3 Copyright (C) 1985, 2000-2013 Free Software Foundation, Inc.
4 See the end of the file for license conditions.
7 [People who debug Emacs on Windows using Microsoft debuggers should
8 read the Windows-specific section near the end of this document.]
10 ** When you debug Emacs with GDB, you should start it in the directory
11 where the executable was made (the 'src' directory in the Emacs source
12 tree). That directory has a .gdbinit file that defines various
13 "user-defined" commands for debugging Emacs. (These commands are
14 described below under "Examining Lisp object values" and "Debugging
15 Emacs Redisplay problems".)
17 Some GDB versions by default do not automatically load .gdbinit files
18 in the directory where you invoke GDB. With those versions of GDB,
19 you will see a warning when GDB starts, like this:
21 warning: File ".../src/.gdbinit" auto-loading has been declined by your `auto-load safe-path' set to "$debugdir:$datadir/auto-load".
23 There are several ways to overcome that difficulty, they are all
24 described in the node "Auto-loading safe path" in the GDB user manual.
26 ** When you are trying to analyze failed assertions or backtraces, it
27 is essential to compile Emacs with flags suitable for debugging.
28 With GCC 4.8 or later, you can invoke 'make' with CFLAGS="-Og -g3".
29 With older GCC or non-GCC compilers, you can use CFLAGS="-O0 -g3".
30 With GCC and higher optimization levels such as -O2, the
31 -fno-omit-frame-pointer and -fno-crossjumping options are often
32 essential. The latter prevents GCC from using the same abort call for
33 all assertions in a given function, rendering the stack backtrace
34 useless for identifying the specific failed assertion.
36 ** It is a good idea to run Emacs under GDB (or some other suitable
37 debugger) *all the time*. Then, when Emacs crashes, you will be able
38 to debug the live process, not just a core dump. (This is especially
39 important on systems which don't support core files, and instead print
40 just the registers and some stack addresses.)
42 ** If Emacs hangs, or seems to be stuck in some infinite loop, typing
43 "kill -TSTP PID", where PID is the Emacs process ID, will cause GDB to
44 kick in, provided that you run under GDB.
46 ** Getting control to the debugger
48 `Fsignal' is a very useful place to put a breakpoint in.
49 All Lisp errors go through there.
51 It is useful, when debugging, to have a guaranteed way to return to
52 the debugger at any time. When using X, this is easy: type C-z at the
53 window where Emacs is running under GDB, and it will stop Emacs just
54 as it would stop any ordinary program. When Emacs is running in a
55 terminal, things are not so easy.
57 The src/.gdbinit file in the Emacs distribution arranges for SIGINT
58 (C-g in Emacs) to be passed to Emacs and not give control back to GDB.
59 On modern POSIX systems, you can override that with this command:
61 handle SIGINT stop nopass
63 After this `handle' command, SIGINT will return control to GDB. If
64 you want the C-g to cause a QUIT within Emacs as well, omit the `nopass'.
66 A technique that can work when `handle SIGINT' does not is to store
67 the code for some character into the variable stop_character. Thus,
69 set stop_character = 29
71 makes Control-] (decimal code 29) the stop character.
72 Typing Control-] will cause immediate stop. You cannot
73 use the set command until the inferior process has been started.
74 Put a breakpoint early in `main', or suspend the Emacs,
75 to get an opportunity to do the set command.
77 When Emacs is running in a terminal, it is sometimes useful to use a separate
78 terminal for the debug session. This can be done by starting Emacs as usual,
79 then attaching to it from gdb with the `attach' command which is explained in
80 the node "Attach" of the GDB manual.
82 ** Examining Lisp object values.
84 When you have a live process to debug, and it has not encountered a
85 fatal error, you can use the GDB command `pr'. First print the value
86 in the ordinary way, with the `p' command. Then type `pr' with no
87 arguments. This calls a subroutine which uses the Lisp printer.
89 You can also use `pp value' to print the emacs value directly.
91 To see the current value of a Lisp Variable, use `pv variable'.
93 Note: It is not a good idea to try `pr', `pp', or `pv' if you know that Emacs
94 is in deep trouble: its stack smashed (e.g., if it encountered SIGSEGV
95 due to stack overflow), or crucial data structures, such as `obarray',
96 corrupted, etc. In such cases, the Emacs subroutine called by `pr'
97 might make more damage, like overwrite some data that is important for
98 debugging the original problem.
