2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990-1994, 1998-2011 Free Software Foundation, Inc.
4 @c See the file elisp.texi for copying conditions.
5 @setfilename ../../info/keymaps
6 @node Keymaps, Modes, Command Loop, Top
10 The command bindings of input events are recorded in data structures
11 called @dfn{keymaps}. Each entry in a keymap associates (or
12 @dfn{binds}) an individual event type, either to another keymap or to
13 a command. When an event type is bound to a keymap, that keymap is
14 used to look up the next input event; this continues until a command
15 is found. The whole process is called @dfn{key lookup}.
18 * Key Sequences:: Key sequences as Lisp objects.
19 * Keymap Basics:: Basic concepts of keymaps.
20 * Format of Keymaps:: What a keymap looks like as a Lisp object.
21 * Creating Keymaps:: Functions to create and copy keymaps.
22 * Inheritance and Keymaps:: How one keymap can inherit the bindings
24 * Prefix Keys:: Defining a key with a keymap as its definition.
25 * Active Keymaps:: How Emacs searches the active keymaps
27 * Searching Keymaps:: A pseudo-Lisp summary of searching active maps.
28 * Controlling Active Maps:: Each buffer has a local keymap
29 to override the standard (global) bindings.
30 A minor mode can also override them.
31 * Key Lookup:: Finding a key's binding in one keymap.
32 * Functions for Key Lookup:: How to request key lookup.
33 * Changing Key Bindings:: Redefining a key in a keymap.
34 * Remapping Commands:: A keymap can translate one command to another.
35 * Translation Keymaps:: Keymaps for translating sequences of events.
36 * Key Binding Commands:: Interactive interfaces for redefining keys.
37 * Scanning Keymaps:: Looking through all keymaps, for printing help.
38 * Menu Keymaps:: Defining a menu as a keymap.
42 @section Key Sequences
47 A @dfn{key sequence}, or @dfn{key} for short, is a sequence of one
48 or more input events that form a unit. Input events include
49 characters, function keys, and mouse actions (@pxref{Input Events}).
50 The Emacs Lisp representation for a key sequence is a string or
51 vector. Unless otherwise stated, any Emacs Lisp function that accepts
52 a key sequence as an argument can handle both representations.
54 In the string representation, alphanumeric characters ordinarily
55 stand for themselves; for example, @code{"a"} represents @kbd{a}
56 and @code{"2"} represents @kbd{2}. Control character events are
57 prefixed by the substring @code{"\C-"}, and meta characters by
58 @code{"\M-"}; for example, @code{"\C-x"} represents the key @kbd{C-x}.
59 In addition, the @key{TAB}, @key{RET}, @key{ESC}, and @key{DEL} events
60 are represented by @code{"\t"}, @code{"\r"}, @code{"\e"}, and
61 @code{"\d"} respectively. The string representation of a complete key
62 sequence is the concatenation of the string representations of the
63 constituent events; thus, @code{"\C-xl"} represents the key sequence
66 Key sequences containing function keys, mouse button events, or
67 non-ASCII characters such as @kbd{C-=} or @kbd{H-a} cannot be
68 represented as strings; they have to be represented as vectors.
70 In the vector representation, each element of the vector represents
71 an input event, in its Lisp form. @xref{Input Events}. For example,
72 the vector @code{[?\C-x ?l]} represents the key sequence @kbd{C-x l}.
74 For examples of key sequences written in string and vector
75 representations, @ref{Init Rebinding,,, emacs, The GNU Emacs Manual}.
77 @defmac kbd keyseq-text
78 This macro converts the text @var{keyseq-text} (a string constant)
79 into a key sequence (a string or vector constant). The contents of
80 @var{keyseq-text} should describe the key sequence using almost the same
81 syntax used in this manual. More precisely, it uses the same syntax
82 that Edit Macro mode uses for editing keyboard macros (@pxref{Edit
83 Keyboard Macro,,, emacs, The GNU Emacs Manual}); you must surround
84 function key names with @samp{<@dots{}>}.
87 (kbd "C-x") @result{} "\C-x"
88 (kbd "C-x C-f") @result{} "\C-x\C-f"
89 (kbd "C-x 4 C-f") @result{} "\C-x4\C-f"
90 (kbd "X") @result{} "X"
91 (kbd "RET") @result{} "\^M"
92 (kbd "C-c SPC") @result{} "\C-c@ "
93 (kbd "<f1> SPC") @result{} [f1 32]
94 (kbd "C-M-<down>") @result{} [C-M-down]
97 This macro is not meant for use with arguments that vary---only
98 with string constants.
102 @section Keymap Basics
104 @cindex binding of a key
106 @cindex undefined key
108 A keymap is a Lisp data structure that specifies @dfn{key bindings}
109 for various key sequences.
111 A single keymap directly specifies definitions for individual
112 events. When a key sequence consists of a single event, its binding
113 in a keymap is the keymap's definition for that event. The binding of
114 a longer key sequence is found by an iterative process: first find the
115 definition of the first event (which must itself be a keymap); then
116 find the second event's definition in that keymap, and so on until all
117 the events in the key sequence have been processed.
119 If the binding of a key sequence is a keymap, we call the key sequence
120 a @dfn{prefix key}. Otherwise, we call it a @dfn{complete key} (because
121 no more events can be added to it). If the binding is @code{nil},
122 we call the key @dfn{undefined}. Examples of prefix keys are @kbd{C-c},
123 @kbd{C-x}, and @kbd{C-x 4}. Examples of defined complete keys are
124 @kbd{X}, @key{RET}, and @kbd{C-x 4 C-f}. Examples of undefined complete
125 keys are @kbd{C-x C-g}, and @kbd{C-c 3}. @xref{Prefix Keys}, for more
128 The rule for finding the binding of a key sequence assumes that the
129 intermediate bindings (found for the events before the last) are all
130 keymaps; if this is not so, the sequence of events does not form a
131 unit---it is not really one key sequence. In other words, removing one
132 or more events from the end of any valid key sequence must always yield
133 a prefix key. For example, @kbd{C-f C-n} is not a key sequence;
134 @kbd{C-f} is not a prefix key, so a longer sequence starting with
135 @kbd{C-f} cannot be a key sequence.
137 The set of possible multi-event key sequences depends on the bindings
138 for prefix keys; therefore, it can be different for different keymaps,
139 and can change when bindings are changed. However, a one-event sequence
140 is always a key sequence, because it does not depend on any prefix keys
141 for its well-formedness.
143 At any time, several primary keymaps are @dfn{active}---that is, in
144 use for finding key bindings. These are the @dfn{global map}, which is
145 shared by all buffers; the @dfn{local keymap}, which is usually
146 associated with a specific major mode; and zero or more @dfn{minor mode
147 keymaps}, which belong to currently enabled minor modes. (Not all minor
148 modes have keymaps.) The local keymap bindings shadow (i.e., take
149 precedence over) the corresponding global bindings. The minor mode
150 keymaps shadow both local and global keymaps. @xref{Active Keymaps},
153 @node Format of Keymaps
154 @section Format of Keymaps
155 @cindex format of keymaps
156 @cindex keymap format
158 @cindex sparse keymap
160 Each keymap is a list whose @sc{car} is the symbol @code{keymap}. The
161 remaining elements of the list define the key bindings of the keymap.
162 A symbol whose function definition is a keymap is also a keymap. Use
163 the function @code{keymapp} (see below) to test whether an object is a
166 Several kinds of elements may appear in a keymap, after the symbol
167 @code{keymap} that begins it:
170 @item (@var{type} .@: @var{binding})
171 This specifies one binding, for events of type @var{type}. Each
172 ordinary binding applies to events of a particular @dfn{event type},
173 which is always a character or a symbol. @xref{Classifying Events}.
174 In this kind of binding, @var{binding} is a command.
176 @item (@var{type} @var{item-name} @r{[}@var{cache}@r{]} .@: @var{binding})
177 This specifies a binding which is also a simple menu item that
178 displays as @var{item-name} in the menu. @var{cache}, if present,
179 caches certain information for display in the menu. @xref{Simple Menu
182 @item (@var{type} @var{item-name} @var{help-string} @r{[}@var{cache}@r{]} .@: @var{binding})
183 This is a simple menu item with help string @var{help-string}.
185 @item (@var{type} menu-item .@: @var{details})
186 This specifies a binding which is also an extended menu item. This
187 allows use of other features. @xref{Extended Menu Items}.
189 @item (t .@: @var{binding})
190 @cindex default key binding
191 This specifies a @dfn{default key binding}; any event not bound by other
192 elements of the keymap is given @var{binding} as its binding. Default
193 bindings allow a keymap to bind all possible event types without having
194 to enumerate all of them. A keymap that has a default binding
195 completely masks any lower-precedence keymap, except for events
196 explicitly bound to @code{nil} (see below).
198 @item @var{char-table}
199 If an element of a keymap is a char-table, it counts as holding
200 bindings for all character events with no modifier bits
201 (@pxref{modifier bits}): element @var{n} is the binding for the
202 character with code @var{n}. This is a compact way to record lots of
203 bindings. A keymap with such a char-table is called a @dfn{full
204 keymap}. Other keymaps are called @dfn{sparse keymaps}.
207 @cindex keymap prompt string
208 @cindex overall prompt string
209 @cindex prompt string of keymap
210 Aside from elements that specify bindings for keys, a keymap can also
211 have a string as an element. This is called the @dfn{overall prompt
212 string} and makes it possible to use the keymap as a menu.
213 @xref{Defining Menus}.
216 When the binding is @code{nil}, it doesn't constitute a definition
217 but it does take precedence over a default binding or a binding in the
218 parent keymap. On the other hand, a binding of @code{nil} does
219 @emph{not} override lower-precedence keymaps; thus, if the local map
220 gives a binding of @code{nil}, Emacs uses the binding from the
223 @cindex meta characters lookup
224 Keymaps do not directly record bindings for the meta characters.
225 Instead, meta characters are regarded for purposes of key lookup as
226 sequences of two characters, the first of which is @key{ESC} (or
227 whatever is currently the value of @code{meta-prefix-char}). Thus, the
228 key @kbd{M-a} is internally represented as @kbd{@key{ESC} a}, and its
229 global binding is found at the slot for @kbd{a} in @code{esc-map}
230 (@pxref{Prefix Keys}).
232 This conversion applies only to characters, not to function keys or
233 other input events; thus, @kbd{M-@key{end}} has nothing to do with
234 @kbd{@key{ESC} @key{end}}.
236 Here as an example is the local keymap for Lisp mode, a sparse
237 keymap. It defines bindings for @key{DEL} and @key{TAB}, plus @kbd{C-c
238 C-l}, @kbd{M-C-q}, and @kbd{M-C-x}.
253 ;; @r{@kbd{M-C-x}, treated as @kbd{@key{ESC} C-x}}
254 (24 . lisp-send-defun)
256 ;; @r{@kbd{M-C-q}, treated as @kbd{@key{ESC} C-q}}
260 ;; @r{This part is inherited from @code{lisp-mode-shared-map}.}
263 (127 . backward-delete-char-untabify)
267 ;; @r{@kbd{M-C-q}, treated as @kbd{@key{ESC} C-q}}
269 (9 . lisp-indent-line))
273 @defun keymapp object
274 This function returns @code{t} if @var{object} is a keymap, @code{nil}
275 otherwise. More precisely, this function tests for a list whose
276 @sc{car} is @code{keymap}, or for a symbol whose function definition
277 satisfies @code{keymapp}.
285 (fset 'foo '(keymap))
290 (keymapp (current-global-map))
296 @node Creating Keymaps
297 @section Creating Keymaps
298 @cindex creating keymaps
300 Here we describe the functions for creating keymaps.
302 @defun make-sparse-keymap &optional prompt
303 This function creates and returns a new sparse keymap with no entries.
304 (A sparse keymap is the kind of keymap you usually want.) The new
305 keymap does not contain a char-table, unlike @code{make-keymap}, and
306 does not bind any events.
315 If you specify @var{prompt}, that becomes the overall prompt string
316 for the keymap. You should specify this only for menu keymaps
317 (@pxref{Defining Menus}). A keymap with an overall prompt string will
318 always present a mouse menu or a keyboard menu if it is active for
319 looking up the next input event. Don't specify an overall prompt string
320 for the main map of a major or minor mode, because that would cause
321 the command loop to present a keyboard menu every time.
