* font.c: Don't assume string length fits in int.
[emacs.git] / src / xdisp.c
blobc71acf8871973a4afb6c5e064e9fde8837984b92
1 /* Display generation from window structure and buffer text.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22 Redisplay.
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
53 expose_window (asynchronous) |
55 X expose events -----+
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
84 . try_cursor_movement
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
90 . try_window_reusing_current_matrix
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
96 . try_window_id
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
102 . try_window
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
115 Desired matrices.
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator.
133 Calls to get_next_display_element fill the iterator structure with
134 relevant information about the next thing to display. Calls to
135 set_iterator_to_next move the iterator to the next thing.
137 Besides this, an iterator also contains information about the
138 display environment in which glyphs for display elements are to be
139 produced. It has fields for the width and height of the display,
140 the information whether long lines are truncated or continued, a
141 current X and Y position, and lots of other stuff you can better
142 see in dispextern.h.
144 Glyphs in a desired matrix are normally constructed in a loop
145 calling get_next_display_element and then PRODUCE_GLYPHS. The call
146 to PRODUCE_GLYPHS will fill the iterator structure with pixel
147 information about the element being displayed and at the same time
148 produce glyphs for it. If the display element fits on the line
149 being displayed, set_iterator_to_next is called next, otherwise the
150 glyphs produced are discarded. The function display_line is the
151 workhorse of filling glyph rows in the desired matrix with glyphs.
152 In addition to producing glyphs, it also handles line truncation
153 and continuation, word wrap, and cursor positioning (for the
154 latter, see also set_cursor_from_row).
156 Frame matrices.
158 That just couldn't be all, could it? What about terminal types not
159 supporting operations on sub-windows of the screen? To update the
160 display on such a terminal, window-based glyph matrices are not
161 well suited. To be able to reuse part of the display (scrolling
162 lines up and down), we must instead have a view of the whole
163 screen. This is what `frame matrices' are for. They are a trick.
165 Frames on terminals like above have a glyph pool. Windows on such
166 a frame sub-allocate their glyph memory from their frame's glyph
167 pool. The frame itself is given its own glyph matrices. By
168 coincidence---or maybe something else---rows in window glyph
169 matrices are slices of corresponding rows in frame matrices. Thus
170 writing to window matrices implicitly updates a frame matrix which
171 provides us with the view of the whole screen that we originally
172 wanted to have without having to move many bytes around. To be
173 honest, there is a little bit more done, but not much more. If you
174 plan to extend that code, take a look at dispnew.c. The function
175 build_frame_matrix is a good starting point.
177 Bidirectional display.
179 Bidirectional display adds quite some hair to this already complex
180 design. The good news are that a large portion of that hairy stuff
181 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
182 reordering engine which is called by set_iterator_to_next and
183 returns the next character to display in the visual order. See
184 commentary on bidi.c for more details. As far as redisplay is
185 concerned, the effect of calling bidi_move_to_visually_next, the
186 main interface of the reordering engine, is that the iterator gets
187 magically placed on the buffer or string position that is to be
188 displayed next. In other words, a linear iteration through the
189 buffer/string is replaced with a non-linear one. All the rest of
190 the redisplay is oblivious to the bidi reordering.
192 Well, almost oblivious---there are still complications, most of
193 them due to the fact that buffer and string positions no longer
194 change monotonously with glyph indices in a glyph row. Moreover,
195 for continued lines, the buffer positions may not even be
196 monotonously changing with vertical positions. Also, accounting
197 for face changes, overlays, etc. becomes more complex because
198 non-linear iteration could potentially skip many positions with
199 changes, and then cross them again on the way back...
201 One other prominent effect of bidirectional display is that some
202 paragraphs of text need to be displayed starting at the right
203 margin of the window---the so-called right-to-left, or R2L
204 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
205 which have their reversed_p flag set. The bidi reordering engine
206 produces characters in such rows starting from the character which
207 should be the rightmost on display. PRODUCE_GLYPHS then reverses
208 the order, when it fills up the glyph row whose reversed_p flag is
209 set, by prepending each new glyph to what is already there, instead
210 of appending it. When the glyph row is complete, the function
211 extend_face_to_end_of_line fills the empty space to the left of the
212 leftmost character with special glyphs, which will display as,
213 well, empty. On text terminals, these special glyphs are simply
214 blank characters. On graphics terminals, there's a single stretch
215 glyph of a suitably computed width. Both the blanks and the
216 stretch glyph are given the face of the background of the line.
217 This way, the terminal-specific back-end can still draw the glyphs
218 left to right, even for R2L lines.
220 Bidirectional display and character compositions
222 Some scripts cannot be displayed by drawing each character
223 individually, because adjacent characters change each other's shape
224 on display. For example, Arabic and Indic scripts belong to this
225 category.
227 Emacs display supports this by providing "character compositions",
228 most of which is implemented in composite.c. During the buffer
229 scan that delivers characters to PRODUCE_GLYPHS, if the next
230 character to be delivered is a composed character, the iteration
231 calls composition_reseat_it and next_element_from_composition. If
232 they succeed to compose the character with one or more of the
233 following characters, the whole sequence of characters that where
234 composed is recorded in the `struct composition_it' object that is
235 part of the buffer iterator. The composed sequence could produce
236 one or more font glyphs (called "grapheme clusters") on the screen.
237 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
238 in the direction corresponding to the current bidi scan direction
239 (recorded in the scan_dir member of the `struct bidi_it' object
240 that is part of the buffer iterator). In particular, if the bidi
241 iterator currently scans the buffer backwards, the grapheme
242 clusters are delivered back to front. This reorders the grapheme
243 clusters as appropriate for the current bidi context. Note that
244 this means that the grapheme clusters are always stored in the
245 LGSTRING object (see composite.c) in the logical order.
247 Moving an iterator in bidirectional text
248 without producing glyphs
250 Note one important detail mentioned above: that the bidi reordering
251 engine, driven by the iterator, produces characters in R2L rows
252 starting at the character that will be the rightmost on display.
253 As far as the iterator is concerned, the geometry of such rows is
254 still left to right, i.e. the iterator "thinks" the first character
255 is at the leftmost pixel position. The iterator does not know that
256 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
257 delivers. This is important when functions from the move_it_*
258 family are used to get to certain screen position or to match
259 screen coordinates with buffer coordinates: these functions use the
260 iterator geometry, which is left to right even in R2L paragraphs.
261 This works well with most callers of move_it_*, because they need
262 to get to a specific column, and columns are still numbered in the
263 reading order, i.e. the rightmost character in a R2L paragraph is
264 still column zero. But some callers do not get well with this; a
265 notable example is mouse clicks that need to find the character
266 that corresponds to certain pixel coordinates. See
267 buffer_posn_from_coords in dispnew.c for how this is handled. */
269 #include <config.h>
270 #include <stdio.h>
271 #include <limits.h>
272 #include <setjmp.h>
274 #include "lisp.h"
275 #include "keyboard.h"
276 #include "frame.h"
277 #include "window.h"
278 #include "termchar.h"
279 #include "dispextern.h"
280 #include "buffer.h"
281 #include "character.h"
282 #include "charset.h"
283 #include "indent.h"
284 #include "commands.h"
285 #include "keymap.h"
286 #include "macros.h"
287 #include "disptab.h"
288 #include "termhooks.h"
289 #include "termopts.h"
290 #include "intervals.h"
291 #include "coding.h"
292 #include "process.h"
293 #include "region-cache.h"
294 #include "font.h"
295 #include "fontset.h"
296 #include "blockinput.h"
298 #ifdef HAVE_X_WINDOWS
299 #include "xterm.h"
300 #endif
301 #ifdef WINDOWSNT
302 #include "w32term.h"
303 #endif
304 #ifdef HAVE_NS
305 #include "nsterm.h"
306 #endif
307 #ifdef USE_GTK
308 #include "gtkutil.h"
309 #endif
311 #include "font.h"
313 #ifndef FRAME_X_OUTPUT
314 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
315 #endif
317 #define INFINITY 10000000
319 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
320 Lisp_Object Qwindow_scroll_functions;
321 static Lisp_Object Qwindow_text_change_functions;
322 static Lisp_Object Qredisplay_end_trigger_functions;
323 Lisp_Object Qinhibit_point_motion_hooks;
324 static Lisp_Object QCeval, QCpropertize;
325 Lisp_Object QCfile, QCdata;
326 static Lisp_Object Qfontified;
327 static Lisp_Object Qgrow_only;
328 static Lisp_Object Qinhibit_eval_during_redisplay;
329 static Lisp_Object Qbuffer_position, Qposition, Qobject;
330 static Lisp_Object Qright_to_left, Qleft_to_right;
332 /* Cursor shapes */
333 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
335 /* Pointer shapes */
336 static Lisp_Object Qarrow, Qhand;
337 Lisp_Object Qtext;
339 /* Holds the list (error). */
340 static Lisp_Object list_of_error;
342 static Lisp_Object Qfontification_functions;
344 static Lisp_Object Qwrap_prefix;
345 static Lisp_Object Qline_prefix;
347 /* Non-nil means don't actually do any redisplay. */
349 Lisp_Object Qinhibit_redisplay;
351 /* Names of text properties relevant for redisplay. */
353 Lisp_Object Qdisplay;
355 Lisp_Object Qspace, QCalign_to;
356 static Lisp_Object QCrelative_width, QCrelative_height;
357 Lisp_Object Qleft_margin, Qright_margin;
358 static Lisp_Object Qspace_width, Qraise;
359 static Lisp_Object Qslice;
360 Lisp_Object Qcenter;
361 static Lisp_Object Qmargin, Qpointer;
362 static Lisp_Object Qline_height;
364 #ifdef HAVE_WINDOW_SYSTEM
366 /* Test if overflow newline into fringe. Called with iterator IT
367 at or past right window margin, and with IT->current_x set. */
369 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
370 (!NILP (Voverflow_newline_into_fringe) \
371 && FRAME_WINDOW_P ((IT)->f) \
372 && ((IT)->bidi_it.paragraph_dir == R2L \
373 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
374 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
375 && (IT)->current_x == (IT)->last_visible_x \
376 && (IT)->line_wrap != WORD_WRAP)
378 #else /* !HAVE_WINDOW_SYSTEM */
379 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
380 #endif /* HAVE_WINDOW_SYSTEM */
382 /* Test if the display element loaded in IT is a space or tab
383 character. This is used to determine word wrapping. */
385 #define IT_DISPLAYING_WHITESPACE(it) \
386 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
388 /* Name of the face used to highlight trailing whitespace. */
390 static Lisp_Object Qtrailing_whitespace;
392 /* Name and number of the face used to highlight escape glyphs. */
394 static Lisp_Object Qescape_glyph;
396 /* Name and number of the face used to highlight non-breaking spaces. */
398 static Lisp_Object Qnobreak_space;
400 /* The symbol `image' which is the car of the lists used to represent
401 images in Lisp. Also a tool bar style. */
403 Lisp_Object Qimage;
405 /* The image map types. */
406 Lisp_Object QCmap;
407 static Lisp_Object QCpointer;
408 static Lisp_Object Qrect, Qcircle, Qpoly;
410 /* Tool bar styles */
411 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
413 /* Non-zero means print newline to stdout before next mini-buffer
414 message. */
416 int noninteractive_need_newline;
418 /* Non-zero means print newline to message log before next message. */
420 static int message_log_need_newline;
422 /* Three markers that message_dolog uses.
423 It could allocate them itself, but that causes trouble
424 in handling memory-full errors. */
425 static Lisp_Object message_dolog_marker1;
426 static Lisp_Object message_dolog_marker2;
427 static Lisp_Object message_dolog_marker3;
429 /* The buffer position of the first character appearing entirely or
430 partially on the line of the selected window which contains the
431 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
432 redisplay optimization in redisplay_internal. */
434 static struct text_pos this_line_start_pos;
436 /* Number of characters past the end of the line above, including the
437 terminating newline. */
439 static struct text_pos this_line_end_pos;
441 /* The vertical positions and the height of this line. */
443 static int this_line_vpos;
444 static int this_line_y;
445 static int this_line_pixel_height;
447 /* X position at which this display line starts. Usually zero;
448 negative if first character is partially visible. */
450 static int this_line_start_x;
452 /* The smallest character position seen by move_it_* functions as they
453 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
454 hscrolled lines, see display_line. */
456 static struct text_pos this_line_min_pos;
458 /* Buffer that this_line_.* variables are referring to. */
460 static struct buffer *this_line_buffer;
463 /* Values of those variables at last redisplay are stored as
464 properties on `overlay-arrow-position' symbol. However, if
465 Voverlay_arrow_position is a marker, last-arrow-position is its
466 numerical position. */
468 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
470 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
471 properties on a symbol in overlay-arrow-variable-list. */
473 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
475 Lisp_Object Qmenu_bar_update_hook;
477 /* Nonzero if an overlay arrow has been displayed in this window. */
479 static int overlay_arrow_seen;
481 /* Number of windows showing the buffer of the selected window (or
482 another buffer with the same base buffer). keyboard.c refers to
483 this. */
485 int buffer_shared;
487 /* Vector containing glyphs for an ellipsis `...'. */
489 static Lisp_Object default_invis_vector[3];
491 /* This is the window where the echo area message was displayed. It
492 is always a mini-buffer window, but it may not be the same window
493 currently active as a mini-buffer. */
495 Lisp_Object echo_area_window;
497 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
498 pushes the current message and the value of
499 message_enable_multibyte on the stack, the function restore_message
500 pops the stack and displays MESSAGE again. */
502 static Lisp_Object Vmessage_stack;
504 /* Nonzero means multibyte characters were enabled when the echo area
505 message was specified. */
507 static int message_enable_multibyte;
509 /* Nonzero if we should redraw the mode lines on the next redisplay. */
511 int update_mode_lines;
513 /* Nonzero if window sizes or contents have changed since last
514 redisplay that finished. */
516 int windows_or_buffers_changed;
518 /* Nonzero means a frame's cursor type has been changed. */
520 int cursor_type_changed;
522 /* Nonzero after display_mode_line if %l was used and it displayed a
523 line number. */
525 static int line_number_displayed;
527 /* The name of the *Messages* buffer, a string. */
529 static Lisp_Object Vmessages_buffer_name;
531 /* Current, index 0, and last displayed echo area message. Either
532 buffers from echo_buffers, or nil to indicate no message. */
534 Lisp_Object echo_area_buffer[2];
536 /* The buffers referenced from echo_area_buffer. */
538 static Lisp_Object echo_buffer[2];
540 /* A vector saved used in with_area_buffer to reduce consing. */
542 static Lisp_Object Vwith_echo_area_save_vector;
544 /* Non-zero means display_echo_area should display the last echo area
545 message again. Set by redisplay_preserve_echo_area. */
547 static int display_last_displayed_message_p;
549 /* Nonzero if echo area is being used by print; zero if being used by
550 message. */
552 static int message_buf_print;
554 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
556 static Lisp_Object Qinhibit_menubar_update;
557 static Lisp_Object Qmessage_truncate_lines;
559 /* Set to 1 in clear_message to make redisplay_internal aware
560 of an emptied echo area. */
562 static int message_cleared_p;
564 /* A scratch glyph row with contents used for generating truncation
565 glyphs. Also used in direct_output_for_insert. */
567 #define MAX_SCRATCH_GLYPHS 100
568 static struct glyph_row scratch_glyph_row;
569 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
571 /* Ascent and height of the last line processed by move_it_to. */
573 static int last_max_ascent, last_height;
575 /* Non-zero if there's a help-echo in the echo area. */
577 int help_echo_showing_p;
579 /* If >= 0, computed, exact values of mode-line and header-line height
580 to use in the macros CURRENT_MODE_LINE_HEIGHT and
581 CURRENT_HEADER_LINE_HEIGHT. */
583 int current_mode_line_height, current_header_line_height;
585 /* The maximum distance to look ahead for text properties. Values
586 that are too small let us call compute_char_face and similar
587 functions too often which is expensive. Values that are too large
588 let us call compute_char_face and alike too often because we
589 might not be interested in text properties that far away. */
591 #define TEXT_PROP_DISTANCE_LIMIT 100
593 #if GLYPH_DEBUG
595 /* Non-zero means print traces of redisplay if compiled with
596 GLYPH_DEBUG != 0. */
598 int trace_redisplay_p;
600 #endif /* GLYPH_DEBUG */
602 #ifdef DEBUG_TRACE_MOVE
603 /* Non-zero means trace with TRACE_MOVE to stderr. */
604 int trace_move;
606 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
607 #else
608 #define TRACE_MOVE(x) (void) 0
609 #endif
611 static Lisp_Object Qauto_hscroll_mode;
613 /* Buffer being redisplayed -- for redisplay_window_error. */
615 static struct buffer *displayed_buffer;
617 /* Value returned from text property handlers (see below). */
619 enum prop_handled
621 HANDLED_NORMALLY,
622 HANDLED_RECOMPUTE_PROPS,
623 HANDLED_OVERLAY_STRING_CONSUMED,
624 HANDLED_RETURN
627 /* A description of text properties that redisplay is interested
628 in. */
630 struct props
632 /* The name of the property. */
633 Lisp_Object *name;
635 /* A unique index for the property. */
636 enum prop_idx idx;
638 /* A handler function called to set up iterator IT from the property
639 at IT's current position. Value is used to steer handle_stop. */
640 enum prop_handled (*handler) (struct it *it);
643 static enum prop_handled handle_face_prop (struct it *);
644 static enum prop_handled handle_invisible_prop (struct it *);
645 static enum prop_handled handle_display_prop (struct it *);
646 static enum prop_handled handle_composition_prop (struct it *);
647 static enum prop_handled handle_overlay_change (struct it *);
648 static enum prop_handled handle_fontified_prop (struct it *);
650 /* Properties handled by iterators. */
652 static struct props it_props[] =
654 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
655 /* Handle `face' before `display' because some sub-properties of
656 `display' need to know the face. */
657 {&Qface, FACE_PROP_IDX, handle_face_prop},
658 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
659 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
660 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
661 {NULL, 0, NULL}
664 /* Value is the position described by X. If X is a marker, value is
665 the marker_position of X. Otherwise, value is X. */
667 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
669 /* Enumeration returned by some move_it_.* functions internally. */
671 enum move_it_result
673 /* Not used. Undefined value. */
674 MOVE_UNDEFINED,
676 /* Move ended at the requested buffer position or ZV. */
677 MOVE_POS_MATCH_OR_ZV,
679 /* Move ended at the requested X pixel position. */
680 MOVE_X_REACHED,
682 /* Move within a line ended at the end of a line that must be
683 continued. */
684 MOVE_LINE_CONTINUED,
686 /* Move within a line ended at the end of a line that would
687 be displayed truncated. */
688 MOVE_LINE_TRUNCATED,
690 /* Move within a line ended at a line end. */
691 MOVE_NEWLINE_OR_CR
694 /* This counter is used to clear the face cache every once in a while
695 in redisplay_internal. It is incremented for each redisplay.
696 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
697 cleared. */
699 #define CLEAR_FACE_CACHE_COUNT 500
700 static int clear_face_cache_count;
702 /* Similarly for the image cache. */
704 #ifdef HAVE_WINDOW_SYSTEM
705 #define CLEAR_IMAGE_CACHE_COUNT 101
706 static int clear_image_cache_count;
708 /* Null glyph slice */
709 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
710 #endif
712 /* Non-zero while redisplay_internal is in progress. */
714 int redisplaying_p;
716 static Lisp_Object Qinhibit_free_realized_faces;
718 /* If a string, XTread_socket generates an event to display that string.
719 (The display is done in read_char.) */
721 Lisp_Object help_echo_string;
722 Lisp_Object help_echo_window;
723 Lisp_Object help_echo_object;
724 EMACS_INT help_echo_pos;
726 /* Temporary variable for XTread_socket. */
728 Lisp_Object previous_help_echo_string;
730 /* Platform-independent portion of hourglass implementation. */
732 /* Non-zero means an hourglass cursor is currently shown. */
733 int hourglass_shown_p;
735 /* If non-null, an asynchronous timer that, when it expires, displays
736 an hourglass cursor on all frames. */
737 struct atimer *hourglass_atimer;
739 /* Name of the face used to display glyphless characters. */
740 Lisp_Object Qglyphless_char;
742 /* Symbol for the purpose of Vglyphless_char_display. */
743 static Lisp_Object Qglyphless_char_display;
745 /* Method symbols for Vglyphless_char_display. */
746 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
748 /* Default pixel width of `thin-space' display method. */
749 #define THIN_SPACE_WIDTH 1
751 /* Default number of seconds to wait before displaying an hourglass
752 cursor. */
753 #define DEFAULT_HOURGLASS_DELAY 1
756 /* Function prototypes. */
758 static void setup_for_ellipsis (struct it *, int);
759 static void set_iterator_to_next (struct it *, int);
760 static void mark_window_display_accurate_1 (struct window *, int);
761 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
762 static int display_prop_string_p (Lisp_Object, Lisp_Object);
763 static int cursor_row_p (struct glyph_row *);
764 static int redisplay_mode_lines (Lisp_Object, int);
765 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
767 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
769 static void handle_line_prefix (struct it *);
771 static void pint2str (char *, int, EMACS_INT);
772 static void pint2hrstr (char *, int, EMACS_INT);
773 static struct text_pos run_window_scroll_functions (Lisp_Object,
774 struct text_pos);
775 static void reconsider_clip_changes (struct window *, struct buffer *);
776 static int text_outside_line_unchanged_p (struct window *,
777 EMACS_INT, EMACS_INT);
778 static void store_mode_line_noprop_char (char);
779 static int store_mode_line_noprop (const char *, int, int);
780 static void handle_stop (struct it *);
781 static void handle_stop_backwards (struct it *, EMACS_INT);
782 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
783 static void ensure_echo_area_buffers (void);
784 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
785 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
786 static int with_echo_area_buffer (struct window *, int,
787 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
788 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
789 static void clear_garbaged_frames (void);
790 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
791 static void pop_message (void);
792 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
793 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
794 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
795 static int display_echo_area (struct window *);
796 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
797 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
798 static Lisp_Object unwind_redisplay (Lisp_Object);
799 static int string_char_and_length (const unsigned char *, int *);
800 static struct text_pos display_prop_end (struct it *, Lisp_Object,
801 struct text_pos);
802 static int compute_window_start_on_continuation_line (struct window *);
803 static Lisp_Object safe_eval_handler (Lisp_Object);
804 static void insert_left_trunc_glyphs (struct it *);
805 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
806 Lisp_Object);
807 static void extend_face_to_end_of_line (struct it *);
808 static int append_space_for_newline (struct it *, int);
809 static int cursor_row_fully_visible_p (struct window *, int, int);
810 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
811 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
812 static int trailing_whitespace_p (EMACS_INT);
813 static unsigned long int message_log_check_duplicate (EMACS_INT, EMACS_INT);
814 static void push_it (struct it *, struct text_pos *);
815 static void pop_it (struct it *);
816 static void sync_frame_with_window_matrix_rows (struct window *);
817 static void select_frame_for_redisplay (Lisp_Object);
818 static void redisplay_internal (void);
819 static int echo_area_display (int);
820 static void redisplay_windows (Lisp_Object);
821 static void redisplay_window (Lisp_Object, int);
822 static Lisp_Object redisplay_window_error (Lisp_Object);
823 static Lisp_Object redisplay_window_0 (Lisp_Object);
824 static Lisp_Object redisplay_window_1 (Lisp_Object);
825 static int set_cursor_from_row (struct window *, struct glyph_row *,
826 struct glyph_matrix *, EMACS_INT, EMACS_INT,
827 int, int);
828 static int update_menu_bar (struct frame *, int, int);
829 static int try_window_reusing_current_matrix (struct window *);
830 static int try_window_id (struct window *);
831 static int display_line (struct it *);
832 static int display_mode_lines (struct window *);
833 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
834 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
835 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
836 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
837 static void display_menu_bar (struct window *);
838 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
839 EMACS_INT *);
840 static int display_string (const char *, Lisp_Object, Lisp_Object,
841 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
842 static void compute_line_metrics (struct it *);
843 static void run_redisplay_end_trigger_hook (struct it *);
844 static int get_overlay_strings (struct it *, EMACS_INT);
845 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
846 static void next_overlay_string (struct it *);
847 static void reseat (struct it *, struct text_pos, int);
848 static void reseat_1 (struct it *, struct text_pos, int);
849 static void back_to_previous_visible_line_start (struct it *);
850 void reseat_at_previous_visible_line_start (struct it *);
851 static void reseat_at_next_visible_line_start (struct it *, int);
852 static int next_element_from_ellipsis (struct it *);
853 static int next_element_from_display_vector (struct it *);
854 static int next_element_from_string (struct it *);
855 static int next_element_from_c_string (struct it *);
856 static int next_element_from_buffer (struct it *);
857 static int next_element_from_composition (struct it *);
858 static int next_element_from_image (struct it *);
859 static int next_element_from_stretch (struct it *);
860 static void load_overlay_strings (struct it *, EMACS_INT);
861 static int init_from_display_pos (struct it *, struct window *,
862 struct display_pos *);
863 static void reseat_to_string (struct it *, const char *,
864 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
865 static int get_next_display_element (struct it *);
866 static enum move_it_result
867 move_it_in_display_line_to (struct it *, EMACS_INT, int,
868 enum move_operation_enum);
869 void move_it_vertically_backward (struct it *, int);
870 static void init_to_row_start (struct it *, struct window *,
871 struct glyph_row *);
872 static int init_to_row_end (struct it *, struct window *,
873 struct glyph_row *);
874 static void back_to_previous_line_start (struct it *);
875 static int forward_to_next_line_start (struct it *, int *);
876 static struct text_pos string_pos_nchars_ahead (struct text_pos,
877 Lisp_Object, EMACS_INT);
878 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
879 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
880 static EMACS_INT number_of_chars (const char *, int);
881 static void compute_stop_pos (struct it *);
882 static void compute_string_pos (struct text_pos *, struct text_pos,
883 Lisp_Object);
884 static int face_before_or_after_it_pos (struct it *, int);
885 static EMACS_INT next_overlay_change (EMACS_INT);
886 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
887 Lisp_Object, struct text_pos *, EMACS_INT, int);
888 static int handle_single_display_spec (struct it *, Lisp_Object,
889 Lisp_Object, Lisp_Object,
890 struct text_pos *, EMACS_INT, int, int);
891 static int underlying_face_id (struct it *);
892 static int in_ellipses_for_invisible_text_p (struct display_pos *,
893 struct window *);
895 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
896 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
898 #ifdef HAVE_WINDOW_SYSTEM
900 static void x_consider_frame_title (Lisp_Object);
901 static int tool_bar_lines_needed (struct frame *, int *);
902 static void update_tool_bar (struct frame *, int);
903 static void build_desired_tool_bar_string (struct frame *f);
904 static int redisplay_tool_bar (struct frame *);
905 static void display_tool_bar_line (struct it *, int);
906 static void notice_overwritten_cursor (struct window *,
907 enum glyph_row_area,
908 int, int, int, int);
909 static void append_stretch_glyph (struct it *, Lisp_Object,
910 int, int, int);
913 #endif /* HAVE_WINDOW_SYSTEM */
915 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
916 static int coords_in_mouse_face_p (struct window *, int, int);
920 /***********************************************************************
921 Window display dimensions
922 ***********************************************************************/
924 /* Return the bottom boundary y-position for text lines in window W.
925 This is the first y position at which a line cannot start.
926 It is relative to the top of the window.
928 This is the height of W minus the height of a mode line, if any. */
930 inline int
931 window_text_bottom_y (struct window *w)
933 int height = WINDOW_TOTAL_HEIGHT (w);
935 if (WINDOW_WANTS_MODELINE_P (w))
936 height -= CURRENT_MODE_LINE_HEIGHT (w);
937 return height;
940 /* Return the pixel width of display area AREA of window W. AREA < 0
941 means return the total width of W, not including fringes to
942 the left and right of the window. */
944 inline int
945 window_box_width (struct window *w, int area)
947 int cols = XFASTINT (w->total_cols);
948 int pixels = 0;
950 if (!w->pseudo_window_p)
952 cols -= WINDOW_SCROLL_BAR_COLS (w);
954 if (area == TEXT_AREA)
956 if (INTEGERP (w->left_margin_cols))
957 cols -= XFASTINT (w->left_margin_cols);
958 if (INTEGERP (w->right_margin_cols))
959 cols -= XFASTINT (w->right_margin_cols);
960 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
962 else if (area == LEFT_MARGIN_AREA)
964 cols = (INTEGERP (w->left_margin_cols)
965 ? XFASTINT (w->left_margin_cols) : 0);
966 pixels = 0;
968 else if (area == RIGHT_MARGIN_AREA)
970 cols = (INTEGERP (w->right_margin_cols)
971 ? XFASTINT (w->right_margin_cols) : 0);
972 pixels = 0;
976 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
980 /* Return the pixel height of the display area of window W, not
981 including mode lines of W, if any. */
983 inline int
984 window_box_height (struct window *w)
986 struct frame *f = XFRAME (w->frame);
987 int height = WINDOW_TOTAL_HEIGHT (w);
989 xassert (height >= 0);
991 /* Note: the code below that determines the mode-line/header-line
992 height is essentially the same as that contained in the macro
993 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
994 the appropriate glyph row has its `mode_line_p' flag set,
995 and if it doesn't, uses estimate_mode_line_height instead. */
997 if (WINDOW_WANTS_MODELINE_P (w))
999 struct glyph_row *ml_row
1000 = (w->current_matrix && w->current_matrix->rows
1001 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1002 : 0);
1003 if (ml_row && ml_row->mode_line_p)
1004 height -= ml_row->height;
1005 else
1006 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1009 if (WINDOW_WANTS_HEADER_LINE_P (w))
1011 struct glyph_row *hl_row
1012 = (w->current_matrix && w->current_matrix->rows
1013 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1014 : 0);
1015 if (hl_row && hl_row->mode_line_p)
1016 height -= hl_row->height;
1017 else
1018 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1021 /* With a very small font and a mode-line that's taller than
1022 default, we might end up with a negative height. */
1023 return max (0, height);
1026 /* Return the window-relative coordinate of the left edge of display
1027 area AREA of window W. AREA < 0 means return the left edge of the
1028 whole window, to the right of the left fringe of W. */
1030 inline int
1031 window_box_left_offset (struct window *w, int area)
1033 int x;
1035 if (w->pseudo_window_p)
1036 return 0;
1038 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1040 if (area == TEXT_AREA)
1041 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1042 + window_box_width (w, LEFT_MARGIN_AREA));
1043 else if (area == RIGHT_MARGIN_AREA)
1044 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1045 + window_box_width (w, LEFT_MARGIN_AREA)
1046 + window_box_width (w, TEXT_AREA)
1047 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1049 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1050 else if (area == LEFT_MARGIN_AREA
1051 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1052 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1054 return x;
1058 /* Return the window-relative coordinate of the right edge of display
1059 area AREA of window W. AREA < 0 means return the right edge of the
1060 whole window, to the left of the right fringe of W. */
1062 inline int
1063 window_box_right_offset (struct window *w, int area)
1065 return window_box_left_offset (w, area) + window_box_width (w, area);
1068 /* Return the frame-relative coordinate of the left edge of display
1069 area AREA of window W. AREA < 0 means return the left edge of the
1070 whole window, to the right of the left fringe of W. */
1072 inline int
1073 window_box_left (struct window *w, int area)
1075 struct frame *f = XFRAME (w->frame);
1076 int x;
1078 if (w->pseudo_window_p)
1079 return FRAME_INTERNAL_BORDER_WIDTH (f);
1081 x = (WINDOW_LEFT_EDGE_X (w)
1082 + window_box_left_offset (w, area));
1084 return x;
1088 /* Return the frame-relative coordinate of the right edge of display
1089 area AREA of window W. AREA < 0 means return the right edge of the
1090 whole window, to the left of the right fringe of W. */
1092 inline int
1093 window_box_right (struct window *w, int area)
1095 return window_box_left (w, area) + window_box_width (w, area);
1098 /* Get the bounding box of the display area AREA of window W, without
1099 mode lines, in frame-relative coordinates. AREA < 0 means the
1100 whole window, not including the left and right fringes of
1101 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1102 coordinates of the upper-left corner of the box. Return in
1103 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1105 inline void
1106 window_box (struct window *w, int area, int *box_x, int *box_y,
1107 int *box_width, int *box_height)
1109 if (box_width)
1110 *box_width = window_box_width (w, area);
1111 if (box_height)
1112 *box_height = window_box_height (w);
1113 if (box_x)
1114 *box_x = window_box_left (w, area);
1115 if (box_y)
1117 *box_y = WINDOW_TOP_EDGE_Y (w);
1118 if (WINDOW_WANTS_HEADER_LINE_P (w))
1119 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1124 /* Get the bounding box of the display area AREA of window W, without
1125 mode lines. AREA < 0 means the whole window, not including the
1126 left and right fringe of the window. Return in *TOP_LEFT_X
1127 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1128 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1129 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1130 box. */
1132 static inline void
1133 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1134 int *bottom_right_x, int *bottom_right_y)
1136 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1137 bottom_right_y);
1138 *bottom_right_x += *top_left_x;
1139 *bottom_right_y += *top_left_y;
1144 /***********************************************************************
1145 Utilities
1146 ***********************************************************************/
1148 /* Return the bottom y-position of the line the iterator IT is in.
1149 This can modify IT's settings. */
1152 line_bottom_y (struct it *it)
1154 int line_height = it->max_ascent + it->max_descent;
1155 int line_top_y = it->current_y;
1157 if (line_height == 0)
1159 if (last_height)
1160 line_height = last_height;
1161 else if (IT_CHARPOS (*it) < ZV)
1163 move_it_by_lines (it, 1);
1164 line_height = (it->max_ascent || it->max_descent
1165 ? it->max_ascent + it->max_descent
1166 : last_height);
1168 else
1170 struct glyph_row *row = it->glyph_row;
1172 /* Use the default character height. */
1173 it->glyph_row = NULL;
1174 it->what = IT_CHARACTER;
1175 it->c = ' ';
1176 it->len = 1;
1177 PRODUCE_GLYPHS (it);
1178 line_height = it->ascent + it->descent;
1179 it->glyph_row = row;
1183 return line_top_y + line_height;
1187 /* Return 1 if position CHARPOS is visible in window W.
1188 CHARPOS < 0 means return info about WINDOW_END position.
1189 If visible, set *X and *Y to pixel coordinates of top left corner.
1190 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1191 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1194 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1195 int *rtop, int *rbot, int *rowh, int *vpos)
1197 struct it it;
1198 struct text_pos top;
1199 int visible_p = 0;
1200 struct buffer *old_buffer = NULL;
1202 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1203 return visible_p;
1205 if (XBUFFER (w->buffer) != current_buffer)
1207 old_buffer = current_buffer;
1208 set_buffer_internal_1 (XBUFFER (w->buffer));
1211 SET_TEXT_POS_FROM_MARKER (top, w->start);
1213 /* Compute exact mode line heights. */
1214 if (WINDOW_WANTS_MODELINE_P (w))
1215 current_mode_line_height
1216 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1217 BVAR (current_buffer, mode_line_format));
1219 if (WINDOW_WANTS_HEADER_LINE_P (w))
1220 current_header_line_height
1221 = display_mode_line (w, HEADER_LINE_FACE_ID,
1222 BVAR (current_buffer, header_line_format));
1224 start_display (&it, w, top);
1225 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1226 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1228 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1230 /* We have reached CHARPOS, or passed it. How the call to
1231 move_it_to can overshoot: (i) If CHARPOS is on invisible
1232 text, move_it_to stops at the end of the invisible text,
1233 after CHARPOS. (ii) If CHARPOS is in a display vector,
1234 move_it_to stops on its last glyph. */
1235 int top_x = it.current_x;
1236 int top_y = it.current_y;
1237 enum it_method it_method = it.method;
1238 /* Calling line_bottom_y may change it.method, it.position, etc. */
1239 int bottom_y = (last_height = 0, line_bottom_y (&it));
1240 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1242 if (top_y < window_top_y)
1243 visible_p = bottom_y > window_top_y;
1244 else if (top_y < it.last_visible_y)
1245 visible_p = 1;
1246 if (visible_p)
1248 if (it_method == GET_FROM_DISPLAY_VECTOR)
1250 /* We stopped on the last glyph of a display vector.
1251 Try and recompute. Hack alert! */
1252 if (charpos < 2 || top.charpos >= charpos)
1253 top_x = it.glyph_row->x;
1254 else
1256 struct it it2;
1257 start_display (&it2, w, top);
1258 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1259 get_next_display_element (&it2);
1260 PRODUCE_GLYPHS (&it2);
1261 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1262 || it2.current_x > it2.last_visible_x)
1263 top_x = it.glyph_row->x;
1264 else
1266 top_x = it2.current_x;
1267 top_y = it2.current_y;
1272 *x = top_x;
1273 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1274 *rtop = max (0, window_top_y - top_y);
1275 *rbot = max (0, bottom_y - it.last_visible_y);
1276 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1277 - max (top_y, window_top_y)));
1278 *vpos = it.vpos;
1281 else
1283 struct it it2;
1285 it2 = it;
1286 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1287 move_it_by_lines (&it, 1);
1288 if (charpos < IT_CHARPOS (it)
1289 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1291 visible_p = 1;
1292 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1293 *x = it2.current_x;
1294 *y = it2.current_y + it2.max_ascent - it2.ascent;
1295 *rtop = max (0, -it2.current_y);
1296 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1297 - it.last_visible_y));
1298 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1299 it.last_visible_y)
1300 - max (it2.current_y,
1301 WINDOW_HEADER_LINE_HEIGHT (w))));
1302 *vpos = it2.vpos;
1306 if (old_buffer)
1307 set_buffer_internal_1 (old_buffer);
1309 current_header_line_height = current_mode_line_height = -1;
1311 if (visible_p && XFASTINT (w->hscroll) > 0)
1312 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1314 #if 0
1315 /* Debugging code. */
1316 if (visible_p)
1317 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1318 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1319 else
1320 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1321 #endif
1323 return visible_p;
1327 /* Return the next character from STR. Return in *LEN the length of
1328 the character. This is like STRING_CHAR_AND_LENGTH but never
1329 returns an invalid character. If we find one, we return a `?', but
1330 with the length of the invalid character. */
1332 static inline int
1333 string_char_and_length (const unsigned char *str, int *len)
1335 int c;
1337 c = STRING_CHAR_AND_LENGTH (str, *len);
1338 if (!CHAR_VALID_P (c))
1339 /* We may not change the length here because other places in Emacs
1340 don't use this function, i.e. they silently accept invalid
1341 characters. */
1342 c = '?';
1344 return c;
1349 /* Given a position POS containing a valid character and byte position
1350 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1352 static struct text_pos
1353 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1355 xassert (STRINGP (string) && nchars >= 0);
1357 if (STRING_MULTIBYTE (string))
1359 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1360 int len;
1362 while (nchars--)
1364 string_char_and_length (p, &len);
1365 p += len;
1366 CHARPOS (pos) += 1;
1367 BYTEPOS (pos) += len;
1370 else
1371 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1373 return pos;
1377 /* Value is the text position, i.e. character and byte position,
1378 for character position CHARPOS in STRING. */
1380 static inline struct text_pos
1381 string_pos (EMACS_INT charpos, Lisp_Object string)
1383 struct text_pos pos;
1384 xassert (STRINGP (string));
1385 xassert (charpos >= 0);
1386 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1387 return pos;
1391 /* Value is a text position, i.e. character and byte position, for
1392 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1393 means recognize multibyte characters. */
1395 static struct text_pos
1396 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1398 struct text_pos pos;
1400 xassert (s != NULL);
1401 xassert (charpos >= 0);
1403 if (multibyte_p)
1405 int len;
1407 SET_TEXT_POS (pos, 0, 0);
1408 while (charpos--)
1410 string_char_and_length ((const unsigned char *) s, &len);
1411 s += len;
1412 CHARPOS (pos) += 1;
1413 BYTEPOS (pos) += len;
1416 else
1417 SET_TEXT_POS (pos, charpos, charpos);
1419 return pos;
1423 /* Value is the number of characters in C string S. MULTIBYTE_P
1424 non-zero means recognize multibyte characters. */
1426 static EMACS_INT
1427 number_of_chars (const char *s, int multibyte_p)
1429 EMACS_INT nchars;
1431 if (multibyte_p)
1433 EMACS_INT rest = strlen (s);
1434 int len;
1435 const unsigned char *p = (const unsigned char *) s;
1437 for (nchars = 0; rest > 0; ++nchars)
1439 string_char_and_length (p, &len);
1440 rest -= len, p += len;
1443 else
1444 nchars = strlen (s);
1446 return nchars;
1450 /* Compute byte position NEWPOS->bytepos corresponding to
1451 NEWPOS->charpos. POS is a known position in string STRING.
1452 NEWPOS->charpos must be >= POS.charpos. */
1454 static void
1455 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1457 xassert (STRINGP (string));
1458 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1460 if (STRING_MULTIBYTE (string))
1461 *newpos = string_pos_nchars_ahead (pos, string,
1462 CHARPOS (*newpos) - CHARPOS (pos));
1463 else
1464 BYTEPOS (*newpos) = CHARPOS (*newpos);
1467 /* EXPORT:
1468 Return an estimation of the pixel height of mode or header lines on
1469 frame F. FACE_ID specifies what line's height to estimate. */
1472 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1474 #ifdef HAVE_WINDOW_SYSTEM
1475 if (FRAME_WINDOW_P (f))
1477 int height = FONT_HEIGHT (FRAME_FONT (f));
1479 /* This function is called so early when Emacs starts that the face
1480 cache and mode line face are not yet initialized. */
1481 if (FRAME_FACE_CACHE (f))
1483 struct face *face = FACE_FROM_ID (f, face_id);
1484 if (face)
1486 if (face->font)
1487 height = FONT_HEIGHT (face->font);
1488 if (face->box_line_width > 0)
1489 height += 2 * face->box_line_width;
1493 return height;
1495 #endif
1497 return 1;
1500 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1501 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1502 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1503 not force the value into range. */
1505 void
1506 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1507 int *x, int *y, NativeRectangle *bounds, int noclip)
1510 #ifdef HAVE_WINDOW_SYSTEM
1511 if (FRAME_WINDOW_P (f))
1513 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1514 even for negative values. */
1515 if (pix_x < 0)
1516 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1517 if (pix_y < 0)
1518 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1520 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1521 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1523 if (bounds)
1524 STORE_NATIVE_RECT (*bounds,
1525 FRAME_COL_TO_PIXEL_X (f, pix_x),
1526 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1527 FRAME_COLUMN_WIDTH (f) - 1,
1528 FRAME_LINE_HEIGHT (f) - 1);
1530 if (!noclip)
1532 if (pix_x < 0)
1533 pix_x = 0;
1534 else if (pix_x > FRAME_TOTAL_COLS (f))
1535 pix_x = FRAME_TOTAL_COLS (f);
1537 if (pix_y < 0)
1538 pix_y = 0;
1539 else if (pix_y > FRAME_LINES (f))
1540 pix_y = FRAME_LINES (f);
1543 #endif
1545 *x = pix_x;
1546 *y = pix_y;
1550 /* Find the glyph under window-relative coordinates X/Y in window W.
1551 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1552 strings. Return in *HPOS and *VPOS the row and column number of
1553 the glyph found. Return in *AREA the glyph area containing X.
1554 Value is a pointer to the glyph found or null if X/Y is not on
1555 text, or we can't tell because W's current matrix is not up to
1556 date. */
1558 static
1559 struct glyph *
1560 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1561 int *dx, int *dy, int *area)
1563 struct glyph *glyph, *end;
1564 struct glyph_row *row = NULL;
1565 int x0, i;
1567 /* Find row containing Y. Give up if some row is not enabled. */
1568 for (i = 0; i < w->current_matrix->nrows; ++i)
1570 row = MATRIX_ROW (w->current_matrix, i);
1571 if (!row->enabled_p)
1572 return NULL;
1573 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1574 break;
1577 *vpos = i;
1578 *hpos = 0;
1580 /* Give up if Y is not in the window. */
1581 if (i == w->current_matrix->nrows)
1582 return NULL;
1584 /* Get the glyph area containing X. */
1585 if (w->pseudo_window_p)
1587 *area = TEXT_AREA;
1588 x0 = 0;
1590 else
1592 if (x < window_box_left_offset (w, TEXT_AREA))
1594 *area = LEFT_MARGIN_AREA;
1595 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1597 else if (x < window_box_right_offset (w, TEXT_AREA))
1599 *area = TEXT_AREA;
1600 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1602 else
1604 *area = RIGHT_MARGIN_AREA;
1605 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1609 /* Find glyph containing X. */
1610 glyph = row->glyphs[*area];
1611 end = glyph + row->used[*area];
1612 x -= x0;
1613 while (glyph < end && x >= glyph->pixel_width)
1615 x -= glyph->pixel_width;
1616 ++glyph;
1619 if (glyph == end)
1620 return NULL;
1622 if (dx)
1624 *dx = x;
1625 *dy = y - (row->y + row->ascent - glyph->ascent);
1628 *hpos = glyph - row->glyphs[*area];
1629 return glyph;
1632 /* Convert frame-relative x/y to coordinates relative to window W.
1633 Takes pseudo-windows into account. */
1635 static void
1636 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1638 if (w->pseudo_window_p)
1640 /* A pseudo-window is always full-width, and starts at the
1641 left edge of the frame, plus a frame border. */
1642 struct frame *f = XFRAME (w->frame);
1643 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1644 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1646 else
1648 *x -= WINDOW_LEFT_EDGE_X (w);
1649 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1653 #ifdef HAVE_WINDOW_SYSTEM
1655 /* EXPORT:
1656 Return in RECTS[] at most N clipping rectangles for glyph string S.
1657 Return the number of stored rectangles. */
1660 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1662 XRectangle r;
1664 if (n <= 0)
1665 return 0;
1667 if (s->row->full_width_p)
1669 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1670 r.x = WINDOW_LEFT_EDGE_X (s->w);
1671 r.width = WINDOW_TOTAL_WIDTH (s->w);
1673 /* Unless displaying a mode or menu bar line, which are always
1674 fully visible, clip to the visible part of the row. */
1675 if (s->w->pseudo_window_p)
1676 r.height = s->row->visible_height;
1677 else
1678 r.height = s->height;
1680 else
1682 /* This is a text line that may be partially visible. */
1683 r.x = window_box_left (s->w, s->area);
1684 r.width = window_box_width (s->w, s->area);
1685 r.height = s->row->visible_height;
1688 if (s->clip_head)
1689 if (r.x < s->clip_head->x)
1691 if (r.width >= s->clip_head->x - r.x)
1692 r.width -= s->clip_head->x - r.x;
1693 else
1694 r.width = 0;
1695 r.x = s->clip_head->x;
1697 if (s->clip_tail)
1698 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1700 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1701 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1702 else
1703 r.width = 0;
1706 /* If S draws overlapping rows, it's sufficient to use the top and
1707 bottom of the window for clipping because this glyph string
1708 intentionally draws over other lines. */
1709 if (s->for_overlaps)
1711 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1712 r.height = window_text_bottom_y (s->w) - r.y;
1714 /* Alas, the above simple strategy does not work for the
1715 environments with anti-aliased text: if the same text is
1716 drawn onto the same place multiple times, it gets thicker.
1717 If the overlap we are processing is for the erased cursor, we
1718 take the intersection with the rectagle of the cursor. */
1719 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1721 XRectangle rc, r_save = r;
1723 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1724 rc.y = s->w->phys_cursor.y;
1725 rc.width = s->w->phys_cursor_width;
1726 rc.height = s->w->phys_cursor_height;
1728 x_intersect_rectangles (&r_save, &rc, &r);
1731 else
1733 /* Don't use S->y for clipping because it doesn't take partially
1734 visible lines into account. For example, it can be negative for
1735 partially visible lines at the top of a window. */
1736 if (!s->row->full_width_p
1737 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1738 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1739 else
1740 r.y = max (0, s->row->y);
1743 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1745 /* If drawing the cursor, don't let glyph draw outside its
1746 advertised boundaries. Cleartype does this under some circumstances. */
1747 if (s->hl == DRAW_CURSOR)
1749 struct glyph *glyph = s->first_glyph;
1750 int height, max_y;
1752 if (s->x > r.x)
1754 r.width -= s->x - r.x;
1755 r.x = s->x;
1757 r.width = min (r.width, glyph->pixel_width);
1759 /* If r.y is below window bottom, ensure that we still see a cursor. */
1760 height = min (glyph->ascent + glyph->descent,
1761 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1762 max_y = window_text_bottom_y (s->w) - height;
1763 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1764 if (s->ybase - glyph->ascent > max_y)
1766 r.y = max_y;
1767 r.height = height;
1769 else
1771 /* Don't draw cursor glyph taller than our actual glyph. */
1772 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1773 if (height < r.height)
1775 max_y = r.y + r.height;
1776 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1777 r.height = min (max_y - r.y, height);
1782 if (s->row->clip)
1784 XRectangle r_save = r;
1786 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1787 r.width = 0;
1790 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1791 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1793 #ifdef CONVERT_FROM_XRECT
1794 CONVERT_FROM_XRECT (r, *rects);
1795 #else
1796 *rects = r;
1797 #endif
1798 return 1;
1800 else
1802 /* If we are processing overlapping and allowed to return
1803 multiple clipping rectangles, we exclude the row of the glyph
1804 string from the clipping rectangle. This is to avoid drawing
1805 the same text on the environment with anti-aliasing. */
1806 #ifdef CONVERT_FROM_XRECT
1807 XRectangle rs[2];
1808 #else
1809 XRectangle *rs = rects;
1810 #endif
1811 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1813 if (s->for_overlaps & OVERLAPS_PRED)
1815 rs[i] = r;
1816 if (r.y + r.height > row_y)
1818 if (r.y < row_y)
1819 rs[i].height = row_y - r.y;
1820 else
1821 rs[i].height = 0;
1823 i++;
1825 if (s->for_overlaps & OVERLAPS_SUCC)
1827 rs[i] = r;
1828 if (r.y < row_y + s->row->visible_height)
1830 if (r.y + r.height > row_y + s->row->visible_height)
1832 rs[i].y = row_y + s->row->visible_height;
1833 rs[i].height = r.y + r.height - rs[i].y;
1835 else
1836 rs[i].height = 0;
1838 i++;
1841 n = i;
1842 #ifdef CONVERT_FROM_XRECT
1843 for (i = 0; i < n; i++)
1844 CONVERT_FROM_XRECT (rs[i], rects[i]);
1845 #endif
1846 return n;
1850 /* EXPORT:
1851 Return in *NR the clipping rectangle for glyph string S. */
1853 void
1854 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1856 get_glyph_string_clip_rects (s, nr, 1);
1860 /* EXPORT:
1861 Return the position and height of the phys cursor in window W.
1862 Set w->phys_cursor_width to width of phys cursor.
1865 void
1866 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1867 struct glyph *glyph, int *xp, int *yp, int *heightp)
1869 struct frame *f = XFRAME (WINDOW_FRAME (w));
1870 int x, y, wd, h, h0, y0;
1872 /* Compute the width of the rectangle to draw. If on a stretch
1873 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1874 rectangle as wide as the glyph, but use a canonical character
1875 width instead. */
1876 wd = glyph->pixel_width - 1;
1877 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
1878 wd++; /* Why? */
1879 #endif
1881 x = w->phys_cursor.x;
1882 if (x < 0)
1884 wd += x;
1885 x = 0;
1888 if (glyph->type == STRETCH_GLYPH
1889 && !x_stretch_cursor_p)
1890 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1891 w->phys_cursor_width = wd;
1893 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1895 /* If y is below window bottom, ensure that we still see a cursor. */
1896 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1898 h = max (h0, glyph->ascent + glyph->descent);
1899 h0 = min (h0, glyph->ascent + glyph->descent);
1901 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1902 if (y < y0)
1904 h = max (h - (y0 - y) + 1, h0);
1905 y = y0 - 1;
1907 else
1909 y0 = window_text_bottom_y (w) - h0;
1910 if (y > y0)
1912 h += y - y0;
1913 y = y0;
1917 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1918 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1919 *heightp = h;
1923 * Remember which glyph the mouse is over.
1926 void
1927 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1929 Lisp_Object window;
1930 struct window *w;
1931 struct glyph_row *r, *gr, *end_row;
1932 enum window_part part;
1933 enum glyph_row_area area;
1934 int x, y, width, height;
1936 /* Try to determine frame pixel position and size of the glyph under
1937 frame pixel coordinates X/Y on frame F. */
1939 if (!f->glyphs_initialized_p
1940 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1941 NILP (window)))
1943 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1944 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1945 goto virtual_glyph;
1948 w = XWINDOW (window);
1949 width = WINDOW_FRAME_COLUMN_WIDTH (w);
1950 height = WINDOW_FRAME_LINE_HEIGHT (w);
1952 x = window_relative_x_coord (w, part, gx);
1953 y = gy - WINDOW_TOP_EDGE_Y (w);
1955 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1956 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
1958 if (w->pseudo_window_p)
1960 area = TEXT_AREA;
1961 part = ON_MODE_LINE; /* Don't adjust margin. */
1962 goto text_glyph;
1965 switch (part)
1967 case ON_LEFT_MARGIN:
1968 area = LEFT_MARGIN_AREA;
1969 goto text_glyph;
1971 case ON_RIGHT_MARGIN:
1972 area = RIGHT_MARGIN_AREA;
1973 goto text_glyph;
1975 case ON_HEADER_LINE:
1976 case ON_MODE_LINE:
1977 gr = (part == ON_HEADER_LINE
1978 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1979 : MATRIX_MODE_LINE_ROW (w->current_matrix));
1980 gy = gr->y;
1981 area = TEXT_AREA;
1982 goto text_glyph_row_found;
1984 case ON_TEXT:
1985 area = TEXT_AREA;
1987 text_glyph:
1988 gr = 0; gy = 0;
1989 for (; r <= end_row && r->enabled_p; ++r)
1990 if (r->y + r->height > y)
1992 gr = r; gy = r->y;
1993 break;
1996 text_glyph_row_found:
1997 if (gr && gy <= y)
1999 struct glyph *g = gr->glyphs[area];
2000 struct glyph *end = g + gr->used[area];
2002 height = gr->height;
2003 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2004 if (gx + g->pixel_width > x)
2005 break;
2007 if (g < end)
2009 if (g->type == IMAGE_GLYPH)
2011 /* Don't remember when mouse is over image, as
2012 image may have hot-spots. */
2013 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2014 return;
2016 width = g->pixel_width;
2018 else
2020 /* Use nominal char spacing at end of line. */
2021 x -= gx;
2022 gx += (x / width) * width;
2025 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2026 gx += window_box_left_offset (w, area);
2028 else
2030 /* Use nominal line height at end of window. */
2031 gx = (x / width) * width;
2032 y -= gy;
2033 gy += (y / height) * height;
2035 break;
2037 case ON_LEFT_FRINGE:
2038 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2039 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2040 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2041 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2042 goto row_glyph;
2044 case ON_RIGHT_FRINGE:
2045 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2046 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2047 : window_box_right_offset (w, TEXT_AREA));
2048 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2049 goto row_glyph;
2051 case ON_SCROLL_BAR:
2052 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2054 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2055 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2056 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2057 : 0)));
2058 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2060 row_glyph:
2061 gr = 0, gy = 0;
2062 for (; r <= end_row && r->enabled_p; ++r)
2063 if (r->y + r->height > y)
2065 gr = r; gy = r->y;
2066 break;
2069 if (gr && gy <= y)
2070 height = gr->height;
2071 else
2073 /* Use nominal line height at end of window. */
2074 y -= gy;
2075 gy += (y / height) * height;
2077 break;
2079 default:
2081 virtual_glyph:
2082 /* If there is no glyph under the mouse, then we divide the screen
2083 into a grid of the smallest glyph in the frame, and use that
2084 as our "glyph". */
2086 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2087 round down even for negative values. */
2088 if (gx < 0)
2089 gx -= width - 1;
2090 if (gy < 0)
2091 gy -= height - 1;
2093 gx = (gx / width) * width;
2094 gy = (gy / height) * height;
2096 goto store_rect;
2099 gx += WINDOW_LEFT_EDGE_X (w);
2100 gy += WINDOW_TOP_EDGE_Y (w);
2102 store_rect:
2103 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2105 /* Visible feedback for debugging. */
2106 #if 0
2107 #if HAVE_X_WINDOWS
2108 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2109 f->output_data.x->normal_gc,
2110 gx, gy, width, height);
2111 #endif
2112 #endif
2116 #endif /* HAVE_WINDOW_SYSTEM */
2119 /***********************************************************************
2120 Lisp form evaluation
2121 ***********************************************************************/
2123 /* Error handler for safe_eval and safe_call. */
2125 static Lisp_Object
2126 safe_eval_handler (Lisp_Object arg)
2128 add_to_log ("Error during redisplay: %S", arg, Qnil);
2129 return Qnil;
2133 /* Evaluate SEXPR and return the result, or nil if something went
2134 wrong. Prevent redisplay during the evaluation. */
2136 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2137 Return the result, or nil if something went wrong. Prevent
2138 redisplay during the evaluation. */
2140 Lisp_Object
2141 safe_call (ptrdiff_t nargs, Lisp_Object *args)
2143 Lisp_Object val;
2145 if (inhibit_eval_during_redisplay)
2146 val = Qnil;
2147 else
2149 int count = SPECPDL_INDEX ();
2150 struct gcpro gcpro1;
2152 GCPRO1 (args[0]);
2153 gcpro1.nvars = nargs;
2154 specbind (Qinhibit_redisplay, Qt);
2155 /* Use Qt to ensure debugger does not run,
2156 so there is no possibility of wanting to redisplay. */
2157 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2158 safe_eval_handler);
2159 UNGCPRO;
2160 val = unbind_to (count, val);
2163 return val;
2167 /* Call function FN with one argument ARG.
2168 Return the result, or nil if something went wrong. */
2170 Lisp_Object
2171 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2173 Lisp_Object args[2];
2174 args[0] = fn;
2175 args[1] = arg;
2176 return safe_call (2, args);
2179 static Lisp_Object Qeval;
2181 Lisp_Object
2182 safe_eval (Lisp_Object sexpr)
2184 return safe_call1 (Qeval, sexpr);
2187 /* Call function FN with one argument ARG.
2188 Return the result, or nil if something went wrong. */
2190 Lisp_Object
2191 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2193 Lisp_Object args[3];
2194 args[0] = fn;
2195 args[1] = arg1;
2196 args[2] = arg2;
2197 return safe_call (3, args);
2202 /***********************************************************************
2203 Debugging
2204 ***********************************************************************/
2206 #if 0
2208 /* Define CHECK_IT to perform sanity checks on iterators.
2209 This is for debugging. It is too slow to do unconditionally. */
2211 static void
2212 check_it (it)
2213 struct it *it;
2215 if (it->method == GET_FROM_STRING)
2217 xassert (STRINGP (it->string));
2218 xassert (IT_STRING_CHARPOS (*it) >= 0);
2220 else
2222 xassert (IT_STRING_CHARPOS (*it) < 0);
2223 if (it->method == GET_FROM_BUFFER)
2225 /* Check that character and byte positions agree. */
2226 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2230 if (it->dpvec)
2231 xassert (it->current.dpvec_index >= 0);
2232 else
2233 xassert (it->current.dpvec_index < 0);
2236 #define CHECK_IT(IT) check_it ((IT))
2238 #else /* not 0 */
2240 #define CHECK_IT(IT) (void) 0
2242 #endif /* not 0 */
2245 #if GLYPH_DEBUG
2247 /* Check that the window end of window W is what we expect it
2248 to be---the last row in the current matrix displaying text. */
2250 static void
2251 check_window_end (w)
2252 struct window *w;
2254 if (!MINI_WINDOW_P (w)
2255 && !NILP (w->window_end_valid))
2257 struct glyph_row *row;
2258 xassert ((row = MATRIX_ROW (w->current_matrix,
2259 XFASTINT (w->window_end_vpos)),
2260 !row->enabled_p
2261 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2262 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2266 #define CHECK_WINDOW_END(W) check_window_end ((W))
2268 #else /* not GLYPH_DEBUG */
2270 #define CHECK_WINDOW_END(W) (void) 0
2272 #endif /* not GLYPH_DEBUG */
2276 /***********************************************************************
2277 Iterator initialization
2278 ***********************************************************************/
2280 /* Initialize IT for displaying current_buffer in window W, starting
2281 at character position CHARPOS. CHARPOS < 0 means that no buffer
2282 position is specified which is useful when the iterator is assigned
2283 a position later. BYTEPOS is the byte position corresponding to
2284 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2286 If ROW is not null, calls to produce_glyphs with IT as parameter
2287 will produce glyphs in that row.
2289 BASE_FACE_ID is the id of a base face to use. It must be one of
2290 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2291 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2292 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2294 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2295 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2296 will be initialized to use the corresponding mode line glyph row of
2297 the desired matrix of W. */
2299 void
2300 init_iterator (struct it *it, struct window *w,
2301 EMACS_INT charpos, EMACS_INT bytepos,
2302 struct glyph_row *row, enum face_id base_face_id)
2304 int highlight_region_p;
2305 enum face_id remapped_base_face_id = base_face_id;
2307 /* Some precondition checks. */
2308 xassert (w != NULL && it != NULL);
2309 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2310 && charpos <= ZV));
2312 /* If face attributes have been changed since the last redisplay,
2313 free realized faces now because they depend on face definitions
2314 that might have changed. Don't free faces while there might be
2315 desired matrices pending which reference these faces. */
2316 if (face_change_count && !inhibit_free_realized_faces)
2318 face_change_count = 0;
2319 free_all_realized_faces (Qnil);
2322 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2323 if (! NILP (Vface_remapping_alist))
2324 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2326 /* Use one of the mode line rows of W's desired matrix if
2327 appropriate. */
2328 if (row == NULL)
2330 if (base_face_id == MODE_LINE_FACE_ID
2331 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2332 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2333 else if (base_face_id == HEADER_LINE_FACE_ID)
2334 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2337 /* Clear IT. */
2338 memset (it, 0, sizeof *it);
2339 it->current.overlay_string_index = -1;
2340 it->current.dpvec_index = -1;
2341 it->base_face_id = remapped_base_face_id;
2342 it->string = Qnil;
2343 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2345 /* The window in which we iterate over current_buffer: */
2346 XSETWINDOW (it->window, w);
2347 it->w = w;
2348 it->f = XFRAME (w->frame);
2350 it->cmp_it.id = -1;
2352 /* Extra space between lines (on window systems only). */
2353 if (base_face_id == DEFAULT_FACE_ID
2354 && FRAME_WINDOW_P (it->f))
2356 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2357 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2358 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2359 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2360 * FRAME_LINE_HEIGHT (it->f));
2361 else if (it->f->extra_line_spacing > 0)
2362 it->extra_line_spacing = it->f->extra_line_spacing;
2363 it->max_extra_line_spacing = 0;
2366 /* If realized faces have been removed, e.g. because of face
2367 attribute changes of named faces, recompute them. When running
2368 in batch mode, the face cache of the initial frame is null. If
2369 we happen to get called, make a dummy face cache. */
2370 if (FRAME_FACE_CACHE (it->f) == NULL)
2371 init_frame_faces (it->f);
2372 if (FRAME_FACE_CACHE (it->f)->used == 0)
2373 recompute_basic_faces (it->f);
2375 /* Current value of the `slice', `space-width', and 'height' properties. */
2376 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2377 it->space_width = Qnil;
2378 it->font_height = Qnil;
2379 it->override_ascent = -1;
2381 /* Are control characters displayed as `^C'? */
2382 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2384 /* -1 means everything between a CR and the following line end
2385 is invisible. >0 means lines indented more than this value are
2386 invisible. */
2387 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2388 ? XINT (BVAR (current_buffer, selective_display))
2389 : (!NILP (BVAR (current_buffer, selective_display))
2390 ? -1 : 0));
2391 it->selective_display_ellipsis_p
2392 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2394 /* Display table to use. */
2395 it->dp = window_display_table (w);
2397 /* Are multibyte characters enabled in current_buffer? */
2398 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2400 /* Do we need to reorder bidirectional text? Not if this is a
2401 unibyte buffer: by definition, none of the single-byte characters
2402 are strong R2L, so no reordering is needed. And bidi.c doesn't
2403 support unibyte buffers anyway. */
2404 it->bidi_p
2405 = !NILP (BVAR (current_buffer, bidi_display_reordering)) && it->multibyte_p;
2407 /* Non-zero if we should highlight the region. */
2408 highlight_region_p
2409 = (!NILP (Vtransient_mark_mode)
2410 && !NILP (BVAR (current_buffer, mark_active))
2411 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2413 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2414 start and end of a visible region in window IT->w. Set both to
2415 -1 to indicate no region. */
2416 if (highlight_region_p
2417 /* Maybe highlight only in selected window. */
2418 && (/* Either show region everywhere. */
2419 highlight_nonselected_windows
2420 /* Or show region in the selected window. */
2421 || w == XWINDOW (selected_window)
2422 /* Or show the region if we are in the mini-buffer and W is
2423 the window the mini-buffer refers to. */
2424 || (MINI_WINDOW_P (XWINDOW (selected_window))
2425 && WINDOWP (minibuf_selected_window)
2426 && w == XWINDOW (minibuf_selected_window))))
2428 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2429 it->region_beg_charpos = min (PT, markpos);
2430 it->region_end_charpos = max (PT, markpos);
2432 else
2433 it->region_beg_charpos = it->region_end_charpos = -1;
2435 /* Get the position at which the redisplay_end_trigger hook should
2436 be run, if it is to be run at all. */
2437 if (MARKERP (w->redisplay_end_trigger)
2438 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2439 it->redisplay_end_trigger_charpos
2440 = marker_position (w->redisplay_end_trigger);
2441 else if (INTEGERP (w->redisplay_end_trigger))
2442 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2444 /* Correct bogus values of tab_width. */
2445 it->tab_width = XINT (BVAR (current_buffer, tab_width));
2446 if (it->tab_width <= 0 || it->tab_width > 1000)
2447 it->tab_width = 8;
2449 /* Are lines in the display truncated? */
2450 if (base_face_id != DEFAULT_FACE_ID
2451 || XINT (it->w->hscroll)
2452 || (! WINDOW_FULL_WIDTH_P (it->w)
2453 && ((!NILP (Vtruncate_partial_width_windows)
2454 && !INTEGERP (Vtruncate_partial_width_windows))
2455 || (INTEGERP (Vtruncate_partial_width_windows)
2456 && (WINDOW_TOTAL_COLS (it->w)
2457 < XINT (Vtruncate_partial_width_windows))))))
2458 it->line_wrap = TRUNCATE;
2459 else if (NILP (BVAR (current_buffer, truncate_lines)))
2460 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2461 ? WINDOW_WRAP : WORD_WRAP;
2462 else
2463 it->line_wrap = TRUNCATE;
2465 /* Get dimensions of truncation and continuation glyphs. These are
2466 displayed as fringe bitmaps under X, so we don't need them for such
2467 frames. */
2468 if (!FRAME_WINDOW_P (it->f))
2470 if (it->line_wrap == TRUNCATE)
2472 /* We will need the truncation glyph. */
2473 xassert (it->glyph_row == NULL);
2474 produce_special_glyphs (it, IT_TRUNCATION);
2475 it->truncation_pixel_width = it->pixel_width;
2477 else
2479 /* We will need the continuation glyph. */
2480 xassert (it->glyph_row == NULL);
2481 produce_special_glyphs (it, IT_CONTINUATION);
2482 it->continuation_pixel_width = it->pixel_width;
2485 /* Reset these values to zero because the produce_special_glyphs
2486 above has changed them. */
2487 it->pixel_width = it->ascent = it->descent = 0;
2488 it->phys_ascent = it->phys_descent = 0;
2491 /* Set this after getting the dimensions of truncation and
2492 continuation glyphs, so that we don't produce glyphs when calling
2493 produce_special_glyphs, above. */
2494 it->glyph_row = row;
2495 it->area = TEXT_AREA;
2497 /* Forget any previous info about this row being reversed. */
2498 if (it->glyph_row)
2499 it->glyph_row->reversed_p = 0;
2501 /* Get the dimensions of the display area. The display area
2502 consists of the visible window area plus a horizontally scrolled
2503 part to the left of the window. All x-values are relative to the
2504 start of this total display area. */
2505 if (base_face_id != DEFAULT_FACE_ID)
2507 /* Mode lines, menu bar in terminal frames. */
2508 it->first_visible_x = 0;
2509 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2511 else
2513 it->first_visible_x
2514 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2515 it->last_visible_x = (it->first_visible_x
2516 + window_box_width (w, TEXT_AREA));
2518 /* If we truncate lines, leave room for the truncator glyph(s) at
2519 the right margin. Otherwise, leave room for the continuation
2520 glyph(s). Truncation and continuation glyphs are not inserted
2521 for window-based redisplay. */
2522 if (!FRAME_WINDOW_P (it->f))
2524 if (it->line_wrap == TRUNCATE)
2525 it->last_visible_x -= it->truncation_pixel_width;
2526 else
2527 it->last_visible_x -= it->continuation_pixel_width;
2530 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2531 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2534 /* Leave room for a border glyph. */
2535 if (!FRAME_WINDOW_P (it->f)
2536 && !WINDOW_RIGHTMOST_P (it->w))
2537 it->last_visible_x -= 1;
2539 it->last_visible_y = window_text_bottom_y (w);
2541 /* For mode lines and alike, arrange for the first glyph having a
2542 left box line if the face specifies a box. */
2543 if (base_face_id != DEFAULT_FACE_ID)
2545 struct face *face;
2547 it->face_id = remapped_base_face_id;
2549 /* If we have a boxed mode line, make the first character appear
2550 with a left box line. */
2551 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2552 if (face->box != FACE_NO_BOX)
2553 it->start_of_box_run_p = 1;
2556 /* If we are to reorder bidirectional text, init the bidi
2557 iterator. */
2558 if (it->bidi_p)
2560 /* Note the paragraph direction that this buffer wants to
2561 use. */
2562 if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qleft_to_right))
2563 it->paragraph_embedding = L2R;
2564 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qright_to_left))
2565 it->paragraph_embedding = R2L;
2566 else
2567 it->paragraph_embedding = NEUTRAL_DIR;
2568 bidi_init_it (charpos, bytepos, FRAME_WINDOW_P (it->f), &it->bidi_it);
2571 /* If a buffer position was specified, set the iterator there,
2572 getting overlays and face properties from that position. */
2573 if (charpos >= BUF_BEG (current_buffer))
2575 it->end_charpos = ZV;
2576 it->face_id = -1;
2577 IT_CHARPOS (*it) = charpos;
2579 /* Compute byte position if not specified. */
2580 if (bytepos < charpos)
2581 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2582 else
2583 IT_BYTEPOS (*it) = bytepos;
2585 it->start = it->current;
2587 /* Compute faces etc. */
2588 reseat (it, it->current.pos, 1);
2591 CHECK_IT (it);
2595 /* Initialize IT for the display of window W with window start POS. */
2597 void
2598 start_display (struct it *it, struct window *w, struct text_pos pos)
2600 struct glyph_row *row;
2601 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2603 row = w->desired_matrix->rows + first_vpos;
2604 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2605 it->first_vpos = first_vpos;
2607 /* Don't reseat to previous visible line start if current start
2608 position is in a string or image. */
2609 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2611 int start_at_line_beg_p;
2612 int first_y = it->current_y;
2614 /* If window start is not at a line start, skip forward to POS to
2615 get the correct continuation lines width. */
2616 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2617 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2618 if (!start_at_line_beg_p)
2620 int new_x;
2622 reseat_at_previous_visible_line_start (it);
2623 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2625 new_x = it->current_x + it->pixel_width;
2627 /* If lines are continued, this line may end in the middle
2628 of a multi-glyph character (e.g. a control character
2629 displayed as \003, or in the middle of an overlay
2630 string). In this case move_it_to above will not have
2631 taken us to the start of the continuation line but to the
2632 end of the continued line. */
2633 if (it->current_x > 0
2634 && it->line_wrap != TRUNCATE /* Lines are continued. */
2635 && (/* And glyph doesn't fit on the line. */
2636 new_x > it->last_visible_x
2637 /* Or it fits exactly and we're on a window
2638 system frame. */
2639 || (new_x == it->last_visible_x
2640 && FRAME_WINDOW_P (it->f))))
2642 if (it->current.dpvec_index >= 0
2643 || it->current.overlay_string_index >= 0)
2645 set_iterator_to_next (it, 1);
2646 move_it_in_display_line_to (it, -1, -1, 0);
2649 it->continuation_lines_width += it->current_x;
2652 /* We're starting a new display line, not affected by the
2653 height of the continued line, so clear the appropriate
2654 fields in the iterator structure. */
2655 it->max_ascent = it->max_descent = 0;
2656 it->max_phys_ascent = it->max_phys_descent = 0;
2658 it->current_y = first_y;
2659 it->vpos = 0;
2660 it->current_x = it->hpos = 0;
2666 /* Return 1 if POS is a position in ellipses displayed for invisible
2667 text. W is the window we display, for text property lookup. */
2669 static int
2670 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2672 Lisp_Object prop, window;
2673 int ellipses_p = 0;
2674 EMACS_INT charpos = CHARPOS (pos->pos);
2676 /* If POS specifies a position in a display vector, this might
2677 be for an ellipsis displayed for invisible text. We won't
2678 get the iterator set up for delivering that ellipsis unless
2679 we make sure that it gets aware of the invisible text. */
2680 if (pos->dpvec_index >= 0
2681 && pos->overlay_string_index < 0
2682 && CHARPOS (pos->string_pos) < 0
2683 && charpos > BEGV
2684 && (XSETWINDOW (window, w),
2685 prop = Fget_char_property (make_number (charpos),
2686 Qinvisible, window),
2687 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2689 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2690 window);
2691 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2694 return ellipses_p;
2698 /* Initialize IT for stepping through current_buffer in window W,
2699 starting at position POS that includes overlay string and display
2700 vector/ control character translation position information. Value
2701 is zero if there are overlay strings with newlines at POS. */
2703 static int
2704 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2706 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2707 int i, overlay_strings_with_newlines = 0;
2709 /* If POS specifies a position in a display vector, this might
2710 be for an ellipsis displayed for invisible text. We won't
2711 get the iterator set up for delivering that ellipsis unless
2712 we make sure that it gets aware of the invisible text. */
2713 if (in_ellipses_for_invisible_text_p (pos, w))
2715 --charpos;
2716 bytepos = 0;
2719 /* Keep in mind: the call to reseat in init_iterator skips invisible
2720 text, so we might end up at a position different from POS. This
2721 is only a problem when POS is a row start after a newline and an
2722 overlay starts there with an after-string, and the overlay has an
2723 invisible property. Since we don't skip invisible text in
2724 display_line and elsewhere immediately after consuming the
2725 newline before the row start, such a POS will not be in a string,
2726 but the call to init_iterator below will move us to the
2727 after-string. */
2728 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2730 /* This only scans the current chunk -- it should scan all chunks.
2731 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2732 to 16 in 22.1 to make this a lesser problem. */
2733 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2735 const char *s = SSDATA (it->overlay_strings[i]);
2736 const char *e = s + SBYTES (it->overlay_strings[i]);
2738 while (s < e && *s != '\n')
2739 ++s;
2741 if (s < e)
2743 overlay_strings_with_newlines = 1;
2744 break;
2748 /* If position is within an overlay string, set up IT to the right
2749 overlay string. */
2750 if (pos->overlay_string_index >= 0)
2752 int relative_index;
2754 /* If the first overlay string happens to have a `display'
2755 property for an image, the iterator will be set up for that
2756 image, and we have to undo that setup first before we can
2757 correct the overlay string index. */
2758 if (it->method == GET_FROM_IMAGE)
2759 pop_it (it);
2761 /* We already have the first chunk of overlay strings in
2762 IT->overlay_strings. Load more until the one for
2763 pos->overlay_string_index is in IT->overlay_strings. */
2764 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2766 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2767 it->current.overlay_string_index = 0;
2768 while (n--)
2770 load_overlay_strings (it, 0);
2771 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2775 it->current.overlay_string_index = pos->overlay_string_index;
2776 relative_index = (it->current.overlay_string_index
2777 % OVERLAY_STRING_CHUNK_SIZE);
2778 it->string = it->overlay_strings[relative_index];
2779 xassert (STRINGP (it->string));
2780 it->current.string_pos = pos->string_pos;
2781 it->method = GET_FROM_STRING;
2784 if (CHARPOS (pos->string_pos) >= 0)
2786 /* Recorded position is not in an overlay string, but in another
2787 string. This can only be a string from a `display' property.
2788 IT should already be filled with that string. */
2789 it->current.string_pos = pos->string_pos;
2790 xassert (STRINGP (it->string));
2793 /* Restore position in display vector translations, control
2794 character translations or ellipses. */
2795 if (pos->dpvec_index >= 0)
2797 if (it->dpvec == NULL)
2798 get_next_display_element (it);
2799 xassert (it->dpvec && it->current.dpvec_index == 0);
2800 it->current.dpvec_index = pos->dpvec_index;
2803 CHECK_IT (it);
2804 return !overlay_strings_with_newlines;
2808 /* Initialize IT for stepping through current_buffer in window W
2809 starting at ROW->start. */
2811 static void
2812 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2814 init_from_display_pos (it, w, &row->start);
2815 it->start = row->start;
2816 it->continuation_lines_width = row->continuation_lines_width;
2817 CHECK_IT (it);
2821 /* Initialize IT for stepping through current_buffer in window W
2822 starting in the line following ROW, i.e. starting at ROW->end.
2823 Value is zero if there are overlay strings with newlines at ROW's
2824 end position. */
2826 static int
2827 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2829 int success = 0;
2831 if (init_from_display_pos (it, w, &row->end))
2833 if (row->continued_p)
2834 it->continuation_lines_width
2835 = row->continuation_lines_width + row->pixel_width;
2836 CHECK_IT (it);
2837 success = 1;
2840 return success;
2846 /***********************************************************************
2847 Text properties
2848 ***********************************************************************/
2850 /* Called when IT reaches IT->stop_charpos. Handle text property and
2851 overlay changes. Set IT->stop_charpos to the next position where
2852 to stop. */
2854 static void
2855 handle_stop (struct it *it)
2857 enum prop_handled handled;
2858 int handle_overlay_change_p;
2859 struct props *p;
2861 it->dpvec = NULL;
2862 it->current.dpvec_index = -1;
2863 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2864 it->ignore_overlay_strings_at_pos_p = 0;
2865 it->ellipsis_p = 0;
2867 /* Use face of preceding text for ellipsis (if invisible) */
2868 if (it->selective_display_ellipsis_p)
2869 it->saved_face_id = it->face_id;
2873 handled = HANDLED_NORMALLY;
2875 /* Call text property handlers. */
2876 for (p = it_props; p->handler; ++p)
2878 handled = p->handler (it);
2880 if (handled == HANDLED_RECOMPUTE_PROPS)
2881 break;
2882 else if (handled == HANDLED_RETURN)
2884 /* We still want to show before and after strings from
2885 overlays even if the actual buffer text is replaced. */
2886 if (!handle_overlay_change_p
2887 || it->sp > 1
2888 || !get_overlay_strings_1 (it, 0, 0))
2890 if (it->ellipsis_p)
2891 setup_for_ellipsis (it, 0);
2892 /* When handling a display spec, we might load an
2893 empty string. In that case, discard it here. We
2894 used to discard it in handle_single_display_spec,
2895 but that causes get_overlay_strings_1, above, to
2896 ignore overlay strings that we must check. */
2897 if (STRINGP (it->string) && !SCHARS (it->string))
2898 pop_it (it);
2899 return;
2901 else if (STRINGP (it->string) && !SCHARS (it->string))
2902 pop_it (it);
2903 else
2905 it->ignore_overlay_strings_at_pos_p = 1;
2906 it->string_from_display_prop_p = 0;
2907 handle_overlay_change_p = 0;
2909 handled = HANDLED_RECOMPUTE_PROPS;
2910 break;
2912 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2913 handle_overlay_change_p = 0;
2916 if (handled != HANDLED_RECOMPUTE_PROPS)
2918 /* Don't check for overlay strings below when set to deliver
2919 characters from a display vector. */
2920 if (it->method == GET_FROM_DISPLAY_VECTOR)
2921 handle_overlay_change_p = 0;
2923 /* Handle overlay changes.
2924 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2925 if it finds overlays. */
2926 if (handle_overlay_change_p)
2927 handled = handle_overlay_change (it);
2930 if (it->ellipsis_p)
2932 setup_for_ellipsis (it, 0);
2933 break;
2936 while (handled == HANDLED_RECOMPUTE_PROPS);
2938 /* Determine where to stop next. */
2939 if (handled == HANDLED_NORMALLY)
2940 compute_stop_pos (it);
2944 /* Compute IT->stop_charpos from text property and overlay change
2945 information for IT's current position. */
2947 static void
2948 compute_stop_pos (struct it *it)
2950 register INTERVAL iv, next_iv;
2951 Lisp_Object object, limit, position;
2952 EMACS_INT charpos, bytepos;
2954 /* If nowhere else, stop at the end. */
2955 it->stop_charpos = it->end_charpos;
2957 if (STRINGP (it->string))
2959 /* Strings are usually short, so don't limit the search for
2960 properties. */
2961 object = it->string;
2962 limit = Qnil;
2963 charpos = IT_STRING_CHARPOS (*it);
2964 bytepos = IT_STRING_BYTEPOS (*it);
2966 else
2968 EMACS_INT pos;
2970 /* If next overlay change is in front of the current stop pos
2971 (which is IT->end_charpos), stop there. Note: value of
2972 next_overlay_change is point-max if no overlay change
2973 follows. */
2974 charpos = IT_CHARPOS (*it);
2975 bytepos = IT_BYTEPOS (*it);
2976 pos = next_overlay_change (charpos);
2977 if (pos < it->stop_charpos)
2978 it->stop_charpos = pos;
2980 /* If showing the region, we have to stop at the region
2981 start or end because the face might change there. */
2982 if (it->region_beg_charpos > 0)
2984 if (IT_CHARPOS (*it) < it->region_beg_charpos)
2985 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
2986 else if (IT_CHARPOS (*it) < it->region_end_charpos)
2987 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
2990 /* Set up variables for computing the stop position from text
2991 property changes. */
2992 XSETBUFFER (object, current_buffer);
2993 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
2996 /* Get the interval containing IT's position. Value is a null
2997 interval if there isn't such an interval. */
2998 position = make_number (charpos);
2999 iv = validate_interval_range (object, &position, &position, 0);
3000 if (!NULL_INTERVAL_P (iv))
3002 Lisp_Object values_here[LAST_PROP_IDX];
3003 struct props *p;
3005 /* Get properties here. */
3006 for (p = it_props; p->handler; ++p)
3007 values_here[p->idx] = textget (iv->plist, *p->name);
3009 /* Look for an interval following iv that has different
3010 properties. */
3011 for (next_iv = next_interval (iv);
3012 (!NULL_INTERVAL_P (next_iv)
3013 && (NILP (limit)
3014 || XFASTINT (limit) > next_iv->position));
3015 next_iv = next_interval (next_iv))
3017 for (p = it_props; p->handler; ++p)
3019 Lisp_Object new_value;
3021 new_value = textget (next_iv->plist, *p->name);
3022 if (!EQ (values_here[p->idx], new_value))
3023 break;
3026 if (p->handler)
3027 break;
3030 if (!NULL_INTERVAL_P (next_iv))
3032 if (INTEGERP (limit)
3033 && next_iv->position >= XFASTINT (limit))
3034 /* No text property change up to limit. */
3035 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3036 else
3037 /* Text properties change in next_iv. */
3038 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3042 if (it->cmp_it.id < 0)
3044 EMACS_INT stoppos = it->end_charpos;
3046 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3047 stoppos = -1;
3048 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3049 stoppos, it->string);
3052 xassert (STRINGP (it->string)
3053 || (it->stop_charpos >= BEGV
3054 && it->stop_charpos >= IT_CHARPOS (*it)));
3058 /* Return the position of the next overlay change after POS in
3059 current_buffer. Value is point-max if no overlay change
3060 follows. This is like `next-overlay-change' but doesn't use
3061 xmalloc. */
3063 static EMACS_INT
3064 next_overlay_change (EMACS_INT pos)
3066 int noverlays;
3067 EMACS_INT endpos;
3068 Lisp_Object *overlays;
3069 int i;
3071 /* Get all overlays at the given position. */
3072 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3074 /* If any of these overlays ends before endpos,
3075 use its ending point instead. */
3076 for (i = 0; i < noverlays; ++i)
3078 Lisp_Object oend;
3079 EMACS_INT oendpos;
3081 oend = OVERLAY_END (overlays[i]);
3082 oendpos = OVERLAY_POSITION (oend);
3083 endpos = min (endpos, oendpos);
3086 return endpos;
3089 /* Return the character position of a display string at or after CHARPOS.
3090 If no display string exists at or after CHARPOS, return ZV. A
3091 display string is either an overlay with `display' property whose
3092 value is a string, or a `display' text property whose value is a
3093 string. FRAME_WINDOW_P is non-zero when we are displaying a window
3094 on a GUI frame. */
3095 EMACS_INT
3096 compute_display_string_pos (EMACS_INT charpos, int frame_window_p)
3098 /* FIXME: Support display properties on strings (object = Qnil means
3099 current buffer). */
3100 Lisp_Object object = Qnil;
3101 Lisp_Object pos, spec;
3102 struct text_pos position;
3103 EMACS_INT bufpos;
3105 if (charpos >= ZV)
3106 return ZV;
3108 /* If the character at CHARPOS is where the display string begins,
3109 return CHARPOS. */
3110 pos = make_number (charpos);
3111 CHARPOS (position) = charpos;
3112 BYTEPOS (position) = CHAR_TO_BYTE (charpos);
3113 bufpos = charpos; /* FIXME! support strings as well */
3114 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3115 && (charpos <= BEGV
3116 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3117 object),
3118 spec))
3119 && handle_display_spec (NULL, spec, object, Qnil, &position, bufpos,
3120 frame_window_p))
3121 return charpos;
3123 /* Look forward for the first character with a `display' property
3124 that will replace the underlying text when displayed. */
3125 do {
3126 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3127 CHARPOS (position) = XFASTINT (pos);
3128 BYTEPOS (position) = CHAR_TO_BYTE (CHARPOS (position));
3129 if (CHARPOS (position) >= ZV)
3130 break;
3131 spec = Fget_char_property (pos, Qdisplay, object);
3132 bufpos = CHARPOS (position); /* FIXME! support strings as well */
3133 } while (NILP (spec)
3134 || !handle_display_spec (NULL, spec, object, Qnil, &position, bufpos,
3135 frame_window_p));
3137 return CHARPOS (position);
3140 /* Return the character position of the end of the display string that
3141 started at CHARPOS. A display string is either an overlay with
3142 `display' property whose value is a string or a `display' text
3143 property whose value is a string. */
3144 EMACS_INT
3145 compute_display_string_end (EMACS_INT charpos)
3147 /* FIXME: Support display properties on strings (object = Qnil means
3148 current buffer). */
3149 Lisp_Object object = Qnil;
3150 Lisp_Object pos = make_number (charpos);
3152 if (charpos >= ZV)
3153 return ZV;
3155 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3156 abort ();
3158 /* Look forward for the first character where the `display' property
3159 changes. */
3160 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3162 return XFASTINT (pos);
3167 /***********************************************************************
3168 Fontification
3169 ***********************************************************************/
3171 /* Handle changes in the `fontified' property of the current buffer by
3172 calling hook functions from Qfontification_functions to fontify
3173 regions of text. */
3175 static enum prop_handled
3176 handle_fontified_prop (struct it *it)
3178 Lisp_Object prop, pos;
3179 enum prop_handled handled = HANDLED_NORMALLY;
3181 if (!NILP (Vmemory_full))
3182 return handled;
3184 /* Get the value of the `fontified' property at IT's current buffer
3185 position. (The `fontified' property doesn't have a special
3186 meaning in strings.) If the value is nil, call functions from
3187 Qfontification_functions. */
3188 if (!STRINGP (it->string)
3189 && it->s == NULL
3190 && !NILP (Vfontification_functions)
3191 && !NILP (Vrun_hooks)
3192 && (pos = make_number (IT_CHARPOS (*it)),
3193 prop = Fget_char_property (pos, Qfontified, Qnil),
3194 /* Ignore the special cased nil value always present at EOB since
3195 no amount of fontifying will be able to change it. */
3196 NILP (prop) && IT_CHARPOS (*it) < Z))
3198 int count = SPECPDL_INDEX ();
3199 Lisp_Object val;
3200 struct buffer *obuf = current_buffer;
3201 int begv = BEGV, zv = ZV;
3202 int old_clip_changed = current_buffer->clip_changed;
3204 val = Vfontification_functions;
3205 specbind (Qfontification_functions, Qnil);
3207 xassert (it->end_charpos == ZV);
3209 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3210 safe_call1 (val, pos);
3211 else
3213 Lisp_Object fns, fn;
3214 struct gcpro gcpro1, gcpro2;
3216 fns = Qnil;
3217 GCPRO2 (val, fns);
3219 for (; CONSP (val); val = XCDR (val))
3221 fn = XCAR (val);
3223 if (EQ (fn, Qt))
3225 /* A value of t indicates this hook has a local
3226 binding; it means to run the global binding too.
3227 In a global value, t should not occur. If it
3228 does, we must ignore it to avoid an endless
3229 loop. */
3230 for (fns = Fdefault_value (Qfontification_functions);
3231 CONSP (fns);
3232 fns = XCDR (fns))
3234 fn = XCAR (fns);
3235 if (!EQ (fn, Qt))
3236 safe_call1 (fn, pos);
3239 else
3240 safe_call1 (fn, pos);
3243 UNGCPRO;
3246 unbind_to (count, Qnil);
3248 /* Fontification functions routinely call `save-restriction'.
3249 Normally, this tags clip_changed, which can confuse redisplay
3250 (see discussion in Bug#6671). Since we don't perform any
3251 special handling of fontification changes in the case where
3252 `save-restriction' isn't called, there's no point doing so in
3253 this case either. So, if the buffer's restrictions are
3254 actually left unchanged, reset clip_changed. */
3255 if (obuf == current_buffer)
3257 if (begv == BEGV && zv == ZV)
3258 current_buffer->clip_changed = old_clip_changed;
3260 /* There isn't much we can reasonably do to protect against
3261 misbehaving fontification, but here's a fig leaf. */
3262 else if (!NILP (BVAR (obuf, name)))
3263 set_buffer_internal_1 (obuf);
3265 /* The fontification code may have added/removed text.
3266 It could do even a lot worse, but let's at least protect against
3267 the most obvious case where only the text past `pos' gets changed',
3268 as is/was done in grep.el where some escapes sequences are turned
3269 into face properties (bug#7876). */
3270 it->end_charpos = ZV;
3272 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3273 something. This avoids an endless loop if they failed to
3274 fontify the text for which reason ever. */
3275 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3276 handled = HANDLED_RECOMPUTE_PROPS;
3279 return handled;
3284 /***********************************************************************
3285 Faces
3286 ***********************************************************************/
3288 /* Set up iterator IT from face properties at its current position.
3289 Called from handle_stop. */
3291 static enum prop_handled
3292 handle_face_prop (struct it *it)
3294 int new_face_id;
3295 EMACS_INT next_stop;
3297 if (!STRINGP (it->string))
3299 new_face_id
3300 = face_at_buffer_position (it->w,
3301 IT_CHARPOS (*it),
3302 it->region_beg_charpos,
3303 it->region_end_charpos,
3304 &next_stop,
3305 (IT_CHARPOS (*it)
3306 + TEXT_PROP_DISTANCE_LIMIT),
3307 0, it->base_face_id);
3309 /* Is this a start of a run of characters with box face?
3310 Caveat: this can be called for a freshly initialized
3311 iterator; face_id is -1 in this case. We know that the new
3312 face will not change until limit, i.e. if the new face has a
3313 box, all characters up to limit will have one. But, as
3314 usual, we don't know whether limit is really the end. */
3315 if (new_face_id != it->face_id)
3317 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3319 /* If new face has a box but old face has not, this is
3320 the start of a run of characters with box, i.e. it has
3321 a shadow on the left side. The value of face_id of the
3322 iterator will be -1 if this is the initial call that gets
3323 the face. In this case, we have to look in front of IT's
3324 position and see whether there is a face != new_face_id. */
3325 it->start_of_box_run_p
3326 = (new_face->box != FACE_NO_BOX
3327 && (it->face_id >= 0
3328 || IT_CHARPOS (*it) == BEG
3329 || new_face_id != face_before_it_pos (it)));
3330 it->face_box_p = new_face->box != FACE_NO_BOX;
3333 else
3335 int base_face_id;
3336 EMACS_INT bufpos;
3337 int i;
3338 Lisp_Object from_overlay
3339 = (it->current.overlay_string_index >= 0
3340 ? it->string_overlays[it->current.overlay_string_index]
3341 : Qnil);
3343 /* See if we got to this string directly or indirectly from
3344 an overlay property. That includes the before-string or
3345 after-string of an overlay, strings in display properties
3346 provided by an overlay, their text properties, etc.
3348 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3349 if (! NILP (from_overlay))
3350 for (i = it->sp - 1; i >= 0; i--)
3352 if (it->stack[i].current.overlay_string_index >= 0)
3353 from_overlay
3354 = it->string_overlays[it->stack[i].current.overlay_string_index];
3355 else if (! NILP (it->stack[i].from_overlay))
3356 from_overlay = it->stack[i].from_overlay;
3358 if (!NILP (from_overlay))
3359 break;
3362 if (! NILP (from_overlay))
3364 bufpos = IT_CHARPOS (*it);
3365 /* For a string from an overlay, the base face depends
3366 only on text properties and ignores overlays. */
3367 base_face_id
3368 = face_for_overlay_string (it->w,
3369 IT_CHARPOS (*it),
3370 it->region_beg_charpos,
3371 it->region_end_charpos,
3372 &next_stop,
3373 (IT_CHARPOS (*it)
3374 + TEXT_PROP_DISTANCE_LIMIT),
3376 from_overlay);
3378 else
3380 bufpos = 0;
3382 /* For strings from a `display' property, use the face at
3383 IT's current buffer position as the base face to merge
3384 with, so that overlay strings appear in the same face as
3385 surrounding text, unless they specify their own
3386 faces. */
3387 base_face_id = underlying_face_id (it);
3390 new_face_id = face_at_string_position (it->w,
3391 it->string,
3392 IT_STRING_CHARPOS (*it),
3393 bufpos,
3394 it->region_beg_charpos,
3395 it->region_end_charpos,
3396 &next_stop,
3397 base_face_id, 0);
3399 /* Is this a start of a run of characters with box? Caveat:
3400 this can be called for a freshly allocated iterator; face_id
3401 is -1 is this case. We know that the new face will not
3402 change until the next check pos, i.e. if the new face has a
3403 box, all characters up to that position will have a
3404 box. But, as usual, we don't know whether that position
3405 is really the end. */
3406 if (new_face_id != it->face_id)
3408 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3409 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3411 /* If new face has a box but old face hasn't, this is the
3412 start of a run of characters with box, i.e. it has a
3413 shadow on the left side. */
3414 it->start_of_box_run_p
3415 = new_face->box && (old_face == NULL || !old_face->box);
3416 it->face_box_p = new_face->box != FACE_NO_BOX;
3420 it->face_id = new_face_id;
3421 return HANDLED_NORMALLY;
3425 /* Return the ID of the face ``underlying'' IT's current position,
3426 which is in a string. If the iterator is associated with a
3427 buffer, return the face at IT's current buffer position.
3428 Otherwise, use the iterator's base_face_id. */
3430 static int
3431 underlying_face_id (struct it *it)
3433 int face_id = it->base_face_id, i;
3435 xassert (STRINGP (it->string));
3437 for (i = it->sp - 1; i >= 0; --i)
3438 if (NILP (it->stack[i].string))
3439 face_id = it->stack[i].face_id;
3441 return face_id;
3445 /* Compute the face one character before or after the current position
3446 of IT. BEFORE_P non-zero means get the face in front of IT's
3447 position. Value is the id of the face. */
3449 static int
3450 face_before_or_after_it_pos (struct it *it, int before_p)
3452 int face_id, limit;
3453 EMACS_INT next_check_charpos;
3454 struct text_pos pos;
3456 xassert (it->s == NULL);
3458 if (STRINGP (it->string))
3460 EMACS_INT bufpos;
3461 int base_face_id;
3463 /* No face change past the end of the string (for the case
3464 we are padding with spaces). No face change before the
3465 string start. */
3466 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3467 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3468 return it->face_id;
3470 /* Set pos to the position before or after IT's current position. */
3471 if (before_p)
3472 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3473 else
3474 /* For composition, we must check the character after the
3475 composition. */
3476 pos = (it->what == IT_COMPOSITION
3477 ? string_pos (IT_STRING_CHARPOS (*it)
3478 + it->cmp_it.nchars, it->string)
3479 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3481 if (it->current.overlay_string_index >= 0)
3482 bufpos = IT_CHARPOS (*it);
3483 else
3484 bufpos = 0;
3486 base_face_id = underlying_face_id (it);
3488 /* Get the face for ASCII, or unibyte. */
3489 face_id = face_at_string_position (it->w,
3490 it->string,
3491 CHARPOS (pos),
3492 bufpos,
3493 it->region_beg_charpos,
3494 it->region_end_charpos,
3495 &next_check_charpos,
3496 base_face_id, 0);
3498 /* Correct the face for charsets different from ASCII. Do it
3499 for the multibyte case only. The face returned above is
3500 suitable for unibyte text if IT->string is unibyte. */
3501 if (STRING_MULTIBYTE (it->string))
3503 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3504 int c, len;
3505 struct face *face = FACE_FROM_ID (it->f, face_id);
3507 c = string_char_and_length (p, &len);
3508 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3511 else
3513 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3514 || (IT_CHARPOS (*it) <= BEGV && before_p))
3515 return it->face_id;
3517 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3518 pos = it->current.pos;
3520 if (before_p)
3521 DEC_TEXT_POS (pos, it->multibyte_p);
3522 else
3524 if (it->what == IT_COMPOSITION)
3525 /* For composition, we must check the position after the
3526 composition. */
3527 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3528 else
3529 INC_TEXT_POS (pos, it->multibyte_p);
3532 /* Determine face for CHARSET_ASCII, or unibyte. */
3533 face_id = face_at_buffer_position (it->w,
3534 CHARPOS (pos),
3535 it->region_beg_charpos,
3536 it->region_end_charpos,
3537 &next_check_charpos,
3538 limit, 0, -1);
3540 /* Correct the face for charsets different from ASCII. Do it
3541 for the multibyte case only. The face returned above is
3542 suitable for unibyte text if current_buffer is unibyte. */
3543 if (it->multibyte_p)
3545 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3546 struct face *face = FACE_FROM_ID (it->f, face_id);
3547 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3551 return face_id;
3556 /***********************************************************************
3557 Invisible text
3558 ***********************************************************************/
3560 /* Set up iterator IT from invisible properties at its current
3561 position. Called from handle_stop. */
3563 static enum prop_handled
3564 handle_invisible_prop (struct it *it)
3566 enum prop_handled handled = HANDLED_NORMALLY;
3568 if (STRINGP (it->string))
3570 Lisp_Object prop, end_charpos, limit, charpos;
3572 /* Get the value of the invisible text property at the
3573 current position. Value will be nil if there is no such
3574 property. */
3575 charpos = make_number (IT_STRING_CHARPOS (*it));
3576 prop = Fget_text_property (charpos, Qinvisible, it->string);
3578 if (!NILP (prop)
3579 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3581 handled = HANDLED_RECOMPUTE_PROPS;
3583 /* Get the position at which the next change of the
3584 invisible text property can be found in IT->string.
