1 /* Indentation functions.
2 Copyright (C) 1985-1988, 1993-1995, 1998, 2000-2012
3 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
24 #include "character.h"
27 #include "composite.h"
34 #include "intervals.h"
35 #include "dispextern.h"
36 #include "region-cache.h"
40 /* These three values memorize the current column to avoid recalculation. */
42 /* Last value returned by current_column.
43 Some things in set last_known_column_point to -1
44 to mark the memorized value as invalid. */
46 static ptrdiff_t last_known_column
;
48 /* Value of point when current_column was called. */
50 ptrdiff_t last_known_column_point
;
52 /* Value of MODIFF when current_column was called. */
54 static EMACS_INT last_known_column_modified
;
56 static ptrdiff_t current_column_1 (void);
57 static ptrdiff_t position_indentation (ptrdiff_t);
59 /* Cache of beginning of line found by the last call of
62 static ptrdiff_t current_column_bol_cache
;
64 /* Get the display table to use for the current buffer. */
66 struct Lisp_Char_Table
*
67 buffer_display_table (void)
71 thisbuf
= BVAR (current_buffer
, display_table
);
72 if (DISP_TABLE_P (thisbuf
))
73 return XCHAR_TABLE (thisbuf
);
74 if (DISP_TABLE_P (Vstandard_display_table
))
75 return XCHAR_TABLE (Vstandard_display_table
);
79 /* Width run cache considerations. */
81 /* Return the width of character C under display table DP. */
84 character_width (int c
, struct Lisp_Char_Table
*dp
)
88 /* These width computations were determined by examining the cases
89 in display_text_line. */
91 /* Everything can be handled by the display table, if it's
92 present and the element is right. */
93 if (dp
&& (elt
= DISP_CHAR_VECTOR (dp
, c
), VECTORP (elt
)))
96 /* Some characters are special. */
97 if (c
== '\n' || c
== '\t' || c
== '\015')
100 /* Printing characters have width 1. */
101 else if (c
>= 040 && c
< 0177)
104 /* Everybody else (control characters, metacharacters) has other
105 widths. We could return their actual widths here, but they
106 depend on things like ctl_arrow and crud like that, and they're
107 not very common at all. So we'll just claim we don't know their
113 /* Return true if the display table DISPTAB specifies the same widths
114 for characters as WIDTHTAB. We use this to decide when to
115 invalidate the buffer's width_run_cache. */
118 disptab_matches_widthtab (struct Lisp_Char_Table
*disptab
, struct Lisp_Vector
*widthtab
)
122 eassert (widthtab
->header
.size
== 256);
124 for (i
= 0; i
< 256; i
++)
125 if (character_width (i
, disptab
)
126 != XFASTINT (widthtab
->contents
[i
]))
132 /* Recompute BUF's width table, using the display table DISPTAB. */
135 recompute_width_table (struct buffer
*buf
, struct Lisp_Char_Table
*disptab
)
138 struct Lisp_Vector
*widthtab
;
140 if (!VECTORP (BVAR (buf
, width_table
)))
141 bset_width_table (buf
, Fmake_vector (make_number (256), make_number (0)));
142 widthtab
= XVECTOR (BVAR (buf
, width_table
));
143 eassert (widthtab
->header
.size
== 256);
145 for (i
= 0; i
< 256; i
++)
146 XSETFASTINT (widthtab
->contents
[i
], character_width (i
, disptab
));
149 /* Allocate or free the width run cache, as requested by the current
150 state of current_buffer's cache_long_line_scans variable. */
153 width_run_cache_on_off (void)
155 if (NILP (BVAR (current_buffer
, cache_long_line_scans
))
156 /* And, for the moment, this feature doesn't work on multibyte
158 || !NILP (BVAR (current_buffer
, enable_multibyte_characters
)))
160 /* It should be off. */
161 if (current_buffer
->width_run_cache
)
163 free_region_cache (current_buffer
->width_run_cache
);
164 current_buffer
->width_run_cache
= 0;
165 bset_width_table (current_buffer
, Qnil
);
170 /* It should be on. */
171 if (current_buffer
->width_run_cache
== 0)
173 current_buffer
->width_run_cache
= new_region_cache ();
174 recompute_width_table (current_buffer
, buffer_display_table ());
180 /* Skip some invisible characters starting from POS.
181 This includes characters invisible because of text properties
182 and characters invisible because of overlays.
184 If position POS is followed by invisible characters,
185 skip some of them and return the position after them.
186 Otherwise return POS itself.
188 Set *NEXT_BOUNDARY_P to the next position at which
189 it will be necessary to call this function again.
191 Don't scan past TO, and don't set *NEXT_BOUNDARY_P
192 to a value greater than TO.
194 If WINDOW is non-nil, and this buffer is displayed in WINDOW,
195 take account of overlays that apply only in WINDOW.
197 We don't necessarily skip all the invisible characters after POS
198 because that could take a long time. We skip a reasonable number
199 which can be skipped quickly. If there might be more invisible
200 characters immediately following, then *NEXT_BOUNDARY_P
201 will equal the return value. */
204 skip_invisible (ptrdiff_t pos
, ptrdiff_t *next_boundary_p
, ptrdiff_t to
, Lisp_Object window
)
206 Lisp_Object prop
, position
, overlay_limit
, proplimit
;
207 Lisp_Object buffer
, tmp
;
211 XSETFASTINT (position
, pos
);
212 XSETBUFFER (buffer
, current_buffer
);
214 /* Give faster response for overlay lookup near POS. */
215 recenter_overlay_lists (current_buffer
, pos
);
217 /* We must not advance farther than the next overlay change.
218 The overlay change might change the invisible property;
219 or there might be overlay strings to be displayed there. */
220 overlay_limit
= Fnext_overlay_change (position
);
221 /* As for text properties, this gives a lower bound
222 for where the invisible text property could change. */
223 proplimit
= Fnext_property_change (position
, buffer
, Qt
);
224 if (XFASTINT (overlay_limit
) < XFASTINT (proplimit
))
225 proplimit
= overlay_limit
;
226 /* PROPLIMIT is now a lower bound for the next change
227 in invisible status. If that is plenty far away,
228 use that lower bound. */
229 if (XFASTINT (proplimit
) > pos
+ 100 || XFASTINT (proplimit
) >= to
)
230 *next_boundary_p
= XFASTINT (proplimit
);
231 /* Otherwise, scan for the next `invisible' property change. */
234 /* Don't scan terribly far. */
235 XSETFASTINT (proplimit
, min (pos
+ 100, to
));
236 /* No matter what, don't go past next overlay change. */
237 if (XFASTINT (overlay_limit
) < XFASTINT (proplimit
))
238 proplimit
= overlay_limit
;
239 tmp
= Fnext_single_property_change (position
, Qinvisible
,
241 end
= XFASTINT (tmp
);
243 /* Don't put the boundary in the middle of multibyte form if
244 there is no actual property change. */
246 && !NILP (current_buffer
->enable_multibyte_characters
)
248 while (pos
< end
&& !CHAR_HEAD_P (POS_ADDR (end
)))
251 *next_boundary_p
= end
;
253 /* if the `invisible' property is set, we can skip to
254 the next property change */
255 prop
= Fget_char_property (position
, Qinvisible
,
257 && EQ (XWINDOW (window
)->buffer
, buffer
))
259 inv_p
= TEXT_PROP_MEANS_INVISIBLE (prop
);
260 /* When counting columns (window == nil), don't skip over ellipsis text. */
261 if (NILP (window
) ? inv_p
== 1 : inv_p
)
262 return *next_boundary_p
;
266 /* Set variables WIDTH and BYTES for a multibyte sequence starting at P.
268 DP is a display table or NULL.
270 This macro is used in scan_for_column and in
273 #define MULTIBYTE_BYTES_WIDTH(p, dp, bytes, width) \
277 ch = STRING_CHAR_AND_LENGTH (p, bytes); \
278 if (BYTES_BY_CHAR_HEAD (*p) != bytes) \
282 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, ch))) \
283 width = sanitize_char_width (ASIZE (DISP_CHAR_VECTOR (dp, ch))); \
285 width = CHAR_WIDTH (ch); \
290 DEFUN ("current-column", Fcurrent_column
, Scurrent_column
, 0, 0, 0,
291 doc
: /* Return the horizontal position of point. Beginning of line is column 0.