324 @defun make-keymap &optional prompt
325 This function creates and returns a new full keymap. That keymap
326 contains a char-table (@pxref{Char-Tables}) with slots for all
327 characters without modifiers. The new keymap initially binds all
328 these characters to @code{nil}, and does not bind any other kind of
329 event. The argument @var{prompt} specifies a
330 prompt string, as in @code{make-sparse-keymap}.
335 @result{} (keymap #^[t nil nil nil @dots{} nil nil keymap])
339 A full keymap is more efficient than a sparse keymap when it holds
340 lots of bindings; for just a few, the sparse keymap is better.
343 @defun copy-keymap keymap
344 This function returns a copy of @var{keymap}. Any keymaps that
345 appear directly as bindings in @var{keymap} are also copied recursively,
346 and so on to any number of levels. However, recursive copying does not
347 take place when the definition of a character is a symbol whose function
348 definition is a keymap; the same symbol appears in the new copy.
353 (setq map (copy-keymap (current-local-map)))
357 ;; @r{(This implements meta characters.)}
359 (83 . center-paragraph)
361 (9 . tab-to-tab-stop))
365 (eq map (current-local-map))
369 (equal map (current-local-map))
375 @node Inheritance and Keymaps
376 @section Inheritance and Keymaps
377 @cindex keymap inheritance
378 @cindex inheriting a keymap's bindings
380 A keymap can inherit the bindings of another keymap, which we call the
381 @dfn{parent keymap}. Such a keymap looks like this:
384 (keymap @var{elements}@dots{} . @var{parent-keymap})
388 The effect is that this keymap inherits all the bindings of
389 @var{parent-keymap}, whatever they may be at the time a key is looked up,
390 but can add to them or override them with @var{elements}.
392 If you change the bindings in @var{parent-keymap} using
393 @code{define-key} or other key-binding functions, these changed
394 bindings are visible in the inheriting keymap, unless shadowed by the
395 bindings made by @var{elements}. The converse is not true: if you use
396 @code{define-key} to change bindings in the inheriting keymap, these
397 changes are recorded in @var{elements}, but have no effect on
400 The proper way to construct a keymap with a parent is to use
401 @code{set-keymap-parent}; if you have code that directly constructs a
402 keymap with a parent, please convert the program to use
403 @code{set-keymap-parent} instead.
405 @defun keymap-parent keymap
406 This returns the parent keymap of @var{keymap}. If @var{keymap}
407 has no parent, @code{keymap-parent} returns @code{nil}.
410 @defun set-keymap-parent keymap parent
411 This sets the parent keymap of @var{keymap} to @var{parent}, and returns
412 @var{parent}. If @var{parent} is @code{nil}, this function gives
413 @var{keymap} no parent at all.
415 If @var{keymap} has submaps (bindings for prefix keys), they too receive
416 new parent keymaps that reflect what @var{parent} specifies for those
420 Here is an example showing how to make a keymap that inherits
421 from @code{text-mode-map}:
424 (let ((map (make-sparse-keymap)))
425 (set-keymap-parent map text-mode-map)
429 A non-sparse keymap can have a parent too, but this is not very
430 useful. A non-sparse keymap always specifies something as the binding
431 for every numeric character code without modifier bits, even if it is
432 @code{nil}, so these character's bindings are never inherited from
439 A @dfn{prefix key} is a key sequence whose binding is a keymap. The
440 keymap defines what to do with key sequences that extend the prefix key.
441 For example, @kbd{C-x} is a prefix key, and it uses a keymap that is
442 also stored in the variable @code{ctl-x-map}. This keymap defines
443 bindings for key sequences starting with @kbd{C-x}.
445 Some of the standard Emacs prefix keys use keymaps that are
446 also found in Lisp variables:
452 @code{esc-map} is the global keymap for the @key{ESC} prefix key. Thus,
453 the global definitions of all meta characters are actually found here.
454 This map is also the function definition of @code{ESC-prefix}.
458 @code{help-map} is the global keymap for the @kbd{C-h} prefix key.
462 @vindex mode-specific-map
463 @code{mode-specific-map} is the global keymap for the prefix key
464 @kbd{C-c}. This map is actually global, not mode-specific, but its name
465 provides useful information about @kbd{C-c} in the output of @kbd{C-h b}
466 (@code{display-bindings}), since the main use of this prefix key is for
467 mode-specific bindings.
472 @findex Control-X-prefix
473 @code{ctl-x-map} is the global keymap used for the @kbd{C-x} prefix key.
474 This map is found via the function cell of the symbol
475 @code{Control-X-prefix}.
478 @cindex @kbd{C-x @key{RET}}
480 @code{mule-keymap} is the global keymap used for the @kbd{C-x @key{RET}}
486 @code{ctl-x-4-map} is the global keymap used for the @kbd{C-x 4} prefix
492 @code{ctl-x-5-map} is the global keymap used for the @kbd{C-x 5} prefix
498 @code{2C-mode-map} is the global keymap used for the @kbd{C-x 6} prefix
503 @vindex vc-prefix-map
504 @code{vc-prefix-map} is the global keymap used for the @kbd{C-x v} prefix
510 @code{goto-map} is the global keymap used for the @kbd{M-g} prefix
516 @code{search-map} is the global keymap used for the @kbd{M-s} prefix
521 @vindex facemenu-keymap
522 @code{facemenu-keymap} is the global keymap used for the @kbd{M-o}
526 The other Emacs prefix keys are @kbd{C-x @@}, @kbd{C-x a i}, @kbd{C-x
527 @key{ESC}} and @kbd{@key{ESC} @key{ESC}}. They use keymaps that have
531 The keymap binding of a prefix key is used for looking up the event
532 that follows the prefix key. (It may instead be a symbol whose function
533 definition is a keymap. The effect is the same, but the symbol serves
534 as a name for the prefix key.) Thus, the binding of @kbd{C-x} is the
535 symbol @code{Control-X-prefix}, whose function cell holds the keymap
536 for @kbd{C-x} commands. (The same keymap is also the value of
539 Prefix key definitions can appear in any active keymap. The
540 definitions of @kbd{C-c}, @kbd{C-x}, @kbd{C-h} and @key{ESC} as prefix
541 keys appear in the global map, so these prefix keys are always
542 available. Major and minor modes can redefine a key as a prefix by
543 putting a prefix key definition for it in the local map or the minor
544 mode's map. @xref{Active Keymaps}.
546 If a key is defined as a prefix in more than one active map, then its
547 various definitions are in effect merged: the commands defined in the
548 minor mode keymaps come first, followed by those in the local map's
549 prefix definition, and then by those from the global map.
551 In the following example, we make @kbd{C-p} a prefix key in the local
552 keymap, in such a way that @kbd{C-p} is identical to @kbd{C-x}. Then
553 the binding for @kbd{C-p C-f} is the function @code{find-file}, just
554 like @kbd{C-x C-f}. The key sequence @kbd{C-p 6} is not found in any
559 (use-local-map (make-sparse-keymap))
563 (local-set-key "\C-p" ctl-x-map)
567 (key-binding "\C-p\C-f")
572 (key-binding "\C-p6")
577 @defun define-prefix-command symbol &optional mapvar prompt
578 @cindex prefix command
579 @anchor{Definition of define-prefix-command}
580 This function prepares @var{symbol} for use as a prefix key's binding:
581 it creates a sparse keymap and stores it as @var{symbol}'s function
582 definition. Subsequently binding a key sequence to @var{symbol} will
583 make that key sequence into a prefix key. The return value is @code{symbol}.
585 This function also sets @var{symbol} as a variable, with the keymap as
586 its value. But if @var{mapvar} is non-@code{nil}, it sets @var{mapvar}
587 as a variable instead.
589 If @var{prompt} is non-@code{nil}, that becomes the overall prompt
590 string for the keymap. The prompt string should be given for menu keymaps
591 (@pxref{Defining Menus}).
595 @section Active Keymaps
596 @cindex active keymap
597 @cindex global keymap
600 Emacs normally contains many keymaps; at any given time, just a few
601 of them are @dfn{active}, meaning that they participate in the
602 interpretation of user input. All the active keymaps are used
603 together to determine what command to execute when a key is entered.
605 Normally the active keymaps are the @code{keymap} property keymap,
606 the keymaps of any enabled minor modes, the current buffer's local
607 keymap, and the global keymap, in that order. Emacs searches for each
608 input key sequence in all these keymaps. @xref{Searching Keymaps},
609 for more details of this procedure.
611 When the key sequence starts with a mouse event (optionally preceded
612 by a symbolic prefix), the active keymaps are determined based on the
613 position in that event. If the event happened on a string embedded
614 with a @code{display}, @code{before-string}, or @code{after-string}
615 property (@pxref{Special Properties}), the non-@code{nil} map
616 properties of the string override those of the buffer (if the
617 underlying buffer text contains map properties in its text properties
618 or overlays, they are ignored).
620 The @dfn{global keymap} holds the bindings of keys that are defined
621 regardless of the current buffer, such as @kbd{C-f}. The variable
622 @code{global-map} holds this keymap, which is always active.
624 Each buffer may have another keymap, its @dfn{local keymap}, which
625 may contain new or overriding definitions for keys. The current
626 buffer's local keymap is always active except when
627 @code{overriding-local-map} overrides it. The @code{local-map} text
628 or overlay property can specify an alternative local keymap for certain
629 parts of the buffer; see @ref{Special Properties}.
631 Each minor mode can have a keymap; if it does, the keymap is active
632 when the minor mode is enabled. Modes for emulation can specify
633 additional active keymaps through the variable
634 @code{emulation-mode-map-alists}.
636 The highest precedence normal keymap comes from the @code{keymap}
637 text or overlay property. If that is non-@code{nil}, it is the first
638 keymap to be processed, in normal circumstances.
640 However, there are also special ways for programs to substitute
641 other keymaps for some of those. The variable
642 @code{overriding-local-map}, if non-@code{nil}, specifies a keymap
643 that replaces all the usual active keymaps except the global keymap.
644 Another way to do this is with @code{overriding-terminal-local-map};
645 it operates on a per-terminal basis. These variables are documented
648 @cindex major mode keymap
649 Since every buffer that uses the same major mode normally uses the
650 same local keymap, you can think of the keymap as local to the mode. A
651 change to the local keymap of a buffer (using @code{local-set-key}, for
652 example) is seen also in the other buffers that share that keymap.
654 The local keymaps that are used for Lisp mode and some other major
655 modes exist even if they have not yet been used. These local keymaps are
656 the values of variables such as @code{lisp-mode-map}. For most major
657 modes, which are less frequently used, the local keymap is constructed
658 only when the mode is used for the first time in a session.
660 The minibuffer has local keymaps, too; they contain various completion
661 and exit commands. @xref{Intro to Minibuffers}.
663 Emacs has other keymaps that are used in a different way---translating
664 events within @code{read-key-sequence}. @xref{Translation Keymaps}.
666 @xref{Standard Keymaps}, for a list of standard keymaps.
668 @defun current-active-maps &optional olp position
669 This returns the list of active keymaps that would be used by the
670 command loop in the current circumstances to look up a key sequence.
671 Normally it ignores @code{overriding-local-map} and
672 @code{overriding-terminal-local-map}, but if @var{olp} is non-@code{nil}
673 then it pays attention to them. @var{position} can optionally be either
674 an event position as returned by @code{event-start} or a buffer
675 position, and may change the keymaps as described for
679 @defun key-binding key &optional accept-defaults no-remap position
680 This function returns the binding for @var{key} according to the
681 current active keymaps. The result is @code{nil} if @var{key} is
682 undefined in the keymaps.
684 The argument @var{accept-defaults} controls checking for default
685 bindings, as in @code{lookup-key} (@pxref{Functions for Key Lookup}).
687 When commands are remapped (@pxref{Remapping Commands}),
688 @code{key-binding} normally processes command remappings so as to
689 return the remapped command that will actually be executed. However,
690 if @var{no-remap} is non-@code{nil}, @code{key-binding} ignores
691 remappings and returns the binding directly specified for @var{key}.
693 If @var{key} starts with a mouse event (perhaps following a prefix
694 event), the maps to be consulted are determined based on the event's
695 position. Otherwise, they are determined based on the value of point.
696 However, you can override either of them by specifying @var{position}.
697 If @var{position} is non-@code{nil}, it should be either a buffer
698 position or an event position like the value of @code{event-start}.
