2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 2002, 2003, 2004,
4 @c 2005 Free Software Foundation, Inc.
5 @c See the file elisp.texi for copying conditions.
6 @setfilename ../info/compile
7 @node Byte Compilation, Advising Functions, Loading, Top
8 @chapter Byte Compilation
12 Emacs Lisp has a @dfn{compiler} that translates functions written
13 in Lisp into a special representation called @dfn{byte-code} that can be
14 executed more efficiently. The compiler replaces Lisp function
15 definitions with byte-code. When a byte-code function is called, its
16 definition is evaluated by the @dfn{byte-code interpreter}.
18 Because the byte-compiled code is evaluated by the byte-code
19 interpreter, instead of being executed directly by the machine's
20 hardware (as true compiled code is), byte-code is completely
21 transportable from machine to machine without recompilation. It is not,
22 however, as fast as true compiled code.
24 Compiling a Lisp file with the Emacs byte compiler always reads the
25 file as multibyte text, even if Emacs was started with @samp{--unibyte},
26 unless the file specifies otherwise. This is so that compilation gives
27 results compatible with running the same file without compilation.
28 @xref{Loading Non-ASCII}.
30 In general, any version of Emacs can run byte-compiled code produced
31 by recent earlier versions of Emacs, but the reverse is not true.
33 @vindex no-byte-compile
34 If you do not want a Lisp file to be compiled, ever, put a file-local
35 variable binding for @code{no-byte-compile} into it, like this:
38 ;; -*-no-byte-compile: t; -*-
41 @xref{Compilation Errors}, for how to investigate errors occurring in
45 * Speed of Byte-Code:: An example of speedup from byte compilation.
46 * Compilation Functions:: Byte compilation functions.
47 * Docs and Compilation:: Dynamic loading of documentation strings.
48 * Dynamic Loading:: Dynamic loading of individual functions.
49 * Eval During Compile:: Code to be evaluated when you compile.
50 * Compiler Errors:: Handling compiler error messages.
51 * Byte-Code Objects:: The data type used for byte-compiled functions.
52 * Disassembly:: Disassembling byte-code; how to read byte-code.
55 @node Speed of Byte-Code
56 @section Performance of Byte-Compiled Code
58 A byte-compiled function is not as efficient as a primitive function
59 written in C, but runs much faster than the version written in Lisp.
65 "Return time before and after N iterations of a loop."
66 (let ((t1 (current-time-string)))
67 (while (> (setq n (1- n))
69 (list t1 (current-time-string))))
75 @result{} ("Fri Mar 18 17:25:57 1994"
76 "Fri Mar 18 17:26:28 1994") ; @r{31 seconds}
80 (byte-compile 'silly-loop)
81 @result{} @r{[Compiled code not shown]}
86 @result{} ("Fri Mar 18 17:26:52 1994"
87 "Fri Mar 18 17:26:58 1994") ; @r{6 seconds}
91 In this example, the interpreted code required 31 seconds to run,
92 whereas the byte-compiled code required 6 seconds. These results are
93 representative, but actual results will vary greatly.
95 @node Compilation Functions
96 @comment node-name, next, previous, up
97 @section The Compilation Functions
98 @cindex compilation functions
100 You can byte-compile an individual function or macro definition with
101 the @code{byte-compile} function. You can compile a whole file with
102 @code{byte-compile-file}, or several files with
103 @code{byte-recompile-directory} or @code{batch-byte-compile}.
105 The byte compiler produces error messages and warnings about each file
106 in a buffer called @samp{*Compile-Log*}. These report things in your
107 program that suggest a problem but are not necessarily erroneous.
109 @cindex macro compilation
110 Be careful when writing macro calls in files that you may someday
111 byte-compile. Macro calls are expanded when they are compiled, so the
112 macros must already be defined for proper compilation. For more
113 details, see @ref{Compiling Macros}. If a program does not work the
114 same way when compiled as it does when interpreted, erroneous macro
115 definitions are one likely cause (@pxref{Problems with Macros}).
116 Inline (@code{defsubst}) functions are less troublesome; if you
117 compile a call to such a function before its definition is known, the
118 call will still work right, it will just run slower.
