1 /* Indentation functions.
2 Copyright (C) 1985,86,87,88,93,94,95,98, 2000, 2001
3 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
34 #include "intervals.h"
35 #include "region-cache.h"
37 /* Indentation can insert tabs if this is non-zero;
38 otherwise always uses spaces. */
44 /* These three values memorize the current column to avoid recalculation. */
46 /* Last value returned by current_column.
47 Some things in set last_known_column_point to -1
48 to mark the memorized value as invalid. */
50 int last_known_column
;
52 /* Value of point when current_column was called. */
54 int last_known_column_point
;
56 /* Value of MODIFF when current_column was called. */
58 int last_known_column_modified
;
60 static int current_column_1
P_ ((void));
61 static int position_indentation
P_ ((int));
63 /* Cache of beginning of line found by the last call of
66 int current_column_bol_cache
;
68 /* Get the display table to use for the current buffer. */
70 struct Lisp_Char_Table
*
71 buffer_display_table ()
75 thisbuf
= current_buffer
->display_table
;
76 if (DISP_TABLE_P (thisbuf
))
77 return XCHAR_TABLE (thisbuf
);
78 if (DISP_TABLE_P (Vstandard_display_table
))
79 return XCHAR_TABLE (Vstandard_display_table
);
83 /* Width run cache considerations. */
85 /* Return the width of character C under display table DP. */
88 character_width (c
, dp
)
90 struct Lisp_Char_Table
*dp
;
94 /* These width computations were determined by examining the cases
95 in display_text_line. */
97 /* Everything can be handled by the display table, if it's
98 present and the element is right. */
99 if (dp
&& (elt
= DISP_CHAR_VECTOR (dp
, c
), VECTORP (elt
)))
100 return XVECTOR (elt
)->size
;
102 /* Some characters are special. */
103 if (c
== '\n' || c
== '\t' || c
== '\015')
106 /* Printing characters have width 1. */
107 else if (c
>= 040 && c
< 0177)
110 /* Everybody else (control characters, metacharacters) has other
111 widths. We could return their actual widths here, but they
112 depend on things like ctl_arrow and crud like that, and they're
113 not very common at all. So we'll just claim we don't know their
119 /* Return true iff the display table DISPTAB specifies the same widths
120 for characters as WIDTHTAB. We use this to decide when to
121 invalidate the buffer's width_run_cache. */
124 disptab_matches_widthtab (disptab
, widthtab
)
125 struct Lisp_Char_Table
*disptab
;
126 struct Lisp_Vector
*widthtab
;
130 if (widthtab
->size
!= 256)
133 for (i
= 0; i
< 256; i
++)
134 if (character_width (i
, disptab
)
135 != XFASTINT (widthtab
->contents
[i
]))
141 /* Recompute BUF's width table, using the display table DISPTAB. */
144 recompute_width_table (buf
, disptab
)
146 struct Lisp_Char_Table
*disptab
;
149 struct Lisp_Vector
*widthtab
;
151 if (!VECTORP (buf
->width_table
))
152 buf
->width_table
= Fmake_vector (make_number (256), make_number (0));
153 widthtab
= XVECTOR (buf
->width_table
);
154 if (widthtab
->size
!= 256)
157 for (i
= 0; i
< 256; i
++)
158 XSETFASTINT (widthtab
->contents
[i
], character_width (i
, disptab
));
161 /* Allocate or free the width run cache, as requested by the current
162 state of current_buffer's cache_long_line_scans variable. */
165 width_run_cache_on_off ()
167 if (NILP (current_buffer
->cache_long_line_scans
)
168 /* And, for the moment, this feature doesn't work on multibyte
170 || !NILP (current_buffer
->enable_multibyte_characters
))
172 /* It should be off. */
173 if (current_buffer
->width_run_cache
)
175 free_region_cache (current_buffer
->width_run_cache
);
176 current_buffer
->width_run_cache
= 0;
177 current_buffer
->width_table
= Qnil
;
182 /* It should be on. */
183 if (current_buffer
->width_run_cache
== 0)
185 current_buffer
->width_run_cache
= new_region_cache ();
186 recompute_width_table (current_buffer
, buffer_display_table ());
192 /* Skip some invisible characters starting from POS.
193 This includes characters invisible because of text properties
194 and characters invisible because of overlays.
196 If position POS is followed by invisible characters,
197 skip some of them and return the position after them.
198 Otherwise return POS itself.
200 Set *NEXT_BOUNDARY_P to the next position at which
201 it will be necessary to call this function again.
203 Don't scan past TO, and don't set *NEXT_BOUNDARY_P
204 to a value greater than TO.
206 If WINDOW is non-nil, and this buffer is displayed in WINDOW,
207 take account of overlays that apply only in WINDOW.
209 We don't necessarily skip all the invisible characters after POS
210 because that could take a long time. We skip a reasonable number
211 which can be skipped quickly. If there might be more invisible
212 characters immediately following, then *NEXT_BOUNDARY_P
213 will equal the return value. */
216 skip_invisible (pos
, next_boundary_p
, to
, window
)
218 int *next_boundary_p
;
222 Lisp_Object prop
, position
, overlay_limit
, proplimit
;
226 XSETFASTINT (position
, pos
);
227 XSETBUFFER (buffer
, current_buffer
);
229 /* Give faster response for overlay lookup near POS. */
230 recenter_overlay_lists (current_buffer
, pos
);
232 /* We must not advance farther than the next overlay change.
233 The overlay change might change the invisible property;
234 or there might be overlay strings to be displayed there. */
235 overlay_limit
= Fnext_overlay_change (position
);
236 /* As for text properties, this gives a lower bound
237 for where the invisible text property could change. */
238 proplimit
= Fnext_property_change (position
, buffer
, Qt
);
239 if (XFASTINT (overlay_limit
) < XFASTINT (proplimit
))
240 proplimit
= overlay_limit
;
241 /* PROPLIMIT is now a lower bound for the next change
242 in invisible status. If that is plenty far away,
243 use that lower bound. */
244 if (XFASTINT (proplimit
) > pos
+ 100 || XFASTINT (proplimit
) >= to
)
245 *next_boundary_p
= XFASTINT (proplimit
);
246 /* Otherwise, scan for the next `invisible' property change. */
249 /* Don't scan terribly far. */
250 XSETFASTINT (proplimit
, min (pos
+ 100, to
));
251 /* No matter what. don't go past next overlay change. */
252 if (XFASTINT (overlay_limit
) < XFASTINT (proplimit
))
253 proplimit
= overlay_limit
;
254 end
= XFASTINT (Fnext_single_property_change (position
, Qinvisible
,
257 /* Don't put the boundary in the middle of multibyte form if
258 there is no actual property change. */
260 && !NILP (current_buffer
->enable_multibyte_characters
)
262 while (pos
< end
&& !CHAR_HEAD_P (POS_ADDR (end
)))
265 *next_boundary_p
= end
;
267 /* if the `invisible' property is set, we can skip to
268 the next property change */
269 prop
= Fget_char_property (position
, Qinvisible
,
271 && EQ (XWINDOW (window
)->buffer
, buffer
))
273 inv_p
= TEXT_PROP_MEANS_INVISIBLE (prop
);
274 /* When counting columns (window == nil), don't skip over ellipsis text. */
275 if (NILP (window
) ? inv_p
== 1 : inv_p
)
276 return *next_boundary_p
;
280 /* If a composition starts at POS/POS_BYTE and it doesn't stride over
281 POINT, set *LEN / *LEN_BYTE to the character and byte lengths, *WIDTH
282 to the width, and return 1. Otherwise, return 0. */
285 check_composition (pos
, pos_byte
, point
, len
, len_byte
, width
)
286 int pos
, pos_byte
, point
;
287 int *len
, *len_byte
, *width
;
293 if (! find_composition (pos
, -1, &start
, &end
, &prop
, Qnil
)
294 || pos
!= start
|| point
< end
295 || !COMPOSITION_VALID_P (start
, end
, prop
))
297 if ((id
= get_composition_id (pos
, pos_byte
, end
- pos
, prop
, Qnil
)) < 0)
300 *len
= COMPOSITION_LENGTH (prop
);
301 *len_byte
= CHAR_TO_BYTE (end
) - pos_byte
;
302 *width
= composition_table
[id
]->width
;
306 /* Set variables WIDTH and BYTES for a multibyte sequence starting at P.
