(x_update_menu_appearance): Don't call
[emacs.git] / src / w32menu.c
blobca0ed0b6320c601bd6efef981447d408b2737957
1 /* Menu support for GNU Emacs on the Microsoft W32 API.
2 Copyright (C) 1986, 88, 93, 94, 96, 98, 1999 Free Software Foundation, Inc.
4 This file is part of GNU Emacs.
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
21 #include <config.h>
22 #include <signal.h>
24 #include <stdio.h>
25 #include "lisp.h"
26 #include "termhooks.h"
27 #include "keyboard.h"
28 #include "frame.h"
29 #include "window.h"
30 #include "blockinput.h"
31 #include "buffer.h"
32 #include "charset.h"
33 #include "coding.h"
35 /* This may include sys/types.h, and that somehow loses
36 if this is not done before the other system files. */
37 #include "w32term.h"
39 /* Load sys/types.h if not already loaded.
40 In some systems loading it twice is suicidal. */
41 #ifndef makedev
42 #include <sys/types.h>
43 #endif
45 #include "dispextern.h"
47 #undef HAVE_MULTILINGUAL_MENU
48 #undef HAVE_DIALOGS /* TODO: Implement native dialogs. */
50 /******************************************************************/
51 /* Definitions copied from lwlib.h */
53 typedef void * XtPointer;
54 typedef char Boolean;
56 enum button_type
58 BUTTON_TYPE_NONE,
59 BUTTON_TYPE_TOGGLE,
60 BUTTON_TYPE_RADIO
63 typedef struct _widget_value
65 /* name of widget */
66 char* name;
67 /* value (meaning depend on widget type) */
68 char* value;
69 /* keyboard equivalent. no implications for XtTranslations */
70 char* key;
71 /* Help string or null if none. */
72 char *help;
73 /* true if enabled */
74 Boolean enabled;
75 /* true if selected */
76 Boolean selected;
77 /* The type of a button. */
78 enum button_type button_type;
79 /* true if menu title */
80 Boolean title;
81 #if 0
82 /* true if was edited (maintained by get_value) */
83 Boolean edited;
84 /* true if has changed (maintained by lw library) */
85 change_type change;
86 /* true if this widget itself has changed,
87 but not counting the other widgets found in the `next' field. */
88 change_type this_one_change;
89 #endif
90 /* Contents of the sub-widgets, also selected slot for checkbox */
91 struct _widget_value* contents;
92 /* data passed to callback */
93 XtPointer call_data;
94 /* next one in the list */
95 struct _widget_value* next;
96 #if 0
97 /* slot for the toolkit dependent part. Always initialize to NULL. */
98 void* toolkit_data;
99 /* tell us if we should free the toolkit data slot when freeing the
100 widget_value itself. */
101 Boolean free_toolkit_data;
103 /* we resource the widget_value structures; this points to the next
104 one on the free list if this one has been deallocated.
106 struct _widget_value *free_list;
107 #endif
108 } widget_value;
110 /* LocalAlloc/Free is a reasonably good allocator. */
111 #define malloc_widget_value() (void*)LocalAlloc (LMEM_ZEROINIT, sizeof (widget_value))
112 #define free_widget_value(wv) LocalFree (wv)
114 /******************************************************************/
116 #define min(x,y) (((x) < (y)) ? (x) : (y))
117 #define max(x,y) (((x) > (y)) ? (x) : (y))
119 #ifndef TRUE
120 #define TRUE 1
121 #define FALSE 0
122 #endif /* no TRUE */
124 Lisp_Object Vmenu_updating_frame;
126 Lisp_Object Qdebug_on_next_call;
128 extern Lisp_Object Qmenu_bar;
129 extern Lisp_Object Qmouse_click, Qevent_kind;
131 extern Lisp_Object QCtoggle, QCradio;
133 extern Lisp_Object Voverriding_local_map;
134 extern Lisp_Object Voverriding_local_map_menu_flag;
136 extern Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
138 extern Lisp_Object Qmenu_bar_update_hook;
140 void set_frame_menubar ();
142 static void push_menu_item P_ ((Lisp_Object, Lisp_Object, Lisp_Object,
143 Lisp_Object, Lisp_Object, Lisp_Object,
144 Lisp_Object, Lisp_Object));
145 static Lisp_Object w32_dialog_show ();
146 static Lisp_Object w32_menu_show ();
148 static void keymap_panes ();
149 static void single_keymap_panes ();
150 static void single_menu_item ();
151 static void list_of_panes ();
152 static void list_of_items ();
154 /* This holds a Lisp vector that holds the results of decoding
155 the keymaps or alist-of-alists that specify a menu.
157 It describes the panes and items within the panes.
159 Each pane is described by 3 elements in the vector:
160 t, the pane name, the pane's prefix key.
161 Then follow the pane's items, with 5 elements per item:
162 the item string, the enable flag, the item's value,
163 the definition, and the equivalent keyboard key's description string.
165 In some cases, multiple levels of menus may be described.
166 A single vector slot containing nil indicates the start of a submenu.
167 A single vector slot containing lambda indicates the end of a submenu.
168 The submenu follows a menu item which is the way to reach the submenu.
170 A single vector slot containing quote indicates that the
171 following items should appear on the right of a dialog box.
173 Using a Lisp vector to hold this information while we decode it
174 takes care of protecting all the data from GC. */
176 #define MENU_ITEMS_PANE_NAME 1
177 #define MENU_ITEMS_PANE_PREFIX 2
178 #define MENU_ITEMS_PANE_LENGTH 3
180 enum menu_item_idx
182 MENU_ITEMS_ITEM_NAME = 0,
183 MENU_ITEMS_ITEM_ENABLE,
184 MENU_ITEMS_ITEM_VALUE,
185 MENU_ITEMS_ITEM_EQUIV_KEY,
186 MENU_ITEMS_ITEM_DEFINITION,
187 MENU_ITEMS_ITEM_TYPE,
188 MENU_ITEMS_ITEM_SELECTED,
189 MENU_ITEMS_ITEM_HELP,
190 MENU_ITEMS_ITEM_LENGTH
193 static Lisp_Object menu_items;
195 /* Number of slots currently allocated in menu_items. */
196 static int menu_items_allocated;
198 /* This is the index in menu_items of the first empty slot. */
199 static int menu_items_used;
201 /* The number of panes currently recorded in menu_items,
202 excluding those within submenus. */
203 static int menu_items_n_panes;
205 /* Current depth within submenus. */
206 static int menu_items_submenu_depth;
208 /* Flag which when set indicates a dialog or menu has been posted by
209 Xt on behalf of one of the widget sets. */
210 static int popup_activated_flag;
212 static int next_menubar_widget_id;
214 /* This is set nonzero after the user activates the menu bar, and set
215 to zero again after the menu bars are redisplayed by prepare_menu_bar.
216 While it is nonzero, all calls to set_frame_menubar go deep.
218 I don't understand why this is needed, but it does seem to be
219 needed on Motif, according to Marcus Daniels <marcus@sysc.pdx.edu>. */
221 int pending_menu_activation;
224 /* Return the frame whose ->output_data.w32->menubar_widget equals
225 ID, or 0 if none. */
227 static struct frame *
228 menubar_id_to_frame (id)
229 HMENU id;
231 Lisp_Object tail, frame;
232 FRAME_PTR f;
234 for (tail = Vframe_list; GC_CONSP (tail); tail = XCDR (tail))
236 frame = XCAR (tail);
237 if (!GC_FRAMEP (frame))
238 continue;
239 f = XFRAME (frame);
240 if (!FRAME_WINDOW_P (f))
241 continue;
242 if (f->output_data.w32->menubar_widget == id)
243 return f;
245 return 0;
248 /* Initialize the menu_items structure if we haven't already done so.
249 Also mark it as currently empty. */
251 static void
252 init_menu_items ()
254 if (NILP (menu_items))
256 menu_items_allocated = 60;
257 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
260 menu_items_used = 0;
261 menu_items_n_panes = 0;
262 menu_items_submenu_depth = 0;
265 /* Call at the end of generating the data in menu_items.
266 This fills in the number of items in the last pane. */
268 static void
269 finish_menu_items ()
273 /* Call when finished using the data for the current menu
274 in menu_items. */
276 static void
277 discard_menu_items ()
279 /* Free the structure if it is especially large.
