(x-select-text, x-cut-buffer-or-selection-value): Check if any of the
[emacs.git] / src / dispnew.c
blobbe075171c443c4af3ccdf24d5d6e46e580dd26e6
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 86, 87, 88, 93, 94, 95, 97, 98, 1999, 2000, 2001, 2002
3 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
22 #include <config.h>
23 #include <signal.h>
24 #include <stdio.h>
25 #include <ctype.h>
27 #ifdef HAVE_UNISTD_H
28 #include <unistd.h>
29 #endif
31 #include "lisp.h"
32 #include "termchar.h"
33 #include "termopts.h"
34 #include "termhooks.h"
35 /* cm.h must come after dispextern.h on Windows. */
36 #include "dispextern.h"
37 #include "cm.h"
38 #include "buffer.h"
39 #include "charset.h"
40 #include "keyboard.h"
41 #include "frame.h"
42 #include "window.h"
43 #include "commands.h"
44 #include "disptab.h"
45 #include "indent.h"
46 #include "intervals.h"
47 #include "blockinput.h"
48 #include "process.h"
50 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52 /* #include "systty.h" */
53 #include "syssignal.h"
55 #ifdef HAVE_X_WINDOWS
56 #include "xterm.h"
57 #endif /* HAVE_X_WINDOWS */
59 #ifdef HAVE_NTGUI
60 #include "w32term.h"
61 #endif /* HAVE_NTGUI */
63 #ifdef macintosh
64 #include "macterm.h"
65 #endif /* macintosh */
67 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
69 #include "systime.h"
70 #include <errno.h>
72 /* To get the prototype for `sleep'. */
74 #ifdef HAVE_UNISTD_H
75 #include <unistd.h>
76 #endif
78 /* Get number of chars of output now in the buffer of a stdio stream.
79 This ought to be built in in stdio, but it isn't. Some s- files
80 override this because their stdio internals differ. */
82 #ifdef __GNU_LIBRARY__
84 /* The s- file might have overridden the definition with one that
85 works for the system's C library. But we are using the GNU C
86 library, so this is the right definition for every system. */
88 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
89 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
90 #else
91 #undef PENDING_OUTPUT_COUNT
92 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
93 #endif
94 #else /* not __GNU_LIBRARY__ */
95 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
96 #include <stdio_ext.h>
97 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
98 #endif
99 #ifndef PENDING_OUTPUT_COUNT
100 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
101 #endif
102 #endif /* not __GNU_LIBRARY__ */
104 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
105 #include <term.h> /* for tgetent */
106 #endif
108 /* Structure to pass dimensions around. Used for character bounding
109 boxes, glyph matrix dimensions and alike. */
111 struct dim
113 int width;
114 int height;
118 /* Function prototypes. */
120 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
121 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
122 static void fake_current_matrices P_ ((Lisp_Object));
123 static void redraw_overlapping_rows P_ ((struct window *, int));
124 static void redraw_overlapped_rows P_ ((struct window *, int));
125 static int count_blanks P_ ((struct glyph *, int));
126 static int count_match P_ ((struct glyph *, struct glyph *,
127 struct glyph *, struct glyph *));
128 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
129 static void update_frame_line P_ ((struct frame *, int));
130 static struct dim allocate_matrices_for_frame_redisplay
131 P_ ((Lisp_Object, int, int, int, int *));
132 static void allocate_matrices_for_window_redisplay P_ ((struct window *));
133 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
134 static void adjust_frame_glyphs P_ ((struct frame *));
135 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
136 static void free_glyph_matrix P_ ((struct glyph_matrix *));
137 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
138 int, int, struct dim));
139 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
140 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
141 #if GLYPH_DEBUG
142 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
143 #endif
144 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
145 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
146 struct window *));
147 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
148 struct window *));
149 static struct glyph_pool *new_glyph_pool P_ ((void));
150 static void free_glyph_pool P_ ((struct glyph_pool *));
151 static void adjust_frame_glyphs_initially P_ ((void));
152 static void adjust_frame_message_buffer P_ ((struct frame *));
153 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
154 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
155 static void build_frame_matrix P_ ((struct frame *));
156 void clear_current_matrices P_ ((struct frame *));
157 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
158 int, int));
159 static void clear_window_matrices P_ ((struct window *, int));
160 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
161 static int scrolling_window P_ ((struct window *, int));
162 static int update_window_line P_ ((struct window *, int, int *));
163 static void update_marginal_area P_ ((struct window *, int, int));
164 static int update_text_area P_ ((struct window *, int));
165 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
166 int));
167 static void mirror_make_current P_ ((struct window *, int));
168 void check_window_matrix_pointers P_ ((struct window *));
169 #if GLYPH_DEBUG
170 static void check_matrix_pointers P_ ((struct glyph_matrix *,
171 struct glyph_matrix *));
172 #endif
173 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
174 static int update_window_tree P_ ((struct window *, int));
175 static int update_window P_ ((struct window *, int));
176 static int update_frame_1 P_ ((struct frame *, int, int));
177 static void set_window_cursor_after_update P_ ((struct window *));
178 static int row_equal_p P_ ((struct window *, struct glyph_row *,
179 struct glyph_row *, int));
180 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
181 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
182 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
183 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
184 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
185 struct window *frame_row_to_window P_ ((struct window *, int));
188 /* Non-zero means don't pause redisplay for pending input. (This is
189 for debugging and for a future implementation of EDT-like
190 scrolling. */
192 int redisplay_dont_pause;
194 /* Nonzero upon entry to redisplay means do not assume anything about
195 current contents of actual terminal frame; clear and redraw it. */
197 int frame_garbaged;
199 /* Nonzero means last display completed. Zero means it was preempted. */
201 int display_completed;
203 /* Lisp variable visible-bell; enables use of screen-flash instead of
204 audible bell. */
206 int visible_bell;
208 /* Invert the color of the whole frame, at a low level. */
210 int inverse_video;
212 /* Line speed of the terminal. */
214 EMACS_INT baud_rate;
216 /* Either nil or a symbol naming the window system under which Emacs
217 is running. */
219 Lisp_Object Vwindow_system;
221 /* Version number of X windows: 10, 11 or nil. */
223 Lisp_Object Vwindow_system_version;
225 /* Vector of glyph definitions. Indexed by glyph number, the contents
226 are a string which is how to output the glyph.
228 If Vglyph_table is nil, a glyph is output by using its low 8 bits
229 as a character code.
231 This is an obsolete feature that is no longer used. The variable
232 is retained for compatibility. */
234 Lisp_Object Vglyph_table;
236 /* Display table to use for vectors that don't specify their own. */
238 Lisp_Object Vstandard_display_table;
240 /* Nonzero means reading single-character input with prompt so put
241 cursor on mini-buffer after the prompt. Positive means at end of
242 text in echo area; negative means at beginning of line. */
244 int cursor_in_echo_area;
246 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
249 /* The currently selected frame. In a single-frame version, this
250 variable always equals the_only_frame. */
252 Lisp_Object selected_frame;
254 /* A frame which is not just a mini-buffer, or 0 if there are no such
255 frames. This is usually the most recent such frame that was
256 selected. In a single-frame version, this variable always holds
257 the address of the_only_frame. */
259 struct frame *last_nonminibuf_frame;
261 /* Stdio stream being used for copy of all output. */
263 FILE *termscript;
265 /* Structure for info on cursor positioning. */
267 struct cm Wcm;
269 /* 1 means SIGWINCH happened when not safe. */
271 int delayed_size_change;
273 /* 1 means glyph initialization has been completed at startup. */
275 static int glyphs_initialized_initially_p;
277 /* Updated window if != 0. Set by update_window. */
279 struct window *updated_window;
281 /* Glyph row updated in update_window_line, and area that is updated. */
283 struct glyph_row *updated_row;
284 int updated_area;
286 /* A glyph for a space. */
288 struct glyph space_glyph;
290 /* Non-zero means update has been performed directly, so that there's
291 no need for redisplay_internal to do much work. Set by
292 direct_output_for_insert. */
294 int redisplay_performed_directly_p;
296 /* Counts of allocated structures. These counts serve to diagnose
297 memory leaks and double frees. */
299 int glyph_matrix_count;
300 int glyph_pool_count;
302 /* If non-null, the frame whose frame matrices are manipulated. If
303 null, window matrices are worked on. */
305 static struct frame *frame_matrix_frame;
307 /* Current interface for window-based redisplay. Set from init_xterm.
308 A null value means we are not using window-based redisplay. */
310 struct redisplay_interface *rif;
312 /* Non-zero means that fonts have been loaded since the last glyph
313 matrix adjustments. Redisplay must stop, and glyph matrices must
314 be adjusted when this flag becomes non-zero during display. The
315 reason fonts can be loaded so late is that fonts of fontsets are
316 loaded on demand. */
318 int fonts_changed_p;
320 /* Convert vpos and hpos from frame to window and vice versa.
321 This may only be used for terminal frames. */
323 #if GLYPH_DEBUG
325 static int window_to_frame_vpos P_ ((struct window *, int));
326 static int window_to_frame_hpos P_ ((struct window *, int));
327 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
328 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
330 /* One element of the ring buffer containing redisplay history
331 information. */
333 struct redisplay_history
335 char trace[512 + 100];
338 /* The size of the history buffer. */
340 #define REDISPLAY_HISTORY_SIZE 30
342 /* The redisplay history buffer. */
344 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
346 /* Next free entry in redisplay_history. */
348 static int history_idx;
350 /* A tick that's incremented each time something is added to the
351 history. */
353 static unsigned history_tick;
355 static void add_frame_display_history P_ ((struct frame *, int));
356 static void add_window_display_history P_ ((struct window *, char *, int));
359 /* Add to the redisplay history how window W has been displayed.
360 MSG is a trace containing the information how W's glyph matrix
361 has been constructed. PAUSED_P non-zero means that the update
362 has been interrupted for pending input. */
364 static void
365 add_window_display_history (w, msg, paused_p)
366 struct window *w;
367 char *msg;
368 int paused_p;
370 char *buf;
372 if (history_idx >= REDISPLAY_HISTORY_SIZE)
373 history_idx = 0;
374 buf = redisplay_history[history_idx].trace;
375 ++history_idx;
377 sprintf (buf, "%d: window %p (`%s')%s\n",
378 history_tick++,
380 ((BUFFERP (w->buffer)
381 && STRINGP (XBUFFER (w->buffer)->name))
382 ? (char *) XSTRING (XBUFFER (w->buffer)->name)->data
383 : "???"),
384 paused_p ? " ***paused***" : "");
385 strcat (buf, msg);
389 /* Add to the redisplay history that frame F has been displayed.
390 PAUSED_P non-zero means that the update has been interrupted for
391 pending input. */
393 static void
394 add_frame_display_history (f, paused_p)
395 struct frame *f;
396 int paused_p;
398 char *buf;
400 if (history_idx >= REDISPLAY_HISTORY_SIZE)
401 history_idx = 0;
402 buf = redisplay_history[history_idx].trace;
403 ++history_idx;
405 sprintf (buf, "%d: update frame %p%s",
406 history_tick++,
407 f, paused_p ? " ***paused***" : "");
411 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
412 Sdump_redisplay_history, 0, 0, "",
413 doc: /* Dump redisplay history to stderr. */)
416 int i;
418 for (i = history_idx - 1; i != history_idx; --i)
420 if (i < 0)
421 i = REDISPLAY_HISTORY_SIZE - 1;
422 fprintf (stderr, "%s\n", redisplay_history[i].trace);
425 return Qnil;
429 #else /* GLYPH_DEBUG == 0 */
431 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + XFASTINT ((W)->top))
432 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + XFASTINT ((W)->left))
434 #endif /* GLYPH_DEBUG == 0 */
437 /* Like bcopy except never gets confused by overlap. Let this be the
438 first function defined in this file, or change emacs.c where the
439 address of this function is used. */
441 void
442 safe_bcopy (from, to, size)
443 char *from, *to;
444 int size;
446 if (size <= 0 || from == to)
447 return;
449 /* If the source and destination don't overlap, then bcopy can
450 handle it. If they do overlap, but the destination is lower in
451 memory than the source, we'll assume bcopy can handle that. */
452 if (to < from || from + size <= to)
453 bcopy (from, to, size);
455 /* Otherwise, we'll copy from the end. */
456 else
458 register char *endf = from + size;
459 register char *endt = to + size;
461 /* If TO - FROM is large, then we should break the copy into
462 nonoverlapping chunks of TO - FROM bytes each. However, if
463 TO - FROM is small, then the bcopy function call overhead
464 makes this not worth it. The crossover point could be about
465 anywhere. Since I don't think the obvious copy loop is too
466 bad, I'm trying to err in its favor. */
467 if (to - from < 64)
470 *--endt = *--endf;
471 while (endf != from);
473 else
475 for (;;)
477 endt -= (to - from);
478 endf -= (to - from);
480 if (endt < to)
481 break;
483 bcopy (endf, endt, to - from);
486 /* If SIZE wasn't a multiple of TO - FROM, there will be a
487 little left over. The amount left over is (endt + (to -
488 from)) - to, which is endt - from. */
489 bcopy (from, to, endt - from);
496 /***********************************************************************
497 Glyph Matrices
498 ***********************************************************************/
500 /* Allocate and return a glyph_matrix structure. POOL is the glyph
501 pool from which memory for the matrix should be allocated, or null
502 for window-based redisplay where no glyph pools are used. The
503 member `pool' of the glyph matrix structure returned is set to
504 POOL, the structure is otherwise zeroed. */
506 struct glyph_matrix *
507 new_glyph_matrix (pool)
508 struct glyph_pool *pool;
510 struct glyph_matrix *result;
512 /* Allocate and clear. */
513 result = (struct glyph_matrix *) xmalloc (sizeof *result);
514 bzero (result, sizeof *result);
516 /* Increment number of allocated matrices. This count is used
517 to detect memory leaks. */
518 ++glyph_matrix_count;
520 /* Set pool and return. */
521 result->pool = pool;
522 return result;
526 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
528 The global counter glyph_matrix_count is decremented when a matrix
529 is freed. If the count gets negative, more structures were freed
530 than allocated, i.e. one matrix was freed more than once or a bogus
531 pointer was passed to this function.
533 If MATRIX->pool is null, this means that the matrix manages its own
534 glyph memory---this is done for matrices on X frames. Freeing the
535 matrix also frees the glyph memory in this case. */
537 static void
538 free_glyph_matrix (matrix)
539 struct glyph_matrix *matrix;
541 if (matrix)
543 int i;
545 /* Detect the case that more matrices are freed than were
546 allocated. */
547 if (--glyph_matrix_count < 0)
548 abort ();
550 /* Free glyph memory if MATRIX owns it. */
551 if (matrix->pool == NULL)
552 for (i = 0; i < matrix->rows_allocated; ++i)
553 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
555 /* Free row structures and the matrix itself. */
556 xfree (matrix->rows);
557 xfree (matrix);
562 /* Return the number of glyphs to reserve for a marginal area of
563 window W. TOTAL_GLYPHS is the number of glyphs in a complete
564 display line of window W. MARGIN gives the width of the marginal
565 area in canonical character units. MARGIN should be an integer
566 or a float. */
568 static int
569 margin_glyphs_to_reserve (w, total_glyphs, margin)
570 struct window *w;
571 int total_glyphs;
572 Lisp_Object margin;
574 int n;
576 if (NUMBERP (margin))
578 int width = XFASTINT (w->width);
579 double d = max (0, XFLOATINT (margin));
580 d = min (width / 2 - 1, d);
581 n = (int) ((double) total_glyphs / width * d);
583 else
584 n = 0;
586 return n;
590 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
591 window sizes.
593 W is null if the function is called for a frame glyph matrix.
594 Otherwise it is the window MATRIX is a member of. X and Y are the
595 indices of the first column and row of MATRIX within the frame
596 matrix, if such a matrix exists. They are zero for purely
597 window-based redisplay. DIM is the needed size of the matrix.
599 In window-based redisplay, where no frame matrices exist, glyph
600 matrices manage their own glyph storage. Otherwise, they allocate
601 storage from a common frame glyph pool which can be found in
602 MATRIX->pool.
604 The reason for this memory management strategy is to avoid complete
605 frame redraws if possible. When we allocate from a common pool, a
606 change of the location or size of a sub-matrix within the pool
607 requires a complete redisplay of the frame because we cannot easily
608 make sure that the current matrices of all windows still agree with
609 what is displayed on the screen. While this is usually fast, it
610 leads to screen flickering. */
612 static void
613 adjust_glyph_matrix (w, matrix, x, y, dim)
614 struct window *w;
615 struct glyph_matrix *matrix;
616 int x, y;
617 struct dim dim;
619 int i;
620 int new_rows;
621 int marginal_areas_changed_p = 0;
622 int header_line_changed_p = 0;
623 int header_line_p = 0;
624 int left = -1, right = -1;
625 int window_x, window_y, window_width = -1, window_height;
627 /* See if W had a header line that has disappeared now, or vice versa. */
628 if (w)
630 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
631 header_line_changed_p = header_line_p != matrix->header_line_p;
633 matrix->header_line_p = header_line_p;
635 /* Do nothing if MATRIX' size, position, vscroll, and marginal areas
636 haven't changed. This optimization is important because preserving
637 the matrix means preventing redisplay. */
638 if (matrix->pool == NULL)
640 window_box (w, -1, &window_x, &window_y, &window_width, &window_height);
641 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_width);
642 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_width);
643 xassert (left >= 0 && right >= 0);
644 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
645 || right != matrix->right_margin_glyphs);
647 if (!marginal_areas_changed_p
648 && !fonts_changed_p
649 && !header_line_changed_p
650 && matrix->window_left_x == XFASTINT (w->left)
651 && matrix->window_top_y == XFASTINT (w->top)
652 && matrix->window_height == window_height
653 && matrix->window_vscroll == w->vscroll
654 && matrix->window_width == window_width)
655 return;
658 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
659 if (matrix->rows_allocated < dim.height)
661 int size = dim.height * sizeof (struct glyph_row);
662 new_rows = dim.height - matrix->rows_allocated;
663 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
664 bzero (matrix->rows + matrix->rows_allocated,
665 new_rows * sizeof *matrix->rows);
666 matrix->rows_allocated = dim.height;
668 else
669 new_rows = 0;
671 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
672 on a frame not using window-based redisplay. Set up pointers for
673 each row into the glyph pool. */
674 if (matrix->pool)
676 xassert (matrix->pool->glyphs);
678 if (w)
680 left = margin_glyphs_to_reserve (w, dim.width,
681 w->left_margin_width);
682 right = margin_glyphs_to_reserve (w, dim.width,
683 w->right_margin_width);
685 else
686 left = right = 0;
688 for (i = 0; i < dim.height; ++i)
690 struct glyph_row *row = &matrix->rows[i];
692 row->glyphs[LEFT_MARGIN_AREA]
693 = (matrix->pool->glyphs
694 + (y + i) * matrix->pool->ncolumns
695 + x);
697 if (w == NULL
698 || row == matrix->rows + dim.height - 1
699 || (row == matrix->rows && matrix->header_line_p))
701 row->glyphs[TEXT_AREA]
702 = row->glyphs[LEFT_MARGIN_AREA];
703 row->glyphs[RIGHT_MARGIN_AREA]
704 = row->glyphs[TEXT_AREA] + dim.width;
705 row->glyphs[LAST_AREA]
706 = row->glyphs[RIGHT_MARGIN_AREA];
708 else
710 row->glyphs[TEXT_AREA]
711 = row->glyphs[LEFT_MARGIN_AREA] + left;
712 row->glyphs[RIGHT_MARGIN_AREA]
713 = row->glyphs[TEXT_AREA] + dim.width - left - right;
714 row->glyphs[LAST_AREA]
715 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
719 matrix->left_margin_glyphs = left;
720 matrix->right_margin_glyphs = right;
722 else
724 /* If MATRIX->pool is null, MATRIX is responsible for managing
725 its own memory. Allocate glyph memory from the heap. */
726 if (dim.width > matrix->matrix_w
727 || new_rows
728 || header_line_changed_p
729 || marginal_areas_changed_p)
731 struct glyph_row *row = matrix->rows;
732 struct glyph_row *end = row + matrix->rows_allocated;
734 while (row < end)
736 row->glyphs[LEFT_MARGIN_AREA]
737 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
738 (dim.width
739 * sizeof (struct glyph)));
741 /* The mode line never has marginal areas. */
742 if (row == matrix->rows + dim.height - 1
743 || (row == matrix->rows && matrix->header_line_p))
745 row->glyphs[TEXT_AREA]
746 = row->glyphs[LEFT_MARGIN_AREA];
747 row->glyphs[RIGHT_MARGIN_AREA]
748 = row->glyphs[TEXT_AREA] + dim.width;
749 row->glyphs[LAST_AREA]
750 = row->glyphs[RIGHT_MARGIN_AREA];
752 else
754 row->glyphs[TEXT_AREA]
755 = row->glyphs[LEFT_MARGIN_AREA] + left;
756 row->glyphs[RIGHT_MARGIN_AREA]
757 = row->glyphs[TEXT_AREA] + dim.width - left - right;
758 row->glyphs[LAST_AREA]
759 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
761 ++row;
765 xassert (left >= 0 && right >= 0);
766 matrix->left_margin_glyphs = left;
767 matrix->right_margin_glyphs = right;
770 /* Number of rows to be used by MATRIX. */
771 matrix->nrows = dim.height;
772 xassert (matrix->nrows >= 0);
774 if (w)
776 if (matrix == w->current_matrix)
778 /* Mark rows in a current matrix of a window as not having
779 valid contents. It's important to not do this for
780 desired matrices. When Emacs starts, it may already be
781 building desired matrices when this function runs. */
782 if (window_width < 0)
783 window_width = window_box_width (w, -1);
785 /* Optimize the case that only the height has changed (C-x 2,
786 upper window). Invalidate all rows that are no longer part
787 of the window. */
788 if (!marginal_areas_changed_p
789 && !header_line_changed_p
790 && new_rows == 0
791 && dim.width == matrix->matrix_w
792 && matrix->window_left_x == XFASTINT (w->left)
793 && matrix->window_top_y == XFASTINT (w->top)
794 && matrix->window_width == window_width)
796 /* Find the last row in the window. */
797 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
798 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
800 ++i;
801 break;
804 /* Window end is invalid, if inside of the rows that
805 are invalidated below. */
806 if (INTEGERP (w->window_end_vpos)
807 && XFASTINT (w->window_end_vpos) >= i)
808 w->window_end_valid = Qnil;
810 while (i < matrix->nrows)
811 matrix->rows[i++].enabled_p = 0;
813 else
815 for (i = 0; i < matrix->nrows; ++i)
816 matrix->rows[i].enabled_p = 0;
819 else if (matrix == w->desired_matrix)
821 /* Rows in desired matrices always have to be cleared;
822 redisplay expects this is the case when it runs, so it
823 had better be the case when we adjust matrices between
824 redisplays. */
825 for (i = 0; i < matrix->nrows; ++i)
826 matrix->rows[i].enabled_p = 0;
831 /* Remember last values to be able to optimize frame redraws. */
832 matrix->matrix_x = x;
833 matrix->matrix_y = y;
834 matrix->matrix_w = dim.width;
835 matrix->matrix_h = dim.height;
837 /* Record the top y location and height of W at the time the matrix
838 was last adjusted. This is used to optimize redisplay above. */
839 if (w)
841 matrix->window_left_x = XFASTINT (w->left);
842 matrix->window_top_y = XFASTINT (w->top);
843 matrix->window_height = window_height;
844 matrix->window_width = window_width;
845 matrix->window_vscroll = w->vscroll;
850 /* Reverse the contents of rows in MATRIX between START and END. The
851 contents of the row at END - 1 end up at START, END - 2 at START +
852 1 etc. This is part of the implementation of rotate_matrix (see
853 below). */
855 static void
856 reverse_rows (matrix, start, end)
857 struct glyph_matrix *matrix;
858 int start, end;
860 int i, j;
862 for (i = start, j = end - 1; i < j; ++i, --j)
864 /* Non-ISO HP/UX compiler doesn't like auto struct
865 initialization. */
866 struct glyph_row temp;
867 temp = matrix->rows[i];
868 matrix->rows[i] = matrix->rows[j];
869 matrix->rows[j] = temp;
874 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
875 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
876 indices. (Note: this does not copy glyphs, only glyph pointers in
877 row structures are moved around).
