2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994 Free Software Foundation, Inc.
4 @c See the file elisp.texi for copying conditions.
5 @setfilename ../info/compile
6 @node Byte Compilation, Advising Functions, Loading, Top
7 @chapter Byte Compilation
11 Emacs Lisp has a @dfn{compiler} that translates functions written
12 in Lisp into a special representation called @dfn{byte-code} that can be
13 executed more efficiently. The compiler replaces Lisp function
14 definitions with byte-code. When a byte-code function is called, its
15 definition is evaluated by the @dfn{byte-code interpreter}.
17 Because the byte-compiled code is evaluated by the byte-code
18 interpreter, instead of being executed directly by the machine's
19 hardware (as true compiled code is), byte-code is completely
20 transportable from machine to machine without recompilation. It is not,
21 however, as fast as true compiled code.
23 Compiling a Lisp file with the Emacs byte compiler always reads the
24 file as multibyte text, even if Emacs was started with @samp{--unibyte},
25 unless the file specifies otherwise. This is so that compilation gives
26 results compatible with running the same file without compilation.
27 @xref{Loading Non-ASCII}.
29 In general, any version of Emacs can run byte-compiled code produced
30 by recent earlier versions of Emacs, but the reverse is not true. A
31 major incompatible change was introduced in Emacs version 19.29, and
32 files compiled with versions since that one will definitely not run
33 in earlier versions unless you specify a special option.
35 @xref{Docs and Compilation}.
37 In addition, the modifier bits in keyboard characters were renumbered in
38 Emacs 19.29; as a result, files compiled in versions before 19.29 will
39 not work in subsequent versions if they contain character constants with
42 @vindex no-byte-compile
43 If you do not want a Lisp file to be compiled, ever, put a file-local
44 variable binding for @code{no-byte-compile} into it, like this:
47 ;; -*-no-byte-compile: t; -*-
50 @xref{Compilation Errors}, for how to investigate errors occurring in
54 * Speed of Byte-Code:: An example of speedup from byte compilation.
55 * Compilation Functions:: Byte compilation functions.
56 * Docs and Compilation:: Dynamic loading of documentation strings.
57 * Dynamic Loading:: Dynamic loading of individual functions.
58 * Eval During Compile:: Code to be evaluated when you compile.
59 * Compiler Errors:: Handling compiler error messages.
60 * Byte-Code Objects:: The data type used for byte-compiled functions.
61 * Disassembly:: Disassembling byte-code; how to read byte-code.
64 @node Speed of Byte-Code
65 @section Performance of Byte-Compiled Code
67 A byte-compiled function is not as efficient as a primitive function
68 written in C, but runs much faster than the version written in Lisp.
74 "Return time before and after N iterations of a loop."
75 (let ((t1 (current-time-string)))
76 (while (> (setq n (1- n))
78 (list t1 (current-time-string))))
84 @result{} ("Fri Mar 18 17:25:57 1994"
85 "Fri Mar 18 17:26:28 1994") ; @r{31 seconds}
89 (byte-compile 'silly-loop)
90 @result{} @r{[Compiled code not shown]}
95 @result{} ("Fri Mar 18 17:26:52 1994"
96 "Fri Mar 18 17:26:58 1994") ; @r{6 seconds}
100 In this example, the interpreted code required 31 seconds to run,
101 whereas the byte-compiled code required 6 seconds. These results are
102 representative, but actual results will vary greatly.
104 @node Compilation Functions
105 @comment node-name, next, previous, up
106 @section The Compilation Functions
107 @cindex compilation functions
109 You can byte-compile an individual function or macro definition with
110 the @code{byte-compile} function. You can compile a whole file with
111 @code{byte-compile-file}, or several files with
112 @code{byte-recompile-directory} or @code{batch-byte-compile}.
114 The byte compiler produces error messages and warnings about each file
115 in a buffer called @samp{*Compile-Log*}. These report things in your
116 program that suggest a problem but are not necessarily erroneous.
118 @cindex macro compilation
119 Be careful when writing macro calls in files that you may someday
120 byte-compile. Macro calls are expanded when they are compiled, so the
121 macros must already be defined for proper compilation. For more
122 details, see @ref{Compiling Macros}. If a program does not work the
123 same way when compiled as it does when interpreted, erroneous macro
124 definitions are one likely cause (@pxref{Problems with Macros}).