280 Otherwise, hold on to it, to save time. */
281 if (menu_items_allocated > 200)
283 menu_items = Qnil;
284 menu_items_allocated = 0;
288 /* Make the menu_items vector twice as large. */
290 static void
291 grow_menu_items ()
293 Lisp_Object old;
294 int old_size = menu_items_allocated;
295 old = menu_items;
297 menu_items_allocated *= 2;
298 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
299 bcopy (XVECTOR (old)->contents, XVECTOR (menu_items)->contents,
300 old_size * sizeof (Lisp_Object));
303 /* Begin a submenu. */
305 static void
306 push_submenu_start ()
308 if (menu_items_used + 1 > menu_items_allocated)
309 grow_menu_items ();
311 XVECTOR (menu_items)->contents[menu_items_used++] = Qnil;
312 menu_items_submenu_depth++;
315 /* End a submenu. */
317 static void
318 push_submenu_end ()
320 if (menu_items_used + 1 > menu_items_allocated)
321 grow_menu_items ();
323 XVECTOR (menu_items)->contents[menu_items_used++] = Qlambda;
324 menu_items_submenu_depth--;
327 /* Indicate boundary between left and right. */
329 static void
330 push_left_right_boundary ()
332 if (menu_items_used + 1 > menu_items_allocated)
333 grow_menu_items ();
335 XVECTOR (menu_items)->contents[menu_items_used++] = Qquote;
338 /* Start a new menu pane in menu_items..
339 NAME is the pane name. PREFIX_VEC is a prefix key for this pane. */
341 static void
342 push_menu_pane (name, prefix_vec)
343 Lisp_Object name, prefix_vec;
345 if (menu_items_used + MENU_ITEMS_PANE_LENGTH > menu_items_allocated)
346 grow_menu_items ();
348 if (menu_items_submenu_depth == 0)
349 menu_items_n_panes++;
350 XVECTOR (menu_items)->contents[menu_items_used++] = Qt;
351 XVECTOR (menu_items)->contents[menu_items_used++] = name;
352 XVECTOR (menu_items)->contents[menu_items_used++] = prefix_vec;
355 /* Push one menu item into the current pane. NAME is the string to
356 display. ENABLE if non-nil means this item can be selected. KEY
357 is the key generated by choosing this item, or nil if this item
358 doesn't really have a definition. DEF is the definition of this
359 item. EQUIV is the textual description of the keyboard equivalent
360 for this item (or nil if none). TYPE is the type of this menu
361 item, one of nil, `toggle' or `radio'. */
363 static void
364 push_menu_item (name, enable, key, def, equiv, type, selected, help)
365 Lisp_Object name, enable, key, def, equiv, type, selected, help;
367 if (menu_items_used + MENU_ITEMS_ITEM_LENGTH > menu_items_allocated)
368 grow_menu_items ();
370 XVECTOR (menu_items)->contents[menu_items_used++] = name;
371 XVECTOR (menu_items)->contents[menu_items_used++] = enable;
372 XVECTOR (menu_items)->contents[menu_items_used++] = key;
373 XVECTOR (menu_items)->contents[menu_items_used++] = equiv;
374 XVECTOR (menu_items)->contents[menu_items_used++] = def;
375 XVECTOR (menu_items)->contents[menu_items_used++] = type;
376 XVECTOR (menu_items)->contents[menu_items_used++] = selected;
377 XVECTOR (menu_items)->contents[menu_items_used++] = help;
380 /* Look through KEYMAPS, a vector of keymaps that is NMAPS long,
381 and generate menu panes for them in menu_items.
382 If NOTREAL is nonzero,
383 don't bother really computing whether an item is enabled. */
385 static void
386 keymap_panes (keymaps, nmaps, notreal)
387 Lisp_Object *keymaps;
388 int nmaps;
389 int notreal;
391 int mapno;
393 init_menu_items ();
395 /* Loop over the given keymaps, making a pane for each map.
396 But don't make a pane that is empty--ignore that map instead.
397 P is the number of panes we have made so far. */
398 for (mapno = 0; mapno < nmaps; mapno++)
399 single_keymap_panes (keymaps[mapno],
400 map_prompt (keymaps[mapno]), Qnil, notreal, 10);
402 finish_menu_items ();
405 /* This is a recursive subroutine of keymap_panes.
406 It handles one keymap, KEYMAP.
407 The other arguments are passed along
408 or point to local variables of the previous function.
409 If NOTREAL is nonzero, only check for equivalent key bindings, don't
410 evaluate expressions in menu items and don't make any menu.
412 If we encounter submenus deeper than MAXDEPTH levels, ignore them. */
414 static void
415 single_keymap_panes (keymap, pane_name, prefix, notreal, maxdepth)
416 Lisp_Object keymap;
417 Lisp_Object pane_name;
418 Lisp_Object prefix;
419 int notreal;
420 int maxdepth;
422 Lisp_Object pending_maps = Qnil;
423 Lisp_Object tail, item;
424 struct gcpro gcpro1, gcpro2;
426 if (maxdepth <= 0)
427 return;
429 push_menu_pane (pane_name, prefix);
431 for (tail = keymap; CONSP (tail); tail = XCDR (tail))
433 GCPRO2 (keymap, pending_maps);
434 /* Look at each key binding, and if it is a menu item add it
435 to this menu. */
436 item = XCAR (tail);
437 if (CONSP (item))
438 single_menu_item (XCAR (item), XCDR (item),
439 &pending_maps, notreal, maxdepth);
440 else if (VECTORP (item))
442 /* Loop over the char values represented in the vector. */
443 int len = XVECTOR (item)->size;
444 int c;
445 for (c = 0; c < len; c++)
447 Lisp_Object character;
448 XSETFASTINT (character, c);
449 single_menu_item (character, XVECTOR (item)->contents[c],
450 &pending_maps, notreal, maxdepth);
453 UNGCPRO;
456 /* Process now any submenus which want to be panes at this level. */
457 while (!NILP (pending_maps))
459 Lisp_Object elt, eltcdr, string;
460 elt = Fcar (pending_maps);
461 eltcdr = XCDR (elt);
462 string = XCAR (eltcdr);
463 /* We no longer discard the @ from the beginning of the string here.
464 Instead, we do this in w32_menu_show. */
465 single_keymap_panes (Fcar (elt), string,
466 XCDR (eltcdr), notreal, maxdepth - 1);
467 pending_maps = Fcdr (pending_maps);
471 /* This is a subroutine of single_keymap_panes that handles one
472 keymap entry.
473 KEY is a key in a keymap and ITEM is its binding.
474 PENDING_MAPS_PTR points to a list of keymaps waiting to be made into
475 separate panes.
476 If NOTREAL is nonzero, only check for equivalent key bindings, don't
477 evaluate expressions in menu items and don't make any menu.
478 If we encounter submenus deeper than MAXDEPTH levels, ignore them. */
480 static void
481 single_menu_item (key, item, pending_maps_ptr, notreal, maxdepth)
482 Lisp_Object key, item;
483 Lisp_Object *pending_maps_ptr;
484 int maxdepth, notreal;
486 Lisp_Object map, item_string, enabled;
487 struct gcpro gcpro1, gcpro2;
488 int res;
490 /* Parse the menu item and leave the result in item_properties. */
491 GCPRO2 (key, item);
492 res = parse_menu_item (item, notreal, 0);
493 UNGCPRO;
494 if (!res)
495 return; /* Not a menu item. */
497 map = XVECTOR (item_properties)->contents[ITEM_PROPERTY_MAP];
499 if (notreal)
501 /* We don't want to make a menu, just traverse the keymaps to
502 precompute equivalent key bindings. */
503 if (!NILP (map))
504 single_keymap_panes (map, Qnil, key, 1, maxdepth - 1);
505 return;
508 enabled = XVECTOR (item_properties)->contents[ITEM_PROPERTY_ENABLE];
509 item_string = XVECTOR (item_properties)->contents[ITEM_PROPERTY_NAME];
511 if (!NILP (map) && XSTRING (item_string)->data[0] == '@')
513 if (!NILP (enabled))
514 /* An enabled separate pane. Remember this to handle it later. */
515 *pending_maps_ptr = Fcons (Fcons (map, Fcons (item_string, key)),
516 *pending_maps_ptr);
517 return;
520 push_menu_item (item_string, enabled, key,
521 XVECTOR (item_properties)->contents[ITEM_PROPERTY_DEF],
522 XVECTOR (item_properties)->contents[ITEM_PROPERTY_KEYEQ],
523 XVECTOR (item_properties)->contents[ITEM_PROPERTY_TYPE],
524 XVECTOR (item_properties)->contents[ITEM_PROPERTY_SELECTED],
525 XVECTOR (item_properties)->contents[ITEM_PROPERTY_HELP]);
527 /* Display a submenu using the toolkit. */
528 if (! (NILP (map) || NILP (enabled)))
530 push_submenu_start ();
531 single_keymap_panes (map, Qnil, key, 0, maxdepth - 1);
532 push_submenu_end ();
536 /* Push all the panes and items of a menu described by the
537 alist-of-alists MENU.
