Don't lose frame's background color when setting foreground (Bug#19802)
[emacs.git] / src / xdisp.c
blob8cb43538dccd5473f01a9eac7a6f4e04d10f715b
1 /* Display generation from window structure and buffer text.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2015 Free Software Foundation,
4 Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23 Redisplay.
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
54 expose_window (asynchronous) |
56 X expose events -----+
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
85 . try_cursor_movement
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
91 . try_window_reusing_current_matrix
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
97 . try_window_id
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
105 . try_window
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
131 Desired matrices.
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
176 Frame matrices.
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
197 Bidirectional display.
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
240 Bidirectional display and character compositions
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
267 Moving an iterator in bidirectional text
268 without producing glyphs
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
325 #define INFINITY 10000000
327 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
328 Lisp_Object Qwindow_scroll_functions;
329 static Lisp_Object Qwindow_text_change_functions;
330 static Lisp_Object Qredisplay_end_trigger_functions;
331 Lisp_Object Qinhibit_point_motion_hooks;
332 static Lisp_Object QCeval, QCpropertize;
333 Lisp_Object QCfile, QCdata;
334 static Lisp_Object Qfontified;
335 static Lisp_Object Qgrow_only;
336 static Lisp_Object Qinhibit_eval_during_redisplay;
337 static Lisp_Object Qbuffer_position, Qposition, Qobject;
338 static Lisp_Object Qright_to_left, Qleft_to_right;
340 /* Cursor shapes. */
341 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
343 /* Pointer shapes. */
344 static Lisp_Object Qarrow, Qhand;
345 Lisp_Object Qtext;
347 /* Holds the list (error). */
348 static Lisp_Object list_of_error;
350 static Lisp_Object Qfontification_functions;
352 static Lisp_Object Qwrap_prefix;
353 static Lisp_Object Qline_prefix;
354 static Lisp_Object Qredisplay_internal;
356 /* Non-nil means don't actually do any redisplay. */
358 Lisp_Object Qinhibit_redisplay;
360 /* Names of text properties relevant for redisplay. */
362 Lisp_Object Qdisplay;
364 Lisp_Object Qspace, QCalign_to;
365 static Lisp_Object QCrelative_width, QCrelative_height;
366 Lisp_Object Qleft_margin, Qright_margin;
367 static Lisp_Object Qspace_width, Qraise;
368 static Lisp_Object Qslice;
369 Lisp_Object Qcenter;
370 static Lisp_Object Qmargin, Qpointer;
371 static Lisp_Object Qline_height;
373 #ifdef HAVE_WINDOW_SYSTEM
375 /* Test if overflow newline into fringe. Called with iterator IT
376 at or past right window margin, and with IT->current_x set. */
378 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
379 (!NILP (Voverflow_newline_into_fringe) \
380 && FRAME_WINDOW_P ((IT)->f) \
381 && ((IT)->bidi_it.paragraph_dir == R2L \
382 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
383 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
384 && (IT)->current_x == (IT)->last_visible_x)
386 #else /* !HAVE_WINDOW_SYSTEM */
387 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
388 #endif /* HAVE_WINDOW_SYSTEM */
390 /* Test if the display element loaded in IT, or the underlying buffer
391 or string character, is a space or a TAB character. This is used
392 to determine where word wrapping can occur. */
394 #define IT_DISPLAYING_WHITESPACE(it) \
395 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
396 || ((STRINGP (it->string) \
397 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
398 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
399 || (it->s \
400 && (it->s[IT_BYTEPOS (*it)] == ' ' \
401 || it->s[IT_BYTEPOS (*it)] == '\t')) \
402 || (IT_BYTEPOS (*it) < ZV_BYTE \
403 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
404 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
406 /* Name of the face used to highlight trailing whitespace. */
408 static Lisp_Object Qtrailing_whitespace;
410 /* Name and number of the face used to highlight escape glyphs. */
412 static Lisp_Object Qescape_glyph;
414 /* Name and number of the face used to highlight non-breaking spaces. */
416 static Lisp_Object Qnobreak_space;
418 /* The symbol `image' which is the car of the lists used to represent
419 images in Lisp. Also a tool bar style. */
421 Lisp_Object Qimage;
423 /* The image map types. */
424 Lisp_Object QCmap;
425 static Lisp_Object QCpointer;
426 static Lisp_Object Qrect, Qcircle, Qpoly;
428 /* Tool bar styles */
429 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
431 /* Non-zero means print newline to stdout before next mini-buffer
432 message. */
434 bool noninteractive_need_newline;
436 /* Non-zero means print newline to message log before next message. */
438 static bool message_log_need_newline;
440 /* Three markers that message_dolog uses.
441 It could allocate them itself, but that causes trouble
442 in handling memory-full errors. */
443 static Lisp_Object message_dolog_marker1;
444 static Lisp_Object message_dolog_marker2;
445 static Lisp_Object message_dolog_marker3;
447 /* The buffer position of the first character appearing entirely or
448 partially on the line of the selected window which contains the
449 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
450 redisplay optimization in redisplay_internal. */
452 static struct text_pos this_line_start_pos;
454 /* Number of characters past the end of the line above, including the
455 terminating newline. */
457 static struct text_pos this_line_end_pos;
459 /* The vertical positions and the height of this line. */
461 static int this_line_vpos;
462 static int this_line_y;
463 static int this_line_pixel_height;
465 /* X position at which this display line starts. Usually zero;
466 negative if first character is partially visible. */
468 static int this_line_start_x;
470 /* The smallest character position seen by move_it_* functions as they
471 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
472 hscrolled lines, see display_line. */
474 static struct text_pos this_line_min_pos;
476 /* Buffer that this_line_.* variables are referring to. */
478 static struct buffer *this_line_buffer;
481 /* Values of those variables at last redisplay are stored as
482 properties on `overlay-arrow-position' symbol. However, if
483 Voverlay_arrow_position is a marker, last-arrow-position is its
484 numerical position. */
486 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
488 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
489 properties on a symbol in overlay-arrow-variable-list. */
491 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
493 Lisp_Object Qmenu_bar_update_hook;
495 /* Nonzero if an overlay arrow has been displayed in this window. */
497 static bool overlay_arrow_seen;
499 /* Vector containing glyphs for an ellipsis `...'. */
501 static Lisp_Object default_invis_vector[3];
503 /* This is the window where the echo area message was displayed. It
504 is always a mini-buffer window, but it may not be the same window
505 currently active as a mini-buffer. */
507 Lisp_Object echo_area_window;
509 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
510 pushes the current message and the value of
511 message_enable_multibyte on the stack, the function restore_message
512 pops the stack and displays MESSAGE again. */
514 static Lisp_Object Vmessage_stack;
516 /* Nonzero means multibyte characters were enabled when the echo area
517 message was specified. */
519 static bool message_enable_multibyte;
521 /* Nonzero if we should redraw the mode lines on the next redisplay.
522 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
523 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
524 (the number used is then only used to track down the cause for this
525 full-redisplay). */
527 int update_mode_lines;
529 /* Nonzero if window sizes or contents other than selected-window have changed
530 since last redisplay that finished.
531 If it has value REDISPLAY_SOME, then only redisplay the windows where
532 the `redisplay' bit has been set. Otherwise, redisplay all windows
533 (the number used is then only used to track down the cause for this
534 full-redisplay). */
536 int windows_or_buffers_changed;
538 /* Nonzero after display_mode_line if %l was used and it displayed a
539 line number. */
541 static bool line_number_displayed;
543 /* The name of the *Messages* buffer, a string. */
545 static Lisp_Object Vmessages_buffer_name;
547 /* Current, index 0, and last displayed echo area message. Either
548 buffers from echo_buffers, or nil to indicate no message. */
550 Lisp_Object echo_area_buffer[2];
552 /* The buffers referenced from echo_area_buffer. */
554 static Lisp_Object echo_buffer[2];
556 /* A vector saved used in with_area_buffer to reduce consing. */
558 static Lisp_Object Vwith_echo_area_save_vector;
560 /* Non-zero means display_echo_area should display the last echo area
561 message again. Set by redisplay_preserve_echo_area. */
563 static bool display_last_displayed_message_p;
565 /* Nonzero if echo area is being used by print; zero if being used by
566 message. */
568 static bool message_buf_print;
570 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
572 static Lisp_Object Qinhibit_menubar_update;
573 static Lisp_Object Qmessage_truncate_lines;
575 /* Set to 1 in clear_message to make redisplay_internal aware
576 of an emptied echo area. */
578 static bool message_cleared_p;
580 /* A scratch glyph row with contents used for generating truncation
581 glyphs. Also used in direct_output_for_insert. */
583 #define MAX_SCRATCH_GLYPHS 100
584 static struct glyph_row scratch_glyph_row;
585 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
587 /* Ascent and height of the last line processed by move_it_to. */
589 static int last_height;
591 /* Non-zero if there's a help-echo in the echo area. */
593 bool help_echo_showing_p;
595 /* The maximum distance to look ahead for text properties. Values
596 that are too small let us call compute_char_face and similar
597 functions too often which is expensive. Values that are too large
598 let us call compute_char_face and alike too often because we
599 might not be interested in text properties that far away. */
601 #define TEXT_PROP_DISTANCE_LIMIT 100
603 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
604 iterator state and later restore it. This is needed because the
605 bidi iterator on bidi.c keeps a stacked cache of its states, which
606 is really a singleton. When we use scratch iterator objects to
607 move around the buffer, we can cause the bidi cache to be pushed or
608 popped, and therefore we need to restore the cache state when we
609 return to the original iterator. */
610 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
611 do { \
612 if (CACHE) \
613 bidi_unshelve_cache (CACHE, 1); \
614 ITCOPY = ITORIG; \
615 CACHE = bidi_shelve_cache (); \
616 } while (0)
618 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
619 do { \
620 if (pITORIG != pITCOPY) \
621 *(pITORIG) = *(pITCOPY); \
622 bidi_unshelve_cache (CACHE, 0); \
623 CACHE = NULL; \
624 } while (0)
626 /* Functions to mark elements as needing redisplay. */
627 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
629 void
630 redisplay_other_windows (void)
632 if (!windows_or_buffers_changed)
633 windows_or_buffers_changed = REDISPLAY_SOME;
636 void
637 wset_redisplay (struct window *w)
639 /* Beware: selected_window can be nil during early stages. */
640 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
641 redisplay_other_windows ();
642 w->redisplay = true;
645 void
646 fset_redisplay (struct frame *f)
648 redisplay_other_windows ();
649 f->redisplay = true;
652 void
653 bset_redisplay (struct buffer *b)
655 int count = buffer_window_count (b);
656 if (count > 0)
658 /* ... it's visible in other window than selected, */
659 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
660 redisplay_other_windows ();
661 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
662 so that if we later set windows_or_buffers_changed, this buffer will
663 not be omitted. */
664 b->text->redisplay = true;
668 void
669 bset_update_mode_line (struct buffer *b)
671 if (!update_mode_lines)
672 update_mode_lines = REDISPLAY_SOME;
673 b->text->redisplay = true;
676 #ifdef GLYPH_DEBUG
678 /* Non-zero means print traces of redisplay if compiled with
679 GLYPH_DEBUG defined. */
681 bool trace_redisplay_p;
683 #endif /* GLYPH_DEBUG */
685 #ifdef DEBUG_TRACE_MOVE
686 /* Non-zero means trace with TRACE_MOVE to stderr. */
687 int trace_move;
689 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
690 #else
691 #define TRACE_MOVE(x) (void) 0
692 #endif
694 static Lisp_Object Qauto_hscroll_mode;
696 /* Buffer being redisplayed -- for redisplay_window_error. */
698 static struct buffer *displayed_buffer;
700 /* Value returned from text property handlers (see below). */
702 enum prop_handled
704 HANDLED_NORMALLY,
705 HANDLED_RECOMPUTE_PROPS,
706 HANDLED_OVERLAY_STRING_CONSUMED,
707 HANDLED_RETURN
710 /* A description of text properties that redisplay is interested
711 in. */
713 struct props
715 /* The name of the property. */
716 Lisp_Object *name;
718 /* A unique index for the property. */
719 enum prop_idx idx;
721 /* A handler function called to set up iterator IT from the property
722 at IT's current position. Value is used to steer handle_stop. */
723 enum prop_handled (*handler) (struct it *it);
726 static enum prop_handled handle_face_prop (struct it *);
727 static enum prop_handled handle_invisible_prop (struct it *);
728 static enum prop_handled handle_display_prop (struct it *);
729 static enum prop_handled handle_composition_prop (struct it *);
730 static enum prop_handled handle_overlay_change (struct it *);
731 static enum prop_handled handle_fontified_prop (struct it *);
733 /* Properties handled by iterators. */
735 static struct props it_props[] =
737 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
738 /* Handle `face' before `display' because some sub-properties of
739 `display' need to know the face. */
740 {&Qface, FACE_PROP_IDX, handle_face_prop},
741 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
742 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
743 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
744 {NULL, 0, NULL}
747 /* Value is the position described by X. If X is a marker, value is
748 the marker_position of X. Otherwise, value is X. */
750 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
752 /* Enumeration returned by some move_it_.* functions internally. */
754 enum move_it_result
756 /* Not used. Undefined value. */
757 MOVE_UNDEFINED,
759 /* Move ended at the requested buffer position or ZV. */
760 MOVE_POS_MATCH_OR_ZV,
762 /* Move ended at the requested X pixel position. */
763 MOVE_X_REACHED,
765 /* Move within a line ended at the end of a line that must be
766 continued. */
767 MOVE_LINE_CONTINUED,
769 /* Move within a line ended at the end of a line that would
770 be displayed truncated. */
771 MOVE_LINE_TRUNCATED,
773 /* Move within a line ended at a line end. */
774 MOVE_NEWLINE_OR_CR
777 /* This counter is used to clear the face cache every once in a while
778 in redisplay_internal. It is incremented for each redisplay.
779 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
780 cleared. */
782 #define CLEAR_FACE_CACHE_COUNT 500
783 static int clear_face_cache_count;
785 /* Similarly for the image cache. */
787 #ifdef HAVE_WINDOW_SYSTEM
788 #define CLEAR_IMAGE_CACHE_COUNT 101
789 static int clear_image_cache_count;
791 /* Null glyph slice */
792 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
793 #endif
795 /* True while redisplay_internal is in progress. */
797 bool redisplaying_p;
799 static Lisp_Object Qinhibit_free_realized_faces;
800 static Lisp_Object Qmode_line_default_help_echo;
802 /* If a string, XTread_socket generates an event to display that string.
803 (The display is done in read_char.) */
805 Lisp_Object help_echo_string;
806 Lisp_Object help_echo_window;
807 Lisp_Object help_echo_object;
808 ptrdiff_t help_echo_pos;
810 /* Temporary variable for XTread_socket. */
812 Lisp_Object previous_help_echo_string;
814 /* Platform-independent portion of hourglass implementation. */
816 #ifdef HAVE_WINDOW_SYSTEM
818 /* Non-zero means an hourglass cursor is currently shown. */
819 bool hourglass_shown_p;
821 /* If non-null, an asynchronous timer that, when it expires, displays
822 an hourglass cursor on all frames. */
823 struct atimer *hourglass_atimer;
825 #endif /* HAVE_WINDOW_SYSTEM */
827 /* Name of the face used to display glyphless characters. */
828 static Lisp_Object Qglyphless_char;
830 /* Symbol for the purpose of Vglyphless_char_display. */
831 static Lisp_Object Qglyphless_char_display;
833 /* Method symbols for Vglyphless_char_display. */
834 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
836 /* Default number of seconds to wait before displaying an hourglass
837 cursor. */
838 #define DEFAULT_HOURGLASS_DELAY 1
840 #ifdef HAVE_WINDOW_SYSTEM
842 /* Default pixel width of `thin-space' display method. */
843 #define THIN_SPACE_WIDTH 1
845 #endif /* HAVE_WINDOW_SYSTEM */
847 /* Function prototypes. */
849 static void setup_for_ellipsis (struct it *, int);
850 static void set_iterator_to_next (struct it *, int);
851 static void mark_window_display_accurate_1 (struct window *, int);
852 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
853 static int display_prop_string_p (Lisp_Object, Lisp_Object);
854 static int row_for_charpos_p (struct glyph_row *, ptrdiff_t);
855 static int cursor_row_p (struct glyph_row *);
856 static int redisplay_mode_lines (Lisp_Object, bool);
857 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
859 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
861 static void handle_line_prefix (struct it *);
863 static void pint2str (char *, int, ptrdiff_t);
864 static void pint2hrstr (char *, int, ptrdiff_t);
865 static struct text_pos run_window_scroll_functions (Lisp_Object,
866 struct text_pos);
867 static int text_outside_line_unchanged_p (struct window *,
868 ptrdiff_t, ptrdiff_t);
869 static void store_mode_line_noprop_char (char);
870 static int store_mode_line_noprop (const char *, int, int);
871 static void handle_stop (struct it *);
872 static void handle_stop_backwards (struct it *, ptrdiff_t);
873 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
874 static void ensure_echo_area_buffers (void);
875 static void unwind_with_echo_area_buffer (Lisp_Object);
876 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
877 static int with_echo_area_buffer (struct window *, int,
878 int (*) (ptrdiff_t, Lisp_Object),
879 ptrdiff_t, Lisp_Object);
880 static void clear_garbaged_frames (void);
881 static int current_message_1 (ptrdiff_t, Lisp_Object);
882 static int truncate_message_1 (ptrdiff_t, Lisp_Object);
883 static void set_message (Lisp_Object);
884 static int set_message_1 (ptrdiff_t, Lisp_Object);
885 static int display_echo_area (struct window *);
886 static int display_echo_area_1 (ptrdiff_t, Lisp_Object);
887 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object);
888 static void unwind_redisplay (void);
889 static int string_char_and_length (const unsigned char *, int *);
890 static struct text_pos display_prop_end (struct it *, Lisp_Object,
891 struct text_pos);
892 static int compute_window_start_on_continuation_line (struct window *);
893 static void insert_left_trunc_glyphs (struct it *);
894 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
895 Lisp_Object);
896 static void extend_face_to_end_of_line (struct it *);
897 static int append_space_for_newline (struct it *, int);
898 static int cursor_row_fully_visible_p (struct window *, int, int);
899 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
900 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
901 static int trailing_whitespace_p (ptrdiff_t);
902 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
903 static void push_it (struct it *, struct text_pos *);
904 static void iterate_out_of_display_property (struct it *);
905 static void pop_it (struct it *);
906 static void sync_frame_with_window_matrix_rows (struct window *);
907 static void redisplay_internal (void);
908 static int echo_area_display (int);
909 static void redisplay_windows (Lisp_Object);
910 static void redisplay_window (Lisp_Object, bool);
911 static Lisp_Object redisplay_window_error (Lisp_Object);
912 static Lisp_Object redisplay_window_0 (Lisp_Object);
913 static Lisp_Object redisplay_window_1 (Lisp_Object);
914 static int set_cursor_from_row (struct window *, struct glyph_row *,
915 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
916 int, int);
917 static int update_menu_bar (struct frame *, int, int);
918 static int try_window_reusing_current_matrix (struct window *);
919 static int try_window_id (struct window *);
920 static int display_line (struct it *);
921 static int display_mode_lines (struct window *);
922 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
923 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
924 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
925 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
926 static void display_menu_bar (struct window *);
927 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
928 ptrdiff_t *);
929 static int display_string (const char *, Lisp_Object, Lisp_Object,
930 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
931 static void compute_line_metrics (struct it *);
932 static void run_redisplay_end_trigger_hook (struct it *);
933 static int get_overlay_strings (struct it *, ptrdiff_t);
934 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
935 static void next_overlay_string (struct it *);
936 static void reseat (struct it *, struct text_pos, int);
937 static void reseat_1 (struct it *, struct text_pos, int);
938 static void back_to_previous_visible_line_start (struct it *);
939 static void reseat_at_next_visible_line_start (struct it *, int);
940 static int next_element_from_ellipsis (struct it *);
941 static int next_element_from_display_vector (struct it *);
942 static int next_element_from_string (struct it *);
943 static int next_element_from_c_string (struct it *);
944 static int next_element_from_buffer (struct it *);
945 static int next_element_from_composition (struct it *);
946 static int next_element_from_image (struct it *);
947 static int next_element_from_stretch (struct it *);
948 static void load_overlay_strings (struct it *, ptrdiff_t);
949 static int init_from_display_pos (struct it *, struct window *,
950 struct display_pos *);
951 static void reseat_to_string (struct it *, const char *,
952 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
953 static int get_next_display_element (struct it *);
954 static enum move_it_result
955 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
956 enum move_operation_enum);
957 static void get_visually_first_element (struct it *);
958 static void init_to_row_start (struct it *, struct window *,
959 struct glyph_row *);
960 static int init_to_row_end (struct it *, struct window *,
961 struct glyph_row *);
962 static void back_to_previous_line_start (struct it *);
963 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
964 static struct text_pos string_pos_nchars_ahead (struct text_pos,
965 Lisp_Object, ptrdiff_t);
966 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
967 static struct text_pos c_string_pos (ptrdiff_t, const char *, bool);
968 static ptrdiff_t number_of_chars (const char *, bool);
969 static void compute_stop_pos (struct it *);
970 static void compute_string_pos (struct text_pos *, struct text_pos,
971 Lisp_Object);
972 static int face_before_or_after_it_pos (struct it *, int);
973 static ptrdiff_t next_overlay_change (ptrdiff_t);
974 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
975 Lisp_Object, struct text_pos *, ptrdiff_t, int);
976 static int handle_single_display_spec (struct it *, Lisp_Object,
977 Lisp_Object, Lisp_Object,
978 struct text_pos *, ptrdiff_t, int, int);
979 static int underlying_face_id (struct it *);
980 static int in_ellipses_for_invisible_text_p (struct display_pos *,
981 struct window *);
983 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
984 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
986 #ifdef HAVE_WINDOW_SYSTEM
988 static void x_consider_frame_title (Lisp_Object);
989 static void update_tool_bar (struct frame *, int);
990 static int redisplay_tool_bar (struct frame *);
991 static void x_draw_bottom_divider (struct window *w);
992 static void notice_overwritten_cursor (struct window *,
993 enum glyph_row_area,
994 int, int, int, int);
995 static void append_stretch_glyph (struct it *, Lisp_Object,
996 int, int, int);
999 #endif /* HAVE_WINDOW_SYSTEM */
1001 static void produce_special_glyphs (struct it *, enum display_element_type);
1002 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
1003 static bool coords_in_mouse_face_p (struct window *, int, int);
1007 /***********************************************************************
1008 Window display dimensions
1009 ***********************************************************************/
1011 /* Return the bottom boundary y-position for text lines in window W.
1012 This is the first y position at which a line cannot start.
1013 It is relative to the top of the window.
1015 This is the height of W minus the height of a mode line, if any. */
1018 window_text_bottom_y (struct window *w)
1020 int height = WINDOW_PIXEL_HEIGHT (w);
1022 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 height -= CURRENT_MODE_LINE_HEIGHT (w);
1027 return height;
1030 /* Return the pixel width of display area AREA of window W.
1031 ANY_AREA means return the total width of W, not including
1032 fringes to the left and right of the window. */
1035 window_box_width (struct window *w, enum glyph_row_area area)
1037 int width = w->pixel_width;
1039 if (!w->pseudo_window_p)
1041 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
1042 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
1044 if (area == TEXT_AREA)
1045 width -= (WINDOW_MARGINS_WIDTH (w)
1046 + WINDOW_FRINGES_WIDTH (w));
1047 else if (area == LEFT_MARGIN_AREA)
1048 width = WINDOW_LEFT_MARGIN_WIDTH (w);
1049 else if (area == RIGHT_MARGIN_AREA)
1050 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
1053 /* With wide margins, fringes, etc. we might end up with a negative
1054 width, correct that here. */
1055 return max (0, width);
1059 /* Return the pixel height of the display area of window W, not
1060 including mode lines of W, if any. */
1063 window_box_height (struct window *w)
1065 struct frame *f = XFRAME (w->frame);
1066 int height = WINDOW_PIXEL_HEIGHT (w);
1068 eassert (height >= 0);
1070 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1072 /* Note: the code below that determines the mode-line/header-line
1073 height is essentially the same as that contained in the macro
1074 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1075 the appropriate glyph row has its `mode_line_p' flag set,
1076 and if it doesn't, uses estimate_mode_line_height instead. */
1078 if (WINDOW_WANTS_MODELINE_P (w))
1080 struct glyph_row *ml_row
1081 = (w->current_matrix && w->current_matrix->rows
1082 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1083 : 0);
1084 if (ml_row && ml_row->mode_line_p)
1085 height -= ml_row->height;
1086 else
1087 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1090 if (WINDOW_WANTS_HEADER_LINE_P (w))
1092 struct glyph_row *hl_row
1093 = (w->current_matrix && w->current_matrix->rows
1094 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1095 : 0);
1096 if (hl_row && hl_row->mode_line_p)
1097 height -= hl_row->height;
1098 else
1099 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1102 /* With a very small font and a mode-line that's taller than
1103 default, we might end up with a negative height. */
1104 return max (0, height);
1107 /* Return the window-relative coordinate of the left edge of display
1108 area AREA of window W. ANY_AREA means return the left edge of the
1109 whole window, to the right of the left fringe of W. */
1112 window_box_left_offset (struct window *w, enum glyph_row_area area)
1114 int x;
1116 if (w->pseudo_window_p)
1117 return 0;
1119 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1121 if (area == TEXT_AREA)
1122 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1123 + window_box_width (w, LEFT_MARGIN_AREA));
1124 else if (area == RIGHT_MARGIN_AREA)
1125 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1126 + window_box_width (w, LEFT_MARGIN_AREA)
1127 + window_box_width (w, TEXT_AREA)
1128 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1130 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1131 else if (area == LEFT_MARGIN_AREA
1132 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1133 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1135 /* Don't return more than the window's pixel width. */
1136 return min (x, w->pixel_width);
1140 /* Return the window-relative coordinate of the right edge of display
1141 area AREA of window W. ANY_AREA means return the right edge of the
1142 whole window, to the left of the right fringe of W. */
1145 window_box_right_offset (struct window *w, enum glyph_row_area area)
1147 /* Don't return more than the window's pixel width. */
1148 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1149 w->pixel_width);
1152 /* Return the frame-relative coordinate of the left edge of display
1153 area AREA of window W. ANY_AREA means return the left edge of the
1154 whole window, to the right of the left fringe of W. */
1157 window_box_left (struct window *w, enum glyph_row_area area)
1159 struct frame *f = XFRAME (w->frame);
1160 int x;
1162 if (w->pseudo_window_p)
1163 return FRAME_INTERNAL_BORDER_WIDTH (f);
1165 x = (WINDOW_LEFT_EDGE_X (w)
1166 + window_box_left_offset (w, area));
1168 return x;
1172 /* Return the frame-relative coordinate of the right edge of display
1173 area AREA of window W. ANY_AREA means return the right edge of the
1174 whole window, to the left of the right fringe of W. */
1177 window_box_right (struct window *w, enum glyph_row_area area)
1179 return window_box_left (w, area) + window_box_width (w, area);
1182 /* Get the bounding box of the display area AREA of window W, without
1183 mode lines, in frame-relative coordinates. ANY_AREA means the
1184 whole window, not including the left and right fringes of
1185 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1186 coordinates of the upper-left corner of the box. Return in
1187 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1189 void
1190 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1191 int *box_y, int *box_width, int *box_height)
1193 if (box_width)
1194 *box_width = window_box_width (w, area);
1195 if (box_height)
1196 *box_height = window_box_height (w);
1197 if (box_x)
1198 *box_x = window_box_left (w, area);
1199 if (box_y)
1201 *box_y = WINDOW_TOP_EDGE_Y (w);
1202 if (WINDOW_WANTS_HEADER_LINE_P (w))
1203 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1207 #ifdef HAVE_WINDOW_SYSTEM
1209 /* Get the bounding box of the display area AREA of window W, without
1210 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1211 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1212 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1213 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1214 box. */
1216 static void
1217 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1218 int *bottom_right_x, int *bottom_right_y)
1220 window_box (w, ANY_AREA, top_left_x, top_left_y,
1221 bottom_right_x, bottom_right_y);
1222 *bottom_right_x += *top_left_x;
1223 *bottom_right_y += *top_left_y;
1226 #endif /* HAVE_WINDOW_SYSTEM */
1228 /***********************************************************************
1229 Utilities
1230 ***********************************************************************/
1232 /* Return the bottom y-position of the line the iterator IT is in.
1233 This can modify IT's settings. */
1236 line_bottom_y (struct it *it)
1238 int line_height = it->max_ascent + it->max_descent;
1239 int line_top_y = it->current_y;
1241 if (line_height == 0)
1243 if (last_height)
1244 line_height = last_height;
1245 else if (IT_CHARPOS (*it) < ZV)
1247 move_it_by_lines (it, 1);
1248 line_height = (it->max_ascent || it->max_descent
1249 ? it->max_ascent + it->max_descent
1250 : last_height);
1252 else
1254 struct glyph_row *row = it->glyph_row;
1256 /* Use the default character height. */
1257 it->glyph_row = NULL;
1258 it->what = IT_CHARACTER;
1259 it->c = ' ';
1260 it->len = 1;
1261 PRODUCE_GLYPHS (it);
1262 line_height = it->ascent + it->descent;
1263 it->glyph_row = row;
1267 return line_top_y + line_height;
1270 DEFUN ("line-pixel-height", Fline_pixel_height,
1271 Sline_pixel_height, 0, 0, 0,
1272 doc: /* Return height in pixels of text line in the selected window.
1274 Value is the height in pixels of the line at point. */)
1275 (void)
1277 struct it it;
1278 struct text_pos pt;
1279 struct window *w = XWINDOW (selected_window);
1280 struct buffer *old_buffer = NULL;
1281 Lisp_Object result;
1283 if (XBUFFER (w->contents) != current_buffer)
1285 old_buffer = current_buffer;
1286 set_buffer_internal_1 (XBUFFER (w->contents));
1288 SET_TEXT_POS (pt, PT, PT_BYTE);
1289 start_display (&it, w, pt);
1290 it.vpos = it.current_y = 0;
1291 last_height = 0;
1292 result = make_number (line_bottom_y (&it));
1293 if (old_buffer)
1294 set_buffer_internal_1 (old_buffer);
1296 return result;
1299 /* Return the default pixel height of text lines in window W. The
1300 value is the canonical height of the W frame's default font, plus
1301 any extra space required by the line-spacing variable or frame
1302 parameter.
1304 Implementation note: this ignores any line-spacing text properties
1305 put on the newline characters. This is because those properties
1306 only affect the _screen_ line ending in the newline (i.e., in a
1307 continued line, only the last screen line will be affected), which
1308 means only a small number of lines in a buffer can ever use this
1309 feature. Since this function is used to compute the default pixel
1310 equivalent of text lines in a window, we can safely ignore those
1311 few lines. For the same reasons, we ignore the line-height
1312 properties. */
1314 default_line_pixel_height (struct window *w)
1316 struct frame *f = WINDOW_XFRAME (w);
1317 int height = FRAME_LINE_HEIGHT (f);
1319 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1321 struct buffer *b = XBUFFER (w->contents);
1322 Lisp_Object val = BVAR (b, extra_line_spacing);
1324 if (NILP (val))
1325 val = BVAR (&buffer_defaults, extra_line_spacing);
1326 if (!NILP (val))
1328 if (RANGED_INTEGERP (0, val, INT_MAX))
1329 height += XFASTINT (val);
1330 else if (FLOATP (val))
1332 int addon = XFLOAT_DATA (val) * height + 0.5;
1334 if (addon >= 0)
1335 height += addon;
1338 else
1339 height += f->extra_line_spacing;
1342 return height;
1345 /* Subroutine of pos_visible_p below. Extracts a display string, if
1346 any, from the display spec given as its argument. */
1347 static Lisp_Object
1348 string_from_display_spec (Lisp_Object spec)
1350 if (CONSP (spec))
1352 while (CONSP (spec))
1354 if (STRINGP (XCAR (spec)))
1355 return XCAR (spec);
1356 spec = XCDR (spec);
1359 else if (VECTORP (spec))
1361 ptrdiff_t i;
1363 for (i = 0; i < ASIZE (spec); i++)
1365 if (STRINGP (AREF (spec, i)))
1366 return AREF (spec, i);
1368 return Qnil;
1371 return spec;
1375 /* Limit insanely large values of W->hscroll on frame F to the largest
1376 value that will still prevent first_visible_x and last_visible_x of
1377 'struct it' from overflowing an int. */
1378 static int
1379 window_hscroll_limited (struct window *w, struct frame *f)
1381 ptrdiff_t window_hscroll = w->hscroll;
1382 int window_text_width = window_box_width (w, TEXT_AREA);
1383 int colwidth = FRAME_COLUMN_WIDTH (f);
1385 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1386 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1388 return window_hscroll;
1391 /* Return 1 if position CHARPOS is visible in window W.
1392 CHARPOS < 0 means return info about WINDOW_END position.
1393 If visible, set *X and *Y to pixel coordinates of top left corner.
1394 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1395 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1398 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1399 int *rtop, int *rbot, int *rowh, int *vpos)
1401 struct it it;
1402 void *itdata = bidi_shelve_cache ();
1403 struct text_pos top;
1404 int visible_p = 0;
1405 struct buffer *old_buffer = NULL;
1406 bool r2l = false;
1408 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1409 return visible_p;
1411 if (XBUFFER (w->contents) != current_buffer)
1413 old_buffer = current_buffer;
1414 set_buffer_internal_1 (XBUFFER (w->contents));
1417 SET_TEXT_POS_FROM_MARKER (top, w->start);
1418 /* Scrolling a minibuffer window via scroll bar when the echo area
1419 shows long text sometimes resets the minibuffer contents behind
1420 our backs. */
1421 if (CHARPOS (top) > ZV)
1422 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1424 /* Compute exact mode line heights. */
1425 if (WINDOW_WANTS_MODELINE_P (w))
1426 w->mode_line_height
1427 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1428 BVAR (current_buffer, mode_line_format));
1430 if (WINDOW_WANTS_HEADER_LINE_P (w))
1431 w->header_line_height
1432 = display_mode_line (w, HEADER_LINE_FACE_ID,
1433 BVAR (current_buffer, header_line_format));
1435 start_display (&it, w, top);
1436 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1437 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1439 if (charpos >= 0
1440 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1441 && IT_CHARPOS (it) >= charpos)
1442 /* When scanning backwards under bidi iteration, move_it_to
1443 stops at or _before_ CHARPOS, because it stops at or to
1444 the _right_ of the character at CHARPOS. */
1445 || (it.bidi_p && it.bidi_it.scan_dir == -1
1446 && IT_CHARPOS (it) <= charpos)))
1448 /* We have reached CHARPOS, or passed it. How the call to
1449 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1450 or covered by a display property, move_it_to stops at the end
1451 of the invisible text, to the right of CHARPOS. (ii) If
1452 CHARPOS is in a display vector, move_it_to stops on its last
1453 glyph. */
1454 int top_x = it.current_x;
1455 int top_y = it.current_y;
1456 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1457 int bottom_y;
1458 struct it save_it;
1459 void *save_it_data = NULL;
1461 /* Calling line_bottom_y may change it.method, it.position, etc. */
1462 SAVE_IT (save_it, it, save_it_data);
1463 last_height = 0;
1464 bottom_y = line_bottom_y (&it);
1465 if (top_y < window_top_y)
1466 visible_p = bottom_y > window_top_y;
1467 else if (top_y < it.last_visible_y)
1468 visible_p = 1;
1469 if (bottom_y >= it.last_visible_y
1470 && it.bidi_p && it.bidi_it.scan_dir == -1
1471 && IT_CHARPOS (it) < charpos)
1473 /* When the last line of the window is scanned backwards
1474 under bidi iteration, we could be duped into thinking
1475 that we have passed CHARPOS, when in fact move_it_to
1476 simply stopped short of CHARPOS because it reached
1477 last_visible_y. To see if that's what happened, we call
1478 move_it_to again with a slightly larger vertical limit,
1479 and see if it actually moved vertically; if it did, we
1480 didn't really reach CHARPOS, which is beyond window end. */
1481 /* Why 10? because we don't know how many canonical lines
1482 will the height of the next line(s) be. So we guess. */
1483 int ten_more_lines = 10 * default_line_pixel_height (w);
1485 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1486 MOVE_TO_POS | MOVE_TO_Y);
1487 if (it.current_y > top_y)
1488 visible_p = 0;
1491 RESTORE_IT (&it, &save_it, save_it_data);
1492 if (visible_p)
1494 if (it.method == GET_FROM_DISPLAY_VECTOR)
1496 /* We stopped on the last glyph of a display vector.
1497 Try and recompute. Hack alert! */
1498 if (charpos < 2 || top.charpos >= charpos)
1499 top_x = it.glyph_row->x;
1500 else
1502 struct it it2, it2_prev;
1503 /* The idea is to get to the previous buffer
1504 position, consume the character there, and use
1505 the pixel coordinates we get after that. But if
1506 the previous buffer position is also displayed
1507 from a display vector, we need to consume all of
1508 the glyphs from that display vector. */
1509 start_display (&it2, w, top);
1510 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1511 /* If we didn't get to CHARPOS - 1, there's some
1512 replacing display property at that position, and
1513 we stopped after it. That is exactly the place
1514 whose coordinates we want. */
1515 if (IT_CHARPOS (it2) != charpos - 1)
1516 it2_prev = it2;
1517 else
1519 /* Iterate until we get out of the display
1520 vector that displays the character at
1521 CHARPOS - 1. */
1522 do {
1523 get_next_display_element (&it2);
1524 PRODUCE_GLYPHS (&it2);
1525 it2_prev = it2;
1526 set_iterator_to_next (&it2, 1);
1527 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1528 && IT_CHARPOS (it2) < charpos);
1530 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1531 || it2_prev.current_x > it2_prev.last_visible_x)
1532 top_x = it.glyph_row->x;
1533 else
1535 top_x = it2_prev.current_x;
1536 top_y = it2_prev.current_y;
1540 else if (IT_CHARPOS (it) != charpos)
1542 Lisp_Object cpos = make_number (charpos);
1543 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1544 Lisp_Object string = string_from_display_spec (spec);
1545 struct text_pos tpos;
1546 int replacing_spec_p;
1547 bool newline_in_string
1548 = (STRINGP (string)
1549 && memchr (SDATA (string), '\n', SBYTES (string)));
1551 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1552 replacing_spec_p
1553 = (!NILP (spec)
1554 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1555 charpos, FRAME_WINDOW_P (it.f)));
1556 /* The tricky code below is needed because there's a
1557 discrepancy between move_it_to and how we set cursor
1558 when PT is at the beginning of a portion of text
1559 covered by a display property or an overlay with a
1560 display property, or the display line ends in a
1561 newline from a display string. move_it_to will stop
1562 _after_ such display strings, whereas
1563 set_cursor_from_row conspires with cursor_row_p to
1564 place the cursor on the first glyph produced from the
1565 display string. */
1567 /* We have overshoot PT because it is covered by a
1568 display property that replaces the text it covers.
1569 If the string includes embedded newlines, we are also
1570 in the wrong display line. Backtrack to the correct
1571 line, where the display property begins. */
1572 if (replacing_spec_p)
1574 Lisp_Object startpos, endpos;
1575 EMACS_INT start, end;
1576 struct it it3;
1577 int it3_moved;
1579 /* Find the first and the last buffer positions
1580 covered by the display string. */
1581 endpos =
1582 Fnext_single_char_property_change (cpos, Qdisplay,
1583 Qnil, Qnil);
1584 startpos =
1585 Fprevious_single_char_property_change (endpos, Qdisplay,
1586 Qnil, Qnil);
1587 start = XFASTINT (startpos);
1588 end = XFASTINT (endpos);
1589 /* Move to the last buffer position before the
1590 display property. */
1591 start_display (&it3, w, top);
1592 if (start > CHARPOS (top))
1593 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1594 /* Move forward one more line if the position before
1595 the display string is a newline or if it is the
1596 rightmost character on a line that is
1597 continued or word-wrapped. */
1598 if (it3.method == GET_FROM_BUFFER
1599 && (it3.c == '\n'
1600 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1601 move_it_by_lines (&it3, 1);
1602 else if (move_it_in_display_line_to (&it3, -1,
1603 it3.current_x
1604 + it3.pixel_width,
1605 MOVE_TO_X)
1606 == MOVE_LINE_CONTINUED)
1608 move_it_by_lines (&it3, 1);
1609 /* When we are under word-wrap, the #$@%!
1610 move_it_by_lines moves 2 lines, so we need to
1611 fix that up. */
1612 if (it3.line_wrap == WORD_WRAP)
1613 move_it_by_lines (&it3, -1);
1616 /* Record the vertical coordinate of the display
1617 line where we wound up. */
1618 top_y = it3.current_y;
1619 if (it3.bidi_p)
1621 /* When characters are reordered for display,
1622 the character displayed to the left of the
1623 display string could be _after_ the display
1624 property in the logical order. Use the
1625 smallest vertical position of these two. */
1626 start_display (&it3, w, top);
1627 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1628 if (it3.current_y < top_y)
1629 top_y = it3.current_y;
1631 /* Move from the top of the window to the beginning
1632 of the display line where the display string
1633 begins. */
1634 start_display (&it3, w, top);
1635 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1636 /* If it3_moved stays zero after the 'while' loop
1637 below, that means we already were at a newline
1638 before the loop (e.g., the display string begins
1639 with a newline), so we don't need to (and cannot)
1640 inspect the glyphs of it3.glyph_row, because
1641 PRODUCE_GLYPHS will not produce anything for a
1642 newline, and thus it3.glyph_row stays at its
1643 stale content it got at top of the window. */
1644 it3_moved = 0;
1645 /* Finally, advance the iterator until we hit the
1646 first display element whose character position is
1647 CHARPOS, or until the first newline from the
1648 display string, which signals the end of the
1649 display line. */
1650 while (get_next_display_element (&it3))
1652 PRODUCE_GLYPHS (&it3);
1653 if (IT_CHARPOS (it3) == charpos
1654 || ITERATOR_AT_END_OF_LINE_P (&it3))
1655 break;
1656 it3_moved = 1;
1657 set_iterator_to_next (&it3, 0);
1659 top_x = it3.current_x - it3.pixel_width;
1660 /* Normally, we would exit the above loop because we
1661 found the display element whose character
1662 position is CHARPOS. For the contingency that we
1663 didn't, and stopped at the first newline from the
1664 display string, move back over the glyphs
1665 produced from the string, until we find the
1666 rightmost glyph not from the string. */
1667 if (it3_moved
1668 && newline_in_string
1669 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1671 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1672 + it3.glyph_row->used[TEXT_AREA];
1674 while (EQ ((g - 1)->object, string))
1676 --g;
1677 top_x -= g->pixel_width;
1679 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1680 + it3.glyph_row->used[TEXT_AREA]);
1685 *x = top_x;
1686 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1687 *rtop = max (0, window_top_y - top_y);
1688 *rbot = max (0, bottom_y - it.last_visible_y);
1689 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1690 - max (top_y, window_top_y)));
1691 *vpos = it.vpos;
1692 if (it.bidi_it.paragraph_dir == R2L)
1693 r2l = true;
1696 else
1698 /* Either we were asked to provide info about WINDOW_END, or
1699 CHARPOS is in the partially visible glyph row at end of
1700 window. */
1701 struct it it2;
1702 void *it2data = NULL;
1704 SAVE_IT (it2, it, it2data);
1705 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1706 move_it_by_lines (&it, 1);
1707 if (charpos < IT_CHARPOS (it)
1708 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1710 visible_p = true;
1711 RESTORE_IT (&it2, &it2, it2data);
1712 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1713 *x = it2.current_x;
1714 *y = it2.current_y + it2.max_ascent - it2.ascent;
1715 *rtop = max (0, -it2.current_y);
1716 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1717 - it.last_visible_y));
1718 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1719 it.last_visible_y)
1720 - max (it2.current_y,
1721 WINDOW_HEADER_LINE_HEIGHT (w))));
1722 *vpos = it2.vpos;
1723 if (it2.bidi_it.paragraph_dir == R2L)
1724 r2l = true;
1726 else
1727 bidi_unshelve_cache (it2data, 1);
1729 bidi_unshelve_cache (itdata, 0);
1731 if (old_buffer)
1732 set_buffer_internal_1 (old_buffer);
1734 if (visible_p)
1736 if (w->hscroll > 0)
1737 *x -=
1738 window_hscroll_limited (w, WINDOW_XFRAME (w))
1739 * WINDOW_FRAME_COLUMN_WIDTH (w);
1740 /* For lines in an R2L paragraph, we need to mirror the X pixel
1741 coordinate wrt the text area. For the reasons, see the
1742 commentary in buffer_posn_from_coords and the explanation of
1743 the geometry used by the move_it_* functions at the end of
1744 the large commentary near the beginning of this file. */
1745 if (r2l)
1746 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1749 #if 0
1750 /* Debugging code. */
1751 if (visible_p)
1752 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1753 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1754 else
1755 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1756 #endif
1758 return visible_p;
1762 /* Return the next character from STR. Return in *LEN the length of
1763 the character. This is like STRING_CHAR_AND_LENGTH but never
1764 returns an invalid character. If we find one, we return a `?', but
1765 with the length of the invalid character. */
1767 static int
1768 string_char_and_length (const unsigned char *str, int *len)
1770 int c;
1772 c = STRING_CHAR_AND_LENGTH (str, *len);
1773 if (!CHAR_VALID_P (c))
1774 /* We may not change the length here because other places in Emacs
1775 don't use this function, i.e. they silently accept invalid
1776 characters. */
1777 c = '?';
1779 return c;
1784 /* Given a position POS containing a valid character and byte position
1785 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1787 static struct text_pos
1788 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1790 eassert (STRINGP (string) && nchars >= 0);
1792 if (STRING_MULTIBYTE (string))
1794 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1795 int len;
1797 while (nchars--)
1799 string_char_and_length (p, &len);
1800 p += len;
1801 CHARPOS (pos) += 1;
1802 BYTEPOS (pos) += len;
1805 else
1806 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1808 return pos;
1812 /* Value is the text position, i.e. character and byte position,
1813 for character position CHARPOS in STRING. */
1815 static struct text_pos
1816 string_pos (ptrdiff_t charpos, Lisp_Object string)
1818 struct text_pos pos;
1819 eassert (STRINGP (string));
1820 eassert (charpos >= 0);
1821 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1822 return pos;
1826 /* Value is a text position, i.e. character and byte position, for
1827 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1828 means recognize multibyte characters. */
1830 static struct text_pos
1831 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1833 struct text_pos pos;
1835 eassert (s != NULL);
1836 eassert (charpos >= 0);
1838 if (multibyte_p)
1840 int len;
1842 SET_TEXT_POS (pos, 0, 0);
1843 while (charpos--)
1845 string_char_and_length ((const unsigned char *) s, &len);
1846 s += len;
1847 CHARPOS (pos) += 1;
1848 BYTEPOS (pos) += len;
1851 else
1852 SET_TEXT_POS (pos, charpos, charpos);
1854 return pos;
1858 /* Value is the number of characters in C string S. MULTIBYTE_P
1859 non-zero means recognize multibyte characters. */
1861 static ptrdiff_t
1862 number_of_chars (const char *s, bool multibyte_p)
1864 ptrdiff_t nchars;
1866 if (multibyte_p)
1868 ptrdiff_t rest = strlen (s);
1869 int len;
1870 const unsigned char *p = (const unsigned char *) s;
1872 for (nchars = 0; rest > 0; ++nchars)
1874 string_char_and_length (p, &len);
1875 rest -= len, p += len;
1878 else
1879 nchars = strlen (s);
1881 return nchars;
1885 /* Compute byte position NEWPOS->bytepos corresponding to
1886 NEWPOS->charpos. POS is a known position in string STRING.
1887 NEWPOS->charpos must be >= POS.charpos. */
1889 static void
1890 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1892 eassert (STRINGP (string));
1893 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1895 if (STRING_MULTIBYTE (string))
1896 *newpos = string_pos_nchars_ahead (pos, string,
1897 CHARPOS (*newpos) - CHARPOS (pos));
1898 else
1899 BYTEPOS (*newpos) = CHARPOS (*newpos);
1902 /* EXPORT:
1903 Return an estimation of the pixel height of mode or header lines on
1904 frame F. FACE_ID specifies what line's height to estimate. */
1907 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1909 #ifdef HAVE_WINDOW_SYSTEM
1910 if (FRAME_WINDOW_P (f))
1912 int height = FONT_HEIGHT (FRAME_FONT (f));
1914 /* This function is called so early when Emacs starts that the face
1915 cache and mode line face are not yet initialized. */
1916 if (FRAME_FACE_CACHE (f))
1918 struct face *face = FACE_FROM_ID (f, face_id);
1919 if (face)
1921 if (face->font)
1922 height = FONT_HEIGHT (face->font);
1923 if (face->box_line_width > 0)
1924 height += 2 * face->box_line_width;
1928 return height;
1930 #endif
1932 return 1;
1935 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1936 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1937 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1938 not force the value into range. */
1940 void
1941 pixel_to_glyph_coords (struct frame *f, register int pix_x, register int pix_y,
1942 int *x, int *y, NativeRectangle *bounds, int noclip)
1945 #ifdef HAVE_WINDOW_SYSTEM
1946 if (FRAME_WINDOW_P (f))
1948 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1949 even for negative values. */
1950 if (pix_x < 0)
1951 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1952 if (pix_y < 0)
1953 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1955 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1956 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1958 if (bounds)
1959 STORE_NATIVE_RECT (*bounds,
1960 FRAME_COL_TO_PIXEL_X (f, pix_x),
1961 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1962 FRAME_COLUMN_WIDTH (f) - 1,
1963 FRAME_LINE_HEIGHT (f) - 1);
1965 /* PXW: Should we clip pixels before converting to columns/lines? */
1966 if (!noclip)
1968 if (pix_x < 0)
1969 pix_x = 0;
1970 else if (pix_x > FRAME_TOTAL_COLS (f))
1971 pix_x = FRAME_TOTAL_COLS (f);
1973 if (pix_y < 0)
1974 pix_y = 0;
1975 else if (pix_y > FRAME_LINES (f))
1976 pix_y = FRAME_LINES (f);
1979 #endif
1981 *x = pix_x;
1982 *y = pix_y;
1986 /* Find the glyph under window-relative coordinates X/Y in window W.
1987 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1988 strings. Return in *HPOS and *VPOS the row and column number of
1989 the glyph found. Return in *AREA the glyph area containing X.
1990 Value is a pointer to the glyph found or null if X/Y is not on
1991 text, or we can't tell because W's current matrix is not up to
1992 date. */
1994 static struct glyph *
1995 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1996 int *dx, int *dy, int *area)
1998 struct glyph *glyph, *end;
1999 struct glyph_row *row = NULL;
2000 int x0, i;
2002 /* Find row containing Y. Give up if some row is not enabled. */
2003 for (i = 0; i < w->current_matrix->nrows; ++i)
2005 row = MATRIX_ROW (w->current_matrix, i);
2006 if (!row->enabled_p)
2007 return NULL;
2008 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
2009 break;
2012 *vpos = i;
2013 *hpos = 0;
2015 /* Give up if Y is not in the window. */
2016 if (i == w->current_matrix->nrows)
2017 return NULL;
2019 /* Get the glyph area containing X. */
2020 if (w->pseudo_window_p)
2022 *area = TEXT_AREA;
2023 x0 = 0;
2025 else
2027 if (x < window_box_left_offset (w, TEXT_AREA))
2029 *area = LEFT_MARGIN_AREA;
2030 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
2032 else if (x < window_box_right_offset (w, TEXT_AREA))
2034 *area = TEXT_AREA;
2035 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
2037 else
2039 *area = RIGHT_MARGIN_AREA;
2040 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
2044 /* Find glyph containing X. */
2045 glyph = row->glyphs[*area];
2046 end = glyph + row->used[*area];
2047 x -= x0;
2048 while (glyph < end && x >= glyph->pixel_width)
2050 x -= glyph->pixel_width;
2051 ++glyph;
2054 if (glyph == end)
2055 return NULL;
2057 if (dx)
2059 *dx = x;
2060 *dy = y - (row->y + row->ascent - glyph->ascent);
2063 *hpos = glyph - row->glyphs[*area];
2064 return glyph;
2067 /* Convert frame-relative x/y to coordinates relative to window W.
2068 Takes pseudo-windows into account. */
2070 static void
2071 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
2073 if (w->pseudo_window_p)
2075 /* A pseudo-window is always full-width, and starts at the
2076 left edge of the frame, plus a frame border. */
2077 struct frame *f = XFRAME (w->frame);
2078 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
2079 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2081 else
2083 *x -= WINDOW_LEFT_EDGE_X (w);
2084 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2088 #ifdef HAVE_WINDOW_SYSTEM
2090 /* EXPORT:
2091 Return in RECTS[] at most N clipping rectangles for glyph string S.
2092 Return the number of stored rectangles. */
2095 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
2097 XRectangle r;
2099 if (n <= 0)
2100 return 0;
2102 if (s->row->full_width_p)
2104 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2105 r.x = WINDOW_LEFT_EDGE_X (s->w);
2106 if (s->row->mode_line_p)
2107 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2108 else
2109 r.width = WINDOW_PIXEL_WIDTH (s->w);
2111 /* Unless displaying a mode or menu bar line, which are always
2112 fully visible, clip to the visible part of the row. */
2113 if (s->w->pseudo_window_p)
2114 r.height = s->row->visible_height;
2115 else
2116 r.height = s->height;
2118 else
2120 /* This is a text line that may be partially visible. */
2121 r.x = window_box_left (s->w, s->area);
2122 r.width = window_box_width (s->w, s->area);
2123 r.height = s->row->visible_height;
2126 if (s->clip_head)
2127 if (r.x < s->clip_head->x)
2129 if (r.width >= s->clip_head->x - r.x)
2130 r.width -= s->clip_head->x - r.x;
2131 else
2132 r.width = 0;
2133 r.x = s->clip_head->x;
2135 if (s->clip_tail)
2136 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2138 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2139 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2140 else
2141 r.width = 0;
2144 /* If S draws overlapping rows, it's sufficient to use the top and
2145 bottom of the window for clipping because this glyph string
2146 intentionally draws over other lines. */
2147 if (s->for_overlaps)
2149 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2150 r.height = window_text_bottom_y (s->w) - r.y;
2152 /* Alas, the above simple strategy does not work for the
2153 environments with anti-aliased text: if the same text is
2154 drawn onto the same place multiple times, it gets thicker.
2155 If the overlap we are processing is for the erased cursor, we
2156 take the intersection with the rectangle of the cursor. */
2157 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2159 XRectangle rc, r_save = r;
2161 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2162 rc.y = s->w->phys_cursor.y;
2163 rc.width = s->w->phys_cursor_width;
2164 rc.height = s->w->phys_cursor_height;
2166 x_intersect_rectangles (&r_save, &rc, &r);
2169 else
2171 /* Don't use S->y for clipping because it doesn't take partially
2172 visible lines into account. For example, it can be negative for
2173 partially visible lines at the top of a window. */
2174 if (!s->row->full_width_p
2175 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2176 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2177 else
2178 r.y = max (0, s->row->y);
2181 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2183 /* If drawing the cursor, don't let glyph draw outside its
2184 advertised boundaries. Cleartype does this under some circumstances. */
2185 if (s->hl == DRAW_CURSOR)
2187 struct glyph *glyph = s->first_glyph;
2188 int height, max_y;
2190 if (s->x > r.x)
2192 r.width -= s->x - r.x;
2193 r.x = s->x;
2195 r.width = min (r.width, glyph->pixel_width);
2197 /* If r.y is below window bottom, ensure that we still see a cursor. */
2198 height = min (glyph->ascent + glyph->descent,
2199 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2200 max_y = window_text_bottom_y (s->w) - height;
2201 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2202 if (s->ybase - glyph->ascent > max_y)
2204 r.y = max_y;
2205 r.height = height;
2207 else
2209 /* Don't draw cursor glyph taller than our actual glyph. */
2210 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2211 if (height < r.height)
2213 max_y = r.y + r.height;
2214 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2215 r.height = min (max_y - r.y, height);
2220 if (s->row->clip)
2222 XRectangle r_save = r;
2224 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2225 r.width = 0;
2228 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2229 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2231 #ifdef CONVERT_FROM_XRECT
2232 CONVERT_FROM_XRECT (r, *rects);
2233 #else
2234 *rects = r;
2235 #endif
2236 return 1;
2238 else
2240 /* If we are processing overlapping and allowed to return
2241 multiple clipping rectangles, we exclude the row of the glyph
2242 string from the clipping rectangle. This is to avoid drawing
2243 the same text on the environment with anti-aliasing. */
2244 #ifdef CONVERT_FROM_XRECT
2245 XRectangle rs[2];
2246 #else
2247 XRectangle *rs = rects;
2248 #endif
2249 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2251 if (s->for_overlaps & OVERLAPS_PRED)
2253 rs[i] = r;
2254 if (r.y + r.height > row_y)
2256 if (r.y < row_y)
2257 rs[i].height = row_y - r.y;
2258 else
2259 rs[i].height = 0;
2261 i++;
2263 if (s->for_overlaps & OVERLAPS_SUCC)
2265 rs[i] = r;
2266 if (r.y < row_y + s->row->visible_height)
2268 if (r.y + r.height > row_y + s->row->visible_height)
2270 rs[i].y = row_y + s->row->visible_height;
2271 rs[i].height = r.y + r.height - rs[i].y;
2273 else
2274 rs[i].height = 0;
2276 i++;
2279 n = i;
2280 #ifdef CONVERT_FROM_XRECT
2281 for (i = 0; i < n; i++)
2282 CONVERT_FROM_XRECT (rs[i], rects[i]);
2283 #endif
2284 return n;
2288 /* EXPORT:
2289 Return in *NR the clipping rectangle for glyph string S. */
2291 void
2292 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2294 get_glyph_string_clip_rects (s, nr, 1);
2298 /* EXPORT:
2299 Return the position and height of the phys cursor in window W.
2300 Set w->phys_cursor_width to width of phys cursor.
2303 void
2304 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2305 struct glyph *glyph, int *xp, int *yp, int *heightp)
2307 struct frame *f = XFRAME (WINDOW_FRAME (w));
2308 int x, y, wd, h, h0, y0;
2310 /* Compute the width of the rectangle to draw. If on a stretch
2311 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2312 rectangle as wide as the glyph, but use a canonical character
2313 width instead. */
2314 wd = glyph->pixel_width - 1;
2315 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2316 wd++; /* Why? */
2317 #endif
2319 x = w->phys_cursor.x;
2320 if (x < 0)
2322 wd += x;
2323 x = 0;
2326 if (glyph->type == STRETCH_GLYPH
2327 && !x_stretch_cursor_p)
2328 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2329 w->phys_cursor_width = wd;
2331 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2333 /* If y is below window bottom, ensure that we still see a cursor. */
2334 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2336 h = max (h0, glyph->ascent + glyph->descent);
2337 h0 = min (h0, glyph->ascent + glyph->descent);
2339 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2340 if (y < y0)
2342 h = max (h - (y0 - y) + 1, h0);
2343 y = y0 - 1;
2345 else
2347 y0 = window_text_bottom_y (w) - h0;
2348 if (y > y0)
2350 h += y - y0;
2351 y = y0;
2355 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2356 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2357 *heightp = h;
2361 * Remember which glyph the mouse is over.
2364 void
2365 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2367 Lisp_Object window;
2368 struct window *w;
2369 struct glyph_row *r, *gr, *end_row;
2370 enum window_part part;
2371 enum glyph_row_area area;
2372 int x, y, width, height;
2374 /* Try to determine frame pixel position and size of the glyph under
2375 frame pixel coordinates X/Y on frame F. */
2377 if (window_resize_pixelwise)
2379 width = height = 1;
2380 goto virtual_glyph;
2382 else if (!f->glyphs_initialized_p
2383 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2384 NILP (window)))
2386 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2387 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2388 goto virtual_glyph;
2391 w = XWINDOW (window);
2392 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2393 height = WINDOW_FRAME_LINE_HEIGHT (w);
2395 x = window_relative_x_coord (w, part, gx);
2396 y = gy - WINDOW_TOP_EDGE_Y (w);
2398 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2399 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2401 if (w->pseudo_window_p)
2403 area = TEXT_AREA;
2404 part = ON_MODE_LINE; /* Don't adjust margin. */
2405 goto text_glyph;
2408 switch (part)
2410 case ON_LEFT_MARGIN:
2411 area = LEFT_MARGIN_AREA;
2412 goto text_glyph;
2414 case ON_RIGHT_MARGIN:
2415 area = RIGHT_MARGIN_AREA;
2416 goto text_glyph;
2418 case ON_HEADER_LINE:
2419 case ON_MODE_LINE:
2420 gr = (part == ON_HEADER_LINE
2421 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2422 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2423 gy = gr->y;
2424 area = TEXT_AREA;
2425 goto text_glyph_row_found;
2427 case ON_TEXT:
2428 area = TEXT_AREA;
2430 text_glyph:
2431 gr = 0; gy = 0;
2432 for (; r <= end_row && r->enabled_p; ++r)
2433 if (r->y + r->height > y)
2435 gr = r; gy = r->y;
2436 break;
2439 text_glyph_row_found:
2440 if (gr && gy <= y)
2442 struct glyph *g = gr->glyphs[area];
2443 struct glyph *end = g + gr->used[area];
2445 height = gr->height;
2446 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2447 if (gx + g->pixel_width > x)
2448 break;
2450 if (g < end)
2452 if (g->type == IMAGE_GLYPH)
2454 /* Don't remember when mouse is over image, as
2455 image may have hot-spots. */
2456 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2457 return;
2459 width = g->pixel_width;
2461 else
2463 /* Use nominal char spacing at end of line. */
2464 x -= gx;
2465 gx += (x / width) * width;
2468 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2470 gx += window_box_left_offset (w, area);
2471 /* Don't expand over the modeline to make sure the vertical
2472 drag cursor is shown early enough. */
2473 height = min (height,
2474 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2477 else
2479 /* Use nominal line height at end of window. */
2480 gx = (x / width) * width;
2481 y -= gy;
2482 gy += (y / height) * height;
2483 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2484 /* See comment above. */
2485 height = min (height,
2486 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2488 break;
2490 case ON_LEFT_FRINGE:
2491 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2492 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2493 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2494 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2495 goto row_glyph;
2497 case ON_RIGHT_FRINGE:
2498 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2499 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2500 : window_box_right_offset (w, TEXT_AREA));
2501 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2502 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2503 && !WINDOW_RIGHTMOST_P (w))
2504 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2505 /* Make sure the vertical border can get her own glyph to the
2506 right of the one we build here. */
2507 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2508 else
2509 width = WINDOW_PIXEL_WIDTH (w) - gx;
2510 else
2511 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2513 goto row_glyph;
2515 case ON_VERTICAL_BORDER:
2516 gx = WINDOW_PIXEL_WIDTH (w) - width;
2517 goto row_glyph;
2519 case ON_SCROLL_BAR:
2520 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2522 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2523 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2524 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2525 : 0)));
2526 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2528 row_glyph:
2529 gr = 0, gy = 0;
2530 for (; r <= end_row && r->enabled_p; ++r)
2531 if (r->y + r->height > y)
2533 gr = r; gy = r->y;
2534 break;
2537 if (gr && gy <= y)
2538 height = gr->height;
2539 else
2541 /* Use nominal line height at end of window. */
2542 y -= gy;
2543 gy += (y / height) * height;
2545 break;
2547 case ON_RIGHT_DIVIDER:
2548 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2549 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2550 gy = 0;
2551 /* The bottom divider prevails. */
2552 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2553 goto add_edge;;
2555 case ON_BOTTOM_DIVIDER:
2556 gx = 0;
2557 width = WINDOW_PIXEL_WIDTH (w);
2558 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2559 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2560 goto add_edge;
2562 default:
2564 virtual_glyph:
2565 /* If there is no glyph under the mouse, then we divide the screen
2566 into a grid of the smallest glyph in the frame, and use that
2567 as our "glyph". */
2569 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2570 round down even for negative values. */
2571 if (gx < 0)
2572 gx -= width - 1;
2573 if (gy < 0)
2574 gy -= height - 1;
2576 gx = (gx / width) * width;
2577 gy = (gy / height) * height;
2579 goto store_rect;
2582 add_edge:
2583 gx += WINDOW_LEFT_EDGE_X (w);
2584 gy += WINDOW_TOP_EDGE_Y (w);
2586 store_rect:
2587 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2589 /* Visible feedback for debugging. */
2590 #if 0
2591 #if HAVE_X_WINDOWS
2592 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2593 f->output_data.x->normal_gc,
2594 gx, gy, width, height);
2595 #endif
2596 #endif
2600 #endif /* HAVE_WINDOW_SYSTEM */
2602 static void
2603 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2605 eassert (w);
2606 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2607 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2608 w->window_end_vpos
2609 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2612 /***********************************************************************
2613 Lisp form evaluation
2614 ***********************************************************************/
2616 /* Error handler for safe_eval and safe_call. */
2618 static Lisp_Object
2619 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2621 add_to_log ("Error during redisplay: %S signaled %S",
2622 Flist (nargs, args), arg);
2623 return Qnil;
2626 /* Call function FUNC with the rest of NARGS - 1 arguments
2627 following. Return the result, or nil if something went
2628 wrong. Prevent redisplay during the evaluation. */
2630 static Lisp_Object
2631 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2633 Lisp_Object val;
2635 if (inhibit_eval_during_redisplay)
2636 val = Qnil;
2637 else
2639 ptrdiff_t i;
2640 ptrdiff_t count = SPECPDL_INDEX ();
2641 struct gcpro gcpro1;
2642 Lisp_Object *args = alloca (nargs * word_size);
2644 args[0] = func;
2645 for (i = 1; i < nargs; i++)
2646 args[i] = va_arg (ap, Lisp_Object);
2648 GCPRO1 (args[0]);
2649 gcpro1.nvars = nargs;
2650 specbind (Qinhibit_redisplay, Qt);
2651 if (inhibit_quit)
2652 specbind (Qinhibit_quit, Qt);
2653 /* Use Qt to ensure debugger does not run,
2654 so there is no possibility of wanting to redisplay. */
2655 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2656 safe_eval_handler);
2657 UNGCPRO;
2658 val = unbind_to (count, val);
2661 return val;
2664 Lisp_Object
2665 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2667 Lisp_Object retval;
2668 va_list ap;
2670 va_start (ap, func);
2671 retval = safe__call (false, nargs, func, ap);
2672 va_end (ap);
2673 return retval;
2676 /* Call function FN with one argument ARG.
2677 Return the result, or nil if something went wrong. */
2679 Lisp_Object
2680 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2682 return safe_call (2, fn, arg);
2685 static Lisp_Object
2686 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2688 Lisp_Object retval;
2689 va_list ap;
2691 va_start (ap, fn);
2692 retval = safe__call (inhibit_quit, 2, fn, ap);
2693 va_end (ap);
2694 return retval;
2697 static Lisp_Object Qeval;
2699 Lisp_Object
2700 safe_eval (Lisp_Object sexpr)
2702 return safe__call1 (false, Qeval, sexpr);
2705 static Lisp_Object
2706 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2708 return safe__call1 (inhibit_quit, Qeval, sexpr);
2711 /* Call function FN with two arguments ARG1 and ARG2.
2712 Return the result, or nil if something went wrong. */
2714 Lisp_Object
2715 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2717 return safe_call (3, fn, arg1, arg2);
2722 /***********************************************************************
2723 Debugging
2724 ***********************************************************************/
2726 #if 0
2728 /* Define CHECK_IT to perform sanity checks on iterators.
2729 This is for debugging. It is too slow to do unconditionally. */
2731 static void
2732 check_it (struct it *it)
2734 if (it->method == GET_FROM_STRING)
2736 eassert (STRINGP (it->string));
2737 eassert (IT_STRING_CHARPOS (*it) >= 0);
2739 else
2741 eassert (IT_STRING_CHARPOS (*it) < 0);
2742 if (it->method == GET_FROM_BUFFER)
2744 /* Check that character and byte positions agree. */
2745 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2749 if (it->dpvec)
2750 eassert (it->current.dpvec_index >= 0);
2751 else
2752 eassert (it->current.dpvec_index < 0);
2755 #define CHECK_IT(IT) check_it ((IT))
2757 #else /* not 0 */
2759 #define CHECK_IT(IT) (void) 0
2761 #endif /* not 0 */
2764 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2766 /* Check that the window end of window W is what we expect it
2767 to be---the last row in the current matrix displaying text. */
2769 static void
2770 check_window_end (struct window *w)
2772 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2774 struct glyph_row *row;
2775 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2776 !row->enabled_p
2777 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2778 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2782 #define CHECK_WINDOW_END(W) check_window_end ((W))
2784 #else
2786 #define CHECK_WINDOW_END(W) (void) 0
2788 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2790 /***********************************************************************
2791 Iterator initialization
2792 ***********************************************************************/
2794 /* Initialize IT for displaying current_buffer in window W, starting
2795 at character position CHARPOS. CHARPOS < 0 means that no buffer
2796 position is specified which is useful when the iterator is assigned
2797 a position later. BYTEPOS is the byte position corresponding to
2798 CHARPOS.
2800 If ROW is not null, calls to produce_glyphs with IT as parameter
2801 will produce glyphs in that row.
2803 BASE_FACE_ID is the id of a base face to use. It must be one of
2804 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2805 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2806 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2808 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2809 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2810 will be initialized to use the corresponding mode line glyph row of
2811 the desired matrix of W. */
2813 void
2814 init_iterator (struct it *it, struct window *w,
2815 ptrdiff_t charpos, ptrdiff_t bytepos,
2816 struct glyph_row *row, enum face_id base_face_id)
2818 enum face_id remapped_base_face_id = base_face_id;
2820 /* Some precondition checks. */
2821 eassert (w != NULL && it != NULL);
2822 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2823 && charpos <= ZV));
2825 /* If face attributes have been changed since the last redisplay,
2826 free realized faces now because they depend on face definitions
2827 that might have changed. Don't free faces while there might be
2828 desired matrices pending which reference these faces. */
2829 if (face_change_count && !inhibit_free_realized_faces)
2831 face_change_count = 0;
2832 free_all_realized_faces (Qnil);
2835 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2836 if (! NILP (Vface_remapping_alist))
2837 remapped_base_face_id
2838 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2840 /* Use one of the mode line rows of W's desired matrix if
2841 appropriate. */
2842 if (row == NULL)
2844 if (base_face_id == MODE_LINE_FACE_ID
2845 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2846 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2847 else if (base_face_id == HEADER_LINE_FACE_ID)
2848 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2851 /* Clear IT. */
2852 memset (it, 0, sizeof *it);
2853 it->current.overlay_string_index = -1;
2854 it->current.dpvec_index = -1;
2855 it->base_face_id = remapped_base_face_id;
2856 it->string = Qnil;
2857 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2858 it->paragraph_embedding = L2R;
2859 it->bidi_it.string.lstring = Qnil;
2860 it->bidi_it.string.s = NULL;
2861 it->bidi_it.string.bufpos = 0;
2862 it->bidi_it.w = w;
2864 /* The window in which we iterate over current_buffer: */
2865 XSETWINDOW (it->window, w);
2866 it->w = w;
2867 it->f = XFRAME (w->frame);
2869 it->cmp_it.id = -1;
2871 /* Extra space between lines (on window systems only). */
2872 if (base_face_id == DEFAULT_FACE_ID
2873 && FRAME_WINDOW_P (it->f))
2875 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2876 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2877 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2878 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2879 * FRAME_LINE_HEIGHT (it->f));
2880 else if (it->f->extra_line_spacing > 0)
2881 it->extra_line_spacing = it->f->extra_line_spacing;
2882 it->max_extra_line_spacing = 0;
2885 /* If realized faces have been removed, e.g. because of face
2886 attribute changes of named faces, recompute them. When running
2887 in batch mode, the face cache of the initial frame is null. If
2888 we happen to get called, make a dummy face cache. */
2889 if (FRAME_FACE_CACHE (it->f) == NULL)
2890 init_frame_faces (it->f);
2891 if (FRAME_FACE_CACHE (it->f)->used == 0)
2892 recompute_basic_faces (it->f);
2894 /* Current value of the `slice', `space-width', and 'height' properties. */
2895 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2896 it->space_width = Qnil;
2897 it->font_height = Qnil;
2898 it->override_ascent = -1;
2900 /* Are control characters displayed as `^C'? */
2901 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2903 /* -1 means everything between a CR and the following line end
2904 is invisible. >0 means lines indented more than this value are
2905 invisible. */
2906 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2907 ? (clip_to_bounds
2908 (-1, XINT (BVAR (current_buffer, selective_display)),
2909 PTRDIFF_MAX))
2910 : (!NILP (BVAR (current_buffer, selective_display))
2911 ? -1 : 0));
2912 it->selective_display_ellipsis_p
2913 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2915 /* Display table to use. */
2916 it->dp = window_display_table (w);
2918 /* Are multibyte characters enabled in current_buffer? */
2919 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2921 /* Get the position at which the redisplay_end_trigger hook should
2922 be run, if it is to be run at all. */
2923 if (MARKERP (w->redisplay_end_trigger)
2924 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2925 it->redisplay_end_trigger_charpos
2926 = marker_position (w->redisplay_end_trigger);
2927 else if (INTEGERP (w->redisplay_end_trigger))
2928 it->redisplay_end_trigger_charpos
2929 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2930 PTRDIFF_MAX);
2932 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2934 /* Are lines in the display truncated? */
2935 if (base_face_id != DEFAULT_FACE_ID
2936 || it->w->hscroll
2937 || (! WINDOW_FULL_WIDTH_P (it->w)
2938 && ((!NILP (Vtruncate_partial_width_windows)
2939 && !INTEGERP (Vtruncate_partial_width_windows))
2940 || (INTEGERP (Vtruncate_partial_width_windows)
2941 /* PXW: Shall we do something about this? */
2942 && (WINDOW_TOTAL_COLS (it->w)
2943 < XINT (Vtruncate_partial_width_windows))))))
2944 it->line_wrap = TRUNCATE;
2945 else if (NILP (BVAR (current_buffer, truncate_lines)))
2946 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2947 ? WINDOW_WRAP : WORD_WRAP;
2948 else
2949 it->line_wrap = TRUNCATE;
2951 /* Get dimensions of truncation and continuation glyphs. These are
2952 displayed as fringe bitmaps under X, but we need them for such
2953 frames when the fringes are turned off. But leave the dimensions
2954 zero for tooltip frames, as these glyphs look ugly there and also
2955 sabotage calculations of tooltip dimensions in x-show-tip. */
2956 #ifdef HAVE_WINDOW_SYSTEM
2957 if (!(FRAME_WINDOW_P (it->f)
2958 && FRAMEP (tip_frame)
2959 && it->f == XFRAME (tip_frame)))
2960 #endif
2962 if (it->line_wrap == TRUNCATE)
2964 /* We will need the truncation glyph. */
2965 eassert (it->glyph_row == NULL);
2966 produce_special_glyphs (it, IT_TRUNCATION);
2967 it->truncation_pixel_width = it->pixel_width;
2969 else
2971 /* We will need the continuation glyph. */
2972 eassert (it->glyph_row == NULL);
2973 produce_special_glyphs (it, IT_CONTINUATION);
2974 it->continuation_pixel_width = it->pixel_width;
2978 /* Reset these values to zero because the produce_special_glyphs
2979 above has changed them. */
2980 it->pixel_width = it->ascent = it->descent = 0;
2981 it->phys_ascent = it->phys_descent = 0;
2983 /* Set this after getting the dimensions of truncation and
2984 continuation glyphs, so that we don't produce glyphs when calling
2985 produce_special_glyphs, above. */
2986 it->glyph_row = row;
2987 it->area = TEXT_AREA;
2989 /* Forget any previous info about this row being reversed. */
2990 if (it->glyph_row)
2991 it->glyph_row->reversed_p = 0;
2993 /* Get the dimensions of the display area. The display area
2994 consists of the visible window area plus a horizontally scrolled
2995 part to the left of the window. All x-values are relative to the
2996 start of this total display area. */
2997 if (base_face_id != DEFAULT_FACE_ID)
2999 /* Mode lines, menu bar in terminal frames. */
3000 it->first_visible_x = 0;
3001 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
3003 else
3005 it->first_visible_x
3006 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
3007 it->last_visible_x = (it->first_visible_x
3008 + window_box_width (w, TEXT_AREA));
3010 /* If we truncate lines, leave room for the truncation glyph(s) at
3011 the right margin. Otherwise, leave room for the continuation
3012 glyph(s). Done only if the window has no right fringe. */
3013 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
3015 if (it->line_wrap == TRUNCATE)
3016 it->last_visible_x -= it->truncation_pixel_width;
3017 else
3018 it->last_visible_x -= it->continuation_pixel_width;
3021 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
3022 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
3025 /* Leave room for a border glyph. */
3026 if (!FRAME_WINDOW_P (it->f)
3027 && !WINDOW_RIGHTMOST_P (it->w))
3028 it->last_visible_x -= 1;
3030 it->last_visible_y = window_text_bottom_y (w);
3032 /* For mode lines and alike, arrange for the first glyph having a
3033 left box line if the face specifies a box. */
3034 if (base_face_id != DEFAULT_FACE_ID)
3036 struct face *face;
3038 it->face_id = remapped_base_face_id;
3040 /* If we have a boxed mode line, make the first character appear
3041 with a left box line. */
3042 face = FACE_FROM_ID (it->f, remapped_base_face_id);
3043 if (face && face->box != FACE_NO_BOX)
3044 it->start_of_box_run_p = true;
3047 /* If a buffer position was specified, set the iterator there,
3048 getting overlays and face properties from that position. */
3049 if (charpos >= BUF_BEG (current_buffer))
3051 it->stop_charpos = charpos;
3052 it->end_charpos = ZV;
3053 eassert (charpos == BYTE_TO_CHAR (bytepos));
3054 IT_CHARPOS (*it) = charpos;
3055 IT_BYTEPOS (*it) = bytepos;
3057 /* We will rely on `reseat' to set this up properly, via
3058 handle_face_prop. */
3059 it->face_id = it->base_face_id;
3061 it->start = it->current;
3062 /* Do we need to reorder bidirectional text? Not if this is a
3063 unibyte buffer: by definition, none of the single-byte
3064 characters are strong R2L, so no reordering is needed. And
3065 bidi.c doesn't support unibyte buffers anyway. Also, don't
3066 reorder while we are loading loadup.el, since the tables of
3067 character properties needed for reordering are not yet
3068 available. */
3069 it->bidi_p =
3070 NILP (Vpurify_flag)
3071 && !NILP (BVAR (current_buffer, bidi_display_reordering))
3072 && it->multibyte_p;
3074 /* If we are to reorder bidirectional text, init the bidi
3075 iterator. */
3076 if (it->bidi_p)
3078 /* Since we don't know at this point whether there will be
3079 any R2L lines in the window, we reserve space for
3080 truncation/continuation glyphs even if only the left
3081 fringe is absent. */
3082 if (base_face_id == DEFAULT_FACE_ID
3083 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
3084 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
3086 if (it->line_wrap == TRUNCATE)
3087 it->last_visible_x -= it->truncation_pixel_width;
3088 else
3089 it->last_visible_x -= it->continuation_pixel_width;
3091 /* Note the paragraph direction that this buffer wants to
3092 use. */
3093 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3094 Qleft_to_right))
3095 it->paragraph_embedding = L2R;
3096 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3097 Qright_to_left))
3098 it->paragraph_embedding = R2L;
3099 else
3100 it->paragraph_embedding = NEUTRAL_DIR;
3101 bidi_unshelve_cache (NULL, 0);
3102 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
3103 &it->bidi_it);
3106 /* Compute faces etc. */
3107 reseat (it, it->current.pos, 1);
3110 CHECK_IT (it);
3114 /* Initialize IT for the display of window W with window start POS. */
3116 void
3117 start_display (struct it *it, struct window *w, struct text_pos pos)
3119 struct glyph_row *row;
3120 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
3122 row = w->desired_matrix->rows + first_vpos;
3123 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3124 it->first_vpos = first_vpos;
3126 /* Don't reseat to previous visible line start if current start
3127 position is in a string or image. */
3128 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3130 int start_at_line_beg_p;
3131 int first_y = it->current_y;
3133 /* If window start is not at a line start, skip forward to POS to
3134 get the correct continuation lines width. */
3135 start_at_line_beg_p = (CHARPOS (pos) == BEGV
3136 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3137 if (!start_at_line_beg_p)
3139 int new_x;
3141 reseat_at_previous_visible_line_start (it);
3142 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3144 new_x = it->current_x + it->pixel_width;
3146 /* If lines are continued, this line may end in the middle
3147 of a multi-glyph character (e.g. a control character
3148 displayed as \003, or in the middle of an overlay
3149 string). In this case move_it_to above will not have
3150 taken us to the start of the continuation line but to the
3151 end of the continued line. */
3152 if (it->current_x > 0
3153 && it->line_wrap != TRUNCATE /* Lines are continued. */
3154 && (/* And glyph doesn't fit on the line. */
3155 new_x > it->last_visible_x
3156 /* Or it fits exactly and we're on a window
3157 system frame. */
3158 || (new_x == it->last_visible_x
3159 && FRAME_WINDOW_P (it->f)
3160 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3161 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3162 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3164 if ((it->current.dpvec_index >= 0
3165 || it->current.overlay_string_index >= 0)
3166 /* If we are on a newline from a display vector or
3167 overlay string, then we are already at the end of
3168 a screen line; no need to go to the next line in
3169 that case, as this line is not really continued.
3170 (If we do go to the next line, C-e will not DTRT.) */
3171 && it->c != '\n')
3173 set_iterator_to_next (it, 1);
3174 move_it_in_display_line_to (it, -1, -1, 0);
3177 it->continuation_lines_width += it->current_x;
3179 /* If the character at POS is displayed via a display
3180 vector, move_it_to above stops at the final glyph of
3181 IT->dpvec. To make the caller redisplay that character
3182 again (a.k.a. start at POS), we need to reset the
3183 dpvec_index to the beginning of IT->dpvec. */
3184 else if (it->current.dpvec_index >= 0)
3185 it->current.dpvec_index = 0;
3187 /* We're starting a new display line, not affected by the
3188 height of the continued line, so clear the appropriate
3189 fields in the iterator structure. */
3190 it->max_ascent = it->max_descent = 0;
3191 it->max_phys_ascent = it->max_phys_descent = 0;
3193 it->current_y = first_y;
3194 it->vpos = 0;
3195 it->current_x = it->hpos = 0;
3201 /* Return 1 if POS is a position in ellipses displayed for invisible
3202 text. W is the window we display, for text property lookup. */
3204 static int
3205 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3207 Lisp_Object prop, window;
3208 int ellipses_p = 0;
3209 ptrdiff_t charpos = CHARPOS (pos->pos);
3211 /* If POS specifies a position in a display vector, this might
3212 be for an ellipsis displayed for invisible text. We won't
3213 get the iterator set up for delivering that ellipsis unless
3214 we make sure that it gets aware of the invisible text. */
3215 if (pos->dpvec_index >= 0
3216 && pos->overlay_string_index < 0
3217 && CHARPOS (pos->string_pos) < 0
3218 && charpos > BEGV
3219 && (XSETWINDOW (window, w),
3220 prop = Fget_char_property (make_number (charpos),
3221 Qinvisible, window),
3222 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3224 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3225 window);
3226 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3229 return ellipses_p;
3233 /* Initialize IT for stepping through current_buffer in window W,
3234 starting at position POS that includes overlay string and display
3235 vector/ control character translation position information. Value
3236 is zero if there are overlay strings with newlines at POS. */
3238 static int
3239 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3241 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3242 int i, overlay_strings_with_newlines = 0;
3244 /* If POS specifies a position in a display vector, this might
3245 be for an ellipsis displayed for invisible text. We won't
3246 get the iterator set up for delivering that ellipsis unless
3247 we make sure that it gets aware of the invisible text. */
3248 if (in_ellipses_for_invisible_text_p (pos, w))
3250 --charpos;
3251 bytepos = 0;
3254 /* Keep in mind: the call to reseat in init_iterator skips invisible
3255 text, so we might end up at a position different from POS. This
3256 is only a problem when POS is a row start after a newline and an
3257 overlay starts there with an after-string, and the overlay has an
3258 invisible property. Since we don't skip invisible text in
3259 display_line and elsewhere immediately after consuming the
3260 newline before the row start, such a POS will not be in a string,
3261 but the call to init_iterator below will move us to the
3262 after-string. */
3263 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3265 /* This only scans the current chunk -- it should scan all chunks.
3266 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3267 to 16 in 22.1 to make this a lesser problem. */
3268 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3270 const char *s = SSDATA (it->overlay_strings[i]);
3271 const char *e = s + SBYTES (it->overlay_strings[i]);
3273 while (s < e && *s != '\n')
3274 ++s;
3276 if (s < e)
3278 overlay_strings_with_newlines = 1;
3279 break;
3283 /* If position is within an overlay string, set up IT to the right
3284 overlay string. */
3285 if (pos->overlay_string_index >= 0)
3287 int relative_index;
3289 /* If the first overlay string happens to have a `display'
3290 property for an image, the iterator will be set up for that
3291 image, and we have to undo that setup first before we can
3292 correct the overlay string index. */
3293 if (it->method == GET_FROM_IMAGE)
3294 pop_it (it);
3296 /* We already have the first chunk of overlay strings in
3297 IT->overlay_strings. Load more until the one for
3298 pos->overlay_string_index is in IT->overlay_strings. */
3299 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3301 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3302 it->current.overlay_string_index = 0;
3303 while (n--)
3305 load_overlay_strings (it, 0);
3306 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3310 it->current.overlay_string_index = pos->overlay_string_index;
3311 relative_index = (it->current.overlay_string_index
3312 % OVERLAY_STRING_CHUNK_SIZE);
3313 it->string = it->overlay_strings[relative_index];
3314 eassert (STRINGP (it->string));
3315 it->current.string_pos = pos->string_pos;
3316 it->method = GET_FROM_STRING;
3317 it->end_charpos = SCHARS (it->string);
3318 /* Set up the bidi iterator for this overlay string. */
3319 if (it->bidi_p)
3321 it->bidi_it.string.lstring = it->string;
3322 it->bidi_it.string.s = NULL;
3323 it->bidi_it.string.schars = SCHARS (it->string);
3324 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3325 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3326 it->bidi_it.string.unibyte = !it->multibyte_p;
3327 it->bidi_it.w = it->w;
3328 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3329 FRAME_WINDOW_P (it->f), &it->bidi_it);
3331 /* Synchronize the state of the bidi iterator with
3332 pos->string_pos. For any string position other than
3333 zero, this will be done automagically when we resume
3334 iteration over the string and get_visually_first_element
3335 is called. But if string_pos is zero, and the string is
3336 to be reordered for display, we need to resync manually,
3337 since it could be that the iteration state recorded in
3338 pos ended at string_pos of 0 moving backwards in string. */
3339 if (CHARPOS (pos->string_pos) == 0)
3341 get_visually_first_element (it);
3342 if (IT_STRING_CHARPOS (*it) != 0)
3343 do {
3344 /* Paranoia. */
3345 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3346 bidi_move_to_visually_next (&it->bidi_it);
3347 } while (it->bidi_it.charpos != 0);
3349 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3350 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3354 if (CHARPOS (pos->string_pos) >= 0)
3356 /* Recorded position is not in an overlay string, but in another
3357 string. This can only be a string from a `display' property.
3358 IT should already be filled with that string. */
3359 it->current.string_pos = pos->string_pos;
3360 eassert (STRINGP (it->string));
3361 if (it->bidi_p)
3362 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3363 FRAME_WINDOW_P (it->f), &it->bidi_it);
3366 /* Restore position in display vector translations, control
3367 character translations or ellipses. */
3368 if (pos->dpvec_index >= 0)
3370 if (it->dpvec == NULL)
3371 get_next_display_element (it);
3372 eassert (it->dpvec && it->current.dpvec_index == 0);
3373 it->current.dpvec_index = pos->dpvec_index;
3376 CHECK_IT (it);
3377 return !overlay_strings_with_newlines;
3381 /* Initialize IT for stepping through current_buffer in window W
3382 starting at ROW->start. */
3384 static void
3385 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3387 init_from_display_pos (it, w, &row->start);
3388 it->start = row->start;
3389 it->continuation_lines_width = row->continuation_lines_width;
3390 CHECK_IT (it);
3394 /* Initialize IT for stepping through current_buffer in window W
3395 starting in the line following ROW, i.e. starting at ROW->end.
3396 Value is zero if there are overlay strings with newlines at ROW's
3397 end position. */
3399 static int
3400 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3402 int success = 0;
3404 if (init_from_display_pos (it, w, &row->end))
3406 if (row->continued_p)
3407 it->continuation_lines_width
3408 = row->continuation_lines_width + row->pixel_width;
3409 CHECK_IT (it);
3410 success = 1;
3413 return success;
3419 /***********************************************************************
3420 Text properties
3421 ***********************************************************************/
3423 /* Called when IT reaches IT->stop_charpos. Handle text property and
3424 overlay changes. Set IT->stop_charpos to the next position where
3425 to stop. */
3427 static void
3428 handle_stop (struct it *it)
3430 enum prop_handled handled;
3431 int handle_overlay_change_p;
3432 struct props *p;
3434 it->dpvec = NULL;
3435 it->current.dpvec_index = -1;
3436 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3437 it->ellipsis_p = 0;
3439 /* Use face of preceding text for ellipsis (if invisible) */
3440 if (it->selective_display_ellipsis_p)
3441 it->saved_face_id = it->face_id;
3443 /* Here's the description of the semantics of, and the logic behind,
3444 the various HANDLED_* statuses:
3446 HANDLED_NORMALLY means the handler did its job, and the loop
3447 should proceed to calling the next handler in order.
3449 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3450 change in the properties and overlays at current position, so the
3451 loop should be restarted, to re-invoke the handlers that were
3452 already called. This happens when fontification-functions were
3453 called by handle_fontified_prop, and actually fontified
3454 something. Another case where HANDLED_RECOMPUTE_PROPS is
3455 returned is when we discover overlay strings that need to be
3456 displayed right away. The loop below will continue for as long
3457 as the status is HANDLED_RECOMPUTE_PROPS.
3459 HANDLED_RETURN means return immediately to the caller, to
3460 continue iteration without calling any further handlers. This is
3461 used when we need to act on some property right away, for example
3462 when we need to display the ellipsis or a replacing display
3463 property, such as display string or image.
3465 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3466 consumed, and the handler switched to the next overlay string.
3467 This signals the loop below to refrain from looking for more
3468 overlays before all the overlay strings of the current overlay
3469 are processed.
3471 Some of the handlers called by the loop push the iterator state
3472 onto the stack (see 'push_it'), and arrange for the iteration to
3473 continue with another object, such as an image, a display string,
3474 or an overlay string. In most such cases, it->stop_charpos is
3475 set to the first character of the string, so that when the
3476 iteration resumes, this function will immediately be called
3477 again, to examine the properties at the beginning of the string.