120 Normally, compiling a file does not evaluate the file's contents or
121 load the file. But it does execute any @code{require} calls at top
122 level in the file. One way to ensure that necessary macro definitions
123 are available during compilation is to require the file that defines
124 them (@pxref{Named Features}). To avoid loading the macro definition files
125 when someone @emph{runs} the compiled program, write
126 @code{eval-when-compile} around the @code{require} calls (@pxref{Eval
129 @defun byte-compile symbol
130 This function byte-compiles the function definition of @var{symbol},
131 replacing the previous definition with the compiled one. The function
132 definition of @var{symbol} must be the actual code for the function;
133 i.e., the compiler does not follow indirection to another symbol.
134 @code{byte-compile} returns the new, compiled definition of
137 If @var{symbol}'s definition is a byte-code function object,
138 @code{byte-compile} does nothing and returns @code{nil}. Lisp records
139 only one function definition for any symbol, and if that is already
140 compiled, non-compiled code is not available anywhere. So there is no
141 way to ``compile the same definition again.''
145 (defun factorial (integer)
146 "Compute factorial of INTEGER."
148 (* integer (factorial (1- integer)))))
153 (byte-compile 'factorial)
156 "^H\301U\203^H^@@\301\207\302^H\303^HS!\"\207"
157 [integer 1 * factorial]
158 4 "Compute factorial of INTEGER."]
163 The result is a byte-code function object. The string it contains is
164 the actual byte-code; each character in it is an instruction or an
165 operand of an instruction. The vector contains all the constants,
166 variable names and function names used by the function, except for
167 certain primitives that are coded as special instructions.
169 If the argument to @code{byte-compile} is a @code{lambda} expression,
170 it returns the corresponding compiled code, but does not store
174 @deffn Command compile-defun &optional arg
175 This command reads the defun containing point, compiles it, and
176 evaluates the result. If you use this on a defun that is actually a
177 function definition, the effect is to install a compiled version of that
180 @code{compile-defun} normally displays the result of evaluation in the
181 echo area, but if @var{arg} is non-@code{nil}, it inserts the result
182 in the current buffer after the form it compiled.
185 @deffn Command byte-compile-file filename &optional load
186 This function compiles a file of Lisp code named @var{filename} into a
187 file of byte-code. The output file's name is made by changing the
188 @samp{.el} suffix into @samp{.elc}; if @var{filename} does not end in
189 @samp{.el}, it adds @samp{.elc} to the end of @var{filename}.
191 Compilation works by reading the input file one form at a time. If it
192 is a definition of a function or macro, the compiled function or macro
193 definition is written out. Other forms are batched together, then each
194 batch is compiled, and written so that its compiled code will be
195 executed when the file is read. All comments are discarded when the
198 This command returns @code{t} if there were no errors and @code{nil}
199 otherwise. When called interactively, it prompts for the file name.
201 If @var{load} is non-@code{nil}, this command loads the compiled file
202 after compiling it. Interactively, @var{load} is the prefix argument.
207 -rw-r--r-- 1 lewis 791 Oct 5 20:31 push.el
211 (byte-compile-file "~/emacs/push.el")
217 -rw-r--r-- 1 lewis 791 Oct 5 20:31 push.el
218 -rw-rw-rw- 1 lewis 638 Oct 8 20:25 push.elc
223 @deffn Command byte-recompile-directory directory &optional flag force
224 @cindex library compilation
225 This command recompiles every @samp{.el} file in @var{directory} (or
226 its subdirectories) that needs recompilation. A file needs
227 recompilation if a @samp{.elc} file exists but is older than the
230 When a @samp{.el} file has no corresponding @samp{.elc} file,
231 @var{flag} says what to do. If it is @code{nil}, this command ignores
232 these files. If @var{flag} is 0, it compiles them. If it is neither
233 @code{nil} nor 0, it asks the user whether to compile each such file,
234 and asks about each subdirectory as well.
236 Interactively, @code{byte-recompile-directory} prompts for
237 @var{directory} and @var{flag} is the prefix argument.
239 If @var{force} is non-@code{nil}, this command recompiles every
240 @samp{.el} file that has a @samp{.elc} file.
242 The returned value is unpredictable.
245 @defun batch-byte-compile &optional noforce
246 This function runs @code{byte-compile-file} on files specified on the
247 command line. This function must be used only in a batch execution of
248 Emacs, as it kills Emacs on completion. An error in one file does not
249 prevent processing of subsequent files, but no output file will be
250 generated for it, and the Emacs process will terminate with a nonzero
253 If @var{noforce} is non-@code{nil}, this function does not recompile
254 files that have an up-to-date @samp{.elc} file.