126 Normally, compiling a file does not evaluate the file's contents or
127 load the file. But it does execute any @code{require} calls at top
128 level in the file. One way to ensure that necessary macro definitions
129 are available during compilation is to require the file that defines
130 them (@pxref{Named Features}). To avoid loading the macro definition files
131 when someone @emph{runs} the compiled program, write
132 @code{eval-when-compile} around the @code{require} calls (@pxref{Eval
135 @defun byte-compile symbol
136 This function byte-compiles the function definition of @var{symbol},
137 replacing the previous definition with the compiled one. The function
138 definition of @var{symbol} must be the actual code for the function;
139 i.e., the compiler does not follow indirection to another symbol.
140 @code{byte-compile} returns the new, compiled definition of
143 If @var{symbol}'s definition is a byte-code function object,
144 @code{byte-compile} does nothing and returns @code{nil}. Lisp records
145 only one function definition for any symbol, and if that is already
146 compiled, non-compiled code is not available anywhere. So there is no
147 way to ``compile the same definition again.''
151 (defun factorial (integer)
152 "Compute factorial of INTEGER."
154 (* integer (factorial (1- integer)))))
159 (byte-compile 'factorial)
162 "^H\301U\203^H^@@\301\207\302^H\303^HS!\"\207"
163 [integer 1 * factorial]
164 4 "Compute factorial of INTEGER."]
169 The result is a byte-code function object. The string it contains is
170 the actual byte-code; each character in it is an instruction or an
171 operand of an instruction. The vector contains all the constants,
172 variable names and function names used by the function, except for
173 certain primitives that are coded as special instructions.
175 If the argument to @code{byte-compile} is a @code{lambda} expression,
176 it returns the corresponding compiled code, but does not store
180 @deffn Command compile-defun &optional arg
181 This command reads the defun containing point, compiles it, and
182 evaluates the result. If you use this on a defun that is actually a
183 function definition, the effect is to install a compiled version of that
186 @code{compile-defun} normally displays the result of evaluation in the
187 echo area, but if @var{arg} is non-@code{nil}, it inserts the result
188 in the current buffer after the form it compiled.
191 @deffn Command byte-compile-file filename &optional load
192 This function compiles a file of Lisp code named @var{filename} into a
193 file of byte-code. The output file's name is made by changing the
194 @samp{.el} suffix into @samp{.elc}; if @var{filename} does not end in
195 @samp{.el}, it adds @samp{.elc} to the end of @var{filename}.
197 Compilation works by reading the input file one form at a time. If it
198 is a definition of a function or macro, the compiled function or macro
199 definition is written out. Other forms are batched together, then each
200 batch is compiled, and written so that its compiled code will be
201 executed when the file is read. All comments are discarded when the
204 This command returns @code{t} if there were no errors and @code{nil}
205 otherwise. When called interactively, it prompts for the file name.
207 If @var{load} is non-@code{nil}, this command loads the compiled file
208 after compiling it. Interactively, @var{load} is the prefix argument.
213 -rw-r--r-- 1 lewis 791 Oct 5 20:31 push.el
217 (byte-compile-file "~/emacs/push.el")
223 -rw-r--r-- 1 lewis 791 Oct 5 20:31 push.el
224 -rw-rw-rw- 1 lewis 638 Oct 8 20:25 push.elc
229 @deffn Command byte-recompile-directory directory &optional flag force
230 @cindex library compilation
231 This command recompiles every @samp{.el} file in @var{directory} (or
232 its subdirectories) that needs recompilation. A file needs
233 recompilation if a @samp{.elc} file exists but is older than the
236 When a @samp{.el} file has no corresponding @samp{.elc} file,
237 @var{flag} says what to do. If it is @code{nil}, this command ignores
238 these files. If @var{flag} is 0, it compiles them. If it is neither
239 @code{nil} nor 0, it asks the user whether to compile each such file,
240 and asks about each subdirectory as well.
242 Interactively, @code{byte-recompile-directory} prompts for
243 @var{directory} and @var{flag} is the prefix argument.
245 If @var{force} is non-@code{nil}, this command recompiles every
246 @samp{.el} file that has a @samp{.elc} file.