3479 When a display or overlay string is exhausted, the iterator state
3480 is popped (see 'pop_it'), and iteration continues with the
3481 previous object. Again, in many such cases this function is
3482 called again to find the next position where properties might
3483 change. */
3487 handled = HANDLED_NORMALLY;
3489 /* Call text property handlers. */
3490 for (p = it_props; p->handler; ++p)
3492 handled = p->handler (it);
3494 if (handled == HANDLED_RECOMPUTE_PROPS)
3495 break;
3496 else if (handled == HANDLED_RETURN)
3498 /* We still want to show before and after strings from
3499 overlays even if the actual buffer text is replaced. */
3500 if (!handle_overlay_change_p
3501 || it->sp > 1
3502 /* Don't call get_overlay_strings_1 if we already
3503 have overlay strings loaded, because doing so
3504 will load them again and push the iterator state
3505 onto the stack one more time, which is not
3506 expected by the rest of the code that processes
3507 overlay strings. */
3508 || (it->current.overlay_string_index < 0
3509 ? !get_overlay_strings_1 (it, 0, 0)
3510 : 0))
3512 if (it->ellipsis_p)
3513 setup_for_ellipsis (it, 0);
3514 /* When handling a display spec, we might load an
3515 empty string. In that case, discard it here. We
3516 used to discard it in handle_single_display_spec,
3517 but that causes get_overlay_strings_1, above, to
3518 ignore overlay strings that we must check. */
3519 if (STRINGP (it->string) && !SCHARS (it->string))
3520 pop_it (it);
3521 return;
3523 else if (STRINGP (it->string) && !SCHARS (it->string))
3524 pop_it (it);
3525 else
3527 it->string_from_display_prop_p = 0;
3528 it->from_disp_prop_p = 0;
3529 handle_overlay_change_p = 0;
3531 handled = HANDLED_RECOMPUTE_PROPS;
3532 break;
3534 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3535 handle_overlay_change_p = 0;
3538 if (handled != HANDLED_RECOMPUTE_PROPS)
3540 /* Don't check for overlay strings below when set to deliver
3541 characters from a display vector. */
3542 if (it->method == GET_FROM_DISPLAY_VECTOR)
3543 handle_overlay_change_p = 0;
3545 /* Handle overlay changes.
3546 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3547 if it finds overlays. */
3548 if (handle_overlay_change_p)
3549 handled = handle_overlay_change (it);
3552 if (it->ellipsis_p)
3554 setup_for_ellipsis (it, 0);
3555 break;
3558 while (handled == HANDLED_RECOMPUTE_PROPS);
3560 /* Determine where to stop next. */
3561 if (handled == HANDLED_NORMALLY)
3562 compute_stop_pos (it);
3566 /* Compute IT->stop_charpos from text property and overlay change
3567 information for IT's current position. */
3569 static void
3570 compute_stop_pos (struct it *it)
3572 register INTERVAL iv, next_iv;
3573 Lisp_Object object, limit, position;
3574 ptrdiff_t charpos, bytepos;
3576 if (STRINGP (it->string))
3578 /* Strings are usually short, so don't limit the search for
3579 properties. */
3580 it->stop_charpos = it->end_charpos;
3581 object = it->string;
3582 limit = Qnil;
3583 charpos = IT_STRING_CHARPOS (*it);
3584 bytepos = IT_STRING_BYTEPOS (*it);
3586 else
3588 ptrdiff_t pos;
3590 /* If end_charpos is out of range for some reason, such as a
3591 misbehaving display function, rationalize it (Bug#5984). */
3592 if (it->end_charpos > ZV)
3593 it->end_charpos = ZV;
3594 it->stop_charpos = it->end_charpos;
3596 /* If next overlay change is in front of the current stop pos
3597 (which is IT->end_charpos), stop there. Note: value of
3598 next_overlay_change is point-max if no overlay change
3599 follows. */
3600 charpos = IT_CHARPOS (*it);
3601 bytepos = IT_BYTEPOS (*it);
3602 pos = next_overlay_change (charpos);
3603 if (pos < it->stop_charpos)
3604 it->stop_charpos = pos;
3606 /* Set up variables for computing the stop position from text
3607 property changes. */
3608 XSETBUFFER (object, current_buffer);
3609 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3612 /* Get the interval containing IT's position. Value is a null
3613 interval if there isn't such an interval. */
3614 position = make_number (charpos);
3615 iv = validate_interval_range (object, &position, &position, 0);
3616 if (iv)
3618 Lisp_Object values_here[LAST_PROP_IDX];
3619 struct props *p;
3621 /* Get properties here. */
3622 for (p = it_props; p->handler; ++p)
3623 values_here[p->idx] = textget (iv->plist, *p->name);
3625 /* Look for an interval following iv that has different
3626 properties. */
3627 for (next_iv = next_interval (iv);
3628 (next_iv
3629 && (NILP (limit)
3630 || XFASTINT (limit) > next_iv->position));
3631 next_iv = next_interval (next_iv))
3633 for (p = it_props; p->handler; ++p)
3635 Lisp_Object new_value;
3637 new_value = textget (next_iv->plist, *p->name);
3638 if (!EQ (values_here[p->idx], new_value))
3639 break;
3642 if (p->handler)
3643 break;
3646 if (next_iv)
3648 if (INTEGERP (limit)
3649 && next_iv->position >= XFASTINT (limit))
3650 /* No text property change up to limit. */
3651 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3652 else
3653 /* Text properties change in next_iv. */
3654 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3658 if (it->cmp_it.id < 0)
3660 ptrdiff_t stoppos = it->end_charpos;
3662 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3663 stoppos = -1;
3664 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3665 stoppos, it->string);
3668 eassert (STRINGP (it->string)
3669 || (it->stop_charpos >= BEGV
3670 && it->stop_charpos >= IT_CHARPOS (*it)));
3674 /* Return the position of the next overlay change after POS in
3675 current_buffer. Value is point-max if no overlay change
3676 follows. This is like `next-overlay-change' but doesn't use
3677 xmalloc. */
3679 static ptrdiff_t
3680 next_overlay_change (ptrdiff_t pos)
3682 ptrdiff_t i, noverlays;
3683 ptrdiff_t endpos;
3684 Lisp_Object *overlays;
3686 /* Get all overlays at the given position. */
3687 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3689 /* If any of these overlays ends before endpos,
3690 use its ending point instead. */
3691 for (i = 0; i < noverlays; ++i)
3693 Lisp_Object oend;
3694 ptrdiff_t oendpos;
3696 oend = OVERLAY_END (overlays[i]);
3697 oendpos = OVERLAY_POSITION (oend);
3698 endpos = min (endpos, oendpos);
3701 return endpos;
3704 /* How many characters forward to search for a display property or
3705 display string. Searching too far forward makes the bidi display
3706 sluggish, especially in small windows. */
3707 #define MAX_DISP_SCAN 250
3709 /* Return the character position of a display string at or after
3710 position specified by POSITION. If no display string exists at or
3711 after POSITION, return ZV. A display string is either an overlay
3712 with `display' property whose value is a string, or a `display'
3713 text property whose value is a string. STRING is data about the
3714 string to iterate; if STRING->lstring is nil, we are iterating a
3715 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3716 on a GUI frame. DISP_PROP is set to zero if we searched
3717 MAX_DISP_SCAN characters forward without finding any display
3718 strings, non-zero otherwise. It is set to 2 if the display string
3719 uses any kind of `(space ...)' spec that will produce a stretch of
3720 white space in the text area. */
3721 ptrdiff_t
3722 compute_display_string_pos (struct text_pos *position,
3723 struct bidi_string_data *string,
3724 struct window *w,
3725 int frame_window_p, int *disp_prop)
3727 /* OBJECT = nil means current buffer. */
3728 Lisp_Object object, object1;
3729 Lisp_Object pos, spec, limpos;
3730 int string_p = (string && (STRINGP (string->lstring) || string->s));
3731 ptrdiff_t eob = string_p ? string->schars : ZV;
3732 ptrdiff_t begb = string_p ? 0 : BEGV;
3733 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3734 ptrdiff_t lim =
3735 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3736 struct text_pos tpos;
3737 int rv = 0;
3739 if (string && STRINGP (string->lstring))
3740 object1 = object = string->lstring;
3741 else if (w && !string_p)
3743 XSETWINDOW (object, w);
3744 object1 = Qnil;
3746 else
3747 object1 = object = Qnil;
3749 *disp_prop = 1;
3751 if (charpos >= eob
3752 /* We don't support display properties whose values are strings
3753 that have display string properties. */
3754 || string->from_disp_str
3755 /* C strings cannot have display properties. */
3756 || (string->s && !STRINGP (object)))
3758 *disp_prop = 0;
3759 return eob;
3762 /* If the character at CHARPOS is where the display string begins,
3763 return CHARPOS. */
3764 pos = make_number (charpos);
3765 if (STRINGP (object))
3766 bufpos = string->bufpos;
3767 else
3768 bufpos = charpos;
3769 tpos = *position;
3770 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3771 && (charpos <= begb
3772 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3773 object),
3774 spec))
3775 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3776 frame_window_p)))
3778 if (rv == 2)
3779 *disp_prop = 2;
3780 return charpos;
3783 /* Look forward for the first character with a `display' property
3784 that will replace the underlying text when displayed. */
3785 limpos = make_number (lim);
3786 do {
3787 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3788 CHARPOS (tpos) = XFASTINT (pos);
3789 if (CHARPOS (tpos) >= lim)
3791 *disp_prop = 0;
3792 break;
3794 if (STRINGP (object))
3795 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3796 else
3797 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3798 spec = Fget_char_property (pos, Qdisplay, object);
3799 if (!STRINGP (object))
3800 bufpos = CHARPOS (tpos);
3801 } while (NILP (spec)
3802 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3803 bufpos, frame_window_p)));
3804 if (rv == 2)
3805 *disp_prop = 2;
3807 return CHARPOS (tpos);
3810 /* Return the character position of the end of the display string that
3811 started at CHARPOS. If there's no display string at CHARPOS,
3812 return -1. A display string is either an overlay with `display'
3813 property whose value is a string or a `display' text property whose
3814 value is a string. */
3815 ptrdiff_t
3816 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3818 /* OBJECT = nil means current buffer. */
3819 Lisp_Object object =
3820 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3821 Lisp_Object pos = make_number (charpos);
3822 ptrdiff_t eob =
3823 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3825 if (charpos >= eob || (string->s && !STRINGP (object)))
3826 return eob;
3828 /* It could happen that the display property or overlay was removed
3829 since we found it in compute_display_string_pos above. One way
3830 this can happen is if JIT font-lock was called (through
3831 handle_fontified_prop), and jit-lock-functions remove text
3832 properties or overlays from the portion of buffer that includes
3833 CHARPOS. Muse mode is known to do that, for example. In this
3834 case, we return -1 to the caller, to signal that no display
3835 string is actually present at CHARPOS. See bidi_fetch_char for
3836 how this is handled.
3838 An alternative would be to never look for display properties past
3839 it->stop_charpos. But neither compute_display_string_pos nor
3840 bidi_fetch_char that calls it know or care where the next
3841 stop_charpos is. */
3842 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3843 return -1;
3845 /* Look forward for the first character where the `display' property
3846 changes. */
3847 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3849 return XFASTINT (pos);
3854 /***********************************************************************
3855 Fontification
3856 ***********************************************************************/
3858 /* Handle changes in the `fontified' property of the current buffer by
3859 calling hook functions from Qfontification_functions to fontify
3860 regions of text. */
3862 static enum prop_handled
3863 handle_fontified_prop (struct it *it)
3865 Lisp_Object prop, pos;
3866 enum prop_handled handled = HANDLED_NORMALLY;
3868 if (!NILP (Vmemory_full))
3869 return handled;
3871 /* Get the value of the `fontified' property at IT's current buffer
3872 position. (The `fontified' property doesn't have a special
3873 meaning in strings.) If the value is nil, call functions from
3874 Qfontification_functions. */
3875 if (!STRINGP (it->string)
3876 && it->s == NULL
3877 && !NILP (Vfontification_functions)
3878 && !NILP (Vrun_hooks)
3879 && (pos = make_number (IT_CHARPOS (*it)),
3880 prop = Fget_char_property (pos, Qfontified, Qnil),
3881 /* Ignore the special cased nil value always present at EOB since
3882 no amount of fontifying will be able to change it. */
3883 NILP (prop) && IT_CHARPOS (*it) < Z))
3885 ptrdiff_t count = SPECPDL_INDEX ();
3886 Lisp_Object val;
3887 struct buffer *obuf = current_buffer;
3888 ptrdiff_t begv = BEGV, zv = ZV;
3889 bool old_clip_changed = current_buffer->clip_changed;
3891 val = Vfontification_functions;
3892 specbind (Qfontification_functions, Qnil);
3894 eassert (it->end_charpos == ZV);
3896 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3897 safe_call1 (val, pos);
3898 else
3900 Lisp_Object fns, fn;
3901 struct gcpro gcpro1, gcpro2;
3903 fns = Qnil;
3904 GCPRO2 (val, fns);
3906 for (; CONSP (val); val = XCDR (val))
3908 fn = XCAR (val);
3910 if (EQ (fn, Qt))
3912 /* A value of t indicates this hook has a local
3913 binding; it means to run the global binding too.
3914 In a global value, t should not occur. If it
3915 does, we must ignore it to avoid an endless
3916 loop. */
3917 for (fns = Fdefault_value (Qfontification_functions);
3918 CONSP (fns);
3919 fns = XCDR (fns))
3921 fn = XCAR (fns);
3922 if (!EQ (fn, Qt))
3923 safe_call1 (fn, pos);
3926 else
3927 safe_call1 (fn, pos);
3930 UNGCPRO;
3933 unbind_to (count, Qnil);
3935 /* Fontification functions routinely call `save-restriction'.
3936 Normally, this tags clip_changed, which can confuse redisplay
3937 (see discussion in Bug#6671). Since we don't perform any
3938 special handling of fontification changes in the case where
3939 `save-restriction' isn't called, there's no point doing so in
3940 this case either. So, if the buffer's restrictions are
3941 actually left unchanged, reset clip_changed. */
3942 if (obuf == current_buffer)
3944 if (begv == BEGV && zv == ZV)
3945 current_buffer->clip_changed = old_clip_changed;
3947 /* There isn't much we can reasonably do to protect against
3948 misbehaving fontification, but here's a fig leaf. */
3949 else if (BUFFER_LIVE_P (obuf))
3950 set_buffer_internal_1 (obuf);
3952 /* The fontification code may have added/removed text.
3953 It could do even a lot worse, but let's at least protect against
3954 the most obvious case where only the text past `pos' gets changed',
3955 as is/was done in grep.el where some escapes sequences are turned
3956 into face properties (bug#7876). */
3957 it->end_charpos = ZV;
3959 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3960 something. This avoids an endless loop if they failed to
3961 fontify the text for which reason ever. */
3962 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3963 handled = HANDLED_RECOMPUTE_PROPS;
3966 return handled;
3971 /***********************************************************************
3972 Faces
3973 ***********************************************************************/
3975 /* Set up iterator IT from face properties at its current position.
3976 Called from handle_stop. */
3978 static enum prop_handled
3979 handle_face_prop (struct it *it)
3981 int new_face_id;
3982 ptrdiff_t next_stop;
3984 if (!STRINGP (it->string))
3986 new_face_id
3987 = face_at_buffer_position (it->w,
3988 IT_CHARPOS (*it),
3989 &next_stop,
3990 (IT_CHARPOS (*it)
3991 + TEXT_PROP_DISTANCE_LIMIT),
3992 0, it->base_face_id);
3994 /* Is this a start of a run of characters with box face?
3995 Caveat: this can be called for a freshly initialized
3996 iterator; face_id is -1 in this case. We know that the new
3997 face will not change until limit, i.e. if the new face has a
3998 box, all characters up to limit will have one. But, as
3999 usual, we don't know whether limit is really the end. */
4000 if (new_face_id != it->face_id)
4002 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
4003 /* If it->face_id is -1, old_face below will be NULL, see
4004 the definition of FACE_FROM_ID. This will happen if this
4005 is the initial call that gets the face. */
4006 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
4008 /* If the value of face_id of the iterator is -1, we have to
4009 look in front of IT's position and see whether there is a
4010 face there that's different from new_face_id. */
4011 if (!old_face && IT_CHARPOS (*it) > BEG)
4013 int prev_face_id = face_before_it_pos (it);
4015 old_face = FACE_FROM_ID (it->f, prev_face_id);
4018 /* If the new face has a box, but the old face does not,
4019 this is the start of a run of characters with box face,
4020 i.e. this character has a shadow on the left side. */
4021 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
4022 && (old_face == NULL || !old_face->box));
4023 it->face_box_p = new_face->box != FACE_NO_BOX;
4026 else
4028 int base_face_id;
4029 ptrdiff_t bufpos;
4030 int i;
4031 Lisp_Object from_overlay
4032 = (it->current.overlay_string_index >= 0
4033 ? it->string_overlays[it->current.overlay_string_index
4034 % OVERLAY_STRING_CHUNK_SIZE]
4035 : Qnil);
4037 /* See if we got to this string directly or indirectly from
4038 an overlay property. That includes the before-string or
4039 after-string of an overlay, strings in display properties
4040 provided by an overlay, their text properties, etc.
4042 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
4043 if (! NILP (from_overlay))
4044 for (i = it->sp - 1; i >= 0; i--)
4046 if (it->stack[i].current.overlay_string_index >= 0)
4047 from_overlay
4048 = it->string_overlays[it->stack[i].current.overlay_string_index
4049 % OVERLAY_STRING_CHUNK_SIZE];
4050 else if (! NILP (it->stack[i].from_overlay))
4051 from_overlay = it->stack[i].from_overlay;
4053 if (!NILP (from_overlay))
4054 break;
4057 if (! NILP (from_overlay))
4059 bufpos = IT_CHARPOS (*it);
4060 /* For a string from an overlay, the base face depends
4061 only on text properties and ignores overlays. */
4062 base_face_id
4063 = face_for_overlay_string (it->w,
4064 IT_CHARPOS (*it),
4065 &next_stop,
4066 (IT_CHARPOS (*it)
4067 + TEXT_PROP_DISTANCE_LIMIT),
4069 from_overlay);
4071 else
4073 bufpos = 0;
4075 /* For strings from a `display' property, use the face at
4076 IT's current buffer position as the base face to merge
4077 with, so that overlay strings appear in the same face as
4078 surrounding text, unless they specify their own faces.
4079 For strings from wrap-prefix and line-prefix properties,
4080 use the default face, possibly remapped via
4081 Vface_remapping_alist. */
4082 /* Note that the fact that we use the face at _buffer_
4083 position means that a 'display' property on an overlay
4084 string will not inherit the face of that overlay string,
4085 but will instead revert to the face of buffer text
4086 covered by the overlay. This is visible, e.g., when the
4087 overlay specifies a box face, but neither the buffer nor
4088 the display string do. This sounds like a design bug,
4089 but Emacs always did that since v21.1, so changing that
4090 might be a big deal. */
4091 base_face_id = it->string_from_prefix_prop_p
4092 ? (!NILP (Vface_remapping_alist)
4093 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
4094 : DEFAULT_FACE_ID)
4095 : underlying_face_id (it);
4098 new_face_id = face_at_string_position (it->w,
4099 it->string,
4100 IT_STRING_CHARPOS (*it),
4101 bufpos,
4102 &next_stop,
4103 base_face_id, 0);
4105 /* Is this a start of a run of characters with box? Caveat:
4106 this can be called for a freshly allocated iterator; face_id
4107 is -1 is this case. We know that the new face will not
4108 change until the next check pos, i.e. if the new face has a
4109 box, all characters up to that position will have a
4110 box. But, as usual, we don't know whether that position
4111 is really the end. */
4112 if (new_face_id != it->face_id)
4114 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
4115 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
4117 /* If new face has a box but old face hasn't, this is the
4118 start of a run of characters with box, i.e. it has a
4119 shadow on the left side. */
4120 it->start_of_box_run_p
4121 = new_face->box && (old_face == NULL || !old_face->box);
4122 it->face_box_p = new_face->box != FACE_NO_BOX;
4126 it->face_id = new_face_id;
4127 return HANDLED_NORMALLY;
4131 /* Return the ID of the face ``underlying'' IT's current position,
4132 which is in a string. If the iterator is associated with a
4133 buffer, return the face at IT's current buffer position.
4134 Otherwise, use the iterator's base_face_id. */
4136 static int
4137 underlying_face_id (struct it *it)
4139 int face_id = it->base_face_id, i;
4141 eassert (STRINGP (it->string));
4143 for (i = it->sp - 1; i >= 0; --i)
4144 if (NILP (it->stack[i].string))
4145 face_id = it->stack[i].face_id;
4147 return face_id;
4151 /* Compute the face one character before or after the current position
4152 of IT, in the visual order. BEFORE_P non-zero means get the face
4153 in front (to the left in L2R paragraphs, to the right in R2L
4154 paragraphs) of IT's screen position. Value is the ID of the face. */
4156 static int
4157 face_before_or_after_it_pos (struct it *it, int before_p)
4159 int face_id, limit;
4160 ptrdiff_t next_check_charpos;
4161 struct it it_copy;
4162 void *it_copy_data = NULL;
4164 eassert (it->s == NULL);
4166 if (STRINGP (it->string))
4168 ptrdiff_t bufpos, charpos;
4169 int base_face_id;
4171 /* No face change past the end of the string (for the case
4172 we are padding with spaces). No face change before the
4173 string start. */
4174 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4175 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4176 return it->face_id;
4178 if (!it->bidi_p)
4180 /* Set charpos to the position before or after IT's current
4181 position, in the logical order, which in the non-bidi
4182 case is the same as the visual order. */
4183 if (before_p)
4184 charpos = IT_STRING_CHARPOS (*it) - 1;
4185 else if (it->what == IT_COMPOSITION)
4186 /* For composition, we must check the character after the
4187 composition. */
4188 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4189 else
4190 charpos = IT_STRING_CHARPOS (*it) + 1;
4192 else
4194 if (before_p)
4196 /* With bidi iteration, the character before the current
4197 in the visual order cannot be found by simple
4198 iteration, because "reverse" reordering is not
4199 supported. Instead, we need to use the move_it_*
4200 family of functions. */
4201 /* Ignore face changes before the first visible
4202 character on this display line. */
4203 if (it->current_x <= it->first_visible_x)
4204 return it->face_id;
4205 SAVE_IT (it_copy, *it, it_copy_data);
4206 /* Implementation note: Since move_it_in_display_line
4207 works in the iterator geometry, and thinks the first
4208 character is always the leftmost, even in R2L lines,
4209 we don't need to distinguish between the R2L and L2R
4210 cases here. */
4211 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4212 it_copy.current_x - 1, MOVE_TO_X);
4213 charpos = IT_STRING_CHARPOS (it_copy);
4214 RESTORE_IT (it, it, it_copy_data);
4216 else
4218 /* Set charpos to the string position of the character
4219 that comes after IT's current position in the visual
4220 order. */
4221 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4223 it_copy = *it;
4224 while (n--)
4225 bidi_move_to_visually_next (&it_copy.bidi_it);
4227 charpos = it_copy.bidi_it.charpos;
4230 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4232 if (it->current.overlay_string_index >= 0)
4233 bufpos = IT_CHARPOS (*it);
4234 else
4235 bufpos = 0;
4237 base_face_id = underlying_face_id (it);
4239 /* Get the face for ASCII, or unibyte. */
4240 face_id = face_at_string_position (it->w,
4241 it->string,
4242 charpos,
4243 bufpos,
4244 &next_check_charpos,
4245 base_face_id, 0);
4247 /* Correct the face for charsets different from ASCII. Do it
4248 for the multibyte case only. The face returned above is
4249 suitable for unibyte text if IT->string is unibyte. */
4250 if (STRING_MULTIBYTE (it->string))
4252 struct text_pos pos1 = string_pos (charpos, it->string);
4253 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4254 int c, len;
4255 struct face *face = FACE_FROM_ID (it->f, face_id);
4257 c = string_char_and_length (p, &len);
4258 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4261 else
4263 struct text_pos pos;
4265 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4266 || (IT_CHARPOS (*it) <= BEGV && before_p))
4267 return it->face_id;
4269 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4270 pos = it->current.pos;
4272 if (!it->bidi_p)
4274 if (before_p)
4275 DEC_TEXT_POS (pos, it->multibyte_p);
4276 else
4278 if (it->what == IT_COMPOSITION)
4280 /* For composition, we must check the position after
4281 the composition. */
4282 pos.charpos += it->cmp_it.nchars;
4283 pos.bytepos += it->len;
4285 else
4286 INC_TEXT_POS (pos, it->multibyte_p);
4289 else
4291 if (before_p)
4293 /* With bidi iteration, the character before the current
4294 in the visual order cannot be found by simple
4295 iteration, because "reverse" reordering is not
4296 supported. Instead, we need to use the move_it_*
4297 family of functions. */
4298 /* Ignore face changes before the first visible
4299 character on this display line. */
4300 if (it->current_x <= it->first_visible_x)
4301 return it->face_id;
4302 SAVE_IT (it_copy, *it, it_copy_data);
4303 /* Implementation note: Since move_it_in_display_line
4304 works in the iterator geometry, and thinks the first
4305 character is always the leftmost, even in R2L lines,
4306 we don't need to distinguish between the R2L and L2R
4307 cases here. */
4308 move_it_in_display_line (&it_copy, ZV,
4309 it_copy.current_x - 1, MOVE_TO_X);
4310 pos = it_copy.current.pos;
4311 RESTORE_IT (it, it, it_copy_data);
4313 else
4315 /* Set charpos to the buffer position of the character
4316 that comes after IT's current position in the visual
4317 order. */
4318 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4320 it_copy = *it;
4321 while (n--)
4322 bidi_move_to_visually_next (&it_copy.bidi_it);
4324 SET_TEXT_POS (pos,
4325 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4328 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4330 /* Determine face for CHARSET_ASCII, or unibyte. */
4331 face_id = face_at_buffer_position (it->w,
4332 CHARPOS (pos),
4333 &next_check_charpos,
4334 limit, 0, -1);
4336 /* Correct the face for charsets different from ASCII. Do it
4337 for the multibyte case only. The face returned above is
4338 suitable for unibyte text if current_buffer is unibyte. */
4339 if (it->multibyte_p)
4341 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4342 struct face *face = FACE_FROM_ID (it->f, face_id);
4343 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4347 return face_id;
4352 /***********************************************************************
4353 Invisible text
4354 ***********************************************************************/
4356 /* Set up iterator IT from invisible properties at its current
4357 position. Called from handle_stop. */
4359 static enum prop_handled
4360 handle_invisible_prop (struct it *it)
4362 enum prop_handled handled = HANDLED_NORMALLY;
4363 int invis_p;
4364 Lisp_Object prop;
4366 if (STRINGP (it->string))
4368 Lisp_Object end_charpos, limit, charpos;
4370 /* Get the value of the invisible text property at the
4371 current position. Value will be nil if there is no such
4372 property. */
4373 charpos = make_number (IT_STRING_CHARPOS (*it));
4374 prop = Fget_text_property (charpos, Qinvisible, it->string);
4375 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4377 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4379 /* Record whether we have to display an ellipsis for the
4380 invisible text. */
4381 int display_ellipsis_p = (invis_p == 2);
4382 ptrdiff_t len, endpos;
4384 handled = HANDLED_RECOMPUTE_PROPS;
4386 /* Get the position at which the next visible text can be
4387 found in IT->string, if any. */
4388 endpos = len = SCHARS (it->string);
4389 XSETINT (limit, len);
4392 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4393 it->string, limit);
4394 if (INTEGERP (end_charpos))
4396 endpos = XFASTINT (end_charpos);
4397 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4398 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4399 if (invis_p == 2)
4400 display_ellipsis_p = true;
4403 while (invis_p && endpos < len);
4405 if (display_ellipsis_p)
4406 it->ellipsis_p = true;
4408 if (endpos < len)
4410 /* Text at END_CHARPOS is visible. Move IT there. */
4411 struct text_pos old;
4412 ptrdiff_t oldpos;
4414 old = it->current.string_pos;
4415 oldpos = CHARPOS (old);
4416 if (it->bidi_p)
4418 if (it->bidi_it.first_elt
4419 && it->bidi_it.charpos < SCHARS (it->string))
4420 bidi_paragraph_init (it->paragraph_embedding,
4421 &it->bidi_it, 1);
4422 /* Bidi-iterate out of the invisible text. */
4425 bidi_move_to_visually_next (&it->bidi_it);
4427 while (oldpos <= it->bidi_it.charpos
4428 && it->bidi_it.charpos < endpos);
4430 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4431 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4432 if (IT_CHARPOS (*it) >= endpos)
4433 it->prev_stop = endpos;
4435 else
4437 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4438 compute_string_pos (&it->current.string_pos, old, it->string);
4441 else
4443 /* The rest of the string is invisible. If this is an
4444 overlay string, proceed with the next overlay string
4445 or whatever comes and return a character from there. */
4446 if (it->current.overlay_string_index >= 0
4447 && !display_ellipsis_p)
4449 next_overlay_string (it);
4450 /* Don't check for overlay strings when we just
4451 finished processing them. */
4452 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4454 else
4456 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4457 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4462 else
4464 ptrdiff_t newpos, next_stop, start_charpos, tem;
4465 Lisp_Object pos, overlay;
4467 /* First of all, is there invisible text at this position? */
4468 tem = start_charpos = IT_CHARPOS (*it);
4469 pos = make_number (tem);
4470 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4471 &overlay);
4472 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4474 /* If we are on invisible text, skip over it. */
4475 if (invis_p && start_charpos < it->end_charpos)
4477 /* Record whether we have to display an ellipsis for the
4478 invisible text. */
4479 int display_ellipsis_p = invis_p == 2;
4481 handled = HANDLED_RECOMPUTE_PROPS;
4483 /* Loop skipping over invisible text. The loop is left at
4484 ZV or with IT on the first char being visible again. */
4487 /* Try to skip some invisible text. Return value is the
4488 position reached which can be equal to where we start
4489 if there is nothing invisible there. This skips both
4490 over invisible text properties and overlays with
4491 invisible property. */
4492 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4494 /* If we skipped nothing at all we weren't at invisible
4495 text in the first place. If everything to the end of
4496 the buffer was skipped, end the loop. */
4497 if (newpos == tem || newpos >= ZV)
4498 invis_p = 0;
4499 else
4501 /* We skipped some characters but not necessarily
4502 all there are. Check if we ended up on visible
4503 text. Fget_char_property returns the property of
4504 the char before the given position, i.e. if we
4505 get invis_p = 0, this means that the char at
4506 newpos is visible. */
4507 pos = make_number (newpos);
4508 prop = Fget_char_property (pos, Qinvisible, it->window);
4509 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4512 /* If we ended up on invisible text, proceed to
4513 skip starting with next_stop. */
4514 if (invis_p)
4515 tem = next_stop;
4517 /* If there are adjacent invisible texts, don't lose the
4518 second one's ellipsis. */
4519 if (invis_p == 2)
4520 display_ellipsis_p = true;
4522 while (invis_p);
4524 /* The position newpos is now either ZV or on visible text. */
4525 if (it->bidi_p)
4527 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4528 int on_newline
4529 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4530 int after_newline
4531 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4533 /* If the invisible text ends on a newline or on a
4534 character after a newline, we can avoid the costly,
4535 character by character, bidi iteration to NEWPOS, and
4536 instead simply reseat the iterator there. That's
4537 because all bidi reordering information is tossed at
4538 the newline. This is a big win for modes that hide
4539 complete lines, like Outline, Org, etc. */
4540 if (on_newline || after_newline)
4542 struct text_pos tpos;
4543 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4545 SET_TEXT_POS (tpos, newpos, bpos);
4546 reseat_1 (it, tpos, 0);
4547 /* If we reseat on a newline/ZV, we need to prep the
4548 bidi iterator for advancing to the next character
4549 after the newline/EOB, keeping the current paragraph
4550 direction (so that PRODUCE_GLYPHS does TRT wrt
4551 prepending/appending glyphs to a glyph row). */
4552 if (on_newline)
4554 it->bidi_it.first_elt = 0;
4555 it->bidi_it.paragraph_dir = pdir;
4556 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4557 it->bidi_it.nchars = 1;
4558 it->bidi_it.ch_len = 1;
4561 else /* Must use the slow method. */
4563 /* With bidi iteration, the region of invisible text
4564 could start and/or end in the middle of a
4565 non-base embedding level. Therefore, we need to
4566 skip invisible text using the bidi iterator,
4567 starting at IT's current position, until we find
4568 ourselves outside of the invisible text.
4569 Skipping invisible text _after_ bidi iteration
4570 avoids affecting the visual order of the
4571 displayed text when invisible properties are
4572 added or removed. */
4573 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4575 /* If we were `reseat'ed to a new paragraph,
4576 determine the paragraph base direction. We
4577 need to do it now because
4578 next_element_from_buffer may not have a
4579 chance to do it, if we are going to skip any
4580 text at the beginning, which resets the
4581 FIRST_ELT flag. */
4582 bidi_paragraph_init (it->paragraph_embedding,
4583 &it->bidi_it, 1);
4587 bidi_move_to_visually_next (&it->bidi_it);
4589 while (it->stop_charpos <= it->bidi_it.charpos
4590 && it->bidi_it.charpos < newpos);
4591 IT_CHARPOS (*it) = it->bidi_it.charpos;
4592 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4593 /* If we overstepped NEWPOS, record its position in
4594 the iterator, so that we skip invisible text if
4595 later the bidi iteration lands us in the
4596 invisible region again. */
4597 if (IT_CHARPOS (*it) >= newpos)
4598 it->prev_stop = newpos;
4601 else
4603 IT_CHARPOS (*it) = newpos;
4604 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4607 /* If there are before-strings at the start of invisible
4608 text, and the text is invisible because of a text
4609 property, arrange to show before-strings because 20.x did
4610 it that way. (If the text is invisible because of an
4611 overlay property instead of a text property, this is
4612 already handled in the overlay code.) */
4613 if (NILP (overlay)
4614 && get_overlay_strings (it, it->stop_charpos))
4616 handled = HANDLED_RECOMPUTE_PROPS;
4617 if (it->sp > 0)
4619 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4620 /* The call to get_overlay_strings above recomputes
4621 it->stop_charpos, but it only considers changes
4622 in properties and overlays beyond iterator's
4623 current position. This causes us to miss changes
4624 that happen exactly where the invisible property
4625 ended. So we play it safe here and force the
4626 iterator to check for potential stop positions
4627 immediately after the invisible text. Note that
4628 if get_overlay_strings returns non-zero, it
4629 normally also pushed the iterator stack, so we
4630 need to update the stop position in the slot
4631 below the current one. */
4632 it->stack[it->sp - 1].stop_charpos
4633 = CHARPOS (it->stack[it->sp - 1].current.pos);
4636 else if (display_ellipsis_p)
4638 /* Make sure that the glyphs of the ellipsis will get
4639 correct `charpos' values. If we would not update
4640 it->position here, the glyphs would belong to the
4641 last visible character _before_ the invisible
4642 text, which confuses `set_cursor_from_row'.
4644 We use the last invisible position instead of the
4645 first because this way the cursor is always drawn on
4646 the first "." of the ellipsis, whenever PT is inside
4647 the invisible text. Otherwise the cursor would be
4648 placed _after_ the ellipsis when the point is after the
4649 first invisible character. */
4650 if (!STRINGP (it->object))
4652 it->position.charpos = newpos - 1;
4653 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4655 it->ellipsis_p = true;
4656 /* Let the ellipsis display before
4657 considering any properties of the following char.
4658 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4659 handled = HANDLED_RETURN;
4664 return handled;
4668 /* Make iterator IT return `...' next.
4669 Replaces LEN characters from buffer. */
4671 static void
4672 setup_for_ellipsis (struct it *it, int len)
4674 /* Use the display table definition for `...'. Invalid glyphs
4675 will be handled by the method returning elements from dpvec. */
4676 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4678 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4679 it->dpvec = v->contents;
4680 it->dpend = v->contents + v->header.size;
4682 else
4684 /* Default `...'. */
4685 it->dpvec = default_invis_vector;
4686 it->dpend = default_invis_vector + 3;
4689 it->dpvec_char_len = len;
4690 it->current.dpvec_index = 0;
4691 it->dpvec_face_id = -1;
4693 /* Remember the current face id in case glyphs specify faces.
4694 IT's face is restored in set_iterator_to_next.
4695 saved_face_id was set to preceding char's face in handle_stop. */
4696 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4697 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4699 it->method = GET_FROM_DISPLAY_VECTOR;
4700 it->ellipsis_p = true;
4705 /***********************************************************************
4706 'display' property
4707 ***********************************************************************/
4709 /* Set up iterator IT from `display' property at its current position.
4710 Called from handle_stop.
4711 We return HANDLED_RETURN if some part of the display property
4712 overrides the display of the buffer text itself.
4713 Otherwise we return HANDLED_NORMALLY. */
4715 static enum prop_handled
4716 handle_display_prop (struct it *it)
4718 Lisp_Object propval, object, overlay;
4719 struct text_pos *position;
4720 ptrdiff_t bufpos;
4721 /* Nonzero if some property replaces the display of the text itself. */
4722 int display_replaced_p = 0;
4724 if (STRINGP (it->string))
4726 object = it->string;
4727 position = &it->current.string_pos;
4728 bufpos = CHARPOS (it->current.pos);
4730 else
4732 XSETWINDOW (object, it->w);
4733 position = &it->current.pos;
4734 bufpos = CHARPOS (*position);
4737 /* Reset those iterator values set from display property values. */
4738 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4739 it->space_width = Qnil;
4740 it->font_height = Qnil;
4741 it->voffset = 0;
4743 /* We don't support recursive `display' properties, i.e. string
4744 values that have a string `display' property, that have a string
4745 `display' property etc. */
4746 if (!it->string_from_display_prop_p)
4747 it->area = TEXT_AREA;
4749 propval = get_char_property_and_overlay (make_number (position->charpos),
4750 Qdisplay, object, &overlay);
4751 if (NILP (propval))
4752 return HANDLED_NORMALLY;
4753 /* Now OVERLAY is the overlay that gave us this property, or nil
4754 if it was a text property. */
4756 if (!STRINGP (it->string))
4757 object = it->w->contents;
4759 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4760 position, bufpos,
4761 FRAME_WINDOW_P (it->f));
4763 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4766 /* Subroutine of handle_display_prop. Returns non-zero if the display
4767 specification in SPEC is a replacing specification, i.e. it would
4768 replace the text covered by `display' property with something else,
4769 such as an image or a display string. If SPEC includes any kind or
4770 `(space ...) specification, the value is 2; this is used by
4771 compute_display_string_pos, which see.
4773 See handle_single_display_spec for documentation of arguments.
4774 frame_window_p is non-zero if the window being redisplayed is on a
4775 GUI frame; this argument is used only if IT is NULL, see below.
4777 IT can be NULL, if this is called by the bidi reordering code
4778 through compute_display_string_pos, which see. In that case, this
4779 function only examines SPEC, but does not otherwise "handle" it, in
4780 the sense that it doesn't set up members of IT from the display
4781 spec. */
4782 static int
4783 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4784 Lisp_Object overlay, struct text_pos *position,
4785 ptrdiff_t bufpos, int frame_window_p)
4787 int replacing_p = 0;
4788 int rv;
4790 if (CONSP (spec)
4791 /* Simple specifications. */
4792 && !EQ (XCAR (spec), Qimage)
4793 && !EQ (XCAR (spec), Qspace)
4794 && !EQ (XCAR (spec), Qwhen)
4795 && !EQ (XCAR (spec), Qslice)
4796 && !EQ (XCAR (spec), Qspace_width)
4797 && !EQ (XCAR (spec), Qheight)
4798 && !EQ (XCAR (spec), Qraise)
4799 /* Marginal area specifications. */
4800 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4801 && !EQ (XCAR (spec), Qleft_fringe)
4802 && !EQ (XCAR (spec), Qright_fringe)
4803 && !NILP (XCAR (spec)))
4805 for (; CONSP (spec); spec = XCDR (spec))
4807 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4808 overlay, position, bufpos,
4809 replacing_p, frame_window_p)))
4811 replacing_p = rv;
4812 /* If some text in a string is replaced, `position' no
4813 longer points to the position of `object'. */
4814 if (!it || STRINGP (object))
4815 break;
4819 else if (VECTORP (spec))
4821 ptrdiff_t i;
4822 for (i = 0; i < ASIZE (spec); ++i)
4823 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4824 overlay, position, bufpos,
4825 replacing_p, frame_window_p)))
4827 replacing_p = rv;
4828 /* If some text in a string is replaced, `position' no
4829 longer points to the position of `object'. */
4830 if (!it || STRINGP (object))
4831 break;
4834 else
4836 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4837 position, bufpos, 0,
4838 frame_window_p)))
4839 replacing_p = rv;
4842 return replacing_p;
4845 /* Value is the position of the end of the `display' property starting
4846 at START_POS in OBJECT. */
4848 static struct text_pos
4849 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4851 Lisp_Object end;
4852 struct text_pos end_pos;
4854 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4855 Qdisplay, object, Qnil);
4856 CHARPOS (end_pos) = XFASTINT (end);
4857 if (STRINGP (object))
4858 compute_string_pos (&end_pos, start_pos, it->string);
4859 else
4860 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4862 return end_pos;
4866 /* Set up IT from a single `display' property specification SPEC. OBJECT
4867 is the object in which the `display' property was found. *POSITION
4868 is the position in OBJECT at which the `display' property was found.
4869 BUFPOS is the buffer position of OBJECT (different from POSITION if
4870 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4871 previously saw a display specification which already replaced text
4872 display with something else, for example an image; we ignore such
4873 properties after the first one has been processed.
4875 OVERLAY is the overlay this `display' property came from,
4876 or nil if it was a text property.
4878 If SPEC is a `space' or `image' specification, and in some other
4879 cases too, set *POSITION to the position where the `display'
4880 property ends.
4882 If IT is NULL, only examine the property specification in SPEC, but
4883 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4884 is intended to be displayed in a window on a GUI frame.
4886 Value is non-zero if something was found which replaces the display
4887 of buffer or string text. */
4889 static int
4890 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4891 Lisp_Object overlay, struct text_pos *position,
4892 ptrdiff_t bufpos, int display_replaced_p,
4893 int frame_window_p)
4895 Lisp_Object form;
4896 Lisp_Object location, value;
4897 struct text_pos start_pos = *position;
4898 int valid_p;
4900 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4901 If the result is non-nil, use VALUE instead of SPEC. */
4902 form = Qt;
4903 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4905 spec = XCDR (spec);
4906 if (!CONSP (spec))
4907 return 0;
4908 form = XCAR (spec);
4909 spec = XCDR (spec);
4912 if (!NILP (form) && !EQ (form, Qt))
4914 ptrdiff_t count = SPECPDL_INDEX ();
4915 struct gcpro gcpro1;
4917 /* Bind `object' to the object having the `display' property, a
4918 buffer or string. Bind `position' to the position in the
4919 object where the property was found, and `buffer-position'
4920 to the current position in the buffer. */
4922 if (NILP (object))
4923 XSETBUFFER (object, current_buffer);
4924 specbind (Qobject, object);
4925 specbind (Qposition, make_number (CHARPOS (*position)));
4926 specbind (Qbuffer_position, make_number (bufpos));
4927 GCPRO1 (form);
4928 form = safe_eval (form);
4929 UNGCPRO;
4930 unbind_to (count, Qnil);
4933 if (NILP (form))
4934 return 0;
4936 /* Handle `(height HEIGHT)' specifications. */
4937 if (CONSP (spec)
4938 && EQ (XCAR (spec), Qheight)
4939 && CONSP (XCDR (spec)))
4941 if (it)
4943 if (!FRAME_WINDOW_P (it->f))
4944 return 0;
4946 it->font_height = XCAR (XCDR (spec));
4947 if (!NILP (it->font_height))
4949 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4950 int new_height = -1;
4952 if (CONSP (it->font_height)
4953 && (EQ (XCAR (it->font_height), Qplus)
4954 || EQ (XCAR (it->font_height), Qminus))
4955 && CONSP (XCDR (it->font_height))
4956 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4958 /* `(+ N)' or `(- N)' where N is an integer. */
4959 int steps = XINT (XCAR (XCDR (it->font_height)));
4960 if (EQ (XCAR (it->font_height), Qplus))
4961 steps = - steps;
4962 it->face_id = smaller_face (it->f, it->face_id, steps);
4964 else if (FUNCTIONP (it->font_height))
4966 /* Call function with current height as argument.
4967 Value is the new height. */
4968 Lisp_Object height;
4969 height = safe_call1 (it->font_height,
4970 face->lface[LFACE_HEIGHT_INDEX]);
4971 if (NUMBERP (height))
4972 new_height = XFLOATINT (height);
4974 else if (NUMBERP (it->font_height))
4976 /* Value is a multiple of the canonical char height. */
4977 struct face *f;
4979 f = FACE_FROM_ID (it->f,
4980 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4981 new_height = (XFLOATINT (it->font_height)
4982 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4984 else
4986 /* Evaluate IT->font_height with `height' bound to the
4987 current specified height to get the new height. */
4988 ptrdiff_t count = SPECPDL_INDEX ();
4990 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4991 value = safe_eval (it->font_height);
4992 unbind_to (count, Qnil);
4994 if (NUMBERP (value))
4995 new_height = XFLOATINT (value);
4998 if (new_height > 0)
4999 it->face_id = face_with_height (it->f, it->face_id, new_height);
5003 return 0;
5006 /* Handle `(space-width WIDTH)'. */
5007 if (CONSP (spec)
5008 && EQ (XCAR (spec), Qspace_width)
5009 && CONSP (XCDR (spec)))
5011 if (it)
5013 if (!FRAME_WINDOW_P (it->f))
5014 return 0;
5016 value = XCAR (XCDR (spec));
5017 if (NUMBERP (value) && XFLOATINT (value) > 0)
5018 it->space_width = value;
5021 return 0;
5024 /* Handle `(slice X Y WIDTH HEIGHT)'. */
5025 if (CONSP (spec)
5026 && EQ (XCAR (spec), Qslice))
5028 Lisp_Object tem;
5030 if (it)
5032 if (!FRAME_WINDOW_P (it->f))
5033 return 0;
5035 if (tem = XCDR (spec), CONSP (tem))
5037 it->slice.x = XCAR (tem);
5038 if (tem = XCDR (tem), CONSP (tem))
5040 it->slice.y = XCAR (tem);
5041 if (tem = XCDR (tem), CONSP (tem))
5043 it->slice.width = XCAR (tem);
5044 if (tem = XCDR (tem), CONSP (tem))
5045 it->slice.height = XCAR (tem);
5051 return 0;
5054 /* Handle `(raise FACTOR)'. */
5055 if (CONSP (spec)
5056 && EQ (XCAR (spec), Qraise)
5057 && CONSP (XCDR (spec)))
5059 if (it)
5061 if (!FRAME_WINDOW_P (it->f))
5062 return 0;
5064 #ifdef HAVE_WINDOW_SYSTEM
5065 value = XCAR (XCDR (spec));
5066 if (NUMBERP (value))
5068 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5069 it->voffset = - (XFLOATINT (value)
5070 * (FONT_HEIGHT (face->font)));
5072 #endif /* HAVE_WINDOW_SYSTEM */
5075 return 0;
5078 /* Don't handle the other kinds of display specifications
5079 inside a string that we got from a `display' property. */
5080 if (it && it->string_from_display_prop_p)
5081 return 0;
5083 /* Characters having this form of property are not displayed, so
5084 we have to find the end of the property. */
5085 if (it)
5087 start_pos = *position;
5088 *position = display_prop_end (it, object, start_pos);
5090 value = Qnil;
5092 /* Stop the scan at that end position--we assume that all
5093 text properties change there. */
5094 if (it)
5095 it->stop_charpos = position->charpos;
5097 /* Handle `(left-fringe BITMAP [FACE])'
5098 and `(right-fringe BITMAP [FACE])'. */
5099 if (CONSP (spec)
5100 && (EQ (XCAR (spec), Qleft_fringe)
5101 || EQ (XCAR (spec), Qright_fringe))
5102 && CONSP (XCDR (spec)))
5104 int fringe_bitmap;
5106 if (it)
5108 if (!FRAME_WINDOW_P (it->f))
5109 /* If we return here, POSITION has been advanced
5110 across the text with this property. */
5112 /* Synchronize the bidi iterator with POSITION. This is
5113 needed because we are not going to push the iterator
5114 on behalf of this display property, so there will be
5115 no pop_it call to do this synchronization for us. */
5116 if (it->bidi_p)
5118 it->position = *position;
5119 iterate_out_of_display_property (it);
5120 *position = it->position;
5122 return 1;
5125 else if (!frame_window_p)
5126 return 1;
5128 #ifdef HAVE_WINDOW_SYSTEM
5129 value = XCAR (XCDR (spec));
5130 if (!SYMBOLP (value)
5131 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5132 /* If we return here, POSITION has been advanced
5133 across the text with this property. */
5135 if (it && it->bidi_p)
5137 it->position = *position;
5138 iterate_out_of_display_property (it);
5139 *position = it->position;
5141 return 1;
5144 if (it)
5146 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
5148 if (CONSP (XCDR (XCDR (spec))))
5150 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5151 int face_id2 = lookup_derived_face (it->f, face_name,
5152 FRINGE_FACE_ID, 0);
5153 if (face_id2 >= 0)
5154 face_id = face_id2;
5157 /* Save current settings of IT so that we can restore them
5158 when we are finished with the glyph property value. */
5159 push_it (it, position);
5161 it->area = TEXT_AREA;
5162 it->what = IT_IMAGE;
5163 it->image_id = -1; /* no image */
5164 it->position = start_pos;
5165 it->object = NILP (object) ? it->w->contents : object;
5166 it->method = GET_FROM_IMAGE;
5167 it->from_overlay = Qnil;
5168 it->face_id = face_id;
5169 it->from_disp_prop_p = true;
5171 /* Say that we haven't consumed the characters with
5172 `display' property yet. The call to pop_it in
5173 set_iterator_to_next will clean this up. */
5174 *position = start_pos;
5176 if (EQ (XCAR (spec), Qleft_fringe))
5178 it->left_user_fringe_bitmap = fringe_bitmap;
5179 it->left_user_fringe_face_id = face_id;
5181 else
5183 it->right_user_fringe_bitmap = fringe_bitmap;
5184 it->right_user_fringe_face_id = face_id;
5187 #endif /* HAVE_WINDOW_SYSTEM */
5188 return 1;
5191 /* Prepare to handle `((margin left-margin) ...)',
5192 `((margin right-margin) ...)' and `((margin nil) ...)'
5193 prefixes for display specifications. */
5194 location = Qunbound;
5195 if (CONSP (spec) && CONSP (XCAR (spec)))
5197 Lisp_Object tem;
5199 value = XCDR (spec);
5200 if (CONSP (value))
5201 value = XCAR (value);
5203 tem = XCAR (spec);
5204 if (EQ (XCAR (tem), Qmargin)
5205 && (tem = XCDR (tem),
5206 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5207 (NILP (tem)
5208 || EQ (tem, Qleft_margin)
5209 || EQ (tem, Qright_margin))))
5210 location = tem;
5213 if (EQ (location, Qunbound))
5215 location = Qnil;
5216 value = spec;
5219 /* After this point, VALUE is the property after any
5220 margin prefix has been stripped. It must be a string,
5221 an image specification, or `(space ...)'.
5223 LOCATION specifies where to display: `left-margin',
5224 `right-margin' or nil. */
5226 valid_p = (STRINGP (value)
5227 #ifdef HAVE_WINDOW_SYSTEM
5228 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5229 && valid_image_p (value))
5230 #endif /* not HAVE_WINDOW_SYSTEM */
5231 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5233 if (valid_p && !display_replaced_p)
5235 int retval = 1;
5237 if (!it)
5239 /* Callers need to know whether the display spec is any kind
5240 of `(space ...)' spec that is about to affect text-area
5241 display. */
5242 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5243 retval = 2;
5244 return retval;
5247 /* Save current settings of IT so that we can restore them
5248 when we are finished with the glyph property value. */
5249 push_it (it, position);
5250 it->from_overlay = overlay;
5251 it->from_disp_prop_p = true;
5253 if (NILP (location))
5254 it->area = TEXT_AREA;
5255 else if (EQ (location, Qleft_margin))
5256 it->area = LEFT_MARGIN_AREA;
5257 else
5258 it->area = RIGHT_MARGIN_AREA;
5260 if (STRINGP (value))
5262 it->string = value;
5263 it->multibyte_p = STRING_MULTIBYTE (it->string);
5264 it->current.overlay_string_index = -1;
5265 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5266 it->end_charpos = it->string_nchars = SCHARS (it->string);
5267 it->method = GET_FROM_STRING;
5268 it->stop_charpos = 0;
5269 it->prev_stop = 0;
5270 it->base_level_stop = 0;
5271 it->string_from_display_prop_p = true;
5272 /* Say that we haven't consumed the characters with
5273 `display' property yet. The call to pop_it in
5274 set_iterator_to_next will clean this up. */
5275 if (BUFFERP (object))
5276 *position = start_pos;
5278 /* Force paragraph direction to be that of the parent
5279 object. If the parent object's paragraph direction is
5280 not yet determined, default to L2R. */
5281 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5282 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5283 else
5284 it->paragraph_embedding = L2R;
5286 /* Set up the bidi iterator for this display string. */
5287 if (it->bidi_p)
5289 it->bidi_it.string.lstring = it->string;
5290 it->bidi_it.string.s = NULL;
5291 it->bidi_it.string.schars = it->end_charpos;
5292 it->bidi_it.string.bufpos = bufpos;
5293 it->bidi_it.string.from_disp_str = 1;
5294 it->bidi_it.string.unibyte = !it->multibyte_p;
5295 it->bidi_it.w = it->w;
5296 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5299 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5301 it->method = GET_FROM_STRETCH;
5302 it->object = value;
5303 *position = it->position = start_pos;
5304 retval = 1 + (it->area == TEXT_AREA);
5306 #ifdef HAVE_WINDOW_SYSTEM
5307 else
5309 it->what = IT_IMAGE;
5310 it->image_id = lookup_image (it->f, value);
5311 it->position = start_pos;
5312 it->object = NILP (object) ? it->w->contents : object;
5313 it->method = GET_FROM_IMAGE;
5315 /* Say that we haven't consumed the characters with
5316 `display' property yet. The call to pop_it in
5317 set_iterator_to_next will clean this up. */
5318 *position = start_pos;
5320 #endif /* HAVE_WINDOW_SYSTEM */
5322 return retval;
5325 /* Invalid property or property not supported. Restore
5326 POSITION to what it was before. */
5327 *position = start_pos;
5328 return 0;
5331 /* Check if PROP is a display property value whose text should be
5332 treated as intangible. OVERLAY is the overlay from which PROP
5333 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5334 specify the buffer position covered by PROP. */
5337 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5338 ptrdiff_t charpos, ptrdiff_t bytepos)
5340 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5341 struct text_pos position;
5343 SET_TEXT_POS (position, charpos, bytepos);
5344 return handle_display_spec (NULL, prop, Qnil, overlay,
5345 &position, charpos, frame_window_p);
5349 /* Return 1 if PROP is a display sub-property value containing STRING.
5351 Implementation note: this and the following function are really
5352 special cases of handle_display_spec and
5353 handle_single_display_spec, and should ideally use the same code.
5354 Until they do, these two pairs must be consistent and must be
5355 modified in sync. */
5357 static int
5358 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5360 if (EQ (string, prop))
5361 return 1;
5363 /* Skip over `when FORM'. */
5364 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5366 prop = XCDR (prop);
5367 if (!CONSP (prop))
5368 return 0;
5369 /* Actually, the condition following `when' should be eval'ed,
5370 like handle_single_display_spec does, and we should return
5371 zero if it evaluates to nil. However, this function is
5372 called only when the buffer was already displayed and some
5373 glyph in the glyph matrix was found to come from a display
5374 string. Therefore, the condition was already evaluated, and
5375 the result was non-nil, otherwise the display string wouldn't
5376 have been displayed and we would have never been called for
5377 this property. Thus, we can skip the evaluation and assume
5378 its result is non-nil. */
5379 prop = XCDR (prop);
5382 if (CONSP (prop))
5383 /* Skip over `margin LOCATION'. */
5384 if (EQ (XCAR (prop), Qmargin))
5386 prop = XCDR (prop);
5387 if (!CONSP (prop))
5388 return 0;
5390 prop = XCDR (prop);
5391 if (!CONSP (prop))
5392 return 0;
5395 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5399 /* Return 1 if STRING appears in the `display' property PROP. */
5401 static int
5402 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5404 if (CONSP (prop)
5405 && !EQ (XCAR (prop), Qwhen)
5406 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5408 /* A list of sub-properties. */
5409 while (CONSP (prop))
5411 if (single_display_spec_string_p (XCAR (prop), string))
5412 return 1;
5413 prop = XCDR (prop);
5416 else if (VECTORP (prop))
5418 /* A vector of sub-properties. */
5419 ptrdiff_t i;
5420 for (i = 0; i < ASIZE (prop); ++i)
5421 if (single_display_spec_string_p (AREF (prop, i), string))
5422 return 1;
5424 else
5425 return single_display_spec_string_p (prop, string);
5427 return 0;
5430 /* Look for STRING in overlays and text properties in the current
5431 buffer, between character positions FROM and TO (excluding TO).
5432 BACK_P non-zero means look back (in this case, TO is supposed to be
5433 less than FROM).
5434 Value is the first character position where STRING was found, or
5435 zero if it wasn't found before hitting TO.
5437 This function may only use code that doesn't eval because it is
5438 called asynchronously from note_mouse_highlight. */
5440 static ptrdiff_t
5441 string_buffer_position_lim (Lisp_Object string,
5442 ptrdiff_t from, ptrdiff_t to, int back_p)
5444 Lisp_Object limit, prop, pos;
5445 int found = 0;
5447 pos = make_number (max (from, BEGV));
5449 if (!back_p) /* looking forward */
5451 limit = make_number (min (to, ZV));
5452 while (!found && !EQ (pos, limit))
5454 prop = Fget_char_property (pos, Qdisplay, Qnil);
5455 if (!NILP (prop) && display_prop_string_p (prop, string))
5456 found = 1;
5457 else
5458 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5459 limit);
5462 else /* looking back */
5464 limit = make_number (max (to, BEGV));
5465 while (!found && !EQ (pos, limit))
5467 prop = Fget_char_property (pos, Qdisplay, Qnil);
5468 if (!NILP (prop) && display_prop_string_p (prop, string))
5469 found = 1;
5470 else
5471 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5472 limit);
5476 return found ? XINT (pos) : 0;
5479 /* Determine which buffer position in current buffer STRING comes from.
5480 AROUND_CHARPOS is an approximate position where it could come from.
5481 Value is the buffer position or 0 if it couldn't be determined.
5483 This function is necessary because we don't record buffer positions
5484 in glyphs generated from strings (to keep struct glyph small).
5485 This function may only use code that doesn't eval because it is
5486 called asynchronously from note_mouse_highlight. */
5488 static ptrdiff_t
5489 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5491 const int MAX_DISTANCE = 1000;
5492 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5493 around_charpos + MAX_DISTANCE,
5496 if (!found)
5497 found = string_buffer_position_lim (string, around_charpos,
5498 around_charpos - MAX_DISTANCE, 1);
5499 return found;
5504 /***********************************************************************
5505 `composition' property
5506 ***********************************************************************/
5508 /* Set up iterator IT from `composition' property at its current
5509 position. Called from handle_stop. */
5511 static enum prop_handled
5512 handle_composition_prop (struct it *it)
5514 Lisp_Object prop, string;
5515 ptrdiff_t pos, pos_byte, start, end;
5517 if (STRINGP (it->string))
5519 unsigned char *s;
5521 pos = IT_STRING_CHARPOS (*it);
5522 pos_byte = IT_STRING_BYTEPOS (*it);
5523 string = it->string;
5524 s = SDATA (string) + pos_byte;
5525 it->c = STRING_CHAR (s);
5527 else
5529 pos = IT_CHARPOS (*it);
5530 pos_byte = IT_BYTEPOS (*it);
5531 string = Qnil;
5532 it->c = FETCH_CHAR (pos_byte);
5535 /* If there's a valid composition and point is not inside of the
5536 composition (in the case that the composition is from the current
5537 buffer), draw a glyph composed from the composition components. */
5538 if (find_composition (pos, -1, &start, &end, &prop, string)
5539 && composition_valid_p (start, end, prop)
5540 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5542 if (start < pos)
5543 /* As we can't handle this situation (perhaps font-lock added
5544 a new composition), we just return here hoping that next
5545 redisplay will detect this composition much earlier. */
5546 return HANDLED_NORMALLY;
5547 if (start != pos)
5549 if (STRINGP (it->string))
5550 pos_byte = string_char_to_byte (it->string, start);
5551 else
5552 pos_byte = CHAR_TO_BYTE (start);
5554 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5555 prop, string);
5557 if (it->cmp_it.id >= 0)
5559 it->cmp_it.ch = -1;
5560 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5561 it->cmp_it.nglyphs = -1;
5565 return HANDLED_NORMALLY;
5570 /***********************************************************************
5571 Overlay strings
5572 ***********************************************************************/
5574 /* The following structure is used to record overlay strings for
5575 later sorting in load_overlay_strings. */
5577 struct overlay_entry
5579 Lisp_Object overlay;
5580 Lisp_Object string;
5581 EMACS_INT priority;
5582 int after_string_p;
5586 /* Set up iterator IT from overlay strings at its current position.
5587 Called from handle_stop. */
5589 static enum prop_handled
5590 handle_overlay_change (struct it *it)
5592 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5593 return HANDLED_RECOMPUTE_PROPS;
5594 else
5595 return HANDLED_NORMALLY;
5599 /* Set up the next overlay string for delivery by IT, if there is an
5600 overlay string to deliver. Called by set_iterator_to_next when the
5601 end of the current overlay string is reached. If there are more
5602 overlay strings to display, IT->string and
5603 IT->current.overlay_string_index are set appropriately here.
5604 Otherwise IT->string is set to nil. */
5606 static void
5607 next_overlay_string (struct it *it)
5609 ++it->current.overlay_string_index;
5610 if (it->current.overlay_string_index == it->n_overlay_strings)
5612 /* No more overlay strings. Restore IT's settings to what
5613 they were before overlay strings were processed, and
5614 continue to deliver from current_buffer. */
5616 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5617 pop_it (it);
5618 eassert (it->sp > 0
5619 || (NILP (it->string)
5620 && it->method == GET_FROM_BUFFER
5621 && it->stop_charpos >= BEGV
5622 && it->stop_charpos <= it->end_charpos));
5623 it->current.overlay_string_index = -1;
5624 it->n_overlay_strings = 0;
5625 it->overlay_strings_charpos = -1;
5626 /* If there's an empty display string on the stack, pop the
5627 stack, to resync the bidi iterator with IT's position. Such
5628 empty strings are pushed onto the stack in
5629 get_overlay_strings_1. */
5630 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5631 pop_it (it);
5633 /* Since we've exhausted overlay strings at this buffer
5634 position, set the flag to ignore overlays until we move to
5635 another position. The flag is reset in
5636 next_element_from_buffer. */
5637 it->ignore_overlay_strings_at_pos_p = true;
5639 /* If we're at the end of the buffer, record that we have
5640 processed the overlay strings there already, so that
5641 next_element_from_buffer doesn't try it again. */
5642 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5643 it->overlay_strings_at_end_processed_p = true;
5645 else
5647 /* There are more overlay strings to process. If
5648 IT->current.overlay_string_index has advanced to a position
5649 where we must load IT->overlay_strings with more strings, do
5650 it. We must load at the IT->overlay_strings_charpos where
5651 IT->n_overlay_strings was originally computed; when invisible
5652 text is present, this might not be IT_CHARPOS (Bug#7016). */
5653 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5655 if (it->current.overlay_string_index && i == 0)
5656 load_overlay_strings (it, it->overlay_strings_charpos);
5658 /* Initialize IT to deliver display elements from the overlay
5659 string. */
5660 it->string = it->overlay_strings[i];
5661 it->multibyte_p = STRING_MULTIBYTE (it->string);
5662 SET_TEXT_POS (it->current.string_pos, 0, 0);
5663 it->method = GET_FROM_STRING;
5664 it->stop_charpos = 0;
5665 it->end_charpos = SCHARS (it->string);
5666 if (it->cmp_it.stop_pos >= 0)
5667 it->cmp_it.stop_pos = 0;
5668 it->prev_stop = 0;
5669 it->base_level_stop = 0;
5671 /* Set up the bidi iterator for this overlay string. */
5672 if (it->bidi_p)
5674 it->bidi_it.string.lstring = it->string;
5675 it->bidi_it.string.s = NULL;
5676 it->bidi_it.string.schars = SCHARS (it->string);
5677 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5678 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5679 it->bidi_it.string.unibyte = !it->multibyte_p;
5680 it->bidi_it.w = it->w;
5681 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5685 CHECK_IT (it);
5689 /* Compare two overlay_entry structures E1 and E2. Used as a
5690 comparison function for qsort in load_overlay_strings. Overlay
5691 strings for the same position are sorted so that
5693 1. All after-strings come in front of before-strings, except
5694 when they come from the same overlay.
5696 2. Within after-strings, strings are sorted so that overlay strings
5697 from overlays with higher priorities come first.
5699 2. Within before-strings, strings are sorted so that overlay
5700 strings from overlays with higher priorities come last.
5702 Value is analogous to strcmp. */
5705 static int
5706 compare_overlay_entries (const void *e1, const void *e2)
5708 struct overlay_entry const *entry1 = e1;
5709 struct overlay_entry const *entry2 = e2;
5710 int result;
5712 if (entry1->after_string_p != entry2->after_string_p)
5714 /* Let after-strings appear in front of before-strings if
5715 they come from different overlays. */
5716 if (EQ (entry1->overlay, entry2->overlay))
5717 result = entry1->after_string_p ? 1 : -1;
5718 else
5719 result = entry1->after_string_p ? -1 : 1;
5721 else if (entry1->priority != entry2->priority)
5723 if (entry1->after_string_p)
5724 /* After-strings sorted in order of decreasing priority. */
5725 result = entry2->priority < entry1->priority ? -1 : 1;
5726 else
5727 /* Before-strings sorted in order of increasing priority. */
5728 result = entry1->priority < entry2->priority ? -1 : 1;
5730 else
5731 result = 0;
5733 return result;
5737 /* Load the vector IT->overlay_strings with overlay strings from IT's
5738 current buffer position, or from CHARPOS if that is > 0. Set
5739 IT->n_overlays to the total number of overlay strings found.
5741 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5742 a time. On entry into load_overlay_strings,
5743 IT->current.overlay_string_index gives the number of overlay
5744 strings that have already been loaded by previous calls to this
5745 function.
5747 IT->add_overlay_start contains an additional overlay start
5748 position to consider for taking overlay strings from, if non-zero.
5749 This position comes into play when the overlay has an `invisible'
5750 property, and both before and after-strings. When we've skipped to
5751 the end of the overlay, because of its `invisible' property, we
5752 nevertheless want its before-string to appear.
5753 IT->add_overlay_start will contain the overlay start position
5754 in this case.
5756 Overlay strings are sorted so that after-string strings come in
5757 front of before-string strings. Within before and after-strings,
5758 strings are sorted by overlay priority. See also function
5759 compare_overlay_entries. */
5761 static void
5762 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5764 Lisp_Object overlay, window, str, invisible;
5765 struct Lisp_Overlay *ov;
5766 ptrdiff_t start, end;
5767 ptrdiff_t size = 20;
5768 ptrdiff_t n = 0, i, j;
5769 int invis_p;
5770 struct overlay_entry *entries = alloca (size * sizeof *entries);
5771 USE_SAFE_ALLOCA;
5773 if (charpos <= 0)
5774 charpos = IT_CHARPOS (*it);
5776 /* Append the overlay string STRING of overlay OVERLAY to vector
5777 `entries' which has size `size' and currently contains `n'
5778 elements. AFTER_P non-zero means STRING is an after-string of
5779 OVERLAY. */
5780 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5781 do \
5783 Lisp_Object priority; \
5785 if (n == size) \
5787 struct overlay_entry *old = entries; \
5788 SAFE_NALLOCA (entries, 2, size); \
5789 memcpy (entries, old, size * sizeof *entries); \
5790 size *= 2; \
5793 entries[n].string = (STRING); \
5794 entries[n].overlay = (OVERLAY); \
5795 priority = Foverlay_get ((OVERLAY), Qpriority); \
5796 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5797 entries[n].after_string_p = (AFTER_P); \
5798 ++n; \
5800 while (0)
5802 /* Process overlay before the overlay center. */
5803 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5805 XSETMISC (overlay, ov);
5806 eassert (OVERLAYP (overlay));
5807 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5808 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5810 if (end < charpos)
5811 break;
5813 /* Skip this overlay if it doesn't start or end at IT's current
5814 position. */
5815 if (end != charpos && start != charpos)
5816 continue;
5818 /* Skip this overlay if it doesn't apply to IT->w. */
5819 window = Foverlay_get (overlay, Qwindow);
5820 if (WINDOWP (window) && XWINDOW (window) != it->w)
5821 continue;
5823 /* If the text ``under'' the overlay is invisible, both before-
5824 and after-strings from this overlay are visible; start and
5825 end position are indistinguishable. */
5826 invisible = Foverlay_get (overlay, Qinvisible);
5827 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5829 /* If overlay has a non-empty before-string, record it. */
5830 if ((start == charpos || (end == charpos && invis_p))
5831 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5832 && SCHARS (str))
5833 RECORD_OVERLAY_STRING (overlay, str, 0);
5835 /* If overlay has a non-empty after-string, record it. */
5836 if ((end == charpos || (start == charpos && invis_p))
5837 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5838 && SCHARS (str))
5839 RECORD_OVERLAY_STRING (overlay, str, 1);
5842 /* Process overlays after the overlay center. */
5843 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5845 XSETMISC (overlay, ov);
5846 eassert (OVERLAYP (overlay));
5847 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5848 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5850 if (start > charpos)
5851 break;
5853 /* Skip this overlay if it doesn't start or end at IT's current
5854 position. */
5855 if (end != charpos && start != charpos)
5856 continue;
5858 /* Skip this overlay if it doesn't apply to IT->w. */
5859 window = Foverlay_get (overlay, Qwindow);
5860 if (WINDOWP (window) && XWINDOW (window) != it->w)
5861 continue;
5863 /* If the text ``under'' the overlay is invisible, it has a zero
5864 dimension, and both before- and after-strings apply. */
5865 invisible = Foverlay_get (overlay, Qinvisible);
5866 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5868 /* If overlay has a non-empty before-string, record it. */
5869 if ((start == charpos || (end == charpos && invis_p))
5870 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5871 && SCHARS (str))
5872 RECORD_OVERLAY_STRING (overlay, str, 0);
5874 /* If overlay has a non-empty after-string, record it. */
5875 if ((end == charpos || (start == charpos && invis_p))
5876 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5877 && SCHARS (str))
5878 RECORD_OVERLAY_STRING (overlay, str, 1);
5881 #undef RECORD_OVERLAY_STRING
5883 /* Sort entries. */
5884 if (n > 1)
5885 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5887 /* Record number of overlay strings, and where we computed it. */
5888 it->n_overlay_strings = n;
5889 it->overlay_strings_charpos = charpos;
5891 /* IT->current.overlay_string_index is the number of overlay strings
5892 that have already been consumed by IT. Copy some of the
5893 remaining overlay strings to IT->overlay_strings. */
5894 i = 0;
5895 j = it->current.overlay_string_index;
5896 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5898 it->overlay_strings[i] = entries[j].string;
5899 it->string_overlays[i++] = entries[j++].overlay;
5902 CHECK_IT (it);
5903 SAFE_FREE ();
5907 /* Get the first chunk of overlay strings at IT's current buffer
5908 position, or at CHARPOS if that is > 0. Value is non-zero if at
5909 least one overlay string was found. */
5911 static int
5912 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5914 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5915 process. This fills IT->overlay_strings with strings, and sets
5916 IT->n_overlay_strings to the total number of strings to process.
5917 IT->pos.overlay_string_index has to be set temporarily to zero
5918 because load_overlay_strings needs this; it must be set to -1
5919 when no overlay strings are found because a zero value would
5920 indicate a position in the first overlay string. */
5921 it->current.overlay_string_index = 0;
5922 load_overlay_strings (it, charpos);
5924 /* If we found overlay strings, set up IT to deliver display
5925 elements from the first one. Otherwise set up IT to deliver
5926 from current_buffer. */
5927 if (it->n_overlay_strings)
5929 /* Make sure we know settings in current_buffer, so that we can
5930 restore meaningful values when we're done with the overlay
5931 strings. */
5932 if (compute_stop_p)
5933 compute_stop_pos (it);
5934 eassert (it->face_id >= 0);
5936 /* Save IT's settings. They are restored after all overlay
5937 strings have been processed. */
5938 eassert (!compute_stop_p || it->sp == 0);
5940 /* When called from handle_stop, there might be an empty display
5941 string loaded. In that case, don't bother saving it. But
5942 don't use this optimization with the bidi iterator, since we
5943 need the corresponding pop_it call to resync the bidi
5944 iterator's position with IT's position, after we are done
5945 with the overlay strings. (The corresponding call to pop_it
5946 in case of an empty display string is in
5947 next_overlay_string.) */
5948 if (!(!it->bidi_p
5949 && STRINGP (it->string) && !SCHARS (it->string)))
5950 push_it (it, NULL);
5952 /* Set up IT to deliver display elements from the first overlay
5953 string. */
5954 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5955 it->string = it->overlay_strings[0];
5956 it->from_overlay = Qnil;
5957 it->stop_charpos = 0;
5958 eassert (STRINGP (it->string));
5959 it->end_charpos = SCHARS (it->string);
5960 it->prev_stop = 0;
5961 it->base_level_stop = 0;
5962 it->multibyte_p = STRING_MULTIBYTE (it->string);
5963 it->method = GET_FROM_STRING;
5964 it->from_disp_prop_p = 0;
5966 /* Force paragraph direction to be that of the parent
5967 buffer. */
5968 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5969 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5970 else
5971 it->paragraph_embedding = L2R;
5973 /* Set up the bidi iterator for this overlay string. */
5974 if (it->bidi_p)
5976 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5978 it->bidi_it.string.lstring = it->string;
5979 it->bidi_it.string.s = NULL;
5980 it->bidi_it.string.schars = SCHARS (it->string);
5981 it->bidi_it.string.bufpos = pos;
5982 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5983 it->bidi_it.string.unibyte = !it->multibyte_p;
5984 it->bidi_it.w = it->w;
5985 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5987 return 1;
5990 it->current.overlay_string_index = -1;
5991 return 0;
5994 static int
5995 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5997 it->string = Qnil;
5998 it->method = GET_FROM_BUFFER;
6000 (void) get_overlay_strings_1 (it, charpos, 1);
6002 CHECK_IT (it);
6004 /* Value is non-zero if we found at least one overlay string. */
6005 return STRINGP (it->string);
6010 /***********************************************************************
6011 Saving and restoring state
6012 ***********************************************************************/
6014 /* Save current settings of IT on IT->stack. Called, for example,
6015 before setting up IT for an overlay string, to be able to restore
6016 IT's settings to what they were after the overlay string has been
6017 processed. If POSITION is non-NULL, it is the position to save on
6018 the stack instead of IT->position. */
6020 static void
6021 push_it (struct it *it, struct text_pos *position)
6023 struct iterator_stack_entry *p;
6025 eassert (it->sp < IT_STACK_SIZE);
6026 p = it->stack + it->sp;
6028 p->stop_charpos = it->stop_charpos;
6029 p->prev_stop = it->prev_stop;
6030 p->base_level_stop = it->base_level_stop;
6031 p->cmp_it = it->cmp_it;
6032 eassert (it->face_id >= 0);
6033 p->face_id = it->face_id;
6034 p->string = it->string;
6035 p->method = it->method;
6036 p->from_overlay = it->from_overlay;
6037 switch (p->method)
6039 case GET_FROM_IMAGE:
6040 p->u.image.object = it->object;
6041 p->u.image.image_id = it->image_id;
6042 p->u.image.slice = it->slice;
6043 break;
6044 case GET_FROM_STRETCH:
6045 p->u.stretch.object = it->object;
6046 break;
6048 p->position = position ? *position : it->position;
6049 p->current = it->current;
6050 p->end_charpos = it->end_charpos;
6051 p->string_nchars = it->string_nchars;
6052 p->area = it->area;
6053 p->multibyte_p = it->multibyte_p;
6054 p->avoid_cursor_p = it->avoid_cursor_p;
6055 p->space_width = it->space_width;
6056 p->font_height = it->font_height;
6057 p->voffset = it->voffset;
6058 p->string_from_display_prop_p = it->string_from_display_prop_p;
6059 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
6060 p->display_ellipsis_p = 0;
6061 p->line_wrap = it->line_wrap;
6062 p->bidi_p = it->bidi_p;
6063 p->paragraph_embedding = it->paragraph_embedding;
6064 p->from_disp_prop_p = it->from_disp_prop_p;
6065 ++it->sp;
6067 /* Save the state of the bidi iterator as well. */
6068 if (it->bidi_p)
6069 bidi_push_it (&it->bidi_it);
6072 static void
6073 iterate_out_of_display_property (struct it *it)
6075 int buffer_p = !STRINGP (it->string);
6076 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
6077 ptrdiff_t bob = (buffer_p ? BEGV : 0);
6079 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
6081 /* Maybe initialize paragraph direction. If we are at the beginning
6082 of a new paragraph, next_element_from_buffer may not have a
6083 chance to do that. */
6084 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
6085 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6086 /* prev_stop can be zero, so check against BEGV as well. */
6087 while (it->bidi_it.charpos >= bob
6088 && it->prev_stop <= it->bidi_it.charpos
6089 && it->bidi_it.charpos < CHARPOS (it->position)
6090 && it->bidi_it.charpos < eob)
6091 bidi_move_to_visually_next (&it->bidi_it);
6092 /* Record the stop_pos we just crossed, for when we cross it
6093 back, maybe. */
6094 if (it->bidi_it.charpos > CHARPOS (it->position))
6095 it->prev_stop = CHARPOS (it->position);
6096 /* If we ended up not where pop_it put us, resync IT's
6097 positional members with the bidi iterator. */
6098 if (it->bidi_it.charpos != CHARPOS (it->position))
6099 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6100 if (buffer_p)
6101 it->current.pos = it->position;
6102 else
6103 it->current.string_pos = it->position;
6106 /* Restore IT's settings from IT->stack. Called, for example, when no
6107 more overlay strings must be processed, and we return to delivering
6108 display elements from a buffer, or when the end of a string from a
6109 `display' property is reached and we return to delivering display
6110 elements from an overlay string, or from a buffer. */
6112 static void
6113 pop_it (struct it *it)
6115 struct iterator_stack_entry *p;
6116 int from_display_prop = it->from_disp_prop_p;
6118 eassert (it->sp > 0);
6119 --it->sp;
6120 p = it->stack + it->sp;
6121 it->stop_charpos = p->stop_charpos;
6122 it->prev_stop = p->prev_stop;
6123 it->base_level_stop = p->base_level_stop;
6124 it->cmp_it = p->cmp_it;
6125 it->face_id = p->face_id;
6126 it->current = p->current;
6127 it->position = p->position;
6128 it->string = p->string;
6129 it->from_overlay = p->from_overlay;
6130 if (NILP (it->string))
6131 SET_TEXT_POS (it->current.string_pos, -1, -1);
6132 it->method = p->method;
6133 switch (it->method)
6135 case GET_FROM_IMAGE:
6136 it->image_id = p->u.image.image_id;
6137 it->object = p->u.image.object;
6138 it->slice = p->u.image.slice;
6139 break;
6140 case GET_FROM_STRETCH:
6141 it->object = p->u.stretch.object;
6142 break;
6143 case GET_FROM_BUFFER:
6144 it->object = it->w->contents;
6145 break;
6146 case GET_FROM_STRING:
6148 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6150 /* Restore the face_box_p flag, since it could have been
6151 overwritten by the face of the object that we just finished
6152 displaying. */
6153 if (face)
6154 it->face_box_p = face->box != FACE_NO_BOX;
6155 it->object = it->string;
6157 break;
6158 case GET_FROM_DISPLAY_VECTOR:
6159 if (it->s)
6160 it->method = GET_FROM_C_STRING;
6161 else if (STRINGP (it->string))
6162 it->method = GET_FROM_STRING;
6163 else
6165 it->method = GET_FROM_BUFFER;
6166 it->object = it->w->contents;
6169 it->end_charpos = p->end_charpos;
6170 it->string_nchars = p->string_nchars;
6171 it->area = p->area;
6172 it->multibyte_p = p->multibyte_p;
6173 it->avoid_cursor_p = p->avoid_cursor_p;
6174 it->space_width = p->space_width;
6175 it->font_height = p->font_height;
6176 it->voffset = p->voffset;
6177 it->string_from_display_prop_p = p->string_from_display_prop_p;
6178 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6179 it->line_wrap = p->line_wrap;
6180 it->bidi_p = p->bidi_p;
6181 it->paragraph_embedding = p->paragraph_embedding;
6182 it->from_disp_prop_p = p->from_disp_prop_p;
6183 if (it->bidi_p)
6185 bidi_pop_it (&it->bidi_it);
6186 /* Bidi-iterate until we get out of the portion of text, if any,
6187 covered by a `display' text property or by an overlay with
6188 `display' property. (We cannot just jump there, because the
6189 internal coherency of the bidi iterator state can not be
6190 preserved across such jumps.) We also must determine the
6191 paragraph base direction if the overlay we just processed is
6192 at the beginning of a new paragraph. */
6193 if (from_display_prop
6194 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6195 iterate_out_of_display_property (it);
6197 eassert ((BUFFERP (it->object)
6198 && IT_CHARPOS (*it) == it->bidi_it.charpos
6199 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6200 || (STRINGP (it->object)
6201 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6202 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6203 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6209 /***********************************************************************
6210 Moving over lines
6211 ***********************************************************************/
6213 /* Set IT's current position to the previous line start. */
6215 static void
6216 back_to_previous_line_start (struct it *it)
6218 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6220 DEC_BOTH (cp, bp);
6221 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6225 /* Move IT to the next line start.
6227 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
6228 we skipped over part of the text (as opposed to moving the iterator
6229 continuously over the text). Otherwise, don't change the value
6230 of *SKIPPED_P.
6232 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6233 iterator on the newline, if it was found.
6235 Newlines may come from buffer text, overlay strings, or strings
6236 displayed via the `display' property. That's the reason we can't
6237 simply use find_newline_no_quit.
6239 Note that this function may not skip over invisible text that is so
6240 because of text properties and immediately follows a newline. If
6241 it would, function reseat_at_next_visible_line_start, when called
6242 from set_iterator_to_next, would effectively make invisible
6243 characters following a newline part of the wrong glyph row, which
6244 leads to wrong cursor motion. */
6246 static int
6247 forward_to_next_line_start (struct it *it, int *skipped_p,
6248 struct bidi_it *bidi_it_prev)
6250 ptrdiff_t old_selective;
6251 int newline_found_p, n;
6252 const int MAX_NEWLINE_DISTANCE = 500;
6254 /* If already on a newline, just consume it to avoid unintended
6255 skipping over invisible text below. */
6256 if (it->what == IT_CHARACTER
6257 && it->c == '\n'
6258 && CHARPOS (it->position) == IT_CHARPOS (*it))
6260 if (it->bidi_p && bidi_it_prev)
6261 *bidi_it_prev = it->bidi_it;
6262 set_iterator_to_next (it, 0);
6263 it->c = 0;
6264 return 1;
6267 /* Don't handle selective display in the following. It's (a)
6268 unnecessary because it's done by the caller, and (b) leads to an
6269 infinite recursion because next_element_from_ellipsis indirectly
6270 calls this function. */
6271 old_selective = it->selective;
6272 it->selective = 0;
6274 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6275 from buffer text. */
6276 for (n = newline_found_p = 0;
6277 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6278 n += STRINGP (it->string) ? 0 : 1)
6280 if (!get_next_display_element (it))
6281 return 0;
6282 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6283 if (newline_found_p && it->bidi_p && bidi_it_prev)
6284 *bidi_it_prev = it->bidi_it;
6285 set_iterator_to_next (it, 0);
6288 /* If we didn't find a newline near enough, see if we can use a
6289 short-cut. */
6290 if (!newline_found_p)
6292 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6293 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6294 1, &bytepos);
6295 Lisp_Object pos;
6297 eassert (!STRINGP (it->string));
6299 /* If there isn't any `display' property in sight, and no
6300 overlays, we can just use the position of the newline in
6301 buffer text. */
6302 if (it->stop_charpos >= limit
6303 || ((pos = Fnext_single_property_change (make_number (start),
6304 Qdisplay, Qnil,
6305 make_number (limit)),
6306 NILP (pos))
6307 && next_overlay_change (start) == ZV))
6309 if (!it->bidi_p)
6311 IT_CHARPOS (*it) = limit;
6312 IT_BYTEPOS (*it) = bytepos;
6314 else
6316 struct bidi_it bprev;
6318 /* Help bidi.c avoid expensive searches for display
6319 properties and overlays, by telling it that there are
6320 none up to `limit'. */
6321 if (it->bidi_it.disp_pos < limit)
6323 it->bidi_it.disp_pos = limit;
6324 it->bidi_it.disp_prop = 0;
6326 do {
6327 bprev = it->bidi_it;
6328 bidi_move_to_visually_next (&it->bidi_it);
6329 } while (it->bidi_it.charpos != limit);
6330 IT_CHARPOS (*it) = limit;
6331 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6332 if (bidi_it_prev)
6333 *bidi_it_prev = bprev;
6335 *skipped_p = newline_found_p = true;
6337 else
6339 while (get_next_display_element (it)
6340 && !newline_found_p)
6342 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6343 if (newline_found_p && it->bidi_p && bidi_it_prev)
6344 *bidi_it_prev = it->bidi_it;
6345 set_iterator_to_next (it, 0);
6350 it->selective = old_selective;
6351 return newline_found_p;
6355 /* Set IT's current position to the previous visible line start. Skip
6356 invisible text that is so either due to text properties or due to
6357 selective display. Caution: this does not change IT->current_x and
6358 IT->hpos. */
6360 static void
6361 back_to_previous_visible_line_start (struct it *it)
6363 while (IT_CHARPOS (*it) > BEGV)
6365 back_to_previous_line_start (it);
6367 if (IT_CHARPOS (*it) <= BEGV)
6368 break;
6370 /* If selective > 0, then lines indented more than its value are
6371 invisible. */
6372 if (it->selective > 0
6373 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6374 it->selective))
6375 continue;
6377 /* Check the newline before point for invisibility. */
6379 Lisp_Object prop;
6380 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6381 Qinvisible, it->window);
6382 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6383 continue;
6386 if (IT_CHARPOS (*it) <= BEGV)
6387 break;
6390 struct it it2;
6391 void *it2data = NULL;
6392 ptrdiff_t pos;
6393 ptrdiff_t beg, end;
6394 Lisp_Object val, overlay;
6396 SAVE_IT (it2, *it, it2data);
6398 /* If newline is part of a composition, continue from start of composition */
6399 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6400 && beg < IT_CHARPOS (*it))
6401 goto replaced;
6403 /* If newline is replaced by a display property, find start of overlay
6404 or interval and continue search from that point. */
6405 pos = --IT_CHARPOS (it2);
6406 --IT_BYTEPOS (it2);
6407 it2.sp = 0;
6408 bidi_unshelve_cache (NULL, 0);
6409 it2.string_from_display_prop_p = 0;
6410 it2.from_disp_prop_p = 0;
6411 if (handle_display_prop (&it2) == HANDLED_RETURN
6412 && !NILP (val = get_char_property_and_overlay
6413 (make_number (pos), Qdisplay, Qnil, &overlay))
6414 && (OVERLAYP (overlay)
6415 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6416 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6418 RESTORE_IT (it, it, it2data);
6419 goto replaced;
6422 /* Newline is not replaced by anything -- so we are done. */
6423 RESTORE_IT (it, it, it2data);
6424 break;
6426 replaced:
6427 if (beg < BEGV)
6428 beg = BEGV;
6429 IT_CHARPOS (*it) = beg;
6430 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6434 it->continuation_lines_width = 0;
6436 eassert (IT_CHARPOS (*it) >= BEGV);
6437 eassert (IT_CHARPOS (*it) == BEGV
6438 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6439 CHECK_IT (it);
6443 /* Reseat iterator IT at the previous visible line start. Skip
6444 invisible text that is so either due to text properties or due to
6445 selective display. At the end, update IT's overlay information,
6446 face information etc. */
6448 void
6449 reseat_at_previous_visible_line_start (struct it *it)
6451 back_to_previous_visible_line_start (it);
6452 reseat (it, it->current.pos, 1);
6453 CHECK_IT (it);
6457 /* Reseat iterator IT on the next visible line start in the current
6458 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6459 preceding the line start. Skip over invisible text that is so
6460 because of selective display. Compute faces, overlays etc at the
6461 new position. Note that this function does not skip over text that
6462 is invisible because of text properties. */
6464 static void
6465 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6467 int newline_found_p, skipped_p = 0;
6468 struct bidi_it bidi_it_prev;
6470 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6472 /* Skip over lines that are invisible because they are indented
6473 more than the value of IT->selective. */
6474 if (it->selective > 0)
6475 while (IT_CHARPOS (*it) < ZV
6476 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6477 it->selective))
6479 eassert (IT_BYTEPOS (*it) == BEGV
6480 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6481 newline_found_p =
6482 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6485 /* Position on the newline if that's what's requested. */
6486 if (on_newline_p && newline_found_p)
6488 if (STRINGP (it->string))
6490 if (IT_STRING_CHARPOS (*it) > 0)
6492 if (!it->bidi_p)
6494 --IT_STRING_CHARPOS (*it);
6495 --IT_STRING_BYTEPOS (*it);
6497 else
6499 /* We need to restore the bidi iterator to the state
6500 it had on the newline, and resync the IT's
6501 position with that. */
6502 it->bidi_it = bidi_it_prev;
6503 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6504 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6508 else if (IT_CHARPOS (*it) > BEGV)
6510 if (!it->bidi_p)
6512 --IT_CHARPOS (*it);
6513 --IT_BYTEPOS (*it);
6515 else
6517 /* We need to restore the bidi iterator to the state it
6518 had on the newline and resync IT with that. */
6519 it->bidi_it = bidi_it_prev;
6520 IT_CHARPOS (*it) = it->bidi_it.charpos;
6521 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6523 reseat (it, it->current.pos, 0);
6526 else if (skipped_p)
6527 reseat (it, it->current.pos, 0);
6529 CHECK_IT (it);
6534 /***********************************************************************
6535 Changing an iterator's position
6536 ***********************************************************************/
6538 /* Change IT's current position to POS in current_buffer. If FORCE_P
6539 is non-zero, always check for text properties at the new position.