3585 Value will be nil if the property value is the same for
3586 all the rest of IT->string. */
3587 XSETINT (limit, SCHARS (it->string));
3588 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3589 it->string, limit);
3591 /* Text at current position is invisible. The next
3592 change in the property is at position end_charpos.
3593 Move IT's current position to that position. */
3594 if (INTEGERP (end_charpos)
3595 && XFASTINT (end_charpos) < XFASTINT (limit))
3597 struct text_pos old;
3598 old = it->current.string_pos;
3599 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3600 compute_string_pos (&it->current.string_pos, old, it->string);
3602 else
3604 /* The rest of the string is invisible. If this is an
3605 overlay string, proceed with the next overlay string
3606 or whatever comes and return a character from there. */
3607 if (it->current.overlay_string_index >= 0)
3609 next_overlay_string (it);
3610 /* Don't check for overlay strings when we just
3611 finished processing them. */
3612 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3614 else
3616 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3617 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3622 else
3624 int invis_p;
3625 EMACS_INT newpos, next_stop, start_charpos, tem;
3626 Lisp_Object pos, prop, overlay;
3628 /* First of all, is there invisible text at this position? */
3629 tem = start_charpos = IT_CHARPOS (*it);
3630 pos = make_number (tem);
3631 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3632 &overlay);
3633 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3635 /* If we are on invisible text, skip over it. */
3636 if (invis_p && start_charpos < it->end_charpos)
3638 /* Record whether we have to display an ellipsis for the
3639 invisible text. */
3640 int display_ellipsis_p = invis_p == 2;
3642 handled = HANDLED_RECOMPUTE_PROPS;
3644 /* Loop skipping over invisible text. The loop is left at
3645 ZV or with IT on the first char being visible again. */
3648 /* Try to skip some invisible text. Return value is the
3649 position reached which can be equal to where we start
3650 if there is nothing invisible there. This skips both
3651 over invisible text properties and overlays with
3652 invisible property. */
3653 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3655 /* If we skipped nothing at all we weren't at invisible
3656 text in the first place. If everything to the end of
3657 the buffer was skipped, end the loop. */
3658 if (newpos == tem || newpos >= ZV)
3659 invis_p = 0;
3660 else
3662 /* We skipped some characters but not necessarily
3663 all there are. Check if we ended up on visible
3664 text. Fget_char_property returns the property of
3665 the char before the given position, i.e. if we
3666 get invis_p = 0, this means that the char at
3667 newpos is visible. */
3668 pos = make_number (newpos);
3669 prop = Fget_char_property (pos, Qinvisible, it->window);
3670 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3673 /* If we ended up on invisible text, proceed to
3674 skip starting with next_stop. */
3675 if (invis_p)
3676 tem = next_stop;
3678 /* If there are adjacent invisible texts, don't lose the
3679 second one's ellipsis. */
3680 if (invis_p == 2)
3681 display_ellipsis_p = 1;
3683 while (invis_p);
3685 /* The position newpos is now either ZV or on visible text. */
3686 if (it->bidi_p && newpos < ZV)
3688 /* With bidi iteration, the region of invisible text
3689 could start and/or end in the middle of a non-base
3690 embedding level. Therefore, we need to skip
3691 invisible text using the bidi iterator, starting at
3692 IT's current position, until we find ourselves
3693 outside the invisible text. Skipping invisible text
3694 _after_ bidi iteration avoids affecting the visual
3695 order of the displayed text when invisible properties
3696 are added or removed. */
3697 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
3699 /* If we were `reseat'ed to a new paragraph,
3700 determine the paragraph base direction. We need
3701 to do it now because next_element_from_buffer may
3702 not have a chance to do it, if we are going to
3703 skip any text at the beginning, which resets the
3704 FIRST_ELT flag. */
3705 bidi_paragraph_init (it->paragraph_embedding,
3706 &it->bidi_it, 1);
3710 bidi_move_to_visually_next (&it->bidi_it);
3712 while (it->stop_charpos <= it->bidi_it.charpos
3713 && it->bidi_it.charpos < newpos);
3714 IT_CHARPOS (*it) = it->bidi_it.charpos;
3715 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3716 /* If we overstepped NEWPOS, record its position in the
3717 iterator, so that we skip invisible text if later the
3718 bidi iteration lands us in the invisible region
3719 again. */
3720 if (IT_CHARPOS (*it) >= newpos)
3721 it->prev_stop = newpos;
3723 else
3725 IT_CHARPOS (*it) = newpos;
3726 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3729 /* If there are before-strings at the start of invisible
3730 text, and the text is invisible because of a text
3731 property, arrange to show before-strings because 20.x did
3732 it that way. (If the text is invisible because of an
3733 overlay property instead of a text property, this is
3734 already handled in the overlay code.) */
3735 if (NILP (overlay)
3736 && get_overlay_strings (it, it->stop_charpos))
3738 handled = HANDLED_RECOMPUTE_PROPS;
3739 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3741 else if (display_ellipsis_p)
3743 /* Make sure that the glyphs of the ellipsis will get
3744 correct `charpos' values. If we would not update
3745 it->position here, the glyphs would belong to the
3746 last visible character _before_ the invisible
3747 text, which confuses `set_cursor_from_row'.
3749 We use the last invisible position instead of the
3750 first because this way the cursor is always drawn on
3751 the first "." of the ellipsis, whenever PT is inside
3752 the invisible text. Otherwise the cursor would be
3753 placed _after_ the ellipsis when the point is after the
3754 first invisible character. */
3755 if (!STRINGP (it->object))
3757 it->position.charpos = newpos - 1;
3758 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3760 it->ellipsis_p = 1;
3761 /* Let the ellipsis display before
3762 considering any properties of the following char.
3763 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3764 handled = HANDLED_RETURN;
3769 return handled;
3773 /* Make iterator IT return `...' next.
3774 Replaces LEN characters from buffer. */
3776 static void
3777 setup_for_ellipsis (struct it *it, int len)
3779 /* Use the display table definition for `...'. Invalid glyphs
3780 will be handled by the method returning elements from dpvec. */
3781 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3783 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3784 it->dpvec = v->contents;
3785 it->dpend = v->contents + v->header.size;
3787 else
3789 /* Default `...'. */
3790 it->dpvec = default_invis_vector;
3791 it->dpend = default_invis_vector + 3;
3794 it->dpvec_char_len = len;
3795 it->current.dpvec_index = 0;
3796 it->dpvec_face_id = -1;
3798 /* Remember the current face id in case glyphs specify faces.
3799 IT's face is restored in set_iterator_to_next.
3800 saved_face_id was set to preceding char's face in handle_stop. */
3801 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3802 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3804 it->method = GET_FROM_DISPLAY_VECTOR;
3805 it->ellipsis_p = 1;
3810 /***********************************************************************
3811 'display' property
3812 ***********************************************************************/
3814 /* Set up iterator IT from `display' property at its current position.
3815 Called from handle_stop.
3816 We return HANDLED_RETURN if some part of the display property
3817 overrides the display of the buffer text itself.
3818 Otherwise we return HANDLED_NORMALLY. */
3820 static enum prop_handled
3821 handle_display_prop (struct it *it)
3823 Lisp_Object propval, object, overlay;
3824 struct text_pos *position;
3825 EMACS_INT bufpos;
3826 /* Nonzero if some property replaces the display of the text itself. */
3827 int display_replaced_p = 0;
3829 if (STRINGP (it->string))
3831 object = it->string;
3832 position = &it->current.string_pos;
3833 bufpos = CHARPOS (it->current.pos);
3835 else
3837 XSETWINDOW (object, it->w);
3838 position = &it->current.pos;
3839 bufpos = CHARPOS (*position);
3842 /* Reset those iterator values set from display property values. */
3843 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3844 it->space_width = Qnil;
3845 it->font_height = Qnil;
3846 it->voffset = 0;
3848 /* We don't support recursive `display' properties, i.e. string
3849 values that have a string `display' property, that have a string
3850 `display' property etc. */
3851 if (!it->string_from_display_prop_p)
3852 it->area = TEXT_AREA;
3854 propval = get_char_property_and_overlay (make_number (position->charpos),
3855 Qdisplay, object, &overlay);
3856 if (NILP (propval))
3857 return HANDLED_NORMALLY;
3858 /* Now OVERLAY is the overlay that gave us this property, or nil
3859 if it was a text property. */
3861 if (!STRINGP (it->string))
3862 object = it->w->buffer;
3864 display_replaced_p = handle_display_spec (it, propval, object, overlay,
3865 position, bufpos,
3866 FRAME_WINDOW_P (it->f));
3868 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3871 /* Subroutine of handle_display_prop. Returns non-zero if the display
3872 specification in SPEC is a replacing specification, i.e. it would
3873 replace the text covered by `display' property with something else,
3874 such as an image or a display string.
3876 See handle_single_display_spec for documentation of arguments.
3877 frame_window_p is non-zero if the window being redisplayed is on a
3878 GUI frame; this argument is used only if IT is NULL, see below.
3880 IT can be NULL, if this is called by the bidi reordering code
3881 through compute_display_string_pos, which see. In that case, this
3882 function only examines SPEC, but does not otherwise "handle" it, in
3883 the sense that it doesn't set up members of IT from the display
3884 spec. */
3885 static int
3886 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
3887 Lisp_Object overlay, struct text_pos *position,
3888 EMACS_INT bufpos, int frame_window_p)
3890 int replacing_p = 0;
3892 if (CONSP (spec)
3893 /* Simple specerties. */
3894 && !EQ (XCAR (spec), Qimage)
3895 && !EQ (XCAR (spec), Qspace)
3896 && !EQ (XCAR (spec), Qwhen)
3897 && !EQ (XCAR (spec), Qslice)
3898 && !EQ (XCAR (spec), Qspace_width)
3899 && !EQ (XCAR (spec), Qheight)
3900 && !EQ (XCAR (spec), Qraise)
3901 /* Marginal area specifications. */
3902 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
3903 && !EQ (XCAR (spec), Qleft_fringe)
3904 && !EQ (XCAR (spec), Qright_fringe)
3905 && !NILP (XCAR (spec)))
3907 for (; CONSP (spec); spec = XCDR (spec))
3909 if (handle_single_display_spec (it, XCAR (spec), object, overlay,
3910 position, bufpos, replacing_p,
3911 frame_window_p))
3913 replacing_p = 1;
3914 /* If some text in a string is replaced, `position' no
3915 longer points to the position of `object'. */
3916 if (!it || STRINGP (object))
3917 break;
3921 else if (VECTORP (spec))
3923 int i;
3924 for (i = 0; i < ASIZE (spec); ++i)
3925 if (handle_single_display_spec (it, AREF (spec, i), object, overlay,
3926 position, bufpos, replacing_p,
3927 frame_window_p))
3929 replacing_p = 1;
3930 /* If some text in a string is replaced, `position' no
3931 longer points to the position of `object'. */
3932 if (!it || STRINGP (object))
3933 break;
3936 else
3938 if (handle_single_display_spec (it, spec, object, overlay,
3939 position, bufpos, 0, frame_window_p))
3940 replacing_p = 1;
3943 return replacing_p;
3946 /* Value is the position of the end of the `display' property starting
3947 at START_POS in OBJECT. */
3949 static struct text_pos
3950 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
3952 Lisp_Object end;
3953 struct text_pos end_pos;
3955 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3956 Qdisplay, object, Qnil);
3957 CHARPOS (end_pos) = XFASTINT (end);
3958 if (STRINGP (object))
3959 compute_string_pos (&end_pos, start_pos, it->string);
3960 else
3961 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3963 return end_pos;
3967 /* Set up IT from a single `display' property specification SPEC. OBJECT
3968 is the object in which the `display' property was found. *POSITION
3969 is the position in OBJECT at which the `display' property was found.
3970 BUFPOS is the buffer position of OBJECT (different from POSITION if
3971 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
3972 previously saw a display specification which already replaced text
3973 display with something else, for example an image; we ignore such
3974 properties after the first one has been processed.
3976 OVERLAY is the overlay this `display' property came from,
3977 or nil if it was a text property.
3979 If SPEC is a `space' or `image' specification, and in some other
3980 cases too, set *POSITION to the position where the `display'
3981 property ends.
3983 If IT is NULL, only examine the property specification in SPEC, but
3984 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
3985 is intended to be displayed in a window on a GUI frame.
3987 Value is non-zero if something was found which replaces the display
3988 of buffer or string text. */
3990 static int
3991 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
3992 Lisp_Object overlay, struct text_pos *position,
3993 EMACS_INT bufpos, int display_replaced_p,
3994 int frame_window_p)
3996 Lisp_Object form;
3997 Lisp_Object location, value;
3998 struct text_pos start_pos = *position;
3999 int valid_p;
4001 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4002 If the result is non-nil, use VALUE instead of SPEC. */
4003 form = Qt;
4004 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4006 spec = XCDR (spec);
4007 if (!CONSP (spec))
4008 return 0;
4009 form = XCAR (spec);
4010 spec = XCDR (spec);
4013 if (!NILP (form) && !EQ (form, Qt))
4015 int count = SPECPDL_INDEX ();
4016 struct gcpro gcpro1;
4018 /* Bind `object' to the object having the `display' property, a
4019 buffer or string. Bind `position' to the position in the
4020 object where the property was found, and `buffer-position'
4021 to the current position in the buffer. */
4023 if (NILP (object))
4024 XSETBUFFER (object, current_buffer);
4025 specbind (Qobject, object);
4026 specbind (Qposition, make_number (CHARPOS (*position)));
4027 specbind (Qbuffer_position, make_number (bufpos));
4028 GCPRO1 (form);
4029 form = safe_eval (form);
4030 UNGCPRO;
4031 unbind_to (count, Qnil);
4034 if (NILP (form))
4035 return 0;
4037 /* Handle `(height HEIGHT)' specifications. */
4038 if (CONSP (spec)
4039 && EQ (XCAR (spec), Qheight)
4040 && CONSP (XCDR (spec)))
4042 if (it)
4044 if (!FRAME_WINDOW_P (it->f))
4045 return 0;
4047 it->font_height = XCAR (XCDR (spec));
4048 if (!NILP (it->font_height))
4050 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4051 int new_height = -1;
4053 if (CONSP (it->font_height)
4054 && (EQ (XCAR (it->font_height), Qplus)
4055 || EQ (XCAR (it->font_height), Qminus))
4056 && CONSP (XCDR (it->font_height))
4057 && INTEGERP (XCAR (XCDR (it->font_height))))
4059 /* `(+ N)' or `(- N)' where N is an integer. */
4060 int steps = XINT (XCAR (XCDR (it->font_height)));
4061 if (EQ (XCAR (it->font_height), Qplus))
4062 steps = - steps;
4063 it->face_id = smaller_face (it->f, it->face_id, steps);
4065 else if (FUNCTIONP (it->font_height))
4067 /* Call function with current height as argument.
4068 Value is the new height. */
4069 Lisp_Object height;
4070 height = safe_call1 (it->font_height,
4071 face->lface[LFACE_HEIGHT_INDEX]);
4072 if (NUMBERP (height))
4073 new_height = XFLOATINT (height);
4075 else if (NUMBERP (it->font_height))
4077 /* Value is a multiple of the canonical char height. */
4078 struct face *f;
4080 f = FACE_FROM_ID (it->f,
4081 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4082 new_height = (XFLOATINT (it->font_height)
4083 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4085 else
4087 /* Evaluate IT->font_height with `height' bound to the
4088 current specified height to get the new height. */
4089 int count = SPECPDL_INDEX ();
4091 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4092 value = safe_eval (it->font_height);
4093 unbind_to (count, Qnil);
4095 if (NUMBERP (value))
4096 new_height = XFLOATINT (value);
4099 if (new_height > 0)
4100 it->face_id = face_with_height (it->f, it->face_id, new_height);
4104 return 0;
4107 /* Handle `(space-width WIDTH)'. */
4108 if (CONSP (spec)
4109 && EQ (XCAR (spec), Qspace_width)
4110 && CONSP (XCDR (spec)))
4112 if (it)
4114 if (!FRAME_WINDOW_P (it->f))
4115 return 0;
4117 value = XCAR (XCDR (spec));
4118 if (NUMBERP (value) && XFLOATINT (value) > 0)
4119 it->space_width = value;
4122 return 0;
4125 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4126 if (CONSP (spec)
4127 && EQ (XCAR (spec), Qslice))
4129 Lisp_Object tem;
4131 if (it)
4133 if (!FRAME_WINDOW_P (it->f))
4134 return 0;
4136 if (tem = XCDR (spec), CONSP (tem))
4138 it->slice.x = XCAR (tem);
4139 if (tem = XCDR (tem), CONSP (tem))
4141 it->slice.y = XCAR (tem);
4142 if (tem = XCDR (tem), CONSP (tem))
4144 it->slice.width = XCAR (tem);
4145 if (tem = XCDR (tem), CONSP (tem))
4146 it->slice.height = XCAR (tem);
4152 return 0;
4155 /* Handle `(raise FACTOR)'. */
4156 if (CONSP (spec)
4157 && EQ (XCAR (spec), Qraise)
4158 && CONSP (XCDR (spec)))
4160 if (it)
4162 if (!FRAME_WINDOW_P (it->f))
4163 return 0;
4165 #ifdef HAVE_WINDOW_SYSTEM
4166 value = XCAR (XCDR (spec));
4167 if (NUMBERP (value))
4169 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4170 it->voffset = - (XFLOATINT (value)
4171 * (FONT_HEIGHT (face->font)));
4173 #endif /* HAVE_WINDOW_SYSTEM */
4176 return 0;
4179 /* Don't handle the other kinds of display specifications
4180 inside a string that we got from a `display' property. */
4181 if (it && it->string_from_display_prop_p)
4182 return 0;
4184 /* Characters having this form of property are not displayed, so
4185 we have to find the end of the property. */
4186 if (it)
4188 start_pos = *position;
4189 *position = display_prop_end (it, object, start_pos);
4191 value = Qnil;
4193 /* Stop the scan at that end position--we assume that all
4194 text properties change there. */
4195 if (it)
4196 it->stop_charpos = position->charpos;
4198 /* Handle `(left-fringe BITMAP [FACE])'
4199 and `(right-fringe BITMAP [FACE])'. */
4200 if (CONSP (spec)
4201 && (EQ (XCAR (spec), Qleft_fringe)
4202 || EQ (XCAR (spec), Qright_fringe))
4203 && CONSP (XCDR (spec)))
4205 int fringe_bitmap;
4207 if (it)
4209 if (!FRAME_WINDOW_P (it->f))
4210 /* If we return here, POSITION has been advanced
4211 across the text with this property. */
4212 return 0;
4214 else if (!frame_window_p)
4215 return 0;
4217 #ifdef HAVE_WINDOW_SYSTEM
4218 value = XCAR (XCDR (spec));
4219 if (!SYMBOLP (value)
4220 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4221 /* If we return here, POSITION has been advanced
4222 across the text with this property. */
4223 return 0;
4225 if (it)
4227 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4229 if (CONSP (XCDR (XCDR (spec))))
4231 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4232 int face_id2 = lookup_derived_face (it->f, face_name,
4233 FRINGE_FACE_ID, 0);
4234 if (face_id2 >= 0)
4235 face_id = face_id2;
4238 /* Save current settings of IT so that we can restore them
4239 when we are finished with the glyph property value. */
4240 push_it (it, position);
4242 it->area = TEXT_AREA;
4243 it->what = IT_IMAGE;
4244 it->image_id = -1; /* no image */
4245 it->position = start_pos;
4246 it->object = NILP (object) ? it->w->buffer : object;
4247 it->method = GET_FROM_IMAGE;
4248 it->from_overlay = Qnil;
4249 it->face_id = face_id;
4251 /* Say that we haven't consumed the characters with
4252 `display' property yet. The call to pop_it in
4253 set_iterator_to_next will clean this up. */
4254 *position = start_pos;
4256 if (EQ (XCAR (spec), Qleft_fringe))
4258 it->left_user_fringe_bitmap = fringe_bitmap;
4259 it->left_user_fringe_face_id = face_id;
4261 else
4263 it->right_user_fringe_bitmap = fringe_bitmap;
4264 it->right_user_fringe_face_id = face_id;
4267 #endif /* HAVE_WINDOW_SYSTEM */
4268 return 1;
4271 /* Prepare to handle `((margin left-margin) ...)',
4272 `((margin right-margin) ...)' and `((margin nil) ...)'
4273 prefixes for display specifications. */
4274 location = Qunbound;
4275 if (CONSP (spec) && CONSP (XCAR (spec)))
4277 Lisp_Object tem;
4279 value = XCDR (spec);
4280 if (CONSP (value))
4281 value = XCAR (value);
4283 tem = XCAR (spec);
4284 if (EQ (XCAR (tem), Qmargin)
4285 && (tem = XCDR (tem),
4286 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4287 (NILP (tem)
4288 || EQ (tem, Qleft_margin)
4289 || EQ (tem, Qright_margin))))
4290 location = tem;
4293 if (EQ (location, Qunbound))
4295 location = Qnil;
4296 value = spec;
4299 /* After this point, VALUE is the property after any
4300 margin prefix has been stripped. It must be a string,
4301 an image specification, or `(space ...)'.
4303 LOCATION specifies where to display: `left-margin',
4304 `right-margin' or nil. */
4306 valid_p = (STRINGP (value)
4307 #ifdef HAVE_WINDOW_SYSTEM
4308 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4309 && valid_image_p (value))
4310 #endif /* not HAVE_WINDOW_SYSTEM */
4311 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4313 if (valid_p && !display_replaced_p)
4315 if (!it)
4316 return 1;
4318 /* Save current settings of IT so that we can restore them
4319 when we are finished with the glyph property value. */
4320 push_it (it, position);
4321 it->from_overlay = overlay;
4323 if (NILP (location))
4324 it->area = TEXT_AREA;
4325 else if (EQ (location, Qleft_margin))
4326 it->area = LEFT_MARGIN_AREA;
4327 else
4328 it->area = RIGHT_MARGIN_AREA;
4330 if (STRINGP (value))
4332 it->string = value;
4333 it->multibyte_p = STRING_MULTIBYTE (it->string);
4334 it->current.overlay_string_index = -1;
4335 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4336 it->end_charpos = it->string_nchars = SCHARS (it->string);
4337 it->method = GET_FROM_STRING;
4338 it->stop_charpos = 0;
4339 it->string_from_display_prop_p = 1;
4340 /* Say that we haven't consumed the characters with
4341 `display' property yet. The call to pop_it in
4342 set_iterator_to_next will clean this up. */
4343 if (BUFFERP (object))
4344 *position = start_pos;
4346 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4348 it->method = GET_FROM_STRETCH;
4349 it->object = value;
4350 *position = it->position = start_pos;
4352 #ifdef HAVE_WINDOW_SYSTEM
4353 else
4355 it->what = IT_IMAGE;
4356 it->image_id = lookup_image (it->f, value);
4357 it->position = start_pos;
4358 it->object = NILP (object) ? it->w->buffer : object;
4359 it->method = GET_FROM_IMAGE;
4361 /* Say that we haven't consumed the characters with
4362 `display' property yet. The call to pop_it in
4363 set_iterator_to_next will clean this up. */
4364 *position = start_pos;
4366 #endif /* HAVE_WINDOW_SYSTEM */
4368 return 1;
4371 /* Invalid property or property not supported. Restore
4372 POSITION to what it was before. */
4373 *position = start_pos;
4374 return 0;
4377 /* Check if PROP is a display property value whose text should be
4378 treated as intangible. OVERLAY is the overlay from which PROP
4379 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4380 specify the buffer position covered by PROP. */
4383 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4384 EMACS_INT charpos, EMACS_INT bytepos)
4386 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4387 struct text_pos position;
4389 SET_TEXT_POS (position, charpos, bytepos);
4390 return handle_display_spec (NULL, prop, Qnil, overlay,
4391 &position, charpos, frame_window_p);
4395 /* Return 1 if PROP is a display sub-property value containing STRING.
4397 Implementation note: this and the following function are really
4398 special cases of handle_display_spec and
4399 handle_single_display_spec, and should ideally use the same code.
4400 Until they do, these two pairs must be consistent and must be
4401 modified in sync. */
4403 static int
4404 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4406 if (EQ (string, prop))
4407 return 1;
4409 /* Skip over `when FORM'. */
4410 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4412 prop = XCDR (prop);
4413 if (!CONSP (prop))
4414 return 0;
4415 /* Actually, the condition following `when' should be eval'ed,
4416 like handle_single_display_spec does, and we should return
4417 zero if it evaluates to nil. However, this function is
4418 called only when the buffer was already displayed and some
4419 glyph in the glyph matrix was found to come from a display
4420 string. Therefore, the condition was already evaluated, and
4421 the result was non-nil, otherwise the display string wouldn't
4422 have been displayed and we would have never been called for
4423 this property. Thus, we can skip the evaluation and assume
4424 its result is non-nil. */
4425 prop = XCDR (prop);
4428 if (CONSP (prop))
4429 /* Skip over `margin LOCATION'. */
4430 if (EQ (XCAR (prop), Qmargin))
4432 prop = XCDR (prop);
4433 if (!CONSP (prop))
4434 return 0;
4436 prop = XCDR (prop);
4437 if (!CONSP (prop))
4438 return 0;
4441 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
4445 /* Return 1 if STRING appears in the `display' property PROP. */
4447 static int
4448 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4450 if (CONSP (prop)
4451 && !EQ (XCAR (prop), Qwhen)
4452 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
4454 /* A list of sub-properties. */
4455 while (CONSP (prop))
4457 if (single_display_spec_string_p (XCAR (prop), string))
4458 return 1;
4459 prop = XCDR (prop);
4462 else if (VECTORP (prop))
4464 /* A vector of sub-properties. */
4465 int i;
4466 for (i = 0; i < ASIZE (prop); ++i)
4467 if (single_display_spec_string_p (AREF (prop, i), string))
4468 return 1;
4470 else
4471 return single_display_spec_string_p (prop, string);
4473 return 0;
4476 /* Look for STRING in overlays and text properties in the current
4477 buffer, between character positions FROM and TO (excluding TO).
4478 BACK_P non-zero means look back (in this case, TO is supposed to be
4479 less than FROM).
4480 Value is the first character position where STRING was found, or
4481 zero if it wasn't found before hitting TO.
4483 This function may only use code that doesn't eval because it is
4484 called asynchronously from note_mouse_highlight. */
4486 static EMACS_INT
4487 string_buffer_position_lim (Lisp_Object string,
4488 EMACS_INT from, EMACS_INT to, int back_p)
4490 Lisp_Object limit, prop, pos;
4491 int found = 0;
4493 pos = make_number (from);
4495 if (!back_p) /* looking forward */
4497 limit = make_number (min (to, ZV));
4498 while (!found && !EQ (pos, limit))
4500 prop = Fget_char_property (pos, Qdisplay, Qnil);
4501 if (!NILP (prop) && display_prop_string_p (prop, string))
4502 found = 1;
4503 else
4504 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4505 limit);
4508 else /* looking back */
4510 limit = make_number (max (to, BEGV));
4511 while (!found && !EQ (pos, limit))
4513 prop = Fget_char_property (pos, Qdisplay, Qnil);
4514 if (!NILP (prop) && display_prop_string_p (prop, string))
4515 found = 1;
4516 else
4517 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4518 limit);
4522 return found ? XINT (pos) : 0;
4525 /* Determine which buffer position in current buffer STRING comes from.
4526 AROUND_CHARPOS is an approximate position where it could come from.
4527 Value is the buffer position or 0 if it couldn't be determined.
4529 This function is necessary because we don't record buffer positions
4530 in glyphs generated from strings (to keep struct glyph small).
4531 This function may only use code that doesn't eval because it is
4532 called asynchronously from note_mouse_highlight. */
4534 static EMACS_INT
4535 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
4537 const int MAX_DISTANCE = 1000;
4538 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
4539 around_charpos + MAX_DISTANCE,
4542 if (!found)
4543 found = string_buffer_position_lim (string, around_charpos,
4544 around_charpos - MAX_DISTANCE, 1);
4545 return found;
4550 /***********************************************************************
4551 `composition' property
4552 ***********************************************************************/
4554 /* Set up iterator IT from `composition' property at its current
4555 position. Called from handle_stop. */
4557 static enum prop_handled
4558 handle_composition_prop (struct it *it)
4560 Lisp_Object prop, string;
4561 EMACS_INT pos, pos_byte, start, end;
4563 if (STRINGP (it->string))
4565 unsigned char *s;
4567 pos = IT_STRING_CHARPOS (*it);
4568 pos_byte = IT_STRING_BYTEPOS (*it);
4569 string = it->string;
4570 s = SDATA (string) + pos_byte;
4571 it->c = STRING_CHAR (s);
4573 else
4575 pos = IT_CHARPOS (*it);
4576 pos_byte = IT_BYTEPOS (*it);
4577 string = Qnil;
4578 it->c = FETCH_CHAR (pos_byte);
4581 /* If there's a valid composition and point is not inside of the
4582 composition (in the case that the composition is from the current
4583 buffer), draw a glyph composed from the composition components. */
4584 if (find_composition (pos, -1, &start, &end, &prop, string)
4585 && COMPOSITION_VALID_P (start, end, prop)
4586 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4588 if (start != pos)
4590 if (STRINGP (it->string))
4591 pos_byte = string_char_to_byte (it->string, start);
4592 else
4593 pos_byte = CHAR_TO_BYTE (start);
4595 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4596 prop, string);
4598 if (it->cmp_it.id >= 0)
4600 it->cmp_it.ch = -1;
4601 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4602 it->cmp_it.nglyphs = -1;
4606 return HANDLED_NORMALLY;
4611 /***********************************************************************
4612 Overlay strings
4613 ***********************************************************************/
4615 /* The following structure is used to record overlay strings for
4616 later sorting in load_overlay_strings. */
4618 struct overlay_entry
4620 Lisp_Object overlay;
4621 Lisp_Object string;
4622 int priority;
4623 int after_string_p;
4627 /* Set up iterator IT from overlay strings at its current position.
4628 Called from handle_stop. */
4630 static enum prop_handled
4631 handle_overlay_change (struct it *it)
4633 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4634 return HANDLED_RECOMPUTE_PROPS;
4635 else
4636 return HANDLED_NORMALLY;
4640 /* Set up the next overlay string for delivery by IT, if there is an
4641 overlay string to deliver. Called by set_iterator_to_next when the
4642 end of the current overlay string is reached. If there are more
4643 overlay strings to display, IT->string and
4644 IT->current.overlay_string_index are set appropriately here.
4645 Otherwise IT->string is set to nil. */
4647 static void
4648 next_overlay_string (struct it *it)
4650 ++it->current.overlay_string_index;
4651 if (it->current.overlay_string_index == it->n_overlay_strings)
4653 /* No more overlay strings. Restore IT's settings to what
4654 they were before overlay strings were processed, and
4655 continue to deliver from current_buffer. */
4657 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4658 pop_it (it);
4659 xassert (it->sp > 0
4660 || (NILP (it->string)
4661 && it->method == GET_FROM_BUFFER
4662 && it->stop_charpos >= BEGV
4663 && it->stop_charpos <= it->end_charpos));
4664 it->current.overlay_string_index = -1;
4665 it->n_overlay_strings = 0;
4666 it->overlay_strings_charpos = -1;
4668 /* If we're at the end of the buffer, record that we have
4669 processed the overlay strings there already, so that
4670 next_element_from_buffer doesn't try it again. */
4671 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4672 it->overlay_strings_at_end_processed_p = 1;
4674 else
4676 /* There are more overlay strings to process. If
4677 IT->current.overlay_string_index has advanced to a position
4678 where we must load IT->overlay_strings with more strings, do
4679 it. We must load at the IT->overlay_strings_charpos where
4680 IT->n_overlay_strings was originally computed; when invisible
4681 text is present, this might not be IT_CHARPOS (Bug#7016). */
4682 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4684 if (it->current.overlay_string_index && i == 0)
4685 load_overlay_strings (it, it->overlay_strings_charpos);
4687 /* Initialize IT to deliver display elements from the overlay
4688 string. */
4689 it->string = it->overlay_strings[i];
4690 it->multibyte_p = STRING_MULTIBYTE (it->string);
4691 SET_TEXT_POS (it->current.string_pos, 0, 0);
4692 it->method = GET_FROM_STRING;
4693 it->stop_charpos = 0;
4694 if (it->cmp_it.stop_pos >= 0)
4695 it->cmp_it.stop_pos = 0;
4698 CHECK_IT (it);
4702 /* Compare two overlay_entry structures E1 and E2. Used as a
4703 comparison function for qsort in load_overlay_strings. Overlay
4704 strings for the same position are sorted so that
4706 1. All after-strings come in front of before-strings, except
4707 when they come from the same overlay.
4709 2. Within after-strings, strings are sorted so that overlay strings
4710 from overlays with higher priorities come first.
4712 2. Within before-strings, strings are sorted so that overlay
4713 strings from overlays with higher priorities come last.
4715 Value is analogous to strcmp. */
4718 static int
4719 compare_overlay_entries (const void *e1, const void *e2)
4721 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4722 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4723 int result;
4725 if (entry1->after_string_p != entry2->after_string_p)
4727 /* Let after-strings appear in front of before-strings if
4728 they come from different overlays. */
4729 if (EQ (entry1->overlay, entry2->overlay))
4730 result = entry1->after_string_p ? 1 : -1;
4731 else
4732 result = entry1->after_string_p ? -1 : 1;
4734 else if (entry1->after_string_p)
4735 /* After-strings sorted in order of decreasing priority. */
4736 result = entry2->priority - entry1->priority;
4737 else
4738 /* Before-strings sorted in order of increasing priority. */
4739 result = entry1->priority - entry2->priority;
4741 return result;
4745 /* Load the vector IT->overlay_strings with overlay strings from IT's
4746 current buffer position, or from CHARPOS if that is > 0. Set
4747 IT->n_overlays to the total number of overlay strings found.
4749 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4750 a time. On entry into load_overlay_strings,
4751 IT->current.overlay_string_index gives the number of overlay
4752 strings that have already been loaded by previous calls to this
4753 function.
4755 IT->add_overlay_start contains an additional overlay start
4756 position to consider for taking overlay strings from, if non-zero.
4757 This position comes into play when the overlay has an `invisible'
4758 property, and both before and after-strings. When we've skipped to
4759 the end of the overlay, because of its `invisible' property, we
4760 nevertheless want its before-string to appear.
4761 IT->add_overlay_start will contain the overlay start position
4762 in this case.
4764 Overlay strings are sorted so that after-string strings come in
4765 front of before-string strings. Within before and after-strings,
4766 strings are sorted by overlay priority. See also function
4767 compare_overlay_entries. */
4769 static void
4770 load_overlay_strings (struct it *it, EMACS_INT charpos)
4772 Lisp_Object overlay, window, str, invisible;
4773 struct Lisp_Overlay *ov;
4774 EMACS_INT start, end;
4775 int size = 20;
4776 int n = 0, i, j, invis_p;
4777 struct overlay_entry *entries
4778 = (struct overlay_entry *) alloca (size * sizeof *entries);
4780 if (charpos <= 0)
4781 charpos = IT_CHARPOS (*it);
4783 /* Append the overlay string STRING of overlay OVERLAY to vector
4784 `entries' which has size `size' and currently contains `n'
4785 elements. AFTER_P non-zero means STRING is an after-string of
4786 OVERLAY. */
4787 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4788 do \
4790 Lisp_Object priority; \
4792 if (n == size) \
4794 int new_size = 2 * size; \
4795 struct overlay_entry *old = entries; \
4796 entries = \
4797 (struct overlay_entry *) alloca (new_size \
4798 * sizeof *entries); \
4799 memcpy (entries, old, size * sizeof *entries); \
4800 size = new_size; \
4803 entries[n].string = (STRING); \
4804 entries[n].overlay = (OVERLAY); \
4805 priority = Foverlay_get ((OVERLAY), Qpriority); \
4806 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4807 entries[n].after_string_p = (AFTER_P); \
4808 ++n; \
4810 while (0)
4812 /* Process overlay before the overlay center. */
4813 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4815 XSETMISC (overlay, ov);
4816 xassert (OVERLAYP (overlay));
4817 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4818 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4820 if (end < charpos)
4821 break;
4823 /* Skip this overlay if it doesn't start or end at IT's current
4824 position. */
4825 if (end != charpos && start != charpos)
4826 continue;
4828 /* Skip this overlay if it doesn't apply to IT->w. */
4829 window = Foverlay_get (overlay, Qwindow);
4830 if (WINDOWP (window) && XWINDOW (window) != it->w)
4831 continue;
4833 /* If the text ``under'' the overlay is invisible, both before-
4834 and after-strings from this overlay are visible; start and
4835 end position are indistinguishable. */
4836 invisible = Foverlay_get (overlay, Qinvisible);
4837 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4839 /* If overlay has a non-empty before-string, record it. */
4840 if ((start == charpos || (end == charpos && invis_p))
4841 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4842 && SCHARS (str))
4843 RECORD_OVERLAY_STRING (overlay, str, 0);
4845 /* If overlay has a non-empty after-string, record it. */
4846 if ((end == charpos || (start == charpos && invis_p))
4847 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4848 && SCHARS (str))
4849 RECORD_OVERLAY_STRING (overlay, str, 1);
4852 /* Process overlays after the overlay center. */
4853 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4855 XSETMISC (overlay, ov);
4856 xassert (OVERLAYP (overlay));
4857 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4858 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4860 if (start > charpos)
4861 break;
4863 /* Skip this overlay if it doesn't start or end at IT's current
4864 position. */
4865 if (end != charpos && start != charpos)
4866 continue;
4868 /* Skip this overlay if it doesn't apply to IT->w. */
4869 window = Foverlay_get (overlay, Qwindow);
4870 if (WINDOWP (window) && XWINDOW (window) != it->w)
4871 continue;
4873 /* If the text ``under'' the overlay is invisible, it has a zero
4874 dimension, and both before- and after-strings apply. */
4875 invisible = Foverlay_get (overlay, Qinvisible);
4876 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4878 /* If overlay has a non-empty before-string, record it. */
4879 if ((start == charpos || (end == charpos && invis_p))
4880 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4881 && SCHARS (str))
4882 RECORD_OVERLAY_STRING (overlay, str, 0);
4884 /* If overlay has a non-empty after-string, record it. */
4885 if ((end == charpos || (start == charpos && invis_p))
4886 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4887 && SCHARS (str))
4888 RECORD_OVERLAY_STRING (overlay, str, 1);
4891 #undef RECORD_OVERLAY_STRING
4893 /* Sort entries. */
4894 if (n > 1)
4895 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4897 /* Record number of overlay strings, and where we computed it. */
4898 it->n_overlay_strings = n;
4899 it->overlay_strings_charpos = charpos;
4901 /* IT->current.overlay_string_index is the number of overlay strings
4902 that have already been consumed by IT. Copy some of the
4903 remaining overlay strings to IT->overlay_strings. */
4904 i = 0;
4905 j = it->current.overlay_string_index;
4906 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4908 it->overlay_strings[i] = entries[j].string;
4909 it->string_overlays[i++] = entries[j++].overlay;
4912 CHECK_IT (it);
4916 /* Get the first chunk of overlay strings at IT's current buffer
4917 position, or at CHARPOS if that is > 0. Value is non-zero if at
4918 least one overlay string was found. */
4920 static int
4921 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
4923 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4924 process. This fills IT->overlay_strings with strings, and sets
4925 IT->n_overlay_strings to the total number of strings to process.
4926 IT->pos.overlay_string_index has to be set temporarily to zero
4927 because load_overlay_strings needs this; it must be set to -1
4928 when no overlay strings are found because a zero value would
4929 indicate a position in the first overlay string. */
4930 it->current.overlay_string_index = 0;
4931 load_overlay_strings (it, charpos);
4933 /* If we found overlay strings, set up IT to deliver display
4934 elements from the first one. Otherwise set up IT to deliver
4935 from current_buffer. */
4936 if (it->n_overlay_strings)
4938 /* Make sure we know settings in current_buffer, so that we can
4939 restore meaningful values when we're done with the overlay
4940 strings. */
4941 if (compute_stop_p)
4942 compute_stop_pos (it);
4943 xassert (it->face_id >= 0);
4945 /* Save IT's settings. They are restored after all overlay
4946 strings have been processed. */
4947 xassert (!compute_stop_p || it->sp == 0);
4949 /* When called from handle_stop, there might be an empty display
4950 string loaded. In that case, don't bother saving it. */
4951 if (!STRINGP (it->string) || SCHARS (it->string))
4952 push_it (it, NULL);
4954 /* Set up IT to deliver display elements from the first overlay
4955 string. */
4956 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4957 it->string = it->overlay_strings[0];
4958 it->from_overlay = Qnil;
4959 it->stop_charpos = 0;
4960 xassert (STRINGP (it->string));
4961 it->end_charpos = SCHARS (it->string);
4962 it->multibyte_p = STRING_MULTIBYTE (it->string);
4963 it->method = GET_FROM_STRING;
4964 return 1;
4967 it->current.overlay_string_index = -1;
4968 return 0;
4971 static int
4972 get_overlay_strings (struct it *it, EMACS_INT charpos)
4974 it->string = Qnil;
4975 it->method = GET_FROM_BUFFER;
4977 (void) get_overlay_strings_1 (it, charpos, 1);
4979 CHECK_IT (it);
4981 /* Value is non-zero if we found at least one overlay string. */
4982 return STRINGP (it->string);
4987 /***********************************************************************
4988 Saving and restoring state
4989 ***********************************************************************/
4991 /* Save current settings of IT on IT->stack. Called, for example,
4992 before setting up IT for an overlay string, to be able to restore
4993 IT's settings to what they were after the overlay string has been
4994 processed. If POSITION is non-NULL, it is the position to save on
4995 the stack instead of IT->position. */
4997 static void
4998 push_it (struct it *it, struct text_pos *position)
5000 struct iterator_stack_entry *p;
5002 xassert (it->sp < IT_STACK_SIZE);
5003 p = it->stack + it->sp;
5005 p->stop_charpos = it->stop_charpos;
5006 p->prev_stop = it->prev_stop;
5007 p->base_level_stop = it->base_level_stop;
5008 p->cmp_it = it->cmp_it;
5009 xassert (it->face_id >= 0);
5010 p->face_id = it->face_id;
5011 p->string = it->string;
5012 p->method = it->method;
5013 p->from_overlay = it->from_overlay;
5014 switch (p->method)
5016 case GET_FROM_IMAGE:
5017 p->u.image.object = it->object;
5018 p->u.image.image_id = it->image_id;
5019 p->u.image.slice = it->slice;
5020 break;
5021 case GET_FROM_STRETCH:
5022 p->u.stretch.object = it->object;
5023 break;
5025 p->position = position ? *position : it->position;
5026 p->current = it->current;
5027 p->end_charpos = it->end_charpos;
5028 p->string_nchars = it->string_nchars;
5029 p->area = it->area;
5030 p->multibyte_p = it->multibyte_p;
5031 p->avoid_cursor_p = it->avoid_cursor_p;
5032 p->space_width = it->space_width;
5033 p->font_height = it->font_height;
5034 p->voffset = it->voffset;
5035 p->string_from_display_prop_p = it->string_from_display_prop_p;
5036 p->display_ellipsis_p = 0;
5037 p->line_wrap = it->line_wrap;
5038 ++it->sp;
5041 static void
5042 iterate_out_of_display_property (struct it *it)
5044 /* Maybe initialize paragraph direction. If we are at the beginning
5045 of a new paragraph, next_element_from_buffer may not have a
5046 chance to do that. */
5047 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
5048 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5049 /* prev_stop can be zero, so check against BEGV as well. */
5050 while (it->bidi_it.charpos >= BEGV
5051 && it->prev_stop <= it->bidi_it.charpos
5052 && it->bidi_it.charpos < CHARPOS (it->position))
5053 bidi_move_to_visually_next (&it->bidi_it);
5054 /* Record the stop_pos we just crossed, for when we cross it
5055 back, maybe. */
5056 if (it->bidi_it.charpos > CHARPOS (it->position))
5057 it->prev_stop = CHARPOS (it->position);
5058 /* If we ended up not where pop_it put us, resync IT's
5059 positional members with the bidi iterator. */
5060 if (it->bidi_it.charpos != CHARPOS (it->position))
5062 SET_TEXT_POS (it->position,
5063 it->bidi_it.charpos, it->bidi_it.bytepos);
5064 it->current.pos = it->position;
5068 /* Restore IT's settings from IT->stack. Called, for example, when no
5069 more overlay strings must be processed, and we return to delivering
5070 display elements from a buffer, or when the end of a string from a
5071 `display' property is reached and we return to delivering display
5072 elements from an overlay string, or from a buffer. */
5074 static void
5075 pop_it (struct it *it)
5077 struct iterator_stack_entry *p;
5079 xassert (it->sp > 0);
5080 --it->sp;
5081 p = it->stack + it->sp;
5082 it->stop_charpos = p->stop_charpos;
5083 it->prev_stop = p->prev_stop;
5084 it->base_level_stop = p->base_level_stop;
5085 it->cmp_it = p->cmp_it;
5086 it->face_id = p->face_id;
5087 it->current = p->current;
5088 it->position = p->position;
5089 it->string = p->string;
5090 it->from_overlay = p->from_overlay;
5091 if (NILP (it->string))
5092 SET_TEXT_POS (it->current.string_pos, -1, -1);
5093 it->method = p->method;
5094 switch (it->method)
5096 case GET_FROM_IMAGE:
5097 it->image_id = p->u.image.image_id;
5098 it->object = p->u.image.object;
5099 it->slice = p->u.image.slice;
5100 break;
5101 case GET_FROM_STRETCH:
5102 it->object = p->u.comp.object;
5103 break;
5104 case GET_FROM_BUFFER:
5105 it->object = it->w->buffer;
5106 if (it->bidi_p)
5108 /* Bidi-iterate until we get out of the portion of text, if
5109 any, covered by a `display' text property or an overlay
5110 with `display' property. (We cannot just jump there,
5111 because the internal coherency of the bidi iterator state
5112 can not be preserved across such jumps.) We also must
5113 determine the paragraph base direction if the overlay we
5114 just processed is at the beginning of a new
5115 paragraph. */
5116 iterate_out_of_display_property (it);
5118 break;
5119 case GET_FROM_STRING:
5120 it->object = it->string;
5121 break;
5122 case GET_FROM_DISPLAY_VECTOR:
5123 if (it->s)
5124 it->method = GET_FROM_C_STRING;
5125 else if (STRINGP (it->string))
5126 it->method = GET_FROM_STRING;
5127 else
5129 it->method = GET_FROM_BUFFER;
5130 it->object = it->w->buffer;
5133 it->end_charpos = p->end_charpos;
5134 it->string_nchars = p->string_nchars;
5135 it->area = p->area;
5136 it->multibyte_p = p->multibyte_p;
5137 it->avoid_cursor_p = p->avoid_cursor_p;
5138 it->space_width = p->space_width;
5139 it->font_height = p->font_height;
5140 it->voffset = p->voffset;
5141 it->string_from_display_prop_p = p->string_from_display_prop_p;
5142 it->line_wrap = p->line_wrap;
5147 /***********************************************************************
5148 Moving over lines
5149 ***********************************************************************/
5151 /* Set IT's current position to the previous line start. */
5153 static void
5154 back_to_previous_line_start (struct it *it)
5156 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5157 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5161 /* Move IT to the next line start.
5163 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5164 we skipped over part of the text (as opposed to moving the iterator
5165 continuously over the text). Otherwise, don't change the value
5166 of *SKIPPED_P.
5168 Newlines may come from buffer text, overlay strings, or strings
5169 displayed via the `display' property. That's the reason we can't
5170 simply use find_next_newline_no_quit.
5172 Note that this function may not skip over invisible text that is so
5173 because of text properties and immediately follows a newline. If
5174 it would, function reseat_at_next_visible_line_start, when called
5175 from set_iterator_to_next, would effectively make invisible
5176 characters following a newline part of the wrong glyph row, which
5177 leads to wrong cursor motion. */
5179 static int
5180 forward_to_next_line_start (struct it *it, int *skipped_p)
5182 EMACS_INT old_selective;
5183 int newline_found_p, n;
5184 const int MAX_NEWLINE_DISTANCE = 500;
5186 /* If already on a newline, just consume it to avoid unintended
5187 skipping over invisible text below. */
5188 if (it->what == IT_CHARACTER
5189 && it->c == '\n'
5190 && CHARPOS (it->position) == IT_CHARPOS (*it))
5192 set_iterator_to_next (it, 0);
5193 it->c = 0;
5194 return 1;
5197 /* Don't handle selective display in the following. It's (a)
5198 unnecessary because it's done by the caller, and (b) leads to an
5199 infinite recursion because next_element_from_ellipsis indirectly
5200 calls this function. */
5201 old_selective = it->selective;
5202 it->selective = 0;
5204 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5205 from buffer text. */
5206 for (n = newline_found_p = 0;
5207 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5208 n += STRINGP (it->string) ? 0 : 1)
5210 if (!get_next_display_element (it))
5211 return 0;
5212 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5213 set_iterator_to_next (it, 0);
5216 /* If we didn't find a newline near enough, see if we can use a
5217 short-cut. */
5218 if (!newline_found_p)
5220 EMACS_INT start = IT_CHARPOS (*it);
5221 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5222 Lisp_Object pos;
5224 xassert (!STRINGP (it->string));
5226 /* If there isn't any `display' property in sight, and no
5227 overlays, we can just use the position of the newline in
5228 buffer text. */
5229 if (it->stop_charpos >= limit
5230 || ((pos = Fnext_single_property_change (make_number (start),
5231 Qdisplay,
5232 Qnil, make_number (limit)),
5233 NILP (pos))
5234 && next_overlay_change (start) == ZV))
5236 IT_CHARPOS (*it) = limit;
5237 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5238 *skipped_p = newline_found_p = 1;
5240 else
5242 while (get_next_display_element (it)
5243 && !newline_found_p)
5245 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5246 set_iterator_to_next (it, 0);
5251 it->selective = old_selective;
5252 return newline_found_p;
5256 /* Set IT's current position to the previous visible line start. Skip
5257 invisible text that is so either due to text properties or due to
5258 selective display. Caution: this does not change IT->current_x and
5259 IT->hpos. */
5261 static void
5262 back_to_previous_visible_line_start (struct it *it)
5264 while (IT_CHARPOS (*it) > BEGV)
5266 back_to_previous_line_start (it);
5268 if (IT_CHARPOS (*it) <= BEGV)
5269 break;
5271 /* If selective > 0, then lines indented more than its value are
5272 invisible. */
5273 if (it->selective > 0
5274 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5275 it->selective))
5276 continue;
5278 /* Check the newline before point for invisibility. */
5280 Lisp_Object prop;
5281 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5282 Qinvisible, it->window);
5283 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5284 continue;
5287 if (IT_CHARPOS (*it) <= BEGV)
5288 break;
5291 struct it it2;
5292 EMACS_INT pos;
5293 EMACS_INT beg, end;
5294 Lisp_Object val, overlay;
5296 /* If newline is part of a composition, continue from start of composition */
5297 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5298 && beg < IT_CHARPOS (*it))
5299 goto replaced;
5301 /* If newline is replaced by a display property, find start of overlay
5302 or interval and continue search from that point. */
5303 it2 = *it;
5304 pos = --IT_CHARPOS (it2);
5305 --IT_BYTEPOS (it2);
5306 it2.sp = 0;
5307 it2.string_from_display_prop_p = 0;
5308 if (handle_display_prop (&it2) == HANDLED_RETURN
5309 && !NILP (val = get_char_property_and_overlay
5310 (make_number (pos), Qdisplay, Qnil, &overlay))
5311 && (OVERLAYP (overlay)
5312 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5313 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5314 goto replaced;
5316 /* Newline is not replaced by anything -- so we are done. */
5317 break;
5319 replaced:
5320 if (beg < BEGV)
5321 beg = BEGV;
5322 IT_CHARPOS (*it) = beg;
5323 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5327 it->continuation_lines_width = 0;
5329 xassert (IT_CHARPOS (*it) >= BEGV);
5330 xassert (IT_CHARPOS (*it) == BEGV
5331 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5332 CHECK_IT (it);
5336 /* Reseat iterator IT at the previous visible line start. Skip
5337 invisible text that is so either due to text properties or due to
5338 selective display. At the end, update IT's overlay information,
5339 face information etc. */
5341 void
5342 reseat_at_previous_visible_line_start (struct it *it)
5344 back_to_previous_visible_line_start (it);
5345 reseat (it, it->current.pos, 1);
5346 CHECK_IT (it);
5350 /* Reseat iterator IT on the next visible line start in the current
5351 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5352 preceding the line start. Skip over invisible text that is so
5353 because of selective display. Compute faces, overlays etc at the
5354 new position. Note that this function does not skip over text that
5355 is invisible because of text properties. */
5357 static void
5358 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5360 int newline_found_p, skipped_p = 0;
5362 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5364 /* Skip over lines that are invisible because they are indented
5365 more than the value of IT->selective. */
5366 if (it->selective > 0)
5367 while (IT_CHARPOS (*it) < ZV
5368 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5369 it->selective))
5371 xassert (IT_BYTEPOS (*it) == BEGV
5372 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5373 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5376 /* Position on the newline if that's what's requested. */
5377 if (on_newline_p && newline_found_p)
5379 if (STRINGP (it->string))
5381 if (IT_STRING_CHARPOS (*it) > 0)
5383 --IT_STRING_CHARPOS (*it);
5384 --IT_STRING_BYTEPOS (*it);
5387 else if (IT_CHARPOS (*it) > BEGV)
5389 --IT_CHARPOS (*it);
5390 --IT_BYTEPOS (*it);
5391 reseat (it, it->current.pos, 0);
5394 else if (skipped_p)
5395 reseat (it, it->current.pos, 0);
5397 CHECK_IT (it);
5402 /***********************************************************************
5403 Changing an iterator's position
5404 ***********************************************************************/
5406 /* Change IT's current position to POS in current_buffer. If FORCE_P
5407 is non-zero, always check for text properties at the new position.
5408 Otherwise, text properties are only looked up if POS >=
5409 IT->check_charpos of a property. */
5411 static void
5412 reseat (struct it *it, struct text_pos pos, int force_p)
5414 EMACS_INT original_pos = IT_CHARPOS (*it);
5416 reseat_1 (it, pos, 0);
5418 /* Determine where to check text properties. Avoid doing it
5419 where possible because text property lookup is very expensive. */
5420 if (force_p
5421 || CHARPOS (pos) > it->stop_charpos
5422 || CHARPOS (pos) < original_pos)
5424 if (it->bidi_p)
5426 /* For bidi iteration, we need to prime prev_stop and
5427 base_level_stop with our best estimations. */
5428 if (CHARPOS (pos) < it->prev_stop)
5430 handle_stop_backwards (it, BEGV);
5431 if (CHARPOS (pos) < it->base_level_stop)
5432 it->base_level_stop = 0;
5434 else if (CHARPOS (pos) > it->stop_charpos
5435 && it->stop_charpos >= BEGV)
5436 handle_stop_backwards (it, it->stop_charpos);
5437 else /* force_p */
5438 handle_stop (it);
5440 else
5442 handle_stop (it);
5443 it->prev_stop = it->base_level_stop = 0;
5448 CHECK_IT (it);
5452 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5453 IT->stop_pos to POS, also. */
5455 static void
5456 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5458 /* Don't call this function when scanning a C string. */
5459 xassert (it->s == NULL);
5461 /* POS must be a reasonable value. */
5462 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5464 it->current.pos = it->position = pos;
5465 it->end_charpos = ZV;
5466 it->dpvec = NULL;
5467 it->current.dpvec_index = -1;
5468 it->current.overlay_string_index = -1;
5469 IT_STRING_CHARPOS (*it) = -1;
5470 IT_STRING_BYTEPOS (*it) = -1;
5471 it->string = Qnil;
5472 it->string_from_display_prop_p = 0;
5473 it->method = GET_FROM_BUFFER;
5474 it->object = it->w->buffer;
5475 it->area = TEXT_AREA;
5476 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
5477 it->sp = 0;
5478 it->string_from_display_prop_p = 0;
5479 it->face_before_selective_p = 0;
5480 if (it->bidi_p)
5482 it->bidi_it.first_elt = 1;
5483 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5484 it->bidi_it.disp_pos = -1;
5487 if (set_stop_p)
5489 it->stop_charpos = CHARPOS (pos);
5490 it->base_level_stop = CHARPOS (pos);
5495 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5496 If S is non-null, it is a C string to iterate over. Otherwise,
5497 STRING gives a Lisp string to iterate over.
5499 If PRECISION > 0, don't return more then PRECISION number of
5500 characters from the string.
5502 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5503 characters have been returned. FIELD_WIDTH < 0 means an infinite
5504 field width.
5506 MULTIBYTE = 0 means disable processing of multibyte characters,
5507 MULTIBYTE > 0 means enable it,
5508 MULTIBYTE < 0 means use IT->multibyte_p.
5510 IT must be initialized via a prior call to init_iterator before
5511 calling this function. */
5513 static void
5514 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5515 EMACS_INT charpos, EMACS_INT precision, int field_width,
5516 int multibyte)
5518 /* No region in strings. */
5519 it->region_beg_charpos = it->region_end_charpos = -1;
5521 /* No text property checks performed by default, but see below. */
5522 it->stop_charpos = -1;
5524 /* Set iterator position and end position. */
5525 memset (&it->current, 0, sizeof it->current);
5526 it->current.overlay_string_index = -1;
5527 it->current.dpvec_index = -1;
5528 xassert (charpos >= 0);
5530 /* If STRING is specified, use its multibyteness, otherwise use the
5531 setting of MULTIBYTE, if specified. */
5532 if (multibyte >= 0)
5533 it->multibyte_p = multibyte > 0;
5535 if (s == NULL)
5537 xassert (STRINGP (string));
5538 it->string = string;
5539 it->s = NULL;
5540 it->end_charpos = it->string_nchars = SCHARS (string);
5541 it->method = GET_FROM_STRING;
5542 it->current.string_pos = string_pos (charpos, string);
5544 else
5546 it->s = (const unsigned char *) s;
5547 it->string = Qnil;
5549 /* Note that we use IT->current.pos, not it->current.string_pos,
5550 for displaying C strings. */
5551 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5552 if (it->multibyte_p)
5554 it->current.pos = c_string_pos (charpos, s, 1);
5555 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5557 else
5559 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5560 it->end_charpos = it->string_nchars = strlen (s);
5563 it->method = GET_FROM_C_STRING;
5566 /* PRECISION > 0 means don't return more than PRECISION characters
5567 from the string. */
5568 if (precision > 0 && it->end_charpos - charpos > precision)
5569 it->end_charpos = it->string_nchars = charpos + precision;
5571 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5572 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5573 FIELD_WIDTH < 0 means infinite field width. This is useful for
5574 padding with `-' at the end of a mode line. */
5575 if (field_width < 0)
5576 field_width = INFINITY;
5577 if (field_width > it->end_charpos - charpos)
5578 it->end_charpos = charpos + field_width;
5580 /* Use the standard display table for displaying strings. */
5581 if (DISP_TABLE_P (Vstandard_display_table))
5582 it->dp = XCHAR_TABLE (Vstandard_display_table);
5584 it->stop_charpos = charpos;
5585 if (s == NULL && it->multibyte_p)
5587 EMACS_INT endpos = SCHARS (it->string);
5588 if (endpos > it->end_charpos)
5589 endpos = it->end_charpos;
5590 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5591 it->string);
5593 CHECK_IT (it);
5598 /***********************************************************************
5599 Iteration
5600 ***********************************************************************/
5602 /* Map enum it_method value to corresponding next_element_from_* function. */
5604 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
5606 next_element_from_buffer,
5607 next_element_from_display_vector,
5608 next_element_from_string,
5609 next_element_from_c_string,
5610 next_element_from_image,
5611 next_element_from_stretch
5614 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5617 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5618 (possibly with the following characters). */
5620 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5621 ((IT)->cmp_it.id >= 0 \
5622 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5623 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5624 END_CHARPOS, (IT)->w, \
5625 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5626 (IT)->string)))
5629 /* Lookup the char-table Vglyphless_char_display for character C (-1
5630 if we want information for no-font case), and return the display
5631 method symbol. By side-effect, update it->what and
5632 it->glyphless_method. This function is called from
5633 get_next_display_element for each character element, and from
5634 x_produce_glyphs when no suitable font was found. */
5636 Lisp_Object
5637 lookup_glyphless_char_display (int c, struct it *it)
5639 Lisp_Object glyphless_method = Qnil;
5641 if (CHAR_TABLE_P (Vglyphless_char_display)
5642 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
5644 if (c >= 0)
5646 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
5647 if (CONSP (glyphless_method))
5648 glyphless_method = FRAME_WINDOW_P (it->f)
5649 ? XCAR (glyphless_method)
5650 : XCDR (glyphless_method);
5652 else
5653 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
5656 retry:
5657 if (NILP (glyphless_method))
5659 if (c >= 0)
5660 /* The default is to display the character by a proper font. */
5661 return Qnil;
5662 /* The default for the no-font case is to display an empty box. */
5663 glyphless_method = Qempty_box;
5665 if (EQ (glyphless_method, Qzero_width))
5667 if (c >= 0)
5668 return glyphless_method;
5669 /* This method can't be used for the no-font case. */
5670 glyphless_method = Qempty_box;
5672 if (EQ (glyphless_method, Qthin_space))
5673 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
5674 else if (EQ (glyphless_method, Qempty_box))
5675 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
5676 else if (EQ (glyphless_method, Qhex_code))
5677 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
5678 else if (STRINGP (glyphless_method))
5679 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
5680 else
5682 /* Invalid value. We use the default method. */
5683 glyphless_method = Qnil;
5684 goto retry;
5686 it->what = IT_GLYPHLESS;
5687 return glyphless_method;
5690 /* Load IT's display element fields with information about the next
5691 display element from the current position of IT. Value is zero if
5692 end of buffer (or C string) is reached. */
5694 static struct frame *last_escape_glyph_frame = NULL;
5695 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5696 static int last_escape_glyph_merged_face_id = 0;
5698 struct frame *last_glyphless_glyph_frame = NULL;
5699 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
5700 int last_glyphless_glyph_merged_face_id = 0;
5702 static int
5703 get_next_display_element (struct it *it)
5705 /* Non-zero means that we found a display element. Zero means that
5706 we hit the end of what we iterate over. Performance note: the
5707 function pointer `method' used here turns out to be faster than
5708 using a sequence of if-statements. */
5709 int success_p;
5711 get_next:
5712 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5714 if (it->what == IT_CHARACTER)
5716 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5717 and only if (a) the resolved directionality of that character
5718 is R..." */
5719 /* FIXME: Do we need an exception for characters from display
5720 tables? */
5721 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5722 it->c = bidi_mirror_char (it->c);
5723 /* Map via display table or translate control characters.
5724 IT->c, IT->len etc. have been set to the next character by
5725 the function call above. If we have a display table, and it
5726 contains an entry for IT->c, translate it. Don't do this if
5727 IT->c itself comes from a display table, otherwise we could
5728 end up in an infinite recursion. (An alternative could be to
5729 count the recursion depth of this function and signal an
5730 error when a certain maximum depth is reached.) Is it worth
5731 it? */
5732 if (success_p && it->dpvec == NULL)
5734 Lisp_Object dv;
5735 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5736 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5737 nbsp_or_shy = char_is_other;
5738 int c = it->c; /* This is the character to display. */
5740 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
5742 xassert (SINGLE_BYTE_CHAR_P (c));
5743 if (unibyte_display_via_language_environment)
5745 c = DECODE_CHAR (unibyte, c);
5746 if (c < 0)
5747 c = BYTE8_TO_CHAR (it->c);
5749 else
5750 c = BYTE8_TO_CHAR (it->c);
5753 if (it->dp
5754 && (dv = DISP_CHAR_VECTOR (it->dp, c),
5755 VECTORP (dv)))
5757 struct Lisp_Vector *v = XVECTOR (dv);
5759 /* Return the first character from the display table
5760 entry, if not empty. If empty, don't display the
5761 current character. */
5762 if (v->header.size)
5764 it->dpvec_char_len = it->len;
5765 it->dpvec = v->contents;
5766 it->dpend = v->contents + v->header.size;
5767 it->current.dpvec_index = 0;
5768 it->dpvec_face_id = -1;
5769 it->saved_face_id = it->face_id;
5770 it->method = GET_FROM_DISPLAY_VECTOR;
5771 it->ellipsis_p = 0;
5773 else
5775 set_iterator_to_next (it, 0);
5777 goto get_next;
5780 if (! NILP (lookup_glyphless_char_display (c, it)))
5782 if (it->what == IT_GLYPHLESS)
5783 goto done;
5784 /* Don't display this character. */
5785 set_iterator_to_next (it, 0);
5786 goto get_next;
5789 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
5790 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
5791 : c == 0xAD ? char_is_soft_hyphen
5792 : char_is_other);
5794 /* Translate control characters into `\003' or `^C' form.
5795 Control characters coming from a display table entry are
5796 currently not translated because we use IT->dpvec to hold
5797 the translation. This could easily be changed but I
5798 don't believe that it is worth doing.
5800 NBSP and SOFT-HYPEN are property translated too.
5802 Non-printable characters and raw-byte characters are also
5803 translated to octal form. */
5804 if (((c < ' ' || c == 127) /* ASCII control chars */
5805 ? (it->area != TEXT_AREA
5806 /* In mode line, treat \n, \t like other crl chars. */
5807 || (c != '\t'
5808 && it->glyph_row
5809 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5810 || (c != '\n' && c != '\t'))
5811 : (nbsp_or_shy
5812 || CHAR_BYTE8_P (c)
5813 || ! CHAR_PRINTABLE_P (c))))
5815 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
5816 or a non-printable character which must be displayed
5817 either as '\003' or as `^C' where the '\\' and '^'
5818 can be defined in the display table. Fill
5819 IT->ctl_chars with glyphs for what we have to
5820 display. Then, set IT->dpvec to these glyphs. */
5821 Lisp_Object gc;
5822 int ctl_len;
5823 int face_id;
5824 EMACS_INT lface_id = 0;
5825 int escape_glyph;
5827 /* Handle control characters with ^. */
5829 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
5831 int g;
5833 g = '^'; /* default glyph for Control */
5834 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5835 if (it->dp
5836 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5837 && GLYPH_CODE_CHAR_VALID_P (gc))
5839 g = GLYPH_CODE_CHAR (gc);
5840 lface_id = GLYPH_CODE_FACE (gc);
5842 if (lface_id)
5844 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5846 else if (it->f == last_escape_glyph_frame
5847 && it->face_id == last_escape_glyph_face_id)
5849 face_id = last_escape_glyph_merged_face_id;
5851 else
5853 /* Merge the escape-glyph face into the current face. */
5854 face_id = merge_faces (it->f, Qescape_glyph, 0,
5855 it->face_id);
5856 last_escape_glyph_frame = it->f;
5857 last_escape_glyph_face_id = it->face_id;
5858 last_escape_glyph_merged_face_id = face_id;
5861 XSETINT (it->ctl_chars[0], g);
5862 XSETINT (it->ctl_chars[1], c ^ 0100);
5863 ctl_len = 2;
5864 goto display_control;
5867 /* Handle non-break space in the mode where it only gets
5868 highlighting. */
5870 if (EQ (Vnobreak_char_display, Qt)
5871 && nbsp_or_shy == char_is_nbsp)
5873 /* Merge the no-break-space face into the current face. */
5874 face_id = merge_faces (it->f, Qnobreak_space, 0,
5875 it->face_id);
5877 c = ' ';
5878 XSETINT (it->ctl_chars[0], ' ');
5879 ctl_len = 1;
5880 goto display_control;
5883 /* Handle sequences that start with the "escape glyph". */
5885 /* the default escape glyph is \. */
5886 escape_glyph = '\\';
5888 if (it->dp
5889 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5890 && GLYPH_CODE_CHAR_VALID_P (gc))
5892 escape_glyph = GLYPH_CODE_CHAR (gc);
5893 lface_id = GLYPH_CODE_FACE (gc);
5895 if (lface_id)
5897 /* The display table specified a face.
5898 Merge it into face_id and also into escape_glyph. */
5899 face_id = merge_faces (it->f, Qt, lface_id,
5900 it->face_id);
5902 else if (it->f == last_escape_glyph_frame
5903 && it->face_id == last_escape_glyph_face_id)
5905 face_id = last_escape_glyph_merged_face_id;
5907 else
5909 /* Merge the escape-glyph face into the current face. */
5910 face_id = merge_faces (it->f, Qescape_glyph, 0,
5911 it->face_id);
5912 last_escape_glyph_frame = it->f;
5913 last_escape_glyph_face_id = it->face_id;
5914 last_escape_glyph_merged_face_id = face_id;
5917 /* Handle soft hyphens in the mode where they only get
5918 highlighting. */
5920 if (EQ (Vnobreak_char_display, Qt)
5921 && nbsp_or_shy == char_is_soft_hyphen)
5923 XSETINT (it->ctl_chars[0], '-');
5924 ctl_len = 1;
5925 goto display_control;
5928 /* Handle non-break space and soft hyphen
5929 with the escape glyph. */
5931 if (nbsp_or_shy)
5933 XSETINT (it->ctl_chars[0], escape_glyph);
5934 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5935 XSETINT (it->ctl_chars[1], c);
5936 ctl_len = 2;
5937 goto display_control;
5941 char str[10];
5942 int len, i;
5944 if (CHAR_BYTE8_P (c))
5945 /* Display \200 instead of \17777600. */
5946 c = CHAR_TO_BYTE8 (c);
5947 len = sprintf (str, "%03o", c);
5949 XSETINT (it->ctl_chars[0], escape_glyph);
5950 for (i = 0; i < len; i++)
5951 XSETINT (it->ctl_chars[i + 1], str[i]);
5952 ctl_len = len + 1;
5955 display_control:
5956 /* Set up IT->dpvec and return first character from it. */
5957 it->dpvec_char_len = it->len;
5958 it->dpvec = it->ctl_chars;
5959 it->dpend = it->dpvec + ctl_len;
5960 it->current.dpvec_index = 0;
5961 it->dpvec_face_id = face_id;
5962 it->saved_face_id = it->face_id;
5963 it->method = GET_FROM_DISPLAY_VECTOR;
5964 it->ellipsis_p = 0;
5965 goto get_next;
5967 it->char_to_display = c;
5969 else if (success_p)
5971 it->char_to_display = it->c;
5975 /* Adjust face id for a multibyte character. There are no multibyte
5976 character in unibyte text. */
5977 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5978 && it->multibyte_p
5979 && success_p
5980 && FRAME_WINDOW_P (it->f))
5982 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5984 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
5986 /* Automatic composition with glyph-string. */
5987 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
5989 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
5991 else
5993 EMACS_INT pos = (it->s ? -1
5994 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5995 : IT_CHARPOS (*it));
5996 int c;
5998 if (it->what == IT_CHARACTER)
5999 c = it->char_to_display;
6000 else
6002 struct composition *cmp = composition_table[it->cmp_it.id];
6003 int i;
6005 c = ' ';
6006 for (i = 0; i < cmp->glyph_len; i++)
6007 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6008 break;
6010 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6014 done:
6015 /* Is this character the last one of a run of characters with
6016 box? If yes, set IT->end_of_box_run_p to 1. */
6017 if (it->face_box_p
6018 && it->s == NULL)
6020 if (it->method == GET_FROM_STRING && it->sp)
6022 int face_id = underlying_face_id (it);
6023 struct face *face = FACE_FROM_ID (it->f, face_id);
6025 if (face)
6027 if (face->box == FACE_NO_BOX)
6029 /* If the box comes from face properties in a
6030 display string, check faces in that string. */
6031 int string_face_id = face_after_it_pos (it);
6032 it->end_of_box_run_p
6033 = (FACE_FROM_ID (it->f, string_face_id)->box
6034 == FACE_NO_BOX);
6036 /* Otherwise, the box comes from the underlying face.
6037 If this is the last string character displayed, check
6038 the next buffer location. */
6039 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6040 && (it->current.overlay_string_index
6041 == it->n_overlay_strings - 1))
6043 EMACS_INT ignore;
6044 int next_face_id;
6045 struct text_pos pos = it->current.pos;
6046 INC_TEXT_POS (pos, it->multibyte_p);
6048 next_face_id = face_at_buffer_position
6049 (it->w, CHARPOS (pos), it->region_beg_charpos,
6050 it->region_end_charpos, &ignore,
6051 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6052 -1);
6053 it->end_of_box_run_p
6054 = (FACE_FROM_ID (it->f, next_face_id)->box
6055 == FACE_NO_BOX);
6059 else
6061 int face_id = face_after_it_pos (it);
6062 it->end_of_box_run_p
6063 = (face_id != it->face_id
6064 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6068 /* Value is 0 if end of buffer or string reached. */
6069 return success_p;
6073 /* Move IT to the next display element.
6075 RESEAT_P non-zero means if called on a newline in buffer text,
6076 skip to the next visible line start.
6078 Functions get_next_display_element and set_iterator_to_next are
6079 separate because I find this arrangement easier to handle than a
6080 get_next_display_element function that also increments IT's
6081 position. The way it is we can first look at an iterator's current
6082 display element, decide whether it fits on a line, and if it does,
6083 increment the iterator position. The other way around we probably
6084 would either need a flag indicating whether the iterator has to be
6085 incremented the next time, or we would have to implement a
6086 decrement position function which would not be easy to write. */
6088 void
6089 set_iterator_to_next (struct it *it, int reseat_p)
6091 /* Reset flags indicating start and end of a sequence of characters
6092 with box. Reset them at the start of this function because
6093 moving the iterator to a new position might set them. */
6094 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6096 switch (it->method)
6098 case GET_FROM_BUFFER:
6099 /* The current display element of IT is a character from
6100 current_buffer. Advance in the buffer, and maybe skip over
6101 invisible lines that are so because of selective display. */
6102 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6103 reseat_at_next_visible_line_start (it, 0);
6104 else if (it->cmp_it.id >= 0)
6106 /* We are currently getting glyphs from a composition. */
6107 int i;
6109 if (! it->bidi_p)
6111 IT_CHARPOS (*it) += it->cmp_it.nchars;
6112 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6113 if (it->cmp_it.to < it->cmp_it.nglyphs)
6115 it->cmp_it.from = it->cmp_it.to;
6117 else
6119 it->cmp_it.id = -1;
6120 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6121 IT_BYTEPOS (*it),
6122 it->end_charpos, Qnil);
6125 else if (! it->cmp_it.reversed_p)
6127 /* Composition created while scanning forward. */
6128 /* Update IT's char/byte positions to point to the first
6129 character of the next grapheme cluster, or to the
6130 character visually after the current composition. */
6131 for (i = 0; i < it->cmp_it.nchars; i++)
6132 bidi_move_to_visually_next (&it->bidi_it);
6133 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6134 IT_CHARPOS (*it) = it->bidi_it.charpos;
6136 if (it->cmp_it.to < it->cmp_it.nglyphs)
6138 /* Proceed to the next grapheme cluster. */
6139 it->cmp_it.from = it->cmp_it.to;
6141 else
6143 /* No more grapheme clusters in this composition.
6144 Find the next stop position. */
6145 EMACS_INT stop = it->end_charpos;
6146 if (it->bidi_it.scan_dir < 0)
6147 /* Now we are scanning backward and don't know
6148 where to stop. */
6149 stop = -1;
6150 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6151 IT_BYTEPOS (*it), stop, Qnil);
6154 else
6156 /* Composition created while scanning backward. */
6157 /* Update IT's char/byte positions to point to the last
6158 character of the previous grapheme cluster, or the
6159 character visually after the current composition. */
6160 for (i = 0; i < it->cmp_it.nchars; i++)
6161 bidi_move_to_visually_next (&it->bidi_it);
6162 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6163 IT_CHARPOS (*it) = it->bidi_it.charpos;
6164 if (it->cmp_it.from > 0)
6166 /* Proceed to the previous grapheme cluster. */
6167 it->cmp_it.to = it->cmp_it.from;
6169 else
6171 /* No more grapheme clusters in this composition.
6172 Find the next stop position. */
6173 EMACS_INT stop = it->end_charpos;
6174 if (it->bidi_it.scan_dir < 0)
6175 /* Now we are scanning backward and don't know
6176 where to stop. */
6177 stop = -1;
6178 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6179 IT_BYTEPOS (*it), stop, Qnil);
6183 else
6185 xassert (it->len != 0);
6187 if (!it->bidi_p)
6189 IT_BYTEPOS (*it) += it->len;
6190 IT_CHARPOS (*it) += 1;
6192 else
6194 int prev_scan_dir = it->bidi_it.scan_dir;
6195 /* If this is a new paragraph, determine its base
6196 direction (a.k.a. its base embedding level). */
6197 if (it->bidi_it.new_paragraph)
6198 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6199 bidi_move_to_visually_next (&it->bidi_it);
6200 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6201 IT_CHARPOS (*it) = it->bidi_it.charpos;
6202 if (prev_scan_dir != it->bidi_it.scan_dir)
6204 /* As the scan direction was changed, we must
6205 re-compute the stop position for composition. */
6206 EMACS_INT stop = it->end_charpos;
6207 if (it->bidi_it.scan_dir < 0)
6208 stop = -1;
6209 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6210 IT_BYTEPOS (*it), stop, Qnil);
6213 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6215 break;
6217 case GET_FROM_C_STRING:
6218 /* Current display element of IT is from a C string. */
6219 IT_BYTEPOS (*it) += it->len;
6220 IT_CHARPOS (*it) += 1;
6221 break;
6223 case GET_FROM_DISPLAY_VECTOR:
6224 /* Current display element of IT is from a display table entry.
6225 Advance in the display table definition. Reset it to null if
6226 end reached, and continue with characters from buffers/
6227 strings. */
6228 ++it->current.dpvec_index;
6230 /* Restore face of the iterator to what they were before the
6231 display vector entry (these entries may contain faces). */
6232 it->face_id = it->saved_face_id;
6234 if (it->dpvec + it->current.dpvec_index == it->dpend)
6236 int recheck_faces = it->ellipsis_p;
6238 if (it->s)
6239 it->method = GET_FROM_C_STRING;
6240 else if (STRINGP (it->string))
6241 it->method = GET_FROM_STRING;
6242 else
6244 it->method = GET_FROM_BUFFER;
6245 it->object = it->w->buffer;
6248 it->dpvec = NULL;
6249 it->current.dpvec_index = -1;
6251 /* Skip over characters which were displayed via IT->dpvec. */
6252 if (it->dpvec_char_len < 0)
6253 reseat_at_next_visible_line_start (it, 1);
6254 else if (it->dpvec_char_len > 0)
6256 if (it->method == GET_FROM_STRING
6257 && it->n_overlay_strings > 0)
6258 it->ignore_overlay_strings_at_pos_p = 1;
6259 it->len = it->dpvec_char_len;
6260 set_iterator_to_next (it, reseat_p);
6263 /* Maybe recheck faces after display vector */
6264 if (recheck_faces)
6265 it->stop_charpos = IT_CHARPOS (*it);
6267 break;
6269 case GET_FROM_STRING:
6270 /* Current display element is a character from a Lisp string. */
6271 xassert (it->s == NULL && STRINGP (it->string));
6272 if (it->cmp_it.id >= 0)
6274 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6275 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6276 if (it->cmp_it.to < it->cmp_it.nglyphs)
6277 it->cmp_it.from = it->cmp_it.to;
6278 else
6280 it->cmp_it.id = -1;
6281 composition_compute_stop_pos (&it->cmp_it,
6282 IT_STRING_CHARPOS (*it),
6283 IT_STRING_BYTEPOS (*it),
6284 it->end_charpos, it->string);
6287 else
6289 IT_STRING_BYTEPOS (*it) += it->len;
6290 IT_STRING_CHARPOS (*it) += 1;
6293 consider_string_end:
6295 if (it->current.overlay_string_index >= 0)
6297 /* IT->string is an overlay string. Advance to the
6298 next, if there is one. */
6299 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6301 it->ellipsis_p = 0;
6302 next_overlay_string (it);
6303 if (it->ellipsis_p)
6304 setup_for_ellipsis (it, 0);
6307 else
6309 /* IT->string is not an overlay string. If we reached
6310 its end, and there is something on IT->stack, proceed
6311 with what is on the stack. This can be either another
6312 string, this time an overlay string, or a buffer. */
6313 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6314 && it->sp > 0)
6316 pop_it (it);
6317 if (it->method == GET_FROM_STRING)
6318 goto consider_string_end;
6321 break;
6323 case GET_FROM_IMAGE:
6324 case GET_FROM_STRETCH:
6325 /* The position etc with which we have to proceed are on
6326 the stack. The position may be at the end of a string,
6327 if the `display' property takes up the whole string. */
6328 xassert (it->sp > 0);
6329 pop_it (it);
6330 if (it->method == GET_FROM_STRING)
6331 goto consider_string_end;
6332 break;
6334 default:
6335 /* There are no other methods defined, so this should be a bug. */
6336 abort ();
6339 xassert (it->method != GET_FROM_STRING
6340 || (STRINGP (it->string)
6341 && IT_STRING_CHARPOS (*it) >= 0));
6344 /* Load IT's display element fields with information about the next
6345 display element which comes from a display table entry or from the
6346 result of translating a control character to one of the forms `^C'
6347 or `\003'.
6349 IT->dpvec holds the glyphs to return as characters.
6350 IT->saved_face_id holds the face id before the display vector--it
6351 is restored into IT->face_id in set_iterator_to_next. */
6353 static int
6354 next_element_from_display_vector (struct it *it)
6356 Lisp_Object gc;
6358 /* Precondition. */
6359 xassert (it->dpvec && it->current.dpvec_index >= 0);
6361 it->face_id = it->saved_face_id;
6363 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6364 That seemed totally bogus - so I changed it... */
6365 gc = it->dpvec[it->current.dpvec_index];
6367 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6369 it->c = GLYPH_CODE_CHAR (gc);
6370 it->len = CHAR_BYTES (it->c);
6372 /* The entry may contain a face id to use. Such a face id is
6373 the id of a Lisp face, not a realized face. A face id of
6374 zero means no face is specified. */
6375 if (it->dpvec_face_id >= 0)
6376 it->face_id = it->dpvec_face_id;
6377 else
6379 EMACS_INT lface_id = GLYPH_CODE_FACE (gc);
6380 if (lface_id > 0)
6381 it->face_id = merge_faces (it->f, Qt, lface_id,
6382 it->saved_face_id);
6385 else
6386 /* Display table entry is invalid. Return a space. */
6387 it->c = ' ', it->len = 1;
6389 /* Don't change position and object of the iterator here. They are
6390 still the values of the character that had this display table
6391 entry or was translated, and that's what we want. */
6392 it->what = IT_CHARACTER;
6393 return 1;
6397 /* Load IT with the next display element from Lisp string IT->string.
6398 IT->current.string_pos is the current position within the string.
6399 If IT->current.overlay_string_index >= 0, the Lisp string is an
6400 overlay string. */
6402 static int
6403 next_element_from_string (struct it *it)
6405 struct text_pos position;
6407 xassert (STRINGP (it->string));
6408 xassert (IT_STRING_CHARPOS (*it) >= 0);
6409 position = it->current.string_pos;
6411 /* Time to check for invisible text? */
6412 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6413 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6415 handle_stop (it);
6417 /* Since a handler may have changed IT->method, we must
6418 recurse here. */
6419 return GET_NEXT_DISPLAY_ELEMENT (it);
6422 if (it->current.overlay_string_index >= 0)
6424 /* Get the next character from an overlay string. In overlay
6425 strings, There is no field width or padding with spaces to
6426 do. */
6427 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6429 it->what = IT_EOB;
6430 return 0;
6432 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6433 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6434 && next_element_from_composition (it))
6436 return 1;
6438 else if (STRING_MULTIBYTE (it->string))
6440 const unsigned char *s = (SDATA (it->string)
6441 + IT_STRING_BYTEPOS (*it));
6442 it->c = string_char_and_length (s, &it->len);
6444 else
6446 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6447 it->len = 1;
6450 else
6452 /* Get the next character from a Lisp string that is not an
6453 overlay string. Such strings come from the mode line, for
6454 example. We may have to pad with spaces, or truncate the
6455 string. See also next_element_from_c_string. */
6456 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6458 it->what = IT_EOB;
6459 return 0;
6461 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6463 /* Pad with spaces. */
6464 it->c = ' ', it->len = 1;
6465 CHARPOS (position) = BYTEPOS (position) = -1;
6467 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6468 IT_STRING_BYTEPOS (*it), it->string_nchars)
6469 && next_element_from_composition (it))
6471 return 1;
6473 else if (STRING_MULTIBYTE (it->string))
6475 const unsigned char *s = (SDATA (it->string)
6476 + IT_STRING_BYTEPOS (*it));
6477 it->c = string_char_and_length (s, &it->len);
6479 else
6481 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6482 it->len = 1;
6486 /* Record what we have and where it came from. */
6487 it->what = IT_CHARACTER;
6488 it->object = it->string;
6489 it->position = position;
6490 return 1;
6494 /* Load IT with next display element from C string IT->s.
6495 IT->string_nchars is the maximum number of characters to return
6496 from the string. IT->end_charpos may be greater than
6497 IT->string_nchars when this function is called, in which case we
6498 may have to return padding spaces. Value is zero if end of string
6499 reached, including padding spaces. */
6501 static int
6502 next_element_from_c_string (struct it *it)
6504 int success_p = 1;
6506 xassert (it->s);
6507 it->what = IT_CHARACTER;
6508 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6509 it->object = Qnil;
6511 /* IT's position can be greater IT->string_nchars in case a field
6512 width or precision has been specified when the iterator was
6513 initialized. */
6514 if (IT_CHARPOS (*it) >= it->end_charpos)
6516 /* End of the game. */
6517 it->what = IT_EOB;
6518 success_p = 0;
6520 else if (IT_CHARPOS (*it) >= it->string_nchars)
6522 /* Pad with spaces. */
6523 it->c = ' ', it->len = 1;
6524 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6526 else if (it->multibyte_p)
6527 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6528 else
6529 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6531 return success_p;
6535 /* Set up IT to return characters from an ellipsis, if appropriate.
6536 The definition of the ellipsis glyphs may come from a display table
6537 entry. This function fills IT with the first glyph from the
6538 ellipsis if an ellipsis is to be displayed. */
6540 static int
6541 next_element_from_ellipsis (struct it *it)
6543 if (it->selective_display_ellipsis_p)
6544 setup_for_ellipsis (it, it->len);
6545 else
6547 /* The face at the current position may be different from the
6548 face we find after the invisible text. Remember what it
6549 was in IT->saved_face_id, and signal that it's there by
6550 setting face_before_selective_p. */
6551 it->saved_face_id = it->face_id;
6552 it->method = GET_FROM_BUFFER;
6553 it->object = it->w->buffer;
6554 reseat_at_next_visible_line_start (it, 1);
6555 it->face_before_selective_p = 1;
6558 return GET_NEXT_DISPLAY_ELEMENT (it);
6562 /* Deliver an image display element. The iterator IT is already
6563 filled with image information (done in handle_display_prop). Value
6564 is always 1. */
6567 static int
6568 next_element_from_image (struct it *it)
6570 it->what = IT_IMAGE;
6571 it->ignore_overlay_strings_at_pos_p = 0;
6572 return 1;
6576 /* Fill iterator IT with next display element from a stretch glyph
6577 property. IT->object is the value of the text property. Value is
6578 always 1. */
6580 static int
6581 next_element_from_stretch (struct it *it)
6583 it->what = IT_STRETCH;
6584 return 1;
6587 /* Scan forward from CHARPOS in the current buffer, until we find a
6588 stop position > current IT's position. Then handle the stop
6589 position before that. This is called when we bump into a stop
6590 position while reordering bidirectional text. CHARPOS should be
6591 the last previously processed stop_pos (or BEGV, if none were
6592 processed yet) whose position is less that IT's current
6593 position. */
6595 static void
6596 handle_stop_backwards (struct it *it, EMACS_INT charpos)
6598 EMACS_INT where_we_are = IT_CHARPOS (*it);
6599 struct display_pos save_current = it->current;
6600 struct text_pos save_position = it->position;
6601 struct text_pos pos1;
6602 EMACS_INT next_stop;
6604 /* Scan in strict logical order. */
6605 it->bidi_p = 0;
6608 it->prev_stop = charpos;
6609 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6610 reseat_1 (it, pos1, 0);
6611 compute_stop_pos (it);
6612 /* We must advance forward, right? */
6613 if (it->stop_charpos <= it->prev_stop)
6614 abort ();
6615 charpos = it->stop_charpos;
6617 while (charpos <= where_we_are);
6619 next_stop = it->stop_charpos;
6620 it->stop_charpos = it->prev_stop;
6621 it->bidi_p = 1;
6622 it->current = save_current;
6623 it->position = save_position;
6624 handle_stop (it);
6625 it->stop_charpos = next_stop;
6628 /* Load IT with the next display element from current_buffer. Value
6629 is zero if end of buffer reached. IT->stop_charpos is the next
6630 position at which to stop and check for text properties or buffer
6631 end. */
6633 static int
6634 next_element_from_buffer (struct it *it)
6636 int success_p = 1;
6638 xassert (IT_CHARPOS (*it) >= BEGV);
6640 /* With bidi reordering, the character to display might not be the
6641 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6642 we were reseat()ed to a new buffer position, which is potentially
6643 a different paragraph. */
6644 if (it->bidi_p && it->bidi_it.first_elt)
6646 it->bidi_it.charpos = IT_CHARPOS (*it);
6647 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6648 if (it->bidi_it.bytepos == ZV_BYTE)
6650 /* Nothing to do, but reset the FIRST_ELT flag, like
6651 bidi_paragraph_init does, because we are not going to
6652 call it. */
6653 it->bidi_it.first_elt = 0;
6655 else if (it->bidi_it.bytepos == BEGV_BYTE
6656 /* FIXME: Should support all Unicode line separators. */
6657 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6658 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6660 /* If we are at the beginning of a line, we can produce the
6661 next element right away. */
6662 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6663 bidi_move_to_visually_next (&it->bidi_it);
6665 else
6667 EMACS_INT orig_bytepos = IT_BYTEPOS (*it);
6669 /* We need to prime the bidi iterator starting at the line's
6670 beginning, before we will be able to produce the next
6671 element. */
6672 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6673 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6674 it->bidi_it.charpos = IT_CHARPOS (*it);
6675 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6676 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6679 /* Now return to buffer position where we were asked to
6680 get the next display element, and produce that. */
6681 bidi_move_to_visually_next (&it->bidi_it);
6683 while (it->bidi_it.bytepos != orig_bytepos
6684 && it->bidi_it.bytepos < ZV_BYTE);
6687 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6688 /* Adjust IT's position information to where we ended up. */
6689 IT_CHARPOS (*it) = it->bidi_it.charpos;
6690 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6691 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6693 EMACS_INT stop = it->end_charpos;
6694 if (it->bidi_it.scan_dir < 0)
6695 stop = -1;
6696 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6697 IT_BYTEPOS (*it), stop, Qnil);
6701 if (IT_CHARPOS (*it) >= it->stop_charpos)
6703 if (IT_CHARPOS (*it) >= it->end_charpos)
6705 int overlay_strings_follow_p;
6707 /* End of the game, except when overlay strings follow that
6708 haven't been returned yet. */
6709 if (it->overlay_strings_at_end_processed_p)
6710 overlay_strings_follow_p = 0;
6711 else
6713 it->overlay_strings_at_end_processed_p = 1;
6714 overlay_strings_follow_p = get_overlay_strings (it, 0);
6717 if (overlay_strings_follow_p)
6718 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6719 else
6721 it->what = IT_EOB;
6722 it->position = it->current.pos;
6723 success_p = 0;
6726 else if (!(!it->bidi_p
6727 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6728 || IT_CHARPOS (*it) == it->stop_charpos))
6730 /* With bidi non-linear iteration, we could find ourselves
6731 far beyond the last computed stop_charpos, with several
6732 other stop positions in between that we missed. Scan
6733 them all now, in buffer's logical order, until we find
6734 and handle the last stop_charpos that precedes our
6735 current position. */
6736 handle_stop_backwards (it, it->stop_charpos);
6737 return GET_NEXT_DISPLAY_ELEMENT (it);
6739 else
6741 if (it->bidi_p)
6743 /* Take note of the stop position we just moved across,
6744 for when we will move back across it. */
6745 it->prev_stop = it->stop_charpos;
6746 /* If we are at base paragraph embedding level, take
6747 note of the last stop position seen at this
6748 level. */
6749 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6750 it->base_level_stop = it->stop_charpos;
6752 handle_stop (it);
6753 return GET_NEXT_DISPLAY_ELEMENT (it);
6756 else if (it->bidi_p
6757 /* We can sometimes back up for reasons that have nothing
6758 to do with bidi reordering. E.g., compositions. The
6759 code below is only needed when we are above the base
6760 embedding level, so test for that explicitly. */
6761 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6762 && IT_CHARPOS (*it) < it->prev_stop)
6764 if (it->base_level_stop <= 0)
6765 it->base_level_stop = BEGV;
6766 if (IT_CHARPOS (*it) < it->base_level_stop)
6767 abort ();
6768 handle_stop_backwards (it, it->base_level_stop);
6769 return GET_NEXT_DISPLAY_ELEMENT (it);
6771 else
6773 /* No face changes, overlays etc. in sight, so just return a
6774 character from current_buffer. */
6775 unsigned char *p;
6776 EMACS_INT stop;
6778 /* Maybe run the redisplay end trigger hook. Performance note:
6779 This doesn't seem to cost measurable time. */
6780 if (it->redisplay_end_trigger_charpos
6781 && it->glyph_row
6782 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6783 run_redisplay_end_trigger_hook (it);
6785 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6786 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6787 stop)
6788 && next_element_from_composition (it))
6790 return 1;
6793 /* Get the next character, maybe multibyte. */
6794 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6795 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6796 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6797 else
6798 it->c = *p, it->len = 1;
6800 /* Record what we have and where it came from. */
6801 it->what = IT_CHARACTER;
6802 it->object = it->w->buffer;
6803 it->position = it->current.pos;
6805 /* Normally we return the character found above, except when we
6806 really want to return an ellipsis for selective display. */
6807 if (it->selective)
6809 if (it->c == '\n')
6811 /* A value of selective > 0 means hide lines indented more
6812 than that number of columns. */
6813 if (it->selective > 0
6814 && IT_CHARPOS (*it) + 1 < ZV
6815 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6816 IT_BYTEPOS (*it) + 1,
6817 it->selective))
6819 success_p = next_element_from_ellipsis (it);
6820 it->dpvec_char_len = -1;
6823 else if (it->c == '\r' && it->selective == -1)
6825 /* A value of selective == -1 means that everything from the
6826 CR to the end of the line is invisible, with maybe an
6827 ellipsis displayed for it. */
6828 success_p = next_element_from_ellipsis (it);
6829 it->dpvec_char_len = -1;
6834 /* Value is zero if end of buffer reached. */
6835 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6836 return success_p;
6840 /* Run the redisplay end trigger hook for IT. */
6842 static void
6843 run_redisplay_end_trigger_hook (struct it *it)
6845 Lisp_Object args[3];
6847 /* IT->glyph_row should be non-null, i.e. we should be actually
6848 displaying something, or otherwise we should not run the hook. */
6849 xassert (it->glyph_row);
6851 /* Set up hook arguments. */
6852 args[0] = Qredisplay_end_trigger_functions;
6853 args[1] = it->window;
6854 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6855 it->redisplay_end_trigger_charpos = 0;
6857 /* Since we are *trying* to run these functions, don't try to run
6858 them again, even if they get an error. */
6859 it->w->redisplay_end_trigger = Qnil;
6860 Frun_hook_with_args (3, args);
6862 /* Notice if it changed the face of the character we are on. */
6863 handle_face_prop (it);
6867 /* Deliver a composition display element. Unlike the other
6868 next_element_from_XXX, this function is not registered in the array
6869 get_next_element[]. It is called from next_element_from_buffer and
6870 next_element_from_string when necessary. */
6872 static int
6873 next_element_from_composition (struct it *it)
6875 it->what = IT_COMPOSITION;
6876 it->len = it->cmp_it.nbytes;
6877 if (STRINGP (it->string))
6879 if (it->c < 0)
6881 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6882 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6883 return 0;
6885 it->position = it->current.string_pos;
6886 it->object = it->string;
6887 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6888 IT_STRING_BYTEPOS (*it), it->string);
6890 else
6892 if (it->c < 0)
6894 IT_CHARPOS (*it) += it->cmp_it.nchars;
6895 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6896 if (it->bidi_p)
6898 if (it->bidi_it.new_paragraph)
6899 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6900 /* Resync the bidi iterator with IT's new position.
6901 FIXME: this doesn't support bidirectional text. */
6902 while (it->bidi_it.charpos < IT_CHARPOS (*it))
6903 bidi_move_to_visually_next (&it->bidi_it);
6905 return 0;
6907 it->position = it->current.pos;
6908 it->object = it->w->buffer;
6909 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6910 IT_BYTEPOS (*it), Qnil);
6912 return 1;
6917 /***********************************************************************
6918 Moving an iterator without producing glyphs
6919 ***********************************************************************/
6921 /* Check if iterator is at a position corresponding to a valid buffer
6922 position after some move_it_ call. */
6924 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6925 ((it)->method == GET_FROM_STRING \
6926 ? IT_STRING_CHARPOS (*it) == 0 \
6927 : 1)
6930 /* Move iterator IT to a specified buffer or X position within one
6931 line on the display without producing glyphs.
6933 OP should be a bit mask including some or all of these bits:
6934 MOVE_TO_X: Stop upon reaching x-position TO_X.
6935 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
6936 Regardless of OP's value, stop upon reaching the end of the display line.
6938 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6939 This means, in particular, that TO_X includes window's horizontal
6940 scroll amount.
6942 The return value has several possible values that
6943 say what condition caused the scan to stop:
6945 MOVE_POS_MATCH_OR_ZV
6946 - when TO_POS or ZV was reached.
6948 MOVE_X_REACHED
6949 -when TO_X was reached before TO_POS or ZV were reached.
6951 MOVE_LINE_CONTINUED
6952 - when we reached the end of the display area and the line must
6953 be continued.
6955 MOVE_LINE_TRUNCATED
6956 - when we reached the end of the display area and the line is
6957 truncated.