879 The algorithm used for rotating the vector was, I believe, first
880 described by Kernighan. See the vector R as consisting of two
881 sub-vectors AB, where A has length BY for BY >= 0. The result
882 after rotating is then BA. Reverse both sub-vectors to get ArBr
883 and reverse the result to get (ArBr)r which is BA. Similar for
884 rotating right. */
886 void
887 rotate_matrix (matrix, first, last, by)
888 struct glyph_matrix *matrix;
889 int first, last, by;
891 if (by < 0)
893 /* Up (rotate left, i.e. towards lower indices). */
894 by = -by;
895 reverse_rows (matrix, first, first + by);
896 reverse_rows (matrix, first + by, last);
897 reverse_rows (matrix, first, last);
899 else if (by > 0)
901 /* Down (rotate right, i.e. towards higher indices). */
902 reverse_rows (matrix, last - by, last);
903 reverse_rows (matrix, first, last - by);
904 reverse_rows (matrix, first, last);
909 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
910 with indices START <= index < END. Increment positions by DELTA/
911 DELTA_BYTES. */
913 void
914 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
915 struct glyph_matrix *matrix;
916 int start, end, delta, delta_bytes;
918 /* Check that START and END are reasonable values. */
919 xassert (start >= 0 && start <= matrix->nrows);
920 xassert (end >= 0 && end <= matrix->nrows);
921 xassert (start <= end);
923 for (; start < end; ++start)
924 increment_row_positions (matrix->rows + start, delta, delta_bytes);
928 /* Enable a range of rows in glyph matrix MATRIX. START and END are
929 the row indices of the first and last + 1 row to enable. If
930 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
932 void
933 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
934 struct glyph_matrix *matrix;
935 int start, end;
936 int enabled_p;
938 xassert (start <= end);
939 xassert (start >= 0 && start < matrix->nrows);
940 xassert (end >= 0 && end <= matrix->nrows);
942 for (; start < end; ++start)
943 matrix->rows[start].enabled_p = enabled_p != 0;
947 /* Clear MATRIX.
949 This empties all rows in MATRIX by setting the enabled_p flag for
950 all rows of the matrix to zero. The function prepare_desired_row
951 will eventually really clear a row when it sees one with a zero
952 enabled_p flag.
954 Resets update hints to defaults value. The only update hint
955 currently present is the flag MATRIX->no_scrolling_p. */
957 void
958 clear_glyph_matrix (matrix)
959 struct glyph_matrix *matrix;
961 if (matrix)
963 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
964 matrix->no_scrolling_p = 0;
969 /* Shift part of the glyph matrix MATRIX of window W up or down.
970 Increment y-positions in glyph rows between START and END by DY,
971 and recompute their visible height. */
973 void
974 shift_glyph_matrix (w, matrix, start, end, dy)
975 struct window *w;
976 struct glyph_matrix *matrix;
977 int start, end, dy;
979 int min_y, max_y;
981 xassert (start <= end);
982 xassert (start >= 0 && start < matrix->nrows);
983 xassert (end >= 0 && end <= matrix->nrows);
985 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
986 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
988 for (; start < end; ++start)
990 struct glyph_row *row = &matrix->rows[start];
992 row->y += dy;
993 row->visible_height = row->height;
995 if (row->y < min_y)
996 row->visible_height -= min_y - row->y;
997 if (row->y + row->height > max_y)
998 row->visible_height -= row->y + row->height - max_y;
1003 /* Mark all rows in current matrices of frame F as invalid. Marking
1004 invalid is done by setting enabled_p to zero for all rows in a
1005 current matrix. */
1007 void
1008 clear_current_matrices (f)
1009 register struct frame *f;
1011 /* Clear frame current matrix, if we have one. */
1012 if (f->current_matrix)
1013 clear_glyph_matrix (f->current_matrix);
1015 /* Clear the matrix of the menu bar window, if such a window exists.
1016 The menu bar window is currently used to display menus on X when
1017 no toolkit support is compiled in. */
1018 if (WINDOWP (f->menu_bar_window))
1019 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1021 /* Clear the matrix of the tool-bar window, if any. */
1022 if (WINDOWP (f->tool_bar_window))
1023 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1025 /* Clear current window matrices. */
1026 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1027 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1031 /* Clear out all display lines of F for a coming redisplay. */
1033 void
1034 clear_desired_matrices (f)
1035 register struct frame *f;
1037 if (f->desired_matrix)
1038 clear_glyph_matrix (f->desired_matrix);
1040 if (WINDOWP (f->menu_bar_window))
1041 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1043 if (WINDOWP (f->tool_bar_window))
1044 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1046 /* Do it for window matrices. */
1047 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1048 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1052 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1053 non-zero clear desired matrices, otherwise clear current matrices. */
1055 static void
1056 clear_window_matrices (w, desired_p)
1057 struct window *w;
1058 int desired_p;
1060 while (w)
1062 if (!NILP (w->hchild))
1064 xassert (WINDOWP (w->hchild));
1065 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1067 else if (!NILP (w->vchild))
1069 xassert (WINDOWP (w->vchild));
1070 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1072 else
1074 if (desired_p)
1075 clear_glyph_matrix (w->desired_matrix);
1076 else
1078 clear_glyph_matrix (w->current_matrix);
1079 w->window_end_valid = Qnil;
1083 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1089 /***********************************************************************
1090 Glyph Rows
1092 See dispextern.h for an overall explanation of glyph rows.
1093 ***********************************************************************/
1095 /* Clear glyph row ROW. Do it in a way that makes it robust against
1096 changes in the glyph_row structure, i.e. addition or removal of
1097 structure members. */
1099 static struct glyph_row null_row;
1101 void
1102 clear_glyph_row (row)
1103 struct glyph_row *row;
1105 struct glyph *p[1 + LAST_AREA];
1107 /* Save pointers. */
1108 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1109 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1110 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1111 p[LAST_AREA] = row->glyphs[LAST_AREA];
1113 /* Clear. */
1114 *row = null_row;
1116 /* Restore pointers. */
1117 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1118 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1119 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1120 row->glyphs[LAST_AREA] = p[LAST_AREA];
1122 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1123 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1124 Redisplay outputs such glyphs, and flickering effects were
1125 the result. This also depended on the contents of memory
1126 returned by xmalloc. If flickering happens again, activate
1127 the code below. If the flickering is gone with that, chances
1128 are that the flickering has the same reason as here. */
1129 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1130 #endif
1134 /* Make ROW an empty, enabled row of canonical character height,
1135 in window W starting at y-position Y. */
1137 void
1138 blank_row (w, row, y)
1139 struct window *w;
1140 struct glyph_row *row;
1141 int y;
1143 int min_y, max_y;
1145 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
1146 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
1148 clear_glyph_row (row);
1149 row->y = y;
1150 row->ascent = row->phys_ascent = 0;
1151 row->height = row->phys_height = CANON_Y_UNIT (XFRAME (w->frame));
1152 row->visible_height = row->height;
1154 if (row->y < min_y)
1155 row->visible_height -= min_y - row->y;
1156 if (row->y + row->height > max_y)
1157 row->visible_height -= row->y + row->height - max_y;
1159 row->enabled_p = 1;
1163 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1164 are the amounts by which to change positions. Note that the first
1165 glyph of the text area of a row can have a buffer position even if
1166 the used count of the text area is zero. Such rows display line
1167 ends. */
1169 void
1170 increment_row_positions (row, delta, delta_bytes)
1171 struct glyph_row *row;
1172 int delta, delta_bytes;
1174 int area, i;
1176 /* Increment start and end positions. */
1177 MATRIX_ROW_START_CHARPOS (row) += delta;
1178 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1179 MATRIX_ROW_END_CHARPOS (row) += delta;
1180 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1182 /* Increment positions in glyphs. */
1183 for (area = 0; area < LAST_AREA; ++area)
1184 for (i = 0; i < row->used[area]; ++i)
1185 if (BUFFERP (row->glyphs[area][i].object)
1186 && row->glyphs[area][i].charpos > 0)
1187 row->glyphs[area][i].charpos += delta;
1189 /* Capture the case of rows displaying a line end. */
1190 if (row->used[TEXT_AREA] == 0
1191 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1192 row->glyphs[TEXT_AREA]->charpos += delta;
1196 #if 0
1197 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1198 contents, i.e. glyph structure contents are exchanged between A and
1199 B without changing glyph pointers in A and B. */
1201 static void
1202 swap_glyphs_in_rows (a, b)
1203 struct glyph_row *a, *b;
1205 int area;
1207 for (area = 0; area < LAST_AREA; ++area)
1209 /* Number of glyphs to swap. */
1210 int max_used = max (a->used[area], b->used[area]);
1212 /* Start of glyphs in area of row A. */
1213 struct glyph *glyph_a = a->glyphs[area];
1215 /* End + 1 of glyphs in area of row A. */
1216 struct glyph *glyph_a_end = a->glyphs[max_used];
1218 /* Start of glyphs in area of row B. */
1219 struct glyph *glyph_b = b->glyphs[area];
1221 while (glyph_a < glyph_a_end)
1223 /* Non-ISO HP/UX compiler doesn't like auto struct
1224 initialization. */
1225 struct glyph temp;
1226 temp = *glyph_a;
1227 *glyph_a = *glyph_b;
1228 *glyph_b = temp;
1229 ++glyph_a;
1230 ++glyph_b;
1235 #endif /* 0 */
1237 /* Exchange pointers to glyph memory between glyph rows A and B. */
1239 static INLINE void
1240 swap_glyph_pointers (a, b)
1241 struct glyph_row *a, *b;
1243 int i;
1244 for (i = 0; i < LAST_AREA + 1; ++i)
1246 struct glyph *temp = a->glyphs[i];
1247 a->glyphs[i] = b->glyphs[i];
1248 b->glyphs[i] = temp;
1253 /* Copy glyph row structure FROM to glyph row structure TO, except
1254 that glyph pointers in the structures are left unchanged. */
1256 INLINE void
1257 copy_row_except_pointers (to, from)
1258 struct glyph_row *to, *from;
1260 struct glyph *pointers[1 + LAST_AREA];
1262 /* Save glyph pointers of TO. */
1263 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1265 /* Do a structure assignment. */
1266 *to = *from;
1268 /* Restore original pointers of TO. */
1269 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1273 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1274 TO and FROM are left unchanged. Glyph contents are copied from the
1275 glyph memory of FROM to the glyph memory of TO. Increment buffer
1276 positions in row TO by DELTA/ DELTA_BYTES. */
1278 void
1279 copy_glyph_row_contents (to, from, delta, delta_bytes)
1280 struct glyph_row *to, *from;
1281 int delta, delta_bytes;
1283 int area;
1285 /* This is like a structure assignment TO = FROM, except that
1286 glyph pointers in the rows are left unchanged. */
1287 copy_row_except_pointers (to, from);
1289 /* Copy glyphs from FROM to TO. */
1290 for (area = 0; area < LAST_AREA; ++area)
1291 if (from->used[area])
1292 bcopy (from->glyphs[area], to->glyphs[area],
1293 from->used[area] * sizeof (struct glyph));
1295 /* Increment buffer positions in TO by DELTA. */
1296 increment_row_positions (to, delta, delta_bytes);
1300 /* Assign glyph row FROM to glyph row TO. This works like a structure
1301 assignment TO = FROM, except that glyph pointers are not copied but
1302 exchanged between TO and FROM. Pointers must be exchanged to avoid
1303 a memory leak. */
1305 static INLINE void
1306 assign_row (to, from)
1307 struct glyph_row *to, *from;
1309 swap_glyph_pointers (to, from);
1310 copy_row_except_pointers (to, from);
1314 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1315 a row in a window matrix, is a slice of the glyph memory of the
1316 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1317 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1318 memory of FRAME_ROW. */
1320 #if GLYPH_DEBUG
1322 static int
1323 glyph_row_slice_p (window_row, frame_row)
1324 struct glyph_row *window_row, *frame_row;
1326 struct glyph *window_glyph_start = window_row->glyphs[0];
1327 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1328 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1330 return (frame_glyph_start <= window_glyph_start
1331 && window_glyph_start < frame_glyph_end);
1334 #endif /* GLYPH_DEBUG */
1336 #if 0
1338 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1339 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1340 in WINDOW_MATRIX is found satisfying the condition. */
1342 static struct glyph_row *
1343 find_glyph_row_slice (window_matrix, frame_matrix, row)
1344 struct glyph_matrix *window_matrix, *frame_matrix;
1345 int row;
1347 int i;
1349 xassert (row >= 0 && row < frame_matrix->nrows);
1351 for (i = 0; i < window_matrix->nrows; ++i)
1352 if (glyph_row_slice_p (window_matrix->rows + i,
1353 frame_matrix->rows + row))
1354 break;
1356 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1359 #endif /* 0 */
1361 /* Prepare ROW for display. Desired rows are cleared lazily,
1362 i.e. they are only marked as to be cleared by setting their
1363 enabled_p flag to zero. When a row is to be displayed, a prior
1364 call to this function really clears it. */
1366 void
1367 prepare_desired_row (row)
1368 struct glyph_row *row;
1370 if (!row->enabled_p)
1372 clear_glyph_row (row);
1373 row->enabled_p = 1;
1378 /* Return a hash code for glyph row ROW. */
1381 line_hash_code (row)
1382 struct glyph_row *row;
1384 int hash = 0;
1386 if (row->enabled_p)
1388 struct glyph *glyph = row->glyphs[TEXT_AREA];
1389 struct glyph *end = glyph + row->used[TEXT_AREA];
1391 while (glyph < end)
1393 int c = glyph->u.ch;
1394 int face_id = glyph->face_id;
1395 if (must_write_spaces)
1396 c -= SPACEGLYPH;
1397 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1398 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1399 ++glyph;
1402 if (hash == 0)
1403 hash = 1;
1406 return hash;
1410 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1411 the number of characters in the line. If must_write_spaces is
1412 zero, leading and trailing spaces are ignored. */
1414 static unsigned int
1415 line_draw_cost (matrix, vpos)
1416 struct glyph_matrix *matrix;
1417 int vpos;
1419 struct glyph_row *row = matrix->rows + vpos;
1420 struct glyph *beg = row->glyphs[TEXT_AREA];
1421 struct glyph *end = beg + row->used[TEXT_AREA];
1422 int len;
1423 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1424 int glyph_table_len = GLYPH_TABLE_LENGTH;
1426 /* Ignore trailing and leading spaces if we can. */
1427 if (!must_write_spaces)
1429 /* Skip from the end over trailing spaces. */
1430 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1431 --end;
1433 /* All blank line. */
1434 if (end == beg)
1435 return 0;
1437 /* Skip over leading spaces. */
1438 while (CHAR_GLYPH_SPACE_P (*beg))
1439 ++beg;
1442 /* If we don't have a glyph-table, each glyph is one character,
1443 so return the number of glyphs. */
1444 if (glyph_table_base == 0)
1445 len = end - beg;
1446 else
1448 /* Otherwise, scan the glyphs and accumulate their total length
1449 in LEN. */
1450 len = 0;
1451 while (beg < end)
1453 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1455 if (g < 0
1456 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1457 len += 1;
1458 else
1459 len += GLYPH_LENGTH (glyph_table_base, g);
1461 ++beg;
1465 return len;
1469 /* Test two glyph rows A and B for equality. Value is non-zero if A
1470 and B have equal contents. W is the window to which the glyphs
1471 rows A and B belong. It is needed here to test for partial row
1472 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1473 flags of A and B, too. */
1475 static INLINE int
1476 row_equal_p (w, a, b, mouse_face_p)
1477 struct window *w;
1478 struct glyph_row *a, *b;
1479 int mouse_face_p;
1481 if (a == b)
1482 return 1;
1483 else if (a->hash != b->hash)
1484 return 0;
1485 else
1487 struct glyph *a_glyph, *b_glyph, *a_end;
1488 int area;
1490 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1491 return 0;
1493 /* Compare glyphs. */
1494 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1496 if (a->used[area] != b->used[area])
1497 return 0;
1499 a_glyph = a->glyphs[area];
1500 a_end = a_glyph + a->used[area];
1501 b_glyph = b->glyphs[area];
1503 while (a_glyph < a_end
1504 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1505 ++a_glyph, ++b_glyph;
1507 if (a_glyph != a_end)
1508 return 0;
1511 if (a->truncated_on_left_p != b->truncated_on_left_p
1512 || a->fill_line_p != b->fill_line_p
1513 || a->truncated_on_right_p != b->truncated_on_right_p
1514 || a->overlay_arrow_p != b->overlay_arrow_p
1515 || a->continued_p != b->continued_p
1516 || a->indicate_empty_line_p != b->indicate_empty_line_p
1517 || a->overlapped_p != b->overlapped_p
1518 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1519 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1520 /* Different partially visible characters on left margin. */
1521 || a->x != b->x
1522 /* Different height. */
1523 || a->ascent != b->ascent
1524 || a->phys_ascent != b->phys_ascent
1525 || a->phys_height != b->phys_height
1526 || a->visible_height != b->visible_height)
1527 return 0;
1530 return 1;
1535 /***********************************************************************
1536 Glyph Pool
1538 See dispextern.h for an overall explanation of glyph pools.
1539 ***********************************************************************/
1541 /* Allocate a glyph_pool structure. The structure returned is
1542 initialized with zeros. The global variable glyph_pool_count is
1543 incremented for each pool allocated. */
1545 static struct glyph_pool *
1546 new_glyph_pool ()
1548 struct glyph_pool *result;
1550 /* Allocate a new glyph_pool and clear it. */
1551 result = (struct glyph_pool *) xmalloc (sizeof *result);
1552 bzero (result, sizeof *result);
1554 /* For memory leak and double deletion checking. */
1555 ++glyph_pool_count;
1557 return result;
1561 /* Free a glyph_pool structure POOL. The function may be called with
1562 a null POOL pointer. The global variable glyph_pool_count is
1563 decremented with every pool structure freed. If this count gets
1564 negative, more structures were freed than allocated, i.e. one
1565 structure must have been freed more than once or a bogus pointer
1566 was passed to free_glyph_pool. */
1568 static void
1569 free_glyph_pool (pool)
1570 struct glyph_pool *pool;
1572 if (pool)
1574 /* More freed than allocated? */
1575 --glyph_pool_count;
1576 xassert (glyph_pool_count >= 0);
1578 xfree (pool->glyphs);
1579 xfree (pool);
1584 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1585 columns we need. This function never shrinks a pool. The only
1586 case in which this would make sense, would be when a frame's size
1587 is changed from a large value to a smaller one. But, if someone
1588 does it once, we can expect that he will do it again.
1590 Value is non-zero if the pool changed in a way which makes
1591 re-adjusting window glyph matrices necessary. */
1593 static int
1594 realloc_glyph_pool (pool, matrix_dim)
1595 struct glyph_pool *pool;
1596 struct dim matrix_dim;
1598 int needed;
1599 int changed_p;
1601 changed_p = (pool->glyphs == 0
1602 || matrix_dim.height != pool->nrows
1603 || matrix_dim.width != pool->ncolumns);
1605 /* Enlarge the glyph pool. */
1606 needed = matrix_dim.width * matrix_dim.height;
1607 if (needed > pool->nglyphs)
1609 int size = needed * sizeof (struct glyph);
1611 if (pool->glyphs)
1612 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1613 else
1615 pool->glyphs = (struct glyph *) xmalloc (size);
1616 bzero (pool->glyphs, size);
1619 pool->nglyphs = needed;
1622 /* Remember the number of rows and columns because (a) we use them
1623 to do sanity checks, and (b) the number of columns determines
1624 where rows in the frame matrix start---this must be available to
1625 determine pointers to rows of window sub-matrices. */
1626 pool->nrows = matrix_dim.height;
1627 pool->ncolumns = matrix_dim.width;
1629 return changed_p;
1634 /***********************************************************************
1635 Debug Code
1636 ***********************************************************************/
1638 #if GLYPH_DEBUG
1641 /* Flush standard output. This is sometimes useful to call from
1642 the debugger. */
1644 void
1645 flush_stdout ()
1647 fflush (stdout);
1651 /* Check that no glyph pointers have been lost in MATRIX. If a
1652 pointer has been lost, e.g. by using a structure assignment between
1653 rows, at least one pointer must occur more than once in the rows of
1654 MATRIX. */
1656 void
1657 check_matrix_pointer_lossage (matrix)
1658 struct glyph_matrix *matrix;
1660 int i, j;
1662 for (i = 0; i < matrix->nrows; ++i)
1663 for (j = 0; j < matrix->nrows; ++j)
1664 xassert (i == j
1665 || (matrix->rows[i].glyphs[TEXT_AREA]
1666 != matrix->rows[j].glyphs[TEXT_AREA]));
1670 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1672 struct glyph_row *
1673 matrix_row (matrix, row)
1674 struct glyph_matrix *matrix;
1675 int row;
1677 xassert (matrix && matrix->rows);
1678 xassert (row >= 0 && row < matrix->nrows);
1680 /* That's really too slow for normal testing because this function
1681 is called almost everywhere. Although---it's still astonishingly
1682 fast, so it is valuable to have for debugging purposes. */
1683 #if 0
1684 check_matrix_pointer_lossage (matrix);
1685 #endif
1687 return matrix->rows + row;
1691 #if 0 /* This function makes invalid assumptions when text is
1692 partially invisible. But it might come handy for debugging
1693 nevertheless. */
1695 /* Check invariants that must hold for an up to date current matrix of
1696 window W. */
1698 static void
1699 check_matrix_invariants (w)
1700 struct window *w;
1702 struct glyph_matrix *matrix = w->current_matrix;
1703 int yb = window_text_bottom_y (w);
1704 struct glyph_row *row = matrix->rows;
1705 struct glyph_row *last_text_row = NULL;
1706 struct buffer *saved = current_buffer;
1707 struct buffer *buffer = XBUFFER (w->buffer);
1708 int c;
1710 /* This can sometimes happen for a fresh window. */
1711 if (matrix->nrows < 2)
1712 return;
1714 set_buffer_temp (buffer);
1716 /* Note: last row is always reserved for the mode line. */
1717 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1718 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1720 struct glyph_row *next = row + 1;
1722 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1723 last_text_row = row;
1725 /* Check that character and byte positions are in sync. */
1726 xassert (MATRIX_ROW_START_BYTEPOS (row)
1727 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1729 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1730 have such a position temporarily in case of a minibuffer
1731 displaying something like `[Sole completion]' at its end. */
1732 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1733 xassert (MATRIX_ROW_END_BYTEPOS (row)
1734 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1736 /* Check that end position of `row' is equal to start position
1737 of next row. */
1738 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1740 xassert (MATRIX_ROW_END_CHARPOS (row)
1741 == MATRIX_ROW_START_CHARPOS (next));
1742 xassert (MATRIX_ROW_END_BYTEPOS (row)
1743 == MATRIX_ROW_START_BYTEPOS (next));
1745 row = next;
1748 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1749 xassert (w->desired_matrix->rows != NULL);
1750 set_buffer_temp (saved);
1753 #endif /* 0 */
1755 #endif /* GLYPH_DEBUG != 0 */
1759 /**********************************************************************
1760 Allocating/ Adjusting Glyph Matrices
1761 **********************************************************************/
1763 /* Allocate glyph matrices over a window tree for a frame-based
1764 redisplay
1766 X and Y are column/row within the frame glyph matrix where
1767 sub-matrices for the window tree rooted at WINDOW must be
1768 allocated. CH_DIM contains the dimensions of the smallest
1769 character that could be used during display. DIM_ONLY_P non-zero
1770 means that the caller of this function is only interested in the
1771 result matrix dimension, and matrix adjustments should not be
1772 performed.