100 Also, on some systems it is impossible to use `pr' if you stopped
101 Emacs while it was inside `select'. This is in fact what happens if
102 you stop Emacs while it is waiting. In such a situation, don't try to
103 use `pr'. Instead, use `s' to step out of the system call. Then
104 Emacs will be between instructions and capable of handling `pr'.
106 If you can't use `pr' command, for whatever reason, you can use the
107 `xpr' command to print out the data type and value of the last data
113 You may also analyze data values using lower-level commands. Use the
114 `xtype' command to print out the data type of the last data value.
115 Once you know the data type, use the command that corresponds to that
116 type. Here are these commands:
118 xint xptr xwindow xmarker xoverlay xmiscfree xintfwd xboolfwd xobjfwd
119 xbufobjfwd xkbobjfwd xbuflocal xbuffer xsymbol xstring xvector xframe
120 xwinconfig xcompiled xcons xcar xcdr xsubr xprocess xfloat xscrollbar
122 Each one of them applies to a certain type or class of types.
123 (Some of these types are not visible in Lisp, because they exist only
126 Each x... command prints some information about the value, and
127 produces a GDB value (subsequently available in $) through which you
128 can get at the rest of the contents.
130 In general, most of the rest of the contents will be additional Lisp
131 objects which you can examine in turn with the x... commands.
133 Even with a live process, these x... commands are useful for
134 examining the fields in a buffer, window, process, frame or marker.
135 Here's an example using concepts explained in the node "Value History"
136 of the GDB manual to print values associated with the variable
137 called frame. First, use these commands:
141 b set_frame_buffer_list
144 Then Emacs hits the breakpoint:
151 $2 = (struct frame *) 0x8560258
161 Now we can use `pr' to print the frame parameters:
163 (gdb) pp $->param_alist
164 ((background-mode . light) (display-type . color) [...])
167 The Emacs C code heavily uses macros defined in lisp.h. So suppose
168 we want the address of the l-value expression near the bottom of
169 `add_command_key' from keyboard.c:
171 XVECTOR (this_command_keys)->contents[this_command_key_count++] = key;
173 XVECTOR is a macro, so GDB only knows about it if Emacs has been compiled with
174 preprocessor macro information. GCC provides this if you specify the options
175 `-gdwarf-2' and `-g3'. In this case, GDB can evaluate expressions like
176 "p XVECTOR (this_command_keys)".
178 When this information isn't available, you can use the xvector command in GDB
179 to get the same result. Here is how:
181 (gdb) p this_command_keys
184 $2 = (struct Lisp_Vector *) 0x411000
186 (gdb) p $->contents[this_command_key_count]
189 $4 = (int *) 0x411008
191 Here's a related example of macros and the GDB `define' command.
192 There are many Lisp vectors such as `recent_keys', which contains the
193 last 300 keystrokes. We can print this Lisp vector
198 But this may be inconvenient, since `recent_keys' is much more verbose
199 than `C-h l'. We might want to print only the last 10 elements of
200 this vector. `recent_keys' is updated in keyboard.c by the command
202 XVECTOR (recent_keys)->contents[recent_keys_index] = c;
204 So we define a GDB command `xvector-elts', so the last 10 keystrokes
207 xvector-elts recent_keys recent_keys_index 10
209 where you can define xvector-elts as follows:
217 p $foo->contents[$arg1-($i++)]
220 document xvector-elts
221 Prints a range of elements of a Lisp vector.
223 prints `i' elements of the vector `v' ending at the index `n'.
226 ** Getting Lisp-level backtrace information within GDB
228 The most convenient way is to use the `xbacktrace' command. This
229 shows the names of the Lisp functions that are currently active.
