1 @c This is part of the Emacs manual.
2 @c Copyright (C) 1985, 1986, 1987, 1993, 1994, 1995, 1997, 2000, 2001,
3 @c 2002, 2003, 2004, 2005, 2006 Free Software Foundation, Inc.
4 @c See file emacs.texi for copying conditions.
5 @node Building, Maintaining, Programs, Top
6 @chapter Compiling and Testing Programs
7 @cindex building programs
8 @cindex program building
9 @cindex running Lisp functions
11 The previous chapter discusses the Emacs commands that are useful for
12 making changes in programs. This chapter deals with commands that assist
13 in the larger process of compiling and testing programs.
16 * Compilation:: Compiling programs in languages other
17 than Lisp (C, Pascal, etc.).
18 * Compilation Mode:: The mode for visiting compiler errors.
19 * Compilation Shell:: Customizing your shell properly
20 for use in the compilation buffer.
21 * Grep Searching:: Searching with grep.
22 * Flymake:: Finding syntax errors on the fly.
23 * Debuggers:: Running symbolic debuggers for non-Lisp programs.
24 * Executing Lisp:: Various modes for editing Lisp programs,
25 with different facilities for running
27 * Libraries: Lisp Libraries. Creating Lisp programs to run in Emacs.
28 * Eval: Lisp Eval. Executing a single Lisp expression in Emacs.
29 * Interaction: Lisp Interaction. Executing Lisp in an Emacs buffer.
30 * External Lisp:: Communicating through Emacs with a separate Lisp.
34 @section Running Compilations under Emacs
35 @cindex inferior process
37 @cindex compilation errors
40 Emacs can run compilers for noninteractive languages such as C and
41 Fortran as inferior processes, feeding the error log into an Emacs buffer.
42 It can also parse the error messages and show you the source lines where
43 compilation errors occurred.
47 Run a compiler asynchronously under Emacs, with error messages going to
48 the @samp{*compilation*} buffer.
50 Invoke a compiler with the same command as in the last invocation of
52 @item M-x kill-compilation
53 Kill the running compilation subprocess.
57 To run @code{make} or another compilation command, do @kbd{M-x
58 compile}. This command reads a shell command line using the minibuffer,
59 and then executes the command in an inferior shell, putting output in
60 the buffer named @samp{*compilation*}. The current buffer's default
61 directory is used as the working directory for the execution of the
62 command; normally, therefore, the compilation happens in this
65 @vindex compile-command
66 The default for the compilation command is normally @samp{make -k},
67 which is correct most of the time for nontrivial programs.
68 (@xref{Top,, Make, make, GNU Make Manual}.) If you have done @kbd{M-x
69 compile} before, the default each time is the command you used the
70 previous time. @code{compile} stores this command in the variable
71 @code{compile-command}, so setting that variable specifies the default
72 for the next use of @kbd{M-x compile}. If a file specifies a file
73 local value for @code{compile-command}, that provides the default when
74 you type @kbd{M-x compile} in that file's buffer. @xref{File
77 Starting a compilation displays the buffer @samp{*compilation*} in
78 another window but does not select it. The buffer's mode line tells
79 you whether compilation is finished, with the word @samp{run},
80 @samp{signal} or @samp{exit} inside the parentheses. You do not have
81 to keep this buffer visible; compilation continues in any case. While
82 a compilation is going on, the string @samp{Compiling} appears in the
83 mode lines of all windows. When this string disappears, the
84 compilation is finished.
86 If you want to watch the compilation transcript as it appears, switch
87 to the @samp{*compilation*} buffer and move point to the end of the
88 buffer. When point is at the end, new compilation output is inserted
89 above point, which remains at the end. If point is not at the end of
90 the buffer, it remains fixed while more compilation output is added at
91 the end of the buffer.
93 @cindex compilation buffer, keeping point at end
94 @vindex compilation-scroll-output
95 If you set the variable @code{compilation-scroll-output} to a
96 non-@code{nil} value, then the compilation buffer always scrolls to
97 follow output as it comes in.
100 To rerun the last compilation with the same command, type @kbd{M-x
101 recompile}. This automatically reuses the compilation command from
102 the last invocation of @kbd{M-x compile}. It also reuses the
103 @samp{*compilation*} buffer and starts the compilation in its default
104 directory, which is the directory in which the previous compilation
107 When the compiler process terminates, for whatever reason, the mode
108 line of the @samp{*compilation*} buffer changes to say @samp{exit}
109 (followed by the exit code, @samp{[0]} for a normal exit), or
110 @samp{signal} (if a signal terminated the process), instead of
113 @findex kill-compilation
114 Starting a new compilation also kills any compilation already
115 running in @samp{*compilation*}, as the buffer can only handle one
116 compilation at any time. However, @kbd{M-x compile} asks for
117 confirmation before actually killing a compilation that is running.
118 You can also kill the compilation process with @kbd{M-x
121 If you want to run two compilations at once, you should start the
122 first one, then rename the @samp{*compilation*} buffer (perhaps using
123 @code{rename-uniquely}; @pxref{Misc Buffer}), and start the other
124 compilation. That will create a new @samp{*compilation*} buffer.
126 Emacs does not expect a compiler process to launch asynchronous
127 subprocesses; if it does, and they keep running after the main
128 compiler process has terminated, Emacs may kill them or their output
129 may not arrive in Emacs. To avoid this problem, make the main process
130 wait for its subprocesses to finish. In a shell script, you can do this
131 using @samp{$!} and @samp{wait}, like this:
134 (sleep 10; echo 2nd)& pid=$! # @r{Record pid of subprocess}
136 wait $pid # @r{Wait for subprocess}
139 If the background process does not output to the compilation buffer,
140 so you only need to prevent it from being killed when the main
141 compilation process terminates, this is sufficient:
144 nohup @var{command}; sleep 1
147 @vindex compilation-environment
148 You can control the environment passed to the compilation command
149 with the variable @code{compilation-environment}. Its value is a list
150 of environment variable settings; each element should be a string of
151 the form @code{"@var{envvarname}=@var{value}"}. These environment
152 variable settings override the usual ones.
154 @node Compilation Mode
155 @section Compilation Mode
157 @cindex Compilation mode
158 @cindex mode, Compilation
159 The @samp{*compilation*} buffer uses a special major mode,
160 Compilation mode, whose main feature is to provide a convenient way to
161 visit the source line corresponding to an error message. These
162 commands are also available in other special buffers that list
163 locations in files, including those made by @kbd{M-x grep} and
170 Visit the locus of the next error message or match.
173 Visit the locus of the previous error message or match.
175 Visit the locus of the error message that point is on.
176 This command is used in the compilation buffer.
178 Visit the locus of the error message that you click on.
180 Find and highlight the locus of the next error message, without
181 selecting the source buffer.
183 Find and highlight the locus of the previous error message, without
184 selecting the source buffer.
186 Move point to the next error for a different file than the current
189 Move point to the previous error for a different file than the current
192 Toggle Next Error Follow minor mode, which makes cursor motion in the
193 compilation buffer produce automatic source display.