699 Then the maps consulted are determined based on @var{position}.
701 An error is signaled if @var{key} is not a string or a vector.
705 (key-binding "\C-x\C-f")
711 @node Searching Keymaps
712 @section Searching the Active Keymaps
713 @cindex searching active keymaps for keys
715 After translation of event subsequences (@pxref{Translation
716 Keymaps}) Emacs looks for them in the active keymaps. Here is a
717 pseudo-Lisp description of the order and conditions for searching
722 (overriding-terminal-local-map
723 (@var{find-in} overriding-terminal-local-map))
724 (overriding-local-map
725 (@var{find-in} overriding-local-map))
726 (or (@var{find-in} (get-char-property (point) 'keymap))
727 (@var{find-in-any} emulation-mode-map-alists)
728 (@var{find-in-any} minor-mode-overriding-map-alist)
729 (@var{find-in-any} minor-mode-map-alist)
730 (if (get-text-property (point) 'local-map)
731 (@var{find-in} (get-char-property (point) 'local-map))
732 (@var{find-in} (current-local-map)))))
733 (@var{find-in} (current-global-map)))
737 The @var{find-in} and @var{find-in-any} are pseudo functions that
738 search in one keymap and in an alist of keymaps, respectively.
739 (Searching a single keymap for a binding is called @dfn{key lookup};
740 see @ref{Key Lookup}.) If the key sequence starts with a mouse event,
741 or a symbolic prefix event followed by a mouse event, that event's
742 position is used instead of point and the current buffer. Mouse
743 events on an embedded string use non-@code{nil} text properties from
744 that string instead of the buffer.
748 The function finally found may be remapped
749 (@pxref{Remapping Commands}).
752 Characters that are bound to @code{self-insert-command} are translated
753 according to @code{translation-table-for-input} before insertion.
756 @code{current-active-maps} returns a list of the
757 currently active keymaps at point.
760 When a match is found (@pxref{Key Lookup}), if the binding in the
761 keymap is a function, the search is over. However if the keymap entry
762 is a symbol with a value or a string, Emacs replaces the input key
763 sequences with the variable's value or the string, and restarts the
764 search of the active keymaps.
767 @node Controlling Active Maps
768 @section Controlling the Active Keymaps
771 This variable contains the default global keymap that maps Emacs
772 keyboard input to commands. The global keymap is normally this
773 keymap. The default global keymap is a full keymap that binds
774 @code{self-insert-command} to all of the printing characters.
776 It is normal practice to change the bindings in the global keymap, but you
777 should not assign this variable any value other than the keymap it starts
781 @defun current-global-map
782 This function returns the current global keymap. This is the same as
783 the value of @code{global-map} unless you change one or the other.
784 The return value is a reference, not a copy; if you use
785 @code{define-key} or other functions on it you will alter global
791 @result{} (keymap [set-mark-command beginning-of-line @dots{}
792 delete-backward-char])
797 @defun current-local-map
798 This function returns the current buffer's local keymap, or @code{nil}
799 if it has none. In the following example, the keymap for the
800 @samp{*scratch*} buffer (using Lisp Interaction mode) is a sparse keymap
801 in which the entry for @key{ESC}, @acronym{ASCII} code 27, is another sparse
808 (10 . eval-print-last-sexp)
809 (9 . lisp-indent-line)
810 (127 . backward-delete-char-untabify)
820 @code{current-local-map} returns a reference to the local keymap, not
821 a copy of it; if you use @code{define-key} or other functions on it
822 you will alter local bindings.
824 @defun current-minor-mode-maps
825 This function returns a list of the keymaps of currently enabled minor modes.
828 @defun use-global-map keymap
829 This function makes @var{keymap} the new current global keymap. It
832 It is very unusual to change the global keymap.
835 @defun use-local-map keymap
836 This function makes @var{keymap} the new local keymap of the current
837 buffer. If @var{keymap} is @code{nil}, then the buffer has no local
838 keymap. @code{use-local-map} returns @code{nil}. Most major mode
839 commands use this function.
843 @defvar minor-mode-map-alist
844 @anchor{Definition of minor-mode-map-alist}
845 This variable is an alist describing keymaps that may or may not be
846 active according to the values of certain variables. Its elements look
850 (@var{variable} . @var{keymap})
853 The keymap @var{keymap} is active whenever @var{variable} has a
854 non-@code{nil} value. Typically @var{variable} is the variable that
855 enables or disables a minor mode. @xref{Keymaps and Minor Modes}.
857 Note that elements of @code{minor-mode-map-alist} do not have the same
858 structure as elements of @code{minor-mode-alist}. The map must be the
859 @sc{cdr} of the element; a list with the map as the second element will
860 not do. The @sc{cdr} can be either a keymap (a list) or a symbol whose
861 function definition is a keymap.
863 When more than one minor mode keymap is active, the earlier one in
864 @code{minor-mode-map-alist} takes priority. But you should design
865 minor modes so that they don't interfere with each other. If you do
866 this properly, the order will not matter.
868 See @ref{Keymaps and Minor Modes}, for more information about minor
869 modes. See also @code{minor-mode-key-binding} (@pxref{Functions for Key
873 @defvar minor-mode-overriding-map-alist
874 This variable allows major modes to override the key bindings for
875 particular minor modes. The elements of this alist look like the
876 elements of @code{minor-mode-map-alist}: @code{(@var{variable}
879 If a variable appears as an element of
880 @code{minor-mode-overriding-map-alist}, the map specified by that
881 element totally replaces any map specified for the same variable in
882 @code{minor-mode-map-alist}.
884 @code{minor-mode-overriding-map-alist} is automatically buffer-local in
888 @defvar overriding-local-map
889 If non-@code{nil}, this variable holds a keymap to use instead of the
890 buffer's local keymap, any text property or overlay keymaps, and any
891 minor mode keymaps. This keymap, if specified, overrides all other
892 maps that would have been active, except for the current global map.
895 @defvar overriding-terminal-local-map
896 If non-@code{nil}, this variable holds a keymap to use instead of
897 @code{overriding-local-map}, the buffer's local keymap, text property
898 or overlay keymaps, and all the minor mode keymaps.
900 This variable is always local to the current terminal and cannot be
901 buffer-local. @xref{Multiple Terminals}. It is used to implement
902 incremental search mode.
905 @defvar overriding-local-map-menu-flag
906 If this variable is non-@code{nil}, the value of
907 @code{overriding-local-map} or @code{overriding-terminal-local-map} can
908 affect the display of the menu bar. The default value is @code{nil}, so
909 those map variables have no effect on the menu bar.
911 Note that these two map variables do affect the execution of key
912 sequences entered using the menu bar, even if they do not affect the
913 menu bar display. So if a menu bar key sequence comes in, you should
914 clear the variables before looking up and executing that key sequence.
915 Modes that use the variables would typically do this anyway; normally
916 they respond to events that they do not handle by ``unreading'' them and
920 @defvar special-event-map
921 This variable holds a keymap for special events. If an event type has a
922 binding in this keymap, then it is special, and the binding for the
923 event is run directly by @code{read-event}. @xref{Special Events}.
926 @defvar emulation-mode-map-alists
927 This variable holds a list of keymap alists to use for emulations
928 modes. It is intended for modes or packages using multiple minor-mode
929 keymaps. Each element is a keymap alist which has the same format and
930 meaning as @code{minor-mode-map-alist}, or a symbol with a variable
931 binding which is such an alist. The ``active'' keymaps in each alist
932 are used before @code{minor-mode-map-alist} and
933 @code{minor-mode-overriding-map-alist}.
941 @dfn{Key lookup} is the process of finding the binding of a key
942 sequence from a given keymap. The execution or use of the binding is
943 not part of key lookup.
945 Key lookup uses just the event type of each event in the key sequence;
946 the rest of the event is ignored. In fact, a key sequence used for key
947 lookup may designate a mouse event with just its types (a symbol)
948 instead of the entire event (a list). @xref{Input Events}. Such
949 a ``key sequence'' is insufficient for @code{command-execute} to run,
950 but it is sufficient for looking up or rebinding a key.
952 When the key sequence consists of multiple events, key lookup
953 processes the events sequentially: the binding of the first event is
954 found, and must be a keymap; then the second event's binding is found in
955 that keymap, and so on until all the events in the key sequence are used
956 up. (The binding thus found for the last event may or may not be a
957 keymap.) Thus, the process of key lookup is defined in terms of a
958 simpler process for looking up a single event in a keymap. How that is
959 done depends on the type of object associated with the event in that
962 Let's use the term @dfn{keymap entry} to describe the value found by
963 looking up an event type in a keymap. (This doesn't include the item
964 string and other extra elements in a keymap element for a menu item, because
965 @code{lookup-key} and other key lookup functions don't include them in
966 the returned value.) While any Lisp object may be stored in a keymap
967 as a keymap entry, not all make sense for key lookup. Here is a table
968 of the meaningful types of keymap entries:
972 @cindex @code{nil} in keymap
973 @code{nil} means that the events used so far in the lookup form an
974 undefined key. When a keymap fails to mention an event type at all, and
975 has no default binding, that is equivalent to a binding of @code{nil}
979 @cindex command in keymap
980 The events used so far in the lookup form a complete key,
981 and @var{command} is its binding. @xref{What Is a Function}.
984 @cindex string in keymap
985 The array (either a string or a vector) is a keyboard macro. The events
986 used so far in the lookup form a complete key, and the array is its
987 binding. See @ref{Keyboard Macros}, for more information.
990 @cindex keymap in keymap
991 The events used so far in the lookup form a prefix key. The next
992 event of the key sequence is looked up in @var{keymap}.
995 @cindex list in keymap
996 The meaning of a list depends on what it contains:
1000 If the @sc{car} of @var{list} is the symbol @code{keymap}, then the list
1001 is a keymap, and is treated as a keymap (see above).
1004 @cindex @code{lambda} in keymap
1005 If the @sc{car} of @var{list} is @code{lambda}, then the list is a
1006 lambda expression. This is presumed to be a function, and is treated
1007 as such (see above). In order to execute properly as a key binding,
1008 this function must be a command---it must have an @code{interactive}
1009 specification. @xref{Defining Commands}.
1012 If the @sc{car} of @var{list} is a keymap and the @sc{cdr} is an event
1013 type, then this is an @dfn{indirect entry}:
1016 (@var{othermap} . @var{othertype})
1019 When key lookup encounters an indirect entry, it looks up instead the
1020 binding of @var{othertype} in @var{othermap} and uses that.
1022 This feature permits you to define one key as an alias for another key.
1023 For example, an entry whose @sc{car} is the keymap called @code{esc-map}
1024 and whose @sc{cdr} is 32 (the code for @key{SPC}) means, ``Use the global
1025 binding of @kbd{Meta-@key{SPC}}, whatever that may be.''
1029 @cindex symbol in keymap
1030 The function definition of @var{symbol} is used in place of
1031 @var{symbol}. If that too is a symbol, then this process is repeated,
1032 any number of times. Ultimately this should lead to an object that is
1033 a keymap, a command, or a keyboard macro. A list is allowed if it is a
1034 keymap or a command, but indirect entries are not understood when found
1037 Note that keymaps and keyboard macros (strings and vectors) are not
1038 valid functions, so a symbol with a keymap, string, or vector as its
1039 function definition is invalid as a function. It is, however, valid as
1040 a key binding. If the definition is a keyboard macro, then the symbol
1041 is also valid as an argument to @code{command-execute}
1042 (@pxref{Interactive Call}).
1044 @cindex @code{undefined} in keymap
1045 The symbol @code{undefined} is worth special mention: it means to treat
1046 the key as undefined. Strictly speaking, the key is defined, and its
1047 binding is the command @code{undefined}; but that command does the same
1048 thing that is done automatically for an undefined key: it rings the bell
1049 (by calling @code{ding}) but does not signal an error.
1051 @cindex preventing prefix key
1052 @code{undefined} is used in local keymaps to override a global key
1053 binding and make the key ``undefined'' locally. A local binding of
1054 @code{nil} would fail to do this because it would not override the
1057 @item @var{anything else}
1058 If any other type of object is found, the events used so far in the
1059 lookup form a complete key, and the object is its binding, but the
1060 binding is not executable as a command.
1063 In short, a keymap entry may be a keymap, a command, a keyboard macro,
1064 a symbol that leads to one of them, or an indirection or @code{nil}.