308 DP is a display table or NULL.
310 This macro is used in current_column_1, Fmove_to_column, and
313 #define MULTIBYTE_BYTES_WIDTH(p, dp) \
318 c = STRING_CHAR_AND_LENGTH (p, MAX_MULTIBYTE_LENGTH, bytes); \
319 if (BYTES_BY_CHAR_HEAD (*p) != bytes) \
323 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c))) \
324 width = XVECTOR (DISP_CHAR_VECTOR (dp, c))->size; \
326 width = WIDTH_BY_CHAR_HEAD (*p); \
328 wide_column = width; \
332 DEFUN ("current-column", Fcurrent_column
, Scurrent_column
, 0, 0, 0,
333 doc
: /* Return the horizontal position of point. Beginning of line is column 0.
334 This is calculated by adding together the widths of all the displayed
335 representations of the character between the start of the previous line
336 and point. (eg control characters will have a width of 2 or 4, tabs
337 will have a variable width)
338 Ignores finite width of frame, which means that this function may return
339 values greater than (frame-width).
340 Whether the line is visible (if `selective-display' is t) has no effect;
341 however, ^M is treated as end of line when `selective-display' is t. */)
345 XSETFASTINT (temp
, current_column ());
349 /* Cancel any recorded value of the horizontal position. */
352 invalidate_current_column ()
354 last_known_column_point
= 0;
361 register unsigned char *ptr
, *stop
;
362 register int tab_seen
;
365 register int tab_width
= XINT (current_buffer
->tab_width
);
366 int ctl_arrow
= !NILP (current_buffer
->ctl_arrow
);
367 register struct Lisp_Char_Table
*dp
= buffer_display_table ();
369 if (PT
== last_known_column_point
370 && MODIFF
== last_known_column_modified
)
371 return last_known_column
;
373 /* If the buffer has overlays, text properties,
374 or multibyte characters, use a more general algorithm. */
375 if (BUF_INTERVALS (current_buffer
)
376 || !NILP (current_buffer
->overlays_before
)
377 || !NILP (current_buffer
->overlays_after
)
379 return current_column_1 ();
381 /* Scan backwards from point to the previous newline,
382 counting width. Tab characters are the only complicated case. */
384 /* Make a pointer for decrementing through the chars before point. */
385 ptr
= BYTE_POS_ADDR (PT_BYTE
- 1) + 1;
386 /* Make a pointer to where consecutive chars leave off,
387 going backwards from point. */
390 else if (PT
<= GPT
|| BEGV
> GPT
)
395 if (tab_width
<= 0 || tab_width
> 1000)
398 col
= 0, tab_seen
= 0, post_tab
= 0;
407 /* We stopped either for the beginning of the buffer
409 if (ptr
== BEGV_ADDR
)
412 /* It was the gap. Jump back over it. */
416 /* Check whether that brings us to beginning of buffer. */
423 if (dp
&& VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
425 charvec
= DISP_CHAR_VECTOR (dp
, c
);
434 for (i
= n
- 1; i
>= 0; --i
)
436 if (VECTORP (charvec
))
438 /* This should be handled the same as
439 next_element_from_display_vector does it. */
440 Lisp_Object entry
= AREF (charvec
, i
);
443 && GLYPH_CHAR_VALID_P (XFASTINT (entry
)))
444 c
= FAST_GLYPH_CHAR (XFASTINT (entry
));
449 if (c
>= 040 && c
< 0177)
453 && EQ (current_buffer
->selective_display
, Qt
)))
456 goto start_of_line_found
;
461 col
= ((col
+ tab_width
) / tab_width
) * tab_width
;
467 else if (VECTORP (charvec
))
468 /* With a display table entry, C is displayed as is, and
469 not displayed as \NNN or as ^N. If C is a single-byte
470 character, it takes one column. If C is multi-byte in
471 an unibyte buffer, it's translated to unibyte, so it
472 also takes one column. */
475 col
+= (ctl_arrow
&& c
< 0200) ? 2 : 4;
483 col
= ((col
+ tab_width
) / tab_width
) * tab_width
;
487 if (ptr
== BEGV_ADDR
)
488 current_column_bol_cache
= BEGV
;
490 current_column_bol_cache
= BYTE_TO_CHAR (PTR_BYTE_POS (ptr
));
492 last_known_column
= col
;
493 last_known_column_point
= PT
;
494 last_known_column_modified
= MODIFF
;
499 /* Return the column number of position POS
500 by scanning forward from the beginning of the line.
501 This function handles characters that are invisible
502 due to text properties or overlays. */
507 register int tab_width
= XINT (current_buffer
->tab_width
);
508 register int ctl_arrow
= !NILP (current_buffer
->ctl_arrow
);
509 register struct Lisp_Char_Table
*dp
= buffer_display_table ();
510 int multibyte
= !NILP (current_buffer
->enable_multibyte_characters
);
512 /* Start the scan at the beginning of this line with column number 0. */
513 register int col
= 0;
516 int opoint
= PT
, opoint_byte
= PT_BYTE
;
518 scan_newline (PT
, PT_BYTE
, BEGV
, BEGV_BYTE
, -1, 1);
519 current_column_bol_cache
= PT
;
520 scan
= PT
, scan_byte
= PT_BYTE
;
521 SET_PT_BOTH (opoint
, opoint_byte
);
522 next_boundary
= scan
;
524 if (tab_width
<= 0 || tab_width
> 1000) tab_width
= 8;
526 /* Scan forward to the target position. */
527 while (scan
< opoint
)
531 /* Occasionally we may need to skip invisible text. */
532 while (scan
== next_boundary
)
535 /* This updates NEXT_BOUNDARY to the next place
536 where we might need to skip more invisible text. */
537 scan
= skip_invisible (scan
, &next_boundary
, opoint
, Qnil
);
540 if (scan
!= old_scan
)
541 scan_byte
= CHAR_TO_BYTE (scan
);
544 /* Check composition sequence. */
546 int len
, len_byte
, width
;
548 if (check_composition (scan
, scan_byte
, opoint
,
549 &len
, &len_byte
, &width
))
552 scan_byte
+= len_byte
;
559 c
= FETCH_BYTE (scan_byte
);
562 && ! (multibyte
&& BASE_LEADING_CODE_P (c
))
563 && VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
568 /* This character is displayed using a vector of glyphs.