6540 Otherwise, text properties are only looked up if POS >=
6541 IT->check_charpos of a property. */
6543 static void
6544 reseat (struct it *it, struct text_pos pos, int force_p)
6546 ptrdiff_t original_pos = IT_CHARPOS (*it);
6548 reseat_1 (it, pos, 0);
6550 /* Determine where to check text properties. Avoid doing it
6551 where possible because text property lookup is very expensive. */
6552 if (force_p
6553 || CHARPOS (pos) > it->stop_charpos
6554 || CHARPOS (pos) < original_pos)
6556 if (it->bidi_p)
6558 /* For bidi iteration, we need to prime prev_stop and
6559 base_level_stop with our best estimations. */
6560 /* Implementation note: Of course, POS is not necessarily a
6561 stop position, so assigning prev_pos to it is a lie; we
6562 should have called compute_stop_backwards. However, if
6563 the current buffer does not include any R2L characters,
6564 that call would be a waste of cycles, because the
6565 iterator will never move back, and thus never cross this
6566 "fake" stop position. So we delay that backward search
6567 until the time we really need it, in next_element_from_buffer. */
6568 if (CHARPOS (pos) != it->prev_stop)
6569 it->prev_stop = CHARPOS (pos);
6570 if (CHARPOS (pos) < it->base_level_stop)
6571 it->base_level_stop = 0; /* meaning it's unknown */
6572 handle_stop (it);
6574 else
6576 handle_stop (it);
6577 it->prev_stop = it->base_level_stop = 0;
6582 CHECK_IT (it);
6586 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6587 IT->stop_pos to POS, also. */
6589 static void
6590 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6592 /* Don't call this function when scanning a C string. */
6593 eassert (it->s == NULL);
6595 /* POS must be a reasonable value. */
6596 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6598 it->current.pos = it->position = pos;
6599 it->end_charpos = ZV;
6600 it->dpvec = NULL;
6601 it->current.dpvec_index = -1;
6602 it->current.overlay_string_index = -1;
6603 IT_STRING_CHARPOS (*it) = -1;
6604 IT_STRING_BYTEPOS (*it) = -1;
6605 it->string = Qnil;
6606 it->method = GET_FROM_BUFFER;
6607 it->object = it->w->contents;
6608 it->area = TEXT_AREA;
6609 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6610 it->sp = 0;
6611 it->string_from_display_prop_p = 0;
6612 it->string_from_prefix_prop_p = 0;
6614 it->from_disp_prop_p = 0;
6615 it->face_before_selective_p = 0;
6616 if (it->bidi_p)
6618 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6619 &it->bidi_it);
6620 bidi_unshelve_cache (NULL, 0);
6621 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6622 it->bidi_it.string.s = NULL;
6623 it->bidi_it.string.lstring = Qnil;
6624 it->bidi_it.string.bufpos = 0;
6625 it->bidi_it.string.from_disp_str = 0;
6626 it->bidi_it.string.unibyte = 0;
6627 it->bidi_it.w = it->w;
6630 if (set_stop_p)
6632 it->stop_charpos = CHARPOS (pos);
6633 it->base_level_stop = CHARPOS (pos);
6635 /* This make the information stored in it->cmp_it invalidate. */
6636 it->cmp_it.id = -1;
6640 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6641 If S is non-null, it is a C string to iterate over. Otherwise,
6642 STRING gives a Lisp string to iterate over.
6644 If PRECISION > 0, don't return more then PRECISION number of
6645 characters from the string.
6647 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6648 characters have been returned. FIELD_WIDTH < 0 means an infinite
6649 field width.
6651 MULTIBYTE = 0 means disable processing of multibyte characters,
6652 MULTIBYTE > 0 means enable it,
6653 MULTIBYTE < 0 means use IT->multibyte_p.
6655 IT must be initialized via a prior call to init_iterator before
6656 calling this function. */
6658 static void
6659 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6660 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6661 int multibyte)
6663 /* No text property checks performed by default, but see below. */
6664 it->stop_charpos = -1;
6666 /* Set iterator position and end position. */
6667 memset (&it->current, 0, sizeof it->current);
6668 it->current.overlay_string_index = -1;
6669 it->current.dpvec_index = -1;
6670 eassert (charpos >= 0);
6672 /* If STRING is specified, use its multibyteness, otherwise use the
6673 setting of MULTIBYTE, if specified. */
6674 if (multibyte >= 0)
6675 it->multibyte_p = multibyte > 0;
6677 /* Bidirectional reordering of strings is controlled by the default
6678 value of bidi-display-reordering. Don't try to reorder while
6679 loading loadup.el, as the necessary character property tables are
6680 not yet available. */
6681 it->bidi_p =
6682 NILP (Vpurify_flag)
6683 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6685 if (s == NULL)
6687 eassert (STRINGP (string));
6688 it->string = string;
6689 it->s = NULL;
6690 it->end_charpos = it->string_nchars = SCHARS (string);
6691 it->method = GET_FROM_STRING;
6692 it->current.string_pos = string_pos (charpos, string);
6694 if (it->bidi_p)
6696 it->bidi_it.string.lstring = string;
6697 it->bidi_it.string.s = NULL;
6698 it->bidi_it.string.schars = it->end_charpos;
6699 it->bidi_it.string.bufpos = 0;
6700 it->bidi_it.string.from_disp_str = 0;
6701 it->bidi_it.string.unibyte = !it->multibyte_p;
6702 it->bidi_it.w = it->w;
6703 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6704 FRAME_WINDOW_P (it->f), &it->bidi_it);
6707 else
6709 it->s = (const unsigned char *) s;
6710 it->string = Qnil;
6712 /* Note that we use IT->current.pos, not it->current.string_pos,
6713 for displaying C strings. */
6714 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6715 if (it->multibyte_p)
6717 it->current.pos = c_string_pos (charpos, s, 1);
6718 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6720 else
6722 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6723 it->end_charpos = it->string_nchars = strlen (s);
6726 if (it->bidi_p)
6728 it->bidi_it.string.lstring = Qnil;
6729 it->bidi_it.string.s = (const unsigned char *) s;
6730 it->bidi_it.string.schars = it->end_charpos;
6731 it->bidi_it.string.bufpos = 0;
6732 it->bidi_it.string.from_disp_str = 0;
6733 it->bidi_it.string.unibyte = !it->multibyte_p;
6734 it->bidi_it.w = it->w;
6735 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6736 &it->bidi_it);
6738 it->method = GET_FROM_C_STRING;
6741 /* PRECISION > 0 means don't return more than PRECISION characters
6742 from the string. */
6743 if (precision > 0 && it->end_charpos - charpos > precision)
6745 it->end_charpos = it->string_nchars = charpos + precision;
6746 if (it->bidi_p)
6747 it->bidi_it.string.schars = it->end_charpos;
6750 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6751 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6752 FIELD_WIDTH < 0 means infinite field width. This is useful for
6753 padding with `-' at the end of a mode line. */
6754 if (field_width < 0)
6755 field_width = INFINITY;
6756 /* Implementation note: We deliberately don't enlarge
6757 it->bidi_it.string.schars here to fit it->end_charpos, because
6758 the bidi iterator cannot produce characters out of thin air. */
6759 if (field_width > it->end_charpos - charpos)
6760 it->end_charpos = charpos + field_width;
6762 /* Use the standard display table for displaying strings. */
6763 if (DISP_TABLE_P (Vstandard_display_table))
6764 it->dp = XCHAR_TABLE (Vstandard_display_table);
6766 it->stop_charpos = charpos;
6767 it->prev_stop = charpos;
6768 it->base_level_stop = 0;
6769 if (it->bidi_p)
6771 it->bidi_it.first_elt = 1;
6772 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6773 it->bidi_it.disp_pos = -1;
6775 if (s == NULL && it->multibyte_p)
6777 ptrdiff_t endpos = SCHARS (it->string);
6778 if (endpos > it->end_charpos)
6779 endpos = it->end_charpos;
6780 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6781 it->string);
6783 CHECK_IT (it);
6788 /***********************************************************************
6789 Iteration
6790 ***********************************************************************/
6792 /* Map enum it_method value to corresponding next_element_from_* function. */
6794 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6796 next_element_from_buffer,
6797 next_element_from_display_vector,
6798 next_element_from_string,
6799 next_element_from_c_string,
6800 next_element_from_image,
6801 next_element_from_stretch
6804 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6807 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6808 (possibly with the following characters). */
6810 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6811 ((IT)->cmp_it.id >= 0 \
6812 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6813 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6814 END_CHARPOS, (IT)->w, \
6815 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6816 (IT)->string)))
6819 /* Lookup the char-table Vglyphless_char_display for character C (-1
6820 if we want information for no-font case), and return the display
6821 method symbol. By side-effect, update it->what and
6822 it->glyphless_method. This function is called from
6823 get_next_display_element for each character element, and from
6824 x_produce_glyphs when no suitable font was found. */
6826 Lisp_Object
6827 lookup_glyphless_char_display (int c, struct it *it)
6829 Lisp_Object glyphless_method = Qnil;
6831 if (CHAR_TABLE_P (Vglyphless_char_display)
6832 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6834 if (c >= 0)
6836 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6837 if (CONSP (glyphless_method))
6838 glyphless_method = FRAME_WINDOW_P (it->f)
6839 ? XCAR (glyphless_method)
6840 : XCDR (glyphless_method);
6842 else
6843 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6846 retry:
6847 if (NILP (glyphless_method))
6849 if (c >= 0)
6850 /* The default is to display the character by a proper font. */
6851 return Qnil;
6852 /* The default for the no-font case is to display an empty box. */
6853 glyphless_method = Qempty_box;
6855 if (EQ (glyphless_method, Qzero_width))
6857 if (c >= 0)
6858 return glyphless_method;
6859 /* This method can't be used for the no-font case. */
6860 glyphless_method = Qempty_box;
6862 if (EQ (glyphless_method, Qthin_space))
6863 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6864 else if (EQ (glyphless_method, Qempty_box))
6865 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6866 else if (EQ (glyphless_method, Qhex_code))
6867 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6868 else if (STRINGP (glyphless_method))
6869 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6870 else
6872 /* Invalid value. We use the default method. */
6873 glyphless_method = Qnil;
6874 goto retry;
6876 it->what = IT_GLYPHLESS;
6877 return glyphless_method;
6880 /* Merge escape glyph face and cache the result. */
6882 static struct frame *last_escape_glyph_frame = NULL;
6883 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6884 static int last_escape_glyph_merged_face_id = 0;
6886 static int
6887 merge_escape_glyph_face (struct it *it)
6889 int face_id;
6891 if (it->f == last_escape_glyph_frame
6892 && it->face_id == last_escape_glyph_face_id)
6893 face_id = last_escape_glyph_merged_face_id;
6894 else
6896 /* Merge the `escape-glyph' face into the current face. */
6897 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6898 last_escape_glyph_frame = it->f;
6899 last_escape_glyph_face_id = it->face_id;
6900 last_escape_glyph_merged_face_id = face_id;
6902 return face_id;
6905 /* Likewise for glyphless glyph face. */
6907 static struct frame *last_glyphless_glyph_frame = NULL;
6908 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6909 static int last_glyphless_glyph_merged_face_id = 0;
6912 merge_glyphless_glyph_face (struct it *it)
6914 int face_id;
6916 if (it->f == last_glyphless_glyph_frame
6917 && it->face_id == last_glyphless_glyph_face_id)
6918 face_id = last_glyphless_glyph_merged_face_id;
6919 else
6921 /* Merge the `glyphless-char' face into the current face. */
6922 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6923 last_glyphless_glyph_frame = it->f;
6924 last_glyphless_glyph_face_id = it->face_id;
6925 last_glyphless_glyph_merged_face_id = face_id;
6927 return face_id;
6930 /* Load IT's display element fields with information about the next
6931 display element from the current position of IT. Value is zero if
6932 end of buffer (or C string) is reached. */
6934 static int
6935 get_next_display_element (struct it *it)
6937 /* Non-zero means that we found a display element. Zero means that
6938 we hit the end of what we iterate over. Performance note: the
6939 function pointer `method' used here turns out to be faster than
6940 using a sequence of if-statements. */
6941 int success_p;
6943 get_next:
6944 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6946 if (it->what == IT_CHARACTER)
6948 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6949 and only if (a) the resolved directionality of that character
6950 is R..." */
6951 /* FIXME: Do we need an exception for characters from display
6952 tables? */
6953 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6954 it->c = bidi_mirror_char (it->c);
6955 /* Map via display table or translate control characters.
6956 IT->c, IT->len etc. have been set to the next character by
6957 the function call above. If we have a display table, and it
6958 contains an entry for IT->c, translate it. Don't do this if
6959 IT->c itself comes from a display table, otherwise we could
6960 end up in an infinite recursion. (An alternative could be to
6961 count the recursion depth of this function and signal an
6962 error when a certain maximum depth is reached.) Is it worth
6963 it? */
6964 if (success_p && it->dpvec == NULL)
6966 Lisp_Object dv;
6967 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6968 int nonascii_space_p = 0;
6969 int nonascii_hyphen_p = 0;
6970 int c = it->c; /* This is the character to display. */
6972 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6974 eassert (SINGLE_BYTE_CHAR_P (c));
6975 if (unibyte_display_via_language_environment)
6977 c = DECODE_CHAR (unibyte, c);
6978 if (c < 0)
6979 c = BYTE8_TO_CHAR (it->c);
6981 else
6982 c = BYTE8_TO_CHAR (it->c);
6985 if (it->dp
6986 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6987 VECTORP (dv)))
6989 struct Lisp_Vector *v = XVECTOR (dv);
6991 /* Return the first character from the display table
6992 entry, if not empty. If empty, don't display the
6993 current character. */
6994 if (v->header.size)
6996 it->dpvec_char_len = it->len;
6997 it->dpvec = v->contents;
6998 it->dpend = v->contents + v->header.size;
6999 it->current.dpvec_index = 0;
7000 it->dpvec_face_id = -1;
7001 it->saved_face_id = it->face_id;
7002 it->method = GET_FROM_DISPLAY_VECTOR;
7003 it->ellipsis_p = 0;
7005 else
7007 set_iterator_to_next (it, 0);
7009 goto get_next;
7012 if (! NILP (lookup_glyphless_char_display (c, it)))
7014 if (it->what == IT_GLYPHLESS)
7015 goto done;
7016 /* Don't display this character. */
7017 set_iterator_to_next (it, 0);
7018 goto get_next;
7021 /* If `nobreak-char-display' is non-nil, we display
7022 non-ASCII spaces and hyphens specially. */
7023 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
7025 if (c == 0xA0)
7026 nonascii_space_p = true;
7027 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
7028 nonascii_hyphen_p = true;
7031 /* Translate control characters into `\003' or `^C' form.
7032 Control characters coming from a display table entry are
7033 currently not translated because we use IT->dpvec to hold
7034 the translation. This could easily be changed but I
7035 don't believe that it is worth doing.
7037 The characters handled by `nobreak-char-display' must be
7038 translated too.
7040 Non-printable characters and raw-byte characters are also
7041 translated to octal form. */
7042 if (((c < ' ' || c == 127) /* ASCII control chars. */
7043 ? (it->area != TEXT_AREA
7044 /* In mode line, treat \n, \t like other crl chars. */
7045 || (c != '\t'
7046 && it->glyph_row
7047 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
7048 || (c != '\n' && c != '\t'))
7049 : (nonascii_space_p
7050 || nonascii_hyphen_p
7051 || CHAR_BYTE8_P (c)
7052 || ! CHAR_PRINTABLE_P (c))))
7054 /* C is a control character, non-ASCII space/hyphen,
7055 raw-byte, or a non-printable character which must be
7056 displayed either as '\003' or as `^C' where the '\\'
7057 and '^' can be defined in the display table. Fill
7058 IT->ctl_chars with glyphs for what we have to
7059 display. Then, set IT->dpvec to these glyphs. */
7060 Lisp_Object gc;
7061 int ctl_len;
7062 int face_id;
7063 int lface_id = 0;
7064 int escape_glyph;
7066 /* Handle control characters with ^. */
7068 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
7070 int g;
7072 g = '^'; /* default glyph for Control */
7073 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7074 if (it->dp
7075 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7077 g = GLYPH_CODE_CHAR (gc);
7078 lface_id = GLYPH_CODE_FACE (gc);
7081 face_id = (lface_id
7082 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7083 : merge_escape_glyph_face (it));
7085 XSETINT (it->ctl_chars[0], g);
7086 XSETINT (it->ctl_chars[1], c ^ 0100);
7087 ctl_len = 2;
7088 goto display_control;
7091 /* Handle non-ascii space in the mode where it only gets
7092 highlighting. */
7094 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7096 /* Merge `nobreak-space' into the current face. */
7097 face_id = merge_faces (it->f, Qnobreak_space, 0,
7098 it->face_id);
7099 XSETINT (it->ctl_chars[0], ' ');
7100 ctl_len = 1;
7101 goto display_control;
7104 /* Handle sequences that start with the "escape glyph". */
7106 /* the default escape glyph is \. */
7107 escape_glyph = '\\';
7109 if (it->dp
7110 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7112 escape_glyph = GLYPH_CODE_CHAR (gc);
7113 lface_id = GLYPH_CODE_FACE (gc);
7116 face_id = (lface_id
7117 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7118 : merge_escape_glyph_face (it));
7120 /* Draw non-ASCII hyphen with just highlighting: */
7122 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7124 XSETINT (it->ctl_chars[0], '-');
7125 ctl_len = 1;
7126 goto display_control;
7129 /* Draw non-ASCII space/hyphen with escape glyph: */
7131 if (nonascii_space_p || nonascii_hyphen_p)
7133 XSETINT (it->ctl_chars[0], escape_glyph);
7134 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7135 ctl_len = 2;
7136 goto display_control;
7140 char str[10];
7141 int len, i;
7143 if (CHAR_BYTE8_P (c))
7144 /* Display \200 instead of \17777600. */
7145 c = CHAR_TO_BYTE8 (c);
7146 len = sprintf (str, "%03o", c);
7148 XSETINT (it->ctl_chars[0], escape_glyph);
7149 for (i = 0; i < len; i++)
7150 XSETINT (it->ctl_chars[i + 1], str[i]);
7151 ctl_len = len + 1;
7154 display_control:
7155 /* Set up IT->dpvec and return first character from it. */
7156 it->dpvec_char_len = it->len;
7157 it->dpvec = it->ctl_chars;
7158 it->dpend = it->dpvec + ctl_len;
7159 it->current.dpvec_index = 0;
7160 it->dpvec_face_id = face_id;
7161 it->saved_face_id = it->face_id;
7162 it->method = GET_FROM_DISPLAY_VECTOR;
7163 it->ellipsis_p = 0;
7164 goto get_next;
7166 it->char_to_display = c;
7168 else if (success_p)
7170 it->char_to_display = it->c;
7174 #ifdef HAVE_WINDOW_SYSTEM
7175 /* Adjust face id for a multibyte character. There are no multibyte
7176 character in unibyte text. */
7177 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7178 && it->multibyte_p
7179 && success_p
7180 && FRAME_WINDOW_P (it->f))
7182 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7184 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7186 /* Automatic composition with glyph-string. */
7187 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7189 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7191 else
7193 ptrdiff_t pos = (it->s ? -1
7194 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7195 : IT_CHARPOS (*it));
7196 int c;
7198 if (it->what == IT_CHARACTER)
7199 c = it->char_to_display;
7200 else
7202 struct composition *cmp = composition_table[it->cmp_it.id];
7203 int i;
7205 c = ' ';
7206 for (i = 0; i < cmp->glyph_len; i++)
7207 /* TAB in a composition means display glyphs with
7208 padding space on the left or right. */
7209 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7210 break;
7212 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7215 #endif /* HAVE_WINDOW_SYSTEM */
7217 done:
7218 /* Is this character the last one of a run of characters with
7219 box? If yes, set IT->end_of_box_run_p to 1. */
7220 if (it->face_box_p
7221 && it->s == NULL)
7223 if (it->method == GET_FROM_STRING && it->sp)
7225 int face_id = underlying_face_id (it);
7226 struct face *face = FACE_FROM_ID (it->f, face_id);
7228 if (face)
7230 if (face->box == FACE_NO_BOX)
7232 /* If the box comes from face properties in a
7233 display string, check faces in that string. */
7234 int string_face_id = face_after_it_pos (it);
7235 it->end_of_box_run_p
7236 = (FACE_FROM_ID (it->f, string_face_id)->box
7237 == FACE_NO_BOX);
7239 /* Otherwise, the box comes from the underlying face.
7240 If this is the last string character displayed, check
7241 the next buffer location. */
7242 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7243 /* n_overlay_strings is unreliable unless
7244 overlay_string_index is non-negative. */
7245 && ((it->current.overlay_string_index >= 0
7246 && (it->current.overlay_string_index
7247 == it->n_overlay_strings - 1))
7248 /* A string from display property. */
7249 || it->from_disp_prop_p))
7251 ptrdiff_t ignore;
7252 int next_face_id;
7253 struct text_pos pos = it->current.pos;
7255 /* For a string from a display property, the next
7256 buffer position is stored in the 'position'
7257 member of the iteration stack slot below the
7258 current one, see handle_single_display_spec. By
7259 contrast, it->current.pos was is not yet updated
7260 to point to that buffer position; that will
7261 happen in pop_it, after we finish displaying the
7262 current string. Note that we already checked
7263 above that it->sp is positive, so subtracting one
7264 from it is safe. */
7265 if (it->from_disp_prop_p)
7266 pos = (it->stack + it->sp - 1)->position;
7267 else
7268 INC_TEXT_POS (pos, it->multibyte_p);
7270 if (CHARPOS (pos) >= ZV)
7271 it->end_of_box_run_p = true;
7272 else
7274 next_face_id = face_at_buffer_position
7275 (it->w, CHARPOS (pos), &ignore,
7276 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, 0, -1);
7277 it->end_of_box_run_p
7278 = (FACE_FROM_ID (it->f, next_face_id)->box
7279 == FACE_NO_BOX);
7284 /* next_element_from_display_vector sets this flag according to
7285 faces of the display vector glyphs, see there. */
7286 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7288 int face_id = face_after_it_pos (it);
7289 it->end_of_box_run_p
7290 = (face_id != it->face_id
7291 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7294 /* If we reached the end of the object we've been iterating (e.g., a
7295 display string or an overlay string), and there's something on
7296 IT->stack, proceed with what's on the stack. It doesn't make
7297 sense to return zero if there's unprocessed stuff on the stack,
7298 because otherwise that stuff will never be displayed. */
7299 if (!success_p && it->sp > 0)
7301 set_iterator_to_next (it, 0);
7302 success_p = get_next_display_element (it);
7305 /* Value is 0 if end of buffer or string reached. */
7306 return success_p;
7310 /* Move IT to the next display element.
7312 RESEAT_P non-zero means if called on a newline in buffer text,
7313 skip to the next visible line start.
7315 Functions get_next_display_element and set_iterator_to_next are
7316 separate because I find this arrangement easier to handle than a
7317 get_next_display_element function that also increments IT's
7318 position. The way it is we can first look at an iterator's current
7319 display element, decide whether it fits on a line, and if it does,
7320 increment the iterator position. The other way around we probably
7321 would either need a flag indicating whether the iterator has to be
7322 incremented the next time, or we would have to implement a
7323 decrement position function which would not be easy to write. */
7325 void
7326 set_iterator_to_next (struct it *it, int reseat_p)
7328 /* Reset flags indicating start and end of a sequence of characters
7329 with box. Reset them at the start of this function because
7330 moving the iterator to a new position might set them. */
7331 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7333 switch (it->method)
7335 case GET_FROM_BUFFER:
7336 /* The current display element of IT is a character from
7337 current_buffer. Advance in the buffer, and maybe skip over
7338 invisible lines that are so because of selective display. */
7339 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7340 reseat_at_next_visible_line_start (it, 0);
7341 else if (it->cmp_it.id >= 0)
7343 /* We are currently getting glyphs from a composition. */
7344 if (! it->bidi_p)
7346 IT_CHARPOS (*it) += it->cmp_it.nchars;
7347 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7349 else
7351 int i;
7353 /* Update IT's char/byte positions to point to the first
7354 character of the next grapheme cluster, or to the
7355 character visually after the current composition. */
7356 for (i = 0; i < it->cmp_it.nchars; i++)
7357 bidi_move_to_visually_next (&it->bidi_it);
7358 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7359 IT_CHARPOS (*it) = it->bidi_it.charpos;
7362 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7363 && it->cmp_it.to < it->cmp_it.nglyphs)
7365 /* Composition created while scanning forward. Proceed
7366 to the next grapheme cluster. */
7367 it->cmp_it.from = it->cmp_it.to;
7369 else if ((it->bidi_p && it->cmp_it.reversed_p)
7370 && it->cmp_it.from > 0)
7372 /* Composition created while scanning backward. Proceed
7373 to the previous grapheme cluster. */
7374 it->cmp_it.to = it->cmp_it.from;
7376 else
7378 /* No more grapheme clusters in this composition.
7379 Find the next stop position. */
7380 ptrdiff_t stop = it->end_charpos;
7382 if (it->bidi_it.scan_dir < 0)
7383 /* Now we are scanning backward and don't know
7384 where to stop. */
7385 stop = -1;
7386 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7387 IT_BYTEPOS (*it), stop, Qnil);
7390 else
7392 eassert (it->len != 0);
7394 if (!it->bidi_p)
7396 IT_BYTEPOS (*it) += it->len;
7397 IT_CHARPOS (*it) += 1;
7399 else
7401 int prev_scan_dir = it->bidi_it.scan_dir;
7402 /* If this is a new paragraph, determine its base
7403 direction (a.k.a. its base embedding level). */
7404 if (it->bidi_it.new_paragraph)
7405 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7406 bidi_move_to_visually_next (&it->bidi_it);
7407 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7408 IT_CHARPOS (*it) = it->bidi_it.charpos;
7409 if (prev_scan_dir != it->bidi_it.scan_dir)
7411 /* As the scan direction was changed, we must
7412 re-compute the stop position for composition. */
7413 ptrdiff_t stop = it->end_charpos;
7414 if (it->bidi_it.scan_dir < 0)
7415 stop = -1;
7416 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7417 IT_BYTEPOS (*it), stop, Qnil);
7420 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7422 break;
7424 case GET_FROM_C_STRING:
7425 /* Current display element of IT is from a C string. */
7426 if (!it->bidi_p
7427 /* If the string position is beyond string's end, it means
7428 next_element_from_c_string is padding the string with
7429 blanks, in which case we bypass the bidi iterator,
7430 because it cannot deal with such virtual characters. */
7431 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7433 IT_BYTEPOS (*it) += it->len;
7434 IT_CHARPOS (*it) += 1;
7436 else
7438 bidi_move_to_visually_next (&it->bidi_it);
7439 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7440 IT_CHARPOS (*it) = it->bidi_it.charpos;
7442 break;
7444 case GET_FROM_DISPLAY_VECTOR:
7445 /* Current display element of IT is from a display table entry.
7446 Advance in the display table definition. Reset it to null if
7447 end reached, and continue with characters from buffers/
7448 strings. */
7449 ++it->current.dpvec_index;
7451 /* Restore face of the iterator to what they were before the
7452 display vector entry (these entries may contain faces). */
7453 it->face_id = it->saved_face_id;
7455 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7457 int recheck_faces = it->ellipsis_p;
7459 if (it->s)
7460 it->method = GET_FROM_C_STRING;
7461 else if (STRINGP (it->string))
7462 it->method = GET_FROM_STRING;
7463 else
7465 it->method = GET_FROM_BUFFER;
7466 it->object = it->w->contents;
7469 it->dpvec = NULL;
7470 it->current.dpvec_index = -1;
7472 /* Skip over characters which were displayed via IT->dpvec. */
7473 if (it->dpvec_char_len < 0)
7474 reseat_at_next_visible_line_start (it, 1);
7475 else if (it->dpvec_char_len > 0)
7477 it->len = it->dpvec_char_len;
7478 set_iterator_to_next (it, reseat_p);
7481 /* Maybe recheck faces after display vector. */
7482 if (recheck_faces)
7484 if (it->method == GET_FROM_STRING)
7485 it->stop_charpos = IT_STRING_CHARPOS (*it);
7486 else
7487 it->stop_charpos = IT_CHARPOS (*it);
7490 break;
7492 case GET_FROM_STRING:
7493 /* Current display element is a character from a Lisp string. */
7494 eassert (it->s == NULL && STRINGP (it->string));
7495 /* Don't advance past string end. These conditions are true
7496 when set_iterator_to_next is called at the end of
7497 get_next_display_element, in which case the Lisp string is
7498 already exhausted, and all we want is pop the iterator
7499 stack. */
7500 if (it->current.overlay_string_index >= 0)
7502 /* This is an overlay string, so there's no padding with
7503 spaces, and the number of characters in the string is
7504 where the string ends. */
7505 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7506 goto consider_string_end;
7508 else
7510 /* Not an overlay string. There could be padding, so test
7511 against it->end_charpos. */
7512 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7513 goto consider_string_end;
7515 if (it->cmp_it.id >= 0)
7517 /* We are delivering display elements from a composition.
7518 Update the string position past the grapheme cluster
7519 we've just processed. */
7520 if (! it->bidi_p)
7522 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7523 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7525 else
7527 int i;
7529 for (i = 0; i < it->cmp_it.nchars; i++)
7530 bidi_move_to_visually_next (&it->bidi_it);
7531 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7532 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7535 /* Did we exhaust all the grapheme clusters of this
7536 composition? */
7537 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7538 && (it->cmp_it.to < it->cmp_it.nglyphs))
7540 /* Not all the grapheme clusters were processed yet;
7541 advance to the next cluster. */
7542 it->cmp_it.from = it->cmp_it.to;
7544 else if ((it->bidi_p && it->cmp_it.reversed_p)
7545 && it->cmp_it.from > 0)
7547 /* Likewise: advance to the next cluster, but going in
7548 the reverse direction. */
7549 it->cmp_it.to = it->cmp_it.from;
7551 else
7553 /* This composition was fully processed; find the next
7554 candidate place for checking for composed
7555 characters. */
7556 /* Always limit string searches to the string length;
7557 any padding spaces are not part of the string, and
7558 there cannot be any compositions in that padding. */
7559 ptrdiff_t stop = SCHARS (it->string);
7561 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7562 stop = -1;
7563 else if (it->end_charpos < stop)
7565 /* Cf. PRECISION in reseat_to_string: we might be
7566 limited in how many of the string characters we
7567 need to deliver. */
7568 stop = it->end_charpos;
7570 composition_compute_stop_pos (&it->cmp_it,
7571 IT_STRING_CHARPOS (*it),
7572 IT_STRING_BYTEPOS (*it), stop,
7573 it->string);
7576 else
7578 if (!it->bidi_p
7579 /* If the string position is beyond string's end, it
7580 means next_element_from_string is padding the string
7581 with blanks, in which case we bypass the bidi
7582 iterator, because it cannot deal with such virtual
7583 characters. */
7584 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7586 IT_STRING_BYTEPOS (*it) += it->len;
7587 IT_STRING_CHARPOS (*it) += 1;
7589 else
7591 int prev_scan_dir = it->bidi_it.scan_dir;
7593 bidi_move_to_visually_next (&it->bidi_it);
7594 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7595 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7596 /* If the scan direction changes, we may need to update
7597 the place where to check for composed characters. */
7598 if (prev_scan_dir != it->bidi_it.scan_dir)
7600 ptrdiff_t stop = SCHARS (it->string);
7602 if (it->bidi_it.scan_dir < 0)
7603 stop = -1;
7604 else if (it->end_charpos < stop)
7605 stop = it->end_charpos;
7607 composition_compute_stop_pos (&it->cmp_it,
7608 IT_STRING_CHARPOS (*it),
7609 IT_STRING_BYTEPOS (*it), stop,
7610 it->string);
7615 consider_string_end:
7617 if (it->current.overlay_string_index >= 0)
7619 /* IT->string is an overlay string. Advance to the
7620 next, if there is one. */
7621 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7623 it->ellipsis_p = 0;
7624 next_overlay_string (it);
7625 if (it->ellipsis_p)
7626 setup_for_ellipsis (it, 0);
7629 else
7631 /* IT->string is not an overlay string. If we reached
7632 its end, and there is something on IT->stack, proceed
7633 with what is on the stack. This can be either another
7634 string, this time an overlay string, or a buffer. */
7635 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7636 && it->sp > 0)
7638 pop_it (it);
7639 if (it->method == GET_FROM_STRING)
7640 goto consider_string_end;
7643 break;
7645 case GET_FROM_IMAGE:
7646 case GET_FROM_STRETCH:
7647 /* The position etc with which we have to proceed are on
7648 the stack. The position may be at the end of a string,
7649 if the `display' property takes up the whole string. */
7650 eassert (it->sp > 0);
7651 pop_it (it);
7652 if (it->method == GET_FROM_STRING)
7653 goto consider_string_end;
7654 break;
7656 default:
7657 /* There are no other methods defined, so this should be a bug. */
7658 emacs_abort ();
7661 eassert (it->method != GET_FROM_STRING
7662 || (STRINGP (it->string)
7663 && IT_STRING_CHARPOS (*it) >= 0));
7666 /* Load IT's display element fields with information about the next
7667 display element which comes from a display table entry or from the
7668 result of translating a control character to one of the forms `^C'
7669 or `\003'.
7671 IT->dpvec holds the glyphs to return as characters.
7672 IT->saved_face_id holds the face id before the display vector--it
7673 is restored into IT->face_id in set_iterator_to_next. */
7675 static int
7676 next_element_from_display_vector (struct it *it)
7678 Lisp_Object gc;
7679 int prev_face_id = it->face_id;
7680 int next_face_id;
7682 /* Precondition. */
7683 eassert (it->dpvec && it->current.dpvec_index >= 0);
7685 it->face_id = it->saved_face_id;
7687 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7688 That seemed totally bogus - so I changed it... */
7689 gc = it->dpvec[it->current.dpvec_index];
7691 if (GLYPH_CODE_P (gc))
7693 struct face *this_face, *prev_face, *next_face;
7695 it->c = GLYPH_CODE_CHAR (gc);
7696 it->len = CHAR_BYTES (it->c);
7698 /* The entry may contain a face id to use. Such a face id is
7699 the id of a Lisp face, not a realized face. A face id of
7700 zero means no face is specified. */
7701 if (it->dpvec_face_id >= 0)
7702 it->face_id = it->dpvec_face_id;
7703 else
7705 int lface_id = GLYPH_CODE_FACE (gc);
7706 if (lface_id > 0)
7707 it->face_id = merge_faces (it->f, Qt, lface_id,
7708 it->saved_face_id);
7711 /* Glyphs in the display vector could have the box face, so we
7712 need to set the related flags in the iterator, as
7713 appropriate. */
7714 this_face = FACE_FROM_ID (it->f, it->face_id);
7715 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7717 /* Is this character the first character of a box-face run? */
7718 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7719 && (!prev_face
7720 || prev_face->box == FACE_NO_BOX));
7722 /* For the last character of the box-face run, we need to look
7723 either at the next glyph from the display vector, or at the
7724 face we saw before the display vector. */
7725 next_face_id = it->saved_face_id;
7726 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7728 if (it->dpvec_face_id >= 0)
7729 next_face_id = it->dpvec_face_id;
7730 else
7732 int lface_id =
7733 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7735 if (lface_id > 0)
7736 next_face_id = merge_faces (it->f, Qt, lface_id,
7737 it->saved_face_id);
7740 next_face = FACE_FROM_ID (it->f, next_face_id);
7741 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7742 && (!next_face
7743 || next_face->box == FACE_NO_BOX));
7744 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7746 else
7747 /* Display table entry is invalid. Return a space. */
7748 it->c = ' ', it->len = 1;
7750 /* Don't change position and object of the iterator here. They are
7751 still the values of the character that had this display table
7752 entry or was translated, and that's what we want. */
7753 it->what = IT_CHARACTER;
7754 return 1;
7757 /* Get the first element of string/buffer in the visual order, after
7758 being reseated to a new position in a string or a buffer. */
7759 static void
7760 get_visually_first_element (struct it *it)
7762 int string_p = STRINGP (it->string) || it->s;
7763 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7764 ptrdiff_t bob = (string_p ? 0 : BEGV);
7766 if (STRINGP (it->string))
7768 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7769 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7771 else
7773 it->bidi_it.charpos = IT_CHARPOS (*it);
7774 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7777 if (it->bidi_it.charpos == eob)
7779 /* Nothing to do, but reset the FIRST_ELT flag, like
7780 bidi_paragraph_init does, because we are not going to
7781 call it. */
7782 it->bidi_it.first_elt = 0;
7784 else if (it->bidi_it.charpos == bob
7785 || (!string_p
7786 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7787 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7789 /* If we are at the beginning of a line/string, we can produce
7790 the next element right away. */
7791 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7792 bidi_move_to_visually_next (&it->bidi_it);
7794 else
7796 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7798 /* We need to prime the bidi iterator starting at the line's or
7799 string's beginning, before we will be able to produce the
7800 next element. */
7801 if (string_p)
7802 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7803 else
7804 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7805 IT_BYTEPOS (*it), -1,
7806 &it->bidi_it.bytepos);
7807 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7810 /* Now return to buffer/string position where we were asked
7811 to get the next display element, and produce that. */
7812 bidi_move_to_visually_next (&it->bidi_it);
7814 while (it->bidi_it.bytepos != orig_bytepos
7815 && it->bidi_it.charpos < eob);
7818 /* Adjust IT's position information to where we ended up. */
7819 if (STRINGP (it->string))
7821 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7822 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7824 else
7826 IT_CHARPOS (*it) = it->bidi_it.charpos;
7827 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7830 if (STRINGP (it->string) || !it->s)
7832 ptrdiff_t stop, charpos, bytepos;
7834 if (STRINGP (it->string))
7836 eassert (!it->s);
7837 stop = SCHARS (it->string);
7838 if (stop > it->end_charpos)
7839 stop = it->end_charpos;
7840 charpos = IT_STRING_CHARPOS (*it);
7841 bytepos = IT_STRING_BYTEPOS (*it);
7843 else
7845 stop = it->end_charpos;
7846 charpos = IT_CHARPOS (*it);
7847 bytepos = IT_BYTEPOS (*it);
7849 if (it->bidi_it.scan_dir < 0)
7850 stop = -1;
7851 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7852 it->string);
7856 /* Load IT with the next display element from Lisp string IT->string.
7857 IT->current.string_pos is the current position within the string.
7858 If IT->current.overlay_string_index >= 0, the Lisp string is an
7859 overlay string. */
7861 static int
7862 next_element_from_string (struct it *it)
7864 struct text_pos position;
7866 eassert (STRINGP (it->string));
7867 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7868 eassert (IT_STRING_CHARPOS (*it) >= 0);
7869 position = it->current.string_pos;
7871 /* With bidi reordering, the character to display might not be the
7872 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7873 that we were reseat()ed to a new string, whose paragraph
7874 direction is not known. */
7875 if (it->bidi_p && it->bidi_it.first_elt)
7877 get_visually_first_element (it);
7878 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7881 /* Time to check for invisible text? */
7882 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7884 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7886 if (!(!it->bidi_p
7887 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7888 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7890 /* With bidi non-linear iteration, we could find
7891 ourselves far beyond the last computed stop_charpos,
7892 with several other stop positions in between that we
7893 missed. Scan them all now, in buffer's logical
7894 order, until we find and handle the last stop_charpos
7895 that precedes our current position. */
7896 handle_stop_backwards (it, it->stop_charpos);
7897 return GET_NEXT_DISPLAY_ELEMENT (it);
7899 else
7901 if (it->bidi_p)
7903 /* Take note of the stop position we just moved
7904 across, for when we will move back across it. */
7905 it->prev_stop = it->stop_charpos;
7906 /* If we are at base paragraph embedding level, take
7907 note of the last stop position seen at this
7908 level. */
7909 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7910 it->base_level_stop = it->stop_charpos;
7912 handle_stop (it);
7914 /* Since a handler may have changed IT->method, we must
7915 recurse here. */
7916 return GET_NEXT_DISPLAY_ELEMENT (it);
7919 else if (it->bidi_p
7920 /* If we are before prev_stop, we may have overstepped
7921 on our way backwards a stop_pos, and if so, we need
7922 to handle that stop_pos. */
7923 && IT_STRING_CHARPOS (*it) < it->prev_stop
7924 /* We can sometimes back up for reasons that have nothing
7925 to do with bidi reordering. E.g., compositions. The
7926 code below is only needed when we are above the base
7927 embedding level, so test for that explicitly. */
7928 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7930 /* If we lost track of base_level_stop, we have no better
7931 place for handle_stop_backwards to start from than string
7932 beginning. This happens, e.g., when we were reseated to
7933 the previous screenful of text by vertical-motion. */
7934 if (it->base_level_stop <= 0
7935 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7936 it->base_level_stop = 0;
7937 handle_stop_backwards (it, it->base_level_stop);
7938 return GET_NEXT_DISPLAY_ELEMENT (it);
7942 if (it->current.overlay_string_index >= 0)
7944 /* Get the next character from an overlay string. In overlay
7945 strings, there is no field width or padding with spaces to
7946 do. */
7947 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7949 it->what = IT_EOB;
7950 return 0;
7952 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7953 IT_STRING_BYTEPOS (*it),
7954 it->bidi_it.scan_dir < 0
7955 ? -1
7956 : SCHARS (it->string))
7957 && next_element_from_composition (it))
7959 return 1;
7961 else if (STRING_MULTIBYTE (it->string))
7963 const unsigned char *s = (SDATA (it->string)
7964 + IT_STRING_BYTEPOS (*it));
7965 it->c = string_char_and_length (s, &it->len);
7967 else
7969 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7970 it->len = 1;
7973 else
7975 /* Get the next character from a Lisp string that is not an
7976 overlay string. Such strings come from the mode line, for
7977 example. We may have to pad with spaces, or truncate the
7978 string. See also next_element_from_c_string. */
7979 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7981 it->what = IT_EOB;
7982 return 0;
7984 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7986 /* Pad with spaces. */
7987 it->c = ' ', it->len = 1;
7988 CHARPOS (position) = BYTEPOS (position) = -1;
7990 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7991 IT_STRING_BYTEPOS (*it),
7992 it->bidi_it.scan_dir < 0
7993 ? -1
7994 : it->string_nchars)
7995 && next_element_from_composition (it))
7997 return 1;
7999 else if (STRING_MULTIBYTE (it->string))
8001 const unsigned char *s = (SDATA (it->string)
8002 + IT_STRING_BYTEPOS (*it));
8003 it->c = string_char_and_length (s, &it->len);
8005 else
8007 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
8008 it->len = 1;
8012 /* Record what we have and where it came from. */
8013 it->what = IT_CHARACTER;
8014 it->object = it->string;
8015 it->position = position;
8016 return 1;
8020 /* Load IT with next display element from C string IT->s.
8021 IT->string_nchars is the maximum number of characters to return
8022 from the string. IT->end_charpos may be greater than
8023 IT->string_nchars when this function is called, in which case we
8024 may have to return padding spaces. Value is zero if end of string
8025 reached, including padding spaces. */
8027 static int
8028 next_element_from_c_string (struct it *it)
8030 bool success_p = true;
8032 eassert (it->s);
8033 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
8034 it->what = IT_CHARACTER;
8035 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
8036 it->object = Qnil;
8038 /* With bidi reordering, the character to display might not be the
8039 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8040 we were reseated to a new string, whose paragraph direction is
8041 not known. */
8042 if (it->bidi_p && it->bidi_it.first_elt)
8043 get_visually_first_element (it);
8045 /* IT's position can be greater than IT->string_nchars in case a
8046 field width or precision has been specified when the iterator was
8047 initialized. */
8048 if (IT_CHARPOS (*it) >= it->end_charpos)
8050 /* End of the game. */
8051 it->what = IT_EOB;
8052 success_p = 0;
8054 else if (IT_CHARPOS (*it) >= it->string_nchars)
8056 /* Pad with spaces. */
8057 it->c = ' ', it->len = 1;
8058 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
8060 else if (it->multibyte_p)
8061 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
8062 else
8063 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
8065 return success_p;
8069 /* Set up IT to return characters from an ellipsis, if appropriate.
8070 The definition of the ellipsis glyphs may come from a display table
8071 entry. This function fills IT with the first glyph from the
8072 ellipsis if an ellipsis is to be displayed. */
8074 static int
8075 next_element_from_ellipsis (struct it *it)
8077 if (it->selective_display_ellipsis_p)
8078 setup_for_ellipsis (it, it->len);
8079 else
8081 /* The face at the current position may be different from the
8082 face we find after the invisible text. Remember what it
8083 was in IT->saved_face_id, and signal that it's there by
8084 setting face_before_selective_p. */
8085 it->saved_face_id = it->face_id;
8086 it->method = GET_FROM_BUFFER;
8087 it->object = it->w->contents;
8088 reseat_at_next_visible_line_start (it, 1);
8089 it->face_before_selective_p = true;
8092 return GET_NEXT_DISPLAY_ELEMENT (it);
8096 /* Deliver an image display element. The iterator IT is already
8097 filled with image information (done in handle_display_prop). Value
8098 is always 1. */
8101 static int
8102 next_element_from_image (struct it *it)
8104 it->what = IT_IMAGE;
8105 return 1;
8109 /* Fill iterator IT with next display element from a stretch glyph
8110 property. IT->object is the value of the text property. Value is
8111 always 1. */
8113 static int
8114 next_element_from_stretch (struct it *it)
8116 it->what = IT_STRETCH;
8117 return 1;
8120 /* Scan backwards from IT's current position until we find a stop
8121 position, or until BEGV. This is called when we find ourself
8122 before both the last known prev_stop and base_level_stop while
8123 reordering bidirectional text. */
8125 static void
8126 compute_stop_pos_backwards (struct it *it)
8128 const int SCAN_BACK_LIMIT = 1000;
8129 struct text_pos pos;
8130 struct display_pos save_current = it->current;
8131 struct text_pos save_position = it->position;
8132 ptrdiff_t charpos = IT_CHARPOS (*it);
8133 ptrdiff_t where_we_are = charpos;
8134 ptrdiff_t save_stop_pos = it->stop_charpos;
8135 ptrdiff_t save_end_pos = it->end_charpos;
8137 eassert (NILP (it->string) && !it->s);
8138 eassert (it->bidi_p);
8139 it->bidi_p = 0;
8142 it->end_charpos = min (charpos + 1, ZV);
8143 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8144 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8145 reseat_1 (it, pos, 0);
8146 compute_stop_pos (it);
8147 /* We must advance forward, right? */
8148 if (it->stop_charpos <= charpos)
8149 emacs_abort ();
8151 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8153 if (it->stop_charpos <= where_we_are)
8154 it->prev_stop = it->stop_charpos;
8155 else
8156 it->prev_stop = BEGV;
8157 it->bidi_p = true;
8158 it->current = save_current;
8159 it->position = save_position;
8160 it->stop_charpos = save_stop_pos;
8161 it->end_charpos = save_end_pos;
8164 /* Scan forward from CHARPOS in the current buffer/string, until we
8165 find a stop position > current IT's position. Then handle the stop
8166 position before that. This is called when we bump into a stop
8167 position while reordering bidirectional text. CHARPOS should be
8168 the last previously processed stop_pos (or BEGV/0, if none were
8169 processed yet) whose position is less that IT's current
8170 position. */
8172 static void
8173 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8175 int bufp = !STRINGP (it->string);
8176 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8177 struct display_pos save_current = it->current;
8178 struct text_pos save_position = it->position;
8179 struct text_pos pos1;
8180 ptrdiff_t next_stop;
8182 /* Scan in strict logical order. */
8183 eassert (it->bidi_p);
8184 it->bidi_p = 0;
8187 it->prev_stop = charpos;
8188 if (bufp)
8190 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8191 reseat_1 (it, pos1, 0);
8193 else
8194 it->current.string_pos = string_pos (charpos, it->string);
8195 compute_stop_pos (it);
8196 /* We must advance forward, right? */
8197 if (it->stop_charpos <= it->prev_stop)
8198 emacs_abort ();
8199 charpos = it->stop_charpos;
8201 while (charpos <= where_we_are);
8203 it->bidi_p = true;
8204 it->current = save_current;
8205 it->position = save_position;
8206 next_stop = it->stop_charpos;
8207 it->stop_charpos = it->prev_stop;
8208 handle_stop (it);
8209 it->stop_charpos = next_stop;
8212 /* Load IT with the next display element from current_buffer. Value
8213 is zero if end of buffer reached. IT->stop_charpos is the next
8214 position at which to stop and check for text properties or buffer
8215 end. */
8217 static int
8218 next_element_from_buffer (struct it *it)
8220 bool success_p = true;
8222 eassert (IT_CHARPOS (*it) >= BEGV);
8223 eassert (NILP (it->string) && !it->s);
8224 eassert (!it->bidi_p
8225 || (EQ (it->bidi_it.string.lstring, Qnil)
8226 && it->bidi_it.string.s == NULL));
8228 /* With bidi reordering, the character to display might not be the
8229 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8230 we were reseat()ed to a new buffer position, which is potentially
8231 a different paragraph. */
8232 if (it->bidi_p && it->bidi_it.first_elt)
8234 get_visually_first_element (it);
8235 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8238 if (IT_CHARPOS (*it) >= it->stop_charpos)
8240 if (IT_CHARPOS (*it) >= it->end_charpos)
8242 int overlay_strings_follow_p;
8244 /* End of the game, except when overlay strings follow that
8245 haven't been returned yet. */
8246 if (it->overlay_strings_at_end_processed_p)
8247 overlay_strings_follow_p = 0;
8248 else
8250 it->overlay_strings_at_end_processed_p = true;
8251 overlay_strings_follow_p = get_overlay_strings (it, 0);
8254 if (overlay_strings_follow_p)
8255 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8256 else
8258 it->what = IT_EOB;
8259 it->position = it->current.pos;
8260 success_p = 0;
8263 else if (!(!it->bidi_p
8264 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8265 || IT_CHARPOS (*it) == it->stop_charpos))
8267 /* With bidi non-linear iteration, we could find ourselves
8268 far beyond the last computed stop_charpos, with several
8269 other stop positions in between that we missed. Scan
8270 them all now, in buffer's logical order, until we find
8271 and handle the last stop_charpos that precedes our
8272 current position. */
8273 handle_stop_backwards (it, it->stop_charpos);
8274 it->ignore_overlay_strings_at_pos_p = false;
8275 return GET_NEXT_DISPLAY_ELEMENT (it);
8277 else
8279 if (it->bidi_p)
8281 /* Take note of the stop position we just moved across,
8282 for when we will move back across it. */
8283 it->prev_stop = it->stop_charpos;
8284 /* If we are at base paragraph embedding level, take
8285 note of the last stop position seen at this
8286 level. */
8287 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8288 it->base_level_stop = it->stop_charpos;
8290 handle_stop (it);
8291 it->ignore_overlay_strings_at_pos_p = false;
8292 return GET_NEXT_DISPLAY_ELEMENT (it);
8295 else if (it->bidi_p
8296 /* If we are before prev_stop, we may have overstepped on
8297 our way backwards a stop_pos, and if so, we need to
8298 handle that stop_pos. */
8299 && IT_CHARPOS (*it) < it->prev_stop
8300 /* We can sometimes back up for reasons that have nothing
8301 to do with bidi reordering. E.g., compositions. The
8302 code below is only needed when we are above the base
8303 embedding level, so test for that explicitly. */
8304 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8306 if (it->base_level_stop <= 0
8307 || IT_CHARPOS (*it) < it->base_level_stop)
8309 /* If we lost track of base_level_stop, we need to find
8310 prev_stop by looking backwards. This happens, e.g., when
8311 we were reseated to the previous screenful of text by
8312 vertical-motion. */
8313 it->base_level_stop = BEGV;
8314 compute_stop_pos_backwards (it);
8315 handle_stop_backwards (it, it->prev_stop);
8317 else
8318 handle_stop_backwards (it, it->base_level_stop);
8319 it->ignore_overlay_strings_at_pos_p = false;
8320 return GET_NEXT_DISPLAY_ELEMENT (it);
8322 else
8324 /* No face changes, overlays etc. in sight, so just return a
8325 character from current_buffer. */
8326 unsigned char *p;
8327 ptrdiff_t stop;
8329 /* We moved to the next buffer position, so any info about
8330 previously seen overlays is no longer valid. */
8331 it->ignore_overlay_strings_at_pos_p = false;
8333 /* Maybe run the redisplay end trigger hook. Performance note:
8334 This doesn't seem to cost measurable time. */
8335 if (it->redisplay_end_trigger_charpos
8336 && it->glyph_row
8337 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8338 run_redisplay_end_trigger_hook (it);
8340 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8341 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8342 stop)
8343 && next_element_from_composition (it))
8345 return 1;
8348 /* Get the next character, maybe multibyte. */
8349 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8350 if (it->multibyte_p && !ASCII_BYTE_P (*p))
8351 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8352 else
8353 it->c = *p, it->len = 1;
8355 /* Record what we have and where it came from. */
8356 it->what = IT_CHARACTER;
8357 it->object = it->w->contents;
8358 it->position = it->current.pos;
8360 /* Normally we return the character found above, except when we
8361 really want to return an ellipsis for selective display. */
8362 if (it->selective)
8364 if (it->c == '\n')
8366 /* A value of selective > 0 means hide lines indented more
8367 than that number of columns. */
8368 if (it->selective > 0
8369 && IT_CHARPOS (*it) + 1 < ZV
8370 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8371 IT_BYTEPOS (*it) + 1,
8372 it->selective))
8374 success_p = next_element_from_ellipsis (it);
8375 it->dpvec_char_len = -1;
8378 else if (it->c == '\r' && it->selective == -1)
8380 /* A value of selective == -1 means that everything from the
8381 CR to the end of the line is invisible, with maybe an
8382 ellipsis displayed for it. */
8383 success_p = next_element_from_ellipsis (it);
8384 it->dpvec_char_len = -1;
8389 /* Value is zero if end of buffer reached. */
8390 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8391 return success_p;
8395 /* Run the redisplay end trigger hook for IT. */
8397 static void
8398 run_redisplay_end_trigger_hook (struct it *it)
8400 Lisp_Object args[3];
8402 /* IT->glyph_row should be non-null, i.e. we should be actually
8403 displaying something, or otherwise we should not run the hook. */
8404 eassert (it->glyph_row);
8406 /* Set up hook arguments. */
8407 args[0] = Qredisplay_end_trigger_functions;
8408 args[1] = it->window;
8409 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8410 it->redisplay_end_trigger_charpos = 0;
8412 /* Since we are *trying* to run these functions, don't try to run
8413 them again, even if they get an error. */
8414 wset_redisplay_end_trigger (it->w, Qnil);
8415 Frun_hook_with_args (3, args);
8417 /* Notice if it changed the face of the character we are on. */
8418 handle_face_prop (it);
8422 /* Deliver a composition display element. Unlike the other
8423 next_element_from_XXX, this function is not registered in the array
8424 get_next_element[]. It is called from next_element_from_buffer and
8425 next_element_from_string when necessary. */
8427 static int
8428 next_element_from_composition (struct it *it)
8430 it->what = IT_COMPOSITION;
8431 it->len = it->cmp_it.nbytes;
8432 if (STRINGP (it->string))
8434 if (it->c < 0)
8436 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8437 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8438 return 0;
8440 it->position = it->current.string_pos;
8441 it->object = it->string;
8442 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8443 IT_STRING_BYTEPOS (*it), it->string);
8445 else
8447 if (it->c < 0)
8449 IT_CHARPOS (*it) += it->cmp_it.nchars;
8450 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8451 if (it->bidi_p)
8453 if (it->bidi_it.new_paragraph)
8454 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8455 /* Resync the bidi iterator with IT's new position.
8456 FIXME: this doesn't support bidirectional text. */
8457 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8458 bidi_move_to_visually_next (&it->bidi_it);
8460 return 0;
8462 it->position = it->current.pos;
8463 it->object = it->w->contents;
8464 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8465 IT_BYTEPOS (*it), Qnil);
8467 return 1;
8472 /***********************************************************************
8473 Moving an iterator without producing glyphs
8474 ***********************************************************************/
8476 /* Check if iterator is at a position corresponding to a valid buffer
8477 position after some move_it_ call. */
8479 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8480 ((it)->method == GET_FROM_STRING \
8481 ? IT_STRING_CHARPOS (*it) == 0 \
8482 : 1)
8485 /* Move iterator IT to a specified buffer or X position within one
8486 line on the display without producing glyphs.
8488 OP should be a bit mask including some or all of these bits:
8489 MOVE_TO_X: Stop upon reaching x-position TO_X.
8490 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8491 Regardless of OP's value, stop upon reaching the end of the display line.
8493 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8494 This means, in particular, that TO_X includes window's horizontal
8495 scroll amount.
8497 The return value has several possible values that
8498 say what condition caused the scan to stop:
8500 MOVE_POS_MATCH_OR_ZV
8501 - when TO_POS or ZV was reached.
8503 MOVE_X_REACHED
8504 -when TO_X was reached before TO_POS or ZV were reached.
8506 MOVE_LINE_CONTINUED
8507 - when we reached the end of the display area and the line must
8508 be continued.
8510 MOVE_LINE_TRUNCATED
8511 - when we reached the end of the display area and the line is
8512 truncated.
8514 MOVE_NEWLINE_OR_CR
8515 - when we stopped at a line end, i.e. a newline or a CR and selective
8516 display is on. */
8518 static enum move_it_result
8519 move_it_in_display_line_to (struct it *it,
8520 ptrdiff_t to_charpos, int to_x,
8521 enum move_operation_enum op)
8523 enum move_it_result result = MOVE_UNDEFINED;
8524 struct glyph_row *saved_glyph_row;
8525 struct it wrap_it, atpos_it, atx_it, ppos_it;
8526 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8527 void *ppos_data = NULL;
8528 int may_wrap = 0;
8529 enum it_method prev_method = it->method;
8530 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8531 int saw_smaller_pos = prev_pos < to_charpos;
8533 /* Don't produce glyphs in produce_glyphs. */
8534 saved_glyph_row = it->glyph_row;
8535 it->glyph_row = NULL;
8537 /* Use wrap_it to save a copy of IT wherever a word wrap could
8538 occur. Use atpos_it to save a copy of IT at the desired buffer
8539 position, if found, so that we can scan ahead and check if the
8540 word later overshoots the window edge. Use atx_it similarly, for
8541 pixel positions. */
8542 wrap_it.sp = -1;
8543 atpos_it.sp = -1;
8544 atx_it.sp = -1;
8546 /* Use ppos_it under bidi reordering to save a copy of IT for the
8547 initial position. We restore that position in IT when we have
8548 scanned the entire display line without finding a match for
8549 TO_CHARPOS and all the character positions are greater than
8550 TO_CHARPOS. We then restart the scan from the initial position,
8551 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8552 the closest to TO_CHARPOS. */
8553 if (it->bidi_p)
8555 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8557 SAVE_IT (ppos_it, *it, ppos_data);
8558 closest_pos = IT_CHARPOS (*it);
8560 else
8561 closest_pos = ZV;
8564 #define BUFFER_POS_REACHED_P() \
8565 ((op & MOVE_TO_POS) != 0 \
8566 && BUFFERP (it->object) \
8567 && (IT_CHARPOS (*it) == to_charpos \
8568 || ((!it->bidi_p \
8569 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8570 && IT_CHARPOS (*it) > to_charpos) \
8571 || (it->what == IT_COMPOSITION \
8572 && ((IT_CHARPOS (*it) > to_charpos \
8573 && to_charpos >= it->cmp_it.charpos) \
8574 || (IT_CHARPOS (*it) < to_charpos \
8575 && to_charpos <= it->cmp_it.charpos)))) \
8576 && (it->method == GET_FROM_BUFFER \
8577 || (it->method == GET_FROM_DISPLAY_VECTOR \
8578 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8580 /* If there's a line-/wrap-prefix, handle it. */
8581 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8582 && it->current_y < it->last_visible_y)
8583 handle_line_prefix (it);
8585 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8586 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8588 while (1)
8590 int x, i, ascent = 0, descent = 0;
8592 /* Utility macro to reset an iterator with x, ascent, and descent. */
8593 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8594 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8595 (IT)->max_descent = descent)
8597 /* Stop if we move beyond TO_CHARPOS (after an image or a
8598 display string or stretch glyph). */
8599 if ((op & MOVE_TO_POS) != 0
8600 && BUFFERP (it->object)
8601 && it->method == GET_FROM_BUFFER
8602 && (((!it->bidi_p
8603 /* When the iterator is at base embedding level, we
8604 are guaranteed that characters are delivered for
8605 display in strictly increasing order of their
8606 buffer positions. */
8607 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8608 && IT_CHARPOS (*it) > to_charpos)
8609 || (it->bidi_p
8610 && (prev_method == GET_FROM_IMAGE
8611 || prev_method == GET_FROM_STRETCH
8612 || prev_method == GET_FROM_STRING)
8613 /* Passed TO_CHARPOS from left to right. */
8614 && ((prev_pos < to_charpos
8615 && IT_CHARPOS (*it) > to_charpos)
8616 /* Passed TO_CHARPOS from right to left. */
8617 || (prev_pos > to_charpos
8618 && IT_CHARPOS (*it) < to_charpos)))))
8620 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8622 result = MOVE_POS_MATCH_OR_ZV;
8623 break;
8625 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8626 /* If wrap_it is valid, the current position might be in a
8627 word that is wrapped. So, save the iterator in
8628 atpos_it and continue to see if wrapping happens. */
8629 SAVE_IT (atpos_it, *it, atpos_data);
8632 /* Stop when ZV reached.
8633 We used to stop here when TO_CHARPOS reached as well, but that is
8634 too soon if this glyph does not fit on this line. So we handle it
8635 explicitly below. */
8636 if (!get_next_display_element (it))
8638 result = MOVE_POS_MATCH_OR_ZV;
8639 break;
8642 if (it->line_wrap == TRUNCATE)
8644 if (BUFFER_POS_REACHED_P ())
8646 result = MOVE_POS_MATCH_OR_ZV;
8647 break;
8650 else
8652 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8654 if (IT_DISPLAYING_WHITESPACE (it))
8655 may_wrap = 1;
8656 else if (may_wrap)
8658 /* We have reached a glyph that follows one or more
8659 whitespace characters. If the position is
8660 already found, we are done. */
8661 if (atpos_it.sp >= 0)
8663 RESTORE_IT (it, &atpos_it, atpos_data);
8664 result = MOVE_POS_MATCH_OR_ZV;
8665 goto done;
8667 if (atx_it.sp >= 0)
8669 RESTORE_IT (it, &atx_it, atx_data);
8670 result = MOVE_X_REACHED;
8671 goto done;
8673 /* Otherwise, we can wrap here. */
8674 SAVE_IT (wrap_it, *it, wrap_data);
8675 may_wrap = 0;
8680 /* Remember the line height for the current line, in case
8681 the next element doesn't fit on the line. */
8682 ascent = it->max_ascent;
8683 descent = it->max_descent;
8685 /* The call to produce_glyphs will get the metrics of the
8686 display element IT is loaded with. Record the x-position
8687 before this display element, in case it doesn't fit on the
8688 line. */
8689 x = it->current_x;
8691 PRODUCE_GLYPHS (it);
8693 if (it->area != TEXT_AREA)
8695 prev_method = it->method;
8696 if (it->method == GET_FROM_BUFFER)
8697 prev_pos = IT_CHARPOS (*it);
8698 set_iterator_to_next (it, 1);
8699 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8700 SET_TEXT_POS (this_line_min_pos,
8701 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8702 if (it->bidi_p
8703 && (op & MOVE_TO_POS)
8704 && IT_CHARPOS (*it) > to_charpos
8705 && IT_CHARPOS (*it) < closest_pos)
8706 closest_pos = IT_CHARPOS (*it);
8707 continue;
8710 /* The number of glyphs we get back in IT->nglyphs will normally
8711 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8712 character on a terminal frame, or (iii) a line end. For the
8713 second case, IT->nglyphs - 1 padding glyphs will be present.
8714 (On X frames, there is only one glyph produced for a
8715 composite character.)
8717 The behavior implemented below means, for continuation lines,
8718 that as many spaces of a TAB as fit on the current line are
8719 displayed there. For terminal frames, as many glyphs of a
8720 multi-glyph character are displayed in the current line, too.
8721 This is what the old redisplay code did, and we keep it that
8722 way. Under X, the whole shape of a complex character must
8723 fit on the line or it will be completely displayed in the
8724 next line.
8726 Note that both for tabs and padding glyphs, all glyphs have
8727 the same width. */
8728 if (it->nglyphs)
8730 /* More than one glyph or glyph doesn't fit on line. All
8731 glyphs have the same width. */
8732 int single_glyph_width = it->pixel_width / it->nglyphs;
8733 int new_x;
8734 int x_before_this_char = x;
8735 int hpos_before_this_char = it->hpos;
8737 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8739 new_x = x + single_glyph_width;
8741 /* We want to leave anything reaching TO_X to the caller. */
8742 if ((op & MOVE_TO_X) && new_x > to_x)
8744 if (BUFFER_POS_REACHED_P ())
8746 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8747 goto buffer_pos_reached;
8748 if (atpos_it.sp < 0)
8750 SAVE_IT (atpos_it, *it, atpos_data);
8751 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8754 else
8756 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8758 it->current_x = x;
8759 result = MOVE_X_REACHED;
8760 break;
8762 if (atx_it.sp < 0)
8764 SAVE_IT (atx_it, *it, atx_data);
8765 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8770 if (/* Lines are continued. */
8771 it->line_wrap != TRUNCATE
8772 && (/* And glyph doesn't fit on the line. */
8773 new_x > it->last_visible_x
8774 /* Or it fits exactly and we're on a window
8775 system frame. */
8776 || (new_x == it->last_visible_x
8777 && FRAME_WINDOW_P (it->f)
8778 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8779 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8780 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8782 if (/* IT->hpos == 0 means the very first glyph
8783 doesn't fit on the line, e.g. a wide image. */
8784 it->hpos == 0
8785 || (new_x == it->last_visible_x
8786 && FRAME_WINDOW_P (it->f)))
8788 ++it->hpos;
8789 it->current_x = new_x;
8791 /* The character's last glyph just barely fits
8792 in this row. */
8793 if (i == it->nglyphs - 1)
8795 /* If this is the destination position,
8796 return a position *before* it in this row,
8797 now that we know it fits in this row. */
8798 if (BUFFER_POS_REACHED_P ())
8800 if (it->line_wrap != WORD_WRAP
8801 || wrap_it.sp < 0
8802 /* If we've just found whitespace to
8803 wrap, effectively ignore the
8804 previous wrap point -- it is no
8805 longer relevant, but we won't
8806 have an opportunity to update it,
8807 since we've reached the edge of
8808 this screen line. */
8809 || (may_wrap
8810 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8812 it->hpos = hpos_before_this_char;
8813 it->current_x = x_before_this_char;
8814 result = MOVE_POS_MATCH_OR_ZV;
8815 break;
8817 if (it->line_wrap == WORD_WRAP
8818 && atpos_it.sp < 0)
8820 SAVE_IT (atpos_it, *it, atpos_data);
8821 atpos_it.current_x = x_before_this_char;
8822 atpos_it.hpos = hpos_before_this_char;
8826 prev_method = it->method;
8827 if (it->method == GET_FROM_BUFFER)
8828 prev_pos = IT_CHARPOS (*it);
8829 set_iterator_to_next (it, 1);
8830 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8831 SET_TEXT_POS (this_line_min_pos,
8832 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8833 /* On graphical terminals, newlines may
8834 "overflow" into the fringe if
8835 overflow-newline-into-fringe is non-nil.
8836 On text terminals, and on graphical
8837 terminals with no right margin, newlines
8838 may overflow into the last glyph on the
8839 display line.*/
8840 if (!FRAME_WINDOW_P (it->f)
8841 || ((it->bidi_p
8842 && it->bidi_it.paragraph_dir == R2L)
8843 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8844 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8845 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8847 if (!get_next_display_element (it))
8849 result = MOVE_POS_MATCH_OR_ZV;
8850 break;
8852 if (BUFFER_POS_REACHED_P ())
8854 if (ITERATOR_AT_END_OF_LINE_P (it))
8855 result = MOVE_POS_MATCH_OR_ZV;
8856 else
8857 result = MOVE_LINE_CONTINUED;
8858 break;
8860 if (ITERATOR_AT_END_OF_LINE_P (it)
8861 && (it->line_wrap != WORD_WRAP
8862 || wrap_it.sp < 0
8863 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8865 result = MOVE_NEWLINE_OR_CR;
8866 break;
8871 else
8872 IT_RESET_X_ASCENT_DESCENT (it);
8874 /* If the screen line ends with whitespace, and we
8875 are under word-wrap, don't use wrap_it: it is no
8876 longer relevant, but we won't have an opportunity
8877 to update it, since we are done with this screen
8878 line. */
8879 if (may_wrap && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8881 /* If we've found TO_X, go back there, as we now
8882 know the last word fits on this screen line. */
8883 if ((op & MOVE_TO_X) && new_x == it->last_visible_x
8884 && atx_it.sp >= 0)
8886 RESTORE_IT (it, &atx_it, atx_data);
8887 atpos_it.sp = -1;
8888 atx_it.sp = -1;
8889 result = MOVE_X_REACHED;
8890 break;
8893 else if (wrap_it.sp >= 0)
8895 RESTORE_IT (it, &wrap_it, wrap_data);
8896 atpos_it.sp = -1;
8897 atx_it.sp = -1;
8900 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8901 IT_CHARPOS (*it)));
8902 result = MOVE_LINE_CONTINUED;
8903 break;
8906 if (BUFFER_POS_REACHED_P ())
8908 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8909 goto buffer_pos_reached;
8910 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8912 SAVE_IT (atpos_it, *it, atpos_data);
8913 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8917 if (new_x > it->first_visible_x)
8919 /* Glyph is visible. Increment number of glyphs that
8920 would be displayed. */
8921 ++it->hpos;
8925 if (result != MOVE_UNDEFINED)
8926 break;
8928 else if (BUFFER_POS_REACHED_P ())
8930 buffer_pos_reached:
8931 IT_RESET_X_ASCENT_DESCENT (it);
8932 result = MOVE_POS_MATCH_OR_ZV;
8933 break;
8935 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8937 /* Stop when TO_X specified and reached. This check is
8938 necessary here because of lines consisting of a line end,
8939 only. The line end will not produce any glyphs and we
8940 would never get MOVE_X_REACHED. */
8941 eassert (it->nglyphs == 0);
8942 result = MOVE_X_REACHED;
8943 break;
8946 /* Is this a line end? If yes, we're done. */
8947 if (ITERATOR_AT_END_OF_LINE_P (it))
8949 /* If we are past TO_CHARPOS, but never saw any character
8950 positions smaller than TO_CHARPOS, return
8951 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8952 did. */
8953 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8955 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8957 if (closest_pos < ZV)
8959 RESTORE_IT (it, &ppos_it, ppos_data);
8960 /* Don't recurse if closest_pos is equal to
8961 to_charpos, since we have just tried that. */
8962 if (closest_pos != to_charpos)
8963 move_it_in_display_line_to (it, closest_pos, -1,
8964 MOVE_TO_POS);
8965 result = MOVE_POS_MATCH_OR_ZV;
8967 else
8968 goto buffer_pos_reached;
8970 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8971 && IT_CHARPOS (*it) > to_charpos)
8972 goto buffer_pos_reached;
8973 else
8974 result = MOVE_NEWLINE_OR_CR;
8976 else
8977 result = MOVE_NEWLINE_OR_CR;
8978 break;
8981 prev_method = it->method;
8982 if (it->method == GET_FROM_BUFFER)
8983 prev_pos = IT_CHARPOS (*it);
8984 /* The current display element has been consumed. Advance
8985 to the next. */
8986 set_iterator_to_next (it, 1);
8987 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8988 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8989 if (IT_CHARPOS (*it) < to_charpos)
8990 saw_smaller_pos = 1;
8991 if (it->bidi_p
8992 && (op & MOVE_TO_POS)
8993 && IT_CHARPOS (*it) >= to_charpos
8994 && IT_CHARPOS (*it) < closest_pos)
8995 closest_pos = IT_CHARPOS (*it);
8997 /* Stop if lines are truncated and IT's current x-position is
8998 past the right edge of the window now. */
8999 if (it->line_wrap == TRUNCATE
9000 && it->current_x >= it->last_visible_x)
9002 if (!FRAME_WINDOW_P (it->f)
9003 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
9004 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
9005 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
9006 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
9008 int at_eob_p = 0;
9010 if ((at_eob_p = !get_next_display_element (it))
9011 || BUFFER_POS_REACHED_P ()
9012 /* If we are past TO_CHARPOS, but never saw any
9013 character positions smaller than TO_CHARPOS,
9014 return MOVE_POS_MATCH_OR_ZV, like the
9015 unidirectional display did. */
9016 || (it->bidi_p && (op & MOVE_TO_POS) != 0
9017 && !saw_smaller_pos
9018 && IT_CHARPOS (*it) > to_charpos))
9020 if (it->bidi_p
9021 && !BUFFER_POS_REACHED_P ()
9022 && !at_eob_p && closest_pos < ZV)
9024 RESTORE_IT (it, &ppos_it, ppos_data);
9025 if (closest_pos != to_charpos)
9026 move_it_in_display_line_to (it, closest_pos, -1,
9027 MOVE_TO_POS);
9029 result = MOVE_POS_MATCH_OR_ZV;
9030 break;
9032 if (ITERATOR_AT_END_OF_LINE_P (it))
9034 result = MOVE_NEWLINE_OR_CR;
9035 break;
9038 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
9039 && !saw_smaller_pos
9040 && IT_CHARPOS (*it) > to_charpos)
9042 if (closest_pos < ZV)
9044 RESTORE_IT (it, &ppos_it, ppos_data);
9045 if (closest_pos != to_charpos)
9046 move_it_in_display_line_to (it, closest_pos, -1,
9047 MOVE_TO_POS);
9049 result = MOVE_POS_MATCH_OR_ZV;
9050 break;
9052 result = MOVE_LINE_TRUNCATED;
9053 break;
9055 #undef IT_RESET_X_ASCENT_DESCENT
9058 #undef BUFFER_POS_REACHED_P
9060 /* If we scanned beyond to_pos and didn't find a point to wrap at,
9061 restore the saved iterator. */
9062 if (atpos_it.sp >= 0)
9063 RESTORE_IT (it, &atpos_it, atpos_data);
9064 else if (atx_it.sp >= 0)
9065 RESTORE_IT (it, &atx_it, atx_data);
9067 done:
9069 if (atpos_data)
9070 bidi_unshelve_cache (atpos_data, 1);
9071 if (atx_data)
9072 bidi_unshelve_cache (atx_data, 1);
9073 if (wrap_data)
9074 bidi_unshelve_cache (wrap_data, 1);
9075 if (ppos_data)
9076 bidi_unshelve_cache (ppos_data, 1);
9078 /* Restore the iterator settings altered at the beginning of this
9079 function. */
9080 it->glyph_row = saved_glyph_row;
9081 return result;
9084 /* For external use. */
9085 void
9086 move_it_in_display_line (struct it *it,
9087 ptrdiff_t to_charpos, int to_x,
9088 enum move_operation_enum op)
9090 if (it->line_wrap == WORD_WRAP
9091 && (op & MOVE_TO_X))
9093 struct it save_it;
9094 void *save_data = NULL;
9095 int skip;
9097 SAVE_IT (save_it, *it, save_data);
9098 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9099 /* When word-wrap is on, TO_X may lie past the end
9100 of a wrapped line. Then it->current is the
9101 character on the next line, so backtrack to the
9102 space before the wrap point. */
9103 if (skip == MOVE_LINE_CONTINUED)
9105 int prev_x = max (it->current_x - 1, 0);
9106 RESTORE_IT (it, &save_it, save_data);
9107 move_it_in_display_line_to
9108 (it, -1, prev_x, MOVE_TO_X);
9110 else
9111 bidi_unshelve_cache (save_data, 1);
9113 else
9114 move_it_in_display_line_to (it, to_charpos, to_x, op);
9118 /* Move IT forward until it satisfies one or more of the criteria in
9119 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9121 OP is a bit-mask that specifies where to stop, and in particular,
9122 which of those four position arguments makes a difference. See the
9123 description of enum move_operation_enum.
9125 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9126 screen line, this function will set IT to the next position that is
9127 displayed to the right of TO_CHARPOS on the screen.
9129 Return the maximum pixel length of any line scanned but never more
9130 than it.last_visible_x. */
9133 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9135 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9136 int line_height, line_start_x = 0, reached = 0;
9137 int max_current_x = 0;
9138 void *backup_data = NULL;
9140 for (;;)
9142 if (op & MOVE_TO_VPOS)
9144 /* If no TO_CHARPOS and no TO_X specified, stop at the
9145 start of the line TO_VPOS. */
9146 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9148 if (it->vpos == to_vpos)
9150 reached = 1;
9151 break;
9153 else
9154 skip = move_it_in_display_line_to (it, -1, -1, 0);
9156 else
9158 /* TO_VPOS >= 0 means stop at TO_X in the line at
9159 TO_VPOS, or at TO_POS, whichever comes first. */
9160 if (it->vpos == to_vpos)
9162 reached = 2;
9163 break;
9166 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9168 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9170 reached = 3;
9171 break;
9173 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9175 /* We have reached TO_X but not in the line we want. */
9176 skip = move_it_in_display_line_to (it, to_charpos,
9177 -1, MOVE_TO_POS);
9178 if (skip == MOVE_POS_MATCH_OR_ZV)
9180 reached = 4;
9181 break;
9186 else if (op & MOVE_TO_Y)
9188 struct it it_backup;
9190 if (it->line_wrap == WORD_WRAP)
9191 SAVE_IT (it_backup, *it, backup_data);
9193 /* TO_Y specified means stop at TO_X in the line containing
9194 TO_Y---or at TO_CHARPOS if this is reached first. The
9195 problem is that we can't really tell whether the line
9196 contains TO_Y before we have completely scanned it, and
9197 this may skip past TO_X. What we do is to first scan to
9198 TO_X.
9200 If TO_X is not specified, use a TO_X of zero. The reason
9201 is to make the outcome of this function more predictable.
9202 If we didn't use TO_X == 0, we would stop at the end of
9203 the line which is probably not what a caller would expect
9204 to happen. */
9205 skip = move_it_in_display_line_to
9206 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9207 (MOVE_TO_X | (op & MOVE_TO_POS)));
9209 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9210 if (skip == MOVE_POS_MATCH_OR_ZV)
9211 reached = 5;
9212 else if (skip == MOVE_X_REACHED)
9214 /* If TO_X was reached, we want to know whether TO_Y is
9215 in the line. We know this is the case if the already
9216 scanned glyphs make the line tall enough. Otherwise,
9217 we must check by scanning the rest of the line. */
9218 line_height = it->max_ascent + it->max_descent;
9219 if (to_y >= it->current_y
9220 && to_y < it->current_y + line_height)
9222 reached = 6;
9223 break;
9225 SAVE_IT (it_backup, *it, backup_data);
9226 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9227 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9228 op & MOVE_TO_POS);
9229 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9230 line_height = it->max_ascent + it->max_descent;
9231 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9233 if (to_y >= it->current_y
9234 && to_y < it->current_y + line_height)
9236 /* If TO_Y is in this line and TO_X was reached
9237 above, we scanned too far. We have to restore
9238 IT's settings to the ones before skipping. But
9239 keep the more accurate values of max_ascent and
9240 max_descent we've found while skipping the rest
9241 of the line, for the sake of callers, such as
9242 pos_visible_p, that need to know the line
9243 height. */
9244 int max_ascent = it->max_ascent;
9245 int max_descent = it->max_descent;
9247 RESTORE_IT (it, &it_backup, backup_data);
9248 it->max_ascent = max_ascent;
9249 it->max_descent = max_descent;
9250 reached = 6;
9252 else
9254 skip = skip2;
9255 if (skip == MOVE_POS_MATCH_OR_ZV)
9256 reached = 7;
9259 else
9261 /* Check whether TO_Y is in this line. */
9262 line_height = it->max_ascent + it->max_descent;
9263 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9265 if (to_y >= it->current_y
9266 && to_y < it->current_y + line_height)
9268 if (to_y > it->current_y)
9269 max_current_x = max (it->current_x, max_current_x);
9271 /* When word-wrap is on, TO_X may lie past the end
9272 of a wrapped line. Then it->current is the
9273 character on the next line, so backtrack to the
9274 space before the wrap point. */
9275 if (skip == MOVE_LINE_CONTINUED
9276 && it->line_wrap == WORD_WRAP)
9278 int prev_x = max (it->current_x - 1, 0);
9279 RESTORE_IT (it, &it_backup, backup_data);
9280 skip = move_it_in_display_line_to
9281 (it, -1, prev_x, MOVE_TO_X);
9284 reached = 6;
9288 if (reached)
9290 max_current_x = max (it->current_x, max_current_x);
9291 break;
9294 else if (BUFFERP (it->object)
9295 && (it->method == GET_FROM_BUFFER
9296 || it->method == GET_FROM_STRETCH)
9297 && IT_CHARPOS (*it) >= to_charpos
9298 /* Under bidi iteration, a call to set_iterator_to_next
9299 can scan far beyond to_charpos if the initial
9300 portion of the next line needs to be reordered. In
9301 that case, give move_it_in_display_line_to another
9302 chance below. */
9303 && !(it->bidi_p
9304 && it->bidi_it.scan_dir == -1))
9305 skip = MOVE_POS_MATCH_OR_ZV;
9306 else
9307 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9309 switch (skip)
9311 case MOVE_POS_MATCH_OR_ZV:
9312 max_current_x = max (it->current_x, max_current_x);
9313 reached = 8;
9314 goto out;
9316 case MOVE_NEWLINE_OR_CR:
9317 max_current_x = max (it->current_x, max_current_x);
9318 set_iterator_to_next (it, 1);
9319 it->continuation_lines_width = 0;
9320 break;
9322 case MOVE_LINE_TRUNCATED:
9323 max_current_x = it->last_visible_x;
9324 it->continuation_lines_width = 0;
9325 reseat_at_next_visible_line_start (it, 0);
9326 if ((op & MOVE_TO_POS) != 0
9327 && IT_CHARPOS (*it) > to_charpos)
9329 reached = 9;
9330 goto out;
9332 break;
9334 case MOVE_LINE_CONTINUED:
9335 max_current_x = it->last_visible_x;
9336 /* For continued lines ending in a tab, some of the glyphs
9337 associated with the tab are displayed on the current
9338 line. Since it->current_x does not include these glyphs,
9339 we use it->last_visible_x instead. */
9340 if (it->c == '\t')
9342 it->continuation_lines_width += it->last_visible_x;
9343 /* When moving by vpos, ensure that the iterator really
9344 advances to the next line (bug#847, bug#969). Fixme:
9345 do we need to do this in other circumstances? */
9346 if (it->current_x != it->last_visible_x
9347 && (op & MOVE_TO_VPOS)
9348 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9350 line_start_x = it->current_x + it->pixel_width
9351 - it->last_visible_x;
9352 if (FRAME_WINDOW_P (it->f))
9354 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9355 struct font *face_font = face->font;
9357 /* When display_line produces a continued line
9358 that ends in a TAB, it skips a tab stop that
9359 is closer than the font's space character
9360 width (see x_produce_glyphs where it produces
9361 the stretch glyph which represents a TAB).
9362 We need to reproduce the same logic here. */
9363 eassert (face_font);
9364 if (face_font)
9366 if (line_start_x < face_font->space_width)
9367 line_start_x
9368 += it->tab_width * face_font->space_width;
9371 set_iterator_to_next (it, 0);
9374 else
9375 it->continuation_lines_width += it->current_x;
9376 break;
9378 default:
9379 emacs_abort ();
9382 /* Reset/increment for the next run. */
9383 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9384 it->current_x = line_start_x;
9385 line_start_x = 0;
9386 it->hpos = 0;
9387 it->current_y += it->max_ascent + it->max_descent;
9388 ++it->vpos;
9389 last_height = it->max_ascent + it->max_descent;
9390 it->max_ascent = it->max_descent = 0;
9393 out:
9395 /* On text terminals, we may stop at the end of a line in the middle
9396 of a multi-character glyph. If the glyph itself is continued,
9397 i.e. it is actually displayed on the next line, don't treat this
9398 stopping point as valid; move to the next line instead (unless
9399 that brings us offscreen). */
9400 if (!FRAME_WINDOW_P (it->f)
9401 && op & MOVE_TO_POS
9402 && IT_CHARPOS (*it) == to_charpos
9403 && it->what == IT_CHARACTER
9404 && it->nglyphs > 1
9405 && it->line_wrap == WINDOW_WRAP
9406 && it->current_x == it->last_visible_x - 1
9407 && it->c != '\n'
9408 && it->c != '\t'
9409 && it->w->window_end_valid
9410 && it->vpos < it->w->window_end_vpos)
9412 it->continuation_lines_width += it->current_x;
9413 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9414 it->current_y += it->max_ascent + it->max_descent;
9415 ++it->vpos;
9416 last_height = it->max_ascent + it->max_descent;
9419 if (backup_data)
9420 bidi_unshelve_cache (backup_data, 1);
9422 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9424 return max_current_x;
9428 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9430 If DY > 0, move IT backward at least that many pixels. DY = 0
9431 means move IT backward to the preceding line start or BEGV. This
9432 function may move over more than DY pixels if IT->current_y - DY
9433 ends up in the middle of a line; in this case IT->current_y will be
9434 set to the top of the line moved to. */
9436 void
9437 move_it_vertically_backward (struct it *it, int dy)
9439 int nlines, h;
9440 struct it it2, it3;
9441 void *it2data = NULL, *it3data = NULL;
9442 ptrdiff_t start_pos;
9443 int nchars_per_row
9444 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9445 ptrdiff_t pos_limit;
9447 move_further_back:
9448 eassert (dy >= 0);
9450 start_pos = IT_CHARPOS (*it);
9452 /* Estimate how many newlines we must move back. */
9453 nlines = max (1, dy / default_line_pixel_height (it->w));
9454 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9455 pos_limit = BEGV;
9456 else
9457 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9459 /* Set the iterator's position that many lines back. But don't go
9460 back more than NLINES full screen lines -- this wins a day with
9461 buffers which have very long lines. */
9462 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9463 back_to_previous_visible_line_start (it);
9465 /* Reseat the iterator here. When moving backward, we don't want
9466 reseat to skip forward over invisible text, set up the iterator
9467 to deliver from overlay strings at the new position etc. So,
9468 use reseat_1 here. */
9469 reseat_1 (it, it->current.pos, 1);
9471 /* We are now surely at a line start. */
9472 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9473 reordering is in effect. */
9474 it->continuation_lines_width = 0;
9476 /* Move forward and see what y-distance we moved. First move to the
9477 start of the next line so that we get its height. We need this
9478 height to be able to tell whether we reached the specified
9479 y-distance. */
9480 SAVE_IT (it2, *it, it2data);
9481 it2.max_ascent = it2.max_descent = 0;
9484 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9485 MOVE_TO_POS | MOVE_TO_VPOS);
9487 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9488 /* If we are in a display string which starts at START_POS,
9489 and that display string includes a newline, and we are
9490 right after that newline (i.e. at the beginning of a
9491 display line), exit the loop, because otherwise we will
9492 infloop, since move_it_to will see that it is already at
9493 START_POS and will not move. */
9494 || (it2.method == GET_FROM_STRING
9495 && IT_CHARPOS (it2) == start_pos
9496 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9497 eassert (IT_CHARPOS (*it) >= BEGV);
9498 SAVE_IT (it3, it2, it3data);
9500 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9501 eassert (IT_CHARPOS (*it) >= BEGV);
9502 /* H is the actual vertical distance from the position in *IT
9503 and the starting position. */
9504 h = it2.current_y - it->current_y;
9505 /* NLINES is the distance in number of lines. */
9506 nlines = it2.vpos - it->vpos;
9508 /* Correct IT's y and vpos position
9509 so that they are relative to the starting point. */
9510 it->vpos -= nlines;
9511 it->current_y -= h;
9513 if (dy == 0)
9515 /* DY == 0 means move to the start of the screen line. The
9516 value of nlines is > 0 if continuation lines were involved,
9517 or if the original IT position was at start of a line. */
9518 RESTORE_IT (it, it, it2data);
9519 if (nlines > 0)
9520 move_it_by_lines (it, nlines);
9521 /* The above code moves us to some position NLINES down,
9522 usually to its first glyph (leftmost in an L2R line), but
9523 that's not necessarily the start of the line, under bidi
9524 reordering. We want to get to the character position
9525 that is immediately after the newline of the previous
9526 line. */
9527 if (it->bidi_p
9528 && !it->continuation_lines_width
9529 && !STRINGP (it->string)
9530 && IT_CHARPOS (*it) > BEGV
9531 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9533 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9535 DEC_BOTH (cp, bp);
9536 cp = find_newline_no_quit (cp, bp, -1, NULL);
9537 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9539 bidi_unshelve_cache (it3data, 1);
9541 else
9543 /* The y-position we try to reach, relative to *IT.
9544 Note that H has been subtracted in front of the if-statement. */
9545 int target_y = it->current_y + h - dy;
9546 int y0 = it3.current_y;
9547 int y1;
9548 int line_height;
9550 RESTORE_IT (&it3, &it3, it3data);
9551 y1 = line_bottom_y (&it3);
9552 line_height = y1 - y0;
9553 RESTORE_IT (it, it, it2data);
9554 /* If we did not reach target_y, try to move further backward if
9555 we can. If we moved too far backward, try to move forward. */
9556 if (target_y < it->current_y
9557 /* This is heuristic. In a window that's 3 lines high, with
9558 a line height of 13 pixels each, recentering with point
9559 on the bottom line will try to move -39/2 = 19 pixels
9560 backward. Try to avoid moving into the first line. */
9561 && (it->current_y - target_y
9562 > min (window_box_height (it->w), line_height * 2 / 3))
9563 && IT_CHARPOS (*it) > BEGV)
9565 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9566 target_y - it->current_y));
9567 dy = it->current_y - target_y;
9568 goto move_further_back;
9570 else if (target_y >= it->current_y + line_height
9571 && IT_CHARPOS (*it) < ZV)
9573 /* Should move forward by at least one line, maybe more.
9575 Note: Calling move_it_by_lines can be expensive on
9576 terminal frames, where compute_motion is used (via
9577 vmotion) to do the job, when there are very long lines
9578 and truncate-lines is nil. That's the reason for
9579 treating terminal frames specially here. */
9581 if (!FRAME_WINDOW_P (it->f))
9582 move_it_vertically (it, target_y - (it->current_y + line_height));
9583 else
9587 move_it_by_lines (it, 1);
9589 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9596 /* Move IT by a specified amount of pixel lines DY. DY negative means
9597 move backwards. DY = 0 means move to start of screen line. At the
9598 end, IT will be on the start of a screen line. */
9600 void
9601 move_it_vertically (struct it *it, int dy)
9603 if (dy <= 0)
9604 move_it_vertically_backward (it, -dy);
9605 else
9607 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9608 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9609 MOVE_TO_POS | MOVE_TO_Y);
9610 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9612 /* If buffer ends in ZV without a newline, move to the start of
9613 the line to satisfy the post-condition. */
9614 if (IT_CHARPOS (*it) == ZV
9615 && ZV > BEGV
9616 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9617 move_it_by_lines (it, 0);
9622 /* Move iterator IT past the end of the text line it is in. */
9624 void
9625 move_it_past_eol (struct it *it)
9627 enum move_it_result rc;
9629 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9630 if (rc == MOVE_NEWLINE_OR_CR)
9631 set_iterator_to_next (it, 0);
9635 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9636 negative means move up. DVPOS == 0 means move to the start of the
9637 screen line.
