Add some non-word syntax cases.
[emacs.git] / src / dispextern.h
blobbba96ba8171f98dfcaa4e03c54371a76e8077ba3
1 /* Interface definitions for display code.
2 Copyright (C) 1985, 1993, 1994, 1997, 1998, 1999, 2000, 2001
3 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>. */
24 #ifndef DISPEXTERN_H_INCLUDED
25 #define DISPEXTERN_H_INCLUDED
27 #ifdef HAVE_X_WINDOWS
28 #include <X11/Xlib.h>
29 #ifdef USE_X_TOOLKIT
30 #include <X11/Intrinsic.h>
31 #endif /* USE_X_TOOLKIT */
32 #endif /* HAVE_X_WINDOWS */
34 #ifdef MSDOS
35 #include "msdos.h"
36 #endif
38 #ifdef HAVE_NTGUI
39 #include "w32gui.h"
40 #endif
42 #ifdef macintosh
43 #include "macgui.h"
44 #endif
46 /* Structure forward declarations. Some are here because function
47 prototypes below reference structure types before their definition
48 in this file. Some are here because not every file including
49 dispextern.h also includes frame.h and windows.h. */
51 struct glyph;
52 struct glyph_row;
53 struct glyph_matrix;
54 struct glyph_pool;
55 struct frame;
56 struct window;
60 /***********************************************************************
61 Debugging
62 ***********************************************************************/
64 /* If GLYPH_DEBUG is non-zero, additional checks are activated. Turn
65 it off by defining the macro GLYPH_DEBUG to zero. */
67 #ifndef GLYPH_DEBUG
68 #define GLYPH_DEBUG 0
69 #endif
71 /* Macros to include code only if GLYPH_DEBUG != 0. */
73 #if GLYPH_DEBUG
74 #define IF_DEBUG(X) X
75 #define xassert(X) do {if (!(X)) abort ();} while (0)
76 #else
77 #define IF_DEBUG(X) (void) 0
78 #define xassert(X) (void) 0
79 #endif
81 /* Macro for displaying traces of redisplay. If Emacs was compiled
82 with GLYPH_DEBUG != 0, the variable trace_redisplay_p can be set to
83 a non-zero value in debugging sessions to activate traces. */
85 #if GLYPH_DEBUG
87 extern int trace_redisplay_p;
88 #include <stdio.h>
90 #define TRACE(X) \
91 if (trace_redisplay_p) \
92 fprintf X; \
93 else \
94 (void) 0
96 #else /* GLYPH_DEBUG == 0 */
98 #define TRACE(X) (void) 0
100 #endif /* GLYPH_DEBUG == 0 */
104 /***********************************************************************
105 Text positions
106 ***********************************************************************/
108 /* Starting with Emacs 20.3, characters from strings and buffers have
109 both a character and a byte position associated with them. The
110 following structure holds such a pair of positions. */
112 struct text_pos
114 /* Character position. */
115 int charpos;
117 /* Corresponding byte position. */
118 int bytepos;
121 /* Access character and byte position of POS in a functional form. */
123 #define BYTEPOS(POS) (POS).bytepos
124 #define CHARPOS(POS) (POS).charpos
126 /* Set character position of POS to CHARPOS, byte position to BYTEPOS. */
128 #define SET_TEXT_POS(POS, CHARPOS, BYTEPOS) \
129 ((POS).charpos = (CHARPOS), (POS).bytepos = BYTEPOS)
131 /* Increment text position POS. */
133 #define INC_TEXT_POS(POS, MULTIBYTE_P) \
134 do \
136 ++(POS).charpos; \
137 if (MULTIBYTE_P) \
138 INC_POS ((POS).bytepos); \
139 else \
140 ++(POS).bytepos; \
142 while (0)
144 /* Decrement text position POS. */
146 #define DEC_TEXT_POS(POS, MULTIBYTE_P) \
147 do \
149 --(POS).charpos; \
150 if (MULTIBYTE_P) \
151 DEC_POS ((POS).bytepos); \
152 else \
153 --(POS).bytepos; \
155 while (0)
157 /* Set text position POS from marker MARKER. */
159 #define SET_TEXT_POS_FROM_MARKER(POS, MARKER) \
160 (CHARPOS (POS) = marker_position ((MARKER)), \
161 BYTEPOS (POS) = marker_byte_position ((MARKER)))
163 /* Set marker MARKER from text position POS. */
165 #define SET_MARKER_FROM_TEXT_POS(MARKER, POS) \
166 set_marker_both ((MARKER), Qnil, CHARPOS ((POS)), BYTEPOS ((POS)))
168 /* Value is non-zero if character and byte positions of POS1 and POS2
169 are equal. */
171 #define TEXT_POS_EQUAL_P(POS1, POS2) \
172 ((POS1).charpos == (POS2).charpos \
173 && (POS1).bytepos == (POS2).bytepos)
175 /* When rendering glyphs, redisplay scans string or buffer text,
176 overlay strings in that text, and does display table or control
177 character translations. The following structure captures a
178 position taking all this into account. */
180 struct display_pos
182 /* Buffer or string position. */
183 struct text_pos pos;
185 /* If this is a position in an overlay string, overlay_string_index
186 is the index of that overlay string in the sequence of overlay
187 strings at `pos' in the order redisplay processes them. A value
188 < 0 means that this is not a position in an overlay string. */
189 int overlay_string_index;
191 /* If this is a position in an overlay string, string_pos is the
192 position within that string. */
193 struct text_pos string_pos;
195 /* If the character at the position above is a control character or
196 has a display table entry, dpvec_index is an index in the display
197 table or control character translation of that character. A
198 value < 0 means this is not a position in such a translation. */
199 int dpvec_index;
204 /***********************************************************************
205 Glyphs
206 ***********************************************************************/
208 /* Enumeration of glyph types. Glyph structures contain a type field
209 containing one of the enumerators defined here. */
211 enum glyph_type
213 /* Glyph describes a character. */
214 CHAR_GLYPH,
216 /* Glyph describes a composition sequence. */
217 COMPOSITE_GLYPH,
219 /* Glyph describes an image. */
220 IMAGE_GLYPH,
222 /* Glyph is a space of fractional width and/or height. */
223 STRETCH_GLYPH
227 /* Glyphs.
229 Be extra careful when changing this structure! Esp. make sure that
230 functions producing glyphs, like x_append_glyph, fill ALL of the
231 glyph structure, and that GLYPH_EQUAL_P compares all
232 display-relevant members of glyphs (not to imply that these are the
233 only things to check when you add a member). */
235 struct glyph
237 /* Position from which this glyph was drawn. If `object' below is a
238 Lisp string, this is a position in that string. If it is a
239 buffer, this is a position in that buffer. A value of -1
240 together with a null object means glyph is a truncation glyph at
241 the start of a row. */
242 int charpos;
244 /* Lisp object source of this glyph. Currently either a buffer or
245 a string, if the glyph was produced from characters which came from
246 a buffer or a string; or 0 if the glyph was inserted by redisplay
247 for its own purposes such as padding. */
248 Lisp_Object object;
250 /* Width in pixels. */
251 short pixel_width;
253 /* Vertical offset. If < 0, the glyph is displayed raised, if > 0
254 the glyph is displayed lowered. */
255 short voffset;
257 /* Which kind of glyph this is---character, image etc. Value
258 should be an enumerator of type enum glyph_type. */
259 unsigned type : 2;
261 /* 1 means this glyph was produced from multibyte text. Zero
262 means it was produced from unibyte text, i.e. charsets aren't
263 applicable, and encoding is not performed. */
264 unsigned multibyte_p : 1;
266 /* Non-zero means draw a box line at the left or right side of this
267 glyph. This is part of the implementation of the face attribute
268 `:box'. */
269 unsigned left_box_line_p : 1;
270 unsigned right_box_line_p : 1;
272 /* Non-zero means this glyph's physical ascent or descent is greater
273 than its logical ascent/descent, i.e. it may potentially overlap
274 glyphs above or below it. */
275 unsigned overlaps_vertically_p : 1;
277 /* 1 means glyph is a padding glyph. Padding glyphs are used for
278 characters whose visual shape consists of more than one glyph
279 (e.g. Asian characters). All but the first glyph of such a glyph
280 sequence have the padding_p flag set. Only used for terminal
281 frames, and there only to minimize code changes. A better way
282 would probably be to use the width field of glyphs to express
283 padding. */
284 unsigned padding_p : 1;
286 /* 1 means the actual glyph is not available, draw a box instead.
287 This can happen when a font couldn't be loaded, or a character
288 doesn't have a glyph in a font. */
289 unsigned glyph_not_available_p : 1;
291 /* Face of the glyph. */
292 unsigned face_id : 22;
294 #ifdef WINDOWSNT
295 /* Type of font used to display the character glyph. Used to
296 determine which set of functions to use to obtain font metrics
297 for the glyph. Value should be an enumerator of the type
298 w32_char_font_type. */
299 unsigned w32_font_type : 2;
300 #endif
302 /* A union of sub-structures for different glyph types. */
303 union
305 /* Character code for character glyphs (type == CHAR_GLYPH). */
306 unsigned ch;
308 /* Composition ID for composition glyphs (type == COMPOSITION_GLYPH) */
309 unsigned cmp_id;
311 /* Image ID for image glyphs (type == IMAGE_GLYPH). */
312 unsigned img_id;
314 /* Sub-structure for type == STRETCH_GLYPH. */
315 struct
317 /* The height of the glyph. */
318 unsigned height : 16;
320 /* The ascent of the glyph. */
321 unsigned ascent : 16;
323 stretch;
325 /* Used to compare all bit-fields above in one step. */
326 unsigned val;
327 } u;
331 /* Is GLYPH a space? */
333 #define CHAR_GLYPH_SPACE_P(GLYPH) \
334 (GLYPH_FROM_CHAR_GLYPH ((GLYPH)) == SPACEGLYPH)
336 /* Are glyphs *X and *Y displayed equal? */
338 #define GLYPH_EQUAL_P(X, Y) \
339 ((X)->type == (Y)->type \
340 && (X)->u.val == (Y)->u.val \
341 && (X)->face_id == (Y)->face_id \
342 && (X)->padding_p == (Y)->padding_p \
343 && (X)->left_box_line_p == (Y)->left_box_line_p \
344 && (X)->right_box_line_p == (Y)->right_box_line_p \
345 && (X)->voffset == (Y)->voffset \
346 && (X)->pixel_width == (Y)->pixel_width)
348 /* Are character codes, faces, padding_ps of glyphs *X and *Y equal? */
350 #define GLYPH_CHAR_AND_FACE_EQUAL_P(X, Y) \
351 ((X)->u.ch == (Y)->u.ch \
352 && (X)->face_id == (Y)->face_id \
353 && (X)->padding_p == (Y)->padding_p)
355 /* Fill a character glyph GLYPH. CODE, FACE_ID, PADDING_P correspond
356 to the bits defined for the typedef `GLYPH' in lisp.h. */
358 #define SET_CHAR_GLYPH(GLYPH, CODE, FACE_ID, PADDING_P) \
359 do \
361 (GLYPH).u.ch = (CODE); \
362 (GLYPH).face_id = (FACE_ID); \
363 (GLYPH).padding_p = (PADDING_P); \
365 while (0)
367 /* Fill a character type glyph GLYPH from a glyph typedef FROM as
368 defined in lisp.h. */
370 #define SET_CHAR_GLYPH_FROM_GLYPH(GLYPH, FROM) \
371 SET_CHAR_GLYPH ((GLYPH), \
372 FAST_GLYPH_CHAR ((FROM)), \
373 FAST_GLYPH_FACE ((FROM)), \
376 /* Construct a glyph code from a character glyph GLYPH. If the
377 character is multibyte, return -1 as we can't use glyph table for a
378 multibyte character. */
380 #define GLYPH_FROM_CHAR_GLYPH(GLYPH) \
381 ((GLYPH).u.ch < 256 \
382 ? ((GLYPH).u.ch | ((GLYPH).face_id << CHARACTERBITS)) \
383 : -1)
385 /* Is GLYPH a padding glyph? */
387 #define CHAR_GLYPH_PADDING_P(GLYPH) (GLYPH).padding_p
392 /***********************************************************************
393 Glyph Pools
394 ***********************************************************************/
396 /* Glyph Pool.