538 This handles old-fashioned calls to x-popup-menu. */
540 static void
541 list_of_panes (menu)
542 Lisp_Object menu;
544 Lisp_Object tail;
546 init_menu_items ();
548 for (tail = menu; !NILP (tail); tail = Fcdr (tail))
550 Lisp_Object elt, pane_name, pane_data;
551 elt = Fcar (tail);
552 pane_name = Fcar (elt);
553 CHECK_STRING (pane_name, 0);
554 push_menu_pane (pane_name, Qnil);
555 pane_data = Fcdr (elt);
556 CHECK_CONS (pane_data, 0);
557 list_of_items (pane_data);
560 finish_menu_items ();
563 /* Push the items in a single pane defined by the alist PANE. */
565 static void
566 list_of_items (pane)
567 Lisp_Object pane;
569 Lisp_Object tail, item, item1;
571 for (tail = pane; !NILP (tail); tail = Fcdr (tail))
573 item = Fcar (tail);
574 if (STRINGP (item))
575 push_menu_item (item, Qnil, Qnil, Qt, Qnil, Qnil, Qnil, Qnil);
576 else if (NILP (item))
577 push_left_right_boundary ();
578 else
580 CHECK_CONS (item, 0);
581 item1 = Fcar (item);
582 CHECK_STRING (item1, 1);
583 push_menu_item (item1, Qt, Fcdr (item), Qt, Qnil, Qnil, Qnil, Qnil);
588 DEFUN ("x-popup-menu", Fx_popup_menu, Sx_popup_menu, 2, 2, 0,
589 "Pop up a deck-of-cards menu and return user's selection.\n\
590 POSITION is a position specification. This is either a mouse button event\n\
591 or a list ((XOFFSET YOFFSET) WINDOW)\n\
592 where XOFFSET and YOFFSET are positions in pixels from the top left\n\
593 corner of WINDOW's frame. (WINDOW may be a frame object instead of a window.)\n\
594 This controls the position of the center of the first line\n\
595 in the first pane of the menu, not the top left of the menu as a whole.\n\
596 If POSITION is t, it means to use the current mouse position.\n\
598 MENU is a specifier for a menu. For the simplest case, MENU is a keymap.\n\
599 The menu items come from key bindings that have a menu string as well as\n\
600 a definition; actually, the \"definition\" in such a key binding looks like\n\
601 \(STRING . REAL-DEFINITION). To give the menu a title, put a string into\n\
602 the keymap as a top-level element.\n\n\
603 If REAL-DEFINITION is nil, that puts a nonselectable string in the menu.\n\
604 Otherwise, REAL-DEFINITION should be a valid key binding definition.\n\
606 You can also use a list of keymaps as MENU.\n\
607 Then each keymap makes a separate pane.\n\
608 When MENU is a keymap or a list of keymaps, the return value\n\
609 is a list of events.\n\n\
611 Alternatively, you can specify a menu of multiple panes\n\
612 with a list of the form (TITLE PANE1 PANE2...),\n\
613 where each pane is a list of form (TITLE ITEM1 ITEM2...).\n\
614 Each ITEM is normally a cons cell (STRING . VALUE);\n\
615 but a string can appear as an item--that makes a nonselectable line\n\
616 in the menu.\n\
617 With this form of menu, the return value is VALUE from the chosen item.\n\
619 If POSITION is nil, don't display the menu at all, just precalculate the\n\
620 cached information about equivalent key sequences.")
621 (position, menu)
622 Lisp_Object position, menu;
624 Lisp_Object keymap, tem;
625 int xpos, ypos;
626 Lisp_Object title;
627 char *error_name;
628 Lisp_Object selection;
629 FRAME_PTR f;
630 Lisp_Object x, y, window;
631 int keymaps = 0;
632 int for_click = 0;
633 struct gcpro gcpro1;
635 #ifdef HAVE_MENUS
636 if (! NILP (position))
638 check_w32 ();
640 /* Decode the first argument: find the window and the coordinates. */
641 if (EQ (position, Qt)
642 || (CONSP (position) && (EQ (XCAR (position), Qmenu_bar)
643 || EQ (XCAR (position), Qtool_bar))))
645 /* Use the mouse's current position. */
646 FRAME_PTR new_f = SELECTED_FRAME ();
647 Lisp_Object bar_window;
648 enum scroll_bar_part part;
649 unsigned long time;
651 if (mouse_position_hook)
652 (*mouse_position_hook) (&new_f, 1, &bar_window,
653 &part, &x, &y, &time);
654 if (new_f != 0)
655 XSETFRAME (window, new_f);
656 else
658 window = selected_window;
659 XSETFASTINT (x, 0);
660 XSETFASTINT (y, 0);
663 else
665 tem = Fcar (position);
666 if (CONSP (tem))
668 window = Fcar (Fcdr (position));
669 x = Fcar (tem);
670 y = Fcar (Fcdr (tem));
672 else
674 for_click = 1;
675 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
676 window = Fcar (tem); /* POSN_WINDOW (tem) */
677 tem = Fcar (Fcdr (Fcdr (tem))); /* POSN_WINDOW_POSN (tem) */
678 x = Fcar (tem);
679 y = Fcdr (tem);
683 CHECK_NUMBER (x, 0);
684 CHECK_NUMBER (y, 0);
686 /* Decode where to put the menu. */
688 if (FRAMEP (window))
690 f = XFRAME (window);
691 xpos = 0;
692 ypos = 0;
694 else if (WINDOWP (window))
696 CHECK_LIVE_WINDOW (window, 0);
697 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
699 xpos = (FONT_WIDTH (FRAME_FONT (f))
700 * XFASTINT (XWINDOW (window)->left));
701 ypos = (FRAME_LINE_HEIGHT (f)
702 * XFASTINT (XWINDOW (window)->top));
704 else
705 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
706 but I don't want to make one now. */
707 CHECK_WINDOW (window, 0);
709 xpos += XINT (x);
710 ypos += XINT (y);
712 XSETFRAME (Vmenu_updating_frame, f);
714 Vmenu_updating_frame = Qnil;
715 #endif /* HAVE_MENUS */
717 title = Qnil;
718 GCPRO1 (title);
720 /* Decode the menu items from what was specified. */
722 keymap = get_keymap (menu, 0, 0);
723 if (CONSP (keymap))
725 /* We were given a keymap. Extract menu info from the keymap. */
726 Lisp_Object prompt;
728 /* Extract the detailed info to make one pane. */
729 keymap_panes (&menu, 1, NILP (position));
731 /* Search for a string appearing directly as an element of the keymap.
732 That string is the title of the menu. */
733 prompt = map_prompt (keymap);
734 if (NILP (title) && !NILP (prompt))
735 title = prompt;
737 /* Make that be the pane title of the first pane. */
738 if (!NILP (prompt) && menu_items_n_panes >= 0)
739 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = prompt;
741 keymaps = 1;
743 else if (CONSP (menu) && KEYMAPP (XCAR (menu)))
745 /* We were given a list of keymaps. */
746 int nmaps = XFASTINT (Flength (menu));
747 Lisp_Object *maps
748 = (Lisp_Object *) alloca (nmaps * sizeof (Lisp_Object));
749 int i;
751 title = Qnil;
753 /* The first keymap that has a prompt string
754 supplies the menu title. */
755 for (tem = menu, i = 0; CONSP (tem); tem = Fcdr (tem))
757 Lisp_Object prompt;
759 maps[i++] = keymap = get_keymap (Fcar (tem), 1, 0);
761 prompt = map_prompt (keymap);
762 if (NILP (title) && !NILP (prompt))
763 title = prompt;
766 /* Extract the detailed info to make one pane. */
767 keymap_panes (maps, nmaps, NILP (position));
769 /* Make the title be the pane title of the first pane. */
770 if (!NILP (title) && menu_items_n_panes >= 0)
771 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = title;
773 keymaps = 1;
775 else
777 /* We were given an old-fashioned menu. */
778 title = Fcar (menu);
779 CHECK_STRING (title, 1);
781 list_of_panes (Fcdr (menu));
783 keymaps = 0;
786 if (NILP (position))
788 discard_menu_items ();
789 UNGCPRO;
790 return Qnil;
793 #ifdef HAVE_MENUS
794 /* Display them in a menu. */
795 BLOCK_INPUT;
797 selection = w32_menu_show (f, xpos, ypos, for_click,
798 keymaps, title, &error_name);
799 UNBLOCK_INPUT;
801 discard_menu_items ();
803 UNGCPRO;
804 #endif /* HAVE_MENUS */
806 if (error_name) error (error_name);
807 return selection;
810 #ifdef HAVE_MENUS
812 DEFUN ("x-popup-dialog", Fx_popup_dialog, Sx_popup_dialog, 2, 2, 0,
813 "Pop up a dialog box and return user's selection.\n\
814 POSITION specifies which frame to use.\n\
815 This is normally a mouse button event or a window or frame.\n\
816 If POSITION is t, it means to use the frame the mouse is on.\n\
817 The dialog box appears in the middle of the specified frame.\n\
819 CONTENTS specifies the alternatives to display in the dialog box.\n\
820 It is a list of the form (TITLE ITEM1 ITEM2...).\n\
821 Each ITEM is a cons cell (STRING . VALUE).\n\
822 The return value is VALUE from the chosen item.\n\n\
823 An ITEM may also be just a string--that makes a nonselectable item.\n\
824 An ITEM may also be nil--that means to put all preceding items\n\
825 on the left of the dialog box and all following items on the right.\n\
826 \(By default, approximately half appear on each side.)")