231 If that doesn't work (e.g., because the `backtrace_list' structure is
232 corrupted), type "bt" at the GDB prompt, to produce the C-level
233 backtrace, and look for stack frames that call Ffuncall. Select them
234 one by one in GDB, by typing "up N", where N is the appropriate number
235 of frames to go up, and in each frame that calls Ffuncall type this:
240 This will print the name of the Lisp function called by that level
243 By printing the remaining elements of args, you can see the argument
244 values. Here's how to print the first argument:
249 If you do not have a live process, you can use xtype and the other
250 x... commands such as xsymbol to get such information, albeit less
251 conveniently. For example:
256 and, assuming that "xtype" says that args[0] is a symbol:
260 ** Debugging Emacs Redisplay problems
262 The src/.gdbinit file defines many useful commands for dumping redisplay
263 related data structures in a terse and user-friendly format:
265 `ppt' prints value of PT, narrowing, and gap in current buffer.
266 `pit' dumps the current display iterator `it'.
267 `pwin' dumps the current window 'win'.
268 `prow' dumps the current glyph_row `row'.
269 `pg' dumps the current glyph `glyph'.
270 `pgi' dumps the next glyph.
271 `pgrow' dumps all glyphs in current glyph_row `row'.
272 `pcursor' dumps current output_cursor.
274 The above commands also exist in a version with an `x' suffix which
275 takes an object of the relevant type as argument.
277 ** Following longjmp call.
279 Recent versions of glibc (2.4+?) encrypt stored values for setjmp/longjmp which
280 prevents GDB from being able to follow a longjmp call using `next'. To
281 disable this protection you need to set the environment variable
282 LD_POINTER_GUARD to 0.
284 ** Using GDB in Emacs
286 Debugging with GDB in Emacs offers some advantages over the command line (See
287 the GDB Graphical Interface node of the Emacs manual). There are also some
288 features available just for debugging Emacs:
290 1) The command gud-pp is available on the tool bar (the `pp' icon) and
291 allows the user to print the s-expression of the variable at point,
294 2) Pressing `p' on a component of a watch expression that is a lisp object
295 in the speedbar prints its s-expression in the GUD buffer.
297 3) The STOP button on the tool bar is adjusted so that it sends SIGTSTP
298 instead of the usual SIGINT.
300 4) The command gud-pv has the global binding 'C-x C-a C-v' and prints the
301 value of the lisp variable at point.
303 ** Debugging what happens while preloading and dumping Emacs
305 Type `gdb temacs' and start it with `r -batch -l loadup dump'.
307 If temacs actually succeeds when running under GDB in this way, do not
308 try to run the dumped Emacs, because it was dumped with the GDB
311 ** Debugging `temacs'
313 Debugging `temacs' is useful when you want to establish whether a
314 problem happens in an undumped Emacs. To run `temacs' under a
315 debugger, type "gdb temacs", then start it with `r -batch -l loadup'.
317 ** If you encounter X protocol errors
319 The X server normally reports protocol errors asynchronously,
320 so you find out about them long after the primitive which caused
321 the error has returned.
323 To get clear information about the cause of an error, try evaluating
324 (x-synchronize t). That puts Emacs into synchronous mode, where each
325 Xlib call checks for errors before it returns. This mode is much
326 slower, but when you get an error, you will see exactly which call
327 really caused the error.
329 You can start Emacs in a synchronous mode by invoking it with the -xrm
332 emacs -xrm "emacs.synchronous: true"
334 Setting a breakpoint in the function `x_error_quitter' and looking at
335 the backtrace when Emacs stops inside that function will show what
336 code causes the X protocol errors.
338 Some bugs related to the X protocol disappear when Emacs runs in a
339 synchronous mode. To track down those bugs, we suggest the following
342 - Run Emacs under a debugger and put a breakpoint inside the
343 primitive function which, when called from Lisp, triggers the X
344 protocol errors. For example, if the errors happen when you
345 delete a frame, put a breakpoint inside `Fdelete_frame'.
347 - When the breakpoint breaks, step through the code, looking for
348 calls to X functions (the ones whose names begin with "X" or
351 - Insert calls to `XSync' before and after each call to the X
352 functions, like this:
354 XSync (f->output_data.x->display_info->display, 0);
356 where `f' is the pointer to the `struct frame' of the selected
357 frame, normally available via XFRAME (selected_frame). (Most
358 functions which call X already have some variable that holds the
359 pointer to the frame, perhaps called `f' or `sf', so you shouldn't
362 If your debugger can call functions in the program being debugged,
363 you should be able to issue the calls to `XSync' without recompiling
364 Emacs. For example, with GDB, just type:
366 call XSync (f->output_data.x->display_info->display, 0)
368 before and immediately after the suspect X calls. If your
369 debugger does not support this, you will need to add these pairs
370 of calls in the source and rebuild Emacs.