569 Update the column based on those glyphs. */
571 charvec
= DISP_CHAR_VECTOR (dp
, c
);
574 for (i
= 0; i
< n
; i
++)
576 /* This should be handled the same as
577 next_element_from_display_vector does it. */
579 entry
= AREF (charvec
, i
);
582 && GLYPH_CHAR_VALID_P (XFASTINT (entry
)))
583 c
= FAST_GLYPH_CHAR (XFASTINT (entry
));
589 if (c
== '\r' && EQ (current_buffer
->selective_display
, Qt
))
594 col
= col
/ tab_width
* tab_width
;
602 /* The display table says nothing for this character.
603 Display it as itself. */
607 if (c
== '\r' && EQ (current_buffer
->selective_display
, Qt
))
612 col
= col
/ tab_width
* tab_width
;
614 else if (multibyte
&& BASE_LEADING_CODE_P (c
))
617 int bytes
, width
, wide_column
;
619 ptr
= BYTE_POS_ADDR (scan_byte
);
620 MULTIBYTE_BYTES_WIDTH (ptr
, dp
);
622 /* Subtract one to compensate for the increment
623 that is going to happen below. */
627 else if (ctl_arrow
&& (c
< 040 || c
== 0177))
629 else if (c
< 040 || c
>= 0177)
640 last_known_column
= col
;
641 last_known_column_point
= PT
;
642 last_known_column_modified
= MODIFF
;
648 #if 0 /* Not used. */
650 /* Return the width in columns of the part of STRING from BEG to END.
651 If BEG is nil, that stands for the beginning of STRING.
652 If END is nil, that stands for the end of STRING. */
655 string_display_width (string
, beg
, end
)
656 Lisp_Object string
, beg
, end
;
659 register unsigned char *ptr
, *stop
;
660 register int tab_seen
;
663 register int tab_width
= XINT (current_buffer
->tab_width
);
664 int ctl_arrow
= !NILP (current_buffer
->ctl_arrow
);
665 register struct Lisp_Char_Table
*dp
= buffer_display_table ();
669 e
= XSTRING (string
)->size
;
684 /* Make a pointer for decrementing through the chars before point. */
685 ptr
= XSTRING (string
)->data
+ e
;
686 /* Make a pointer to where consecutive chars leave off,
687 going backwards from point. */
688 stop
= XSTRING (string
)->data
+ b
;
690 if (tab_width
<= 0 || tab_width
> 1000) tab_width
= 8;
692 col
= 0, tab_seen
= 0, post_tab
= 0;
700 if (dp
!= 0 && VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
701 col
+= XVECTOR (DISP_CHAR_VECTOR (dp
, c
))->size
;
702 else if (c
>= 040 && c
< 0177)
709 col
= ((col
+ tab_width
) / tab_width
) * tab_width
;
716 col
+= (ctl_arrow
&& c
< 0200) ? 2 : 4;
721 col
= ((col
+ tab_width
) / tab_width
) * tab_width
;
731 DEFUN ("indent-to", Findent_to
, Sindent_to
, 1, 2, "NIndent to column: ",
732 doc
: /* Indent from point with tabs and spaces until COLUMN is reached.
733 Optional second argument MININUM says always do at least MININUM spaces
734 even if that goes past COLUMN; by default, MININUM is zero. */)
736 Lisp_Object column
, minimum
;
739 register int fromcol
;
740 register int tab_width
= XINT (current_buffer
->tab_width
);
742 CHECK_NUMBER (column
);
744 XSETFASTINT (minimum
, 0);
745 CHECK_NUMBER (minimum
);
747 fromcol
= current_column ();
748 mincol
= fromcol
+ XINT (minimum
);
749 if (mincol
< XINT (column
)) mincol
= XINT (column
);
751 if (fromcol
== mincol
)
752 return make_number (mincol
);
754 if (tab_width
<= 0 || tab_width
> 1000) tab_width
= 8;
756 if (indent_tabs_mode
)
759 XSETFASTINT (n
, mincol
/ tab_width
- fromcol
/ tab_width
);
760 if (XFASTINT (n
) != 0)
762 Finsert_char (make_number ('\t'), n
, Qt
);
764 fromcol
= (mincol
/ tab_width
) * tab_width
;
768 XSETFASTINT (column
, mincol
- fromcol
);
769 Finsert_char (make_number (' '), column
, Qt
);
771 last_known_column
= mincol
;
772 last_known_column_point
= PT
;
773 last_known_column_modified
= MODIFF
;
775 XSETINT (column
, mincol
);
780 static int position_indentation
P_ ((int));
782 DEFUN ("current-indentation", Fcurrent_indentation
, Scurrent_indentation
,
784 doc
: /* Return the indentation of the current line.
785 This is the horizontal position of the character
786 following any initial whitespace. */)
790 int opoint
= PT
, opoint_byte
= PT_BYTE
;
792 scan_newline (PT
, PT_BYTE
, BEGV
, BEGV_BYTE
, -1, 1);
794 XSETFASTINT (val
, position_indentation (PT_BYTE
));
795 SET_PT_BOTH (opoint
, opoint_byte
);
800 position_indentation (pos_byte
)
801 register int pos_byte
;
803 register int column
= 0;
804 register int tab_width
= XINT (current_buffer
->tab_width
);
805 register unsigned char *p
;
806 register unsigned char *stop
;
807 unsigned char *start
;
808 int next_boundary_byte
= pos_byte
;
809 int ceiling
= next_boundary_byte
;
811 if (tab_width
<= 0 || tab_width
> 1000) tab_width
= 8;
813 p
= BYTE_POS_ADDR (pos_byte
);
814 /* STOP records the value of P at which we will need
815 to think about the gap, or about invisible text,
816 or about the end of the buffer. */
818 /* START records the starting value of P. */
826 /* If we have updated P, set POS_BYTE to match.
827 The first time we enter the loop, POS_BYTE is already right. */
829 pos_byte
= PTR_BYTE_POS (p
);
830 /* Consider the various reasons STOP might have been set here. */
831 if (pos_byte
== ZV_BYTE
)
833 if (pos_byte
== next_boundary_byte
)
836 int pos
= BYTE_TO_CHAR (pos_byte
);
837 pos
= skip_invisible (pos
, &next_boundary
, ZV
, Qnil
);
838 pos_byte
= CHAR_TO_BYTE (pos
);
839 next_boundary_byte
= CHAR_TO_BYTE (next_boundary
);
841 if (pos_byte
>= ceiling
)
842 ceiling
= BUFFER_CEILING_OF (pos_byte
) + 1;
843 /* Compute the next place we need to stop and think,
844 and set STOP accordingly. */
845 stop_pos_byte
= min (ceiling
, next_boundary_byte
);
846 /* The -1 and +1 arrange to point at the first byte of gap
847 (if STOP_POS_BYTE is the position of the gap)
848 rather than at the data after the gap. */
850 stop
= BYTE_POS_ADDR (stop_pos_byte
- 1) + 1;
851 p
= BYTE_POS_ADDR (pos_byte
);
856 if (! NILP (current_buffer
->enable_multibyte_characters
))
862 column
+= tab_width
- column
% tab_width
;
865 if (ASCII_BYTE_P (p
[-1])
866 || NILP (current_buffer
->enable_multibyte_characters
))
870 pos_byte
= PTR_BYTE_POS (p
- 1);
871 c
= FETCH_MULTIBYTE_CHAR (pos_byte
);
872 if (CHAR_HAS_CATEGORY (c
, ' '))
876 p
= BYTE_POS_ADDR (pos_byte
);
885 /* Test whether the line beginning at POS is indented beyond COLUMN.