196 @findex compile-goto-error
197 You can visit the source for any particular error message by moving
198 point in the @samp{*compilation*} buffer to that error message and
199 typing @key{RET} (@code{compile-goto-error}). Alternatively, you can
200 click @kbd{Mouse-2} on the error message; you need not switch to the
201 @samp{*compilation*} buffer first.
207 @vindex next-error-highlight
208 To parse the compiler error messages sequentially, type @kbd{C-x `}
209 (@code{next-error}). The character following the @kbd{C-x} is the
210 backquote or ``grave accent,'' not the single-quote. This command is
211 available in all buffers, not just in @samp{*compilation*}; it
212 displays the next error message at the top of one window and source
213 location of the error in another window. It also temporarily
214 highlights the relevant source line, for a period controlled by the
215 variable @code{next-error-highlight}.
217 The first time @w{@kbd{C-x `}} is used after the start of a compilation,
218 it moves to the first error's location. Subsequent uses of @kbd{C-x
219 `} advance down to subsequent errors. If you visit a specific error
220 message with @key{RET} or @kbd{Mouse-2}, subsequent @w{@kbd{C-x `}}
221 commands advance from there. When @w{@kbd{C-x `}} gets to the end of the
222 buffer and finds no more error messages to visit, it fails and signals
223 an Emacs error. @w{@kbd{C-u C-x `}} starts scanning from the beginning of
224 the compilation buffer, and goes to the first error's location.
226 @vindex compilation-skip-threshold
227 By default, @w{@kbd{C-x `}} skips less important messages. The variable
228 @code{compilation-skip-threshold} controls this. If its value is 2,
229 @w{@kbd{C-x `}} skips anything less than error, 1 skips anything less
230 than warning, and 0 doesn't skip any messages. The default is 1.
232 When the window has a left fringe, an arrow in the fringe points to
233 the current message in the compilation buffer. The variable
234 @code{compilation-context-lines} controls the number of lines of
235 leading context to display before the current message. Going to an
236 error message location scrolls the @samp{*compilation*} buffer to put
237 the message that far down from the top. The value @code{nil} is
238 special: if there's a left fringe, the window doesn't scroll at all
239 if the message is already visible. If there is no left fringe,
240 @code{nil} means display the message at the top of the window.
242 If you're not in the compilation buffer when you run
243 @code{next-error}, Emacs will look for a buffer that contains error
244 messages. First, it looks for one displayed in the selected frame,
245 then for one that previously had @code{next-error} called on it, and
246 then at the current buffer. Finally, Emacs looks at all the remaining
247 buffers. @code{next-error} signals an error if it can't find any such
250 @vindex compilation-error-regexp-alist
251 @vindex grep-regexp-alist
252 To parse messages from the compiler, Compilation mode uses the
253 variable @code{compilation-error-regexp-alist} which lists various
254 formats of error messages and tells Emacs how to extract the source file
255 and the line number from the text of a message. If your compiler isn't
256 supported, you can tailor Compilation mode to it by adding elements to
257 that list. A similar variable @code{grep-regexp-alist} tells Emacs how
258 to parse output of a @code{grep} command.
260 @findex compilation-next-error
261 @findex compilation-previous-error
262 @findex compilation-next-file
263 @findex compilation-previous-file
264 Compilation mode also redefines the keys @key{SPC} and @key{DEL} to
265 scroll by screenfuls, and @kbd{M-n} (@code{compilation-next-error})
266 and @kbd{M-p} (@code{compilation-previous-error}) to move to the next
267 or previous error message. You can also use @kbd{M-@{}
268 (@code{compilation-next-file} and @kbd{M-@}}
269 (@code{compilation-previous-file}) to move up or down to an error
270 message for a different source file.
272 @cindex Next Error Follow mode
273 @findex next-error-follow-minor-mode
274 You can type @kbd{C-c C-f} to toggle Next Error Follow mode. In
275 this minor mode, ordinary cursor motion in the compilation buffer
276 automatically updates the source buffer. For instance, moving the
277 cursor to the next error message causes the location of that error to
278 be displayed immediately.
280 The features of Compilation mode are also available in a minor mode
281 called Compilation Minor mode. This lets you parse error messages in
282 any buffer, not just a normal compilation output buffer. Type @kbd{M-x
283 compilation-minor-mode} to enable the minor mode. This defines the keys
284 @key{RET} and @kbd{Mouse-2}, as in the Compilation major mode.
286 Compilation minor mode works in any buffer, as long as the contents
287 are in a format that it understands. In an Rlogin buffer (@pxref{Remote
288 Host}), Compilation minor mode automatically accesses remote source
289 files by FTP (@pxref{File Names}).
291 @node Compilation Shell
292 @section Subshells for Compilation
294 Emacs uses a shell to run the compilation command, but specifies the
295 option for a noninteractive shell. This means, in particular, that
296 the shell should start with no prompt. If you find your usual shell
297 prompt making an unsightly appearance in the @samp{*compilation*}
298 buffer, it means you have made a mistake in your shell's init file by
299 setting the prompt unconditionally. (This init file's name may be
300 @file{.bashrc}, @file{.profile}, @file{.cshrc}, @file{.shrc}, or
301 various other things, depending on the shell you use.) The shell init
302 file should set the prompt only if there already is a prompt. Here's
303 how to do it in bash:
306 if [ "$@{PS1+set@}" = set ]
312 And here's how to do it in csh:
315 if ($?prompt) set prompt = @dots{}
318 There may well be other things that your shell's init file
319 ought to do only for an interactive shell. You can use the same
320 method to conditionalize them.
322 The MS-DOS ``operating system'' does not support asynchronous
323 subprocesses; to work around this lack, @kbd{M-x compile} runs the
324 compilation command synchronously on MS-DOS. As a consequence, you must
325 wait until the command finishes before you can do anything else in
328 @inforef{MS-DOS,,emacs-xtra}.
335 @section Searching with Grep under Emacs
337 Just as you can run a compiler from Emacs and then visit the lines
338 with compilation errors, you can also run @code{grep} and then visit
339 the lines on which matches were found. This works by treating the
340 matches reported by @code{grep} as if they were ``errors.'' The
341 buffer of matches uses Grep mode, which is a variant of Compilation
342 mode (@pxref{Compilation Mode}).
347 Run @code{grep} asynchronously under Emacs, with matching lines
348 listed in the buffer named @samp{*grep*}.
352 Run @code{grep} via @code{find}, with user-specified arguments, and
353 collect output in the buffer named @samp{*grep*}.
355 Kill the running @code{grep} subprocess.
359 To run @code{grep}, type @kbd{M-x grep}, then enter a command line
360 that specifies how to run @code{grep}. Use the same arguments you
361 would give @code{grep} when running it normally: a @code{grep}-style
362 regexp (usually in single-quotes to quote the shell's special
363 characters) followed by file names, which may use wildcards. If you
364 specify a prefix argument for @kbd{M-x grep}, it finds the tag
365 (@pxref{Tags}) in the buffer around point, and puts that into the
366 default @code{grep} command.
368 Your command need not simply run @code{grep}; you can use any shell
369 command that produces output in the same format. For instance, you
370 can chain @code{grep} commands, like this:
373 grep -nH -e foo *.el | grep bar | grep toto
376 The output from @code{grep} goes in the @samp{*grep*} buffer. You
377 can find the corresponding lines in the original files using @w{@kbd{C-x
378 `}}, @key{RET}, and so forth, just like compilation errors.