257 % emacs -batch -f batch-byte-compile *.el
261 @defun byte-code code-string data-vector max-stack
262 @cindex byte-code interpreter
263 This function actually interprets byte-code. A byte-compiled function
264 is actually defined with a body that calls @code{byte-code}. Don't call
265 this function yourself---only the byte compiler knows how to generate
266 valid calls to this function.
268 In Emacs version 18, byte-code was always executed by way of a call to
269 the function @code{byte-code}. Nowadays, byte-code is usually executed
270 as part of a byte-code function object, and only rarely through an
271 explicit call to @code{byte-code}.
274 @node Docs and Compilation
275 @section Documentation Strings and Compilation
276 @cindex dynamic loading of documentation
278 Functions and variables loaded from a byte-compiled file access their
279 documentation strings dynamically from the file whenever needed. This
280 saves space within Emacs, and makes loading faster because the
281 documentation strings themselves need not be processed while loading the
282 file. Actual access to the documentation strings becomes slower as a
283 result, but this normally is not enough to bother users.
285 Dynamic access to documentation strings does have drawbacks:
289 If you delete or move the compiled file after loading it, Emacs can no
290 longer access the documentation strings for the functions and variables
294 If you alter the compiled file (such as by compiling a new version),
295 then further access to documentation strings in this file will
296 probably give nonsense results.
299 If your site installs Emacs following the usual procedures, these
300 problems will never normally occur. Installing a new version uses a new
301 directory with a different name; as long as the old version remains
302 installed, its files will remain unmodified in the places where they are
305 However, if you have built Emacs yourself and use it from the
306 directory where you built it, you will experience this problem
307 occasionally if you edit and recompile Lisp files. When it happens, you
308 can cure the problem by reloading the file after recompiling it.
310 You can turn off this feature at compile time by setting
311 @code{byte-compile-dynamic-docstrings} to @code{nil}; this is useful
312 mainly if you expect to change the file, and you want Emacs processes
313 that have already loaded it to keep working when the file changes.
314 You can do this globally, or for one source file by specifying a
315 file-local binding for the variable. One way to do that is by adding
316 this string to the file's first line:
319 -*-byte-compile-dynamic-docstrings: nil;-*-
322 @defvar byte-compile-dynamic-docstrings
323 If this is non-@code{nil}, the byte compiler generates compiled files
324 that are set up for dynamic loading of documentation strings.
327 @cindex @samp{#@@@var{count}}
329 The dynamic documentation string feature writes compiled files that
330 use a special Lisp reader construct, @samp{#@@@var{count}}. This
331 construct skips the next @var{count} characters. It also uses the
332 @samp{#$} construct, which stands for ``the name of this file, as a
333 string.'' It is usually best not to use these constructs in Lisp source
334 files, since they are not designed to be clear to humans reading the
337 @node Dynamic Loading
338 @section Dynamic Loading of Individual Functions
340 @cindex dynamic loading of functions
342 When you compile a file, you can optionally enable the @dfn{dynamic
343 function loading} feature (also known as @dfn{lazy loading}). With
344 dynamic function loading, loading the file doesn't fully read the
345 function definitions in the file. Instead, each function definition
346 contains a place-holder which refers to the file. The first time each
347 function is called, it reads the full definition from the file, to
348 replace the place-holder.
350 The advantage of dynamic function loading is that loading the file
351 becomes much faster. This is a good thing for a file which contains
352 many separate user-callable functions, if using one of them does not
353 imply you will probably also use the rest. A specialized mode which
354 provides many keyboard commands often has that usage pattern: a user may
355 invoke the mode, but use only a few of the commands it provides.
357 The dynamic loading feature has certain disadvantages:
361 If you delete or move the compiled file after loading it, Emacs can no
362 longer load the remaining function definitions not already loaded.
365 If you alter the compiled file (such as by compiling a new version),
366 then trying to load any function not already loaded will usually yield
370 These problems will never happen in normal circumstances with
371 installed Emacs files. But they are quite likely to happen with Lisp
372 files that you are changing. The easiest way to prevent these problems
373 is to reload the new compiled file immediately after each recompilation.
375 The byte compiler uses the dynamic function loading feature if the
376 variable @code{byte-compile-dynamic} is non-@code{nil} at compilation
377 time. Do not set this variable globally, since dynamic loading is
378 desirable only for certain files. Instead, enable the feature for
379 specific source files with file-local variable bindings. For example,
380 you could do it by writing this text in the source file's first line:
383 -*-byte-compile-dynamic: t;-*-
386 @defvar byte-compile-dynamic
387 If this is non-@code{nil}, the byte compiler generates compiled files
388 that are set up for dynamic function loading.