6959 MOVE_NEWLINE_OR_CR
6960 - when we stopped at a line end, i.e. a newline or a CR and selective
6961 display is on. */
6963 static enum move_it_result
6964 move_it_in_display_line_to (struct it *it,
6965 EMACS_INT to_charpos, int to_x,
6966 enum move_operation_enum op)
6968 enum move_it_result result = MOVE_UNDEFINED;
6969 struct glyph_row *saved_glyph_row;
6970 struct it wrap_it, atpos_it, atx_it;
6971 int may_wrap = 0;
6972 enum it_method prev_method = it->method;
6973 EMACS_INT prev_pos = IT_CHARPOS (*it);
6975 /* Don't produce glyphs in produce_glyphs. */
6976 saved_glyph_row = it->glyph_row;
6977 it->glyph_row = NULL;
6979 /* Use wrap_it to save a copy of IT wherever a word wrap could
6980 occur. Use atpos_it to save a copy of IT at the desired buffer
6981 position, if found, so that we can scan ahead and check if the
6982 word later overshoots the window edge. Use atx_it similarly, for
6983 pixel positions. */
6984 wrap_it.sp = -1;
6985 atpos_it.sp = -1;
6986 atx_it.sp = -1;
6988 #define BUFFER_POS_REACHED_P() \
6989 ((op & MOVE_TO_POS) != 0 \
6990 && BUFFERP (it->object) \
6991 && (IT_CHARPOS (*it) == to_charpos \
6992 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
6993 && (it->method == GET_FROM_BUFFER \
6994 || (it->method == GET_FROM_DISPLAY_VECTOR \
6995 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6997 /* If there's a line-/wrap-prefix, handle it. */
6998 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
6999 && it->current_y < it->last_visible_y)
7000 handle_line_prefix (it);
7002 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7003 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7005 while (1)
7007 int x, i, ascent = 0, descent = 0;
7009 /* Utility macro to reset an iterator with x, ascent, and descent. */
7010 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7011 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7012 (IT)->max_descent = descent)
7014 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
7015 glyph). */
7016 if ((op & MOVE_TO_POS) != 0
7017 && BUFFERP (it->object)
7018 && it->method == GET_FROM_BUFFER
7019 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
7020 || (it->bidi_p
7021 && (prev_method == GET_FROM_IMAGE
7022 || prev_method == GET_FROM_STRETCH)
7023 /* Passed TO_CHARPOS from left to right. */
7024 && ((prev_pos < to_charpos
7025 && IT_CHARPOS (*it) > to_charpos)
7026 /* Passed TO_CHARPOS from right to left. */
7027 || (prev_pos > to_charpos
7028 && IT_CHARPOS (*it) < to_charpos)))))
7030 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7032 result = MOVE_POS_MATCH_OR_ZV;
7033 break;
7035 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7036 /* If wrap_it is valid, the current position might be in a
7037 word that is wrapped. So, save the iterator in
7038 atpos_it and continue to see if wrapping happens. */
7039 atpos_it = *it;
7042 prev_method = it->method;
7043 if (it->method == GET_FROM_BUFFER)
7044 prev_pos = IT_CHARPOS (*it);
7045 /* Stop when ZV reached.
7046 We used to stop here when TO_CHARPOS reached as well, but that is
7047 too soon if this glyph does not fit on this line. So we handle it
7048 explicitly below. */
7049 if (!get_next_display_element (it))
7051 result = MOVE_POS_MATCH_OR_ZV;
7052 break;
7055 if (it->line_wrap == TRUNCATE)
7057 if (BUFFER_POS_REACHED_P ())
7059 result = MOVE_POS_MATCH_OR_ZV;
7060 break;
7063 else
7065 if (it->line_wrap == WORD_WRAP)
7067 if (IT_DISPLAYING_WHITESPACE (it))
7068 may_wrap = 1;
7069 else if (may_wrap)
7071 /* We have reached a glyph that follows one or more
7072 whitespace characters. If the position is
7073 already found, we are done. */
7074 if (atpos_it.sp >= 0)
7076 *it = atpos_it;
7077 result = MOVE_POS_MATCH_OR_ZV;
7078 goto done;
7080 if (atx_it.sp >= 0)
7082 *it = atx_it;
7083 result = MOVE_X_REACHED;
7084 goto done;
7086 /* Otherwise, we can wrap here. */
7087 wrap_it = *it;
7088 may_wrap = 0;
7093 /* Remember the line height for the current line, in case
7094 the next element doesn't fit on the line. */
7095 ascent = it->max_ascent;
7096 descent = it->max_descent;
7098 /* The call to produce_glyphs will get the metrics of the
7099 display element IT is loaded with. Record the x-position
7100 before this display element, in case it doesn't fit on the
7101 line. */
7102 x = it->current_x;
7104 PRODUCE_GLYPHS (it);
7106 if (it->area != TEXT_AREA)
7108 set_iterator_to_next (it, 1);
7109 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7110 SET_TEXT_POS (this_line_min_pos,
7111 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7112 continue;
7115 /* The number of glyphs we get back in IT->nglyphs will normally
7116 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7117 character on a terminal frame, or (iii) a line end. For the
7118 second case, IT->nglyphs - 1 padding glyphs will be present.
7119 (On X frames, there is only one glyph produced for a
7120 composite character.)
7122 The behavior implemented below means, for continuation lines,
7123 that as many spaces of a TAB as fit on the current line are
7124 displayed there. For terminal frames, as many glyphs of a
7125 multi-glyph character are displayed in the current line, too.
7126 This is what the old redisplay code did, and we keep it that
7127 way. Under X, the whole shape of a complex character must
7128 fit on the line or it will be completely displayed in the
7129 next line.
7131 Note that both for tabs and padding glyphs, all glyphs have
7132 the same width. */
7133 if (it->nglyphs)
7135 /* More than one glyph or glyph doesn't fit on line. All
7136 glyphs have the same width. */
7137 int single_glyph_width = it->pixel_width / it->nglyphs;
7138 int new_x;
7139 int x_before_this_char = x;
7140 int hpos_before_this_char = it->hpos;
7142 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7144 new_x = x + single_glyph_width;
7146 /* We want to leave anything reaching TO_X to the caller. */
7147 if ((op & MOVE_TO_X) && new_x > to_x)
7149 if (BUFFER_POS_REACHED_P ())
7151 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7152 goto buffer_pos_reached;
7153 if (atpos_it.sp < 0)
7155 atpos_it = *it;
7156 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7159 else
7161 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7163 it->current_x = x;
7164 result = MOVE_X_REACHED;
7165 break;
7167 if (atx_it.sp < 0)
7169 atx_it = *it;
7170 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7175 if (/* Lines are continued. */
7176 it->line_wrap != TRUNCATE
7177 && (/* And glyph doesn't fit on the line. */
7178 new_x > it->last_visible_x
7179 /* Or it fits exactly and we're on a window
7180 system frame. */
7181 || (new_x == it->last_visible_x
7182 && FRAME_WINDOW_P (it->f))))
7184 if (/* IT->hpos == 0 means the very first glyph
7185 doesn't fit on the line, e.g. a wide image. */
7186 it->hpos == 0
7187 || (new_x == it->last_visible_x
7188 && FRAME_WINDOW_P (it->f)))
7190 ++it->hpos;
7191 it->current_x = new_x;
7193 /* The character's last glyph just barely fits
7194 in this row. */
7195 if (i == it->nglyphs - 1)
7197 /* If this is the destination position,
7198 return a position *before* it in this row,
7199 now that we know it fits in this row. */
7200 if (BUFFER_POS_REACHED_P ())
7202 if (it->line_wrap != WORD_WRAP
7203 || wrap_it.sp < 0)
7205 it->hpos = hpos_before_this_char;
7206 it->current_x = x_before_this_char;
7207 result = MOVE_POS_MATCH_OR_ZV;
7208 break;
7210 if (it->line_wrap == WORD_WRAP
7211 && atpos_it.sp < 0)
7213 atpos_it = *it;
7214 atpos_it.current_x = x_before_this_char;
7215 atpos_it.hpos = hpos_before_this_char;
7219 set_iterator_to_next (it, 1);
7220 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7221 SET_TEXT_POS (this_line_min_pos,
7222 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7223 /* On graphical terminals, newlines may
7224 "overflow" into the fringe if
7225 overflow-newline-into-fringe is non-nil.
7226 On text-only terminals, newlines may
7227 overflow into the last glyph on the
7228 display line.*/
7229 if (!FRAME_WINDOW_P (it->f)
7230 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7232 if (!get_next_display_element (it))
7234 result = MOVE_POS_MATCH_OR_ZV;
7235 break;
7237 if (BUFFER_POS_REACHED_P ())
7239 if (ITERATOR_AT_END_OF_LINE_P (it))
7240 result = MOVE_POS_MATCH_OR_ZV;
7241 else
7242 result = MOVE_LINE_CONTINUED;
7243 break;
7245 if (ITERATOR_AT_END_OF_LINE_P (it))
7247 result = MOVE_NEWLINE_OR_CR;
7248 break;
7253 else
7254 IT_RESET_X_ASCENT_DESCENT (it);
7256 if (wrap_it.sp >= 0)
7258 *it = wrap_it;
7259 atpos_it.sp = -1;
7260 atx_it.sp = -1;
7263 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7264 IT_CHARPOS (*it)));
7265 result = MOVE_LINE_CONTINUED;
7266 break;
7269 if (BUFFER_POS_REACHED_P ())
7271 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7272 goto buffer_pos_reached;
7273 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7275 atpos_it = *it;
7276 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7280 if (new_x > it->first_visible_x)
7282 /* Glyph is visible. Increment number of glyphs that
7283 would be displayed. */
7284 ++it->hpos;
7288 if (result != MOVE_UNDEFINED)
7289 break;
7291 else if (BUFFER_POS_REACHED_P ())
7293 buffer_pos_reached:
7294 IT_RESET_X_ASCENT_DESCENT (it);
7295 result = MOVE_POS_MATCH_OR_ZV;
7296 break;
7298 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7300 /* Stop when TO_X specified and reached. This check is
7301 necessary here because of lines consisting of a line end,
7302 only. The line end will not produce any glyphs and we
7303 would never get MOVE_X_REACHED. */
7304 xassert (it->nglyphs == 0);
7305 result = MOVE_X_REACHED;
7306 break;
7309 /* Is this a line end? If yes, we're done. */
7310 if (ITERATOR_AT_END_OF_LINE_P (it))
7312 result = MOVE_NEWLINE_OR_CR;
7313 break;
7316 if (it->method == GET_FROM_BUFFER)
7317 prev_pos = IT_CHARPOS (*it);
7318 /* The current display element has been consumed. Advance
7319 to the next. */
7320 set_iterator_to_next (it, 1);
7321 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7322 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7324 /* Stop if lines are truncated and IT's current x-position is
7325 past the right edge of the window now. */
7326 if (it->line_wrap == TRUNCATE
7327 && it->current_x >= it->last_visible_x)
7329 if (!FRAME_WINDOW_P (it->f)
7330 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7332 if (!get_next_display_element (it)
7333 || BUFFER_POS_REACHED_P ())
7335 result = MOVE_POS_MATCH_OR_ZV;
7336 break;
7338 if (ITERATOR_AT_END_OF_LINE_P (it))
7340 result = MOVE_NEWLINE_OR_CR;
7341 break;
7344 result = MOVE_LINE_TRUNCATED;
7345 break;
7347 #undef IT_RESET_X_ASCENT_DESCENT
7350 #undef BUFFER_POS_REACHED_P
7352 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7353 restore the saved iterator. */
7354 if (atpos_it.sp >= 0)
7355 *it = atpos_it;
7356 else if (atx_it.sp >= 0)
7357 *it = atx_it;
7359 done:
7361 /* Restore the iterator settings altered at the beginning of this
7362 function. */
7363 it->glyph_row = saved_glyph_row;
7364 return result;
7367 /* For external use. */
7368 void
7369 move_it_in_display_line (struct it *it,
7370 EMACS_INT to_charpos, int to_x,
7371 enum move_operation_enum op)
7373 if (it->line_wrap == WORD_WRAP
7374 && (op & MOVE_TO_X))
7376 struct it save_it = *it;
7377 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7378 /* When word-wrap is on, TO_X may lie past the end
7379 of a wrapped line. Then it->current is the
7380 character on the next line, so backtrack to the
7381 space before the wrap point. */
7382 if (skip == MOVE_LINE_CONTINUED)
7384 int prev_x = max (it->current_x - 1, 0);
7385 *it = save_it;
7386 move_it_in_display_line_to
7387 (it, -1, prev_x, MOVE_TO_X);
7390 else
7391 move_it_in_display_line_to (it, to_charpos, to_x, op);
7395 /* Move IT forward until it satisfies one or more of the criteria in
7396 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7398 OP is a bit-mask that specifies where to stop, and in particular,
7399 which of those four position arguments makes a difference. See the
7400 description of enum move_operation_enum.
7402 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7403 screen line, this function will set IT to the next position >
7404 TO_CHARPOS. */
7406 void
7407 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
7409 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7410 int line_height, line_start_x = 0, reached = 0;
7412 for (;;)
7414 if (op & MOVE_TO_VPOS)
7416 /* If no TO_CHARPOS and no TO_X specified, stop at the
7417 start of the line TO_VPOS. */
7418 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7420 if (it->vpos == to_vpos)
7422 reached = 1;
7423 break;
7425 else
7426 skip = move_it_in_display_line_to (it, -1, -1, 0);
7428 else
7430 /* TO_VPOS >= 0 means stop at TO_X in the line at
7431 TO_VPOS, or at TO_POS, whichever comes first. */
7432 if (it->vpos == to_vpos)
7434 reached = 2;
7435 break;
7438 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7440 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7442 reached = 3;
7443 break;
7445 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7447 /* We have reached TO_X but not in the line we want. */
7448 skip = move_it_in_display_line_to (it, to_charpos,
7449 -1, MOVE_TO_POS);
7450 if (skip == MOVE_POS_MATCH_OR_ZV)
7452 reached = 4;
7453 break;
7458 else if (op & MOVE_TO_Y)
7460 struct it it_backup;
7462 if (it->line_wrap == WORD_WRAP)
7463 it_backup = *it;
7465 /* TO_Y specified means stop at TO_X in the line containing
7466 TO_Y---or at TO_CHARPOS if this is reached first. The
7467 problem is that we can't really tell whether the line
7468 contains TO_Y before we have completely scanned it, and
7469 this may skip past TO_X. What we do is to first scan to
7470 TO_X.
7472 If TO_X is not specified, use a TO_X of zero. The reason
7473 is to make the outcome of this function more predictable.
7474 If we didn't use TO_X == 0, we would stop at the end of
7475 the line which is probably not what a caller would expect
7476 to happen. */
7477 skip = move_it_in_display_line_to
7478 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7479 (MOVE_TO_X | (op & MOVE_TO_POS)));
7481 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7482 if (skip == MOVE_POS_MATCH_OR_ZV)
7483 reached = 5;
7484 else if (skip == MOVE_X_REACHED)
7486 /* If TO_X was reached, we want to know whether TO_Y is
7487 in the line. We know this is the case if the already
7488 scanned glyphs make the line tall enough. Otherwise,
7489 we must check by scanning the rest of the line. */
7490 line_height = it->max_ascent + it->max_descent;
7491 if (to_y >= it->current_y
7492 && to_y < it->current_y + line_height)
7494 reached = 6;
7495 break;
7497 it_backup = *it;
7498 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7499 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7500 op & MOVE_TO_POS);
7501 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7502 line_height = it->max_ascent + it->max_descent;
7503 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7505 if (to_y >= it->current_y
7506 && to_y < it->current_y + line_height)
7508 /* If TO_Y is in this line and TO_X was reached
7509 above, we scanned too far. We have to restore
7510 IT's settings to the ones before skipping. */
7511 *it = it_backup;
7512 reached = 6;
7514 else
7516 skip = skip2;
7517 if (skip == MOVE_POS_MATCH_OR_ZV)
7518 reached = 7;
7521 else
7523 /* Check whether TO_Y is in this line. */
7524 line_height = it->max_ascent + it->max_descent;
7525 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7527 if (to_y >= it->current_y
7528 && to_y < it->current_y + line_height)
7530 /* When word-wrap is on, TO_X may lie past the end
7531 of a wrapped line. Then it->current is the
7532 character on the next line, so backtrack to the
7533 space before the wrap point. */
7534 if (skip == MOVE_LINE_CONTINUED
7535 && it->line_wrap == WORD_WRAP)
7537 int prev_x = max (it->current_x - 1, 0);
7538 *it = it_backup;
7539 skip = move_it_in_display_line_to
7540 (it, -1, prev_x, MOVE_TO_X);
7542 reached = 6;
7546 if (reached)
7547 break;
7549 else if (BUFFERP (it->object)
7550 && (it->method == GET_FROM_BUFFER
7551 || it->method == GET_FROM_STRETCH)
7552 && IT_CHARPOS (*it) >= to_charpos)
7553 skip = MOVE_POS_MATCH_OR_ZV;
7554 else
7555 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7557 switch (skip)
7559 case MOVE_POS_MATCH_OR_ZV:
7560 reached = 8;
7561 goto out;
7563 case MOVE_NEWLINE_OR_CR:
7564 set_iterator_to_next (it, 1);
7565 it->continuation_lines_width = 0;
7566 break;
7568 case MOVE_LINE_TRUNCATED:
7569 it->continuation_lines_width = 0;
7570 reseat_at_next_visible_line_start (it, 0);
7571 if ((op & MOVE_TO_POS) != 0
7572 && IT_CHARPOS (*it) > to_charpos)
7574 reached = 9;
7575 goto out;
7577 break;
7579 case MOVE_LINE_CONTINUED:
7580 /* For continued lines ending in a tab, some of the glyphs
7581 associated with the tab are displayed on the current
7582 line. Since it->current_x does not include these glyphs,
7583 we use it->last_visible_x instead. */
7584 if (it->c == '\t')
7586 it->continuation_lines_width += it->last_visible_x;
7587 /* When moving by vpos, ensure that the iterator really
7588 advances to the next line (bug#847, bug#969). Fixme:
7589 do we need to do this in other circumstances? */
7590 if (it->current_x != it->last_visible_x
7591 && (op & MOVE_TO_VPOS)
7592 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7594 line_start_x = it->current_x + it->pixel_width
7595 - it->last_visible_x;
7596 set_iterator_to_next (it, 0);
7599 else
7600 it->continuation_lines_width += it->current_x;
7601 break;
7603 default:
7604 abort ();
7607 /* Reset/increment for the next run. */
7608 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7609 it->current_x = line_start_x;
7610 line_start_x = 0;
7611 it->hpos = 0;
7612 it->current_y += it->max_ascent + it->max_descent;
7613 ++it->vpos;
7614 last_height = it->max_ascent + it->max_descent;
7615 last_max_ascent = it->max_ascent;
7616 it->max_ascent = it->max_descent = 0;
7619 out:
7621 /* On text terminals, we may stop at the end of a line in the middle
7622 of a multi-character glyph. If the glyph itself is continued,
7623 i.e. it is actually displayed on the next line, don't treat this
7624 stopping point as valid; move to the next line instead (unless
7625 that brings us offscreen). */
7626 if (!FRAME_WINDOW_P (it->f)
7627 && op & MOVE_TO_POS
7628 && IT_CHARPOS (*it) == to_charpos
7629 && it->what == IT_CHARACTER
7630 && it->nglyphs > 1
7631 && it->line_wrap == WINDOW_WRAP
7632 && it->current_x == it->last_visible_x - 1
7633 && it->c != '\n'
7634 && it->c != '\t'
7635 && it->vpos < XFASTINT (it->w->window_end_vpos))
7637 it->continuation_lines_width += it->current_x;
7638 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7639 it->current_y += it->max_ascent + it->max_descent;
7640 ++it->vpos;
7641 last_height = it->max_ascent + it->max_descent;
7642 last_max_ascent = it->max_ascent;
7645 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7649 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7651 If DY > 0, move IT backward at least that many pixels. DY = 0
7652 means move IT backward to the preceding line start or BEGV. This
7653 function may move over more than DY pixels if IT->current_y - DY
7654 ends up in the middle of a line; in this case IT->current_y will be
7655 set to the top of the line moved to. */
7657 void
7658 move_it_vertically_backward (struct it *it, int dy)
7660 int nlines, h;
7661 struct it it2, it3;
7662 EMACS_INT start_pos;
7664 move_further_back:
7665 xassert (dy >= 0);
7667 start_pos = IT_CHARPOS (*it);
7669 /* Estimate how many newlines we must move back. */
7670 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7672 /* Set the iterator's position that many lines back. */
7673 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7674 back_to_previous_visible_line_start (it);
7676 /* Reseat the iterator here. When moving backward, we don't want
7677 reseat to skip forward over invisible text, set up the iterator
7678 to deliver from overlay strings at the new position etc. So,
7679 use reseat_1 here. */
7680 reseat_1 (it, it->current.pos, 1);
7682 /* We are now surely at a line start. */
7683 it->current_x = it->hpos = 0;
7684 it->continuation_lines_width = 0;
7686 /* Move forward and see what y-distance we moved. First move to the
7687 start of the next line so that we get its height. We need this
7688 height to be able to tell whether we reached the specified
7689 y-distance. */
7690 it2 = *it;
7691 it2.max_ascent = it2.max_descent = 0;
7694 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7695 MOVE_TO_POS | MOVE_TO_VPOS);
7697 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7698 xassert (IT_CHARPOS (*it) >= BEGV);
7699 it3 = it2;
7701 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7702 xassert (IT_CHARPOS (*it) >= BEGV);
7703 /* H is the actual vertical distance from the position in *IT
7704 and the starting position. */
7705 h = it2.current_y - it->current_y;
7706 /* NLINES is the distance in number of lines. */
7707 nlines = it2.vpos - it->vpos;
7709 /* Correct IT's y and vpos position
7710 so that they are relative to the starting point. */
7711 it->vpos -= nlines;
7712 it->current_y -= h;
7714 if (dy == 0)
7716 /* DY == 0 means move to the start of the screen line. The
7717 value of nlines is > 0 if continuation lines were involved. */
7718 if (nlines > 0)
7719 move_it_by_lines (it, nlines);
7721 else
7723 /* The y-position we try to reach, relative to *IT.
7724 Note that H has been subtracted in front of the if-statement. */
7725 int target_y = it->current_y + h - dy;
7726 int y0 = it3.current_y;
7727 int y1 = line_bottom_y (&it3);
7728 int line_height = y1 - y0;
7730 /* If we did not reach target_y, try to move further backward if
7731 we can. If we moved too far backward, try to move forward. */
7732 if (target_y < it->current_y
7733 /* This is heuristic. In a window that's 3 lines high, with
7734 a line height of 13 pixels each, recentering with point
7735 on the bottom line will try to move -39/2 = 19 pixels
7736 backward. Try to avoid moving into the first line. */
7737 && (it->current_y - target_y
7738 > min (window_box_height (it->w), line_height * 2 / 3))
7739 && IT_CHARPOS (*it) > BEGV)
7741 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7742 target_y - it->current_y));
7743 dy = it->current_y - target_y;
7744 goto move_further_back;
7746 else if (target_y >= it->current_y + line_height
7747 && IT_CHARPOS (*it) < ZV)
7749 /* Should move forward by at least one line, maybe more.
7751 Note: Calling move_it_by_lines can be expensive on
7752 terminal frames, where compute_motion is used (via
7753 vmotion) to do the job, when there are very long lines
7754 and truncate-lines is nil. That's the reason for
7755 treating terminal frames specially here. */
7757 if (!FRAME_WINDOW_P (it->f))
7758 move_it_vertically (it, target_y - (it->current_y + line_height));
7759 else
7763 move_it_by_lines (it, 1);
7765 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7772 /* Move IT by a specified amount of pixel lines DY. DY negative means
7773 move backwards. DY = 0 means move to start of screen line. At the
7774 end, IT will be on the start of a screen line. */
7776 void
7777 move_it_vertically (struct it *it, int dy)
7779 if (dy <= 0)
7780 move_it_vertically_backward (it, -dy);
7781 else
7783 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7784 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7785 MOVE_TO_POS | MOVE_TO_Y);
7786 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7788 /* If buffer ends in ZV without a newline, move to the start of
7789 the line to satisfy the post-condition. */
7790 if (IT_CHARPOS (*it) == ZV
7791 && ZV > BEGV
7792 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7793 move_it_by_lines (it, 0);
7798 /* Move iterator IT past the end of the text line it is in. */
7800 void
7801 move_it_past_eol (struct it *it)
7803 enum move_it_result rc;
7805 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7806 if (rc == MOVE_NEWLINE_OR_CR)
7807 set_iterator_to_next (it, 0);
7811 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7812 negative means move up. DVPOS == 0 means move to the start of the
7813 screen line.
7815 Optimization idea: If we would know that IT->f doesn't use
7816 a face with proportional font, we could be faster for
7817 truncate-lines nil. */
7819 void
7820 move_it_by_lines (struct it *it, int dvpos)
7823 /* The commented-out optimization uses vmotion on terminals. This
7824 gives bad results, because elements like it->what, on which
7825 callers such as pos_visible_p rely, aren't updated. */
7826 /* struct position pos;
7827 if (!FRAME_WINDOW_P (it->f))
7829 struct text_pos textpos;
7831 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7832 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7833 reseat (it, textpos, 1);
7834 it->vpos += pos.vpos;
7835 it->current_y += pos.vpos;
7837 else */
7839 if (dvpos == 0)
7841 /* DVPOS == 0 means move to the start of the screen line. */
7842 move_it_vertically_backward (it, 0);
7843 xassert (it->current_x == 0 && it->hpos == 0);
7844 /* Let next call to line_bottom_y calculate real line height */
7845 last_height = 0;
7847 else if (dvpos > 0)
7849 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7850 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7851 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7853 else
7855 struct it it2;
7856 EMACS_INT start_charpos, i;
7858 /* Start at the beginning of the screen line containing IT's
7859 position. This may actually move vertically backwards,
7860 in case of overlays, so adjust dvpos accordingly. */
7861 dvpos += it->vpos;
7862 move_it_vertically_backward (it, 0);
7863 dvpos -= it->vpos;
7865 /* Go back -DVPOS visible lines and reseat the iterator there. */
7866 start_charpos = IT_CHARPOS (*it);
7867 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7868 back_to_previous_visible_line_start (it);
7869 reseat (it, it->current.pos, 1);
7871 /* Move further back if we end up in a string or an image. */
7872 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7874 /* First try to move to start of display line. */
7875 dvpos += it->vpos;
7876 move_it_vertically_backward (it, 0);
7877 dvpos -= it->vpos;
7878 if (IT_POS_VALID_AFTER_MOVE_P (it))
7879 break;
7880 /* If start of line is still in string or image,
7881 move further back. */
7882 back_to_previous_visible_line_start (it);
7883 reseat (it, it->current.pos, 1);
7884 dvpos--;
7887 it->current_x = it->hpos = 0;
7889 /* Above call may have moved too far if continuation lines
7890 are involved. Scan forward and see if it did. */
7891 it2 = *it;
7892 it2.vpos = it2.current_y = 0;
7893 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7894 it->vpos -= it2.vpos;
7895 it->current_y -= it2.current_y;
7896 it->current_x = it->hpos = 0;
7898 /* If we moved too far back, move IT some lines forward. */
7899 if (it2.vpos > -dvpos)
7901 int delta = it2.vpos + dvpos;
7902 it2 = *it;
7903 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7904 /* Move back again if we got too far ahead. */
7905 if (IT_CHARPOS (*it) >= start_charpos)
7906 *it = it2;
7911 /* Return 1 if IT points into the middle of a display vector. */
7914 in_display_vector_p (struct it *it)
7916 return (it->method == GET_FROM_DISPLAY_VECTOR
7917 && it->current.dpvec_index > 0
7918 && it->dpvec + it->current.dpvec_index != it->dpend);
7922 /***********************************************************************
7923 Messages
7924 ***********************************************************************/
7927 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7928 to *Messages*. */
7930 void
7931 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
7933 Lisp_Object args[3];
7934 Lisp_Object msg, fmt;
7935 char *buffer;
7936 EMACS_INT len;
7937 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7938 USE_SAFE_ALLOCA;
7940 /* Do nothing if called asynchronously. Inserting text into
7941 a buffer may call after-change-functions and alike and
7942 that would means running Lisp asynchronously. */
7943 if (handling_signal)
7944 return;
7946 fmt = msg = Qnil;
7947 GCPRO4 (fmt, msg, arg1, arg2);
7949 args[0] = fmt = build_string (format);
7950 args[1] = arg1;
7951 args[2] = arg2;
7952 msg = Fformat (3, args);
7954 len = SBYTES (msg) + 1;
7955 SAFE_ALLOCA (buffer, char *, len);
7956 memcpy (buffer, SDATA (msg), len);
7958 message_dolog (buffer, len - 1, 1, 0);
7959 SAFE_FREE ();
7961 UNGCPRO;
7965 /* Output a newline in the *Messages* buffer if "needs" one. */
7967 void
7968 message_log_maybe_newline (void)
7970 if (message_log_need_newline)
7971 message_dolog ("", 0, 1, 0);
7975 /* Add a string M of length NBYTES to the message log, optionally
7976 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7977 nonzero, means interpret the contents of M as multibyte. This
7978 function calls low-level routines in order to bypass text property
7979 hooks, etc. which might not be safe to run.
7981 This may GC (insert may run before/after change hooks),
7982 so the buffer M must NOT point to a Lisp string. */
7984 void
7985 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
7987 const unsigned char *msg = (const unsigned char *) m;
7989 if (!NILP (Vmemory_full))
7990 return;
7992 if (!NILP (Vmessage_log_max))
7994 struct buffer *oldbuf;
7995 Lisp_Object oldpoint, oldbegv, oldzv;
7996 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7997 EMACS_INT point_at_end = 0;
7998 EMACS_INT zv_at_end = 0;
7999 Lisp_Object old_deactivate_mark, tem;
8000 struct gcpro gcpro1;
8002 old_deactivate_mark = Vdeactivate_mark;
8003 oldbuf = current_buffer;
8004 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
8005 BVAR (current_buffer, undo_list) = Qt;
8007 oldpoint = message_dolog_marker1;
8008 set_marker_restricted (oldpoint, make_number (PT), Qnil);
8009 oldbegv = message_dolog_marker2;
8010 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
8011 oldzv = message_dolog_marker3;
8012 set_marker_restricted (oldzv, make_number (ZV), Qnil);
8013 GCPRO1 (old_deactivate_mark);
8015 if (PT == Z)
8016 point_at_end = 1;
8017 if (ZV == Z)
8018 zv_at_end = 1;
8020 BEGV = BEG;
8021 BEGV_BYTE = BEG_BYTE;
8022 ZV = Z;
8023 ZV_BYTE = Z_BYTE;
8024 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8026 /* Insert the string--maybe converting multibyte to single byte
8027 or vice versa, so that all the text fits the buffer. */
8028 if (multibyte
8029 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
8031 EMACS_INT i;
8032 int c, char_bytes;
8033 char work[1];
8035 /* Convert a multibyte string to single-byte
8036 for the *Message* buffer. */
8037 for (i = 0; i < nbytes; i += char_bytes)
8039 c = string_char_and_length (msg + i, &char_bytes);
8040 work[0] = (ASCII_CHAR_P (c)
8042 : multibyte_char_to_unibyte (c));
8043 insert_1_both (work, 1, 1, 1, 0, 0);
8046 else if (! multibyte
8047 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
8049 EMACS_INT i;
8050 int c, char_bytes;
8051 unsigned char str[MAX_MULTIBYTE_LENGTH];
8052 /* Convert a single-byte string to multibyte
8053 for the *Message* buffer. */
8054 for (i = 0; i < nbytes; i++)
8056 c = msg[i];
8057 MAKE_CHAR_MULTIBYTE (c);
8058 char_bytes = CHAR_STRING (c, str);
8059 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
8062 else if (nbytes)
8063 insert_1 (m, nbytes, 1, 0, 0);
8065 if (nlflag)
8067 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
8068 unsigned long int dups;
8069 insert_1 ("\n", 1, 1, 0, 0);
8071 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8072 this_bol = PT;
8073 this_bol_byte = PT_BYTE;
8075 /* See if this line duplicates the previous one.
8076 If so, combine duplicates. */
8077 if (this_bol > BEG)
8079 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8080 prev_bol = PT;
8081 prev_bol_byte = PT_BYTE;
8083 dups = message_log_check_duplicate (prev_bol_byte,
8084 this_bol_byte);
8085 if (dups)
8087 del_range_both (prev_bol, prev_bol_byte,
8088 this_bol, this_bol_byte, 0);
8089 if (dups > 1)
8091 char dupstr[40];
8092 int duplen;
8094 /* If you change this format, don't forget to also
8095 change message_log_check_duplicate. */
8096 sprintf (dupstr, " [%lu times]", dups);
8097 duplen = strlen (dupstr);
8098 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8099 insert_1 (dupstr, duplen, 1, 0, 1);
8104 /* If we have more than the desired maximum number of lines
8105 in the *Messages* buffer now, delete the oldest ones.
8106 This is safe because we don't have undo in this buffer. */
8108 if (NATNUMP (Vmessage_log_max))
8110 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8111 -XFASTINT (Vmessage_log_max) - 1, 0);
8112 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8115 BEGV = XMARKER (oldbegv)->charpos;
8116 BEGV_BYTE = marker_byte_position (oldbegv);
8118 if (zv_at_end)
8120 ZV = Z;
8121 ZV_BYTE = Z_BYTE;
8123 else
8125 ZV = XMARKER (oldzv)->charpos;
8126 ZV_BYTE = marker_byte_position (oldzv);
8129 if (point_at_end)
8130 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8131 else
8132 /* We can't do Fgoto_char (oldpoint) because it will run some
8133 Lisp code. */
8134 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8135 XMARKER (oldpoint)->bytepos);
8137 UNGCPRO;
8138 unchain_marker (XMARKER (oldpoint));
8139 unchain_marker (XMARKER (oldbegv));
8140 unchain_marker (XMARKER (oldzv));
8142 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8143 set_buffer_internal (oldbuf);
8144 if (NILP (tem))
8145 windows_or_buffers_changed = old_windows_or_buffers_changed;
8146 message_log_need_newline = !nlflag;
8147 Vdeactivate_mark = old_deactivate_mark;
8152 /* We are at the end of the buffer after just having inserted a newline.
8153 (Note: We depend on the fact we won't be crossing the gap.)
8154 Check to see if the most recent message looks a lot like the previous one.
8155 Return 0 if different, 1 if the new one should just replace it, or a
8156 value N > 1 if we should also append " [N times]". */
8158 static unsigned long int
8159 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
8161 EMACS_INT i;
8162 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
8163 int seen_dots = 0;
8164 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8165 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8167 for (i = 0; i < len; i++)
8169 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8170 seen_dots = 1;
8171 if (p1[i] != p2[i])
8172 return seen_dots;
8174 p1 += len;
8175 if (*p1 == '\n')
8176 return 2;
8177 if (*p1++ == ' ' && *p1++ == '[')
8179 char *pend;
8180 unsigned long int n = strtoul ((char *) p1, &pend, 10);
8181 if (strncmp (pend, " times]\n", 8) == 0)
8182 return n+1;
8184 return 0;
8188 /* Display an echo area message M with a specified length of NBYTES
8189 bytes. The string may include null characters. If M is 0, clear
8190 out any existing message, and let the mini-buffer text show
8191 through.
8193 This may GC, so the buffer M must NOT point to a Lisp string. */
8195 void
8196 message2 (const char *m, EMACS_INT nbytes, int multibyte)
8198 /* First flush out any partial line written with print. */
8199 message_log_maybe_newline ();
8200 if (m)
8201 message_dolog (m, nbytes, 1, multibyte);
8202 message2_nolog (m, nbytes, multibyte);
8206 /* The non-logging counterpart of message2. */
8208 void
8209 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
8211 struct frame *sf = SELECTED_FRAME ();
8212 message_enable_multibyte = multibyte;
8214 if (FRAME_INITIAL_P (sf))
8216 if (noninteractive_need_newline)
8217 putc ('\n', stderr);
8218 noninteractive_need_newline = 0;
8219 if (m)
8220 fwrite (m, nbytes, 1, stderr);
8221 if (cursor_in_echo_area == 0)
8222 fprintf (stderr, "\n");
8223 fflush (stderr);
8225 /* A null message buffer means that the frame hasn't really been
8226 initialized yet. Error messages get reported properly by
8227 cmd_error, so this must be just an informative message; toss it. */
8228 else if (INTERACTIVE
8229 && sf->glyphs_initialized_p
8230 && FRAME_MESSAGE_BUF (sf))
8232 Lisp_Object mini_window;
8233 struct frame *f;
8235 /* Get the frame containing the mini-buffer
8236 that the selected frame is using. */
8237 mini_window = FRAME_MINIBUF_WINDOW (sf);
8238 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8240 FRAME_SAMPLE_VISIBILITY (f);
8241 if (FRAME_VISIBLE_P (sf)
8242 && ! FRAME_VISIBLE_P (f))
8243 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8245 if (m)
8247 set_message (m, Qnil, nbytes, multibyte);
8248 if (minibuffer_auto_raise)
8249 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8251 else
8252 clear_message (1, 1);
8254 do_pending_window_change (0);
8255 echo_area_display (1);
8256 do_pending_window_change (0);
8257 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8258 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8263 /* Display an echo area message M with a specified length of NBYTES
8264 bytes. The string may include null characters. If M is not a
8265 string, clear out any existing message, and let the mini-buffer
8266 text show through.
8268 This function cancels echoing. */
8270 void
8271 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8273 struct gcpro gcpro1;
8275 GCPRO1 (m);
8276 clear_message (1,1);
8277 cancel_echoing ();
8279 /* First flush out any partial line written with print. */
8280 message_log_maybe_newline ();
8281 if (STRINGP (m))
8283 char *buffer;
8284 USE_SAFE_ALLOCA;
8286 SAFE_ALLOCA (buffer, char *, nbytes);
8287 memcpy (buffer, SDATA (m), nbytes);
8288 message_dolog (buffer, nbytes, 1, multibyte);
8289 SAFE_FREE ();
8291 message3_nolog (m, nbytes, multibyte);
8293 UNGCPRO;
8297 /* The non-logging version of message3.
8298 This does not cancel echoing, because it is used for echoing.
8299 Perhaps we need to make a separate function for echoing
8300 and make this cancel echoing. */
8302 void
8303 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8305 struct frame *sf = SELECTED_FRAME ();
8306 message_enable_multibyte = multibyte;
8308 if (FRAME_INITIAL_P (sf))
8310 if (noninteractive_need_newline)
8311 putc ('\n', stderr);
8312 noninteractive_need_newline = 0;
8313 if (STRINGP (m))
8314 fwrite (SDATA (m), nbytes, 1, stderr);
8315 if (cursor_in_echo_area == 0)
8316 fprintf (stderr, "\n");
8317 fflush (stderr);
8319 /* A null message buffer means that the frame hasn't really been
8320 initialized yet. Error messages get reported properly by
8321 cmd_error, so this must be just an informative message; toss it. */
8322 else if (INTERACTIVE
8323 && sf->glyphs_initialized_p
8324 && FRAME_MESSAGE_BUF (sf))
8326 Lisp_Object mini_window;
8327 Lisp_Object frame;
8328 struct frame *f;
8330 /* Get the frame containing the mini-buffer
8331 that the selected frame is using. */
8332 mini_window = FRAME_MINIBUF_WINDOW (sf);
8333 frame = XWINDOW (mini_window)->frame;
8334 f = XFRAME (frame);
8336 FRAME_SAMPLE_VISIBILITY (f);
8337 if (FRAME_VISIBLE_P (sf)
8338 && !FRAME_VISIBLE_P (f))
8339 Fmake_frame_visible (frame);
8341 if (STRINGP (m) && SCHARS (m) > 0)
8343 set_message (NULL, m, nbytes, multibyte);
8344 if (minibuffer_auto_raise)
8345 Fraise_frame (frame);
8346 /* Assume we are not echoing.
8347 (If we are, echo_now will override this.) */
8348 echo_message_buffer = Qnil;
8350 else
8351 clear_message (1, 1);
8353 do_pending_window_change (0);
8354 echo_area_display (1);
8355 do_pending_window_change (0);
8356 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8357 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8362 /* Display a null-terminated echo area message M. If M is 0, clear
8363 out any existing message, and let the mini-buffer text show through.
8365 The buffer M must continue to exist until after the echo area gets
8366 cleared or some other message gets displayed there. Do not pass
8367 text that is stored in a Lisp string. Do not pass text in a buffer
8368 that was alloca'd. */
8370 void
8371 message1 (const char *m)
8373 message2 (m, (m ? strlen (m) : 0), 0);
8377 /* The non-logging counterpart of message1. */
8379 void
8380 message1_nolog (const char *m)
8382 message2_nolog (m, (m ? strlen (m) : 0), 0);
8385 /* Display a message M which contains a single %s
8386 which gets replaced with STRING. */
8388 void
8389 message_with_string (const char *m, Lisp_Object string, int log)
8391 CHECK_STRING (string);
8393 if (noninteractive)
8395 if (m)
8397 if (noninteractive_need_newline)
8398 putc ('\n', stderr);
8399 noninteractive_need_newline = 0;
8400 fprintf (stderr, m, SDATA (string));
8401 if (!cursor_in_echo_area)
8402 fprintf (stderr, "\n");
8403 fflush (stderr);
8406 else if (INTERACTIVE)
8408 /* The frame whose minibuffer we're going to display the message on.
8409 It may be larger than the selected frame, so we need
8410 to use its buffer, not the selected frame's buffer. */
8411 Lisp_Object mini_window;
8412 struct frame *f, *sf = SELECTED_FRAME ();
8414 /* Get the frame containing the minibuffer
8415 that the selected frame is using. */
8416 mini_window = FRAME_MINIBUF_WINDOW (sf);
8417 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8419 /* A null message buffer means that the frame hasn't really been
8420 initialized yet. Error messages get reported properly by
8421 cmd_error, so this must be just an informative message; toss it. */
8422 if (FRAME_MESSAGE_BUF (f))
8424 Lisp_Object args[2], msg;
8425 struct gcpro gcpro1, gcpro2;
8427 args[0] = build_string (m);
8428 args[1] = msg = string;
8429 GCPRO2 (args[0], msg);
8430 gcpro1.nvars = 2;
8432 msg = Fformat (2, args);
8434 if (log)
8435 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8436 else
8437 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8439 UNGCPRO;
8441 /* Print should start at the beginning of the message
8442 buffer next time. */
8443 message_buf_print = 0;
8449 /* Dump an informative message to the minibuf. If M is 0, clear out
8450 any existing message, and let the mini-buffer text show through. */
8452 static void
8453 vmessage (const char *m, va_list ap)
8455 if (noninteractive)
8457 if (m)
8459 if (noninteractive_need_newline)
8460 putc ('\n', stderr);
8461 noninteractive_need_newline = 0;
8462 vfprintf (stderr, m, ap);
8463 if (cursor_in_echo_area == 0)
8464 fprintf (stderr, "\n");
8465 fflush (stderr);
8468 else if (INTERACTIVE)
8470 /* The frame whose mini-buffer we're going to display the message
8471 on. It may be larger than the selected frame, so we need to
8472 use its buffer, not the selected frame's buffer. */
8473 Lisp_Object mini_window;
8474 struct frame *f, *sf = SELECTED_FRAME ();
8476 /* Get the frame containing the mini-buffer
8477 that the selected frame is using. */
8478 mini_window = FRAME_MINIBUF_WINDOW (sf);
8479 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8481 /* A null message buffer means that the frame hasn't really been
8482 initialized yet. Error messages get reported properly by
8483 cmd_error, so this must be just an informative message; toss
8484 it. */
8485 if (FRAME_MESSAGE_BUF (f))
8487 if (m)
8489 size_t len;
8491 len = doprnt (FRAME_MESSAGE_BUF (f),
8492 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
8494 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8496 else
8497 message1 (0);
8499 /* Print should start at the beginning of the message
8500 buffer next time. */
8501 message_buf_print = 0;
8506 void
8507 message (const char *m, ...)
8509 va_list ap;
8510 va_start (ap, m);
8511 vmessage (m, ap);
8512 va_end (ap);
8516 #if 0
8517 /* The non-logging version of message. */
8519 void
8520 message_nolog (const char *m, ...)
8522 Lisp_Object old_log_max;
8523 va_list ap;
8524 va_start (ap, m);
8525 old_log_max = Vmessage_log_max;
8526 Vmessage_log_max = Qnil;
8527 vmessage (m, ap);
8528 Vmessage_log_max = old_log_max;
8529 va_end (ap);
8531 #endif
8534 /* Display the current message in the current mini-buffer. This is
8535 only called from error handlers in process.c, and is not time
8536 critical. */
8538 void
8539 update_echo_area (void)
8541 if (!NILP (echo_area_buffer[0]))
8543 Lisp_Object string;
8544 string = Fcurrent_message ();
8545 message3 (string, SBYTES (string),
8546 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
8551 /* Make sure echo area buffers in `echo_buffers' are live.
8552 If they aren't, make new ones. */
8554 static void
8555 ensure_echo_area_buffers (void)
8557 int i;
8559 for (i = 0; i < 2; ++i)
8560 if (!BUFFERP (echo_buffer[i])
8561 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
8563 char name[30];
8564 Lisp_Object old_buffer;
8565 int j;
8567 old_buffer = echo_buffer[i];
8568 sprintf (name, " *Echo Area %d*", i);
8569 echo_buffer[i] = Fget_buffer_create (build_string (name));
8570 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
8571 /* to force word wrap in echo area -
8572 it was decided to postpone this*/
8573 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8575 for (j = 0; j < 2; ++j)
8576 if (EQ (old_buffer, echo_area_buffer[j]))
8577 echo_area_buffer[j] = echo_buffer[i];
8582 /* Call FN with args A1..A4 with either the current or last displayed
8583 echo_area_buffer as current buffer.
8585 WHICH zero means use the current message buffer
8586 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8587 from echo_buffer[] and clear it.
8589 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8590 suitable buffer from echo_buffer[] and clear it.
8592 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8593 that the current message becomes the last displayed one, make
8594 choose a suitable buffer for echo_area_buffer[0], and clear it.
8596 Value is what FN returns. */
8598 static int
8599 with_echo_area_buffer (struct window *w, int which,
8600 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
8601 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8603 Lisp_Object buffer;
8604 int this_one, the_other, clear_buffer_p, rc;
8605 int count = SPECPDL_INDEX ();
8607 /* If buffers aren't live, make new ones. */
8608 ensure_echo_area_buffers ();
8610 clear_buffer_p = 0;
8612 if (which == 0)
8613 this_one = 0, the_other = 1;
8614 else if (which > 0)
8615 this_one = 1, the_other = 0;
8616 else
8618 this_one = 0, the_other = 1;
8619 clear_buffer_p = 1;
8621 /* We need a fresh one in case the current echo buffer equals
8622 the one containing the last displayed echo area message. */
8623 if (!NILP (echo_area_buffer[this_one])
8624 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8625 echo_area_buffer[this_one] = Qnil;
8628 /* Choose a suitable buffer from echo_buffer[] is we don't
8629 have one. */
8630 if (NILP (echo_area_buffer[this_one]))
8632 echo_area_buffer[this_one]
8633 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8634 ? echo_buffer[the_other]
8635 : echo_buffer[this_one]);
8636 clear_buffer_p = 1;
8639 buffer = echo_area_buffer[this_one];
8641 /* Don't get confused by reusing the buffer used for echoing
8642 for a different purpose. */
8643 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8644 cancel_echoing ();
8646 record_unwind_protect (unwind_with_echo_area_buffer,
8647 with_echo_area_buffer_unwind_data (w));
8649 /* Make the echo area buffer current. Note that for display
8650 purposes, it is not necessary that the displayed window's buffer
8651 == current_buffer, except for text property lookup. So, let's
8652 only set that buffer temporarily here without doing a full
8653 Fset_window_buffer. We must also change w->pointm, though,
8654 because otherwise an assertions in unshow_buffer fails, and Emacs
8655 aborts. */
8656 set_buffer_internal_1 (XBUFFER (buffer));
8657 if (w)
8659 w->buffer = buffer;
8660 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8663 BVAR (current_buffer, undo_list) = Qt;
8664 BVAR (current_buffer, read_only) = Qnil;
8665 specbind (Qinhibit_read_only, Qt);
8666 specbind (Qinhibit_modification_hooks, Qt);
8668 if (clear_buffer_p && Z > BEG)
8669 del_range (BEG, Z);
8671 xassert (BEGV >= BEG);
8672 xassert (ZV <= Z && ZV >= BEGV);
8674 rc = fn (a1, a2, a3, a4);
8676 xassert (BEGV >= BEG);
8677 xassert (ZV <= Z && ZV >= BEGV);
8679 unbind_to (count, Qnil);
8680 return rc;
8684 /* Save state that should be preserved around the call to the function
8685 FN called in with_echo_area_buffer. */
8687 static Lisp_Object
8688 with_echo_area_buffer_unwind_data (struct window *w)
8690 int i = 0;
8691 Lisp_Object vector, tmp;
8693 /* Reduce consing by keeping one vector in
8694 Vwith_echo_area_save_vector. */
8695 vector = Vwith_echo_area_save_vector;
8696 Vwith_echo_area_save_vector = Qnil;
8698 if (NILP (vector))
8699 vector = Fmake_vector (make_number (7), Qnil);
8701 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8702 ASET (vector, i, Vdeactivate_mark); ++i;
8703 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8705 if (w)
8707 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8708 ASET (vector, i, w->buffer); ++i;
8709 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8710 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8712 else
8714 int end = i + 4;
8715 for (; i < end; ++i)
8716 ASET (vector, i, Qnil);
8719 xassert (i == ASIZE (vector));
8720 return vector;
8724 /* Restore global state from VECTOR which was created by
8725 with_echo_area_buffer_unwind_data. */
8727 static Lisp_Object
8728 unwind_with_echo_area_buffer (Lisp_Object vector)
8730 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8731 Vdeactivate_mark = AREF (vector, 1);
8732 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8734 if (WINDOWP (AREF (vector, 3)))
8736 struct window *w;
8737 Lisp_Object buffer, charpos, bytepos;
8739 w = XWINDOW (AREF (vector, 3));
8740 buffer = AREF (vector, 4);
8741 charpos = AREF (vector, 5);
8742 bytepos = AREF (vector, 6);
8744 w->buffer = buffer;
8745 set_marker_both (w->pointm, buffer,
8746 XFASTINT (charpos), XFASTINT (bytepos));
8749 Vwith_echo_area_save_vector = vector;
8750 return Qnil;
8754 /* Set up the echo area for use by print functions. MULTIBYTE_P
8755 non-zero means we will print multibyte. */
8757 void
8758 setup_echo_area_for_printing (int multibyte_p)
8760 /* If we can't find an echo area any more, exit. */
8761 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8762 Fkill_emacs (Qnil);
8764 ensure_echo_area_buffers ();
8766 if (!message_buf_print)
8768 /* A message has been output since the last time we printed.
8769 Choose a fresh echo area buffer. */
8770 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8771 echo_area_buffer[0] = echo_buffer[1];
8772 else
8773 echo_area_buffer[0] = echo_buffer[0];
8775 /* Switch to that buffer and clear it. */
8776 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8777 BVAR (current_buffer, truncate_lines) = Qnil;
8779 if (Z > BEG)
8781 int count = SPECPDL_INDEX ();
8782 specbind (Qinhibit_read_only, Qt);
8783 /* Note that undo recording is always disabled. */
8784 del_range (BEG, Z);
8785 unbind_to (count, Qnil);
8787 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8789 /* Set up the buffer for the multibyteness we need. */
8790 if (multibyte_p
8791 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
8792 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8794 /* Raise the frame containing the echo area. */
8795 if (minibuffer_auto_raise)
8797 struct frame *sf = SELECTED_FRAME ();
8798 Lisp_Object mini_window;
8799 mini_window = FRAME_MINIBUF_WINDOW (sf);
8800 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8803 message_log_maybe_newline ();
8804 message_buf_print = 1;
8806 else
8808 if (NILP (echo_area_buffer[0]))
8810 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8811 echo_area_buffer[0] = echo_buffer[1];
8812 else
8813 echo_area_buffer[0] = echo_buffer[0];
8816 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8818 /* Someone switched buffers between print requests. */
8819 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8820 BVAR (current_buffer, truncate_lines) = Qnil;
8826 /* Display an echo area message in window W. Value is non-zero if W's
8827 height is changed. If display_last_displayed_message_p is
8828 non-zero, display the message that was last displayed, otherwise
8829 display the current message. */
8831 static int
8832 display_echo_area (struct window *w)
8834 int i, no_message_p, window_height_changed_p, count;
8836 /* Temporarily disable garbage collections while displaying the echo
8837 area. This is done because a GC can print a message itself.
8838 That message would modify the echo area buffer's contents while a
8839 redisplay of the buffer is going on, and seriously confuse
8840 redisplay. */
8841 count = inhibit_garbage_collection ();
8843 /* If there is no message, we must call display_echo_area_1
8844 nevertheless because it resizes the window. But we will have to
8845 reset the echo_area_buffer in question to nil at the end because
8846 with_echo_area_buffer will sets it to an empty buffer. */
8847 i = display_last_displayed_message_p ? 1 : 0;
8848 no_message_p = NILP (echo_area_buffer[i]);
8850 window_height_changed_p
8851 = with_echo_area_buffer (w, display_last_displayed_message_p,
8852 display_echo_area_1,
8853 (intptr_t) w, Qnil, 0, 0);
8855 if (no_message_p)
8856 echo_area_buffer[i] = Qnil;
8858 unbind_to (count, Qnil);
8859 return window_height_changed_p;
8863 /* Helper for display_echo_area. Display the current buffer which
8864 contains the current echo area message in window W, a mini-window,
8865 a pointer to which is passed in A1. A2..A4 are currently not used.
8866 Change the height of W so that all of the message is displayed.
8867 Value is non-zero if height of W was changed. */
8869 static int
8870 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8872 intptr_t i1 = a1;
8873 struct window *w = (struct window *) i1;
8874 Lisp_Object window;
8875 struct text_pos start;
8876 int window_height_changed_p = 0;
8878 /* Do this before displaying, so that we have a large enough glyph
8879 matrix for the display. If we can't get enough space for the
8880 whole text, display the last N lines. That works by setting w->start. */
8881 window_height_changed_p = resize_mini_window (w, 0);
8883 /* Use the starting position chosen by resize_mini_window. */
8884 SET_TEXT_POS_FROM_MARKER (start, w->start);
8886 /* Display. */
8887 clear_glyph_matrix (w->desired_matrix);
8888 XSETWINDOW (window, w);
8889 try_window (window, start, 0);
8891 return window_height_changed_p;
8895 /* Resize the echo area window to exactly the size needed for the
8896 currently displayed message, if there is one. If a mini-buffer
8897 is active, don't shrink it. */
8899 void
8900 resize_echo_area_exactly (void)
8902 if (BUFFERP (echo_area_buffer[0])
8903 && WINDOWP (echo_area_window))
8905 struct window *w = XWINDOW (echo_area_window);
8906 int resized_p;
8907 Lisp_Object resize_exactly;
8909 if (minibuf_level == 0)
8910 resize_exactly = Qt;
8911 else
8912 resize_exactly = Qnil;
8914 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8915 (intptr_t) w, resize_exactly,
8916 0, 0);
8917 if (resized_p)
8919 ++windows_or_buffers_changed;
8920 ++update_mode_lines;
8921 redisplay_internal ();
8927 /* Callback function for with_echo_area_buffer, when used from
8928 resize_echo_area_exactly. A1 contains a pointer to the window to
8929 resize, EXACTLY non-nil means resize the mini-window exactly to the
8930 size of the text displayed. A3 and A4 are not used. Value is what
8931 resize_mini_window returns. */
8933 static int
8934 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
8936 intptr_t i1 = a1;
8937 return resize_mini_window ((struct window *) i1, !NILP (exactly));
8941 /* Resize mini-window W to fit the size of its contents. EXACT_P
8942 means size the window exactly to the size needed. Otherwise, it's
8943 only enlarged until W's buffer is empty.
8945 Set W->start to the right place to begin display. If the whole
8946 contents fit, start at the beginning. Otherwise, start so as
8947 to make the end of the contents appear. This is particularly
8948 important for y-or-n-p, but seems desirable generally.
8950 Value is non-zero if the window height has been changed. */
8953 resize_mini_window (struct window *w, int exact_p)
8955 struct frame *f = XFRAME (w->frame);
8956 int window_height_changed_p = 0;
8958 xassert (MINI_WINDOW_P (w));
8960 /* By default, start display at the beginning. */
8961 set_marker_both (w->start, w->buffer,
8962 BUF_BEGV (XBUFFER (w->buffer)),
8963 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8965 /* Don't resize windows while redisplaying a window; it would
8966 confuse redisplay functions when the size of the window they are
8967 displaying changes from under them. Such a resizing can happen,
8968 for instance, when which-func prints a long message while
8969 we are running fontification-functions. We're running these
8970 functions with safe_call which binds inhibit-redisplay to t. */
8971 if (!NILP (Vinhibit_redisplay))
8972 return 0;
8974 /* Nil means don't try to resize. */
8975 if (NILP (Vresize_mini_windows)
8976 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8977 return 0;
8979 if (!FRAME_MINIBUF_ONLY_P (f))
8981 struct it it;
8982 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8983 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8984 int height, max_height;
8985 int unit = FRAME_LINE_HEIGHT (f);
8986 struct text_pos start;
8987 struct buffer *old_current_buffer = NULL;
8989 if (current_buffer != XBUFFER (w->buffer))
8991 old_current_buffer = current_buffer;
8992 set_buffer_internal (XBUFFER (w->buffer));
8995 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8997 /* Compute the max. number of lines specified by the user. */
8998 if (FLOATP (Vmax_mini_window_height))
8999 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
9000 else if (INTEGERP (Vmax_mini_window_height))
9001 max_height = XINT (Vmax_mini_window_height);
9002 else
9003 max_height = total_height / 4;
9005 /* Correct that max. height if it's bogus. */
9006 max_height = max (1, max_height);
9007 max_height = min (total_height, max_height);
9009 /* Find out the height of the text in the window. */
9010 if (it.line_wrap == TRUNCATE)
9011 height = 1;
9012 else
9014 last_height = 0;
9015 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9016 if (it.max_ascent == 0 && it.max_descent == 0)
9017 height = it.current_y + last_height;
9018 else
9019 height = it.current_y + it.max_ascent + it.max_descent;
9020 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9021 height = (height + unit - 1) / unit;
9024 /* Compute a suitable window start. */
9025 if (height > max_height)
9027 height = max_height;
9028 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9029 move_it_vertically_backward (&it, (height - 1) * unit);
9030 start = it.current.pos;
9032 else
9033 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9034 SET_MARKER_FROM_TEXT_POS (w->start, start);
9036 if (EQ (Vresize_mini_windows, Qgrow_only))
9038 /* Let it grow only, until we display an empty message, in which
9039 case the window shrinks again. */
9040 if (height > WINDOW_TOTAL_LINES (w))
9042 int old_height = WINDOW_TOTAL_LINES (w);
9043 freeze_window_starts (f, 1);
9044 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9045 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9047 else if (height < WINDOW_TOTAL_LINES (w)
9048 && (exact_p || BEGV == ZV))
9050 int old_height = WINDOW_TOTAL_LINES (w);
9051 freeze_window_starts (f, 0);
9052 shrink_mini_window (w);
9053 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9056 else
9058 /* Always resize to exact size needed. */
9059 if (height > WINDOW_TOTAL_LINES (w))
9061 int old_height = WINDOW_TOTAL_LINES (w);
9062 freeze_window_starts (f, 1);
9063 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9064 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9066 else if (height < WINDOW_TOTAL_LINES (w))
9068 int old_height = WINDOW_TOTAL_LINES (w);
9069 freeze_window_starts (f, 0);
9070 shrink_mini_window (w);
9072 if (height)
9074 freeze_window_starts (f, 1);
9075 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9078 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9082 if (old_current_buffer)
9083 set_buffer_internal (old_current_buffer);
9086 return window_height_changed_p;
9090 /* Value is the current message, a string, or nil if there is no
9091 current message. */
9093 Lisp_Object
9094 current_message (void)
9096 Lisp_Object msg;
9098 if (!BUFFERP (echo_area_buffer[0]))
9099 msg = Qnil;
9100 else
9102 with_echo_area_buffer (0, 0, current_message_1,
9103 (intptr_t) &msg, Qnil, 0, 0);
9104 if (NILP (msg))
9105 echo_area_buffer[0] = Qnil;
9108 return msg;
9112 static int
9113 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9115 intptr_t i1 = a1;
9116 Lisp_Object *msg = (Lisp_Object *) i1;
9118 if (Z > BEG)
9119 *msg = make_buffer_string (BEG, Z, 1);
9120 else
9121 *msg = Qnil;
9122 return 0;
9126 /* Push the current message on Vmessage_stack for later restauration
9127 by restore_message. Value is non-zero if the current message isn't
9128 empty. This is a relatively infrequent operation, so it's not
9129 worth optimizing. */
9132 push_message (void)
9134 Lisp_Object msg;
9135 msg = current_message ();
9136 Vmessage_stack = Fcons (msg, Vmessage_stack);
9137 return STRINGP (msg);
9141 /* Restore message display from the top of Vmessage_stack. */
9143 void
9144 restore_message (void)
9146 Lisp_Object msg;
9148 xassert (CONSP (Vmessage_stack));
9149 msg = XCAR (Vmessage_stack);
9150 if (STRINGP (msg))
9151 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9152 else
9153 message3_nolog (msg, 0, 0);
9157 /* Handler for record_unwind_protect calling pop_message. */
9159 Lisp_Object
9160 pop_message_unwind (Lisp_Object dummy)
9162 pop_message ();
9163 return Qnil;
9166 /* Pop the top-most entry off Vmessage_stack. */
9168 static void
9169 pop_message (void)
9171 xassert (CONSP (Vmessage_stack));
9172 Vmessage_stack = XCDR (Vmessage_stack);
9176 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9177 exits. If the stack is not empty, we have a missing pop_message
9178 somewhere. */
9180 void
9181 check_message_stack (void)
9183 if (!NILP (Vmessage_stack))
9184 abort ();
9188 /* Truncate to NCHARS what will be displayed in the echo area the next
9189 time we display it---but don't redisplay it now. */
9191 void
9192 truncate_echo_area (EMACS_INT nchars)
9194 if (nchars == 0)
9195 echo_area_buffer[0] = Qnil;
9196 /* A null message buffer means that the frame hasn't really been
9197 initialized yet. Error messages get reported properly by
9198 cmd_error, so this must be just an informative message; toss it. */
9199 else if (!noninteractive
9200 && INTERACTIVE
9201 && !NILP (echo_area_buffer[0]))
9203 struct frame *sf = SELECTED_FRAME ();
9204 if (FRAME_MESSAGE_BUF (sf))
9205 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9210 /* Helper function for truncate_echo_area. Truncate the current
9211 message to at most NCHARS characters. */
9213 static int
9214 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9216 if (BEG + nchars < Z)
9217 del_range (BEG + nchars, Z);
9218 if (Z == BEG)
9219 echo_area_buffer[0] = Qnil;
9220 return 0;
9224 /* Set the current message to a substring of S or STRING.
9226 If STRING is a Lisp string, set the message to the first NBYTES
9227 bytes from STRING. NBYTES zero means use the whole string. If
9228 STRING is multibyte, the message will be displayed multibyte.
9230 If S is not null, set the message to the first LEN bytes of S. LEN
9231 zero means use the whole string. MULTIBYTE_P non-zero means S is
9232 multibyte. Display the message multibyte in that case.
9234 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9235 to t before calling set_message_1 (which calls insert).
9238 static void
9239 set_message (const char *s, Lisp_Object string,
9240 EMACS_INT nbytes, int multibyte_p)
9242 message_enable_multibyte
9243 = ((s && multibyte_p)
9244 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9246 with_echo_area_buffer (0, -1, set_message_1,
9247 (intptr_t) s, string, nbytes, multibyte_p);
9248 message_buf_print = 0;
9249 help_echo_showing_p = 0;
9253 /* Helper function for set_message. Arguments have the same meaning
9254 as there, with A1 corresponding to S and A2 corresponding to STRING
9255 This function is called with the echo area buffer being
9256 current. */
9258 static int
9259 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
9261 intptr_t i1 = a1;
9262 const char *s = (const char *) i1;
9263 const unsigned char *msg = (const unsigned char *) s;
9264 Lisp_Object string = a2;
9266 /* Change multibyteness of the echo buffer appropriately. */
9267 if (message_enable_multibyte
9268 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9269 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9271 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
9272 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
9273 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
9275 /* Insert new message at BEG. */
9276 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9278 if (STRINGP (string))
9280 EMACS_INT nchars;
9282 if (nbytes == 0)
9283 nbytes = SBYTES (string);
9284 nchars = string_byte_to_char (string, nbytes);
9286 /* This function takes care of single/multibyte conversion. We
9287 just have to ensure that the echo area buffer has the right
9288 setting of enable_multibyte_characters. */
9289 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9291 else if (s)
9293 if (nbytes == 0)
9294 nbytes = strlen (s);
9296 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9298 /* Convert from multi-byte to single-byte. */
9299 EMACS_INT i;
9300 int c, n;
9301 char work[1];
9303 /* Convert a multibyte string to single-byte. */
9304 for (i = 0; i < nbytes; i += n)
9306 c = string_char_and_length (msg + i, &n);
9307 work[0] = (ASCII_CHAR_P (c)
9309 : multibyte_char_to_unibyte (c));
9310 insert_1_both (work, 1, 1, 1, 0, 0);
9313 else if (!multibyte_p
9314 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9316 /* Convert from single-byte to multi-byte. */
9317 EMACS_INT i;
9318 int c, n;
9319 unsigned char str[MAX_MULTIBYTE_LENGTH];
9321 /* Convert a single-byte string to multibyte. */
9322 for (i = 0; i < nbytes; i++)
9324 c = msg[i];
9325 MAKE_CHAR_MULTIBYTE (c);
9326 n = CHAR_STRING (c, str);
9327 insert_1_both ((char *) str, 1, n, 1, 0, 0);
9330 else
9331 insert_1 (s, nbytes, 1, 0, 0);
9334 return 0;
9338 /* Clear messages. CURRENT_P non-zero means clear the current
9339 message. LAST_DISPLAYED_P non-zero means clear the message
9340 last displayed. */
9342 void
9343 clear_message (int current_p, int last_displayed_p)
9345 if (current_p)
9347 echo_area_buffer[0] = Qnil;
9348 message_cleared_p = 1;
9351 if (last_displayed_p)
9352 echo_area_buffer[1] = Qnil;
9354 message_buf_print = 0;
9357 /* Clear garbaged frames.
9359 This function is used where the old redisplay called
9360 redraw_garbaged_frames which in turn called redraw_frame which in
9361 turn called clear_frame. The call to clear_frame was a source of
9362 flickering. I believe a clear_frame is not necessary. It should
9363 suffice in the new redisplay to invalidate all current matrices,
9364 and ensure a complete redisplay of all windows. */
9366 static void
9367 clear_garbaged_frames (void)
9369 if (frame_garbaged)
9371 Lisp_Object tail, frame;
9372 int changed_count = 0;
9374 FOR_EACH_FRAME (tail, frame)
9376 struct frame *f = XFRAME (frame);
9378 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9380 if (f->resized_p)
9382 Fredraw_frame (frame);
9383 f->force_flush_display_p = 1;
9385 clear_current_matrices (f);
9386 changed_count++;
9387 f->garbaged = 0;
9388 f->resized_p = 0;
9392 frame_garbaged = 0;
9393 if (changed_count)
9394 ++windows_or_buffers_changed;
9399 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9400 is non-zero update selected_frame. Value is non-zero if the
9401 mini-windows height has been changed. */
9403 static int
9404 echo_area_display (int update_frame_p)
9406 Lisp_Object mini_window;
9407 struct window *w;
9408 struct frame *f;
9409 int window_height_changed_p = 0;
9410 struct frame *sf = SELECTED_FRAME ();
9412 mini_window = FRAME_MINIBUF_WINDOW (sf);
9413 w = XWINDOW (mini_window);
9414 f = XFRAME (WINDOW_FRAME (w));
9416 /* Don't display if frame is invisible or not yet initialized. */
9417 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9418 return 0;
9420 #ifdef HAVE_WINDOW_SYSTEM
9421 /* When Emacs starts, selected_frame may be the initial terminal
9422 frame. If we let this through, a message would be displayed on
9423 the terminal. */
9424 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9425 return 0;
9426 #endif /* HAVE_WINDOW_SYSTEM */
9428 /* Redraw garbaged frames. */
9429 if (frame_garbaged)
9430 clear_garbaged_frames ();
9432 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9434 echo_area_window = mini_window;
9435 window_height_changed_p = display_echo_area (w);
9436 w->must_be_updated_p = 1;
9438 /* Update the display, unless called from redisplay_internal.
9439 Also don't update the screen during redisplay itself. The
9440 update will happen at the end of redisplay, and an update
9441 here could cause confusion. */
9442 if (update_frame_p && !redisplaying_p)
9444 int n = 0;
9446 /* If the display update has been interrupted by pending
9447 input, update mode lines in the frame. Due to the
9448 pending input, it might have been that redisplay hasn't
9449 been called, so that mode lines above the echo area are
9450 garbaged. This looks odd, so we prevent it here. */
9451 if (!display_completed)
9452 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9454 if (window_height_changed_p
9455 /* Don't do this if Emacs is shutting down. Redisplay
9456 needs to run hooks. */
9457 && !NILP (Vrun_hooks))
9459 /* Must update other windows. Likewise as in other
9460 cases, don't let this update be interrupted by
9461 pending input. */
9462 int count = SPECPDL_INDEX ();
9463 specbind (Qredisplay_dont_pause, Qt);
9464 windows_or_buffers_changed = 1;
9465 redisplay_internal ();
9466 unbind_to (count, Qnil);
9468 else if (FRAME_WINDOW_P (f) && n == 0)
9470 /* Window configuration is the same as before.
9471 Can do with a display update of the echo area,
9472 unless we displayed some mode lines. */
9473 update_single_window (w, 1);
9474 FRAME_RIF (f)->flush_display (f);
9476 else
9477 update_frame (f, 1, 1);
9479 /* If cursor is in the echo area, make sure that the next
9480 redisplay displays the minibuffer, so that the cursor will
9481 be replaced with what the minibuffer wants. */
9482 if (cursor_in_echo_area)
9483 ++windows_or_buffers_changed;
9486 else if (!EQ (mini_window, selected_window))
9487 windows_or_buffers_changed++;
9489 /* Last displayed message is now the current message. */
9490 echo_area_buffer[1] = echo_area_buffer[0];
9491 /* Inform read_char that we're not echoing. */
9492 echo_message_buffer = Qnil;
9494 /* Prevent redisplay optimization in redisplay_internal by resetting
9495 this_line_start_pos. This is done because the mini-buffer now
9496 displays the message instead of its buffer text. */
9497 if (EQ (mini_window, selected_window))
9498 CHARPOS (this_line_start_pos) = 0;
9500 return window_height_changed_p;
9505 /***********************************************************************
9506 Mode Lines and Frame Titles
9507 ***********************************************************************/
9509 /* A buffer for constructing non-propertized mode-line strings and
9510 frame titles in it; allocated from the heap in init_xdisp and
9511 resized as needed in store_mode_line_noprop_char. */
9513 static char *mode_line_noprop_buf;
9515 /* The buffer's end, and a current output position in it. */
9517 static char *mode_line_noprop_buf_end;
9518 static char *mode_line_noprop_ptr;
9520 #define MODE_LINE_NOPROP_LEN(start) \
9521 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9523 static enum {
9524 MODE_LINE_DISPLAY = 0,
9525 MODE_LINE_TITLE,
9526 MODE_LINE_NOPROP,
9527 MODE_LINE_STRING
9528 } mode_line_target;
9530 /* Alist that caches the results of :propertize.
9531 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9532 static Lisp_Object mode_line_proptrans_alist;
9534 /* List of strings making up the mode-line. */
9535 static Lisp_Object mode_line_string_list;
9537 /* Base face property when building propertized mode line string. */
9538 static Lisp_Object mode_line_string_face;
9539 static Lisp_Object mode_line_string_face_prop;
9542 /* Unwind data for mode line strings */
9544 static Lisp_Object Vmode_line_unwind_vector;
9546 static Lisp_Object
9547 format_mode_line_unwind_data (struct buffer *obuf,
9548 Lisp_Object owin,
9549 int save_proptrans)
9551 Lisp_Object vector, tmp;
9553 /* Reduce consing by keeping one vector in
9554 Vwith_echo_area_save_vector. */
9555 vector = Vmode_line_unwind_vector;
9556 Vmode_line_unwind_vector = Qnil;
9558 if (NILP (vector))
9559 vector = Fmake_vector (make_number (8), Qnil);
9561 ASET (vector, 0, make_number (mode_line_target));
9562 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9563 ASET (vector, 2, mode_line_string_list);
9564 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9565 ASET (vector, 4, mode_line_string_face);
9566 ASET (vector, 5, mode_line_string_face_prop);
9568 if (obuf)
9569 XSETBUFFER (tmp, obuf);
9570 else
9571 tmp = Qnil;
9572 ASET (vector, 6, tmp);
9573 ASET (vector, 7, owin);
9575 return vector;
9578 static Lisp_Object
9579 unwind_format_mode_line (Lisp_Object vector)
9581 mode_line_target = XINT (AREF (vector, 0));
9582 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9583 mode_line_string_list = AREF (vector, 2);
9584 if (! EQ (AREF (vector, 3), Qt))
9585 mode_line_proptrans_alist = AREF (vector, 3);
9586 mode_line_string_face = AREF (vector, 4);
9587 mode_line_string_face_prop = AREF (vector, 5);
9589 if (!NILP (AREF (vector, 7)))
9590 /* Select window before buffer, since it may change the buffer. */
9591 Fselect_window (AREF (vector, 7), Qt);
9593 if (!NILP (AREF (vector, 6)))
9595 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9596 ASET (vector, 6, Qnil);
9599 Vmode_line_unwind_vector = vector;
9600 return Qnil;
9604 /* Store a single character C for the frame title in mode_line_noprop_buf.
9605 Re-allocate mode_line_noprop_buf if necessary. */
9607 static void
9608 store_mode_line_noprop_char (char c)
9610 /* If output position has reached the end of the allocated buffer,
9611 double the buffer's size. */
9612 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9614 int len = MODE_LINE_NOPROP_LEN (0);
9615 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9616 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9617 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9618 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9621 *mode_line_noprop_ptr++ = c;
9625 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9626 mode_line_noprop_ptr. STRING is the string to store. Do not copy
9627 characters that yield more columns than PRECISION; PRECISION <= 0
9628 means copy the whole string. Pad with spaces until FIELD_WIDTH
9629 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9630 pad. Called from display_mode_element when it is used to build a
9631 frame title. */
9633 static int
9634 store_mode_line_noprop (const char *string, int field_width, int precision)
9636 const unsigned char *str = (const unsigned char *) string;
9637 int n = 0;
9638 EMACS_INT dummy, nbytes;
9640 /* Copy at most PRECISION chars from STR. */
9641 nbytes = strlen (string);
9642 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9643 while (nbytes--)
9644 store_mode_line_noprop_char (*str++);
9646 /* Fill up with spaces until FIELD_WIDTH reached. */
9647 while (field_width > 0
9648 && n < field_width)
9650 store_mode_line_noprop_char (' ');
9651 ++n;
9654 return n;
9657 /***********************************************************************
9658 Frame Titles
9659 ***********************************************************************/
9661 #ifdef HAVE_WINDOW_SYSTEM
9663 /* Set the title of FRAME, if it has changed. The title format is
9664 Vicon_title_format if FRAME is iconified, otherwise it is
9665 frame_title_format. */
9667 static void
9668 x_consider_frame_title (Lisp_Object frame)
9670 struct frame *f = XFRAME (frame);
9672 if (FRAME_WINDOW_P (f)
9673 || FRAME_MINIBUF_ONLY_P (f)
9674 || f->explicit_name)
9676 /* Do we have more than one visible frame on this X display? */
9677 Lisp_Object tail;
9678 Lisp_Object fmt;
9679 int title_start;
9680 char *title;
9681 int len;
9682 struct it it;
9683 int count = SPECPDL_INDEX ();
9685 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9687 Lisp_Object other_frame = XCAR (tail);
9688 struct frame *tf = XFRAME (other_frame);
9690 if (tf != f
9691 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9692 && !FRAME_MINIBUF_ONLY_P (tf)
9693 && !EQ (other_frame, tip_frame)
9694 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9695 break;
9698 /* Set global variable indicating that multiple frames exist. */
9699 multiple_frames = CONSP (tail);
9701 /* Switch to the buffer of selected window of the frame. Set up
9702 mode_line_target so that display_mode_element will output into
9703 mode_line_noprop_buf; then display the title. */
9704 record_unwind_protect (unwind_format_mode_line,
9705 format_mode_line_unwind_data
9706 (current_buffer, selected_window, 0));
9708 Fselect_window (f->selected_window, Qt);
9709 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9710 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9712 mode_line_target = MODE_LINE_TITLE;
9713 title_start = MODE_LINE_NOPROP_LEN (0);
9714 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9715 NULL, DEFAULT_FACE_ID);
9716 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9717 len = MODE_LINE_NOPROP_LEN (title_start);
9718 title = mode_line_noprop_buf + title_start;
9719 unbind_to (count, Qnil);
9721 /* Set the title only if it's changed. This avoids consing in
9722 the common case where it hasn't. (If it turns out that we've
9723 already wasted too much time by walking through the list with
9724 display_mode_element, then we might need to optimize at a
9725 higher level than this.) */
9726 if (! STRINGP (f->name)
9727 || SBYTES (f->name) != len
9728 || memcmp (title, SDATA (f->name), len) != 0)
9729 x_implicitly_set_name (f, make_string (title, len), Qnil);
9733 #endif /* not HAVE_WINDOW_SYSTEM */
9738 /***********************************************************************
9739 Menu Bars
9740 ***********************************************************************/
9743 /* Prepare for redisplay by updating menu-bar item lists when
9744 appropriate. This can call eval. */
9746 void
9747 prepare_menu_bars (void)
9749 int all_windows;
9750 struct gcpro gcpro1, gcpro2;
9751 struct frame *f;
9752 Lisp_Object tooltip_frame;
9754 #ifdef HAVE_WINDOW_SYSTEM
9755 tooltip_frame = tip_frame;
9756 #else
9757 tooltip_frame = Qnil;
9758 #endif
9760 /* Update all frame titles based on their buffer names, etc. We do
9761 this before the menu bars so that the buffer-menu will show the
9762 up-to-date frame titles. */
9763 #ifdef HAVE_WINDOW_SYSTEM
9764 if (windows_or_buffers_changed || update_mode_lines)
9766 Lisp_Object tail, frame;
9768 FOR_EACH_FRAME (tail, frame)
9770 f = XFRAME (frame);
9771 if (!EQ (frame, tooltip_frame)
9772 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9773 x_consider_frame_title (frame);
9776 #endif /* HAVE_WINDOW_SYSTEM */
9778 /* Update the menu bar item lists, if appropriate. This has to be
9779 done before any actual redisplay or generation of display lines. */
9780 all_windows = (update_mode_lines
9781 || buffer_shared > 1
9782 || windows_or_buffers_changed);
9783 if (all_windows)
9785 Lisp_Object tail, frame;
9786 int count = SPECPDL_INDEX ();
9787 /* 1 means that update_menu_bar has run its hooks
9788 so any further calls to update_menu_bar shouldn't do so again. */
9789 int menu_bar_hooks_run = 0;
9791 record_unwind_save_match_data ();
9793 FOR_EACH_FRAME (tail, frame)
9795 f = XFRAME (frame);
9797 /* Ignore tooltip frame. */
9798 if (EQ (frame, tooltip_frame))
9799 continue;
9801 /* If a window on this frame changed size, report that to
9802 the user and clear the size-change flag. */
9803 if (FRAME_WINDOW_SIZES_CHANGED (f))
9805 Lisp_Object functions;
9807 /* Clear flag first in case we get an error below. */
9808 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9809 functions = Vwindow_size_change_functions;
9810 GCPRO2 (tail, functions);
9812 while (CONSP (functions))
9814 if (!EQ (XCAR (functions), Qt))
9815 call1 (XCAR (functions), frame);
9816 functions = XCDR (functions);
9818 UNGCPRO;
9821 GCPRO1 (tail);
9822 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9823 #ifdef HAVE_WINDOW_SYSTEM
9824 update_tool_bar (f, 0);
9825 #endif
9826 #ifdef HAVE_NS
9827 if (windows_or_buffers_changed
9828 && FRAME_NS_P (f))
9829 ns_set_doc_edited (f, Fbuffer_modified_p
9830 (XWINDOW (f->selected_window)->buffer));
9831 #endif
9832 UNGCPRO;
9835 unbind_to (count, Qnil);
9837 else
9839 struct frame *sf = SELECTED_FRAME ();
9840 update_menu_bar (sf, 1, 0);
9841 #ifdef HAVE_WINDOW_SYSTEM
9842 update_tool_bar (sf, 1);
9843 #endif
9848 /* Update the menu bar item list for frame F. This has to be done
9849 before we start to fill in any display lines, because it can call
9850 eval.
9852 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9854 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9855 already ran the menu bar hooks for this redisplay, so there
9856 is no need to run them again. The return value is the
9857 updated value of this flag, to pass to the next call. */
9859 static int
9860 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
9862 Lisp_Object window;
9863 register struct window *w;
9865 /* If called recursively during a menu update, do nothing. This can
9866 happen when, for instance, an activate-menubar-hook causes a
9867 redisplay. */
9868 if (inhibit_menubar_update)
9869 return hooks_run;
9871 window = FRAME_SELECTED_WINDOW (f);
9872 w = XWINDOW (window);
9874 if (FRAME_WINDOW_P (f)
9876 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9877 || defined (HAVE_NS) || defined (USE_GTK)
9878 FRAME_EXTERNAL_MENU_BAR (f)
9879 #else
9880 FRAME_MENU_BAR_LINES (f) > 0
9881 #endif
9882 : FRAME_MENU_BAR_LINES (f) > 0)
9884 /* If the user has switched buffers or windows, we need to
9885 recompute to reflect the new bindings. But we'll
9886 recompute when update_mode_lines is set too; that means
9887 that people can use force-mode-line-update to request
9888 that the menu bar be recomputed. The adverse effect on
9889 the rest of the redisplay algorithm is about the same as
9890 windows_or_buffers_changed anyway. */
9891 if (windows_or_buffers_changed
9892 /* This used to test w->update_mode_line, but we believe
9893 there is no need to recompute the menu in that case. */
9894 || update_mode_lines
9895 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9896 < BUF_MODIFF (XBUFFER (w->buffer)))
9897 != !NILP (w->last_had_star))
9898 || ((!NILP (Vtransient_mark_mode)
9899 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
9900 != !NILP (w->region_showing)))
9902 struct buffer *prev = current_buffer;
9903 int count = SPECPDL_INDEX ();
9905 specbind (Qinhibit_menubar_update, Qt);
9907 set_buffer_internal_1 (XBUFFER (w->buffer));
9908 if (save_match_data)
9909 record_unwind_save_match_data ();
9910 if (NILP (Voverriding_local_map_menu_flag))
9912 specbind (Qoverriding_terminal_local_map, Qnil);
9913 specbind (Qoverriding_local_map, Qnil);
9916 if (!hooks_run)
9918 /* Run the Lucid hook. */
9919 safe_run_hooks (Qactivate_menubar_hook);
9921 /* If it has changed current-menubar from previous value,
9922 really recompute the menu-bar from the value. */
9923 if (! NILP (Vlucid_menu_bar_dirty_flag))
9924 call0 (Qrecompute_lucid_menubar);
9926 safe_run_hooks (Qmenu_bar_update_hook);
9928 hooks_run = 1;
9931 XSETFRAME (Vmenu_updating_frame, f);
9932 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9934 /* Redisplay the menu bar in case we changed it. */
9935 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9936 || defined (HAVE_NS) || defined (USE_GTK)
9937 if (FRAME_WINDOW_P (f))
9939 #if defined (HAVE_NS)
9940 /* All frames on Mac OS share the same menubar. So only
9941 the selected frame should be allowed to set it. */
9942 if (f == SELECTED_FRAME ())
9943 #endif
9944 set_frame_menubar (f, 0, 0);
9946 else
9947 /* On a terminal screen, the menu bar is an ordinary screen
9948 line, and this makes it get updated. */
9949 w->update_mode_line = Qt;
9950 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9951 /* In the non-toolkit version, the menu bar is an ordinary screen
9952 line, and this makes it get updated. */
9953 w->update_mode_line = Qt;
9954 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9956 unbind_to (count, Qnil);
9957 set_buffer_internal_1 (prev);
9961 return hooks_run;
9966 /***********************************************************************
9967 Output Cursor
9968 ***********************************************************************/
9970 #ifdef HAVE_WINDOW_SYSTEM
9972 /* EXPORT:
9973 Nominal cursor position -- where to draw output.
9974 HPOS and VPOS are window relative glyph matrix coordinates.
9975 X and Y are window relative pixel coordinates. */
9977 struct cursor_pos output_cursor;
9980 /* EXPORT:
9981 Set the global variable output_cursor to CURSOR. All cursor
9982 positions are relative to updated_window. */
9984 void
9985 set_output_cursor (struct cursor_pos *cursor)
9987 output_cursor.hpos = cursor->hpos;
9988 output_cursor.vpos = cursor->vpos;
9989 output_cursor.x = cursor->x;
9990 output_cursor.y = cursor->y;
9994 /* EXPORT for RIF:
9995 Set a nominal cursor position.
9997 HPOS and VPOS are column/row positions in a window glyph matrix. X
9998 and Y are window text area relative pixel positions.
10000 If this is done during an update, updated_window will contain the
10001 window that is being updated and the position is the future output
10002 cursor position for that window. If updated_window is null, use
10003 selected_window and display the cursor at the given position. */
10005 void
10006 x_cursor_to (int vpos, int hpos, int y, int x)
10008 struct window *w;
10010 /* If updated_window is not set, work on selected_window. */
10011 if (updated_window)
10012 w = updated_window;
10013 else
10014 w = XWINDOW (selected_window);
10016 /* Set the output cursor. */
10017 output_cursor.hpos = hpos;
10018 output_cursor.vpos = vpos;
10019 output_cursor.x = x;
10020 output_cursor.y = y;
10022 /* If not called as part of an update, really display the cursor.
10023 This will also set the cursor position of W. */
10024 if (updated_window == NULL)
10026 BLOCK_INPUT;
10027 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10028 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10029 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10030 UNBLOCK_INPUT;
10034 #endif /* HAVE_WINDOW_SYSTEM */
10037 /***********************************************************************
10038 Tool-bars
10039 ***********************************************************************/
10041 #ifdef HAVE_WINDOW_SYSTEM
10043 /* Where the mouse was last time we reported a mouse event. */
10045 FRAME_PTR last_mouse_frame;
10047 /* Tool-bar item index of the item on which a mouse button was pressed
10048 or -1. */
10050 int last_tool_bar_item;
10053 static Lisp_Object
10054 update_tool_bar_unwind (Lisp_Object frame)
10056 selected_frame = frame;
10057 return Qnil;
10060 /* Update the tool-bar item list for frame F. This has to be done
10061 before we start to fill in any display lines. Called from
10062 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10063 and restore it here. */
10065 static void
10066 update_tool_bar (struct frame *f, int save_match_data)
10068 #if defined (USE_GTK) || defined (HAVE_NS)
10069 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10070 #else
10071 int do_update = WINDOWP (f->tool_bar_window)
10072 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10073 #endif
10075 if (do_update)
10077 Lisp_Object window;
10078 struct window *w;
10080 window = FRAME_SELECTED_WINDOW (f);
10081 w = XWINDOW (window);
10083 /* If the user has switched buffers or windows, we need to
10084 recompute to reflect the new bindings. But we'll
10085 recompute when update_mode_lines is set too; that means
10086 that people can use force-mode-line-update to request
10087 that the menu bar be recomputed. The adverse effect on
10088 the rest of the redisplay algorithm is about the same as
10089 windows_or_buffers_changed anyway. */
10090 if (windows_or_buffers_changed
10091 || !NILP (w->update_mode_line)
10092 || update_mode_lines
10093 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10094 < BUF_MODIFF (XBUFFER (w->buffer)))
10095 != !NILP (w->last_had_star))
10096 || ((!NILP (Vtransient_mark_mode)
10097 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10098 != !NILP (w->region_showing)))
10100 struct buffer *prev = current_buffer;
10101 int count = SPECPDL_INDEX ();
10102 Lisp_Object frame, new_tool_bar;
10103 int new_n_tool_bar;
10104 struct gcpro gcpro1;
10106 /* Set current_buffer to the buffer of the selected
10107 window of the frame, so that we get the right local
10108 keymaps. */
10109 set_buffer_internal_1 (XBUFFER (w->buffer));
10111 /* Save match data, if we must. */
10112 if (save_match_data)
10113 record_unwind_save_match_data ();
10115 /* Make sure that we don't accidentally use bogus keymaps. */
10116 if (NILP (Voverriding_local_map_menu_flag))
10118 specbind (Qoverriding_terminal_local_map, Qnil);
10119 specbind (Qoverriding_local_map, Qnil);
10122 GCPRO1 (new_tool_bar);
10124 /* We must temporarily set the selected frame to this frame
10125 before calling tool_bar_items, because the calculation of
10126 the tool-bar keymap uses the selected frame (see
10127 `tool-bar-make-keymap' in tool-bar.el). */
10128 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10129 XSETFRAME (frame, f);
10130 selected_frame = frame;
10132 /* Build desired tool-bar items from keymaps. */
10133 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10134 &new_n_tool_bar);
10136 /* Redisplay the tool-bar if we changed it. */
10137 if (new_n_tool_bar != f->n_tool_bar_items
10138 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10140 /* Redisplay that happens asynchronously due to an expose event
10141 may access f->tool_bar_items. Make sure we update both
10142 variables within BLOCK_INPUT so no such event interrupts. */
10143 BLOCK_INPUT;
10144 f->tool_bar_items = new_tool_bar;
10145 f->n_tool_bar_items = new_n_tool_bar;
10146 w->update_mode_line = Qt;
10147 UNBLOCK_INPUT;
10150 UNGCPRO;
10152 unbind_to (count, Qnil);
10153 set_buffer_internal_1 (prev);
10159 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10160 F's desired tool-bar contents. F->tool_bar_items must have
10161 been set up previously by calling prepare_menu_bars. */
10163 static void
10164 build_desired_tool_bar_string (struct frame *f)
10166 int i, size, size_needed;
10167 struct gcpro gcpro1, gcpro2, gcpro3;
10168 Lisp_Object image, plist, props;
10170 image = plist = props = Qnil;
10171 GCPRO3 (image, plist, props);
10173 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10174 Otherwise, make a new string. */
10176 /* The size of the string we might be able to reuse. */
10177 size = (STRINGP (f->desired_tool_bar_string)
10178 ? SCHARS (f->desired_tool_bar_string)
10179 : 0);
10181 /* We need one space in the string for each image. */
10182 size_needed = f->n_tool_bar_items;
10184 /* Reuse f->desired_tool_bar_string, if possible. */
10185 if (size < size_needed || NILP (f->desired_tool_bar_string))
10186 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10187 make_number (' '));
10188 else
10190 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10191 Fremove_text_properties (make_number (0), make_number (size),
10192 props, f->desired_tool_bar_string);
10195 /* Put a `display' property on the string for the images to display,
10196 put a `menu_item' property on tool-bar items with a value that
10197 is the index of the item in F's tool-bar item vector. */
10198 for (i = 0; i < f->n_tool_bar_items; ++i)
10200 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10202 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10203 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10204 int hmargin, vmargin, relief, idx, end;
10206 /* If image is a vector, choose the image according to the
10207 button state. */
10208 image = PROP (TOOL_BAR_ITEM_IMAGES);
10209 if (VECTORP (image))
10211 if (enabled_p)
10212 idx = (selected_p
10213 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10214 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10215 else
10216 idx = (selected_p
10217 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10218 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10220 xassert (ASIZE (image) >= idx);
10221 image = AREF (image, idx);
10223 else
10224 idx = -1;
10226 /* Ignore invalid image specifications. */
10227 if (!valid_image_p (image))
10228 continue;
10230 /* Display the tool-bar button pressed, or depressed. */
10231 plist = Fcopy_sequence (XCDR (image));
10233 /* Compute margin and relief to draw. */
10234 relief = (tool_bar_button_relief >= 0
10235 ? tool_bar_button_relief
10236 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10237 hmargin = vmargin = relief;
10239 if (INTEGERP (Vtool_bar_button_margin)
10240 && XINT (Vtool_bar_button_margin) > 0)
10242 hmargin += XFASTINT (Vtool_bar_button_margin);
10243 vmargin += XFASTINT (Vtool_bar_button_margin);
10245 else if (CONSP (Vtool_bar_button_margin))
10247 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10248 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10249 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10251 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10252 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10253 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10256 if (auto_raise_tool_bar_buttons_p)
10258 /* Add a `:relief' property to the image spec if the item is
10259 selected. */
10260 if (selected_p)
10262 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10263 hmargin -= relief;
10264 vmargin -= relief;
10267 else
10269 /* If image is selected, display it pressed, i.e. with a
10270 negative relief. If it's not selected, display it with a
10271 raised relief. */
10272 plist = Fplist_put (plist, QCrelief,
10273 (selected_p
10274 ? make_number (-relief)
10275 : make_number (relief)));
10276 hmargin -= relief;
10277 vmargin -= relief;
10280 /* Put a margin around the image. */
10281 if (hmargin || vmargin)
10283 if (hmargin == vmargin)
10284 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10285 else
10286 plist = Fplist_put (plist, QCmargin,
10287 Fcons (make_number (hmargin),
10288 make_number (vmargin)));
10291 /* If button is not enabled, and we don't have special images
10292 for the disabled state, make the image appear disabled by
10293 applying an appropriate algorithm to it. */
10294 if (!enabled_p && idx < 0)
10295 plist = Fplist_put (plist, QCconversion, Qdisabled);
10297 /* Put a `display' text property on the string for the image to
10298 display. Put a `menu-item' property on the string that gives
10299 the start of this item's properties in the tool-bar items
10300 vector. */
10301 image = Fcons (Qimage, plist);
10302 props = list4 (Qdisplay, image,
10303 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10305 /* Let the last image hide all remaining spaces in the tool bar
10306 string. The string can be longer than needed when we reuse a
10307 previous string. */
10308 if (i + 1 == f->n_tool_bar_items)
10309 end = SCHARS (f->desired_tool_bar_string);
10310 else
10311 end = i + 1;
10312 Fadd_text_properties (make_number (i), make_number (end),
10313 props, f->desired_tool_bar_string);
10314 #undef PROP
10317 UNGCPRO;
10321 /* Display one line of the tool-bar of frame IT->f.
10323 HEIGHT specifies the desired height of the tool-bar line.
10324 If the actual height of the glyph row is less than HEIGHT, the
10325 row's height is increased to HEIGHT, and the icons are centered
10326 vertically in the new height.
10328 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10329 count a final empty row in case the tool-bar width exactly matches
10330 the window width.
10333 static void
10334 display_tool_bar_line (struct it *it, int height)
10336 struct glyph_row *row = it->glyph_row;
10337 int max_x = it->last_visible_x;
10338 struct glyph *last;
10340 prepare_desired_row (row);
10341 row->y = it->current_y;
10343 /* Note that this isn't made use of if the face hasn't a box,
10344 so there's no need to check the face here. */
10345 it->start_of_box_run_p = 1;
10347 while (it->current_x < max_x)
10349 int x, n_glyphs_before, i, nglyphs;
10350 struct it it_before;
10352 /* Get the next display element. */
10353 if (!get_next_display_element (it))
10355 /* Don't count empty row if we are counting needed tool-bar lines. */
10356 if (height < 0 && !it->hpos)
10357 return;
10358 break;
10361 /* Produce glyphs. */
10362 n_glyphs_before = row->used[TEXT_AREA];
10363 it_before = *it;
10365 PRODUCE_GLYPHS (it);
10367 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10368 i = 0;
10369 x = it_before.current_x;
10370 while (i < nglyphs)
10372 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10374 if (x + glyph->pixel_width > max_x)
10376 /* Glyph doesn't fit on line. Backtrack. */
10377 row->used[TEXT_AREA] = n_glyphs_before;
10378 *it = it_before;
10379 /* If this is the only glyph on this line, it will never fit on the
10380 tool-bar, so skip it. But ensure there is at least one glyph,
10381 so we don't accidentally disable the tool-bar. */
10382 if (n_glyphs_before == 0
10383 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10384 break;
10385 goto out;
10388 ++it->hpos;
10389 x += glyph->pixel_width;
10390 ++i;
10393 /* Stop at line ends. */
10394 if (ITERATOR_AT_END_OF_LINE_P (it))
10395 break;
10397 set_iterator_to_next (it, 1);
10400 out:;
10402 row->displays_text_p = row->used[TEXT_AREA] != 0;
10404 /* Use default face for the border below the tool bar.
10406 FIXME: When auto-resize-tool-bars is grow-only, there is
10407 no additional border below the possibly empty tool-bar lines.