380 Some grep programs accept a @samp{--color} option to output special
381 markers around matches for the purpose of highlighting. You can make
382 use of this feature by setting @code{grep-highlight-matches} to
383 @code{t}. When displaying a match in the source buffer, the exact
384 match will be highlighted, instead of the entire source line.
388 The command @kbd{M-x grep-find} (also available as @kbd{M-x
389 find-grep}) is similar to @kbd{M-x grep}, but it supplies a different
390 initial default for the command---one that runs both @code{find} and
391 @code{grep}, so as to search every file in a directory tree. See also
392 the @code{find-grep-dired} command, in @ref{Dired and Find}.
396 The commands @kbd{M-x lgrep} (local grep) and @kbd{M-x rgrep}
397 (recursive grep) are more user-friendly versions of @code{grep} and
398 @code{grep-find}, which prompt separately for the regular expression
399 to match, the files to search, and the base directory for the search
400 (rgrep only). Case sensitivity of the search is controlled by the
401 current value of @code{case-fold-search}.
403 These commands build the shell commands based on the variables
404 @code{grep-template} (for @code{lgrep}) and @code{grep-find-template}
407 The files to search can use aliases defined in the variable
408 @code{grep-files-aliases}.
410 Subdirectories listed in the variable
411 @code{grep-find-ignored-directories} such as those typically used by
412 various version control systems, like CVS and arch, are automatically
413 skipped by @code{rgrep}.
416 @section Finding Syntax Errors On The Fly
417 @cindex checking syntax
419 Flymake mode is a minor mode that performs on-the-fly syntax
420 checking for many programming and markup languages, including C, C++,
421 Perl, HTML, and @TeX{}/La@TeX{}. It is somewhat analogous to Flyspell
422 mode, which performs spell checking for ordinary human languages in a
423 similar fashion (@pxref{Spelling}). As you edit a file, Flymake mode
424 runs an appropriate syntax checking tool in the background, using a
425 temporary copy of the buffer. It then parses the error and warning
426 messages, and highlights the erroneous lines in the buffer. The
427 syntax checking tool used depends on the language; for example, for
428 C/C++ files this is usually the C compiler. Flymake can also use
429 build tools such as @code{make} for checking complicated projects.
431 To activate Flymake mode, type @kbd{M-x flymake-mode}. You can move
432 to the errors spotted by Flymake mode with @kbd{M-x
433 flymake-goto-next-error} and @kbd{M-x flymake-goto-prev-error}. To
434 display any error messages associated with the current line, use
435 @kbd{M-x flymake-display-err-menu-for-current-line}.
437 For more details about using Flymake, see @ref{Top, Flymake,
438 Flymake, flymake, The Flymake Manual}.
441 @section Running Debuggers Under Emacs
453 @c Do you believe in GUD?
454 The GUD (Grand Unified Debugger) library provides an interface to
455 various symbolic debuggers from within Emacs. We recommend the
456 debugger GDB, which is free software, but GUD can also run DBX, SDB or
457 XDB. GUD can also serve as an interface to Perl's debugging mode, the
458 Python debugger PDB, the Bash debugger, and to JDB, the Java Debugger.
459 @xref{Debugging,, The Lisp Debugger, elisp, the Emacs Lisp Reference
460 Manual}, for information on debugging Emacs Lisp programs.
463 * Starting GUD:: How to start a debugger subprocess.
464 * Debugger Operation:: Connection between the debugger and source buffers.
465 * Commands of GUD:: Key bindings for common commands.
466 * GUD Customization:: Defining your own commands for GUD.
467 * GDB Graphical Interface:: An enhanced mode that uses GDB features to
468 implement a graphical debugging environment through
473 @subsection Starting GUD
475 There are several commands for starting a debugger, each corresponding
476 to a particular debugger program.
479 @item M-x gdb @key{RET} @var{file} @key{RET}
481 Run GDB as a subprocess of Emacs. By default, this uses an IDE-like
482 graphical interface; see @ref{GDB Graphical Interface}. Only GDB
483 works with the graphical interface.
485 @item M-x dbx @key{RET} @var{file} @key{RET}
487 Run DBX as a subprocess of Emacs. Since Emacs does not implement a
488 graphical interface for DBX, communication with DBX works by typing
489 commands in the GUD interaction buffer. The same is true for all
490 the other supported debuggers.
492 @item M-x xdb @key{RET} @var{file} @key{RET}
494 @vindex gud-xdb-directories
495 Similar, but run XDB. Use the variable
496 @code{gud-xdb-directories} to specify directories to search for source
499 @item M-x sdb @key{RET} @var{file} @key{RET}
501 Similar, but run SDB.
503 Some versions of SDB do not mention source file names in their
504 messages. When you use them, you need to have a valid tags table
505 (@pxref{Tags}) in order for GUD to find functions in the source code.
506 If you have not visited a tags table or the tags table doesn't list one
507 of the functions, you get a message saying @samp{The sdb support
508 requires a valid tags table to work}. If this happens, generate a valid
509 tags table in the working directory and try again.
511 @item M-x bashdb @key{RET} @var{file} @key{RET}
513 Run the bash debugger to debug @var{file}, a shell script.
515 @item M-x perldb @key{RET} @var{file} @key{RET}
517 Run the Perl interpreter in debug mode to debug @var{file}, a Perl program.
519 @item M-x jdb @key{RET} @var{file} @key{RET}
521 Run the Java debugger to debug @var{file}.
523 @item M-x pdb @key{RET} @var{file} @key{RET}
525 Run the Python debugger to debug @var{file}.
528 Each of these commands takes one argument: a command line to invoke
529 the debugger. In the simplest case, specify just the name of the
530 executable file you want to debug. You may also use options that the
531 debugger supports. However, shell wildcards and variables are not
532 allowed. GUD assumes that the first argument not starting with a
533 @samp{-} is the executable file name.
535 @node Debugger Operation
536 @subsection Debugger Operation
538 @cindex fringes, and current execution line in GUD
539 Generally when you run a debugger with GUD, the debugger uses an Emacs
540 buffer for its ordinary input and output. This is called the GUD
541 buffer. Input and output from the program you are debugging also use
542 this buffer. We call this @dfn{text command mode}. The GDB Graphical
543 Interface can use further buffers (@pxref{GDB Graphical Interface}).
545 The debugger displays the source files of the program by visiting
546 them in Emacs buffers. An arrow in the left fringe indicates the
547 current execution line.@footnote{On a text-only terminal, the arrow
548 appears as @samp{=>} and overlays the first two text columns.} Moving
549 point in this buffer does not move the arrow. The arrow is not part
550 of the file's text; it appears only on the screen.
552 You can start editing these source files at any time in the buffers
553 that display them. If you do modify a source file, keep in mind that
554 inserting or deleting lines will throw off the arrow's positioning;
555 GUD has no way of figuring out which line corresponded before your
556 changes to the line number in a debugger message. Also, you'll
557 typically have to recompile and restart the program for your changes
558 to be reflected in the debugger's tables.