248 The returned value is unpredictable.
251 @defun batch-byte-compile &optional noforce
252 This function runs @code{byte-compile-file} on files specified on the
253 command line. This function must be used only in a batch execution of
254 Emacs, as it kills Emacs on completion. An error in one file does not
255 prevent processing of subsequent files, but no output file will be
256 generated for it, and the Emacs process will terminate with a nonzero
259 If @var{noforce} is non-@code{nil}, this function does not recompile
260 files that have an up-to-date @samp{.elc} file.
263 % emacs -batch -f batch-byte-compile *.el
267 @defun byte-code code-string data-vector max-stack
268 @cindex byte-code interpreter
269 This function actually interprets byte-code. A byte-compiled function
270 is actually defined with a body that calls @code{byte-code}. Don't call
271 this function yourself---only the byte compiler knows how to generate
272 valid calls to this function.
274 In Emacs version 18, byte-code was always executed by way of a call to
275 the function @code{byte-code}. Nowadays, byte-code is usually executed
276 as part of a byte-code function object, and only rarely through an
277 explicit call to @code{byte-code}.
280 @node Docs and Compilation
281 @section Documentation Strings and Compilation
282 @cindex dynamic loading of documentation
284 Functions and variables loaded from a byte-compiled file access their
285 documentation strings dynamically from the file whenever needed. This
286 saves space within Emacs, and makes loading faster because the
287 documentation strings themselves need not be processed while loading the
288 file. Actual access to the documentation strings becomes slower as a
289 result, but this normally is not enough to bother users.
291 Dynamic access to documentation strings does have drawbacks:
295 If you delete or move the compiled file after loading it, Emacs can no
296 longer access the documentation strings for the functions and variables
300 If you alter the compiled file (such as by compiling a new version),
301 then further access to documentation strings in this file will
302 probably give nonsense results.
305 If your site installs Emacs following the usual procedures, these
306 problems will never normally occur. Installing a new version uses a new
307 directory with a different name; as long as the old version remains
308 installed, its files will remain unmodified in the places where they are
311 However, if you have built Emacs yourself and use it from the
312 directory where you built it, you will experience this problem
313 occasionally if you edit and recompile Lisp files. When it happens, you
314 can cure the problem by reloading the file after recompiling it.
316 Byte-compiled files made with recent versions of Emacs (since 19.29)
317 will not load into older versions because the older versions don't
318 support this feature. You can turn off this feature at compile time by
319 setting @code{byte-compile-dynamic-docstrings} to @code{nil}; then you
320 can compile files that will load into older Emacs versions. You can do
321 this globally, or for one source file by specifying a file-local binding
322 for the variable. One way to do that is by adding this string to the
326 -*-byte-compile-dynamic-docstrings: nil;-*-
329 @defvar byte-compile-dynamic-docstrings
330 If this is non-@code{nil}, the byte compiler generates compiled files
331 that are set up for dynamic loading of documentation strings.
334 @cindex @samp{#@@@var{count}}
336 The dynamic documentation string feature writes compiled files that
337 use a special Lisp reader construct, @samp{#@@@var{count}}. This
338 construct skips the next @var{count} characters. It also uses the
339 @samp{#$} construct, which stands for ``the name of this file, as a
340 string.'' It is usually best not to use these constructs in Lisp source
341 files, since they are not designed to be clear to humans reading the
344 @node Dynamic Loading
345 @section Dynamic Loading of Individual Functions
347 @cindex dynamic loading of functions
349 When you compile a file, you can optionally enable the @dfn{dynamic
350 function loading} feature (also known as @dfn{lazy loading}). With
351 dynamic function loading, loading the file doesn't fully read the
352 function definitions in the file. Instead, each function definition
353 contains a place-holder which refers to the file. The first time each
354 function is called, it reads the full definition from the file, to
355 replace the place-holder.
357 The advantage of dynamic function loading is that loading the file
358 becomes much faster. This is a good thing for a file which contains
359 many separate user-callable functions, if using one of them does not
360 imply you will probably also use the rest. A specialized mode which
361 provides many keyboard commands often has that usage pattern: a user may
362 invoke the mode, but use only a few of the commands it provides.
364 The dynamic loading feature has certain disadvantages:
368 If you delete or move the compiled file after loading it, Emacs can no
369 longer load the remaining function definitions not already loaded.