886 Blank lines are treated as if they had the same indentation as the
890 indented_beyond_p (pos
, pos_byte
, column
)
891 int pos
, pos_byte
, column
;
894 int opoint
= PT
, opoint_byte
= PT_BYTE
;
896 SET_PT_BOTH (pos
, pos_byte
);
897 while (PT
> BEGV
&& FETCH_BYTE (PT_BYTE
) == '\n')
898 scan_newline (PT
- 1, PT_BYTE
- 1, BEGV
, BEGV_BYTE
, -1, 0);
900 val
= position_indentation (PT_BYTE
);
901 SET_PT_BOTH (opoint
, opoint_byte
);
902 return val
>= column
;
905 DEFUN ("move-to-column", Fmove_to_column
, Smove_to_column
, 1, 2, "p",
906 doc
: /* Move point to column COLUMN in the current line.
907 The column of a character is calculated by adding together the widths
908 as displayed of the previous characters in the line.
909 This function ignores line-continuation;
910 there is no upper limit on the column number a character can have
911 and horizontal scrolling has no effect.
913 If specified column is within a character, point goes after that character.
914 If it's past end of line, point goes to end of line.
916 A non-nil second (optional) argument FORCE means,
917 if COLUMN is in the middle of a tab character, change it to spaces.
918 In addition, if FORCE is t, and the line is too short
919 to reach column COLUMN, add spaces/tabs to get there.
921 The return value is the current column. */)
923 Lisp_Object column
, force
;
926 register int col
= current_column ();
929 register int tab_width
= XINT (current_buffer
->tab_width
);
930 register int ctl_arrow
= !NILP (current_buffer
->ctl_arrow
);
931 register struct Lisp_Char_Table
*dp
= buffer_display_table ();
932 register int multibyte
= !NILP (current_buffer
->enable_multibyte_characters
);
937 int next_boundary
, pos_byte
;
939 if (tab_width
<= 0 || tab_width
> 1000) tab_width
= 8;
940 CHECK_NATNUM (column
);
941 goal
= XINT (column
);
948 /* If we're starting past the desired column,
949 back up to beginning of line and scan from there. */
953 pos
= current_column_bol_cache
;
954 pos_byte
= CHAR_TO_BYTE (pos
);
960 while (pos
== next_boundary
)
963 pos
= skip_invisible (pos
, &next_boundary
, end
, Qnil
);
965 pos_byte
= CHAR_TO_BYTE (pos
);
970 /* Test reaching the goal column. We do this after skipping
971 invisible characters, so that we put point before the
972 character on which the cursor will appear. */
976 /* Check composition sequence. */
978 int len
, len_byte
, width
;
980 if (check_composition (pos
, pos_byte
, Z
, &len
, &len_byte
, &width
))
983 pos_byte
+= len_byte
;
989 c
= FETCH_BYTE (pos_byte
);
991 /* See if there is a display table and it relates
992 to this character. */
995 && ! (multibyte
&& BASE_LEADING_CODE_P (c
))
996 && VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
1001 /* This character is displayed using a vector of glyphs.
1002 Update the position based on those glyphs. */
1004 charvec
= DISP_CHAR_VECTOR (dp
, c
);
1005 n
= ASIZE (charvec
);
1007 for (i
= 0; i
< n
; i
++)
1009 /* This should be handled the same as
1010 next_element_from_display_vector does it. */
1013 entry
= AREF (charvec
, i
);
1015 if (INTEGERP (entry
)
1016 && GLYPH_CHAR_VALID_P (XFASTINT (entry
)))
1017 c
= FAST_GLYPH_CHAR (XFASTINT (entry
));
1023 if (c
== '\r' && EQ (current_buffer
->selective_display
, Qt
))
1029 col
= col
/ tab_width
* tab_width
;
1037 /* The display table doesn't affect this character;
1038 it displays as itself. */
1042 if (c
== '\r' && EQ (current_buffer
->selective_display
, Qt
))
1048 col
= col
/ tab_width
* tab_width
;
1050 else if (ctl_arrow
&& (c
< 040 || c
== 0177))
1052 else if (c
< 040 || c
== 0177)
1056 else if (multibyte
&& BASE_LEADING_CODE_P (c
))
1058 /* Start of multi-byte form. */
1060 int bytes
, width
, wide_column
;
1062 ptr
= BYTE_POS_ADDR (pos_byte
);
1063 MULTIBYTE_BYTES_WIDTH (ptr
, dp
);
1064 pos_byte
+= bytes
- 1;
1076 SET_PT_BOTH (pos
, pos_byte
);
1078 /* If a tab char made us overshoot, change it to spaces
1079 and scan through it again. */
1080 if (!NILP (force
) && col
> goal
&& c
== '\t' && prev_col
< goal
)
1082 int goal_pt
, goal_pt_byte
;
1084 /* Insert spaces in front of the tab to reach GOAL. Do this
1085 first so that a marker at the end of the tab gets
1087 SET_PT_BOTH (PT
- 1, PT_BYTE
- 1);
1088 Finsert_char (make_number (' '), make_number (goal
- prev_col
), Qt
);
1090 /* Now delete the tab, and indent to COL. */
1091 del_range (PT
, PT
+ 1);
1093 goal_pt_byte
= PT_BYTE
;
1094 Findent_to (make_number (col
), Qnil
);
1095 SET_PT_BOTH (goal_pt
, goal_pt_byte
);
1097 /* Set the last_known... vars consistently. */
1101 /* If line ends prematurely, add space to the end. */
1102 if (col
< goal
&& EQ (force
, Qt
))
1103 Findent_to (make_number (col
= goal
), Qnil
);
1105 last_known_column
= col
;
1106 last_known_column_point
= PT
;
1107 last_known_column_modified
= MODIFF
;
1109 XSETFASTINT (val
, col
);
1113 /* compute_motion: compute buffer posn given screen posn and vice versa */
1115 struct position val_compute_motion
;
1117 /* Scan the current buffer forward from offset FROM, pretending that
1118 this is at line FROMVPOS, column FROMHPOS, until reaching buffer
1119 offset TO or line TOVPOS, column TOHPOS (whichever comes first),
1120 and return the ending buffer position and screen location. If we
1121 can't hit the requested column exactly (because of a tab or other
1122 multi-column character), overshoot.