560 @cindex tooltips with GUD
561 @vindex tooltip-gud-modes
562 @vindex gud-tooltip-mode
563 @vindex gud-tooltip-echo-area
564 The Tooltip facility (@pxref{Tooltips}) provides support for GUD@.
565 You activate this feature by turning on the minor mode
566 @code{gud-tooltip-mode}. Then you can display a variable's value in a
567 tooltip simply by pointing at it with the mouse. This operates in the
568 GUD buffer and in source buffers with major modes in the list
569 @code{gud-tooltip-modes}. If the variable @code{gud-tooltip-echo-area}
570 is non-@code{nil} then the variable's value is displayed in the echo
571 area. When debugging a C program using the GDB Graphical Interface, you
572 can also display macro definitions associated with an identifier when
573 the program is not executing.
575 GUD tooltips are disabled when you use GDB in text command mode
576 (@pxref{GDB Graphical Interface}), because displaying an expression's
577 value in GDB can sometimes expand a macro and result in a side effect
578 that interferes with the program's operation. The GDB graphical
579 interface supports GUD tooltips and assures they will not cause side
582 @node Commands of GUD
583 @subsection Commands of GUD
585 The GUD interaction buffer uses a variant of Shell mode, so the
586 Emacs commands of Shell mode are available (@pxref{Shell Mode}). All
587 the usual commands for your debugger are available, and you can use
588 the Shell mode history commands to repeat them. If you wish, you can
589 control your debugger process entirely through this buffer.
591 GUD mode also provides commands for setting and clearing
592 breakpoints, for selecting stack frames, and for stepping through the
593 program. These commands are available both in the GUD buffer and
594 globally, but with different key bindings. It also has its own tool
595 bar from which you can invoke the more common commands by clicking on
596 the appropriate icon. This is particularly useful for repetitive
597 commands like @code{gud-next} and @code{gud-step}, and allows you to
598 keep the GUD buffer hidden.
600 The breakpoint commands are normally used in source file buffers,
601 because that is the easiest way to specify where to set or clear the
602 breakpoint. Here's the global command to set a breakpoint:
607 Set a breakpoint on the source line that point is on.
610 @kindex C-x C-a @r{(GUD)}
611 Here are the other special commands provided by GUD@. The keys
612 starting with @kbd{C-c} are available only in the GUD interaction
613 buffer. The key bindings that start with @kbd{C-x C-a} are available
614 in the GUD interaction buffer and also in source files. Some of these
615 commands are not available to all the supported debuggers.
619 @kindex C-c C-l @r{(GUD)}
622 Display in another window the last line referred to in the GUD
623 buffer (that is, the line indicated in the last location message).
624 This runs the command @code{gud-refresh}.
627 @kindex C-c C-s @r{(GUD)}
630 Execute a single line of code (@code{gud-step}). If the line contains
631 a function call, execution stops after entering the called function.
634 @kindex C-c C-n @r{(GUD)}
637 Execute a single line of code, stepping across entire function calls
638 at full speed (@code{gud-next}).
641 @kindex C-c C-i @r{(GUD)}
644 Execute a single machine instruction (@code{gud-stepi}).
647 @kindex C-c C-p @r{(GUD)}
650 Evaluate the expression at point (@code{gud-print}). If Emacs
651 does not print the exact expression that you want, mark it as a region
656 @kindex C-c C-r @r{(GUD)}
659 Continue execution without specifying any stopping point. The program
660 will run until it hits a breakpoint, terminates, or gets a signal that
661 the debugger is checking for (@code{gud-cont}).
665 @kindex C-c C-d @r{(GUD)}
668 Delete the breakpoint(s) on the current source line, if any
669 (@code{gud-remove}). If you use this command in the GUD interaction
670 buffer, it applies to the line where the program last stopped.
673 @kindex C-c C-t @r{(GUD)}
676 Set a temporary breakpoint on the current source line, if any
677 (@code{gud-tbreak}). If you use this command in the GUD interaction
678 buffer, it applies to the line where the program last stopped.
681 @kindex C-c < @r{(GUD)}
684 Select the next enclosing stack frame (@code{gud-up}). This is
685 equivalent to the GDB command @samp{up}.
688 @kindex C-c > @r{(GUD)}
691 Select the next inner stack frame (@code{gud-down}). This is
692 equivalent to the GDB command @samp{down}.
695 @kindex C-c C-u @r{(GUD)}
698 Continue execution to the current line (@code{gud-until}). The
699 program will run until it hits a breakpoint, terminates, gets a signal
700 that the debugger is checking for, or reaches the line on which the
701 cursor currently sits.
704 @kindex C-c C-f @r{(GUD)}
707 Run the program until the selected stack frame returns or
708 stops for some other reason (@code{gud-finish}).
711 If you are using GDB, these additional key bindings are available:
715 @kindex C-x C-a C-j @r{(GUD)}
717 Only useful in a source buffer, @code{gud-jump} transfers the
718 program's execution point to the current line. In other words, the
719 next line that the program executes will be the one where you gave the
720 command. If the new execution line is in a different function from
721 the previously one, GDB prompts for confirmation since the results may
722 be bizarre. See the GDB manual entry regarding @code{jump} for
726 @kindex TAB @r{(GUD)}
727 @findex gud-gdb-complete-command
728 With GDB, complete a symbol name (@code{gud-gdb-complete-command}).
729 This key is available only in the GUD interaction buffer.
732 These commands interpret a numeric argument as a repeat count, when
735 Because @key{TAB} serves as a completion command, you can't use it to
736 enter a tab as input to the program you are debugging with GDB.
737 Instead, type @kbd{C-q @key{TAB}} to enter a tab.
739 @node GUD Customization
740 @subsection GUD Customization
742 @vindex gdb-mode-hook
743 @vindex dbx-mode-hook
744 @vindex sdb-mode-hook
745 @vindex xdb-mode-hook
746 @vindex perldb-mode-hook
747 @vindex pdb-mode-hook
748 @vindex jdb-mode-hook
749 @vindex bashdb-mode-hook
750 On startup, GUD runs one of the following hooks: @code{gdb-mode-hook},
751 if you are using GDB; @code{dbx-mode-hook}, if you are using DBX;
752 @code{sdb-mode-hook}, if you are using SDB; @code{xdb-mode-hook}, if you
753 are using XDB; @code{perldb-mode-hook}, for Perl debugging mode;
754 @code{pdb-mode-hook}, for PDB; @code{jdb-mode-hook}, for JDB;
755 @code{bashdb-mode-hook}, for the Bash debugger. You can
756 use these hooks to define custom key bindings for the debugger
757 interaction buffer. @xref{Hooks}.
759 Here is a convenient way to define a command that sends a particular
760 command string to the debugger, and set up a key binding for it in the
761 debugger interaction buffer:
765 (gud-def @var{function} @var{cmdstring} @var{binding} @var{docstring})
768 This defines a command named @var{function} which sends
769 @var{cmdstring} to the debugger process, and gives it the documentation
770 string @var{docstring}. You can then use the command @var{function} in any
771 buffer. If @var{binding} is non-@code{nil}, @code{gud-def} also binds
772 the command to @kbd{C-c @var{binding}} in the GUD buffer's mode and to
773 @kbd{C-x C-a @var{binding}} generally.