292 This is calculated by adding together the widths of all the displayed
293 representations of the character between the start of the previous line
294 and point (eg. control characters will have a width of 2 or 4, tabs
295 will have a variable width).
296 Ignores finite width of frame, which means that this function may return
297 values greater than (frame-width).
298 Whether the line is visible (if `selective-display' is t) has no effect;
299 however, ^M is treated as end of line when `selective-display' is t.
300 Text that has an invisible property is considered as having width 0, unless
301 `buffer-invisibility-spec' specifies that it is replaced by an ellipsis. */)
305 XSETFASTINT (temp
, current_column ());
309 /* Cancel any recorded value of the horizontal position. */
312 invalidate_current_column (void)
314 last_known_column_point
= 0;
318 current_column (void)
321 unsigned char *ptr
, *stop
;
325 int tab_width
= SANE_TAB_WIDTH (current_buffer
);
326 bool ctl_arrow
= !NILP (BVAR (current_buffer
, ctl_arrow
));
327 struct Lisp_Char_Table
*dp
= buffer_display_table ();
329 if (PT
== last_known_column_point
330 && MODIFF
== last_known_column_modified
)
331 return last_known_column
;
333 /* If the buffer has overlays, text properties,
334 or multibyte characters, use a more general algorithm. */
335 if (buffer_intervals (current_buffer
)
336 || buffer_has_overlays ()
338 return current_column_1 ();
340 /* Scan backwards from point to the previous newline,
341 counting width. Tab characters are the only complicated case. */
343 /* Make a pointer for decrementing through the chars before point. */
344 ptr
= BYTE_POS_ADDR (PT_BYTE
- 1) + 1;
345 /* Make a pointer to where consecutive chars leave off,
346 going backwards from point. */
349 else if (PT
<= GPT
|| BEGV
> GPT
)
354 col
= 0, tab_seen
= 0, post_tab
= 0;
363 /* We stopped either for the beginning of the buffer
365 if (ptr
== BEGV_ADDR
)
368 /* It was the gap. Jump back over it. */
372 /* Check whether that brings us to beginning of buffer. */
379 if (dp
&& VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
381 charvec
= DISP_CHAR_VECTOR (dp
, c
);
390 for (i
= n
- 1; i
>= 0; --i
)
392 if (VECTORP (charvec
))
394 /* This should be handled the same as
395 next_element_from_display_vector does it. */
396 Lisp_Object entry
= AREF (charvec
, i
);
398 if (GLYPH_CODE_P (entry
))
399 c
= GLYPH_CODE_CHAR (entry
);
404 if (c
>= 040 && c
< 0177)
408 && EQ (BVAR (current_buffer
, selective_display
), Qt
)))
411 goto start_of_line_found
;
416 col
= ((col
+ tab_width
) / tab_width
) * tab_width
;
422 else if (VECTORP (charvec
))
423 /* With a display table entry, C is displayed as is, and
424 not displayed as \NNN or as ^N. If C is a single-byte
425 character, it takes one column. If C is multi-byte in
426 an unibyte buffer, it's translated to unibyte, so it
427 also takes one column. */
430 col
+= (ctl_arrow
&& c
< 0200) ? 2 : 4;
438 col
= ((col
+ tab_width
) / tab_width
) * tab_width
;
442 if (ptr
== BEGV_ADDR
)
443 current_column_bol_cache
= BEGV
;
445 current_column_bol_cache
= BYTE_TO_CHAR (PTR_BYTE_POS (ptr
));
447 last_known_column
= col
;
448 last_known_column_point
= PT
;
449 last_known_column_modified
= MODIFF
;
455 /* Check the presence of a display property and compute its width.
456 If a property was found and its width was found as well, return
457 its width (>= 0) and set the position of the end of the property
459 Otherwise just return -1. */
461 check_display_width (ptrdiff_t pos
, ptrdiff_t col
, ptrdiff_t *endpos
)
463 Lisp_Object val
, overlay
;
465 if (CONSP (val
= get_char_property_and_overlay
466 (make_number (pos
), Qdisplay
, Qnil
, &overlay
))
467 && EQ (Qspace
, XCAR (val
)))
468 { /* FIXME: Use calc_pixel_width_or_height. */
469 Lisp_Object plist
= XCDR (val
), prop
;
471 EMACS_INT align_to_max
=
472 (col
< MOST_POSITIVE_FIXNUM
- INT_MAX
473 ? (EMACS_INT
) INT_MAX
+ col
474 : MOST_POSITIVE_FIXNUM
);
476 if ((prop
= Fplist_get (plist
, QCwidth
),
477 RANGED_INTEGERP (0, prop
, INT_MAX
)))
479 else if (FLOATP (prop
) && 0 <= XFLOAT_DATA (prop
)
480 && XFLOAT_DATA (prop
) <= INT_MAX
)
481 width
= (int)(XFLOAT_DATA (prop
) + 0.5);
482 else if ((prop
= Fplist_get (plist
, QCalign_to
),
483 RANGED_INTEGERP (col
, prop
, align_to_max
)))
484 width
= XINT (prop
) - col
;
485 else if (FLOATP (prop
) && col
<= XFLOAT_DATA (prop
)
486 && (XFLOAT_DATA (prop
) <= align_to_max
))
487 width
= (int)(XFLOAT_DATA (prop
) + 0.5) - col
;
492 if (OVERLAYP (overlay
))
493 *endpos
= OVERLAY_POSITION (OVERLAY_END (overlay
));
495 get_property_and_range (pos
, Qdisplay
, &val
, &start
, endpos
, Qnil
);
502 /* Scanning from the beginning of the current line, stop at the buffer
503 position ENDPOS or at the column GOALCOL or at the end of line, whichever
505 Return the resulting buffer position and column in ENDPOS and GOALCOL.
506 PREVCOL gets set to the column of the previous position (it's always
507 strictly smaller than the goal column). */
509 scan_for_column (ptrdiff_t *endpos
, EMACS_INT
*goalcol
, ptrdiff_t *prevcol
)
511 int tab_width
= SANE_TAB_WIDTH (current_buffer
);
512 bool ctl_arrow
= !NILP (BVAR (current_buffer
, ctl_arrow
));
513 struct Lisp_Char_Table
*dp
= buffer_display_table ();
514 bool multibyte
= !NILP (BVAR (current_buffer
, enable_multibyte_characters
));
515 struct composition_it cmp_it
;
519 /* Start the scan at the beginning of this line with column number 0. */
520 register ptrdiff_t col
= 0, prev_col
= 0;
521 EMACS_INT goal
= goalcol
? *goalcol
: MOST_POSITIVE_FIXNUM
;
522 ptrdiff_t end
= endpos
? *endpos
: PT
;
523 ptrdiff_t scan
, scan_byte
;
524 ptrdiff_t next_boundary
;
526 ptrdiff_t opoint
= PT
, opoint_byte
= PT_BYTE
;
527 scan_newline (PT
, PT_BYTE
, BEGV
, BEGV_BYTE
, -1, 1);
528 current_column_bol_cache
= PT
;
529 scan
= PT
, scan_byte
= PT_BYTE
;
530 SET_PT_BOTH (opoint
, opoint_byte
);
531 next_boundary
= scan
;
534 window
= Fget_buffer_window (Fcurrent_buffer (), Qnil
);
535 w
= ! NILP (window
) ? XWINDOW (window
) : NULL
;
537 memset (&cmp_it
, 0, sizeof cmp_it
);
539 composition_compute_stop_pos (&cmp_it
, scan
, scan_byte
, end
, Qnil
);
541 /* Scan forward to the target position. */
546 /* Occasionally we may need to skip invisible text. */
547 while (scan
== next_boundary
)
549 ptrdiff_t old_scan
= scan
;
550 /* This updates NEXT_BOUNDARY to the next place
551 where we might need to skip more invisible text. */
552 scan
= skip_invisible (scan
, &next_boundary
, end
, Qnil
);
553 if (scan
!= old_scan
)
554 scan_byte
= CHAR_TO_BYTE (scan
);
559 /* Test reaching the goal column. We do this after skipping
560 invisible characters, so that we put point before the
561 character on which the cursor will appear. */
566 { /* Check display property. */
568 int width
= check_display_width (scan
, col
, &endp
);
572 if (endp
> scan
) /* Avoid infinite loops with 0-width overlays. */
574 scan
= endp
; scan_byte
= charpos_to_bytepos (scan
);
580 /* Check composition sequence. */
582 || (scan
== cmp_it
.stop_pos
583 && composition_reseat_it (&cmp_it
, scan
, scan_byte
, end
,
585 composition_update_it (&cmp_it
, scan
, scan_byte
, Qnil
);
588 scan
+= cmp_it
.nchars
;
589 scan_byte
+= cmp_it
.nbytes
;
592 if (cmp_it
.to
== cmp_it
.nglyphs
)
595 composition_compute_stop_pos (&cmp_it
, scan
, scan_byte
, end
,
599 cmp_it
.from
= cmp_it
.to
;
603 c
= FETCH_BYTE (scan_byte
);
605 /* See if there is a display table and it relates
606 to this character. */
609 && ! (multibyte
&& LEADING_CODE_P (c
))
610 && VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
615 /* This character is displayed using a vector of glyphs.