1774 The function returns the total width/height of the sub-matrices of
1775 the window tree. If called on a frame root window, the computation
1776 will take the mini-buffer window into account.
1778 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1780 NEW_LEAF_MATRIX set if any window in the tree did not have a
1781 glyph matrices yet, and
1783 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1784 any window in the tree will be changed or have been changed (see
1785 DIM_ONLY_P)
1787 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1788 function.
1790 Windows are arranged into chains of windows on the same level
1791 through the next fields of window structures. Such a level can be
1792 either a sequence of horizontally adjacent windows from left to
1793 right, or a sequence of vertically adjacent windows from top to
1794 bottom. Each window in a horizontal sequence can be either a leaf
1795 window or a vertical sequence; a window in a vertical sequence can
1796 be either a leaf or a horizontal sequence. All windows in a
1797 horizontal sequence have the same height, and all windows in a
1798 vertical sequence have the same width.
1800 This function uses, for historical reasons, a more general
1801 algorithm to determine glyph matrix dimensions that would be
1802 necessary.
1804 The matrix height of a horizontal sequence is determined by the
1805 maximum height of any matrix in the sequence. The matrix width of
1806 a horizontal sequence is computed by adding up matrix widths of
1807 windows in the sequence.
1809 |<------- result width ------->|
1810 +---------+----------+---------+ ---
1811 | | | | |
1812 | | | |
1813 +---------+ | | result height
1814 | +---------+
1815 | | |
1816 +----------+ ---
1818 The matrix width of a vertical sequence is the maximum matrix width
1819 of any window in the sequence. Its height is computed by adding up
1820 matrix heights of windows in the sequence.
1822 |<---- result width -->|
1823 +---------+ ---
1824 | | |
1825 | | |
1826 +---------+--+ |
1827 | | |
1828 | | result height
1830 +------------+---------+ |
1831 | | |
1832 | | |
1833 +------------+---------+ --- */
1835 /* Bit indicating that a new matrix will be allocated or has been
1836 allocated. */
1838 #define NEW_LEAF_MATRIX (1 << 0)
1840 /* Bit indicating that a matrix will or has changed its location or
1841 size. */
1843 #define CHANGED_LEAF_MATRIX (1 << 1)
1845 static struct dim
1846 allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1847 window_change_flags)
1848 Lisp_Object window;
1849 int x, y;
1850 int dim_only_p;
1851 int *window_change_flags;
1853 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1854 int x0 = x, y0 = y;
1855 int wmax = 0, hmax = 0;
1856 struct dim total;
1857 struct dim dim;
1858 struct window *w;
1859 int in_horz_combination_p;
1861 /* What combination is WINDOW part of? Compute this once since the
1862 result is the same for all windows in the `next' chain. The
1863 special case of a root window (parent equal to nil) is treated
1864 like a vertical combination because a root window's `next'
1865 points to the mini-buffer window, if any, which is arranged
1866 vertically below other windows. */
1867 in_horz_combination_p
1868 = (!NILP (XWINDOW (window)->parent)
1869 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1871 /* For WINDOW and all windows on the same level. */
1874 w = XWINDOW (window);
1876 /* Get the dimension of the window sub-matrix for W, depending
1877 on whether this is a combination or a leaf window. */
1878 if (!NILP (w->hchild))
1879 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1880 dim_only_p,
1881 window_change_flags);
1882 else if (!NILP (w->vchild))
1883 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1884 dim_only_p,
1885 window_change_flags);
1886 else
1888 /* If not already done, allocate sub-matrix structures. */
1889 if (w->desired_matrix == NULL)
1891 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1892 w->current_matrix = new_glyph_matrix (f->current_pool);
1893 *window_change_flags |= NEW_LEAF_MATRIX;
1896 /* Width and height MUST be chosen so that there are no
1897 holes in the frame matrix. */
1898 dim.width = required_matrix_width (w);
1899 dim.height = required_matrix_height (w);
1901 /* Will matrix be re-allocated? */
1902 if (x != w->desired_matrix->matrix_x
1903 || y != w->desired_matrix->matrix_y
1904 || dim.width != w->desired_matrix->matrix_w
1905 || dim.height != w->desired_matrix->matrix_h
1906 || (margin_glyphs_to_reserve (w, dim.width,
1907 w->right_margin_width)
1908 != w->desired_matrix->left_margin_glyphs)
1909 || (margin_glyphs_to_reserve (w, dim.width,
1910 w->left_margin_width)
1911 != w->desired_matrix->right_margin_glyphs))
1912 *window_change_flags |= CHANGED_LEAF_MATRIX;
1914 /* Actually change matrices, if allowed. Do not consider
1915 CHANGED_LEAF_MATRIX computed above here because the pool
1916 may have been changed which we don't now here. We trust
1917 that we only will be called with DIM_ONLY_P != 0 when
1918 necessary. */
1919 if (!dim_only_p)
1921 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1922 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1926 /* If we are part of a horizontal combination, advance x for
1927 windows to the right of W; otherwise advance y for windows
1928 below W. */
1929 if (in_horz_combination_p)
1930 x += dim.width;
1931 else
1932 y += dim.height;
1934 /* Remember maximum glyph matrix dimensions. */
1935 wmax = max (wmax, dim.width);
1936 hmax = max (hmax, dim.height);
1938 /* Next window on same level. */
1939 window = w->next;
1941 while (!NILP (window));
1943 /* Set `total' to the total glyph matrix dimension of this window
1944 level. In a vertical combination, the width is the width of the
1945 widest window; the height is the y we finally reached, corrected
1946 by the y we started with. In a horizontal combination, the total
1947 height is the height of the tallest window, and the width is the
1948 x we finally reached, corrected by the x we started with. */
1949 if (in_horz_combination_p)
1951 total.width = x - x0;
1952 total.height = hmax;
1954 else
1956 total.width = wmax;
1957 total.height = y - y0;
1960 return total;
1964 /* Return the required height of glyph matrices for window W. */
1967 required_matrix_height (w)
1968 struct window *w;
1970 #ifdef HAVE_WINDOW_SYSTEM
1971 struct frame *f = XFRAME (w->frame);
1973 if (FRAME_WINDOW_P (f))
1975 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1976 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1977 return (((window_pixel_height + ch_height - 1)
1978 / ch_height)
1979 /* One partially visible line at the top and
1980 bottom of the window. */
1982 /* 2 for header and mode line. */
1983 + 2);
1985 #endif /* HAVE_WINDOW_SYSTEM */
1987 return XINT (w->height);
1991 /* Return the required width of glyph matrices for window W. */
1994 required_matrix_width (w)
1995 struct window *w;
1997 #ifdef HAVE_WINDOW_SYSTEM
1998 struct frame *f = XFRAME (w->frame);
1999 if (FRAME_WINDOW_P (f))
2001 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
2002 int window_pixel_width = XFLOATINT (w->width) * CANON_X_UNIT (f);
2004 /* Compute number of glyphs needed in a glyph row. */
2005 return (((window_pixel_width + ch_width - 1)
2006 / ch_width)
2007 /* 2 partially visible columns in the text area. */
2009 /* One partially visible column at the right
2010 edge of each marginal area. */
2011 + 1 + 1);
2013 #endif /* HAVE_WINDOW_SYSTEM */
2015 return XINT (w->width);
2019 /* Allocate window matrices for window-based redisplay. W is the
2020 window whose matrices must be allocated/reallocated. CH_DIM is the
2021 size of the smallest character that could potentially be used on W. */
2023 static void
2024 allocate_matrices_for_window_redisplay (w)
2025 struct window *w;
2027 while (w)
2029 if (!NILP (w->vchild))
2030 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
2031 else if (!NILP (w->hchild))
2032 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
2033 else
2035 /* W is a leaf window. */
2036 struct dim dim;
2038 /* If matrices are not yet allocated, allocate them now. */
2039 if (w->desired_matrix == NULL)
2041 w->desired_matrix = new_glyph_matrix (NULL);
2042 w->current_matrix = new_glyph_matrix (NULL);
2045 dim.width = required_matrix_width (w);
2046 dim.height = required_matrix_height (w);
2047 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2048 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2051 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2056 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2057 do it for all frames; otherwise do it just for the given frame.
2058 This function must be called when a new frame is created, its size
2059 changes, or its window configuration changes. */
2061 void
2062 adjust_glyphs (f)
2063 struct frame *f;
2065 /* Block input so that expose events and other events that access
2066 glyph matrices are not processed while we are changing them. */
2067 BLOCK_INPUT;
2069 if (f)
2070 adjust_frame_glyphs (f);
2071 else
2073 Lisp_Object tail, lisp_frame;
2075 FOR_EACH_FRAME (tail, lisp_frame)
2076 adjust_frame_glyphs (XFRAME (lisp_frame));
2079 UNBLOCK_INPUT;
2083 /* Adjust frame glyphs when Emacs is initialized.
2085 To be called from init_display.
2087 We need a glyph matrix because redraw will happen soon.
2088 Unfortunately, window sizes on selected_frame are not yet set to
2089 meaningful values. I believe we can assume that there are only two
2090 windows on the frame---the mini-buffer and the root window. Frame
2091 height and width seem to be correct so far. So, set the sizes of
2092 windows to estimated values. */
2094 static void
2095 adjust_frame_glyphs_initially ()
2097 struct frame *sf = SELECTED_FRAME ();
2098 struct window *root = XWINDOW (sf->root_window);
2099 struct window *mini = XWINDOW (root->next);
2100 int frame_height = FRAME_HEIGHT (sf);
2101 int frame_width = FRAME_WIDTH (sf);
2102 int top_margin = FRAME_TOP_MARGIN (sf);
2104 /* Do it for the root window. */
2105 XSETFASTINT (root->top, top_margin);
2106 XSETFASTINT (root->width, frame_width);
2107 set_window_height (sf->root_window, frame_height - 1 - top_margin, 0);
2109 /* Do it for the mini-buffer window. */
2110 XSETFASTINT (mini->top, frame_height - 1);
2111 XSETFASTINT (mini->width, frame_width);
2112 set_window_height (root->next, 1, 0);
2114 adjust_frame_glyphs (sf);
2115 glyphs_initialized_initially_p = 1;
2119 /* Allocate/reallocate glyph matrices of a single frame F. */
2121 static void
2122 adjust_frame_glyphs (f)
2123 struct frame *f;
2125 if (FRAME_WINDOW_P (f))
2126 adjust_frame_glyphs_for_window_redisplay (f);
2127 else
2128 adjust_frame_glyphs_for_frame_redisplay (f);
2130 /* Don't forget the message buffer and the buffer for
2131 decode_mode_spec. */
2132 adjust_frame_message_buffer (f);
2133 adjust_decode_mode_spec_buffer (f);
2135 f->glyphs_initialized_p = 1;
2139 /* In the window tree with root W, build current matrices of leaf
2140 windows from the frame's current matrix. */
2142 static void
2143 fake_current_matrices (window)
2144 Lisp_Object window;
2146 struct window *w;
2148 for (; !NILP (window); window = w->next)
2150 w = XWINDOW (window);
2152 if (!NILP (w->hchild))
2153 fake_current_matrices (w->hchild);
2154 else if (!NILP (w->vchild))
2155 fake_current_matrices (w->vchild);
2156 else
2158 int i;
2159 struct frame *f = XFRAME (w->frame);
2160 struct glyph_matrix *m = w->current_matrix;
2161 struct glyph_matrix *fm = f->current_matrix;
2163 xassert (m->matrix_h == XFASTINT (w->height));
2164 xassert (m->matrix_w == XFASTINT (w->width));
2166 for (i = 0; i < m->matrix_h; ++i)
2168 struct glyph_row *r = m->rows + i;
2169 struct glyph_row *fr = fm->rows + i + XFASTINT (w->top);
2171 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2172 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2174 r->enabled_p = fr->enabled_p;
2175 if (r->enabled_p)
2177 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2178 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2179 r->used[TEXT_AREA] = (m->matrix_w
2180 - r->used[LEFT_MARGIN_AREA]
2181 - r->used[RIGHT_MARGIN_AREA]);
2182 r->mode_line_p = 0;
2190 /* Save away the contents of frame F's current frame matrix. Value is
2191 a glyph matrix holding the contents of F's current frame matrix. */
2193 static struct glyph_matrix *
2194 save_current_matrix (f)
2195 struct frame *f;
2197 int i;
2198 struct glyph_matrix *saved;
2200 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2201 bzero (saved, sizeof *saved);
2202 saved->nrows = f->current_matrix->nrows;
2203 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2204 * sizeof *saved->rows);
2205 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2207 for (i = 0; i < saved->nrows; ++i)
2209 struct glyph_row *from = f->current_matrix->rows + i;
2210 struct glyph_row *to = saved->rows + i;
2211 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2212 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2213 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2214 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2217 return saved;
2221 /* Restore the contents of frame F's current frame matrix from SAVED,
2222 and free memory associated with SAVED. */
2224 static void
2225 restore_current_matrix (f, saved)
2226 struct frame *f;
2227 struct glyph_matrix *saved;
2229 int i;
2231 for (i = 0; i < saved->nrows; ++i)
2233 struct glyph_row *from = saved->rows + i;
2234 struct glyph_row *to = f->current_matrix->rows + i;
2235 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2236 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2237 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2238 xfree (from->glyphs[TEXT_AREA]);
2241 xfree (saved->rows);
2242 xfree (saved);
2247 /* Allocate/reallocate glyph matrices of a single frame F for
2248 frame-based redisplay. */
2250 static void
2251 adjust_frame_glyphs_for_frame_redisplay (f)
2252 struct frame *f;
2254 struct dim ch_dim;
2255 struct dim matrix_dim;
2256 int pool_changed_p;
2257 int window_change_flags;
2258 int top_window_y;
2260 if (!FRAME_LIVE_P (f))
2261 return;
2263 /* Determine the smallest character in any font for F. On
2264 console windows, all characters have dimension (1, 1). */
2265 ch_dim.width = ch_dim.height = 1;
2267 top_window_y = FRAME_TOP_MARGIN (f);
2269 /* Allocate glyph pool structures if not already done. */
2270 if (f->desired_pool == NULL)
2272 f->desired_pool = new_glyph_pool ();
2273 f->current_pool = new_glyph_pool ();
2276 /* Allocate frames matrix structures if needed. */
2277 if (f->desired_matrix == NULL)
2279 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2280 f->current_matrix = new_glyph_matrix (f->current_pool);
2283 /* Compute window glyph matrices. (This takes the mini-buffer
2284 window into account). The result is the size of the frame glyph
2285 matrix needed. The variable window_change_flags is set to a bit
2286 mask indicating whether new matrices will be allocated or
2287 existing matrices change their size or location within the frame
2288 matrix. */
2289 window_change_flags = 0;
2290 matrix_dim
2291 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2292 0, top_window_y,
2294 &window_change_flags);
2296 /* Add in menu bar lines, if any. */
2297 matrix_dim.height += top_window_y;
2299 /* Enlarge pools as necessary. */
2300 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2301 realloc_glyph_pool (f->current_pool, matrix_dim);
2303 /* Set up glyph pointers within window matrices. Do this only if
2304 absolutely necessary since it requires a frame redraw. */
2305 if (pool_changed_p || window_change_flags)
2307 /* Do it for window matrices. */
2308 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2309 0, top_window_y, 0,
2310 &window_change_flags);
2312 /* Size of frame matrices must equal size of frame. Note
2313 that we are called for X frames with window widths NOT equal
2314 to the frame width (from CHANGE_FRAME_SIZE_1). */
2315 xassert (matrix_dim.width == FRAME_WIDTH (f)
2316 && matrix_dim.height == FRAME_HEIGHT (f));
2318 /* Pointers to glyph memory in glyph rows are exchanged during
2319 the update phase of redisplay, which means in general that a
2320 frame's current matrix consists of pointers into both the
2321 desired and current glyph pool of the frame. Adjusting a
2322 matrix sets the frame matrix up so that pointers are all into
2323 the same pool. If we want to preserve glyph contents of the
2324 current matrix over a call to adjust_glyph_matrix, we must
2325 make a copy of the current glyphs, and restore the current
2326 matrix' contents from that copy. */
2327 if (display_completed
2328 && !FRAME_GARBAGED_P (f)
2329 && matrix_dim.width == f->current_matrix->matrix_w
2330 && matrix_dim.height == f->current_matrix->matrix_h)
2332 struct glyph_matrix *copy = save_current_matrix (f);
2333 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2334 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2335 restore_current_matrix (f, copy);
2336 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2338 else
2340 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2341 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2342 SET_FRAME_GARBAGED (f);
2348 /* Allocate/reallocate glyph matrices of a single frame F for
2349 window-based redisplay. */
2351 static void
2352 adjust_frame_glyphs_for_window_redisplay (f)
2353 struct frame *f;
2355 struct dim ch_dim;
2356 struct window *w;
2358 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2360 /* Get minimum sizes. */
2361 #ifdef HAVE_WINDOW_SYSTEM
2362 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2363 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2364 #else
2365 ch_dim.width = ch_dim.height = 1;
2366 #endif
2368 /* Allocate/reallocate window matrices. */
2369 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2371 /* Allocate/ reallocate matrices of the dummy window used to display
2372 the menu bar under X when no X toolkit support is available. */
2373 #ifndef USE_X_TOOLKIT
2375 /* Allocate a dummy window if not already done. */
2376 if (NILP (f->menu_bar_window))
2378 f->menu_bar_window = make_window ();
2379 w = XWINDOW (f->menu_bar_window);
2380 XSETFRAME (w->frame, f);
2381 w->pseudo_window_p = 1;
2383 else
2384 w = XWINDOW (f->menu_bar_window);
2386 /* Set window dimensions to frame dimensions and allocate or
2387 adjust glyph matrices of W. */
2388 XSETFASTINT (w->top, 0);
2389 XSETFASTINT (w->left, 0);
2390 XSETFASTINT (w->height, FRAME_MENU_BAR_LINES (f));
2391 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2392 allocate_matrices_for_window_redisplay (w);
2394 #endif /* not USE_X_TOOLKIT */
2396 /* Allocate/ reallocate matrices of the tool bar window. If we
2397 don't have a tool bar window yet, make one. */
2398 if (NILP (f->tool_bar_window))
2400 f->tool_bar_window = make_window ();
2401 w = XWINDOW (f->tool_bar_window);
2402 XSETFRAME (w->frame, f);
2403 w->pseudo_window_p = 1;
2405 else
2406 w = XWINDOW (f->tool_bar_window);
2408 XSETFASTINT (w->top, FRAME_MENU_BAR_LINES (f));
2409 XSETFASTINT (w->left, 0);
2410 XSETFASTINT (w->height, FRAME_TOOL_BAR_LINES (f));
2411 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2412 allocate_matrices_for_window_redisplay (w);
2416 /* Adjust/ allocate message buffer of frame F.
2418 Note that the message buffer is never freed. Since I could not
2419 find a free in 19.34, I assume that freeing it would be
2420 problematic in some way and don't do it either.
2422 (Implementation note: It should be checked if we can free it
2423 eventually without causing trouble). */
2425 static void
2426 adjust_frame_message_buffer (f)
2427 struct frame *f;
2429 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2431 if (FRAME_MESSAGE_BUF (f))
2433 char *buffer = FRAME_MESSAGE_BUF (f);
2434 char *new_buffer = (char *) xrealloc (buffer, size);
2435 FRAME_MESSAGE_BUF (f) = new_buffer;
2437 else
2438 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2442 /* Re-allocate buffer for decode_mode_spec on frame F. */
2444 static void
2445 adjust_decode_mode_spec_buffer (f)
2446 struct frame *f;
2448 f->decode_mode_spec_buffer
2449 = (char *) xrealloc (f->decode_mode_spec_buffer,
2450 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2455 /**********************************************************************
2456 Freeing Glyph Matrices
2457 **********************************************************************/
2459 /* Free glyph memory for a frame F. F may be null. This function can
2460 be called for the same frame more than once. The root window of
2461 F may be nil when this function is called. This is the case when
2462 the function is called when F is destroyed. */
2464 void
2465 free_glyphs (f)
2466 struct frame *f;
2468 if (f && f->glyphs_initialized_p)
2470 /* Block interrupt input so that we don't get surprised by an X
2471 event while we're in an inconsistent state. */
2472 BLOCK_INPUT;
2473 f->glyphs_initialized_p = 0;
2475 /* Release window sub-matrices. */
2476 if (!NILP (f->root_window))
2477 free_window_matrices (XWINDOW (f->root_window));
2479 /* Free the dummy window for menu bars without X toolkit and its
2480 glyph matrices. */
2481 if (!NILP (f->menu_bar_window))
2483 struct window *w = XWINDOW (f->menu_bar_window);
2484 free_glyph_matrix (w->desired_matrix);
2485 free_glyph_matrix (w->current_matrix);
2486 w->desired_matrix = w->current_matrix = NULL;
2487 f->menu_bar_window = Qnil;
2490 /* Free the tool bar window and its glyph matrices. */
2491 if (!NILP (f->tool_bar_window))
2493 struct window *w = XWINDOW (f->tool_bar_window);
2494 free_glyph_matrix (w->desired_matrix);
2495 free_glyph_matrix (w->current_matrix);
2496 w->desired_matrix = w->current_matrix = NULL;
2497 f->tool_bar_window = Qnil;
2500 /* Release frame glyph matrices. Reset fields to zero in
2501 case we are called a second time. */
2502 if (f->desired_matrix)
2504 free_glyph_matrix (f->desired_matrix);
2505 free_glyph_matrix (f->current_matrix);
2506 f->desired_matrix = f->current_matrix = NULL;
2509 /* Release glyph pools. */
2510 if (f->desired_pool)
2512 free_glyph_pool (f->desired_pool);
2513 free_glyph_pool (f->current_pool);
2514 f->desired_pool = f->current_pool = NULL;
2517 UNBLOCK_INPUT;
2522 /* Free glyph sub-matrices in the window tree rooted at W. This
2523 function may be called with a null pointer, and it may be called on
2524 the same tree more than once. */
2526 void
2527 free_window_matrices (w)
2528 struct window *w;
2530 while (w)
2532 if (!NILP (w->hchild))
2533 free_window_matrices (XWINDOW (w->hchild));
2534 else if (!NILP (w->vchild))
2535 free_window_matrices (XWINDOW (w->vchild));
2536 else
2538 /* This is a leaf window. Free its memory and reset fields
2539 to zero in case this function is called a second time for
2540 W. */
2541 free_glyph_matrix (w->current_matrix);
2542 free_glyph_matrix (w->desired_matrix);
2543 w->current_matrix = w->desired_matrix = NULL;
2546 /* Next window on same level. */
2547 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2552 /* Check glyph memory leaks. This function is called from
2553 shut_down_emacs. Note that frames are not destroyed when Emacs
2554 exits. We therefore free all glyph memory for all active frames
2555 explicitly and check that nothing is left allocated. */
2557 void
2558 check_glyph_memory ()
2560 Lisp_Object tail, frame;
2562 /* Free glyph memory for all frames. */
2563 FOR_EACH_FRAME (tail, frame)
2564 free_glyphs (XFRAME (frame));
2566 /* Check that nothing is left allocated. */
2567 if (glyph_matrix_count)
2568 abort ();
2569 if (glyph_pool_count)
2570 abort ();
2575 /**********************************************************************
2576 Building a Frame Matrix
2577 **********************************************************************/
2579 /* Most of the redisplay code works on glyph matrices attached to
2580 windows. This is a good solution most of the time, but it is not
2581 suitable for terminal code. Terminal output functions cannot rely
2582 on being able to set an arbitrary terminal window. Instead they
2583 must be provided with a view of the whole frame, i.e. the whole
2584 screen. We build such a view by constructing a frame matrix from
2585 window matrices in this section.