775 The command string @var{cmdstring} may contain certain
776 @samp{%}-sequences that stand for data to be filled in at the time
777 @var{function} is called:
781 The name of the current source file. If the current buffer is the GUD
782 buffer, then the ``current source file'' is the file that the program
786 The number of the current source line. If the current buffer is the GUD
787 buffer, then the ``current source line'' is the line that the program
791 In transient-mark-mode the text in the region, if it is active.
792 Otherwise the text of the C lvalue or function-call expression at or
796 The text of the hexadecimal address at or adjacent to point.
799 The numeric argument of the called function, as a decimal number. If
800 the command is used without a numeric argument, @samp{%p} stands for the
803 If you don't use @samp{%p} in the command string, the command you define
804 ignores any numeric argument.
807 The name of the directory of the current source file.
810 Fully qualified class name derived from the expression surrounding point
814 @node GDB Graphical Interface
815 @subsection GDB Graphical Interface
817 By default, the command @code{gdb} starts GDB using a graphical
818 interface, using Emacs windows for display program state information.
819 In effect, this makes Emacs into an IDE (interactive development
820 environment). With it, you do not need to use textual GDB commands;
821 you can control the debugging session with the mouse. For example,
822 you can click in the fringe of a source buffer to set a breakpoint
823 there, or on a stack frame in the stack buffer to select that frame.
825 This mode requires telling GDB that its ``screen size'' is
826 unlimited, so it sets the height and width accordingly. For correct
827 operation you must not change these values during the GDB session.
829 @vindex gud-gdb-command-name
831 You can also run GDB in text command mode, like other debuggers. To
832 do this, replace the GDB @code{"--annotate=3"} option with
833 @code{"--fullname"} either in the minibuffer for the current Emacs
834 session, or the custom variable @code{gud-gdb-command-name} for all
835 future sessions. You need to use text command mode to debug multiple
836 programs within one Emacs session. If you have customized
837 @code{gud-gdb-command-name} in this way, you can use @kbd{M-x gdba} to
838 invoke GDB in graphical mode.
841 * GDB-UI Layout:: Control the number of displayed buffers.
842 * Source Buffers:: Use the mouse in the fringe/margin to
843 control your program.
844 * Breakpoints Buffer:: A breakpoint control panel.
845 * Stack Buffer:: Select a frame from the call stack.
846 * Other GDB-UI Buffers:: Input/output, locals, registers,
847 assembler, threads and memory buffers.
848 * Watch Expressions:: Monitor variable values in the speedbar.
852 @subsubsection GDB User Interface Layout
853 @cindex GDB User Interface layout
855 @vindex gdb-many-windows
856 If the variable @code{gdb-many-windows} is @code{nil} (the default
857 value) then @kbd{M-x gdb} normally displays only the GUD buffer.
858 However, if the variable @code{gdb-show-main} is also non-@code{nil},
859 it starts with two windows: one displaying the GUD buffer, and the
860 other showing the source for the @code{main} function of the program
863 If @code{gdb-many-windows} is non-@code{nil}, then @kbd{M-x gdb}
864 displays the following frame layout:
868 +--------------------------------+--------------------------------+
869 | GUD buffer (I/O of GDB) | Locals buffer |
870 |--------------------------------+--------------------------------+
871 | Primary Source buffer | I/O buffer for debugged pgm |
872 |--------------------------------+--------------------------------+
873 | Stack buffer | Breakpoints buffer |
874 +--------------------------------+--------------------------------+
878 However, if @code{gdb-use-separate-io-buffer} is @code{nil}, the I/O
879 buffer does not appear and the primary source buffer occupies the full
882 @findex gdb-restore-windows
883 If you change the window layout, for example, while editing and
884 re-compiling your program, then you can restore this standard window
885 layout with the command @code{gdb-restore-windows}.
887 @findex gdb-many-windows
888 To switch between this standard layout and a simple layout
889 containing just the GUD buffer and a source file, type @kbd{M-x
892 You may also specify additional GDB-related buffers to display,
893 either in the same frame or a different one. Select the buffers you
894 want with the @samp{GUD->GDB-windows} and @samp{GUD->GDB-Frames}
895 sub-menus. If the menu-bar is unavailable, type @code{M-x
896 gdb-display-@var{buffertype}-buffer} or @code{M-x
897 gdb-frame-@var{buffertype}-buffer} respectively, where
898 @var{buffertype} is the relevant buffer type, such as
899 @samp{breakpoints}. Most of these buffers are read-only, and typing
900 @kbd{q} in them kills them.
902 When you finish debugging, kill the GUD buffer with @kbd{C-x k},
903 which will also kill all the buffers associated with the session.
904 However you need not do this if, after editing and re-compiling your
905 source code within Emacs, you wish continue debugging. When you
906 restart execution, GDB will automatically find your new executable.
907 Keeping the GUD buffer has the advantage of keeping the shell history
908 as well as GDB's breakpoints. You do need to check that the
909 breakpoints in recently edited source files are still in the right
913 @subsubsection Source Buffers
914 @cindex GDB commands in Fringe
916 @c @findex gdb-mouse-set-clear-breakpoint
917 @c @findex gdb-mouse-toggle-breakpoint
918 Many GDB commands can be entered using keybindings or the tool bar but
919 sometimes it is quicker to use the fringe. These commands either
920 manipulate breakpoints or control program execution. When there is no
921 fringe, you can use the margin but this is only present when the
922 source file already has a breakpoint.
924 You can click @kbd{Mouse-1} in the fringe or display margin of a
925 source buffer to set a breakpoint there and, on a graphical display, a
926 red bullet will appear on that line. If a breakpoint already exists
927 on that line, the same click will remove it. You can also enable or
928 disable a breakpoint by clicking @kbd{C-Mouse-1} on the bullet.
930 A solid arrow in the left fringe of a source buffer indicates the line
931 of the innermost frame where the debugged program has stopped. A
932 hollow arrow indicates the current execution line of higher level
935 If you drag the arrow in the fringe with @kbd{Mouse-1}
936 (@code{gdb-mouse-until}), execution will continue to the line where
937 you release the button, provided it is still in the same frame.
938 Alternatively, you can click @kbd{Mouse-3} at some point in the fringe
939 of this buffer and execution will advance to there. A similar command
940 (@code{gdb-mouse-jump}) allows you to jump to a source line without
941 executing the intermediate lines by clicking @kbd{C-Mouse-3}. This
942 command allows you to go backwards which can be useful for running
943 through code that has already executed, in order to examine its
944 execution in more detail.
948 Set or clear a breakpoint.
951 Enable or disable a breakpoint.
954 Continue execution to here.
960 If the variable @code{gdb-find-source-frame} is non-@code{nil} and
961 execution stops in a frame for which there is no source code e.g after
962 an interrupt, then Emacs finds and displays the first frame further up
963 stack for which there is source. If it is @code{nil} then the source
964 buffer continues to display the last frame which maybe more useful,
965 for example, when re-setting a breakpoint.