616 Update the column/position based on those glyphs. */
618 charvec
= DISP_CHAR_VECTOR (dp
, c
);
621 for (i
= 0; i
< n
; i
++)
623 /* This should be handled the same as
624 next_element_from_display_vector does it. */
625 Lisp_Object entry
= AREF (charvec
, i
);
627 if (GLYPH_CODE_P (entry
))
628 c
= GLYPH_CODE_CHAR (entry
);
634 if (c
== '\r' && EQ (BVAR (current_buffer
, selective_display
), Qt
))
639 col
= col
/ tab_width
* tab_width
;
647 /* The display table doesn't affect this character;
648 it displays as itself. */
652 if (c
== '\r' && EQ (BVAR (current_buffer
, selective_display
), Qt
))
657 col
= col
/ tab_width
* tab_width
;
659 else if (multibyte
&& LEADING_CODE_P (c
))
661 /* Start of multi-byte form. */
665 ptr
= BYTE_POS_ADDR (scan_byte
);
666 MULTIBYTE_BYTES_WIDTH (ptr
, dp
, bytes
, width
);
667 /* Subtract one to compensate for the increment
668 that is going to happen below. */
669 scan_byte
+= bytes
- 1;
672 else if (ctl_arrow
&& (c
< 040 || c
== 0177))
674 else if (c
< 040 || c
>= 0177)
685 last_known_column
= col
;
686 last_known_column_point
= PT
;
687 last_known_column_modified
= MODIFF
;
697 /* Return the column number of position POS
698 by scanning forward from the beginning of the line.
699 This function handles characters that are invisible
700 due to text properties or overlays. */
703 current_column_1 (void)
705 EMACS_INT col
= MOST_POSITIVE_FIXNUM
;
706 ptrdiff_t opoint
= PT
;
708 scan_for_column (&opoint
, &col
, NULL
);
713 #if 0 /* Not used. */
715 /* Return the width in columns of the part of STRING from BEG to END.
716 If BEG is nil, that stands for the beginning of STRING.
717 If END is nil, that stands for the end of STRING. */
720 string_display_width (Lisp_Object string
, Lisp_Object beg
, Lisp_Object end
)
723 unsigned char *ptr
, *stop
;
727 int tab_width
= SANE_TAB_WIDTH (current_buffer
);
728 bool ctl_arrow
= !NILP (current_buffer
->ctl_arrow
);
729 struct Lisp_Char_Table
*dp
= buffer_display_table ();
748 /* Make a pointer for decrementing through the chars before point. */
749 ptr
= SDATA (string
) + e
;
750 /* Make a pointer to where consecutive chars leave off,
751 going backwards from point. */
752 stop
= SDATA (string
) + b
;
754 col
= 0, tab_seen
= 0, post_tab
= 0;
762 if (dp
!= 0 && VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
763 col
+= ASIZE (DISP_CHAR_VECTOR (dp
, c
));
764 else if (c
>= 040 && c
< 0177)
771 col
= ((col
+ tab_width
) / tab_width
) * tab_width
;
778 col
+= (ctl_arrow
&& c
< 0200) ? 2 : 4;
783 col
= ((col
+ tab_width
) / tab_width
) * tab_width
;
793 DEFUN ("indent-to", Findent_to
, Sindent_to
, 1, 2, "NIndent to column: ",
794 doc
: /* Indent from point with tabs and spaces until COLUMN is reached.
795 Optional second argument MINIMUM says always do at least MINIMUM spaces
796 even if that goes past COLUMN; by default, MINIMUM is zero.
798 The return value is COLUMN. */)
799 (Lisp_Object column
, Lisp_Object minimum
)
802 register ptrdiff_t fromcol
;
803 int tab_width
= SANE_TAB_WIDTH (current_buffer
);
805 CHECK_NUMBER (column
);
807 XSETFASTINT (minimum
, 0);
808 CHECK_NUMBER (minimum
);
810 fromcol
= current_column ();
811 mincol
= fromcol
+ XINT (minimum
);
812 if (mincol
< XINT (column
)) mincol
= XINT (column
);
814 if (fromcol
== mincol
)
815 return make_number (mincol
);
817 if (indent_tabs_mode
)
820 XSETFASTINT (n
, mincol
/ tab_width
- fromcol
/ tab_width
);
821 if (XFASTINT (n
) != 0)
823 Finsert_char (make_number ('\t'), n
, Qt
);
825 fromcol
= (mincol
/ tab_width
) * tab_width
;
829 XSETFASTINT (column
, mincol
- fromcol
);
830 Finsert_char (make_number (' '), column
, Qt
);
832 last_known_column
= mincol
;
833 last_known_column_point
= PT
;
834 last_known_column_modified
= MODIFF
;
836 XSETINT (column
, mincol
);
841 DEFUN ("current-indentation", Fcurrent_indentation
, Scurrent_indentation
,
843 doc
: /* Return the indentation of the current line.
844 This is the horizontal position of the character
845 following any initial whitespace. */)
849 ptrdiff_t opoint
= PT
, opoint_byte
= PT_BYTE
;
851 scan_newline (PT
, PT_BYTE
, BEGV
, BEGV_BYTE
, -1, 1);
853 XSETFASTINT (val
, position_indentation (PT_BYTE
));
854 SET_PT_BOTH (opoint
, opoint_byte
);
859 position_indentation (ptrdiff_t pos_byte
)
861 register ptrdiff_t column
= 0;
862 int tab_width
= SANE_TAB_WIDTH (current_buffer
);
863 register unsigned char *p
;
864 register unsigned char *stop
;
865 unsigned char *start
;
866 ptrdiff_t next_boundary_byte
= pos_byte
;
867 ptrdiff_t ceiling
= next_boundary_byte
;
869 p
= BYTE_POS_ADDR (pos_byte
);
870 /* STOP records the value of P at which we will need
871 to think about the gap, or about invisible text,
872 or about the end of the buffer. */
874 /* START records the starting value of P. */
880 ptrdiff_t stop_pos_byte
;
882 /* If we have updated P, set POS_BYTE to match.