398 Glyph memory for frame-based redisplay is allocated from the heap
399 in one vector kept in a glyph pool structure which is stored with
400 the frame. The size of the vector is made large enough to cover
401 all windows on the frame.
403 Both frame and window glyph matrices reference memory from a glyph
404 pool in frame-based redisplay.
406 In window-based redisplay, no glyphs pools exist; windows allocate
407 and free their glyph memory themselves. */
409 struct glyph_pool
411 /* Vector of glyphs allocated from the heap. */
412 struct glyph *glyphs;
414 /* Allocated size of `glyphs'. */
415 int nglyphs;
417 /* Number of rows and columns in a matrix. */
418 int nrows, ncolumns;
423 /***********************************************************************
424 Glyph Matrix
425 ***********************************************************************/
427 /* Glyph Matrix.
429 Three kinds of glyph matrices exist:
431 1. Frame glyph matrices. These are used for terminal frames whose
432 redisplay needs a view of the whole screen due to limited terminal
433 capabilities. Frame matrices are used only in the update phase
434 of redisplay. They are built in update_frame and not used after
435 the update has been performed.
437 2. Window glyph matrices on frames having frame glyph matrices.
438 Such matrices are sub-matrices of their corresponding frame matrix,
439 i.e. frame glyph matrices and window glyph matrices share the same
440 glyph memory which is allocated in form of a glyph_pool structure.
441 Glyph rows in such a window matrix are slices of frame matrix rows.
443 2. Free-standing window glyph matrices managing their own glyph
444 storage. This form is used in window-based redisplay which
445 includes variable width and height fonts etc.
447 The size of a window's row vector depends on the height of fonts
448 defined on its frame. It is chosen so that the vector is large
449 enough to describe all lines in a window when it is displayed in
450 the smallest possible character size. When new fonts are loaded,
451 or window sizes change, the row vector is adjusted accordingly. */
453 struct glyph_matrix
455 /* The pool from which glyph memory is allocated, if any. This is
456 null for frame matrices and for window matrices managing their
457 own storage. */
458 struct glyph_pool *pool;
460 /* Vector of glyph row structures. The row at nrows - 1 is reserved
461 for the mode line. */
462 struct glyph_row *rows;
464 /* Number of elements allocated for the vector rows above. */
465 int rows_allocated;
467 /* The number of rows used by the window if all lines were displayed
468 with the smallest possible character height. */
469 int nrows;
471 /* Origin within the frame matrix if this is a window matrix on a
472 frame having a frame matrix. Both values are zero for
473 window-based redisplay. */
474 int matrix_x, matrix_y;
476 /* Width and height of the matrix in columns and rows. */
477 int matrix_w, matrix_h;
479 /* If this structure describes a window matrix of window W,
480 window_left_x is the value of W->left, window_top_y the value of
481 W->top, window_height and window_width are width and height of W,
482 as returned by window_box, and window_vscroll is the value of
483 W->vscroll at the time the matrix was last adjusted. Only set
484 for window-based redisplay. */
485 int window_left_x, window_top_y, window_height, window_width, window_vscroll;
487 /* Number of glyphs reserved for left and right marginal areas when
488 the matrix was last adjusted. */
489 int left_margin_glyphs, right_margin_glyphs;
491 /* Flag indicating that scrolling should not be tried in
492 update_window. This flag is set by functions like try_window_id
493 which do their own scrolling. */
494 unsigned no_scrolling_p : 1;
496 /* Non-zero means window displayed in this matrix has a top mode
497 line. */
498 unsigned header_line_p : 1;
500 #ifdef GLYPH_DEBUG
501 /* A string identifying the method used to display the matrix. */
502 char method[512];
503 #endif
505 /* The buffer this matrix displays. Set in
506 mark_window_display_accurate_1. */
507 struct buffer *buffer;
509 /* Values of BEGV and ZV as of last redisplay. Set in
510 mark_window_display_accurate_1. */
511 int begv, zv;
515 /* Check that glyph pointers stored in glyph rows of MATRIX are okay.
516 This aborts if any pointer is found twice. */
518 #if GLYPH_DEBUG
519 void check_matrix_pointer_lossage P_ ((struct glyph_matrix *));
520 #define CHECK_MATRIX(MATRIX) check_matrix_pointer_lossage ((MATRIX))
521 #else
522 #define CHECK_MATRIX(MATRIX) (void) 0
523 #endif
527 /***********************************************************************
528 Glyph Rows
529 ***********************************************************************/
531 /* Area in window glyph matrix. If values are added or removed, the
532 function mark_object in alloc.c has to be changed. */
534 enum glyph_row_area
536 LEFT_MARGIN_AREA,
537 TEXT_AREA,
538 RIGHT_MARGIN_AREA,
539 LAST_AREA
543 /* Rows of glyphs in a windows or frame glyph matrix.
545 Each row is partitioned into three areas. The start and end of
546 each area is recorded in a pointer as shown below.
548 +--------------------+-------------+---------------------+
549 | left margin area | text area | right margin area |
550 +--------------------+-------------+---------------------+
551 | | | |
552 glyphs[LEFT_MARGIN_AREA] glyphs[RIGHT_MARGIN_AREA]
554 glyphs[TEXT_AREA] |
555 glyphs[LAST_AREA]
557 Rows in frame matrices reference glyph memory allocated in a frame
558 glyph pool (see the description of struct glyph_pool). Rows in
559 window matrices on frames having frame matrices reference slices of
560 the glyphs of corresponding rows in the frame matrix.
562 Rows in window matrices on frames having no frame matrices point to
563 glyphs allocated from the heap via xmalloc;
564 glyphs[LEFT_MARGIN_AREA] is the start address of the allocated
565 glyph structure array. */
567 struct glyph_row
569 /* Pointers to beginnings of areas. The end of an area A is found at
570 A + 1 in the vector. The last element of the vector is the end
571 of the whole row.
573 Kludge alert: Even if used[TEXT_AREA] == 0, glyphs[TEXT_AREA][0]'s
574 position field is used. It is -1 if this row does not correspond
575 to any text; it is some buffer position if the row corresponds to
576 an empty display line that displays a line end. This is what old
577 redisplay used to do. (Except in code for terminal frames, this
578 kludge is no longer used, I believe. --gerd).
580 See also start, end, displays_text_p and ends_at_zv_p for cleaner
581 ways to do it. The special meaning of positions 0 and -1 will be
582 removed some day, so don't use it in new code. */
583 struct glyph *glyphs[1 + LAST_AREA];
585 /* Number of glyphs actually filled in areas. */
586 short used[LAST_AREA];
588 /* Window-relative x and y-position of the top-left corner of this
589 row. If y < 0, this means that abs (y) pixels of the row are
590 invisible because it is partially visible at the top of a window.
591 If x < 0, this means that abs (x) pixels of the first glyph of
592 the text area of the row are invisible because the glyph is
593 partially visible. */
594 int x, y;
596 /* Width of the row in pixels without taking face extension at the
597 end of the row into account, and without counting truncation
598 and continuation glyphs at the end of a row on ttys. */
599 int pixel_width;
601 /* Logical ascent/height of this line. The value of ascent is zero
602 and height is 1 on terminal frames. */
603 int ascent, height;
605 /* Physical ascent/height of this line. If max_ascent > ascent,
606 this line overlaps the line above it on the display. Otherwise,
607 if max_height > height, this line overlaps the line beneath it. */
608 int phys_ascent, phys_height;
610 /* Portion of row that is visible. Partially visible rows may be
611 found at the top and bottom of a window. This is 1 for tty
612 frames. It may be < 0 in case of completely invisible rows. */
613 int visible_height;
615 /* Hash code. This hash code is available as soon as the row
616 is constructed, i.e. after a call to display_line. */
617 unsigned hash;
619 /* First position in this row. This is the text position, including
620 overlay position information etc, where the display of this row
621 started, and can thus be less the position of the first glyph
622 (e.g. due to invisible text or horizontal scrolling). */
623 struct display_pos start;
625 /* Text position at the end of this row. This is the position after
626 the last glyph on this row. It can be greater than the last
627 glyph position + 1, due to truncation, invisible text etc. In an
628 up-to-date display, this should always be equal to the start
629 position of the next row. */
630 struct display_pos end;
632 /* In a desired matrix, 1 means that this row must be updated. In a
633 current matrix, 0 means that the row has been invalidated, i.e.
634 the row's contents do not agree with what is visible on the
635 screen. */
636 unsigned enabled_p : 1;
638 /* 1 means row displays a text line that is truncated on the left or
639 right side. */
640 unsigned truncated_on_left_p : 1;
641 unsigned truncated_on_right_p : 1;
643 /* 1 means the overlay arrow is on this line. */
644 unsigned overlay_arrow_p : 1;
646 /* 1 means that this row displays a continued line, i.e. it has a
647 continuation mark at the right side. */
648 unsigned continued_p : 1;
650 /* 0 means that this row does not contain any text, i.e. it is
651 a blank line at the window and buffer end. */
652 unsigned displays_text_p : 1;
654 /* 1 means that this line ends at ZV. */
655 unsigned ends_at_zv_p : 1;
657 /* 1 means the face of the last glyph in the text area is drawn to
658 the right end of the window. This flag is used in
659 update_text_area to optimize clearing to the end of the area. */
660 unsigned fill_line_p : 1;
662 /* Non-zero means display a bitmap on X frames indicating that this
663 line contains no text and ends in ZV. */
664 unsigned indicate_empty_line_p : 1;
666 /* 1 means this row contains glyphs that overlap each other because
667 of lbearing or rbearing. */
668 unsigned contains_overlapping_glyphs_p : 1;
670 /* 1 means this row is as wide as the window it is displayed in, including
671 scroll bars, fringes, and internal borders. This also
672 implies that the row doesn't have marginal areas. */
673 unsigned full_width_p : 1;
675 /* Non-zero means row is a mode or header-line. */
676 unsigned mode_line_p : 1;
678 /* 1 in a current row means this row is overlapped by another row. */
679 unsigned overlapped_p : 1;
681 /* 1 means this line ends in the middle of a character consisting
682 of more than one glyph. Some glyphs have been put in this row,
683 the rest are put in rows below this one. */
684 unsigned ends_in_middle_of_char_p : 1;
686 /* 1 means this line starts in the middle of a character consisting
687 of more than one glyph. Some glyphs have been put in the
688 previous row, the rest are put in this row. */
689 unsigned starts_in_middle_of_char_p : 1;
691 /* 1 in a current row means this row overlaps others. */
692 unsigned overlapping_p : 1;
694 /* 1 means some glyphs in this row are displayed in mouse-face. */
695 unsigned mouse_face_p : 1;
697 /* 1 means this row was ended by a newline from a string. */
698 unsigned ends_in_newline_from_string_p : 1;
700 /* Continuation lines width at the start of the row. */
701 int continuation_lines_width;
705 /* Get a pointer to row number ROW in matrix MATRIX. If GLYPH_DEBUG
706 is defined to a non-zero value, the function matrix_row checks that
707 we don't try to access rows that are out of bounds. */
709 #if GLYPH_DEBUG
710 struct glyph_row *matrix_row P_ ((struct glyph_matrix *, int));
711 #define MATRIX_ROW(MATRIX, ROW) matrix_row ((MATRIX), (ROW))
712 #else
713 #define MATRIX_ROW(MATRIX, ROW) ((MATRIX)->rows + (ROW))
714 #endif
716 /* Return a pointer to the row reserved for the mode line in MATRIX.