967 @node Breakpoints Buffer
968 @subsubsection Breakpoints Buffer
970 The breakpoints buffer shows the existing breakpoints, watchpoints and
971 catchpoints (@pxref{Breakpoints,,, gdb, The GNU debugger}). It has
972 these special commands, which mostly apply to the @dfn{current
973 breakpoint}, the breakpoint which point is on.
977 @kindex SPC @r{(GDB breakpoints buffer)}
978 @findex gdb-toggle-breakpoint
979 Enable/disable the current breakpoint (@code{gdb-toggle-breakpoint}).
980 On a graphical display, this changes the color of a bullet in the
981 margin of a source buffer at the relevant line. This is red when
982 the breakpoint is enabled and grey when it is disabled. Text-only
983 terminals correspondingly display a @samp{B} or @samp{b}.
986 @kindex D @r{(GDB breakpoints buffer)}
987 @findex gdb-delete-breakpoint
988 Delete the current breakpoint (@code{gdb-delete-breakpoint}).
991 @kindex RET @r{(GDB breakpoints buffer)}
992 @findex gdb-goto-breakpoint
993 Visit the source line for the current breakpoint
994 (@code{gdb-goto-breakpoint}).
997 @kindex Mouse-2 @r{(GDB breakpoints buffer)}
998 Visit the source line for the breakpoint you click on.
1002 @subsubsection Stack Buffer
1004 The stack buffer displays a @dfn{call stack}, with one line for each
1005 of the nested subroutine calls (@dfn{stack frames}) now active in the
1006 program. @xref{Backtrace,, Backtraces, gdb, The GNU debugger}.
1008 @findex gdb-frames-select
1009 An arrow in the fringe points to the selected frame or, if the fringe is
1010 not present, the number of the selected frame is displayed in reverse
1011 contrast. To select a frame in GDB, move point in the stack buffer to
1012 that stack frame and type @key{RET} (@code{gdb-frames-select}), or click
1013 @kbd{Mouse-2} on a stack frame. If the locals buffer is visible,
1014 selecting a stack frame updates it to display the local variables of the
1017 @node Other GDB-UI Buffers
1018 @subsubsection Other Buffers
1021 @item Input/Output Buffer
1022 @vindex gdb-use-separate-io-buffer
1023 If the variable @code{gdb-use-separate-io-buffer} is non-@code{nil},
1024 the program being debugged takes its input and displays its output
1025 here. Otherwise it uses the GUD buffer for that. To toggle whether
1026 GUD mode uses this buffer, do @kbd{M-x gdb-use-separate-io-buffer}.
1027 This takes effect when you next restart the program you are debugging.
1029 The history and replay commands from Shell mode are available here,
1030 as are the commands to send signals to the debugged program.
1034 The locals buffer displays the values of local variables of the
1035 current frame for simple data types (@pxref{Frame Info, Frame Info,
1036 Information on a frame, gdb, The GNU debugger}). Press @key{RET} or
1037 click @kbd{Mouse-2} on the value if you want to edit it.
1039 Arrays and structures display their type only. With GDB 6.4 or later,
1040 move point to their name and press @key{RET}, or alternatively click
1041 @kbd{Mouse-2} there, to examine their values. With earlier versions
1042 of GDB, use @kbd{Mouse-2} or @key{RET} on the type description
1043 (@samp{[struct/union]} or @samp{[array]}). @xref{Watch Expressions}.
1045 @item Registers Buffer
1046 @findex toggle-gdb-all-registers
1047 The registers buffer displays the values held by the registers
1048 (@pxref{Registers,,, gdb, The GNU debugger}). Press @key{RET} or
1049 click @kbd{Mouse-2} on a register if you want to edit its value.
1050 With GDB 6.4 or later, recently changed register values display with
1051 @code{font-lock-warning-face}. With earlier versions of GDB, you can
1052 press @key{SPC} to toggle the display of floating point registers
1053 (@code{toggle-gdb-all-registers}).
1055 @item Assembler Buffer
1056 The assembler buffer displays the current frame as machine code. An
1057 arrow points to the current instruction, and you can set and remove
1058 breakpoints as in a source buffer. Breakpoint icons also appear in
1059 the fringe or margin.
1061 @item Threads Buffer
1062 @findex gdb-threads-select
1063 The threads buffer displays a summary of all threads currently in your
1064 program (@pxref{Threads, Threads, Debugging programs with multiple
1065 threads, gdb, The GNU debugger}). Move point to any thread in the
1066 list and press @key{RET} to select it (@code{gdb-threads-select}) and
1067 display the associated source in the primary source buffer.
1068 Alternatively, click @kbd{Mouse-2} on a thread to select it. If the
1069 locals buffer is visible, its contents update to display the variables
1070 that are local in the new thread.
1073 The memory buffer lets you examine sections of program memory
1074 (@pxref{Memory, Memory, Examining memory, gdb, The GNU debugger}).
1075 Click @kbd{Mouse-1} on the appropriate part of the header line to
1076 change the starting address or number of data items that the buffer
1077 displays. Click @kbd{Mouse-3} on the header line to select the
1078 display format or unit size for these data items.
1081 @node Watch Expressions
1082 @subsubsection Watch Expressions
1083 @cindex Watching expressions in GDB
1086 @kindex C-x C-a C-w @r{(GUD)}
1087 If you want to see how a variable changes each time your program
1088 stops, move point into the variable name and click on the watch icon
1089 in the tool bar (@code{gud-watch}) or type @kbd{C-x C-a C-w}. If you
1090 specify a prefix argument, you can enter the variable name in the
1093 Each watch expression is displayed in the speedbar. Complex data
1094 types, such as arrays, structures and unions are represented in a tree
1095 format. Leaves and simple data types show the name of the expression
1096 and its value and, when the speedbar frame is selected, display the
1097 type as a tooltip. Higher levels show the name, type and address
1098 value for pointers and just the name and type otherwise. Root expressions
1099 also display the frame address as a tooltip to help identify the frame
1100 in which they were defined.
1102 To expand or contract a complex data type, click @kbd{Mouse-2}
1103 or press @key{SPC} on the tag to the left of the expression.
1105 @kindex D @r{(GDB speedbar)}
1106 @findex gdb-var-delete
1107 To delete a complex watch expression, move point to the root
1108 expression in the speedbar and type @kbd{D} (@code{gdb-var-delete}).
1110 @kindex RET @r{(GDB speedbar)}
1111 @findex gdb-edit-value
1112 To edit a variable with a simple data type, or a simple element of a
1113 complex data type, move point there in the speedbar and type @key{RET}
1114 (@code{gdb-edit-value}). Or you can click @kbd{Mouse-2} on a value to
1115 edit it. Either way, this reads the new value using the minibuffer.
1117 @vindex gdb-show-changed-values
1118 If you set the variable @code{gdb-show-changed-values} to
1119 non-@code{nil} (the default value), Emacs uses
1120 @code{font-lock-warning-face} to highlight values that have recently
1121 changed and @code{shadow} face to make variables which have gone out of
1122 scope less noticeable. When a variable goes out of scope you can't
1125 @vindex gdb-use-colon-colon-notation
1126 If the variable @code{gdb-use-colon-colon-notation} is
1127 non-@code{nil}, Emacs uses the @samp{@var{function}::@var{variable}}
1128 format. This allows the user to display watch expressions which share
1129 the same variable name. The default value is @code{nil}.