883 The first time we enter the loop, POS_BYTE is already right. */
885 pos_byte
= PTR_BYTE_POS (p
);
886 /* Consider the various reasons STOP might have been set here. */
887 if (pos_byte
== ZV_BYTE
)
889 if (pos_byte
== next_boundary_byte
)
891 ptrdiff_t next_boundary
;
892 ptrdiff_t pos
= BYTE_TO_CHAR (pos_byte
);
893 pos
= skip_invisible (pos
, &next_boundary
, ZV
, Qnil
);
894 pos_byte
= CHAR_TO_BYTE (pos
);
895 next_boundary_byte
= CHAR_TO_BYTE (next_boundary
);
897 if (pos_byte
>= ceiling
)
898 ceiling
= BUFFER_CEILING_OF (pos_byte
) + 1;
899 /* Compute the next place we need to stop and think,
900 and set STOP accordingly. */
901 stop_pos_byte
= min (ceiling
, next_boundary_byte
);
902 /* The -1 and +1 arrange to point at the first byte of gap
903 (if STOP_POS_BYTE is the position of the gap)
904 rather than at the data after the gap. */
906 stop
= BYTE_POS_ADDR (stop_pos_byte
- 1) + 1;
907 p
= BYTE_POS_ADDR (pos_byte
);
912 if (! NILP (BVAR (current_buffer
, enable_multibyte_characters
)))
918 column
+= tab_width
- column
% tab_width
;
921 if (ASCII_BYTE_P (p
[-1])
922 || NILP (BVAR (current_buffer
, enable_multibyte_characters
)))
926 pos_byte
= PTR_BYTE_POS (p
- 1);
927 c
= FETCH_MULTIBYTE_CHAR (pos_byte
);
928 if (CHAR_HAS_CATEGORY (c
, ' '))
932 p
= BYTE_POS_ADDR (pos_byte
);
941 /* Test whether the line beginning at POS is indented beyond COLUMN.
942 Blank lines are treated as if they had the same indentation as the
946 indented_beyond_p (ptrdiff_t pos
, ptrdiff_t pos_byte
, EMACS_INT column
)
949 ptrdiff_t opoint
= PT
, opoint_byte
= PT_BYTE
;
951 SET_PT_BOTH (pos
, pos_byte
);
952 while (PT
> BEGV
&& FETCH_BYTE (PT_BYTE
) == '\n')
953 scan_newline (PT
- 1, PT_BYTE
- 1, BEGV
, BEGV_BYTE
, -1, 0);
955 val
= position_indentation (PT_BYTE
);
956 SET_PT_BOTH (opoint
, opoint_byte
);
957 return val
>= column
;
960 DEFUN ("move-to-column", Fmove_to_column
, Smove_to_column
, 1, 2,
962 doc
: /* Move point to column COLUMN in the current line.
963 Interactively, COLUMN is the value of prefix numeric argument.
964 The column of a character is calculated by adding together the widths
965 as displayed of the previous characters in the line.
966 This function ignores line-continuation;
967 there is no upper limit on the column number a character can have
968 and horizontal scrolling has no effect.
970 If specified column is within a character, point goes after that character.
971 If it's past end of line, point goes to end of line.
973 Optional second argument FORCE non-nil means if COLUMN is in the
974 middle of a tab character, change it to spaces.
975 In addition, if FORCE is t, and the line is too short to reach
976 COLUMN, add spaces/tabs to get there.
978 The return value is the current column. */)
979 (Lisp_Object column
, Lisp_Object force
)
981 ptrdiff_t pos
, prev_col
;
985 CHECK_NATNUM (column
);
986 goal
= XINT (column
);
990 scan_for_column (&pos
, &col
, &prev_col
);
994 /* If a tab char made us overshoot, change it to spaces
995 and scan through it again. */
996 if (!NILP (force
) && col
> goal
)
999 ptrdiff_t pos_byte
= PT_BYTE
;
1002 c
= FETCH_CHAR (pos_byte
);
1003 if (c
== '\t' && prev_col
< goal
)
1005 ptrdiff_t goal_pt
, goal_pt_byte
;
1007 /* Insert spaces in front of the tab to reach GOAL. Do this
1008 first so that a marker at the end of the tab gets
1010 SET_PT_BOTH (PT
- 1, PT_BYTE
- 1);
1011 Finsert_char (make_number (' '), make_number (goal
- prev_col
), Qt
);
1013 /* Now delete the tab, and indent to COL. */
1014 del_range (PT
, PT
+ 1);
1016 goal_pt_byte
= PT_BYTE
;
1017 Findent_to (make_number (col
), Qnil
);
1018 SET_PT_BOTH (goal_pt
, goal_pt_byte
);
1020 /* Set the last_known... vars consistently. */
1025 /* If line ends prematurely, add space to the end. */
1026 if (col
< goal
&& EQ (force
, Qt
))
1027 Findent_to (make_number (col
= goal
), Qnil
);
1029 last_known_column
= col
;
1030 last_known_column_point
= PT
;
1031 last_known_column_modified
= MODIFF
;
1033 return make_number (col
);
1036 /* compute_motion: compute buffer posn given screen posn and vice versa */
1038 static struct position val_compute_motion
;
1040 /* Scan the current buffer forward from offset FROM, pretending that
1041 this is at line FROMVPOS, column FROMHPOS, until reaching buffer
1042 offset TO or line TOVPOS, column TOHPOS (whichever comes first),
1043 and return the ending buffer position and screen location. If we
1044 can't hit the requested column exactly (because of a tab or other
1045 multi-column character), overshoot.
1047 DID_MOTION is true if FROMHPOS has already accounted for overlay strings
1048 at FROM. This is the case if FROMVPOS and FROMVPOS came from an
1049 earlier call to compute_motion. The other common case is that FROMHPOS
1050 is zero and FROM is a position that "belongs" at column zero, but might
1051 be shifted by overlay strings; in this case DID_MOTION should be false.
1053 WIDTH is the number of columns available to display text;
1054 compute_motion uses this to handle continuation lines and such.
1055 If WIDTH is -1, use width of window's text area adjusted for
1056 continuation glyph when needed.
1058 HSCROLL is the number of columns not being displayed at the left
1059 margin; this is usually taken from a window's hscroll member.
1060 TAB_OFFSET is the number of columns of the first tab that aren't
1061 being displayed, perhaps because of a continuation line or
1064 compute_motion returns a pointer to a struct position. The bufpos
1065 member gives the buffer position at the end of the scan, and hpos
1066 and vpos give its cartesian location. prevhpos is the column at
1067 which the character before bufpos started, and contin is non-zero
1068 if we reached the current line by continuing the previous.
1070 Note that FROMHPOS and TOHPOS should be expressed in real screen
1071 columns, taking HSCROLL and the truncation glyph at the left margin
1072 into account. That is, beginning-of-line moves you to the hpos
1073 -HSCROLL + (HSCROLL > 0).
1075 For example, to find the buffer position of column COL of line LINE
1076 of a certain window, pass the window's starting location as FROM
1077 and the window's upper-left coordinates as FROMVPOS and FROMHPOS.
1078 Pass the buffer's ZV as TO, to limit the scan to the end of the
1079 visible section of the buffer, and pass LINE and COL as TOVPOS and
1082 When displaying in window w, a typical formula for WIDTH is:
1085 - (has_vertical_scroll_bars
1086 ? WINDOW_CONFIG_SCROLL_BAR_COLS (window)
1087 : (window_width + window_left != frame_cols))
1090 window_width is XFASTINT (w->total_cols),
1091 window_left is XFASTINT (w->left_col),
1092 has_vertical_scroll_bars is
1093 WINDOW_HAS_VERTICAL_SCROLL_BAR (window)
1094 and frame_cols = FRAME_COLS (XFRAME (window->frame))
1096 Or you can let window_body_cols do this all for you, and write:
1097 window_body_cols (w) - 1
1099 The `-1' accounts for the continuation-line backslashes; the rest
1100 accounts for window borders if the window is split horizontally, and
1101 the scroll bars if they are turned on. */
1104 compute_motion (ptrdiff_t from
, EMACS_INT fromvpos
, EMACS_INT fromhpos
,
1105 bool did_motion
, ptrdiff_t to
,
1106 EMACS_INT tovpos
, EMACS_INT tohpos
, EMACS_INT width
,
1107 ptrdiff_t hscroll
, int tab_offset
, struct window
*win
)
1109 EMACS_INT hpos
= fromhpos
;
1110 EMACS_INT vpos
= fromvpos
;
1115 int tab_width
= SANE_TAB_WIDTH (current_buffer
);
1116 bool ctl_arrow
= !NILP (BVAR (current_buffer
, ctl_arrow
));
1117 struct Lisp_Char_Table
*dp
= window_display_table (win
);
1119 = (INTEGERP (BVAR (current_buffer
, selective_display
))
1120 ? XINT (BVAR (current_buffer
, selective_display
))
1121 : !NILP (BVAR (current_buffer
, selective_display
)) ? -1 : 0);
1122 ptrdiff_t selective_rlen
1123 = (selective
&& dp
&& VECTORP (DISP_INVIS_VECTOR (dp
))
1124 ? ASIZE (DISP_INVIS_VECTOR (dp
)) : 0);
1125 /* The next location where the `invisible' property changes, or an
1126 overlay starts or ends. */
1127 ptrdiff_t next_boundary
= from
;
1129 /* For computing runs of characters with similar widths.