1124 DID_MOTION is 1 if FROMHPOS has already accounted for overlay strings
1125 at FROM. This is the case if FROMVPOS and FROMVPOS came from an
1126 earlier call to compute_motion. The other common case is that FROMHPOS
1127 is zero and FROM is a position that "belongs" at column zero, but might
1128 be shifted by overlay strings; in this case DID_MOTION should be 0.
1130 WIDTH is the number of columns available to display text;
1131 compute_motion uses this to handle continuation lines and such.
1132 HSCROLL is the number of columns not being displayed at the left
1133 margin; this is usually taken from a window's hscroll member.
1134 TAB_OFFSET is the number of columns of the first tab that aren't
1135 being displayed, perhaps because of a continuation line or
1138 compute_motion returns a pointer to a struct position. The bufpos
1139 member gives the buffer position at the end of the scan, and hpos
1140 and vpos give its cartesian location. prevhpos is the column at
1141 which the character before bufpos started, and contin is non-zero
1142 if we reached the current line by continuing the previous.
1144 Note that FROMHPOS and TOHPOS should be expressed in real screen
1145 columns, taking HSCROLL and the truncation glyph at the left margin
1146 into account. That is, beginning-of-line moves you to the hpos
1147 -HSCROLL + (HSCROLL > 0).
1149 For example, to find the buffer position of column COL of line LINE
1150 of a certain window, pass the window's starting location as FROM
1151 and the window's upper-left coordinates as FROMVPOS and FROMHPOS.
1152 Pass the buffer's ZV as TO, to limit the scan to the end of the
1153 visible section of the buffer, and pass LINE and COL as TOVPOS and
1156 When displaying in window w, a typical formula for WIDTH is:
1159 - (has_vertical_scroll_bars
1160 ? FRAME_SCROLL_BAR_COLS (XFRAME (window->frame))
1161 : (window_width + window_left != frame_width))
1164 window_width is XFASTINT (w->width),
1165 window_left is XFASTINT (w->left),
1166 has_vertical_scroll_bars is
1167 FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (WINDOW_FRAME (window)))
1168 and frame_width = FRAME_WIDTH (XFRAME (window->frame))
1170 Or you can let window_internal_width do this all for you, and write:
1171 window_internal_width (w) - 1
1173 The `-1' accounts for the continuation-line backslashes; the rest
1174 accounts for window borders if the window is split horizontally, and
1175 the scroll bars if they are turned on. */
1178 compute_motion (from
, fromvpos
, fromhpos
, did_motion
, to
, tovpos
, tohpos
, width
, hscroll
, tab_offset
, win
)
1179 int from
, fromvpos
, fromhpos
, to
, tovpos
, tohpos
;
1182 int hscroll
, tab_offset
;
1185 register int hpos
= fromhpos
;
1186 register int vpos
= fromvpos
;
1191 register int tab_width
= XFASTINT (current_buffer
->tab_width
);
1192 register int ctl_arrow
= !NILP (current_buffer
->ctl_arrow
);
1193 register struct Lisp_Char_Table
*dp
= window_display_table (win
);
1195 = (INTEGERP (current_buffer
->selective_display
)
1196 ? XINT (current_buffer
->selective_display
)
1197 : !NILP (current_buffer
->selective_display
) ? -1 : 0);
1200 = (selective
&& dp
&& VECTORP (DISP_INVIS_VECTOR (dp
))
1201 ? XVECTOR (DISP_INVIS_VECTOR (dp
))->size
: 0);
1202 /* The next location where the `invisible' property changes, or an
1203 overlay starts or ends. */
1204 int next_boundary
= from
;
1206 /* For computing runs of characters with similar widths.
1207 Invariant: width_run_width is zero, or all the characters
1208 from width_run_start to width_run_end have a fixed width of
1210 int width_run_start
= from
;
1211 int width_run_end
= from
;
1212 int width_run_width
= 0;
1213 Lisp_Object
*width_table
;
1216 /* The next buffer pos where we should consult the width run cache. */
1217 int next_width_run
= from
;
1220 int multibyte
= !NILP (current_buffer
->enable_multibyte_characters
);
1221 /* If previous char scanned was a wide character,
1222 this is the column where it ended. Otherwise, this is 0. */
1223 int wide_column_end_hpos
= 0;
1224 int prev_pos
; /* Previous buffer position. */
1225 int prev_pos_byte
; /* Previous buffer position. */
1226 int contin_hpos
; /* HPOS of last column of continued line. */
1227 int prev_tab_offset
; /* Previous tab offset. */
1229 XSETBUFFER (buffer
, current_buffer
);
1230 XSETWINDOW (window
, win
);
1232 width_run_cache_on_off ();
1233 if (dp
== buffer_display_table ())
1234 width_table
= (VECTORP (current_buffer
->width_table
)
1235 ? XVECTOR (current_buffer
->width_table
)->contents
1238 /* If the window has its own display table, we can't use the width
1239 run cache, because that's based on the buffer's display table. */
1242 if (tab_width
<= 0 || tab_width
> 1000)
1248 pos
= prev_pos
= from
;
1249 pos_byte
= prev_pos_byte
= CHAR_TO_BYTE (from
);
1251 prev_tab_offset
= tab_offset
;
1254 while (pos
== next_boundary
)
1259 /* Don't skip invisible if we are already at the margin. */
1260 if (vpos
> tovpos
|| (vpos
== tovpos
&& hpos
>= tohpos
))
1262 if (contin_hpos
&& prev_hpos
== 0
1264 && (contin_hpos
== width
|| wide_column_end_hpos
> width
))
1265 { /* Line breaks because we can't put the character at the
1266 previous line any more. It is not the multi-column
1267 character continued in middle. Go back to previous
1268 buffer position, screen position, and set tab offset
1269 to previous value. It's the beginning of the
1272 pos_byte
= prev_pos_byte
;
1274 tab_offset
= prev_tab_offset
;
1279 /* If the caller says that the screen position came from an earlier
1280 call to compute_motion, then we've already accounted for the
1281 overlay strings at point. This is only true the first time
1282 through, so clear the flag after testing it. */
1284 /* We need to skip past the overlay strings. Currently those
1285 strings must not contain TAB;
1286 if we want to relax that restriction, something will have
1287 to be changed here. */
1289 unsigned char *ovstr
;
1290 int ovlen
= overlay_strings (pos
, win
, &ovstr
);
1291 hpos
+= ((multibyte
&& ovlen
> 0)
1292 ? strwidth (ovstr
, ovlen
) : ovlen
);
1299 /* Advance POS past invisible characters
1300 (but not necessarily all that there are here),
1301 and store in next_boundary the next position where
1302 we need to call skip_invisible. */
1303 newpos
= skip_invisible (pos
, &next_boundary
, to
, window
);
1307 pos
= min (to
, newpos
);
1308 pos_byte
= CHAR_TO_BYTE (pos
);
1312 if (newpos
!= pos_here
)
1315 pos_byte
= CHAR_TO_BYTE (pos
);
1319 /* Handle right margin. */
1320 /* Note on a wide-column character.
1322 Characters are classified into the following three categories
1323 according to the width (columns occupied on screen).
1325 (1) single-column character: ex. `a'
1326 (2) multi-column character: ex. `^A', TAB, `\033'
1327 (3) wide-column character: ex. Japanese character, Chinese character
1328 (In the following example, `W_' stands for them.)
