(comint-insert-input): Doc fix.
[emacs.git] / src / xdisp.c
blob68f2a4fc7b09fda1c183b3a33787909dd8c703f7
1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008, 2009 Free Software Foundation, Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23 Redisplay.
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code. (Or,
35 let's say almost---see the description of direct update
36 operations, below.)
38 The following diagram shows how redisplay code is invoked. As you
39 can see, Lisp calls redisplay and vice versa. Under window systems
40 like X, some portions of the redisplay code are also called
41 asynchronously during mouse movement or expose events. It is very
42 important that these code parts do NOT use the C library (malloc,
43 free) because many C libraries under Unix are not reentrant. They
44 may also NOT call functions of the Lisp interpreter which could
45 change the interpreter's state. If you don't follow these rules,
46 you will encounter bugs which are very hard to explain.
48 (Direct functions, see below)
49 direct_output_for_insert,
50 direct_forward_char (dispnew.c)
51 +---------------------------------+
52 | |
53 | V
54 +--------------+ redisplay +----------------+
55 | Lisp machine |---------------->| Redisplay code |<--+
56 +--------------+ (xdisp.c) +----------------+ |
57 ^ | |
58 +----------------------------------+ |
59 Don't use this path when called |
60 asynchronously! |
62 expose_window (asynchronous) |
64 X expose events -----+
66 What does redisplay do? Obviously, it has to figure out somehow what
67 has been changed since the last time the display has been updated,
68 and to make these changes visible. Preferably it would do that in
69 a moderately intelligent way, i.e. fast.
71 Changes in buffer text can be deduced from window and buffer
72 structures, and from some global variables like `beg_unchanged' and
73 `end_unchanged'. The contents of the display are additionally
74 recorded in a `glyph matrix', a two-dimensional matrix of glyph
75 structures. Each row in such a matrix corresponds to a line on the
76 display, and each glyph in a row corresponds to a column displaying
77 a character, an image, or what else. This matrix is called the
78 `current glyph matrix' or `current matrix' in redisplay
79 terminology.
81 For buffer parts that have been changed since the last update, a
82 second glyph matrix is constructed, the so called `desired glyph
83 matrix' or short `desired matrix'. Current and desired matrix are
84 then compared to find a cheap way to update the display, e.g. by
85 reusing part of the display by scrolling lines.
88 Direct operations.
90 You will find a lot of redisplay optimizations when you start
91 looking at the innards of redisplay. The overall goal of all these
92 optimizations is to make redisplay fast because it is done
93 frequently.
95 Two optimizations are not found in xdisp.c. These are the direct
96 operations mentioned above. As the name suggests they follow a
97 different principle than the rest of redisplay. Instead of
98 building a desired matrix and then comparing it with the current
99 display, they perform their actions directly on the display and on
100 the current matrix.
102 One direct operation updates the display after one character has
103 been entered. The other one moves the cursor by one position
104 forward or backward. You find these functions under the names
105 `direct_output_for_insert' and `direct_output_forward_char' in
106 dispnew.c.
109 Desired matrices.
111 Desired matrices are always built per Emacs window. The function
112 `display_line' is the central function to look at if you are
113 interested. It constructs one row in a desired matrix given an
114 iterator structure containing both a buffer position and a
115 description of the environment in which the text is to be
116 displayed. But this is too early, read on.
118 Characters and pixmaps displayed for a range of buffer text depend
119 on various settings of buffers and windows, on overlays and text
120 properties, on display tables, on selective display. The good news
121 is that all this hairy stuff is hidden behind a small set of
122 interface functions taking an iterator structure (struct it)
123 argument.
125 Iteration over things to be displayed is then simple. It is
126 started by initializing an iterator with a call to init_iterator.
127 Calls to get_next_display_element fill the iterator structure with
128 relevant information about the next thing to display. Calls to
129 set_iterator_to_next move the iterator to the next thing.
131 Besides this, an iterator also contains information about the
132 display environment in which glyphs for display elements are to be
133 produced. It has fields for the width and height of the display,
134 the information whether long lines are truncated or continued, a
135 current X and Y position, and lots of other stuff you can better
136 see in dispextern.h.
138 Glyphs in a desired matrix are normally constructed in a loop
139 calling get_next_display_element and then produce_glyphs. The call
140 to produce_glyphs will fill the iterator structure with pixel
141 information about the element being displayed and at the same time
142 produce glyphs for it. If the display element fits on the line
143 being displayed, set_iterator_to_next is called next, otherwise the
144 glyphs produced are discarded.
147 Frame matrices.
149 That just couldn't be all, could it? What about terminal types not
150 supporting operations on sub-windows of the screen? To update the
151 display on such a terminal, window-based glyph matrices are not
152 well suited. To be able to reuse part of the display (scrolling
153 lines up and down), we must instead have a view of the whole
154 screen. This is what `frame matrices' are for. They are a trick.
156 Frames on terminals like above have a glyph pool. Windows on such
157 a frame sub-allocate their glyph memory from their frame's glyph
158 pool. The frame itself is given its own glyph matrices. By
159 coincidence---or maybe something else---rows in window glyph
160 matrices are slices of corresponding rows in frame matrices. Thus
161 writing to window matrices implicitly updates a frame matrix which
162 provides us with the view of the whole screen that we originally
163 wanted to have without having to move many bytes around. To be
164 honest, there is a little bit more done, but not much more. If you
165 plan to extend that code, take a look at dispnew.c. The function
166 build_frame_matrix is a good starting point. */
168 #include <config.h>
169 #include <stdio.h>
170 #include <limits.h>
172 #include "lisp.h"
173 #include "keyboard.h"
174 #include "frame.h"
175 #include "window.h"
176 #include "termchar.h"
177 #include "dispextern.h"
178 #include "buffer.h"
179 #include "character.h"
180 #include "charset.h"
181 #include "indent.h"
182 #include "commands.h"
183 #include "keymap.h"
184 #include "macros.h"
185 #include "disptab.h"
186 #include "termhooks.h"
187 #include "intervals.h"
188 #include "coding.h"
189 #include "process.h"
190 #include "region-cache.h"
191 #include "font.h"
192 #include "fontset.h"
193 #include "blockinput.h"
195 #ifdef HAVE_X_WINDOWS
196 #include "xterm.h"
197 #endif
198 #ifdef WINDOWSNT
199 #include "w32term.h"
200 #endif
201 #ifdef HAVE_NS
202 #include "nsterm.h"
203 #endif
204 #ifdef USE_GTK
205 #include "gtkutil.h"
206 #endif
208 #include "font.h"
210 #ifndef FRAME_X_OUTPUT
211 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
212 #endif
214 #define INFINITY 10000000
216 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
217 || defined(HAVE_NS) || defined (USE_GTK)
218 extern void set_frame_menubar P_ ((struct frame *f, int, int));
219 extern int pending_menu_activation;
220 #endif
222 extern int interrupt_input;
223 extern int command_loop_level;
225 extern Lisp_Object do_mouse_tracking;
227 extern int minibuffer_auto_raise;
228 extern Lisp_Object Vminibuffer_list;
230 extern Lisp_Object Qface;
231 extern Lisp_Object Qmode_line, Qmode_line_inactive, Qheader_line;
233 extern Lisp_Object Voverriding_local_map;
234 extern Lisp_Object Voverriding_local_map_menu_flag;
235 extern Lisp_Object Qmenu_item;
236 extern Lisp_Object Qwhen;
237 extern Lisp_Object Qhelp_echo;
238 extern Lisp_Object Qbefore_string, Qafter_string;
240 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
241 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
242 Lisp_Object Qwindow_text_change_functions, Vwindow_text_change_functions;
243 Lisp_Object Qredisplay_end_trigger_functions, Vredisplay_end_trigger_functions;
244 Lisp_Object Qinhibit_point_motion_hooks;
245 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
246 Lisp_Object Qfontified;
247 Lisp_Object Qgrow_only;
248 Lisp_Object Qinhibit_eval_during_redisplay;
249 Lisp_Object Qbuffer_position, Qposition, Qobject;
251 /* Cursor shapes */
252 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
254 /* Pointer shapes */
255 Lisp_Object Qarrow, Qhand, Qtext;
257 Lisp_Object Qrisky_local_variable;
259 /* Holds the list (error). */
260 Lisp_Object list_of_error;
262 /* Functions called to fontify regions of text. */
264 Lisp_Object Vfontification_functions;
265 Lisp_Object Qfontification_functions;
267 /* Non-nil means automatically select any window when the mouse
268 cursor moves into it. */
269 Lisp_Object Vmouse_autoselect_window;
271 Lisp_Object Vwrap_prefix, Qwrap_prefix;
272 Lisp_Object Vline_prefix, Qline_prefix;
274 /* Non-zero means draw tool bar buttons raised when the mouse moves
275 over them. */
277 int auto_raise_tool_bar_buttons_p;
279 /* Non-zero means to reposition window if cursor line is only partially visible. */
281 int make_cursor_line_fully_visible_p;
283 /* Margin below tool bar in pixels. 0 or nil means no margin.
284 If value is `internal-border-width' or `border-width',
285 the corresponding frame parameter is used. */
287 Lisp_Object Vtool_bar_border;
289 /* Margin around tool bar buttons in pixels. */
291 Lisp_Object Vtool_bar_button_margin;
293 /* Thickness of shadow to draw around tool bar buttons. */
295 EMACS_INT tool_bar_button_relief;
297 /* Non-nil means automatically resize tool-bars so that all tool-bar
298 items are visible, and no blank lines remain.
300 If value is `grow-only', only make tool-bar bigger. */
302 Lisp_Object Vauto_resize_tool_bars;
304 /* Non-zero means draw block and hollow cursor as wide as the glyph
305 under it. For example, if a block cursor is over a tab, it will be
306 drawn as wide as that tab on the display. */
308 int x_stretch_cursor_p;
310 /* Non-nil means don't actually do any redisplay. */
312 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
314 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
316 int inhibit_eval_during_redisplay;
318 /* Names of text properties relevant for redisplay. */
320 Lisp_Object Qdisplay;
321 extern Lisp_Object Qface, Qinvisible, Qwidth;
323 /* Symbols used in text property values. */
325 Lisp_Object Vdisplay_pixels_per_inch;
326 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
327 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
328 Lisp_Object Qslice;
329 Lisp_Object Qcenter;
330 Lisp_Object Qmargin, Qpointer;
331 Lisp_Object Qline_height;
332 extern Lisp_Object Qheight;
333 extern Lisp_Object QCwidth, QCheight, QCascent;
334 extern Lisp_Object Qscroll_bar;
335 extern Lisp_Object Qcursor;
337 /* Non-nil means highlight trailing whitespace. */
339 Lisp_Object Vshow_trailing_whitespace;
341 /* Non-nil means escape non-break space and hyphens. */
343 Lisp_Object Vnobreak_char_display;
345 #ifdef HAVE_WINDOW_SYSTEM
346 extern Lisp_Object Voverflow_newline_into_fringe;
348 /* Test if overflow newline into fringe. Called with iterator IT
349 at or past right window margin, and with IT->current_x set. */
351 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) \
352 (!NILP (Voverflow_newline_into_fringe) \
353 && FRAME_WINDOW_P (it->f) \
354 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) > 0 \
355 && it->current_x == it->last_visible_x \
356 && it->line_wrap != WORD_WRAP)
358 #else /* !HAVE_WINDOW_SYSTEM */
359 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
360 #endif /* HAVE_WINDOW_SYSTEM */
362 /* Test if the display element loaded in IT is a space or tab
363 character. This is used to determine word wrapping. */
365 #define IT_DISPLAYING_WHITESPACE(it) \
366 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
368 /* Non-nil means show the text cursor in void text areas
369 i.e. in blank areas after eol and eob. This used to be
370 the default in 21.3. */
372 Lisp_Object Vvoid_text_area_pointer;
374 /* Name of the face used to highlight trailing whitespace. */
376 Lisp_Object Qtrailing_whitespace;
378 /* Name and number of the face used to highlight escape glyphs. */
380 Lisp_Object Qescape_glyph;
382 /* Name and number of the face used to highlight non-breaking spaces. */
384 Lisp_Object Qnobreak_space;
386 /* The symbol `image' which is the car of the lists used to represent
387 images in Lisp. */
389 Lisp_Object Qimage;
391 /* The image map types. */
392 Lisp_Object QCmap, QCpointer;
393 Lisp_Object Qrect, Qcircle, Qpoly;
395 /* Non-zero means print newline to stdout before next mini-buffer
396 message. */
398 int noninteractive_need_newline;
400 /* Non-zero means print newline to message log before next message. */
402 static int message_log_need_newline;
404 /* Three markers that message_dolog uses.
405 It could allocate them itself, but that causes trouble
406 in handling memory-full errors. */
407 static Lisp_Object message_dolog_marker1;
408 static Lisp_Object message_dolog_marker2;
409 static Lisp_Object message_dolog_marker3;
411 /* The buffer position of the first character appearing entirely or
412 partially on the line of the selected window which contains the
413 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
414 redisplay optimization in redisplay_internal. */
416 static struct text_pos this_line_start_pos;
418 /* Number of characters past the end of the line above, including the
419 terminating newline. */
421 static struct text_pos this_line_end_pos;
423 /* The vertical positions and the height of this line. */
425 static int this_line_vpos;
426 static int this_line_y;
427 static int this_line_pixel_height;
429 /* X position at which this display line starts. Usually zero;
430 negative if first character is partially visible. */
432 static int this_line_start_x;
434 /* Buffer that this_line_.* variables are referring to. */
436 static struct buffer *this_line_buffer;
438 /* Nonzero means truncate lines in all windows less wide than the
439 frame. */
441 Lisp_Object Vtruncate_partial_width_windows;
443 /* A flag to control how to display unibyte 8-bit character. */
445 int unibyte_display_via_language_environment;
447 /* Nonzero means we have more than one non-mini-buffer-only frame.
448 Not guaranteed to be accurate except while parsing
449 frame-title-format. */
451 int multiple_frames;
453 Lisp_Object Vglobal_mode_string;
456 /* List of variables (symbols) which hold markers for overlay arrows.
457 The symbols on this list are examined during redisplay to determine
458 where to display overlay arrows. */
460 Lisp_Object Voverlay_arrow_variable_list;
462 /* Marker for where to display an arrow on top of the buffer text. */
464 Lisp_Object Voverlay_arrow_position;
466 /* String to display for the arrow. Only used on terminal frames. */
468 Lisp_Object Voverlay_arrow_string;
470 /* Values of those variables at last redisplay are stored as
471 properties on `overlay-arrow-position' symbol. However, if
472 Voverlay_arrow_position is a marker, last-arrow-position is its
473 numerical position. */
475 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
477 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
478 properties on a symbol in overlay-arrow-variable-list. */
480 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
482 /* Like mode-line-format, but for the title bar on a visible frame. */
484 Lisp_Object Vframe_title_format;
486 /* Like mode-line-format, but for the title bar on an iconified frame. */
488 Lisp_Object Vicon_title_format;
490 /* List of functions to call when a window's size changes. These
491 functions get one arg, a frame on which one or more windows' sizes
492 have changed. */
494 static Lisp_Object Vwindow_size_change_functions;
496 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
498 /* Nonzero if an overlay arrow has been displayed in this window. */
500 static int overlay_arrow_seen;
502 /* Nonzero means highlight the region even in nonselected windows. */
504 int highlight_nonselected_windows;
506 /* If cursor motion alone moves point off frame, try scrolling this
507 many lines up or down if that will bring it back. */
509 static EMACS_INT scroll_step;
511 /* Nonzero means scroll just far enough to bring point back on the
512 screen, when appropriate. */
514 static EMACS_INT scroll_conservatively;
516 /* Recenter the window whenever point gets within this many lines of
517 the top or bottom of the window. This value is translated into a
518 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
519 that there is really a fixed pixel height scroll margin. */
521 EMACS_INT scroll_margin;
523 /* Number of windows showing the buffer of the selected window (or
524 another buffer with the same base buffer). keyboard.c refers to
525 this. */
527 int buffer_shared;
529 /* Vector containing glyphs for an ellipsis `...'. */
531 static Lisp_Object default_invis_vector[3];
533 /* Zero means display the mode-line/header-line/menu-bar in the default face
534 (this slightly odd definition is for compatibility with previous versions
535 of emacs), non-zero means display them using their respective faces.
537 This variable is deprecated. */
539 int mode_line_inverse_video;
541 /* Prompt to display in front of the mini-buffer contents. */
543 Lisp_Object minibuf_prompt;
545 /* Width of current mini-buffer prompt. Only set after display_line
546 of the line that contains the prompt. */
548 int minibuf_prompt_width;
550 /* This is the window where the echo area message was displayed. It
551 is always a mini-buffer window, but it may not be the same window
552 currently active as a mini-buffer. */
554 Lisp_Object echo_area_window;
556 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
557 pushes the current message and the value of
558 message_enable_multibyte on the stack, the function restore_message
559 pops the stack and displays MESSAGE again. */
561 Lisp_Object Vmessage_stack;
563 /* Nonzero means multibyte characters were enabled when the echo area
564 message was specified. */
566 int message_enable_multibyte;
568 /* Nonzero if we should redraw the mode lines on the next redisplay. */
570 int update_mode_lines;
572 /* Nonzero if window sizes or contents have changed since last
573 redisplay that finished. */
575 int windows_or_buffers_changed;
577 /* Nonzero means a frame's cursor type has been changed. */
579 int cursor_type_changed;
581 /* Nonzero after display_mode_line if %l was used and it displayed a
582 line number. */
584 int line_number_displayed;
586 /* Maximum buffer size for which to display line numbers. */
588 Lisp_Object Vline_number_display_limit;
590 /* Line width to consider when repositioning for line number display. */
592 static EMACS_INT line_number_display_limit_width;
594 /* Number of lines to keep in the message log buffer. t means
595 infinite. nil means don't log at all. */
597 Lisp_Object Vmessage_log_max;
599 /* The name of the *Messages* buffer, a string. */
601 static Lisp_Object Vmessages_buffer_name;
603 /* Current, index 0, and last displayed echo area message. Either
604 buffers from echo_buffers, or nil to indicate no message. */
606 Lisp_Object echo_area_buffer[2];
608 /* The buffers referenced from echo_area_buffer. */
610 static Lisp_Object echo_buffer[2];
612 /* A vector saved used in with_area_buffer to reduce consing. */
614 static Lisp_Object Vwith_echo_area_save_vector;
616 /* Non-zero means display_echo_area should display the last echo area
617 message again. Set by redisplay_preserve_echo_area. */
619 static int display_last_displayed_message_p;
621 /* Nonzero if echo area is being used by print; zero if being used by
622 message. */
624 int message_buf_print;
626 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
628 Lisp_Object Qinhibit_menubar_update;
629 int inhibit_menubar_update;
631 /* When evaluating expressions from menu bar items (enable conditions,
632 for instance), this is the frame they are being processed for. */
634 Lisp_Object Vmenu_updating_frame;
636 /* Maximum height for resizing mini-windows. Either a float
637 specifying a fraction of the available height, or an integer
638 specifying a number of lines. */
640 Lisp_Object Vmax_mini_window_height;
642 /* Non-zero means messages should be displayed with truncated
643 lines instead of being continued. */
645 int message_truncate_lines;
646 Lisp_Object Qmessage_truncate_lines;
648 /* Set to 1 in clear_message to make redisplay_internal aware
649 of an emptied echo area. */
651 static int message_cleared_p;
653 /* How to blink the default frame cursor off. */
654 Lisp_Object Vblink_cursor_alist;
656 /* A scratch glyph row with contents used for generating truncation
657 glyphs. Also used in direct_output_for_insert. */
659 #define MAX_SCRATCH_GLYPHS 100
660 struct glyph_row scratch_glyph_row;
661 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
663 /* Ascent and height of the last line processed by move_it_to. */
665 static int last_max_ascent, last_height;
667 /* Non-zero if there's a help-echo in the echo area. */
669 int help_echo_showing_p;
671 /* If >= 0, computed, exact values of mode-line and header-line height
672 to use in the macros CURRENT_MODE_LINE_HEIGHT and
673 CURRENT_HEADER_LINE_HEIGHT. */
675 int current_mode_line_height, current_header_line_height;
677 /* The maximum distance to look ahead for text properties. Values
678 that are too small let us call compute_char_face and similar
679 functions too often which is expensive. Values that are too large
680 let us call compute_char_face and alike too often because we
681 might not be interested in text properties that far away. */
683 #define TEXT_PROP_DISTANCE_LIMIT 100
685 #if GLYPH_DEBUG
687 /* Variables to turn off display optimizations from Lisp. */
689 int inhibit_try_window_id, inhibit_try_window_reusing;
690 int inhibit_try_cursor_movement;
692 /* Non-zero means print traces of redisplay if compiled with
693 GLYPH_DEBUG != 0. */
695 int trace_redisplay_p;
697 #endif /* GLYPH_DEBUG */
699 #ifdef DEBUG_TRACE_MOVE
700 /* Non-zero means trace with TRACE_MOVE to stderr. */
701 int trace_move;
703 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
704 #else
705 #define TRACE_MOVE(x) (void) 0
706 #endif
708 /* Non-zero means automatically scroll windows horizontally to make
709 point visible. */
711 int automatic_hscrolling_p;
712 Lisp_Object Qauto_hscroll_mode;
714 /* How close to the margin can point get before the window is scrolled
715 horizontally. */
716 EMACS_INT hscroll_margin;
718 /* How much to scroll horizontally when point is inside the above margin. */
719 Lisp_Object Vhscroll_step;
721 /* The variable `resize-mini-windows'. If nil, don't resize
722 mini-windows. If t, always resize them to fit the text they
723 display. If `grow-only', let mini-windows grow only until they
724 become empty. */
726 Lisp_Object Vresize_mini_windows;
728 /* Buffer being redisplayed -- for redisplay_window_error. */
730 struct buffer *displayed_buffer;
732 /* Space between overline and text. */
734 EMACS_INT overline_margin;
736 /* Require underline to be at least this many screen pixels below baseline
737 This to avoid underline "merging" with the base of letters at small
738 font sizes, particularly when x_use_underline_position_properties is on. */
740 EMACS_INT underline_minimum_offset;
742 /* Value returned from text property handlers (see below). */
744 enum prop_handled
746 HANDLED_NORMALLY,
747 HANDLED_RECOMPUTE_PROPS,
748 HANDLED_OVERLAY_STRING_CONSUMED,
749 HANDLED_RETURN
752 /* A description of text properties that redisplay is interested
753 in. */
755 struct props
757 /* The name of the property. */
758 Lisp_Object *name;
760 /* A unique index for the property. */
761 enum prop_idx idx;
763 /* A handler function called to set up iterator IT from the property
764 at IT's current position. Value is used to steer handle_stop. */
765 enum prop_handled (*handler) P_ ((struct it *it));
768 static enum prop_handled handle_face_prop P_ ((struct it *));
769 static enum prop_handled handle_invisible_prop P_ ((struct it *));
770 static enum prop_handled handle_display_prop P_ ((struct it *));
771 static enum prop_handled handle_composition_prop P_ ((struct it *));
772 static enum prop_handled handle_overlay_change P_ ((struct it *));
773 static enum prop_handled handle_fontified_prop P_ ((struct it *));
775 /* Properties handled by iterators. */
777 static struct props it_props[] =
779 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
780 /* Handle `face' before `display' because some sub-properties of
781 `display' need to know the face. */
782 {&Qface, FACE_PROP_IDX, handle_face_prop},
783 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
784 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
785 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
786 {NULL, 0, NULL}
789 /* Value is the position described by X. If X is a marker, value is
790 the marker_position of X. Otherwise, value is X. */
792 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
794 /* Enumeration returned by some move_it_.* functions internally. */
796 enum move_it_result
798 /* Not used. Undefined value. */
799 MOVE_UNDEFINED,
801 /* Move ended at the requested buffer position or ZV. */
802 MOVE_POS_MATCH_OR_ZV,
804 /* Move ended at the requested X pixel position. */
805 MOVE_X_REACHED,
807 /* Move within a line ended at the end of a line that must be
808 continued. */
809 MOVE_LINE_CONTINUED,
811 /* Move within a line ended at the end of a line that would
812 be displayed truncated. */
813 MOVE_LINE_TRUNCATED,
815 /* Move within a line ended at a line end. */
816 MOVE_NEWLINE_OR_CR
819 /* This counter is used to clear the face cache every once in a while
820 in redisplay_internal. It is incremented for each redisplay.
821 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
822 cleared. */
824 #define CLEAR_FACE_CACHE_COUNT 500
825 static int clear_face_cache_count;
827 /* Similarly for the image cache. */
829 #ifdef HAVE_WINDOW_SYSTEM
830 #define CLEAR_IMAGE_CACHE_COUNT 101
831 static int clear_image_cache_count;
832 #endif
834 /* Non-zero while redisplay_internal is in progress. */
836 int redisplaying_p;
838 /* Non-zero means don't free realized faces. Bound while freeing
839 realized faces is dangerous because glyph matrices might still
840 reference them. */
842 int inhibit_free_realized_faces;
843 Lisp_Object Qinhibit_free_realized_faces;
845 /* If a string, XTread_socket generates an event to display that string.
846 (The display is done in read_char.) */
848 Lisp_Object help_echo_string;
849 Lisp_Object help_echo_window;
850 Lisp_Object help_echo_object;
851 int help_echo_pos;
853 /* Temporary variable for XTread_socket. */
855 Lisp_Object previous_help_echo_string;
857 /* Null glyph slice */
859 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
861 /* Platform-independent portion of hourglass implementation. */
863 /* Non-zero means we're allowed to display a hourglass pointer. */
864 int display_hourglass_p;
866 /* Non-zero means an hourglass cursor is currently shown. */
867 int hourglass_shown_p;
869 /* If non-null, an asynchronous timer that, when it expires, displays
870 an hourglass cursor on all frames. */
871 struct atimer *hourglass_atimer;
873 /* Number of seconds to wait before displaying an hourglass cursor. */
874 Lisp_Object Vhourglass_delay;
876 /* Default number of seconds to wait before displaying an hourglass
877 cursor. */
878 #define DEFAULT_HOURGLASS_DELAY 1
881 /* Function prototypes. */
883 static void setup_for_ellipsis P_ ((struct it *, int));
884 static void mark_window_display_accurate_1 P_ ((struct window *, int));
885 static int single_display_spec_string_p P_ ((Lisp_Object, Lisp_Object));
886 static int display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
887 static int cursor_row_p P_ ((struct window *, struct glyph_row *));
888 static int redisplay_mode_lines P_ ((Lisp_Object, int));
889 static char *decode_mode_spec_coding P_ ((Lisp_Object, char *, int));
891 static Lisp_Object get_it_property P_ ((struct it *it, Lisp_Object prop));
893 static void handle_line_prefix P_ ((struct it *));
895 static void pint2str P_ ((char *, int, int));
896 static void pint2hrstr P_ ((char *, int, int));
897 static struct text_pos run_window_scroll_functions P_ ((Lisp_Object,
898 struct text_pos));
899 static void reconsider_clip_changes P_ ((struct window *, struct buffer *));
900 static int text_outside_line_unchanged_p P_ ((struct window *, int, int));
901 static void store_mode_line_noprop_char P_ ((char));
902 static int store_mode_line_noprop P_ ((const unsigned char *, int, int));
903 static void x_consider_frame_title P_ ((Lisp_Object));
904 static void handle_stop P_ ((struct it *));
905 static int tool_bar_lines_needed P_ ((struct frame *, int *));
906 static int single_display_spec_intangible_p P_ ((Lisp_Object));
907 static void ensure_echo_area_buffers P_ ((void));
908 static Lisp_Object unwind_with_echo_area_buffer P_ ((Lisp_Object));
909 static Lisp_Object with_echo_area_buffer_unwind_data P_ ((struct window *));
910 static int with_echo_area_buffer P_ ((struct window *, int,
911 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
912 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
913 static void clear_garbaged_frames P_ ((void));
914 static int current_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
915 static int truncate_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
916 static int set_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
917 static int display_echo_area P_ ((struct window *));
918 static int display_echo_area_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
919 static int resize_mini_window_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
920 static Lisp_Object unwind_redisplay P_ ((Lisp_Object));
921 static int string_char_and_length P_ ((const unsigned char *, int, int *));
922 static struct text_pos display_prop_end P_ ((struct it *, Lisp_Object,
923 struct text_pos));
924 static int compute_window_start_on_continuation_line P_ ((struct window *));
925 static Lisp_Object safe_eval_handler P_ ((Lisp_Object));
926 static void insert_left_trunc_glyphs P_ ((struct it *));
927 static struct glyph_row *get_overlay_arrow_glyph_row P_ ((struct window *,
928 Lisp_Object));
929 static void extend_face_to_end_of_line P_ ((struct it *));
930 static int append_space_for_newline P_ ((struct it *, int));
931 static int cursor_row_fully_visible_p P_ ((struct window *, int, int));
932 static int try_scrolling P_ ((Lisp_Object, int, EMACS_INT, EMACS_INT, int, int));
933 static int try_cursor_movement P_ ((Lisp_Object, struct text_pos, int *));
934 static int trailing_whitespace_p P_ ((int));
935 static int message_log_check_duplicate P_ ((int, int, int, int));
936 static void push_it P_ ((struct it *));
937 static void pop_it P_ ((struct it *));
938 static void sync_frame_with_window_matrix_rows P_ ((struct window *));
939 static void select_frame_for_redisplay P_ ((Lisp_Object));
940 static void redisplay_internal P_ ((int));
941 static int echo_area_display P_ ((int));
942 static void redisplay_windows P_ ((Lisp_Object));
943 static void redisplay_window P_ ((Lisp_Object, int));
944 static Lisp_Object redisplay_window_error ();
945 static Lisp_Object redisplay_window_0 P_ ((Lisp_Object));
946 static Lisp_Object redisplay_window_1 P_ ((Lisp_Object));
947 static int update_menu_bar P_ ((struct frame *, int, int));
948 static int try_window_reusing_current_matrix P_ ((struct window *));
949 static int try_window_id P_ ((struct window *));
950 static int display_line P_ ((struct it *));
951 static int display_mode_lines P_ ((struct window *));
952 static int display_mode_line P_ ((struct window *, enum face_id, Lisp_Object));
953 static int display_mode_element P_ ((struct it *, int, int, int, Lisp_Object, Lisp_Object, int));
954 static int store_mode_line_string P_ ((char *, Lisp_Object, int, int, int, Lisp_Object));
955 static char *decode_mode_spec P_ ((struct window *, int, int, int, int *));
956 static void display_menu_bar P_ ((struct window *));
957 static int display_count_lines P_ ((int, int, int, int, int *));
958 static int display_string P_ ((unsigned char *, Lisp_Object, Lisp_Object,
959 EMACS_INT, EMACS_INT, struct it *, int, int, int, int));
960 static void compute_line_metrics P_ ((struct it *));
961 static void run_redisplay_end_trigger_hook P_ ((struct it *));
962 static int get_overlay_strings P_ ((struct it *, int));
963 static int get_overlay_strings_1 P_ ((struct it *, int, int));
964 static void next_overlay_string P_ ((struct it *));
965 static void reseat P_ ((struct it *, struct text_pos, int));
966 static void reseat_1 P_ ((struct it *, struct text_pos, int));
967 static void back_to_previous_visible_line_start P_ ((struct it *));
968 void reseat_at_previous_visible_line_start P_ ((struct it *));
969 static void reseat_at_next_visible_line_start P_ ((struct it *, int));
970 static int next_element_from_ellipsis P_ ((struct it *));
971 static int next_element_from_display_vector P_ ((struct it *));
972 static int next_element_from_string P_ ((struct it *));
973 static int next_element_from_c_string P_ ((struct it *));
974 static int next_element_from_buffer P_ ((struct it *));
975 static int next_element_from_composition P_ ((struct it *));
976 static int next_element_from_image P_ ((struct it *));
977 static int next_element_from_stretch P_ ((struct it *));
978 static void load_overlay_strings P_ ((struct it *, int));
979 static int init_from_display_pos P_ ((struct it *, struct window *,
980 struct display_pos *));
981 static void reseat_to_string P_ ((struct it *, unsigned char *,
982 Lisp_Object, int, int, int, int));
983 static enum move_it_result
984 move_it_in_display_line_to (struct it *, EMACS_INT, int,
985 enum move_operation_enum);
986 void move_it_vertically_backward P_ ((struct it *, int));
987 static void init_to_row_start P_ ((struct it *, struct window *,
988 struct glyph_row *));
989 static int init_to_row_end P_ ((struct it *, struct window *,
990 struct glyph_row *));
991 static void back_to_previous_line_start P_ ((struct it *));
992 static int forward_to_next_line_start P_ ((struct it *, int *));
993 static struct text_pos string_pos_nchars_ahead P_ ((struct text_pos,
994 Lisp_Object, int));
995 static struct text_pos string_pos P_ ((int, Lisp_Object));
996 static struct text_pos c_string_pos P_ ((int, unsigned char *, int));
997 static int number_of_chars P_ ((unsigned char *, int));
998 static void compute_stop_pos P_ ((struct it *));
999 static void compute_string_pos P_ ((struct text_pos *, struct text_pos,
1000 Lisp_Object));
1001 static int face_before_or_after_it_pos P_ ((struct it *, int));
1002 static EMACS_INT next_overlay_change P_ ((EMACS_INT));
1003 static int handle_single_display_spec P_ ((struct it *, Lisp_Object,
1004 Lisp_Object, Lisp_Object,
1005 struct text_pos *, int));
1006 static int underlying_face_id P_ ((struct it *));
1007 static int in_ellipses_for_invisible_text_p P_ ((struct display_pos *,
1008 struct window *));
1010 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
1011 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
1013 #ifdef HAVE_WINDOW_SYSTEM
1015 static void update_tool_bar P_ ((struct frame *, int));
1016 static void build_desired_tool_bar_string P_ ((struct frame *f));
1017 static int redisplay_tool_bar P_ ((struct frame *));
1018 static void display_tool_bar_line P_ ((struct it *, int));
1019 static void notice_overwritten_cursor P_ ((struct window *,
1020 enum glyph_row_area,
1021 int, int, int, int));
1025 #endif /* HAVE_WINDOW_SYSTEM */
1028 /***********************************************************************
1029 Window display dimensions
1030 ***********************************************************************/
1032 /* Return the bottom boundary y-position for text lines in window W.
1033 This is the first y position at which a line cannot start.
1034 It is relative to the top of the window.
1036 This is the height of W minus the height of a mode line, if any. */
1038 INLINE int
1039 window_text_bottom_y (w)
1040 struct window *w;
1042 int height = WINDOW_TOTAL_HEIGHT (w);
1044 if (WINDOW_WANTS_MODELINE_P (w))
1045 height -= CURRENT_MODE_LINE_HEIGHT (w);
1046 return height;
1049 /* Return the pixel width of display area AREA of window W. AREA < 0
1050 means return the total width of W, not including fringes to
1051 the left and right of the window. */
1053 INLINE int
1054 window_box_width (w, area)
1055 struct window *w;
1056 int area;
1058 int cols = XFASTINT (w->total_cols);
1059 int pixels = 0;
1061 if (!w->pseudo_window_p)
1063 cols -= WINDOW_SCROLL_BAR_COLS (w);
1065 if (area == TEXT_AREA)
1067 if (INTEGERP (w->left_margin_cols))
1068 cols -= XFASTINT (w->left_margin_cols);
1069 if (INTEGERP (w->right_margin_cols))
1070 cols -= XFASTINT (w->right_margin_cols);
1071 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1073 else if (area == LEFT_MARGIN_AREA)
1075 cols = (INTEGERP (w->left_margin_cols)
1076 ? XFASTINT (w->left_margin_cols) : 0);
1077 pixels = 0;
1079 else if (area == RIGHT_MARGIN_AREA)
1081 cols = (INTEGERP (w->right_margin_cols)
1082 ? XFASTINT (w->right_margin_cols) : 0);
1083 pixels = 0;
1087 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1091 /* Return the pixel height of the display area of window W, not
1092 including mode lines of W, if any. */
1094 INLINE int
1095 window_box_height (w)
1096 struct window *w;
1098 struct frame *f = XFRAME (w->frame);
1099 int height = WINDOW_TOTAL_HEIGHT (w);
1101 xassert (height >= 0);
1103 /* Note: the code below that determines the mode-line/header-line
1104 height is essentially the same as that contained in the macro
1105 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1106 the appropriate glyph row has its `mode_line_p' flag set,
1107 and if it doesn't, uses estimate_mode_line_height instead. */
1109 if (WINDOW_WANTS_MODELINE_P (w))
1111 struct glyph_row *ml_row
1112 = (w->current_matrix && w->current_matrix->rows
1113 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1114 : 0);
1115 if (ml_row && ml_row->mode_line_p)
1116 height -= ml_row->height;
1117 else
1118 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1121 if (WINDOW_WANTS_HEADER_LINE_P (w))
1123 struct glyph_row *hl_row
1124 = (w->current_matrix && w->current_matrix->rows
1125 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1126 : 0);
1127 if (hl_row && hl_row->mode_line_p)
1128 height -= hl_row->height;
1129 else
1130 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1133 /* With a very small font and a mode-line that's taller than
1134 default, we might end up with a negative height. */
1135 return max (0, height);
1138 /* Return the window-relative coordinate of the left edge of display
1139 area AREA of window W. AREA < 0 means return the left edge of the
1140 whole window, to the right of the left fringe of W. */
1142 INLINE int
1143 window_box_left_offset (w, area)
1144 struct window *w;
1145 int area;
1147 int x;
1149 if (w->pseudo_window_p)
1150 return 0;
1152 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1154 if (area == TEXT_AREA)
1155 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1156 + window_box_width (w, LEFT_MARGIN_AREA));
1157 else if (area == RIGHT_MARGIN_AREA)
1158 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1159 + window_box_width (w, LEFT_MARGIN_AREA)
1160 + window_box_width (w, TEXT_AREA)
1161 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1163 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1164 else if (area == LEFT_MARGIN_AREA
1165 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1166 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1168 return x;
1172 /* Return the window-relative coordinate of the right edge of display
1173 area AREA of window W. AREA < 0 means return the left edge of the
1174 whole window, to the left of the right fringe of W. */
1176 INLINE int
1177 window_box_right_offset (w, area)
1178 struct window *w;
1179 int area;
1181 return window_box_left_offset (w, area) + window_box_width (w, area);
1184 /* Return the frame-relative coordinate of the left edge of display
1185 area AREA of window W. AREA < 0 means return the left edge of the
1186 whole window, to the right of the left fringe of W. */
1188 INLINE int
1189 window_box_left (w, area)
1190 struct window *w;
1191 int area;
1193 struct frame *f = XFRAME (w->frame);
1194 int x;
1196 if (w->pseudo_window_p)
1197 return FRAME_INTERNAL_BORDER_WIDTH (f);
1199 x = (WINDOW_LEFT_EDGE_X (w)
1200 + window_box_left_offset (w, area));
1202 return x;
1206 /* Return the frame-relative coordinate of the right edge of display
1207 area AREA of window W. AREA < 0 means return the left edge of the
1208 whole window, to the left of the right fringe of W. */
1210 INLINE int
1211 window_box_right (w, area)
1212 struct window *w;
1213 int area;
1215 return window_box_left (w, area) + window_box_width (w, area);
1218 /* Get the bounding box of the display area AREA of window W, without
1219 mode lines, in frame-relative coordinates. AREA < 0 means the
1220 whole window, not including the left and right fringes of
1221 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1222 coordinates of the upper-left corner of the box. Return in
1223 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1225 INLINE void
1226 window_box (w, area, box_x, box_y, box_width, box_height)
1227 struct window *w;
1228 int area;
1229 int *box_x, *box_y, *box_width, *box_height;
1231 if (box_width)
1232 *box_width = window_box_width (w, area);
1233 if (box_height)
1234 *box_height = window_box_height (w);
1235 if (box_x)
1236 *box_x = window_box_left (w, area);
1237 if (box_y)
1239 *box_y = WINDOW_TOP_EDGE_Y (w);
1240 if (WINDOW_WANTS_HEADER_LINE_P (w))
1241 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1246 /* Get the bounding box of the display area AREA of window W, without
1247 mode lines. AREA < 0 means the whole window, not including the
1248 left and right fringe of the window. Return in *TOP_LEFT_X
1249 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1250 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1251 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1252 box. */
1254 INLINE void
1255 window_box_edges (w, area, top_left_x, top_left_y,
1256 bottom_right_x, bottom_right_y)
1257 struct window *w;
1258 int area;
1259 int *top_left_x, *top_left_y, *bottom_right_x, *bottom_right_y;
1261 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1262 bottom_right_y);
1263 *bottom_right_x += *top_left_x;
1264 *bottom_right_y += *top_left_y;
1269 /***********************************************************************
1270 Utilities
1271 ***********************************************************************/
1273 /* Return the bottom y-position of the line the iterator IT is in.
1274 This can modify IT's settings. */
1277 line_bottom_y (it)
1278 struct it *it;
1280 int line_height = it->max_ascent + it->max_descent;
1281 int line_top_y = it->current_y;
1283 if (line_height == 0)
1285 if (last_height)
1286 line_height = last_height;
1287 else if (IT_CHARPOS (*it) < ZV)
1289 move_it_by_lines (it, 1, 1);
1290 line_height = (it->max_ascent || it->max_descent
1291 ? it->max_ascent + it->max_descent
1292 : last_height);
1294 else
1296 struct glyph_row *row = it->glyph_row;
1298 /* Use the default character height. */
1299 it->glyph_row = NULL;
1300 it->what = IT_CHARACTER;
1301 it->c = ' ';
1302 it->len = 1;
1303 PRODUCE_GLYPHS (it);
1304 line_height = it->ascent + it->descent;
1305 it->glyph_row = row;
1309 return line_top_y + line_height;
1313 /* Return 1 if position CHARPOS is visible in window W.
1314 CHARPOS < 0 means return info about WINDOW_END position.
1315 If visible, set *X and *Y to pixel coordinates of top left corner.
1316 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1317 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1320 pos_visible_p (w, charpos, x, y, rtop, rbot, rowh, vpos)
1321 struct window *w;
1322 int charpos, *x, *y, *rtop, *rbot, *rowh, *vpos;
1324 struct it it;
1325 struct text_pos top;
1326 int visible_p = 0;
1327 struct buffer *old_buffer = NULL;
1329 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1330 return visible_p;
1332 if (XBUFFER (w->buffer) != current_buffer)
1334 old_buffer = current_buffer;
1335 set_buffer_internal_1 (XBUFFER (w->buffer));
1338 SET_TEXT_POS_FROM_MARKER (top, w->start);
1340 /* Compute exact mode line heights. */
1341 if (WINDOW_WANTS_MODELINE_P (w))
1342 current_mode_line_height
1343 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1344 current_buffer->mode_line_format);
1346 if (WINDOW_WANTS_HEADER_LINE_P (w))
1347 current_header_line_height
1348 = display_mode_line (w, HEADER_LINE_FACE_ID,
1349 current_buffer->header_line_format);
1351 start_display (&it, w, top);
1352 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1353 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1355 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1357 /* We have reached CHARPOS, or passed it. How the call to
1358 move_it_to can overshoot: (i) If CHARPOS is on invisible
1359 text, move_it_to stops at the end of the invisible text,
1360 after CHARPOS. (ii) If CHARPOS is in a display vector,
1361 move_it_to stops on its last glyph. */
1362 int top_x = it.current_x;
1363 int top_y = it.current_y;
1364 enum it_method it_method = it.method;
1365 /* Calling line_bottom_y may change it.method. */
1366 int bottom_y = (last_height = 0, line_bottom_y (&it));
1367 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1369 if (top_y < window_top_y)
1370 visible_p = bottom_y > window_top_y;
1371 else if (top_y < it.last_visible_y)
1372 visible_p = 1;
1373 if (visible_p)
1375 if (it_method == GET_FROM_BUFFER)
1377 Lisp_Object window, prop;
1379 XSETWINDOW (window, w);
1380 prop = Fget_char_property (make_number (it.position.charpos),
1381 Qinvisible, window);
1383 /* If charpos coincides with invisible text covered with an
1384 ellipsis, use the first glyph of the ellipsis to compute
1385 the pixel positions. */
1386 if (TEXT_PROP_MEANS_INVISIBLE (prop) == 2)
1388 struct glyph_row *row = it.glyph_row;
1389 struct glyph *glyph = row->glyphs[TEXT_AREA];
1390 struct glyph *end = glyph + row->used[TEXT_AREA];
1391 int x = row->x;
1393 for (; glyph < end
1394 && (!BUFFERP (glyph->object)
1395 || glyph->charpos < charpos);
1396 glyph++)
1397 x += glyph->pixel_width;
1398 top_x = x;
1401 else if (it_method == GET_FROM_DISPLAY_VECTOR)
1403 /* We stopped on the last glyph of a display vector.
1404 Try and recompute. Hack alert! */
1405 if (charpos < 2 || top.charpos >= charpos)
1406 top_x = it.glyph_row->x;
1407 else
1409 struct it it2;
1410 start_display (&it2, w, top);
1411 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1412 get_next_display_element (&it2);
1413 PRODUCE_GLYPHS (&it2);
1414 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1415 || it2.current_x > it2.last_visible_x)
1416 top_x = it.glyph_row->x;
1417 else
1419 top_x = it2.current_x;
1420 top_y = it2.current_y;
1425 *x = top_x;
1426 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1427 *rtop = max (0, window_top_y - top_y);
1428 *rbot = max (0, bottom_y - it.last_visible_y);
1429 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1430 - max (top_y, window_top_y)));
1431 *vpos = it.vpos;
1434 else
1436 struct it it2;
1438 it2 = it;
1439 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1440 move_it_by_lines (&it, 1, 0);
1441 if (charpos < IT_CHARPOS (it)
1442 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1444 visible_p = 1;
1445 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1446 *x = it2.current_x;
1447 *y = it2.current_y + it2.max_ascent - it2.ascent;
1448 *rtop = max (0, -it2.current_y);
1449 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1450 - it.last_visible_y));
1451 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1452 it.last_visible_y)
1453 - max (it2.current_y,
1454 WINDOW_HEADER_LINE_HEIGHT (w))));
1455 *vpos = it2.vpos;
1459 if (old_buffer)
1460 set_buffer_internal_1 (old_buffer);
1462 current_header_line_height = current_mode_line_height = -1;
1464 if (visible_p && XFASTINT (w->hscroll) > 0)
1465 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1467 #if 0
1468 /* Debugging code. */
1469 if (visible_p)
1470 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1471 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1472 else
1473 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1474 #endif
1476 return visible_p;
1480 /* Return the next character from STR which is MAXLEN bytes long.
1481 Return in *LEN the length of the character. This is like
1482 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1483 we find one, we return a `?', but with the length of the invalid
1484 character. */
1486 static INLINE int
1487 string_char_and_length (str, maxlen, len)
1488 const unsigned char *str;
1489 int maxlen, *len;
1491 int c;
1493 c = STRING_CHAR_AND_LENGTH (str, maxlen, *len);
1494 if (!CHAR_VALID_P (c, 1))
1495 /* We may not change the length here because other places in Emacs
1496 don't use this function, i.e. they silently accept invalid
1497 characters. */
1498 c = '?';
1500 return c;
1505 /* Given a position POS containing a valid character and byte position
1506 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1508 static struct text_pos
1509 string_pos_nchars_ahead (pos, string, nchars)
1510 struct text_pos pos;
1511 Lisp_Object string;
1512 int nchars;
1514 xassert (STRINGP (string) && nchars >= 0);
1516 if (STRING_MULTIBYTE (string))
1518 int rest = SBYTES (string) - BYTEPOS (pos);
1519 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1520 int len;
1522 while (nchars--)
1524 string_char_and_length (p, rest, &len);
1525 p += len, rest -= len;
1526 xassert (rest >= 0);
1527 CHARPOS (pos) += 1;
1528 BYTEPOS (pos) += len;
1531 else
1532 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1534 return pos;
1538 /* Value is the text position, i.e. character and byte position,
1539 for character position CHARPOS in STRING. */
1541 static INLINE struct text_pos
1542 string_pos (charpos, string)
1543 int charpos;
1544 Lisp_Object string;
1546 struct text_pos pos;
1547 xassert (STRINGP (string));
1548 xassert (charpos >= 0);
1549 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1550 return pos;
1554 /* Value is a text position, i.e. character and byte position, for
1555 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1556 means recognize multibyte characters. */
1558 static struct text_pos
1559 c_string_pos (charpos, s, multibyte_p)
1560 int charpos;
1561 unsigned char *s;
1562 int multibyte_p;
1564 struct text_pos pos;
1566 xassert (s != NULL);
1567 xassert (charpos >= 0);
1569 if (multibyte_p)
1571 int rest = strlen (s), len;
1573 SET_TEXT_POS (pos, 0, 0);
1574 while (charpos--)
1576 string_char_and_length (s, rest, &len);
1577 s += len, rest -= len;
1578 xassert (rest >= 0);
1579 CHARPOS (pos) += 1;
1580 BYTEPOS (pos) += len;
1583 else
1584 SET_TEXT_POS (pos, charpos, charpos);
1586 return pos;
1590 /* Value is the number of characters in C string S. MULTIBYTE_P
1591 non-zero means recognize multibyte characters. */
1593 static int
1594 number_of_chars (s, multibyte_p)
1595 unsigned char *s;
1596 int multibyte_p;
1598 int nchars;
1600 if (multibyte_p)
1602 int rest = strlen (s), len;
1603 unsigned char *p = (unsigned char *) s;
1605 for (nchars = 0; rest > 0; ++nchars)
1607 string_char_and_length (p, rest, &len);
1608 rest -= len, p += len;
1611 else
1612 nchars = strlen (s);
1614 return nchars;
1618 /* Compute byte position NEWPOS->bytepos corresponding to
1619 NEWPOS->charpos. POS is a known position in string STRING.
1620 NEWPOS->charpos must be >= POS.charpos. */
1622 static void
1623 compute_string_pos (newpos, pos, string)
1624 struct text_pos *newpos, pos;
1625 Lisp_Object string;
1627 xassert (STRINGP (string));
1628 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1630 if (STRING_MULTIBYTE (string))
1631 *newpos = string_pos_nchars_ahead (pos, string,
1632 CHARPOS (*newpos) - CHARPOS (pos));
1633 else
1634 BYTEPOS (*newpos) = CHARPOS (*newpos);
1637 /* EXPORT:
1638 Return an estimation of the pixel height of mode or top lines on
1639 frame F. FACE_ID specifies what line's height to estimate. */
1642 estimate_mode_line_height (f, face_id)
1643 struct frame *f;
1644 enum face_id face_id;
1646 #ifdef HAVE_WINDOW_SYSTEM
1647 if (FRAME_WINDOW_P (f))
1649 int height = FONT_HEIGHT (FRAME_FONT (f));
1651 /* This function is called so early when Emacs starts that the face
1652 cache and mode line face are not yet initialized. */
1653 if (FRAME_FACE_CACHE (f))
1655 struct face *face = FACE_FROM_ID (f, face_id);
1656 if (face)
1658 if (face->font)
1659 height = FONT_HEIGHT (face->font);
1660 if (face->box_line_width > 0)
1661 height += 2 * face->box_line_width;
1665 return height;
1667 #endif
1669 return 1;
1672 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1673 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1674 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1675 not force the value into range. */
1677 void
1678 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
1679 FRAME_PTR f;
1680 register int pix_x, pix_y;
1681 int *x, *y;
1682 NativeRectangle *bounds;
1683 int noclip;
1686 #ifdef HAVE_WINDOW_SYSTEM
1687 if (FRAME_WINDOW_P (f))
1689 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1690 even for negative values. */
1691 if (pix_x < 0)
1692 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1693 if (pix_y < 0)
1694 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1696 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1697 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1699 if (bounds)
1700 STORE_NATIVE_RECT (*bounds,
1701 FRAME_COL_TO_PIXEL_X (f, pix_x),
1702 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1703 FRAME_COLUMN_WIDTH (f) - 1,
1704 FRAME_LINE_HEIGHT (f) - 1);
1706 if (!noclip)
1708 if (pix_x < 0)
1709 pix_x = 0;
1710 else if (pix_x > FRAME_TOTAL_COLS (f))
1711 pix_x = FRAME_TOTAL_COLS (f);
1713 if (pix_y < 0)
1714 pix_y = 0;
1715 else if (pix_y > FRAME_LINES (f))
1716 pix_y = FRAME_LINES (f);
1719 #endif
1721 *x = pix_x;
1722 *y = pix_y;
1726 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1727 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1728 can't tell the positions because W's display is not up to date,
1729 return 0. */
1732 glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
1733 struct window *w;
1734 int hpos, vpos;
1735 int *frame_x, *frame_y;
1737 #ifdef HAVE_WINDOW_SYSTEM
1738 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1740 int success_p;
1742 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1743 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1745 if (display_completed)
1747 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1748 struct glyph *glyph = row->glyphs[TEXT_AREA];
1749 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1751 hpos = row->x;
1752 vpos = row->y;
1753 while (glyph < end)
1755 hpos += glyph->pixel_width;
1756 ++glyph;
1759 /* If first glyph is partially visible, its first visible position is still 0. */
1760 if (hpos < 0)
1761 hpos = 0;
1763 success_p = 1;
1765 else
1767 hpos = vpos = 0;
1768 success_p = 0;
1771 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1772 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1773 return success_p;
1775 #endif
1777 *frame_x = hpos;
1778 *frame_y = vpos;
1779 return 1;
1783 #ifdef HAVE_WINDOW_SYSTEM
1785 /* Find the glyph under window-relative coordinates X/Y in window W.
1786 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1787 strings. Return in *HPOS and *VPOS the row and column number of
1788 the glyph found. Return in *AREA the glyph area containing X.
1789 Value is a pointer to the glyph found or null if X/Y is not on
1790 text, or we can't tell because W's current matrix is not up to
1791 date. */
1793 static
1794 struct glyph *
1795 x_y_to_hpos_vpos (w, x, y, hpos, vpos, dx, dy, area)
1796 struct window *w;
1797 int x, y;
1798 int *hpos, *vpos, *dx, *dy, *area;
1800 struct glyph *glyph, *end;
1801 struct glyph_row *row = NULL;
1802 int x0, i;
1804 /* Find row containing Y. Give up if some row is not enabled. */
1805 for (i = 0; i < w->current_matrix->nrows; ++i)
1807 row = MATRIX_ROW (w->current_matrix, i);
1808 if (!row->enabled_p)
1809 return NULL;
1810 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1811 break;
1814 *vpos = i;
1815 *hpos = 0;
1817 /* Give up if Y is not in the window. */
1818 if (i == w->current_matrix->nrows)
1819 return NULL;
1821 /* Get the glyph area containing X. */
1822 if (w->pseudo_window_p)
1824 *area = TEXT_AREA;
1825 x0 = 0;
1827 else
1829 if (x < window_box_left_offset (w, TEXT_AREA))
1831 *area = LEFT_MARGIN_AREA;
1832 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1834 else if (x < window_box_right_offset (w, TEXT_AREA))
1836 *area = TEXT_AREA;
1837 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1839 else
1841 *area = RIGHT_MARGIN_AREA;
1842 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1846 /* Find glyph containing X. */
1847 glyph = row->glyphs[*area];
1848 end = glyph + row->used[*area];
1849 x -= x0;
1850 while (glyph < end && x >= glyph->pixel_width)
1852 x -= glyph->pixel_width;
1853 ++glyph;
1856 if (glyph == end)
1857 return NULL;
1859 if (dx)
1861 *dx = x;
1862 *dy = y - (row->y + row->ascent - glyph->ascent);
1865 *hpos = glyph - row->glyphs[*area];
1866 return glyph;
1870 /* EXPORT:
1871 Convert frame-relative x/y to coordinates relative to window W.
1872 Takes pseudo-windows into account. */
1874 void
1875 frame_to_window_pixel_xy (w, x, y)
1876 struct window *w;
1877 int *x, *y;
1879 if (w->pseudo_window_p)
1881 /* A pseudo-window is always full-width, and starts at the
1882 left edge of the frame, plus a frame border. */
1883 struct frame *f = XFRAME (w->frame);
1884 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1885 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1887 else
1889 *x -= WINDOW_LEFT_EDGE_X (w);
1890 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1894 /* EXPORT:
1895 Return in RECTS[] at most N clipping rectangles for glyph string S.
1896 Return the number of stored rectangles. */
1899 get_glyph_string_clip_rects (s, rects, n)
1900 struct glyph_string *s;
1901 NativeRectangle *rects;
1902 int n;
1904 XRectangle r;
1906 if (n <= 0)
1907 return 0;
1909 if (s->row->full_width_p)
1911 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1912 r.x = WINDOW_LEFT_EDGE_X (s->w);
1913 r.width = WINDOW_TOTAL_WIDTH (s->w);
1915 /* Unless displaying a mode or menu bar line, which are always
1916 fully visible, clip to the visible part of the row. */
1917 if (s->w->pseudo_window_p)
1918 r.height = s->row->visible_height;
1919 else
1920 r.height = s->height;
1922 else
1924 /* This is a text line that may be partially visible. */
1925 r.x = window_box_left (s->w, s->area);
1926 r.width = window_box_width (s->w, s->area);
1927 r.height = s->row->visible_height;
1930 if (s->clip_head)
1931 if (r.x < s->clip_head->x)
1933 if (r.width >= s->clip_head->x - r.x)
1934 r.width -= s->clip_head->x - r.x;
1935 else
1936 r.width = 0;
1937 r.x = s->clip_head->x;
1939 if (s->clip_tail)
1940 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1942 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1943 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1944 else
1945 r.width = 0;
1948 /* If S draws overlapping rows, it's sufficient to use the top and
1949 bottom of the window for clipping because this glyph string
1950 intentionally draws over other lines. */
1951 if (s->for_overlaps)
1953 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1954 r.height = window_text_bottom_y (s->w) - r.y;
1956 /* Alas, the above simple strategy does not work for the
1957 environments with anti-aliased text: if the same text is
1958 drawn onto the same place multiple times, it gets thicker.
1959 If the overlap we are processing is for the erased cursor, we
1960 take the intersection with the rectagle of the cursor. */
1961 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1963 XRectangle rc, r_save = r;
1965 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1966 rc.y = s->w->phys_cursor.y;
1967 rc.width = s->w->phys_cursor_width;
1968 rc.height = s->w->phys_cursor_height;
1970 x_intersect_rectangles (&r_save, &rc, &r);
1973 else
1975 /* Don't use S->y for clipping because it doesn't take partially
1976 visible lines into account. For example, it can be negative for
1977 partially visible lines at the top of a window. */
1978 if (!s->row->full_width_p
1979 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1980 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1981 else
1982 r.y = max (0, s->row->y);
1984 /* If drawing a tool-bar window, draw it over the internal border
1985 at the top of the window. */
1986 if (WINDOWP (s->f->tool_bar_window)
1987 && s->w == XWINDOW (s->f->tool_bar_window))
1988 r.y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
1991 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1993 /* If drawing the cursor, don't let glyph draw outside its
1994 advertised boundaries. Cleartype does this under some circumstances. */
1995 if (s->hl == DRAW_CURSOR)
1997 struct glyph *glyph = s->first_glyph;
1998 int height, max_y;
2000 if (s->x > r.x)
2002 r.width -= s->x - r.x;
2003 r.x = s->x;
2005 r.width = min (r.width, glyph->pixel_width);
2007 /* If r.y is below window bottom, ensure that we still see a cursor. */
2008 height = min (glyph->ascent + glyph->descent,
2009 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2010 max_y = window_text_bottom_y (s->w) - height;
2011 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2012 if (s->ybase - glyph->ascent > max_y)
2014 r.y = max_y;
2015 r.height = height;
2017 else
2019 /* Don't draw cursor glyph taller than our actual glyph. */
2020 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2021 if (height < r.height)
2023 max_y = r.y + r.height;
2024 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2025 r.height = min (max_y - r.y, height);
2030 if (s->row->clip)
2032 XRectangle r_save = r;
2034 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2035 r.width = 0;
2038 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2039 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2041 #ifdef CONVERT_FROM_XRECT
2042 CONVERT_FROM_XRECT (r, *rects);
2043 #else
2044 *rects = r;
2045 #endif
2046 return 1;
2048 else
2050 /* If we are processing overlapping and allowed to return
2051 multiple clipping rectangles, we exclude the row of the glyph
2052 string from the clipping rectangle. This is to avoid drawing
2053 the same text on the environment with anti-aliasing. */
2054 #ifdef CONVERT_FROM_XRECT
2055 XRectangle rs[2];
2056 #else
2057 XRectangle *rs = rects;
2058 #endif
2059 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2061 if (s->for_overlaps & OVERLAPS_PRED)
2063 rs[i] = r;
2064 if (r.y + r.height > row_y)
2066 if (r.y < row_y)
2067 rs[i].height = row_y - r.y;
2068 else
2069 rs[i].height = 0;
2071 i++;
2073 if (s->for_overlaps & OVERLAPS_SUCC)
2075 rs[i] = r;
2076 if (r.y < row_y + s->row->visible_height)
2078 if (r.y + r.height > row_y + s->row->visible_height)
2080 rs[i].y = row_y + s->row->visible_height;
2081 rs[i].height = r.y + r.height - rs[i].y;
2083 else
2084 rs[i].height = 0;
2086 i++;
2089 n = i;
2090 #ifdef CONVERT_FROM_XRECT
2091 for (i = 0; i < n; i++)
2092 CONVERT_FROM_XRECT (rs[i], rects[i]);
2093 #endif
2094 return n;
2098 /* EXPORT:
2099 Return in *NR the clipping rectangle for glyph string S. */
2101 void
2102 get_glyph_string_clip_rect (s, nr)
2103 struct glyph_string *s;
2104 NativeRectangle *nr;
2106 get_glyph_string_clip_rects (s, nr, 1);
2110 /* EXPORT:
2111 Return the position and height of the phys cursor in window W.
2112 Set w->phys_cursor_width to width of phys cursor.
2115 void
2116 get_phys_cursor_geometry (w, row, glyph, xp, yp, heightp)
2117 struct window *w;
2118 struct glyph_row *row;
2119 struct glyph *glyph;
2120 int *xp, *yp, *heightp;
2122 struct frame *f = XFRAME (WINDOW_FRAME (w));
2123 int x, y, wd, h, h0, y0;
2125 /* Compute the width of the rectangle to draw. If on a stretch
2126 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2127 rectangle as wide as the glyph, but use a canonical character
2128 width instead. */
2129 wd = glyph->pixel_width - 1;
2130 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
2131 wd++; /* Why? */
2132 #endif
2134 x = w->phys_cursor.x;
2135 if (x < 0)
2137 wd += x;
2138 x = 0;
2141 if (glyph->type == STRETCH_GLYPH
2142 && !x_stretch_cursor_p)
2143 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2144 w->phys_cursor_width = wd;
2146 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2148 /* If y is below window bottom, ensure that we still see a cursor. */
2149 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2151 h = max (h0, glyph->ascent + glyph->descent);
2152 h0 = min (h0, glyph->ascent + glyph->descent);
2154 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2155 if (y < y0)
2157 h = max (h - (y0 - y) + 1, h0);
2158 y = y0 - 1;
2160 else
2162 y0 = window_text_bottom_y (w) - h0;
2163 if (y > y0)
2165 h += y - y0;
2166 y = y0;
2170 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2171 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2172 *heightp = h;
2176 * Remember which glyph the mouse is over.
2179 void
2180 remember_mouse_glyph (f, gx, gy, rect)
2181 struct frame *f;
2182 int gx, gy;
2183 NativeRectangle *rect;
2185 Lisp_Object window;
2186 struct window *w;
2187 struct glyph_row *r, *gr, *end_row;
2188 enum window_part part;
2189 enum glyph_row_area area;
2190 int x, y, width, height;
2192 /* Try to determine frame pixel position and size of the glyph under
2193 frame pixel coordinates X/Y on frame F. */
2195 if (!f->glyphs_initialized_p
2196 || (window = window_from_coordinates (f, gx, gy, &part, &x, &y, 0),
2197 NILP (window)))
2199 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2200 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2201 goto virtual_glyph;
2204 w = XWINDOW (window);
2205 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2206 height = WINDOW_FRAME_LINE_HEIGHT (w);
2208 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2209 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2211 if (w->pseudo_window_p)
2213 area = TEXT_AREA;
2214 part = ON_MODE_LINE; /* Don't adjust margin. */
2215 goto text_glyph;
2218 switch (part)
2220 case ON_LEFT_MARGIN:
2221 area = LEFT_MARGIN_AREA;
2222 goto text_glyph;
2224 case ON_RIGHT_MARGIN:
2225 area = RIGHT_MARGIN_AREA;
2226 goto text_glyph;
2228 case ON_HEADER_LINE:
2229 case ON_MODE_LINE:
2230 gr = (part == ON_HEADER_LINE
2231 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2232 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2233 gy = gr->y;
2234 area = TEXT_AREA;
2235 goto text_glyph_row_found;
2237 case ON_TEXT:
2238 area = TEXT_AREA;
2240 text_glyph:
2241 gr = 0; gy = 0;
2242 for (; r <= end_row && r->enabled_p; ++r)
2243 if (r->y + r->height > y)
2245 gr = r; gy = r->y;
2246 break;
2249 text_glyph_row_found:
2250 if (gr && gy <= y)
2252 struct glyph *g = gr->glyphs[area];
2253 struct glyph *end = g + gr->used[area];
2255 height = gr->height;
2256 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2257 if (gx + g->pixel_width > x)
2258 break;
2260 if (g < end)
2262 if (g->type == IMAGE_GLYPH)
2264 /* Don't remember when mouse is over image, as
2265 image may have hot-spots. */
2266 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2267 return;
2269 width = g->pixel_width;
2271 else
2273 /* Use nominal char spacing at end of line. */
2274 x -= gx;
2275 gx += (x / width) * width;
2278 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2279 gx += window_box_left_offset (w, area);
2281 else
2283 /* Use nominal line height at end of window. */
2284 gx = (x / width) * width;
2285 y -= gy;
2286 gy += (y / height) * height;
2288 break;
2290 case ON_LEFT_FRINGE:
2291 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2292 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2293 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2294 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2295 goto row_glyph;
2297 case ON_RIGHT_FRINGE:
2298 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2299 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2300 : window_box_right_offset (w, TEXT_AREA));
2301 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2302 goto row_glyph;
2304 case ON_SCROLL_BAR:
2305 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2307 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2308 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2309 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2310 : 0)));
2311 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2313 row_glyph:
2314 gr = 0, gy = 0;
2315 for (; r <= end_row && r->enabled_p; ++r)
2316 if (r->y + r->height > y)
2318 gr = r; gy = r->y;
2319 break;
2322 if (gr && gy <= y)
2323 height = gr->height;
2324 else
2326 /* Use nominal line height at end of window. */
2327 y -= gy;
2328 gy += (y / height) * height;
2330 break;
2332 default:
2334 virtual_glyph:
2335 /* If there is no glyph under the mouse, then we divide the screen
2336 into a grid of the smallest glyph in the frame, and use that
2337 as our "glyph". */
2339 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2340 round down even for negative values. */
2341 if (gx < 0)
2342 gx -= width - 1;
2343 if (gy < 0)
2344 gy -= height - 1;
2346 gx = (gx / width) * width;
2347 gy = (gy / height) * height;
2349 goto store_rect;
2352 gx += WINDOW_LEFT_EDGE_X (w);
2353 gy += WINDOW_TOP_EDGE_Y (w);
2355 store_rect:
2356 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2358 /* Visible feedback for debugging. */
2359 #if 0
2360 #if HAVE_X_WINDOWS
2361 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2362 f->output_data.x->normal_gc,
2363 gx, gy, width, height);
2364 #endif
2365 #endif
2369 #endif /* HAVE_WINDOW_SYSTEM */
2372 /***********************************************************************
2373 Lisp form evaluation
2374 ***********************************************************************/
2376 /* Error handler for safe_eval and safe_call. */
2378 static Lisp_Object
2379 safe_eval_handler (arg)
2380 Lisp_Object arg;
2382 add_to_log ("Error during redisplay: %s", arg, Qnil);
2383 return Qnil;
2387 /* Evaluate SEXPR and return the result, or nil if something went
2388 wrong. Prevent redisplay during the evaluation. */
2390 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2391 Return the result, or nil if something went wrong. Prevent
2392 redisplay during the evaluation. */
2394 Lisp_Object
2395 safe_call (nargs, args)
2396 int nargs;
2397 Lisp_Object *args;
2399 Lisp_Object val;
2401 if (inhibit_eval_during_redisplay)
2402 val = Qnil;
2403 else
2405 int count = SPECPDL_INDEX ();
2406 struct gcpro gcpro1;
2408 GCPRO1 (args[0]);
2409 gcpro1.nvars = nargs;
2410 specbind (Qinhibit_redisplay, Qt);
2411 /* Use Qt to ensure debugger does not run,
2412 so there is no possibility of wanting to redisplay. */
2413 val = internal_condition_case_2 (Ffuncall, nargs, args, Qt,
2414 safe_eval_handler);
2415 UNGCPRO;
2416 val = unbind_to (count, val);
2419 return val;
2423 /* Call function FN with one argument ARG.
2424 Return the result, or nil if something went wrong. */
2426 Lisp_Object
2427 safe_call1 (fn, arg)
2428 Lisp_Object fn, arg;
2430 Lisp_Object args[2];
2431 args[0] = fn;
2432 args[1] = arg;
2433 return safe_call (2, args);
2436 static Lisp_Object Qeval;
2438 Lisp_Object
2439 safe_eval (Lisp_Object sexpr)
2441 return safe_call1 (Qeval, sexpr);
2444 /* Call function FN with one argument ARG.
2445 Return the result, or nil if something went wrong. */
2447 Lisp_Object
2448 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2450 Lisp_Object args[3];
2451 args[0] = fn;
2452 args[1] = arg1;
2453 args[2] = arg2;
2454 return safe_call (3, args);
2459 /***********************************************************************
2460 Debugging
2461 ***********************************************************************/
2463 #if 0
2465 /* Define CHECK_IT to perform sanity checks on iterators.
2466 This is for debugging. It is too slow to do unconditionally. */
2468 static void
2469 check_it (it)
2470 struct it *it;
2472 if (it->method == GET_FROM_STRING)
2474 xassert (STRINGP (it->string));
2475 xassert (IT_STRING_CHARPOS (*it) >= 0);
2477 else
2479 xassert (IT_STRING_CHARPOS (*it) < 0);
2480 if (it->method == GET_FROM_BUFFER)
2482 /* Check that character and byte positions agree. */
2483 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2487 if (it->dpvec)
2488 xassert (it->current.dpvec_index >= 0);
2489 else
2490 xassert (it->current.dpvec_index < 0);
2493 #define CHECK_IT(IT) check_it ((IT))
2495 #else /* not 0 */
2497 #define CHECK_IT(IT) (void) 0
2499 #endif /* not 0 */
2502 #if GLYPH_DEBUG
2504 /* Check that the window end of window W is what we expect it
2505 to be---the last row in the current matrix displaying text. */
2507 static void
2508 check_window_end (w)
2509 struct window *w;
2511 if (!MINI_WINDOW_P (w)
2512 && !NILP (w->window_end_valid))
2514 struct glyph_row *row;
2515 xassert ((row = MATRIX_ROW (w->current_matrix,
2516 XFASTINT (w->window_end_vpos)),
2517 !row->enabled_p
2518 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2519 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2523 #define CHECK_WINDOW_END(W) check_window_end ((W))
2525 #else /* not GLYPH_DEBUG */
2527 #define CHECK_WINDOW_END(W) (void) 0
2529 #endif /* not GLYPH_DEBUG */
2533 /***********************************************************************
2534 Iterator initialization
2535 ***********************************************************************/
2537 /* Initialize IT for displaying current_buffer in window W, starting
2538 at character position CHARPOS. CHARPOS < 0 means that no buffer
2539 position is specified which is useful when the iterator is assigned
2540 a position later. BYTEPOS is the byte position corresponding to
2541 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2543 If ROW is not null, calls to produce_glyphs with IT as parameter
2544 will produce glyphs in that row.
2546 BASE_FACE_ID is the id of a base face to use. It must be one of
2547 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2548 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2549 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2551 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2552 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2553 will be initialized to use the corresponding mode line glyph row of
2554 the desired matrix of W. */
2556 void
2557 init_iterator (it, w, charpos, bytepos, row, base_face_id)
2558 struct it *it;
2559 struct window *w;
2560 int charpos, bytepos;
2561 struct glyph_row *row;
2562 enum face_id base_face_id;
2564 int highlight_region_p;
2565 enum face_id remapped_base_face_id = base_face_id;
2567 /* Some precondition checks. */
2568 xassert (w != NULL && it != NULL);
2569 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2570 && charpos <= ZV));
2572 /* If face attributes have been changed since the last redisplay,
2573 free realized faces now because they depend on face definitions
2574 that might have changed. Don't free faces while there might be
2575 desired matrices pending which reference these faces. */
2576 if (face_change_count && !inhibit_free_realized_faces)
2578 face_change_count = 0;
2579 free_all_realized_faces (Qnil);
2582 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2583 if (! NILP (Vface_remapping_alist))
2584 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2586 /* Use one of the mode line rows of W's desired matrix if
2587 appropriate. */
2588 if (row == NULL)
2590 if (base_face_id == MODE_LINE_FACE_ID
2591 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2592 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2593 else if (base_face_id == HEADER_LINE_FACE_ID)
2594 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2597 /* Clear IT. */
2598 bzero (it, sizeof *it);
2599 it->current.overlay_string_index = -1;
2600 it->current.dpvec_index = -1;
2601 it->base_face_id = remapped_base_face_id;
2602 it->string = Qnil;
2603 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2605 /* The window in which we iterate over current_buffer: */
2606 XSETWINDOW (it->window, w);
2607 it->w = w;
2608 it->f = XFRAME (w->frame);
2610 it->cmp_it.id = -1;
2612 /* Extra space between lines (on window systems only). */
2613 if (base_face_id == DEFAULT_FACE_ID
2614 && FRAME_WINDOW_P (it->f))
2616 if (NATNUMP (current_buffer->extra_line_spacing))
2617 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2618 else if (FLOATP (current_buffer->extra_line_spacing))
2619 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2620 * FRAME_LINE_HEIGHT (it->f));
2621 else if (it->f->extra_line_spacing > 0)
2622 it->extra_line_spacing = it->f->extra_line_spacing;
2623 it->max_extra_line_spacing = 0;
2626 /* If realized faces have been removed, e.g. because of face
2627 attribute changes of named faces, recompute them. When running
2628 in batch mode, the face cache of the initial frame is null. If
2629 we happen to get called, make a dummy face cache. */
2630 if (FRAME_FACE_CACHE (it->f) == NULL)
2631 init_frame_faces (it->f);
2632 if (FRAME_FACE_CACHE (it->f)->used == 0)
2633 recompute_basic_faces (it->f);
2635 /* Current value of the `slice', `space-width', and 'height' properties. */
2636 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2637 it->space_width = Qnil;
2638 it->font_height = Qnil;
2639 it->override_ascent = -1;
2641 /* Are control characters displayed as `^C'? */
2642 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2644 /* -1 means everything between a CR and the following line end
2645 is invisible. >0 means lines indented more than this value are
2646 invisible. */
2647 it->selective = (INTEGERP (current_buffer->selective_display)
2648 ? XFASTINT (current_buffer->selective_display)
2649 : (!NILP (current_buffer->selective_display)
2650 ? -1 : 0));
2651 it->selective_display_ellipsis_p
2652 = !NILP (current_buffer->selective_display_ellipses);
2654 /* Display table to use. */
2655 it->dp = window_display_table (w);
2657 /* Are multibyte characters enabled in current_buffer? */
2658 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2660 /* Non-zero if we should highlight the region. */
2661 highlight_region_p
2662 = (!NILP (Vtransient_mark_mode)
2663 && !NILP (current_buffer->mark_active)
2664 && XMARKER (current_buffer->mark)->buffer != 0);
2666 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2667 start and end of a visible region in window IT->w. Set both to
2668 -1 to indicate no region. */
2669 if (highlight_region_p
2670 /* Maybe highlight only in selected window. */
2671 && (/* Either show region everywhere. */
2672 highlight_nonselected_windows
2673 /* Or show region in the selected window. */
2674 || w == XWINDOW (selected_window)
2675 /* Or show the region if we are in the mini-buffer and W is
2676 the window the mini-buffer refers to. */
2677 || (MINI_WINDOW_P (XWINDOW (selected_window))
2678 && WINDOWP (minibuf_selected_window)
2679 && w == XWINDOW (minibuf_selected_window))))
2681 int charpos = marker_position (current_buffer->mark);
2682 it->region_beg_charpos = min (PT, charpos);
2683 it->region_end_charpos = max (PT, charpos);
2685 else
2686 it->region_beg_charpos = it->region_end_charpos = -1;
2688 /* Get the position at which the redisplay_end_trigger hook should
2689 be run, if it is to be run at all. */
2690 if (MARKERP (w->redisplay_end_trigger)
2691 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2692 it->redisplay_end_trigger_charpos
2693 = marker_position (w->redisplay_end_trigger);
2694 else if (INTEGERP (w->redisplay_end_trigger))
2695 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2697 /* Correct bogus values of tab_width. */
2698 it->tab_width = XINT (current_buffer->tab_width);
2699 if (it->tab_width <= 0 || it->tab_width > 1000)
2700 it->tab_width = 8;
2702 /* Are lines in the display truncated? */
2703 if (base_face_id != DEFAULT_FACE_ID
2704 || XINT (it->w->hscroll)
2705 || (! WINDOW_FULL_WIDTH_P (it->w)
2706 && ((!NILP (Vtruncate_partial_width_windows)
2707 && !INTEGERP (Vtruncate_partial_width_windows))
2708 || (INTEGERP (Vtruncate_partial_width_windows)
2709 && (WINDOW_TOTAL_COLS (it->w)
2710 < XINT (Vtruncate_partial_width_windows))))))
2711 it->line_wrap = TRUNCATE;
2712 else if (NILP (current_buffer->truncate_lines))
2713 it->line_wrap = NILP (current_buffer->word_wrap)
2714 ? WINDOW_WRAP : WORD_WRAP;
2715 else
2716 it->line_wrap = TRUNCATE;
2718 /* Get dimensions of truncation and continuation glyphs. These are
2719 displayed as fringe bitmaps under X, so we don't need them for such
2720 frames. */
2721 if (!FRAME_WINDOW_P (it->f))
2723 if (it->line_wrap == TRUNCATE)
2725 /* We will need the truncation glyph. */
2726 xassert (it->glyph_row == NULL);
2727 produce_special_glyphs (it, IT_TRUNCATION);
2728 it->truncation_pixel_width = it->pixel_width;
2730 else
2732 /* We will need the continuation glyph. */
2733 xassert (it->glyph_row == NULL);
2734 produce_special_glyphs (it, IT_CONTINUATION);
2735 it->continuation_pixel_width = it->pixel_width;
2738 /* Reset these values to zero because the produce_special_glyphs
2739 above has changed them. */
2740 it->pixel_width = it->ascent = it->descent = 0;
2741 it->phys_ascent = it->phys_descent = 0;
2744 /* Set this after getting the dimensions of truncation and
2745 continuation glyphs, so that we don't produce glyphs when calling
2746 produce_special_glyphs, above. */
2747 it->glyph_row = row;
2748 it->area = TEXT_AREA;
2750 /* Get the dimensions of the display area. The display area
2751 consists of the visible window area plus a horizontally scrolled
2752 part to the left of the window. All x-values are relative to the
2753 start of this total display area. */
2754 if (base_face_id != DEFAULT_FACE_ID)
2756 /* Mode lines, menu bar in terminal frames. */
2757 it->first_visible_x = 0;
2758 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2760 else
2762 it->first_visible_x
2763 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2764 it->last_visible_x = (it->first_visible_x
2765 + window_box_width (w, TEXT_AREA));
2767 /* If we truncate lines, leave room for the truncator glyph(s) at
2768 the right margin. Otherwise, leave room for the continuation
2769 glyph(s). Truncation and continuation glyphs are not inserted
2770 for window-based redisplay. */
2771 if (!FRAME_WINDOW_P (it->f))
2773 if (it->line_wrap == TRUNCATE)
2774 it->last_visible_x -= it->truncation_pixel_width;
2775 else
2776 it->last_visible_x -= it->continuation_pixel_width;
2779 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2780 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2783 /* Leave room for a border glyph. */
2784 if (!FRAME_WINDOW_P (it->f)
2785 && !WINDOW_RIGHTMOST_P (it->w))
2786 it->last_visible_x -= 1;
2788 it->last_visible_y = window_text_bottom_y (w);
2790 /* For mode lines and alike, arrange for the first glyph having a
2791 left box line if the face specifies a box. */
2792 if (base_face_id != DEFAULT_FACE_ID)
2794 struct face *face;
2796 it->face_id = remapped_base_face_id;
2798 /* If we have a boxed mode line, make the first character appear
2799 with a left box line. */
2800 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2801 if (face->box != FACE_NO_BOX)
2802 it->start_of_box_run_p = 1;
2805 /* If a buffer position was specified, set the iterator there,
2806 getting overlays and face properties from that position. */
2807 if (charpos >= BUF_BEG (current_buffer))
2809 it->end_charpos = ZV;
2810 it->face_id = -1;
2811 IT_CHARPOS (*it) = charpos;
2813 /* Compute byte position if not specified. */
2814 if (bytepos < charpos)
2815 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2816 else
2817 IT_BYTEPOS (*it) = bytepos;
2819 it->start = it->current;
2821 /* Compute faces etc. */
2822 reseat (it, it->current.pos, 1);
2825 CHECK_IT (it);
2829 /* Initialize IT for the display of window W with window start POS. */
2831 void
2832 start_display (it, w, pos)
2833 struct it *it;
2834 struct window *w;
2835 struct text_pos pos;
2837 struct glyph_row *row;
2838 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2840 row = w->desired_matrix->rows + first_vpos;
2841 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2842 it->first_vpos = first_vpos;
2844 /* Don't reseat to previous visible line start if current start
2845 position is in a string or image. */
2846 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2848 int start_at_line_beg_p;
2849 int first_y = it->current_y;
2851 /* If window start is not at a line start, skip forward to POS to
2852 get the correct continuation lines width. */
2853 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2854 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2855 if (!start_at_line_beg_p)
2857 int new_x;
2859 reseat_at_previous_visible_line_start (it);
2860 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2862 new_x = it->current_x + it->pixel_width;
2864 /* If lines are continued, this line may end in the middle
2865 of a multi-glyph character (e.g. a control character
2866 displayed as \003, or in the middle of an overlay
2867 string). In this case move_it_to above will not have
2868 taken us to the start of the continuation line but to the
2869 end of the continued line. */
2870 if (it->current_x > 0
2871 && it->line_wrap != TRUNCATE /* Lines are continued. */
2872 && (/* And glyph doesn't fit on the line. */
2873 new_x > it->last_visible_x
2874 /* Or it fits exactly and we're on a window
2875 system frame. */
2876 || (new_x == it->last_visible_x
2877 && FRAME_WINDOW_P (it->f))))
2879 if (it->current.dpvec_index >= 0
2880 || it->current.overlay_string_index >= 0)
2882 set_iterator_to_next (it, 1);
2883 move_it_in_display_line_to (it, -1, -1, 0);
2886 it->continuation_lines_width += it->current_x;
2889 /* We're starting a new display line, not affected by the
2890 height of the continued line, so clear the appropriate
2891 fields in the iterator structure. */
2892 it->max_ascent = it->max_descent = 0;
2893 it->max_phys_ascent = it->max_phys_descent = 0;
2895 it->current_y = first_y;
2896 it->vpos = 0;
2897 it->current_x = it->hpos = 0;
2901 #if 0 /* Don't assert the following because start_display is sometimes
2902 called intentionally with a window start that is not at a
2903 line start. Please leave this code in as a comment. */
2905 /* Window start should be on a line start, now. */
2906 xassert (it->continuation_lines_width
2907 || IT_CHARPOS (it) == BEGV
2908 || FETCH_BYTE (IT_BYTEPOS (it) - 1) == '\n');
2909 #endif /* 0 */
2913 /* Return 1 if POS is a position in ellipses displayed for invisible
2914 text. W is the window we display, for text property lookup. */
2916 static int
2917 in_ellipses_for_invisible_text_p (pos, w)
2918 struct display_pos *pos;
2919 struct window *w;
2921 Lisp_Object prop, window;
2922 int ellipses_p = 0;
2923 int charpos = CHARPOS (pos->pos);
2925 /* If POS specifies a position in a display vector, this might
2926 be for an ellipsis displayed for invisible text. We won't
2927 get the iterator set up for delivering that ellipsis unless
2928 we make sure that it gets aware of the invisible text. */
2929 if (pos->dpvec_index >= 0
2930 && pos->overlay_string_index < 0
2931 && CHARPOS (pos->string_pos) < 0
2932 && charpos > BEGV
2933 && (XSETWINDOW (window, w),
2934 prop = Fget_char_property (make_number (charpos),
2935 Qinvisible, window),
2936 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2938 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2939 window);
2940 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2943 return ellipses_p;
2947 /* Initialize IT for stepping through current_buffer in window W,
2948 starting at position POS that includes overlay string and display
2949 vector/ control character translation position information. Value
2950 is zero if there are overlay strings with newlines at POS. */
2952 static int
2953 init_from_display_pos (it, w, pos)
2954 struct it *it;
2955 struct window *w;
2956 struct display_pos *pos;
2958 int charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2959 int i, overlay_strings_with_newlines = 0;
2961 /* If POS specifies a position in a display vector, this might
2962 be for an ellipsis displayed for invisible text. We won't
2963 get the iterator set up for delivering that ellipsis unless
2964 we make sure that it gets aware of the invisible text. */
2965 if (in_ellipses_for_invisible_text_p (pos, w))
2967 --charpos;
2968 bytepos = 0;
2971 /* Keep in mind: the call to reseat in init_iterator skips invisible
2972 text, so we might end up at a position different from POS. This
2973 is only a problem when POS is a row start after a newline and an
2974 overlay starts there with an after-string, and the overlay has an
2975 invisible property. Since we don't skip invisible text in
2976 display_line and elsewhere immediately after consuming the
2977 newline before the row start, such a POS will not be in a string,
2978 but the call to init_iterator below will move us to the
2979 after-string. */
2980 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2982 /* This only scans the current chunk -- it should scan all chunks.
2983 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2984 to 16 in 22.1 to make this a lesser problem. */
2985 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2987 const char *s = SDATA (it->overlay_strings[i]);
2988 const char *e = s + SBYTES (it->overlay_strings[i]);
2990 while (s < e && *s != '\n')
2991 ++s;
2993 if (s < e)
2995 overlay_strings_with_newlines = 1;
2996 break;
3000 /* If position is within an overlay string, set up IT to the right
3001 overlay string. */
3002 if (pos->overlay_string_index >= 0)
3004 int relative_index;
3006 /* If the first overlay string happens to have a `display'
3007 property for an image, the iterator will be set up for that
3008 image, and we have to undo that setup first before we can
3009 correct the overlay string index. */
3010 if (it->method == GET_FROM_IMAGE)
3011 pop_it (it);
3013 /* We already have the first chunk of overlay strings in
3014 IT->overlay_strings. Load more until the one for
3015 pos->overlay_string_index is in IT->overlay_strings. */
3016 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3018 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3019 it->current.overlay_string_index = 0;
3020 while (n--)
3022 load_overlay_strings (it, 0);
3023 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3027 it->current.overlay_string_index = pos->overlay_string_index;
3028 relative_index = (it->current.overlay_string_index
3029 % OVERLAY_STRING_CHUNK_SIZE);
3030 it->string = it->overlay_strings[relative_index];
3031 xassert (STRINGP (it->string));
3032 it->current.string_pos = pos->string_pos;
3033 it->method = GET_FROM_STRING;
3036 if (CHARPOS (pos->string_pos) >= 0)
3038 /* Recorded position is not in an overlay string, but in another
3039 string. This can only be a string from a `display' property.
3040 IT should already be filled with that string. */
3041 it->current.string_pos = pos->string_pos;
3042 xassert (STRINGP (it->string));
3045 /* Restore position in display vector translations, control
3046 character translations or ellipses. */
3047 if (pos->dpvec_index >= 0)
3049 if (it->dpvec == NULL)
3050 get_next_display_element (it);
3051 xassert (it->dpvec && it->current.dpvec_index == 0);
3052 it->current.dpvec_index = pos->dpvec_index;
3055 CHECK_IT (it);
3056 return !overlay_strings_with_newlines;
3060 /* Initialize IT for stepping through current_buffer in window W
3061 starting at ROW->start. */
3063 static void
3064 init_to_row_start (it, w, row)
3065 struct it *it;
3066 struct window *w;
3067 struct glyph_row *row;
3069 init_from_display_pos (it, w, &row->start);
3070 it->start = row->start;
3071 it->continuation_lines_width = row->continuation_lines_width;
3072 CHECK_IT (it);
3076 /* Initialize IT for stepping through current_buffer in window W
3077 starting in the line following ROW, i.e. starting at ROW->end.
3078 Value is zero if there are overlay strings with newlines at ROW's
3079 end position. */
3081 static int
3082 init_to_row_end (it, w, row)
3083 struct it *it;
3084 struct window *w;
3085 struct glyph_row *row;
3087 int success = 0;
3089 if (init_from_display_pos (it, w, &row->end))
3091 if (row->continued_p)
3092 it->continuation_lines_width
3093 = row->continuation_lines_width + row->pixel_width;
3094 CHECK_IT (it);
3095 success = 1;
3098 return success;
3104 /***********************************************************************
3105 Text properties
3106 ***********************************************************************/
3108 /* Called when IT reaches IT->stop_charpos. Handle text property and
3109 overlay changes. Set IT->stop_charpos to the next position where
3110 to stop. */
3112 static void
3113 handle_stop (it)
3114 struct it *it;
3116 enum prop_handled handled;
3117 int handle_overlay_change_p;
3118 struct props *p;
3120 it->dpvec = NULL;
3121 it->current.dpvec_index = -1;
3122 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3123 it->ignore_overlay_strings_at_pos_p = 0;
3124 it->ellipsis_p = 0;
3126 /* Use face of preceding text for ellipsis (if invisible) */
3127 if (it->selective_display_ellipsis_p)
3128 it->saved_face_id = it->face_id;
3132 handled = HANDLED_NORMALLY;
3134 /* Call text property handlers. */
3135 for (p = it_props; p->handler; ++p)
3137 handled = p->handler (it);
3139 if (handled == HANDLED_RECOMPUTE_PROPS)
3140 break;
3141 else if (handled == HANDLED_RETURN)
3143 /* We still want to show before and after strings from
3144 overlays even if the actual buffer text is replaced. */
3145 if (!handle_overlay_change_p
3146 || it->sp > 1
3147 || !get_overlay_strings_1 (it, 0, 0))
3149 if (it->ellipsis_p)
3150 setup_for_ellipsis (it, 0);
3151 /* When handling a display spec, we might load an
3152 empty string. In that case, discard it here. We
3153 used to discard it in handle_single_display_spec,
3154 but that causes get_overlay_strings_1, above, to
3155 ignore overlay strings that we must check. */
3156 if (STRINGP (it->string) && !SCHARS (it->string))
3157 pop_it (it);
3158 return;
3160 else if (STRINGP (it->string) && !SCHARS (it->string))
3161 pop_it (it);
3162 else
3164 it->ignore_overlay_strings_at_pos_p = 1;
3165 it->string_from_display_prop_p = 0;
3166 handle_overlay_change_p = 0;
3168 handled = HANDLED_RECOMPUTE_PROPS;
3169 break;
3171 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3172 handle_overlay_change_p = 0;
3175 if (handled != HANDLED_RECOMPUTE_PROPS)
3177 /* Don't check for overlay strings below when set to deliver
3178 characters from a display vector. */
3179 if (it->method == GET_FROM_DISPLAY_VECTOR)
3180 handle_overlay_change_p = 0;
3182 /* Handle overlay changes.