372 If you alter the compiled file (such as by compiling a new version),
373 then trying to load any function not already loaded will usually yield
377 These problems will never happen in normal circumstances with
378 installed Emacs files. But they are quite likely to happen with Lisp
379 files that you are changing. The easiest way to prevent these problems
380 is to reload the new compiled file immediately after each recompilation.
382 The byte compiler uses the dynamic function loading feature if the
383 variable @code{byte-compile-dynamic} is non-@code{nil} at compilation
384 time. Do not set this variable globally, since dynamic loading is
385 desirable only for certain files. Instead, enable the feature for
386 specific source files with file-local variable bindings. For example,
387 you could do it by writing this text in the source file's first line:
390 -*-byte-compile-dynamic: t;-*-
393 @defvar byte-compile-dynamic
394 If this is non-@code{nil}, the byte compiler generates compiled files
395 that are set up for dynamic function loading.
398 @defun fetch-bytecode function
399 If @var{function} is a byte-code function object, this immediately
400 finishes loading the byte code of @var{function} from its
401 byte-compiled file, if it is not fully loaded already. Otherwise,
402 it does nothing. It always returns @var{function}.
405 @node Eval During Compile
406 @section Evaluation During Compilation
408 These features permit you to write code to be evaluated during
409 compilation of a program.
411 @defspec eval-and-compile body
412 This form marks @var{body} to be evaluated both when you compile the
413 containing code and when you run it (whether compiled or not).
415 You can get a similar result by putting @var{body} in a separate file
416 and referring to that file with @code{require}. That method is
417 preferable when @var{body} is large.
420 @defspec eval-when-compile body
421 This form marks @var{body} to be evaluated at compile time but not when
422 the compiled program is loaded. The result of evaluation by the
423 compiler becomes a constant which appears in the compiled program. If
424 you load the source file, rather than compiling it, @var{body} is
427 @strong{Common Lisp Note:} At top level, this is analogous to the Common
428 Lisp idiom @code{(eval-when (compile eval) @dots{})}. Elsewhere, the
429 Common Lisp @samp{#.} reader macro (but not when interpreting) is closer
430 to what @code{eval-when-compile} does.
433 @node Compiler Errors
434 @section Compiler Errors
435 @cindex compiler errors
437 Byte compilation writes errors and warnings into the buffer
438 @samp{*Compile-Log*}. The messages include file names and line
439 numbers that identify the location of the problem. The usual Emacs
440 commands for operating on compiler diagnostics work properly on
443 However, the warnings about functions that were used but not
444 defined are always ``located'' at the end of the file, so these
445 commands won't find the places they are really used. To do that,
446 you must search for the function names.
448 You can suppress the compiler warning for calling an undefined
449 function @var{func} by conditionalizing the function call on an
450 @code{fboundp} test, like this:
453 (if (fboundp '@var{func}) ...(@var{func} ...)...)
457 The call to @var{func} must be in the @var{then-form} of the
458 @code{if}, and @var{func} must appear quoted in the call to
459 @code{fboundp}. (This feature operates for @code{cond} as well.)
461 Likewise, you can suppress a compiler warning for an unbound variable
462 @var{variable} by conditionalizing its use on a @code{boundp} test,
466 (if (boundp '@var{variable}) ...@var{variable}...)
470 The reference to @var{variable} must be in the @var{then-form} of the
471 @code{if}, and @var{variable} must appear quoted in the call to
474 You can suppress any compiler warnings using the construct
475 @code{with-no-warnings}:
477 @c This is implemented with a defun, but conceptually it is
480 @defspec with-no-warnings body...
481 In execution, this is equivalent to @code{(progn @var{body}...)},
482 but the compiler does not issue warnings for anything that occurs
485 We recommend that you use this construct around the smallest
486 possible piece of code.
489 @node Byte-Code Objects
490 @section Byte-Code Function Objects
491 @cindex compiled function
492 @cindex byte-code function
494 Byte-compiled functions have a special data type: they are
495 @dfn{byte-code function objects}.
497 Internally, a byte-code function object is much like a vector;
498 however, the evaluator handles this data type specially when it appears
499 as a function to be called. The printed representation for a byte-code
500 function object is like that for a vector, with an additional @samp{#}
501 before the opening @samp{[}.