1330 Multi-column characters can be divided around the right margin,
1331 but wide-column characters cannot.
1335 (*) The cursor is placed on the next character after the point.
1339 j ^---- next after the point
1340 ^--- next char. after the point.
1342 In case of sigle-column character
1346 033 ^---- next after the point, next char. after the point.
1348 In case of multi-column character
1352 W_ ^---- next after the point
1353 ^---- next char. after the point.
1355 In case of wide-column character
1357 The problem here is continuation at a wide-column character.
1358 In this case, the line may shorter less than WIDTH.
1359 And we find the continuation AFTER it occurs.
1366 || (truncate_partial_width_windows
1367 && width
+ 1 < FRAME_WIDTH (XFRAME (WINDOW_FRAME (win
))))
1368 || !NILP (current_buffer
->truncate_lines
))
1370 /* Truncating: skip to newline, unless we are already past
1371 TO (we need to go back below). */
1374 pos
= find_before_next_newline (pos
, to
, 1);
1375 pos_byte
= CHAR_TO_BYTE (pos
);
1377 /* If we just skipped next_boundary,
1378 loop around in the main while
1380 if (pos
>= next_boundary
)
1381 next_boundary
= pos
+ 1;
1383 prev_tab_offset
= tab_offset
;
1389 /* Remember the previous value. */
1390 prev_tab_offset
= tab_offset
;
1392 if (wide_column_end_hpos
> width
)
1395 tab_offset
+= prev_hpos
;
1399 tab_offset
+= width
;
1403 contin_hpos
= prev_hpos
;
1408 /* Stop if past the target buffer position or screen position. */
1411 /* Go back to the previous position. */
1413 pos_byte
= prev_pos_byte
;
1415 tab_offset
= prev_tab_offset
;
1417 /* NOTE on contin_hpos, hpos, and prev_hpos.
1421 W_ ^---- contin_hpos
1427 if (contin_hpos
&& prev_hpos
== 0
1428 && contin_hpos
< width
&& !wide_column_end_hpos
)
1430 /* Line breaking occurs in the middle of multi-column
1431 character. Go back to previous line. */
1436 /* If previous character is NEWLINE,
1437 set VPOS back to previous line */
1442 if (vpos
> tovpos
|| (vpos
== tovpos
&& hpos
>= tohpos
))
1444 if (contin_hpos
&& prev_hpos
== 0
1446 && (contin_hpos
== width
|| wide_column_end_hpos
> width
))
1447 { /* Line breaks because we can't put the character at the
1448 previous line any more. It is not the multi-column
1449 character continued in middle. Go back to previous
1450 buffer position, screen position, and set tab offset
1451 to previous value. It's the beginning of the
1454 pos_byte
= prev_pos_byte
;
1456 tab_offset
= prev_tab_offset
;
1460 if (pos
== ZV
) /* We cannot go beyond ZV. Stop here. */
1465 prev_pos_byte
= pos_byte
;
1466 wide_column_end_hpos
= 0;
1468 /* Consult the width run cache to see if we can avoid inspecting
1469 the text character-by-character. */
1470 if (current_buffer
->width_run_cache
&& pos
>= next_width_run
)
1474 = region_cache_forward (current_buffer
,
1475 current_buffer
->width_run_cache
,
1478 /* A width of zero means the character's width varies (like
1479 a tab), is meaningless (like a newline), or we just don't
1480 want to skip over it for some other reason. */
1481 if (common_width
!= 0)
1485 /* Don't go past the final buffer posn the user
1490 run_end_hpos
= hpos
+ (run_end
- pos
) * common_width
;
1492 /* Don't go past the final horizontal position the user
1494 if (vpos
== tovpos
&& run_end_hpos
> tohpos
)
1496 run_end
= pos
+ (tohpos
- hpos
) / common_width
;
1497 run_end_hpos
= hpos
+ (run_end
- pos
) * common_width
;
1500 /* Don't go past the margin. */
1501 if (run_end_hpos
>= width
)
1503 run_end
= pos
+ (width
- hpos
) / common_width
;
1504 run_end_hpos
= hpos
+ (run_end
- pos
) * common_width
;
1507 hpos
= run_end_hpos
;
1509 prev_hpos
= hpos
- common_width
;
1513 pos_byte
= CHAR_TO_BYTE (pos
);
1517 next_width_run
= run_end
+ 1;
1520 /* We have to scan the text character-by-character. */
1524 Lisp_Object charvec
;
1526 c
= FETCH_BYTE (pos_byte
);
1528 /* Check composition sequence. */
1530 int len
, len_byte
, width
;
1532 if (check_composition (pos
, pos_byte
, to
, &len
, &len_byte
, &width
))
1535 pos_byte
+= len_byte
;
1543 /* Perhaps add some info to the width_run_cache. */
1544 if (current_buffer
->width_run_cache
)
1546 /* Is this character part of the current run? If so, extend
1548 if (pos
- 1 == width_run_end
1549 && XFASTINT (width_table
[c
]) == width_run_width
)
1550 width_run_end
= pos
;
1552 /* The previous run is over, since this is a character at a
1553 different position, or a different width. */
1556 /* Have we accumulated a run to put in the cache?
1557 (Currently, we only cache runs of width == 1). */
1558 if (width_run_start
< width_run_end
1559 && width_run_width
== 1)
1560 know_region_cache (current_buffer
,
1561 current_buffer
->width_run_cache
,
1562 width_run_start
, width_run_end
);
1564 /* Start recording a new width run. */
1565 width_run_width
= XFASTINT (width_table
[c
]);
1566 width_run_start
= pos
- 1;
1567 width_run_end
= pos
;
1572 && ! (multibyte
&& BASE_LEADING_CODE_P (c
))
1573 && VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
1575 charvec
= DISP_CHAR_VECTOR (dp
, c
);
1576 n
= ASIZE (charvec
);
1584 for (i
= n
- 1; i
>= 0; --i
)
1586 if (VECTORP (charvec
))
1588 /* This should be handled the same as
1589 next_element_from_display_vector does it. */
1590 Lisp_Object entry
= AREF (charvec
, i
);
1592 if (INTEGERP (entry
)
1593 && GLYPH_CHAR_VALID_P (XFASTINT (entry
)))
1594 c
= FAST_GLYPH_CHAR (XFASTINT (entry
));
1599 if (c
>= 040 && c
< 0177)
1603 int tem
= ((hpos
+ tab_offset
+ hscroll
- (hscroll
> 0))
1607 hpos
+= tab_width
- tem
;
1612 && indented_beyond_p (pos
, pos_byte
, selective
))
1614 /* If (pos == to), we don't have to take care of
1615 selective display. */
1618 /* Skip any number of invisible lines all at once */
1621 pos
= find_before_next_newline (pos
, to
, 1);
1624 pos_byte
= CHAR_TO_BYTE (pos
);
1627 && indented_beyond_p (pos
, pos_byte
, selective
));
1628 /* Allow for the " ..." that is displayed for them. */
1631 hpos
+= selective_rlen
;
1635 DEC_BOTH (pos
, pos_byte
);
1636 /* We have skipped the invis text, but not the
1642 /* A visible line. */
1646 /* Count the truncation glyph on column 0 */
1653 else if (c
== CR
&& selective
< 0)
1655 /* In selective display mode,
1656 everything from a ^M to the end of the line is invisible.