1130 Invariant: width_run_width is zero, or all the characters
1131 from width_run_start to width_run_end have a fixed width of
1133 ptrdiff_t width_run_start
= from
;
1134 ptrdiff_t width_run_end
= from
;
1135 ptrdiff_t width_run_width
= 0;
1136 Lisp_Object
*width_table
;
1138 /* The next buffer pos where we should consult the width run cache. */
1139 ptrdiff_t next_width_run
= from
;
1142 bool multibyte
= !NILP (BVAR (current_buffer
, enable_multibyte_characters
));
1143 /* If previous char scanned was a wide character,
1144 this is the column where it ended. Otherwise, this is 0. */
1145 EMACS_INT wide_column_end_hpos
= 0;
1146 ptrdiff_t prev_pos
; /* Previous buffer position. */
1147 ptrdiff_t prev_pos_byte
; /* Previous buffer position. */
1148 EMACS_INT prev_hpos
= 0;
1149 EMACS_INT prev_vpos
= 0;
1150 EMACS_INT contin_hpos
; /* HPOS of last column of continued line. */
1151 int prev_tab_offset
; /* Previous tab offset. */
1152 int continuation_glyph_width
;
1154 struct composition_it cmp_it
;
1156 XSETWINDOW (window
, win
);
1158 width_run_cache_on_off ();
1159 if (dp
== buffer_display_table ())
1160 width_table
= (VECTORP (BVAR (current_buffer
, width_table
))
1161 ? XVECTOR (BVAR (current_buffer
, width_table
))->contents
1164 /* If the window has its own display table, we can't use the width
1165 run cache, because that's based on the buffer's display table. */
1168 /* Negative width means use all available text columns. */
1171 width
= window_body_cols (win
);
1172 /* We must make room for continuation marks if we don't have fringes. */
1173 #ifdef HAVE_WINDOW_SYSTEM
1174 if (!FRAME_WINDOW_P (XFRAME (win
->frame
)))
1179 continuation_glyph_width
= 1;
1180 #ifdef HAVE_WINDOW_SYSTEM
1181 if (FRAME_WINDOW_P (XFRAME (win
->frame
)))
1182 continuation_glyph_width
= 0; /* In the fringe. */
1188 pos
= prev_pos
= from
;
1189 pos_byte
= prev_pos_byte
= CHAR_TO_BYTE (from
);
1191 prev_tab_offset
= tab_offset
;
1192 memset (&cmp_it
, 0, sizeof cmp_it
);
1194 composition_compute_stop_pos (&cmp_it
, pos
, pos_byte
, to
, Qnil
);
1198 while (pos
== next_boundary
)
1200 ptrdiff_t pos_here
= pos
;
1203 /* Don't skip invisible if we are already at the margin. */
1204 if (vpos
> tovpos
|| (vpos
== tovpos
&& hpos
>= tohpos
))
1206 if (contin_hpos
&& prev_hpos
== 0
1208 && (contin_hpos
== width
|| wide_column_end_hpos
> width
))
1209 { /* Line breaks because we can't put the character at the
1210 previous line any more. It is not the multi-column
1211 character continued in middle. Go back to previous
1212 buffer position, screen position, and set tab offset
1213 to previous value. It's the beginning of the
1216 pos_byte
= prev_pos_byte
;
1219 tab_offset
= prev_tab_offset
;
1224 /* If the caller says that the screen position came from an earlier
1225 call to compute_motion, then we've already accounted for the
1226 overlay strings at point. This is only true the first time
1227 through, so clear the flag after testing it. */
1229 /* We need to skip past the overlay strings. Currently those
1230 strings must not contain TAB;
1231 if we want to relax that restriction, something will have
1232 to be changed here. */
1234 unsigned char *ovstr
;
1235 ptrdiff_t ovlen
= overlay_strings (pos
, win
, &ovstr
);
1236 hpos
+= ((multibyte
&& ovlen
> 0)
1237 ? strwidth ((char *) ovstr
, ovlen
) : ovlen
);
1244 /* Advance POS past invisible characters
1245 (but not necessarily all that there are here),
1246 and store in next_boundary the next position where
1247 we need to call skip_invisible. */
1248 newpos
= skip_invisible (pos
, &next_boundary
, to
, window
);
1252 pos
= min (to
, newpos
);
1253 pos_byte
= CHAR_TO_BYTE (pos
);
1257 if (newpos
!= pos_here
)
1260 pos_byte
= CHAR_TO_BYTE (pos
);
1264 /* Handle right margin. */
1265 /* Note on a wide-column character.
1267 Characters are classified into the following three categories
1268 according to the width (columns occupied on screen).
1270 (1) single-column character: ex. `a'
1271 (2) multi-column character: ex. `^A', TAB, `\033'
1272 (3) wide-column character: ex. Japanese character, Chinese character
1273 (In the following example, `W_' stands for them.)
1275 Multi-column characters can be divided around the right margin,
1276 but wide-column characters cannot.
1280 (*) The cursor is placed on the next character after the point.
1284 j ^---- next after the point
1285 ^--- next char. after the point.
1287 In case of sigle-column character
1291 033 ^---- next after the point, next char. after the point.
1293 In case of multi-column character
1297 W_ ^---- next after the point
1298 ^---- next char. after the point.
1300 In case of wide-column character
1302 The problem here is continuation at a wide-column character.
1303 In this case, the line may shorter less than WIDTH.
1304 And we find the continuation AFTER it occurs.
1310 EMACS_INT total_width
= width
+ continuation_glyph_width
;
1313 if (!NILP (Vtruncate_partial_width_windows
)
1314 && (total_width
< FRAME_COLS (XFRAME (WINDOW_FRAME (win
)))))
1316 if (INTEGERP (Vtruncate_partial_width_windows
))
1318 = total_width
< XFASTINT (Vtruncate_partial_width_windows
);
1323 if (hscroll
|| truncate
1324 || !NILP (BVAR (current_buffer
, truncate_lines
)))
1326 /* Truncating: skip to newline, unless we are already past
1327 TO (we need to go back below). */
1330 pos
= find_before_next_newline (pos
, to
, 1);
1331 pos_byte
= CHAR_TO_BYTE (pos
);
1333 /* If we just skipped next_boundary,
1334 loop around in the main while
1336 if (pos
>= next_boundary
)
1337 next_boundary
= pos
+ 1;
1340 prev_tab_offset
= tab_offset
;
1346 /* Remember the previous value. */
1347 prev_tab_offset
= tab_offset
;
1349 if (wide_column_end_hpos
> width
)
1352 tab_offset
+= prev_hpos
;
1356 tab_offset
+= width
;
1360 contin_hpos
= prev_hpos
;
1366 /* Stop if past the target buffer position or screen position. */
1369 /* Go back to the previous position. */
1371 pos_byte
= prev_pos_byte
;
1374 tab_offset
= prev_tab_offset
;
1376 /* NOTE on contin_hpos, hpos, and prev_hpos.