10408 So to make the extra empty lines look "normal", we have to
10409 use the tool-bar face for the border too. */
10410 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10411 it->face_id = DEFAULT_FACE_ID;
10413 extend_face_to_end_of_line (it);
10414 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10415 last->right_box_line_p = 1;
10416 if (last == row->glyphs[TEXT_AREA])
10417 last->left_box_line_p = 1;
10419 /* Make line the desired height and center it vertically. */
10420 if ((height -= it->max_ascent + it->max_descent) > 0)
10422 /* Don't add more than one line height. */
10423 height %= FRAME_LINE_HEIGHT (it->f);
10424 it->max_ascent += height / 2;
10425 it->max_descent += (height + 1) / 2;
10428 compute_line_metrics (it);
10430 /* If line is empty, make it occupy the rest of the tool-bar. */
10431 if (!row->displays_text_p)
10433 row->height = row->phys_height = it->last_visible_y - row->y;
10434 row->visible_height = row->height;
10435 row->ascent = row->phys_ascent = 0;
10436 row->extra_line_spacing = 0;
10439 row->full_width_p = 1;
10440 row->continued_p = 0;
10441 row->truncated_on_left_p = 0;
10442 row->truncated_on_right_p = 0;
10444 it->current_x = it->hpos = 0;
10445 it->current_y += row->height;
10446 ++it->vpos;
10447 ++it->glyph_row;
10451 /* Max tool-bar height. */
10453 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10454 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10456 /* Value is the number of screen lines needed to make all tool-bar
10457 items of frame F visible. The number of actual rows needed is
10458 returned in *N_ROWS if non-NULL. */
10460 static int
10461 tool_bar_lines_needed (struct frame *f, int *n_rows)
10463 struct window *w = XWINDOW (f->tool_bar_window);
10464 struct it it;
10465 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10466 the desired matrix, so use (unused) mode-line row as temporary row to
10467 avoid destroying the first tool-bar row. */
10468 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10470 /* Initialize an iterator for iteration over
10471 F->desired_tool_bar_string in the tool-bar window of frame F. */
10472 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10473 it.first_visible_x = 0;
10474 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10475 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10477 while (!ITERATOR_AT_END_P (&it))
10479 clear_glyph_row (temp_row);
10480 it.glyph_row = temp_row;
10481 display_tool_bar_line (&it, -1);
10483 clear_glyph_row (temp_row);
10485 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10486 if (n_rows)
10487 *n_rows = it.vpos > 0 ? it.vpos : -1;
10489 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10493 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10494 0, 1, 0,
10495 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10496 (Lisp_Object frame)
10498 struct frame *f;
10499 struct window *w;
10500 int nlines = 0;
10502 if (NILP (frame))
10503 frame = selected_frame;
10504 else
10505 CHECK_FRAME (frame);
10506 f = XFRAME (frame);
10508 if (WINDOWP (f->tool_bar_window)
10509 || (w = XWINDOW (f->tool_bar_window),
10510 WINDOW_TOTAL_LINES (w) > 0))
10512 update_tool_bar (f, 1);
10513 if (f->n_tool_bar_items)
10515 build_desired_tool_bar_string (f);
10516 nlines = tool_bar_lines_needed (f, NULL);
10520 return make_number (nlines);
10524 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10525 height should be changed. */
10527 static int
10528 redisplay_tool_bar (struct frame *f)
10530 struct window *w;
10531 struct it it;
10532 struct glyph_row *row;
10534 #if defined (USE_GTK) || defined (HAVE_NS)
10535 if (FRAME_EXTERNAL_TOOL_BAR (f))
10536 update_frame_tool_bar (f);
10537 return 0;
10538 #endif
10540 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10541 do anything. This means you must start with tool-bar-lines
10542 non-zero to get the auto-sizing effect. Or in other words, you
10543 can turn off tool-bars by specifying tool-bar-lines zero. */
10544 if (!WINDOWP (f->tool_bar_window)
10545 || (w = XWINDOW (f->tool_bar_window),
10546 WINDOW_TOTAL_LINES (w) == 0))
10547 return 0;
10549 /* Set up an iterator for the tool-bar window. */
10550 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10551 it.first_visible_x = 0;
10552 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10553 row = it.glyph_row;
10555 /* Build a string that represents the contents of the tool-bar. */
10556 build_desired_tool_bar_string (f);
10557 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10559 if (f->n_tool_bar_rows == 0)
10561 int nlines;
10563 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10564 nlines != WINDOW_TOTAL_LINES (w)))
10566 Lisp_Object frame;
10567 int old_height = WINDOW_TOTAL_LINES (w);
10569 XSETFRAME (frame, f);
10570 Fmodify_frame_parameters (frame,
10571 Fcons (Fcons (Qtool_bar_lines,
10572 make_number (nlines)),
10573 Qnil));
10574 if (WINDOW_TOTAL_LINES (w) != old_height)
10576 clear_glyph_matrix (w->desired_matrix);
10577 fonts_changed_p = 1;
10578 return 1;
10583 /* Display as many lines as needed to display all tool-bar items. */
10585 if (f->n_tool_bar_rows > 0)
10587 int border, rows, height, extra;
10589 if (INTEGERP (Vtool_bar_border))
10590 border = XINT (Vtool_bar_border);
10591 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10592 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10593 else if (EQ (Vtool_bar_border, Qborder_width))
10594 border = f->border_width;
10595 else
10596 border = 0;
10597 if (border < 0)
10598 border = 0;
10600 rows = f->n_tool_bar_rows;
10601 height = max (1, (it.last_visible_y - border) / rows);
10602 extra = it.last_visible_y - border - height * rows;
10604 while (it.current_y < it.last_visible_y)
10606 int h = 0;
10607 if (extra > 0 && rows-- > 0)
10609 h = (extra + rows - 1) / rows;
10610 extra -= h;
10612 display_tool_bar_line (&it, height + h);
10615 else
10617 while (it.current_y < it.last_visible_y)
10618 display_tool_bar_line (&it, 0);
10621 /* It doesn't make much sense to try scrolling in the tool-bar
10622 window, so don't do it. */
10623 w->desired_matrix->no_scrolling_p = 1;
10624 w->must_be_updated_p = 1;
10626 if (!NILP (Vauto_resize_tool_bars))
10628 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10629 int change_height_p = 0;
10631 /* If we couldn't display everything, change the tool-bar's
10632 height if there is room for more. */
10633 if (IT_STRING_CHARPOS (it) < it.end_charpos
10634 && it.current_y < max_tool_bar_height)
10635 change_height_p = 1;
10637 row = it.glyph_row - 1;
10639 /* If there are blank lines at the end, except for a partially
10640 visible blank line at the end that is smaller than
10641 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10642 if (!row->displays_text_p
10643 && row->height >= FRAME_LINE_HEIGHT (f))
10644 change_height_p = 1;
10646 /* If row displays tool-bar items, but is partially visible,
10647 change the tool-bar's height. */
10648 if (row->displays_text_p
10649 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10650 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10651 change_height_p = 1;
10653 /* Resize windows as needed by changing the `tool-bar-lines'
10654 frame parameter. */
10655 if (change_height_p)
10657 Lisp_Object frame;
10658 int old_height = WINDOW_TOTAL_LINES (w);
10659 int nrows;
10660 int nlines = tool_bar_lines_needed (f, &nrows);
10662 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10663 && !f->minimize_tool_bar_window_p)
10664 ? (nlines > old_height)
10665 : (nlines != old_height));
10666 f->minimize_tool_bar_window_p = 0;
10668 if (change_height_p)
10670 XSETFRAME (frame, f);
10671 Fmodify_frame_parameters (frame,
10672 Fcons (Fcons (Qtool_bar_lines,
10673 make_number (nlines)),
10674 Qnil));
10675 if (WINDOW_TOTAL_LINES (w) != old_height)
10677 clear_glyph_matrix (w->desired_matrix);
10678 f->n_tool_bar_rows = nrows;
10679 fonts_changed_p = 1;
10680 return 1;
10686 f->minimize_tool_bar_window_p = 0;
10687 return 0;
10691 /* Get information about the tool-bar item which is displayed in GLYPH
10692 on frame F. Return in *PROP_IDX the index where tool-bar item
10693 properties start in F->tool_bar_items. Value is zero if
10694 GLYPH doesn't display a tool-bar item. */
10696 static int
10697 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
10699 Lisp_Object prop;
10700 int success_p;
10701 int charpos;
10703 /* This function can be called asynchronously, which means we must
10704 exclude any possibility that Fget_text_property signals an
10705 error. */
10706 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10707 charpos = max (0, charpos);
10709 /* Get the text property `menu-item' at pos. The value of that
10710 property is the start index of this item's properties in
10711 F->tool_bar_items. */
10712 prop = Fget_text_property (make_number (charpos),
10713 Qmenu_item, f->current_tool_bar_string);
10714 if (INTEGERP (prop))
10716 *prop_idx = XINT (prop);
10717 success_p = 1;
10719 else
10720 success_p = 0;
10722 return success_p;
10726 /* Get information about the tool-bar item at position X/Y on frame F.
10727 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10728 the current matrix of the tool-bar window of F, or NULL if not
10729 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10730 item in F->tool_bar_items. Value is
10732 -1 if X/Y is not on a tool-bar item
10733 0 if X/Y is on the same item that was highlighted before.
10734 1 otherwise. */
10736 static int
10737 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
10738 int *hpos, int *vpos, int *prop_idx)
10740 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10741 struct window *w = XWINDOW (f->tool_bar_window);
10742 int area;
10744 /* Find the glyph under X/Y. */
10745 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10746 if (*glyph == NULL)
10747 return -1;
10749 /* Get the start of this tool-bar item's properties in
10750 f->tool_bar_items. */
10751 if (!tool_bar_item_info (f, *glyph, prop_idx))
10752 return -1;
10754 /* Is mouse on the highlighted item? */
10755 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
10756 && *vpos >= hlinfo->mouse_face_beg_row
10757 && *vpos <= hlinfo->mouse_face_end_row
10758 && (*vpos > hlinfo->mouse_face_beg_row
10759 || *hpos >= hlinfo->mouse_face_beg_col)
10760 && (*vpos < hlinfo->mouse_face_end_row
10761 || *hpos < hlinfo->mouse_face_end_col
10762 || hlinfo->mouse_face_past_end))
10763 return 0;
10765 return 1;
10769 /* EXPORT:
10770 Handle mouse button event on the tool-bar of frame F, at
10771 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10772 0 for button release. MODIFIERS is event modifiers for button
10773 release. */
10775 void
10776 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
10777 unsigned int modifiers)
10779 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10780 struct window *w = XWINDOW (f->tool_bar_window);
10781 int hpos, vpos, prop_idx;
10782 struct glyph *glyph;
10783 Lisp_Object enabled_p;
10785 /* If not on the highlighted tool-bar item, return. */
10786 frame_to_window_pixel_xy (w, &x, &y);
10787 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10788 return;
10790 /* If item is disabled, do nothing. */
10791 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10792 if (NILP (enabled_p))
10793 return;
10795 if (down_p)
10797 /* Show item in pressed state. */
10798 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
10799 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10800 last_tool_bar_item = prop_idx;
10802 else
10804 Lisp_Object key, frame;
10805 struct input_event event;
10806 EVENT_INIT (event);
10808 /* Show item in released state. */
10809 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
10810 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10812 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10814 XSETFRAME (frame, f);
10815 event.kind = TOOL_BAR_EVENT;
10816 event.frame_or_window = frame;
10817 event.arg = frame;
10818 kbd_buffer_store_event (&event);
10820 event.kind = TOOL_BAR_EVENT;
10821 event.frame_or_window = frame;
10822 event.arg = key;
10823 event.modifiers = modifiers;
10824 kbd_buffer_store_event (&event);
10825 last_tool_bar_item = -1;
10830 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10831 tool-bar window-relative coordinates X/Y. Called from
10832 note_mouse_highlight. */
10834 static void
10835 note_tool_bar_highlight (struct frame *f, int x, int y)
10837 Lisp_Object window = f->tool_bar_window;
10838 struct window *w = XWINDOW (window);
10839 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10840 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10841 int hpos, vpos;
10842 struct glyph *glyph;
10843 struct glyph_row *row;
10844 int i;
10845 Lisp_Object enabled_p;
10846 int prop_idx;
10847 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10848 int mouse_down_p, rc;
10850 /* Function note_mouse_highlight is called with negative X/Y
10851 values when mouse moves outside of the frame. */
10852 if (x <= 0 || y <= 0)
10854 clear_mouse_face (hlinfo);
10855 return;
10858 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10859 if (rc < 0)
10861 /* Not on tool-bar item. */
10862 clear_mouse_face (hlinfo);
10863 return;
10865 else if (rc == 0)
10866 /* On same tool-bar item as before. */
10867 goto set_help_echo;
10869 clear_mouse_face (hlinfo);
10871 /* Mouse is down, but on different tool-bar item? */
10872 mouse_down_p = (dpyinfo->grabbed
10873 && f == last_mouse_frame
10874 && FRAME_LIVE_P (f));
10875 if (mouse_down_p
10876 && last_tool_bar_item != prop_idx)
10877 return;
10879 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10880 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10882 /* If tool-bar item is not enabled, don't highlight it. */
10883 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10884 if (!NILP (enabled_p))
10886 /* Compute the x-position of the glyph. In front and past the
10887 image is a space. We include this in the highlighted area. */
10888 row = MATRIX_ROW (w->current_matrix, vpos);
10889 for (i = x = 0; i < hpos; ++i)
10890 x += row->glyphs[TEXT_AREA][i].pixel_width;
10892 /* Record this as the current active region. */
10893 hlinfo->mouse_face_beg_col = hpos;
10894 hlinfo->mouse_face_beg_row = vpos;
10895 hlinfo->mouse_face_beg_x = x;
10896 hlinfo->mouse_face_beg_y = row->y;
10897 hlinfo->mouse_face_past_end = 0;
10899 hlinfo->mouse_face_end_col = hpos + 1;
10900 hlinfo->mouse_face_end_row = vpos;
10901 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
10902 hlinfo->mouse_face_end_y = row->y;
10903 hlinfo->mouse_face_window = window;
10904 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10906 /* Display it as active. */
10907 show_mouse_face (hlinfo, draw);
10908 hlinfo->mouse_face_image_state = draw;
10911 set_help_echo:
10913 /* Set help_echo_string to a help string to display for this tool-bar item.
10914 XTread_socket does the rest. */
10915 help_echo_object = help_echo_window = Qnil;
10916 help_echo_pos = -1;
10917 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10918 if (NILP (help_echo_string))
10919 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10922 #endif /* HAVE_WINDOW_SYSTEM */
10926 /************************************************************************
10927 Horizontal scrolling
10928 ************************************************************************/
10930 static int hscroll_window_tree (Lisp_Object);
10931 static int hscroll_windows (Lisp_Object);
10933 /* For all leaf windows in the window tree rooted at WINDOW, set their
10934 hscroll value so that PT is (i) visible in the window, and (ii) so
10935 that it is not within a certain margin at the window's left and
10936 right border. Value is non-zero if any window's hscroll has been
10937 changed. */
10939 static int
10940 hscroll_window_tree (Lisp_Object window)
10942 int hscrolled_p = 0;
10943 int hscroll_relative_p = FLOATP (Vhscroll_step);
10944 int hscroll_step_abs = 0;
10945 double hscroll_step_rel = 0;
10947 if (hscroll_relative_p)
10949 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10950 if (hscroll_step_rel < 0)
10952 hscroll_relative_p = 0;
10953 hscroll_step_abs = 0;
10956 else if (INTEGERP (Vhscroll_step))
10958 hscroll_step_abs = XINT (Vhscroll_step);
10959 if (hscroll_step_abs < 0)
10960 hscroll_step_abs = 0;
10962 else
10963 hscroll_step_abs = 0;
10965 while (WINDOWP (window))
10967 struct window *w = XWINDOW (window);
10969 if (WINDOWP (w->hchild))
10970 hscrolled_p |= hscroll_window_tree (w->hchild);
10971 else if (WINDOWP (w->vchild))
10972 hscrolled_p |= hscroll_window_tree (w->vchild);
10973 else if (w->cursor.vpos >= 0)
10975 int h_margin;
10976 int text_area_width;
10977 struct glyph_row *current_cursor_row
10978 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10979 struct glyph_row *desired_cursor_row
10980 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10981 struct glyph_row *cursor_row
10982 = (desired_cursor_row->enabled_p
10983 ? desired_cursor_row
10984 : current_cursor_row);
10986 text_area_width = window_box_width (w, TEXT_AREA);
10988 /* Scroll when cursor is inside this scroll margin. */
10989 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10991 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10992 && ((XFASTINT (w->hscroll)
10993 && w->cursor.x <= h_margin)
10994 || (cursor_row->enabled_p
10995 && cursor_row->truncated_on_right_p
10996 && (w->cursor.x >= text_area_width - h_margin))))
10998 struct it it;
10999 int hscroll;
11000 struct buffer *saved_current_buffer;
11001 EMACS_INT pt;
11002 int wanted_x;
11004 /* Find point in a display of infinite width. */
11005 saved_current_buffer = current_buffer;
11006 current_buffer = XBUFFER (w->buffer);
11008 if (w == XWINDOW (selected_window))
11009 pt = PT;
11010 else
11012 pt = marker_position (w->pointm);
11013 pt = max (BEGV, pt);
11014 pt = min (ZV, pt);
11017 /* Move iterator to pt starting at cursor_row->start in
11018 a line with infinite width. */
11019 init_to_row_start (&it, w, cursor_row);
11020 it.last_visible_x = INFINITY;
11021 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11022 current_buffer = saved_current_buffer;
11024 /* Position cursor in window. */
11025 if (!hscroll_relative_p && hscroll_step_abs == 0)
11026 hscroll = max (0, (it.current_x
11027 - (ITERATOR_AT_END_OF_LINE_P (&it)
11028 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11029 : (text_area_width / 2))))
11030 / FRAME_COLUMN_WIDTH (it.f);
11031 else if (w->cursor.x >= text_area_width - h_margin)
11033 if (hscroll_relative_p)
11034 wanted_x = text_area_width * (1 - hscroll_step_rel)
11035 - h_margin;
11036 else
11037 wanted_x = text_area_width
11038 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11039 - h_margin;
11040 hscroll
11041 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11043 else
11045 if (hscroll_relative_p)
11046 wanted_x = text_area_width * hscroll_step_rel
11047 + h_margin;
11048 else
11049 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11050 + h_margin;
11051 hscroll
11052 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11054 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11056 /* Don't call Fset_window_hscroll if value hasn't
11057 changed because it will prevent redisplay
11058 optimizations. */
11059 if (XFASTINT (w->hscroll) != hscroll)
11061 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11062 w->hscroll = make_number (hscroll);
11063 hscrolled_p = 1;
11068 window = w->next;
11071 /* Value is non-zero if hscroll of any leaf window has been changed. */
11072 return hscrolled_p;
11076 /* Set hscroll so that cursor is visible and not inside horizontal
11077 scroll margins for all windows in the tree rooted at WINDOW. See
11078 also hscroll_window_tree above. Value is non-zero if any window's
11079 hscroll has been changed. If it has, desired matrices on the frame
11080 of WINDOW are cleared. */
11082 static int
11083 hscroll_windows (Lisp_Object window)
11085 int hscrolled_p = hscroll_window_tree (window);
11086 if (hscrolled_p)
11087 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11088 return hscrolled_p;
11093 /************************************************************************
11094 Redisplay
11095 ************************************************************************/
11097 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11098 to a non-zero value. This is sometimes handy to have in a debugger
11099 session. */
11101 #if GLYPH_DEBUG
11103 /* First and last unchanged row for try_window_id. */
11105 int debug_first_unchanged_at_end_vpos;
11106 int debug_last_unchanged_at_beg_vpos;
11108 /* Delta vpos and y. */
11110 int debug_dvpos, debug_dy;
11112 /* Delta in characters and bytes for try_window_id. */
11114 EMACS_INT debug_delta, debug_delta_bytes;
11116 /* Values of window_end_pos and window_end_vpos at the end of
11117 try_window_id. */
11119 EMACS_INT debug_end_vpos;
11121 /* Append a string to W->desired_matrix->method. FMT is a printf
11122 format string. A1...A9 are a supplement for a variable-length
11123 argument list. If trace_redisplay_p is non-zero also printf the
11124 resulting string to stderr. */
11126 static void
11127 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11128 struct window *w;
11129 char *fmt;
11130 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11132 char buffer[512];
11133 char *method = w->desired_matrix->method;
11134 int len = strlen (method);
11135 int size = sizeof w->desired_matrix->method;
11136 int remaining = size - len - 1;
11138 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11139 if (len && remaining)
11141 method[len] = '|';
11142 --remaining, ++len;
11145 strncpy (method + len, buffer, remaining);
11147 if (trace_redisplay_p)
11148 fprintf (stderr, "%p (%s): %s\n",
11150 ((BUFFERP (w->buffer)
11151 && STRINGP (XBUFFER (w->buffer)->name))
11152 ? SSDATA (XBUFFER (w->buffer)->name)
11153 : "no buffer"),
11154 buffer);
11157 #endif /* GLYPH_DEBUG */
11160 /* Value is non-zero if all changes in window W, which displays
11161 current_buffer, are in the text between START and END. START is a
11162 buffer position, END is given as a distance from Z. Used in
11163 redisplay_internal for display optimization. */
11165 static inline int
11166 text_outside_line_unchanged_p (struct window *w,
11167 EMACS_INT start, EMACS_INT end)
11169 int unchanged_p = 1;
11171 /* If text or overlays have changed, see where. */
11172 if (XFASTINT (w->last_modified) < MODIFF
11173 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11175 /* Gap in the line? */
11176 if (GPT < start || Z - GPT < end)
11177 unchanged_p = 0;
11179 /* Changes start in front of the line, or end after it? */
11180 if (unchanged_p
11181 && (BEG_UNCHANGED < start - 1
11182 || END_UNCHANGED < end))
11183 unchanged_p = 0;
11185 /* If selective display, can't optimize if changes start at the
11186 beginning of the line. */
11187 if (unchanged_p
11188 && INTEGERP (BVAR (current_buffer, selective_display))
11189 && XINT (BVAR (current_buffer, selective_display)) > 0
11190 && (BEG_UNCHANGED < start || GPT <= start))
11191 unchanged_p = 0;
11193 /* If there are overlays at the start or end of the line, these
11194 may have overlay strings with newlines in them. A change at
11195 START, for instance, may actually concern the display of such
11196 overlay strings as well, and they are displayed on different
11197 lines. So, quickly rule out this case. (For the future, it
11198 might be desirable to implement something more telling than
11199 just BEG/END_UNCHANGED.) */
11200 if (unchanged_p)
11202 if (BEG + BEG_UNCHANGED == start
11203 && overlay_touches_p (start))
11204 unchanged_p = 0;
11205 if (END_UNCHANGED == end
11206 && overlay_touches_p (Z - end))
11207 unchanged_p = 0;
11210 /* Under bidi reordering, adding or deleting a character in the
11211 beginning of a paragraph, before the first strong directional
11212 character, can change the base direction of the paragraph (unless
11213 the buffer specifies a fixed paragraph direction), which will
11214 require to redisplay the whole paragraph. It might be worthwhile
11215 to find the paragraph limits and widen the range of redisplayed
11216 lines to that, but for now just give up this optimization. */
11217 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
11218 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
11219 unchanged_p = 0;
11222 return unchanged_p;
11226 /* Do a frame update, taking possible shortcuts into account. This is
11227 the main external entry point for redisplay.
11229 If the last redisplay displayed an echo area message and that message
11230 is no longer requested, we clear the echo area or bring back the
11231 mini-buffer if that is in use. */
11233 void
11234 redisplay (void)
11236 redisplay_internal ();
11240 static Lisp_Object
11241 overlay_arrow_string_or_property (Lisp_Object var)
11243 Lisp_Object val;
11245 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11246 return val;
11248 return Voverlay_arrow_string;
11251 /* Return 1 if there are any overlay-arrows in current_buffer. */
11252 static int
11253 overlay_arrow_in_current_buffer_p (void)
11255 Lisp_Object vlist;
11257 for (vlist = Voverlay_arrow_variable_list;
11258 CONSP (vlist);
11259 vlist = XCDR (vlist))
11261 Lisp_Object var = XCAR (vlist);
11262 Lisp_Object val;
11264 if (!SYMBOLP (var))
11265 continue;
11266 val = find_symbol_value (var);
11267 if (MARKERP (val)
11268 && current_buffer == XMARKER (val)->buffer)
11269 return 1;
11271 return 0;
11275 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11276 has changed. */
11278 static int
11279 overlay_arrows_changed_p (void)
11281 Lisp_Object vlist;
11283 for (vlist = Voverlay_arrow_variable_list;
11284 CONSP (vlist);
11285 vlist = XCDR (vlist))
11287 Lisp_Object var = XCAR (vlist);
11288 Lisp_Object val, pstr;
11290 if (!SYMBOLP (var))
11291 continue;
11292 val = find_symbol_value (var);
11293 if (!MARKERP (val))
11294 continue;
11295 if (! EQ (COERCE_MARKER (val),
11296 Fget (var, Qlast_arrow_position))
11297 || ! (pstr = overlay_arrow_string_or_property (var),
11298 EQ (pstr, Fget (var, Qlast_arrow_string))))
11299 return 1;
11301 return 0;
11304 /* Mark overlay arrows to be updated on next redisplay. */
11306 static void
11307 update_overlay_arrows (int up_to_date)
11309 Lisp_Object vlist;
11311 for (vlist = Voverlay_arrow_variable_list;
11312 CONSP (vlist);
11313 vlist = XCDR (vlist))
11315 Lisp_Object var = XCAR (vlist);
11317 if (!SYMBOLP (var))
11318 continue;
11320 if (up_to_date > 0)
11322 Lisp_Object val = find_symbol_value (var);
11323 Fput (var, Qlast_arrow_position,
11324 COERCE_MARKER (val));
11325 Fput (var, Qlast_arrow_string,
11326 overlay_arrow_string_or_property (var));
11328 else if (up_to_date < 0
11329 || !NILP (Fget (var, Qlast_arrow_position)))
11331 Fput (var, Qlast_arrow_position, Qt);
11332 Fput (var, Qlast_arrow_string, Qt);
11338 /* Return overlay arrow string to display at row.
11339 Return integer (bitmap number) for arrow bitmap in left fringe.
11340 Return nil if no overlay arrow. */
11342 static Lisp_Object
11343 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
11345 Lisp_Object vlist;
11347 for (vlist = Voverlay_arrow_variable_list;
11348 CONSP (vlist);
11349 vlist = XCDR (vlist))
11351 Lisp_Object var = XCAR (vlist);
11352 Lisp_Object val;
11354 if (!SYMBOLP (var))
11355 continue;
11357 val = find_symbol_value (var);
11359 if (MARKERP (val)
11360 && current_buffer == XMARKER (val)->buffer
11361 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11363 if (FRAME_WINDOW_P (it->f)
11364 /* FIXME: if ROW->reversed_p is set, this should test
11365 the right fringe, not the left one. */
11366 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11368 #ifdef HAVE_WINDOW_SYSTEM
11369 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11371 int fringe_bitmap;
11372 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11373 return make_number (fringe_bitmap);
11375 #endif
11376 return make_number (-1); /* Use default arrow bitmap */
11378 return overlay_arrow_string_or_property (var);
11382 return Qnil;
11385 /* Return 1 if point moved out of or into a composition. Otherwise
11386 return 0. PREV_BUF and PREV_PT are the last point buffer and
11387 position. BUF and PT are the current point buffer and position. */
11389 static int
11390 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
11391 struct buffer *buf, EMACS_INT pt)
11393 EMACS_INT start, end;
11394 Lisp_Object prop;
11395 Lisp_Object buffer;
11397 XSETBUFFER (buffer, buf);
11398 /* Check a composition at the last point if point moved within the
11399 same buffer. */
11400 if (prev_buf == buf)
11402 if (prev_pt == pt)
11403 /* Point didn't move. */
11404 return 0;
11406 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11407 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11408 && COMPOSITION_VALID_P (start, end, prop)
11409 && start < prev_pt && end > prev_pt)
11410 /* The last point was within the composition. Return 1 iff
11411 point moved out of the composition. */
11412 return (pt <= start || pt >= end);
11415 /* Check a composition at the current point. */
11416 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11417 && find_composition (pt, -1, &start, &end, &prop, buffer)
11418 && COMPOSITION_VALID_P (start, end, prop)
11419 && start < pt && end > pt);
11423 /* Reconsider the setting of B->clip_changed which is displayed
11424 in window W. */
11426 static inline void
11427 reconsider_clip_changes (struct window *w, struct buffer *b)
11429 if (b->clip_changed
11430 && !NILP (w->window_end_valid)
11431 && w->current_matrix->buffer == b
11432 && w->current_matrix->zv == BUF_ZV (b)
11433 && w->current_matrix->begv == BUF_BEGV (b))
11434 b->clip_changed = 0;
11436 /* If display wasn't paused, and W is not a tool bar window, see if
11437 point has been moved into or out of a composition. In that case,
11438 we set b->clip_changed to 1 to force updating the screen. If
11439 b->clip_changed has already been set to 1, we can skip this
11440 check. */
11441 if (!b->clip_changed
11442 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11444 EMACS_INT pt;
11446 if (w == XWINDOW (selected_window))
11447 pt = PT;
11448 else
11449 pt = marker_position (w->pointm);
11451 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11452 || pt != XINT (w->last_point))
11453 && check_point_in_composition (w->current_matrix->buffer,
11454 XINT (w->last_point),
11455 XBUFFER (w->buffer), pt))
11456 b->clip_changed = 1;
11461 /* Select FRAME to forward the values of frame-local variables into C
11462 variables so that the redisplay routines can access those values
11463 directly. */
11465 static void
11466 select_frame_for_redisplay (Lisp_Object frame)
11468 Lisp_Object tail, tem;
11469 Lisp_Object old = selected_frame;
11470 struct Lisp_Symbol *sym;
11472 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11474 selected_frame = frame;
11476 do {
11477 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11478 if (CONSP (XCAR (tail))
11479 && (tem = XCAR (XCAR (tail)),
11480 SYMBOLP (tem))
11481 && (sym = indirect_variable (XSYMBOL (tem)),
11482 sym->redirect == SYMBOL_LOCALIZED)
11483 && sym->val.blv->frame_local)
11484 /* Use find_symbol_value rather than Fsymbol_value
11485 to avoid an error if it is void. */
11486 find_symbol_value (tem);
11487 } while (!EQ (frame, old) && (frame = old, 1));
11491 #define STOP_POLLING \
11492 do { if (! polling_stopped_here) stop_polling (); \
11493 polling_stopped_here = 1; } while (0)
11495 #define RESUME_POLLING \
11496 do { if (polling_stopped_here) start_polling (); \
11497 polling_stopped_here = 0; } while (0)
11500 /* Perhaps in the future avoid recentering windows if it
11501 is not necessary; currently that causes some problems. */
11503 static void
11504 redisplay_internal (void)
11506 struct window *w = XWINDOW (selected_window);
11507 struct window *sw;
11508 struct frame *fr;
11509 int pending;
11510 int must_finish = 0;
11511 struct text_pos tlbufpos, tlendpos;
11512 int number_of_visible_frames;
11513 int count, count1;
11514 struct frame *sf;
11515 int polling_stopped_here = 0;
11516 Lisp_Object old_frame = selected_frame;
11518 /* Non-zero means redisplay has to consider all windows on all
11519 frames. Zero means, only selected_window is considered. */
11520 int consider_all_windows_p;
11522 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11524 /* No redisplay if running in batch mode or frame is not yet fully
11525 initialized, or redisplay is explicitly turned off by setting
11526 Vinhibit_redisplay. */
11527 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11528 || !NILP (Vinhibit_redisplay))
11529 return;
11531 /* Don't examine these until after testing Vinhibit_redisplay.
11532 When Emacs is shutting down, perhaps because its connection to
11533 X has dropped, we should not look at them at all. */
11534 fr = XFRAME (w->frame);
11535 sf = SELECTED_FRAME ();
11537 if (!fr->glyphs_initialized_p)
11538 return;
11540 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11541 if (popup_activated ())
11542 return;
11543 #endif
11545 /* I don't think this happens but let's be paranoid. */
11546 if (redisplaying_p)
11547 return;
11549 /* Record a function that resets redisplaying_p to its old value
11550 when we leave this function. */
11551 count = SPECPDL_INDEX ();
11552 record_unwind_protect (unwind_redisplay,
11553 Fcons (make_number (redisplaying_p), selected_frame));
11554 ++redisplaying_p;
11555 specbind (Qinhibit_free_realized_faces, Qnil);
11558 Lisp_Object tail, frame;
11560 FOR_EACH_FRAME (tail, frame)
11562 struct frame *f = XFRAME (frame);
11563 f->already_hscrolled_p = 0;
11567 retry:
11568 /* Remember the currently selected window. */
11569 sw = w;
11571 if (!EQ (old_frame, selected_frame)
11572 && FRAME_LIVE_P (XFRAME (old_frame)))
11573 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11574 selected_frame and selected_window to be temporarily out-of-sync so
11575 when we come back here via `goto retry', we need to resync because we
11576 may need to run Elisp code (via prepare_menu_bars). */
11577 select_frame_for_redisplay (old_frame);
11579 pending = 0;
11580 reconsider_clip_changes (w, current_buffer);
11581 last_escape_glyph_frame = NULL;
11582 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11583 last_glyphless_glyph_frame = NULL;
11584 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
11586 /* If new fonts have been loaded that make a glyph matrix adjustment
11587 necessary, do it. */
11588 if (fonts_changed_p)
11590 adjust_glyphs (NULL);
11591 ++windows_or_buffers_changed;
11592 fonts_changed_p = 0;
11595 /* If face_change_count is non-zero, init_iterator will free all
11596 realized faces, which includes the faces referenced from current
11597 matrices. So, we can't reuse current matrices in this case. */
11598 if (face_change_count)
11599 ++windows_or_buffers_changed;
11601 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11602 && FRAME_TTY (sf)->previous_frame != sf)
11604 /* Since frames on a single ASCII terminal share the same
11605 display area, displaying a different frame means redisplay
11606 the whole thing. */
11607 windows_or_buffers_changed++;
11608 SET_FRAME_GARBAGED (sf);
11609 #ifndef DOS_NT
11610 set_tty_color_mode (FRAME_TTY (sf), sf);
11611 #endif
11612 FRAME_TTY (sf)->previous_frame = sf;
11615 /* Set the visible flags for all frames. Do this before checking
11616 for resized or garbaged frames; they want to know if their frames
11617 are visible. See the comment in frame.h for
11618 FRAME_SAMPLE_VISIBILITY. */
11620 Lisp_Object tail, frame;
11622 number_of_visible_frames = 0;
11624 FOR_EACH_FRAME (tail, frame)
11626 struct frame *f = XFRAME (frame);
11628 FRAME_SAMPLE_VISIBILITY (f);
11629 if (FRAME_VISIBLE_P (f))
11630 ++number_of_visible_frames;
11631 clear_desired_matrices (f);
11635 /* Notice any pending interrupt request to change frame size. */
11636 do_pending_window_change (1);
11638 /* do_pending_window_change could change the selected_window due to
11639 frame resizing which makes the selected window too small. */
11640 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
11642 sw = w;
11643 reconsider_clip_changes (w, current_buffer);
11646 /* Clear frames marked as garbaged. */
11647 if (frame_garbaged)
11648 clear_garbaged_frames ();
11650 /* Build menubar and tool-bar items. */
11651 if (NILP (Vmemory_full))
11652 prepare_menu_bars ();
11654 if (windows_or_buffers_changed)
11655 update_mode_lines++;
11657 /* Detect case that we need to write or remove a star in the mode line. */
11658 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11660 w->update_mode_line = Qt;
11661 if (buffer_shared > 1)
11662 update_mode_lines++;
11665 /* Avoid invocation of point motion hooks by `current_column' below. */
11666 count1 = SPECPDL_INDEX ();
11667 specbind (Qinhibit_point_motion_hooks, Qt);
11669 /* If %c is in the mode line, update it if needed. */
11670 if (!NILP (w->column_number_displayed)
11671 /* This alternative quickly identifies a common case
11672 where no change is needed. */
11673 && !(PT == XFASTINT (w->last_point)
11674 && XFASTINT (w->last_modified) >= MODIFF
11675 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11676 && (XFASTINT (w->column_number_displayed) != current_column ()))
11677 w->update_mode_line = Qt;
11679 unbind_to (count1, Qnil);
11681 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11683 /* The variable buffer_shared is set in redisplay_window and
11684 indicates that we redisplay a buffer in different windows. See
11685 there. */
11686 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11687 || cursor_type_changed);
11689 /* If specs for an arrow have changed, do thorough redisplay
11690 to ensure we remove any arrow that should no longer exist. */
11691 if (overlay_arrows_changed_p ())
11692 consider_all_windows_p = windows_or_buffers_changed = 1;
11694 /* Normally the message* functions will have already displayed and
11695 updated the echo area, but the frame may have been trashed, or
11696 the update may have been preempted, so display the echo area
11697 again here. Checking message_cleared_p captures the case that
11698 the echo area should be cleared. */
11699 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11700 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11701 || (message_cleared_p
11702 && minibuf_level == 0
11703 /* If the mini-window is currently selected, this means the
11704 echo-area doesn't show through. */
11705 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11707 int window_height_changed_p = echo_area_display (0);
11708 must_finish = 1;
11710 /* If we don't display the current message, don't clear the
11711 message_cleared_p flag, because, if we did, we wouldn't clear
11712 the echo area in the next redisplay which doesn't preserve
11713 the echo area. */
11714 if (!display_last_displayed_message_p)
11715 message_cleared_p = 0;
11717 if (fonts_changed_p)
11718 goto retry;
11719 else if (window_height_changed_p)
11721 consider_all_windows_p = 1;
11722 ++update_mode_lines;
11723 ++windows_or_buffers_changed;
11725 /* If window configuration was changed, frames may have been
11726 marked garbaged. Clear them or we will experience
11727 surprises wrt scrolling. */
11728 if (frame_garbaged)
11729 clear_garbaged_frames ();
11732 else if (EQ (selected_window, minibuf_window)
11733 && (current_buffer->clip_changed
11734 || XFASTINT (w->last_modified) < MODIFF
11735 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11736 && resize_mini_window (w, 0))
11738 /* Resized active mini-window to fit the size of what it is
11739 showing if its contents might have changed. */
11740 must_finish = 1;
11741 /* FIXME: this causes all frames to be updated, which seems unnecessary
11742 since only the current frame needs to be considered. This function needs
11743 to be rewritten with two variables, consider_all_windows and
11744 consider_all_frames. */
11745 consider_all_windows_p = 1;
11746 ++windows_or_buffers_changed;
11747 ++update_mode_lines;
11749 /* If window configuration was changed, frames may have been
11750 marked garbaged. Clear them or we will experience
11751 surprises wrt scrolling. */
11752 if (frame_garbaged)
11753 clear_garbaged_frames ();
11757 /* If showing the region, and mark has changed, we must redisplay
11758 the whole window. The assignment to this_line_start_pos prevents
11759 the optimization directly below this if-statement. */
11760 if (((!NILP (Vtransient_mark_mode)
11761 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11762 != !NILP (w->region_showing))
11763 || (!NILP (w->region_showing)
11764 && !EQ (w->region_showing,
11765 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
11766 CHARPOS (this_line_start_pos) = 0;
11768 /* Optimize the case that only the line containing the cursor in the
11769 selected window has changed. Variables starting with this_ are
11770 set in display_line and record information about the line
11771 containing the cursor. */
11772 tlbufpos = this_line_start_pos;
11773 tlendpos = this_line_end_pos;
11774 if (!consider_all_windows_p
11775 && CHARPOS (tlbufpos) > 0
11776 && NILP (w->update_mode_line)
11777 && !current_buffer->clip_changed
11778 && !current_buffer->prevent_redisplay_optimizations_p
11779 && FRAME_VISIBLE_P (XFRAME (w->frame))
11780 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11781 /* Make sure recorded data applies to current buffer, etc. */
11782 && this_line_buffer == current_buffer
11783 && current_buffer == XBUFFER (w->buffer)
11784 && NILP (w->force_start)
11785 && NILP (w->optional_new_start)
11786 /* Point must be on the line that we have info recorded about. */
11787 && PT >= CHARPOS (tlbufpos)
11788 && PT <= Z - CHARPOS (tlendpos)
11789 /* All text outside that line, including its final newline,
11790 must be unchanged. */
11791 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11792 CHARPOS (tlendpos)))
11794 if (CHARPOS (tlbufpos) > BEGV
11795 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11796 && (CHARPOS (tlbufpos) == ZV
11797 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11798 /* Former continuation line has disappeared by becoming empty. */
11799 goto cancel;
11800 else if (XFASTINT (w->last_modified) < MODIFF
11801 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11802 || MINI_WINDOW_P (w))
11804 /* We have to handle the case of continuation around a
11805 wide-column character (see the comment in indent.c around
11806 line 1340).
11808 For instance, in the following case:
11810 -------- Insert --------
11811 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11812 J_I_ ==> J_I_ `^^' are cursors.
11813 ^^ ^^
11814 -------- --------
11816 As we have to redraw the line above, we cannot use this
11817 optimization. */
11819 struct it it;
11820 int line_height_before = this_line_pixel_height;
11822 /* Note that start_display will handle the case that the
11823 line starting at tlbufpos is a continuation line. */
11824 start_display (&it, w, tlbufpos);
11826 /* Implementation note: It this still necessary? */
11827 if (it.current_x != this_line_start_x)
11828 goto cancel;
11830 TRACE ((stderr, "trying display optimization 1\n"));
11831 w->cursor.vpos = -1;
11832 overlay_arrow_seen = 0;
11833 it.vpos = this_line_vpos;
11834 it.current_y = this_line_y;
11835 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11836 display_line (&it);
11838 /* If line contains point, is not continued,
11839 and ends at same distance from eob as before, we win. */
11840 if (w->cursor.vpos >= 0
11841 /* Line is not continued, otherwise this_line_start_pos
11842 would have been set to 0 in display_line. */
11843 && CHARPOS (this_line_start_pos)
11844 /* Line ends as before. */
11845 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11846 /* Line has same height as before. Otherwise other lines
11847 would have to be shifted up or down. */
11848 && this_line_pixel_height == line_height_before)
11850 /* If this is not the window's last line, we must adjust
11851 the charstarts of the lines below. */
11852 if (it.current_y < it.last_visible_y)
11854 struct glyph_row *row
11855 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11856 EMACS_INT delta, delta_bytes;
11858 /* We used to distinguish between two cases here,
11859 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11860 when the line ends in a newline or the end of the
11861 buffer's accessible portion. But both cases did
11862 the same, so they were collapsed. */
11863 delta = (Z
11864 - CHARPOS (tlendpos)
11865 - MATRIX_ROW_START_CHARPOS (row));
11866 delta_bytes = (Z_BYTE
11867 - BYTEPOS (tlendpos)
11868 - MATRIX_ROW_START_BYTEPOS (row));
11870 increment_matrix_positions (w->current_matrix,
11871 this_line_vpos + 1,
11872 w->current_matrix->nrows,
11873 delta, delta_bytes);
11876 /* If this row displays text now but previously didn't,
11877 or vice versa, w->window_end_vpos may have to be
11878 adjusted. */
11879 if ((it.glyph_row - 1)->displays_text_p)
11881 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11882 XSETINT (w->window_end_vpos, this_line_vpos);
11884 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11885 && this_line_vpos > 0)
11886 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11887 w->window_end_valid = Qnil;
11889 /* Update hint: No need to try to scroll in update_window. */
11890 w->desired_matrix->no_scrolling_p = 1;
11892 #if GLYPH_DEBUG
11893 *w->desired_matrix->method = 0;
11894 debug_method_add (w, "optimization 1");
11895 #endif
11896 #ifdef HAVE_WINDOW_SYSTEM
11897 update_window_fringes (w, 0);
11898 #endif
11899 goto update;
11901 else
11902 goto cancel;
11904 else if (/* Cursor position hasn't changed. */
11905 PT == XFASTINT (w->last_point)
11906 /* Make sure the cursor was last displayed
11907 in this window. Otherwise we have to reposition it. */
11908 && 0 <= w->cursor.vpos
11909 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11911 if (!must_finish)
11913 do_pending_window_change (1);
11914 /* If selected_window changed, redisplay again. */
11915 if (WINDOWP (selected_window)
11916 && (w = XWINDOW (selected_window)) != sw)
11917 goto retry;
11919 /* We used to always goto end_of_redisplay here, but this
11920 isn't enough if we have a blinking cursor. */
11921 if (w->cursor_off_p == w->last_cursor_off_p)
11922 goto end_of_redisplay;
11924 goto update;
11926 /* If highlighting the region, or if the cursor is in the echo area,
11927 then we can't just move the cursor. */
11928 else if (! (!NILP (Vtransient_mark_mode)
11929 && !NILP (BVAR (current_buffer, mark_active)))
11930 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
11931 || highlight_nonselected_windows)
11932 && NILP (w->region_showing)
11933 && NILP (Vshow_trailing_whitespace)
11934 && !cursor_in_echo_area)
11936 struct it it;
11937 struct glyph_row *row;
11939 /* Skip from tlbufpos to PT and see where it is. Note that
11940 PT may be in invisible text. If so, we will end at the
11941 next visible position. */
11942 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11943 NULL, DEFAULT_FACE_ID);
11944 it.current_x = this_line_start_x;
11945 it.current_y = this_line_y;
11946 it.vpos = this_line_vpos;
11948 /* The call to move_it_to stops in front of PT, but
11949 moves over before-strings. */
11950 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11952 if (it.vpos == this_line_vpos
11953 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11954 row->enabled_p))
11956 xassert (this_line_vpos == it.vpos);
11957 xassert (this_line_y == it.current_y);
11958 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11959 #if GLYPH_DEBUG
11960 *w->desired_matrix->method = 0;
11961 debug_method_add (w, "optimization 3");
11962 #endif
11963 goto update;
11965 else
11966 goto cancel;
11969 cancel:
11970 /* Text changed drastically or point moved off of line. */
11971 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11974 CHARPOS (this_line_start_pos) = 0;
11975 consider_all_windows_p |= buffer_shared > 1;
11976 ++clear_face_cache_count;
11977 #ifdef HAVE_WINDOW_SYSTEM
11978 ++clear_image_cache_count;
11979 #endif
11981 /* Build desired matrices, and update the display. If
11982 consider_all_windows_p is non-zero, do it for all windows on all
11983 frames. Otherwise do it for selected_window, only. */
11985 if (consider_all_windows_p)
11987 Lisp_Object tail, frame;
11989 FOR_EACH_FRAME (tail, frame)
11990 XFRAME (frame)->updated_p = 0;
11992 /* Recompute # windows showing selected buffer. This will be
11993 incremented each time such a window is displayed. */
11994 buffer_shared = 0;
11996 FOR_EACH_FRAME (tail, frame)
11998 struct frame *f = XFRAME (frame);
12000 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
12002 if (! EQ (frame, selected_frame))
12003 /* Select the frame, for the sake of frame-local
12004 variables. */
12005 select_frame_for_redisplay (frame);
12007 /* Mark all the scroll bars to be removed; we'll redeem
12008 the ones we want when we redisplay their windows. */
12009 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
12010 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
12012 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12013 redisplay_windows (FRAME_ROOT_WINDOW (f));
12015 /* The X error handler may have deleted that frame. */
12016 if (!FRAME_LIVE_P (f))
12017 continue;
12019 /* Any scroll bars which redisplay_windows should have
12020 nuked should now go away. */
12021 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
12022 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
12024 /* If fonts changed, display again. */
12025 /* ??? rms: I suspect it is a mistake to jump all the way
12026 back to retry here. It should just retry this frame. */
12027 if (fonts_changed_p)
12028 goto retry;
12030 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12032 /* See if we have to hscroll. */
12033 if (!f->already_hscrolled_p)
12035 f->already_hscrolled_p = 1;
12036 if (hscroll_windows (f->root_window))
12037 goto retry;
12040 /* Prevent various kinds of signals during display
12041 update. stdio is not robust about handling
12042 signals, which can cause an apparent I/O
12043 error. */
12044 if (interrupt_input)
12045 unrequest_sigio ();
12046 STOP_POLLING;
12048 /* Update the display. */
12049 set_window_update_flags (XWINDOW (f->root_window), 1);
12050 pending |= update_frame (f, 0, 0);
12051 f->updated_p = 1;
12056 if (!EQ (old_frame, selected_frame)
12057 && FRAME_LIVE_P (XFRAME (old_frame)))
12058 /* We played a bit fast-and-loose above and allowed selected_frame
12059 and selected_window to be temporarily out-of-sync but let's make
12060 sure this stays contained. */
12061 select_frame_for_redisplay (old_frame);
12062 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12064 if (!pending)
12066 /* Do the mark_window_display_accurate after all windows have
12067 been redisplayed because this call resets flags in buffers
12068 which are needed for proper redisplay. */
12069 FOR_EACH_FRAME (tail, frame)
12071 struct frame *f = XFRAME (frame);
12072 if (f->updated_p)
12074 mark_window_display_accurate (f->root_window, 1);
12075 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12076 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12081 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12083 Lisp_Object mini_window;
12084 struct frame *mini_frame;
12086 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12087 /* Use list_of_error, not Qerror, so that
12088 we catch only errors and don't run the debugger. */
12089 internal_condition_case_1 (redisplay_window_1, selected_window,
12090 list_of_error,
12091 redisplay_window_error);
12093 /* Compare desired and current matrices, perform output. */
12095 update:
12096 /* If fonts changed, display again. */
12097 if (fonts_changed_p)
12098 goto retry;
12100 /* Prevent various kinds of signals during display update.
12101 stdio is not robust about handling signals,
12102 which can cause an apparent I/O error. */
12103 if (interrupt_input)
12104 unrequest_sigio ();
12105 STOP_POLLING;
12107 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12109 if (hscroll_windows (selected_window))
12110 goto retry;
12112 XWINDOW (selected_window)->must_be_updated_p = 1;
12113 pending = update_frame (sf, 0, 0);
12116 /* We may have called echo_area_display at the top of this
12117 function. If the echo area is on another frame, that may
12118 have put text on a frame other than the selected one, so the
12119 above call to update_frame would not have caught it. Catch
12120 it here. */
12121 mini_window = FRAME_MINIBUF_WINDOW (sf);
12122 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12124 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12126 XWINDOW (mini_window)->must_be_updated_p = 1;
12127 pending |= update_frame (mini_frame, 0, 0);
12128 if (!pending && hscroll_windows (mini_window))
12129 goto retry;
12133 /* If display was paused because of pending input, make sure we do a
12134 thorough update the next time. */
12135 if (pending)
12137 /* Prevent the optimization at the beginning of
12138 redisplay_internal that tries a single-line update of the
12139 line containing the cursor in the selected window. */
12140 CHARPOS (this_line_start_pos) = 0;
12142 /* Let the overlay arrow be updated the next time. */
12143 update_overlay_arrows (0);
12145 /* If we pause after scrolling, some rows in the current
12146 matrices of some windows are not valid. */
12147 if (!WINDOW_FULL_WIDTH_P (w)
12148 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12149 update_mode_lines = 1;
12151 else
12153 if (!consider_all_windows_p)
12155 /* This has already been done above if
12156 consider_all_windows_p is set. */
12157 mark_window_display_accurate_1 (w, 1);
12159 /* Say overlay arrows are up to date. */
12160 update_overlay_arrows (1);
12162 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12163 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12166 update_mode_lines = 0;
12167 windows_or_buffers_changed = 0;
12168 cursor_type_changed = 0;
12171 /* Start SIGIO interrupts coming again. Having them off during the
12172 code above makes it less likely one will discard output, but not
12173 impossible, since there might be stuff in the system buffer here.
12174 But it is much hairier to try to do anything about that. */
12175 if (interrupt_input)
12176 request_sigio ();
12177 RESUME_POLLING;
12179 /* If a frame has become visible which was not before, redisplay
12180 again, so that we display it. Expose events for such a frame
12181 (which it gets when becoming visible) don't call the parts of
12182 redisplay constructing glyphs, so simply exposing a frame won't
12183 display anything in this case. So, we have to display these
12184 frames here explicitly. */
12185 if (!pending)
12187 Lisp_Object tail, frame;
12188 int new_count = 0;
12190 FOR_EACH_FRAME (tail, frame)
12192 int this_is_visible = 0;
12194 if (XFRAME (frame)->visible)
12195 this_is_visible = 1;
12196 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12197 if (XFRAME (frame)->visible)
12198 this_is_visible = 1;
12200 if (this_is_visible)
12201 new_count++;
12204 if (new_count != number_of_visible_frames)
12205 windows_or_buffers_changed++;
12208 /* Change frame size now if a change is pending. */
12209 do_pending_window_change (1);
12211 /* If we just did a pending size change, or have additional
12212 visible frames, or selected_window changed, redisplay again. */
12213 if ((windows_or_buffers_changed && !pending)
12214 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
12215 goto retry;
12217 /* Clear the face and image caches.
12219 We used to do this only if consider_all_windows_p. But the cache
12220 needs to be cleared if a timer creates images in the current
12221 buffer (e.g. the test case in Bug#6230). */
12223 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12225 clear_face_cache (0);
12226 clear_face_cache_count = 0;
12229 #ifdef HAVE_WINDOW_SYSTEM
12230 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12232 clear_image_caches (Qnil);
12233 clear_image_cache_count = 0;
12235 #endif /* HAVE_WINDOW_SYSTEM */
12237 end_of_redisplay:
12238 unbind_to (count, Qnil);
12239 RESUME_POLLING;
12243 /* Redisplay, but leave alone any recent echo area message unless
12244 another message has been requested in its place.
12246 This is useful in situations where you need to redisplay but no
12247 user action has occurred, making it inappropriate for the message
12248 area to be cleared. See tracking_off and
12249 wait_reading_process_output for examples of these situations.
12251 FROM_WHERE is an integer saying from where this function was
12252 called. This is useful for debugging. */
12254 void
12255 redisplay_preserve_echo_area (int from_where)
12257 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12259 if (!NILP (echo_area_buffer[1]))
12261 /* We have a previously displayed message, but no current
12262 message. Redisplay the previous message. */
12263 display_last_displayed_message_p = 1;
12264 redisplay_internal ();
12265 display_last_displayed_message_p = 0;
12267 else
12268 redisplay_internal ();
12270 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12271 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12272 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12276 /* Function registered with record_unwind_protect in
12277 redisplay_internal. Reset redisplaying_p to the value it had
12278 before redisplay_internal was called, and clear
12279 prevent_freeing_realized_faces_p. It also selects the previously
12280 selected frame, unless it has been deleted (by an X connection
12281 failure during redisplay, for example). */
12283 static Lisp_Object
12284 unwind_redisplay (Lisp_Object val)
12286 Lisp_Object old_redisplaying_p, old_frame;
12288 old_redisplaying_p = XCAR (val);
12289 redisplaying_p = XFASTINT (old_redisplaying_p);
12290 old_frame = XCDR (val);
12291 if (! EQ (old_frame, selected_frame)
12292 && FRAME_LIVE_P (XFRAME (old_frame)))
12293 select_frame_for_redisplay (old_frame);
12294 return Qnil;
12298 /* Mark the display of window W as accurate or inaccurate. If
12299 ACCURATE_P is non-zero mark display of W as accurate. If
12300 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12301 redisplay_internal is called. */
12303 static void
12304 mark_window_display_accurate_1 (struct window *w, int accurate_p)
12306 if (BUFFERP (w->buffer))
12308 struct buffer *b = XBUFFER (w->buffer);
12310 w->last_modified
12311 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12312 w->last_overlay_modified
12313 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12314 w->last_had_star
12315 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12317 if (accurate_p)
12319 b->clip_changed = 0;
12320 b->prevent_redisplay_optimizations_p = 0;
12322 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12323 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12324 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12325 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12327 w->current_matrix->buffer = b;
12328 w->current_matrix->begv = BUF_BEGV (b);
12329 w->current_matrix->zv = BUF_ZV (b);
12331 w->last_cursor = w->cursor;
12332 w->last_cursor_off_p = w->cursor_off_p;
12334 if (w == XWINDOW (selected_window))
12335 w->last_point = make_number (BUF_PT (b));
12336 else
12337 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12341 if (accurate_p)
12343 w->window_end_valid = w->buffer;
12344 w->update_mode_line = Qnil;
12349 /* Mark the display of windows in the window tree rooted at WINDOW as
12350 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12351 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12352 be redisplayed the next time redisplay_internal is called. */
12354 void
12355 mark_window_display_accurate (Lisp_Object window, int accurate_p)
12357 struct window *w;
12359 for (; !NILP (window); window = w->next)
12361 w = XWINDOW (window);
12362 mark_window_display_accurate_1 (w, accurate_p);
12364 if (!NILP (w->vchild))
12365 mark_window_display_accurate (w->vchild, accurate_p);
12366 if (!NILP (w->hchild))
12367 mark_window_display_accurate (w->hchild, accurate_p);
12370 if (accurate_p)
12372 update_overlay_arrows (1);
12374 else
12376 /* Force a thorough redisplay the next time by setting
12377 last_arrow_position and last_arrow_string to t, which is
12378 unequal to any useful value of Voverlay_arrow_... */
12379 update_overlay_arrows (-1);
12384 /* Return value in display table DP (Lisp_Char_Table *) for character
12385 C. Since a display table doesn't have any parent, we don't have to
12386 follow parent. Do not call this function directly but use the
12387 macro DISP_CHAR_VECTOR. */
12389 Lisp_Object
12390 disp_char_vector (struct Lisp_Char_Table *dp, int c)
12392 Lisp_Object val;
12394 if (ASCII_CHAR_P (c))
12396 val = dp->ascii;
12397 if (SUB_CHAR_TABLE_P (val))
12398 val = XSUB_CHAR_TABLE (val)->contents[c];
12400 else
12402 Lisp_Object table;
12404 XSETCHAR_TABLE (table, dp);
12405 val = char_table_ref (table, c);
12407 if (NILP (val))
12408 val = dp->defalt;
12409 return val;
12414 /***********************************************************************
12415 Window Redisplay
12416 ***********************************************************************/
12418 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12420 static void
12421 redisplay_windows (Lisp_Object window)
12423 while (!NILP (window))
12425 struct window *w = XWINDOW (window);
12427 if (!NILP (w->hchild))
12428 redisplay_windows (w->hchild);
12429 else if (!NILP (w->vchild))
12430 redisplay_windows (w->vchild);
12431 else if (!NILP (w->buffer))
12433 displayed_buffer = XBUFFER (w->buffer);
12434 /* Use list_of_error, not Qerror, so that
12435 we catch only errors and don't run the debugger. */
12436 internal_condition_case_1 (redisplay_window_0, window,
12437 list_of_error,
12438 redisplay_window_error);
12441 window = w->next;
12445 static Lisp_Object
12446 redisplay_window_error (Lisp_Object ignore)
12448 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12449 return Qnil;
12452 static Lisp_Object
12453 redisplay_window_0 (Lisp_Object window)
12455 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12456 redisplay_window (window, 0);
12457 return Qnil;
12460 static Lisp_Object
12461 redisplay_window_1 (Lisp_Object window)
12463 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12464 redisplay_window (window, 1);
12465 return Qnil;
12469 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12470 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12471 which positions recorded in ROW differ from current buffer
12472 positions.
12474 Return 0 if cursor is not on this row, 1 otherwise. */
12476 static int
12477 set_cursor_from_row (struct window *w, struct glyph_row *row,
12478 struct glyph_matrix *matrix,
12479 EMACS_INT delta, EMACS_INT delta_bytes,
12480 int dy, int dvpos)
12482 struct glyph *glyph = row->glyphs[TEXT_AREA];
12483 struct glyph *end = glyph + row->used[TEXT_AREA];
12484 struct glyph *cursor = NULL;
12485 /* The last known character position in row. */
12486 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12487 int x = row->x;
12488 EMACS_INT pt_old = PT - delta;
12489 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12490 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12491 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12492 /* A glyph beyond the edge of TEXT_AREA which we should never
12493 touch. */
12494 struct glyph *glyphs_end = end;
12495 /* Non-zero means we've found a match for cursor position, but that
12496 glyph has the avoid_cursor_p flag set. */
12497 int match_with_avoid_cursor = 0;
12498 /* Non-zero means we've seen at least one glyph that came from a
12499 display string. */
12500 int string_seen = 0;
12501 /* Largest and smalles buffer positions seen so far during scan of
12502 glyph row. */
12503 EMACS_INT bpos_max = pos_before;
12504 EMACS_INT bpos_min = pos_after;
12505 /* Last buffer position covered by an overlay string with an integer
12506 `cursor' property. */
12507 EMACS_INT bpos_covered = 0;
12509 /* Skip over glyphs not having an object at the start and the end of
12510 the row. These are special glyphs like truncation marks on
12511 terminal frames. */
12512 if (row->displays_text_p)
12514 if (!row->reversed_p)
12516 while (glyph < end
12517 && INTEGERP (glyph->object)
12518 && glyph->charpos < 0)
12520 x += glyph->pixel_width;
12521 ++glyph;
12523 while (end > glyph
12524 && INTEGERP ((end - 1)->object)
12525 /* CHARPOS is zero for blanks and stretch glyphs
12526 inserted by extend_face_to_end_of_line. */
12527 && (end - 1)->charpos <= 0)
12528 --end;
12529 glyph_before = glyph - 1;
12530 glyph_after = end;
12532 else
12534 struct glyph *g;
12536 /* If the glyph row is reversed, we need to process it from back
12537 to front, so swap the edge pointers. */
12538 glyphs_end = end = glyph - 1;
12539 glyph += row->used[TEXT_AREA] - 1;
12541 while (glyph > end + 1
12542 && INTEGERP (glyph->object)
12543 && glyph->charpos < 0)
12545 --glyph;
12546 x -= glyph->pixel_width;
12548 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12549 --glyph;
12550 /* By default, in reversed rows we put the cursor on the
12551 rightmost (first in the reading order) glyph. */
12552 for (g = end + 1; g < glyph; g++)
12553 x += g->pixel_width;
12554 while (end < glyph
12555 && INTEGERP ((end + 1)->object)
12556 && (end + 1)->charpos <= 0)
12557 ++end;
12558 glyph_before = glyph + 1;
12559 glyph_after = end;
12562 else if (row->reversed_p)
12564 /* In R2L rows that don't display text, put the cursor on the
12565 rightmost glyph. Case in point: an empty last line that is
12566 part of an R2L paragraph. */
12567 cursor = end - 1;
12568 /* Avoid placing the cursor on the last glyph of the row, where
12569 on terminal frames we hold the vertical border between
12570 adjacent windows. */
12571 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12572 && !WINDOW_RIGHTMOST_P (w)
12573 && cursor == row->glyphs[LAST_AREA] - 1)
12574 cursor--;
12575 x = -1; /* will be computed below, at label compute_x */
12578 /* Step 1: Try to find the glyph whose character position
12579 corresponds to point. If that's not possible, find 2 glyphs
12580 whose character positions are the closest to point, one before
12581 point, the other after it. */
12582 if (!row->reversed_p)
12583 while (/* not marched to end of glyph row */
12584 glyph < end
12585 /* glyph was not inserted by redisplay for internal purposes */
12586 && !INTEGERP (glyph->object))
12588 if (BUFFERP (glyph->object))
12590 EMACS_INT dpos = glyph->charpos - pt_old;
12592 if (glyph->charpos > bpos_max)
12593 bpos_max = glyph->charpos;
12594 if (glyph->charpos < bpos_min)
12595 bpos_min = glyph->charpos;
12596 if (!glyph->avoid_cursor_p)
12598 /* If we hit point, we've found the glyph on which to
12599 display the cursor. */
12600 if (dpos == 0)
12602 match_with_avoid_cursor = 0;
12603 break;
12605 /* See if we've found a better approximation to
12606 POS_BEFORE or to POS_AFTER. Note that we want the
12607 first (leftmost) glyph of all those that are the
12608 closest from below, and the last (rightmost) of all
12609 those from above. */
12610 if (0 > dpos && dpos > pos_before - pt_old)
12612 pos_before = glyph->charpos;
12613 glyph_before = glyph;
12615 else if (0 < dpos && dpos <= pos_after - pt_old)
12617 pos_after = glyph->charpos;
12618 glyph_after = glyph;
12621 else if (dpos == 0)
12622 match_with_avoid_cursor = 1;
12624 else if (STRINGP (glyph->object))
12626 Lisp_Object chprop;
12627 EMACS_INT glyph_pos = glyph->charpos;
12629 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12630 glyph->object);
12631 if (INTEGERP (chprop))
12633 bpos_covered = bpos_max + XINT (chprop);
12634 /* If the `cursor' property covers buffer positions up
12635 to and including point, we should display cursor on
12636 this glyph. Note that overlays and text properties
12637 with string values stop bidi reordering, so every
12638 buffer position to the left of the string is always
12639 smaller than any position to the right of the
12640 string. Therefore, if a `cursor' property on one
12641 of the string's characters has an integer value, we
12642 will break out of the loop below _before_ we get to
12643 the position match above. IOW, integer values of
12644 the `cursor' property override the "exact match for
12645 point" strategy of positioning the cursor. */
12646 /* Implementation note: bpos_max == pt_old when, e.g.,
12647 we are in an empty line, where bpos_max is set to
12648 MATRIX_ROW_START_CHARPOS, see above. */
12649 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12651 cursor = glyph;
12652 break;
12656 string_seen = 1;
12658 x += glyph->pixel_width;
12659 ++glyph;
12661 else if (glyph > end) /* row is reversed */
12662 while (!INTEGERP (glyph->object))
12664 if (BUFFERP (glyph->object))
12666 EMACS_INT dpos = glyph->charpos - pt_old;
12668 if (glyph->charpos > bpos_max)
12669 bpos_max = glyph->charpos;
12670 if (glyph->charpos < bpos_min)
12671 bpos_min = glyph->charpos;
12672 if (!glyph->avoid_cursor_p)
12674 if (dpos == 0)
12676 match_with_avoid_cursor = 0;
12677 break;
12679 if (0 > dpos && dpos > pos_before - pt_old)
12681 pos_before = glyph->charpos;
12682 glyph_before = glyph;
12684 else if (0 < dpos && dpos <= pos_after - pt_old)
12686 pos_after = glyph->charpos;
12687 glyph_after = glyph;
12690 else if (dpos == 0)
12691 match_with_avoid_cursor = 1;
12693 else if (STRINGP (glyph->object))
12695 Lisp_Object chprop;
12696 EMACS_INT glyph_pos = glyph->charpos;
12698 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12699 glyph->object);
12700 if (INTEGERP (chprop))
12702 bpos_covered = bpos_max + XINT (chprop);
12703 /* If the `cursor' property covers buffer positions up
12704 to and including point, we should display cursor on
12705 this glyph. */
12706 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12708 cursor = glyph;
12709 break;
12712 string_seen = 1;
12714 --glyph;
12715 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
12717 x--; /* can't use any pixel_width */
12718 break;
12720 x -= glyph->pixel_width;
12723 /* Step 2: If we didn't find an exact match for point, we need to
12724 look for a proper place to put the cursor among glyphs between
12725 GLYPH_BEFORE and GLYPH_AFTER. */
12726 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12727 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
12728 && bpos_covered < pt_old)
12730 /* An empty line has a single glyph whose OBJECT is zero and
12731 whose CHARPOS is the position of a newline on that line.
12732 Note that on a TTY, there are more glyphs after that, which
12733 were produced by extend_face_to_end_of_line, but their
12734 CHARPOS is zero or negative. */
12735 int empty_line_p =
12736 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12737 && INTEGERP (glyph->object) && glyph->charpos > 0;
12739 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12741 EMACS_INT ellipsis_pos;
12743 /* Scan back over the ellipsis glyphs. */
12744 if (!row->reversed_p)
12746 ellipsis_pos = (glyph - 1)->charpos;
12747 while (glyph > row->glyphs[TEXT_AREA]
12748 && (glyph - 1)->charpos == ellipsis_pos)
12749 glyph--, x -= glyph->pixel_width;
12750 /* That loop always goes one position too far, including
12751 the glyph before the ellipsis. So scan forward over
12752 that one. */
12753 x += glyph->pixel_width;
12754 glyph++;
12756 else /* row is reversed */
12758 ellipsis_pos = (glyph + 1)->charpos;
12759 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12760 && (glyph + 1)->charpos == ellipsis_pos)
12761 glyph++, x += glyph->pixel_width;
12762 x -= glyph->pixel_width;
12763 glyph--;
12766 else if (match_with_avoid_cursor
12767 /* A truncated row may not include PT among its
12768 character positions. Setting the cursor inside the
12769 scroll margin will trigger recalculation of hscroll
12770 in hscroll_window_tree. */
12771 || (row->truncated_on_left_p && pt_old < bpos_min)
12772 || (row->truncated_on_right_p && pt_old > bpos_max)
12773 /* Zero-width characters produce no glyphs. */
12774 || (!string_seen
12775 && !empty_line_p
12776 && (row->reversed_p
12777 ? glyph_after > glyphs_end
12778 : glyph_after < glyphs_end)))
12780 cursor = glyph_after;
12781 x = -1;
12783 else if (string_seen)
12785 int incr = row->reversed_p ? -1 : +1;
12787 /* Need to find the glyph that came out of a string which is
12788 present at point. That glyph is somewhere between
12789 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12790 positioned between POS_BEFORE and POS_AFTER in the
12791 buffer. */
12792 struct glyph *start, *stop;
12793 EMACS_INT pos = pos_before;
12795 x = -1;
12797 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
12798 correspond to POS_BEFORE and POS_AFTER, respectively. We
12799 need START and STOP in the order that corresponds to the
12800 row's direction as given by its reversed_p flag. If the
12801 directionality of characters between POS_BEFORE and
12802 POS_AFTER is the opposite of the row's base direction,
12803 these characters will have been reordered for display,
12804 and we need to reverse START and STOP. */
12805 if (!row->reversed_p)
12807 start = min (glyph_before, glyph_after);
12808 stop = max (glyph_before, glyph_after);
12810 else
12812 start = max (glyph_before, glyph_after);
12813 stop = min (glyph_before, glyph_after);
12815 for (glyph = start + incr;
12816 row->reversed_p ? glyph > stop : glyph < stop; )
12819 /* Any glyphs that come from the buffer are here because
12820 of bidi reordering. Skip them, and only pay
12821 attention to glyphs that came from some string. */
12822 if (STRINGP (glyph->object))
12824 Lisp_Object str;
12825 EMACS_INT tem;
12827 str = glyph->object;
12828 tem = string_buffer_position_lim (str, pos, pos_after, 0);
12829 if (tem == 0 /* from overlay */
12830 || pos <= tem)
12832 /* If the string from which this glyph came is
12833 found in the buffer at point, then we've
12834 found the glyph we've been looking for. If
12835 it comes from an overlay (tem == 0), and it
12836 has the `cursor' property on one of its
12837 glyphs, record that glyph as a candidate for
12838 displaying the cursor. (As in the
12839 unidirectional version, we will display the
12840 cursor on the last candidate we find.) */
12841 if (tem == 0 || tem == pt_old)
12843 /* The glyphs from this string could have
12844 been reordered. Find the one with the
12845 smallest string position. Or there could
12846 be a character in the string with the
12847 `cursor' property, which means display
12848 cursor on that character's glyph. */
12849 EMACS_INT strpos = glyph->charpos;
12851 if (tem)
12852 cursor = glyph;
12853 for ( ;
12854 (row->reversed_p ? glyph > stop : glyph < stop)
12855 && EQ (glyph->object, str);
12856 glyph += incr)
12858 Lisp_Object cprop;
12859 EMACS_INT gpos = glyph->charpos;
12861 cprop = Fget_char_property (make_number (gpos),
12862 Qcursor,
12863 glyph->object);
12864 if (!NILP (cprop))
12866 cursor = glyph;
12867 break;
12869 if (tem && glyph->charpos < strpos)
12871 strpos = glyph->charpos;
12872 cursor = glyph;
12876 if (tem == pt_old)
12877 goto compute_x;
12879 if (tem)
12880 pos = tem + 1; /* don't find previous instances */
12882 /* This string is not what we want; skip all of the
12883 glyphs that came from it. */
12884 while ((row->reversed_p ? glyph > stop : glyph < stop)
12885 && EQ (glyph->object, str))
12886 glyph += incr;
12888 else
12889 glyph += incr;
12892 /* If we reached the end of the line, and END was from a string,
12893 the cursor is not on this line. */
12894 if (cursor == NULL
12895 && (row->reversed_p ? glyph <= end : glyph >= end)
12896 && STRINGP (end->object)
12897 && row->continued_p)
12898 return 0;
12902 compute_x:
12903 if (cursor != NULL)
12904 glyph = cursor;
12905 if (x < 0)
12907 struct glyph *g;
12909 /* Need to compute x that corresponds to GLYPH. */
12910 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
12912 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
12913 abort ();
12914 x += g->pixel_width;
12918 /* ROW could be part of a continued line, which, under bidi
12919 reordering, might have other rows whose start and end charpos
12920 occlude point. Only set w->cursor if we found a better
12921 approximation to the cursor position than we have from previously
12922 examined candidate rows belonging to the same continued line. */
12923 if (/* we already have a candidate row */
12924 w->cursor.vpos >= 0
12925 /* that candidate is not the row we are processing */
12926 && MATRIX_ROW (matrix, w->cursor.vpos) != row
12927 /* the row we are processing is part of a continued line */
12928 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
12929 /* Make sure cursor.vpos specifies a row whose start and end
12930 charpos occlude point. This is because some callers of this
12931 function leave cursor.vpos at the row where the cursor was
12932 displayed during the last redisplay cycle. */
12933 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
12934 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
12936 struct glyph *g1 =
12937 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
12939 /* Don't consider glyphs that are outside TEXT_AREA. */
12940 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
12941 return 0;
12942 /* Keep the candidate whose buffer position is the closest to
12943 point. */
12944 if (/* previous candidate is a glyph in TEXT_AREA of that row */
12945 w->cursor.hpos >= 0
12946 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
12947 && BUFFERP (g1->object)
12948 && (g1->charpos == pt_old /* an exact match always wins */
12949 || (BUFFERP (glyph->object)
12950 && eabs (g1->charpos - pt_old)
12951 < eabs (glyph->charpos - pt_old))))
12952 return 0;
12953 /* If this candidate gives an exact match, use that. */
12954 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
12955 /* Otherwise, keep the candidate that comes from a row
12956 spanning less buffer positions. This may win when one or
12957 both candidate positions are on glyphs that came from
12958 display strings, for which we cannot compare buffer
12959 positions. */
12960 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12961 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12962 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
12963 return 0;
12965 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12966 w->cursor.x = x;
12967 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12968 w->cursor.y = row->y + dy;
12970 if (w == XWINDOW (selected_window))
12972 if (!row->continued_p
12973 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12974 && row->x == 0)
12976 this_line_buffer = XBUFFER (w->buffer);
12978 CHARPOS (this_line_start_pos)
12979 = MATRIX_ROW_START_CHARPOS (row) + delta;
12980 BYTEPOS (this_line_start_pos)
12981 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12983 CHARPOS (this_line_end_pos)
12984 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12985 BYTEPOS (this_line_end_pos)
12986 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12988 this_line_y = w->cursor.y;
12989 this_line_pixel_height = row->height;
12990 this_line_vpos = w->cursor.vpos;
12991 this_line_start_x = row->x;
12993 else
12994 CHARPOS (this_line_start_pos) = 0;
12997 return 1;
13001 /* Run window scroll functions, if any, for WINDOW with new window
13002 start STARTP. Sets the window start of WINDOW to that position.
13004 We assume that the window's buffer is really current. */
13006 static inline struct text_pos
13007 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
13009 struct window *w = XWINDOW (window);
13010 SET_MARKER_FROM_TEXT_POS (w->start, startp);
13012 if (current_buffer != XBUFFER (w->buffer))
13013 abort ();
13015 if (!NILP (Vwindow_scroll_functions))
13017 run_hook_with_args_2 (Qwindow_scroll_functions, window,
13018 make_number (CHARPOS (startp)));
13019 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13020 /* In case the hook functions switch buffers. */
13021 if (current_buffer != XBUFFER (w->buffer))
13022 set_buffer_internal_1 (XBUFFER (w->buffer));
13025 return startp;
13029 /* Make sure the line containing the cursor is fully visible.
13030 A value of 1 means there is nothing to be done.
13031 (Either the line is fully visible, or it cannot be made so,
13032 or we cannot tell.)
13034 If FORCE_P is non-zero, return 0 even if partial visible cursor row
13035 is higher than window.
13037 A value of 0 means the caller should do scrolling
13038 as if point had gone off the screen. */
13040 static int
13041 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
13043 struct glyph_matrix *matrix;
13044 struct glyph_row *row;
13045 int window_height;
13047 if (!make_cursor_line_fully_visible_p)
13048 return 1;
13050 /* It's not always possible to find the cursor, e.g, when a window
13051 is full of overlay strings. Don't do anything in that case. */
13052 if (w->cursor.vpos < 0)
13053 return 1;
13055 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
13056 row = MATRIX_ROW (matrix, w->cursor.vpos);
13058 /* If the cursor row is not partially visible, there's nothing to do. */
13059 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
13060 return 1;
13062 /* If the row the cursor is in is taller than the window's height,
13063 it's not clear what to do, so do nothing. */
13064 window_height = window_box_height (w);
13065 if (row->height >= window_height)
13067 if (!force_p || MINI_WINDOW_P (w)
13068 || w->vscroll || w->cursor.vpos == 0)
13069 return 1;
13071 return 0;
13075 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
13076 non-zero means only WINDOW is redisplayed in redisplay_internal.
13077 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
13078 in redisplay_window to bring a partially visible line into view in
13079 the case that only the cursor has moved.
13081 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
13082 last screen line's vertical height extends past the end of the screen.
13084 Value is
13086 1 if scrolling succeeded
13088 0 if scrolling didn't find point.
13090 -1 if new fonts have been loaded so that we must interrupt
13091 redisplay, adjust glyph matrices, and try again. */
13093 enum
13095 SCROLLING_SUCCESS,
13096 SCROLLING_FAILED,
13097 SCROLLING_NEED_LARGER_MATRICES
13100 /* If scroll-conservatively is more than this, never recenter.
13102 If you change this, don't forget to update the doc string of
13103 `scroll-conservatively' and the Emacs manual. */
13104 #define SCROLL_LIMIT 100
13106 static int
13107 try_scrolling (Lisp_Object window, int just_this_one_p,
13108 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
13109 int temp_scroll_step, int last_line_misfit)
13111 struct window *w = XWINDOW (window);
13112 struct frame *f = XFRAME (w->frame);
13113 struct text_pos pos, startp;
13114 struct it it;
13115 int this_scroll_margin, scroll_max, rc, height;
13116 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13117 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13118 Lisp_Object aggressive;
13119 /* We will never try scrolling more than this number of lines. */
13120 int scroll_limit = SCROLL_LIMIT;
13122 #if GLYPH_DEBUG
13123 debug_method_add (w, "try_scrolling");
13124 #endif
13126 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13128 /* Compute scroll margin height in pixels. We scroll when point is
13129 within this distance from the top or bottom of the window. */
13130 if (scroll_margin > 0)
13131 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13132 * FRAME_LINE_HEIGHT (f);
13133 else
13134 this_scroll_margin = 0;
13136 /* Force arg_scroll_conservatively to have a reasonable value, to
13137 avoid scrolling too far away with slow move_it_* functions. Note
13138 that the user can supply scroll-conservatively equal to
13139 `most-positive-fixnum', which can be larger than INT_MAX. */
13140 if (arg_scroll_conservatively > scroll_limit)
13142 arg_scroll_conservatively = scroll_limit + 1;
13143 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
13145 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
13146 /* Compute how much we should try to scroll maximally to bring
13147 point into view. */
13148 scroll_max = (max (scroll_step,
13149 max (arg_scroll_conservatively, temp_scroll_step))
13150 * FRAME_LINE_HEIGHT (f));
13151 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
13152 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
13153 /* We're trying to scroll because of aggressive scrolling but no
13154 scroll_step is set. Choose an arbitrary one. */
13155 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13156 else
13157 scroll_max = 0;
13159 too_near_end:
13161 /* Decide whether to scroll down. */
13162 if (PT > CHARPOS (startp))
13164 int scroll_margin_y;
13166 /* Compute the pixel ypos of the scroll margin, then move it to
13167 either that ypos or PT, whichever comes first. */
13168 start_display (&it, w, startp);
13169 scroll_margin_y = it.last_visible_y - this_scroll_margin
13170 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13171 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13172 (MOVE_TO_POS | MOVE_TO_Y));
13174 if (PT > CHARPOS (it.current.pos))
13176 int y0 = line_bottom_y (&it);
13177 /* Compute how many pixels below window bottom to stop searching
13178 for PT. This avoids costly search for PT that is far away if
13179 the user limited scrolling by a small number of lines, but
13180 always finds PT if scroll_conservatively is set to a large
13181 number, such as most-positive-fixnum. */
13182 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13183 int y_to_move = it.last_visible_y + slack;
13185 /* Compute the distance from the scroll margin to PT or to
13186 the scroll limit, whichever comes first. This should
13187 include the height of the cursor line, to make that line
13188 fully visible. */
13189 move_it_to (&it, PT, -1, y_to_move,
13190 -1, MOVE_TO_POS | MOVE_TO_Y);
13191 dy = line_bottom_y (&it) - y0;
13193 if (dy > scroll_max)
13194 return SCROLLING_FAILED;
13196 scroll_down_p = 1;
13200 if (scroll_down_p)
13202 /* Point is in or below the bottom scroll margin, so move the
13203 window start down. If scrolling conservatively, move it just
13204 enough down to make point visible. If scroll_step is set,
13205 move it down by scroll_step. */
13206 if (arg_scroll_conservatively)
13207 amount_to_scroll
13208 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13209 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
13210 else if (scroll_step || temp_scroll_step)
13211 amount_to_scroll = scroll_max;
13212 else
13214 aggressive = BVAR (current_buffer, scroll_up_aggressively);
13215 height = WINDOW_BOX_TEXT_HEIGHT (w);
13216 if (NUMBERP (aggressive))
13218 double float_amount = XFLOATINT (aggressive) * height;
13219 amount_to_scroll = float_amount;
13220 if (amount_to_scroll == 0 && float_amount > 0)
13221 amount_to_scroll = 1;
13222 /* Don't let point enter the scroll margin near top of
13223 the window. */
13224 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13225 amount_to_scroll = height - 2*this_scroll_margin + dy;
13229 if (amount_to_scroll <= 0)
13230 return SCROLLING_FAILED;
13232 start_display (&it, w, startp);
13233 if (arg_scroll_conservatively <= scroll_limit)
13234 move_it_vertically (&it, amount_to_scroll);
13235 else
13237 /* Extra precision for users who set scroll-conservatively
13238 to a large number: make sure the amount we scroll
13239 the window start is never less than amount_to_scroll,
13240 which was computed as distance from window bottom to
13241 point. This matters when lines at window top and lines
13242 below window bottom have different height. */
13243 struct it it1 = it;
13244 /* We use a temporary it1 because line_bottom_y can modify
13245 its argument, if it moves one line down; see there. */
13246 int start_y = line_bottom_y (&it1);
13248 do {
13249 move_it_by_lines (&it, 1);
13250 it1 = it;
13251 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
13254 /* If STARTP is unchanged, move it down another screen line. */
13255 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13256 move_it_by_lines (&it, 1);
13257 startp = it.current.pos;
13259 else
13261 struct text_pos scroll_margin_pos = startp;
13263 /* See if point is inside the scroll margin at the top of the
13264 window. */
13265 if (this_scroll_margin)
13267 start_display (&it, w, startp);
13268 move_it_vertically (&it, this_scroll_margin);
13269 scroll_margin_pos = it.current.pos;
13272 if (PT < CHARPOS (scroll_margin_pos))
13274 /* Point is in the scroll margin at the top of the window or
13275 above what is displayed in the window. */
13276 int y0, y_to_move;
13278 /* Compute the vertical distance from PT to the scroll
13279 margin position. Move as far as scroll_max allows, or
13280 one screenful, or 10 screen lines, whichever is largest.
13281 Give up if distance is greater than scroll_max. */
13282 SET_TEXT_POS (pos, PT, PT_BYTE);
13283 start_display (&it, w, pos);
13284 y0 = it.current_y;
13285 y_to_move = max (it.last_visible_y,
13286 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
13287 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13288 y_to_move, -1,
13289 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13290 dy = it.current_y - y0;
13291 if (dy > scroll_max)
13292 return SCROLLING_FAILED;
13294 /* Compute new window start. */
13295 start_display (&it, w, startp);
13297 if (arg_scroll_conservatively)
13298 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
13299 max (scroll_step, temp_scroll_step));
13300 else if (scroll_step || temp_scroll_step)
13301 amount_to_scroll = scroll_max;
13302 else
13304 aggressive = BVAR (current_buffer, scroll_down_aggressively);
13305 height = WINDOW_BOX_TEXT_HEIGHT (w);
13306 if (NUMBERP (aggressive))
13308 double float_amount = XFLOATINT (aggressive) * height;
13309 amount_to_scroll = float_amount;
13310 if (amount_to_scroll == 0 && float_amount > 0)
13311 amount_to_scroll = 1;
13312 amount_to_scroll -=
13313 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
13314 /* Don't let point enter the scroll margin near
13315 bottom of the window. */
13316 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13317 amount_to_scroll = height - 2*this_scroll_margin + dy;
13321 if (amount_to_scroll <= 0)
13322 return SCROLLING_FAILED;
13324 move_it_vertically_backward (&it, amount_to_scroll);
13325 startp = it.current.pos;
13329 /* Run window scroll functions. */
13330 startp = run_window_scroll_functions (window, startp);
13332 /* Display the window. Give up if new fonts are loaded, or if point
13333 doesn't appear. */
13334 if (!try_window (window, startp, 0))
13335 rc = SCROLLING_NEED_LARGER_MATRICES;
13336 else if (w->cursor.vpos < 0)
13338 clear_glyph_matrix (w->desired_matrix);
13339 rc = SCROLLING_FAILED;
13341 else
13343 /* Maybe forget recorded base line for line number display. */
13344 if (!just_this_one_p
13345 || current_buffer->clip_changed
13346 || BEG_UNCHANGED < CHARPOS (startp))
13347 w->base_line_number = Qnil;
13349 /* If cursor ends up on a partially visible line,
13350 treat that as being off the bottom of the screen. */
13351 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
13352 /* It's possible that the cursor is on the first line of the
13353 buffer, which is partially obscured due to a vscroll
13354 (Bug#7537). In that case, avoid looping forever . */
13355 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
13357 clear_glyph_matrix (w->desired_matrix);
13358 ++extra_scroll_margin_lines;
13359 goto too_near_end;
13361 rc = SCROLLING_SUCCESS;
13364 return rc;
13368 /* Compute a suitable window start for window W if display of W starts
13369 on a continuation line. Value is non-zero if a new window start
13370 was computed.
13372 The new window start will be computed, based on W's width, starting
13373 from the start of the continued line. It is the start of the
13374 screen line with the minimum distance from the old start W->start. */
13376 static int
13377 compute_window_start_on_continuation_line (struct window *w)
13379 struct text_pos pos, start_pos;
13380 int window_start_changed_p = 0;
13382 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13384 /* If window start is on a continuation line... Window start may be
13385 < BEGV in case there's invisible text at the start of the
13386 buffer (M-x rmail, for example). */
13387 if (CHARPOS (start_pos) > BEGV
13388 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13390 struct it it;
13391 struct glyph_row *row;
13393 /* Handle the case that the window start is out of range. */
13394 if (CHARPOS (start_pos) < BEGV)
13395 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13396 else if (CHARPOS (start_pos) > ZV)
13397 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13399 /* Find the start of the continued line. This should be fast
13400 because scan_buffer is fast (newline cache). */
13401 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13402 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13403 row, DEFAULT_FACE_ID);
13404 reseat_at_previous_visible_line_start (&it);
13406 /* If the line start is "too far" away from the window start,
13407 say it takes too much time to compute a new window start. */
13408 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13409 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13411 int min_distance, distance;
13413 /* Move forward by display lines to find the new window
13414 start. If window width was enlarged, the new start can
13415 be expected to be > the old start. If window width was
13416 decreased, the new window start will be < the old start.
13417 So, we're looking for the display line start with the
13418 minimum distance from the old window start. */
13419 pos = it.current.pos;
13420 min_distance = INFINITY;
13421 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13422 distance < min_distance)
13424 min_distance = distance;
13425 pos = it.current.pos;
13426 move_it_by_lines (&it, 1);
13429 /* Set the window start there. */
13430 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13431 window_start_changed_p = 1;
13435 return window_start_changed_p;
13439 /* Try cursor movement in case text has not changed in window WINDOW,
13440 with window start STARTP. Value is
13442 CURSOR_MOVEMENT_SUCCESS if successful
13444 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13446 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13447 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13448 we want to scroll as if scroll-step were set to 1. See the code.
13450 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13451 which case we have to abort this redisplay, and adjust matrices
13452 first. */
13454 enum
13456 CURSOR_MOVEMENT_SUCCESS,
13457 CURSOR_MOVEMENT_CANNOT_BE_USED,
13458 CURSOR_MOVEMENT_MUST_SCROLL,
13459 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13462 static int
13463 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
13465 struct window *w = XWINDOW (window);
13466 struct frame *f = XFRAME (w->frame);
13467 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13469 #if GLYPH_DEBUG
13470 if (inhibit_try_cursor_movement)
13471 return rc;
13472 #endif
13474 /* Handle case where text has not changed, only point, and it has
13475 not moved off the frame. */
13476 if (/* Point may be in this window. */
13477 PT >= CHARPOS (startp)
13478 /* Selective display hasn't changed. */
13479 && !current_buffer->clip_changed
13480 /* Function force-mode-line-update is used to force a thorough
13481 redisplay. It sets either windows_or_buffers_changed or
13482 update_mode_lines. So don't take a shortcut here for these
13483 cases. */
13484 && !update_mode_lines
13485 && !windows_or_buffers_changed
13486 && !cursor_type_changed
13487 /* Can't use this case if highlighting a region. When a
13488 region exists, cursor movement has to do more than just
13489 set the cursor. */
13490 && !(!NILP (Vtransient_mark_mode)
13491 && !NILP (BVAR (current_buffer, mark_active)))
13492 && NILP (w->region_showing)
13493 && NILP (Vshow_trailing_whitespace)
13494 /* Right after splitting windows, last_point may be nil. */
13495 && INTEGERP (w->last_point)
13496 /* This code is not used for mini-buffer for the sake of the case
13497 of redisplaying to replace an echo area message; since in
13498 that case the mini-buffer contents per se are usually
13499 unchanged. This code is of no real use in the mini-buffer
13500 since the handling of this_line_start_pos, etc., in redisplay
13501 handles the same cases. */
13502 && !EQ (window, minibuf_window)
13503 /* When splitting windows or for new windows, it happens that
13504 redisplay is called with a nil window_end_vpos or one being
13505 larger than the window. This should really be fixed in
13506 window.c. I don't have this on my list, now, so we do
13507 approximately the same as the old redisplay code. --gerd. */
13508 && INTEGERP (w->window_end_vpos)
13509 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13510 && (FRAME_WINDOW_P (f)
13511 || !overlay_arrow_in_current_buffer_p ()))
13513 int this_scroll_margin, top_scroll_margin;
13514 struct glyph_row *row = NULL;
13516 #if GLYPH_DEBUG
13517 debug_method_add (w, "cursor movement");
13518 #endif
13520 /* Scroll if point within this distance from the top or bottom
13521 of the window. This is a pixel value. */
13522 if (scroll_margin > 0)
13524 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13525 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13527 else
13528 this_scroll_margin = 0;
13530 top_scroll_margin = this_scroll_margin;
13531 if (WINDOW_WANTS_HEADER_LINE_P (w))
13532 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13534 /* Start with the row the cursor was displayed during the last
13535 not paused redisplay. Give up if that row is not valid. */
13536 if (w->last_cursor.vpos < 0
13537 || w->last_cursor.vpos >= w->current_matrix->nrows)
13538 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13539 else
13541 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13542 if (row->mode_line_p)
13543 ++row;
13544 if (!row->enabled_p)
13545 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13548 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13550 int scroll_p = 0, must_scroll = 0;
13551 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13553 if (PT > XFASTINT (w->last_point))
13555 /* Point has moved forward. */
13556 while (MATRIX_ROW_END_CHARPOS (row) < PT
13557 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13559 xassert (row->enabled_p);
13560 ++row;
13563 /* If the end position of a row equals the start
13564 position of the next row, and PT is at that position,
13565 we would rather display cursor in the next line. */
13566 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13567 && MATRIX_ROW_END_CHARPOS (row) == PT
13568 && row < w->current_matrix->rows
13569 + w->current_matrix->nrows - 1
13570 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13571 && !cursor_row_p (row))
13572 ++row;
13574 /* If within the scroll margin, scroll. Note that
13575 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13576 the next line would be drawn, and that
13577 this_scroll_margin can be zero. */
13578 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13579 || PT > MATRIX_ROW_END_CHARPOS (row)
13580 /* Line is completely visible last line in window
13581 and PT is to be set in the next line. */
13582 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13583 && PT == MATRIX_ROW_END_CHARPOS (row)
13584 && !row->ends_at_zv_p
13585 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13586 scroll_p = 1;
13588 else if (PT < XFASTINT (w->last_point))
13590 /* Cursor has to be moved backward. Note that PT >=
13591 CHARPOS (startp) because of the outer if-statement. */
13592 while (!row->mode_line_p
13593 && (MATRIX_ROW_START_CHARPOS (row) > PT
13594 || (MATRIX_ROW_START_CHARPOS (row) == PT
13595 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13596 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13597 row > w->current_matrix->rows
13598 && (row-1)->ends_in_newline_from_string_p))))
13599 && (row->y > top_scroll_margin
13600 || CHARPOS (startp) == BEGV))
13602 xassert (row->enabled_p);
13603 --row;
13606 /* Consider the following case: Window starts at BEGV,
13607 there is invisible, intangible text at BEGV, so that
13608 display starts at some point START > BEGV. It can
13609 happen that we are called with PT somewhere between
13610 BEGV and START. Try to handle that case. */
13611 if (row < w->current_matrix->rows
13612 || row->mode_line_p)
13614 row = w->current_matrix->rows;
13615 if (row->mode_line_p)
13616 ++row;
13619 /* Due to newlines in overlay strings, we may have to
13620 skip forward over overlay strings. */
13621 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13622 && MATRIX_ROW_END_CHARPOS (row) == PT
13623 && !cursor_row_p (row))
13624 ++row;
13626 /* If within the scroll margin, scroll. */
13627 if (row->y < top_scroll_margin
13628 && CHARPOS (startp) != BEGV)
13629 scroll_p = 1;
13631 else
13633 /* Cursor did not move. So don't scroll even if cursor line
13634 is partially visible, as it was so before. */
13635 rc = CURSOR_MOVEMENT_SUCCESS;
13638 if (PT < MATRIX_ROW_START_CHARPOS (row)
13639 || PT > MATRIX_ROW_END_CHARPOS (row))
13641 /* if PT is not in the glyph row, give up. */
13642 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13643 must_scroll = 1;
13645 else if (rc != CURSOR_MOVEMENT_SUCCESS
13646 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13648 /* If rows are bidi-reordered and point moved, back up
13649 until we find a row that does not belong to a
13650 continuation line. This is because we must consider
13651 all rows of a continued line as candidates for the
13652 new cursor positioning, since row start and end
13653 positions change non-linearly with vertical position
13654 in such rows. */
13655 /* FIXME: Revisit this when glyph ``spilling'' in
13656 continuation lines' rows is implemented for
13657 bidi-reordered rows. */
13658 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13660 xassert (row->enabled_p);
13661 --row;
13662 /* If we hit the beginning of the displayed portion
13663 without finding the first row of a continued
13664 line, give up. */
13665 if (row <= w->current_matrix->rows)
13667 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13668 break;
13673 if (must_scroll)
13675 else if (rc != CURSOR_MOVEMENT_SUCCESS
13676 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13677 && make_cursor_line_fully_visible_p)
13679 if (PT == MATRIX_ROW_END_CHARPOS (row)
13680 && !row->ends_at_zv_p
13681 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13682 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13683 else if (row->height > window_box_height (w))
13685 /* If we end up in a partially visible line, let's
13686 make it fully visible, except when it's taller
13687 than the window, in which case we can't do much
13688 about it. */
13689 *scroll_step = 1;
13690 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13692 else
13694 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13695 if (!cursor_row_fully_visible_p (w, 0, 1))
13696 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13697 else
13698 rc = CURSOR_MOVEMENT_SUCCESS;
13701 else if (scroll_p)
13702 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13703 else if (rc != CURSOR_MOVEMENT_SUCCESS
13704 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13706 /* With bidi-reordered rows, there could be more than
13707 one candidate row whose start and end positions
13708 occlude point. We need to let set_cursor_from_row
13709 find the best candidate. */
13710 /* FIXME: Revisit this when glyph ``spilling'' in
13711 continuation lines' rows is implemented for
13712 bidi-reordered rows. */
13713 int rv = 0;
13717 if (MATRIX_ROW_START_CHARPOS (row) <= PT
13718 && PT <= MATRIX_ROW_END_CHARPOS (row)
13719 && cursor_row_p (row))
13720 rv |= set_cursor_from_row (w, row, w->current_matrix,
13721 0, 0, 0, 0);
13722 /* As soon as we've found the first suitable row
13723 whose ends_at_zv_p flag is set, we are done. */
13724 if (rv
13725 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13727 rc = CURSOR_MOVEMENT_SUCCESS;
13728 break;
13730 ++row;
13732 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
13733 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
13734 || (MATRIX_ROW_START_CHARPOS (row) == PT
13735 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
13736 /* If we didn't find any candidate rows, or exited the
13737 loop before all the candidates were examined, signal
13738 to the caller that this method failed. */
13739 if (rc != CURSOR_MOVEMENT_SUCCESS
13740 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
13741 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13742 else if (rv)
13743 rc = CURSOR_MOVEMENT_SUCCESS;
13745 else
13749 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13751 rc = CURSOR_MOVEMENT_SUCCESS;
13752 break;
13754 ++row;
13756 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13757 && MATRIX_ROW_START_CHARPOS (row) == PT
13758 && cursor_row_p (row));
13763 return rc;
13766 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
13767 static
13768 #endif
13769 void
13770 set_vertical_scroll_bar (struct window *w)
13772 EMACS_INT start, end, whole;
13774 /* Calculate the start and end positions for the current window.
13775 At some point, it would be nice to choose between scrollbars
13776 which reflect the whole buffer size, with special markers
13777 indicating narrowing, and scrollbars which reflect only the
13778 visible region.
13780 Note that mini-buffers sometimes aren't displaying any text. */
13781 if (!MINI_WINDOW_P (w)
13782 || (w == XWINDOW (minibuf_window)
13783 && NILP (echo_area_buffer[0])))
13785 struct buffer *buf = XBUFFER (w->buffer);
13786 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13787 start = marker_position (w->start) - BUF_BEGV (buf);
13788 /* I don't think this is guaranteed to be right. For the
13789 moment, we'll pretend it is. */
13790 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13792 if (end < start)
13793 end = start;
13794 if (whole < (end - start))
13795 whole = end - start;
13797 else
13798 start = end = whole = 0;
13800 /* Indicate what this scroll bar ought to be displaying now. */
13801 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13802 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13803 (w, end - start, whole, start);
13807 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13808 selected_window is redisplayed.
13810 We can return without actually redisplaying the window if
13811 fonts_changed_p is nonzero. In that case, redisplay_internal will
13812 retry. */
13814 static void
13815 redisplay_window (Lisp_Object window, int just_this_one_p)
13817 struct window *w = XWINDOW (window);
13818 struct frame *f = XFRAME (w->frame);
13819 struct buffer *buffer = XBUFFER (w->buffer);
13820 struct buffer *old = current_buffer;
13821 struct text_pos lpoint, opoint, startp;
13822 int update_mode_line;
13823 int tem;
13824 struct it it;
13825 /* Record it now because it's overwritten. */
13826 int current_matrix_up_to_date_p = 0;
13827 int used_current_matrix_p = 0;
13828 /* This is less strict than current_matrix_up_to_date_p.