827 (position, contents)
828 Lisp_Object position, contents;
830 FRAME_PTR f;
831 Lisp_Object window;
833 check_w32 ();
835 /* Decode the first argument: find the window or frame to use. */
836 if (EQ (position, Qt)
837 || (CONSP (position) && (EQ (XCAR (position), Qmenu_bar)
838 || EQ (XCAR (position), Qtool_bar))))
840 #if 0 /* Using the frame the mouse is on may not be right. */
841 /* Use the mouse's current position. */
842 FRAME_PTR new_f = SELECTED_FRAME ();
843 Lisp_Object bar_window;
844 enum scroll_bar_part part;
845 unsigned long time;
846 Lisp_Object x, y;
848 (*mouse_position_hook) (&new_f, 1, &bar_window, &part, &x, &y, &time);
850 if (new_f != 0)
851 XSETFRAME (window, new_f);
852 else
853 window = selected_window;
854 #endif
855 window = selected_window;
857 else if (CONSP (position))
859 Lisp_Object tem;
860 tem = Fcar (position);
861 if (CONSP (tem))
862 window = Fcar (Fcdr (position));
863 else
865 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
866 window = Fcar (tem); /* POSN_WINDOW (tem) */
869 else if (WINDOWP (position) || FRAMEP (position))
870 window = position;
871 else
872 window = Qnil;
874 /* Decode where to put the menu. */
876 if (FRAMEP (window))
877 f = XFRAME (window);
878 else if (WINDOWP (window))
880 CHECK_LIVE_WINDOW (window, 0);
881 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
883 else
884 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
885 but I don't want to make one now. */
886 CHECK_WINDOW (window, 0);
888 #ifndef HAVE_DIALOGS
889 /* Display a menu with these alternatives
890 in the middle of frame F. */
892 Lisp_Object x, y, frame, newpos;
893 XSETFRAME (frame, f);
894 XSETINT (x, x_pixel_width (f) / 2);
895 XSETINT (y, x_pixel_height (f) / 2);
896 newpos = Fcons (Fcons (x, Fcons (y, Qnil)), Fcons (frame, Qnil));
898 return Fx_popup_menu (newpos,
899 Fcons (Fcar (contents), Fcons (contents, Qnil)));
901 #else /* HAVE_DIALOGS */
903 Lisp_Object title;
904 char *error_name;
905 Lisp_Object selection;
907 /* Decode the dialog items from what was specified. */
908 title = Fcar (contents);
909 CHECK_STRING (title, 1);
911 list_of_panes (Fcons (contents, Qnil));
913 /* Display them in a dialog box. */
914 BLOCK_INPUT;
915 selection = w32_dialog_show (f, 0, title, &error_name);
916 UNBLOCK_INPUT;
918 discard_menu_items ();
920 if (error_name) error (error_name);
921 return selection;
923 #endif /* HAVE_DIALOGS */
926 /* Activate the menu bar of frame F.
927 This is called from keyboard.c when it gets the
928 menu_bar_activate_event out of the Emacs event queue.
930 To activate the menu bar, we signal to the input thread that it can
931 return from the WM_INITMENU message, allowing the normal Windows
932 processing of the menus.
934 But first we recompute the menu bar contents (the whole tree).
936 This way we can safely execute Lisp code. */
938 void
939 x_activate_menubar (f)
940 FRAME_PTR f;
942 set_frame_menubar (f, 0, 1);
944 /* Lock out further menubar changes while active. */
945 f->output_data.w32->menubar_active = 1;
947 /* Signal input thread to return from WM_INITMENU. */
948 complete_deferred_msg (FRAME_W32_WINDOW (f), WM_INITMENU, 0);
951 /* This callback is called from the menu bar pulldown menu
952 when the user makes a selection.
953 Figure out what the user chose
954 and put the appropriate events into the keyboard buffer. */
956 void
957 menubar_selection_callback (FRAME_PTR f, void * client_data)
959 Lisp_Object prefix, entry;
960 Lisp_Object vector;
961 Lisp_Object *subprefix_stack;
962 int submenu_depth = 0;
963 int i;
965 if (!f)
966 return;
967 entry = Qnil;
968 subprefix_stack = (Lisp_Object *) alloca (f->menu_bar_items_used * sizeof (Lisp_Object));
969 vector = f->menu_bar_vector;
970 prefix = Qnil;
971 i = 0;
972 while (i < f->menu_bar_items_used)
974 if (EQ (XVECTOR (vector)->contents[i], Qnil))
976 subprefix_stack[submenu_depth++] = prefix;
977 prefix = entry;
978 i++;
980 else if (EQ (XVECTOR (vector)->contents[i], Qlambda))
982 prefix = subprefix_stack[--submenu_depth];
983 i++;
985 else if (EQ (XVECTOR (vector)->contents[i], Qt))
987 prefix = XVECTOR (vector)->contents[i + MENU_ITEMS_PANE_PREFIX];
988 i += MENU_ITEMS_PANE_LENGTH;
990 else
992 entry = XVECTOR (vector)->contents[i + MENU_ITEMS_ITEM_VALUE];
993 /* The EMACS_INT cast avoids a warning. There's no problem
994 as long as pointers have enough bits to hold small integers. */
995 if ((int) (EMACS_INT) client_data == i)
997 int j;
998 struct input_event buf;
999 Lisp_Object frame;
1001 XSETFRAME (frame, f);
1002 buf.kind = MENU_BAR_EVENT;
1003 buf.frame_or_window = frame;
1004 buf.arg = frame;
1005 kbd_buffer_store_event (&buf);
1007 for (j = 0; j < submenu_depth; j++)
1008 if (!NILP (subprefix_stack[j]))
1010 buf.kind = MENU_BAR_EVENT;
1011 buf.frame_or_window = frame;
1012 buf.arg = subprefix_stack[j];
1013 kbd_buffer_store_event (&buf);
1016 if (!NILP (prefix))
1018 buf.kind = MENU_BAR_EVENT;
1019 buf.frame_or_window = frame;
1020 buf.arg = prefix;
1021 kbd_buffer_store_event (&buf);
1024 buf.kind = MENU_BAR_EVENT;
1025 buf.frame_or_window = frame;
1026 buf.arg = entry;
1027 kbd_buffer_store_event (&buf);
1029 return;
1031 i += MENU_ITEMS_ITEM_LENGTH;
1036 /* Allocate a widget_value, blocking input. */
1038 widget_value *
1039 xmalloc_widget_value ()
1041 widget_value *value;
1043 BLOCK_INPUT;
1044 value = malloc_widget_value ();
1045 UNBLOCK_INPUT;
1047 return value;
1050 /* This recursively calls free_widget_value on the tree of widgets.
1051 It must free all data that was malloc'ed for these widget_values.
1052 In Emacs, many slots are pointers into the data of Lisp_Strings, and
1053 must be left alone. */
1055 void
1056 free_menubar_widget_value_tree (wv)
1057 widget_value *wv;
1059 if (! wv) return;
1061 wv->name = wv->value = wv->key = (char *) 0xDEADBEEF;
1063 if (wv->contents && (wv->contents != (widget_value*)1))
1065 free_menubar_widget_value_tree (wv->contents);
1066 wv->contents = (widget_value *) 0xDEADBEEF;
1068 if (wv->next)
1070 free_menubar_widget_value_tree (wv->next);
1071 wv->next = (widget_value *) 0xDEADBEEF;
1073 BLOCK_INPUT;
1074 free_widget_value (wv);
1075 UNBLOCK_INPUT;
1078 /* Return a tree of widget_value structures for a menu bar item
1079 whose event type is ITEM_KEY (with string ITEM_NAME)
1080 and whose contents come from the list of keymaps MAPS. */
1082 static widget_value *
1083 single_submenu (item_key, item_name, maps)
1084 Lisp_Object item_key, item_name, maps;
1086 widget_value *wv, *prev_wv, *save_wv, *first_wv;
1087 int i;
1088 int submenu_depth = 0;
1089 Lisp_Object length;
1090 int len;
1091 Lisp_Object *mapvec;
1092 widget_value **submenu_stack;
1093 int previous_items = menu_items_used;
1094 int top_level_items = 0;
1096 length = Flength (maps);
1097 len = XINT (length);
1099 /* Convert the list MAPS into a vector MAPVEC. */
1100 mapvec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1101 for (i = 0; i < len; i++)
1103 mapvec[i] = Fcar (maps);
1104 maps = Fcdr (maps);
1107 menu_items_n_panes = 0;
1109 /* Loop over the given keymaps, making a pane for each map.