1380 W_ ^---- contin_hpos
1386 if (contin_hpos
&& prev_hpos
== 0
1387 && contin_hpos
< width
&& !wide_column_end_hpos
)
1389 /* Line breaking occurs in the middle of multi-column
1390 character. Go back to previous line. */
1397 if (vpos
> tovpos
|| (vpos
== tovpos
&& hpos
>= tohpos
))
1399 if (contin_hpos
&& prev_hpos
== 0
1401 && (contin_hpos
== width
|| wide_column_end_hpos
> width
))
1402 { /* Line breaks because we can't put the character at the
1403 previous line any more. It is not the multi-column
1404 character continued in middle. Go back to previous
1405 buffer position, screen position, and set tab offset
1406 to previous value. It's the beginning of the
1409 pos_byte
= prev_pos_byte
;
1412 tab_offset
= prev_tab_offset
;
1416 if (pos
== ZV
) /* We cannot go beyond ZV. Stop here. */
1422 prev_pos_byte
= pos_byte
;
1423 wide_column_end_hpos
= 0;
1425 /* Consult the width run cache to see if we can avoid inspecting
1426 the text character-by-character. */
1427 if (current_buffer
->width_run_cache
&& pos
>= next_width_run
)
1431 = region_cache_forward (current_buffer
,
1432 current_buffer
->width_run_cache
,
1435 /* A width of zero means the character's width varies (like
1436 a tab), is meaningless (like a newline), or we just don't
1437 want to skip over it for some other reason. */
1438 if (common_width
!= 0)
1440 ptrdiff_t run_end_hpos
;
1442 /* Don't go past the final buffer posn the user
1447 run_end_hpos
= hpos
+ (run_end
- pos
) * common_width
;
1449 /* Don't go past the final horizontal position the user
1451 if (vpos
== tovpos
&& run_end_hpos
> tohpos
)
1453 run_end
= pos
+ (tohpos
- hpos
) / common_width
;
1454 run_end_hpos
= hpos
+ (run_end
- pos
) * common_width
;
1457 /* Don't go past the margin. */
1458 if (run_end_hpos
>= width
)
1460 run_end
= pos
+ (width
- hpos
) / common_width
;
1461 run_end_hpos
= hpos
+ (run_end
- pos
) * common_width
;
1464 hpos
= run_end_hpos
;
1466 prev_hpos
= hpos
- common_width
;
1470 pos_byte
= CHAR_TO_BYTE (pos
);
1474 next_width_run
= run_end
+ 1;
1477 /* We have to scan the text character-by-character. */
1481 Lisp_Object charvec
;
1483 /* Check composition sequence. */
1485 || (pos
== cmp_it
.stop_pos
1486 && composition_reseat_it (&cmp_it
, pos
, pos_byte
, to
, win
,
1488 composition_update_it (&cmp_it
, pos
, pos_byte
, Qnil
);
1491 pos
+= cmp_it
.nchars
;
1492 pos_byte
+= cmp_it
.nbytes
;
1493 hpos
+= cmp_it
.width
;
1494 if (cmp_it
.to
== cmp_it
.nglyphs
)
1497 composition_compute_stop_pos (&cmp_it
, pos
, pos_byte
, to
,
1501 cmp_it
.from
= cmp_it
.to
;
1505 c
= FETCH_BYTE (pos_byte
);
1508 /* Perhaps add some info to the width_run_cache. */
1509 if (current_buffer
->width_run_cache
)
1511 /* Is this character part of the current run? If so, extend
1513 if (pos
- 1 == width_run_end
1514 && XFASTINT (width_table
[c
]) == width_run_width
)
1515 width_run_end
= pos
;
1517 /* The previous run is over, since this is a character at a
1518 different position, or a different width. */
1521 /* Have we accumulated a run to put in the cache?
1522 (Currently, we only cache runs of width == 1). */
1523 if (width_run_start
< width_run_end
1524 && width_run_width
== 1)
1525 know_region_cache (current_buffer
,
1526 current_buffer
->width_run_cache
,
1527 width_run_start
, width_run_end
);
1529 /* Start recording a new width run. */
1530 width_run_width
= XFASTINT (width_table
[c
]);
1531 width_run_start
= pos
- 1;
1532 width_run_end
= pos
;
1537 && ! (multibyte
&& LEADING_CODE_P (c
))
1538 && VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
1540 charvec
= DISP_CHAR_VECTOR (dp
, c
);
1541 n
= ASIZE (charvec
);
1549 for (i
= 0; i
< n
; ++i
)
1551 if (VECTORP (charvec
))
1553 /* This should be handled the same as
1554 next_element_from_display_vector does it. */
1555 Lisp_Object entry
= AREF (charvec
, i
);
1557 if (GLYPH_CODE_P (entry
))
1558 c
= GLYPH_CODE_CHAR (entry
);
1563 if (c
>= 040 && c
< 0177)
1567 int tem
= ((hpos
+ tab_offset
+ hscroll
- (hscroll
> 0))
1571 hpos
+= tab_width
- tem
;
1576 && indented_beyond_p (pos
, pos_byte
, selective
))
1578 /* If (pos == to), we don't have to take care of
1579 selective display. */
1582 /* Skip any number of invisible lines all at once */
1585 pos
= find_before_next_newline (pos
, to
, 1);
1588 pos_byte
= CHAR_TO_BYTE (pos
);
1591 && indented_beyond_p (pos
, pos_byte
,
1593 /* Allow for the " ..." that is displayed for them. */
1596 hpos
+= selective_rlen
;
1600 DEC_BOTH (pos
, pos_byte
);
1601 /* We have skipped the invis text, but not the
1607 /* A visible line. */
1611 /* Count the truncation glyph on column 0 */
1613 hpos
+= continuation_glyph_width
;
1618 else if (c
== CR
&& selective
< 0)
1620 /* In selective display mode,
1621 everything from a ^M to the end of the line is invisible.
1622 Stop *before* the real newline. */
1625 pos
= find_before_next_newline (pos
, to
, 1);
1626 pos_byte
= CHAR_TO_BYTE (pos
);
1628 /* If we just skipped next_boundary,
1629 loop around in the main while
1631 if (pos
> next_boundary
)
1632 next_boundary
= pos
;
1633 /* Allow for the " ..." that is displayed for them. */
1636 hpos
+= selective_rlen
;
1641 else if (multibyte
&& LEADING_CODE_P (c
))
1643 /* Start of multi-byte form. */
1645 int mb_bytes
, mb_width
;
1647 pos_byte
--; /* rewind POS_BYTE */
1648 ptr
= BYTE_POS_ADDR (pos_byte
);
1649 MULTIBYTE_BYTES_WIDTH (ptr
, dp
, mb_bytes
, mb_width
);
1650 pos_byte
+= mb_bytes
;
1651 if (mb_width
> 1 && BYTES_BY_CHAR_HEAD (*ptr
) == mb_bytes
)
1652 wide_column_end_hpos
= hpos
+ mb_width
;
1655 else if (VECTORP (charvec
))
1658 hpos
+= (ctl_arrow
&& c
< 0200) ? 2 : 4;
1665 /* Remember any final width run in the cache. */
1666 if (current_buffer
->width_run_cache
1667 && width_run_width
== 1
1668 && width_run_start
< width_run_end
)
1669 know_region_cache (current_buffer
, current_buffer
->width_run_cache
,
1670 width_run_start
, width_run_end
);
1672 val_compute_motion
.bufpos
= pos
;
1673 val_compute_motion
.bytepos
= pos_byte
;
1674 val_compute_motion
.hpos
= hpos
;
1675 val_compute_motion
.vpos
= vpos
;
1676 if (contin_hpos
&& prev_hpos
== 0)
1677 val_compute_motion
.prevhpos
= contin_hpos
;
1679 val_compute_motion
.prevhpos
= prev_hpos
;
1681 /* Nonzero if have just continued a line */
1682 val_compute_motion
.contin
= (contin_hpos
&& prev_hpos
== 0);
1685 return &val_compute_motion
;
1689 DEFUN ("compute-motion", Fcompute_motion
, Scompute_motion
, 7, 7, 0,
1690 doc
: /* Scan through the current buffer, calculating screen position.
1691 Scan the current buffer forward from offset FROM,
1692 assuming it is at position FROMPOS--a cons of the form (HPOS . VPOS)--
1693 to position TO or position TOPOS--another cons of the form (HPOS . VPOS)--
1694 and return the ending buffer position and screen location.
1696 If TOPOS is nil, the actual width and height of the window's
1699 There are three additional arguments:
1701 WIDTH is the number of columns available to display text;
1702 this affects handling of continuation lines. A value of nil
1703 corresponds to the actual number of available text columns.
1705 OFFSETS is either nil or a cons cell (HSCROLL . TAB-OFFSET).
1706 HSCROLL is the number of columns not being displayed at the left
1707 margin; this is usually taken from a window's hscroll member.
1708 TAB-OFFSET is the number of columns of the first tab that aren't
1709 being displayed, perhaps because the line was continued within it.