3183 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3184 if it finds overlays. */
3185 if (handle_overlay_change_p)
3186 handled = handle_overlay_change (it);
3189 if (it->ellipsis_p)
3191 setup_for_ellipsis (it, 0);
3192 break;
3195 while (handled == HANDLED_RECOMPUTE_PROPS);
3197 /* Determine where to stop next. */
3198 if (handled == HANDLED_NORMALLY)
3199 compute_stop_pos (it);
3203 /* Compute IT->stop_charpos from text property and overlay change
3204 information for IT's current position. */
3206 static void
3207 compute_stop_pos (it)
3208 struct it *it;
3210 register INTERVAL iv, next_iv;
3211 Lisp_Object object, limit, position;
3212 EMACS_INT charpos, bytepos;
3214 /* If nowhere else, stop at the end. */
3215 it->stop_charpos = it->end_charpos;
3217 if (STRINGP (it->string))
3219 /* Strings are usually short, so don't limit the search for
3220 properties. */
3221 object = it->string;
3222 limit = Qnil;
3223 charpos = IT_STRING_CHARPOS (*it);
3224 bytepos = IT_STRING_BYTEPOS (*it);
3226 else
3228 EMACS_INT pos;
3230 /* If next overlay change is in front of the current stop pos
3231 (which is IT->end_charpos), stop there. Note: value of
3232 next_overlay_change is point-max if no overlay change
3233 follows. */
3234 charpos = IT_CHARPOS (*it);
3235 bytepos = IT_BYTEPOS (*it);
3236 pos = next_overlay_change (charpos);
3237 if (pos < it->stop_charpos)
3238 it->stop_charpos = pos;
3240 /* If showing the region, we have to stop at the region
3241 start or end because the face might change there. */
3242 if (it->region_beg_charpos > 0)
3244 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3245 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3246 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3247 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3250 /* Set up variables for computing the stop position from text
3251 property changes. */
3252 XSETBUFFER (object, current_buffer);
3253 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3256 /* Get the interval containing IT's position. Value is a null
3257 interval if there isn't such an interval. */
3258 position = make_number (charpos);
3259 iv = validate_interval_range (object, &position, &position, 0);
3260 if (!NULL_INTERVAL_P (iv))
3262 Lisp_Object values_here[LAST_PROP_IDX];
3263 struct props *p;
3265 /* Get properties here. */
3266 for (p = it_props; p->handler; ++p)
3267 values_here[p->idx] = textget (iv->plist, *p->name);
3269 /* Look for an interval following iv that has different
3270 properties. */
3271 for (next_iv = next_interval (iv);
3272 (!NULL_INTERVAL_P (next_iv)
3273 && (NILP (limit)
3274 || XFASTINT (limit) > next_iv->position));
3275 next_iv = next_interval (next_iv))
3277 for (p = it_props; p->handler; ++p)
3279 Lisp_Object new_value;
3281 new_value = textget (next_iv->plist, *p->name);
3282 if (!EQ (values_here[p->idx], new_value))
3283 break;
3286 if (p->handler)
3287 break;
3290 if (!NULL_INTERVAL_P (next_iv))
3292 if (INTEGERP (limit)
3293 && next_iv->position >= XFASTINT (limit))
3294 /* No text property change up to limit. */
3295 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3296 else
3297 /* Text properties change in next_iv. */
3298 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3302 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3303 it->stop_charpos, it->string);
3305 xassert (STRINGP (it->string)
3306 || (it->stop_charpos >= BEGV
3307 && it->stop_charpos >= IT_CHARPOS (*it)));
3311 /* Return the position of the next overlay change after POS in
3312 current_buffer. Value is point-max if no overlay change
3313 follows. This is like `next-overlay-change' but doesn't use
3314 xmalloc. */
3316 static EMACS_INT
3317 next_overlay_change (pos)
3318 EMACS_INT pos;
3320 int noverlays;
3321 EMACS_INT endpos;
3322 Lisp_Object *overlays;
3323 int i;
3325 /* Get all overlays at the given position. */
3326 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3328 /* If any of these overlays ends before endpos,
3329 use its ending point instead. */
3330 for (i = 0; i < noverlays; ++i)
3332 Lisp_Object oend;
3333 EMACS_INT oendpos;
3335 oend = OVERLAY_END (overlays[i]);
3336 oendpos = OVERLAY_POSITION (oend);
3337 endpos = min (endpos, oendpos);
3340 return endpos;
3345 /***********************************************************************
3346 Fontification
3347 ***********************************************************************/
3349 /* Handle changes in the `fontified' property of the current buffer by
3350 calling hook functions from Qfontification_functions to fontify
3351 regions of text. */
3353 static enum prop_handled
3354 handle_fontified_prop (it)
3355 struct it *it;
3357 Lisp_Object prop, pos;
3358 enum prop_handled handled = HANDLED_NORMALLY;
3360 if (!NILP (Vmemory_full))
3361 return handled;
3363 /* Get the value of the `fontified' property at IT's current buffer
3364 position. (The `fontified' property doesn't have a special
3365 meaning in strings.) If the value is nil, call functions from
3366 Qfontification_functions. */
3367 if (!STRINGP (it->string)
3368 && it->s == NULL
3369 && !NILP (Vfontification_functions)
3370 && !NILP (Vrun_hooks)
3371 && (pos = make_number (IT_CHARPOS (*it)),
3372 prop = Fget_char_property (pos, Qfontified, Qnil),
3373 /* Ignore the special cased nil value always present at EOB since
3374 no amount of fontifying will be able to change it. */
3375 NILP (prop) && IT_CHARPOS (*it) < Z))
3377 int count = SPECPDL_INDEX ();
3378 Lisp_Object val;
3380 val = Vfontification_functions;
3381 specbind (Qfontification_functions, Qnil);
3383 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3384 safe_call1 (val, pos);
3385 else
3387 Lisp_Object globals, fn;
3388 struct gcpro gcpro1, gcpro2;
3390 globals = Qnil;
3391 GCPRO2 (val, globals);
3393 for (; CONSP (val); val = XCDR (val))
3395 fn = XCAR (val);
3397 if (EQ (fn, Qt))
3399 /* A value of t indicates this hook has a local
3400 binding; it means to run the global binding too.
3401 In a global value, t should not occur. If it
3402 does, we must ignore it to avoid an endless
3403 loop. */
3404 for (globals = Fdefault_value (Qfontification_functions);
3405 CONSP (globals);
3406 globals = XCDR (globals))
3408 fn = XCAR (globals);
3409 if (!EQ (fn, Qt))
3410 safe_call1 (fn, pos);
3413 else
3414 safe_call1 (fn, pos);
3417 UNGCPRO;
3420 unbind_to (count, Qnil);
3422 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3423 something. This avoids an endless loop if they failed to
3424 fontify the text for which reason ever. */
3425 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3426 handled = HANDLED_RECOMPUTE_PROPS;
3429 return handled;
3434 /***********************************************************************
3435 Faces
3436 ***********************************************************************/
3438 /* Set up iterator IT from face properties at its current position.
3439 Called from handle_stop. */
3441 static enum prop_handled
3442 handle_face_prop (it)
3443 struct it *it;
3445 int new_face_id;
3446 EMACS_INT next_stop;
3448 if (!STRINGP (it->string))
3450 new_face_id
3451 = face_at_buffer_position (it->w,
3452 IT_CHARPOS (*it),
3453 it->region_beg_charpos,
3454 it->region_end_charpos,
3455 &next_stop,
3456 (IT_CHARPOS (*it)
3457 + TEXT_PROP_DISTANCE_LIMIT),
3458 0, it->base_face_id);
3460 /* Is this a start of a run of characters with box face?
3461 Caveat: this can be called for a freshly initialized
3462 iterator; face_id is -1 in this case. We know that the new
3463 face will not change until limit, i.e. if the new face has a
3464 box, all characters up to limit will have one. But, as
3465 usual, we don't know whether limit is really the end. */
3466 if (new_face_id != it->face_id)
3468 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3470 /* If new face has a box but old face has not, this is
3471 the start of a run of characters with box, i.e. it has
3472 a shadow on the left side. The value of face_id of the
3473 iterator will be -1 if this is the initial call that gets
3474 the face. In this case, we have to look in front of IT's
3475 position and see whether there is a face != new_face_id. */
3476 it->start_of_box_run_p
3477 = (new_face->box != FACE_NO_BOX
3478 && (it->face_id >= 0
3479 || IT_CHARPOS (*it) == BEG
3480 || new_face_id != face_before_it_pos (it)));
3481 it->face_box_p = new_face->box != FACE_NO_BOX;
3484 else
3486 int base_face_id, bufpos;
3487 int i;
3488 Lisp_Object from_overlay
3489 = (it->current.overlay_string_index >= 0
3490 ? it->string_overlays[it->current.overlay_string_index]
3491 : Qnil);
3493 /* See if we got to this string directly or indirectly from
3494 an overlay property. That includes the before-string or
3495 after-string of an overlay, strings in display properties
3496 provided by an overlay, their text properties, etc.
3498 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3499 if (! NILP (from_overlay))
3500 for (i = it->sp - 1; i >= 0; i--)
3502 if (it->stack[i].current.overlay_string_index >= 0)
3503 from_overlay
3504 = it->string_overlays[it->stack[i].current.overlay_string_index];
3505 else if (! NILP (it->stack[i].from_overlay))
3506 from_overlay = it->stack[i].from_overlay;
3508 if (!NILP (from_overlay))
3509 break;
3512 if (! NILP (from_overlay))
3514 bufpos = IT_CHARPOS (*it);
3515 /* For a string from an overlay, the base face depends
3516 only on text properties and ignores overlays. */
3517 base_face_id
3518 = face_for_overlay_string (it->w,
3519 IT_CHARPOS (*it),
3520 it->region_beg_charpos,
3521 it->region_end_charpos,
3522 &next_stop,
3523 (IT_CHARPOS (*it)
3524 + TEXT_PROP_DISTANCE_LIMIT),
3526 from_overlay);
3528 else
3530 bufpos = 0;
3532 /* For strings from a `display' property, use the face at
3533 IT's current buffer position as the base face to merge
3534 with, so that overlay strings appear in the same face as
3535 surrounding text, unless they specify their own
3536 faces. */
3537 base_face_id = underlying_face_id (it);
3540 new_face_id = face_at_string_position (it->w,
3541 it->string,
3542 IT_STRING_CHARPOS (*it),
3543 bufpos,
3544 it->region_beg_charpos,
3545 it->region_end_charpos,
3546 &next_stop,
3547 base_face_id, 0);
3549 #if 0 /* This shouldn't be neccessary. Let's check it. */
3550 /* If IT is used to display a mode line we would really like to
3551 use the mode line face instead of the frame's default face. */
3552 if (it->glyph_row == MATRIX_MODE_LINE_ROW (it->w->desired_matrix)
3553 && new_face_id == DEFAULT_FACE_ID)
3554 new_face_id = CURRENT_MODE_LINE_FACE_ID (it->w);
3555 #endif
3557 /* Is this a start of a run of characters with box? Caveat:
3558 this can be called for a freshly allocated iterator; face_id
3559 is -1 is this case. We know that the new face will not
3560 change until the next check pos, i.e. if the new face has a
3561 box, all characters up to that position will have a
3562 box. But, as usual, we don't know whether that position
3563 is really the end. */
3564 if (new_face_id != it->face_id)
3566 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3567 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3569 /* If new face has a box but old face hasn't, this is the
3570 start of a run of characters with box, i.e. it has a
3571 shadow on the left side. */
3572 it->start_of_box_run_p
3573 = new_face->box && (old_face == NULL || !old_face->box);
3574 it->face_box_p = new_face->box != FACE_NO_BOX;
3578 it->face_id = new_face_id;
3579 return HANDLED_NORMALLY;
3583 /* Return the ID of the face ``underlying'' IT's current position,
3584 which is in a string. If the iterator is associated with a
3585 buffer, return the face at IT's current buffer position.
3586 Otherwise, use the iterator's base_face_id. */
3588 static int
3589 underlying_face_id (it)
3590 struct it *it;
3592 int face_id = it->base_face_id, i;
3594 xassert (STRINGP (it->string));
3596 for (i = it->sp - 1; i >= 0; --i)
3597 if (NILP (it->stack[i].string))
3598 face_id = it->stack[i].face_id;
3600 return face_id;
3604 /* Compute the face one character before or after the current position
3605 of IT. BEFORE_P non-zero means get the face in front of IT's
3606 position. Value is the id of the face. */
3608 static int
3609 face_before_or_after_it_pos (it, before_p)
3610 struct it *it;
3611 int before_p;
3613 int face_id, limit;
3614 EMACS_INT next_check_charpos;
3615 struct text_pos pos;
3617 xassert (it->s == NULL);
3619 if (STRINGP (it->string))
3621 int bufpos, base_face_id;
3623 /* No face change past the end of the string (for the case
3624 we are padding with spaces). No face change before the
3625 string start. */
3626 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3627 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3628 return it->face_id;
3630 /* Set pos to the position before or after IT's current position. */
3631 if (before_p)
3632 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3633 else
3634 /* For composition, we must check the character after the
3635 composition. */
3636 pos = (it->what == IT_COMPOSITION
3637 ? string_pos (IT_STRING_CHARPOS (*it)
3638 + it->cmp_it.nchars, it->string)
3639 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3641 if (it->current.overlay_string_index >= 0)
3642 bufpos = IT_CHARPOS (*it);
3643 else
3644 bufpos = 0;
3646 base_face_id = underlying_face_id (it);
3648 /* Get the face for ASCII, or unibyte. */
3649 face_id = face_at_string_position (it->w,
3650 it->string,
3651 CHARPOS (pos),
3652 bufpos,
3653 it->region_beg_charpos,
3654 it->region_end_charpos,
3655 &next_check_charpos,
3656 base_face_id, 0);
3658 /* Correct the face for charsets different from ASCII. Do it
3659 for the multibyte case only. The face returned above is
3660 suitable for unibyte text if IT->string is unibyte. */
3661 if (STRING_MULTIBYTE (it->string))
3663 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3664 int rest = SBYTES (it->string) - BYTEPOS (pos);
3665 int c, len;
3666 struct face *face = FACE_FROM_ID (it->f, face_id);
3668 c = string_char_and_length (p, rest, &len);
3669 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3672 else
3674 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3675 || (IT_CHARPOS (*it) <= BEGV && before_p))
3676 return it->face_id;
3678 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3679 pos = it->current.pos;
3681 if (before_p)
3682 DEC_TEXT_POS (pos, it->multibyte_p);
3683 else
3685 if (it->what == IT_COMPOSITION)
3686 /* For composition, we must check the position after the
3687 composition. */
3688 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3689 else
3690 INC_TEXT_POS (pos, it->multibyte_p);
3693 /* Determine face for CHARSET_ASCII, or unibyte. */
3694 face_id = face_at_buffer_position (it->w,
3695 CHARPOS (pos),
3696 it->region_beg_charpos,
3697 it->region_end_charpos,
3698 &next_check_charpos,
3699 limit, 0, -1);
3701 /* Correct the face for charsets different from ASCII. Do it
3702 for the multibyte case only. The face returned above is
3703 suitable for unibyte text if current_buffer is unibyte. */
3704 if (it->multibyte_p)
3706 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3707 struct face *face = FACE_FROM_ID (it->f, face_id);
3708 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3712 return face_id;
3717 /***********************************************************************
3718 Invisible text
3719 ***********************************************************************/
3721 /* Set up iterator IT from invisible properties at its current
3722 position. Called from handle_stop. */
3724 static enum prop_handled
3725 handle_invisible_prop (it)
3726 struct it *it;
3728 enum prop_handled handled = HANDLED_NORMALLY;
3730 if (STRINGP (it->string))
3732 extern Lisp_Object Qinvisible;
3733 Lisp_Object prop, end_charpos, limit, charpos;
3735 /* Get the value of the invisible text property at the
3736 current position. Value will be nil if there is no such
3737 property. */
3738 charpos = make_number (IT_STRING_CHARPOS (*it));
3739 prop = Fget_text_property (charpos, Qinvisible, it->string);
3741 if (!NILP (prop)
3742 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3744 handled = HANDLED_RECOMPUTE_PROPS;
3746 /* Get the position at which the next change of the
3747 invisible text property can be found in IT->string.
3748 Value will be nil if the property value is the same for
3749 all the rest of IT->string. */
3750 XSETINT (limit, SCHARS (it->string));
3751 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3752 it->string, limit);
3754 /* Text at current position is invisible. The next
3755 change in the property is at position end_charpos.
3756 Move IT's current position to that position. */
3757 if (INTEGERP (end_charpos)
3758 && XFASTINT (end_charpos) < XFASTINT (limit))
3760 struct text_pos old;
3761 old = it->current.string_pos;
3762 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3763 compute_string_pos (&it->current.string_pos, old, it->string);
3765 else
3767 /* The rest of the string is invisible. If this is an
3768 overlay string, proceed with the next overlay string
3769 or whatever comes and return a character from there. */
3770 if (it->current.overlay_string_index >= 0)
3772 next_overlay_string (it);
3773 /* Don't check for overlay strings when we just
3774 finished processing them. */
3775 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3777 else
3779 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3780 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3785 else
3787 int invis_p;
3788 EMACS_INT newpos, next_stop, start_charpos;
3789 Lisp_Object pos, prop, overlay;
3791 /* First of all, is there invisible text at this position? */
3792 start_charpos = IT_CHARPOS (*it);
3793 pos = make_number (IT_CHARPOS (*it));
3794 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3795 &overlay);
3796 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3798 /* If we are on invisible text, skip over it. */
3799 if (invis_p && IT_CHARPOS (*it) < it->end_charpos)
3801 /* Record whether we have to display an ellipsis for the
3802 invisible text. */
3803 int display_ellipsis_p = invis_p == 2;
3805 handled = HANDLED_RECOMPUTE_PROPS;
3807 /* Loop skipping over invisible text. The loop is left at
3808 ZV or with IT on the first char being visible again. */
3811 /* Try to skip some invisible text. Return value is the
3812 position reached which can be equal to IT's position
3813 if there is nothing invisible here. This skips both
3814 over invisible text properties and overlays with
3815 invisible property. */
3816 newpos = skip_invisible (IT_CHARPOS (*it),
3817 &next_stop, ZV, it->window);
3819 /* If we skipped nothing at all we weren't at invisible
3820 text in the first place. If everything to the end of
3821 the buffer was skipped, end the loop. */
3822 if (newpos == IT_CHARPOS (*it) || newpos >= ZV)
3823 invis_p = 0;
3824 else
3826 /* We skipped some characters but not necessarily
3827 all there are. Check if we ended up on visible
3828 text. Fget_char_property returns the property of
3829 the char before the given position, i.e. if we
3830 get invis_p = 0, this means that the char at
3831 newpos is visible. */
3832 pos = make_number (newpos);
3833 prop = Fget_char_property (pos, Qinvisible, it->window);
3834 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3837 /* If we ended up on invisible text, proceed to
3838 skip starting with next_stop. */
3839 if (invis_p)
3840 IT_CHARPOS (*it) = next_stop;
3842 /* If there are adjacent invisible texts, don't lose the
3843 second one's ellipsis. */
3844 if (invis_p == 2)
3845 display_ellipsis_p = 1;
3847 while (invis_p);
3849 /* The position newpos is now either ZV or on visible text. */
3850 IT_CHARPOS (*it) = newpos;
3851 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3853 /* If there are before-strings at the start of invisible
3854 text, and the text is invisible because of a text
3855 property, arrange to show before-strings because 20.x did
3856 it that way. (If the text is invisible because of an
3857 overlay property instead of a text property, this is
3858 already handled in the overlay code.) */
3859 if (NILP (overlay)
3860 && get_overlay_strings (it, start_charpos))
3862 handled = HANDLED_RECOMPUTE_PROPS;
3863 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3865 else if (display_ellipsis_p)
3867 /* Make sure that the glyphs of the ellipsis will get
3868 correct `charpos' values. If we would not update
3869 it->position here, the glyphs would belong to the
3870 last visible character _before_ the invisible
3871 text, which confuses `set_cursor_from_row'.
3873 We use the last invisible position instead of the
3874 first because this way the cursor is always drawn on
3875 the first "." of the ellipsis, whenever PT is inside
3876 the invisible text. Otherwise the cursor would be
3877 placed _after_ the ellipsis when the point is after the
3878 first invisible character. */
3879 if (!STRINGP (it->object))
3881 it->position.charpos = IT_CHARPOS (*it) - 1;
3882 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3884 it->ellipsis_p = 1;
3885 /* Let the ellipsis display before
3886 considering any properties of the following char.
3887 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3888 handled = HANDLED_RETURN;
3893 return handled;
3897 /* Make iterator IT return `...' next.
3898 Replaces LEN characters from buffer. */
3900 static void
3901 setup_for_ellipsis (it, len)
3902 struct it *it;
3903 int len;
3905 /* Use the display table definition for `...'. Invalid glyphs
3906 will be handled by the method returning elements from dpvec. */
3907 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3909 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3910 it->dpvec = v->contents;
3911 it->dpend = v->contents + v->size;
3913 else
3915 /* Default `...'. */
3916 it->dpvec = default_invis_vector;
3917 it->dpend = default_invis_vector + 3;
3920 it->dpvec_char_len = len;
3921 it->current.dpvec_index = 0;
3922 it->dpvec_face_id = -1;
3924 /* Remember the current face id in case glyphs specify faces.
3925 IT's face is restored in set_iterator_to_next.
3926 saved_face_id was set to preceding char's face in handle_stop. */
3927 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3928 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3930 it->method = GET_FROM_DISPLAY_VECTOR;
3931 it->ellipsis_p = 1;
3936 /***********************************************************************
3937 'display' property
3938 ***********************************************************************/
3940 /* Set up iterator IT from `display' property at its current position.
3941 Called from handle_stop.
3942 We return HANDLED_RETURN if some part of the display property
3943 overrides the display of the buffer text itself.
3944 Otherwise we return HANDLED_NORMALLY. */
3946 static enum prop_handled
3947 handle_display_prop (it)
3948 struct it *it;
3950 Lisp_Object prop, object, overlay;
3951 struct text_pos *position;
3952 /* Nonzero if some property replaces the display of the text itself. */
3953 int display_replaced_p = 0;
3955 if (STRINGP (it->string))
3957 object = it->string;
3958 position = &it->current.string_pos;
3960 else
3962 XSETWINDOW (object, it->w);
3963 position = &it->current.pos;
3966 /* Reset those iterator values set from display property values. */
3967 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3968 it->space_width = Qnil;
3969 it->font_height = Qnil;
3970 it->voffset = 0;
3972 /* We don't support recursive `display' properties, i.e. string
3973 values that have a string `display' property, that have a string
3974 `display' property etc. */
3975 if (!it->string_from_display_prop_p)
3976 it->area = TEXT_AREA;
3978 prop = get_char_property_and_overlay (make_number (position->charpos),
3979 Qdisplay, object, &overlay);
3980 if (NILP (prop))
3981 return HANDLED_NORMALLY;
3982 /* Now OVERLAY is the overlay that gave us this property, or nil
3983 if it was a text property. */
3985 if (!STRINGP (it->string))
3986 object = it->w->buffer;
3988 if (CONSP (prop)
3989 /* Simple properties. */
3990 && !EQ (XCAR (prop), Qimage)
3991 && !EQ (XCAR (prop), Qspace)
3992 && !EQ (XCAR (prop), Qwhen)
3993 && !EQ (XCAR (prop), Qslice)
3994 && !EQ (XCAR (prop), Qspace_width)
3995 && !EQ (XCAR (prop), Qheight)
3996 && !EQ (XCAR (prop), Qraise)
3997 /* Marginal area specifications. */
3998 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3999 && !EQ (XCAR (prop), Qleft_fringe)
4000 && !EQ (XCAR (prop), Qright_fringe)
4001 && !NILP (XCAR (prop)))
4003 for (; CONSP (prop); prop = XCDR (prop))
4005 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
4006 position, display_replaced_p))
4008 display_replaced_p = 1;
4009 /* If some text in a string is replaced, `position' no
4010 longer points to the position of `object'. */
4011 if (STRINGP (object))
4012 break;
4016 else if (VECTORP (prop))
4018 int i;
4019 for (i = 0; i < ASIZE (prop); ++i)
4020 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
4021 position, display_replaced_p))
4023 display_replaced_p = 1;
4024 /* If some text in a string is replaced, `position' no
4025 longer points to the position of `object'. */
4026 if (STRINGP (object))
4027 break;
4030 else
4032 if (handle_single_display_spec (it, prop, object, overlay,
4033 position, 0))
4034 display_replaced_p = 1;
4037 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4041 /* Value is the position of the end of the `display' property starting
4042 at START_POS in OBJECT. */
4044 static struct text_pos
4045 display_prop_end (it, object, start_pos)
4046 struct it *it;
4047 Lisp_Object object;
4048 struct text_pos start_pos;
4050 Lisp_Object end;
4051 struct text_pos end_pos;
4053 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4054 Qdisplay, object, Qnil);
4055 CHARPOS (end_pos) = XFASTINT (end);
4056 if (STRINGP (object))
4057 compute_string_pos (&end_pos, start_pos, it->string);
4058 else
4059 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4061 return end_pos;
4065 /* Set up IT from a single `display' specification PROP. OBJECT
4066 is the object in which the `display' property was found. *POSITION
4067 is the position at which it was found. DISPLAY_REPLACED_P non-zero
4068 means that we previously saw a display specification which already
4069 replaced text display with something else, for example an image;
4070 we ignore such properties after the first one has been processed.
4072 OVERLAY is the overlay this `display' property came from,
4073 or nil if it was a text property.
4075 If PROP is a `space' or `image' specification, and in some other
4076 cases too, set *POSITION to the position where the `display'
4077 property ends.
4079 Value is non-zero if something was found which replaces the display
4080 of buffer or string text. */
4082 static int
4083 handle_single_display_spec (it, spec, object, overlay, position,
4084 display_replaced_before_p)
4085 struct it *it;
4086 Lisp_Object spec;
4087 Lisp_Object object;
4088 Lisp_Object overlay;
4089 struct text_pos *position;
4090 int display_replaced_before_p;
4092 Lisp_Object form;
4093 Lisp_Object location, value;
4094 struct text_pos start_pos, save_pos;
4095 int valid_p;
4097 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4098 If the result is non-nil, use VALUE instead of SPEC. */
4099 form = Qt;
4100 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4102 spec = XCDR (spec);
4103 if (!CONSP (spec))
4104 return 0;
4105 form = XCAR (spec);
4106 spec = XCDR (spec);
4109 if (!NILP (form) && !EQ (form, Qt))
4111 int count = SPECPDL_INDEX ();
4112 struct gcpro gcpro1;
4114 /* Bind `object' to the object having the `display' property, a
4115 buffer or string. Bind `position' to the position in the
4116 object where the property was found, and `buffer-position'
4117 to the current position in the buffer. */
4118 specbind (Qobject, object);
4119 specbind (Qposition, make_number (CHARPOS (*position)));
4120 specbind (Qbuffer_position,
4121 make_number (STRINGP (object)
4122 ? IT_CHARPOS (*it) : CHARPOS (*position)));
4123 GCPRO1 (form);
4124 form = safe_eval (form);
4125 UNGCPRO;
4126 unbind_to (count, Qnil);
4129 if (NILP (form))
4130 return 0;
4132 /* Handle `(height HEIGHT)' specifications. */
4133 if (CONSP (spec)
4134 && EQ (XCAR (spec), Qheight)
4135 && CONSP (XCDR (spec)))
4137 if (!FRAME_WINDOW_P (it->f))
4138 return 0;
4140 it->font_height = XCAR (XCDR (spec));
4141 if (!NILP (it->font_height))
4143 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4144 int new_height = -1;
4146 if (CONSP (it->font_height)
4147 && (EQ (XCAR (it->font_height), Qplus)
4148 || EQ (XCAR (it->font_height), Qminus))
4149 && CONSP (XCDR (it->font_height))
4150 && INTEGERP (XCAR (XCDR (it->font_height))))
4152 /* `(+ N)' or `(- N)' where N is an integer. */
4153 int steps = XINT (XCAR (XCDR (it->font_height)));
4154 if (EQ (XCAR (it->font_height), Qplus))
4155 steps = - steps;
4156 it->face_id = smaller_face (it->f, it->face_id, steps);
4158 else if (FUNCTIONP (it->font_height))
4160 /* Call function with current height as argument.
4161 Value is the new height. */
4162 Lisp_Object height;
4163 height = safe_call1 (it->font_height,
4164 face->lface[LFACE_HEIGHT_INDEX]);
4165 if (NUMBERP (height))
4166 new_height = XFLOATINT (height);
4168 else if (NUMBERP (it->font_height))
4170 /* Value is a multiple of the canonical char height. */
4171 struct face *face;
4173 face = FACE_FROM_ID (it->f,
4174 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4175 new_height = (XFLOATINT (it->font_height)
4176 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
4178 else
4180 /* Evaluate IT->font_height with `height' bound to the
4181 current specified height to get the new height. */
4182 int count = SPECPDL_INDEX ();
4184 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4185 value = safe_eval (it->font_height);
4186 unbind_to (count, Qnil);
4188 if (NUMBERP (value))
4189 new_height = XFLOATINT (value);
4192 if (new_height > 0)
4193 it->face_id = face_with_height (it->f, it->face_id, new_height);
4196 return 0;
4199 /* Handle `(space-width WIDTH)'. */
4200 if (CONSP (spec)
4201 && EQ (XCAR (spec), Qspace_width)
4202 && CONSP (XCDR (spec)))
4204 if (!FRAME_WINDOW_P (it->f))
4205 return 0;
4207 value = XCAR (XCDR (spec));
4208 if (NUMBERP (value) && XFLOATINT (value) > 0)
4209 it->space_width = value;
4211 return 0;
4214 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4215 if (CONSP (spec)
4216 && EQ (XCAR (spec), Qslice))
4218 Lisp_Object tem;
4220 if (!FRAME_WINDOW_P (it->f))
4221 return 0;
4223 if (tem = XCDR (spec), CONSP (tem))
4225 it->slice.x = XCAR (tem);
4226 if (tem = XCDR (tem), CONSP (tem))
4228 it->slice.y = XCAR (tem);
4229 if (tem = XCDR (tem), CONSP (tem))
4231 it->slice.width = XCAR (tem);
4232 if (tem = XCDR (tem), CONSP (tem))
4233 it->slice.height = XCAR (tem);
4238 return 0;
4241 /* Handle `(raise FACTOR)'. */
4242 if (CONSP (spec)
4243 && EQ (XCAR (spec), Qraise)
4244 && CONSP (XCDR (spec)))
4246 if (!FRAME_WINDOW_P (it->f))
4247 return 0;
4249 #ifdef HAVE_WINDOW_SYSTEM
4250 value = XCAR (XCDR (spec));
4251 if (NUMBERP (value))
4253 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4254 it->voffset = - (XFLOATINT (value)
4255 * (FONT_HEIGHT (face->font)));
4257 #endif /* HAVE_WINDOW_SYSTEM */
4259 return 0;
4262 /* Don't handle the other kinds of display specifications
4263 inside a string that we got from a `display' property. */
4264 if (it->string_from_display_prop_p)
4265 return 0;
4267 /* Characters having this form of property are not displayed, so
4268 we have to find the end of the property. */
4269 start_pos = *position;
4270 *position = display_prop_end (it, object, start_pos);
4271 value = Qnil;
4273 /* Stop the scan at that end position--we assume that all
4274 text properties change there. */
4275 it->stop_charpos = position->charpos;
4277 /* Handle `(left-fringe BITMAP [FACE])'
4278 and `(right-fringe BITMAP [FACE])'. */
4279 if (CONSP (spec)
4280 && (EQ (XCAR (spec), Qleft_fringe)
4281 || EQ (XCAR (spec), Qright_fringe))
4282 && CONSP (XCDR (spec)))
4284 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4285 int fringe_bitmap;
4287 if (!FRAME_WINDOW_P (it->f))
4288 /* If we return here, POSITION has been advanced
4289 across the text with this property. */
4290 return 0;
4292 #ifdef HAVE_WINDOW_SYSTEM
4293 value = XCAR (XCDR (spec));
4294 if (!SYMBOLP (value)
4295 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4296 /* If we return here, POSITION has been advanced
4297 across the text with this property. */
4298 return 0;
4300 if (CONSP (XCDR (XCDR (spec))))
4302 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4303 int face_id2 = lookup_derived_face (it->f, face_name,
4304 FRINGE_FACE_ID, 0);
4305 if (face_id2 >= 0)
4306 face_id = face_id2;
4309 /* Save current settings of IT so that we can restore them
4310 when we are finished with the glyph property value. */
4312 save_pos = it->position;
4313 it->position = *position;
4314 push_it (it);
4315 it->position = save_pos;
4317 it->area = TEXT_AREA;
4318 it->what = IT_IMAGE;
4319 it->image_id = -1; /* no image */
4320 it->position = start_pos;
4321 it->object = NILP (object) ? it->w->buffer : object;
4322 it->method = GET_FROM_IMAGE;
4323 it->from_overlay = Qnil;
4324 it->face_id = face_id;
4326 /* Say that we haven't consumed the characters with
4327 `display' property yet. The call to pop_it in
4328 set_iterator_to_next will clean this up. */
4329 *position = start_pos;
4331 if (EQ (XCAR (spec), Qleft_fringe))
4333 it->left_user_fringe_bitmap = fringe_bitmap;
4334 it->left_user_fringe_face_id = face_id;
4336 else
4338 it->right_user_fringe_bitmap = fringe_bitmap;
4339 it->right_user_fringe_face_id = face_id;
4341 #endif /* HAVE_WINDOW_SYSTEM */
4342 return 1;
4345 /* Prepare to handle `((margin left-margin) ...)',
4346 `((margin right-margin) ...)' and `((margin nil) ...)'
4347 prefixes for display specifications. */
4348 location = Qunbound;
4349 if (CONSP (spec) && CONSP (XCAR (spec)))
4351 Lisp_Object tem;
4353 value = XCDR (spec);
4354 if (CONSP (value))
4355 value = XCAR (value);
4357 tem = XCAR (spec);
4358 if (EQ (XCAR (tem), Qmargin)
4359 && (tem = XCDR (tem),
4360 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4361 (NILP (tem)
4362 || EQ (tem, Qleft_margin)
4363 || EQ (tem, Qright_margin))))
4364 location = tem;
4367 if (EQ (location, Qunbound))
4369 location = Qnil;
4370 value = spec;
4373 /* After this point, VALUE is the property after any
4374 margin prefix has been stripped. It must be a string,
4375 an image specification, or `(space ...)'.
4377 LOCATION specifies where to display: `left-margin',
4378 `right-margin' or nil. */
4380 valid_p = (STRINGP (value)
4381 #ifdef HAVE_WINDOW_SYSTEM
4382 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4383 #endif /* not HAVE_WINDOW_SYSTEM */
4384 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4386 if (valid_p && !display_replaced_before_p)
4388 /* Save current settings of IT so that we can restore them
4389 when we are finished with the glyph property value. */
4390 save_pos = it->position;
4391 it->position = *position;
4392 push_it (it);
4393 it->position = save_pos;
4394 it->from_overlay = overlay;
4396 if (NILP (location))
4397 it->area = TEXT_AREA;
4398 else if (EQ (location, Qleft_margin))
4399 it->area = LEFT_MARGIN_AREA;
4400 else
4401 it->area = RIGHT_MARGIN_AREA;
4403 if (STRINGP (value))
4405 it->string = value;
4406 it->multibyte_p = STRING_MULTIBYTE (it->string);
4407 it->current.overlay_string_index = -1;
4408 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4409 it->end_charpos = it->string_nchars = SCHARS (it->string);
4410 it->method = GET_FROM_STRING;
4411 it->stop_charpos = 0;
4412 it->string_from_display_prop_p = 1;
4413 /* Say that we haven't consumed the characters with
4414 `display' property yet. The call to pop_it in
4415 set_iterator_to_next will clean this up. */
4416 if (BUFFERP (object))
4417 *position = start_pos;
4419 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4421 it->method = GET_FROM_STRETCH;
4422 it->object = value;
4423 *position = it->position = start_pos;
4425 #ifdef HAVE_WINDOW_SYSTEM
4426 else
4428 it->what = IT_IMAGE;
4429 it->image_id = lookup_image (it->f, value);
4430 it->position = start_pos;
4431 it->object = NILP (object) ? it->w->buffer : object;
4432 it->method = GET_FROM_IMAGE;
4434 /* Say that we haven't consumed the characters with
4435 `display' property yet. The call to pop_it in
4436 set_iterator_to_next will clean this up. */
4437 *position = start_pos;
4439 #endif /* HAVE_WINDOW_SYSTEM */
4441 return 1;
4444 /* Invalid property or property not supported. Restore
4445 POSITION to what it was before. */
4446 *position = start_pos;
4447 return 0;
4451 /* Check if SPEC is a display sub-property value whose text should be
4452 treated as intangible. */
4454 static int
4455 single_display_spec_intangible_p (prop)
4456 Lisp_Object prop;
4458 /* Skip over `when FORM'. */
4459 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4461 prop = XCDR (prop);
4462 if (!CONSP (prop))
4463 return 0;
4464 prop = XCDR (prop);
4467 if (STRINGP (prop))
4468 return 1;
4470 if (!CONSP (prop))
4471 return 0;
4473 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4474 we don't need to treat text as intangible. */
4475 if (EQ (XCAR (prop), Qmargin))
4477 prop = XCDR (prop);
4478 if (!CONSP (prop))
4479 return 0;
4481 prop = XCDR (prop);
4482 if (!CONSP (prop)
4483 || EQ (XCAR (prop), Qleft_margin)
4484 || EQ (XCAR (prop), Qright_margin))
4485 return 0;
4488 return (CONSP (prop)
4489 && (EQ (XCAR (prop), Qimage)
4490 || EQ (XCAR (prop), Qspace)));
4494 /* Check if PROP is a display property value whose text should be
4495 treated as intangible. */
4498 display_prop_intangible_p (prop)
4499 Lisp_Object prop;
4501 if (CONSP (prop)
4502 && CONSP (XCAR (prop))
4503 && !EQ (Qmargin, XCAR (XCAR (prop))))
4505 /* A list of sub-properties. */
4506 while (CONSP (prop))
4508 if (single_display_spec_intangible_p (XCAR (prop)))
4509 return 1;
4510 prop = XCDR (prop);
4513 else if (VECTORP (prop))
4515 /* A vector of sub-properties. */
4516 int i;
4517 for (i = 0; i < ASIZE (prop); ++i)
4518 if (single_display_spec_intangible_p (AREF (prop, i)))
4519 return 1;
4521 else
4522 return single_display_spec_intangible_p (prop);
4524 return 0;
4528 /* Return 1 if PROP is a display sub-property value containing STRING. */
4530 static int
4531 single_display_spec_string_p (prop, string)
4532 Lisp_Object prop, string;
4534 if (EQ (string, prop))
4535 return 1;
4537 /* Skip over `when FORM'. */
4538 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4540 prop = XCDR (prop);
4541 if (!CONSP (prop))
4542 return 0;
4543 prop = XCDR (prop);
4546 if (CONSP (prop))
4547 /* Skip over `margin LOCATION'. */
4548 if (EQ (XCAR (prop), Qmargin))
4550 prop = XCDR (prop);
4551 if (!CONSP (prop))
4552 return 0;
4554 prop = XCDR (prop);
4555 if (!CONSP (prop))
4556 return 0;
4559 return CONSP (prop) && EQ (XCAR (prop), string);
4563 /* Return 1 if STRING appears in the `display' property PROP. */
4565 static int
4566 display_prop_string_p (prop, string)
4567 Lisp_Object prop, string;
4569 if (CONSP (prop)
4570 && CONSP (XCAR (prop))
4571 && !EQ (Qmargin, XCAR (XCAR (prop))))
4573 /* A list of sub-properties. */
4574 while (CONSP (prop))
4576 if (single_display_spec_string_p (XCAR (prop), string))
4577 return 1;
4578 prop = XCDR (prop);
4581 else if (VECTORP (prop))
4583 /* A vector of sub-properties. */
4584 int i;
4585 for (i = 0; i < ASIZE (prop); ++i)
4586 if (single_display_spec_string_p (AREF (prop, i), string))
4587 return 1;
4589 else
4590 return single_display_spec_string_p (prop, string);
4592 return 0;
4596 /* Determine from which buffer position in W's buffer STRING comes
4597 from. AROUND_CHARPOS is an approximate position where it could
4598 be from. Value is the buffer position or 0 if it couldn't be
4599 determined.
4601 W's buffer must be current.
4603 This function is necessary because we don't record buffer positions
4604 in glyphs generated from strings (to keep struct glyph small).
4605 This function may only use code that doesn't eval because it is
4606 called asynchronously from note_mouse_highlight. */
4609 string_buffer_position (w, string, around_charpos)
4610 struct window *w;
4611 Lisp_Object string;
4612 int around_charpos;
4614 Lisp_Object limit, prop, pos;
4615 const int MAX_DISTANCE = 1000;
4616 int found = 0;
4618 pos = make_number (around_charpos);
4619 limit = make_number (min (XINT (pos) + MAX_DISTANCE, ZV));
4620 while (!found && !EQ (pos, limit))
4622 prop = Fget_char_property (pos, Qdisplay, Qnil);
4623 if (!NILP (prop) && display_prop_string_p (prop, string))
4624 found = 1;
4625 else
4626 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil, limit);
4629 if (!found)
4631 pos = make_number (around_charpos);
4632 limit = make_number (max (XINT (pos) - MAX_DISTANCE, BEGV));
4633 while (!found && !EQ (pos, limit))
4635 prop = Fget_char_property (pos, Qdisplay, Qnil);
4636 if (!NILP (prop) && display_prop_string_p (prop, string))
4637 found = 1;
4638 else
4639 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4640 limit);
4644 return found ? XINT (pos) : 0;
4649 /***********************************************************************
4650 `composition' property
4651 ***********************************************************************/
4653 /* Set up iterator IT from `composition' property at its current
4654 position. Called from handle_stop. */
4656 static enum prop_handled
4657 handle_composition_prop (it)
4658 struct it *it;
4660 Lisp_Object prop, string;
4661 EMACS_INT pos, pos_byte, start, end;
4663 if (STRINGP (it->string))
4665 unsigned char *s;
4667 pos = IT_STRING_CHARPOS (*it);
4668 pos_byte = IT_STRING_BYTEPOS (*it);
4669 string = it->string;
4670 s = SDATA (string) + pos_byte;
4671 it->c = STRING_CHAR (s, 0);
4673 else
4675 pos = IT_CHARPOS (*it);
4676 pos_byte = IT_BYTEPOS (*it);
4677 string = Qnil;
4678 it->c = FETCH_CHAR (pos_byte);
4681 /* If there's a valid composition and point is not inside of the
4682 composition (in the case that the composition is from the current
4683 buffer), draw a glyph composed from the composition components. */
4684 if (find_composition (pos, -1, &start, &end, &prop, string)
4685 && COMPOSITION_VALID_P (start, end, prop)
4686 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4688 if (start != pos)
4690 if (STRINGP (it->string))
4691 pos_byte = string_char_to_byte (it->string, start);
4692 else
4693 pos_byte = CHAR_TO_BYTE (start);
4695 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4696 prop, string);
4698 if (it->cmp_it.id >= 0)
4700 it->cmp_it.ch = -1;
4701 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4702 it->cmp_it.nglyphs = -1;
4706 return HANDLED_NORMALLY;
4711 /***********************************************************************
4712 Overlay strings
4713 ***********************************************************************/
4715 /* The following structure is used to record overlay strings for
4716 later sorting in load_overlay_strings. */
4718 struct overlay_entry
4720 Lisp_Object overlay;
4721 Lisp_Object string;
4722 int priority;
4723 int after_string_p;
4727 /* Set up iterator IT from overlay strings at its current position.
4728 Called from handle_stop. */
4730 static enum prop_handled
4731 handle_overlay_change (it)
4732 struct it *it;
4734 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4735 return HANDLED_RECOMPUTE_PROPS;
4736 else
4737 return HANDLED_NORMALLY;
4741 /* Set up the next overlay string for delivery by IT, if there is an
4742 overlay string to deliver. Called by set_iterator_to_next when the
4743 end of the current overlay string is reached. If there are more
4744 overlay strings to display, IT->string and
4745 IT->current.overlay_string_index are set appropriately here.
4746 Otherwise IT->string is set to nil. */
4748 static void
4749 next_overlay_string (it)
4750 struct it *it;
4752 ++it->current.overlay_string_index;
4753 if (it->current.overlay_string_index == it->n_overlay_strings)
4755 /* No more overlay strings. Restore IT's settings to what
4756 they were before overlay strings were processed, and
4757 continue to deliver from current_buffer. */
4759 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4760 pop_it (it);
4761 xassert (it->sp > 0
4762 || (NILP (it->string)
4763 && it->method == GET_FROM_BUFFER
4764 && it->stop_charpos >= BEGV
4765 && it->stop_charpos <= it->end_charpos));
4766 it->current.overlay_string_index = -1;
4767 it->n_overlay_strings = 0;
4769 /* If we're at the end of the buffer, record that we have
4770 processed the overlay strings there already, so that
4771 next_element_from_buffer doesn't try it again. */
4772 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4773 it->overlay_strings_at_end_processed_p = 1;
4775 else
4777 /* There are more overlay strings to process. If
4778 IT->current.overlay_string_index has advanced to a position
4779 where we must load IT->overlay_strings with more strings, do
4780 it. */
4781 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4783 if (it->current.overlay_string_index && i == 0)
4784 load_overlay_strings (it, 0);
4786 /* Initialize IT to deliver display elements from the overlay
4787 string. */
4788 it->string = it->overlay_strings[i];
4789 it->multibyte_p = STRING_MULTIBYTE (it->string);
4790 SET_TEXT_POS (it->current.string_pos, 0, 0);
4791 it->method = GET_FROM_STRING;
4792 it->stop_charpos = 0;
4793 if (it->cmp_it.stop_pos >= 0)
4794 it->cmp_it.stop_pos = 0;
4797 CHECK_IT (it);
4801 /* Compare two overlay_entry structures E1 and E2. Used as a
4802 comparison function for qsort in load_overlay_strings. Overlay
4803 strings for the same position are sorted so that
4805 1. All after-strings come in front of before-strings, except
4806 when they come from the same overlay.
4808 2. Within after-strings, strings are sorted so that overlay strings
4809 from overlays with higher priorities come first.
4811 2. Within before-strings, strings are sorted so that overlay
4812 strings from overlays with higher priorities come last.
4814 Value is analogous to strcmp. */
4817 static int
4818 compare_overlay_entries (e1, e2)
4819 void *e1, *e2;
4821 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4822 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4823 int result;
4825 if (entry1->after_string_p != entry2->after_string_p)
4827 /* Let after-strings appear in front of before-strings if
4828 they come from different overlays. */
4829 if (EQ (entry1->overlay, entry2->overlay))
4830 result = entry1->after_string_p ? 1 : -1;
4831 else
4832 result = entry1->after_string_p ? -1 : 1;
4834 else if (entry1->after_string_p)
4835 /* After-strings sorted in order of decreasing priority. */
4836 result = entry2->priority - entry1->priority;
4837 else
4838 /* Before-strings sorted in order of increasing priority. */
4839 result = entry1->priority - entry2->priority;
4841 return result;
4845 /* Load the vector IT->overlay_strings with overlay strings from IT's
4846 current buffer position, or from CHARPOS if that is > 0. Set
4847 IT->n_overlays to the total number of overlay strings found.
4849 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4850 a time. On entry into load_overlay_strings,
4851 IT->current.overlay_string_index gives the number of overlay
4852 strings that have already been loaded by previous calls to this
4853 function.
4855 IT->add_overlay_start contains an additional overlay start
4856 position to consider for taking overlay strings from, if non-zero.
4857 This position comes into play when the overlay has an `invisible'
4858 property, and both before and after-strings. When we've skipped to
4859 the end of the overlay, because of its `invisible' property, we
4860 nevertheless want its before-string to appear.
4861 IT->add_overlay_start will contain the overlay start position
4862 in this case.
4864 Overlay strings are sorted so that after-string strings come in
4865 front of before-string strings. Within before and after-strings,
4866 strings are sorted by overlay priority. See also function
4867 compare_overlay_entries. */
4869 static void
4870 load_overlay_strings (it, charpos)
4871 struct it *it;
4872 int charpos;
4874 extern Lisp_Object Qwindow, Qpriority;
4875 Lisp_Object overlay, window, str, invisible;
4876 struct Lisp_Overlay *ov;
4877 int start, end;
4878 int size = 20;
4879 int n = 0, i, j, invis_p;
4880 struct overlay_entry *entries
4881 = (struct overlay_entry *) alloca (size * sizeof *entries);
4883 if (charpos <= 0)
4884 charpos = IT_CHARPOS (*it);
4886 /* Append the overlay string STRING of overlay OVERLAY to vector
4887 `entries' which has size `size' and currently contains `n'
4888 elements. AFTER_P non-zero means STRING is an after-string of
4889 OVERLAY. */
4890 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4891 do \
4893 Lisp_Object priority; \
4895 if (n == size) \
4897 int new_size = 2 * size; \
4898 struct overlay_entry *old = entries; \
4899 entries = \
4900 (struct overlay_entry *) alloca (new_size \
4901 * sizeof *entries); \
4902 bcopy (old, entries, size * sizeof *entries); \
4903 size = new_size; \
4906 entries[n].string = (STRING); \
4907 entries[n].overlay = (OVERLAY); \
4908 priority = Foverlay_get ((OVERLAY), Qpriority); \
4909 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4910 entries[n].after_string_p = (AFTER_P); \
4911 ++n; \
4913 while (0)
4915 /* Process overlay before the overlay center. */
4916 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4918 XSETMISC (overlay, ov);
4919 xassert (OVERLAYP (overlay));
4920 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4921 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4923 if (end < charpos)
4924 break;
4926 /* Skip this overlay if it doesn't start or end at IT's current
4927 position. */
4928 if (end != charpos && start != charpos)
4929 continue;
4931 /* Skip this overlay if it doesn't apply to IT->w. */
4932 window = Foverlay_get (overlay, Qwindow);
4933 if (WINDOWP (window) && XWINDOW (window) != it->w)
4934 continue;
4936 /* If the text ``under'' the overlay is invisible, both before-
4937 and after-strings from this overlay are visible; start and
4938 end position are indistinguishable. */
4939 invisible = Foverlay_get (overlay, Qinvisible);
4940 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4942 /* If overlay has a non-empty before-string, record it. */
4943 if ((start == charpos || (end == charpos && invis_p))
4944 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4945 && SCHARS (str))
4946 RECORD_OVERLAY_STRING (overlay, str, 0);
4948 /* If overlay has a non-empty after-string, record it. */
4949 if ((end == charpos || (start == charpos && invis_p))
4950 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4951 && SCHARS (str))
4952 RECORD_OVERLAY_STRING (overlay, str, 1);
4955 /* Process overlays after the overlay center. */
4956 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4958 XSETMISC (overlay, ov);
4959 xassert (OVERLAYP (overlay));
4960 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4961 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4963 if (start > charpos)
4964 break;
4966 /* Skip this overlay if it doesn't start or end at IT's current
4967 position. */
4968 if (end != charpos && start != charpos)
4969 continue;
4971 /* Skip this overlay if it doesn't apply to IT->w. */
4972 window = Foverlay_get (overlay, Qwindow);
4973 if (WINDOWP (window) && XWINDOW (window) != it->w)
4974 continue;
4976 /* If the text ``under'' the overlay is invisible, it has a zero
4977 dimension, and both before- and after-strings apply. */
4978 invisible = Foverlay_get (overlay, Qinvisible);
4979 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4981 /* If overlay has a non-empty before-string, record it. */
4982 if ((start == charpos || (end == charpos && invis_p))
4983 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4984 && SCHARS (str))
4985 RECORD_OVERLAY_STRING (overlay, str, 0);
4987 /* If overlay has a non-empty after-string, record it. */
4988 if ((end == charpos || (start == charpos && invis_p))
4989 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4990 && SCHARS (str))
4991 RECORD_OVERLAY_STRING (overlay, str, 1);
4994 #undef RECORD_OVERLAY_STRING
4996 /* Sort entries. */
4997 if (n > 1)
4998 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5000 /* Record the total number of strings to process. */
5001 it->n_overlay_strings = n;
5003 /* IT->current.overlay_string_index is the number of overlay strings
5004 that have already been consumed by IT. Copy some of the
5005 remaining overlay strings to IT->overlay_strings. */
5006 i = 0;
5007 j = it->current.overlay_string_index;
5008 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5010 it->overlay_strings[i] = entries[j].string;
5011 it->string_overlays[i++] = entries[j++].overlay;
5014 CHECK_IT (it);
5018 /* Get the first chunk of overlay strings at IT's current buffer
5019 position, or at CHARPOS if that is > 0. Value is non-zero if at
5020 least one overlay string was found. */
5022 static int
5023 get_overlay_strings_1 (it, charpos, compute_stop_p)
5024 struct it *it;
5025 int charpos;
5026 int compute_stop_p;
5028 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5029 process. This fills IT->overlay_strings with strings, and sets
5030 IT->n_overlay_strings to the total number of strings to process.
5031 IT->pos.overlay_string_index has to be set temporarily to zero
5032 because load_overlay_strings needs this; it must be set to -1
5033 when no overlay strings are found because a zero value would
5034 indicate a position in the first overlay string. */
5035 it->current.overlay_string_index = 0;
5036 load_overlay_strings (it, charpos);
5038 /* If we found overlay strings, set up IT to deliver display
5039 elements from the first one. Otherwise set up IT to deliver
5040 from current_buffer. */
5041 if (it->n_overlay_strings)
5043 /* Make sure we know settings in current_buffer, so that we can
5044 restore meaningful values when we're done with the overlay
5045 strings. */
5046 if (compute_stop_p)
5047 compute_stop_pos (it);
5048 xassert (it->face_id >= 0);
5050 /* Save IT's settings. They are restored after all overlay
5051 strings have been processed. */
5052 xassert (!compute_stop_p || it->sp == 0);
5054 /* When called from handle_stop, there might be an empty display
5055 string loaded. In that case, don't bother saving it. */
5056 if (!STRINGP (it->string) || SCHARS (it->string))
5057 push_it (it);
5059 /* Set up IT to deliver display elements from the first overlay
5060 string. */
5061 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5062 it->string = it->overlay_strings[0];
5063 it->from_overlay = Qnil;
5064 it->stop_charpos = 0;
5065 xassert (STRINGP (it->string));
5066 it->end_charpos = SCHARS (it->string);
5067 it->multibyte_p = STRING_MULTIBYTE (it->string);
5068 it->method = GET_FROM_STRING;
5069 return 1;
5072 it->current.overlay_string_index = -1;
5073 return 0;
5076 static int
5077 get_overlay_strings (it, charpos)
5078 struct it *it;
5079 int charpos;
5081 it->string = Qnil;
5082 it->method = GET_FROM_BUFFER;
5084 (void) get_overlay_strings_1 (it, charpos, 1);
5086 CHECK_IT (it);
5088 /* Value is non-zero if we found at least one overlay string. */
5089 return STRINGP (it->string);
5094 /***********************************************************************
5095 Saving and restoring state
5096 ***********************************************************************/
5098 /* Save current settings of IT on IT->stack. Called, for example,
5099 before setting up IT for an overlay string, to be able to restore
5100 IT's settings to what they were after the overlay string has been
5101 processed. */
5103 static void
5104 push_it (it)
5105 struct it *it;
5107 struct iterator_stack_entry *p;
5109 xassert (it->sp < IT_STACK_SIZE);
5110 p = it->stack + it->sp;
5112 p->stop_charpos = it->stop_charpos;
5113 p->cmp_it = it->cmp_it;
5114 xassert (it->face_id >= 0);
5115 p->face_id = it->face_id;
5116 p->string = it->string;
5117 p->method = it->method;
5118 p->from_overlay = it->from_overlay;
5119 switch (p->method)
5121 case GET_FROM_IMAGE:
5122 p->u.image.object = it->object;
5123 p->u.image.image_id = it->image_id;
5124 p->u.image.slice = it->slice;
5125 break;
5126 case GET_FROM_STRETCH:
5127 p->u.stretch.object = it->object;
5128 break;
5130 p->position = it->position;
5131 p->current = it->current;
5132 p->end_charpos = it->end_charpos;
5133 p->string_nchars = it->string_nchars;
5134 p->area = it->area;
5135 p->multibyte_p = it->multibyte_p;
5136 p->avoid_cursor_p = it->avoid_cursor_p;
5137 p->space_width = it->space_width;
5138 p->font_height = it->font_height;
5139 p->voffset = it->voffset;
5140 p->string_from_display_prop_p = it->string_from_display_prop_p;
5141 p->display_ellipsis_p = 0;
5142 p->line_wrap = it->line_wrap;
5143 ++it->sp;
5147 /* Restore IT's settings from IT->stack. Called, for example, when no
5148 more overlay strings must be processed, and we return to delivering
5149 display elements from a buffer, or when the end of a string from a
5150 `display' property is reached and we return to delivering display
5151 elements from an overlay string, or from a buffer. */
5153 static void
5154 pop_it (it)
5155 struct it *it;
5157 struct iterator_stack_entry *p;
5159 xassert (it->sp > 0);
5160 --it->sp;
5161 p = it->stack + it->sp;
5162 it->stop_charpos = p->stop_charpos;
5163 it->cmp_it = p->cmp_it;
5164 it->face_id = p->face_id;
5165 it->current = p->current;
5166 it->position = p->position;
5167 it->string = p->string;
5168 it->from_overlay = p->from_overlay;
5169 if (NILP (it->string))
5170 SET_TEXT_POS (it->current.string_pos, -1, -1);
5171 it->method = p->method;
5172 switch (it->method)
5174 case GET_FROM_IMAGE:
5175 it->image_id = p->u.image.image_id;
5176 it->object = p->u.image.object;
5177 it->slice = p->u.image.slice;
5178 break;
5179 case GET_FROM_STRETCH:
5180 it->object = p->u.comp.object;
5181 break;
5182 case GET_FROM_BUFFER:
5183 it->object = it->w->buffer;
5184 break;
5185 case GET_FROM_STRING:
5186 it->object = it->string;
5187 break;
5189 it->end_charpos = p->end_charpos;
5190 it->string_nchars = p->string_nchars;
5191 it->area = p->area;
5192 it->multibyte_p = p->multibyte_p;
5193 it->avoid_cursor_p = p->avoid_cursor_p;
5194 it->space_width = p->space_width;
5195 it->font_height = p->font_height;
5196 it->voffset = p->voffset;
5197 it->string_from_display_prop_p = p->string_from_display_prop_p;
5198 it->line_wrap = p->line_wrap;
5203 /***********************************************************************
5204 Moving over lines
5205 ***********************************************************************/
5207 /* Set IT's current position to the previous line start. */
5209 static void
5210 back_to_previous_line_start (it)
5211 struct it *it;
5213 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5214 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5218 /* Move IT to the next line start.
5220 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5221 we skipped over part of the text (as opposed to moving the iterator
5222 continuously over the text). Otherwise, don't change the value
5223 of *SKIPPED_P.
5225 Newlines may come from buffer text, overlay strings, or strings
5226 displayed via the `display' property. That's the reason we can't
5227 simply use find_next_newline_no_quit.
5229 Note that this function may not skip over invisible text that is so
5230 because of text properties and immediately follows a newline. If
5231 it would, function reseat_at_next_visible_line_start, when called
5232 from set_iterator_to_next, would effectively make invisible
5233 characters following a newline part of the wrong glyph row, which
5234 leads to wrong cursor motion. */
5236 static int
5237 forward_to_next_line_start (it, skipped_p)
5238 struct it *it;
5239 int *skipped_p;
5241 int old_selective, newline_found_p, n;
5242 const int MAX_NEWLINE_DISTANCE = 500;
5244 /* If already on a newline, just consume it to avoid unintended
5245 skipping over invisible text below. */
5246 if (it->what == IT_CHARACTER
5247 && it->c == '\n'
5248 && CHARPOS (it->position) == IT_CHARPOS (*it))
5250 set_iterator_to_next (it, 0);
5251 it->c = 0;
5252 return 1;
5255 /* Don't handle selective display in the following. It's (a)
5256 unnecessary because it's done by the caller, and (b) leads to an
5257 infinite recursion because next_element_from_ellipsis indirectly
5258 calls this function. */
5259 old_selective = it->selective;
5260 it->selective = 0;
5262 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5263 from buffer text. */
5264 for (n = newline_found_p = 0;
5265 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5266 n += STRINGP (it->string) ? 0 : 1)
5268 if (!get_next_display_element (it))
5269 return 0;
5270 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5271 set_iterator_to_next (it, 0);
5274 /* If we didn't find a newline near enough, see if we can use a
5275 short-cut. */
5276 if (!newline_found_p)
5278 int start = IT_CHARPOS (*it);
5279 int limit = find_next_newline_no_quit (start, 1);
5280 Lisp_Object pos;
5282 xassert (!STRINGP (it->string));
5284 /* If there isn't any `display' property in sight, and no
5285 overlays, we can just use the position of the newline in
5286 buffer text. */
5287 if (it->stop_charpos >= limit
5288 || ((pos = Fnext_single_property_change (make_number (start),
5289 Qdisplay,
5290 Qnil, make_number (limit)),
5291 NILP (pos))
5292 && next_overlay_change (start) == ZV))
5294 IT_CHARPOS (*it) = limit;
5295 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5296 *skipped_p = newline_found_p = 1;
5298 else
5300 while (get_next_display_element (it)
5301 && !newline_found_p)
5303 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5304 set_iterator_to_next (it, 0);
5309 it->selective = old_selective;
5310 return newline_found_p;
5314 /* Set IT's current position to the previous visible line start. Skip
5315 invisible text that is so either due to text properties or due to
5316 selective display. Caution: this does not change IT->current_x and
5317 IT->hpos. */
5319 static void
5320 back_to_previous_visible_line_start (it)
5321 struct it *it;
5323 while (IT_CHARPOS (*it) > BEGV)
5325 back_to_previous_line_start (it);
5327 if (IT_CHARPOS (*it) <= BEGV)
5328 break;
5330 /* If selective > 0, then lines indented more than that values
5331 are invisible. */
5332 if (it->selective > 0
5333 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5334 (double) it->selective)) /* iftc */
5335 continue;
5337 /* Check the newline before point for invisibility. */
5339 Lisp_Object prop;
5340 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5341 Qinvisible, it->window);
5342 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5343 continue;
5346 if (IT_CHARPOS (*it) <= BEGV)
5347 break;
5350 struct it it2;
5351 int pos;
5352 EMACS_INT beg, end;
5353 Lisp_Object val, overlay;
5355 /* If newline is part of a composition, continue from start of composition */
5356 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5357 && beg < IT_CHARPOS (*it))
5358 goto replaced;
5360 /* If newline is replaced by a display property, find start of overlay
5361 or interval and continue search from that point. */
5362 it2 = *it;
5363 pos = --IT_CHARPOS (it2);
5364 --IT_BYTEPOS (it2);
5365 it2.sp = 0;
5366 it2.string_from_display_prop_p = 0;
5367 if (handle_display_prop (&it2) == HANDLED_RETURN
5368 && !NILP (val = get_char_property_and_overlay
5369 (make_number (pos), Qdisplay, Qnil, &overlay))
5370 && (OVERLAYP (overlay)
5371 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5372 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5373 goto replaced;
5375 /* Newline is not replaced by anything -- so we are done. */
5376 break;
5378 replaced:
5379 if (beg < BEGV)
5380 beg = BEGV;
5381 IT_CHARPOS (*it) = beg;
5382 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5386 it->continuation_lines_width = 0;
5388 xassert (IT_CHARPOS (*it) >= BEGV);
5389 xassert (IT_CHARPOS (*it) == BEGV
5390 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5391 CHECK_IT (it);
5395 /* Reseat iterator IT at the previous visible line start. Skip
5396 invisible text that is so either due to text properties or due to
5397 selective display. At the end, update IT's overlay information,
5398 face information etc. */
5400 void
5401 reseat_at_previous_visible_line_start (it)
5402 struct it *it;
5404 back_to_previous_visible_line_start (it);
5405 reseat (it, it->current.pos, 1);
5406 CHECK_IT (it);
5410 /* Reseat iterator IT on the next visible line start in the current
5411 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5412 preceding the line start. Skip over invisible text that is so
5413 because of selective display. Compute faces, overlays etc at the
5414 new position. Note that this function does not skip over text that
5415 is invisible because of text properties. */
5417 static void
5418 reseat_at_next_visible_line_start (it, on_newline_p)
5419 struct it *it;
5420 int on_newline_p;
5422 int newline_found_p, skipped_p = 0;
5424 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5426 /* Skip over lines that are invisible because they are indented
5427 more than the value of IT->selective. */
5428 if (it->selective > 0)
5429 while (IT_CHARPOS (*it) < ZV
5430 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5431 (double) it->selective)) /* iftc */
5433 xassert (IT_BYTEPOS (*it) == BEGV
5434 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5435 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5438 /* Position on the newline if that's what's requested. */
5439 if (on_newline_p && newline_found_p)
5441 if (STRINGP (it->string))
5443 if (IT_STRING_CHARPOS (*it) > 0)
5445 --IT_STRING_CHARPOS (*it);
5446 --IT_STRING_BYTEPOS (*it);
5449 else if (IT_CHARPOS (*it) > BEGV)
5451 --IT_CHARPOS (*it);
5452 --IT_BYTEPOS (*it);
5453 reseat (it, it->current.pos, 0);
5456 else if (skipped_p)
5457 reseat (it, it->current.pos, 0);
5459 CHECK_IT (it);
5464 /***********************************************************************
5465 Changing an iterator's position
5466 ***********************************************************************/
5468 /* Change IT's current position to POS in current_buffer. If FORCE_P
5469 is non-zero, always check for text properties at the new position.
5470 Otherwise, text properties are only looked up if POS >=
5471 IT->check_charpos of a property. */
5473 static void
5474 reseat (it, pos, force_p)
5475 struct it *it;
5476 struct text_pos pos;
5477 int force_p;
5479 int original_pos = IT_CHARPOS (*it);
5481 reseat_1 (it, pos, 0);
5483 /* Determine where to check text properties. Avoid doing it
5484 where possible because text property lookup is very expensive. */
5485 if (force_p
5486 || CHARPOS (pos) > it->stop_charpos
5487 || CHARPOS (pos) < original_pos)
5488 handle_stop (it);
5490 CHECK_IT (it);
5494 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5495 IT->stop_pos to POS, also. */
5497 static void
5498 reseat_1 (it, pos, set_stop_p)
5499 struct it *it;
5500 struct text_pos pos;
5501 int set_stop_p;
5503 /* Don't call this function when scanning a C string. */
5504 xassert (it->s == NULL);
5506 /* POS must be a reasonable value. */
5507 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5509 it->current.pos = it->position = pos;
5510 it->end_charpos = ZV;
5511 it->dpvec = NULL;
5512 it->current.dpvec_index = -1;
5513 it->current.overlay_string_index = -1;
5514 IT_STRING_CHARPOS (*it) = -1;
5515 IT_STRING_BYTEPOS (*it) = -1;
5516 it->string = Qnil;
5517 it->string_from_display_prop_p = 0;
5518 it->method = GET_FROM_BUFFER;
5519 it->object = it->w->buffer;
5520 it->area = TEXT_AREA;
5521 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5522 it->sp = 0;
5523 it->string_from_display_prop_p = 0;
5524 it->face_before_selective_p = 0;
5526 if (set_stop_p)
5527 it->stop_charpos = CHARPOS (pos);
5531 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5532 If S is non-null, it is a C string to iterate over. Otherwise,
5533 STRING gives a Lisp string to iterate over.
5535 If PRECISION > 0, don't return more then PRECISION number of
5536 characters from the string.
5538 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5539 characters have been returned. FIELD_WIDTH < 0 means an infinite
5540 field width.
5542 MULTIBYTE = 0 means disable processing of multibyte characters,
5543 MULTIBYTE > 0 means enable it,
5544 MULTIBYTE < 0 means use IT->multibyte_p.
5546 IT must be initialized via a prior call to init_iterator before
5547 calling this function. */
5549 static void
5550 reseat_to_string (it, s, string, charpos, precision, field_width, multibyte)
5551 struct it *it;
5552 unsigned char *s;
5553 Lisp_Object string;
5554 int charpos;
5555 int precision, field_width, multibyte;
5557 /* No region in strings. */
5558 it->region_beg_charpos = it->region_end_charpos = -1;
5560 /* No text property checks performed by default, but see below. */
5561 it->stop_charpos = -1;
5563 /* Set iterator position and end position. */
5564 bzero (&it->current, sizeof it->current);
5565 it->current.overlay_string_index = -1;
5566 it->current.dpvec_index = -1;
5567 xassert (charpos >= 0);
5569 /* If STRING is specified, use its multibyteness, otherwise use the
5570 setting of MULTIBYTE, if specified. */
5571 if (multibyte >= 0)
5572 it->multibyte_p = multibyte > 0;
5574 if (s == NULL)
5576 xassert (STRINGP (string));
5577 it->string = string;
5578 it->s = NULL;
5579 it->end_charpos = it->string_nchars = SCHARS (string);
5580 it->method = GET_FROM_STRING;
5581 it->current.string_pos = string_pos (charpos, string);
5583 else
5585 it->s = s;
5586 it->string = Qnil;
5588 /* Note that we use IT->current.pos, not it->current.string_pos,
5589 for displaying C strings. */
5590 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5591 if (it->multibyte_p)
5593 it->current.pos = c_string_pos (charpos, s, 1);
5594 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5596 else
5598 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5599 it->end_charpos = it->string_nchars = strlen (s);
5602 it->method = GET_FROM_C_STRING;
5605 /* PRECISION > 0 means don't return more than PRECISION characters
5606 from the string. */
5607 if (precision > 0 && it->end_charpos - charpos > precision)
5608 it->end_charpos = it->string_nchars = charpos + precision;
5610 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5611 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5612 FIELD_WIDTH < 0 means infinite field width. This is useful for
5613 padding with `-' at the end of a mode line. */
5614 if (field_width < 0)
5615 field_width = INFINITY;
5616 if (field_width > it->end_charpos - charpos)
5617 it->end_charpos = charpos + field_width;
5619 /* Use the standard display table for displaying strings. */
5620 if (DISP_TABLE_P (Vstandard_display_table))
5621 it->dp = XCHAR_TABLE (Vstandard_display_table);
5623 it->stop_charpos = charpos;
5624 CHECK_IT (it);
5629 /***********************************************************************
5630 Iteration
5631 ***********************************************************************/
5633 /* Map enum it_method value to corresponding next_element_from_* function. */
5635 static int (* get_next_element[NUM_IT_METHODS]) P_ ((struct it *it)) =
5637 next_element_from_buffer,
5638 next_element_from_display_vector,
5639 next_element_from_string,
5640 next_element_from_c_string,
5641 next_element_from_image,
5642 next_element_from_stretch
5645 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5648 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5649 (possibly with the following characters). */
5651 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS) \
5652 ((IT)->cmp_it.id >= 0 \
5653 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5654 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5655 (IT)->end_charpos, (IT)->w, \
5656 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5657 (IT)->string)))
5660 /* Load IT's display element fields with information about the next
5661 display element from the current position of IT. Value is zero if
5662 end of buffer (or C string) is reached. */
5664 static struct frame *last_escape_glyph_frame = NULL;
5665 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5666 static int last_escape_glyph_merged_face_id = 0;
5669 get_next_display_element (it)
5670 struct it *it;
5672 /* Non-zero means that we found a display element. Zero means that
5673 we hit the end of what we iterate over. Performance note: the
5674 function pointer `method' used here turns out to be faster than
5675 using a sequence of if-statements. */
5676 int success_p;
5678 get_next:
5679 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5681 if (it->what == IT_CHARACTER)
5683 /* Map via display table or translate control characters.
5684 IT->c, IT->len etc. have been set to the next character by
5685 the function call above. If we have a display table, and it
5686 contains an entry for IT->c, translate it. Don't do this if
5687 IT->c itself comes from a display table, otherwise we could
5688 end up in an infinite recursion. (An alternative could be to
5689 count the recursion depth of this function and signal an
5690 error when a certain maximum depth is reached.) Is it worth
5691 it? */
5692 if (success_p && it->dpvec == NULL)
5694 Lisp_Object dv;
5696 if (it->dp
5697 && (dv = DISP_CHAR_VECTOR (it->dp, it->c),
5698 VECTORP (dv)))
5700 struct Lisp_Vector *v = XVECTOR (dv);
5702 /* Return the first character from the display table
5703 entry, if not empty. If empty, don't display the
5704 current character. */
5705 if (v->size)
5707 it->dpvec_char_len = it->len;
5708 it->dpvec = v->contents;
5709 it->dpend = v->contents + v->size;
5710 it->current.dpvec_index = 0;
5711 it->dpvec_face_id = -1;
5712 it->saved_face_id = it->face_id;
5713 it->method = GET_FROM_DISPLAY_VECTOR;
5714 it->ellipsis_p = 0;
5716 else
5718 set_iterator_to_next (it, 0);
5720 goto get_next;
5723 /* Translate control characters into `\003' or `^C' form.
5724 Control characters coming from a display table entry are
5725 currently not translated because we use IT->dpvec to hold
5726 the translation. This could easily be changed but I
5727 don't believe that it is worth doing.
5729 If it->multibyte_p is nonzero, non-printable non-ASCII
5730 characters are also translated to octal form.
5732 If it->multibyte_p is zero, eight-bit characters that
5733 don't have corresponding multibyte char code are also
5734 translated to octal form. */
5735 else if ((it->c < ' '
5736 ? (it->area != TEXT_AREA
5737 /* In mode line, treat \n, \t like other crl chars. */
5738 || (it->c != '\t'
5739 && it->glyph_row
5740 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5741 || (it->c != '\n' && it->c != '\t'))
5742 : (it->multibyte_p
5743 ? (!CHAR_PRINTABLE_P (it->c)
5744 || (!NILP (Vnobreak_char_display)
5745 && (it->c == 0xA0 /* NO-BREAK SPACE */
5746 || it->c == 0xAD /* SOFT HYPHEN */)))
5747 : (it->c >= 127
5748 && (! unibyte_display_via_language_environment
5749 || (UNIBYTE_CHAR_HAS_MULTIBYTE_P (it->c)))))))
5751 /* IT->c is a control character which must be displayed
5752 either as '\003' or as `^C' where the '\\' and '^'
5753 can be defined in the display table. Fill
5754 IT->ctl_chars with glyphs for what we have to
5755 display. Then, set IT->dpvec to these glyphs. */
5756 Lisp_Object gc;
5757 int ctl_len;
5758 int face_id, lface_id = 0 ;
5759 int escape_glyph;
5761 /* Handle control characters with ^. */
5763 if (it->c < 128 && it->ctl_arrow_p)
5765 int g;
5767 g = '^'; /* default glyph for Control */
5768 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5769 if (it->dp
5770 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5771 && GLYPH_CODE_CHAR_VALID_P (gc))
5773 g = GLYPH_CODE_CHAR (gc);
5774 lface_id = GLYPH_CODE_FACE (gc);
5776 if (lface_id)
5778 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5780 else if (it->f == last_escape_glyph_frame
5781 && it->face_id == last_escape_glyph_face_id)
5783 face_id = last_escape_glyph_merged_face_id;
5785 else
5787 /* Merge the escape-glyph face into the current face. */
5788 face_id = merge_faces (it->f, Qescape_glyph, 0,
5789 it->face_id);
5790 last_escape_glyph_frame = it->f;
5791 last_escape_glyph_face_id = it->face_id;
5792 last_escape_glyph_merged_face_id = face_id;
5795 XSETINT (it->ctl_chars[0], g);
5796 XSETINT (it->ctl_chars[1], it->c ^ 0100);
5797 ctl_len = 2;
5798 goto display_control;
5801 /* Handle non-break space in the mode where it only gets
5802 highlighting. */
5804 if (EQ (Vnobreak_char_display, Qt)
5805 && it->c == 0xA0)
5807 /* Merge the no-break-space face into the current face. */
5808 face_id = merge_faces (it->f, Qnobreak_space, 0,
5809 it->face_id);
5811 it->c = ' ';
5812 XSETINT (it->ctl_chars[0], ' ');
5813 ctl_len = 1;
5814 goto display_control;
5817 /* Handle sequences that start with the "escape glyph". */
5819 /* the default escape glyph is \. */
5820 escape_glyph = '\\';
5822 if (it->dp
5823 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5824 && GLYPH_CODE_CHAR_VALID_P (gc))
5826 escape_glyph = GLYPH_CODE_CHAR (gc);
5827 lface_id = GLYPH_CODE_FACE (gc);
5829 if (lface_id)
5831 /* The display table specified a face.
5832 Merge it into face_id and also into escape_glyph. */
5833 face_id = merge_faces (it->f, Qt, lface_id,
5834 it->face_id);
5836 else if (it->f == last_escape_glyph_frame
5837 && it->face_id == last_escape_glyph_face_id)
5839 face_id = last_escape_glyph_merged_face_id;
5841 else
5843 /* Merge the escape-glyph face into the current face. */
5844 face_id = merge_faces (it->f, Qescape_glyph, 0,
5845 it->face_id);
5846 last_escape_glyph_frame = it->f;
5847 last_escape_glyph_face_id = it->face_id;
5848 last_escape_glyph_merged_face_id = face_id;
5851 /* Handle soft hyphens in the mode where they only get
5852 highlighting. */
5854 if (EQ (Vnobreak_char_display, Qt)
5855 && it->c == 0xAD)
5857 it->c = '-';
5858 XSETINT (it->ctl_chars[0], '-');
5859 ctl_len = 1;
5860 goto display_control;
5863 /* Handle non-break space and soft hyphen
5864 with the escape glyph. */
5866 if (it->c == 0xA0 || it->c == 0xAD)
5868 XSETINT (it->ctl_chars[0], escape_glyph);
5869 it->c = (it->c == 0xA0 ? ' ' : '-');
5870 XSETINT (it->ctl_chars[1], it->c);
5871 ctl_len = 2;
5872 goto display_control;
5876 unsigned char str[MAX_MULTIBYTE_LENGTH];
5877 int len;
5878 int i;
5880 /* Set IT->ctl_chars[0] to the glyph for `\\'. */
5881 if (CHAR_BYTE8_P (it->c))
5883 str[0] = CHAR_TO_BYTE8 (it->c);
5884 len = 1;
5886 else if (it->c < 256)
5888 str[0] = it->c;
5889 len = 1;
5891 else
5893 /* It's an invalid character, which shouldn't
5894 happen actually, but due to bugs it may
5895 happen. Let's print the char as is, there's
5896 not much meaningful we can do with it. */
5897 str[0] = it->c;
5898 str[1] = it->c >> 8;
5899 str[2] = it->c >> 16;
5900 str[3] = it->c >> 24;
5901 len = 4;
5904 for (i = 0; i < len; i++)
5906 int g;
5907 XSETINT (it->ctl_chars[i * 4], escape_glyph);
5908 /* Insert three more glyphs into IT->ctl_chars for
5909 the octal display of the character. */
5910 g = ((str[i] >> 6) & 7) + '0';
5911 XSETINT (it->ctl_chars[i * 4 + 1], g);
5912 g = ((str[i] >> 3) & 7) + '0';
5913 XSETINT (it->ctl_chars[i * 4 + 2], g);
5914 g = (str[i] & 7) + '0';
5915 XSETINT (it->ctl_chars[i * 4 + 3], g);
5917 ctl_len = len * 4;
5920 display_control:
5921 /* Set up IT->dpvec and return first character from it. */
5922 it->dpvec_char_len = it->len;
5923 it->dpvec = it->ctl_chars;
5924 it->dpend = it->dpvec + ctl_len;
5925 it->current.dpvec_index = 0;
5926 it->dpvec_face_id = face_id;
5927 it->saved_face_id = it->face_id;
5928 it->method = GET_FROM_DISPLAY_VECTOR;
5929 it->ellipsis_p = 0;
5930 goto get_next;
5935 #ifdef HAVE_WINDOW_SYSTEM
5936 /* Adjust face id for a multibyte character. There are no multibyte
5937 character in unibyte text. */
5938 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5939 && it->multibyte_p
5940 && success_p
5941 && FRAME_WINDOW_P (it->f))
5943 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5945 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
5947 /* Automatic composition with glyph-string. */
5948 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
5950 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
5952 else
5954 int pos = (it->s ? -1
5955 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5956 : IT_CHARPOS (*it));
5958 it->face_id = FACE_FOR_CHAR (it->f, face, it->c, pos, it->string);
5961 #endif
5963 /* Is this character the last one of a run of characters with
5964 box? If yes, set IT->end_of_box_run_p to 1. */
5965 if (it->face_box_p
5966 && it->s == NULL)
5968 if (it->method == GET_FROM_STRING && it->sp)
5970 int face_id = underlying_face_id (it);
5971 struct face *face = FACE_FROM_ID (it->f, face_id);
5973 if (face)
5975 if (face->box == FACE_NO_BOX)
5977 /* If the box comes from face properties in a
5978 display string, check faces in that string. */
5979 int string_face_id = face_after_it_pos (it);
5980 it->end_of_box_run_p
5981 = (FACE_FROM_ID (it->f, string_face_id)->box
5982 == FACE_NO_BOX);
5984 /* Otherwise, the box comes from the underlying face.
5985 If this is the last string character displayed, check
5986 the next buffer location. */
5987 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
5988 && (it->current.overlay_string_index
5989 == it->n_overlay_strings - 1))
5991 EMACS_INT ignore;
5992 int next_face_id;
5993 struct text_pos pos = it->current.pos;
5994 INC_TEXT_POS (pos, it->multibyte_p);
5996 next_face_id = face_at_buffer_position
5997 (it->w, CHARPOS (pos), it->region_beg_charpos,
5998 it->region_end_charpos, &ignore,
5999 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6000 -1);
6001 it->end_of_box_run_p
6002 = (FACE_FROM_ID (it->f, next_face_id)->box
6003 == FACE_NO_BOX);
6007 else
6009 int face_id = face_after_it_pos (it);
6010 it->end_of_box_run_p
6011 = (face_id != it->face_id
6012 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6016 /* Value is 0 if end of buffer or string reached. */
6017 return success_p;
6021 /* Move IT to the next display element.
6023 RESEAT_P non-zero means if called on a newline in buffer text,
6024 skip to the next visible line start.
6026 Functions get_next_display_element and set_iterator_to_next are
6027 separate because I find this arrangement easier to handle than a
6028 get_next_display_element function that also increments IT's
6029 position. The way it is we can first look at an iterator's current
6030 display element, decide whether it fits on a line, and if it does,
6031 increment the iterator position. The other way around we probably
6032 would either need a flag indicating whether the iterator has to be
6033 incremented the next time, or we would have to implement a
6034 decrement position function which would not be easy to write. */
6036 void
6037 set_iterator_to_next (it, reseat_p)
6038 struct it *it;
6039 int reseat_p;
6041 /* Reset flags indicating start and end of a sequence of characters
6042 with box. Reset them at the start of this function because
6043 moving the iterator to a new position might set them. */
6044 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6046 switch (it->method)
6048 case GET_FROM_BUFFER:
6049 /* The current display element of IT is a character from
6050 current_buffer. Advance in the buffer, and maybe skip over
6051 invisible lines that are so because of selective display. */
6052 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6053 reseat_at_next_visible_line_start (it, 0);
6054 else if (it->cmp_it.id >= 0)
6056 IT_CHARPOS (*it) += it->cmp_it.nchars;
6057 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6058 if (it->cmp_it.to < it->cmp_it.nglyphs)
6059 it->cmp_it.from = it->cmp_it.to;
6060 else
6062 it->cmp_it.id = -1;
6063 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6064 IT_BYTEPOS (*it), it->stop_charpos,
6065 Qnil);
6068 else
6070 xassert (it->len != 0);
6071 IT_BYTEPOS (*it) += it->len;
6072 IT_CHARPOS (*it) += 1;
6073 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6075 break;
6077 case GET_FROM_C_STRING:
6078 /* Current display element of IT is from a C string. */
6079 IT_BYTEPOS (*it) += it->len;
6080 IT_CHARPOS (*it) += 1;
6081 break;
6083 case GET_FROM_DISPLAY_VECTOR:
6084 /* Current display element of IT is from a display table entry.
6085 Advance in the display table definition. Reset it to null if
6086 end reached, and continue with characters from buffers/
6087 strings. */
6088 ++it->current.dpvec_index;
6090 /* Restore face of the iterator to what they were before the
6091 display vector entry (these entries may contain faces). */
6092 it->face_id = it->saved_face_id;
6094 if (it->dpvec + it->current.dpvec_index == it->dpend)
6096 int recheck_faces = it->ellipsis_p;
6098 if (it->s)
6099 it->method = GET_FROM_C_STRING;
6100 else if (STRINGP (it->string))
6101 it->method = GET_FROM_STRING;
6102 else
6104 it->method = GET_FROM_BUFFER;
6105 it->object = it->w->buffer;
6108 it->dpvec = NULL;
6109 it->current.dpvec_index = -1;
6111 /* Skip over characters which were displayed via IT->dpvec. */
6112 if (it->dpvec_char_len < 0)
6113 reseat_at_next_visible_line_start (it, 1);
6114 else if (it->dpvec_char_len > 0)
6116 if (it->method == GET_FROM_STRING
6117 && it->n_overlay_strings > 0)
6118 it->ignore_overlay_strings_at_pos_p = 1;
6119 it->len = it->dpvec_char_len;
6120 set_iterator_to_next (it, reseat_p);
6123 /* Maybe recheck faces after display vector */
6124 if (recheck_faces)
6125 it->stop_charpos = IT_CHARPOS (*it);
6127 break;
6129 case GET_FROM_STRING:
6130 /* Current display element is a character from a Lisp string. */
6131 xassert (it->s == NULL && STRINGP (it->string));
6132 if (it->cmp_it.id >= 0)
6134 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6135 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6136 if (it->cmp_it.to < it->cmp_it.nglyphs)
6137 it->cmp_it.from = it->cmp_it.to;
6138 else
6140 it->cmp_it.id = -1;
6141 composition_compute_stop_pos (&it->cmp_it,
6142 IT_STRING_CHARPOS (*it),
6143 IT_STRING_BYTEPOS (*it),
6144 it->stop_charpos, it->string);
6147 else
6149 IT_STRING_BYTEPOS (*it) += it->len;
6150 IT_STRING_CHARPOS (*it) += 1;
6153 consider_string_end:
6155 if (it->current.overlay_string_index >= 0)
6157 /* IT->string is an overlay string. Advance to the
6158 next, if there is one. */
6159 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6161 it->ellipsis_p = 0;
6162 next_overlay_string (it);
6163 if (it->ellipsis_p)
6164 setup_for_ellipsis (it, 0);
6167 else
6169 /* IT->string is not an overlay string. If we reached
6170 its end, and there is something on IT->stack, proceed
6171 with what is on the stack. This can be either another
6172 string, this time an overlay string, or a buffer. */
6173 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6174 && it->sp > 0)
6176 pop_it (it);
6177 if (it->method == GET_FROM_STRING)
6178 goto consider_string_end;
6181 break;
6183 case GET_FROM_IMAGE:
6184 case GET_FROM_STRETCH:
6185 /* The position etc with which we have to proceed are on
6186 the stack. The position may be at the end of a string,
6187 if the `display' property takes up the whole string. */
6188 xassert (it->sp > 0);
6189 pop_it (it);
6190 if (it->method == GET_FROM_STRING)
6191 goto consider_string_end;
6192 break;
6194 default:
6195 /* There are no other methods defined, so this should be a bug. */
6196 abort ();
6199 xassert (it->method != GET_FROM_STRING
6200 || (STRINGP (it->string)
6201 && IT_STRING_CHARPOS (*it) >= 0));
6204 /* Load IT's display element fields with information about the next
6205 display element which comes from a display table entry or from the
6206 result of translating a control character to one of the forms `^C'
6207 or `\003'.
6209 IT->dpvec holds the glyphs to return as characters.
6210 IT->saved_face_id holds the face id before the display vector--
6211 it is restored into IT->face_idin set_iterator_to_next. */
6213 static int
6214 next_element_from_display_vector (it)
6215 struct it *it;
6217 Lisp_Object gc;
6219 /* Precondition. */
6220 xassert (it->dpvec && it->current.dpvec_index >= 0);
6222 it->face_id = it->saved_face_id;
6224 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6225 That seemed totally bogus - so I changed it... */
6226 gc = it->dpvec[it->current.dpvec_index];
6228 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6230 it->c = GLYPH_CODE_CHAR (gc);
6231 it->len = CHAR_BYTES (it->c);
6233 /* The entry may contain a face id to use. Such a face id is
6234 the id of a Lisp face, not a realized face. A face id of
6235 zero means no face is specified. */
6236 if (it->dpvec_face_id >= 0)
6237 it->face_id = it->dpvec_face_id;
6238 else
6240 int lface_id = GLYPH_CODE_FACE (gc);
6241 if (lface_id > 0)
6242 it->face_id = merge_faces (it->f, Qt, lface_id,
6243 it->saved_face_id);
6246 else
6247 /* Display table entry is invalid. Return a space. */
6248 it->c = ' ', it->len = 1;
6250 /* Don't change position and object of the iterator here. They are
6251 still the values of the character that had this display table
6252 entry or was translated, and that's what we want. */
6253 it->what = IT_CHARACTER;
6254 return 1;
6258 /* Load IT with the next display element from Lisp string IT->string.
6259 IT->current.string_pos is the current position within the string.
6260 If IT->current.overlay_string_index >= 0, the Lisp string is an
6261 overlay string. */
6263 static int
6264 next_element_from_string (it)
6265 struct it *it;
6267 struct text_pos position;
6269 xassert (STRINGP (it->string));
6270 xassert (IT_STRING_CHARPOS (*it) >= 0);
6271 position = it->current.string_pos;
6273 /* Time to check for invisible text? */
6274 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6275 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6277 handle_stop (it);
6279 /* Since a handler may have changed IT->method, we must
6280 recurse here. */
6281 return GET_NEXT_DISPLAY_ELEMENT (it);
6284 if (it->current.overlay_string_index >= 0)
6286 /* Get the next character from an overlay string. In overlay
6287 strings, There is no field width or padding with spaces to
6288 do. */
6289 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6291 it->what = IT_EOB;
6292 return 0;
6294 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6295 IT_STRING_BYTEPOS (*it))
6296 && next_element_from_composition (it))
6298 return 1;
6300 else if (STRING_MULTIBYTE (it->string))
6302 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6303 const unsigned char *s = (SDATA (it->string)
6304 + IT_STRING_BYTEPOS (*it));
6305 it->c = string_char_and_length (s, remaining, &it->len);
6307 else
6309 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6310 it->len = 1;
6313 else
6315 /* Get the next character from a Lisp string that is not an
6316 overlay string. Such strings come from the mode line, for
6317 example. We may have to pad with spaces, or truncate the
6318 string. See also next_element_from_c_string. */
6319 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6321 it->what = IT_EOB;
6322 return 0;
6324 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6326 /* Pad with spaces. */
6327 it->c = ' ', it->len = 1;
6328 CHARPOS (position) = BYTEPOS (position) = -1;
6330 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6331 IT_STRING_BYTEPOS (*it))
6332 && next_element_from_composition (it))
6334 return 1;
6336 else if (STRING_MULTIBYTE (it->string))
6338 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6339 const unsigned char *s = (SDATA (it->string)
6340 + IT_STRING_BYTEPOS (*it));
6341 it->c = string_char_and_length (s, maxlen, &it->len);
6343 else
6345 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6346 it->len = 1;
6350 /* Record what we have and where it came from. */
6351 it->what = IT_CHARACTER;
6352 it->object = it->string;
6353 it->position = position;
6354 return 1;
6358 /* Load IT with next display element from C string IT->s.
6359 IT->string_nchars is the maximum number of characters to return
6360 from the string. IT->end_charpos may be greater than
6361 IT->string_nchars when this function is called, in which case we
6362 may have to return padding spaces. Value is zero if end of string
6363 reached, including padding spaces. */
6365 static int
6366 next_element_from_c_string (it)
6367 struct it *it;
6369 int success_p = 1;
6371 xassert (it->s);
6372 it->what = IT_CHARACTER;
6373 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6374 it->object = Qnil;
6376 /* IT's position can be greater IT->string_nchars in case a field
6377 width or precision has been specified when the iterator was
6378 initialized. */
6379 if (IT_CHARPOS (*it) >= it->end_charpos)
6381 /* End of the game. */
6382 it->what = IT_EOB;
6383 success_p = 0;
6385 else if (IT_CHARPOS (*it) >= it->string_nchars)
6387 /* Pad with spaces. */
6388 it->c = ' ', it->len = 1;
6389 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6391 else if (it->multibyte_p)
6393 /* Implementation note: The calls to strlen apparently aren't a
6394 performance problem because there is no noticeable performance
6395 difference between Emacs running in unibyte or multibyte mode. */
6396 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
6397 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it),
6398 maxlen, &it->len);
6400 else
6401 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6403 return success_p;
6407 /* Set up IT to return characters from an ellipsis, if appropriate.