9639 Optimization idea: If we would know that IT->f doesn't use
9640 a face with proportional font, we could be faster for
9641 truncate-lines nil. */
9643 void
9644 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9647 /* The commented-out optimization uses vmotion on terminals. This
9648 gives bad results, because elements like it->what, on which
9649 callers such as pos_visible_p rely, aren't updated. */
9650 /* struct position pos;
9651 if (!FRAME_WINDOW_P (it->f))
9653 struct text_pos textpos;
9655 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9656 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9657 reseat (it, textpos, 1);
9658 it->vpos += pos.vpos;
9659 it->current_y += pos.vpos;
9661 else */
9663 if (dvpos == 0)
9665 /* DVPOS == 0 means move to the start of the screen line. */
9666 move_it_vertically_backward (it, 0);
9667 /* Let next call to line_bottom_y calculate real line height. */
9668 last_height = 0;
9670 else if (dvpos > 0)
9672 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9673 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9675 /* Only move to the next buffer position if we ended up in a
9676 string from display property, not in an overlay string
9677 (before-string or after-string). That is because the
9678 latter don't conceal the underlying buffer position, so
9679 we can ask to move the iterator to the exact position we
9680 are interested in. Note that, even if we are already at
9681 IT_CHARPOS (*it), the call below is not a no-op, as it
9682 will detect that we are at the end of the string, pop the
9683 iterator, and compute it->current_x and it->hpos
9684 correctly. */
9685 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9686 -1, -1, -1, MOVE_TO_POS);
9689 else
9691 struct it it2;
9692 void *it2data = NULL;
9693 ptrdiff_t start_charpos, i;
9694 int nchars_per_row
9695 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9696 bool hit_pos_limit = false;
9697 ptrdiff_t pos_limit;
9699 /* Start at the beginning of the screen line containing IT's
9700 position. This may actually move vertically backwards,
9701 in case of overlays, so adjust dvpos accordingly. */
9702 dvpos += it->vpos;
9703 move_it_vertically_backward (it, 0);
9704 dvpos -= it->vpos;
9706 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9707 screen lines, and reseat the iterator there. */
9708 start_charpos = IT_CHARPOS (*it);
9709 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9710 pos_limit = BEGV;
9711 else
9712 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9714 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9715 back_to_previous_visible_line_start (it);
9716 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9717 hit_pos_limit = true;
9718 reseat (it, it->current.pos, 1);
9720 /* Move further back if we end up in a string or an image. */
9721 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9723 /* First try to move to start of display line. */
9724 dvpos += it->vpos;
9725 move_it_vertically_backward (it, 0);
9726 dvpos -= it->vpos;
9727 if (IT_POS_VALID_AFTER_MOVE_P (it))
9728 break;
9729 /* If start of line is still in string or image,
9730 move further back. */
9731 back_to_previous_visible_line_start (it);
9732 reseat (it, it->current.pos, 1);
9733 dvpos--;
9736 it->current_x = it->hpos = 0;
9738 /* Above call may have moved too far if continuation lines
9739 are involved. Scan forward and see if it did. */
9740 SAVE_IT (it2, *it, it2data);
9741 it2.vpos = it2.current_y = 0;
9742 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9743 it->vpos -= it2.vpos;
9744 it->current_y -= it2.current_y;
9745 it->current_x = it->hpos = 0;
9747 /* If we moved too far back, move IT some lines forward. */
9748 if (it2.vpos > -dvpos)
9750 int delta = it2.vpos + dvpos;
9752 RESTORE_IT (&it2, &it2, it2data);
9753 SAVE_IT (it2, *it, it2data);
9754 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9755 /* Move back again if we got too far ahead. */
9756 if (IT_CHARPOS (*it) >= start_charpos)
9757 RESTORE_IT (it, &it2, it2data);
9758 else
9759 bidi_unshelve_cache (it2data, 1);
9761 else if (hit_pos_limit && pos_limit > BEGV
9762 && dvpos < 0 && it2.vpos < -dvpos)
9764 /* If we hit the limit, but still didn't make it far enough
9765 back, that means there's a display string with a newline
9766 covering a large chunk of text, and that caused
9767 back_to_previous_visible_line_start try to go too far.
9768 Punish those who commit such atrocities by going back
9769 until we've reached DVPOS, after lifting the limit, which
9770 could make it slow for very long lines. "If it hurts,
9771 don't do that!" */
9772 dvpos += it2.vpos;
9773 RESTORE_IT (it, it, it2data);
9774 for (i = -dvpos; i > 0; --i)
9776 back_to_previous_visible_line_start (it);
9777 it->vpos--;
9779 reseat_1 (it, it->current.pos, 1);
9781 else
9782 RESTORE_IT (it, it, it2data);
9786 /* Return true if IT points into the middle of a display vector. */
9788 bool
9789 in_display_vector_p (struct it *it)
9791 return (it->method == GET_FROM_DISPLAY_VECTOR
9792 && it->current.dpvec_index > 0
9793 && it->dpvec + it->current.dpvec_index != it->dpend);
9796 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9797 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9798 WINDOW must be a live window and defaults to the selected one. The
9799 return value is a cons of the maximum pixel-width of any text line and
9800 the maximum pixel-height of all text lines.
9802 The optional argument FROM, if non-nil, specifies the first text
9803 position and defaults to the minimum accessible position of the buffer.
9804 If FROM is t, use the minimum accessible position that is not a newline
9805 character. TO, if non-nil, specifies the last text position and
9806 defaults to the maximum accessible position of the buffer. If TO is t,
9807 use the maximum accessible position that is not a newline character.
9809 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9810 width that can be returned. X-LIMIT nil or omitted, means to use the
9811 pixel-width of WINDOW's body; use this if you do not intend to change
9812 the width of WINDOW. Use the maximum width WINDOW may assume if you
9813 intend to change WINDOW's width. In any case, text whose x-coordinate
9814 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9815 can take some time, it's always a good idea to make this argument as
9816 small as possible; in particular, if the buffer contains long lines that
9817 shall be truncated anyway.
9819 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9820 height that can be returned. Text lines whose y-coordinate is beyond
9821 Y-LIMIT are ignored. Since calculating the text height of a large
9822 buffer can take some time, it makes sense to specify this argument if
9823 the size of the buffer is unknown.
9825 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9826 include the height of the mode- or header-line of WINDOW in the return
9827 value. If it is either the symbol `mode-line' or `header-line', include
9828 only the height of that line, if present, in the return value. If t,
9829 include the height of both, if present, in the return value. */)
9830 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit, Lisp_Object y_limit,
9831 Lisp_Object mode_and_header_line)
9833 struct window *w = decode_live_window (window);
9834 Lisp_Object buf;
9835 struct buffer *b;
9836 struct it it;
9837 struct buffer *old_buffer = NULL;
9838 ptrdiff_t start, end, pos;
9839 struct text_pos startp;
9840 void *itdata = NULL;
9841 int c, max_y = -1, x = 0, y = 0;
9843 buf = w->contents;
9844 CHECK_BUFFER (buf);
9845 b = XBUFFER (buf);
9847 if (b != current_buffer)
9849 old_buffer = current_buffer;
9850 set_buffer_internal (b);
9853 if (NILP (from))
9854 start = BEGV;
9855 else if (EQ (from, Qt))
9857 start = pos = BEGV;
9858 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9859 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9860 start = pos;
9861 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9862 start = pos;
9864 else
9866 CHECK_NUMBER_COERCE_MARKER (from);
9867 start = min (max (XINT (from), BEGV), ZV);
9870 if (NILP (to))
9871 end = ZV;
9872 else if (EQ (to, Qt))
9874 end = pos = ZV;
9875 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9876 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9877 end = pos;
9878 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9879 end = pos;
9881 else
9883 CHECK_NUMBER_COERCE_MARKER (to);
9884 end = max (start, min (XINT (to), ZV));
9887 if (!NILP (y_limit))
9889 CHECK_NUMBER (y_limit);
9890 max_y = min (XINT (y_limit), INT_MAX);
9893 itdata = bidi_shelve_cache ();
9894 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9895 start_display (&it, w, startp);
9897 if (NILP (x_limit))
9898 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9899 else
9901 CHECK_NUMBER (x_limit);
9902 it.last_visible_x = min (XINT (x_limit), INFINITY);
9903 /* Actually, we never want move_it_to stop at to_x. But to make
9904 sure that move_it_in_display_line_to always moves far enough,
9905 we set it to INT_MAX and specify MOVE_TO_X. */
9906 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9907 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9910 y = it.current_y + it.max_ascent + it.max_descent;
9912 if (!EQ (mode_and_header_line, Qheader_line)
9913 && !EQ (mode_and_header_line, Qt))
9914 /* Do not count the header-line which was counted automatically by
9915 start_display. */
9916 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9918 if (EQ (mode_and_header_line, Qmode_line)
9919 || EQ (mode_and_header_line, Qt))
9920 /* Do count the mode-line which is not included automatically by
9921 start_display. */
9922 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9924 bidi_unshelve_cache (itdata, 0);
9926 if (old_buffer)
9927 set_buffer_internal (old_buffer);
9929 return Fcons (make_number (x), make_number (y));
9932 /***********************************************************************
9933 Messages
9934 ***********************************************************************/
9937 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9938 to *Messages*. */
9940 void
9941 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9943 Lisp_Object args[3];
9944 Lisp_Object msg, fmt;
9945 char *buffer;
9946 ptrdiff_t len;
9947 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9948 USE_SAFE_ALLOCA;
9950 fmt = msg = Qnil;
9951 GCPRO4 (fmt, msg, arg1, arg2);
9953 args[0] = fmt = build_string (format);
9954 args[1] = arg1;
9955 args[2] = arg2;
9956 msg = Fformat (3, args);
9958 len = SBYTES (msg) + 1;
9959 buffer = SAFE_ALLOCA (len);
9960 memcpy (buffer, SDATA (msg), len);
9962 message_dolog (buffer, len - 1, 1, 0);
9963 SAFE_FREE ();
9965 UNGCPRO;
9969 /* Output a newline in the *Messages* buffer if "needs" one. */
9971 void
9972 message_log_maybe_newline (void)
9974 if (message_log_need_newline)
9975 message_dolog ("", 0, 1, 0);
9979 /* Add a string M of length NBYTES to the message log, optionally
9980 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9981 true, means interpret the contents of M as multibyte. This
9982 function calls low-level routines in order to bypass text property
9983 hooks, etc. which might not be safe to run.
9985 This may GC (insert may run before/after change hooks),
9986 so the buffer M must NOT point to a Lisp string. */
9988 void
9989 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9991 const unsigned char *msg = (const unsigned char *) m;
9993 if (!NILP (Vmemory_full))
9994 return;
9996 if (!NILP (Vmessage_log_max))
9998 struct buffer *oldbuf;
9999 Lisp_Object oldpoint, oldbegv, oldzv;
10000 int old_windows_or_buffers_changed = windows_or_buffers_changed;
10001 ptrdiff_t point_at_end = 0;
10002 ptrdiff_t zv_at_end = 0;
10003 Lisp_Object old_deactivate_mark;
10004 struct gcpro gcpro1;
10006 old_deactivate_mark = Vdeactivate_mark;
10007 oldbuf = current_buffer;
10009 /* Ensure the Messages buffer exists, and switch to it.
10010 If we created it, set the major-mode. */
10012 int newbuffer = 0;
10013 if (NILP (Fget_buffer (Vmessages_buffer_name))) newbuffer = 1;
10015 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
10017 if (newbuffer
10018 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
10019 call0 (intern ("messages-buffer-mode"));
10022 bset_undo_list (current_buffer, Qt);
10023 bset_cache_long_scans (current_buffer, Qnil);
10025 oldpoint = message_dolog_marker1;
10026 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
10027 oldbegv = message_dolog_marker2;
10028 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
10029 oldzv = message_dolog_marker3;
10030 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
10031 GCPRO1 (old_deactivate_mark);
10033 if (PT == Z)
10034 point_at_end = 1;
10035 if (ZV == Z)
10036 zv_at_end = 1;
10038 BEGV = BEG;
10039 BEGV_BYTE = BEG_BYTE;
10040 ZV = Z;
10041 ZV_BYTE = Z_BYTE;
10042 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10044 /* Insert the string--maybe converting multibyte to single byte
10045 or vice versa, so that all the text fits the buffer. */
10046 if (multibyte
10047 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10049 ptrdiff_t i;
10050 int c, char_bytes;
10051 char work[1];
10053 /* Convert a multibyte string to single-byte
10054 for the *Message* buffer. */
10055 for (i = 0; i < nbytes; i += char_bytes)
10057 c = string_char_and_length (msg + i, &char_bytes);
10058 work[0] = (ASCII_CHAR_P (c)
10060 : multibyte_char_to_unibyte (c));
10061 insert_1_both (work, 1, 1, 1, 0, 0);
10064 else if (! multibyte
10065 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
10067 ptrdiff_t i;
10068 int c, char_bytes;
10069 unsigned char str[MAX_MULTIBYTE_LENGTH];
10070 /* Convert a single-byte string to multibyte
10071 for the *Message* buffer. */
10072 for (i = 0; i < nbytes; i++)
10074 c = msg[i];
10075 MAKE_CHAR_MULTIBYTE (c);
10076 char_bytes = CHAR_STRING (c, str);
10077 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
10080 else if (nbytes)
10081 insert_1_both (m, chars_in_text (msg, nbytes), nbytes, 1, 0, 0);
10083 if (nlflag)
10085 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
10086 printmax_t dups;
10088 insert_1_both ("\n", 1, 1, 1, 0, 0);
10090 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
10091 this_bol = PT;
10092 this_bol_byte = PT_BYTE;
10094 /* See if this line duplicates the previous one.
10095 If so, combine duplicates. */
10096 if (this_bol > BEG)
10098 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
10099 prev_bol = PT;
10100 prev_bol_byte = PT_BYTE;
10102 dups = message_log_check_duplicate (prev_bol_byte,
10103 this_bol_byte);
10104 if (dups)
10106 del_range_both (prev_bol, prev_bol_byte,
10107 this_bol, this_bol_byte, 0);
10108 if (dups > 1)
10110 char dupstr[sizeof " [ times]"
10111 + INT_STRLEN_BOUND (printmax_t)];
10113 /* If you change this format, don't forget to also
10114 change message_log_check_duplicate. */
10115 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10116 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10117 insert_1_both (dupstr, duplen, duplen, 1, 0, 1);
10122 /* If we have more than the desired maximum number of lines
10123 in the *Messages* buffer now, delete the oldest ones.
10124 This is safe because we don't have undo in this buffer. */
10126 if (NATNUMP (Vmessage_log_max))
10128 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10129 -XFASTINT (Vmessage_log_max) - 1, 0);
10130 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
10133 BEGV = marker_position (oldbegv);
10134 BEGV_BYTE = marker_byte_position (oldbegv);
10136 if (zv_at_end)
10138 ZV = Z;
10139 ZV_BYTE = Z_BYTE;
10141 else
10143 ZV = marker_position (oldzv);
10144 ZV_BYTE = marker_byte_position (oldzv);
10147 if (point_at_end)
10148 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10149 else
10150 /* We can't do Fgoto_char (oldpoint) because it will run some
10151 Lisp code. */
10152 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10153 marker_byte_position (oldpoint));
10155 UNGCPRO;
10156 unchain_marker (XMARKER (oldpoint));
10157 unchain_marker (XMARKER (oldbegv));
10158 unchain_marker (XMARKER (oldzv));
10160 /* We called insert_1_both above with its 5th argument (PREPARE)
10161 zero, which prevents insert_1_both from calling
10162 prepare_to_modify_buffer, which in turns prevents us from
10163 incrementing windows_or_buffers_changed even if *Messages* is
10164 shown in some window. So we must manually set
10165 windows_or_buffers_changed here to make up for that. */
10166 windows_or_buffers_changed = old_windows_or_buffers_changed;
10167 bset_redisplay (current_buffer);
10169 set_buffer_internal (oldbuf);
10171 message_log_need_newline = !nlflag;
10172 Vdeactivate_mark = old_deactivate_mark;
10177 /* We are at the end of the buffer after just having inserted a newline.
10178 (Note: We depend on the fact we won't be crossing the gap.)
10179 Check to see if the most recent message looks a lot like the previous one.
10180 Return 0 if different, 1 if the new one should just replace it, or a
10181 value N > 1 if we should also append " [N times]". */
10183 static intmax_t
10184 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10186 ptrdiff_t i;
10187 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10188 int seen_dots = 0;
10189 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10190 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10192 for (i = 0; i < len; i++)
10194 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10195 seen_dots = 1;
10196 if (p1[i] != p2[i])
10197 return seen_dots;
10199 p1 += len;
10200 if (*p1 == '\n')
10201 return 2;
10202 if (*p1++ == ' ' && *p1++ == '[')
10204 char *pend;
10205 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10206 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10207 return n + 1;
10209 return 0;
10213 /* Display an echo area message M with a specified length of NBYTES
10214 bytes. The string may include null characters. If M is not a
10215 string, clear out any existing message, and let the mini-buffer
10216 text show through.
10218 This function cancels echoing. */
10220 void
10221 message3 (Lisp_Object m)
10223 struct gcpro gcpro1;
10225 GCPRO1 (m);
10226 clear_message (true, true);
10227 cancel_echoing ();
10229 /* First flush out any partial line written with print. */
10230 message_log_maybe_newline ();
10231 if (STRINGP (m))
10233 ptrdiff_t nbytes = SBYTES (m);
10234 bool multibyte = STRING_MULTIBYTE (m);
10235 USE_SAFE_ALLOCA;
10236 char *buffer = SAFE_ALLOCA (nbytes);
10237 memcpy (buffer, SDATA (m), nbytes);
10238 message_dolog (buffer, nbytes, 1, multibyte);
10239 SAFE_FREE ();
10241 message3_nolog (m);
10243 UNGCPRO;
10247 /* The non-logging version of message3.
10248 This does not cancel echoing, because it is used for echoing.
10249 Perhaps we need to make a separate function for echoing
10250 and make this cancel echoing. */
10252 void
10253 message3_nolog (Lisp_Object m)
10255 struct frame *sf = SELECTED_FRAME ();
10257 if (FRAME_INITIAL_P (sf))
10259 if (noninteractive_need_newline)
10260 putc ('\n', stderr);
10261 noninteractive_need_newline = 0;
10262 if (STRINGP (m))
10264 Lisp_Object s = ENCODE_SYSTEM (m);
10266 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10268 if (cursor_in_echo_area == 0)
10269 fprintf (stderr, "\n");
10270 fflush (stderr);
10272 /* Error messages get reported properly by cmd_error, so this must be just an
10273 informative message; if the frame hasn't really been initialized yet, just
10274 toss it. */
10275 else if (INTERACTIVE && sf->glyphs_initialized_p)
10277 /* Get the frame containing the mini-buffer
10278 that the selected frame is using. */
10279 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10280 Lisp_Object frame = XWINDOW (mini_window)->frame;
10281 struct frame *f = XFRAME (frame);
10283 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10284 Fmake_frame_visible (frame);
10286 if (STRINGP (m) && SCHARS (m) > 0)
10288 set_message (m);
10289 if (minibuffer_auto_raise)
10290 Fraise_frame (frame);
10291 /* Assume we are not echoing.
10292 (If we are, echo_now will override this.) */
10293 echo_message_buffer = Qnil;
10295 else
10296 clear_message (true, true);
10298 do_pending_window_change (0);
10299 echo_area_display (1);
10300 do_pending_window_change (0);
10301 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10302 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10307 /* Display a null-terminated echo area message M. If M is 0, clear
10308 out any existing message, and let the mini-buffer text show through.
10310 The buffer M must continue to exist until after the echo area gets
10311 cleared or some other message gets displayed there. Do not pass
10312 text that is stored in a Lisp string. Do not pass text in a buffer
10313 that was alloca'd. */
10315 void
10316 message1 (const char *m)
10318 message3 (m ? build_unibyte_string (m) : Qnil);
10322 /* The non-logging counterpart of message1. */
10324 void
10325 message1_nolog (const char *m)
10327 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10330 /* Display a message M which contains a single %s
10331 which gets replaced with STRING. */
10333 void
10334 message_with_string (const char *m, Lisp_Object string, int log)
10336 CHECK_STRING (string);
10338 if (noninteractive)
10340 if (m)
10342 /* ENCODE_SYSTEM below can GC and/or relocate the Lisp
10343 String whose data pointer might be passed to us in M. So
10344 we use a local copy. */
10345 char *fmt = xstrdup (m);
10347 if (noninteractive_need_newline)
10348 putc ('\n', stderr);
10349 noninteractive_need_newline = 0;
10350 fprintf (stderr, fmt, SDATA (ENCODE_SYSTEM (string)));
10351 if (!cursor_in_echo_area)
10352 fprintf (stderr, "\n");
10353 fflush (stderr);
10354 xfree (fmt);
10357 else if (INTERACTIVE)
10359 /* The frame whose minibuffer we're going to display the message on.
10360 It may be larger than the selected frame, so we need
10361 to use its buffer, not the selected frame's buffer. */
10362 Lisp_Object mini_window;
10363 struct frame *f, *sf = SELECTED_FRAME ();
10365 /* Get the frame containing the minibuffer
10366 that the selected frame is using. */
10367 mini_window = FRAME_MINIBUF_WINDOW (sf);
10368 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10370 /* Error messages get reported properly by cmd_error, so this must be
10371 just an informative message; if the frame hasn't really been
10372 initialized yet, just toss it. */
10373 if (f->glyphs_initialized_p)
10375 Lisp_Object args[2], msg;
10376 struct gcpro gcpro1, gcpro2;
10378 args[0] = build_string (m);
10379 args[1] = msg = string;
10380 GCPRO2 (args[0], msg);
10381 gcpro1.nvars = 2;
10383 msg = Fformat (2, args);
10385 if (log)
10386 message3 (msg);
10387 else
10388 message3_nolog (msg);
10390 UNGCPRO;
10392 /* Print should start at the beginning of the message
10393 buffer next time. */
10394 message_buf_print = 0;
10400 /* Dump an informative message to the minibuf. If M is 0, clear out
10401 any existing message, and let the mini-buffer text show through. */
10403 static void
10404 vmessage (const char *m, va_list ap)
10406 if (noninteractive)
10408 if (m)
10410 if (noninteractive_need_newline)
10411 putc ('\n', stderr);
10412 noninteractive_need_newline = 0;
10413 vfprintf (stderr, m, ap);
10414 if (cursor_in_echo_area == 0)
10415 fprintf (stderr, "\n");
10416 fflush (stderr);
10419 else if (INTERACTIVE)
10421 /* The frame whose mini-buffer we're going to display the message
10422 on. It may be larger than the selected frame, so we need to
10423 use its buffer, not the selected frame's buffer. */
10424 Lisp_Object mini_window;
10425 struct frame *f, *sf = SELECTED_FRAME ();
10427 /* Get the frame containing the mini-buffer
10428 that the selected frame is using. */
10429 mini_window = FRAME_MINIBUF_WINDOW (sf);
10430 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10432 /* Error messages get reported properly by cmd_error, so this must be
10433 just an informative message; if the frame hasn't really been
10434 initialized yet, just toss it. */
10435 if (f->glyphs_initialized_p)
10437 if (m)
10439 ptrdiff_t len;
10440 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10441 char *message_buf = alloca (maxsize + 1);
10443 len = doprnt (message_buf, maxsize, m, 0, ap);
10445 message3 (make_string (message_buf, len));
10447 else
10448 message1 (0);
10450 /* Print should start at the beginning of the message
10451 buffer next time. */
10452 message_buf_print = 0;
10457 void
10458 message (const char *m, ...)
10460 va_list ap;
10461 va_start (ap, m);
10462 vmessage (m, ap);
10463 va_end (ap);
10467 #if 0
10468 /* The non-logging version of message. */
10470 void
10471 message_nolog (const char *m, ...)
10473 Lisp_Object old_log_max;
10474 va_list ap;
10475 va_start (ap, m);
10476 old_log_max = Vmessage_log_max;
10477 Vmessage_log_max = Qnil;
10478 vmessage (m, ap);
10479 Vmessage_log_max = old_log_max;
10480 va_end (ap);
10482 #endif
10485 /* Display the current message in the current mini-buffer. This is
10486 only called from error handlers in process.c, and is not time
10487 critical. */
10489 void
10490 update_echo_area (void)
10492 if (!NILP (echo_area_buffer[0]))
10494 Lisp_Object string;
10495 string = Fcurrent_message ();
10496 message3 (string);
10501 /* Make sure echo area buffers in `echo_buffers' are live.
10502 If they aren't, make new ones. */
10504 static void
10505 ensure_echo_area_buffers (void)
10507 int i;
10509 for (i = 0; i < 2; ++i)
10510 if (!BUFFERP (echo_buffer[i])
10511 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10513 char name[30];
10514 Lisp_Object old_buffer;
10515 int j;
10517 old_buffer = echo_buffer[i];
10518 echo_buffer[i] = Fget_buffer_create
10519 (make_formatted_string (name, " *Echo Area %d*", i));
10520 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10521 /* to force word wrap in echo area -
10522 it was decided to postpone this*/
10523 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10525 for (j = 0; j < 2; ++j)
10526 if (EQ (old_buffer, echo_area_buffer[j]))
10527 echo_area_buffer[j] = echo_buffer[i];
10532 /* Call FN with args A1..A2 with either the current or last displayed
10533 echo_area_buffer as current buffer.
10535 WHICH zero means use the current message buffer
10536 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10537 from echo_buffer[] and clear it.
10539 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10540 suitable buffer from echo_buffer[] and clear it.
10542 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10543 that the current message becomes the last displayed one, make
10544 choose a suitable buffer for echo_area_buffer[0], and clear it.
10546 Value is what FN returns. */
10548 static int
10549 with_echo_area_buffer (struct window *w, int which,
10550 int (*fn) (ptrdiff_t, Lisp_Object),
10551 ptrdiff_t a1, Lisp_Object a2)
10553 Lisp_Object buffer;
10554 int this_one, the_other, clear_buffer_p, rc;
10555 ptrdiff_t count = SPECPDL_INDEX ();
10557 /* If buffers aren't live, make new ones. */
10558 ensure_echo_area_buffers ();
10560 clear_buffer_p = 0;
10562 if (which == 0)
10563 this_one = 0, the_other = 1;
10564 else if (which > 0)
10565 this_one = 1, the_other = 0;
10566 else
10568 this_one = 0, the_other = 1;
10569 clear_buffer_p = true;
10571 /* We need a fresh one in case the current echo buffer equals
10572 the one containing the last displayed echo area message. */
10573 if (!NILP (echo_area_buffer[this_one])
10574 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10575 echo_area_buffer[this_one] = Qnil;
10578 /* Choose a suitable buffer from echo_buffer[] is we don't
10579 have one. */
10580 if (NILP (echo_area_buffer[this_one]))
10582 echo_area_buffer[this_one]
10583 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10584 ? echo_buffer[the_other]
10585 : echo_buffer[this_one]);
10586 clear_buffer_p = true;
10589 buffer = echo_area_buffer[this_one];
10591 /* Don't get confused by reusing the buffer used for echoing
10592 for a different purpose. */
10593 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10594 cancel_echoing ();
10596 record_unwind_protect (unwind_with_echo_area_buffer,
10597 with_echo_area_buffer_unwind_data (w));
10599 /* Make the echo area buffer current. Note that for display
10600 purposes, it is not necessary that the displayed window's buffer
10601 == current_buffer, except for text property lookup. So, let's
10602 only set that buffer temporarily here without doing a full
10603 Fset_window_buffer. We must also change w->pointm, though,
10604 because otherwise an assertions in unshow_buffer fails, and Emacs
10605 aborts. */
10606 set_buffer_internal_1 (XBUFFER (buffer));
10607 if (w)
10609 wset_buffer (w, buffer);
10610 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10613 bset_undo_list (current_buffer, Qt);
10614 bset_read_only (current_buffer, Qnil);
10615 specbind (Qinhibit_read_only, Qt);
10616 specbind (Qinhibit_modification_hooks, Qt);
10618 if (clear_buffer_p && Z > BEG)
10619 del_range (BEG, Z);
10621 eassert (BEGV >= BEG);
10622 eassert (ZV <= Z && ZV >= BEGV);
10624 rc = fn (a1, a2);
10626 eassert (BEGV >= BEG);
10627 eassert (ZV <= Z && ZV >= BEGV);
10629 unbind_to (count, Qnil);
10630 return rc;
10634 /* Save state that should be preserved around the call to the function
10635 FN called in with_echo_area_buffer. */
10637 static Lisp_Object
10638 with_echo_area_buffer_unwind_data (struct window *w)
10640 int i = 0;
10641 Lisp_Object vector, tmp;
10643 /* Reduce consing by keeping one vector in
10644 Vwith_echo_area_save_vector. */
10645 vector = Vwith_echo_area_save_vector;
10646 Vwith_echo_area_save_vector = Qnil;
10648 if (NILP (vector))
10649 vector = Fmake_vector (make_number (9), Qnil);
10651 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10652 ASET (vector, i, Vdeactivate_mark); ++i;
10653 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10655 if (w)
10657 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10658 ASET (vector, i, w->contents); ++i;
10659 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10660 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10661 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10662 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10664 else
10666 int end = i + 6;
10667 for (; i < end; ++i)
10668 ASET (vector, i, Qnil);
10671 eassert (i == ASIZE (vector));
10672 return vector;
10676 /* Restore global state from VECTOR which was created by
10677 with_echo_area_buffer_unwind_data. */
10679 static void
10680 unwind_with_echo_area_buffer (Lisp_Object vector)
10682 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10683 Vdeactivate_mark = AREF (vector, 1);
10684 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10686 if (WINDOWP (AREF (vector, 3)))
10688 struct window *w;
10689 Lisp_Object buffer;
10691 w = XWINDOW (AREF (vector, 3));
10692 buffer = AREF (vector, 4);
10694 wset_buffer (w, buffer);
10695 set_marker_both (w->pointm, buffer,
10696 XFASTINT (AREF (vector, 5)),
10697 XFASTINT (AREF (vector, 6)));
10698 set_marker_both (w->start, buffer,
10699 XFASTINT (AREF (vector, 7)),
10700 XFASTINT (AREF (vector, 8)));
10703 Vwith_echo_area_save_vector = vector;
10707 /* Set up the echo area for use by print functions. MULTIBYTE_P
10708 non-zero means we will print multibyte. */
10710 void
10711 setup_echo_area_for_printing (int multibyte_p)
10713 /* If we can't find an echo area any more, exit. */
10714 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10715 Fkill_emacs (Qnil);
10717 ensure_echo_area_buffers ();
10719 if (!message_buf_print)
10721 /* A message has been output since the last time we printed.
10722 Choose a fresh echo area buffer. */
10723 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10724 echo_area_buffer[0] = echo_buffer[1];
10725 else
10726 echo_area_buffer[0] = echo_buffer[0];
10728 /* Switch to that buffer and clear it. */
10729 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10730 bset_truncate_lines (current_buffer, Qnil);
10732 if (Z > BEG)
10734 ptrdiff_t count = SPECPDL_INDEX ();
10735 specbind (Qinhibit_read_only, Qt);
10736 /* Note that undo recording is always disabled. */
10737 del_range (BEG, Z);
10738 unbind_to (count, Qnil);
10740 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10742 /* Set up the buffer for the multibyteness we need. */
10743 if (multibyte_p
10744 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10745 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10747 /* Raise the frame containing the echo area. */
10748 if (minibuffer_auto_raise)
10750 struct frame *sf = SELECTED_FRAME ();
10751 Lisp_Object mini_window;
10752 mini_window = FRAME_MINIBUF_WINDOW (sf);
10753 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10756 message_log_maybe_newline ();
10757 message_buf_print = 1;
10759 else
10761 if (NILP (echo_area_buffer[0]))
10763 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10764 echo_area_buffer[0] = echo_buffer[1];
10765 else
10766 echo_area_buffer[0] = echo_buffer[0];
10769 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10771 /* Someone switched buffers between print requests. */
10772 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10773 bset_truncate_lines (current_buffer, Qnil);
10779 /* Display an echo area message in window W. Value is non-zero if W's
10780 height is changed. If display_last_displayed_message_p is
10781 non-zero, display the message that was last displayed, otherwise
10782 display the current message. */
10784 static int
10785 display_echo_area (struct window *w)
10787 int i, no_message_p, window_height_changed_p;
10789 /* Temporarily disable garbage collections while displaying the echo
10790 area. This is done because a GC can print a message itself.
10791 That message would modify the echo area buffer's contents while a
10792 redisplay of the buffer is going on, and seriously confuse
10793 redisplay. */
10794 ptrdiff_t count = inhibit_garbage_collection ();
10796 /* If there is no message, we must call display_echo_area_1
10797 nevertheless because it resizes the window. But we will have to
10798 reset the echo_area_buffer in question to nil at the end because
10799 with_echo_area_buffer will sets it to an empty buffer. */
10800 i = display_last_displayed_message_p ? 1 : 0;
10801 no_message_p = NILP (echo_area_buffer[i]);
10803 window_height_changed_p
10804 = with_echo_area_buffer (w, display_last_displayed_message_p,
10805 display_echo_area_1,
10806 (intptr_t) w, Qnil);
10808 if (no_message_p)
10809 echo_area_buffer[i] = Qnil;
10811 unbind_to (count, Qnil);
10812 return window_height_changed_p;
10816 /* Helper for display_echo_area. Display the current buffer which
10817 contains the current echo area message in window W, a mini-window,
10818 a pointer to which is passed in A1. A2..A4 are currently not used.
10819 Change the height of W so that all of the message is displayed.
10820 Value is non-zero if height of W was changed. */
10822 static int
10823 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10825 intptr_t i1 = a1;
10826 struct window *w = (struct window *) i1;
10827 Lisp_Object window;
10828 struct text_pos start;
10829 int window_height_changed_p = 0;
10831 /* Do this before displaying, so that we have a large enough glyph
10832 matrix for the display. If we can't get enough space for the
10833 whole text, display the last N lines. That works by setting w->start. */
10834 window_height_changed_p = resize_mini_window (w, 0);
10836 /* Use the starting position chosen by resize_mini_window. */
10837 SET_TEXT_POS_FROM_MARKER (start, w->start);
10839 /* Display. */
10840 clear_glyph_matrix (w->desired_matrix);
10841 XSETWINDOW (window, w);
10842 try_window (window, start, 0);
10844 return window_height_changed_p;
10848 /* Resize the echo area window to exactly the size needed for the
10849 currently displayed message, if there is one. If a mini-buffer
10850 is active, don't shrink it. */
10852 void
10853 resize_echo_area_exactly (void)
10855 if (BUFFERP (echo_area_buffer[0])
10856 && WINDOWP (echo_area_window))
10858 struct window *w = XWINDOW (echo_area_window);
10859 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10860 int resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10861 (intptr_t) w, resize_exactly);
10862 if (resized_p)
10864 windows_or_buffers_changed = 42;
10865 update_mode_lines = 30;
10866 redisplay_internal ();
10872 /* Callback function for with_echo_area_buffer, when used from
10873 resize_echo_area_exactly. A1 contains a pointer to the window to
10874 resize, EXACTLY non-nil means resize the mini-window exactly to the
10875 size of the text displayed. A3 and A4 are not used. Value is what
10876 resize_mini_window returns. */
10878 static int
10879 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10881 intptr_t i1 = a1;
10882 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10886 /* Resize mini-window W to fit the size of its contents. EXACT_P
10887 means size the window exactly to the size needed. Otherwise, it's
10888 only enlarged until W's buffer is empty.
10890 Set W->start to the right place to begin display. If the whole
10891 contents fit, start at the beginning. Otherwise, start so as
10892 to make the end of the contents appear. This is particularly
10893 important for y-or-n-p, but seems desirable generally.
10895 Value is non-zero if the window height has been changed. */
10898 resize_mini_window (struct window *w, int exact_p)
10900 struct frame *f = XFRAME (w->frame);
10901 int window_height_changed_p = 0;
10903 eassert (MINI_WINDOW_P (w));
10905 /* By default, start display at the beginning. */
10906 set_marker_both (w->start, w->contents,
10907 BUF_BEGV (XBUFFER (w->contents)),
10908 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10910 /* Don't resize windows while redisplaying a window; it would
10911 confuse redisplay functions when the size of the window they are
10912 displaying changes from under them. Such a resizing can happen,
10913 for instance, when which-func prints a long message while
10914 we are running fontification-functions. We're running these
10915 functions with safe_call which binds inhibit-redisplay to t. */
10916 if (!NILP (Vinhibit_redisplay))
10917 return 0;
10919 /* Nil means don't try to resize. */
10920 if (NILP (Vresize_mini_windows)
10921 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10922 return 0;
10924 if (!FRAME_MINIBUF_ONLY_P (f))
10926 struct it it;
10927 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10928 + WINDOW_PIXEL_HEIGHT (w));
10929 int unit = FRAME_LINE_HEIGHT (f);
10930 int height, max_height;
10931 struct text_pos start;
10932 struct buffer *old_current_buffer = NULL;
10934 if (current_buffer != XBUFFER (w->contents))
10936 old_current_buffer = current_buffer;
10937 set_buffer_internal (XBUFFER (w->contents));
10940 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10942 /* Compute the max. number of lines specified by the user. */
10943 if (FLOATP (Vmax_mini_window_height))
10944 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10945 else if (INTEGERP (Vmax_mini_window_height))
10946 max_height = XINT (Vmax_mini_window_height) * unit;
10947 else
10948 max_height = total_height / 4;
10950 /* Correct that max. height if it's bogus. */
10951 max_height = clip_to_bounds (unit, max_height, total_height);
10953 /* Find out the height of the text in the window. */
10954 if (it.line_wrap == TRUNCATE)
10955 height = unit;
10956 else
10958 last_height = 0;
10959 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10960 if (it.max_ascent == 0 && it.max_descent == 0)
10961 height = it.current_y + last_height;
10962 else
10963 height = it.current_y + it.max_ascent + it.max_descent;
10964 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10967 /* Compute a suitable window start. */
10968 if (height > max_height)
10970 height = (max_height / unit) * unit;
10971 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10972 move_it_vertically_backward (&it, height - unit);
10973 start = it.current.pos;
10975 else
10976 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10977 SET_MARKER_FROM_TEXT_POS (w->start, start);
10979 if (EQ (Vresize_mini_windows, Qgrow_only))
10981 /* Let it grow only, until we display an empty message, in which
10982 case the window shrinks again. */
10983 if (height > WINDOW_PIXEL_HEIGHT (w))
10985 int old_height = WINDOW_PIXEL_HEIGHT (w);
10987 FRAME_WINDOWS_FROZEN (f) = 1;
10988 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10989 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10991 else if (height < WINDOW_PIXEL_HEIGHT (w)
10992 && (exact_p || BEGV == ZV))
10994 int old_height = WINDOW_PIXEL_HEIGHT (w);
10996 FRAME_WINDOWS_FROZEN (f) = 0;
10997 shrink_mini_window (w, 1);
10998 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11001 else
11003 /* Always resize to exact size needed. */
11004 if (height > WINDOW_PIXEL_HEIGHT (w))
11006 int old_height = WINDOW_PIXEL_HEIGHT (w);
11008 FRAME_WINDOWS_FROZEN (f) = 1;
11009 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
11010 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11012 else if (height < WINDOW_PIXEL_HEIGHT (w))
11014 int old_height = WINDOW_PIXEL_HEIGHT (w);
11016 FRAME_WINDOWS_FROZEN (f) = 0;
11017 shrink_mini_window (w, 1);
11019 if (height)
11021 FRAME_WINDOWS_FROZEN (f) = 1;
11022 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
11025 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11029 if (old_current_buffer)
11030 set_buffer_internal (old_current_buffer);
11033 return window_height_changed_p;
11037 /* Value is the current message, a string, or nil if there is no
11038 current message. */
11040 Lisp_Object
11041 current_message (void)
11043 Lisp_Object msg;
11045 if (!BUFFERP (echo_area_buffer[0]))
11046 msg = Qnil;
11047 else
11049 with_echo_area_buffer (0, 0, current_message_1,
11050 (intptr_t) &msg, Qnil);
11051 if (NILP (msg))
11052 echo_area_buffer[0] = Qnil;
11055 return msg;
11059 static int
11060 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
11062 intptr_t i1 = a1;
11063 Lisp_Object *msg = (Lisp_Object *) i1;
11065 if (Z > BEG)
11066 *msg = make_buffer_string (BEG, Z, 1);
11067 else
11068 *msg = Qnil;
11069 return 0;
11073 /* Push the current message on Vmessage_stack for later restoration
11074 by restore_message. Value is non-zero if the current message isn't
11075 empty. This is a relatively infrequent operation, so it's not
11076 worth optimizing. */
11078 bool
11079 push_message (void)
11081 Lisp_Object msg = current_message ();
11082 Vmessage_stack = Fcons (msg, Vmessage_stack);
11083 return STRINGP (msg);
11087 /* Restore message display from the top of Vmessage_stack. */
11089 void
11090 restore_message (void)
11092 eassert (CONSP (Vmessage_stack));
11093 message3_nolog (XCAR (Vmessage_stack));
11097 /* Handler for unwind-protect calling pop_message. */
11099 void
11100 pop_message_unwind (void)
11102 /* Pop the top-most entry off Vmessage_stack. */
11103 eassert (CONSP (Vmessage_stack));
11104 Vmessage_stack = XCDR (Vmessage_stack);
11108 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11109 exits. If the stack is not empty, we have a missing pop_message
11110 somewhere. */
11112 void
11113 check_message_stack (void)
11115 if (!NILP (Vmessage_stack))
11116 emacs_abort ();
11120 /* Truncate to NCHARS what will be displayed in the echo area the next
11121 time we display it---but don't redisplay it now. */
11123 void
11124 truncate_echo_area (ptrdiff_t nchars)
11126 if (nchars == 0)
11127 echo_area_buffer[0] = Qnil;
11128 else if (!noninteractive
11129 && INTERACTIVE
11130 && !NILP (echo_area_buffer[0]))
11132 struct frame *sf = SELECTED_FRAME ();
11133 /* Error messages get reported properly by cmd_error, so this must be
11134 just an informative message; if the frame hasn't really been
11135 initialized yet, just toss it. */
11136 if (sf->glyphs_initialized_p)
11137 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11142 /* Helper function for truncate_echo_area. Truncate the current
11143 message to at most NCHARS characters. */
11145 static int
11146 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11148 if (BEG + nchars < Z)
11149 del_range (BEG + nchars, Z);
11150 if (Z == BEG)
11151 echo_area_buffer[0] = Qnil;
11152 return 0;
11155 /* Set the current message to STRING. */
11157 static void
11158 set_message (Lisp_Object string)
11160 eassert (STRINGP (string));
11162 message_enable_multibyte = STRING_MULTIBYTE (string);
11164 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11165 message_buf_print = 0;
11166 help_echo_showing_p = 0;
11168 if (STRINGP (Vdebug_on_message)
11169 && STRINGP (string)
11170 && fast_string_match (Vdebug_on_message, string) >= 0)
11171 call_debugger (list2 (Qerror, string));
11175 /* Helper function for set_message. First argument is ignored and second
11176 argument has the same meaning as for set_message.
11177 This function is called with the echo area buffer being current. */
11179 static int
11180 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11182 eassert (STRINGP (string));
11184 /* Change multibyteness of the echo buffer appropriately. */
11185 if (message_enable_multibyte
11186 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11187 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11189 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11190 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11191 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11193 /* Insert new message at BEG. */
11194 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11196 /* This function takes care of single/multibyte conversion.
11197 We just have to ensure that the echo area buffer has the right
11198 setting of enable_multibyte_characters. */
11199 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), 1);
11201 return 0;
11205 /* Clear messages. CURRENT_P non-zero means clear the current
11206 message. LAST_DISPLAYED_P non-zero means clear the message
11207 last displayed. */
11209 void
11210 clear_message (bool current_p, bool last_displayed_p)
11212 if (current_p)
11214 echo_area_buffer[0] = Qnil;
11215 message_cleared_p = true;
11218 if (last_displayed_p)
11219 echo_area_buffer[1] = Qnil;
11221 message_buf_print = 0;
11224 /* Clear garbaged frames.
11226 This function is used where the old redisplay called
11227 redraw_garbaged_frames which in turn called redraw_frame which in
11228 turn called clear_frame. The call to clear_frame was a source of
11229 flickering. I believe a clear_frame is not necessary. It should
11230 suffice in the new redisplay to invalidate all current matrices,
11231 and ensure a complete redisplay of all windows. */
11233 static void
11234 clear_garbaged_frames (void)
11236 if (frame_garbaged)
11238 Lisp_Object tail, frame;
11240 FOR_EACH_FRAME (tail, frame)
11242 struct frame *f = XFRAME (frame);
11244 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11246 if (f->resized_p)
11247 redraw_frame (f);
11248 else
11249 clear_current_matrices (f);
11250 fset_redisplay (f);
11251 f->garbaged = false;
11252 f->resized_p = false;
11256 frame_garbaged = false;
11261 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
11262 is non-zero update selected_frame. Value is non-zero if the
11263 mini-windows height has been changed. */
11265 static int
11266 echo_area_display (int update_frame_p)
11268 Lisp_Object mini_window;
11269 struct window *w;
11270 struct frame *f;
11271 int window_height_changed_p = 0;
11272 struct frame *sf = SELECTED_FRAME ();
11274 mini_window = FRAME_MINIBUF_WINDOW (sf);
11275 w = XWINDOW (mini_window);
11276 f = XFRAME (WINDOW_FRAME (w));
11278 /* Don't display if frame is invisible or not yet initialized. */
11279 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11280 return 0;
11282 #ifdef HAVE_WINDOW_SYSTEM
11283 /* When Emacs starts, selected_frame may be the initial terminal
11284 frame. If we let this through, a message would be displayed on
11285 the terminal. */
11286 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11287 return 0;
11288 #endif /* HAVE_WINDOW_SYSTEM */
11290 /* Redraw garbaged frames. */
11291 clear_garbaged_frames ();
11293 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11295 echo_area_window = mini_window;
11296 window_height_changed_p = display_echo_area (w);
11297 w->must_be_updated_p = true;
11299 /* Update the display, unless called from redisplay_internal.
11300 Also don't update the screen during redisplay itself. The
11301 update will happen at the end of redisplay, and an update
11302 here could cause confusion. */
11303 if (update_frame_p && !redisplaying_p)
11305 int n = 0;
11307 /* If the display update has been interrupted by pending
11308 input, update mode lines in the frame. Due to the
11309 pending input, it might have been that redisplay hasn't
11310 been called, so that mode lines above the echo area are
11311 garbaged. This looks odd, so we prevent it here. */
11312 if (!display_completed)
11313 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11315 if (window_height_changed_p
11316 /* Don't do this if Emacs is shutting down. Redisplay
11317 needs to run hooks. */
11318 && !NILP (Vrun_hooks))
11320 /* Must update other windows. Likewise as in other
11321 cases, don't let this update be interrupted by
11322 pending input. */
11323 ptrdiff_t count = SPECPDL_INDEX ();
11324 specbind (Qredisplay_dont_pause, Qt);
11325 windows_or_buffers_changed = 44;
11326 redisplay_internal ();
11327 unbind_to (count, Qnil);
11329 else if (FRAME_WINDOW_P (f) && n == 0)
11331 /* Window configuration is the same as before.
11332 Can do with a display update of the echo area,
11333 unless we displayed some mode lines. */
11334 update_single_window (w, 1);
11335 flush_frame (f);
11337 else
11338 update_frame (f, 1, 1);
11340 /* If cursor is in the echo area, make sure that the next
11341 redisplay displays the minibuffer, so that the cursor will
11342 be replaced with what the minibuffer wants. */
11343 if (cursor_in_echo_area)
11344 wset_redisplay (XWINDOW (mini_window));
11347 else if (!EQ (mini_window, selected_window))
11348 wset_redisplay (XWINDOW (mini_window));
11350 /* Last displayed message is now the current message. */
11351 echo_area_buffer[1] = echo_area_buffer[0];
11352 /* Inform read_char that we're not echoing. */
11353 echo_message_buffer = Qnil;
11355 /* Prevent redisplay optimization in redisplay_internal by resetting
11356 this_line_start_pos. This is done because the mini-buffer now
11357 displays the message instead of its buffer text. */
11358 if (EQ (mini_window, selected_window))
11359 CHARPOS (this_line_start_pos) = 0;
11361 return window_height_changed_p;
11364 /* Nonzero if W's buffer was changed but not saved. */
11366 static int
11367 window_buffer_changed (struct window *w)
11369 struct buffer *b = XBUFFER (w->contents);
11371 eassert (BUFFER_LIVE_P (b));
11373 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star));
11376 /* Nonzero if W has %c in its mode line and mode line should be updated. */
11378 static int
11379 mode_line_update_needed (struct window *w)
11381 return (w->column_number_displayed != -1
11382 && !(PT == w->last_point && !window_outdated (w))
11383 && (w->column_number_displayed != current_column ()));
11386 /* Nonzero if window start of W is frozen and may not be changed during
11387 redisplay. */
11389 static bool
11390 window_frozen_p (struct window *w)
11392 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11394 Lisp_Object window;
11396 XSETWINDOW (window, w);
11397 if (MINI_WINDOW_P (w))
11398 return 0;
11399 else if (EQ (window, selected_window))
11400 return 0;
11401 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11402 && EQ (window, Vminibuf_scroll_window))
11403 /* This special window can't be frozen too. */
11404 return 0;
11405 else
11406 return 1;
11408 return 0;
11411 /***********************************************************************
11412 Mode Lines and Frame Titles
11413 ***********************************************************************/
11415 /* A buffer for constructing non-propertized mode-line strings and
11416 frame titles in it; allocated from the heap in init_xdisp and
11417 resized as needed in store_mode_line_noprop_char. */
11419 static char *mode_line_noprop_buf;
11421 /* The buffer's end, and a current output position in it. */
11423 static char *mode_line_noprop_buf_end;
11424 static char *mode_line_noprop_ptr;
11426 #define MODE_LINE_NOPROP_LEN(start) \
11427 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11429 static enum {
11430 MODE_LINE_DISPLAY = 0,
11431 MODE_LINE_TITLE,
11432 MODE_LINE_NOPROP,
11433 MODE_LINE_STRING
11434 } mode_line_target;
11436 /* Alist that caches the results of :propertize.
11437 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11438 static Lisp_Object mode_line_proptrans_alist;
11440 /* List of strings making up the mode-line. */
11441 static Lisp_Object mode_line_string_list;
11443 /* Base face property when building propertized mode line string. */
11444 static Lisp_Object mode_line_string_face;
11445 static Lisp_Object mode_line_string_face_prop;
11448 /* Unwind data for mode line strings */
11450 static Lisp_Object Vmode_line_unwind_vector;
11452 static Lisp_Object
11453 format_mode_line_unwind_data (struct frame *target_frame,
11454 struct buffer *obuf,
11455 Lisp_Object owin,
11456 int save_proptrans)
11458 Lisp_Object vector, tmp;
11460 /* Reduce consing by keeping one vector in
11461 Vwith_echo_area_save_vector. */
11462 vector = Vmode_line_unwind_vector;
11463 Vmode_line_unwind_vector = Qnil;
11465 if (NILP (vector))
11466 vector = Fmake_vector (make_number (10), Qnil);
11468 ASET (vector, 0, make_number (mode_line_target));
11469 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11470 ASET (vector, 2, mode_line_string_list);
11471 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11472 ASET (vector, 4, mode_line_string_face);
11473 ASET (vector, 5, mode_line_string_face_prop);
11475 if (obuf)
11476 XSETBUFFER (tmp, obuf);
11477 else
11478 tmp = Qnil;
11479 ASET (vector, 6, tmp);
11480 ASET (vector, 7, owin);
11481 if (target_frame)
11483 /* Similarly to `with-selected-window', if the operation selects
11484 a window on another frame, we must restore that frame's
11485 selected window, and (for a tty) the top-frame. */
11486 ASET (vector, 8, target_frame->selected_window);
11487 if (FRAME_TERMCAP_P (target_frame))
11488 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11491 return vector;
11494 static void
11495 unwind_format_mode_line (Lisp_Object vector)
11497 Lisp_Object old_window = AREF (vector, 7);
11498 Lisp_Object target_frame_window = AREF (vector, 8);
11499 Lisp_Object old_top_frame = AREF (vector, 9);
11501 mode_line_target = XINT (AREF (vector, 0));
11502 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11503 mode_line_string_list = AREF (vector, 2);
11504 if (! EQ (AREF (vector, 3), Qt))
11505 mode_line_proptrans_alist = AREF (vector, 3);
11506 mode_line_string_face = AREF (vector, 4);
11507 mode_line_string_face_prop = AREF (vector, 5);
11509 /* Select window before buffer, since it may change the buffer. */
11510 if (!NILP (old_window))
11512 /* If the operation that we are unwinding had selected a window
11513 on a different frame, reset its frame-selected-window. For a
11514 text terminal, reset its top-frame if necessary. */
11515 if (!NILP (target_frame_window))
11517 Lisp_Object frame
11518 = WINDOW_FRAME (XWINDOW (target_frame_window));
11520 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11521 Fselect_window (target_frame_window, Qt);
11523 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11524 Fselect_frame (old_top_frame, Qt);
11527 Fselect_window (old_window, Qt);
11530 if (!NILP (AREF (vector, 6)))
11532 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11533 ASET (vector, 6, Qnil);
11536 Vmode_line_unwind_vector = vector;
11540 /* Store a single character C for the frame title in mode_line_noprop_buf.
11541 Re-allocate mode_line_noprop_buf if necessary. */
11543 static void
11544 store_mode_line_noprop_char (char c)
11546 /* If output position has reached the end of the allocated buffer,
11547 increase the buffer's size. */
11548 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11550 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11551 ptrdiff_t size = len;
11552 mode_line_noprop_buf =
11553 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11554 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11555 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11558 *mode_line_noprop_ptr++ = c;
11562 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11563 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11564 characters that yield more columns than PRECISION; PRECISION <= 0
11565 means copy the whole string. Pad with spaces until FIELD_WIDTH
11566 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11567 pad. Called from display_mode_element when it is used to build a
11568 frame title. */
11570 static int
11571 store_mode_line_noprop (const char *string, int field_width, int precision)
11573 const unsigned char *str = (const unsigned char *) string;
11574 int n = 0;
11575 ptrdiff_t dummy, nbytes;
11577 /* Copy at most PRECISION chars from STR. */
11578 nbytes = strlen (string);
11579 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11580 while (nbytes--)
11581 store_mode_line_noprop_char (*str++);
11583 /* Fill up with spaces until FIELD_WIDTH reached. */
11584 while (field_width > 0
11585 && n < field_width)
11587 store_mode_line_noprop_char (' ');
11588 ++n;
11591 return n;
11594 /***********************************************************************
11595 Frame Titles
11596 ***********************************************************************/
11598 #ifdef HAVE_WINDOW_SYSTEM
11600 /* Set the title of FRAME, if it has changed. The title format is
11601 Vicon_title_format if FRAME is iconified, otherwise it is
11602 frame_title_format. */
11604 static void
11605 x_consider_frame_title (Lisp_Object frame)
11607 struct frame *f = XFRAME (frame);
11609 if (FRAME_WINDOW_P (f)
11610 || FRAME_MINIBUF_ONLY_P (f)
11611 || f->explicit_name)
11613 /* Do we have more than one visible frame on this X display? */
11614 Lisp_Object tail, other_frame, fmt;
11615 ptrdiff_t title_start;
11616 char *title;
11617 ptrdiff_t len;
11618 struct it it;
11619 ptrdiff_t count = SPECPDL_INDEX ();
11621 FOR_EACH_FRAME (tail, other_frame)
11623 struct frame *tf = XFRAME (other_frame);
11625 if (tf != f
11626 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11627 && !FRAME_MINIBUF_ONLY_P (tf)
11628 && !EQ (other_frame, tip_frame)
11629 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11630 break;
11633 /* Set global variable indicating that multiple frames exist. */
11634 multiple_frames = CONSP (tail);
11636 /* Switch to the buffer of selected window of the frame. Set up
11637 mode_line_target so that display_mode_element will output into
11638 mode_line_noprop_buf; then display the title. */
11639 record_unwind_protect (unwind_format_mode_line,
11640 format_mode_line_unwind_data
11641 (f, current_buffer, selected_window, 0));
11643 Fselect_window (f->selected_window, Qt);
11644 set_buffer_internal_1
11645 (XBUFFER (XWINDOW (f->selected_window)->contents));
11646 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11648 mode_line_target = MODE_LINE_TITLE;
11649 title_start = MODE_LINE_NOPROP_LEN (0);
11650 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11651 NULL, DEFAULT_FACE_ID);
11652 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11653 len = MODE_LINE_NOPROP_LEN (title_start);
11654 title = mode_line_noprop_buf + title_start;
11655 unbind_to (count, Qnil);
11657 /* Set the title only if it's changed. This avoids consing in
11658 the common case where it hasn't. (If it turns out that we've
11659 already wasted too much time by walking through the list with
11660 display_mode_element, then we might need to optimize at a
11661 higher level than this.) */
11662 if (! STRINGP (f->name)
11663 || SBYTES (f->name) != len
11664 || memcmp (title, SDATA (f->name), len) != 0)
11665 x_implicitly_set_name (f, make_string (title, len), Qnil);
11669 #endif /* not HAVE_WINDOW_SYSTEM */
11672 /***********************************************************************
11673 Menu Bars
11674 ***********************************************************************/
11676 /* Non-zero if we will not redisplay all visible windows. */
11677 #define REDISPLAY_SOME_P() \
11678 ((windows_or_buffers_changed == 0 \
11679 || windows_or_buffers_changed == REDISPLAY_SOME) \
11680 && (update_mode_lines == 0 \
11681 || update_mode_lines == REDISPLAY_SOME))
11683 /* Prepare for redisplay by updating menu-bar item lists when
11684 appropriate. This can call eval. */
11686 static void
11687 prepare_menu_bars (void)
11689 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11690 bool some_windows = REDISPLAY_SOME_P ();
11691 struct gcpro gcpro1, gcpro2;
11692 Lisp_Object tooltip_frame;
11694 #ifdef HAVE_WINDOW_SYSTEM
11695 tooltip_frame = tip_frame;
11696 #else
11697 tooltip_frame = Qnil;
11698 #endif
11700 if (FUNCTIONP (Vpre_redisplay_function))
11702 Lisp_Object windows = all_windows ? Qt : Qnil;
11703 if (all_windows && some_windows)
11705 Lisp_Object ws = window_list ();
11706 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11708 Lisp_Object this = XCAR (ws);
11709 struct window *w = XWINDOW (this);
11710 if (w->redisplay
11711 || XFRAME (w->frame)->redisplay
11712 || XBUFFER (w->contents)->text->redisplay)
11714 windows = Fcons (this, windows);
11718 safe__call1 (true, Vpre_redisplay_function, windows);
11721 /* Update all frame titles based on their buffer names, etc. We do
11722 this before the menu bars so that the buffer-menu will show the
11723 up-to-date frame titles. */
11724 #ifdef HAVE_WINDOW_SYSTEM
11725 if (all_windows)
11727 Lisp_Object tail, frame;
11729 FOR_EACH_FRAME (tail, frame)
11731 struct frame *f = XFRAME (frame);
11732 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11733 if (some_windows
11734 && !f->redisplay
11735 && !w->redisplay
11736 && !XBUFFER (w->contents)->text->redisplay)
11737 continue;
11739 if (!EQ (frame, tooltip_frame)
11740 && (FRAME_ICONIFIED_P (f)
11741 || FRAME_VISIBLE_P (f) == 1
11742 /* Exclude TTY frames that are obscured because they
11743 are not the top frame on their console. This is
11744 because x_consider_frame_title actually switches
11745 to the frame, which for TTY frames means it is
11746 marked as garbaged, and will be completely
11747 redrawn on the next redisplay cycle. This causes
11748 TTY frames to be completely redrawn, when there
11749 are more than one of them, even though nothing
11750 should be changed on display. */
11751 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11752 x_consider_frame_title (frame);
11755 #endif /* HAVE_WINDOW_SYSTEM */
11757 /* Update the menu bar item lists, if appropriate. This has to be
11758 done before any actual redisplay or generation of display lines. */
11760 if (all_windows)
11762 Lisp_Object tail, frame;
11763 ptrdiff_t count = SPECPDL_INDEX ();
11764 /* 1 means that update_menu_bar has run its hooks
11765 so any further calls to update_menu_bar shouldn't do so again. */
11766 int menu_bar_hooks_run = 0;
11768 record_unwind_save_match_data ();
11770 FOR_EACH_FRAME (tail, frame)
11772 struct frame *f = XFRAME (frame);
11773 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11775 /* Ignore tooltip frame. */
11776 if (EQ (frame, tooltip_frame))
11777 continue;
11779 if (some_windows
11780 && !f->redisplay
11781 && !w->redisplay
11782 && !XBUFFER (w->contents)->text->redisplay)
11783 continue;
11785 /* If a window on this frame changed size, report that to
11786 the user and clear the size-change flag. */
11787 if (FRAME_WINDOW_SIZES_CHANGED (f))
11789 Lisp_Object functions;
11791 /* Clear flag first in case we get an error below. */
11792 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11793 functions = Vwindow_size_change_functions;
11794 GCPRO2 (tail, functions);
11796 while (CONSP (functions))
11798 if (!EQ (XCAR (functions), Qt))
11799 call1 (XCAR (functions), frame);
11800 functions = XCDR (functions);
11802 UNGCPRO;
11805 GCPRO1 (tail);
11806 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11807 #ifdef HAVE_WINDOW_SYSTEM
11808 update_tool_bar (f, 0);
11809 #endif
11810 UNGCPRO;
11813 unbind_to (count, Qnil);
11815 else
11817 struct frame *sf = SELECTED_FRAME ();
11818 update_menu_bar (sf, 1, 0);
11819 #ifdef HAVE_WINDOW_SYSTEM
11820 update_tool_bar (sf, 1);
11821 #endif
11826 /* Update the menu bar item list for frame F. This has to be done
11827 before we start to fill in any display lines, because it can call
11828 eval.
11830 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11832 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11833 already ran the menu bar hooks for this redisplay, so there
11834 is no need to run them again. The return value is the
11835 updated value of this flag, to pass to the next call. */
11837 static int
11838 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11840 Lisp_Object window;
11841 register struct window *w;
11843 /* If called recursively during a menu update, do nothing. This can
11844 happen when, for instance, an activate-menubar-hook causes a
11845 redisplay. */
11846 if (inhibit_menubar_update)
11847 return hooks_run;
11849 window = FRAME_SELECTED_WINDOW (f);
11850 w = XWINDOW (window);
11852 if (FRAME_WINDOW_P (f)
11854 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11855 || defined (HAVE_NS) || defined (USE_GTK)
11856 FRAME_EXTERNAL_MENU_BAR (f)
11857 #else
11858 FRAME_MENU_BAR_LINES (f) > 0
11859 #endif
11860 : FRAME_MENU_BAR_LINES (f) > 0)
11862 /* If the user has switched buffers or windows, we need to
11863 recompute to reflect the new bindings. But we'll
11864 recompute when update_mode_lines is set too; that means
11865 that people can use force-mode-line-update to request
11866 that the menu bar be recomputed. The adverse effect on
11867 the rest of the redisplay algorithm is about the same as
11868 windows_or_buffers_changed anyway. */
11869 if (windows_or_buffers_changed
11870 /* This used to test w->update_mode_line, but we believe
11871 there is no need to recompute the menu in that case. */
11872 || update_mode_lines
11873 || window_buffer_changed (w))
11875 struct buffer *prev = current_buffer;
11876 ptrdiff_t count = SPECPDL_INDEX ();
11878 specbind (Qinhibit_menubar_update, Qt);
11880 set_buffer_internal_1 (XBUFFER (w->contents));
11881 if (save_match_data)
11882 record_unwind_save_match_data ();
11883 if (NILP (Voverriding_local_map_menu_flag))
11885 specbind (Qoverriding_terminal_local_map, Qnil);
11886 specbind (Qoverriding_local_map, Qnil);
11889 if (!hooks_run)
11891 /* Run the Lucid hook. */
11892 safe_run_hooks (Qactivate_menubar_hook);
11894 /* If it has changed current-menubar from previous value,
11895 really recompute the menu-bar from the value. */
11896 if (! NILP (Vlucid_menu_bar_dirty_flag))
11897 call0 (Qrecompute_lucid_menubar);
11899 safe_run_hooks (Qmenu_bar_update_hook);
11901 hooks_run = 1;
11904 XSETFRAME (Vmenu_updating_frame, f);
11905 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11907 /* Redisplay the menu bar in case we changed it. */
11908 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11909 || defined (HAVE_NS) || defined (USE_GTK)
11910 if (FRAME_WINDOW_P (f))
11912 #if defined (HAVE_NS)
11913 /* All frames on Mac OS share the same menubar. So only
11914 the selected frame should be allowed to set it. */
11915 if (f == SELECTED_FRAME ())
11916 #endif
11917 set_frame_menubar (f, 0, 0);
11919 else
11920 /* On a terminal screen, the menu bar is an ordinary screen
11921 line, and this makes it get updated. */
11922 w->update_mode_line = 1;
11923 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11924 /* In the non-toolkit version, the menu bar is an ordinary screen
11925 line, and this makes it get updated. */
11926 w->update_mode_line = 1;
11927 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11929 unbind_to (count, Qnil);
11930 set_buffer_internal_1 (prev);
11934 return hooks_run;
11937 /***********************************************************************
11938 Tool-bars
11939 ***********************************************************************/
11941 #ifdef HAVE_WINDOW_SYSTEM
11943 /* Tool-bar item index of the item on which a mouse button was pressed
11944 or -1. */
11946 int last_tool_bar_item;
11948 /* Select `frame' temporarily without running all the code in
11949 do_switch_frame.
11950 FIXME: Maybe do_switch_frame should be trimmed down similarly
11951 when `norecord' is set. */
11952 static void
11953 fast_set_selected_frame (Lisp_Object frame)
11955 if (!EQ (selected_frame, frame))
11957 selected_frame = frame;
11958 selected_window = XFRAME (frame)->selected_window;
11962 /* Update the tool-bar item list for frame F. This has to be done
11963 before we start to fill in any display lines. Called from
11964 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11965 and restore it here. */
11967 static void
11968 update_tool_bar (struct frame *f, int save_match_data)
11970 #if defined (USE_GTK) || defined (HAVE_NS)
11971 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11972 #else
11973 int do_update = (WINDOWP (f->tool_bar_window)
11974 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0);
11975 #endif
11977 if (do_update)
11979 Lisp_Object window;
11980 struct window *w;
11982 window = FRAME_SELECTED_WINDOW (f);
11983 w = XWINDOW (window);
11985 /* If the user has switched buffers or windows, we need to
11986 recompute to reflect the new bindings. But we'll
11987 recompute when update_mode_lines is set too; that means
11988 that people can use force-mode-line-update to request
11989 that the menu bar be recomputed. The adverse effect on
11990 the rest of the redisplay algorithm is about the same as
11991 windows_or_buffers_changed anyway. */
11992 if (windows_or_buffers_changed
11993 || w->update_mode_line
11994 || update_mode_lines
11995 || window_buffer_changed (w))
11997 struct buffer *prev = current_buffer;
11998 ptrdiff_t count = SPECPDL_INDEX ();
11999 Lisp_Object frame, new_tool_bar;
12000 int new_n_tool_bar;
12001 struct gcpro gcpro1;
12003 /* Set current_buffer to the buffer of the selected
12004 window of the frame, so that we get the right local
12005 keymaps. */
12006 set_buffer_internal_1 (XBUFFER (w->contents));
12008 /* Save match data, if we must. */
12009 if (save_match_data)
12010 record_unwind_save_match_data ();
12012 /* Make sure that we don't accidentally use bogus keymaps. */
12013 if (NILP (Voverriding_local_map_menu_flag))
12015 specbind (Qoverriding_terminal_local_map, Qnil);
12016 specbind (Qoverriding_local_map, Qnil);
12019 GCPRO1 (new_tool_bar);
12021 /* We must temporarily set the selected frame to this frame
12022 before calling tool_bar_items, because the calculation of
12023 the tool-bar keymap uses the selected frame (see
12024 `tool-bar-make-keymap' in tool-bar.el). */
12025 eassert (EQ (selected_window,
12026 /* Since we only explicitly preserve selected_frame,
12027 check that selected_window would be redundant. */
12028 XFRAME (selected_frame)->selected_window));
12029 record_unwind_protect (fast_set_selected_frame, selected_frame);
12030 XSETFRAME (frame, f);
12031 fast_set_selected_frame (frame);
12033 /* Build desired tool-bar items from keymaps. */
12034 new_tool_bar
12035 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
12036 &new_n_tool_bar);
12038 /* Redisplay the tool-bar if we changed it. */
12039 if (new_n_tool_bar != f->n_tool_bar_items
12040 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
12042 /* Redisplay that happens asynchronously due to an expose event
12043 may access f->tool_bar_items. Make sure we update both
12044 variables within BLOCK_INPUT so no such event interrupts. */
12045 block_input ();
12046 fset_tool_bar_items (f, new_tool_bar);
12047 f->n_tool_bar_items = new_n_tool_bar;
12048 w->update_mode_line = 1;
12049 unblock_input ();
12052 UNGCPRO;
12054 unbind_to (count, Qnil);
12055 set_buffer_internal_1 (prev);
12060 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12062 /* Set F->desired_tool_bar_string to a Lisp string representing frame
12063 F's desired tool-bar contents. F->tool_bar_items must have
12064 been set up previously by calling prepare_menu_bars. */
12066 static void
12067 build_desired_tool_bar_string (struct frame *f)
12069 int i, size, size_needed;
12070 struct gcpro gcpro1, gcpro2, gcpro3;
12071 Lisp_Object image, plist, props;
12073 image = plist = props = Qnil;
12074 GCPRO3 (image, plist, props);
12076 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
12077 Otherwise, make a new string. */
12079 /* The size of the string we might be able to reuse. */
12080 size = (STRINGP (f->desired_tool_bar_string)
12081 ? SCHARS (f->desired_tool_bar_string)
12082 : 0);
12084 /* We need one space in the string for each image. */
12085 size_needed = f->n_tool_bar_items;
12087 /* Reuse f->desired_tool_bar_string, if possible. */
12088 if (size < size_needed || NILP (f->desired_tool_bar_string))
12089 fset_desired_tool_bar_string
12090 (f, Fmake_string (make_number (size_needed), make_number (' ')));
12091 else
12093 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
12094 Fremove_text_properties (make_number (0), make_number (size),
12095 props, f->desired_tool_bar_string);
12098 /* Put a `display' property on the string for the images to display,
12099 put a `menu_item' property on tool-bar items with a value that
12100 is the index of the item in F's tool-bar item vector. */
12101 for (i = 0; i < f->n_tool_bar_items; ++i)
12103 #define PROP(IDX) \
12104 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12106 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
12107 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
12108 int hmargin, vmargin, relief, idx, end;
12110 /* If image is a vector, choose the image according to the
12111 button state. */
12112 image = PROP (TOOL_BAR_ITEM_IMAGES);
12113 if (VECTORP (image))
12115 if (enabled_p)
12116 idx = (selected_p
12117 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12118 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12119 else
12120 idx = (selected_p
12121 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12122 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12124 eassert (ASIZE (image) >= idx);
12125 image = AREF (image, idx);
12127 else
12128 idx = -1;
12130 /* Ignore invalid image specifications. */
12131 if (!valid_image_p (image))
12132 continue;
12134 /* Display the tool-bar button pressed, or depressed. */
12135 plist = Fcopy_sequence (XCDR (image));
12137 /* Compute margin and relief to draw. */
12138 relief = (tool_bar_button_relief >= 0
12139 ? tool_bar_button_relief
12140 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12141 hmargin = vmargin = relief;
12143 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12144 INT_MAX - max (hmargin, vmargin)))
12146 hmargin += XFASTINT (Vtool_bar_button_margin);
12147 vmargin += XFASTINT (Vtool_bar_button_margin);
12149 else if (CONSP (Vtool_bar_button_margin))
12151 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12152 INT_MAX - hmargin))
12153 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12155 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12156 INT_MAX - vmargin))
12157 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12160 if (auto_raise_tool_bar_buttons_p)
12162 /* Add a `:relief' property to the image spec if the item is
12163 selected. */
12164 if (selected_p)
12166 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12167 hmargin -= relief;
12168 vmargin -= relief;
12171 else
12173 /* If image is selected, display it pressed, i.e. with a
12174 negative relief. If it's not selected, display it with a
12175 raised relief. */
12176 plist = Fplist_put (plist, QCrelief,
12177 (selected_p
12178 ? make_number (-relief)
12179 : make_number (relief)));
12180 hmargin -= relief;
12181 vmargin -= relief;
12184 /* Put a margin around the image. */
12185 if (hmargin || vmargin)
12187 if (hmargin == vmargin)
12188 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12189 else
12190 plist = Fplist_put (plist, QCmargin,
12191 Fcons (make_number (hmargin),
12192 make_number (vmargin)));
12195 /* If button is not enabled, and we don't have special images
12196 for the disabled state, make the image appear disabled by
12197 applying an appropriate algorithm to it. */
12198 if (!enabled_p && idx < 0)
12199 plist = Fplist_put (plist, QCconversion, Qdisabled);
12201 /* Put a `display' text property on the string for the image to
12202 display. Put a `menu-item' property on the string that gives
12203 the start of this item's properties in the tool-bar items
12204 vector. */
12205 image = Fcons (Qimage, plist);
12206 props = list4 (Qdisplay, image,
12207 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
12209 /* Let the last image hide all remaining spaces in the tool bar
12210 string. The string can be longer than needed when we reuse a
12211 previous string. */
12212 if (i + 1 == f->n_tool_bar_items)
12213 end = SCHARS (f->desired_tool_bar_string);
12214 else
12215 end = i + 1;
12216 Fadd_text_properties (make_number (i), make_number (end),
12217 props, f->desired_tool_bar_string);
12218 #undef PROP
12221 UNGCPRO;
12225 /* Display one line of the tool-bar of frame IT->f.
12227 HEIGHT specifies the desired height of the tool-bar line.
12228 If the actual height of the glyph row is less than HEIGHT, the
12229 row's height is increased to HEIGHT, and the icons are centered
12230 vertically in the new height.
12232 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12233 count a final empty row in case the tool-bar width exactly matches
12234 the window width.
12237 static void
12238 display_tool_bar_line (struct it *it, int height)
12240 struct glyph_row *row = it->glyph_row;
12241 int max_x = it->last_visible_x;
12242 struct glyph *last;
12244 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12245 clear_glyph_row (row);
12246 row->enabled_p = true;
12247 row->y = it->current_y;
12249 /* Note that this isn't made use of if the face hasn't a box,
12250 so there's no need to check the face here. */
12251 it->start_of_box_run_p = 1;
12253 while (it->current_x < max_x)
12255 int x, n_glyphs_before, i, nglyphs;
12256 struct it it_before;
12258 /* Get the next display element. */
12259 if (!get_next_display_element (it))
12261 /* Don't count empty row if we are counting needed tool-bar lines. */
12262 if (height < 0 && !it->hpos)
12263 return;
12264 break;
12267 /* Produce glyphs. */
12268 n_glyphs_before = row->used[TEXT_AREA];
12269 it_before = *it;
12271 PRODUCE_GLYPHS (it);
12273 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12274 i = 0;
12275 x = it_before.current_x;
12276 while (i < nglyphs)
12278 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12280 if (x + glyph->pixel_width > max_x)
12282 /* Glyph doesn't fit on line. Backtrack. */
12283 row->used[TEXT_AREA] = n_glyphs_before;
12284 *it = it_before;
12285 /* If this is the only glyph on this line, it will never fit on the
12286 tool-bar, so skip it. But ensure there is at least one glyph,
12287 so we don't accidentally disable the tool-bar. */
12288 if (n_glyphs_before == 0
12289 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12290 break;
12291 goto out;
12294 ++it->hpos;
12295 x += glyph->pixel_width;
12296 ++i;
12299 /* Stop at line end. */
12300 if (ITERATOR_AT_END_OF_LINE_P (it))
12301 break;
12303 set_iterator_to_next (it, 1);
12306 out:;
12308 row->displays_text_p = row->used[TEXT_AREA] != 0;
12310 /* Use default face for the border below the tool bar.
12312 FIXME: When auto-resize-tool-bars is grow-only, there is
12313 no additional border below the possibly empty tool-bar lines.
12314 So to make the extra empty lines look "normal", we have to
12315 use the tool-bar face for the border too. */
12316 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12317 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12318 it->face_id = DEFAULT_FACE_ID;
12320 extend_face_to_end_of_line (it);
12321 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12322 last->right_box_line_p = 1;
12323 if (last == row->glyphs[TEXT_AREA])
12324 last->left_box_line_p = 1;
12326 /* Make line the desired height and center it vertically. */
12327 if ((height -= it->max_ascent + it->max_descent) > 0)
12329 /* Don't add more than one line height. */
12330 height %= FRAME_LINE_HEIGHT (it->f);
12331 it->max_ascent += height / 2;
12332 it->max_descent += (height + 1) / 2;
12335 compute_line_metrics (it);
12337 /* If line is empty, make it occupy the rest of the tool-bar. */
12338 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12340 row->height = row->phys_height = it->last_visible_y - row->y;
12341 row->visible_height = row->height;
12342 row->ascent = row->phys_ascent = 0;
12343 row->extra_line_spacing = 0;
12346 row->full_width_p = 1;
12347 row->continued_p = 0;
12348 row->truncated_on_left_p = 0;
12349 row->truncated_on_right_p = 0;
12351 it->current_x = it->hpos = 0;
12352 it->current_y += row->height;
12353 ++it->vpos;
12354 ++it->glyph_row;
12358 /* Max tool-bar height. Basically, this is what makes all other windows
12359 disappear when the frame gets too small. Rethink this! */
12361 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
12362 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
12364 /* Value is the number of pixels needed to make all tool-bar items of
12365 frame F visible. The actual number of glyph rows needed is
12366 returned in *N_ROWS if non-NULL. */
12368 static int
12369 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12371 struct window *w = XWINDOW (f->tool_bar_window);
12372 struct it it;
12373 /* tool_bar_height is called from redisplay_tool_bar after building
12374 the desired matrix, so use (unused) mode-line row as temporary row to
12375 avoid destroying the first tool-bar row. */
12376 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12378 /* Initialize an iterator for iteration over
12379 F->desired_tool_bar_string in the tool-bar window of frame F. */
12380 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12381 it.first_visible_x = 0;
12382 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12383 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12384 it.paragraph_embedding = L2R;
12386 while (!ITERATOR_AT_END_P (&it))
12388 clear_glyph_row (temp_row);
12389 it.glyph_row = temp_row;
12390 display_tool_bar_line (&it, -1);
12392 clear_glyph_row (temp_row);
12394 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12395 if (n_rows)
12396 *n_rows = it.vpos > 0 ? it.vpos : -1;
12398 if (pixelwise)
12399 return it.current_y;
12400 else
12401 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12404 #endif /* !USE_GTK && !HAVE_NS */
12406 #if defined USE_GTK || defined HAVE_NS
12407 EXFUN (Ftool_bar_height, 2) ATTRIBUTE_CONST;
12408 EXFUN (Ftool_bar_lines_needed, 1) ATTRIBUTE_CONST;
12409 #endif
12411 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12412 0, 2, 0,
12413 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12414 If FRAME is nil or omitted, use the selected frame. Optional argument
12415 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12416 (Lisp_Object frame, Lisp_Object pixelwise)
12418 int height = 0;
12420 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12421 struct frame *f = decode_any_frame (frame);
12423 if (WINDOWP (f->tool_bar_window)
12424 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12426 update_tool_bar (f, 1);
12427 if (f->n_tool_bar_items)
12429 build_desired_tool_bar_string (f);
12430 height = tool_bar_height (f, NULL, NILP (pixelwise) ? 0 : 1);
12433 #endif
12435 return make_number (height);
12439 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
12440 height should be changed. */
12442 static int
12443 redisplay_tool_bar (struct frame *f)
12445 #if defined (USE_GTK) || defined (HAVE_NS)
12447 if (FRAME_EXTERNAL_TOOL_BAR (f))
12448 update_frame_tool_bar (f);
12449 return 0;
12451 #else /* !USE_GTK && !HAVE_NS */
12453 struct window *w;
12454 struct it it;
12455 struct glyph_row *row;
12457 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12458 do anything. This means you must start with tool-bar-lines
12459 non-zero to get the auto-sizing effect. Or in other words, you
12460 can turn off tool-bars by specifying tool-bar-lines zero. */
12461 if (!WINDOWP (f->tool_bar_window)
12462 || (w = XWINDOW (f->tool_bar_window),
12463 WINDOW_PIXEL_HEIGHT (w) == 0))
12464 return 0;
12466 /* Set up an iterator for the tool-bar window. */
12467 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12468 it.first_visible_x = 0;
12469 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12470 row = it.glyph_row;
12472 /* Build a string that represents the contents of the tool-bar. */
12473 build_desired_tool_bar_string (f);
12474 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12475 /* FIXME: This should be controlled by a user option. But it
12476 doesn't make sense to have an R2L tool bar if the menu bar cannot
12477 be drawn also R2L, and making the menu bar R2L is tricky due
12478 toolkit-specific code that implements it. If an R2L tool bar is
12479 ever supported, display_tool_bar_line should also be augmented to
12480 call unproduce_glyphs like display_line and display_string
12481 do. */
12482 it.paragraph_embedding = L2R;
12484 if (f->n_tool_bar_rows == 0)
12486 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, 1);
12488 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12490 Lisp_Object frame;
12491 int new_lines = ((new_height + FRAME_LINE_HEIGHT (f) - 1)
12492 / FRAME_LINE_HEIGHT (f));
12494 XSETFRAME (frame, f);
12495 Fmodify_frame_parameters (frame,
12496 list1 (Fcons (Qtool_bar_lines,
12497 make_number (new_lines))));
12498 /* Always do that now. */
12499 clear_glyph_matrix (w->desired_matrix);
12500 f->fonts_changed = 1;
12501 return 1;
12505 /* Display as many lines as needed to display all tool-bar items. */
12507 if (f->n_tool_bar_rows > 0)
12509 int border, rows, height, extra;
12511 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12512 border = XINT (Vtool_bar_border);
12513 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12514 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12515 else if (EQ (Vtool_bar_border, Qborder_width))
12516 border = f->border_width;
12517 else
12518 border = 0;
12519 if (border < 0)
12520 border = 0;
12522 rows = f->n_tool_bar_rows;
12523 height = max (1, (it.last_visible_y - border) / rows);
12524 extra = it.last_visible_y - border - height * rows;
12526 while (it.current_y < it.last_visible_y)
12528 int h = 0;
12529 if (extra > 0 && rows-- > 0)
12531 h = (extra + rows - 1) / rows;
12532 extra -= h;
12534 display_tool_bar_line (&it, height + h);
12537 else
12539 while (it.current_y < it.last_visible_y)
12540 display_tool_bar_line (&it, 0);
12543 /* It doesn't make much sense to try scrolling in the tool-bar
12544 window, so don't do it. */
12545 w->desired_matrix->no_scrolling_p = 1;
12546 w->must_be_updated_p = 1;
12548 if (!NILP (Vauto_resize_tool_bars))
12550 /* Do we really allow the toolbar to occupy the whole frame? */
12551 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
12552 int change_height_p = 0;
12554 /* If we couldn't display everything, change the tool-bar's
12555 height if there is room for more. */
12556 if (IT_STRING_CHARPOS (it) < it.end_charpos
12557 && it.current_y < max_tool_bar_height)
12558 change_height_p = 1;
12560 /* We subtract 1 because display_tool_bar_line advances the
12561 glyph_row pointer before returning to its caller. We want to
12562 examine the last glyph row produced by
12563 display_tool_bar_line. */
12564 row = it.glyph_row - 1;
12566 /* If there are blank lines at the end, except for a partially
12567 visible blank line at the end that is smaller than
12568 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12569 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12570 && row->height >= FRAME_LINE_HEIGHT (f))
12571 change_height_p = 1;
12573 /* If row displays tool-bar items, but is partially visible,
12574 change the tool-bar's height. */
12575 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12576 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
12577 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
12578 change_height_p = 1;
12580 /* Resize windows as needed by changing the `tool-bar-lines'
12581 frame parameter. */
12582 if (change_height_p)
12584 Lisp_Object frame;
12585 int nrows;
12586 int new_height = tool_bar_height (f, &nrows, 1);
12588 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12589 && !f->minimize_tool_bar_window_p)
12590 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12591 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12592 f->minimize_tool_bar_window_p = 0;
12594 if (change_height_p)
12596 /* Current size of the tool-bar window in canonical line
12597 units. */
12598 int old_lines = WINDOW_TOTAL_LINES (w);
12599 /* Required size of the tool-bar window in canonical
12600 line units. */
12601 int new_lines = ((new_height + FRAME_LINE_HEIGHT (f) - 1)
12602 / FRAME_LINE_HEIGHT (f));
12603 /* Maximum size of the tool-bar window in canonical line
12604 units that this frame can allow. */
12605 int max_lines =
12606 WINDOW_TOTAL_LINES (XWINDOW (FRAME_ROOT_WINDOW (f))) - 1;
12608 /* Don't try to change the tool-bar window size and set
12609 the fonts_changed flag unless really necessary. That
12610 flag causes redisplay to give up and retry
12611 redisplaying the frame from scratch, so setting it
12612 unnecessarily can lead to nasty redisplay loops. */
12613 if (new_lines <= max_lines
12614 && eabs (new_lines - old_lines) >= 1)
12616 XSETFRAME (frame, f);
12617 Fmodify_frame_parameters (frame,
12618 list1 (Fcons (Qtool_bar_lines,
12619 make_number (new_lines))));
12620 clear_glyph_matrix (w->desired_matrix);
12621 f->n_tool_bar_rows = nrows;
12622 f->fonts_changed = 1;
12623 return 1;
12629 f->minimize_tool_bar_window_p = 0;
12630 return 0;
12632 #endif /* USE_GTK || HAVE_NS */
12635 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12637 /* Get information about the tool-bar item which is displayed in GLYPH
12638 on frame F. Return in *PROP_IDX the index where tool-bar item
12639 properties start in F->tool_bar_items. Value is zero if
12640 GLYPH doesn't display a tool-bar item. */
12642 static int
12643 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12645 Lisp_Object prop;
12646 int success_p;
12647 int charpos;
12649 /* This function can be called asynchronously, which means we must
12650 exclude any possibility that Fget_text_property signals an
12651 error. */
12652 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12653 charpos = max (0, charpos);
12655 /* Get the text property `menu-item' at pos. The value of that
12656 property is the start index of this item's properties in
12657 F->tool_bar_items. */
12658 prop = Fget_text_property (make_number (charpos),
12659 Qmenu_item, f->current_tool_bar_string);
12660 if (INTEGERP (prop))
12662 *prop_idx = XINT (prop);
12663 success_p = 1;
12665 else
12666 success_p = 0;
12668 return success_p;
12672 /* Get information about the tool-bar item at position X/Y on frame F.
12673 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12674 the current matrix of the tool-bar window of F, or NULL if not
12675 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12676 item in F->tool_bar_items. Value is
12678 -1 if X/Y is not on a tool-bar item
12679 0 if X/Y is on the same item that was highlighted before.
12680 1 otherwise. */
12682 static int
12683 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12684 int *hpos, int *vpos, int *prop_idx)
12686 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12687 struct window *w = XWINDOW (f->tool_bar_window);
12688 int area;
12690 /* Find the glyph under X/Y. */
12691 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12692 if (*glyph == NULL)
12693 return -1;
12695 /* Get the start of this tool-bar item's properties in
12696 f->tool_bar_items. */
12697 if (!tool_bar_item_info (f, *glyph, prop_idx))
12698 return -1;
12700 /* Is mouse on the highlighted item? */
12701 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12702 && *vpos >= hlinfo->mouse_face_beg_row
12703 && *vpos <= hlinfo->mouse_face_end_row
12704 && (*vpos > hlinfo->mouse_face_beg_row
12705 || *hpos >= hlinfo->mouse_face_beg_col)
12706 && (*vpos < hlinfo->mouse_face_end_row
12707 || *hpos < hlinfo->mouse_face_end_col
12708 || hlinfo->mouse_face_past_end))
12709 return 0;
12711 return 1;
12715 /* EXPORT:
12716 Handle mouse button event on the tool-bar of frame F, at
12717 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12718 0 for button release. MODIFIERS is event modifiers for button
12719 release. */
12721 void
12722 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12723 int modifiers)
12725 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12726 struct window *w = XWINDOW (f->tool_bar_window);
12727 int hpos, vpos, prop_idx;
12728 struct glyph *glyph;
12729 Lisp_Object enabled_p;
12730 int ts;
12732 /* If not on the highlighted tool-bar item, and mouse-highlight is
12733 non-nil, return. This is so we generate the tool-bar button
12734 click only when the mouse button is released on the same item as
12735 where it was pressed. However, when mouse-highlight is disabled,
12736 generate the click when the button is released regardless of the
12737 highlight, since tool-bar items are not highlighted in that
12738 case. */
12739 frame_to_window_pixel_xy (w, &x, &y);
12740 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12741 if (ts == -1
12742 || (ts != 0 && !NILP (Vmouse_highlight)))
12743 return;
12745 /* When mouse-highlight is off, generate the click for the item
12746 where the button was pressed, disregarding where it was
12747 released. */
12748 if (NILP (Vmouse_highlight) && !down_p)
12749 prop_idx = last_tool_bar_item;
12751 /* If item is disabled, do nothing. */
12752 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12753 if (NILP (enabled_p))
12754 return;
12756 if (down_p)
12758 /* Show item in pressed state. */
12759 if (!NILP (Vmouse_highlight))
12760 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12761 last_tool_bar_item = prop_idx;
12763 else
12765 Lisp_Object key, frame;
12766 struct input_event event;
12767 EVENT_INIT (event);
12769 /* Show item in released state. */
12770 if (!NILP (Vmouse_highlight))
12771 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12773 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12775 XSETFRAME (frame, f);
12776 event.kind = TOOL_BAR_EVENT;
12777 event.frame_or_window = frame;
12778 event.arg = frame;
12779 kbd_buffer_store_event (&event);
12781 event.kind = TOOL_BAR_EVENT;
12782 event.frame_or_window = frame;
12783 event.arg = key;
12784 event.modifiers = modifiers;
12785 kbd_buffer_store_event (&event);
12786 last_tool_bar_item = -1;
12791 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12792 tool-bar window-relative coordinates X/Y. Called from
12793 note_mouse_highlight. */
12795 static void
12796 note_tool_bar_highlight (struct frame *f, int x, int y)
12798 Lisp_Object window = f->tool_bar_window;
12799 struct window *w = XWINDOW (window);
12800 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12801 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12802 int hpos, vpos;
12803 struct glyph *glyph;
12804 struct glyph_row *row;
12805 int i;
12806 Lisp_Object enabled_p;
12807 int prop_idx;
12808 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12809 int mouse_down_p, rc;
12811 /* Function note_mouse_highlight is called with negative X/Y
12812 values when mouse moves outside of the frame. */
12813 if (x <= 0 || y <= 0)
12815 clear_mouse_face (hlinfo);
12816 return;
12819 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12820 if (rc < 0)
12822 /* Not on tool-bar item. */
12823 clear_mouse_face (hlinfo);
12824 return;
12826 else if (rc == 0)
12827 /* On same tool-bar item as before. */
12828 goto set_help_echo;
12830 clear_mouse_face (hlinfo);
12832 /* Mouse is down, but on different tool-bar item? */
12833 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12834 && f == dpyinfo->last_mouse_frame);
12836 if (mouse_down_p
12837 && last_tool_bar_item != prop_idx)
12838 return;
12840 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12842 /* If tool-bar item is not enabled, don't highlight it. */
12843 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12844 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12846 /* Compute the x-position of the glyph. In front and past the
12847 image is a space. We include this in the highlighted area. */
12848 row = MATRIX_ROW (w->current_matrix, vpos);
12849 for (i = x = 0; i < hpos; ++i)
12850 x += row->glyphs[TEXT_AREA][i].pixel_width;
12852 /* Record this as the current active region. */
12853 hlinfo->mouse_face_beg_col = hpos;
12854 hlinfo->mouse_face_beg_row = vpos;
12855 hlinfo->mouse_face_beg_x = x;
12856 hlinfo->mouse_face_past_end = 0;
12858 hlinfo->mouse_face_end_col = hpos + 1;
12859 hlinfo->mouse_face_end_row = vpos;
12860 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12861 hlinfo->mouse_face_window = window;
12862 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12864 /* Display it as active. */
12865 show_mouse_face (hlinfo, draw);
12868 set_help_echo:
12870 /* Set help_echo_string to a help string to display for this tool-bar item.