1710 If OFFSETS is nil, HSCROLL and TAB-OFFSET are assumed to be zero.
1712 WINDOW is the window to operate on. It is used to choose the display table;
1713 if it is showing the current buffer, it is used also for
1714 deciding which overlay properties apply.
1715 Note that `compute-motion' always operates on the current buffer.
1717 The value is a list of five elements:
1718 (POS HPOS VPOS PREVHPOS CONTIN)
1719 POS is the buffer position where the scan stopped.
1720 VPOS is the vertical position where the scan stopped.
1721 HPOS is the horizontal position where the scan stopped.
1723 PREVHPOS is the horizontal position one character back from POS.
1724 CONTIN is t if a line was continued after (or within) the previous character.
1726 For example, to find the buffer position of column COL of line LINE
1727 of a certain window, pass the window's starting location as FROM
1728 and the window's upper-left coordinates as FROMPOS.
1729 Pass the buffer's (point-max) as TO, to limit the scan to the end of the
1730 visible section of the buffer, and pass LINE and COL as TOPOS. */)
1731 (Lisp_Object from
, Lisp_Object frompos
, Lisp_Object to
, Lisp_Object topos
, Lisp_Object width
, Lisp_Object offsets
, Lisp_Object window
)
1734 Lisp_Object bufpos
, hpos
, vpos
, prevhpos
;
1735 struct position
*pos
;
1739 CHECK_NUMBER_COERCE_MARKER (from
);
1740 CHECK_CONS (frompos
);
1741 CHECK_NUMBER_CAR (frompos
);
1742 CHECK_NUMBER_CDR (frompos
);
1743 CHECK_NUMBER_COERCE_MARKER (to
);
1747 CHECK_NUMBER_CAR (topos
);
1748 CHECK_NUMBER_CDR (topos
);
1751 CHECK_NUMBER (width
);
1753 if (!NILP (offsets
))
1755 CHECK_CONS (offsets
);
1756 CHECK_NUMBER_CAR (offsets
);
1757 CHECK_NUMBER_CDR (offsets
);
1758 if (! (0 <= XINT (XCAR (offsets
)) && XINT (XCAR (offsets
)) <= PTRDIFF_MAX
1759 && 0 <= XINT (XCDR (offsets
)) && XINT (XCDR (offsets
)) <= INT_MAX
))
1760 args_out_of_range (XCAR (offsets
), XCDR (offsets
));
1761 hscroll
= XINT (XCAR (offsets
));
1762 tab_offset
= XINT (XCDR (offsets
));
1765 hscroll
= tab_offset
= 0;
1768 window
= Fselected_window ();
1770 CHECK_LIVE_WINDOW (window
);
1771 w
= XWINDOW (window
);
1773 if (XINT (from
) < BEGV
|| XINT (from
) > ZV
)
1774 args_out_of_range_3 (from
, make_number (BEGV
), make_number (ZV
));
1775 if (XINT (to
) < BEGV
|| XINT (to
) > ZV
)
1776 args_out_of_range_3 (to
, make_number (BEGV
), make_number (ZV
));
1778 pos
= compute_motion (XINT (from
), XINT (XCDR (frompos
)),
1779 XINT (XCAR (frompos
)), 0,
1782 ? window_internal_height (w
)
1783 : XINT (XCDR (topos
))),
1785 ? (window_body_cols (w
)
1787 #ifdef HAVE_WINDOW_SYSTEM
1788 FRAME_WINDOW_P (XFRAME (w
->frame
)) ? 0 :
1791 : XINT (XCAR (topos
))),
1792 (NILP (width
) ? -1 : XINT (width
)),
1793 hscroll
, tab_offset
,
1796 XSETFASTINT (bufpos
, pos
->bufpos
);
1797 XSETINT (hpos
, pos
->hpos
);
1798 XSETINT (vpos
, pos
->vpos
);
1799 XSETINT (prevhpos
, pos
->prevhpos
);
1801 return Fcons (bufpos
,
1805 Fcons (pos
->contin
? Qt
: Qnil
, Qnil
)))));
1809 /* Fvertical_motion and vmotion */
1811 static struct position val_vmotion
;
1814 vmotion (register ptrdiff_t from
, register EMACS_INT vtarget
, struct window
*w
)
1816 ptrdiff_t hscroll
= w
->hscroll
;
1817 struct position pos
;
1818 /* vpos is cumulative vertical position, changed as from is changed */
1819 register EMACS_INT vpos
= 0;
1821 register ptrdiff_t first
;
1822 ptrdiff_t from_byte
;
1823 ptrdiff_t lmargin
= hscroll
> 0 ? 1 - hscroll
: 0;
1825 = (INTEGERP (BVAR (current_buffer
, selective_display
))
1826 ? clip_to_bounds (-1, XINT (BVAR (current_buffer
, selective_display
)),
1828 : !NILP (BVAR (current_buffer
, selective_display
)) ? -1 : 0);
1831 /* This is the object we use for fetching character properties. */
1832 Lisp_Object text_prop_object
;
1834 XSETWINDOW (window
, w
);
1836 /* If the window contains this buffer, use it for getting text properties.
1837 Otherwise use the current buffer as arg for doing that. */
1838 if (EQ (w
->buffer
, Fcurrent_buffer ()))
1839 text_prop_object
= window
;
1841 text_prop_object
= Fcurrent_buffer ();
1843 if (vpos
>= vtarget
)
1845 /* To move upward, go a line at a time until
1846 we have gone at least far enough. */
1850 while ((vpos
> vtarget
|| first
) && from
> BEGV
)
1852 Lisp_Object propval
;
1854 prevline
= find_next_newline_no_quit (from
- 1, -1);
1855 while (prevline
> BEGV
1857 && indented_beyond_p (prevline
,
1858 CHAR_TO_BYTE (prevline
),
1860 /* Watch out for newlines with `invisible' property.
1861 When moving upward, check the newline before. */
1862 || (propval
= Fget_char_property (make_number (prevline
- 1),
1865 TEXT_PROP_MEANS_INVISIBLE (propval
))))
1866 prevline
= find_next_newline_no_quit (prevline
- 1, -1);
1867 pos
= *compute_motion (prevline
, 0,
1871 /* Don't care for VPOS... */
1872 1 << (BITS_PER_SHORT
- 1),
1874 1 << (BITS_PER_SHORT
- 1),
1883 /* If we made exactly the desired vertical distance,
1884 or if we hit beginning of buffer,
1885 return point found */
1886 if (vpos
>= vtarget
)
1888 val_vmotion
.bufpos
= from
;
1889 val_vmotion
.bytepos
= CHAR_TO_BYTE (from
);
1890 val_vmotion
.vpos
= vpos
;
1891 val_vmotion
.hpos
= lmargin
;
1892 val_vmotion
.contin
= 0;
1893 val_vmotion
.prevhpos
= 0;
1894 return &val_vmotion
;
1897 /* Otherwise find the correct spot by moving down */
1899 /* Moving downward is simple, but must calculate from beg of line
1900 to determine hpos of starting point */
1901 from_byte
= CHAR_TO_BYTE (from
);
1902 if (from
> BEGV
&& FETCH_BYTE (from_byte
- 1) != '\n')
1904 Lisp_Object propval
;
1906 prevline
= find_next_newline_no_quit (from
, -1);
1907 while (prevline
> BEGV
1909 && indented_beyond_p (prevline
,
1910 CHAR_TO_BYTE (prevline
),
1912 /* Watch out for newlines with `invisible' property.
1913 When moving downward, check the newline after. */
1914 || (propval
= Fget_char_property (make_number (prevline
),
1917 TEXT_PROP_MEANS_INVISIBLE (propval
))))
1918 prevline
= find_next_newline_no_quit (prevline
- 1, -1);
1919 pos
= *compute_motion (prevline
, 0,
1923 /* Don't care for VPOS... */
1924 1 << (BITS_PER_SHORT
- 1),
1926 1 << (BITS_PER_SHORT
- 1),
1938 return compute_motion (from
, vpos
, pos
.hpos
, did_motion
,
1939 ZV
, vtarget
, - (1 << (BITS_PER_SHORT
- 1)),
1945 DEFUN ("vertical-motion", Fvertical_motion
, Svertical_motion
, 1, 2, 0,
1946 doc
: /* Move point to start of the screen line LINES lines down.