1065 Here is an example of a sparse keymap with two characters bound to
1066 commands and one bound to another keymap. This map is the normal value
1067 of @code{emacs-lisp-mode-map}. Note that 9 is the code for @key{TAB},
1068 127 for @key{DEL}, 27 for @key{ESC}, 17 for @kbd{C-q} and 24 for
1073 (keymap (9 . lisp-indent-line)
1074 (127 . backward-delete-char-untabify)
1075 (27 keymap (17 . indent-sexp) (24 . eval-defun)))
1079 @node Functions for Key Lookup
1080 @section Functions for Key Lookup
1082 Here are the functions and variables pertaining to key lookup.
1084 @defun lookup-key keymap key &optional accept-defaults
1085 This function returns the definition of @var{key} in @var{keymap}. All
1086 the other functions described in this chapter that look up keys use
1087 @code{lookup-key}. Here are examples:
1091 (lookup-key (current-global-map) "\C-x\C-f")
1095 (lookup-key (current-global-map) (kbd "C-x C-f"))
1099 (lookup-key (current-global-map) "\C-x\C-f12345")
1104 If the string or vector @var{key} is not a valid key sequence according
1105 to the prefix keys specified in @var{keymap}, it must be ``too long''
1106 and have extra events at the end that do not fit into a single key
1107 sequence. Then the value is a number, the number of events at the front
1108 of @var{key} that compose a complete key.
1111 If @var{accept-defaults} is non-@code{nil}, then @code{lookup-key}
1112 considers default bindings as well as bindings for the specific events
1113 in @var{key}. Otherwise, @code{lookup-key} reports only bindings for
1114 the specific sequence @var{key}, ignoring default bindings except when
1115 you explicitly ask about them. (To do this, supply @code{t} as an
1116 element of @var{key}; see @ref{Format of Keymaps}.)
1118 If @var{key} contains a meta character (not a function key), that
1119 character is implicitly replaced by a two-character sequence: the value
1120 of @code{meta-prefix-char}, followed by the corresponding non-meta
1121 character. Thus, the first example below is handled by conversion into
1126 (lookup-key (current-global-map) "\M-f")
1127 @result{} forward-word
1130 (lookup-key (current-global-map) "\ef")
1131 @result{} forward-word
1135 Unlike @code{read-key-sequence}, this function does not modify the
1136 specified events in ways that discard information (@pxref{Key Sequence
1137 Input}). In particular, it does not convert letters to lower case and
1138 it does not change drag events to clicks.
1141 @deffn Command undefined
1142 Used in keymaps to undefine keys. It calls @code{ding}, but does
1146 @defun local-key-binding key &optional accept-defaults
1147 This function returns the binding for @var{key} in the current
1148 local keymap, or @code{nil} if it is undefined there.
1151 The argument @var{accept-defaults} controls checking for default bindings,
1152 as in @code{lookup-key} (above).
1155 @defun global-key-binding key &optional accept-defaults
1156 This function returns the binding for command @var{key} in the
1157 current global keymap, or @code{nil} if it is undefined there.
1160 The argument @var{accept-defaults} controls checking for default bindings,
1161 as in @code{lookup-key} (above).
1165 @defun minor-mode-key-binding key &optional accept-defaults
1166 This function returns a list of all the active minor mode bindings of
1167 @var{key}. More precisely, it returns an alist of pairs
1168 @code{(@var{modename} . @var{binding})}, where @var{modename} is the
1169 variable that enables the minor mode, and @var{binding} is @var{key}'s
1170 binding in that mode. If @var{key} has no minor-mode bindings, the
1171 value is @code{nil}.
1173 If the first binding found is not a prefix definition (a keymap or a
1174 symbol defined as a keymap), all subsequent bindings from other minor
1175 modes are omitted, since they would be completely shadowed. Similarly,
1176 the list omits non-prefix bindings that follow prefix bindings.
1178 The argument @var{accept-defaults} controls checking for default
1179 bindings, as in @code{lookup-key} (above).
1182 @defopt meta-prefix-char
1184 This variable is the meta-prefix character code. It is used for
1185 translating a meta character to a two-character sequence so it can be
1186 looked up in a keymap. For useful results, the value should be a
1187 prefix event (@pxref{Prefix Keys}). The default value is 27, which is
1188 the @acronym{ASCII} code for @key{ESC}.
1190 As long as the value of @code{meta-prefix-char} remains 27, key lookup
1191 translates @kbd{M-b} into @kbd{@key{ESC} b}, which is normally defined
1192 as the @code{backward-word} command. However, if you were to set
1193 @code{meta-prefix-char} to 24, the code for @kbd{C-x}, then Emacs will
1194 translate @kbd{M-b} into @kbd{C-x b}, whose standard binding is the
1195 @code{switch-to-buffer} command. (Don't actually do this!) Here is an
1196 illustration of what would happen:
1200 meta-prefix-char ; @r{The default value.}
1204 (key-binding "\M-b")
1205 @result{} backward-word
1208 ?\C-x ; @r{The print representation}
1209 @result{} 24 ; @r{of a character.}
1212 (setq meta-prefix-char 24)
1216 (key-binding "\M-b")
1217 @result{} switch-to-buffer ; @r{Now, typing @kbd{M-b} is}
1218 ; @r{like typing @kbd{C-x b}.}
1220 (setq meta-prefix-char 27) ; @r{Avoid confusion!}
1221 @result{} 27 ; @r{Restore the default value!}
1225 This translation of one event into two happens only for characters, not
1226 for other kinds of input events. Thus, @kbd{M-@key{F1}}, a function
1227 key, is not converted into @kbd{@key{ESC} @key{F1}}.
1230 @node Changing Key Bindings
1231 @section Changing Key Bindings
1232 @cindex changing key bindings
1235 The way to rebind a key is to change its entry in a keymap. If you
1236 change a binding in the global keymap, the change is effective in all
1237 buffers (though it has no direct effect in buffers that shadow the
1238 global binding with a local one). If you change the current buffer's
1239 local map, that usually affects all buffers using the same major mode.
1240 The @code{global-set-key} and @code{local-set-key} functions are
1241 convenient interfaces for these operations (@pxref{Key Binding
1242 Commands}). You can also use @code{define-key}, a more general
1243 function; then you must explicitly specify the map to change.
1245 When choosing the key sequences for Lisp programs to rebind, please
1246 follow the Emacs conventions for use of various keys (@pxref{Key
1247 Binding Conventions}).
1249 @cindex meta character key constants
1250 @cindex control character key constants
1251 In writing the key sequence to rebind, it is good to use the special
1252 escape sequences for control and meta characters (@pxref{String Type}).
1253 The syntax @samp{\C-} means that the following character is a control
1254 character and @samp{\M-} means that the following character is a meta
1255 character. Thus, the string @code{"\M-x"} is read as containing a
1256 single @kbd{M-x}, @code{"\C-f"} is read as containing a single
1257 @kbd{C-f}, and @code{"\M-\C-x"} and @code{"\C-\M-x"} are both read as
1258 containing a single @kbd{C-M-x}. You can also use this escape syntax in
1259 vectors, as well as others that aren't allowed in strings; one example
1260 is @samp{[?\C-\H-x home]}. @xref{Character Type}.
1262 The key definition and lookup functions accept an alternate syntax for
1263 event types in a key sequence that is a vector: you can use a list
1264 containing modifier names plus one base event (a character or function
1265 key name). For example, @code{(control ?a)} is equivalent to
1266 @code{?\C-a} and @code{(hyper control left)} is equivalent to
1267 @code{C-H-left}. One advantage of such lists is that the precise
1268 numeric codes for the modifier bits don't appear in compiled files.
1270 The functions below signal an error if @var{keymap} is not a keymap,
1271 or if @var{key} is not a string or vector representing a key sequence.
1272 You can use event types (symbols) as shorthand for events that are
1273 lists. The @code{kbd} macro (@pxref{Key Sequences}) is a convenient
1274 way to specify the key sequence.
1276 @defun define-key keymap key binding
1277 This function sets the binding for @var{key} in @var{keymap}. (If
1278 @var{key} is more than one event long, the change is actually made
1279 in another keymap reached from @var{keymap}.) The argument
1280 @var{binding} can be any Lisp object, but only certain types are
1281 meaningful. (For a list of meaningful types, see @ref{Key Lookup}.)
1282 The value returned by @code{define-key} is @var{binding}.
1284 If @var{key} is @code{[t]}, this sets the default binding in
1285 @var{keymap}. When an event has no binding of its own, the Emacs
1286 command loop uses the keymap's default binding, if there is one.
1288 @cindex invalid prefix key error
1289 @cindex key sequence error
1290 Every prefix of @var{key} must be a prefix key (i.e., bound to a keymap)
1291 or undefined; otherwise an error is signaled. If some prefix of
1292 @var{key} is undefined, then @code{define-key} defines it as a prefix
1293 key so that the rest of @var{key} can be defined as specified.
1295 If there was previously no binding for @var{key} in @var{keymap}, the
1296 new binding is added at the beginning of @var{keymap}. The order of
1297 bindings in a keymap makes no difference for keyboard input, but it
1298 does matter for menu keymaps (@pxref{Menu Keymaps}).
1301 This example creates a sparse keymap and makes a number of
1306 (setq map (make-sparse-keymap))
1310 (define-key map "\C-f" 'forward-char)
1311 @result{} forward-char
1315 @result{} (keymap (6 . forward-char))
1319 ;; @r{Build sparse submap for @kbd{C-x} and bind @kbd{f} in that.}
1320 (define-key map (kbd "C-x f") 'forward-word)
1321 @result{} forward-word
1326 (24 keymap ; @kbd{C-x}
1327 (102 . forward-word)) ; @kbd{f}
1328 (6 . forward-char)) ; @kbd{C-f}
1332 ;; @r{Bind @kbd{C-p} to the @code{ctl-x-map}.}
1333 (define-key map (kbd "C-p") ctl-x-map)
1335 @result{} [nil @dots{} find-file @dots{} backward-kill-sentence]
1339 ;; @r{Bind @kbd{C-f} to @code{foo} in the @code{ctl-x-map}.}
1340 (define-key map (kbd "C-p C-f") 'foo)
1345 @result{} (keymap ; @r{Note @code{foo} in @code{ctl-x-map}.}
1346 (16 keymap [nil @dots{} foo @dots{} backward-kill-sentence])
1348 (102 . forward-word))
1354 Note that storing a new binding for @kbd{C-p C-f} actually works by
1355 changing an entry in @code{ctl-x-map}, and this has the effect of
1356 changing the bindings of both @kbd{C-p C-f} and @kbd{C-x C-f} in the
1359 The function @code{substitute-key-definition} scans a keymap for
1360 keys that have a certain binding and rebinds them with a different
1361 binding. Another feature which is cleaner and can often produce the
1362 same results to remap one command into another (@pxref{Remapping
1365 @defun substitute-key-definition olddef newdef keymap &optional oldmap
1366 @cindex replace bindings
1367 This function replaces @var{olddef} with @var{newdef} for any keys in
1368 @var{keymap} that were bound to @var{olddef}. In other words,
1369 @var{olddef} is replaced with @var{newdef} wherever it appears. The
1370 function returns @code{nil}.
1372 For example, this redefines @kbd{C-x C-f}, if you do it in an Emacs with
1377 (substitute-key-definition
1378 'find-file 'find-file-read-only (current-global-map))
1383 If @var{oldmap} is non-@code{nil}, that changes the behavior of
1384 @code{substitute-key-definition}: the bindings in @var{oldmap} determine
1385 which keys to rebind. The rebindings still happen in @var{keymap}, not
1386 in @var{oldmap}. Thus, you can change one map under the control of the
1387 bindings in another. For example,
1390 (substitute-key-definition
1391 'delete-backward-char 'my-funny-delete
1396 puts the special deletion command in @code{my-map} for whichever keys
1397 are globally bound to the standard deletion command.
1399 Here is an example showing a keymap before and after substitution:
1407 @result{} (keymap (49 . olddef-1) (50 . olddef-2) (51 . olddef-1))
1411 (substitute-key-definition 'olddef-1 'newdef map)
1416 @result{} (keymap (49 . newdef) (50 . olddef-2) (51 . newdef))
1421 @defun suppress-keymap keymap &optional nodigits
1422 @cindex @code{self-insert-command} override
1423 This function changes the contents of the full keymap @var{keymap} by
1424 remapping @code{self-insert-command} to the command @code{undefined}
1425 (@pxref{Remapping Commands}). This has the effect of undefining all
1426 printing characters, thus making ordinary insertion of text impossible.