6408 The definition of the ellipsis glyphs may come from a display table
6409 entry. This function Fills IT with the first glyph from the
6410 ellipsis if an ellipsis is to be displayed. */
6412 static int
6413 next_element_from_ellipsis (it)
6414 struct it *it;
6416 if (it->selective_display_ellipsis_p)
6417 setup_for_ellipsis (it, it->len);
6418 else
6420 /* The face at the current position may be different from the
6421 face we find after the invisible text. Remember what it
6422 was in IT->saved_face_id, and signal that it's there by
6423 setting face_before_selective_p. */
6424 it->saved_face_id = it->face_id;
6425 it->method = GET_FROM_BUFFER;
6426 it->object = it->w->buffer;
6427 reseat_at_next_visible_line_start (it, 1);
6428 it->face_before_selective_p = 1;
6431 return GET_NEXT_DISPLAY_ELEMENT (it);
6435 /* Deliver an image display element. The iterator IT is already
6436 filled with image information (done in handle_display_prop). Value
6437 is always 1. */
6440 static int
6441 next_element_from_image (it)
6442 struct it *it;
6444 it->what = IT_IMAGE;
6445 return 1;
6449 /* Fill iterator IT with next display element from a stretch glyph
6450 property. IT->object is the value of the text property. Value is
6451 always 1. */
6453 static int
6454 next_element_from_stretch (it)
6455 struct it *it;
6457 it->what = IT_STRETCH;
6458 return 1;
6462 /* Load IT with the next display element from current_buffer. Value
6463 is zero if end of buffer reached. IT->stop_charpos is the next
6464 position at which to stop and check for text properties or buffer
6465 end. */
6467 static int
6468 next_element_from_buffer (it)
6469 struct it *it;
6471 int success_p = 1;
6473 xassert (IT_CHARPOS (*it) >= BEGV);
6475 if (IT_CHARPOS (*it) >= it->stop_charpos)
6477 if (IT_CHARPOS (*it) >= it->end_charpos)
6479 int overlay_strings_follow_p;
6481 /* End of the game, except when overlay strings follow that
6482 haven't been returned yet. */
6483 if (it->overlay_strings_at_end_processed_p)
6484 overlay_strings_follow_p = 0;
6485 else
6487 it->overlay_strings_at_end_processed_p = 1;
6488 overlay_strings_follow_p = get_overlay_strings (it, 0);
6491 if (overlay_strings_follow_p)
6492 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6493 else
6495 it->what = IT_EOB;
6496 it->position = it->current.pos;
6497 success_p = 0;
6500 else
6502 handle_stop (it);
6503 return GET_NEXT_DISPLAY_ELEMENT (it);
6506 else
6508 /* No face changes, overlays etc. in sight, so just return a
6509 character from current_buffer. */
6510 unsigned char *p;
6512 /* Maybe run the redisplay end trigger hook. Performance note:
6513 This doesn't seem to cost measurable time. */
6514 if (it->redisplay_end_trigger_charpos
6515 && it->glyph_row
6516 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6517 run_redisplay_end_trigger_hook (it);
6519 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it))
6520 && next_element_from_composition (it))
6522 return 1;
6525 /* Get the next character, maybe multibyte. */
6526 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6527 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6528 it->c = STRING_CHAR_AND_LENGTH (p, 0, it->len);
6529 else
6530 it->c = *p, it->len = 1;
6532 /* Record what we have and where it came from. */
6533 it->what = IT_CHARACTER;
6534 it->object = it->w->buffer;
6535 it->position = it->current.pos;
6537 /* Normally we return the character found above, except when we
6538 really want to return an ellipsis for selective display. */
6539 if (it->selective)
6541 if (it->c == '\n')
6543 /* A value of selective > 0 means hide lines indented more
6544 than that number of columns. */
6545 if (it->selective > 0
6546 && IT_CHARPOS (*it) + 1 < ZV
6547 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6548 IT_BYTEPOS (*it) + 1,
6549 (double) it->selective)) /* iftc */
6551 success_p = next_element_from_ellipsis (it);
6552 it->dpvec_char_len = -1;
6555 else if (it->c == '\r' && it->selective == -1)
6557 /* A value of selective == -1 means that everything from the
6558 CR to the end of the line is invisible, with maybe an
6559 ellipsis displayed for it. */
6560 success_p = next_element_from_ellipsis (it);
6561 it->dpvec_char_len = -1;
6566 /* Value is zero if end of buffer reached. */
6567 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6568 return success_p;
6572 /* Run the redisplay end trigger hook for IT. */
6574 static void
6575 run_redisplay_end_trigger_hook (it)
6576 struct it *it;
6578 Lisp_Object args[3];
6580 /* IT->glyph_row should be non-null, i.e. we should be actually
6581 displaying something, or otherwise we should not run the hook. */
6582 xassert (it->glyph_row);
6584 /* Set up hook arguments. */
6585 args[0] = Qredisplay_end_trigger_functions;
6586 args[1] = it->window;
6587 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6588 it->redisplay_end_trigger_charpos = 0;
6590 /* Since we are *trying* to run these functions, don't try to run
6591 them again, even if they get an error. */
6592 it->w->redisplay_end_trigger = Qnil;
6593 Frun_hook_with_args (3, args);
6595 /* Notice if it changed the face of the character we are on. */
6596 handle_face_prop (it);
6600 /* Deliver a composition display element. Unlike the other
6601 next_element_from_XXX, this function is not registered in the array
6602 get_next_element[]. It is called from next_element_from_buffer and
6603 next_element_from_string when necessary. */
6605 static int
6606 next_element_from_composition (it)
6607 struct it *it;
6609 it->what = IT_COMPOSITION;
6610 it->len = it->cmp_it.nbytes;
6611 if (STRINGP (it->string))
6613 if (it->c < 0)
6615 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6616 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6617 return 0;
6619 it->position = it->current.string_pos;
6620 it->object = it->string;
6621 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6622 IT_STRING_BYTEPOS (*it), it->string);
6624 else
6626 if (it->c < 0)
6628 IT_CHARPOS (*it) += it->cmp_it.nchars;
6629 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6630 return 0;
6632 it->position = it->current.pos;
6633 it->object = it->w->buffer;
6634 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6635 IT_BYTEPOS (*it), Qnil);
6637 return 1;
6642 /***********************************************************************
6643 Moving an iterator without producing glyphs
6644 ***********************************************************************/
6646 /* Check if iterator is at a position corresponding to a valid buffer
6647 position after some move_it_ call. */
6649 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6650 ((it)->method == GET_FROM_STRING \
6651 ? IT_STRING_CHARPOS (*it) == 0 \
6652 : 1)
6655 /* Move iterator IT to a specified buffer or X position within one
6656 line on the display without producing glyphs.
6658 OP should be a bit mask including some or all of these bits:
6659 MOVE_TO_X: Stop on reaching x-position TO_X.
6660 MOVE_TO_POS: Stop on reaching buffer or string position TO_CHARPOS.
6661 Regardless of OP's value, stop in reaching the end of the display line.
6663 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6664 This means, in particular, that TO_X includes window's horizontal
6665 scroll amount.
6667 The return value has several possible values that
6668 say what condition caused the scan to stop:
6670 MOVE_POS_MATCH_OR_ZV
6671 - when TO_POS or ZV was reached.
6673 MOVE_X_REACHED
6674 -when TO_X was reached before TO_POS or ZV were reached.
6676 MOVE_LINE_CONTINUED
6677 - when we reached the end of the display area and the line must
6678 be continued.
6680 MOVE_LINE_TRUNCATED
6681 - when we reached the end of the display area and the line is
6682 truncated.
6684 MOVE_NEWLINE_OR_CR
6685 - when we stopped at a line end, i.e. a newline or a CR and selective
6686 display is on. */
6688 static enum move_it_result
6689 move_it_in_display_line_to (struct it *it,
6690 EMACS_INT to_charpos, int to_x,
6691 enum move_operation_enum op)
6693 enum move_it_result result = MOVE_UNDEFINED;
6694 struct glyph_row *saved_glyph_row;
6695 struct it wrap_it, atpos_it, atx_it;
6696 int may_wrap = 0;
6698 /* Don't produce glyphs in produce_glyphs. */
6699 saved_glyph_row = it->glyph_row;
6700 it->glyph_row = NULL;
6702 /* Use wrap_it to save a copy of IT wherever a word wrap could
6703 occur. Use atpos_it to save a copy of IT at the desired buffer
6704 position, if found, so that we can scan ahead and check if the
6705 word later overshoots the window edge. Use atx_it similarly, for
6706 pixel positions. */
6707 wrap_it.sp = -1;
6708 atpos_it.sp = -1;
6709 atx_it.sp = -1;
6711 #define BUFFER_POS_REACHED_P() \
6712 ((op & MOVE_TO_POS) != 0 \
6713 && BUFFERP (it->object) \
6714 && IT_CHARPOS (*it) >= to_charpos \
6715 && (it->method == GET_FROM_BUFFER \
6716 || (it->method == GET_FROM_DISPLAY_VECTOR \
6717 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6719 /* If there's a line-/wrap-prefix, handle it. */
6720 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
6721 && it->current_y < it->last_visible_y)
6722 handle_line_prefix (it);
6724 while (1)
6726 int x, i, ascent = 0, descent = 0;
6728 /* Utility macro to reset an iterator with x, ascent, and descent. */
6729 #define IT_RESET_X_ASCENT_DESCENT(IT) \
6730 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
6731 (IT)->max_descent = descent)
6733 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
6734 glyph). */
6735 if ((op & MOVE_TO_POS) != 0
6736 && BUFFERP (it->object)
6737 && it->method == GET_FROM_BUFFER
6738 && IT_CHARPOS (*it) > to_charpos)
6740 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6742 result = MOVE_POS_MATCH_OR_ZV;
6743 break;
6745 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
6746 /* If wrap_it is valid, the current position might be in a
6747 word that is wrapped. So, save the iterator in
6748 atpos_it and continue to see if wrapping happens. */
6749 atpos_it = *it;
6752 /* Stop when ZV reached.
6753 We used to stop here when TO_CHARPOS reached as well, but that is
6754 too soon if this glyph does not fit on this line. So we handle it
6755 explicitly below. */
6756 if (!get_next_display_element (it))
6758 result = MOVE_POS_MATCH_OR_ZV;
6759 break;
6762 if (it->line_wrap == TRUNCATE)
6764 if (BUFFER_POS_REACHED_P ())
6766 result = MOVE_POS_MATCH_OR_ZV;
6767 break;
6770 else
6772 if (it->line_wrap == WORD_WRAP)
6774 if (IT_DISPLAYING_WHITESPACE (it))
6775 may_wrap = 1;
6776 else if (may_wrap)
6778 /* We have reached a glyph that follows one or more
6779 whitespace characters. If the position is
6780 already found, we are done. */
6781 if (atpos_it.sp >= 0)
6783 *it = atpos_it;
6784 result = MOVE_POS_MATCH_OR_ZV;
6785 goto done;
6787 if (atx_it.sp >= 0)
6789 *it = atx_it;
6790 result = MOVE_X_REACHED;
6791 goto done;
6793 /* Otherwise, we can wrap here. */
6794 wrap_it = *it;
6795 may_wrap = 0;
6800 /* Remember the line height for the current line, in case
6801 the next element doesn't fit on the line. */
6802 ascent = it->max_ascent;
6803 descent = it->max_descent;
6805 /* The call to produce_glyphs will get the metrics of the
6806 display element IT is loaded with. Record the x-position
6807 before this display element, in case it doesn't fit on the
6808 line. */
6809 x = it->current_x;
6811 PRODUCE_GLYPHS (it);
6813 if (it->area != TEXT_AREA)
6815 set_iterator_to_next (it, 1);
6816 continue;
6819 /* The number of glyphs we get back in IT->nglyphs will normally
6820 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
6821 character on a terminal frame, or (iii) a line end. For the
6822 second case, IT->nglyphs - 1 padding glyphs will be present
6823 (on X frames, there is only one glyph produced for a
6824 composite character.
6826 The behavior implemented below means, for continuation lines,
6827 that as many spaces of a TAB as fit on the current line are
6828 displayed there. For terminal frames, as many glyphs of a
6829 multi-glyph character are displayed in the current line, too.
6830 This is what the old redisplay code did, and we keep it that
6831 way. Under X, the whole shape of a complex character must
6832 fit on the line or it will be completely displayed in the
6833 next line.
6835 Note that both for tabs and padding glyphs, all glyphs have
6836 the same width. */
6837 if (it->nglyphs)
6839 /* More than one glyph or glyph doesn't fit on line. All
6840 glyphs have the same width. */
6841 int single_glyph_width = it->pixel_width / it->nglyphs;
6842 int new_x;
6843 int x_before_this_char = x;
6844 int hpos_before_this_char = it->hpos;
6846 for (i = 0; i < it->nglyphs; ++i, x = new_x)
6848 new_x = x + single_glyph_width;
6850 /* We want to leave anything reaching TO_X to the caller. */
6851 if ((op & MOVE_TO_X) && new_x > to_x)
6853 if (BUFFER_POS_REACHED_P ())
6855 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6856 goto buffer_pos_reached;
6857 if (atpos_it.sp < 0)
6859 atpos_it = *it;
6860 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
6863 else
6865 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6867 it->current_x = x;
6868 result = MOVE_X_REACHED;
6869 break;
6871 if (atx_it.sp < 0)
6873 atx_it = *it;
6874 IT_RESET_X_ASCENT_DESCENT (&atx_it);
6879 if (/* Lines are continued. */
6880 it->line_wrap != TRUNCATE
6881 && (/* And glyph doesn't fit on the line. */
6882 new_x > it->last_visible_x
6883 /* Or it fits exactly and we're on a window
6884 system frame. */
6885 || (new_x == it->last_visible_x
6886 && FRAME_WINDOW_P (it->f))))
6888 if (/* IT->hpos == 0 means the very first glyph
6889 doesn't fit on the line, e.g. a wide image. */
6890 it->hpos == 0
6891 || (new_x == it->last_visible_x
6892 && FRAME_WINDOW_P (it->f)))
6894 ++it->hpos;
6895 it->current_x = new_x;
6897 /* The character's last glyph just barely fits
6898 in this row. */
6899 if (i == it->nglyphs - 1)
6901 /* If this is the destination position,
6902 return a position *before* it in this row,
6903 now that we know it fits in this row. */
6904 if (BUFFER_POS_REACHED_P ())
6906 if (it->line_wrap != WORD_WRAP
6907 || wrap_it.sp < 0)
6909 it->hpos = hpos_before_this_char;
6910 it->current_x = x_before_this_char;
6911 result = MOVE_POS_MATCH_OR_ZV;
6912 break;
6914 if (it->line_wrap == WORD_WRAP
6915 && atpos_it.sp < 0)
6917 atpos_it = *it;
6918 atpos_it.current_x = x_before_this_char;
6919 atpos_it.hpos = hpos_before_this_char;
6923 set_iterator_to_next (it, 1);
6924 /* One graphical terminals, newlines may
6925 "overflow" into the fringe if
6926 overflow-newline-into-fringe is non-nil.
6927 On text-only terminals, newlines may
6928 overflow into the last glyph on the
6929 display line.*/
6930 if (!FRAME_WINDOW_P (it->f)
6931 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
6933 if (!get_next_display_element (it))
6935 result = MOVE_POS_MATCH_OR_ZV;
6936 break;
6938 if (BUFFER_POS_REACHED_P ())
6940 if (ITERATOR_AT_END_OF_LINE_P (it))
6941 result = MOVE_POS_MATCH_OR_ZV;
6942 else
6943 result = MOVE_LINE_CONTINUED;
6944 break;
6946 if (ITERATOR_AT_END_OF_LINE_P (it))
6948 result = MOVE_NEWLINE_OR_CR;
6949 break;
6954 else
6955 IT_RESET_X_ASCENT_DESCENT (it);
6957 if (wrap_it.sp >= 0)
6959 *it = wrap_it;
6960 atpos_it.sp = -1;
6961 atx_it.sp = -1;
6964 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
6965 IT_CHARPOS (*it)));
6966 result = MOVE_LINE_CONTINUED;
6967 break;
6970 if (BUFFER_POS_REACHED_P ())
6972 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6973 goto buffer_pos_reached;
6974 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
6976 atpos_it = *it;
6977 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
6981 if (new_x > it->first_visible_x)
6983 /* Glyph is visible. Increment number of glyphs that
6984 would be displayed. */
6985 ++it->hpos;
6989 if (result != MOVE_UNDEFINED)
6990 break;
6992 else if (BUFFER_POS_REACHED_P ())
6994 buffer_pos_reached:
6995 IT_RESET_X_ASCENT_DESCENT (it);
6996 result = MOVE_POS_MATCH_OR_ZV;
6997 break;
6999 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7001 /* Stop when TO_X specified and reached. This check is
7002 necessary here because of lines consisting of a line end,
7003 only. The line end will not produce any glyphs and we
7004 would never get MOVE_X_REACHED. */
7005 xassert (it->nglyphs == 0);
7006 result = MOVE_X_REACHED;
7007 break;
7010 /* Is this a line end? If yes, we're done. */
7011 if (ITERATOR_AT_END_OF_LINE_P (it))
7013 result = MOVE_NEWLINE_OR_CR;
7014 break;
7017 /* The current display element has been consumed. Advance
7018 to the next. */
7019 set_iterator_to_next (it, 1);
7021 /* Stop if lines are truncated and IT's current x-position is
7022 past the right edge of the window now. */
7023 if (it->line_wrap == TRUNCATE
7024 && it->current_x >= it->last_visible_x)
7026 if (!FRAME_WINDOW_P (it->f)
7027 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7029 if (!get_next_display_element (it)
7030 || BUFFER_POS_REACHED_P ())
7032 result = MOVE_POS_MATCH_OR_ZV;
7033 break;
7035 if (ITERATOR_AT_END_OF_LINE_P (it))
7037 result = MOVE_NEWLINE_OR_CR;
7038 break;
7041 result = MOVE_LINE_TRUNCATED;
7042 break;
7044 #undef IT_RESET_X_ASCENT_DESCENT
7047 #undef BUFFER_POS_REACHED_P
7049 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7050 restore the saved iterator. */
7051 if (atpos_it.sp >= 0)
7052 *it = atpos_it;
7053 else if (atx_it.sp >= 0)
7054 *it = atx_it;
7056 done:
7058 /* Restore the iterator settings altered at the beginning of this
7059 function. */
7060 it->glyph_row = saved_glyph_row;
7061 return result;
7064 /* For external use. */
7065 void
7066 move_it_in_display_line (struct it *it,
7067 EMACS_INT to_charpos, int to_x,
7068 enum move_operation_enum op)
7070 if (it->line_wrap == WORD_WRAP
7071 && (op & MOVE_TO_X))
7073 struct it save_it = *it;
7074 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7075 /* When word-wrap is on, TO_X may lie past the end
7076 of a wrapped line. Then it->current is the
7077 character on the next line, so backtrack to the
7078 space before the wrap point. */
7079 if (skip == MOVE_LINE_CONTINUED)
7081 int prev_x = max (it->current_x - 1, 0);
7082 *it = save_it;
7083 move_it_in_display_line_to
7084 (it, -1, prev_x, MOVE_TO_X);
7087 else
7088 move_it_in_display_line_to (it, to_charpos, to_x, op);
7092 /* Move IT forward until it satisfies one or more of the criteria in
7093 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7095 OP is a bit-mask that specifies where to stop, and in particular,
7096 which of those four position arguments makes a difference. See the
7097 description of enum move_operation_enum.
7099 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7100 screen line, this function will set IT to the next position >
7101 TO_CHARPOS. */
7103 void
7104 move_it_to (it, to_charpos, to_x, to_y, to_vpos, op)
7105 struct it *it;
7106 int to_charpos, to_x, to_y, to_vpos;
7107 int op;
7109 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7110 int line_height;
7111 int reached = 0;
7113 for (;;)
7115 if (op & MOVE_TO_VPOS)
7117 /* If no TO_CHARPOS and no TO_X specified, stop at the
7118 start of the line TO_VPOS. */
7119 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7121 if (it->vpos == to_vpos)
7123 reached = 1;
7124 break;
7126 else
7127 skip = move_it_in_display_line_to (it, -1, -1, 0);
7129 else
7131 /* TO_VPOS >= 0 means stop at TO_X in the line at
7132 TO_VPOS, or at TO_POS, whichever comes first. */
7133 if (it->vpos == to_vpos)
7135 reached = 2;
7136 break;
7139 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7141 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7143 reached = 3;
7144 break;
7146 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7148 /* We have reached TO_X but not in the line we want. */
7149 skip = move_it_in_display_line_to (it, to_charpos,
7150 -1, MOVE_TO_POS);
7151 if (skip == MOVE_POS_MATCH_OR_ZV)
7153 reached = 4;
7154 break;
7159 else if (op & MOVE_TO_Y)
7161 struct it it_backup;
7163 if (it->line_wrap == WORD_WRAP)
7164 it_backup = *it;
7166 /* TO_Y specified means stop at TO_X in the line containing
7167 TO_Y---or at TO_CHARPOS if this is reached first. The
7168 problem is that we can't really tell whether the line
7169 contains TO_Y before we have completely scanned it, and
7170 this may skip past TO_X. What we do is to first scan to
7171 TO_X.
7173 If TO_X is not specified, use a TO_X of zero. The reason
7174 is to make the outcome of this function more predictable.
7175 If we didn't use TO_X == 0, we would stop at the end of
7176 the line which is probably not what a caller would expect
7177 to happen. */
7178 skip = move_it_in_display_line_to
7179 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7180 (MOVE_TO_X | (op & MOVE_TO_POS)));
7182 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7183 if (skip == MOVE_POS_MATCH_OR_ZV)
7184 reached = 5;
7185 else if (skip == MOVE_X_REACHED)
7187 /* If TO_X was reached, we want to know whether TO_Y is
7188 in the line. We know this is the case if the already
7189 scanned glyphs make the line tall enough. Otherwise,
7190 we must check by scanning the rest of the line. */
7191 line_height = it->max_ascent + it->max_descent;
7192 if (to_y >= it->current_y
7193 && to_y < it->current_y + line_height)
7195 reached = 6;
7196 break;
7198 it_backup = *it;
7199 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7200 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7201 op & MOVE_TO_POS);
7202 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7203 line_height = it->max_ascent + it->max_descent;
7204 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7206 if (to_y >= it->current_y
7207 && to_y < it->current_y + line_height)
7209 /* If TO_Y is in this line and TO_X was reached
7210 above, we scanned too far. We have to restore
7211 IT's settings to the ones before skipping. */
7212 *it = it_backup;
7213 reached = 6;
7215 else
7217 skip = skip2;
7218 if (skip == MOVE_POS_MATCH_OR_ZV)
7219 reached = 7;
7222 else
7224 /* Check whether TO_Y is in this line. */
7225 line_height = it->max_ascent + it->max_descent;
7226 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7228 if (to_y >= it->current_y
7229 && to_y < it->current_y + line_height)
7231 /* When word-wrap is on, TO_X may lie past the end
7232 of a wrapped line. Then it->current is the
7233 character on the next line, so backtrack to the
7234 space before the wrap point. */
7235 if (skip == MOVE_LINE_CONTINUED
7236 && it->line_wrap == WORD_WRAP)
7238 int prev_x = max (it->current_x - 1, 0);
7239 *it = it_backup;
7240 skip = move_it_in_display_line_to
7241 (it, -1, prev_x, MOVE_TO_X);
7243 reached = 6;
7247 if (reached)
7248 break;
7250 else if (BUFFERP (it->object)
7251 && (it->method == GET_FROM_BUFFER
7252 || it->method == GET_FROM_STRETCH)
7253 && IT_CHARPOS (*it) >= to_charpos)
7254 skip = MOVE_POS_MATCH_OR_ZV;
7255 else
7256 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7258 switch (skip)
7260 case MOVE_POS_MATCH_OR_ZV:
7261 reached = 8;
7262 goto out;
7264 case MOVE_NEWLINE_OR_CR:
7265 set_iterator_to_next (it, 1);
7266 it->continuation_lines_width = 0;
7267 break;
7269 case MOVE_LINE_TRUNCATED:
7270 it->continuation_lines_width = 0;
7271 reseat_at_next_visible_line_start (it, 0);
7272 if ((op & MOVE_TO_POS) != 0
7273 && IT_CHARPOS (*it) > to_charpos)
7275 reached = 9;
7276 goto out;
7278 break;
7280 case MOVE_LINE_CONTINUED:
7281 /* For continued lines ending in a tab, some of the glyphs
7282 associated with the tab are displayed on the current
7283 line. Since it->current_x does not include these glyphs,
7284 we use it->last_visible_x instead. */
7285 if (it->c == '\t')
7287 it->continuation_lines_width += it->last_visible_x;
7288 /* When moving by vpos, ensure that the iterator really
7289 advances to the next line (bug#847, bug#969). Fixme:
7290 do we need to do this in other circumstances? */
7291 if (it->current_x != it->last_visible_x
7292 && (op & MOVE_TO_VPOS)
7293 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7294 set_iterator_to_next (it, 0);
7296 else
7297 it->continuation_lines_width += it->current_x;
7298 break;
7300 default:
7301 abort ();
7304 /* Reset/increment for the next run. */
7305 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7306 it->current_x = it->hpos = 0;
7307 it->current_y += it->max_ascent + it->max_descent;
7308 ++it->vpos;
7309 last_height = it->max_ascent + it->max_descent;
7310 last_max_ascent = it->max_ascent;
7311 it->max_ascent = it->max_descent = 0;
7314 out:
7316 /* On text terminals, we may stop at the end of a line in the middle
7317 of a multi-character glyph. If the glyph itself is continued,
7318 i.e. it is actually displayed on the next line, don't treat this
7319 stopping point as valid; move to the next line instead (unless
7320 that brings us offscreen). */
7321 if (!FRAME_WINDOW_P (it->f)
7322 && op & MOVE_TO_POS
7323 && IT_CHARPOS (*it) == to_charpos
7324 && it->what == IT_CHARACTER
7325 && it->nglyphs > 1
7326 && it->line_wrap == WINDOW_WRAP
7327 && it->current_x == it->last_visible_x - 1
7328 && it->c != '\n'
7329 && it->c != '\t'
7330 && it->vpos < XFASTINT (it->w->window_end_vpos))
7332 it->continuation_lines_width += it->current_x;
7333 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7334 it->current_y += it->max_ascent + it->max_descent;
7335 ++it->vpos;
7336 last_height = it->max_ascent + it->max_descent;
7337 last_max_ascent = it->max_ascent;
7340 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7344 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7346 If DY > 0, move IT backward at least that many pixels. DY = 0
7347 means move IT backward to the preceding line start or BEGV. This
7348 function may move over more than DY pixels if IT->current_y - DY
7349 ends up in the middle of a line; in this case IT->current_y will be
7350 set to the top of the line moved to. */
7352 void
7353 move_it_vertically_backward (it, dy)
7354 struct it *it;
7355 int dy;
7357 int nlines, h;
7358 struct it it2, it3;
7359 int start_pos;
7361 move_further_back:
7362 xassert (dy >= 0);
7364 start_pos = IT_CHARPOS (*it);
7366 /* Estimate how many newlines we must move back. */
7367 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7369 /* Set the iterator's position that many lines back. */
7370 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7371 back_to_previous_visible_line_start (it);
7373 /* Reseat the iterator here. When moving backward, we don't want
7374 reseat to skip forward over invisible text, set up the iterator
7375 to deliver from overlay strings at the new position etc. So,
7376 use reseat_1 here. */
7377 reseat_1 (it, it->current.pos, 1);
7379 /* We are now surely at a line start. */
7380 it->current_x = it->hpos = 0;
7381 it->continuation_lines_width = 0;
7383 /* Move forward and see what y-distance we moved. First move to the
7384 start of the next line so that we get its height. We need this
7385 height to be able to tell whether we reached the specified
7386 y-distance. */
7387 it2 = *it;
7388 it2.max_ascent = it2.max_descent = 0;
7391 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7392 MOVE_TO_POS | MOVE_TO_VPOS);
7394 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7395 xassert (IT_CHARPOS (*it) >= BEGV);
7396 it3 = it2;
7398 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7399 xassert (IT_CHARPOS (*it) >= BEGV);
7400 /* H is the actual vertical distance from the position in *IT
7401 and the starting position. */
7402 h = it2.current_y - it->current_y;
7403 /* NLINES is the distance in number of lines. */
7404 nlines = it2.vpos - it->vpos;
7406 /* Correct IT's y and vpos position
7407 so that they are relative to the starting point. */
7408 it->vpos -= nlines;
7409 it->current_y -= h;
7411 if (dy == 0)
7413 /* DY == 0 means move to the start of the screen line. The
7414 value of nlines is > 0 if continuation lines were involved. */
7415 if (nlines > 0)
7416 move_it_by_lines (it, nlines, 1);
7417 #if 0
7418 /* I think this assert is bogus if buffer contains
7419 invisible text or images. KFS. */
7420 xassert (IT_CHARPOS (*it) <= start_pos);
7421 #endif
7423 else
7425 /* The y-position we try to reach, relative to *IT.
7426 Note that H has been subtracted in front of the if-statement. */
7427 int target_y = it->current_y + h - dy;
7428 int y0 = it3.current_y;
7429 int y1 = line_bottom_y (&it3);
7430 int line_height = y1 - y0;
7432 /* If we did not reach target_y, try to move further backward if
7433 we can. If we moved too far backward, try to move forward. */
7434 if (target_y < it->current_y
7435 /* This is heuristic. In a window that's 3 lines high, with
7436 a line height of 13 pixels each, recentering with point
7437 on the bottom line will try to move -39/2 = 19 pixels
7438 backward. Try to avoid moving into the first line. */
7439 && (it->current_y - target_y
7440 > min (window_box_height (it->w), line_height * 2 / 3))
7441 && IT_CHARPOS (*it) > BEGV)
7443 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7444 target_y - it->current_y));
7445 dy = it->current_y - target_y;
7446 goto move_further_back;
7448 else if (target_y >= it->current_y + line_height
7449 && IT_CHARPOS (*it) < ZV)
7451 /* Should move forward by at least one line, maybe more.
7453 Note: Calling move_it_by_lines can be expensive on
7454 terminal frames, where compute_motion is used (via
7455 vmotion) to do the job, when there are very long lines
7456 and truncate-lines is nil. That's the reason for
7457 treating terminal frames specially here. */
7459 if (!FRAME_WINDOW_P (it->f))
7460 move_it_vertically (it, target_y - (it->current_y + line_height));
7461 else
7465 move_it_by_lines (it, 1, 1);
7467 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7470 #if 0
7471 /* I think this assert is bogus if buffer contains
7472 invisible text or images. KFS. */
7473 xassert (IT_CHARPOS (*it) >= BEGV);
7474 #endif
7480 /* Move IT by a specified amount of pixel lines DY. DY negative means
7481 move backwards. DY = 0 means move to start of screen line. At the
7482 end, IT will be on the start of a screen line. */
7484 void
7485 move_it_vertically (it, dy)
7486 struct it *it;
7487 int dy;
7489 if (dy <= 0)
7490 move_it_vertically_backward (it, -dy);
7491 else
7493 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7494 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7495 MOVE_TO_POS | MOVE_TO_Y);
7496 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7498 /* If buffer ends in ZV without a newline, move to the start of
7499 the line to satisfy the post-condition. */
7500 if (IT_CHARPOS (*it) == ZV
7501 && ZV > BEGV
7502 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7503 move_it_by_lines (it, 0, 0);
7508 /* Move iterator IT past the end of the text line it is in. */
7510 void
7511 move_it_past_eol (it)
7512 struct it *it;
7514 enum move_it_result rc;
7516 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7517 if (rc == MOVE_NEWLINE_OR_CR)
7518 set_iterator_to_next (it, 0);
7522 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7523 negative means move up. DVPOS == 0 means move to the start of the
7524 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7525 NEED_Y_P is zero, IT->current_y will be left unchanged.
7527 Further optimization ideas: If we would know that IT->f doesn't use
7528 a face with proportional font, we could be faster for
7529 truncate-lines nil. */
7531 void
7532 move_it_by_lines (it, dvpos, need_y_p)
7533 struct it *it;
7534 int dvpos, need_y_p;
7536 struct position pos;
7538 /* The commented-out optimization uses vmotion on terminals. This
7539 gives bad results, because elements like it->what, on which
7540 callers such as pos_visible_p rely, aren't updated. */
7541 /* if (!FRAME_WINDOW_P (it->f))
7543 struct text_pos textpos;
7545 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7546 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7547 reseat (it, textpos, 1);
7548 it->vpos += pos.vpos;
7549 it->current_y += pos.vpos;
7551 else */
7553 if (dvpos == 0)
7555 /* DVPOS == 0 means move to the start of the screen line. */
7556 move_it_vertically_backward (it, 0);
7557 xassert (it->current_x == 0 && it->hpos == 0);
7558 /* Let next call to line_bottom_y calculate real line height */
7559 last_height = 0;
7561 else if (dvpos > 0)
7563 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7564 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7565 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7567 else
7569 struct it it2;
7570 int start_charpos, i;
7572 /* Start at the beginning of the screen line containing IT's
7573 position. This may actually move vertically backwards,
7574 in case of overlays, so adjust dvpos accordingly. */
7575 dvpos += it->vpos;
7576 move_it_vertically_backward (it, 0);
7577 dvpos -= it->vpos;
7579 /* Go back -DVPOS visible lines and reseat the iterator there. */
7580 start_charpos = IT_CHARPOS (*it);
7581 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7582 back_to_previous_visible_line_start (it);
7583 reseat (it, it->current.pos, 1);
7585 /* Move further back if we end up in a string or an image. */
7586 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7588 /* First try to move to start of display line. */
7589 dvpos += it->vpos;
7590 move_it_vertically_backward (it, 0);
7591 dvpos -= it->vpos;
7592 if (IT_POS_VALID_AFTER_MOVE_P (it))
7593 break;
7594 /* If start of line is still in string or image,
7595 move further back. */
7596 back_to_previous_visible_line_start (it);
7597 reseat (it, it->current.pos, 1);
7598 dvpos--;
7601 it->current_x = it->hpos = 0;
7603 /* Above call may have moved too far if continuation lines
7604 are involved. Scan forward and see if it did. */
7605 it2 = *it;
7606 it2.vpos = it2.current_y = 0;
7607 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7608 it->vpos -= it2.vpos;
7609 it->current_y -= it2.current_y;
7610 it->current_x = it->hpos = 0;
7612 /* If we moved too far back, move IT some lines forward. */
7613 if (it2.vpos > -dvpos)
7615 int delta = it2.vpos + dvpos;
7616 it2 = *it;
7617 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7618 /* Move back again if we got too far ahead. */
7619 if (IT_CHARPOS (*it) >= start_charpos)
7620 *it = it2;
7625 /* Return 1 if IT points into the middle of a display vector. */
7628 in_display_vector_p (it)
7629 struct it *it;
7631 return (it->method == GET_FROM_DISPLAY_VECTOR
7632 && it->current.dpvec_index > 0
7633 && it->dpvec + it->current.dpvec_index != it->dpend);
7637 /***********************************************************************
7638 Messages
7639 ***********************************************************************/
7642 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7643 to *Messages*. */
7645 void
7646 add_to_log (format, arg1, arg2)
7647 char *format;
7648 Lisp_Object arg1, arg2;
7650 Lisp_Object args[3];
7651 Lisp_Object msg, fmt;
7652 char *buffer;
7653 int len;
7654 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7655 USE_SAFE_ALLOCA;
7657 /* Do nothing if called asynchronously. Inserting text into
7658 a buffer may call after-change-functions and alike and
7659 that would means running Lisp asynchronously. */
7660 if (handling_signal)
7661 return;
7663 fmt = msg = Qnil;
7664 GCPRO4 (fmt, msg, arg1, arg2);
7666 args[0] = fmt = build_string (format);
7667 args[1] = arg1;
7668 args[2] = arg2;
7669 msg = Fformat (3, args);
7671 len = SBYTES (msg) + 1;
7672 SAFE_ALLOCA (buffer, char *, len);
7673 bcopy (SDATA (msg), buffer, len);
7675 message_dolog (buffer, len - 1, 1, 0);
7676 SAFE_FREE ();
7678 UNGCPRO;
7682 /* Output a newline in the *Messages* buffer if "needs" one. */
7684 void
7685 message_log_maybe_newline ()
7687 if (message_log_need_newline)
7688 message_dolog ("", 0, 1, 0);
7692 /* Add a string M of length NBYTES to the message log, optionally
7693 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7694 nonzero, means interpret the contents of M as multibyte. This
7695 function calls low-level routines in order to bypass text property
7696 hooks, etc. which might not be safe to run.
7698 This may GC (insert may run before/after change hooks),
7699 so the buffer M must NOT point to a Lisp string. */
7701 void
7702 message_dolog (m, nbytes, nlflag, multibyte)
7703 const char *m;
7704 int nbytes, nlflag, multibyte;
7706 if (!NILP (Vmemory_full))
7707 return;
7709 if (!NILP (Vmessage_log_max))
7711 struct buffer *oldbuf;
7712 Lisp_Object oldpoint, oldbegv, oldzv;
7713 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7714 int point_at_end = 0;
7715 int zv_at_end = 0;
7716 Lisp_Object old_deactivate_mark, tem;
7717 struct gcpro gcpro1;
7719 old_deactivate_mark = Vdeactivate_mark;
7720 oldbuf = current_buffer;
7721 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7722 current_buffer->undo_list = Qt;
7724 oldpoint = message_dolog_marker1;
7725 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7726 oldbegv = message_dolog_marker2;
7727 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7728 oldzv = message_dolog_marker3;
7729 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7730 GCPRO1 (old_deactivate_mark);
7732 if (PT == Z)
7733 point_at_end = 1;
7734 if (ZV == Z)
7735 zv_at_end = 1;
7737 BEGV = BEG;
7738 BEGV_BYTE = BEG_BYTE;
7739 ZV = Z;
7740 ZV_BYTE = Z_BYTE;
7741 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7743 /* Insert the string--maybe converting multibyte to single byte
7744 or vice versa, so that all the text fits the buffer. */
7745 if (multibyte
7746 && NILP (current_buffer->enable_multibyte_characters))
7748 int i, c, char_bytes;
7749 unsigned char work[1];
7751 /* Convert a multibyte string to single-byte
7752 for the *Message* buffer. */
7753 for (i = 0; i < nbytes; i += char_bytes)
7755 c = string_char_and_length (m + i, nbytes - i, &char_bytes);
7756 work[0] = (ASCII_CHAR_P (c)
7758 : multibyte_char_to_unibyte (c, Qnil));
7759 insert_1_both (work, 1, 1, 1, 0, 0);
7762 else if (! multibyte
7763 && ! NILP (current_buffer->enable_multibyte_characters))
7765 int i, c, char_bytes;
7766 unsigned char *msg = (unsigned char *) m;
7767 unsigned char str[MAX_MULTIBYTE_LENGTH];
7768 /* Convert a single-byte string to multibyte
7769 for the *Message* buffer. */
7770 for (i = 0; i < nbytes; i++)
7772 c = msg[i];
7773 c = unibyte_char_to_multibyte (c);
7774 char_bytes = CHAR_STRING (c, str);
7775 insert_1_both (str, 1, char_bytes, 1, 0, 0);
7778 else if (nbytes)
7779 insert_1 (m, nbytes, 1, 0, 0);
7781 if (nlflag)
7783 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
7784 insert_1 ("\n", 1, 1, 0, 0);
7786 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
7787 this_bol = PT;
7788 this_bol_byte = PT_BYTE;
7790 /* See if this line duplicates the previous one.
7791 If so, combine duplicates. */
7792 if (this_bol > BEG)
7794 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
7795 prev_bol = PT;
7796 prev_bol_byte = PT_BYTE;
7798 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
7799 this_bol, this_bol_byte);
7800 if (dup)
7802 del_range_both (prev_bol, prev_bol_byte,
7803 this_bol, this_bol_byte, 0);
7804 if (dup > 1)
7806 char dupstr[40];
7807 int duplen;
7809 /* If you change this format, don't forget to also
7810 change message_log_check_duplicate. */
7811 sprintf (dupstr, " [%d times]", dup);
7812 duplen = strlen (dupstr);
7813 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
7814 insert_1 (dupstr, duplen, 1, 0, 1);
7819 /* If we have more than the desired maximum number of lines
7820 in the *Messages* buffer now, delete the oldest ones.
7821 This is safe because we don't have undo in this buffer. */
7823 if (NATNUMP (Vmessage_log_max))
7825 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
7826 -XFASTINT (Vmessage_log_max) - 1, 0);
7827 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
7830 BEGV = XMARKER (oldbegv)->charpos;
7831 BEGV_BYTE = marker_byte_position (oldbegv);
7833 if (zv_at_end)
7835 ZV = Z;
7836 ZV_BYTE = Z_BYTE;
7838 else
7840 ZV = XMARKER (oldzv)->charpos;
7841 ZV_BYTE = marker_byte_position (oldzv);
7844 if (point_at_end)
7845 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7846 else
7847 /* We can't do Fgoto_char (oldpoint) because it will run some
7848 Lisp code. */
7849 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
7850 XMARKER (oldpoint)->bytepos);
7852 UNGCPRO;
7853 unchain_marker (XMARKER (oldpoint));
7854 unchain_marker (XMARKER (oldbegv));
7855 unchain_marker (XMARKER (oldzv));
7857 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
7858 set_buffer_internal (oldbuf);
7859 if (NILP (tem))
7860 windows_or_buffers_changed = old_windows_or_buffers_changed;
7861 message_log_need_newline = !nlflag;
7862 Vdeactivate_mark = old_deactivate_mark;
7867 /* We are at the end of the buffer after just having inserted a newline.
7868 (Note: We depend on the fact we won't be crossing the gap.)
7869 Check to see if the most recent message looks a lot like the previous one.
7870 Return 0 if different, 1 if the new one should just replace it, or a
7871 value N > 1 if we should also append " [N times]". */
7873 static int
7874 message_log_check_duplicate (prev_bol, prev_bol_byte, this_bol, this_bol_byte)
7875 int prev_bol, this_bol;
7876 int prev_bol_byte, this_bol_byte;
7878 int i;
7879 int len = Z_BYTE - 1 - this_bol_byte;
7880 int seen_dots = 0;
7881 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
7882 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
7884 for (i = 0; i < len; i++)
7886 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
7887 seen_dots = 1;
7888 if (p1[i] != p2[i])
7889 return seen_dots;
7891 p1 += len;
7892 if (*p1 == '\n')
7893 return 2;
7894 if (*p1++ == ' ' && *p1++ == '[')
7896 int n = 0;
7897 while (*p1 >= '0' && *p1 <= '9')
7898 n = n * 10 + *p1++ - '0';
7899 if (strncmp (p1, " times]\n", 8) == 0)
7900 return n+1;
7902 return 0;
7906 /* Display an echo area message M with a specified length of NBYTES
7907 bytes. The string may include null characters. If M is 0, clear
7908 out any existing message, and let the mini-buffer text show
7909 through.
7911 This may GC, so the buffer M must NOT point to a Lisp string. */
7913 void
7914 message2 (m, nbytes, multibyte)
7915 const char *m;
7916 int nbytes;
7917 int multibyte;
7919 /* First flush out any partial line written with print. */
7920 message_log_maybe_newline ();
7921 if (m)
7922 message_dolog (m, nbytes, 1, multibyte);
7923 message2_nolog (m, nbytes, multibyte);
7927 /* The non-logging counterpart of message2. */
7929 void
7930 message2_nolog (m, nbytes, multibyte)
7931 const char *m;
7932 int nbytes, multibyte;
7934 struct frame *sf = SELECTED_FRAME ();
7935 message_enable_multibyte = multibyte;
7937 if (FRAME_INITIAL_P (sf))
7939 if (noninteractive_need_newline)
7940 putc ('\n', stderr);
7941 noninteractive_need_newline = 0;
7942 if (m)
7943 fwrite (m, nbytes, 1, stderr);
7944 if (cursor_in_echo_area == 0)
7945 fprintf (stderr, "\n");
7946 fflush (stderr);
7948 /* A null message buffer means that the frame hasn't really been
7949 initialized yet. Error messages get reported properly by
7950 cmd_error, so this must be just an informative message; toss it. */
7951 else if (INTERACTIVE
7952 && sf->glyphs_initialized_p
7953 && FRAME_MESSAGE_BUF (sf))
7955 Lisp_Object mini_window;
7956 struct frame *f;
7958 /* Get the frame containing the mini-buffer
7959 that the selected frame is using. */
7960 mini_window = FRAME_MINIBUF_WINDOW (sf);
7961 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7963 FRAME_SAMPLE_VISIBILITY (f);
7964 if (FRAME_VISIBLE_P (sf)
7965 && ! FRAME_VISIBLE_P (f))
7966 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
7968 if (m)
7970 set_message (m, Qnil, nbytes, multibyte);
7971 if (minibuffer_auto_raise)
7972 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
7974 else
7975 clear_message (1, 1);
7977 do_pending_window_change (0);
7978 echo_area_display (1);
7979 do_pending_window_change (0);
7980 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
7981 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
7986 /* Display an echo area message M with a specified length of NBYTES
7987 bytes. The string may include null characters. If M is not a
7988 string, clear out any existing message, and let the mini-buffer
7989 text show through.
7991 This function cancels echoing. */
7993 void
7994 message3 (m, nbytes, multibyte)
7995 Lisp_Object m;
7996 int nbytes;
7997 int multibyte;
7999 struct gcpro gcpro1;
8001 GCPRO1 (m);
8002 clear_message (1,1);
8003 cancel_echoing ();
8005 /* First flush out any partial line written with print. */
8006 message_log_maybe_newline ();
8007 if (STRINGP (m))
8009 char *buffer;
8010 USE_SAFE_ALLOCA;
8012 SAFE_ALLOCA (buffer, char *, nbytes);
8013 bcopy (SDATA (m), buffer, nbytes);
8014 message_dolog (buffer, nbytes, 1, multibyte);
8015 SAFE_FREE ();
8017 message3_nolog (m, nbytes, multibyte);
8019 UNGCPRO;
8023 /* The non-logging version of message3.
8024 This does not cancel echoing, because it is used for echoing.
8025 Perhaps we need to make a separate function for echoing
8026 and make this cancel echoing. */
8028 void
8029 message3_nolog (m, nbytes, multibyte)
8030 Lisp_Object m;
8031 int nbytes, multibyte;
8033 struct frame *sf = SELECTED_FRAME ();
8034 message_enable_multibyte = multibyte;
8036 if (FRAME_INITIAL_P (sf))
8038 if (noninteractive_need_newline)
8039 putc ('\n', stderr);
8040 noninteractive_need_newline = 0;
8041 if (STRINGP (m))
8042 fwrite (SDATA (m), nbytes, 1, stderr);
8043 if (cursor_in_echo_area == 0)
8044 fprintf (stderr, "\n");
8045 fflush (stderr);
8047 /* A null message buffer means that the frame hasn't really been
8048 initialized yet. Error messages get reported properly by
8049 cmd_error, so this must be just an informative message; toss it. */
8050 else if (INTERACTIVE
8051 && sf->glyphs_initialized_p
8052 && FRAME_MESSAGE_BUF (sf))
8054 Lisp_Object mini_window;
8055 Lisp_Object frame;
8056 struct frame *f;
8058 /* Get the frame containing the mini-buffer
8059 that the selected frame is using. */
8060 mini_window = FRAME_MINIBUF_WINDOW (sf);
8061 frame = XWINDOW (mini_window)->frame;
8062 f = XFRAME (frame);
8064 FRAME_SAMPLE_VISIBILITY (f);
8065 if (FRAME_VISIBLE_P (sf)
8066 && !FRAME_VISIBLE_P (f))
8067 Fmake_frame_visible (frame);
8069 if (STRINGP (m) && SCHARS (m) > 0)
8071 set_message (NULL, m, nbytes, multibyte);
8072 if (minibuffer_auto_raise)
8073 Fraise_frame (frame);
8074 /* Assume we are not echoing.
8075 (If we are, echo_now will override this.) */
8076 echo_message_buffer = Qnil;
8078 else
8079 clear_message (1, 1);
8081 do_pending_window_change (0);
8082 echo_area_display (1);
8083 do_pending_window_change (0);
8084 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8085 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8090 /* Display a null-terminated echo area message M. If M is 0, clear
8091 out any existing message, and let the mini-buffer text show through.
8093 The buffer M must continue to exist until after the echo area gets
8094 cleared or some other message gets displayed there. Do not pass
8095 text that is stored in a Lisp string. Do not pass text in a buffer
8096 that was alloca'd. */
8098 void
8099 message1 (m)
8100 char *m;
8102 message2 (m, (m ? strlen (m) : 0), 0);
8106 /* The non-logging counterpart of message1. */
8108 void
8109 message1_nolog (m)
8110 char *m;
8112 message2_nolog (m, (m ? strlen (m) : 0), 0);
8115 /* Display a message M which contains a single %s
8116 which gets replaced with STRING. */
8118 void
8119 message_with_string (m, string, log)
8120 char *m;
8121 Lisp_Object string;
8122 int log;
8124 CHECK_STRING (string);
8126 if (noninteractive)
8128 if (m)
8130 if (noninteractive_need_newline)
8131 putc ('\n', stderr);
8132 noninteractive_need_newline = 0;
8133 fprintf (stderr, m, SDATA (string));
8134 if (!cursor_in_echo_area)
8135 fprintf (stderr, "\n");
8136 fflush (stderr);
8139 else if (INTERACTIVE)
8141 /* The frame whose minibuffer we're going to display the message on.
8142 It may be larger than the selected frame, so we need
8143 to use its buffer, not the selected frame's buffer. */
8144 Lisp_Object mini_window;
8145 struct frame *f, *sf = SELECTED_FRAME ();
8147 /* Get the frame containing the minibuffer
8148 that the selected frame is using. */
8149 mini_window = FRAME_MINIBUF_WINDOW (sf);
8150 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8152 /* A null message buffer means that the frame hasn't really been
8153 initialized yet. Error messages get reported properly by
8154 cmd_error, so this must be just an informative message; toss it. */
8155 if (FRAME_MESSAGE_BUF (f))
8157 Lisp_Object args[2], message;
8158 struct gcpro gcpro1, gcpro2;
8160 args[0] = build_string (m);
8161 args[1] = message = string;
8162 GCPRO2 (args[0], message);
8163 gcpro1.nvars = 2;
8165 message = Fformat (2, args);
8167 if (log)
8168 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
8169 else
8170 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
8172 UNGCPRO;
8174 /* Print should start at the beginning of the message
8175 buffer next time. */
8176 message_buf_print = 0;
8182 /* Dump an informative message to the minibuf. If M is 0, clear out
8183 any existing message, and let the mini-buffer text show through. */
8185 /* VARARGS 1 */
8186 void
8187 message (m, a1, a2, a3)
8188 char *m;
8189 EMACS_INT a1, a2, a3;
8191 if (noninteractive)
8193 if (m)
8195 if (noninteractive_need_newline)
8196 putc ('\n', stderr);
8197 noninteractive_need_newline = 0;
8198 fprintf (stderr, m, a1, a2, a3);
8199 if (cursor_in_echo_area == 0)
8200 fprintf (stderr, "\n");
8201 fflush (stderr);
8204 else if (INTERACTIVE)
8206 /* The frame whose mini-buffer we're going to display the message
8207 on. It may be larger than the selected frame, so we need to
8208 use its buffer, not the selected frame's buffer. */
8209 Lisp_Object mini_window;
8210 struct frame *f, *sf = SELECTED_FRAME ();
8212 /* Get the frame containing the mini-buffer
8213 that the selected frame is using. */
8214 mini_window = FRAME_MINIBUF_WINDOW (sf);
8215 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8217 /* A null message buffer means that the frame hasn't really been
8218 initialized yet. Error messages get reported properly by
8219 cmd_error, so this must be just an informative message; toss
8220 it. */
8221 if (FRAME_MESSAGE_BUF (f))
8223 if (m)
8225 int len;
8226 #ifdef NO_ARG_ARRAY
8227 char *a[3];
8228 a[0] = (char *) a1;
8229 a[1] = (char *) a2;
8230 a[2] = (char *) a3;
8232 len = doprnt (FRAME_MESSAGE_BUF (f),
8233 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3, a);
8234 #else
8235 len = doprnt (FRAME_MESSAGE_BUF (f),
8236 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3,
8237 (char **) &a1);
8238 #endif /* NO_ARG_ARRAY */
8240 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8242 else
8243 message1 (0);
8245 /* Print should start at the beginning of the message
8246 buffer next time. */
8247 message_buf_print = 0;
8253 /* The non-logging version of message. */
8255 void
8256 message_nolog (m, a1, a2, a3)
8257 char *m;
8258 EMACS_INT a1, a2, a3;
8260 Lisp_Object old_log_max;
8261 old_log_max = Vmessage_log_max;
8262 Vmessage_log_max = Qnil;
8263 message (m, a1, a2, a3);
8264 Vmessage_log_max = old_log_max;
8268 /* Display the current message in the current mini-buffer. This is
8269 only called from error handlers in process.c, and is not time
8270 critical. */
8272 void
8273 update_echo_area ()
8275 if (!NILP (echo_area_buffer[0]))
8277 Lisp_Object string;
8278 string = Fcurrent_message ();
8279 message3 (string, SBYTES (string),
8280 !NILP (current_buffer->enable_multibyte_characters));
8285 /* Make sure echo area buffers in `echo_buffers' are live.
8286 If they aren't, make new ones. */
8288 static void
8289 ensure_echo_area_buffers ()
8291 int i;
8293 for (i = 0; i < 2; ++i)
8294 if (!BUFFERP (echo_buffer[i])
8295 || NILP (XBUFFER (echo_buffer[i])->name))
8297 char name[30];
8298 Lisp_Object old_buffer;
8299 int j;
8301 old_buffer = echo_buffer[i];
8302 sprintf (name, " *Echo Area %d*", i);
8303 echo_buffer[i] = Fget_buffer_create (build_string (name));
8304 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
8305 /* to force word wrap in echo area -
8306 it was decided to postpone this*/
8307 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8309 for (j = 0; j < 2; ++j)
8310 if (EQ (old_buffer, echo_area_buffer[j]))
8311 echo_area_buffer[j] = echo_buffer[i];
8316 /* Call FN with args A1..A4 with either the current or last displayed
8317 echo_area_buffer as current buffer.
8319 WHICH zero means use the current message buffer
8320 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8321 from echo_buffer[] and clear it.
8323 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8324 suitable buffer from echo_buffer[] and clear it.
8326 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8327 that the current message becomes the last displayed one, make
8328 choose a suitable buffer for echo_area_buffer[0], and clear it.
8330 Value is what FN returns. */
8332 static int
8333 with_echo_area_buffer (w, which, fn, a1, a2, a3, a4)
8334 struct window *w;
8335 int which;
8336 int (*fn) P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
8337 EMACS_INT a1;
8338 Lisp_Object a2;
8339 EMACS_INT a3, a4;
8341 Lisp_Object buffer;
8342 int this_one, the_other, clear_buffer_p, rc;
8343 int count = SPECPDL_INDEX ();
8345 /* If buffers aren't live, make new ones. */
8346 ensure_echo_area_buffers ();
8348 clear_buffer_p = 0;
8350 if (which == 0)
8351 this_one = 0, the_other = 1;
8352 else if (which > 0)
8353 this_one = 1, the_other = 0;
8354 else
8356 this_one = 0, the_other = 1;
8357 clear_buffer_p = 1;
8359 /* We need a fresh one in case the current echo buffer equals
8360 the one containing the last displayed echo area message. */
8361 if (!NILP (echo_area_buffer[this_one])
8362 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8363 echo_area_buffer[this_one] = Qnil;
8366 /* Choose a suitable buffer from echo_buffer[] is we don't
8367 have one. */
8368 if (NILP (echo_area_buffer[this_one]))
8370 echo_area_buffer[this_one]
8371 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8372 ? echo_buffer[the_other]
8373 : echo_buffer[this_one]);
8374 clear_buffer_p = 1;
8377 buffer = echo_area_buffer[this_one];
8379 /* Don't get confused by reusing the buffer used for echoing
8380 for a different purpose. */
8381 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8382 cancel_echoing ();
8384 record_unwind_protect (unwind_with_echo_area_buffer,
8385 with_echo_area_buffer_unwind_data (w));
8387 /* Make the echo area buffer current. Note that for display
8388 purposes, it is not necessary that the displayed window's buffer
8389 == current_buffer, except for text property lookup. So, let's
8390 only set that buffer temporarily here without doing a full
8391 Fset_window_buffer. We must also change w->pointm, though,
8392 because otherwise an assertions in unshow_buffer fails, and Emacs
8393 aborts. */
8394 set_buffer_internal_1 (XBUFFER (buffer));
8395 if (w)
8397 w->buffer = buffer;
8398 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8401 current_buffer->undo_list = Qt;
8402 current_buffer->read_only = Qnil;
8403 specbind (Qinhibit_read_only, Qt);
8404 specbind (Qinhibit_modification_hooks, Qt);
8406 if (clear_buffer_p && Z > BEG)
8407 del_range (BEG, Z);
8409 xassert (BEGV >= BEG);
8410 xassert (ZV <= Z && ZV >= BEGV);
8412 rc = fn (a1, a2, a3, a4);
8414 xassert (BEGV >= BEG);
8415 xassert (ZV <= Z && ZV >= BEGV);
8417 unbind_to (count, Qnil);
8418 return rc;
8422 /* Save state that should be preserved around the call to the function
8423 FN called in with_echo_area_buffer. */
8425 static Lisp_Object
8426 with_echo_area_buffer_unwind_data (w)
8427 struct window *w;
8429 int i = 0;
8430 Lisp_Object vector, tmp;
8432 /* Reduce consing by keeping one vector in
8433 Vwith_echo_area_save_vector. */
8434 vector = Vwith_echo_area_save_vector;
8435 Vwith_echo_area_save_vector = Qnil;
8437 if (NILP (vector))
8438 vector = Fmake_vector (make_number (7), Qnil);
8440 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8441 ASET (vector, i, Vdeactivate_mark); ++i;
8442 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8444 if (w)
8446 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8447 ASET (vector, i, w->buffer); ++i;
8448 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8449 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8451 else
8453 int end = i + 4;
8454 for (; i < end; ++i)
8455 ASET (vector, i, Qnil);
8458 xassert (i == ASIZE (vector));
8459 return vector;
8463 /* Restore global state from VECTOR which was created by
8464 with_echo_area_buffer_unwind_data. */
8466 static Lisp_Object
8467 unwind_with_echo_area_buffer (vector)
8468 Lisp_Object vector;
8470 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8471 Vdeactivate_mark = AREF (vector, 1);
8472 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8474 if (WINDOWP (AREF (vector, 3)))
8476 struct window *w;
8477 Lisp_Object buffer, charpos, bytepos;
8479 w = XWINDOW (AREF (vector, 3));
8480 buffer = AREF (vector, 4);
8481 charpos = AREF (vector, 5);
8482 bytepos = AREF (vector, 6);
8484 w->buffer = buffer;
8485 set_marker_both (w->pointm, buffer,
8486 XFASTINT (charpos), XFASTINT (bytepos));
8489 Vwith_echo_area_save_vector = vector;
8490 return Qnil;
8494 /* Set up the echo area for use by print functions. MULTIBYTE_P
8495 non-zero means we will print multibyte. */
8497 void
8498 setup_echo_area_for_printing (multibyte_p)
8499 int multibyte_p;
8501 /* If we can't find an echo area any more, exit. */
8502 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8503 Fkill_emacs (Qnil);
8505 ensure_echo_area_buffers ();
8507 if (!message_buf_print)
8509 /* A message has been output since the last time we printed.
8510 Choose a fresh echo area buffer. */
8511 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8512 echo_area_buffer[0] = echo_buffer[1];
8513 else
8514 echo_area_buffer[0] = echo_buffer[0];
8516 /* Switch to that buffer and clear it. */
8517 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8518 current_buffer->truncate_lines = Qnil;
8520 if (Z > BEG)
8522 int count = SPECPDL_INDEX ();
8523 specbind (Qinhibit_read_only, Qt);
8524 /* Note that undo recording is always disabled. */
8525 del_range (BEG, Z);
8526 unbind_to (count, Qnil);
8528 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8530 /* Set up the buffer for the multibyteness we need. */
8531 if (multibyte_p
8532 != !NILP (current_buffer->enable_multibyte_characters))
8533 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8535 /* Raise the frame containing the echo area. */
8536 if (minibuffer_auto_raise)
8538 struct frame *sf = SELECTED_FRAME ();
8539 Lisp_Object mini_window;
8540 mini_window = FRAME_MINIBUF_WINDOW (sf);
8541 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8544 message_log_maybe_newline ();
8545 message_buf_print = 1;
8547 else
8549 if (NILP (echo_area_buffer[0]))
8551 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8552 echo_area_buffer[0] = echo_buffer[1];
8553 else
8554 echo_area_buffer[0] = echo_buffer[0];
8557 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8559 /* Someone switched buffers between print requests. */
8560 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8561 current_buffer->truncate_lines = Qnil;
8567 /* Display an echo area message in window W. Value is non-zero if W's
8568 height is changed. If display_last_displayed_message_p is
8569 non-zero, display the message that was last displayed, otherwise
8570 display the current message. */
8572 static int
8573 display_echo_area (w)
8574 struct window *w;
8576 int i, no_message_p, window_height_changed_p, count;
8578 /* Temporarily disable garbage collections while displaying the echo
8579 area. This is done because a GC can print a message itself.
8580 That message would modify the echo area buffer's contents while a
8581 redisplay of the buffer is going on, and seriously confuse
8582 redisplay. */
8583 count = inhibit_garbage_collection ();
8585 /* If there is no message, we must call display_echo_area_1
8586 nevertheless because it resizes the window. But we will have to
8587 reset the echo_area_buffer in question to nil at the end because
8588 with_echo_area_buffer will sets it to an empty buffer. */
8589 i = display_last_displayed_message_p ? 1 : 0;
8590 no_message_p = NILP (echo_area_buffer[i]);
8592 window_height_changed_p
8593 = with_echo_area_buffer (w, display_last_displayed_message_p,
8594 display_echo_area_1,
8595 (EMACS_INT) w, Qnil, 0, 0);
8597 if (no_message_p)
8598 echo_area_buffer[i] = Qnil;
8600 unbind_to (count, Qnil);
8601 return window_height_changed_p;
8605 /* Helper for display_echo_area. Display the current buffer which
8606 contains the current echo area message in window W, a mini-window,
8607 a pointer to which is passed in A1. A2..A4 are currently not used.
8608 Change the height of W so that all of the message is displayed.
8609 Value is non-zero if height of W was changed. */
8611 static int
8612 display_echo_area_1 (a1, a2, a3, a4)
8613 EMACS_INT a1;
8614 Lisp_Object a2;
8615 EMACS_INT a3, a4;
8617 struct window *w = (struct window *) a1;
8618 Lisp_Object window;
8619 struct text_pos start;
8620 int window_height_changed_p = 0;
8622 /* Do this before displaying, so that we have a large enough glyph
8623 matrix for the display. If we can't get enough space for the
8624 whole text, display the last N lines. That works by setting w->start. */
8625 window_height_changed_p = resize_mini_window (w, 0);
8627 /* Use the starting position chosen by resize_mini_window. */
8628 SET_TEXT_POS_FROM_MARKER (start, w->start);
8630 /* Display. */
8631 clear_glyph_matrix (w->desired_matrix);
8632 XSETWINDOW (window, w);
8633 try_window (window, start, 0);
8635 return window_height_changed_p;
8639 /* Resize the echo area window to exactly the size needed for the
8640 currently displayed message, if there is one. If a mini-buffer
8641 is active, don't shrink it. */
8643 void
8644 resize_echo_area_exactly ()
8646 if (BUFFERP (echo_area_buffer[0])
8647 && WINDOWP (echo_area_window))
8649 struct window *w = XWINDOW (echo_area_window);
8650 int resized_p;
8651 Lisp_Object resize_exactly;
8653 if (minibuf_level == 0)
8654 resize_exactly = Qt;
8655 else
8656 resize_exactly = Qnil;
8658 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8659 (EMACS_INT) w, resize_exactly, 0, 0);
8660 if (resized_p)
8662 ++windows_or_buffers_changed;
8663 ++update_mode_lines;
8664 redisplay_internal (0);
8670 /* Callback function for with_echo_area_buffer, when used from
8671 resize_echo_area_exactly. A1 contains a pointer to the window to
8672 resize, EXACTLY non-nil means resize the mini-window exactly to the
8673 size of the text displayed. A3 and A4 are not used. Value is what
8674 resize_mini_window returns. */
8676 static int
8677 resize_mini_window_1 (a1, exactly, a3, a4)
8678 EMACS_INT a1;
8679 Lisp_Object exactly;
8680 EMACS_INT a3, a4;
8682 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8686 /* Resize mini-window W to fit the size of its contents. EXACT_P
8687 means size the window exactly to the size needed. Otherwise, it's
8688 only enlarged until W's buffer is empty.
8690 Set W->start to the right place to begin display. If the whole
8691 contents fit, start at the beginning. Otherwise, start so as
8692 to make the end of the contents appear. This is particularly
8693 important for y-or-n-p, but seems desirable generally.
8695 Value is non-zero if the window height has been changed. */
8698 resize_mini_window (w, exact_p)
8699 struct window *w;
8700 int exact_p;
8702 struct frame *f = XFRAME (w->frame);
8703 int window_height_changed_p = 0;
8705 xassert (MINI_WINDOW_P (w));
8707 /* By default, start display at the beginning. */
8708 set_marker_both (w->start, w->buffer,
8709 BUF_BEGV (XBUFFER (w->buffer)),
8710 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8712 /* Don't resize windows while redisplaying a window; it would
8713 confuse redisplay functions when the size of the window they are
8714 displaying changes from under them. Such a resizing can happen,
8715 for instance, when which-func prints a long message while
8716 we are running fontification-functions. We're running these
8717 functions with safe_call which binds inhibit-redisplay to t. */
8718 if (!NILP (Vinhibit_redisplay))
8719 return 0;
8721 /* Nil means don't try to resize. */
8722 if (NILP (Vresize_mini_windows)
8723 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8724 return 0;
8726 if (!FRAME_MINIBUF_ONLY_P (f))
8728 struct it it;
8729 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8730 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8731 int height, max_height;
8732 int unit = FRAME_LINE_HEIGHT (f);
8733 struct text_pos start;
8734 struct buffer *old_current_buffer = NULL;
8736 if (current_buffer != XBUFFER (w->buffer))
8738 old_current_buffer = current_buffer;
8739 set_buffer_internal (XBUFFER (w->buffer));
8742 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8744 /* Compute the max. number of lines specified by the user. */
8745 if (FLOATP (Vmax_mini_window_height))
8746 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8747 else if (INTEGERP (Vmax_mini_window_height))
8748 max_height = XINT (Vmax_mini_window_height);
8749 else
8750 max_height = total_height / 4;
8752 /* Correct that max. height if it's bogus. */
8753 max_height = max (1, max_height);
8754 max_height = min (total_height, max_height);
8756 /* Find out the height of the text in the window. */
8757 if (it.line_wrap == TRUNCATE)
8758 height = 1;
8759 else
8761 last_height = 0;
8762 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8763 if (it.max_ascent == 0 && it.max_descent == 0)
8764 height = it.current_y + last_height;
8765 else
8766 height = it.current_y + it.max_ascent + it.max_descent;
8767 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8768 height = (height + unit - 1) / unit;
8771 /* Compute a suitable window start. */
8772 if (height > max_height)
8774 height = max_height;
8775 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8776 move_it_vertically_backward (&it, (height - 1) * unit);
8777 start = it.current.pos;
8779 else
8780 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8781 SET_MARKER_FROM_TEXT_POS (w->start, start);
8783 if (EQ (Vresize_mini_windows, Qgrow_only))
8785 /* Let it grow only, until we display an empty message, in which
8786 case the window shrinks again. */
8787 if (height > WINDOW_TOTAL_LINES (w))
8789 int old_height = WINDOW_TOTAL_LINES (w);
8790 freeze_window_starts (f, 1);
8791 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8792 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8794 else if (height < WINDOW_TOTAL_LINES (w)
8795 && (exact_p || BEGV == ZV))
8797 int old_height = WINDOW_TOTAL_LINES (w);
8798 freeze_window_starts (f, 0);
8799 shrink_mini_window (w);
8800 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8803 else
8805 /* Always resize to exact size needed. */
8806 if (height > WINDOW_TOTAL_LINES (w))
8808 int old_height = WINDOW_TOTAL_LINES (w);
8809 freeze_window_starts (f, 1);
8810 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8811 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8813 else if (height < WINDOW_TOTAL_LINES (w))
8815 int old_height = WINDOW_TOTAL_LINES (w);
8816 freeze_window_starts (f, 0);
8817 shrink_mini_window (w);
8819 if (height)
8821 freeze_window_starts (f, 1);
8822 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8825 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8829 if (old_current_buffer)
8830 set_buffer_internal (old_current_buffer);
8833 return window_height_changed_p;
8837 /* Value is the current message, a string, or nil if there is no
8838 current message. */
8840 Lisp_Object
8841 current_message ()
8843 Lisp_Object msg;
8845 if (!BUFFERP (echo_area_buffer[0]))
8846 msg = Qnil;
8847 else
8849 with_echo_area_buffer (0, 0, current_message_1,
8850 (EMACS_INT) &msg, Qnil, 0, 0);
8851 if (NILP (msg))
8852 echo_area_buffer[0] = Qnil;
8855 return msg;
8859 static int
8860 current_message_1 (a1, a2, a3, a4)
8861 EMACS_INT a1;
8862 Lisp_Object a2;
8863 EMACS_INT a3, a4;
8865 Lisp_Object *msg = (Lisp_Object *) a1;
8867 if (Z > BEG)
8868 *msg = make_buffer_string (BEG, Z, 1);
8869 else
8870 *msg = Qnil;
8871 return 0;
8875 /* Push the current message on Vmessage_stack for later restauration
8876 by restore_message. Value is non-zero if the current message isn't
8877 empty. This is a relatively infrequent operation, so it's not
8878 worth optimizing. */
8881 push_message ()
8883 Lisp_Object msg;
8884 msg = current_message ();
8885 Vmessage_stack = Fcons (msg, Vmessage_stack);
8886 return STRINGP (msg);
8890 /* Restore message display from the top of Vmessage_stack. */
8892 void
8893 restore_message ()
8895 Lisp_Object msg;
8897 xassert (CONSP (Vmessage_stack));
8898 msg = XCAR (Vmessage_stack);
8899 if (STRINGP (msg))
8900 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8901 else
8902 message3_nolog (msg, 0, 0);
8906 /* Handler for record_unwind_protect calling pop_message. */
8908 Lisp_Object
8909 pop_message_unwind (dummy)
8910 Lisp_Object dummy;
8912 pop_message ();
8913 return Qnil;
8916 /* Pop the top-most entry off Vmessage_stack. */
8918 void
8919 pop_message ()
8921 xassert (CONSP (Vmessage_stack));
8922 Vmessage_stack = XCDR (Vmessage_stack);
8926 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
8927 exits. If the stack is not empty, we have a missing pop_message
8928 somewhere. */
8930 void
8931 check_message_stack ()
8933 if (!NILP (Vmessage_stack))
8934 abort ();
8938 /* Truncate to NCHARS what will be displayed in the echo area the next
8939 time we display it---but don't redisplay it now. */
8941 void
8942 truncate_echo_area (nchars)
8943 int nchars;
8945 if (nchars == 0)
8946 echo_area_buffer[0] = Qnil;
8947 /* A null message buffer means that the frame hasn't really been
8948 initialized yet. Error messages get reported properly by
8949 cmd_error, so this must be just an informative message; toss it. */
8950 else if (!noninteractive
8951 && INTERACTIVE
8952 && !NILP (echo_area_buffer[0]))
8954 struct frame *sf = SELECTED_FRAME ();
8955 if (FRAME_MESSAGE_BUF (sf))
8956 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
8961 /* Helper function for truncate_echo_area. Truncate the current
8962 message to at most NCHARS characters. */
8964 static int
8965 truncate_message_1 (nchars, a2, a3, a4)
8966 EMACS_INT nchars;
8967 Lisp_Object a2;
8968 EMACS_INT a3, a4;
8970 if (BEG + nchars < Z)
8971 del_range (BEG + nchars, Z);
8972 if (Z == BEG)
8973 echo_area_buffer[0] = Qnil;
8974 return 0;
8978 /* Set the current message to a substring of S or STRING.
8980 If STRING is a Lisp string, set the message to the first NBYTES
8981 bytes from STRING. NBYTES zero means use the whole string. If
8982 STRING is multibyte, the message will be displayed multibyte.
8984 If S is not null, set the message to the first LEN bytes of S. LEN
8985 zero means use the whole string. MULTIBYTE_P non-zero means S is
8986 multibyte. Display the message multibyte in that case.
8988 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
8989 to t before calling set_message_1 (which calls insert).
8992 void
8993 set_message (s, string, nbytes, multibyte_p)
8994 const char *s;
8995 Lisp_Object string;
8996 int nbytes, multibyte_p;
8998 message_enable_multibyte
8999 = ((s && multibyte_p)
9000 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9002 with_echo_area_buffer (0, -1, set_message_1,
9003 (EMACS_INT) s, string, nbytes, multibyte_p);
9004 message_buf_print = 0;
9005 help_echo_showing_p = 0;
9009 /* Helper function for set_message. Arguments have the same meaning
9010 as there, with A1 corresponding to S and A2 corresponding to STRING
9011 This function is called with the echo area buffer being
9012 current. */
9014 static int
9015 set_message_1 (a1, a2, nbytes, multibyte_p)
9016 EMACS_INT a1;
9017 Lisp_Object a2;
9018 EMACS_INT nbytes, multibyte_p;
9020 const char *s = (const char *) a1;
9021 Lisp_Object string = a2;
9023 /* Change multibyteness of the echo buffer appropriately. */
9024 if (message_enable_multibyte
9025 != !NILP (current_buffer->enable_multibyte_characters))
9026 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9028 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
9030 /* Insert new message at BEG. */
9031 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9033 if (STRINGP (string))
9035 int nchars;
9037 if (nbytes == 0)
9038 nbytes = SBYTES (string);
9039 nchars = string_byte_to_char (string, nbytes);
9041 /* This function takes care of single/multibyte conversion. We
9042 just have to ensure that the echo area buffer has the right
9043 setting of enable_multibyte_characters. */
9044 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9046 else if (s)
9048 if (nbytes == 0)
9049 nbytes = strlen (s);
9051 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
9053 /* Convert from multi-byte to single-byte. */
9054 int i, c, n;
9055 unsigned char work[1];
9057 /* Convert a multibyte string to single-byte. */
9058 for (i = 0; i < nbytes; i += n)
9060 c = string_char_and_length (s + i, nbytes - i, &n);
9061 work[0] = (ASCII_CHAR_P (c)
9063 : multibyte_char_to_unibyte (c, Qnil));
9064 insert_1_both (work, 1, 1, 1, 0, 0);
9067 else if (!multibyte_p
9068 && !NILP (current_buffer->enable_multibyte_characters))
9070 /* Convert from single-byte to multi-byte. */
9071 int i, c, n;
9072 const unsigned char *msg = (const unsigned char *) s;
9073 unsigned char str[MAX_MULTIBYTE_LENGTH];
9075 /* Convert a single-byte string to multibyte. */
9076 for (i = 0; i < nbytes; i++)
9078 c = msg[i];
9079 c = unibyte_char_to_multibyte (c);
9080 n = CHAR_STRING (c, str);
9081 insert_1_both (str, 1, n, 1, 0, 0);
9084 else
9085 insert_1 (s, nbytes, 1, 0, 0);
9088 return 0;
9092 /* Clear messages. CURRENT_P non-zero means clear the current
9093 message. LAST_DISPLAYED_P non-zero means clear the message
9094 last displayed. */
9096 void
9097 clear_message (current_p, last_displayed_p)
9098 int current_p, last_displayed_p;
9100 if (current_p)
9102 echo_area_buffer[0] = Qnil;
9103 message_cleared_p = 1;
9106 if (last_displayed_p)
9107 echo_area_buffer[1] = Qnil;
9109 message_buf_print = 0;
9112 /* Clear garbaged frames.
9114 This function is used where the old redisplay called
9115 redraw_garbaged_frames which in turn called redraw_frame which in
9116 turn called clear_frame. The call to clear_frame was a source of
9117 flickering. I believe a clear_frame is not necessary. It should
9118 suffice in the new redisplay to invalidate all current matrices,
9119 and ensure a complete redisplay of all windows. */
9121 static void
9122 clear_garbaged_frames ()
9124 if (frame_garbaged)
9126 Lisp_Object tail, frame;
9127 int changed_count = 0;
9129 FOR_EACH_FRAME (tail, frame)
9131 struct frame *f = XFRAME (frame);
9133 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9135 if (f->resized_p)
9137 Fredraw_frame (frame);
9138 f->force_flush_display_p = 1;
9140 clear_current_matrices (f);
9141 changed_count++;
9142 f->garbaged = 0;
9143 f->resized_p = 0;
9147 frame_garbaged = 0;
9148 if (changed_count)
9149 ++windows_or_buffers_changed;
9154 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9155 is non-zero update selected_frame. Value is non-zero if the
9156 mini-windows height has been changed. */
9158 static int
9159 echo_area_display (update_frame_p)
9160 int update_frame_p;
9162 Lisp_Object mini_window;
9163 struct window *w;
9164 struct frame *f;
9165 int window_height_changed_p = 0;
9166 struct frame *sf = SELECTED_FRAME ();
9168 mini_window = FRAME_MINIBUF_WINDOW (sf);
9169 w = XWINDOW (mini_window);
9170 f = XFRAME (WINDOW_FRAME (w));
9172 /* Don't display if frame is invisible or not yet initialized. */
9173 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9174 return 0;
9176 #ifdef HAVE_WINDOW_SYSTEM
9177 /* When Emacs starts, selected_frame may be the initial terminal
9178 frame. If we let this through, a message would be displayed on
9179 the terminal. */
9180 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9181 return 0;
9182 #endif /* HAVE_WINDOW_SYSTEM */
9184 /* Redraw garbaged frames. */
9185 if (frame_garbaged)
9186 clear_garbaged_frames ();
9188 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9190 echo_area_window = mini_window;
9191 window_height_changed_p = display_echo_area (w);
9192 w->must_be_updated_p = 1;
9194 /* Update the display, unless called from redisplay_internal.
9195 Also don't update the screen during redisplay itself. The
9196 update will happen at the end of redisplay, and an update
9197 here could cause confusion. */
9198 if (update_frame_p && !redisplaying_p)
9200 int n = 0;
9202 /* If the display update has been interrupted by pending
9203 input, update mode lines in the frame. Due to the
9204 pending input, it might have been that redisplay hasn't
9205 been called, so that mode lines above the echo area are
9206 garbaged. This looks odd, so we prevent it here. */
9207 if (!display_completed)
9208 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9210 if (window_height_changed_p
9211 /* Don't do this if Emacs is shutting down. Redisplay
9212 needs to run hooks. */
9213 && !NILP (Vrun_hooks))
9215 /* Must update other windows. Likewise as in other
9216 cases, don't let this update be interrupted by
9217 pending input. */
9218 int count = SPECPDL_INDEX ();
9219 specbind (Qredisplay_dont_pause, Qt);
9220 windows_or_buffers_changed = 1;
9221 redisplay_internal (0);
9222 unbind_to (count, Qnil);
9224 else if (FRAME_WINDOW_P (f) && n == 0)
9226 /* Window configuration is the same as before.
9227 Can do with a display update of the echo area,
9228 unless we displayed some mode lines. */
9229 update_single_window (w, 1);
9230 FRAME_RIF (f)->flush_display (f);
9232 else
9233 update_frame (f, 1, 1);
9235 /* If cursor is in the echo area, make sure that the next
9236 redisplay displays the minibuffer, so that the cursor will
9237 be replaced with what the minibuffer wants. */
9238 if (cursor_in_echo_area)
9239 ++windows_or_buffers_changed;
9242 else if (!EQ (mini_window, selected_window))
9243 windows_or_buffers_changed++;
9245 /* Last displayed message is now the current message. */
9246 echo_area_buffer[1] = echo_area_buffer[0];
9247 /* Inform read_char that we're not echoing. */
9248 echo_message_buffer = Qnil;
9250 /* Prevent redisplay optimization in redisplay_internal by resetting
9251 this_line_start_pos. This is done because the mini-buffer now
9252 displays the message instead of its buffer text. */
9253 if (EQ (mini_window, selected_window))
9254 CHARPOS (this_line_start_pos) = 0;
9256 return window_height_changed_p;
9261 /***********************************************************************
9262 Mode Lines and Frame Titles
9263 ***********************************************************************/
9265 /* A buffer for constructing non-propertized mode-line strings and
9266 frame titles in it; allocated from the heap in init_xdisp and
9267 resized as needed in store_mode_line_noprop_char. */
9269 static char *mode_line_noprop_buf;
9271 /* The buffer's end, and a current output position in it. */
9273 static char *mode_line_noprop_buf_end;
9274 static char *mode_line_noprop_ptr;
9276 #define MODE_LINE_NOPROP_LEN(start) \
9277 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9279 static enum {
9280 MODE_LINE_DISPLAY = 0,
9281 MODE_LINE_TITLE,
9282 MODE_LINE_NOPROP,
9283 MODE_LINE_STRING
9284 } mode_line_target;
9286 /* Alist that caches the results of :propertize.
9287 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9288 static Lisp_Object mode_line_proptrans_alist;
9290 /* List of strings making up the mode-line. */
9291 static Lisp_Object mode_line_string_list;
9293 /* Base face property when building propertized mode line string. */
9294 static Lisp_Object mode_line_string_face;
9295 static Lisp_Object mode_line_string_face_prop;
9298 /* Unwind data for mode line strings */
9300 static Lisp_Object Vmode_line_unwind_vector;
9302 static Lisp_Object
9303 format_mode_line_unwind_data (struct buffer *obuf,
9304 Lisp_Object owin,
9305 int save_proptrans)
9307 Lisp_Object vector, tmp;
9309 /* Reduce consing by keeping one vector in
9310 Vwith_echo_area_save_vector. */
9311 vector = Vmode_line_unwind_vector;
9312 Vmode_line_unwind_vector = Qnil;
9314 if (NILP (vector))
9315 vector = Fmake_vector (make_number (8), Qnil);
9317 ASET (vector, 0, make_number (mode_line_target));
9318 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9319 ASET (vector, 2, mode_line_string_list);
9320 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9321 ASET (vector, 4, mode_line_string_face);
9322 ASET (vector, 5, mode_line_string_face_prop);
9324 if (obuf)
9325 XSETBUFFER (tmp, obuf);
9326 else
9327 tmp = Qnil;
9328 ASET (vector, 6, tmp);
9329 ASET (vector, 7, owin);
9331 return vector;
9334 static Lisp_Object
9335 unwind_format_mode_line (vector)
9336 Lisp_Object vector;
9338 mode_line_target = XINT (AREF (vector, 0));
9339 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9340 mode_line_string_list = AREF (vector, 2);
9341 if (! EQ (AREF (vector, 3), Qt))
9342 mode_line_proptrans_alist = AREF (vector, 3);
9343 mode_line_string_face = AREF (vector, 4);
9344 mode_line_string_face_prop = AREF (vector, 5);
9346 if (!NILP (AREF (vector, 7)))
9347 /* Select window before buffer, since it may change the buffer. */
9348 Fselect_window (AREF (vector, 7), Qt);
9350 if (!NILP (AREF (vector, 6)))
9352 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9353 ASET (vector, 6, Qnil);
9356 Vmode_line_unwind_vector = vector;
9357 return Qnil;
9361 /* Store a single character C for the frame title in mode_line_noprop_buf.
9362 Re-allocate mode_line_noprop_buf if necessary. */
9364 static void
9365 #ifdef PROTOTYPES
9366 store_mode_line_noprop_char (char c)
9367 #else
9368 store_mode_line_noprop_char (c)
9369 char c;
9370 #endif
9372 /* If output position has reached the end of the allocated buffer,
9373 double the buffer's size. */
9374 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9376 int len = MODE_LINE_NOPROP_LEN (0);
9377 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9378 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9379 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9380 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9383 *mode_line_noprop_ptr++ = c;
9387 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9388 mode_line_noprop_ptr. STR is the string to store. Do not copy
9389 characters that yield more columns than PRECISION; PRECISION <= 0
9390 means copy the whole string. Pad with spaces until FIELD_WIDTH
9391 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9392 pad. Called from display_mode_element when it is used to build a
9393 frame title. */
9395 static int
9396 store_mode_line_noprop (str, field_width, precision)
9397 const unsigned char *str;
9398 int field_width, precision;
9400 int n = 0;
9401 int dummy, nbytes;
9403 /* Copy at most PRECISION chars from STR. */
9404 nbytes = strlen (str);
9405 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9406 while (nbytes--)
9407 store_mode_line_noprop_char (*str++);
9409 /* Fill up with spaces until FIELD_WIDTH reached. */
9410 while (field_width > 0
9411 && n < field_width)
9413 store_mode_line_noprop_char (' ');
9414 ++n;
9417 return n;
9420 /***********************************************************************
9421 Frame Titles
9422 ***********************************************************************/
9424 #ifdef HAVE_WINDOW_SYSTEM
9426 /* Set the title of FRAME, if it has changed. The title format is
9427 Vicon_title_format if FRAME is iconified, otherwise it is
9428 frame_title_format. */
9430 static void
9431 x_consider_frame_title (frame)
9432 Lisp_Object frame;
9434 struct frame *f = XFRAME (frame);
9436 if (FRAME_WINDOW_P (f)
9437 || FRAME_MINIBUF_ONLY_P (f)
9438 || f->explicit_name)
9440 /* Do we have more than one visible frame on this X display? */
9441 Lisp_Object tail;
9442 Lisp_Object fmt;
9443 int title_start;
9444 char *title;
9445 int len;
9446 struct it it;
9447 int count = SPECPDL_INDEX ();
9449 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9451 Lisp_Object other_frame = XCAR (tail);
9452 struct frame *tf = XFRAME (other_frame);
9454 if (tf != f
9455 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9456 && !FRAME_MINIBUF_ONLY_P (tf)
9457 && !EQ (other_frame, tip_frame)
9458 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9459 break;
9462 /* Set global variable indicating that multiple frames exist. */
9463 multiple_frames = CONSP (tail);
9465 /* Switch to the buffer of selected window of the frame. Set up
9466 mode_line_target so that display_mode_element will output into
9467 mode_line_noprop_buf; then display the title. */
9468 record_unwind_protect (unwind_format_mode_line,
9469 format_mode_line_unwind_data
9470 (current_buffer, selected_window, 0));
9472 Fselect_window (f->selected_window, Qt);
9473 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9474 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9476 mode_line_target = MODE_LINE_TITLE;
9477 title_start = MODE_LINE_NOPROP_LEN (0);
9478 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9479 NULL, DEFAULT_FACE_ID);
9480 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9481 len = MODE_LINE_NOPROP_LEN (title_start);
9482 title = mode_line_noprop_buf + title_start;
9483 unbind_to (count, Qnil);
9485 /* Set the title only if it's changed. This avoids consing in
9486 the common case where it hasn't. (If it turns out that we've
9487 already wasted too much time by walking through the list with
9488 display_mode_element, then we might need to optimize at a
9489 higher level than this.) */
9490 if (! STRINGP (f->name)
9491 || SBYTES (f->name) != len
9492 || bcmp (title, SDATA (f->name), len) != 0)
9494 #ifdef HAVE_NS
9495 if (FRAME_NS_P (f))
9497 if (!MINI_WINDOW_P(XWINDOW(f->selected_window)))
9499 if (EQ (fmt, Qt))
9500 ns_set_name_as_filename (f);
9501 else
9502 x_implicitly_set_name (f, make_string(title, len),
9503 Qnil);
9506 else
9507 #endif
9508 x_implicitly_set_name (f, make_string (title, len), Qnil);
9510 #ifdef HAVE_NS
9511 if (FRAME_NS_P (f))
9513 /* do this also for frames with explicit names */
9514 ns_implicitly_set_icon_type(f);
9515 ns_set_doc_edited(f, Fbuffer_modified_p
9516 (XWINDOW (f->selected_window)->buffer), Qnil);
9518 #endif
9522 #endif /* not HAVE_WINDOW_SYSTEM */
9527 /***********************************************************************
9528 Menu Bars
9529 ***********************************************************************/
9532 /* Prepare for redisplay by updating menu-bar item lists when
9533 appropriate. This can call eval. */
9535 void
9536 prepare_menu_bars ()
9538 int all_windows;
9539 struct gcpro gcpro1, gcpro2;
9540 struct frame *f;
9541 Lisp_Object tooltip_frame;
9543 #ifdef HAVE_WINDOW_SYSTEM
9544 tooltip_frame = tip_frame;
9545 #else
9546 tooltip_frame = Qnil;
9547 #endif
9549 /* Update all frame titles based on their buffer names, etc. We do
9550 this before the menu bars so that the buffer-menu will show the
9551 up-to-date frame titles. */
9552 #ifdef HAVE_WINDOW_SYSTEM
9553 if (windows_or_buffers_changed || update_mode_lines)
9555 Lisp_Object tail, frame;
9557 FOR_EACH_FRAME (tail, frame)
9559 f = XFRAME (frame);
9560 if (!EQ (frame, tooltip_frame)
9561 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9562 x_consider_frame_title (frame);
9565 #endif /* HAVE_WINDOW_SYSTEM */
9567 /* Update the menu bar item lists, if appropriate. This has to be
9568 done before any actual redisplay or generation of display lines. */
9569 all_windows = (update_mode_lines
9570 || buffer_shared > 1
9571 || windows_or_buffers_changed);
9572 if (all_windows)
9574 Lisp_Object tail, frame;
9575 int count = SPECPDL_INDEX ();
9576 /* 1 means that update_menu_bar has run its hooks
9577 so any further calls to update_menu_bar shouldn't do so again. */
9578 int menu_bar_hooks_run = 0;
9580 record_unwind_save_match_data ();
9582 FOR_EACH_FRAME (tail, frame)
9584 f = XFRAME (frame);
9586 /* Ignore tooltip frame. */
9587 if (EQ (frame, tooltip_frame))
9588 continue;
9590 /* If a window on this frame changed size, report that to
9591 the user and clear the size-change flag. */
9592 if (FRAME_WINDOW_SIZES_CHANGED (f))
9594 Lisp_Object functions;
9596 /* Clear flag first in case we get an error below. */
9597 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9598 functions = Vwindow_size_change_functions;
9599 GCPRO2 (tail, functions);
9601 while (CONSP (functions))
9603 if (!EQ (XCAR (functions), Qt))
9604 call1 (XCAR (functions), frame);
9605 functions = XCDR (functions);
9607 UNGCPRO;
9610 GCPRO1 (tail);
9611 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9612 #ifdef HAVE_WINDOW_SYSTEM
9613 update_tool_bar (f, 0);
9614 #endif
9615 UNGCPRO;
9618 unbind_to (count, Qnil);
9620 else
9622 struct frame *sf = SELECTED_FRAME ();
9623 update_menu_bar (sf, 1, 0);
9624 #ifdef HAVE_WINDOW_SYSTEM
9625 update_tool_bar (sf, 1);
9626 #endif
9629 /* Motif needs this. See comment in xmenu.c. Turn it off when
9630 pending_menu_activation is not defined. */
9631 #ifdef USE_X_TOOLKIT
9632 pending_menu_activation = 0;
9633 #endif
9637 /* Update the menu bar item list for frame F. This has to be done
9638 before we start to fill in any display lines, because it can call
9639 eval.
9641 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9643 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9644 already ran the menu bar hooks for this redisplay, so there
9645 is no need to run them again. The return value is the
9646 updated value of this flag, to pass to the next call. */
9648 static int
9649 update_menu_bar (f, save_match_data, hooks_run)
9650 struct frame *f;
9651 int save_match_data;
9652 int hooks_run;
9654 Lisp_Object window;
9655 register struct window *w;
9657 /* If called recursively during a menu update, do nothing. This can
9658 happen when, for instance, an activate-menubar-hook causes a
9659 redisplay. */
9660 if (inhibit_menubar_update)
9661 return hooks_run;
9663 window = FRAME_SELECTED_WINDOW (f);
9664 w = XWINDOW (window);
9666 if (FRAME_WINDOW_P (f)
9668 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9669 || defined (HAVE_NS) || defined (USE_GTK)
9670 FRAME_EXTERNAL_MENU_BAR (f)
9671 #else
9672 FRAME_MENU_BAR_LINES (f) > 0
9673 #endif
9674 : FRAME_MENU_BAR_LINES (f) > 0)
9676 /* If the user has switched buffers or windows, we need to
9677 recompute to reflect the new bindings. But we'll
9678 recompute when update_mode_lines is set too; that means
9679 that people can use force-mode-line-update to request
9680 that the menu bar be recomputed. The adverse effect on
9681 the rest of the redisplay algorithm is about the same as
9682 windows_or_buffers_changed anyway. */
9683 if (windows_or_buffers_changed
9684 /* This used to test w->update_mode_line, but we believe
9685 there is no need to recompute the menu in that case. */
9686 || update_mode_lines
9687 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9688 < BUF_MODIFF (XBUFFER (w->buffer)))
9689 != !NILP (w->last_had_star))
9690 || ((!NILP (Vtransient_mark_mode)
9691 && !NILP (XBUFFER (w->buffer)->mark_active))
9692 != !NILP (w->region_showing)))
9694 struct buffer *prev = current_buffer;
9695 int count = SPECPDL_INDEX ();
9697 specbind (Qinhibit_menubar_update, Qt);
9699 set_buffer_internal_1 (XBUFFER (w->buffer));
9700 if (save_match_data)
9701 record_unwind_save_match_data ();
9702 if (NILP (Voverriding_local_map_menu_flag))
9704 specbind (Qoverriding_terminal_local_map, Qnil);
9705 specbind (Qoverriding_local_map, Qnil);
9708 if (!hooks_run)
9710 /* Run the Lucid hook. */
9711 safe_run_hooks (Qactivate_menubar_hook);
9713 /* If it has changed current-menubar from previous value,
9714 really recompute the menu-bar from the value. */
9715 if (! NILP (Vlucid_menu_bar_dirty_flag))
9716 call0 (Qrecompute_lucid_menubar);
9718 safe_run_hooks (Qmenu_bar_update_hook);
9720 hooks_run = 1;
9723 XSETFRAME (Vmenu_updating_frame, f);
9724 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9726 /* Redisplay the menu bar in case we changed it. */
9727 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9728 || defined (HAVE_NS) || defined (USE_GTK)
9729 if (FRAME_WINDOW_P (f))
9731 #if defined (HAVE_NS)
9732 /* All frames on Mac OS share the same menubar. So only
9733 the selected frame should be allowed to set it. */
9734 if (f == SELECTED_FRAME ())
9735 #endif
9736 set_frame_menubar (f, 0, 0);
9738 else
9739 /* On a terminal screen, the menu bar is an ordinary screen
9740 line, and this makes it get updated. */
9741 w->update_mode_line = Qt;
9742 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9743 /* In the non-toolkit version, the menu bar is an ordinary screen
9744 line, and this makes it get updated. */
9745 w->update_mode_line = Qt;
9746 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9748 unbind_to (count, Qnil);
9749 set_buffer_internal_1 (prev);
9753 return hooks_run;
9758 /***********************************************************************
9759 Output Cursor
9760 ***********************************************************************/
9762 #ifdef HAVE_WINDOW_SYSTEM
9764 /* EXPORT:
9765 Nominal cursor position -- where to draw output.
9766 HPOS and VPOS are window relative glyph matrix coordinates.
9767 X and Y are window relative pixel coordinates. */
9769 struct cursor_pos output_cursor;
9772 /* EXPORT:
9773 Set the global variable output_cursor to CURSOR. All cursor
9774 positions are relative to updated_window. */
9776 void
9777 set_output_cursor (cursor)
9778 struct cursor_pos *cursor;
9780 output_cursor.hpos = cursor->hpos;
9781 output_cursor.vpos = cursor->vpos;
9782 output_cursor.x = cursor->x;
9783 output_cursor.y = cursor->y;
9787 /* EXPORT for RIF:
9788 Set a nominal cursor position.
9790 HPOS and VPOS are column/row positions in a window glyph matrix. X
9791 and Y are window text area relative pixel positions.