1110 But don't make a pane that is empty--ignore that map instead. */
1111 for (i = 0; i < len; i++)
1113 if (SYMBOLP (mapvec[i])
1114 || (CONSP (mapvec[i]) && !KEYMAPP (mapvec[i])))
1116 /* Here we have a command at top level in the menu bar
1117 as opposed to a submenu. */
1118 top_level_items = 1;
1119 push_menu_pane (Qnil, Qnil);
1120 push_menu_item (item_name, Qt, item_key, mapvec[i],
1121 Qnil, Qnil, Qnil, Qnil);
1123 else
1124 single_keymap_panes (mapvec[i], item_name, item_key, 0, 10);
1127 /* Create a tree of widget_value objects
1128 representing the panes and their items. */
1130 submenu_stack
1131 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1132 wv = xmalloc_widget_value ();
1133 wv->name = "menu";
1134 wv->value = 0;
1135 wv->enabled = 1;
1136 wv->button_type = BUTTON_TYPE_NONE;
1137 first_wv = wv;
1138 save_wv = 0;
1139 prev_wv = 0;
1141 /* Loop over all panes and items made during this call
1142 and construct a tree of widget_value objects.
1143 Ignore the panes and items made by previous calls to
1144 single_submenu, even though those are also in menu_items. */
1145 i = previous_items;
1146 while (i < menu_items_used)
1148 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1150 submenu_stack[submenu_depth++] = save_wv;
1151 save_wv = prev_wv;
1152 prev_wv = 0;
1153 i++;
1155 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1157 prev_wv = save_wv;
1158 save_wv = submenu_stack[--submenu_depth];
1159 i++;
1161 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1162 && submenu_depth != 0)
1163 i += MENU_ITEMS_PANE_LENGTH;
1164 /* Ignore a nil in the item list.
1165 It's meaningful only for dialog boxes. */
1166 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1167 i += 1;
1168 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1170 /* Create a new pane. */
1171 Lisp_Object pane_name, prefix;
1172 char *pane_string;
1173 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1174 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1175 #ifndef HAVE_MULTILINGUAL_MENU
1176 if (STRINGP (pane_name) && STRING_MULTIBYTE (pane_name))
1177 pane_name = ENCODE_SYSTEM (pane_name);
1178 #endif
1179 pane_string = (NILP (pane_name)
1180 ? "" : (char *) XSTRING (pane_name)->data);
1181 /* If there is just one top-level pane, put all its items directly
1182 under the top-level menu. */
1183 if (menu_items_n_panes == 1)
1184 pane_string = "";
1186 /* If the pane has a meaningful name,
1187 make the pane a top-level menu item
1188 with its items as a submenu beneath it. */
1189 if (strcmp (pane_string, ""))
1191 wv = xmalloc_widget_value ();
1192 if (save_wv)
1193 save_wv->next = wv;
1194 else
1195 first_wv->contents = wv;
1196 wv->name = pane_string;
1197 /* Ignore the @ that means "separate pane".
1198 This is a kludge, but this isn't worth more time. */
1199 if (!NILP (prefix) && wv->name[0] == '@')
1200 wv->name++;
1201 wv->value = 0;
1202 wv->enabled = 1;
1203 wv->button_type = BUTTON_TYPE_NONE;
1205 save_wv = wv;
1206 prev_wv = 0;
1207 i += MENU_ITEMS_PANE_LENGTH;
1209 else
1211 /* Create a new item within current pane. */
1212 Lisp_Object item_name, enable, descrip, def, type, selected;
1213 Lisp_Object help;
1215 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1216 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1217 descrip
1218 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1219 def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
1220 type = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_TYPE];
1221 selected = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_SELECTED];
1222 help = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_HELP];
1224 #ifndef HAVE_MULTILINGUAL_MENU
1225 if (STRING_MULTIBYTE (item_name))
1226 item_name = ENCODE_SYSTEM (item_name);
1227 if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
1228 descrip = ENCODE_SYSTEM (descrip);
1229 #endif
1231 wv = xmalloc_widget_value ();
1232 if (prev_wv)
1233 prev_wv->next = wv;
1234 else
1235 save_wv->contents = wv;
1237 wv->name = (char *) XSTRING (item_name)->data;
1238 if (!NILP (descrip))
1239 wv->key = (char *) XSTRING (descrip)->data;
1240 wv->value = 0;
1241 /* The EMACS_INT cast avoids a warning. There's no problem
1242 as long as pointers have enough bits to hold small integers. */
1243 wv->call_data = (!NILP (def) ? (void *) (EMACS_INT) i : 0);
1244 wv->enabled = !NILP (enable);
1246 if (NILP (type))
1247 wv->button_type = BUTTON_TYPE_NONE;
1248 else if (EQ (type, QCradio))
1249 wv->button_type = BUTTON_TYPE_RADIO;
1250 else if (EQ (type, QCtoggle))
1251 wv->button_type = BUTTON_TYPE_TOGGLE;
1252 else
1253 abort ();
1255 wv->selected = !NILP (selected);
1256 if (STRINGP (help))
1257 wv->help = (char *) XSTRING (help)->data;
1258 else
1259 wv->help = NULL;
1261 prev_wv = wv;
1263 i += MENU_ITEMS_ITEM_LENGTH;
1267 /* If we have just one "menu item"
1268 that was originally a button, return it by itself. */
1269 if (top_level_items && first_wv->contents && first_wv->contents->next == 0)
1271 wv = first_wv->contents;
1272 free_widget_value (first_wv);
1273 return wv;
1276 return first_wv;
1279 /* Set the contents of the menubar widgets of frame F.
1280 The argument FIRST_TIME is currently ignored;
1281 it is set the first time this is called, from initialize_frame_menubar. */
1283 void
1284 set_frame_menubar (f, first_time, deep_p)
1285 FRAME_PTR f;
1286 int first_time;
1287 int deep_p;
1289 HMENU menubar_widget = f->output_data.w32->menubar_widget;
1290 Lisp_Object items;
1291 widget_value *wv, *first_wv, *prev_wv = 0;
1292 int i;
1294 /* We must not change the menubar when actually in use. */
1295 if (f->output_data.w32->menubar_active)
1296 return;
1298 XSETFRAME (Vmenu_updating_frame, f);
1300 if (! menubar_widget)
1301 deep_p = 1;
1302 else if (pending_menu_activation && !deep_p)
1303 deep_p = 1;
1305 wv = xmalloc_widget_value ();
1306 wv->name = "menubar";
1307 wv->value = 0;
1308 wv->enabled = 1;
1309 wv->button_type = BUTTON_TYPE_NONE;
1310 first_wv = wv;
1312 if (deep_p)
1314 /* Make a widget-value tree representing the entire menu trees. */
1316 struct buffer *prev = current_buffer;
1317 Lisp_Object buffer;
1318 int specpdl_count = specpdl_ptr - specpdl;
1319 int previous_menu_items_used = f->menu_bar_items_used;
1320 Lisp_Object *previous_items
1321 = (Lisp_Object *) alloca (previous_menu_items_used
1322 * sizeof (Lisp_Object));
1324 /* If we are making a new widget, its contents are empty,
1325 do always reinitialize them. */
1326 if (! menubar_widget)
1327 previous_menu_items_used = 0;
1329 buffer = XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer;
1330 specbind (Qinhibit_quit, Qt);
1331 /* Don't let the debugger step into this code
1332 because it is not reentrant. */
1333 specbind (Qdebug_on_next_call, Qnil);
1335 record_unwind_protect (Fset_match_data, Fmatch_data (Qnil, Qnil));
1336 if (NILP (Voverriding_local_map_menu_flag))
1338 specbind (Qoverriding_terminal_local_map, Qnil);
1339 specbind (Qoverriding_local_map, Qnil);
1342 set_buffer_internal_1 (XBUFFER (buffer));
1344 /* Run the Lucid hook. */
1345 safe_run_hooks (Qactivate_menubar_hook);
1346 /* If it has changed current-menubar from previous value,
1347 really recompute the menubar from the value. */
1348 if (! NILP (Vlucid_menu_bar_dirty_flag))
1349 call0 (Qrecompute_lucid_menubar);