2587 Windows that must be updated have their must_be_update_p flag set.
2588 For all such windows, their desired matrix is made part of the
2589 desired frame matrix. For other windows, their current matrix is
2590 made part of the desired frame matrix.
2592 +-----------------+----------------+
2593 | desired | desired |
2594 | | |
2595 +-----------------+----------------+
2596 | current |
2598 +----------------------------------+
2600 Desired window matrices can be made part of the frame matrix in a
2601 cheap way: We exploit the fact that the desired frame matrix and
2602 desired window matrices share their glyph memory. This is not
2603 possible for current window matrices. Their glyphs are copied to
2604 the desired frame matrix. The latter is equivalent to
2605 preserve_other_columns in the old redisplay.
2607 Used glyphs counters for frame matrix rows are the result of adding
2608 up glyph lengths of the window matrices. A line in the frame
2609 matrix is enabled, if a corresponding line in a window matrix is
2610 enabled.
2612 After building the desired frame matrix, it will be passed to
2613 terminal code, which will manipulate both the desired and current
2614 frame matrix. Changes applied to the frame's current matrix have
2615 to be visible in current window matrices afterwards, of course.
2617 This problem is solved like this:
2619 1. Window and frame matrices share glyphs. Window matrices are
2620 constructed in a way that their glyph contents ARE the glyph
2621 contents needed in a frame matrix. Thus, any modification of
2622 glyphs done in terminal code will be reflected in window matrices
2623 automatically.
2625 2. Exchanges of rows in a frame matrix done by terminal code are
2626 intercepted by hook functions so that corresponding row operations
2627 on window matrices can be performed. This is necessary because we
2628 use pointers to glyphs in glyph row structures. To satisfy the
2629 assumption of point 1 above that glyphs are updated implicitly in
2630 window matrices when they are manipulated via the frame matrix,
2631 window and frame matrix must of course agree where to find the
2632 glyphs for their rows. Possible manipulations that must be
2633 mirrored are assignments of rows of the desired frame matrix to the
2634 current frame matrix and scrolling the current frame matrix. */
2636 /* Build frame F's desired matrix from window matrices. Only windows
2637 which have the flag must_be_updated_p set have to be updated. Menu
2638 bar lines of a frame are not covered by window matrices, so make
2639 sure not to touch them in this function. */
2641 static void
2642 build_frame_matrix (f)
2643 struct frame *f;
2645 int i;
2647 /* F must have a frame matrix when this function is called. */
2648 xassert (!FRAME_WINDOW_P (f));
2650 /* Clear all rows in the frame matrix covered by window matrices.
2651 Menu bar lines are not covered by windows. */
2652 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2653 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2655 /* Build the matrix by walking the window tree. */
2656 build_frame_matrix_from_window_tree (f->desired_matrix,
2657 XWINDOW (FRAME_ROOT_WINDOW (f)));
2661 /* Walk a window tree, building a frame matrix MATRIX from window
2662 matrices. W is the root of a window tree. */
2664 static void
2665 build_frame_matrix_from_window_tree (matrix, w)
2666 struct glyph_matrix *matrix;
2667 struct window *w;
2669 while (w)
2671 if (!NILP (w->hchild))
2672 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2673 else if (!NILP (w->vchild))
2674 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2675 else
2676 build_frame_matrix_from_leaf_window (matrix, w);
2678 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2683 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2684 desired frame matrix built. W is a leaf window whose desired or
2685 current matrix is to be added to FRAME_MATRIX. W's flag
2686 must_be_updated_p determines which matrix it contributes to
2687 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2688 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2689 Adding a desired matrix means setting up used counters and such in
2690 frame rows, while adding a current window matrix to FRAME_MATRIX
2691 means copying glyphs. The latter case corresponds to
2692 preserve_other_columns in the old redisplay. */
2694 static void
2695 build_frame_matrix_from_leaf_window (frame_matrix, w)
2696 struct glyph_matrix *frame_matrix;
2697 struct window *w;
2699 struct glyph_matrix *window_matrix;
2700 int window_y, frame_y;
2701 /* If non-zero, a glyph to insert at the right border of W. */
2702 GLYPH right_border_glyph = 0;
2704 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2705 if (w->must_be_updated_p)
2707 window_matrix = w->desired_matrix;
2709 /* Decide whether we want to add a vertical border glyph. */
2710 if (!WINDOW_RIGHTMOST_P (w))
2712 struct Lisp_Char_Table *dp = window_display_table (w);
2713 right_border_glyph = (dp && INTEGERP (DISP_BORDER_GLYPH (dp))
2714 ? XINT (DISP_BORDER_GLYPH (dp))
2715 : '|');
2718 else
2719 window_matrix = w->current_matrix;
2721 /* For all rows in the window matrix and corresponding rows in the
2722 frame matrix. */
2723 window_y = 0;
2724 frame_y = window_matrix->matrix_y;
2725 while (window_y < window_matrix->nrows)
2727 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2728 struct glyph_row *window_row = window_matrix->rows + window_y;
2729 int current_row_p = window_matrix == w->current_matrix;
2731 /* Fill up the frame row with spaces up to the left margin of the
2732 window row. */
2733 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2735 /* Fill up areas in the window matrix row with spaces. */
2736 fill_up_glyph_row_with_spaces (window_row);
2738 /* If only part of W's desired matrix has been built, and
2739 window_row wasn't displayed, use the corresponding current
2740 row instead. */
2741 if (window_matrix == w->desired_matrix
2742 && !window_row->enabled_p)
2744 window_row = w->current_matrix->rows + window_y;
2745 current_row_p = 1;
2748 if (current_row_p)
2750 /* Copy window row to frame row. */
2751 bcopy (window_row->glyphs[0],
2752 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2753 window_matrix->matrix_w * sizeof (struct glyph));
2755 else
2757 xassert (window_row->enabled_p);
2759 /* Only when a desired row has been displayed, we want
2760 the corresponding frame row to be updated. */
2761 frame_row->enabled_p = 1;
2763 /* Maybe insert a vertical border between horizontally adjacent
2764 windows. */
2765 if (right_border_glyph)
2767 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2768 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2771 /* Window row window_y must be a slice of frame row
2772 frame_y. */
2773 xassert (glyph_row_slice_p (window_row, frame_row));
2775 /* If rows are in sync, we don't have to copy glyphs because
2776 frame and window share glyphs. */
2778 #if GLYPH_DEBUG
2779 strcpy (w->current_matrix->method, w->desired_matrix->method);
2780 add_window_display_history (w, w->current_matrix->method, 0);
2781 #endif
2784 /* Set number of used glyphs in the frame matrix. Since we fill
2785 up with spaces, and visit leaf windows from left to right it
2786 can be done simply. */
2787 frame_row->used[TEXT_AREA]
2788 = window_matrix->matrix_x + window_matrix->matrix_w;
2790 /* Next row. */
2791 ++window_y;
2792 ++frame_y;
2797 /* Add spaces to a glyph row ROW in a window matrix.
2799 Each row has the form:
2801 +---------+-----------------------------+------------+
2802 | left | text | right |
2803 +---------+-----------------------------+------------+
2805 Left and right marginal areas are optional. This function adds
2806 spaces to areas so that there are no empty holes between areas.
2807 In other words: If the right area is not empty, the text area
2808 is filled up with spaces up to the right area. If the text area
2809 is not empty, the left area is filled up.
2811 To be called for frame-based redisplay, only. */
2813 static void
2814 fill_up_glyph_row_with_spaces (row)
2815 struct glyph_row *row;
2817 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2818 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2819 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2823 /* Fill area AREA of glyph row ROW with spaces. To be called for
2824 frame-based redisplay only. */
2826 static void
2827 fill_up_glyph_row_area_with_spaces (row, area)
2828 struct glyph_row *row;
2829 int area;
2831 if (row->glyphs[area] < row->glyphs[area + 1])
2833 struct glyph *end = row->glyphs[area + 1];
2834 struct glyph *text = row->glyphs[area] + row->used[area];
2836 while (text < end)
2837 *text++ = space_glyph;
2838 row->used[area] = text - row->glyphs[area];
2843 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2844 reached. In frame matrices only one area, TEXT_AREA, is used. */
2846 static void
2847 fill_up_frame_row_with_spaces (row, upto)
2848 struct glyph_row *row;
2849 int upto;
2851 int i = row->used[TEXT_AREA];
2852 struct glyph *glyph = row->glyphs[TEXT_AREA];
2854 while (i < upto)
2855 glyph[i++] = space_glyph;
2857 row->used[TEXT_AREA] = i;
2862 /**********************************************************************
2863 Mirroring operations on frame matrices in window matrices
2864 **********************************************************************/
2866 /* Set frame being updated via frame-based redisplay to F. This
2867 function must be called before updates to make explicit that we are
2868 working on frame matrices or not. */
2870 static INLINE void
2871 set_frame_matrix_frame (f)
2872 struct frame *f;
2874 frame_matrix_frame = f;
2878 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2879 DESIRED_MATRIX is the desired matrix corresponding to
2880 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2881 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2882 frame_matrix_frame is non-null, this indicates that the exchange is
2883 done in frame matrices, and that we have to perform analogous
2884 operations in window matrices of frame_matrix_frame. */
2886 static INLINE void
2887 make_current (desired_matrix, current_matrix, row)
2888 struct glyph_matrix *desired_matrix, *current_matrix;
2889 int row;
2891 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2892 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2893 int mouse_face_p = current_row->mouse_face_p;
2895 /* Do current_row = desired_row. This exchanges glyph pointers
2896 between both rows, and does a structure assignment otherwise. */
2897 assign_row (current_row, desired_row);
2899 /* Enable current_row to mark it as valid. */
2900 current_row->enabled_p = 1;
2901 current_row->mouse_face_p = mouse_face_p;
2903 /* If we are called on frame matrices, perform analogous operations
2904 for window matrices. */
2905 if (frame_matrix_frame)
2906 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2910 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2911 W's frame which has been made current (by swapping pointers between
2912 current and desired matrix). Perform analogous operations in the
2913 matrices of leaf windows in the window tree rooted at W. */
2915 static void
2916 mirror_make_current (w, frame_row)
2917 struct window *w;
2918 int frame_row;
2920 while (w)
2922 if (!NILP (w->hchild))
2923 mirror_make_current (XWINDOW (w->hchild), frame_row);
2924 else if (!NILP (w->vchild))
2925 mirror_make_current (XWINDOW (w->vchild), frame_row);
2926 else
2928 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2929 here because the checks performed in debug mode there
2930 will not allow the conversion. */
2931 int row = frame_row - w->desired_matrix->matrix_y;
2933 /* If FRAME_ROW is within W, assign the desired row to the
2934 current row (exchanging glyph pointers). */
2935 if (row >= 0 && row < w->desired_matrix->matrix_h)
2937 struct glyph_row *current_row
2938 = MATRIX_ROW (w->current_matrix, row);
2939 struct glyph_row *desired_row
2940 = MATRIX_ROW (w->desired_matrix, row);
2942 if (desired_row->enabled_p)
2943 assign_row (current_row, desired_row);
2944 else
2945 swap_glyph_pointers (desired_row, current_row);
2946 current_row->enabled_p = 1;
2950 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2955 /* Perform row dance after scrolling. We are working on the range of
2956 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2957 including) in MATRIX. COPY_FROM is a vector containing, for each
2958 row I in the range 0 <= I < NLINES, the index of the original line
2959 to move to I. This index is relative to the row range, i.e. 0 <=
2960 index < NLINES. RETAINED_P is a vector containing zero for each
2961 row 0 <= I < NLINES which is empty.
2963 This function is called from do_scrolling and do_direct_scrolling. */
2965 void
2966 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2967 retained_p)
2968 struct glyph_matrix *matrix;
2969 int unchanged_at_top, nlines;
2970 int *copy_from;
2971 char *retained_p;
2973 /* A copy of original rows. */
2974 struct glyph_row *old_rows;
2976 /* Rows to assign to. */
2977 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2979 int i;
2981 /* Make a copy of the original rows. */
2982 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2983 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
2985 /* Assign new rows, maybe clear lines. */
2986 for (i = 0; i < nlines; ++i)
2988 int enabled_before_p = new_rows[i].enabled_p;
2990 xassert (i + unchanged_at_top < matrix->nrows);
2991 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2992 new_rows[i] = old_rows[copy_from[i]];
2993 new_rows[i].enabled_p = enabled_before_p;
2995 /* RETAINED_P is zero for empty lines. */
2996 if (!retained_p[copy_from[i]])
2997 new_rows[i].enabled_p = 0;
3000 /* Do the same for window matrices, if MATRIX is a frame matrix. */
3001 if (frame_matrix_frame)
3002 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3003 unchanged_at_top, nlines, copy_from, retained_p);
3007 /* Synchronize glyph pointers in the current matrix of window W with
3008 the current frame matrix. */
3010 static void
3011 sync_window_with_frame_matrix_rows (w)
3012 struct window *w;
3014 struct frame *f = XFRAME (w->frame);
3015 struct glyph_row *window_row, *window_row_end, *frame_row;
3016 int left, right, x, width;
3018 /* Preconditions: W must be a leaf window on a tty frame. */
3019 xassert (NILP (w->hchild) && NILP (w->vchild));
3020 xassert (!FRAME_WINDOW_P (f));
3022 left = margin_glyphs_to_reserve (w, 1, w->left_margin_width);
3023 right = margin_glyphs_to_reserve (w, 1, w->right_margin_width);
3024 x = w->current_matrix->matrix_x;
3025 width = w->current_matrix->matrix_w;
3027 window_row = w->current_matrix->rows;
3028 window_row_end = window_row + w->current_matrix->nrows;
3029 frame_row = f->current_matrix->rows + XFASTINT (w->top);
3031 for (; window_row < window_row_end; ++window_row, ++frame_row)
3033 window_row->glyphs[LEFT_MARGIN_AREA]
3034 = frame_row->glyphs[0] + x;
3035 window_row->glyphs[TEXT_AREA]
3036 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3037 window_row->glyphs[LAST_AREA]
3038 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3039 window_row->glyphs[RIGHT_MARGIN_AREA]
3040 = window_row->glyphs[LAST_AREA] - right;
3045 /* Return the window in the window tree rooted in W containing frame
3046 row ROW. Value is null if none is found. */
3048 struct window *
3049 frame_row_to_window (w, row)
3050 struct window *w;
3051 int row;
3053 struct window *found = NULL;
3055 while (w && !found)
3057 if (!NILP (w->hchild))
3058 found = frame_row_to_window (XWINDOW (w->hchild), row);
3059 else if (!NILP (w->vchild))
3060 found = frame_row_to_window (XWINDOW (w->vchild), row);
3061 else if (row >= XFASTINT (w->top)
3062 && row < XFASTINT (w->top) + XFASTINT (w->height))
3063 found = w;
3065 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3068 return found;
3072 /* Perform a line dance in the window tree rooted at W, after
3073 scrolling a frame matrix in mirrored_line_dance.
3075 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3076 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3077 COPY_FROM is a vector containing, for each row I in the range 0 <=
3078 I < NLINES, the index of the original line to move to I. This
3079 index is relative to the row range, i.e. 0 <= index < NLINES.
3080 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3081 which is empty. */
3083 static void
3084 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3085 struct window *w;
3086 int unchanged_at_top, nlines;
3087 int *copy_from;
3088 char *retained_p;
3090 while (w)
3092 if (!NILP (w->hchild))
3093 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3094 nlines, copy_from, retained_p);
3095 else if (!NILP (w->vchild))
3096 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3097 nlines, copy_from, retained_p);
3098 else
3100 /* W is a leaf window, and we are working on its current
3101 matrix m. */
3102 struct glyph_matrix *m = w->current_matrix;
3103 int i, sync_p = 0;
3104 struct glyph_row *old_rows;
3106 /* Make a copy of the original rows of matrix m. */
3107 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3108 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3110 for (i = 0; i < nlines; ++i)
3112 /* Frame relative line assigned to. */
3113 int frame_to = i + unchanged_at_top;
3115 /* Frame relative line assigned. */
3116 int frame_from = copy_from[i] + unchanged_at_top;
3118 /* Window relative line assigned to. */
3119 int window_to = frame_to - m->matrix_y;
3121 /* Window relative line assigned. */
3122 int window_from = frame_from - m->matrix_y;
3124 /* Is assigned line inside window? */
3125 int from_inside_window_p
3126 = window_from >= 0 && window_from < m->matrix_h;
3128 /* Is assigned to line inside window? */
3129 int to_inside_window_p
3130 = window_to >= 0 && window_to < m->matrix_h;
3132 if (from_inside_window_p && to_inside_window_p)
3134 /* Enabled setting before assignment. */
3135 int enabled_before_p;
3137 /* Do the assignment. The enabled_p flag is saved
3138 over the assignment because the old redisplay did
3139 that. */
3140 enabled_before_p = m->rows[window_to].enabled_p;
3141 m->rows[window_to] = old_rows[window_from];
3142 m->rows[window_to].enabled_p = enabled_before_p;
3144 /* If frame line is empty, window line is empty, too. */
3145 if (!retained_p[copy_from[i]])
3146 m->rows[window_to].enabled_p = 0;
3148 else if (to_inside_window_p)
3150 /* A copy between windows. This is an infrequent
3151 case not worth optimizing. */
3152 struct frame *f = XFRAME (w->frame);
3153 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3154 struct window *w2;
3155 struct glyph_matrix *m2;
3156 int m2_from;
3158 w2 = frame_row_to_window (root, frame_to);
3159 m2 = w2->current_matrix;
3160 m2_from = frame_from - m2->matrix_y;
3161 copy_row_except_pointers (m->rows + window_to,
3162 m2->rows + m2_from);
3164 /* If frame line is empty, window line is empty, too. */
3165 if (!retained_p[copy_from[i]])
3166 m->rows[window_to].enabled_p = 0;
3167 sync_p = 1;
3169 else if (from_inside_window_p)
3170 sync_p = 1;
3173 /* If there was a copy between windows, make sure glyph
3174 pointers are in sync with the frame matrix. */
3175 if (sync_p)
3176 sync_window_with_frame_matrix_rows (w);
3178 /* Check that no pointers are lost. */
3179 CHECK_MATRIX (m);
3182 /* Next window on same level. */
3183 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3188 #if GLYPH_DEBUG
3190 /* Check that window and frame matrices agree about their
3191 understanding where glyphs of the rows are to find. For each
3192 window in the window tree rooted at W, check that rows in the
3193 matrices of leaf window agree with their frame matrices about
3194 glyph pointers. */
3196 void
3197 check_window_matrix_pointers (w)
3198 struct window *w;
3200 while (w)
3202 if (!NILP (w->hchild))
3203 check_window_matrix_pointers (XWINDOW (w->hchild));
3204 else if (!NILP (w->vchild))
3205 check_window_matrix_pointers (XWINDOW (w->vchild));
3206 else
3208 struct frame *f = XFRAME (w->frame);
3209 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3210 check_matrix_pointers (w->current_matrix, f->current_matrix);
3213 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3218 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3219 a window and FRAME_MATRIX is the corresponding frame matrix. For
3220 each row in WINDOW_MATRIX check that it's a slice of the
3221 corresponding frame row. If it isn't, abort. */
3223 static void
3224 check_matrix_pointers (window_matrix, frame_matrix)
3225 struct glyph_matrix *window_matrix, *frame_matrix;
3227 /* Row number in WINDOW_MATRIX. */
3228 int i = 0;
3230 /* Row number corresponding to I in FRAME_MATRIX. */
3231 int j = window_matrix->matrix_y;
3233 /* For all rows check that the row in the window matrix is a
3234 slice of the row in the frame matrix. If it isn't we didn't
3235 mirror an operation on the frame matrix correctly. */
3236 while (i < window_matrix->nrows)
3238 if (!glyph_row_slice_p (window_matrix->rows + i,
3239 frame_matrix->rows + j))
3240 abort ();
3241 ++i, ++j;
3245 #endif /* GLYPH_DEBUG != 0 */
3249 /**********************************************************************
3250 VPOS and HPOS translations
3251 **********************************************************************/
3253 #if GLYPH_DEBUG
3255 /* Translate vertical position VPOS which is relative to window W to a
3256 vertical position relative to W's frame. */
3258 static int
3259 window_to_frame_vpos (w, vpos)
3260 struct window *w;
3261 int vpos;
3263 struct frame *f = XFRAME (w->frame);
3265 xassert (!FRAME_WINDOW_P (f));
3266 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3267 vpos += XFASTINT (w->top);
3268 xassert (vpos >= 0 && vpos <= FRAME_HEIGHT (f));
3269 return vpos;
3273 /* Translate horizontal position HPOS which is relative to window W to
3274 a horizontal position relative to W's frame. */
3276 static int
3277 window_to_frame_hpos (w, hpos)
3278 struct window *w;
3279 int hpos;
3281 struct frame *f = XFRAME (w->frame);
3283 xassert (!FRAME_WINDOW_P (f));
3284 hpos += XFASTINT (w->left);
3285 return hpos;
3288 #endif /* GLYPH_DEBUG */
3292 /**********************************************************************
3293 Redrawing Frames
3294 **********************************************************************/
3296 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3297 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3298 (frame)
3299 Lisp_Object frame;
3301 struct frame *f;
3303 CHECK_LIVE_FRAME (frame);
3304 f = XFRAME (frame);
3306 /* Ignore redraw requests, if frame has no glyphs yet.
3307 (Implementation note: It still has to be checked why we are
3308 called so early here). */
3309 if (!glyphs_initialized_initially_p)
3310 return Qnil;
3312 update_begin (f);
3313 if (FRAME_MSDOS_P (f))
3314 set_terminal_modes ();
3315 clear_frame ();
3316 clear_current_matrices (f);
3317 update_end (f);
3318 fflush (stdout);
3319 windows_or_buffers_changed++;
3320 /* Mark all windows as inaccurate, so that every window will have
3321 its redisplay done. */
3322 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3323 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3324 f->garbaged = 0;
3325 return Qnil;
3329 /* Redraw frame F. This is nothing more than a call to the Lisp
3330 function redraw-frame. */
3332 void
3333 redraw_frame (f)
3334 struct frame *f;
3336 Lisp_Object frame;
3337 XSETFRAME (frame, f);
3338 Fredraw_frame (frame);
3342 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3343 doc: /* Clear and redisplay all visible frames. */)
3346 Lisp_Object tail, frame;
3348 FOR_EACH_FRAME (tail, frame)
3349 if (FRAME_VISIBLE_P (XFRAME (frame)))
3350 Fredraw_frame (frame);
3352 return Qnil;
3356 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3357 visible frames marked as garbaged. */
3359 void
3360 redraw_garbaged_frames ()
3362 Lisp_Object tail, frame;
3364 FOR_EACH_FRAME (tail, frame)
3365 if (FRAME_VISIBLE_P (XFRAME (frame))
3366 && FRAME_GARBAGED_P (XFRAME (frame)))
3367 Fredraw_frame (frame);
3372 /***********************************************************************
3373 Direct Operations
3374 ***********************************************************************/
3376 /* Try to update display and current glyph matrix directly.