9793 If this is done during an update, updated_window will contain the
9794 window that is being updated and the position is the future output
9795 cursor position for that window. If updated_window is null, use
9796 selected_window and display the cursor at the given position. */
9798 void
9799 x_cursor_to (vpos, hpos, y, x)
9800 int vpos, hpos, y, x;
9802 struct window *w;
9804 /* If updated_window is not set, work on selected_window. */
9805 if (updated_window)
9806 w = updated_window;
9807 else
9808 w = XWINDOW (selected_window);
9810 /* Set the output cursor. */
9811 output_cursor.hpos = hpos;
9812 output_cursor.vpos = vpos;
9813 output_cursor.x = x;
9814 output_cursor.y = y;
9816 /* If not called as part of an update, really display the cursor.
9817 This will also set the cursor position of W. */
9818 if (updated_window == NULL)
9820 BLOCK_INPUT;
9821 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9822 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
9823 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
9824 UNBLOCK_INPUT;
9828 #endif /* HAVE_WINDOW_SYSTEM */
9831 /***********************************************************************
9832 Tool-bars
9833 ***********************************************************************/
9835 #ifdef HAVE_WINDOW_SYSTEM
9837 /* Where the mouse was last time we reported a mouse event. */
9839 FRAME_PTR last_mouse_frame;
9841 /* Tool-bar item index of the item on which a mouse button was pressed
9842 or -1. */
9844 int last_tool_bar_item;
9847 static Lisp_Object
9848 update_tool_bar_unwind (frame)
9849 Lisp_Object frame;
9851 selected_frame = frame;
9852 return Qnil;
9855 /* Update the tool-bar item list for frame F. This has to be done
9856 before we start to fill in any display lines. Called from
9857 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9858 and restore it here. */
9860 static void
9861 update_tool_bar (f, save_match_data)
9862 struct frame *f;
9863 int save_match_data;
9865 #if defined (USE_GTK) || defined (HAVE_NS)
9866 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9867 #else
9868 int do_update = WINDOWP (f->tool_bar_window)
9869 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9870 #endif
9872 if (do_update)
9874 Lisp_Object window;
9875 struct window *w;
9877 window = FRAME_SELECTED_WINDOW (f);
9878 w = XWINDOW (window);
9880 /* If the user has switched buffers or windows, we need to
9881 recompute to reflect the new bindings. But we'll
9882 recompute when update_mode_lines is set too; that means
9883 that people can use force-mode-line-update to request
9884 that the menu bar be recomputed. The adverse effect on
9885 the rest of the redisplay algorithm is about the same as
9886 windows_or_buffers_changed anyway. */
9887 if (windows_or_buffers_changed
9888 || !NILP (w->update_mode_line)
9889 || update_mode_lines
9890 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9891 < BUF_MODIFF (XBUFFER (w->buffer)))
9892 != !NILP (w->last_had_star))
9893 || ((!NILP (Vtransient_mark_mode)
9894 && !NILP (XBUFFER (w->buffer)->mark_active))
9895 != !NILP (w->region_showing)))
9897 struct buffer *prev = current_buffer;
9898 int count = SPECPDL_INDEX ();
9899 Lisp_Object frame, new_tool_bar;
9900 int new_n_tool_bar;
9901 struct gcpro gcpro1;
9903 /* Set current_buffer to the buffer of the selected
9904 window of the frame, so that we get the right local
9905 keymaps. */
9906 set_buffer_internal_1 (XBUFFER (w->buffer));
9908 /* Save match data, if we must. */
9909 if (save_match_data)
9910 record_unwind_save_match_data ();
9912 /* Make sure that we don't accidentally use bogus keymaps. */
9913 if (NILP (Voverriding_local_map_menu_flag))
9915 specbind (Qoverriding_terminal_local_map, Qnil);
9916 specbind (Qoverriding_local_map, Qnil);
9919 GCPRO1 (new_tool_bar);
9921 /* We must temporarily set the selected frame to this frame
9922 before calling tool_bar_items, because the calculation of
9923 the tool-bar keymap uses the selected frame (see
9924 `tool-bar-make-keymap' in tool-bar.el). */
9925 record_unwind_protect (update_tool_bar_unwind, selected_frame);
9926 XSETFRAME (frame, f);
9927 selected_frame = frame;
9929 /* Build desired tool-bar items from keymaps. */
9930 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
9931 &new_n_tool_bar);
9933 /* Redisplay the tool-bar if we changed it. */
9934 if (new_n_tool_bar != f->n_tool_bar_items
9935 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
9937 /* Redisplay that happens asynchronously due to an expose event
9938 may access f->tool_bar_items. Make sure we update both
9939 variables within BLOCK_INPUT so no such event interrupts. */
9940 BLOCK_INPUT;
9941 f->tool_bar_items = new_tool_bar;
9942 f->n_tool_bar_items = new_n_tool_bar;
9943 w->update_mode_line = Qt;
9944 UNBLOCK_INPUT;
9947 UNGCPRO;
9949 unbind_to (count, Qnil);
9950 set_buffer_internal_1 (prev);
9956 /* Set F->desired_tool_bar_string to a Lisp string representing frame
9957 F's desired tool-bar contents. F->tool_bar_items must have
9958 been set up previously by calling prepare_menu_bars. */
9960 static void
9961 build_desired_tool_bar_string (f)
9962 struct frame *f;
9964 int i, size, size_needed;
9965 struct gcpro gcpro1, gcpro2, gcpro3;
9966 Lisp_Object image, plist, props;
9968 image = plist = props = Qnil;
9969 GCPRO3 (image, plist, props);
9971 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
9972 Otherwise, make a new string. */
9974 /* The size of the string we might be able to reuse. */
9975 size = (STRINGP (f->desired_tool_bar_string)
9976 ? SCHARS (f->desired_tool_bar_string)
9977 : 0);
9979 /* We need one space in the string for each image. */
9980 size_needed = f->n_tool_bar_items;
9982 /* Reuse f->desired_tool_bar_string, if possible. */
9983 if (size < size_needed || NILP (f->desired_tool_bar_string))
9984 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
9985 make_number (' '));
9986 else
9988 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
9989 Fremove_text_properties (make_number (0), make_number (size),
9990 props, f->desired_tool_bar_string);
9993 /* Put a `display' property on the string for the images to display,
9994 put a `menu_item' property on tool-bar items with a value that
9995 is the index of the item in F's tool-bar item vector. */
9996 for (i = 0; i < f->n_tool_bar_items; ++i)
9998 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10000 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10001 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10002 int hmargin, vmargin, relief, idx, end;
10003 extern Lisp_Object QCrelief, QCmargin, QCconversion;
10005 /* If image is a vector, choose the image according to the
10006 button state. */
10007 image = PROP (TOOL_BAR_ITEM_IMAGES);
10008 if (VECTORP (image))
10010 if (enabled_p)
10011 idx = (selected_p
10012 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10013 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10014 else
10015 idx = (selected_p
10016 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10017 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10019 xassert (ASIZE (image) >= idx);
10020 image = AREF (image, idx);
10022 else
10023 idx = -1;
10025 /* Ignore invalid image specifications. */
10026 if (!valid_image_p (image))
10027 continue;
10029 /* Display the tool-bar button pressed, or depressed. */
10030 plist = Fcopy_sequence (XCDR (image));
10032 /* Compute margin and relief to draw. */
10033 relief = (tool_bar_button_relief >= 0
10034 ? tool_bar_button_relief
10035 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10036 hmargin = vmargin = relief;
10038 if (INTEGERP (Vtool_bar_button_margin)
10039 && XINT (Vtool_bar_button_margin) > 0)
10041 hmargin += XFASTINT (Vtool_bar_button_margin);
10042 vmargin += XFASTINT (Vtool_bar_button_margin);
10044 else if (CONSP (Vtool_bar_button_margin))
10046 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10047 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10048 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10050 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10051 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10052 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10055 if (auto_raise_tool_bar_buttons_p)
10057 /* Add a `:relief' property to the image spec if the item is
10058 selected. */
10059 if (selected_p)
10061 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10062 hmargin -= relief;
10063 vmargin -= relief;
10066 else
10068 /* If image is selected, display it pressed, i.e. with a
10069 negative relief. If it's not selected, display it with a
10070 raised relief. */
10071 plist = Fplist_put (plist, QCrelief,
10072 (selected_p
10073 ? make_number (-relief)
10074 : make_number (relief)));
10075 hmargin -= relief;
10076 vmargin -= relief;
10079 /* Put a margin around the image. */
10080 if (hmargin || vmargin)
10082 if (hmargin == vmargin)
10083 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10084 else
10085 plist = Fplist_put (plist, QCmargin,
10086 Fcons (make_number (hmargin),
10087 make_number (vmargin)));
10090 /* If button is not enabled, and we don't have special images
10091 for the disabled state, make the image appear disabled by
10092 applying an appropriate algorithm to it. */
10093 if (!enabled_p && idx < 0)
10094 plist = Fplist_put (plist, QCconversion, Qdisabled);
10096 /* Put a `display' text property on the string for the image to
10097 display. Put a `menu-item' property on the string that gives
10098 the start of this item's properties in the tool-bar items
10099 vector. */
10100 image = Fcons (Qimage, plist);
10101 props = list4 (Qdisplay, image,
10102 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10104 /* Let the last image hide all remaining spaces in the tool bar
10105 string. The string can be longer than needed when we reuse a
10106 previous string. */
10107 if (i + 1 == f->n_tool_bar_items)
10108 end = SCHARS (f->desired_tool_bar_string);
10109 else
10110 end = i + 1;
10111 Fadd_text_properties (make_number (i), make_number (end),
10112 props, f->desired_tool_bar_string);
10113 #undef PROP
10116 UNGCPRO;
10120 /* Display one line of the tool-bar of frame IT->f.
10122 HEIGHT specifies the desired height of the tool-bar line.
10123 If the actual height of the glyph row is less than HEIGHT, the
10124 row's height is increased to HEIGHT, and the icons are centered
10125 vertically in the new height.
10127 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10128 count a final empty row in case the tool-bar width exactly matches
10129 the window width.
10132 static void
10133 display_tool_bar_line (it, height)
10134 struct it *it;
10135 int height;
10137 struct glyph_row *row = it->glyph_row;
10138 int max_x = it->last_visible_x;
10139 struct glyph *last;
10141 prepare_desired_row (row);
10142 row->y = it->current_y;
10144 /* Note that this isn't made use of if the face hasn't a box,
10145 so there's no need to check the face here. */
10146 it->start_of_box_run_p = 1;
10148 while (it->current_x < max_x)
10150 int x, n_glyphs_before, i, nglyphs;
10151 struct it it_before;
10153 /* Get the next display element. */
10154 if (!get_next_display_element (it))
10156 /* Don't count empty row if we are counting needed tool-bar lines. */
10157 if (height < 0 && !it->hpos)
10158 return;
10159 break;
10162 /* Produce glyphs. */
10163 n_glyphs_before = row->used[TEXT_AREA];
10164 it_before = *it;
10166 PRODUCE_GLYPHS (it);
10168 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10169 i = 0;
10170 x = it_before.current_x;
10171 while (i < nglyphs)
10173 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10175 if (x + glyph->pixel_width > max_x)
10177 /* Glyph doesn't fit on line. Backtrack. */
10178 row->used[TEXT_AREA] = n_glyphs_before;
10179 *it = it_before;
10180 /* If this is the only glyph on this line, it will never fit on the
10181 toolbar, so skip it. But ensure there is at least one glyph,
10182 so we don't accidentally disable the tool-bar. */
10183 if (n_glyphs_before == 0
10184 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10185 break;
10186 goto out;
10189 ++it->hpos;
10190 x += glyph->pixel_width;
10191 ++i;
10194 /* Stop at line ends. */
10195 if (ITERATOR_AT_END_OF_LINE_P (it))
10196 break;
10198 set_iterator_to_next (it, 1);
10201 out:;
10203 row->displays_text_p = row->used[TEXT_AREA] != 0;
10205 /* Use default face for the border below the tool bar.
10207 FIXME: When auto-resize-tool-bars is grow-only, there is
10208 no additional border below the possibly empty tool-bar lines.
10209 So to make the extra empty lines look "normal", we have to
10210 use the tool-bar face for the border too. */
10211 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10212 it->face_id = DEFAULT_FACE_ID;
10214 extend_face_to_end_of_line (it);
10215 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10216 last->right_box_line_p = 1;
10217 if (last == row->glyphs[TEXT_AREA])
10218 last->left_box_line_p = 1;
10220 /* Make line the desired height and center it vertically. */
10221 if ((height -= it->max_ascent + it->max_descent) > 0)
10223 /* Don't add more than one line height. */
10224 height %= FRAME_LINE_HEIGHT (it->f);
10225 it->max_ascent += height / 2;
10226 it->max_descent += (height + 1) / 2;
10229 compute_line_metrics (it);
10231 /* If line is empty, make it occupy the rest of the tool-bar. */
10232 if (!row->displays_text_p)
10234 row->height = row->phys_height = it->last_visible_y - row->y;
10235 row->visible_height = row->height;
10236 row->ascent = row->phys_ascent = 0;
10237 row->extra_line_spacing = 0;
10240 row->full_width_p = 1;
10241 row->continued_p = 0;
10242 row->truncated_on_left_p = 0;
10243 row->truncated_on_right_p = 0;
10245 it->current_x = it->hpos = 0;
10246 it->current_y += row->height;
10247 ++it->vpos;
10248 ++it->glyph_row;
10252 /* Max tool-bar height. */
10254 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10255 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10257 /* Value is the number of screen lines needed to make all tool-bar
10258 items of frame F visible. The number of actual rows needed is
10259 returned in *N_ROWS if non-NULL. */
10261 static int
10262 tool_bar_lines_needed (f, n_rows)
10263 struct frame *f;
10264 int *n_rows;
10266 struct window *w = XWINDOW (f->tool_bar_window);
10267 struct it it;
10268 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10269 the desired matrix, so use (unused) mode-line row as temporary row to
10270 avoid destroying the first tool-bar row. */
10271 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10273 /* Initialize an iterator for iteration over
10274 F->desired_tool_bar_string in the tool-bar window of frame F. */
10275 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10276 it.first_visible_x = 0;
10277 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10278 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10280 while (!ITERATOR_AT_END_P (&it))
10282 clear_glyph_row (temp_row);
10283 it.glyph_row = temp_row;
10284 display_tool_bar_line (&it, -1);
10286 clear_glyph_row (temp_row);
10288 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10289 if (n_rows)
10290 *n_rows = it.vpos > 0 ? it.vpos : -1;
10292 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10296 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10297 0, 1, 0,
10298 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10299 (frame)
10300 Lisp_Object frame;
10302 struct frame *f;
10303 struct window *w;
10304 int nlines = 0;
10306 if (NILP (frame))
10307 frame = selected_frame;
10308 else
10309 CHECK_FRAME (frame);
10310 f = XFRAME (frame);
10312 if (WINDOWP (f->tool_bar_window)
10313 || (w = XWINDOW (f->tool_bar_window),
10314 WINDOW_TOTAL_LINES (w) > 0))
10316 update_tool_bar (f, 1);
10317 if (f->n_tool_bar_items)
10319 build_desired_tool_bar_string (f);
10320 nlines = tool_bar_lines_needed (f, NULL);
10324 return make_number (nlines);
10328 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10329 height should be changed. */
10331 static int
10332 redisplay_tool_bar (f)
10333 struct frame *f;
10335 struct window *w;
10336 struct it it;
10337 struct glyph_row *row;
10339 #if defined (USE_GTK) || defined (HAVE_NS)
10340 if (FRAME_EXTERNAL_TOOL_BAR (f))
10341 update_frame_tool_bar (f);
10342 return 0;
10343 #endif
10345 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10346 do anything. This means you must start with tool-bar-lines
10347 non-zero to get the auto-sizing effect. Or in other words, you
10348 can turn off tool-bars by specifying tool-bar-lines zero. */
10349 if (!WINDOWP (f->tool_bar_window)
10350 || (w = XWINDOW (f->tool_bar_window),
10351 WINDOW_TOTAL_LINES (w) == 0))
10352 return 0;
10354 /* Set up an iterator for the tool-bar window. */
10355 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10356 it.first_visible_x = 0;
10357 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10358 row = it.glyph_row;
10360 /* Build a string that represents the contents of the tool-bar. */
10361 build_desired_tool_bar_string (f);
10362 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10364 if (f->n_tool_bar_rows == 0)
10366 int nlines;
10368 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10369 nlines != WINDOW_TOTAL_LINES (w)))
10371 extern Lisp_Object Qtool_bar_lines;
10372 Lisp_Object frame;
10373 int old_height = WINDOW_TOTAL_LINES (w);
10375 XSETFRAME (frame, f);
10376 Fmodify_frame_parameters (frame,
10377 Fcons (Fcons (Qtool_bar_lines,
10378 make_number (nlines)),
10379 Qnil));
10380 if (WINDOW_TOTAL_LINES (w) != old_height)
10382 clear_glyph_matrix (w->desired_matrix);
10383 fonts_changed_p = 1;
10384 return 1;
10389 /* Display as many lines as needed to display all tool-bar items. */
10391 if (f->n_tool_bar_rows > 0)
10393 int border, rows, height, extra;
10395 if (INTEGERP (Vtool_bar_border))
10396 border = XINT (Vtool_bar_border);
10397 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10398 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10399 else if (EQ (Vtool_bar_border, Qborder_width))
10400 border = f->border_width;
10401 else
10402 border = 0;
10403 if (border < 0)
10404 border = 0;
10406 rows = f->n_tool_bar_rows;
10407 height = max (1, (it.last_visible_y - border) / rows);
10408 extra = it.last_visible_y - border - height * rows;
10410 while (it.current_y < it.last_visible_y)
10412 int h = 0;
10413 if (extra > 0 && rows-- > 0)
10415 h = (extra + rows - 1) / rows;
10416 extra -= h;
10418 display_tool_bar_line (&it, height + h);
10421 else
10423 while (it.current_y < it.last_visible_y)
10424 display_tool_bar_line (&it, 0);
10427 /* It doesn't make much sense to try scrolling in the tool-bar
10428 window, so don't do it. */
10429 w->desired_matrix->no_scrolling_p = 1;
10430 w->must_be_updated_p = 1;
10432 if (!NILP (Vauto_resize_tool_bars))
10434 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10435 int change_height_p = 0;
10437 /* If we couldn't display everything, change the tool-bar's
10438 height if there is room for more. */
10439 if (IT_STRING_CHARPOS (it) < it.end_charpos
10440 && it.current_y < max_tool_bar_height)
10441 change_height_p = 1;
10443 row = it.glyph_row - 1;
10445 /* If there are blank lines at the end, except for a partially
10446 visible blank line at the end that is smaller than
10447 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10448 if (!row->displays_text_p
10449 && row->height >= FRAME_LINE_HEIGHT (f))
10450 change_height_p = 1;
10452 /* If row displays tool-bar items, but is partially visible,
10453 change the tool-bar's height. */
10454 if (row->displays_text_p
10455 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10456 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10457 change_height_p = 1;
10459 /* Resize windows as needed by changing the `tool-bar-lines'
10460 frame parameter. */
10461 if (change_height_p)
10463 extern Lisp_Object Qtool_bar_lines;
10464 Lisp_Object frame;
10465 int old_height = WINDOW_TOTAL_LINES (w);
10466 int nrows;
10467 int nlines = tool_bar_lines_needed (f, &nrows);
10469 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10470 && !f->minimize_tool_bar_window_p)
10471 ? (nlines > old_height)
10472 : (nlines != old_height));
10473 f->minimize_tool_bar_window_p = 0;
10475 if (change_height_p)
10477 XSETFRAME (frame, f);
10478 Fmodify_frame_parameters (frame,
10479 Fcons (Fcons (Qtool_bar_lines,
10480 make_number (nlines)),
10481 Qnil));
10482 if (WINDOW_TOTAL_LINES (w) != old_height)
10484 clear_glyph_matrix (w->desired_matrix);
10485 f->n_tool_bar_rows = nrows;
10486 fonts_changed_p = 1;
10487 return 1;
10493 f->minimize_tool_bar_window_p = 0;
10494 return 0;
10498 /* Get information about the tool-bar item which is displayed in GLYPH
10499 on frame F. Return in *PROP_IDX the index where tool-bar item
10500 properties start in F->tool_bar_items. Value is zero if
10501 GLYPH doesn't display a tool-bar item. */
10503 static int
10504 tool_bar_item_info (f, glyph, prop_idx)
10505 struct frame *f;
10506 struct glyph *glyph;
10507 int *prop_idx;
10509 Lisp_Object prop;
10510 int success_p;
10511 int charpos;
10513 /* This function can be called asynchronously, which means we must
10514 exclude any possibility that Fget_text_property signals an
10515 error. */
10516 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10517 charpos = max (0, charpos);
10519 /* Get the text property `menu-item' at pos. The value of that
10520 property is the start index of this item's properties in
10521 F->tool_bar_items. */
10522 prop = Fget_text_property (make_number (charpos),
10523 Qmenu_item, f->current_tool_bar_string);
10524 if (INTEGERP (prop))
10526 *prop_idx = XINT (prop);
10527 success_p = 1;
10529 else
10530 success_p = 0;
10532 return success_p;
10536 /* Get information about the tool-bar item at position X/Y on frame F.
10537 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10538 the current matrix of the tool-bar window of F, or NULL if not
10539 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10540 item in F->tool_bar_items. Value is
10542 -1 if X/Y is not on a tool-bar item
10543 0 if X/Y is on the same item that was highlighted before.
10544 1 otherwise. */
10546 static int
10547 get_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
10548 struct frame *f;
10549 int x, y;
10550 struct glyph **glyph;
10551 int *hpos, *vpos, *prop_idx;
10553 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10554 struct window *w = XWINDOW (f->tool_bar_window);
10555 int area;
10557 /* Find the glyph under X/Y. */
10558 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10559 if (*glyph == NULL)
10560 return -1;
10562 /* Get the start of this tool-bar item's properties in
10563 f->tool_bar_items. */
10564 if (!tool_bar_item_info (f, *glyph, prop_idx))
10565 return -1;
10567 /* Is mouse on the highlighted item? */
10568 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
10569 && *vpos >= dpyinfo->mouse_face_beg_row
10570 && *vpos <= dpyinfo->mouse_face_end_row
10571 && (*vpos > dpyinfo->mouse_face_beg_row
10572 || *hpos >= dpyinfo->mouse_face_beg_col)
10573 && (*vpos < dpyinfo->mouse_face_end_row
10574 || *hpos < dpyinfo->mouse_face_end_col
10575 || dpyinfo->mouse_face_past_end))
10576 return 0;
10578 return 1;
10582 /* EXPORT:
10583 Handle mouse button event on the tool-bar of frame F, at
10584 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10585 0 for button release. MODIFIERS is event modifiers for button
10586 release. */
10588 void
10589 handle_tool_bar_click (f, x, y, down_p, modifiers)
10590 struct frame *f;
10591 int x, y, down_p;
10592 unsigned int modifiers;
10594 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10595 struct window *w = XWINDOW (f->tool_bar_window);
10596 int hpos, vpos, prop_idx;
10597 struct glyph *glyph;
10598 Lisp_Object enabled_p;
10600 /* If not on the highlighted tool-bar item, return. */
10601 frame_to_window_pixel_xy (w, &x, &y);
10602 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10603 return;
10605 /* If item is disabled, do nothing. */
10606 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10607 if (NILP (enabled_p))
10608 return;
10610 if (down_p)
10612 /* Show item in pressed state. */
10613 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
10614 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10615 last_tool_bar_item = prop_idx;
10617 else
10619 Lisp_Object key, frame;
10620 struct input_event event;
10621 EVENT_INIT (event);
10623 /* Show item in released state. */
10624 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
10625 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10627 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10629 XSETFRAME (frame, f);
10630 event.kind = TOOL_BAR_EVENT;
10631 event.frame_or_window = frame;
10632 event.arg = frame;
10633 kbd_buffer_store_event (&event);
10635 event.kind = TOOL_BAR_EVENT;
10636 event.frame_or_window = frame;
10637 event.arg = key;
10638 event.modifiers = modifiers;
10639 kbd_buffer_store_event (&event);
10640 last_tool_bar_item = -1;
10645 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10646 tool-bar window-relative coordinates X/Y. Called from
10647 note_mouse_highlight. */
10649 static void
10650 note_tool_bar_highlight (f, x, y)
10651 struct frame *f;
10652 int x, y;
10654 Lisp_Object window = f->tool_bar_window;
10655 struct window *w = XWINDOW (window);
10656 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10657 int hpos, vpos;
10658 struct glyph *glyph;
10659 struct glyph_row *row;
10660 int i;
10661 Lisp_Object enabled_p;
10662 int prop_idx;
10663 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10664 int mouse_down_p, rc;
10666 /* Function note_mouse_highlight is called with negative x(y
10667 values when mouse moves outside of the frame. */
10668 if (x <= 0 || y <= 0)
10670 clear_mouse_face (dpyinfo);
10671 return;
10674 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10675 if (rc < 0)
10677 /* Not on tool-bar item. */
10678 clear_mouse_face (dpyinfo);
10679 return;
10681 else if (rc == 0)
10682 /* On same tool-bar item as before. */
10683 goto set_help_echo;
10685 clear_mouse_face (dpyinfo);
10687 /* Mouse is down, but on different tool-bar item? */
10688 mouse_down_p = (dpyinfo->grabbed
10689 && f == last_mouse_frame
10690 && FRAME_LIVE_P (f));
10691 if (mouse_down_p
10692 && last_tool_bar_item != prop_idx)
10693 return;
10695 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10696 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10698 /* If tool-bar item is not enabled, don't highlight it. */
10699 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10700 if (!NILP (enabled_p))
10702 /* Compute the x-position of the glyph. In front and past the
10703 image is a space. We include this in the highlighted area. */
10704 row = MATRIX_ROW (w->current_matrix, vpos);
10705 for (i = x = 0; i < hpos; ++i)
10706 x += row->glyphs[TEXT_AREA][i].pixel_width;
10708 /* Record this as the current active region. */
10709 dpyinfo->mouse_face_beg_col = hpos;
10710 dpyinfo->mouse_face_beg_row = vpos;
10711 dpyinfo->mouse_face_beg_x = x;
10712 dpyinfo->mouse_face_beg_y = row->y;
10713 dpyinfo->mouse_face_past_end = 0;
10715 dpyinfo->mouse_face_end_col = hpos + 1;
10716 dpyinfo->mouse_face_end_row = vpos;
10717 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
10718 dpyinfo->mouse_face_end_y = row->y;
10719 dpyinfo->mouse_face_window = window;
10720 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10722 /* Display it as active. */
10723 show_mouse_face (dpyinfo, draw);
10724 dpyinfo->mouse_face_image_state = draw;
10727 set_help_echo:
10729 /* Set help_echo_string to a help string to display for this tool-bar item.
10730 XTread_socket does the rest. */
10731 help_echo_object = help_echo_window = Qnil;
10732 help_echo_pos = -1;
10733 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10734 if (NILP (help_echo_string))
10735 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10738 #endif /* HAVE_WINDOW_SYSTEM */
10742 /************************************************************************
10743 Horizontal scrolling
10744 ************************************************************************/
10746 static int hscroll_window_tree P_ ((Lisp_Object));
10747 static int hscroll_windows P_ ((Lisp_Object));
10749 /* For all leaf windows in the window tree rooted at WINDOW, set their
10750 hscroll value so that PT is (i) visible in the window, and (ii) so
10751 that it is not within a certain margin at the window's left and
10752 right border. Value is non-zero if any window's hscroll has been
10753 changed. */
10755 static int
10756 hscroll_window_tree (window)
10757 Lisp_Object window;
10759 int hscrolled_p = 0;
10760 int hscroll_relative_p = FLOATP (Vhscroll_step);
10761 int hscroll_step_abs = 0;
10762 double hscroll_step_rel = 0;
10764 if (hscroll_relative_p)
10766 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10767 if (hscroll_step_rel < 0)
10769 hscroll_relative_p = 0;
10770 hscroll_step_abs = 0;
10773 else if (INTEGERP (Vhscroll_step))
10775 hscroll_step_abs = XINT (Vhscroll_step);
10776 if (hscroll_step_abs < 0)
10777 hscroll_step_abs = 0;
10779 else
10780 hscroll_step_abs = 0;
10782 while (WINDOWP (window))
10784 struct window *w = XWINDOW (window);
10786 if (WINDOWP (w->hchild))
10787 hscrolled_p |= hscroll_window_tree (w->hchild);
10788 else if (WINDOWP (w->vchild))
10789 hscrolled_p |= hscroll_window_tree (w->vchild);
10790 else if (w->cursor.vpos >= 0)
10792 int h_margin;
10793 int text_area_width;
10794 struct glyph_row *current_cursor_row
10795 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10796 struct glyph_row *desired_cursor_row
10797 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10798 struct glyph_row *cursor_row
10799 = (desired_cursor_row->enabled_p
10800 ? desired_cursor_row
10801 : current_cursor_row);
10803 text_area_width = window_box_width (w, TEXT_AREA);
10805 /* Scroll when cursor is inside this scroll margin. */
10806 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10808 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10809 && ((XFASTINT (w->hscroll)
10810 && w->cursor.x <= h_margin)
10811 || (cursor_row->enabled_p
10812 && cursor_row->truncated_on_right_p
10813 && (w->cursor.x >= text_area_width - h_margin))))
10815 struct it it;
10816 int hscroll;
10817 struct buffer *saved_current_buffer;
10818 int pt;
10819 int wanted_x;
10821 /* Find point in a display of infinite width. */
10822 saved_current_buffer = current_buffer;
10823 current_buffer = XBUFFER (w->buffer);
10825 if (w == XWINDOW (selected_window))
10826 pt = BUF_PT (current_buffer);
10827 else
10829 pt = marker_position (w->pointm);
10830 pt = max (BEGV, pt);
10831 pt = min (ZV, pt);
10834 /* Move iterator to pt starting at cursor_row->start in
10835 a line with infinite width. */
10836 init_to_row_start (&it, w, cursor_row);
10837 it.last_visible_x = INFINITY;
10838 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10839 current_buffer = saved_current_buffer;
10841 /* Position cursor in window. */
10842 if (!hscroll_relative_p && hscroll_step_abs == 0)
10843 hscroll = max (0, (it.current_x
10844 - (ITERATOR_AT_END_OF_LINE_P (&it)
10845 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10846 : (text_area_width / 2))))
10847 / FRAME_COLUMN_WIDTH (it.f);
10848 else if (w->cursor.x >= text_area_width - h_margin)
10850 if (hscroll_relative_p)
10851 wanted_x = text_area_width * (1 - hscroll_step_rel)
10852 - h_margin;
10853 else
10854 wanted_x = text_area_width
10855 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10856 - h_margin;
10857 hscroll
10858 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10860 else
10862 if (hscroll_relative_p)
10863 wanted_x = text_area_width * hscroll_step_rel
10864 + h_margin;
10865 else
10866 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10867 + h_margin;
10868 hscroll
10869 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10871 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10873 /* Don't call Fset_window_hscroll if value hasn't
10874 changed because it will prevent redisplay
10875 optimizations. */
10876 if (XFASTINT (w->hscroll) != hscroll)
10878 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10879 w->hscroll = make_number (hscroll);
10880 hscrolled_p = 1;
10885 window = w->next;
10888 /* Value is non-zero if hscroll of any leaf window has been changed. */
10889 return hscrolled_p;
10893 /* Set hscroll so that cursor is visible and not inside horizontal
10894 scroll margins for all windows in the tree rooted at WINDOW. See
10895 also hscroll_window_tree above. Value is non-zero if any window's
10896 hscroll has been changed. If it has, desired matrices on the frame
10897 of WINDOW are cleared. */
10899 static int
10900 hscroll_windows (window)
10901 Lisp_Object window;
10903 int hscrolled_p = hscroll_window_tree (window);
10904 if (hscrolled_p)
10905 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
10906 return hscrolled_p;
10911 /************************************************************************
10912 Redisplay
10913 ************************************************************************/
10915 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
10916 to a non-zero value. This is sometimes handy to have in a debugger
10917 session. */
10919 #if GLYPH_DEBUG
10921 /* First and last unchanged row for try_window_id. */
10923 int debug_first_unchanged_at_end_vpos;
10924 int debug_last_unchanged_at_beg_vpos;
10926 /* Delta vpos and y. */
10928 int debug_dvpos, debug_dy;
10930 /* Delta in characters and bytes for try_window_id. */
10932 int debug_delta, debug_delta_bytes;
10934 /* Values of window_end_pos and window_end_vpos at the end of
10935 try_window_id. */
10937 EMACS_INT debug_end_pos, debug_end_vpos;
10939 /* Append a string to W->desired_matrix->method. FMT is a printf
10940 format string. A1...A9 are a supplement for a variable-length
10941 argument list. If trace_redisplay_p is non-zero also printf the
10942 resulting string to stderr. */
10944 static void
10945 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
10946 struct window *w;
10947 char *fmt;
10948 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
10950 char buffer[512];
10951 char *method = w->desired_matrix->method;
10952 int len = strlen (method);
10953 int size = sizeof w->desired_matrix->method;
10954 int remaining = size - len - 1;
10956 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
10957 if (len && remaining)
10959 method[len] = '|';
10960 --remaining, ++len;
10963 strncpy (method + len, buffer, remaining);
10965 if (trace_redisplay_p)
10966 fprintf (stderr, "%p (%s): %s\n",
10968 ((BUFFERP (w->buffer)
10969 && STRINGP (XBUFFER (w->buffer)->name))
10970 ? (char *) SDATA (XBUFFER (w->buffer)->name)
10971 : "no buffer"),
10972 buffer);
10975 #endif /* GLYPH_DEBUG */
10978 /* Value is non-zero if all changes in window W, which displays
10979 current_buffer, are in the text between START and END. START is a
10980 buffer position, END is given as a distance from Z. Used in
10981 redisplay_internal for display optimization. */
10983 static INLINE int
10984 text_outside_line_unchanged_p (w, start, end)
10985 struct window *w;
10986 int start, end;
10988 int unchanged_p = 1;
10990 /* If text or overlays have changed, see where. */
10991 if (XFASTINT (w->last_modified) < MODIFF
10992 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
10994 /* Gap in the line? */
10995 if (GPT < start || Z - GPT < end)
10996 unchanged_p = 0;
10998 /* Changes start in front of the line, or end after it? */
10999 if (unchanged_p
11000 && (BEG_UNCHANGED < start - 1
11001 || END_UNCHANGED < end))
11002 unchanged_p = 0;
11004 /* If selective display, can't optimize if changes start at the
11005 beginning of the line. */
11006 if (unchanged_p
11007 && INTEGERP (current_buffer->selective_display)
11008 && XINT (current_buffer->selective_display) > 0
11009 && (BEG_UNCHANGED < start || GPT <= start))
11010 unchanged_p = 0;
11012 /* If there are overlays at the start or end of the line, these
11013 may have overlay strings with newlines in them. A change at
11014 START, for instance, may actually concern the display of such
11015 overlay strings as well, and they are displayed on different
11016 lines. So, quickly rule out this case. (For the future, it
11017 might be desirable to implement something more telling than
11018 just BEG/END_UNCHANGED.) */
11019 if (unchanged_p)
11021 if (BEG + BEG_UNCHANGED == start
11022 && overlay_touches_p (start))
11023 unchanged_p = 0;
11024 if (END_UNCHANGED == end
11025 && overlay_touches_p (Z - end))
11026 unchanged_p = 0;
11030 return unchanged_p;
11034 /* Do a frame update, taking possible shortcuts into account. This is
11035 the main external entry point for redisplay.
11037 If the last redisplay displayed an echo area message and that message
11038 is no longer requested, we clear the echo area or bring back the
11039 mini-buffer if that is in use. */
11041 void
11042 redisplay ()
11044 redisplay_internal (0);
11048 static Lisp_Object
11049 overlay_arrow_string_or_property (var)
11050 Lisp_Object var;
11052 Lisp_Object val;
11054 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11055 return val;
11057 return Voverlay_arrow_string;
11060 /* Return 1 if there are any overlay-arrows in current_buffer. */
11061 static int
11062 overlay_arrow_in_current_buffer_p ()
11064 Lisp_Object vlist;
11066 for (vlist = Voverlay_arrow_variable_list;
11067 CONSP (vlist);
11068 vlist = XCDR (vlist))
11070 Lisp_Object var = XCAR (vlist);
11071 Lisp_Object val;
11073 if (!SYMBOLP (var))
11074 continue;
11075 val = find_symbol_value (var);
11076 if (MARKERP (val)
11077 && current_buffer == XMARKER (val)->buffer)
11078 return 1;
11080 return 0;
11084 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11085 has changed. */
11087 static int
11088 overlay_arrows_changed_p ()
11090 Lisp_Object vlist;
11092 for (vlist = Voverlay_arrow_variable_list;
11093 CONSP (vlist);
11094 vlist = XCDR (vlist))
11096 Lisp_Object var = XCAR (vlist);
11097 Lisp_Object val, pstr;
11099 if (!SYMBOLP (var))
11100 continue;
11101 val = find_symbol_value (var);
11102 if (!MARKERP (val))
11103 continue;
11104 if (! EQ (COERCE_MARKER (val),
11105 Fget (var, Qlast_arrow_position))
11106 || ! (pstr = overlay_arrow_string_or_property (var),
11107 EQ (pstr, Fget (var, Qlast_arrow_string))))
11108 return 1;
11110 return 0;
11113 /* Mark overlay arrows to be updated on next redisplay. */
11115 static void
11116 update_overlay_arrows (up_to_date)
11117 int up_to_date;
11119 Lisp_Object vlist;
11121 for (vlist = Voverlay_arrow_variable_list;
11122 CONSP (vlist);
11123 vlist = XCDR (vlist))
11125 Lisp_Object var = XCAR (vlist);
11127 if (!SYMBOLP (var))
11128 continue;
11130 if (up_to_date > 0)
11132 Lisp_Object val = find_symbol_value (var);
11133 Fput (var, Qlast_arrow_position,
11134 COERCE_MARKER (val));
11135 Fput (var, Qlast_arrow_string,
11136 overlay_arrow_string_or_property (var));
11138 else if (up_to_date < 0
11139 || !NILP (Fget (var, Qlast_arrow_position)))
11141 Fput (var, Qlast_arrow_position, Qt);
11142 Fput (var, Qlast_arrow_string, Qt);
11148 /* Return overlay arrow string to display at row.
11149 Return integer (bitmap number) for arrow bitmap in left fringe.
11150 Return nil if no overlay arrow. */
11152 static Lisp_Object
11153 overlay_arrow_at_row (it, row)
11154 struct it *it;
11155 struct glyph_row *row;
11157 Lisp_Object vlist;
11159 for (vlist = Voverlay_arrow_variable_list;
11160 CONSP (vlist);
11161 vlist = XCDR (vlist))
11163 Lisp_Object var = XCAR (vlist);
11164 Lisp_Object val;
11166 if (!SYMBOLP (var))
11167 continue;
11169 val = find_symbol_value (var);
11171 if (MARKERP (val)
11172 && current_buffer == XMARKER (val)->buffer
11173 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11175 if (FRAME_WINDOW_P (it->f)
11176 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11178 #ifdef HAVE_WINDOW_SYSTEM
11179 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11181 int fringe_bitmap;
11182 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11183 return make_number (fringe_bitmap);
11185 #endif
11186 return make_number (-1); /* Use default arrow bitmap */
11188 return overlay_arrow_string_or_property (var);
11192 return Qnil;
11195 /* Return 1 if point moved out of or into a composition. Otherwise
11196 return 0. PREV_BUF and PREV_PT are the last point buffer and
11197 position. BUF and PT are the current point buffer and position. */
11200 check_point_in_composition (prev_buf, prev_pt, buf, pt)
11201 struct buffer *prev_buf, *buf;
11202 int prev_pt, pt;
11204 EMACS_INT start, end;
11205 Lisp_Object prop;
11206 Lisp_Object buffer;
11208 XSETBUFFER (buffer, buf);
11209 /* Check a composition at the last point if point moved within the
11210 same buffer. */
11211 if (prev_buf == buf)
11213 if (prev_pt == pt)
11214 /* Point didn't move. */
11215 return 0;
11217 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11218 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11219 && COMPOSITION_VALID_P (start, end, prop)
11220 && start < prev_pt && end > prev_pt)
11221 /* The last point was within the composition. Return 1 iff
11222 point moved out of the composition. */
11223 return (pt <= start || pt >= end);
11226 /* Check a composition at the current point. */
11227 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11228 && find_composition (pt, -1, &start, &end, &prop, buffer)
11229 && COMPOSITION_VALID_P (start, end, prop)
11230 && start < pt && end > pt);
11234 /* Reconsider the setting of B->clip_changed which is displayed
11235 in window W. */
11237 static INLINE void
11238 reconsider_clip_changes (w, b)
11239 struct window *w;
11240 struct buffer *b;
11242 if (b->clip_changed
11243 && !NILP (w->window_end_valid)
11244 && w->current_matrix->buffer == b
11245 && w->current_matrix->zv == BUF_ZV (b)
11246 && w->current_matrix->begv == BUF_BEGV (b))
11247 b->clip_changed = 0;
11249 /* If display wasn't paused, and W is not a tool bar window, see if
11250 point has been moved into or out of a composition. In that case,
11251 we set b->clip_changed to 1 to force updating the screen. If
11252 b->clip_changed has already been set to 1, we can skip this
11253 check. */
11254 if (!b->clip_changed
11255 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11257 int pt;
11259 if (w == XWINDOW (selected_window))
11260 pt = BUF_PT (current_buffer);
11261 else
11262 pt = marker_position (w->pointm);
11264 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11265 || pt != XINT (w->last_point))
11266 && check_point_in_composition (w->current_matrix->buffer,
11267 XINT (w->last_point),
11268 XBUFFER (w->buffer), pt))
11269 b->clip_changed = 1;
11274 /* Select FRAME to forward the values of frame-local variables into C
11275 variables so that the redisplay routines can access those values
11276 directly. */
11278 static void
11279 select_frame_for_redisplay (frame)
11280 Lisp_Object frame;
11282 Lisp_Object tail, symbol, val;
11283 Lisp_Object old = selected_frame;
11284 struct Lisp_Symbol *sym;
11286 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11288 selected_frame = frame;
11292 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11293 if (CONSP (XCAR (tail))
11294 && (symbol = XCAR (XCAR (tail)),
11295 SYMBOLP (symbol))
11296 && (sym = indirect_variable (XSYMBOL (symbol)),
11297 val = sym->value,
11298 (BUFFER_LOCAL_VALUEP (val)))
11299 && XBUFFER_LOCAL_VALUE (val)->check_frame)
11300 /* Use find_symbol_value rather than Fsymbol_value
11301 to avoid an error if it is void. */
11302 find_symbol_value (symbol);
11303 } while (!EQ (frame, old) && (frame = old, 1));
11307 #define STOP_POLLING \
11308 do { if (! polling_stopped_here) stop_polling (); \
11309 polling_stopped_here = 1; } while (0)
11311 #define RESUME_POLLING \
11312 do { if (polling_stopped_here) start_polling (); \
11313 polling_stopped_here = 0; } while (0)
11316 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11317 response to any user action; therefore, we should preserve the echo
11318 area. (Actually, our caller does that job.) Perhaps in the future
11319 avoid recentering windows if it is not necessary; currently that
11320 causes some problems. */
11322 static void
11323 redisplay_internal (preserve_echo_area)
11324 int preserve_echo_area;
11326 struct window *w = XWINDOW (selected_window);
11327 struct frame *f;
11328 int pause;
11329 int must_finish = 0;
11330 struct text_pos tlbufpos, tlendpos;
11331 int number_of_visible_frames;
11332 int count, count1;
11333 struct frame *sf;
11334 int polling_stopped_here = 0;
11335 Lisp_Object old_frame = selected_frame;
11337 /* Non-zero means redisplay has to consider all windows on all
11338 frames. Zero means, only selected_window is considered. */
11339 int consider_all_windows_p;
11341 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11343 /* No redisplay if running in batch mode or frame is not yet fully
11344 initialized, or redisplay is explicitly turned off by setting
11345 Vinhibit_redisplay. */
11346 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11347 || !NILP (Vinhibit_redisplay))
11348 return;
11350 /* Don't examine these until after testing Vinhibit_redisplay.
11351 When Emacs is shutting down, perhaps because its connection to
11352 X has dropped, we should not look at them at all. */
11353 f = XFRAME (w->frame);
11354 sf = SELECTED_FRAME ();
11356 if (!f->glyphs_initialized_p)
11357 return;
11359 /* The flag redisplay_performed_directly_p is set by
11360 direct_output_for_insert when it already did the whole screen
11361 update necessary. */
11362 if (redisplay_performed_directly_p)
11364 redisplay_performed_directly_p = 0;
11365 if (!hscroll_windows (selected_window))
11366 return;
11369 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11370 if (popup_activated ())
11371 return;
11372 #endif
11374 /* I don't think this happens but let's be paranoid. */
11375 if (redisplaying_p)
11376 return;
11378 /* Record a function that resets redisplaying_p to its old value
11379 when we leave this function. */
11380 count = SPECPDL_INDEX ();
11381 record_unwind_protect (unwind_redisplay,
11382 Fcons (make_number (redisplaying_p), selected_frame));
11383 ++redisplaying_p;
11384 specbind (Qinhibit_free_realized_faces, Qnil);
11387 Lisp_Object tail, frame;
11389 FOR_EACH_FRAME (tail, frame)
11391 struct frame *f = XFRAME (frame);
11392 f->already_hscrolled_p = 0;
11396 retry:
11397 if (!EQ (old_frame, selected_frame)
11398 && FRAME_LIVE_P (XFRAME (old_frame)))
11399 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11400 selected_frame and selected_window to be temporarily out-of-sync so
11401 when we come back here via `goto retry', we need to resync because we
11402 may need to run Elisp code (via prepare_menu_bars). */
11403 select_frame_for_redisplay (old_frame);
11405 pause = 0;
11406 reconsider_clip_changes (w, current_buffer);
11407 last_escape_glyph_frame = NULL;
11408 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11410 /* If new fonts have been loaded that make a glyph matrix adjustment
11411 necessary, do it. */
11412 if (fonts_changed_p)
11414 adjust_glyphs (NULL);
11415 ++windows_or_buffers_changed;
11416 fonts_changed_p = 0;
11419 /* If face_change_count is non-zero, init_iterator will free all
11420 realized faces, which includes the faces referenced from current
11421 matrices. So, we can't reuse current matrices in this case. */
11422 if (face_change_count)
11423 ++windows_or_buffers_changed;
11425 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11426 && FRAME_TTY (sf)->previous_frame != sf)
11428 /* Since frames on a single ASCII terminal share the same
11429 display area, displaying a different frame means redisplay
11430 the whole thing. */
11431 windows_or_buffers_changed++;
11432 SET_FRAME_GARBAGED (sf);
11433 #ifndef DOS_NT
11434 set_tty_color_mode (FRAME_TTY (sf), sf);
11435 #endif
11436 FRAME_TTY (sf)->previous_frame = sf;
11439 /* Set the visible flags for all frames. Do this before checking
11440 for resized or garbaged frames; they want to know if their frames
11441 are visible. See the comment in frame.h for
11442 FRAME_SAMPLE_VISIBILITY. */
11444 Lisp_Object tail, frame;
11446 number_of_visible_frames = 0;
11448 FOR_EACH_FRAME (tail, frame)
11450 struct frame *f = XFRAME (frame);
11452 FRAME_SAMPLE_VISIBILITY (f);
11453 if (FRAME_VISIBLE_P (f))
11454 ++number_of_visible_frames;
11455 clear_desired_matrices (f);
11460 /* Notice any pending interrupt request to change frame size. */
11461 do_pending_window_change (1);
11463 /* Clear frames marked as garbaged. */
11464 if (frame_garbaged)
11465 clear_garbaged_frames ();
11467 /* Build menubar and tool-bar items. */
11468 if (NILP (Vmemory_full))
11469 prepare_menu_bars ();
11471 if (windows_or_buffers_changed)
11472 update_mode_lines++;
11474 /* Detect case that we need to write or remove a star in the mode line. */
11475 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11477 w->update_mode_line = Qt;
11478 if (buffer_shared > 1)
11479 update_mode_lines++;
11482 /* Avoid invocation of point motion hooks by `current_column' below. */
11483 count1 = SPECPDL_INDEX ();
11484 specbind (Qinhibit_point_motion_hooks, Qt);
11486 /* If %c is in the mode line, update it if needed. */
11487 if (!NILP (w->column_number_displayed)
11488 /* This alternative quickly identifies a common case
11489 where no change is needed. */
11490 && !(PT == XFASTINT (w->last_point)
11491 && XFASTINT (w->last_modified) >= MODIFF
11492 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11493 && (XFASTINT (w->column_number_displayed)
11494 != (int) current_column ())) /* iftc */
11495 w->update_mode_line = Qt;
11497 unbind_to (count1, Qnil);
11499 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11501 /* The variable buffer_shared is set in redisplay_window and
11502 indicates that we redisplay a buffer in different windows. See
11503 there. */
11504 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11505 || cursor_type_changed);
11507 /* If specs for an arrow have changed, do thorough redisplay
11508 to ensure we remove any arrow that should no longer exist. */
11509 if (overlay_arrows_changed_p ())
11510 consider_all_windows_p = windows_or_buffers_changed = 1;
11512 /* Normally the message* functions will have already displayed and
11513 updated the echo area, but the frame may have been trashed, or
11514 the update may have been preempted, so display the echo area
11515 again here. Checking message_cleared_p captures the case that
11516 the echo area should be cleared. */
11517 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11518 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11519 || (message_cleared_p
11520 && minibuf_level == 0
11521 /* If the mini-window is currently selected, this means the
11522 echo-area doesn't show through. */
11523 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11525 int window_height_changed_p = echo_area_display (0);
11526 must_finish = 1;
11528 /* If we don't display the current message, don't clear the
11529 message_cleared_p flag, because, if we did, we wouldn't clear
11530 the echo area in the next redisplay which doesn't preserve
11531 the echo area. */
11532 if (!display_last_displayed_message_p)
11533 message_cleared_p = 0;
11535 if (fonts_changed_p)
11536 goto retry;
11537 else if (window_height_changed_p)
11539 consider_all_windows_p = 1;
11540 ++update_mode_lines;
11541 ++windows_or_buffers_changed;
11543 /* If window configuration was changed, frames may have been
11544 marked garbaged. Clear them or we will experience
11545 surprises wrt scrolling. */
11546 if (frame_garbaged)
11547 clear_garbaged_frames ();
11550 else if (EQ (selected_window, minibuf_window)
11551 && (current_buffer->clip_changed
11552 || XFASTINT (w->last_modified) < MODIFF
11553 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11554 && resize_mini_window (w, 0))
11556 /* Resized active mini-window to fit the size of what it is
11557 showing if its contents might have changed. */
11558 must_finish = 1;
11559 /* FIXME: this causes all frames to be updated, which seems unnecessary
11560 since only the current frame needs to be considered. This function needs
11561 to be rewritten with two variables, consider_all_windows and
11562 consider_all_frames. */
11563 consider_all_windows_p = 1;
11564 ++windows_or_buffers_changed;
11565 ++update_mode_lines;
11567 /* If window configuration was changed, frames may have been
11568 marked garbaged. Clear them or we will experience
11569 surprises wrt scrolling. */
11570 if (frame_garbaged)
11571 clear_garbaged_frames ();
11575 /* If showing the region, and mark has changed, we must redisplay
11576 the whole window. The assignment to this_line_start_pos prevents
11577 the optimization directly below this if-statement. */
11578 if (((!NILP (Vtransient_mark_mode)
11579 && !NILP (XBUFFER (w->buffer)->mark_active))
11580 != !NILP (w->region_showing))
11581 || (!NILP (w->region_showing)
11582 && !EQ (w->region_showing,
11583 Fmarker_position (XBUFFER (w->buffer)->mark))))
11584 CHARPOS (this_line_start_pos) = 0;
11586 /* Optimize the case that only the line containing the cursor in the
11587 selected window has changed. Variables starting with this_ are
11588 set in display_line and record information about the line
11589 containing the cursor. */
11590 tlbufpos = this_line_start_pos;
11591 tlendpos = this_line_end_pos;
11592 if (!consider_all_windows_p
11593 && CHARPOS (tlbufpos) > 0
11594 && NILP (w->update_mode_line)
11595 && !current_buffer->clip_changed
11596 && !current_buffer->prevent_redisplay_optimizations_p
11597 && FRAME_VISIBLE_P (XFRAME (w->frame))
11598 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11599 /* Make sure recorded data applies to current buffer, etc. */
11600 && this_line_buffer == current_buffer
11601 && current_buffer == XBUFFER (w->buffer)
11602 && NILP (w->force_start)
11603 && NILP (w->optional_new_start)
11604 /* Point must be on the line that we have info recorded about. */
11605 && PT >= CHARPOS (tlbufpos)
11606 && PT <= Z - CHARPOS (tlendpos)
11607 /* All text outside that line, including its final newline,
11608 must be unchanged */
11609 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11610 CHARPOS (tlendpos)))
11612 if (CHARPOS (tlbufpos) > BEGV
11613 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11614 && (CHARPOS (tlbufpos) == ZV
11615 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11616 /* Former continuation line has disappeared by becoming empty */
11617 goto cancel;
11618 else if (XFASTINT (w->last_modified) < MODIFF
11619 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11620 || MINI_WINDOW_P (w))
11622 /* We have to handle the case of continuation around a
11623 wide-column character (See the comment in indent.c around
11624 line 885).
11626 For instance, in the following case:
11628 -------- Insert --------
11629 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11630 J_I_ ==> J_I_ `^^' are cursors.
11631 ^^ ^^
11632 -------- --------
11634 As we have to redraw the line above, we should goto cancel. */
11636 struct it it;
11637 int line_height_before = this_line_pixel_height;
11639 /* Note that start_display will handle the case that the
11640 line starting at tlbufpos is a continuation lines. */
11641 start_display (&it, w, tlbufpos);
11643 /* Implementation note: It this still necessary? */
11644 if (it.current_x != this_line_start_x)
11645 goto cancel;
11647 TRACE ((stderr, "trying display optimization 1\n"));
11648 w->cursor.vpos = -1;
11649 overlay_arrow_seen = 0;
11650 it.vpos = this_line_vpos;
11651 it.current_y = this_line_y;
11652 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11653 display_line (&it);
11655 /* If line contains point, is not continued,
11656 and ends at same distance from eob as before, we win */
11657 if (w->cursor.vpos >= 0
11658 /* Line is not continued, otherwise this_line_start_pos
11659 would have been set to 0 in display_line. */
11660 && CHARPOS (this_line_start_pos)
11661 /* Line ends as before. */
11662 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11663 /* Line has same height as before. Otherwise other lines
11664 would have to be shifted up or down. */
11665 && this_line_pixel_height == line_height_before)
11667 /* If this is not the window's last line, we must adjust
11668 the charstarts of the lines below. */
11669 if (it.current_y < it.last_visible_y)
11671 struct glyph_row *row
11672 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11673 int delta, delta_bytes;
11675 if (Z - CHARPOS (tlendpos) == ZV)
11677 /* This line ends at end of (accessible part of)
11678 buffer. There is no newline to count. */
11679 delta = (Z
11680 - CHARPOS (tlendpos)
11681 - MATRIX_ROW_START_CHARPOS (row));
11682 delta_bytes = (Z_BYTE
11683 - BYTEPOS (tlendpos)
11684 - MATRIX_ROW_START_BYTEPOS (row));
11686 else
11688 /* This line ends in a newline. Must take
11689 account of the newline and the rest of the
11690 text that follows. */
11691 delta = (Z
11692 - CHARPOS (tlendpos)
11693 - MATRIX_ROW_START_CHARPOS (row));
11694 delta_bytes = (Z_BYTE
11695 - BYTEPOS (tlendpos)
11696 - MATRIX_ROW_START_BYTEPOS (row));
11699 increment_matrix_positions (w->current_matrix,
11700 this_line_vpos + 1,
11701 w->current_matrix->nrows,
11702 delta, delta_bytes);
11705 /* If this row displays text now but previously didn't,
11706 or vice versa, w->window_end_vpos may have to be
11707 adjusted. */
11708 if ((it.glyph_row - 1)->displays_text_p)
11710 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11711 XSETINT (w->window_end_vpos, this_line_vpos);
11713 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11714 && this_line_vpos > 0)
11715 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11716 w->window_end_valid = Qnil;
11718 /* Update hint: No need to try to scroll in update_window. */
11719 w->desired_matrix->no_scrolling_p = 1;
11721 #if GLYPH_DEBUG
11722 *w->desired_matrix->method = 0;
11723 debug_method_add (w, "optimization 1");
11724 #endif
11725 #ifdef HAVE_WINDOW_SYSTEM
11726 update_window_fringes (w, 0);
11727 #endif
11728 goto update;
11730 else
11731 goto cancel;
11733 else if (/* Cursor position hasn't changed. */
11734 PT == XFASTINT (w->last_point)
11735 /* Make sure the cursor was last displayed
11736 in this window. Otherwise we have to reposition it. */
11737 && 0 <= w->cursor.vpos
11738 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11740 if (!must_finish)
11742 do_pending_window_change (1);
11744 /* We used to always goto end_of_redisplay here, but this
11745 isn't enough if we have a blinking cursor. */
11746 if (w->cursor_off_p == w->last_cursor_off_p)
11747 goto end_of_redisplay;
11749 goto update;
11751 /* If highlighting the region, or if the cursor is in the echo area,
11752 then we can't just move the cursor. */
11753 else if (! (!NILP (Vtransient_mark_mode)
11754 && !NILP (current_buffer->mark_active))
11755 && (EQ (selected_window, current_buffer->last_selected_window)
11756 || highlight_nonselected_windows)
11757 && NILP (w->region_showing)
11758 && NILP (Vshow_trailing_whitespace)
11759 && !cursor_in_echo_area)
11761 struct it it;
11762 struct glyph_row *row;
11764 /* Skip from tlbufpos to PT and see where it is. Note that
11765 PT may be in invisible text. If so, we will end at the
11766 next visible position. */
11767 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11768 NULL, DEFAULT_FACE_ID);
11769 it.current_x = this_line_start_x;
11770 it.current_y = this_line_y;
11771 it.vpos = this_line_vpos;
11773 /* The call to move_it_to stops in front of PT, but
11774 moves over before-strings. */
11775 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11777 if (it.vpos == this_line_vpos
11778 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11779 row->enabled_p))
11781 xassert (this_line_vpos == it.vpos);
11782 xassert (this_line_y == it.current_y);
11783 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11784 #if GLYPH_DEBUG
11785 *w->desired_matrix->method = 0;
11786 debug_method_add (w, "optimization 3");
11787 #endif
11788 goto update;
11790 else
11791 goto cancel;
11794 cancel:
11795 /* Text changed drastically or point moved off of line. */
11796 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11799 CHARPOS (this_line_start_pos) = 0;
11800 consider_all_windows_p |= buffer_shared > 1;
11801 ++clear_face_cache_count;
11802 #ifdef HAVE_WINDOW_SYSTEM
11803 ++clear_image_cache_count;
11804 #endif
11806 /* Build desired matrices, and update the display. If
11807 consider_all_windows_p is non-zero, do it for all windows on all
11808 frames. Otherwise do it for selected_window, only. */
11810 if (consider_all_windows_p)
11812 Lisp_Object tail, frame;
11814 FOR_EACH_FRAME (tail, frame)
11815 XFRAME (frame)->updated_p = 0;
11817 /* Recompute # windows showing selected buffer. This will be
11818 incremented each time such a window is displayed. */
11819 buffer_shared = 0;
11821 FOR_EACH_FRAME (tail, frame)
11823 struct frame *f = XFRAME (frame);
11825 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11827 if (! EQ (frame, selected_frame))
11828 /* Select the frame, for the sake of frame-local
11829 variables. */
11830 select_frame_for_redisplay (frame);
11832 /* Mark all the scroll bars to be removed; we'll redeem
11833 the ones we want when we redisplay their windows. */
11834 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11835 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11837 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11838 redisplay_windows (FRAME_ROOT_WINDOW (f));
11840 /* The X error handler may have deleted that frame. */
11841 if (!FRAME_LIVE_P (f))
11842 continue;
11844 /* Any scroll bars which redisplay_windows should have
11845 nuked should now go away. */
11846 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11847 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11849 /* If fonts changed, display again. */
11850 /* ??? rms: I suspect it is a mistake to jump all the way
11851 back to retry here. It should just retry this frame. */
11852 if (fonts_changed_p)
11853 goto retry;
11855 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11857 /* See if we have to hscroll. */
11858 if (!f->already_hscrolled_p)
11860 f->already_hscrolled_p = 1;
11861 if (hscroll_windows (f->root_window))
11862 goto retry;
11865 /* Prevent various kinds of signals during display
11866 update. stdio is not robust about handling
11867 signals, which can cause an apparent I/O
11868 error. */
11869 if (interrupt_input)
11870 unrequest_sigio ();
11871 STOP_POLLING;
11873 /* Update the display. */
11874 set_window_update_flags (XWINDOW (f->root_window), 1);
11875 pause |= update_frame (f, 0, 0);
11876 f->updated_p = 1;
11881 if (!EQ (old_frame, selected_frame)
11882 && FRAME_LIVE_P (XFRAME (old_frame)))
11883 /* We played a bit fast-and-loose above and allowed selected_frame
11884 and selected_window to be temporarily out-of-sync but let's make
11885 sure this stays contained. */
11886 select_frame_for_redisplay (old_frame);
11887 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
11889 if (!pause)
11891 /* Do the mark_window_display_accurate after all windows have
11892 been redisplayed because this call resets flags in buffers
11893 which are needed for proper redisplay. */
11894 FOR_EACH_FRAME (tail, frame)
11896 struct frame *f = XFRAME (frame);
11897 if (f->updated_p)
11899 mark_window_display_accurate (f->root_window, 1);
11900 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
11901 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
11906 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11908 Lisp_Object mini_window;
11909 struct frame *mini_frame;
11911 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
11912 /* Use list_of_error, not Qerror, so that
11913 we catch only errors and don't run the debugger. */
11914 internal_condition_case_1 (redisplay_window_1, selected_window,
11915 list_of_error,
11916 redisplay_window_error);
11918 /* Compare desired and current matrices, perform output. */
11920 update:
11921 /* If fonts changed, display again. */
11922 if (fonts_changed_p)
11923 goto retry;
11925 /* Prevent various kinds of signals during display update.
11926 stdio is not robust about handling signals,
11927 which can cause an apparent I/O error. */
11928 if (interrupt_input)
11929 unrequest_sigio ();
11930 STOP_POLLING;
11932 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11934 if (hscroll_windows (selected_window))
11935 goto retry;
11937 XWINDOW (selected_window)->must_be_updated_p = 1;
11938 pause = update_frame (sf, 0, 0);
11941 /* We may have called echo_area_display at the top of this
11942 function. If the echo area is on another frame, that may
11943 have put text on a frame other than the selected one, so the
11944 above call to update_frame would not have caught it. Catch
11945 it here. */
11946 mini_window = FRAME_MINIBUF_WINDOW (sf);
11947 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
11949 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
11951 XWINDOW (mini_window)->must_be_updated_p = 1;
11952 pause |= update_frame (mini_frame, 0, 0);
11953 if (!pause && hscroll_windows (mini_window))
11954 goto retry;
11958 /* If display was paused because of pending input, make sure we do a
11959 thorough update the next time. */
11960 if (pause)
11962 /* Prevent the optimization at the beginning of
11963 redisplay_internal that tries a single-line update of the
11964 line containing the cursor in the selected window. */
11965 CHARPOS (this_line_start_pos) = 0;
11967 /* Let the overlay arrow be updated the next time. */
11968 update_overlay_arrows (0);
11970 /* If we pause after scrolling, some rows in the current
11971 matrices of some windows are not valid. */
11972 if (!WINDOW_FULL_WIDTH_P (w)
11973 && !FRAME_WINDOW_P (XFRAME (w->frame)))
11974 update_mode_lines = 1;
11976 else
11978 if (!consider_all_windows_p)
11980 /* This has already been done above if
11981 consider_all_windows_p is set. */
11982 mark_window_display_accurate_1 (w, 1);
11984 /* Say overlay arrows are up to date. */
11985 update_overlay_arrows (1);
11987 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
11988 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
11991 update_mode_lines = 0;
11992 windows_or_buffers_changed = 0;
11993 cursor_type_changed = 0;
11996 /* Start SIGIO interrupts coming again. Having them off during the
11997 code above makes it less likely one will discard output, but not
11998 impossible, since there might be stuff in the system buffer here.
11999 But it is much hairier to try to do anything about that. */
12000 if (interrupt_input)
12001 request_sigio ();
12002 RESUME_POLLING;
12004 /* If a frame has become visible which was not before, redisplay
12005 again, so that we display it. Expose events for such a frame
12006 (which it gets when becoming visible) don't call the parts of
12007 redisplay constructing glyphs, so simply exposing a frame won't
12008 display anything in this case. So, we have to display these
12009 frames here explicitly. */
12010 if (!pause)
12012 Lisp_Object tail, frame;
12013 int new_count = 0;
12015 FOR_EACH_FRAME (tail, frame)
12017 int this_is_visible = 0;
12019 if (XFRAME (frame)->visible)
12020 this_is_visible = 1;
12021 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12022 if (XFRAME (frame)->visible)
12023 this_is_visible = 1;
12025 if (this_is_visible)
12026 new_count++;
12029 if (new_count != number_of_visible_frames)
12030 windows_or_buffers_changed++;
12033 /* Change frame size now if a change is pending. */
12034 do_pending_window_change (1);
12036 /* If we just did a pending size change, or have additional
12037 visible frames, redisplay again. */
12038 if (windows_or_buffers_changed && !pause)
12039 goto retry;
12041 /* Clear the face cache eventually. */
12042 if (consider_all_windows_p)
12044 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12046 clear_face_cache (0);
12047 clear_face_cache_count = 0;
12049 #ifdef HAVE_WINDOW_SYSTEM
12050 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12052 clear_image_caches (Qnil);
12053 clear_image_cache_count = 0;
12055 #endif /* HAVE_WINDOW_SYSTEM */
12058 end_of_redisplay:
12059 unbind_to (count, Qnil);
12060 RESUME_POLLING;
12064 /* Redisplay, but leave alone any recent echo area message unless
12065 another message has been requested in its place.
12067 This is useful in situations where you need to redisplay but no
12068 user action has occurred, making it inappropriate for the message
12069 area to be cleared. See tracking_off and
12070 wait_reading_process_output for examples of these situations.
12072 FROM_WHERE is an integer saying from where this function was
12073 called. This is useful for debugging. */
12075 void
12076 redisplay_preserve_echo_area (from_where)
12077 int from_where;
12079 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12081 if (!NILP (echo_area_buffer[1]))
12083 /* We have a previously displayed message, but no current
12084 message. Redisplay the previous message. */
12085 display_last_displayed_message_p = 1;
12086 redisplay_internal (1);
12087 display_last_displayed_message_p = 0;
12089 else
12090 redisplay_internal (1);
12092 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12093 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12094 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12098 /* Function registered with record_unwind_protect in
12099 redisplay_internal. Reset redisplaying_p to the value it had
12100 before redisplay_internal was called, and clear
12101 prevent_freeing_realized_faces_p. It also selects the previously
12102 selected frame, unless it has been deleted (by an X connection
12103 failure during redisplay, for example). */
12105 static Lisp_Object
12106 unwind_redisplay (val)
12107 Lisp_Object val;
12109 Lisp_Object old_redisplaying_p, old_frame;
12111 old_redisplaying_p = XCAR (val);
12112 redisplaying_p = XFASTINT (old_redisplaying_p);
12113 old_frame = XCDR (val);
12114 if (! EQ (old_frame, selected_frame)
12115 && FRAME_LIVE_P (XFRAME (old_frame)))
12116 select_frame_for_redisplay (old_frame);
12117 return Qnil;
12121 /* Mark the display of window W as accurate or inaccurate. If
12122 ACCURATE_P is non-zero mark display of W as accurate. If
12123 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12124 redisplay_internal is called. */
12126 static void
12127 mark_window_display_accurate_1 (w, accurate_p)
12128 struct window *w;
12129 int accurate_p;
12131 if (BUFFERP (w->buffer))
12133 struct buffer *b = XBUFFER (w->buffer);
12135 w->last_modified
12136 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12137 w->last_overlay_modified
12138 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12139 w->last_had_star
12140 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12142 if (accurate_p)
12144 b->clip_changed = 0;
12145 b->prevent_redisplay_optimizations_p = 0;
12147 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12148 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12149 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12150 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12152 w->current_matrix->buffer = b;
12153 w->current_matrix->begv = BUF_BEGV (b);
12154 w->current_matrix->zv = BUF_ZV (b);
12156 w->last_cursor = w->cursor;
12157 w->last_cursor_off_p = w->cursor_off_p;
12159 if (w == XWINDOW (selected_window))
12160 w->last_point = make_number (BUF_PT (b));
12161 else
12162 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12166 if (accurate_p)
12168 w->window_end_valid = w->buffer;
12169 w->update_mode_line = Qnil;
12174 /* Mark the display of windows in the window tree rooted at WINDOW as
12175 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12176 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12177 be redisplayed the next time redisplay_internal is called. */
12179 void
12180 mark_window_display_accurate (window, accurate_p)
12181 Lisp_Object window;
12182 int accurate_p;
12184 struct window *w;
12186 for (; !NILP (window); window = w->next)
12188 w = XWINDOW (window);
12189 mark_window_display_accurate_1 (w, accurate_p);
12191 if (!NILP (w->vchild))
12192 mark_window_display_accurate (w->vchild, accurate_p);
12193 if (!NILP (w->hchild))
12194 mark_window_display_accurate (w->hchild, accurate_p);
12197 if (accurate_p)
12199 update_overlay_arrows (1);
12201 else
12203 /* Force a thorough redisplay the next time by setting
12204 last_arrow_position and last_arrow_string to t, which is
12205 unequal to any useful value of Voverlay_arrow_... */
12206 update_overlay_arrows (-1);
12211 /* Return value in display table DP (Lisp_Char_Table *) for character
12212 C. Since a display table doesn't have any parent, we don't have to
12213 follow parent. Do not call this function directly but use the
12214 macro DISP_CHAR_VECTOR. */
12216 Lisp_Object
12217 disp_char_vector (dp, c)
12218 struct Lisp_Char_Table *dp;
12219 int c;
12221 Lisp_Object val;
12223 if (ASCII_CHAR_P (c))
12225 val = dp->ascii;
12226 if (SUB_CHAR_TABLE_P (val))
12227 val = XSUB_CHAR_TABLE (val)->contents[c];
12229 else
12231 Lisp_Object table;
12233 XSETCHAR_TABLE (table, dp);
12234 val = char_table_ref (table, c);
12236 if (NILP (val))
12237 val = dp->defalt;
12238 return val;
12243 /***********************************************************************
12244 Window Redisplay
12245 ***********************************************************************/
12247 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12249 static void
12250 redisplay_windows (window)
12251 Lisp_Object window;
12253 while (!NILP (window))
12255 struct window *w = XWINDOW (window);
12257 if (!NILP (w->hchild))
12258 redisplay_windows (w->hchild);
12259 else if (!NILP (w->vchild))
12260 redisplay_windows (w->vchild);
12261 else if (!NILP (w->buffer))
12263 displayed_buffer = XBUFFER (w->buffer);
12264 /* Use list_of_error, not Qerror, so that
12265 we catch only errors and don't run the debugger. */
12266 internal_condition_case_1 (redisplay_window_0, window,
12267 list_of_error,
12268 redisplay_window_error);
12271 window = w->next;
12275 static Lisp_Object
12276 redisplay_window_error ()
12278 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12279 return Qnil;
12282 static Lisp_Object
12283 redisplay_window_0 (window)
12284 Lisp_Object window;
12286 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12287 redisplay_window (window, 0);
12288 return Qnil;
12291 static Lisp_Object
12292 redisplay_window_1 (window)
12293 Lisp_Object window;
12295 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12296 redisplay_window (window, 1);
12297 return Qnil;
12301 /* Increment GLYPH until it reaches END or CONDITION fails while
12302 adding (GLYPH)->pixel_width to X. */
12304 #define SKIP_GLYPHS(glyph, end, x, condition) \
12305 do \
12307 (x) += (glyph)->pixel_width; \
12308 ++(glyph); \
12310 while ((glyph) < (end) && (condition))
12313 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12314 DELTA is the number of bytes by which positions recorded in ROW
12315 differ from current buffer positions.
12317 Return 0 if cursor is not on this row. 1 otherwise. */
12320 set_cursor_from_row (w, row, matrix, delta, delta_bytes, dy, dvpos)
12321 struct window *w;
12322 struct glyph_row *row;
12323 struct glyph_matrix *matrix;
12324 int delta, delta_bytes, dy, dvpos;
12326 struct glyph *glyph = row->glyphs[TEXT_AREA];
12327 struct glyph *end = glyph + row->used[TEXT_AREA];
12328 struct glyph *cursor = NULL;
12329 /* The first glyph that starts a sequence of glyphs from string. */
12330 struct glyph *string_start;
12331 /* The X coordinate of string_start. */
12332 int string_start_x;
12333 /* The last known character position. */
12334 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12335 /* The last known character position before string_start. */
12336 int string_before_pos;
12337 int x = row->x;
12338 int cursor_x = x;
12339 int cursor_from_overlay_pos = 0;
12340 int pt_old = PT - delta;
12342 /* Skip over glyphs not having an object at the start of the row.
12343 These are special glyphs like truncation marks on terminal
12344 frames. */
12345 if (row->displays_text_p)
12346 while (glyph < end
12347 && INTEGERP (glyph->object)
12348 && glyph->charpos < 0)
12350 x += glyph->pixel_width;
12351 ++glyph;
12354 string_start = NULL;
12355 while (glyph < end
12356 && !INTEGERP (glyph->object)
12357 && (!BUFFERP (glyph->object)
12358 || (last_pos = glyph->charpos) < pt_old
12359 || glyph->avoid_cursor_p))
12361 if (! STRINGP (glyph->object))
12363 string_start = NULL;
12364 x += glyph->pixel_width;
12365 ++glyph;
12366 if (cursor_from_overlay_pos
12367 && last_pos >= cursor_from_overlay_pos)
12369 cursor_from_overlay_pos = 0;
12370 cursor = 0;
12373 else
12375 if (string_start == NULL)
12377 string_before_pos = last_pos;
12378 string_start = glyph;
12379 string_start_x = x;
12381 /* Skip all glyphs from string. */
12384 Lisp_Object cprop;
12385 int pos;
12386 if ((cursor == NULL || glyph > cursor)
12387 && (cprop = Fget_char_property (make_number ((glyph)->charpos),
12388 Qcursor, (glyph)->object),
12389 !NILP (cprop))
12390 && (pos = string_buffer_position (w, glyph->object,
12391 string_before_pos),
12392 (pos == 0 /* From overlay */
12393 || pos == pt_old)))
12395 /* Estimate overlay buffer position from the buffer
12396 positions of the glyphs before and after the overlay.
12397 Add 1 to last_pos so that if point corresponds to the
12398 glyph right after the overlay, we still use a 'cursor'
12399 property found in that overlay. */
12400 cursor_from_overlay_pos = (pos ? 0 : last_pos
12401 + (INTEGERP (cprop) ? XINT (cprop) : 0));
12402 cursor = glyph;
12403 cursor_x = x;
12405 x += glyph->pixel_width;
12406 ++glyph;
12408 while (glyph < end && EQ (glyph->object, string_start->object));
12412 if (cursor != NULL)
12414 glyph = cursor;
12415 x = cursor_x;
12417 else if (row->ends_in_ellipsis_p && glyph == end)
12419 /* Scan back over the ellipsis glyphs, decrementing positions. */
12420 while (glyph > row->glyphs[TEXT_AREA]
12421 && (glyph - 1)->charpos == last_pos)
12422 glyph--, x -= glyph->pixel_width;
12423 /* That loop always goes one position too far,
12424 including the glyph before the ellipsis.
12425 So scan forward over that one. */
12426 x += glyph->pixel_width;
12427 glyph++;
12429 else if (string_start
12430 && (glyph == end || !BUFFERP (glyph->object) || last_pos > pt_old))
12432 /* We may have skipped over point because the previous glyphs
12433 are from string. As there's no easy way to know the
12434 character position of the current glyph, find the correct
12435 glyph on point by scanning from string_start again. */
12436 Lisp_Object limit;
12437 Lisp_Object string;
12438 struct glyph *stop = glyph;
12439 int pos;
12441 limit = make_number (pt_old + 1);
12442 glyph = string_start;
12443 x = string_start_x;
12444 string = glyph->object;
12445 pos = string_buffer_position (w, string, string_before_pos);
12446 /* If STRING is from overlay, LAST_POS == 0. We skip such glyphs
12447 because we always put cursor after overlay strings. */
12448 while (pos == 0 && glyph < stop)
12450 string = glyph->object;
12451 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12452 if (glyph < stop)
12453 pos = string_buffer_position (w, glyph->object, string_before_pos);
12456 while (glyph < stop)
12458 pos = XINT (Fnext_single_char_property_change
12459 (make_number (pos), Qdisplay, Qnil, limit));
12460 if (pos > pt_old)
12461 break;
12462 /* Skip glyphs from the same string. */
12463 string = glyph->object;
12464 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12465 /* Skip glyphs from an overlay. */
12466 while (glyph < stop
12467 && ! string_buffer_position (w, glyph->object, pos))
12469 string = glyph->object;
12470 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12474 /* If we reached the end of the line, and end was from a string,
12475 cursor is not on this line. */
12476 if (glyph == end && row->continued_p)
12477 return 0;
12480 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12481 w->cursor.x = x;
12482 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12483 w->cursor.y = row->y + dy;
12485 if (w == XWINDOW (selected_window))
12487 if (!row->continued_p
12488 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12489 && row->x == 0)
12491 this_line_buffer = XBUFFER (w->buffer);
12493 CHARPOS (this_line_start_pos)
12494 = MATRIX_ROW_START_CHARPOS (row) + delta;
12495 BYTEPOS (this_line_start_pos)
12496 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12498 CHARPOS (this_line_end_pos)
12499 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12500 BYTEPOS (this_line_end_pos)
12501 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12503 this_line_y = w->cursor.y;
12504 this_line_pixel_height = row->height;
12505 this_line_vpos = w->cursor.vpos;
12506 this_line_start_x = row->x;
12508 else
12509 CHARPOS (this_line_start_pos) = 0;
12512 return 1;
12516 /* Run window scroll functions, if any, for WINDOW with new window
12517 start STARTP. Sets the window start of WINDOW to that position.
12519 We assume that the window's buffer is really current. */
12521 static INLINE struct text_pos
12522 run_window_scroll_functions (window, startp)
12523 Lisp_Object window;
12524 struct text_pos startp;
12526 struct window *w = XWINDOW (window);
12527 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12529 if (current_buffer != XBUFFER (w->buffer))
12530 abort ();
12532 if (!NILP (Vwindow_scroll_functions))
12534 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12535 make_number (CHARPOS (startp)));
12536 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12537 /* In case the hook functions switch buffers. */
12538 if (current_buffer != XBUFFER (w->buffer))
12539 set_buffer_internal_1 (XBUFFER (w->buffer));
12542 return startp;
12546 /* Make sure the line containing the cursor is fully visible.
12547 A value of 1 means there is nothing to be done.
12548 (Either the line is fully visible, or it cannot be made so,
12549 or we cannot tell.)
12551 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12552 is higher than window.
12554 A value of 0 means the caller should do scrolling
12555 as if point had gone off the screen. */
12557 static int
12558 cursor_row_fully_visible_p (w, force_p, current_matrix_p)
12559 struct window *w;
12560 int force_p;
12561 int current_matrix_p;
12563 struct glyph_matrix *matrix;
12564 struct glyph_row *row;
12565 int window_height;
12567 if (!make_cursor_line_fully_visible_p)
12568 return 1;
12570 /* It's not always possible to find the cursor, e.g, when a window
12571 is full of overlay strings. Don't do anything in that case. */
12572 if (w->cursor.vpos < 0)
12573 return 1;
12575 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12576 row = MATRIX_ROW (matrix, w->cursor.vpos);
12578 /* If the cursor row is not partially visible, there's nothing to do. */
12579 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
12580 return 1;
12582 /* If the row the cursor is in is taller than the window's height,
12583 it's not clear what to do, so do nothing. */
12584 window_height = window_box_height (w);
12585 if (row->height >= window_height)
12587 if (!force_p || MINI_WINDOW_P (w)
12588 || w->vscroll || w->cursor.vpos == 0)
12589 return 1;
12591 return 0;
12593 #if 0
12594 /* This code used to try to scroll the window just enough to make
12595 the line visible. It returned 0 to say that the caller should
12596 allocate larger glyph matrices. */
12598 if (MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (w, row))
12600 int dy = row->height - row->visible_height;
12601 w->vscroll = 0;
12602 w->cursor.y += dy;
12603 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
12605 else /* MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P (w, row)) */
12607 int dy = - (row->height - row->visible_height);
12608 w->vscroll = dy;
12609 w->cursor.y += dy;
12610 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
12613 /* When we change the cursor y-position of the selected window,
12614 change this_line_y as well so that the display optimization for
12615 the cursor line of the selected window in redisplay_internal uses
12616 the correct y-position. */
12617 if (w == XWINDOW (selected_window))
12618 this_line_y = w->cursor.y;
12620 /* If vscrolling requires a larger glyph matrix, arrange for a fresh
12621 redisplay with larger matrices. */
12622 if (matrix->nrows < required_matrix_height (w))
12624 fonts_changed_p = 1;
12625 return 0;
12628 return 1;
12629 #endif /* 0 */
12633 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
12634 non-zero means only WINDOW is redisplayed in redisplay_internal.
12635 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
12636 in redisplay_window to bring a partially visible line into view in
12637 the case that only the cursor has moved.
12639 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
12640 last screen line's vertical height extends past the end of the screen.
12642 Value is
12644 1 if scrolling succeeded
12646 0 if scrolling didn't find point.
12648 -1 if new fonts have been loaded so that we must interrupt
12649 redisplay, adjust glyph matrices, and try again. */
12651 enum
12653 SCROLLING_SUCCESS,
12654 SCROLLING_FAILED,
12655 SCROLLING_NEED_LARGER_MATRICES
12658 static int
12659 try_scrolling (window, just_this_one_p, scroll_conservatively,
12660 scroll_step, temp_scroll_step, last_line_misfit)
12661 Lisp_Object window;
12662 int just_this_one_p;
12663 EMACS_INT scroll_conservatively, scroll_step;
12664 int temp_scroll_step;
12665 int last_line_misfit;
12667 struct window *w = XWINDOW (window);
12668 struct frame *f = XFRAME (w->frame);
12669 struct text_pos pos, startp;
12670 struct it it;
12671 int this_scroll_margin, scroll_max, rc, height;
12672 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
12673 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
12674 Lisp_Object aggressive;
12675 int scroll_limit = INT_MAX / FRAME_LINE_HEIGHT (f);
12677 #if GLYPH_DEBUG
12678 debug_method_add (w, "try_scrolling");
12679 #endif
12681 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12683 /* Compute scroll margin height in pixels. We scroll when point is
12684 within this distance from the top or bottom of the window. */
12685 if (scroll_margin > 0)
12686 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
12687 * FRAME_LINE_HEIGHT (f);
12688 else
12689 this_scroll_margin = 0;
12691 /* Force scroll_conservatively to have a reasonable value, to avoid
12692 overflow while computing how much to scroll. Note that the user
12693 can supply scroll-conservatively equal to `most-positive-fixnum',
12694 which can be larger than INT_MAX. */
12695 if (scroll_conservatively > scroll_limit)
12697 scroll_conservatively = scroll_limit;
12698 scroll_max = INT_MAX;
12700 else if (scroll_step || scroll_conservatively || temp_scroll_step)
12701 /* Compute how much we should try to scroll maximally to bring
12702 point into view. */
12703 scroll_max = (max (scroll_step,
12704 max (scroll_conservatively, temp_scroll_step))
12705 * FRAME_LINE_HEIGHT (f));
12706 else if (NUMBERP (current_buffer->scroll_down_aggressively)
12707 || NUMBERP (current_buffer->scroll_up_aggressively))
12708 /* We're trying to scroll because of aggressive scrolling but no
12709 scroll_step is set. Choose an arbitrary one. */
12710 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
12711 else
12712 scroll_max = 0;
12714 too_near_end:
12716 /* Decide whether to scroll down. */
12717 if (PT > CHARPOS (startp))
12719 int scroll_margin_y;
12721 /* Compute the pixel ypos of the scroll margin, then move it to
12722 either that ypos or PT, whichever comes first. */
12723 start_display (&it, w, startp);
12724 scroll_margin_y = it.last_visible_y - this_scroll_margin
12725 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
12726 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
12727 (MOVE_TO_POS | MOVE_TO_Y));
12729 if (PT > CHARPOS (it.current.pos))
12731 int y0 = line_bottom_y (&it);
12733 /* Compute the distance from the scroll margin to PT
12734 (including the height of the cursor line). Moving the
12735 iterator unconditionally to PT can be slow if PT is far
12736 away, so stop 10 lines past the window bottom (is there a
12737 way to do the right thing quickly?). */
12738 move_it_to (&it, PT, -1,
12739 it.last_visible_y + 10 * FRAME_LINE_HEIGHT (f),
12740 -1, MOVE_TO_POS | MOVE_TO_Y);
12741 dy = line_bottom_y (&it) - y0;
12743 if (dy > scroll_max)
12744 return SCROLLING_FAILED;
12746 scroll_down_p = 1;
12750 if (scroll_down_p)
12752 /* Point is in or below the bottom scroll margin, so move the
12753 window start down. If scrolling conservatively, move it just
12754 enough down to make point visible. If scroll_step is set,
12755 move it down by scroll_step. */
12756 if (scroll_conservatively)
12757 amount_to_scroll
12758 = min (max (dy, FRAME_LINE_HEIGHT (f)),
12759 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
12760 else if (scroll_step || temp_scroll_step)
12761 amount_to_scroll = scroll_max;
12762 else
12764 aggressive = current_buffer->scroll_up_aggressively;
12765 height = WINDOW_BOX_TEXT_HEIGHT (w);
12766 if (NUMBERP (aggressive))
12768 double float_amount = XFLOATINT (aggressive) * height;
12769 amount_to_scroll = float_amount;
12770 if (amount_to_scroll == 0 && float_amount > 0)
12771 amount_to_scroll = 1;
12775 if (amount_to_scroll <= 0)
12776 return SCROLLING_FAILED;
12778 start_display (&it, w, startp);
12779 move_it_vertically (&it, amount_to_scroll);
12781 /* If STARTP is unchanged, move it down another screen line. */
12782 if (CHARPOS (it.current.pos) == CHARPOS (startp))
12783 move_it_by_lines (&it, 1, 1);
12784 startp = it.current.pos;
12786 else
12788 struct text_pos scroll_margin_pos = startp;
12790 /* See if point is inside the scroll margin at the top of the
12791 window. */
12792 if (this_scroll_margin)
12794 start_display (&it, w, startp);
12795 move_it_vertically (&it, this_scroll_margin);
12796 scroll_margin_pos = it.current.pos;
12799 if (PT < CHARPOS (scroll_margin_pos))
12801 /* Point is in the scroll margin at the top of the window or
12802 above what is displayed in the window. */
12803 int y0;
12805 /* Compute the vertical distance from PT to the scroll
12806 margin position. Give up if distance is greater than
12807 scroll_max. */
12808 SET_TEXT_POS (pos, PT, PT_BYTE);
12809 start_display (&it, w, pos);
12810 y0 = it.current_y;
12811 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
12812 it.last_visible_y, -1,
12813 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
12814 dy = it.current_y - y0;
12815 if (dy > scroll_max)
12816 return SCROLLING_FAILED;
12818 /* Compute new window start. */
12819 start_display (&it, w, startp);
12821 if (scroll_conservatively)
12822 amount_to_scroll
12823 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
12824 else if (scroll_step || temp_scroll_step)
12825 amount_to_scroll = scroll_max;
12826 else
12828 aggressive = current_buffer->scroll_down_aggressively;
12829 height = WINDOW_BOX_TEXT_HEIGHT (w);
12830 if (NUMBERP (aggressive))
12832 double float_amount = XFLOATINT (aggressive) * height;
12833 amount_to_scroll = float_amount;
12834 if (amount_to_scroll == 0 && float_amount > 0)
12835 amount_to_scroll = 1;
12839 if (amount_to_scroll <= 0)
12840 return SCROLLING_FAILED;
12842 move_it_vertically_backward (&it, amount_to_scroll);
12843 startp = it.current.pos;
12847 /* Run window scroll functions. */
12848 startp = run_window_scroll_functions (window, startp);
12850 /* Display the window. Give up if new fonts are loaded, or if point
12851 doesn't appear. */
12852 if (!try_window (window, startp, 0))
12853 rc = SCROLLING_NEED_LARGER_MATRICES;
12854 else if (w->cursor.vpos < 0)
12856 clear_glyph_matrix (w->desired_matrix);
12857 rc = SCROLLING_FAILED;
12859 else
12861 /* Maybe forget recorded base line for line number display. */
12862 if (!just_this_one_p
12863 || current_buffer->clip_changed
12864 || BEG_UNCHANGED < CHARPOS (startp))
12865 w->base_line_number = Qnil;
12867 /* If cursor ends up on a partially visible line,
12868 treat that as being off the bottom of the screen. */
12869 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0))
12871 clear_glyph_matrix (w->desired_matrix);
12872 ++extra_scroll_margin_lines;
12873 goto too_near_end;
12875 rc = SCROLLING_SUCCESS;
12878 return rc;
12882 /* Compute a suitable window start for window W if display of W starts
12883 on a continuation line. Value is non-zero if a new window start
12884 was computed.
12886 The new window start will be computed, based on W's width, starting
12887 from the start of the continued line. It is the start of the
12888 screen line with the minimum distance from the old start W->start. */
12890 static int
12891 compute_window_start_on_continuation_line (w)
12892 struct window *w;
12894 struct text_pos pos, start_pos;
12895 int window_start_changed_p = 0;
12897 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
12899 /* If window start is on a continuation line... Window start may be
12900 < BEGV in case there's invisible text at the start of the
12901 buffer (M-x rmail, for example). */
12902 if (CHARPOS (start_pos) > BEGV
12903 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
12905 struct it it;
12906 struct glyph_row *row;
12908 /* Handle the case that the window start is out of range. */
12909 if (CHARPOS (start_pos) < BEGV)
12910 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
12911 else if (CHARPOS (start_pos) > ZV)
12912 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
12914 /* Find the start of the continued line. This should be fast
12915 because scan_buffer is fast (newline cache). */
12916 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
12917 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
12918 row, DEFAULT_FACE_ID);
12919 reseat_at_previous_visible_line_start (&it);
12921 /* If the line start is "too far" away from the window start,
12922 say it takes too much time to compute a new window start. */
12923 if (CHARPOS (start_pos) - IT_CHARPOS (it)
12924 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
12926 int min_distance, distance;
12928 /* Move forward by display lines to find the new window
12929 start. If window width was enlarged, the new start can
12930 be expected to be > the old start. If window width was
12931 decreased, the new window start will be < the old start.
12932 So, we're looking for the display line start with the
12933 minimum distance from the old window start. */
12934 pos = it.current.pos;
12935 min_distance = INFINITY;
12936 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
12937 distance < min_distance)
12939 min_distance = distance;
12940 pos = it.current.pos;
12941 move_it_by_lines (&it, 1, 0);
12944 /* Set the window start there. */
12945 SET_MARKER_FROM_TEXT_POS (w->start, pos);
12946 window_start_changed_p = 1;
12950 return window_start_changed_p;
12954 /* Try cursor movement in case text has not changed in window WINDOW,
12955 with window start STARTP. Value is
12957 CURSOR_MOVEMENT_SUCCESS if successful
12959 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
12961 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
12962 display. *SCROLL_STEP is set to 1, under certain circumstances, if
12963 we want to scroll as if scroll-step were set to 1. See the code.