717 Row MATRIX->nrows - 1 is always reserved for the mode line. */
719 #define MATRIX_MODE_LINE_ROW(MATRIX) \
720 ((MATRIX)->rows + (MATRIX)->nrows - 1)
722 /* Return a pointer to the row reserved for the header line in MATRIX.
723 This is always the first row in MATRIX because that's the only
724 way that works in frame-based redisplay. */
726 #define MATRIX_HEADER_LINE_ROW(MATRIX) (MATRIX)->rows
728 /* Return a pointer to first row in MATRIX used for text display. */
730 #define MATRIX_FIRST_TEXT_ROW(MATRIX) \
731 ((MATRIX)->rows->mode_line_p ? (MATRIX)->rows + 1 : (MATRIX)->rows)
733 /* Return a pointer to the first glyph in the text area of a row.
734 MATRIX is the glyph matrix accessed, and ROW is the row index in
735 MATRIX. */
737 #define MATRIX_ROW_GLYPH_START(MATRIX, ROW) \
738 (MATRIX_ROW ((MATRIX), (ROW))->glyphs[TEXT_AREA])
740 /* Return the number of used glyphs in the text area of a row. */
742 #define MATRIX_ROW_USED(MATRIX, ROW) \
743 (MATRIX_ROW ((MATRIX), (ROW))->used[TEXT_AREA])
745 /* Return the character/ byte position at which the display of ROW
746 starts. */
748 #define MATRIX_ROW_START_CHARPOS(ROW) ((ROW)->start.pos.charpos)
749 #define MATRIX_ROW_START_BYTEPOS(ROW) ((ROW)->start.pos.bytepos)
751 /* Return the character/ byte position at which ROW ends. */
753 #define MATRIX_ROW_END_CHARPOS(ROW) ((ROW)->end.pos.charpos)
754 #define MATRIX_ROW_END_BYTEPOS(ROW) ((ROW)->end.pos.bytepos)
756 /* Return the vertical position of ROW in MATRIX. */
758 #define MATRIX_ROW_VPOS(ROW, MATRIX) ((ROW) - (MATRIX)->rows)
760 /* Return the last glyph row + 1 in MATRIX on window W reserved for
761 text. If W has a mode line, the last row in the matrix is reserved
762 for it. */
764 #define MATRIX_BOTTOM_TEXT_ROW(MATRIX, W) \
765 ((MATRIX)->rows \
766 + (MATRIX)->nrows \
767 - (WINDOW_WANTS_MODELINE_P ((W)) ? 1 : 0))
769 /* Non-zero if the face of the last glyph in ROW's text area has
770 to be drawn to the end of the text area. */
772 #define MATRIX_ROW_EXTENDS_FACE_P(ROW) ((ROW)->fill_line_p)
774 /* Set and query the enabled_p flag of glyph row ROW in MATRIX. */
776 #define SET_MATRIX_ROW_ENABLED_P(MATRIX, ROW, VALUE) \
777 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p = (VALUE) != 0)
779 #define MATRIX_ROW_ENABLED_P(MATRIX, ROW) \
780 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p)
782 /* Non-zero if ROW displays text. Value is non-zero if the row is
783 blank but displays a line end. */
785 #define MATRIX_ROW_DISPLAYS_TEXT_P(ROW) ((ROW)->displays_text_p)
787 /* Non-zero if ROW is not completely visible in window W. */
789 #define MATRIX_ROW_PARTIALLY_VISIBLE_P(ROW) \
790 ((ROW)->height != (ROW)->visible_height)
792 /* Non-zero if ROW is partially visible at the top of window W. */
794 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P(W, ROW) \
795 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
796 && (ROW)->y < WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
798 /* Non-zero if ROW is partially visible at the bottom of window W. */
800 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P(W, ROW) \
801 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
802 && (ROW)->y + (ROW)->height > WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE ((W)))
804 /* Return the bottom Y + 1 of ROW. */
806 #define MATRIX_ROW_BOTTOM_Y(ROW) ((ROW)->y + (ROW)->height)
808 /* Is ROW the last visible one in the display described by the
809 iterator structure pointed to by IT?. */
811 #define MATRIX_ROW_LAST_VISIBLE_P(ROW, IT) \
812 (MATRIX_ROW_BOTTOM_Y ((ROW)) >= (IT)->last_visible_y)
814 /* Non-zero if ROW displays a continuation line. */
816 #define MATRIX_ROW_CONTINUATION_LINE_P(ROW) \
817 ((ROW)->continuation_lines_width > 0)
819 /* Non-zero if ROW ends in the middle of a character. This is the
820 case for continued lines showing only part of a display table entry
821 or a control char, or an overlay string. */
823 #define MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P(ROW) \
824 ((ROW)->end.dpvec_index >= 0 \
825 || (ROW)->end.overlay_string_index >= 0 \
826 || (ROW)->ends_in_middle_of_char_p)
828 /* Non-zero if ROW ends in the middle of an overlay string. */
830 #define MATRIX_ROW_ENDS_IN_OVERLAY_STRING_P(ROW) \
831 ((ROW)->end.overlay_string_index >= 0)
833 /* Non-zero if ROW starts in the middle of a character. See above. */
835 #define MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P(ROW) \
836 ((ROW)->start.dpvec_index >= 0 \
837 || (ROW)->starts_in_middle_of_char_p \
838 || ((ROW)->start.overlay_string_index >= 0 \
839 && (ROW)->start.string_pos.charpos > 0))
841 /* Non-zero means ROW overlaps its predecessor. */
843 #define MATRIX_ROW_OVERLAPS_PRED_P(ROW) \
844 ((ROW)->phys_ascent > (ROW)->ascent)
846 /* Non-zero means ROW overlaps its successor. */
848 #define MATRIX_ROW_OVERLAPS_SUCC_P(ROW) \
849 ((ROW)->phys_height - (ROW)->phys_ascent \
850 > (ROW)->height - (ROW)->ascent)
852 /* Non-zero means that fonts have been loaded since the last glyph
853 matrix adjustments. The function redisplay_internal adjusts glyph
854 matrices when this flag is non-zero. */
856 extern int fonts_changed_p;
858 /* A glyph for a space. */
860 extern struct glyph space_glyph;
862 /* Frame being updated by update_window/update_frame. */
864 extern struct frame *updating_frame;
866 /* Window being updated by update_window. This is non-null as long as
867 update_window has not finished, and null otherwise. It's role is
868 analogous to updating_frame. */
870 extern struct window *updated_window;
872 /* Glyph row and area updated by update_window_line. */
874 extern struct glyph_row *updated_row;
875 extern int updated_area;
877 /* Non-zero means reading single-character input with prompt so put
878 cursor on mini-buffer after the prompt. Positive means at end of
879 text in echo area; negative means at beginning of line. */
881 extern int cursor_in_echo_area;
883 /* Non-zero means last display completed. Zero means it was
884 preempted. */
886 extern int display_completed;
888 /* Non-zero means redisplay has been performed directly (see also
889 direct_output_for_insert and direct_output_forward_char), so that
890 no further updating has to be performed. The function
891 redisplay_internal checks this flag, and does nothing but reset it
892 to zero if it is non-zero. */
894 extern int redisplay_performed_directly_p;
896 /* A temporary storage area, including a row of glyphs. Initialized
897 in xdisp.c. Used for various purposes, as an example see
898 direct_output_for_insert. */
900 extern struct glyph_row scratch_glyph_row;
904 /************************************************************************
905 Display Dimensions
906 ************************************************************************/
908 /* Return the height of the mode line in glyph matrix MATRIX, or zero
909 if not known. This macro is called under circumstances where
910 MATRIX might not have been allocated yet. */
912 #define MATRIX_MODE_LINE_HEIGHT(MATRIX) \
913 ((MATRIX) && (MATRIX)->rows \
914 ? MATRIX_MODE_LINE_ROW (MATRIX)->height \
915 : 0)
917 /* Return the height of the header line in glyph matrix MATRIX, or zero
918 if not known. This macro is called under circumstances where
919 MATRIX might not have been allocated yet. */
921 #define MATRIX_HEADER_LINE_HEIGHT(MATRIX) \
922 ((MATRIX) && (MATRIX)->rows \
923 ? MATRIX_HEADER_LINE_ROW (MATRIX)->height \
924 : 0)
926 /* Return the desired face id for the mode line of a window, depending
927 on whether the window is selected or not, or if the window is the
928 scrolling window for the currently active minibuffer window.