3378 This function is called after a character G has been inserted into
3379 current_buffer. It tries to update the current glyph matrix and
3380 perform appropriate screen output to reflect the insertion. If it
3381 succeeds, the global flag redisplay_performed_directly_p will be
3382 set to 1, and thereby prevent the more costly general redisplay
3383 from running (see redisplay_internal).
3385 This function is not called for `hairy' character insertions.
3386 In particular, it is not called when after or before change
3387 functions exist, like they are used by font-lock. See keyboard.c
3388 for details where this function is called. */
3391 direct_output_for_insert (g)
3392 int g;
3394 register struct frame *f = SELECTED_FRAME ();
3395 struct window *w = XWINDOW (selected_window);
3396 struct it it, it2;
3397 struct glyph_row *glyph_row;
3398 struct glyph *glyphs, *glyph, *end;
3399 int n;
3400 /* Non-null means that redisplay of W is based on window matrices. */
3401 int window_redisplay_p = FRAME_WINDOW_P (f);
3402 /* Non-null means we are in overwrite mode. */
3403 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3404 int added_width;
3405 struct text_pos pos;
3406 int delta, delta_bytes;
3408 /* Not done directly. */
3409 redisplay_performed_directly_p = 0;
3411 /* Quickly give up for some common cases. */
3412 if (cursor_in_echo_area
3413 /* Give up if fonts have changed. */
3414 || fonts_changed_p
3415 /* Give up if face attributes have been changed. */
3416 || face_change_count
3417 /* Give up if cursor position not really known. */
3418 || !display_completed
3419 /* Give up if buffer appears in two places. */
3420 || buffer_shared > 1
3421 /* Give up if currently displaying a message instead of the
3422 minibuffer contents. */
3423 || (EQ (selected_window, minibuf_window)
3424 && EQ (minibuf_window, echo_area_window))
3425 /* Give up for hscrolled mini-buffer because display of the prompt
3426 is handled specially there (see display_line). */
3427 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3428 /* Give up if overwriting in the middle of a line. */
3429 || (overwrite_p
3430 && PT != ZV
3431 && FETCH_BYTE (PT) != '\n')
3432 /* Give up for tabs and line ends. */
3433 || g == '\t'
3434 || g == '\n'
3435 || g == '\r'
3436 /* Give up if unable to display the cursor in the window. */
3437 || w->cursor.vpos < 0
3438 /* Give up if we are showing a message or just cleared the message
3439 because we might need to resize the echo area window. */
3440 || !NILP (echo_area_buffer[0])
3441 || !NILP (echo_area_buffer[1])
3442 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3443 /* Can't do it in a continued line because continuation
3444 lines would change. */
3445 (glyph_row->continued_p
3446 /* Can't use this method if the line overlaps others or is
3447 overlapped by others because these other lines would
3448 have to be redisplayed. */
3449 || glyph_row->overlapping_p
3450 || glyph_row->overlapped_p))
3451 /* Can't do it for partial width windows on terminal frames
3452 because we can't clear to eol in such a window. */
3453 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3454 return 0;
3456 /* If we can't insert glyphs, we can use this method only
3457 at the end of a line. */
3458 if (!char_ins_del_ok)
3459 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3460 return 0;
3462 /* Set up a display iterator structure for W. Glyphs will be
3463 produced in scratch_glyph_row. Current position is W's cursor
3464 position. */
3465 clear_glyph_row (&scratch_glyph_row);
3466 SET_TEXT_POS (pos, PT, PT_BYTE);
3467 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
3468 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3469 DEFAULT_FACE_ID);
3471 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3472 if (glyph_row->mouse_face_p)
3473 return 0;
3475 /* Give up if highlighting trailing whitespace and we have trailing
3476 whitespace in glyph_row. We would have to remove the trailing
3477 whitespace face in that case. */
3478 if (!NILP (Vshow_trailing_whitespace)
3479 && glyph_row->used[TEXT_AREA])
3481 struct glyph *last;
3483 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3484 if (last->type == STRETCH_GLYPH
3485 || (last->type == CHAR_GLYPH
3486 && last->u.ch == ' '))
3487 return 0;
3490 /* Give up if there are overlay strings at pos. This would fail
3491 if the overlay string has newlines in it. */
3492 if (STRINGP (it.string))
3493 return 0;
3495 it.hpos = w->cursor.hpos;
3496 it.vpos = w->cursor.vpos;
3497 it.current_x = w->cursor.x + it.first_visible_x;
3498 it.current_y = w->cursor.y;
3499 it.end_charpos = PT;
3500 it.stop_charpos = min (PT, it.stop_charpos);
3501 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
3503 /* More than one display element may be returned for PT - 1 if
3504 (i) it's a control character which is translated into `\003' or
3505 `^C', or (ii) it has a display table entry, or (iii) it's a
3506 combination of both. */
3507 delta = delta_bytes = 0;
3508 while (get_next_display_element (&it))
3510 PRODUCE_GLYPHS (&it);
3512 /* Give up if glyph doesn't fit completely on the line. */
3513 if (it.current_x >= it.last_visible_x)
3514 return 0;
3516 /* Give up if new glyph has different ascent or descent than
3517 the original row, or if it is not a character glyph. */
3518 if (glyph_row->ascent != it.ascent
3519 || glyph_row->height != it.ascent + it.descent
3520 || glyph_row->phys_ascent != it.phys_ascent
3521 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
3522 || it.what != IT_CHARACTER)
3523 return 0;
3525 delta += 1;
3526 delta_bytes += it.len;
3527 set_iterator_to_next (&it, 1);
3530 /* Give up if we hit the right edge of the window. We would have
3531 to insert truncation or continuation glyphs. */
3532 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3533 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3534 return 0;
3536 /* Give up if there is a \t following in the line. */
3537 it2 = it;
3538 it2.end_charpos = ZV;
3539 it2.stop_charpos = min (it2.stop_charpos, ZV);
3540 while (get_next_display_element (&it2)
3541 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3543 if (it2.c == '\t')
3544 return 0;
3545 set_iterator_to_next (&it2, 1);
3548 /* Number of new glyphs produced. */
3549 n = it.glyph_row->used[TEXT_AREA];
3551 /* Start and end of glyphs in original row. */
3552 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3553 end = glyph_row->glyphs[1 + TEXT_AREA];
3555 /* Make room for new glyphs, then insert them. */
3556 xassert (end - glyphs - n >= 0);
3557 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3558 (end - glyphs - n) * sizeof (*end));
3559 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3560 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3561 end - glyph_row->glyphs[TEXT_AREA]);
3563 /* Compute new line width. */
3564 glyph = glyph_row->glyphs[TEXT_AREA];
3565 end = glyph + glyph_row->used[TEXT_AREA];
3566 glyph_row->pixel_width = glyph_row->x;
3567 while (glyph < end)
3569 glyph_row->pixel_width += glyph->pixel_width;
3570 ++glyph;
3573 /* Increment buffer positions for glyphs following the newly
3574 inserted ones. */
3575 for (glyph = glyphs + n; glyph < end; ++glyph)
3576 if (glyph->charpos > 0 && BUFFERP (glyph->object))
3577 glyph->charpos += delta;
3579 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3581 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3582 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3585 /* Adjust positions in lines following the one we are in. */
3586 increment_matrix_positions (w->current_matrix,
3587 w->cursor.vpos + 1,
3588 w->current_matrix->nrows,
3589 delta, delta_bytes);
3591 glyph_row->contains_overlapping_glyphs_p
3592 |= it.glyph_row->contains_overlapping_glyphs_p;
3594 glyph_row->displays_text_p = 1;
3595 w->window_end_vpos = make_number (max (w->cursor.vpos,
3596 XFASTINT (w->window_end_vpos)));
3598 if (!NILP (Vshow_trailing_whitespace))
3599 highlight_trailing_whitespace (it.f, glyph_row);
3601 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3602 In the middle, we have to insert glyphs. Note that this is now
3603 implemented for X frames. The implementation uses updated_window
3604 and updated_row. */
3605 updated_row = glyph_row;
3606 updated_area = TEXT_AREA;
3607 update_begin (f);
3608 if (rif)
3610 rif->update_window_begin_hook (w);
3612 if (glyphs == end - n
3613 /* In front of a space added by append_space. */
3614 || (glyphs == end - n - 1
3615 && (end - n)->charpos <= 0))
3616 rif->write_glyphs (glyphs, n);
3617 else
3618 rif->insert_glyphs (glyphs, n);
3620 else
3622 if (glyphs == end - n)
3623 write_glyphs (glyphs, n);
3624 else
3625 insert_glyphs (glyphs, n);
3628 w->cursor.hpos += n;
3629 w->cursor.x = it.current_x - it.first_visible_x;
3630 xassert (w->cursor.hpos >= 0
3631 && w->cursor.hpos < w->desired_matrix->matrix_w);
3633 /* How to set the cursor differs depending on whether we are
3634 using a frame matrix or a window matrix. Note that when
3635 a frame matrix is used, cursor_to expects frame coordinates,
3636 and the X and Y parameters are not used. */
3637 if (window_redisplay_p)
3638 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3639 w->cursor.y, w->cursor.x);
3640 else
3642 int x, y;
3643 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3644 + (INTEGERP (w->left_margin_width)
3645 ? XFASTINT (w->left_margin_width)
3646 : 0));
3647 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3648 cursor_to (y, x);
3651 if (rif)
3652 rif->update_window_end_hook (w, 1, 0);
3653 update_end (f);
3654 updated_row = NULL;
3655 fflush (stdout);
3657 TRACE ((stderr, "direct output for insert\n"));
3658 mark_window_display_accurate (it.window, 1);
3659 redisplay_performed_directly_p = 1;
3660 return 1;
3664 /* Perform a direct display update for moving PT by N positions
3665 left or right. N < 0 means a movement backwards. This function
3666 is currently only called for N == 1 or N == -1. */
3669 direct_output_forward_char (n)
3670 int n;
3672 struct frame *f = SELECTED_FRAME ();
3673 struct window *w = XWINDOW (selected_window);
3674 struct glyph_row *row;
3676 /* Give up if point moved out of or into a composition. */
3677 if (check_point_in_composition (current_buffer, XINT (w->last_point),
3678 current_buffer, PT))
3679 return 0;
3681 /* Give up if face attributes have been changed. */
3682 if (face_change_count)
3683 return 0;
3685 /* Give up if current matrix is not up to date or we are
3686 displaying a message. */
3687 if (!display_completed || cursor_in_echo_area)
3688 return 0;
3690 /* Give up if the buffer's direction is reversed. */
3691 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3692 return 0;
3694 /* Can't use direct output if highlighting a region. */
3695 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3696 return 0;
3698 /* Can't use direct output if highlighting trailing whitespace. */
3699 if (!NILP (Vshow_trailing_whitespace))
3700 return 0;
3702 /* Give up if we are showing a message or just cleared the message
3703 because we might need to resize the echo area window. */
3704 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3705 return 0;
3707 /* Give up if currently displaying a message instead of the
3708 minibuffer contents. */
3709 if (XWINDOW (minibuf_window) == w
3710 && EQ (minibuf_window, echo_area_window))
3711 return 0;
3713 /* Give up if we don't know where the cursor is. */
3714 if (w->cursor.vpos < 0)
3715 return 0;
3717 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3719 /* Give up if PT is outside of the last known cursor row. */
3720 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3721 || PT >= MATRIX_ROW_END_CHARPOS (row))
3722 return 0;
3724 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3726 w->last_cursor = w->cursor;
3727 XSETFASTINT (w->last_point, PT);
3729 xassert (w->cursor.hpos >= 0
3730 && w->cursor.hpos < w->desired_matrix->matrix_w);
3732 if (FRAME_WINDOW_P (f))
3733 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3734 w->cursor.y, w->cursor.x);
3735 else
3737 int x, y;
3738 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3739 + (INTEGERP (w->left_margin_width)
3740 ? XFASTINT (w->left_margin_width)
3741 : 0));
3742 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3743 cursor_to (y, x);
3746 fflush (stdout);
3747 redisplay_performed_directly_p = 1;
3748 return 1;
3753 /***********************************************************************
3754 Frame Update
3755 ***********************************************************************/
3757 /* Update frame F based on the data in desired matrices.
3759 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3760 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3761 scrolling.
3763 Value is non-zero if redisplay was stopped due to pending input. */
3766 update_frame (f, force_p, inhibit_hairy_id_p)
3767 struct frame *f;
3768 int force_p;
3769 int inhibit_hairy_id_p;
3771 /* 1 means display has been paused because of pending input. */
3772 int paused_p;
3773 struct window *root_window = XWINDOW (f->root_window);
3775 if (FRAME_WINDOW_P (f))
3777 /* We are working on window matrix basis. All windows whose
3778 flag must_be_updated_p is set have to be updated. */
3780 /* Record that we are not working on frame matrices. */
3781 set_frame_matrix_frame (NULL);
3783 /* Update all windows in the window tree of F, maybe stopping
3784 when pending input is detected. */
3785 update_begin (f);
3787 /* Update the menu bar on X frames that don't have toolkit
3788 support. */
3789 if (WINDOWP (f->menu_bar_window))
3790 update_window (XWINDOW (f->menu_bar_window), 1);
3792 /* Update the tool-bar window, if present. */
3793 if (WINDOWP (f->tool_bar_window))
3795 struct window *w = XWINDOW (f->tool_bar_window);
3797 /* Update tool-bar window. */
3798 if (w->must_be_updated_p)
3800 Lisp_Object tem;
3802 update_window (w, 1);
3803 w->must_be_updated_p = 0;
3805 /* Swap tool-bar strings. We swap because we want to
3806 reuse strings. */
3807 tem = f->current_tool_bar_string;
3808 f->current_tool_bar_string = f->desired_tool_bar_string;
3809 f->desired_tool_bar_string = tem;
3814 /* Update windows. */
3815 paused_p = update_window_tree (root_window, force_p);
3816 update_end (f);
3818 #if 0 /* This flush is a performance bottleneck under X,
3819 and it doesn't seem to be necessary anyway. */
3820 rif->flush_display (f);
3821 #endif
3823 else
3825 /* We are working on frame matrix basis. Set the frame on whose
3826 frame matrix we operate. */
3827 set_frame_matrix_frame (f);
3829 /* Build F's desired matrix from window matrices. */
3830 build_frame_matrix (f);
3832 /* Update the display */
3833 update_begin (f);
3834 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3835 update_end (f);
3837 if (termscript)
3838 fflush (termscript);
3839 fflush (stdout);
3841 /* Check window matrices for lost pointers. */
3842 #if GLYPH_DEBUG
3843 check_window_matrix_pointers (root_window);
3844 add_frame_display_history (f, paused_p);
3845 #endif
3848 /* Reset flags indicating that a window should be updated. */
3849 set_window_update_flags (root_window, 0);
3851 display_completed = !paused_p;
3852 return paused_p;
3857 /************************************************************************
3858 Window-based updates
3859 ************************************************************************/
3861 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3862 don't stop updating when input is pending. */
3864 static int
3865 update_window_tree (w, force_p)
3866 struct window *w;
3867 int force_p;
3869 int paused_p = 0;
3871 while (w && !paused_p)
3873 if (!NILP (w->hchild))
3874 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3875 else if (!NILP (w->vchild))
3876 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3877 else if (w->must_be_updated_p)
3878 paused_p |= update_window (w, force_p);
3880 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3883 return paused_p;
3887 /* Update window W if its flag must_be_updated_p is non-zero. If
3888 FORCE_P is non-zero, don't stop updating if input is pending. */
3890 void
3891 update_single_window (w, force_p)
3892 struct window *w;
3893 int force_p;
3895 if (w->must_be_updated_p)
3897 struct frame *f = XFRAME (WINDOW_FRAME (w));
3899 /* Record that this is not a frame-based redisplay. */
3900 set_frame_matrix_frame (NULL);
3902 /* Update W. */
3903 update_begin (f);
3904 update_window (w, force_p);
3905 update_end (f);
3907 /* Reset flag in W. */
3908 w->must_be_updated_p = 0;
3913 /* Redraw lines from the current matrix of window W that are
3914 overlapped by other rows. YB is bottom-most y-position in W. */
3916 static void
3917 redraw_overlapped_rows (w, yb)
3918 struct window *w;
3919 int yb;
3921 int i;
3923 /* If rows overlapping others have been changed, the rows being
3924 overlapped have to be redrawn. This won't draw lines that have
3925 already been drawn in update_window_line because overlapped_p in
3926 desired rows is 0, so after row assignment overlapped_p in
3927 current rows is 0. */
3928 for (i = 0; i < w->current_matrix->nrows; ++i)
3930 struct glyph_row *row = w->current_matrix->rows + i;
3932 if (!row->enabled_p)
3933 break;
3934 else if (row->mode_line_p)
3935 continue;
3937 if (row->overlapped_p)
3939 enum glyph_row_area area;
3941 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3943 updated_row = row;
3944 updated_area = area;
3945 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3946 if (row->used[area])
3947 rif->write_glyphs (row->glyphs[area], row->used[area]);
3948 rif->clear_end_of_line (-1);
3951 row->overlapped_p = 0;
3954 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3955 break;
3960 /* Redraw lines from the current matrix of window W that overlap
3961 others. YB is bottom-most y-position in W. */
3963 static void
3964 redraw_overlapping_rows (w, yb)
3965 struct window *w;
3966 int yb;
3968 int i, bottom_y;
3969 struct glyph_row *row;
3971 for (i = 0; i < w->current_matrix->nrows; ++i)
3973 row = w->current_matrix->rows + i;
3975 if (!row->enabled_p)
3976 break;
3977 else if (row->mode_line_p)
3978 continue;
3980 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3982 if (row->overlapping_p && i > 0 && bottom_y < yb)
3984 if (row->used[LEFT_MARGIN_AREA])
3985 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
3987 if (row->used[TEXT_AREA])
3988 rif->fix_overlapping_area (w, row, TEXT_AREA);
3990 if (row->used[RIGHT_MARGIN_AREA])
3991 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
3993 /* Record in neighbour rows that ROW overwrites part of their
3994 display. */
3995 if (row->phys_ascent > row->ascent && i > 0)
3996 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3997 if ((row->phys_height - row->phys_ascent
3998 > row->height - row->ascent)
3999 && bottom_y < yb)
4000 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4003 if (bottom_y >= yb)
4004 break;
4009 #ifdef GLYPH_DEBUG
4011 /* Check that no row in the current matrix of window W is enabled
4012 which is below what's displayed in the window. */
4014 void
4015 check_current_matrix_flags (w)
4016 struct window *w;
4018 int last_seen_p = 0;
4019 int i, yb = window_text_bottom_y (w);
4021 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4023 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4024 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4025 last_seen_p = 1;
4026 else if (last_seen_p && row->enabled_p)
4027 abort ();
4031 #endif /* GLYPH_DEBUG */
4034 /* Update display of window W. FORCE_P non-zero means that we should
4035 not stop when detecting pending input. */
4037 static int
4038 update_window (w, force_p)
4039 struct window *w;
4040 int force_p;
4042 struct glyph_matrix *desired_matrix = w->desired_matrix;
4043 int paused_p;
4044 int preempt_count = baud_rate / 2400 + 1;
4045 extern int input_pending;
4046 extern Lisp_Object do_mouse_tracking;
4047 #if GLYPH_DEBUG
4048 struct frame *f = XFRAME (WINDOW_FRAME (w));
4049 extern struct frame *updating_frame;
4050 #endif
4052 /* Check that W's frame doesn't have glyph matrices. */
4053 xassert (FRAME_WINDOW_P (f));
4054 xassert (updating_frame != NULL);
4056 /* Check pending input the first time so that we can quickly return. */
4057 if (redisplay_dont_pause)
4058 force_p = 1;
4059 else
4060 detect_input_pending ();
4062 /* If forced to complete the update, or if no input is pending, do
4063 the update. */
4064 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4066 struct glyph_row *row, *end;
4067 struct glyph_row *mode_line_row;
4068 struct glyph_row *header_line_row;
4069 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
4071 rif->update_window_begin_hook (w);
4072 yb = window_text_bottom_y (w);
4074 /* If window has a header line, update it before everything else.
4075 Adjust y-positions of other rows by the header line height. */
4076 row = desired_matrix->rows;
4077 end = row + desired_matrix->nrows - 1;
4079 if (row->mode_line_p)
4081 header_line_row = row;
4082 ++row;
4084 else
4085 header_line_row = NULL;
4087 /* Update the mode line, if necessary. */
4088 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4089 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4091 mode_line_row->y = yb;
4092 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
4093 desired_matrix),
4094 &mouse_face_overwritten_p);
4095 changed_p = 1;
4098 /* Find first enabled row. Optimizations in redisplay_internal
4099 may lead to an update with only one row enabled. There may
4100 be also completely empty matrices. */
4101 while (row < end && !row->enabled_p)
4102 ++row;
4104 /* Try reusing part of the display by copying. */
4105 if (row < end && !desired_matrix->no_scrolling_p)
4107 int rc = scrolling_window (w, header_line_row != NULL);
4108 if (rc < 0)
4110 /* All rows were found to be equal. */
4111 paused_p = 0;
4112 goto set_cursor;
4114 else if (rc > 0)
4115 /* We've scrolled the display. */
4116 force_p = 1;
4117 changed_p = 1;
4120 /* Update the header line after scrolling because a new header
4121 line would otherwise overwrite lines at the top of the window
4122 that can be scrolled. */
4123 if (header_line_row && header_line_row->enabled_p)
4125 header_line_row->y = 0;
4126 update_window_line (w, 0, &mouse_face_overwritten_p);
4127 changed_p = 1;
4130 /* Update the rest of the lines. */
4131 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
4132 if (row->enabled_p)
4134 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4135 int i;
4137 /* We'll have to play a little bit with when to
4138 detect_input_pending. If it's done too often,
4139 scrolling large windows with repeated scroll-up
4140 commands will too quickly pause redisplay. */
4141 if (!force_p && ++n_updated % preempt_count == 0)
4142 detect_input_pending ();
4144 changed_p |= update_window_line (w, vpos,
4145 &mouse_face_overwritten_p);
4147 /* Mark all rows below the last visible one in the current
4148 matrix as invalid. This is necessary because of
4149 variable line heights. Consider the case of three
4150 successive redisplays, where the first displays 5
4151 lines, the second 3 lines, and the third 5 lines again.
4152 If the second redisplay wouldn't mark rows in the
4153 current matrix invalid, the third redisplay might be
4154 tempted to optimize redisplay based on lines displayed
4155 in the first redisplay. */
4156 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4157 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4158 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4161 /* Was display preempted? */
4162 paused_p = row < end;
4164 set_cursor:
4166 /* Fix the appearance of overlapping/overlapped rows. */
4167 if (!paused_p && !w->pseudo_window_p)
4169 if (changed_p && rif->fix_overlapping_area)
4171 redraw_overlapped_rows (w, yb);
4172 redraw_overlapping_rows (w, yb);
4175 /* Make cursor visible at cursor position of W. */
4176 set_window_cursor_after_update (w);
4178 #if 0 /* Check that current matrix invariants are satisfied. This is
4179 for debugging only. See the comment of check_matrix_invariants. */
4180 IF_DEBUG (check_matrix_invariants (w));
4181 #endif
4184 #if GLYPH_DEBUG
4185 /* Remember the redisplay method used to display the matrix. */
4186 strcpy (w->current_matrix->method, w->desired_matrix->method);
4187 #endif
4189 /* End the update of window W. Don't set the cursor if we
4190 paused updating the display because in this case,
4191 set_window_cursor_after_update hasn't been called, and
4192 output_cursor doesn't contain the cursor location. */
4193 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4195 else
4196 paused_p = 1;
4198 #if GLYPH_DEBUG
4199 /* check_current_matrix_flags (w); */
4200 add_window_display_history (w, w->current_matrix->method, paused_p);
4201 #endif
4203 clear_glyph_matrix (desired_matrix);
4205 return paused_p;
4209 /* Update the display of area AREA in window W, row number VPOS.