12871 XTread_socket does the rest. */
12872 help_echo_object = help_echo_window = Qnil;
12873 help_echo_pos = -1;
12874 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12875 if (NILP (help_echo_string))
12876 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12879 #endif /* !USE_GTK && !HAVE_NS */
12881 #endif /* HAVE_WINDOW_SYSTEM */
12885 /************************************************************************
12886 Horizontal scrolling
12887 ************************************************************************/
12889 static int hscroll_window_tree (Lisp_Object);
12890 static int hscroll_windows (Lisp_Object);
12892 /* For all leaf windows in the window tree rooted at WINDOW, set their
12893 hscroll value so that PT is (i) visible in the window, and (ii) so
12894 that it is not within a certain margin at the window's left and
12895 right border. Value is non-zero if any window's hscroll has been
12896 changed. */
12898 static int
12899 hscroll_window_tree (Lisp_Object window)
12901 int hscrolled_p = 0;
12902 int hscroll_relative_p = FLOATP (Vhscroll_step);
12903 int hscroll_step_abs = 0;
12904 double hscroll_step_rel = 0;
12906 if (hscroll_relative_p)
12908 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12909 if (hscroll_step_rel < 0)
12911 hscroll_relative_p = 0;
12912 hscroll_step_abs = 0;
12915 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12917 hscroll_step_abs = XINT (Vhscroll_step);
12918 if (hscroll_step_abs < 0)
12919 hscroll_step_abs = 0;
12921 else
12922 hscroll_step_abs = 0;
12924 while (WINDOWP (window))
12926 struct window *w = XWINDOW (window);
12928 if (WINDOWP (w->contents))
12929 hscrolled_p |= hscroll_window_tree (w->contents);
12930 else if (w->cursor.vpos >= 0)
12932 int h_margin;
12933 int text_area_width;
12934 struct glyph_row *cursor_row;
12935 struct glyph_row *bottom_row;
12936 int row_r2l_p;
12938 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12939 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12940 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12941 else
12942 cursor_row = bottom_row - 1;
12944 if (!cursor_row->enabled_p)
12946 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12947 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12948 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12949 else
12950 cursor_row = bottom_row - 1;
12952 row_r2l_p = cursor_row->reversed_p;
12954 text_area_width = window_box_width (w, TEXT_AREA);
12956 /* Scroll when cursor is inside this scroll margin. */
12957 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12959 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12960 /* In some pathological cases, like restoring a window
12961 configuration into a frame that is much smaller than
12962 the one from which the configuration was saved, we
12963 get glyph rows whose start and end have zero buffer
12964 positions, which we cannot handle below. Just skip
12965 such windows. */
12966 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12967 /* For left-to-right rows, hscroll when cursor is either
12968 (i) inside the right hscroll margin, or (ii) if it is
12969 inside the left margin and the window is already
12970 hscrolled. */
12971 && ((!row_r2l_p
12972 && ((w->hscroll
12973 && w->cursor.x <= h_margin)
12974 || (cursor_row->enabled_p
12975 && cursor_row->truncated_on_right_p
12976 && (w->cursor.x >= text_area_width - h_margin))))
12977 /* For right-to-left rows, the logic is similar,
12978 except that rules for scrolling to left and right
12979 are reversed. E.g., if cursor.x <= h_margin, we
12980 need to hscroll "to the right" unconditionally,
12981 and that will scroll the screen to the left so as
12982 to reveal the next portion of the row. */
12983 || (row_r2l_p
12984 && ((cursor_row->enabled_p
12985 /* FIXME: It is confusing to set the
12986 truncated_on_right_p flag when R2L rows
12987 are actually truncated on the left. */
12988 && cursor_row->truncated_on_right_p
12989 && w->cursor.x <= h_margin)
12990 || (w->hscroll
12991 && (w->cursor.x >= text_area_width - h_margin))))))
12993 struct it it;
12994 ptrdiff_t hscroll;
12995 struct buffer *saved_current_buffer;
12996 ptrdiff_t pt;
12997 int wanted_x;
12999 /* Find point in a display of infinite width. */
13000 saved_current_buffer = current_buffer;
13001 current_buffer = XBUFFER (w->contents);
13003 if (w == XWINDOW (selected_window))
13004 pt = PT;
13005 else
13006 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
13008 /* Move iterator to pt starting at cursor_row->start in
13009 a line with infinite width. */
13010 init_to_row_start (&it, w, cursor_row);
13011 it.last_visible_x = INFINITY;
13012 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
13013 current_buffer = saved_current_buffer;
13015 /* Position cursor in window. */
13016 if (!hscroll_relative_p && hscroll_step_abs == 0)
13017 hscroll = max (0, (it.current_x
13018 - (ITERATOR_AT_END_OF_LINE_P (&it)
13019 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
13020 : (text_area_width / 2))))
13021 / FRAME_COLUMN_WIDTH (it.f);
13022 else if ((!row_r2l_p
13023 && w->cursor.x >= text_area_width - h_margin)
13024 || (row_r2l_p && w->cursor.x <= h_margin))
13026 if (hscroll_relative_p)
13027 wanted_x = text_area_width * (1 - hscroll_step_rel)
13028 - h_margin;
13029 else
13030 wanted_x = text_area_width
13031 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
13032 - h_margin;
13033 hscroll
13034 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
13036 else
13038 if (hscroll_relative_p)
13039 wanted_x = text_area_width * hscroll_step_rel
13040 + h_margin;
13041 else
13042 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
13043 + h_margin;
13044 hscroll
13045 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
13047 hscroll = max (hscroll, w->min_hscroll);
13049 /* Don't prevent redisplay optimizations if hscroll
13050 hasn't changed, as it will unnecessarily slow down
13051 redisplay. */
13052 if (w->hscroll != hscroll)
13054 XBUFFER (w->contents)->prevent_redisplay_optimizations_p = 1;
13055 w->hscroll = hscroll;
13056 hscrolled_p = 1;
13061 window = w->next;
13064 /* Value is non-zero if hscroll of any leaf window has been changed. */
13065 return hscrolled_p;
13069 /* Set hscroll so that cursor is visible and not inside horizontal
13070 scroll margins for all windows in the tree rooted at WINDOW. See
13071 also hscroll_window_tree above. Value is non-zero if any window's
13072 hscroll has been changed. If it has, desired matrices on the frame
13073 of WINDOW are cleared. */
13075 static int
13076 hscroll_windows (Lisp_Object window)
13078 int hscrolled_p = hscroll_window_tree (window);
13079 if (hscrolled_p)
13080 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
13081 return hscrolled_p;
13086 /************************************************************************
13087 Redisplay
13088 ************************************************************************/
13090 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
13091 to a non-zero value. This is sometimes handy to have in a debugger
13092 session. */
13094 #ifdef GLYPH_DEBUG
13096 /* First and last unchanged row for try_window_id. */
13098 static int debug_first_unchanged_at_end_vpos;
13099 static int debug_last_unchanged_at_beg_vpos;
13101 /* Delta vpos and y. */
13103 static int debug_dvpos, debug_dy;
13105 /* Delta in characters and bytes for try_window_id. */
13107 static ptrdiff_t debug_delta, debug_delta_bytes;
13109 /* Values of window_end_pos and window_end_vpos at the end of
13110 try_window_id. */
13112 static ptrdiff_t debug_end_vpos;
13114 /* Append a string to W->desired_matrix->method. FMT is a printf
13115 format string. If trace_redisplay_p is true also printf the
13116 resulting string to stderr. */
13118 static void debug_method_add (struct window *, char const *, ...)
13119 ATTRIBUTE_FORMAT_PRINTF (2, 3);
13121 static void
13122 debug_method_add (struct window *w, char const *fmt, ...)
13124 void *ptr = w;
13125 char *method = w->desired_matrix->method;
13126 int len = strlen (method);
13127 int size = sizeof w->desired_matrix->method;
13128 int remaining = size - len - 1;
13129 va_list ap;
13131 if (len && remaining)
13133 method[len] = '|';
13134 --remaining, ++len;
13137 va_start (ap, fmt);
13138 vsnprintf (method + len, remaining + 1, fmt, ap);
13139 va_end (ap);
13141 if (trace_redisplay_p)
13142 fprintf (stderr, "%p (%s): %s\n",
13143 ptr,
13144 ((BUFFERP (w->contents)
13145 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13146 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13147 : "no buffer"),
13148 method + len);
13151 #endif /* GLYPH_DEBUG */
13154 /* Value is non-zero if all changes in window W, which displays
13155 current_buffer, are in the text between START and END. START is a
13156 buffer position, END is given as a distance from Z. Used in
13157 redisplay_internal for display optimization. */
13159 static int
13160 text_outside_line_unchanged_p (struct window *w,
13161 ptrdiff_t start, ptrdiff_t end)
13163 int unchanged_p = 1;
13165 /* If text or overlays have changed, see where. */
13166 if (window_outdated (w))
13168 /* Gap in the line? */
13169 if (GPT < start || Z - GPT < end)
13170 unchanged_p = 0;
13172 /* Changes start in front of the line, or end after it? */
13173 if (unchanged_p
13174 && (BEG_UNCHANGED < start - 1
13175 || END_UNCHANGED < end))
13176 unchanged_p = 0;
13178 /* If selective display, can't optimize if changes start at the
13179 beginning of the line. */
13180 if (unchanged_p
13181 && INTEGERP (BVAR (current_buffer, selective_display))
13182 && XINT (BVAR (current_buffer, selective_display)) > 0
13183 && (BEG_UNCHANGED < start || GPT <= start))
13184 unchanged_p = 0;
13186 /* If there are overlays at the start or end of the line, these
13187 may have overlay strings with newlines in them. A change at
13188 START, for instance, may actually concern the display of such
13189 overlay strings as well, and they are displayed on different
13190 lines. So, quickly rule out this case. (For the future, it
13191 might be desirable to implement something more telling than
13192 just BEG/END_UNCHANGED.) */
13193 if (unchanged_p)
13195 if (BEG + BEG_UNCHANGED == start
13196 && overlay_touches_p (start))
13197 unchanged_p = 0;
13198 if (END_UNCHANGED == end
13199 && overlay_touches_p (Z - end))
13200 unchanged_p = 0;
13203 /* Under bidi reordering, adding or deleting a character in the
13204 beginning of a paragraph, before the first strong directional
13205 character, can change the base direction of the paragraph (unless
13206 the buffer specifies a fixed paragraph direction), which will
13207 require to redisplay the whole paragraph. It might be worthwhile
13208 to find the paragraph limits and widen the range of redisplayed
13209 lines to that, but for now just give up this optimization. */
13210 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13211 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13212 unchanged_p = 0;
13215 return unchanged_p;
13219 /* Do a frame update, taking possible shortcuts into account. This is
13220 the main external entry point for redisplay.
13222 If the last redisplay displayed an echo area message and that message
13223 is no longer requested, we clear the echo area or bring back the
13224 mini-buffer if that is in use. */
13226 void
13227 redisplay (void)
13229 redisplay_internal ();
13233 static Lisp_Object
13234 overlay_arrow_string_or_property (Lisp_Object var)
13236 Lisp_Object val;
13238 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13239 return val;
13241 return Voverlay_arrow_string;
13244 /* Return 1 if there are any overlay-arrows in current_buffer. */
13245 static int
13246 overlay_arrow_in_current_buffer_p (void)
13248 Lisp_Object vlist;
13250 for (vlist = Voverlay_arrow_variable_list;
13251 CONSP (vlist);
13252 vlist = XCDR (vlist))
13254 Lisp_Object var = XCAR (vlist);
13255 Lisp_Object val;
13257 if (!SYMBOLP (var))
13258 continue;
13259 val = find_symbol_value (var);
13260 if (MARKERP (val)
13261 && current_buffer == XMARKER (val)->buffer)
13262 return 1;
13264 return 0;
13268 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
13269 has changed. */
13271 static int
13272 overlay_arrows_changed_p (void)
13274 Lisp_Object vlist;
13276 for (vlist = Voverlay_arrow_variable_list;
13277 CONSP (vlist);
13278 vlist = XCDR (vlist))
13280 Lisp_Object var = XCAR (vlist);
13281 Lisp_Object val, pstr;
13283 if (!SYMBOLP (var))
13284 continue;
13285 val = find_symbol_value (var);
13286 if (!MARKERP (val))
13287 continue;
13288 if (! EQ (COERCE_MARKER (val),
13289 Fget (var, Qlast_arrow_position))
13290 || ! (pstr = overlay_arrow_string_or_property (var),
13291 EQ (pstr, Fget (var, Qlast_arrow_string))))
13292 return 1;
13294 return 0;
13297 /* Mark overlay arrows to be updated on next redisplay. */
13299 static void
13300 update_overlay_arrows (int up_to_date)
13302 Lisp_Object vlist;
13304 for (vlist = Voverlay_arrow_variable_list;
13305 CONSP (vlist);
13306 vlist = XCDR (vlist))
13308 Lisp_Object var = XCAR (vlist);
13310 if (!SYMBOLP (var))
13311 continue;
13313 if (up_to_date > 0)
13315 Lisp_Object val = find_symbol_value (var);
13316 Fput (var, Qlast_arrow_position,
13317 COERCE_MARKER (val));
13318 Fput (var, Qlast_arrow_string,
13319 overlay_arrow_string_or_property (var));
13321 else if (up_to_date < 0
13322 || !NILP (Fget (var, Qlast_arrow_position)))
13324 Fput (var, Qlast_arrow_position, Qt);
13325 Fput (var, Qlast_arrow_string, Qt);
13331 /* Return overlay arrow string to display at row.
13332 Return integer (bitmap number) for arrow bitmap in left fringe.
13333 Return nil if no overlay arrow. */
13335 static Lisp_Object
13336 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13338 Lisp_Object vlist;
13340 for (vlist = Voverlay_arrow_variable_list;
13341 CONSP (vlist);
13342 vlist = XCDR (vlist))
13344 Lisp_Object var = XCAR (vlist);
13345 Lisp_Object val;
13347 if (!SYMBOLP (var))
13348 continue;
13350 val = find_symbol_value (var);
13352 if (MARKERP (val)
13353 && current_buffer == XMARKER (val)->buffer
13354 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13356 if (FRAME_WINDOW_P (it->f)
13357 /* FIXME: if ROW->reversed_p is set, this should test
13358 the right fringe, not the left one. */
13359 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13361 #ifdef HAVE_WINDOW_SYSTEM
13362 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13364 int fringe_bitmap;
13365 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
13366 return make_number (fringe_bitmap);
13368 #endif
13369 return make_number (-1); /* Use default arrow bitmap. */
13371 return overlay_arrow_string_or_property (var);
13375 return Qnil;
13378 /* Return 1 if point moved out of or into a composition. Otherwise
13379 return 0. PREV_BUF and PREV_PT are the last point buffer and
13380 position. BUF and PT are the current point buffer and position. */
13382 static int
13383 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13384 struct buffer *buf, ptrdiff_t pt)
13386 ptrdiff_t start, end;
13387 Lisp_Object prop;
13388 Lisp_Object buffer;
13390 XSETBUFFER (buffer, buf);
13391 /* Check a composition at the last point if point moved within the
13392 same buffer. */
13393 if (prev_buf == buf)
13395 if (prev_pt == pt)
13396 /* Point didn't move. */
13397 return 0;
13399 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13400 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13401 && composition_valid_p (start, end, prop)
13402 && start < prev_pt && end > prev_pt)
13403 /* The last point was within the composition. Return 1 iff
13404 point moved out of the composition. */
13405 return (pt <= start || pt >= end);
13408 /* Check a composition at the current point. */
13409 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13410 && find_composition (pt, -1, &start, &end, &prop, buffer)
13411 && composition_valid_p (start, end, prop)
13412 && start < pt && end > pt);
13415 /* Reconsider the clip changes of buffer which is displayed in W. */
13417 static void
13418 reconsider_clip_changes (struct window *w)
13420 struct buffer *b = XBUFFER (w->contents);
13422 if (b->clip_changed
13423 && w->window_end_valid
13424 && w->current_matrix->buffer == b
13425 && w->current_matrix->zv == BUF_ZV (b)
13426 && w->current_matrix->begv == BUF_BEGV (b))
13427 b->clip_changed = 0;
13429 /* If display wasn't paused, and W is not a tool bar window, see if
13430 point has been moved into or out of a composition. In that case,
13431 we set b->clip_changed to 1 to force updating the screen. If
13432 b->clip_changed has already been set to 1, we can skip this
13433 check. */
13434 if (!b->clip_changed && w->window_end_valid)
13436 ptrdiff_t pt = (w == XWINDOW (selected_window)
13437 ? PT : marker_position (w->pointm));
13439 if ((w->current_matrix->buffer != b || pt != w->last_point)
13440 && check_point_in_composition (w->current_matrix->buffer,
13441 w->last_point, b, pt))
13442 b->clip_changed = 1;
13446 static void
13447 propagate_buffer_redisplay (void)
13448 { /* Resetting b->text->redisplay is problematic!
13449 We can't just reset it in the case that some window that displays
13450 it has not been redisplayed; and such a window can stay
13451 unredisplayed for a long time if it's currently invisible.
13452 But we do want to reset it at the end of redisplay otherwise
13453 its displayed windows will keep being redisplayed over and over
13454 again.
13455 So we copy all b->text->redisplay flags up to their windows here,
13456 such that mark_window_display_accurate can safely reset
13457 b->text->redisplay. */
13458 Lisp_Object ws = window_list ();
13459 for (; CONSP (ws); ws = XCDR (ws))
13461 struct window *thisw = XWINDOW (XCAR (ws));
13462 struct buffer *thisb = XBUFFER (thisw->contents);
13463 if (thisb->text->redisplay)
13464 thisw->redisplay = true;
13468 #define STOP_POLLING \
13469 do { if (! polling_stopped_here) stop_polling (); \
13470 polling_stopped_here = 1; } while (0)
13472 #define RESUME_POLLING \
13473 do { if (polling_stopped_here) start_polling (); \
13474 polling_stopped_here = 0; } while (0)
13477 /* Perhaps in the future avoid recentering windows if it
13478 is not necessary; currently that causes some problems. */
13480 static void
13481 redisplay_internal (void)
13483 struct window *w = XWINDOW (selected_window);
13484 struct window *sw;
13485 struct frame *fr;
13486 int pending;
13487 bool must_finish = 0, match_p;
13488 struct text_pos tlbufpos, tlendpos;
13489 int number_of_visible_frames;
13490 ptrdiff_t count;
13491 struct frame *sf;
13492 int polling_stopped_here = 0;
13493 Lisp_Object tail, frame;
13495 /* True means redisplay has to consider all windows on all
13496 frames. False, only selected_window is considered. */
13497 bool consider_all_windows_p;
13499 /* True means redisplay has to redisplay the miniwindow. */
13500 bool update_miniwindow_p = false;
13502 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13504 /* No redisplay if running in batch mode or frame is not yet fully
13505 initialized, or redisplay is explicitly turned off by setting
13506 Vinhibit_redisplay. */
13507 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13508 || !NILP (Vinhibit_redisplay))
13509 return;
13511 /* Don't examine these until after testing Vinhibit_redisplay.
13512 When Emacs is shutting down, perhaps because its connection to
13513 X has dropped, we should not look at them at all. */
13514 fr = XFRAME (w->frame);
13515 sf = SELECTED_FRAME ();
13517 if (!fr->glyphs_initialized_p)
13518 return;
13520 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13521 if (popup_activated ())
13522 return;
13523 #endif
13525 /* I don't think this happens but let's be paranoid. */
13526 if (redisplaying_p)
13527 return;
13529 /* Record a function that clears redisplaying_p
13530 when we leave this function. */
13531 count = SPECPDL_INDEX ();
13532 record_unwind_protect_void (unwind_redisplay);
13533 redisplaying_p = 1;
13534 specbind (Qinhibit_free_realized_faces, Qnil);
13536 /* Record this function, so it appears on the profiler's backtraces. */
13537 record_in_backtrace (Qredisplay_internal, &Qnil, 0);
13539 FOR_EACH_FRAME (tail, frame)
13540 XFRAME (frame)->already_hscrolled_p = 0;
13542 retry:
13543 /* Remember the currently selected window. */
13544 sw = w;
13546 pending = 0;
13547 last_escape_glyph_frame = NULL;
13548 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13549 last_glyphless_glyph_frame = NULL;
13550 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13552 /* If face_change_count is non-zero, init_iterator will free all
13553 realized faces, which includes the faces referenced from current
13554 matrices. So, we can't reuse current matrices in this case. */
13555 if (face_change_count)
13556 windows_or_buffers_changed = 47;
13558 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13559 && FRAME_TTY (sf)->previous_frame != sf)
13561 /* Since frames on a single ASCII terminal share the same
13562 display area, displaying a different frame means redisplay
13563 the whole thing. */
13564 SET_FRAME_GARBAGED (sf);
13565 #ifndef DOS_NT
13566 set_tty_color_mode (FRAME_TTY (sf), sf);
13567 #endif
13568 FRAME_TTY (sf)->previous_frame = sf;
13571 /* Set the visible flags for all frames. Do this before checking for
13572 resized or garbaged frames; they want to know if their frames are
13573 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13574 number_of_visible_frames = 0;
13576 FOR_EACH_FRAME (tail, frame)
13578 struct frame *f = XFRAME (frame);
13580 if (FRAME_VISIBLE_P (f))
13582 ++number_of_visible_frames;
13583 /* Adjust matrices for visible frames only. */
13584 if (f->fonts_changed)
13586 adjust_frame_glyphs (f);
13587 f->fonts_changed = 0;
13589 /* If cursor type has been changed on the frame
13590 other than selected, consider all frames. */
13591 if (f != sf && f->cursor_type_changed)
13592 update_mode_lines = 31;
13594 clear_desired_matrices (f);
13597 /* Notice any pending interrupt request to change frame size. */
13598 do_pending_window_change (1);
13600 /* do_pending_window_change could change the selected_window due to
13601 frame resizing which makes the selected window too small. */
13602 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13603 sw = w;
13605 /* Clear frames marked as garbaged. */
13606 clear_garbaged_frames ();
13608 /* Build menubar and tool-bar items. */
13609 if (NILP (Vmemory_full))
13610 prepare_menu_bars ();
13612 reconsider_clip_changes (w);
13614 /* In most cases selected window displays current buffer. */
13615 match_p = XBUFFER (w->contents) == current_buffer;
13616 if (match_p)
13618 /* Detect case that we need to write or remove a star in the mode line. */
13619 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13620 w->update_mode_line = 1;
13622 if (mode_line_update_needed (w))
13623 w->update_mode_line = 1;
13625 /* If reconsider_clip_changes above decided that the narrowing
13626 in the current buffer changed, make sure all other windows
13627 showing that buffer will be redisplayed. */
13628 if (current_buffer->clip_changed)
13629 bset_update_mode_line (current_buffer);
13632 /* Normally the message* functions will have already displayed and
13633 updated the echo area, but the frame may have been trashed, or
13634 the update may have been preempted, so display the echo area
13635 again here. Checking message_cleared_p captures the case that
13636 the echo area should be cleared. */
13637 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13638 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13639 || (message_cleared_p
13640 && minibuf_level == 0
13641 /* If the mini-window is currently selected, this means the
13642 echo-area doesn't show through. */
13643 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13645 int window_height_changed_p = echo_area_display (0);
13647 if (message_cleared_p)
13648 update_miniwindow_p = true;
13650 must_finish = 1;
13652 /* If we don't display the current message, don't clear the
13653 message_cleared_p flag, because, if we did, we wouldn't clear
13654 the echo area in the next redisplay which doesn't preserve
13655 the echo area. */
13656 if (!display_last_displayed_message_p)
13657 message_cleared_p = 0;
13659 if (window_height_changed_p)
13661 windows_or_buffers_changed = 50;
13663 /* If window configuration was changed, frames may have been
13664 marked garbaged. Clear them or we will experience
13665 surprises wrt scrolling. */
13666 clear_garbaged_frames ();
13669 else if (EQ (selected_window, minibuf_window)
13670 && (current_buffer->clip_changed || window_outdated (w))
13671 && resize_mini_window (w, 0))
13673 /* Resized active mini-window to fit the size of what it is
13674 showing if its contents might have changed. */
13675 must_finish = 1;
13677 /* If window configuration was changed, frames may have been
13678 marked garbaged. Clear them or we will experience
13679 surprises wrt scrolling. */
13680 clear_garbaged_frames ();
13683 if (windows_or_buffers_changed && !update_mode_lines)
13684 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13685 only the windows's contents needs to be refreshed, or whether the
13686 mode-lines also need a refresh. */
13687 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13688 ? REDISPLAY_SOME : 32);
13690 /* If specs for an arrow have changed, do thorough redisplay
13691 to ensure we remove any arrow that should no longer exist. */
13692 if (overlay_arrows_changed_p ())
13693 /* Apparently, this is the only case where we update other windows,
13694 without updating other mode-lines. */
13695 windows_or_buffers_changed = 49;
13697 consider_all_windows_p = (update_mode_lines
13698 || windows_or_buffers_changed);
13700 #define AINC(a,i) \
13701 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13702 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13704 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13705 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13707 /* Optimize the case that only the line containing the cursor in the
13708 selected window has changed. Variables starting with this_ are
13709 set in display_line and record information about the line
13710 containing the cursor. */
13711 tlbufpos = this_line_start_pos;
13712 tlendpos = this_line_end_pos;
13713 if (!consider_all_windows_p
13714 && CHARPOS (tlbufpos) > 0
13715 && !w->update_mode_line
13716 && !current_buffer->clip_changed
13717 && !current_buffer->prevent_redisplay_optimizations_p
13718 && FRAME_VISIBLE_P (XFRAME (w->frame))
13719 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13720 && !XFRAME (w->frame)->cursor_type_changed
13721 /* Make sure recorded data applies to current buffer, etc. */
13722 && this_line_buffer == current_buffer
13723 && match_p
13724 && !w->force_start
13725 && !w->optional_new_start
13726 /* Point must be on the line that we have info recorded about. */
13727 && PT >= CHARPOS (tlbufpos)
13728 && PT <= Z - CHARPOS (tlendpos)
13729 /* All text outside that line, including its final newline,
13730 must be unchanged. */
13731 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13732 CHARPOS (tlendpos)))
13734 if (CHARPOS (tlbufpos) > BEGV
13735 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13736 && (CHARPOS (tlbufpos) == ZV
13737 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13738 /* Former continuation line has disappeared by becoming empty. */
13739 goto cancel;
13740 else if (window_outdated (w) || MINI_WINDOW_P (w))
13742 /* We have to handle the case of continuation around a
13743 wide-column character (see the comment in indent.c around
13744 line 1340).
13746 For instance, in the following case:
13748 -------- Insert --------
13749 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13750 J_I_ ==> J_I_ `^^' are cursors.
13751 ^^ ^^
13752 -------- --------
13754 As we have to redraw the line above, we cannot use this
13755 optimization. */
13757 struct it it;
13758 int line_height_before = this_line_pixel_height;
13760 /* Note that start_display will handle the case that the
13761 line starting at tlbufpos is a continuation line. */
13762 start_display (&it, w, tlbufpos);
13764 /* Implementation note: It this still necessary? */
13765 if (it.current_x != this_line_start_x)
13766 goto cancel;
13768 TRACE ((stderr, "trying display optimization 1\n"));
13769 w->cursor.vpos = -1;
13770 overlay_arrow_seen = 0;
13771 it.vpos = this_line_vpos;
13772 it.current_y = this_line_y;
13773 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13774 display_line (&it);
13776 /* If line contains point, is not continued,
13777 and ends at same distance from eob as before, we win. */
13778 if (w->cursor.vpos >= 0
13779 /* Line is not continued, otherwise this_line_start_pos
13780 would have been set to 0 in display_line. */
13781 && CHARPOS (this_line_start_pos)
13782 /* Line ends as before. */
13783 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13784 /* Line has same height as before. Otherwise other lines
13785 would have to be shifted up or down. */
13786 && this_line_pixel_height == line_height_before)
13788 /* If this is not the window's last line, we must adjust
13789 the charstarts of the lines below. */
13790 if (it.current_y < it.last_visible_y)
13792 struct glyph_row *row
13793 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13794 ptrdiff_t delta, delta_bytes;
13796 /* We used to distinguish between two cases here,
13797 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13798 when the line ends in a newline or the end of the
13799 buffer's accessible portion. But both cases did
13800 the same, so they were collapsed. */
13801 delta = (Z
13802 - CHARPOS (tlendpos)
13803 - MATRIX_ROW_START_CHARPOS (row));
13804 delta_bytes = (Z_BYTE
13805 - BYTEPOS (tlendpos)
13806 - MATRIX_ROW_START_BYTEPOS (row));
13808 increment_matrix_positions (w->current_matrix,
13809 this_line_vpos + 1,
13810 w->current_matrix->nrows,
13811 delta, delta_bytes);
13814 /* If this row displays text now but previously didn't,
13815 or vice versa, w->window_end_vpos may have to be
13816 adjusted. */
13817 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13819 if (w->window_end_vpos < this_line_vpos)
13820 w->window_end_vpos = this_line_vpos;
13822 else if (w->window_end_vpos == this_line_vpos
13823 && this_line_vpos > 0)
13824 w->window_end_vpos = this_line_vpos - 1;
13825 w->window_end_valid = 0;
13827 /* Update hint: No need to try to scroll in update_window. */
13828 w->desired_matrix->no_scrolling_p = 1;
13830 #ifdef GLYPH_DEBUG
13831 *w->desired_matrix->method = 0;
13832 debug_method_add (w, "optimization 1");
13833 #endif
13834 #ifdef HAVE_WINDOW_SYSTEM
13835 update_window_fringes (w, 0);
13836 #endif
13837 goto update;
13839 else
13840 goto cancel;
13842 else if (/* Cursor position hasn't changed. */
13843 PT == w->last_point
13844 /* Make sure the cursor was last displayed
13845 in this window. Otherwise we have to reposition it. */
13847 /* PXW: Must be converted to pixels, probably. */
13848 && 0 <= w->cursor.vpos
13849 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13851 if (!must_finish)
13853 do_pending_window_change (1);
13854 /* If selected_window changed, redisplay again. */
13855 if (WINDOWP (selected_window)
13856 && (w = XWINDOW (selected_window)) != sw)
13857 goto retry;
13859 /* We used to always goto end_of_redisplay here, but this
13860 isn't enough if we have a blinking cursor. */
13861 if (w->cursor_off_p == w->last_cursor_off_p)
13862 goto end_of_redisplay;
13864 goto update;
13866 /* If highlighting the region, or if the cursor is in the echo area,
13867 then we can't just move the cursor. */
13868 else if (NILP (Vshow_trailing_whitespace)
13869 && !cursor_in_echo_area)
13871 struct it it;
13872 struct glyph_row *row;
13874 /* Skip from tlbufpos to PT and see where it is. Note that
13875 PT may be in invisible text. If so, we will end at the
13876 next visible position. */
13877 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13878 NULL, DEFAULT_FACE_ID);
13879 it.current_x = this_line_start_x;
13880 it.current_y = this_line_y;
13881 it.vpos = this_line_vpos;
13883 /* The call to move_it_to stops in front of PT, but
13884 moves over before-strings. */
13885 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13887 if (it.vpos == this_line_vpos
13888 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13889 row->enabled_p))
13891 eassert (this_line_vpos == it.vpos);
13892 eassert (this_line_y == it.current_y);
13893 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13894 #ifdef GLYPH_DEBUG
13895 *w->desired_matrix->method = 0;
13896 debug_method_add (w, "optimization 3");
13897 #endif
13898 goto update;
13900 else
13901 goto cancel;
13904 cancel:
13905 /* Text changed drastically or point moved off of line. */
13906 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13909 CHARPOS (this_line_start_pos) = 0;
13910 ++clear_face_cache_count;
13911 #ifdef HAVE_WINDOW_SYSTEM
13912 ++clear_image_cache_count;
13913 #endif
13915 /* Build desired matrices, and update the display. If
13916 consider_all_windows_p is non-zero, do it for all windows on all
13917 frames. Otherwise do it for selected_window, only. */
13919 if (consider_all_windows_p)
13921 FOR_EACH_FRAME (tail, frame)
13922 XFRAME (frame)->updated_p = 0;
13924 propagate_buffer_redisplay ();
13926 FOR_EACH_FRAME (tail, frame)
13928 struct frame *f = XFRAME (frame);
13930 /* We don't have to do anything for unselected terminal
13931 frames. */
13932 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13933 && !EQ (FRAME_TTY (f)->top_frame, frame))
13934 continue;
13936 retry_frame:
13938 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13940 bool gcscrollbars
13941 /* Only GC scrollbars when we redisplay the whole frame. */
13942 = f->redisplay || !REDISPLAY_SOME_P ();
13943 /* Mark all the scroll bars to be removed; we'll redeem
13944 the ones we want when we redisplay their windows. */
13945 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13946 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13948 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13949 redisplay_windows (FRAME_ROOT_WINDOW (f));
13950 /* Remember that the invisible frames need to be redisplayed next
13951 time they're visible. */
13952 else if (!REDISPLAY_SOME_P ())
13953 f->redisplay = true;
13955 /* The X error handler may have deleted that frame. */
13956 if (!FRAME_LIVE_P (f))
13957 continue;
13959 /* Any scroll bars which redisplay_windows should have
13960 nuked should now go away. */
13961 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13962 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13964 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13966 /* If fonts changed on visible frame, display again. */
13967 if (f->fonts_changed)
13969 adjust_frame_glyphs (f);
13970 f->fonts_changed = 0;
13971 goto retry_frame;
13974 /* See if we have to hscroll. */
13975 if (!f->already_hscrolled_p)
13977 f->already_hscrolled_p = 1;
13978 if (hscroll_windows (f->root_window))
13979 goto retry_frame;
13982 /* Prevent various kinds of signals during display
13983 update. stdio is not robust about handling
13984 signals, which can cause an apparent I/O error. */
13985 if (interrupt_input)
13986 unrequest_sigio ();
13987 STOP_POLLING;
13989 pending |= update_frame (f, 0, 0);
13990 f->cursor_type_changed = 0;
13991 f->updated_p = 1;
13996 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13998 if (!pending)
14000 /* Do the mark_window_display_accurate after all windows have
14001 been redisplayed because this call resets flags in buffers
14002 which are needed for proper redisplay. */
14003 FOR_EACH_FRAME (tail, frame)
14005 struct frame *f = XFRAME (frame);
14006 if (f->updated_p)
14008 f->redisplay = false;
14009 mark_window_display_accurate (f->root_window, 1);
14010 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
14011 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
14016 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
14018 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
14019 struct frame *mini_frame;
14021 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
14022 /* Use list_of_error, not Qerror, so that
14023 we catch only errors and don't run the debugger. */
14024 internal_condition_case_1 (redisplay_window_1, selected_window,
14025 list_of_error,
14026 redisplay_window_error);
14027 if (update_miniwindow_p)
14028 internal_condition_case_1 (redisplay_window_1, mini_window,
14029 list_of_error,
14030 redisplay_window_error);
14032 /* Compare desired and current matrices, perform output. */
14034 update:
14035 /* If fonts changed, display again. */
14036 if (sf->fonts_changed)
14037 goto retry;
14039 /* Prevent various kinds of signals during display update.
14040 stdio is not robust about handling signals,
14041 which can cause an apparent I/O error. */
14042 if (interrupt_input)
14043 unrequest_sigio ();
14044 STOP_POLLING;
14046 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
14048 if (hscroll_windows (selected_window))
14049 goto retry;
14051 XWINDOW (selected_window)->must_be_updated_p = true;
14052 pending = update_frame (sf, 0, 0);
14053 sf->cursor_type_changed = 0;
14056 /* We may have called echo_area_display at the top of this
14057 function. If the echo area is on another frame, that may
14058 have put text on a frame other than the selected one, so the
14059 above call to update_frame would not have caught it. Catch
14060 it here. */
14061 mini_window = FRAME_MINIBUF_WINDOW (sf);
14062 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
14064 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
14066 XWINDOW (mini_window)->must_be_updated_p = true;
14067 pending |= update_frame (mini_frame, 0, 0);
14068 mini_frame->cursor_type_changed = 0;
14069 if (!pending && hscroll_windows (mini_window))
14070 goto retry;
14074 /* If display was paused because of pending input, make sure we do a
14075 thorough update the next time. */
14076 if (pending)
14078 /* Prevent the optimization at the beginning of
14079 redisplay_internal that tries a single-line update of the
14080 line containing the cursor in the selected window. */
14081 CHARPOS (this_line_start_pos) = 0;
14083 /* Let the overlay arrow be updated the next time. */
14084 update_overlay_arrows (0);
14086 /* If we pause after scrolling, some rows in the current
14087 matrices of some windows are not valid. */
14088 if (!WINDOW_FULL_WIDTH_P (w)
14089 && !FRAME_WINDOW_P (XFRAME (w->frame)))
14090 update_mode_lines = 36;
14092 else
14094 if (!consider_all_windows_p)
14096 /* This has already been done above if
14097 consider_all_windows_p is set. */
14098 if (XBUFFER (w->contents)->text->redisplay
14099 && buffer_window_count (XBUFFER (w->contents)) > 1)
14100 /* This can happen if b->text->redisplay was set during
14101 jit-lock. */
14102 propagate_buffer_redisplay ();
14103 mark_window_display_accurate_1 (w, 1);
14105 /* Say overlay arrows are up to date. */
14106 update_overlay_arrows (1);
14108 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
14109 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
14112 update_mode_lines = 0;
14113 windows_or_buffers_changed = 0;
14116 /* Start SIGIO interrupts coming again. Having them off during the
14117 code above makes it less likely one will discard output, but not
14118 impossible, since there might be stuff in the system buffer here.
14119 But it is much hairier to try to do anything about that. */
14120 if (interrupt_input)
14121 request_sigio ();
14122 RESUME_POLLING;
14124 /* If a frame has become visible which was not before, redisplay
14125 again, so that we display it. Expose events for such a frame
14126 (which it gets when becoming visible) don't call the parts of
14127 redisplay constructing glyphs, so simply exposing a frame won't
14128 display anything in this case. So, we have to display these
14129 frames here explicitly. */
14130 if (!pending)
14132 int new_count = 0;
14134 FOR_EACH_FRAME (tail, frame)
14136 if (XFRAME (frame)->visible)
14137 new_count++;
14140 if (new_count != number_of_visible_frames)
14141 windows_or_buffers_changed = 52;
14144 /* Change frame size now if a change is pending. */
14145 do_pending_window_change (1);
14147 /* If we just did a pending size change, or have additional
14148 visible frames, or selected_window changed, redisplay again. */
14149 if ((windows_or_buffers_changed && !pending)
14150 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14151 goto retry;
14153 /* Clear the face and image caches.
14155 We used to do this only if consider_all_windows_p. But the cache
14156 needs to be cleared if a timer creates images in the current
14157 buffer (e.g. the test case in Bug#6230). */
14159 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14161 clear_face_cache (0);
14162 clear_face_cache_count = 0;
14165 #ifdef HAVE_WINDOW_SYSTEM
14166 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14168 clear_image_caches (Qnil);
14169 clear_image_cache_count = 0;
14171 #endif /* HAVE_WINDOW_SYSTEM */
14173 end_of_redisplay:
14174 #ifdef HAVE_NS
14175 ns_set_doc_edited ();
14176 #endif
14177 if (interrupt_input && interrupts_deferred)
14178 request_sigio ();
14180 unbind_to (count, Qnil);
14181 RESUME_POLLING;
14185 /* Redisplay, but leave alone any recent echo area message unless
14186 another message has been requested in its place.
14188 This is useful in situations where you need to redisplay but no
14189 user action has occurred, making it inappropriate for the message
14190 area to be cleared. See tracking_off and
14191 wait_reading_process_output for examples of these situations.
14193 FROM_WHERE is an integer saying from where this function was
14194 called. This is useful for debugging. */
14196 void
14197 redisplay_preserve_echo_area (int from_where)
14199 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14201 if (!NILP (echo_area_buffer[1]))
14203 /* We have a previously displayed message, but no current
14204 message. Redisplay the previous message. */
14205 display_last_displayed_message_p = 1;
14206 redisplay_internal ();
14207 display_last_displayed_message_p = 0;
14209 else
14210 redisplay_internal ();
14212 flush_frame (SELECTED_FRAME ());
14216 /* Function registered with record_unwind_protect in redisplay_internal. */
14218 static void
14219 unwind_redisplay (void)
14221 redisplaying_p = 0;
14225 /* Mark the display of leaf window W as accurate or inaccurate.
14226 If ACCURATE_P is non-zero mark display of W as accurate. If
14227 ACCURATE_P is zero, arrange for W to be redisplayed the next
14228 time redisplay_internal is called. */
14230 static void
14231 mark_window_display_accurate_1 (struct window *w, int accurate_p)
14233 struct buffer *b = XBUFFER (w->contents);
14235 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14236 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14237 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14239 if (accurate_p)
14241 b->clip_changed = false;
14242 b->prevent_redisplay_optimizations_p = false;
14243 eassert (buffer_window_count (b) > 0);
14244 /* Resetting b->text->redisplay is problematic!
14245 In order to make it safer to do it here, redisplay_internal must
14246 have copied all b->text->redisplay to their respective windows. */
14247 b->text->redisplay = false;
14249 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14250 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14251 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14252 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14254 w->current_matrix->buffer = b;
14255 w->current_matrix->begv = BUF_BEGV (b);
14256 w->current_matrix->zv = BUF_ZV (b);
14258 w->last_cursor_vpos = w->cursor.vpos;
14259 w->last_cursor_off_p = w->cursor_off_p;
14261 if (w == XWINDOW (selected_window))
14262 w->last_point = BUF_PT (b);
14263 else
14264 w->last_point = marker_position (w->pointm);
14266 w->window_end_valid = true;
14267 w->update_mode_line = false;
14270 w->redisplay = !accurate_p;
14274 /* Mark the display of windows in the window tree rooted at WINDOW as
14275 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
14276 windows as accurate. If ACCURATE_P is zero, arrange for windows to
14277 be redisplayed the next time redisplay_internal is called. */
14279 void
14280 mark_window_display_accurate (Lisp_Object window, int accurate_p)
14282 struct window *w;
14284 for (; !NILP (window); window = w->next)
14286 w = XWINDOW (window);
14287 if (WINDOWP (w->contents))
14288 mark_window_display_accurate (w->contents, accurate_p);
14289 else
14290 mark_window_display_accurate_1 (w, accurate_p);
14293 if (accurate_p)
14294 update_overlay_arrows (1);
14295 else
14296 /* Force a thorough redisplay the next time by setting
14297 last_arrow_position and last_arrow_string to t, which is
14298 unequal to any useful value of Voverlay_arrow_... */
14299 update_overlay_arrows (-1);
14303 /* Return value in display table DP (Lisp_Char_Table *) for character
14304 C. Since a display table doesn't have any parent, we don't have to
14305 follow parent. Do not call this function directly but use the
14306 macro DISP_CHAR_VECTOR. */
14308 Lisp_Object
14309 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14311 Lisp_Object val;
14313 if (ASCII_CHAR_P (c))
14315 val = dp->ascii;
14316 if (SUB_CHAR_TABLE_P (val))
14317 val = XSUB_CHAR_TABLE (val)->contents[c];
14319 else
14321 Lisp_Object table;
14323 XSETCHAR_TABLE (table, dp);
14324 val = char_table_ref (table, c);
14326 if (NILP (val))
14327 val = dp->defalt;
14328 return val;
14333 /***********************************************************************
14334 Window Redisplay
14335 ***********************************************************************/
14337 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14339 static void
14340 redisplay_windows (Lisp_Object window)
14342 while (!NILP (window))
14344 struct window *w = XWINDOW (window);
14346 if (WINDOWP (w->contents))
14347 redisplay_windows (w->contents);
14348 else if (BUFFERP (w->contents))
14350 displayed_buffer = XBUFFER (w->contents);
14351 /* Use list_of_error, not Qerror, so that
14352 we catch only errors and don't run the debugger. */
14353 internal_condition_case_1 (redisplay_window_0, window,
14354 list_of_error,
14355 redisplay_window_error);
14358 window = w->next;
14362 static Lisp_Object
14363 redisplay_window_error (Lisp_Object ignore)
14365 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14366 return Qnil;
14369 static Lisp_Object
14370 redisplay_window_0 (Lisp_Object window)
14372 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14373 redisplay_window (window, false);
14374 return Qnil;
14377 static Lisp_Object
14378 redisplay_window_1 (Lisp_Object window)
14380 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14381 redisplay_window (window, true);
14382 return Qnil;
14386 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14387 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14388 which positions recorded in ROW differ from current buffer
14389 positions.
14391 Return 0 if cursor is not on this row, 1 otherwise. */
14393 static int
14394 set_cursor_from_row (struct window *w, struct glyph_row *row,
14395 struct glyph_matrix *matrix,
14396 ptrdiff_t delta, ptrdiff_t delta_bytes,
14397 int dy, int dvpos)
14399 struct glyph *glyph = row->glyphs[TEXT_AREA];
14400 struct glyph *end = glyph + row->used[TEXT_AREA];
14401 struct glyph *cursor = NULL;
14402 /* The last known character position in row. */
14403 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14404 int x = row->x;
14405 ptrdiff_t pt_old = PT - delta;
14406 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14407 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14408 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14409 /* A glyph beyond the edge of TEXT_AREA which we should never
14410 touch. */
14411 struct glyph *glyphs_end = end;
14412 /* Non-zero means we've found a match for cursor position, but that
14413 glyph has the avoid_cursor_p flag set. */
14414 int match_with_avoid_cursor = 0;
14415 /* Non-zero means we've seen at least one glyph that came from a
14416 display string. */
14417 int string_seen = 0;
14418 /* Largest and smallest buffer positions seen so far during scan of
14419 glyph row. */
14420 ptrdiff_t bpos_max = pos_before;
14421 ptrdiff_t bpos_min = pos_after;
14422 /* Last buffer position covered by an overlay string with an integer
14423 `cursor' property. */
14424 ptrdiff_t bpos_covered = 0;
14425 /* Non-zero means the display string on which to display the cursor
14426 comes from a text property, not from an overlay. */
14427 int string_from_text_prop = 0;
14429 /* Don't even try doing anything if called for a mode-line or
14430 header-line row, since the rest of the code isn't prepared to
14431 deal with such calamities. */
14432 eassert (!row->mode_line_p);
14433 if (row->mode_line_p)
14434 return 0;
14436 /* Skip over glyphs not having an object at the start and the end of
14437 the row. These are special glyphs like truncation marks on
14438 terminal frames. */
14439 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14441 if (!row->reversed_p)
14443 while (glyph < end
14444 && INTEGERP (glyph->object)
14445 && glyph->charpos < 0)
14447 x += glyph->pixel_width;
14448 ++glyph;
14450 while (end > glyph
14451 && INTEGERP ((end - 1)->object)
14452 /* CHARPOS is zero for blanks and stretch glyphs
14453 inserted by extend_face_to_end_of_line. */
14454 && (end - 1)->charpos <= 0)
14455 --end;
14456 glyph_before = glyph - 1;
14457 glyph_after = end;
14459 else
14461 struct glyph *g;
14463 /* If the glyph row is reversed, we need to process it from back
14464 to front, so swap the edge pointers. */
14465 glyphs_end = end = glyph - 1;
14466 glyph += row->used[TEXT_AREA] - 1;
14468 while (glyph > end + 1
14469 && INTEGERP (glyph->object)
14470 && glyph->charpos < 0)
14472 --glyph;
14473 x -= glyph->pixel_width;
14475 if (INTEGERP (glyph->object) && glyph->charpos < 0)
14476 --glyph;
14477 /* By default, in reversed rows we put the cursor on the
14478 rightmost (first in the reading order) glyph. */
14479 for (g = end + 1; g < glyph; g++)
14480 x += g->pixel_width;
14481 while (end < glyph
14482 && INTEGERP ((end + 1)->object)
14483 && (end + 1)->charpos <= 0)
14484 ++end;
14485 glyph_before = glyph + 1;
14486 glyph_after = end;
14489 else if (row->reversed_p)
14491 /* In R2L rows that don't display text, put the cursor on the
14492 rightmost glyph. Case in point: an empty last line that is
14493 part of an R2L paragraph. */
14494 cursor = end - 1;
14495 /* Avoid placing the cursor on the last glyph of the row, where
14496 on terminal frames we hold the vertical border between
14497 adjacent windows. */
14498 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14499 && !WINDOW_RIGHTMOST_P (w)
14500 && cursor == row->glyphs[LAST_AREA] - 1)
14501 cursor--;
14502 x = -1; /* will be computed below, at label compute_x */
14505 /* Step 1: Try to find the glyph whose character position
14506 corresponds to point. If that's not possible, find 2 glyphs
14507 whose character positions are the closest to point, one before
14508 point, the other after it. */
14509 if (!row->reversed_p)
14510 while (/* not marched to end of glyph row */
14511 glyph < end
14512 /* glyph was not inserted by redisplay for internal purposes */
14513 && !INTEGERP (glyph->object))
14515 if (BUFFERP (glyph->object))
14517 ptrdiff_t dpos = glyph->charpos - pt_old;
14519 if (glyph->charpos > bpos_max)
14520 bpos_max = glyph->charpos;
14521 if (glyph->charpos < bpos_min)
14522 bpos_min = glyph->charpos;
14523 if (!glyph->avoid_cursor_p)
14525 /* If we hit point, we've found the glyph on which to
14526 display the cursor. */
14527 if (dpos == 0)
14529 match_with_avoid_cursor = 0;
14530 break;
14532 /* See if we've found a better approximation to
14533 POS_BEFORE or to POS_AFTER. */
14534 if (0 > dpos && dpos > pos_before - pt_old)
14536 pos_before = glyph->charpos;
14537 glyph_before = glyph;
14539 else if (0 < dpos && dpos < pos_after - pt_old)
14541 pos_after = glyph->charpos;
14542 glyph_after = glyph;
14545 else if (dpos == 0)
14546 match_with_avoid_cursor = 1;
14548 else if (STRINGP (glyph->object))
14550 Lisp_Object chprop;
14551 ptrdiff_t glyph_pos = glyph->charpos;
14553 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14554 glyph->object);
14555 if (!NILP (chprop))
14557 /* If the string came from a `display' text property,
14558 look up the buffer position of that property and
14559 use that position to update bpos_max, as if we
14560 actually saw such a position in one of the row's
14561 glyphs. This helps with supporting integer values
14562 of `cursor' property on the display string in
14563 situations where most or all of the row's buffer
14564 text is completely covered by display properties,
14565 so that no glyph with valid buffer positions is
14566 ever seen in the row. */
14567 ptrdiff_t prop_pos =
14568 string_buffer_position_lim (glyph->object, pos_before,
14569 pos_after, 0);
14571 if (prop_pos >= pos_before)
14572 bpos_max = prop_pos;
14574 if (INTEGERP (chprop))
14576 bpos_covered = bpos_max + XINT (chprop);
14577 /* If the `cursor' property covers buffer positions up
14578 to and including point, we should display cursor on
14579 this glyph. Note that, if a `cursor' property on one
14580 of the string's characters has an integer value, we
14581 will break out of the loop below _before_ we get to
14582 the position match above. IOW, integer values of
14583 the `cursor' property override the "exact match for
14584 point" strategy of positioning the cursor. */
14585 /* Implementation note: bpos_max == pt_old when, e.g.,
14586 we are in an empty line, where bpos_max is set to
14587 MATRIX_ROW_START_CHARPOS, see above. */
14588 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14590 cursor = glyph;
14591 break;
14595 string_seen = 1;
14597 x += glyph->pixel_width;
14598 ++glyph;
14600 else if (glyph > end) /* row is reversed */
14601 while (!INTEGERP (glyph->object))
14603 if (BUFFERP (glyph->object))
14605 ptrdiff_t dpos = glyph->charpos - pt_old;
14607 if (glyph->charpos > bpos_max)
14608 bpos_max = glyph->charpos;
14609 if (glyph->charpos < bpos_min)
14610 bpos_min = glyph->charpos;
14611 if (!glyph->avoid_cursor_p)
14613 if (dpos == 0)
14615 match_with_avoid_cursor = 0;
14616 break;
14618 if (0 > dpos && dpos > pos_before - pt_old)
14620 pos_before = glyph->charpos;
14621 glyph_before = glyph;
14623 else if (0 < dpos && dpos < pos_after - pt_old)
14625 pos_after = glyph->charpos;
14626 glyph_after = glyph;
14629 else if (dpos == 0)
14630 match_with_avoid_cursor = 1;
14632 else if (STRINGP (glyph->object))
14634 Lisp_Object chprop;
14635 ptrdiff_t glyph_pos = glyph->charpos;
14637 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14638 glyph->object);
14639 if (!NILP (chprop))
14641 ptrdiff_t prop_pos =
14642 string_buffer_position_lim (glyph->object, pos_before,
14643 pos_after, 0);
14645 if (prop_pos >= pos_before)
14646 bpos_max = prop_pos;
14648 if (INTEGERP (chprop))
14650 bpos_covered = bpos_max + XINT (chprop);
14651 /* If the `cursor' property covers buffer positions up
14652 to and including point, we should display cursor on
14653 this glyph. */
14654 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14656 cursor = glyph;
14657 break;
14660 string_seen = 1;
14662 --glyph;
14663 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14665 x--; /* can't use any pixel_width */
14666 break;
14668 x -= glyph->pixel_width;
14671 /* Step 2: If we didn't find an exact match for point, we need to
14672 look for a proper place to put the cursor among glyphs between
14673 GLYPH_BEFORE and GLYPH_AFTER. */
14674 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14675 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14676 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14678 /* An empty line has a single glyph whose OBJECT is zero and
14679 whose CHARPOS is the position of a newline on that line.
14680 Note that on a TTY, there are more glyphs after that, which
14681 were produced by extend_face_to_end_of_line, but their
14682 CHARPOS is zero or negative. */
14683 int empty_line_p =
14684 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14685 && INTEGERP (glyph->object) && glyph->charpos > 0
14686 /* On a TTY, continued and truncated rows also have a glyph at
14687 their end whose OBJECT is zero and whose CHARPOS is
14688 positive (the continuation and truncation glyphs), but such
14689 rows are obviously not "empty". */
14690 && !(row->continued_p || row->truncated_on_right_p);
14692 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14694 ptrdiff_t ellipsis_pos;
14696 /* Scan back over the ellipsis glyphs. */
14697 if (!row->reversed_p)
14699 ellipsis_pos = (glyph - 1)->charpos;
14700 while (glyph > row->glyphs[TEXT_AREA]
14701 && (glyph - 1)->charpos == ellipsis_pos)
14702 glyph--, x -= glyph->pixel_width;
14703 /* That loop always goes one position too far, including
14704 the glyph before the ellipsis. So scan forward over
14705 that one. */
14706 x += glyph->pixel_width;
14707 glyph++;
14709 else /* row is reversed */
14711 ellipsis_pos = (glyph + 1)->charpos;
14712 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14713 && (glyph + 1)->charpos == ellipsis_pos)
14714 glyph++, x += glyph->pixel_width;
14715 x -= glyph->pixel_width;
14716 glyph--;
14719 else if (match_with_avoid_cursor)
14721 cursor = glyph_after;
14722 x = -1;
14724 else if (string_seen)
14726 int incr = row->reversed_p ? -1 : +1;
14728 /* Need to find the glyph that came out of a string which is
14729 present at point. That glyph is somewhere between
14730 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14731 positioned between POS_BEFORE and POS_AFTER in the
14732 buffer. */
14733 struct glyph *start, *stop;
14734 ptrdiff_t pos = pos_before;
14736 x = -1;
14738 /* If the row ends in a newline from a display string,
14739 reordering could have moved the glyphs belonging to the
14740 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14741 in this case we extend the search to the last glyph in
14742 the row that was not inserted by redisplay. */
14743 if (row->ends_in_newline_from_string_p)
14745 glyph_after = end;
14746 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14749 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14750 correspond to POS_BEFORE and POS_AFTER, respectively. We
14751 need START and STOP in the order that corresponds to the
14752 row's direction as given by its reversed_p flag. If the
14753 directionality of characters between POS_BEFORE and
14754 POS_AFTER is the opposite of the row's base direction,
14755 these characters will have been reordered for display,
14756 and we need to reverse START and STOP. */
14757 if (!row->reversed_p)
14759 start = min (glyph_before, glyph_after);
14760 stop = max (glyph_before, glyph_after);
14762 else
14764 start = max (glyph_before, glyph_after);
14765 stop = min (glyph_before, glyph_after);
14767 for (glyph = start + incr;
14768 row->reversed_p ? glyph > stop : glyph < stop; )
14771 /* Any glyphs that come from the buffer are here because
14772 of bidi reordering. Skip them, and only pay
14773 attention to glyphs that came from some string. */
14774 if (STRINGP (glyph->object))
14776 Lisp_Object str;
14777 ptrdiff_t tem;
14778 /* If the display property covers the newline, we
14779 need to search for it one position farther. */
14780 ptrdiff_t lim = pos_after
14781 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14783 string_from_text_prop = 0;
14784 str = glyph->object;
14785 tem = string_buffer_position_lim (str, pos, lim, 0);
14786 if (tem == 0 /* from overlay */
14787 || pos <= tem)
14789 /* If the string from which this glyph came is
14790 found in the buffer at point, or at position
14791 that is closer to point than pos_after, then
14792 we've found the glyph we've been looking for.
14793 If it comes from an overlay (tem == 0), and
14794 it has the `cursor' property on one of its
14795 glyphs, record that glyph as a candidate for
14796 displaying the cursor. (As in the
14797 unidirectional version, we will display the
14798 cursor on the last candidate we find.) */
14799 if (tem == 0
14800 || tem == pt_old
14801 || (tem - pt_old > 0 && tem < pos_after))
14803 /* The glyphs from this string could have
14804 been reordered. Find the one with the
14805 smallest string position. Or there could
14806 be a character in the string with the
14807 `cursor' property, which means display
14808 cursor on that character's glyph. */
14809 ptrdiff_t strpos = glyph->charpos;
14811 if (tem)
14813 cursor = glyph;
14814 string_from_text_prop = 1;
14816 for ( ;
14817 (row->reversed_p ? glyph > stop : glyph < stop)
14818 && EQ (glyph->object, str);
14819 glyph += incr)
14821 Lisp_Object cprop;
14822 ptrdiff_t gpos = glyph->charpos;
14824 cprop = Fget_char_property (make_number (gpos),
14825 Qcursor,
14826 glyph->object);
14827 if (!NILP (cprop))
14829 cursor = glyph;
14830 break;
14832 if (tem && glyph->charpos < strpos)
14834 strpos = glyph->charpos;
14835 cursor = glyph;
14839 if (tem == pt_old
14840 || (tem - pt_old > 0 && tem < pos_after))
14841 goto compute_x;
14843 if (tem)
14844 pos = tem + 1; /* don't find previous instances */
14846 /* This string is not what we want; skip all of the
14847 glyphs that came from it. */
14848 while ((row->reversed_p ? glyph > stop : glyph < stop)
14849 && EQ (glyph->object, str))
14850 glyph += incr;
14852 else
14853 glyph += incr;
14856 /* If we reached the end of the line, and END was from a string,
14857 the cursor is not on this line. */
14858 if (cursor == NULL
14859 && (row->reversed_p ? glyph <= end : glyph >= end)
14860 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14861 && STRINGP (end->object)
14862 && row->continued_p)
14863 return 0;
14865 /* A truncated row may not include PT among its character positions.
14866 Setting the cursor inside the scroll margin will trigger
14867 recalculation of hscroll in hscroll_window_tree. But if a
14868 display string covers point, defer to the string-handling
14869 code below to figure this out. */
14870 else if (row->truncated_on_left_p && pt_old < bpos_min)
14872 cursor = glyph_before;
14873 x = -1;
14875 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14876 /* Zero-width characters produce no glyphs. */
14877 || (!empty_line_p
14878 && (row->reversed_p
14879 ? glyph_after > glyphs_end
14880 : glyph_after < glyphs_end)))
14882 cursor = glyph_after;
14883 x = -1;
14887 compute_x:
14888 if (cursor != NULL)
14889 glyph = cursor;
14890 else if (glyph == glyphs_end
14891 && pos_before == pos_after
14892 && STRINGP ((row->reversed_p
14893 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14894 : row->glyphs[TEXT_AREA])->object))
14896 /* If all the glyphs of this row came from strings, put the
14897 cursor on the first glyph of the row. This avoids having the
14898 cursor outside of the text area in this very rare and hard
14899 use case. */
14900 glyph =
14901 row->reversed_p
14902 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14903 : row->glyphs[TEXT_AREA];
14905 if (x < 0)
14907 struct glyph *g;
14909 /* Need to compute x that corresponds to GLYPH. */
14910 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14912 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14913 emacs_abort ();
14914 x += g->pixel_width;
14918 /* ROW could be part of a continued line, which, under bidi
14919 reordering, might have other rows whose start and end charpos
14920 occlude point. Only set w->cursor if we found a better
14921 approximation to the cursor position than we have from previously
14922 examined candidate rows belonging to the same continued line. */
14923 if (/* We already have a candidate row. */
14924 w->cursor.vpos >= 0
14925 /* That candidate is not the row we are processing. */
14926 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14927 /* Make sure cursor.vpos specifies a row whose start and end
14928 charpos occlude point, and it is valid candidate for being a
14929 cursor-row. This is because some callers of this function
14930 leave cursor.vpos at the row where the cursor was displayed
14931 during the last redisplay cycle. */
14932 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14933 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14934 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14936 struct glyph *g1
14937 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14939 /* Don't consider glyphs that are outside TEXT_AREA. */
14940 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14941 return 0;
14942 /* Keep the candidate whose buffer position is the closest to
14943 point or has the `cursor' property. */
14944 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14945 w->cursor.hpos >= 0
14946 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14947 && ((BUFFERP (g1->object)
14948 && (g1->charpos == pt_old /* An exact match always wins. */
14949 || (BUFFERP (glyph->object)
14950 && eabs (g1->charpos - pt_old)
14951 < eabs (glyph->charpos - pt_old))))
14952 /* Previous candidate is a glyph from a string that has
14953 a non-nil `cursor' property. */
14954 || (STRINGP (g1->object)
14955 && (!NILP (Fget_char_property (make_number (g1->charpos),
14956 Qcursor, g1->object))
14957 /* Previous candidate is from the same display
14958 string as this one, and the display string
14959 came from a text property. */
14960 || (EQ (g1->object, glyph->object)
14961 && string_from_text_prop)
14962 /* this candidate is from newline and its
14963 position is not an exact match */
14964 || (INTEGERP (glyph->object)
14965 && glyph->charpos != pt_old)))))
14966 return 0;
14967 /* If this candidate gives an exact match, use that. */
14968 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14969 /* If this candidate is a glyph created for the
14970 terminating newline of a line, and point is on that
14971 newline, it wins because it's an exact match. */
14972 || (!row->continued_p
14973 && INTEGERP (glyph->object)
14974 && glyph->charpos == 0
14975 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14976 /* Otherwise, keep the candidate that comes from a row
14977 spanning less buffer positions. This may win when one or
14978 both candidate positions are on glyphs that came from
14979 display strings, for which we cannot compare buffer
14980 positions. */
14981 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14982 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14983 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14984 return 0;
14986 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14987 w->cursor.x = x;
14988 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14989 w->cursor.y = row->y + dy;
14991 if (w == XWINDOW (selected_window))
14993 if (!row->continued_p
14994 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14995 && row->x == 0)
14997 this_line_buffer = XBUFFER (w->contents);
14999 CHARPOS (this_line_start_pos)
15000 = MATRIX_ROW_START_CHARPOS (row) + delta;
15001 BYTEPOS (this_line_start_pos)
15002 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
15004 CHARPOS (this_line_end_pos)
15005 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
15006 BYTEPOS (this_line_end_pos)
15007 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
15009 this_line_y = w->cursor.y;
15010 this_line_pixel_height = row->height;
15011 this_line_vpos = w->cursor.vpos;
15012 this_line_start_x = row->x;
15014 else
15015 CHARPOS (this_line_start_pos) = 0;
15018 return 1;
15022 /* Run window scroll functions, if any, for WINDOW with new window
15023 start STARTP. Sets the window start of WINDOW to that position.
15025 We assume that the window's buffer is really current. */
15027 static struct text_pos
15028 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
15030 struct window *w = XWINDOW (window);
15031 SET_MARKER_FROM_TEXT_POS (w->start, startp);
15033 eassert (current_buffer == XBUFFER (w->contents));
15035 if (!NILP (Vwindow_scroll_functions))
15037 run_hook_with_args_2 (Qwindow_scroll_functions, window,
15038 make_number (CHARPOS (startp)));
15039 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15040 /* In case the hook functions switch buffers. */
15041 set_buffer_internal (XBUFFER (w->contents));
15044 return startp;
15048 /* Make sure the line containing the cursor is fully visible.
15049 A value of 1 means there is nothing to be done.
15050 (Either the line is fully visible, or it cannot be made so,
15051 or we cannot tell.)
15053 If FORCE_P is non-zero, return 0 even if partial visible cursor row
15054 is higher than window.
15056 If CURRENT_MATRIX_P is non-zero, use the information from the
15057 window's current glyph matrix; otherwise use the desired glyph
15058 matrix.
15060 A value of 0 means the caller should do scrolling
15061 as if point had gone off the screen. */
15063 static int
15064 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
15066 struct glyph_matrix *matrix;
15067 struct glyph_row *row;
15068 int window_height;
15070 if (!make_cursor_line_fully_visible_p)
15071 return 1;
15073 /* It's not always possible to find the cursor, e.g, when a window
15074 is full of overlay strings. Don't do anything in that case. */
15075 if (w->cursor.vpos < 0)
15076 return 1;
15078 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
15079 row = MATRIX_ROW (matrix, w->cursor.vpos);
15081 /* If the cursor row is not partially visible, there's nothing to do. */
15082 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
15083 return 1;
15085 /* If the row the cursor is in is taller than the window's height,
15086 it's not clear what to do, so do nothing. */
15087 window_height = window_box_height (w);
15088 if (row->height >= window_height)
15090 if (!force_p || MINI_WINDOW_P (w)
15091 || w->vscroll || w->cursor.vpos == 0)
15092 return 1;
15094 return 0;
15098 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
15099 non-zero means only WINDOW is redisplayed in redisplay_internal.
15100 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
15101 in redisplay_window to bring a partially visible line into view in
15102 the case that only the cursor has moved.
15104 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
15105 last screen line's vertical height extends past the end of the screen.
15107 Value is
15109 1 if scrolling succeeded
15111 0 if scrolling didn't find point.
15113 -1 if new fonts have been loaded so that we must interrupt
15114 redisplay, adjust glyph matrices, and try again. */
15116 enum
15118 SCROLLING_SUCCESS,
15119 SCROLLING_FAILED,
15120 SCROLLING_NEED_LARGER_MATRICES
15123 /* If scroll-conservatively is more than this, never recenter.
15125 If you change this, don't forget to update the doc string of
15126 `scroll-conservatively' and the Emacs manual. */
15127 #define SCROLL_LIMIT 100
15129 static int
15130 try_scrolling (Lisp_Object window, int just_this_one_p,
15131 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
15132 int temp_scroll_step, int last_line_misfit)
15134 struct window *w = XWINDOW (window);
15135 struct frame *f = XFRAME (w->frame);
15136 struct text_pos pos, startp;
15137 struct it it;
15138 int this_scroll_margin, scroll_max, rc, height;
15139 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
15140 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
15141 Lisp_Object aggressive;
15142 /* We will never try scrolling more than this number of lines. */
15143 int scroll_limit = SCROLL_LIMIT;
15144 int frame_line_height = default_line_pixel_height (w);
15145 int window_total_lines
15146 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15148 #ifdef GLYPH_DEBUG
15149 debug_method_add (w, "try_scrolling");
15150 #endif
15152 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15154 /* Compute scroll margin height in pixels. We scroll when point is
15155 within this distance from the top or bottom of the window. */
15156 if (scroll_margin > 0)
15157 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15158 * frame_line_height;
15159 else
15160 this_scroll_margin = 0;
15162 /* Force arg_scroll_conservatively to have a reasonable value, to
15163 avoid scrolling too far away with slow move_it_* functions. Note
15164 that the user can supply scroll-conservatively equal to
15165 `most-positive-fixnum', which can be larger than INT_MAX. */
15166 if (arg_scroll_conservatively > scroll_limit)
15168 arg_scroll_conservatively = scroll_limit + 1;
15169 scroll_max = scroll_limit * frame_line_height;
15171 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15172 /* Compute how much we should try to scroll maximally to bring
15173 point into view. */
15174 scroll_max = (max (scroll_step,
15175 max (arg_scroll_conservatively, temp_scroll_step))
15176 * frame_line_height);
15177 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15178 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15179 /* We're trying to scroll because of aggressive scrolling but no
15180 scroll_step is set. Choose an arbitrary one. */
15181 scroll_max = 10 * frame_line_height;
15182 else
15183 scroll_max = 0;
15185 too_near_end:
15187 /* Decide whether to scroll down. */
15188 if (PT > CHARPOS (startp))
15190 int scroll_margin_y;
15192 /* Compute the pixel ypos of the scroll margin, then move IT to
15193 either that ypos or PT, whichever comes first. */
15194 start_display (&it, w, startp);
15195 scroll_margin_y = it.last_visible_y - this_scroll_margin
15196 - frame_line_height * extra_scroll_margin_lines;
15197 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15198 (MOVE_TO_POS | MOVE_TO_Y));
15200 if (PT > CHARPOS (it.current.pos))
15202 int y0 = line_bottom_y (&it);
15203 /* Compute how many pixels below window bottom to stop searching
15204 for PT. This avoids costly search for PT that is far away if
15205 the user limited scrolling by a small number of lines, but
15206 always finds PT if scroll_conservatively is set to a large
15207 number, such as most-positive-fixnum. */
15208 int slack = max (scroll_max, 10 * frame_line_height);
15209 int y_to_move = it.last_visible_y + slack;
15211 /* Compute the distance from the scroll margin to PT or to
15212 the scroll limit, whichever comes first. This should
15213 include the height of the cursor line, to make that line
15214 fully visible. */
15215 move_it_to (&it, PT, -1, y_to_move,
15216 -1, MOVE_TO_POS | MOVE_TO_Y);
15217 dy = line_bottom_y (&it) - y0;
15219 if (dy > scroll_max)
15220 return SCROLLING_FAILED;
15222 if (dy > 0)
15223 scroll_down_p = 1;
15227 if (scroll_down_p)
15229 /* Point is in or below the bottom scroll margin, so move the
15230 window start down. If scrolling conservatively, move it just
15231 enough down to make point visible. If scroll_step is set,
15232 move it down by scroll_step. */
15233 if (arg_scroll_conservatively)
15234 amount_to_scroll
15235 = min (max (dy, frame_line_height),
15236 frame_line_height * arg_scroll_conservatively);
15237 else if (scroll_step || temp_scroll_step)
15238 amount_to_scroll = scroll_max;
15239 else
15241 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15242 height = WINDOW_BOX_TEXT_HEIGHT (w);
15243 if (NUMBERP (aggressive))
15245 double float_amount = XFLOATINT (aggressive) * height;
15246 int aggressive_scroll = float_amount;
15247 if (aggressive_scroll == 0 && float_amount > 0)
15248 aggressive_scroll = 1;
15249 /* Don't let point enter the scroll margin near top of
15250 the window. This could happen if the value of
15251 scroll_up_aggressively is too large and there are
15252 non-zero margins, because scroll_up_aggressively
15253 means put point that fraction of window height
15254 _from_the_bottom_margin_. */
15255 if (aggressive_scroll + 2*this_scroll_margin > height)
15256 aggressive_scroll = height - 2*this_scroll_margin;
15257 amount_to_scroll = dy + aggressive_scroll;
15261 if (amount_to_scroll <= 0)
15262 return SCROLLING_FAILED;
15264 start_display (&it, w, startp);
15265 if (arg_scroll_conservatively <= scroll_limit)
15266 move_it_vertically (&it, amount_to_scroll);
15267 else
15269 /* Extra precision for users who set scroll-conservatively
15270 to a large number: make sure the amount we scroll
15271 the window start is never less than amount_to_scroll,
15272 which was computed as distance from window bottom to
15273 point. This matters when lines at window top and lines
15274 below window bottom have different height. */
15275 struct it it1;
15276 void *it1data = NULL;
15277 /* We use a temporary it1 because line_bottom_y can modify
15278 its argument, if it moves one line down; see there. */
15279 int start_y;
15281 SAVE_IT (it1, it, it1data);
15282 start_y = line_bottom_y (&it1);
15283 do {
15284 RESTORE_IT (&it, &it, it1data);
15285 move_it_by_lines (&it, 1);
15286 SAVE_IT (it1, it, it1data);
15287 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
15290 /* If STARTP is unchanged, move it down another screen line. */
15291 if (CHARPOS (it.current.pos) == CHARPOS (startp))
15292 move_it_by_lines (&it, 1);
15293 startp = it.current.pos;
15295 else
15297 struct text_pos scroll_margin_pos = startp;
15298 int y_offset = 0;
15300 /* See if point is inside the scroll margin at the top of the
15301 window. */
15302 if (this_scroll_margin)
15304 int y_start;
15306 start_display (&it, w, startp);
15307 y_start = it.current_y;
15308 move_it_vertically (&it, this_scroll_margin);
15309 scroll_margin_pos = it.current.pos;
15310 /* If we didn't move enough before hitting ZV, request
15311 additional amount of scroll, to move point out of the
15312 scroll margin. */
15313 if (IT_CHARPOS (it) == ZV
15314 && it.current_y - y_start < this_scroll_margin)
15315 y_offset = this_scroll_margin - (it.current_y - y_start);
15318 if (PT < CHARPOS (scroll_margin_pos))
15320 /* Point is in the scroll margin at the top of the window or
15321 above what is displayed in the window. */
15322 int y0, y_to_move;
15324 /* Compute the vertical distance from PT to the scroll
15325 margin position. Move as far as scroll_max allows, or
15326 one screenful, or 10 screen lines, whichever is largest.
15327 Give up if distance is greater than scroll_max or if we
15328 didn't reach the scroll margin position. */
15329 SET_TEXT_POS (pos, PT, PT_BYTE);
15330 start_display (&it, w, pos);
15331 y0 = it.current_y;
15332 y_to_move = max (it.last_visible_y,
15333 max (scroll_max, 10 * frame_line_height));
15334 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15335 y_to_move, -1,
15336 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15337 dy = it.current_y - y0;
15338 if (dy > scroll_max
15339 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15340 return SCROLLING_FAILED;
15342 /* Additional scroll for when ZV was too close to point. */
15343 dy += y_offset;
15345 /* Compute new window start. */
15346 start_display (&it, w, startp);
15348 if (arg_scroll_conservatively)
15349 amount_to_scroll = max (dy, frame_line_height *
15350 max (scroll_step, temp_scroll_step));
15351 else if (scroll_step || temp_scroll_step)
15352 amount_to_scroll = scroll_max;
15353 else
15355 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15356 height = WINDOW_BOX_TEXT_HEIGHT (w);
15357 if (NUMBERP (aggressive))
15359 double float_amount = XFLOATINT (aggressive) * height;
15360 int aggressive_scroll = float_amount;
15361 if (aggressive_scroll == 0 && float_amount > 0)
15362 aggressive_scroll = 1;
15363 /* Don't let point enter the scroll margin near
15364 bottom of the window, if the value of
15365 scroll_down_aggressively happens to be too
15366 large. */
15367 if (aggressive_scroll + 2*this_scroll_margin > height)
15368 aggressive_scroll = height - 2*this_scroll_margin;
15369 amount_to_scroll = dy + aggressive_scroll;
15373 if (amount_to_scroll <= 0)
15374 return SCROLLING_FAILED;
15376 move_it_vertically_backward (&it, amount_to_scroll);
15377 startp = it.current.pos;
15381 /* Run window scroll functions. */
15382 startp = run_window_scroll_functions (window, startp);
15384 /* Display the window. Give up if new fonts are loaded, or if point
15385 doesn't appear. */
15386 if (!try_window (window, startp, 0))
15387 rc = SCROLLING_NEED_LARGER_MATRICES;
15388 else if (w->cursor.vpos < 0)
15390 clear_glyph_matrix (w->desired_matrix);
15391 rc = SCROLLING_FAILED;
15393 else
15395 /* Maybe forget recorded base line for line number display. */
15396 if (!just_this_one_p
15397 || current_buffer->clip_changed
15398 || BEG_UNCHANGED < CHARPOS (startp))
15399 w->base_line_number = 0;
15401 /* If cursor ends up on a partially visible line,
15402 treat that as being off the bottom of the screen. */
15403 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
15404 /* It's possible that the cursor is on the first line of the
15405 buffer, which is partially obscured due to a vscroll
15406 (Bug#7537). In that case, avoid looping forever. */
15407 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15409 clear_glyph_matrix (w->desired_matrix);
15410 ++extra_scroll_margin_lines;
15411 goto too_near_end;
15413 rc = SCROLLING_SUCCESS;
15416 return rc;
15420 /* Compute a suitable window start for window W if display of W starts
15421 on a continuation line. Value is non-zero if a new window start
15422 was computed.
15424 The new window start will be computed, based on W's width, starting
15425 from the start of the continued line. It is the start of the
15426 screen line with the minimum distance from the old start W->start. */
15428 static int
15429 compute_window_start_on_continuation_line (struct window *w)
15431 struct text_pos pos, start_pos;
15432 int window_start_changed_p = 0;
15434 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15436 /* If window start is on a continuation line... Window start may be
15437 < BEGV in case there's invisible text at the start of the
15438 buffer (M-x rmail, for example). */
15439 if (CHARPOS (start_pos) > BEGV
15440 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15442 struct it it;
15443 struct glyph_row *row;
15445 /* Handle the case that the window start is out of range. */
15446 if (CHARPOS (start_pos) < BEGV)
15447 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15448 else if (CHARPOS (start_pos) > ZV)
15449 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15451 /* Find the start of the continued line. This should be fast
15452 because find_newline is fast (newline cache). */
15453 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
15454 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15455 row, DEFAULT_FACE_ID);
15456 reseat_at_previous_visible_line_start (&it);
15458 /* If the line start is "too far" away from the window start,
15459 say it takes too much time to compute a new window start. */
15460 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15461 /* PXW: Do we need upper bounds here? */
15462 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15464 int min_distance, distance;
15466 /* Move forward by display lines to find the new window
15467 start. If window width was enlarged, the new start can
15468 be expected to be > the old start. If window width was
15469 decreased, the new window start will be < the old start.
15470 So, we're looking for the display line start with the
15471 minimum distance from the old window start. */
15472 pos = it.current.pos;
15473 min_distance = INFINITY;
15474 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15475 distance < min_distance)
15477 min_distance = distance;
15478 pos = it.current.pos;
15479 if (it.line_wrap == WORD_WRAP)
15481 /* Under WORD_WRAP, move_it_by_lines is likely to
15482 overshoot and stop not at the first, but the
15483 second character from the left margin. So in
15484 that case, we need a more tight control on the X
15485 coordinate of the iterator than move_it_by_lines
15486 promises in its contract. The method is to first
15487 go to the last (rightmost) visible character of a
15488 line, then move to the leftmost character on the
15489 next line in a separate call. */
15490 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15491 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15492 move_it_to (&it, ZV, 0,
15493 it.current_y + it.max_ascent + it.max_descent, -1,
15494 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15496 else
15497 move_it_by_lines (&it, 1);
15500 /* Set the window start there. */
15501 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15502 window_start_changed_p = 1;
15506 return window_start_changed_p;
15510 /* Try cursor movement in case text has not changed in window WINDOW,
15511 with window start STARTP. Value is
15513 CURSOR_MOVEMENT_SUCCESS if successful
15515 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15517 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15518 display. *SCROLL_STEP is set to 1, under certain circumstances, if
15519 we want to scroll as if scroll-step were set to 1. See the code.
15521 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15522 which case we have to abort this redisplay, and adjust matrices
15523 first. */
15525 enum
15527 CURSOR_MOVEMENT_SUCCESS,
15528 CURSOR_MOVEMENT_CANNOT_BE_USED,
15529 CURSOR_MOVEMENT_MUST_SCROLL,
15530 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15533 static int
15534 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15536 struct window *w = XWINDOW (window);
15537 struct frame *f = XFRAME (w->frame);
15538 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15540 #ifdef GLYPH_DEBUG
15541 if (inhibit_try_cursor_movement)
15542 return rc;
15543 #endif
15545 /* Previously, there was a check for Lisp integer in the
15546 if-statement below. Now, this field is converted to
15547 ptrdiff_t, thus zero means invalid position in a buffer. */
15548 eassert (w->last_point > 0);
15549 /* Likewise there was a check whether window_end_vpos is nil or larger
15550 than the window. Now window_end_vpos is int and so never nil, but
15551 let's leave eassert to check whether it fits in the window. */
15552 eassert (!w->window_end_valid
15553 || w->window_end_vpos < w->current_matrix->nrows);
15555 /* Handle case where text has not changed, only point, and it has
15556 not moved off the frame. */
15557 if (/* Point may be in this window. */
15558 PT >= CHARPOS (startp)
15559 /* Selective display hasn't changed. */
15560 && !current_buffer->clip_changed
15561 /* Function force-mode-line-update is used to force a thorough
15562 redisplay. It sets either windows_or_buffers_changed or
15563 update_mode_lines. So don't take a shortcut here for these
15564 cases. */
15565 && !update_mode_lines
15566 && !windows_or_buffers_changed
15567 && !f->cursor_type_changed
15568 && NILP (Vshow_trailing_whitespace)
15569 /* This code is not used for mini-buffer for the sake of the case
15570 of redisplaying to replace an echo area message; since in
15571 that case the mini-buffer contents per se are usually
15572 unchanged. This code is of no real use in the mini-buffer
15573 since the handling of this_line_start_pos, etc., in redisplay
15574 handles the same cases. */
15575 && !EQ (window, minibuf_window)
15576 && (FRAME_WINDOW_P (f)
15577 || !overlay_arrow_in_current_buffer_p ()))
15579 int this_scroll_margin, top_scroll_margin;
15580 struct glyph_row *row = NULL;
15581 int frame_line_height = default_line_pixel_height (w);
15582 int window_total_lines
15583 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15585 #ifdef GLYPH_DEBUG
15586 debug_method_add (w, "cursor movement");
15587 #endif
15589 /* Scroll if point within this distance from the top or bottom
15590 of the window. This is a pixel value. */
15591 if (scroll_margin > 0)
15593 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15594 this_scroll_margin *= frame_line_height;
15596 else
15597 this_scroll_margin = 0;
15599 top_scroll_margin = this_scroll_margin;
15600 if (WINDOW_WANTS_HEADER_LINE_P (w))
15601 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15603 /* Start with the row the cursor was displayed during the last
15604 not paused redisplay. Give up if that row is not valid. */
15605 if (w->last_cursor_vpos < 0
15606 || w->last_cursor_vpos >= w->current_matrix->nrows)
15607 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15608 else
15610 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15611 if (row->mode_line_p)
15612 ++row;
15613 if (!row->enabled_p)
15614 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15617 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15619 int scroll_p = 0, must_scroll = 0;
15620 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15622 if (PT > w->last_point)
15624 /* Point has moved forward. */
15625 while (MATRIX_ROW_END_CHARPOS (row) < PT
15626 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15628 eassert (row->enabled_p);
15629 ++row;
15632 /* If the end position of a row equals the start
15633 position of the next row, and PT is at that position,
15634 we would rather display cursor in the next line. */
15635 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15636 && MATRIX_ROW_END_CHARPOS (row) == PT
15637 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15638 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15639 && !cursor_row_p (row))
15640 ++row;
15642 /* If within the scroll margin, scroll. Note that
15643 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15644 the next line would be drawn, and that
15645 this_scroll_margin can be zero. */
15646 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15647 || PT > MATRIX_ROW_END_CHARPOS (row)
15648 /* Line is completely visible last line in window
15649 and PT is to be set in the next line. */
15650 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15651 && PT == MATRIX_ROW_END_CHARPOS (row)
15652 && !row->ends_at_zv_p
15653 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15654 scroll_p = 1;
15656 else if (PT < w->last_point)
15658 /* Cursor has to be moved backward. Note that PT >=
15659 CHARPOS (startp) because of the outer if-statement. */
15660 while (!row->mode_line_p
15661 && (MATRIX_ROW_START_CHARPOS (row) > PT
15662 || (MATRIX_ROW_START_CHARPOS (row) == PT
15663 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15664 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15665 row > w->current_matrix->rows
15666 && (row-1)->ends_in_newline_from_string_p))))
15667 && (row->y > top_scroll_margin
15668 || CHARPOS (startp) == BEGV))
15670 eassert (row->enabled_p);
15671 --row;
15674 /* Consider the following case: Window starts at BEGV,
15675 there is invisible, intangible text at BEGV, so that
15676 display starts at some point START > BEGV. It can
15677 happen that we are called with PT somewhere between
15678 BEGV and START. Try to handle that case. */
15679 if (row < w->current_matrix->rows
15680 || row->mode_line_p)
15682 row = w->current_matrix->rows;
15683 if (row->mode_line_p)
15684 ++row;
15687 /* Due to newlines in overlay strings, we may have to
15688 skip forward over overlay strings. */
15689 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15690 && MATRIX_ROW_END_CHARPOS (row) == PT
15691 && !cursor_row_p (row))
15692 ++row;
15694 /* If within the scroll margin, scroll. */
15695 if (row->y < top_scroll_margin
15696 && CHARPOS (startp) != BEGV)
15697 scroll_p = 1;
15699 else
15701 /* Cursor did not move. So don't scroll even if cursor line
15702 is partially visible, as it was so before. */
15703 rc = CURSOR_MOVEMENT_SUCCESS;
15706 if (PT < MATRIX_ROW_START_CHARPOS (row)
15707 || PT > MATRIX_ROW_END_CHARPOS (row))
15709 /* if PT is not in the glyph row, give up. */
15710 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15711 must_scroll = 1;
15713 else if (rc != CURSOR_MOVEMENT_SUCCESS
15714 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15716 struct glyph_row *row1;
15718 /* If rows are bidi-reordered and point moved, back up
15719 until we find a row that does not belong to a
15720 continuation line. This is because we must consider
15721 all rows of a continued line as candidates for the
15722 new cursor positioning, since row start and end
15723 positions change non-linearly with vertical position
15724 in such rows. */
15725 /* FIXME: Revisit this when glyph ``spilling'' in
15726 continuation lines' rows is implemented for
15727 bidi-reordered rows. */
15728 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15729 MATRIX_ROW_CONTINUATION_LINE_P (row);
15730 --row)
15732 /* If we hit the beginning of the displayed portion
15733 without finding the first row of a continued
15734 line, give up. */
15735 if (row <= row1)
15737 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15738 break;
15740 eassert (row->enabled_p);
15743 if (must_scroll)
15745 else if (rc != CURSOR_MOVEMENT_SUCCESS
15746 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15747 /* Make sure this isn't a header line by any chance, since
15748 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15749 && !row->mode_line_p
15750 && make_cursor_line_fully_visible_p)
15752 if (PT == MATRIX_ROW_END_CHARPOS (row)
15753 && !row->ends_at_zv_p
15754 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15755 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15756 else if (row->height > window_box_height (w))
15758 /* If we end up in a partially visible line, let's
15759 make it fully visible, except when it's taller
15760 than the window, in which case we can't do much
15761 about it. */
15762 *scroll_step = 1;
15763 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15765 else
15767 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15768 if (!cursor_row_fully_visible_p (w, 0, 1))
15769 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15770 else
15771 rc = CURSOR_MOVEMENT_SUCCESS;
15774 else if (scroll_p)
15775 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15776 else if (rc != CURSOR_MOVEMENT_SUCCESS
15777 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15779 /* With bidi-reordered rows, there could be more than
15780 one candidate row whose start and end positions
15781 occlude point. We need to let set_cursor_from_row
15782 find the best candidate. */
15783 /* FIXME: Revisit this when glyph ``spilling'' in
15784 continuation lines' rows is implemented for
15785 bidi-reordered rows. */
15786 int rv = 0;
15790 int at_zv_p = 0, exact_match_p = 0;
15792 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15793 && PT <= MATRIX_ROW_END_CHARPOS (row)
15794 && cursor_row_p (row))
15795 rv |= set_cursor_from_row (w, row, w->current_matrix,
15796 0, 0, 0, 0);
15797 /* As soon as we've found the exact match for point,
15798 or the first suitable row whose ends_at_zv_p flag
15799 is set, we are done. */
15800 if (rv)
15802 at_zv_p = MATRIX_ROW (w->current_matrix,
15803 w->cursor.vpos)->ends_at_zv_p;
15804 if (!at_zv_p
15805 && w->cursor.hpos >= 0
15806 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15807 w->cursor.vpos))
15809 struct glyph_row *candidate =
15810 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15811 struct glyph *g =
15812 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15813 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15815 exact_match_p =
15816 (BUFFERP (g->object) && g->charpos == PT)
15817 || (INTEGERP (g->object)
15818 && (g->charpos == PT
15819 || (g->charpos == 0 && endpos - 1 == PT)));
15821 if (at_zv_p || exact_match_p)
15823 rc = CURSOR_MOVEMENT_SUCCESS;
15824 break;
15827 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15828 break;
15829 ++row;
15831 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15832 || row->continued_p)
15833 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15834 || (MATRIX_ROW_START_CHARPOS (row) == PT
15835 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15836 /* If we didn't find any candidate rows, or exited the
15837 loop before all the candidates were examined, signal
15838 to the caller that this method failed. */
15839 if (rc != CURSOR_MOVEMENT_SUCCESS
15840 && !(rv
15841 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15842 && !row->continued_p))
15843 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15844 else if (rv)
15845 rc = CURSOR_MOVEMENT_SUCCESS;
15847 else
15851 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15853 rc = CURSOR_MOVEMENT_SUCCESS;
15854 break;
15856 ++row;
15858 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15859 && MATRIX_ROW_START_CHARPOS (row) == PT
15860 && cursor_row_p (row));
15865 return rc;
15868 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15869 static
15870 #endif
15871 void
15872 set_vertical_scroll_bar (struct window *w)
15874 ptrdiff_t start, end, whole;
15876 /* Calculate the start and end positions for the current window.
15877 At some point, it would be nice to choose between scrollbars
15878 which reflect the whole buffer size, with special markers
15879 indicating narrowing, and scrollbars which reflect only the
15880 visible region.