930 Due to the way display_mode_lines manipulates with the contents of
931 selected_window, this macro needs three arguments: SELW which is
932 compared against the current value of selected_window, MBW which is
933 compared against minibuf_window (if SELW doesn't match), and SCRW
934 which is compared against Vminibuf_selected_window (if MBW matches). */
936 #define CURRENT_MODE_LINE_FACE_ID_3(SELW, MBW, SCRW) \
937 ((!mode_line_in_non_selected_windows \
938 || (SELW) == XWINDOW (selected_window) \
939 || (minibuf_level > 0 \
940 && !NILP (Vminibuf_selected_window) \
941 && (MBW) == XWINDOW (minibuf_window) \
942 && (SCRW) == XWINDOW (Vminibuf_selected_window))) \
943 ? MODE_LINE_FACE_ID \
944 : MODE_LINE_INACTIVE_FACE_ID)
947 /* Return the desired face id for the mode line of window W. */
949 #define CURRENT_MODE_LINE_FACE_ID(W) \
950 (CURRENT_MODE_LINE_FACE_ID_3((W), XWINDOW (selected_window), (W)))
952 /* Return the current height of the mode line of window W. If not
953 known from current_mode_line_height, look at W's current glyph
954 matrix, or return a default based on the height of the font of the
955 face `mode-line'. */
957 #define CURRENT_MODE_LINE_HEIGHT(W) \
958 (current_mode_line_height >= 0 \
959 ? current_mode_line_height \
960 : (MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
961 ? MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
962 : estimate_mode_line_height (XFRAME ((W)->frame), \
963 CURRENT_MODE_LINE_FACE_ID (W))))
965 /* Return the current height of the header line of window W. If not
966 known from current_header_line_height, look at W's current glyph
967 matrix, or return an estimation based on the height of the font of
968 the face `header-line'. */
970 #define CURRENT_HEADER_LINE_HEIGHT(W) \
971 (current_header_line_height >= 0 \
972 ? current_header_line_height \
973 : (MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
974 ? MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
975 : estimate_mode_line_height (XFRAME ((W)->frame), \
976 HEADER_LINE_FACE_ID)))
978 /* Return the height of the desired mode line of window W. */
980 #define DESIRED_MODE_LINE_HEIGHT(W) \
981 MATRIX_MODE_LINE_HEIGHT ((W)->desired_matrix)
983 /* Return the height of the desired header line of window W. */
985 #define DESIRED_HEADER_LINE_HEIGHT(W) \
986 MATRIX_HEADER_LINE_HEIGHT ((W)->desired_matrix)
988 /* Like FRAME_INTERNAL_BORDER_WIDTH but checks whether frame F is a
989 window-system frame. */
991 #define FRAME_INTERNAL_BORDER_WIDTH_SAFE(F) \
992 (FRAME_WINDOW_P (F) ? FRAME_INTERNAL_BORDER_WIDTH (F) : 0)
994 /* Width of display region of window W. For terminal frames, this
995 equals the width of W since there are no vertical scroll bars. For
996 window system frames, the value has to be corrected by the pixel
997 width of vertical scroll bars, and fringes. */
999 #define WINDOW_DISPLAY_PIXEL_WIDTH(W) \
1000 (((XFASTINT ((W)->width) \
1001 - FRAME_SCROLL_BAR_WIDTH (XFRAME (WINDOW_FRAME ((W)))) \
1002 - FRAME_FRINGE_COLS (XFRAME (WINDOW_FRAME ((W))))) \
1003 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1005 /* Height of the display region of W, including a mode line, if any. */
1007 #define WINDOW_DISPLAY_PIXEL_HEIGHT(W) \
1008 (XFASTINT ((W)->height) \
1009 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W)))))
1011 /* Height in pixels of the mode line. May be zero if W doesn't have a
1012 mode line. */
1014 #define WINDOW_DISPLAY_MODE_LINE_HEIGHT(W) \
1015 (WINDOW_WANTS_MODELINE_P ((W)) \
1016 ? CURRENT_MODE_LINE_HEIGHT (W) \
1017 : 0)
1019 /* Height in pixels of the header line. Zero if W doesn't have a header
1020 line. */
1022 #define WINDOW_DISPLAY_HEADER_LINE_HEIGHT(W) \
1023 (WINDOW_WANTS_HEADER_LINE_P ((W)) \
1024 ? CURRENT_HEADER_LINE_HEIGHT (W) \
1025 : 0)
1027 /* Pixel height of window W without mode line. */
1029 #define WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE(W) \
1030 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
1031 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)))
1033 /* Pixel height of window W without mode and header line. */
1035 #define WINDOW_DISPLAY_TEXT_HEIGHT(W) \
1036 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
1037 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)) \
1038 - WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
1040 /* Left edge of W in pixels relative to its frame. */
1042 #define WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X(W) \
1043 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
1044 + (WINDOW_LEFT_MARGIN ((W)) \
1045 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))) \
1046 + FRAME_LEFT_FRINGE_WIDTH (XFRAME (WINDOW_FRAME ((W)))))
1048 /* Right edge of window W in pixels, relative to its frame. */
1050 #define WINDOW_DISPLAY_RIGHT_EDGE_PIXEL_X(W) \
1051 (WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)) \
1052 + WINDOW_DISPLAY_PIXEL_WIDTH ((W)))
1054 /* Top edge of W in pixels relative to its frame. */
1056 #define WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y(W) \
1057 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
1058 + (XFASTINT ((W)->top) \
1059 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1061 /* Bottom edge of window W relative to its frame. */
1063 #define WINDOW_DISPLAY_BOTTOM_EDGE_PIXEL_Y(W) \
1064 (WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)) \
1065 + WINDOW_DISPLAY_PIXEL_HEIGHT ((W)))
1067 /* Convert window W relative pixel X to frame pixel coordinates. */
1069 #define WINDOW_TO_FRAME_PIXEL_X(W, X) \
1070 ((X) + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
1072 /* Convert window W relative pixel Y to frame pixel coordinates. */
1074 #define WINDOW_TO_FRAME_PIXEL_Y(W, Y) \
1075 ((Y) + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
1077 /* Convert frame relative pixel X to window relative pixel X. */
1079 #define FRAME_TO_WINDOW_PIXEL_X(W, X) \
1080 ((X) - WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
1082 /* Convert frame relative pixel Y to window relative pixel Y. */
1084 #define FRAME_TO_WINDOW_PIXEL_Y(W, Y) \
1085 ((Y) - WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
1087 /* Width of left margin area in pixels. */
1089 #define WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH(W) \
1090 (NILP ((W)->left_margin_width) \
1091 ? 0 \
1092 : (XINT ((W)->left_margin_width) \
1093 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1095 /* Width of right marginal area in pixels. */
1097 #define WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH(W) \
1098 (NILP ((W)->right_margin_width) \
1099 ? 0 \
1100 : (XINT ((W)->right_margin_width) \
1101 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1103 /* Width of text area in pixels. */
1105 #define WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH(W) \
1106 (WINDOW_DISPLAY_PIXEL_WIDTH ((W)) \
1107 - WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1108 - WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W)))
1110 /* Convert a text area relative x-position in window W to frame X
1111 pixel coordinates. */
1113 #define WINDOW_TEXT_TO_FRAME_PIXEL_X(W, X) \
1114 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1115 + WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)))
1117 /* Translate an x-position relative to AREA in window W to frame pixel
1118 coordinates. */
1120 #define WINDOW_AREA_TO_FRAME_PIXEL_X(W, AREA, X) \
1121 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1122 + (((AREA) > LEFT_MARGIN_AREA) \
1123 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1124 : 0) \
1125 + (((AREA) > TEXT_AREA) \
1126 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1127 : 0))
1129 /* Return the pixel width of AREA in W. */
1131 #define WINDOW_AREA_PIXEL_WIDTH(W, AREA) \
1132 (((AREA) == TEXT_AREA) \
1133 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1134 : (((AREA) == LEFT_MARGIN_AREA) \
1135 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1136 : WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W))))
1138 /* Value is non-zero if window W wants a mode line. */
1140 #define WINDOW_WANTS_MODELINE_P(W) \
1141 (!MINI_WINDOW_P ((W)) \
1142 && !(W)->pseudo_window_p \
1143 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME ((W)))) \
1144 && BUFFERP ((W)->buffer) \
1145 && !NILP (XBUFFER ((W)->buffer)->mode_line_format) \
1146 && XFASTINT ((W)->height) > 1)
1148 /* Value is non-zero if window W wants a header line. */
1150 #define WINDOW_WANTS_HEADER_LINE_P(W) \
1151 (!MINI_WINDOW_P ((W)) \
1152 && !(W)->pseudo_window_p \
1153 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME ((W)))) \
1154 && BUFFERP ((W)->buffer) \
1155 && !NILP (XBUFFER ((W)->buffer)->header_line_format) \
1156 && XFASTINT ((W)->height) > 1 + !NILP (XBUFFER ((W)->buffer)->mode_line_format))
1159 /***********************************************************************
1160 Faces
1161 ***********************************************************************/
1163 /* Indices of face attributes in Lisp face vectors. Slot zero is the
1164 symbol `face'. */
1166 enum lface_attribute_index
1168 LFACE_FAMILY_INDEX = 1,
1169 LFACE_SWIDTH_INDEX,
1170 LFACE_HEIGHT_INDEX,
1171 LFACE_WEIGHT_INDEX,
1172 LFACE_SLANT_INDEX,
1173 LFACE_UNDERLINE_INDEX,
1174 LFACE_INVERSE_INDEX,
1175 LFACE_FOREGROUND_INDEX,
1176 LFACE_BACKGROUND_INDEX,
1177 LFACE_STIPPLE_INDEX,
1178 LFACE_OVERLINE_INDEX,
1179 LFACE_STRIKE_THROUGH_INDEX,
1180 LFACE_BOX_INDEX,
1181 LFACE_FONT_INDEX,
1182 LFACE_INHERIT_INDEX,
1183 LFACE_AVGWIDTH_INDEX,
1184 LFACE_FONTSET_INDEX,
1185 LFACE_VECTOR_SIZE
1189 /* Box types of faces. */
1191 enum face_box_type
1193 /* No box around text. */
1194 FACE_NO_BOX,
1196 /* Simple box of specified width and color. Default width is 1, and
1197 default color is the foreground color of the face. */
1198 FACE_SIMPLE_BOX,
1200 /* Boxes with 3D shadows. Color equals the background color of the
1201 face. Width is specified. */
1202 FACE_RAISED_BOX,
1203 FACE_SUNKEN_BOX
1207 /* Structure describing a realized face.
1209 For each Lisp face, 0..N realized faces can exist for different
1210 frames and different charsets. Realized faces are built from Lisp
1211 faces and text properties/overlays by merging faces and adding
1212 unspecified attributes from the `default' face. */
1214 struct face
1216 /* The id of this face. The id equals the index of this face in the
1217 vector faces_by_id of its face cache. */
1218 int id;
1220 #ifdef HAVE_WINDOW_SYSTEM
1222 /* If non-zero, this is a GC that we can use without modification for
1223 drawing the characters in this face. */
1224 GC gc;
1226 /* Font used for this face, or null if the font could not be loaded
1227 for some reason. This points to a `font' slot of a struct
1228 font_info, and we should not call XFreeFont on it because the
1229 font may still be used somewhere else. */
1230 XFontStruct *font;
1232 /* Background stipple or bitmap used for this face. This is
1233 an id as returned from load_pixmap. */
1234 int stipple;
1236 #else /* not HAVE_WINDOW_SYSTEM */
1238 /* Dummy. */
1239 int stipple;
1241 #endif /* not HAVE_WINDOW_SYSTEM */
1243 /* Pixel value of foreground color for X frames. Color index
1244 for tty frames. */
1245 unsigned long foreground;
1247 /* Pixel value or color index of background color. */
1248 unsigned long background;
1250 /* Pixel value or color index of underline color. */
1251 unsigned long underline_color;
1253 /* Pixel value or color index of overlined, strike-through, or box
1254 color. */
1255 unsigned long overline_color;
1256 unsigned long strike_through_color;
1257 unsigned long box_color;
1259 /* The font's name. This points to a `name' of a font_info, and it
1260 must not be freed. */
1261 char *font_name;
1263 /* Font info ID for this face's font. An ID is stored here because
1264 pointers to font_info structures may change. The reason is that
1265 they are pointers into a font table vector that is itself
1266 reallocated. */
1267 int font_info_id;
1269 /* Fontset ID if for this face's fontset. Non-ASCII faces derived
1270 from the same ASCII face have the same fontset. */
1271 int fontset;
1273 /* Pixmap width and height. */
1274 unsigned int pixmap_w, pixmap_h;
1276 /* Non-zero means characters in this face have a box that thickness
1277 around them. If it is negative, the absolute value indicates the
1278 thickness, and the horizontal lines of box (top and bottom) are
1279 drawn inside of characters glyph area. The vertical lines of box
1280 (left and right) are drawn as the same way as the case that this
1281 value is positive. */
1282 int box_line_width;
1284 /* Type of box drawn. A value of FACE_NO_BOX means no box is drawn
1285 around text in this face. A value of FACE_SIMPLE_BOX means a box
1286 of width box_line_width is drawn in color box_color. A value of
1287 FACE_RAISED_BOX or FACE_SUNKEN_BOX means a 3D box is drawn with
1288 shadow colors derived from the background color of the face. */
1289 enum face_box_type box;
1291 /* If `box' above specifies a 3D type, 1 means use box_color for
1292 drawing shadows. */
1293 unsigned use_box_color_for_shadows_p : 1;
1295 /* The Lisp face attributes this face realizes. All attributes
1296 in this vector are non-nil. */
1297 Lisp_Object lface[LFACE_VECTOR_SIZE];
1299 /* The hash value of this face. */
1300 unsigned hash;
1302 /* Non-zero if text in this face should be underlined, overlined,
1303 strike-through or have a box drawn around it. */
1304 unsigned underline_p : 1;
1305 unsigned overline_p : 1;
1306 unsigned strike_through_p : 1;
1308 /* 1 means that the colors specified for this face could not be
1309 loaded, and were replaced by default colors, so they shouldn't be
1310 freed. */
1311 unsigned foreground_defaulted_p : 1;
1312 unsigned background_defaulted_p : 1;
1314 /* 1 means that either no color is specified for underlining or that
1315 the specified color couldn't be loaded. Use the foreground
1316 color when drawing in that case. */
1317 unsigned underline_defaulted_p : 1;
1319 /* 1 means that either no color is specified for the corresponding
1320 attribute or that the specified color couldn't be loaded.