13829 It indictes that the buffer contents and narrowing are unchanged. */
13830 int buffer_unchanged_p = 0;
13831 int temp_scroll_step = 0;
13832 int count = SPECPDL_INDEX ();
13833 int rc;
13834 int centering_position = -1;
13835 int last_line_misfit = 0;
13836 EMACS_INT beg_unchanged, end_unchanged;
13838 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13839 opoint = lpoint;
13841 /* W must be a leaf window here. */
13842 xassert (!NILP (w->buffer));
13843 #if GLYPH_DEBUG
13844 *w->desired_matrix->method = 0;
13845 #endif
13847 restart:
13848 reconsider_clip_changes (w, buffer);
13850 /* Has the mode line to be updated? */
13851 update_mode_line = (!NILP (w->update_mode_line)
13852 || update_mode_lines
13853 || buffer->clip_changed
13854 || buffer->prevent_redisplay_optimizations_p);
13856 if (MINI_WINDOW_P (w))
13858 if (w == XWINDOW (echo_area_window)
13859 && !NILP (echo_area_buffer[0]))
13861 if (update_mode_line)
13862 /* We may have to update a tty frame's menu bar or a
13863 tool-bar. Example `M-x C-h C-h C-g'. */
13864 goto finish_menu_bars;
13865 else
13866 /* We've already displayed the echo area glyphs in this window. */
13867 goto finish_scroll_bars;
13869 else if ((w != XWINDOW (minibuf_window)
13870 || minibuf_level == 0)
13871 /* When buffer is nonempty, redisplay window normally. */
13872 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13873 /* Quail displays non-mini buffers in minibuffer window.
13874 In that case, redisplay the window normally. */
13875 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13877 /* W is a mini-buffer window, but it's not active, so clear
13878 it. */
13879 int yb = window_text_bottom_y (w);
13880 struct glyph_row *row;
13881 int y;
13883 for (y = 0, row = w->desired_matrix->rows;
13884 y < yb;
13885 y += row->height, ++row)
13886 blank_row (w, row, y);
13887 goto finish_scroll_bars;
13890 clear_glyph_matrix (w->desired_matrix);
13893 /* Otherwise set up data on this window; select its buffer and point
13894 value. */
13895 /* Really select the buffer, for the sake of buffer-local
13896 variables. */
13897 set_buffer_internal_1 (XBUFFER (w->buffer));
13899 current_matrix_up_to_date_p
13900 = (!NILP (w->window_end_valid)
13901 && !current_buffer->clip_changed
13902 && !current_buffer->prevent_redisplay_optimizations_p
13903 && XFASTINT (w->last_modified) >= MODIFF
13904 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13906 /* Run the window-bottom-change-functions
13907 if it is possible that the text on the screen has changed
13908 (either due to modification of the text, or any other reason). */
13909 if (!current_matrix_up_to_date_p
13910 && !NILP (Vwindow_text_change_functions))
13912 safe_run_hooks (Qwindow_text_change_functions);
13913 goto restart;
13916 beg_unchanged = BEG_UNCHANGED;
13917 end_unchanged = END_UNCHANGED;
13919 SET_TEXT_POS (opoint, PT, PT_BYTE);
13921 specbind (Qinhibit_point_motion_hooks, Qt);
13923 buffer_unchanged_p
13924 = (!NILP (w->window_end_valid)
13925 && !current_buffer->clip_changed
13926 && XFASTINT (w->last_modified) >= MODIFF
13927 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13929 /* When windows_or_buffers_changed is non-zero, we can't rely on
13930 the window end being valid, so set it to nil there. */
13931 if (windows_or_buffers_changed)
13933 /* If window starts on a continuation line, maybe adjust the
13934 window start in case the window's width changed. */
13935 if (XMARKER (w->start)->buffer == current_buffer)
13936 compute_window_start_on_continuation_line (w);
13938 w->window_end_valid = Qnil;
13941 /* Some sanity checks. */
13942 CHECK_WINDOW_END (w);
13943 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13944 abort ();
13945 if (BYTEPOS (opoint) < CHARPOS (opoint))
13946 abort ();
13948 /* If %c is in mode line, update it if needed. */
13949 if (!NILP (w->column_number_displayed)
13950 /* This alternative quickly identifies a common case
13951 where no change is needed. */
13952 && !(PT == XFASTINT (w->last_point)
13953 && XFASTINT (w->last_modified) >= MODIFF
13954 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13955 && (XFASTINT (w->column_number_displayed) != current_column ()))
13956 update_mode_line = 1;
13958 /* Count number of windows showing the selected buffer. An indirect
13959 buffer counts as its base buffer. */
13960 if (!just_this_one_p)
13962 struct buffer *current_base, *window_base;
13963 current_base = current_buffer;
13964 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13965 if (current_base->base_buffer)
13966 current_base = current_base->base_buffer;
13967 if (window_base->base_buffer)
13968 window_base = window_base->base_buffer;
13969 if (current_base == window_base)
13970 buffer_shared++;
13973 /* Point refers normally to the selected window. For any other
13974 window, set up appropriate value. */
13975 if (!EQ (window, selected_window))
13977 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
13978 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
13979 if (new_pt < BEGV)
13981 new_pt = BEGV;
13982 new_pt_byte = BEGV_BYTE;
13983 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13985 else if (new_pt > (ZV - 1))
13987 new_pt = ZV;
13988 new_pt_byte = ZV_BYTE;
13989 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13992 /* We don't use SET_PT so that the point-motion hooks don't run. */
13993 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13996 /* If any of the character widths specified in the display table
13997 have changed, invalidate the width run cache. It's true that
13998 this may be a bit late to catch such changes, but the rest of
13999 redisplay goes (non-fatally) haywire when the display table is
14000 changed, so why should we worry about doing any better? */
14001 if (current_buffer->width_run_cache)
14003 struct Lisp_Char_Table *disptab = buffer_display_table ();
14005 if (! disptab_matches_widthtab (disptab,
14006 XVECTOR (BVAR (current_buffer, width_table))))
14008 invalidate_region_cache (current_buffer,
14009 current_buffer->width_run_cache,
14010 BEG, Z);
14011 recompute_width_table (current_buffer, disptab);
14015 /* If window-start is screwed up, choose a new one. */
14016 if (XMARKER (w->start)->buffer != current_buffer)
14017 goto recenter;
14019 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14021 /* If someone specified a new starting point but did not insist,
14022 check whether it can be used. */
14023 if (!NILP (w->optional_new_start)
14024 && CHARPOS (startp) >= BEGV
14025 && CHARPOS (startp) <= ZV)
14027 w->optional_new_start = Qnil;
14028 start_display (&it, w, startp);
14029 move_it_to (&it, PT, 0, it.last_visible_y, -1,
14030 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14031 if (IT_CHARPOS (it) == PT)
14032 w->force_start = Qt;
14033 /* IT may overshoot PT if text at PT is invisible. */
14034 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
14035 w->force_start = Qt;
14038 force_start:
14040 /* Handle case where place to start displaying has been specified,
14041 unless the specified location is outside the accessible range. */
14042 if (!NILP (w->force_start)
14043 || w->frozen_window_start_p)
14045 /* We set this later on if we have to adjust point. */
14046 int new_vpos = -1;
14048 w->force_start = Qnil;
14049 w->vscroll = 0;
14050 w->window_end_valid = Qnil;
14052 /* Forget any recorded base line for line number display. */
14053 if (!buffer_unchanged_p)
14054 w->base_line_number = Qnil;
14056 /* Redisplay the mode line. Select the buffer properly for that.
14057 Also, run the hook window-scroll-functions
14058 because we have scrolled. */
14059 /* Note, we do this after clearing force_start because
14060 if there's an error, it is better to forget about force_start
14061 than to get into an infinite loop calling the hook functions
14062 and having them get more errors. */
14063 if (!update_mode_line
14064 || ! NILP (Vwindow_scroll_functions))
14066 update_mode_line = 1;
14067 w->update_mode_line = Qt;
14068 startp = run_window_scroll_functions (window, startp);
14071 w->last_modified = make_number (0);
14072 w->last_overlay_modified = make_number (0);
14073 if (CHARPOS (startp) < BEGV)
14074 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
14075 else if (CHARPOS (startp) > ZV)
14076 SET_TEXT_POS (startp, ZV, ZV_BYTE);
14078 /* Redisplay, then check if cursor has been set during the
14079 redisplay. Give up if new fonts were loaded. */
14080 /* We used to issue a CHECK_MARGINS argument to try_window here,
14081 but this causes scrolling to fail when point begins inside
14082 the scroll margin (bug#148) -- cyd */
14083 if (!try_window (window, startp, 0))
14085 w->force_start = Qt;
14086 clear_glyph_matrix (w->desired_matrix);
14087 goto need_larger_matrices;
14090 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
14092 /* If point does not appear, try to move point so it does
14093 appear. The desired matrix has been built above, so we
14094 can use it here. */
14095 new_vpos = window_box_height (w) / 2;
14098 if (!cursor_row_fully_visible_p (w, 0, 0))
14100 /* Point does appear, but on a line partly visible at end of window.
14101 Move it back to a fully-visible line. */
14102 new_vpos = window_box_height (w);
14105 /* If we need to move point for either of the above reasons,
14106 now actually do it. */
14107 if (new_vpos >= 0)
14109 struct glyph_row *row;
14111 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
14112 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
14113 ++row;
14115 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14116 MATRIX_ROW_START_BYTEPOS (row));
14118 if (w != XWINDOW (selected_window))
14119 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14120 else if (current_buffer == old)
14121 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14123 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14125 /* If we are highlighting the region, then we just changed
14126 the region, so redisplay to show it. */
14127 if (!NILP (Vtransient_mark_mode)
14128 && !NILP (BVAR (current_buffer, mark_active)))
14130 clear_glyph_matrix (w->desired_matrix);
14131 if (!try_window (window, startp, 0))
14132 goto need_larger_matrices;
14136 #if GLYPH_DEBUG
14137 debug_method_add (w, "forced window start");
14138 #endif
14139 goto done;
14142 /* Handle case where text has not changed, only point, and it has
14143 not moved off the frame, and we are not retrying after hscroll.
14144 (current_matrix_up_to_date_p is nonzero when retrying.) */
14145 if (current_matrix_up_to_date_p
14146 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14147 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14149 switch (rc)
14151 case CURSOR_MOVEMENT_SUCCESS:
14152 used_current_matrix_p = 1;
14153 goto done;
14155 case CURSOR_MOVEMENT_MUST_SCROLL:
14156 goto try_to_scroll;
14158 default:
14159 abort ();
14162 /* If current starting point was originally the beginning of a line
14163 but no longer is, find a new starting point. */
14164 else if (!NILP (w->start_at_line_beg)
14165 && !(CHARPOS (startp) <= BEGV
14166 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14168 #if GLYPH_DEBUG
14169 debug_method_add (w, "recenter 1");
14170 #endif
14171 goto recenter;
14174 /* Try scrolling with try_window_id. Value is > 0 if update has
14175 been done, it is -1 if we know that the same window start will
14176 not work. It is 0 if unsuccessful for some other reason. */
14177 else if ((tem = try_window_id (w)) != 0)
14179 #if GLYPH_DEBUG
14180 debug_method_add (w, "try_window_id %d", tem);
14181 #endif
14183 if (fonts_changed_p)
14184 goto need_larger_matrices;
14185 if (tem > 0)
14186 goto done;
14188 /* Otherwise try_window_id has returned -1 which means that we
14189 don't want the alternative below this comment to execute. */
14191 else if (CHARPOS (startp) >= BEGV
14192 && CHARPOS (startp) <= ZV
14193 && PT >= CHARPOS (startp)
14194 && (CHARPOS (startp) < ZV
14195 /* Avoid starting at end of buffer. */
14196 || CHARPOS (startp) == BEGV
14197 || (XFASTINT (w->last_modified) >= MODIFF
14198 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14201 /* If first window line is a continuation line, and window start
14202 is inside the modified region, but the first change is before
14203 current window start, we must select a new window start.
14205 However, if this is the result of a down-mouse event (e.g. by
14206 extending the mouse-drag-overlay), we don't want to select a
14207 new window start, since that would change the position under
14208 the mouse, resulting in an unwanted mouse-movement rather
14209 than a simple mouse-click. */
14210 if (NILP (w->start_at_line_beg)
14211 && NILP (do_mouse_tracking)
14212 && CHARPOS (startp) > BEGV
14213 && CHARPOS (startp) > BEG + beg_unchanged
14214 && CHARPOS (startp) <= Z - end_unchanged
14215 /* Even if w->start_at_line_beg is nil, a new window may
14216 start at a line_beg, since that's how set_buffer_window
14217 sets it. So, we need to check the return value of
14218 compute_window_start_on_continuation_line. (See also
14219 bug#197). */
14220 && XMARKER (w->start)->buffer == current_buffer
14221 && compute_window_start_on_continuation_line (w))
14223 w->force_start = Qt;
14224 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14225 goto force_start;
14228 #if GLYPH_DEBUG
14229 debug_method_add (w, "same window start");
14230 #endif
14232 /* Try to redisplay starting at same place as before.
14233 If point has not moved off frame, accept the results. */
14234 if (!current_matrix_up_to_date_p
14235 /* Don't use try_window_reusing_current_matrix in this case
14236 because a window scroll function can have changed the
14237 buffer. */
14238 || !NILP (Vwindow_scroll_functions)
14239 || MINI_WINDOW_P (w)
14240 || !(used_current_matrix_p
14241 = try_window_reusing_current_matrix (w)))
14243 IF_DEBUG (debug_method_add (w, "1"));
14244 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14245 /* -1 means we need to scroll.
14246 0 means we need new matrices, but fonts_changed_p
14247 is set in that case, so we will detect it below. */
14248 goto try_to_scroll;
14251 if (fonts_changed_p)
14252 goto need_larger_matrices;
14254 if (w->cursor.vpos >= 0)
14256 if (!just_this_one_p
14257 || current_buffer->clip_changed
14258 || BEG_UNCHANGED < CHARPOS (startp))
14259 /* Forget any recorded base line for line number display. */
14260 w->base_line_number = Qnil;
14262 if (!cursor_row_fully_visible_p (w, 1, 0))
14264 clear_glyph_matrix (w->desired_matrix);
14265 last_line_misfit = 1;
14267 /* Drop through and scroll. */
14268 else
14269 goto done;
14271 else
14272 clear_glyph_matrix (w->desired_matrix);
14275 try_to_scroll:
14277 w->last_modified = make_number (0);
14278 w->last_overlay_modified = make_number (0);
14280 /* Redisplay the mode line. Select the buffer properly for that. */
14281 if (!update_mode_line)
14283 update_mode_line = 1;
14284 w->update_mode_line = Qt;
14287 /* Try to scroll by specified few lines. */
14288 if ((scroll_conservatively
14289 || emacs_scroll_step
14290 || temp_scroll_step
14291 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
14292 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
14293 && CHARPOS (startp) >= BEGV
14294 && CHARPOS (startp) <= ZV)
14296 /* The function returns -1 if new fonts were loaded, 1 if
14297 successful, 0 if not successful. */
14298 int ss = try_scrolling (window, just_this_one_p,
14299 scroll_conservatively,
14300 emacs_scroll_step,
14301 temp_scroll_step, last_line_misfit);
14302 switch (ss)
14304 case SCROLLING_SUCCESS:
14305 goto done;
14307 case SCROLLING_NEED_LARGER_MATRICES:
14308 goto need_larger_matrices;
14310 case SCROLLING_FAILED:
14311 break;
14313 default:
14314 abort ();
14318 /* Finally, just choose a place to start which positions point
14319 according to user preferences. */
14321 recenter:
14323 #if GLYPH_DEBUG
14324 debug_method_add (w, "recenter");
14325 #endif
14327 /* w->vscroll = 0; */
14329 /* Forget any previously recorded base line for line number display. */
14330 if (!buffer_unchanged_p)
14331 w->base_line_number = Qnil;
14333 /* Determine the window start relative to point. */
14334 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14335 it.current_y = it.last_visible_y;
14336 if (centering_position < 0)
14338 int margin =
14339 scroll_margin > 0
14340 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14341 : 0;
14342 EMACS_INT margin_pos = CHARPOS (startp);
14343 int scrolling_up;
14344 Lisp_Object aggressive;
14346 /* If there is a scroll margin at the top of the window, find
14347 its character position. */
14348 if (margin
14349 /* Cannot call start_display if startp is not in the
14350 accessible region of the buffer. This can happen when we
14351 have just switched to a different buffer and/or changed
14352 its restriction. In that case, startp is initialized to
14353 the character position 1 (BEG) because we did not yet
14354 have chance to display the buffer even once. */
14355 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
14357 struct it it1;
14359 start_display (&it1, w, startp);
14360 move_it_vertically (&it1, margin);
14361 margin_pos = IT_CHARPOS (it1);
14363 scrolling_up = PT > margin_pos;
14364 aggressive =
14365 scrolling_up
14366 ? BVAR (current_buffer, scroll_up_aggressively)
14367 : BVAR (current_buffer, scroll_down_aggressively);
14369 if (!MINI_WINDOW_P (w)
14370 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
14372 int pt_offset = 0;
14374 /* Setting scroll-conservatively overrides
14375 scroll-*-aggressively. */
14376 if (!scroll_conservatively && NUMBERP (aggressive))
14378 double float_amount = XFLOATINT (aggressive);
14380 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
14381 if (pt_offset == 0 && float_amount > 0)
14382 pt_offset = 1;
14383 if (pt_offset)
14384 margin -= 1;
14386 /* Compute how much to move the window start backward from
14387 point so that point will be displayed where the user
14388 wants it. */
14389 if (scrolling_up)
14391 centering_position = it.last_visible_y;
14392 if (pt_offset)
14393 centering_position -= pt_offset;
14394 centering_position -=
14395 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0));
14396 /* Don't let point enter the scroll margin near top of
14397 the window. */
14398 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
14399 centering_position = margin * FRAME_LINE_HEIGHT (f);
14401 else
14402 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
14404 else
14405 /* Set the window start half the height of the window backward
14406 from point. */
14407 centering_position = window_box_height (w) / 2;
14409 move_it_vertically_backward (&it, centering_position);
14411 xassert (IT_CHARPOS (it) >= BEGV);
14413 /* The function move_it_vertically_backward may move over more
14414 than the specified y-distance. If it->w is small, e.g. a
14415 mini-buffer window, we may end up in front of the window's
14416 display area. Start displaying at the start of the line
14417 containing PT in this case. */
14418 if (it.current_y <= 0)
14420 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14421 move_it_vertically_backward (&it, 0);
14422 it.current_y = 0;
14425 it.current_x = it.hpos = 0;
14427 /* Set the window start position here explicitly, to avoid an
14428 infinite loop in case the functions in window-scroll-functions
14429 get errors. */
14430 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14432 /* Run scroll hooks. */
14433 startp = run_window_scroll_functions (window, it.current.pos);
14435 /* Redisplay the window. */
14436 if (!current_matrix_up_to_date_p
14437 || windows_or_buffers_changed
14438 || cursor_type_changed
14439 /* Don't use try_window_reusing_current_matrix in this case
14440 because it can have changed the buffer. */
14441 || !NILP (Vwindow_scroll_functions)
14442 || !just_this_one_p
14443 || MINI_WINDOW_P (w)
14444 || !(used_current_matrix_p
14445 = try_window_reusing_current_matrix (w)))
14446 try_window (window, startp, 0);
14448 /* If new fonts have been loaded (due to fontsets), give up. We
14449 have to start a new redisplay since we need to re-adjust glyph
14450 matrices. */
14451 if (fonts_changed_p)
14452 goto need_larger_matrices;
14454 /* If cursor did not appear assume that the middle of the window is
14455 in the first line of the window. Do it again with the next line.
14456 (Imagine a window of height 100, displaying two lines of height
14457 60. Moving back 50 from it->last_visible_y will end in the first
14458 line.) */
14459 if (w->cursor.vpos < 0)
14461 if (!NILP (w->window_end_valid)
14462 && PT >= Z - XFASTINT (w->window_end_pos))
14464 clear_glyph_matrix (w->desired_matrix);
14465 move_it_by_lines (&it, 1);
14466 try_window (window, it.current.pos, 0);
14468 else if (PT < IT_CHARPOS (it))
14470 clear_glyph_matrix (w->desired_matrix);
14471 move_it_by_lines (&it, -1);
14472 try_window (window, it.current.pos, 0);
14474 else
14476 /* Not much we can do about it. */
14480 /* Consider the following case: Window starts at BEGV, there is
14481 invisible, intangible text at BEGV, so that display starts at
14482 some point START > BEGV. It can happen that we are called with
14483 PT somewhere between BEGV and START. Try to handle that case. */
14484 if (w->cursor.vpos < 0)
14486 struct glyph_row *row = w->current_matrix->rows;
14487 if (row->mode_line_p)
14488 ++row;
14489 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14492 if (!cursor_row_fully_visible_p (w, 0, 0))
14494 /* If vscroll is enabled, disable it and try again. */
14495 if (w->vscroll)
14497 w->vscroll = 0;
14498 clear_glyph_matrix (w->desired_matrix);
14499 goto recenter;
14502 /* If centering point failed to make the whole line visible,
14503 put point at the top instead. That has to make the whole line
14504 visible, if it can be done. */
14505 if (centering_position == 0)
14506 goto done;
14508 clear_glyph_matrix (w->desired_matrix);
14509 centering_position = 0;
14510 goto recenter;
14513 done:
14515 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14516 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14517 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14518 ? Qt : Qnil);
14520 /* Display the mode line, if we must. */
14521 if ((update_mode_line
14522 /* If window not full width, must redo its mode line
14523 if (a) the window to its side is being redone and
14524 (b) we do a frame-based redisplay. This is a consequence
14525 of how inverted lines are drawn in frame-based redisplay. */
14526 || (!just_this_one_p
14527 && !FRAME_WINDOW_P (f)
14528 && !WINDOW_FULL_WIDTH_P (w))
14529 /* Line number to display. */
14530 || INTEGERP (w->base_line_pos)
14531 /* Column number is displayed and different from the one displayed. */
14532 || (!NILP (w->column_number_displayed)
14533 && (XFASTINT (w->column_number_displayed) != current_column ())))
14534 /* This means that the window has a mode line. */
14535 && (WINDOW_WANTS_MODELINE_P (w)
14536 || WINDOW_WANTS_HEADER_LINE_P (w)))
14538 display_mode_lines (w);
14540 /* If mode line height has changed, arrange for a thorough
14541 immediate redisplay using the correct mode line height. */
14542 if (WINDOW_WANTS_MODELINE_P (w)
14543 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14545 fonts_changed_p = 1;
14546 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14547 = DESIRED_MODE_LINE_HEIGHT (w);
14550 /* If header line height has changed, arrange for a thorough
14551 immediate redisplay using the correct header line height. */
14552 if (WINDOW_WANTS_HEADER_LINE_P (w)
14553 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14555 fonts_changed_p = 1;
14556 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14557 = DESIRED_HEADER_LINE_HEIGHT (w);
14560 if (fonts_changed_p)
14561 goto need_larger_matrices;
14564 if (!line_number_displayed
14565 && !BUFFERP (w->base_line_pos))
14567 w->base_line_pos = Qnil;
14568 w->base_line_number = Qnil;
14571 finish_menu_bars:
14573 /* When we reach a frame's selected window, redo the frame's menu bar. */
14574 if (update_mode_line
14575 && EQ (FRAME_SELECTED_WINDOW (f), window))
14577 int redisplay_menu_p = 0;
14579 if (FRAME_WINDOW_P (f))
14581 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14582 || defined (HAVE_NS) || defined (USE_GTK)
14583 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14584 #else
14585 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14586 #endif
14588 else
14589 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14591 if (redisplay_menu_p)
14592 display_menu_bar (w);
14594 #ifdef HAVE_WINDOW_SYSTEM
14595 if (FRAME_WINDOW_P (f))
14597 #if defined (USE_GTK) || defined (HAVE_NS)
14598 if (FRAME_EXTERNAL_TOOL_BAR (f))
14599 redisplay_tool_bar (f);
14600 #else
14601 if (WINDOWP (f->tool_bar_window)
14602 && (FRAME_TOOL_BAR_LINES (f) > 0
14603 || !NILP (Vauto_resize_tool_bars))
14604 && redisplay_tool_bar (f))
14605 ignore_mouse_drag_p = 1;
14606 #endif
14608 #endif
14611 #ifdef HAVE_WINDOW_SYSTEM
14612 if (FRAME_WINDOW_P (f)
14613 && update_window_fringes (w, (just_this_one_p
14614 || (!used_current_matrix_p && !overlay_arrow_seen)
14615 || w->pseudo_window_p)))
14617 update_begin (f);
14618 BLOCK_INPUT;
14619 if (draw_window_fringes (w, 1))
14620 x_draw_vertical_border (w);
14621 UNBLOCK_INPUT;
14622 update_end (f);
14624 #endif /* HAVE_WINDOW_SYSTEM */
14626 /* We go to this label, with fonts_changed_p nonzero,
14627 if it is necessary to try again using larger glyph matrices.
14628 We have to redeem the scroll bar even in this case,
14629 because the loop in redisplay_internal expects that. */
14630 need_larger_matrices:
14632 finish_scroll_bars:
14634 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14636 /* Set the thumb's position and size. */
14637 set_vertical_scroll_bar (w);
14639 /* Note that we actually used the scroll bar attached to this
14640 window, so it shouldn't be deleted at the end of redisplay. */
14641 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14642 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14645 /* Restore current_buffer and value of point in it. The window
14646 update may have changed the buffer, so first make sure `opoint'
14647 is still valid (Bug#6177). */
14648 if (CHARPOS (opoint) < BEGV)
14649 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14650 else if (CHARPOS (opoint) > ZV)
14651 TEMP_SET_PT_BOTH (Z, Z_BYTE);
14652 else
14653 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14655 set_buffer_internal_1 (old);
14656 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14657 shorter. This can be caused by log truncation in *Messages*. */
14658 if (CHARPOS (lpoint) <= ZV)
14659 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14661 unbind_to (count, Qnil);
14665 /* Build the complete desired matrix of WINDOW with a window start
14666 buffer position POS.
14668 Value is 1 if successful. It is zero if fonts were loaded during
14669 redisplay which makes re-adjusting glyph matrices necessary, and -1
14670 if point would appear in the scroll margins.
14671 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14672 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14673 set in FLAGS.) */
14676 try_window (Lisp_Object window, struct text_pos pos, int flags)
14678 struct window *w = XWINDOW (window);
14679 struct it it;
14680 struct glyph_row *last_text_row = NULL;
14681 struct frame *f = XFRAME (w->frame);
14683 /* Make POS the new window start. */
14684 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14686 /* Mark cursor position as unknown. No overlay arrow seen. */
14687 w->cursor.vpos = -1;
14688 overlay_arrow_seen = 0;
14690 /* Initialize iterator and info to start at POS. */
14691 start_display (&it, w, pos);
14693 /* Display all lines of W. */
14694 while (it.current_y < it.last_visible_y)
14696 if (display_line (&it))
14697 last_text_row = it.glyph_row - 1;
14698 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14699 return 0;
14702 /* Don't let the cursor end in the scroll margins. */
14703 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14704 && !MINI_WINDOW_P (w))
14706 int this_scroll_margin;
14708 if (scroll_margin > 0)
14710 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14711 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14713 else
14714 this_scroll_margin = 0;
14716 if ((w->cursor.y >= 0 /* not vscrolled */
14717 && w->cursor.y < this_scroll_margin
14718 && CHARPOS (pos) > BEGV
14719 && IT_CHARPOS (it) < ZV)
14720 /* rms: considering make_cursor_line_fully_visible_p here
14721 seems to give wrong results. We don't want to recenter
14722 when the last line is partly visible, we want to allow
14723 that case to be handled in the usual way. */
14724 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14726 w->cursor.vpos = -1;
14727 clear_glyph_matrix (w->desired_matrix);
14728 return -1;
14732 /* If bottom moved off end of frame, change mode line percentage. */
14733 if (XFASTINT (w->window_end_pos) <= 0
14734 && Z != IT_CHARPOS (it))
14735 w->update_mode_line = Qt;
14737 /* Set window_end_pos to the offset of the last character displayed
14738 on the window from the end of current_buffer. Set
14739 window_end_vpos to its row number. */
14740 if (last_text_row)
14742 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14743 w->window_end_bytepos
14744 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14745 w->window_end_pos
14746 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14747 w->window_end_vpos
14748 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14749 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14750 ->displays_text_p);
14752 else
14754 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14755 w->window_end_pos = make_number (Z - ZV);
14756 w->window_end_vpos = make_number (0);
14759 /* But that is not valid info until redisplay finishes. */
14760 w->window_end_valid = Qnil;
14761 return 1;
14766 /************************************************************************
14767 Window redisplay reusing current matrix when buffer has not changed
14768 ************************************************************************/
14770 /* Try redisplay of window W showing an unchanged buffer with a
14771 different window start than the last time it was displayed by
14772 reusing its current matrix. Value is non-zero if successful.
14773 W->start is the new window start. */
14775 static int
14776 try_window_reusing_current_matrix (struct window *w)
14778 struct frame *f = XFRAME (w->frame);
14779 struct glyph_row *bottom_row;
14780 struct it it;
14781 struct run run;
14782 struct text_pos start, new_start;
14783 int nrows_scrolled, i;
14784 struct glyph_row *last_text_row;
14785 struct glyph_row *last_reused_text_row;
14786 struct glyph_row *start_row;
14787 int start_vpos, min_y, max_y;
14789 #if GLYPH_DEBUG
14790 if (inhibit_try_window_reusing)
14791 return 0;
14792 #endif
14794 if (/* This function doesn't handle terminal frames. */
14795 !FRAME_WINDOW_P (f)
14796 /* Don't try to reuse the display if windows have been split
14797 or such. */
14798 || windows_or_buffers_changed
14799 || cursor_type_changed)
14800 return 0;
14802 /* Can't do this if region may have changed. */
14803 if ((!NILP (Vtransient_mark_mode)
14804 && !NILP (BVAR (current_buffer, mark_active)))
14805 || !NILP (w->region_showing)
14806 || !NILP (Vshow_trailing_whitespace))
14807 return 0;
14809 /* If top-line visibility has changed, give up. */
14810 if (WINDOW_WANTS_HEADER_LINE_P (w)
14811 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14812 return 0;
14814 /* Give up if old or new display is scrolled vertically. We could
14815 make this function handle this, but right now it doesn't. */
14816 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14817 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14818 return 0;
14820 /* The variable new_start now holds the new window start. The old
14821 start `start' can be determined from the current matrix. */
14822 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14823 start = start_row->minpos;
14824 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14826 /* Clear the desired matrix for the display below. */
14827 clear_glyph_matrix (w->desired_matrix);
14829 if (CHARPOS (new_start) <= CHARPOS (start))
14831 /* Don't use this method if the display starts with an ellipsis
14832 displayed for invisible text. It's not easy to handle that case
14833 below, and it's certainly not worth the effort since this is
14834 not a frequent case. */
14835 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14836 return 0;
14838 IF_DEBUG (debug_method_add (w, "twu1"));
14840 /* Display up to a row that can be reused. The variable
14841 last_text_row is set to the last row displayed that displays
14842 text. Note that it.vpos == 0 if or if not there is a
14843 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14844 start_display (&it, w, new_start);
14845 w->cursor.vpos = -1;
14846 last_text_row = last_reused_text_row = NULL;
14848 while (it.current_y < it.last_visible_y
14849 && !fonts_changed_p)
14851 /* If we have reached into the characters in the START row,
14852 that means the line boundaries have changed. So we
14853 can't start copying with the row START. Maybe it will
14854 work to start copying with the following row. */
14855 while (IT_CHARPOS (it) > CHARPOS (start))
14857 /* Advance to the next row as the "start". */
14858 start_row++;
14859 start = start_row->minpos;
14860 /* If there are no more rows to try, or just one, give up. */
14861 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14862 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14863 || CHARPOS (start) == ZV)
14865 clear_glyph_matrix (w->desired_matrix);
14866 return 0;
14869 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14871 /* If we have reached alignment,
14872 we can copy the rest of the rows. */
14873 if (IT_CHARPOS (it) == CHARPOS (start))
14874 break;
14876 if (display_line (&it))
14877 last_text_row = it.glyph_row - 1;
14880 /* A value of current_y < last_visible_y means that we stopped
14881 at the previous window start, which in turn means that we
14882 have at least one reusable row. */
14883 if (it.current_y < it.last_visible_y)
14885 struct glyph_row *row;
14887 /* IT.vpos always starts from 0; it counts text lines. */
14888 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14890 /* Find PT if not already found in the lines displayed. */
14891 if (w->cursor.vpos < 0)
14893 int dy = it.current_y - start_row->y;
14895 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14896 row = row_containing_pos (w, PT, row, NULL, dy);
14897 if (row)
14898 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14899 dy, nrows_scrolled);
14900 else
14902 clear_glyph_matrix (w->desired_matrix);
14903 return 0;
14907 /* Scroll the display. Do it before the current matrix is
14908 changed. The problem here is that update has not yet
14909 run, i.e. part of the current matrix is not up to date.
14910 scroll_run_hook will clear the cursor, and use the
14911 current matrix to get the height of the row the cursor is
14912 in. */
14913 run.current_y = start_row->y;
14914 run.desired_y = it.current_y;
14915 run.height = it.last_visible_y - it.current_y;
14917 if (run.height > 0 && run.current_y != run.desired_y)
14919 update_begin (f);
14920 FRAME_RIF (f)->update_window_begin_hook (w);
14921 FRAME_RIF (f)->clear_window_mouse_face (w);
14922 FRAME_RIF (f)->scroll_run_hook (w, &run);
14923 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14924 update_end (f);
14927 /* Shift current matrix down by nrows_scrolled lines. */
14928 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14929 rotate_matrix (w->current_matrix,
14930 start_vpos,
14931 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14932 nrows_scrolled);
14934 /* Disable lines that must be updated. */
14935 for (i = 0; i < nrows_scrolled; ++i)
14936 (start_row + i)->enabled_p = 0;
14938 /* Re-compute Y positions. */
14939 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14940 max_y = it.last_visible_y;
14941 for (row = start_row + nrows_scrolled;
14942 row < bottom_row;
14943 ++row)
14945 row->y = it.current_y;
14946 row->visible_height = row->height;
14948 if (row->y < min_y)
14949 row->visible_height -= min_y - row->y;
14950 if (row->y + row->height > max_y)
14951 row->visible_height -= row->y + row->height - max_y;
14952 if (row->fringe_bitmap_periodic_p)
14953 row->redraw_fringe_bitmaps_p = 1;
14955 it.current_y += row->height;
14957 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14958 last_reused_text_row = row;
14959 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14960 break;
14963 /* Disable lines in the current matrix which are now
14964 below the window. */
14965 for (++row; row < bottom_row; ++row)
14966 row->enabled_p = row->mode_line_p = 0;
14969 /* Update window_end_pos etc.; last_reused_text_row is the last
14970 reused row from the current matrix containing text, if any.
14971 The value of last_text_row is the last displayed line
14972 containing text. */
14973 if (last_reused_text_row)
14975 w->window_end_bytepos
14976 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14977 w->window_end_pos
14978 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14979 w->window_end_vpos
14980 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14981 w->current_matrix));
14983 else if (last_text_row)
14985 w->window_end_bytepos
14986 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14987 w->window_end_pos
14988 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14989 w->window_end_vpos
14990 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14992 else
14994 /* This window must be completely empty. */
14995 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14996 w->window_end_pos = make_number (Z - ZV);
14997 w->window_end_vpos = make_number (0);
14999 w->window_end_valid = Qnil;
15001 /* Update hint: don't try scrolling again in update_window. */
15002 w->desired_matrix->no_scrolling_p = 1;
15004 #if GLYPH_DEBUG
15005 debug_method_add (w, "try_window_reusing_current_matrix 1");
15006 #endif
15007 return 1;
15009 else if (CHARPOS (new_start) > CHARPOS (start))
15011 struct glyph_row *pt_row, *row;
15012 struct glyph_row *first_reusable_row;
15013 struct glyph_row *first_row_to_display;
15014 int dy;
15015 int yb = window_text_bottom_y (w);
15017 /* Find the row starting at new_start, if there is one. Don't
15018 reuse a partially visible line at the end. */
15019 first_reusable_row = start_row;
15020 while (first_reusable_row->enabled_p
15021 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
15022 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15023 < CHARPOS (new_start)))
15024 ++first_reusable_row;
15026 /* Give up if there is no row to reuse. */
15027 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
15028 || !first_reusable_row->enabled_p
15029 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15030 != CHARPOS (new_start)))
15031 return 0;
15033 /* We can reuse fully visible rows beginning with
15034 first_reusable_row to the end of the window. Set
15035 first_row_to_display to the first row that cannot be reused.
15036 Set pt_row to the row containing point, if there is any. */
15037 pt_row = NULL;
15038 for (first_row_to_display = first_reusable_row;
15039 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
15040 ++first_row_to_display)
15042 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
15043 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
15044 pt_row = first_row_to_display;
15047 /* Start displaying at the start of first_row_to_display. */
15048 xassert (first_row_to_display->y < yb);
15049 init_to_row_start (&it, w, first_row_to_display);
15051 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
15052 - start_vpos);
15053 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
15054 - nrows_scrolled);
15055 it.current_y = (first_row_to_display->y - first_reusable_row->y
15056 + WINDOW_HEADER_LINE_HEIGHT (w));
15058 /* Display lines beginning with first_row_to_display in the
15059 desired matrix. Set last_text_row to the last row displayed
15060 that displays text. */
15061 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
15062 if (pt_row == NULL)
15063 w->cursor.vpos = -1;
15064 last_text_row = NULL;
15065 while (it.current_y < it.last_visible_y && !fonts_changed_p)
15066 if (display_line (&it))
15067 last_text_row = it.glyph_row - 1;
15069 /* If point is in a reused row, adjust y and vpos of the cursor
15070 position. */
15071 if (pt_row)
15073 w->cursor.vpos -= nrows_scrolled;
15074 w->cursor.y -= first_reusable_row->y - start_row->y;
15077 /* Give up if point isn't in a row displayed or reused. (This
15078 also handles the case where w->cursor.vpos < nrows_scrolled
15079 after the calls to display_line, which can happen with scroll
15080 margins. See bug#1295.) */
15081 if (w->cursor.vpos < 0)
15083 clear_glyph_matrix (w->desired_matrix);
15084 return 0;
15087 /* Scroll the display. */
15088 run.current_y = first_reusable_row->y;
15089 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
15090 run.height = it.last_visible_y - run.current_y;
15091 dy = run.current_y - run.desired_y;
15093 if (run.height)
15095 update_begin (f);
15096 FRAME_RIF (f)->update_window_begin_hook (w);
15097 FRAME_RIF (f)->clear_window_mouse_face (w);
15098 FRAME_RIF (f)->scroll_run_hook (w, &run);
15099 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15100 update_end (f);
15103 /* Adjust Y positions of reused rows. */
15104 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15105 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15106 max_y = it.last_visible_y;
15107 for (row = first_reusable_row; row < first_row_to_display; ++row)
15109 row->y -= dy;
15110 row->visible_height = row->height;
15111 if (row->y < min_y)
15112 row->visible_height -= min_y - row->y;
15113 if (row->y + row->height > max_y)
15114 row->visible_height -= row->y + row->height - max_y;
15115 if (row->fringe_bitmap_periodic_p)
15116 row->redraw_fringe_bitmaps_p = 1;
15119 /* Scroll the current matrix. */
15120 xassert (nrows_scrolled > 0);
15121 rotate_matrix (w->current_matrix,
15122 start_vpos,
15123 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15124 -nrows_scrolled);
15126 /* Disable rows not reused. */
15127 for (row -= nrows_scrolled; row < bottom_row; ++row)
15128 row->enabled_p = 0;
15130 /* Point may have moved to a different line, so we cannot assume that
15131 the previous cursor position is valid; locate the correct row. */
15132 if (pt_row)
15134 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15135 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
15136 row++)
15138 w->cursor.vpos++;
15139 w->cursor.y = row->y;
15141 if (row < bottom_row)
15143 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
15144 struct glyph *end = glyph + row->used[TEXT_AREA];
15146 /* Can't use this optimization with bidi-reordered glyph
15147 rows, unless cursor is already at point. */
15148 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15150 if (!(w->cursor.hpos >= 0
15151 && w->cursor.hpos < row->used[TEXT_AREA]
15152 && BUFFERP (glyph->object)
15153 && glyph->charpos == PT))
15154 return 0;
15156 else
15157 for (; glyph < end
15158 && (!BUFFERP (glyph->object)
15159 || glyph->charpos < PT);
15160 glyph++)
15162 w->cursor.hpos++;
15163 w->cursor.x += glyph->pixel_width;
15168 /* Adjust window end. A null value of last_text_row means that
15169 the window end is in reused rows which in turn means that
15170 only its vpos can have changed. */
15171 if (last_text_row)
15173 w->window_end_bytepos
15174 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15175 w->window_end_pos
15176 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15177 w->window_end_vpos
15178 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15180 else
15182 w->window_end_vpos
15183 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15186 w->window_end_valid = Qnil;
15187 w->desired_matrix->no_scrolling_p = 1;
15189 #if GLYPH_DEBUG
15190 debug_method_add (w, "try_window_reusing_current_matrix 2");
15191 #endif
15192 return 1;
15195 return 0;
15200 /************************************************************************
15201 Window redisplay reusing current matrix when buffer has changed
15202 ************************************************************************/
15204 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
15205 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
15206 EMACS_INT *, EMACS_INT *);
15207 static struct glyph_row *
15208 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
15209 struct glyph_row *);
15212 /* Return the last row in MATRIX displaying text. If row START is
15213 non-null, start searching with that row. IT gives the dimensions
15214 of the display. Value is null if matrix is empty; otherwise it is
15215 a pointer to the row found. */
15217 static struct glyph_row *
15218 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
15219 struct glyph_row *start)
15221 struct glyph_row *row, *row_found;
15223 /* Set row_found to the last row in IT->w's current matrix
15224 displaying text. The loop looks funny but think of partially
15225 visible lines. */
15226 row_found = NULL;
15227 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15228 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15230 xassert (row->enabled_p);
15231 row_found = row;
15232 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15233 break;
15234 ++row;
15237 return row_found;
15241 /* Return the last row in the current matrix of W that is not affected
15242 by changes at the start of current_buffer that occurred since W's
15243 current matrix was built. Value is null if no such row exists.
15245 BEG_UNCHANGED us the number of characters unchanged at the start of
15246 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15247 first changed character in current_buffer. Characters at positions <
15248 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15249 when the current matrix was built. */
15251 static struct glyph_row *
15252 find_last_unchanged_at_beg_row (struct window *w)
15254 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
15255 struct glyph_row *row;
15256 struct glyph_row *row_found = NULL;
15257 int yb = window_text_bottom_y (w);
15259 /* Find the last row displaying unchanged text. */
15260 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15261 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15262 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15263 ++row)
15265 if (/* If row ends before first_changed_pos, it is unchanged,
15266 except in some case. */
15267 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15268 /* When row ends in ZV and we write at ZV it is not
15269 unchanged. */
15270 && !row->ends_at_zv_p
15271 /* When first_changed_pos is the end of a continued line,
15272 row is not unchanged because it may be no longer
15273 continued. */
15274 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15275 && (row->continued_p
15276 || row->exact_window_width_line_p)))
15277 row_found = row;
15279 /* Stop if last visible row. */
15280 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15281 break;
15284 return row_found;
15288 /* Find the first glyph row in the current matrix of W that is not
15289 affected by changes at the end of current_buffer since the
15290 time W's current matrix was built.
15292 Return in *DELTA the number of chars by which buffer positions in
15293 unchanged text at the end of current_buffer must be adjusted.
15295 Return in *DELTA_BYTES the corresponding number of bytes.
15297 Value is null if no such row exists, i.e. all rows are affected by
15298 changes. */
15300 static struct glyph_row *
15301 find_first_unchanged_at_end_row (struct window *w,
15302 EMACS_INT *delta, EMACS_INT *delta_bytes)
15304 struct glyph_row *row;
15305 struct glyph_row *row_found = NULL;
15307 *delta = *delta_bytes = 0;
15309 /* Display must not have been paused, otherwise the current matrix
15310 is not up to date. */
15311 eassert (!NILP (w->window_end_valid));
15313 /* A value of window_end_pos >= END_UNCHANGED means that the window
15314 end is in the range of changed text. If so, there is no
15315 unchanged row at the end of W's current matrix. */
15316 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15317 return NULL;
15319 /* Set row to the last row in W's current matrix displaying text. */
15320 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15322 /* If matrix is entirely empty, no unchanged row exists. */
15323 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15325 /* The value of row is the last glyph row in the matrix having a
15326 meaningful buffer position in it. The end position of row
15327 corresponds to window_end_pos. This allows us to translate
15328 buffer positions in the current matrix to current buffer
15329 positions for characters not in changed text. */
15330 EMACS_INT Z_old =
15331 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15332 EMACS_INT Z_BYTE_old =
15333 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15334 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
15335 struct glyph_row *first_text_row
15336 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15338 *delta = Z - Z_old;
15339 *delta_bytes = Z_BYTE - Z_BYTE_old;
15341 /* Set last_unchanged_pos to the buffer position of the last
15342 character in the buffer that has not been changed. Z is the
15343 index + 1 of the last character in current_buffer, i.e. by
15344 subtracting END_UNCHANGED we get the index of the last
15345 unchanged character, and we have to add BEG to get its buffer
15346 position. */
15347 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15348 last_unchanged_pos_old = last_unchanged_pos - *delta;
15350 /* Search backward from ROW for a row displaying a line that
15351 starts at a minimum position >= last_unchanged_pos_old. */
15352 for (; row > first_text_row; --row)
15354 /* This used to abort, but it can happen.
15355 It is ok to just stop the search instead here. KFS. */
15356 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15357 break;
15359 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15360 row_found = row;
15364 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15366 return row_found;
15370 /* Make sure that glyph rows in the current matrix of window W
15371 reference the same glyph memory as corresponding rows in the
15372 frame's frame matrix. This function is called after scrolling W's
15373 current matrix on a terminal frame in try_window_id and
15374 try_window_reusing_current_matrix. */
15376 static void
15377 sync_frame_with_window_matrix_rows (struct window *w)
15379 struct frame *f = XFRAME (w->frame);
15380 struct glyph_row *window_row, *window_row_end, *frame_row;
15382 /* Preconditions: W must be a leaf window and full-width. Its frame
15383 must have a frame matrix. */
15384 xassert (NILP (w->hchild) && NILP (w->vchild));
15385 xassert (WINDOW_FULL_WIDTH_P (w));
15386 xassert (!FRAME_WINDOW_P (f));
15388 /* If W is a full-width window, glyph pointers in W's current matrix
15389 have, by definition, to be the same as glyph pointers in the
15390 corresponding frame matrix. Note that frame matrices have no
15391 marginal areas (see build_frame_matrix). */
15392 window_row = w->current_matrix->rows;
15393 window_row_end = window_row + w->current_matrix->nrows;
15394 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15395 while (window_row < window_row_end)
15397 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15398 struct glyph *end = window_row->glyphs[LAST_AREA];
15400 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15401 frame_row->glyphs[TEXT_AREA] = start;
15402 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15403 frame_row->glyphs[LAST_AREA] = end;
15405 /* Disable frame rows whose corresponding window rows have
15406 been disabled in try_window_id. */
15407 if (!window_row->enabled_p)
15408 frame_row->enabled_p = 0;
15410 ++window_row, ++frame_row;
15415 /* Find the glyph row in window W containing CHARPOS. Consider all
15416 rows between START and END (not inclusive). END null means search
15417 all rows to the end of the display area of W. Value is the row
15418 containing CHARPOS or null. */
15420 struct glyph_row *
15421 row_containing_pos (struct window *w, EMACS_INT charpos,
15422 struct glyph_row *start, struct glyph_row *end, int dy)
15424 struct glyph_row *row = start;
15425 struct glyph_row *best_row = NULL;
15426 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15427 int last_y;
15429 /* If we happen to start on a header-line, skip that. */
15430 if (row->mode_line_p)
15431 ++row;
15433 if ((end && row >= end) || !row->enabled_p)
15434 return NULL;
15436 last_y = window_text_bottom_y (w) - dy;
15438 while (1)
15440 /* Give up if we have gone too far. */
15441 if (end && row >= end)
15442 return NULL;
15443 /* This formerly returned if they were equal.
15444 I think that both quantities are of a "last plus one" type;
15445 if so, when they are equal, the row is within the screen. -- rms. */
15446 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15447 return NULL;
15449 /* If it is in this row, return this row. */
15450 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15451 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15452 /* The end position of a row equals the start
15453 position of the next row. If CHARPOS is there, we
15454 would rather display it in the next line, except
15455 when this line ends in ZV. */
15456 && !row->ends_at_zv_p
15457 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15458 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15460 struct glyph *g;
15462 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15463 || (!best_row && !row->continued_p))
15464 return row;
15465 /* In bidi-reordered rows, there could be several rows
15466 occluding point, all of them belonging to the same
15467 continued line. We need to find the row which fits
15468 CHARPOS the best. */
15469 for (g = row->glyphs[TEXT_AREA];
15470 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15471 g++)
15473 if (!STRINGP (g->object))
15475 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15477 mindif = eabs (g->charpos - charpos);
15478 best_row = row;
15479 /* Exact match always wins. */
15480 if (mindif == 0)
15481 return best_row;
15486 else if (best_row && !row->continued_p)
15487 return best_row;
15488 ++row;
15493 /* Try to redisplay window W by reusing its existing display. W's
15494 current matrix must be up to date when this function is called,
15495 i.e. window_end_valid must not be nil.
15497 Value is
15499 1 if display has been updated
15500 0 if otherwise unsuccessful
15501 -1 if redisplay with same window start is known not to succeed
15503 The following steps are performed:
15505 1. Find the last row in the current matrix of W that is not
15506 affected by changes at the start of current_buffer. If no such row
15507 is found, give up.
15509 2. Find the first row in W's current matrix that is not affected by
15510 changes at the end of current_buffer. Maybe there is no such row.
15512 3. Display lines beginning with the row + 1 found in step 1 to the
15513 row found in step 2 or, if step 2 didn't find a row, to the end of
15514 the window.
15516 4. If cursor is not known to appear on the window, give up.
15518 5. If display stopped at the row found in step 2, scroll the
15519 display and current matrix as needed.
15521 6. Maybe display some lines at the end of W, if we must. This can
15522 happen under various circumstances, like a partially visible line
15523 becoming fully visible, or because newly displayed lines are displayed
15524 in smaller font sizes.
15526 7. Update W's window end information. */
15528 static int
15529 try_window_id (struct window *w)
15531 struct frame *f = XFRAME (w->frame);
15532 struct glyph_matrix *current_matrix = w->current_matrix;
15533 struct glyph_matrix *desired_matrix = w->desired_matrix;
15534 struct glyph_row *last_unchanged_at_beg_row;
15535 struct glyph_row *first_unchanged_at_end_row;
15536 struct glyph_row *row;
15537 struct glyph_row *bottom_row;
15538 int bottom_vpos;
15539 struct it it;
15540 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
15541 int dvpos, dy;
15542 struct text_pos start_pos;
15543 struct run run;
15544 int first_unchanged_at_end_vpos = 0;
15545 struct glyph_row *last_text_row, *last_text_row_at_end;
15546 struct text_pos start;
15547 EMACS_INT first_changed_charpos, last_changed_charpos;
15549 #if GLYPH_DEBUG
15550 if (inhibit_try_window_id)
15551 return 0;
15552 #endif
15554 /* This is handy for debugging. */
15555 #if 0
15556 #define GIVE_UP(X) \
15557 do { \
15558 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15559 return 0; \
15560 } while (0)
15561 #else
15562 #define GIVE_UP(X) return 0
15563 #endif
15565 SET_TEXT_POS_FROM_MARKER (start, w->start);
15567 /* Don't use this for mini-windows because these can show
15568 messages and mini-buffers, and we don't handle that here. */
15569 if (MINI_WINDOW_P (w))
15570 GIVE_UP (1);
15572 /* This flag is used to prevent redisplay optimizations. */
15573 if (windows_or_buffers_changed || cursor_type_changed)
15574 GIVE_UP (2);
15576 /* Verify that narrowing has not changed.
15577 Also verify that we were not told to prevent redisplay optimizations.
15578 It would be nice to further
15579 reduce the number of cases where this prevents try_window_id. */
15580 if (current_buffer->clip_changed
15581 || current_buffer->prevent_redisplay_optimizations_p)
15582 GIVE_UP (3);
15584 /* Window must either use window-based redisplay or be full width. */
15585 if (!FRAME_WINDOW_P (f)
15586 && (!FRAME_LINE_INS_DEL_OK (f)
15587 || !WINDOW_FULL_WIDTH_P (w)))
15588 GIVE_UP (4);
15590 /* Give up if point is known NOT to appear in W. */
15591 if (PT < CHARPOS (start))
15592 GIVE_UP (5);
15594 /* Another way to prevent redisplay optimizations. */
15595 if (XFASTINT (w->last_modified) == 0)
15596 GIVE_UP (6);
15598 /* Verify that window is not hscrolled. */
15599 if (XFASTINT (w->hscroll) != 0)
15600 GIVE_UP (7);
15602 /* Verify that display wasn't paused. */
15603 if (NILP (w->window_end_valid))
15604 GIVE_UP (8);
15606 /* Can't use this if highlighting a region because a cursor movement
15607 will do more than just set the cursor. */
15608 if (!NILP (Vtransient_mark_mode)
15609 && !NILP (BVAR (current_buffer, mark_active)))
15610 GIVE_UP (9);
15612 /* Likewise if highlighting trailing whitespace. */
15613 if (!NILP (Vshow_trailing_whitespace))
15614 GIVE_UP (11);
15616 /* Likewise if showing a region. */
15617 if (!NILP (w->region_showing))
15618 GIVE_UP (10);
15620 /* Can't use this if overlay arrow position and/or string have
15621 changed. */
15622 if (overlay_arrows_changed_p ())
15623 GIVE_UP (12);
15625 /* When word-wrap is on, adding a space to the first word of a
15626 wrapped line can change the wrap position, altering the line
15627 above it. It might be worthwhile to handle this more
15628 intelligently, but for now just redisplay from scratch. */
15629 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
15630 GIVE_UP (21);
15632 /* Under bidi reordering, adding or deleting a character in the
15633 beginning of a paragraph, before the first strong directional
15634 character, can change the base direction of the paragraph (unless
15635 the buffer specifies a fixed paragraph direction), which will
15636 require to redisplay the whole paragraph. It might be worthwhile
15637 to find the paragraph limits and widen the range of redisplayed
15638 lines to that, but for now just give up this optimization and
15639 redisplay from scratch. */
15640 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15641 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
15642 GIVE_UP (22);
15644 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15645 only if buffer has really changed. The reason is that the gap is
15646 initially at Z for freshly visited files. The code below would
15647 set end_unchanged to 0 in that case. */
15648 if (MODIFF > SAVE_MODIFF
15649 /* This seems to happen sometimes after saving a buffer. */
15650 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15652 if (GPT - BEG < BEG_UNCHANGED)
15653 BEG_UNCHANGED = GPT - BEG;
15654 if (Z - GPT < END_UNCHANGED)
15655 END_UNCHANGED = Z - GPT;
15658 /* The position of the first and last character that has been changed. */
15659 first_changed_charpos = BEG + BEG_UNCHANGED;
15660 last_changed_charpos = Z - END_UNCHANGED;
15662 /* If window starts after a line end, and the last change is in
15663 front of that newline, then changes don't affect the display.
15664 This case happens with stealth-fontification. Note that although
15665 the display is unchanged, glyph positions in the matrix have to
15666 be adjusted, of course. */
15667 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15668 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15669 && ((last_changed_charpos < CHARPOS (start)
15670 && CHARPOS (start) == BEGV)
15671 || (last_changed_charpos < CHARPOS (start) - 1
15672 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15674 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
15675 struct glyph_row *r0;
15677 /* Compute how many chars/bytes have been added to or removed
15678 from the buffer. */
15679 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15680 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15681 Z_delta = Z - Z_old;
15682 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
15684 /* Give up if PT is not in the window. Note that it already has
15685 been checked at the start of try_window_id that PT is not in
15686 front of the window start. */
15687 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
15688 GIVE_UP (13);
15690 /* If window start is unchanged, we can reuse the whole matrix
15691 as is, after adjusting glyph positions. No need to compute
15692 the window end again, since its offset from Z hasn't changed. */
15693 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15694 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
15695 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
15696 /* PT must not be in a partially visible line. */
15697 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
15698 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15700 /* Adjust positions in the glyph matrix. */
15701 if (Z_delta || Z_delta_bytes)
15703 struct glyph_row *r1
15704 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15705 increment_matrix_positions (w->current_matrix,
15706 MATRIX_ROW_VPOS (r0, current_matrix),
15707 MATRIX_ROW_VPOS (r1, current_matrix),
15708 Z_delta, Z_delta_bytes);
15711 /* Set the cursor. */
15712 row = row_containing_pos (w, PT, r0, NULL, 0);
15713 if (row)
15714 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15715 else
15716 abort ();
15717 return 1;
15721 /* Handle the case that changes are all below what is displayed in
15722 the window, and that PT is in the window. This shortcut cannot
15723 be taken if ZV is visible in the window, and text has been added
15724 there that is visible in the window. */
15725 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15726 /* ZV is not visible in the window, or there are no
15727 changes at ZV, actually. */
15728 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15729 || first_changed_charpos == last_changed_charpos))
15731 struct glyph_row *r0;
15733 /* Give up if PT is not in the window. Note that it already has
15734 been checked at the start of try_window_id that PT is not in
15735 front of the window start. */
15736 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15737 GIVE_UP (14);
15739 /* If window start is unchanged, we can reuse the whole matrix
15740 as is, without changing glyph positions since no text has
15741 been added/removed in front of the window end. */
15742 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15743 if (TEXT_POS_EQUAL_P (start, r0->minpos)
15744 /* PT must not be in a partially visible line. */
15745 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15746 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15748 /* We have to compute the window end anew since text
15749 could have been added/removed after it. */
15750 w->window_end_pos
15751 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15752 w->window_end_bytepos
15753 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15755 /* Set the cursor. */
15756 row = row_containing_pos (w, PT, r0, NULL, 0);
15757 if (row)
15758 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15759 else
15760 abort ();
15761 return 2;
15765 /* Give up if window start is in the changed area.
15767 The condition used to read
15769 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15771 but why that was tested escapes me at the moment. */
15772 if (CHARPOS (start) >= first_changed_charpos
15773 && CHARPOS (start) <= last_changed_charpos)
15774 GIVE_UP (15);
15776 /* Check that window start agrees with the start of the first glyph
15777 row in its current matrix. Check this after we know the window
15778 start is not in changed text, otherwise positions would not be
15779 comparable. */
15780 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15781 if (!TEXT_POS_EQUAL_P (start, row->minpos))
15782 GIVE_UP (16);
15784 /* Give up if the window ends in strings. Overlay strings
15785 at the end are difficult to handle, so don't try. */
15786 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15787 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15788 GIVE_UP (20);
15790 /* Compute the position at which we have to start displaying new
15791 lines. Some of the lines at the top of the window might be
15792 reusable because they are not displaying changed text. Find the
15793 last row in W's current matrix not affected by changes at the
15794 start of current_buffer. Value is null if changes start in the
15795 first line of window. */
15796 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15797 if (last_unchanged_at_beg_row)
15799 /* Avoid starting to display in the moddle of a character, a TAB
15800 for instance. This is easier than to set up the iterator
15801 exactly, and it's not a frequent case, so the additional
15802 effort wouldn't really pay off. */
15803 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15804 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15805 && last_unchanged_at_beg_row > w->current_matrix->rows)
15806 --last_unchanged_at_beg_row;
15808 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15809 GIVE_UP (17);
15811 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15812 GIVE_UP (18);
15813 start_pos = it.current.pos;
15815 /* Start displaying new lines in the desired matrix at the same
15816 vpos we would use in the current matrix, i.e. below
15817 last_unchanged_at_beg_row. */
15818 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15819 current_matrix);
15820 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15821 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15823 xassert (it.hpos == 0 && it.current_x == 0);
15825 else
15827 /* There are no reusable lines at the start of the window.
15828 Start displaying in the first text line. */
15829 start_display (&it, w, start);
15830 it.vpos = it.first_vpos;
15831 start_pos = it.current.pos;
15834 /* Find the first row that is not affected by changes at the end of
15835 the buffer. Value will be null if there is no unchanged row, in
15836 which case we must redisplay to the end of the window. delta
15837 will be set to the value by which buffer positions beginning with
15838 first_unchanged_at_end_row have to be adjusted due to text
15839 changes. */
15840 first_unchanged_at_end_row
15841 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15842 IF_DEBUG (debug_delta = delta);
15843 IF_DEBUG (debug_delta_bytes = delta_bytes);
15845 /* Set stop_pos to the buffer position up to which we will have to
15846 display new lines. If first_unchanged_at_end_row != NULL, this
15847 is the buffer position of the start of the line displayed in that
15848 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15849 that we don't stop at a buffer position. */
15850 stop_pos = 0;
15851 if (first_unchanged_at_end_row)
15853 xassert (last_unchanged_at_beg_row == NULL
15854 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15856 /* If this is a continuation line, move forward to the next one
15857 that isn't. Changes in lines above affect this line.
15858 Caution: this may move first_unchanged_at_end_row to a row
15859 not displaying text. */
15860 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15861 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15862 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15863 < it.last_visible_y))
15864 ++first_unchanged_at_end_row;
15866 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15867 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15868 >= it.last_visible_y))
15869 first_unchanged_at_end_row = NULL;
15870 else
15872 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15873 + delta);
15874 first_unchanged_at_end_vpos
15875 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15876 xassert (stop_pos >= Z - END_UNCHANGED);
15879 else if (last_unchanged_at_beg_row == NULL)
15880 GIVE_UP (19);
15883 #if GLYPH_DEBUG
15885 /* Either there is no unchanged row at the end, or the one we have
15886 now displays text. This is a necessary condition for the window
15887 end pos calculation at the end of this function. */
15888 xassert (first_unchanged_at_end_row == NULL
15889 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15891 debug_last_unchanged_at_beg_vpos
15892 = (last_unchanged_at_beg_row
15893 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15894 : -1);
15895 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15897 #endif /* GLYPH_DEBUG != 0 */
15900 /* Display new lines. Set last_text_row to the last new line
15901 displayed which has text on it, i.e. might end up as being the
15902 line where the window_end_vpos is. */
15903 w->cursor.vpos = -1;
15904 last_text_row = NULL;
15905 overlay_arrow_seen = 0;
15906 while (it.current_y < it.last_visible_y
15907 && !fonts_changed_p
15908 && (first_unchanged_at_end_row == NULL
15909 || IT_CHARPOS (it) < stop_pos))
15911 if (display_line (&it))
15912 last_text_row = it.glyph_row - 1;
15915 if (fonts_changed_p)
15916 return -1;
15919 /* Compute differences in buffer positions, y-positions etc. for
15920 lines reused at the bottom of the window. Compute what we can
15921 scroll. */
15922 if (first_unchanged_at_end_row
15923 /* No lines reused because we displayed everything up to the
15924 bottom of the window. */
15925 && it.current_y < it.last_visible_y)
15927 dvpos = (it.vpos
15928 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15929 current_matrix));
15930 dy = it.current_y - first_unchanged_at_end_row->y;
15931 run.current_y = first_unchanged_at_end_row->y;
15932 run.desired_y = run.current_y + dy;
15933 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15935 else
15937 delta = delta_bytes = dvpos = dy
15938 = run.current_y = run.desired_y = run.height = 0;
15939 first_unchanged_at_end_row = NULL;
15941 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15944 /* Find the cursor if not already found. We have to decide whether
15945 PT will appear on this window (it sometimes doesn't, but this is
15946 not a very frequent case.) This decision has to be made before
15947 the current matrix is altered. A value of cursor.vpos < 0 means
15948 that PT is either in one of the lines beginning at
15949 first_unchanged_at_end_row or below the window. Don't care for
15950 lines that might be displayed later at the window end; as
15951 mentioned, this is not a frequent case. */
15952 if (w->cursor.vpos < 0)
15954 /* Cursor in unchanged rows at the top? */
15955 if (PT < CHARPOS (start_pos)
15956 && last_unchanged_at_beg_row)
15958 row = row_containing_pos (w, PT,
15959 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15960 last_unchanged_at_beg_row + 1, 0);
15961 if (row)
15962 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15965 /* Start from first_unchanged_at_end_row looking for PT. */
15966 else if (first_unchanged_at_end_row)
15968 row = row_containing_pos (w, PT - delta,
15969 first_unchanged_at_end_row, NULL, 0);
15970 if (row)
15971 set_cursor_from_row (w, row, w->current_matrix, delta,
15972 delta_bytes, dy, dvpos);
15975 /* Give up if cursor was not found. */
15976 if (w->cursor.vpos < 0)
15978 clear_glyph_matrix (w->desired_matrix);
15979 return -1;
15983 /* Don't let the cursor end in the scroll margins. */
15985 int this_scroll_margin, cursor_height;
15987 this_scroll_margin = max (0, scroll_margin);
15988 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15989 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15990 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15992 if ((w->cursor.y < this_scroll_margin
15993 && CHARPOS (start) > BEGV)
15994 /* Old redisplay didn't take scroll margin into account at the bottom,
15995 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15996 || (w->cursor.y + (make_cursor_line_fully_visible_p
15997 ? cursor_height + this_scroll_margin
15998 : 1)) > it.last_visible_y)
16000 w->cursor.vpos = -1;
16001 clear_glyph_matrix (w->desired_matrix);
16002 return -1;
16006 /* Scroll the display. Do it before changing the current matrix so
16007 that xterm.c doesn't get confused about where the cursor glyph is
16008 found. */
16009 if (dy && run.height)
16011 update_begin (f);
16013 if (FRAME_WINDOW_P (f))
16015 FRAME_RIF (f)->update_window_begin_hook (w);
16016 FRAME_RIF (f)->clear_window_mouse_face (w);
16017 FRAME_RIF (f)->scroll_run_hook (w, &run);
16018 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16020 else
16022 /* Terminal frame. In this case, dvpos gives the number of
16023 lines to scroll by; dvpos < 0 means scroll up. */
16024 int from_vpos
16025 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
16026 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
16027 int end = (WINDOW_TOP_EDGE_LINE (w)
16028 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
16029 + window_internal_height (w));
16031 #if defined (HAVE_GPM) || defined (MSDOS)
16032 x_clear_window_mouse_face (w);
16033 #endif
16034 /* Perform the operation on the screen. */
16035 if (dvpos > 0)
16037 /* Scroll last_unchanged_at_beg_row to the end of the
16038 window down dvpos lines. */
16039 set_terminal_window (f, end);
16041 /* On dumb terminals delete dvpos lines at the end
16042 before inserting dvpos empty lines. */
16043 if (!FRAME_SCROLL_REGION_OK (f))
16044 ins_del_lines (f, end - dvpos, -dvpos);
16046 /* Insert dvpos empty lines in front of
16047 last_unchanged_at_beg_row. */
16048 ins_del_lines (f, from, dvpos);
16050 else if (dvpos < 0)
16052 /* Scroll up last_unchanged_at_beg_vpos to the end of
16053 the window to last_unchanged_at_beg_vpos - |dvpos|. */
16054 set_terminal_window (f, end);
16056 /* Delete dvpos lines in front of
16057 last_unchanged_at_beg_vpos. ins_del_lines will set
16058 the cursor to the given vpos and emit |dvpos| delete
16059 line sequences. */
16060 ins_del_lines (f, from + dvpos, dvpos);
16062 /* On a dumb terminal insert dvpos empty lines at the
16063 end. */
16064 if (!FRAME_SCROLL_REGION_OK (f))
16065 ins_del_lines (f, end + dvpos, -dvpos);
16068 set_terminal_window (f, 0);
16071 update_end (f);
16074 /* Shift reused rows of the current matrix to the right position.
16075 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
16076 text. */
16077 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16078 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
16079 if (dvpos < 0)
16081 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
16082 bottom_vpos, dvpos);
16083 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
16084 bottom_vpos, 0);
16086 else if (dvpos > 0)
16088 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
16089 bottom_vpos, dvpos);
16090 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
16091 first_unchanged_at_end_vpos + dvpos, 0);
16094 /* For frame-based redisplay, make sure that current frame and window
16095 matrix are in sync with respect to glyph memory. */
16096 if (!FRAME_WINDOW_P (f))
16097 sync_frame_with_window_matrix_rows (w);
16099 /* Adjust buffer positions in reused rows. */
16100 if (delta || delta_bytes)
16101 increment_matrix_positions (current_matrix,
16102 first_unchanged_at_end_vpos + dvpos,
16103 bottom_vpos, delta, delta_bytes);
16105 /* Adjust Y positions. */
16106 if (dy)
16107 shift_glyph_matrix (w, current_matrix,
16108 first_unchanged_at_end_vpos + dvpos,
16109 bottom_vpos, dy);
16111 if (first_unchanged_at_end_row)
16113 first_unchanged_at_end_row += dvpos;
16114 if (first_unchanged_at_end_row->y >= it.last_visible_y
16115 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
16116 first_unchanged_at_end_row = NULL;
16119 /* If scrolling up, there may be some lines to display at the end of
16120 the window. */
16121 last_text_row_at_end = NULL;
16122 if (dy < 0)
16124 /* Scrolling up can leave for example a partially visible line
16125 at the end of the window to be redisplayed. */
16126 /* Set last_row to the glyph row in the current matrix where the
16127 window end line is found. It has been moved up or down in
16128 the matrix by dvpos. */
16129 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
16130 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
16132 /* If last_row is the window end line, it should display text. */
16133 xassert (last_row->displays_text_p);
16135 /* If window end line was partially visible before, begin
16136 displaying at that line. Otherwise begin displaying with the
16137 line following it. */
16138 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
16140 init_to_row_start (&it, w, last_row);
16141 it.vpos = last_vpos;
16142 it.current_y = last_row->y;
16144 else
16146 init_to_row_end (&it, w, last_row);
16147 it.vpos = 1 + last_vpos;
16148 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
16149 ++last_row;
16152 /* We may start in a continuation line. If so, we have to
16153 get the right continuation_lines_width and current_x. */
16154 it.continuation_lines_width = last_row->continuation_lines_width;
16155 it.hpos = it.current_x = 0;
16157 /* Display the rest of the lines at the window end. */
16158 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16159 while (it.current_y < it.last_visible_y
16160 && !fonts_changed_p)
16162 /* Is it always sure that the display agrees with lines in
16163 the current matrix? I don't think so, so we mark rows
16164 displayed invalid in the current matrix by setting their
16165 enabled_p flag to zero. */
16166 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16167 if (display_line (&it))
16168 last_text_row_at_end = it.glyph_row - 1;
16172 /* Update window_end_pos and window_end_vpos. */
16173 if (first_unchanged_at_end_row
16174 && !last_text_row_at_end)
16176 /* Window end line if one of the preserved rows from the current
16177 matrix. Set row to the last row displaying text in current
16178 matrix starting at first_unchanged_at_end_row, after
16179 scrolling. */
16180 xassert (first_unchanged_at_end_row->displays_text_p);
16181 row = find_last_row_displaying_text (w->current_matrix, &it,
16182 first_unchanged_at_end_row);
16183 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16185 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16186 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16187 w->window_end_vpos
16188 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16189 xassert (w->window_end_bytepos >= 0);
16190 IF_DEBUG (debug_method_add (w, "A"));
16192 else if (last_text_row_at_end)
16194 w->window_end_pos
16195 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16196 w->window_end_bytepos
16197 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16198 w->window_end_vpos
16199 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16200 xassert (w->window_end_bytepos >= 0);
16201 IF_DEBUG (debug_method_add (w, "B"));
16203 else if (last_text_row)
16205 /* We have displayed either to the end of the window or at the
16206 end of the window, i.e. the last row with text is to be found
16207 in the desired matrix. */
16208 w->window_end_pos
16209 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16210 w->window_end_bytepos
16211 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16212 w->window_end_vpos
16213 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16214 xassert (w->window_end_bytepos >= 0);
16216 else if (first_unchanged_at_end_row == NULL
16217 && last_text_row == NULL
16218 && last_text_row_at_end == NULL)
16220 /* Displayed to end of window, but no line containing text was
16221 displayed. Lines were deleted at the end of the window. */
16222 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16223 int vpos = XFASTINT (w->window_end_vpos);
16224 struct glyph_row *current_row = current_matrix->rows + vpos;
16225 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16227 for (row = NULL;
16228 row == NULL && vpos >= first_vpos;
16229 --vpos, --current_row, --desired_row)
16231 if (desired_row->enabled_p)
16233 if (desired_row->displays_text_p)
16234 row = desired_row;
16236 else if (current_row->displays_text_p)
16237 row = current_row;
16240 xassert (row != NULL);
16241 w->window_end_vpos = make_number (vpos + 1);
16242 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16243 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16244 xassert (w->window_end_bytepos >= 0);
16245 IF_DEBUG (debug_method_add (w, "C"));
16247 else
16248 abort ();
16250 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16251 debug_end_vpos = XFASTINT (w->window_end_vpos));
16253 /* Record that display has not been completed. */
16254 w->window_end_valid = Qnil;
16255 w->desired_matrix->no_scrolling_p = 1;
16256 return 3;
16258 #undef GIVE_UP
16263 /***********************************************************************
16264 More debugging support
16265 ***********************************************************************/
16267 #if GLYPH_DEBUG
16269 void dump_glyph_row (struct glyph_row *, int, int);
16270 void dump_glyph_matrix (struct glyph_matrix *, int);
16271 void dump_glyph (struct glyph_row *, struct glyph *, int);
16274 /* Dump the contents of glyph matrix MATRIX on stderr.
16276 GLYPHS 0 means don't show glyph contents.
16277 GLYPHS 1 means show glyphs in short form
16278 GLYPHS > 1 means show glyphs in long form. */
16280 void
16281 dump_glyph_matrix (matrix, glyphs)
16282 struct glyph_matrix *matrix;
16283 int glyphs;
16285 int i;
16286 for (i = 0; i < matrix->nrows; ++i)
16287 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16291 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16292 the glyph row and area where the glyph comes from. */
16294 void
16295 dump_glyph (row, glyph, area)
16296 struct glyph_row *row;
16297 struct glyph *glyph;
16298 int area;
16300 if (glyph->type == CHAR_GLYPH)
16302 fprintf (stderr,
16303 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16304 glyph - row->glyphs[TEXT_AREA],
16305 'C',
16306 glyph->charpos,
16307 (BUFFERP (glyph->object)
16308 ? 'B'
16309 : (STRINGP (glyph->object)
16310 ? 'S'
16311 : '-')),
16312 glyph->pixel_width,
16313 glyph->u.ch,
16314 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16315 ? glyph->u.ch
16316 : '.'),
16317 glyph->face_id,
16318 glyph->left_box_line_p,
16319 glyph->right_box_line_p);
16321 else if (glyph->type == STRETCH_GLYPH)
16323 fprintf (stderr,
16324 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16325 glyph - row->glyphs[TEXT_AREA],
16326 'S',
16327 glyph->charpos,
16328 (BUFFERP (glyph->object)
16329 ? 'B'
16330 : (STRINGP (glyph->object)
16331 ? 'S'
16332 : '-')),
16333 glyph->pixel_width,
16335 '.',
16336 glyph->face_id,
16337 glyph->left_box_line_p,
16338 glyph->right_box_line_p);
16340 else if (glyph->type == IMAGE_GLYPH)
16342 fprintf (stderr,
16343 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16344 glyph - row->glyphs[TEXT_AREA],
16345 'I',
16346 glyph->charpos,
16347 (BUFFERP (glyph->object)
16348 ? 'B'
16349 : (STRINGP (glyph->object)
16350 ? 'S'
16351 : '-')),
16352 glyph->pixel_width,
16353 glyph->u.img_id,
16354 '.',
16355 glyph->face_id,
16356 glyph->left_box_line_p,
16357 glyph->right_box_line_p);
16359 else if (glyph->type == COMPOSITE_GLYPH)
16361 fprintf (stderr,
16362 " %5d %4c %6d %c %3d 0x%05x",
16363 glyph - row->glyphs[TEXT_AREA],
16364 '+',
16365 glyph->charpos,
16366 (BUFFERP (glyph->object)
16367 ? 'B'
16368 : (STRINGP (glyph->object)
16369 ? 'S'
16370 : '-')),
16371 glyph->pixel_width,
16372 glyph->u.cmp.id);
16373 if (glyph->u.cmp.automatic)
16374 fprintf (stderr,
16375 "[%d-%d]",
16376 glyph->slice.cmp.from, glyph->slice.cmp.to);
16377 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16378 glyph->face_id,
16379 glyph->left_box_line_p,
16380 glyph->right_box_line_p);
16385 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16386 GLYPHS 0 means don't show glyph contents.
16387 GLYPHS 1 means show glyphs in short form
16388 GLYPHS > 1 means show glyphs in long form. */
16390 void
16391 dump_glyph_row (row, vpos, glyphs)
16392 struct glyph_row *row;
16393 int vpos, glyphs;
16395 if (glyphs != 1)
16397 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16398 fprintf (stderr, "======================================================================\n");
16400 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16401 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16402 vpos,
16403 MATRIX_ROW_START_CHARPOS (row),
16404 MATRIX_ROW_END_CHARPOS (row),
16405 row->used[TEXT_AREA],
16406 row->contains_overlapping_glyphs_p,
16407 row->enabled_p,
16408 row->truncated_on_left_p,
16409 row->truncated_on_right_p,
16410 row->continued_p,
16411 MATRIX_ROW_CONTINUATION_LINE_P (row),
16412 row->displays_text_p,
16413 row->ends_at_zv_p,
16414 row->fill_line_p,
16415 row->ends_in_middle_of_char_p,
16416 row->starts_in_middle_of_char_p,
16417 row->mouse_face_p,
16418 row->x,
16419 row->y,
16420 row->pixel_width,
16421 row->height,
16422 row->visible_height,
16423 row->ascent,
16424 row->phys_ascent);
16425 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16426 row->end.overlay_string_index,
16427 row->continuation_lines_width);
16428 fprintf (stderr, "%9d %5d\n",
16429 CHARPOS (row->start.string_pos),
16430 CHARPOS (row->end.string_pos));
16431 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16432 row->end.dpvec_index);
16435 if (glyphs > 1)
16437 int area;
16439 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16441 struct glyph *glyph = row->glyphs[area];
16442 struct glyph *glyph_end = glyph + row->used[area];
16444 /* Glyph for a line end in text. */
16445 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16446 ++glyph_end;
16448 if (glyph < glyph_end)
16449 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16451 for (; glyph < glyph_end; ++glyph)
16452 dump_glyph (row, glyph, area);
16455 else if (glyphs == 1)
16457 int area;
16459 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16461 char *s = (char *) alloca (row->used[area] + 1);
16462 int i;
16464 for (i = 0; i < row->used[area]; ++i)
16466 struct glyph *glyph = row->glyphs[area] + i;
16467 if (glyph->type == CHAR_GLYPH
16468 && glyph->u.ch < 0x80
16469 && glyph->u.ch >= ' ')
16470 s[i] = glyph->u.ch;
16471 else
16472 s[i] = '.';
16475 s[i] = '\0';
16476 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16482 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16483 Sdump_glyph_matrix, 0, 1, "p",
16484 doc: /* Dump the current matrix of the selected window to stderr.
16485 Shows contents of glyph row structures. With non-nil
16486 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16487 glyphs in short form, otherwise show glyphs in long form. */)
16488 (Lisp_Object glyphs)
16490 struct window *w = XWINDOW (selected_window);
16491 struct buffer *buffer = XBUFFER (w->buffer);
16493 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16494 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16495 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16496 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16497 fprintf (stderr, "=============================================\n");
16498 dump_glyph_matrix (w->current_matrix,
16499 NILP (glyphs) ? 0 : XINT (glyphs));
16500 return Qnil;
16504 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16505 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16506 (void)
16508 struct frame *f = XFRAME (selected_frame);
16509 dump_glyph_matrix (f->current_matrix, 1);
16510 return Qnil;
16514 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16515 doc: /* Dump glyph row ROW to stderr.
16516 GLYPH 0 means don't dump glyphs.
16517 GLYPH 1 means dump glyphs in short form.
16518 GLYPH > 1 or omitted means dump glyphs in long form. */)
16519 (Lisp_Object row, Lisp_Object glyphs)
16521 struct glyph_matrix *matrix;
16522 int vpos;
16524 CHECK_NUMBER (row);
16525 matrix = XWINDOW (selected_window)->current_matrix;
16526 vpos = XINT (row);
16527 if (vpos >= 0 && vpos < matrix->nrows)
16528 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16529 vpos,
16530 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16531 return Qnil;
16535 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16536 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16537 GLYPH 0 means don't dump glyphs.
16538 GLYPH 1 means dump glyphs in short form.
16539 GLYPH > 1 or omitted means dump glyphs in long form. */)
16540 (Lisp_Object row, Lisp_Object glyphs)
16542 struct frame *sf = SELECTED_FRAME ();
16543 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16544 int vpos;
16546 CHECK_NUMBER (row);
16547 vpos = XINT (row);
16548 if (vpos >= 0 && vpos < m->nrows)
16549 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16550 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16551 return Qnil;
16555 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16556 doc: /* Toggle tracing of redisplay.
16557 With ARG, turn tracing on if and only if ARG is positive. */)
16558 (Lisp_Object arg)
16560 if (NILP (arg))
16561 trace_redisplay_p = !trace_redisplay_p;
16562 else
16564 arg = Fprefix_numeric_value (arg);
16565 trace_redisplay_p = XINT (arg) > 0;
16568 return Qnil;
16572 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16573 doc: /* Like `format', but print result to stderr.
16574 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16575 (ptrdiff_t nargs, Lisp_Object *args)
16577 Lisp_Object s = Fformat (nargs, args);
16578 fprintf (stderr, "%s", SDATA (s));
16579 return Qnil;
16582 #endif /* GLYPH_DEBUG */
16586 /***********************************************************************
16587 Building Desired Matrix Rows
16588 ***********************************************************************/
16590 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16591 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16593 static struct glyph_row *
16594 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
16596 struct frame *f = XFRAME (WINDOW_FRAME (w));
16597 struct buffer *buffer = XBUFFER (w->buffer);
16598 struct buffer *old = current_buffer;
16599 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16600 int arrow_len = SCHARS (overlay_arrow_string);
16601 const unsigned char *arrow_end = arrow_string + arrow_len;
16602 const unsigned char *p;
16603 struct it it;
16604 int multibyte_p;
16605 int n_glyphs_before;
16607 set_buffer_temp (buffer);
16608 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16609 it.glyph_row->used[TEXT_AREA] = 0;
16610 SET_TEXT_POS (it.position, 0, 0);
16612 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
16613 p = arrow_string;
16614 while (p < arrow_end)
16616 Lisp_Object face, ilisp;
16618 /* Get the next character. */
16619 if (multibyte_p)
16620 it.c = it.char_to_display = string_char_and_length (p, &it.len);
16621 else
16623 it.c = it.char_to_display = *p, it.len = 1;
16624 if (! ASCII_CHAR_P (it.c))
16625 it.char_to_display = BYTE8_TO_CHAR (it.c);
16627 p += it.len;
16629 /* Get its face. */
16630 ilisp = make_number (p - arrow_string);
16631 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16632 it.face_id = compute_char_face (f, it.char_to_display, face);
16634 /* Compute its width, get its glyphs. */
16635 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16636 SET_TEXT_POS (it.position, -1, -1);
16637 PRODUCE_GLYPHS (&it);
16639 /* If this character doesn't fit any more in the line, we have
16640 to remove some glyphs. */
16641 if (it.current_x > it.last_visible_x)
16643 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16644 break;
16648 set_buffer_temp (old);
16649 return it.glyph_row;
16653 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16654 glyphs are only inserted for terminal frames since we can't really
16655 win with truncation glyphs when partially visible glyphs are
16656 involved. Which glyphs to insert is determined by
16657 produce_special_glyphs. */
16659 static void
16660 insert_left_trunc_glyphs (struct it *it)
16662 struct it truncate_it;
16663 struct glyph *from, *end, *to, *toend;
16665 xassert (!FRAME_WINDOW_P (it->f));
16667 /* Get the truncation glyphs. */
16668 truncate_it = *it;
16669 truncate_it.current_x = 0;
16670 truncate_it.face_id = DEFAULT_FACE_ID;
16671 truncate_it.glyph_row = &scratch_glyph_row;
16672 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16673 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16674 truncate_it.object = make_number (0);
16675 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16677 /* Overwrite glyphs from IT with truncation glyphs. */
16678 if (!it->glyph_row->reversed_p)
16680 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16681 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16682 to = it->glyph_row->glyphs[TEXT_AREA];
16683 toend = to + it->glyph_row->used[TEXT_AREA];
16685 while (from < end)
16686 *to++ = *from++;
16688 /* There may be padding glyphs left over. Overwrite them too. */
16689 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16691 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16692 while (from < end)
16693 *to++ = *from++;
16696 if (to > toend)
16697 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16699 else
16701 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16702 that back to front. */
16703 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16704 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16705 toend = it->glyph_row->glyphs[TEXT_AREA];
16706 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16708 while (from >= end && to >= toend)
16709 *to-- = *from--;
16710 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16712 from =
16713 truncate_it.glyph_row->glyphs[TEXT_AREA]
16714 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16715 while (from >= end && to >= toend)
16716 *to-- = *from--;
16718 if (from >= end)
16720 /* Need to free some room before prepending additional
16721 glyphs. */
16722 int move_by = from - end + 1;
16723 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16724 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16726 for ( ; g >= g0; g--)
16727 g[move_by] = *g;
16728 while (from >= end)
16729 *to-- = *from--;
16730 it->glyph_row->used[TEXT_AREA] += move_by;
16736 /* Compute the pixel height and width of IT->glyph_row.
16738 Most of the time, ascent and height of a display line will be equal
16739 to the max_ascent and max_height values of the display iterator
16740 structure. This is not the case if
16742 1. We hit ZV without displaying anything. In this case, max_ascent
16743 and max_height will be zero.
16745 2. We have some glyphs that don't contribute to the line height.
16746 (The glyph row flag contributes_to_line_height_p is for future
16747 pixmap extensions).
16749 The first case is easily covered by using default values because in
16750 these cases, the line height does not really matter, except that it
16751 must not be zero. */
16753 static void
16754 compute_line_metrics (struct it *it)
16756 struct glyph_row *row = it->glyph_row;
16758 if (FRAME_WINDOW_P (it->f))
16760 int i, min_y, max_y;
16762 /* The line may consist of one space only, that was added to
16763 place the cursor on it. If so, the row's height hasn't been
16764 computed yet. */
16765 if (row->height == 0)
16767 if (it->max_ascent + it->max_descent == 0)
16768 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16769 row->ascent = it->max_ascent;
16770 row->height = it->max_ascent + it->max_descent;
16771 row->phys_ascent = it->max_phys_ascent;
16772 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16773 row->extra_line_spacing = it->max_extra_line_spacing;
16776 /* Compute the width of this line. */
16777 row->pixel_width = row->x;
16778 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16779 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16781 xassert (row->pixel_width >= 0);
16782 xassert (row->ascent >= 0 && row->height > 0);
16784 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16785 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16787 /* If first line's physical ascent is larger than its logical
16788 ascent, use the physical ascent, and make the row taller.
16789 This makes accented characters fully visible. */
16790 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16791 && row->phys_ascent > row->ascent)
16793 row->height += row->phys_ascent - row->ascent;
16794 row->ascent = row->phys_ascent;
16797 /* Compute how much of the line is visible. */
16798 row->visible_height = row->height;
16800 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16801 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16803 if (row->y < min_y)
16804 row->visible_height -= min_y - row->y;
16805 if (row->y + row->height > max_y)
16806 row->visible_height -= row->y + row->height - max_y;
16808 else
16810 row->pixel_width = row->used[TEXT_AREA];
16811 if (row->continued_p)
16812 row->pixel_width -= it->continuation_pixel_width;
16813 else if (row->truncated_on_right_p)
16814 row->pixel_width -= it->truncation_pixel_width;
16815 row->ascent = row->phys_ascent = 0;
16816 row->height = row->phys_height = row->visible_height = 1;
16817 row->extra_line_spacing = 0;
16820 /* Compute a hash code for this row. */
16822 int area, i;
16823 row->hash = 0;
16824 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16825 for (i = 0; i < row->used[area]; ++i)
16826 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16827 + row->glyphs[area][i].u.val
16828 + row->glyphs[area][i].face_id
16829 + row->glyphs[area][i].padding_p
16830 + (row->glyphs[area][i].type << 2));
16833 it->max_ascent = it->max_descent = 0;
16834 it->max_phys_ascent = it->max_phys_descent = 0;
16838 /* Append one space to the glyph row of iterator IT if doing a
16839 window-based redisplay. The space has the same face as
16840 IT->face_id. Value is non-zero if a space was added.
16842 This function is called to make sure that there is always one glyph
16843 at the end of a glyph row that the cursor can be set on under
16844 window-systems. (If there weren't such a glyph we would not know
16845 how wide and tall a box cursor should be displayed).
16847 At the same time this space let's a nicely handle clearing to the
16848 end of the line if the row ends in italic text. */
16850 static int
16851 append_space_for_newline (struct it *it, int default_face_p)
16853 if (FRAME_WINDOW_P (it->f))
16855 int n = it->glyph_row->used[TEXT_AREA];
16857 if (it->glyph_row->glyphs[TEXT_AREA] + n
16858 < it->glyph_row->glyphs[1 + TEXT_AREA])
16860 /* Save some values that must not be changed.
16861 Must save IT->c and IT->len because otherwise
16862 ITERATOR_AT_END_P wouldn't work anymore after
16863 append_space_for_newline has been called. */
16864 enum display_element_type saved_what = it->what;
16865 int saved_c = it->c, saved_len = it->len;
16866 int saved_char_to_display = it->char_to_display;
16867 int saved_x = it->current_x;
16868 int saved_face_id = it->face_id;
16869 struct text_pos saved_pos;
16870 Lisp_Object saved_object;
16871 struct face *face;
16873 saved_object = it->object;
16874 saved_pos = it->position;
16876 it->what = IT_CHARACTER;
16877 memset (&it->position, 0, sizeof it->position);
16878 it->object = make_number (0);
16879 it->c = it->char_to_display = ' ';
16880 it->len = 1;
16882 if (default_face_p)
16883 it->face_id = DEFAULT_FACE_ID;
16884 else if (it->face_before_selective_p)
16885 it->face_id = it->saved_face_id;
16886 face = FACE_FROM_ID (it->f, it->face_id);
16887 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16889 PRODUCE_GLYPHS (it);
16891 it->override_ascent = -1;
16892 it->constrain_row_ascent_descent_p = 0;
16893 it->current_x = saved_x;
16894 it->object = saved_object;
16895 it->position = saved_pos;
16896 it->what = saved_what;
16897 it->face_id = saved_face_id;
16898 it->len = saved_len;
16899 it->c = saved_c;
16900 it->char_to_display = saved_char_to_display;
16901 return 1;
16905 return 0;
16909 /* Extend the face of the last glyph in the text area of IT->glyph_row
16910 to the end of the display line. Called from display_line. If the
16911 glyph row is empty, add a space glyph to it so that we know the
16912 face to draw. Set the glyph row flag fill_line_p. If the glyph
16913 row is R2L, prepend a stretch glyph to cover the empty space to the
16914 left of the leftmost glyph. */
16916 static void
16917 extend_face_to_end_of_line (struct it *it)
16919 struct face *face;
16920 struct frame *f = it->f;
16922 /* If line is already filled, do nothing. Non window-system frames
16923 get a grace of one more ``pixel'' because their characters are
16924 1-``pixel'' wide, so they hit the equality too early. This grace
16925 is needed only for R2L rows that are not continued, to produce
16926 one extra blank where we could display the cursor. */
16927 if (it->current_x >= it->last_visible_x
16928 + (!FRAME_WINDOW_P (f)
16929 && it->glyph_row->reversed_p
16930 && !it->glyph_row->continued_p))
16931 return;
16933 /* Face extension extends the background and box of IT->face_id
16934 to the end of the line. If the background equals the background
16935 of the frame, we don't have to do anything. */
16936 if (it->face_before_selective_p)
16937 face = FACE_FROM_ID (f, it->saved_face_id);
16938 else
16939 face = FACE_FROM_ID (f, it->face_id);
16941 if (FRAME_WINDOW_P (f)
16942 && it->glyph_row->displays_text_p
16943 && face->box == FACE_NO_BOX
16944 && face->background == FRAME_BACKGROUND_PIXEL (f)
16945 && !face->stipple
16946 && !it->glyph_row->reversed_p)
16947 return;
16949 /* Set the glyph row flag indicating that the face of the last glyph
16950 in the text area has to be drawn to the end of the text area. */
16951 it->glyph_row->fill_line_p = 1;
16953 /* If current character of IT is not ASCII, make sure we have the
16954 ASCII face. This will be automatically undone the next time
16955 get_next_display_element returns a multibyte character. Note
16956 that the character will always be single byte in unibyte
16957 text. */
16958 if (!ASCII_CHAR_P (it->c))
16960 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16963 if (FRAME_WINDOW_P (f))
16965 /* If the row is empty, add a space with the current face of IT,
16966 so that we know which face to draw. */
16967 if (it->glyph_row->used[TEXT_AREA] == 0)
16969 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16970 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16971 it->glyph_row->used[TEXT_AREA] = 1;
16973 #ifdef HAVE_WINDOW_SYSTEM
16974 if (it->glyph_row->reversed_p)
16976 /* Prepend a stretch glyph to the row, such that the
16977 rightmost glyph will be drawn flushed all the way to the
16978 right margin of the window. The stretch glyph that will
16979 occupy the empty space, if any, to the left of the
16980 glyphs. */
16981 struct font *font = face->font ? face->font : FRAME_FONT (f);
16982 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
16983 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
16984 struct glyph *g;
16985 int row_width, stretch_ascent, stretch_width;
16986 struct text_pos saved_pos;
16987 int saved_face_id, saved_avoid_cursor;
16989 for (row_width = 0, g = row_start; g < row_end; g++)
16990 row_width += g->pixel_width;
16991 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
16992 if (stretch_width > 0)
16994 stretch_ascent =
16995 (((it->ascent + it->descent)
16996 * FONT_BASE (font)) / FONT_HEIGHT (font));
16997 saved_pos = it->position;
16998 memset (&it->position, 0, sizeof it->position);
16999 saved_avoid_cursor = it->avoid_cursor_p;
17000 it->avoid_cursor_p = 1;
17001 saved_face_id = it->face_id;
17002 /* The last row's stretch glyph should get the default
17003 face, to avoid painting the rest of the window with
17004 the region face, if the region ends at ZV. */
17005 if (it->glyph_row->ends_at_zv_p)
17006 it->face_id = DEFAULT_FACE_ID;
17007 else
17008 it->face_id = face->id;
17009 append_stretch_glyph (it, make_number (0), stretch_width,
17010 it->ascent + it->descent, stretch_ascent);
17011 it->position = saved_pos;
17012 it->avoid_cursor_p = saved_avoid_cursor;
17013 it->face_id = saved_face_id;
17016 #endif /* HAVE_WINDOW_SYSTEM */
17018 else
17020 /* Save some values that must not be changed. */
17021 int saved_x = it->current_x;
17022 struct text_pos saved_pos;
17023 Lisp_Object saved_object;
17024 enum display_element_type saved_what = it->what;
17025 int saved_face_id = it->face_id;
17027 saved_object = it->object;
17028 saved_pos = it->position;
17030 it->what = IT_CHARACTER;
17031 memset (&it->position, 0, sizeof it->position);
17032 it->object = make_number (0);
17033 it->c = it->char_to_display = ' ';
17034 it->len = 1;
17035 /* The last row's blank glyphs should get the default face, to
17036 avoid painting the rest of the window with the region face,
17037 if the region ends at ZV. */
17038 if (it->glyph_row->ends_at_zv_p)
17039 it->face_id = DEFAULT_FACE_ID;
17040 else
17041 it->face_id = face->id;
17043 PRODUCE_GLYPHS (it);
17045 while (it->current_x <= it->last_visible_x)
17046 PRODUCE_GLYPHS (it);
17048 /* Don't count these blanks really. It would let us insert a left
17049 truncation glyph below and make us set the cursor on them, maybe. */
17050 it->current_x = saved_x;
17051 it->object = saved_object;
17052 it->position = saved_pos;
17053 it->what = saved_what;
17054 it->face_id = saved_face_id;
17059 /* Value is non-zero if text starting at CHARPOS in current_buffer is
17060 trailing whitespace. */
17062 static int
17063 trailing_whitespace_p (EMACS_INT charpos)
17065 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
17066 int c = 0;
17068 while (bytepos < ZV_BYTE
17069 && (c = FETCH_CHAR (bytepos),
17070 c == ' ' || c == '\t'))
17071 ++bytepos;
17073 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
17075 if (bytepos != PT_BYTE)
17076 return 1;
17078 return 0;
17082 /* Highlight trailing whitespace, if any, in ROW. */
17084 static void
17085 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
17087 int used = row->used[TEXT_AREA];
17089 if (used)
17091 struct glyph *start = row->glyphs[TEXT_AREA];
17092 struct glyph *glyph = start + used - 1;
17094 if (row->reversed_p)
17096 /* Right-to-left rows need to be processed in the opposite
17097 direction, so swap the edge pointers. */
17098 glyph = start;
17099 start = row->glyphs[TEXT_AREA] + used - 1;
17102 /* Skip over glyphs inserted to display the cursor at the
17103 end of a line, for extending the face of the last glyph
17104 to the end of the line on terminals, and for truncation
17105 and continuation glyphs. */
17106 if (!row->reversed_p)
17108 while (glyph >= start
17109 && glyph->type == CHAR_GLYPH
17110 && INTEGERP (glyph->object))
17111 --glyph;
17113 else
17115 while (glyph <= start
17116 && glyph->type == CHAR_GLYPH
17117 && INTEGERP (glyph->object))
17118 ++glyph;
17121 /* If last glyph is a space or stretch, and it's trailing
17122 whitespace, set the face of all trailing whitespace glyphs in
17123 IT->glyph_row to `trailing-whitespace'. */
17124 if ((row->reversed_p ? glyph <= start : glyph >= start)
17125 && BUFFERP (glyph->object)
17126 && (glyph->type == STRETCH_GLYPH
17127 || (glyph->type == CHAR_GLYPH
17128 && glyph->u.ch == ' '))
17129 && trailing_whitespace_p (glyph->charpos))
17131 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
17132 if (face_id < 0)
17133 return;
17135 if (!row->reversed_p)
17137 while (glyph >= start
17138 && BUFFERP (glyph->object)
17139 && (glyph->type == STRETCH_GLYPH
17140 || (glyph->type == CHAR_GLYPH
17141 && glyph->u.ch == ' ')))
17142 (glyph--)->face_id = face_id;
17144 else
17146 while (glyph <= start
17147 && BUFFERP (glyph->object)
17148 && (glyph->type == STRETCH_GLYPH
17149 || (glyph->type == CHAR_GLYPH
17150 && glyph->u.ch == ' ')))
17151 (glyph++)->face_id = face_id;
17158 /* Value is non-zero if glyph row ROW should be
17159 used to hold the cursor. */
17161 static int
17162 cursor_row_p (struct glyph_row *row)
17164 int result = 1;
17166 if (PT == CHARPOS (row->end.pos))
17168 /* Suppose the row ends on a string.