1350 safe_run_hooks (Qmenu_bar_update_hook);
1351 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1353 items = FRAME_MENU_BAR_ITEMS (f);
1355 inhibit_garbage_collection ();
1357 /* Save the frame's previous menu bar contents data. */
1358 bcopy (XVECTOR (f->menu_bar_vector)->contents, previous_items,
1359 previous_menu_items_used * sizeof (Lisp_Object));
1361 /* Fill in the current menu bar contents. */
1362 menu_items = f->menu_bar_vector;
1363 menu_items_allocated = XVECTOR (menu_items)->size;
1364 init_menu_items ();
1365 for (i = 0; i < XVECTOR (items)->size; i += 4)
1367 Lisp_Object key, string, maps;
1369 key = XVECTOR (items)->contents[i];
1370 string = XVECTOR (items)->contents[i + 1];
1371 maps = XVECTOR (items)->contents[i + 2];
1372 if (NILP (string))
1373 break;
1375 wv = single_submenu (key, string, maps);
1376 if (prev_wv)
1377 prev_wv->next = wv;
1378 else
1379 first_wv->contents = wv;
1380 /* Don't set wv->name here; GC during the loop might relocate it. */
1381 wv->enabled = 1;
1382 wv->button_type = BUTTON_TYPE_NONE;
1383 prev_wv = wv;
1386 finish_menu_items ();
1388 set_buffer_internal_1 (prev);
1389 unbind_to (specpdl_count, Qnil);
1391 /* If there has been no change in the Lisp-level contents
1392 of the menu bar, skip redisplaying it. Just exit. */
1394 for (i = 0; i < previous_menu_items_used; i++)
1395 if (menu_items_used == i
1396 || (!EQ (previous_items[i], XVECTOR (menu_items)->contents[i])))
1397 break;
1398 if (i == menu_items_used && i == previous_menu_items_used && i != 0)
1400 free_menubar_widget_value_tree (first_wv);
1401 menu_items = Qnil;
1403 return;
1406 /* Now GC cannot happen during the lifetime of the widget_value,
1407 so it's safe to store data from a Lisp_String. */
1408 wv = first_wv->contents;
1409 for (i = 0; i < XVECTOR (items)->size; i += 4)
1411 Lisp_Object string;
1412 string = XVECTOR (items)->contents[i + 1];
1413 if (NILP (string))
1414 break;
1415 wv->name = (char *) XSTRING (string)->data;
1416 wv = wv->next;
1419 f->menu_bar_vector = menu_items;
1420 f->menu_bar_items_used = menu_items_used;
1421 menu_items = Qnil;
1423 else
1425 /* Make a widget-value tree containing
1426 just the top level menu bar strings. */
1428 items = FRAME_MENU_BAR_ITEMS (f);
1429 for (i = 0; i < XVECTOR (items)->size; i += 4)
1431 Lisp_Object string;
1433 string = XVECTOR (items)->contents[i + 1];
1434 if (NILP (string))
1435 break;
1437 wv = xmalloc_widget_value ();
1438 wv->name = (char *) XSTRING (string)->data;
1439 wv->value = 0;
1440 wv->enabled = 1;
1441 wv->button_type = BUTTON_TYPE_NONE;
1442 /* This prevents lwlib from assuming this
1443 menu item is really supposed to be empty. */
1444 /* The EMACS_INT cast avoids a warning.
1445 This value just has to be different from small integers. */
1446 wv->call_data = (void *) (EMACS_INT) (-1);
1448 if (prev_wv)
1449 prev_wv->next = wv;
1450 else
1451 first_wv->contents = wv;
1452 prev_wv = wv;
1455 /* Forget what we thought we knew about what is in the
1456 detailed contents of the menu bar menus.
1457 Changing the top level always destroys the contents. */
1458 f->menu_bar_items_used = 0;
1461 /* Create or update the menu bar widget. */
1463 BLOCK_INPUT;
1465 if (menubar_widget)
1467 /* Empty current menubar, rather than creating a fresh one. */
1468 while (DeleteMenu (menubar_widget, 0, MF_BYPOSITION))
1471 else
1473 menubar_widget = CreateMenu ();
1475 fill_in_menu (menubar_widget, first_wv->contents);
1477 free_menubar_widget_value_tree (first_wv);
1480 HMENU old_widget = f->output_data.w32->menubar_widget;
1482 f->output_data.w32->menubar_widget = menubar_widget;
1483 SetMenu (FRAME_W32_WINDOW (f), f->output_data.w32->menubar_widget);
1484 /* Causes flicker when menu bar is updated
1485 DrawMenuBar (FRAME_W32_WINDOW (f)); */
1487 /* Force the window size to be recomputed so that the frame's text
1488 area remains the same, if menubar has just been created. */
1489 if (old_widget == NULL)
1490 x_set_window_size (f, 0, FRAME_WIDTH (f), FRAME_HEIGHT (f));
1493 UNBLOCK_INPUT;
1496 /* Called from Fx_create_frame to create the initial menubar of a frame
1497 before it is mapped, so that the window is mapped with the menubar already
1498 there instead of us tacking it on later and thrashing the window after it
1499 is visible. */
1501 void
1502 initialize_frame_menubar (f)
1503 FRAME_PTR f;
1505 /* This function is called before the first chance to redisplay
1506 the frame. It has to be, so the frame will have the right size. */
1507 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1508 set_frame_menubar (f, 1, 1);
1511 /* Get rid of the menu bar of frame F, and free its storage.
1512 This is used when deleting a frame, and when turning off the menu bar. */
1514 void
1515 free_frame_menubar (f)
1516 FRAME_PTR f;
1518 BLOCK_INPUT;
1521 HMENU old = GetMenu (FRAME_W32_WINDOW (f));
1522 SetMenu (FRAME_W32_WINDOW (f), NULL);
1523 f->output_data.w32->menubar_widget = NULL;
1524 DestroyMenu (old);
1527 UNBLOCK_INPUT;
1531 /* w32_menu_show actually displays a menu using the panes and items in
1532 menu_items and returns the value selected from it; we assume input
1533 is blocked by the caller. */
1535 /* F is the frame the menu is for.
1536 X and Y are the frame-relative specified position,
1537 relative to the inside upper left corner of the frame F.
1538 FOR_CLICK is nonzero if this menu was invoked for a mouse click.
1539 KEYMAPS is 1 if this menu was specified with keymaps;
1540 in that case, we return a list containing the chosen item's value
1541 and perhaps also the pane's prefix.
1542 TITLE is the specified menu title.
1543 ERROR is a place to store an error message string in case of failure.
1544 (We return nil on failure, but the value doesn't actually matter.) */
1546 static Lisp_Object
1547 w32_menu_show (f, x, y, for_click, keymaps, title, error)
1548 FRAME_PTR f;
1549 int x;
1550 int y;
1551 int for_click;
1552 int keymaps;
1553 Lisp_Object title;
1554 char **error;
1556 int i;
1557 int menu_item_selection;
1558 HMENU menu;
1559 POINT pos;
1560 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
1561 widget_value **submenu_stack
1562 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1563 Lisp_Object *subprefix_stack
1564 = (Lisp_Object *) alloca (menu_items_used * sizeof (Lisp_Object));
1565 int submenu_depth = 0;
1566 int first_pane;
1568 *error = NULL;
1570 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
1572 *error = "Empty menu";
1573 return Qnil;
1576 /* Create a tree of widget_value objects
1577 representing the panes and their items. */
1578 wv = xmalloc_widget_value ();
1579 wv->name = "menu";
1580 wv->value = 0;
1581 wv->enabled = 1;
1582 wv->button_type = BUTTON_TYPE_NONE;
1583 first_wv = wv;
1584 first_pane = 1;
1586 /* Loop over all panes and items, filling in the tree. */
1587 i = 0;
1588 while (i < menu_items_used)
1590 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1592 submenu_stack[submenu_depth++] = save_wv;
1593 save_wv = prev_wv;
1594 prev_wv = 0;
1595 first_pane = 1;
1596 i++;
1598 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1600 prev_wv = save_wv;
1601 save_wv = submenu_stack[--submenu_depth];
1602 first_pane = 0;
1603 i++;
1605 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1606 && submenu_depth != 0)
1607 i += MENU_ITEMS_PANE_LENGTH;
1608 /* Ignore a nil in the item list.