1321 Use the foreground color when drawing in that case. */
1322 unsigned overline_color_defaulted_p : 1;
1323 unsigned strike_through_color_defaulted_p : 1;
1324 unsigned box_color_defaulted_p : 1;
1326 /* TTY appearances. Blinking is not yet implemented. Colors are
1327 found in `lface' with empty color string meaning the default
1328 color of the TTY. */
1329 unsigned tty_bold_p : 1;
1330 unsigned tty_dim_p : 1;
1331 unsigned tty_underline_p : 1;
1332 unsigned tty_alt_charset_p : 1;
1333 unsigned tty_reverse_p : 1;
1334 unsigned tty_blinking_p : 1;
1336 /* 1 means that colors of this face may not be freed because they
1337 have been copied bitwise from a base face (see
1338 realize_x_face). */
1339 unsigned colors_copied_bitwise_p : 1;
1341 /* Next and previous face in hash collision list of face cache. */
1342 struct face *next, *prev;
1344 /* If this face is an ASCII face, this points to this face itself.
1345 Otherwise, this points to an ASCII face that has the same
1346 attributes except the font. */
1347 struct face *ascii_face;
1351 /* Color index indicating that face uses a terminal's default color. */
1353 #define FACE_TTY_DEFAULT_COLOR ((unsigned long) -1)
1355 /* Color index indicating that face uses an unknown foreground color. */
1357 #define FACE_TTY_DEFAULT_FG_COLOR ((unsigned long) -2)
1359 /* Color index indicating that face uses an unknown background color. */
1361 #define FACE_TTY_DEFAULT_BG_COLOR ((unsigned long) -3)
1363 /* Non-zero if FACE was realized for unibyte use. */
1365 #define FACE_UNIBYTE_P(FACE) ((FACE)->charset < 0)
1368 /* IDs of important faces known by the C face code. These are the IDs
1369 of the faces for CHARSET_ASCII. */
1371 enum face_id
1373 DEFAULT_FACE_ID,
1374 MODE_LINE_FACE_ID,
1375 MODE_LINE_INACTIVE_FACE_ID,
1376 TOOL_BAR_FACE_ID,
1377 FRINGE_FACE_ID,
1378 HEADER_LINE_FACE_ID,
1379 SCROLL_BAR_FACE_ID,
1380 BORDER_FACE_ID,
1381 CURSOR_FACE_ID,
1382 MOUSE_FACE_ID,
1383 MENU_FACE_ID,
1384 BASIC_FACE_ID_SENTINEL
1388 /* A cache of realized faces. Each frame has its own cache because
1389 Emacs allows different frame-local face definitions. */
1391 struct face_cache
1393 /* Hash table of cached realized faces. */
1394 struct face **buckets;
1396 /* Back-pointer to the frame this cache belongs to. */
1397 struct frame *f;
1399 /* A vector of faces so that faces can be referenced by an ID. */
1400 struct face **faces_by_id;
1402 /* The allocated size, and number of used slots of faces_by_id. */
1403 int size, used;
1405 /* Flag indicating that attributes of the `menu' face have been
1406 changed. */
1407 unsigned menu_face_changed_p : 1;
1411 /* Prepare face FACE for use on frame F. This must be called before
1412 using X resources of FACE. */
1414 #define PREPARE_FACE_FOR_DISPLAY(F, FACE) \
1415 if ((FACE)->gc == 0) \
1416 prepare_face_for_display ((F), (FACE)); \
1417 else \
1418 (void) 0
1420 /* Return a pointer to the face with ID on frame F, or null if such a
1421 face doesn't exist. */
1423 #define FACE_FROM_ID(F, ID) \
1424 (((unsigned) (ID) < FRAME_FACE_CACHE (F)->used) \
1425 ? FRAME_FACE_CACHE (F)->faces_by_id[ID] \
1426 : NULL)
1428 #ifdef HAVE_WINDOW_SYSTEM
1430 /* Non-zero if FACE is suitable for displaying character CHAR. */
1432 #define FACE_SUITABLE_FOR_CHAR_P(FACE, CHAR) \
1433 (ASCII_CHAR_P (CHAR) \
1434 ? (FACE) == (FACE)->ascii_face \
1435 : face_suitable_for_char_p ((FACE), (CHAR)))
1437 /* Return the id of the realized face on frame F that is like the face
1438 with id ID but is suitable for displaying character CHAR.
1439 This macro is only meaningful for multibyte character CHAR. */
1441 #define FACE_FOR_CHAR(F, FACE, CHAR) \
1442 (ASCII_CHAR_P (CHAR) \
1443 ? (FACE)->ascii_face->id \
1444 : face_for_char ((F), (FACE), (CHAR)))
1446 #else /* not HAVE_WINDOW_SYSTEM */
1448 #define FACE_SUITABLE_FOR_CHAR_P(FACE, CHAR) 1
1449 #define FACE_FOR_CHAR(F, FACE, CHAR) ((FACE)->id)
1451 #endif /* not HAVE_WINDOW_SYSTEM */
1453 /* Non-zero means face attributes have been changed since the last
1454 redisplay. Used in redisplay_internal. */
1456 extern int face_change_count;
1461 /***********************************************************************
1462 Display Iterator
1463 ***********************************************************************/
1465 /* Iteration over things to display in current_buffer or in a string.
1467 The iterator handles:
1469 1. Overlay strings (after-string, before-string).
1470 2. Face properties.
1471 3. Invisible text properties.
1472 4. Selective display.
1473 5. Translation of characters via display tables.
1474 6. Translation of control characters to the forms `\003' or `^C'.
1475 7. `glyph' and `space-width' properties.
1477 Iterators are initialized by calling init_iterator or one of the
1478 equivalent functions below. A call to get_next_display_element
1479 loads the iterator structure with information about what next to
1480 display. A call to set_iterator_to_next increments the iterator's
1481 position.
1483 Characters from overlay strings, display table entries or control
1484 character translations are returned one at a time. For example, if
1485 we have a text of `a\x01' where `a' has a display table definition
1486 of `cd' and the control character is displayed with a leading
1487 arrow, then the iterator will return:
1489 Call Return Source Call next
1490 -----------------------------------------------------------------
1491 next c display table move
1492 next d display table move
1493 next ^ control char move
1494 next A control char move
1496 The same mechanism is also used to return characters for ellipses
1497 displayed at the end of invisible text.
1499 CAVEAT: Under some circumstances, move_.* functions can be called
1500 asynchronously, e.g. when computing a buffer position from an x and
1501 y pixel position. This means that these functions and functions
1502 called from them SHOULD NOT USE xmalloc and alike. See also the
1503 comment at the start of xdisp.c. */
1505 /* Enumeration describing what kind of display element an iterator is
1506 loaded with after a call to get_next_display_element. */
1508 enum display_element_type
1510 /* A normal character. */
1511 IT_CHARACTER,
1513 /* A composition sequence. */
1514 IT_COMPOSITION,
1516 /* An image. */
1517 IT_IMAGE,
1519 /* A flexible width and height space. */
1520 IT_STRETCH,
1522 /* End of buffer or string. */
1523 IT_EOB,
1525 /* Truncation glyphs. Never returned by get_next_display_element.
1526 Used to get display information about truncation glyphs via
1527 produce_glyphs. */
1528 IT_TRUNCATION,
1530 /* Continuation glyphs. See the comment for IT_TRUNCATION. */
1531 IT_CONTINUATION
1535 /* An enumerator for each text property that has a meaning for display
1536 purposes. */
1538 enum prop_idx
1540 FONTIFIED_PROP_IDX,
1541 FACE_PROP_IDX,
1542 INVISIBLE_PROP_IDX,
1543 DISPLAY_PROP_IDX,
1544 COMPOSITION_PROP_IDX,
1546 /* Not a property. Used to indicate changes in overlays. */
1547 OVERLAY_PROP_IDX,
1549 /* Sentinel. */
1550 LAST_PROP_IDX
1554 struct it
1556 /* The window in which we iterate over current_buffer (or a string). */
1557 Lisp_Object window;
1558 struct window *w;
1560 /* The window's frame. */
1561 struct frame *f;
1563 /* Function to call to load this structure with the next display
1564 element. */
1565 int (* method) P_ ((struct it *it));
1567 /* The next position at which to check for face changes, invisible
1568 text, overlay strings, end of text etc., which see. */
1569 int stop_charpos;
1571 /* Maximum string or buffer position + 1. ZV when iterating over
1572 current_buffer. */
1573 int end_charpos;
1575 /* C string to iterate over. Non-null means get characters from
1576 this string, otherwise characters are read from current_buffer
1577 or it->string. */
1578 unsigned char *s;
1580 /* Number of characters in the string (s, or it->string) we iterate
1581 over. */
1582 int string_nchars;
1584 /* Start and end of a visible region; -1 if the region is not
1585 visible in the window. */
1586 int region_beg_charpos, region_end_charpos;
1588 /* Position at which redisplay end trigger functions should be run. */
1589 int redisplay_end_trigger_charpos;
1591 /* 1 means multibyte characters are enabled. */
1592 unsigned multibyte_p : 1;
1594 /* 1 means window has a mode line at its top. */
1595 unsigned header_line_p : 1;
1597 /* 1 means `string' is the value of a `display' property.