4210 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4212 static void
4213 update_marginal_area (w, area, vpos)
4214 struct window *w;
4215 int area, vpos;
4217 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4219 /* Let functions in xterm.c know what area subsequent X positions
4220 will be relative to. */
4221 updated_area = area;
4223 /* Set cursor to start of glyphs, write them, and clear to the end
4224 of the area. I don't think that something more sophisticated is
4225 necessary here, since marginal areas will not be the default. */
4226 rif->cursor_to (vpos, 0, desired_row->y, 0);
4227 if (desired_row->used[area])
4228 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4229 rif->clear_end_of_line (-1);
4233 /* Update the display of the text area of row VPOS in window W.
4234 Value is non-zero if display has changed. */
4236 static int
4237 update_text_area (w, vpos)
4238 struct window *w;
4239 int vpos;
4241 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4242 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4243 int changed_p = 0;
4245 /* Let functions in xterm.c know what area subsequent X positions
4246 will be relative to. */
4247 updated_area = TEXT_AREA;
4249 /* If rows are at different X or Y, or rows have different height,
4250 or the current row is marked invalid, write the entire line. */
4251 if (!current_row->enabled_p
4252 || desired_row->y != current_row->y
4253 || desired_row->ascent != current_row->ascent
4254 || desired_row->phys_ascent != current_row->phys_ascent
4255 || desired_row->phys_height != current_row->phys_height
4256 || desired_row->visible_height != current_row->visible_height
4257 || current_row->overlapped_p
4258 || current_row->mouse_face_p
4259 || current_row->x != desired_row->x)
4261 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4263 if (desired_row->used[TEXT_AREA])
4264 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4265 desired_row->used[TEXT_AREA]);
4267 /* Clear to end of window. */
4268 rif->clear_end_of_line (-1);
4269 changed_p = 1;
4271 else
4273 int stop, i, x;
4274 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4275 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4276 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4277 int desired_stop_pos = desired_row->used[TEXT_AREA];
4279 /* If the desired row extends its face to the text area end,
4280 make sure we write at least one glyph, so that the face
4281 extension actually takes place. */
4282 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4283 --desired_stop_pos;
4285 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4286 i = 0;
4287 x = desired_row->x;
4289 /* Loop over glyphs that current and desired row may have
4290 in common. */
4291 while (i < stop)
4293 int can_skip_p = 1;
4295 /* Skip over glyphs that both rows have in common. These
4296 don't have to be written. We can't skip if the last
4297 current glyph overlaps the glyph to its right. For
4298 example, consider a current row of `if ' with the `f' in
4299 Courier bold so that it overlaps the ` ' to its right.
4300 If the desired row is ` ', we would skip over the space
4301 after the `if' and there would remain a pixel from the
4302 `f' on the screen. */
4303 if (overlapping_glyphs_p && i > 0)
4305 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4306 int left, right;
4308 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4309 &left, &right);
4310 can_skip_p = right == 0;
4313 if (can_skip_p)
4315 while (i < stop
4316 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4318 x += desired_glyph->pixel_width;
4319 ++desired_glyph, ++current_glyph, ++i;
4322 /* Consider the case that the current row contains "xxx
4323 ppp ggg" in italic Courier font, and the desired row
4324 is "xxx ggg". The character `p' has lbearing, `g'
4325 has not. The loop above will stop in front of the
4326 first `p' in the current row. If we would start
4327 writing glyphs there, we wouldn't erase the lbearing
4328 of the `p'. The rest of the lbearing problem is then
4329 taken care of by x_draw_glyphs. */
4330 if (overlapping_glyphs_p
4331 && i > 0
4332 && i < current_row->used[TEXT_AREA]
4333 && (current_row->used[TEXT_AREA]
4334 != desired_row->used[TEXT_AREA]))
4336 int left, right;
4338 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4339 &left, &right);
4340 while (left > 0 && i > 0)
4342 --i, --desired_glyph, --current_glyph;
4343 x -= desired_glyph->pixel_width;
4344 left -= desired_glyph->pixel_width;
4349 /* Try to avoid writing the entire rest of the desired row
4350 by looking for a resync point. This mainly prevents
4351 mode line flickering in the case the mode line is in
4352 fixed-pitch font, which it usually will be. */
4353 if (i < desired_row->used[TEXT_AREA])
4355 int start_x = x, start_hpos = i;
4356 struct glyph *start = desired_glyph;
4357 int current_x = x;
4358 int skip_first_p = !can_skip_p;
4360 /* Find the next glyph that's equal again. */
4361 while (i < stop
4362 && (skip_first_p
4363 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4364 && x == current_x)
4366 x += desired_glyph->pixel_width;
4367 current_x += current_glyph->pixel_width;
4368 ++desired_glyph, ++current_glyph, ++i;
4369 skip_first_p = 0;
4372 if (i == start_hpos || x != current_x)
4374 i = start_hpos;
4375 x = start_x;
4376 desired_glyph = start;
4377 break;
4380 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4381 rif->write_glyphs (start, i - start_hpos);
4382 changed_p = 1;
4386 /* Write the rest. */
4387 if (i < desired_row->used[TEXT_AREA])
4389 rif->cursor_to (vpos, i, desired_row->y, x);
4390 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4391 changed_p = 1;
4394 /* Maybe clear to end of line. */
4395 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4397 /* If new row extends to the end of the text area, nothing
4398 has to be cleared, if and only if we did a write_glyphs
4399 above. This is made sure by setting desired_stop_pos
4400 appropriately above. */
4401 xassert (i < desired_row->used[TEXT_AREA]);
4403 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4405 /* If old row extends to the end of the text area, clear. */
4406 if (i >= desired_row->used[TEXT_AREA])
4407 rif->cursor_to (vpos, i, desired_row->y,
4408 desired_row->x + desired_row->pixel_width);
4409 rif->clear_end_of_line (-1);
4410 changed_p = 1;
4412 else if (desired_row->pixel_width < current_row->pixel_width)
4414 /* Otherwise clear to the end of the old row. Everything
4415 after that position should be clear already. */
4416 int x;
4418 if (i >= desired_row->used[TEXT_AREA])
4419 rif->cursor_to (vpos, i, desired_row->y,
4420 desired_row->x + desired_row->pixel_width);
4422 /* If cursor is displayed at the end of the line, make sure
4423 it's cleared. Nowadays we don't have a phys_cursor_glyph
4424 with which to erase the cursor (because this method
4425 doesn't work with lbearing/rbearing), so we must do it
4426 this way. */
4427 if (vpos == w->phys_cursor.vpos
4428 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4430 w->phys_cursor_on_p = 0;
4431 x = -1;
4433 else
4434 x = current_row->x + current_row->pixel_width;
4435 rif->clear_end_of_line (x);
4436 changed_p = 1;
4440 return changed_p;
4444 /* Update row VPOS in window W. Value is non-zero if display has been
4445 changed. */
4447 static int
4448 update_window_line (w, vpos, mouse_face_overwritten_p)
4449 struct window *w;
4450 int vpos, *mouse_face_overwritten_p;
4452 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4453 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4454 int changed_p = 0;
4456 /* Set the row being updated. This is important to let xterm.c
4457 know what line height values are in effect. */
4458 updated_row = desired_row;
4460 /* A row can be completely invisible in case a desired matrix was
4461 built with a vscroll and then make_cursor_line_fully_visible shifts
4462 the matrix. Make sure to make such rows current anyway, since
4463 we need the correct y-position, for example, in the current matrix. */
4464 if (desired_row->mode_line_p
4465 || desired_row->visible_height > 0)
4467 xassert (desired_row->enabled_p);
4469 /* Update display of the left margin area, if there is one. */
4470 if (!desired_row->full_width_p
4471 && !NILP (w->left_margin_width))
4473 changed_p = 1;
4474 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4477 /* Update the display of the text area. */
4478 if (update_text_area (w, vpos))
4480 changed_p = 1;
4481 if (current_row->mouse_face_p)
4482 *mouse_face_overwritten_p = 1;
4485 /* Update display of the right margin area, if there is one. */
4486 if (!desired_row->full_width_p
4487 && !NILP (w->right_margin_width))
4489 changed_p = 1;
4490 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4493 /* Draw truncation marks etc. */
4494 if (!current_row->enabled_p
4495 || desired_row->y != current_row->y
4496 || desired_row->visible_height != current_row->visible_height
4497 || desired_row->overlay_arrow_p != current_row->overlay_arrow_p
4498 || desired_row->truncated_on_left_p != current_row->truncated_on_left_p
4499 || desired_row->truncated_on_right_p != current_row->truncated_on_right_p
4500 || desired_row->continued_p != current_row->continued_p
4501 || desired_row->mode_line_p != current_row->mode_line_p
4502 || (desired_row->indicate_empty_line_p
4503 != current_row->indicate_empty_line_p)
4504 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4505 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4506 rif->after_update_window_line_hook (desired_row);
4509 /* Update current_row from desired_row. */
4510 make_current (w->desired_matrix, w->current_matrix, vpos);
4511 updated_row = NULL;
4512 return changed_p;
4516 /* Set the cursor after an update of window W. This function may only
4517 be called from update_window. */
4519 static void
4520 set_window_cursor_after_update (w)
4521 struct window *w;
4523 struct frame *f = XFRAME (w->frame);
4524 int cx, cy, vpos, hpos;
4526 /* Not intended for frame matrix updates. */
4527 xassert (FRAME_WINDOW_P (f));
4529 if (cursor_in_echo_area
4530 && !NILP (echo_area_buffer[0])
4531 /* If we are showing a message instead of the mini-buffer,
4532 show the cursor for the message instead. */
4533 && XWINDOW (minibuf_window) == w
4534 && EQ (minibuf_window, echo_area_window)
4535 /* These cases apply only to the frame that contains
4536 the active mini-buffer window. */
4537 && FRAME_HAS_MINIBUF_P (f)
4538 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4540 cx = cy = vpos = hpos = 0;
4542 if (cursor_in_echo_area >= 0)
4544 /* If the mini-buffer is several lines high, find the last
4545 line that has any text on it. Note: either all lines
4546 are enabled or none. Otherwise we wouldn't be able to
4547 determine Y. */
4548 struct glyph_row *row, *last_row;
4549 struct glyph *glyph;
4550 int yb = window_text_bottom_y (w);
4552 last_row = NULL;
4553 row = w->current_matrix->rows;
4554 while (row->enabled_p
4555 && (last_row == NULL
4556 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4558 if (row->used[TEXT_AREA]
4559 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4560 last_row = row;
4561 ++row;
4564 if (last_row)
4566 struct glyph *start = last_row->glyphs[TEXT_AREA];
4567 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4569 while (last > start && last->charpos < 0)
4570 --last;
4572 for (glyph = start; glyph < last; ++glyph)
4574 cx += glyph->pixel_width;
4575 ++hpos;
4578 cy = last_row->y;
4579 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4583 else
4585 cx = w->cursor.x;
4586 cy = w->cursor.y;
4587 hpos = w->cursor.hpos;
4588 vpos = w->cursor.vpos;
4591 /* Window cursor can be out of sync for horizontally split windows. */
4592 hpos = max (0, hpos);
4593 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4594 vpos = max (0, vpos);
4595 vpos = min (w->current_matrix->nrows - 1, vpos);
4596 rif->cursor_to (vpos, hpos, cy, cx);
4600 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4601 tree rooted at W. */
4603 void
4604 set_window_update_flags (w, on_p)
4605 struct window *w;
4606 int on_p;
4608 while (w)
4610 if (!NILP (w->hchild))
4611 set_window_update_flags (XWINDOW (w->hchild), on_p);
4612 else if (!NILP (w->vchild))
4613 set_window_update_flags (XWINDOW (w->vchild), on_p);
4614 else
4615 w->must_be_updated_p = on_p;
4617 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4623 /***********************************************************************
4624 Window-Based Scrolling
4625 ***********************************************************************/
4627 /* Structure describing rows in scrolling_window. */
4629 struct row_entry
4631 /* Number of occurrences of this row in desired and current matrix. */
4632 int old_uses, new_uses;
4634 /* Vpos of row in new matrix. */
4635 int new_line_number;
4637 /* Bucket index of this row_entry in the hash table row_table. */
4638 int bucket;
4640 /* The row described by this entry. */
4641 struct glyph_row *row;
4643 /* Hash collision chain. */
4644 struct row_entry *next;
4647 /* A pool to allocate row_entry structures from, and the size of the
4648 pool. The pool is reallocated in scrolling_window when we find
4649 that we need a larger one. */
4651 static struct row_entry *row_entry_pool;
4652 static int row_entry_pool_size;
4654 /* Index of next free entry in row_entry_pool. */
4656 static int row_entry_idx;
4658 /* The hash table used during scrolling, and the table's size. This
4659 table is used to quickly identify equal rows in the desired and
4660 current matrix. */
4662 static struct row_entry **row_table;
4663 static int row_table_size;
4665 /* Vectors of pointers to row_entry structures belonging to the
4666 current and desired matrix, and the size of the vectors. */
4668 static struct row_entry **old_lines, **new_lines;
4669 static int old_lines_size, new_lines_size;
4671 /* A pool to allocate run structures from, and its size. */
4673 static struct run *run_pool;
4674 static int runs_size;
4676 /* A vector of runs of lines found during scrolling. */
4678 static struct run **runs;
4680 /* Add glyph row ROW to the scrolling hash table during the scrolling
4681 of window W. */
4683 static INLINE struct row_entry *
4684 add_row_entry (w, row)
4685 struct window *w;
4686 struct glyph_row *row;
4688 struct row_entry *entry;
4689 int i = row->hash % row_table_size;
4691 entry = row_table[i];
4692 while (entry && !row_equal_p (w, entry->row, row, 1))
4693 entry = entry->next;
4695 if (entry == NULL)
4697 entry = row_entry_pool + row_entry_idx++;
4698 entry->row = row;
4699 entry->old_uses = entry->new_uses = 0;
4700 entry->new_line_number = 0;
4701 entry->bucket = i;
4702 entry->next = row_table[i];
4703 row_table[i] = entry;
4706 return entry;
4710 /* Try to reuse part of the current display of W by scrolling lines.
4711 HEADER_LINE_P non-zero means W has a header line.
4713 The algorithm is taken from Communications of the ACM, Apr78 "A
4714 Technique for Isolating Differences Between Files." It should take
4715 O(N) time.
4717 A short outline of the steps of the algorithm
4719 1. Skip lines equal at the start and end of both matrices.
4721 2. Enter rows in the current and desired matrix into a symbol
4722 table, counting how often they appear in both matrices.
4724 3. Rows that appear exactly once in both matrices serve as anchors,
4725 i.e. we assume that such lines are likely to have been moved.
4727 4. Starting from anchor lines, extend regions to be scrolled both
4728 forward and backward.
4730 Value is
4732 -1 if all rows were found to be equal.
4733 0 to indicate that we did not scroll the display, or
4734 1 if we did scroll. */
4736 static int
4737 scrolling_window (w, header_line_p)
4738 struct window *w;
4739 int header_line_p;
4741 struct glyph_matrix *desired_matrix = w->desired_matrix;
4742 struct glyph_matrix *current_matrix = w->current_matrix;
4743 int yb = window_text_bottom_y (w);
4744 int i, j, first_old, first_new, last_old, last_new;
4745 int nruns, nbytes, n, run_idx;
4746 struct row_entry *entry;
4748 /* Skip over rows equal at the start. */
4749 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4751 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4752 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4754 if (c->enabled_p
4755 && d->enabled_p
4756 && c->y == d->y
4757 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4758 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4759 && row_equal_p (w, c, d, 1))
4761 assign_row (c, d);
4762 d->enabled_p = 0;
4764 else
4765 break;
4768 /* Give up if some rows in the desired matrix are not enabled. */
4769 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4770 return -1;
4772 first_old = first_new = i;
4774 /* Set last_new to the index + 1 of the last enabled row in the
4775 desired matrix. */
4776 i = first_new + 1;
4777 while (i < desired_matrix->nrows - 1
4778 && MATRIX_ROW (desired_matrix, i)->enabled_p
4779 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4780 ++i;
4782 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4783 return 0;
4785 last_new = i;
4787 /* Set last_old to the index + 1 of the last enabled row in the
4788 current matrix. We don't look at the enabled flag here because
4789 we plan to reuse part of the display even if other parts are
4790 disabled. */
4791 i = first_old + 1;
4792 while (i < current_matrix->nrows - 1)
4794 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4795 if (bottom <= yb)
4796 ++i;
4797 if (bottom >= yb)
4798 break;
4801 last_old = i;
4803 /* Skip over rows equal at the bottom. */
4804 i = last_new;
4805 j = last_old;
4806 while (i - 1 > first_new
4807 && j - 1 > first_old
4808 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4809 && (MATRIX_ROW (current_matrix, i - 1)->y
4810 == MATRIX_ROW (desired_matrix, j - 1)->y)
4811 && row_equal_p (w,
4812 MATRIX_ROW (desired_matrix, i - 1),
4813 MATRIX_ROW (current_matrix, j - 1), 1))
4814 --i, --j;
4815 last_new = i;
4816 last_old = j;
4818 /* Nothing to do if all rows are equal. */
4819 if (last_new == first_new)
4820 return 0;
4822 /* Reallocate vectors, tables etc. if necessary. */
4824 if (current_matrix->nrows > old_lines_size)
4826 old_lines_size = current_matrix->nrows;
4827 nbytes = old_lines_size * sizeof *old_lines;
4828 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4831 if (desired_matrix->nrows > new_lines_size)
4833 new_lines_size = desired_matrix->nrows;
4834 nbytes = new_lines_size * sizeof *new_lines;
4835 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4838 n = desired_matrix->nrows + current_matrix->nrows;
4839 if (3 * n > row_table_size)
4841 row_table_size = next_almost_prime (3 * n);
4842 nbytes = row_table_size * sizeof *row_table;
4843 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4844 bzero (row_table, nbytes);
4847 if (n > row_entry_pool_size)
4849 row_entry_pool_size = n;
4850 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4851 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4854 if (desired_matrix->nrows > runs_size)
4856 runs_size = desired_matrix->nrows;
4857 nbytes = runs_size * sizeof *runs;
4858 runs = (struct run **) xrealloc (runs, nbytes);
4859 nbytes = runs_size * sizeof *run_pool;
4860 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4863 nruns = run_idx = 0;
4864 row_entry_idx = 0;
4866 /* Add rows from the current and desired matrix to the hash table
4867 row_hash_table to be able to find equal ones quickly. */
4869 for (i = first_old; i < last_old; ++i)
4871 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4873 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4874 old_lines[i] = entry;
4875 ++entry->old_uses;
4877 else
4878 old_lines[i] = NULL;
4881 for (i = first_new; i < last_new; ++i)
4883 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4884 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4885 ++entry->new_uses;
4886 entry->new_line_number = i;
4887 new_lines[i] = entry;
4890 /* Identify moves based on lines that are unique and equal
4891 in both matrices. */
4892 for (i = first_old; i < last_old;)
4893 if (old_lines[i]
4894 && old_lines[i]->old_uses == 1
4895 && old_lines[i]->new_uses == 1)
4897 int j, k;
4898 int new_line = old_lines[i]->new_line_number;
4899 struct run *run = run_pool + run_idx++;
4901 /* Record move. */
4902 run->current_vpos = i;
4903 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4904 run->desired_vpos = new_line;
4905 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4906 run->nrows = 1;
4907 run->height = MATRIX_ROW (current_matrix, i)->height;
4909 /* Extend backward. */
4910 j = i - 1;
4911 k = new_line - 1;
4912 while (j > first_old
4913 && k > first_new
4914 && old_lines[j] == new_lines[k])
4916 int h = MATRIX_ROW (current_matrix, j)->height;
4917 --run->current_vpos;
4918 --run->desired_vpos;
4919 ++run->nrows;
4920 run->height += h;
4921 run->desired_y -= h;
4922 run->current_y -= h;
4923 --j, --k;
4926 /* Extend forward. */
4927 j = i + 1;
4928 k = new_line + 1;
4929 while (j < last_old
4930 && k < last_new
4931 && old_lines[j] == new_lines[k])
4933 int h = MATRIX_ROW (current_matrix, j)->height;
4934 ++run->nrows;
4935 run->height += h;
4936 ++j, ++k;
4939 /* Insert run into list of all runs. Order runs by copied
4940 pixel lines. Note that we record runs that don't have to
4941 be copied because they are already in place. This is done
4942 because we can avoid calling update_window_line in this
4943 case. */
4944 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4946 for (k = nruns; k > j; --k)
4947 runs[k] = runs[k - 1];
4948 runs[j] = run;
4949 ++nruns;
4951 i += run->nrows;
4953 else
4954 ++i;
4956 /* Do the moves. Do it in a way that we don't overwrite something
4957 we want to copy later on. This is not solvable in general
4958 because there is only one display and we don't have a way to
4959 exchange areas on this display. Example:
4961 +-----------+ +-----------+
4962 | A | | B |
4963 +-----------+ --> +-----------+
4964 | B | | A |
4965 +-----------+ +-----------+
4967 Instead, prefer bigger moves, and invalidate moves that would
4968 copy from where we copied to. */
4970 for (i = 0; i < nruns; ++i)
4971 if (runs[i]->nrows > 0)
4973 struct run *r = runs[i];
4975 /* Copy on the display. */
4976 if (r->current_y != r->desired_y)
4978 rif->scroll_run_hook (w, r);
4980 /* Invalidate runs that copy from where we copied to. */
4981 for (j = i + 1; j < nruns; ++j)
4983 struct run *p = runs[j];
4985 if ((p->current_y >= r->desired_y
4986 && p->current_y < r->desired_y + r->height)
4987 || (p->current_y + p->height >= r->desired_y
4988 && (p->current_y + p->height
4989 < r->desired_y + r->height)))
4990 p->nrows = 0;
4994 /* Assign matrix rows. */
4995 for (j = 0; j < r->nrows; ++j)
4997 struct glyph_row *from, *to;
4998 int to_overlapped_p;
5000 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5001 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
5002 to_overlapped_p = to->overlapped_p;
5003 assign_row (to, from);
5004 to->enabled_p = 1, from->enabled_p = 0;
5005 to->overlapped_p = to_overlapped_p;
5009 /* Clear the hash table, for the next time. */
5010 for (i = 0; i < row_entry_idx; ++i)
5011 row_table[row_entry_pool[i].bucket] = NULL;
5013 /* Value is non-zero to indicate that we scrolled the display. */
5014 return 1;
5019 /************************************************************************
5020 Frame-Based Updates
5021 ************************************************************************/
5023 /* Update the desired frame matrix of frame F.
5025 FORCE_P non-zero means that the update should not be stopped by
5026 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5027 should not be tried.