15882 Note that mini-buffers sometimes aren't displaying any text. */
15883 if (!MINI_WINDOW_P (w)
15884 || (w == XWINDOW (minibuf_window)
15885 && NILP (echo_area_buffer[0])))
15887 struct buffer *buf = XBUFFER (w->contents);
15888 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15889 start = marker_position (w->start) - BUF_BEGV (buf);
15890 /* I don't think this is guaranteed to be right. For the
15891 moment, we'll pretend it is. */
15892 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15894 if (end < start)
15895 end = start;
15896 if (whole < (end - start))
15897 whole = end - start;
15899 else
15900 start = end = whole = 0;
15902 /* Indicate what this scroll bar ought to be displaying now. */
15903 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15904 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15905 (w, end - start, whole, start);
15909 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15910 selected_window is redisplayed.
15912 We can return without actually redisplaying the window if fonts has been
15913 changed on window's frame. In that case, redisplay_internal will retry.
15915 As one of the important parts of redisplaying a window, we need to
15916 decide whether the previous window-start position (stored in the
15917 window's w->start marker position) is still valid, and if it isn't,
15918 recompute it. Some details about that:
15920 . The previous window-start could be in a continuation line, in
15921 which case we need to recompute it when the window width
15922 changes. See compute_window_start_on_continuation_line and its
15923 call below.
15925 . The text that changed since last redisplay could include the
15926 previous window-start position. In that case, we try to salvage
15927 what we can from the current glyph matrix by calling
15928 try_scrolling, which see.
15930 . Some Emacs command could force us to use a specific window-start
15931 position by setting the window's force_start flag, or gently
15932 propose doing that by setting the window's optional_new_start
15933 flag. In these cases, we try using the specified start point if
15934 that succeeds (i.e. the window desired matrix is successfully
15935 recomputed, and point location is within the window). In case
15936 of optional_new_start, we first check if the specified start
15937 position is feasible, i.e. if it will allow point to be
15938 displayed in the window. If using the specified start point
15939 fails, e.g., if new fonts are needed to be loaded, we abort the
15940 redisplay cycle and leave it up to the next cycle to figure out
15941 things.
15943 . Note that the window's force_start flag is sometimes set by
15944 redisplay itself, when it decides that the previous window start
15945 point is fine and should be kept. Search for "goto force_start"
15946 below to see the details. Like the values of window-start
15947 specified outside of redisplay, these internally-deduced values
15948 are tested for feasibility, and ignored if found to be
15949 unfeasible.
15951 . Note that the function try_window, used to completely redisplay
15952 a window, accepts the window's start point as its argument.
15953 This is used several times in the redisplay code to control
15954 where the window start will be, according to user options such
15955 as scroll-conservatively, and also to ensure the screen line
15956 showing point will be fully (as opposed to partially) visible on
15957 display. */
15959 static void
15960 redisplay_window (Lisp_Object window, bool just_this_one_p)
15962 struct window *w = XWINDOW (window);
15963 struct frame *f = XFRAME (w->frame);
15964 struct buffer *buffer = XBUFFER (w->contents);
15965 struct buffer *old = current_buffer;
15966 struct text_pos lpoint, opoint, startp;
15967 int update_mode_line;
15968 int tem;
15969 struct it it;
15970 /* Record it now because it's overwritten. */
15971 bool current_matrix_up_to_date_p = false;
15972 bool used_current_matrix_p = false;
15973 /* This is less strict than current_matrix_up_to_date_p.
15974 It indicates that the buffer contents and narrowing are unchanged. */
15975 bool buffer_unchanged_p = false;
15976 int temp_scroll_step = 0;
15977 ptrdiff_t count = SPECPDL_INDEX ();
15978 int rc;
15979 int centering_position = -1;
15980 int last_line_misfit = 0;
15981 ptrdiff_t beg_unchanged, end_unchanged;
15982 int frame_line_height;
15984 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15985 opoint = lpoint;
15987 #ifdef GLYPH_DEBUG
15988 *w->desired_matrix->method = 0;
15989 #endif
15991 if (!just_this_one_p
15992 && REDISPLAY_SOME_P ()
15993 && !w->redisplay
15994 && !w->update_mode_line
15995 && !f->redisplay
15996 && !buffer->text->redisplay
15997 && BUF_PT (buffer) == w->last_point)
15998 return;
16000 /* Make sure that both W's markers are valid. */
16001 eassert (XMARKER (w->start)->buffer == buffer);
16002 eassert (XMARKER (w->pointm)->buffer == buffer);
16004 /* We come here again if we need to run window-text-change-functions
16005 below. */
16006 restart:
16007 reconsider_clip_changes (w);
16008 frame_line_height = default_line_pixel_height (w);
16010 /* Has the mode line to be updated? */
16011 update_mode_line = (w->update_mode_line
16012 || update_mode_lines
16013 || buffer->clip_changed
16014 || buffer->prevent_redisplay_optimizations_p);
16016 if (!just_this_one_p)
16017 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
16018 cleverly elsewhere. */
16019 w->must_be_updated_p = true;
16021 if (MINI_WINDOW_P (w))
16023 if (w == XWINDOW (echo_area_window)
16024 && !NILP (echo_area_buffer[0]))
16026 if (update_mode_line)
16027 /* We may have to update a tty frame's menu bar or a
16028 tool-bar. Example `M-x C-h C-h C-g'. */
16029 goto finish_menu_bars;
16030 else
16031 /* We've already displayed the echo area glyphs in this window. */
16032 goto finish_scroll_bars;
16034 else if ((w != XWINDOW (minibuf_window)
16035 || minibuf_level == 0)
16036 /* When buffer is nonempty, redisplay window normally. */
16037 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
16038 /* Quail displays non-mini buffers in minibuffer window.
16039 In that case, redisplay the window normally. */
16040 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
16042 /* W is a mini-buffer window, but it's not active, so clear
16043 it. */
16044 int yb = window_text_bottom_y (w);
16045 struct glyph_row *row;
16046 int y;
16048 for (y = 0, row = w->desired_matrix->rows;
16049 y < yb;
16050 y += row->height, ++row)
16051 blank_row (w, row, y);
16052 goto finish_scroll_bars;
16055 clear_glyph_matrix (w->desired_matrix);
16058 /* Otherwise set up data on this window; select its buffer and point
16059 value. */
16060 /* Really select the buffer, for the sake of buffer-local
16061 variables. */
16062 set_buffer_internal_1 (XBUFFER (w->contents));
16064 current_matrix_up_to_date_p
16065 = (w->window_end_valid
16066 && !current_buffer->clip_changed
16067 && !current_buffer->prevent_redisplay_optimizations_p
16068 && !window_outdated (w));
16070 /* Run the window-text-change-functions
16071 if it is possible that the text on the screen has changed
16072 (either due to modification of the text, or any other reason). */
16073 if (!current_matrix_up_to_date_p
16074 && !NILP (Vwindow_text_change_functions))
16076 safe_run_hooks (Qwindow_text_change_functions);
16077 goto restart;
16080 beg_unchanged = BEG_UNCHANGED;
16081 end_unchanged = END_UNCHANGED;
16083 SET_TEXT_POS (opoint, PT, PT_BYTE);
16085 specbind (Qinhibit_point_motion_hooks, Qt);
16087 buffer_unchanged_p
16088 = (w->window_end_valid
16089 && !current_buffer->clip_changed
16090 && !window_outdated (w));
16092 /* When windows_or_buffers_changed is non-zero, we can't rely
16093 on the window end being valid, so set it to zero there. */
16094 if (windows_or_buffers_changed)
16096 /* If window starts on a continuation line, maybe adjust the
16097 window start in case the window's width changed. */
16098 if (XMARKER (w->start)->buffer == current_buffer)
16099 compute_window_start_on_continuation_line (w);
16101 w->window_end_valid = false;
16102 /* If so, we also can't rely on current matrix
16103 and should not fool try_cursor_movement below. */
16104 current_matrix_up_to_date_p = false;
16107 /* Some sanity checks. */
16108 CHECK_WINDOW_END (w);
16109 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16110 emacs_abort ();
16111 if (BYTEPOS (opoint) < CHARPOS (opoint))
16112 emacs_abort ();
16114 if (mode_line_update_needed (w))
16115 update_mode_line = 1;
16117 /* Point refers normally to the selected window. For any other
16118 window, set up appropriate value. */
16119 if (!EQ (window, selected_window))
16121 ptrdiff_t new_pt = marker_position (w->pointm);
16122 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16123 if (new_pt < BEGV)
16125 new_pt = BEGV;
16126 new_pt_byte = BEGV_BYTE;
16127 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16129 else if (new_pt > (ZV - 1))
16131 new_pt = ZV;
16132 new_pt_byte = ZV_BYTE;
16133 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16136 /* We don't use SET_PT so that the point-motion hooks don't run. */
16137 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16140 /* If any of the character widths specified in the display table
16141 have changed, invalidate the width run cache. It's true that
16142 this may be a bit late to catch such changes, but the rest of
16143 redisplay goes (non-fatally) haywire when the display table is
16144 changed, so why should we worry about doing any better? */
16145 if (current_buffer->width_run_cache
16146 || (current_buffer->base_buffer
16147 && current_buffer->base_buffer->width_run_cache))
16149 struct Lisp_Char_Table *disptab = buffer_display_table ();
16151 if (! disptab_matches_widthtab
16152 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16154 struct buffer *buf = current_buffer;
16156 if (buf->base_buffer)
16157 buf = buf->base_buffer;
16158 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16159 recompute_width_table (current_buffer, disptab);
16163 /* If window-start is screwed up, choose a new one. */
16164 if (XMARKER (w->start)->buffer != current_buffer)
16165 goto recenter;
16167 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16169 /* If someone specified a new starting point but did not insist,
16170 check whether it can be used. */
16171 if ((w->optional_new_start || window_frozen_p (w))
16172 && CHARPOS (startp) >= BEGV
16173 && CHARPOS (startp) <= ZV)
16175 ptrdiff_t it_charpos;
16177 w->optional_new_start = 0;
16178 start_display (&it, w, startp);
16179 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16180 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16181 /* Record IT's position now, since line_bottom_y might change
16182 that. */
16183 it_charpos = IT_CHARPOS (it);
16184 /* Make sure we set the force_start flag only if the cursor row
16185 will be fully visible. Otherwise, the code under force_start
16186 label below will try to move point back into view, which is
16187 not what the code which sets optional_new_start wants. */
16188 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16189 && !w->force_start)
16191 if (it_charpos == PT)
16192 w->force_start = 1;
16193 /* IT may overshoot PT if text at PT is invisible. */
16194 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16195 w->force_start = 1;
16196 #ifdef GLYPH_DEBUG
16197 if (w->force_start)
16199 if (window_frozen_p (w))
16200 debug_method_add (w, "set force_start from frozen window start");
16201 else
16202 debug_method_add (w, "set force_start from optional_new_start");
16204 #endif
16208 force_start:
16210 /* Handle case where place to start displaying has been specified,
16211 unless the specified location is outside the accessible range. */
16212 if (w->force_start)
16214 /* We set this later on if we have to adjust point. */
16215 int new_vpos = -1;
16217 w->force_start = 0;
16218 w->vscroll = 0;
16219 w->window_end_valid = 0;
16221 /* Forget any recorded base line for line number display. */
16222 if (!buffer_unchanged_p)
16223 w->base_line_number = 0;
16225 /* Redisplay the mode line. Select the buffer properly for that.
16226 Also, run the hook window-scroll-functions
16227 because we have scrolled. */
16228 /* Note, we do this after clearing force_start because
16229 if there's an error, it is better to forget about force_start
16230 than to get into an infinite loop calling the hook functions
16231 and having them get more errors. */
16232 if (!update_mode_line
16233 || ! NILP (Vwindow_scroll_functions))
16235 update_mode_line = 1;
16236 w->update_mode_line = 1;
16237 startp = run_window_scroll_functions (window, startp);
16240 if (CHARPOS (startp) < BEGV)
16241 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16242 else if (CHARPOS (startp) > ZV)
16243 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16245 /* Redisplay, then check if cursor has been set during the
16246 redisplay. Give up if new fonts were loaded. */
16247 /* We used to issue a CHECK_MARGINS argument to try_window here,
16248 but this causes scrolling to fail when point begins inside
16249 the scroll margin (bug#148) -- cyd */
16250 if (!try_window (window, startp, 0))
16252 w->force_start = 1;
16253 clear_glyph_matrix (w->desired_matrix);
16254 goto need_larger_matrices;
16257 if (w->cursor.vpos < 0)
16259 /* If point does not appear, try to move point so it does
16260 appear. The desired matrix has been built above, so we
16261 can use it here. */
16262 new_vpos = window_box_height (w) / 2;
16265 if (!cursor_row_fully_visible_p (w, 0, 0))
16267 /* Point does appear, but on a line partly visible at end of window.
16268 Move it back to a fully-visible line. */
16269 new_vpos = window_box_height (w);
16270 /* But if window_box_height suggests a Y coordinate that is
16271 not less than we already have, that line will clearly not
16272 be fully visible, so give up and scroll the display.
16273 This can happen when the default face uses a font whose
16274 dimensions are different from the frame's default
16275 font. */
16276 if (new_vpos >= w->cursor.y)
16278 w->cursor.vpos = -1;
16279 clear_glyph_matrix (w->desired_matrix);
16280 goto try_to_scroll;
16283 else if (w->cursor.vpos >= 0)
16285 /* Some people insist on not letting point enter the scroll
16286 margin, even though this part handles windows that didn't
16287 scroll at all. */
16288 int window_total_lines
16289 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16290 int margin = min (scroll_margin, window_total_lines / 4);
16291 int pixel_margin = margin * frame_line_height;
16292 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16294 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16295 below, which finds the row to move point to, advances by
16296 the Y coordinate of the _next_ row, see the definition of
16297 MATRIX_ROW_BOTTOM_Y. */
16298 if (w->cursor.vpos < margin + header_line)
16300 w->cursor.vpos = -1;
16301 clear_glyph_matrix (w->desired_matrix);
16302 goto try_to_scroll;
16304 else
16306 int window_height = window_box_height (w);
16308 if (header_line)
16309 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16310 if (w->cursor.y >= window_height - pixel_margin)
16312 w->cursor.vpos = -1;
16313 clear_glyph_matrix (w->desired_matrix);
16314 goto try_to_scroll;
16319 /* If we need to move point for either of the above reasons,
16320 now actually do it. */
16321 if (new_vpos >= 0)
16323 struct glyph_row *row;
16325 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16326 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16327 ++row;
16329 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16330 MATRIX_ROW_START_BYTEPOS (row));
16332 if (w != XWINDOW (selected_window))
16333 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16334 else if (current_buffer == old)
16335 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16337 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16339 /* Re-run pre-redisplay-function so it can update the region
16340 according to the new position of point. */
16341 /* Other than the cursor, w's redisplay is done so we can set its
16342 redisplay to false. Also the buffer's redisplay can be set to
16343 false, since propagate_buffer_redisplay should have already
16344 propagated its info to `w' anyway. */
16345 w->redisplay = false;
16346 XBUFFER (w->contents)->text->redisplay = false;
16347 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16349 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16351 /* pre-redisplay-function made changes (e.g. move the region)
16352 that require another round of redisplay. */
16353 clear_glyph_matrix (w->desired_matrix);
16354 if (!try_window (window, startp, 0))
16355 goto need_larger_matrices;
16358 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, 0, 0))
16360 clear_glyph_matrix (w->desired_matrix);
16361 goto try_to_scroll;
16364 #ifdef GLYPH_DEBUG
16365 debug_method_add (w, "forced window start");
16366 #endif
16367 goto done;
16370 /* Handle case where text has not changed, only point, and it has
16371 not moved off the frame, and we are not retrying after hscroll.
16372 (current_matrix_up_to_date_p is nonzero when retrying.) */
16373 if (current_matrix_up_to_date_p
16374 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16375 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16377 switch (rc)
16379 case CURSOR_MOVEMENT_SUCCESS:
16380 used_current_matrix_p = 1;
16381 goto done;
16383 case CURSOR_MOVEMENT_MUST_SCROLL:
16384 goto try_to_scroll;
16386 default:
16387 emacs_abort ();
16390 /* If current starting point was originally the beginning of a line
16391 but no longer is, find a new starting point. */
16392 else if (w->start_at_line_beg
16393 && !(CHARPOS (startp) <= BEGV
16394 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16396 #ifdef GLYPH_DEBUG
16397 debug_method_add (w, "recenter 1");
16398 #endif
16399 goto recenter;
16402 /* Try scrolling with try_window_id. Value is > 0 if update has
16403 been done, it is -1 if we know that the same window start will
16404 not work. It is 0 if unsuccessful for some other reason. */
16405 else if ((tem = try_window_id (w)) != 0)
16407 #ifdef GLYPH_DEBUG
16408 debug_method_add (w, "try_window_id %d", tem);
16409 #endif
16411 if (f->fonts_changed)
16412 goto need_larger_matrices;
16413 if (tem > 0)
16414 goto done;
16416 /* Otherwise try_window_id has returned -1 which means that we
16417 don't want the alternative below this comment to execute. */
16419 else if (CHARPOS (startp) >= BEGV
16420 && CHARPOS (startp) <= ZV
16421 && PT >= CHARPOS (startp)
16422 && (CHARPOS (startp) < ZV
16423 /* Avoid starting at end of buffer. */
16424 || CHARPOS (startp) == BEGV
16425 || !window_outdated (w)))
16427 int d1, d2, d5, d6;
16428 int rtop, rbot;
16430 /* If first window line is a continuation line, and window start
16431 is inside the modified region, but the first change is before
16432 current window start, we must select a new window start.
16434 However, if this is the result of a down-mouse event (e.g. by
16435 extending the mouse-drag-overlay), we don't want to select a
16436 new window start, since that would change the position under
16437 the mouse, resulting in an unwanted mouse-movement rather
16438 than a simple mouse-click. */
16439 if (!w->start_at_line_beg
16440 && NILP (do_mouse_tracking)
16441 && CHARPOS (startp) > BEGV
16442 && CHARPOS (startp) > BEG + beg_unchanged
16443 && CHARPOS (startp) <= Z - end_unchanged
16444 /* Even if w->start_at_line_beg is nil, a new window may
16445 start at a line_beg, since that's how set_buffer_window
16446 sets it. So, we need to check the return value of
16447 compute_window_start_on_continuation_line. (See also
16448 bug#197). */
16449 && XMARKER (w->start)->buffer == current_buffer
16450 && compute_window_start_on_continuation_line (w)
16451 /* It doesn't make sense to force the window start like we
16452 do at label force_start if it is already known that point
16453 will not be fully visible in the resulting window, because
16454 doing so will move point from its correct position
16455 instead of scrolling the window to bring point into view.
16456 See bug#9324. */
16457 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16458 /* A very tall row could need more than the window height,
16459 in which case we accept that it is partially visible. */
16460 && (rtop != 0) == (rbot != 0))
16462 w->force_start = 1;
16463 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16464 #ifdef GLYPH_DEBUG
16465 debug_method_add (w, "recomputed window start in continuation line");
16466 #endif
16467 goto force_start;
16470 #ifdef GLYPH_DEBUG
16471 debug_method_add (w, "same window start");
16472 #endif
16474 /* Try to redisplay starting at same place as before.
16475 If point has not moved off frame, accept the results. */
16476 if (!current_matrix_up_to_date_p
16477 /* Don't use try_window_reusing_current_matrix in this case
16478 because a window scroll function can have changed the
16479 buffer. */
16480 || !NILP (Vwindow_scroll_functions)
16481 || MINI_WINDOW_P (w)
16482 || !(used_current_matrix_p
16483 = try_window_reusing_current_matrix (w)))
16485 IF_DEBUG (debug_method_add (w, "1"));
16486 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16487 /* -1 means we need to scroll.
16488 0 means we need new matrices, but fonts_changed
16489 is set in that case, so we will detect it below. */
16490 goto try_to_scroll;
16493 if (f->fonts_changed)
16494 goto need_larger_matrices;
16496 if (w->cursor.vpos >= 0)
16498 if (!just_this_one_p
16499 || current_buffer->clip_changed
16500 || BEG_UNCHANGED < CHARPOS (startp))
16501 /* Forget any recorded base line for line number display. */
16502 w->base_line_number = 0;
16504 if (!cursor_row_fully_visible_p (w, 1, 0))
16506 clear_glyph_matrix (w->desired_matrix);
16507 last_line_misfit = 1;
16509 /* Drop through and scroll. */
16510 else
16511 goto done;
16513 else
16514 clear_glyph_matrix (w->desired_matrix);
16517 try_to_scroll:
16519 /* Redisplay the mode line. Select the buffer properly for that. */
16520 if (!update_mode_line)
16522 update_mode_line = 1;
16523 w->update_mode_line = 1;
16526 /* Try to scroll by specified few lines. */
16527 if ((scroll_conservatively
16528 || emacs_scroll_step
16529 || temp_scroll_step
16530 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16531 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16532 && CHARPOS (startp) >= BEGV
16533 && CHARPOS (startp) <= ZV)
16535 /* The function returns -1 if new fonts were loaded, 1 if
16536 successful, 0 if not successful. */
16537 int ss = try_scrolling (window, just_this_one_p,
16538 scroll_conservatively,
16539 emacs_scroll_step,
16540 temp_scroll_step, last_line_misfit);
16541 switch (ss)
16543 case SCROLLING_SUCCESS:
16544 goto done;
16546 case SCROLLING_NEED_LARGER_MATRICES:
16547 goto need_larger_matrices;
16549 case SCROLLING_FAILED:
16550 break;
16552 default:
16553 emacs_abort ();
16557 /* Finally, just choose a place to start which positions point
16558 according to user preferences. */
16560 recenter:
16562 #ifdef GLYPH_DEBUG
16563 debug_method_add (w, "recenter");
16564 #endif
16566 /* Forget any previously recorded base line for line number display. */
16567 if (!buffer_unchanged_p)
16568 w->base_line_number = 0;
16570 /* Determine the window start relative to point. */
16571 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16572 it.current_y = it.last_visible_y;
16573 if (centering_position < 0)
16575 int window_total_lines
16576 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16577 int margin =
16578 scroll_margin > 0
16579 ? min (scroll_margin, window_total_lines / 4)
16580 : 0;
16581 ptrdiff_t margin_pos = CHARPOS (startp);
16582 Lisp_Object aggressive;
16583 int scrolling_up;
16585 /* If there is a scroll margin at the top of the window, find
16586 its character position. */
16587 if (margin
16588 /* Cannot call start_display if startp is not in the
16589 accessible region of the buffer. This can happen when we
16590 have just switched to a different buffer and/or changed
16591 its restriction. In that case, startp is initialized to
16592 the character position 1 (BEGV) because we did not yet
16593 have chance to display the buffer even once. */
16594 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16596 struct it it1;
16597 void *it1data = NULL;
16599 SAVE_IT (it1, it, it1data);
16600 start_display (&it1, w, startp);
16601 move_it_vertically (&it1, margin * frame_line_height);
16602 margin_pos = IT_CHARPOS (it1);
16603 RESTORE_IT (&it, &it, it1data);
16605 scrolling_up = PT > margin_pos;
16606 aggressive =
16607 scrolling_up
16608 ? BVAR (current_buffer, scroll_up_aggressively)
16609 : BVAR (current_buffer, scroll_down_aggressively);
16611 if (!MINI_WINDOW_P (w)
16612 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16614 int pt_offset = 0;
16616 /* Setting scroll-conservatively overrides
16617 scroll-*-aggressively. */
16618 if (!scroll_conservatively && NUMBERP (aggressive))
16620 double float_amount = XFLOATINT (aggressive);
16622 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16623 if (pt_offset == 0 && float_amount > 0)
16624 pt_offset = 1;
16625 if (pt_offset && margin > 0)
16626 margin -= 1;
16628 /* Compute how much to move the window start backward from
16629 point so that point will be displayed where the user
16630 wants it. */
16631 if (scrolling_up)
16633 centering_position = it.last_visible_y;
16634 if (pt_offset)
16635 centering_position -= pt_offset;
16636 centering_position -=
16637 frame_line_height * (1 + margin + (last_line_misfit != 0))
16638 + WINDOW_HEADER_LINE_HEIGHT (w);
16639 /* Don't let point enter the scroll margin near top of
16640 the window. */
16641 if (centering_position < margin * frame_line_height)
16642 centering_position = margin * frame_line_height;
16644 else
16645 centering_position = margin * frame_line_height + pt_offset;
16647 else
16648 /* Set the window start half the height of the window backward
16649 from point. */
16650 centering_position = window_box_height (w) / 2;
16652 move_it_vertically_backward (&it, centering_position);
16654 eassert (IT_CHARPOS (it) >= BEGV);
16656 /* The function move_it_vertically_backward may move over more
16657 than the specified y-distance. If it->w is small, e.g. a
16658 mini-buffer window, we may end up in front of the window's
16659 display area. Start displaying at the start of the line
16660 containing PT in this case. */
16661 if (it.current_y <= 0)
16663 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16664 move_it_vertically_backward (&it, 0);
16665 it.current_y = 0;
16668 it.current_x = it.hpos = 0;
16670 /* Set the window start position here explicitly, to avoid an
16671 infinite loop in case the functions in window-scroll-functions
16672 get errors. */
16673 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16675 /* Run scroll hooks. */
16676 startp = run_window_scroll_functions (window, it.current.pos);
16678 /* Redisplay the window. */
16679 if (!current_matrix_up_to_date_p
16680 || windows_or_buffers_changed
16681 || f->cursor_type_changed
16682 /* Don't use try_window_reusing_current_matrix in this case
16683 because it can have changed the buffer. */
16684 || !NILP (Vwindow_scroll_functions)
16685 || !just_this_one_p
16686 || MINI_WINDOW_P (w)
16687 || !(used_current_matrix_p
16688 = try_window_reusing_current_matrix (w)))
16689 try_window (window, startp, 0);
16691 /* If new fonts have been loaded (due to fontsets), give up. We
16692 have to start a new redisplay since we need to re-adjust glyph
16693 matrices. */
16694 if (f->fonts_changed)
16695 goto need_larger_matrices;
16697 /* If cursor did not appear assume that the middle of the window is
16698 in the first line of the window. Do it again with the next line.
16699 (Imagine a window of height 100, displaying two lines of height
16700 60. Moving back 50 from it->last_visible_y will end in the first
16701 line.) */
16702 if (w->cursor.vpos < 0)
16704 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16706 clear_glyph_matrix (w->desired_matrix);
16707 move_it_by_lines (&it, 1);
16708 try_window (window, it.current.pos, 0);
16710 else if (PT < IT_CHARPOS (it))
16712 clear_glyph_matrix (w->desired_matrix);
16713 move_it_by_lines (&it, -1);
16714 try_window (window, it.current.pos, 0);
16716 else
16718 /* Not much we can do about it. */
16722 /* Consider the following case: Window starts at BEGV, there is
16723 invisible, intangible text at BEGV, so that display starts at
16724 some point START > BEGV. It can happen that we are called with
16725 PT somewhere between BEGV and START. Try to handle that case,
16726 and similar ones. */
16727 if (w->cursor.vpos < 0)
16729 /* First, try locating the proper glyph row for PT. */
16730 struct glyph_row *row =
16731 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16733 /* Sometimes point is at the beginning of invisible text that is
16734 before the 1st character displayed in the row. In that case,
16735 row_containing_pos fails to find the row, because no glyphs
16736 with appropriate buffer positions are present in the row.
16737 Therefore, we next try to find the row which shows the 1st
16738 position after the invisible text. */
16739 if (!row)
16741 Lisp_Object val =
16742 get_char_property_and_overlay (make_number (PT), Qinvisible,
16743 Qnil, NULL);
16745 if (TEXT_PROP_MEANS_INVISIBLE (val))
16747 ptrdiff_t alt_pos;
16748 Lisp_Object invis_end =
16749 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16750 Qnil, Qnil);
16752 if (NATNUMP (invis_end))
16753 alt_pos = XFASTINT (invis_end);
16754 else
16755 alt_pos = ZV;
16756 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16757 NULL, 0);
16760 /* Finally, fall back on the first row of the window after the
16761 header line (if any). This is slightly better than not
16762 displaying the cursor at all. */
16763 if (!row)
16765 row = w->current_matrix->rows;
16766 if (row->mode_line_p)
16767 ++row;
16769 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16772 if (!cursor_row_fully_visible_p (w, 0, 0))
16774 /* If vscroll is enabled, disable it and try again. */
16775 if (w->vscroll)
16777 w->vscroll = 0;
16778 clear_glyph_matrix (w->desired_matrix);
16779 goto recenter;
16782 /* Users who set scroll-conservatively to a large number want
16783 point just above/below the scroll margin. If we ended up
16784 with point's row partially visible, move the window start to
16785 make that row fully visible and out of the margin. */
16786 if (scroll_conservatively > SCROLL_LIMIT)
16788 int window_total_lines
16789 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16790 int margin =
16791 scroll_margin > 0
16792 ? min (scroll_margin, window_total_lines / 4)
16793 : 0;
16794 int move_down = w->cursor.vpos >= window_total_lines / 2;
16796 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16797 clear_glyph_matrix (w->desired_matrix);
16798 if (1 == try_window (window, it.current.pos,
16799 TRY_WINDOW_CHECK_MARGINS))
16800 goto done;
16803 /* If centering point failed to make the whole line visible,
16804 put point at the top instead. That has to make the whole line
16805 visible, if it can be done. */
16806 if (centering_position == 0)
16807 goto done;
16809 clear_glyph_matrix (w->desired_matrix);
16810 centering_position = 0;
16811 goto recenter;
16814 done:
16816 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16817 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16818 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16820 /* Display the mode line, if we must. */
16821 if ((update_mode_line
16822 /* If window not full width, must redo its mode line
16823 if (a) the window to its side is being redone and
16824 (b) we do a frame-based redisplay. This is a consequence
16825 of how inverted lines are drawn in frame-based redisplay. */
16826 || (!just_this_one_p
16827 && !FRAME_WINDOW_P (f)
16828 && !WINDOW_FULL_WIDTH_P (w))
16829 /* Line number to display. */
16830 || w->base_line_pos > 0
16831 /* Column number is displayed and different from the one displayed. */
16832 || (w->column_number_displayed != -1
16833 && (w->column_number_displayed != current_column ())))
16834 /* This means that the window has a mode line. */
16835 && (WINDOW_WANTS_MODELINE_P (w)
16836 || WINDOW_WANTS_HEADER_LINE_P (w)))
16839 display_mode_lines (w);
16841 /* If mode line height has changed, arrange for a thorough
16842 immediate redisplay using the correct mode line height. */
16843 if (WINDOW_WANTS_MODELINE_P (w)
16844 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16846 f->fonts_changed = 1;
16847 w->mode_line_height = -1;
16848 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16849 = DESIRED_MODE_LINE_HEIGHT (w);
16852 /* If header line height has changed, arrange for a thorough
16853 immediate redisplay using the correct header line height. */
16854 if (WINDOW_WANTS_HEADER_LINE_P (w)
16855 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16857 f->fonts_changed = 1;
16858 w->header_line_height = -1;
16859 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16860 = DESIRED_HEADER_LINE_HEIGHT (w);
16863 if (f->fonts_changed)
16864 goto need_larger_matrices;
16867 if (!line_number_displayed && w->base_line_pos != -1)
16869 w->base_line_pos = 0;
16870 w->base_line_number = 0;
16873 finish_menu_bars:
16875 /* When we reach a frame's selected window, redo the frame's menu bar. */
16876 if (update_mode_line
16877 && EQ (FRAME_SELECTED_WINDOW (f), window))
16879 int redisplay_menu_p = 0;
16881 if (FRAME_WINDOW_P (f))
16883 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16884 || defined (HAVE_NS) || defined (USE_GTK)
16885 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16886 #else
16887 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16888 #endif
16890 else
16891 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16893 if (redisplay_menu_p)
16894 display_menu_bar (w);
16896 #ifdef HAVE_WINDOW_SYSTEM
16897 if (FRAME_WINDOW_P (f))
16899 #if defined (USE_GTK) || defined (HAVE_NS)
16900 if (FRAME_EXTERNAL_TOOL_BAR (f))
16901 redisplay_tool_bar (f);
16902 #else
16903 if (WINDOWP (f->tool_bar_window)
16904 && (FRAME_TOOL_BAR_HEIGHT (f) > 0
16905 || !NILP (Vauto_resize_tool_bars))
16906 && redisplay_tool_bar (f))
16907 ignore_mouse_drag_p = 1;
16908 #endif
16910 #endif
16913 #ifdef HAVE_WINDOW_SYSTEM
16914 if (FRAME_WINDOW_P (f)
16915 && update_window_fringes (w, (just_this_one_p
16916 || (!used_current_matrix_p && !overlay_arrow_seen)
16917 || w->pseudo_window_p)))
16919 update_begin (f);
16920 block_input ();
16921 if (draw_window_fringes (w, 1))
16923 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16924 x_draw_right_divider (w);
16925 else
16926 x_draw_vertical_border (w);
16928 unblock_input ();
16929 update_end (f);
16932 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16933 x_draw_bottom_divider (w);
16934 #endif /* HAVE_WINDOW_SYSTEM */
16936 /* We go to this label, with fonts_changed set, if it is
16937 necessary to try again using larger glyph matrices.
16938 We have to redeem the scroll bar even in this case,
16939 because the loop in redisplay_internal expects that. */
16940 need_larger_matrices:
16942 finish_scroll_bars:
16944 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16946 /* Set the thumb's position and size. */
16947 set_vertical_scroll_bar (w);
16949 /* Note that we actually used the scroll bar attached to this
16950 window, so it shouldn't be deleted at the end of redisplay. */
16951 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16952 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16955 /* Restore current_buffer and value of point in it. The window
16956 update may have changed the buffer, so first make sure `opoint'
16957 is still valid (Bug#6177). */
16958 if (CHARPOS (opoint) < BEGV)
16959 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16960 else if (CHARPOS (opoint) > ZV)
16961 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16962 else
16963 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16965 set_buffer_internal_1 (old);
16966 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16967 shorter. This can be caused by log truncation in *Messages*. */
16968 if (CHARPOS (lpoint) <= ZV)
16969 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16971 unbind_to (count, Qnil);
16975 /* Build the complete desired matrix of WINDOW with a window start
16976 buffer position POS.
16978 Value is 1 if successful. It is zero if fonts were loaded during
16979 redisplay which makes re-adjusting glyph matrices necessary, and -1
16980 if point would appear in the scroll margins.
16981 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16982 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16983 set in FLAGS.) */
16986 try_window (Lisp_Object window, struct text_pos pos, int flags)
16988 struct window *w = XWINDOW (window);
16989 struct it it;
16990 struct glyph_row *last_text_row = NULL;
16991 struct frame *f = XFRAME (w->frame);
16992 int frame_line_height = default_line_pixel_height (w);
16994 /* Make POS the new window start. */
16995 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16997 /* Mark cursor position as unknown. No overlay arrow seen. */
16998 w->cursor.vpos = -1;
16999 overlay_arrow_seen = 0;
17001 /* Initialize iterator and info to start at POS. */
17002 start_display (&it, w, pos);
17004 /* Display all lines of W. */
17005 while (it.current_y < it.last_visible_y)
17007 if (display_line (&it))
17008 last_text_row = it.glyph_row - 1;
17009 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
17010 return 0;
17013 /* Don't let the cursor end in the scroll margins. */
17014 if ((flags & TRY_WINDOW_CHECK_MARGINS)
17015 && !MINI_WINDOW_P (w))
17017 int this_scroll_margin;
17018 int window_total_lines
17019 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
17021 if (scroll_margin > 0)
17023 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
17024 this_scroll_margin *= frame_line_height;
17026 else
17027 this_scroll_margin = 0;
17029 if ((w->cursor.y >= 0 /* not vscrolled */
17030 && w->cursor.y < this_scroll_margin
17031 && CHARPOS (pos) > BEGV
17032 && IT_CHARPOS (it) < ZV)
17033 /* rms: considering make_cursor_line_fully_visible_p here
17034 seems to give wrong results. We don't want to recenter
17035 when the last line is partly visible, we want to allow
17036 that case to be handled in the usual way. */
17037 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
17039 w->cursor.vpos = -1;
17040 clear_glyph_matrix (w->desired_matrix);
17041 return -1;
17045 /* If bottom moved off end of frame, change mode line percentage. */
17046 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
17047 w->update_mode_line = 1;
17049 /* Set window_end_pos to the offset of the last character displayed
17050 on the window from the end of current_buffer. Set
17051 window_end_vpos to its row number. */
17052 if (last_text_row)
17054 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
17055 adjust_window_ends (w, last_text_row, 0);
17056 eassert
17057 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
17058 w->window_end_vpos)));
17060 else
17062 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17063 w->window_end_pos = Z - ZV;
17064 w->window_end_vpos = 0;
17067 /* But that is not valid info until redisplay finishes. */
17068 w->window_end_valid = 0;
17069 return 1;
17074 /************************************************************************
17075 Window redisplay reusing current matrix when buffer has not changed
17076 ************************************************************************/
17078 /* Try redisplay of window W showing an unchanged buffer with a
17079 different window start than the last time it was displayed by
17080 reusing its current matrix. Value is non-zero if successful.
17081 W->start is the new window start. */
17083 static int
17084 try_window_reusing_current_matrix (struct window *w)
17086 struct frame *f = XFRAME (w->frame);
17087 struct glyph_row *bottom_row;
17088 struct it it;
17089 struct run run;
17090 struct text_pos start, new_start;
17091 int nrows_scrolled, i;
17092 struct glyph_row *last_text_row;
17093 struct glyph_row *last_reused_text_row;
17094 struct glyph_row *start_row;
17095 int start_vpos, min_y, max_y;
17097 #ifdef GLYPH_DEBUG
17098 if (inhibit_try_window_reusing)
17099 return 0;
17100 #endif
17102 if (/* This function doesn't handle terminal frames. */
17103 !FRAME_WINDOW_P (f)
17104 /* Don't try to reuse the display if windows have been split
17105 or such. */
17106 || windows_or_buffers_changed
17107 || f->cursor_type_changed)
17108 return 0;
17110 /* Can't do this if showing trailing whitespace. */
17111 if (!NILP (Vshow_trailing_whitespace))
17112 return 0;
17114 /* If top-line visibility has changed, give up. */
17115 if (WINDOW_WANTS_HEADER_LINE_P (w)
17116 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17117 return 0;
17119 /* Give up if old or new display is scrolled vertically. We could
17120 make this function handle this, but right now it doesn't. */
17121 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17122 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17123 return 0;
17125 /* The variable new_start now holds the new window start. The old
17126 start `start' can be determined from the current matrix. */
17127 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17128 start = start_row->minpos;
17129 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17131 /* Clear the desired matrix for the display below. */
17132 clear_glyph_matrix (w->desired_matrix);
17134 if (CHARPOS (new_start) <= CHARPOS (start))
17136 /* Don't use this method if the display starts with an ellipsis
17137 displayed for invisible text. It's not easy to handle that case
17138 below, and it's certainly not worth the effort since this is
17139 not a frequent case. */
17140 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17141 return 0;
17143 IF_DEBUG (debug_method_add (w, "twu1"));
17145 /* Display up to a row that can be reused. The variable
17146 last_text_row is set to the last row displayed that displays
17147 text. Note that it.vpos == 0 if or if not there is a
17148 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17149 start_display (&it, w, new_start);
17150 w->cursor.vpos = -1;
17151 last_text_row = last_reused_text_row = NULL;
17153 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17155 /* If we have reached into the characters in the START row,
17156 that means the line boundaries have changed. So we
17157 can't start copying with the row START. Maybe it will
17158 work to start copying with the following row. */
17159 while (IT_CHARPOS (it) > CHARPOS (start))
17161 /* Advance to the next row as the "start". */
17162 start_row++;
17163 start = start_row->minpos;
17164 /* If there are no more rows to try, or just one, give up. */
17165 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17166 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17167 || CHARPOS (start) == ZV)
17169 clear_glyph_matrix (w->desired_matrix);
17170 return 0;
17173 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17175 /* If we have reached alignment, we can copy the rest of the
17176 rows. */
17177 if (IT_CHARPOS (it) == CHARPOS (start)
17178 /* Don't accept "alignment" inside a display vector,
17179 since start_row could have started in the middle of
17180 that same display vector (thus their character
17181 positions match), and we have no way of telling if
17182 that is the case. */
17183 && it.current.dpvec_index < 0)
17184 break;
17186 if (display_line (&it))
17187 last_text_row = it.glyph_row - 1;
17191 /* A value of current_y < last_visible_y means that we stopped
17192 at the previous window start, which in turn means that we
17193 have at least one reusable row. */
17194 if (it.current_y < it.last_visible_y)
17196 struct glyph_row *row;
17198 /* IT.vpos always starts from 0; it counts text lines. */
17199 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17201 /* Find PT if not already found in the lines displayed. */
17202 if (w->cursor.vpos < 0)
17204 int dy = it.current_y - start_row->y;
17206 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17207 row = row_containing_pos (w, PT, row, NULL, dy);
17208 if (row)
17209 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17210 dy, nrows_scrolled);
17211 else
17213 clear_glyph_matrix (w->desired_matrix);
17214 return 0;
17218 /* Scroll the display. Do it before the current matrix is
17219 changed. The problem here is that update has not yet
17220 run, i.e. part of the current matrix is not up to date.
17221 scroll_run_hook will clear the cursor, and use the
17222 current matrix to get the height of the row the cursor is
17223 in. */
17224 run.current_y = start_row->y;
17225 run.desired_y = it.current_y;
17226 run.height = it.last_visible_y - it.current_y;
17228 if (run.height > 0 && run.current_y != run.desired_y)
17230 update_begin (f);
17231 FRAME_RIF (f)->update_window_begin_hook (w);
17232 FRAME_RIF (f)->clear_window_mouse_face (w);
17233 FRAME_RIF (f)->scroll_run_hook (w, &run);
17234 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17235 update_end (f);
17238 /* Shift current matrix down by nrows_scrolled lines. */
17239 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17240 rotate_matrix (w->current_matrix,
17241 start_vpos,
17242 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17243 nrows_scrolled);
17245 /* Disable lines that must be updated. */
17246 for (i = 0; i < nrows_scrolled; ++i)
17247 (start_row + i)->enabled_p = false;
17249 /* Re-compute Y positions. */
17250 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17251 max_y = it.last_visible_y;
17252 for (row = start_row + nrows_scrolled;
17253 row < bottom_row;
17254 ++row)
17256 row->y = it.current_y;
17257 row->visible_height = row->height;
17259 if (row->y < min_y)
17260 row->visible_height -= min_y - row->y;
17261 if (row->y + row->height > max_y)
17262 row->visible_height -= row->y + row->height - max_y;
17263 if (row->fringe_bitmap_periodic_p)
17264 row->redraw_fringe_bitmaps_p = 1;
17266 it.current_y += row->height;
17268 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17269 last_reused_text_row = row;
17270 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17271 break;
17274 /* Disable lines in the current matrix which are now
17275 below the window. */
17276 for (++row; row < bottom_row; ++row)
17277 row->enabled_p = row->mode_line_p = 0;
17280 /* Update window_end_pos etc.; last_reused_text_row is the last
17281 reused row from the current matrix containing text, if any.
17282 The value of last_text_row is the last displayed line
17283 containing text. */
17284 if (last_reused_text_row)
17285 adjust_window_ends (w, last_reused_text_row, 1);
17286 else if (last_text_row)
17287 adjust_window_ends (w, last_text_row, 0);
17288 else
17290 /* This window must be completely empty. */
17291 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17292 w->window_end_pos = Z - ZV;
17293 w->window_end_vpos = 0;
17295 w->window_end_valid = 0;
17297 /* Update hint: don't try scrolling again in update_window. */
17298 w->desired_matrix->no_scrolling_p = 1;
17300 #ifdef GLYPH_DEBUG
17301 debug_method_add (w, "try_window_reusing_current_matrix 1");
17302 #endif
17303 return 1;
17305 else if (CHARPOS (new_start) > CHARPOS (start))
17307 struct glyph_row *pt_row, *row;
17308 struct glyph_row *first_reusable_row;
17309 struct glyph_row *first_row_to_display;
17310 int dy;
17311 int yb = window_text_bottom_y (w);
17313 /* Find the row starting at new_start, if there is one. Don't
17314 reuse a partially visible line at the end. */
17315 first_reusable_row = start_row;
17316 while (first_reusable_row->enabled_p
17317 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17318 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17319 < CHARPOS (new_start)))
17320 ++first_reusable_row;
17322 /* Give up if there is no row to reuse. */
17323 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17324 || !first_reusable_row->enabled_p
17325 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17326 != CHARPOS (new_start)))
17327 return 0;
17329 /* We can reuse fully visible rows beginning with
17330 first_reusable_row to the end of the window. Set
17331 first_row_to_display to the first row that cannot be reused.
17332 Set pt_row to the row containing point, if there is any. */
17333 pt_row = NULL;
17334 for (first_row_to_display = first_reusable_row;
17335 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17336 ++first_row_to_display)
17338 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17339 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17340 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17341 && first_row_to_display->ends_at_zv_p
17342 && pt_row == NULL)))
17343 pt_row = first_row_to_display;
17346 /* Start displaying at the start of first_row_to_display. */
17347 eassert (first_row_to_display->y < yb);
17348 init_to_row_start (&it, w, first_row_to_display);
17350 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17351 - start_vpos);
17352 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17353 - nrows_scrolled);
17354 it.current_y = (first_row_to_display->y - first_reusable_row->y
17355 + WINDOW_HEADER_LINE_HEIGHT (w));
17357 /* Display lines beginning with first_row_to_display in the
17358 desired matrix. Set last_text_row to the last row displayed
17359 that displays text. */
17360 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17361 if (pt_row == NULL)
17362 w->cursor.vpos = -1;
17363 last_text_row = NULL;
17364 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17365 if (display_line (&it))
17366 last_text_row = it.glyph_row - 1;
17368 /* If point is in a reused row, adjust y and vpos of the cursor
17369 position. */
17370 if (pt_row)
17372 w->cursor.vpos -= nrows_scrolled;
17373 w->cursor.y -= first_reusable_row->y - start_row->y;
17376 /* Give up if point isn't in a row displayed or reused. (This
17377 also handles the case where w->cursor.vpos < nrows_scrolled
17378 after the calls to display_line, which can happen with scroll
17379 margins. See bug#1295.) */
17380 if (w->cursor.vpos < 0)
17382 clear_glyph_matrix (w->desired_matrix);
17383 return 0;
17386 /* Scroll the display. */
17387 run.current_y = first_reusable_row->y;
17388 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17389 run.height = it.last_visible_y - run.current_y;
17390 dy = run.current_y - run.desired_y;
17392 if (run.height)
17394 update_begin (f);
17395 FRAME_RIF (f)->update_window_begin_hook (w);
17396 FRAME_RIF (f)->clear_window_mouse_face (w);
17397 FRAME_RIF (f)->scroll_run_hook (w, &run);
17398 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17399 update_end (f);
17402 /* Adjust Y positions of reused rows. */
17403 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17404 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17405 max_y = it.last_visible_y;
17406 for (row = first_reusable_row; row < first_row_to_display; ++row)
17408 row->y -= dy;
17409 row->visible_height = row->height;
17410 if (row->y < min_y)
17411 row->visible_height -= min_y - row->y;
17412 if (row->y + row->height > max_y)
17413 row->visible_height -= row->y + row->height - max_y;
17414 if (row->fringe_bitmap_periodic_p)
17415 row->redraw_fringe_bitmaps_p = 1;
17418 /* Scroll the current matrix. */
17419 eassert (nrows_scrolled > 0);
17420 rotate_matrix (w->current_matrix,
17421 start_vpos,
17422 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17423 -nrows_scrolled);
17425 /* Disable rows not reused. */
17426 for (row -= nrows_scrolled; row < bottom_row; ++row)
17427 row->enabled_p = false;
17429 /* Point may have moved to a different line, so we cannot assume that
17430 the previous cursor position is valid; locate the correct row. */
17431 if (pt_row)
17433 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17434 row < bottom_row
17435 && PT >= MATRIX_ROW_END_CHARPOS (row)
17436 && !row->ends_at_zv_p;
17437 row++)
17439 w->cursor.vpos++;
17440 w->cursor.y = row->y;
17442 if (row < bottom_row)
17444 /* Can't simply scan the row for point with
17445 bidi-reordered glyph rows. Let set_cursor_from_row
17446 figure out where to put the cursor, and if it fails,
17447 give up. */
17448 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17450 if (!set_cursor_from_row (w, row, w->current_matrix,
17451 0, 0, 0, 0))
17453 clear_glyph_matrix (w->desired_matrix);
17454 return 0;
17457 else
17459 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17460 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17462 for (; glyph < end
17463 && (!BUFFERP (glyph->object)
17464 || glyph->charpos < PT);
17465 glyph++)
17467 w->cursor.hpos++;
17468 w->cursor.x += glyph->pixel_width;
17474 /* Adjust window end. A null value of last_text_row means that
17475 the window end is in reused rows which in turn means that
17476 only its vpos can have changed. */
17477 if (last_text_row)
17478 adjust_window_ends (w, last_text_row, 0);
17479 else
17480 w->window_end_vpos -= nrows_scrolled;
17482 w->window_end_valid = 0;
17483 w->desired_matrix->no_scrolling_p = 1;
17485 #ifdef GLYPH_DEBUG
17486 debug_method_add (w, "try_window_reusing_current_matrix 2");
17487 #endif
17488 return 1;
17491 return 0;
17496 /************************************************************************
17497 Window redisplay reusing current matrix when buffer has changed
17498 ************************************************************************/
17500 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17501 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17502 ptrdiff_t *, ptrdiff_t *);
17503 static struct glyph_row *
17504 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17505 struct glyph_row *);
17508 /* Return the last row in MATRIX displaying text. If row START is
17509 non-null, start searching with that row. IT gives the dimensions
17510 of the display. Value is null if matrix is empty; otherwise it is
17511 a pointer to the row found. */
17513 static struct glyph_row *
17514 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17515 struct glyph_row *start)
17517 struct glyph_row *row, *row_found;
17519 /* Set row_found to the last row in IT->w's current matrix
17520 displaying text. The loop looks funny but think of partially
17521 visible lines. */
17522 row_found = NULL;
17523 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17524 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17526 eassert (row->enabled_p);
17527 row_found = row;
17528 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17529 break;
17530 ++row;
17533 return row_found;
17537 /* Return the last row in the current matrix of W that is not affected
17538 by changes at the start of current_buffer that occurred since W's
17539 current matrix was built. Value is null if no such row exists.
17541 BEG_UNCHANGED us the number of characters unchanged at the start of
17542 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17543 first changed character in current_buffer. Characters at positions <
17544 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17545 when the current matrix was built. */
17547 static struct glyph_row *
17548 find_last_unchanged_at_beg_row (struct window *w)
17550 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17551 struct glyph_row *row;
17552 struct glyph_row *row_found = NULL;
17553 int yb = window_text_bottom_y (w);
17555 /* Find the last row displaying unchanged text. */
17556 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17557 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17558 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17559 ++row)
17561 if (/* If row ends before first_changed_pos, it is unchanged,
17562 except in some case. */
17563 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17564 /* When row ends in ZV and we write at ZV it is not
17565 unchanged. */
17566 && !row->ends_at_zv_p
17567 /* When first_changed_pos is the end of a continued line,
17568 row is not unchanged because it may be no longer
17569 continued. */
17570 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17571 && (row->continued_p
17572 || row->exact_window_width_line_p))
17573 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17574 needs to be recomputed, so don't consider this row as
17575 unchanged. This happens when the last line was
17576 bidi-reordered and was killed immediately before this
17577 redisplay cycle. In that case, ROW->end stores the
17578 buffer position of the first visual-order character of
17579 the killed text, which is now beyond ZV. */
17580 && CHARPOS (row->end.pos) <= ZV)
17581 row_found = row;
17583 /* Stop if last visible row. */
17584 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17585 break;
17588 return row_found;
17592 /* Find the first glyph row in the current matrix of W that is not
17593 affected by changes at the end of current_buffer since the
17594 time W's current matrix was built.
17596 Return in *DELTA the number of chars by which buffer positions in
17597 unchanged text at the end of current_buffer must be adjusted.
17599 Return in *DELTA_BYTES the corresponding number of bytes.
17601 Value is null if no such row exists, i.e. all rows are affected by
17602 changes. */
17604 static struct glyph_row *
17605 find_first_unchanged_at_end_row (struct window *w,
17606 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17608 struct glyph_row *row;
17609 struct glyph_row *row_found = NULL;
17611 *delta = *delta_bytes = 0;
17613 /* Display must not have been paused, otherwise the current matrix
17614 is not up to date. */
17615 eassert (w->window_end_valid);
17617 /* A value of window_end_pos >= END_UNCHANGED means that the window
17618 end is in the range of changed text. If so, there is no
17619 unchanged row at the end of W's current matrix. */
17620 if (w->window_end_pos >= END_UNCHANGED)
17621 return NULL;
17623 /* Set row to the last row in W's current matrix displaying text. */
17624 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17626 /* If matrix is entirely empty, no unchanged row exists. */
17627 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17629 /* The value of row is the last glyph row in the matrix having a
17630 meaningful buffer position in it. The end position of row
17631 corresponds to window_end_pos. This allows us to translate
17632 buffer positions in the current matrix to current buffer
17633 positions for characters not in changed text. */
17634 ptrdiff_t Z_old =
17635 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17636 ptrdiff_t Z_BYTE_old =
17637 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17638 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17639 struct glyph_row *first_text_row
17640 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17642 *delta = Z - Z_old;
17643 *delta_bytes = Z_BYTE - Z_BYTE_old;
17645 /* Set last_unchanged_pos to the buffer position of the last
17646 character in the buffer that has not been changed. Z is the
17647 index + 1 of the last character in current_buffer, i.e. by
17648 subtracting END_UNCHANGED we get the index of the last
17649 unchanged character, and we have to add BEG to get its buffer
17650 position. */
17651 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17652 last_unchanged_pos_old = last_unchanged_pos - *delta;
17654 /* Search backward from ROW for a row displaying a line that
17655 starts at a minimum position >= last_unchanged_pos_old. */
17656 for (; row > first_text_row; --row)
17658 /* This used to abort, but it can happen.
17659 It is ok to just stop the search instead here. KFS. */
17660 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17661 break;
17663 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17664 row_found = row;
17668 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17670 return row_found;
17674 /* Make sure that glyph rows in the current matrix of window W
17675 reference the same glyph memory as corresponding rows in the
17676 frame's frame matrix. This function is called after scrolling W's
17677 current matrix on a terminal frame in try_window_id and
17678 try_window_reusing_current_matrix. */
17680 static void
17681 sync_frame_with_window_matrix_rows (struct window *w)
17683 struct frame *f = XFRAME (w->frame);
17684 struct glyph_row *window_row, *window_row_end, *frame_row;
17686 /* Preconditions: W must be a leaf window and full-width. Its frame
17687 must have a frame matrix. */
17688 eassert (BUFFERP (w->contents));
17689 eassert (WINDOW_FULL_WIDTH_P (w));
17690 eassert (!FRAME_WINDOW_P (f));
17692 /* If W is a full-width window, glyph pointers in W's current matrix
17693 have, by definition, to be the same as glyph pointers in the
17694 corresponding frame matrix. Note that frame matrices have no
17695 marginal areas (see build_frame_matrix). */
17696 window_row = w->current_matrix->rows;
17697 window_row_end = window_row + w->current_matrix->nrows;
17698 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17699 while (window_row < window_row_end)
17701 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17702 struct glyph *end = window_row->glyphs[LAST_AREA];
17704 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17705 frame_row->glyphs[TEXT_AREA] = start;
17706 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17707 frame_row->glyphs[LAST_AREA] = end;
17709 /* Disable frame rows whose corresponding window rows have
17710 been disabled in try_window_id. */
17711 if (!window_row->enabled_p)
17712 frame_row->enabled_p = false;
17714 ++window_row, ++frame_row;
17719 /* Find the glyph row in window W containing CHARPOS. Consider all
17720 rows between START and END (not inclusive). END null means search
17721 all rows to the end of the display area of W. Value is the row
17722 containing CHARPOS or null. */
17724 struct glyph_row *
17725 row_containing_pos (struct window *w, ptrdiff_t charpos,
17726 struct glyph_row *start, struct glyph_row *end, int dy)
17728 struct glyph_row *row = start;
17729 struct glyph_row *best_row = NULL;
17730 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17731 int last_y;
17733 /* If we happen to start on a header-line, skip that. */
17734 if (row->mode_line_p)
17735 ++row;
17737 if ((end && row >= end) || !row->enabled_p)
17738 return NULL;
17740 last_y = window_text_bottom_y (w) - dy;
17742 while (1)
17744 /* Give up if we have gone too far. */
17745 if (end && row >= end)
17746 return NULL;
17747 /* This formerly returned if they were equal.
17748 I think that both quantities are of a "last plus one" type;
17749 if so, when they are equal, the row is within the screen. -- rms. */
17750 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17751 return NULL;
17753 /* If it is in this row, return this row. */
17754 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17755 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17756 /* The end position of a row equals the start
17757 position of the next row. If CHARPOS is there, we
17758 would rather consider it displayed in the next
17759 line, except when this line ends in ZV. */
17760 && !row_for_charpos_p (row, charpos)))
17761 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17763 struct glyph *g;
17765 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17766 || (!best_row && !row->continued_p))
17767 return row;
17768 /* In bidi-reordered rows, there could be several rows whose
17769 edges surround CHARPOS, all of these rows belonging to
17770 the same continued line. We need to find the row which
17771 fits CHARPOS the best. */
17772 for (g = row->glyphs[TEXT_AREA];
17773 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17774 g++)
17776 if (!STRINGP (g->object))
17778 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17780 mindif = eabs (g->charpos - charpos);
17781 best_row = row;
17782 /* Exact match always wins. */
17783 if (mindif == 0)
17784 return best_row;
17789 else if (best_row && !row->continued_p)
17790 return best_row;
17791 ++row;
17796 /* Try to redisplay window W by reusing its existing display. W's
17797 current matrix must be up to date when this function is called,
17798 i.e. window_end_valid must be nonzero.
17800 Value is
17802 >= 1 if successful, i.e. display has been updated
17803 specifically:
17804 1 means the changes were in front of a newline that precedes
17805 the window start, and the whole current matrix was reused
17806 2 means the changes were after the last position displayed
17807 in the window, and the whole current matrix was reused
17808 3 means portions of the current matrix were reused, while
17809 some of the screen lines were redrawn
17810 -1 if redisplay with same window start is known not to succeed
17811 0 if otherwise unsuccessful
17813 The following steps are performed:
17815 1. Find the last row in the current matrix of W that is not
17816 affected by changes at the start of current_buffer. If no such row
17817 is found, give up.
17819 2. Find the first row in W's current matrix that is not affected by
17820 changes at the end of current_buffer. Maybe there is no such row.
17822 3. Display lines beginning with the row + 1 found in step 1 to the
17823 row found in step 2 or, if step 2 didn't find a row, to the end of
17824 the window.
17826 4. If cursor is not known to appear on the window, give up.
17828 5. If display stopped at the row found in step 2, scroll the
17829 display and current matrix as needed.
17831 6. Maybe display some lines at the end of W, if we must. This can
17832 happen under various circumstances, like a partially visible line
17833 becoming fully visible, or because newly displayed lines are displayed
17834 in smaller font sizes.
17836 7. Update W's window end information. */
17838 static int
17839 try_window_id (struct window *w)
17841 struct frame *f = XFRAME (w->frame);
17842 struct glyph_matrix *current_matrix = w->current_matrix;
17843 struct glyph_matrix *desired_matrix = w->desired_matrix;
17844 struct glyph_row *last_unchanged_at_beg_row;
17845 struct glyph_row *first_unchanged_at_end_row;
17846 struct glyph_row *row;
17847 struct glyph_row *bottom_row;
17848 int bottom_vpos;
17849 struct it it;
17850 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17851 int dvpos, dy;
17852 struct text_pos start_pos;
17853 struct run run;
17854 int first_unchanged_at_end_vpos = 0;
17855 struct glyph_row *last_text_row, *last_text_row_at_end;
17856 struct text_pos start;
17857 ptrdiff_t first_changed_charpos, last_changed_charpos;
17859 #ifdef GLYPH_DEBUG
17860 if (inhibit_try_window_id)
17861 return 0;
17862 #endif
17864 /* This is handy for debugging. */
17865 #if 0
17866 #define GIVE_UP(X) \
17867 do { \
17868 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17869 return 0; \
17870 } while (0)
17871 #else
17872 #define GIVE_UP(X) return 0
17873 #endif
17875 SET_TEXT_POS_FROM_MARKER (start, w->start);
17877 /* Don't use this for mini-windows because these can show
17878 messages and mini-buffers, and we don't handle that here. */
17879 if (MINI_WINDOW_P (w))
17880 GIVE_UP (1);
17882 /* This flag is used to prevent redisplay optimizations. */
17883 if (windows_or_buffers_changed || f->cursor_type_changed)
17884 GIVE_UP (2);
17886 /* This function's optimizations cannot be used if overlays have
17887 changed in the buffer displayed by the window, so give up if they
17888 have. */
17889 if (w->last_overlay_modified != OVERLAY_MODIFF)
17890 GIVE_UP (21);
17892 /* Verify that narrowing has not changed.
17893 Also verify that we were not told to prevent redisplay optimizations.
17894 It would be nice to further
17895 reduce the number of cases where this prevents try_window_id. */
17896 if (current_buffer->clip_changed
17897 || current_buffer->prevent_redisplay_optimizations_p)
17898 GIVE_UP (3);
17900 /* Window must either use window-based redisplay or be full width. */
17901 if (!FRAME_WINDOW_P (f)
17902 && (!FRAME_LINE_INS_DEL_OK (f)
17903 || !WINDOW_FULL_WIDTH_P (w)))
17904 GIVE_UP (4);
17906 /* Give up if point is known NOT to appear in W. */
17907 if (PT < CHARPOS (start))
17908 GIVE_UP (5);
17910 /* Another way to prevent redisplay optimizations. */
17911 if (w->last_modified == 0)
17912 GIVE_UP (6);
17914 /* Verify that window is not hscrolled. */
17915 if (w->hscroll != 0)
17916 GIVE_UP (7);
17918 /* Verify that display wasn't paused. */
17919 if (!w->window_end_valid)
17920 GIVE_UP (8);
17922 /* Likewise if highlighting trailing whitespace. */
17923 if (!NILP (Vshow_trailing_whitespace))
17924 GIVE_UP (11);
17926 /* Can't use this if overlay arrow position and/or string have
17927 changed. */
17928 if (overlay_arrows_changed_p ())
17929 GIVE_UP (12);
17931 /* When word-wrap is on, adding a space to the first word of a
17932 wrapped line can change the wrap position, altering the line
17933 above it. It might be worthwhile to handle this more
17934 intelligently, but for now just redisplay from scratch. */
17935 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17936 GIVE_UP (21);
17938 /* Under bidi reordering, adding or deleting a character in the
17939 beginning of a paragraph, before the first strong directional
17940 character, can change the base direction of the paragraph (unless
17941 the buffer specifies a fixed paragraph direction), which will
17942 require to redisplay the whole paragraph. It might be worthwhile
17943 to find the paragraph limits and widen the range of redisplayed
17944 lines to that, but for now just give up this optimization and
17945 redisplay from scratch. */
17946 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17947 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17948 GIVE_UP (22);
17950 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17951 only if buffer has really changed. The reason is that the gap is
17952 initially at Z for freshly visited files. The code below would
17953 set end_unchanged to 0 in that case. */
17954 if (MODIFF > SAVE_MODIFF
17955 /* This seems to happen sometimes after saving a buffer. */
17956 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17958 if (GPT - BEG < BEG_UNCHANGED)
17959 BEG_UNCHANGED = GPT - BEG;
17960 if (Z - GPT < END_UNCHANGED)
17961 END_UNCHANGED = Z - GPT;
17964 /* The position of the first and last character that has been changed. */
17965 first_changed_charpos = BEG + BEG_UNCHANGED;
17966 last_changed_charpos = Z - END_UNCHANGED;
17968 /* If window starts after a line end, and the last change is in
17969 front of that newline, then changes don't affect the display.
17970 This case happens with stealth-fontification. Note that although
17971 the display is unchanged, glyph positions in the matrix have to
17972 be adjusted, of course. */
17973 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17974 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17975 && ((last_changed_charpos < CHARPOS (start)
17976 && CHARPOS (start) == BEGV)
17977 || (last_changed_charpos < CHARPOS (start) - 1
17978 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17980 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17981 struct glyph_row *r0;
17983 /* Compute how many chars/bytes have been added to or removed
17984 from the buffer. */
17985 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17986 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17987 Z_delta = Z - Z_old;
17988 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17990 /* Give up if PT is not in the window. Note that it already has
17991 been checked at the start of try_window_id that PT is not in
17992 front of the window start. */
17993 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17994 GIVE_UP (13);
17996 /* If window start is unchanged, we can reuse the whole matrix
17997 as is, after adjusting glyph positions. No need to compute
17998 the window end again, since its offset from Z hasn't changed. */
17999 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18000 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
18001 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
18002 /* PT must not be in a partially visible line. */
18003 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
18004 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18006 /* Adjust positions in the glyph matrix. */
18007 if (Z_delta || Z_delta_bytes)
18009 struct glyph_row *r1
18010 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18011 increment_matrix_positions (w->current_matrix,
18012 MATRIX_ROW_VPOS (r0, current_matrix),
18013 MATRIX_ROW_VPOS (r1, current_matrix),
18014 Z_delta, Z_delta_bytes);
18017 /* Set the cursor. */
18018 row = row_containing_pos (w, PT, r0, NULL, 0);
18019 if (row)
18020 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18021 return 1;
18025 /* Handle the case that changes are all below what is displayed in
18026 the window, and that PT is in the window. This shortcut cannot
18027 be taken if ZV is visible in the window, and text has been added
18028 there that is visible in the window. */
18029 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
18030 /* ZV is not visible in the window, or there are no
18031 changes at ZV, actually. */
18032 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
18033 || first_changed_charpos == last_changed_charpos))
18035 struct glyph_row *r0;
18037 /* Give up if PT is not in the window. Note that it already has
18038 been checked at the start of try_window_id that PT is not in
18039 front of the window start. */
18040 if (PT >= MATRIX_ROW_END_CHARPOS (row))
18041 GIVE_UP (14);
18043 /* If window start is unchanged, we can reuse the whole matrix
18044 as is, without changing glyph positions since no text has
18045 been added/removed in front of the window end. */
18046 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18047 if (TEXT_POS_EQUAL_P (start, r0->minpos)
18048 /* PT must not be in a partially visible line. */
18049 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
18050 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18052 /* We have to compute the window end anew since text
18053 could have been added/removed after it. */
18054 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18055 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18057 /* Set the cursor. */
18058 row = row_containing_pos (w, PT, r0, NULL, 0);
18059 if (row)
18060 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18061 return 2;
18065 /* Give up if window start is in the changed area.
18067 The condition used to read
18069 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18071 but why that was tested escapes me at the moment. */
18072 if (CHARPOS (start) >= first_changed_charpos
18073 && CHARPOS (start) <= last_changed_charpos)
18074 GIVE_UP (15);
18076 /* Check that window start agrees with the start of the first glyph
18077 row in its current matrix. Check this after we know the window
18078 start is not in changed text, otherwise positions would not be
18079 comparable. */
18080 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18081 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18082 GIVE_UP (16);
18084 /* Give up if the window ends in strings. Overlay strings
18085 at the end are difficult to handle, so don't try. */
18086 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18087 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18088 GIVE_UP (20);
18090 /* Compute the position at which we have to start displaying new
18091 lines. Some of the lines at the top of the window might be
18092 reusable because they are not displaying changed text. Find the
18093 last row in W's current matrix not affected by changes at the
18094 start of current_buffer. Value is null if changes start in the
18095 first line of window. */
18096 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18097 if (last_unchanged_at_beg_row)
18099 /* Avoid starting to display in the middle of a character, a TAB
18100 for instance. This is easier than to set up the iterator
18101 exactly, and it's not a frequent case, so the additional
18102 effort wouldn't really pay off. */
18103 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18104 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18105 && last_unchanged_at_beg_row > w->current_matrix->rows)
18106 --last_unchanged_at_beg_row;
18108 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18109 GIVE_UP (17);
18111 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
18112 GIVE_UP (18);
18113 start_pos = it.current.pos;
18115 /* Start displaying new lines in the desired matrix at the same
18116 vpos we would use in the current matrix, i.e. below
18117 last_unchanged_at_beg_row. */
18118 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18119 current_matrix);
18120 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18121 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18123 eassert (it.hpos == 0 && it.current_x == 0);
18125 else
18127 /* There are no reusable lines at the start of the window.
18128 Start displaying in the first text line. */
18129 start_display (&it, w, start);
18130 it.vpos = it.first_vpos;
18131 start_pos = it.current.pos;
18134 /* Find the first row that is not affected by changes at the end of
18135 the buffer. Value will be null if there is no unchanged row, in
18136 which case we must redisplay to the end of the window. delta
18137 will be set to the value by which buffer positions beginning with
18138 first_unchanged_at_end_row have to be adjusted due to text
18139 changes. */
18140 first_unchanged_at_end_row
18141 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18142 IF_DEBUG (debug_delta = delta);
18143 IF_DEBUG (debug_delta_bytes = delta_bytes);
18145 /* Set stop_pos to the buffer position up to which we will have to
18146 display new lines. If first_unchanged_at_end_row != NULL, this
18147 is the buffer position of the start of the line displayed in that
18148 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18149 that we don't stop at a buffer position. */
18150 stop_pos = 0;
18151 if (first_unchanged_at_end_row)
18153 eassert (last_unchanged_at_beg_row == NULL
18154 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18156 /* If this is a continuation line, move forward to the next one
18157 that isn't. Changes in lines above affect this line.
18158 Caution: this may move first_unchanged_at_end_row to a row
18159 not displaying text. */
18160 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18161 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18162 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18163 < it.last_visible_y))
18164 ++first_unchanged_at_end_row;
18166 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18167 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18168 >= it.last_visible_y))
18169 first_unchanged_at_end_row = NULL;
18170 else
18172 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18173 + delta);
18174 first_unchanged_at_end_vpos
18175 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18176 eassert (stop_pos >= Z - END_UNCHANGED);
18179 else if (last_unchanged_at_beg_row == NULL)
18180 GIVE_UP (19);
18183 #ifdef GLYPH_DEBUG
18185 /* Either there is no unchanged row at the end, or the one we have
18186 now displays text. This is a necessary condition for the window
18187 end pos calculation at the end of this function. */
18188 eassert (first_unchanged_at_end_row == NULL
18189 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18191 debug_last_unchanged_at_beg_vpos
18192 = (last_unchanged_at_beg_row
18193 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18194 : -1);
18195 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18197 #endif /* GLYPH_DEBUG */
18200 /* Display new lines. Set last_text_row to the last new line
18201 displayed which has text on it, i.e. might end up as being the
18202 line where the window_end_vpos is. */
18203 w->cursor.vpos = -1;
18204 last_text_row = NULL;
18205 overlay_arrow_seen = 0;
18206 while (it.current_y < it.last_visible_y
18207 && !f->fonts_changed
18208 && (first_unchanged_at_end_row == NULL
18209 || IT_CHARPOS (it) < stop_pos))
18211 if (display_line (&it))
18212 last_text_row = it.glyph_row - 1;
18215 if (f->fonts_changed)
18216 return -1;
18218 /* The redisplay iterations in display_line above could have
18219 triggered font-lock, which could have done something that
18220 invalidates IT->w window's end-point information, on which we
18221 rely below. E.g., one package, which will remain unnamed, used
18222 to install a font-lock-fontify-region-function that called
18223 bury-buffer, whose side effect is to switch the buffer displayed
18224 by IT->w, and that predictably resets IT->w's window_end_valid
18225 flag, which we already tested at the entry to this function.
18226 Amply punish such packages/modes by giving up on this
18227 optimization in those cases. */
18228 if (!w->window_end_valid)
18230 clear_glyph_matrix (w->desired_matrix);
18231 return -1;
18234 /* Compute differences in buffer positions, y-positions etc. for
18235 lines reused at the bottom of the window. Compute what we can
18236 scroll. */
18237 if (first_unchanged_at_end_row
18238 /* No lines reused because we displayed everything up to the
18239 bottom of the window. */
18240 && it.current_y < it.last_visible_y)
18242 dvpos = (it.vpos
18243 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18244 current_matrix));
18245 dy = it.current_y - first_unchanged_at_end_row->y;
18246 run.current_y = first_unchanged_at_end_row->y;
18247 run.desired_y = run.current_y + dy;
18248 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18250 else
18252 delta = delta_bytes = dvpos = dy
18253 = run.current_y = run.desired_y = run.height = 0;
18254 first_unchanged_at_end_row = NULL;
18256 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18259 /* Find the cursor if not already found. We have to decide whether
18260 PT will appear on this window (it sometimes doesn't, but this is
18261 not a very frequent case.) This decision has to be made before
18262 the current matrix is altered. A value of cursor.vpos < 0 means
18263 that PT is either in one of the lines beginning at
18264 first_unchanged_at_end_row or below the window. Don't care for
18265 lines that might be displayed later at the window end; as
18266 mentioned, this is not a frequent case. */
18267 if (w->cursor.vpos < 0)
18269 /* Cursor in unchanged rows at the top? */
18270 if (PT < CHARPOS (start_pos)
18271 && last_unchanged_at_beg_row)
18273 row = row_containing_pos (w, PT,
18274 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18275 last_unchanged_at_beg_row + 1, 0);
18276 if (row)
18277 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18280 /* Start from first_unchanged_at_end_row looking for PT. */
18281 else if (first_unchanged_at_end_row)
18283 row = row_containing_pos (w, PT - delta,
18284 first_unchanged_at_end_row, NULL, 0);
18285 if (row)
18286 set_cursor_from_row (w, row, w->current_matrix, delta,
18287 delta_bytes, dy, dvpos);
18290 /* Give up if cursor was not found. */
18291 if (w->cursor.vpos < 0)
18293 clear_glyph_matrix (w->desired_matrix);
18294 return -1;
18298 /* Don't let the cursor end in the scroll margins. */
18300 int this_scroll_margin, cursor_height;
18301 int frame_line_height = default_line_pixel_height (w);
18302 int window_total_lines
18303 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18305 this_scroll_margin =
18306 max (0, min (scroll_margin, window_total_lines / 4));
18307 this_scroll_margin *= frame_line_height;
18308 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18310 if ((w->cursor.y < this_scroll_margin
18311 && CHARPOS (start) > BEGV)
18312 /* Old redisplay didn't take scroll margin into account at the bottom,
18313 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18314 || (w->cursor.y + (make_cursor_line_fully_visible_p
18315 ? cursor_height + this_scroll_margin
18316 : 1)) > it.last_visible_y)
18318 w->cursor.vpos = -1;
18319 clear_glyph_matrix (w->desired_matrix);
18320 return -1;
18324 /* Scroll the display. Do it before changing the current matrix so
18325 that xterm.c doesn't get confused about where the cursor glyph is
18326 found. */
18327 if (dy && run.height)
18329 update_begin (f);
18331 if (FRAME_WINDOW_P (f))
18333 FRAME_RIF (f)->update_window_begin_hook (w);
18334 FRAME_RIF (f)->clear_window_mouse_face (w);
18335 FRAME_RIF (f)->scroll_run_hook (w, &run);
18336 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
18338 else
18340 /* Terminal frame. In this case, dvpos gives the number of
18341 lines to scroll by; dvpos < 0 means scroll up. */
18342 int from_vpos
18343 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18344 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18345 int end = (WINDOW_TOP_EDGE_LINE (w)
18346 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
18347 + window_internal_height (w));
18349 #if defined (HAVE_GPM) || defined (MSDOS)
18350 x_clear_window_mouse_face (w);
18351 #endif
18352 /* Perform the operation on the screen. */
18353 if (dvpos > 0)
18355 /* Scroll last_unchanged_at_beg_row to the end of the
18356 window down dvpos lines. */
18357 set_terminal_window (f, end);
18359 /* On dumb terminals delete dvpos lines at the end
18360 before inserting dvpos empty lines. */
18361 if (!FRAME_SCROLL_REGION_OK (f))
18362 ins_del_lines (f, end - dvpos, -dvpos);
18364 /* Insert dvpos empty lines in front of
18365 last_unchanged_at_beg_row. */
18366 ins_del_lines (f, from, dvpos);
18368 else if (dvpos < 0)
18370 /* Scroll up last_unchanged_at_beg_vpos to the end of
18371 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18372 set_terminal_window (f, end);
18374 /* Delete dvpos lines in front of
18375 last_unchanged_at_beg_vpos. ins_del_lines will set
18376 the cursor to the given vpos and emit |dvpos| delete
18377 line sequences. */
18378 ins_del_lines (f, from + dvpos, dvpos);
18380 /* On a dumb terminal insert dvpos empty lines at the
18381 end. */
18382 if (!FRAME_SCROLL_REGION_OK (f))
18383 ins_del_lines (f, end + dvpos, -dvpos);
18386 set_terminal_window (f, 0);
18389 update_end (f);
18392 /* Shift reused rows of the current matrix to the right position.
18393 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18394 text. */
18395 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18396 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18397 if (dvpos < 0)
18399 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18400 bottom_vpos, dvpos);
18401 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18402 bottom_vpos);
18404 else if (dvpos > 0)
18406 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18407 bottom_vpos, dvpos);
18408 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18409 first_unchanged_at_end_vpos + dvpos);
18412 /* For frame-based redisplay, make sure that current frame and window
18413 matrix are in sync with respect to glyph memory. */
18414 if (!FRAME_WINDOW_P (f))
18415 sync_frame_with_window_matrix_rows (w);
18417 /* Adjust buffer positions in reused rows. */
18418 if (delta || delta_bytes)
18419 increment_matrix_positions (current_matrix,
18420 first_unchanged_at_end_vpos + dvpos,
18421 bottom_vpos, delta, delta_bytes);
18423 /* Adjust Y positions. */
18424 if (dy)
18425 shift_glyph_matrix (w, current_matrix,
18426 first_unchanged_at_end_vpos + dvpos,
18427 bottom_vpos, dy);
18429 if (first_unchanged_at_end_row)
18431 first_unchanged_at_end_row += dvpos;
18432 if (first_unchanged_at_end_row->y >= it.last_visible_y
18433 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18434 first_unchanged_at_end_row = NULL;
18437 /* If scrolling up, there may be some lines to display at the end of
18438 the window. */
18439 last_text_row_at_end = NULL;
18440 if (dy < 0)
18442 /* Scrolling up can leave for example a partially visible line
18443 at the end of the window to be redisplayed. */
18444 /* Set last_row to the glyph row in the current matrix where the
18445 window end line is found. It has been moved up or down in
18446 the matrix by dvpos. */
18447 int last_vpos = w->window_end_vpos + dvpos;
18448 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18450 /* If last_row is the window end line, it should display text. */
18451 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18453 /* If window end line was partially visible before, begin
18454 displaying at that line. Otherwise begin displaying with the
18455 line following it. */
18456 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18458 init_to_row_start (&it, w, last_row);
18459 it.vpos = last_vpos;
18460 it.current_y = last_row->y;
18462 else
18464 init_to_row_end (&it, w, last_row);
18465 it.vpos = 1 + last_vpos;
18466 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18467 ++last_row;
18470 /* We may start in a continuation line. If so, we have to
18471 get the right continuation_lines_width and current_x. */
18472 it.continuation_lines_width = last_row->continuation_lines_width;
18473 it.hpos = it.current_x = 0;
18475 /* Display the rest of the lines at the window end. */
18476 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18477 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18479 /* Is it always sure that the display agrees with lines in
18480 the current matrix? I don't think so, so we mark rows
18481 displayed invalid in the current matrix by setting their
18482 enabled_p flag to zero. */
18483 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18484 if (display_line (&it))
18485 last_text_row_at_end = it.glyph_row - 1;
18489 /* Update window_end_pos and window_end_vpos. */
18490 if (first_unchanged_at_end_row && !last_text_row_at_end)
18492 /* Window end line if one of the preserved rows from the current
18493 matrix. Set row to the last row displaying text in current
18494 matrix starting at first_unchanged_at_end_row, after
18495 scrolling. */
18496 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18497 row = find_last_row_displaying_text (w->current_matrix, &it,
18498 first_unchanged_at_end_row);
18499 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18500 adjust_window_ends (w, row, 1);
18501 eassert (w->window_end_bytepos >= 0);
18502 IF_DEBUG (debug_method_add (w, "A"));
18504 else if (last_text_row_at_end)
18506 adjust_window_ends (w, last_text_row_at_end, 0);
18507 eassert (w->window_end_bytepos >= 0);
18508 IF_DEBUG (debug_method_add (w, "B"));
18510 else if (last_text_row)
18512 /* We have displayed either to the end of the window or at the
18513 end of the window, i.e. the last row with text is to be found
18514 in the desired matrix. */
18515 adjust_window_ends (w, last_text_row, 0);
18516 eassert (w->window_end_bytepos >= 0);
18518 else if (first_unchanged_at_end_row == NULL
18519 && last_text_row == NULL
18520 && last_text_row_at_end == NULL)
18522 /* Displayed to end of window, but no line containing text was
18523 displayed. Lines were deleted at the end of the window. */
18524 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
18525 int vpos = w->window_end_vpos;
18526 struct glyph_row *current_row = current_matrix->rows + vpos;
18527 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18529 for (row = NULL;
18530 row == NULL && vpos >= first_vpos;
18531 --vpos, --current_row, --desired_row)
18533 if (desired_row->enabled_p)
18535 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18536 row = desired_row;
18538 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18539 row = current_row;
18542 eassert (row != NULL);
18543 w->window_end_vpos = vpos + 1;
18544 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18545 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18546 eassert (w->window_end_bytepos >= 0);
18547 IF_DEBUG (debug_method_add (w, "C"));
18549 else
18550 emacs_abort ();
18552 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18553 debug_end_vpos = w->window_end_vpos));
18555 /* Record that display has not been completed. */
18556 w->window_end_valid = 0;
18557 w->desired_matrix->no_scrolling_p = 1;
18558 return 3;
18560 #undef GIVE_UP
18565 /***********************************************************************
18566 More debugging support
18567 ***********************************************************************/
18569 #ifdef GLYPH_DEBUG
18571 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18572 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18573 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18576 /* Dump the contents of glyph matrix MATRIX on stderr.
18578 GLYPHS 0 means don't show glyph contents.
18579 GLYPHS 1 means show glyphs in short form
18580 GLYPHS > 1 means show glyphs in long form. */
18582 void
18583 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18585 int i;
18586 for (i = 0; i < matrix->nrows; ++i)
18587 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18591 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18592 the glyph row and area where the glyph comes from. */
18594 void
18595 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18597 if (glyph->type == CHAR_GLYPH
18598 || glyph->type == GLYPHLESS_GLYPH)
18600 fprintf (stderr,
18601 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18602 glyph - row->glyphs[TEXT_AREA],
18603 (glyph->type == CHAR_GLYPH
18604 ? 'C'
18605 : 'G'),
18606 glyph->charpos,
18607 (BUFFERP (glyph->object)
18608 ? 'B'
18609 : (STRINGP (glyph->object)
18610 ? 'S'
18611 : (INTEGERP (glyph->object)
18612 ? '0'
18613 : '-'))),
18614 glyph->pixel_width,
18615 glyph->u.ch,
18616 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18617 ? glyph->u.ch
18618 : '.'),
18619 glyph->face_id,
18620 glyph->left_box_line_p,
18621 glyph->right_box_line_p);
18623 else if (glyph->type == STRETCH_GLYPH)
18625 fprintf (stderr,
18626 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18627 glyph - row->glyphs[TEXT_AREA],
18628 'S',
18629 glyph->charpos,
18630 (BUFFERP (glyph->object)
18631 ? 'B'
18632 : (STRINGP (glyph->object)
18633 ? 'S'
18634 : (INTEGERP (glyph->object)
18635 ? '0'
18636 : '-'))),
18637 glyph->pixel_width,
18639 ' ',
18640 glyph->face_id,
18641 glyph->left_box_line_p,
18642 glyph->right_box_line_p);
18644 else if (glyph->type == IMAGE_GLYPH)
18646 fprintf (stderr,
18647 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18648 glyph - row->glyphs[TEXT_AREA],
18649 'I',
18650 glyph->charpos,
18651 (BUFFERP (glyph->object)
18652 ? 'B'
18653 : (STRINGP (glyph->object)
18654 ? 'S'
18655 : (INTEGERP (glyph->object)
18656 ? '0'
18657 : '-'))),
18658 glyph->pixel_width,
18659 glyph->u.img_id,
18660 '.',
18661 glyph->face_id,
18662 glyph->left_box_line_p,
18663 glyph->right_box_line_p);
18665 else if (glyph->type == COMPOSITE_GLYPH)
18667 fprintf (stderr,
18668 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18669 glyph - row->glyphs[TEXT_AREA],
18670 '+',
18671 glyph->charpos,
18672 (BUFFERP (glyph->object)
18673 ? 'B'
18674 : (STRINGP (glyph->object)
18675 ? 'S'
18676 : (INTEGERP (glyph->object)
18677 ? '0'
18678 : '-'))),
18679 glyph->pixel_width,
18680 glyph->u.cmp.id);
18681 if (glyph->u.cmp.automatic)
18682 fprintf (stderr,
18683 "[%d-%d]",
18684 glyph->slice.cmp.from, glyph->slice.cmp.to);
18685 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18686 glyph->face_id,
18687 glyph->left_box_line_p,
18688 glyph->right_box_line_p);
18693 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18694 GLYPHS 0 means don't show glyph contents.
18695 GLYPHS 1 means show glyphs in short form
18696 GLYPHS > 1 means show glyphs in long form. */
18698 void
18699 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18701 if (glyphs != 1)
18703 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18704 fprintf (stderr, "==============================================================================\n");
18706 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18707 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18708 vpos,
18709 MATRIX_ROW_START_CHARPOS (row),
18710 MATRIX_ROW_END_CHARPOS (row),
18711 row->used[TEXT_AREA],
18712 row->contains_overlapping_glyphs_p,
18713 row->enabled_p,
18714 row->truncated_on_left_p,
18715 row->truncated_on_right_p,
18716 row->continued_p,
18717 MATRIX_ROW_CONTINUATION_LINE_P (row),
18718 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18719 row->ends_at_zv_p,
18720 row->fill_line_p,
18721 row->ends_in_middle_of_char_p,
18722 row->starts_in_middle_of_char_p,
18723 row->mouse_face_p,
18724 row->x,
18725 row->y,
18726 row->pixel_width,
18727 row->height,
18728 row->visible_height,
18729 row->ascent,
18730 row->phys_ascent);
18731 /* The next 3 lines should align to "Start" in the header. */
18732 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18733 row->end.overlay_string_index,
18734 row->continuation_lines_width);
18735 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18736 CHARPOS (row->start.string_pos),
18737 CHARPOS (row->end.string_pos));
18738 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18739 row->end.dpvec_index);
18742 if (glyphs > 1)
18744 int area;
18746 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18748 struct glyph *glyph = row->glyphs[area];
18749 struct glyph *glyph_end = glyph + row->used[area];
18751 /* Glyph for a line end in text. */
18752 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18753 ++glyph_end;
18755 if (glyph < glyph_end)
18756 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18758 for (; glyph < glyph_end; ++glyph)
18759 dump_glyph (row, glyph, area);
18762 else if (glyphs == 1)
18764 int area;
18766 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18768 char *s = alloca (row->used[area] + 4);
18769 int i;
18771 for (i = 0; i < row->used[area]; ++i)
18773 struct glyph *glyph = row->glyphs[area] + i;
18774 if (i == row->used[area] - 1
18775 && area == TEXT_AREA
18776 && INTEGERP (glyph->object)
18777 && glyph->type == CHAR_GLYPH
18778 && glyph->u.ch == ' ')
18780 strcpy (&s[i], "[\\n]");
18781 i += 4;
18783 else if (glyph->type == CHAR_GLYPH
18784 && glyph->u.ch < 0x80
18785 && glyph->u.ch >= ' ')
18786 s[i] = glyph->u.ch;
18787 else
18788 s[i] = '.';
18791 s[i] = '\0';
18792 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18798 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18799 Sdump_glyph_matrix, 0, 1, "p",
18800 doc: /* Dump the current matrix of the selected window to stderr.
18801 Shows contents of glyph row structures. With non-nil
18802 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18803 glyphs in short form, otherwise show glyphs in long form.
18805 Interactively, no argument means show glyphs in short form;
18806 with numeric argument, its value is passed as the GLYPHS flag. */)
18807 (Lisp_Object glyphs)
18809 struct window *w = XWINDOW (selected_window);
18810 struct buffer *buffer = XBUFFER (w->contents);
18812 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18813 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18814 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18815 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18816 fprintf (stderr, "=============================================\n");
18817 dump_glyph_matrix (w->current_matrix,
18818 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18819 return Qnil;
18823 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18824 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
18825 Only text-mode frames have frame glyph matrices. */)
18826 (void)
18828 struct frame *f = XFRAME (selected_frame);
18830 if (f->current_matrix)
18831 dump_glyph_matrix (f->current_matrix, 1);
18832 else
18833 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
18834 return Qnil;
18838 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18839 doc: /* Dump glyph row ROW to stderr.
18840 GLYPH 0 means don't dump glyphs.
18841 GLYPH 1 means dump glyphs in short form.
18842 GLYPH > 1 or omitted means dump glyphs in long form. */)
18843 (Lisp_Object row, Lisp_Object glyphs)
18845 struct glyph_matrix *matrix;
18846 EMACS_INT vpos;
18848 CHECK_NUMBER (row);
18849 matrix = XWINDOW (selected_window)->current_matrix;
18850 vpos = XINT (row);
18851 if (vpos >= 0 && vpos < matrix->nrows)
18852 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18853 vpos,
18854 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18855 return Qnil;
18859 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18860 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18861 GLYPH 0 means don't dump glyphs.
18862 GLYPH 1 means dump glyphs in short form.
18863 GLYPH > 1 or omitted means dump glyphs in long form.
18865 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18866 do nothing. */)
18867 (Lisp_Object row, Lisp_Object glyphs)
18869 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18870 struct frame *sf = SELECTED_FRAME ();
18871 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18872 EMACS_INT vpos;
18874 CHECK_NUMBER (row);
18875 vpos = XINT (row);
18876 if (vpos >= 0 && vpos < m->nrows)
18877 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18878 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18879 #endif
18880 return Qnil;
18884 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18885 doc: /* Toggle tracing of redisplay.
18886 With ARG, turn tracing on if and only if ARG is positive. */)
18887 (Lisp_Object arg)
18889 if (NILP (arg))
18890 trace_redisplay_p = !trace_redisplay_p;
18891 else
18893 arg = Fprefix_numeric_value (arg);
18894 trace_redisplay_p = XINT (arg) > 0;
18897 return Qnil;
18901 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18902 doc: /* Like `format', but print result to stderr.