17169 Unless the row is continued, that means it ends on a newline
17170 in the string. If it's anything other than a display string
17171 (e.g. a before-string from an overlay), we don't want the
17172 cursor there. (This heuristic seems to give the optimal
17173 behavior for the various types of multi-line strings.) */
17174 if (CHARPOS (row->end.string_pos) >= 0)
17176 if (row->continued_p)
17177 result = 1;
17178 else
17180 /* Check for `display' property. */
17181 struct glyph *beg = row->glyphs[TEXT_AREA];
17182 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17183 struct glyph *glyph;
17185 result = 0;
17186 for (glyph = end; glyph >= beg; --glyph)
17187 if (STRINGP (glyph->object))
17189 Lisp_Object prop
17190 = Fget_char_property (make_number (PT),
17191 Qdisplay, Qnil);
17192 result =
17193 (!NILP (prop)
17194 && display_prop_string_p (prop, glyph->object));
17195 break;
17199 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17201 /* If the row ends in middle of a real character,
17202 and the line is continued, we want the cursor here.
17203 That's because CHARPOS (ROW->end.pos) would equal
17204 PT if PT is before the character. */
17205 if (!row->ends_in_ellipsis_p)
17206 result = row->continued_p;
17207 else
17208 /* If the row ends in an ellipsis, then
17209 CHARPOS (ROW->end.pos) will equal point after the
17210 invisible text. We want that position to be displayed
17211 after the ellipsis. */
17212 result = 0;
17214 /* If the row ends at ZV, display the cursor at the end of that
17215 row instead of at the start of the row below. */
17216 else if (row->ends_at_zv_p)
17217 result = 1;
17218 else
17219 result = 0;
17222 return result;
17227 /* Push the display property PROP so that it will be rendered at the
17228 current position in IT. Return 1 if PROP was successfully pushed,
17229 0 otherwise. */
17231 static int
17232 push_display_prop (struct it *it, Lisp_Object prop)
17234 push_it (it, NULL);
17236 if (STRINGP (prop))
17238 if (SCHARS (prop) == 0)
17240 pop_it (it);
17241 return 0;
17244 it->string = prop;
17245 it->multibyte_p = STRING_MULTIBYTE (it->string);
17246 it->current.overlay_string_index = -1;
17247 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17248 it->end_charpos = it->string_nchars = SCHARS (it->string);
17249 it->method = GET_FROM_STRING;
17250 it->stop_charpos = 0;
17252 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17254 it->method = GET_FROM_STRETCH;
17255 it->object = prop;
17257 #ifdef HAVE_WINDOW_SYSTEM
17258 else if (IMAGEP (prop))
17260 it->what = IT_IMAGE;
17261 it->image_id = lookup_image (it->f, prop);
17262 it->method = GET_FROM_IMAGE;
17264 #endif /* HAVE_WINDOW_SYSTEM */
17265 else
17267 pop_it (it); /* bogus display property, give up */
17268 return 0;
17271 return 1;
17274 /* Return the character-property PROP at the current position in IT. */
17276 static Lisp_Object
17277 get_it_property (struct it *it, Lisp_Object prop)
17279 Lisp_Object position;
17281 if (STRINGP (it->object))
17282 position = make_number (IT_STRING_CHARPOS (*it));
17283 else if (BUFFERP (it->object))
17284 position = make_number (IT_CHARPOS (*it));
17285 else
17286 return Qnil;
17288 return Fget_char_property (position, prop, it->object);
17291 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17293 static void
17294 handle_line_prefix (struct it *it)
17296 Lisp_Object prefix;
17297 if (it->continuation_lines_width > 0)
17299 prefix = get_it_property (it, Qwrap_prefix);
17300 if (NILP (prefix))
17301 prefix = Vwrap_prefix;
17303 else
17305 prefix = get_it_property (it, Qline_prefix);
17306 if (NILP (prefix))
17307 prefix = Vline_prefix;
17309 if (! NILP (prefix) && push_display_prop (it, prefix))
17311 /* If the prefix is wider than the window, and we try to wrap
17312 it, it would acquire its own wrap prefix, and so on till the
17313 iterator stack overflows. So, don't wrap the prefix. */
17314 it->line_wrap = TRUNCATE;
17315 it->avoid_cursor_p = 1;
17321 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17322 only for R2L lines from display_line, when it decides that too many
17323 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17324 continued. */
17325 static void
17326 unproduce_glyphs (struct it *it, int n)
17328 struct glyph *glyph, *end;
17330 xassert (it->glyph_row);
17331 xassert (it->glyph_row->reversed_p);
17332 xassert (it->area == TEXT_AREA);
17333 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17335 if (n > it->glyph_row->used[TEXT_AREA])
17336 n = it->glyph_row->used[TEXT_AREA];
17337 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17338 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17339 for ( ; glyph < end; glyph++)
17340 glyph[-n] = *glyph;
17343 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
17344 and ROW->maxpos. */
17345 static void
17346 find_row_edges (struct it *it, struct glyph_row *row,
17347 EMACS_INT min_pos, EMACS_INT min_bpos,
17348 EMACS_INT max_pos, EMACS_INT max_bpos)
17350 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17351 lines' rows is implemented for bidi-reordered rows. */
17353 /* ROW->minpos is the value of min_pos, the minimal buffer position
17354 we have in ROW. */
17355 if (min_pos <= ZV)
17356 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
17357 else
17358 /* We didn't find _any_ valid buffer positions in any of the
17359 glyphs, so we must trust the iterator's computed positions. */
17360 row->minpos = row->start.pos;
17361 if (max_pos <= 0)
17363 max_pos = CHARPOS (it->current.pos);
17364 max_bpos = BYTEPOS (it->current.pos);
17367 /* Here are the various use-cases for ending the row, and the
17368 corresponding values for ROW->maxpos:
17370 Line ends in a newline from buffer eol_pos + 1
17371 Line is continued from buffer max_pos + 1
17372 Line is truncated on right it->current.pos
17373 Line ends in a newline from string max_pos
17374 Line is continued from string max_pos
17375 Line is continued from display vector max_pos
17376 Line is entirely from a string min_pos == max_pos
17377 Line is entirely from a display vector min_pos == max_pos
17378 Line that ends at ZV ZV
17380 If you discover other use-cases, please add them here as
17381 appropriate. */
17382 if (row->ends_at_zv_p)
17383 row->maxpos = it->current.pos;
17384 else if (row->used[TEXT_AREA])
17386 if (row->ends_in_newline_from_string_p)
17387 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17388 else if (CHARPOS (it->eol_pos) > 0)
17389 SET_TEXT_POS (row->maxpos,
17390 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
17391 else if (row->continued_p)
17393 /* If max_pos is different from IT's current position, it
17394 means IT->method does not belong to the display element
17395 at max_pos. However, it also means that the display
17396 element at max_pos was displayed in its entirety on this
17397 line, which is equivalent to saying that the next line
17398 starts at the next buffer position. */
17399 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
17400 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17401 else
17403 INC_BOTH (max_pos, max_bpos);
17404 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17407 else if (row->truncated_on_right_p)
17408 /* display_line already called reseat_at_next_visible_line_start,
17409 which puts the iterator at the beginning of the next line, in
17410 the logical order. */
17411 row->maxpos = it->current.pos;
17412 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
17413 /* A line that is entirely from a string/image/stretch... */
17414 row->maxpos = row->minpos;
17415 else
17416 abort ();
17418 else
17419 row->maxpos = it->current.pos;
17422 /* Construct the glyph row IT->glyph_row in the desired matrix of
17423 IT->w from text at the current position of IT. See dispextern.h
17424 for an overview of struct it. Value is non-zero if
17425 IT->glyph_row displays text, as opposed to a line displaying ZV
17426 only. */
17428 static int
17429 display_line (struct it *it)
17431 struct glyph_row *row = it->glyph_row;
17432 Lisp_Object overlay_arrow_string;
17433 struct it wrap_it;
17434 int may_wrap = 0, wrap_x IF_LINT (= 0);
17435 int wrap_row_used = -1;
17436 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
17437 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
17438 int wrap_row_extra_line_spacing IF_LINT (= 0);
17439 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
17440 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
17441 int cvpos;
17442 EMACS_INT min_pos = ZV + 1, max_pos = 0;
17443 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
17445 /* We always start displaying at hpos zero even if hscrolled. */
17446 xassert (it->hpos == 0 && it->current_x == 0);
17448 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17449 >= it->w->desired_matrix->nrows)
17451 it->w->nrows_scale_factor++;
17452 fonts_changed_p = 1;
17453 return 0;
17456 /* Is IT->w showing the region? */
17457 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17459 /* Clear the result glyph row and enable it. */
17460 prepare_desired_row (row);
17462 row->y = it->current_y;
17463 row->start = it->start;
17464 row->continuation_lines_width = it->continuation_lines_width;
17465 row->displays_text_p = 1;
17466 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17467 it->starts_in_middle_of_char_p = 0;
17469 /* Arrange the overlays nicely for our purposes. Usually, we call
17470 display_line on only one line at a time, in which case this
17471 can't really hurt too much, or we call it on lines which appear
17472 one after another in the buffer, in which case all calls to
17473 recenter_overlay_lists but the first will be pretty cheap. */
17474 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17476 /* Move over display elements that are not visible because we are
17477 hscrolled. This may stop at an x-position < IT->first_visible_x
17478 if the first glyph is partially visible or if we hit a line end. */
17479 if (it->current_x < it->first_visible_x)
17481 this_line_min_pos = row->start.pos;
17482 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17483 MOVE_TO_POS | MOVE_TO_X);
17484 /* Record the smallest positions seen while we moved over
17485 display elements that are not visible. This is needed by
17486 redisplay_internal for optimizing the case where the cursor
17487 stays inside the same line. The rest of this function only
17488 considers positions that are actually displayed, so
17489 RECORD_MAX_MIN_POS will not otherwise record positions that
17490 are hscrolled to the left of the left edge of the window. */
17491 min_pos = CHARPOS (this_line_min_pos);
17492 min_bpos = BYTEPOS (this_line_min_pos);
17494 else
17496 /* We only do this when not calling `move_it_in_display_line_to'
17497 above, because move_it_in_display_line_to calls
17498 handle_line_prefix itself. */
17499 handle_line_prefix (it);
17502 /* Get the initial row height. This is either the height of the
17503 text hscrolled, if there is any, or zero. */
17504 row->ascent = it->max_ascent;
17505 row->height = it->max_ascent + it->max_descent;
17506 row->phys_ascent = it->max_phys_ascent;
17507 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17508 row->extra_line_spacing = it->max_extra_line_spacing;
17510 /* Utility macro to record max and min buffer positions seen until now. */
17511 #define RECORD_MAX_MIN_POS(IT) \
17512 do \
17514 if (IT_CHARPOS (*(IT)) < min_pos) \
17516 min_pos = IT_CHARPOS (*(IT)); \
17517 min_bpos = IT_BYTEPOS (*(IT)); \
17519 if (IT_CHARPOS (*(IT)) > max_pos) \
17521 max_pos = IT_CHARPOS (*(IT)); \
17522 max_bpos = IT_BYTEPOS (*(IT)); \
17525 while (0)
17527 /* Loop generating characters. The loop is left with IT on the next
17528 character to display. */
17529 while (1)
17531 int n_glyphs_before, hpos_before, x_before;
17532 int x, nglyphs;
17533 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17535 /* Retrieve the next thing to display. Value is zero if end of
17536 buffer reached. */
17537 if (!get_next_display_element (it))
17539 /* Maybe add a space at the end of this line that is used to
17540 display the cursor there under X. Set the charpos of the
17541 first glyph of blank lines not corresponding to any text
17542 to -1. */
17543 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17544 row->exact_window_width_line_p = 1;
17545 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17546 || row->used[TEXT_AREA] == 0)
17548 row->glyphs[TEXT_AREA]->charpos = -1;
17549 row->displays_text_p = 0;
17551 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
17552 && (!MINI_WINDOW_P (it->w)
17553 || (minibuf_level && EQ (it->window, minibuf_window))))
17554 row->indicate_empty_line_p = 1;
17557 it->continuation_lines_width = 0;
17558 row->ends_at_zv_p = 1;
17559 /* A row that displays right-to-left text must always have
17560 its last face extended all the way to the end of line,
17561 even if this row ends in ZV, because we still write to
17562 the screen left to right. */
17563 if (row->reversed_p)
17564 extend_face_to_end_of_line (it);
17565 break;
17568 /* Now, get the metrics of what we want to display. This also
17569 generates glyphs in `row' (which is IT->glyph_row). */
17570 n_glyphs_before = row->used[TEXT_AREA];
17571 x = it->current_x;
17573 /* Remember the line height so far in case the next element doesn't
17574 fit on the line. */
17575 if (it->line_wrap != TRUNCATE)
17577 ascent = it->max_ascent;
17578 descent = it->max_descent;
17579 phys_ascent = it->max_phys_ascent;
17580 phys_descent = it->max_phys_descent;
17582 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17584 if (IT_DISPLAYING_WHITESPACE (it))
17585 may_wrap = 1;
17586 else if (may_wrap)
17588 wrap_it = *it;
17589 wrap_x = x;
17590 wrap_row_used = row->used[TEXT_AREA];
17591 wrap_row_ascent = row->ascent;
17592 wrap_row_height = row->height;
17593 wrap_row_phys_ascent = row->phys_ascent;
17594 wrap_row_phys_height = row->phys_height;
17595 wrap_row_extra_line_spacing = row->extra_line_spacing;
17596 wrap_row_min_pos = min_pos;
17597 wrap_row_min_bpos = min_bpos;
17598 wrap_row_max_pos = max_pos;
17599 wrap_row_max_bpos = max_bpos;
17600 may_wrap = 0;
17605 PRODUCE_GLYPHS (it);
17607 /* If this display element was in marginal areas, continue with
17608 the next one. */
17609 if (it->area != TEXT_AREA)
17611 row->ascent = max (row->ascent, it->max_ascent);
17612 row->height = max (row->height, it->max_ascent + it->max_descent);
17613 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17614 row->phys_height = max (row->phys_height,
17615 it->max_phys_ascent + it->max_phys_descent);
17616 row->extra_line_spacing = max (row->extra_line_spacing,
17617 it->max_extra_line_spacing);
17618 set_iterator_to_next (it, 1);
17619 continue;
17622 /* Does the display element fit on the line? If we truncate
17623 lines, we should draw past the right edge of the window. If
17624 we don't truncate, we want to stop so that we can display the
17625 continuation glyph before the right margin. If lines are
17626 continued, there are two possible strategies for characters
17627 resulting in more than 1 glyph (e.g. tabs): Display as many
17628 glyphs as possible in this line and leave the rest for the
17629 continuation line, or display the whole element in the next
17630 line. Original redisplay did the former, so we do it also. */
17631 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17632 hpos_before = it->hpos;
17633 x_before = x;
17635 if (/* Not a newline. */
17636 nglyphs > 0
17637 /* Glyphs produced fit entirely in the line. */
17638 && it->current_x < it->last_visible_x)
17640 it->hpos += nglyphs;
17641 row->ascent = max (row->ascent, it->max_ascent);
17642 row->height = max (row->height, it->max_ascent + it->max_descent);
17643 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17644 row->phys_height = max (row->phys_height,
17645 it->max_phys_ascent + it->max_phys_descent);
17646 row->extra_line_spacing = max (row->extra_line_spacing,
17647 it->max_extra_line_spacing);
17648 if (it->current_x - it->pixel_width < it->first_visible_x)
17649 row->x = x - it->first_visible_x;
17650 /* Record the maximum and minimum buffer positions seen so
17651 far in glyphs that will be displayed by this row. */
17652 if (it->bidi_p)
17653 RECORD_MAX_MIN_POS (it);
17655 else
17657 int i, new_x;
17658 struct glyph *glyph;
17660 for (i = 0; i < nglyphs; ++i, x = new_x)
17662 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17663 new_x = x + glyph->pixel_width;
17665 if (/* Lines are continued. */
17666 it->line_wrap != TRUNCATE
17667 && (/* Glyph doesn't fit on the line. */
17668 new_x > it->last_visible_x
17669 /* Or it fits exactly on a window system frame. */
17670 || (new_x == it->last_visible_x
17671 && FRAME_WINDOW_P (it->f))))
17673 /* End of a continued line. */
17675 if (it->hpos == 0
17676 || (new_x == it->last_visible_x
17677 && FRAME_WINDOW_P (it->f)))
17679 /* Current glyph is the only one on the line or
17680 fits exactly on the line. We must continue
17681 the line because we can't draw the cursor
17682 after the glyph. */
17683 row->continued_p = 1;
17684 it->current_x = new_x;
17685 it->continuation_lines_width += new_x;
17686 ++it->hpos;
17687 /* Record the maximum and minimum buffer
17688 positions seen so far in glyphs that will be
17689 displayed by this row. */
17690 if (it->bidi_p)
17691 RECORD_MAX_MIN_POS (it);
17692 if (i == nglyphs - 1)
17694 /* If line-wrap is on, check if a previous
17695 wrap point was found. */
17696 if (wrap_row_used > 0
17697 /* Even if there is a previous wrap
17698 point, continue the line here as
17699 usual, if (i) the previous character
17700 was a space or tab AND (ii) the
17701 current character is not. */
17702 && (!may_wrap
17703 || IT_DISPLAYING_WHITESPACE (it)))
17704 goto back_to_wrap;
17706 set_iterator_to_next (it, 1);
17707 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17709 if (!get_next_display_element (it))
17711 row->exact_window_width_line_p = 1;
17712 it->continuation_lines_width = 0;
17713 row->continued_p = 0;
17714 row->ends_at_zv_p = 1;
17716 else if (ITERATOR_AT_END_OF_LINE_P (it))
17718 row->continued_p = 0;
17719 row->exact_window_width_line_p = 1;
17724 else if (CHAR_GLYPH_PADDING_P (*glyph)
17725 && !FRAME_WINDOW_P (it->f))
17727 /* A padding glyph that doesn't fit on this line.
17728 This means the whole character doesn't fit
17729 on the line. */
17730 if (row->reversed_p)
17731 unproduce_glyphs (it, row->used[TEXT_AREA]
17732 - n_glyphs_before);
17733 row->used[TEXT_AREA] = n_glyphs_before;
17735 /* Fill the rest of the row with continuation
17736 glyphs like in 20.x. */
17737 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17738 < row->glyphs[1 + TEXT_AREA])
17739 produce_special_glyphs (it, IT_CONTINUATION);
17741 row->continued_p = 1;
17742 it->current_x = x_before;
17743 it->continuation_lines_width += x_before;
17745 /* Restore the height to what it was before the
17746 element not fitting on the line. */
17747 it->max_ascent = ascent;
17748 it->max_descent = descent;
17749 it->max_phys_ascent = phys_ascent;
17750 it->max_phys_descent = phys_descent;
17752 else if (wrap_row_used > 0)
17754 back_to_wrap:
17755 if (row->reversed_p)
17756 unproduce_glyphs (it,
17757 row->used[TEXT_AREA] - wrap_row_used);
17758 *it = wrap_it;
17759 it->continuation_lines_width += wrap_x;
17760 row->used[TEXT_AREA] = wrap_row_used;
17761 row->ascent = wrap_row_ascent;
17762 row->height = wrap_row_height;
17763 row->phys_ascent = wrap_row_phys_ascent;
17764 row->phys_height = wrap_row_phys_height;
17765 row->extra_line_spacing = wrap_row_extra_line_spacing;
17766 min_pos = wrap_row_min_pos;
17767 min_bpos = wrap_row_min_bpos;
17768 max_pos = wrap_row_max_pos;
17769 max_bpos = wrap_row_max_bpos;
17770 row->continued_p = 1;
17771 row->ends_at_zv_p = 0;
17772 row->exact_window_width_line_p = 0;
17773 it->continuation_lines_width += x;
17775 /* Make sure that a non-default face is extended
17776 up to the right margin of the window. */
17777 extend_face_to_end_of_line (it);
17779 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17781 /* A TAB that extends past the right edge of the
17782 window. This produces a single glyph on
17783 window system frames. We leave the glyph in
17784 this row and let it fill the row, but don't
17785 consume the TAB. */
17786 it->continuation_lines_width += it->last_visible_x;
17787 row->ends_in_middle_of_char_p = 1;
17788 row->continued_p = 1;
17789 glyph->pixel_width = it->last_visible_x - x;
17790 it->starts_in_middle_of_char_p = 1;
17792 else
17794 /* Something other than a TAB that draws past
17795 the right edge of the window. Restore
17796 positions to values before the element. */
17797 if (row->reversed_p)
17798 unproduce_glyphs (it, row->used[TEXT_AREA]
17799 - (n_glyphs_before + i));
17800 row->used[TEXT_AREA] = n_glyphs_before + i;
17802 /* Display continuation glyphs. */
17803 if (!FRAME_WINDOW_P (it->f))
17804 produce_special_glyphs (it, IT_CONTINUATION);
17805 row->continued_p = 1;
17807 it->current_x = x_before;
17808 it->continuation_lines_width += x;
17809 extend_face_to_end_of_line (it);
17811 if (nglyphs > 1 && i > 0)
17813 row->ends_in_middle_of_char_p = 1;
17814 it->starts_in_middle_of_char_p = 1;
17817 /* Restore the height to what it was before the
17818 element not fitting on the line. */
17819 it->max_ascent = ascent;
17820 it->max_descent = descent;
17821 it->max_phys_ascent = phys_ascent;
17822 it->max_phys_descent = phys_descent;
17825 break;
17827 else if (new_x > it->first_visible_x)
17829 /* Increment number of glyphs actually displayed. */
17830 ++it->hpos;
17832 /* Record the maximum and minimum buffer positions
17833 seen so far in glyphs that will be displayed by
17834 this row. */
17835 if (it->bidi_p)
17836 RECORD_MAX_MIN_POS (it);
17838 if (x < it->first_visible_x)
17839 /* Glyph is partially visible, i.e. row starts at
17840 negative X position. */
17841 row->x = x - it->first_visible_x;
17843 else
17845 /* Glyph is completely off the left margin of the
17846 window. This should not happen because of the
17847 move_it_in_display_line at the start of this
17848 function, unless the text display area of the
17849 window is empty. */
17850 xassert (it->first_visible_x <= it->last_visible_x);
17854 row->ascent = max (row->ascent, it->max_ascent);
17855 row->height = max (row->height, it->max_ascent + it->max_descent);
17856 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17857 row->phys_height = max (row->phys_height,
17858 it->max_phys_ascent + it->max_phys_descent);
17859 row->extra_line_spacing = max (row->extra_line_spacing,
17860 it->max_extra_line_spacing);
17862 /* End of this display line if row is continued. */
17863 if (row->continued_p || row->ends_at_zv_p)
17864 break;
17867 at_end_of_line:
17868 /* Is this a line end? If yes, we're also done, after making
17869 sure that a non-default face is extended up to the right
17870 margin of the window. */
17871 if (ITERATOR_AT_END_OF_LINE_P (it))
17873 int used_before = row->used[TEXT_AREA];
17875 row->ends_in_newline_from_string_p = STRINGP (it->object);
17877 /* Add a space at the end of the line that is used to
17878 display the cursor there. */
17879 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17880 append_space_for_newline (it, 0);
17882 /* Extend the face to the end of the line. */
17883 extend_face_to_end_of_line (it);
17885 /* Make sure we have the position. */
17886 if (used_before == 0)
17887 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17889 /* Record the position of the newline, for use in
17890 find_row_edges. */
17891 it->eol_pos = it->current.pos;
17893 /* Consume the line end. This skips over invisible lines. */
17894 set_iterator_to_next (it, 1);
17895 it->continuation_lines_width = 0;
17896 break;
17899 /* Proceed with next display element. Note that this skips
17900 over lines invisible because of selective display. */
17901 set_iterator_to_next (it, 1);
17903 /* If we truncate lines, we are done when the last displayed
17904 glyphs reach past the right margin of the window. */
17905 if (it->line_wrap == TRUNCATE
17906 && (FRAME_WINDOW_P (it->f)
17907 ? (it->current_x >= it->last_visible_x)
17908 : (it->current_x > it->last_visible_x)))
17910 /* Maybe add truncation glyphs. */
17911 if (!FRAME_WINDOW_P (it->f))
17913 int i, n;
17915 if (!row->reversed_p)
17917 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17918 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17919 break;
17921 else
17923 for (i = 0; i < row->used[TEXT_AREA]; i++)
17924 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17925 break;
17926 /* Remove any padding glyphs at the front of ROW, to
17927 make room for the truncation glyphs we will be
17928 adding below. The loop below always inserts at
17929 least one truncation glyph, so also remove the
17930 last glyph added to ROW. */
17931 unproduce_glyphs (it, i + 1);
17932 /* Adjust i for the loop below. */
17933 i = row->used[TEXT_AREA] - (i + 1);
17936 for (n = row->used[TEXT_AREA]; i < n; ++i)
17938 row->used[TEXT_AREA] = i;
17939 produce_special_glyphs (it, IT_TRUNCATION);
17942 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17944 /* Don't truncate if we can overflow newline into fringe. */
17945 if (!get_next_display_element (it))
17947 it->continuation_lines_width = 0;
17948 row->ends_at_zv_p = 1;
17949 row->exact_window_width_line_p = 1;
17950 break;
17952 if (ITERATOR_AT_END_OF_LINE_P (it))
17954 row->exact_window_width_line_p = 1;
17955 goto at_end_of_line;
17959 row->truncated_on_right_p = 1;
17960 it->continuation_lines_width = 0;
17961 reseat_at_next_visible_line_start (it, 0);
17962 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
17963 it->hpos = hpos_before;
17964 it->current_x = x_before;
17965 break;
17969 /* If line is not empty and hscrolled, maybe insert truncation glyphs
17970 at the left window margin. */
17971 if (it->first_visible_x
17972 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
17974 if (!FRAME_WINDOW_P (it->f))
17975 insert_left_trunc_glyphs (it);
17976 row->truncated_on_left_p = 1;
17979 /* Remember the position at which this line ends.
17981 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
17982 cannot be before the call to find_row_edges below, since that is
17983 where these positions are determined. */
17984 row->end = it->current;
17985 if (!it->bidi_p)
17987 row->minpos = row->start.pos;
17988 row->maxpos = row->end.pos;
17990 else
17992 /* ROW->minpos and ROW->maxpos must be the smallest and
17993 `1 + the largest' buffer positions in ROW. But if ROW was
17994 bidi-reordered, these two positions can be anywhere in the
17995 row, so we must determine them now. */
17996 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
17999 /* If the start of this line is the overlay arrow-position, then
18000 mark this glyph row as the one containing the overlay arrow.
18001 This is clearly a mess with variable size fonts. It would be
18002 better to let it be displayed like cursors under X. */
18003 if ((row->displays_text_p || !overlay_arrow_seen)
18004 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
18005 !NILP (overlay_arrow_string)))
18007 /* Overlay arrow in window redisplay is a fringe bitmap. */
18008 if (STRINGP (overlay_arrow_string))
18010 struct glyph_row *arrow_row
18011 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
18012 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
18013 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
18014 struct glyph *p = row->glyphs[TEXT_AREA];
18015 struct glyph *p2, *end;
18017 /* Copy the arrow glyphs. */
18018 while (glyph < arrow_end)
18019 *p++ = *glyph++;
18021 /* Throw away padding glyphs. */
18022 p2 = p;
18023 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
18024 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
18025 ++p2;
18026 if (p2 > p)
18028 while (p2 < end)
18029 *p++ = *p2++;
18030 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
18033 else
18035 xassert (INTEGERP (overlay_arrow_string));
18036 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
18038 overlay_arrow_seen = 1;
18041 /* Compute pixel dimensions of this line. */
18042 compute_line_metrics (it);
18044 /* Record whether this row ends inside an ellipsis. */
18045 row->ends_in_ellipsis_p
18046 = (it->method == GET_FROM_DISPLAY_VECTOR
18047 && it->ellipsis_p);
18049 /* Save fringe bitmaps in this row. */
18050 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
18051 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
18052 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
18053 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
18055 it->left_user_fringe_bitmap = 0;
18056 it->left_user_fringe_face_id = 0;
18057 it->right_user_fringe_bitmap = 0;
18058 it->right_user_fringe_face_id = 0;
18060 /* Maybe set the cursor. */
18061 cvpos = it->w->cursor.vpos;
18062 if ((cvpos < 0
18063 /* In bidi-reordered rows, keep checking for proper cursor
18064 position even if one has been found already, because buffer
18065 positions in such rows change non-linearly with ROW->VPOS,
18066 when a line is continued. One exception: when we are at ZV,
18067 display cursor on the first suitable glyph row, since all
18068 the empty rows after that also have their position set to ZV. */
18069 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18070 lines' rows is implemented for bidi-reordered rows. */
18071 || (it->bidi_p
18072 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
18073 && PT >= MATRIX_ROW_START_CHARPOS (row)
18074 && PT <= MATRIX_ROW_END_CHARPOS (row)
18075 && cursor_row_p (row))
18076 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
18078 /* Highlight trailing whitespace. */
18079 if (!NILP (Vshow_trailing_whitespace))
18080 highlight_trailing_whitespace (it->f, it->glyph_row);
18082 /* Prepare for the next line. This line starts horizontally at (X
18083 HPOS) = (0 0). Vertical positions are incremented. As a
18084 convenience for the caller, IT->glyph_row is set to the next
18085 row to be used. */
18086 it->current_x = it->hpos = 0;
18087 it->current_y += row->height;
18088 SET_TEXT_POS (it->eol_pos, 0, 0);
18089 ++it->vpos;
18090 ++it->glyph_row;
18091 /* The next row should by default use the same value of the
18092 reversed_p flag as this one. set_iterator_to_next decides when
18093 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
18094 the flag accordingly. */
18095 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
18096 it->glyph_row->reversed_p = row->reversed_p;
18097 it->start = row->end;
18098 return row->displays_text_p;
18100 #undef RECORD_MAX_MIN_POS
18103 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
18104 Scurrent_bidi_paragraph_direction, 0, 1, 0,
18105 doc: /* Return paragraph direction at point in BUFFER.
18106 Value is either `left-to-right' or `right-to-left'.
18107 If BUFFER is omitted or nil, it defaults to the current buffer.
18109 Paragraph direction determines how the text in the paragraph is displayed.
18110 In left-to-right paragraphs, text begins at the left margin of the window
18111 and the reading direction is generally left to right. In right-to-left
18112 paragraphs, text begins at the right margin and is read from right to left.
18114 See also `bidi-paragraph-direction'. */)
18115 (Lisp_Object buffer)
18117 struct buffer *buf = current_buffer;
18118 struct buffer *old = buf;
18120 if (! NILP (buffer))
18122 CHECK_BUFFER (buffer);
18123 buf = XBUFFER (buffer);
18126 if (NILP (BVAR (buf, bidi_display_reordering)))
18127 return Qleft_to_right;
18128 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
18129 return BVAR (buf, bidi_paragraph_direction);
18130 else
18132 /* Determine the direction from buffer text. We could try to
18133 use current_matrix if it is up to date, but this seems fast
18134 enough as it is. */
18135 struct bidi_it itb;
18136 EMACS_INT pos = BUF_PT (buf);
18137 EMACS_INT bytepos = BUF_PT_BYTE (buf);
18138 int c;
18140 set_buffer_temp (buf);
18141 /* bidi_paragraph_init finds the base direction of the paragraph
18142 by searching forward from paragraph start. We need the base
18143 direction of the current or _previous_ paragraph, so we need
18144 to make sure we are within that paragraph. To that end, find
18145 the previous non-empty line. */
18146 if (pos >= ZV && pos > BEGV)
18148 pos--;
18149 bytepos = CHAR_TO_BYTE (pos);
18151 while ((c = FETCH_BYTE (bytepos)) == '\n'
18152 || c == ' ' || c == '\t' || c == '\f')
18154 if (bytepos <= BEGV_BYTE)
18155 break;
18156 bytepos--;
18157 pos--;
18159 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
18160 bytepos--;
18161 itb.charpos = pos;
18162 itb.bytepos = bytepos;
18163 itb.nchars = -1;
18164 itb.frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ()); /* guesswork */
18165 itb.first_elt = 1;
18166 itb.separator_limit = -1;
18167 itb.paragraph_dir = NEUTRAL_DIR;
18169 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
18170 set_buffer_temp (old);
18171 switch (itb.paragraph_dir)
18173 case L2R:
18174 return Qleft_to_right;
18175 break;
18176 case R2L:
18177 return Qright_to_left;
18178 break;
18179 default:
18180 abort ();
18187 /***********************************************************************
18188 Menu Bar
18189 ***********************************************************************/
18191 /* Redisplay the menu bar in the frame for window W.
18193 The menu bar of X frames that don't have X toolkit support is
18194 displayed in a special window W->frame->menu_bar_window.
18196 The menu bar of terminal frames is treated specially as far as
18197 glyph matrices are concerned. Menu bar lines are not part of
18198 windows, so the update is done directly on the frame matrix rows
18199 for the menu bar. */
18201 static void
18202 display_menu_bar (struct window *w)
18204 struct frame *f = XFRAME (WINDOW_FRAME (w));
18205 struct it it;
18206 Lisp_Object items;
18207 int i;
18209 /* Don't do all this for graphical frames. */
18210 #ifdef HAVE_NTGUI
18211 if (FRAME_W32_P (f))
18212 return;
18213 #endif
18214 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18215 if (FRAME_X_P (f))
18216 return;
18217 #endif
18219 #ifdef HAVE_NS
18220 if (FRAME_NS_P (f))
18221 return;
18222 #endif /* HAVE_NS */
18224 #ifdef USE_X_TOOLKIT
18225 xassert (!FRAME_WINDOW_P (f));
18226 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18227 it.first_visible_x = 0;
18228 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18229 #else /* not USE_X_TOOLKIT */
18230 if (FRAME_WINDOW_P (f))
18232 /* Menu bar lines are displayed in the desired matrix of the
18233 dummy window menu_bar_window. */
18234 struct window *menu_w;
18235 xassert (WINDOWP (f->menu_bar_window));
18236 menu_w = XWINDOW (f->menu_bar_window);
18237 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18238 MENU_FACE_ID);
18239 it.first_visible_x = 0;
18240 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18242 else
18244 /* This is a TTY frame, i.e. character hpos/vpos are used as
18245 pixel x/y. */
18246 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18247 MENU_FACE_ID);
18248 it.first_visible_x = 0;
18249 it.last_visible_x = FRAME_COLS (f);
18251 #endif /* not USE_X_TOOLKIT */
18253 if (! mode_line_inverse_video)
18254 /* Force the menu-bar to be displayed in the default face. */
18255 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18257 /* Clear all rows of the menu bar. */
18258 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18260 struct glyph_row *row = it.glyph_row + i;
18261 clear_glyph_row (row);
18262 row->enabled_p = 1;
18263 row->full_width_p = 1;
18266 /* Display all items of the menu bar. */
18267 items = FRAME_MENU_BAR_ITEMS (it.f);
18268 for (i = 0; i < ASIZE (items); i += 4)
18270 Lisp_Object string;
18272 /* Stop at nil string. */
18273 string = AREF (items, i + 1);
18274 if (NILP (string))
18275 break;
18277 /* Remember where item was displayed. */
18278 ASET (items, i + 3, make_number (it.hpos));
18280 /* Display the item, pad with one space. */
18281 if (it.current_x < it.last_visible_x)
18282 display_string (NULL, string, Qnil, 0, 0, &it,
18283 SCHARS (string) + 1, 0, 0, -1);
18286 /* Fill out the line with spaces. */
18287 if (it.current_x < it.last_visible_x)
18288 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18290 /* Compute the total height of the lines. */
18291 compute_line_metrics (&it);
18296 /***********************************************************************
18297 Mode Line
18298 ***********************************************************************/
18300 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18301 FORCE is non-zero, redisplay mode lines unconditionally.
18302 Otherwise, redisplay only mode lines that are garbaged. Value is
18303 the number of windows whose mode lines were redisplayed. */
18305 static int
18306 redisplay_mode_lines (Lisp_Object window, int force)
18308 int nwindows = 0;
18310 while (!NILP (window))
18312 struct window *w = XWINDOW (window);
18314 if (WINDOWP (w->hchild))
18315 nwindows += redisplay_mode_lines (w->hchild, force);
18316 else if (WINDOWP (w->vchild))
18317 nwindows += redisplay_mode_lines (w->vchild, force);
18318 else if (force
18319 || FRAME_GARBAGED_P (XFRAME (w->frame))
18320 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18322 struct text_pos lpoint;
18323 struct buffer *old = current_buffer;
18325 /* Set the window's buffer for the mode line display. */
18326 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18327 set_buffer_internal_1 (XBUFFER (w->buffer));
18329 /* Point refers normally to the selected window. For any
18330 other window, set up appropriate value. */
18331 if (!EQ (window, selected_window))
18333 struct text_pos pt;
18335 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18336 if (CHARPOS (pt) < BEGV)
18337 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18338 else if (CHARPOS (pt) > (ZV - 1))
18339 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18340 else
18341 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18344 /* Display mode lines. */
18345 clear_glyph_matrix (w->desired_matrix);
18346 if (display_mode_lines (w))
18348 ++nwindows;
18349 w->must_be_updated_p = 1;
18352 /* Restore old settings. */
18353 set_buffer_internal_1 (old);
18354 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18357 window = w->next;
18360 return nwindows;
18364 /* Display the mode and/or header line of window W. Value is the
18365 sum number of mode lines and header lines displayed. */
18367 static int
18368 display_mode_lines (struct window *w)
18370 Lisp_Object old_selected_window, old_selected_frame;
18371 int n = 0;
18373 old_selected_frame = selected_frame;
18374 selected_frame = w->frame;
18375 old_selected_window = selected_window;
18376 XSETWINDOW (selected_window, w);
18378 /* These will be set while the mode line specs are processed. */
18379 line_number_displayed = 0;
18380 w->column_number_displayed = Qnil;
18382 if (WINDOW_WANTS_MODELINE_P (w))
18384 struct window *sel_w = XWINDOW (old_selected_window);
18386 /* Select mode line face based on the real selected window. */
18387 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18388 BVAR (current_buffer, mode_line_format));
18389 ++n;
18392 if (WINDOW_WANTS_HEADER_LINE_P (w))
18394 display_mode_line (w, HEADER_LINE_FACE_ID,
18395 BVAR (current_buffer, header_line_format));
18396 ++n;
18399 selected_frame = old_selected_frame;
18400 selected_window = old_selected_window;
18401 return n;
18405 /* Display mode or header line of window W. FACE_ID specifies which
18406 line to display; it is either MODE_LINE_FACE_ID or
18407 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18408 display. Value is the pixel height of the mode/header line
18409 displayed. */
18411 static int
18412 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
18414 struct it it;
18415 struct face *face;
18416 int count = SPECPDL_INDEX ();
18418 init_iterator (&it, w, -1, -1, NULL, face_id);
18419 /* Don't extend on a previously drawn mode-line.
18420 This may happen if called from pos_visible_p. */
18421 it.glyph_row->enabled_p = 0;
18422 prepare_desired_row (it.glyph_row);
18424 it.glyph_row->mode_line_p = 1;
18426 if (! mode_line_inverse_video)
18427 /* Force the mode-line to be displayed in the default face. */
18428 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18430 record_unwind_protect (unwind_format_mode_line,
18431 format_mode_line_unwind_data (NULL, Qnil, 0));
18433 mode_line_target = MODE_LINE_DISPLAY;
18435 /* Temporarily make frame's keyboard the current kboard so that
18436 kboard-local variables in the mode_line_format will get the right
18437 values. */
18438 push_kboard (FRAME_KBOARD (it.f));
18439 record_unwind_save_match_data ();
18440 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18441 pop_kboard ();
18443 unbind_to (count, Qnil);
18445 /* Fill up with spaces. */
18446 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18448 compute_line_metrics (&it);
18449 it.glyph_row->full_width_p = 1;
18450 it.glyph_row->continued_p = 0;
18451 it.glyph_row->truncated_on_left_p = 0;
18452 it.glyph_row->truncated_on_right_p = 0;
18454 /* Make a 3D mode-line have a shadow at its right end. */
18455 face = FACE_FROM_ID (it.f, face_id);
18456 extend_face_to_end_of_line (&it);
18457 if (face->box != FACE_NO_BOX)
18459 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18460 + it.glyph_row->used[TEXT_AREA] - 1);
18461 last->right_box_line_p = 1;
18464 return it.glyph_row->height;
18467 /* Move element ELT in LIST to the front of LIST.
18468 Return the updated list. */
18470 static Lisp_Object
18471 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
18473 register Lisp_Object tail, prev;
18474 register Lisp_Object tem;
18476 tail = list;
18477 prev = Qnil;
18478 while (CONSP (tail))
18480 tem = XCAR (tail);
18482 if (EQ (elt, tem))
18484 /* Splice out the link TAIL. */
18485 if (NILP (prev))
18486 list = XCDR (tail);
18487 else
18488 Fsetcdr (prev, XCDR (tail));
18490 /* Now make it the first. */
18491 Fsetcdr (tail, list);
18492 return tail;
18494 else
18495 prev = tail;
18496 tail = XCDR (tail);
18497 QUIT;
18500 /* Not found--return unchanged LIST. */
18501 return list;
18504 /* Contribute ELT to the mode line for window IT->w. How it
18505 translates into text depends on its data type.
18507 IT describes the display environment in which we display, as usual.
18509 DEPTH is the depth in recursion. It is used to prevent
18510 infinite recursion here.
18512 FIELD_WIDTH is the number of characters the display of ELT should
18513 occupy in the mode line, and PRECISION is the maximum number of
18514 characters to display from ELT's representation. See
18515 display_string for details.
18517 Returns the hpos of the end of the text generated by ELT.
18519 PROPS is a property list to add to any string we encounter.
18521 If RISKY is nonzero, remove (disregard) any properties in any string
18522 we encounter, and ignore :eval and :propertize.
18524 The global variable `mode_line_target' determines whether the
18525 output is passed to `store_mode_line_noprop',
18526 `store_mode_line_string', or `display_string'. */
18528 static int
18529 display_mode_element (struct it *it, int depth, int field_width, int precision,
18530 Lisp_Object elt, Lisp_Object props, int risky)
18532 int n = 0, field, prec;
18533 int literal = 0;
18535 tail_recurse:
18536 if (depth > 100)
18537 elt = build_string ("*too-deep*");
18539 depth++;
18541 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18543 case Lisp_String:
18545 /* A string: output it and check for %-constructs within it. */
18546 unsigned char c;
18547 EMACS_INT offset = 0;
18549 if (SCHARS (elt) > 0
18550 && (!NILP (props) || risky))
18552 Lisp_Object oprops, aelt;
18553 oprops = Ftext_properties_at (make_number (0), elt);
18555 /* If the starting string's properties are not what
18556 we want, translate the string. Also, if the string
18557 is risky, do that anyway. */
18559 if (NILP (Fequal (props, oprops)) || risky)
18561 /* If the starting string has properties,
18562 merge the specified ones onto the existing ones. */
18563 if (! NILP (oprops) && !risky)
18565 Lisp_Object tem;
18567 oprops = Fcopy_sequence (oprops);
18568 tem = props;
18569 while (CONSP (tem))
18571 oprops = Fplist_put (oprops, XCAR (tem),
18572 XCAR (XCDR (tem)));
18573 tem = XCDR (XCDR (tem));
18575 props = oprops;
18578 aelt = Fassoc (elt, mode_line_proptrans_alist);
18579 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18581 /* AELT is what we want. Move it to the front
18582 without consing. */
18583 elt = XCAR (aelt);
18584 mode_line_proptrans_alist
18585 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18587 else
18589 Lisp_Object tem;
18591 /* If AELT has the wrong props, it is useless.
18592 so get rid of it. */
18593 if (! NILP (aelt))
18594 mode_line_proptrans_alist
18595 = Fdelq (aelt, mode_line_proptrans_alist);
18597 elt = Fcopy_sequence (elt);
18598 Fset_text_properties (make_number (0), Flength (elt),
18599 props, elt);
18600 /* Add this item to mode_line_proptrans_alist. */
18601 mode_line_proptrans_alist
18602 = Fcons (Fcons (elt, props),
18603 mode_line_proptrans_alist);
18604 /* Truncate mode_line_proptrans_alist
18605 to at most 50 elements. */
18606 tem = Fnthcdr (make_number (50),
18607 mode_line_proptrans_alist);
18608 if (! NILP (tem))
18609 XSETCDR (tem, Qnil);
18614 offset = 0;
18616 if (literal)
18618 prec = precision - n;
18619 switch (mode_line_target)
18621 case MODE_LINE_NOPROP:
18622 case MODE_LINE_TITLE:
18623 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
18624 break;
18625 case MODE_LINE_STRING:
18626 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18627 break;
18628 case MODE_LINE_DISPLAY:
18629 n += display_string (NULL, elt, Qnil, 0, 0, it,
18630 0, prec, 0, STRING_MULTIBYTE (elt));
18631 break;
18634 break;
18637 /* Handle the non-literal case. */
18639 while ((precision <= 0 || n < precision)
18640 && SREF (elt, offset) != 0
18641 && (mode_line_target != MODE_LINE_DISPLAY
18642 || it->current_x < it->last_visible_x))
18644 EMACS_INT last_offset = offset;
18646 /* Advance to end of string or next format specifier. */
18647 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18650 if (offset - 1 != last_offset)
18652 EMACS_INT nchars, nbytes;
18654 /* Output to end of string or up to '%'. Field width
18655 is length of string. Don't output more than
18656 PRECISION allows us. */
18657 offset--;
18659 prec = c_string_width (SDATA (elt) + last_offset,
18660 offset - last_offset, precision - n,
18661 &nchars, &nbytes);
18663 switch (mode_line_target)
18665 case MODE_LINE_NOPROP:
18666 case MODE_LINE_TITLE:
18667 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
18668 break;
18669 case MODE_LINE_STRING:
18671 EMACS_INT bytepos = last_offset;
18672 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18673 EMACS_INT endpos = (precision <= 0
18674 ? string_byte_to_char (elt, offset)
18675 : charpos + nchars);
18677 n += store_mode_line_string (NULL,
18678 Fsubstring (elt, make_number (charpos),
18679 make_number (endpos)),
18680 0, 0, 0, Qnil);
18682 break;
18683 case MODE_LINE_DISPLAY:
18685 EMACS_INT bytepos = last_offset;
18686 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18688 if (precision <= 0)
18689 nchars = string_byte_to_char (elt, offset) - charpos;
18690 n += display_string (NULL, elt, Qnil, 0, charpos,
18691 it, 0, nchars, 0,
18692 STRING_MULTIBYTE (elt));
18694 break;
18697 else /* c == '%' */
18699 EMACS_INT percent_position = offset;
18701 /* Get the specified minimum width. Zero means
18702 don't pad. */
18703 field = 0;
18704 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18705 field = field * 10 + c - '0';
18707 /* Don't pad beyond the total padding allowed. */
18708 if (field_width - n > 0 && field > field_width - n)
18709 field = field_width - n;
18711 /* Note that either PRECISION <= 0 or N < PRECISION. */
18712 prec = precision - n;
18714 if (c == 'M')
18715 n += display_mode_element (it, depth, field, prec,
18716 Vglobal_mode_string, props,
18717 risky);
18718 else if (c != 0)
18720 int multibyte;
18721 EMACS_INT bytepos, charpos;
18722 const char *spec;
18723 Lisp_Object string;
18725 bytepos = percent_position;
18726 charpos = (STRING_MULTIBYTE (elt)
18727 ? string_byte_to_char (elt, bytepos)
18728 : bytepos);
18729 spec = decode_mode_spec (it->w, c, field, &string);
18730 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18732 switch (mode_line_target)
18734 case MODE_LINE_NOPROP:
18735 case MODE_LINE_TITLE:
18736 n += store_mode_line_noprop (spec, field, prec);
18737 break;
18738 case MODE_LINE_STRING:
18740 int len = strlen (spec);
18741 Lisp_Object tem = make_string (spec, len);
18742 props = Ftext_properties_at (make_number (charpos), elt);
18743 /* Should only keep face property in props */
18744 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18746 break;
18747 case MODE_LINE_DISPLAY:
18749 int nglyphs_before, nwritten;
18751 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18752 nwritten = display_string (spec, string, elt,
18753 charpos, 0, it,
18754 field, prec, 0,
18755 multibyte);
18757 /* Assign to the glyphs written above the
18758 string where the `%x' came from, position
18759 of the `%'. */
18760 if (nwritten > 0)
18762 struct glyph *glyph
18763 = (it->glyph_row->glyphs[TEXT_AREA]
18764 + nglyphs_before);
18765 int i;
18767 for (i = 0; i < nwritten; ++i)
18769 glyph[i].object = elt;
18770 glyph[i].charpos = charpos;
18773 n += nwritten;
18776 break;
18779 else /* c == 0 */
18780 break;
18784 break;
18786 case Lisp_Symbol:
18787 /* A symbol: process the value of the symbol recursively
18788 as if it appeared here directly. Avoid error if symbol void.
18789 Special case: if value of symbol is a string, output the string
18790 literally. */
18792 register Lisp_Object tem;
18794 /* If the variable is not marked as risky to set
18795 then its contents are risky to use. */
18796 if (NILP (Fget (elt, Qrisky_local_variable)))
18797 risky = 1;
18799 tem = Fboundp (elt);
18800 if (!NILP (tem))
18802 tem = Fsymbol_value (elt);
18803 /* If value is a string, output that string literally:
18804 don't check for % within it. */
18805 if (STRINGP (tem))
18806 literal = 1;
18808 if (!EQ (tem, elt))
18810 /* Give up right away for nil or t. */
18811 elt = tem;
18812 goto tail_recurse;
18816 break;
18818 case Lisp_Cons:
18820 register Lisp_Object car, tem;
18822 /* A cons cell: five distinct cases.
18823 If first element is :eval or :propertize, do something special.
18824 If first element is a string or a cons, process all the elements
18825 and effectively concatenate them.
18826 If first element is a negative number, truncate displaying cdr to
18827 at most that many characters. If positive, pad (with spaces)
18828 to at least that many characters.
18829 If first element is a symbol, process the cadr or caddr recursively
18830 according to whether the symbol's value is non-nil or nil. */
18831 car = XCAR (elt);
18832 if (EQ (car, QCeval))
18834 /* An element of the form (:eval FORM) means evaluate FORM
18835 and use the result as mode line elements. */
18837 if (risky)
18838 break;
18840 if (CONSP (XCDR (elt)))
18842 Lisp_Object spec;
18843 spec = safe_eval (XCAR (XCDR (elt)));
18844 n += display_mode_element (it, depth, field_width - n,
18845 precision - n, spec, props,
18846 risky);
18849 else if (EQ (car, QCpropertize))
18851 /* An element of the form (:propertize ELT PROPS...)
18852 means display ELT but applying properties PROPS. */
18854 if (risky)
18855 break;
18857 if (CONSP (XCDR (elt)))
18858 n += display_mode_element (it, depth, field_width - n,
18859 precision - n, XCAR (XCDR (elt)),
18860 XCDR (XCDR (elt)), risky);
18862 else if (SYMBOLP (car))
18864 tem = Fboundp (car);
18865 elt = XCDR (elt);
18866 if (!CONSP (elt))
18867 goto invalid;
18868 /* elt is now the cdr, and we know it is a cons cell.
18869 Use its car if CAR has a non-nil value. */
18870 if (!NILP (tem))
18872 tem = Fsymbol_value (car);
18873 if (!NILP (tem))
18875 elt = XCAR (elt);
18876 goto tail_recurse;
18879 /* Symbol's value is nil (or symbol is unbound)
18880 Get the cddr of the original list
18881 and if possible find the caddr and use that. */
18882 elt = XCDR (elt);
18883 if (NILP (elt))
18884 break;
18885 else if (!CONSP (elt))
18886 goto invalid;
18887 elt = XCAR (elt);
18888 goto tail_recurse;
18890 else if (INTEGERP (car))
18892 register int lim = XINT (car);
18893 elt = XCDR (elt);
18894 if (lim < 0)
18896 /* Negative int means reduce maximum width. */
18897 if (precision <= 0)
18898 precision = -lim;
18899 else
18900 precision = min (precision, -lim);
18902 else if (lim > 0)
18904 /* Padding specified. Don't let it be more than
18905 current maximum. */
18906 if (precision > 0)
18907 lim = min (precision, lim);
18909 /* If that's more padding than already wanted, queue it.
18910 But don't reduce padding already specified even if
18911 that is beyond the current truncation point. */
18912 field_width = max (lim, field_width);
18914 goto tail_recurse;
18916 else if (STRINGP (car) || CONSP (car))
18918 Lisp_Object halftail = elt;
18919 int len = 0;
18921 while (CONSP (elt)
18922 && (precision <= 0 || n < precision))
18924 n += display_mode_element (it, depth,
18925 /* Do padding only after the last
18926 element in the list. */
18927 (! CONSP (XCDR (elt))
18928 ? field_width - n
18929 : 0),
18930 precision - n, XCAR (elt),
18931 props, risky);
18932 elt = XCDR (elt);
18933 len++;
18934 if ((len & 1) == 0)
18935 halftail = XCDR (halftail);
18936 /* Check for cycle. */
18937 if (EQ (halftail, elt))
18938 break;
18942 break;
18944 default:
18945 invalid:
18946 elt = build_string ("*invalid*");
18947 goto tail_recurse;
18950 /* Pad to FIELD_WIDTH. */
18951 if (field_width > 0 && n < field_width)
18953 switch (mode_line_target)
18955 case MODE_LINE_NOPROP:
18956 case MODE_LINE_TITLE:
18957 n += store_mode_line_noprop ("", field_width - n, 0);
18958 break;
18959 case MODE_LINE_STRING:
18960 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
18961 break;
18962 case MODE_LINE_DISPLAY:
18963 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
18964 0, 0, 0);
18965 break;
18969 return n;
18972 /* Store a mode-line string element in mode_line_string_list.
18974 If STRING is non-null, display that C string. Otherwise, the Lisp
18975 string LISP_STRING is displayed.
18977 FIELD_WIDTH is the minimum number of output glyphs to produce.
18978 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18979 with spaces. FIELD_WIDTH <= 0 means don't pad.
18981 PRECISION is the maximum number of characters to output from
18982 STRING. PRECISION <= 0 means don't truncate the string.
18984 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
18985 properties to the string.
18987 PROPS are the properties to add to the string.
18988 The mode_line_string_face face property is always added to the string.
18991 static int
18992 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
18993 int field_width, int precision, Lisp_Object props)
18995 EMACS_INT len;
18996 int n = 0;
18998 if (string != NULL)
19000 len = strlen (string);
19001 if (precision > 0 && len > precision)
19002 len = precision;
19003 lisp_string = make_string (string, len);
19004 if (NILP (props))
19005 props = mode_line_string_face_prop;
19006 else if (!NILP (mode_line_string_face))
19008 Lisp_Object face = Fplist_get (props, Qface);
19009 props = Fcopy_sequence (props);
19010 if (NILP (face))
19011 face = mode_line_string_face;
19012 else
19013 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
19014 props = Fplist_put (props, Qface, face);
19016 Fadd_text_properties (make_number (0), make_number (len),
19017 props, lisp_string);
19019 else
19021 len = XFASTINT (Flength (lisp_string));
19022 if (precision > 0 && len > precision)
19024 len = precision;
19025 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
19026 precision = -1;
19028 if (!NILP (mode_line_string_face))
19030 Lisp_Object face;
19031 if (NILP (props))
19032 props = Ftext_properties_at (make_number (0), lisp_string);
19033 face = Fplist_get (props, Qface);
19034 if (NILP (face))
19035 face = mode_line_string_face;
19036 else
19037 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
19038 props = Fcons (Qface, Fcons (face, Qnil));
19039 if (copy_string)
19040 lisp_string = Fcopy_sequence (lisp_string);
19042 if (!NILP (props))
19043 Fadd_text_properties (make_number (0), make_number (len),
19044 props, lisp_string);
19047 if (len > 0)
19049 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
19050 n += len;
19053 if (field_width > len)
19055 field_width -= len;
19056 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
19057 if (!NILP (props))
19058 Fadd_text_properties (make_number (0), make_number (field_width),
19059 props, lisp_string);
19060 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
19061 n += field_width;
19064 return n;
19068 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
19069 1, 4, 0,
19070 doc: /* Format a string out of a mode line format specification.
19071 First arg FORMAT specifies the mode line format (see `mode-line-format'
19072 for details) to use.
19074 By default, the format is evaluated for the currently selected window.
19076 Optional second arg FACE specifies the face property to put on all
19077 characters for which no face is specified. The value nil means the
19078 default face. The value t means whatever face the window's mode line
19079 currently uses (either `mode-line' or `mode-line-inactive',
19080 depending on whether the window is the selected window or not).
19081 An integer value means the value string has no text
19082 properties.
19084 Optional third and fourth args WINDOW and BUFFER specify the window
19085 and buffer to use as the context for the formatting (defaults
19086 are the selected window and the WINDOW's buffer). */)
19087 (Lisp_Object format, Lisp_Object face,
19088 Lisp_Object window, Lisp_Object buffer)
19090 struct it it;
19091 int len;
19092 struct window *w;
19093 struct buffer *old_buffer = NULL;
19094 int face_id;
19095 int no_props = INTEGERP (face);
19096 int count = SPECPDL_INDEX ();
19097 Lisp_Object str;
19098 int string_start = 0;
19100 if (NILP (window))
19101 window = selected_window;
19102 CHECK_WINDOW (window);
19103 w = XWINDOW (window);
19105 if (NILP (buffer))
19106 buffer = w->buffer;
19107 CHECK_BUFFER (buffer);
19109 /* Make formatting the modeline a non-op when noninteractive, otherwise
19110 there will be problems later caused by a partially initialized frame. */
19111 if (NILP (format) || noninteractive)
19112 return empty_unibyte_string;
19114 if (no_props)
19115 face = Qnil;
19117 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
19118 : EQ (face, Qt) ? (EQ (window, selected_window)
19119 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
19120 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
19121 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
19122 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
19123 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
19124 : DEFAULT_FACE_ID;
19126 if (XBUFFER (buffer) != current_buffer)
19127 old_buffer = current_buffer;
19129 /* Save things including mode_line_proptrans_alist,
19130 and set that to nil so that we don't alter the outer value. */
19131 record_unwind_protect (unwind_format_mode_line,
19132 format_mode_line_unwind_data
19133 (old_buffer, selected_window, 1));
19134 mode_line_proptrans_alist = Qnil;
19136 Fselect_window (window, Qt);
19137 if (old_buffer)
19138 set_buffer_internal_1 (XBUFFER (buffer));
19140 init_iterator (&it, w, -1, -1, NULL, face_id);
19142 if (no_props)
19144 mode_line_target = MODE_LINE_NOPROP;
19145 mode_line_string_face_prop = Qnil;
19146 mode_line_string_list = Qnil;
19147 string_start = MODE_LINE_NOPROP_LEN (0);
19149 else
19151 mode_line_target = MODE_LINE_STRING;
19152 mode_line_string_list = Qnil;
19153 mode_line_string_face = face;
19154 mode_line_string_face_prop
19155 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
19158 push_kboard (FRAME_KBOARD (it.f));
19159 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19160 pop_kboard ();
19162 if (no_props)
19164 len = MODE_LINE_NOPROP_LEN (string_start);
19165 str = make_string (mode_line_noprop_buf + string_start, len);
19167 else
19169 mode_line_string_list = Fnreverse (mode_line_string_list);
19170 str = Fmapconcat (intern ("identity"), mode_line_string_list,
19171 empty_unibyte_string);
19174 unbind_to (count, Qnil);
19175 return str;
19178 /* Write a null-terminated, right justified decimal representation of
19179 the positive integer D to BUF using a minimal field width WIDTH. */
19181 static void
19182 pint2str (register char *buf, register int width, register EMACS_INT d)
19184 register char *p = buf;
19186 if (d <= 0)
19187 *p++ = '0';
19188 else
19190 while (d > 0)
19192 *p++ = d % 10 + '0';
19193 d /= 10;
19197 for (width -= (int) (p - buf); width > 0; --width)
19198 *p++ = ' ';
19199 *p-- = '\0';
19200 while (p > buf)
19202 d = *buf;
19203 *buf++ = *p;
19204 *p-- = d;
19208 /* Write a null-terminated, right justified decimal and "human
19209 readable" representation of the nonnegative integer D to BUF using
19210 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19212 static const char power_letter[] =
19214 0, /* no letter */
19215 'k', /* kilo */
19216 'M', /* mega */
19217 'G', /* giga */
19218 'T', /* tera */
19219 'P', /* peta */
19220 'E', /* exa */
19221 'Z', /* zetta */
19222 'Y' /* yotta */
19225 static void
19226 pint2hrstr (char *buf, int width, EMACS_INT d)
19228 /* We aim to represent the nonnegative integer D as
19229 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19230 EMACS_INT quotient = d;
19231 int remainder = 0;
19232 /* -1 means: do not use TENTHS. */
19233 int tenths = -1;
19234 int exponent = 0;
19236 /* Length of QUOTIENT.TENTHS as a string. */
19237 int length;
19239 char * psuffix;
19240 char * p;
19242 if (1000 <= quotient)
19244 /* Scale to the appropriate EXPONENT. */
19247 remainder = quotient % 1000;
19248 quotient /= 1000;
19249 exponent++;
19251 while (1000 <= quotient);
19253 /* Round to nearest and decide whether to use TENTHS or not. */
19254 if (quotient <= 9)
19256 tenths = remainder / 100;
19257 if (50 <= remainder % 100)
19259 if (tenths < 9)
19260 tenths++;
19261 else
19263 quotient++;
19264 if (quotient == 10)
19265 tenths = -1;
19266 else
19267 tenths = 0;
19271 else
19272 if (500 <= remainder)
19274 if (quotient < 999)
19275 quotient++;
19276 else
19278 quotient = 1;
19279 exponent++;
19280 tenths = 0;
19285 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19286 if (tenths == -1 && quotient <= 99)
19287 if (quotient <= 9)
19288 length = 1;
19289 else
19290 length = 2;
19291 else
19292 length = 3;
19293 p = psuffix = buf + max (width, length);
19295 /* Print EXPONENT. */
19296 *psuffix++ = power_letter[exponent];
19297 *psuffix = '\0';
19299 /* Print TENTHS. */
19300 if (tenths >= 0)
19302 *--p = '0' + tenths;
19303 *--p = '.';
19306 /* Print QUOTIENT. */
19309 int digit = quotient % 10;
19310 *--p = '0' + digit;
19312 while ((quotient /= 10) != 0);
19314 /* Print leading spaces. */
19315 while (buf < p)
19316 *--p = ' ';
19319 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19320 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19321 type of CODING_SYSTEM. Return updated pointer into BUF. */
19323 static unsigned char invalid_eol_type[] = "(*invalid*)";
19325 static char *
19326 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
19328 Lisp_Object val;
19329 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
19330 const unsigned char *eol_str;
19331 int eol_str_len;
19332 /* The EOL conversion we are using. */
19333 Lisp_Object eoltype;
19335 val = CODING_SYSTEM_SPEC (coding_system);
19336 eoltype = Qnil;
19338 if (!VECTORP (val)) /* Not yet decided. */
19340 if (multibyte)
19341 *buf++ = '-';
19342 if (eol_flag)
19343 eoltype = eol_mnemonic_undecided;
19344 /* Don't mention EOL conversion if it isn't decided. */
19346 else
19348 Lisp_Object attrs;
19349 Lisp_Object eolvalue;
19351 attrs = AREF (val, 0);
19352 eolvalue = AREF (val, 2);
19354 if (multibyte)
19355 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19357 if (eol_flag)
19359 /* The EOL conversion that is normal on this system. */
19361 if (NILP (eolvalue)) /* Not yet decided. */
19362 eoltype = eol_mnemonic_undecided;
19363 else if (VECTORP (eolvalue)) /* Not yet decided. */
19364 eoltype = eol_mnemonic_undecided;
19365 else /* eolvalue is Qunix, Qdos, or Qmac. */
19366 eoltype = (EQ (eolvalue, Qunix)
19367 ? eol_mnemonic_unix
19368 : (EQ (eolvalue, Qdos) == 1
19369 ? eol_mnemonic_dos : eol_mnemonic_mac));
19373 if (eol_flag)
19375 /* Mention the EOL conversion if it is not the usual one. */
19376 if (STRINGP (eoltype))
19378 eol_str = SDATA (eoltype);
19379 eol_str_len = SBYTES (eoltype);
19381 else if (CHARACTERP (eoltype))
19383 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19384 int c = XFASTINT (eoltype);
19385 eol_str_len = CHAR_STRING (c, tmp);
19386 eol_str = tmp;
19388 else
19390 eol_str = invalid_eol_type;
19391 eol_str_len = sizeof (invalid_eol_type) - 1;
19393 memcpy (buf, eol_str, eol_str_len);
19394 buf += eol_str_len;
19397 return buf;
19400 /* Return a string for the output of a mode line %-spec for window W,
19401 generated by character C. FIELD_WIDTH > 0 means pad the string
19402 returned with spaces to that value. Return a Lisp string in
19403 *STRING if the resulting string is taken from that Lisp string.
19405 Note we operate on the current buffer for most purposes,
19406 the exception being w->base_line_pos. */
19408 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19410 static const char *
19411 decode_mode_spec (struct window *w, register int c, int field_width,
19412 Lisp_Object *string)
19414 Lisp_Object obj;
19415 struct frame *f = XFRAME (WINDOW_FRAME (w));
19416 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19417 struct buffer *b = current_buffer;
19419 obj = Qnil;
19420 *string = Qnil;
19422 switch (c)
19424 case '*':
19425 if (!NILP (BVAR (b, read_only)))
19426 return "%";
19427 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19428 return "*";
19429 return "-";
19431 case '+':
19432 /* This differs from %* only for a modified read-only buffer. */
19433 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19434 return "*";
19435 if (!NILP (BVAR (b, read_only)))
19436 return "%";
19437 return "-";
19439 case '&':
19440 /* This differs from %* in ignoring read-only-ness. */
19441 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19442 return "*";
19443 return "-";
19445 case '%':
19446 return "%";
19448 case '[':
19450 int i;
19451 char *p;
19453 if (command_loop_level > 5)
19454 return "[[[... ";
19455 p = decode_mode_spec_buf;
19456 for (i = 0; i < command_loop_level; i++)
19457 *p++ = '[';
19458 *p = 0;
19459 return decode_mode_spec_buf;
19462 case ']':
19464 int i;
19465 char *p;
19467 if (command_loop_level > 5)
19468 return " ...]]]";
19469 p = decode_mode_spec_buf;
19470 for (i = 0; i < command_loop_level; i++)
19471 *p++ = ']';
19472 *p = 0;
19473 return decode_mode_spec_buf;
19476 case '-':
19478 register int i;
19480 /* Let lots_of_dashes be a string of infinite length. */
19481 if (mode_line_target == MODE_LINE_NOPROP ||
19482 mode_line_target == MODE_LINE_STRING)
19483 return "--";
19484 if (field_width <= 0
19485 || field_width > sizeof (lots_of_dashes))
19487 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19488 decode_mode_spec_buf[i] = '-';
19489 decode_mode_spec_buf[i] = '\0';
19490 return decode_mode_spec_buf;
19492 else
19493 return lots_of_dashes;
19496 case 'b':
19497 obj = BVAR (b, name);
19498 break;
19500 case 'c':
19501 /* %c and %l are ignored in `frame-title-format'.
19502 (In redisplay_internal, the frame title is drawn _before_ the
19503 windows are updated, so the stuff which depends on actual
19504 window contents (such as %l) may fail to render properly, or
19505 even crash emacs.) */
19506 if (mode_line_target == MODE_LINE_TITLE)
19507 return "";
19508 else
19510 EMACS_INT col = current_column ();
19511 w->column_number_displayed = make_number (col);
19512 pint2str (decode_mode_spec_buf, field_width, col);
19513 return decode_mode_spec_buf;
19516 case 'e':
19517 #ifndef SYSTEM_MALLOC
19519 if (NILP (Vmemory_full))
19520 return "";
19521 else
19522 return "!MEM FULL! ";
19524 #else
19525 return "";
19526 #endif
19528 case 'F':
19529 /* %F displays the frame name. */
19530 if (!NILP (f->title))
19531 return SSDATA (f->title);
19532 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19533 return SSDATA (f->name);
19534 return "Emacs";
19536 case 'f':
19537 obj = BVAR (b, filename);
19538 break;
19540 case 'i':
19542 EMACS_INT size = ZV - BEGV;
19543 pint2str (decode_mode_spec_buf, field_width, size);
19544 return decode_mode_spec_buf;
19547 case 'I':
19549 EMACS_INT size = ZV - BEGV;
19550 pint2hrstr (decode_mode_spec_buf, field_width, size);
19551 return decode_mode_spec_buf;
19554 case 'l':
19556 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
19557 EMACS_INT topline, nlines, height;
19558 EMACS_INT junk;
19560 /* %c and %l are ignored in `frame-title-format'. */
19561 if (mode_line_target == MODE_LINE_TITLE)
19562 return "";
19564 startpos = XMARKER (w->start)->charpos;
19565 startpos_byte = marker_byte_position (w->start);
19566 height = WINDOW_TOTAL_LINES (w);
19568 /* If we decided that this buffer isn't suitable for line numbers,
19569 don't forget that too fast. */
19570 if (EQ (w->base_line_pos, w->buffer))
19571 goto no_value;
19572 /* But do forget it, if the window shows a different buffer now. */
19573 else if (BUFFERP (w->base_line_pos))
19574 w->base_line_pos = Qnil;
19576 /* If the buffer is very big, don't waste time. */
19577 if (INTEGERP (Vline_number_display_limit)
19578 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19580 w->base_line_pos = Qnil;
19581 w->base_line_number = Qnil;
19582 goto no_value;
19585 if (INTEGERP (w->base_line_number)
19586 && INTEGERP (w->base_line_pos)
19587 && XFASTINT (w->base_line_pos) <= startpos)
19589 line = XFASTINT (w->base_line_number);
19590 linepos = XFASTINT (w->base_line_pos);
19591 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19593 else
19595 line = 1;
19596 linepos = BUF_BEGV (b);
19597 linepos_byte = BUF_BEGV_BYTE (b);
19600 /* Count lines from base line to window start position. */
19601 nlines = display_count_lines (linepos_byte,
19602 startpos_byte,
19603 startpos, &junk);
19605 topline = nlines + line;
19607 /* Determine a new base line, if the old one is too close
19608 or too far away, or if we did not have one.
19609 "Too close" means it's plausible a scroll-down would
19610 go back past it. */
19611 if (startpos == BUF_BEGV (b))
19613 w->base_line_number = make_number (topline);
19614 w->base_line_pos = make_number (BUF_BEGV (b));
19616 else if (nlines < height + 25 || nlines > height * 3 + 50
19617 || linepos == BUF_BEGV (b))
19619 EMACS_INT limit = BUF_BEGV (b);
19620 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
19621 EMACS_INT position;
19622 EMACS_INT distance =
19623 (height * 2 + 30) * line_number_display_limit_width;
19625 if (startpos - distance > limit)
19627 limit = startpos - distance;
19628 limit_byte = CHAR_TO_BYTE (limit);
19631 nlines = display_count_lines (startpos_byte,
19632 limit_byte,
19633 - (height * 2 + 30),
19634 &position);
19635 /* If we couldn't find the lines we wanted within
19636 line_number_display_limit_width chars per line,
19637 give up on line numbers for this window. */
19638 if (position == limit_byte && limit == startpos - distance)
19640 w->base_line_pos = w->buffer;
19641 w->base_line_number = Qnil;
19642 goto no_value;
19645 w->base_line_number = make_number (topline - nlines);
19646 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19649 /* Now count lines from the start pos to point. */
19650 nlines = display_count_lines (startpos_byte,
19651 PT_BYTE, PT, &junk);
19653 /* Record that we did display the line number. */
19654 line_number_displayed = 1;
19656 /* Make the string to show. */
19657 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19658 return decode_mode_spec_buf;
19659 no_value:
19661 char* p = decode_mode_spec_buf;
19662 int pad = field_width - 2;
19663 while (pad-- > 0)
19664 *p++ = ' ';
19665 *p++ = '?';
19666 *p++ = '?';
19667 *p = '\0';
19668 return decode_mode_spec_buf;
19671 break;
19673 case 'm':
19674 obj = BVAR (b, mode_name);
19675 break;
19677 case 'n':
19678 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19679 return " Narrow";
19680 break;
19682 case 'p':
19684 EMACS_INT pos = marker_position (w->start);
19685 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19687 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19689 if (pos <= BUF_BEGV (b))
19690 return "All";
19691 else
19692 return "Bottom";
19694 else if (pos <= BUF_BEGV (b))
19695 return "Top";
19696 else
19698 if (total > 1000000)
19699 /* Do it differently for a large value, to avoid overflow. */
19700 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19701 else
19702 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19703 /* We can't normally display a 3-digit number,
19704 so get us a 2-digit number that is close. */
19705 if (total == 100)
19706 total = 99;
19707 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
19708 return decode_mode_spec_buf;
19712 /* Display percentage of size above the bottom of the screen. */
19713 case 'P':
19715 EMACS_INT toppos = marker_position (w->start);
19716 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19717 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19719 if (botpos >= BUF_ZV (b))
19721 if (toppos <= BUF_BEGV (b))
19722 return "All";
19723 else
19724 return "Bottom";
19726 else
19728 if (total > 1000000)
19729 /* Do it differently for a large value, to avoid overflow. */
19730 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19731 else
19732 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19733 /* We can't normally display a 3-digit number,
19734 so get us a 2-digit number that is close. */
19735 if (total == 100)
19736 total = 99;
19737 if (toppos <= BUF_BEGV (b))
19738 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
19739 else
19740 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
19741 return decode_mode_spec_buf;
19745 case 's':
19746 /* status of process */
19747 obj = Fget_buffer_process (Fcurrent_buffer ());
19748 if (NILP (obj))
19749 return "no process";
19750 #ifndef MSDOS
19751 obj = Fsymbol_name (Fprocess_status (obj));
19752 #endif
19753 break;
19755 case '@':
19757 int count = inhibit_garbage_collection ();
19758 Lisp_Object val = call1 (intern ("file-remote-p"),
19759 BVAR (current_buffer, directory));
19760 unbind_to (count, Qnil);
19762 if (NILP (val))
19763 return "-";
19764 else
19765 return "@";
19768 case 't': /* indicate TEXT or BINARY */
19769 return "T";
19771 case 'z':
19772 /* coding-system (not including end-of-line format) */
19773 case 'Z':
19774 /* coding-system (including end-of-line type) */
19776 int eol_flag = (c == 'Z');
19777 char *p = decode_mode_spec_buf;
19779 if (! FRAME_WINDOW_P (f))
19781 /* No need to mention EOL here--the terminal never needs
19782 to do EOL conversion. */
19783 p = decode_mode_spec_coding (CODING_ID_NAME
19784 (FRAME_KEYBOARD_CODING (f)->id),
19785 p, 0);
19786 p = decode_mode_spec_coding (CODING_ID_NAME
19787 (FRAME_TERMINAL_CODING (f)->id),
19788 p, 0);
19790 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
19791 p, eol_flag);
19793 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19794 #ifdef subprocesses
19795 obj = Fget_buffer_process (Fcurrent_buffer ());
19796 if (PROCESSP (obj))
19798 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19799 p, eol_flag);
19800 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19801 p, eol_flag);
19803 #endif /* subprocesses */
19804 #endif /* 0 */
19805 *p = 0;
19806 return decode_mode_spec_buf;
19810 if (STRINGP (obj))
19812 *string = obj;
19813 return SSDATA (obj);
19815 else
19816 return "";
19820 /* Count up to COUNT lines starting from START_BYTE.
19821 But don't go beyond LIMIT_BYTE.
19822 Return the number of lines thus found (always nonnegative).
19824 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19826 static EMACS_INT
19827 display_count_lines (EMACS_INT start_byte,
19828 EMACS_INT limit_byte, EMACS_INT count,
19829 EMACS_INT *byte_pos_ptr)
19831 register unsigned char *cursor;
19832 unsigned char *base;
19834 register EMACS_INT ceiling;
19835 register unsigned char *ceiling_addr;
19836 EMACS_INT orig_count = count;
19838 /* If we are not in selective display mode,
19839 check only for newlines. */
19840 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
19841 && !INTEGERP (BVAR (current_buffer, selective_display)));
19843 if (count > 0)
19845 while (start_byte < limit_byte)
19847 ceiling = BUFFER_CEILING_OF (start_byte);
19848 ceiling = min (limit_byte - 1, ceiling);
19849 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19850 base = (cursor = BYTE_POS_ADDR (start_byte));
19851 while (1)
19853 if (selective_display)
19854 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19856 else
19857 while (*cursor != '\n' && ++cursor != ceiling_addr)
19860 if (cursor != ceiling_addr)
19862 if (--count == 0)
19864 start_byte += cursor - base + 1;
19865 *byte_pos_ptr = start_byte;
19866 return orig_count;
19868 else
19869 if (++cursor == ceiling_addr)
19870 break;
19872 else
19873 break;
19875 start_byte += cursor - base;
19878 else
19880 while (start_byte > limit_byte)
19882 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19883 ceiling = max (limit_byte, ceiling);
19884 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19885 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19886 while (1)
19888 if (selective_display)
19889 while (--cursor != ceiling_addr
19890 && *cursor != '\n' && *cursor != 015)
19892 else
19893 while (--cursor != ceiling_addr && *cursor != '\n')
19896 if (cursor != ceiling_addr)
19898 if (++count == 0)
19900 start_byte += cursor - base + 1;
19901 *byte_pos_ptr = start_byte;
19902 /* When scanning backwards, we should
19903 not count the newline posterior to which we stop. */
19904 return - orig_count - 1;
19907 else
19908 break;
19910 /* Here we add 1 to compensate for the last decrement
19911 of CURSOR, which took it past the valid range. */
19912 start_byte += cursor - base + 1;
19916 *byte_pos_ptr = limit_byte;
19918 if (count < 0)
19919 return - orig_count + count;
19920 return orig_count - count;
19926 /***********************************************************************
19927 Displaying strings
19928 ***********************************************************************/
19930 /* Display a NUL-terminated string, starting with index START.
19932 If STRING is non-null, display that C string. Otherwise, the Lisp
19933 string LISP_STRING is displayed. There's a case that STRING is
19934 non-null and LISP_STRING is not nil. It means STRING is a string
19935 data of LISP_STRING. In that case, we display LISP_STRING while
19936 ignoring its text properties.
19938 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19939 FACE_STRING. Display STRING or LISP_STRING with the face at
19940 FACE_STRING_POS in FACE_STRING:
19942 Display the string in the environment given by IT, but use the
19943 standard display table, temporarily.
19945 FIELD_WIDTH is the minimum number of output glyphs to produce.
19946 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19947 with spaces. If STRING has more characters, more than FIELD_WIDTH
19948 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19950 PRECISION is the maximum number of characters to output from
19951 STRING. PRECISION < 0 means don't truncate the string.
19953 This is roughly equivalent to printf format specifiers:
19955 FIELD_WIDTH PRECISION PRINTF
19956 ----------------------------------------
19957 -1 -1 %s
19958 -1 10 %.10s
19959 10 -1 %10s
19960 20 10 %20.10s
19962 MULTIBYTE zero means do not display multibyte chars, > 0 means do
19963 display them, and < 0 means obey the current buffer's value of
19964 enable_multibyte_characters.
19966 Value is the number of columns displayed. */
19968 static int
19969 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
19970 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
19971 int field_width, int precision, int max_x, int multibyte)
19973 int hpos_at_start = it->hpos;
19974 int saved_face_id = it->face_id;
19975 struct glyph_row *row = it->glyph_row;
19977 /* Initialize the iterator IT for iteration over STRING beginning
19978 with index START. */
19979 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
19980 precision, field_width, multibyte);
19981 if (string && STRINGP (lisp_string))
19982 /* LISP_STRING is the one returned by decode_mode_spec. We should
19983 ignore its text properties. */
19984 it->stop_charpos = -1;
19986 /* If displaying STRING, set up the face of the iterator
19987 from LISP_STRING, if that's given. */
19988 if (STRINGP (face_string))
19990 EMACS_INT endptr;
19991 struct face *face;
19993 it->face_id
19994 = face_at_string_position (it->w, face_string, face_string_pos,
19995 0, it->region_beg_charpos,
19996 it->region_end_charpos,
19997 &endptr, it->base_face_id, 0);
19998 face = FACE_FROM_ID (it->f, it->face_id);
19999 it->face_box_p = face->box != FACE_NO_BOX;
20002 /* Set max_x to the maximum allowed X position. Don't let it go
20003 beyond the right edge of the window. */
20004 if (max_x <= 0)
20005 max_x = it->last_visible_x;
20006 else
20007 max_x = min (max_x, it->last_visible_x);
20009 /* Skip over display elements that are not visible. because IT->w is
20010 hscrolled. */
20011 if (it->current_x < it->first_visible_x)
20012 move_it_in_display_line_to (it, 100000, it->first_visible_x,
20013 MOVE_TO_POS | MOVE_TO_X);
20015 row->ascent = it->max_ascent;
20016 row->height = it->max_ascent + it->max_descent;
20017 row->phys_ascent = it->max_phys_ascent;
20018 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20019 row->extra_line_spacing = it->max_extra_line_spacing;
20021 /* This condition is for the case that we are called with current_x
20022 past last_visible_x. */
20023 while (it->current_x < max_x)
20025 int x_before, x, n_glyphs_before, i, nglyphs;
20027 /* Get the next display element. */
20028 if (!get_next_display_element (it))
20029 break;
20031 /* Produce glyphs. */
20032 x_before = it->current_x;
20033 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
20034 PRODUCE_GLYPHS (it);
20036 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
20037 i = 0;
20038 x = x_before;
20039 while (i < nglyphs)
20041 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20043 if (it->line_wrap != TRUNCATE
20044 && x + glyph->pixel_width > max_x)
20046 /* End of continued line or max_x reached. */
20047 if (CHAR_GLYPH_PADDING_P (*glyph))
20049 /* A wide character is unbreakable. */
20050 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
20051 it->current_x = x_before;
20053 else
20055 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
20056 it->current_x = x;
20058 break;
20060 else if (x + glyph->pixel_width >= it->first_visible_x)
20062 /* Glyph is at least partially visible. */
20063 ++it->hpos;
20064 if (x < it->first_visible_x)
20065 it->glyph_row->x = x - it->first_visible_x;
20067 else
20069 /* Glyph is off the left margin of the display area.
20070 Should not happen. */
20071 abort ();
20074 row->ascent = max (row->ascent, it->max_ascent);
20075 row->height = max (row->height, it->max_ascent + it->max_descent);
20076 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20077 row->phys_height = max (row->phys_height,
20078 it->max_phys_ascent + it->max_phys_descent);
20079 row->extra_line_spacing = max (row->extra_line_spacing,
20080 it->max_extra_line_spacing);
20081 x += glyph->pixel_width;
20082 ++i;
20085 /* Stop if max_x reached. */
20086 if (i < nglyphs)
20087 break;
20089 /* Stop at line ends. */
20090 if (ITERATOR_AT_END_OF_LINE_P (it))
20092 it->continuation_lines_width = 0;
20093 break;
20096 set_iterator_to_next (it, 1);
20098 /* Stop if truncating at the right edge. */
20099 if (it->line_wrap == TRUNCATE
20100 && it->current_x >= it->last_visible_x)
20102 /* Add truncation mark, but don't do it if the line is
20103 truncated at a padding space. */
20104 if (IT_CHARPOS (*it) < it->string_nchars)
20106 if (!FRAME_WINDOW_P (it->f))
20108 int ii, n;
20110 if (it->current_x > it->last_visible_x)
20112 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
20113 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
20114 break;
20115 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
20117 row->used[TEXT_AREA] = ii;
20118 produce_special_glyphs (it, IT_TRUNCATION);
20121 produce_special_glyphs (it, IT_TRUNCATION);
20123 it->glyph_row->truncated_on_right_p = 1;
20125 break;
20129 /* Maybe insert a truncation at the left. */
20130 if (it->first_visible_x
20131 && IT_CHARPOS (*it) > 0)
20133 if (!FRAME_WINDOW_P (it->f))
20134 insert_left_trunc_glyphs (it);
20135 it->glyph_row->truncated_on_left_p = 1;
20138 it->face_id = saved_face_id;
20140 /* Value is number of columns displayed. */
20141 return it->hpos - hpos_at_start;
20146 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
20147 appears as an element of LIST or as the car of an element of LIST.
20148 If PROPVAL is a list, compare each element against LIST in that
20149 way, and return 1/2 if any element of PROPVAL is found in LIST.
20150 Otherwise return 0. This function cannot quit.
20151 The return value is 2 if the text is invisible but with an ellipsis
20152 and 1 if it's invisible and without an ellipsis. */
20155 invisible_p (register Lisp_Object propval, Lisp_Object list)
20157 register Lisp_Object tail, proptail;
20159 for (tail = list; CONSP (tail); tail = XCDR (tail))
20161 register Lisp_Object tem;
20162 tem = XCAR (tail);
20163 if (EQ (propval, tem))
20164 return 1;
20165 if (CONSP (tem) && EQ (propval, XCAR (tem)))
20166 return NILP (XCDR (tem)) ? 1 : 2;
20169 if (CONSP (propval))
20171 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
20173 Lisp_Object propelt;
20174 propelt = XCAR (proptail);
20175 for (tail = list; CONSP (tail); tail = XCDR (tail))
20177 register Lisp_Object tem;
20178 tem = XCAR (tail);
20179 if (EQ (propelt, tem))
20180 return 1;
20181 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
20182 return NILP (XCDR (tem)) ? 1 : 2;
20187 return 0;
20190 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20191 doc: /* Non-nil if the property makes the text invisible.
20192 POS-OR-PROP can be a marker or number, in which case it is taken to be
20193 a position in the current buffer and the value of the `invisible' property
20194 is checked; or it can be some other value, which is then presumed to be the
20195 value of the `invisible' property of the text of interest.
20196 The non-nil value returned can be t for truly invisible text or something
20197 else if the text is replaced by an ellipsis. */)
20198 (Lisp_Object pos_or_prop)
20200 Lisp_Object prop
20201 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20202 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20203 : pos_or_prop);
20204 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20205 return (invis == 0 ? Qnil
20206 : invis == 1 ? Qt
20207 : make_number (invis));
20210 /* Calculate a width or height in pixels from a specification using
20211 the following elements:
20213 SPEC ::=
20214 NUM - a (fractional) multiple of the default font width/height
20215 (NUM) - specifies exactly NUM pixels
20216 UNIT - a fixed number of pixels, see below.
20217 ELEMENT - size of a display element in pixels, see below.
20218 (NUM . SPEC) - equals NUM * SPEC
20219 (+ SPEC SPEC ...) - add pixel values
20220 (- SPEC SPEC ...) - subtract pixel values
20221 (- SPEC) - negate pixel value
20223 NUM ::=
20224 INT or FLOAT - a number constant
20225 SYMBOL - use symbol's (buffer local) variable binding.
20227 UNIT ::=
20228 in - pixels per inch *)
20229 mm - pixels per 1/1000 meter *)
20230 cm - pixels per 1/100 meter *)
20231 width - width of current font in pixels.
20232 height - height of current font in pixels.
20234 *) using the ratio(s) defined in display-pixels-per-inch.
20236 ELEMENT ::=
20238 left-fringe - left fringe width in pixels
20239 right-fringe - right fringe width in pixels
20241 left-margin - left margin width in pixels
20242 right-margin - right margin width in pixels
20244 scroll-bar - scroll-bar area width in pixels
20246 Examples:
20248 Pixels corresponding to 5 inches:
20249 (5 . in)
20251 Total width of non-text areas on left side of window (if scroll-bar is on left):
20252 '(space :width (+ left-fringe left-margin scroll-bar))
20254 Align to first text column (in header line):
20255 '(space :align-to 0)
20257 Align to middle of text area minus half the width of variable `my-image'
20258 containing a loaded image:
20259 '(space :align-to (0.5 . (- text my-image)))
20261 Width of left margin minus width of 1 character in the default font:
20262 '(space :width (- left-margin 1))
20264 Width of left margin minus width of 2 characters in the current font:
20265 '(space :width (- left-margin (2 . width)))
20267 Center 1 character over left-margin (in header line):
20268 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20270 Different ways to express width of left fringe plus left margin minus one pixel:
20271 '(space :width (- (+ left-fringe left-margin) (1)))
20272 '(space :width (+ left-fringe left-margin (- (1))))
20273 '(space :width (+ left-fringe left-margin (-1)))
20277 #define NUMVAL(X) \
20278 ((INTEGERP (X) || FLOATP (X)) \
20279 ? XFLOATINT (X) \
20280 : - 1)
20283 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
20284 struct font *font, int width_p, int *align_to)
20286 double pixels;
20288 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20289 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20291 if (NILP (prop))
20292 return OK_PIXELS (0);
20294 xassert (FRAME_LIVE_P (it->f));
20296 if (SYMBOLP (prop))
20298 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20300 char *unit = SSDATA (SYMBOL_NAME (prop));
20302 if (unit[0] == 'i' && unit[1] == 'n')
20303 pixels = 1.0;
20304 else if (unit[0] == 'm' && unit[1] == 'm')
20305 pixels = 25.4;
20306 else if (unit[0] == 'c' && unit[1] == 'm')
20307 pixels = 2.54;
20308 else
20309 pixels = 0;
20310 if (pixels > 0)
20312 double ppi;
20313 #ifdef HAVE_WINDOW_SYSTEM
20314 if (FRAME_WINDOW_P (it->f)
20315 && (ppi = (width_p
20316 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20317 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20318 ppi > 0))
20319 return OK_PIXELS (ppi / pixels);
20320 #endif
20322 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20323 || (CONSP (Vdisplay_pixels_per_inch)
20324 && (ppi = (width_p
20325 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20326 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20327 ppi > 0)))
20328 return OK_PIXELS (ppi / pixels);
20330 return 0;
20334 #ifdef HAVE_WINDOW_SYSTEM
20335 if (EQ (prop, Qheight))
20336 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20337 if (EQ (prop, Qwidth))
20338 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20339 #else
20340 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20341 return OK_PIXELS (1);
20342 #endif
20344 if (EQ (prop, Qtext))
20345 return OK_PIXELS (width_p
20346 ? window_box_width (it->w, TEXT_AREA)
20347 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20349 if (align_to && *align_to < 0)
20351 *res = 0;
20352 if (EQ (prop, Qleft))
20353 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20354 if (EQ (prop, Qright))
20355 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20356 if (EQ (prop, Qcenter))
20357 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20358 + window_box_width (it->w, TEXT_AREA) / 2);
20359 if (EQ (prop, Qleft_fringe))
20360 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20361 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20362 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20363 if (EQ (prop, Qright_fringe))
20364 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20365 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20366 : window_box_right_offset (it->w, TEXT_AREA));
20367 if (EQ (prop, Qleft_margin))
20368 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20369 if (EQ (prop, Qright_margin))
20370 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20371 if (EQ (prop, Qscroll_bar))
20372 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20374 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20375 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20376 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20377 : 0)));
20379 else
20381 if (EQ (prop, Qleft_fringe))
20382 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20383 if (EQ (prop, Qright_fringe))
20384 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20385 if (EQ (prop, Qleft_margin))
20386 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20387 if (EQ (prop, Qright_margin))
20388 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20389 if (EQ (prop, Qscroll_bar))
20390 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20393 prop = Fbuffer_local_value (prop, it->w->buffer);
20396 if (INTEGERP (prop) || FLOATP (prop))
20398 int base_unit = (width_p
20399 ? FRAME_COLUMN_WIDTH (it->f)
20400 : FRAME_LINE_HEIGHT (it->f));
20401 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20404 if (CONSP (prop))
20406 Lisp_Object car = XCAR (prop);
20407 Lisp_Object cdr = XCDR (prop);
20409 if (SYMBOLP (car))
20411 #ifdef HAVE_WINDOW_SYSTEM
20412 if (FRAME_WINDOW_P (it->f)
20413 && valid_image_p (prop))
20415 int id = lookup_image (it->f, prop);
20416 struct image *img = IMAGE_FROM_ID (it->f, id);
20418 return OK_PIXELS (width_p ? img->width : img->height);
20420 #endif
20421 if (EQ (car, Qplus) || EQ (car, Qminus))
20423 int first = 1;
20424 double px;
20426 pixels = 0;
20427 while (CONSP (cdr))
20429 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20430 font, width_p, align_to))
20431 return 0;
20432 if (first)
20433 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20434 else
20435 pixels += px;
20436 cdr = XCDR (cdr);
20438 if (EQ (car, Qminus))
20439 pixels = -pixels;
20440 return OK_PIXELS (pixels);
20443 car = Fbuffer_local_value (car, it->w->buffer);
20446 if (INTEGERP (car) || FLOATP (car))
20448 double fact;
20449 pixels = XFLOATINT (car);
20450 if (NILP (cdr))
20451 return OK_PIXELS (pixels);
20452 if (calc_pixel_width_or_height (&fact, it, cdr,
20453 font, width_p, align_to))
20454 return OK_PIXELS (pixels * fact);
20455 return 0;
20458 return 0;
20461 return 0;
20465 /***********************************************************************
20466 Glyph Display
20467 ***********************************************************************/
20469 #ifdef HAVE_WINDOW_SYSTEM
20471 #if GLYPH_DEBUG
20473 void
20474 dump_glyph_string (s)
20475 struct glyph_string *s;
20477 fprintf (stderr, "glyph string\n");
20478 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20479 s->x, s->y, s->width, s->height);
20480 fprintf (stderr, " ybase = %d\n", s->ybase);
20481 fprintf (stderr, " hl = %d\n", s->hl);
20482 fprintf (stderr, " left overhang = %d, right = %d\n",
20483 s->left_overhang, s->right_overhang);
20484 fprintf (stderr, " nchars = %d\n", s->nchars);
20485 fprintf (stderr, " extends to end of line = %d\n",
20486 s->extends_to_end_of_line_p);
20487 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20488 fprintf (stderr, " bg width = %d\n", s->background_width);
20491 #endif /* GLYPH_DEBUG */
20493 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20494 of XChar2b structures for S; it can't be allocated in
20495 init_glyph_string because it must be allocated via `alloca'. W
20496 is the window on which S is drawn. ROW and AREA are the glyph row
20497 and area within the row from which S is constructed. START is the
20498 index of the first glyph structure covered by S. HL is a
20499 face-override for drawing S. */
20501 #ifdef HAVE_NTGUI
20502 #define OPTIONAL_HDC(hdc) HDC hdc,
20503 #define DECLARE_HDC(hdc) HDC hdc;
20504 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20505 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20506 #endif
20508 #ifndef OPTIONAL_HDC
20509 #define OPTIONAL_HDC(hdc)
20510 #define DECLARE_HDC(hdc)
20511 #define ALLOCATE_HDC(hdc, f)
20512 #define RELEASE_HDC(hdc, f)
20513 #endif
20515 static void
20516 init_glyph_string (struct glyph_string *s,
20517 OPTIONAL_HDC (hdc)
20518 XChar2b *char2b, struct window *w, struct glyph_row *row,
20519 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
20521 memset (s, 0, sizeof *s);
20522 s->w = w;
20523 s->f = XFRAME (w->frame);
20524 #ifdef HAVE_NTGUI
20525 s->hdc = hdc;
20526 #endif
20527 s->display = FRAME_X_DISPLAY (s->f);
20528 s->window = FRAME_X_WINDOW (s->f);
20529 s->char2b = char2b;
20530 s->hl = hl;
20531 s->row = row;
20532 s->area = area;
20533 s->first_glyph = row->glyphs[area] + start;
20534 s->height = row->height;
20535 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20536 s->ybase = s->y + row->ascent;
20540 /* Append the list of glyph strings with head H and tail T to the list
20541 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20543 static inline void
20544 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20545 struct glyph_string *h, struct glyph_string *t)
20547 if (h)
20549 if (*head)
20550 (*tail)->next = h;
20551 else
20552 *head = h;
20553 h->prev = *tail;
20554 *tail = t;
20559 /* Prepend the list of glyph strings with head H and tail T to the
20560 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20561 result. */
20563 static inline void
20564 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20565 struct glyph_string *h, struct glyph_string *t)
20567 if (h)
20569 if (*head)
20570 (*head)->prev = t;
20571 else
20572 *tail = t;
20573 t->next = *head;
20574 *head = h;
20579 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20580 Set *HEAD and *TAIL to the resulting list. */
20582 static inline void
20583 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
20584 struct glyph_string *s)
20586 s->next = s->prev = NULL;
20587 append_glyph_string_lists (head, tail, s, s);
20591 /* Get face and two-byte form of character C in face FACE_ID on frame F.
20592 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
20593 make sure that X resources for the face returned are allocated.
20594 Value is a pointer to a realized face that is ready for display if
20595 DISPLAY_P is non-zero. */
20597 static inline struct face *
20598 get_char_face_and_encoding (struct frame *f, int c, int face_id,
20599 XChar2b *char2b, int display_p)
20601 struct face *face = FACE_FROM_ID (f, face_id);
20603 if (face->font)
20605 unsigned code = face->font->driver->encode_char (face->font, c);
20607 if (code != FONT_INVALID_CODE)
20608 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20609 else
20610 STORE_XCHAR2B (char2b, 0, 0);
20613 /* Make sure X resources of the face are allocated. */
20614 #ifdef HAVE_X_WINDOWS
20615 if (display_p)
20616 #endif
20618 xassert (face != NULL);
20619 PREPARE_FACE_FOR_DISPLAY (f, face);
20622 return face;
20626 /* Get face and two-byte form of character glyph GLYPH on frame F.
20627 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20628 a pointer to a realized face that is ready for display. */
20630 static inline struct face *
20631 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
20632 XChar2b *char2b, int *two_byte_p)
20634 struct face *face;
20636 xassert (glyph->type == CHAR_GLYPH);
20637 face = FACE_FROM_ID (f, glyph->face_id);
20639 if (two_byte_p)
20640 *two_byte_p = 0;
20642 if (face->font)
20644 unsigned code;
20646 if (CHAR_BYTE8_P (glyph->u.ch))
20647 code = CHAR_TO_BYTE8 (glyph->u.ch);
20648 else
20649 code = face->font->driver->encode_char (face->font, glyph->u.ch);
20651 if (code != FONT_INVALID_CODE)
20652 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20653 else
20654 STORE_XCHAR2B (char2b, 0, 0);
20657 /* Make sure X resources of the face are allocated. */
20658 xassert (face != NULL);
20659 PREPARE_FACE_FOR_DISPLAY (f, face);
20660 return face;
20664 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
20665 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
20667 static inline int
20668 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
20670 unsigned code;
20672 if (CHAR_BYTE8_P (c))
20673 code = CHAR_TO_BYTE8 (c);
20674 else
20675 code = font->driver->encode_char (font, c);
20677 if (code == FONT_INVALID_CODE)
20678 return 0;
20679 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20680 return 1;
20684 /* Fill glyph string S with composition components specified by S->cmp.