12965 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
12966 which case we have to abort this redisplay, and adjust matrices
12967 first. */
12969 enum
12971 CURSOR_MOVEMENT_SUCCESS,
12972 CURSOR_MOVEMENT_CANNOT_BE_USED,
12973 CURSOR_MOVEMENT_MUST_SCROLL,
12974 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
12977 static int
12978 try_cursor_movement (window, startp, scroll_step)
12979 Lisp_Object window;
12980 struct text_pos startp;
12981 int *scroll_step;
12983 struct window *w = XWINDOW (window);
12984 struct frame *f = XFRAME (w->frame);
12985 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
12987 #if GLYPH_DEBUG
12988 if (inhibit_try_cursor_movement)
12989 return rc;
12990 #endif
12992 /* Handle case where text has not changed, only point, and it has
12993 not moved off the frame. */
12994 if (/* Point may be in this window. */
12995 PT >= CHARPOS (startp)
12996 /* Selective display hasn't changed. */
12997 && !current_buffer->clip_changed
12998 /* Function force-mode-line-update is used to force a thorough
12999 redisplay. It sets either windows_or_buffers_changed or
13000 update_mode_lines. So don't take a shortcut here for these
13001 cases. */
13002 && !update_mode_lines
13003 && !windows_or_buffers_changed
13004 && !cursor_type_changed
13005 /* Can't use this case if highlighting a region. When a
13006 region exists, cursor movement has to do more than just
13007 set the cursor. */
13008 && !(!NILP (Vtransient_mark_mode)
13009 && !NILP (current_buffer->mark_active))
13010 && NILP (w->region_showing)
13011 && NILP (Vshow_trailing_whitespace)
13012 /* Right after splitting windows, last_point may be nil. */
13013 && INTEGERP (w->last_point)
13014 /* This code is not used for mini-buffer for the sake of the case
13015 of redisplaying to replace an echo area message; since in
13016 that case the mini-buffer contents per se are usually
13017 unchanged. This code is of no real use in the mini-buffer
13018 since the handling of this_line_start_pos, etc., in redisplay
13019 handles the same cases. */
13020 && !EQ (window, minibuf_window)
13021 /* When splitting windows or for new windows, it happens that
13022 redisplay is called with a nil window_end_vpos or one being
13023 larger than the window. This should really be fixed in
13024 window.c. I don't have this on my list, now, so we do
13025 approximately the same as the old redisplay code. --gerd. */
13026 && INTEGERP (w->window_end_vpos)
13027 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13028 && (FRAME_WINDOW_P (f)
13029 || !overlay_arrow_in_current_buffer_p ()))
13031 int this_scroll_margin, top_scroll_margin;
13032 struct glyph_row *row = NULL;
13034 #if GLYPH_DEBUG
13035 debug_method_add (w, "cursor movement");
13036 #endif
13038 /* Scroll if point within this distance from the top or bottom
13039 of the window. This is a pixel value. */
13040 if (scroll_margin > 0)
13042 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13043 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13045 else
13046 this_scroll_margin = 0;
13048 top_scroll_margin = this_scroll_margin;
13049 if (WINDOW_WANTS_HEADER_LINE_P (w))
13050 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13052 /* Start with the row the cursor was displayed during the last
13053 not paused redisplay. Give up if that row is not valid. */
13054 if (w->last_cursor.vpos < 0
13055 || w->last_cursor.vpos >= w->current_matrix->nrows)
13056 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13057 else
13059 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13060 if (row->mode_line_p)
13061 ++row;
13062 if (!row->enabled_p)
13063 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13066 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13068 int scroll_p = 0;
13069 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13071 if (PT > XFASTINT (w->last_point))
13073 /* Point has moved forward. */
13074 while (MATRIX_ROW_END_CHARPOS (row) < PT
13075 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13077 xassert (row->enabled_p);
13078 ++row;
13081 /* The end position of a row equals the start position
13082 of the next row. If PT is there, we would rather
13083 display it in the next line. */
13084 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13085 && MATRIX_ROW_END_CHARPOS (row) == PT
13086 && !cursor_row_p (w, row))
13087 ++row;
13089 /* If within the scroll margin, scroll. Note that
13090 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13091 the next line would be drawn, and that
13092 this_scroll_margin can be zero. */
13093 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13094 || PT > MATRIX_ROW_END_CHARPOS (row)
13095 /* Line is completely visible last line in window
13096 and PT is to be set in the next line. */
13097 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13098 && PT == MATRIX_ROW_END_CHARPOS (row)
13099 && !row->ends_at_zv_p
13100 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13101 scroll_p = 1;
13103 else if (PT < XFASTINT (w->last_point))
13105 /* Cursor has to be moved backward. Note that PT >=
13106 CHARPOS (startp) because of the outer if-statement. */
13107 while (!row->mode_line_p
13108 && (MATRIX_ROW_START_CHARPOS (row) > PT
13109 || (MATRIX_ROW_START_CHARPOS (row) == PT
13110 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13111 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13112 row > w->current_matrix->rows
13113 && (row-1)->ends_in_newline_from_string_p))))
13114 && (row->y > top_scroll_margin
13115 || CHARPOS (startp) == BEGV))
13117 xassert (row->enabled_p);
13118 --row;
13121 /* Consider the following case: Window starts at BEGV,
13122 there is invisible, intangible text at BEGV, so that
13123 display starts at some point START > BEGV. It can
13124 happen that we are called with PT somewhere between
13125 BEGV and START. Try to handle that case. */
13126 if (row < w->current_matrix->rows
13127 || row->mode_line_p)
13129 row = w->current_matrix->rows;
13130 if (row->mode_line_p)
13131 ++row;
13134 /* Due to newlines in overlay strings, we may have to
13135 skip forward over overlay strings. */
13136 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13137 && MATRIX_ROW_END_CHARPOS (row) == PT
13138 && !cursor_row_p (w, row))
13139 ++row;
13141 /* If within the scroll margin, scroll. */
13142 if (row->y < top_scroll_margin
13143 && CHARPOS (startp) != BEGV)
13144 scroll_p = 1;
13146 else
13148 /* Cursor did not move. So don't scroll even if cursor line
13149 is partially visible, as it was so before. */
13150 rc = CURSOR_MOVEMENT_SUCCESS;
13153 if (PT < MATRIX_ROW_START_CHARPOS (row)
13154 || PT > MATRIX_ROW_END_CHARPOS (row))
13156 /* if PT is not in the glyph row, give up. */
13157 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13159 else if (rc != CURSOR_MOVEMENT_SUCCESS
13160 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13161 && make_cursor_line_fully_visible_p)
13163 if (PT == MATRIX_ROW_END_CHARPOS (row)
13164 && !row->ends_at_zv_p
13165 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13166 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13167 else if (row->height > window_box_height (w))
13169 /* If we end up in a partially visible line, let's
13170 make it fully visible, except when it's taller
13171 than the window, in which case we can't do much
13172 about it. */
13173 *scroll_step = 1;
13174 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13176 else
13178 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13179 if (!cursor_row_fully_visible_p (w, 0, 1))
13180 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13181 else
13182 rc = CURSOR_MOVEMENT_SUCCESS;
13185 else if (scroll_p)
13186 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13187 else
13191 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13193 rc = CURSOR_MOVEMENT_SUCCESS;
13194 break;
13196 ++row;
13198 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13199 && MATRIX_ROW_START_CHARPOS (row) == PT
13200 && cursor_row_p (w, row));
13205 return rc;
13208 void
13209 set_vertical_scroll_bar (w)
13210 struct window *w;
13212 int start, end, whole;
13214 /* Calculate the start and end positions for the current window.
13215 At some point, it would be nice to choose between scrollbars
13216 which reflect the whole buffer size, with special markers
13217 indicating narrowing, and scrollbars which reflect only the
13218 visible region.
13220 Note that mini-buffers sometimes aren't displaying any text. */
13221 if (!MINI_WINDOW_P (w)
13222 || (w == XWINDOW (minibuf_window)
13223 && NILP (echo_area_buffer[0])))
13225 struct buffer *buf = XBUFFER (w->buffer);
13226 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13227 start = marker_position (w->start) - BUF_BEGV (buf);
13228 /* I don't think this is guaranteed to be right. For the
13229 moment, we'll pretend it is. */
13230 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13232 if (end < start)
13233 end = start;
13234 if (whole < (end - start))
13235 whole = end - start;
13237 else
13238 start = end = whole = 0;
13240 /* Indicate what this scroll bar ought to be displaying now. */
13241 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13242 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13243 (w, end - start, whole, start);
13247 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13248 selected_window is redisplayed.
13250 We can return without actually redisplaying the window if
13251 fonts_changed_p is nonzero. In that case, redisplay_internal will
13252 retry. */
13254 static void
13255 redisplay_window (window, just_this_one_p)
13256 Lisp_Object window;
13257 int just_this_one_p;
13259 struct window *w = XWINDOW (window);
13260 struct frame *f = XFRAME (w->frame);
13261 struct buffer *buffer = XBUFFER (w->buffer);
13262 struct buffer *old = current_buffer;
13263 struct text_pos lpoint, opoint, startp;
13264 int update_mode_line;
13265 int tem;
13266 struct it it;
13267 /* Record it now because it's overwritten. */
13268 int current_matrix_up_to_date_p = 0;
13269 int used_current_matrix_p = 0;
13270 /* This is less strict than current_matrix_up_to_date_p.
13271 It indictes that the buffer contents and narrowing are unchanged. */
13272 int buffer_unchanged_p = 0;
13273 int temp_scroll_step = 0;
13274 int count = SPECPDL_INDEX ();
13275 int rc;
13276 int centering_position = -1;
13277 int last_line_misfit = 0;
13278 int beg_unchanged, end_unchanged;
13280 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13281 opoint = lpoint;
13283 /* W must be a leaf window here. */
13284 xassert (!NILP (w->buffer));
13285 #if GLYPH_DEBUG
13286 *w->desired_matrix->method = 0;
13287 #endif
13289 restart:
13290 reconsider_clip_changes (w, buffer);
13292 /* Has the mode line to be updated? */
13293 update_mode_line = (!NILP (w->update_mode_line)
13294 || update_mode_lines
13295 || buffer->clip_changed
13296 || buffer->prevent_redisplay_optimizations_p);
13298 if (MINI_WINDOW_P (w))
13300 if (w == XWINDOW (echo_area_window)
13301 && !NILP (echo_area_buffer[0]))
13303 if (update_mode_line)
13304 /* We may have to update a tty frame's menu bar or a
13305 tool-bar. Example `M-x C-h C-h C-g'. */
13306 goto finish_menu_bars;
13307 else
13308 /* We've already displayed the echo area glyphs in this window. */
13309 goto finish_scroll_bars;
13311 else if ((w != XWINDOW (minibuf_window)
13312 || minibuf_level == 0)
13313 /* When buffer is nonempty, redisplay window normally. */
13314 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13315 /* Quail displays non-mini buffers in minibuffer window.
13316 In that case, redisplay the window normally. */
13317 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13319 /* W is a mini-buffer window, but it's not active, so clear
13320 it. */
13321 int yb = window_text_bottom_y (w);
13322 struct glyph_row *row;
13323 int y;
13325 for (y = 0, row = w->desired_matrix->rows;
13326 y < yb;
13327 y += row->height, ++row)
13328 blank_row (w, row, y);
13329 goto finish_scroll_bars;
13332 clear_glyph_matrix (w->desired_matrix);
13335 /* Otherwise set up data on this window; select its buffer and point
13336 value. */
13337 /* Really select the buffer, for the sake of buffer-local
13338 variables. */
13339 set_buffer_internal_1 (XBUFFER (w->buffer));
13341 current_matrix_up_to_date_p
13342 = (!NILP (w->window_end_valid)
13343 && !current_buffer->clip_changed
13344 && !current_buffer->prevent_redisplay_optimizations_p
13345 && XFASTINT (w->last_modified) >= MODIFF
13346 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13348 /* Run the window-bottom-change-functions
13349 if it is possible that the text on the screen has changed
13350 (either due to modification of the text, or any other reason). */
13351 if (!current_matrix_up_to_date_p
13352 && !NILP (Vwindow_text_change_functions))
13354 safe_run_hooks (Qwindow_text_change_functions);
13355 goto restart;
13358 beg_unchanged = BEG_UNCHANGED;
13359 end_unchanged = END_UNCHANGED;
13361 SET_TEXT_POS (opoint, PT, PT_BYTE);
13363 specbind (Qinhibit_point_motion_hooks, Qt);
13365 buffer_unchanged_p
13366 = (!NILP (w->window_end_valid)
13367 && !current_buffer->clip_changed
13368 && XFASTINT (w->last_modified) >= MODIFF
13369 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13371 /* When windows_or_buffers_changed is non-zero, we can't rely on
13372 the window end being valid, so set it to nil there. */
13373 if (windows_or_buffers_changed)
13375 /* If window starts on a continuation line, maybe adjust the
13376 window start in case the window's width changed. */
13377 if (XMARKER (w->start)->buffer == current_buffer)
13378 compute_window_start_on_continuation_line (w);
13380 w->window_end_valid = Qnil;
13383 /* Some sanity checks. */
13384 CHECK_WINDOW_END (w);
13385 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13386 abort ();
13387 if (BYTEPOS (opoint) < CHARPOS (opoint))
13388 abort ();
13390 /* If %c is in mode line, update it if needed. */
13391 if (!NILP (w->column_number_displayed)
13392 /* This alternative quickly identifies a common case
13393 where no change is needed. */
13394 && !(PT == XFASTINT (w->last_point)
13395 && XFASTINT (w->last_modified) >= MODIFF
13396 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13397 && (XFASTINT (w->column_number_displayed)
13398 != (int) current_column ())) /* iftc */
13399 update_mode_line = 1;
13401 /* Count number of windows showing the selected buffer. An indirect
13402 buffer counts as its base buffer. */
13403 if (!just_this_one_p)
13405 struct buffer *current_base, *window_base;
13406 current_base = current_buffer;
13407 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13408 if (current_base->base_buffer)
13409 current_base = current_base->base_buffer;
13410 if (window_base->base_buffer)
13411 window_base = window_base->base_buffer;
13412 if (current_base == window_base)
13413 buffer_shared++;
13416 /* Point refers normally to the selected window. For any other
13417 window, set up appropriate value. */
13418 if (!EQ (window, selected_window))
13420 int new_pt = XMARKER (w->pointm)->charpos;
13421 int new_pt_byte = marker_byte_position (w->pointm);
13422 if (new_pt < BEGV)
13424 new_pt = BEGV;
13425 new_pt_byte = BEGV_BYTE;
13426 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13428 else if (new_pt > (ZV - 1))
13430 new_pt = ZV;
13431 new_pt_byte = ZV_BYTE;
13432 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13435 /* We don't use SET_PT so that the point-motion hooks don't run. */
13436 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13439 /* If any of the character widths specified in the display table
13440 have changed, invalidate the width run cache. It's true that
13441 this may be a bit late to catch such changes, but the rest of
13442 redisplay goes (non-fatally) haywire when the display table is
13443 changed, so why should we worry about doing any better? */
13444 if (current_buffer->width_run_cache)
13446 struct Lisp_Char_Table *disptab = buffer_display_table ();
13448 if (! disptab_matches_widthtab (disptab,
13449 XVECTOR (current_buffer->width_table)))
13451 invalidate_region_cache (current_buffer,
13452 current_buffer->width_run_cache,
13453 BEG, Z);
13454 recompute_width_table (current_buffer, disptab);
13458 /* If window-start is screwed up, choose a new one. */
13459 if (XMARKER (w->start)->buffer != current_buffer)
13460 goto recenter;
13462 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13464 /* If someone specified a new starting point but did not insist,
13465 check whether it can be used. */
13466 if (!NILP (w->optional_new_start)
13467 && CHARPOS (startp) >= BEGV
13468 && CHARPOS (startp) <= ZV)
13470 w->optional_new_start = Qnil;
13471 start_display (&it, w, startp);
13472 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13473 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13474 if (IT_CHARPOS (it) == PT)
13475 w->force_start = Qt;
13476 /* IT may overshoot PT if text at PT is invisible. */
13477 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13478 w->force_start = Qt;
13481 force_start:
13483 /* Handle case where place to start displaying has been specified,
13484 unless the specified location is outside the accessible range. */
13485 if (!NILP (w->force_start)
13486 || w->frozen_window_start_p)
13488 /* We set this later on if we have to adjust point. */
13489 int new_vpos = -1;
13491 w->force_start = Qnil;
13492 w->vscroll = 0;
13493 w->window_end_valid = Qnil;
13495 /* Forget any recorded base line for line number display. */
13496 if (!buffer_unchanged_p)
13497 w->base_line_number = Qnil;
13499 /* Redisplay the mode line. Select the buffer properly for that.
13500 Also, run the hook window-scroll-functions
13501 because we have scrolled. */
13502 /* Note, we do this after clearing force_start because
13503 if there's an error, it is better to forget about force_start
13504 than to get into an infinite loop calling the hook functions
13505 and having them get more errors. */
13506 if (!update_mode_line
13507 || ! NILP (Vwindow_scroll_functions))
13509 update_mode_line = 1;
13510 w->update_mode_line = Qt;
13511 startp = run_window_scroll_functions (window, startp);
13514 w->last_modified = make_number (0);
13515 w->last_overlay_modified = make_number (0);
13516 if (CHARPOS (startp) < BEGV)
13517 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13518 else if (CHARPOS (startp) > ZV)
13519 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13521 /* Redisplay, then check if cursor has been set during the
13522 redisplay. Give up if new fonts were loaded. */
13523 /* We used to issue a CHECK_MARGINS argument to try_window here,
13524 but this causes scrolling to fail when point begins inside
13525 the scroll margin (bug#148) -- cyd */
13526 if (!try_window (window, startp, 0))
13528 w->force_start = Qt;
13529 clear_glyph_matrix (w->desired_matrix);
13530 goto need_larger_matrices;
13533 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
13535 /* If point does not appear, try to move point so it does
13536 appear. The desired matrix has been built above, so we
13537 can use it here. */
13538 new_vpos = window_box_height (w) / 2;
13541 if (!cursor_row_fully_visible_p (w, 0, 0))
13543 /* Point does appear, but on a line partly visible at end of window.
13544 Move it back to a fully-visible line. */
13545 new_vpos = window_box_height (w);
13548 /* If we need to move point for either of the above reasons,
13549 now actually do it. */
13550 if (new_vpos >= 0)
13552 struct glyph_row *row;
13554 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
13555 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
13556 ++row;
13558 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
13559 MATRIX_ROW_START_BYTEPOS (row));
13561 if (w != XWINDOW (selected_window))
13562 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
13563 else if (current_buffer == old)
13564 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13566 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
13568 /* If we are highlighting the region, then we just changed
13569 the region, so redisplay to show it. */
13570 if (!NILP (Vtransient_mark_mode)
13571 && !NILP (current_buffer->mark_active))
13573 clear_glyph_matrix (w->desired_matrix);
13574 if (!try_window (window, startp, 0))
13575 goto need_larger_matrices;
13579 #if GLYPH_DEBUG
13580 debug_method_add (w, "forced window start");
13581 #endif
13582 goto done;
13585 /* Handle case where text has not changed, only point, and it has
13586 not moved off the frame, and we are not retrying after hscroll.
13587 (current_matrix_up_to_date_p is nonzero when retrying.) */
13588 if (current_matrix_up_to_date_p
13589 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
13590 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
13592 switch (rc)
13594 case CURSOR_MOVEMENT_SUCCESS:
13595 used_current_matrix_p = 1;
13596 goto done;
13598 #if 0 /* try_cursor_movement never returns this value. */
13599 case CURSOR_MOVEMENT_NEED_LARGER_MATRICES:
13600 goto need_larger_matrices;
13601 #endif
13603 case CURSOR_MOVEMENT_MUST_SCROLL:
13604 goto try_to_scroll;
13606 default:
13607 abort ();
13610 /* If current starting point was originally the beginning of a line
13611 but no longer is, find a new starting point. */
13612 else if (!NILP (w->start_at_line_beg)
13613 && !(CHARPOS (startp) <= BEGV
13614 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
13616 #if GLYPH_DEBUG
13617 debug_method_add (w, "recenter 1");
13618 #endif
13619 goto recenter;
13622 /* Try scrolling with try_window_id. Value is > 0 if update has
13623 been done, it is -1 if we know that the same window start will
13624 not work. It is 0 if unsuccessful for some other reason. */
13625 else if ((tem = try_window_id (w)) != 0)
13627 #if GLYPH_DEBUG
13628 debug_method_add (w, "try_window_id %d", tem);
13629 #endif
13631 if (fonts_changed_p)
13632 goto need_larger_matrices;
13633 if (tem > 0)
13634 goto done;
13636 /* Otherwise try_window_id has returned -1 which means that we
13637 don't want the alternative below this comment to execute. */
13639 else if (CHARPOS (startp) >= BEGV
13640 && CHARPOS (startp) <= ZV
13641 && PT >= CHARPOS (startp)
13642 && (CHARPOS (startp) < ZV
13643 /* Avoid starting at end of buffer. */
13644 || CHARPOS (startp) == BEGV
13645 || (XFASTINT (w->last_modified) >= MODIFF
13646 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
13649 /* If first window line is a continuation line, and window start
13650 is inside the modified region, but the first change is before
13651 current window start, we must select a new window start.
13653 However, if this is the result of a down-mouse event (e.g. by
13654 extending the mouse-drag-overlay), we don't want to select a
13655 new window start, since that would change the position under
13656 the mouse, resulting in an unwanted mouse-movement rather
13657 than a simple mouse-click. */
13658 if (NILP (w->start_at_line_beg)
13659 && NILP (do_mouse_tracking)
13660 && CHARPOS (startp) > BEGV
13661 && CHARPOS (startp) > BEG + beg_unchanged
13662 && CHARPOS (startp) <= Z - end_unchanged
13663 /* Even if w->start_at_line_beg is nil, a new window may
13664 start at a line_beg, since that's how set_buffer_window
13665 sets it. So, we need to check the return value of
13666 compute_window_start_on_continuation_line. (See also
13667 bug#197). */
13668 && XMARKER (w->start)->buffer == current_buffer
13669 && compute_window_start_on_continuation_line (w))
13671 w->force_start = Qt;
13672 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13673 goto force_start;
13676 #if GLYPH_DEBUG
13677 debug_method_add (w, "same window start");
13678 #endif
13680 /* Try to redisplay starting at same place as before.
13681 If point has not moved off frame, accept the results. */
13682 if (!current_matrix_up_to_date_p
13683 /* Don't use try_window_reusing_current_matrix in this case
13684 because a window scroll function can have changed the
13685 buffer. */
13686 || !NILP (Vwindow_scroll_functions)
13687 || MINI_WINDOW_P (w)
13688 || !(used_current_matrix_p
13689 = try_window_reusing_current_matrix (w)))
13691 IF_DEBUG (debug_method_add (w, "1"));
13692 if (try_window (window, startp, 1) < 0)
13693 /* -1 means we need to scroll.
13694 0 means we need new matrices, but fonts_changed_p
13695 is set in that case, so we will detect it below. */
13696 goto try_to_scroll;
13699 if (fonts_changed_p)
13700 goto need_larger_matrices;
13702 if (w->cursor.vpos >= 0)
13704 if (!just_this_one_p
13705 || current_buffer->clip_changed
13706 || BEG_UNCHANGED < CHARPOS (startp))
13707 /* Forget any recorded base line for line number display. */
13708 w->base_line_number = Qnil;
13710 if (!cursor_row_fully_visible_p (w, 1, 0))
13712 clear_glyph_matrix (w->desired_matrix);
13713 last_line_misfit = 1;
13715 /* Drop through and scroll. */
13716 else
13717 goto done;
13719 else
13720 clear_glyph_matrix (w->desired_matrix);
13723 try_to_scroll:
13725 w->last_modified = make_number (0);
13726 w->last_overlay_modified = make_number (0);
13728 /* Redisplay the mode line. Select the buffer properly for that. */
13729 if (!update_mode_line)
13731 update_mode_line = 1;
13732 w->update_mode_line = Qt;
13735 /* Try to scroll by specified few lines. */
13736 if ((scroll_conservatively
13737 || scroll_step
13738 || temp_scroll_step
13739 || NUMBERP (current_buffer->scroll_up_aggressively)
13740 || NUMBERP (current_buffer->scroll_down_aggressively))
13741 && !current_buffer->clip_changed
13742 && CHARPOS (startp) >= BEGV
13743 && CHARPOS (startp) <= ZV)
13745 /* The function returns -1 if new fonts were loaded, 1 if
13746 successful, 0 if not successful. */
13747 int rc = try_scrolling (window, just_this_one_p,
13748 scroll_conservatively,
13749 scroll_step,
13750 temp_scroll_step, last_line_misfit);
13751 switch (rc)
13753 case SCROLLING_SUCCESS:
13754 goto done;
13756 case SCROLLING_NEED_LARGER_MATRICES:
13757 goto need_larger_matrices;
13759 case SCROLLING_FAILED:
13760 break;
13762 default:
13763 abort ();
13767 /* Finally, just choose place to start which centers point */
13769 recenter:
13770 if (centering_position < 0)
13771 centering_position = window_box_height (w) / 2;
13773 #if GLYPH_DEBUG
13774 debug_method_add (w, "recenter");
13775 #endif
13777 /* w->vscroll = 0; */
13779 /* Forget any previously recorded base line for line number display. */
13780 if (!buffer_unchanged_p)
13781 w->base_line_number = Qnil;
13783 /* Move backward half the height of the window. */
13784 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
13785 it.current_y = it.last_visible_y;
13786 move_it_vertically_backward (&it, centering_position);
13787 xassert (IT_CHARPOS (it) >= BEGV);
13789 /* The function move_it_vertically_backward may move over more
13790 than the specified y-distance. If it->w is small, e.g. a
13791 mini-buffer window, we may end up in front of the window's
13792 display area. Start displaying at the start of the line
13793 containing PT in this case. */
13794 if (it.current_y <= 0)
13796 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
13797 move_it_vertically_backward (&it, 0);
13798 it.current_y = 0;
13801 it.current_x = it.hpos = 0;
13803 /* Set startp here explicitly in case that helps avoid an infinite loop
13804 in case the window-scroll-functions functions get errors. */
13805 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
13807 /* Run scroll hooks. */
13808 startp = run_window_scroll_functions (window, it.current.pos);
13810 /* Redisplay the window. */
13811 if (!current_matrix_up_to_date_p
13812 || windows_or_buffers_changed
13813 || cursor_type_changed
13814 /* Don't use try_window_reusing_current_matrix in this case
13815 because it can have changed the buffer. */
13816 || !NILP (Vwindow_scroll_functions)
13817 || !just_this_one_p
13818 || MINI_WINDOW_P (w)
13819 || !(used_current_matrix_p
13820 = try_window_reusing_current_matrix (w)))
13821 try_window (window, startp, 0);
13823 /* If new fonts have been loaded (due to fontsets), give up. We
13824 have to start a new redisplay since we need to re-adjust glyph
13825 matrices. */
13826 if (fonts_changed_p)
13827 goto need_larger_matrices;
13829 /* If cursor did not appear assume that the middle of the window is
13830 in the first line of the window. Do it again with the next line.
13831 (Imagine a window of height 100, displaying two lines of height
13832 60. Moving back 50 from it->last_visible_y will end in the first
13833 line.) */
13834 if (w->cursor.vpos < 0)
13836 if (!NILP (w->window_end_valid)
13837 && PT >= Z - XFASTINT (w->window_end_pos))
13839 clear_glyph_matrix (w->desired_matrix);
13840 move_it_by_lines (&it, 1, 0);
13841 try_window (window, it.current.pos, 0);
13843 else if (PT < IT_CHARPOS (it))
13845 clear_glyph_matrix (w->desired_matrix);
13846 move_it_by_lines (&it, -1, 0);
13847 try_window (window, it.current.pos, 0);
13849 else
13851 /* Not much we can do about it. */
13855 /* Consider the following case: Window starts at BEGV, there is
13856 invisible, intangible text at BEGV, so that display starts at
13857 some point START > BEGV. It can happen that we are called with
13858 PT somewhere between BEGV and START. Try to handle that case. */
13859 if (w->cursor.vpos < 0)
13861 struct glyph_row *row = w->current_matrix->rows;
13862 if (row->mode_line_p)
13863 ++row;
13864 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13867 if (!cursor_row_fully_visible_p (w, 0, 0))
13869 /* If vscroll is enabled, disable it and try again. */
13870 if (w->vscroll)
13872 w->vscroll = 0;
13873 clear_glyph_matrix (w->desired_matrix);
13874 goto recenter;
13877 /* If centering point failed to make the whole line visible,
13878 put point at the top instead. That has to make the whole line
13879 visible, if it can be done. */
13880 if (centering_position == 0)
13881 goto done;
13883 clear_glyph_matrix (w->desired_matrix);
13884 centering_position = 0;
13885 goto recenter;
13888 done:
13890 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13891 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
13892 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
13893 ? Qt : Qnil);
13895 /* Display the mode line, if we must. */
13896 if ((update_mode_line
13897 /* If window not full width, must redo its mode line
13898 if (a) the window to its side is being redone and
13899 (b) we do a frame-based redisplay. This is a consequence
13900 of how inverted lines are drawn in frame-based redisplay. */
13901 || (!just_this_one_p
13902 && !FRAME_WINDOW_P (f)
13903 && !WINDOW_FULL_WIDTH_P (w))
13904 /* Line number to display. */
13905 || INTEGERP (w->base_line_pos)
13906 /* Column number is displayed and different from the one displayed. */
13907 || (!NILP (w->column_number_displayed)
13908 && (XFASTINT (w->column_number_displayed)
13909 != (int) current_column ()))) /* iftc */
13910 /* This means that the window has a mode line. */
13911 && (WINDOW_WANTS_MODELINE_P (w)
13912 || WINDOW_WANTS_HEADER_LINE_P (w)))
13914 display_mode_lines (w);
13916 /* If mode line height has changed, arrange for a thorough
13917 immediate redisplay using the correct mode line height. */
13918 if (WINDOW_WANTS_MODELINE_P (w)
13919 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
13921 fonts_changed_p = 1;
13922 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
13923 = DESIRED_MODE_LINE_HEIGHT (w);
13926 /* If top line height has changed, arrange for a thorough
13927 immediate redisplay using the correct mode line height. */
13928 if (WINDOW_WANTS_HEADER_LINE_P (w)
13929 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
13931 fonts_changed_p = 1;
13932 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
13933 = DESIRED_HEADER_LINE_HEIGHT (w);
13936 if (fonts_changed_p)
13937 goto need_larger_matrices;
13940 if (!line_number_displayed
13941 && !BUFFERP (w->base_line_pos))
13943 w->base_line_pos = Qnil;
13944 w->base_line_number = Qnil;
13947 finish_menu_bars:
13949 /* When we reach a frame's selected window, redo the frame's menu bar. */
13950 if (update_mode_line
13951 && EQ (FRAME_SELECTED_WINDOW (f), window))
13953 int redisplay_menu_p = 0;
13954 int redisplay_tool_bar_p = 0;
13956 if (FRAME_WINDOW_P (f))
13958 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
13959 || defined (HAVE_NS) || defined (USE_GTK)
13960 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
13961 #else
13962 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13963 #endif
13965 else
13966 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13968 if (redisplay_menu_p)
13969 display_menu_bar (w);
13971 #ifdef HAVE_WINDOW_SYSTEM
13972 if (FRAME_WINDOW_P (f))
13974 #if defined (USE_GTK) || defined (HAVE_NS)
13975 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
13976 #else
13977 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
13978 && (FRAME_TOOL_BAR_LINES (f) > 0
13979 || !NILP (Vauto_resize_tool_bars));
13980 #endif
13982 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
13984 extern int ignore_mouse_drag_p;
13985 ignore_mouse_drag_p = 1;
13988 #endif
13991 #ifdef HAVE_WINDOW_SYSTEM
13992 if (FRAME_WINDOW_P (f)
13993 && update_window_fringes (w, (just_this_one_p
13994 || (!used_current_matrix_p && !overlay_arrow_seen)
13995 || w->pseudo_window_p)))
13997 update_begin (f);
13998 BLOCK_INPUT;
13999 if (draw_window_fringes (w, 1))
14000 x_draw_vertical_border (w);
14001 UNBLOCK_INPUT;
14002 update_end (f);
14004 #endif /* HAVE_WINDOW_SYSTEM */
14006 /* We go to this label, with fonts_changed_p nonzero,
14007 if it is necessary to try again using larger glyph matrices.
14008 We have to redeem the scroll bar even in this case,
14009 because the loop in redisplay_internal expects that. */
14010 need_larger_matrices:
14012 finish_scroll_bars:
14014 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14016 /* Set the thumb's position and size. */
14017 set_vertical_scroll_bar (w);
14019 /* Note that we actually used the scroll bar attached to this
14020 window, so it shouldn't be deleted at the end of redisplay. */
14021 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14022 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14025 /* Restore current_buffer and value of point in it. */
14026 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14027 set_buffer_internal_1 (old);
14028 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14029 shorter. This can be caused by log truncation in *Messages*. */
14030 if (CHARPOS (lpoint) <= ZV)
14031 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14033 unbind_to (count, Qnil);
14037 /* Build the complete desired matrix of WINDOW with a window start
14038 buffer position POS.
14040 Value is 1 if successful. It is zero if fonts were loaded during
14041 redisplay which makes re-adjusting glyph matrices necessary, and -1
14042 if point would appear in the scroll margins.
14043 (We check that only if CHECK_MARGINS is nonzero. */
14046 try_window (window, pos, check_margins)
14047 Lisp_Object window;
14048 struct text_pos pos;
14049 int check_margins;
14051 struct window *w = XWINDOW (window);
14052 struct it it;
14053 struct glyph_row *last_text_row = NULL;
14054 struct frame *f = XFRAME (w->frame);
14056 /* Make POS the new window start. */
14057 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14059 /* Mark cursor position as unknown. No overlay arrow seen. */
14060 w->cursor.vpos = -1;
14061 overlay_arrow_seen = 0;
14063 /* Initialize iterator and info to start at POS. */
14064 start_display (&it, w, pos);
14066 /* Display all lines of W. */
14067 while (it.current_y < it.last_visible_y)
14069 if (display_line (&it))
14070 last_text_row = it.glyph_row - 1;
14071 if (fonts_changed_p)
14072 return 0;
14075 /* Don't let the cursor end in the scroll margins. */
14076 if (check_margins
14077 && !MINI_WINDOW_P (w))
14079 int this_scroll_margin;
14081 if (scroll_margin > 0)
14083 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14084 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14086 else
14087 this_scroll_margin = 0;
14089 if ((w->cursor.y >= 0 /* not vscrolled */
14090 && w->cursor.y < this_scroll_margin
14091 && CHARPOS (pos) > BEGV
14092 && IT_CHARPOS (it) < ZV)
14093 /* rms: considering make_cursor_line_fully_visible_p here
14094 seems to give wrong results. We don't want to recenter
14095 when the last line is partly visible, we want to allow
14096 that case to be handled in the usual way. */
14097 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14099 w->cursor.vpos = -1;
14100 clear_glyph_matrix (w->desired_matrix);
14101 return -1;
14105 /* If bottom moved off end of frame, change mode line percentage. */
14106 if (XFASTINT (w->window_end_pos) <= 0
14107 && Z != IT_CHARPOS (it))
14108 w->update_mode_line = Qt;
14110 /* Set window_end_pos to the offset of the last character displayed
14111 on the window from the end of current_buffer. Set
14112 window_end_vpos to its row number. */
14113 if (last_text_row)
14115 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14116 w->window_end_bytepos
14117 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14118 w->window_end_pos
14119 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14120 w->window_end_vpos
14121 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14122 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14123 ->displays_text_p);
14125 else
14127 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14128 w->window_end_pos = make_number (Z - ZV);
14129 w->window_end_vpos = make_number (0);
14132 /* But that is not valid info until redisplay finishes. */
14133 w->window_end_valid = Qnil;
14134 return 1;
14139 /************************************************************************
14140 Window redisplay reusing current matrix when buffer has not changed
14141 ************************************************************************/
14143 /* Try redisplay of window W showing an unchanged buffer with a
14144 different window start than the last time it was displayed by
14145 reusing its current matrix. Value is non-zero if successful.
14146 W->start is the new window start. */
14148 static int
14149 try_window_reusing_current_matrix (w)
14150 struct window *w;
14152 struct frame *f = XFRAME (w->frame);
14153 struct glyph_row *row, *bottom_row;
14154 struct it it;
14155 struct run run;
14156 struct text_pos start, new_start;
14157 int nrows_scrolled, i;
14158 struct glyph_row *last_text_row;
14159 struct glyph_row *last_reused_text_row;
14160 struct glyph_row *start_row;
14161 int start_vpos, min_y, max_y;
14163 #if GLYPH_DEBUG
14164 if (inhibit_try_window_reusing)
14165 return 0;
14166 #endif
14168 if (/* This function doesn't handle terminal frames. */
14169 !FRAME_WINDOW_P (f)
14170 /* Don't try to reuse the display if windows have been split
14171 or such. */
14172 || windows_or_buffers_changed
14173 || cursor_type_changed)
14174 return 0;
14176 /* Can't do this if region may have changed. */
14177 if ((!NILP (Vtransient_mark_mode)
14178 && !NILP (current_buffer->mark_active))
14179 || !NILP (w->region_showing)
14180 || !NILP (Vshow_trailing_whitespace))
14181 return 0;
14183 /* If top-line visibility has changed, give up. */
14184 if (WINDOW_WANTS_HEADER_LINE_P (w)
14185 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14186 return 0;
14188 /* Give up if old or new display is scrolled vertically. We could
14189 make this function handle this, but right now it doesn't. */
14190 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14191 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14192 return 0;
14194 /* The variable new_start now holds the new window start. The old
14195 start `start' can be determined from the current matrix. */
14196 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14197 start = start_row->start.pos;
14198 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14200 /* Clear the desired matrix for the display below. */
14201 clear_glyph_matrix (w->desired_matrix);
14203 if (CHARPOS (new_start) <= CHARPOS (start))
14205 int first_row_y;
14207 /* Don't use this method if the display starts with an ellipsis
14208 displayed for invisible text. It's not easy to handle that case
14209 below, and it's certainly not worth the effort since this is
14210 not a frequent case. */
14211 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14212 return 0;
14214 IF_DEBUG (debug_method_add (w, "twu1"));
14216 /* Display up to a row that can be reused. The variable
14217 last_text_row is set to the last row displayed that displays
14218 text. Note that it.vpos == 0 if or if not there is a
14219 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14220 start_display (&it, w, new_start);
14221 first_row_y = it.current_y;
14222 w->cursor.vpos = -1;
14223 last_text_row = last_reused_text_row = NULL;
14225 while (it.current_y < it.last_visible_y
14226 && !fonts_changed_p)
14228 /* If we have reached into the characters in the START row,
14229 that means the line boundaries have changed. So we
14230 can't start copying with the row START. Maybe it will
14231 work to start copying with the following row. */
14232 while (IT_CHARPOS (it) > CHARPOS (start))
14234 /* Advance to the next row as the "start". */
14235 start_row++;
14236 start = start_row->start.pos;
14237 /* If there are no more rows to try, or just one, give up. */
14238 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14239 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14240 || CHARPOS (start) == ZV)
14242 clear_glyph_matrix (w->desired_matrix);
14243 return 0;
14246 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14248 /* If we have reached alignment,
14249 we can copy the rest of the rows. */
14250 if (IT_CHARPOS (it) == CHARPOS (start))
14251 break;
14253 if (display_line (&it))
14254 last_text_row = it.glyph_row - 1;
14257 /* A value of current_y < last_visible_y means that we stopped
14258 at the previous window start, which in turn means that we
14259 have at least one reusable row. */
14260 if (it.current_y < it.last_visible_y)
14262 /* IT.vpos always starts from 0; it counts text lines. */
14263 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14265 /* Find PT if not already found in the lines displayed. */
14266 if (w->cursor.vpos < 0)
14268 int dy = it.current_y - start_row->y;
14270 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14271 row = row_containing_pos (w, PT, row, NULL, dy);
14272 if (row)
14273 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14274 dy, nrows_scrolled);
14275 else
14277 clear_glyph_matrix (w->desired_matrix);
14278 return 0;
14282 /* Scroll the display. Do it before the current matrix is
14283 changed. The problem here is that update has not yet
14284 run, i.e. part of the current matrix is not up to date.
14285 scroll_run_hook will clear the cursor, and use the
14286 current matrix to get the height of the row the cursor is
14287 in. */
14288 run.current_y = start_row->y;
14289 run.desired_y = it.current_y;
14290 run.height = it.last_visible_y - it.current_y;
14292 if (run.height > 0 && run.current_y != run.desired_y)
14294 update_begin (f);
14295 FRAME_RIF (f)->update_window_begin_hook (w);
14296 FRAME_RIF (f)->clear_window_mouse_face (w);
14297 FRAME_RIF (f)->scroll_run_hook (w, &run);
14298 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14299 update_end (f);
14302 /* Shift current matrix down by nrows_scrolled lines. */
14303 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14304 rotate_matrix (w->current_matrix,
14305 start_vpos,
14306 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14307 nrows_scrolled);
14309 /* Disable lines that must be updated. */
14310 for (i = 0; i < nrows_scrolled; ++i)
14311 (start_row + i)->enabled_p = 0;
14313 /* Re-compute Y positions. */
14314 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14315 max_y = it.last_visible_y;
14316 for (row = start_row + nrows_scrolled;
14317 row < bottom_row;
14318 ++row)
14320 row->y = it.current_y;
14321 row->visible_height = row->height;
14323 if (row->y < min_y)
14324 row->visible_height -= min_y - row->y;
14325 if (row->y + row->height > max_y)
14326 row->visible_height -= row->y + row->height - max_y;
14327 row->redraw_fringe_bitmaps_p = 1;
14329 it.current_y += row->height;
14331 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14332 last_reused_text_row = row;
14333 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14334 break;
14337 /* Disable lines in the current matrix which are now
14338 below the window. */
14339 for (++row; row < bottom_row; ++row)
14340 row->enabled_p = row->mode_line_p = 0;
14343 /* Update window_end_pos etc.; last_reused_text_row is the last
14344 reused row from the current matrix containing text, if any.
14345 The value of last_text_row is the last displayed line
14346 containing text. */
14347 if (last_reused_text_row)
14349 w->window_end_bytepos
14350 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14351 w->window_end_pos
14352 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14353 w->window_end_vpos
14354 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14355 w->current_matrix));
14357 else if (last_text_row)
14359 w->window_end_bytepos
14360 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14361 w->window_end_pos
14362 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14363 w->window_end_vpos
14364 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14366 else
14368 /* This window must be completely empty. */
14369 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14370 w->window_end_pos = make_number (Z - ZV);
14371 w->window_end_vpos = make_number (0);
14373 w->window_end_valid = Qnil;
14375 /* Update hint: don't try scrolling again in update_window. */
14376 w->desired_matrix->no_scrolling_p = 1;
14378 #if GLYPH_DEBUG
14379 debug_method_add (w, "try_window_reusing_current_matrix 1");
14380 #endif
14381 return 1;
14383 else if (CHARPOS (new_start) > CHARPOS (start))
14385 struct glyph_row *pt_row, *row;
14386 struct glyph_row *first_reusable_row;
14387 struct glyph_row *first_row_to_display;
14388 int dy;
14389 int yb = window_text_bottom_y (w);
14391 /* Find the row starting at new_start, if there is one. Don't
14392 reuse a partially visible line at the end. */
14393 first_reusable_row = start_row;
14394 while (first_reusable_row->enabled_p
14395 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14396 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14397 < CHARPOS (new_start)))
14398 ++first_reusable_row;
14400 /* Give up if there is no row to reuse. */
14401 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14402 || !first_reusable_row->enabled_p
14403 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14404 != CHARPOS (new_start)))
14405 return 0;
14407 /* We can reuse fully visible rows beginning with
14408 first_reusable_row to the end of the window. Set
14409 first_row_to_display to the first row that cannot be reused.
14410 Set pt_row to the row containing point, if there is any. */
14411 pt_row = NULL;
14412 for (first_row_to_display = first_reusable_row;
14413 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14414 ++first_row_to_display)
14416 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14417 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14418 pt_row = first_row_to_display;
14421 /* Start displaying at the start of first_row_to_display. */
14422 xassert (first_row_to_display->y < yb);
14423 init_to_row_start (&it, w, first_row_to_display);
14425 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14426 - start_vpos);
14427 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14428 - nrows_scrolled);
14429 it.current_y = (first_row_to_display->y - first_reusable_row->y
14430 + WINDOW_HEADER_LINE_HEIGHT (w));
14432 /* Display lines beginning with first_row_to_display in the
14433 desired matrix. Set last_text_row to the last row displayed
14434 that displays text. */
14435 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14436 if (pt_row == NULL)
14437 w->cursor.vpos = -1;
14438 last_text_row = NULL;
14439 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14440 if (display_line (&it))
14441 last_text_row = it.glyph_row - 1;
14443 /* If point is in a reused row, adjust y and vpos of the cursor
14444 position. */
14445 if (pt_row)
14447 w->cursor.vpos -= nrows_scrolled;
14448 w->cursor.y -= first_reusable_row->y - start_row->y;
14451 /* Give up if point isn't in a row displayed or reused. (This
14452 also handles the case where w->cursor.vpos < nrows_scrolled
14453 after the calls to display_line, which can happen with scroll
14454 margins. See bug#1295.) */
14455 if (w->cursor.vpos < 0)
14457 clear_glyph_matrix (w->desired_matrix);
14458 return 0;
14461 /* Scroll the display. */
14462 run.current_y = first_reusable_row->y;
14463 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14464 run.height = it.last_visible_y - run.current_y;
14465 dy = run.current_y - run.desired_y;
14467 if (run.height)
14469 update_begin (f);
14470 FRAME_RIF (f)->update_window_begin_hook (w);
14471 FRAME_RIF (f)->clear_window_mouse_face (w);
14472 FRAME_RIF (f)->scroll_run_hook (w, &run);
14473 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14474 update_end (f);
14477 /* Adjust Y positions of reused rows. */
14478 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14479 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14480 max_y = it.last_visible_y;
14481 for (row = first_reusable_row; row < first_row_to_display; ++row)
14483 row->y -= dy;
14484 row->visible_height = row->height;
14485 if (row->y < min_y)
14486 row->visible_height -= min_y - row->y;
14487 if (row->y + row->height > max_y)
14488 row->visible_height -= row->y + row->height - max_y;
14489 row->redraw_fringe_bitmaps_p = 1;
14492 /* Scroll the current matrix. */
14493 xassert (nrows_scrolled > 0);
14494 rotate_matrix (w->current_matrix,
14495 start_vpos,
14496 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14497 -nrows_scrolled);
14499 /* Disable rows not reused. */
14500 for (row -= nrows_scrolled; row < bottom_row; ++row)
14501 row->enabled_p = 0;
14503 /* Point may have moved to a different line, so we cannot assume that
14504 the previous cursor position is valid; locate the correct row. */
14505 if (pt_row)
14507 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14508 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
14509 row++)
14511 w->cursor.vpos++;
14512 w->cursor.y = row->y;
14514 if (row < bottom_row)
14516 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
14517 struct glyph *end = glyph + row->used[TEXT_AREA];
14519 for (; glyph < end
14520 && (!BUFFERP (glyph->object)
14521 || glyph->charpos < PT);
14522 glyph++)
14524 w->cursor.hpos++;
14525 w->cursor.x += glyph->pixel_width;
14530 /* Adjust window end. A null value of last_text_row means that
14531 the window end is in reused rows which in turn means that
14532 only its vpos can have changed. */
14533 if (last_text_row)
14535 w->window_end_bytepos
14536 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14537 w->window_end_pos
14538 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14539 w->window_end_vpos
14540 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14542 else
14544 w->window_end_vpos
14545 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
14548 w->window_end_valid = Qnil;
14549 w->desired_matrix->no_scrolling_p = 1;
14551 #if GLYPH_DEBUG
14552 debug_method_add (w, "try_window_reusing_current_matrix 2");
14553 #endif
14554 return 1;
14557 return 0;
14562 /************************************************************************
14563 Window redisplay reusing current matrix when buffer has changed
14564 ************************************************************************/
14566 static struct glyph_row *find_last_unchanged_at_beg_row P_ ((struct window *));
14567 static struct glyph_row *find_first_unchanged_at_end_row P_ ((struct window *,
14568 int *, int *));
14569 static struct glyph_row *
14570 find_last_row_displaying_text P_ ((struct glyph_matrix *, struct it *,
14571 struct glyph_row *));
14574 /* Return the last row in MATRIX displaying text. If row START is
14575 non-null, start searching with that row. IT gives the dimensions
14576 of the display. Value is null if matrix is empty; otherwise it is
14577 a pointer to the row found. */
14579 static struct glyph_row *
14580 find_last_row_displaying_text (matrix, it, start)
14581 struct glyph_matrix *matrix;
14582 struct it *it;
14583 struct glyph_row *start;
14585 struct glyph_row *row, *row_found;
14587 /* Set row_found to the last row in IT->w's current matrix
14588 displaying text. The loop looks funny but think of partially
14589 visible lines. */
14590 row_found = NULL;
14591 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
14592 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14594 xassert (row->enabled_p);
14595 row_found = row;
14596 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
14597 break;
14598 ++row;
14601 return row_found;
14605 /* Return the last row in the current matrix of W that is not affected
14606 by changes at the start of current_buffer that occurred since W's
14607 current matrix was built. Value is null if no such row exists.
14609 BEG_UNCHANGED us the number of characters unchanged at the start of
14610 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
14611 first changed character in current_buffer. Characters at positions <
14612 BEG + BEG_UNCHANGED are at the same buffer positions as they were
14613 when the current matrix was built. */
14615 static struct glyph_row *
14616 find_last_unchanged_at_beg_row (w)
14617 struct window *w;
14619 int first_changed_pos = BEG + BEG_UNCHANGED;
14620 struct glyph_row *row;
14621 struct glyph_row *row_found = NULL;
14622 int yb = window_text_bottom_y (w);
14624 /* Find the last row displaying unchanged text. */
14625 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14626 MATRIX_ROW_DISPLAYS_TEXT_P (row)
14627 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
14628 ++row)
14630 if (/* If row ends before first_changed_pos, it is unchanged,
14631 except in some case. */
14632 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
14633 /* When row ends in ZV and we write at ZV it is not
14634 unchanged. */
14635 && !row->ends_at_zv_p
14636 /* When first_changed_pos is the end of a continued line,
14637 row is not unchanged because it may be no longer
14638 continued. */
14639 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
14640 && (row->continued_p
14641 || row->exact_window_width_line_p)))
14642 row_found = row;
14644 /* Stop if last visible row. */
14645 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
14646 break;
14649 return row_found;
14653 /* Find the first glyph row in the current matrix of W that is not
14654 affected by changes at the end of current_buffer since the
14655 time W's current matrix was built.
14657 Return in *DELTA the number of chars by which buffer positions in
14658 unchanged text at the end of current_buffer must be adjusted.
14660 Return in *DELTA_BYTES the corresponding number of bytes.
14662 Value is null if no such row exists, i.e. all rows are affected by
14663 changes. */
14665 static struct glyph_row *
14666 find_first_unchanged_at_end_row (w, delta, delta_bytes)
14667 struct window *w;
14668 int *delta, *delta_bytes;
14670 struct glyph_row *row;
14671 struct glyph_row *row_found = NULL;
14673 *delta = *delta_bytes = 0;
14675 /* Display must not have been paused, otherwise the current matrix
14676 is not up to date. */
14677 eassert (!NILP (w->window_end_valid));
14679 /* A value of window_end_pos >= END_UNCHANGED means that the window
14680 end is in the range of changed text. If so, there is no
14681 unchanged row at the end of W's current matrix. */
14682 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
14683 return NULL;
14685 /* Set row to the last row in W's current matrix displaying text. */
14686 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14688 /* If matrix is entirely empty, no unchanged row exists. */
14689 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14691 /* The value of row is the last glyph row in the matrix having a
14692 meaningful buffer position in it. The end position of row
14693 corresponds to window_end_pos. This allows us to translate
14694 buffer positions in the current matrix to current buffer
14695 positions for characters not in changed text. */
14696 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
14697 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
14698 int last_unchanged_pos, last_unchanged_pos_old;
14699 struct glyph_row *first_text_row
14700 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14702 *delta = Z - Z_old;
14703 *delta_bytes = Z_BYTE - Z_BYTE_old;
14705 /* Set last_unchanged_pos to the buffer position of the last
14706 character in the buffer that has not been changed. Z is the
14707 index + 1 of the last character in current_buffer, i.e. by
14708 subtracting END_UNCHANGED we get the index of the last
14709 unchanged character, and we have to add BEG to get its buffer
14710 position. */
14711 last_unchanged_pos = Z - END_UNCHANGED + BEG;
14712 last_unchanged_pos_old = last_unchanged_pos - *delta;
14714 /* Search backward from ROW for a row displaying a line that
14715 starts at a minimum position >= last_unchanged_pos_old. */
14716 for (; row > first_text_row; --row)
14718 /* This used to abort, but it can happen.
14719 It is ok to just stop the search instead here. KFS. */
14720 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
14721 break;
14723 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
14724 row_found = row;
14728 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
14730 return row_found;
14734 /* Make sure that glyph rows in the current matrix of window W
14735 reference the same glyph memory as corresponding rows in the
14736 frame's frame matrix. This function is called after scrolling W's
14737 current matrix on a terminal frame in try_window_id and
14738 try_window_reusing_current_matrix. */
14740 static void
14741 sync_frame_with_window_matrix_rows (w)
14742 struct window *w;
14744 struct frame *f = XFRAME (w->frame);
14745 struct glyph_row *window_row, *window_row_end, *frame_row;
14747 /* Preconditions: W must be a leaf window and full-width. Its frame
14748 must have a frame matrix. */
14749 xassert (NILP (w->hchild) && NILP (w->vchild));
14750 xassert (WINDOW_FULL_WIDTH_P (w));
14751 xassert (!FRAME_WINDOW_P (f));
14753 /* If W is a full-width window, glyph pointers in W's current matrix
14754 have, by definition, to be the same as glyph pointers in the
14755 corresponding frame matrix. Note that frame matrices have no
14756 marginal areas (see build_frame_matrix). */
14757 window_row = w->current_matrix->rows;
14758 window_row_end = window_row + w->current_matrix->nrows;
14759 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
14760 while (window_row < window_row_end)
14762 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
14763 struct glyph *end = window_row->glyphs[LAST_AREA];
14765 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
14766 frame_row->glyphs[TEXT_AREA] = start;
14767 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
14768 frame_row->glyphs[LAST_AREA] = end;
14770 /* Disable frame rows whose corresponding window rows have
14771 been disabled in try_window_id. */
14772 if (!window_row->enabled_p)
14773 frame_row->enabled_p = 0;
14775 ++window_row, ++frame_row;
14780 /* Find the glyph row in window W containing CHARPOS. Consider all
14781 rows between START and END (not inclusive). END null means search
14782 all rows to the end of the display area of W. Value is the row
14783 containing CHARPOS or null. */
14785 struct glyph_row *
14786 row_containing_pos (w, charpos, start, end, dy)
14787 struct window *w;
14788 int charpos;
14789 struct glyph_row *start, *end;
14790 int dy;
14792 struct glyph_row *row = start;
14793 int last_y;
14795 /* If we happen to start on a header-line, skip that. */
14796 if (row->mode_line_p)
14797 ++row;
14799 if ((end && row >= end) || !row->enabled_p)
14800 return NULL;
14802 last_y = window_text_bottom_y (w) - dy;
14804 while (1)
14806 /* Give up if we have gone too far. */
14807 if (end && row >= end)
14808 return NULL;
14809 /* This formerly returned if they were equal.
14810 I think that both quantities are of a "last plus one" type;
14811 if so, when they are equal, the row is within the screen. -- rms. */
14812 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
14813 return NULL;
14815 /* If it is in this row, return this row. */
14816 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
14817 || (MATRIX_ROW_END_CHARPOS (row) == charpos
14818 /* The end position of a row equals the start
14819 position of the next row. If CHARPOS is there, we
14820 would rather display it in the next line, except
14821 when this line ends in ZV. */
14822 && !row->ends_at_zv_p
14823 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14824 && charpos >= MATRIX_ROW_START_CHARPOS (row))
14825 return row;
14826 ++row;
14831 /* Try to redisplay window W by reusing its existing display. W's
14832 current matrix must be up to date when this function is called,
14833 i.e. window_end_valid must not be nil.
14835 Value is
14837 1 if display has been updated
14838 0 if otherwise unsuccessful
14839 -1 if redisplay with same window start is known not to succeed
14841 The following steps are performed:
14843 1. Find the last row in the current matrix of W that is not
14844 affected by changes at the start of current_buffer. If no such row
14845 is found, give up.
14847 2. Find the first row in W's current matrix that is not affected by
14848 changes at the end of current_buffer. Maybe there is no such row.
14850 3. Display lines beginning with the row + 1 found in step 1 to the
14851 row found in step 2 or, if step 2 didn't find a row, to the end of
14852 the window.
14854 4. If cursor is not known to appear on the window, give up.
14856 5. If display stopped at the row found in step 2, scroll the
14857 display and current matrix as needed.
14859 6. Maybe display some lines at the end of W, if we must. This can
14860 happen under various circumstances, like a partially visible line
14861 becoming fully visible, or because newly displayed lines are displayed
14862 in smaller font sizes.
14864 7. Update W's window end information. */
14866 static int
14867 try_window_id (w)
14868 struct window *w;
14870 struct frame *f = XFRAME (w->frame);
14871 struct glyph_matrix *current_matrix = w->current_matrix;
14872 struct glyph_matrix *desired_matrix = w->desired_matrix;
14873 struct glyph_row *last_unchanged_at_beg_row;
14874 struct glyph_row *first_unchanged_at_end_row;
14875 struct glyph_row *row;
14876 struct glyph_row *bottom_row;
14877 int bottom_vpos;
14878 struct it it;
14879 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
14880 struct text_pos start_pos;
14881 struct run run;
14882 int first_unchanged_at_end_vpos = 0;
14883 struct glyph_row *last_text_row, *last_text_row_at_end;
14884 struct text_pos start;
14885 int first_changed_charpos, last_changed_charpos;
14887 #if GLYPH_DEBUG
14888 if (inhibit_try_window_id)
14889 return 0;
14890 #endif
14892 /* This is handy for debugging. */
14893 #if 0
14894 #define GIVE_UP(X) \
14895 do { \
14896 fprintf (stderr, "try_window_id give up %d\n", (X)); \
14897 return 0; \
14898 } while (0)
14899 #else
14900 #define GIVE_UP(X) return 0
14901 #endif
14903 SET_TEXT_POS_FROM_MARKER (start, w->start);
14905 /* Don't use this for mini-windows because these can show
14906 messages and mini-buffers, and we don't handle that here. */
14907 if (MINI_WINDOW_P (w))
14908 GIVE_UP (1);
14910 /* This flag is used to prevent redisplay optimizations. */
14911 if (windows_or_buffers_changed || cursor_type_changed)
14912 GIVE_UP (2);
14914 /* Verify that narrowing has not changed.
14915 Also verify that we were not told to prevent redisplay optimizations.
14916 It would be nice to further
14917 reduce the number of cases where this prevents try_window_id. */
14918 if (current_buffer->clip_changed
14919 || current_buffer->prevent_redisplay_optimizations_p)
14920 GIVE_UP (3);
14922 /* Window must either use window-based redisplay or be full width. */
14923 if (!FRAME_WINDOW_P (f)
14924 && (!FRAME_LINE_INS_DEL_OK (f)
14925 || !WINDOW_FULL_WIDTH_P (w)))
14926 GIVE_UP (4);
14928 /* Give up if point is not known NOT to appear in W. */
14929 if (PT < CHARPOS (start))
14930 GIVE_UP (5);
14932 /* Another way to prevent redisplay optimizations. */
14933 if (XFASTINT (w->last_modified) == 0)
14934 GIVE_UP (6);
14936 /* Verify that window is not hscrolled. */
14937 if (XFASTINT (w->hscroll) != 0)
14938 GIVE_UP (7);
14940 /* Verify that display wasn't paused. */
14941 if (NILP (w->window_end_valid))
14942 GIVE_UP (8);
14944 /* Can't use this if highlighting a region because a cursor movement
14945 will do more than just set the cursor. */
14946 if (!NILP (Vtransient_mark_mode)
14947 && !NILP (current_buffer->mark_active))
14948 GIVE_UP (9);
14950 /* Likewise if highlighting trailing whitespace. */
14951 if (!NILP (Vshow_trailing_whitespace))
14952 GIVE_UP (11);
14954 /* Likewise if showing a region. */
14955 if (!NILP (w->region_showing))
14956 GIVE_UP (10);
14958 /* Can use this if overlay arrow position and or string have changed. */
14959 if (overlay_arrows_changed_p ())
14960 GIVE_UP (12);
14962 /* When word-wrap is on, adding a space to the first word of a
14963 wrapped line can change the wrap position, altering the line
14964 above it. It might be worthwhile to handle this more
14965 intelligently, but for now just redisplay from scratch. */
14966 if (!NILP (XBUFFER (w->buffer)->word_wrap))
14967 GIVE_UP (21);
14969 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
14970 only if buffer has really changed. The reason is that the gap is
14971 initially at Z for freshly visited files. The code below would
14972 set end_unchanged to 0 in that case. */
14973 if (MODIFF > SAVE_MODIFF
14974 /* This seems to happen sometimes after saving a buffer. */
14975 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
14977 if (GPT - BEG < BEG_UNCHANGED)
14978 BEG_UNCHANGED = GPT - BEG;
14979 if (Z - GPT < END_UNCHANGED)
14980 END_UNCHANGED = Z - GPT;
14983 /* The position of the first and last character that has been changed. */
14984 first_changed_charpos = BEG + BEG_UNCHANGED;
14985 last_changed_charpos = Z - END_UNCHANGED;
14987 /* If window starts after a line end, and the last change is in
14988 front of that newline, then changes don't affect the display.
14989 This case happens with stealth-fontification. Note that although
14990 the display is unchanged, glyph positions in the matrix have to
14991 be adjusted, of course. */
14992 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14993 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
14994 && ((last_changed_charpos < CHARPOS (start)
14995 && CHARPOS (start) == BEGV)
14996 || (last_changed_charpos < CHARPOS (start) - 1
14997 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
14999 int Z_old, delta, Z_BYTE_old, delta_bytes;
15000 struct glyph_row *r0;
15002 /* Compute how many chars/bytes have been added to or removed
15003 from the buffer. */
15004 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15005 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15006 delta = Z - Z_old;
15007 delta_bytes = Z_BYTE - Z_BYTE_old;
15009 /* Give up if PT is not in the window. Note that it already has
15010 been checked at the start of try_window_id that PT is not in
15011 front of the window start. */
15012 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
15013 GIVE_UP (13);
15015 /* If window start is unchanged, we can reuse the whole matrix
15016 as is, after adjusting glyph positions. No need to compute
15017 the window end again, since its offset from Z hasn't changed. */
15018 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15019 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
15020 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
15021 /* PT must not be in a partially visible line. */
15022 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
15023 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15025 /* Adjust positions in the glyph matrix. */
15026 if (delta || delta_bytes)
15028 struct glyph_row *r1
15029 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15030 increment_matrix_positions (w->current_matrix,
15031 MATRIX_ROW_VPOS (r0, current_matrix),
15032 MATRIX_ROW_VPOS (r1, current_matrix),
15033 delta, delta_bytes);
15036 /* Set the cursor. */
15037 row = row_containing_pos (w, PT, r0, NULL, 0);
15038 if (row)
15039 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15040 else
15041 abort ();
15042 return 1;
15046 /* Handle the case that changes are all below what is displayed in
15047 the window, and that PT is in the window. This shortcut cannot
15048 be taken if ZV is visible in the window, and text has been added
15049 there that is visible in the window. */
15050 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15051 /* ZV is not visible in the window, or there are no
15052 changes at ZV, actually. */
15053 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15054 || first_changed_charpos == last_changed_charpos))
15056 struct glyph_row *r0;
15058 /* Give up if PT is not in the window. Note that it already has
15059 been checked at the start of try_window_id that PT is not in
15060 front of the window start. */
15061 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15062 GIVE_UP (14);
15064 /* If window start is unchanged, we can reuse the whole matrix
15065 as is, without changing glyph positions since no text has
15066 been added/removed in front of the window end. */
15067 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15068 if (TEXT_POS_EQUAL_P (start, r0->start.pos)
15069 /* PT must not be in a partially visible line. */
15070 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15071 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15073 /* We have to compute the window end anew since text
15074 can have been added/removed after it. */
15075 w->window_end_pos
15076 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15077 w->window_end_bytepos
15078 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15080 /* Set the cursor. */
15081 row = row_containing_pos (w, PT, r0, NULL, 0);
15082 if (row)
15083 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15084 else
15085 abort ();
15086 return 2;
15090 /* Give up if window start is in the changed area.
15092 The condition used to read
15094 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15096 but why that was tested escapes me at the moment. */
15097 if (CHARPOS (start) >= first_changed_charpos
15098 && CHARPOS (start) <= last_changed_charpos)
15099 GIVE_UP (15);
15101 /* Check that window start agrees with the start of the first glyph
15102 row in its current matrix. Check this after we know the window
15103 start is not in changed text, otherwise positions would not be
15104 comparable. */
15105 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15106 if (!TEXT_POS_EQUAL_P (start, row->start.pos))
15107 GIVE_UP (16);
15109 /* Give up if the window ends in strings. Overlay strings
15110 at the end are difficult to handle, so don't try. */
15111 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15112 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15113 GIVE_UP (20);
15115 /* Compute the position at which we have to start displaying new
15116 lines. Some of the lines at the top of the window might be
15117 reusable because they are not displaying changed text. Find the
15118 last row in W's current matrix not affected by changes at the
15119 start of current_buffer. Value is null if changes start in the
15120 first line of window. */
15121 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15122 if (last_unchanged_at_beg_row)
15124 /* Avoid starting to display in the moddle of a character, a TAB
15125 for instance. This is easier than to set up the iterator
15126 exactly, and it's not a frequent case, so the additional
15127 effort wouldn't really pay off. */
15128 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15129 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15130 && last_unchanged_at_beg_row > w->current_matrix->rows)
15131 --last_unchanged_at_beg_row;
15133 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15134 GIVE_UP (17);
15136 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15137 GIVE_UP (18);
15138 start_pos = it.current.pos;
15140 /* Start displaying new lines in the desired matrix at the same
15141 vpos we would use in the current matrix, i.e. below
15142 last_unchanged_at_beg_row. */
15143 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15144 current_matrix);
15145 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15146 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15148 xassert (it.hpos == 0 && it.current_x == 0);
15150 else
15152 /* There are no reusable lines at the start of the window.
15153 Start displaying in the first text line. */
15154 start_display (&it, w, start);
15155 it.vpos = it.first_vpos;
15156 start_pos = it.current.pos;
15159 /* Find the first row that is not affected by changes at the end of
15160 the buffer. Value will be null if there is no unchanged row, in
15161 which case we must redisplay to the end of the window. delta
15162 will be set to the value by which buffer positions beginning with
15163 first_unchanged_at_end_row have to be adjusted due to text
15164 changes. */
15165 first_unchanged_at_end_row
15166 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15167 IF_DEBUG (debug_delta = delta);
15168 IF_DEBUG (debug_delta_bytes = delta_bytes);
15170 /* Set stop_pos to the buffer position up to which we will have to
15171 display new lines. If first_unchanged_at_end_row != NULL, this
15172 is the buffer position of the start of the line displayed in that
15173 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15174 that we don't stop at a buffer position. */
15175 stop_pos = 0;
15176 if (first_unchanged_at_end_row)
15178 xassert (last_unchanged_at_beg_row == NULL
15179 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15181 /* If this is a continuation line, move forward to the next one
15182 that isn't. Changes in lines above affect this line.
15183 Caution: this may move first_unchanged_at_end_row to a row
15184 not displaying text. */
15185 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15186 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15187 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15188 < it.last_visible_y))
15189 ++first_unchanged_at_end_row;
15191 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15192 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15193 >= it.last_visible_y))
15194 first_unchanged_at_end_row = NULL;
15195 else
15197 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15198 + delta);
15199 first_unchanged_at_end_vpos
15200 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15201 xassert (stop_pos >= Z - END_UNCHANGED);
15204 else if (last_unchanged_at_beg_row == NULL)
15205 GIVE_UP (19);
15208 #if GLYPH_DEBUG
15210 /* Either there is no unchanged row at the end, or the one we have
15211 now displays text. This is a necessary condition for the window
15212 end pos calculation at the end of this function. */
15213 xassert (first_unchanged_at_end_row == NULL
15214 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15216 debug_last_unchanged_at_beg_vpos
15217 = (last_unchanged_at_beg_row
15218 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15219 : -1);
15220 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15222 #endif /* GLYPH_DEBUG != 0 */
15225 /* Display new lines. Set last_text_row to the last new line
15226 displayed which has text on it, i.e. might end up as being the
15227 line where the window_end_vpos is. */
15228 w->cursor.vpos = -1;
15229 last_text_row = NULL;
15230 overlay_arrow_seen = 0;
15231 while (it.current_y < it.last_visible_y
15232 && !fonts_changed_p
15233 && (first_unchanged_at_end_row == NULL
15234 || IT_CHARPOS (it) < stop_pos))
15236 if (display_line (&it))
15237 last_text_row = it.glyph_row - 1;
15240 if (fonts_changed_p)
15241 return -1;
15244 /* Compute differences in buffer positions, y-positions etc. for
15245 lines reused at the bottom of the window. Compute what we can
15246 scroll. */
15247 if (first_unchanged_at_end_row
15248 /* No lines reused because we displayed everything up to the
15249 bottom of the window. */
15250 && it.current_y < it.last_visible_y)
15252 dvpos = (it.vpos
15253 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15254 current_matrix));
15255 dy = it.current_y - first_unchanged_at_end_row->y;
15256 run.current_y = first_unchanged_at_end_row->y;
15257 run.desired_y = run.current_y + dy;
15258 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15260 else
15262 delta = delta_bytes = dvpos = dy
15263 = run.current_y = run.desired_y = run.height = 0;
15264 first_unchanged_at_end_row = NULL;
15266 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15269 /* Find the cursor if not already found. We have to decide whether
15270 PT will appear on this window (it sometimes doesn't, but this is
15271 not a very frequent case.) This decision has to be made before
15272 the current matrix is altered. A value of cursor.vpos < 0 means
15273 that PT is either in one of the lines beginning at
15274 first_unchanged_at_end_row or below the window. Don't care for
15275 lines that might be displayed later at the window end; as
15276 mentioned, this is not a frequent case. */
15277 if (w->cursor.vpos < 0)
15279 /* Cursor in unchanged rows at the top? */
15280 if (PT < CHARPOS (start_pos)
15281 && last_unchanged_at_beg_row)
15283 row = row_containing_pos (w, PT,
15284 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15285 last_unchanged_at_beg_row + 1, 0);
15286 if (row)
15287 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15290 /* Start from first_unchanged_at_end_row looking for PT. */
15291 else if (first_unchanged_at_end_row)
15293 row = row_containing_pos (w, PT - delta,
15294 first_unchanged_at_end_row, NULL, 0);
15295 if (row)
15296 set_cursor_from_row (w, row, w->current_matrix, delta,
15297 delta_bytes, dy, dvpos);
15300 /* Give up if cursor was not found. */
15301 if (w->cursor.vpos < 0)
15303 clear_glyph_matrix (w->desired_matrix);
15304 return -1;
15308 /* Don't let the cursor end in the scroll margins. */
15310 int this_scroll_margin, cursor_height;
15312 this_scroll_margin = max (0, scroll_margin);
15313 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15314 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15315 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15317 if ((w->cursor.y < this_scroll_margin
15318 && CHARPOS (start) > BEGV)
15319 /* Old redisplay didn't take scroll margin into account at the bottom,
15320 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15321 || (w->cursor.y + (make_cursor_line_fully_visible_p
15322 ? cursor_height + this_scroll_margin
15323 : 1)) > it.last_visible_y)
15325 w->cursor.vpos = -1;
15326 clear_glyph_matrix (w->desired_matrix);
15327 return -1;
15331 /* Scroll the display. Do it before changing the current matrix so
15332 that xterm.c doesn't get confused about where the cursor glyph is
15333 found. */
15334 if (dy && run.height)
15336 update_begin (f);
15338 if (FRAME_WINDOW_P (f))
15340 FRAME_RIF (f)->update_window_begin_hook (w);
15341 FRAME_RIF (f)->clear_window_mouse_face (w);
15342 FRAME_RIF (f)->scroll_run_hook (w, &run);
15343 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15345 else
15347 /* Terminal frame. In this case, dvpos gives the number of
15348 lines to scroll by; dvpos < 0 means scroll up. */
15349 int first_unchanged_at_end_vpos
15350 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15351 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
15352 int end = (WINDOW_TOP_EDGE_LINE (w)
15353 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15354 + window_internal_height (w));
15356 /* Perform the operation on the screen. */
15357 if (dvpos > 0)
15359 /* Scroll last_unchanged_at_beg_row to the end of the
15360 window down dvpos lines. */
15361 set_terminal_window (f, end);
15363 /* On dumb terminals delete dvpos lines at the end
15364 before inserting dvpos empty lines. */
15365 if (!FRAME_SCROLL_REGION_OK (f))
15366 ins_del_lines (f, end - dvpos, -dvpos);
15368 /* Insert dvpos empty lines in front of
15369 last_unchanged_at_beg_row. */
15370 ins_del_lines (f, from, dvpos);
15372 else if (dvpos < 0)
15374 /* Scroll up last_unchanged_at_beg_vpos to the end of
15375 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15376 set_terminal_window (f, end);
15378 /* Delete dvpos lines in front of
15379 last_unchanged_at_beg_vpos. ins_del_lines will set
15380 the cursor to the given vpos and emit |dvpos| delete
15381 line sequences. */
15382 ins_del_lines (f, from + dvpos, dvpos);
15384 /* On a dumb terminal insert dvpos empty lines at the
15385 end. */
15386 if (!FRAME_SCROLL_REGION_OK (f))
15387 ins_del_lines (f, end + dvpos, -dvpos);
15390 set_terminal_window (f, 0);
15393 update_end (f);
15396 /* Shift reused rows of the current matrix to the right position.
15397 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15398 text. */
15399 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15400 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15401 if (dvpos < 0)
15403 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15404 bottom_vpos, dvpos);
15405 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15406 bottom_vpos, 0);
15408 else if (dvpos > 0)
15410 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15411 bottom_vpos, dvpos);
15412 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15413 first_unchanged_at_end_vpos + dvpos, 0);
15416 /* For frame-based redisplay, make sure that current frame and window
15417 matrix are in sync with respect to glyph memory. */
15418 if (!FRAME_WINDOW_P (f))
15419 sync_frame_with_window_matrix_rows (w);
15421 /* Adjust buffer positions in reused rows. */
15422 if (delta || delta_bytes)
15423 increment_matrix_positions (current_matrix,
15424 first_unchanged_at_end_vpos + dvpos,
15425 bottom_vpos, delta, delta_bytes);
15427 /* Adjust Y positions. */
15428 if (dy)
15429 shift_glyph_matrix (w, current_matrix,
15430 first_unchanged_at_end_vpos + dvpos,
15431 bottom_vpos, dy);
15433 if (first_unchanged_at_end_row)
15435 first_unchanged_at_end_row += dvpos;
15436 if (first_unchanged_at_end_row->y >= it.last_visible_y
15437 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
15438 first_unchanged_at_end_row = NULL;
15441 /* If scrolling up, there may be some lines to display at the end of
15442 the window. */
15443 last_text_row_at_end = NULL;
15444 if (dy < 0)
15446 /* Scrolling up can leave for example a partially visible line
15447 at the end of the window to be redisplayed. */
15448 /* Set last_row to the glyph row in the current matrix where the
15449 window end line is found. It has been moved up or down in
15450 the matrix by dvpos. */
15451 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
15452 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
15454 /* If last_row is the window end line, it should display text. */
15455 xassert (last_row->displays_text_p);
15457 /* If window end line was partially visible before, begin
15458 displaying at that line. Otherwise begin displaying with the
15459 line following it. */
15460 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
15462 init_to_row_start (&it, w, last_row);
15463 it.vpos = last_vpos;
15464 it.current_y = last_row->y;
15466 else
15468 init_to_row_end (&it, w, last_row);
15469 it.vpos = 1 + last_vpos;
15470 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
15471 ++last_row;
15474 /* We may start in a continuation line. If so, we have to
15475 get the right continuation_lines_width and current_x. */
15476 it.continuation_lines_width = last_row->continuation_lines_width;
15477 it.hpos = it.current_x = 0;
15479 /* Display the rest of the lines at the window end. */
15480 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15481 while (it.current_y < it.last_visible_y
15482 && !fonts_changed_p)
15484 /* Is it always sure that the display agrees with lines in
15485 the current matrix? I don't think so, so we mark rows
15486 displayed invalid in the current matrix by setting their
15487 enabled_p flag to zero. */
15488 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
15489 if (display_line (&it))
15490 last_text_row_at_end = it.glyph_row - 1;
15494 /* Update window_end_pos and window_end_vpos. */
15495 if (first_unchanged_at_end_row
15496 && !last_text_row_at_end)
15498 /* Window end line if one of the preserved rows from the current
15499 matrix. Set row to the last row displaying text in current
15500 matrix starting at first_unchanged_at_end_row, after
15501 scrolling. */
15502 xassert (first_unchanged_at_end_row->displays_text_p);
15503 row = find_last_row_displaying_text (w->current_matrix, &it,
15504 first_unchanged_at_end_row);
15505 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
15507 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15508 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15509 w->window_end_vpos
15510 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
15511 xassert (w->window_end_bytepos >= 0);
15512 IF_DEBUG (debug_method_add (w, "A"));
15514 else if (last_text_row_at_end)
15516 w->window_end_pos
15517 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
15518 w->window_end_bytepos
15519 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
15520 w->window_end_vpos
15521 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
15522 xassert (w->window_end_bytepos >= 0);
15523 IF_DEBUG (debug_method_add (w, "B"));
15525 else if (last_text_row)
15527 /* We have displayed either to the end of the window or at the
15528 end of the window, i.e. the last row with text is to be found
15529 in the desired matrix. */
15530 w->window_end_pos
15531 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15532 w->window_end_bytepos
15533 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15534 w->window_end_vpos
15535 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
15536 xassert (w->window_end_bytepos >= 0);
15538 else if (first_unchanged_at_end_row == NULL
15539 && last_text_row == NULL
15540 && last_text_row_at_end == NULL)
15542 /* Displayed to end of window, but no line containing text was
15543 displayed. Lines were deleted at the end of the window. */
15544 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
15545 int vpos = XFASTINT (w->window_end_vpos);
15546 struct glyph_row *current_row = current_matrix->rows + vpos;
15547 struct glyph_row *desired_row = desired_matrix->rows + vpos;
15549 for (row = NULL;
15550 row == NULL && vpos >= first_vpos;
15551 --vpos, --current_row, --desired_row)
15553 if (desired_row->enabled_p)
15555 if (desired_row->displays_text_p)
15556 row = desired_row;
15558 else if (current_row->displays_text_p)
15559 row = current_row;
15562 xassert (row != NULL);
15563 w->window_end_vpos = make_number (vpos + 1);
15564 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15565 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15566 xassert (w->window_end_bytepos >= 0);
15567 IF_DEBUG (debug_method_add (w, "C"));
15569 else
15570 abort ();
15572 #if 0 /* This leads to problems, for instance when the cursor is
15573 at ZV, and the cursor line displays no text. */
15574 /* Disable rows below what's displayed in the window. This makes
15575 debugging easier. */
15576 enable_glyph_matrix_rows (current_matrix,
15577 XFASTINT (w->window_end_vpos) + 1,
15578 bottom_vpos, 0);
15579 #endif
15581 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
15582 debug_end_vpos = XFASTINT (w->window_end_vpos));
15584 /* Record that display has not been completed. */
15585 w->window_end_valid = Qnil;
15586 w->desired_matrix->no_scrolling_p = 1;
15587 return 3;
15589 #undef GIVE_UP
15594 /***********************************************************************
15595 More debugging support
15596 ***********************************************************************/
15598 #if GLYPH_DEBUG
15600 void dump_glyph_row P_ ((struct glyph_row *, int, int));
15601 void dump_glyph_matrix P_ ((struct glyph_matrix *, int));
15602 void dump_glyph P_ ((struct glyph_row *, struct glyph *, int));
15605 /* Dump the contents of glyph matrix MATRIX on stderr.
15607 GLYPHS 0 means don't show glyph contents.
15608 GLYPHS 1 means show glyphs in short form
15609 GLYPHS > 1 means show glyphs in long form. */
15611 void
15612 dump_glyph_matrix (matrix, glyphs)
15613 struct glyph_matrix *matrix;
15614 int glyphs;
15616 int i;
15617 for (i = 0; i < matrix->nrows; ++i)
15618 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
15622 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
15623 the glyph row and area where the glyph comes from. */
15625 void
15626 dump_glyph (row, glyph, area)
15627 struct glyph_row *row;
15628 struct glyph *glyph;
15629 int area;
15631 if (glyph->type == CHAR_GLYPH)
15633 fprintf (stderr,
15634 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15635 glyph - row->glyphs[TEXT_AREA],
15636 'C',
15637 glyph->charpos,
15638 (BUFFERP (glyph->object)
15639 ? 'B'
15640 : (STRINGP (glyph->object)
15641 ? 'S'
15642 : '-')),
15643 glyph->pixel_width,
15644 glyph->u.ch,
15645 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
15646 ? glyph->u.ch
15647 : '.'),
15648 glyph->face_id,
15649 glyph->left_box_line_p,
15650 glyph->right_box_line_p);
15652 else if (glyph->type == STRETCH_GLYPH)
15654 fprintf (stderr,
15655 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15656 glyph - row->glyphs[TEXT_AREA],
15657 'S',
15658 glyph->charpos,
15659 (BUFFERP (glyph->object)
15660 ? 'B'
15661 : (STRINGP (glyph->object)
15662 ? 'S'
15663 : '-')),
15664 glyph->pixel_width,
15666 '.',
15667 glyph->face_id,
15668 glyph->left_box_line_p,
15669 glyph->right_box_line_p);
15671 else if (glyph->type == IMAGE_GLYPH)
15673 fprintf (stderr,
15674 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15675 glyph - row->glyphs[TEXT_AREA],
15676 'I',
15677 glyph->charpos,
15678 (BUFFERP (glyph->object)
15679 ? 'B'
15680 : (STRINGP (glyph->object)
15681 ? 'S'
15682 : '-')),
15683 glyph->pixel_width,
15684 glyph->u.img_id,
15685 '.',
15686 glyph->face_id,
15687 glyph->left_box_line_p,
15688 glyph->right_box_line_p);
15690 else if (glyph->type == COMPOSITE_GLYPH)
15692 fprintf (stderr,
15693 " %5d %4c %6d %c %3d 0x%05x",
15694 glyph - row->glyphs[TEXT_AREA],
15695 '+',
15696 glyph->charpos,
15697 (BUFFERP (glyph->object)
15698 ? 'B'
15699 : (STRINGP (glyph->object)
15700 ? 'S'
15701 : '-')),
15702 glyph->pixel_width,
15703 glyph->u.cmp.id);
15704 if (glyph->u.cmp.automatic)
15705 fprintf (stderr,
15706 "[%d-%d]",
15707 glyph->u.cmp.from, glyph->u.cmp.to);
15708 fprintf (stderr, " . %4d %1.1d%1.1d\n",
15709 glyph->face_id,
15710 glyph->left_box_line_p,
15711 glyph->right_box_line_p);
15716 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
15717 GLYPHS 0 means don't show glyph contents.
15718 GLYPHS 1 means show glyphs in short form
15719 GLYPHS > 1 means show glyphs in long form. */
15721 void
15722 dump_glyph_row (row, vpos, glyphs)
15723 struct glyph_row *row;
15724 int vpos, glyphs;
15726 if (glyphs != 1)
15728 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
15729 fprintf (stderr, "======================================================================\n");
15731 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
15732 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
15733 vpos,
15734 MATRIX_ROW_START_CHARPOS (row),
15735 MATRIX_ROW_END_CHARPOS (row),
15736 row->used[TEXT_AREA],
15737 row->contains_overlapping_glyphs_p,
15738 row->enabled_p,
15739 row->truncated_on_left_p,
15740 row->truncated_on_right_p,
15741 row->continued_p,
15742 MATRIX_ROW_CONTINUATION_LINE_P (row),
15743 row->displays_text_p,
15744 row->ends_at_zv_p,
15745 row->fill_line_p,
15746 row->ends_in_middle_of_char_p,
15747 row->starts_in_middle_of_char_p,
15748 row->mouse_face_p,
15749 row->x,
15750 row->y,
15751 row->pixel_width,
15752 row->height,
15753 row->visible_height,
15754 row->ascent,
15755 row->phys_ascent);
15756 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
15757 row->end.overlay_string_index,
15758 row->continuation_lines_width);
15759 fprintf (stderr, "%9d %5d\n",
15760 CHARPOS (row->start.string_pos),
15761 CHARPOS (row->end.string_pos));
15762 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
15763 row->end.dpvec_index);
15766 if (glyphs > 1)
15768 int area;
15770 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15772 struct glyph *glyph = row->glyphs[area];
15773 struct glyph *glyph_end = glyph + row->used[area];
15775 /* Glyph for a line end in text. */
15776 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
15777 ++glyph_end;
15779 if (glyph < glyph_end)
15780 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
15782 for (; glyph < glyph_end; ++glyph)
15783 dump_glyph (row, glyph, area);
15786 else if (glyphs == 1)
15788 int area;
15790 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15792 char *s = (char *) alloca (row->used[area] + 1);
15793 int i;
15795 for (i = 0; i < row->used[area]; ++i)
15797 struct glyph *glyph = row->glyphs[area] + i;
15798 if (glyph->type == CHAR_GLYPH
15799 && glyph->u.ch < 0x80
15800 && glyph->u.ch >= ' ')
15801 s[i] = glyph->u.ch;
15802 else
15803 s[i] = '.';
15806 s[i] = '\0';
15807 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
15813 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
15814 Sdump_glyph_matrix, 0, 1, "p",
15815 doc: /* Dump the current matrix of the selected window to stderr.
15816 Shows contents of glyph row structures. With non-nil
15817 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
15818 glyphs in short form, otherwise show glyphs in long form. */)
15819 (glyphs)
15820 Lisp_Object glyphs;
15822 struct window *w = XWINDOW (selected_window);
15823 struct buffer *buffer = XBUFFER (w->buffer);
15825 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
15826 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
15827 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
15828 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
15829 fprintf (stderr, "=============================================\n");
15830 dump_glyph_matrix (w->current_matrix,
15831 NILP (glyphs) ? 0 : XINT (glyphs));
15832 return Qnil;
15836 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
15837 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
15840 struct frame *f = XFRAME (selected_frame);
15841 dump_glyph_matrix (f->current_matrix, 1);
15842 return Qnil;
15846 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
15847 doc: /* Dump glyph row ROW to stderr.
15848 GLYPH 0 means don't dump glyphs.
15849 GLYPH 1 means dump glyphs in short form.
15850 GLYPH > 1 or omitted means dump glyphs in long form. */)
15851 (row, glyphs)
15852 Lisp_Object row, glyphs;
15854 struct glyph_matrix *matrix;
15855 int vpos;
15857 CHECK_NUMBER (row);
15858 matrix = XWINDOW (selected_window)->current_matrix;
15859 vpos = XINT (row);
15860 if (vpos >= 0 && vpos < matrix->nrows)
15861 dump_glyph_row (MATRIX_ROW (matrix, vpos),
15862 vpos,
15863 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15864 return Qnil;
15868 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
15869 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
15870 GLYPH 0 means don't dump glyphs.
15871 GLYPH 1 means dump glyphs in short form.
15872 GLYPH > 1 or omitted means dump glyphs in long form. */)
15873 (row, glyphs)
15874 Lisp_Object row, glyphs;
15876 struct frame *sf = SELECTED_FRAME ();
15877 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
15878 int vpos;
15880 CHECK_NUMBER (row);
15881 vpos = XINT (row);
15882 if (vpos >= 0 && vpos < m->nrows)
15883 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
15884 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15885 return Qnil;
15889 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
15890 doc: /* Toggle tracing of redisplay.
15891 With ARG, turn tracing on if and only if ARG is positive. */)
15892 (arg)
15893 Lisp_Object arg;
15895 if (NILP (arg))
15896 trace_redisplay_p = !trace_redisplay_p;
15897 else
15899 arg = Fprefix_numeric_value (arg);
15900 trace_redisplay_p = XINT (arg) > 0;
15903 return Qnil;
15907 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
15908 doc: /* Like `format', but print result to stderr.
15909 usage: (trace-to-stderr STRING &rest OBJECTS) */)
15910 (nargs, args)
15911 int nargs;
15912 Lisp_Object *args;
15914 Lisp_Object s = Fformat (nargs, args);
15915 fprintf (stderr, "%s", SDATA (s));
15916 return Qnil;
15919 #endif /* GLYPH_DEBUG */
15923 /***********************************************************************
15924 Building Desired Matrix Rows
15925 ***********************************************************************/
15927 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
15928 Used for non-window-redisplay windows, and for windows w/o left fringe. */
15930 static struct glyph_row *
15931 get_overlay_arrow_glyph_row (w, overlay_arrow_string)
15932 struct window *w;
15933 Lisp_Object overlay_arrow_string;
15935 struct frame *f = XFRAME (WINDOW_FRAME (w));
15936 struct buffer *buffer = XBUFFER (w->buffer);
15937 struct buffer *old = current_buffer;
15938 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
15939 int arrow_len = SCHARS (overlay_arrow_string);
15940 const unsigned char *arrow_end = arrow_string + arrow_len;
15941 const unsigned char *p;
15942 struct it it;
15943 int multibyte_p;
15944 int n_glyphs_before;
15946 set_buffer_temp (buffer);
15947 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
15948 it.glyph_row->used[TEXT_AREA] = 0;
15949 SET_TEXT_POS (it.position, 0, 0);
15951 multibyte_p = !NILP (buffer->enable_multibyte_characters);
15952 p = arrow_string;
15953 while (p < arrow_end)
15955 Lisp_Object face, ilisp;
15957 /* Get the next character. */
15958 if (multibyte_p)
15959 it.c = string_char_and_length (p, arrow_len, &it.len);
15960 else
15961 it.c = *p, it.len = 1;
15962 p += it.len;
15964 /* Get its face. */
15965 ilisp = make_number (p - arrow_string);
15966 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
15967 it.face_id = compute_char_face (f, it.c, face);
15969 /* Compute its width, get its glyphs. */
15970 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
15971 SET_TEXT_POS (it.position, -1, -1);
15972 PRODUCE_GLYPHS (&it);
15974 /* If this character doesn't fit any more in the line, we have
15975 to remove some glyphs. */
15976 if (it.current_x > it.last_visible_x)
15978 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
15979 break;
15983 set_buffer_temp (old);
15984 return it.glyph_row;
15988 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
15989 glyphs are only inserted for terminal frames since we can't really
15990 win with truncation glyphs when partially visible glyphs are
15991 involved. Which glyphs to insert is determined by
15992 produce_special_glyphs. */
15994 static void
15995 insert_left_trunc_glyphs (it)
15996 struct it *it;
15998 struct it truncate_it;
15999 struct glyph *from, *end, *to, *toend;
16001 xassert (!FRAME_WINDOW_P (it->f));
16003 /* Get the truncation glyphs. */
16004 truncate_it = *it;
16005 truncate_it.current_x = 0;
16006 truncate_it.face_id = DEFAULT_FACE_ID;
16007 truncate_it.glyph_row = &scratch_glyph_row;
16008 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16009 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16010 truncate_it.object = make_number (0);
16011 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16013 /* Overwrite glyphs from IT with truncation glyphs. */
16014 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16015 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16016 to = it->glyph_row->glyphs[TEXT_AREA];
16017 toend = to + it->glyph_row->used[TEXT_AREA];
16019 while (from < end)
16020 *to++ = *from++;
16022 /* There may be padding glyphs left over. Overwrite them too. */
16023 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16025 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16026 while (from < end)
16027 *to++ = *from++;
16030 if (to > toend)
16031 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16035 /* Compute the pixel height and width of IT->glyph_row.
16037 Most of the time, ascent and height of a display line will be equal
16038 to the max_ascent and max_height values of the display iterator
16039 structure. This is not the case if
16041 1. We hit ZV without displaying anything. In this case, max_ascent
16042 and max_height will be zero.
16044 2. We have some glyphs that don't contribute to the line height.
16045 (The glyph row flag contributes_to_line_height_p is for future
16046 pixmap extensions).