1657 Stop *before* the real newline. */
1660 pos
= find_before_next_newline (pos
, to
, 1);
1661 pos_byte
= CHAR_TO_BYTE (pos
);
1663 /* If we just skipped next_boundary,
1664 loop around in the main while
1666 if (pos
> next_boundary
)
1667 next_boundary
= pos
;
1668 /* Allow for the " ..." that is displayed for them. */
1671 hpos
+= selective_rlen
;
1676 else if (multibyte
&& BASE_LEADING_CODE_P (c
))
1678 /* Start of multi-byte form. */
1680 int bytes
, width
, wide_column
;
1682 pos_byte
--; /* rewind POS_BYTE */
1683 ptr
= BYTE_POS_ADDR (pos_byte
);
1684 MULTIBYTE_BYTES_WIDTH (ptr
, dp
);
1687 wide_column_end_hpos
= hpos
+ wide_column
;
1690 else if (VECTORP (charvec
))
1693 hpos
+= (ctl_arrow
&& c
< 0200) ? 2 : 4;
1700 /* Remember any final width run in the cache. */
1701 if (current_buffer
->width_run_cache
1702 && width_run_width
== 1
1703 && width_run_start
< width_run_end
)
1704 know_region_cache (current_buffer
, current_buffer
->width_run_cache
,
1705 width_run_start
, width_run_end
);
1707 val_compute_motion
.bufpos
= pos
;
1708 val_compute_motion
.bytepos
= pos_byte
;
1709 val_compute_motion
.hpos
= hpos
;
1710 val_compute_motion
.vpos
= vpos
;
1711 if (contin_hpos
&& prev_hpos
== 0)
1712 val_compute_motion
.prevhpos
= contin_hpos
;
1714 val_compute_motion
.prevhpos
= prev_hpos
;
1715 /* We alalways handle all of them here; none of them remain to do. */
1716 val_compute_motion
.ovstring_chars_done
= 0;
1718 /* Nonzero if have just continued a line */
1719 val_compute_motion
.contin
= (contin_hpos
&& prev_hpos
== 0);
1722 return &val_compute_motion
;
1726 DEFUN ("compute-motion", Fcompute_motion
, Scompute_motion
, 7, 7, 0,
1727 doc
: /* Scan through the current buffer, calculating screen position.
1728 Scan the current buffer forward from offset FROM,
1729 assuming it is at position FROMPOS--a cons of the form (HPOS . VPOS)--
1730 to position TO or position TOPOS--another cons of the form (HPOS . VPOS)--
1731 and return the ending buffer position and screen location.
1733 There are three additional arguments:
1735 WIDTH is the number of columns available to display text;
1736 this affects handling of continuation lines.
1737 This is usually the value returned by `window-width', less one (to allow
1738 for the continuation glyph).
1740 OFFSETS is either nil or a cons cell (HSCROLL . TAB-OFFSET).
1741 HSCROLL is the number of columns not being displayed at the left
1742 margin; this is usually taken from a window's hscroll member.
1743 TAB-OFFSET is the number of columns of the first tab that aren't
1744 being displayed, perhaps because the line was continued within it.
1745 If OFFSETS is nil, HSCROLL and TAB-OFFSET are assumed to be zero.
1747 WINDOW is the window to operate on. It is used to choose the display table;
1748 if it is showing the current buffer, it is used also for
1749 deciding which overlay properties apply.
1750 Note that `compute-motion' always operates on the current buffer.
1752 The value is a list of five elements:
1753 (POS HPOS VPOS PREVHPOS CONTIN)
1754 POS is the buffer position where the scan stopped.
1755 VPOS is the vertical position where the scan stopped.
1756 HPOS is the horizontal position where the scan stopped.
1758 PREVHPOS is the horizontal position one character back from POS.
1759 CONTIN is t if a line was continued after (or within) the previous character.
1761 For example, to find the buffer position of column COL of line LINE
1762 of a certain window, pass the window's starting location as FROM
1763 and the window's upper-left coordinates as FROMPOS.
1764 Pass the buffer's (point-max) as TO, to limit the scan to the end of the
1765 visible section of the buffer, and pass LINE and COL as TOPOS. */)
1766 (from
, frompos
, to
, topos
, width
, offsets
, window
)
1767 Lisp_Object from
, frompos
, to
, topos
;
1768 Lisp_Object width
, offsets
, window
;
1770 Lisp_Object bufpos
, hpos
, vpos
, prevhpos
;
1771 struct position
*pos
;
1772 int hscroll
, tab_offset
;
1774 CHECK_NUMBER_COERCE_MARKER (from
);
1775 CHECK_CONS (frompos
);
1776 CHECK_NUMBER_CAR (frompos
);
1777 CHECK_NUMBER_CDR (frompos
);
1778 CHECK_NUMBER_COERCE_MARKER (to
);
1780 CHECK_NUMBER_CAR (topos
);
1781 CHECK_NUMBER_CDR (topos
);
1782 CHECK_NUMBER (width
);
1783 if (!NILP (offsets
))
1785 CHECK_CONS (offsets
);
1786 CHECK_NUMBER_CAR (offsets
);
1787 CHECK_NUMBER_CDR (offsets
);
1788 hscroll
= XINT (XCAR (offsets
));
1789 tab_offset
= XINT (XCDR (offsets
));
1792 hscroll
= tab_offset
= 0;
1795 window
= Fselected_window ();
1797 CHECK_LIVE_WINDOW (window
);
1799 if (XINT (from
) < BEGV
|| XINT (from
) > ZV
)
1800 args_out_of_range_3 (from
, make_number (BEGV
), make_number (ZV
));
1801 if (XINT (to
) < BEGV
|| XINT (to
) > ZV
)
1802 args_out_of_range_3 (to
, make_number (BEGV
), make_number (ZV
));
1804 pos
= compute_motion (XINT (from
), XINT (XCDR (frompos
)),
1805 XINT (XCAR (frompos
)), 0,
1806 XINT (to
), XINT (XCDR (topos
)),
1807 XINT (XCAR (topos
)),
1808 XINT (width
), hscroll
, tab_offset
,
1811 XSETFASTINT (bufpos
, pos
->bufpos
);
1812 XSETINT (hpos
, pos
->hpos
);
1813 XSETINT (vpos
, pos
->vpos
);
1814 XSETINT (prevhpos
, pos
->prevhpos
);
1816 return Fcons (bufpos
,
1820 Fcons (pos
->contin
? Qt
: Qnil
, Qnil
)))));
1824 /* Fvertical_motion and vmotion */
1826 struct position val_vmotion
;
1829 vmotion (from
, vtarget
, w
)
1830 register int from
, vtarget
;
1833 int width
= window_internal_width (w
) - 1;
1834 int hscroll
= XINT (w
->hscroll
);
1835 struct position pos
;
1836 /* vpos is cumulative vertical position, changed as from is changed */
1837 register int vpos
= 0;
1838 Lisp_Object prevline
;
1841 int lmargin
= hscroll
> 0 ? 1 - hscroll
: 0;
1843 = (INTEGERP (current_buffer
->selective_display
)
1844 ? XINT (current_buffer
->selective_display
)
1845 : !NILP (current_buffer
->selective_display
) ? -1 : 0);
1849 /* This is the object we use for fetching character properties. */
1850 Lisp_Object text_prop_object
;
1852 XSETWINDOW (window
, w
);
1854 /* If the window contains this buffer, use it for getting text properties.