1427 @code{suppress-keymap} returns @code{nil}.
1429 If @var{nodigits} is @code{nil}, then @code{suppress-keymap} defines
1430 digits to run @code{digit-argument}, and @kbd{-} to run
1431 @code{negative-argument}. Otherwise it makes them undefined like the
1432 rest of the printing characters.
1434 @cindex yank suppression
1435 @cindex @code{quoted-insert} suppression
1436 The @code{suppress-keymap} function does not make it impossible to
1437 modify a buffer, as it does not suppress commands such as @code{yank}
1438 and @code{quoted-insert}. To prevent any modification of a buffer, make
1439 it read-only (@pxref{Read Only Buffers}).
1441 Since this function modifies @var{keymap}, you would normally use it
1442 on a newly created keymap. Operating on an existing keymap
1443 that is used for some other purpose is likely to cause trouble; for
1444 example, suppressing @code{global-map} would make it impossible to use
1447 Most often, @code{suppress-keymap} is used to initialize local
1448 keymaps of modes such as Rmail and Dired where insertion of text is not
1449 desirable and the buffer is read-only. Here is an example taken from
1450 the file @file{emacs/lisp/dired.el}, showing how the local keymap for
1451 Dired mode is set up:
1455 (setq dired-mode-map (make-keymap))
1456 (suppress-keymap dired-mode-map)
1457 (define-key dired-mode-map "r" 'dired-rename-file)
1458 (define-key dired-mode-map "\C-d" 'dired-flag-file-deleted)
1459 (define-key dired-mode-map "d" 'dired-flag-file-deleted)
1460 (define-key dired-mode-map "v" 'dired-view-file)
1461 (define-key dired-mode-map "e" 'dired-find-file)
1462 (define-key dired-mode-map "f" 'dired-find-file)
1468 @node Remapping Commands
1469 @section Remapping Commands
1470 @cindex remapping commands
1472 A special kind of key binding can be used to @dfn{remap} one command
1473 to another, without having to refer to the key sequence(s) bound to
1474 the original command. To use this feature, make a key binding for a
1475 key sequence that starts with the dummy event @code{remap}, followed
1476 by the command name you want to remap; for the binding, specify the
1477 new definition (usually a command name, but possibly any other valid
1478 definition for a key binding).
1480 For example, suppose My mode provides a special command
1481 @code{my-kill-line}, which should be invoked instead of
1482 @code{kill-line}. To establish this, its mode keymap should contain
1483 the following remapping:
1486 (define-key my-mode-map [remap kill-line] 'my-kill-line)
1490 Then, whenever @code{my-mode-map} is active, if the user types
1491 @kbd{C-k} (the default global key sequence for @code{kill-line}) Emacs
1492 will instead run @code{my-kill-line}.
1494 Note that remapping only takes place through active keymaps; for
1495 example, putting a remapping in a prefix keymap like @code{ctl-x-map}
1496 typically has no effect, as such keymaps are not themselves active.
1497 In addition, remapping only works through a single level; in the
1501 (define-key my-mode-map [remap kill-line] 'my-kill-line)
1502 (define-key my-mode-map [remap my-kill-line] 'my-other-kill-line)
1506 @code{kill-line} is @emph{not} remapped to @code{my-other-kill-line}.
1507 Instead, if an ordinary key binding specifies @code{kill-line}, it is
1508 remapped to @code{my-kill-line}; if an ordinary binding specifies
1509 @code{my-kill-line}, it is remapped to @code{my-other-kill-line}.
1511 To undo the remapping of a command, remap it to @code{nil}; e.g.
1514 (define-key my-mode-map [remap kill-line] nil)
1517 @defun command-remapping command &optional position keymaps
1518 This function returns the remapping for @var{command} (a symbol),
1519 given the current active keymaps. If @var{command} is not remapped
1520 (which is the usual situation), or not a symbol, the function returns
1521 @code{nil}. @code{position} can optionally specify a buffer position
1522 or an event position to determine the keymaps to use, as in
1525 If the optional argument @code{keymaps} is non-@code{nil}, it
1526 specifies a list of keymaps to search in. This argument is ignored if
1527 @code{position} is non-@code{nil}.
1530 @node Translation Keymaps
1531 @section Keymaps for Translating Sequences of Events
1532 @cindex keymaps for translating events
1534 This section describes keymaps that are used during reading a key
1535 sequence, to translate certain event sequences into others.
1536 @code{read-key-sequence} checks every subsequence of the key sequence
1537 being read, as it is read, against @code{input-decode-map}, then
1538 @code{local-function-key-map}, and then against @code{key-translation-map}.
1540 @defvar input-decode-map
1541 This variable holds a keymap that describes the character sequences sent
1542 by function keys on an ordinary character terminal. This keymap has the
1543 same structure as other keymaps, but is used differently: it specifies
1544 translations to make while reading key sequences, rather than bindings
1547 If @code{input-decode-map} ``binds'' a key sequence @var{k} to a vector
1548 @var{v}, then when @var{k} appears as a subsequence @emph{anywhere} in a
1549 key sequence, it is replaced with the events in @var{v}.
1551 For example, VT100 terminals send @kbd{@key{ESC} O P} when the
1552 keypad @key{PF1} key is pressed. Therefore, we want Emacs to translate
1553 that sequence of events into the single event @code{pf1}. We accomplish
1554 this by ``binding'' @kbd{@key{ESC} O P} to @code{[pf1]} in
1555 @code{input-decode-map}, when using a VT100.
1557 Thus, typing @kbd{C-c @key{PF1}} sends the character sequence @kbd{C-c
1558 @key{ESC} O P}; later the function @code{read-key-sequence} translates
1559 this back into @kbd{C-c @key{PF1}}, which it returns as the vector
1562 The value of @code{input-decode-map} is usually set up automatically
1563 according to the terminal's Terminfo or Termcap entry, but sometimes
1564 those need help from terminal-specific Lisp files. Emacs comes with
1565 terminal-specific files for many common terminals; their main purpose is
1566 to make entries in @code{input-decode-map} beyond those that can be
1567 deduced from Termcap and Terminfo. @xref{Terminal-Specific}.
1570 @defvar local-function-key-map
1571 This variable holds a keymap similar to @code{input-decode-map} except
1572 that it describes key sequences which should be translated to
1573 alternative interpretations that are usually preferred. It applies
1574 after @code{input-decode-map} and before @code{key-translation-map}.
1576 Entries in @code{local-function-key-map} are ignored if they conflict
1577 with bindings made in the minor mode, local, or global keymaps. I.e.
1578 the remapping only applies if the original key sequence would
1579 otherwise not have any binding.
1581 @code{local-function-key-map} inherits from @code{function-key-map},
1582 but the latter should not be used directly.
1585 @defvar key-translation-map
1586 This variable is another keymap used just like @code{input-decode-map}
1587 to translate input events into other events. It differs from
1588 @code{input-decode-map} in that it goes to work after
1589 @code{local-function-key-map} is finished rather than before; it
1590 receives the results of translation by @code{local-function-key-map}.
1592 Just like @code{input-decode-map}, but unlike
1593 @code{local-function-key-map}, this keymap is applied regardless of
1594 whether the input key-sequence has a normal binding. Note however
1595 that actual key bindings can have an effect on
1596 @code{key-translation-map}, even though they are overridden by it.
1597 Indeed, actual key bindings override @code{local-function-key-map} and
1598 thus may alter the key sequence that @code{key-translation-map}
1599 receives. Clearly, it is better to avoid this type of situation.
1601 The intent of @code{key-translation-map} is for users to map one
1602 character set to another, including ordinary characters normally bound
1603 to @code{self-insert-command}.
1606 @cindex key translation function
1607 You can use @code{input-decode-map}, @code{local-function-key-map}, or
1608 @code{key-translation-map} for more than simple aliases, by using a
1609 function, instead of a key sequence, as the ``translation'' of a key.
1610 Then this function is called to compute the translation of that key.
1612 The key translation function receives one argument, which is the prompt
1613 that was specified in @code{read-key-sequence}---or @code{nil} if the
1614 key sequence is being read by the editor command loop. In most cases
1615 you can ignore the prompt value.
1617 If the function reads input itself, it can have the effect of altering
1618 the event that follows. For example, here's how to define @kbd{C-c h}
1619 to turn the character that follows into a Hyper character:
1623 (defun hyperify (prompt)
1624 (let ((e (read-event)))
1625 (vector (if (numberp e)
1626 (logior (lsh 1 24) e)
1627 (if (memq 'hyper (event-modifiers e))
1629 (add-event-modifier "H-" e))))))
1631 (defun add-event-modifier (string e)
1632 (let ((symbol (if (symbolp e) e (car e))))
1633 (setq symbol (intern (concat string
1634 (symbol-name symbol))))
1639 (cons symbol (cdr e)))))
1641 (define-key local-function-key-map "\C-ch" 'hyperify)
1645 If you have enabled keyboard character set decoding using
1646 @code{set-keyboard-coding-system}, decoding is done after the
1647 translations listed above. @xref{Terminal I/O Encoding}. However, in
1648 future Emacs versions, character set decoding may be done at an
1651 @node Key Binding Commands
1652 @section Commands for Binding Keys
1654 This section describes some convenient interactive interfaces for
1655 changing key bindings. They work by calling @code{define-key}.
1657 People often use @code{global-set-key} in their init files
1658 (@pxref{Init File}) for simple customization. For example,
1661 (global-set-key (kbd "C-x C-\\") 'next-line)
1668 (global-set-key [?\C-x ?\C-\\] 'next-line)
1675 (global-set-key [(control ?x) (control ?\\)] 'next-line)
1679 redefines @kbd{C-x C-\} to move down a line.
1682 (global-set-key [M-mouse-1] 'mouse-set-point)
1686 redefines the first (leftmost) mouse button, entered with the Meta key, to
1687 set point where you click.
1689 @cindex non-@acronym{ASCII} text in keybindings
1690 Be careful when using non-@acronym{ASCII} text characters in Lisp
1691 specifications of keys to bind. If these are read as multibyte text, as
1692 they usually will be in a Lisp file (@pxref{Loading Non-ASCII}), you
1693 must type the keys as multibyte too. For instance, if you use this:
1696 (global-set-key "@"o" 'my-function) ; bind o-umlaut
1703 (global-set-key ?@"o 'my-function) ; bind o-umlaut
1707 and your language environment is multibyte Latin-1, these commands
1708 actually bind the multibyte character with code 246, not the byte
1709 code 246 (@kbd{M-v}) sent by a Latin-1 terminal. In order to use this
1710 binding, you need to teach Emacs how to decode the keyboard by using an
1711 appropriate input method (@pxref{Input Methods, , Input Methods, emacs, The GNU
1714 @deffn Command global-set-key key binding
1715 This function sets the binding of @var{key} in the current global map
1720 (global-set-key @var{key} @var{binding})
1722 (define-key (current-global-map) @var{key} @var{binding})
1727 @deffn Command global-unset-key key
1728 @cindex unbinding keys
1729 This function removes the binding of @var{key} from the current
1732 One use of this function is in preparation for defining a longer key
1733 that uses @var{key} as a prefix---which would not be allowed if
1734 @var{key} has a non-prefix binding. For example:
1738 (global-unset-key "\C-l")
1742 (global-set-key "\C-l\C-l" 'redraw-display)
1747 This function is implemented simply using @code{define-key}:
1751 (global-unset-key @var{key})
1753 (define-key (current-global-map) @var{key} nil)
1758 @deffn Command local-set-key key binding
1759 This function sets the binding of @var{key} in the current local
1760 keymap to @var{binding}.
1764 (local-set-key @var{key} @var{binding})
1766 (define-key (current-local-map) @var{key} @var{binding})
1771 @deffn Command local-unset-key key
1772 This function removes the binding of @var{key} from the current
1777 (local-unset-key @var{key})
1779 (define-key (current-local-map) @var{key} nil)
1784 @node Scanning Keymaps
1785 @section Scanning Keymaps
1787 This section describes functions used to scan all the current keymaps
1788 for the sake of printing help information.