391 @defun fetch-bytecode function
392 If @var{function} is a byte-code function object, this immediately
393 finishes loading the byte code of @var{function} from its
394 byte-compiled file, if it is not fully loaded already. Otherwise,
395 it does nothing. It always returns @var{function}.
398 @node Eval During Compile
399 @section Evaluation During Compilation
401 These features permit you to write code to be evaluated during
402 compilation of a program.
404 @defspec eval-and-compile body@dots{}
405 This form marks @var{body} to be evaluated both when you compile the
406 containing code and when you run it (whether compiled or not).
408 You can get a similar result by putting @var{body} in a separate file
409 and referring to that file with @code{require}. That method is
410 preferable when @var{body} is large. Effectively @code{require} is
411 automatically @code{eval-and-compile}, the package is loaded both when
412 compiling and executing.
414 @code{autoload} is also effectively @code{eval-and-compile} too. It's
415 recognised when compiling, so uses of such a function don't produce
416 ``not known to be defined'' warnings.
418 Most uses of @code{eval-and-compile} are fairly sophisticated.
420 If a macro has a helper function to build its result, and that macro
421 is used both locally and outside the package, then
422 @code{eval-and-compile} should be used to get the helper both when
423 compiling and then later when running.
425 If functions are defined programmatically (with @code{fset} say), then
426 @code{eval-and-compile} can be used to have that done at compile-time
427 as well as run-time, so calls to those functions are checked (and
428 warnings about ``not known to be defined'' suppressed).
431 @defspec eval-when-compile body@dots{}
432 This form marks @var{body} to be evaluated at compile time but not when
433 the compiled program is loaded. The result of evaluation by the
434 compiler becomes a constant which appears in the compiled program. If
435 you load the source file, rather than compiling it, @var{body} is
438 If you have a constant that needs some calculation to produce,
439 @code{eval-when-compile} can do that done at compile-time. For
444 (eval-when-compile (regexp-opt '("aaa" "aba" "abb"))))
447 If you're using another package, but only need macros from it (the
448 byte compiler will expand those), then @code{eval-when-compile} can be
449 used to load it for compiling, but not executing. For example,
453 (require 'my-macro-package)) ;; only macros needed from this
456 The same sort of thing goes for macros or @code{defalias}es defined
457 locally and only for use within the file. They can be defined while
458 compiling, but then not needed when executing. This is good for code
459 that's only a fallback for compability with other versions of Emacs.
464 (unless (fboundp 'some-new-thing)
465 (defmacro 'some-new-thing ()
466 (compatibility code))))
469 @strong{Common Lisp Note:} At top level, @code{eval-when-compile} is analogous to the Common
470 Lisp idiom @code{(eval-when (compile eval) @dots{})}. Elsewhere, the
471 Common Lisp @samp{#.} reader macro (but not when interpreting) is closer
472 to what @code{eval-when-compile} does.
475 @node Compiler Errors
476 @section Compiler Errors
477 @cindex compiler errors
479 Byte compilation outputs all errors and warnings into the buffer
480 @samp{*Compile-Log*}. The messages include file names and line
481 numbers that identify the location of the problem. The usual Emacs
482 commands for operating on compiler diagnostics work properly on
485 However, the warnings about functions that were used but not
486 defined are always ``located'' at the end of the file, so these
487 commands won't find the places they are really used. To do that,
488 you must search for the function names.
490 You can suppress the compiler warning for calling an undefined
491 function @var{func} by conditionalizing the function call on an
492 @code{fboundp} test, like this:
495 (if (fboundp '@var{func}) ...(@var{func} ...)...)
499 The call to @var{func} must be in the @var{then-form} of the
500 @code{if}, and @var{func} must appear quoted in the call to
501 @code{fboundp}. (This feature operates for @code{cond} as well.)
503 Likewise, you can suppress a compiler warning for an unbound variable
504 @var{variable} by conditionalizing its use on a @code{boundp} test,
508 (if (boundp '@var{variable}) ...@var{variable}...)
512 The reference to @var{variable} must be in the @var{then-form} of the
513 @code{if}, and @var{variable} must appear quoted in the call to
516 You can suppress any compiler warnings using the construct
517 @code{with-no-warnings}:
519 @c This is implemented with a defun, but conceptually it is
522 @defspec with-no-warnings body@dots{}
523 In execution, this is equivalent to @code{(progn @var{body}...)},
524 but the compiler does not issue warnings for anything that occurs
527 We recommend that you use this construct around the smallest
528 possible piece of code.