1855 Otherwise use the current buffer as arg for doing that. */
1856 if (EQ (w
->buffer
, Fcurrent_buffer ()))
1857 text_prop_object
= window
;
1859 text_prop_object
= Fcurrent_buffer ();
1861 if (vpos
>= vtarget
)
1863 /* To move upward, go a line at a time until
1864 we have gone at least far enough. */
1868 while ((vpos
> vtarget
|| first
) && from
> BEGV
)
1870 Lisp_Object propval
;
1872 XSETFASTINT (prevline
, find_next_newline_no_quit (from
- 1, -1));
1873 while (XFASTINT (prevline
) > BEGV
1875 && indented_beyond_p (XFASTINT (prevline
),
1876 CHAR_TO_BYTE (XFASTINT (prevline
)),
1878 /* watch out for newlines with `invisible' property */
1879 || (propval
= Fget_char_property (prevline
,
1882 TEXT_PROP_MEANS_INVISIBLE (propval
))))
1883 XSETFASTINT (prevline
,
1884 find_next_newline_no_quit (XFASTINT (prevline
) - 1,
1886 pos
= *compute_motion (XFASTINT (prevline
), 0,
1887 lmargin
+ (XFASTINT (prevline
) == BEG
1891 /* Don't care for VPOS... */
1892 1 << (BITS_PER_SHORT
- 1),
1894 1 << (BITS_PER_SHORT
- 1),
1896 /* This compensates for start_hpos
1897 so that a tab as first character
1898 still occupies 8 columns. */
1899 (XFASTINT (prevline
) == BEG
1904 from
= XFASTINT (prevline
);
1907 /* If we made exactly the desired vertical distance,
1908 or if we hit beginning of buffer,
1909 return point found */
1910 if (vpos
>= vtarget
)
1912 val_vmotion
.bufpos
= from
;
1913 val_vmotion
.bytepos
= CHAR_TO_BYTE (from
);
1914 val_vmotion
.vpos
= vpos
;
1915 val_vmotion
.hpos
= lmargin
;
1916 val_vmotion
.contin
= 0;
1917 val_vmotion
.prevhpos
= 0;
1918 val_vmotion
.ovstring_chars_done
= 0;
1919 val_vmotion
.tab_offset
= 0; /* For accumulating tab offset. */
1920 return &val_vmotion
;
1923 /* Otherwise find the correct spot by moving down */
1925 /* Moving downward is simple, but must calculate from beg of line
1926 to determine hpos of starting point */
1927 from_byte
= CHAR_TO_BYTE (from
);
1928 if (from
> BEGV
&& FETCH_BYTE (from_byte
- 1) != '\n')
1930 Lisp_Object propval
;
1932 XSETFASTINT (prevline
, find_next_newline_no_quit (from
, -1));
1933 while (XFASTINT (prevline
) > BEGV
1935 && indented_beyond_p (XFASTINT (prevline
),
1936 CHAR_TO_BYTE (XFASTINT (prevline
)),
1938 /* watch out for newlines with `invisible' property */
1939 || (propval
= Fget_char_property (prevline
, Qinvisible
,
1941 TEXT_PROP_MEANS_INVISIBLE (propval
))))
1942 XSETFASTINT (prevline
,
1943 find_next_newline_no_quit (XFASTINT (prevline
) - 1,
1945 pos
= *compute_motion (XFASTINT (prevline
), 0,
1946 lmargin
+ (XFASTINT (prevline
) == BEG
1950 /* Don't care for VPOS... */
1951 1 << (BITS_PER_SHORT
- 1),
1953 1 << (BITS_PER_SHORT
- 1),
1955 (XFASTINT (prevline
) == BEG
? -start_hpos
: 0),
1961 pos
.hpos
= lmargin
+ (from
== BEG
? start_hpos
: 0);
1966 return compute_motion (from
, vpos
, pos
.hpos
, did_motion
,
1967 ZV
, vtarget
, - (1 << (BITS_PER_SHORT
- 1)),
1969 pos
.tab_offset
- (from
== BEG
? start_hpos
: 0),
1973 DEFUN ("vertical-motion", Fvertical_motion
, Svertical_motion
, 1, 2, 0,
1974 doc
: /* Move point to start of the screen line LINES lines down.
1975 If LINES is negative, this means moving up.
1977 This function is an ordinary cursor motion function
1978 which calculates the new position based on how text would be displayed.
1979 The new position may be the start of a line,
1980 or just the start of a continuation line.
1981 The function returns number of screen lines moved over;
1982 that usually equals LINES, but may be closer to zero
1983 if beginning or end of buffer was reached.
1985 The optional second argument WINDOW specifies the window to use for
1986 parameters such as width, horizontal scrolling, and so on.
1987 The default is to use the selected window's parameters.
1989 `vertical-motion' always uses the current buffer,
1990 regardless of which buffer is displayed in WINDOW.
1991 This is consistent with other cursor motion functions
1992 and makes it possible to use `vertical-motion' in any buffer,
1993 whether or not it is currently displayed in some window. */)
1995 Lisp_Object lines
, window
;
2000 Lisp_Object old_buffer
;
2001 struct gcpro gcpro1
;
2003 CHECK_NUMBER (lines
);
2004 if (! NILP (window
))
2005 CHECK_WINDOW (window
);
2007 window
= selected_window
;
2008 w
= XWINDOW (window
);
2011 GCPRO1 (old_buffer
);
2012 if (XBUFFER (w
->buffer
) != current_buffer
)
2014 /* Set the window's buffer temporarily to the current buffer. */
2015 old_buffer
= w
->buffer
;
2016 XSETBUFFER (w
->buffer
, current_buffer
);
2019 SET_TEXT_POS (pt
, PT
, PT_BYTE
);
2020 start_display (&it
, w
, pt
);
2021 move_it_by_lines (&it
, XINT (lines
), 0);
2022 SET_PT_BOTH (IT_CHARPOS (it
), IT_BYTEPOS (it
));
2024 if (BUFFERP (old_buffer
))
2025 w
->buffer
= old_buffer
;
2027 RETURN_UNGCPRO (make_number (it
.vpos
));
2032 /* File's initialization. */
2037 DEFVAR_BOOL ("indent-tabs-mode", &indent_tabs_mode
,
2038 doc
: /* *Indentation can insert tabs if this is non-nil.
2039 Setting this variable automatically makes it local to the current buffer. */);
2040 indent_tabs_mode
= 1;
2042 defsubr (&Scurrent_indentation
);
2043 defsubr (&Sindent_to
);
2044 defsubr (&Scurrent_column
);
2045 defsubr (&Smove_to_column
);
2046 defsubr (&Svertical_motion
);
2047 defsubr (&Scompute_motion
);