1131 @vindex gdb-speedbar-auto-raise
1132 To automatically raise the speedbar every time the display of watch
1133 expressions updates, set @code{gdb-speedbar-auto-raise} to
1134 non-@code{nil}. This can be useful if you are debugging with a full
1137 @node Executing Lisp
1138 @section Executing Lisp Expressions
1140 Emacs has several different major modes for Lisp and Scheme. They are
1141 the same in terms of editing commands, but differ in the commands for
1142 executing Lisp expressions. Each mode has its own purpose.
1145 @item Emacs-Lisp mode
1146 The mode for editing source files of programs to run in Emacs Lisp.
1147 This mode defines @kbd{C-M-x} to evaluate the current defun.
1148 @xref{Lisp Libraries}.
1149 @item Lisp Interaction mode
1150 The mode for an interactive session with Emacs Lisp. It defines
1151 @kbd{C-j} to evaluate the sexp before point and insert its value in the
1152 buffer. @xref{Lisp Interaction}.
1154 The mode for editing source files of programs that run in Lisps other
1155 than Emacs Lisp. This mode defines @kbd{C-M-x} to send the current defun
1156 to an inferior Lisp process. @xref{External Lisp}.
1157 @item Inferior Lisp mode
1158 The mode for an interactive session with an inferior Lisp process.
1159 This mode combines the special features of Lisp mode and Shell mode
1160 (@pxref{Shell Mode}).
1162 Like Lisp mode but for Scheme programs.
1163 @item Inferior Scheme mode
1164 The mode for an interactive session with an inferior Scheme process.
1167 Most editing commands for working with Lisp programs are in fact
1168 available globally. @xref{Programs}.
1170 @node Lisp Libraries
1171 @section Libraries of Lisp Code for Emacs
1173 @cindex loading Lisp code
1175 Lisp code for Emacs editing commands is stored in files whose names
1176 conventionally end in @file{.el}. This ending tells Emacs to edit them in
1177 Emacs-Lisp mode (@pxref{Executing Lisp}).
1180 Emacs Lisp code can be compiled into byte-code, which loads faster,
1181 takes up less space, and executes faster. @xref{Byte Compilation,,
1182 Byte Compilation, elisp, the Emacs Lisp Reference Manual}. By
1183 convention, the compiled code for a library goes in a separate file
1184 whose name ends in @samp{.elc}. Thus, the compiled code for
1185 @file{foo.el} goes in @file{foo.elc}.
1188 To execute a file of Emacs Lisp code, use @kbd{M-x load-file}. This
1189 command reads a file name using the minibuffer and then executes the
1190 contents of that file as Lisp code. It is not necessary to visit the
1191 file first; in any case, this command reads the file as found on disk,
1192 not text in an Emacs buffer.
1195 @findex load-library
1196 Once a file of Lisp code is installed in the Emacs Lisp library
1197 directories, users can load it using @kbd{M-x load-library}. Programs
1198 can load it by calling @code{load}, a more primitive function that is
1199 similar but accepts some additional arguments.
1201 @kbd{M-x load-library} differs from @kbd{M-x load-file} in that it
1202 searches a sequence of directories and tries three file names in each
1203 directory. Suppose your argument is @var{lib}; the three names are
1204 @file{@var{lib}.elc}, @file{@var{lib}.el}, and lastly just
1205 @file{@var{lib}}. If @file{@var{lib}.elc} exists, it is by convention
1206 the result of compiling @file{@var{lib}.el}; it is better to load the
1207 compiled file, since it will load and run faster.
1209 If @code{load-library} finds that @file{@var{lib}.el} is newer than
1210 @file{@var{lib}.elc} file, it issues a warning, because it's likely
1211 that somebody made changes to the @file{.el} file and forgot to
1212 recompile it. Nonetheless, it loads @file{@var{lib}.elc}. This is
1213 because people often leave unfinished edits the source file, and don't
1214 recompile it until they think it is ready to use.
1216 Because the argument to @code{load-library} is usually not in itself
1217 a valid file name, file name completion is not available. Indeed, when
1218 using this command, you usually do not know exactly what file name
1222 The sequence of directories searched by @kbd{M-x load-library} is
1223 specified by the variable @code{load-path}, a list of strings that are
1224 directory names. The default value of the list contains the directories where
1225 the Lisp code for Emacs itself is stored. If you have libraries of
1226 your own, put them in a single directory and add that directory
1227 to @code{load-path}. @code{nil} in this list stands for the current default
1228 directory, but it is probably not a good idea to put @code{nil} in the
1229 list. If you find yourself wishing that @code{nil} were in the list,
1230 most likely what you really want to do is use @kbd{M-x load-file}
1234 Often you do not have to give any command to load a library, because
1235 the commands defined in the library are set up to @dfn{autoload} that
1236 library. Trying to run any of those commands calls @code{load} to load
1237 the library; this replaces the autoload definitions with the real ones
1240 @vindex load-dangerous-libraries
1241 @cindex Lisp files byte-compiled by XEmacs
1242 By default, Emacs refuses to load compiled Lisp files which were
1243 compiled with XEmacs, a modified versions of Emacs---they can cause
1244 Emacs to crash. Set the variable @code{load-dangerous-libraries} to
1245 @code{t} if you want to try loading them.
1248 @section Evaluating Emacs Lisp Expressions
1249 @cindex Emacs-Lisp mode
1250 @cindex mode, Emacs-Lisp
1252 @findex emacs-lisp-mode
1253 Lisp programs intended to be run in Emacs should be edited in
1254 Emacs-Lisp mode; this happens automatically for file names ending in
1255 @file{.el}. By contrast, Lisp mode itself is used for editing Lisp
1256 programs intended for other Lisp systems. To switch to Emacs-Lisp mode
1257 explicitly, use the command @kbd{M-x emacs-lisp-mode}.
1259 For testing of Lisp programs to run in Emacs, it is often useful to
1260 evaluate part of the program as it is found in the Emacs buffer. For
1261 example, after changing the text of a Lisp function definition,
1262 evaluating the definition installs the change for future calls to the
1263 function. Evaluation of Lisp expressions is also useful in any kind of
1264 editing, for invoking noninteractive functions (functions that are
1269 Read a single Lisp expression in the minibuffer, evaluate it, and print
1270 the value in the echo area (@code{eval-expression}).
1272 Evaluate the Lisp expression before point, and print the value in the
1273 echo area (@code{eval-last-sexp}).
1275 Evaluate the defun containing or after point, and print the value in
1276 the echo area (@code{eval-defun}).