1598 Don't handle some `display' properties in these strings. */
1599 unsigned string_from_display_prop_p : 1;
1601 /* Display table in effect or null for none. */
1602 struct Lisp_Char_Table *dp;
1604 /* Current display table vector to return characters from and its
1605 end. dpvec null means we are not returning characters from a
1606 display table entry; current.dpvec_index gives the current index
1607 into dpvec. This same mechanism is also used to return
1608 characters from translated control characters, i.e. `\003' or
1609 `^C'. */
1610 Lisp_Object *dpvec, *dpend;
1612 /* Length in bytes of the char that filled dpvec. A value of zero
1613 means that no such character is involved. */
1614 int dpvec_char_len;
1616 /* Face id of the iterator saved in case a glyph from dpvec contains
1617 a face. The face is restored when all glyphs from dpvec have
1618 been delivered. */
1619 int saved_face_id;
1621 /* Vector of glyphs for control character translation. The pointer
1622 dpvec is set to ctl_chars when a control character is translated.
1623 This vector is also used for incomplete multibyte character
1624 translation (e.g \222\244). Such a character is at most 4 bytes,
1625 thus we need at most 16 bytes here. */
1626 Lisp_Object ctl_chars[16];
1628 /* Current buffer or string position of the iterator, including
1629 position in overlay strings etc. */
1630 struct display_pos current;
1632 /* Vector of overlays to process. Overlay strings are processed
1633 OVERLAY_STRING_CHUNK_SIZE at a time. */
1634 #define OVERLAY_STRING_CHUNK_SIZE 3
1635 Lisp_Object overlay_strings[OVERLAY_STRING_CHUNK_SIZE];
1637 /* Total number of overlay strings to process. This can be >
1638 OVERLAY_STRING_CHUNK_SIZE. */
1639 int n_overlay_strings;
1641 /* If non-nil, a Lisp string being processed. If
1642 current.overlay_string_index >= 0, this is an overlay string from
1643 pos. */
1644 Lisp_Object string;
1646 /* Stack of saved values. New entries are pushed when we begin to
1647 process an overlay string or a string from a `glyph' property.
1648 Entries are popped when we return to deliver display elements
1649 from what we previously had. */
1650 struct iterator_stack_entry
1652 int stop_charpos;
1653 int face_id;
1654 Lisp_Object string;
1655 struct display_pos pos;
1656 int end_charpos;
1657 int string_nchars;
1658 enum glyph_row_area area;
1659 unsigned multibyte_p : 1;
1660 unsigned string_from_display_prop_p : 1;
1661 unsigned display_ellipsis_p : 1;
1662 Lisp_Object space_width;
1663 short voffset;
1664 Lisp_Object font_height;
1666 stack[2];
1668 /* Stack pointer. */
1669 int sp;
1671 /* Setting of buffer-local variable selective-display-ellipsis. */
1672 unsigned selective_display_ellipsis_p : 1;
1674 /* 1 means control characters are translated into the form `^C'
1675 where the `^' can be replaced by a display table entry. */
1676 unsigned ctl_arrow_p : 1;
1678 /* -1 means selective display hides everything between a \r and the
1679 next newline; > 0 means hide lines indented more than that value. */
1680 int selective;
1682 /* An enumeration describing what the next display element is
1683 after a call to get_next_display_element. */
1684 enum display_element_type what;
1686 /* Face to use. */
1687 int face_id;
1689 /* Non-zero means that the current face has a box. */
1690 unsigned face_box_p : 1;
1692 /* Non-null means that the current character is the first in a run
1693 of characters with box face. */
1694 unsigned start_of_box_run_p : 1;
1696 /* Non-zero means that the current character is the last in a run
1697 of characters with box face. */
1698 unsigned end_of_box_run_p : 1;
1700 /* 1 means overlay strings at end_charpos have been processed. */
1701 unsigned overlay_strings_at_end_processed_p : 1;
1703 /* 1 means the actual glyph is not available in the current
1704 system. */
1705 unsigned glyph_not_available_p : 1;
1707 /* 1 means the next line in display_line continues a character
1708 consisting of more than one glyph, and some glyphs of this
1709 character have been put on the previous line. */
1710 unsigned starts_in_middle_of_char_p : 1;
1712 /* If 1, saved_face_id contains the id of the face in front of text
1713 skipped due to selective display. */
1714 unsigned face_before_selective_p : 1;
1716 /* The ID of the default face to use. One of DEFAULT_FACE_ID,
1717 MODE_LINE_FACE_ID, etc, depending on what we are displaying. */
1718 int base_face_id;
1720 /* If what == IT_CHARACTER, character and length in bytes. This is
1721 a character from a buffer or string. It may be different from
1722 the character displayed in case that
1723 unibyte_display_via_language_environment is set.
1725 If what == IT_COMPOSITION, the first component of a composition
1726 and length in bytes of the composition. */
1727 int c, len;
1729 /* If what == IT_COMPOSITION, identification number and length in
1730 chars of a composition. */
1731 int cmp_id, cmp_len;
1733 /* The character to display, possibly translated to multibyte
1734 if unibyte_display_via_language_environment is set. This
1735 is set after x_produce_glyphs has been called. */
1736 int char_to_display;
1738 /* If what == IT_IMAGE, the id of the image to display. */
1739 int image_id;
1741 /* Value of the `space-width' property, if any; nil if none. */
1742 Lisp_Object space_width;
1744 /* Computed from the value of the `raise' property. */
1745 short voffset;
1747 /* Value of the `height' property, if any; nil if none. */
1748 Lisp_Object font_height;
1750 /* Object and position where the current display element came from.
1751 Object can be a Lisp string in case the current display element
1752 comes from an overlay string, or it is buffer. Position is
1753 a position in object. */
1754 Lisp_Object object;
1755 struct text_pos position;
1757 /* 1 means lines are truncated. */
1758 unsigned truncate_lines_p : 1;
1760 /* Number of columns per \t. */
1761 short tab_width;
1763 /* Width in pixels of truncation and continuation glyphs. */
1764 short truncation_pixel_width, continuation_pixel_width;
1766 /* First and last visible x-position in the display area. If window
1767 is hscrolled by n columns, first_visible_x == n * CANON_X_UNIT
1768 (f), and last_visible_x == pixel width of W + first_visible_x. */
1769 int first_visible_x, last_visible_x;
1771 /* Last visible y-position + 1 in the display area without a mode
1772 line, if the window has one. */
1773 int last_visible_y;
1775 /* Additional space in pixels between lines (for window systems
1776 only.) */
1777 int extra_line_spacing;
1779 /* If non-null, glyphs are produced in glyph_row with each call to
1780 produce_glyphs. */
1781 struct glyph_row *glyph_row;
1783 /* The area of glyph_row to which glyphs are added. */
1784 enum glyph_row_area area;
1786 /* Number of glyphs needed for the last character requested via
1787 produce_glyphs. This is 1 except for tabs. */
1788 int nglyphs;
1790 /* Width of the display element in pixels. Result of
1791 produce_glyphs. */
1792 int pixel_width;
1794 /* Current, maximum logical, and maximum physical line height
1795 information. Result of produce_glyphs. */
1796 int ascent, descent, max_ascent, max_descent;
1797 int phys_ascent, phys_descent, max_phys_ascent, max_phys_descent;
1799 /* Current x pixel position within the display line. This value
1800 does not include the width of continuation lines in front of the
1801 line. The value of current_x is automatically incremented by
1802 pixel_width with each call to produce_glyphs. */
1803 int current_x;
1805 /* Accumulated width of continuation lines. If > 0, this means we
1806 are currently in a continuation line. This is initially zero and
1807 incremented/reset by display_line, move_it_to etc. */
1808 int continuation_lines_width;
1810 /* Current y-position. Automatically incremented by the height of
1811 glyph_row in move_it_to and display_line. */
1812 int current_y;
1814 /* Current vertical matrix position, or line number. Automatically
1815 incremented by move_it_to and display_line. */
1816 int vpos;
1818 /* Horizontal matrix position reached in move_it_in_display_line.
1819 Only set there, not in display_line. */
1820 int hpos;
1824 /* Access to positions of iterator IT. */
1826 #define IT_CHARPOS(IT) CHARPOS ((IT).current.pos)
1827 #define IT_BYTEPOS(IT) BYTEPOS ((IT).current.pos)
1828 #define IT_STRING_CHARPOS(IT) CHARPOS ((IT).current.string_pos)
1829 #define IT_STRING_BYTEPOS(IT) BYTEPOS ((IT).current.string_pos)
1831 /* Test if IT has reached the end of its buffer or string. This will
1832 only work after get_next_display_element has been called. */
1834 #define ITERATOR_AT_END_P(IT) ((IT)->what == IT_EOB)
1836 /* Non-zero means IT is at the end of a line. This is the case if it
1837 is either on a newline or on a carriage return and selective
1838 display hides the rest of the line. */
1840 #define ITERATOR_AT_END_OF_LINE_P(IT) \
1841 ((IT)->what == IT_CHARACTER \
1842 && ((IT)->c == '\n' \
1843 || ((IT)->c == '\r' && (IT)->selective)))
1845 /* Call produce_glyphs or produce_glyphs_hook, if set. Shortcut to
1846 avoid the function call overhead. */
1848 #define PRODUCE_GLYPHS(IT) \
1849 (rif \
1850 ? rif->produce_glyphs ((IT)) \
1851 : produce_glyphs ((IT)))
1853 /* Bit-flags indicating what operation move_it_to should perform. */
1855 enum move_operation_enum
1857 /* Stop if specified x-position is reached. */
1858 MOVE_TO_X = 0x01,
1860 /* Stop if specified y-position is reached. */
1861 MOVE_TO_Y = 0x02,
1863 /* Stop if specified vpos is reached. */
1864 MOVE_TO_VPOS = 0x04,
1866 /* Stop if specified buffer or string position is reached. */
1867 MOVE_TO_POS = 0x08
1872 /***********************************************************************
1873 Window-based redisplay interface
1874 ***********************************************************************/
1876 /* Structure used to describe runs of lines that must be scrolled. */
1878 struct run
1880 /* Source and destination y pixel position. */
1881 int desired_y, current_y;
1883 /* Source and destination vpos in matrix. */
1884 int desired_vpos, current_vpos;
1886 /* Height in pixels, number of glyph rows. */
1887 int height, nrows;
1891 /* Structure holding system-dependent interface functions needed
1892 for window-based redisplay. */
1894 struct redisplay_interface
1896 /* Produce glyphs/get display metrics for the display element IT is
1897 loaded with. */
1898 void (*produce_glyphs) P_ ((struct it *it));
1900 /* Write or insert LEN glyphs from STRING at the nominal output
1901 position. */
1902 void (*write_glyphs) P_ ((struct glyph *string, int len));
1903 void (*insert_glyphs) P_ ((struct glyph *start, int len));
1905 /* Clear from nominal output position to X. X < 0 means clear
1906 to right end of display. */
1907 void (*clear_end_of_line) P_ ((int x));
1909 /* Function to call to scroll the display as described by RUN on
1910 window W. */
1911 void (*scroll_run_hook) P_ ((struct window *w, struct run *run));
1913 /* Function to call after a line in a display has been completely
1914 updated. Used to draw truncation marks and alike. DESIRED_ROW
1915 is the desired row which has been updated. */
1916 void (*after_update_window_line_hook) P_ ((struct glyph_row *desired_row));
1918 /* Function to call before beginning to update window W in
1919 window-based redisplay. */
1920 void (*update_window_begin_hook) P_ ((struct window *w));
1922 /* Function to call after window W has been updated in window-based
1923 redisplay. CURSOR_ON_P non-zero means switch cursor on.