20686 BASE_FACE is the base face of the composition.
20687 S->cmp_from is the index of the first component for S.
20689 OVERLAPS non-zero means S should draw the foreground only, and use
20690 its physical height for clipping. See also draw_glyphs.
20692 Value is the index of a component not in S. */
20694 static int
20695 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
20696 int overlaps)
20698 int i;
20699 /* For all glyphs of this composition, starting at the offset
20700 S->cmp_from, until we reach the end of the definition or encounter a
20701 glyph that requires the different face, add it to S. */
20702 struct face *face;
20704 xassert (s);
20706 s->for_overlaps = overlaps;
20707 s->face = NULL;
20708 s->font = NULL;
20709 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20711 int c = COMPOSITION_GLYPH (s->cmp, i);
20713 if (c != '\t')
20715 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20716 -1, Qnil);
20718 face = get_char_face_and_encoding (s->f, c, face_id,
20719 s->char2b + i, 1);
20720 if (face)
20722 if (! s->face)
20724 s->face = face;
20725 s->font = s->face->font;
20727 else if (s->face != face)
20728 break;
20731 ++s->nchars;
20733 s->cmp_to = i;
20735 /* All glyph strings for the same composition has the same width,
20736 i.e. the width set for the first component of the composition. */
20737 s->width = s->first_glyph->pixel_width;
20739 /* If the specified font could not be loaded, use the frame's
20740 default font, but record the fact that we couldn't load it in
20741 the glyph string so that we can draw rectangles for the
20742 characters of the glyph string. */
20743 if (s->font == NULL)
20745 s->font_not_found_p = 1;
20746 s->font = FRAME_FONT (s->f);
20749 /* Adjust base line for subscript/superscript text. */
20750 s->ybase += s->first_glyph->voffset;
20752 /* This glyph string must always be drawn with 16-bit functions. */
20753 s->two_byte_p = 1;
20755 return s->cmp_to;
20758 static int
20759 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
20760 int start, int end, int overlaps)
20762 struct glyph *glyph, *last;
20763 Lisp_Object lgstring;
20764 int i;
20766 s->for_overlaps = overlaps;
20767 glyph = s->row->glyphs[s->area] + start;
20768 last = s->row->glyphs[s->area] + end;
20769 s->cmp_id = glyph->u.cmp.id;
20770 s->cmp_from = glyph->slice.cmp.from;
20771 s->cmp_to = glyph->slice.cmp.to + 1;
20772 s->face = FACE_FROM_ID (s->f, face_id);
20773 lgstring = composition_gstring_from_id (s->cmp_id);
20774 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20775 glyph++;
20776 while (glyph < last
20777 && glyph->u.cmp.automatic
20778 && glyph->u.cmp.id == s->cmp_id
20779 && s->cmp_to == glyph->slice.cmp.from)
20780 s->cmp_to = (glyph++)->slice.cmp.to + 1;
20782 for (i = s->cmp_from; i < s->cmp_to; i++)
20784 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20785 unsigned code = LGLYPH_CODE (lglyph);
20787 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20789 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20790 return glyph - s->row->glyphs[s->area];
20794 /* Fill glyph string S from a sequence glyphs for glyphless characters.
20795 See the comment of fill_glyph_string for arguments.
20796 Value is the index of the first glyph not in S. */
20799 static int
20800 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
20801 int start, int end, int overlaps)
20803 struct glyph *glyph, *last;
20804 int voffset;
20806 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
20807 s->for_overlaps = overlaps;
20808 glyph = s->row->glyphs[s->area] + start;
20809 last = s->row->glyphs[s->area] + end;
20810 voffset = glyph->voffset;
20811 s->face = FACE_FROM_ID (s->f, face_id);
20812 s->font = s->face->font;
20813 s->nchars = 1;
20814 s->width = glyph->pixel_width;
20815 glyph++;
20816 while (glyph < last
20817 && glyph->type == GLYPHLESS_GLYPH
20818 && glyph->voffset == voffset
20819 && glyph->face_id == face_id)
20821 s->nchars++;
20822 s->width += glyph->pixel_width;
20823 glyph++;
20825 s->ybase += voffset;
20826 return glyph - s->row->glyphs[s->area];
20830 /* Fill glyph string S from a sequence of character glyphs.
20832 FACE_ID is the face id of the string. START is the index of the
20833 first glyph to consider, END is the index of the last + 1.
20834 OVERLAPS non-zero means S should draw the foreground only, and use
20835 its physical height for clipping. See also draw_glyphs.
20837 Value is the index of the first glyph not in S. */
20839 static int
20840 fill_glyph_string (struct glyph_string *s, int face_id,
20841 int start, int end, int overlaps)
20843 struct glyph *glyph, *last;
20844 int voffset;
20845 int glyph_not_available_p;
20847 xassert (s->f == XFRAME (s->w->frame));
20848 xassert (s->nchars == 0);
20849 xassert (start >= 0 && end > start);
20851 s->for_overlaps = overlaps;
20852 glyph = s->row->glyphs[s->area] + start;
20853 last = s->row->glyphs[s->area] + end;
20854 voffset = glyph->voffset;
20855 s->padding_p = glyph->padding_p;
20856 glyph_not_available_p = glyph->glyph_not_available_p;
20858 while (glyph < last
20859 && glyph->type == CHAR_GLYPH
20860 && glyph->voffset == voffset
20861 /* Same face id implies same font, nowadays. */
20862 && glyph->face_id == face_id
20863 && glyph->glyph_not_available_p == glyph_not_available_p)
20865 int two_byte_p;
20867 s->face = get_glyph_face_and_encoding (s->f, glyph,
20868 s->char2b + s->nchars,
20869 &two_byte_p);
20870 s->two_byte_p = two_byte_p;
20871 ++s->nchars;
20872 xassert (s->nchars <= end - start);
20873 s->width += glyph->pixel_width;
20874 if (glyph++->padding_p != s->padding_p)
20875 break;
20878 s->font = s->face->font;
20880 /* If the specified font could not be loaded, use the frame's font,
20881 but record the fact that we couldn't load it in
20882 S->font_not_found_p so that we can draw rectangles for the
20883 characters of the glyph string. */
20884 if (s->font == NULL || glyph_not_available_p)
20886 s->font_not_found_p = 1;
20887 s->font = FRAME_FONT (s->f);
20890 /* Adjust base line for subscript/superscript text. */
20891 s->ybase += voffset;
20893 xassert (s->face && s->face->gc);
20894 return glyph - s->row->glyphs[s->area];
20898 /* Fill glyph string S from image glyph S->first_glyph. */
20900 static void
20901 fill_image_glyph_string (struct glyph_string *s)
20903 xassert (s->first_glyph->type == IMAGE_GLYPH);
20904 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20905 xassert (s->img);
20906 s->slice = s->first_glyph->slice.img;
20907 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20908 s->font = s->face->font;
20909 s->width = s->first_glyph->pixel_width;
20911 /* Adjust base line for subscript/superscript text. */
20912 s->ybase += s->first_glyph->voffset;
20916 /* Fill glyph string S from a sequence of stretch glyphs.
20918 START is the index of the first glyph to consider,
20919 END is the index of the last + 1.
20921 Value is the index of the first glyph not in S. */
20923 static int
20924 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
20926 struct glyph *glyph, *last;
20927 int voffset, face_id;
20929 xassert (s->first_glyph->type == STRETCH_GLYPH);
20931 glyph = s->row->glyphs[s->area] + start;
20932 last = s->row->glyphs[s->area] + end;
20933 face_id = glyph->face_id;
20934 s->face = FACE_FROM_ID (s->f, face_id);
20935 s->font = s->face->font;
20936 s->width = glyph->pixel_width;
20937 s->nchars = 1;
20938 voffset = glyph->voffset;
20940 for (++glyph;
20941 (glyph < last
20942 && glyph->type == STRETCH_GLYPH
20943 && glyph->voffset == voffset
20944 && glyph->face_id == face_id);
20945 ++glyph)
20946 s->width += glyph->pixel_width;
20948 /* Adjust base line for subscript/superscript text. */
20949 s->ybase += voffset;
20951 /* The case that face->gc == 0 is handled when drawing the glyph
20952 string by calling PREPARE_FACE_FOR_DISPLAY. */
20953 xassert (s->face);
20954 return glyph - s->row->glyphs[s->area];
20957 static struct font_metrics *
20958 get_per_char_metric (struct font *font, XChar2b *char2b)
20960 static struct font_metrics metrics;
20961 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
20963 if (! font || code == FONT_INVALID_CODE)
20964 return NULL;
20965 font->driver->text_extents (font, &code, 1, &metrics);
20966 return &metrics;
20969 /* EXPORT for RIF:
20970 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
20971 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
20972 assumed to be zero. */
20974 void
20975 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
20977 *left = *right = 0;
20979 if (glyph->type == CHAR_GLYPH)
20981 struct face *face;
20982 XChar2b char2b;
20983 struct font_metrics *pcm;
20985 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
20986 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
20988 if (pcm->rbearing > pcm->width)
20989 *right = pcm->rbearing - pcm->width;
20990 if (pcm->lbearing < 0)
20991 *left = -pcm->lbearing;
20994 else if (glyph->type == COMPOSITE_GLYPH)
20996 if (! glyph->u.cmp.automatic)
20998 struct composition *cmp = composition_table[glyph->u.cmp.id];
21000 if (cmp->rbearing > cmp->pixel_width)
21001 *right = cmp->rbearing - cmp->pixel_width;
21002 if (cmp->lbearing < 0)
21003 *left = - cmp->lbearing;
21005 else
21007 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
21008 struct font_metrics metrics;
21010 composition_gstring_width (gstring, glyph->slice.cmp.from,
21011 glyph->slice.cmp.to + 1, &metrics);
21012 if (metrics.rbearing > metrics.width)
21013 *right = metrics.rbearing - metrics.width;
21014 if (metrics.lbearing < 0)
21015 *left = - metrics.lbearing;
21021 /* Return the index of the first glyph preceding glyph string S that
21022 is overwritten by S because of S's left overhang. Value is -1
21023 if no glyphs are overwritten. */
21025 static int
21026 left_overwritten (struct glyph_string *s)
21028 int k;
21030 if (s->left_overhang)
21032 int x = 0, i;
21033 struct glyph *glyphs = s->row->glyphs[s->area];
21034 int first = s->first_glyph - glyphs;
21036 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
21037 x -= glyphs[i].pixel_width;
21039 k = i + 1;
21041 else
21042 k = -1;
21044 return k;
21048 /* Return the index of the first glyph preceding glyph string S that
21049 is overwriting S because of its right overhang. Value is -1 if no
21050 glyph in front of S overwrites S. */
21052 static int
21053 left_overwriting (struct glyph_string *s)
21055 int i, k, x;
21056 struct glyph *glyphs = s->row->glyphs[s->area];
21057 int first = s->first_glyph - glyphs;
21059 k = -1;
21060 x = 0;
21061 for (i = first - 1; i >= 0; --i)
21063 int left, right;
21064 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21065 if (x + right > 0)
21066 k = i;
21067 x -= glyphs[i].pixel_width;
21070 return k;
21074 /* Return the index of the last glyph following glyph string S that is
21075 overwritten by S because of S's right overhang. Value is -1 if
21076 no such glyph is found. */
21078 static int
21079 right_overwritten (struct glyph_string *s)
21081 int k = -1;
21083 if (s->right_overhang)
21085 int x = 0, i;
21086 struct glyph *glyphs = s->row->glyphs[s->area];
21087 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21088 int end = s->row->used[s->area];
21090 for (i = first; i < end && s->right_overhang > x; ++i)
21091 x += glyphs[i].pixel_width;
21093 k = i;
21096 return k;
21100 /* Return the index of the last glyph following glyph string S that
21101 overwrites S because of its left overhang. Value is negative
21102 if no such glyph is found. */
21104 static int
21105 right_overwriting (struct glyph_string *s)
21107 int i, k, x;
21108 int end = s->row->used[s->area];
21109 struct glyph *glyphs = s->row->glyphs[s->area];
21110 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21112 k = -1;
21113 x = 0;
21114 for (i = first; i < end; ++i)
21116 int left, right;
21117 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21118 if (x - left < 0)
21119 k = i;
21120 x += glyphs[i].pixel_width;
21123 return k;
21127 /* Set background width of glyph string S. START is the index of the
21128 first glyph following S. LAST_X is the right-most x-position + 1
21129 in the drawing area. */
21131 static inline void
21132 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
21134 /* If the face of this glyph string has to be drawn to the end of
21135 the drawing area, set S->extends_to_end_of_line_p. */
21137 if (start == s->row->used[s->area]
21138 && s->area == TEXT_AREA
21139 && ((s->row->fill_line_p
21140 && (s->hl == DRAW_NORMAL_TEXT
21141 || s->hl == DRAW_IMAGE_RAISED
21142 || s->hl == DRAW_IMAGE_SUNKEN))
21143 || s->hl == DRAW_MOUSE_FACE))
21144 s->extends_to_end_of_line_p = 1;
21146 /* If S extends its face to the end of the line, set its
21147 background_width to the distance to the right edge of the drawing
21148 area. */
21149 if (s->extends_to_end_of_line_p)
21150 s->background_width = last_x - s->x + 1;
21151 else
21152 s->background_width = s->width;
21156 /* Compute overhangs and x-positions for glyph string S and its
21157 predecessors, or successors. X is the starting x-position for S.
21158 BACKWARD_P non-zero means process predecessors. */
21160 static void
21161 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
21163 if (backward_p)
21165 while (s)
21167 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21168 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21169 x -= s->width;
21170 s->x = x;
21171 s = s->prev;
21174 else
21176 while (s)
21178 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21179 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21180 s->x = x;
21181 x += s->width;
21182 s = s->next;
21189 /* The following macros are only called from draw_glyphs below.
21190 They reference the following parameters of that function directly:
21191 `w', `row', `area', and `overlap_p'
21192 as well as the following local variables:
21193 `s', `f', and `hdc' (in W32) */
21195 #ifdef HAVE_NTGUI
21196 /* On W32, silently add local `hdc' variable to argument list of
21197 init_glyph_string. */
21198 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21199 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
21200 #else
21201 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21202 init_glyph_string (s, char2b, w, row, area, start, hl)
21203 #endif
21205 /* Add a glyph string for a stretch glyph to the list of strings
21206 between HEAD and TAIL. START is the index of the stretch glyph in
21207 row area AREA of glyph row ROW. END is the index of the last glyph
21208 in that glyph row area. X is the current output position assigned
21209 to the new glyph string constructed. HL overrides that face of the
21210 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21211 is the right-most x-position of the drawing area. */
21213 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21214 and below -- keep them on one line. */
21215 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21216 do \
21218 s = (struct glyph_string *) alloca (sizeof *s); \
21219 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21220 START = fill_stretch_glyph_string (s, START, END); \
21221 append_glyph_string (&HEAD, &TAIL, s); \
21222 s->x = (X); \
21224 while (0)
21227 /* Add a glyph string for an image glyph to the list of strings
21228 between HEAD and TAIL. START is the index of the image glyph in
21229 row area AREA of glyph row ROW. END is the index of the last glyph
21230 in that glyph row area. X is the current output position assigned
21231 to the new glyph string constructed. HL overrides that face of the
21232 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21233 is the right-most x-position of the drawing area. */
21235 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21236 do \
21238 s = (struct glyph_string *) alloca (sizeof *s); \
21239 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21240 fill_image_glyph_string (s); \
21241 append_glyph_string (&HEAD, &TAIL, s); \
21242 ++START; \
21243 s->x = (X); \
21245 while (0)
21248 /* Add a glyph string for a sequence of character glyphs to the list
21249 of strings between HEAD and TAIL. START is the index of the first
21250 glyph in row area AREA of glyph row ROW that is part of the new
21251 glyph string. END is the index of the last glyph in that glyph row
21252 area. X is the current output position assigned to the new glyph
21253 string constructed. HL overrides that face of the glyph; e.g. it
21254 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21255 right-most x-position of the drawing area. */
21257 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21258 do \
21260 int face_id; \
21261 XChar2b *char2b; \
21263 face_id = (row)->glyphs[area][START].face_id; \
21265 s = (struct glyph_string *) alloca (sizeof *s); \
21266 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21267 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21268 append_glyph_string (&HEAD, &TAIL, s); \
21269 s->x = (X); \
21270 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21272 while (0)
21275 /* Add a glyph string for a composite sequence to the list of strings
21276 between HEAD and TAIL. START is the index of the first glyph in
21277 row area AREA of glyph row ROW that is part of the new glyph
21278 string. END is the index of the last glyph in that glyph row area.
21279 X is the current output position assigned to the new glyph string
21280 constructed. HL overrides that face of the glyph; e.g. it is
21281 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21282 x-position of the drawing area. */
21284 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21285 do { \
21286 int face_id = (row)->glyphs[area][START].face_id; \
21287 struct face *base_face = FACE_FROM_ID (f, face_id); \
21288 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21289 struct composition *cmp = composition_table[cmp_id]; \
21290 XChar2b *char2b; \
21291 struct glyph_string *first_s IF_LINT (= NULL); \
21292 int n; \
21294 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21296 /* Make glyph_strings for each glyph sequence that is drawable by \
21297 the same face, and append them to HEAD/TAIL. */ \
21298 for (n = 0; n < cmp->glyph_len;) \
21300 s = (struct glyph_string *) alloca (sizeof *s); \
21301 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21302 append_glyph_string (&(HEAD), &(TAIL), s); \
21303 s->cmp = cmp; \
21304 s->cmp_from = n; \
21305 s->x = (X); \
21306 if (n == 0) \
21307 first_s = s; \
21308 n = fill_composite_glyph_string (s, base_face, overlaps); \
21311 ++START; \
21312 s = first_s; \
21313 } while (0)
21316 /* Add a glyph string for a glyph-string sequence to the list of strings
21317 between HEAD and TAIL. */
21319 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21320 do { \
21321 int face_id; \
21322 XChar2b *char2b; \
21323 Lisp_Object gstring; \
21325 face_id = (row)->glyphs[area][START].face_id; \
21326 gstring = (composition_gstring_from_id \
21327 ((row)->glyphs[area][START].u.cmp.id)); \
21328 s = (struct glyph_string *) alloca (sizeof *s); \
21329 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21330 * LGSTRING_GLYPH_LEN (gstring)); \
21331 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21332 append_glyph_string (&(HEAD), &(TAIL), s); \
21333 s->x = (X); \
21334 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21335 } while (0)
21338 /* Add a glyph string for a sequence of glyphless character's glyphs
21339 to the list of strings between HEAD and TAIL. The meanings of
21340 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
21342 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21343 do \
21345 int face_id; \
21347 face_id = (row)->glyphs[area][START].face_id; \
21349 s = (struct glyph_string *) alloca (sizeof *s); \
21350 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21351 append_glyph_string (&HEAD, &TAIL, s); \
21352 s->x = (X); \
21353 START = fill_glyphless_glyph_string (s, face_id, START, END, \
21354 overlaps); \
21356 while (0)
21359 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21360 of AREA of glyph row ROW on window W between indices START and END.
21361 HL overrides the face for drawing glyph strings, e.g. it is
21362 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21363 x-positions of the drawing area.
21365 This is an ugly monster macro construct because we must use alloca
21366 to allocate glyph strings (because draw_glyphs can be called
21367 asynchronously). */
21369 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21370 do \
21372 HEAD = TAIL = NULL; \
21373 while (START < END) \
21375 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21376 switch (first_glyph->type) \
21378 case CHAR_GLYPH: \
21379 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21380 HL, X, LAST_X); \
21381 break; \
21383 case COMPOSITE_GLYPH: \
21384 if (first_glyph->u.cmp.automatic) \
21385 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21386 HL, X, LAST_X); \
21387 else \
21388 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21389 HL, X, LAST_X); \
21390 break; \
21392 case STRETCH_GLYPH: \
21393 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21394 HL, X, LAST_X); \
21395 break; \
21397 case IMAGE_GLYPH: \
21398 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21399 HL, X, LAST_X); \
21400 break; \
21402 case GLYPHLESS_GLYPH: \
21403 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
21404 HL, X, LAST_X); \
21405 break; \
21407 default: \
21408 abort (); \
21411 if (s) \
21413 set_glyph_string_background_width (s, START, LAST_X); \
21414 (X) += s->width; \
21417 } while (0)
21420 /* Draw glyphs between START and END in AREA of ROW on window W,
21421 starting at x-position X. X is relative to AREA in W. HL is a
21422 face-override with the following meaning:
21424 DRAW_NORMAL_TEXT draw normally
21425 DRAW_CURSOR draw in cursor face
21426 DRAW_MOUSE_FACE draw in mouse face.
21427 DRAW_INVERSE_VIDEO draw in mode line face
21428 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21429 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21431 If OVERLAPS is non-zero, draw only the foreground of characters and
21432 clip to the physical height of ROW. Non-zero value also defines
21433 the overlapping part to be drawn:
21435 OVERLAPS_PRED overlap with preceding rows
21436 OVERLAPS_SUCC overlap with succeeding rows
21437 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21438 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21440 Value is the x-position reached, relative to AREA of W. */
21442 static int
21443 draw_glyphs (struct window *w, int x, struct glyph_row *row,
21444 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
21445 enum draw_glyphs_face hl, int overlaps)
21447 struct glyph_string *head, *tail;
21448 struct glyph_string *s;
21449 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21450 int i, j, x_reached, last_x, area_left = 0;
21451 struct frame *f = XFRAME (WINDOW_FRAME (w));
21452 DECLARE_HDC (hdc);
21454 ALLOCATE_HDC (hdc, f);
21456 /* Let's rather be paranoid than getting a SEGV. */
21457 end = min (end, row->used[area]);
21458 start = max (0, start);
21459 start = min (end, start);
21461 /* Translate X to frame coordinates. Set last_x to the right
21462 end of the drawing area. */
21463 if (row->full_width_p)
21465 /* X is relative to the left edge of W, without scroll bars
21466 or fringes. */
21467 area_left = WINDOW_LEFT_EDGE_X (w);
21468 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21470 else
21472 area_left = window_box_left (w, area);
21473 last_x = area_left + window_box_width (w, area);
21475 x += area_left;
21477 /* Build a doubly-linked list of glyph_string structures between
21478 head and tail from what we have to draw. Note that the macro
21479 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21480 the reason we use a separate variable `i'. */
21481 i = start;
21482 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21483 if (tail)
21484 x_reached = tail->x + tail->background_width;
21485 else
21486 x_reached = x;
21488 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21489 the row, redraw some glyphs in front or following the glyph
21490 strings built above. */
21491 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21493 struct glyph_string *h, *t;
21494 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
21495 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
21496 int check_mouse_face = 0;
21497 int dummy_x = 0;
21499 /* If mouse highlighting is on, we may need to draw adjacent
21500 glyphs using mouse-face highlighting. */
21501 if (area == TEXT_AREA && row->mouse_face_p)
21503 struct glyph_row *mouse_beg_row, *mouse_end_row;
21505 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
21506 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
21508 if (row >= mouse_beg_row && row <= mouse_end_row)
21510 check_mouse_face = 1;
21511 mouse_beg_col = (row == mouse_beg_row)
21512 ? hlinfo->mouse_face_beg_col : 0;
21513 mouse_end_col = (row == mouse_end_row)
21514 ? hlinfo->mouse_face_end_col
21515 : row->used[TEXT_AREA];
21519 /* Compute overhangs for all glyph strings. */
21520 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21521 for (s = head; s; s = s->next)
21522 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21524 /* Prepend glyph strings for glyphs in front of the first glyph
21525 string that are overwritten because of the first glyph
21526 string's left overhang. The background of all strings
21527 prepended must be drawn because the first glyph string
21528 draws over it. */
21529 i = left_overwritten (head);
21530 if (i >= 0)
21532 enum draw_glyphs_face overlap_hl;
21534 /* If this row contains mouse highlighting, attempt to draw
21535 the overlapped glyphs with the correct highlight. This
21536 code fails if the overlap encompasses more than one glyph
21537 and mouse-highlight spans only some of these glyphs.
21538 However, making it work perfectly involves a lot more
21539 code, and I don't know if the pathological case occurs in
21540 practice, so we'll stick to this for now. --- cyd */
21541 if (check_mouse_face
21542 && mouse_beg_col < start && mouse_end_col > i)
21543 overlap_hl = DRAW_MOUSE_FACE;
21544 else
21545 overlap_hl = DRAW_NORMAL_TEXT;
21547 j = i;
21548 BUILD_GLYPH_STRINGS (j, start, h, t,
21549 overlap_hl, dummy_x, last_x);
21550 start = i;
21551 compute_overhangs_and_x (t, head->x, 1);
21552 prepend_glyph_string_lists (&head, &tail, h, t);
21553 clip_head = head;
21556 /* Prepend glyph strings for glyphs in front of the first glyph
21557 string that overwrite that glyph string because of their
21558 right overhang. For these strings, only the foreground must
21559 be drawn, because it draws over the glyph string at `head'.
21560 The background must not be drawn because this would overwrite
21561 right overhangs of preceding glyphs for which no glyph
21562 strings exist. */
21563 i = left_overwriting (head);
21564 if (i >= 0)
21566 enum draw_glyphs_face overlap_hl;
21568 if (check_mouse_face
21569 && mouse_beg_col < start && mouse_end_col > i)
21570 overlap_hl = DRAW_MOUSE_FACE;
21571 else
21572 overlap_hl = DRAW_NORMAL_TEXT;
21574 clip_head = head;
21575 BUILD_GLYPH_STRINGS (i, start, h, t,
21576 overlap_hl, dummy_x, last_x);
21577 for (s = h; s; s = s->next)
21578 s->background_filled_p = 1;
21579 compute_overhangs_and_x (t, head->x, 1);
21580 prepend_glyph_string_lists (&head, &tail, h, t);
21583 /* Append glyphs strings for glyphs following the last glyph
21584 string tail that are overwritten by tail. The background of
21585 these strings has to be drawn because tail's foreground draws
21586 over it. */
21587 i = right_overwritten (tail);
21588 if (i >= 0)
21590 enum draw_glyphs_face overlap_hl;
21592 if (check_mouse_face
21593 && mouse_beg_col < i && mouse_end_col > end)
21594 overlap_hl = DRAW_MOUSE_FACE;
21595 else
21596 overlap_hl = DRAW_NORMAL_TEXT;
21598 BUILD_GLYPH_STRINGS (end, i, h, t,
21599 overlap_hl, x, last_x);
21600 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21601 we don't have `end = i;' here. */
21602 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21603 append_glyph_string_lists (&head, &tail, h, t);
21604 clip_tail = tail;
21607 /* Append glyph strings for glyphs following the last glyph
21608 string tail that overwrite tail. The foreground of such
21609 glyphs has to be drawn because it writes into the background
21610 of tail. The background must not be drawn because it could
21611 paint over the foreground of following glyphs. */
21612 i = right_overwriting (tail);
21613 if (i >= 0)
21615 enum draw_glyphs_face overlap_hl;
21616 if (check_mouse_face
21617 && mouse_beg_col < i && mouse_end_col > end)
21618 overlap_hl = DRAW_MOUSE_FACE;
21619 else
21620 overlap_hl = DRAW_NORMAL_TEXT;
21622 clip_tail = tail;
21623 i++; /* We must include the Ith glyph. */
21624 BUILD_GLYPH_STRINGS (end, i, h, t,
21625 overlap_hl, x, last_x);
21626 for (s = h; s; s = s->next)
21627 s->background_filled_p = 1;
21628 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21629 append_glyph_string_lists (&head, &tail, h, t);
21631 if (clip_head || clip_tail)
21632 for (s = head; s; s = s->next)
21634 s->clip_head = clip_head;
21635 s->clip_tail = clip_tail;
21639 /* Draw all strings. */
21640 for (s = head; s; s = s->next)
21641 FRAME_RIF (f)->draw_glyph_string (s);
21643 #ifndef HAVE_NS
21644 /* When focus a sole frame and move horizontally, this sets on_p to 0
21645 causing a failure to erase prev cursor position. */
21646 if (area == TEXT_AREA
21647 && !row->full_width_p
21648 /* When drawing overlapping rows, only the glyph strings'
21649 foreground is drawn, which doesn't erase a cursor
21650 completely. */
21651 && !overlaps)
21653 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21654 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21655 : (tail ? tail->x + tail->background_width : x));
21656 x0 -= area_left;
21657 x1 -= area_left;
21659 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21660 row->y, MATRIX_ROW_BOTTOM_Y (row));
21662 #endif
21664 /* Value is the x-position up to which drawn, relative to AREA of W.
21665 This doesn't include parts drawn because of overhangs. */
21666 if (row->full_width_p)
21667 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21668 else
21669 x_reached -= area_left;
21671 RELEASE_HDC (hdc, f);
21673 return x_reached;
21676 /* Expand row matrix if too narrow. Don't expand if area
21677 is not present. */
21679 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21681 if (!fonts_changed_p \
21682 && (it->glyph_row->glyphs[area] \
21683 < it->glyph_row->glyphs[area + 1])) \
21685 it->w->ncols_scale_factor++; \
21686 fonts_changed_p = 1; \
21690 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21691 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21693 static inline void
21694 append_glyph (struct it *it)
21696 struct glyph *glyph;
21697 enum glyph_row_area area = it->area;
21699 xassert (it->glyph_row);
21700 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21702 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21703 if (glyph < it->glyph_row->glyphs[area + 1])
21705 /* If the glyph row is reversed, we need to prepend the glyph
21706 rather than append it. */
21707 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21709 struct glyph *g;
21711 /* Make room for the additional glyph. */
21712 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21713 g[1] = *g;
21714 glyph = it->glyph_row->glyphs[area];
21716 glyph->charpos = CHARPOS (it->position);
21717 glyph->object = it->object;
21718 if (it->pixel_width > 0)
21720 glyph->pixel_width = it->pixel_width;
21721 glyph->padding_p = 0;
21723 else
21725 /* Assure at least 1-pixel width. Otherwise, cursor can't
21726 be displayed correctly. */
21727 glyph->pixel_width = 1;
21728 glyph->padding_p = 1;
21730 glyph->ascent = it->ascent;
21731 glyph->descent = it->descent;
21732 glyph->voffset = it->voffset;
21733 glyph->type = CHAR_GLYPH;
21734 glyph->avoid_cursor_p = it->avoid_cursor_p;
21735 glyph->multibyte_p = it->multibyte_p;
21736 glyph->left_box_line_p = it->start_of_box_run_p;
21737 glyph->right_box_line_p = it->end_of_box_run_p;
21738 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21739 || it->phys_descent > it->descent);
21740 glyph->glyph_not_available_p = it->glyph_not_available_p;
21741 glyph->face_id = it->face_id;
21742 glyph->u.ch = it->char_to_display;
21743 glyph->slice.img = null_glyph_slice;
21744 glyph->font_type = FONT_TYPE_UNKNOWN;
21745 if (it->bidi_p)
21747 glyph->resolved_level = it->bidi_it.resolved_level;
21748 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21749 abort ();
21750 glyph->bidi_type = it->bidi_it.type;
21752 else
21754 glyph->resolved_level = 0;
21755 glyph->bidi_type = UNKNOWN_BT;
21757 ++it->glyph_row->used[area];
21759 else
21760 IT_EXPAND_MATRIX_WIDTH (it, area);
21763 /* Store one glyph for the composition IT->cmp_it.id in
21764 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21765 non-null. */
21767 static inline void
21768 append_composite_glyph (struct it *it)
21770 struct glyph *glyph;
21771 enum glyph_row_area area = it->area;
21773 xassert (it->glyph_row);
21775 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21776 if (glyph < it->glyph_row->glyphs[area + 1])
21778 /* If the glyph row is reversed, we need to prepend the glyph
21779 rather than append it. */
21780 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21782 struct glyph *g;
21784 /* Make room for the new glyph. */
21785 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21786 g[1] = *g;
21787 glyph = it->glyph_row->glyphs[it->area];
21789 glyph->charpos = it->cmp_it.charpos;
21790 glyph->object = it->object;
21791 glyph->pixel_width = it->pixel_width;
21792 glyph->ascent = it->ascent;
21793 glyph->descent = it->descent;
21794 glyph->voffset = it->voffset;
21795 glyph->type = COMPOSITE_GLYPH;
21796 if (it->cmp_it.ch < 0)
21798 glyph->u.cmp.automatic = 0;
21799 glyph->u.cmp.id = it->cmp_it.id;
21800 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
21802 else
21804 glyph->u.cmp.automatic = 1;
21805 glyph->u.cmp.id = it->cmp_it.id;
21806 glyph->slice.cmp.from = it->cmp_it.from;
21807 glyph->slice.cmp.to = it->cmp_it.to - 1;
21809 glyph->avoid_cursor_p = it->avoid_cursor_p;
21810 glyph->multibyte_p = it->multibyte_p;
21811 glyph->left_box_line_p = it->start_of_box_run_p;
21812 glyph->right_box_line_p = it->end_of_box_run_p;
21813 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21814 || it->phys_descent > it->descent);
21815 glyph->padding_p = 0;
21816 glyph->glyph_not_available_p = 0;
21817 glyph->face_id = it->face_id;
21818 glyph->font_type = FONT_TYPE_UNKNOWN;
21819 if (it->bidi_p)
21821 glyph->resolved_level = it->bidi_it.resolved_level;
21822 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21823 abort ();
21824 glyph->bidi_type = it->bidi_it.type;
21826 ++it->glyph_row->used[area];
21828 else
21829 IT_EXPAND_MATRIX_WIDTH (it, area);
21833 /* Change IT->ascent and IT->height according to the setting of
21834 IT->voffset. */
21836 static inline void
21837 take_vertical_position_into_account (struct it *it)
21839 if (it->voffset)
21841 if (it->voffset < 0)
21842 /* Increase the ascent so that we can display the text higher
21843 in the line. */
21844 it->ascent -= it->voffset;
21845 else
21846 /* Increase the descent so that we can display the text lower
21847 in the line. */
21848 it->descent += it->voffset;
21853 /* Produce glyphs/get display metrics for the image IT is loaded with.
21854 See the description of struct display_iterator in dispextern.h for
21855 an overview of struct display_iterator. */
21857 static void
21858 produce_image_glyph (struct it *it)
21860 struct image *img;
21861 struct face *face;
21862 int glyph_ascent, crop;
21863 struct glyph_slice slice;
21865 xassert (it->what == IT_IMAGE);
21867 face = FACE_FROM_ID (it->f, it->face_id);
21868 xassert (face);
21869 /* Make sure X resources of the face is loaded. */
21870 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21872 if (it->image_id < 0)
21874 /* Fringe bitmap. */
21875 it->ascent = it->phys_ascent = 0;
21876 it->descent = it->phys_descent = 0;
21877 it->pixel_width = 0;
21878 it->nglyphs = 0;
21879 return;
21882 img = IMAGE_FROM_ID (it->f, it->image_id);
21883 xassert (img);
21884 /* Make sure X resources of the image is loaded. */
21885 prepare_image_for_display (it->f, img);
21887 slice.x = slice.y = 0;
21888 slice.width = img->width;
21889 slice.height = img->height;
21891 if (INTEGERP (it->slice.x))
21892 slice.x = XINT (it->slice.x);
21893 else if (FLOATP (it->slice.x))
21894 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21896 if (INTEGERP (it->slice.y))
21897 slice.y = XINT (it->slice.y);
21898 else if (FLOATP (it->slice.y))
21899 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21901 if (INTEGERP (it->slice.width))
21902 slice.width = XINT (it->slice.width);
21903 else if (FLOATP (it->slice.width))
21904 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21906 if (INTEGERP (it->slice.height))
21907 slice.height = XINT (it->slice.height);
21908 else if (FLOATP (it->slice.height))
21909 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21911 if (slice.x >= img->width)
21912 slice.x = img->width;
21913 if (slice.y >= img->height)
21914 slice.y = img->height;
21915 if (slice.x + slice.width >= img->width)
21916 slice.width = img->width - slice.x;
21917 if (slice.y + slice.height > img->height)
21918 slice.height = img->height - slice.y;
21920 if (slice.width == 0 || slice.height == 0)
21921 return;
21923 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21925 it->descent = slice.height - glyph_ascent;
21926 if (slice.y == 0)
21927 it->descent += img->vmargin;
21928 if (slice.y + slice.height == img->height)
21929 it->descent += img->vmargin;
21930 it->phys_descent = it->descent;
21932 it->pixel_width = slice.width;
21933 if (slice.x == 0)
21934 it->pixel_width += img->hmargin;
21935 if (slice.x + slice.width == img->width)
21936 it->pixel_width += img->hmargin;
21938 /* It's quite possible for images to have an ascent greater than
21939 their height, so don't get confused in that case. */
21940 if (it->descent < 0)
21941 it->descent = 0;
21943 it->nglyphs = 1;
21945 if (face->box != FACE_NO_BOX)
21947 if (face->box_line_width > 0)
21949 if (slice.y == 0)
21950 it->ascent += face->box_line_width;
21951 if (slice.y + slice.height == img->height)
21952 it->descent += face->box_line_width;
21955 if (it->start_of_box_run_p && slice.x == 0)
21956 it->pixel_width += eabs (face->box_line_width);
21957 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
21958 it->pixel_width += eabs (face->box_line_width);
21961 take_vertical_position_into_account (it);
21963 /* Automatically crop wide image glyphs at right edge so we can
21964 draw the cursor on same display row. */
21965 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
21966 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
21968 it->pixel_width -= crop;
21969 slice.width -= crop;
21972 if (it->glyph_row)
21974 struct glyph *glyph;
21975 enum glyph_row_area area = it->area;
21977 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21978 if (glyph < it->glyph_row->glyphs[area + 1])
21980 glyph->charpos = CHARPOS (it->position);
21981 glyph->object = it->object;
21982 glyph->pixel_width = it->pixel_width;
21983 glyph->ascent = glyph_ascent;
21984 glyph->descent = it->descent;
21985 glyph->voffset = it->voffset;
21986 glyph->type = IMAGE_GLYPH;
21987 glyph->avoid_cursor_p = it->avoid_cursor_p;
21988 glyph->multibyte_p = it->multibyte_p;
21989 glyph->left_box_line_p = it->start_of_box_run_p;
21990 glyph->right_box_line_p = it->end_of_box_run_p;
21991 glyph->overlaps_vertically_p = 0;
21992 glyph->padding_p = 0;
21993 glyph->glyph_not_available_p = 0;
21994 glyph->face_id = it->face_id;
21995 glyph->u.img_id = img->id;
21996 glyph->slice.img = slice;
21997 glyph->font_type = FONT_TYPE_UNKNOWN;
21998 if (it->bidi_p)
22000 glyph->resolved_level = it->bidi_it.resolved_level;
22001 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22002 abort ();
22003 glyph->bidi_type = it->bidi_it.type;
22005 ++it->glyph_row->used[area];
22007 else
22008 IT_EXPAND_MATRIX_WIDTH (it, area);
22013 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
22014 of the glyph, WIDTH and HEIGHT are the width and height of the
22015 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
22017 static void
22018 append_stretch_glyph (struct it *it, Lisp_Object object,
22019 int width, int height, int ascent)
22021 struct glyph *glyph;
22022 enum glyph_row_area area = it->area;
22024 xassert (ascent >= 0 && ascent <= height);
22026 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22027 if (glyph < it->glyph_row->glyphs[area + 1])
22029 /* If the glyph row is reversed, we need to prepend the glyph
22030 rather than append it. */
22031 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22033 struct glyph *g;
22035 /* Make room for the additional glyph. */
22036 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22037 g[1] = *g;
22038 glyph = it->glyph_row->glyphs[area];
22040 glyph->charpos = CHARPOS (it->position);
22041 glyph->object = object;
22042 glyph->pixel_width = width;
22043 glyph->ascent = ascent;
22044 glyph->descent = height - ascent;
22045 glyph->voffset = it->voffset;
22046 glyph->type = STRETCH_GLYPH;
22047 glyph->avoid_cursor_p = it->avoid_cursor_p;
22048 glyph->multibyte_p = it->multibyte_p;
22049 glyph->left_box_line_p = it->start_of_box_run_p;
22050 glyph->right_box_line_p = it->end_of_box_run_p;
22051 glyph->overlaps_vertically_p = 0;
22052 glyph->padding_p = 0;
22053 glyph->glyph_not_available_p = 0;
22054 glyph->face_id = it->face_id;
22055 glyph->u.stretch.ascent = ascent;
22056 glyph->u.stretch.height = height;
22057 glyph->slice.img = null_glyph_slice;
22058 glyph->font_type = FONT_TYPE_UNKNOWN;
22059 if (it->bidi_p)
22061 glyph->resolved_level = it->bidi_it.resolved_level;
22062 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22063 abort ();
22064 glyph->bidi_type = it->bidi_it.type;
22066 else
22068 glyph->resolved_level = 0;
22069 glyph->bidi_type = UNKNOWN_BT;
22071 ++it->glyph_row->used[area];
22073 else
22074 IT_EXPAND_MATRIX_WIDTH (it, area);
22078 /* Produce a stretch glyph for iterator IT. IT->object is the value
22079 of the glyph property displayed. The value must be a list
22080 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
22081 being recognized:
22083 1. `:width WIDTH' specifies that the space should be WIDTH *
22084 canonical char width wide. WIDTH may be an integer or floating
22085 point number.
22087 2. `:relative-width FACTOR' specifies that the width of the stretch
22088 should be computed from the width of the first character having the
22089 `glyph' property, and should be FACTOR times that width.
22091 3. `:align-to HPOS' specifies that the space should be wide enough
22092 to reach HPOS, a value in canonical character units.
22094 Exactly one of the above pairs must be present.
22096 4. `:height HEIGHT' specifies that the height of the stretch produced
22097 should be HEIGHT, measured in canonical character units.
22099 5. `:relative-height FACTOR' specifies that the height of the
22100 stretch should be FACTOR times the height of the characters having
22101 the glyph property.
22103 Either none or exactly one of 4 or 5 must be present.
22105 6. `:ascent ASCENT' specifies that ASCENT percent of the height
22106 of the stretch should be used for the ascent of the stretch.
22107 ASCENT must be in the range 0 <= ASCENT <= 100. */
22109 static void
22110 produce_stretch_glyph (struct it *it)
22112 /* (space :width WIDTH :height HEIGHT ...) */
22113 Lisp_Object prop, plist;
22114 int width = 0, height = 0, align_to = -1;
22115 int zero_width_ok_p = 0, zero_height_ok_p = 0;
22116 int ascent = 0;
22117 double tem;
22118 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22119 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
22121 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22123 /* List should start with `space'. */
22124 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
22125 plist = XCDR (it->object);
22127 /* Compute the width of the stretch. */
22128 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
22129 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
22131 /* Absolute width `:width WIDTH' specified and valid. */
22132 zero_width_ok_p = 1;
22133 width = (int)tem;
22135 else if (prop = Fplist_get (plist, QCrelative_width),
22136 NUMVAL (prop) > 0)
22138 /* Relative width `:relative-width FACTOR' specified and valid.
22139 Compute the width of the characters having the `glyph'
22140 property. */
22141 struct it it2;
22142 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
22144 it2 = *it;
22145 if (it->multibyte_p)
22146 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
22147 else
22149 it2.c = it2.char_to_display = *p, it2.len = 1;
22150 if (! ASCII_CHAR_P (it2.c))
22151 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
22154 it2.glyph_row = NULL;
22155 it2.what = IT_CHARACTER;
22156 x_produce_glyphs (&it2);
22157 width = NUMVAL (prop) * it2.pixel_width;
22159 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
22160 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
22162 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
22163 align_to = (align_to < 0
22165 : align_to - window_box_left_offset (it->w, TEXT_AREA));
22166 else if (align_to < 0)
22167 align_to = window_box_left_offset (it->w, TEXT_AREA);
22168 width = max (0, (int)tem + align_to - it->current_x);
22169 zero_width_ok_p = 1;
22171 else
22172 /* Nothing specified -> width defaults to canonical char width. */
22173 width = FRAME_COLUMN_WIDTH (it->f);
22175 if (width <= 0 && (width < 0 || !zero_width_ok_p))
22176 width = 1;
22178 /* Compute height. */
22179 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
22180 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22182 height = (int)tem;
22183 zero_height_ok_p = 1;
22185 else if (prop = Fplist_get (plist, QCrelative_height),
22186 NUMVAL (prop) > 0)
22187 height = FONT_HEIGHT (font) * NUMVAL (prop);
22188 else
22189 height = FONT_HEIGHT (font);
22191 if (height <= 0 && (height < 0 || !zero_height_ok_p))
22192 height = 1;
22194 /* Compute percentage of height used for ascent. If
22195 `:ascent ASCENT' is present and valid, use that. Otherwise,
22196 derive the ascent from the font in use. */
22197 if (prop = Fplist_get (plist, QCascent),
22198 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
22199 ascent = height * NUMVAL (prop) / 100.0;
22200 else if (!NILP (prop)
22201 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22202 ascent = min (max (0, (int)tem), height);
22203 else
22204 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
22206 if (width > 0 && it->line_wrap != TRUNCATE
22207 && it->current_x + width > it->last_visible_x)
22208 width = it->last_visible_x - it->current_x - 1;
22210 if (width > 0 && height > 0 && it->glyph_row)
22212 Lisp_Object object = it->stack[it->sp - 1].string;
22213 if (!STRINGP (object))
22214 object = it->w->buffer;
22215 append_stretch_glyph (it, object, width, height, ascent);
22218 it->pixel_width = width;
22219 it->ascent = it->phys_ascent = ascent;
22220 it->descent = it->phys_descent = height - it->ascent;
22221 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
22223 take_vertical_position_into_account (it);
22226 /* Calculate line-height and line-spacing properties.
22227 An integer value specifies explicit pixel value.
22228 A float value specifies relative value to current face height.
22229 A cons (float . face-name) specifies relative value to
22230 height of specified face font.
22232 Returns height in pixels, or nil. */
22235 static Lisp_Object
22236 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
22237 int boff, int override)
22239 Lisp_Object face_name = Qnil;
22240 int ascent, descent, height;
22242 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22243 return val;
22245 if (CONSP (val))
22247 face_name = XCAR (val);
22248 val = XCDR (val);
22249 if (!NUMBERP (val))
22250 val = make_number (1);
22251 if (NILP (face_name))
22253 height = it->ascent + it->descent;
22254 goto scale;
22258 if (NILP (face_name))
22260 font = FRAME_FONT (it->f);
22261 boff = FRAME_BASELINE_OFFSET (it->f);
22263 else if (EQ (face_name, Qt))
22265 override = 0;
22267 else
22269 int face_id;
22270 struct face *face;
22272 face_id = lookup_named_face (it->f, face_name, 0);
22273 if (face_id < 0)
22274 return make_number (-1);
22276 face = FACE_FROM_ID (it->f, face_id);
22277 font = face->font;
22278 if (font == NULL)
22279 return make_number (-1);
22280 boff = font->baseline_offset;
22281 if (font->vertical_centering)
22282 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22285 ascent = FONT_BASE (font) + boff;
22286 descent = FONT_DESCENT (font) - boff;
22288 if (override)
22290 it->override_ascent = ascent;
22291 it->override_descent = descent;
22292 it->override_boff = boff;
22295 height = ascent + descent;
22297 scale:
22298 if (FLOATP (val))
22299 height = (int)(XFLOAT_DATA (val) * height);
22300 else if (INTEGERP (val))
22301 height *= XINT (val);
22303 return make_number (height);
22307 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
22308 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
22309 and only if this is for a character for which no font was found.
22311 If the display method (it->glyphless_method) is
22312 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
22313 length of the acronym or the hexadecimal string, UPPER_XOFF and
22314 UPPER_YOFF are pixel offsets for the upper part of the string,
22315 LOWER_XOFF and LOWER_YOFF are for the lower part.
22317 For the other display methods, LEN through LOWER_YOFF are zero. */
22319 static void
22320 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
22321 short upper_xoff, short upper_yoff,
22322 short lower_xoff, short lower_yoff)
22324 struct glyph *glyph;
22325 enum glyph_row_area area = it->area;
22327 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22328 if (glyph < it->glyph_row->glyphs[area + 1])
22330 /* If the glyph row is reversed, we need to prepend the glyph
22331 rather than append it. */
22332 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22334 struct glyph *g;
22336 /* Make room for the additional glyph. */
22337 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22338 g[1] = *g;
22339 glyph = it->glyph_row->glyphs[area];
22341 glyph->charpos = CHARPOS (it->position);
22342 glyph->object = it->object;
22343 glyph->pixel_width = it->pixel_width;
22344 glyph->ascent = it->ascent;
22345 glyph->descent = it->descent;
22346 glyph->voffset = it->voffset;
22347 glyph->type = GLYPHLESS_GLYPH;
22348 glyph->u.glyphless.method = it->glyphless_method;
22349 glyph->u.glyphless.for_no_font = for_no_font;
22350 glyph->u.glyphless.len = len;
22351 glyph->u.glyphless.ch = it->c;
22352 glyph->slice.glyphless.upper_xoff = upper_xoff;
22353 glyph->slice.glyphless.upper_yoff = upper_yoff;
22354 glyph->slice.glyphless.lower_xoff = lower_xoff;
22355 glyph->slice.glyphless.lower_yoff = lower_yoff;
22356 glyph->avoid_cursor_p = it->avoid_cursor_p;
22357 glyph->multibyte_p = it->multibyte_p;
22358 glyph->left_box_line_p = it->start_of_box_run_p;
22359 glyph->right_box_line_p = it->end_of_box_run_p;
22360 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22361 || it->phys_descent > it->descent);
22362 glyph->padding_p = 0;
22363 glyph->glyph_not_available_p = 0;
22364 glyph->face_id = face_id;
22365 glyph->font_type = FONT_TYPE_UNKNOWN;
22366 if (it->bidi_p)
22368 glyph->resolved_level = it->bidi_it.resolved_level;
22369 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22370 abort ();
22371 glyph->bidi_type = it->bidi_it.type;
22373 ++it->glyph_row->used[area];
22375 else
22376 IT_EXPAND_MATRIX_WIDTH (it, area);
22380 /* Produce a glyph for a glyphless character for iterator IT.
22381 IT->glyphless_method specifies which method to use for displaying
22382 the character. See the description of enum
22383 glyphless_display_method in dispextern.h for the detail.
22385 FOR_NO_FONT is nonzero if and only if this is for a character for
22386 which no font was found. ACRONYM, if non-nil, is an acronym string
22387 for the character. */
22389 static void
22390 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
22392 int face_id;
22393 struct face *face;
22394 struct font *font;
22395 int base_width, base_height, width, height;
22396 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
22397 int len;
22399 /* Get the metrics of the base font. We always refer to the current
22400 ASCII face. */
22401 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
22402 font = face->font ? face->font : FRAME_FONT (it->f);
22403 it->ascent = FONT_BASE (font) + font->baseline_offset;
22404 it->descent = FONT_DESCENT (font) - font->baseline_offset;
22405 base_height = it->ascent + it->descent;
22406 base_width = font->average_width;
22408 /* Get a face ID for the glyph by utilizing a cache (the same way as
22409 doen for `escape-glyph' in get_next_display_element). */
22410 if (it->f == last_glyphless_glyph_frame
22411 && it->face_id == last_glyphless_glyph_face_id)
22413 face_id = last_glyphless_glyph_merged_face_id;
22415 else
22417 /* Merge the `glyphless-char' face into the current face. */
22418 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
22419 last_glyphless_glyph_frame = it->f;
22420 last_glyphless_glyph_face_id = it->face_id;
22421 last_glyphless_glyph_merged_face_id = face_id;
22424 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
22426 it->pixel_width = THIN_SPACE_WIDTH;
22427 len = 0;
22428 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22430 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
22432 width = CHAR_WIDTH (it->c);
22433 if (width == 0)
22434 width = 1;
22435 else if (width > 4)
22436 width = 4;
22437 it->pixel_width = base_width * width;
22438 len = 0;
22439 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22441 else
22443 char buf[7];
22444 const char *str;
22445 unsigned int code[6];
22446 int upper_len;
22447 int ascent, descent;
22448 struct font_metrics metrics_upper, metrics_lower;
22450 face = FACE_FROM_ID (it->f, face_id);
22451 font = face->font ? face->font : FRAME_FONT (it->f);
22452 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22454 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
22456 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
22457 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
22458 if (CONSP (acronym))
22459 acronym = XCAR (acronym);
22460 str = STRINGP (acronym) ? SSDATA (acronym) : "";
22462 else
22464 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
22465 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
22466 str = buf;
22468 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
22469 code[len] = font->driver->encode_char (font, str[len]);
22470 upper_len = (len + 1) / 2;
22471 font->driver->text_extents (font, code, upper_len,
22472 &metrics_upper);
22473 font->driver->text_extents (font, code + upper_len, len - upper_len,
22474 &metrics_lower);
22478 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
22479 width = max (metrics_upper.width, metrics_lower.width) + 4;
22480 upper_xoff = upper_yoff = 2; /* the typical case */
22481 if (base_width >= width)
22483 /* Align the upper to the left, the lower to the right. */
22484 it->pixel_width = base_width;
22485 lower_xoff = base_width - 2 - metrics_lower.width;
22487 else
22489 /* Center the shorter one. */
22490 it->pixel_width = width;
22491 if (metrics_upper.width >= metrics_lower.width)
22492 lower_xoff = (width - metrics_lower.width) / 2;
22493 else
22495 /* FIXME: This code doesn't look right. It formerly was
22496 missing the "lower_xoff = 0;", which couldn't have
22497 been right since it left lower_xoff uninitialized. */
22498 lower_xoff = 0;
22499 upper_xoff = (width - metrics_upper.width) / 2;
22503 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
22504 top, bottom, and between upper and lower strings. */
22505 height = (metrics_upper.ascent + metrics_upper.descent
22506 + metrics_lower.ascent + metrics_lower.descent) + 5;
22507 /* Center vertically.
22508 H:base_height, D:base_descent
22509 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
22511 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
22512 descent = D - H/2 + h/2;
22513 lower_yoff = descent - 2 - ld;
22514 upper_yoff = lower_yoff - la - 1 - ud; */
22515 ascent = - (it->descent - (base_height + height + 1) / 2);
22516 descent = it->descent - (base_height - height) / 2;
22517 lower_yoff = descent - 2 - metrics_lower.descent;
22518 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
22519 - metrics_upper.descent);
22520 /* Don't make the height shorter than the base height. */
22521 if (height > base_height)
22523 it->ascent = ascent;
22524 it->descent = descent;
22528 it->phys_ascent = it->ascent;
22529 it->phys_descent = it->descent;
22530 if (it->glyph_row)
22531 append_glyphless_glyph (it, face_id, for_no_font, len,
22532 upper_xoff, upper_yoff,
22533 lower_xoff, lower_yoff);
22534 it->nglyphs = 1;
22535 take_vertical_position_into_account (it);
22539 /* RIF:
22540 Produce glyphs/get display metrics for the display element IT is
22541 loaded with. See the description of struct it in dispextern.h
22542 for an overview of struct it. */
22544 void
22545 x_produce_glyphs (struct it *it)
22547 int extra_line_spacing = it->extra_line_spacing;
22549 it->glyph_not_available_p = 0;
22551 if (it->what == IT_CHARACTER)
22553 XChar2b char2b;
22554 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22555 struct font *font = face->font;
22556 struct font_metrics *pcm = NULL;
22557 int boff; /* baseline offset */
22559 if (font == NULL)
22561 /* When no suitable font is found, display this character by
22562 the method specified in the first extra slot of
22563 Vglyphless_char_display. */
22564 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
22566 xassert (it->what == IT_GLYPHLESS);
22567 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
22568 goto done;
22571 boff = font->baseline_offset;
22572 if (font->vertical_centering)
22573 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22575 if (it->char_to_display != '\n' && it->char_to_display != '\t')
22577 int stretched_p;
22579 it->nglyphs = 1;
22581 if (it->override_ascent >= 0)
22583 it->ascent = it->override_ascent;
22584 it->descent = it->override_descent;
22585 boff = it->override_boff;
22587 else
22589 it->ascent = FONT_BASE (font) + boff;
22590 it->descent = FONT_DESCENT (font) - boff;
22593 if (get_char_glyph_code (it->char_to_display, font, &char2b))
22595 pcm = get_per_char_metric (font, &char2b);
22596 if (pcm->width == 0
22597 && pcm->rbearing == 0 && pcm->lbearing == 0)
22598 pcm = NULL;
22601 if (pcm)
22603 it->phys_ascent = pcm->ascent + boff;
22604 it->phys_descent = pcm->descent - boff;
22605 it->pixel_width = pcm->width;
22607 else
22609 it->glyph_not_available_p = 1;
22610 it->phys_ascent = it->ascent;
22611 it->phys_descent = it->descent;
22612 it->pixel_width = font->space_width;
22615 if (it->constrain_row_ascent_descent_p)
22617 if (it->descent > it->max_descent)
22619 it->ascent += it->descent - it->max_descent;
22620 it->descent = it->max_descent;
22622 if (it->ascent > it->max_ascent)
22624 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22625 it->ascent = it->max_ascent;
22627 it->phys_ascent = min (it->phys_ascent, it->ascent);
22628 it->phys_descent = min (it->phys_descent, it->descent);
22629 extra_line_spacing = 0;
22632 /* If this is a space inside a region of text with
22633 `space-width' property, change its width. */
22634 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22635 if (stretched_p)
22636 it->pixel_width *= XFLOATINT (it->space_width);
22638 /* If face has a box, add the box thickness to the character
22639 height. If character has a box line to the left and/or
22640 right, add the box line width to the character's width. */
22641 if (face->box != FACE_NO_BOX)
22643 int thick = face->box_line_width;
22645 if (thick > 0)
22647 it->ascent += thick;
22648 it->descent += thick;
22650 else
22651 thick = -thick;
22653 if (it->start_of_box_run_p)
22654 it->pixel_width += thick;
22655 if (it->end_of_box_run_p)
22656 it->pixel_width += thick;
22659 /* If face has an overline, add the height of the overline
22660 (1 pixel) and a 1 pixel margin to the character height. */
22661 if (face->overline_p)
22662 it->ascent += overline_margin;
22664 if (it->constrain_row_ascent_descent_p)
22666 if (it->ascent > it->max_ascent)
22667 it->ascent = it->max_ascent;
22668 if (it->descent > it->max_descent)
22669 it->descent = it->max_descent;
22672 take_vertical_position_into_account (it);
22674 /* If we have to actually produce glyphs, do it. */
22675 if (it->glyph_row)
22677 if (stretched_p)
22679 /* Translate a space with a `space-width' property
22680 into a stretch glyph. */
22681 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22682 / FONT_HEIGHT (font));
22683 append_stretch_glyph (it, it->object, it->pixel_width,
22684 it->ascent + it->descent, ascent);
22686 else
22687 append_glyph (it);
22689 /* If characters with lbearing or rbearing are displayed
22690 in this line, record that fact in a flag of the
22691 glyph row. This is used to optimize X output code. */
22692 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22693 it->glyph_row->contains_overlapping_glyphs_p = 1;
22695 if (! stretched_p && it->pixel_width == 0)
22696 /* We assure that all visible glyphs have at least 1-pixel
22697 width. */
22698 it->pixel_width = 1;
22700 else if (it->char_to_display == '\n')
22702 /* A newline has no width, but we need the height of the
22703 line. But if previous part of the line sets a height,
22704 don't increase that height */
22706 Lisp_Object height;
22707 Lisp_Object total_height = Qnil;
22709 it->override_ascent = -1;
22710 it->pixel_width = 0;
22711 it->nglyphs = 0;
22713 height = get_it_property (it, Qline_height);
22714 /* Split (line-height total-height) list */
22715 if (CONSP (height)
22716 && CONSP (XCDR (height))
22717 && NILP (XCDR (XCDR (height))))
22719 total_height = XCAR (XCDR (height));
22720 height = XCAR (height);
22722 height = calc_line_height_property (it, height, font, boff, 1);
22724 if (it->override_ascent >= 0)
22726 it->ascent = it->override_ascent;
22727 it->descent = it->override_descent;
22728 boff = it->override_boff;
22730 else
22732 it->ascent = FONT_BASE (font) + boff;
22733 it->descent = FONT_DESCENT (font) - boff;
22736 if (EQ (height, Qt))
22738 if (it->descent > it->max_descent)
22740 it->ascent += it->descent - it->max_descent;
22741 it->descent = it->max_descent;
22743 if (it->ascent > it->max_ascent)
22745 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22746 it->ascent = it->max_ascent;
22748 it->phys_ascent = min (it->phys_ascent, it->ascent);
22749 it->phys_descent = min (it->phys_descent, it->descent);
22750 it->constrain_row_ascent_descent_p = 1;
22751 extra_line_spacing = 0;
22753 else
22755 Lisp_Object spacing;
22757 it->phys_ascent = it->ascent;
22758 it->phys_descent = it->descent;
22760 if ((it->max_ascent > 0 || it->max_descent > 0)
22761 && face->box != FACE_NO_BOX
22762 && face->box_line_width > 0)
22764 it->ascent += face->box_line_width;
22765 it->descent += face->box_line_width;
22767 if (!NILP (height)
22768 && XINT (height) > it->ascent + it->descent)
22769 it->ascent = XINT (height) - it->descent;
22771 if (!NILP (total_height))
22772 spacing = calc_line_height_property (it, total_height, font, boff, 0);
22773 else
22775 spacing = get_it_property (it, Qline_spacing);
22776 spacing = calc_line_height_property (it, spacing, font, boff, 0);
22778 if (INTEGERP (spacing))
22780 extra_line_spacing = XINT (spacing);
22781 if (!NILP (total_height))
22782 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22786 else /* i.e. (it->char_to_display == '\t') */
22788 if (font->space_width > 0)
22790 int tab_width = it->tab_width * font->space_width;
22791 int x = it->current_x + it->continuation_lines_width;
22792 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22794 /* If the distance from the current position to the next tab
22795 stop is less than a space character width, use the
22796 tab stop after that. */
22797 if (next_tab_x - x < font->space_width)
22798 next_tab_x += tab_width;
22800 it->pixel_width = next_tab_x - x;
22801 it->nglyphs = 1;
22802 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22803 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22805 if (it->glyph_row)
22807 append_stretch_glyph (it, it->object, it->pixel_width,
22808 it->ascent + it->descent, it->ascent);
22811 else
22813 it->pixel_width = 0;
22814 it->nglyphs = 1;
22818 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22820 /* A static composition.
22822 Note: A composition is represented as one glyph in the
22823 glyph matrix. There are no padding glyphs.
22825 Important note: pixel_width, ascent, and descent are the
22826 values of what is drawn by draw_glyphs (i.e. the values of
22827 the overall glyphs composed). */
22828 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22829 int boff; /* baseline offset */
22830 struct composition *cmp = composition_table[it->cmp_it.id];
22831 int glyph_len = cmp->glyph_len;
22832 struct font *font = face->font;
22834 it->nglyphs = 1;
22836 /* If we have not yet calculated pixel size data of glyphs of
22837 the composition for the current face font, calculate them
22838 now. Theoretically, we have to check all fonts for the
22839 glyphs, but that requires much time and memory space. So,
22840 here we check only the font of the first glyph. This may
22841 lead to incorrect display, but it's very rare, and C-l
22842 (recenter-top-bottom) can correct the display anyway. */
22843 if (! cmp->font || cmp->font != font)
22845 /* Ascent and descent of the font of the first character
22846 of this composition (adjusted by baseline offset).
22847 Ascent and descent of overall glyphs should not be less
22848 than these, respectively. */
22849 int font_ascent, font_descent, font_height;
22850 /* Bounding box of the overall glyphs. */
22851 int leftmost, rightmost, lowest, highest;
22852 int lbearing, rbearing;
22853 int i, width, ascent, descent;
22854 int left_padded = 0, right_padded = 0;
22855 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
22856 XChar2b char2b;
22857 struct font_metrics *pcm;
22858 int font_not_found_p;
22859 EMACS_INT pos;
22861 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22862 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22863 break;
22864 if (glyph_len < cmp->glyph_len)
22865 right_padded = 1;
22866 for (i = 0; i < glyph_len; i++)
22868 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22869 break;
22870 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22872 if (i > 0)
22873 left_padded = 1;
22875 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22876 : IT_CHARPOS (*it));
22877 /* If no suitable font is found, use the default font. */
22878 font_not_found_p = font == NULL;
22879 if (font_not_found_p)
22881 face = face->ascii_face;
22882 font = face->font;
22884 boff = font->baseline_offset;
22885 if (font->vertical_centering)
22886 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22887 font_ascent = FONT_BASE (font) + boff;
22888 font_descent = FONT_DESCENT (font) - boff;
22889 font_height = FONT_HEIGHT (font);
22891 cmp->font = (void *) font;
22893 pcm = NULL;
22894 if (! font_not_found_p)
22896 get_char_face_and_encoding (it->f, c, it->face_id,
22897 &char2b, 0);
22898 pcm = get_per_char_metric (font, &char2b);
22901 /* Initialize the bounding box. */
22902 if (pcm)
22904 width = pcm->width;
22905 ascent = pcm->ascent;
22906 descent = pcm->descent;
22907 lbearing = pcm->lbearing;
22908 rbearing = pcm->rbearing;
22910 else
22912 width = font->space_width;
22913 ascent = FONT_BASE (font);
22914 descent = FONT_DESCENT (font);
22915 lbearing = 0;
22916 rbearing = width;
22919 rightmost = width;
22920 leftmost = 0;
22921 lowest = - descent + boff;
22922 highest = ascent + boff;
22924 if (! font_not_found_p
22925 && font->default_ascent
22926 && CHAR_TABLE_P (Vuse_default_ascent)
22927 && !NILP (Faref (Vuse_default_ascent,
22928 make_number (it->char_to_display))))
22929 highest = font->default_ascent + boff;
22931 /* Draw the first glyph at the normal position. It may be
22932 shifted to right later if some other glyphs are drawn
22933 at the left. */
22934 cmp->offsets[i * 2] = 0;
22935 cmp->offsets[i * 2 + 1] = boff;
22936 cmp->lbearing = lbearing;
22937 cmp->rbearing = rbearing;
22939 /* Set cmp->offsets for the remaining glyphs. */
22940 for (i++; i < glyph_len; i++)
22942 int left, right, btm, top;
22943 int ch = COMPOSITION_GLYPH (cmp, i);
22944 int face_id;
22945 struct face *this_face;
22947 if (ch == '\t')
22948 ch = ' ';
22949 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22950 this_face = FACE_FROM_ID (it->f, face_id);
22951 font = this_face->font;
22953 if (font == NULL)
22954 pcm = NULL;
22955 else
22957 get_char_face_and_encoding (it->f, ch, face_id,
22958 &char2b, 0);
22959 pcm = get_per_char_metric (font, &char2b);
22961 if (! pcm)
22962 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22963 else
22965 width = pcm->width;
22966 ascent = pcm->ascent;
22967 descent = pcm->descent;
22968 lbearing = pcm->lbearing;
22969 rbearing = pcm->rbearing;
22970 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22972 /* Relative composition with or without
22973 alternate chars. */
22974 left = (leftmost + rightmost - width) / 2;
22975 btm = - descent + boff;
22976 if (font->relative_compose
22977 && (! CHAR_TABLE_P (Vignore_relative_composition)
22978 || NILP (Faref (Vignore_relative_composition,
22979 make_number (ch)))))
22982 if (- descent >= font->relative_compose)
22983 /* One extra pixel between two glyphs. */
22984 btm = highest + 1;
22985 else if (ascent <= 0)
22986 /* One extra pixel between two glyphs. */
22987 btm = lowest - 1 - ascent - descent;
22990 else
22992 /* A composition rule is specified by an integer
22993 value that encodes global and new reference
22994 points (GREF and NREF). GREF and NREF are
22995 specified by numbers as below:
22997 0---1---2 -- ascent
23001 9--10--11 -- center
23003 ---3---4---5--- baseline
23005 6---7---8 -- descent
23007 int rule = COMPOSITION_RULE (cmp, i);
23008 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
23010 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
23011 grefx = gref % 3, nrefx = nref % 3;
23012 grefy = gref / 3, nrefy = nref / 3;
23013 if (xoff)
23014 xoff = font_height * (xoff - 128) / 256;
23015 if (yoff)
23016 yoff = font_height * (yoff - 128) / 256;
23018 left = (leftmost
23019 + grefx * (rightmost - leftmost) / 2
23020 - nrefx * width / 2
23021 + xoff);
23023 btm = ((grefy == 0 ? highest
23024 : grefy == 1 ? 0
23025 : grefy == 2 ? lowest
23026 : (highest + lowest) / 2)
23027 - (nrefy == 0 ? ascent + descent
23028 : nrefy == 1 ? descent - boff
23029 : nrefy == 2 ? 0
23030 : (ascent + descent) / 2)
23031 + yoff);
23034 cmp->offsets[i * 2] = left;
23035 cmp->offsets[i * 2 + 1] = btm + descent;
23037 /* Update the bounding box of the overall glyphs. */
23038 if (width > 0)
23040 right = left + width;
23041 if (left < leftmost)
23042 leftmost = left;
23043 if (right > rightmost)
23044 rightmost = right;
23046 top = btm + descent + ascent;
23047 if (top > highest)
23048 highest = top;
23049 if (btm < lowest)
23050 lowest = btm;
23052 if (cmp->lbearing > left + lbearing)
23053 cmp->lbearing = left + lbearing;
23054 if (cmp->rbearing < left + rbearing)
23055 cmp->rbearing = left + rbearing;
23059 /* If there are glyphs whose x-offsets are negative,
23060 shift all glyphs to the right and make all x-offsets
23061 non-negative. */
23062 if (leftmost < 0)
23064 for (i = 0; i < cmp->glyph_len; i++)
23065 cmp->offsets[i * 2] -= leftmost;
23066 rightmost -= leftmost;
23067 cmp->lbearing -= leftmost;
23068 cmp->rbearing -= leftmost;
23071 if (left_padded && cmp->lbearing < 0)
23073 for (i = 0; i < cmp->glyph_len; i++)
23074 cmp->offsets[i * 2] -= cmp->lbearing;
23075 rightmost -= cmp->lbearing;
23076 cmp->rbearing -= cmp->lbearing;
23077 cmp->lbearing = 0;
23079 if (right_padded && rightmost < cmp->rbearing)
23081 rightmost = cmp->rbearing;
23084 cmp->pixel_width = rightmost;
23085 cmp->ascent = highest;
23086 cmp->descent = - lowest;
23087 if (cmp->ascent < font_ascent)
23088 cmp->ascent = font_ascent;
23089 if (cmp->descent < font_descent)
23090 cmp->descent = font_descent;
23093 if (it->glyph_row
23094 && (cmp->lbearing < 0
23095 || cmp->rbearing > cmp->pixel_width))
23096 it->glyph_row->contains_overlapping_glyphs_p = 1;
23098 it->pixel_width = cmp->pixel_width;
23099 it->ascent = it->phys_ascent = cmp->ascent;
23100 it->descent = it->phys_descent = cmp->descent;
23101 if (face->box != FACE_NO_BOX)
23103 int thick = face->box_line_width;
23105 if (thick > 0)
23107 it->ascent += thick;
23108 it->descent += thick;
23110 else
23111 thick = - thick;
23113 if (it->start_of_box_run_p)
23114 it->pixel_width += thick;
23115 if (it->end_of_box_run_p)
23116 it->pixel_width += thick;
23119 /* If face has an overline, add the height of the overline
23120 (1 pixel) and a 1 pixel margin to the character height. */
23121 if (face->overline_p)
23122 it->ascent += overline_margin;
23124 take_vertical_position_into_account (it);
23125 if (it->ascent < 0)
23126 it->ascent = 0;
23127 if (it->descent < 0)
23128 it->descent = 0;
23130 if (it->glyph_row)
23131 append_composite_glyph (it);
23133 else if (it->what == IT_COMPOSITION)
23135 /* A dynamic (automatic) composition. */
23136 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23137 Lisp_Object gstring;
23138 struct font_metrics metrics;
23140 gstring = composition_gstring_from_id (it->cmp_it.id);
23141 it->pixel_width
23142 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
23143 &metrics);
23144 if (it->glyph_row
23145 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
23146 it->glyph_row->contains_overlapping_glyphs_p = 1;
23147 it->ascent = it->phys_ascent = metrics.ascent;
23148 it->descent = it->phys_descent = metrics.descent;
23149 if (face->box != FACE_NO_BOX)
23151 int thick = face->box_line_width;
23153 if (thick > 0)
23155 it->ascent += thick;
23156 it->descent += thick;
23158 else
23159 thick = - thick;
23161 if (it->start_of_box_run_p)
23162 it->pixel_width += thick;
23163 if (it->end_of_box_run_p)
23164 it->pixel_width += thick;
23166 /* If face has an overline, add the height of the overline
23167 (1 pixel) and a 1 pixel margin to the character height. */
23168 if (face->overline_p)
23169 it->ascent += overline_margin;
23170 take_vertical_position_into_account (it);
23171 if (it->ascent < 0)
23172 it->ascent = 0;
23173 if (it->descent < 0)
23174 it->descent = 0;
23176 if (it->glyph_row)
23177 append_composite_glyph (it);
23179 else if (it->what == IT_GLYPHLESS)
23180 produce_glyphless_glyph (it, 0, Qnil);
23181 else if (it->what == IT_IMAGE)
23182 produce_image_glyph (it);
23183 else if (it->what == IT_STRETCH)
23184 produce_stretch_glyph (it);
23186 done:
23187 /* Accumulate dimensions. Note: can't assume that it->descent > 0
23188 because this isn't true for images with `:ascent 100'. */
23189 xassert (it->ascent >= 0 && it->descent >= 0);
23190 if (it->area == TEXT_AREA)
23191 it->current_x += it->pixel_width;
23193 if (extra_line_spacing > 0)
23195 it->descent += extra_line_spacing;
23196 if (extra_line_spacing > it->max_extra_line_spacing)
23197 it->max_extra_line_spacing = extra_line_spacing;
23200 it->max_ascent = max (it->max_ascent, it->ascent);
23201 it->max_descent = max (it->max_descent, it->descent);
23202 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
23203 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
23206 /* EXPORT for RIF:
23207 Output LEN glyphs starting at START at the nominal cursor position.
23208 Advance the nominal cursor over the text. The global variable
23209 updated_window contains the window being updated, updated_row is
23210 the glyph row being updated, and updated_area is the area of that
23211 row being updated. */
23213 void
23214 x_write_glyphs (struct glyph *start, int len)
23216 int x, hpos;
23218 xassert (updated_window && updated_row);
23219 BLOCK_INPUT;
23221 /* Write glyphs. */
23223 hpos = start - updated_row->glyphs[updated_area];
23224 x = draw_glyphs (updated_window, output_cursor.x,
23225 updated_row, updated_area,
23226 hpos, hpos + len,
23227 DRAW_NORMAL_TEXT, 0);
23229 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
23230 if (updated_area == TEXT_AREA
23231 && updated_window->phys_cursor_on_p
23232 && updated_window->phys_cursor.vpos == output_cursor.vpos
23233 && updated_window->phys_cursor.hpos >= hpos
23234 && updated_window->phys_cursor.hpos < hpos + len)
23235 updated_window->phys_cursor_on_p = 0;
23237 UNBLOCK_INPUT;
23239 /* Advance the output cursor. */
23240 output_cursor.hpos += len;
23241 output_cursor.x = x;
23245 /* EXPORT for RIF:
23246 Insert LEN glyphs from START at the nominal cursor position. */
23248 void
23249 x_insert_glyphs (struct glyph *start, int len)
23251 struct frame *f;
23252 struct window *w;
23253 int line_height, shift_by_width, shifted_region_width;
23254 struct glyph_row *row;
23255 struct glyph *glyph;
23256 int frame_x, frame_y;
23257 EMACS_INT hpos;
23259 xassert (updated_window && updated_row);
23260 BLOCK_INPUT;
23261 w = updated_window;
23262 f = XFRAME (WINDOW_FRAME (w));
23264 /* Get the height of the line we are in. */
23265 row = updated_row;
23266 line_height = row->height;
23268 /* Get the width of the glyphs to insert. */
23269 shift_by_width = 0;
23270 for (glyph = start; glyph < start + len; ++glyph)
23271 shift_by_width += glyph->pixel_width;
23273 /* Get the width of the region to shift right. */
23274 shifted_region_width = (window_box_width (w, updated_area)
23275 - output_cursor.x
23276 - shift_by_width);
23278 /* Shift right. */
23279 frame_x = window_box_left (w, updated_area) + output_cursor.x;
23280 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
23282 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
23283 line_height, shift_by_width);
23285 /* Write the glyphs. */
23286 hpos = start - row->glyphs[updated_area];
23287 draw_glyphs (w, output_cursor.x, row, updated_area,
23288 hpos, hpos + len,
23289 DRAW_NORMAL_TEXT, 0);
23291 /* Advance the output cursor. */
23292 output_cursor.hpos += len;
23293 output_cursor.x += shift_by_width;
23294 UNBLOCK_INPUT;
23298 /* EXPORT for RIF:
23299 Erase the current text line from the nominal cursor position
23300 (inclusive) to pixel column TO_X (exclusive). The idea is that
23301 everything from TO_X onward is already erased.
23303 TO_X is a pixel position relative to updated_area of
23304 updated_window. TO_X == -1 means clear to the end of this area. */
23306 void
23307 x_clear_end_of_line (int to_x)
23309 struct frame *f;
23310 struct window *w = updated_window;
23311 int max_x, min_y, max_y;
23312 int from_x, from_y, to_y;
23314 xassert (updated_window && updated_row);
23315 f = XFRAME (w->frame);
23317 if (updated_row->full_width_p)
23318 max_x = WINDOW_TOTAL_WIDTH (w);
23319 else
23320 max_x = window_box_width (w, updated_area);
23321 max_y = window_text_bottom_y (w);
23323 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
23324 of window. For TO_X > 0, truncate to end of drawing area. */
23325 if (to_x == 0)
23326 return;
23327 else if (to_x < 0)
23328 to_x = max_x;
23329 else
23330 to_x = min (to_x, max_x);
23332 to_y = min (max_y, output_cursor.y + updated_row->height);
23334 /* Notice if the cursor will be cleared by this operation. */
23335 if (!updated_row->full_width_p)
23336 notice_overwritten_cursor (w, updated_area,
23337 output_cursor.x, -1,
23338 updated_row->y,
23339 MATRIX_ROW_BOTTOM_Y (updated_row));
23341 from_x = output_cursor.x;
23343 /* Translate to frame coordinates. */
23344 if (updated_row->full_width_p)
23346 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
23347 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
23349 else
23351 int area_left = window_box_left (w, updated_area);
23352 from_x += area_left;
23353 to_x += area_left;
23356 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
23357 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
23358 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
23360 /* Prevent inadvertently clearing to end of the X window. */
23361 if (to_x > from_x && to_y > from_y)
23363 BLOCK_INPUT;
23364 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
23365 to_x - from_x, to_y - from_y);
23366 UNBLOCK_INPUT;
23370 #endif /* HAVE_WINDOW_SYSTEM */
23374 /***********************************************************************
23375 Cursor types
23376 ***********************************************************************/
23378 /* Value is the internal representation of the specified cursor type
23379 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
23380 of the bar cursor. */
23382 static enum text_cursor_kinds
23383 get_specified_cursor_type (Lisp_Object arg, int *width)
23385 enum text_cursor_kinds type;
23387 if (NILP (arg))
23388 return NO_CURSOR;
23390 if (EQ (arg, Qbox))
23391 return FILLED_BOX_CURSOR;
23393 if (EQ (arg, Qhollow))
23394 return HOLLOW_BOX_CURSOR;
23396 if (EQ (arg, Qbar))
23398 *width = 2;
23399 return BAR_CURSOR;
23402 if (CONSP (arg)
23403 && EQ (XCAR (arg), Qbar)
23404 && INTEGERP (XCDR (arg))
23405 && XINT (XCDR (arg)) >= 0)
23407 *width = XINT (XCDR (arg));
23408 return BAR_CURSOR;
23411 if (EQ (arg, Qhbar))
23413 *width = 2;
23414 return HBAR_CURSOR;
23417 if (CONSP (arg)
23418 && EQ (XCAR (arg), Qhbar)
23419 && INTEGERP (XCDR (arg))
23420 && XINT (XCDR (arg)) >= 0)
23422 *width = XINT (XCDR (arg));
23423 return HBAR_CURSOR;
23426 /* Treat anything unknown as "hollow box cursor".
23427 It was bad to signal an error; people have trouble fixing
23428 .Xdefaults with Emacs, when it has something bad in it. */
23429 type = HOLLOW_BOX_CURSOR;
23431 return type;
23434 /* Set the default cursor types for specified frame. */
23435 void
23436 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
23438 int width = 1;
23439 Lisp_Object tem;
23441 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23442 FRAME_CURSOR_WIDTH (f) = width;
23444 /* By default, set up the blink-off state depending on the on-state. */
23446 tem = Fassoc (arg, Vblink_cursor_alist);
23447 if (!NILP (tem))
23449 FRAME_BLINK_OFF_CURSOR (f)
23450 = get_specified_cursor_type (XCDR (tem), &width);
23451 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23453 else
23454 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23458 #ifdef HAVE_WINDOW_SYSTEM
23460 /* Return the cursor we want to be displayed in window W. Return
23461 width of bar/hbar cursor through WIDTH arg. Return with
23462 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23463 (i.e. if the `system caret' should track this cursor).
23465 In a mini-buffer window, we want the cursor only to appear if we
23466 are reading input from this window. For the selected window, we
23467 want the cursor type given by the frame parameter or buffer local
23468 setting of cursor-type. If explicitly marked off, draw no cursor.
23469 In all other cases, we want a hollow box cursor. */
23471 static enum text_cursor_kinds
23472 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
23473 int *active_cursor)
23475 struct frame *f = XFRAME (w->frame);
23476 struct buffer *b = XBUFFER (w->buffer);
23477 int cursor_type = DEFAULT_CURSOR;
23478 Lisp_Object alt_cursor;
23479 int non_selected = 0;
23481 *active_cursor = 1;
23483 /* Echo area */
23484 if (cursor_in_echo_area
23485 && FRAME_HAS_MINIBUF_P (f)
23486 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23488 if (w == XWINDOW (echo_area_window))
23490 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
23492 *width = FRAME_CURSOR_WIDTH (f);
23493 return FRAME_DESIRED_CURSOR (f);
23495 else
23496 return get_specified_cursor_type (BVAR (b, cursor_type), width);
23499 *active_cursor = 0;
23500 non_selected = 1;
23503 /* Detect a nonselected window or nonselected frame. */
23504 else if (w != XWINDOW (f->selected_window)
23505 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
23507 *active_cursor = 0;
23509 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23510 return NO_CURSOR;
23512 non_selected = 1;
23515 /* Never display a cursor in a window in which cursor-type is nil. */
23516 if (NILP (BVAR (b, cursor_type)))
23517 return NO_CURSOR;
23519 /* Get the normal cursor type for this window. */
23520 if (EQ (BVAR (b, cursor_type), Qt))
23522 cursor_type = FRAME_DESIRED_CURSOR (f);
23523 *width = FRAME_CURSOR_WIDTH (f);
23525 else
23526 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
23528 /* Use cursor-in-non-selected-windows instead
23529 for non-selected window or frame. */
23530 if (non_selected)
23532 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
23533 if (!EQ (Qt, alt_cursor))
23534 return get_specified_cursor_type (alt_cursor, width);
23535 /* t means modify the normal cursor type. */
23536 if (cursor_type == FILLED_BOX_CURSOR)
23537 cursor_type = HOLLOW_BOX_CURSOR;
23538 else if (cursor_type == BAR_CURSOR && *width > 1)
23539 --*width;
23540 return cursor_type;
23543 /* Use normal cursor if not blinked off. */
23544 if (!w->cursor_off_p)
23546 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23548 if (cursor_type == FILLED_BOX_CURSOR)
23550 /* Using a block cursor on large images can be very annoying.
23551 So use a hollow cursor for "large" images.
23552 If image is not transparent (no mask), also use hollow cursor. */
23553 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23554 if (img != NULL && IMAGEP (img->spec))
23556 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23557 where N = size of default frame font size.
23558 This should cover most of the "tiny" icons people may use. */
23559 if (!img->mask
23560 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23561 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23562 cursor_type = HOLLOW_BOX_CURSOR;
23565 else if (cursor_type != NO_CURSOR)
23567 /* Display current only supports BOX and HOLLOW cursors for images.
23568 So for now, unconditionally use a HOLLOW cursor when cursor is
23569 not a solid box cursor. */
23570 cursor_type = HOLLOW_BOX_CURSOR;
23573 return cursor_type;
23576 /* Cursor is blinked off, so determine how to "toggle" it. */
23578 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23579 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
23580 return get_specified_cursor_type (XCDR (alt_cursor), width);
23582 /* Then see if frame has specified a specific blink off cursor type. */
23583 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23585 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23586 return FRAME_BLINK_OFF_CURSOR (f);
23589 #if 0
23590 /* Some people liked having a permanently visible blinking cursor,
23591 while others had very strong opinions against it. So it was
23592 decided to remove it. KFS 2003-09-03 */
23594 /* Finally perform built-in cursor blinking:
23595 filled box <-> hollow box
23596 wide [h]bar <-> narrow [h]bar
23597 narrow [h]bar <-> no cursor
23598 other type <-> no cursor */
23600 if (cursor_type == FILLED_BOX_CURSOR)
23601 return HOLLOW_BOX_CURSOR;
23603 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23605 *width = 1;
23606 return cursor_type;
23608 #endif
23610 return NO_CURSOR;
23614 /* Notice when the text cursor of window W has been completely
23615 overwritten by a drawing operation that outputs glyphs in AREA
23616 starting at X0 and ending at X1 in the line starting at Y0 and
23617 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23618 the rest of the line after X0 has been written. Y coordinates
23619 are window-relative. */
23621 static void
23622 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
23623 int x0, int x1, int y0, int y1)
23625 int cx0, cx1, cy0, cy1;
23626 struct glyph_row *row;
23628 if (!w->phys_cursor_on_p)
23629 return;
23630 if (area != TEXT_AREA)
23631 return;
23633 if (w->phys_cursor.vpos < 0
23634 || w->phys_cursor.vpos >= w->current_matrix->nrows
23635 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23636 !(row->enabled_p && row->displays_text_p)))
23637 return;
23639 if (row->cursor_in_fringe_p)
23641 row->cursor_in_fringe_p = 0;
23642 draw_fringe_bitmap (w, row, row->reversed_p);
23643 w->phys_cursor_on_p = 0;
23644 return;
23647 cx0 = w->phys_cursor.x;
23648 cx1 = cx0 + w->phys_cursor_width;
23649 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23650 return;
23652 /* The cursor image will be completely removed from the
23653 screen if the output area intersects the cursor area in
23654 y-direction. When we draw in [y0 y1[, and some part of
23655 the cursor is at y < y0, that part must have been drawn
23656 before. When scrolling, the cursor is erased before
23657 actually scrolling, so we don't come here. When not
23658 scrolling, the rows above the old cursor row must have
23659 changed, and in this case these rows must have written
23660 over the cursor image.
23662 Likewise if part of the cursor is below y1, with the
23663 exception of the cursor being in the first blank row at
23664 the buffer and window end because update_text_area
23665 doesn't draw that row. (Except when it does, but
23666 that's handled in update_text_area.) */
23668 cy0 = w->phys_cursor.y;
23669 cy1 = cy0 + w->phys_cursor_height;
23670 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23671 return;
23673 w->phys_cursor_on_p = 0;
23676 #endif /* HAVE_WINDOW_SYSTEM */
23679 /************************************************************************
23680 Mouse Face
23681 ************************************************************************/
23683 #ifdef HAVE_WINDOW_SYSTEM
23685 /* EXPORT for RIF:
23686 Fix the display of area AREA of overlapping row ROW in window W
23687 with respect to the overlapping part OVERLAPS. */
23689 void
23690 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
23691 enum glyph_row_area area, int overlaps)
23693 int i, x;
23695 BLOCK_INPUT;
23697 x = 0;
23698 for (i = 0; i < row->used[area];)
23700 if (row->glyphs[area][i].overlaps_vertically_p)
23702 int start = i, start_x = x;
23706 x += row->glyphs[area][i].pixel_width;
23707 ++i;
23709 while (i < row->used[area]
23710 && row->glyphs[area][i].overlaps_vertically_p);
23712 draw_glyphs (w, start_x, row, area,
23713 start, i,
23714 DRAW_NORMAL_TEXT, overlaps);
23716 else
23718 x += row->glyphs[area][i].pixel_width;
23719 ++i;
23723 UNBLOCK_INPUT;
23727 /* EXPORT:
23728 Draw the cursor glyph of window W in glyph row ROW. See the
23729 comment of draw_glyphs for the meaning of HL. */
23731 void
23732 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
23733 enum draw_glyphs_face hl)
23735 /* If cursor hpos is out of bounds, don't draw garbage. This can
23736 happen in mini-buffer windows when switching between echo area
23737 glyphs and mini-buffer. */
23738 if ((row->reversed_p
23739 ? (w->phys_cursor.hpos >= 0)
23740 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23742 int on_p = w->phys_cursor_on_p;
23743 int x1;
23744 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23745 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23746 hl, 0);
23747 w->phys_cursor_on_p = on_p;
23749 if (hl == DRAW_CURSOR)
23750 w->phys_cursor_width = x1 - w->phys_cursor.x;
23751 /* When we erase the cursor, and ROW is overlapped by other
23752 rows, make sure that these overlapping parts of other rows
23753 are redrawn. */
23754 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23756 w->phys_cursor_width = x1 - w->phys_cursor.x;
23758 if (row > w->current_matrix->rows
23759 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23760 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23761 OVERLAPS_ERASED_CURSOR);
23763 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23764 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23765 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23766 OVERLAPS_ERASED_CURSOR);
23772 /* EXPORT:
23773 Erase the image of a cursor of window W from the screen. */
23775 void
23776 erase_phys_cursor (struct window *w)
23778 struct frame *f = XFRAME (w->frame);
23779 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23780 int hpos = w->phys_cursor.hpos;
23781 int vpos = w->phys_cursor.vpos;
23782 int mouse_face_here_p = 0;
23783 struct glyph_matrix *active_glyphs = w->current_matrix;
23784 struct glyph_row *cursor_row;
23785 struct glyph *cursor_glyph;
23786 enum draw_glyphs_face hl;
23788 /* No cursor displayed or row invalidated => nothing to do on the
23789 screen. */
23790 if (w->phys_cursor_type == NO_CURSOR)
23791 goto mark_cursor_off;
23793 /* VPOS >= active_glyphs->nrows means that window has been resized.
23794 Don't bother to erase the cursor. */
23795 if (vpos >= active_glyphs->nrows)
23796 goto mark_cursor_off;
23798 /* If row containing cursor is marked invalid, there is nothing we
23799 can do. */
23800 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23801 if (!cursor_row->enabled_p)
23802 goto mark_cursor_off;
23804 /* If line spacing is > 0, old cursor may only be partially visible in
23805 window after split-window. So adjust visible height. */
23806 cursor_row->visible_height = min (cursor_row->visible_height,
23807 window_text_bottom_y (w) - cursor_row->y);
23809 /* If row is completely invisible, don't attempt to delete a cursor which
23810 isn't there. This can happen if cursor is at top of a window, and
23811 we switch to a buffer with a header line in that window. */
23812 if (cursor_row->visible_height <= 0)
23813 goto mark_cursor_off;
23815 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23816 if (cursor_row->cursor_in_fringe_p)
23818 cursor_row->cursor_in_fringe_p = 0;
23819 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23820 goto mark_cursor_off;
23823 /* This can happen when the new row is shorter than the old one.
23824 In this case, either draw_glyphs or clear_end_of_line
23825 should have cleared the cursor. Note that we wouldn't be
23826 able to erase the cursor in this case because we don't have a
23827 cursor glyph at hand. */
23828 if ((cursor_row->reversed_p
23829 ? (w->phys_cursor.hpos < 0)
23830 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23831 goto mark_cursor_off;
23833 /* If the cursor is in the mouse face area, redisplay that when
23834 we clear the cursor. */
23835 if (! NILP (hlinfo->mouse_face_window)
23836 && coords_in_mouse_face_p (w, hpos, vpos)
23837 /* Don't redraw the cursor's spot in mouse face if it is at the
23838 end of a line (on a newline). The cursor appears there, but
23839 mouse highlighting does not. */
23840 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23841 mouse_face_here_p = 1;
23843 /* Maybe clear the display under the cursor. */
23844 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23846 int x, y, left_x;
23847 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23848 int width;
23850 cursor_glyph = get_phys_cursor_glyph (w);
23851 if (cursor_glyph == NULL)
23852 goto mark_cursor_off;
23854 width = cursor_glyph->pixel_width;
23855 left_x = window_box_left_offset (w, TEXT_AREA);
23856 x = w->phys_cursor.x;
23857 if (x < left_x)
23858 width -= left_x - x;
23859 width = min (width, window_box_width (w, TEXT_AREA) - x);
23860 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23861 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23863 if (width > 0)
23864 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23867 /* Erase the cursor by redrawing the character underneath it. */
23868 if (mouse_face_here_p)
23869 hl = DRAW_MOUSE_FACE;
23870 else
23871 hl = DRAW_NORMAL_TEXT;
23872 draw_phys_cursor_glyph (w, cursor_row, hl);
23874 mark_cursor_off:
23875 w->phys_cursor_on_p = 0;
23876 w->phys_cursor_type = NO_CURSOR;
23880 /* EXPORT:
23881 Display or clear cursor of window W. If ON is zero, clear the
23882 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23883 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23885 void
23886 display_and_set_cursor (struct window *w, int on,
23887 int hpos, int vpos, int x, int y)
23889 struct frame *f = XFRAME (w->frame);
23890 int new_cursor_type;
23891 int new_cursor_width;
23892 int active_cursor;
23893 struct glyph_row *glyph_row;
23894 struct glyph *glyph;
23896 /* This is pointless on invisible frames, and dangerous on garbaged
23897 windows and frames; in the latter case, the frame or window may
23898 be in the midst of changing its size, and x and y may be off the
23899 window. */
23900 if (! FRAME_VISIBLE_P (f)
23901 || FRAME_GARBAGED_P (f)
23902 || vpos >= w->current_matrix->nrows
23903 || hpos >= w->current_matrix->matrix_w)
23904 return;
23906 /* If cursor is off and we want it off, return quickly. */
23907 if (!on && !w->phys_cursor_on_p)
23908 return;
23910 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23911 /* If cursor row is not enabled, we don't really know where to
23912 display the cursor. */
23913 if (!glyph_row->enabled_p)
23915 w->phys_cursor_on_p = 0;
23916 return;
23919 glyph = NULL;
23920 if (!glyph_row->exact_window_width_line_p
23921 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23922 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23924 xassert (interrupt_input_blocked);
23926 /* Set new_cursor_type to the cursor we want to be displayed. */
23927 new_cursor_type = get_window_cursor_type (w, glyph,
23928 &new_cursor_width, &active_cursor);
23930 /* If cursor is currently being shown and we don't want it to be or
23931 it is in the wrong place, or the cursor type is not what we want,
23932 erase it. */
23933 if (w->phys_cursor_on_p
23934 && (!on
23935 || w->phys_cursor.x != x
23936 || w->phys_cursor.y != y
23937 || new_cursor_type != w->phys_cursor_type
23938 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23939 && new_cursor_width != w->phys_cursor_width)))
23940 erase_phys_cursor (w);
23942 /* Don't check phys_cursor_on_p here because that flag is only set
23943 to zero in some cases where we know that the cursor has been
23944 completely erased, to avoid the extra work of erasing the cursor
23945 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23946 still not be visible, or it has only been partly erased. */
23947 if (on)
23949 w->phys_cursor_ascent = glyph_row->ascent;
23950 w->phys_cursor_height = glyph_row->height;
23952 /* Set phys_cursor_.* before x_draw_.* is called because some
23953 of them may need the information. */
23954 w->phys_cursor.x = x;
23955 w->phys_cursor.y = glyph_row->y;
23956 w->phys_cursor.hpos = hpos;
23957 w->phys_cursor.vpos = vpos;
23960 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23961 new_cursor_type, new_cursor_width,
23962 on, active_cursor);
23966 /* Switch the display of W's cursor on or off, according to the value
23967 of ON. */
23969 static void
23970 update_window_cursor (struct window *w, int on)
23972 /* Don't update cursor in windows whose frame is in the process
23973 of being deleted. */
23974 if (w->current_matrix)
23976 BLOCK_INPUT;
23977 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23978 w->phys_cursor.x, w->phys_cursor.y);
23979 UNBLOCK_INPUT;
23984 /* Call update_window_cursor with parameter ON_P on all leaf windows
23985 in the window tree rooted at W. */
23987 static void
23988 update_cursor_in_window_tree (struct window *w, int on_p)
23990 while (w)
23992 if (!NILP (w->hchild))
23993 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
23994 else if (!NILP (w->vchild))
23995 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
23996 else
23997 update_window_cursor (w, on_p);
23999 w = NILP (w->next) ? 0 : XWINDOW (w->next);
24004 /* EXPORT:
24005 Display the cursor on window W, or clear it, according to ON_P.
24006 Don't change the cursor's position. */
24008 void
24009 x_update_cursor (struct frame *f, int on_p)
24011 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
24015 /* EXPORT:
24016 Clear the cursor of window W to background color, and mark the
24017 cursor as not shown. This is used when the text where the cursor
24018 is about to be rewritten. */
24020 void
24021 x_clear_cursor (struct window *w)
24023 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
24024 update_window_cursor (w, 0);
24027 #endif /* HAVE_WINDOW_SYSTEM */
24029 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
24030 and MSDOS. */
24031 static void
24032 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
24033 int start_hpos, int end_hpos,
24034 enum draw_glyphs_face draw)
24036 #ifdef HAVE_WINDOW_SYSTEM
24037 if (FRAME_WINDOW_P (XFRAME (w->frame)))
24039 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
24040 return;
24042 #endif
24043 #if defined (HAVE_GPM) || defined (MSDOS)
24044 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
24045 #endif
24048 /* Display the active region described by mouse_face_* according to DRAW. */
24050 static void
24051 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
24053 struct window *w = XWINDOW (hlinfo->mouse_face_window);
24054 struct frame *f = XFRAME (WINDOW_FRAME (w));
24056 if (/* If window is in the process of being destroyed, don't bother
24057 to do anything. */
24058 w->current_matrix != NULL
24059 /* Don't update mouse highlight if hidden */
24060 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
24061 /* Recognize when we are called to operate on rows that don't exist
24062 anymore. This can happen when a window is split. */
24063 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
24065 int phys_cursor_on_p = w->phys_cursor_on_p;
24066 struct glyph_row *row, *first, *last;
24068 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
24069 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
24071 for (row = first; row <= last && row->enabled_p; ++row)
24073 int start_hpos, end_hpos, start_x;
24075 /* For all but the first row, the highlight starts at column 0. */
24076 if (row == first)
24078 /* R2L rows have BEG and END in reversed order, but the
24079 screen drawing geometry is always left to right. So
24080 we need to mirror the beginning and end of the
24081 highlighted area in R2L rows. */
24082 if (!row->reversed_p)
24084 start_hpos = hlinfo->mouse_face_beg_col;
24085 start_x = hlinfo->mouse_face_beg_x;
24087 else if (row == last)
24089 start_hpos = hlinfo->mouse_face_end_col;
24090 start_x = hlinfo->mouse_face_end_x;
24092 else
24094 start_hpos = 0;
24095 start_x = 0;
24098 else if (row->reversed_p && row == last)
24100 start_hpos = hlinfo->mouse_face_end_col;
24101 start_x = hlinfo->mouse_face_end_x;
24103 else
24105 start_hpos = 0;
24106 start_x = 0;
24109 if (row == last)
24111 if (!row->reversed_p)
24112 end_hpos = hlinfo->mouse_face_end_col;
24113 else if (row == first)
24114 end_hpos = hlinfo->mouse_face_beg_col;
24115 else
24117 end_hpos = row->used[TEXT_AREA];
24118 if (draw == DRAW_NORMAL_TEXT)
24119 row->fill_line_p = 1; /* Clear to end of line */
24122 else if (row->reversed_p && row == first)
24123 end_hpos = hlinfo->mouse_face_beg_col;
24124 else
24126 end_hpos = row->used[TEXT_AREA];
24127 if (draw == DRAW_NORMAL_TEXT)
24128 row->fill_line_p = 1; /* Clear to end of line */
24131 if (end_hpos > start_hpos)
24133 draw_row_with_mouse_face (w, start_x, row,
24134 start_hpos, end_hpos, draw);
24136 row->mouse_face_p
24137 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
24141 #ifdef HAVE_WINDOW_SYSTEM
24142 /* When we've written over the cursor, arrange for it to
24143 be displayed again. */
24144 if (FRAME_WINDOW_P (f)
24145 && phys_cursor_on_p && !w->phys_cursor_on_p)
24147 BLOCK_INPUT;
24148 display_and_set_cursor (w, 1,
24149 w->phys_cursor.hpos, w->phys_cursor.vpos,
24150 w->phys_cursor.x, w->phys_cursor.y);
24151 UNBLOCK_INPUT;
24153 #endif /* HAVE_WINDOW_SYSTEM */
24156 #ifdef HAVE_WINDOW_SYSTEM
24157 /* Change the mouse cursor. */
24158 if (FRAME_WINDOW_P (f))
24160 if (draw == DRAW_NORMAL_TEXT
24161 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
24162 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
24163 else if (draw == DRAW_MOUSE_FACE)
24164 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
24165 else
24166 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
24168 #endif /* HAVE_WINDOW_SYSTEM */
24171 /* EXPORT:
24172 Clear out the mouse-highlighted active region.
24173 Redraw it un-highlighted first. Value is non-zero if mouse
24174 face was actually drawn unhighlighted. */
24177 clear_mouse_face (Mouse_HLInfo *hlinfo)
24179 int cleared = 0;
24181 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
24183 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
24184 cleared = 1;
24187 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
24188 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
24189 hlinfo->mouse_face_window = Qnil;
24190 hlinfo->mouse_face_overlay = Qnil;
24191 return cleared;
24194 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
24195 within the mouse face on that window. */
24196 static int
24197 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
24199 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
24201 /* Quickly resolve the easy cases. */
24202 if (!(WINDOWP (hlinfo->mouse_face_window)
24203 && XWINDOW (hlinfo->mouse_face_window) == w))
24204 return 0;
24205 if (vpos < hlinfo->mouse_face_beg_row
24206 || vpos > hlinfo->mouse_face_end_row)
24207 return 0;
24208 if (vpos > hlinfo->mouse_face_beg_row
24209 && vpos < hlinfo->mouse_face_end_row)
24210 return 1;
24212 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
24214 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24216 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
24217 return 1;
24219 else if ((vpos == hlinfo->mouse_face_beg_row
24220 && hpos >= hlinfo->mouse_face_beg_col)
24221 || (vpos == hlinfo->mouse_face_end_row
24222 && hpos < hlinfo->mouse_face_end_col))
24223 return 1;
24225 else
24227 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24229 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
24230 return 1;
24232 else if ((vpos == hlinfo->mouse_face_beg_row
24233 && hpos <= hlinfo->mouse_face_beg_col)
24234 || (vpos == hlinfo->mouse_face_end_row
24235 && hpos > hlinfo->mouse_face_end_col))
24236 return 1;
24238 return 0;
24242 /* EXPORT:
24243 Non-zero if physical cursor of window W is within mouse face. */
24246 cursor_in_mouse_face_p (struct window *w)
24248 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
24253 /* Find the glyph rows START_ROW and END_ROW of window W that display
24254 characters between buffer positions START_CHARPOS and END_CHARPOS
24255 (excluding END_CHARPOS). This is similar to row_containing_pos,
24256 but is more accurate when bidi reordering makes buffer positions
24257 change non-linearly with glyph rows. */
24258 static void
24259 rows_from_pos_range (struct window *w,
24260 EMACS_INT start_charpos, EMACS_INT end_charpos,
24261 struct glyph_row **start, struct glyph_row **end)
24263 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24264 int last_y = window_text_bottom_y (w);
24265 struct glyph_row *row;
24267 *start = NULL;
24268 *end = NULL;
24270 while (!first->enabled_p
24271 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
24272 first++;
24274 /* Find the START row. */
24275 for (row = first;
24276 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
24277 row++)
24279 /* A row can potentially be the START row if the range of the
24280 characters it displays intersects the range
24281 [START_CHARPOS..END_CHARPOS). */
24282 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
24283 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
24284 /* See the commentary in row_containing_pos, for the
24285 explanation of the complicated way to check whether
24286 some position is beyond the end of the characters
24287 displayed by a row. */
24288 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
24289 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
24290 && !row->ends_at_zv_p
24291 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
24292 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
24293 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
24294 && !row->ends_at_zv_p
24295 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
24297 /* Found a candidate row. Now make sure at least one of the
24298 glyphs it displays has a charpos from the range
24299 [START_CHARPOS..END_CHARPOS).