5029 Value is non-zero if update was stopped due to pending input. */
5031 static int
5032 update_frame_1 (f, force_p, inhibit_id_p)
5033 struct frame *f;
5034 int force_p;
5035 int inhibit_id_p;
5037 /* Frame matrices to work on. */
5038 struct glyph_matrix *current_matrix = f->current_matrix;
5039 struct glyph_matrix *desired_matrix = f->desired_matrix;
5040 int i;
5041 int pause;
5042 int preempt_count = baud_rate / 2400 + 1;
5043 extern int input_pending;
5045 xassert (current_matrix && desired_matrix);
5047 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5048 calculate_costs (f);
5050 if (preempt_count <= 0)
5051 preempt_count = 1;
5053 if (redisplay_dont_pause)
5054 force_p = 1;
5055 else if (!force_p && detect_input_pending ())
5057 pause = 1;
5058 goto do_pause;
5061 /* If we cannot insert/delete lines, it's no use trying it. */
5062 if (!line_ins_del_ok)
5063 inhibit_id_p = 1;
5065 /* See if any of the desired lines are enabled; don't compute for
5066 i/d line if just want cursor motion. */
5067 for (i = 0; i < desired_matrix->nrows; i++)
5068 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5069 break;
5071 /* Try doing i/d line, if not yet inhibited. */
5072 if (!inhibit_id_p && i < desired_matrix->nrows)
5073 force_p |= scrolling (f);
5075 /* Update the individual lines as needed. Do bottom line first. */
5076 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5077 update_frame_line (f, desired_matrix->nrows - 1);
5079 /* Now update the rest of the lines. */
5080 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
5082 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5084 if (FRAME_TERMCAP_P (f))
5086 /* Flush out every so many lines.
5087 Also flush out if likely to have more than 1k buffered
5088 otherwise. I'm told that some telnet connections get
5089 really screwed by more than 1k output at once. */
5090 int outq = PENDING_OUTPUT_COUNT (stdout);
5091 if (outq > 900
5092 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5094 fflush (stdout);
5095 if (preempt_count == 1)
5097 #ifdef EMACS_OUTQSIZE
5098 if (EMACS_OUTQSIZE (0, &outq) < 0)
5099 /* Probably not a tty. Ignore the error and reset
5100 the outq count. */
5101 outq = PENDING_OUTPUT_COUNT (stdout);
5102 #endif
5103 outq *= 10;
5104 if (baud_rate <= outq && baud_rate > 0)
5105 sleep (outq / baud_rate);
5110 if ((i - 1) % preempt_count == 0)
5111 detect_input_pending ();
5113 update_frame_line (f, i);
5117 pause = (i < FRAME_HEIGHT (f) - 1) ? i : 0;
5119 /* Now just clean up termcap drivers and set cursor, etc. */
5120 if (!pause)
5122 if ((cursor_in_echo_area
5123 /* If we are showing a message instead of the mini-buffer,
5124 show the cursor for the message instead of for the
5125 (now hidden) mini-buffer contents. */
5126 || (EQ (minibuf_window, selected_window)
5127 && EQ (minibuf_window, echo_area_window)
5128 && !NILP (echo_area_buffer[0])))
5129 /* These cases apply only to the frame that contains
5130 the active mini-buffer window. */
5131 && FRAME_HAS_MINIBUF_P (f)
5132 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
5134 int top = XINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top);
5135 int row, col;
5137 if (cursor_in_echo_area < 0)
5139 /* Negative value of cursor_in_echo_area means put
5140 cursor at beginning of line. */
5141 row = top;
5142 col = 0;
5144 else
5146 /* Positive value of cursor_in_echo_area means put
5147 cursor at the end of the prompt. If the mini-buffer
5148 is several lines high, find the last line that has
5149 any text on it. */
5150 row = FRAME_HEIGHT (f);
5153 --row;
5154 col = 0;
5156 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5158 /* Frame rows are filled up with spaces that
5159 must be ignored here. */
5160 struct glyph_row *r = MATRIX_ROW (current_matrix,
5161 row);
5162 struct glyph *start = r->glyphs[TEXT_AREA];
5163 struct glyph *last = start + r->used[TEXT_AREA];
5165 while (last > start
5166 && (last - 1)->charpos < 0)
5167 --last;
5169 col = last - start;
5172 while (row > top && col == 0);
5174 /* Make sure COL is not out of range. */
5175 if (col >= FRAME_CURSOR_X_LIMIT (f))
5177 /* If we have another row, advance cursor into it. */
5178 if (row < FRAME_HEIGHT (f) - 1)
5180 col = FRAME_LEFT_SCROLL_BAR_WIDTH (f);
5181 row++;
5183 /* Otherwise move it back in range. */
5184 else
5185 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5189 cursor_to (row, col);
5191 else
5193 /* We have only one cursor on terminal frames. Use it to
5194 display the cursor of the selected window. */
5195 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5196 if (w->cursor.vpos >= 0
5197 /* The cursor vpos may be temporarily out of bounds
5198 in the following situation: There is one window,
5199 with the cursor in the lower half of it. The window
5200 is split, and a message causes a redisplay before
5201 a new cursor position has been computed. */
5202 && w->cursor.vpos < XFASTINT (w->height))
5204 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5205 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5207 if (INTEGERP (w->left_margin_width))
5208 x += XFASTINT (w->left_margin_width);
5210 /* x = max (min (x, FRAME_WINDOW_WIDTH (f) - 1), 0); */
5211 cursor_to (y, x);
5216 do_pause:
5218 clear_desired_matrices (f);
5219 return pause;
5223 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5226 scrolling (frame)
5227 struct frame *frame;
5229 int unchanged_at_top, unchanged_at_bottom;
5230 int window_size;
5231 int changed_lines;
5232 int *old_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5233 int *new_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5234 int *draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5235 int *old_draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5236 register int i;
5237 int free_at_end_vpos = FRAME_HEIGHT (frame);
5238 struct glyph_matrix *current_matrix = frame->current_matrix;
5239 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5241 if (!current_matrix)
5242 abort ();
5244 /* Compute hash codes of all the lines. Also calculate number of
5245 changed lines, number of unchanged lines at the beginning, and
5246 number of unchanged lines at the end. */
5247 changed_lines = 0;
5248 unchanged_at_top = 0;
5249 unchanged_at_bottom = FRAME_HEIGHT (frame);
5250 for (i = 0; i < FRAME_HEIGHT (frame); i++)
5252 /* Give up on this scrolling if some old lines are not enabled. */
5253 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5254 return 0;
5255 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5256 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5258 /* This line cannot be redrawn, so don't let scrolling mess it. */
5259 new_hash[i] = old_hash[i];
5260 #define INFINITY 1000000 /* Taken from scroll.c */
5261 draw_cost[i] = INFINITY;
5263 else
5265 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5266 draw_cost[i] = line_draw_cost (desired_matrix, i);
5269 if (old_hash[i] != new_hash[i])
5271 changed_lines++;
5272 unchanged_at_bottom = FRAME_HEIGHT (frame) - i - 1;
5274 else if (i == unchanged_at_top)
5275 unchanged_at_top++;
5276 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5279 /* If changed lines are few, don't allow preemption, don't scroll. */
5280 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
5281 || unchanged_at_bottom == FRAME_HEIGHT (frame))
5282 return 1;
5284 window_size = (FRAME_HEIGHT (frame) - unchanged_at_top
5285 - unchanged_at_bottom);
5287 if (scroll_region_ok)
5288 free_at_end_vpos -= unchanged_at_bottom;
5289 else if (memory_below_frame)
5290 free_at_end_vpos = -1;
5292 /* If large window, fast terminal and few lines in common between
5293 current frame and desired frame, don't bother with i/d calc. */
5294 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
5295 && (window_size >=
5296 10 * scrolling_max_lines_saved (unchanged_at_top,
5297 FRAME_HEIGHT (frame) - unchanged_at_bottom,
5298 old_hash, new_hash, draw_cost)))
5299 return 0;
5301 if (window_size < 2)
5302 return 0;
5304 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5305 draw_cost + unchanged_at_top - 1,
5306 old_draw_cost + unchanged_at_top - 1,
5307 old_hash + unchanged_at_top - 1,
5308 new_hash + unchanged_at_top - 1,
5309 free_at_end_vpos - unchanged_at_top);
5311 return 0;
5315 /* Count the number of blanks at the start of the vector of glyphs R
5316 which is LEN glyphs long. */
5318 static int
5319 count_blanks (r, len)
5320 struct glyph *r;
5321 int len;
5323 int i;
5325 for (i = 0; i < len; ++i)
5326 if (!CHAR_GLYPH_SPACE_P (r[i]))
5327 break;
5329 return i;
5333 /* Count the number of glyphs in common at the start of the glyph
5334 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5335 of STR2. Value is the number of equal glyphs equal at the start. */
5337 static int
5338 count_match (str1, end1, str2, end2)
5339 struct glyph *str1, *end1, *str2, *end2;
5341 struct glyph *p1 = str1;
5342 struct glyph *p2 = str2;
5344 while (p1 < end1
5345 && p2 < end2
5346 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5347 ++p1, ++p2;
5349 return p1 - str1;
5353 /* Char insertion/deletion cost vector, from term.c */
5355 extern int *char_ins_del_vector;
5356 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_WINDOW_WIDTH((f))])
5359 /* Perform a frame-based update on line VPOS in frame FRAME. */
5361 static void
5362 update_frame_line (f, vpos)
5363 struct frame *f;
5364 int vpos;
5366 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5367 int tem;
5368 int osp, nsp, begmatch, endmatch, olen, nlen;
5369 struct glyph_matrix *current_matrix = f->current_matrix;
5370 struct glyph_matrix *desired_matrix = f->desired_matrix;
5371 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5372 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5373 int must_write_whole_line_p;
5374 int write_spaces_p = must_write_spaces;
5375 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5376 != FACE_TTY_DEFAULT_BG_COLOR);
5378 if (colored_spaces_p)
5379 write_spaces_p = 1;
5381 /* Current row not enabled means it has unknown contents. We must
5382 write the whole desired line in that case. */
5383 must_write_whole_line_p = !current_row->enabled_p;
5384 if (must_write_whole_line_p)
5386 obody = 0;
5387 olen = 0;
5389 else
5391 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5392 olen = current_row->used[TEXT_AREA];
5394 /* Ignore trailing spaces, if we can. */
5395 if (!write_spaces_p)
5396 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5397 olen--;
5400 current_row->enabled_p = 1;
5401 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5403 /* If desired line is empty, just clear the line. */
5404 if (!desired_row->enabled_p)
5406 nlen = 0;
5407 goto just_erase;
5410 nbody = desired_row->glyphs[TEXT_AREA];
5411 nlen = desired_row->used[TEXT_AREA];
5412 nend = nbody + nlen;
5414 /* If display line has unknown contents, write the whole line. */
5415 if (must_write_whole_line_p)
5417 /* Ignore spaces at the end, if we can. */
5418 if (!write_spaces_p)
5419 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5420 --nlen;
5422 /* Write the contents of the desired line. */
5423 if (nlen)
5425 cursor_to (vpos, 0);
5426 write_glyphs (nbody, nlen);
5429 /* Don't call clear_end_of_line if we already wrote the whole
5430 line. The cursor will not be at the right margin in that
5431 case but in the line below. */
5432 if (nlen < FRAME_WINDOW_WIDTH (f))
5434 cursor_to (vpos, nlen);
5435 clear_end_of_line (FRAME_WINDOW_WIDTH (f));
5437 else
5438 /* Make sure we are in the right row, otherwise cursor movement
5439 with cmgoto might use `ch' in the wrong row. */
5440 cursor_to (vpos, 0);
5442 make_current (desired_matrix, current_matrix, vpos);
5443 return;
5446 /* Pretend trailing spaces are not there at all,
5447 unless for one reason or another we must write all spaces. */
5448 if (!write_spaces_p)
5449 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5450 nlen--;
5452 /* If there's no i/d char, quickly do the best we can without it. */
5453 if (!char_ins_del_ok)
5455 int i, j;
5457 /* Find the first glyph in desired row that doesn't agree with
5458 a glyph in the current row, and write the rest from there on. */
5459 for (i = 0; i < nlen; i++)
5461 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5463 /* Find the end of the run of different glyphs. */
5464 j = i + 1;
5465 while (j < nlen
5466 && (j >= olen
5467 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5468 || CHAR_GLYPH_PADDING_P (nbody[j])))
5469 ++j;
5471 /* Output this run of non-matching chars. */
5472 cursor_to (vpos, i);
5473 write_glyphs (nbody + i, j - i);
5474 i = j - 1;
5476 /* Now find the next non-match. */
5480 /* Clear the rest of the line, or the non-clear part of it. */
5481 if (olen > nlen)
5483 cursor_to (vpos, nlen);
5484 clear_end_of_line (olen);
5487 /* Make current row = desired row. */
5488 make_current (desired_matrix, current_matrix, vpos);
5489 return;
5492 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5493 characters in a row. */
5495 if (!olen)
5497 /* If current line is blank, skip over initial spaces, if
5498 possible, and write the rest. */
5499 if (write_spaces_p)
5500 nsp = 0;
5501 else
5502 nsp = count_blanks (nbody, nlen);
5504 if (nlen > nsp)
5506 cursor_to (vpos, nsp);
5507 write_glyphs (nbody + nsp, nlen - nsp);
5510 /* Exchange contents between current_frame and new_frame. */
5511 make_current (desired_matrix, current_matrix, vpos);
5512 return;
5515 /* Compute number of leading blanks in old and new contents. */
5516 osp = count_blanks (obody, olen);
5517 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5519 /* Compute number of matching chars starting with first non-blank. */
5520 begmatch = count_match (obody + osp, obody + olen,
5521 nbody + nsp, nbody + nlen);
5523 /* Spaces in new match implicit space past the end of old. */
5524 /* A bug causing this to be a no-op was fixed in 18.29. */
5525 if (!write_spaces_p && osp + begmatch == olen)
5527 np1 = nbody + nsp;
5528 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5529 ++begmatch;
5532 /* Avoid doing insert/delete char
5533 just cause number of leading spaces differs
5534 when the following text does not match. */
5535 if (begmatch == 0 && osp != nsp)
5536 osp = nsp = min (osp, nsp);
5538 /* Find matching characters at end of line */
5539 op1 = obody + olen;
5540 np1 = nbody + nlen;
5541 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5542 while (op1 > op2
5543 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5545 op1--;
5546 np1--;
5548 endmatch = obody + olen - op1;
5550 /* tem gets the distance to insert or delete.
5551 endmatch is how many characters we save by doing so.
5552 Is it worth it? */
5554 tem = (nlen - nsp) - (olen - osp);
5555 if (endmatch && tem
5556 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (f)[tem]))
5557 endmatch = 0;
5559 /* nsp - osp is the distance to insert or delete.
5560 If that is nonzero, begmatch is known to be nonzero also.
5561 begmatch + endmatch is how much we save by doing the ins/del.
5562 Is it worth it? */
5564 if (nsp != osp
5565 && (!char_ins_del_ok
5566 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5568 begmatch = 0;
5569 endmatch = 0;
5570 osp = nsp = min (osp, nsp);
5573 /* Now go through the line, inserting, writing and
5574 deleting as appropriate. */
5576 if (osp > nsp)
5578 cursor_to (vpos, nsp);
5579 delete_glyphs (osp - nsp);
5581 else if (nsp > osp)
5583 /* If going to delete chars later in line
5584 and insert earlier in the line,
5585 must delete first to avoid losing data in the insert */
5586 if (endmatch && nlen < olen + nsp - osp)
5588 cursor_to (vpos, nlen - endmatch + osp - nsp);
5589 delete_glyphs (olen + nsp - osp - nlen);
5590 olen = nlen - (nsp - osp);
5592 cursor_to (vpos, osp);
5593 insert_glyphs (0, nsp - osp);
5595 olen += nsp - osp;
5597 tem = nsp + begmatch + endmatch;
5598 if (nlen != tem || olen != tem)
5600 if (!endmatch || nlen == olen)
5602 /* If new text being written reaches right margin, there is
5603 no need to do clear-to-eol at the end of this function
5604 (and it would not be safe, since cursor is not going to
5605 be "at the margin" after the text is done). */
5606 if (nlen == FRAME_WINDOW_WIDTH (f))
5607 olen = 0;
5609 /* Function write_glyphs is prepared to do nothing
5610 if passed a length <= 0. Check it here to avoid
5611 unnecessary cursor movement. */
5612 if (nlen - tem > 0)
5614 cursor_to (vpos, nsp + begmatch);
5615 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5618 else if (nlen > olen)
5620 /* Here, we used to have the following simple code:
5621 ----------------------------------------
5622 write_glyphs (nbody + nsp + begmatch, olen - tem);
5623 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5624 ----------------------------------------
5625 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5626 is a padding glyph. */
5627 int out = olen - tem; /* Columns to be overwritten originally. */
5628 int del;
5630 cursor_to (vpos, nsp + begmatch);
5632 /* Calculate columns we can actually overwrite. */
5633 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5634 out--;
5635 write_glyphs (nbody + nsp + begmatch, out);
5637 /* If we left columns to be overwritten, we must delete them. */
5638 del = olen - tem - out;
5639 if (del > 0)
5640 delete_glyphs (del);
5642 /* At last, we insert columns not yet written out. */
5643 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5644 olen = nlen;
5646 else if (olen > nlen)
5648 cursor_to (vpos, nsp + begmatch);
5649 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5650 delete_glyphs (olen - nlen);
5651 olen = nlen;
5655 just_erase:
5656 /* If any unerased characters remain after the new line, erase them. */
5657 if (olen > nlen)
5659 cursor_to (vpos, nlen);
5660 clear_end_of_line (olen);
5663 /* Exchange contents between current_frame and new_frame. */
5664 make_current (desired_matrix, current_matrix, vpos);
5669 /***********************************************************************
5670 X/Y Position -> Buffer Position
5671 ***********************************************************************/
5673 /* Determine what's under window-relative pixel position (*X, *Y).
5674 Return in *OBJECT the object (string or buffer) that's there.
5675 Return in *POS the position in that object. Adjust *X and *Y
5676 to character boundaries. */
5678 void
5679 buffer_posn_from_coords (w, x, y, object, pos)
5680 struct window *w;
5681 int *x, *y;
5682 Lisp_Object *object;
5683 struct display_pos *pos;
5685 struct it it;
5686 struct buffer *old_current_buffer = current_buffer;
5687 struct text_pos startp;
5688 int left_area_width;
5690 current_buffer = XBUFFER (w->buffer);
5691 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5692 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5693 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5694 start_display (&it, w, startp);
5696 left_area_width = WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH (w);
5697 move_it_to (&it, -1, *x + it.first_visible_x - left_area_width, *y, -1,
5698 MOVE_TO_X | MOVE_TO_Y);
5700 *x = it.current_x - it.first_visible_x + left_area_width;
5701 *y = it.current_y;
5702 current_buffer = old_current_buffer;
5704 *object = STRINGP (it.string) ? it.string : w->buffer;
5705 *pos = it.current;
5709 /* Value is the string under window-relative coordinates X/Y in the
5710 mode or header line of window W, or nil if none. MODE_LINE_P non-zero
5711 means look at the mode line. *CHARPOS is set to the position in
5712 the string returned. */
5714 Lisp_Object
5715 mode_line_string (w, x, y, mode_line_p, charpos)
5716 struct window *w;
5717 int x, y, mode_line_p;
5718 int *charpos;
5720 struct glyph_row *row;
5721 struct glyph *glyph, *end;
5722 struct frame *f = XFRAME (w->frame);
5723 int x0;
5724 Lisp_Object string = Qnil;
5726 if (mode_line_p)
5727 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5728 else
5729 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5731 if (row->mode_line_p && row->enabled_p)
5733 /* The mode lines are displayed over scroll bars and fringes,
5734 and X is window-relative. Correct X by the scroll bar
5735 and fringe width. */
5736 if (FRAME_HAS_VERTICAL_SCROLL_BARS_ON_LEFT (f))
5737 x += FRAME_SCROLL_BAR_COLS (f) * CANON_X_UNIT (f);
5738 x += FRAME_LEFT_FRINGE_WIDTH (f);
5740 /* Find the glyph under X. If we find one with a string object,
5741 it's the one we were looking for. */
5742 glyph = row->glyphs[TEXT_AREA];
5743 end = glyph + row->used[TEXT_AREA];
5744 for (x0 = 0; glyph < end; x0 += glyph->pixel_width, ++glyph)
5745 if (x >= x0 && x < x0 + glyph->pixel_width)
5747 string = glyph->object;
5748 *charpos = glyph->charpos;
5749 break;
5753 return string;
5757 /* Value is the string under window-relative coordinates X/Y in either
5758 marginal area, or nil if none. *CHARPOS is set to the position in
5759 the string returned. */
5761 Lisp_Object
5762 marginal_area_string (w, x, y, area, charpos)
5763 struct window *w;
5764 int x, y;
5765 int area;
5766 int *charpos;
5768 struct glyph_row *row = w->current_matrix->rows;
5769 struct glyph *glyph, *end;
5770 int x0, i, wy = y;
5771 Lisp_Object string = Qnil;
5773 if (area == 6)
5774 area = LEFT_MARGIN_AREA;
5775 else if (area == 7)
5776 area = RIGHT_MARGIN_AREA;
5777 else
5778 abort ();
5780 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5781 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5782 break;
5784 if (row->enabled_p)
5786 /* Find the glyph under X. If we find one with a string object,
5787 it's the one we were looking for. */
5788 glyph = row->glyphs[area];
5789 end = glyph + row->used[area];
5790 if (area == RIGHT_MARGIN_AREA)
5791 x0 = (window_box_width (w, TEXT_AREA)
5792 + window_box_width (w, LEFT_MARGIN_AREA));
5793 else
5794 x0 = 0;
5795 for (; glyph < end; x0 += glyph->pixel_width, ++glyph)
5796 if (x >= x0 && x < x0 + glyph->pixel_width)
5798 string = glyph->object;
5799 *charpos = glyph->charpos;
5800 break;
5804 return string;
5808 /***********************************************************************
5809 Changing Frame Sizes
5810 ***********************************************************************/
5812 #ifdef SIGWINCH
5814 SIGTYPE
5815 window_change_signal (signalnum) /* If we don't have an argument, */
5816 int signalnum; /* some compilers complain in signal calls. */
5818 int width, height;
5819 #ifndef USE_CRT_DLL
5820 extern int errno;
5821 #endif
5822 int old_errno = errno;
5824 get_frame_size (&width, &height);
5826 /* The frame size change obviously applies to a termcap-controlled
5827 frame. Find such a frame in the list, and assume it's the only
5828 one (since the redisplay code always writes to stdout, not a
5829 FILE * specified in the frame structure). Record the new size,
5830 but don't reallocate the data structures now. Let that be done
5831 later outside of the signal handler. */
5834 Lisp_Object tail, frame;
5836 FOR_EACH_FRAME (tail, frame)
5838 if (FRAME_TERMCAP_P (XFRAME (frame)))
5840 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5841 break;
5846 signal (SIGWINCH, window_change_signal);
5847 errno = old_errno;
5849 #endif /* SIGWINCH */
5852 /* Do any change in frame size that was requested by a signal. SAFE
5853 non-zero means this function is called from a place where it is
5854 safe to change frame sizes while a redisplay is in progress. */
5856 void
5857 do_pending_window_change (safe)
5858 int safe;
5860 /* If window_change_signal should have run before, run it now. */
5861 if (redisplaying_p && !safe)
5862 return;
5864 while (delayed_size_change)
5866 Lisp_Object tail, frame;
5868 delayed_size_change = 0;
5870 FOR_EACH_FRAME (tail, frame)
5872 struct frame *f = XFRAME (frame);
5874 int height = FRAME_NEW_HEIGHT (f);
5875 int width = FRAME_NEW_WIDTH (f);
5877 if (height != 0 || width != 0)
5878 change_frame_size (f, height, width, 0, 0, safe);
5884 /* Change the frame height and/or width. Values may be given as zero to
5885 indicate no change is to take place.
5887 If DELAY is non-zero, then assume we're being called from a signal
5888 handler, and queue the change for later - perhaps the next
5889 redisplay. Since this tries to resize windows, we can't call it
5890 from a signal handler.