372 Either way, systematically step through the code and issue these
373 calls until you find the first X function called by Emacs after
374 which a call to `XSync' winds up in the function
375 `x_error_quitter'. The first X function call for which this
376 happens is the one that generated the X protocol error.
378 - You should now look around this offending X call and try to figure
379 out what is wrong with it.
381 ** If Emacs causes errors or memory leaks in your X server
383 You can trace the traffic between Emacs and your X server with a tool
384 like xmon, available at ftp://ftp.x.org/contrib/devel_tools/.
386 Xmon can be used to see exactly what Emacs sends when X protocol errors
387 happen. If Emacs causes the X server memory usage to increase you can
388 use xmon to see what items Emacs creates in the server (windows,
389 graphical contexts, pixmaps) and what items Emacs delete. If there
390 are consistently more creations than deletions, the type of item
391 and the activity you do when the items get created can give a hint where
394 ** If the symptom of the bug is that Emacs fails to respond
396 Don't assume Emacs is `hung'--it may instead be in an infinite loop.
397 To find out which, make the problem happen under GDB and stop Emacs
398 once it is not responding. (If Emacs is using X Windows directly, you
399 can stop Emacs by typing C-z at the GDB job.) Then try stepping with
400 `step'. If Emacs is hung, the `step' command won't return. If it is
401 looping, `step' will return.
403 If this shows Emacs is hung in a system call, stop it again and
404 examine the arguments of the call. If you report the bug, it is very
405 important to state exactly where in the source the system call is, and
406 what the arguments are.
408 If Emacs is in an infinite loop, try to determine where the loop
409 starts and ends. The easiest way to do this is to use the GDB command
410 `finish'. Each time you use it, Emacs resumes execution until it
411 exits one stack frame. Keep typing `finish' until it doesn't
412 return--that means the infinite loop is in the stack frame which you
413 just tried to finish.
415 Stop Emacs again, and use `finish' repeatedly again until you get back
416 to that frame. Then use `next' to step through that frame. By
417 stepping, you will see where the loop starts and ends. Also, examine
418 the data being used in the loop and try to determine why the loop does
419 not exit when it should.
421 You can also trying sending Emacs SIGUSR2, which, if `debug-on-event'
422 has its default value, will cause Emacs to attempt to break it out of
423 its current loop and into the Lisp debugger. This feature is useful
424 when a C-level debugger is not conveniently available.
426 ** If certain operations in Emacs are slower than they used to be, here
427 is some advice for how to find out why.
429 Stop Emacs repeatedly during the slow operation, and make a backtrace
430 each time. Compare the backtraces looking for a pattern--a specific
431 function that shows up more often than you'd expect.
433 If you don't see a pattern in the C backtraces, get some Lisp
434 backtrace information by typing "xbacktrace" or by looking at Ffuncall
435 frames (see above), and again look for a pattern.
437 When using X, you can stop Emacs at any time by typing C-z at GDB.
438 When not using X, you can do this with C-g. On non-Unix platforms,
439 such as MS-DOS, you might need to press C-BREAK instead.
441 ** If GDB does not run and your debuggers can't load Emacs.
443 On some systems, no debugger can load Emacs with a symbol table,
444 perhaps because they all have fixed limits on the number of symbols
445 and Emacs exceeds the limits. Here is a method that can be used
446 in such an extremity. Do
455 :r -l loadup (or whatever)
457 It is necessary to refer to the file `nmout' to convert
458 numeric addresses into symbols and vice versa.
460 It is useful to be running under a window system.
461 Then, if Emacs becomes hopelessly wedged, you can create another
462 window to do kill -9 in. kill -ILL is often useful too, since that
463 may make Emacs dump core or return to adb.
466 ** Debugging incorrect screen updating.