18903 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18904 (ptrdiff_t nargs, Lisp_Object *args)
18906 Lisp_Object s = Fformat (nargs, args);
18907 fprintf (stderr, "%s", SDATA (s));
18908 return Qnil;
18911 #endif /* GLYPH_DEBUG */
18915 /***********************************************************************
18916 Building Desired Matrix Rows
18917 ***********************************************************************/
18919 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18920 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18922 static struct glyph_row *
18923 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18925 struct frame *f = XFRAME (WINDOW_FRAME (w));
18926 struct buffer *buffer = XBUFFER (w->contents);
18927 struct buffer *old = current_buffer;
18928 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18929 int arrow_len = SCHARS (overlay_arrow_string);
18930 const unsigned char *arrow_end = arrow_string + arrow_len;
18931 const unsigned char *p;
18932 struct it it;
18933 bool multibyte_p;
18934 int n_glyphs_before;
18936 set_buffer_temp (buffer);
18937 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18938 it.glyph_row->used[TEXT_AREA] = 0;
18939 SET_TEXT_POS (it.position, 0, 0);
18941 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18942 p = arrow_string;
18943 while (p < arrow_end)
18945 Lisp_Object face, ilisp;
18947 /* Get the next character. */
18948 if (multibyte_p)
18949 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18950 else
18952 it.c = it.char_to_display = *p, it.len = 1;
18953 if (! ASCII_CHAR_P (it.c))
18954 it.char_to_display = BYTE8_TO_CHAR (it.c);
18956 p += it.len;
18958 /* Get its face. */
18959 ilisp = make_number (p - arrow_string);
18960 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18961 it.face_id = compute_char_face (f, it.char_to_display, face);
18963 /* Compute its width, get its glyphs. */
18964 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18965 SET_TEXT_POS (it.position, -1, -1);
18966 PRODUCE_GLYPHS (&it);
18968 /* If this character doesn't fit any more in the line, we have
18969 to remove some glyphs. */
18970 if (it.current_x > it.last_visible_x)
18972 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18973 break;
18977 set_buffer_temp (old);
18978 return it.glyph_row;
18982 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18983 glyphs to insert is determined by produce_special_glyphs. */
18985 static void
18986 insert_left_trunc_glyphs (struct it *it)
18988 struct it truncate_it;
18989 struct glyph *from, *end, *to, *toend;
18991 eassert (!FRAME_WINDOW_P (it->f)
18992 || (!it->glyph_row->reversed_p
18993 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18994 || (it->glyph_row->reversed_p
18995 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18997 /* Get the truncation glyphs. */
18998 truncate_it = *it;
18999 truncate_it.current_x = 0;
19000 truncate_it.face_id = DEFAULT_FACE_ID;
19001 truncate_it.glyph_row = &scratch_glyph_row;
19002 truncate_it.area = TEXT_AREA;
19003 truncate_it.glyph_row->used[TEXT_AREA] = 0;
19004 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
19005 truncate_it.object = make_number (0);
19006 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
19008 /* Overwrite glyphs from IT with truncation glyphs. */
19009 if (!it->glyph_row->reversed_p)
19011 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19013 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19014 end = from + tused;
19015 to = it->glyph_row->glyphs[TEXT_AREA];
19016 toend = to + it->glyph_row->used[TEXT_AREA];
19017 if (FRAME_WINDOW_P (it->f))
19019 /* On GUI frames, when variable-size fonts are displayed,
19020 the truncation glyphs may need more pixels than the row's
19021 glyphs they overwrite. We overwrite more glyphs to free
19022 enough screen real estate, and enlarge the stretch glyph
19023 on the right (see display_line), if there is one, to
19024 preserve the screen position of the truncation glyphs on
19025 the right. */
19026 int w = 0;
19027 struct glyph *g = to;
19028 short used;
19030 /* The first glyph could be partially visible, in which case
19031 it->glyph_row->x will be negative. But we want the left
19032 truncation glyphs to be aligned at the left margin of the
19033 window, so we override the x coordinate at which the row
19034 will begin. */
19035 it->glyph_row->x = 0;
19036 while (g < toend && w < it->truncation_pixel_width)
19038 w += g->pixel_width;
19039 ++g;
19041 if (g - to - tused > 0)
19043 memmove (to + tused, g, (toend - g) * sizeof(*g));
19044 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
19046 used = it->glyph_row->used[TEXT_AREA];
19047 if (it->glyph_row->truncated_on_right_p
19048 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
19049 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
19050 == STRETCH_GLYPH)
19052 int extra = w - it->truncation_pixel_width;
19054 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
19058 while (from < end)
19059 *to++ = *from++;
19061 /* There may be padding glyphs left over. Overwrite them too. */
19062 if (!FRAME_WINDOW_P (it->f))
19064 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
19066 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19067 while (from < end)
19068 *to++ = *from++;
19072 if (to > toend)
19073 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19075 else
19077 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19079 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19080 that back to front. */
19081 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19082 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19083 toend = it->glyph_row->glyphs[TEXT_AREA];
19084 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19085 if (FRAME_WINDOW_P (it->f))
19087 int w = 0;
19088 struct glyph *g = to;
19090 while (g >= toend && w < it->truncation_pixel_width)
19092 w += g->pixel_width;
19093 --g;
19095 if (to - g - tused > 0)
19096 to = g + tused;
19097 if (it->glyph_row->truncated_on_right_p
19098 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19099 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19101 int extra = w - it->truncation_pixel_width;
19103 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19107 while (from >= end && to >= toend)
19108 *to-- = *from--;
19109 if (!FRAME_WINDOW_P (it->f))
19111 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19113 from =
19114 truncate_it.glyph_row->glyphs[TEXT_AREA]
19115 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19116 while (from >= end && to >= toend)
19117 *to-- = *from--;
19120 if (from >= end)
19122 /* Need to free some room before prepending additional
19123 glyphs. */
19124 int move_by = from - end + 1;
19125 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19126 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19128 for ( ; g >= g0; g--)
19129 g[move_by] = *g;
19130 while (from >= end)
19131 *to-- = *from--;
19132 it->glyph_row->used[TEXT_AREA] += move_by;
19137 /* Compute the hash code for ROW. */
19138 unsigned
19139 row_hash (struct glyph_row *row)
19141 int area, k;
19142 unsigned hashval = 0;
19144 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19145 for (k = 0; k < row->used[area]; ++k)
19146 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19147 + row->glyphs[area][k].u.val
19148 + row->glyphs[area][k].face_id
19149 + row->glyphs[area][k].padding_p
19150 + (row->glyphs[area][k].type << 2));
19152 return hashval;
19155 /* Compute the pixel height and width of IT->glyph_row.
19157 Most of the time, ascent and height of a display line will be equal
19158 to the max_ascent and max_height values of the display iterator
19159 structure. This is not the case if
19161 1. We hit ZV without displaying anything. In this case, max_ascent
19162 and max_height will be zero.
19164 2. We have some glyphs that don't contribute to the line height.
19165 (The glyph row flag contributes_to_line_height_p is for future
19166 pixmap extensions).
19168 The first case is easily covered by using default values because in
19169 these cases, the line height does not really matter, except that it
19170 must not be zero. */
19172 static void
19173 compute_line_metrics (struct it *it)
19175 struct glyph_row *row = it->glyph_row;
19177 if (FRAME_WINDOW_P (it->f))
19179 int i, min_y, max_y;
19181 /* The line may consist of one space only, that was added to
19182 place the cursor on it. If so, the row's height hasn't been
19183 computed yet. */
19184 if (row->height == 0)
19186 if (it->max_ascent + it->max_descent == 0)
19187 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19188 row->ascent = it->max_ascent;
19189 row->height = it->max_ascent + it->max_descent;
19190 row->phys_ascent = it->max_phys_ascent;
19191 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19192 row->extra_line_spacing = it->max_extra_line_spacing;
19195 /* Compute the width of this line. */
19196 row->pixel_width = row->x;
19197 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19198 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19200 eassert (row->pixel_width >= 0);
19201 eassert (row->ascent >= 0 && row->height > 0);
19203 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19204 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19206 /* If first line's physical ascent is larger than its logical
19207 ascent, use the physical ascent, and make the row taller.
19208 This makes accented characters fully visible. */
19209 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19210 && row->phys_ascent > row->ascent)
19212 row->height += row->phys_ascent - row->ascent;
19213 row->ascent = row->phys_ascent;
19216 /* Compute how much of the line is visible. */
19217 row->visible_height = row->height;
19219 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19220 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19222 if (row->y < min_y)
19223 row->visible_height -= min_y - row->y;
19224 if (row->y + row->height > max_y)
19225 row->visible_height -= row->y + row->height - max_y;
19227 else
19229 row->pixel_width = row->used[TEXT_AREA];
19230 if (row->continued_p)
19231 row->pixel_width -= it->continuation_pixel_width;
19232 else if (row->truncated_on_right_p)
19233 row->pixel_width -= it->truncation_pixel_width;
19234 row->ascent = row->phys_ascent = 0;
19235 row->height = row->phys_height = row->visible_height = 1;
19236 row->extra_line_spacing = 0;
19239 /* Compute a hash code for this row. */
19240 row->hash = row_hash (row);
19242 it->max_ascent = it->max_descent = 0;
19243 it->max_phys_ascent = it->max_phys_descent = 0;
19247 /* Append one space to the glyph row of iterator IT if doing a
19248 window-based redisplay. The space has the same face as
19249 IT->face_id. Value is non-zero if a space was added.
19251 This function is called to make sure that there is always one glyph
19252 at the end of a glyph row that the cursor can be set on under
19253 window-systems. (If there weren't such a glyph we would not know
19254 how wide and tall a box cursor should be displayed).
19256 At the same time this space let's a nicely handle clearing to the
19257 end of the line if the row ends in italic text. */
19259 static int
19260 append_space_for_newline (struct it *it, int default_face_p)
19262 if (FRAME_WINDOW_P (it->f))
19264 int n = it->glyph_row->used[TEXT_AREA];
19266 if (it->glyph_row->glyphs[TEXT_AREA] + n
19267 < it->glyph_row->glyphs[1 + TEXT_AREA])
19269 /* Save some values that must not be changed.
19270 Must save IT->c and IT->len because otherwise
19271 ITERATOR_AT_END_P wouldn't work anymore after
19272 append_space_for_newline has been called. */
19273 enum display_element_type saved_what = it->what;
19274 int saved_c = it->c, saved_len = it->len;
19275 int saved_char_to_display = it->char_to_display;
19276 int saved_x = it->current_x;
19277 int saved_face_id = it->face_id;
19278 int saved_box_end = it->end_of_box_run_p;
19279 struct text_pos saved_pos;
19280 Lisp_Object saved_object;
19281 struct face *face;
19283 saved_object = it->object;
19284 saved_pos = it->position;
19286 it->what = IT_CHARACTER;
19287 memset (&it->position, 0, sizeof it->position);
19288 it->object = make_number (0);
19289 it->c = it->char_to_display = ' ';
19290 it->len = 1;
19292 /* If the default face was remapped, be sure to use the
19293 remapped face for the appended newline. */
19294 if (default_face_p)
19295 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19296 else if (it->face_before_selective_p)
19297 it->face_id = it->saved_face_id;
19298 face = FACE_FROM_ID (it->f, it->face_id);
19299 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19300 /* In R2L rows, we will prepend a stretch glyph that will
19301 have the end_of_box_run_p flag set for it, so there's no
19302 need for the appended newline glyph to have that flag
19303 set. */
19304 if (it->glyph_row->reversed_p
19305 /* But if the appended newline glyph goes all the way to
19306 the end of the row, there will be no stretch glyph,
19307 so leave the box flag set. */
19308 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19309 it->end_of_box_run_p = 0;
19311 PRODUCE_GLYPHS (it);
19313 it->override_ascent = -1;
19314 it->constrain_row_ascent_descent_p = 0;
19315 it->current_x = saved_x;
19316 it->object = saved_object;
19317 it->position = saved_pos;
19318 it->what = saved_what;
19319 it->face_id = saved_face_id;
19320 it->len = saved_len;
19321 it->c = saved_c;
19322 it->char_to_display = saved_char_to_display;
19323 it->end_of_box_run_p = saved_box_end;
19324 return 1;
19328 return 0;
19332 /* Extend the face of the last glyph in the text area of IT->glyph_row
19333 to the end of the display line. Called from display_line. If the
19334 glyph row is empty, add a space glyph to it so that we know the
19335 face to draw. Set the glyph row flag fill_line_p. If the glyph
19336 row is R2L, prepend a stretch glyph to cover the empty space to the
19337 left of the leftmost glyph. */
19339 static void
19340 extend_face_to_end_of_line (struct it *it)
19342 struct face *face, *default_face;
19343 struct frame *f = it->f;
19345 /* If line is already filled, do nothing. Non window-system frames
19346 get a grace of one more ``pixel'' because their characters are
19347 1-``pixel'' wide, so they hit the equality too early. This grace
19348 is needed only for R2L rows that are not continued, to produce
19349 one extra blank where we could display the cursor. */
19350 if ((it->current_x >= it->last_visible_x
19351 + (!FRAME_WINDOW_P (f)
19352 && it->glyph_row->reversed_p
19353 && !it->glyph_row->continued_p))
19354 /* If the window has display margins, we will need to extend
19355 their face even if the text area is filled. */
19356 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19357 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19358 return;
19360 /* The default face, possibly remapped. */
19361 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19363 /* Face extension extends the background and box of IT->face_id
19364 to the end of the line. If the background equals the background
19365 of the frame, we don't have to do anything. */
19366 if (it->face_before_selective_p)
19367 face = FACE_FROM_ID (f, it->saved_face_id);
19368 else
19369 face = FACE_FROM_ID (f, it->face_id);
19371 if (FRAME_WINDOW_P (f)
19372 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19373 && face->box == FACE_NO_BOX
19374 && face->background == FRAME_BACKGROUND_PIXEL (f)
19375 #ifdef HAVE_WINDOW_SYSTEM
19376 && !face->stipple
19377 #endif
19378 && !it->glyph_row->reversed_p)
19379 return;
19381 /* Set the glyph row flag indicating that the face of the last glyph
19382 in the text area has to be drawn to the end of the text area. */
19383 it->glyph_row->fill_line_p = 1;
19385 /* If current character of IT is not ASCII, make sure we have the
19386 ASCII face. This will be automatically undone the next time
19387 get_next_display_element returns a multibyte character. Note
19388 that the character will always be single byte in unibyte
19389 text. */
19390 if (!ASCII_CHAR_P (it->c))
19392 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19395 if (FRAME_WINDOW_P (f))
19397 /* If the row is empty, add a space with the current face of IT,
19398 so that we know which face to draw. */
19399 if (it->glyph_row->used[TEXT_AREA] == 0)
19401 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19402 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19403 it->glyph_row->used[TEXT_AREA] = 1;
19405 /* Mode line and the header line don't have margins, and
19406 likewise the frame's tool-bar window, if there is any. */
19407 if (!(it->glyph_row->mode_line_p
19408 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19409 || (WINDOWP (f->tool_bar_window)
19410 && it->w == XWINDOW (f->tool_bar_window))
19411 #endif
19414 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19415 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19417 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19418 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19419 default_face->id;
19420 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19422 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19423 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19425 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19426 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19427 default_face->id;
19428 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19431 #ifdef HAVE_WINDOW_SYSTEM
19432 if (it->glyph_row->reversed_p)
19434 /* Prepend a stretch glyph to the row, such that the
19435 rightmost glyph will be drawn flushed all the way to the
19436 right margin of the window. The stretch glyph that will
19437 occupy the empty space, if any, to the left of the
19438 glyphs. */
19439 struct font *font = face->font ? face->font : FRAME_FONT (f);
19440 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19441 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19442 struct glyph *g;
19443 int row_width, stretch_ascent, stretch_width;
19444 struct text_pos saved_pos;
19445 int saved_face_id, saved_avoid_cursor, saved_box_start;
19447 for (row_width = 0, g = row_start; g < row_end; g++)
19448 row_width += g->pixel_width;
19450 /* FIXME: There are various minor display glitches in R2L
19451 rows when only one of the fringes is missing. The
19452 strange condition below produces the least bad effect. */
19453 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19454 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19455 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19456 stretch_width = window_box_width (it->w, TEXT_AREA);
19457 else
19458 stretch_width = it->last_visible_x - it->first_visible_x;
19459 stretch_width -= row_width;
19461 if (stretch_width > 0)
19463 stretch_ascent =
19464 (((it->ascent + it->descent)
19465 * FONT_BASE (font)) / FONT_HEIGHT (font));
19466 saved_pos = it->position;
19467 memset (&it->position, 0, sizeof it->position);
19468 saved_avoid_cursor = it->avoid_cursor_p;
19469 it->avoid_cursor_p = 1;
19470 saved_face_id = it->face_id;
19471 saved_box_start = it->start_of_box_run_p;
19472 /* The last row's stretch glyph should get the default
19473 face, to avoid painting the rest of the window with
19474 the region face, if the region ends at ZV. */
19475 if (it->glyph_row->ends_at_zv_p)
19476 it->face_id = default_face->id;
19477 else
19478 it->face_id = face->id;
19479 it->start_of_box_run_p = 0;
19480 append_stretch_glyph (it, make_number (0), stretch_width,
19481 it->ascent + it->descent, stretch_ascent);
19482 it->position = saved_pos;
19483 it->avoid_cursor_p = saved_avoid_cursor;
19484 it->face_id = saved_face_id;
19485 it->start_of_box_run_p = saved_box_start;
19487 /* If stretch_width comes out negative, it means that the
19488 last glyph is only partially visible. In R2L rows, we
19489 want the leftmost glyph to be partially visible, so we
19490 need to give the row the corresponding left offset. */
19491 if (stretch_width < 0)
19492 it->glyph_row->x = stretch_width;
19494 #endif /* HAVE_WINDOW_SYSTEM */
19496 else
19498 /* Save some values that must not be changed. */
19499 int saved_x = it->current_x;
19500 struct text_pos saved_pos;
19501 Lisp_Object saved_object;
19502 enum display_element_type saved_what = it->what;
19503 int saved_face_id = it->face_id;
19505 saved_object = it->object;
19506 saved_pos = it->position;
19508 it->what = IT_CHARACTER;
19509 memset (&it->position, 0, sizeof it->position);
19510 it->object = make_number (0);
19511 it->c = it->char_to_display = ' ';
19512 it->len = 1;
19514 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19515 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19516 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19517 && !it->glyph_row->mode_line_p
19518 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19520 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19521 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19523 for (it->current_x = 0; g < e; g++)
19524 it->current_x += g->pixel_width;
19526 it->area = LEFT_MARGIN_AREA;
19527 it->face_id = default_face->id;
19528 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19529 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19531 PRODUCE_GLYPHS (it);
19532 /* term.c:produce_glyphs advances it->current_x only for
19533 TEXT_AREA. */
19534 it->current_x += it->pixel_width;
19537 it->current_x = saved_x;
19538 it->area = TEXT_AREA;
19541 /* The last row's blank glyphs should get the default face, to
19542 avoid painting the rest of the window with the region face,
19543 if the region ends at ZV. */
19544 if (it->glyph_row->ends_at_zv_p)
19545 it->face_id = default_face->id;
19546 else
19547 it->face_id = face->id;
19548 PRODUCE_GLYPHS (it);
19550 while (it->current_x <= it->last_visible_x)
19551 PRODUCE_GLYPHS (it);
19553 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19554 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19555 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19556 && !it->glyph_row->mode_line_p
19557 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19559 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19560 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19562 for ( ; g < e; g++)
19563 it->current_x += g->pixel_width;
19565 it->area = RIGHT_MARGIN_AREA;
19566 it->face_id = default_face->id;
19567 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19568 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19570 PRODUCE_GLYPHS (it);
19571 it->current_x += it->pixel_width;
19574 it->area = TEXT_AREA;
19577 /* Don't count these blanks really. It would let us insert a left
19578 truncation glyph below and make us set the cursor on them, maybe. */
19579 it->current_x = saved_x;
19580 it->object = saved_object;
19581 it->position = saved_pos;
19582 it->what = saved_what;
19583 it->face_id = saved_face_id;
19588 /* Value is non-zero if text starting at CHARPOS in current_buffer is
19589 trailing whitespace. */
19591 static int
19592 trailing_whitespace_p (ptrdiff_t charpos)
19594 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19595 int c = 0;
19597 while (bytepos < ZV_BYTE
19598 && (c = FETCH_CHAR (bytepos),
19599 c == ' ' || c == '\t'))
19600 ++bytepos;
19602 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19604 if (bytepos != PT_BYTE)
19605 return 1;
19607 return 0;
19611 /* Highlight trailing whitespace, if any, in ROW. */
19613 static void
19614 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19616 int used = row->used[TEXT_AREA];
19618 if (used)
19620 struct glyph *start = row->glyphs[TEXT_AREA];
19621 struct glyph *glyph = start + used - 1;
19623 if (row->reversed_p)
19625 /* Right-to-left rows need to be processed in the opposite
19626 direction, so swap the edge pointers. */
19627 glyph = start;
19628 start = row->glyphs[TEXT_AREA] + used - 1;
19631 /* Skip over glyphs inserted to display the cursor at the
19632 end of a line, for extending the face of the last glyph
19633 to the end of the line on terminals, and for truncation
19634 and continuation glyphs. */
19635 if (!row->reversed_p)
19637 while (glyph >= start
19638 && glyph->type == CHAR_GLYPH
19639 && INTEGERP (glyph->object))
19640 --glyph;
19642 else
19644 while (glyph <= start
19645 && glyph->type == CHAR_GLYPH
19646 && INTEGERP (glyph->object))
19647 ++glyph;
19650 /* If last glyph is a space or stretch, and it's trailing
19651 whitespace, set the face of all trailing whitespace glyphs in
19652 IT->glyph_row to `trailing-whitespace'. */
19653 if ((row->reversed_p ? glyph <= start : glyph >= start)
19654 && BUFFERP (glyph->object)
19655 && (glyph->type == STRETCH_GLYPH
19656 || (glyph->type == CHAR_GLYPH
19657 && glyph->u.ch == ' '))
19658 && trailing_whitespace_p (glyph->charpos))
19660 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
19661 if (face_id < 0)
19662 return;
19664 if (!row->reversed_p)
19666 while (glyph >= start
19667 && BUFFERP (glyph->object)
19668 && (glyph->type == STRETCH_GLYPH
19669 || (glyph->type == CHAR_GLYPH
19670 && glyph->u.ch == ' ')))
19671 (glyph--)->face_id = face_id;
19673 else
19675 while (glyph <= start
19676 && BUFFERP (glyph->object)
19677 && (glyph->type == STRETCH_GLYPH
19678 || (glyph->type == CHAR_GLYPH
19679 && glyph->u.ch == ' ')))
19680 (glyph++)->face_id = face_id;
19687 /* Value is non-zero if glyph row ROW should be
19688 considered to hold the buffer position CHARPOS. */
19690 static int
19691 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19693 int result = 1;
19695 if (charpos == CHARPOS (row->end.pos)
19696 || charpos == MATRIX_ROW_END_CHARPOS (row))
19698 /* Suppose the row ends on a string.
19699 Unless the row is continued, that means it ends on a newline
19700 in the string. If it's anything other than a display string
19701 (e.g., a before-string from an overlay), we don't want the
19702 cursor there. (This heuristic seems to give the optimal
19703 behavior for the various types of multi-line strings.)
19704 One exception: if the string has `cursor' property on one of
19705 its characters, we _do_ want the cursor there. */
19706 if (CHARPOS (row->end.string_pos) >= 0)
19708 if (row->continued_p)
19709 result = 1;
19710 else
19712 /* Check for `display' property. */
19713 struct glyph *beg = row->glyphs[TEXT_AREA];
19714 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19715 struct glyph *glyph;
19717 result = 0;
19718 for (glyph = end; glyph >= beg; --glyph)
19719 if (STRINGP (glyph->object))
19721 Lisp_Object prop
19722 = Fget_char_property (make_number (charpos),
19723 Qdisplay, Qnil);
19724 result =
19725 (!NILP (prop)
19726 && display_prop_string_p (prop, glyph->object));
19727 /* If there's a `cursor' property on one of the
19728 string's characters, this row is a cursor row,
19729 even though this is not a display string. */
19730 if (!result)
19732 Lisp_Object s = glyph->object;
19734 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19736 ptrdiff_t gpos = glyph->charpos;
19738 if (!NILP (Fget_char_property (make_number (gpos),
19739 Qcursor, s)))
19741 result = 1;
19742 break;
19746 break;
19750 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19752 /* If the row ends in middle of a real character,
19753 and the line is continued, we want the cursor here.
19754 That's because CHARPOS (ROW->end.pos) would equal
19755 PT if PT is before the character. */
19756 if (!row->ends_in_ellipsis_p)
19757 result = row->continued_p;
19758 else
19759 /* If the row ends in an ellipsis, then
19760 CHARPOS (ROW->end.pos) will equal point after the
19761 invisible text. We want that position to be displayed
19762 after the ellipsis. */
19763 result = 0;
19765 /* If the row ends at ZV, display the cursor at the end of that
19766 row instead of at the start of the row below. */
19767 else if (row->ends_at_zv_p)
19768 result = 1;
19769 else
19770 result = 0;
19773 return result;
19776 /* Value is non-zero if glyph row ROW should be
19777 used to hold the cursor. */
19779 static int
19780 cursor_row_p (struct glyph_row *row)
19782 return row_for_charpos_p (row, PT);
19787 /* Push the property PROP so that it will be rendered at the current
19788 position in IT. Return 1 if PROP was successfully pushed, 0
19789 otherwise. Called from handle_line_prefix to handle the
19790 `line-prefix' and `wrap-prefix' properties. */
19792 static int
19793 push_prefix_prop (struct it *it, Lisp_Object prop)
19795 struct text_pos pos =
19796 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19798 eassert (it->method == GET_FROM_BUFFER
19799 || it->method == GET_FROM_DISPLAY_VECTOR
19800 || it->method == GET_FROM_STRING);
19802 /* We need to save the current buffer/string position, so it will be
19803 restored by pop_it, because iterate_out_of_display_property
19804 depends on that being set correctly, but some situations leave
19805 it->position not yet set when this function is called. */
19806 push_it (it, &pos);
19808 if (STRINGP (prop))
19810 if (SCHARS (prop) == 0)
19812 pop_it (it);
19813 return 0;
19816 it->string = prop;
19817 it->string_from_prefix_prop_p = 1;
19818 it->multibyte_p = STRING_MULTIBYTE (it->string);
19819 it->current.overlay_string_index = -1;
19820 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19821 it->end_charpos = it->string_nchars = SCHARS (it->string);
19822 it->method = GET_FROM_STRING;
19823 it->stop_charpos = 0;
19824 it->prev_stop = 0;
19825 it->base_level_stop = 0;
19827 /* Force paragraph direction to be that of the parent
19828 buffer/string. */
19829 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19830 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19831 else
19832 it->paragraph_embedding = L2R;
19834 /* Set up the bidi iterator for this display string. */
19835 if (it->bidi_p)
19837 it->bidi_it.string.lstring = it->string;
19838 it->bidi_it.string.s = NULL;
19839 it->bidi_it.string.schars = it->end_charpos;
19840 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19841 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19842 it->bidi_it.string.unibyte = !it->multibyte_p;
19843 it->bidi_it.w = it->w;
19844 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19847 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19849 it->method = GET_FROM_STRETCH;
19850 it->object = prop;
19852 #ifdef HAVE_WINDOW_SYSTEM
19853 else if (IMAGEP (prop))
19855 it->what = IT_IMAGE;
19856 it->image_id = lookup_image (it->f, prop);
19857 it->method = GET_FROM_IMAGE;
19859 #endif /* HAVE_WINDOW_SYSTEM */
19860 else
19862 pop_it (it); /* bogus display property, give up */
19863 return 0;
19866 return 1;
19869 /* Return the character-property PROP at the current position in IT. */
19871 static Lisp_Object
19872 get_it_property (struct it *it, Lisp_Object prop)
19874 Lisp_Object position, object = it->object;
19876 if (STRINGP (object))
19877 position = make_number (IT_STRING_CHARPOS (*it));
19878 else if (BUFFERP (object))
19880 position = make_number (IT_CHARPOS (*it));
19881 object = it->window;
19883 else
19884 return Qnil;
19886 return Fget_char_property (position, prop, object);
19889 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19891 static void
19892 handle_line_prefix (struct it *it)
19894 Lisp_Object prefix;
19896 if (it->continuation_lines_width > 0)
19898 prefix = get_it_property (it, Qwrap_prefix);
19899 if (NILP (prefix))
19900 prefix = Vwrap_prefix;
19902 else
19904 prefix = get_it_property (it, Qline_prefix);
19905 if (NILP (prefix))
19906 prefix = Vline_prefix;
19908 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19910 /* If the prefix is wider than the window, and we try to wrap
19911 it, it would acquire its own wrap prefix, and so on till the
19912 iterator stack overflows. So, don't wrap the prefix. */
19913 it->line_wrap = TRUNCATE;
19914 it->avoid_cursor_p = 1;
19920 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19921 only for R2L lines from display_line and display_string, when they
19922 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19923 the line/string needs to be continued on the next glyph row. */
19924 static void
19925 unproduce_glyphs (struct it *it, int n)
19927 struct glyph *glyph, *end;
19929 eassert (it->glyph_row);
19930 eassert (it->glyph_row->reversed_p);
19931 eassert (it->area == TEXT_AREA);
19932 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19934 if (n > it->glyph_row->used[TEXT_AREA])
19935 n = it->glyph_row->used[TEXT_AREA];
19936 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19937 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19938 for ( ; glyph < end; glyph++)
19939 glyph[-n] = *glyph;
19942 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19943 and ROW->maxpos. */
19944 static void
19945 find_row_edges (struct it *it, struct glyph_row *row,
19946 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19947 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19949 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19950 lines' rows is implemented for bidi-reordered rows. */
19952 /* ROW->minpos is the value of min_pos, the minimal buffer position
19953 we have in ROW, or ROW->start.pos if that is smaller. */
19954 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19955 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19956 else
19957 /* We didn't find buffer positions smaller than ROW->start, or
19958 didn't find _any_ valid buffer positions in any of the glyphs,
19959 so we must trust the iterator's computed positions. */
19960 row->minpos = row->start.pos;
19961 if (max_pos <= 0)
19963 max_pos = CHARPOS (it->current.pos);
19964 max_bpos = BYTEPOS (it->current.pos);
19967 /* Here are the various use-cases for ending the row, and the
19968 corresponding values for ROW->maxpos:
19970 Line ends in a newline from buffer eol_pos + 1
19971 Line is continued from buffer max_pos + 1
19972 Line is truncated on right it->current.pos
19973 Line ends in a newline from string max_pos + 1(*)
19974 (*) + 1 only when line ends in a forward scan
19975 Line is continued from string max_pos
19976 Line is continued from display vector max_pos
19977 Line is entirely from a string min_pos == max_pos
19978 Line is entirely from a display vector min_pos == max_pos
19979 Line that ends at ZV ZV
19981 If you discover other use-cases, please add them here as
19982 appropriate. */
19983 if (row->ends_at_zv_p)
19984 row->maxpos = it->current.pos;
19985 else if (row->used[TEXT_AREA])
19987 int seen_this_string = 0;
19988 struct glyph_row *r1 = row - 1;
19990 /* Did we see the same display string on the previous row? */
19991 if (STRINGP (it->object)
19992 /* this is not the first row */
19993 && row > it->w->desired_matrix->rows
19994 /* previous row is not the header line */
19995 && !r1->mode_line_p
19996 /* previous row also ends in a newline from a string */
19997 && r1->ends_in_newline_from_string_p)
19999 struct glyph *start, *end;
20001 /* Search for the last glyph of the previous row that came
20002 from buffer or string. Depending on whether the row is
20003 L2R or R2L, we need to process it front to back or the
20004 other way round. */
20005 if (!r1->reversed_p)
20007 start = r1->glyphs[TEXT_AREA];
20008 end = start + r1->used[TEXT_AREA];
20009 /* Glyphs inserted by redisplay have an integer (zero)
20010 as their object. */
20011 while (end > start
20012 && INTEGERP ((end - 1)->object)
20013 && (end - 1)->charpos <= 0)
20014 --end;
20015 if (end > start)
20017 if (EQ ((end - 1)->object, it->object))
20018 seen_this_string = 1;
20020 else
20021 /* If all the glyphs of the previous row were inserted
20022 by redisplay, it means the previous row was
20023 produced from a single newline, which is only
20024 possible if that newline came from the same string
20025 as the one which produced this ROW. */
20026 seen_this_string = 1;
20028 else
20030 end = r1->glyphs[TEXT_AREA] - 1;
20031 start = end + r1->used[TEXT_AREA];
20032 while (end < start
20033 && INTEGERP ((end + 1)->object)
20034 && (end + 1)->charpos <= 0)
20035 ++end;
20036 if (end < start)
20038 if (EQ ((end + 1)->object, it->object))
20039 seen_this_string = 1;
20041 else
20042 seen_this_string = 1;
20045 /* Take note of each display string that covers a newline only
20046 once, the first time we see it. This is for when a display
20047 string includes more than one newline in it. */
20048 if (row->ends_in_newline_from_string_p && !seen_this_string)
20050 /* If we were scanning the buffer forward when we displayed
20051 the string, we want to account for at least one buffer
20052 position that belongs to this row (position covered by
20053 the display string), so that cursor positioning will
20054 consider this row as a candidate when point is at the end
20055 of the visual line represented by this row. This is not
20056 required when scanning back, because max_pos will already
20057 have a much larger value. */
20058 if (CHARPOS (row->end.pos) > max_pos)
20059 INC_BOTH (max_pos, max_bpos);
20060 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20062 else if (CHARPOS (it->eol_pos) > 0)
20063 SET_TEXT_POS (row->maxpos,
20064 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20065 else if (row->continued_p)
20067 /* If max_pos is different from IT's current position, it
20068 means IT->method does not belong to the display element
20069 at max_pos. However, it also means that the display
20070 element at max_pos was displayed in its entirety on this
20071 line, which is equivalent to saying that the next line
20072 starts at the next buffer position. */
20073 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20074 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20075 else
20077 INC_BOTH (max_pos, max_bpos);
20078 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20081 else if (row->truncated_on_right_p)
20082 /* display_line already called reseat_at_next_visible_line_start,
20083 which puts the iterator at the beginning of the next line, in
20084 the logical order. */
20085 row->maxpos = it->current.pos;
20086 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20087 /* A line that is entirely from a string/image/stretch... */
20088 row->maxpos = row->minpos;
20089 else
20090 emacs_abort ();
20092 else
20093 row->maxpos = it->current.pos;
20096 /* Construct the glyph row IT->glyph_row in the desired matrix of
20097 IT->w from text at the current position of IT. See dispextern.h
20098 for an overview of struct it. Value is non-zero if
20099 IT->glyph_row displays text, as opposed to a line displaying ZV
20100 only. */
20102 static int
20103 display_line (struct it *it)
20105 struct glyph_row *row = it->glyph_row;
20106 Lisp_Object overlay_arrow_string;
20107 struct it wrap_it;
20108 void *wrap_data = NULL;
20109 int may_wrap = 0, wrap_x IF_LINT (= 0);
20110 int wrap_row_used = -1;
20111 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20112 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20113 int wrap_row_extra_line_spacing IF_LINT (= 0);
20114 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20115 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20116 int cvpos;
20117 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20118 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20119 bool pending_handle_line_prefix = false;
20121 /* We always start displaying at hpos zero even if hscrolled. */
20122 eassert (it->hpos == 0 && it->current_x == 0);
20124 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20125 >= it->w->desired_matrix->nrows)
20127 it->w->nrows_scale_factor++;
20128 it->f->fonts_changed = 1;
20129 return 0;
20132 /* Clear the result glyph row and enable it. */
20133 prepare_desired_row (it->w, row, false);
20135 row->y = it->current_y;
20136 row->start = it->start;
20137 row->continuation_lines_width = it->continuation_lines_width;
20138 row->displays_text_p = 1;
20139 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20140 it->starts_in_middle_of_char_p = 0;
20142 /* Arrange the overlays nicely for our purposes. Usually, we call
20143 display_line on only one line at a time, in which case this
20144 can't really hurt too much, or we call it on lines which appear
20145 one after another in the buffer, in which case all calls to
20146 recenter_overlay_lists but the first will be pretty cheap. */
20147 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20149 /* Move over display elements that are not visible because we are
20150 hscrolled. This may stop at an x-position < IT->first_visible_x
20151 if the first glyph is partially visible or if we hit a line end. */
20152 if (it->current_x < it->first_visible_x)
20154 enum move_it_result move_result;
20156 this_line_min_pos = row->start.pos;
20157 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20158 MOVE_TO_POS | MOVE_TO_X);
20159 /* If we are under a large hscroll, move_it_in_display_line_to
20160 could hit the end of the line without reaching
20161 it->first_visible_x. Pretend that we did reach it. This is
20162 especially important on a TTY, where we will call
20163 extend_face_to_end_of_line, which needs to know how many
20164 blank glyphs to produce. */
20165 if (it->current_x < it->first_visible_x
20166 && (move_result == MOVE_NEWLINE_OR_CR
20167 || move_result == MOVE_POS_MATCH_OR_ZV))
20168 it->current_x = it->first_visible_x;
20170 /* Record the smallest positions seen while we moved over
20171 display elements that are not visible. This is needed by
20172 redisplay_internal for optimizing the case where the cursor
20173 stays inside the same line. The rest of this function only
20174 considers positions that are actually displayed, so
20175 RECORD_MAX_MIN_POS will not otherwise record positions that
20176 are hscrolled to the left of the left edge of the window. */
20177 min_pos = CHARPOS (this_line_min_pos);
20178 min_bpos = BYTEPOS (this_line_min_pos);
20180 else if (it->area == TEXT_AREA)
20182 /* We only do this when not calling move_it_in_display_line_to
20183 above, because that function calls itself handle_line_prefix. */
20184 handle_line_prefix (it);
20186 else
20188 /* Line-prefix and wrap-prefix are always displayed in the text
20189 area. But if this is the first call to display_line after
20190 init_iterator, the iterator might have been set up to write
20191 into a marginal area, e.g. if the line begins with some
20192 display property that writes to the margins. So we need to
20193 wait with the call to handle_line_prefix until whatever
20194 writes to the margin has done its job. */
20195 pending_handle_line_prefix = true;
20198 /* Get the initial row height. This is either the height of the
20199 text hscrolled, if there is any, or zero. */
20200 row->ascent = it->max_ascent;
20201 row->height = it->max_ascent + it->max_descent;
20202 row->phys_ascent = it->max_phys_ascent;
20203 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20204 row->extra_line_spacing = it->max_extra_line_spacing;
20206 /* Utility macro to record max and min buffer positions seen until now. */
20207 #define RECORD_MAX_MIN_POS(IT) \
20208 do \
20210 int composition_p = !STRINGP ((IT)->string) \
20211 && ((IT)->what == IT_COMPOSITION); \
20212 ptrdiff_t current_pos = \
20213 composition_p ? (IT)->cmp_it.charpos \
20214 : IT_CHARPOS (*(IT)); \
20215 ptrdiff_t current_bpos = \
20216 composition_p ? CHAR_TO_BYTE (current_pos) \
20217 : IT_BYTEPOS (*(IT)); \
20218 if (current_pos < min_pos) \
20220 min_pos = current_pos; \
20221 min_bpos = current_bpos; \
20223 if (IT_CHARPOS (*it) > max_pos) \
20225 max_pos = IT_CHARPOS (*it); \
20226 max_bpos = IT_BYTEPOS (*it); \
20229 while (0)
20231 /* Loop generating characters. The loop is left with IT on the next
20232 character to display. */
20233 while (1)
20235 int n_glyphs_before, hpos_before, x_before;
20236 int x, nglyphs;
20237 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20239 /* Retrieve the next thing to display. Value is zero if end of
20240 buffer reached. */
20241 if (!get_next_display_element (it))
20243 /* Maybe add a space at the end of this line that is used to
20244 display the cursor there under X. Set the charpos of the
20245 first glyph of blank lines not corresponding to any text
20246 to -1. */
20247 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20248 row->exact_window_width_line_p = 1;
20249 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
20250 || row->used[TEXT_AREA] == 0)
20252 row->glyphs[TEXT_AREA]->charpos = -1;
20253 row->displays_text_p = 0;
20255 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20256 && (!MINI_WINDOW_P (it->w)
20257 || (minibuf_level && EQ (it->window, minibuf_window))))
20258 row->indicate_empty_line_p = 1;
20261 it->continuation_lines_width = 0;
20262 row->ends_at_zv_p = 1;
20263 /* A row that displays right-to-left text must always have
20264 its last face extended all the way to the end of line,
20265 even if this row ends in ZV, because we still write to
20266 the screen left to right. We also need to extend the
20267 last face if the default face is remapped to some
20268 different face, otherwise the functions that clear
20269 portions of the screen will clear with the default face's
20270 background color. */
20271 if (row->reversed_p
20272 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20273 extend_face_to_end_of_line (it);
20274 break;
20277 /* Now, get the metrics of what we want to display. This also
20278 generates glyphs in `row' (which is IT->glyph_row). */
20279 n_glyphs_before = row->used[TEXT_AREA];
20280 x = it->current_x;
20282 /* Remember the line height so far in case the next element doesn't
20283 fit on the line. */
20284 if (it->line_wrap != TRUNCATE)
20286 ascent = it->max_ascent;
20287 descent = it->max_descent;
20288 phys_ascent = it->max_phys_ascent;
20289 phys_descent = it->max_phys_descent;
20291 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20293 if (IT_DISPLAYING_WHITESPACE (it))
20294 may_wrap = 1;
20295 else if (may_wrap)
20297 SAVE_IT (wrap_it, *it, wrap_data);
20298 wrap_x = x;
20299 wrap_row_used = row->used[TEXT_AREA];
20300 wrap_row_ascent = row->ascent;
20301 wrap_row_height = row->height;
20302 wrap_row_phys_ascent = row->phys_ascent;
20303 wrap_row_phys_height = row->phys_height;
20304 wrap_row_extra_line_spacing = row->extra_line_spacing;
20305 wrap_row_min_pos = min_pos;
20306 wrap_row_min_bpos = min_bpos;
20307 wrap_row_max_pos = max_pos;
20308 wrap_row_max_bpos = max_bpos;
20309 may_wrap = 0;
20314 PRODUCE_GLYPHS (it);
20316 /* If this display element was in marginal areas, continue with
20317 the next one. */
20318 if (it->area != TEXT_AREA)
20320 row->ascent = max (row->ascent, it->max_ascent);
20321 row->height = max (row->height, it->max_ascent + it->max_descent);
20322 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20323 row->phys_height = max (row->phys_height,
20324 it->max_phys_ascent + it->max_phys_descent);
20325 row->extra_line_spacing = max (row->extra_line_spacing,
20326 it->max_extra_line_spacing);
20327 set_iterator_to_next (it, 1);
20328 /* If we didn't handle the line/wrap prefix above, and the
20329 call to set_iterator_to_next just switched to TEXT_AREA,
20330 process the prefix now. */
20331 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20333 pending_handle_line_prefix = false;
20334 handle_line_prefix (it);
20336 continue;
20339 /* Does the display element fit on the line? If we truncate
20340 lines, we should draw past the right edge of the window. If
20341 we don't truncate, we want to stop so that we can display the
20342 continuation glyph before the right margin. If lines are
20343 continued, there are two possible strategies for characters
20344 resulting in more than 1 glyph (e.g. tabs): Display as many
20345 glyphs as possible in this line and leave the rest for the
20346 continuation line, or display the whole element in the next
20347 line. Original redisplay did the former, so we do it also. */
20348 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20349 hpos_before = it->hpos;
20350 x_before = x;
20352 if (/* Not a newline. */
20353 nglyphs > 0
20354 /* Glyphs produced fit entirely in the line. */
20355 && it->current_x < it->last_visible_x)
20357 it->hpos += nglyphs;
20358 row->ascent = max (row->ascent, it->max_ascent);
20359 row->height = max (row->height, it->max_ascent + it->max_descent);
20360 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20361 row->phys_height = max (row->phys_height,
20362 it->max_phys_ascent + it->max_phys_descent);
20363 row->extra_line_spacing = max (row->extra_line_spacing,
20364 it->max_extra_line_spacing);
20365 if (it->current_x - it->pixel_width < it->first_visible_x
20366 /* In R2L rows, we arrange in extend_face_to_end_of_line
20367 to add a right offset to the line, by a suitable
20368 change to the stretch glyph that is the leftmost
20369 glyph of the line. */
20370 && !row->reversed_p)
20371 row->x = x - it->first_visible_x;
20372 /* Record the maximum and minimum buffer positions seen so
20373 far in glyphs that will be displayed by this row. */
20374 if (it->bidi_p)
20375 RECORD_MAX_MIN_POS (it);
20377 else
20379 int i, new_x;
20380 struct glyph *glyph;
20382 for (i = 0; i < nglyphs; ++i, x = new_x)
20384 /* Identify the glyphs added by the last call to
20385 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20386 the previous glyphs. */
20387 if (!row->reversed_p)
20388 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20389 else
20390 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20391 new_x = x + glyph->pixel_width;
20393 if (/* Lines are continued. */
20394 it->line_wrap != TRUNCATE
20395 && (/* Glyph doesn't fit on the line. */
20396 new_x > it->last_visible_x
20397 /* Or it fits exactly on a window system frame. */
20398 || (new_x == it->last_visible_x
20399 && FRAME_WINDOW_P (it->f)
20400 && (row->reversed_p
20401 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20402 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20404 /* End of a continued line. */
20406 if (it->hpos == 0
20407 || (new_x == it->last_visible_x
20408 && FRAME_WINDOW_P (it->f)
20409 && (row->reversed_p
20410 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20411 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20413 /* Current glyph is the only one on the line or
20414 fits exactly on the line. We must continue
20415 the line because we can't draw the cursor
20416 after the glyph. */
20417 row->continued_p = 1;
20418 it->current_x = new_x;
20419 it->continuation_lines_width += new_x;
20420 ++it->hpos;
20421 if (i == nglyphs - 1)
20423 /* If line-wrap is on, check if a previous
20424 wrap point was found. */
20425 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20426 && wrap_row_used > 0
20427 /* Even if there is a previous wrap
20428 point, continue the line here as
20429 usual, if (i) the previous character
20430 was a space or tab AND (ii) the
20431 current character is not. */
20432 && (!may_wrap
20433 || IT_DISPLAYING_WHITESPACE (it)))
20434 goto back_to_wrap;
20436 /* Record the maximum and minimum buffer
20437 positions seen so far in glyphs that will be
20438 displayed by this row. */
20439 if (it->bidi_p)
20440 RECORD_MAX_MIN_POS (it);
20441 set_iterator_to_next (it, 1);
20442 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20444 if (!get_next_display_element (it))
20446 row->exact_window_width_line_p = 1;
20447 it->continuation_lines_width = 0;
20448 row->continued_p = 0;
20449 row->ends_at_zv_p = 1;
20451 else if (ITERATOR_AT_END_OF_LINE_P (it))
20453 row->continued_p = 0;
20454 row->exact_window_width_line_p = 1;
20456 /* If line-wrap is on, check if a
20457 previous wrap point was found. */
20458 else if (wrap_row_used > 0
20459 /* Even if there is a previous wrap
20460 point, continue the line here as
20461 usual, if (i) the previous character
20462 was a space or tab AND (ii) the
20463 current character is not. */
20464 && (!may_wrap
20465 || IT_DISPLAYING_WHITESPACE (it)))
20466 goto back_to_wrap;
20470 else if (it->bidi_p)
20471 RECORD_MAX_MIN_POS (it);
20472 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20473 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20474 extend_face_to_end_of_line (it);
20476 else if (CHAR_GLYPH_PADDING_P (*glyph)
20477 && !FRAME_WINDOW_P (it->f))
20479 /* A padding glyph that doesn't fit on this line.
20480 This means the whole character doesn't fit
20481 on the line. */
20482 if (row->reversed_p)
20483 unproduce_glyphs (it, row->used[TEXT_AREA]
20484 - n_glyphs_before);
20485 row->used[TEXT_AREA] = n_glyphs_before;
20487 /* Fill the rest of the row with continuation
20488 glyphs like in 20.x. */
20489 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20490 < row->glyphs[1 + TEXT_AREA])
20491 produce_special_glyphs (it, IT_CONTINUATION);
20493 row->continued_p = 1;
20494 it->current_x = x_before;
20495 it->continuation_lines_width += x_before;
20497 /* Restore the height to what it was before the
20498 element not fitting on the line. */
20499 it->max_ascent = ascent;
20500 it->max_descent = descent;
20501 it->max_phys_ascent = phys_ascent;
20502 it->max_phys_descent = phys_descent;
20503 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20504 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20505 extend_face_to_end_of_line (it);
20507 else if (wrap_row_used > 0)
20509 back_to_wrap:
20510 if (row->reversed_p)
20511 unproduce_glyphs (it,
20512 row->used[TEXT_AREA] - wrap_row_used);
20513 RESTORE_IT (it, &wrap_it, wrap_data);
20514 it->continuation_lines_width += wrap_x;
20515 row->used[TEXT_AREA] = wrap_row_used;
20516 row->ascent = wrap_row_ascent;
20517 row->height = wrap_row_height;
20518 row->phys_ascent = wrap_row_phys_ascent;
20519 row->phys_height = wrap_row_phys_height;
20520 row->extra_line_spacing = wrap_row_extra_line_spacing;
20521 min_pos = wrap_row_min_pos;
20522 min_bpos = wrap_row_min_bpos;
20523 max_pos = wrap_row_max_pos;
20524 max_bpos = wrap_row_max_bpos;
20525 row->continued_p = 1;
20526 row->ends_at_zv_p = 0;
20527 row->exact_window_width_line_p = 0;
20528 it->continuation_lines_width += x;
20530 /* Make sure that a non-default face is extended
20531 up to the right margin of the window. */
20532 extend_face_to_end_of_line (it);
20534 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20536 /* A TAB that extends past the right edge of the
20537 window. This produces a single glyph on
20538 window system frames. We leave the glyph in
20539 this row and let it fill the row, but don't
20540 consume the TAB. */
20541 if ((row->reversed_p
20542 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20543 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20544 produce_special_glyphs (it, IT_CONTINUATION);
20545 it->continuation_lines_width += it->last_visible_x;
20546 row->ends_in_middle_of_char_p = 1;
20547 row->continued_p = 1;
20548 glyph->pixel_width = it->last_visible_x - x;
20549 it->starts_in_middle_of_char_p = 1;
20550 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20551 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20552 extend_face_to_end_of_line (it);
20554 else
20556 /* Something other than a TAB that draws past
20557 the right edge of the window. Restore
20558 positions to values before the element. */
20559 if (row->reversed_p)
20560 unproduce_glyphs (it, row->used[TEXT_AREA]
20561 - (n_glyphs_before + i));
20562 row->used[TEXT_AREA] = n_glyphs_before + i;
20564 /* Display continuation glyphs. */
20565 it->current_x = x_before;
20566 it->continuation_lines_width += x;
20567 if (!FRAME_WINDOW_P (it->f)
20568 || (row->reversed_p
20569 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20570 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20571 produce_special_glyphs (it, IT_CONTINUATION);
20572 row->continued_p = 1;
20574 extend_face_to_end_of_line (it);
20576 if (nglyphs > 1 && i > 0)
20578 row->ends_in_middle_of_char_p = 1;
20579 it->starts_in_middle_of_char_p = 1;
20582 /* Restore the height to what it was before the
20583 element not fitting on the line. */
20584 it->max_ascent = ascent;
20585 it->max_descent = descent;
20586 it->max_phys_ascent = phys_ascent;
20587 it->max_phys_descent = phys_descent;
20590 break;
20592 else if (new_x > it->first_visible_x)
20594 /* Increment number of glyphs actually displayed. */
20595 ++it->hpos;
20597 /* Record the maximum and minimum buffer positions
20598 seen so far in glyphs that will be displayed by
20599 this row. */
20600 if (it->bidi_p)
20601 RECORD_MAX_MIN_POS (it);
20603 if (x < it->first_visible_x && !row->reversed_p)
20604 /* Glyph is partially visible, i.e. row starts at
20605 negative X position. Don't do that in R2L
20606 rows, where we arrange to add a right offset to
20607 the line in extend_face_to_end_of_line, by a
20608 suitable change to the stretch glyph that is
20609 the leftmost glyph of the line. */
20610 row->x = x - it->first_visible_x;
20611 /* When the last glyph of an R2L row only fits
20612 partially on the line, we need to set row->x to a
20613 negative offset, so that the leftmost glyph is
20614 the one that is partially visible. But if we are
20615 going to produce the truncation glyph, this will
20616 be taken care of in produce_special_glyphs. */
20617 if (row->reversed_p
20618 && new_x > it->last_visible_x
20619 && !(it->line_wrap == TRUNCATE
20620 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20622 eassert (FRAME_WINDOW_P (it->f));
20623 row->x = it->last_visible_x - new_x;
20626 else
20628 /* Glyph is completely off the left margin of the
20629 window. This should not happen because of the
20630 move_it_in_display_line at the start of this
20631 function, unless the text display area of the
20632 window is empty. */
20633 eassert (it->first_visible_x <= it->last_visible_x);
20636 /* Even if this display element produced no glyphs at all,
20637 we want to record its position. */
20638 if (it->bidi_p && nglyphs == 0)
20639 RECORD_MAX_MIN_POS (it);
20641 row->ascent = max (row->ascent, it->max_ascent);
20642 row->height = max (row->height, it->max_ascent + it->max_descent);
20643 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20644 row->phys_height = max (row->phys_height,
20645 it->max_phys_ascent + it->max_phys_descent);
20646 row->extra_line_spacing = max (row->extra_line_spacing,
20647 it->max_extra_line_spacing);
20649 /* End of this display line if row is continued. */
20650 if (row->continued_p || row->ends_at_zv_p)
20651 break;
20654 at_end_of_line:
20655 /* Is this a line end? If yes, we're also done, after making
20656 sure that a non-default face is extended up to the right
20657 margin of the window. */
20658 if (ITERATOR_AT_END_OF_LINE_P (it))
20660 int used_before = row->used[TEXT_AREA];
20662 row->ends_in_newline_from_string_p = STRINGP (it->object);
20664 /* Add a space at the end of the line that is used to
20665 display the cursor there. */
20666 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20667 append_space_for_newline (it, 0);
20669 /* Extend the face to the end of the line. */
20670 extend_face_to_end_of_line (it);
20672 /* Make sure we have the position. */
20673 if (used_before == 0)
20674 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20676 /* Record the position of the newline, for use in
20677 find_row_edges. */
20678 it->eol_pos = it->current.pos;
20680 /* Consume the line end. This skips over invisible lines. */
20681 set_iterator_to_next (it, 1);
20682 it->continuation_lines_width = 0;
20683 break;
20686 /* Proceed with next display element. Note that this skips
20687 over lines invisible because of selective display. */
20688 set_iterator_to_next (it, 1);
20690 /* If we truncate lines, we are done when the last displayed
20691 glyphs reach past the right margin of the window. */
20692 if (it->line_wrap == TRUNCATE
20693 && ((FRAME_WINDOW_P (it->f)
20694 /* Images are preprocessed in produce_image_glyph such
20695 that they are cropped at the right edge of the
20696 window, so an image glyph will always end exactly at
20697 last_visible_x, even if there's no right fringe. */
20698 && ((row->reversed_p
20699 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20700 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20701 || it->what == IT_IMAGE))
20702 ? (it->current_x >= it->last_visible_x)
20703 : (it->current_x > it->last_visible_x)))
20705 /* Maybe add truncation glyphs. */
20706 if (!FRAME_WINDOW_P (it->f)
20707 || (row->reversed_p
20708 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20709 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20711 int i, n;
20713 if (!row->reversed_p)
20715 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20716 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20717 break;
20719 else
20721 for (i = 0; i < row->used[TEXT_AREA]; i++)
20722 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20723 break;
20724 /* Remove any padding glyphs at the front of ROW, to
20725 make room for the truncation glyphs we will be
20726 adding below. The loop below always inserts at
20727 least one truncation glyph, so also remove the
20728 last glyph added to ROW. */
20729 unproduce_glyphs (it, i + 1);
20730 /* Adjust i for the loop below. */
20731 i = row->used[TEXT_AREA] - (i + 1);
20734 /* produce_special_glyphs overwrites the last glyph, so
20735 we don't want that if we want to keep that last
20736 glyph, which means it's an image. */
20737 if (it->current_x > it->last_visible_x)
20739 it->current_x = x_before;
20740 if (!FRAME_WINDOW_P (it->f))
20742 for (n = row->used[TEXT_AREA]; i < n; ++i)
20744 row->used[TEXT_AREA] = i;
20745 produce_special_glyphs (it, IT_TRUNCATION);
20748 else
20750 row->used[TEXT_AREA] = i;
20751 produce_special_glyphs (it, IT_TRUNCATION);
20753 it->hpos = hpos_before;
20756 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20758 /* Don't truncate if we can overflow newline into fringe. */
20759 if (!get_next_display_element (it))
20761 it->continuation_lines_width = 0;
20762 row->ends_at_zv_p = 1;
20763 row->exact_window_width_line_p = 1;
20764 break;
20766 if (ITERATOR_AT_END_OF_LINE_P (it))
20768 row->exact_window_width_line_p = 1;
20769 goto at_end_of_line;
20771 it->current_x = x_before;
20772 it->hpos = hpos_before;
20775 row->truncated_on_right_p = 1;
20776 it->continuation_lines_width = 0;
20777 reseat_at_next_visible_line_start (it, 0);
20778 /* We insist below that IT's position be at ZV because in
20779 bidi-reordered lines the character at visible line start
20780 might not be the character that follows the newline in
20781 the logical order. */
20782 if (IT_BYTEPOS (*it) > BEG_BYTE)
20783 row->ends_at_zv_p =
20784 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
20785 else
20786 row->ends_at_zv_p = false;
20787 break;
20791 if (wrap_data)
20792 bidi_unshelve_cache (wrap_data, 1);
20794 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20795 at the left window margin. */
20796 if (it->first_visible_x
20797 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20799 if (!FRAME_WINDOW_P (it->f)
20800 || (((row->reversed_p
20801 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20802 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20803 /* Don't let insert_left_trunc_glyphs overwrite the
20804 first glyph of the row if it is an image. */
20805 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20806 insert_left_trunc_glyphs (it);
20807 row->truncated_on_left_p = 1;
20810 /* Remember the position at which this line ends.
20812 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20813 cannot be before the call to find_row_edges below, since that is
20814 where these positions are determined. */
20815 row->end = it->current;
20816 if (!it->bidi_p)
20818 row->minpos = row->start.pos;
20819 row->maxpos = row->end.pos;
20821 else
20823 /* ROW->minpos and ROW->maxpos must be the smallest and
20824 `1 + the largest' buffer positions in ROW. But if ROW was
20825 bidi-reordered, these two positions can be anywhere in the
20826 row, so we must determine them now. */
20827 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20830 /* If the start of this line is the overlay arrow-position, then
20831 mark this glyph row as the one containing the overlay arrow.
20832 This is clearly a mess with variable size fonts. It would be
20833 better to let it be displayed like cursors under X. */
20834 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20835 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20836 !NILP (overlay_arrow_string)))
20838 /* Overlay arrow in window redisplay is a fringe bitmap. */
20839 if (STRINGP (overlay_arrow_string))
20841 struct glyph_row *arrow_row
20842 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20843 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20844 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20845 struct glyph *p = row->glyphs[TEXT_AREA];
20846 struct glyph *p2, *end;
20848 /* Copy the arrow glyphs. */
20849 while (glyph < arrow_end)
20850 *p++ = *glyph++;
20852 /* Throw away padding glyphs. */
20853 p2 = p;
20854 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20855 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20856 ++p2;
20857 if (p2 > p)
20859 while (p2 < end)
20860 *p++ = *p2++;
20861 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20864 else
20866 eassert (INTEGERP (overlay_arrow_string));
20867 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20869 overlay_arrow_seen = 1;
20872 /* Highlight trailing whitespace. */
20873 if (!NILP (Vshow_trailing_whitespace))
20874 highlight_trailing_whitespace (it->f, it->glyph_row);
20876 /* Compute pixel dimensions of this line. */
20877 compute_line_metrics (it);
20879 /* Implementation note: No changes in the glyphs of ROW or in their
20880 faces can be done past this point, because compute_line_metrics
20881 computes ROW's hash value and stores it within the glyph_row
20882 structure. */
20884 /* Record whether this row ends inside an ellipsis. */
20885 row->ends_in_ellipsis_p
20886 = (it->method == GET_FROM_DISPLAY_VECTOR
20887 && it->ellipsis_p);
20889 /* Save fringe bitmaps in this row. */
20890 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20891 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20892 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20893 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20895 it->left_user_fringe_bitmap = 0;
20896 it->left_user_fringe_face_id = 0;
20897 it->right_user_fringe_bitmap = 0;
20898 it->right_user_fringe_face_id = 0;
20900 /* Maybe set the cursor. */
20901 cvpos = it->w->cursor.vpos;
20902 if ((cvpos < 0
20903 /* In bidi-reordered rows, keep checking for proper cursor
20904 position even if one has been found already, because buffer
20905 positions in such rows change non-linearly with ROW->VPOS,
20906 when a line is continued. One exception: when we are at ZV,
20907 display cursor on the first suitable glyph row, since all
20908 the empty rows after that also have their position set to ZV. */
20909 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20910 lines' rows is implemented for bidi-reordered rows. */
20911 || (it->bidi_p
20912 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20913 && PT >= MATRIX_ROW_START_CHARPOS (row)
20914 && PT <= MATRIX_ROW_END_CHARPOS (row)
20915 && cursor_row_p (row))
20916 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20918 /* Prepare for the next line. This line starts horizontally at (X
20919 HPOS) = (0 0). Vertical positions are incremented. As a
20920 convenience for the caller, IT->glyph_row is set to the next
20921 row to be used. */
20922 it->current_x = it->hpos = 0;
20923 it->current_y += row->height;
20924 SET_TEXT_POS (it->eol_pos, 0, 0);
20925 ++it->vpos;
20926 ++it->glyph_row;
20927 /* The next row should by default use the same value of the
20928 reversed_p flag as this one. set_iterator_to_next decides when
20929 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20930 the flag accordingly. */
20931 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20932 it->glyph_row->reversed_p = row->reversed_p;
20933 it->start = row->end;
20934 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20936 #undef RECORD_MAX_MIN_POS
20939 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20940 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20941 doc: /* Return paragraph direction at point in BUFFER.
20942 Value is either `left-to-right' or `right-to-left'.
20943 If BUFFER is omitted or nil, it defaults to the current buffer.
20945 Paragraph direction determines how the text in the paragraph is displayed.
20946 In left-to-right paragraphs, text begins at the left margin of the window
20947 and the reading direction is generally left to right. In right-to-left
20948 paragraphs, text begins at the right margin and is read from right to left.
20950 See also `bidi-paragraph-direction'. */)
20951 (Lisp_Object buffer)
20953 struct buffer *buf = current_buffer;
20954 struct buffer *old = buf;
20956 if (! NILP (buffer))
20958 CHECK_BUFFER (buffer);
20959 buf = XBUFFER (buffer);
20962 if (NILP (BVAR (buf, bidi_display_reordering))
20963 || NILP (BVAR (buf, enable_multibyte_characters))
20964 /* When we are loading loadup.el, the character property tables
20965 needed for bidi iteration are not yet available. */
20966 || !NILP (Vpurify_flag))
20967 return Qleft_to_right;
20968 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20969 return BVAR (buf, bidi_paragraph_direction);
20970 else
20972 /* Determine the direction from buffer text. We could try to
20973 use current_matrix if it is up to date, but this seems fast
20974 enough as it is. */
20975 struct bidi_it itb;
20976 ptrdiff_t pos = BUF_PT (buf);
20977 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20978 int c;
20979 void *itb_data = bidi_shelve_cache ();
20981 set_buffer_temp (buf);
20982 /* bidi_paragraph_init finds the base direction of the paragraph
20983 by searching forward from paragraph start. We need the base
20984 direction of the current or _previous_ paragraph, so we need
20985 to make sure we are within that paragraph. To that end, find
20986 the previous non-empty line. */
20987 if (pos >= ZV && pos > BEGV)
20988 DEC_BOTH (pos, bytepos);
20989 if (fast_looking_at (build_string ("[\f\t ]*\n"),
20990 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20992 while ((c = FETCH_BYTE (bytepos)) == '\n'
20993 || c == ' ' || c == '\t' || c == '\f')
20995 if (bytepos <= BEGV_BYTE)
20996 break;
20997 bytepos--;
20998 pos--;
21000 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
21001 bytepos--;
21003 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
21004 itb.paragraph_dir = NEUTRAL_DIR;
21005 itb.string.s = NULL;
21006 itb.string.lstring = Qnil;
21007 itb.string.bufpos = 0;
21008 itb.string.from_disp_str = 0;
21009 itb.string.unibyte = 0;
21010 /* We have no window to use here for ignoring window-specific
21011 overlays. Using NULL for window pointer will cause
21012 compute_display_string_pos to use the current buffer. */
21013 itb.w = NULL;
21014 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
21015 bidi_unshelve_cache (itb_data, 0);
21016 set_buffer_temp (old);
21017 switch (itb.paragraph_dir)
21019 case L2R:
21020 return Qleft_to_right;
21021 break;
21022 case R2L:
21023 return Qright_to_left;
21024 break;
21025 default:
21026 emacs_abort ();
21031 DEFUN ("move-point-visually", Fmove_point_visually,
21032 Smove_point_visually, 1, 1, 0,
21033 doc: /* Move point in the visual order in the specified DIRECTION.
21034 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21035 left.
21037 Value is the new character position of point. */)
21038 (Lisp_Object direction)
21040 struct window *w = XWINDOW (selected_window);
21041 struct buffer *b = XBUFFER (w->contents);
21042 struct glyph_row *row;
21043 int dir;
21044 Lisp_Object paragraph_dir;
21046 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21047 (!(ROW)->continued_p \
21048 && INTEGERP ((GLYPH)->object) \
21049 && (GLYPH)->type == CHAR_GLYPH \
21050 && (GLYPH)->u.ch == ' ' \
21051 && (GLYPH)->charpos >= 0 \
21052 && !(GLYPH)->avoid_cursor_p)
21054 CHECK_NUMBER (direction);
21055 dir = XINT (direction);
21056 if (dir > 0)
21057 dir = 1;
21058 else
21059 dir = -1;
21061 /* If current matrix is up-to-date, we can use the information
21062 recorded in the glyphs, at least as long as the goal is on the
21063 screen. */
21064 if (w->window_end_valid
21065 && !windows_or_buffers_changed
21066 && b
21067 && !b->clip_changed
21068 && !b->prevent_redisplay_optimizations_p
21069 && !window_outdated (w)
21070 /* We rely below on the cursor coordinates to be up to date, but
21071 we cannot trust them if some command moved point since the
21072 last complete redisplay. */
21073 && w->last_point == BUF_PT (b)
21074 && w->cursor.vpos >= 0
21075 && w->cursor.vpos < w->current_matrix->nrows
21076 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21078 struct glyph *g = row->glyphs[TEXT_AREA];
21079 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21080 struct glyph *gpt = g + w->cursor.hpos;
21082 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21084 if (BUFFERP (g->object) && g->charpos != PT)
21086 SET_PT (g->charpos);
21087 w->cursor.vpos = -1;
21088 return make_number (PT);
21090 else if (!INTEGERP (g->object) && !EQ (g->object, gpt->object))
21092 ptrdiff_t new_pos;
21094 if (BUFFERP (gpt->object))
21096 new_pos = PT;
21097 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21098 new_pos += (row->reversed_p ? -dir : dir);
21099 else
21100 new_pos -= (row->reversed_p ? -dir : dir);;
21102 else if (BUFFERP (g->object))
21103 new_pos = g->charpos;
21104 else
21105 break;
21106 SET_PT (new_pos);
21107 w->cursor.vpos = -1;
21108 return make_number (PT);
21110 else if (ROW_GLYPH_NEWLINE_P (row, g))
21112 /* Glyphs inserted at the end of a non-empty line for
21113 positioning the cursor have zero charpos, so we must
21114 deduce the value of point by other means. */
21115 if (g->charpos > 0)
21116 SET_PT (g->charpos);
21117 else if (row->ends_at_zv_p && PT != ZV)
21118 SET_PT (ZV);
21119 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21120 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21121 else
21122 break;
21123 w->cursor.vpos = -1;
21124 return make_number (PT);
21127 if (g == e || INTEGERP (g->object))
21129 if (row->truncated_on_left_p || row->truncated_on_right_p)
21130 goto simulate_display;
21131 if (!row->reversed_p)
21132 row += dir;
21133 else
21134 row -= dir;
21135 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21136 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21137 goto simulate_display;
21139 if (dir > 0)
21141 if (row->reversed_p && !row->continued_p)
21143 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21144 w->cursor.vpos = -1;
21145 return make_number (PT);
21147 g = row->glyphs[TEXT_AREA];
21148 e = g + row->used[TEXT_AREA];
21149 for ( ; g < e; g++)
21151 if (BUFFERP (g->object)
21152 /* Empty lines have only one glyph, which stands
21153 for the newline, and whose charpos is the
21154 buffer position of the newline. */
21155 || ROW_GLYPH_NEWLINE_P (row, g)
21156 /* When the buffer ends in a newline, the line at
21157 EOB also has one glyph, but its charpos is -1. */
21158 || (row->ends_at_zv_p
21159 && !row->reversed_p
21160 && INTEGERP (g->object)
21161 && g->type == CHAR_GLYPH
21162 && g->u.ch == ' '))
21164 if (g->charpos > 0)
21165 SET_PT (g->charpos);
21166 else if (!row->reversed_p
21167 && row->ends_at_zv_p
21168 && PT != ZV)
21169 SET_PT (ZV);
21170 else
21171 continue;
21172 w->cursor.vpos = -1;
21173 return make_number (PT);
21177 else
21179 if (!row->reversed_p && !row->continued_p)
21181 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21182 w->cursor.vpos = -1;
21183 return make_number (PT);
21185 e = row->glyphs[TEXT_AREA];
21186 g = e + row->used[TEXT_AREA] - 1;
21187 for ( ; g >= e; g--)
21189 if (BUFFERP (g->object)
21190 || (ROW_GLYPH_NEWLINE_P (row, g)
21191 && g->charpos > 0)
21192 /* Empty R2L lines on GUI frames have the buffer
21193 position of the newline stored in the stretch
21194 glyph. */
21195 || g->type == STRETCH_GLYPH
21196 || (row->ends_at_zv_p
21197 && row->reversed_p
21198 && INTEGERP (g->object)
21199 && g->type == CHAR_GLYPH
21200 && g->u.ch == ' '))
21202 if (g->charpos > 0)
21203 SET_PT (g->charpos);
21204 else if (row->reversed_p
21205 && row->ends_at_zv_p
21206 && PT != ZV)
21207 SET_PT (ZV);
21208 else
21209 continue;
21210 w->cursor.vpos = -1;
21211 return make_number (PT);
21218 simulate_display:
21220 /* If we wind up here, we failed to move by using the glyphs, so we
21221 need to simulate display instead. */
21223 if (b)
21224 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21225 else
21226 paragraph_dir = Qleft_to_right;
21227 if (EQ (paragraph_dir, Qright_to_left))
21228 dir = -dir;
21229 if (PT <= BEGV && dir < 0)
21230 xsignal0 (Qbeginning_of_buffer);
21231 else if (PT >= ZV && dir > 0)
21232 xsignal0 (Qend_of_buffer);
21233 else
21235 struct text_pos pt;
21236 struct it it;
21237 int pt_x, target_x, pixel_width, pt_vpos;
21238 bool at_eol_p;
21239 bool overshoot_expected = false;
21240 bool target_is_eol_p = false;
21242 /* Setup the arena. */
21243 SET_TEXT_POS (pt, PT, PT_BYTE);
21244 start_display (&it, w, pt);
21246 if (it.cmp_it.id < 0
21247 && it.method == GET_FROM_STRING
21248 && it.area == TEXT_AREA
21249 && it.string_from_display_prop_p
21250 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21251 overshoot_expected = true;
21253 /* Find the X coordinate of point. We start from the beginning
21254 of this or previous line to make sure we are before point in
21255 the logical order (since the move_it_* functions can only
21256 move forward). */
21257 reseat:
21258 reseat_at_previous_visible_line_start (&it);
21259 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21260 if (IT_CHARPOS (it) != PT)
21262 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21263 -1, -1, -1, MOVE_TO_POS);
21264 /* If we missed point because the character there is
21265 displayed out of a display vector that has more than one
21266 glyph, retry expecting overshoot. */
21267 if (it.method == GET_FROM_DISPLAY_VECTOR
21268 && it.current.dpvec_index > 0
21269 && !overshoot_expected)
21271 overshoot_expected = true;
21272 goto reseat;
21274 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21275 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21277 pt_x = it.current_x;
21278 pt_vpos = it.vpos;
21279 if (dir > 0 || overshoot_expected)
21281 struct glyph_row *row = it.glyph_row;
21283 /* When point is at beginning of line, we don't have
21284 information about the glyph there loaded into struct
21285 it. Calling get_next_display_element fixes that. */
21286 if (pt_x == 0)
21287 get_next_display_element (&it);
21288 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21289 it.glyph_row = NULL;
21290 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21291 it.glyph_row = row;
21292 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21293 it, lest it will become out of sync with it's buffer
21294 position. */
21295 it.current_x = pt_x;
21297 else
21298 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21299 pixel_width = it.pixel_width;
21300 if (overshoot_expected && at_eol_p)
21301 pixel_width = 0;
21302 else if (pixel_width <= 0)
21303 pixel_width = 1;
21305 /* If there's a display string (or something similar) at point,
21306 we are actually at the glyph to the left of point, so we need
21307 to correct the X coordinate. */
21308 if (overshoot_expected)
21310 if (it.bidi_p)
21311 pt_x += pixel_width * it.bidi_it.scan_dir;
21312 else
21313 pt_x += pixel_width;
21316 /* Compute target X coordinate, either to the left or to the
21317 right of point. On TTY frames, all characters have the same
21318 pixel width of 1, so we can use that. On GUI frames we don't
21319 have an easy way of getting at the pixel width of the
21320 character to the left of point, so we use a different method
21321 of getting to that place. */
21322 if (dir > 0)
21323 target_x = pt_x + pixel_width;
21324 else
21325 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21327 /* Target X coordinate could be one line above or below the line
21328 of point, in which case we need to adjust the target X
21329 coordinate. Also, if moving to the left, we need to begin at
21330 the left edge of the point's screen line. */
21331 if (dir < 0)
21333 if (pt_x > 0)
21335 start_display (&it, w, pt);
21336 reseat_at_previous_visible_line_start (&it);
21337 it.current_x = it.current_y = it.hpos = 0;
21338 if (pt_vpos != 0)
21339 move_it_by_lines (&it, pt_vpos);
21341 else
21343 move_it_by_lines (&it, -1);
21344 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21345 target_is_eol_p = true;
21346 /* Under word-wrap, we don't know the x coordinate of
21347 the last character displayed on the previous line,
21348 which immediately precedes the wrap point. To find
21349 out its x coordinate, we try moving to the right
21350 margin of the window, which will stop at the wrap
21351 point, and then reset target_x to point at the
21352 character that precedes the wrap point. This is not
21353 needed on GUI frames, because (see below) there we
21354 move from the left margin one grapheme cluster at a
21355 time, and stop when we hit the wrap point. */
21356 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21358 void *it_data = NULL;
21359 struct it it2;
21361 SAVE_IT (it2, it, it_data);
21362 move_it_in_display_line_to (&it, ZV, target_x,
21363 MOVE_TO_POS | MOVE_TO_X);
21364 /* If we arrived at target_x, that _is_ the last
21365 character on the previous line. */
21366 if (it.current_x != target_x)
21367 target_x = it.current_x - 1;
21368 RESTORE_IT (&it, &it2, it_data);
21372 else
21374 if (at_eol_p
21375 || (target_x >= it.last_visible_x
21376 && it.line_wrap != TRUNCATE))
21378 if (pt_x > 0)
21379 move_it_by_lines (&it, 0);
21380 move_it_by_lines (&it, 1);
21381 target_x = 0;
21385 /* Move to the target X coordinate. */
21386 #ifdef HAVE_WINDOW_SYSTEM
21387 /* On GUI frames, as we don't know the X coordinate of the
21388 character to the left of point, moving point to the left
21389 requires walking, one grapheme cluster at a time, until we
21390 find ourself at a place immediately to the left of the
21391 character at point. */
21392 if (FRAME_WINDOW_P (it.f) && dir < 0)
21394 struct text_pos new_pos;
21395 enum move_it_result rc = MOVE_X_REACHED;
21397 if (it.current_x == 0)
21398 get_next_display_element (&it);
21399 if (it.what == IT_COMPOSITION)
21401 new_pos.charpos = it.cmp_it.charpos;
21402 new_pos.bytepos = -1;
21404 else
21405 new_pos = it.current.pos;
21407 while (it.current_x + it.pixel_width <= target_x
21408 && (rc == MOVE_X_REACHED
21409 /* Under word-wrap, move_it_in_display_line_to
21410 stops at correct coordinates, but sometimes
21411 returns MOVE_POS_MATCH_OR_ZV. */
21412 || (it.line_wrap == WORD_WRAP
21413 && rc == MOVE_POS_MATCH_OR_ZV)))
21415 int new_x = it.current_x + it.pixel_width;
21417 /* For composed characters, we want the position of the
21418 first character in the grapheme cluster (usually, the
21419 composition's base character), whereas it.current
21420 might give us the position of the _last_ one, e.g. if
21421 the composition is rendered in reverse due to bidi
21422 reordering. */
21423 if (it.what == IT_COMPOSITION)
21425 new_pos.charpos = it.cmp_it.charpos;
21426 new_pos.bytepos = -1;
21428 else
21429 new_pos = it.current.pos;
21430 if (new_x == it.current_x)
21431 new_x++;
21432 rc = move_it_in_display_line_to (&it, ZV, new_x,
21433 MOVE_TO_POS | MOVE_TO_X);
21434 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21435 break;
21437 /* The previous position we saw in the loop is the one we
21438 want. */
21439 if (new_pos.bytepos == -1)
21440 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21441 it.current.pos = new_pos;
21443 else
21444 #endif
21445 if (it.current_x != target_x)
21446 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21448 /* When lines are truncated, the above loop will stop at the
21449 window edge. But we want to get to the end of line, even if
21450 it is beyond the window edge; automatic hscroll will then
21451 scroll the window to show point as appropriate. */
21452 if (target_is_eol_p && it.line_wrap == TRUNCATE
21453 && get_next_display_element (&it))
21455 struct text_pos new_pos = it.current.pos;
21457 while (!ITERATOR_AT_END_OF_LINE_P (&it))
21459 set_iterator_to_next (&it, 0);
21460 if (it.method == GET_FROM_BUFFER)
21461 new_pos = it.current.pos;
21462 if (!get_next_display_element (&it))
21463 break;
21466 it.current.pos = new_pos;
21469 /* If we ended up in a display string that covers point, move to
21470 buffer position to the right in the visual order. */
21471 if (dir > 0)
21473 while (IT_CHARPOS (it) == PT)
21475 set_iterator_to_next (&it, 0);
21476 if (!get_next_display_element (&it))
21477 break;
21481 /* Move point to that position. */
21482 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21485 return make_number (PT);
21487 #undef ROW_GLYPH_NEWLINE_P
21491 /***********************************************************************
21492 Menu Bar
21493 ***********************************************************************/
21495 /* Redisplay the menu bar in the frame for window W.
21497 The menu bar of X frames that don't have X toolkit support is
21498 displayed in a special window W->frame->menu_bar_window.
21500 The menu bar of terminal frames is treated specially as far as
21501 glyph matrices are concerned. Menu bar lines are not part of
21502 windows, so the update is done directly on the frame matrix rows
21503 for the menu bar. */
21505 static void
21506 display_menu_bar (struct window *w)
21508 struct frame *f = XFRAME (WINDOW_FRAME (w));
21509 struct it it;
21510 Lisp_Object items;
21511 int i;
21513 /* Don't do all this for graphical frames. */
21514 #ifdef HAVE_NTGUI
21515 if (FRAME_W32_P (f))
21516 return;
21517 #endif
21518 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21519 if (FRAME_X_P (f))
21520 return;
21521 #endif
21523 #ifdef HAVE_NS
21524 if (FRAME_NS_P (f))
21525 return;
21526 #endif /* HAVE_NS */
21528 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21529 eassert (!FRAME_WINDOW_P (f));
21530 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21531 it.first_visible_x = 0;
21532 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21533 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21534 if (FRAME_WINDOW_P (f))
21536 /* Menu bar lines are displayed in the desired matrix of the
21537 dummy window menu_bar_window. */
21538 struct window *menu_w;
21539 menu_w = XWINDOW (f->menu_bar_window);
21540 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21541 MENU_FACE_ID);
21542 it.first_visible_x = 0;
21543 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21545 else
21546 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21548 /* This is a TTY frame, i.e. character hpos/vpos are used as
21549 pixel x/y. */
21550 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21551 MENU_FACE_ID);
21552 it.first_visible_x = 0;
21553 it.last_visible_x = FRAME_COLS (f);
21556 /* FIXME: This should be controlled by a user option. See the
21557 comments in redisplay_tool_bar and display_mode_line about
21558 this. */
21559 it.paragraph_embedding = L2R;
21561 /* Clear all rows of the menu bar. */
21562 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21564 struct glyph_row *row = it.glyph_row + i;
21565 clear_glyph_row (row);
21566 row->enabled_p = true;
21567 row->full_width_p = 1;
21570 /* Display all items of the menu bar. */
21571 items = FRAME_MENU_BAR_ITEMS (it.f);
21572 for (i = 0; i < ASIZE (items); i += 4)
21574 Lisp_Object string;
21576 /* Stop at nil string. */
21577 string = AREF (items, i + 1);
21578 if (NILP (string))
21579 break;
21581 /* Remember where item was displayed. */
21582 ASET (items, i + 3, make_number (it.hpos));
21584 /* Display the item, pad with one space. */
21585 if (it.current_x < it.last_visible_x)
21586 display_string (NULL, string, Qnil, 0, 0, &it,
21587 SCHARS (string) + 1, 0, 0, -1);
21590 /* Fill out the line with spaces. */
21591 if (it.current_x < it.last_visible_x)
21592 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21594 /* Compute the total height of the lines. */
21595 compute_line_metrics (&it);
21598 /* Deep copy of a glyph row, including the glyphs. */
21599 static void
21600 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21602 struct glyph *pointers[1 + LAST_AREA];
21603 int to_used = to->used[TEXT_AREA];
21605 /* Save glyph pointers of TO. */
21606 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21608 /* Do a structure assignment. */
21609 *to = *from;
21611 /* Restore original glyph pointers of TO. */
21612 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21614 /* Copy the glyphs. */
21615 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21616 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21618 /* If we filled only part of the TO row, fill the rest with
21619 space_glyph (which will display as empty space). */
21620 if (to_used > from->used[TEXT_AREA])
21621 fill_up_frame_row_with_spaces (to, to_used);
21624 /* Display one menu item on a TTY, by overwriting the glyphs in the
21625 frame F's desired glyph matrix with glyphs produced from the menu
21626 item text. Called from term.c to display TTY drop-down menus one
21627 item at a time.
21629 ITEM_TEXT is the menu item text as a C string.
21631 FACE_ID is the face ID to be used for this menu item. FACE_ID
21632 could specify one of 3 faces: a face for an enabled item, a face
21633 for a disabled item, or a face for a selected item.
21635 X and Y are coordinates of the first glyph in the frame's desired
21636 matrix to be overwritten by the menu item. Since this is a TTY, Y
21637 is the zero-based number of the glyph row and X is the zero-based
21638 glyph number in the row, starting from left, where to start
21639 displaying the item.
21641 SUBMENU non-zero means this menu item drops down a submenu, which
21642 should be indicated by displaying a proper visual cue after the
21643 item text. */
21645 void
21646 display_tty_menu_item (const char *item_text, int width, int face_id,
21647 int x, int y, int submenu)
21649 struct it it;
21650 struct frame *f = SELECTED_FRAME ();
21651 struct window *w = XWINDOW (f->selected_window);
21652 int saved_used, saved_truncated, saved_width, saved_reversed;
21653 struct glyph_row *row;
21654 size_t item_len = strlen (item_text);
21656 eassert (FRAME_TERMCAP_P (f));
21658 /* Don't write beyond the matrix's last row. This can happen for
21659 TTY screens that are not high enough to show the entire menu.
21660 (This is actually a bit of defensive programming, as
21661 tty_menu_display already limits the number of menu items to one
21662 less than the number of screen lines.) */
21663 if (y >= f->desired_matrix->nrows)
21664 return;
21666 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21667 it.first_visible_x = 0;
21668 it.last_visible_x = FRAME_COLS (f) - 1;
21669 row = it.glyph_row;
21670 /* Start with the row contents from the current matrix. */
21671 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21672 saved_width = row->full_width_p;
21673 row->full_width_p = 1;
21674 saved_reversed = row->reversed_p;
21675 row->reversed_p = 0;
21676 row->enabled_p = true;
21678 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21679 desired face. */
21680 eassert (x < f->desired_matrix->matrix_w);
21681 it.current_x = it.hpos = x;
21682 it.current_y = it.vpos = y;
21683 saved_used = row->used[TEXT_AREA];
21684 saved_truncated = row->truncated_on_right_p;
21685 row->used[TEXT_AREA] = x;
21686 it.face_id = face_id;
21687 it.line_wrap = TRUNCATE;
21689 /* FIXME: This should be controlled by a user option. See the
21690 comments in redisplay_tool_bar and display_mode_line about this.
21691 Also, if paragraph_embedding could ever be R2L, changes will be
21692 needed to avoid shifting to the right the row characters in
21693 term.c:append_glyph. */
21694 it.paragraph_embedding = L2R;
21696 /* Pad with a space on the left. */
21697 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21698 width--;
21699 /* Display the menu item, pad with spaces to WIDTH. */
21700 if (submenu)
21702 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21703 item_len, 0, FRAME_COLS (f) - 1, -1);
21704 width -= item_len;
21705 /* Indicate with " >" that there's a submenu. */
21706 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21707 FRAME_COLS (f) - 1, -1);
21709 else
21710 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21711 width, 0, FRAME_COLS (f) - 1, -1);
21713 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21714 row->truncated_on_right_p = saved_truncated;
21715 row->hash = row_hash (row);
21716 row->full_width_p = saved_width;
21717 row->reversed_p = saved_reversed;
21720 /***********************************************************************
21721 Mode Line
21722 ***********************************************************************/
21724 /* Redisplay mode lines in the window tree whose root is WINDOW. If
21725 FORCE is non-zero, redisplay mode lines unconditionally.
21726 Otherwise, redisplay only mode lines that are garbaged. Value is
21727 the number of windows whose mode lines were redisplayed. */
21729 static int
21730 redisplay_mode_lines (Lisp_Object window, bool force)
21732 int nwindows = 0;
21734 while (!NILP (window))
21736 struct window *w = XWINDOW (window);
21738 if (WINDOWP (w->contents))
21739 nwindows += redisplay_mode_lines (w->contents, force);
21740 else if (force
21741 || FRAME_GARBAGED_P (XFRAME (w->frame))
21742 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21744 struct text_pos lpoint;
21745 struct buffer *old = current_buffer;
21747 /* Set the window's buffer for the mode line display. */
21748 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21749 set_buffer_internal_1 (XBUFFER (w->contents));
21751 /* Point refers normally to the selected window. For any
21752 other window, set up appropriate value. */
21753 if (!EQ (window, selected_window))
21755 struct text_pos pt;
21757 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
21758 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
21761 /* Display mode lines. */
21762 clear_glyph_matrix (w->desired_matrix);
21763 if (display_mode_lines (w))
21764 ++nwindows;
21766 /* Restore old settings. */
21767 set_buffer_internal_1 (old);
21768 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
21771 window = w->next;
21774 return nwindows;
21778 /* Display the mode and/or header line of window W. Value is the
21779 sum number of mode lines and header lines displayed. */
21781 static int
21782 display_mode_lines (struct window *w)
21784 Lisp_Object old_selected_window = selected_window;
21785 Lisp_Object old_selected_frame = selected_frame;
21786 Lisp_Object new_frame = w->frame;
21787 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
21788 int n = 0;
21790 selected_frame = new_frame;
21791 /* FIXME: If we were to allow the mode-line's computation changing the buffer
21792 or window's point, then we'd need select_window_1 here as well. */
21793 XSETWINDOW (selected_window, w);
21794 XFRAME (new_frame)->selected_window = selected_window;
21796 /* These will be set while the mode line specs are processed. */
21797 line_number_displayed = 0;
21798 w->column_number_displayed = -1;
21800 if (WINDOW_WANTS_MODELINE_P (w))
21802 struct window *sel_w = XWINDOW (old_selected_window);
21804 /* Select mode line face based on the real selected window. */
21805 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
21806 BVAR (current_buffer, mode_line_format));
21807 ++n;
21810 if (WINDOW_WANTS_HEADER_LINE_P (w))
21812 display_mode_line (w, HEADER_LINE_FACE_ID,
21813 BVAR (current_buffer, header_line_format));
21814 ++n;
21817 XFRAME (new_frame)->selected_window = old_frame_selected_window;
21818 selected_frame = old_selected_frame;
21819 selected_window = old_selected_window;
21820 if (n > 0)
21821 w->must_be_updated_p = true;
21822 return n;
21826 /* Display mode or header line of window W. FACE_ID specifies which
21827 line to display; it is either MODE_LINE_FACE_ID or
21828 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
21829 display. Value is the pixel height of the mode/header line
21830 displayed. */
21832 static int
21833 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
21835 struct it it;
21836 struct face *face;
21837 ptrdiff_t count = SPECPDL_INDEX ();
21839 init_iterator (&it, w, -1, -1, NULL, face_id);
21840 /* Don't extend on a previously drawn mode-line.
21841 This may happen if called from pos_visible_p. */
21842 it.glyph_row->enabled_p = false;
21843 prepare_desired_row (w, it.glyph_row, true);
21845 it.glyph_row->mode_line_p = 1;
21847 /* FIXME: This should be controlled by a user option. But
21848 supporting such an option is not trivial, since the mode line is
21849 made up of many separate strings. */
21850 it.paragraph_embedding = L2R;
21852 record_unwind_protect (unwind_format_mode_line,
21853 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
21855 mode_line_target = MODE_LINE_DISPLAY;
21857 /* Temporarily make frame's keyboard the current kboard so that
21858 kboard-local variables in the mode_line_format will get the right
21859 values. */
21860 push_kboard (FRAME_KBOARD (it.f));
21861 record_unwind_save_match_data ();
21862 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21863 pop_kboard ();
21865 unbind_to (count, Qnil);
21867 /* Fill up with spaces. */
21868 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
21870 compute_line_metrics (&it);
21871 it.glyph_row->full_width_p = 1;
21872 it.glyph_row->continued_p = 0;
21873 it.glyph_row->truncated_on_left_p = 0;
21874 it.glyph_row->truncated_on_right_p = 0;
21876 /* Make a 3D mode-line have a shadow at its right end. */
21877 face = FACE_FROM_ID (it.f, face_id);
21878 extend_face_to_end_of_line (&it);
21879 if (face->box != FACE_NO_BOX)
21881 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
21882 + it.glyph_row->used[TEXT_AREA] - 1);
21883 last->right_box_line_p = 1;
21886 return it.glyph_row->height;
21889 /* Move element ELT in LIST to the front of LIST.