1609 It's meaningful only for dialog boxes. */
1610 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1611 i += 1;
1612 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1614 /* Create a new pane. */
1615 Lisp_Object pane_name, prefix;
1616 char *pane_string;
1617 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1618 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1619 #ifndef HAVE_MULTILINGUAL_MENU
1620 if (!NILP (pane_name) && STRING_MULTIBYTE (pane_name))
1621 pane_name = ENCODE_SYSTEM (pane_name);
1622 #endif
1623 pane_string = (NILP (pane_name)
1624 ? "" : (char *) XSTRING (pane_name)->data);
1625 /* If there is just one top-level pane, put all its items directly
1626 under the top-level menu. */
1627 if (menu_items_n_panes == 1)
1628 pane_string = "";
1630 /* If the pane has a meaningful name,
1631 make the pane a top-level menu item
1632 with its items as a submenu beneath it. */
1633 if (!keymaps && strcmp (pane_string, ""))
1635 wv = xmalloc_widget_value ();
1636 if (save_wv)
1637 save_wv->next = wv;
1638 else
1639 first_wv->contents = wv;
1640 wv->name = pane_string;
1641 if (keymaps && !NILP (prefix))
1642 wv->name++;
1643 wv->value = 0;
1644 wv->enabled = 1;
1645 wv->button_type = BUTTON_TYPE_NONE;
1646 save_wv = wv;
1647 prev_wv = 0;
1649 else if (first_pane)
1651 save_wv = wv;
1652 prev_wv = 0;
1654 first_pane = 0;
1655 i += MENU_ITEMS_PANE_LENGTH;
1657 else
1659 /* Create a new item within current pane. */
1660 Lisp_Object item_name, enable, descrip, def, type, selected, help;
1662 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1663 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1664 descrip
1665 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1666 def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
1667 type = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_TYPE];
1668 selected = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_SELECTED];
1669 help = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_HELP];
1671 #ifndef HAVE_MULTILINGUAL_MENU
1672 if (STRINGP (item_name) && STRING_MULTIBYTE (item_name))
1673 item_name = ENCODE_SYSTEM (item_name);
1674 if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
1675 descrip = ENCODE_SYSTEM (descrip);
1676 #endif
1678 wv = xmalloc_widget_value ();
1679 if (prev_wv)
1680 prev_wv->next = wv;
1681 else
1682 save_wv->contents = wv;
1683 wv->name = (char *) XSTRING (item_name)->data;
1684 if (!NILP (descrip))
1685 wv->key = (char *) XSTRING (descrip)->data;
1686 wv->value = 0;
1687 /* Use the contents index as call_data, since we are
1688 restricted to 16-bits.. */
1689 wv->call_data = !NILP (def) ? (void *) (EMACS_INT) i : 0;
1690 wv->enabled = !NILP (enable);
1692 if (NILP (type))
1693 wv->button_type = BUTTON_TYPE_NONE;
1694 else if (EQ (type, QCtoggle))
1695 wv->button_type = BUTTON_TYPE_TOGGLE;
1696 else if (EQ (type, QCradio))
1697 wv->button_type = BUTTON_TYPE_RADIO;
1698 else
1699 abort ();
1701 wv->selected = !NILP (selected);
1703 if (STRINGP (help))
1704 wv->help = (char *) XSTRING (help)->data;
1705 else
1706 wv->help = NULL;
1708 prev_wv = wv;
1710 i += MENU_ITEMS_ITEM_LENGTH;
1714 /* Deal with the title, if it is non-nil. */
1715 if (!NILP (title))
1717 widget_value *wv_title = xmalloc_widget_value ();
1718 widget_value *wv_sep = xmalloc_widget_value ();
1720 /* Maybe replace this separator with a bitmap or owner-draw item
1721 so that it looks better. Having two separators looks odd. */
1722 wv_sep->name = "--";
1723 wv_sep->next = first_wv->contents;
1725 #ifndef HAVE_MULTILINGUAL_MENU
1726 if (STRING_MULTIBYTE (title))
1727 title = ENCODE_SYSTEM (title);
1728 #endif
1729 wv_title->name = (char *) XSTRING (title)->data;
1730 wv_title->enabled = TRUE;
1731 wv_title->title = TRUE;
1732 wv_title->button_type = BUTTON_TYPE_NONE;
1733 wv_title->next = wv_sep;
1734 first_wv->contents = wv_title;
1737 /* Actually create the menu. */
1738 menu = CreatePopupMenu ();
1739 fill_in_menu (menu, first_wv->contents);
1741 /* Adjust coordinates to be root-window-relative. */
1742 pos.x = x;
1743 pos.y = y;
1744 ClientToScreen (FRAME_W32_WINDOW (f), &pos);
1746 /* No selection has been chosen yet. */
1747 menu_item_selection = 0;
1749 /* Display the menu. */
1750 menu_item_selection = SendMessage (FRAME_W32_WINDOW (f),
1751 WM_EMACS_TRACKPOPUPMENU,
1752 (WPARAM)menu, (LPARAM)&pos);
1754 /* Clean up extraneous mouse events which might have been generated
1755 during the call. */
1756 discard_mouse_events ();
1758 /* Free the widget_value objects we used to specify the contents. */
1759 free_menubar_widget_value_tree (first_wv);
1761 DestroyMenu (menu);
1763 /* Find the selected item, and its pane, to return
1764 the proper value. */
1765 if (menu_item_selection != 0)
1767 Lisp_Object prefix, entry;
1769 prefix = entry = Qnil;
1770 i = 0;
1771 while (i < menu_items_used)
1773 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1775 subprefix_stack[submenu_depth++] = prefix;
1776 prefix = entry;
1777 i++;
1779 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1781 prefix = subprefix_stack[--submenu_depth];
1782 i++;
1784 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1786 prefix
1787 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1788 i += MENU_ITEMS_PANE_LENGTH;
1790 /* Ignore a nil in the item list.
1791 It's meaningful only for dialog boxes. */
1792 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1793 i += 1;
1794 else
1796 entry
1797 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
1798 if (menu_item_selection == i)
1800 if (keymaps != 0)
1802 int j;
1804 entry = Fcons (entry, Qnil);
1805 if (!NILP (prefix))
1806 entry = Fcons (prefix, entry);
1807 for (j = submenu_depth - 1; j >= 0; j--)
1808 if (!NILP (subprefix_stack[j]))
1809 entry = Fcons (subprefix_stack[j], entry);
1811 return entry;
1813 i += MENU_ITEMS_ITEM_LENGTH;
1818 return Qnil;
1822 static char * button_names [] = {
1823 "button1", "button2", "button3", "button4", "button5",
1824 "button6", "button7", "button8", "button9", "button10" };
1826 static Lisp_Object
1827 w32_dialog_show (f, keymaps, title, error)
1828 FRAME_PTR f;
1829 int keymaps;
1830 Lisp_Object title;
1831 char **error;
1833 int i, nb_buttons=0;
1834 char dialog_name[6];
1835 int menu_item_selection;
1837 widget_value *wv, *first_wv = 0, *prev_wv = 0;
1839 /* Number of elements seen so far, before boundary. */
1840 int left_count = 0;
1841 /* 1 means we've seen the boundary between left-hand elts and right-hand. */
1842 int boundary_seen = 0;
1844 *error = NULL;
1846 if (menu_items_n_panes > 1)
1848 *error = "Multiple panes in dialog box";
1849 return Qnil;
1852 /* Create a tree of widget_value objects
1853 representing the text label and buttons. */
1855 Lisp_Object pane_name, prefix;
1856 char *pane_string;
1857 pane_name = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME];
1858 prefix = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_PREFIX];
1859 pane_string = (NILP (pane_name)
1860 ? "" : (char *) XSTRING (pane_name)->data);
1861 prev_wv = xmalloc_widget_value ();
1862 prev_wv->value = pane_string;
1863 if (keymaps && !NILP (prefix))
1864 prev_wv->name++;
1865 prev_wv->enabled = 1;
1866 prev_wv->name = "message";
1867 first_wv = prev_wv;
1869 /* Loop over all panes and items, filling in the tree. */
1870 i = MENU_ITEMS_PANE_LENGTH;
1871 while (i < menu_items_used)
1874 /* Create a new item within current pane. */
1875 Lisp_Object item_name, enable, descrip, help;
1877 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1878 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1879 descrip
1880 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1881 help = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_HELP];
1883 if (NILP (item_name))
1885 free_menubar_widget_value_tree (first_wv);
1886 *error = "Submenu in dialog items";
1887 return Qnil;
1889 if (EQ (item_name, Qquote))
1891 /* This is the boundary between left-side elts
1892 and right-side elts. Stop incrementing right_count. */
1893 boundary_seen = 1;
1894 i++;
1895 continue;
1897 if (nb_buttons >= 9)
1899 free_menubar_widget_value_tree (first_wv);
1900 *error = "Too many dialog items";
1901 return Qnil;
1904 wv = xmalloc_widget_value ();
1905 prev_wv->next = wv;
1906 wv->name = (char *) button_names[nb_buttons];
1907 if (!NILP (descrip))
1908 wv->key = (char *) XSTRING (descrip)->data;
1909 wv->value = (char *) XSTRING (item_name)->data;
1910 wv->call_data = (void *) &XVECTOR (menu_items)->contents[i];
1911 wv->enabled = !NILP (enable);
1912 prev_wv = wv;
1914 if (! boundary_seen)
1915 left_count++;
1917 nb_buttons++;
1918 i += MENU_ITEMS_ITEM_LENGTH;
1921 /* If the boundary was not specified,
1922 by default put half on the left and half on the right. */
1923 if (! boundary_seen)
1924 left_count = nb_buttons - nb_buttons / 2;
1926 wv = xmalloc_widget_value ();
1927 wv->name = dialog_name;
1929 /* Dialog boxes use a really stupid name encoding
1930 which specifies how many buttons to use
1931 and how many buttons are on the right.