1924 MOUSE_FACE_OVERWRITTEN_P non-zero means that some lines in W
1925 that contained glyphs in mouse-face were overwritten, so we
1926 have to update the mouse highlight. */
1927 void (*update_window_end_hook) P_ ((struct window *w, int cursor_on_p,
1928 int mouse_face_overwritten_p));
1930 /* Move cursor to row/column position VPOS/HPOS, pixel coordinates
1931 Y/X. HPOS/VPOS are window-relative row and column numbers and X/Y
1932 are window-relative pixel positions. */
1933 void (*cursor_to) P_ ((int vpos, int hpos, int y, int x));
1935 /* Flush the display of frame F. For X, this is XFlush. */
1936 void (*flush_display) P_ ((struct frame *f));
1938 /* Clear the mouse hightlight in window W, if there is any. */
1939 void (*clear_mouse_face) P_ ((struct window *w));
1941 /* Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
1942 frame F. */
1943 void (*get_glyph_overhangs) P_ ((struct glyph *glyph, struct frame *f,
1944 int *left, int *right));
1946 /* Fix the display of AREA of ROW in window W for overlapping rows.
1947 This function is called from redraw_overlapping_rows after
1948 desired rows have been made current. */
1949 void (*fix_overlapping_area) P_ ((struct window *w, struct glyph_row *row,
1950 enum glyph_row_area area));
1953 /* The current interface for window-based redisplay. */
1955 extern struct redisplay_interface *rif;
1957 /* Hook to call in estimate_mode_line_height. */
1959 extern int (* estimate_mode_line_height_hook) P_ ((struct frame *,
1960 enum face_id));
1963 /***********************************************************************
1964 Images
1965 ***********************************************************************/
1967 #ifdef HAVE_WINDOW_SYSTEM
1969 /* Structure forward declarations. */
1971 struct image;
1974 /* Each image format (JPEG, TIFF, ...) supported is described by
1975 a structure of the type below. */
1977 struct image_type
1979 /* A symbol uniquely identifying the image type, .e.g `jpeg'. */
1980 Lisp_Object *type;
1982 /* Check that SPEC is a valid image specification for the given
1983 image type. Value is non-zero if SPEC is valid. */
1984 int (* valid_p) P_ ((Lisp_Object spec));
1986 /* Load IMG which is used on frame F from information contained in
1987 IMG->spec. Value is non-zero if successful. */
1988 int (* load) P_ ((struct frame *f, struct image *img));
1990 /* Free resources of image IMG which is used on frame F. */
1991 void (* free) P_ ((struct frame *f, struct image *img));
1993 /* Next in list of all supported image types. */
1994 struct image_type *next;
1998 /* Structure describing an image. Specific image formats like XBM are
1999 converted into this form, so that display only has to deal with
2000 this type of image. */
2002 struct image
2004 /* The time in seconds at which the image was last displayed. Set
2005 in prepare_image_for_display. */
2006 unsigned long timestamp;
2008 /* Pixmaps of the image. */
2009 Pixmap pixmap, mask;
2011 /* Colors allocated for this image, if any. Allocated via xmalloc. */
2012 unsigned long *colors;
2013 int ncolors;
2015 /* A single `background color' for this image, for the use of anyone that
2016 cares about such a thing. Only valid if the `background_valid' field
2017 is true. This should generally be accessed by calling the accessor
2018 macro `IMAGE_BACKGROUND', which will heuristically calculate a value
2019 if necessary. */
2020 unsigned long background;
2022 /* True if this image has a `transparent' background -- that is, is
2023 uses an image mask. The accessor macro for this is
2024 `IMAGE_BACKGROUND_TRANSPARENT'. */
2025 unsigned background_transparent : 1;
2027 /* True if the `background' and `background_transparent' fields are
2028 valid, respectively. */
2029 unsigned background_valid : 1, background_transparent_valid : 1;
2031 /* Width and height of the image. */
2032 int width, height;
2034 /* These values are used for the rectangles displayed for images
2035 that can't be loaded. */
2036 #define DEFAULT_IMAGE_WIDTH 30
2037 #define DEFAULT_IMAGE_HEIGHT 30
2039 /* Percent of image height used as ascent. A value of
2040 CENTERED_IMAGE_ASCENT means draw the image centered on the
2041 line. */
2042 int ascent;
2043 #define DEFAULT_IMAGE_ASCENT 50
2044 #define CENTERED_IMAGE_ASCENT -1
2046 /* Lisp specification of this image. */
2047 Lisp_Object spec;
2049 /* Relief to draw around the image. */
2050 int relief;
2052 /* Optional margins around the image. This includes the relief. */
2053 int hmargin, vmargin;
2055 /* Reference to the type of the image. */
2056 struct image_type *type;
2058 /* 1 means that loading the image failed. Don't try again. */
2059 unsigned load_failed_p;
2061 /* A place for image types to store additional data. The member
2062 data.lisp_val is marked during GC, so it's safe to store Lisp data
2063 there. Image types should free this data when their `free'
2064 function is called. */
2065 struct
2067 int int_val;
2068 void *ptr_val;
2069 Lisp_Object lisp_val;
2070 } data;
2072 /* Hash value of image specification to speed up comparisons. */
2073 unsigned hash;
2075 /* Image id of this image. */
2076 int id;
2078 /* Hash collision chain. */
2079 struct image *next, *prev;
2083 /* Cache of images. Each frame has a cache. X frames with the same
2084 x_display_info share their caches. */
2086 struct image_cache
2088 /* Hash table of images. */
2089 struct image **buckets;
2091 /* Vector mapping image ids to images. */
2092 struct image **images;
2094 /* Allocated size of `images'. */
2095 unsigned size;
2097 /* Number of images in the cache. */
2098 unsigned used;
2100 /* Reference count (number of frames sharing this cache). */
2101 int refcount;
2105 /* Value is a pointer to the image with id ID on frame F, or null if
2106 no image with that id exists. */
2108 #define IMAGE_FROM_ID(F, ID) \
2109 (((ID) >= 0 && (ID) < (FRAME_X_IMAGE_CACHE (F)->used)) \
2110 ? FRAME_X_IMAGE_CACHE (F)->images[ID] \
2111 : NULL)
2113 /* Size of bucket vector of image caches. Should be prime. */
2115 #define IMAGE_CACHE_BUCKETS_SIZE 1001
2117 #endif /* HAVE_WINDOW_SYSTEM */
2121 /***********************************************************************
2122 Tool-bars
2123 ***********************************************************************/
2125 /* Enumeration defining where to find tool-bar item information in
2126 tool-bar items vectors stored with frames. Each tool-bar item
2127 occupies TOOL_BAR_ITEM_NSLOTS elements in such a vector. */
2129 enum tool_bar_item_idx
2131 /* The key of the tool-bar item. Used to remove items when a binding
2132 for `undefined' is found. */
2133 TOOL_BAR_ITEM_KEY,
2135 /* Non-nil if item is enabled. */
2136 TOOL_BAR_ITEM_ENABLED_P,
2138 /* Non-nil if item is selected (pressed). */
2139 TOOL_BAR_ITEM_SELECTED_P,
2141 /* Caption. */
2142 TOOL_BAR_ITEM_CAPTION,
2144 /* Image(s) to display. This is either a single image specification
2145 or a vector of specifications. */
2146 TOOL_BAR_ITEM_IMAGES,
2148 /* The binding. */
2149 TOOL_BAR_ITEM_BINDING,
2151 /* Button type. One of nil, `:radio' or `:toggle'. */
2152 TOOL_BAR_ITEM_TYPE,
2154 /* Help string. */
2155 TOOL_BAR_ITEM_HELP,
2157 /* Sentinel = number of slots in tool_bar_items occupied by one
2158 tool-bar item. */
2159 TOOL_BAR_ITEM_NSLOTS
2163 /* An enumeration for the different images that can be specified
2164 for a tool-bar item. */
2166 enum tool_bar_item_image
2168 TOOL_BAR_IMAGE_ENABLED_SELECTED,
2169 TOOL_BAR_IMAGE_ENABLED_DESELECTED,
2170 TOOL_BAR_IMAGE_DISABLED_SELECTED,
2171 TOOL_BAR_IMAGE_DISABLED_DESELECTED
2174 /* Non-zero means raise tool-bar buttons when the mouse moves over them. */
2176 extern int auto_raise_tool_bar_buttons_p;
2178 /* Margin around tool-bar buttons in pixels. */
2180 extern Lisp_Object Vtool_bar_button_margin;
2182 /* Thickness of relief to draw around tool-bar buttons. */
2184 extern int tool_bar_button_relief;
2186 /* Default values of the above variables. */
2188 #define DEFAULT_TOOL_BAR_BUTTON_MARGIN 1
2189 #define DEFAULT_TOOL_BAR_BUTTON_RELIEF 3
2191 /* The height in pixels of the default tool-bar images. */
2193 #define DEFAULT_TOOL_BAR_IMAGE_HEIGHT 24
2196 /***********************************************************************
2197 Function Prototypes
2198 ***********************************************************************/
2200 /* Defined in xdisp.c */
2202 struct glyph_row *row_containing_pos P_ ((struct window *, int,
2203 struct glyph_row *,
2204 struct glyph_row *, int));
2205 int string_buffer_position P_ ((struct window *, Lisp_Object, int));
2206 int line_bottom_y P_ ((struct it *));
2207 int display_prop_intangible_p P_ ((Lisp_Object));
2208 void resize_echo_area_exactly P_ ((void));
2209 int resize_mini_window P_ ((struct window *, int));
2210 int try_window P_ ((Lisp_Object, struct text_pos));
2211 void window_box P_ ((struct window *, int, int *, int *, int *, int *));
2212 int window_box_height P_ ((struct window *));
2213 int window_text_bottom_y P_ ((struct window *));
2214 int window_box_width P_ ((struct window *, int));
2215 int window_box_left P_ ((struct window *, int));
2216 int window_box_right P_ ((struct window *, int));
2217 void window_box_edges P_ ((struct window *, int, int *, int *, int *, int *));
2218 void mark_window_display_accurate P_ ((Lisp_Object, int));
2219 void redisplay_preserve_echo_area P_ ((int));
2220 void set_cursor_from_row P_ ((struct window *, struct glyph_row *,
2221 struct glyph_matrix *, int, int, int, int));
2222 void init_iterator P_ ((struct it *, struct window *, int,
2223 int, struct glyph_row *, enum face_id));
2224 void init_iterator_to_row_start P_ ((struct it *, struct window *,
2225 struct glyph_row *));
2226 int get_next_display_element P_ ((struct it *));
2227 void set_iterator_to_next P_ ((struct it *, int));
2228 void produce_glyphs P_ ((struct it *));
2229 void produce_special_glyphs P_ ((struct it *, enum display_element_type));
2230 void start_display P_ ((struct it *, struct window *, struct text_pos));