468 To debug Emacs problems that update the screen wrong, it is useful
469 to have a record of what input you typed and what Emacs sent to the
470 screen. To make these records, do
472 (open-dribble-file "~/.dribble")
473 (open-termscript "~/.termscript")
475 The dribble file contains all characters read by Emacs from the
476 terminal, and the termscript file contains all characters it sent to
477 the terminal. The use of the directory `~/' prevents interference
480 If you have irreproducible display problems, put those two expressions
481 in your ~/.emacs file. When the problem happens, exit the Emacs that
482 you were running, kill it, and rename the two files. Then you can start
483 another Emacs without clobbering those files, and use it to examine them.
485 An easy way to see if too much text is being redrawn on a terminal is to
486 evaluate `(setq inverse-video t)' before you try the operation you think
487 will cause too much redrawing. This doesn't refresh the screen, so only
488 newly drawn text is in inverse video.
490 The Emacs display code includes special debugging code, but it is
491 normally disabled. You can enable it by building Emacs with the
492 pre-processing symbol GLYPH_DEBUG defined. Here's one easy way,
493 suitable for Unix and GNU systems, to build such a debugging version:
495 MYCPPFLAGS='-DGLYPH_DEBUG=1' make
497 Building Emacs like that activates many assertions which scrutinize
498 display code operation more than Emacs does normally. (To see the
499 code which tests these assertions, look for calls to the `xassert'
500 macros.) Any assertion that is reported to fail should be investigated.
502 Building with GLYPH_DEBUG defined also defines several helper
503 functions which can help debugging display code. One such function is
504 `dump_glyph_matrix'. If you run Emacs under GDB, you can print the
505 contents of any glyph matrix by just calling that function with the
506 matrix as its argument. For example, the following command will print
507 the contents of the current matrix of the window whose pointer is in `w':
509 (gdb) p dump_glyph_matrix (w->current_matrix, 2)
511 (The second argument 2 tells dump_glyph_matrix to print the glyphs in
512 a long form.) You can dump the selected window's current glyph matrix
513 interactively with "M-x dump-glyph-matrix RET"; see the documentation
514 of this function for more details.
516 Several more functions for debugging display code are available in
517 Emacs compiled with GLYPH_DEBUG defined; type "C-h f dump- TAB" and
518 "C-h f trace- TAB" to see the full list.
520 When you debug display problems running emacs under X, you can use
521 the `ff' command to flush all pending display updates to the screen.
526 If you encounter bugs whereby Emacs built with LessTif grabs all mouse
527 and keyboard events, or LessTif menus behave weirdly, it might be
528 helpful to set the `DEBUGSOURCES' and `DEBUG_FILE' environment
529 variables, so that one can see what LessTif was doing at this point.
532 export DEBUGSOURCES="RowColumn.c:MenuShell.c:MenuUtil.c"
533 export DEBUG_FILE=/usr/tmp/LESSTIF_TRACE
536 causes LessTif to print traces from the three named source files to a
537 file in `/usr/tmp' (that file can get pretty large). The above should
538 be typed at the shell prompt before invoking Emacs, as shown by the
541 Running GDB from another terminal could also help with such problems.
542 You can arrange for GDB to run on one machine, with the Emacs display
543 appearing on another. Then, when the bug happens, you can go back to
544 the machine where you started GDB and use the debugger from there.
547 ** Debugging problems which happen in GC
549 The array `last_marked' (defined on alloc.c) can be used to display up
550 to 500 last objects marked by the garbage collection process.
551 Whenever the garbage collector marks a Lisp object, it records the
552 pointer to that object in the `last_marked' array, which is maintained
553 as a circular buffer. The variable `last_marked_index' holds the
554 index into the `last_marked' array one place beyond where the pointer
555 to the very last marked object is stored.
557 The single most important goal in debugging GC problems is to find the
558 Lisp data structure that got corrupted. This is not easy since GC
559 changes the tag bits and relocates strings which make it hard to look
560 at Lisp objects with commands such as `pr'. It is sometimes necessary
561 to convert Lisp_Object variables into pointers to C struct's manually.
563 Use the `last_marked' array and the source to reconstruct the sequence
564 that objects were marked. In general, you need to correlate the
565 values recorded in the `last_marked' array with the corresponding
566 stack frames in the backtrace, beginning with the innermost frame.