16048 The first case is easily covered by using default values because in
16049 these cases, the line height does not really matter, except that it
16050 must not be zero. */
16052 static void
16053 compute_line_metrics (it)
16054 struct it *it;
16056 struct glyph_row *row = it->glyph_row;
16057 int area, i;
16059 if (FRAME_WINDOW_P (it->f))
16061 int i, min_y, max_y;
16063 /* The line may consist of one space only, that was added to
16064 place the cursor on it. If so, the row's height hasn't been
16065 computed yet. */
16066 if (row->height == 0)
16068 if (it->max_ascent + it->max_descent == 0)
16069 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16070 row->ascent = it->max_ascent;
16071 row->height = it->max_ascent + it->max_descent;
16072 row->phys_ascent = it->max_phys_ascent;
16073 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16074 row->extra_line_spacing = it->max_extra_line_spacing;
16077 /* Compute the width of this line. */
16078 row->pixel_width = row->x;
16079 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16080 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16082 xassert (row->pixel_width >= 0);
16083 xassert (row->ascent >= 0 && row->height > 0);
16085 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16086 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16088 /* If first line's physical ascent is larger than its logical
16089 ascent, use the physical ascent, and make the row taller.
16090 This makes accented characters fully visible. */
16091 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16092 && row->phys_ascent > row->ascent)
16094 row->height += row->phys_ascent - row->ascent;
16095 row->ascent = row->phys_ascent;
16098 /* Compute how much of the line is visible. */
16099 row->visible_height = row->height;
16101 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16102 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16104 if (row->y < min_y)
16105 row->visible_height -= min_y - row->y;
16106 if (row->y + row->height > max_y)
16107 row->visible_height -= row->y + row->height - max_y;
16109 else
16111 row->pixel_width = row->used[TEXT_AREA];
16112 if (row->continued_p)
16113 row->pixel_width -= it->continuation_pixel_width;
16114 else if (row->truncated_on_right_p)
16115 row->pixel_width -= it->truncation_pixel_width;
16116 row->ascent = row->phys_ascent = 0;
16117 row->height = row->phys_height = row->visible_height = 1;
16118 row->extra_line_spacing = 0;
16121 /* Compute a hash code for this row. */
16122 row->hash = 0;
16123 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16124 for (i = 0; i < row->used[area]; ++i)
16125 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16126 + row->glyphs[area][i].u.val
16127 + row->glyphs[area][i].face_id
16128 + row->glyphs[area][i].padding_p
16129 + (row->glyphs[area][i].type << 2));
16131 it->max_ascent = it->max_descent = 0;
16132 it->max_phys_ascent = it->max_phys_descent = 0;
16136 /* Append one space to the glyph row of iterator IT if doing a
16137 window-based redisplay. The space has the same face as
16138 IT->face_id. Value is non-zero if a space was added.
16140 This function is called to make sure that there is always one glyph
16141 at the end of a glyph row that the cursor can be set on under
16142 window-systems. (If there weren't such a glyph we would not know
16143 how wide and tall a box cursor should be displayed).
16145 At the same time this space let's a nicely handle clearing to the
16146 end of the line if the row ends in italic text. */
16148 static int
16149 append_space_for_newline (it, default_face_p)
16150 struct it *it;
16151 int default_face_p;
16153 if (FRAME_WINDOW_P (it->f))
16155 int n = it->glyph_row->used[TEXT_AREA];
16157 if (it->glyph_row->glyphs[TEXT_AREA] + n
16158 < it->glyph_row->glyphs[1 + TEXT_AREA])
16160 /* Save some values that must not be changed.
16161 Must save IT->c and IT->len because otherwise
16162 ITERATOR_AT_END_P wouldn't work anymore after
16163 append_space_for_newline has been called. */
16164 enum display_element_type saved_what = it->what;
16165 int saved_c = it->c, saved_len = it->len;
16166 int saved_x = it->current_x;
16167 int saved_face_id = it->face_id;
16168 struct text_pos saved_pos;
16169 Lisp_Object saved_object;
16170 struct face *face;
16172 saved_object = it->object;
16173 saved_pos = it->position;
16175 it->what = IT_CHARACTER;
16176 bzero (&it->position, sizeof it->position);
16177 it->object = make_number (0);
16178 it->c = ' ';
16179 it->len = 1;
16181 if (default_face_p)
16182 it->face_id = DEFAULT_FACE_ID;
16183 else if (it->face_before_selective_p)
16184 it->face_id = it->saved_face_id;
16185 face = FACE_FROM_ID (it->f, it->face_id);
16186 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16188 PRODUCE_GLYPHS (it);
16190 it->override_ascent = -1;
16191 it->constrain_row_ascent_descent_p = 0;
16192 it->current_x = saved_x;
16193 it->object = saved_object;
16194 it->position = saved_pos;
16195 it->what = saved_what;
16196 it->face_id = saved_face_id;
16197 it->len = saved_len;
16198 it->c = saved_c;
16199 return 1;
16203 return 0;
16207 /* Extend the face of the last glyph in the text area of IT->glyph_row
16208 to the end of the display line. Called from display_line.
16209 If the glyph row is empty, add a space glyph to it so that we
16210 know the face to draw. Set the glyph row flag fill_line_p. */
16212 static void
16213 extend_face_to_end_of_line (it)
16214 struct it *it;
16216 struct face *face;
16217 struct frame *f = it->f;
16219 /* If line is already filled, do nothing. */
16220 if (it->current_x >= it->last_visible_x)
16221 return;
16223 /* Face extension extends the background and box of IT->face_id
16224 to the end of the line. If the background equals the background
16225 of the frame, we don't have to do anything. */
16226 if (it->face_before_selective_p)
16227 face = FACE_FROM_ID (it->f, it->saved_face_id);
16228 else
16229 face = FACE_FROM_ID (f, it->face_id);
16231 if (FRAME_WINDOW_P (f)
16232 && it->glyph_row->displays_text_p
16233 && face->box == FACE_NO_BOX
16234 && face->background == FRAME_BACKGROUND_PIXEL (f)
16235 && !face->stipple)
16236 return;
16238 /* Set the glyph row flag indicating that the face of the last glyph
16239 in the text area has to be drawn to the end of the text area. */
16240 it->glyph_row->fill_line_p = 1;
16242 /* If current character of IT is not ASCII, make sure we have the
16243 ASCII face. This will be automatically undone the next time
16244 get_next_display_element returns a multibyte character. Note
16245 that the character will always be single byte in unibyte text. */
16246 if (!ASCII_CHAR_P (it->c))
16248 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16251 if (FRAME_WINDOW_P (f))
16253 /* If the row is empty, add a space with the current face of IT,
16254 so that we know which face to draw. */
16255 if (it->glyph_row->used[TEXT_AREA] == 0)
16257 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16258 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16259 it->glyph_row->used[TEXT_AREA] = 1;
16262 else
16264 /* Save some values that must not be changed. */
16265 int saved_x = it->current_x;
16266 struct text_pos saved_pos;
16267 Lisp_Object saved_object;
16268 enum display_element_type saved_what = it->what;
16269 int saved_face_id = it->face_id;
16271 saved_object = it->object;
16272 saved_pos = it->position;
16274 it->what = IT_CHARACTER;
16275 bzero (&it->position, sizeof it->position);
16276 it->object = make_number (0);
16277 it->c = ' ';
16278 it->len = 1;
16279 it->face_id = face->id;
16281 PRODUCE_GLYPHS (it);
16283 while (it->current_x <= it->last_visible_x)
16284 PRODUCE_GLYPHS (it);
16286 /* Don't count these blanks really. It would let us insert a left
16287 truncation glyph below and make us set the cursor on them, maybe. */
16288 it->current_x = saved_x;
16289 it->object = saved_object;
16290 it->position = saved_pos;
16291 it->what = saved_what;
16292 it->face_id = saved_face_id;
16297 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16298 trailing whitespace. */
16300 static int
16301 trailing_whitespace_p (charpos)
16302 int charpos;
16304 int bytepos = CHAR_TO_BYTE (charpos);
16305 int c = 0;
16307 while (bytepos < ZV_BYTE
16308 && (c = FETCH_CHAR (bytepos),
16309 c == ' ' || c == '\t'))
16310 ++bytepos;
16312 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16314 if (bytepos != PT_BYTE)
16315 return 1;
16317 return 0;
16321 /* Highlight trailing whitespace, if any, in ROW. */
16323 void
16324 highlight_trailing_whitespace (f, row)
16325 struct frame *f;
16326 struct glyph_row *row;
16328 int used = row->used[TEXT_AREA];
16330 if (used)
16332 struct glyph *start = row->glyphs[TEXT_AREA];
16333 struct glyph *glyph = start + used - 1;
16335 /* Skip over glyphs inserted to display the cursor at the
16336 end of a line, for extending the face of the last glyph
16337 to the end of the line on terminals, and for truncation
16338 and continuation glyphs. */
16339 while (glyph >= start
16340 && glyph->type == CHAR_GLYPH
16341 && INTEGERP (glyph->object))
16342 --glyph;
16344 /* If last glyph is a space or stretch, and it's trailing
16345 whitespace, set the face of all trailing whitespace glyphs in
16346 IT->glyph_row to `trailing-whitespace'. */
16347 if (glyph >= start
16348 && BUFFERP (glyph->object)
16349 && (glyph->type == STRETCH_GLYPH
16350 || (glyph->type == CHAR_GLYPH
16351 && glyph->u.ch == ' '))
16352 && trailing_whitespace_p (glyph->charpos))
16354 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
16355 if (face_id < 0)
16356 return;
16358 while (glyph >= start
16359 && BUFFERP (glyph->object)
16360 && (glyph->type == STRETCH_GLYPH
16361 || (glyph->type == CHAR_GLYPH
16362 && glyph->u.ch == ' ')))
16363 (glyph--)->face_id = face_id;
16369 /* Value is non-zero if glyph row ROW in window W should be
16370 used to hold the cursor. */
16372 static int
16373 cursor_row_p (w, row)
16374 struct window *w;
16375 struct glyph_row *row;
16377 int cursor_row_p = 1;
16379 if (PT == MATRIX_ROW_END_CHARPOS (row))
16381 /* Suppose the row ends on a string.
16382 Unless the row is continued, that means it ends on a newline
16383 in the string. If it's anything other than a display string
16384 (e.g. a before-string from an overlay), we don't want the
16385 cursor there. (This heuristic seems to give the optimal
16386 behavior for the various types of multi-line strings.) */
16387 if (CHARPOS (row->end.string_pos) >= 0)
16389 if (row->continued_p)
16390 cursor_row_p = 1;
16391 else
16393 /* Check for `display' property. */
16394 struct glyph *beg = row->glyphs[TEXT_AREA];
16395 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
16396 struct glyph *glyph;
16398 cursor_row_p = 0;
16399 for (glyph = end; glyph >= beg; --glyph)
16400 if (STRINGP (glyph->object))
16402 Lisp_Object prop
16403 = Fget_char_property (make_number (PT),
16404 Qdisplay, Qnil);
16405 cursor_row_p =
16406 (!NILP (prop)
16407 && display_prop_string_p (prop, glyph->object));
16408 break;
16412 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
16414 /* If the row ends in middle of a real character,
16415 and the line is continued, we want the cursor here.
16416 That's because MATRIX_ROW_END_CHARPOS would equal
16417 PT if PT is before the character. */
16418 if (!row->ends_in_ellipsis_p)
16419 cursor_row_p = row->continued_p;
16420 else
16421 /* If the row ends in an ellipsis, then
16422 MATRIX_ROW_END_CHARPOS will equal point after the invisible text.
16423 We want that position to be displayed after the ellipsis. */
16424 cursor_row_p = 0;
16426 /* If the row ends at ZV, display the cursor at the end of that
16427 row instead of at the start of the row below. */
16428 else if (row->ends_at_zv_p)
16429 cursor_row_p = 1;
16430 else
16431 cursor_row_p = 0;
16434 return cursor_row_p;
16439 /* Push the display property PROP so that it will be rendered at the
16440 current position in IT. */
16442 static void
16443 push_display_prop (struct it *it, Lisp_Object prop)
16445 push_it (it);
16447 /* Never display a cursor on the prefix. */
16448 it->avoid_cursor_p = 1;
16450 if (STRINGP (prop))
16452 if (SCHARS (prop) == 0)
16454 pop_it (it);
16455 return;
16458 it->string = prop;
16459 it->multibyte_p = STRING_MULTIBYTE (it->string);
16460 it->current.overlay_string_index = -1;
16461 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
16462 it->end_charpos = it->string_nchars = SCHARS (it->string);
16463 it->method = GET_FROM_STRING;
16464 it->stop_charpos = 0;
16466 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
16468 it->method = GET_FROM_STRETCH;
16469 it->object = prop;
16471 #ifdef HAVE_WINDOW_SYSTEM
16472 else if (IMAGEP (prop))
16474 it->what = IT_IMAGE;
16475 it->image_id = lookup_image (it->f, prop);
16476 it->method = GET_FROM_IMAGE;
16478 #endif /* HAVE_WINDOW_SYSTEM */
16479 else
16481 pop_it (it); /* bogus display property, give up */
16482 return;
16486 /* Return the character-property PROP at the current position in IT. */
16488 static Lisp_Object
16489 get_it_property (it, prop)
16490 struct it *it;
16491 Lisp_Object prop;
16493 Lisp_Object position;
16495 if (STRINGP (it->object))
16496 position = make_number (IT_STRING_CHARPOS (*it));
16497 else if (BUFFERP (it->object))
16498 position = make_number (IT_CHARPOS (*it));
16499 else
16500 return Qnil;
16502 return Fget_char_property (position, prop, it->object);
16505 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
16507 static void
16508 handle_line_prefix (struct it *it)
16510 Lisp_Object prefix;
16511 if (it->continuation_lines_width > 0)
16513 prefix = get_it_property (it, Qwrap_prefix);
16514 if (NILP (prefix))
16515 prefix = Vwrap_prefix;
16517 else
16519 prefix = get_it_property (it, Qline_prefix);
16520 if (NILP (prefix))
16521 prefix = Vline_prefix;
16523 if (! NILP (prefix))
16525 push_display_prop (it, prefix);
16526 /* If the prefix is wider than the window, and we try to wrap
16527 it, it would acquire its own wrap prefix, and so on till the
16528 iterator stack overflows. So, don't wrap the prefix. */
16529 it->line_wrap = TRUNCATE;
16535 /* Construct the glyph row IT->glyph_row in the desired matrix of
16536 IT->w from text at the current position of IT. See dispextern.h
16537 for an overview of struct it. Value is non-zero if
16538 IT->glyph_row displays text, as opposed to a line displaying ZV
16539 only. */
16541 static int
16542 display_line (it)
16543 struct it *it;
16545 struct glyph_row *row = it->glyph_row;
16546 Lisp_Object overlay_arrow_string;
16547 struct it wrap_it;
16548 int may_wrap = 0, wrap_x;
16549 int wrap_row_used = -1, wrap_row_ascent, wrap_row_height;
16550 int wrap_row_phys_ascent, wrap_row_phys_height;
16551 int wrap_row_extra_line_spacing;
16553 /* We always start displaying at hpos zero even if hscrolled. */
16554 xassert (it->hpos == 0 && it->current_x == 0);
16556 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
16557 >= it->w->desired_matrix->nrows)
16559 it->w->nrows_scale_factor++;
16560 fonts_changed_p = 1;
16561 return 0;
16564 /* Is IT->w showing the region? */
16565 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
16567 /* Clear the result glyph row and enable it. */
16568 prepare_desired_row (row);
16570 row->y = it->current_y;
16571 row->start = it->start;
16572 row->continuation_lines_width = it->continuation_lines_width;
16573 row->displays_text_p = 1;
16574 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
16575 it->starts_in_middle_of_char_p = 0;
16577 /* Arrange the overlays nicely for our purposes. Usually, we call
16578 display_line on only one line at a time, in which case this
16579 can't really hurt too much, or we call it on lines which appear
16580 one after another in the buffer, in which case all calls to
16581 recenter_overlay_lists but the first will be pretty cheap. */
16582 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
16584 /* Move over display elements that are not visible because we are
16585 hscrolled. This may stop at an x-position < IT->first_visible_x
16586 if the first glyph is partially visible or if we hit a line end. */
16587 if (it->current_x < it->first_visible_x)
16589 move_it_in_display_line_to (it, ZV, it->first_visible_x,
16590 MOVE_TO_POS | MOVE_TO_X);
16592 else
16594 /* We only do this when not calling `move_it_in_display_line_to'
16595 above, because move_it_in_display_line_to calls
16596 handle_line_prefix itself. */
16597 handle_line_prefix (it);
16600 /* Get the initial row height. This is either the height of the
16601 text hscrolled, if there is any, or zero. */
16602 row->ascent = it->max_ascent;
16603 row->height = it->max_ascent + it->max_descent;
16604 row->phys_ascent = it->max_phys_ascent;
16605 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16606 row->extra_line_spacing = it->max_extra_line_spacing;
16608 /* Loop generating characters. The loop is left with IT on the next
16609 character to display. */
16610 while (1)
16612 int n_glyphs_before, hpos_before, x_before;
16613 int x, i, nglyphs;
16614 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
16616 /* Retrieve the next thing to display. Value is zero if end of
16617 buffer reached. */
16618 if (!get_next_display_element (it))
16620 /* Maybe add a space at the end of this line that is used to
16621 display the cursor there under X. Set the charpos of the
16622 first glyph of blank lines not corresponding to any text
16623 to -1. */
16624 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16625 row->exact_window_width_line_p = 1;
16626 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
16627 || row->used[TEXT_AREA] == 0)
16629 row->glyphs[TEXT_AREA]->charpos = -1;
16630 row->displays_text_p = 0;
16632 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
16633 && (!MINI_WINDOW_P (it->w)
16634 || (minibuf_level && EQ (it->window, minibuf_window))))
16635 row->indicate_empty_line_p = 1;
16638 it->continuation_lines_width = 0;
16639 row->ends_at_zv_p = 1;
16640 break;
16643 /* Now, get the metrics of what we want to display. This also
16644 generates glyphs in `row' (which is IT->glyph_row). */
16645 n_glyphs_before = row->used[TEXT_AREA];
16646 x = it->current_x;
16648 /* Remember the line height so far in case the next element doesn't
16649 fit on the line. */
16650 if (it->line_wrap != TRUNCATE)
16652 ascent = it->max_ascent;
16653 descent = it->max_descent;
16654 phys_ascent = it->max_phys_ascent;
16655 phys_descent = it->max_phys_descent;
16657 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
16659 if (IT_DISPLAYING_WHITESPACE (it))
16660 may_wrap = 1;
16661 else if (may_wrap)
16663 wrap_it = *it;
16664 wrap_x = x;
16665 wrap_row_used = row->used[TEXT_AREA];
16666 wrap_row_ascent = row->ascent;
16667 wrap_row_height = row->height;
16668 wrap_row_phys_ascent = row->phys_ascent;
16669 wrap_row_phys_height = row->phys_height;
16670 wrap_row_extra_line_spacing = row->extra_line_spacing;
16671 may_wrap = 0;
16676 PRODUCE_GLYPHS (it);
16678 /* If this display element was in marginal areas, continue with
16679 the next one. */
16680 if (it->area != TEXT_AREA)
16682 row->ascent = max (row->ascent, it->max_ascent);
16683 row->height = max (row->height, it->max_ascent + it->max_descent);
16684 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16685 row->phys_height = max (row->phys_height,
16686 it->max_phys_ascent + it->max_phys_descent);
16687 row->extra_line_spacing = max (row->extra_line_spacing,
16688 it->max_extra_line_spacing);
16689 set_iterator_to_next (it, 1);
16690 continue;
16693 /* Does the display element fit on the line? If we truncate
16694 lines, we should draw past the right edge of the window. If
16695 we don't truncate, we want to stop so that we can display the
16696 continuation glyph before the right margin. If lines are
16697 continued, there are two possible strategies for characters
16698 resulting in more than 1 glyph (e.g. tabs): Display as many
16699 glyphs as possible in this line and leave the rest for the
16700 continuation line, or display the whole element in the next
16701 line. Original redisplay did the former, so we do it also. */
16702 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
16703 hpos_before = it->hpos;
16704 x_before = x;
16706 if (/* Not a newline. */
16707 nglyphs > 0
16708 /* Glyphs produced fit entirely in the line. */
16709 && it->current_x < it->last_visible_x)
16711 it->hpos += nglyphs;
16712 row->ascent = max (row->ascent, it->max_ascent);
16713 row->height = max (row->height, it->max_ascent + it->max_descent);
16714 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16715 row->phys_height = max (row->phys_height,
16716 it->max_phys_ascent + it->max_phys_descent);
16717 row->extra_line_spacing = max (row->extra_line_spacing,
16718 it->max_extra_line_spacing);
16719 if (it->current_x - it->pixel_width < it->first_visible_x)
16720 row->x = x - it->first_visible_x;
16722 else
16724 int new_x;
16725 struct glyph *glyph;
16727 for (i = 0; i < nglyphs; ++i, x = new_x)
16729 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
16730 new_x = x + glyph->pixel_width;
16732 if (/* Lines are continued. */
16733 it->line_wrap != TRUNCATE
16734 && (/* Glyph doesn't fit on the line. */
16735 new_x > it->last_visible_x
16736 /* Or it fits exactly on a window system frame. */
16737 || (new_x == it->last_visible_x
16738 && FRAME_WINDOW_P (it->f))))
16740 /* End of a continued line. */
16742 if (it->hpos == 0
16743 || (new_x == it->last_visible_x
16744 && FRAME_WINDOW_P (it->f)))
16746 /* Current glyph is the only one on the line or
16747 fits exactly on the line. We must continue
16748 the line because we can't draw the cursor
16749 after the glyph. */
16750 row->continued_p = 1;
16751 it->current_x = new_x;
16752 it->continuation_lines_width += new_x;
16753 ++it->hpos;
16754 if (i == nglyphs - 1)
16756 /* If line-wrap is on, check if a previous
16757 wrap point was found. */
16758 if (wrap_row_used > 0
16759 /* Even if there is a previous wrap
16760 point, continue the line here as
16761 usual, if (i) the previous character
16762 was a space or tab AND (ii) the
16763 current character is not. */
16764 && (!may_wrap
16765 || IT_DISPLAYING_WHITESPACE (it)))
16766 goto back_to_wrap;
16768 set_iterator_to_next (it, 1);
16769 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16771 if (!get_next_display_element (it))
16773 row->exact_window_width_line_p = 1;
16774 it->continuation_lines_width = 0;
16775 row->continued_p = 0;
16776 row->ends_at_zv_p = 1;
16778 else if (ITERATOR_AT_END_OF_LINE_P (it))
16780 row->continued_p = 0;
16781 row->exact_window_width_line_p = 1;
16786 else if (CHAR_GLYPH_PADDING_P (*glyph)
16787 && !FRAME_WINDOW_P (it->f))
16789 /* A padding glyph that doesn't fit on this line.
16790 This means the whole character doesn't fit
16791 on the line. */
16792 row->used[TEXT_AREA] = n_glyphs_before;
16794 /* Fill the rest of the row with continuation
16795 glyphs like in 20.x. */
16796 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
16797 < row->glyphs[1 + TEXT_AREA])
16798 produce_special_glyphs (it, IT_CONTINUATION);
16800 row->continued_p = 1;
16801 it->current_x = x_before;
16802 it->continuation_lines_width += x_before;
16804 /* Restore the height to what it was before the
16805 element not fitting on the line. */
16806 it->max_ascent = ascent;
16807 it->max_descent = descent;
16808 it->max_phys_ascent = phys_ascent;
16809 it->max_phys_descent = phys_descent;
16811 else if (wrap_row_used > 0)
16813 back_to_wrap:
16814 *it = wrap_it;
16815 it->continuation_lines_width += wrap_x;
16816 row->used[TEXT_AREA] = wrap_row_used;
16817 row->ascent = wrap_row_ascent;
16818 row->height = wrap_row_height;
16819 row->phys_ascent = wrap_row_phys_ascent;
16820 row->phys_height = wrap_row_phys_height;
16821 row->extra_line_spacing = wrap_row_extra_line_spacing;
16822 row->continued_p = 1;
16823 row->ends_at_zv_p = 0;
16824 row->exact_window_width_line_p = 0;
16825 it->continuation_lines_width += x;
16827 /* Make sure that a non-default face is extended
16828 up to the right margin of the window. */
16829 extend_face_to_end_of_line (it);
16831 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
16833 /* A TAB that extends past the right edge of the
16834 window. This produces a single glyph on
16835 window system frames. We leave the glyph in
16836 this row and let it fill the row, but don't
16837 consume the TAB. */
16838 it->continuation_lines_width += it->last_visible_x;
16839 row->ends_in_middle_of_char_p = 1;
16840 row->continued_p = 1;
16841 glyph->pixel_width = it->last_visible_x - x;
16842 it->starts_in_middle_of_char_p = 1;
16844 else
16846 /* Something other than a TAB that draws past
16847 the right edge of the window. Restore
16848 positions to values before the element. */
16849 row->used[TEXT_AREA] = n_glyphs_before + i;
16851 /* Display continuation glyphs. */
16852 if (!FRAME_WINDOW_P (it->f))
16853 produce_special_glyphs (it, IT_CONTINUATION);
16854 row->continued_p = 1;
16856 it->current_x = x_before;
16857 it->continuation_lines_width += x;
16858 extend_face_to_end_of_line (it);
16860 if (nglyphs > 1 && i > 0)
16862 row->ends_in_middle_of_char_p = 1;
16863 it->starts_in_middle_of_char_p = 1;
16866 /* Restore the height to what it was before the
16867 element not fitting on the line. */
16868 it->max_ascent = ascent;
16869 it->max_descent = descent;
16870 it->max_phys_ascent = phys_ascent;
16871 it->max_phys_descent = phys_descent;
16874 break;
16876 else if (new_x > it->first_visible_x)
16878 /* Increment number of glyphs actually displayed. */
16879 ++it->hpos;
16881 if (x < it->first_visible_x)
16882 /* Glyph is partially visible, i.e. row starts at
16883 negative X position. */
16884 row->x = x - it->first_visible_x;
16886 else
16888 /* Glyph is completely off the left margin of the
16889 window. This should not happen because of the
16890 move_it_in_display_line at the start of this
16891 function, unless the text display area of the
16892 window is empty. */
16893 xassert (it->first_visible_x <= it->last_visible_x);
16897 row->ascent = max (row->ascent, it->max_ascent);
16898 row->height = max (row->height, it->max_ascent + it->max_descent);
16899 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16900 row->phys_height = max (row->phys_height,
16901 it->max_phys_ascent + it->max_phys_descent);
16902 row->extra_line_spacing = max (row->extra_line_spacing,
16903 it->max_extra_line_spacing);
16905 /* End of this display line if row is continued. */
16906 if (row->continued_p || row->ends_at_zv_p)
16907 break;
16910 at_end_of_line:
16911 /* Is this a line end? If yes, we're also done, after making
16912 sure that a non-default face is extended up to the right
16913 margin of the window. */
16914 if (ITERATOR_AT_END_OF_LINE_P (it))
16916 int used_before = row->used[TEXT_AREA];
16918 row->ends_in_newline_from_string_p = STRINGP (it->object);
16920 /* Add a space at the end of the line that is used to
16921 display the cursor there. */
16922 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16923 append_space_for_newline (it, 0);
16925 /* Extend the face to the end of the line. */
16926 extend_face_to_end_of_line (it);
16928 /* Make sure we have the position. */
16929 if (used_before == 0)
16930 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
16932 /* Consume the line end. This skips over invisible lines. */
16933 set_iterator_to_next (it, 1);
16934 it->continuation_lines_width = 0;
16935 break;
16938 /* Proceed with next display element. Note that this skips
16939 over lines invisible because of selective display. */
16940 set_iterator_to_next (it, 1);
16942 /* If we truncate lines, we are done when the last displayed
16943 glyphs reach past the right margin of the window. */
16944 if (it->line_wrap == TRUNCATE
16945 && (FRAME_WINDOW_P (it->f)
16946 ? (it->current_x >= it->last_visible_x)
16947 : (it->current_x > it->last_visible_x)))
16949 /* Maybe add truncation glyphs. */
16950 if (!FRAME_WINDOW_P (it->f))
16952 int i, n;
16954 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
16955 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
16956 break;
16958 for (n = row->used[TEXT_AREA]; i < n; ++i)
16960 row->used[TEXT_AREA] = i;
16961 produce_special_glyphs (it, IT_TRUNCATION);
16964 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16966 /* Don't truncate if we can overflow newline into fringe. */
16967 if (!get_next_display_element (it))
16969 it->continuation_lines_width = 0;
16970 row->ends_at_zv_p = 1;
16971 row->exact_window_width_line_p = 1;
16972 break;
16974 if (ITERATOR_AT_END_OF_LINE_P (it))
16976 row->exact_window_width_line_p = 1;
16977 goto at_end_of_line;
16981 row->truncated_on_right_p = 1;
16982 it->continuation_lines_width = 0;
16983 reseat_at_next_visible_line_start (it, 0);
16984 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
16985 it->hpos = hpos_before;
16986 it->current_x = x_before;
16987 break;
16991 /* If line is not empty and hscrolled, maybe insert truncation glyphs
16992 at the left window margin. */
16993 if (it->first_visible_x
16994 && IT_CHARPOS (*it) != MATRIX_ROW_START_CHARPOS (row))
16996 if (!FRAME_WINDOW_P (it->f))
16997 insert_left_trunc_glyphs (it);
16998 row->truncated_on_left_p = 1;
17001 /* If the start of this line is the overlay arrow-position, then
17002 mark this glyph row as the one containing the overlay arrow.
17003 This is clearly a mess with variable size fonts. It would be
17004 better to let it be displayed like cursors under X. */
17005 if ((row->displays_text_p || !overlay_arrow_seen)
17006 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
17007 !NILP (overlay_arrow_string)))
17009 /* Overlay arrow in window redisplay is a fringe bitmap. */
17010 if (STRINGP (overlay_arrow_string))
17012 struct glyph_row *arrow_row
17013 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
17014 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
17015 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
17016 struct glyph *p = row->glyphs[TEXT_AREA];
17017 struct glyph *p2, *end;
17019 /* Copy the arrow glyphs. */
17020 while (glyph < arrow_end)
17021 *p++ = *glyph++;
17023 /* Throw away padding glyphs. */
17024 p2 = p;
17025 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17026 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
17027 ++p2;
17028 if (p2 > p)
17030 while (p2 < end)
17031 *p++ = *p2++;
17032 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
17035 else
17037 xassert (INTEGERP (overlay_arrow_string));
17038 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
17040 overlay_arrow_seen = 1;
17043 /* Compute pixel dimensions of this line. */
17044 compute_line_metrics (it);
17046 /* Remember the position at which this line ends. */
17047 row->end = it->current;
17049 /* Record whether this row ends inside an ellipsis. */
17050 row->ends_in_ellipsis_p
17051 = (it->method == GET_FROM_DISPLAY_VECTOR
17052 && it->ellipsis_p);
17054 /* Save fringe bitmaps in this row. */
17055 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
17056 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
17057 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
17058 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
17060 it->left_user_fringe_bitmap = 0;
17061 it->left_user_fringe_face_id = 0;
17062 it->right_user_fringe_bitmap = 0;
17063 it->right_user_fringe_face_id = 0;
17065 /* Maybe set the cursor. */
17066 if (it->w->cursor.vpos < 0
17067 && PT >= MATRIX_ROW_START_CHARPOS (row)
17068 && PT <= MATRIX_ROW_END_CHARPOS (row)
17069 && cursor_row_p (it->w, row))
17070 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
17072 /* Highlight trailing whitespace. */
17073 if (!NILP (Vshow_trailing_whitespace))
17074 highlight_trailing_whitespace (it->f, it->glyph_row);
17076 /* Prepare for the next line. This line starts horizontally at (X
17077 HPOS) = (0 0). Vertical positions are incremented. As a
17078 convenience for the caller, IT->glyph_row is set to the next
17079 row to be used. */
17080 it->current_x = it->hpos = 0;
17081 it->current_y += row->height;
17082 ++it->vpos;
17083 ++it->glyph_row;
17084 it->start = it->current;
17085 return row->displays_text_p;
17090 /***********************************************************************
17091 Menu Bar
17092 ***********************************************************************/
17094 /* Redisplay the menu bar in the frame for window W.
17096 The menu bar of X frames that don't have X toolkit support is
17097 displayed in a special window W->frame->menu_bar_window.
17099 The menu bar of terminal frames is treated specially as far as
17100 glyph matrices are concerned. Menu bar lines are not part of
17101 windows, so the update is done directly on the frame matrix rows
17102 for the menu bar. */
17104 static void
17105 display_menu_bar (w)
17106 struct window *w;
17108 struct frame *f = XFRAME (WINDOW_FRAME (w));
17109 struct it it;
17110 Lisp_Object items;
17111 int i;
17113 /* Don't do all this for graphical frames. */
17114 #ifdef HAVE_NTGUI
17115 if (FRAME_W32_P (f))
17116 return;
17117 #endif
17118 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
17119 if (FRAME_X_P (f))
17120 return;
17121 #endif
17123 #ifdef HAVE_NS
17124 if (FRAME_NS_P (f))
17125 return;
17126 #endif /* HAVE_NS */
17128 #ifdef USE_X_TOOLKIT
17129 xassert (!FRAME_WINDOW_P (f));
17130 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
17131 it.first_visible_x = 0;
17132 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
17133 #else /* not USE_X_TOOLKIT */
17134 if (FRAME_WINDOW_P (f))
17136 /* Menu bar lines are displayed in the desired matrix of the
17137 dummy window menu_bar_window. */
17138 struct window *menu_w;
17139 xassert (WINDOWP (f->menu_bar_window));
17140 menu_w = XWINDOW (f->menu_bar_window);
17141 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
17142 MENU_FACE_ID);
17143 it.first_visible_x = 0;
17144 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
17146 else
17148 /* This is a TTY frame, i.e. character hpos/vpos are used as
17149 pixel x/y. */
17150 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
17151 MENU_FACE_ID);
17152 it.first_visible_x = 0;
17153 it.last_visible_x = FRAME_COLS (f);
17155 #endif /* not USE_X_TOOLKIT */
17157 if (! mode_line_inverse_video)
17158 /* Force the menu-bar to be displayed in the default face. */
17159 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
17161 /* Clear all rows of the menu bar. */
17162 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
17164 struct glyph_row *row = it.glyph_row + i;
17165 clear_glyph_row (row);
17166 row->enabled_p = 1;
17167 row->full_width_p = 1;
17170 /* Display all items of the menu bar. */
17171 items = FRAME_MENU_BAR_ITEMS (it.f);
17172 for (i = 0; i < XVECTOR (items)->size; i += 4)
17174 Lisp_Object string;
17176 /* Stop at nil string. */
17177 string = AREF (items, i + 1);
17178 if (NILP (string))
17179 break;
17181 /* Remember where item was displayed. */
17182 ASET (items, i + 3, make_number (it.hpos));
17184 /* Display the item, pad with one space. */
17185 if (it.current_x < it.last_visible_x)
17186 display_string (NULL, string, Qnil, 0, 0, &it,
17187 SCHARS (string) + 1, 0, 0, -1);
17190 /* Fill out the line with spaces. */
17191 if (it.current_x < it.last_visible_x)
17192 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
17194 /* Compute the total height of the lines. */
17195 compute_line_metrics (&it);
17200 /***********************************************************************
17201 Mode Line
17202 ***********************************************************************/
17204 /* Redisplay mode lines in the window tree whose root is WINDOW. If
17205 FORCE is non-zero, redisplay mode lines unconditionally.
17206 Otherwise, redisplay only mode lines that are garbaged. Value is
17207 the number of windows whose mode lines were redisplayed. */
17209 static int
17210 redisplay_mode_lines (window, force)
17211 Lisp_Object window;
17212 int force;
17214 int nwindows = 0;
17216 while (!NILP (window))
17218 struct window *w = XWINDOW (window);
17220 if (WINDOWP (w->hchild))
17221 nwindows += redisplay_mode_lines (w->hchild, force);
17222 else if (WINDOWP (w->vchild))
17223 nwindows += redisplay_mode_lines (w->vchild, force);
17224 else if (force
17225 || FRAME_GARBAGED_P (XFRAME (w->frame))
17226 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
17228 struct text_pos lpoint;
17229 struct buffer *old = current_buffer;
17231 /* Set the window's buffer for the mode line display. */
17232 SET_TEXT_POS (lpoint, PT, PT_BYTE);
17233 set_buffer_internal_1 (XBUFFER (w->buffer));
17235 /* Point refers normally to the selected window. For any
17236 other window, set up appropriate value. */
17237 if (!EQ (window, selected_window))
17239 struct text_pos pt;
17241 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
17242 if (CHARPOS (pt) < BEGV)
17243 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
17244 else if (CHARPOS (pt) > (ZV - 1))
17245 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
17246 else
17247 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
17250 /* Display mode lines. */
17251 clear_glyph_matrix (w->desired_matrix);
17252 if (display_mode_lines (w))
17254 ++nwindows;
17255 w->must_be_updated_p = 1;
17258 /* Restore old settings. */
17259 set_buffer_internal_1 (old);
17260 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
17263 window = w->next;
17266 return nwindows;
17270 /* Display the mode and/or top line of window W. Value is the number
17271 of mode lines displayed. */
17273 static int
17274 display_mode_lines (w)
17275 struct window *w;
17277 Lisp_Object old_selected_window, old_selected_frame;
17278 int n = 0;
17280 old_selected_frame = selected_frame;
17281 selected_frame = w->frame;
17282 old_selected_window = selected_window;
17283 XSETWINDOW (selected_window, w);
17285 /* These will be set while the mode line specs are processed. */
17286 line_number_displayed = 0;
17287 w->column_number_displayed = Qnil;
17289 if (WINDOW_WANTS_MODELINE_P (w))
17291 struct window *sel_w = XWINDOW (old_selected_window);
17293 /* Select mode line face based on the real selected window. */
17294 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
17295 current_buffer->mode_line_format);
17296 ++n;
17299 if (WINDOW_WANTS_HEADER_LINE_P (w))
17301 display_mode_line (w, HEADER_LINE_FACE_ID,
17302 current_buffer->header_line_format);
17303 ++n;
17306 selected_frame = old_selected_frame;
17307 selected_window = old_selected_window;
17308 return n;
17312 /* Display mode or top line of window W. FACE_ID specifies which line
17313 to display; it is either MODE_LINE_FACE_ID or HEADER_LINE_FACE_ID.
17314 FORMAT is the mode line format to display. Value is the pixel
17315 height of the mode line displayed. */
17317 static int
17318 display_mode_line (w, face_id, format)
17319 struct window *w;
17320 enum face_id face_id;
17321 Lisp_Object format;
17323 struct it it;
17324 struct face *face;
17325 int count = SPECPDL_INDEX ();
17327 init_iterator (&it, w, -1, -1, NULL, face_id);
17328 /* Don't extend on a previously drawn mode-line.
17329 This may happen if called from pos_visible_p. */
17330 it.glyph_row->enabled_p = 0;
17331 prepare_desired_row (it.glyph_row);
17333 it.glyph_row->mode_line_p = 1;
17335 if (! mode_line_inverse_video)
17336 /* Force the mode-line to be displayed in the default face. */
17337 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
17339 record_unwind_protect (unwind_format_mode_line,
17340 format_mode_line_unwind_data (NULL, Qnil, 0));
17342 mode_line_target = MODE_LINE_DISPLAY;
17344 /* Temporarily make frame's keyboard the current kboard so that
17345 kboard-local variables in the mode_line_format will get the right
17346 values. */
17347 push_kboard (FRAME_KBOARD (it.f));
17348 record_unwind_save_match_data ();
17349 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
17350 pop_kboard ();
17352 unbind_to (count, Qnil);
17354 /* Fill up with spaces. */
17355 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
17357 compute_line_metrics (&it);
17358 it.glyph_row->full_width_p = 1;
17359 it.glyph_row->continued_p = 0;
17360 it.glyph_row->truncated_on_left_p = 0;
17361 it.glyph_row->truncated_on_right_p = 0;
17363 /* Make a 3D mode-line have a shadow at its right end. */
17364 face = FACE_FROM_ID (it.f, face_id);
17365 extend_face_to_end_of_line (&it);
17366 if (face->box != FACE_NO_BOX)
17368 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
17369 + it.glyph_row->used[TEXT_AREA] - 1);
17370 last->right_box_line_p = 1;
17373 return it.glyph_row->height;
17376 /* Move element ELT in LIST to the front of LIST.
17377 Return the updated list. */
17379 static Lisp_Object
17380 move_elt_to_front (elt, list)
17381 Lisp_Object elt, list;
17383 register Lisp_Object tail, prev;
17384 register Lisp_Object tem;
17386 tail = list;
17387 prev = Qnil;
17388 while (CONSP (tail))
17390 tem = XCAR (tail);
17392 if (EQ (elt, tem))
17394 /* Splice out the link TAIL. */
17395 if (NILP (prev))
17396 list = XCDR (tail);
17397 else
17398 Fsetcdr (prev, XCDR (tail));
17400 /* Now make it the first. */
17401 Fsetcdr (tail, list);
17402 return tail;
17404 else
17405 prev = tail;
17406 tail = XCDR (tail);
17407 QUIT;
17410 /* Not found--return unchanged LIST. */
17411 return list;
17414 /* Contribute ELT to the mode line for window IT->w. How it
17415 translates into text depends on its data type.
17417 IT describes the display environment in which we display, as usual.
17419 DEPTH is the depth in recursion. It is used to prevent
17420 infinite recursion here.
17422 FIELD_WIDTH is the number of characters the display of ELT should
17423 occupy in the mode line, and PRECISION is the maximum number of
17424 characters to display from ELT's representation. See
17425 display_string for details.
17427 Returns the hpos of the end of the text generated by ELT.
17429 PROPS is a property list to add to any string we encounter.
17431 If RISKY is nonzero, remove (disregard) any properties in any string
17432 we encounter, and ignore :eval and :propertize.
17434 The global variable `mode_line_target' determines whether the
17435 output is passed to `store_mode_line_noprop',
17436 `store_mode_line_string', or `display_string'. */
17438 static int
17439 display_mode_element (it, depth, field_width, precision, elt, props, risky)
17440 struct it *it;
17441 int depth;
17442 int field_width, precision;
17443 Lisp_Object elt, props;
17444 int risky;
17446 int n = 0, field, prec;
17447 int literal = 0;
17449 tail_recurse:
17450 if (depth > 100)
17451 elt = build_string ("*too-deep*");
17453 depth++;
17455 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
17457 case Lisp_String:
17459 /* A string: output it and check for %-constructs within it. */
17460 unsigned char c;
17461 int offset = 0;
17463 if (SCHARS (elt) > 0
17464 && (!NILP (props) || risky))
17466 Lisp_Object oprops, aelt;
17467 oprops = Ftext_properties_at (make_number (0), elt);
17469 /* If the starting string's properties are not what
17470 we want, translate the string. Also, if the string
17471 is risky, do that anyway. */
17473 if (NILP (Fequal (props, oprops)) || risky)
17475 /* If the starting string has properties,
17476 merge the specified ones onto the existing ones. */
17477 if (! NILP (oprops) && !risky)
17479 Lisp_Object tem;
17481 oprops = Fcopy_sequence (oprops);
17482 tem = props;
17483 while (CONSP (tem))
17485 oprops = Fplist_put (oprops, XCAR (tem),
17486 XCAR (XCDR (tem)));
17487 tem = XCDR (XCDR (tem));
17489 props = oprops;
17492 aelt = Fassoc (elt, mode_line_proptrans_alist);
17493 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
17495 /* AELT is what we want. Move it to the front
17496 without consing. */
17497 elt = XCAR (aelt);
17498 mode_line_proptrans_alist
17499 = move_elt_to_front (aelt, mode_line_proptrans_alist);
17501 else
17503 Lisp_Object tem;
17505 /* If AELT has the wrong props, it is useless.
17506 so get rid of it. */
17507 if (! NILP (aelt))
17508 mode_line_proptrans_alist
17509 = Fdelq (aelt, mode_line_proptrans_alist);
17511 elt = Fcopy_sequence (elt);
17512 Fset_text_properties (make_number (0), Flength (elt),
17513 props, elt);
17514 /* Add this item to mode_line_proptrans_alist. */
17515 mode_line_proptrans_alist
17516 = Fcons (Fcons (elt, props),
17517 mode_line_proptrans_alist);
17518 /* Truncate mode_line_proptrans_alist
17519 to at most 50 elements. */
17520 tem = Fnthcdr (make_number (50),
17521 mode_line_proptrans_alist);
17522 if (! NILP (tem))
17523 XSETCDR (tem, Qnil);
17528 offset = 0;
17530 if (literal)
17532 prec = precision - n;
17533 switch (mode_line_target)
17535 case MODE_LINE_NOPROP:
17536 case MODE_LINE_TITLE:
17537 n += store_mode_line_noprop (SDATA (elt), -1, prec);
17538 break;
17539 case MODE_LINE_STRING:
17540 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
17541 break;
17542 case MODE_LINE_DISPLAY:
17543 n += display_string (NULL, elt, Qnil, 0, 0, it,
17544 0, prec, 0, STRING_MULTIBYTE (elt));
17545 break;
17548 break;
17551 /* Handle the non-literal case. */
17553 while ((precision <= 0 || n < precision)
17554 && SREF (elt, offset) != 0
17555 && (mode_line_target != MODE_LINE_DISPLAY
17556 || it->current_x < it->last_visible_x))
17558 int last_offset = offset;
17560 /* Advance to end of string or next format specifier. */
17561 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
17564 if (offset - 1 != last_offset)
17566 int nchars, nbytes;
17568 /* Output to end of string or up to '%'. Field width
17569 is length of string. Don't output more than
17570 PRECISION allows us. */
17571 offset--;
17573 prec = c_string_width (SDATA (elt) + last_offset,
17574 offset - last_offset, precision - n,
17575 &nchars, &nbytes);
17577 switch (mode_line_target)
17579 case MODE_LINE_NOPROP:
17580 case MODE_LINE_TITLE:
17581 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
17582 break;
17583 case MODE_LINE_STRING:
17585 int bytepos = last_offset;
17586 int charpos = string_byte_to_char (elt, bytepos);
17587 int endpos = (precision <= 0
17588 ? string_byte_to_char (elt, offset)
17589 : charpos + nchars);
17591 n += store_mode_line_string (NULL,
17592 Fsubstring (elt, make_number (charpos),
17593 make_number (endpos)),
17594 0, 0, 0, Qnil);
17596 break;
17597 case MODE_LINE_DISPLAY:
17599 int bytepos = last_offset;
17600 int charpos = string_byte_to_char (elt, bytepos);
17602 if (precision <= 0)
17603 nchars = string_byte_to_char (elt, offset) - charpos;
17604 n += display_string (NULL, elt, Qnil, 0, charpos,
17605 it, 0, nchars, 0,
17606 STRING_MULTIBYTE (elt));
17608 break;
17611 else /* c == '%' */
17613 int percent_position = offset;
17615 /* Get the specified minimum width. Zero means
17616 don't pad. */
17617 field = 0;
17618 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
17619 field = field * 10 + c - '0';
17621 /* Don't pad beyond the total padding allowed. */
17622 if (field_width - n > 0 && field > field_width - n)
17623 field = field_width - n;
17625 /* Note that either PRECISION <= 0 or N < PRECISION. */
17626 prec = precision - n;
17628 if (c == 'M')
17629 n += display_mode_element (it, depth, field, prec,
17630 Vglobal_mode_string, props,
17631 risky);
17632 else if (c != 0)
17634 int multibyte;
17635 int bytepos, charpos;
17636 unsigned char *spec;
17638 bytepos = percent_position;
17639 charpos = (STRING_MULTIBYTE (elt)
17640 ? string_byte_to_char (elt, bytepos)
17641 : bytepos);
17642 spec
17643 = decode_mode_spec (it->w, c, field, prec, &multibyte);
17645 switch (mode_line_target)
17647 case MODE_LINE_NOPROP:
17648 case MODE_LINE_TITLE:
17649 n += store_mode_line_noprop (spec, field, prec);
17650 break;
17651 case MODE_LINE_STRING:
17653 int len = strlen (spec);
17654 Lisp_Object tem = make_string (spec, len);
17655 props = Ftext_properties_at (make_number (charpos), elt);
17656 /* Should only keep face property in props */
17657 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
17659 break;
17660 case MODE_LINE_DISPLAY:
17662 int nglyphs_before, nwritten;
17664 nglyphs_before = it->glyph_row->used[TEXT_AREA];
17665 nwritten = display_string (spec, Qnil, elt,
17666 charpos, 0, it,
17667 field, prec, 0,
17668 multibyte);
17670 /* Assign to the glyphs written above the
17671 string where the `%x' came from, position
17672 of the `%'. */
17673 if (nwritten > 0)
17675 struct glyph *glyph
17676 = (it->glyph_row->glyphs[TEXT_AREA]
17677 + nglyphs_before);
17678 int i;
17680 for (i = 0; i < nwritten; ++i)
17682 glyph[i].object = elt;
17683 glyph[i].charpos = charpos;
17686 n += nwritten;
17689 break;
17692 else /* c == 0 */
17693 break;
17697 break;
17699 case Lisp_Symbol:
17700 /* A symbol: process the value of the symbol recursively
17701 as if it appeared here directly. Avoid error if symbol void.
17702 Special case: if value of symbol is a string, output the string
17703 literally. */
17705 register Lisp_Object tem;
17707 /* If the variable is not marked as risky to set
17708 then its contents are risky to use. */
17709 if (NILP (Fget (elt, Qrisky_local_variable)))
17710 risky = 1;
17712 tem = Fboundp (elt);
17713 if (!NILP (tem))
17715 tem = Fsymbol_value (elt);
17716 /* If value is a string, output that string literally:
17717 don't check for % within it. */
17718 if (STRINGP (tem))
17719 literal = 1;
17721 if (!EQ (tem, elt))
17723 /* Give up right away for nil or t. */
17724 elt = tem;
17725 goto tail_recurse;
17729 break;
17731 case Lisp_Cons:
17733 register Lisp_Object car, tem;
17735 /* A cons cell: five distinct cases.
17736 If first element is :eval or :propertize, do something special.
17737 If first element is a string or a cons, process all the elements
17738 and effectively concatenate them.
17739 If first element is a negative number, truncate displaying cdr to
17740 at most that many characters. If positive, pad (with spaces)
17741 to at least that many characters.
17742 If first element is a symbol, process the cadr or caddr recursively
17743 according to whether the symbol's value is non-nil or nil. */
17744 car = XCAR (elt);
17745 if (EQ (car, QCeval))
17747 /* An element of the form (:eval FORM) means evaluate FORM
17748 and use the result as mode line elements. */
17750 if (risky)
17751 break;
17753 if (CONSP (XCDR (elt)))
17755 Lisp_Object spec;
17756 spec = safe_eval (XCAR (XCDR (elt)));
17757 n += display_mode_element (it, depth, field_width - n,
17758 precision - n, spec, props,
17759 risky);
17762 else if (EQ (car, QCpropertize))
17764 /* An element of the form (:propertize ELT PROPS...)
17765 means display ELT but applying properties PROPS. */
17767 if (risky)
17768 break;
17770 if (CONSP (XCDR (elt)))
17771 n += display_mode_element (it, depth, field_width - n,
17772 precision - n, XCAR (XCDR (elt)),
17773 XCDR (XCDR (elt)), risky);
17775 else if (SYMBOLP (car))
17777 tem = Fboundp (car);
17778 elt = XCDR (elt);
17779 if (!CONSP (elt))
17780 goto invalid;
17781 /* elt is now the cdr, and we know it is a cons cell.
17782 Use its car if CAR has a non-nil value. */
17783 if (!NILP (tem))
17785 tem = Fsymbol_value (car);
17786 if (!NILP (tem))
17788 elt = XCAR (elt);
17789 goto tail_recurse;
17792 /* Symbol's value is nil (or symbol is unbound)
17793 Get the cddr of the original list
17794 and if possible find the caddr and use that. */
17795 elt = XCDR (elt);
17796 if (NILP (elt))
17797 break;
17798 else if (!CONSP (elt))
17799 goto invalid;
17800 elt = XCAR (elt);
17801 goto tail_recurse;
17803 else if (INTEGERP (car))
17805 register int lim = XINT (car);
17806 elt = XCDR (elt);
17807 if (lim < 0)
17809 /* Negative int means reduce maximum width. */
17810 if (precision <= 0)
17811 precision = -lim;
17812 else
17813 precision = min (precision, -lim);
17815 else if (lim > 0)
17817 /* Padding specified. Don't let it be more than
17818 current maximum. */
17819 if (precision > 0)
17820 lim = min (precision, lim);
17822 /* If that's more padding than already wanted, queue it.
17823 But don't reduce padding already specified even if
17824 that is beyond the current truncation point. */
17825 field_width = max (lim, field_width);
17827 goto tail_recurse;
17829 else if (STRINGP (car) || CONSP (car))
17831 register int limit = 50;
17832 /* Limit is to protect against circular lists. */
17833 while (CONSP (elt)
17834 && --limit > 0
17835 && (precision <= 0 || n < precision))
17837 n += display_mode_element (it, depth,
17838 /* Do padding only after the last
17839 element in the list. */
17840 (! CONSP (XCDR (elt))
17841 ? field_width - n
17842 : 0),
17843 precision - n, XCAR (elt),
17844 props, risky);
17845 elt = XCDR (elt);
17849 break;
17851 default:
17852 invalid:
17853 elt = build_string ("*invalid*");
17854 goto tail_recurse;
17857 /* Pad to FIELD_WIDTH. */
17858 if (field_width > 0 && n < field_width)
17860 switch (mode_line_target)
17862 case MODE_LINE_NOPROP:
17863 case MODE_LINE_TITLE:
17864 n += store_mode_line_noprop ("", field_width - n, 0);
17865 break;
17866 case MODE_LINE_STRING:
17867 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
17868 break;
17869 case MODE_LINE_DISPLAY:
17870 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
17871 0, 0, 0);
17872 break;
17876 return n;
17879 /* Store a mode-line string element in mode_line_string_list.
17881 If STRING is non-null, display that C string. Otherwise, the Lisp
17882 string LISP_STRING is displayed.
17884 FIELD_WIDTH is the minimum number of output glyphs to produce.
17885 If STRING has fewer characters than FIELD_WIDTH, pad to the right
17886 with spaces. FIELD_WIDTH <= 0 means don't pad.
17888 PRECISION is the maximum number of characters to output from
17889 STRING. PRECISION <= 0 means don't truncate the string.
17891 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
17892 properties to the string.
17894 PROPS are the properties to add to the string.
17895 The mode_line_string_face face property is always added to the string.
17898 static int
17899 store_mode_line_string (string, lisp_string, copy_string, field_width, precision, props)
17900 char *string;
17901 Lisp_Object lisp_string;
17902 int copy_string;
17903 int field_width;
17904 int precision;
17905 Lisp_Object props;
17907 int len;
17908 int n = 0;
17910 if (string != NULL)
17912 len = strlen (string);
17913 if (precision > 0 && len > precision)
17914 len = precision;
17915 lisp_string = make_string (string, len);
17916 if (NILP (props))
17917 props = mode_line_string_face_prop;
17918 else if (!NILP (mode_line_string_face))
17920 Lisp_Object face = Fplist_get (props, Qface);
17921 props = Fcopy_sequence (props);
17922 if (NILP (face))
17923 face = mode_line_string_face;
17924 else
17925 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
17926 props = Fplist_put (props, Qface, face);
17928 Fadd_text_properties (make_number (0), make_number (len),
17929 props, lisp_string);
17931 else
17933 len = XFASTINT (Flength (lisp_string));
17934 if (precision > 0 && len > precision)
17936 len = precision;
17937 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
17938 precision = -1;
17940 if (!NILP (mode_line_string_face))
17942 Lisp_Object face;
17943 if (NILP (props))
17944 props = Ftext_properties_at (make_number (0), lisp_string);
17945 face = Fplist_get (props, Qface);
17946 if (NILP (face))
17947 face = mode_line_string_face;
17948 else
17949 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
17950 props = Fcons (Qface, Fcons (face, Qnil));
17951 if (copy_string)
17952 lisp_string = Fcopy_sequence (lisp_string);
17954 if (!NILP (props))
17955 Fadd_text_properties (make_number (0), make_number (len),
17956 props, lisp_string);
17959 if (len > 0)
17961 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
17962 n += len;
17965 if (field_width > len)
17967 field_width -= len;
17968 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
17969 if (!NILP (props))
17970 Fadd_text_properties (make_number (0), make_number (field_width),
17971 props, lisp_string);
17972 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
17973 n += field_width;
17976 return n;
17980 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
17981 1, 4, 0,
17982 doc: /* Format a string out of a mode line format specification.
17983 First arg FORMAT specifies the mode line format (see `mode-line-format'
17984 for details) to use.
17986 Optional second arg FACE specifies the face property to put
17987 on all characters for which no face is specified.
17988 The value t means whatever face the window's mode line currently uses
17989 \(either `mode-line' or `mode-line-inactive', depending).
17990 A value of nil means the default is no face property.
17991 If FACE is an integer, the value string has no text properties.
17993 Optional third and fourth args WINDOW and BUFFER specify the window
17994 and buffer to use as the context for the formatting (defaults
17995 are the selected window and the window's buffer). */)
17996 (format, face, window, buffer)
17997 Lisp_Object format, face, window, buffer;
17999 struct it it;
18000 int len;
18001 struct window *w;
18002 struct buffer *old_buffer = NULL;
18003 int face_id = -1;
18004 int no_props = INTEGERP (face);
18005 int count = SPECPDL_INDEX ();
18006 Lisp_Object str;
18007 int string_start = 0;
18009 if (NILP (window))
18010 window = selected_window;
18011 CHECK_WINDOW (window);
18012 w = XWINDOW (window);
18014 if (NILP (buffer))
18015 buffer = w->buffer;
18016 CHECK_BUFFER (buffer);
18018 /* Make formatting the modeline a non-op when noninteractive, otherwise
18019 there will be problems later caused by a partially initialized frame. */
18020 if (NILP (format) || noninteractive)
18021 return empty_unibyte_string;
18023 if (no_props)
18024 face = Qnil;
18026 if (!NILP (face))
18028 if (EQ (face, Qt))
18029 face = (EQ (window, selected_window) ? Qmode_line : Qmode_line_inactive);
18030 face_id = lookup_named_face (XFRAME (WINDOW_FRAME (w)), face, 0);
18033 if (face_id < 0)
18034 face_id = DEFAULT_FACE_ID;
18036 if (XBUFFER (buffer) != current_buffer)
18037 old_buffer = current_buffer;
18039 /* Save things including mode_line_proptrans_alist,
18040 and set that to nil so that we don't alter the outer value. */
18041 record_unwind_protect (unwind_format_mode_line,
18042 format_mode_line_unwind_data
18043 (old_buffer, selected_window, 1));
18044 mode_line_proptrans_alist = Qnil;
18046 Fselect_window (window, Qt);
18047 if (old_buffer)
18048 set_buffer_internal_1 (XBUFFER (buffer));
18050 init_iterator (&it, w, -1, -1, NULL, face_id);
18052 if (no_props)
18054 mode_line_target = MODE_LINE_NOPROP;
18055 mode_line_string_face_prop = Qnil;
18056 mode_line_string_list = Qnil;
18057 string_start = MODE_LINE_NOPROP_LEN (0);
18059 else
18061 mode_line_target = MODE_LINE_STRING;
18062 mode_line_string_list = Qnil;
18063 mode_line_string_face = face;
18064 mode_line_string_face_prop
18065 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
18068 push_kboard (FRAME_KBOARD (it.f));
18069 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18070 pop_kboard ();
18072 if (no_props)
18074 len = MODE_LINE_NOPROP_LEN (string_start);
18075 str = make_string (mode_line_noprop_buf + string_start, len);
18077 else
18079 mode_line_string_list = Fnreverse (mode_line_string_list);
18080 str = Fmapconcat (intern ("identity"), mode_line_string_list,
18081 empty_unibyte_string);
18084 unbind_to (count, Qnil);
18085 return str;
18088 /* Write a null-terminated, right justified decimal representation of
18089 the positive integer D to BUF using a minimal field width WIDTH. */
18091 static void
18092 pint2str (buf, width, d)
18093 register char *buf;
18094 register int width;
18095 register int d;
18097 register char *p = buf;
18099 if (d <= 0)
18100 *p++ = '0';
18101 else
18103 while (d > 0)
18105 *p++ = d % 10 + '0';
18106 d /= 10;
18110 for (width -= (int) (p - buf); width > 0; --width)
18111 *p++ = ' ';
18112 *p-- = '\0';
18113 while (p > buf)
18115 d = *buf;
18116 *buf++ = *p;
18117 *p-- = d;
18121 /* Write a null-terminated, right justified decimal and "human
18122 readable" representation of the nonnegative integer D to BUF using
18123 a minimal field width WIDTH. D should be smaller than 999.5e24. */
18125 static const char power_letter[] =
18127 0, /* not used */
18128 'k', /* kilo */
18129 'M', /* mega */
18130 'G', /* giga */
18131 'T', /* tera */
18132 'P', /* peta */
18133 'E', /* exa */
18134 'Z', /* zetta */
18135 'Y' /* yotta */
18138 static void
18139 pint2hrstr (buf, width, d)
18140 char *buf;
18141 int width;
18142 int d;
18144 /* We aim to represent the nonnegative integer D as
18145 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
18146 int quotient = d;
18147 int remainder = 0;
18148 /* -1 means: do not use TENTHS. */
18149 int tenths = -1;
18150 int exponent = 0;
18152 /* Length of QUOTIENT.TENTHS as a string. */
18153 int length;
18155 char * psuffix;
18156 char * p;
18158 if (1000 <= quotient)
18160 /* Scale to the appropriate EXPONENT. */
18163 remainder = quotient % 1000;
18164 quotient /= 1000;
18165 exponent++;
18167 while (1000 <= quotient);
18169 /* Round to nearest and decide whether to use TENTHS or not. */
18170 if (quotient <= 9)
18172 tenths = remainder / 100;
18173 if (50 <= remainder % 100)
18175 if (tenths < 9)
18176 tenths++;
18177 else
18179 quotient++;
18180 if (quotient == 10)
18181 tenths = -1;
18182 else
18183 tenths = 0;
18187 else
18188 if (500 <= remainder)
18190 if (quotient < 999)
18191 quotient++;
18192 else
18194 quotient = 1;
18195 exponent++;
18196 tenths = 0;
18201 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
18202 if (tenths == -1 && quotient <= 99)
18203 if (quotient <= 9)
18204 length = 1;
18205 else
18206 length = 2;
18207 else
18208 length = 3;
18209 p = psuffix = buf + max (width, length);
18211 /* Print EXPONENT. */
18212 if (exponent)
18213 *psuffix++ = power_letter[exponent];
18214 *psuffix = '\0';
18216 /* Print TENTHS. */
18217 if (tenths >= 0)
18219 *--p = '0' + tenths;
18220 *--p = '.';
18223 /* Print QUOTIENT. */
18226 int digit = quotient % 10;
18227 *--p = '0' + digit;
18229 while ((quotient /= 10) != 0);
18231 /* Print leading spaces. */
18232 while (buf < p)
18233 *--p = ' ';
18236 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
18237 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
18238 type of CODING_SYSTEM. Return updated pointer into BUF. */
18240 static unsigned char invalid_eol_type[] = "(*invalid*)";
18242 static char *
18243 decode_mode_spec_coding (coding_system, buf, eol_flag)
18244 Lisp_Object coding_system;
18245 register char *buf;
18246 int eol_flag;
18248 Lisp_Object val;
18249 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
18250 const unsigned char *eol_str;
18251 int eol_str_len;
18252 /* The EOL conversion we are using. */
18253 Lisp_Object eoltype;
18255 val = CODING_SYSTEM_SPEC (coding_system);
18256 eoltype = Qnil;
18258 if (!VECTORP (val)) /* Not yet decided. */
18260 if (multibyte)
18261 *buf++ = '-';
18262 if (eol_flag)
18263 eoltype = eol_mnemonic_undecided;
18264 /* Don't mention EOL conversion if it isn't decided. */
18266 else
18268 Lisp_Object attrs;
18269 Lisp_Object eolvalue;
18271 attrs = AREF (val, 0);
18272 eolvalue = AREF (val, 2);
18274 if (multibyte)
18275 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
18277 if (eol_flag)
18279 /* The EOL conversion that is normal on this system. */
18281 if (NILP (eolvalue)) /* Not yet decided. */
18282 eoltype = eol_mnemonic_undecided;
18283 else if (VECTORP (eolvalue)) /* Not yet decided. */
18284 eoltype = eol_mnemonic_undecided;
18285 else /* eolvalue is Qunix, Qdos, or Qmac. */
18286 eoltype = (EQ (eolvalue, Qunix)
18287 ? eol_mnemonic_unix
18288 : (EQ (eolvalue, Qdos) == 1
18289 ? eol_mnemonic_dos : eol_mnemonic_mac));
18293 if (eol_flag)
18295 /* Mention the EOL conversion if it is not the usual one. */
18296 if (STRINGP (eoltype))
18298 eol_str = SDATA (eoltype);
18299 eol_str_len = SBYTES (eoltype);
18301 else if (CHARACTERP (eoltype))
18303 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
18304 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
18305 eol_str = tmp;
18307 else
18309 eol_str = invalid_eol_type;
18310 eol_str_len = sizeof (invalid_eol_type) - 1;
18312 bcopy (eol_str, buf, eol_str_len);
18313 buf += eol_str_len;
18316 return buf;
18319 /* Return a string for the output of a mode line %-spec for window W,
18320 generated by character C. PRECISION >= 0 means don't return a
18321 string longer than that value. FIELD_WIDTH > 0 means pad the
18322 string returned with spaces to that value. Return 1 in *MULTIBYTE
18323 if the result is multibyte text.
18325 Note we operate on the current buffer for most purposes,
18326 the exception being w->base_line_pos. */
18328 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
18330 static char *
18331 decode_mode_spec (w, c, field_width, precision, multibyte)
18332 struct window *w;
18333 register int c;
18334 int field_width, precision;
18335 int *multibyte;
18337 Lisp_Object obj;
18338 struct frame *f = XFRAME (WINDOW_FRAME (w));
18339 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
18340 struct buffer *b = current_buffer;
18342 obj = Qnil;
18343 *multibyte = 0;
18345 switch (c)
18347 case '*':
18348 if (!NILP (b->read_only))
18349 return "%";
18350 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
18351 return "*";
18352 return "-";
18354 case '+':
18355 /* This differs from %* only for a modified read-only buffer. */
18356 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
18357 return "*";
18358 if (!NILP (b->read_only))
18359 return "%";
18360 return "-";
18362 case '&':
18363 /* This differs from %* in ignoring read-only-ness. */
18364 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
18365 return "*";
18366 return "-";
18368 case '%':
18369 return "%";
18371 case '[':
18373 int i;
18374 char *p;
18376 if (command_loop_level > 5)
18377 return "[[[... ";
18378 p = decode_mode_spec_buf;
18379 for (i = 0; i < command_loop_level; i++)
18380 *p++ = '[';
18381 *p = 0;
18382 return decode_mode_spec_buf;
18385 case ']':
18387 int i;
18388 char *p;
18390 if (command_loop_level > 5)
18391 return " ...]]]";
18392 p = decode_mode_spec_buf;
18393 for (i = 0; i < command_loop_level; i++)
18394 *p++ = ']';
18395 *p = 0;
18396 return decode_mode_spec_buf;
18399 case '-':
18401 register int i;
18403 /* Let lots_of_dashes be a string of infinite length. */
18404 if (mode_line_target == MODE_LINE_NOPROP ||
18405 mode_line_target == MODE_LINE_STRING)
18406 return "--";
18407 if (field_width <= 0
18408 || field_width > sizeof (lots_of_dashes))
18410 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
18411 decode_mode_spec_buf[i] = '-';
18412 decode_mode_spec_buf[i] = '\0';
18413 return decode_mode_spec_buf;
18415 else
18416 return lots_of_dashes;
18419 case 'b':
18420 obj = b->name;
18421 break;
18423 case 'c':
18424 /* %c and %l are ignored in `frame-title-format'.
18425 (In redisplay_internal, the frame title is drawn _before_ the
18426 windows are updated, so the stuff which depends on actual
18427 window contents (such as %l) may fail to render properly, or
18428 even crash emacs.) */
18429 if (mode_line_target == MODE_LINE_TITLE)
18430 return "";
18431 else
18433 int col = (int) current_column (); /* iftc */
18434 w->column_number_displayed = make_number (col);
18435 pint2str (decode_mode_spec_buf, field_width, col);
18436 return decode_mode_spec_buf;
18439 case 'e':
18440 #ifndef SYSTEM_MALLOC
18442 if (NILP (Vmemory_full))
18443 return "";
18444 else
18445 return "!MEM FULL! ";
18447 #else
18448 return "";
18449 #endif
18451 case 'F':
18452 /* %F displays the frame name. */
18453 if (!NILP (f->title))
18454 return (char *) SDATA (f->title);
18455 if (f->explicit_name || ! FRAME_WINDOW_P (f))
18456 return (char *) SDATA (f->name);
18457 return "Emacs";
18459 case 'f':
18460 obj = b->filename;
18461 break;
18463 case 'i':
18465 int size = ZV - BEGV;
18466 pint2str (decode_mode_spec_buf, field_width, size);
18467 return decode_mode_spec_buf;
18470 case 'I':
18472 int size = ZV - BEGV;
18473 pint2hrstr (decode_mode_spec_buf, field_width, size);
18474 return decode_mode_spec_buf;
18477 case 'l':
18479 int startpos, startpos_byte, line, linepos, linepos_byte;
18480 int topline, nlines, junk, height;
18482 /* %c and %l are ignored in `frame-title-format'. */
18483 if (mode_line_target == MODE_LINE_TITLE)
18484 return "";
18486 startpos = XMARKER (w->start)->charpos;
18487 startpos_byte = marker_byte_position (w->start);
18488 height = WINDOW_TOTAL_LINES (w);
18490 /* If we decided that this buffer isn't suitable for line numbers,
18491 don't forget that too fast. */
18492 if (EQ (w->base_line_pos, w->buffer))
18493 goto no_value;
18494 /* But do forget it, if the window shows a different buffer now. */
18495 else if (BUFFERP (w->base_line_pos))
18496 w->base_line_pos = Qnil;
18498 /* If the buffer is very big, don't waste time. */
18499 if (INTEGERP (Vline_number_display_limit)
18500 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
18502 w->base_line_pos = Qnil;
18503 w->base_line_number = Qnil;
18504 goto no_value;
18507 if (INTEGERP (w->base_line_number)
18508 && INTEGERP (w->base_line_pos)
18509 && XFASTINT (w->base_line_pos) <= startpos)
18511 line = XFASTINT (w->base_line_number);
18512 linepos = XFASTINT (w->base_line_pos);
18513 linepos_byte = buf_charpos_to_bytepos (b, linepos);
18515 else
18517 line = 1;
18518 linepos = BUF_BEGV (b);
18519 linepos_byte = BUF_BEGV_BYTE (b);
18522 /* Count lines from base line to window start position. */
18523 nlines = display_count_lines (linepos, linepos_byte,
18524 startpos_byte,
18525 startpos, &junk);
18527 topline = nlines + line;
18529 /* Determine a new base line, if the old one is too close
18530 or too far away, or if we did not have one.
18531 "Too close" means it's plausible a scroll-down would
18532 go back past it. */
18533 if (startpos == BUF_BEGV (b))
18535 w->base_line_number = make_number (topline);
18536 w->base_line_pos = make_number (BUF_BEGV (b));
18538 else if (nlines < height + 25 || nlines > height * 3 + 50
18539 || linepos == BUF_BEGV (b))
18541 int limit = BUF_BEGV (b);
18542 int limit_byte = BUF_BEGV_BYTE (b);
18543 int position;
18544 int distance = (height * 2 + 30) * line_number_display_limit_width;
18546 if (startpos - distance > limit)
18548 limit = startpos - distance;
18549 limit_byte = CHAR_TO_BYTE (limit);
18552 nlines = display_count_lines (startpos, startpos_byte,
18553 limit_byte,
18554 - (height * 2 + 30),
18555 &position);
18556 /* If we couldn't find the lines we wanted within
18557 line_number_display_limit_width chars per line,
18558 give up on line numbers for this window. */
18559 if (position == limit_byte && limit == startpos - distance)
18561 w->base_line_pos = w->buffer;
18562 w->base_line_number = Qnil;
18563 goto no_value;
18566 w->base_line_number = make_number (topline - nlines);
18567 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
18570 /* Now count lines from the start pos to point. */
18571 nlines = display_count_lines (startpos, startpos_byte,
18572 PT_BYTE, PT, &junk);
18574 /* Record that we did display the line number. */
18575 line_number_displayed = 1;
18577 /* Make the string to show. */
18578 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
18579 return decode_mode_spec_buf;
18580 no_value:
18582 char* p = decode_mode_spec_buf;
18583 int pad = field_width - 2;
18584 while (pad-- > 0)
18585 *p++ = ' ';
18586 *p++ = '?';
18587 *p++ = '?';
18588 *p = '\0';
18589 return decode_mode_spec_buf;
18592 break;
18594 case 'm':
18595 obj = b->mode_name;
18596 break;
18598 case 'n':
18599 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
18600 return " Narrow";
18601 break;
18603 case 'p':
18605 int pos = marker_position (w->start);
18606 int total = BUF_ZV (b) - BUF_BEGV (b);
18608 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
18610 if (pos <= BUF_BEGV (b))
18611 return "All";
18612 else
18613 return "Bottom";
18615 else if (pos <= BUF_BEGV (b))
18616 return "Top";
18617 else
18619 if (total > 1000000)
18620 /* Do it differently for a large value, to avoid overflow. */
18621 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
18622 else
18623 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
18624 /* We can't normally display a 3-digit number,
18625 so get us a 2-digit number that is close. */
18626 if (total == 100)
18627 total = 99;
18628 sprintf (decode_mode_spec_buf, "%2d%%", total);
18629 return decode_mode_spec_buf;
18633 /* Display percentage of size above the bottom of the screen. */
18634 case 'P':
18636 int toppos = marker_position (w->start);
18637 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
18638 int total = BUF_ZV (b) - BUF_BEGV (b);
18640 if (botpos >= BUF_ZV (b))
18642 if (toppos <= BUF_BEGV (b))
18643 return "All";
18644 else
18645 return "Bottom";
18647 else
18649 if (total > 1000000)
18650 /* Do it differently for a large value, to avoid overflow. */
18651 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
18652 else
18653 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
18654 /* We can't normally display a 3-digit number,
18655 so get us a 2-digit number that is close. */
18656 if (total == 100)
18657 total = 99;
18658 if (toppos <= BUF_BEGV (b))
18659 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
18660 else
18661 sprintf (decode_mode_spec_buf, "%2d%%", total);
18662 return decode_mode_spec_buf;
18666 case 's':
18667 /* status of process */
18668 obj = Fget_buffer_process (Fcurrent_buffer ());
18669 if (NILP (obj))
18670 return "no process";
18671 #ifdef subprocesses
18672 obj = Fsymbol_name (Fprocess_status (obj));
18673 #endif
18674 break;
18676 case '@':
18678 Lisp_Object val;
18679 val = call1 (intern ("file-remote-p"), current_buffer->directory);
18680 if (NILP (val))
18681 return "-";
18682 else
18683 return "@";
18686 case 't': /* indicate TEXT or BINARY */
18687 #ifdef MODE_LINE_BINARY_TEXT
18688 return MODE_LINE_BINARY_TEXT (b);
18689 #else
18690 return "T";
18691 #endif
18693 case 'z':
18694 /* coding-system (not including end-of-line format) */
18695 case 'Z':
18696 /* coding-system (including end-of-line type) */
18698 int eol_flag = (c == 'Z');
18699 char *p = decode_mode_spec_buf;
18701 if (! FRAME_WINDOW_P (f))
18703 /* No need to mention EOL here--the terminal never needs
18704 to do EOL conversion. */
18705 p = decode_mode_spec_coding (CODING_ID_NAME
18706 (FRAME_KEYBOARD_CODING (f)->id),
18707 p, 0);
18708 p = decode_mode_spec_coding (CODING_ID_NAME
18709 (FRAME_TERMINAL_CODING (f)->id),
18710 p, 0);
18712 p = decode_mode_spec_coding (b->buffer_file_coding_system,
18713 p, eol_flag);
18715 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
18716 #ifdef subprocesses
18717 obj = Fget_buffer_process (Fcurrent_buffer ());
18718 if (PROCESSP (obj))
18720 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
18721 p, eol_flag);
18722 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
18723 p, eol_flag);
18725 #endif /* subprocesses */
18726 #endif /* 0 */
18727 *p = 0;
18728 return decode_mode_spec_buf;
18732 if (STRINGP (obj))
18734 *multibyte = STRING_MULTIBYTE (obj);
18735 return (char *) SDATA (obj);
18737 else
18738 return "";
18742 /* Count up to COUNT lines starting from START / START_BYTE.
18743 But don't go beyond LIMIT_BYTE.
18744 Return the number of lines thus found (always nonnegative).
18746 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
18748 static int
18749 display_count_lines (start, start_byte, limit_byte, count, byte_pos_ptr)
18750 int start, start_byte, limit_byte, count;
18751 int *byte_pos_ptr;
18753 register unsigned char *cursor;
18754 unsigned char *base;
18756 register int ceiling;
18757 register unsigned char *ceiling_addr;
18758 int orig_count = count;
18760 /* If we are not in selective display mode,
18761 check only for newlines. */
18762 int selective_display = (!NILP (current_buffer->selective_display)
18763 && !INTEGERP (current_buffer->selective_display));
18765 if (count > 0)
18767 while (start_byte < limit_byte)
18769 ceiling = BUFFER_CEILING_OF (start_byte);
18770 ceiling = min (limit_byte - 1, ceiling);
18771 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
18772 base = (cursor = BYTE_POS_ADDR (start_byte));
18773 while (1)
18775 if (selective_display)
18776 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
18778 else
18779 while (*cursor != '\n' && ++cursor != ceiling_addr)
18782 if (cursor != ceiling_addr)
18784 if (--count == 0)
18786 start_byte += cursor - base + 1;
18787 *byte_pos_ptr = start_byte;
18788 return orig_count;
18790 else
18791 if (++cursor == ceiling_addr)
18792 break;
18794 else
18795 break;
18797 start_byte += cursor - base;
18800 else
18802 while (start_byte > limit_byte)
18804 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
18805 ceiling = max (limit_byte, ceiling);
18806 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
18807 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
18808 while (1)
18810 if (selective_display)
18811 while (--cursor != ceiling_addr
18812 && *cursor != '\n' && *cursor != 015)
18814 else
18815 while (--cursor != ceiling_addr && *cursor != '\n')
18818 if (cursor != ceiling_addr)
18820 if (++count == 0)
18822 start_byte += cursor - base + 1;
18823 *byte_pos_ptr = start_byte;
18824 /* When scanning backwards, we should
18825 not count the newline posterior to which we stop. */
18826 return - orig_count - 1;
18829 else
18830 break;
18832 /* Here we add 1 to compensate for the last decrement
18833 of CURSOR, which took it past the valid range. */
18834 start_byte += cursor - base + 1;
18838 *byte_pos_ptr = limit_byte;
18840 if (count < 0)
18841 return - orig_count + count;
18842 return orig_count - count;
18848 /***********************************************************************
18849 Displaying strings
18850 ***********************************************************************/
18852 /* Display a NUL-terminated string, starting with index START.
18854 If STRING is non-null, display that C string. Otherwise, the Lisp
18855 string LISP_STRING is displayed.
18857 If FACE_STRING is not nil, FACE_STRING_POS is a position in
18858 FACE_STRING. Display STRING or LISP_STRING with the face at
18859 FACE_STRING_POS in FACE_STRING:
18861 Display the string in the environment given by IT, but use the
18862 standard display table, temporarily.
18864 FIELD_WIDTH is the minimum number of output glyphs to produce.
18865 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18866 with spaces. If STRING has more characters, more than FIELD_WIDTH
18867 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
18869 PRECISION is the maximum number of characters to output from
18870 STRING. PRECISION < 0 means don't truncate the string.
18872 This is roughly equivalent to printf format specifiers:
18874 FIELD_WIDTH PRECISION PRINTF
18875 ----------------------------------------
18876 -1 -1 %s
18877 -1 10 %.10s
18878 10 -1 %10s
18879 20 10 %20.10s
18881 MULTIBYTE zero means do not display multibyte chars, > 0 means do
18882 display them, and < 0 means obey the current buffer's value of
18883 enable_multibyte_characters.
18885 Value is the number of columns displayed. */
18887 static int
18888 display_string (string, lisp_string, face_string, face_string_pos,
18889 start, it, field_width, precision, max_x, multibyte)
18890 unsigned char *string;
18891 Lisp_Object lisp_string;
18892 Lisp_Object face_string;
18893 EMACS_INT face_string_pos;
18894 EMACS_INT start;
18895 struct it *it;
18896 int field_width, precision, max_x;
18897 int multibyte;
18899 int hpos_at_start = it->hpos;
18900 int saved_face_id = it->face_id;
18901 struct glyph_row *row = it->glyph_row;
18903 /* Initialize the iterator IT for iteration over STRING beginning
18904 with index START. */
18905 reseat_to_string (it, string, lisp_string, start,
18906 precision, field_width, multibyte);
18908 /* If displaying STRING, set up the face of the iterator
18909 from LISP_STRING, if that's given. */
18910 if (STRINGP (face_string))
18912 EMACS_INT endptr;
18913 struct face *face;
18915 it->face_id
18916 = face_at_string_position (it->w, face_string, face_string_pos,
18917 0, it->region_beg_charpos,
18918 it->region_end_charpos,
18919 &endptr, it->base_face_id, 0);
18920 face = FACE_FROM_ID (it->f, it->face_id);
18921 it->face_box_p = face->box != FACE_NO_BOX;
18924 /* Set max_x to the maximum allowed X position. Don't let it go
18925 beyond the right edge of the window. */
18926 if (max_x <= 0)
18927 max_x = it->last_visible_x;
18928 else
18929 max_x = min (max_x, it->last_visible_x);
18931 /* Skip over display elements that are not visible. because IT->w is
18932 hscrolled. */
18933 if (it->current_x < it->first_visible_x)
18934 move_it_in_display_line_to (it, 100000, it->first_visible_x,
18935 MOVE_TO_POS | MOVE_TO_X);
18937 row->ascent = it->max_ascent;
18938 row->height = it->max_ascent + it->max_descent;
18939 row->phys_ascent = it->max_phys_ascent;
18940 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18941 row->extra_line_spacing = it->max_extra_line_spacing;
18943 /* This condition is for the case that we are called with current_x
18944 past last_visible_x. */
18945 while (it->current_x < max_x)
18947 int x_before, x, n_glyphs_before, i, nglyphs;
18949 /* Get the next display element. */
18950 if (!get_next_display_element (it))
18951 break;
18953 /* Produce glyphs. */
18954 x_before = it->current_x;
18955 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
18956 PRODUCE_GLYPHS (it);
18958 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
18959 i = 0;
18960 x = x_before;
18961 while (i < nglyphs)
18963 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
18965 if (it->line_wrap != TRUNCATE
18966 && x + glyph->pixel_width > max_x)
18968 /* End of continued line or max_x reached. */
18969 if (CHAR_GLYPH_PADDING_P (*glyph))
18971 /* A wide character is unbreakable. */
18972 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
18973 it->current_x = x_before;
18975 else
18977 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
18978 it->current_x = x;
18980 break;
18982 else if (x + glyph->pixel_width >= it->first_visible_x)
18984 /* Glyph is at least partially visible. */
18985 ++it->hpos;
18986 if (x < it->first_visible_x)
18987 it->glyph_row->x = x - it->first_visible_x;
18989 else
18991 /* Glyph is off the left margin of the display area.
18992 Should not happen. */
18993 abort ();
18996 row->ascent = max (row->ascent, it->max_ascent);
18997 row->height = max (row->height, it->max_ascent + it->max_descent);
18998 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18999 row->phys_height = max (row->phys_height,
19000 it->max_phys_ascent + it->max_phys_descent);
19001 row->extra_line_spacing = max (row->extra_line_spacing,
19002 it->max_extra_line_spacing);
19003 x += glyph->pixel_width;
19004 ++i;
19007 /* Stop if max_x reached. */
19008 if (i < nglyphs)
19009 break;
19011 /* Stop at line ends. */
19012 if (ITERATOR_AT_END_OF_LINE_P (it))
19014 it->continuation_lines_width = 0;
19015 break;
19018 set_iterator_to_next (it, 1);
19020 /* Stop if truncating at the right edge. */
19021 if (it->line_wrap == TRUNCATE
19022 && it->current_x >= it->last_visible_x)
19024 /* Add truncation mark, but don't do it if the line is
19025 truncated at a padding space. */
19026 if (IT_CHARPOS (*it) < it->string_nchars)
19028 if (!FRAME_WINDOW_P (it->f))
19030 int i, n;
19032 if (it->current_x > it->last_visible_x)
19034 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19035 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19036 break;
19037 for (n = row->used[TEXT_AREA]; i < n; ++i)
19039 row->used[TEXT_AREA] = i;
19040 produce_special_glyphs (it, IT_TRUNCATION);
19043 produce_special_glyphs (it, IT_TRUNCATION);
19045 it->glyph_row->truncated_on_right_p = 1;
19047 break;
19051 /* Maybe insert a truncation at the left. */
19052 if (it->first_visible_x
19053 && IT_CHARPOS (*it) > 0)
19055 if (!FRAME_WINDOW_P (it->f))
19056 insert_left_trunc_glyphs (it);
19057 it->glyph_row->truncated_on_left_p = 1;
19060 it->face_id = saved_face_id;
19062 /* Value is number of columns displayed. */
19063 return it->hpos - hpos_at_start;
19068 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
19069 appears as an element of LIST or as the car of an element of LIST.
19070 If PROPVAL is a list, compare each element against LIST in that
19071 way, and return 1/2 if any element of PROPVAL is found in LIST.
19072 Otherwise return 0. This function cannot quit.
19073 The return value is 2 if the text is invisible but with an ellipsis
19074 and 1 if it's invisible and without an ellipsis. */
19077 invisible_p (propval, list)
19078 register Lisp_Object propval;
19079 Lisp_Object list;
19081 register Lisp_Object tail, proptail;
19083 for (tail = list; CONSP (tail); tail = XCDR (tail))
19085 register Lisp_Object tem;
19086 tem = XCAR (tail);
19087 if (EQ (propval, tem))
19088 return 1;
19089 if (CONSP (tem) && EQ (propval, XCAR (tem)))
19090 return NILP (XCDR (tem)) ? 1 : 2;
19093 if (CONSP (propval))
19095 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
19097 Lisp_Object propelt;
19098 propelt = XCAR (proptail);
19099 for (tail = list; CONSP (tail); tail = XCDR (tail))
19101 register Lisp_Object tem;
19102 tem = XCAR (tail);
19103 if (EQ (propelt, tem))
19104 return 1;
19105 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
19106 return NILP (XCDR (tem)) ? 1 : 2;
19111 return 0;
19114 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
19115 doc: /* Non-nil if the property makes the text invisible.
19116 POS-OR-PROP can be a marker or number, in which case it is taken to be
19117 a position in the current buffer and the value of the `invisible' property
19118 is checked; or it can be some other value, which is then presumed to be the
19119 value of the `invisible' property of the text of interest.
19120 The non-nil value returned can be t for truly invisible text or something
19121 else if the text is replaced by an ellipsis. */)
19122 (pos_or_prop)
19123 Lisp_Object pos_or_prop;
19125 Lisp_Object prop
19126 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
19127 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
19128 : pos_or_prop);
19129 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
19130 return (invis == 0 ? Qnil
19131 : invis == 1 ? Qt
19132 : make_number (invis));
19135 /* Calculate a width or height in pixels from a specification using
19136 the following elements:
19138 SPEC ::=
19139 NUM - a (fractional) multiple of the default font width/height
19140 (NUM) - specifies exactly NUM pixels
19141 UNIT - a fixed number of pixels, see below.
19142 ELEMENT - size of a display element in pixels, see below.
19143 (NUM . SPEC) - equals NUM * SPEC
19144 (+ SPEC SPEC ...) - add pixel values
19145 (- SPEC SPEC ...) - subtract pixel values
19146 (- SPEC) - negate pixel value
19148 NUM ::=
19149 INT or FLOAT - a number constant
19150 SYMBOL - use symbol's (buffer local) variable binding.
19152 UNIT ::=
19153 in - pixels per inch *)
19154 mm - pixels per 1/1000 meter *)
19155 cm - pixels per 1/100 meter *)
19156 width - width of current font in pixels.
19157 height - height of current font in pixels.
19159 *) using the ratio(s) defined in display-pixels-per-inch.