5892 SAFE non-zero means this function is called from a place where it's
5893 safe to change frame sizes while a redisplay is in progress. */
5895 void
5896 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
5897 register struct frame *f;
5898 int newheight, newwidth, pretend, delay, safe;
5900 Lisp_Object tail, frame;
5902 if (! FRAME_WINDOW_P (f))
5904 /* When using termcap, or on MS-DOS, all frames use
5905 the same screen, so a change in size affects all frames. */
5906 FOR_EACH_FRAME (tail, frame)
5907 if (! FRAME_WINDOW_P (XFRAME (frame)))
5908 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5909 pretend, delay, safe);
5911 else
5912 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5915 static void
5916 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
5917 register struct frame *f;
5918 int newheight, newwidth, pretend, delay, safe;
5920 int new_frame_window_width;
5921 int count = specpdl_ptr - specpdl;
5923 /* If we can't deal with the change now, queue it for later. */
5924 if (delay || (redisplaying_p && !safe))
5926 FRAME_NEW_HEIGHT (f) = newheight;
5927 FRAME_NEW_WIDTH (f) = newwidth;
5928 delayed_size_change = 1;
5929 return;
5932 /* This size-change overrides any pending one for this frame. */
5933 FRAME_NEW_HEIGHT (f) = 0;
5934 FRAME_NEW_WIDTH (f) = 0;
5936 /* If an argument is zero, set it to the current value. */
5937 if (newheight == 0)
5938 newheight = FRAME_HEIGHT (f);
5939 if (newwidth == 0)
5940 newwidth = FRAME_WIDTH (f);
5942 /* Compute width of windows in F.
5943 This is the width of the frame without vertical scroll bars. */
5944 new_frame_window_width = FRAME_WINDOW_WIDTH_ARG (f, newwidth);
5946 /* Round up to the smallest acceptable size. */
5947 check_frame_size (f, &newheight, &newwidth);
5949 /* If we're not changing the frame size, quit now. */
5950 if (newheight == FRAME_HEIGHT (f)
5951 && new_frame_window_width == FRAME_WINDOW_WIDTH (f))
5952 return;
5954 BLOCK_INPUT;
5956 #ifdef MSDOS
5957 /* We only can set screen dimensions to certain values supported
5958 by our video hardware. Try to find the smallest size greater
5959 or equal to the requested dimensions. */
5960 dos_set_window_size (&newheight, &newwidth);
5961 #endif
5963 if (newheight != FRAME_HEIGHT (f))
5965 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
5967 /* Frame has both root and mini-buffer. */
5968 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top,
5969 FRAME_TOP_MARGIN (f));
5970 set_window_height (FRAME_ROOT_WINDOW (f),
5971 (newheight
5973 - FRAME_TOP_MARGIN (f)),
5975 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top,
5976 newheight - 1);
5977 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
5979 else
5980 /* Frame has just one top-level window. */
5981 set_window_height (FRAME_ROOT_WINDOW (f),
5982 newheight - FRAME_TOP_MARGIN (f), 0);
5984 if (FRAME_TERMCAP_P (f) && !pretend)
5985 FrameRows = newheight;
5988 if (new_frame_window_width != FRAME_WINDOW_WIDTH (f))
5990 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_window_width, 0);
5991 if (FRAME_HAS_MINIBUF_P (f))
5992 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_window_width, 0);
5994 if (FRAME_TERMCAP_P (f) && !pretend)
5995 FrameCols = newwidth;
5997 if (WINDOWP (f->tool_bar_window))
5998 XSETFASTINT (XWINDOW (f->tool_bar_window)->width, newwidth);
6001 FRAME_HEIGHT (f) = newheight;
6002 SET_FRAME_WIDTH (f, newwidth);
6005 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6006 int text_area_x, text_area_y, text_area_width, text_area_height;
6008 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6009 &text_area_height);
6010 if (w->cursor.x >= text_area_x + text_area_width)
6011 w->cursor.hpos = w->cursor.x = 0;
6012 if (w->cursor.y >= text_area_y + text_area_height)
6013 w->cursor.vpos = w->cursor.y = 0;
6016 adjust_glyphs (f);
6017 calculate_costs (f);
6018 SET_FRAME_GARBAGED (f);
6019 f->resized_p = 1;
6021 UNBLOCK_INPUT;
6023 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6025 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
6026 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
6027 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer);
6029 unbind_to (count, Qnil);
6034 /***********************************************************************
6035 Terminal Related Lisp Functions
6036 ***********************************************************************/
6038 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
6039 1, 1, "FOpen termscript file: ",
6040 doc: /* Start writing all terminal output to FILE as well as the terminal.
6041 FILE = nil means just close any termscript file currently open. */)
6042 (file)
6043 Lisp_Object file;
6045 if (termscript != 0) fclose (termscript);
6046 termscript = 0;
6048 if (! NILP (file))
6050 file = Fexpand_file_name (file, Qnil);
6051 termscript = fopen (XSTRING (file)->data, "w");
6052 if (termscript == 0)
6053 report_file_error ("Opening termscript", Fcons (file, Qnil));
6055 return Qnil;
6059 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
6060 Ssend_string_to_terminal, 1, 1, 0,
6061 doc: /* Send STRING to the terminal without alteration.
6062 Control characters in STRING will have terminal-dependent effects. */)
6063 (string)
6064 Lisp_Object string;
6066 /* ??? Perhaps we should do something special for multibyte strings here. */
6067 CHECK_STRING (string);
6068 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)), stdout);
6069 fflush (stdout);
6070 if (termscript)
6072 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)),
6073 termscript);
6074 fflush (termscript);
6076 return Qnil;
6080 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6081 doc: /* Beep, or flash the screen.
6082 Also, unless an argument is given,
6083 terminate any keyboard macro currently executing. */)
6084 (arg)
6085 Lisp_Object arg;
6087 if (!NILP (arg))
6089 if (noninteractive)
6090 putchar (07);
6091 else
6092 ring_bell ();
6093 fflush (stdout);
6095 else
6096 bitch_at_user ();
6098 return Qnil;
6101 void
6102 bitch_at_user ()
6104 if (noninteractive)
6105 putchar (07);
6106 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6107 error ("Keyboard macro terminated by a command ringing the bell");
6108 else
6109 ring_bell ();
6110 fflush (stdout);
6115 /***********************************************************************
6116 Sleeping, Waiting
6117 ***********************************************************************/
6119 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6120 doc: /* Pause, without updating display, for SECONDS seconds.
6121 SECONDS may be a floating-point value, meaning that you can wait for a
6122 fraction of a second. Optional second arg MILLISECONDS specifies an
6123 additional wait period, in milliseconds; this may be useful if your
6124 Emacs was built without floating point support.
6125 \(Not all operating systems support waiting for a fraction of a second.) */)
6126 (seconds, milliseconds)
6127 Lisp_Object seconds, milliseconds;
6129 int sec, usec;
6131 if (NILP (milliseconds))
6132 XSETINT (milliseconds, 0);
6133 else
6134 CHECK_NUMBER (milliseconds);
6135 usec = XINT (milliseconds) * 1000;
6138 double duration = extract_float (seconds);
6139 sec = (int) duration;
6140 usec += (duration - sec) * 1000000;
6143 #ifndef EMACS_HAS_USECS
6144 if (sec == 0 && usec != 0)
6145 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6146 #endif
6148 /* Assure that 0 <= usec < 1000000. */
6149 if (usec < 0)
6151 /* We can't rely on the rounding being correct if usec is negative. */
6152 if (-1000000 < usec)
6153 sec--, usec += 1000000;
6154 else
6155 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6157 else
6158 sec += usec / 1000000, usec %= 1000000;
6160 if (sec < 0 || (sec == 0 && usec == 0))
6161 return Qnil;
6164 Lisp_Object zero;
6166 XSETFASTINT (zero, 0);
6167 wait_reading_process_input (sec, usec, zero, 0);
6170 /* We should always have wait_reading_process_input; we have a dummy
6171 implementation for systems which don't support subprocesses. */
6172 #if 0
6173 /* No wait_reading_process_input */
6174 immediate_quit = 1;
6175 QUIT;
6177 #ifdef VMS
6178 sys_sleep (sec);
6179 #else /* not VMS */
6180 /* The reason this is done this way
6181 (rather than defined (H_S) && defined (H_T))
6182 is because the VMS preprocessor doesn't grok `defined'. */
6183 #ifdef HAVE_SELECT
6184 EMACS_GET_TIME (end_time);
6185 EMACS_SET_SECS_USECS (timeout, sec, usec);
6186 EMACS_ADD_TIME (end_time, end_time, timeout);
6188 while (1)
6190 EMACS_GET_TIME (timeout);
6191 EMACS_SUB_TIME (timeout, end_time, timeout);
6192 if (EMACS_TIME_NEG_P (timeout)
6193 || !select (1, 0, 0, 0, &timeout))
6194 break;
6196 #else /* not HAVE_SELECT */
6197 sleep (sec);
6198 #endif /* HAVE_SELECT */
6199 #endif /* not VMS */
6201 immediate_quit = 0;
6202 #endif /* no subprocesses */
6204 return Qnil;
6208 /* This is just like wait_reading_process_input, except that
6209 it does the redisplay.
6211 It's also much like Fsit_for, except that it can be used for
6212 waiting for input as well. */
6214 Lisp_Object
6215 sit_for (sec, usec, reading, display, initial_display)
6216 int sec, usec, reading, display, initial_display;
6218 Lisp_Object read_kbd;
6220 swallow_events (display);
6222 if (detect_input_pending_run_timers (display) || !NILP (Vexecuting_macro))
6223 return Qnil;
6225 if (initial_display)
6226 redisplay_preserve_echo_area (2);
6228 if (sec == 0 && usec == 0)
6229 return Qt;
6231 #ifdef SIGIO
6232 gobble_input (0);
6233 #endif
6235 XSETINT (read_kbd, reading ? -1 : 1);
6236 wait_reading_process_input (sec, usec, read_kbd, display);
6238 return detect_input_pending () ? Qnil : Qt;
6242 DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
6243 doc: /* Perform redisplay, then wait for SECONDS seconds or until input is available.
6244 SECONDS may be a floating-point value, meaning that you can wait for a
6245 fraction of a second. Optional second arg MILLISECONDS specifies an
6246 additional wait period, in milliseconds; this may be useful if your
6247 Emacs was built without floating point support.
6248 \(Not all operating systems support waiting for a fraction of a second.)
6249 Optional third arg NODISP non-nil means don't redisplay, just wait for input.
6250 Redisplay is preempted as always if input arrives, and does not happen
6251 if input is available before it starts.
6252 Value is t if waited the full time with no input arriving. */)
6253 (seconds, milliseconds, nodisp)
6254 Lisp_Object seconds, milliseconds, nodisp;
6256 int sec, usec;
6258 if (NILP (milliseconds))
6259 XSETINT (milliseconds, 0);
6260 else
6261 CHECK_NUMBER (milliseconds);
6262 usec = XINT (milliseconds) * 1000;
6265 double duration = extract_float (seconds);
6266 sec = (int) duration;
6267 usec += (duration - sec) * 1000000;
6270 #ifndef EMACS_HAS_USECS
6271 if (usec != 0 && sec == 0)
6272 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
6273 #endif
6275 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
6280 /***********************************************************************
6281 Other Lisp Functions
6282 ***********************************************************************/
6284 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6285 session's frames, frame names, buffers, buffer-read-only flags, and
6286 buffer-modified-flags, and a trailing sentinel (so we don't need to
6287 add length checks). */
6289 static Lisp_Object frame_and_buffer_state;
6292 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6293 Sframe_or_buffer_changed_p, 0, 0, 0,
6294 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6295 The state variable is an internal vector containing all frames and buffers,
6296 aside from buffers whose names start with space,
6297 along with the buffers' read-only and modified flags, which allows a fast
6298 check to see whether the menu bars might need to be recomputed.
6299 If this function returns non-nil, it updates the internal vector to reflect
6300 the current state. */)
6303 Lisp_Object tail, frame, buf;
6304 Lisp_Object *vecp;
6305 int n;
6307 vecp = XVECTOR (frame_and_buffer_state)->contents;
6308 FOR_EACH_FRAME (tail, frame)
6310 if (!EQ (*vecp++, frame))
6311 goto changed;
6312 if (!EQ (*vecp++, XFRAME (frame)->name))
6313 goto changed;
6315 /* Check that the buffer info matches.
6316 No need to test for the end of the vector
6317 because the last element of the vector is lambda
6318 and that will always cause a mismatch. */
6319 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6321 buf = XCDR (XCAR (tail));
6322 /* Ignore buffers that aren't included in buffer lists. */
6323 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
6324 continue;
6325 if (!EQ (*vecp++, buf))
6326 goto changed;
6327 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6328 goto changed;
6329 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6330 goto changed;
6332 /* Detect deletion of a buffer at the end of the list. */
6333 if (EQ (*vecp, Qlambda))
6334 return Qnil;
6335 changed:
6336 /* Start with 1 so there is room for at least one lambda at the end. */
6337 n = 1;
6338 FOR_EACH_FRAME (tail, frame)
6339 n += 2;
6340 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6341 n += 3;
6342 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
6343 if (n > XVECTOR (frame_and_buffer_state)->size
6344 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
6345 /* Add 20 extra so we grow it less often. */
6346 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
6347 vecp = XVECTOR (frame_and_buffer_state)->contents;
6348 FOR_EACH_FRAME (tail, frame)
6350 *vecp++ = frame;
6351 *vecp++ = XFRAME (frame)->name;
6353 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6355 buf = XCDR (XCAR (tail));
6356 /* Ignore buffers that aren't included in buffer lists. */
6357 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
6358 continue;
6359 *vecp++ = buf;
6360 *vecp++ = XBUFFER (buf)->read_only;
6361 *vecp++ = Fbuffer_modified_p (buf);
6363 /* Fill up the vector with lambdas (always at least one). */
6364 *vecp++ = Qlambda;
6365 while (vecp - XVECTOR (frame_and_buffer_state)->contents
6366 < XVECTOR (frame_and_buffer_state)->size)
6367 *vecp++ = Qlambda;
6368 /* Make sure we didn't overflow the vector. */
6369 if (vecp - XVECTOR (frame_and_buffer_state)->contents
6370 > XVECTOR (frame_and_buffer_state)->size)
6371 abort ();
6372 return Qt;
6377 /***********************************************************************
6378 Initialization
6379 ***********************************************************************/
6381 char *terminal_type;
6383 /* Initialization done when Emacs fork is started, before doing stty.
6384 Determine terminal type and set terminal_driver. Then invoke its
6385 decoding routine to set up variables in the terminal package. */
6387 void
6388 init_display ()
6390 #ifdef HAVE_X_WINDOWS
6391 extern int display_arg;
6392 #endif
6394 /* Construct the space glyph. */
6395 space_glyph.type = CHAR_GLYPH;
6396 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6397 space_glyph.charpos = -1;
6399 meta_key = 0;
6400 inverse_video = 0;
6401 cursor_in_echo_area = 0;
6402 terminal_type = (char *) 0;
6404 /* Now is the time to initialize this; it's used by init_sys_modes
6405 during startup. */
6406 Vwindow_system = Qnil;
6408 /* If the user wants to use a window system, we shouldn't bother
6409 initializing the terminal. This is especially important when the
6410 terminal is so dumb that emacs gives up before and doesn't bother
6411 using the window system.
6413 If the DISPLAY environment variable is set and nonempty,
6414 try to use X, and die with an error message if that doesn't work. */
6416 #ifdef HAVE_X_WINDOWS
6417 if (! display_arg)
6419 char *display;
6420 #ifdef VMS
6421 display = getenv ("DECW$DISPLAY");
6422 #else
6423 display = getenv ("DISPLAY");
6424 #endif
6426 display_arg = (display != 0 && *display != 0);
6429 if (!inhibit_window_system && display_arg
6430 #ifndef CANNOT_DUMP
6431 && initialized
6432 #endif
6435 Vwindow_system = intern ("x");
6436 #ifdef HAVE_X11
6437 Vwindow_system_version = make_number (11);
6438 #else
6439 Vwindow_system_version = make_number (10);
6440 #endif
6441 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6442 /* In some versions of ncurses,
6443 tputs crashes if we have not called tgetent.
6444 So call tgetent. */
6445 { char b[2044]; tgetent (b, "xterm");}
6446 #endif
6447 adjust_frame_glyphs_initially ();
6448 return;
6450 #endif /* HAVE_X_WINDOWS */
6452 #ifdef HAVE_NTGUI
6453 if (!inhibit_window_system)
6455 Vwindow_system = intern ("w32");
6456 Vwindow_system_version = make_number (1);
6457 adjust_frame_glyphs_initially ();
6458 return;
6460 #endif /* HAVE_NTGUI */
6462 #ifdef macintosh
6463 if (!inhibit_window_system)
6465 Vwindow_system = intern ("mac");
6466 Vwindow_system_version = make_number (1);
6467 adjust_frame_glyphs_initially ();
6468 return;
6470 #endif /* macintosh */
6472 /* If no window system has been specified, try to use the terminal. */
6473 if (! isatty (0))
6475 fatal ("standard input is not a tty");
6476 exit (1);
6479 /* Look at the TERM variable. */
6480 terminal_type = (char *) getenv ("TERM");
6481 if (!terminal_type)
6483 #ifdef VMS
6484 fprintf (stderr, "Please specify your terminal type.\n\
6485 For types defined in VMS, use set term /device=TYPE.\n\
6486 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6487 \(The quotation marks are necessary since terminal types are lower case.)\n");
6488 #else
6489 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6490 #endif
6491 exit (1);
6494 #ifdef VMS
6495 /* VMS DCL tends to up-case things, so down-case term type.
6496 Hardly any uppercase letters in terminal types; should be none. */
6498 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6499 char *p;
6501 strcpy (new, terminal_type);
6503 for (p = new; *p; p++)
6504 if (isupper (*p))
6505 *p = tolower (*p);
6507 terminal_type = new;
6509 #endif /* VMS */
6511 term_init (terminal_type);
6514 struct frame *sf = SELECTED_FRAME ();
6515 int width = FRAME_WINDOW_WIDTH (sf);
6516 int height = FRAME_HEIGHT (sf);
6518 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6520 /* If these sizes are so big they cause overflow, just ignore the
6521 change. It's not clear what better we could do. */
6522 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6523 fatal ("screen size %dx%d too big", width, height);
6526 adjust_frame_glyphs_initially ();
6527 calculate_costs (XFRAME (selected_frame));
6529 #ifdef SIGWINCH
6530 #ifndef CANNOT_DUMP
6531 if (initialized)
6532 #endif /* CANNOT_DUMP */
6533 signal (SIGWINCH, window_change_signal);
6534 #endif /* SIGWINCH */
6536 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6537 if (initialized
6538 && !noninteractive
6539 #ifdef MSDOS
6540 /* The MSDOS terminal turns on its ``window system'' relatively
6541 late into the startup, so we cannot do the frame faces'
6542 initialization just yet. It will be done later by pc-win.el
6543 and internal_terminal_init. */
6544 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6545 #endif
6546 && NILP (Vwindow_system))
6548 /* For the initial frame, we don't have any way of knowing what
6549 are the foreground and background colors of the terminal. */
6550 struct frame *sf = SELECTED_FRAME();
6552 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6553 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6554 call0 (intern ("tty-set-up-initial-frame-faces"));
6560 /***********************************************************************
6561 Blinking cursor
6562 ***********************************************************************/
6564 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6565 Sinternal_show_cursor, 2, 2, 0,
6566 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6567 WINDOW nil means use the selected window. SHOW non-nil means
6568 show a cursor in WINDOW in the next redisplay. SHOW nil means
6569 don't show a cursor. */)
6570 (window, show)
6571 Lisp_Object window, show;
6573 /* Don't change cursor state while redisplaying. This could confuse
6574 output routines. */
6575 if (!redisplaying_p)
6577 if (NILP (window))
6578 window = selected_window;
6579 else
6580 CHECK_WINDOW (window);
6582 XWINDOW (window)->cursor_off_p = NILP (show);
6585 return Qnil;
6589 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6590 Sinternal_show_cursor_p, 0, 1, 0,
6591 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6592 WINDOW nil or omitted means report on the selected window. */)
6593 (window)
6594 Lisp_Object window;
6596 struct window *w;
6598 if (NILP (window))
6599 window = selected_window;
6600 else
6601 CHECK_WINDOW (window);
6603 w = XWINDOW (window);
6604 return w->cursor_off_p ? Qnil : Qt;
6608 /***********************************************************************
6609 Initialization
6610 ***********************************************************************/
6612 void
6613 syms_of_display ()
6615 defsubr (&Sredraw_frame);
6616 defsubr (&Sredraw_display);
6617 defsubr (&Sframe_or_buffer_changed_p);
6618 defsubr (&Sopen_termscript);
6619 defsubr (&Sding);
6620 defsubr (&Ssit_for);
6621 defsubr (&Ssleep_for);
6622 defsubr (&Ssend_string_to_terminal);
6623 defsubr (&Sinternal_show_cursor);
6624 defsubr (&Sinternal_show_cursor_p);
6626 #if GLYPH_DEBUG
6627 defsubr (&Sdump_redisplay_history);
6628 #endif
6630 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6631 staticpro (&frame_and_buffer_state);
6633 Qdisplay_table = intern ("display-table");
6634 staticpro (&Qdisplay_table);
6635 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6636 staticpro (&Qredisplay_dont_pause);
6638 DEFVAR_INT ("baud-rate", &baud_rate,
6639 doc: /* *The output baud rate of the terminal.
6640 On most systems, changing this value will affect the amount of padding
6641 and the other strategic decisions made during redisplay. */);
6643 DEFVAR_BOOL ("inverse-video", &inverse_video,
6644 doc: /* *Non-nil means invert the entire frame display.
6645 This means everything is in inverse video which otherwise would not be. */);
6647 DEFVAR_BOOL ("visible-bell", &visible_bell,
6648 doc: /* *Non-nil means try to flash the frame to represent a bell.
6650 See also `ring-bell-function'. */);
6652 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6653 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6654 A non-nil value is useful if the terminal can automatically preserve
6655 Emacs's frame display when you reenter Emacs.
6656 It is up to you to set this variable if your terminal can do that. */);
6658 DEFVAR_LISP ("window-system", &Vwindow_system,
6659 doc: /* Name of window system that Emacs is displaying through.
6660 The value is a symbol--for instance, `x' for X windows.
6661 The value is nil if Emacs is using a text-only terminal. */);
6663 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6664 doc: /* The version number of the window system in use.
6665 For X windows, this is 10 or 11. */);
6667 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6668 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6670 DEFVAR_LISP ("glyph-table", &Vglyph_table,
6671 doc: /* Table defining how to output a glyph code to the frame.
6672 If not nil, this is a vector indexed by glyph code to define the glyph.
6673 Each element can be:
6674 integer: a glyph code which this glyph is an alias for.
6675 string: output this glyph using that string (not impl. in X windows).
6676 nil: this glyph mod 524288 is the code of a character to output,
6677 and this glyph / 524288 is the face number (see `face-id') to use
6678 while outputting it. */);
6679 Vglyph_table = Qnil;
6681 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6682 doc: /* Display table to use for buffers that specify none.
6683 See `buffer-display-table' for more information. */);
6684 Vstandard_display_table = Qnil;
6686 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6687 doc: /* *Non-nil means update isn't paused when input is detected. */);
6688 redisplay_dont_pause = 0;
6690 /* Initialize `window-system', unless init_display already decided it. */
6691 #ifdef CANNOT_DUMP
6692 if (noninteractive)
6693 #endif
6695 Vwindow_system = Qnil;
6696 Vwindow_system_version = Qnil;