24301 This is not obvious because bidi reordering could make
24302 buffer positions of a row be 1,2,3,102,101,100, and if we
24303 want to highlight characters in [50..60), we don't want
24304 this row, even though [50..60) does intersect [1..103),
24305 the range of character positions given by the row's start
24306 and end positions. */
24307 struct glyph *g = row->glyphs[TEXT_AREA];
24308 struct glyph *e = g + row->used[TEXT_AREA];
24310 while (g < e)
24312 if (BUFFERP (g->object)
24313 && start_charpos <= g->charpos && g->charpos < end_charpos)
24314 *start = row;
24315 g++;
24317 if (*start)
24318 break;
24322 /* Find the END row. */
24323 if (!*start
24324 /* If the last row is partially visible, start looking for END
24325 from that row, instead of starting from FIRST. */
24326 && !(row->enabled_p
24327 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
24328 row = first;
24329 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
24331 struct glyph_row *next = row + 1;
24333 if (!next->enabled_p
24334 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
24335 /* The first row >= START whose range of displayed characters
24336 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
24337 is the row END + 1. */
24338 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
24339 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
24340 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
24341 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
24342 && !next->ends_at_zv_p
24343 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
24344 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
24345 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
24346 && !next->ends_at_zv_p
24347 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
24349 *end = row;
24350 break;
24352 else
24354 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
24355 but none of the characters it displays are in the range, it is
24356 also END + 1. */
24357 struct glyph *g = next->glyphs[TEXT_AREA];
24358 struct glyph *e = g + next->used[TEXT_AREA];
24360 while (g < e)
24362 if (BUFFERP (g->object)
24363 && start_charpos <= g->charpos && g->charpos < end_charpos)
24364 break;
24365 g++;
24367 if (g == e)
24369 *end = row;
24370 break;
24376 /* This function sets the mouse_face_* elements of HLINFO, assuming
24377 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
24378 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
24379 for the overlay or run of text properties specifying the mouse
24380 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
24381 before-string and after-string that must also be highlighted.
24382 COVER_STRING, if non-nil, is a display string that may cover some
24383 or all of the highlighted text. */
24385 static void
24386 mouse_face_from_buffer_pos (Lisp_Object window,
24387 Mouse_HLInfo *hlinfo,
24388 EMACS_INT mouse_charpos,
24389 EMACS_INT start_charpos,
24390 EMACS_INT end_charpos,
24391 Lisp_Object before_string,
24392 Lisp_Object after_string,
24393 Lisp_Object cover_string)
24395 struct window *w = XWINDOW (window);
24396 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24397 struct glyph_row *r1, *r2;
24398 struct glyph *glyph, *end;
24399 EMACS_INT ignore, pos;
24400 int x;
24402 xassert (NILP (cover_string) || STRINGP (cover_string));
24403 xassert (NILP (before_string) || STRINGP (before_string));
24404 xassert (NILP (after_string) || STRINGP (after_string));
24406 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
24407 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
24408 if (r1 == NULL)
24409 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24410 /* If the before-string or display-string contains newlines,
24411 rows_from_pos_range skips to its last row. Move back. */
24412 if (!NILP (before_string) || !NILP (cover_string))
24414 struct glyph_row *prev;
24415 while ((prev = r1 - 1, prev >= first)
24416 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
24417 && prev->used[TEXT_AREA] > 0)
24419 struct glyph *beg = prev->glyphs[TEXT_AREA];
24420 glyph = beg + prev->used[TEXT_AREA];
24421 while (--glyph >= beg && INTEGERP (glyph->object));
24422 if (glyph < beg
24423 || !(EQ (glyph->object, before_string)
24424 || EQ (glyph->object, cover_string)))
24425 break;
24426 r1 = prev;
24429 if (r2 == NULL)
24431 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24432 hlinfo->mouse_face_past_end = 1;
24434 else if (!NILP (after_string))
24436 /* If the after-string has newlines, advance to its last row. */
24437 struct glyph_row *next;
24438 struct glyph_row *last
24439 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24441 for (next = r2 + 1;
24442 next <= last
24443 && next->used[TEXT_AREA] > 0
24444 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
24445 ++next)
24446 r2 = next;
24448 /* The rest of the display engine assumes that mouse_face_beg_row is
24449 either above below mouse_face_end_row or identical to it. But
24450 with bidi-reordered continued lines, the row for START_CHARPOS
24451 could be below the row for END_CHARPOS. If so, swap the rows and
24452 store them in correct order. */
24453 if (r1->y > r2->y)
24455 struct glyph_row *tem = r2;
24457 r2 = r1;
24458 r1 = tem;
24461 hlinfo->mouse_face_beg_y = r1->y;
24462 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
24463 hlinfo->mouse_face_end_y = r2->y;
24464 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
24466 /* For a bidi-reordered row, the positions of BEFORE_STRING,
24467 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
24468 could be anywhere in the row and in any order. The strategy
24469 below is to find the leftmost and the rightmost glyph that
24470 belongs to either of these 3 strings, or whose position is
24471 between START_CHARPOS and END_CHARPOS, and highlight all the
24472 glyphs between those two. This may cover more than just the text
24473 between START_CHARPOS and END_CHARPOS if the range of characters
24474 strides the bidi level boundary, e.g. if the beginning is in R2L
24475 text while the end is in L2R text or vice versa. */
24476 if (!r1->reversed_p)
24478 /* This row is in a left to right paragraph. Scan it left to
24479 right. */
24480 glyph = r1->glyphs[TEXT_AREA];
24481 end = glyph + r1->used[TEXT_AREA];
24482 x = r1->x;
24484 /* Skip truncation glyphs at the start of the glyph row. */
24485 if (r1->displays_text_p)
24486 for (; glyph < end
24487 && INTEGERP (glyph->object)
24488 && glyph->charpos < 0;
24489 ++glyph)
24490 x += glyph->pixel_width;
24492 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24493 or COVER_STRING, and the first glyph from buffer whose
24494 position is between START_CHARPOS and END_CHARPOS. */
24495 for (; glyph < end
24496 && !INTEGERP (glyph->object)
24497 && !EQ (glyph->object, cover_string)
24498 && !(BUFFERP (glyph->object)
24499 && (glyph->charpos >= start_charpos
24500 && glyph->charpos < end_charpos));
24501 ++glyph)
24503 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24504 are present at buffer positions between START_CHARPOS and
24505 END_CHARPOS, or if they come from an overlay. */
24506 if (EQ (glyph->object, before_string))
24508 pos = string_buffer_position (before_string,
24509 start_charpos);
24510 /* If pos == 0, it means before_string came from an
24511 overlay, not from a buffer position. */
24512 if (!pos || (pos >= start_charpos && pos < end_charpos))
24513 break;
24515 else if (EQ (glyph->object, after_string))
24517 pos = string_buffer_position (after_string, end_charpos);
24518 if (!pos || (pos >= start_charpos && pos < end_charpos))
24519 break;
24521 x += glyph->pixel_width;
24523 hlinfo->mouse_face_beg_x = x;
24524 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24526 else
24528 /* This row is in a right to left paragraph. Scan it right to
24529 left. */
24530 struct glyph *g;
24532 end = r1->glyphs[TEXT_AREA] - 1;
24533 glyph = end + r1->used[TEXT_AREA];
24535 /* Skip truncation glyphs at the start of the glyph row. */
24536 if (r1->displays_text_p)
24537 for (; glyph > end
24538 && INTEGERP (glyph->object)
24539 && glyph->charpos < 0;
24540 --glyph)
24543 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24544 or COVER_STRING, and the first glyph from buffer whose
24545 position is between START_CHARPOS and END_CHARPOS. */
24546 for (; glyph > end
24547 && !INTEGERP (glyph->object)
24548 && !EQ (glyph->object, cover_string)
24549 && !(BUFFERP (glyph->object)
24550 && (glyph->charpos >= start_charpos
24551 && glyph->charpos < end_charpos));
24552 --glyph)
24554 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24555 are present at buffer positions between START_CHARPOS and
24556 END_CHARPOS, or if they come from an overlay. */
24557 if (EQ (glyph->object, before_string))
24559 pos = string_buffer_position (before_string, start_charpos);
24560 /* If pos == 0, it means before_string came from an
24561 overlay, not from a buffer position. */
24562 if (!pos || (pos >= start_charpos && pos < end_charpos))
24563 break;
24565 else if (EQ (glyph->object, after_string))
24567 pos = string_buffer_position (after_string, end_charpos);
24568 if (!pos || (pos >= start_charpos && pos < end_charpos))
24569 break;
24573 glyph++; /* first glyph to the right of the highlighted area */
24574 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
24575 x += g->pixel_width;
24576 hlinfo->mouse_face_beg_x = x;
24577 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24580 /* If the highlight ends in a different row, compute GLYPH and END
24581 for the end row. Otherwise, reuse the values computed above for
24582 the row where the highlight begins. */
24583 if (r2 != r1)
24585 if (!r2->reversed_p)
24587 glyph = r2->glyphs[TEXT_AREA];
24588 end = glyph + r2->used[TEXT_AREA];
24589 x = r2->x;
24591 else
24593 end = r2->glyphs[TEXT_AREA] - 1;
24594 glyph = end + r2->used[TEXT_AREA];
24598 if (!r2->reversed_p)
24600 /* Skip truncation and continuation glyphs near the end of the
24601 row, and also blanks and stretch glyphs inserted by
24602 extend_face_to_end_of_line. */
24603 while (end > glyph
24604 && INTEGERP ((end - 1)->object)
24605 && (end - 1)->charpos <= 0)
24606 --end;
24607 /* Scan the rest of the glyph row from the end, looking for the
24608 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24609 COVER_STRING, or whose position is between START_CHARPOS
24610 and END_CHARPOS */
24611 for (--end;
24612 end > glyph
24613 && !INTEGERP (end->object)
24614 && !EQ (end->object, cover_string)
24615 && !(BUFFERP (end->object)
24616 && (end->charpos >= start_charpos
24617 && end->charpos < end_charpos));
24618 --end)
24620 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24621 are present at buffer positions between START_CHARPOS and
24622 END_CHARPOS, or if they come from an overlay. */
24623 if (EQ (end->object, before_string))
24625 pos = string_buffer_position (before_string, start_charpos);
24626 if (!pos || (pos >= start_charpos && pos < end_charpos))
24627 break;
24629 else if (EQ (end->object, after_string))
24631 pos = string_buffer_position (after_string, end_charpos);
24632 if (!pos || (pos >= start_charpos && pos < end_charpos))
24633 break;
24636 /* Find the X coordinate of the last glyph to be highlighted. */
24637 for (; glyph <= end; ++glyph)
24638 x += glyph->pixel_width;
24640 hlinfo->mouse_face_end_x = x;
24641 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
24643 else
24645 /* Skip truncation and continuation glyphs near the end of the
24646 row, and also blanks and stretch glyphs inserted by
24647 extend_face_to_end_of_line. */
24648 x = r2->x;
24649 end++;
24650 while (end < glyph
24651 && INTEGERP (end->object)
24652 && end->charpos <= 0)
24654 x += end->pixel_width;
24655 ++end;
24657 /* Scan the rest of the glyph row from the end, looking for the
24658 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24659 COVER_STRING, or whose position is between START_CHARPOS
24660 and END_CHARPOS */
24661 for ( ;
24662 end < glyph
24663 && !INTEGERP (end->object)
24664 && !EQ (end->object, cover_string)
24665 && !(BUFFERP (end->object)
24666 && (end->charpos >= start_charpos
24667 && end->charpos < end_charpos));
24668 ++end)
24670 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24671 are present at buffer positions between START_CHARPOS and
24672 END_CHARPOS, or if they come from an overlay. */
24673 if (EQ (end->object, before_string))
24675 pos = string_buffer_position (before_string, start_charpos);
24676 if (!pos || (pos >= start_charpos && pos < end_charpos))
24677 break;
24679 else if (EQ (end->object, after_string))
24681 pos = string_buffer_position (after_string, end_charpos);
24682 if (!pos || (pos >= start_charpos && pos < end_charpos))
24683 break;
24685 x += end->pixel_width;
24687 hlinfo->mouse_face_end_x = x;
24688 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
24691 hlinfo->mouse_face_window = window;
24692 hlinfo->mouse_face_face_id
24693 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
24694 mouse_charpos + 1,
24695 !hlinfo->mouse_face_hidden, -1);
24696 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
24699 /* The following function is not used anymore (replaced with
24700 mouse_face_from_string_pos), but I leave it here for the time
24701 being, in case someone would. */
24703 #if 0 /* not used */
24705 /* Find the position of the glyph for position POS in OBJECT in
24706 window W's current matrix, and return in *X, *Y the pixel
24707 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
24709 RIGHT_P non-zero means return the position of the right edge of the
24710 glyph, RIGHT_P zero means return the left edge position.
24712 If no glyph for POS exists in the matrix, return the position of
24713 the glyph with the next smaller position that is in the matrix, if
24714 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
24715 exists in the matrix, return the position of the glyph with the
24716 next larger position in OBJECT.
24718 Value is non-zero if a glyph was found. */
24720 static int
24721 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
24722 int *hpos, int *vpos, int *x, int *y, int right_p)
24724 int yb = window_text_bottom_y (w);
24725 struct glyph_row *r;
24726 struct glyph *best_glyph = NULL;
24727 struct glyph_row *best_row = NULL;
24728 int best_x = 0;
24730 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24731 r->enabled_p && r->y < yb;
24732 ++r)
24734 struct glyph *g = r->glyphs[TEXT_AREA];
24735 struct glyph *e = g + r->used[TEXT_AREA];
24736 int gx;
24738 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24739 if (EQ (g->object, object))
24741 if (g->charpos == pos)
24743 best_glyph = g;
24744 best_x = gx;
24745 best_row = r;
24746 goto found;
24748 else if (best_glyph == NULL
24749 || ((eabs (g->charpos - pos)
24750 < eabs (best_glyph->charpos - pos))
24751 && (right_p
24752 ? g->charpos < pos
24753 : g->charpos > pos)))
24755 best_glyph = g;
24756 best_x = gx;
24757 best_row = r;
24762 found:
24764 if (best_glyph)
24766 *x = best_x;
24767 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24769 if (right_p)
24771 *x += best_glyph->pixel_width;
24772 ++*hpos;
24775 *y = best_row->y;
24776 *vpos = best_row - w->current_matrix->rows;
24779 return best_glyph != NULL;
24781 #endif /* not used */
24783 /* Find the positions of the first and the last glyphs in window W's
24784 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
24785 (assumed to be a string), and return in HLINFO's mouse_face_*
24786 members the pixel and column/row coordinates of those glyphs. */
24788 static void
24789 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
24790 Lisp_Object object,
24791 EMACS_INT startpos, EMACS_INT endpos)
24793 int yb = window_text_bottom_y (w);
24794 struct glyph_row *r;
24795 struct glyph *g, *e;
24796 int gx;
24797 int found = 0;
24799 /* Find the glyph row with at least one position in the range
24800 [STARTPOS..ENDPOS], and the first glyph in that row whose
24801 position belongs to that range. */
24802 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24803 r->enabled_p && r->y < yb;
24804 ++r)
24806 if (!r->reversed_p)
24808 g = r->glyphs[TEXT_AREA];
24809 e = g + r->used[TEXT_AREA];
24810 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24811 if (EQ (g->object, object)
24812 && startpos <= g->charpos && g->charpos <= endpos)
24814 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24815 hlinfo->mouse_face_beg_y = r->y;
24816 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24817 hlinfo->mouse_face_beg_x = gx;
24818 found = 1;
24819 break;
24822 else
24824 struct glyph *g1;
24826 e = r->glyphs[TEXT_AREA];
24827 g = e + r->used[TEXT_AREA];
24828 for ( ; g > e; --g)
24829 if (EQ ((g-1)->object, object)
24830 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
24832 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24833 hlinfo->mouse_face_beg_y = r->y;
24834 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24835 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
24836 gx += g1->pixel_width;
24837 hlinfo->mouse_face_beg_x = gx;
24838 found = 1;
24839 break;
24842 if (found)
24843 break;
24846 if (!found)
24847 return;
24849 /* Starting with the next row, look for the first row which does NOT
24850 include any glyphs whose positions are in the range. */
24851 for (++r; r->enabled_p && r->y < yb; ++r)
24853 g = r->glyphs[TEXT_AREA];
24854 e = g + r->used[TEXT_AREA];
24855 found = 0;
24856 for ( ; g < e; ++g)
24857 if (EQ (g->object, object)
24858 && startpos <= g->charpos && g->charpos <= endpos)
24860 found = 1;
24861 break;
24863 if (!found)
24864 break;
24867 /* The highlighted region ends on the previous row. */
24868 r--;
24870 /* Set the end row and its vertical pixel coordinate. */
24871 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
24872 hlinfo->mouse_face_end_y = r->y;
24874 /* Compute and set the end column and the end column's horizontal
24875 pixel coordinate. */
24876 if (!r->reversed_p)
24878 g = r->glyphs[TEXT_AREA];
24879 e = g + r->used[TEXT_AREA];
24880 for ( ; e > g; --e)
24881 if (EQ ((e-1)->object, object)
24882 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
24883 break;
24884 hlinfo->mouse_face_end_col = e - g;
24886 for (gx = r->x; g < e; ++g)
24887 gx += g->pixel_width;
24888 hlinfo->mouse_face_end_x = gx;
24890 else
24892 e = r->glyphs[TEXT_AREA];
24893 g = e + r->used[TEXT_AREA];
24894 for (gx = r->x ; e < g; ++e)
24896 if (EQ (e->object, object)
24897 && startpos <= e->charpos && e->charpos <= endpos)
24898 break;
24899 gx += e->pixel_width;
24901 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
24902 hlinfo->mouse_face_end_x = gx;
24906 #ifdef HAVE_WINDOW_SYSTEM
24908 /* See if position X, Y is within a hot-spot of an image. */
24910 static int
24911 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
24913 if (!CONSP (hot_spot))
24914 return 0;
24916 if (EQ (XCAR (hot_spot), Qrect))
24918 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24919 Lisp_Object rect = XCDR (hot_spot);
24920 Lisp_Object tem;
24921 if (!CONSP (rect))
24922 return 0;
24923 if (!CONSP (XCAR (rect)))
24924 return 0;
24925 if (!CONSP (XCDR (rect)))
24926 return 0;
24927 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24928 return 0;
24929 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24930 return 0;
24931 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24932 return 0;
24933 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24934 return 0;
24935 return 1;
24937 else if (EQ (XCAR (hot_spot), Qcircle))
24939 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24940 Lisp_Object circ = XCDR (hot_spot);
24941 Lisp_Object lr, lx0, ly0;
24942 if (CONSP (circ)
24943 && CONSP (XCAR (circ))
24944 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24945 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24946 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24948 double r = XFLOATINT (lr);
24949 double dx = XINT (lx0) - x;
24950 double dy = XINT (ly0) - y;
24951 return (dx * dx + dy * dy <= r * r);
24954 else if (EQ (XCAR (hot_spot), Qpoly))
24956 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24957 if (VECTORP (XCDR (hot_spot)))
24959 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24960 Lisp_Object *poly = v->contents;
24961 int n = v->header.size;
24962 int i;
24963 int inside = 0;
24964 Lisp_Object lx, ly;
24965 int x0, y0;
24967 /* Need an even number of coordinates, and at least 3 edges. */
24968 if (n < 6 || n & 1)
24969 return 0;
24971 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24972 If count is odd, we are inside polygon. Pixels on edges
24973 may or may not be included depending on actual geometry of the
24974 polygon. */
24975 if ((lx = poly[n-2], !INTEGERP (lx))
24976 || (ly = poly[n-1], !INTEGERP (lx)))
24977 return 0;
24978 x0 = XINT (lx), y0 = XINT (ly);
24979 for (i = 0; i < n; i += 2)
24981 int x1 = x0, y1 = y0;
24982 if ((lx = poly[i], !INTEGERP (lx))
24983 || (ly = poly[i+1], !INTEGERP (ly)))
24984 return 0;
24985 x0 = XINT (lx), y0 = XINT (ly);
24987 /* Does this segment cross the X line? */
24988 if (x0 >= x)
24990 if (x1 >= x)
24991 continue;
24993 else if (x1 < x)
24994 continue;
24995 if (y > y0 && y > y1)
24996 continue;
24997 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24998 inside = !inside;
25000 return inside;
25003 return 0;
25006 Lisp_Object
25007 find_hot_spot (Lisp_Object map, int x, int y)
25009 while (CONSP (map))
25011 if (CONSP (XCAR (map))
25012 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
25013 return XCAR (map);
25014 map = XCDR (map);
25017 return Qnil;
25020 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
25021 3, 3, 0,
25022 doc: /* Lookup in image map MAP coordinates X and Y.
25023 An image map is an alist where each element has the format (AREA ID PLIST).
25024 An AREA is specified as either a rectangle, a circle, or a polygon:
25025 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
25026 pixel coordinates of the upper left and bottom right corners.
25027 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
25028 and the radius of the circle; r may be a float or integer.
25029 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
25030 vector describes one corner in the polygon.
25031 Returns the alist element for the first matching AREA in MAP. */)
25032 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
25034 if (NILP (map))
25035 return Qnil;
25037 CHECK_NUMBER (x);
25038 CHECK_NUMBER (y);
25040 return find_hot_spot (map, XINT (x), XINT (y));
25044 /* Display frame CURSOR, optionally using shape defined by POINTER. */
25045 static void
25046 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
25048 /* Do not change cursor shape while dragging mouse. */
25049 if (!NILP (do_mouse_tracking))
25050 return;
25052 if (!NILP (pointer))
25054 if (EQ (pointer, Qarrow))
25055 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25056 else if (EQ (pointer, Qhand))
25057 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
25058 else if (EQ (pointer, Qtext))
25059 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25060 else if (EQ (pointer, intern ("hdrag")))
25061 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25062 #ifdef HAVE_X_WINDOWS
25063 else if (EQ (pointer, intern ("vdrag")))
25064 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
25065 #endif
25066 else if (EQ (pointer, intern ("hourglass")))
25067 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
25068 else if (EQ (pointer, Qmodeline))
25069 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
25070 else
25071 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25074 if (cursor != No_Cursor)
25075 FRAME_RIF (f)->define_frame_cursor (f, cursor);
25078 #endif /* HAVE_WINDOW_SYSTEM */
25080 /* Take proper action when mouse has moved to the mode or header line
25081 or marginal area AREA of window W, x-position X and y-position Y.
25082 X is relative to the start of the text display area of W, so the
25083 width of bitmap areas and scroll bars must be subtracted to get a
25084 position relative to the start of the mode line. */
25086 static void
25087 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
25088 enum window_part area)
25090 struct window *w = XWINDOW (window);
25091 struct frame *f = XFRAME (w->frame);
25092 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25093 #ifdef HAVE_WINDOW_SYSTEM
25094 Display_Info *dpyinfo;
25095 #endif
25096 Cursor cursor = No_Cursor;
25097 Lisp_Object pointer = Qnil;
25098 int dx, dy, width, height;
25099 EMACS_INT charpos;
25100 Lisp_Object string, object = Qnil;
25101 Lisp_Object pos, help;
25103 Lisp_Object mouse_face;
25104 int original_x_pixel = x;
25105 struct glyph * glyph = NULL, * row_start_glyph = NULL;
25106 struct glyph_row *row;
25108 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
25110 int x0;
25111 struct glyph *end;
25113 /* Kludge alert: mode_line_string takes X/Y in pixels, but
25114 returns them in row/column units! */
25115 string = mode_line_string (w, area, &x, &y, &charpos,
25116 &object, &dx, &dy, &width, &height);
25118 row = (area == ON_MODE_LINE
25119 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
25120 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
25122 /* Find the glyph under the mouse pointer. */
25123 if (row->mode_line_p && row->enabled_p)
25125 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
25126 end = glyph + row->used[TEXT_AREA];
25128 for (x0 = original_x_pixel;
25129 glyph < end && x0 >= glyph->pixel_width;
25130 ++glyph)
25131 x0 -= glyph->pixel_width;
25133 if (glyph >= end)
25134 glyph = NULL;
25137 else
25139 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
25140 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
25141 returns them in row/column units! */
25142 string = marginal_area_string (w, area, &x, &y, &charpos,
25143 &object, &dx, &dy, &width, &height);
25146 help = Qnil;
25148 #ifdef HAVE_WINDOW_SYSTEM
25149 if (IMAGEP (object))
25151 Lisp_Object image_map, hotspot;
25152 if ((image_map = Fplist_get (XCDR (object), QCmap),
25153 !NILP (image_map))
25154 && (hotspot = find_hot_spot (image_map, dx, dy),
25155 CONSP (hotspot))
25156 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25158 Lisp_Object plist;
25160 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
25161 If so, we could look for mouse-enter, mouse-leave
25162 properties in PLIST (and do something...). */
25163 hotspot = XCDR (hotspot);
25164 if (CONSP (hotspot)
25165 && (plist = XCAR (hotspot), CONSP (plist)))
25167 pointer = Fplist_get (plist, Qpointer);
25168 if (NILP (pointer))
25169 pointer = Qhand;
25170 help = Fplist_get (plist, Qhelp_echo);
25171 if (!NILP (help))
25173 help_echo_string = help;
25174 /* Is this correct? ++kfs */
25175 XSETWINDOW (help_echo_window, w);
25176 help_echo_object = w->buffer;
25177 help_echo_pos = charpos;
25181 if (NILP (pointer))
25182 pointer = Fplist_get (XCDR (object), QCpointer);
25184 #endif /* HAVE_WINDOW_SYSTEM */
25186 if (STRINGP (string))
25188 pos = make_number (charpos);
25189 /* If we're on a string with `help-echo' text property, arrange
25190 for the help to be displayed. This is done by setting the
25191 global variable help_echo_string to the help string. */
25192 if (NILP (help))
25194 help = Fget_text_property (pos, Qhelp_echo, string);
25195 if (!NILP (help))
25197 help_echo_string = help;
25198 XSETWINDOW (help_echo_window, w);
25199 help_echo_object = string;
25200 help_echo_pos = charpos;
25204 #ifdef HAVE_WINDOW_SYSTEM
25205 if (FRAME_WINDOW_P (f))
25207 dpyinfo = FRAME_X_DISPLAY_INFO (f);
25208 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25209 if (NILP (pointer))
25210 pointer = Fget_text_property (pos, Qpointer, string);
25212 /* Change the mouse pointer according to what is under X/Y. */
25213 if (NILP (pointer)
25214 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
25216 Lisp_Object map;
25217 map = Fget_text_property (pos, Qlocal_map, string);
25218 if (!KEYMAPP (map))
25219 map = Fget_text_property (pos, Qkeymap, string);
25220 if (!KEYMAPP (map))
25221 cursor = dpyinfo->vertical_scroll_bar_cursor;
25224 #endif
25226 /* Change the mouse face according to what is under X/Y. */
25227 mouse_face = Fget_text_property (pos, Qmouse_face, string);
25228 if (!NILP (mouse_face)
25229 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25230 && glyph)
25232 Lisp_Object b, e;
25234 struct glyph * tmp_glyph;
25236 int gpos;
25237 int gseq_length;
25238 int total_pixel_width;
25239 EMACS_INT begpos, endpos, ignore;
25241 int vpos, hpos;
25243 b = Fprevious_single_property_change (make_number (charpos + 1),
25244 Qmouse_face, string, Qnil);
25245 if (NILP (b))
25246 begpos = 0;
25247 else
25248 begpos = XINT (b);
25250 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
25251 if (NILP (e))
25252 endpos = SCHARS (string);
25253 else
25254 endpos = XINT (e);
25256 /* Calculate the glyph position GPOS of GLYPH in the
25257 displayed string, relative to the beginning of the
25258 highlighted part of the string.
25260 Note: GPOS is different from CHARPOS. CHARPOS is the
25261 position of GLYPH in the internal string object. A mode
25262 line string format has structures which are converted to
25263 a flattened string by the Emacs Lisp interpreter. The
25264 internal string is an element of those structures. The
25265 displayed string is the flattened string. */
25266 tmp_glyph = row_start_glyph;
25267 while (tmp_glyph < glyph
25268 && (!(EQ (tmp_glyph->object, glyph->object)
25269 && begpos <= tmp_glyph->charpos
25270 && tmp_glyph->charpos < endpos)))
25271 tmp_glyph++;
25272 gpos = glyph - tmp_glyph;
25274 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
25275 the highlighted part of the displayed string to which
25276 GLYPH belongs. Note: GSEQ_LENGTH is different from
25277 SCHARS (STRING), because the latter returns the length of
25278 the internal string. */
25279 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
25280 tmp_glyph > glyph
25281 && (!(EQ (tmp_glyph->object, glyph->object)
25282 && begpos <= tmp_glyph->charpos
25283 && tmp_glyph->charpos < endpos));
25284 tmp_glyph--)
25286 gseq_length = gpos + (tmp_glyph - glyph) + 1;
25288 /* Calculate the total pixel width of all the glyphs between
25289 the beginning of the highlighted area and GLYPH. */
25290 total_pixel_width = 0;
25291 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
25292 total_pixel_width += tmp_glyph->pixel_width;
25294 /* Pre calculation of re-rendering position. Note: X is in
25295 column units here, after the call to mode_line_string or
25296 marginal_area_string. */
25297 hpos = x - gpos;
25298 vpos = (area == ON_MODE_LINE
25299 ? (w->current_matrix)->nrows - 1
25300 : 0);
25302 /* If GLYPH's position is included in the region that is
25303 already drawn in mouse face, we have nothing to do. */
25304 if ( EQ (window, hlinfo->mouse_face_window)
25305 && (!row->reversed_p
25306 ? (hlinfo->mouse_face_beg_col <= hpos
25307 && hpos < hlinfo->mouse_face_end_col)
25308 /* In R2L rows we swap BEG and END, see below. */
25309 : (hlinfo->mouse_face_end_col <= hpos
25310 && hpos < hlinfo->mouse_face_beg_col))
25311 && hlinfo->mouse_face_beg_row == vpos )
25312 return;
25314 if (clear_mouse_face (hlinfo))
25315 cursor = No_Cursor;
25317 if (!row->reversed_p)
25319 hlinfo->mouse_face_beg_col = hpos;
25320 hlinfo->mouse_face_beg_x = original_x_pixel
25321 - (total_pixel_width + dx);
25322 hlinfo->mouse_face_end_col = hpos + gseq_length;
25323 hlinfo->mouse_face_end_x = 0;
25325 else
25327 /* In R2L rows, show_mouse_face expects BEG and END
25328 coordinates to be swapped. */
25329 hlinfo->mouse_face_end_col = hpos;
25330 hlinfo->mouse_face_end_x = original_x_pixel
25331 - (total_pixel_width + dx);
25332 hlinfo->mouse_face_beg_col = hpos + gseq_length;
25333 hlinfo->mouse_face_beg_x = 0;
25336 hlinfo->mouse_face_beg_row = vpos;
25337 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
25338 hlinfo->mouse_face_beg_y = 0;
25339 hlinfo->mouse_face_end_y = 0;
25340 hlinfo->mouse_face_past_end = 0;
25341 hlinfo->mouse_face_window = window;
25343 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
25344 charpos,
25345 0, 0, 0,
25346 &ignore,
25347 glyph->face_id,
25349 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25351 if (NILP (pointer))
25352 pointer = Qhand;
25354 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25355 clear_mouse_face (hlinfo);
25357 #ifdef HAVE_WINDOW_SYSTEM
25358 if (FRAME_WINDOW_P (f))
25359 define_frame_cursor1 (f, cursor, pointer);
25360 #endif
25364 /* EXPORT:
25365 Take proper action when the mouse has moved to position X, Y on
25366 frame F as regards highlighting characters that have mouse-face
25367 properties. Also de-highlighting chars where the mouse was before.
25368 X and Y can be negative or out of range. */
25370 void
25371 note_mouse_highlight (struct frame *f, int x, int y)
25373 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25374 enum window_part part;
25375 Lisp_Object window;
25376 struct window *w;
25377 Cursor cursor = No_Cursor;
25378 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
25379 struct buffer *b;
25381 /* When a menu is active, don't highlight because this looks odd. */
25382 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
25383 if (popup_activated ())
25384 return;
25385 #endif
25387 if (NILP (Vmouse_highlight)
25388 || !f->glyphs_initialized_p
25389 || f->pointer_invisible)
25390 return;
25392 hlinfo->mouse_face_mouse_x = x;
25393 hlinfo->mouse_face_mouse_y = y;
25394 hlinfo->mouse_face_mouse_frame = f;
25396 if (hlinfo->mouse_face_defer)
25397 return;
25399 if (gc_in_progress)
25401 hlinfo->mouse_face_deferred_gc = 1;
25402 return;
25405 /* Which window is that in? */
25406 window = window_from_coordinates (f, x, y, &part, 1);
25408 /* If we were displaying active text in another window, clear that.
25409 Also clear if we move out of text area in same window. */
25410 if (! EQ (window, hlinfo->mouse_face_window)
25411 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
25412 && !NILP (hlinfo->mouse_face_window)))
25413 clear_mouse_face (hlinfo);
25415 /* Not on a window -> return. */
25416 if (!WINDOWP (window))
25417 return;
25419 /* Reset help_echo_string. It will get recomputed below. */
25420 help_echo_string = Qnil;
25422 /* Convert to window-relative pixel coordinates. */
25423 w = XWINDOW (window);
25424 frame_to_window_pixel_xy (w, &x, &y);
25426 #ifdef HAVE_WINDOW_SYSTEM
25427 /* Handle tool-bar window differently since it doesn't display a
25428 buffer. */
25429 if (EQ (window, f->tool_bar_window))
25431 note_tool_bar_highlight (f, x, y);
25432 return;
25434 #endif
25436 /* Mouse is on the mode, header line or margin? */
25437 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
25438 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
25440 note_mode_line_or_margin_highlight (window, x, y, part);
25441 return;
25444 #ifdef HAVE_WINDOW_SYSTEM
25445 if (part == ON_VERTICAL_BORDER)
25447 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25448 help_echo_string = build_string ("drag-mouse-1: resize");
25450 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
25451 || part == ON_SCROLL_BAR)
25452 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25453 else
25454 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25455 #endif
25457 /* Are we in a window whose display is up to date?
25458 And verify the buffer's text has not changed. */
25459 b = XBUFFER (w->buffer);
25460 if (part == ON_TEXT
25461 && EQ (w->window_end_valid, w->buffer)
25462 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
25463 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
25465 int hpos, vpos, i, dx, dy, area;
25466 EMACS_INT pos;
25467 struct glyph *glyph;
25468 Lisp_Object object;
25469 Lisp_Object mouse_face = Qnil, position;
25470 Lisp_Object *overlay_vec = NULL;
25471 int noverlays;
25472 struct buffer *obuf;
25473 EMACS_INT obegv, ozv;
25474 int same_region;
25476 /* Find the glyph under X/Y. */
25477 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
25479 #ifdef HAVE_WINDOW_SYSTEM
25480 /* Look for :pointer property on image. */
25481 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25483 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25484 if (img != NULL && IMAGEP (img->spec))
25486 Lisp_Object image_map, hotspot;
25487 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
25488 !NILP (image_map))
25489 && (hotspot = find_hot_spot (image_map,
25490 glyph->slice.img.x + dx,
25491 glyph->slice.img.y + dy),
25492 CONSP (hotspot))
25493 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25495 Lisp_Object plist;
25497 /* Could check XCAR (hotspot) to see if we enter/leave
25498 this hot-spot.
25499 If so, we could look for mouse-enter, mouse-leave
25500 properties in PLIST (and do something...). */
25501 hotspot = XCDR (hotspot);
25502 if (CONSP (hotspot)
25503 && (plist = XCAR (hotspot), CONSP (plist)))
25505 pointer = Fplist_get (plist, Qpointer);
25506 if (NILP (pointer))
25507 pointer = Qhand;
25508 help_echo_string = Fplist_get (plist, Qhelp_echo);
25509 if (!NILP (help_echo_string))
25511 help_echo_window = window;
25512 help_echo_object = glyph->object;
25513 help_echo_pos = glyph->charpos;
25517 if (NILP (pointer))
25518 pointer = Fplist_get (XCDR (img->spec), QCpointer);
25521 #endif /* HAVE_WINDOW_SYSTEM */
25523 /* Clear mouse face if X/Y not over text. */
25524 if (glyph == NULL
25525 || area != TEXT_AREA
25526 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
25527 /* Glyph's OBJECT is an integer for glyphs inserted by the
25528 display engine for its internal purposes, like truncation
25529 and continuation glyphs and blanks beyond the end of
25530 line's text on text terminals. If we are over such a
25531 glyph, we are not over any text. */
25532 || INTEGERP (glyph->object)
25533 /* R2L rows have a stretch glyph at their front, which
25534 stands for no text, whereas L2R rows have no glyphs at
25535 all beyond the end of text. Treat such stretch glyphs
25536 like we do with NULL glyphs in L2R rows. */
25537 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
25538 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
25539 && glyph->type == STRETCH_GLYPH
25540 && glyph->avoid_cursor_p))
25542 if (clear_mouse_face (hlinfo))
25543 cursor = No_Cursor;
25544 #ifdef HAVE_WINDOW_SYSTEM
25545 if (FRAME_WINDOW_P (f) && NILP (pointer))
25547 if (area != TEXT_AREA)
25548 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25549 else
25550 pointer = Vvoid_text_area_pointer;
25552 #endif
25553 goto set_cursor;
25556 pos = glyph->charpos;
25557 object = glyph->object;
25558 if (!STRINGP (object) && !BUFFERP (object))
25559 goto set_cursor;
25561 /* If we get an out-of-range value, return now; avoid an error. */
25562 if (BUFFERP (object) && pos > BUF_Z (b))
25563 goto set_cursor;
25565 /* Make the window's buffer temporarily current for
25566 overlays_at and compute_char_face. */
25567 obuf = current_buffer;
25568 current_buffer = b;
25569 obegv = BEGV;
25570 ozv = ZV;
25571 BEGV = BEG;
25572 ZV = Z;
25574 /* Is this char mouse-active or does it have help-echo? */
25575 position = make_number (pos);
25577 if (BUFFERP (object))
25579 /* Put all the overlays we want in a vector in overlay_vec. */
25580 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
25581 /* Sort overlays into increasing priority order. */
25582 noverlays = sort_overlays (overlay_vec, noverlays, w);
25584 else
25585 noverlays = 0;
25587 same_region = coords_in_mouse_face_p (w, hpos, vpos);
25589 if (same_region)
25590 cursor = No_Cursor;
25592 /* Check mouse-face highlighting. */
25593 if (! same_region
25594 /* If there exists an overlay with mouse-face overlapping
25595 the one we are currently highlighting, we have to
25596 check if we enter the overlapping overlay, and then
25597 highlight only that. */
25598 || (OVERLAYP (hlinfo->mouse_face_overlay)
25599 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
25601 /* Find the highest priority overlay with a mouse-face. */
25602 Lisp_Object overlay = Qnil;
25603 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
25605 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
25606 if (!NILP (mouse_face))
25607 overlay = overlay_vec[i];
25610 /* If we're highlighting the same overlay as before, there's
25611 no need to do that again. */
25612 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
25613 goto check_help_echo;
25614 hlinfo->mouse_face_overlay = overlay;
25616 /* Clear the display of the old active region, if any. */
25617 if (clear_mouse_face (hlinfo))
25618 cursor = No_Cursor;
25620 /* If no overlay applies, get a text property. */
25621 if (NILP (overlay))
25622 mouse_face = Fget_text_property (position, Qmouse_face, object);
25624 /* Next, compute the bounds of the mouse highlighting and
25625 display it. */
25626 if (!NILP (mouse_face) && STRINGP (object))
25628 /* The mouse-highlighting comes from a display string
25629 with a mouse-face. */
25630 Lisp_Object s, e;
25631 EMACS_INT ignore;
25633 s = Fprevious_single_property_change
25634 (make_number (pos + 1), Qmouse_face, object, Qnil);
25635 e = Fnext_single_property_change
25636 (position, Qmouse_face, object, Qnil);
25637 if (NILP (s))
25638 s = make_number (0);
25639 if (NILP (e))
25640 e = make_number (SCHARS (object) - 1);
25641 mouse_face_from_string_pos (w, hlinfo, object,
25642 XINT (s), XINT (e));
25643 hlinfo->mouse_face_past_end = 0;
25644 hlinfo->mouse_face_window = window;
25645 hlinfo->mouse_face_face_id
25646 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
25647 glyph->face_id, 1);
25648 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25649 cursor = No_Cursor;
25651 else
25653 /* The mouse-highlighting, if any, comes from an overlay
25654 or text property in the buffer. */
25655 Lisp_Object buffer IF_LINT (= Qnil);
25656 Lisp_Object cover_string IF_LINT (= Qnil);
25658 if (STRINGP (object))
25660 /* If we are on a display string with no mouse-face,
25661 check if the text under it has one. */
25662 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
25663 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25664 pos = string_buffer_position (object, start);
25665 if (pos > 0)
25667 mouse_face = get_char_property_and_overlay
25668 (make_number (pos), Qmouse_face, w->buffer, &overlay);
25669 buffer = w->buffer;
25670 cover_string = object;
25673 else
25675 buffer = object;
25676 cover_string = Qnil;
25679 if (!NILP (mouse_face))
25681 Lisp_Object before, after;
25682 Lisp_Object before_string, after_string;
25683 /* To correctly find the limits of mouse highlight
25684 in a bidi-reordered buffer, we must not use the
25685 optimization of limiting the search in
25686 previous-single-property-change and
25687 next-single-property-change, because
25688 rows_from_pos_range needs the real start and end
25689 positions to DTRT in this case. That's because
25690 the first row visible in a window does not
25691 necessarily display the character whose position
25692 is the smallest. */
25693 Lisp_Object lim1 =
25694 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25695 ? Fmarker_position (w->start)
25696 : Qnil;
25697 Lisp_Object lim2 =
25698 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25699 ? make_number (BUF_Z (XBUFFER (buffer))
25700 - XFASTINT (w->window_end_pos))
25701 : Qnil;
25703 if (NILP (overlay))
25705 /* Handle the text property case. */
25706 before = Fprevious_single_property_change
25707 (make_number (pos + 1), Qmouse_face, buffer, lim1);
25708 after = Fnext_single_property_change
25709 (make_number (pos), Qmouse_face, buffer, lim2);
25710 before_string = after_string = Qnil;
25712 else
25714 /* Handle the overlay case. */
25715 before = Foverlay_start (overlay);
25716 after = Foverlay_end (overlay);
25717 before_string = Foverlay_get (overlay, Qbefore_string);
25718 after_string = Foverlay_get (overlay, Qafter_string);
25720 if (!STRINGP (before_string)) before_string = Qnil;
25721 if (!STRINGP (after_string)) after_string = Qnil;
25724 mouse_face_from_buffer_pos (window, hlinfo, pos,
25725 XFASTINT (before),
25726 XFASTINT (after),
25727 before_string, after_string,
25728 cover_string);
25729 cursor = No_Cursor;
25734 check_help_echo:
25736 /* Look for a `help-echo' property. */
25737 if (NILP (help_echo_string)) {
25738 Lisp_Object help, overlay;
25740 /* Check overlays first. */
25741 help = overlay = Qnil;
25742 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
25744 overlay = overlay_vec[i];
25745 help = Foverlay_get (overlay, Qhelp_echo);
25748 if (!NILP (help))
25750 help_echo_string = help;
25751 help_echo_window = window;
25752 help_echo_object = overlay;
25753 help_echo_pos = pos;
25755 else
25757 Lisp_Object obj = glyph->object;
25758 EMACS_INT charpos = glyph->charpos;
25760 /* Try text properties. */
25761 if (STRINGP (obj)
25762 && charpos >= 0
25763 && charpos < SCHARS (obj))
25765 help = Fget_text_property (make_number (charpos),
25766 Qhelp_echo, obj);
25767 if (NILP (help))
25769 /* If the string itself doesn't specify a help-echo,
25770 see if the buffer text ``under'' it does. */
25771 struct glyph_row *r
25772 = MATRIX_ROW (w->current_matrix, vpos);
25773 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25774 EMACS_INT p = string_buffer_position (obj, start);
25775 if (p > 0)
25777 help = Fget_char_property (make_number (p),
25778 Qhelp_echo, w->buffer);
25779 if (!NILP (help))
25781 charpos = p;
25782 obj = w->buffer;
25787 else if (BUFFERP (obj)
25788 && charpos >= BEGV
25789 && charpos < ZV)
25790 help = Fget_text_property (make_number (charpos), Qhelp_echo,
25791 obj);
25793 if (!NILP (help))
25795 help_echo_string = help;
25796 help_echo_window = window;
25797 help_echo_object = obj;
25798 help_echo_pos = charpos;
25803 #ifdef HAVE_WINDOW_SYSTEM
25804 /* Look for a `pointer' property. */
25805 if (FRAME_WINDOW_P (f) && NILP (pointer))
25807 /* Check overlays first. */
25808 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
25809 pointer = Foverlay_get (overlay_vec[i], Qpointer);
25811 if (NILP (pointer))
25813 Lisp_Object obj = glyph->object;
25814 EMACS_INT charpos = glyph->charpos;
25816 /* Try text properties. */
25817 if (STRINGP (obj)
25818 && charpos >= 0
25819 && charpos < SCHARS (obj))
25821 pointer = Fget_text_property (make_number (charpos),
25822 Qpointer, obj);
25823 if (NILP (pointer))
25825 /* If the string itself doesn't specify a pointer,
25826 see if the buffer text ``under'' it does. */
25827 struct glyph_row *r
25828 = MATRIX_ROW (w->current_matrix, vpos);
25829 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25830 EMACS_INT p = string_buffer_position (obj, start);
25831 if (p > 0)
25832 pointer = Fget_char_property (make_number (p),
25833 Qpointer, w->buffer);
25836 else if (BUFFERP (obj)
25837 && charpos >= BEGV
25838 && charpos < ZV)
25839 pointer = Fget_text_property (make_number (charpos),
25840 Qpointer, obj);
25843 #endif /* HAVE_WINDOW_SYSTEM */
25845 BEGV = obegv;
25846 ZV = ozv;
25847 current_buffer = obuf;
25850 set_cursor:
25852 #ifdef HAVE_WINDOW_SYSTEM
25853 if (FRAME_WINDOW_P (f))
25854 define_frame_cursor1 (f, cursor, pointer);
25855 #else
25856 /* This is here to prevent a compiler error, about "label at end of
25857 compound statement". */
25858 return;
25859 #endif
25863 /* EXPORT for RIF:
25864 Clear any mouse-face on window W. This function is part of the
25865 redisplay interface, and is called from try_window_id and similar
25866 functions to ensure the mouse-highlight is off. */
25868 void
25869 x_clear_window_mouse_face (struct window *w)
25871 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25872 Lisp_Object window;
25874 BLOCK_INPUT;
25875 XSETWINDOW (window, w);
25876 if (EQ (window, hlinfo->mouse_face_window))
25877 clear_mouse_face (hlinfo);
25878 UNBLOCK_INPUT;
25882 /* EXPORT:
25883 Just discard the mouse face information for frame F, if any.
25884 This is used when the size of F is changed. */
25886 void
25887 cancel_mouse_face (struct frame *f)
25889 Lisp_Object window;
25890 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25892 window = hlinfo->mouse_face_window;
25893 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
25895 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25896 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25897 hlinfo->mouse_face_window = Qnil;
25903 /***********************************************************************
25904 Exposure Events
25905 ***********************************************************************/
25907 #ifdef HAVE_WINDOW_SYSTEM
25909 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
25910 which intersects rectangle R. R is in window-relative coordinates. */
25912 static void
25913 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
25914 enum glyph_row_area area)
25916 struct glyph *first = row->glyphs[area];
25917 struct glyph *end = row->glyphs[area] + row->used[area];
25918 struct glyph *last;
25919 int first_x, start_x, x;
25921 if (area == TEXT_AREA && row->fill_line_p)
25922 /* If row extends face to end of line write the whole line. */
25923 draw_glyphs (w, 0, row, area,
25924 0, row->used[area],
25925 DRAW_NORMAL_TEXT, 0);
25926 else
25928 /* Set START_X to the window-relative start position for drawing glyphs of
25929 AREA. The first glyph of the text area can be partially visible.
25930 The first glyphs of other areas cannot. */
25931 start_x = window_box_left_offset (w, area);
25932 x = start_x;
25933 if (area == TEXT_AREA)
25934 x += row->x;
25936 /* Find the first glyph that must be redrawn. */
25937 while (first < end
25938 && x + first->pixel_width < r->x)
25940 x += first->pixel_width;
25941 ++first;
25944 /* Find the last one. */
25945 last = first;
25946 first_x = x;
25947 while (last < end
25948 && x < r->x + r->width)
25950 x += last->pixel_width;
25951 ++last;
25954 /* Repaint. */
25955 if (last > first)
25956 draw_glyphs (w, first_x - start_x, row, area,
25957 first - row->glyphs[area], last - row->glyphs[area],
25958 DRAW_NORMAL_TEXT, 0);
25963 /* Redraw the parts of the glyph row ROW on window W intersecting
25964 rectangle R. R is in window-relative coordinates. Value is
25965 non-zero if mouse-face was overwritten. */
25967 static int
25968 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
25970 xassert (row->enabled_p);
25972 if (row->mode_line_p || w->pseudo_window_p)
25973 draw_glyphs (w, 0, row, TEXT_AREA,
25974 0, row->used[TEXT_AREA],
25975 DRAW_NORMAL_TEXT, 0);
25976 else
25978 if (row->used[LEFT_MARGIN_AREA])
25979 expose_area (w, row, r, LEFT_MARGIN_AREA);
25980 if (row->used[TEXT_AREA])
25981 expose_area (w, row, r, TEXT_AREA);
25982 if (row->used[RIGHT_MARGIN_AREA])
25983 expose_area (w, row, r, RIGHT_MARGIN_AREA);
25984 draw_row_fringe_bitmaps (w, row);
25987 return row->mouse_face_p;
25991 /* Redraw those parts of glyphs rows during expose event handling that
25992 overlap other rows. Redrawing of an exposed line writes over parts
25993 of lines overlapping that exposed line; this function fixes that.
25995 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25996 row in W's current matrix that is exposed and overlaps other rows.
25997 LAST_OVERLAPPING_ROW is the last such row. */
25999 static void
26000 expose_overlaps (struct window *w,
26001 struct glyph_row *first_overlapping_row,
26002 struct glyph_row *last_overlapping_row,
26003 XRectangle *r)
26005 struct glyph_row *row;
26007 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
26008 if (row->overlapping_p)
26010 xassert (row->enabled_p && !row->mode_line_p);
26012 row->clip = r;
26013 if (row->used[LEFT_MARGIN_AREA])
26014 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
26016 if (row->used[TEXT_AREA])
26017 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
26019 if (row->used[RIGHT_MARGIN_AREA])
26020 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
26021 row->clip = NULL;
26026 /* Return non-zero if W's cursor intersects rectangle R. */
26028 static int
26029 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
26031 XRectangle cr, result;
26032 struct glyph *cursor_glyph;
26033 struct glyph_row *row;
26035 if (w->phys_cursor.vpos >= 0
26036 && w->phys_cursor.vpos < w->current_matrix->nrows
26037 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
26038 row->enabled_p)
26039 && row->cursor_in_fringe_p)
26041 /* Cursor is in the fringe. */
26042 cr.x = window_box_right_offset (w,
26043 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
26044 ? RIGHT_MARGIN_AREA
26045 : TEXT_AREA));
26046 cr.y = row->y;
26047 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
26048 cr.height = row->height;
26049 return x_intersect_rectangles (&cr, r, &result);
26052 cursor_glyph = get_phys_cursor_glyph (w);
26053 if (cursor_glyph)
26055 /* r is relative to W's box, but w->phys_cursor.x is relative
26056 to left edge of W's TEXT area. Adjust it. */
26057 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
26058 cr.y = w->phys_cursor.y;
26059 cr.width = cursor_glyph->pixel_width;
26060 cr.height = w->phys_cursor_height;
26061 /* ++KFS: W32 version used W32-specific IntersectRect here, but
26062 I assume the effect is the same -- and this is portable. */
26063 return x_intersect_rectangles (&cr, r, &result);
26065 /* If we don't understand the format, pretend we're not in the hot-spot. */
26066 return 0;
26070 /* EXPORT:
26071 Draw a vertical window border to the right of window W if W doesn't
26072 have vertical scroll bars. */
26074 void
26075 x_draw_vertical_border (struct window *w)
26077 struct frame *f = XFRAME (WINDOW_FRAME (w));
26079 /* We could do better, if we knew what type of scroll-bar the adjacent
26080 windows (on either side) have... But we don't :-(
26081 However, I think this works ok. ++KFS 2003-04-25 */
26083 /* Redraw borders between horizontally adjacent windows. Don't
26084 do it for frames with vertical scroll bars because either the
26085 right scroll bar of a window, or the left scroll bar of its
26086 neighbor will suffice as a border. */
26087 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
26088 return;
26090 if (!WINDOW_RIGHTMOST_P (w)
26091 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
26093 int x0, x1, y0, y1;
26095 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
26096 y1 -= 1;
26098 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
26099 x1 -= 1;
26101 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
26103 else if (!WINDOW_LEFTMOST_P (w)
26104 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
26106 int x0, x1, y0, y1;
26108 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
26109 y1 -= 1;
26111 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
26112 x0 -= 1;
26114 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
26119 /* Redraw the part of window W intersection rectangle FR. Pixel
26120 coordinates in FR are frame-relative. Call this function with
26121 input blocked. Value is non-zero if the exposure overwrites
26122 mouse-face. */
26124 static int
26125 expose_window (struct window *w, XRectangle *fr)
26127 struct frame *f = XFRAME (w->frame);
26128 XRectangle wr, r;
26129 int mouse_face_overwritten_p = 0;
26131 /* If window is not yet fully initialized, do nothing. This can
26132 happen when toolkit scroll bars are used and a window is split.
26133 Reconfiguring the scroll bar will generate an expose for a newly
26134 created window. */
26135 if (w->current_matrix == NULL)
26136 return 0;
26138 /* When we're currently updating the window, display and current
26139 matrix usually don't agree. Arrange for a thorough display
26140 later. */
26141 if (w == updated_window)
26143 SET_FRAME_GARBAGED (f);
26144 return 0;
26147 /* Frame-relative pixel rectangle of W. */
26148 wr.x = WINDOW_LEFT_EDGE_X (w);
26149 wr.y = WINDOW_TOP_EDGE_Y (w);
26150 wr.width = WINDOW_TOTAL_WIDTH (w);
26151 wr.height = WINDOW_TOTAL_HEIGHT (w);
26153 if (x_intersect_rectangles (fr, &wr, &r))
26155 int yb = window_text_bottom_y (w);
26156 struct glyph_row *row;
26157 int cursor_cleared_p;
26158 struct glyph_row *first_overlapping_row, *last_overlapping_row;
26160 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
26161 r.x, r.y, r.width, r.height));
26163 /* Convert to window coordinates. */
26164 r.x -= WINDOW_LEFT_EDGE_X (w);
26165 r.y -= WINDOW_TOP_EDGE_Y (w);
26167 /* Turn off the cursor. */
26168 if (!w->pseudo_window_p
26169 && phys_cursor_in_rect_p (w, &r))
26171 x_clear_cursor (w);
26172 cursor_cleared_p = 1;
26174 else
26175 cursor_cleared_p = 0;
26177 /* Update lines intersecting rectangle R. */
26178 first_overlapping_row = last_overlapping_row = NULL;
26179 for (row = w->current_matrix->rows;
26180 row->enabled_p;
26181 ++row)
26183 int y0 = row->y;
26184 int y1 = MATRIX_ROW_BOTTOM_Y (row);
26186 if ((y0 >= r.y && y0 < r.y + r.height)
26187 || (y1 > r.y && y1 < r.y + r.height)
26188 || (r.y >= y0 && r.y < y1)
26189 || (r.y + r.height > y0 && r.y + r.height < y1))
26191 /* A header line may be overlapping, but there is no need
26192 to fix overlapping areas for them. KFS 2005-02-12 */
26193 if (row->overlapping_p && !row->mode_line_p)
26195 if (first_overlapping_row == NULL)
26196 first_overlapping_row = row;
26197 last_overlapping_row = row;
26200 row->clip = fr;
26201 if (expose_line (w, row, &r))
26202 mouse_face_overwritten_p = 1;
26203 row->clip = NULL;
26205 else if (row->overlapping_p)
26207 /* We must redraw a row overlapping the exposed area. */
26208 if (y0 < r.y
26209 ? y0 + row->phys_height > r.y
26210 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
26212 if (first_overlapping_row == NULL)
26213 first_overlapping_row = row;
26214 last_overlapping_row = row;
26218 if (y1 >= yb)
26219 break;
26222 /* Display the mode line if there is one. */
26223 if (WINDOW_WANTS_MODELINE_P (w)
26224 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
26225 row->enabled_p)
26226 && row->y < r.y + r.height)
26228 if (expose_line (w, row, &r))
26229 mouse_face_overwritten_p = 1;
26232 if (!w->pseudo_window_p)
26234 /* Fix the display of overlapping rows. */
26235 if (first_overlapping_row)
26236 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
26237 fr);
26239 /* Draw border between windows. */
26240 x_draw_vertical_border (w);
26242 /* Turn the cursor on again. */
26243 if (cursor_cleared_p)
26244 update_window_cursor (w, 1);
26248 return mouse_face_overwritten_p;
26253 /* Redraw (parts) of all windows in the window tree rooted at W that
26254 intersect R. R contains frame pixel coordinates. Value is
26255 non-zero if the exposure overwrites mouse-face. */
26257 static int
26258 expose_window_tree (struct window *w, XRectangle *r)
26260 struct frame *f = XFRAME (w->frame);
26261 int mouse_face_overwritten_p = 0;
26263 while (w && !FRAME_GARBAGED_P (f))
26265 if (!NILP (w->hchild))
26266 mouse_face_overwritten_p
26267 |= expose_window_tree (XWINDOW (w->hchild), r);
26268 else if (!NILP (w->vchild))
26269 mouse_face_overwritten_p
26270 |= expose_window_tree (XWINDOW (w->vchild), r);
26271 else
26272 mouse_face_overwritten_p |= expose_window (w, r);
26274 w = NILP (w->next) ? NULL : XWINDOW (w->next);
26277 return mouse_face_overwritten_p;
26281 /* EXPORT:
26282 Redisplay an exposed area of frame F. X and Y are the upper-left
26283 corner of the exposed rectangle. W and H are width and height of
26284 the exposed area. All are pixel values. W or H zero means redraw
26285 the entire frame. */
26287 void
26288 expose_frame (struct frame *f, int x, int y, int w, int h)
26290 XRectangle r;
26291 int mouse_face_overwritten_p = 0;
26293 TRACE ((stderr, "expose_frame "));
26295 /* No need to redraw if frame will be redrawn soon. */
26296 if (FRAME_GARBAGED_P (f))
26298 TRACE ((stderr, " garbaged\n"));
26299 return;
26302 /* If basic faces haven't been realized yet, there is no point in
26303 trying to redraw anything. This can happen when we get an expose
26304 event while Emacs is starting, e.g. by moving another window. */
26305 if (FRAME_FACE_CACHE (f) == NULL
26306 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
26308 TRACE ((stderr, " no faces\n"));
26309 return;
26312 if (w == 0 || h == 0)
26314 r.x = r.y = 0;
26315 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
26316 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
26318 else
26320 r.x = x;
26321 r.y = y;
26322 r.width = w;
26323 r.height = h;
26326 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
26327 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
26329 if (WINDOWP (f->tool_bar_window))
26330 mouse_face_overwritten_p
26331 |= expose_window (XWINDOW (f->tool_bar_window), &r);
26333 #ifdef HAVE_X_WINDOWS
26334 #ifndef MSDOS
26335 #ifndef USE_X_TOOLKIT
26336 if (WINDOWP (f->menu_bar_window))
26337 mouse_face_overwritten_p
26338 |= expose_window (XWINDOW (f->menu_bar_window), &r);
26339 #endif /* not USE_X_TOOLKIT */
26340 #endif
26341 #endif
26343 /* Some window managers support a focus-follows-mouse style with
26344 delayed raising of frames. Imagine a partially obscured frame,
26345 and moving the mouse into partially obscured mouse-face on that
26346 frame. The visible part of the mouse-face will be highlighted,
26347 then the WM raises the obscured frame. With at least one WM, KDE
26348 2.1, Emacs is not getting any event for the raising of the frame
26349 (even tried with SubstructureRedirectMask), only Expose events.
26350 These expose events will draw text normally, i.e. not
26351 highlighted. Which means we must redo the highlight here.
26352 Subsume it under ``we love X''. --gerd 2001-08-15 */
26353 /* Included in Windows version because Windows most likely does not
26354 do the right thing if any third party tool offers
26355 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
26356 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
26358 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26359 if (f == hlinfo->mouse_face_mouse_frame)
26361 int mouse_x = hlinfo->mouse_face_mouse_x;
26362 int mouse_y = hlinfo->mouse_face_mouse_y;
26363 clear_mouse_face (hlinfo);
26364 note_mouse_highlight (f, mouse_x, mouse_y);
26370 /* EXPORT:
26371 Determine the intersection of two rectangles R1 and R2. Return
26372 the intersection in *RESULT. Value is non-zero if RESULT is not
26373 empty. */
26376 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
26378 XRectangle *left, *right;
26379 XRectangle *upper, *lower;
26380 int intersection_p = 0;
26382 /* Rearrange so that R1 is the left-most rectangle. */
26383 if (r1->x < r2->x)
26384 left = r1, right = r2;
26385 else
26386 left = r2, right = r1;
26388 /* X0 of the intersection is right.x0, if this is inside R1,
26389 otherwise there is no intersection. */
26390 if (right->x <= left->x + left->width)
26392 result->x = right->x;
26394 /* The right end of the intersection is the minimum of
26395 the right ends of left and right. */
26396 result->width = (min (left->x + left->width, right->x + right->width)
26397 - result->x);
26399 /* Same game for Y. */
26400 if (r1->y < r2->y)
26401 upper = r1, lower = r2;
26402 else
26403 upper = r2, lower = r1;
26405 /* The upper end of the intersection is lower.y0, if this is inside
26406 of upper. Otherwise, there is no intersection. */
26407 if (lower->y <= upper->y + upper->height)
26409 result->y = lower->y;
26411 /* The lower end of the intersection is the minimum of the lower
26412 ends of upper and lower. */
26413 result->height = (min (lower->y + lower->height,
26414 upper->y + upper->height)
26415 - result->y);
26416 intersection_p = 1;
26420 return intersection_p;
26423 #endif /* HAVE_WINDOW_SYSTEM */
26426 /***********************************************************************
26427 Initialization
26428 ***********************************************************************/
26430 void
26431 syms_of_xdisp (void)
26433 Vwith_echo_area_save_vector = Qnil;
26434 staticpro (&Vwith_echo_area_save_vector);
26436 Vmessage_stack = Qnil;
26437 staticpro (&Vmessage_stack);
26439 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
26440 staticpro (&Qinhibit_redisplay);
26442 message_dolog_marker1 = Fmake_marker ();
26443 staticpro (&message_dolog_marker1);
26444 message_dolog_marker2 = Fmake_marker ();
26445 staticpro (&message_dolog_marker2);
26446 message_dolog_marker3 = Fmake_marker ();
26447 staticpro (&message_dolog_marker3);
26449 #if GLYPH_DEBUG
26450 defsubr (&Sdump_frame_glyph_matrix);
26451 defsubr (&Sdump_glyph_matrix);
26452 defsubr (&Sdump_glyph_row);
26453 defsubr (&Sdump_tool_bar_row);
26454 defsubr (&Strace_redisplay);
26455 defsubr (&Strace_to_stderr);
26456 #endif
26457 #ifdef HAVE_WINDOW_SYSTEM
26458 defsubr (&Stool_bar_lines_needed);
26459 defsubr (&Slookup_image_map);
26460 #endif
26461 defsubr (&Sformat_mode_line);
26462 defsubr (&Sinvisible_p);
26463 defsubr (&Scurrent_bidi_paragraph_direction);
26465 staticpro (&Qmenu_bar_update_hook);
26466 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
26468 staticpro (&Qoverriding_terminal_local_map);
26469 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
26471 staticpro (&Qoverriding_local_map);
26472 Qoverriding_local_map = intern_c_string ("overriding-local-map");
26474 staticpro (&Qwindow_scroll_functions);
26475 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
26477 staticpro (&Qwindow_text_change_functions);
26478 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
26480 staticpro (&Qredisplay_end_trigger_functions);
26481 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
26483 staticpro (&Qinhibit_point_motion_hooks);
26484 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
26486 Qeval = intern_c_string ("eval");
26487 staticpro (&Qeval);
26489 QCdata = intern_c_string (":data");
26490 staticpro (&QCdata);
26491 Qdisplay = intern_c_string ("display");
26492 staticpro (&Qdisplay);
26493 Qspace_width = intern_c_string ("space-width");
26494 staticpro (&Qspace_width);
26495 Qraise = intern_c_string ("raise");
26496 staticpro (&Qraise);
26497 Qslice = intern_c_string ("slice");
26498 staticpro (&Qslice);
26499 Qspace = intern_c_string ("space");
26500 staticpro (&Qspace);
26501 Qmargin = intern_c_string ("margin");
26502 staticpro (&Qmargin);
26503 Qpointer = intern_c_string ("pointer");
26504 staticpro (&Qpointer);
26505 Qleft_margin = intern_c_string ("left-margin");
26506 staticpro (&Qleft_margin);
26507 Qright_margin = intern_c_string ("right-margin");
26508 staticpro (&Qright_margin);
26509 Qcenter = intern_c_string ("center");
26510 staticpro (&Qcenter);
26511 Qline_height = intern_c_string ("line-height");
26512 staticpro (&Qline_height);
26513 QCalign_to = intern_c_string (":align-to");
26514 staticpro (&QCalign_to);
26515 QCrelative_width = intern_c_string (":relative-width");
26516 staticpro (&QCrelative_width);
26517 QCrelative_height = intern_c_string (":relative-height");
26518 staticpro (&QCrelative_height);
26519 QCeval = intern_c_string (":eval");
26520 staticpro (&QCeval);
26521 QCpropertize = intern_c_string (":propertize");
26522 staticpro (&QCpropertize);
26523 QCfile = intern_c_string (":file");
26524 staticpro (&QCfile);
26525 Qfontified = intern_c_string ("fontified");
26526 staticpro (&Qfontified);
26527 Qfontification_functions = intern_c_string ("fontification-functions");
26528 staticpro (&Qfontification_functions);
26529 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
26530 staticpro (&Qtrailing_whitespace);
26531 Qescape_glyph = intern_c_string ("escape-glyph");
26532 staticpro (&Qescape_glyph);
26533 Qnobreak_space = intern_c_string ("nobreak-space");
26534 staticpro (&Qnobreak_space);
26535 Qimage = intern_c_string ("image");
26536 staticpro (&Qimage);
26537 Qtext = intern_c_string ("text");
26538 staticpro (&Qtext);
26539 Qboth = intern_c_string ("both");
26540 staticpro (&Qboth);
26541 Qboth_horiz = intern_c_string ("both-horiz");
26542 staticpro (&Qboth_horiz);
26543 Qtext_image_horiz = intern_c_string ("text-image-horiz");
26544 staticpro (&Qtext_image_horiz);
26545 QCmap = intern_c_string (":map");
26546 staticpro (&QCmap);
26547 QCpointer = intern_c_string (":pointer");
26548 staticpro (&QCpointer);
26549 Qrect = intern_c_string ("rect");
26550 staticpro (&Qrect);
26551 Qcircle = intern_c_string ("circle");
26552 staticpro (&Qcircle);
26553 Qpoly = intern_c_string ("poly");
26554 staticpro (&Qpoly);
26555 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
26556 staticpro (&Qmessage_truncate_lines);
26557 Qgrow_only = intern_c_string ("grow-only");
26558 staticpro (&Qgrow_only);
26559 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
26560 staticpro (&Qinhibit_menubar_update);
26561 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
26562 staticpro (&Qinhibit_eval_during_redisplay);
26563 Qposition = intern_c_string ("position");
26564 staticpro (&Qposition);
26565 Qbuffer_position = intern_c_string ("buffer-position");
26566 staticpro (&Qbuffer_position);
26567 Qobject = intern_c_string ("object");
26568 staticpro (&Qobject);
26569 Qbar = intern_c_string ("bar");
26570 staticpro (&Qbar);
26571 Qhbar = intern_c_string ("hbar");
26572 staticpro (&Qhbar);
26573 Qbox = intern_c_string ("box");
26574 staticpro (&Qbox);
26575 Qhollow = intern_c_string ("hollow");
26576 staticpro (&Qhollow);
26577 Qhand = intern_c_string ("hand");
26578 staticpro (&Qhand);
26579 Qarrow = intern_c_string ("arrow");
26580 staticpro (&Qarrow);
26581 Qtext = intern_c_string ("text");
26582 staticpro (&Qtext);
26583 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
26584 staticpro (&Qinhibit_free_realized_faces);
26586 list_of_error = Fcons (Fcons (intern_c_string ("error"),
26587 Fcons (intern_c_string ("void-variable"), Qnil)),
26588 Qnil);
26589 staticpro (&list_of_error);
26591 Qlast_arrow_position = intern_c_string ("last-arrow-position");
26592 staticpro (&Qlast_arrow_position);
26593 Qlast_arrow_string = intern_c_string ("last-arrow-string");
26594 staticpro (&Qlast_arrow_string);
26596 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
26597 staticpro (&Qoverlay_arrow_string);
26598 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
26599 staticpro (&Qoverlay_arrow_bitmap);
26601 echo_buffer[0] = echo_buffer[1] = Qnil;
26602 staticpro (&echo_buffer[0]);
26603 staticpro (&echo_buffer[1]);
26605 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
26606 staticpro (&echo_area_buffer[0]);
26607 staticpro (&echo_area_buffer[1]);
26609 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
26610 staticpro (&Vmessages_buffer_name);
26612 mode_line_proptrans_alist = Qnil;
26613 staticpro (&mode_line_proptrans_alist);
26614 mode_line_string_list = Qnil;
26615 staticpro (&mode_line_string_list);
26616 mode_line_string_face = Qnil;
26617 staticpro (&mode_line_string_face);
26618 mode_line_string_face_prop = Qnil;
26619 staticpro (&mode_line_string_face_prop);
26620 Vmode_line_unwind_vector = Qnil;
26621 staticpro (&Vmode_line_unwind_vector);
26623 help_echo_string = Qnil;
26624 staticpro (&help_echo_string);
26625 help_echo_object = Qnil;
26626 staticpro (&help_echo_object);
26627 help_echo_window = Qnil;
26628 staticpro (&help_echo_window);
26629 previous_help_echo_string = Qnil;
26630 staticpro (&previous_help_echo_string);
26631 help_echo_pos = -1;
26633 Qright_to_left = intern_c_string ("right-to-left");
26634 staticpro (&Qright_to_left);
26635 Qleft_to_right = intern_c_string ("left-to-right");
26636 staticpro (&Qleft_to_right);
26638 #ifdef HAVE_WINDOW_SYSTEM
26639 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
26640 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
26641 For example, if a block cursor is over a tab, it will be drawn as
26642 wide as that tab on the display. */);
26643 x_stretch_cursor_p = 0;
26644 #endif
26646 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
26647 doc: /* *Non-nil means highlight trailing whitespace.
26648 The face used for trailing whitespace is `trailing-whitespace'. */);
26649 Vshow_trailing_whitespace = Qnil;
26651 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
26652 doc: /* *Control highlighting of nobreak space and soft hyphen.
26653 A value of t means highlight the character itself (for nobreak space,
26654 use face `nobreak-space').
26655 A value of nil means no highlighting.
26656 Other values mean display the escape glyph followed by an ordinary
26657 space or ordinary hyphen. */);
26658 Vnobreak_char_display = Qt;
26660 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
26661 doc: /* *The pointer shape to show in void text areas.
26662 A value of nil means to show the text pointer. Other options are `arrow',
26663 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
26664 Vvoid_text_area_pointer = Qarrow;
26666 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
26667 doc: /* Non-nil means don't actually do any redisplay.
26668 This is used for internal purposes. */);
26669 Vinhibit_redisplay = Qnil;
26671 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
26672 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
26673 Vglobal_mode_string = Qnil;
26675 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
26676 doc: /* Marker for where to display an arrow on top of the buffer text.
26677 This must be the beginning of a line in order to work.
26678 See also `overlay-arrow-string'. */);
26679 Voverlay_arrow_position = Qnil;
26681 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
26682 doc: /* String to display as an arrow in non-window frames.
26683 See also `overlay-arrow-position'. */);
26684 Voverlay_arrow_string = make_pure_c_string ("=>");
26686 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
26687 doc: /* List of variables (symbols) which hold markers for overlay arrows.
26688 The symbols on this list are examined during redisplay to determine
26689 where to display overlay arrows. */);
26690 Voverlay_arrow_variable_list
26691 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
26693 DEFVAR_INT ("scroll-step", emacs_scroll_step,
26694 doc: /* *The number of lines to try scrolling a window by when point moves out.
26695 If that fails to bring point back on frame, point is centered instead.
26696 If this is zero, point is always centered after it moves off frame.
26697 If you want scrolling to always be a line at a time, you should set
26698 `scroll-conservatively' to a large value rather than set this to 1. */);
26700 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
26701 doc: /* *Scroll up to this many lines, to bring point back on screen.
26702 If point moves off-screen, redisplay will scroll by up to
26703 `scroll-conservatively' lines in order to bring point just barely
26704 onto the screen again. If that cannot be done, then redisplay
26705 recenters point as usual.
26707 If the value is greater than 100, redisplay will never recenter point,
26708 but will always scroll just enough text to bring point into view, even
26709 if you move far away.
26711 A value of zero means always recenter point if it moves off screen. */);
26712 scroll_conservatively = 0;
26714 DEFVAR_INT ("scroll-margin", scroll_margin,
26715 doc: /* *Number of lines of margin at the top and bottom of a window.
26716 Recenter the window whenever point gets within this many lines
26717 of the top or bottom of the window. */);
26718 scroll_margin = 0;
26720 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
26721 doc: /* Pixels per inch value for non-window system displays.
26722 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
26723 Vdisplay_pixels_per_inch = make_float (72.0);
26725 #if GLYPH_DEBUG
26726 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
26727 #endif
26729 DEFVAR_LISP ("truncate-partial-width-windows",
26730 Vtruncate_partial_width_windows,
26731 doc: /* Non-nil means truncate lines in windows narrower than the frame.
26732 For an integer value, truncate lines in each window narrower than the
26733 full frame width, provided the window width is less than that integer;
26734 otherwise, respect the value of `truncate-lines'.
26736 For any other non-nil value, truncate lines in all windows that do
26737 not span the full frame width.
26739 A value of nil means to respect the value of `truncate-lines'.
26741 If `word-wrap' is enabled, you might want to reduce this. */);
26742 Vtruncate_partial_width_windows = make_number (50);
26744 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
26745 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
26746 Any other value means to use the appropriate face, `mode-line',
26747 `header-line', or `menu' respectively. */);
26748 mode_line_inverse_video = 1;
26750 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
26751 doc: /* *Maximum buffer size for which line number should be displayed.
26752 If the buffer is bigger than this, the line number does not appear
26753 in the mode line. A value of nil means no limit. */);
26754 Vline_number_display_limit = Qnil;
26756 DEFVAR_INT ("line-number-display-limit-width",
26757 line_number_display_limit_width,
26758 doc: /* *Maximum line width (in characters) for line number display.
26759 If the average length of the lines near point is bigger than this, then the
26760 line number may be omitted from the mode line. */);
26761 line_number_display_limit_width = 200;
26763 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
26764 doc: /* *Non-nil means highlight region even in nonselected windows. */);
26765 highlight_nonselected_windows = 0;
26767 DEFVAR_BOOL ("multiple-frames", multiple_frames,
26768 doc: /* Non-nil if more than one frame is visible on this display.
26769 Minibuffer-only frames don't count, but iconified frames do.
26770 This variable is not guaranteed to be accurate except while processing
26771 `frame-title-format' and `icon-title-format'. */);
26773 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
26774 doc: /* Template for displaying the title bar of visible frames.
26775 \(Assuming the window manager supports this feature.)
26777 This variable has the same structure as `mode-line-format', except that
26778 the %c and %l constructs are ignored. It is used only on frames for
26779 which no explicit name has been set \(see `modify-frame-parameters'). */);
26781 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
26782 doc: /* Template for displaying the title bar of an iconified frame.
26783 \(Assuming the window manager supports this feature.)
26784 This variable has the same structure as `mode-line-format' (which see),
26785 and is used only on frames for which no explicit name has been set
26786 \(see `modify-frame-parameters'). */);
26787 Vicon_title_format
26788 = Vframe_title_format
26789 = pure_cons (intern_c_string ("multiple-frames"),
26790 pure_cons (make_pure_c_string ("%b"),
26791 pure_cons (pure_cons (empty_unibyte_string,
26792 pure_cons (intern_c_string ("invocation-name"),
26793 pure_cons (make_pure_c_string ("@"),
26794 pure_cons (intern_c_string ("system-name"),
26795 Qnil)))),
26796 Qnil)));
26798 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
26799 doc: /* Maximum number of lines to keep in the message log buffer.
26800 If nil, disable message logging. If t, log messages but don't truncate
26801 the buffer when it becomes large. */);
26802 Vmessage_log_max = make_number (100);
26804 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
26805 doc: /* Functions called before redisplay, if window sizes have changed.
26806 The value should be a list of functions that take one argument.
26807 Just before redisplay, for each frame, if any of its windows have changed
26808 size since the last redisplay, or have been split or deleted,
26809 all the functions in the list are called, with the frame as argument. */);
26810 Vwindow_size_change_functions = Qnil;
26812 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
26813 doc: /* List of functions to call before redisplaying a window with scrolling.
26814 Each function is called with two arguments, the window and its new
26815 display-start position. Note that these functions are also called by
26816 `set-window-buffer'. Also note that the value of `window-end' is not
26817 valid when these functions are called. */);
26818 Vwindow_scroll_functions = Qnil;
26820 DEFVAR_LISP ("window-text-change-functions",
26821 Vwindow_text_change_functions,
26822 doc: /* Functions to call in redisplay when text in the window might change. */);
26823 Vwindow_text_change_functions = Qnil;
26825 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
26826 doc: /* Functions called when redisplay of a window reaches the end trigger.
26827 Each function is called with two arguments, the window and the end trigger value.
26828 See `set-window-redisplay-end-trigger'. */);
26829 Vredisplay_end_trigger_functions = Qnil;
26831 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
26832 doc: /* *Non-nil means autoselect window with mouse pointer.
26833 If nil, do not autoselect windows.
26834 A positive number means delay autoselection by that many seconds: a
26835 window is autoselected only after the mouse has remained in that
26836 window for the duration of the delay.
26837 A negative number has a similar effect, but causes windows to be
26838 autoselected only after the mouse has stopped moving. \(Because of
26839 the way Emacs compares mouse events, you will occasionally wait twice
26840 that time before the window gets selected.\)
26841 Any other value means to autoselect window instantaneously when the
26842 mouse pointer enters it.
26844 Autoselection selects the minibuffer only if it is active, and never
26845 unselects the minibuffer if it is active.
26847 When customizing this variable make sure that the actual value of
26848 `focus-follows-mouse' matches the behavior of your window manager. */);
26849 Vmouse_autoselect_window = Qnil;
26851 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
26852 doc: /* *Non-nil means automatically resize tool-bars.
26853 This dynamically changes the tool-bar's height to the minimum height
26854 that is needed to make all tool-bar items visible.
26855 If value is `grow-only', the tool-bar's height is only increased
26856 automatically; to decrease the tool-bar height, use \\[recenter]. */);
26857 Vauto_resize_tool_bars = Qt;
26859 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
26860 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
26861 auto_raise_tool_bar_buttons_p = 1;
26863 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
26864 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
26865 make_cursor_line_fully_visible_p = 1;
26867 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
26868 doc: /* *Border below tool-bar in pixels.
26869 If an integer, use it as the height of the border.
26870 If it is one of `internal-border-width' or `border-width', use the
26871 value of the corresponding frame parameter.
26872 Otherwise, no border is added below the tool-bar. */);
26873 Vtool_bar_border = Qinternal_border_width;
26875 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
26876 doc: /* *Margin around tool-bar buttons in pixels.
26877 If an integer, use that for both horizontal and vertical margins.
26878 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
26879 HORZ specifying the horizontal margin, and VERT specifying the
26880 vertical margin. */);
26881 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
26883 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
26884 doc: /* *Relief thickness of tool-bar buttons. */);
26885 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
26887 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
26888 doc: /* Tool bar style to use.
26889 It can be one of
26890 image - show images only
26891 text - show text only
26892 both - show both, text below image
26893 both-horiz - show text to the right of the image
26894 text-image-horiz - show text to the left of the image
26895 any other - use system default or image if no system default. */);
26896 Vtool_bar_style = Qnil;
26898 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
26899 doc: /* *Maximum number of characters a label can have to be shown.
26900 The tool bar style must also show labels for this to have any effect, see
26901 `tool-bar-style'. */);
26902 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
26904 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
26905 doc: /* List of functions to call to fontify regions of text.
26906 Each function is called with one argument POS. Functions must
26907 fontify a region starting at POS in the current buffer, and give
26908 fontified regions the property `fontified'. */);
26909 Vfontification_functions = Qnil;
26910 Fmake_variable_buffer_local (Qfontification_functions);
26912 DEFVAR_BOOL ("unibyte-display-via-language-environment",
26913 unibyte_display_via_language_environment,
26914 doc: /* *Non-nil means display unibyte text according to language environment.
26915 Specifically, this means that raw bytes in the range 160-255 decimal
26916 are displayed by converting them to the equivalent multibyte characters
26917 according to the current language environment. As a result, they are
26918 displayed according to the current fontset.
26920 Note that this variable affects only how these bytes are displayed,
26921 but does not change the fact they are interpreted as raw bytes. */);
26922 unibyte_display_via_language_environment = 0;
26924 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
26925 doc: /* *Maximum height for resizing mini-windows.
26926 If a float, it specifies a fraction of the mini-window frame's height.
26927 If an integer, it specifies a number of lines. */);
26928 Vmax_mini_window_height = make_float (0.25);
26930 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
26931 doc: /* *How to resize mini-windows.
26932 A value of nil means don't automatically resize mini-windows.
26933 A value of t means resize them to fit the text displayed in them.
26934 A value of `grow-only', the default, means let mini-windows grow
26935 only, until their display becomes empty, at which point the windows
26936 go back to their normal size. */);
26937 Vresize_mini_windows = Qgrow_only;
26939 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
26940 doc: /* Alist specifying how to blink the cursor off.
26941 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26942 `cursor-type' frame-parameter or variable equals ON-STATE,
26943 comparing using `equal', Emacs uses OFF-STATE to specify
26944 how to blink it off. ON-STATE and OFF-STATE are values for
26945 the `cursor-type' frame parameter.
26947 If a frame's ON-STATE has no entry in this list,
26948 the frame's other specifications determine how to blink the cursor off. */);
26949 Vblink_cursor_alist = Qnil;
26951 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
26952 doc: /* Allow or disallow automatic horizontal scrolling of windows.
26953 If non-nil, windows are automatically scrolled horizontally to make
26954 point visible. */);
26955 automatic_hscrolling_p = 1;
26956 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
26957 staticpro (&Qauto_hscroll_mode);
26959 DEFVAR_INT ("hscroll-margin", hscroll_margin,
26960 doc: /* *How many columns away from the window edge point is allowed to get
26961 before automatic hscrolling will horizontally scroll the window. */);
26962 hscroll_margin = 5;
26964 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
26965 doc: /* *How many columns to scroll the window when point gets too close to the edge.
26966 When point is less than `hscroll-margin' columns from the window
26967 edge, automatic hscrolling will scroll the window by the amount of columns
26968 determined by this variable. If its value is a positive integer, scroll that
26969 many columns. If it's a positive floating-point number, it specifies the
26970 fraction of the window's width to scroll. If it's nil or zero, point will be
26971 centered horizontally after the scroll. Any other value, including negative
26972 numbers, are treated as if the value were zero.
26974 Automatic hscrolling always moves point outside the scroll margin, so if
26975 point was more than scroll step columns inside the margin, the window will
26976 scroll more than the value given by the scroll step.
26978 Note that the lower bound for automatic hscrolling specified by `scroll-left'
26979 and `scroll-right' overrides this variable's effect. */);
26980 Vhscroll_step = make_number (0);
26982 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
26983 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
26984 Bind this around calls to `message' to let it take effect. */);
26985 message_truncate_lines = 0;
26987 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
26988 doc: /* Normal hook run to update the menu bar definitions.
26989 Redisplay runs this hook before it redisplays the menu bar.
26990 This is used to update submenus such as Buffers,
26991 whose contents depend on various data. */);
26992 Vmenu_bar_update_hook = Qnil;
26994 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
26995 doc: /* Frame for which we are updating a menu.
26996 The enable predicate for a menu binding should check this variable. */);
26997 Vmenu_updating_frame = Qnil;
26999 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
27000 doc: /* Non-nil means don't update menu bars. Internal use only. */);
27001 inhibit_menubar_update = 0;
27003 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
27004 doc: /* Prefix prepended to all continuation lines at display time.
27005 The value may be a string, an image, or a stretch-glyph; it is
27006 interpreted in the same way as the value of a `display' text property.
27008 This variable is overridden by any `wrap-prefix' text or overlay
27009 property.
27011 To add a prefix to non-continuation lines, use `line-prefix'. */);
27012 Vwrap_prefix = Qnil;
27013 staticpro (&Qwrap_prefix);
27014 Qwrap_prefix = intern_c_string ("wrap-prefix");
27015 Fmake_variable_buffer_local (Qwrap_prefix);
27017 DEFVAR_LISP ("line-prefix", Vline_prefix,
27018 doc: /* Prefix prepended to all non-continuation lines at display time.
27019 The value may be a string, an image, or a stretch-glyph; it is
27020 interpreted in the same way as the value of a `display' text property.
27022 This variable is overridden by any `line-prefix' text or overlay
27023 property.
27025 To add a prefix to continuation lines, use `wrap-prefix'. */);
27026 Vline_prefix = Qnil;
27027 staticpro (&Qline_prefix);
27028 Qline_prefix = intern_c_string ("line-prefix");
27029 Fmake_variable_buffer_local (Qline_prefix);
27031 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
27032 doc: /* Non-nil means don't eval Lisp during redisplay. */);
27033 inhibit_eval_during_redisplay = 0;
27035 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
27036 doc: /* Non-nil means don't free realized faces. Internal use only. */);
27037 inhibit_free_realized_faces = 0;
27039 #if GLYPH_DEBUG
27040 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
27041 doc: /* Inhibit try_window_id display optimization. */);
27042 inhibit_try_window_id = 0;
27044 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
27045 doc: /* Inhibit try_window_reusing display optimization. */);
27046 inhibit_try_window_reusing = 0;
27048 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
27049 doc: /* Inhibit try_cursor_movement display optimization. */);
27050 inhibit_try_cursor_movement = 0;
27051 #endif /* GLYPH_DEBUG */
27053 DEFVAR_INT ("overline-margin", overline_margin,
27054 doc: /* *Space between overline and text, in pixels.
27055 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
27056 margin to the caracter height. */);
27057 overline_margin = 2;
27059 DEFVAR_INT ("underline-minimum-offset",
27060 underline_minimum_offset,
27061 doc: /* Minimum distance between baseline and underline.
27062 This can improve legibility of underlined text at small font sizes,
27063 particularly when using variable `x-use-underline-position-properties'
27064 with fonts that specify an UNDERLINE_POSITION relatively close to the
27065 baseline. The default value is 1. */);
27066 underline_minimum_offset = 1;
27068 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
27069 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
27070 This feature only works when on a window system that can change
27071 cursor shapes. */);
27072 display_hourglass_p = 1;
27074 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
27075 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
27076 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
27078 hourglass_atimer = NULL;
27079 hourglass_shown_p = 0;
27081 DEFSYM (Qglyphless_char, "glyphless-char");
27082 DEFSYM (Qhex_code, "hex-code");
27083 DEFSYM (Qempty_box, "empty-box");
27084 DEFSYM (Qthin_space, "thin-space");
27085 DEFSYM (Qzero_width, "zero-width");
27087 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
27088 /* Intern this now in case it isn't already done.
27089 Setting this variable twice is harmless.
27090 But don't staticpro it here--that is done in alloc.c. */
27091 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
27092 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
27094 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
27095 doc: /* Char-table defining glyphless characters.
27096 Each element, if non-nil, should be one of the following:
27097 an ASCII acronym string: display this string in a box
27098 `hex-code': display the hexadecimal code of a character in a box
27099 `empty-box': display as an empty box
27100 `thin-space': display as 1-pixel width space
27101 `zero-width': don't display
27102 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
27103 display method for graphical terminals and text terminals respectively.
27104 GRAPHICAL and TEXT should each have one of the values listed above.
27106 The char-table has one extra slot to control the display of a character for
27107 which no font is found. This slot only takes effect on graphical terminals.
27108 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
27109 `thin-space'. The default is `empty-box'. */);
27110 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
27111 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
27112 Qempty_box);
27116 /* Initialize this module when Emacs starts. */
27118 void
27119 init_xdisp (void)
27121 current_header_line_height = current_mode_line_height = -1;
27123 CHARPOS (this_line_start_pos) = 0;
27125 if (!noninteractive)
27127 struct window *m = XWINDOW (minibuf_window);
27128 Lisp_Object frame = m->frame;
27129 struct frame *f = XFRAME (frame);
27130 Lisp_Object root = FRAME_ROOT_WINDOW (f);
27131 struct window *r = XWINDOW (root);
27132 int i;
27134 echo_area_window = minibuf_window;
27136 XSETFASTINT (r->top_line, FRAME_TOP_MARGIN (f));
27137 XSETFASTINT (r->total_lines, FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f));
27138 XSETFASTINT (r->total_cols, FRAME_COLS (f));
27139 XSETFASTINT (m->top_line, FRAME_LINES (f) - 1);
27140 XSETFASTINT (m->total_lines, 1);
27141 XSETFASTINT (m->total_cols, FRAME_COLS (f));
27143 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
27144 scratch_glyph_row.glyphs[TEXT_AREA + 1]
27145 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
27147 /* The default ellipsis glyphs `...'. */
27148 for (i = 0; i < 3; ++i)
27149 default_invis_vector[i] = make_number ('.');
27153 /* Allocate the buffer for frame titles.
27154 Also used for `format-mode-line'. */
27155 int size = 100;
27156 mode_line_noprop_buf = (char *) xmalloc (size);
27157 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
27158 mode_line_noprop_ptr = mode_line_noprop_buf;
27159 mode_line_target = MODE_LINE_DISPLAY;
27162 help_echo_showing_p = 0;
27165 /* Since w32 does not support atimers, it defines its own implementation of
27166 the following three functions in w32fns.c. */
27167 #ifndef WINDOWSNT
27169 /* Platform-independent portion of hourglass implementation. */
27171 /* Return non-zero if houglass timer has been started or hourglass is shown. */
27173 hourglass_started (void)
27175 return hourglass_shown_p || hourglass_atimer != NULL;
27178 /* Cancel a currently active hourglass timer, and start a new one. */
27179 void
27180 start_hourglass (void)
27182 #if defined (HAVE_WINDOW_SYSTEM)
27183 EMACS_TIME delay;
27184 int secs, usecs = 0;
27186 cancel_hourglass ();
27188 if (INTEGERP (Vhourglass_delay)
27189 && XINT (Vhourglass_delay) > 0)
27190 secs = XFASTINT (Vhourglass_delay);
27191 else if (FLOATP (Vhourglass_delay)
27192 && XFLOAT_DATA (Vhourglass_delay) > 0)
27194 Lisp_Object tem;
27195 tem = Ftruncate (Vhourglass_delay, Qnil);
27196 secs = XFASTINT (tem);
27197 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
27199 else
27200 secs = DEFAULT_HOURGLASS_DELAY;
27202 EMACS_SET_SECS_USECS (delay, secs, usecs);
27203 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
27204 show_hourglass, NULL);
27205 #endif
27209 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
27210 shown. */
27211 void
27212 cancel_hourglass (void)
27214 #if defined (HAVE_WINDOW_SYSTEM)
27215 if (hourglass_atimer)
27217 cancel_atimer (hourglass_atimer);
27218 hourglass_atimer = NULL;
27221 if (hourglass_shown_p)
27222 hide_hourglass ();
27223 #endif
27225 #endif /* ! WINDOWSNT */