19161 ELEMENT ::=
19163 left-fringe - left fringe width in pixels
19164 right-fringe - right fringe width in pixels
19166 left-margin - left margin width in pixels
19167 right-margin - right margin width in pixels
19169 scroll-bar - scroll-bar area width in pixels
19171 Examples:
19173 Pixels corresponding to 5 inches:
19174 (5 . in)
19176 Total width of non-text areas on left side of window (if scroll-bar is on left):
19177 '(space :width (+ left-fringe left-margin scroll-bar))
19179 Align to first text column (in header line):
19180 '(space :align-to 0)
19182 Align to middle of text area minus half the width of variable `my-image'
19183 containing a loaded image:
19184 '(space :align-to (0.5 . (- text my-image)))
19186 Width of left margin minus width of 1 character in the default font:
19187 '(space :width (- left-margin 1))
19189 Width of left margin minus width of 2 characters in the current font:
19190 '(space :width (- left-margin (2 . width)))
19192 Center 1 character over left-margin (in header line):
19193 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
19195 Different ways to express width of left fringe plus left margin minus one pixel:
19196 '(space :width (- (+ left-fringe left-margin) (1)))
19197 '(space :width (+ left-fringe left-margin (- (1))))
19198 '(space :width (+ left-fringe left-margin (-1)))
19202 #define NUMVAL(X) \
19203 ((INTEGERP (X) || FLOATP (X)) \
19204 ? XFLOATINT (X) \
19205 : - 1)
19208 calc_pixel_width_or_height (res, it, prop, font, width_p, align_to)
19209 double *res;
19210 struct it *it;
19211 Lisp_Object prop;
19212 struct font *font;
19213 int width_p, *align_to;
19215 double pixels;
19217 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
19218 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
19220 if (NILP (prop))
19221 return OK_PIXELS (0);
19223 xassert (FRAME_LIVE_P (it->f));
19225 if (SYMBOLP (prop))
19227 if (SCHARS (SYMBOL_NAME (prop)) == 2)
19229 char *unit = SDATA (SYMBOL_NAME (prop));
19231 if (unit[0] == 'i' && unit[1] == 'n')
19232 pixels = 1.0;
19233 else if (unit[0] == 'm' && unit[1] == 'm')
19234 pixels = 25.4;
19235 else if (unit[0] == 'c' && unit[1] == 'm')
19236 pixels = 2.54;
19237 else
19238 pixels = 0;
19239 if (pixels > 0)
19241 double ppi;
19242 #ifdef HAVE_WINDOW_SYSTEM
19243 if (FRAME_WINDOW_P (it->f)
19244 && (ppi = (width_p
19245 ? FRAME_X_DISPLAY_INFO (it->f)->resx
19246 : FRAME_X_DISPLAY_INFO (it->f)->resy),
19247 ppi > 0))
19248 return OK_PIXELS (ppi / pixels);
19249 #endif
19251 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
19252 || (CONSP (Vdisplay_pixels_per_inch)
19253 && (ppi = (width_p
19254 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
19255 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
19256 ppi > 0)))
19257 return OK_PIXELS (ppi / pixels);
19259 return 0;
19263 #ifdef HAVE_WINDOW_SYSTEM
19264 if (EQ (prop, Qheight))
19265 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
19266 if (EQ (prop, Qwidth))
19267 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
19268 #else
19269 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
19270 return OK_PIXELS (1);
19271 #endif
19273 if (EQ (prop, Qtext))
19274 return OK_PIXELS (width_p
19275 ? window_box_width (it->w, TEXT_AREA)
19276 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
19278 if (align_to && *align_to < 0)
19280 *res = 0;
19281 if (EQ (prop, Qleft))
19282 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
19283 if (EQ (prop, Qright))
19284 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
19285 if (EQ (prop, Qcenter))
19286 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
19287 + window_box_width (it->w, TEXT_AREA) / 2);
19288 if (EQ (prop, Qleft_fringe))
19289 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
19290 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
19291 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
19292 if (EQ (prop, Qright_fringe))
19293 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
19294 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
19295 : window_box_right_offset (it->w, TEXT_AREA));
19296 if (EQ (prop, Qleft_margin))
19297 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
19298 if (EQ (prop, Qright_margin))
19299 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
19300 if (EQ (prop, Qscroll_bar))
19301 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
19303 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
19304 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
19305 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19306 : 0)));
19308 else
19310 if (EQ (prop, Qleft_fringe))
19311 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
19312 if (EQ (prop, Qright_fringe))
19313 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
19314 if (EQ (prop, Qleft_margin))
19315 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
19316 if (EQ (prop, Qright_margin))
19317 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
19318 if (EQ (prop, Qscroll_bar))
19319 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
19322 prop = Fbuffer_local_value (prop, it->w->buffer);
19325 if (INTEGERP (prop) || FLOATP (prop))
19327 int base_unit = (width_p
19328 ? FRAME_COLUMN_WIDTH (it->f)
19329 : FRAME_LINE_HEIGHT (it->f));
19330 return OK_PIXELS (XFLOATINT (prop) * base_unit);
19333 if (CONSP (prop))
19335 Lisp_Object car = XCAR (prop);
19336 Lisp_Object cdr = XCDR (prop);
19338 if (SYMBOLP (car))
19340 #ifdef HAVE_WINDOW_SYSTEM
19341 if (FRAME_WINDOW_P (it->f)
19342 && valid_image_p (prop))
19344 int id = lookup_image (it->f, prop);
19345 struct image *img = IMAGE_FROM_ID (it->f, id);
19347 return OK_PIXELS (width_p ? img->width : img->height);
19349 #endif
19350 if (EQ (car, Qplus) || EQ (car, Qminus))
19352 int first = 1;
19353 double px;
19355 pixels = 0;
19356 while (CONSP (cdr))
19358 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
19359 font, width_p, align_to))
19360 return 0;
19361 if (first)
19362 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
19363 else
19364 pixels += px;
19365 cdr = XCDR (cdr);
19367 if (EQ (car, Qminus))
19368 pixels = -pixels;
19369 return OK_PIXELS (pixels);
19372 car = Fbuffer_local_value (car, it->w->buffer);
19375 if (INTEGERP (car) || FLOATP (car))
19377 double fact;
19378 pixels = XFLOATINT (car);
19379 if (NILP (cdr))
19380 return OK_PIXELS (pixels);
19381 if (calc_pixel_width_or_height (&fact, it, cdr,
19382 font, width_p, align_to))
19383 return OK_PIXELS (pixels * fact);
19384 return 0;
19387 return 0;
19390 return 0;
19394 /***********************************************************************
19395 Glyph Display
19396 ***********************************************************************/
19398 #ifdef HAVE_WINDOW_SYSTEM
19400 #if GLYPH_DEBUG
19402 void
19403 dump_glyph_string (s)
19404 struct glyph_string *s;
19406 fprintf (stderr, "glyph string\n");
19407 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
19408 s->x, s->y, s->width, s->height);
19409 fprintf (stderr, " ybase = %d\n", s->ybase);
19410 fprintf (stderr, " hl = %d\n", s->hl);
19411 fprintf (stderr, " left overhang = %d, right = %d\n",
19412 s->left_overhang, s->right_overhang);
19413 fprintf (stderr, " nchars = %d\n", s->nchars);
19414 fprintf (stderr, " extends to end of line = %d\n",
19415 s->extends_to_end_of_line_p);
19416 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
19417 fprintf (stderr, " bg width = %d\n", s->background_width);
19420 #endif /* GLYPH_DEBUG */
19422 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
19423 of XChar2b structures for S; it can't be allocated in
19424 init_glyph_string because it must be allocated via `alloca'. W
19425 is the window on which S is drawn. ROW and AREA are the glyph row
19426 and area within the row from which S is constructed. START is the
19427 index of the first glyph structure covered by S. HL is a
19428 face-override for drawing S. */
19430 #ifdef HAVE_NTGUI
19431 #define OPTIONAL_HDC(hdc) hdc,
19432 #define DECLARE_HDC(hdc) HDC hdc;
19433 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
19434 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
19435 #endif
19437 #ifndef OPTIONAL_HDC
19438 #define OPTIONAL_HDC(hdc)
19439 #define DECLARE_HDC(hdc)
19440 #define ALLOCATE_HDC(hdc, f)
19441 #define RELEASE_HDC(hdc, f)
19442 #endif
19444 static void
19445 init_glyph_string (s, OPTIONAL_HDC (hdc) char2b, w, row, area, start, hl)
19446 struct glyph_string *s;
19447 DECLARE_HDC (hdc)
19448 XChar2b *char2b;
19449 struct window *w;
19450 struct glyph_row *row;
19451 enum glyph_row_area area;
19452 int start;
19453 enum draw_glyphs_face hl;
19455 bzero (s, sizeof *s);
19456 s->w = w;
19457 s->f = XFRAME (w->frame);
19458 #ifdef HAVE_NTGUI
19459 s->hdc = hdc;
19460 #endif
19461 s->display = FRAME_X_DISPLAY (s->f);
19462 s->window = FRAME_X_WINDOW (s->f);
19463 s->char2b = char2b;
19464 s->hl = hl;
19465 s->row = row;
19466 s->area = area;
19467 s->first_glyph = row->glyphs[area] + start;
19468 s->height = row->height;
19469 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
19471 /* Display the internal border below the tool-bar window. */
19472 if (WINDOWP (s->f->tool_bar_window)
19473 && s->w == XWINDOW (s->f->tool_bar_window))
19474 s->y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
19476 s->ybase = s->y + row->ascent;
19480 /* Append the list of glyph strings with head H and tail T to the list
19481 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
19483 static INLINE void
19484 append_glyph_string_lists (head, tail, h, t)
19485 struct glyph_string **head, **tail;
19486 struct glyph_string *h, *t;
19488 if (h)
19490 if (*head)
19491 (*tail)->next = h;
19492 else
19493 *head = h;
19494 h->prev = *tail;
19495 *tail = t;
19500 /* Prepend the list of glyph strings with head H and tail T to the
19501 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
19502 result. */
19504 static INLINE void
19505 prepend_glyph_string_lists (head, tail, h, t)
19506 struct glyph_string **head, **tail;
19507 struct glyph_string *h, *t;
19509 if (h)
19511 if (*head)
19512 (*head)->prev = t;
19513 else
19514 *tail = t;
19515 t->next = *head;
19516 *head = h;
19521 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
19522 Set *HEAD and *TAIL to the resulting list. */
19524 static INLINE void
19525 append_glyph_string (head, tail, s)
19526 struct glyph_string **head, **tail;
19527 struct glyph_string *s;
19529 s->next = s->prev = NULL;
19530 append_glyph_string_lists (head, tail, s, s);
19534 /* Get face and two-byte form of character C in face FACE_ID on frame
19535 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
19536 means we want to display multibyte text. DISPLAY_P non-zero means
19537 make sure that X resources for the face returned are allocated.
19538 Value is a pointer to a realized face that is ready for display if
19539 DISPLAY_P is non-zero. */
19541 static INLINE struct face *
19542 get_char_face_and_encoding (f, c, face_id, char2b, multibyte_p, display_p)
19543 struct frame *f;
19544 int c, face_id;
19545 XChar2b *char2b;
19546 int multibyte_p, display_p;
19548 struct face *face = FACE_FROM_ID (f, face_id);
19550 if (face->font)
19552 unsigned code = face->font->driver->encode_char (face->font, c);
19554 if (code != FONT_INVALID_CODE)
19555 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19556 else
19557 STORE_XCHAR2B (char2b, 0, 0);
19560 /* Make sure X resources of the face are allocated. */
19561 #ifdef HAVE_X_WINDOWS
19562 if (display_p)
19563 #endif
19565 xassert (face != NULL);
19566 PREPARE_FACE_FOR_DISPLAY (f, face);
19569 return face;
19573 /* Get face and two-byte form of character glyph GLYPH on frame F.
19574 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
19575 a pointer to a realized face that is ready for display. */
19577 static INLINE struct face *
19578 get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
19579 struct frame *f;
19580 struct glyph *glyph;
19581 XChar2b *char2b;
19582 int *two_byte_p;
19584 struct face *face;
19586 xassert (glyph->type == CHAR_GLYPH);
19587 face = FACE_FROM_ID (f, glyph->face_id);
19589 if (two_byte_p)
19590 *two_byte_p = 0;
19592 if (face->font)
19594 unsigned code = face->font->driver->encode_char (face->font, glyph->u.ch);
19596 if (code != FONT_INVALID_CODE)
19597 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19598 else
19599 STORE_XCHAR2B (char2b, 0, 0);
19602 /* Make sure X resources of the face are allocated. */
19603 xassert (face != NULL);
19604 PREPARE_FACE_FOR_DISPLAY (f, face);
19605 return face;
19609 /* Fill glyph string S with composition components specified by S->cmp.
19611 BASE_FACE is the base face of the composition.
19612 S->cmp_from is the index of the first component for S.
19614 OVERLAPS non-zero means S should draw the foreground only, and use
19615 its physical height for clipping. See also draw_glyphs.
19617 Value is the index of a component not in S. */
19619 static int
19620 fill_composite_glyph_string (s, base_face, overlaps)
19621 struct glyph_string *s;
19622 struct face *base_face;
19623 int overlaps;
19625 int i;
19626 /* For all glyphs of this composition, starting at the offset
19627 S->cmp_from, until we reach the end of the definition or encounter a
19628 glyph that requires the different face, add it to S. */
19629 struct face *face;
19631 xassert (s);
19633 s->for_overlaps = overlaps;
19634 s->face = NULL;
19635 s->font = NULL;
19636 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
19638 int c = COMPOSITION_GLYPH (s->cmp, i);
19640 if (c != '\t')
19642 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
19643 -1, Qnil);
19645 face = get_char_face_and_encoding (s->f, c, face_id,
19646 s->char2b + i, 1, 1);
19647 if (face)
19649 if (! s->face)
19651 s->face = face;
19652 s->font = s->face->font;
19654 else if (s->face != face)
19655 break;
19658 ++s->nchars;
19660 s->cmp_to = i;
19662 /* All glyph strings for the same composition has the same width,
19663 i.e. the width set for the first component of the composition. */
19664 s->width = s->first_glyph->pixel_width;
19666 /* If the specified font could not be loaded, use the frame's
19667 default font, but record the fact that we couldn't load it in
19668 the glyph string so that we can draw rectangles for the
19669 characters of the glyph string. */
19670 if (s->font == NULL)
19672 s->font_not_found_p = 1;
19673 s->font = FRAME_FONT (s->f);
19676 /* Adjust base line for subscript/superscript text. */
19677 s->ybase += s->first_glyph->voffset;
19679 /* This glyph string must always be drawn with 16-bit functions. */
19680 s->two_byte_p = 1;
19682 return s->cmp_to;
19685 static int
19686 fill_gstring_glyph_string (s, face_id, start, end, overlaps)
19687 struct glyph_string *s;
19688 int face_id;
19689 int start, end, overlaps;
19691 struct glyph *glyph, *last;
19692 Lisp_Object lgstring;
19693 int i;
19695 s->for_overlaps = overlaps;
19696 glyph = s->row->glyphs[s->area] + start;
19697 last = s->row->glyphs[s->area] + end;
19698 s->cmp_id = glyph->u.cmp.id;
19699 s->cmp_from = glyph->u.cmp.from;
19700 s->cmp_to = glyph->u.cmp.to + 1;
19701 s->face = FACE_FROM_ID (s->f, face_id);
19702 lgstring = composition_gstring_from_id (s->cmp_id);
19703 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
19704 glyph++;
19705 while (glyph < last
19706 && glyph->u.cmp.automatic
19707 && glyph->u.cmp.id == s->cmp_id
19708 && s->cmp_to == glyph->u.cmp.from)
19709 s->cmp_to = (glyph++)->u.cmp.to + 1;
19711 for (i = s->cmp_from; i < s->cmp_to; i++)
19713 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
19714 unsigned code = LGLYPH_CODE (lglyph);
19716 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
19718 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
19719 return glyph - s->row->glyphs[s->area];
19723 /* Fill glyph string S from a sequence of character glyphs.
19725 FACE_ID is the face id of the string. START is the index of the
19726 first glyph to consider, END is the index of the last + 1.
19727 OVERLAPS non-zero means S should draw the foreground only, and use
19728 its physical height for clipping. See also draw_glyphs.
19730 Value is the index of the first glyph not in S. */
19732 static int
19733 fill_glyph_string (s, face_id, start, end, overlaps)
19734 struct glyph_string *s;
19735 int face_id;
19736 int start, end, overlaps;
19738 struct glyph *glyph, *last;
19739 int voffset;
19740 int glyph_not_available_p;
19742 xassert (s->f == XFRAME (s->w->frame));
19743 xassert (s->nchars == 0);
19744 xassert (start >= 0 && end > start);
19746 s->for_overlaps = overlaps;
19747 glyph = s->row->glyphs[s->area] + start;
19748 last = s->row->glyphs[s->area] + end;
19749 voffset = glyph->voffset;
19750 s->padding_p = glyph->padding_p;
19751 glyph_not_available_p = glyph->glyph_not_available_p;
19753 while (glyph < last
19754 && glyph->type == CHAR_GLYPH
19755 && glyph->voffset == voffset
19756 /* Same face id implies same font, nowadays. */
19757 && glyph->face_id == face_id
19758 && glyph->glyph_not_available_p == glyph_not_available_p)
19760 int two_byte_p;
19762 s->face = get_glyph_face_and_encoding (s->f, glyph,
19763 s->char2b + s->nchars,
19764 &two_byte_p);
19765 s->two_byte_p = two_byte_p;
19766 ++s->nchars;
19767 xassert (s->nchars <= end - start);
19768 s->width += glyph->pixel_width;
19769 if (glyph++->padding_p != s->padding_p)
19770 break;
19773 s->font = s->face->font;
19775 /* If the specified font could not be loaded, use the frame's font,
19776 but record the fact that we couldn't load it in
19777 S->font_not_found_p so that we can draw rectangles for the
19778 characters of the glyph string. */
19779 if (s->font == NULL || glyph_not_available_p)
19781 s->font_not_found_p = 1;
19782 s->font = FRAME_FONT (s->f);
19785 /* Adjust base line for subscript/superscript text. */
19786 s->ybase += voffset;
19788 xassert (s->face && s->face->gc);
19789 return glyph - s->row->glyphs[s->area];
19793 /* Fill glyph string S from image glyph S->first_glyph. */
19795 static void
19796 fill_image_glyph_string (s)
19797 struct glyph_string *s;
19799 xassert (s->first_glyph->type == IMAGE_GLYPH);
19800 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
19801 xassert (s->img);
19802 s->slice = s->first_glyph->slice;
19803 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
19804 s->font = s->face->font;
19805 s->width = s->first_glyph->pixel_width;
19807 /* Adjust base line for subscript/superscript text. */
19808 s->ybase += s->first_glyph->voffset;
19812 /* Fill glyph string S from a sequence of stretch glyphs.
19814 ROW is the glyph row in which the glyphs are found, AREA is the
19815 area within the row. START is the index of the first glyph to
19816 consider, END is the index of the last + 1.
19818 Value is the index of the first glyph not in S. */
19820 static int
19821 fill_stretch_glyph_string (s, row, area, start, end)
19822 struct glyph_string *s;
19823 struct glyph_row *row;
19824 enum glyph_row_area area;
19825 int start, end;
19827 struct glyph *glyph, *last;
19828 int voffset, face_id;
19830 xassert (s->first_glyph->type == STRETCH_GLYPH);
19832 glyph = s->row->glyphs[s->area] + start;
19833 last = s->row->glyphs[s->area] + end;
19834 face_id = glyph->face_id;
19835 s->face = FACE_FROM_ID (s->f, face_id);
19836 s->font = s->face->font;
19837 s->width = glyph->pixel_width;
19838 s->nchars = 1;
19839 voffset = glyph->voffset;
19841 for (++glyph;
19842 (glyph < last
19843 && glyph->type == STRETCH_GLYPH
19844 && glyph->voffset == voffset
19845 && glyph->face_id == face_id);
19846 ++glyph)
19847 s->width += glyph->pixel_width;
19849 /* Adjust base line for subscript/superscript text. */
19850 s->ybase += voffset;
19852 /* The case that face->gc == 0 is handled when drawing the glyph
19853 string by calling PREPARE_FACE_FOR_DISPLAY. */
19854 xassert (s->face);
19855 return glyph - s->row->glyphs[s->area];
19858 static struct font_metrics *
19859 get_per_char_metric (f, font, char2b)
19860 struct frame *f;
19861 struct font *font;
19862 XChar2b *char2b;
19864 static struct font_metrics metrics;
19865 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
19867 if (! font || code == FONT_INVALID_CODE)
19868 return NULL;
19869 font->driver->text_extents (font, &code, 1, &metrics);
19870 return &metrics;
19873 /* EXPORT for RIF:
19874 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
19875 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
19876 assumed to be zero. */
19878 void
19879 x_get_glyph_overhangs (glyph, f, left, right)
19880 struct glyph *glyph;
19881 struct frame *f;
19882 int *left, *right;
19884 *left = *right = 0;
19886 if (glyph->type == CHAR_GLYPH)
19888 struct face *face;
19889 XChar2b char2b;
19890 struct font_metrics *pcm;
19892 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
19893 if (face->font && (pcm = get_per_char_metric (f, face->font, &char2b)))
19895 if (pcm->rbearing > pcm->width)
19896 *right = pcm->rbearing - pcm->width;
19897 if (pcm->lbearing < 0)
19898 *left = -pcm->lbearing;
19901 else if (glyph->type == COMPOSITE_GLYPH)
19903 if (! glyph->u.cmp.automatic)
19905 struct composition *cmp = composition_table[glyph->u.cmp.id];
19907 if (cmp->rbearing > cmp->pixel_width)
19908 *right = cmp->rbearing - cmp->pixel_width;
19909 if (cmp->lbearing < 0)
19910 *left = - cmp->lbearing;
19912 else
19914 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
19915 struct font_metrics metrics;
19917 composition_gstring_width (gstring, glyph->u.cmp.from,
19918 glyph->u.cmp.to + 1, &metrics);
19919 if (metrics.rbearing > metrics.width)
19920 *right = metrics.rbearing - metrics.width;
19921 if (metrics.lbearing < 0)
19922 *left = - metrics.lbearing;
19928 /* Return the index of the first glyph preceding glyph string S that
19929 is overwritten by S because of S's left overhang. Value is -1
19930 if no glyphs are overwritten. */
19932 static int
19933 left_overwritten (s)
19934 struct glyph_string *s;
19936 int k;
19938 if (s->left_overhang)
19940 int x = 0, i;
19941 struct glyph *glyphs = s->row->glyphs[s->area];
19942 int first = s->first_glyph - glyphs;
19944 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
19945 x -= glyphs[i].pixel_width;
19947 k = i + 1;
19949 else
19950 k = -1;
19952 return k;
19956 /* Return the index of the first glyph preceding glyph string S that
19957 is overwriting S because of its right overhang. Value is -1 if no
19958 glyph in front of S overwrites S. */
19960 static int
19961 left_overwriting (s)
19962 struct glyph_string *s;
19964 int i, k, x;
19965 struct glyph *glyphs = s->row->glyphs[s->area];
19966 int first = s->first_glyph - glyphs;
19968 k = -1;
19969 x = 0;
19970 for (i = first - 1; i >= 0; --i)
19972 int left, right;
19973 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
19974 if (x + right > 0)
19975 k = i;
19976 x -= glyphs[i].pixel_width;
19979 return k;
19983 /* Return the index of the last glyph following glyph string S that is
19984 overwritten by S because of S's right overhang. Value is -1 if
19985 no such glyph is found. */
19987 static int
19988 right_overwritten (s)
19989 struct glyph_string *s;
19991 int k = -1;
19993 if (s->right_overhang)
19995 int x = 0, i;
19996 struct glyph *glyphs = s->row->glyphs[s->area];
19997 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
19998 int end = s->row->used[s->area];
20000 for (i = first; i < end && s->right_overhang > x; ++i)
20001 x += glyphs[i].pixel_width;
20003 k = i;
20006 return k;
20010 /* Return the index of the last glyph following glyph string S that
20011 overwrites S because of its left overhang. Value is negative
20012 if no such glyph is found. */
20014 static int
20015 right_overwriting (s)
20016 struct glyph_string *s;
20018 int i, k, x;
20019 int end = s->row->used[s->area];
20020 struct glyph *glyphs = s->row->glyphs[s->area];
20021 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20023 k = -1;
20024 x = 0;
20025 for (i = first; i < end; ++i)
20027 int left, right;
20028 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20029 if (x - left < 0)
20030 k = i;
20031 x += glyphs[i].pixel_width;
20034 return k;
20038 /* Set background width of glyph string S. START is the index of the
20039 first glyph following S. LAST_X is the right-most x-position + 1
20040 in the drawing area. */
20042 static INLINE void
20043 set_glyph_string_background_width (s, start, last_x)
20044 struct glyph_string *s;
20045 int start;
20046 int last_x;
20048 /* If the face of this glyph string has to be drawn to the end of
20049 the drawing area, set S->extends_to_end_of_line_p. */
20051 if (start == s->row->used[s->area]
20052 && s->area == TEXT_AREA
20053 && ((s->row->fill_line_p
20054 && (s->hl == DRAW_NORMAL_TEXT
20055 || s->hl == DRAW_IMAGE_RAISED
20056 || s->hl == DRAW_IMAGE_SUNKEN))
20057 || s->hl == DRAW_MOUSE_FACE))
20058 s->extends_to_end_of_line_p = 1;
20060 /* If S extends its face to the end of the line, set its
20061 background_width to the distance to the right edge of the drawing
20062 area. */
20063 if (s->extends_to_end_of_line_p)
20064 s->background_width = last_x - s->x + 1;
20065 else
20066 s->background_width = s->width;
20070 /* Compute overhangs and x-positions for glyph string S and its
20071 predecessors, or successors. X is the starting x-position for S.
20072 BACKWARD_P non-zero means process predecessors. */
20074 static void
20075 compute_overhangs_and_x (s, x, backward_p)
20076 struct glyph_string *s;
20077 int x;
20078 int backward_p;
20080 if (backward_p)
20082 while (s)
20084 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20085 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20086 x -= s->width;
20087 s->x = x;
20088 s = s->prev;
20091 else
20093 while (s)
20095 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20096 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20097 s->x = x;
20098 x += s->width;
20099 s = s->next;
20106 /* The following macros are only called from draw_glyphs below.
20107 They reference the following parameters of that function directly:
20108 `w', `row', `area', and `overlap_p'
20109 as well as the following local variables:
20110 `s', `f', and `hdc' (in W32) */
20112 #ifdef HAVE_NTGUI
20113 /* On W32, silently add local `hdc' variable to argument list of
20114 init_glyph_string. */
20115 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
20116 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
20117 #else
20118 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
20119 init_glyph_string (s, char2b, w, row, area, start, hl)
20120 #endif
20122 /* Add a glyph string for a stretch glyph to the list of strings
20123 between HEAD and TAIL. START is the index of the stretch glyph in
20124 row area AREA of glyph row ROW. END is the index of the last glyph
20125 in that glyph row area. X is the current output position assigned
20126 to the new glyph string constructed. HL overrides that face of the
20127 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
20128 is the right-most x-position of the drawing area. */
20130 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
20131 and below -- keep them on one line. */
20132 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20133 do \
20135 s = (struct glyph_string *) alloca (sizeof *s); \
20136 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
20137 START = fill_stretch_glyph_string (s, row, area, START, END); \
20138 append_glyph_string (&HEAD, &TAIL, s); \
20139 s->x = (X); \
20141 while (0)
20144 /* Add a glyph string for an image glyph to the list of strings
20145 between HEAD and TAIL. START is the index of the image glyph in
20146 row area AREA of glyph row ROW. END is the index of the last glyph
20147 in that glyph row area. X is the current output position assigned
20148 to the new glyph string constructed. HL overrides that face of the
20149 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
20150 is the right-most x-position of the drawing area. */
20152 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20153 do \
20155 s = (struct glyph_string *) alloca (sizeof *s); \
20156 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
20157 fill_image_glyph_string (s); \
20158 append_glyph_string (&HEAD, &TAIL, s); \
20159 ++START; \
20160 s->x = (X); \
20162 while (0)
20165 /* Add a glyph string for a sequence of character glyphs to the list
20166 of strings between HEAD and TAIL. START is the index of the first
20167 glyph in row area AREA of glyph row ROW that is part of the new
20168 glyph string. END is the index of the last glyph in that glyph row
20169 area. X is the current output position assigned to the new glyph
20170 string constructed. HL overrides that face of the glyph; e.g. it
20171 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
20172 right-most x-position of the drawing area. */
20174 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
20175 do \
20177 int face_id; \
20178 XChar2b *char2b; \
20180 face_id = (row)->glyphs[area][START].face_id; \
20182 s = (struct glyph_string *) alloca (sizeof *s); \
20183 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
20184 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
20185 append_glyph_string (&HEAD, &TAIL, s); \
20186 s->x = (X); \
20187 START = fill_glyph_string (s, face_id, START, END, overlaps); \
20189 while (0)
20192 /* Add a glyph string for a composite sequence to the list of strings
20193 between HEAD and TAIL. START is the index of the first glyph in
20194 row area AREA of glyph row ROW that is part of the new glyph
20195 string. END is the index of the last glyph in that glyph row area.
20196 X is the current output position assigned to the new glyph string
20197 constructed. HL overrides that face of the glyph; e.g. it is
20198 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
20199 x-position of the drawing area. */
20201 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20202 do { \
20203 int face_id = (row)->glyphs[area][START].face_id; \
20204 struct face *base_face = FACE_FROM_ID (f, face_id); \
20205 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
20206 struct composition *cmp = composition_table[cmp_id]; \
20207 XChar2b *char2b; \
20208 struct glyph_string *first_s; \
20209 int n; \
20211 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
20213 /* Make glyph_strings for each glyph sequence that is drawable by \
20214 the same face, and append them to HEAD/TAIL. */ \
20215 for (n = 0; n < cmp->glyph_len;) \
20217 s = (struct glyph_string *) alloca (sizeof *s); \
20218 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
20219 append_glyph_string (&(HEAD), &(TAIL), s); \
20220 s->cmp = cmp; \
20221 s->cmp_from = n; \
20222 s->x = (X); \
20223 if (n == 0) \
20224 first_s = s; \
20225 n = fill_composite_glyph_string (s, base_face, overlaps); \
20228 ++START; \
20229 s = first_s; \
20230 } while (0)
20233 /* Add a glyph string for a glyph-string sequence to the list of strings
20234 between HEAD and TAIL. */
20236 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20237 do { \
20238 int face_id; \
20239 XChar2b *char2b; \
20240 Lisp_Object gstring; \
20242 face_id = (row)->glyphs[area][START].face_id; \
20243 gstring = (composition_gstring_from_id \
20244 ((row)->glyphs[area][START].u.cmp.id)); \
20245 s = (struct glyph_string *) alloca (sizeof *s); \
20246 char2b = (XChar2b *) alloca ((sizeof *char2b) \
20247 * LGSTRING_GLYPH_LEN (gstring)); \
20248 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
20249 append_glyph_string (&(HEAD), &(TAIL), s); \
20250 s->x = (X); \
20251 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
20252 } while (0)
20255 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
20256 of AREA of glyph row ROW on window W between indices START and END.
20257 HL overrides the face for drawing glyph strings, e.g. it is
20258 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
20259 x-positions of the drawing area.
20261 This is an ugly monster macro construct because we must use alloca
20262 to allocate glyph strings (because draw_glyphs can be called
20263 asynchronously). */
20265 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
20266 do \
20268 HEAD = TAIL = NULL; \
20269 while (START < END) \
20271 struct glyph *first_glyph = (row)->glyphs[area] + START; \
20272 switch (first_glyph->type) \
20274 case CHAR_GLYPH: \
20275 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
20276 HL, X, LAST_X); \
20277 break; \
20279 case COMPOSITE_GLYPH: \
20280 if (first_glyph->u.cmp.automatic) \
20281 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
20282 HL, X, LAST_X); \
20283 else \
20284 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
20285 HL, X, LAST_X); \
20286 break; \
20288 case STRETCH_GLYPH: \
20289 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
20290 HL, X, LAST_X); \
20291 break; \
20293 case IMAGE_GLYPH: \
20294 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
20295 HL, X, LAST_X); \
20296 break; \
20298 default: \
20299 abort (); \
20302 if (s) \
20304 set_glyph_string_background_width (s, START, LAST_X); \
20305 (X) += s->width; \
20308 } while (0)
20311 /* Draw glyphs between START and END in AREA of ROW on window W,
20312 starting at x-position X. X is relative to AREA in W. HL is a
20313 face-override with the following meaning:
20315 DRAW_NORMAL_TEXT draw normally
20316 DRAW_CURSOR draw in cursor face
20317 DRAW_MOUSE_FACE draw in mouse face.
20318 DRAW_INVERSE_VIDEO draw in mode line face
20319 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
20320 DRAW_IMAGE_RAISED draw an image with a raised relief around it
20322 If OVERLAPS is non-zero, draw only the foreground of characters and
20323 clip to the physical height of ROW. Non-zero value also defines
20324 the overlapping part to be drawn:
20326 OVERLAPS_PRED overlap with preceding rows
20327 OVERLAPS_SUCC overlap with succeeding rows
20328 OVERLAPS_BOTH overlap with both preceding/succeeding rows
20329 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
20331 Value is the x-position reached, relative to AREA of W. */
20333 static int
20334 draw_glyphs (w, x, row, area, start, end, hl, overlaps)
20335 struct window *w;
20336 int x;
20337 struct glyph_row *row;
20338 enum glyph_row_area area;
20339 EMACS_INT start, end;
20340 enum draw_glyphs_face hl;
20341 int overlaps;
20343 struct glyph_string *head, *tail;
20344 struct glyph_string *s;
20345 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
20346 int i, j, x_reached, last_x, area_left = 0;
20347 struct frame *f = XFRAME (WINDOW_FRAME (w));
20348 DECLARE_HDC (hdc);
20350 ALLOCATE_HDC (hdc, f);
20352 /* Let's rather be paranoid than getting a SEGV. */
20353 end = min (end, row->used[area]);
20354 start = max (0, start);
20355 start = min (end, start);
20357 /* Translate X to frame coordinates. Set last_x to the right
20358 end of the drawing area. */
20359 if (row->full_width_p)
20361 /* X is relative to the left edge of W, without scroll bars
20362 or fringes. */
20363 area_left = WINDOW_LEFT_EDGE_X (w);
20364 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
20366 else
20368 area_left = window_box_left (w, area);
20369 last_x = area_left + window_box_width (w, area);
20371 x += area_left;
20373 /* Build a doubly-linked list of glyph_string structures between
20374 head and tail from what we have to draw. Note that the macro
20375 BUILD_GLYPH_STRINGS will modify its start parameter. That's
20376 the reason we use a separate variable `i'. */
20377 i = start;
20378 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
20379 if (tail)
20380 x_reached = tail->x + tail->background_width;
20381 else
20382 x_reached = x;
20384 /* If there are any glyphs with lbearing < 0 or rbearing > width in
20385 the row, redraw some glyphs in front or following the glyph
20386 strings built above. */
20387 if (head && !overlaps && row->contains_overlapping_glyphs_p)
20389 struct glyph_string *h, *t;
20390 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
20391 int mouse_beg_col, mouse_end_col, check_mouse_face = 0;
20392 int dummy_x = 0;
20394 /* If mouse highlighting is on, we may need to draw adjacent
20395 glyphs using mouse-face highlighting. */
20396 if (area == TEXT_AREA && row->mouse_face_p)
20398 struct glyph_row *mouse_beg_row, *mouse_end_row;
20400 mouse_beg_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
20401 mouse_end_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
20403 if (row >= mouse_beg_row && row <= mouse_end_row)
20405 check_mouse_face = 1;
20406 mouse_beg_col = (row == mouse_beg_row)
20407 ? dpyinfo->mouse_face_beg_col : 0;
20408 mouse_end_col = (row == mouse_end_row)
20409 ? dpyinfo->mouse_face_end_col
20410 : row->used[TEXT_AREA];
20414 /* Compute overhangs for all glyph strings. */
20415 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
20416 for (s = head; s; s = s->next)
20417 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
20419 /* Prepend glyph strings for glyphs in front of the first glyph
20420 string that are overwritten because of the first glyph
20421 string's left overhang. The background of all strings
20422 prepended must be drawn because the first glyph string
20423 draws over it. */
20424 i = left_overwritten (head);
20425 if (i >= 0)
20427 enum draw_glyphs_face overlap_hl;
20429 /* If this row contains mouse highlighting, attempt to draw
20430 the overlapped glyphs with the correct highlight. This
20431 code fails if the overlap encompasses more than one glyph
20432 and mouse-highlight spans only some of these glyphs.
20433 However, making it work perfectly involves a lot more
20434 code, and I don't know if the pathological case occurs in
20435 practice, so we'll stick to this for now. --- cyd */
20436 if (check_mouse_face
20437 && mouse_beg_col < start && mouse_end_col > i)
20438 overlap_hl = DRAW_MOUSE_FACE;
20439 else
20440 overlap_hl = DRAW_NORMAL_TEXT;
20442 j = i;
20443 BUILD_GLYPH_STRINGS (j, start, h, t,
20444 overlap_hl, dummy_x, last_x);
20445 compute_overhangs_and_x (t, head->x, 1);
20446 prepend_glyph_string_lists (&head, &tail, h, t);
20447 clip_head = head;
20450 /* Prepend glyph strings for glyphs in front of the first glyph
20451 string that overwrite that glyph string because of their
20452 right overhang. For these strings, only the foreground must
20453 be drawn, because it draws over the glyph string at `head'.
20454 The background must not be drawn because this would overwrite
20455 right overhangs of preceding glyphs for which no glyph
20456 strings exist. */
20457 i = left_overwriting (head);
20458 if (i >= 0)
20460 enum draw_glyphs_face overlap_hl;
20462 if (check_mouse_face
20463 && mouse_beg_col < start && mouse_end_col > i)
20464 overlap_hl = DRAW_MOUSE_FACE;
20465 else
20466 overlap_hl = DRAW_NORMAL_TEXT;
20468 clip_head = head;
20469 BUILD_GLYPH_STRINGS (i, start, h, t,
20470 overlap_hl, dummy_x, last_x);
20471 for (s = h; s; s = s->next)
20472 s->background_filled_p = 1;
20473 compute_overhangs_and_x (t, head->x, 1);
20474 prepend_glyph_string_lists (&head, &tail, h, t);
20477 /* Append glyphs strings for glyphs following the last glyph
20478 string tail that are overwritten by tail. The background of
20479 these strings has to be drawn because tail's foreground draws
20480 over it. */
20481 i = right_overwritten (tail);
20482 if (i >= 0)
20484 enum draw_glyphs_face overlap_hl;
20486 if (check_mouse_face
20487 && mouse_beg_col < i && mouse_end_col > end)
20488 overlap_hl = DRAW_MOUSE_FACE;
20489 else
20490 overlap_hl = DRAW_NORMAL_TEXT;
20492 BUILD_GLYPH_STRINGS (end, i, h, t,
20493 overlap_hl, x, last_x);
20494 compute_overhangs_and_x (h, tail->x + tail->width, 0);
20495 append_glyph_string_lists (&head, &tail, h, t);
20496 clip_tail = tail;
20499 /* Append glyph strings for glyphs following the last glyph
20500 string tail that overwrite tail. The foreground of such
20501 glyphs has to be drawn because it writes into the background
20502 of tail. The background must not be drawn because it could
20503 paint over the foreground of following glyphs. */
20504 i = right_overwriting (tail);
20505 if (i >= 0)
20507 enum draw_glyphs_face overlap_hl;
20508 if (check_mouse_face
20509 && mouse_beg_col < i && mouse_end_col > end)
20510 overlap_hl = DRAW_MOUSE_FACE;
20511 else
20512 overlap_hl = DRAW_NORMAL_TEXT;
20514 clip_tail = tail;
20515 i++; /* We must include the Ith glyph. */
20516 BUILD_GLYPH_STRINGS (end, i, h, t,
20517 overlap_hl, x, last_x);
20518 for (s = h; s; s = s->next)
20519 s->background_filled_p = 1;
20520 compute_overhangs_and_x (h, tail->x + tail->width, 0);
20521 append_glyph_string_lists (&head, &tail, h, t);
20523 if (clip_head || clip_tail)
20524 for (s = head; s; s = s->next)
20526 s->clip_head = clip_head;
20527 s->clip_tail = clip_tail;
20531 /* Draw all strings. */
20532 for (s = head; s; s = s->next)
20533 FRAME_RIF (f)->draw_glyph_string (s);
20535 #ifndef HAVE_NS
20536 /* When focus a sole frame and move horizontally, this sets on_p to 0
20537 causing a failure to erase prev cursor position. */
20538 if (area == TEXT_AREA
20539 && !row->full_width_p
20540 /* When drawing overlapping rows, only the glyph strings'
20541 foreground is drawn, which doesn't erase a cursor
20542 completely. */
20543 && !overlaps)
20545 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
20546 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
20547 : (tail ? tail->x + tail->background_width : x));
20548 x0 -= area_left;
20549 x1 -= area_left;
20551 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
20552 row->y, MATRIX_ROW_BOTTOM_Y (row));
20554 #endif
20556 /* Value is the x-position up to which drawn, relative to AREA of W.
20557 This doesn't include parts drawn because of overhangs. */
20558 if (row->full_width_p)
20559 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
20560 else
20561 x_reached -= area_left;
20563 RELEASE_HDC (hdc, f);
20565 return x_reached;
20568 /* Expand row matrix if too narrow. Don't expand if area
20569 is not present. */
20571 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
20573 if (!fonts_changed_p \
20574 && (it->glyph_row->glyphs[area] \
20575 < it->glyph_row->glyphs[area + 1])) \
20577 it->w->ncols_scale_factor++; \
20578 fonts_changed_p = 1; \
20582 /* Store one glyph for IT->char_to_display in IT->glyph_row.
20583 Called from x_produce_glyphs when IT->glyph_row is non-null. */
20585 static INLINE void
20586 append_glyph (it)
20587 struct it *it;
20589 struct glyph *glyph;
20590 enum glyph_row_area area = it->area;
20592 xassert (it->glyph_row);
20593 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
20595 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20596 if (glyph < it->glyph_row->glyphs[area + 1])
20598 glyph->charpos = CHARPOS (it->position);
20599 glyph->object = it->object;
20600 if (it->pixel_width > 0)
20602 glyph->pixel_width = it->pixel_width;
20603 glyph->padding_p = 0;
20605 else
20607 /* Assure at least 1-pixel width. Otherwise, cursor can't
20608 be displayed correctly. */
20609 glyph->pixel_width = 1;
20610 glyph->padding_p = 1;
20612 glyph->ascent = it->ascent;
20613 glyph->descent = it->descent;
20614 glyph->voffset = it->voffset;
20615 glyph->type = CHAR_GLYPH;
20616 glyph->avoid_cursor_p = it->avoid_cursor_p;
20617 glyph->multibyte_p = it->multibyte_p;
20618 glyph->left_box_line_p = it->start_of_box_run_p;
20619 glyph->right_box_line_p = it->end_of_box_run_p;
20620 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
20621 || it->phys_descent > it->descent);
20622 glyph->glyph_not_available_p = it->glyph_not_available_p;
20623 glyph->face_id = it->face_id;
20624 glyph->u.ch = it->char_to_display;
20625 glyph->slice = null_glyph_slice;
20626 glyph->font_type = FONT_TYPE_UNKNOWN;
20627 ++it->glyph_row->used[area];
20629 else
20630 IT_EXPAND_MATRIX_WIDTH (it, area);
20633 /* Store one glyph for the composition IT->cmp_it.id in
20634 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
20635 non-null. */
20637 static INLINE void
20638 append_composite_glyph (it)
20639 struct it *it;
20641 struct glyph *glyph;
20642 enum glyph_row_area area = it->area;
20644 xassert (it->glyph_row);
20646 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20647 if (glyph < it->glyph_row->glyphs[area + 1])
20649 glyph->charpos = CHARPOS (it->position);
20650 glyph->object = it->object;
20651 glyph->pixel_width = it->pixel_width;
20652 glyph->ascent = it->ascent;
20653 glyph->descent = it->descent;
20654 glyph->voffset = it->voffset;
20655 glyph->type = COMPOSITE_GLYPH;
20656 if (it->cmp_it.ch < 0)
20658 glyph->u.cmp.automatic = 0;
20659 glyph->u.cmp.id = it->cmp_it.id;
20661 else
20663 glyph->u.cmp.automatic = 1;
20664 glyph->u.cmp.id = it->cmp_it.id;
20665 glyph->u.cmp.from = it->cmp_it.from;
20666 glyph->u.cmp.to = it->cmp_it.to - 1;
20668 glyph->avoid_cursor_p = it->avoid_cursor_p;
20669 glyph->multibyte_p = it->multibyte_p;
20670 glyph->left_box_line_p = it->start_of_box_run_p;
20671 glyph->right_box_line_p = it->end_of_box_run_p;
20672 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
20673 || it->phys_descent > it->descent);
20674 glyph->padding_p = 0;
20675 glyph->glyph_not_available_p = 0;
20676 glyph->face_id = it->face_id;
20677 glyph->slice = null_glyph_slice;
20678 glyph->font_type = FONT_TYPE_UNKNOWN;
20679 ++it->glyph_row->used[area];
20681 else
20682 IT_EXPAND_MATRIX_WIDTH (it, area);
20686 /* Change IT->ascent and IT->height according to the setting of
20687 IT->voffset. */
20689 static INLINE void
20690 take_vertical_position_into_account (it)
20691 struct it *it;
20693 if (it->voffset)
20695 if (it->voffset < 0)
20696 /* Increase the ascent so that we can display the text higher
20697 in the line. */
20698 it->ascent -= it->voffset;
20699 else
20700 /* Increase the descent so that we can display the text lower
20701 in the line. */
20702 it->descent += it->voffset;
20707 /* Produce glyphs/get display metrics for the image IT is loaded with.
20708 See the description of struct display_iterator in dispextern.h for
20709 an overview of struct display_iterator. */
20711 static void
20712 produce_image_glyph (it)
20713 struct it *it;
20715 struct image *img;
20716 struct face *face;
20717 int glyph_ascent, crop;
20718 struct glyph_slice slice;
20720 xassert (it->what == IT_IMAGE);
20722 face = FACE_FROM_ID (it->f, it->face_id);
20723 xassert (face);
20724 /* Make sure X resources of the face is loaded. */
20725 PREPARE_FACE_FOR_DISPLAY (it->f, face);
20727 if (it->image_id < 0)
20729 /* Fringe bitmap. */
20730 it->ascent = it->phys_ascent = 0;
20731 it->descent = it->phys_descent = 0;
20732 it->pixel_width = 0;
20733 it->nglyphs = 0;
20734 return;
20737 img = IMAGE_FROM_ID (it->f, it->image_id);
20738 xassert (img);
20739 /* Make sure X resources of the image is loaded. */
20740 prepare_image_for_display (it->f, img);
20742 slice.x = slice.y = 0;
20743 slice.width = img->width;
20744 slice.height = img->height;
20746 if (INTEGERP (it->slice.x))
20747 slice.x = XINT (it->slice.x);
20748 else if (FLOATP (it->slice.x))
20749 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
20751 if (INTEGERP (it->slice.y))
20752 slice.y = XINT (it->slice.y);
20753 else if (FLOATP (it->slice.y))
20754 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
20756 if (INTEGERP (it->slice.width))
20757 slice.width = XINT (it->slice.width);
20758 else if (FLOATP (it->slice.width))
20759 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
20761 if (INTEGERP (it->slice.height))
20762 slice.height = XINT (it->slice.height);
20763 else if (FLOATP (it->slice.height))
20764 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
20766 if (slice.x >= img->width)
20767 slice.x = img->width;
20768 if (slice.y >= img->height)
20769 slice.y = img->height;
20770 if (slice.x + slice.width >= img->width)
20771 slice.width = img->width - slice.x;
20772 if (slice.y + slice.height > img->height)
20773 slice.height = img->height - slice.y;
20775 if (slice.width == 0 || slice.height == 0)
20776 return;
20778 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
20780 it->descent = slice.height - glyph_ascent;
20781 if (slice.y == 0)
20782 it->descent += img->vmargin;
20783 if (slice.y + slice.height == img->height)
20784 it->descent += img->vmargin;
20785 it->phys_descent = it->descent;
20787 it->pixel_width = slice.width;
20788 if (slice.x == 0)
20789 it->pixel_width += img->hmargin;
20790 if (slice.x + slice.width == img->width)
20791 it->pixel_width += img->hmargin;
20793 /* It's quite possible for images to have an ascent greater than
20794 their height, so don't get confused in that case. */
20795 if (it->descent < 0)
20796 it->descent = 0;
20798 #if 0 /* this breaks image tiling */
20799 /* If this glyph is alone on the last line, adjust it.ascent to minimum row ascent. */
20800 int face_ascent = face->font ? FONT_BASE (face->font) : FRAME_BASELINE_OFFSET (it->f);
20801 if (face_ascent > it->ascent)
20802 it->ascent = it->phys_ascent = face_ascent;
20803 #endif
20805 it->nglyphs = 1;
20807 if (face->box != FACE_NO_BOX)
20809 if (face->box_line_width > 0)
20811 if (slice.y == 0)
20812 it->ascent += face->box_line_width;
20813 if (slice.y + slice.height == img->height)
20814 it->descent += face->box_line_width;
20817 if (it->start_of_box_run_p && slice.x == 0)
20818 it->pixel_width += eabs (face->box_line_width);
20819 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
20820 it->pixel_width += eabs (face->box_line_width);
20823 take_vertical_position_into_account (it);
20825 /* Automatically crop wide image glyphs at right edge so we can
20826 draw the cursor on same display row. */
20827 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
20828 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
20830 it->pixel_width -= crop;
20831 slice.width -= crop;
20834 if (it->glyph_row)
20836 struct glyph *glyph;
20837 enum glyph_row_area area = it->area;
20839 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20840 if (glyph < it->glyph_row->glyphs[area + 1])
20842 glyph->charpos = CHARPOS (it->position);
20843 glyph->object = it->object;
20844 glyph->pixel_width = it->pixel_width;
20845 glyph->ascent = glyph_ascent;
20846 glyph->descent = it->descent;
20847 glyph->voffset = it->voffset;
20848 glyph->type = IMAGE_GLYPH;
20849 glyph->avoid_cursor_p = it->avoid_cursor_p;
20850 glyph->multibyte_p = it->multibyte_p;
20851 glyph->left_box_line_p = it->start_of_box_run_p;
20852 glyph->right_box_line_p = it->end_of_box_run_p;
20853 glyph->overlaps_vertically_p = 0;
20854 glyph->padding_p = 0;
20855 glyph->glyph_not_available_p = 0;
20856 glyph->face_id = it->face_id;
20857 glyph->u.img_id = img->id;
20858 glyph->slice = slice;
20859 glyph->font_type = FONT_TYPE_UNKNOWN;
20860 ++it->glyph_row->used[area];
20862 else
20863 IT_EXPAND_MATRIX_WIDTH (it, area);
20868 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
20869 of the glyph, WIDTH and HEIGHT are the width and height of the
20870 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
20872 static void
20873 append_stretch_glyph (it, object, width, height, ascent)
20874 struct it *it;
20875 Lisp_Object object;
20876 int width, height;
20877 int ascent;
20879 struct glyph *glyph;
20880 enum glyph_row_area area = it->area;
20882 xassert (ascent >= 0 && ascent <= height);
20884 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20885 if (glyph < it->glyph_row->glyphs[area + 1])
20887 glyph->charpos = CHARPOS (it->position);
20888 glyph->object = object;
20889 glyph->pixel_width = width;
20890 glyph->ascent = ascent;
20891 glyph->descent = height - ascent;
20892 glyph->voffset = it->voffset;
20893 glyph->type = STRETCH_GLYPH;
20894 glyph->avoid_cursor_p = it->avoid_cursor_p;
20895 glyph->multibyte_p = it->multibyte_p;
20896 glyph->left_box_line_p = it->start_of_box_run_p;
20897 glyph->right_box_line_p = it->end_of_box_run_p;
20898 glyph->overlaps_vertically_p = 0;
20899 glyph->padding_p = 0;
20900 glyph->glyph_not_available_p = 0;
20901 glyph->face_id = it->face_id;
20902 glyph->u.stretch.ascent = ascent;
20903 glyph->u.stretch.height = height;
20904 glyph->slice = null_glyph_slice;
20905 glyph->font_type = FONT_TYPE_UNKNOWN;
20906 ++it->glyph_row->used[area];
20908 else
20909 IT_EXPAND_MATRIX_WIDTH (it, area);
20913 /* Produce a stretch glyph for iterator IT. IT->object is the value
20914 of the glyph property displayed. The value must be a list
20915 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
20916 being recognized:
20918 1. `:width WIDTH' specifies that the space should be WIDTH *
20919 canonical char width wide. WIDTH may be an integer or floating
20920 point number.
20922 2. `:relative-width FACTOR' specifies that the width of the stretch
20923 should be computed from the width of the first character having the
20924 `glyph' property, and should be FACTOR times that width.
20926 3. `:align-to HPOS' specifies that the space should be wide enough
20927 to reach HPOS, a value in canonical character units.
20929 Exactly one of the above pairs must be present.
20931 4. `:height HEIGHT' specifies that the height of the stretch produced
20932 should be HEIGHT, measured in canonical character units.
20934 5. `:relative-height FACTOR' specifies that the height of the
20935 stretch should be FACTOR times the height of the characters having
20936 the glyph property.
20938 Either none or exactly one of 4 or 5 must be present.
20940 6. `:ascent ASCENT' specifies that ASCENT percent of the height
20941 of the stretch should be used for the ascent of the stretch.
20942 ASCENT must be in the range 0 <= ASCENT <= 100. */
20944 static void
20945 produce_stretch_glyph (it)
20946 struct it *it;
20948 /* (space :width WIDTH :height HEIGHT ...) */
20949 Lisp_Object prop, plist;
20950 int width = 0, height = 0, align_to = -1;
20951 int zero_width_ok_p = 0, zero_height_ok_p = 0;
20952 int ascent = 0;
20953 double tem;
20954 struct face *face = FACE_FROM_ID (it->f, it->face_id);
20955 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
20957 PREPARE_FACE_FOR_DISPLAY (it->f, face);
20959 /* List should start with `space'. */
20960 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
20961 plist = XCDR (it->object);
20963 /* Compute the width of the stretch. */
20964 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
20965 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
20967 /* Absolute width `:width WIDTH' specified and valid. */
20968 zero_width_ok_p = 1;
20969 width = (int)tem;
20971 else if (prop = Fplist_get (plist, QCrelative_width),
20972 NUMVAL (prop) > 0)
20974 /* Relative width `:relative-width FACTOR' specified and valid.
20975 Compute the width of the characters having the `glyph'
20976 property. */
20977 struct it it2;
20978 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
20980 it2 = *it;
20981 if (it->multibyte_p)
20983 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
20984 - IT_BYTEPOS (*it));
20985 it2.c = STRING_CHAR_AND_LENGTH (p, maxlen, it2.len);
20987 else
20988 it2.c = *p, it2.len = 1;
20990 it2.glyph_row = NULL;
20991 it2.what = IT_CHARACTER;
20992 x_produce_glyphs (&it2);
20993 width = NUMVAL (prop) * it2.pixel_width;
20995 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
20996 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
20998 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
20999 align_to = (align_to < 0
21001 : align_to - window_box_left_offset (it->w, TEXT_AREA));
21002 else if (align_to < 0)
21003 align_to = window_box_left_offset (it->w, TEXT_AREA);
21004 width = max (0, (int)tem + align_to - it->current_x);
21005 zero_width_ok_p = 1;
21007 else
21008 /* Nothing specified -> width defaults to canonical char width. */
21009 width = FRAME_COLUMN_WIDTH (it->f);
21011 if (width <= 0 && (width < 0 || !zero_width_ok_p))
21012 width = 1;
21014 /* Compute height. */
21015 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
21016 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
21018 height = (int)tem;
21019 zero_height_ok_p = 1;
21021 else if (prop = Fplist_get (plist, QCrelative_height),
21022 NUMVAL (prop) > 0)
21023 height = FONT_HEIGHT (font) * NUMVAL (prop);
21024 else
21025 height = FONT_HEIGHT (font);
21027 if (height <= 0 && (height < 0 || !zero_height_ok_p))
21028 height = 1;
21030 /* Compute percentage of height used for ascent. If
21031 `:ascent ASCENT' is present and valid, use that. Otherwise,
21032 derive the ascent from the font in use. */
21033 if (prop = Fplist_get (plist, QCascent),
21034 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
21035 ascent = height * NUMVAL (prop) / 100.0;
21036 else if (!NILP (prop)
21037 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
21038 ascent = min (max (0, (int)tem), height);
21039 else
21040 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
21042 if (width > 0 && it->line_wrap != TRUNCATE
21043 && it->current_x + width > it->last_visible_x)
21044 width = it->last_visible_x - it->current_x - 1;
21046 if (width > 0 && height > 0 && it->glyph_row)
21048 Lisp_Object object = it->stack[it->sp - 1].string;
21049 if (!STRINGP (object))
21050 object = it->w->buffer;
21051 append_stretch_glyph (it, object, width, height, ascent);
21054 it->pixel_width = width;
21055 it->ascent = it->phys_ascent = ascent;
21056 it->descent = it->phys_descent = height - it->ascent;
21057 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
21059 take_vertical_position_into_account (it);
21062 /* Calculate line-height and line-spacing properties.
21063 An integer value specifies explicit pixel value.
21064 A float value specifies relative value to current face height.
21065 A cons (float . face-name) specifies relative value to
21066 height of specified face font.
21068 Returns height in pixels, or nil. */
21071 static Lisp_Object
21072 calc_line_height_property (it, val, font, boff, override)
21073 struct it *it;
21074 Lisp_Object val;
21075 struct font *font;
21076 int boff, override;
21078 Lisp_Object face_name = Qnil;
21079 int ascent, descent, height;
21081 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
21082 return val;
21084 if (CONSP (val))
21086 face_name = XCAR (val);
21087 val = XCDR (val);
21088 if (!NUMBERP (val))
21089 val = make_number (1);
21090 if (NILP (face_name))
21092 height = it->ascent + it->descent;
21093 goto scale;
21097 if (NILP (face_name))
21099 font = FRAME_FONT (it->f);
21100 boff = FRAME_BASELINE_OFFSET (it->f);
21102 else if (EQ (face_name, Qt))
21104 override = 0;
21106 else
21108 int face_id;
21109 struct face *face;
21111 face_id = lookup_named_face (it->f, face_name, 0);
21112 if (face_id < 0)
21113 return make_number (-1);
21115 face = FACE_FROM_ID (it->f, face_id);
21116 font = face->font;
21117 if (font == NULL)
21118 return make_number (-1);
21119 boff = font->baseline_offset;
21120 if (font->vertical_centering)
21121 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21124 ascent = FONT_BASE (font) + boff;
21125 descent = FONT_DESCENT (font) - boff;
21127 if (override)
21129 it->override_ascent = ascent;
21130 it->override_descent = descent;
21131 it->override_boff = boff;
21134 height = ascent + descent;
21136 scale:
21137 if (FLOATP (val))
21138 height = (int)(XFLOAT_DATA (val) * height);
21139 else if (INTEGERP (val))
21140 height *= XINT (val);
21142 return make_number (height);
21146 /* RIF:
21147 Produce glyphs/get display metrics for the display element IT is
21148 loaded with. See the description of struct it in dispextern.h
21149 for an overview of struct it. */
21151 void
21152 x_produce_glyphs (it)
21153 struct it *it;
21155 int extra_line_spacing = it->extra_line_spacing;
21157 it->glyph_not_available_p = 0;
21159 if (it->what == IT_CHARACTER)
21161 XChar2b char2b;
21162 struct font *font;
21163 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21164 struct font_metrics *pcm;
21165 int font_not_found_p;
21166 int boff; /* baseline offset */
21167 /* We may change it->multibyte_p upon unibyte<->multibyte
21168 conversion. So, save the current value now and restore it
21169 later.
21171 Note: It seems that we don't have to record multibyte_p in
21172 struct glyph because the character code itself tells if or
21173 not the character is multibyte. Thus, in the future, we must
21174 consider eliminating the field `multibyte_p' in the struct
21175 glyph. */
21176 int saved_multibyte_p = it->multibyte_p;
21178 /* Maybe translate single-byte characters to multibyte, or the
21179 other way. */
21180 it->char_to_display = it->c;
21181 if (!ASCII_BYTE_P (it->c)
21182 && ! it->multibyte_p)
21184 if (SINGLE_BYTE_CHAR_P (it->c)
21185 && unibyte_display_via_language_environment)
21186 it->char_to_display = unibyte_char_to_multibyte (it->c);
21187 if (! SINGLE_BYTE_CHAR_P (it->char_to_display))
21189 it->multibyte_p = 1;
21190 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display,
21191 -1, Qnil);
21192 face = FACE_FROM_ID (it->f, it->face_id);
21196 /* Get font to use. Encode IT->char_to_display. */
21197 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
21198 &char2b, it->multibyte_p, 0);
21199 font = face->font;
21201 /* When no suitable font found, use the default font. */
21202 font_not_found_p = font == NULL;
21203 if (font_not_found_p)
21205 font = FRAME_FONT (it->f);
21206 boff = FRAME_BASELINE_OFFSET (it->f);
21208 else
21210 boff = font->baseline_offset;
21211 if (font->vertical_centering)
21212 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21215 if (it->char_to_display >= ' '
21216 && (!it->multibyte_p || it->char_to_display < 128))
21218 /* Either unibyte or ASCII. */
21219 int stretched_p;
21221 it->nglyphs = 1;
21223 pcm = get_per_char_metric (it->f, font, &char2b);
21225 if (it->override_ascent >= 0)
21227 it->ascent = it->override_ascent;
21228 it->descent = it->override_descent;
21229 boff = it->override_boff;
21231 else
21233 it->ascent = FONT_BASE (font) + boff;
21234 it->descent = FONT_DESCENT (font) - boff;
21237 if (pcm)
21239 it->phys_ascent = pcm->ascent + boff;
21240 it->phys_descent = pcm->descent - boff;
21241 it->pixel_width = pcm->width;
21243 else
21245 it->glyph_not_available_p = 1;
21246 it->phys_ascent = it->ascent;
21247 it->phys_descent = it->descent;
21248 it->pixel_width = FONT_WIDTH (font);
21251 if (it->constrain_row_ascent_descent_p)
21253 if (it->descent > it->max_descent)
21255 it->ascent += it->descent - it->max_descent;
21256 it->descent = it->max_descent;
21258 if (it->ascent > it->max_ascent)
21260 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
21261 it->ascent = it->max_ascent;
21263 it->phys_ascent = min (it->phys_ascent, it->ascent);
21264 it->phys_descent = min (it->phys_descent, it->descent);
21265 extra_line_spacing = 0;
21268 /* If this is a space inside a region of text with
21269 `space-width' property, change its width. */
21270 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
21271 if (stretched_p)
21272 it->pixel_width *= XFLOATINT (it->space_width);
21274 /* If face has a box, add the box thickness to the character
21275 height. If character has a box line to the left and/or
21276 right, add the box line width to the character's width. */
21277 if (face->box != FACE_NO_BOX)
21279 int thick = face->box_line_width;
21281 if (thick > 0)
21283 it->ascent += thick;
21284 it->descent += thick;
21286 else
21287 thick = -thick;
21289 if (it->start_of_box_run_p)
21290 it->pixel_width += thick;
21291 if (it->end_of_box_run_p)
21292 it->pixel_width += thick;
21295 /* If face has an overline, add the height of the overline
21296 (1 pixel) and a 1 pixel margin to the character height. */
21297 if (face->overline_p)
21298 it->ascent += overline_margin;
21300 if (it->constrain_row_ascent_descent_p)
21302 if (it->ascent > it->max_ascent)
21303 it->ascent = it->max_ascent;
21304 if (it->descent > it->max_descent)
21305 it->descent = it->max_descent;
21308 take_vertical_position_into_account (it);
21310 /* If we have to actually produce glyphs, do it. */
21311 if (it->glyph_row)
21313 if (stretched_p)
21315 /* Translate a space with a `space-width' property
21316 into a stretch glyph. */
21317 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
21318 / FONT_HEIGHT (font));
21319 append_stretch_glyph (it, it->object, it->pixel_width,
21320 it->ascent + it->descent, ascent);
21322 else
21323 append_glyph (it);
21325 /* If characters with lbearing or rbearing are displayed
21326 in this line, record that fact in a flag of the
21327 glyph row. This is used to optimize X output code. */
21328 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
21329 it->glyph_row->contains_overlapping_glyphs_p = 1;
21331 if (! stretched_p && it->pixel_width == 0)
21332 /* We assure that all visible glyphs have at least 1-pixel
21333 width. */
21334 it->pixel_width = 1;
21336 else if (it->char_to_display == '\n')
21338 /* A newline has no width but we need the height of the line.
21339 But if previous part of the line set a height, don't
21340 increase that height */
21342 Lisp_Object height;
21343 Lisp_Object total_height = Qnil;
21345 it->override_ascent = -1;
21346 it->pixel_width = 0;
21347 it->nglyphs = 0;
21349 height = get_it_property(it, Qline_height);
21350 /* Split (line-height total-height) list */
21351 if (CONSP (height)
21352 && CONSP (XCDR (height))
21353 && NILP (XCDR (XCDR (height))))
21355 total_height = XCAR (XCDR (height));
21356 height = XCAR (height);
21358 height = calc_line_height_property(it, height, font, boff, 1);
21360 if (it->override_ascent >= 0)
21362 it->ascent = it->override_ascent;
21363 it->descent = it->override_descent;
21364 boff = it->override_boff;
21366 else
21368 it->ascent = FONT_BASE (font) + boff;
21369 it->descent = FONT_DESCENT (font) - boff;
21372 if (EQ (height, Qt))
21374 if (it->descent > it->max_descent)
21376 it->ascent += it->descent - it->max_descent;
21377 it->descent = it->max_descent;
21379 if (it->ascent > it->max_ascent)
21381 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
21382 it->ascent = it->max_ascent;
21384 it->phys_ascent = min (it->phys_ascent, it->ascent);
21385 it->phys_descent = min (it->phys_descent, it->descent);
21386 it->constrain_row_ascent_descent_p = 1;
21387 extra_line_spacing = 0;
21389 else
21391 Lisp_Object spacing;
21393 it->phys_ascent = it->ascent;
21394 it->phys_descent = it->descent;
21396 if ((it->max_ascent > 0 || it->max_descent > 0)
21397 && face->box != FACE_NO_BOX
21398 && face->box_line_width > 0)
21400 it->ascent += face->box_line_width;
21401 it->descent += face->box_line_width;
21403 if (!NILP (height)
21404 && XINT (height) > it->ascent + it->descent)
21405 it->ascent = XINT (height) - it->descent;
21407 if (!NILP (total_height))
21408 spacing = calc_line_height_property(it, total_height, font, boff, 0);
21409 else
21411 spacing = get_it_property(it, Qline_spacing);
21412 spacing = calc_line_height_property(it, spacing, font, boff, 0);
21414 if (INTEGERP (spacing))
21416 extra_line_spacing = XINT (spacing);
21417 if (!NILP (total_height))
21418 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
21422 else if (it->char_to_display == '\t')
21424 if (font->space_width > 0)
21426 int tab_width = it->tab_width * font->space_width;
21427 int x = it->current_x + it->continuation_lines_width;
21428 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
21430 /* If the distance from the current position to the next tab
21431 stop is less than a space character width, use the
21432 tab stop after that. */
21433 if (next_tab_x - x < font->space_width)
21434 next_tab_x += tab_width;
21436 it->pixel_width = next_tab_x - x;
21437 it->nglyphs = 1;
21438 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
21439 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
21441 if (it->glyph_row)
21443 append_stretch_glyph (it, it->object, it->pixel_width,
21444 it->ascent + it->descent, it->ascent);
21447 else
21449 it->pixel_width = 0;
21450 it->nglyphs = 1;
21453 else
21455 /* A multi-byte character. Assume that the display width of the
21456 character is the width of the character multiplied by the
21457 width of the font. */
21459 /* If we found a font, this font should give us the right
21460 metrics. If we didn't find a font, use the frame's
21461 default font and calculate the width of the character by
21462 multiplying the width of font by the width of the
21463 character. */
21465 pcm = get_per_char_metric (it->f, font, &char2b);
21467 if (font_not_found_p || !pcm)
21469 int char_width = CHAR_WIDTH (it->char_to_display);
21471 if (char_width == 0)
21472 /* This is a non spacing character. But, as we are
21473 going to display an empty box, the box must occupy
21474 at least one column. */
21475 char_width = 1;
21476 it->glyph_not_available_p = 1;
21477 it->pixel_width = FRAME_COLUMN_WIDTH (it->f) * char_width;
21478 it->phys_ascent = FONT_BASE (font) + boff;
21479 it->phys_descent = FONT_DESCENT (font) - boff;
21481 else
21483 it->pixel_width = pcm->width;
21484 it->phys_ascent = pcm->ascent + boff;
21485 it->phys_descent = pcm->descent - boff;
21486 if (it->glyph_row
21487 && (pcm->lbearing < 0
21488 || pcm->rbearing > pcm->width))
21489 it->glyph_row->contains_overlapping_glyphs_p = 1;
21491 it->nglyphs = 1;
21492 it->ascent = FONT_BASE (font) + boff;
21493 it->descent = FONT_DESCENT (font) - boff;
21494 if (face->box != FACE_NO_BOX)
21496 int thick = face->box_line_width;
21498 if (thick > 0)
21500 it->ascent += thick;
21501 it->descent += thick;
21503 else
21504 thick = - thick;
21506 if (it->start_of_box_run_p)
21507 it->pixel_width += thick;
21508 if (it->end_of_box_run_p)
21509 it->pixel_width += thick;
21512 /* If face has an overline, add the height of the overline
21513 (1 pixel) and a 1 pixel margin to the character height. */
21514 if (face->overline_p)
21515 it->ascent += overline_margin;
21517 take_vertical_position_into_account (it);
21519 if (it->ascent < 0)
21520 it->ascent = 0;
21521 if (it->descent < 0)
21522 it->descent = 0;
21524 if (it->glyph_row)
21525 append_glyph (it);
21526 if (it->pixel_width == 0)
21527 /* We assure that all visible glyphs have at least 1-pixel
21528 width. */
21529 it->pixel_width = 1;
21531 it->multibyte_p = saved_multibyte_p;
21533 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
21535 /* A static compositoin.
21537 Note: A composition is represented as one glyph in the
21538 glyph matrix. There are no padding glyphs.
21540 Important is that pixel_width, ascent, and descent are the
21541 values of what is drawn by draw_glyphs (i.e. the values of
21542 the overall glyphs composed). */
21543 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21544 int boff; /* baseline offset */
21545 struct composition *cmp = composition_table[it->cmp_it.id];
21546 int glyph_len = cmp->glyph_len;
21547 struct font *font = face->font;
21549 it->nglyphs = 1;
21551 /* If we have not yet calculated pixel size data of glyphs of
21552 the composition for the current face font, calculate them
21553 now. Theoretically, we have to check all fonts for the
21554 glyphs, but that requires much time and memory space. So,
21555 here we check only the font of the first glyph. This leads
21556 to incorrect display, but it's very rare, and C-l (recenter)
21557 can correct the display anyway. */
21558 if (! cmp->font || cmp->font != font)
21560 /* Ascent and descent of the font of the first character
21561 of this composition (adjusted by baseline offset).
21562 Ascent and descent of overall glyphs should not be less
21563 than them respectively. */
21564 int font_ascent, font_descent, font_height;
21565 /* Bounding box of the overall glyphs. */
21566 int leftmost, rightmost, lowest, highest;
21567 int lbearing, rbearing;
21568 int i, width, ascent, descent;
21569 int left_padded = 0, right_padded = 0;
21570 int c;
21571 XChar2b char2b;
21572 struct font_metrics *pcm;
21573 int font_not_found_p;
21574 int pos;
21576 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
21577 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
21578 break;
21579 if (glyph_len < cmp->glyph_len)
21580 right_padded = 1;
21581 for (i = 0; i < glyph_len; i++)
21583 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
21584 break;
21585 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
21587 if (i > 0)
21588 left_padded = 1;
21590 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
21591 : IT_CHARPOS (*it));
21592 /* When no suitable font found, use the default font. */
21593 font_not_found_p = font == NULL;
21594 if (font_not_found_p)
21596 face = face->ascii_face;
21597 font = face->font;
21599 boff = font->baseline_offset;
21600 if (font->vertical_centering)
21601 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21602 font_ascent = FONT_BASE (font) + boff;
21603 font_descent = FONT_DESCENT (font) - boff;
21604 font_height = FONT_HEIGHT (font);
21606 cmp->font = (void *) font;
21608 pcm = NULL;
21609 if (! font_not_found_p)
21611 get_char_face_and_encoding (it->f, c, it->face_id,
21612 &char2b, it->multibyte_p, 0);
21613 pcm = get_per_char_metric (it->f, font, &char2b);
21616 /* Initialize the bounding box. */
21617 if (pcm)
21619 width = pcm->width;
21620 ascent = pcm->ascent;
21621 descent = pcm->descent;
21622 lbearing = pcm->lbearing;
21623 rbearing = pcm->rbearing;
21625 else
21627 width = FONT_WIDTH (font);
21628 ascent = FONT_BASE (font);
21629 descent = FONT_DESCENT (font);
21630 lbearing = 0;
21631 rbearing = width;
21634 rightmost = width;
21635 leftmost = 0;
21636 lowest = - descent + boff;
21637 highest = ascent + boff;
21639 if (! font_not_found_p
21640 && font->default_ascent
21641 && CHAR_TABLE_P (Vuse_default_ascent)
21642 && !NILP (Faref (Vuse_default_ascent,
21643 make_number (it->char_to_display))))
21644 highest = font->default_ascent + boff;
21646 /* Draw the first glyph at the normal position. It may be
21647 shifted to right later if some other glyphs are drawn
21648 at the left. */
21649 cmp->offsets[i * 2] = 0;
21650 cmp->offsets[i * 2 + 1] = boff;
21651 cmp->lbearing = lbearing;
21652 cmp->rbearing = rbearing;
21654 /* Set cmp->offsets for the remaining glyphs. */
21655 for (i++; i < glyph_len; i++)
21657 int left, right, btm, top;
21658 int ch = COMPOSITION_GLYPH (cmp, i);
21659 int face_id;
21660 struct face *this_face;
21661 int this_boff;
21663 if (ch == '\t')
21664 ch = ' ';
21665 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
21666 this_face = FACE_FROM_ID (it->f, face_id);
21667 font = this_face->font;
21669 if (font == NULL)
21670 pcm = NULL;
21671 else
21673 this_boff = font->baseline_offset;
21674 if (font->vertical_centering)
21675 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21676 get_char_face_and_encoding (it->f, ch, face_id,
21677 &char2b, it->multibyte_p, 0);
21678 pcm = get_per_char_metric (it->f, font, &char2b);
21680 if (! pcm)
21681 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
21682 else
21684 width = pcm->width;
21685 ascent = pcm->ascent;
21686 descent = pcm->descent;
21687 lbearing = pcm->lbearing;
21688 rbearing = pcm->rbearing;
21689 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
21691 /* Relative composition with or without
21692 alternate chars. */
21693 left = (leftmost + rightmost - width) / 2;
21694 btm = - descent + boff;
21695 if (font->relative_compose
21696 && (! CHAR_TABLE_P (Vignore_relative_composition)
21697 || NILP (Faref (Vignore_relative_composition,
21698 make_number (ch)))))
21701 if (- descent >= font->relative_compose)
21702 /* One extra pixel between two glyphs. */
21703 btm = highest + 1;
21704 else if (ascent <= 0)
21705 /* One extra pixel between two glyphs. */
21706 btm = lowest - 1 - ascent - descent;
21709 else
21711 /* A composition rule is specified by an integer
21712 value that encodes global and new reference
21713 points (GREF and NREF). GREF and NREF are
21714 specified by numbers as below:
21716 0---1---2 -- ascent
21720 9--10--11 -- center
21722 ---3---4---5--- baseline
21724 6---7---8 -- descent
21726 int rule = COMPOSITION_RULE (cmp, i);
21727 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
21729 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
21730 grefx = gref % 3, nrefx = nref % 3;
21731 grefy = gref / 3, nrefy = nref / 3;
21732 if (xoff)
21733 xoff = font_height * (xoff - 128) / 256;
21734 if (yoff)
21735 yoff = font_height * (yoff - 128) / 256;
21737 left = (leftmost
21738 + grefx * (rightmost - leftmost) / 2
21739 - nrefx * width / 2
21740 + xoff);
21742 btm = ((grefy == 0 ? highest
21743 : grefy == 1 ? 0
21744 : grefy == 2 ? lowest
21745 : (highest + lowest) / 2)
21746 - (nrefy == 0 ? ascent + descent
21747 : nrefy == 1 ? descent - boff
21748 : nrefy == 2 ? 0
21749 : (ascent + descent) / 2)
21750 + yoff);
21753 cmp->offsets[i * 2] = left;
21754 cmp->offsets[i * 2 + 1] = btm + descent;
21756 /* Update the bounding box of the overall glyphs. */
21757 if (width > 0)
21759 right = left + width;
21760 if (left < leftmost)
21761 leftmost = left;
21762 if (right > rightmost)
21763 rightmost = right;
21765 top = btm + descent + ascent;
21766 if (top > highest)
21767 highest = top;
21768 if (btm < lowest)
21769 lowest = btm;
21771 if (cmp->lbearing > left + lbearing)
21772 cmp->lbearing = left + lbearing;
21773 if (cmp->rbearing < left + rbearing)
21774 cmp->rbearing = left + rbearing;
21778 /* If there are glyphs whose x-offsets are negative,
21779 shift all glyphs to the right and make all x-offsets
21780 non-negative. */
21781 if (leftmost < 0)
21783 for (i = 0; i < cmp->glyph_len; i++)
21784 cmp->offsets[i * 2] -= leftmost;
21785 rightmost -= leftmost;
21786 cmp->lbearing -= leftmost;
21787 cmp->rbearing -= leftmost;
21790 if (left_padded && cmp->lbearing < 0)
21792 for (i = 0; i < cmp->glyph_len; i++)
21793 cmp->offsets[i * 2] -= cmp->lbearing;
21794 rightmost -= cmp->lbearing;
21795 cmp->rbearing -= cmp->lbearing;
21796 cmp->lbearing = 0;
21798 if (right_padded && rightmost < cmp->rbearing)
21800 rightmost = cmp->rbearing;
21803 cmp->pixel_width = rightmost;
21804 cmp->ascent = highest;
21805 cmp->descent = - lowest;
21806 if (cmp->ascent < font_ascent)
21807 cmp->ascent = font_ascent;
21808 if (cmp->descent < font_descent)
21809 cmp->descent = font_descent;
21812 if (it->glyph_row
21813 && (cmp->lbearing < 0
21814 || cmp->rbearing > cmp->pixel_width))
21815 it->glyph_row->contains_overlapping_glyphs_p = 1;
21817 it->pixel_width = cmp->pixel_width;
21818 it->ascent = it->phys_ascent = cmp->ascent;
21819 it->descent = it->phys_descent = cmp->descent;
21820 if (face->box != FACE_NO_BOX)
21822 int thick = face->box_line_width;
21824 if (thick > 0)
21826 it->ascent += thick;
21827 it->descent += thick;
21829 else
21830 thick = - thick;
21832 if (it->start_of_box_run_p)
21833 it->pixel_width += thick;
21834 if (it->end_of_box_run_p)
21835 it->pixel_width += thick;
21838 /* If face has an overline, add the height of the overline
21839 (1 pixel) and a 1 pixel margin to the character height. */
21840 if (face->overline_p)
21841 it->ascent += overline_margin;
21843 take_vertical_position_into_account (it);
21844 if (it->ascent < 0)
21845 it->ascent = 0;
21846 if (it->descent < 0)
21847 it->descent = 0;
21849 if (it->glyph_row)
21850 append_composite_glyph (it);
21852 else if (it->what == IT_COMPOSITION)
21854 /* A dynamic (automatic) composition. */
21855 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21856 Lisp_Object gstring;
21857 struct font_metrics metrics;
21859 gstring = composition_gstring_from_id (it->cmp_it.id);
21860 it->pixel_width
21861 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
21862 &metrics);
21863 if (it->glyph_row
21864 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
21865 it->glyph_row->contains_overlapping_glyphs_p = 1;
21866 it->ascent = it->phys_ascent = metrics.ascent;
21867 it->descent = it->phys_descent = metrics.descent;
21868 if (face->box != FACE_NO_BOX)
21870 int thick = face->box_line_width;
21872 if (thick > 0)
21874 it->ascent += thick;
21875 it->descent += thick;
21877 else
21878 thick = - thick;
21880 if (it->start_of_box_run_p)
21881 it->pixel_width += thick;
21882 if (it->end_of_box_run_p)
21883 it->pixel_width += thick;
21885 /* If face has an overline, add the height of the overline
21886 (1 pixel) and a 1 pixel margin to the character height. */
21887 if (face->overline_p)
21888 it->ascent += overline_margin;
21889 take_vertical_position_into_account (it);
21890 if (it->ascent < 0)
21891 it->ascent = 0;
21892 if (it->descent < 0)
21893 it->descent = 0;
21895 if (it->glyph_row)
21896 append_composite_glyph (it);
21898 else if (it->what == IT_IMAGE)
21899 produce_image_glyph (it);
21900 else if (it->what == IT_STRETCH)
21901 produce_stretch_glyph (it);
21903 /* Accumulate dimensions. Note: can't assume that it->descent > 0
21904 because this isn't true for images with `:ascent 100'. */
21905 xassert (it->ascent >= 0 && it->descent >= 0);
21906 if (it->area == TEXT_AREA)
21907 it->current_x += it->pixel_width;
21909 if (extra_line_spacing > 0)
21911 it->descent += extra_line_spacing;
21912 if (extra_line_spacing > it->max_extra_line_spacing)
21913 it->max_extra_line_spacing = extra_line_spacing;
21916 it->max_ascent = max (it->max_ascent, it->ascent);
21917 it->max_descent = max (it->max_descent, it->descent);
21918 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
21919 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
21922 /* EXPORT for RIF:
21923 Output LEN glyphs starting at START at the nominal cursor position.
21924 Advance the nominal cursor over the text. The global variable
21925 updated_window contains the window being updated, updated_row is
21926 the glyph row being updated, and updated_area is the area of that
21927 row being updated. */
21929 void
21930 x_write_glyphs (start, len)
21931 struct glyph *start;
21932 int len;
21934 int x, hpos;
21936 xassert (updated_window && updated_row);
21937 BLOCK_INPUT;
21939 /* Write glyphs. */
21941 hpos = start - updated_row->glyphs[updated_area];
21942 x = draw_glyphs (updated_window, output_cursor.x,
21943 updated_row, updated_area,
21944 hpos, hpos + len,
21945 DRAW_NORMAL_TEXT, 0);
21947 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
21948 if (updated_area == TEXT_AREA
21949 && updated_window->phys_cursor_on_p
21950 && updated_window->phys_cursor.vpos == output_cursor.vpos
21951 && updated_window->phys_cursor.hpos >= hpos
21952 && updated_window->phys_cursor.hpos < hpos + len)
21953 updated_window->phys_cursor_on_p = 0;
21955 UNBLOCK_INPUT;
21957 /* Advance the output cursor. */
21958 output_cursor.hpos += len;
21959 output_cursor.x = x;
21963 /* EXPORT for RIF:
21964 Insert LEN glyphs from START at the nominal cursor position. */
21966 void
21967 x_insert_glyphs (start, len)
21968 struct glyph *start;
21969 int len;
21971 struct frame *f;
21972 struct window *w;
21973 int line_height, shift_by_width, shifted_region_width;
21974 struct glyph_row *row;
21975 struct glyph *glyph;
21976 int frame_x, frame_y;
21977 EMACS_INT hpos;
21979 xassert (updated_window && updated_row);
21980 BLOCK_INPUT;
21981 w = updated_window;
21982 f = XFRAME (WINDOW_FRAME (w));
21984 /* Get the height of the line we are in. */
21985 row = updated_row;
21986 line_height = row->height;
21988 /* Get the width of the glyphs to insert. */
21989 shift_by_width = 0;
21990 for (glyph = start; glyph < start + len; ++glyph)
21991 shift_by_width += glyph->pixel_width;
21993 /* Get the width of the region to shift right. */
21994 shifted_region_width = (window_box_width (w, updated_area)
21995 - output_cursor.x
21996 - shift_by_width);
21998 /* Shift right. */
21999 frame_x = window_box_left (w, updated_area) + output_cursor.x;
22000 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
22002 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
22003 line_height, shift_by_width);
22005 /* Write the glyphs. */
22006 hpos = start - row->glyphs[updated_area];
22007 draw_glyphs (w, output_cursor.x, row, updated_area,
22008 hpos, hpos + len,
22009 DRAW_NORMAL_TEXT, 0);
22011 /* Advance the output cursor. */
22012 output_cursor.hpos += len;
22013 output_cursor.x += shift_by_width;
22014 UNBLOCK_INPUT;
22018 /* EXPORT for RIF:
22019 Erase the current text line from the nominal cursor position
22020 (inclusive) to pixel column TO_X (exclusive). The idea is that
22021 everything from TO_X onward is already erased.
22023 TO_X is a pixel position relative to updated_area of
22024 updated_window. TO_X == -1 means clear to the end of this area. */
22026 void
22027 x_clear_end_of_line (to_x)
22028 int to_x;
22030 struct frame *f;
22031 struct window *w = updated_window;
22032 int max_x, min_y, max_y;
22033 int from_x, from_y, to_y;
22035 xassert (updated_window && updated_row);
22036 f = XFRAME (w->frame);
22038 if (updated_row->full_width_p)
22039 max_x = WINDOW_TOTAL_WIDTH (w);
22040 else
22041 max_x = window_box_width (w, updated_area);
22042 max_y = window_text_bottom_y (w);
22044 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
22045 of window. For TO_X > 0, truncate to end of drawing area. */
22046 if (to_x == 0)
22047 return;
22048 else if (to_x < 0)
22049 to_x = max_x;
22050 else
22051 to_x = min (to_x, max_x);
22053 to_y = min (max_y, output_cursor.y + updated_row->height);
22055 /* Notice if the cursor will be cleared by this operation. */
22056 if (!updated_row->full_width_p)
22057 notice_overwritten_cursor (w, updated_area,
22058 output_cursor.x, -1,
22059 updated_row->y,
22060 MATRIX_ROW_BOTTOM_Y (updated_row));
22062 from_x = output_cursor.x;
22064 /* Translate to frame coordinates. */
22065 if (updated_row->full_width_p)
22067 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
22068 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
22070 else
22072 int area_left = window_box_left (w, updated_area);
22073 from_x += area_left;
22074 to_x += area_left;
22077 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
22078 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
22079 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
22081 /* Prevent inadvertently clearing to end of the X window. */
22082 if (to_x > from_x && to_y > from_y)
22084 BLOCK_INPUT;
22085 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
22086 to_x - from_x, to_y - from_y);
22087 UNBLOCK_INPUT;
22091 #endif /* HAVE_WINDOW_SYSTEM */
22095 /***********************************************************************
22096 Cursor types
22097 ***********************************************************************/
22099 /* Value is the internal representation of the specified cursor type
22100 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
22101 of the bar cursor. */
22103 static enum text_cursor_kinds
22104 get_specified_cursor_type (arg, width)
22105 Lisp_Object arg;
22106 int *width;
22108 enum text_cursor_kinds type;
22110 if (NILP (arg))
22111 return NO_CURSOR;
22113 if (EQ (arg, Qbox))
22114 return FILLED_BOX_CURSOR;
22116 if (EQ (arg, Qhollow))
22117 return HOLLOW_BOX_CURSOR;
22119 if (EQ (arg, Qbar))
22121 *width = 2;
22122 return BAR_CURSOR;
22125 if (CONSP (arg)
22126 && EQ (XCAR (arg), Qbar)
22127 && INTEGERP (XCDR (arg))
22128 && XINT (XCDR (arg)) >= 0)
22130 *width = XINT (XCDR (arg));
22131 return BAR_CURSOR;
22134 if (EQ (arg, Qhbar))
22136 *width = 2;
22137 return HBAR_CURSOR;
22140 if (CONSP (arg)
22141 && EQ (XCAR (arg), Qhbar)
22142 && INTEGERP (XCDR (arg))
22143 && XINT (XCDR (arg)) >= 0)
22145 *width = XINT (XCDR (arg));
22146 return HBAR_CURSOR;
22149 /* Treat anything unknown as "hollow box cursor".
22150 It was bad to signal an error; people have trouble fixing
22151 .Xdefaults with Emacs, when it has something bad in it. */
22152 type = HOLLOW_BOX_CURSOR;
22154 return type;
22157 /* Set the default cursor types for specified frame. */
22158 void
22159 set_frame_cursor_types (f, arg)
22160 struct frame *f;
22161 Lisp_Object arg;
22163 int width;
22164 Lisp_Object tem;
22166 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
22167 FRAME_CURSOR_WIDTH (f) = width;
22169 /* By default, set up the blink-off state depending on the on-state. */
22171 tem = Fassoc (arg, Vblink_cursor_alist);
22172 if (!NILP (tem))
22174 FRAME_BLINK_OFF_CURSOR (f)
22175 = get_specified_cursor_type (XCDR (tem), &width);
22176 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
22178 else
22179 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
22183 /* Return the cursor we want to be displayed in window W. Return
22184 width of bar/hbar cursor through WIDTH arg. Return with
22185 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
22186 (i.e. if the `system caret' should track this cursor).
22188 In a mini-buffer window, we want the cursor only to appear if we
22189 are reading input from this window. For the selected window, we
22190 want the cursor type given by the frame parameter or buffer local
22191 setting of cursor-type. If explicitly marked off, draw no cursor.
22192 In all other cases, we want a hollow box cursor. */
22194 static enum text_cursor_kinds
22195 get_window_cursor_type (w, glyph, width, active_cursor)
22196 struct window *w;
22197 struct glyph *glyph;
22198 int *width;
22199 int *active_cursor;
22201 struct frame *f = XFRAME (w->frame);
22202 struct buffer *b = XBUFFER (w->buffer);
22203 int cursor_type = DEFAULT_CURSOR;
22204 Lisp_Object alt_cursor;
22205 int non_selected = 0;
22207 *active_cursor = 1;
22209 /* Echo area */
22210 if (cursor_in_echo_area
22211 && FRAME_HAS_MINIBUF_P (f)
22212 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
22214 if (w == XWINDOW (echo_area_window))
22216 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
22218 *width = FRAME_CURSOR_WIDTH (f);
22219 return FRAME_DESIRED_CURSOR (f);
22221 else
22222 return get_specified_cursor_type (b->cursor_type, width);
22225 *active_cursor = 0;
22226 non_selected = 1;
22229 /* Detect a nonselected window or nonselected frame. */
22230 else if (w != XWINDOW (f->selected_window)
22231 #ifdef HAVE_WINDOW_SYSTEM
22232 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
22233 #endif
22236 *active_cursor = 0;
22238 if (MINI_WINDOW_P (w) && minibuf_level == 0)
22239 return NO_CURSOR;
22241 non_selected = 1;
22244 /* Never display a cursor in a window in which cursor-type is nil. */
22245 if (NILP (b->cursor_type))
22246 return NO_CURSOR;
22248 /* Get the normal cursor type for this window. */
22249 if (EQ (b->cursor_type, Qt))
22251 cursor_type = FRAME_DESIRED_CURSOR (f);
22252 *width = FRAME_CURSOR_WIDTH (f);
22254 else
22255 cursor_type = get_specified_cursor_type (b->cursor_type, width);
22257 /* Use cursor-in-non-selected-windows instead
22258 for non-selected window or frame. */
22259 if (non_selected)
22261 alt_cursor = b->cursor_in_non_selected_windows;
22262 if (!EQ (Qt, alt_cursor))
22263 return get_specified_cursor_type (alt_cursor, width);
22264 /* t means modify the normal cursor type. */
22265 if (cursor_type == FILLED_BOX_CURSOR)
22266 cursor_type = HOLLOW_BOX_CURSOR;
22267 else if (cursor_type == BAR_CURSOR && *width > 1)
22268 --*width;
22269 return cursor_type;
22272 /* Use normal cursor if not blinked off. */
22273 if (!w->cursor_off_p)
22275 #ifdef HAVE_WINDOW_SYSTEM
22276 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
22278 if (cursor_type == FILLED_BOX_CURSOR)
22280 /* Using a block cursor on large images can be very annoying.
22281 So use a hollow cursor for "large" images.
22282 If image is not transparent (no mask), also use hollow cursor. */
22283 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
22284 if (img != NULL && IMAGEP (img->spec))
22286 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
22287 where N = size of default frame font size.
22288 This should cover most of the "tiny" icons people may use. */
22289 if (!img->mask
22290 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
22291 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
22292 cursor_type = HOLLOW_BOX_CURSOR;
22295 else if (cursor_type != NO_CURSOR)
22297 /* Display current only supports BOX and HOLLOW cursors for images.
22298 So for now, unconditionally use a HOLLOW cursor when cursor is
22299 not a solid box cursor. */
22300 cursor_type = HOLLOW_BOX_CURSOR;
22303 #endif
22304 return cursor_type;
22307 /* Cursor is blinked off, so determine how to "toggle" it. */
22309 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
22310 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
22311 return get_specified_cursor_type (XCDR (alt_cursor), width);
22313 /* Then see if frame has specified a specific blink off cursor type. */
22314 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
22316 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
22317 return FRAME_BLINK_OFF_CURSOR (f);
22320 #if 0
22321 /* Some people liked having a permanently visible blinking cursor,
22322 while others had very strong opinions against it. So it was
22323 decided to remove it. KFS 2003-09-03 */
22325 /* Finally perform built-in cursor blinking:
22326 filled box <-> hollow box
22327 wide [h]bar <-> narrow [h]bar
22328 narrow [h]bar <-> no cursor
22329 other type <-> no cursor */
22331 if (cursor_type == FILLED_BOX_CURSOR)
22332 return HOLLOW_BOX_CURSOR;
22334 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
22336 *width = 1;
22337 return cursor_type;
22339 #endif
22341 return NO_CURSOR;
22345 #ifdef HAVE_WINDOW_SYSTEM
22347 /* Notice when the text cursor of window W has been completely
22348 overwritten by a drawing operation that outputs glyphs in AREA
22349 starting at X0 and ending at X1 in the line starting at Y0 and
22350 ending at Y1. X coordinates are area-relative. X1 < 0 means all
22351 the rest of the line after X0 has been written. Y coordinates
22352 are window-relative. */
22354 static void
22355 notice_overwritten_cursor (w, area, x0, x1, y0, y1)
22356 struct window *w;
22357 enum glyph_row_area area;
22358 int x0, y0, x1, y1;
22360 int cx0, cx1, cy0, cy1;
22361 struct glyph_row *row;
22363 if (!w->phys_cursor_on_p)
22364 return;
22365 if (area != TEXT_AREA)
22366 return;
22368 if (w->phys_cursor.vpos < 0
22369 || w->phys_cursor.vpos >= w->current_matrix->nrows
22370 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
22371 !(row->enabled_p && row->displays_text_p)))
22372 return;
22374 if (row->cursor_in_fringe_p)
22376 row->cursor_in_fringe_p = 0;
22377 draw_fringe_bitmap (w, row, 0);
22378 w->phys_cursor_on_p = 0;
22379 return;
22382 cx0 = w->phys_cursor.x;
22383 cx1 = cx0 + w->phys_cursor_width;
22384 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
22385 return;
22387 /* The cursor image will be completely removed from the
22388 screen if the output area intersects the cursor area in
22389 y-direction. When we draw in [y0 y1[, and some part of
22390 the cursor is at y < y0, that part must have been drawn
22391 before. When scrolling, the cursor is erased before
22392 actually scrolling, so we don't come here. When not
22393 scrolling, the rows above the old cursor row must have
22394 changed, and in this case these rows must have written
22395 over the cursor image.
22397 Likewise if part of the cursor is below y1, with the
22398 exception of the cursor being in the first blank row at
22399 the buffer and window end because update_text_area
22400 doesn't draw that row. (Except when it does, but
22401 that's handled in update_text_area.) */
22403 cy0 = w->phys_cursor.y;
22404 cy1 = cy0 + w->phys_cursor_height;
22405 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
22406 return;
22408 w->phys_cursor_on_p = 0;
22411 #endif /* HAVE_WINDOW_SYSTEM */
22414 /************************************************************************
22415 Mouse Face
22416 ************************************************************************/
22418 #ifdef HAVE_WINDOW_SYSTEM
22420 /* EXPORT for RIF:
22421 Fix the display of area AREA of overlapping row ROW in window W
22422 with respect to the overlapping part OVERLAPS. */
22424 void
22425 x_fix_overlapping_area (w, row, area, overlaps)
22426 struct window *w;
22427 struct glyph_row *row;
22428 enum glyph_row_area area;
22429 int overlaps;
22431 int i, x;
22433 BLOCK_INPUT;
22435 x = 0;
22436 for (i = 0; i < row->used[area];)
22438 if (row->glyphs[area][i].overlaps_vertically_p)
22440 int start = i, start_x = x;
22444 x += row->glyphs[area][i].pixel_width;
22445 ++i;
22447 while (i < row->used[area]
22448 && row->glyphs[area][i].overlaps_vertically_p);
22450 draw_glyphs (w, start_x, row, area,
22451 start, i,
22452 DRAW_NORMAL_TEXT, overlaps);
22454 else
22456 x += row->glyphs[area][i].pixel_width;
22457 ++i;
22461 UNBLOCK_INPUT;
22465 /* EXPORT:
22466 Draw the cursor glyph of window W in glyph row ROW. See the
22467 comment of draw_glyphs for the meaning of HL. */
22469 void
22470 draw_phys_cursor_glyph (w, row, hl)
22471 struct window *w;
22472 struct glyph_row *row;
22473 enum draw_glyphs_face hl;
22475 /* If cursor hpos is out of bounds, don't draw garbage. This can
22476 happen in mini-buffer windows when switching between echo area
22477 glyphs and mini-buffer. */
22478 if (w->phys_cursor.hpos < row->used[TEXT_AREA])
22480 int on_p = w->phys_cursor_on_p;
22481 int x1;
22482 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
22483 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
22484 hl, 0);
22485 w->phys_cursor_on_p = on_p;
22487 if (hl == DRAW_CURSOR)
22488 w->phys_cursor_width = x1 - w->phys_cursor.x;
22489 /* When we erase the cursor, and ROW is overlapped by other
22490 rows, make sure that these overlapping parts of other rows
22491 are redrawn. */
22492 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
22494 w->phys_cursor_width = x1 - w->phys_cursor.x;
22496 if (row > w->current_matrix->rows
22497 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
22498 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
22499 OVERLAPS_ERASED_CURSOR);
22501 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
22502 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
22503 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
22504 OVERLAPS_ERASED_CURSOR);
22510 /* EXPORT:
22511 Erase the image of a cursor of window W from the screen. */
22513 void
22514 erase_phys_cursor (w)
22515 struct window *w;
22517 struct frame *f = XFRAME (w->frame);
22518 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
22519 int hpos = w->phys_cursor.hpos;
22520 int vpos = w->phys_cursor.vpos;
22521 int mouse_face_here_p = 0;
22522 struct glyph_matrix *active_glyphs = w->current_matrix;
22523 struct glyph_row *cursor_row;
22524 struct glyph *cursor_glyph;
22525 enum draw_glyphs_face hl;
22527 /* No cursor displayed or row invalidated => nothing to do on the
22528 screen. */
22529 if (w->phys_cursor_type == NO_CURSOR)
22530 goto mark_cursor_off;
22532 /* VPOS >= active_glyphs->nrows means that window has been resized.