1932 The Q means something also. */
1933 dialog_name[0] = 'Q';
1934 dialog_name[1] = '0' + nb_buttons;
1935 dialog_name[2] = 'B';
1936 dialog_name[3] = 'R';
1937 /* Number of buttons to put on the right. */
1938 dialog_name[4] = '0' + nb_buttons - left_count;
1939 dialog_name[5] = 0;
1940 wv->contents = first_wv;
1941 first_wv = wv;
1944 /* Actually create the dialog. */
1945 #ifdef HAVE_DIALOGS
1946 dialog_id = widget_id_tick++;
1947 menu = lw_create_widget (first_wv->name, "dialog", dialog_id, first_wv,
1948 f->output_data.w32->widget, 1, 0,
1949 dialog_selection_callback, 0);
1950 lw_modify_all_widgets (dialog_id, first_wv->contents, TRUE);
1951 #endif
1953 /* Free the widget_value objects we used to specify the contents. */
1954 free_menubar_widget_value_tree (first_wv);
1956 /* No selection has been chosen yet. */
1957 menu_item_selection = 0;
1959 /* Display the menu. */
1960 #ifdef HAVE_DIALOGS
1961 lw_pop_up_all_widgets (dialog_id);
1962 popup_activated_flag = 1;
1964 /* Process events that apply to the menu. */
1965 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), dialog_id);
1967 lw_destroy_all_widgets (dialog_id);
1968 #endif
1970 /* Find the selected item, and its pane, to return
1971 the proper value. */
1972 if (menu_item_selection != 0)
1974 Lisp_Object prefix;
1976 prefix = Qnil;
1977 i = 0;
1978 while (i < menu_items_used)
1980 Lisp_Object entry;
1982 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1984 prefix
1985 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1986 i += MENU_ITEMS_PANE_LENGTH;
1988 else
1990 entry
1991 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
1992 if (menu_item_selection == i)
1994 if (keymaps != 0)
1996 entry = Fcons (entry, Qnil);
1997 if (!NILP (prefix))
1998 entry = Fcons (prefix, entry);
2000 return entry;
2002 i += MENU_ITEMS_ITEM_LENGTH;
2007 return Qnil;
2011 /* Is this item a separator? */
2012 static int
2013 name_is_separator (name)
2014 char *name;
2016 char *start = name;
2018 /* Check if name string consists of only dashes ('-'). */
2019 while (*name == '-') name++;
2020 /* Separators can also be of the form "--:TripleSuperMegaEtched"
2021 or "--deep-shadow". We don't implement them yet, se we just treat
2022 them like normal separators. */
2023 return (*name == '\0' || start + 2 == name);
2027 /* Indicate boundary between left and right. */
2028 static int
2029 add_left_right_boundary (HMENU menu)
2031 return AppendMenu (menu, MF_MENUBARBREAK, 0, NULL);
2034 static int
2035 add_menu_item (HMENU menu, widget_value *wv, HMENU item)
2037 UINT fuFlags;
2038 char *out_string;
2039 int return_value;
2041 if (name_is_separator (wv->name))
2043 fuFlags = MF_SEPARATOR;
2044 out_string = NULL;
2046 else
2048 if (wv->enabled)
2049 fuFlags = MF_STRING;
2050 else
2051 fuFlags = MF_STRING | MF_GRAYED;
2053 if (wv->key != NULL)
2055 out_string = alloca (strlen (wv->name) + strlen (wv->key) + 2);
2056 strcpy (out_string, wv->name);
2057 strcat (out_string, "\t");
2058 strcat (out_string, wv->key);
2060 else
2061 out_string = wv->name;
2063 if (wv->title || wv->call_data == 0)
2065 #if 0 /* no GC while popup menu is active */
2066 out_string = LocalAlloc (0, strlen (wv->name) + 1);
2067 strcpy (out_string, wv->name);
2068 #endif
2069 fuFlags = MF_OWNERDRAW | MF_DISABLED;
2071 /* Draw radio buttons and tickboxes. */
2072 else if (wv->selected && (wv->button_type == BUTTON_TYPE_TOGGLE ||
2073 wv->button_type == BUTTON_TYPE_RADIO))
2074 fuFlags |= MF_CHECKED;
2075 else
2076 fuFlags |= MF_UNCHECKED;
2079 if (item != NULL)
2080 fuFlags = MF_POPUP;
2082 return_value =
2083 AppendMenu (menu,
2084 fuFlags,
2085 item != NULL ? (UINT) item : (UINT) wv->call_data,
2086 out_string );
2088 /* This must be done after the menu item is created. */
2089 if ((fuFlags & MF_STRING) != 0)
2091 HMODULE user32 = GetModuleHandle ("user32.dll");
2092 FARPROC set_menu_item_info = GetProcAddress (user32, "SetMenuItemInfoA");
2094 if (set_menu_item_info)
2096 MENUITEMINFO info;
2097 bzero (&info, sizeof (info));
2098 info.cbSize = sizeof (info);
2099 info.fMask = MIIM_DATA;
2101 /* Set help string for menu item. */
2102 info.dwItemData = (DWORD)wv->help;
2104 if (wv->button_type == BUTTON_TYPE_RADIO)
2106 /* CheckMenuRadioItem allows us to differentiate TOGGLE and
2107 RADIO items, but is not available on NT 3.51 and earlier. */
2108 info.fMask |= MIIM_TYPE | MIIM_STATE;
2109 info.fType = MFT_RADIOCHECK | MFT_STRING;
2110 info.dwTypeData = out_string;
2111 info.fState = wv->selected ? MFS_CHECKED : MFS_UNCHECKED;
2114 set_menu_item_info (menu,
2115 item != NULL ? (UINT) item : (UINT) wv->call_data,
2116 FALSE, &info);
2119 return return_value;
2122 /* Construct native Windows menu(bar) based on widget_value tree. */
2124 fill_in_menu (HMENU menu, widget_value *wv)
2126 int items_added = 0;
2128 for ( ; wv != NULL; wv = wv->next)
2130 if (wv->contents)
2132 HMENU sub_menu = CreatePopupMenu ();
2134 if (sub_menu == NULL)
2135 return 0;
2137 if (!fill_in_menu (sub_menu, wv->contents) ||
2138 !add_menu_item (menu, wv, sub_menu))
2140 DestroyMenu (sub_menu);
2141 return 0;
2144 else
2146 if (!add_menu_item (menu, wv, NULL))
2147 return 0;
2150 return 1;
2154 popup_activated ()
2156 /* popup_activated_flag not actually used on W32 */
2157 return 0;
2160 /* Display help string for currently pointed to menu item. Not
2161 supported on NT 3.51 and earlier, as GetMenuItemInfo is not
2162 available. */
2163 void
2164 w32_menu_display_help (HMENU menu, UINT item, UINT flags)
2166 int pane = 0; /* TODO: Set this to pane number. */
2168 HMODULE user32 = GetModuleHandle ("user32.dll");
2169 FARPROC get_menu_item_info = GetProcAddress (user32, "GetMenuItemInfoA");
2171 if (get_menu_item_info)
2173 extern Lisp_Object Qmenu_item;
2174 Lisp_Object *first_item;
2175 Lisp_Object pane_name;
2176 Lisp_Object menu_object;
2177 MENUITEMINFO info;
2179 bzero (&info, sizeof (info));
2180 info.cbSize = sizeof (info);
2181 info.fMask = MIIM_DATA;
2182 get_menu_item_info (menu, item, FALSE, &info);
2184 first_item = XVECTOR (menu_items)->contents;
2185 if (EQ (first_item[0], Qt))
2186 pane_name = first_item[MENU_ITEMS_PANE_NAME];
2187 else if (EQ (first_item[0], Qquote))
2188 /* This shouldn't happen, see w32_menu_show. */
2189 pane_name = build_string ("");
2190 else
2191 pane_name = first_item[MENU_ITEMS_ITEM_NAME];
2193 /* (menu-item MENU-NAME PANE-NUMBER) */
2194 menu_object = Fcons (Qmenu_item,
2195 Fcons (pane_name,
2196 Fcons (make_number (pane), Qnil)));
2198 show_help_echo (info.dwItemData ?
2199 build_string ((char *) info.dwItemData) : Qnil,
2200 Qnil, menu_object, make_number (item), 1);
2206 #endif /* HAVE_MENUS */
2208 syms_of_w32menu ()
2210 staticpro (&menu_items);
2211 menu_items = Qnil;
2213 Qdebug_on_next_call = intern ("debug-on-next-call");
2214 staticpro (&Qdebug_on_next_call);
2216 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
2217 "Frame for which we are updating a menu.\n\
2218 The enable predicate for a menu command should check this variable.");
2219 Vmenu_updating_frame = Qnil;
2221 defsubr (&Sx_popup_menu);
2222 #ifdef HAVE_MENUS
2223 defsubr (&Sx_popup_dialog);
2224 #endif