503 A byte-code function object must have at least four elements; there is
504 no maximum number, but only the first six elements have any normal use.
509 The list of argument symbols.
512 The string containing the byte-code instructions.
515 The vector of Lisp objects referenced by the byte code. These include
516 symbols used as function names and variable names.
519 The maximum stack size this function needs.
522 The documentation string (if any); otherwise, @code{nil}. The value may
523 be a number or a list, in case the documentation string is stored in a
524 file. Use the function @code{documentation} to get the real
525 documentation string (@pxref{Accessing Documentation}).
528 The interactive spec (if any). This can be a string or a Lisp
529 expression. It is @code{nil} for a function that isn't interactive.
532 Here's an example of a byte-code function object, in printed
533 representation. It is the definition of the command
534 @code{backward-sexp}.
538 "^H\204^F^@@\301^P\302^H[!\207"
545 The primitive way to create a byte-code object is with
546 @code{make-byte-code}:
548 @defun make-byte-code &rest elements
549 This function constructs and returns a byte-code function object
550 with @var{elements} as its elements.
553 You should not try to come up with the elements for a byte-code
554 function yourself, because if they are inconsistent, Emacs may crash
555 when you call the function. Always leave it to the byte compiler to
556 create these objects; it makes the elements consistent (we hope).
558 You can access the elements of a byte-code object using @code{aref};
559 you can also use @code{vconcat} to create a vector with the same
563 @section Disassembled Byte-Code
564 @cindex disassembled byte-code
566 People do not write byte-code; that job is left to the byte compiler.
567 But we provide a disassembler to satisfy a cat-like curiosity. The
568 disassembler converts the byte-compiled code into humanly readable
571 The byte-code interpreter is implemented as a simple stack machine.
572 It pushes values onto a stack of its own, then pops them off to use them
573 in calculations whose results are themselves pushed back on the stack.
574 When a byte-code function returns, it pops a value off the stack and
575 returns it as the value of the function.
577 In addition to the stack, byte-code functions can use, bind, and set
578 ordinary Lisp variables, by transferring values between variables and
581 @deffn Command disassemble object &optional buffer-or-name
582 This command displays the disassembled code for @var{object}. In
583 interactive use, or if @var{buffer-or-name} is @code{nil} or omitted,
584 the output goes in a buffer named @samp{*Disassemble*}. If
585 @var{buffer-or-name} is non-@code{nil}, it must be a buffer or the
586 name of an existing buffer. Then the output goes there, at point, and
587 point is left before the output.
589 The argument @var{object} can be a function name, a lambda expression
590 or a byte-code object. If it is a lambda expression, @code{disassemble}
591 compiles it and disassembles the resulting compiled code.
594 Here are two examples of using the @code{disassemble} function. We
595 have added explanatory comments to help you relate the byte-code to the
596 Lisp source; these do not appear in the output of @code{disassemble}.
597 These examples show unoptimized byte-code. Nowadays byte-code is
598 usually optimized, but we did not want to rewrite these examples, since
599 they still serve their purpose.
603 (defun factorial (integer)
604 "Compute factorial of an integer."
606 (* integer (factorial (1- integer)))))
616 (disassemble 'factorial)
617 @print{} byte-code for factorial:
618 doc: Compute factorial of an integer.