22533 Don't bother to erase the cursor. */
22534 if (vpos >= active_glyphs->nrows)
22535 goto mark_cursor_off;
22537 /* If row containing cursor is marked invalid, there is nothing we
22538 can do. */
22539 cursor_row = MATRIX_ROW (active_glyphs, vpos);
22540 if (!cursor_row->enabled_p)
22541 goto mark_cursor_off;
22543 /* If line spacing is > 0, old cursor may only be partially visible in
22544 window after split-window. So adjust visible height. */
22545 cursor_row->visible_height = min (cursor_row->visible_height,
22546 window_text_bottom_y (w) - cursor_row->y);
22548 /* If row is completely invisible, don't attempt to delete a cursor which
22549 isn't there. This can happen if cursor is at top of a window, and
22550 we switch to a buffer with a header line in that window. */
22551 if (cursor_row->visible_height <= 0)
22552 goto mark_cursor_off;
22554 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
22555 if (cursor_row->cursor_in_fringe_p)
22557 cursor_row->cursor_in_fringe_p = 0;
22558 draw_fringe_bitmap (w, cursor_row, 0);
22559 goto mark_cursor_off;
22562 /* This can happen when the new row is shorter than the old one.
22563 In this case, either draw_glyphs or clear_end_of_line
22564 should have cleared the cursor. Note that we wouldn't be
22565 able to erase the cursor in this case because we don't have a
22566 cursor glyph at hand. */
22567 if (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])
22568 goto mark_cursor_off;
22570 /* If the cursor is in the mouse face area, redisplay that when
22571 we clear the cursor. */
22572 if (! NILP (dpyinfo->mouse_face_window)
22573 && w == XWINDOW (dpyinfo->mouse_face_window)
22574 && (vpos > dpyinfo->mouse_face_beg_row
22575 || (vpos == dpyinfo->mouse_face_beg_row
22576 && hpos >= dpyinfo->mouse_face_beg_col))
22577 && (vpos < dpyinfo->mouse_face_end_row
22578 || (vpos == dpyinfo->mouse_face_end_row
22579 && hpos < dpyinfo->mouse_face_end_col))
22580 /* Don't redraw the cursor's spot in mouse face if it is at the
22581 end of a line (on a newline). The cursor appears there, but
22582 mouse highlighting does not. */
22583 && cursor_row->used[TEXT_AREA] > hpos)
22584 mouse_face_here_p = 1;
22586 /* Maybe clear the display under the cursor. */
22587 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
22589 int x, y, left_x;
22590 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
22591 int width;
22593 cursor_glyph = get_phys_cursor_glyph (w);
22594 if (cursor_glyph == NULL)
22595 goto mark_cursor_off;
22597 width = cursor_glyph->pixel_width;
22598 left_x = window_box_left_offset (w, TEXT_AREA);
22599 x = w->phys_cursor.x;
22600 if (x < left_x)
22601 width -= left_x - x;
22602 width = min (width, window_box_width (w, TEXT_AREA) - x);
22603 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
22604 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
22606 if (width > 0)
22607 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
22610 /* Erase the cursor by redrawing the character underneath it. */
22611 if (mouse_face_here_p)
22612 hl = DRAW_MOUSE_FACE;
22613 else
22614 hl = DRAW_NORMAL_TEXT;
22615 draw_phys_cursor_glyph (w, cursor_row, hl);
22617 mark_cursor_off:
22618 w->phys_cursor_on_p = 0;
22619 w->phys_cursor_type = NO_CURSOR;
22623 /* EXPORT:
22624 Display or clear cursor of window W. If ON is zero, clear the
22625 cursor. If it is non-zero, display the cursor. If ON is nonzero,
22626 where to put the cursor is specified by HPOS, VPOS, X and Y. */
22628 void
22629 display_and_set_cursor (w, on, hpos, vpos, x, y)
22630 struct window *w;
22631 int on, hpos, vpos, x, y;
22633 struct frame *f = XFRAME (w->frame);
22634 int new_cursor_type;
22635 int new_cursor_width;
22636 int active_cursor;
22637 struct glyph_row *glyph_row;
22638 struct glyph *glyph;
22640 /* This is pointless on invisible frames, and dangerous on garbaged
22641 windows and frames; in the latter case, the frame or window may
22642 be in the midst of changing its size, and x and y may be off the
22643 window. */
22644 if (! FRAME_VISIBLE_P (f)
22645 || FRAME_GARBAGED_P (f)
22646 || vpos >= w->current_matrix->nrows
22647 || hpos >= w->current_matrix->matrix_w)
22648 return;
22650 /* If cursor is off and we want it off, return quickly. */
22651 if (!on && !w->phys_cursor_on_p)
22652 return;
22654 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
22655 /* If cursor row is not enabled, we don't really know where to
22656 display the cursor. */
22657 if (!glyph_row->enabled_p)
22659 w->phys_cursor_on_p = 0;
22660 return;
22663 glyph = NULL;
22664 if (!glyph_row->exact_window_width_line_p
22665 || hpos < glyph_row->used[TEXT_AREA])
22666 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
22668 xassert (interrupt_input_blocked);
22670 /* Set new_cursor_type to the cursor we want to be displayed. */
22671 new_cursor_type = get_window_cursor_type (w, glyph,
22672 &new_cursor_width, &active_cursor);
22674 /* If cursor is currently being shown and we don't want it to be or
22675 it is in the wrong place, or the cursor type is not what we want,
22676 erase it. */
22677 if (w->phys_cursor_on_p
22678 && (!on
22679 || w->phys_cursor.x != x
22680 || w->phys_cursor.y != y
22681 || new_cursor_type != w->phys_cursor_type
22682 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
22683 && new_cursor_width != w->phys_cursor_width)))
22684 erase_phys_cursor (w);
22686 /* Don't check phys_cursor_on_p here because that flag is only set
22687 to zero in some cases where we know that the cursor has been
22688 completely erased, to avoid the extra work of erasing the cursor
22689 twice. In other words, phys_cursor_on_p can be 1 and the cursor
22690 still not be visible, or it has only been partly erased. */
22691 if (on)
22693 w->phys_cursor_ascent = glyph_row->ascent;
22694 w->phys_cursor_height = glyph_row->height;
22696 /* Set phys_cursor_.* before x_draw_.* is called because some
22697 of them may need the information. */
22698 w->phys_cursor.x = x;
22699 w->phys_cursor.y = glyph_row->y;
22700 w->phys_cursor.hpos = hpos;
22701 w->phys_cursor.vpos = vpos;
22704 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
22705 new_cursor_type, new_cursor_width,
22706 on, active_cursor);
22710 /* Switch the display of W's cursor on or off, according to the value
22711 of ON. */
22713 #ifndef HAVE_NS
22714 static
22715 #endif
22716 void
22717 update_window_cursor (w, on)
22718 struct window *w;
22719 int on;
22721 /* Don't update cursor in windows whose frame is in the process
22722 of being deleted. */
22723 if (w->current_matrix)
22725 BLOCK_INPUT;
22726 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
22727 w->phys_cursor.x, w->phys_cursor.y);
22728 UNBLOCK_INPUT;
22733 /* Call update_window_cursor with parameter ON_P on all leaf windows
22734 in the window tree rooted at W. */
22736 static void
22737 update_cursor_in_window_tree (w, on_p)
22738 struct window *w;
22739 int on_p;
22741 while (w)
22743 if (!NILP (w->hchild))
22744 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
22745 else if (!NILP (w->vchild))
22746 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
22747 else
22748 update_window_cursor (w, on_p);
22750 w = NILP (w->next) ? 0 : XWINDOW (w->next);
22755 /* EXPORT:
22756 Display the cursor on window W, or clear it, according to ON_P.
22757 Don't change the cursor's position. */
22759 void
22760 x_update_cursor (f, on_p)
22761 struct frame *f;
22762 int on_p;
22764 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
22768 /* EXPORT:
22769 Clear the cursor of window W to background color, and mark the
22770 cursor as not shown. This is used when the text where the cursor
22771 is is about to be rewritten. */
22773 void
22774 x_clear_cursor (w)
22775 struct window *w;
22777 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
22778 update_window_cursor (w, 0);
22782 /* EXPORT:
22783 Display the active region described by mouse_face_* according to DRAW. */
22785 void
22786 show_mouse_face (dpyinfo, draw)
22787 Display_Info *dpyinfo;
22788 enum draw_glyphs_face draw;
22790 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
22791 struct frame *f = XFRAME (WINDOW_FRAME (w));
22793 if (/* If window is in the process of being destroyed, don't bother
22794 to do anything. */
22795 w->current_matrix != NULL
22796 /* Don't update mouse highlight if hidden */
22797 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
22798 /* Recognize when we are called to operate on rows that don't exist
22799 anymore. This can happen when a window is split. */
22800 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
22802 int phys_cursor_on_p = w->phys_cursor_on_p;
22803 struct glyph_row *row, *first, *last;
22805 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
22806 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
22808 for (row = first; row <= last && row->enabled_p; ++row)
22810 int start_hpos, end_hpos, start_x;
22812 /* For all but the first row, the highlight starts at column 0. */
22813 if (row == first)
22815 start_hpos = dpyinfo->mouse_face_beg_col;
22816 start_x = dpyinfo->mouse_face_beg_x;
22818 else
22820 start_hpos = 0;
22821 start_x = 0;
22824 if (row == last)
22825 end_hpos = dpyinfo->mouse_face_end_col;
22826 else
22828 end_hpos = row->used[TEXT_AREA];
22829 if (draw == DRAW_NORMAL_TEXT)
22830 row->fill_line_p = 1; /* Clear to end of line */
22833 if (end_hpos > start_hpos)
22835 draw_glyphs (w, start_x, row, TEXT_AREA,
22836 start_hpos, end_hpos,
22837 draw, 0);
22839 row->mouse_face_p
22840 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
22844 /* When we've written over the cursor, arrange for it to
22845 be displayed again. */
22846 if (phys_cursor_on_p && !w->phys_cursor_on_p)
22848 BLOCK_INPUT;
22849 display_and_set_cursor (w, 1,
22850 w->phys_cursor.hpos, w->phys_cursor.vpos,
22851 w->phys_cursor.x, w->phys_cursor.y);
22852 UNBLOCK_INPUT;
22856 /* Change the mouse cursor. */
22857 if (draw == DRAW_NORMAL_TEXT && !EQ (dpyinfo->mouse_face_window, f->tool_bar_window))
22858 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
22859 else if (draw == DRAW_MOUSE_FACE)
22860 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
22861 else
22862 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
22865 /* EXPORT:
22866 Clear out the mouse-highlighted active region.
22867 Redraw it un-highlighted first. Value is non-zero if mouse
22868 face was actually drawn unhighlighted. */
22871 clear_mouse_face (dpyinfo)
22872 Display_Info *dpyinfo;
22874 int cleared = 0;
22876 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
22878 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
22879 cleared = 1;
22882 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
22883 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
22884 dpyinfo->mouse_face_window = Qnil;
22885 dpyinfo->mouse_face_overlay = Qnil;
22886 return cleared;
22890 /* EXPORT:
22891 Non-zero if physical cursor of window W is within mouse face. */
22894 cursor_in_mouse_face_p (w)
22895 struct window *w;
22897 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
22898 int in_mouse_face = 0;
22900 if (WINDOWP (dpyinfo->mouse_face_window)
22901 && XWINDOW (dpyinfo->mouse_face_window) == w)
22903 int hpos = w->phys_cursor.hpos;
22904 int vpos = w->phys_cursor.vpos;
22906 if (vpos >= dpyinfo->mouse_face_beg_row
22907 && vpos <= dpyinfo->mouse_face_end_row
22908 && (vpos > dpyinfo->mouse_face_beg_row
22909 || hpos >= dpyinfo->mouse_face_beg_col)
22910 && (vpos < dpyinfo->mouse_face_end_row
22911 || hpos < dpyinfo->mouse_face_end_col
22912 || dpyinfo->mouse_face_past_end))
22913 in_mouse_face = 1;
22916 return in_mouse_face;
22922 /* This function sets the mouse_face_* elements of DPYINFO, assuming
22923 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
22924 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
22925 for the overlay or run of text properties specifying the mouse
22926 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
22927 before-string and after-string that must also be highlighted.
22928 DISPLAY_STRING, if non-nil, is a display string that may cover some
22929 or all of the highlighted text. */
22931 static void
22932 mouse_face_from_buffer_pos (Lisp_Object window,
22933 Display_Info *dpyinfo,
22934 EMACS_INT mouse_charpos,
22935 EMACS_INT start_charpos,
22936 EMACS_INT end_charpos,
22937 Lisp_Object before_string,
22938 Lisp_Object after_string,
22939 Lisp_Object display_string)
22941 struct window *w = XWINDOW (window);
22942 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22943 struct glyph_row *row;
22944 struct glyph *glyph, *end;
22945 EMACS_INT ignore;
22946 int x;
22948 xassert (NILP (display_string) || STRINGP (display_string));
22949 xassert (NILP (before_string) || STRINGP (before_string));
22950 xassert (NILP (after_string) || STRINGP (after_string));
22952 /* Find the first highlighted glyph. */
22953 if (start_charpos < MATRIX_ROW_START_CHARPOS (first))
22955 dpyinfo->mouse_face_beg_col = 0;
22956 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (first, w->current_matrix);
22957 dpyinfo->mouse_face_beg_x = first->x;
22958 dpyinfo->mouse_face_beg_y = first->y;
22960 else
22962 row = row_containing_pos (w, start_charpos, first, NULL, 0);
22963 if (row == NULL)
22964 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
22966 /* If the before-string or display-string contains newlines,
22967 row_containing_pos skips to its last row. Move back. */
22968 if (!NILP (before_string) || !NILP (display_string))
22970 struct glyph_row *prev;
22971 while ((prev = row - 1, prev >= first)
22972 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
22973 && prev->used[TEXT_AREA] > 0)
22975 struct glyph *beg = prev->glyphs[TEXT_AREA];
22976 glyph = beg + prev->used[TEXT_AREA];
22977 while (--glyph >= beg && INTEGERP (glyph->object));
22978 if (glyph < beg
22979 || !(EQ (glyph->object, before_string)
22980 || EQ (glyph->object, display_string)))
22981 break;
22982 row = prev;
22986 glyph = row->glyphs[TEXT_AREA];
22987 end = glyph + row->used[TEXT_AREA];
22988 x = row->x;
22989 dpyinfo->mouse_face_beg_y = row->y;
22990 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (row, w->current_matrix);
22992 /* Skip truncation glyphs at the start of the glyph row. */
22993 if (row->displays_text_p)
22994 for (; glyph < end && INTEGERP (glyph->object); ++glyph)
22995 x += glyph->pixel_width;
22997 /* Scan the glyph row, stopping before BEFORE_STRING or
22998 DISPLAY_STRING or START_CHARPOS. */
22999 for (; glyph < end
23000 && !INTEGERP (glyph->object)
23001 && !EQ (glyph->object, before_string)
23002 && !EQ (glyph->object, display_string)
23003 && !(BUFFERP (glyph->object)
23004 && glyph->charpos >= start_charpos);
23005 ++glyph)
23006 x += glyph->pixel_width;
23008 dpyinfo->mouse_face_beg_x = x;
23009 dpyinfo->mouse_face_beg_col = glyph - row->glyphs[TEXT_AREA];
23012 /* Find the last highlighted glyph. */
23013 row = row_containing_pos (w, end_charpos, first, NULL, 0);
23014 if (row == NULL)
23016 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
23017 dpyinfo->mouse_face_past_end = 1;
23019 else if (!NILP (after_string))
23021 /* If the after-string has newlines, advance to its last row. */
23022 struct glyph_row *next;
23023 struct glyph_row *last
23024 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
23026 for (next = row + 1;
23027 next <= last
23028 && next->used[TEXT_AREA] > 0
23029 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
23030 ++next)
23031 row = next;
23034 glyph = row->glyphs[TEXT_AREA];
23035 end = glyph + row->used[TEXT_AREA];
23036 x = row->x;
23037 dpyinfo->mouse_face_end_y = row->y;
23038 dpyinfo->mouse_face_end_row = MATRIX_ROW_VPOS (row, w->current_matrix);
23040 /* Skip truncation glyphs at the start of the row. */
23041 if (row->displays_text_p)
23042 for (; glyph < end && INTEGERP (glyph->object); ++glyph)
23043 x += glyph->pixel_width;
23045 /* Scan the glyph row, stopping at END_CHARPOS or when we encounter
23046 AFTER_STRING. */
23047 for (; glyph < end
23048 && !INTEGERP (glyph->object)
23049 && !EQ (glyph->object, after_string)
23050 && !(BUFFERP (glyph->object) && glyph->charpos >= end_charpos);
23051 ++glyph)
23052 x += glyph->pixel_width;
23054 /* If we found AFTER_STRING, consume it and stop. */
23055 if (EQ (glyph->object, after_string))
23057 for (; EQ (glyph->object, after_string) && glyph < end; ++glyph)
23058 x += glyph->pixel_width;
23060 else
23062 /* If there's no after-string, we must check if we overshot,
23063 which might be the case if we stopped after a string glyph.
23064 That glyph may belong to a before-string or display-string
23065 associated with the end position, which must not be
23066 highlighted. */
23067 Lisp_Object prev_object;
23068 int pos;
23070 while (glyph > row->glyphs[TEXT_AREA])
23072 prev_object = (glyph - 1)->object;
23073 if (!STRINGP (prev_object) || EQ (prev_object, display_string))
23074 break;
23076 pos = string_buffer_position (w, prev_object, end_charpos);
23077 if (pos && pos < end_charpos)
23078 break;
23080 for (; glyph > row->glyphs[TEXT_AREA]
23081 && EQ ((glyph - 1)->object, prev_object);
23082 --glyph)
23083 x -= (glyph - 1)->pixel_width;
23087 dpyinfo->mouse_face_end_x = x;
23088 dpyinfo->mouse_face_end_col = glyph - row->glyphs[TEXT_AREA];
23089 dpyinfo->mouse_face_window = window;
23090 dpyinfo->mouse_face_face_id
23091 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
23092 mouse_charpos + 1,
23093 !dpyinfo->mouse_face_hidden, -1);
23094 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23098 /* Find the position of the glyph for position POS in OBJECT in
23099 window W's current matrix, and return in *X, *Y the pixel
23100 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
23102 RIGHT_P non-zero means return the position of the right edge of the
23103 glyph, RIGHT_P zero means return the left edge position.
23105 If no glyph for POS exists in the matrix, return the position of
23106 the glyph with the next smaller position that is in the matrix, if
23107 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
23108 exists in the matrix, return the position of the glyph with the
23109 next larger position in OBJECT.
23111 Value is non-zero if a glyph was found. */
23113 static int
23114 fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
23115 struct window *w;
23116 EMACS_INT pos;
23117 Lisp_Object object;
23118 int *hpos, *vpos, *x, *y;
23119 int right_p;
23121 int yb = window_text_bottom_y (w);
23122 struct glyph_row *r;
23123 struct glyph *best_glyph = NULL;
23124 struct glyph_row *best_row = NULL;
23125 int best_x = 0;
23127 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
23128 r->enabled_p && r->y < yb;
23129 ++r)
23131 struct glyph *g = r->glyphs[TEXT_AREA];
23132 struct glyph *e = g + r->used[TEXT_AREA];
23133 int gx;
23135 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
23136 if (EQ (g->object, object))
23138 if (g->charpos == pos)
23140 best_glyph = g;
23141 best_x = gx;
23142 best_row = r;
23143 goto found;
23145 else if (best_glyph == NULL
23146 || ((eabs (g->charpos - pos)
23147 < eabs (best_glyph->charpos - pos))
23148 && (right_p
23149 ? g->charpos < pos
23150 : g->charpos > pos)))
23152 best_glyph = g;
23153 best_x = gx;
23154 best_row = r;
23159 found:
23161 if (best_glyph)
23163 *x = best_x;
23164 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
23166 if (right_p)
23168 *x += best_glyph->pixel_width;
23169 ++*hpos;
23172 *y = best_row->y;
23173 *vpos = best_row - w->current_matrix->rows;
23176 return best_glyph != NULL;
23180 /* See if position X, Y is within a hot-spot of an image. */
23182 static int
23183 on_hot_spot_p (hot_spot, x, y)
23184 Lisp_Object hot_spot;
23185 int x, y;
23187 if (!CONSP (hot_spot))
23188 return 0;
23190 if (EQ (XCAR (hot_spot), Qrect))
23192 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
23193 Lisp_Object rect = XCDR (hot_spot);
23194 Lisp_Object tem;
23195 if (!CONSP (rect))
23196 return 0;
23197 if (!CONSP (XCAR (rect)))
23198 return 0;
23199 if (!CONSP (XCDR (rect)))
23200 return 0;
23201 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
23202 return 0;
23203 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
23204 return 0;
23205 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
23206 return 0;
23207 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
23208 return 0;
23209 return 1;
23211 else if (EQ (XCAR (hot_spot), Qcircle))
23213 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
23214 Lisp_Object circ = XCDR (hot_spot);
23215 Lisp_Object lr, lx0, ly0;
23216 if (CONSP (circ)
23217 && CONSP (XCAR (circ))
23218 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
23219 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
23220 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
23222 double r = XFLOATINT (lr);
23223 double dx = XINT (lx0) - x;
23224 double dy = XINT (ly0) - y;
23225 return (dx * dx + dy * dy <= r * r);
23228 else if (EQ (XCAR (hot_spot), Qpoly))
23230 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
23231 if (VECTORP (XCDR (hot_spot)))
23233 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
23234 Lisp_Object *poly = v->contents;
23235 int n = v->size;
23236 int i;
23237 int inside = 0;
23238 Lisp_Object lx, ly;
23239 int x0, y0;
23241 /* Need an even number of coordinates, and at least 3 edges. */
23242 if (n < 6 || n & 1)
23243 return 0;
23245 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
23246 If count is odd, we are inside polygon. Pixels on edges
23247 may or may not be included depending on actual geometry of the
23248 polygon. */
23249 if ((lx = poly[n-2], !INTEGERP (lx))
23250 || (ly = poly[n-1], !INTEGERP (lx)))
23251 return 0;
23252 x0 = XINT (lx), y0 = XINT (ly);
23253 for (i = 0; i < n; i += 2)
23255 int x1 = x0, y1 = y0;
23256 if ((lx = poly[i], !INTEGERP (lx))
23257 || (ly = poly[i+1], !INTEGERP (ly)))
23258 return 0;
23259 x0 = XINT (lx), y0 = XINT (ly);
23261 /* Does this segment cross the X line? */
23262 if (x0 >= x)
23264 if (x1 >= x)
23265 continue;
23267 else if (x1 < x)
23268 continue;
23269 if (y > y0 && y > y1)
23270 continue;
23271 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
23272 inside = !inside;
23274 return inside;
23277 return 0;
23280 Lisp_Object
23281 find_hot_spot (map, x, y)
23282 Lisp_Object map;
23283 int x, y;
23285 while (CONSP (map))
23287 if (CONSP (XCAR (map))
23288 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
23289 return XCAR (map);
23290 map = XCDR (map);
23293 return Qnil;
23296 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
23297 3, 3, 0,
23298 doc: /* Lookup in image map MAP coordinates X and Y.
23299 An image map is an alist where each element has the format (AREA ID PLIST).
23300 An AREA is specified as either a rectangle, a circle, or a polygon:
23301 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
23302 pixel coordinates of the upper left and bottom right corners.
23303 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
23304 and the radius of the circle; r may be a float or integer.
23305 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
23306 vector describes one corner in the polygon.
23307 Returns the alist element for the first matching AREA in MAP. */)
23308 (map, x, y)
23309 Lisp_Object map;
23310 Lisp_Object x, y;
23312 if (NILP (map))
23313 return Qnil;
23315 CHECK_NUMBER (x);
23316 CHECK_NUMBER (y);
23318 return find_hot_spot (map, XINT (x), XINT (y));
23322 /* Display frame CURSOR, optionally using shape defined by POINTER. */
23323 static void
23324 define_frame_cursor1 (f, cursor, pointer)
23325 struct frame *f;
23326 Cursor cursor;
23327 Lisp_Object pointer;
23329 /* Do not change cursor shape while dragging mouse. */
23330 if (!NILP (do_mouse_tracking))
23331 return;
23333 if (!NILP (pointer))
23335 if (EQ (pointer, Qarrow))
23336 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23337 else if (EQ (pointer, Qhand))
23338 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
23339 else if (EQ (pointer, Qtext))
23340 cursor = FRAME_X_OUTPUT (f)->text_cursor;
23341 else if (EQ (pointer, intern ("hdrag")))
23342 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
23343 #ifdef HAVE_X_WINDOWS
23344 else if (EQ (pointer, intern ("vdrag")))
23345 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
23346 #endif
23347 else if (EQ (pointer, intern ("hourglass")))
23348 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
23349 else if (EQ (pointer, Qmodeline))
23350 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
23351 else
23352 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23355 if (cursor != No_Cursor)
23356 FRAME_RIF (f)->define_frame_cursor (f, cursor);
23359 /* Take proper action when mouse has moved to the mode or header line
23360 or marginal area AREA of window W, x-position X and y-position Y.
23361 X is relative to the start of the text display area of W, so the
23362 width of bitmap areas and scroll bars must be subtracted to get a
23363 position relative to the start of the mode line. */
23365 static void
23366 note_mode_line_or_margin_highlight (window, x, y, area)
23367 Lisp_Object window;
23368 int x, y;
23369 enum window_part area;
23371 struct window *w = XWINDOW (window);
23372 struct frame *f = XFRAME (w->frame);
23373 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23374 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23375 Lisp_Object pointer = Qnil;
23376 int charpos, dx, dy, width, height;
23377 Lisp_Object string, object = Qnil;
23378 Lisp_Object pos, help;
23380 Lisp_Object mouse_face;
23381 int original_x_pixel = x;
23382 struct glyph * glyph = NULL, * row_start_glyph = NULL;
23383 struct glyph_row *row;
23385 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
23387 int x0;
23388 struct glyph *end;
23390 string = mode_line_string (w, area, &x, &y, &charpos,
23391 &object, &dx, &dy, &width, &height);
23393 row = (area == ON_MODE_LINE
23394 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
23395 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
23397 /* Find glyph */
23398 if (row->mode_line_p && row->enabled_p)
23400 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
23401 end = glyph + row->used[TEXT_AREA];
23403 for (x0 = original_x_pixel;
23404 glyph < end && x0 >= glyph->pixel_width;
23405 ++glyph)
23406 x0 -= glyph->pixel_width;
23408 if (glyph >= end)
23409 glyph = NULL;
23412 else
23414 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
23415 string = marginal_area_string (w, area, &x, &y, &charpos,
23416 &object, &dx, &dy, &width, &height);
23419 help = Qnil;
23421 if (IMAGEP (object))
23423 Lisp_Object image_map, hotspot;
23424 if ((image_map = Fplist_get (XCDR (object), QCmap),
23425 !NILP (image_map))
23426 && (hotspot = find_hot_spot (image_map, dx, dy),
23427 CONSP (hotspot))
23428 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
23430 Lisp_Object area_id, plist;
23432 area_id = XCAR (hotspot);
23433 /* Could check AREA_ID to see if we enter/leave this hot-spot.
23434 If so, we could look for mouse-enter, mouse-leave
23435 properties in PLIST (and do something...). */
23436 hotspot = XCDR (hotspot);
23437 if (CONSP (hotspot)
23438 && (plist = XCAR (hotspot), CONSP (plist)))
23440 pointer = Fplist_get (plist, Qpointer);
23441 if (NILP (pointer))
23442 pointer = Qhand;
23443 help = Fplist_get (plist, Qhelp_echo);
23444 if (!NILP (help))
23446 help_echo_string = help;
23447 /* Is this correct? ++kfs */
23448 XSETWINDOW (help_echo_window, w);
23449 help_echo_object = w->buffer;
23450 help_echo_pos = charpos;
23454 if (NILP (pointer))
23455 pointer = Fplist_get (XCDR (object), QCpointer);
23458 if (STRINGP (string))
23460 pos = make_number (charpos);
23461 /* If we're on a string with `help-echo' text property, arrange
23462 for the help to be displayed. This is done by setting the
23463 global variable help_echo_string to the help string. */
23464 if (NILP (help))
23466 help = Fget_text_property (pos, Qhelp_echo, string);
23467 if (!NILP (help))
23469 help_echo_string = help;
23470 XSETWINDOW (help_echo_window, w);
23471 help_echo_object = string;
23472 help_echo_pos = charpos;
23476 if (NILP (pointer))
23477 pointer = Fget_text_property (pos, Qpointer, string);
23479 /* Change the mouse pointer according to what is under X/Y. */
23480 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
23482 Lisp_Object map;
23483 map = Fget_text_property (pos, Qlocal_map, string);
23484 if (!KEYMAPP (map))
23485 map = Fget_text_property (pos, Qkeymap, string);
23486 if (!KEYMAPP (map))
23487 cursor = dpyinfo->vertical_scroll_bar_cursor;
23490 /* Change the mouse face according to what is under X/Y. */
23491 mouse_face = Fget_text_property (pos, Qmouse_face, string);
23492 if (!NILP (mouse_face)
23493 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
23494 && glyph)
23496 Lisp_Object b, e;
23498 struct glyph * tmp_glyph;
23500 int gpos;
23501 int gseq_length;
23502 int total_pixel_width;
23503 EMACS_INT ignore;
23505 int vpos, hpos;
23507 b = Fprevious_single_property_change (make_number (charpos + 1),
23508 Qmouse_face, string, Qnil);
23509 if (NILP (b))
23510 b = make_number (0);
23512 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
23513 if (NILP (e))
23514 e = make_number (SCHARS (string));
23516 /* Calculate the position(glyph position: GPOS) of GLYPH in
23517 displayed string. GPOS is different from CHARPOS.
23519 CHARPOS is the position of glyph in internal string
23520 object. A mode line string format has structures which
23521 is converted to a flatten by emacs lisp interpreter.
23522 The internal string is an element of the structures.
23523 The displayed string is the flatten string. */
23524 gpos = 0;
23525 if (glyph > row_start_glyph)
23527 tmp_glyph = glyph - 1;
23528 while (tmp_glyph >= row_start_glyph
23529 && tmp_glyph->charpos >= XINT (b)
23530 && EQ (tmp_glyph->object, glyph->object))
23532 tmp_glyph--;
23533 gpos++;
23537 /* Calculate the lenght(glyph sequence length: GSEQ_LENGTH) of
23538 displayed string holding GLYPH.
23540 GSEQ_LENGTH is different from SCHARS (STRING).
23541 SCHARS (STRING) returns the length of the internal string. */
23542 for (tmp_glyph = glyph, gseq_length = gpos;
23543 tmp_glyph->charpos < XINT (e);
23544 tmp_glyph++, gseq_length++)
23546 if (!EQ (tmp_glyph->object, glyph->object))
23547 break;
23550 total_pixel_width = 0;
23551 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
23552 total_pixel_width += tmp_glyph->pixel_width;
23554 /* Pre calculation of re-rendering position */
23555 vpos = (x - gpos);
23556 hpos = (area == ON_MODE_LINE
23557 ? (w->current_matrix)->nrows - 1
23558 : 0);
23560 /* If the re-rendering position is included in the last
23561 re-rendering area, we should do nothing. */
23562 if ( EQ (window, dpyinfo->mouse_face_window)
23563 && dpyinfo->mouse_face_beg_col <= vpos
23564 && vpos < dpyinfo->mouse_face_end_col
23565 && dpyinfo->mouse_face_beg_row == hpos )
23566 return;
23568 if (clear_mouse_face (dpyinfo))
23569 cursor = No_Cursor;
23571 dpyinfo->mouse_face_beg_col = vpos;
23572 dpyinfo->mouse_face_beg_row = hpos;
23574 dpyinfo->mouse_face_beg_x = original_x_pixel - (total_pixel_width + dx);
23575 dpyinfo->mouse_face_beg_y = 0;
23577 dpyinfo->mouse_face_end_col = vpos + gseq_length;
23578 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_beg_row;
23580 dpyinfo->mouse_face_end_x = 0;
23581 dpyinfo->mouse_face_end_y = 0;
23583 dpyinfo->mouse_face_past_end = 0;
23584 dpyinfo->mouse_face_window = window;
23586 dpyinfo->mouse_face_face_id = face_at_string_position (w, string,
23587 charpos,
23588 0, 0, 0, &ignore,
23589 glyph->face_id, 1);
23590 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23592 if (NILP (pointer))
23593 pointer = Qhand;
23595 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
23596 clear_mouse_face (dpyinfo);
23598 define_frame_cursor1 (f, cursor, pointer);
23602 /* EXPORT:
23603 Take proper action when the mouse has moved to position X, Y on
23604 frame F as regards highlighting characters that have mouse-face
23605 properties. Also de-highlighting chars where the mouse was before.
23606 X and Y can be negative or out of range. */
23608 void
23609 note_mouse_highlight (f, x, y)
23610 struct frame *f;
23611 int x, y;
23613 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23614 enum window_part part;
23615 Lisp_Object window;
23616 struct window *w;
23617 Cursor cursor = No_Cursor;
23618 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
23619 struct buffer *b;
23621 /* When a menu is active, don't highlight because this looks odd. */
23622 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
23623 if (popup_activated ())
23624 return;
23625 #endif
23627 if (NILP (Vmouse_highlight)
23628 || !f->glyphs_initialized_p)
23629 return;
23631 dpyinfo->mouse_face_mouse_x = x;
23632 dpyinfo->mouse_face_mouse_y = y;
23633 dpyinfo->mouse_face_mouse_frame = f;
23635 if (dpyinfo->mouse_face_defer)
23636 return;
23638 if (gc_in_progress)
23640 dpyinfo->mouse_face_deferred_gc = 1;
23641 return;
23644 /* Which window is that in? */
23645 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
23647 /* If we were displaying active text in another window, clear that.
23648 Also clear if we move out of text area in same window. */
23649 if (! EQ (window, dpyinfo->mouse_face_window)
23650 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
23651 && !NILP (dpyinfo->mouse_face_window)))
23652 clear_mouse_face (dpyinfo);
23654 /* Not on a window -> return. */
23655 if (!WINDOWP (window))
23656 return;
23658 /* Reset help_echo_string. It will get recomputed below. */
23659 help_echo_string = Qnil;
23661 /* Convert to window-relative pixel coordinates. */
23662 w = XWINDOW (window);
23663 frame_to_window_pixel_xy (w, &x, &y);
23665 /* Handle tool-bar window differently since it doesn't display a
23666 buffer. */
23667 if (EQ (window, f->tool_bar_window))
23669 note_tool_bar_highlight (f, x, y);
23670 return;
23673 /* Mouse is on the mode, header line or margin? */
23674 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
23675 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
23677 note_mode_line_or_margin_highlight (window, x, y, part);
23678 return;
23681 if (part == ON_VERTICAL_BORDER)
23683 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
23684 help_echo_string = build_string ("drag-mouse-1: resize");
23686 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
23687 || part == ON_SCROLL_BAR)
23688 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23689 else
23690 cursor = FRAME_X_OUTPUT (f)->text_cursor;
23692 /* Are we in a window whose display is up to date?
23693 And verify the buffer's text has not changed. */
23694 b = XBUFFER (w->buffer);
23695 if (part == ON_TEXT
23696 && EQ (w->window_end_valid, w->buffer)
23697 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
23698 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
23700 int hpos, vpos, pos, i, dx, dy, area;
23701 struct glyph *glyph;
23702 Lisp_Object object;
23703 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
23704 Lisp_Object *overlay_vec = NULL;
23705 int noverlays;
23706 struct buffer *obuf;
23707 int obegv, ozv, same_region;
23709 /* Find the glyph under X/Y. */
23710 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
23712 /* Look for :pointer property on image. */
23713 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23715 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23716 if (img != NULL && IMAGEP (img->spec))
23718 Lisp_Object image_map, hotspot;
23719 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
23720 !NILP (image_map))
23721 && (hotspot = find_hot_spot (image_map,
23722 glyph->slice.x + dx,
23723 glyph->slice.y + dy),
23724 CONSP (hotspot))
23725 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
23727 Lisp_Object area_id, plist;
23729 area_id = XCAR (hotspot);
23730 /* Could check AREA_ID to see if we enter/leave this hot-spot.
23731 If so, we could look for mouse-enter, mouse-leave
23732 properties in PLIST (and do something...). */
23733 hotspot = XCDR (hotspot);
23734 if (CONSP (hotspot)
23735 && (plist = XCAR (hotspot), CONSP (plist)))
23737 pointer = Fplist_get (plist, Qpointer);
23738 if (NILP (pointer))
23739 pointer = Qhand;
23740 help_echo_string = Fplist_get (plist, Qhelp_echo);
23741 if (!NILP (help_echo_string))
23743 help_echo_window = window;
23744 help_echo_object = glyph->object;
23745 help_echo_pos = glyph->charpos;
23749 if (NILP (pointer))
23750 pointer = Fplist_get (XCDR (img->spec), QCpointer);
23754 /* Clear mouse face if X/Y not over text. */
23755 if (glyph == NULL
23756 || area != TEXT_AREA
23757 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
23759 if (clear_mouse_face (dpyinfo))
23760 cursor = No_Cursor;
23761 if (NILP (pointer))
23763 if (area != TEXT_AREA)
23764 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23765 else
23766 pointer = Vvoid_text_area_pointer;
23768 goto set_cursor;
23771 pos = glyph->charpos;
23772 object = glyph->object;
23773 if (!STRINGP (object) && !BUFFERP (object))
23774 goto set_cursor;
23776 /* If we get an out-of-range value, return now; avoid an error. */
23777 if (BUFFERP (object) && pos > BUF_Z (b))
23778 goto set_cursor;
23780 /* Make the window's buffer temporarily current for
23781 overlays_at and compute_char_face. */
23782 obuf = current_buffer;
23783 current_buffer = b;
23784 obegv = BEGV;
23785 ozv = ZV;
23786 BEGV = BEG;
23787 ZV = Z;
23789 /* Is this char mouse-active or does it have help-echo? */
23790 position = make_number (pos);
23792 if (BUFFERP (object))
23794 /* Put all the overlays we want in a vector in overlay_vec. */
23795 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
23796 /* Sort overlays into increasing priority order. */
23797 noverlays = sort_overlays (overlay_vec, noverlays, w);
23799 else
23800 noverlays = 0;
23802 same_region = (EQ (window, dpyinfo->mouse_face_window)
23803 && vpos >= dpyinfo->mouse_face_beg_row
23804 && vpos <= dpyinfo->mouse_face_end_row
23805 && (vpos > dpyinfo->mouse_face_beg_row
23806 || hpos >= dpyinfo->mouse_face_beg_col)
23807 && (vpos < dpyinfo->mouse_face_end_row
23808 || hpos < dpyinfo->mouse_face_end_col
23809 || dpyinfo->mouse_face_past_end));
23811 if (same_region)
23812 cursor = No_Cursor;
23814 /* Check mouse-face highlighting. */
23815 if (! same_region
23816 /* If there exists an overlay with mouse-face overlapping
23817 the one we are currently highlighting, we have to
23818 check if we enter the overlapping overlay, and then
23819 highlight only that. */
23820 || (OVERLAYP (dpyinfo->mouse_face_overlay)
23821 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
23823 /* Find the highest priority overlay with a mouse-face. */
23824 overlay = Qnil;
23825 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
23827 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
23828 if (!NILP (mouse_face))
23829 overlay = overlay_vec[i];
23832 /* If we're highlighting the same overlay as before, there's
23833 no need to do that again. */
23834 if (!NILP (overlay) && EQ (overlay, dpyinfo->mouse_face_overlay))
23835 goto check_help_echo;
23836 dpyinfo->mouse_face_overlay = overlay;
23838 /* Clear the display of the old active region, if any. */
23839 if (clear_mouse_face (dpyinfo))
23840 cursor = No_Cursor;
23842 /* If no overlay applies, get a text property. */
23843 if (NILP (overlay))
23844 mouse_face = Fget_text_property (position, Qmouse_face, object);
23846 /* Next, compute the bounds of the mouse highlighting and
23847 display it. */
23848 if (!NILP (mouse_face) && STRINGP (object))
23850 /* The mouse-highlighting comes from a display string
23851 with a mouse-face. */
23852 Lisp_Object b, e;
23853 EMACS_INT ignore;
23855 b = Fprevious_single_property_change
23856 (make_number (pos + 1), Qmouse_face, object, Qnil);
23857 e = Fnext_single_property_change
23858 (position, Qmouse_face, object, Qnil);
23859 if (NILP (b))
23860 b = make_number (0);
23861 if (NILP (e))
23862 e = make_number (SCHARS (object) - 1);
23864 fast_find_string_pos (w, XINT (b), object,
23865 &dpyinfo->mouse_face_beg_col,
23866 &dpyinfo->mouse_face_beg_row,
23867 &dpyinfo->mouse_face_beg_x,
23868 &dpyinfo->mouse_face_beg_y, 0);
23869 fast_find_string_pos (w, XINT (e), object,
23870 &dpyinfo->mouse_face_end_col,
23871 &dpyinfo->mouse_face_end_row,
23872 &dpyinfo->mouse_face_end_x,
23873 &dpyinfo->mouse_face_end_y, 1);
23874 dpyinfo->mouse_face_past_end = 0;
23875 dpyinfo->mouse_face_window = window;
23876 dpyinfo->mouse_face_face_id
23877 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
23878 glyph->face_id, 1);
23879 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23880 cursor = No_Cursor;
23882 else
23884 /* The mouse-highlighting, if any, comes from an overlay
23885 or text property in the buffer. */
23886 Lisp_Object buffer, display_string;
23888 if (STRINGP (object))
23890 /* If we are on a display string with no mouse-face,
23891 check if the text under it has one. */
23892 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
23893 int start = MATRIX_ROW_START_CHARPOS (r);
23894 pos = string_buffer_position (w, object, start);
23895 if (pos > 0)
23897 mouse_face = get_char_property_and_overlay
23898 (make_number (pos), Qmouse_face, w->buffer, &overlay);
23899 buffer = w->buffer;
23900 display_string = object;
23903 else
23905 buffer = object;
23906 display_string = Qnil;
23909 if (!NILP (mouse_face))
23911 Lisp_Object before, after;
23912 Lisp_Object before_string, after_string;
23914 if (NILP (overlay))
23916 /* Handle the text property case. */
23917 before = Fprevious_single_property_change
23918 (make_number (pos + 1), Qmouse_face, buffer,
23919 Fmarker_position (w->start));
23920 after = Fnext_single_property_change
23921 (make_number (pos), Qmouse_face, buffer,
23922 make_number (BUF_Z (XBUFFER (buffer))
23923 - XFASTINT (w->window_end_pos)));
23924 before_string = after_string = Qnil;
23926 else
23928 /* Handle the overlay case. */
23929 before = Foverlay_start (overlay);
23930 after = Foverlay_end (overlay);
23931 before_string = Foverlay_get (overlay, Qbefore_string);
23932 after_string = Foverlay_get (overlay, Qafter_string);
23934 if (!STRINGP (before_string)) before_string = Qnil;
23935 if (!STRINGP (after_string)) after_string = Qnil;
23938 mouse_face_from_buffer_pos (window, dpyinfo, pos,
23939 XFASTINT (before),
23940 XFASTINT (after),
23941 before_string, after_string,
23942 display_string);
23943 cursor = No_Cursor;
23948 check_help_echo:
23950 /* Look for a `help-echo' property. */
23951 if (NILP (help_echo_string)) {
23952 Lisp_Object help, overlay;
23954 /* Check overlays first. */
23955 help = overlay = Qnil;
23956 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
23958 overlay = overlay_vec[i];
23959 help = Foverlay_get (overlay, Qhelp_echo);
23962 if (!NILP (help))
23964 help_echo_string = help;
23965 help_echo_window = window;
23966 help_echo_object = overlay;
23967 help_echo_pos = pos;
23969 else
23971 Lisp_Object object = glyph->object;
23972 int charpos = glyph->charpos;
23974 /* Try text properties. */
23975 if (STRINGP (object)
23976 && charpos >= 0
23977 && charpos < SCHARS (object))
23979 help = Fget_text_property (make_number (charpos),
23980 Qhelp_echo, object);
23981 if (NILP (help))
23983 /* If the string itself doesn't specify a help-echo,
23984 see if the buffer text ``under'' it does. */
23985 struct glyph_row *r
23986 = MATRIX_ROW (w->current_matrix, vpos);
23987 int start = MATRIX_ROW_START_CHARPOS (r);
23988 int pos = string_buffer_position (w, object, start);
23989 if (pos > 0)
23991 help = Fget_char_property (make_number (pos),
23992 Qhelp_echo, w->buffer);
23993 if (!NILP (help))
23995 charpos = pos;
23996 object = w->buffer;
24001 else if (BUFFERP (object)
24002 && charpos >= BEGV
24003 && charpos < ZV)
24004 help = Fget_text_property (make_number (charpos), Qhelp_echo,
24005 object);
24007 if (!NILP (help))
24009 help_echo_string = help;
24010 help_echo_window = window;
24011 help_echo_object = object;
24012 help_echo_pos = charpos;
24017 /* Look for a `pointer' property. */
24018 if (NILP (pointer))
24020 /* Check overlays first. */
24021 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
24022 pointer = Foverlay_get (overlay_vec[i], Qpointer);
24024 if (NILP (pointer))
24026 Lisp_Object object = glyph->object;
24027 int charpos = glyph->charpos;
24029 /* Try text properties. */
24030 if (STRINGP (object)
24031 && charpos >= 0
24032 && charpos < SCHARS (object))
24034 pointer = Fget_text_property (make_number (charpos),
24035 Qpointer, object);
24036 if (NILP (pointer))
24038 /* If the string itself doesn't specify a pointer,
24039 see if the buffer text ``under'' it does. */
24040 struct glyph_row *r
24041 = MATRIX_ROW (w->current_matrix, vpos);
24042 int start = MATRIX_ROW_START_CHARPOS (r);
24043 int pos = string_buffer_position (w, object, start);
24044 if (pos > 0)
24045 pointer = Fget_char_property (make_number (pos),
24046 Qpointer, w->buffer);
24049 else if (BUFFERP (object)
24050 && charpos >= BEGV
24051 && charpos < ZV)
24052 pointer = Fget_text_property (make_number (charpos),
24053 Qpointer, object);
24057 BEGV = obegv;
24058 ZV = ozv;
24059 current_buffer = obuf;
24062 set_cursor:
24064 define_frame_cursor1 (f, cursor, pointer);
24068 /* EXPORT for RIF:
24069 Clear any mouse-face on window W. This function is part of the
24070 redisplay interface, and is called from try_window_id and similar
24071 functions to ensure the mouse-highlight is off. */
24073 void
24074 x_clear_window_mouse_face (w)
24075 struct window *w;
24077 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
24078 Lisp_Object window;
24080 BLOCK_INPUT;
24081 XSETWINDOW (window, w);
24082 if (EQ (window, dpyinfo->mouse_face_window))
24083 clear_mouse_face (dpyinfo);
24084 UNBLOCK_INPUT;
24088 /* EXPORT:
24089 Just discard the mouse face information for frame F, if any.
24090 This is used when the size of F is changed. */
24092 void
24093 cancel_mouse_face (f)
24094 struct frame *f;
24096 Lisp_Object window;
24097 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24099 window = dpyinfo->mouse_face_window;
24100 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
24102 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
24103 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
24104 dpyinfo->mouse_face_window = Qnil;
24109 #endif /* HAVE_WINDOW_SYSTEM */
24112 /***********************************************************************
24113 Exposure Events
24114 ***********************************************************************/
24116 #ifdef HAVE_WINDOW_SYSTEM
24118 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
24119 which intersects rectangle R. R is in window-relative coordinates. */
24121 static void
24122 expose_area (w, row, r, area)
24123 struct window *w;
24124 struct glyph_row *row;
24125 XRectangle *r;
24126 enum glyph_row_area area;
24128 struct glyph *first = row->glyphs[area];
24129 struct glyph *end = row->glyphs[area] + row->used[area];
24130 struct glyph *last;
24131 int first_x, start_x, x;
24133 if (area == TEXT_AREA && row->fill_line_p)
24134 /* If row extends face to end of line write the whole line. */
24135 draw_glyphs (w, 0, row, area,
24136 0, row->used[area],
24137 DRAW_NORMAL_TEXT, 0);
24138 else
24140 /* Set START_X to the window-relative start position for drawing glyphs of
24141 AREA. The first glyph of the text area can be partially visible.
24142 The first glyphs of other areas cannot. */
24143 start_x = window_box_left_offset (w, area);
24144 x = start_x;
24145 if (area == TEXT_AREA)
24146 x += row->x;
24148 /* Find the first glyph that must be redrawn. */
24149 while (first < end
24150 && x + first->pixel_width < r->x)
24152 x += first->pixel_width;
24153 ++first;
24156 /* Find the last one. */
24157 last = first;
24158 first_x = x;
24159 while (last < end
24160 && x < r->x + r->width)
24162 x += last->pixel_width;
24163 ++last;
24166 /* Repaint. */
24167 if (last > first)
24168 draw_glyphs (w, first_x - start_x, row, area,
24169 first - row->glyphs[area], last - row->glyphs[area],
24170 DRAW_NORMAL_TEXT, 0);
24175 /* Redraw the parts of the glyph row ROW on window W intersecting
24176 rectangle R. R is in window-relative coordinates. Value is
24177 non-zero if mouse-face was overwritten. */
24179 static int
24180 expose_line (w, row, r)
24181 struct window *w;
24182 struct glyph_row *row;
24183 XRectangle *r;
24185 xassert (row->enabled_p);
24187 if (row->mode_line_p || w->pseudo_window_p)
24188 draw_glyphs (w, 0, row, TEXT_AREA,
24189 0, row->used[TEXT_AREA],
24190 DRAW_NORMAL_TEXT, 0);
24191 else
24193 if (row->used[LEFT_MARGIN_AREA])
24194 expose_area (w, row, r, LEFT_MARGIN_AREA);
24195 if (row->used[TEXT_AREA])
24196 expose_area (w, row, r, TEXT_AREA);
24197 if (row->used[RIGHT_MARGIN_AREA])
24198 expose_area (w, row, r, RIGHT_MARGIN_AREA);
24199 draw_row_fringe_bitmaps (w, row);
24202 return row->mouse_face_p;
24206 /* Redraw those parts of glyphs rows during expose event handling that
24207 overlap other rows. Redrawing of an exposed line writes over parts
24208 of lines overlapping that exposed line; this function fixes that.
24210 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
24211 row in W's current matrix that is exposed and overlaps other rows.
24212 LAST_OVERLAPPING_ROW is the last such row. */
24214 static void
24215 expose_overlaps (w, first_overlapping_row, last_overlapping_row, r)
24216 struct window *w;
24217 struct glyph_row *first_overlapping_row;
24218 struct glyph_row *last_overlapping_row;
24219 XRectangle *r;
24221 struct glyph_row *row;
24223 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
24224 if (row->overlapping_p)
24226 xassert (row->enabled_p && !row->mode_line_p);
24228 row->clip = r;
24229 if (row->used[LEFT_MARGIN_AREA])
24230 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
24232 if (row->used[TEXT_AREA])
24233 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
24235 if (row->used[RIGHT_MARGIN_AREA])
24236 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
24237 row->clip = NULL;
24242 /* Return non-zero if W's cursor intersects rectangle R. */
24244 static int
24245 phys_cursor_in_rect_p (w, r)
24246 struct window *w;
24247 XRectangle *r;
24249 XRectangle cr, result;
24250 struct glyph *cursor_glyph;
24251 struct glyph_row *row;
24253 if (w->phys_cursor.vpos >= 0
24254 && w->phys_cursor.vpos < w->current_matrix->nrows
24255 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
24256 row->enabled_p)
24257 && row->cursor_in_fringe_p)
24259 /* Cursor is in the fringe. */
24260 cr.x = window_box_right_offset (w,
24261 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
24262 ? RIGHT_MARGIN_AREA
24263 : TEXT_AREA));
24264 cr.y = row->y;
24265 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
24266 cr.height = row->height;
24267 return x_intersect_rectangles (&cr, r, &result);
24270 cursor_glyph = get_phys_cursor_glyph (w);
24271 if (cursor_glyph)
24273 /* r is relative to W's box, but w->phys_cursor.x is relative
24274 to left edge of W's TEXT area. Adjust it. */
24275 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
24276 cr.y = w->phys_cursor.y;
24277 cr.width = cursor_glyph->pixel_width;
24278 cr.height = w->phys_cursor_height;
24279 /* ++KFS: W32 version used W32-specific IntersectRect here, but
24280 I assume the effect is the same -- and this is portable. */
24281 return x_intersect_rectangles (&cr, r, &result);
24283 /* If we don't understand the format, pretend we're not in the hot-spot. */
24284 return 0;
24288 /* EXPORT:
24289 Draw a vertical window border to the right of window W if W doesn't
24290 have vertical scroll bars. */
24292 void
24293 x_draw_vertical_border (w)
24294 struct window *w;
24296 struct frame *f = XFRAME (WINDOW_FRAME (w));
24298 /* We could do better, if we knew what type of scroll-bar the adjacent
24299 windows (on either side) have... But we don't :-(
24300 However, I think this works ok. ++KFS 2003-04-25 */
24302 /* Redraw borders between horizontally adjacent windows. Don't
24303 do it for frames with vertical scroll bars because either the
24304 right scroll bar of a window, or the left scroll bar of its
24305 neighbor will suffice as a border. */
24306 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
24307 return;
24309 if (!WINDOW_RIGHTMOST_P (w)
24310 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
24312 int x0, x1, y0, y1;
24314 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
24315 y1 -= 1;
24317 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
24318 x1 -= 1;
24320 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
24322 else if (!WINDOW_LEFTMOST_P (w)
24323 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
24325 int x0, x1, y0, y1;
24327 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
24328 y1 -= 1;
24330 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
24331 x0 -= 1;
24333 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
24338 /* Redraw the part of window W intersection rectangle FR. Pixel
24339 coordinates in FR are frame-relative. Call this function with
24340 input blocked. Value is non-zero if the exposure overwrites
24341 mouse-face. */
24343 static int
24344 expose_window (w, fr)
24345 struct window *w;
24346 XRectangle *fr;
24348 struct frame *f = XFRAME (w->frame);
24349 XRectangle wr, r;
24350 int mouse_face_overwritten_p = 0;
24352 /* If window is not yet fully initialized, do nothing. This can
24353 happen when toolkit scroll bars are used and a window is split.
24354 Reconfiguring the scroll bar will generate an expose for a newly
24355 created window. */
24356 if (w->current_matrix == NULL)
24357 return 0;
24359 /* When we're currently updating the window, display and current
24360 matrix usually don't agree. Arrange for a thorough display
24361 later. */
24362 if (w == updated_window)
24364 SET_FRAME_GARBAGED (f);
24365 return 0;
24368 /* Frame-relative pixel rectangle of W. */
24369 wr.x = WINDOW_LEFT_EDGE_X (w);
24370 wr.y = WINDOW_TOP_EDGE_Y (w);
24371 wr.width = WINDOW_TOTAL_WIDTH (w);
24372 wr.height = WINDOW_TOTAL_HEIGHT (w);
24374 if (x_intersect_rectangles (fr, &wr, &r))
24376 int yb = window_text_bottom_y (w);
24377 struct glyph_row *row;
24378 int cursor_cleared_p;
24379 struct glyph_row *first_overlapping_row, *last_overlapping_row;
24381 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
24382 r.x, r.y, r.width, r.height));
24384 /* Convert to window coordinates. */
24385 r.x -= WINDOW_LEFT_EDGE_X (w);
24386 r.y -= WINDOW_TOP_EDGE_Y (w);
24388 /* Turn off the cursor. */
24389 if (!w->pseudo_window_p
24390 && phys_cursor_in_rect_p (w, &r))
24392 x_clear_cursor (w);
24393 cursor_cleared_p = 1;
24395 else
24396 cursor_cleared_p = 0;
24398 /* Update lines intersecting rectangle R. */
24399 first_overlapping_row = last_overlapping_row = NULL;
24400 for (row = w->current_matrix->rows;
24401 row->enabled_p;
24402 ++row)
24404 int y0 = row->y;
24405 int y1 = MATRIX_ROW_BOTTOM_Y (row);
24407 if ((y0 >= r.y && y0 < r.y + r.height)
24408 || (y1 > r.y && y1 < r.y + r.height)
24409 || (r.y >= y0 && r.y < y1)
24410 || (r.y + r.height > y0 && r.y + r.height < y1))
24412 /* A header line may be overlapping, but there is no need
24413 to fix overlapping areas for them. KFS 2005-02-12 */
24414 if (row->overlapping_p && !row->mode_line_p)
24416 if (first_overlapping_row == NULL)
24417 first_overlapping_row = row;
24418 last_overlapping_row = row;
24421 row->clip = fr;
24422 if (expose_line (w, row, &r))
24423 mouse_face_overwritten_p = 1;
24424 row->clip = NULL;
24426 else if (row->overlapping_p)
24428 /* We must redraw a row overlapping the exposed area. */
24429 if (y0 < r.y
24430 ? y0 + row->phys_height > r.y
24431 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
24433 if (first_overlapping_row == NULL)
24434 first_overlapping_row = row;
24435 last_overlapping_row = row;
24439 if (y1 >= yb)
24440 break;
24443 /* Display the mode line if there is one. */
24444 if (WINDOW_WANTS_MODELINE_P (w)
24445 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
24446 row->enabled_p)
24447 && row->y < r.y + r.height)
24449 if (expose_line (w, row, &r))
24450 mouse_face_overwritten_p = 1;
24453 if (!w->pseudo_window_p)
24455 /* Fix the display of overlapping rows. */
24456 if (first_overlapping_row)
24457 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
24458 fr);
24460 /* Draw border between windows. */
24461 x_draw_vertical_border (w);
24463 /* Turn the cursor on again. */
24464 if (cursor_cleared_p)
24465 update_window_cursor (w, 1);
24469 return mouse_face_overwritten_p;
24474 /* Redraw (parts) of all windows in the window tree rooted at W that
24475 intersect R. R contains frame pixel coordinates. Value is
24476 non-zero if the exposure overwrites mouse-face. */
24478 static int
24479 expose_window_tree (w, r)
24480 struct window *w;
24481 XRectangle *r;
24483 struct frame *f = XFRAME (w->frame);
24484 int mouse_face_overwritten_p = 0;
24486 while (w && !FRAME_GARBAGED_P (f))
24488 if (!NILP (w->hchild))
24489 mouse_face_overwritten_p
24490 |= expose_window_tree (XWINDOW (w->hchild), r);
24491 else if (!NILP (w->vchild))
24492 mouse_face_overwritten_p
24493 |= expose_window_tree (XWINDOW (w->vchild), r);
24494 else
24495 mouse_face_overwritten_p |= expose_window (w, r);
24497 w = NILP (w->next) ? NULL : XWINDOW (w->next);
24500 return mouse_face_overwritten_p;
24504 /* EXPORT:
24505 Redisplay an exposed area of frame F. X and Y are the upper-left
24506 corner of the exposed rectangle. W and H are width and height of
24507 the exposed area. All are pixel values. W or H zero means redraw
24508 the entire frame. */
24510 void
24511 expose_frame (f, x, y, w, h)
24512 struct frame *f;
24513 int x, y, w, h;
24515 XRectangle r;
24516 int mouse_face_overwritten_p = 0;
24518 TRACE ((stderr, "expose_frame "));
24520 /* No need to redraw if frame will be redrawn soon. */
24521 if (FRAME_GARBAGED_P (f))
24523 TRACE ((stderr, " garbaged\n"));
24524 return;
24527 /* If basic faces haven't been realized yet, there is no point in
24528 trying to redraw anything. This can happen when we get an expose
24529 event while Emacs is starting, e.g. by moving another window. */
24530 if (FRAME_FACE_CACHE (f) == NULL
24531 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
24533 TRACE ((stderr, " no faces\n"));
24534 return;
24537 if (w == 0 || h == 0)
24539 r.x = r.y = 0;
24540 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
24541 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
24543 else
24545 r.x = x;
24546 r.y = y;
24547 r.width = w;
24548 r.height = h;
24551 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
24552 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
24554 if (WINDOWP (f->tool_bar_window))
24555 mouse_face_overwritten_p
24556 |= expose_window (XWINDOW (f->tool_bar_window), &r);
24558 #ifdef HAVE_X_WINDOWS
24559 #ifndef MSDOS
24560 #ifndef USE_X_TOOLKIT
24561 if (WINDOWP (f->menu_bar_window))
24562 mouse_face_overwritten_p
24563 |= expose_window (XWINDOW (f->menu_bar_window), &r);
24564 #endif /* not USE_X_TOOLKIT */
24565 #endif
24566 #endif
24568 /* Some window managers support a focus-follows-mouse style with
24569 delayed raising of frames. Imagine a partially obscured frame,
24570 and moving the mouse into partially obscured mouse-face on that
24571 frame. The visible part of the mouse-face will be highlighted,
24572 then the WM raises the obscured frame. With at least one WM, KDE
24573 2.1, Emacs is not getting any event for the raising of the frame
24574 (even tried with SubstructureRedirectMask), only Expose events.
24575 These expose events will draw text normally, i.e. not
24576 highlighted. Which means we must redo the highlight here.
24577 Subsume it under ``we love X''. --gerd 2001-08-15 */
24578 /* Included in Windows version because Windows most likely does not
24579 do the right thing if any third party tool offers
24580 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
24581 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
24583 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24584 if (f == dpyinfo->mouse_face_mouse_frame)
24586 int x = dpyinfo->mouse_face_mouse_x;
24587 int y = dpyinfo->mouse_face_mouse_y;
24588 clear_mouse_face (dpyinfo);
24589 note_mouse_highlight (f, x, y);
24595 /* EXPORT:
24596 Determine the intersection of two rectangles R1 and R2. Return
24597 the intersection in *RESULT. Value is non-zero if RESULT is not
24598 empty. */
24601 x_intersect_rectangles (r1, r2, result)
24602 XRectangle *r1, *r2, *result;
24604 XRectangle *left, *right;
24605 XRectangle *upper, *lower;
24606 int intersection_p = 0;
24608 /* Rearrange so that R1 is the left-most rectangle. */
24609 if (r1->x < r2->x)
24610 left = r1, right = r2;
24611 else
24612 left = r2, right = r1;
24614 /* X0 of the intersection is right.x0, if this is inside R1,
24615 otherwise there is no intersection. */
24616 if (right->x <= left->x + left->width)
24618 result->x = right->x;
24620 /* The right end of the intersection is the minimum of the
24621 the right ends of left and right. */
24622 result->width = (min (left->x + left->width, right->x + right->width)
24623 - result->x);
24625 /* Same game for Y. */
24626 if (r1->y < r2->y)
24627 upper = r1, lower = r2;
24628 else
24629 upper = r2, lower = r1;
24631 /* The upper end of the intersection is lower.y0, if this is inside
24632 of upper. Otherwise, there is no intersection. */
24633 if (lower->y <= upper->y + upper->height)
24635 result->y = lower->y;
24637 /* The lower end of the intersection is the minimum of the lower
24638 ends of upper and lower. */
24639 result->height = (min (lower->y + lower->height,
24640 upper->y + upper->height)
24641 - result->y);
24642 intersection_p = 1;
24646 return intersection_p;
24649 #endif /* HAVE_WINDOW_SYSTEM */
24652 /***********************************************************************
24653 Initialization
24654 ***********************************************************************/
24656 void
24657 syms_of_xdisp ()
24659 Vwith_echo_area_save_vector = Qnil;
24660 staticpro (&Vwith_echo_area_save_vector);
24662 Vmessage_stack = Qnil;
24663 staticpro (&Vmessage_stack);
24665 Qinhibit_redisplay = intern ("inhibit-redisplay");
24666 staticpro (&Qinhibit_redisplay);
24668 message_dolog_marker1 = Fmake_marker ();
24669 staticpro (&message_dolog_marker1);
24670 message_dolog_marker2 = Fmake_marker ();
24671 staticpro (&message_dolog_marker2);
24672 message_dolog_marker3 = Fmake_marker ();
24673 staticpro (&message_dolog_marker3);
24675 #if GLYPH_DEBUG
24676 defsubr (&Sdump_frame_glyph_matrix);
24677 defsubr (&Sdump_glyph_matrix);
24678 defsubr (&Sdump_glyph_row);
24679 defsubr (&Sdump_tool_bar_row);
24680 defsubr (&Strace_redisplay);
24681 defsubr (&Strace_to_stderr);
24682 #endif
24683 #ifdef HAVE_WINDOW_SYSTEM
24684 defsubr (&Stool_bar_lines_needed);
24685 defsubr (&Slookup_image_map);
24686 #endif
24687 defsubr (&Sformat_mode_line);
24688 defsubr (&Sinvisible_p);
24690 staticpro (&Qmenu_bar_update_hook);
24691 Qmenu_bar_update_hook = intern ("menu-bar-update-hook");
24693 staticpro (&Qoverriding_terminal_local_map);
24694 Qoverriding_terminal_local_map = intern ("overriding-terminal-local-map");
24696 staticpro (&Qoverriding_local_map);
24697 Qoverriding_local_map = intern ("overriding-local-map");
24699 staticpro (&Qwindow_scroll_functions);
24700 Qwindow_scroll_functions = intern ("window-scroll-functions");
24702 staticpro (&Qwindow_text_change_functions);
24703 Qwindow_text_change_functions = intern ("window-text-change-functions");
24705 staticpro (&Qredisplay_end_trigger_functions);
24706 Qredisplay_end_trigger_functions = intern ("redisplay-end-trigger-functions");
24708 staticpro (&Qinhibit_point_motion_hooks);
24709 Qinhibit_point_motion_hooks = intern ("inhibit-point-motion-hooks");
24711 Qeval = intern ("eval");
24712 staticpro (&Qeval);
24714 QCdata = intern (":data");
24715 staticpro (&QCdata);
24716 Qdisplay = intern ("display");
24717 staticpro (&Qdisplay);
24718 Qspace_width = intern ("space-width");
24719 staticpro (&Qspace_width);
24720 Qraise = intern ("raise");
24721 staticpro (&Qraise);
24722 Qslice = intern ("slice");
24723 staticpro (&Qslice);
24724 Qspace = intern ("space");
24725 staticpro (&Qspace);
24726 Qmargin = intern ("margin");
24727 staticpro (&Qmargin);
24728 Qpointer = intern ("pointer");
24729 staticpro (&Qpointer);
24730 Qleft_margin = intern ("left-margin");
24731 staticpro (&Qleft_margin);
24732 Qright_margin = intern ("right-margin");
24733 staticpro (&Qright_margin);
24734 Qcenter = intern ("center");
24735 staticpro (&Qcenter);
24736 Qline_height = intern ("line-height");
24737 staticpro (&Qline_height);
24738 QCalign_to = intern (":align-to");
24739 staticpro (&QCalign_to);
24740 QCrelative_width = intern (":relative-width");
24741 staticpro (&QCrelative_width);
24742 QCrelative_height = intern (":relative-height");
24743 staticpro (&QCrelative_height);
24744 QCeval = intern (":eval");
24745 staticpro (&QCeval);
24746 QCpropertize = intern (":propertize");
24747 staticpro (&QCpropertize);
24748 QCfile = intern (":file");
24749 staticpro (&QCfile);
24750 Qfontified = intern ("fontified");
24751 staticpro (&Qfontified);
24752 Qfontification_functions = intern ("fontification-functions");
24753 staticpro (&Qfontification_functions);
24754 Qtrailing_whitespace = intern ("trailing-whitespace");
24755 staticpro (&Qtrailing_whitespace);
24756 Qescape_glyph = intern ("escape-glyph");
24757 staticpro (&Qescape_glyph);
24758 Qnobreak_space = intern ("nobreak-space");
24759 staticpro (&Qnobreak_space);
24760 Qimage = intern ("image");
24761 staticpro (&Qimage);
24762 QCmap = intern (":map");
24763 staticpro (&QCmap);
24764 QCpointer = intern (":pointer");
24765 staticpro (&QCpointer);
24766 Qrect = intern ("rect");
24767 staticpro (&Qrect);
24768 Qcircle = intern ("circle");
24769 staticpro (&Qcircle);
24770 Qpoly = intern ("poly");
24771 staticpro (&Qpoly);
24772 Qmessage_truncate_lines = intern ("message-truncate-lines");
24773 staticpro (&Qmessage_truncate_lines);
24774 Qgrow_only = intern ("grow-only");
24775 staticpro (&Qgrow_only);
24776 Qinhibit_menubar_update = intern ("inhibit-menubar-update");
24777 staticpro (&Qinhibit_menubar_update);
24778 Qinhibit_eval_during_redisplay = intern ("inhibit-eval-during-redisplay");
24779 staticpro (&Qinhibit_eval_during_redisplay);
24780 Qposition = intern ("position");
24781 staticpro (&Qposition);
24782 Qbuffer_position = intern ("buffer-position");
24783 staticpro (&Qbuffer_position);
24784 Qobject = intern ("object");
24785 staticpro (&Qobject);
24786 Qbar = intern ("bar");
24787 staticpro (&Qbar);
24788 Qhbar = intern ("hbar");
24789 staticpro (&Qhbar);
24790 Qbox = intern ("box");
24791 staticpro (&Qbox);
24792 Qhollow = intern ("hollow");
24793 staticpro (&Qhollow);
24794 Qhand = intern ("hand");
24795 staticpro (&Qhand);
24796 Qarrow = intern ("arrow");
24797 staticpro (&Qarrow);
24798 Qtext = intern ("text");
24799 staticpro (&Qtext);
24800 Qrisky_local_variable = intern ("risky-local-variable");
24801 staticpro (&Qrisky_local_variable);
24802 Qinhibit_free_realized_faces = intern ("inhibit-free-realized-faces");
24803 staticpro (&Qinhibit_free_realized_faces);
24805 list_of_error = Fcons (Fcons (intern ("error"),
24806 Fcons (intern ("void-variable"), Qnil)),
24807 Qnil);
24808 staticpro (&list_of_error);
24810 Qlast_arrow_position = intern ("last-arrow-position");
24811 staticpro (&Qlast_arrow_position);
24812 Qlast_arrow_string = intern ("last-arrow-string");
24813 staticpro (&Qlast_arrow_string);
24815 Qoverlay_arrow_string = intern ("overlay-arrow-string");
24816 staticpro (&Qoverlay_arrow_string);
24817 Qoverlay_arrow_bitmap = intern ("overlay-arrow-bitmap");
24818 staticpro (&Qoverlay_arrow_bitmap);
24820 echo_buffer[0] = echo_buffer[1] = Qnil;
24821 staticpro (&echo_buffer[0]);
24822 staticpro (&echo_buffer[1]);
24824 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
24825 staticpro (&echo_area_buffer[0]);
24826 staticpro (&echo_area_buffer[1]);
24828 Vmessages_buffer_name = build_string ("*Messages*");
24829 staticpro (&Vmessages_buffer_name);
24831 mode_line_proptrans_alist = Qnil;
24832 staticpro (&mode_line_proptrans_alist);
24833 mode_line_string_list = Qnil;
24834 staticpro (&mode_line_string_list);
24835 mode_line_string_face = Qnil;
24836 staticpro (&mode_line_string_face);
24837 mode_line_string_face_prop = Qnil;
24838 staticpro (&mode_line_string_face_prop);
24839 Vmode_line_unwind_vector = Qnil;
24840 staticpro (&Vmode_line_unwind_vector);
24842 help_echo_string = Qnil;
24843 staticpro (&help_echo_string);
24844 help_echo_object = Qnil;
24845 staticpro (&help_echo_object);
24846 help_echo_window = Qnil;
24847 staticpro (&help_echo_window);
24848 previous_help_echo_string = Qnil;
24849 staticpro (&previous_help_echo_string);
24850 help_echo_pos = -1;
24852 #ifdef HAVE_WINDOW_SYSTEM
24853 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
24854 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
24855 For example, if a block cursor is over a tab, it will be drawn as
24856 wide as that tab on the display. */);
24857 x_stretch_cursor_p = 0;
24858 #endif
24860 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
24861 doc: /* *Non-nil means highlight trailing whitespace.
24862 The face used for trailing whitespace is `trailing-whitespace'. */);
24863 Vshow_trailing_whitespace = Qnil;
24865 DEFVAR_LISP ("nobreak-char-display", &Vnobreak_char_display,
24866 doc: /* *Control highlighting of nobreak space and soft hyphen.
24867 A value of t means highlight the character itself (for nobreak space,
24868 use face `nobreak-space').
24869 A value of nil means no highlighting.
24870 Other values mean display the escape glyph followed by an ordinary
24871 space or ordinary hyphen. */);
24872 Vnobreak_char_display = Qt;
24874 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
24875 doc: /* *The pointer shape to show in void text areas.
24876 A value of nil means to show the text pointer. Other options are `arrow',
24877 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
24878 Vvoid_text_area_pointer = Qarrow;
24880 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
24881 doc: /* Non-nil means don't actually do any redisplay.
24882 This is used for internal purposes. */);
24883 Vinhibit_redisplay = Qnil;
24885 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
24886 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
24887 Vglobal_mode_string = Qnil;
24889 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
24890 doc: /* Marker for where to display an arrow on top of the buffer text.
24891 This must be the beginning of a line in order to work.
24892 See also `overlay-arrow-string'. */);
24893 Voverlay_arrow_position = Qnil;
24895 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
24896 doc: /* String to display as an arrow in non-window frames.
24897 See also `overlay-arrow-position'. */);
24898 Voverlay_arrow_string = build_string ("=>");
24900 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
24901 doc: /* List of variables (symbols) which hold markers for overlay arrows.
24902 The symbols on this list are examined during redisplay to determine
24903 where to display overlay arrows. */);
24904 Voverlay_arrow_variable_list
24905 = Fcons (intern ("overlay-arrow-position"), Qnil);
24907 DEFVAR_INT ("scroll-step", &scroll_step,
24908 doc: /* *The number of lines to try scrolling a window by when point moves out.
24909 If that fails to bring point back on frame, point is centered instead.
24910 If this is zero, point is always centered after it moves off frame.
24911 If you want scrolling to always be a line at a time, you should set
24912 `scroll-conservatively' to a large value rather than set this to 1. */);
24914 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
24915 doc: /* *Scroll up to this many lines, to bring point back on screen.
24916 If point moves off-screen, redisplay will scroll by up to
24917 `scroll-conservatively' lines in order to bring point just barely
24918 onto the screen again. If that cannot be done, then redisplay
24919 recenters point as usual.
24921 A value of zero means always recenter point if it moves off screen. */);
24922 scroll_conservatively = 0;
24924 DEFVAR_INT ("scroll-margin", &scroll_margin,
24925 doc: /* *Number of lines of margin at the top and bottom of a window.
24926 Recenter the window whenever point gets within this many lines
24927 of the top or bottom of the window. */);
24928 scroll_margin = 0;
24930 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
24931 doc: /* Pixels per inch value for non-window system displays.
24932 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
24933 Vdisplay_pixels_per_inch = make_float (72.0);
24935 #if GLYPH_DEBUG
24936 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
24937 #endif
24939 DEFVAR_LISP ("truncate-partial-width-windows",
24940 &Vtruncate_partial_width_windows,
24941 doc: /* Non-nil means truncate lines in windows with less than the frame width.
24942 For an integer value, truncate lines in each window with less than the
24943 full frame width, provided the window width is less than that integer;
24944 otherwise, respect the value of `truncate-lines'.
24946 For any other non-nil value, truncate lines in all windows with
24947 less than the full frame width.
24949 A value of nil means to respect the value of `truncate-lines'.
24951 If `word-wrap' is enabled, you might want to reduce this. */);
24952 Vtruncate_partial_width_windows = make_number (50);
24954 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
24955 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
24956 Any other value means to use the appropriate face, `mode-line',
24957 `header-line', or `menu' respectively. */);
24958 mode_line_inverse_video = 1;
24960 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
24961 doc: /* *Maximum buffer size for which line number should be displayed.
24962 If the buffer is bigger than this, the line number does not appear
24963 in the mode line. A value of nil means no limit. */);
24964 Vline_number_display_limit = Qnil;
24966 DEFVAR_INT ("line-number-display-limit-width",
24967 &line_number_display_limit_width,
24968 doc: /* *Maximum line width (in characters) for line number display.
24969 If the average length of the lines near point is bigger than this, then the
24970 line number may be omitted from the mode line. */);
24971 line_number_display_limit_width = 200;
24973 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
24974 doc: /* *Non-nil means highlight region even in nonselected windows. */);
24975 highlight_nonselected_windows = 0;
24977 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
24978 doc: /* Non-nil if more than one frame is visible on this display.
24979 Minibuffer-only frames don't count, but iconified frames do.
24980 This variable is not guaranteed to be accurate except while processing
24981 `frame-title-format' and `icon-title-format'. */);
24983 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
24984 doc: /* Template for displaying the title bar of visible frames.
24985 \(Assuming the window manager supports this feature.)
24987 This variable has the same structure as `mode-line-format', except that
24988 the %c and %l constructs are ignored. It is used only on frames for
24989 which no explicit name has been set \(see `modify-frame-parameters'). */);
24991 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
24992 doc: /* Template for displaying the title bar of an iconified frame.
24993 \(Assuming the window manager supports this feature.)
24994 This variable has the same structure as `mode-line-format' (which see),
24995 and is used only on frames for which no explicit name has been set
24996 \(see `modify-frame-parameters'). */);
24997 Vicon_title_format
24998 = Vframe_title_format
24999 = Fcons (intern ("multiple-frames"),
25000 Fcons (build_string ("%b"),
25001 Fcons (Fcons (empty_unibyte_string,
25002 Fcons (intern ("invocation-name"),
25003 Fcons (build_string ("@"),
25004 Fcons (intern ("system-name"),
25005 Qnil)))),
25006 Qnil)));
25008 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
25009 doc: /* Maximum number of lines to keep in the message log buffer.
25010 If nil, disable message logging. If t, log messages but don't truncate
25011 the buffer when it becomes large. */);
25012 Vmessage_log_max = make_number (100);
25014 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
25015 doc: /* Functions called before redisplay, if window sizes have changed.
25016 The value should be a list of functions that take one argument.
25017 Just before redisplay, for each frame, if any of its windows have changed
25018 size since the last redisplay, or have been split or deleted,
25019 all the functions in the list are called, with the frame as argument. */);
25020 Vwindow_size_change_functions = Qnil;
25022 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
25023 doc: /* List of functions to call before redisplaying a window with scrolling.
25024 Each function is called with two arguments, the window and its new
25025 display-start position. Note that these functions are also called by
25026 `set-window-buffer'. Also note that the value of `window-end' is not
25027 valid when these functions are called. */);
25028 Vwindow_scroll_functions = Qnil;
25030 DEFVAR_LISP ("window-text-change-functions",
25031 &Vwindow_text_change_functions,
25032 doc: /* Functions to call in redisplay when text in the window might change. */);
25033 Vwindow_text_change_functions = Qnil;
25035 DEFVAR_LISP ("redisplay-end-trigger-functions", &Vredisplay_end_trigger_functions,
25036 doc: /* Functions called when redisplay of a window reaches the end trigger.
25037 Each function is called with two arguments, the window and the end trigger value.
25038 See `set-window-redisplay-end-trigger'. */);
25039 Vredisplay_end_trigger_functions = Qnil;
25041 DEFVAR_LISP ("mouse-autoselect-window", &Vmouse_autoselect_window,
25042 doc: /* *Non-nil means autoselect window with mouse pointer.
25043 If nil, do not autoselect windows.
25044 A positive number means delay autoselection by that many seconds: a
25045 window is autoselected only after the mouse has remained in that
25046 window for the duration of the delay.
25047 A negative number has a similar effect, but causes windows to be
25048 autoselected only after the mouse has stopped moving. \(Because of
25049 the way Emacs compares mouse events, you will occasionally wait twice
25050 that time before the window gets selected.\)
25051 Any other value means to autoselect window instantaneously when the
25052 mouse pointer enters it.
25054 Autoselection selects the minibuffer only if it is active, and never
25055 unselects the minibuffer if it is active.
25057 When customizing this variable make sure that the actual value of
25058 `focus-follows-mouse' matches the behavior of your window manager. */);
25059 Vmouse_autoselect_window = Qnil;
25061 DEFVAR_LISP ("auto-resize-tool-bars", &Vauto_resize_tool_bars,
25062 doc: /* *Non-nil means automatically resize tool-bars.
25063 This dynamically changes the tool-bar's height to the minimum height
25064 that is needed to make all tool-bar items visible.
25065 If value is `grow-only', the tool-bar's height is only increased
25066 automatically; to decrease the tool-bar height, use \\[recenter]. */);
25067 Vauto_resize_tool_bars = Qt;
25069 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
25070 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
25071 auto_raise_tool_bar_buttons_p = 1;
25073 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
25074 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
25075 make_cursor_line_fully_visible_p = 1;
25077 DEFVAR_LISP ("tool-bar-border", &Vtool_bar_border,
25078 doc: /* *Border below tool-bar in pixels.
25079 If an integer, use it as the height of the border.
25080 If it is one of `internal-border-width' or `border-width', use the
25081 value of the corresponding frame parameter.
25082 Otherwise, no border is added below the tool-bar. */);
25083 Vtool_bar_border = Qinternal_border_width;
25085 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
25086 doc: /* *Margin around tool-bar buttons in pixels.
25087 If an integer, use that for both horizontal and vertical margins.
25088 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
25089 HORZ specifying the horizontal margin, and VERT specifying the
25090 vertical margin. */);
25091 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
25093 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
25094 doc: /* *Relief thickness of tool-bar buttons. */);
25095 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
25097 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
25098 doc: /* List of functions to call to fontify regions of text.
25099 Each function is called with one argument POS. Functions must
25100 fontify a region starting at POS in the current buffer, and give
25101 fontified regions the property `fontified'. */);
25102 Vfontification_functions = Qnil;
25103 Fmake_variable_buffer_local (Qfontification_functions);
25105 DEFVAR_BOOL ("unibyte-display-via-language-environment",
25106 &unibyte_display_via_language_environment,
25107 doc: /* *Non-nil means display unibyte text according to language environment.
25108 Specifically this means that unibyte non-ASCII characters
25109 are displayed by converting them to the equivalent multibyte characters
25110 according to the current language environment. As a result, they are
25111 displayed according to the current fontset. */);
25112 unibyte_display_via_language_environment = 0;
25114 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
25115 doc: /* *Maximum height for resizing mini-windows.
25116 If a float, it specifies a fraction of the mini-window frame's height.
25117 If an integer, it specifies a number of lines. */);
25118 Vmax_mini_window_height = make_float (0.25);
25120 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
25121 doc: /* *How to resize mini-windows.
25122 A value of nil means don't automatically resize mini-windows.
25123 A value of t means resize them to fit the text displayed in them.
25124 A value of `grow-only', the default, means let mini-windows grow
25125 only, until their display becomes empty, at which point the windows
25126 go back to their normal size. */);
25127 Vresize_mini_windows = Qgrow_only;
25129 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
25130 doc: /* Alist specifying how to blink the cursor off.
25131 Each element has the form (ON-STATE . OFF-STATE). Whenever the
25132 `cursor-type' frame-parameter or variable equals ON-STATE,
25133 comparing using `equal', Emacs uses OFF-STATE to specify
25134 how to blink it off. ON-STATE and OFF-STATE are values for
25135 the `cursor-type' frame parameter.
25137 If a frame's ON-STATE has no entry in this list,
25138 the frame's other specifications determine how to blink the cursor off. */);
25139 Vblink_cursor_alist = Qnil;
25141 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
25142 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
25143 automatic_hscrolling_p = 1;
25144 Qauto_hscroll_mode = intern ("auto-hscroll-mode");
25145 staticpro (&Qauto_hscroll_mode);
25147 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
25148 doc: /* *How many columns away from the window edge point is allowed to get
25149 before automatic hscrolling will horizontally scroll the window. */);
25150 hscroll_margin = 5;
25152 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
25153 doc: /* *How many columns to scroll the window when point gets too close to the edge.
25154 When point is less than `hscroll-margin' columns from the window
25155 edge, automatic hscrolling will scroll the window by the amount of columns
25156 determined by this variable. If its value is a positive integer, scroll that
25157 many columns. If it's a positive floating-point number, it specifies the
25158 fraction of the window's width to scroll. If it's nil or zero, point will be
25159 centered horizontally after the scroll. Any other value, including negative
25160 numbers, are treated as if the value were zero.
25162 Automatic hscrolling always moves point outside the scroll margin, so if
25163 point was more than scroll step columns inside the margin, the window will
25164 scroll more than the value given by the scroll step.
25166 Note that the lower bound for automatic hscrolling specified by `scroll-left'
25167 and `scroll-right' overrides this variable's effect. */);
25168 Vhscroll_step = make_number (0);
25170 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
25171 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
25172 Bind this around calls to `message' to let it take effect. */);
25173 message_truncate_lines = 0;
25175 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
25176 doc: /* Normal hook run to update the menu bar definitions.
25177 Redisplay runs this hook before it redisplays the menu bar.
25178 This is used to update submenus such as Buffers,
25179 whose contents depend on various data. */);
25180 Vmenu_bar_update_hook = Qnil;
25182 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
25183 doc: /* Frame for which we are updating a menu.
25184 The enable predicate for a menu binding should check this variable. */);
25185 Vmenu_updating_frame = Qnil;
25187 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
25188 doc: /* Non-nil means don't update menu bars. Internal use only. */);
25189 inhibit_menubar_update = 0;
25191 DEFVAR_LISP ("wrap-prefix", &Vwrap_prefix,
25192 doc: /* Prefix prepended to all continuation lines at display time.
25193 The value may be a string, an image, or a stretch-glyph; it is
25194 interpreted in the same way as the value of a `display' text property.
25196 This variable is overridden by any `wrap-prefix' text or overlay
25197 property.
25199 To add a prefix to non-continuation lines, use `line-prefix'. */);
25200 Vwrap_prefix = Qnil;
25201 staticpro (&Qwrap_prefix);
25202 Qwrap_prefix = intern ("wrap-prefix");
25203 Fmake_variable_buffer_local (Qwrap_prefix);
25205 DEFVAR_LISP ("line-prefix", &Vline_prefix,
25206 doc: /* Prefix prepended to all non-continuation lines at display time.
25207 The value may be a string, an image, or a stretch-glyph; it is
25208 interpreted in the same way as the value of a `display' text property.
25210 This variable is overridden by any `line-prefix' text or overlay
25211 property.
25213 To add a prefix to continuation lines, use `wrap-prefix'. */);
25214 Vline_prefix = Qnil;
25215 staticpro (&Qline_prefix);
25216 Qline_prefix = intern ("line-prefix");
25217 Fmake_variable_buffer_local (Qline_prefix);
25219 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
25220 doc: /* Non-nil means don't eval Lisp during redisplay. */);
25221 inhibit_eval_during_redisplay = 0;
25223 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
25224 doc: /* Non-nil means don't free realized faces. Internal use only. */);
25225 inhibit_free_realized_faces = 0;
25227 #if GLYPH_DEBUG
25228 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
25229 doc: /* Inhibit try_window_id display optimization. */);
25230 inhibit_try_window_id = 0;
25232 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
25233 doc: /* Inhibit try_window_reusing display optimization. */);
25234 inhibit_try_window_reusing = 0;
25236 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
25237 doc: /* Inhibit try_cursor_movement display optimization. */);
25238 inhibit_try_cursor_movement = 0;
25239 #endif /* GLYPH_DEBUG */
25241 DEFVAR_INT ("overline-margin", &overline_margin,
25242 doc: /* *Space between overline and text, in pixels.
25243 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
25244 margin to the caracter height. */);
25245 overline_margin = 2;
25247 DEFVAR_INT ("underline-minimum-offset",
25248 &underline_minimum_offset,
25249 doc: /* Minimum distance between baseline and underline.
25250 This can improve legibility of underlined text at small font sizes,
25251 particularly when using variable `x-use-underline-position-properties'
25252 with fonts that specify an UNDERLINE_POSITION relatively close to the
25253 baseline. The default value is 1. */);
25254 underline_minimum_offset = 1;
25256 DEFVAR_BOOL ("display-hourglass", &display_hourglass_p,
25257 doc: /* Non-zero means Emacs displays an hourglass pointer on window systems. */);
25258 display_hourglass_p = 1;
25260 DEFVAR_LISP ("hourglass-delay", &Vhourglass_delay,
25261 doc: /* *Seconds to wait before displaying an hourglass pointer.
25262 Value must be an integer or float. */);
25263 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
25265 hourglass_atimer = NULL;
25266 hourglass_shown_p = 0;
25270 /* Initialize this module when Emacs starts. */
25272 void
25273 init_xdisp ()
25275 Lisp_Object root_window;
25276 struct window *mini_w;
25278 current_header_line_height = current_mode_line_height = -1;
25280 CHARPOS (this_line_start_pos) = 0;
25282 mini_w = XWINDOW (minibuf_window);
25283 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
25285 if (!noninteractive)
25287 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
25288 int i;
25290 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
25291 set_window_height (root_window,
25292 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
25294 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
25295 set_window_height (minibuf_window, 1, 0);
25297 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
25298 mini_w->total_cols = make_number (FRAME_COLS (f));
25300 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
25301 scratch_glyph_row.glyphs[TEXT_AREA + 1]
25302 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
25304 /* The default ellipsis glyphs `...'. */
25305 for (i = 0; i < 3; ++i)
25306 default_invis_vector[i] = make_number ('.');
25310 /* Allocate the buffer for frame titles.
25311 Also used for `format-mode-line'. */
25312 int size = 100;
25313 mode_line_noprop_buf = (char *) xmalloc (size);
25314 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
25315 mode_line_noprop_ptr = mode_line_noprop_buf;
25316 mode_line_target = MODE_LINE_DISPLAY;
25319 help_echo_showing_p = 0;
25322 /* Since w32 does not support atimers, it defines its own implementation of
25323 the following three functions in w32fns.c. */
25324 #ifndef WINDOWSNT
25326 /* Platform-independent portion of hourglass implementation. */
25328 /* Return non-zero if houglass timer has been started or hourglass is shown. */
25330 hourglass_started ()
25332 return hourglass_shown_p || hourglass_atimer != NULL;
25335 /* Cancel a currently active hourglass timer, and start a new one. */
25336 void
25337 start_hourglass ()
25339 #if defined (HAVE_WINDOW_SYSTEM)
25340 EMACS_TIME delay;
25341 int secs, usecs = 0;
25343 cancel_hourglass ();
25345 if (INTEGERP (Vhourglass_delay)
25346 && XINT (Vhourglass_delay) > 0)
25347 secs = XFASTINT (Vhourglass_delay);
25348 else if (FLOATP (Vhourglass_delay)
25349 && XFLOAT_DATA (Vhourglass_delay) > 0)
25351 Lisp_Object tem;
25352 tem = Ftruncate (Vhourglass_delay, Qnil);
25353 secs = XFASTINT (tem);
25354 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
25356 else
25357 secs = DEFAULT_HOURGLASS_DELAY;
25359 EMACS_SET_SECS_USECS (delay, secs, usecs);
25360 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
25361 show_hourglass, NULL);
25362 #endif
25366 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
25367 shown. */
25368 void
25369 cancel_hourglass ()
25371 #if defined (HAVE_WINDOW_SYSTEM)
25372 if (hourglass_atimer)
25374 cancel_atimer (hourglass_atimer);
25375 hourglass_atimer = NULL;
25378 if (hourglass_shown_p)
25379 hide_hourglass ();
25380 #endif
25382 #endif /* ! WINDOWSNT */
25384 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
25385 (do not change this comment) */