1790 @defun accessible-keymaps keymap &optional prefix
1791 This function returns a list of all the keymaps that can be reached (via
1792 zero or more prefix keys) from @var{keymap}. The value is an
1793 association list with elements of the form @code{(@var{key} .@:
1794 @var{map})}, where @var{key} is a prefix key whose definition in
1795 @var{keymap} is @var{map}.
1797 The elements of the alist are ordered so that the @var{key} increases
1798 in length. The first element is always @code{([] .@: @var{keymap})},
1799 because the specified keymap is accessible from itself with a prefix of
1802 If @var{prefix} is given, it should be a prefix key sequence; then
1803 @code{accessible-keymaps} includes only the submaps whose prefixes start
1804 with @var{prefix}. These elements look just as they do in the value of
1805 @code{(accessible-keymaps)}; the only difference is that some elements
1808 In the example below, the returned alist indicates that the key
1809 @key{ESC}, which is displayed as @samp{^[}, is a prefix key whose
1810 definition is the sparse keymap @code{(keymap (83 .@: center-paragraph)
1815 (accessible-keymaps (current-local-map))
1816 @result{}(([] keymap
1817 (27 keymap ; @r{Note this keymap for @key{ESC} is repeated below.}
1818 (83 . center-paragraph)
1819 (115 . center-line))
1820 (9 . tab-to-tab-stop))
1825 (83 . center-paragraph)
1830 In the following example, @kbd{C-h} is a prefix key that uses a sparse
1831 keymap starting with @code{(keymap (118 . describe-variable)@dots{})}.
1832 Another prefix, @kbd{C-x 4}, uses a keymap which is also the value of
1833 the variable @code{ctl-x-4-map}. The event @code{mode-line} is one of
1834 several dummy events used as prefixes for mouse actions in special parts
1839 (accessible-keymaps (current-global-map))
1840 @result{} (([] keymap [set-mark-command beginning-of-line @dots{}
1841 delete-backward-char])
1844 ("^H" keymap (118 . describe-variable) @dots{}
1845 (8 . help-for-help))
1848 ("^X" keymap [x-flush-mouse-queue @dots{}
1849 backward-kill-sentence])
1852 ("^[" keymap [mark-sexp backward-sexp @dots{}
1853 backward-kill-word])
1855 ("^X4" keymap (15 . display-buffer) @dots{})
1858 (S-mouse-2 . mouse-split-window-horizontally) @dots{}))
1863 These are not all the keymaps you would see in actuality.
1866 @defun map-keymap function keymap
1867 The function @code{map-keymap} calls @var{function} once
1868 for each binding in @var{keymap}. It passes two arguments,
1869 the event type and the value of the binding. If @var{keymap}
1870 has a parent, the parent's bindings are included as well.
1871 This works recursively: if the parent has itself a parent, then the
1872 grandparent's bindings are also included and so on.
1874 This function is the cleanest way to examine all the bindings
1878 @defun where-is-internal command &optional keymap firstonly noindirect no-remap
1879 This function is a subroutine used by the @code{where-is} command
1880 (@pxref{Help, , Help, emacs,The GNU Emacs Manual}). It returns a list
1881 of all key sequences (of any length) that are bound to @var{command} in a
1884 The argument @var{command} can be any object; it is compared with all
1885 keymap entries using @code{eq}.
1887 If @var{keymap} is @code{nil}, then the maps used are the current active
1888 keymaps, disregarding @code{overriding-local-map} (that is, pretending
1889 its value is @code{nil}). If @var{keymap} is a keymap, then the
1890 maps searched are @var{keymap} and the global keymap. If @var{keymap}
1891 is a list of keymaps, only those keymaps are searched.
1893 Usually it's best to use @code{overriding-local-map} as the expression
1894 for @var{keymap}. Then @code{where-is-internal} searches precisely the
1895 keymaps that are active. To search only the global map, pass
1896 @code{(keymap)} (an empty keymap) as @var{keymap}.
1898 If @var{firstonly} is @code{non-ascii}, then the value is a single
1899 vector representing the first key sequence found, rather than a list of
1900 all possible key sequences. If @var{firstonly} is @code{t}, then the
1901 value is the first key sequence, except that key sequences consisting
1902 entirely of @acronym{ASCII} characters (or meta variants of @acronym{ASCII}
1903 characters) are preferred to all other key sequences and that the
1904 return value can never be a menu binding.
1906 If @var{noindirect} is non-@code{nil}, @code{where-is-internal} doesn't
1907 follow indirect keymap bindings. This makes it possible to search for
1908 an indirect definition itself.
1910 When command remapping is in effect (@pxref{Remapping Commands}),
1911 @code{where-is-internal} figures out when a command will be run due to
1912 remapping and reports keys accordingly. It also returns @code{nil} if
1913 @var{command} won't really be run because it has been remapped to some
1914 other command. However, if @var{no-remap} is non-@code{nil}.
1915 @code{where-is-internal} ignores remappings.
1919 (where-is-internal 'describe-function)
1920 @result{} ([8 102] [f1 102] [help 102]
1921 [menu-bar help-menu describe describe-function])
1926 @deffn Command describe-bindings &optional prefix buffer-or-name
1927 This function creates a listing of all current key bindings, and
1928 displays it in a buffer named @samp{*Help*}. The text is grouped by
1929 modes---minor modes first, then the major mode, then global bindings.
1931 If @var{prefix} is non-@code{nil}, it should be a prefix key; then the
1932 listing includes only keys that start with @var{prefix}.
1934 The listing describes meta characters as @key{ESC} followed by the
1935 corresponding non-meta character.
1937 When several characters with consecutive @acronym{ASCII} codes have the
1938 same definition, they are shown together, as
1939 @samp{@var{firstchar}..@var{lastchar}}. In this instance, you need to
1940 know the @acronym{ASCII} codes to understand which characters this means.
1941 For example, in the default global map, the characters @samp{@key{SPC}
1942 ..@: ~} are described by a single line. @key{SPC} is @acronym{ASCII} 32,
1943 @kbd{~} is @acronym{ASCII} 126, and the characters between them include all
1944 the normal printing characters, (e.g., letters, digits, punctuation,
1945 etc.@:); all these characters are bound to @code{self-insert-command}.
1947 If @var{buffer-or-name} is non-@code{nil}, it should be a buffer or a
1948 buffer name. Then @code{describe-bindings} lists that buffer's bindings,
1949 instead of the current buffer's.
1953 @section Menu Keymaps
1954 @cindex menu keymaps
1956 A keymap can operate as a menu as well as defining bindings for
1957 keyboard keys and mouse buttons. Menus are usually actuated with the
1958 mouse, but they can function with the keyboard also. If a menu keymap
1959 is active for the next input event, that activates the keyboard menu
1963 * Defining Menus:: How to make a keymap that defines a menu.
1964 * Mouse Menus:: How users actuate the menu with the mouse.
1965 * Keyboard Menus:: How users actuate the menu with the keyboard.
1966 * Menu Example:: Making a simple menu.
1967 * Menu Bar:: How to customize the menu bar.
1968 * Tool Bar:: A tool bar is a row of images.
1969 * Modifying Menus:: How to add new items to a menu.
1972 @node Defining Menus
1973 @subsection Defining Menus
1974 @cindex defining menus
1975 @cindex menu prompt string
1976 @cindex prompt string (of menu)
1979 A keymap acts as a menu if it has an @dfn{overall prompt string},
1980 which is a string that appears as an element of the keymap.
1981 (@xref{Format of Keymaps}.) The string should describe the purpose of
1982 the menu's commands. Emacs displays the overall prompt string as the
1983 menu title in some cases, depending on the toolkit (if any) used for
1984 displaying menus.@footnote{It is required for menus which do not use a
1985 toolkit, e.g.@: under MS-DOS.} Keyboard menus also display the
1986 overall prompt string.
1988 The easiest way to construct a keymap with a prompt string is to
1989 specify the string as an argument when you call @code{make-keymap},
1990 @code{make-sparse-keymap} (@pxref{Creating Keymaps}), or
1991 @code{define-prefix-command} (@pxref{Definition of
1992 define-prefix-command}). If you do not want the keymap to operate as
1993 a menu, don't specify a prompt string for it.
1995 @defun keymap-prompt keymap
1996 This function returns the overall prompt string of @var{keymap},
1997 or @code{nil} if it has none.
2000 The menu's items are the bindings in the keymap. Each binding
2001 associates an event type to a definition, but the event types have no
2002 significance for the menu appearance. (Usually we use pseudo-events,
2003 symbols that the keyboard cannot generate, as the event types for menu
2004 item bindings.) The menu is generated entirely from the bindings that
2005 correspond in the keymap to these events.
2007 The order of items in the menu is the same as the order of bindings in
2008 the keymap. Since @code{define-key} puts new bindings at the front, you
2009 should define the menu items starting at the bottom of the menu and
2010 moving to the top, if you care about the order. When you add an item to
2011 an existing menu, you can specify its position in the menu using
2012 @code{define-key-after} (@pxref{Modifying Menus}).
2015 * Simple Menu Items:: A simple kind of menu key binding,
2016 limited in capabilities.
2017 * Extended Menu Items:: More powerful menu item definitions
2018 let you specify keywords to enable
2020 * Menu Separators:: Drawing a horizontal line through a menu.
2021 * Alias Menu Items:: Using command aliases in menu items.
2024 @node Simple Menu Items
2025 @subsubsection Simple Menu Items
2027 The simpler (and original) way to define a menu item is to bind some
2028 event type (it doesn't matter what event type) to a binding like this:
2031 (@var{item-string} . @var{real-binding})
2035 The @sc{car}, @var{item-string}, is the string to be displayed in the
2036 menu. It should be short---preferably one to three words. It should
2037 describe the action of the command it corresponds to. Note that it is
2038 not generally possible to display non-@acronym{ASCII} text in menus. It will
2039 work for keyboard menus and will work to a large extent when Emacs is
2040 built with the Gtk+ toolkit.@footnote{In this case, the text is first
2041 encoded using the @code{utf-8} coding system and then rendered by the
2042 toolkit as it sees fit.}
2044 You can also supply a second string, called the help string, as follows:
2047 (@var{item-string} @var{help} . @var{real-binding})
2051 @var{help} specifies a ``help-echo'' string to display while the mouse
2052 is on that item in the same way as @code{help-echo} text properties
2053 (@pxref{Help display}).
2055 As far as @code{define-key} is concerned, @var{item-string} and
2056 @var{help-string} are part of the event's binding. However,
2057 @code{lookup-key} returns just @var{real-binding}, and only
2058 @var{real-binding} is used for executing the key.
2060 If @var{real-binding} is @code{nil}, then @var{item-string} appears in
2061 the menu but cannot be selected.
2063 If @var{real-binding} is a symbol and has a non-@code{nil}
2064 @code{menu-enable} property, that property is an expression that
2065 controls whether the menu item is enabled. Every time the keymap is
2066 used to display a menu, Emacs evaluates the expression, and it enables
2067 the menu item only if the expression's value is non-@code{nil}. When a
2068 menu item is disabled, it is displayed in a ``fuzzy'' fashion, and
2071 The menu bar does not recalculate which items are enabled every time you
2072 look at a menu. This is because the X toolkit requires the whole tree
2073 of menus in advance. To force recalculation of the menu bar, call
2074 @code{force-mode-line-update} (@pxref{Mode Line Format}).
2076 @node Extended Menu Items
2077 @subsubsection Extended Menu Items
2079 @cindex extended menu item
2081 An extended-format menu item is a more flexible and also cleaner
2082 alternative to the simple format. You define an event type with a
2083 binding that's a list starting with the symbol @code{menu-item}.
2084 For a non-selectable string, the binding looks like this:
2087 (menu-item @var{item-name})
2091 A string starting with two or more dashes specifies a separator line;
2092 see @ref{Menu Separators}.
2094 To define a real menu item which can be selected, the extended format
2095 binding looks like this:
2098 (menu-item @var{item-name} @var{real-binding}
2099 . @var{item-property-list})
2103 Here, @var{item-name} is an expression which evaluates to the menu item
2104 string. Thus, the string need not be a constant. The third element,
2105 @var{real-binding}, is the command to execute. The tail of the list,
2106 @var{item-property-list}, has the form of a property list which contains
2109 Here is a table of the properties that are supported:
2112 @item :enable @var{form}
2113 The result of evaluating @var{form} determines whether the item is
2114 enabled (non-@code{nil} means yes). If the item is not enabled,
2115 you can't really click on it.