1947 If LINES is negative, this means moving up.
1949 This function is an ordinary cursor motion function
1950 which calculates the new position based on how text would be displayed.
1951 The new position may be the start of a line,
1952 or just the start of a continuation line.
1953 The function returns number of screen lines moved over;
1954 that usually equals LINES, but may be closer to zero
1955 if beginning or end of buffer was reached.
1957 The optional second argument WINDOW specifies the window to use for
1958 parameters such as width, horizontal scrolling, and so on.
1959 The default is to use the selected window's parameters.
1961 LINES can optionally take the form (COLS . LINES), in which case
1962 the motion will not stop at the start of a screen line but on
1963 its column COLS (if such exists on that line, that is).
1965 `vertical-motion' always uses the current buffer,
1966 regardless of which buffer is displayed in WINDOW.
1967 This is consistent with other cursor motion functions
1968 and makes it possible to use `vertical-motion' in any buffer,
1969 whether or not it is currently displayed in some window. */)
1970 (Lisp_Object lines
, Lisp_Object window
)
1975 Lisp_Object old_buffer
;
1976 EMACS_INT old_charpos
IF_LINT (= 0), old_bytepos
IF_LINT (= 0);
1977 struct gcpro gcpro1
, gcpro2
, gcpro3
;
1978 Lisp_Object lcols
= Qnil
;
1979 double cols
IF_LINT (= 0);
1980 void *itdata
= NULL
;
1982 /* Allow LINES to be of the form (HPOS . VPOS) aka (COLUMNS . LINES). */
1983 if (CONSP (lines
) && (NUMBERP (XCAR (lines
))))
1985 lcols
= XCAR (lines
);
1986 cols
= INTEGERP (lcols
) ? (double) XINT (lcols
) : XFLOAT_DATA (lcols
);
1987 lines
= XCDR (lines
);
1990 CHECK_NUMBER (lines
);
1991 if (! NILP (window
))
1992 CHECK_WINDOW (window
);
1994 window
= selected_window
;
1995 w
= XWINDOW (window
);
1998 GCPRO3 (old_buffer
, old_charpos
, old_bytepos
);
1999 if (XBUFFER (w
->buffer
) != current_buffer
)
2001 /* Set the window's buffer temporarily to the current buffer. */
2002 old_buffer
= w
->buffer
;
2003 old_charpos
= XMARKER (w
->pointm
)->charpos
;
2004 old_bytepos
= XMARKER (w
->pointm
)->bytepos
;
2005 wset_buffer (w
, Fcurrent_buffer ());
2006 set_marker_both (w
->pointm
, w
->buffer
,
2007 BUF_PT (current_buffer
), BUF_PT_BYTE (current_buffer
));
2012 struct position pos
;
2013 pos
= *vmotion (PT
, XINT (lines
), w
);
2014 SET_PT_BOTH (pos
.bufpos
, pos
.bytepos
);
2018 ptrdiff_t it_start
, it_overshoot_count
= 0;
2020 bool overshoot_handled
= 0;
2021 bool disp_string_at_start_p
= 0;
2023 itdata
= bidi_shelve_cache ();
2024 SET_TEXT_POS (pt
, PT
, PT_BYTE
);
2025 start_display (&it
, w
, pt
);
2026 first_x
= it
.first_visible_x
;
2027 it_start
= IT_CHARPOS (it
);
2029 /* See comments below for why we calculate this. */
2030 if (it
.cmp_it
.id
>= 0)
2031 it_overshoot_count
= 0;
2032 else if (it
.method
== GET_FROM_STRING
)
2034 const char *s
= SSDATA (it
.string
);
2035 const char *e
= s
+ SBYTES (it
.string
);
2037 disp_string_at_start_p
= it
.string_from_display_prop_p
;
2041 it_overshoot_count
++;
2043 if (!it_overshoot_count
)
2044 it_overshoot_count
= -1;
2047 it_overshoot_count
=
2048 !(it
.method
== GET_FROM_IMAGE
|| it
.method
== GET_FROM_STRETCH
);
2050 /* Scan from the start of the line containing PT. If we don't
2051 do this, we start moving with IT->current_x == 0, while PT is
2052 really at some x > 0. */
2053 reseat_at_previous_visible_line_start (&it
);
2054 it
.current_x
= it
.hpos
= 0;
2055 if (IT_CHARPOS (it
) != PT
)
2056 /* We used to temporarily disable selective display here; the
2057 comment said this is "so we don't move too far" (2005-01-19
2058 checkin by kfs). But this does nothing useful that I can
2059 tell, and it causes Bug#2694 . -- cyd */
2060 move_it_to (&it
, PT
, -1, -1, -1, MOVE_TO_POS
);
2062 /* IT may move too far if truncate-lines is on and PT lies
2063 beyond the right margin. IT may also move too far if the
2064 starting point is on a Lisp string that has embedded
2065 newlines, or spans several screen lines. In these cases,
2067 if (IT_CHARPOS (it
) > it_start
)
2069 /* We need to backtrack also if the Lisp string contains no
2070 newlines, but there is a newline right after it. In this
2071 case, IT overshoots if there is an after-string just
2072 before the newline. */
2073 if (it_overshoot_count
< 0
2074 && it
.method
== GET_FROM_BUFFER
2076 it_overshoot_count
= 1;
2077 else if (disp_string_at_start_p
&& it
.vpos
> 0)
2079 /* This is the case of a display string that spans
2080 several screen lines. In that case, we end up at the
2081 end of the string, and it.vpos tells us how many
2082 screen lines we need to backtrack. */
2083 it_overshoot_count
= it
.vpos
;
2085 if (it_overshoot_count
> 0)
2086 move_it_by_lines (&it
, -it_overshoot_count
);
2088 overshoot_handled
= 1;
2090 if (XINT (lines
) <= 0)
2093 /* Do this even if LINES is 0, so that we move back to the
2094 beginning of the current line as we ought. */
2095 if (XINT (lines
) == 0 || IT_CHARPOS (it
) > 0)
2096 move_it_by_lines (&it
, max (PTRDIFF_MIN
, XINT (lines
)));
2098 else if (overshoot_handled
)
2101 move_it_by_lines (&it
, min (PTRDIFF_MAX
, XINT (lines
)));
2105 /* Otherwise, we are at the first row occupied by PT, which
2106 might span multiple screen lines (e.g., if it's on a
2107 multi-line display string). We want to start from the
2108 last line that it occupies. */
2111 while (IT_CHARPOS (it
) <= it_start
)
2114 move_it_by_lines (&it
, 1);
2116 if (XINT (lines
) > 1)
2117 move_it_by_lines (&it
, min (PTRDIFF_MAX
, XINT (lines
) - 1));
2122 move_it_by_lines (&it
, min (PTRDIFF_MAX
, XINT (lines
)));
2126 /* Move to the goal column, if one was specified. */
2129 /* If the window was originally hscrolled, move forward by
2130 the hscrolled amount first. */
2133 move_it_in_display_line (&it
, ZV
, first_x
, MOVE_TO_X
);
2136 move_it_in_display_line
2138 (int)(cols
* FRAME_COLUMN_WIDTH (XFRAME (w
->frame
)) + 0.5),
2142 SET_PT_BOTH (IT_CHARPOS (it
), IT_BYTEPOS (it
));
2143 bidi_unshelve_cache (itdata
, 0);
2146 if (BUFFERP (old_buffer
))
2148 wset_buffer (w
, old_buffer
);
2149 set_marker_both (w
->pointm
, w
->buffer
,
2150 old_charpos
, old_bytepos
);
2153 RETURN_UNGCPRO (make_number (it
.vpos
));
2158 /* File's initialization. */
2161 syms_of_indent (void)
2163 DEFVAR_BOOL ("indent-tabs-mode", indent_tabs_mode
,
2164 doc
: /* Indentation can insert tabs if this is non-nil. */);
2165 indent_tabs_mode
= 1;
2167 defsubr (&Scurrent_indentation
);
2168 defsubr (&Sindent_to
);
2169 defsubr (&Scurrent_column
);
2170 defsubr (&Smove_to_column
);
2171 defsubr (&Svertical_motion
);
2172 defsubr (&Scompute_motion
);