623 0 constant 1 ; @r{Push 1 onto stack.}
625 1 varref integer ; @r{Get value of @code{integer}}
626 ; @r{from the environment}
627 ; @r{and push the value}
628 ; @r{onto the stack.}
632 2 eqlsign ; @r{Pop top two values off stack,}
634 ; @r{and push result onto stack.}
638 3 goto-if-nil 10 ; @r{Pop and test top of stack;}
639 ; @r{if @code{nil}, go to 10,}
644 6 constant 1 ; @r{Push 1 onto top of stack.}
646 7 goto 17 ; @r{Go to 17 (in this case, 1 will be}
647 ; @r{returned by the function).}
651 10 constant * ; @r{Push symbol @code{*} onto stack.}
653 11 varref integer ; @r{Push value of @code{integer} onto stack.}
657 12 constant factorial ; @r{Push @code{factorial} onto stack.}
659 13 varref integer ; @r{Push value of @code{integer} onto stack.}
661 14 sub1 ; @r{Pop @code{integer}, decrement value,}
662 ; @r{push new value onto stack.}
666 ; @r{Stack now contains:}
667 ; @minus{} @r{decremented value of @code{integer}}
668 ; @minus{} @r{@code{factorial}}
669 ; @minus{} @r{value of @code{integer}}
670 ; @minus{} @r{@code{*}}
674 15 call 1 ; @r{Call function @code{factorial} using}
675 ; @r{the first (i.e., the top) element}
676 ; @r{of the stack as the argument;}
677 ; @r{push returned value onto stack.}
681 ; @r{Stack now contains:}
682 ; @minus{} @r{result of recursive}
683 ; @r{call to @code{factorial}}
684 ; @minus{} @r{value of @code{integer}}
685 ; @minus{} @r{@code{*}}
689 16 call 2 ; @r{Using the first two}
690 ; @r{(i.e., the top two)}
691 ; @r{elements of the stack}
693 ; @r{call the function @code{*},}
694 ; @r{pushing the result onto the stack.}
698 17 return ; @r{Return the top element}
704 The @code{silly-loop} function is somewhat more complex:
708 (defun silly-loop (n)
709 "Return time before and after N iterations of a loop."
710 (let ((t1 (current-time-string)))
711 (while (> (setq n (1- n))
713 (list t1 (current-time-string))))
718 (disassemble 'silly-loop)
719 @print{} byte-code for silly-loop:
720 doc: Return time before and after N iterations of a loop.
723 0 constant current-time-string ; @r{Push}
724 ; @r{@code{current-time-string}}
725 ; @r{onto top of stack.}
729 1 call 0 ; @r{Call @code{current-time-string}}
730 ; @r{ with no argument,}
731 ; @r{ pushing result onto stack.}
735 2 varbind t1 ; @r{Pop stack and bind @code{t1}}
736 ; @r{to popped value.}
740 3 varref n ; @r{Get value of @code{n} from}
741 ; @r{the environment and push}
742 ; @r{the value onto the stack.}
746 4 sub1 ; @r{Subtract 1 from top of stack.}
750 5 dup ; @r{Duplicate the top of the stack;}
751 ; @r{i.e., copy the top of}
752 ; @r{the stack and push the}
753 ; @r{copy onto the stack.}
757 6 varset n ; @r{Pop the top of the stack,}
758 ; @r{and bind @code{n} to the value.}
760 ; @r{In effect, the sequence @code{dup varset}}
761 ; @r{copies the top of the stack}
762 ; @r{into the value of @code{n}}
763 ; @r{without popping it.}
767 7 constant 0 ; @r{Push 0 onto stack.}
771 8 gtr ; @r{Pop top two values off stack,}
772 ; @r{test if @var{n} is greater than 0}
773 ; @r{and push result onto stack.}
777 9 goto-if-nil-else-pop 17 ; @r{Goto 17 if @code{n} <= 0}
778 ; @r{(this exits the while loop).}
779 ; @r{else pop top of stack}
784 12 constant nil ; @r{Push @code{nil} onto stack}
785 ; @r{(this is the body of the loop).}
789 13 discard ; @r{Discard result of the body}
790 ; @r{of the loop (a while loop}
791 ; @r{is always evaluated for}
792 ; @r{its side effects).}
796 14 goto 3 ; @r{Jump back to beginning}
801 17 discard ; @r{Discard result of while loop}
802 ; @r{by popping top of stack.}
803 ; @r{This result is the value @code{nil} that}
804 ; @r{was not popped by the goto at 9.}
808 18 varref t1 ; @r{Push value of @code{t1} onto stack.}
812 19 constant current-time-string ; @r{Push}
813 ; @r{@code{current-time-string}}
814 ; @r{onto top of stack.}
818 20 call 0 ; @r{Call @code{current-time-string} again.}
822 21 list2 ; @r{Pop top two elements off stack,}
823 ; @r{create a list of them,}
824 ; @r{and push list onto stack.}
828 22 unbind 1 ; @r{Unbind @code{t1} in local environment.}
830 23 return ; @r{Return value of the top of stack.}
838 arch-tag: f78e3050-2f0a-4dee-be27-d9979a0a2289