567 Some subroutines of `mark_object' are invoked recursively, others loop
568 over portions of the data structure and mark them as they go. By
569 looking at the code of those routines and comparing the frames in the
570 backtrace with the values in `last_marked', you will be able to find
571 connections between the values in `last_marked'. E.g., when GC finds
572 a cons cell, it recursively marks its car and its cdr. Similar things
573 happen with properties of symbols, elements of vectors, etc. Use
574 these connections to reconstruct the data structure that was being
575 marked, paying special attention to the strings and names of symbols
576 that you encounter: these strings and symbol names can be used to grep
577 the sources to find out what high-level symbols and global variables
578 are involved in the crash.
580 Once you discover the corrupted Lisp object or data structure, grep
581 the sources for its uses and try to figure out what could cause the
582 corruption. If looking at the sources doesn't help, you could try
583 setting a watchpoint on the corrupted data, and see what code modifies
584 it in some invalid way. (Obviously, this technique is only useful for
585 data that is modified only very rarely.)
587 It is also useful to look at the corrupted object or data structure in
588 a fresh Emacs session and compare its contents with a session that you
591 ** Debugging problems with non-ASCII characters
593 If you experience problems which seem to be related to non-ASCII
594 characters, such as \201 characters appearing in the buffer or in your
595 files, set the variable byte-debug-flag to t. This causes Emacs to do
596 some extra checks, such as look for broken relations between byte and
597 character positions in buffers and strings; the resulting diagnostics
598 might pinpoint the cause of the problem.
600 ** Debugging the TTY (non-windowed) version
602 The most convenient method of debugging the character-terminal display
603 is to do that on a window system such as X. Begin by starting an
604 xterm window, then type these commands inside that window:
609 Let's say these commands print "/dev/ttyp4" and "xterm", respectively.
611 Now start Emacs (the normal, windowed-display session, i.e. without
612 the `-nw' option), and invoke "M-x gdb RET emacs RET" from there. Now
613 type these commands at GDB's prompt:
615 (gdb) set args -nw -t /dev/ttyp4
616 (gdb) set environment TERM xterm
619 The debugged Emacs should now start in no-window mode with its display
620 directed to the xterm window you opened above.
622 Similar arrangement is possible on a character terminal by using the
625 ** Running Emacs built with malloc debugging packages
627 If Emacs exhibits bugs that seem to be related to use of memory
628 allocated off the heap, it might be useful to link Emacs with a
629 special debugging library, such as Electric Fence (a.k.a. efence) or
630 GNU Checker, which helps find such problems.
632 Emacs compiled with such packages might not run without some hacking,
633 because Emacs replaces the system's memory allocation functions with
634 its own versions, and because the dumping process might be
635 incompatible with the way these packages use to track allocated
636 memory. Here are some of the changes you might find necessary:
638 - Edit configure, to set system_malloc and CANNOT_DUMP to "yes".
640 - Configure with a different --prefix= option. If you use GCC,
641 version 2.7.2 is preferred, as some malloc debugging packages
642 work a lot better with it than with 2.95 or later versions.
644 - Type "make" then "make -k install".
646 - If required, invoke the package-specific command to prepare
647 src/temacs for execution.
651 (Note that this runs `temacs' instead of the usual `emacs' executable.
652 This avoids problems with dumping Emacs mentioned above.)
654 Some malloc debugging libraries might print lots of false alarms for
655 bitfields used by Emacs in some data structures. If you want to get
656 rid of the false alarms, you will have to hack the definitions of
657 these data structures on the respective headers to remove the `:N'
658 bitfield definitions (which will cause each such field to use a full
661 ** How to recover buffer contents from an Emacs core dump file
663 The file etc/emacs-buffer.gdb defines a set of GDB commands for
664 recovering the contents of Emacs buffers from a core dump file. You
665 might also find those commands useful for displaying the list of
666 buffers in human-readable format from within the debugger.
668 ** Some suggestions for debugging on MS Windows:
670 (written by Marc Fleischeuers, Geoff Voelker and Andrew Innes)
672 To debug Emacs with Microsoft Visual C++, you either start emacs from
673 the debugger or attach the debugger to a running emacs process.