531 @node Byte-Code Objects
532 @section Byte-Code Function Objects
533 @cindex compiled function
534 @cindex byte-code function
536 Byte-compiled functions have a special data type: they are
537 @dfn{byte-code function objects}.
539 Internally, a byte-code function object is much like a vector;
540 however, the evaluator handles this data type specially when it appears
541 as a function to be called. The printed representation for a byte-code
542 function object is like that for a vector, with an additional @samp{#}
543 before the opening @samp{[}.
545 A byte-code function object must have at least four elements; there is
546 no maximum number, but only the first six elements have any normal use.
551 The list of argument symbols.
554 The string containing the byte-code instructions.
557 The vector of Lisp objects referenced by the byte code. These include
558 symbols used as function names and variable names.
561 The maximum stack size this function needs.
564 The documentation string (if any); otherwise, @code{nil}. The value may
565 be a number or a list, in case the documentation string is stored in a
566 file. Use the function @code{documentation} to get the real
567 documentation string (@pxref{Accessing Documentation}).
570 The interactive spec (if any). This can be a string or a Lisp
571 expression. It is @code{nil} for a function that isn't interactive.
574 Here's an example of a byte-code function object, in printed
575 representation. It is the definition of the command
576 @code{backward-sexp}.
580 "^H\204^F^@@\301^P\302^H[!\207"
587 The primitive way to create a byte-code object is with
588 @code{make-byte-code}:
590 @defun make-byte-code &rest elements
591 This function constructs and returns a byte-code function object
592 with @var{elements} as its elements.
595 You should not try to come up with the elements for a byte-code
596 function yourself, because if they are inconsistent, Emacs may crash
597 when you call the function. Always leave it to the byte compiler to
598 create these objects; it makes the elements consistent (we hope).
600 You can access the elements of a byte-code object using @code{aref};
601 you can also use @code{vconcat} to create a vector with the same
605 @section Disassembled Byte-Code
606 @cindex disassembled byte-code
608 People do not write byte-code; that job is left to the byte compiler.
609 But we provide a disassembler to satisfy a cat-like curiosity. The
610 disassembler converts the byte-compiled code into humanly readable
613 The byte-code interpreter is implemented as a simple stack machine.
614 It pushes values onto a stack of its own, then pops them off to use them
615 in calculations whose results are themselves pushed back on the stack.
616 When a byte-code function returns, it pops a value off the stack and
617 returns it as the value of the function.
619 In addition to the stack, byte-code functions can use, bind, and set
620 ordinary Lisp variables, by transferring values between variables and
623 @deffn Command disassemble object &optional buffer-or-name
624 This command displays the disassembled code for @var{object}. In
625 interactive use, or if @var{buffer-or-name} is @code{nil} or omitted,
626 the output goes in a buffer named @samp{*Disassemble*}. If
627 @var{buffer-or-name} is non-@code{nil}, it must be a buffer or the
628 name of an existing buffer. Then the output goes there, at point, and
629 point is left before the output.
631 The argument @var{object} can be a function name, a lambda expression
632 or a byte-code object. If it is a lambda expression, @code{disassemble}
633 compiles it and disassembles the resulting compiled code.
636 Here are two examples of using the @code{disassemble} function. We
637 have added explanatory comments to help you relate the byte-code to the
638 Lisp source; these do not appear in the output of @code{disassemble}.
639 These examples show unoptimized byte-code. Nowadays byte-code is
640 usually optimized, but we did not want to rewrite these examples, since
641 they still serve their purpose.
645 (defun factorial (integer)
646 "Compute factorial of an integer."
648 (* integer (factorial (1- integer)))))
658 (disassemble 'factorial)
659 @print{} byte-code for factorial:
660 doc: Compute factorial of an integer.