2117 @item :visible @var{form}
2118 The result of evaluating @var{form} determines whether the item should
2119 actually appear in the menu (non-@code{nil} means yes). If the item
2120 does not appear, then the menu is displayed as if this item were
2123 @item :help @var{help}
2124 The value of this property, @var{help}, specifies a ``help-echo'' string
2125 to display while the mouse is on that item. This is displayed in the
2126 same way as @code{help-echo} text properties (@pxref{Help display}).
2127 Note that this must be a constant string, unlike the @code{help-echo}
2128 property for text and overlays.
2130 @item :button (@var{type} . @var{selected})
2131 This property provides a way to define radio buttons and toggle buttons.
2132 The @sc{car}, @var{type}, says which: it should be @code{:toggle} or
2133 @code{:radio}. The @sc{cdr}, @var{selected}, should be a form; the
2134 result of evaluating it says whether this button is currently selected.
2136 A @dfn{toggle} is a menu item which is labeled as either ``on'' or ``off''
2137 according to the value of @var{selected}. The command itself should
2138 toggle @var{selected}, setting it to @code{t} if it is @code{nil},
2139 and to @code{nil} if it is @code{t}. Here is how the menu item
2140 to toggle the @code{debug-on-error} flag is defined:
2143 (menu-item "Debug on Error" toggle-debug-on-error
2145 . (and (boundp 'debug-on-error)
2150 This works because @code{toggle-debug-on-error} is defined as a command
2151 which toggles the variable @code{debug-on-error}.
2153 @dfn{Radio buttons} are a group of menu items, in which at any time one
2154 and only one is ``selected.'' There should be a variable whose value
2155 says which one is selected at any time. The @var{selected} form for
2156 each radio button in the group should check whether the variable has the
2157 right value for selecting that button. Clicking on the button should
2158 set the variable so that the button you clicked on becomes selected.
2160 @item :key-sequence @var{key-sequence}
2161 This property specifies which key sequence is likely to be bound to the
2162 same command invoked by this menu item. If you specify the right key
2163 sequence, that makes preparing the menu for display run much faster.
2165 If you specify the wrong key sequence, it has no effect; before Emacs
2166 displays @var{key-sequence} in the menu, it verifies that
2167 @var{key-sequence} is really equivalent to this menu item.
2169 @item :key-sequence nil
2170 This property indicates that there is normally no key binding which is
2171 equivalent to this menu item. Using this property saves time in
2172 preparing the menu for display, because Emacs does not need to search
2173 the keymaps for a keyboard equivalent for this menu item.
2175 However, if the user has rebound this item's definition to a key
2176 sequence, Emacs ignores the @code{:keys} property and finds the keyboard
2179 @item :keys @var{string}
2180 This property specifies that @var{string} is the string to display
2181 as the keyboard equivalent for this menu item. You can use
2182 the @samp{\\[...]} documentation construct in @var{string}.
2184 @item :filter @var{filter-fn}
2185 This property provides a way to compute the menu item dynamically.
2186 The property value @var{filter-fn} should be a function of one argument;
2187 when it is called, its argument will be @var{real-binding}. The
2188 function should return the binding to use instead.
2190 Emacs can call this function at any time that it does redisplay or
2191 operates on menu data structures, so you should write it so it can
2192 safely be called at any time.
2195 @node Menu Separators
2196 @subsubsection Menu Separators
2197 @cindex menu separators
2199 A menu separator is a kind of menu item that doesn't display any
2200 text---instead, it divides the menu into subparts with a horizontal line.
2201 A separator looks like this in the menu keymap:
2204 (menu-item @var{separator-type})
2208 where @var{separator-type} is a string starting with two or more dashes.
2210 In the simplest case, @var{separator-type} consists of only dashes.
2211 That specifies the default kind of separator. (For compatibility,
2212 @code{""} and @code{-} also count as separators.)
2214 Certain other values of @var{separator-type} specify a different
2215 style of separator. Here is a table of them:
2220 An extra vertical space, with no actual line.
2222 @item "--single-line"
2223 A single line in the menu's foreground color.
2225 @item "--double-line"
2226 A double line in the menu's foreground color.
2228 @item "--single-dashed-line"
2229 A single dashed line in the menu's foreground color.
2231 @item "--double-dashed-line"
2232 A double dashed line in the menu's foreground color.
2234 @item "--shadow-etched-in"
2235 A single line with a 3D sunken appearance. This is the default,
2236 used separators consisting of dashes only.
2238 @item "--shadow-etched-out"
2239 A single line with a 3D raised appearance.
2241 @item "--shadow-etched-in-dash"
2242 A single dashed line with a 3D sunken appearance.
2244 @item "--shadow-etched-out-dash"
2245 A single dashed line with a 3D raised appearance.
2247 @item "--shadow-double-etched-in"
2248 Two lines with a 3D sunken appearance.
2250 @item "--shadow-double-etched-out"
2251 Two lines with a 3D raised appearance.
2253 @item "--shadow-double-etched-in-dash"
2254 Two dashed lines with a 3D sunken appearance.
2256 @item "--shadow-double-etched-out-dash"
2257 Two dashed lines with a 3D raised appearance.
2260 You can also give these names in another style, adding a colon after
2261 the double-dash and replacing each single dash with capitalization of
2262 the following word. Thus, @code{"--:singleLine"}, is equivalent to
2263 @code{"--single-line"}.
2265 Some systems and display toolkits don't really handle all of these
2266 separator types. If you use a type that isn't supported, the menu
2267 displays a similar kind of separator that is supported.
2269 @node Alias Menu Items
2270 @subsubsection Alias Menu Items
2272 Sometimes it is useful to make menu items that use the ``same''
2273 command but with different enable conditions. The best way to do this
2274 in Emacs now is with extended menu items; before that feature existed,
2275 it could be done by defining alias commands and using them in menu
2276 items. Here's an example that makes two aliases for
2277 @code{toggle-read-only} and gives them different enable conditions:
2280 (defalias 'make-read-only 'toggle-read-only)
2281 (put 'make-read-only 'menu-enable '(not buffer-read-only))
2282 (defalias 'make-writable 'toggle-read-only)
2283 (put 'make-writable 'menu-enable 'buffer-read-only)
2286 When using aliases in menus, often it is useful to display the
2287 equivalent key bindings for the ``real'' command name, not the aliases
2288 (which typically don't have any key bindings except for the menu
2289 itself). To request this, give the alias symbol a non-@code{nil}
2290 @code{menu-alias} property. Thus,
2293 (put 'make-read-only 'menu-alias t)
2294 (put 'make-writable 'menu-alias t)
2298 causes menu items for @code{make-read-only} and @code{make-writable} to
2299 show the keyboard bindings for @code{toggle-read-only}.
2302 @subsection Menus and the Mouse
2304 The usual way to make a menu keymap produce a menu is to make it the
2305 definition of a prefix key. (A Lisp program can explicitly pop up a
2306 menu and receive the user's choice---see @ref{Pop-Up Menus}.)
2308 If the prefix key ends with a mouse event, Emacs handles the menu keymap
2309 by popping up a visible menu, so that the user can select a choice with
2310 the mouse. When the user clicks on a menu item, the event generated is
2311 whatever character or symbol has the binding that brought about that
2312 menu item. (A menu item may generate a series of events if the menu has
2313 multiple levels or comes from the menu bar.)
2315 It's often best to use a button-down event to trigger the menu. Then
2316 the user can select a menu item by releasing the button.
2318 A single keymap can appear as multiple menu panes, if you explicitly
2319 arrange for this. The way to do this is to make a keymap for each pane,
2320 then create a binding for each of those maps in the main keymap of the
2321 menu. Give each of these bindings an item string that starts with
2322 @samp{@@}. The rest of the item string becomes the name of the pane.
2323 See the file @file{lisp/mouse.el} for an example of this. Any ordinary
2324 bindings with @samp{@@}-less item strings are grouped into one pane,
2325 which appears along with the other panes explicitly created for the
2328 X toolkit menus don't have panes; instead, they can have submenus.
2329 Every nested keymap becomes a submenu, whether the item string starts
2330 with @samp{@@} or not. In a toolkit version of Emacs, the only thing
2331 special about @samp{@@} at the beginning of an item string is that the
2332 @samp{@@} doesn't appear in the menu item.
2334 Multiple keymaps that define the same menu prefix key produce
2335 separate panes or separate submenus.
2337 @node Keyboard Menus
2338 @subsection Menus and the Keyboard
2340 When a prefix key ending with a keyboard event (a character or
2341 function key) has a definition that is a menu keymap, the keymap
2342 operates as a keyboard menu; the user specifies the next event by
2343 choosing a menu item with the keyboard.
2345 Emacs displays the keyboard menu with the map's overall prompt
2346 string, followed by the alternatives (the item strings of the map's
2347 bindings), in the echo area. If the bindings don't all fit at once,
2348 the user can type @key{SPC} to see the next line of alternatives.
2349 Successive uses of @key{SPC} eventually get to the end of the menu and
2350 then cycle around to the beginning. (The variable
2351 @code{menu-prompt-more-char} specifies which character is used for
2352 this; @key{SPC} is the default.)
2354 When the user has found the desired alternative from the menu, he or
2355 she should type the corresponding character---the one whose binding is
2359 In a menu intended for keyboard use, each menu item must clearly
2360 indicate what character to type. The best convention to use is to make
2361 the character the first letter of the item string---that is something
2362 users will understand without being told. We plan to change this; by
2363 the time you read this manual, keyboard menus may explicitly name the
2364 key for each alternative.
2367 This way of using menus in an Emacs-like editor was inspired by the
2370 @defvar menu-prompt-more-char
2371 This variable specifies the character to use to ask to see
2372 the next line of a menu. Its initial value is 32, the code
2377 @subsection Menu Example
2378 @cindex menu definition example
2380 Here is a complete example of defining a menu keymap. It is the
2381 definition of the @samp{Replace} submenu in the @samp{Edit} menu in
2382 the menu bar, and it uses the extended menu item format
2383 (@pxref{Extended Menu Items}). First we create the keymap, and give
2387 (defvar menu-bar-replace-menu (make-sparse-keymap "Replace"))
2391 Next we define the menu items:
2394 (define-key menu-bar-replace-menu [tags-repl-continue]
2395 '(menu-item "Continue Replace" tags-loop-continue
2396 :help "Continue last tags replace operation"))
2397 (define-key menu-bar-replace-menu [tags-repl]
2398 '(menu-item "Replace in tagged files" tags-query-replace
2399 :help "Interactively replace a regexp in all tagged files"))
2400 (define-key menu-bar-replace-menu [separator-replace-tags]
2406 Note the symbols which the bindings are ``made for''; these appear
2407 inside square brackets, in the key sequence being defined. In some
2408 cases, this symbol is the same as the command name; sometimes it is
2409 different. These symbols are treated as ``function keys,'' but they are
2410 not real function keys on the keyboard. They do not affect the
2411 functioning of the menu itself, but they are ``echoed'' in the echo area
2412 when the user selects from the menu, and they appear in the output of
2413 @code{where-is} and @code{apropos}.
2415 The menu in this example is intended for use with the mouse. If a
2416 menu is intended for use with the keyboard, that is, if it is bound to
2417 a key sequence ending with a keyboard event, then the menu items
2418 should be bound to characters or ``real'' function keys, that can be
2419 typed with the keyboard.
2421 The binding whose definition is @code{("--")} is a separator line.
2422 Like a real menu item, the separator has a key symbol, in this case
2423 @code{separator-replace-tags}. If one menu has two separators, they
2424 must have two different key symbols.
2426 Here is how we make this menu appear as an item in the parent menu:
2429 (define-key menu-bar-edit-menu [replace]
2430 (list 'menu-item "Replace" menu-bar-replace-menu))
2434 Note that this incorporates the submenu keymap, which is the value of
2435 the variable @code{menu-bar-replace-menu}, rather than the symbol
2436 @code{menu-bar-replace-menu} itself. Using that symbol in the parent
2437 menu item would be meaningless because @code{menu-bar-replace-menu} is
2440 If you wanted to attach the same replace menu to a mouse click, you
2444 (define-key global-map [C-S-down-mouse-1]
2445 menu-bar-replace-menu)
2449 @subsection The Menu Bar
2452 Most window systems allow each frame to have a @dfn{menu bar}---a
2453 permanently displayed menu stretching horizontally across the top of
2454 the frame. (In order for a frame to display a menu bar, its
2455 @code{menu-bar-lines} parameter must be greater than zero.