675 To start emacs from the debugger, you can use the file bin/debug.bat.
676 The Microsoft Developer studio will start and under Project, Settings,
677 Debug, General you can set the command-line arguments and Emacs's
678 startup directory. Set breakpoints (Edit, Breakpoints) at Fsignal and
679 other functions that you want to examine. Run the program (Build,
680 Start debug). Emacs will start and the debugger will take control as
681 soon as a breakpoint is hit.
683 You can also attach the debugger to an already running Emacs process.
684 To do this, start up the Microsoft Developer studio and select Build,
685 Start debug, Attach to process. Choose the Emacs process from the
686 list. Send a break to the running process (Debug, Break) and you will
687 find that execution is halted somewhere in user32.dll. Open the stack
688 trace window and go up the stack to w32_msg_pump. Now you can set
689 breakpoints in Emacs (Edit, Breakpoints). Continue the running Emacs
690 process (Debug, Step out) and control will return to Emacs, until a
693 To examine the contents of a Lisp variable, you can use the function
694 'debug_print'. Right-click on a variable, select QuickWatch (it has
695 an eyeglass symbol on its button in the toolbar), and in the text
696 field at the top of the window, place 'debug_print(' and ')' around
697 the expression. Press 'Recalculate' and the output is sent to stderr,
698 and to the debugger via the OutputDebugString routine. The output
699 sent to stderr should be displayed in the console window that was
700 opened when the emacs.exe executable was started. The output sent to
701 the debugger should be displayed in the 'Debug' pane in the Output
702 window. If Emacs was started from the debugger, a console window was
703 opened at Emacs' startup; this console window also shows the output of
706 For example, start and run Emacs in the debugger until it is waiting
707 for user input. Then click on the `Break' button in the debugger to
708 halt execution. Emacs should halt in `ZwUserGetMessage' waiting for
709 an input event. Use the `Call Stack' window to select the procedure
710 `w32_msp_pump' up the call stack (see below for why you have to do
711 this). Open the QuickWatch window and enter
712 "debug_print(Vexec_path)". Evaluating this expression will then print
713 out the contents of the Lisp variable `exec-path'.
715 If QuickWatch reports that the symbol is unknown, then check the call
716 stack in the `Call Stack' window. If the selected frame in the call
717 stack is not an Emacs procedure, then the debugger won't recognize
718 Emacs symbols. Instead, select a frame that is inside an Emacs
719 procedure and try using `debug_print' again.
721 If QuickWatch invokes debug_print but nothing happens, then check the
722 thread that is selected in the debugger. If the selected thread is
723 not the last thread to run (the "current" thread), then it cannot be
724 used to execute debug_print. Use the Debug menu to select the current
725 thread and try using debug_print again. Note that the debugger halts
726 execution (e.g., due to a breakpoint) in the context of the current
727 thread, so this should only be a problem if you've explicitly switched
730 It is also possible to keep appropriately masked and typecast Lisp
731 symbols in the Watch window, this is more convenient when steeping
732 though the code. For instance, on entering apply_lambda, you can
733 watch (struct Lisp_Symbol *) (0xfffffff & args[0]).
735 Optimizations often confuse the MS debugger. For example, the
736 debugger will sometimes report wrong line numbers, e.g., when it
737 prints the backtrace for a crash. It is usually best to look at the
738 disassembly to determine exactly what code is being run--the
739 disassembly will probably show several source lines followed by a
740 block of assembler for those lines. The actual point where Emacs
741 crashes will be one of those source lines, but not necessarily the one
742 that the debugger reports.
744 Another problematic area with the MS debugger is with variables that
745 are stored in registers: it will sometimes display wrong values for
746 those variables. Usually you will not be able to see any value for a
747 register variable, but if it is only being stored in a register
748 temporarily, you will see an old value for it. Again, you need to
749 look at the disassembly to determine which registers are being used,
750 and look at those registers directly, to see the actual current values
754 This file is part of GNU Emacs.
756 GNU Emacs is free software: you can redistribute it and/or modify
757 it under the terms of the GNU General Public License as published by
758 the Free Software Foundation, either version 3 of the License, or
759 (at your option) any later version.
761 GNU Emacs is distributed in the hope that it will be useful,
762 but WITHOUT ANY WARRANTY; without even the implied warranty of
763 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
764 GNU General Public License for more details.
766 You should have received a copy of the GNU General Public License
767 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>.
772 paragraph-separate: "[
\f]*$"