665 0 constant 1 ; @r{Push 1 onto stack.}
667 1 varref integer ; @r{Get value of @code{integer}}
668 ; @r{from the environment}
669 ; @r{and push the value}
670 ; @r{onto the stack.}
674 2 eqlsign ; @r{Pop top two values off stack,}
676 ; @r{and push result onto stack.}
680 3 goto-if-nil 10 ; @r{Pop and test top of stack;}
681 ; @r{if @code{nil}, go to 10,}
686 6 constant 1 ; @r{Push 1 onto top of stack.}
688 7 goto 17 ; @r{Go to 17 (in this case, 1 will be}
689 ; @r{returned by the function).}
693 10 constant * ; @r{Push symbol @code{*} onto stack.}
695 11 varref integer ; @r{Push value of @code{integer} onto stack.}
699 12 constant factorial ; @r{Push @code{factorial} onto stack.}
701 13 varref integer ; @r{Push value of @code{integer} onto stack.}
703 14 sub1 ; @r{Pop @code{integer}, decrement value,}
704 ; @r{push new value onto stack.}
708 ; @r{Stack now contains:}
709 ; @minus{} @r{decremented value of @code{integer}}
710 ; @minus{} @r{@code{factorial}}
711 ; @minus{} @r{value of @code{integer}}
712 ; @minus{} @r{@code{*}}
716 15 call 1 ; @r{Call function @code{factorial} using}
717 ; @r{the first (i.e., the top) element}
718 ; @r{of the stack as the argument;}
719 ; @r{push returned value onto stack.}
723 ; @r{Stack now contains:}
724 ; @minus{} @r{result of recursive}
725 ; @r{call to @code{factorial}}
726 ; @minus{} @r{value of @code{integer}}
727 ; @minus{} @r{@code{*}}
731 16 call 2 ; @r{Using the first two}
732 ; @r{(i.e., the top two)}
733 ; @r{elements of the stack}
735 ; @r{call the function @code{*},}
736 ; @r{pushing the result onto the stack.}
740 17 return ; @r{Return the top element}
746 The @code{silly-loop} function is somewhat more complex:
750 (defun silly-loop (n)
751 "Return time before and after N iterations of a loop."
752 (let ((t1 (current-time-string)))
753 (while (> (setq n (1- n))
755 (list t1 (current-time-string))))
760 (disassemble 'silly-loop)
761 @print{} byte-code for silly-loop:
762 doc: Return time before and after N iterations of a loop.
765 0 constant current-time-string ; @r{Push}
766 ; @r{@code{current-time-string}}
767 ; @r{onto top of stack.}
771 1 call 0 ; @r{Call @code{current-time-string}}
772 ; @r{ with no argument,}
773 ; @r{ pushing result onto stack.}
777 2 varbind t1 ; @r{Pop stack and bind @code{t1}}
778 ; @r{to popped value.}
782 3 varref n ; @r{Get value of @code{n} from}
783 ; @r{the environment and push}
784 ; @r{the value onto the stack.}
788 4 sub1 ; @r{Subtract 1 from top of stack.}
792 5 dup ; @r{Duplicate the top of the stack;}
793 ; @r{i.e., copy the top of}
794 ; @r{the stack and push the}
795 ; @r{copy onto the stack.}
799 6 varset n ; @r{Pop the top of the stack,}
800 ; @r{and bind @code{n} to the value.}
802 ; @r{In effect, the sequence @code{dup varset}}
803 ; @r{copies the top of the stack}
804 ; @r{into the value of @code{n}}
805 ; @r{without popping it.}
809 7 constant 0 ; @r{Push 0 onto stack.}
813 8 gtr ; @r{Pop top two values off stack,}
814 ; @r{test if @var{n} is greater than 0}
815 ; @r{and push result onto stack.}
819 9 goto-if-nil-else-pop 17 ; @r{Goto 17 if @code{n} <= 0}
820 ; @r{(this exits the while loop).}
821 ; @r{else pop top of stack}
826 12 constant nil ; @r{Push @code{nil} onto stack}
827 ; @r{(this is the body of the loop).}
831 13 discard ; @r{Discard result of the body}
832 ; @r{of the loop (a while loop}
833 ; @r{is always evaluated for}
834 ; @r{its side effects).}
838 14 goto 3 ; @r{Jump back to beginning}
843 17 discard ; @r{Discard result of while loop}
844 ; @r{by popping top of stack.}
845 ; @r{This result is the value @code{nil} that}
846 ; @r{was not popped by the goto at 9.}
850 18 varref t1 ; @r{Push value of @code{t1} onto stack.}
854 19 constant current-time-string ; @r{Push}
855 ; @r{@code{current-time-string}}
856 ; @r{onto top of stack.}
860 20 call 0 ; @r{Call @code{current-time-string} again.}
864 21 list2 ; @r{Pop top two elements off stack,}
865 ; @r{create a list of them,}
866 ; @r{and push list onto stack.}
870 22 unbind 1 ; @r{Unbind @code{t1} in local environment.}
872 23 return ; @r{Return value of the top of stack.}
880 arch-tag: f78e3050-2f0a-4dee-be27-d9979a0a2289