2456 @xref{Layout Parameters}.)
2458 The items of the menu bar are the subcommands of the fake ``function
2459 key'' @code{menu-bar}, as defined in the active keymaps.
2461 To add an item to the menu bar, invent a fake ``function key'' of your
2462 own (let's call it @var{key}), and make a binding for the key sequence
2463 @code{[menu-bar @var{key}]}. Most often, the binding is a menu keymap,
2464 so that pressing a button on the menu bar item leads to another menu.
2466 When more than one active keymap defines the same fake function key
2467 for the menu bar, the item appears just once. If the user clicks on
2468 that menu bar item, it brings up a single, combined menu containing
2469 all the subcommands of that item---the global subcommands, the local
2470 subcommands, and the minor mode subcommands.
2472 The variable @code{overriding-local-map} is normally ignored when
2473 determining the menu bar contents. That is, the menu bar is computed
2474 from the keymaps that would be active if @code{overriding-local-map}
2475 were @code{nil}. @xref{Active Keymaps}.
2477 Here's an example of setting up a menu bar item:
2481 (modify-frame-parameters (selected-frame)
2482 '((menu-bar-lines . 2)))
2486 ;; @r{Make a menu keymap (with a prompt string)}
2487 ;; @r{and make it the menu bar item's definition.}
2488 (define-key global-map [menu-bar words]
2489 (cons "Words" (make-sparse-keymap "Words")))
2493 ;; @r{Define specific subcommands in this menu.}
2494 (define-key global-map
2495 [menu-bar words forward]
2496 '("Forward word" . forward-word))
2499 (define-key global-map
2500 [menu-bar words backward]
2501 '("Backward word" . backward-word))
2505 A local keymap can cancel a menu bar item made by the global keymap by
2506 rebinding the same fake function key with @code{undefined} as the
2507 binding. For example, this is how Dired suppresses the @samp{Edit} menu
2511 (define-key dired-mode-map [menu-bar edit] 'undefined)
2515 Here, @code{edit} is the fake function key used by the global map for
2516 the @samp{Edit} menu bar item. The main reason to suppress a global
2517 menu bar item is to regain space for mode-specific items.
2519 @defvar menu-bar-final-items
2520 Normally the menu bar shows global items followed by items defined by the
2523 This variable holds a list of fake function keys for items to display at
2524 the end of the menu bar rather than in normal sequence. The default
2525 value is @code{(help-menu)}; thus, the @samp{Help} menu item normally appears
2526 at the end of the menu bar, following local menu items.
2529 @defvar menu-bar-update-hook
2530 This normal hook is run by redisplay to update the menu bar contents,
2531 before redisplaying the menu bar. You can use it to update submenus
2532 whose contents should vary. Since this hook is run frequently, we
2533 advise you to ensure that the functions it calls do not take much time
2537 Next to every menu bar item, Emacs displays a key binding that runs
2538 the same command (if such a key binding exists). This serves as a
2539 convenient hint for users who do not know the key binding. If a
2540 command has multiple bindings, Emacs normally displays the first one
2541 it finds. You can specify one particular key binding by assigning an
2542 @code{:advertised-binding} symbol property to the command. For
2543 instance, the following tells Emacs to show @kbd{C-/} for the
2544 @code{undo} menu item:
2547 (put 'undo :advertised-binding [?\C-/])
2551 If the @code{:advertised-binding} property specifies a key binding
2552 that the command does not actually have, it is ignored.
2555 @subsection Tool bars
2558 A @dfn{tool bar} is a row of icons at the top of a frame, that execute
2559 commands when you click on them---in effect, a kind of graphical menu
2562 The frame parameter @code{tool-bar-lines} (X resource @samp{toolBar})
2563 controls how many lines' worth of height to reserve for the tool bar. A
2564 zero value suppresses the tool bar. If the value is nonzero, and
2565 @code{auto-resize-tool-bars} is non-@code{nil}, the tool bar expands and
2566 contracts automatically as needed to hold the specified contents.
2568 If the value of @code{auto-resize-tool-bars} is @code{grow-only},
2569 the tool bar expands automatically, but does not contract automatically.
2570 To contract the tool bar, the user has to redraw the frame by entering
2573 The tool bar contents are controlled by a menu keymap attached to a
2574 fake ``function key'' called @code{tool-bar} (much like the way the menu
2575 bar is controlled). So you define a tool bar item using
2576 @code{define-key}, like this:
2579 (define-key global-map [tool-bar @var{key}] @var{item})
2583 where @var{key} is a fake ``function key'' to distinguish this item from
2584 other items, and @var{item} is a menu item key binding (@pxref{Extended
2585 Menu Items}), which says how to display this item and how it behaves.
2587 The usual menu keymap item properties, @code{:visible},
2588 @code{:enable}, @code{:button}, and @code{:filter}, are useful in
2589 tool bar bindings and have their normal meanings. The @var{real-binding}
2590 in the item must be a command, not a keymap; in other words, it does not
2591 work to define a tool bar icon as a prefix key.
2593 The @code{:help} property specifies a ``help-echo'' string to display
2594 while the mouse is on that item. This is displayed in the same way as
2595 @code{help-echo} text properties (@pxref{Help display}).
2597 In addition, you should use the @code{:image} property;
2598 this is how you specify the image to display in the tool bar:
2601 @item :image @var{image}
2602 @var{images} is either a single image specification or a vector of four
2603 image specifications. If you use a vector of four,
2604 one of them is used, depending on circumstances:
2608 Used when the item is enabled and selected.
2610 Used when the item is enabled and deselected.
2612 Used when the item is disabled and selected.
2614 Used when the item is disabled and deselected.
2618 If @var{image} is a single image specification, Emacs draws the tool bar
2619 button in disabled state by applying an edge-detection algorithm to the
2622 The @code{:rtl} property specifies an alternative image to use for
2623 right-to-left languages. Only the Gtk+ version of Emacs supports this
2626 The default tool bar is defined so that items specific to editing do not
2627 appear for major modes whose command symbol has a @code{mode-class}
2628 property of @code{special} (@pxref{Major Mode Conventions}). Major
2629 modes may add items to the global bar by binding @code{[tool-bar
2630 @var{foo}]} in their local map. It makes sense for some major modes to
2631 replace the default tool bar items completely, since not many can be
2632 accommodated conveniently, and the default bindings make this easy by
2633 using an indirection through @code{tool-bar-map}.
2635 @defvar tool-bar-map
2636 By default, the global map binds @code{[tool-bar]} as follows:
2638 (global-set-key [tool-bar]
2639 '(menu-item "tool bar" ignore
2640 :filter (lambda (ignore) tool-bar-map)))
2643 Thus the tool bar map is derived dynamically from the value of variable
2644 @code{tool-bar-map} and you should normally adjust the default (global)
2645 tool bar by changing that map. Major modes may replace the global bar
2646 completely by making @code{tool-bar-map} buffer-local and set to a
2647 keymap containing only the desired items. Info mode provides an
2651 There are two convenience functions for defining tool bar items, as
2654 @defun tool-bar-add-item icon def key &rest props
2655 This function adds an item to the tool bar by modifying
2656 @code{tool-bar-map}. The image to use is defined by @var{icon}, which
2657 is the base name of an XPM, XBM or PBM image file to be located by
2658 @code{find-image}. Given a value @samp{"exit"}, say, @file{exit.xpm},
2659 @file{exit.pbm} and @file{exit.xbm} would be searched for in that order
2660 on a color display. On a monochrome display, the search order is
2661 @samp{.pbm}, @samp{.xbm} and @samp{.xpm}. The binding to use is the
2662 command @var{def}, and @var{key} is the fake function key symbol in the
2663 prefix keymap. The remaining arguments @var{props} are additional
2664 property list elements to add to the menu item specification.
2666 To define items in some local map, bind @code{tool-bar-map} with
2667 @code{let} around calls of this function:
2669 (defvar foo-tool-bar-map
2670 (let ((tool-bar-map (make-sparse-keymap)))
2671 (tool-bar-add-item @dots{})
2677 @defun tool-bar-add-item-from-menu command icon &optional map &rest props
2678 This function is a convenience for defining tool bar items which are
2679 consistent with existing menu bar bindings. The binding of
2680 @var{command} is looked up in the menu bar in @var{map} (default
2681 @code{global-map}) and modified to add an image specification for
2682 @var{icon}, which is found in the same way as by
2683 @code{tool-bar-add-item}. The resulting binding is then placed in
2684 @code{tool-bar-map}, so use this function only for global tool bar
2687 @var{map} must contain an appropriate keymap bound to
2688 @code{[menu-bar]}. The remaining arguments @var{props} are additional
2689 property list elements to add to the menu item specification.
2692 @defun tool-bar-local-item-from-menu command icon in-map &optional from-map &rest props
2693 This function is used for making non-global tool bar items. Use it
2694 like @code{tool-bar-add-item-from-menu} except that @var{in-map}
2695 specifies the local map to make the definition in. The argument
2696 @var{from-map} is like the @var{map} argument of
2697 @code{tool-bar-add-item-from-menu}.
2700 @defvar auto-resize-tool-bars
2701 If this variable is non-@code{nil}, the tool bar automatically resizes to
2702 show all defined tool bar items---but not larger than a quarter of the
2705 If the value is @code{grow-only}, the tool bar expands automatically,
2706 but does not contract automatically. To contract the tool bar, the
2707 user has to redraw the frame by entering @kbd{C-l}.
2709 If Emacs is built with GTK or Nextstep, the tool bar can only show one
2710 line, so this variable has no effect.
2713 @defvar auto-raise-tool-bar-buttons
2714 If this variable is non-@code{nil}, tool bar items display
2715 in raised form when the mouse moves over them.
2718 @defvar tool-bar-button-margin
2719 This variable specifies an extra margin to add around tool bar items.
2720 The value is an integer, a number of pixels. The default is 4.
2723 @defvar tool-bar-button-relief
2724 This variable specifies the shadow width for tool bar items.
2725 The value is an integer, a number of pixels. The default is 1.
2728 @defvar tool-bar-border
2729 This variable specifies the height of the border drawn below the tool
2730 bar area. An integer value specifies height as a number of pixels.
2731 If the value is one of @code{internal-border-width} (the default) or
2732 @code{border-width}, the tool bar border height corresponds to the
2733 corresponding frame parameter.
2736 You can define a special meaning for clicking on a tool bar item with
2737 the shift, control, meta, etc., modifiers. You do this by setting up
2738 additional items that relate to the original item through the fake
2739 function keys. Specifically, the additional items should use the
2740 modified versions of the same fake function key used to name the
2743 Thus, if the original item was defined this way,
2746 (define-key global-map [tool-bar shell]
2747 '(menu-item "Shell" shell
2748 :image (image :type xpm :file "shell.xpm")))
2752 then here is how you can define clicking on the same tool bar image with
2756 (define-key global-map [tool-bar S-shell] 'some-command)
2759 @xref{Function Keys}, for more information about how to add modifiers to
2762 @node Modifying Menus
2763 @subsection Modifying Menus
2765 When you insert a new item in an existing menu, you probably want to
2766 put it in a particular place among the menu's existing items. If you
2767 use @code{define-key} to add the item, it normally goes at the front of
2768 the menu. To put it elsewhere in the menu, use @code{define-key-after}:
2770 @defun define-key-after map key binding &optional after
2771 Define a binding in @var{map} for @var{key}, with value @var{binding},
2772 just like @code{define-key}, but position the binding in @var{map} after
2773 the binding for the event @var{after}. The argument @var{key} should be
2774 of length one---a vector or string with just one element. But
2775 @var{after} should be a single event type---a symbol or a character, not
2776 a sequence. The new binding goes after the binding for @var{after}. If
2777 @var{after} is @code{t} or is omitted, then the new binding goes last, at
2778 the end of the keymap. However, new bindings are added before any
2784 (define-key-after my-menu [drink]
2785 '("Drink" . drink-command) 'eat)
2789 makes a binding for the fake function key @key{DRINK} and puts it
2790 right after the binding for @key{EAT}.
2792 Here is how to insert an item called @samp{Work} in the @samp{Signals}
2793 menu of Shell mode, after the item @code{break}:
2797 (lookup-key shell-mode-map [menu-bar signals])
2798 [work] '("Work" . work-command) 'break)