1277 @item M-x eval-region
1278 Evaluate all the Lisp expressions in the region.
1279 @item M-x eval-buffer
1280 Evaluate all the Lisp expressions in the buffer.
1284 @c This uses ``colon'' instead of a literal `:' because Info cannot
1285 @c cope with a `:' in a menu
1286 @kindex M-@key{colon}
1291 @findex eval-expression
1292 @kbd{M-:} (@code{eval-expression}) is the most basic command for evaluating
1293 a Lisp expression interactively. It reads the expression using the
1294 minibuffer, so you can execute any expression on a buffer regardless of
1295 what the buffer contains. When the expression is evaluated, the current
1296 buffer is once again the buffer that was current when @kbd{M-:} was
1299 @kindex C-M-x @r{(Emacs-Lisp mode)}
1301 In Emacs-Lisp mode, the key @kbd{C-M-x} is bound to the command
1302 @code{eval-defun}, which parses the defun containing or following point
1303 as a Lisp expression and evaluates it. The value is printed in the echo
1304 area. This command is convenient for installing in the Lisp environment
1305 changes that you have just made in the text of a function definition.
1307 @kbd{C-M-x} treats @code{defvar} expressions specially. Normally,
1308 evaluating a @code{defvar} expression does nothing if the variable it
1309 defines already has a value. But @kbd{C-M-x} unconditionally resets the
1310 variable to the initial value specified in the @code{defvar} expression.
1311 @code{defcustom} expressions are treated similarly.
1312 This special feature is convenient for debugging Lisp programs.
1313 Typing @kbd{C-M-x} on a @code{defface} expression reinitializes
1314 the face according to the @code{defface} specification.
1317 @findex eval-last-sexp
1318 The command @kbd{C-x C-e} (@code{eval-last-sexp}) evaluates the Lisp
1319 expression preceding point in the buffer, and displays the value in the
1320 echo area. It is available in all major modes, not just Emacs-Lisp
1321 mode. It does not treat @code{defvar} specially.
1323 When the result of an evaluation is an integer, you can type
1324 @kbd{C-x C-e} a second time to display the value of the integer result
1325 in additional formats (octal, hexadecimal, and character).
1327 If @kbd{C-x C-e}, or @kbd{M-:} is given a numeric argument, it
1328 inserts the value into the current buffer at point, rather than
1329 displaying it in the echo area. The argument's value does not matter.
1330 @kbd{C-M-x} with a numeric argument instruments the function
1331 definition for Edebug (@pxref{Instrumenting, Instrumenting for Edebug,, elisp, the Emacs Lisp Reference Manual}).
1335 The most general command for evaluating Lisp expressions from a buffer
1336 is @code{eval-region}. @kbd{M-x eval-region} parses the text of the
1337 region as one or more Lisp expressions, evaluating them one by one.
1338 @kbd{M-x eval-buffer} is similar but evaluates the entire
1339 buffer. This is a reasonable way to install the contents of a file of
1340 Lisp code that you are ready to test. Later, as you find bugs and
1341 change individual functions, use @kbd{C-M-x} on each function that you
1342 change. This keeps the Lisp world in step with the source file.
1344 @vindex eval-expression-print-level
1345 @vindex eval-expression-print-length
1346 @vindex eval-expression-debug-on-error
1347 The two customizable variables @code{eval-expression-print-level} and
1348 @code{eval-expression-print-length} control the maximum depth and length
1349 of lists to print in the result of the evaluation commands before
1350 abbreviating them. @code{eval-expression-debug-on-error} controls
1351 whether evaluation errors invoke the debugger when these commands are
1352 used; its default is @code{t}.
1354 @node Lisp Interaction
1355 @section Lisp Interaction Buffers
1357 The buffer @samp{*scratch*} which is selected when Emacs starts up is
1358 provided for evaluating Lisp expressions interactively inside Emacs.
1360 The simplest way to use the @samp{*scratch*} buffer is to insert Lisp
1361 expressions and type @kbd{C-j} after each expression. This command
1362 reads the Lisp expression before point, evaluates it, and inserts the
1363 value in printed representation before point. The result is a complete
1364 typescript of the expressions you have evaluated and their values.
1366 The @samp{*scratch*} buffer's major mode is Lisp Interaction mode, which
1367 is the same as Emacs-Lisp mode except for the binding of @kbd{C-j}.
1369 @findex lisp-interaction-mode
1370 The rationale for this feature is that Emacs must have a buffer when
1371 it starts up, but that buffer is not useful for editing files since a
1372 new buffer is made for every file that you visit. The Lisp interpreter
1373 typescript is the most useful thing I can think of for the initial
1374 buffer to do. Type @kbd{M-x lisp-interaction-mode} to put the current
1375 buffer in Lisp Interaction mode.
1378 An alternative way of evaluating Emacs Lisp expressions interactively
1379 is to use Inferior Emacs-Lisp mode, which provides an interface rather
1380 like Shell mode (@pxref{Shell Mode}) for evaluating Emacs Lisp
1381 expressions. Type @kbd{M-x ielm} to create an @samp{*ielm*} buffer
1382 which uses this mode. For more information see that command's
1386 @section Running an External Lisp
1388 Emacs has facilities for running programs in other Lisp systems. You can
1389 run a Lisp process as an inferior of Emacs, and pass expressions to it to
1390 be evaluated. You can also pass changed function definitions directly from
1391 the Emacs buffers in which you edit the Lisp programs to the inferior Lisp
1395 @vindex inferior-lisp-program
1397 To run an inferior Lisp process, type @kbd{M-x run-lisp}. This runs
1398 the program named @code{lisp}, the same program you would run by typing
1399 @code{lisp} as a shell command, with both input and output going through
1400 an Emacs buffer named @samp{*lisp*}. That is to say, any ``terminal
1401 output'' from Lisp will go into the buffer, advancing point, and any
1402 ``terminal input'' for Lisp comes from text in the buffer. (You can
1403 change the name of the Lisp executable file by setting the variable
1404 @code{inferior-lisp-program}.)
1406 To give input to Lisp, go to the end of the buffer and type the input,
1407 terminated by @key{RET}. The @samp{*lisp*} buffer is in Inferior Lisp
1408 mode, which combines the special characteristics of Lisp mode with most
1409 of the features of Shell mode (@pxref{Shell Mode}). The definition of
1410 @key{RET} to send a line to a subprocess is one of the features of Shell
1414 For the source files of programs to run in external Lisps, use Lisp
1415 mode. You can switch to this mode with @kbd{M-x lisp-mode}, and it is
1416 used automatically for files whose names end in @file{.l},
1417 @file{.lsp}, or @file{.lisp}.
1419 @kindex C-M-x @r{(Lisp mode)}
1420 @findex lisp-eval-defun
1421 When you edit a function in a Lisp program you are running, the easiest
1422 way to send the changed definition to the inferior Lisp process is the key
1423 @kbd{C-M-x}. In Lisp mode, this runs the function @code{lisp-eval-defun},
1424 which finds the defun around or following point and sends it as input to
1425 the Lisp process. (Emacs can send input to any inferior process regardless
1426 of what buffer is current.)
1428 Contrast the meanings of @kbd{C-M-x} in Lisp mode (for editing
1429 programs to be run in another Lisp system) and Emacs-Lisp mode (for
1430 editing Lisp programs to be run in Emacs; see @pxref{Lisp Eval}): in
1431 both modes it has the effect of installing the function definition
1432 that point is in, but the way of doing so is different according to
1433 where the relevant Lisp environment is found.
1437 arch-tag: 9c3c2f71-b332-4144-8500-3ff9945a50ed