2231 void move_it_to P_ ((struct it *, int, int, int, int, int));
2232 void move_it_vertically P_ ((struct it *, int));
2233 void move_it_vertically_backward P_ ((struct it *, int));
2234 void move_it_by_lines P_ ((struct it *, int, int));
2235 void move_it_past_eol P_ ((struct it *));
2236 int frame_mode_line_height P_ ((struct frame *));
2237 void highlight_trailing_whitespace P_ ((struct frame *, struct glyph_row *));
2238 int tool_bar_item_info P_ ((struct frame *, struct glyph *, int *));
2239 extern Lisp_Object Qtool_bar;
2240 extern Lisp_Object Vshow_trailing_whitespace;
2241 extern int mode_line_in_non_selected_windows;
2242 extern int redisplaying_p;
2243 extern Lisp_Object Vimage_types;
2244 extern void add_to_log P_ ((char *, Lisp_Object, Lisp_Object));
2245 extern int help_echo_showing_p;
2246 extern int current_mode_line_height, current_header_line_height;
2247 extern int cursor_in_non_selected_windows;
2249 /* Defined in sysdep.c */
2251 void get_frame_size P_ ((int *, int *));
2252 void request_sigio P_ ((void));
2253 void unrequest_sigio P_ ((void));
2254 int tabs_safe_p P_ ((void));
2255 void init_baud_rate P_ ((void));
2256 void init_sigio P_ ((int));
2258 /* Defined in xfaces.c */
2260 #ifdef HAVE_X_WINDOWS
2261 void x_free_colors P_ ((struct frame *, unsigned long *, int));
2262 #endif
2264 void update_face_from_frame_parameter P_ ((struct frame *, Lisp_Object,
2265 Lisp_Object));
2266 Lisp_Object tty_color_name P_ ((struct frame *, int));
2267 void clear_face_cache P_ ((int));
2268 unsigned long load_color P_ ((struct frame *, struct face *, Lisp_Object,
2269 enum lface_attribute_index));
2270 void unload_color P_ ((struct frame *, unsigned long));
2271 int frame_update_line_height P_ ((struct frame *));
2272 char *choose_face_font P_ ((struct frame *, Lisp_Object *, Lisp_Object));
2273 int ascii_face_of_lisp_face P_ ((struct frame *, int));
2274 void prepare_face_for_display P_ ((struct frame *, struct face *));
2275 int xstricmp P_ ((unsigned char *, unsigned char *));
2276 int lookup_face P_ ((struct frame *, Lisp_Object *));
2277 int lookup_non_ascii_face P_ ((struct frame *, int, struct face *));
2278 int lookup_named_face P_ ((struct frame *, Lisp_Object));
2279 int smaller_face P_ ((struct frame *, int, int));
2280 int face_with_height P_ ((struct frame *, int, int));
2281 int lookup_derived_face P_ ((struct frame *, Lisp_Object, int));
2282 void init_frame_faces P_ ((struct frame *));
2283 void free_frame_faces P_ ((struct frame *));
2284 void recompute_basic_faces P_ ((struct frame *));
2285 int face_at_buffer_position P_ ((struct window *, int, int, int, int *,
2286 int, int));
2287 int face_at_string_position P_ ((struct window *, Lisp_Object, int, int, int,
2288 int, int *, enum face_id, int));
2289 int compute_char_face P_ ((struct frame *, int, Lisp_Object));
2290 void free_all_realized_faces P_ ((Lisp_Object));
2291 void free_realized_face P_ ((struct frame *, struct face *));
2293 extern Lisp_Object Qforeground_color, Qbackground_color;
2294 extern char unspecified_fg[], unspecified_bg[];
2295 extern void check_face_attributes P_ ((Lisp_Object, Lisp_Object, Lisp_Object));
2296 extern Lisp_Object generate_ascii_font_name P_ ((Lisp_Object, Lisp_Object));
2297 extern Lisp_Object font_name_registry P_ ((Lisp_Object));
2299 /* Defined in xfns.c */
2301 #ifdef HAVE_X_WINDOWS
2302 void gamma_correct P_ ((struct frame *, XColor *));
2303 #endif
2304 #ifdef WINDOWSNT
2305 void gamma_correct P_ ((struct frame *, COLORREF *));
2306 #endif
2308 #ifdef HAVE_WINDOW_SYSTEM
2310 void x_kill_gs_process P_ ((Pixmap, struct frame *));
2311 int x_screen_planes P_ ((struct frame *));
2312 void x_implicitly_set_name P_ ((struct frame *, Lisp_Object, Lisp_Object));
2313 struct image_cache *make_image_cache P_ ((void));
2314 void free_image_cache P_ ((struct frame *));
2315 void clear_image_cache P_ ((struct frame *, int));
2316 void forall_images_in_image_cache P_ ((struct frame *,
2317 void (*) P_ ((struct image *))));
2318 int valid_image_p P_ ((Lisp_Object));
2319 void prepare_image_for_display P_ ((struct frame *, struct image *));
2320 int lookup_image P_ ((struct frame *, Lisp_Object));
2322 #ifdef HAVE_X_WINDOWS
2323 unsigned long image_background P_ ((struct image *, struct frame *,
2324 XImage *ximg));
2325 int image_background_transparent P_ ((struct image *, struct frame *,
2326 XImage *mask));
2327 #endif /* HAVE_X_WINDOWS */
2329 extern Lisp_Object tip_frame;
2330 extern Window tip_window;
2331 EXFUN (Fx_show_tip, 6);
2332 EXFUN (Fx_hide_tip, 0);
2333 extern void start_hourglass P_ ((void));
2334 extern void cancel_hourglass P_ ((void));
2335 extern int display_hourglass_p;
2337 /* Returns the background color of IMG, calculating one heuristically if
2338 necessary. If non-zero, XIMG is an existing XImage object to use for
2339 the heuristic. */
2341 #define IMAGE_BACKGROUND(img, f, ximg) \
2342 ((img)->background_valid \
2343 ? (img)->background \
2344 : image_background (img, f, ximg))
2346 /* Returns true if IMG has a `transparent' background, using heuristics
2347 to decide if necessary. If non-zero, MASK is an existing XImage
2348 object to use for the heuristic. */
2350 #define IMAGE_BACKGROUND_TRANSPARENT(img, f, mask) \
2351 ((img)->background_transparent_valid \
2352 ? (img)->background_transparent \
2353 : image_background_transparent (img, f, mask))
2355 #endif /* HAVE_WINDOW_SYSTEM */
2358 /* Defined in xmenu.c */
2360 int popup_activated P_ ((void));
2362 /* Defined in dispnew.c */
2364 extern int inverse_video;
2365 extern int required_matrix_width P_ ((struct window *));
2366 extern int required_matrix_height P_ ((struct window *));
2367 extern int estimate_mode_line_height P_ ((struct frame *, enum face_id));
2368 extern Lisp_Object mode_line_string P_ ((struct window *, int, int, int, int *));
2369 extern void redraw_frame P_ ((struct frame *));
2370 extern void redraw_garbaged_frames P_ ((void));
2371 extern void cancel_line P_ ((int, struct frame *));
2372 extern void init_desired_glyphs P_ ((struct frame *));
2373 extern int scroll_frame_lines P_ ((struct frame *, int, int, int, int));
2374 extern int direct_output_for_insert P_ ((int));
2375 extern int direct_output_forward_char P_ ((int));
2376 extern int update_frame P_ ((struct frame *, int, int));
2377 extern int scrolling P_ ((struct frame *));
2378 extern void bitch_at_user P_ ((void));
2379 void adjust_glyphs P_ ((struct frame *));
2380 void free_glyphs P_ ((struct frame *));
2381 void free_window_matrices P_ ((struct window *));
2382 void check_glyph_memory P_ ((void));
2383 void mirrored_line_dance P_ ((struct glyph_matrix *, int, int, int *, char *));
2384 void clear_glyph_matrix P_ ((struct glyph_matrix *));
2385 void clear_current_matrices P_ ((struct frame *f));
2386 void clear_desired_matrices P_ ((struct frame *));
2387 void shift_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
2388 int, int, int));
2389 void rotate_matrix P_ ((struct glyph_matrix *, int, int, int));
2390 void increment_matrix_positions P_ ((struct glyph_matrix *,
2391 int, int, int, int));
2392 void blank_row P_ ((struct window *, struct glyph_row *, int));
2393 void increment_row_positions P_ ((struct glyph_row *, int, int));
2394 void enable_glyph_matrix_rows P_ ((struct glyph_matrix *, int, int, int));
2395 void clear_glyph_row P_ ((struct glyph_row *));
2396 void prepare_desired_row P_ ((struct glyph_row *));
2397 int line_hash_code P_ ((struct glyph_row *));
2398 void set_window_update_flags P_ ((struct window *, int));
2399 void write_glyphs P_ ((struct glyph *, int));
2400 void insert_glyphs P_ ((struct glyph *, int));
2401 int scroll_cost P_ ((struct frame *, int, int, int));
2402 int direct_output_for_insert P_ ((int));
2403 int direct_output_forward_char P_ ((int));
2404 int update_frame P_ ((struct frame *, int, int));
2405 void update_single_window P_ ((struct window *, int));
2406 int scrolling P_ ((struct frame *));
2407 void buffer_posn_from_coords P_ ((struct window *, int *, int *,
2408 Lisp_Object *, struct display_pos *));
2409 void do_pending_window_change P_ ((int));
2410 void change_frame_size P_ ((struct frame *, int, int, int, int, int));
2411 void bitch_at_user P_ ((void));
2412 Lisp_Object sit_for P_ ((int, int, int, int, int));
2413 void init_display P_ ((void));
2414 void syms_of_display P_ ((void));
2415 extern Lisp_Object Qredisplay_dont_pause;
2417 /* Defined in term.c */
2419 extern void ring_bell P_ ((void));
2420 extern void set_terminal_modes P_ ((void));
2421 extern void reset_terminal_modes P_ ((void));
2422 extern void update_begin P_ ((struct frame *));
2423 extern void update_end P_ ((struct frame *));
2424 extern void set_terminal_window P_ ((int));
2425 extern void set_scroll_region P_ ((int, int));
2426 extern void turn_off_insert P_ ((void));
2427 extern void turn_off_highlight P_ ((void));
2428 extern void background_highlight P_ ((void));
2429 extern void clear_frame P_ ((void));
2430 extern void clear_end_of_line P_ ((int));
2431 extern void clear_end_of_line_raw P_ ((int));
2432 extern void delete_glyphs P_ ((int));
2433 extern void ins_del_lines P_ ((int, int));
2434 extern int string_cost P_ ((char *));
2435 extern int per_line_cost P_ ((char *));
2436 extern void calculate_costs P_ ((struct frame *));
2437 extern void set_tty_color_mode P_ ((struct frame *, Lisp_Object));
2438 extern void tty_setup_colors P_ ((int));
2439 extern void term_init P_ ((char *));
2440 extern void fatal P_ ((/* char *, ... */));
2441 void cursor_to P_ ((int, int));
2443 /* Defined in scroll.c */
2445 extern int scrolling_max_lines_saved P_ ((int, int, int *, int *, int *));
2446 extern int scroll_cost P_ ((struct frame *, int, int, int));
2447 extern void do_line_insertion_deletion_costs P_ ((struct frame *, char *,
2448 char *, char *, char *,
2449 char *, char *, int));
2450 void scrolling_1 P_ ((struct frame *, int, int, int, int *, int *, int *,
2451 int *, int));
2453 #endif /* not DISPEXTERN_H_INCLUDED */