21890 Return the updated list. */
21892 static Lisp_Object
21893 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
21895 register Lisp_Object tail, prev;
21896 register Lisp_Object tem;
21898 tail = list;
21899 prev = Qnil;
21900 while (CONSP (tail))
21902 tem = XCAR (tail);
21904 if (EQ (elt, tem))
21906 /* Splice out the link TAIL. */
21907 if (NILP (prev))
21908 list = XCDR (tail);
21909 else
21910 Fsetcdr (prev, XCDR (tail));
21912 /* Now make it the first. */
21913 Fsetcdr (tail, list);
21914 return tail;
21916 else
21917 prev = tail;
21918 tail = XCDR (tail);
21919 QUIT;
21922 /* Not found--return unchanged LIST. */
21923 return list;
21926 /* Contribute ELT to the mode line for window IT->w. How it
21927 translates into text depends on its data type.
21929 IT describes the display environment in which we display, as usual.
21931 DEPTH is the depth in recursion. It is used to prevent
21932 infinite recursion here.
21934 FIELD_WIDTH is the number of characters the display of ELT should
21935 occupy in the mode line, and PRECISION is the maximum number of
21936 characters to display from ELT's representation. See
21937 display_string for details.
21939 Returns the hpos of the end of the text generated by ELT.
21941 PROPS is a property list to add to any string we encounter.
21943 If RISKY is nonzero, remove (disregard) any properties in any string
21944 we encounter, and ignore :eval and :propertize.
21946 The global variable `mode_line_target' determines whether the
21947 output is passed to `store_mode_line_noprop',
21948 `store_mode_line_string', or `display_string'. */
21950 static int
21951 display_mode_element (struct it *it, int depth, int field_width, int precision,
21952 Lisp_Object elt, Lisp_Object props, int risky)
21954 int n = 0, field, prec;
21955 int literal = 0;
21957 tail_recurse:
21958 if (depth > 100)
21959 elt = build_string ("*too-deep*");
21961 depth++;
21963 switch (XTYPE (elt))
21965 case Lisp_String:
21967 /* A string: output it and check for %-constructs within it. */
21968 unsigned char c;
21969 ptrdiff_t offset = 0;
21971 if (SCHARS (elt) > 0
21972 && (!NILP (props) || risky))
21974 Lisp_Object oprops, aelt;
21975 oprops = Ftext_properties_at (make_number (0), elt);
21977 /* If the starting string's properties are not what
21978 we want, translate the string. Also, if the string
21979 is risky, do that anyway. */
21981 if (NILP (Fequal (props, oprops)) || risky)
21983 /* If the starting string has properties,
21984 merge the specified ones onto the existing ones. */
21985 if (! NILP (oprops) && !risky)
21987 Lisp_Object tem;
21989 oprops = Fcopy_sequence (oprops);
21990 tem = props;
21991 while (CONSP (tem))
21993 oprops = Fplist_put (oprops, XCAR (tem),
21994 XCAR (XCDR (tem)));
21995 tem = XCDR (XCDR (tem));
21997 props = oprops;
22000 aelt = Fassoc (elt, mode_line_proptrans_alist);
22001 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22003 /* AELT is what we want. Move it to the front
22004 without consing. */
22005 elt = XCAR (aelt);
22006 mode_line_proptrans_alist
22007 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22009 else
22011 Lisp_Object tem;
22013 /* If AELT has the wrong props, it is useless.
22014 so get rid of it. */
22015 if (! NILP (aelt))
22016 mode_line_proptrans_alist
22017 = Fdelq (aelt, mode_line_proptrans_alist);
22019 elt = Fcopy_sequence (elt);
22020 Fset_text_properties (make_number (0), Flength (elt),
22021 props, elt);
22022 /* Add this item to mode_line_proptrans_alist. */
22023 mode_line_proptrans_alist
22024 = Fcons (Fcons (elt, props),
22025 mode_line_proptrans_alist);
22026 /* Truncate mode_line_proptrans_alist
22027 to at most 50 elements. */
22028 tem = Fnthcdr (make_number (50),
22029 mode_line_proptrans_alist);
22030 if (! NILP (tem))
22031 XSETCDR (tem, Qnil);
22036 offset = 0;
22038 if (literal)
22040 prec = precision - n;
22041 switch (mode_line_target)
22043 case MODE_LINE_NOPROP:
22044 case MODE_LINE_TITLE:
22045 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22046 break;
22047 case MODE_LINE_STRING:
22048 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
22049 break;
22050 case MODE_LINE_DISPLAY:
22051 n += display_string (NULL, elt, Qnil, 0, 0, it,
22052 0, prec, 0, STRING_MULTIBYTE (elt));
22053 break;
22056 break;
22059 /* Handle the non-literal case. */
22061 while ((precision <= 0 || n < precision)
22062 && SREF (elt, offset) != 0
22063 && (mode_line_target != MODE_LINE_DISPLAY
22064 || it->current_x < it->last_visible_x))
22066 ptrdiff_t last_offset = offset;
22068 /* Advance to end of string or next format specifier. */
22069 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22072 if (offset - 1 != last_offset)
22074 ptrdiff_t nchars, nbytes;
22076 /* Output to end of string or up to '%'. Field width
22077 is length of string. Don't output more than
22078 PRECISION allows us. */
22079 offset--;
22081 prec = c_string_width (SDATA (elt) + last_offset,
22082 offset - last_offset, precision - n,
22083 &nchars, &nbytes);
22085 switch (mode_line_target)
22087 case MODE_LINE_NOPROP:
22088 case MODE_LINE_TITLE:
22089 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22090 break;
22091 case MODE_LINE_STRING:
22093 ptrdiff_t bytepos = last_offset;
22094 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22095 ptrdiff_t endpos = (precision <= 0
22096 ? string_byte_to_char (elt, offset)
22097 : charpos + nchars);
22099 n += store_mode_line_string (NULL,
22100 Fsubstring (elt, make_number (charpos),
22101 make_number (endpos)),
22102 0, 0, 0, Qnil);
22104 break;
22105 case MODE_LINE_DISPLAY:
22107 ptrdiff_t bytepos = last_offset;
22108 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22110 if (precision <= 0)
22111 nchars = string_byte_to_char (elt, offset) - charpos;
22112 n += display_string (NULL, elt, Qnil, 0, charpos,
22113 it, 0, nchars, 0,
22114 STRING_MULTIBYTE (elt));
22116 break;
22119 else /* c == '%' */
22121 ptrdiff_t percent_position = offset;
22123 /* Get the specified minimum width. Zero means
22124 don't pad. */
22125 field = 0;
22126 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22127 field = field * 10 + c - '0';
22129 /* Don't pad beyond the total padding allowed. */
22130 if (field_width - n > 0 && field > field_width - n)
22131 field = field_width - n;
22133 /* Note that either PRECISION <= 0 or N < PRECISION. */
22134 prec = precision - n;
22136 if (c == 'M')
22137 n += display_mode_element (it, depth, field, prec,
22138 Vglobal_mode_string, props,
22139 risky);
22140 else if (c != 0)
22142 bool multibyte;
22143 ptrdiff_t bytepos, charpos;
22144 const char *spec;
22145 Lisp_Object string;
22147 bytepos = percent_position;
22148 charpos = (STRING_MULTIBYTE (elt)
22149 ? string_byte_to_char (elt, bytepos)
22150 : bytepos);
22151 spec = decode_mode_spec (it->w, c, field, &string);
22152 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22154 switch (mode_line_target)
22156 case MODE_LINE_NOPROP:
22157 case MODE_LINE_TITLE:
22158 n += store_mode_line_noprop (spec, field, prec);
22159 break;
22160 case MODE_LINE_STRING:
22162 Lisp_Object tem = build_string (spec);
22163 props = Ftext_properties_at (make_number (charpos), elt);
22164 /* Should only keep face property in props */
22165 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
22167 break;
22168 case MODE_LINE_DISPLAY:
22170 int nglyphs_before, nwritten;
22172 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22173 nwritten = display_string (spec, string, elt,
22174 charpos, 0, it,
22175 field, prec, 0,
22176 multibyte);
22178 /* Assign to the glyphs written above the
22179 string where the `%x' came from, position
22180 of the `%'. */
22181 if (nwritten > 0)
22183 struct glyph *glyph
22184 = (it->glyph_row->glyphs[TEXT_AREA]
22185 + nglyphs_before);
22186 int i;
22188 for (i = 0; i < nwritten; ++i)
22190 glyph[i].object = elt;
22191 glyph[i].charpos = charpos;
22194 n += nwritten;
22197 break;
22200 else /* c == 0 */
22201 break;
22205 break;
22207 case Lisp_Symbol:
22208 /* A symbol: process the value of the symbol recursively
22209 as if it appeared here directly. Avoid error if symbol void.
22210 Special case: if value of symbol is a string, output the string
22211 literally. */
22213 register Lisp_Object tem;
22215 /* If the variable is not marked as risky to set
22216 then its contents are risky to use. */
22217 if (NILP (Fget (elt, Qrisky_local_variable)))
22218 risky = 1;
22220 tem = Fboundp (elt);
22221 if (!NILP (tem))
22223 tem = Fsymbol_value (elt);
22224 /* If value is a string, output that string literally:
22225 don't check for % within it. */
22226 if (STRINGP (tem))
22227 literal = 1;
22229 if (!EQ (tem, elt))
22231 /* Give up right away for nil or t. */
22232 elt = tem;
22233 goto tail_recurse;
22237 break;
22239 case Lisp_Cons:
22241 register Lisp_Object car, tem;
22243 /* A cons cell: five distinct cases.
22244 If first element is :eval or :propertize, do something special.
22245 If first element is a string or a cons, process all the elements
22246 and effectively concatenate them.
22247 If first element is a negative number, truncate displaying cdr to
22248 at most that many characters. If positive, pad (with spaces)
22249 to at least that many characters.
22250 If first element is a symbol, process the cadr or caddr recursively
22251 according to whether the symbol's value is non-nil or nil. */
22252 car = XCAR (elt);
22253 if (EQ (car, QCeval))
22255 /* An element of the form (:eval FORM) means evaluate FORM
22256 and use the result as mode line elements. */
22258 if (risky)
22259 break;
22261 if (CONSP (XCDR (elt)))
22263 Lisp_Object spec;
22264 spec = safe__eval (true, XCAR (XCDR (elt)));
22265 n += display_mode_element (it, depth, field_width - n,
22266 precision - n, spec, props,
22267 risky);
22270 else if (EQ (car, QCpropertize))
22272 /* An element of the form (:propertize ELT PROPS...)
22273 means display ELT but applying properties PROPS. */
22275 if (risky)
22276 break;
22278 if (CONSP (XCDR (elt)))
22279 n += display_mode_element (it, depth, field_width - n,
22280 precision - n, XCAR (XCDR (elt)),
22281 XCDR (XCDR (elt)), risky);
22283 else if (SYMBOLP (car))
22285 tem = Fboundp (car);
22286 elt = XCDR (elt);
22287 if (!CONSP (elt))
22288 goto invalid;
22289 /* elt is now the cdr, and we know it is a cons cell.
22290 Use its car if CAR has a non-nil value. */
22291 if (!NILP (tem))
22293 tem = Fsymbol_value (car);
22294 if (!NILP (tem))
22296 elt = XCAR (elt);
22297 goto tail_recurse;
22300 /* Symbol's value is nil (or symbol is unbound)
22301 Get the cddr of the original list
22302 and if possible find the caddr and use that. */
22303 elt = XCDR (elt);
22304 if (NILP (elt))
22305 break;
22306 else if (!CONSP (elt))
22307 goto invalid;
22308 elt = XCAR (elt);
22309 goto tail_recurse;
22311 else if (INTEGERP (car))
22313 register int lim = XINT (car);
22314 elt = XCDR (elt);
22315 if (lim < 0)
22317 /* Negative int means reduce maximum width. */
22318 if (precision <= 0)
22319 precision = -lim;
22320 else
22321 precision = min (precision, -lim);
22323 else if (lim > 0)
22325 /* Padding specified. Don't let it be more than
22326 current maximum. */
22327 if (precision > 0)
22328 lim = min (precision, lim);
22330 /* If that's more padding than already wanted, queue it.
22331 But don't reduce padding already specified even if
22332 that is beyond the current truncation point. */
22333 field_width = max (lim, field_width);
22335 goto tail_recurse;
22337 else if (STRINGP (car) || CONSP (car))
22339 Lisp_Object halftail = elt;
22340 int len = 0;
22342 while (CONSP (elt)
22343 && (precision <= 0 || n < precision))
22345 n += display_mode_element (it, depth,
22346 /* Do padding only after the last
22347 element in the list. */
22348 (! CONSP (XCDR (elt))
22349 ? field_width - n
22350 : 0),
22351 precision - n, XCAR (elt),
22352 props, risky);
22353 elt = XCDR (elt);
22354 len++;
22355 if ((len & 1) == 0)
22356 halftail = XCDR (halftail);
22357 /* Check for cycle. */
22358 if (EQ (halftail, elt))
22359 break;
22363 break;
22365 default:
22366 invalid:
22367 elt = build_string ("*invalid*");
22368 goto tail_recurse;
22371 /* Pad to FIELD_WIDTH. */
22372 if (field_width > 0 && n < field_width)
22374 switch (mode_line_target)
22376 case MODE_LINE_NOPROP:
22377 case MODE_LINE_TITLE:
22378 n += store_mode_line_noprop ("", field_width - n, 0);
22379 break;
22380 case MODE_LINE_STRING:
22381 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
22382 break;
22383 case MODE_LINE_DISPLAY:
22384 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22385 0, 0, 0);
22386 break;
22390 return n;
22393 /* Store a mode-line string element in mode_line_string_list.
22395 If STRING is non-null, display that C string. Otherwise, the Lisp
22396 string LISP_STRING is displayed.
22398 FIELD_WIDTH is the minimum number of output glyphs to produce.
22399 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22400 with spaces. FIELD_WIDTH <= 0 means don't pad.
22402 PRECISION is the maximum number of characters to output from
22403 STRING. PRECISION <= 0 means don't truncate the string.
22405 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
22406 properties to the string.
22408 PROPS are the properties to add to the string.
22409 The mode_line_string_face face property is always added to the string.
22412 static int
22413 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
22414 int field_width, int precision, Lisp_Object props)
22416 ptrdiff_t len;
22417 int n = 0;
22419 if (string != NULL)
22421 len = strlen (string);
22422 if (precision > 0 && len > precision)
22423 len = precision;
22424 lisp_string = make_string (string, len);
22425 if (NILP (props))
22426 props = mode_line_string_face_prop;
22427 else if (!NILP (mode_line_string_face))
22429 Lisp_Object face = Fplist_get (props, Qface);
22430 props = Fcopy_sequence (props);
22431 if (NILP (face))
22432 face = mode_line_string_face;
22433 else
22434 face = list2 (face, mode_line_string_face);
22435 props = Fplist_put (props, Qface, face);
22437 Fadd_text_properties (make_number (0), make_number (len),
22438 props, lisp_string);
22440 else
22442 len = XFASTINT (Flength (lisp_string));
22443 if (precision > 0 && len > precision)
22445 len = precision;
22446 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22447 precision = -1;
22449 if (!NILP (mode_line_string_face))
22451 Lisp_Object face;
22452 if (NILP (props))
22453 props = Ftext_properties_at (make_number (0), lisp_string);
22454 face = Fplist_get (props, Qface);
22455 if (NILP (face))
22456 face = mode_line_string_face;
22457 else
22458 face = list2 (face, mode_line_string_face);
22459 props = list2 (Qface, face);
22460 if (copy_string)
22461 lisp_string = Fcopy_sequence (lisp_string);
22463 if (!NILP (props))
22464 Fadd_text_properties (make_number (0), make_number (len),
22465 props, lisp_string);
22468 if (len > 0)
22470 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22471 n += len;
22474 if (field_width > len)
22476 field_width -= len;
22477 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22478 if (!NILP (props))
22479 Fadd_text_properties (make_number (0), make_number (field_width),
22480 props, lisp_string);
22481 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22482 n += field_width;
22485 return n;
22489 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22490 1, 4, 0,
22491 doc: /* Format a string out of a mode line format specification.
22492 First arg FORMAT specifies the mode line format (see `mode-line-format'
22493 for details) to use.
22495 By default, the format is evaluated for the currently selected window.
22497 Optional second arg FACE specifies the face property to put on all
22498 characters for which no face is specified. The value nil means the
22499 default face. The value t means whatever face the window's mode line
22500 currently uses (either `mode-line' or `mode-line-inactive',
22501 depending on whether the window is the selected window or not).
22502 An integer value means the value string has no text
22503 properties.
22505 Optional third and fourth args WINDOW and BUFFER specify the window
22506 and buffer to use as the context for the formatting (defaults
22507 are the selected window and the WINDOW's buffer). */)
22508 (Lisp_Object format, Lisp_Object face,
22509 Lisp_Object window, Lisp_Object buffer)
22511 struct it it;
22512 int len;
22513 struct window *w;
22514 struct buffer *old_buffer = NULL;
22515 int face_id;
22516 int no_props = INTEGERP (face);
22517 ptrdiff_t count = SPECPDL_INDEX ();
22518 Lisp_Object str;
22519 int string_start = 0;
22521 w = decode_any_window (window);
22522 XSETWINDOW (window, w);
22524 if (NILP (buffer))
22525 buffer = w->contents;
22526 CHECK_BUFFER (buffer);
22528 /* Make formatting the modeline a non-op when noninteractive, otherwise
22529 there will be problems later caused by a partially initialized frame. */
22530 if (NILP (format) || noninteractive)
22531 return empty_unibyte_string;
22533 if (no_props)
22534 face = Qnil;
22536 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22537 : EQ (face, Qt) ? (EQ (window, selected_window)
22538 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22539 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22540 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22541 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22542 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22543 : DEFAULT_FACE_ID;
22545 old_buffer = current_buffer;
22547 /* Save things including mode_line_proptrans_alist,
22548 and set that to nil so that we don't alter the outer value. */
22549 record_unwind_protect (unwind_format_mode_line,
22550 format_mode_line_unwind_data
22551 (XFRAME (WINDOW_FRAME (w)),
22552 old_buffer, selected_window, 1));
22553 mode_line_proptrans_alist = Qnil;
22555 Fselect_window (window, Qt);
22556 set_buffer_internal_1 (XBUFFER (buffer));
22558 init_iterator (&it, w, -1, -1, NULL, face_id);
22560 if (no_props)
22562 mode_line_target = MODE_LINE_NOPROP;
22563 mode_line_string_face_prop = Qnil;
22564 mode_line_string_list = Qnil;
22565 string_start = MODE_LINE_NOPROP_LEN (0);
22567 else
22569 mode_line_target = MODE_LINE_STRING;
22570 mode_line_string_list = Qnil;
22571 mode_line_string_face = face;
22572 mode_line_string_face_prop
22573 = NILP (face) ? Qnil : list2 (Qface, face);
22576 push_kboard (FRAME_KBOARD (it.f));
22577 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
22578 pop_kboard ();
22580 if (no_props)
22582 len = MODE_LINE_NOPROP_LEN (string_start);
22583 str = make_string (mode_line_noprop_buf + string_start, len);
22585 else
22587 mode_line_string_list = Fnreverse (mode_line_string_list);
22588 str = Fmapconcat (intern ("identity"), mode_line_string_list,
22589 empty_unibyte_string);
22592 unbind_to (count, Qnil);
22593 return str;
22596 /* Write a null-terminated, right justified decimal representation of
22597 the positive integer D to BUF using a minimal field width WIDTH. */
22599 static void
22600 pint2str (register char *buf, register int width, register ptrdiff_t d)
22602 register char *p = buf;
22604 if (d <= 0)
22605 *p++ = '0';
22606 else
22608 while (d > 0)
22610 *p++ = d % 10 + '0';
22611 d /= 10;
22615 for (width -= (int) (p - buf); width > 0; --width)
22616 *p++ = ' ';
22617 *p-- = '\0';
22618 while (p > buf)
22620 d = *buf;
22621 *buf++ = *p;
22622 *p-- = d;
22626 /* Write a null-terminated, right justified decimal and "human
22627 readable" representation of the nonnegative integer D to BUF using
22628 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22630 static const char power_letter[] =
22632 0, /* no letter */
22633 'k', /* kilo */
22634 'M', /* mega */
22635 'G', /* giga */
22636 'T', /* tera */
22637 'P', /* peta */
22638 'E', /* exa */
22639 'Z', /* zetta */
22640 'Y' /* yotta */
22643 static void
22644 pint2hrstr (char *buf, int width, ptrdiff_t d)
22646 /* We aim to represent the nonnegative integer D as
22647 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22648 ptrdiff_t quotient = d;
22649 int remainder = 0;
22650 /* -1 means: do not use TENTHS. */
22651 int tenths = -1;
22652 int exponent = 0;
22654 /* Length of QUOTIENT.TENTHS as a string. */
22655 int length;
22657 char * psuffix;
22658 char * p;
22660 if (quotient >= 1000)
22662 /* Scale to the appropriate EXPONENT. */
22665 remainder = quotient % 1000;
22666 quotient /= 1000;
22667 exponent++;
22669 while (quotient >= 1000);
22671 /* Round to nearest and decide whether to use TENTHS or not. */
22672 if (quotient <= 9)
22674 tenths = remainder / 100;
22675 if (remainder % 100 >= 50)
22677 if (tenths < 9)
22678 tenths++;
22679 else
22681 quotient++;
22682 if (quotient == 10)
22683 tenths = -1;
22684 else
22685 tenths = 0;
22689 else
22690 if (remainder >= 500)
22692 if (quotient < 999)
22693 quotient++;
22694 else
22696 quotient = 1;
22697 exponent++;
22698 tenths = 0;
22703 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22704 if (tenths == -1 && quotient <= 99)
22705 if (quotient <= 9)
22706 length = 1;
22707 else
22708 length = 2;
22709 else
22710 length = 3;
22711 p = psuffix = buf + max (width, length);
22713 /* Print EXPONENT. */
22714 *psuffix++ = power_letter[exponent];
22715 *psuffix = '\0';
22717 /* Print TENTHS. */
22718 if (tenths >= 0)
22720 *--p = '0' + tenths;
22721 *--p = '.';
22724 /* Print QUOTIENT. */
22727 int digit = quotient % 10;
22728 *--p = '0' + digit;
22730 while ((quotient /= 10) != 0);
22732 /* Print leading spaces. */
22733 while (buf < p)
22734 *--p = ' ';
22737 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22738 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
22739 type of CODING_SYSTEM. Return updated pointer into BUF. */
22741 static unsigned char invalid_eol_type[] = "(*invalid*)";
22743 static char *
22744 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
22746 Lisp_Object val;
22747 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22748 const unsigned char *eol_str;
22749 int eol_str_len;
22750 /* The EOL conversion we are using. */
22751 Lisp_Object eoltype;
22753 val = CODING_SYSTEM_SPEC (coding_system);
22754 eoltype = Qnil;
22756 if (!VECTORP (val)) /* Not yet decided. */
22758 *buf++ = multibyte ? '-' : ' ';
22759 if (eol_flag)
22760 eoltype = eol_mnemonic_undecided;
22761 /* Don't mention EOL conversion if it isn't decided. */
22763 else
22765 Lisp_Object attrs;
22766 Lisp_Object eolvalue;
22768 attrs = AREF (val, 0);
22769 eolvalue = AREF (val, 2);
22771 *buf++ = multibyte
22772 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
22773 : ' ';
22775 if (eol_flag)
22777 /* The EOL conversion that is normal on this system. */
22779 if (NILP (eolvalue)) /* Not yet decided. */
22780 eoltype = eol_mnemonic_undecided;
22781 else if (VECTORP (eolvalue)) /* Not yet decided. */
22782 eoltype = eol_mnemonic_undecided;
22783 else /* eolvalue is Qunix, Qdos, or Qmac. */
22784 eoltype = (EQ (eolvalue, Qunix)
22785 ? eol_mnemonic_unix
22786 : (EQ (eolvalue, Qdos) == 1
22787 ? eol_mnemonic_dos : eol_mnemonic_mac));
22791 if (eol_flag)
22793 /* Mention the EOL conversion if it is not the usual one. */
22794 if (STRINGP (eoltype))
22796 eol_str = SDATA (eoltype);
22797 eol_str_len = SBYTES (eoltype);
22799 else if (CHARACTERP (eoltype))
22801 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
22802 int c = XFASTINT (eoltype);
22803 eol_str_len = CHAR_STRING (c, tmp);
22804 eol_str = tmp;
22806 else
22808 eol_str = invalid_eol_type;
22809 eol_str_len = sizeof (invalid_eol_type) - 1;
22811 memcpy (buf, eol_str, eol_str_len);
22812 buf += eol_str_len;
22815 return buf;
22818 /* Return a string for the output of a mode line %-spec for window W,
22819 generated by character C. FIELD_WIDTH > 0 means pad the string
22820 returned with spaces to that value. Return a Lisp string in
22821 *STRING if the resulting string is taken from that Lisp string.
22823 Note we operate on the current buffer for most purposes. */
22825 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
22827 static const char *
22828 decode_mode_spec (struct window *w, register int c, int field_width,
22829 Lisp_Object *string)
22831 Lisp_Object obj;
22832 struct frame *f = XFRAME (WINDOW_FRAME (w));
22833 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
22834 /* We are going to use f->decode_mode_spec_buffer as the buffer to
22835 produce strings from numerical values, so limit preposterously
22836 large values of FIELD_WIDTH to avoid overrunning the buffer's
22837 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
22838 bytes plus the terminating null. */
22839 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
22840 struct buffer *b = current_buffer;
22842 obj = Qnil;
22843 *string = Qnil;
22845 switch (c)
22847 case '*':
22848 if (!NILP (BVAR (b, read_only)))
22849 return "%";
22850 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22851 return "*";
22852 return "-";
22854 case '+':
22855 /* This differs from %* only for a modified read-only buffer. */
22856 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22857 return "*";
22858 if (!NILP (BVAR (b, read_only)))
22859 return "%";
22860 return "-";
22862 case '&':
22863 /* This differs from %* in ignoring read-only-ness. */
22864 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22865 return "*";
22866 return "-";
22868 case '%':
22869 return "%";
22871 case '[':
22873 int i;
22874 char *p;
22876 if (command_loop_level > 5)
22877 return "[[[... ";
22878 p = decode_mode_spec_buf;
22879 for (i = 0; i < command_loop_level; i++)
22880 *p++ = '[';
22881 *p = 0;
22882 return decode_mode_spec_buf;
22885 case ']':
22887 int i;
22888 char *p;
22890 if (command_loop_level > 5)
22891 return " ...]]]";
22892 p = decode_mode_spec_buf;
22893 for (i = 0; i < command_loop_level; i++)
22894 *p++ = ']';
22895 *p = 0;
22896 return decode_mode_spec_buf;
22899 case '-':
22901 register int i;
22903 /* Let lots_of_dashes be a string of infinite length. */
22904 if (mode_line_target == MODE_LINE_NOPROP
22905 || mode_line_target == MODE_LINE_STRING)
22906 return "--";
22907 if (field_width <= 0
22908 || field_width > sizeof (lots_of_dashes))
22910 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
22911 decode_mode_spec_buf[i] = '-';
22912 decode_mode_spec_buf[i] = '\0';
22913 return decode_mode_spec_buf;
22915 else
22916 return lots_of_dashes;
22919 case 'b':
22920 obj = BVAR (b, name);
22921 break;
22923 case 'c':
22924 /* %c and %l are ignored in `frame-title-format'.
22925 (In redisplay_internal, the frame title is drawn _before_ the
22926 windows are updated, so the stuff which depends on actual
22927 window contents (such as %l) may fail to render properly, or
22928 even crash emacs.) */
22929 if (mode_line_target == MODE_LINE_TITLE)
22930 return "";
22931 else
22933 ptrdiff_t col = current_column ();
22934 w->column_number_displayed = col;
22935 pint2str (decode_mode_spec_buf, width, col);
22936 return decode_mode_spec_buf;
22939 case 'e':
22940 #ifndef SYSTEM_MALLOC
22942 if (NILP (Vmemory_full))
22943 return "";
22944 else
22945 return "!MEM FULL! ";
22947 #else
22948 return "";
22949 #endif
22951 case 'F':
22952 /* %F displays the frame name. */
22953 if (!NILP (f->title))
22954 return SSDATA (f->title);
22955 if (f->explicit_name || ! FRAME_WINDOW_P (f))
22956 return SSDATA (f->name);
22957 return "Emacs";
22959 case 'f':
22960 obj = BVAR (b, filename);
22961 break;
22963 case 'i':
22965 ptrdiff_t size = ZV - BEGV;
22966 pint2str (decode_mode_spec_buf, width, size);
22967 return decode_mode_spec_buf;
22970 case 'I':
22972 ptrdiff_t size = ZV - BEGV;
22973 pint2hrstr (decode_mode_spec_buf, width, size);
22974 return decode_mode_spec_buf;
22977 case 'l':
22979 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
22980 ptrdiff_t topline, nlines, height;
22981 ptrdiff_t junk;
22983 /* %c and %l are ignored in `frame-title-format'. */
22984 if (mode_line_target == MODE_LINE_TITLE)
22985 return "";
22987 startpos = marker_position (w->start);
22988 startpos_byte = marker_byte_position (w->start);
22989 height = WINDOW_TOTAL_LINES (w);
22991 /* If we decided that this buffer isn't suitable for line numbers,
22992 don't forget that too fast. */
22993 if (w->base_line_pos == -1)
22994 goto no_value;
22996 /* If the buffer is very big, don't waste time. */
22997 if (INTEGERP (Vline_number_display_limit)
22998 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23000 w->base_line_pos = 0;
23001 w->base_line_number = 0;
23002 goto no_value;
23005 if (w->base_line_number > 0
23006 && w->base_line_pos > 0
23007 && w->base_line_pos <= startpos)
23009 line = w->base_line_number;
23010 linepos = w->base_line_pos;
23011 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23013 else
23015 line = 1;
23016 linepos = BUF_BEGV (b);
23017 linepos_byte = BUF_BEGV_BYTE (b);
23020 /* Count lines from base line to window start position. */
23021 nlines = display_count_lines (linepos_byte,
23022 startpos_byte,
23023 startpos, &junk);
23025 topline = nlines + line;
23027 /* Determine a new base line, if the old one is too close
23028 or too far away, or if we did not have one.
23029 "Too close" means it's plausible a scroll-down would
23030 go back past it. */
23031 if (startpos == BUF_BEGV (b))
23033 w->base_line_number = topline;
23034 w->base_line_pos = BUF_BEGV (b);
23036 else if (nlines < height + 25 || nlines > height * 3 + 50
23037 || linepos == BUF_BEGV (b))
23039 ptrdiff_t limit = BUF_BEGV (b);
23040 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23041 ptrdiff_t position;
23042 ptrdiff_t distance =
23043 (height * 2 + 30) * line_number_display_limit_width;
23045 if (startpos - distance > limit)
23047 limit = startpos - distance;
23048 limit_byte = CHAR_TO_BYTE (limit);
23051 nlines = display_count_lines (startpos_byte,
23052 limit_byte,
23053 - (height * 2 + 30),
23054 &position);
23055 /* If we couldn't find the lines we wanted within
23056 line_number_display_limit_width chars per line,
23057 give up on line numbers for this window. */
23058 if (position == limit_byte && limit == startpos - distance)
23060 w->base_line_pos = -1;
23061 w->base_line_number = 0;
23062 goto no_value;
23065 w->base_line_number = topline - nlines;
23066 w->base_line_pos = BYTE_TO_CHAR (position);
23069 /* Now count lines from the start pos to point. */
23070 nlines = display_count_lines (startpos_byte,
23071 PT_BYTE, PT, &junk);
23073 /* Record that we did display the line number. */
23074 line_number_displayed = 1;
23076 /* Make the string to show. */
23077 pint2str (decode_mode_spec_buf, width, topline + nlines);
23078 return decode_mode_spec_buf;
23079 no_value:
23081 char* p = decode_mode_spec_buf;
23082 int pad = width - 2;
23083 while (pad-- > 0)
23084 *p++ = ' ';
23085 *p++ = '?';
23086 *p++ = '?';
23087 *p = '\0';
23088 return decode_mode_spec_buf;
23091 break;
23093 case 'm':
23094 obj = BVAR (b, mode_name);
23095 break;
23097 case 'n':
23098 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23099 return " Narrow";
23100 break;
23102 case 'p':
23104 ptrdiff_t pos = marker_position (w->start);
23105 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23107 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23109 if (pos <= BUF_BEGV (b))
23110 return "All";
23111 else
23112 return "Bottom";
23114 else if (pos <= BUF_BEGV (b))
23115 return "Top";
23116 else
23118 if (total > 1000000)
23119 /* Do it differently for a large value, to avoid overflow. */
23120 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23121 else
23122 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23123 /* We can't normally display a 3-digit number,
23124 so get us a 2-digit number that is close. */
23125 if (total == 100)
23126 total = 99;
23127 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23128 return decode_mode_spec_buf;
23132 /* Display percentage of size above the bottom of the screen. */
23133 case 'P':
23135 ptrdiff_t toppos = marker_position (w->start);
23136 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23137 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23139 if (botpos >= BUF_ZV (b))
23141 if (toppos <= BUF_BEGV (b))
23142 return "All";
23143 else
23144 return "Bottom";
23146 else
23148 if (total > 1000000)
23149 /* Do it differently for a large value, to avoid overflow. */
23150 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23151 else
23152 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23153 /* We can't normally display a 3-digit number,
23154 so get us a 2-digit number that is close. */
23155 if (total == 100)
23156 total = 99;
23157 if (toppos <= BUF_BEGV (b))
23158 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23159 else
23160 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23161 return decode_mode_spec_buf;
23165 case 's':
23166 /* status of process */
23167 obj = Fget_buffer_process (Fcurrent_buffer ());
23168 if (NILP (obj))
23169 return "no process";
23170 #ifndef MSDOS
23171 obj = Fsymbol_name (Fprocess_status (obj));
23172 #endif
23173 break;
23175 case '@':
23177 ptrdiff_t count = inhibit_garbage_collection ();
23178 Lisp_Object curdir = BVAR (current_buffer, directory);
23179 Lisp_Object val = Qnil;
23181 if (STRINGP (curdir))
23182 val = call1 (intern ("file-remote-p"), curdir);
23184 unbind_to (count, Qnil);
23186 if (NILP (val))
23187 return "-";
23188 else
23189 return "@";
23192 case 'z':
23193 /* coding-system (not including end-of-line format) */
23194 case 'Z':
23195 /* coding-system (including end-of-line type) */
23197 int eol_flag = (c == 'Z');
23198 char *p = decode_mode_spec_buf;
23200 if (! FRAME_WINDOW_P (f))
23202 /* No need to mention EOL here--the terminal never needs
23203 to do EOL conversion. */
23204 p = decode_mode_spec_coding (CODING_ID_NAME
23205 (FRAME_KEYBOARD_CODING (f)->id),
23206 p, 0);
23207 p = decode_mode_spec_coding (CODING_ID_NAME
23208 (FRAME_TERMINAL_CODING (f)->id),
23209 p, 0);
23211 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23212 p, eol_flag);
23214 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
23215 #ifdef subprocesses
23216 obj = Fget_buffer_process (Fcurrent_buffer ());
23217 if (PROCESSP (obj))
23219 p = decode_mode_spec_coding
23220 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23221 p = decode_mode_spec_coding
23222 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23224 #endif /* subprocesses */
23225 #endif /* 0 */
23226 *p = 0;
23227 return decode_mode_spec_buf;
23231 if (STRINGP (obj))
23233 *string = obj;
23234 return SSDATA (obj);
23236 else
23237 return "";
23241 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23242 means count lines back from START_BYTE. But don't go beyond
23243 LIMIT_BYTE. Return the number of lines thus found (always
23244 nonnegative).
23246 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23247 either the position COUNT lines after/before START_BYTE, if we
23248 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23249 COUNT lines. */
23251 static ptrdiff_t
23252 display_count_lines (ptrdiff_t start_byte,
23253 ptrdiff_t limit_byte, ptrdiff_t count,
23254 ptrdiff_t *byte_pos_ptr)
23256 register unsigned char *cursor;
23257 unsigned char *base;
23259 register ptrdiff_t ceiling;
23260 register unsigned char *ceiling_addr;
23261 ptrdiff_t orig_count = count;
23263 /* If we are not in selective display mode,
23264 check only for newlines. */
23265 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
23266 && !INTEGERP (BVAR (current_buffer, selective_display)));
23268 if (count > 0)
23270 while (start_byte < limit_byte)
23272 ceiling = BUFFER_CEILING_OF (start_byte);
23273 ceiling = min (limit_byte - 1, ceiling);
23274 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23275 base = (cursor = BYTE_POS_ADDR (start_byte));
23279 if (selective_display)
23281 while (*cursor != '\n' && *cursor != 015
23282 && ++cursor != ceiling_addr)
23283 continue;
23284 if (cursor == ceiling_addr)
23285 break;
23287 else
23289 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23290 if (! cursor)
23291 break;
23294 cursor++;
23296 if (--count == 0)
23298 start_byte += cursor - base;
23299 *byte_pos_ptr = start_byte;
23300 return orig_count;
23303 while (cursor < ceiling_addr);
23305 start_byte += ceiling_addr - base;
23308 else
23310 while (start_byte > limit_byte)
23312 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23313 ceiling = max (limit_byte, ceiling);
23314 ceiling_addr = BYTE_POS_ADDR (ceiling);
23315 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23316 while (1)
23318 if (selective_display)
23320 while (--cursor >= ceiling_addr
23321 && *cursor != '\n' && *cursor != 015)
23322 continue;
23323 if (cursor < ceiling_addr)
23324 break;
23326 else
23328 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23329 if (! cursor)
23330 break;
23333 if (++count == 0)
23335 start_byte += cursor - base + 1;
23336 *byte_pos_ptr = start_byte;
23337 /* When scanning backwards, we should
23338 not count the newline posterior to which we stop. */
23339 return - orig_count - 1;
23342 start_byte += ceiling_addr - base;
23346 *byte_pos_ptr = limit_byte;
23348 if (count < 0)
23349 return - orig_count + count;
23350 return orig_count - count;
23356 /***********************************************************************
23357 Displaying strings
23358 ***********************************************************************/
23360 /* Display a NUL-terminated string, starting with index START.
23362 If STRING is non-null, display that C string. Otherwise, the Lisp
23363 string LISP_STRING is displayed. There's a case that STRING is
23364 non-null and LISP_STRING is not nil. It means STRING is a string
23365 data of LISP_STRING. In that case, we display LISP_STRING while
23366 ignoring its text properties.
23368 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23369 FACE_STRING. Display STRING or LISP_STRING with the face at
23370 FACE_STRING_POS in FACE_STRING:
23372 Display the string in the environment given by IT, but use the
23373 standard display table, temporarily.
23375 FIELD_WIDTH is the minimum number of output glyphs to produce.
23376 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23377 with spaces. If STRING has more characters, more than FIELD_WIDTH
23378 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23380 PRECISION is the maximum number of characters to output from
23381 STRING. PRECISION < 0 means don't truncate the string.
23383 This is roughly equivalent to printf format specifiers:
23385 FIELD_WIDTH PRECISION PRINTF
23386 ----------------------------------------
23387 -1 -1 %s
23388 -1 10 %.10s
23389 10 -1 %10s
23390 20 10 %20.10s
23392 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23393 display them, and < 0 means obey the current buffer's value of
23394 enable_multibyte_characters.
23396 Value is the number of columns displayed. */
23398 static int
23399 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23400 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23401 int field_width, int precision, int max_x, int multibyte)
23403 int hpos_at_start = it->hpos;
23404 int saved_face_id = it->face_id;
23405 struct glyph_row *row = it->glyph_row;
23406 ptrdiff_t it_charpos;
23408 /* Initialize the iterator IT for iteration over STRING beginning
23409 with index START. */
23410 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23411 precision, field_width, multibyte);
23412 if (string && STRINGP (lisp_string))
23413 /* LISP_STRING is the one returned by decode_mode_spec. We should
23414 ignore its text properties. */
23415 it->stop_charpos = it->end_charpos;
23417 /* If displaying STRING, set up the face of the iterator from
23418 FACE_STRING, if that's given. */
23419 if (STRINGP (face_string))
23421 ptrdiff_t endptr;
23422 struct face *face;
23424 it->face_id
23425 = face_at_string_position (it->w, face_string, face_string_pos,
23426 0, &endptr, it->base_face_id, 0);
23427 face = FACE_FROM_ID (it->f, it->face_id);
23428 it->face_box_p = face->box != FACE_NO_BOX;
23431 /* Set max_x to the maximum allowed X position. Don't let it go
23432 beyond the right edge of the window. */
23433 if (max_x <= 0)
23434 max_x = it->last_visible_x;
23435 else
23436 max_x = min (max_x, it->last_visible_x);
23438 /* Skip over display elements that are not visible. because IT->w is
23439 hscrolled. */
23440 if (it->current_x < it->first_visible_x)
23441 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23442 MOVE_TO_POS | MOVE_TO_X);
23444 row->ascent = it->max_ascent;
23445 row->height = it->max_ascent + it->max_descent;
23446 row->phys_ascent = it->max_phys_ascent;
23447 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23448 row->extra_line_spacing = it->max_extra_line_spacing;
23450 if (STRINGP (it->string))
23451 it_charpos = IT_STRING_CHARPOS (*it);
23452 else
23453 it_charpos = IT_CHARPOS (*it);
23455 /* This condition is for the case that we are called with current_x
23456 past last_visible_x. */
23457 while (it->current_x < max_x)
23459 int x_before, x, n_glyphs_before, i, nglyphs;
23461 /* Get the next display element. */
23462 if (!get_next_display_element (it))
23463 break;
23465 /* Produce glyphs. */
23466 x_before = it->current_x;
23467 n_glyphs_before = row->used[TEXT_AREA];
23468 PRODUCE_GLYPHS (it);
23470 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23471 i = 0;
23472 x = x_before;
23473 while (i < nglyphs)
23475 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23477 if (it->line_wrap != TRUNCATE
23478 && x + glyph->pixel_width > max_x)
23480 /* End of continued line or max_x reached. */
23481 if (CHAR_GLYPH_PADDING_P (*glyph))
23483 /* A wide character is unbreakable. */
23484 if (row->reversed_p)
23485 unproduce_glyphs (it, row->used[TEXT_AREA]
23486 - n_glyphs_before);
23487 row->used[TEXT_AREA] = n_glyphs_before;
23488 it->current_x = x_before;
23490 else
23492 if (row->reversed_p)
23493 unproduce_glyphs (it, row->used[TEXT_AREA]
23494 - (n_glyphs_before + i));
23495 row->used[TEXT_AREA] = n_glyphs_before + i;
23496 it->current_x = x;
23498 break;
23500 else if (x + glyph->pixel_width >= it->first_visible_x)
23502 /* Glyph is at least partially visible. */
23503 ++it->hpos;
23504 if (x < it->first_visible_x)
23505 row->x = x - it->first_visible_x;
23507 else
23509 /* Glyph is off the left margin of the display area.
23510 Should not happen. */
23511 emacs_abort ();
23514 row->ascent = max (row->ascent, it->max_ascent);
23515 row->height = max (row->height, it->max_ascent + it->max_descent);
23516 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23517 row->phys_height = max (row->phys_height,
23518 it->max_phys_ascent + it->max_phys_descent);
23519 row->extra_line_spacing = max (row->extra_line_spacing,
23520 it->max_extra_line_spacing);
23521 x += glyph->pixel_width;
23522 ++i;
23525 /* Stop if max_x reached. */
23526 if (i < nglyphs)
23527 break;
23529 /* Stop at line ends. */
23530 if (ITERATOR_AT_END_OF_LINE_P (it))
23532 it->continuation_lines_width = 0;
23533 break;
23536 set_iterator_to_next (it, 1);
23537 if (STRINGP (it->string))
23538 it_charpos = IT_STRING_CHARPOS (*it);
23539 else
23540 it_charpos = IT_CHARPOS (*it);
23542 /* Stop if truncating at the right edge. */
23543 if (it->line_wrap == TRUNCATE
23544 && it->current_x >= it->last_visible_x)
23546 /* Add truncation mark, but don't do it if the line is
23547 truncated at a padding space. */
23548 if (it_charpos < it->string_nchars)
23550 if (!FRAME_WINDOW_P (it->f))
23552 int ii, n;
23554 if (it->current_x > it->last_visible_x)
23556 if (!row->reversed_p)
23558 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23559 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23560 break;
23562 else
23564 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23565 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23566 break;
23567 unproduce_glyphs (it, ii + 1);
23568 ii = row->used[TEXT_AREA] - (ii + 1);
23570 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23572 row->used[TEXT_AREA] = ii;
23573 produce_special_glyphs (it, IT_TRUNCATION);
23576 produce_special_glyphs (it, IT_TRUNCATION);
23578 row->truncated_on_right_p = 1;
23580 break;
23584 /* Maybe insert a truncation at the left. */
23585 if (it->first_visible_x
23586 && it_charpos > 0)
23588 if (!FRAME_WINDOW_P (it->f)
23589 || (row->reversed_p
23590 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23591 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23592 insert_left_trunc_glyphs (it);
23593 row->truncated_on_left_p = 1;
23596 it->face_id = saved_face_id;
23598 /* Value is number of columns displayed. */
23599 return it->hpos - hpos_at_start;
23604 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23605 appears as an element of LIST or as the car of an element of LIST.
23606 If PROPVAL is a list, compare each element against LIST in that
23607 way, and return 1/2 if any element of PROPVAL is found in LIST.
23608 Otherwise return 0. This function cannot quit.
23609 The return value is 2 if the text is invisible but with an ellipsis
23610 and 1 if it's invisible and without an ellipsis. */
23613 invisible_p (register Lisp_Object propval, Lisp_Object list)
23615 register Lisp_Object tail, proptail;
23617 for (tail = list; CONSP (tail); tail = XCDR (tail))
23619 register Lisp_Object tem;
23620 tem = XCAR (tail);
23621 if (EQ (propval, tem))
23622 return 1;
23623 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23624 return NILP (XCDR (tem)) ? 1 : 2;
23627 if (CONSP (propval))
23629 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23631 Lisp_Object propelt;
23632 propelt = XCAR (proptail);
23633 for (tail = list; CONSP (tail); tail = XCDR (tail))
23635 register Lisp_Object tem;
23636 tem = XCAR (tail);
23637 if (EQ (propelt, tem))
23638 return 1;
23639 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23640 return NILP (XCDR (tem)) ? 1 : 2;
23645 return 0;
23648 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23649 doc: /* Non-nil if the property makes the text invisible.
23650 POS-OR-PROP can be a marker or number, in which case it is taken to be
23651 a position in the current buffer and the value of the `invisible' property
23652 is checked; or it can be some other value, which is then presumed to be the
23653 value of the `invisible' property of the text of interest.
23654 The non-nil value returned can be t for truly invisible text or something
23655 else if the text is replaced by an ellipsis. */)
23656 (Lisp_Object pos_or_prop)
23658 Lisp_Object prop
23659 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23660 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23661 : pos_or_prop);
23662 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23663 return (invis == 0 ? Qnil
23664 : invis == 1 ? Qt
23665 : make_number (invis));
23668 /* Calculate a width or height in pixels from a specification using
23669 the following elements:
23671 SPEC ::=
23672 NUM - a (fractional) multiple of the default font width/height
23673 (NUM) - specifies exactly NUM pixels
23674 UNIT - a fixed number of pixels, see below.
23675 ELEMENT - size of a display element in pixels, see below.
23676 (NUM . SPEC) - equals NUM * SPEC
23677 (+ SPEC SPEC ...) - add pixel values
23678 (- SPEC SPEC ...) - subtract pixel values
23679 (- SPEC) - negate pixel value
23681 NUM ::=
23682 INT or FLOAT - a number constant
23683 SYMBOL - use symbol's (buffer local) variable binding.
23685 UNIT ::=
23686 in - pixels per inch *)
23687 mm - pixels per 1/1000 meter *)
23688 cm - pixels per 1/100 meter *)
23689 width - width of current font in pixels.
23690 height - height of current font in pixels.
23692 *) using the ratio(s) defined in display-pixels-per-inch.
23694 ELEMENT ::=
23696 left-fringe - left fringe width in pixels
23697 right-fringe - right fringe width in pixels
23699 left-margin - left margin width in pixels
23700 right-margin - right margin width in pixels
23702 scroll-bar - scroll-bar area width in pixels
23704 Examples:
23706 Pixels corresponding to 5 inches:
23707 (5 . in)
23709 Total width of non-text areas on left side of window (if scroll-bar is on left):
23710 '(space :width (+ left-fringe left-margin scroll-bar))
23712 Align to first text column (in header line):
23713 '(space :align-to 0)
23715 Align to middle of text area minus half the width of variable `my-image'
23716 containing a loaded image:
23717 '(space :align-to (0.5 . (- text my-image)))
23719 Width of left margin minus width of 1 character in the default font:
23720 '(space :width (- left-margin 1))
23722 Width of left margin minus width of 2 characters in the current font:
23723 '(space :width (- left-margin (2 . width)))
23725 Center 1 character over left-margin (in header line):
23726 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23728 Different ways to express width of left fringe plus left margin minus one pixel:
23729 '(space :width (- (+ left-fringe left-margin) (1)))
23730 '(space :width (+ left-fringe left-margin (- (1))))
23731 '(space :width (+ left-fringe left-margin (-1)))
23735 static int
23736 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23737 struct font *font, int width_p, int *align_to)
23739 double pixels;
23741 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
23742 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
23744 if (NILP (prop))
23745 return OK_PIXELS (0);
23747 eassert (FRAME_LIVE_P (it->f));
23749 if (SYMBOLP (prop))
23751 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23753 char *unit = SSDATA (SYMBOL_NAME (prop));
23755 if (unit[0] == 'i' && unit[1] == 'n')
23756 pixels = 1.0;
23757 else if (unit[0] == 'm' && unit[1] == 'm')
23758 pixels = 25.4;
23759 else if (unit[0] == 'c' && unit[1] == 'm')
23760 pixels = 2.54;
23761 else
23762 pixels = 0;
23763 if (pixels > 0)
23765 double ppi = (width_p ? FRAME_RES_X (it->f)
23766 : FRAME_RES_Y (it->f));
23768 if (ppi > 0)
23769 return OK_PIXELS (ppi / pixels);
23770 return 0;
23774 #ifdef HAVE_WINDOW_SYSTEM
23775 if (EQ (prop, Qheight))
23776 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
23777 if (EQ (prop, Qwidth))
23778 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
23779 #else
23780 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
23781 return OK_PIXELS (1);
23782 #endif
23784 if (EQ (prop, Qtext))
23785 return OK_PIXELS (width_p
23786 ? window_box_width (it->w, TEXT_AREA)
23787 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
23789 if (align_to && *align_to < 0)
23791 *res = 0;
23792 if (EQ (prop, Qleft))
23793 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
23794 if (EQ (prop, Qright))
23795 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
23796 if (EQ (prop, Qcenter))
23797 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
23798 + window_box_width (it->w, TEXT_AREA) / 2);
23799 if (EQ (prop, Qleft_fringe))
23800 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23801 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
23802 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
23803 if (EQ (prop, Qright_fringe))
23804 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23805 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23806 : window_box_right_offset (it->w, TEXT_AREA));
23807 if (EQ (prop, Qleft_margin))
23808 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
23809 if (EQ (prop, Qright_margin))
23810 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
23811 if (EQ (prop, Qscroll_bar))
23812 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
23814 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23815 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23816 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23817 : 0)));
23819 else
23821 if (EQ (prop, Qleft_fringe))
23822 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
23823 if (EQ (prop, Qright_fringe))
23824 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
23825 if (EQ (prop, Qleft_margin))
23826 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
23827 if (EQ (prop, Qright_margin))
23828 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
23829 if (EQ (prop, Qscroll_bar))
23830 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
23833 prop = buffer_local_value_1 (prop, it->w->contents);
23834 if (EQ (prop, Qunbound))
23835 prop = Qnil;
23838 if (INTEGERP (prop) || FLOATP (prop))
23840 int base_unit = (width_p
23841 ? FRAME_COLUMN_WIDTH (it->f)
23842 : FRAME_LINE_HEIGHT (it->f));
23843 return OK_PIXELS (XFLOATINT (prop) * base_unit);
23846 if (CONSP (prop))
23848 Lisp_Object car = XCAR (prop);
23849 Lisp_Object cdr = XCDR (prop);
23851 if (SYMBOLP (car))
23853 #ifdef HAVE_WINDOW_SYSTEM
23854 if (FRAME_WINDOW_P (it->f)
23855 && valid_image_p (prop))
23857 ptrdiff_t id = lookup_image (it->f, prop);
23858 struct image *img = IMAGE_FROM_ID (it->f, id);
23860 return OK_PIXELS (width_p ? img->width : img->height);
23862 #endif
23863 if (EQ (car, Qplus) || EQ (car, Qminus))
23865 int first = 1;
23866 double px;
23868 pixels = 0;
23869 while (CONSP (cdr))
23871 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
23872 font, width_p, align_to))
23873 return 0;
23874 if (first)
23875 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
23876 else
23877 pixels += px;
23878 cdr = XCDR (cdr);
23880 if (EQ (car, Qminus))
23881 pixels = -pixels;
23882 return OK_PIXELS (pixels);
23885 car = buffer_local_value_1 (car, it->w->contents);
23886 if (EQ (car, Qunbound))
23887 car = Qnil;
23890 if (INTEGERP (car) || FLOATP (car))
23892 double fact;
23893 pixels = XFLOATINT (car);
23894 if (NILP (cdr))
23895 return OK_PIXELS (pixels);
23896 if (calc_pixel_width_or_height (&fact, it, cdr,
23897 font, width_p, align_to))
23898 return OK_PIXELS (pixels * fact);
23899 return 0;
23902 return 0;
23905 return 0;
23909 /***********************************************************************
23910 Glyph Display
23911 ***********************************************************************/
23913 #ifdef HAVE_WINDOW_SYSTEM
23915 #ifdef GLYPH_DEBUG
23917 void
23918 dump_glyph_string (struct glyph_string *s)
23920 fprintf (stderr, "glyph string\n");
23921 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
23922 s->x, s->y, s->width, s->height);
23923 fprintf (stderr, " ybase = %d\n", s->ybase);
23924 fprintf (stderr, " hl = %d\n", s->hl);
23925 fprintf (stderr, " left overhang = %d, right = %d\n",
23926 s->left_overhang, s->right_overhang);
23927 fprintf (stderr, " nchars = %d\n", s->nchars);
23928 fprintf (stderr, " extends to end of line = %d\n",
23929 s->extends_to_end_of_line_p);
23930 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
23931 fprintf (stderr, " bg width = %d\n", s->background_width);
23934 #endif /* GLYPH_DEBUG */
23936 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
23937 of XChar2b structures for S; it can't be allocated in
23938 init_glyph_string because it must be allocated via `alloca'. W
23939 is the window on which S is drawn. ROW and AREA are the glyph row
23940 and area within the row from which S is constructed. START is the
23941 index of the first glyph structure covered by S. HL is a
23942 face-override for drawing S. */
23944 #ifdef HAVE_NTGUI
23945 #define OPTIONAL_HDC(hdc) HDC hdc,
23946 #define DECLARE_HDC(hdc) HDC hdc;
23947 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
23948 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
23949 #endif
23951 #ifndef OPTIONAL_HDC
23952 #define OPTIONAL_HDC(hdc)
23953 #define DECLARE_HDC(hdc)
23954 #define ALLOCATE_HDC(hdc, f)
23955 #define RELEASE_HDC(hdc, f)
23956 #endif
23958 static void
23959 init_glyph_string (struct glyph_string *s,
23960 OPTIONAL_HDC (hdc)
23961 XChar2b *char2b, struct window *w, struct glyph_row *row,
23962 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
23964 memset (s, 0, sizeof *s);
23965 s->w = w;
23966 s->f = XFRAME (w->frame);
23967 #ifdef HAVE_NTGUI
23968 s->hdc = hdc;
23969 #endif
23970 s->display = FRAME_X_DISPLAY (s->f);
23971 s->window = FRAME_X_WINDOW (s->f);
23972 s->char2b = char2b;
23973 s->hl = hl;
23974 s->row = row;
23975 s->area = area;
23976 s->first_glyph = row->glyphs[area] + start;
23977 s->height = row->height;
23978 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
23979 s->ybase = s->y + row->ascent;
23983 /* Append the list of glyph strings with head H and tail T to the list
23984 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
23986 static void
23987 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
23988 struct glyph_string *h, struct glyph_string *t)
23990 if (h)
23992 if (*head)
23993 (*tail)->next = h;
23994 else
23995 *head = h;
23996 h->prev = *tail;
23997 *tail = t;
24002 /* Prepend the list of glyph strings with head H and tail T to the
24003 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24004 result. */
24006 static void
24007 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24008 struct glyph_string *h, struct glyph_string *t)
24010 if (h)
24012 if (*head)
24013 (*head)->prev = t;
24014 else
24015 *tail = t;
24016 t->next = *head;
24017 *head = h;
24022 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24023 Set *HEAD and *TAIL to the resulting list. */
24025 static void
24026 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24027 struct glyph_string *s)
24029 s->next = s->prev = NULL;
24030 append_glyph_string_lists (head, tail, s, s);
24034 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24035 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
24036 make sure that X resources for the face returned are allocated.
24037 Value is a pointer to a realized face that is ready for display if
24038 DISPLAY_P is non-zero. */
24040 static struct face *
24041 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24042 XChar2b *char2b, int display_p)
24044 struct face *face = FACE_FROM_ID (f, face_id);
24045 unsigned code = 0;
24047 if (face->font)
24049 code = face->font->driver->encode_char (face->font, c);
24051 if (code == FONT_INVALID_CODE)
24052 code = 0;
24054 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24056 /* Make sure X resources of the face are allocated. */
24057 #ifdef HAVE_X_WINDOWS
24058 if (display_p)
24059 #endif
24061 eassert (face != NULL);
24062 PREPARE_FACE_FOR_DISPLAY (f, face);
24065 return face;
24069 /* Get face and two-byte form of character glyph GLYPH on frame F.
24070 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24071 a pointer to a realized face that is ready for display. */
24073 static struct face *
24074 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24075 XChar2b *char2b, int *two_byte_p)
24077 struct face *face;
24078 unsigned code = 0;
24080 eassert (glyph->type == CHAR_GLYPH);
24081 face = FACE_FROM_ID (f, glyph->face_id);
24083 /* Make sure X resources of the face are allocated. */
24084 eassert (face != NULL);
24085 PREPARE_FACE_FOR_DISPLAY (f, face);
24087 if (two_byte_p)
24088 *two_byte_p = 0;
24090 if (face->font)
24092 if (CHAR_BYTE8_P (glyph->u.ch))
24093 code = CHAR_TO_BYTE8 (glyph->u.ch);
24094 else
24095 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24097 if (code == FONT_INVALID_CODE)
24098 code = 0;
24101 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24102 return face;
24106 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24107 Return 1 if FONT has a glyph for C, otherwise return 0. */
24109 static int
24110 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24112 unsigned code;
24114 if (CHAR_BYTE8_P (c))
24115 code = CHAR_TO_BYTE8 (c);
24116 else
24117 code = font->driver->encode_char (font, c);
24119 if (code == FONT_INVALID_CODE)
24120 return 0;
24121 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24122 return 1;
24126 /* Fill glyph string S with composition components specified by S->cmp.
24128 BASE_FACE is the base face of the composition.
24129 S->cmp_from is the index of the first component for S.
24131 OVERLAPS non-zero means S should draw the foreground only, and use
24132 its physical height for clipping. See also draw_glyphs.
24134 Value is the index of a component not in S. */
24136 static int
24137 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24138 int overlaps)
24140 int i;
24141 /* For all glyphs of this composition, starting at the offset
24142 S->cmp_from, until we reach the end of the definition or encounter a
24143 glyph that requires the different face, add it to S. */
24144 struct face *face;
24146 eassert (s);
24148 s->for_overlaps = overlaps;
24149 s->face = NULL;
24150 s->font = NULL;
24151 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24153 int c = COMPOSITION_GLYPH (s->cmp, i);
24155 /* TAB in a composition means display glyphs with padding space
24156 on the left or right. */
24157 if (c != '\t')
24159 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24160 -1, Qnil);
24162 face = get_char_face_and_encoding (s->f, c, face_id,
24163 s->char2b + i, 1);
24164 if (face)
24166 if (! s->face)
24168 s->face = face;
24169 s->font = s->face->font;
24171 else if (s->face != face)
24172 break;
24175 ++s->nchars;
24177 s->cmp_to = i;
24179 if (s->face == NULL)
24181 s->face = base_face->ascii_face;
24182 s->font = s->face->font;
24185 /* All glyph strings for the same composition has the same width,
24186 i.e. the width set for the first component of the composition. */
24187 s->width = s->first_glyph->pixel_width;
24189 /* If the specified font could not be loaded, use the frame's
24190 default font, but record the fact that we couldn't load it in
24191 the glyph string so that we can draw rectangles for the
24192 characters of the glyph string. */
24193 if (s->font == NULL)
24195 s->font_not_found_p = 1;
24196 s->font = FRAME_FONT (s->f);
24199 /* Adjust base line for subscript/superscript text. */
24200 s->ybase += s->first_glyph->voffset;
24202 /* This glyph string must always be drawn with 16-bit functions. */
24203 s->two_byte_p = 1;
24205 return s->cmp_to;
24208 static int
24209 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24210 int start, int end, int overlaps)
24212 struct glyph *glyph, *last;
24213 Lisp_Object lgstring;
24214 int i;
24216 s->for_overlaps = overlaps;
24217 glyph = s->row->glyphs[s->area] + start;
24218 last = s->row->glyphs[s->area] + end;
24219 s->cmp_id = glyph->u.cmp.id;
24220 s->cmp_from = glyph->slice.cmp.from;
24221 s->cmp_to = glyph->slice.cmp.to + 1;
24222 s->face = FACE_FROM_ID (s->f, face_id);
24223 lgstring = composition_gstring_from_id (s->cmp_id);
24224 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24225 glyph++;
24226 while (glyph < last
24227 && glyph->u.cmp.automatic
24228 && glyph->u.cmp.id == s->cmp_id
24229 && s->cmp_to == glyph->slice.cmp.from)
24230 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24232 for (i = s->cmp_from; i < s->cmp_to; i++)
24234 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24235 unsigned code = LGLYPH_CODE (lglyph);
24237 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24239 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24240 return glyph - s->row->glyphs[s->area];
24244 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24245 See the comment of fill_glyph_string for arguments.
24246 Value is the index of the first glyph not in S. */
24249 static int
24250 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24251 int start, int end, int overlaps)
24253 struct glyph *glyph, *last;
24254 int voffset;
24256 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24257 s->for_overlaps = overlaps;
24258 glyph = s->row->glyphs[s->area] + start;
24259 last = s->row->glyphs[s->area] + end;
24260 voffset = glyph->voffset;
24261 s->face = FACE_FROM_ID (s->f, face_id);
24262 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24263 s->nchars = 1;
24264 s->width = glyph->pixel_width;
24265 glyph++;
24266 while (glyph < last
24267 && glyph->type == GLYPHLESS_GLYPH
24268 && glyph->voffset == voffset
24269 && glyph->face_id == face_id)
24271 s->nchars++;
24272 s->width += glyph->pixel_width;
24273 glyph++;
24275 s->ybase += voffset;
24276 return glyph - s->row->glyphs[s->area];
24280 /* Fill glyph string S from a sequence of character glyphs.
24282 FACE_ID is the face id of the string. START is the index of the
24283 first glyph to consider, END is the index of the last + 1.
24284 OVERLAPS non-zero means S should draw the foreground only, and use
24285 its physical height for clipping. See also draw_glyphs.
24287 Value is the index of the first glyph not in S. */
24289 static int
24290 fill_glyph_string (struct glyph_string *s, int face_id,
24291 int start, int end, int overlaps)
24293 struct glyph *glyph, *last;
24294 int voffset;
24295 int glyph_not_available_p;
24297 eassert (s->f == XFRAME (s->w->frame));
24298 eassert (s->nchars == 0);
24299 eassert (start >= 0 && end > start);
24301 s->for_overlaps = overlaps;
24302 glyph = s->row->glyphs[s->area] + start;
24303 last = s->row->glyphs[s->area] + end;
24304 voffset = glyph->voffset;
24305 s->padding_p = glyph->padding_p;
24306 glyph_not_available_p = glyph->glyph_not_available_p;
24308 while (glyph < last
24309 && glyph->type == CHAR_GLYPH
24310 && glyph->voffset == voffset
24311 /* Same face id implies same font, nowadays. */
24312 && glyph->face_id == face_id
24313 && glyph->glyph_not_available_p == glyph_not_available_p)
24315 int two_byte_p;
24317 s->face = get_glyph_face_and_encoding (s->f, glyph,
24318 s->char2b + s->nchars,
24319 &two_byte_p);
24320 s->two_byte_p = two_byte_p;
24321 ++s->nchars;
24322 eassert (s->nchars <= end - start);
24323 s->width += glyph->pixel_width;
24324 if (glyph++->padding_p != s->padding_p)
24325 break;
24328 s->font = s->face->font;
24330 /* If the specified font could not be loaded, use the frame's font,
24331 but record the fact that we couldn't load it in
24332 S->font_not_found_p so that we can draw rectangles for the
24333 characters of the glyph string. */
24334 if (s->font == NULL || glyph_not_available_p)
24336 s->font_not_found_p = 1;
24337 s->font = FRAME_FONT (s->f);
24340 /* Adjust base line for subscript/superscript text. */
24341 s->ybase += voffset;
24343 eassert (s->face && s->face->gc);
24344 return glyph - s->row->glyphs[s->area];
24348 /* Fill glyph string S from image glyph S->first_glyph. */
24350 static void
24351 fill_image_glyph_string (struct glyph_string *s)
24353 eassert (s->first_glyph->type == IMAGE_GLYPH);
24354 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24355 eassert (s->img);
24356 s->slice = s->first_glyph->slice.img;
24357 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24358 s->font = s->face->font;
24359 s->width = s->first_glyph->pixel_width;
24361 /* Adjust base line for subscript/superscript text. */
24362 s->ybase += s->first_glyph->voffset;
24366 /* Fill glyph string S from a sequence of stretch glyphs.
24368 START is the index of the first glyph to consider,
24369 END is the index of the last + 1.
24371 Value is the index of the first glyph not in S. */
24373 static int
24374 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24376 struct glyph *glyph, *last;
24377 int voffset, face_id;
24379 eassert (s->first_glyph->type == STRETCH_GLYPH);
24381 glyph = s->row->glyphs[s->area] + start;
24382 last = s->row->glyphs[s->area] + end;
24383 face_id = glyph->face_id;
24384 s->face = FACE_FROM_ID (s->f, face_id);
24385 s->font = s->face->font;
24386 s->width = glyph->pixel_width;
24387 s->nchars = 1;
24388 voffset = glyph->voffset;
24390 for (++glyph;
24391 (glyph < last
24392 && glyph->type == STRETCH_GLYPH
24393 && glyph->voffset == voffset
24394 && glyph->face_id == face_id);
24395 ++glyph)
24396 s->width += glyph->pixel_width;
24398 /* Adjust base line for subscript/superscript text. */
24399 s->ybase += voffset;
24401 /* The case that face->gc == 0 is handled when drawing the glyph
24402 string by calling PREPARE_FACE_FOR_DISPLAY. */
24403 eassert (s->face);
24404 return glyph - s->row->glyphs[s->area];
24407 static struct font_metrics *
24408 get_per_char_metric (struct font *font, XChar2b *char2b)
24410 static struct font_metrics metrics;
24411 unsigned code;
24413 if (! font)
24414 return NULL;
24415 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24416 if (code == FONT_INVALID_CODE)
24417 return NULL;
24418 font->driver->text_extents (font, &code, 1, &metrics);
24419 return &metrics;
24422 /* EXPORT for RIF:
24423 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24424 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24425 assumed to be zero. */
24427 void
24428 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24430 *left = *right = 0;
24432 if (glyph->type == CHAR_GLYPH)
24434 struct face *face;
24435 XChar2b char2b;
24436 struct font_metrics *pcm;
24438 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
24439 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
24441 if (pcm->rbearing > pcm->width)
24442 *right = pcm->rbearing - pcm->width;
24443 if (pcm->lbearing < 0)
24444 *left = -pcm->lbearing;
24447 else if (glyph->type == COMPOSITE_GLYPH)
24449 if (! glyph->u.cmp.automatic)
24451 struct composition *cmp = composition_table[glyph->u.cmp.id];
24453 if (cmp->rbearing > cmp->pixel_width)
24454 *right = cmp->rbearing - cmp->pixel_width;
24455 if (cmp->lbearing < 0)
24456 *left = - cmp->lbearing;
24458 else
24460 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24461 struct font_metrics metrics;
24463 composition_gstring_width (gstring, glyph->slice.cmp.from,
24464 glyph->slice.cmp.to + 1, &metrics);
24465 if (metrics.rbearing > metrics.width)
24466 *right = metrics.rbearing - metrics.width;
24467 if (metrics.lbearing < 0)
24468 *left = - metrics.lbearing;
24474 /* Return the index of the first glyph preceding glyph string S that
24475 is overwritten by S because of S's left overhang. Value is -1
24476 if no glyphs are overwritten. */
24478 static int
24479 left_overwritten (struct glyph_string *s)
24481 int k;
24483 if (s->left_overhang)
24485 int x = 0, i;
24486 struct glyph *glyphs = s->row->glyphs[s->area];
24487 int first = s->first_glyph - glyphs;
24489 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24490 x -= glyphs[i].pixel_width;
24492 k = i + 1;
24494 else
24495 k = -1;
24497 return k;
24501 /* Return the index of the first glyph preceding glyph string S that
24502 is overwriting S because of its right overhang. Value is -1 if no
24503 glyph in front of S overwrites S. */
24505 static int
24506 left_overwriting (struct glyph_string *s)
24508 int i, k, x;
24509 struct glyph *glyphs = s->row->glyphs[s->area];
24510 int first = s->first_glyph - glyphs;
24512 k = -1;
24513 x = 0;
24514 for (i = first - 1; i >= 0; --i)
24516 int left, right;
24517 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24518 if (x + right > 0)
24519 k = i;
24520 x -= glyphs[i].pixel_width;
24523 return k;
24527 /* Return the index of the last glyph following glyph string S that is
24528 overwritten by S because of S's right overhang. Value is -1 if
24529 no such glyph is found. */
24531 static int
24532 right_overwritten (struct glyph_string *s)
24534 int k = -1;
24536 if (s->right_overhang)
24538 int x = 0, i;
24539 struct glyph *glyphs = s->row->glyphs[s->area];
24540 int first = (s->first_glyph - glyphs
24541 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24542 int end = s->row->used[s->area];
24544 for (i = first; i < end && s->right_overhang > x; ++i)
24545 x += glyphs[i].pixel_width;
24547 k = i;
24550 return k;
24554 /* Return the index of the last glyph following glyph string S that
24555 overwrites S because of its left overhang. Value is negative
24556 if no such glyph is found. */
24558 static int
24559 right_overwriting (struct glyph_string *s)
24561 int i, k, x;
24562 int end = s->row->used[s->area];
24563 struct glyph *glyphs = s->row->glyphs[s->area];
24564 int first = (s->first_glyph - glyphs
24565 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24567 k = -1;
24568 x = 0;
24569 for (i = first; i < end; ++i)
24571 int left, right;
24572 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24573 if (x - left < 0)
24574 k = i;
24575 x += glyphs[i].pixel_width;
24578 return k;
24582 /* Set background width of glyph string S. START is the index of the
24583 first glyph following S. LAST_X is the right-most x-position + 1
24584 in the drawing area. */
24586 static void
24587 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24589 /* If the face of this glyph string has to be drawn to the end of
24590 the drawing area, set S->extends_to_end_of_line_p. */
24592 if (start == s->row->used[s->area]
24593 && ((s->row->fill_line_p
24594 && (s->hl == DRAW_NORMAL_TEXT
24595 || s->hl == DRAW_IMAGE_RAISED
24596 || s->hl == DRAW_IMAGE_SUNKEN))
24597 || s->hl == DRAW_MOUSE_FACE))
24598 s->extends_to_end_of_line_p = 1;
24600 /* If S extends its face to the end of the line, set its
24601 background_width to the distance to the right edge of the drawing
24602 area. */
24603 if (s->extends_to_end_of_line_p)
24604 s->background_width = last_x - s->x + 1;
24605 else
24606 s->background_width = s->width;
24610 /* Compute overhangs and x-positions for glyph string S and its
24611 predecessors, or successors. X is the starting x-position for S.
24612 BACKWARD_P non-zero means process predecessors. */
24614 static void
24615 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
24617 if (backward_p)
24619 while (s)
24621 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24622 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24623 x -= s->width;
24624 s->x = x;
24625 s = s->prev;
24628 else
24630 while (s)
24632 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24633 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24634 s->x = x;
24635 x += s->width;
24636 s = s->next;
24643 /* The following macros are only called from draw_glyphs below.
24644 They reference the following parameters of that function directly:
24645 `w', `row', `area', and `overlap_p'
24646 as well as the following local variables:
24647 `s', `f', and `hdc' (in W32) */
24649 #ifdef HAVE_NTGUI
24650 /* On W32, silently add local `hdc' variable to argument list of
24651 init_glyph_string. */
24652 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24653 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24654 #else
24655 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24656 init_glyph_string (s, char2b, w, row, area, start, hl)
24657 #endif
24659 /* Add a glyph string for a stretch glyph to the list of strings
24660 between HEAD and TAIL. START is the index of the stretch glyph in
24661 row area AREA of glyph row ROW. END is the index of the last glyph
24662 in that glyph row area. X is the current output position assigned
24663 to the new glyph string constructed. HL overrides that face of the
24664 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24665 is the right-most x-position of the drawing area. */
24667 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24668 and below -- keep them on one line. */
24669 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24670 do \
24672 s = alloca (sizeof *s); \
24673 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24674 START = fill_stretch_glyph_string (s, START, END); \
24675 append_glyph_string (&HEAD, &TAIL, s); \
24676 s->x = (X); \
24678 while (0)
24681 /* Add a glyph string for an image glyph to the list of strings
24682 between HEAD and TAIL. START is the index of the image glyph in
24683 row area AREA of glyph row ROW. END is the index of the last glyph
24684 in that glyph row area. X is the current output position assigned
24685 to the new glyph string constructed. HL overrides that face of the
24686 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24687 is the right-most x-position of the drawing area. */
24689 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24690 do \
24692 s = alloca (sizeof *s); \
24693 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24694 fill_image_glyph_string (s); \
24695 append_glyph_string (&HEAD, &TAIL, s); \
24696 ++START; \
24697 s->x = (X); \
24699 while (0)
24702 /* Add a glyph string for a sequence of character glyphs to the list
24703 of strings between HEAD and TAIL. START is the index of the first
24704 glyph in row area AREA of glyph row ROW that is part of the new
24705 glyph string. END is the index of the last glyph in that glyph row
24706 area. X is the current output position assigned to the new glyph
24707 string constructed. HL overrides that face of the glyph; e.g. it
24708 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24709 right-most x-position of the drawing area. */
24711 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24712 do \
24714 int face_id; \
24715 XChar2b *char2b; \
24717 face_id = (row)->glyphs[area][START].face_id; \
24719 s = alloca (sizeof *s); \
24720 char2b = alloca ((END - START) * sizeof *char2b); \
24721 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24722 append_glyph_string (&HEAD, &TAIL, s); \
24723 s->x = (X); \
24724 START = fill_glyph_string (s, face_id, START, END, overlaps); \
24726 while (0)
24729 /* Add a glyph string for a composite sequence to the list of strings
24730 between HEAD and TAIL. START is the index of the first glyph in
24731 row area AREA of glyph row ROW that is part of the new glyph
24732 string. END is the index of the last glyph in that glyph row area.
24733 X is the current output position assigned to the new glyph string
24734 constructed. HL overrides that face of the glyph; e.g. it is
24735 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
24736 x-position of the drawing area. */
24738 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24739 do { \
24740 int face_id = (row)->glyphs[area][START].face_id; \
24741 struct face *base_face = FACE_FROM_ID (f, face_id); \
24742 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
24743 struct composition *cmp = composition_table[cmp_id]; \
24744 XChar2b *char2b; \
24745 struct glyph_string *first_s = NULL; \
24746 int n; \
24748 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
24750 /* Make glyph_strings for each glyph sequence that is drawable by \
24751 the same face, and append them to HEAD/TAIL. */ \
24752 for (n = 0; n < cmp->glyph_len;) \
24754 s = alloca (sizeof *s); \
24755 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24756 append_glyph_string (&(HEAD), &(TAIL), s); \
24757 s->cmp = cmp; \
24758 s->cmp_from = n; \
24759 s->x = (X); \
24760 if (n == 0) \
24761 first_s = s; \
24762 n = fill_composite_glyph_string (s, base_face, overlaps); \
24765 ++START; \
24766 s = first_s; \
24767 } while (0)
24770 /* Add a glyph string for a glyph-string sequence to the list of strings
24771 between HEAD and TAIL. */
24773 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24774 do { \
24775 int face_id; \
24776 XChar2b *char2b; \
24777 Lisp_Object gstring; \
24779 face_id = (row)->glyphs[area][START].face_id; \
24780 gstring = (composition_gstring_from_id \
24781 ((row)->glyphs[area][START].u.cmp.id)); \
24782 s = alloca (sizeof *s); \
24783 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
24784 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24785 append_glyph_string (&(HEAD), &(TAIL), s); \
24786 s->x = (X); \
24787 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
24788 } while (0)
24791 /* Add a glyph string for a sequence of glyphless character's glyphs
24792 to the list of strings between HEAD and TAIL. The meanings of
24793 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
24795 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24796 do \
24798 int face_id; \
24800 face_id = (row)->glyphs[area][START].face_id; \
24802 s = alloca (sizeof *s); \
24803 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24804 append_glyph_string (&HEAD, &TAIL, s); \
24805 s->x = (X); \
24806 START = fill_glyphless_glyph_string (s, face_id, START, END, \
24807 overlaps); \
24809 while (0)
24812 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
24813 of AREA of glyph row ROW on window W between indices START and END.
24814 HL overrides the face for drawing glyph strings, e.g. it is
24815 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
24816 x-positions of the drawing area.
24818 This is an ugly monster macro construct because we must use alloca
24819 to allocate glyph strings (because draw_glyphs can be called
24820 asynchronously). */
24822 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24823 do \
24825 HEAD = TAIL = NULL; \
24826 while (START < END) \
24828 struct glyph *first_glyph = (row)->glyphs[area] + START; \
24829 switch (first_glyph->type) \
24831 case CHAR_GLYPH: \
24832 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
24833 HL, X, LAST_X); \
24834 break; \
24836 case COMPOSITE_GLYPH: \
24837 if (first_glyph->u.cmp.automatic) \
24838 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
24839 HL, X, LAST_X); \
24840 else \
24841 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
24842 HL, X, LAST_X); \
24843 break; \
24845 case STRETCH_GLYPH: \
24846 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
24847 HL, X, LAST_X); \
24848 break; \
24850 case IMAGE_GLYPH: \
24851 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
24852 HL, X, LAST_X); \
24853 break; \
24855 case GLYPHLESS_GLYPH: \
24856 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
24857 HL, X, LAST_X); \
24858 break; \
24860 default: \
24861 emacs_abort (); \
24864 if (s) \
24866 set_glyph_string_background_width (s, START, LAST_X); \
24867 (X) += s->width; \
24870 } while (0)
24873 /* Draw glyphs between START and END in AREA of ROW on window W,
24874 starting at x-position X. X is relative to AREA in W. HL is a
24875 face-override with the following meaning:
24877 DRAW_NORMAL_TEXT draw normally
24878 DRAW_CURSOR draw in cursor face
24879 DRAW_MOUSE_FACE draw in mouse face.
24880 DRAW_INVERSE_VIDEO draw in mode line face
24881 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
24882 DRAW_IMAGE_RAISED draw an image with a raised relief around it
24884 If OVERLAPS is non-zero, draw only the foreground of characters and
24885 clip to the physical height of ROW. Non-zero value also defines
24886 the overlapping part to be drawn:
24888 OVERLAPS_PRED overlap with preceding rows
24889 OVERLAPS_SUCC overlap with succeeding rows
24890 OVERLAPS_BOTH overlap with both preceding/succeeding rows
24891 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
24893 Value is the x-position reached, relative to AREA of W. */
24895 static int
24896 draw_glyphs (struct window *w, int x, struct glyph_row *row,
24897 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
24898 enum draw_glyphs_face hl, int overlaps)
24900 struct glyph_string *head, *tail;
24901 struct glyph_string *s;
24902 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
24903 int i, j, x_reached, last_x, area_left = 0;
24904 struct frame *f = XFRAME (WINDOW_FRAME (w));
24905 DECLARE_HDC (hdc);
24907 ALLOCATE_HDC (hdc, f);
24909 /* Let's rather be paranoid than getting a SEGV. */
24910 end = min (end, row->used[area]);
24911 start = clip_to_bounds (0, start, end);
24913 /* Translate X to frame coordinates. Set last_x to the right
24914 end of the drawing area. */
24915 if (row->full_width_p)
24917 /* X is relative to the left edge of W, without scroll bars
24918 or fringes. */
24919 area_left = WINDOW_LEFT_EDGE_X (w);
24920 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
24921 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
24923 else
24925 area_left = window_box_left (w, area);
24926 last_x = area_left + window_box_width (w, area);
24928 x += area_left;
24930 /* Build a doubly-linked list of glyph_string structures between
24931 head and tail from what we have to draw. Note that the macro
24932 BUILD_GLYPH_STRINGS will modify its start parameter. That's
24933 the reason we use a separate variable `i'. */
24934 i = start;
24935 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
24936 if (tail)
24937 x_reached = tail->x + tail->background_width;
24938 else
24939 x_reached = x;
24941 /* If there are any glyphs with lbearing < 0 or rbearing > width in
24942 the row, redraw some glyphs in front or following the glyph
24943 strings built above. */
24944 if (head && !overlaps && row->contains_overlapping_glyphs_p)
24946 struct glyph_string *h, *t;
24947 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24948 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
24949 int check_mouse_face = 0;
24950 int dummy_x = 0;
24952 /* If mouse highlighting is on, we may need to draw adjacent
24953 glyphs using mouse-face highlighting. */
24954 if (area == TEXT_AREA && row->mouse_face_p
24955 && hlinfo->mouse_face_beg_row >= 0
24956 && hlinfo->mouse_face_end_row >= 0)
24958 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
24960 if (row_vpos >= hlinfo->mouse_face_beg_row
24961 && row_vpos <= hlinfo->mouse_face_end_row)
24963 check_mouse_face = 1;
24964 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
24965 ? hlinfo->mouse_face_beg_col : 0;
24966 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
24967 ? hlinfo->mouse_face_end_col
24968 : row->used[TEXT_AREA];
24972 /* Compute overhangs for all glyph strings. */
24973 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
24974 for (s = head; s; s = s->next)
24975 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
24977 /* Prepend glyph strings for glyphs in front of the first glyph
24978 string that are overwritten because of the first glyph
24979 string's left overhang. The background of all strings
24980 prepended must be drawn because the first glyph string
24981 draws over it. */
24982 i = left_overwritten (head);
24983 if (i >= 0)
24985 enum draw_glyphs_face overlap_hl;
24987 /* If this row contains mouse highlighting, attempt to draw
24988 the overlapped glyphs with the correct highlight. This
24989 code fails if the overlap encompasses more than one glyph
24990 and mouse-highlight spans only some of these glyphs.
24991 However, making it work perfectly involves a lot more
24992 code, and I don't know if the pathological case occurs in
24993 practice, so we'll stick to this for now. --- cyd */
24994 if (check_mouse_face
24995 && mouse_beg_col < start && mouse_end_col > i)
24996 overlap_hl = DRAW_MOUSE_FACE;
24997 else
24998 overlap_hl = DRAW_NORMAL_TEXT;
25000 if (hl != overlap_hl)
25001 clip_head = head;
25002 j = i;
25003 BUILD_GLYPH_STRINGS (j, start, h, t,
25004 overlap_hl, dummy_x, last_x);
25005 start = i;
25006 compute_overhangs_and_x (t, head->x, 1);
25007 prepend_glyph_string_lists (&head, &tail, h, t);
25008 if (clip_head == NULL)
25009 clip_head = head;
25012 /* Prepend glyph strings for glyphs in front of the first glyph
25013 string that overwrite that glyph string because of their
25014 right overhang. For these strings, only the foreground must
25015 be drawn, because it draws over the glyph string at `head'.
25016 The background must not be drawn because this would overwrite
25017 right overhangs of preceding glyphs for which no glyph
25018 strings exist. */
25019 i = left_overwriting (head);
25020 if (i >= 0)
25022 enum draw_glyphs_face overlap_hl;
25024 if (check_mouse_face
25025 && mouse_beg_col < start && mouse_end_col > i)
25026 overlap_hl = DRAW_MOUSE_FACE;
25027 else
25028 overlap_hl = DRAW_NORMAL_TEXT;
25030 if (hl == overlap_hl || clip_head == NULL)
25031 clip_head = head;
25032 BUILD_GLYPH_STRINGS (i, start, h, t,
25033 overlap_hl, dummy_x, last_x);
25034 for (s = h; s; s = s->next)
25035 s->background_filled_p = 1;
25036 compute_overhangs_and_x (t, head->x, 1);
25037 prepend_glyph_string_lists (&head, &tail, h, t);
25040 /* Append glyphs strings for glyphs following the last glyph
25041 string tail that are overwritten by tail. The background of
25042 these strings has to be drawn because tail's foreground draws
25043 over it. */
25044 i = right_overwritten (tail);
25045 if (i >= 0)
25047 enum draw_glyphs_face overlap_hl;
25049 if (check_mouse_face
25050 && mouse_beg_col < i && mouse_end_col > end)
25051 overlap_hl = DRAW_MOUSE_FACE;
25052 else
25053 overlap_hl = DRAW_NORMAL_TEXT;
25055 if (hl != overlap_hl)
25056 clip_tail = tail;
25057 BUILD_GLYPH_STRINGS (end, i, h, t,
25058 overlap_hl, x, last_x);
25059 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25060 we don't have `end = i;' here. */
25061 compute_overhangs_and_x (h, tail->x + tail->width, 0);
25062 append_glyph_string_lists (&head, &tail, h, t);
25063 if (clip_tail == NULL)
25064 clip_tail = tail;
25067 /* Append glyph strings for glyphs following the last glyph
25068 string tail that overwrite tail. The foreground of such
25069 glyphs has to be drawn because it writes into the background
25070 of tail. The background must not be drawn because it could
25071 paint over the foreground of following glyphs. */
25072 i = right_overwriting (tail);
25073 if (i >= 0)
25075 enum draw_glyphs_face overlap_hl;
25076 if (check_mouse_face
25077 && mouse_beg_col < i && mouse_end_col > end)
25078 overlap_hl = DRAW_MOUSE_FACE;
25079 else
25080 overlap_hl = DRAW_NORMAL_TEXT;
25082 if (hl == overlap_hl || clip_tail == NULL)
25083 clip_tail = tail;
25084 i++; /* We must include the Ith glyph. */
25085 BUILD_GLYPH_STRINGS (end, i, h, t,
25086 overlap_hl, x, last_x);
25087 for (s = h; s; s = s->next)
25088 s->background_filled_p = 1;
25089 compute_overhangs_and_x (h, tail->x + tail->width, 0);
25090 append_glyph_string_lists (&head, &tail, h, t);
25092 if (clip_head || clip_tail)
25093 for (s = head; s; s = s->next)
25095 s->clip_head = clip_head;
25096 s->clip_tail = clip_tail;
25100 /* Draw all strings. */
25101 for (s = head; s; s = s->next)
25102 FRAME_RIF (f)->draw_glyph_string (s);
25104 #ifndef HAVE_NS
25105 /* When focus a sole frame and move horizontally, this sets on_p to 0
25106 causing a failure to erase prev cursor position. */
25107 if (area == TEXT_AREA
25108 && !row->full_width_p
25109 /* When drawing overlapping rows, only the glyph strings'
25110 foreground is drawn, which doesn't erase a cursor
25111 completely. */
25112 && !overlaps)
25114 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25115 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25116 : (tail ? tail->x + tail->background_width : x));
25117 x0 -= area_left;
25118 x1 -= area_left;
25120 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25121 row->y, MATRIX_ROW_BOTTOM_Y (row));
25123 #endif
25125 /* Value is the x-position up to which drawn, relative to AREA of W.
25126 This doesn't include parts drawn because of overhangs. */
25127 if (row->full_width_p)
25128 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25129 else
25130 x_reached -= area_left;
25132 RELEASE_HDC (hdc, f);
25134 return x_reached;
25137 /* Expand row matrix if too narrow. Don't expand if area
25138 is not present. */
25140 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25142 if (!it->f->fonts_changed \
25143 && (it->glyph_row->glyphs[area] \
25144 < it->glyph_row->glyphs[area + 1])) \
25146 it->w->ncols_scale_factor++; \
25147 it->f->fonts_changed = 1; \
25151 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25152 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25154 static void
25155 append_glyph (struct it *it)
25157 struct glyph *glyph;
25158 enum glyph_row_area area = it->area;
25160 eassert (it->glyph_row);
25161 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25163 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25164 if (glyph < it->glyph_row->glyphs[area + 1])
25166 /* If the glyph row is reversed, we need to prepend the glyph
25167 rather than append it. */
25168 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25170 struct glyph *g;
25172 /* Make room for the additional glyph. */
25173 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25174 g[1] = *g;
25175 glyph = it->glyph_row->glyphs[area];
25177 glyph->charpos = CHARPOS (it->position);
25178 glyph->object = it->object;
25179 if (it->pixel_width > 0)
25181 glyph->pixel_width = it->pixel_width;
25182 glyph->padding_p = 0;
25184 else
25186 /* Assure at least 1-pixel width. Otherwise, cursor can't
25187 be displayed correctly. */
25188 glyph->pixel_width = 1;
25189 glyph->padding_p = 1;
25191 glyph->ascent = it->ascent;
25192 glyph->descent = it->descent;
25193 glyph->voffset = it->voffset;
25194 glyph->type = CHAR_GLYPH;
25195 glyph->avoid_cursor_p = it->avoid_cursor_p;
25196 glyph->multibyte_p = it->multibyte_p;
25197 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25199 /* In R2L rows, the left and the right box edges need to be
25200 drawn in reverse direction. */
25201 glyph->right_box_line_p = it->start_of_box_run_p;
25202 glyph->left_box_line_p = it->end_of_box_run_p;
25204 else
25206 glyph->left_box_line_p = it->start_of_box_run_p;
25207 glyph->right_box_line_p = it->end_of_box_run_p;
25209 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25210 || it->phys_descent > it->descent);
25211 glyph->glyph_not_available_p = it->glyph_not_available_p;
25212 glyph->face_id = it->face_id;
25213 glyph->u.ch = it->char_to_display;
25214 glyph->slice.img = null_glyph_slice;
25215 glyph->font_type = FONT_TYPE_UNKNOWN;
25216 if (it->bidi_p)
25218 glyph->resolved_level = it->bidi_it.resolved_level;
25219 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25220 emacs_abort ();
25221 glyph->bidi_type = it->bidi_it.type;
25223 else
25225 glyph->resolved_level = 0;
25226 glyph->bidi_type = UNKNOWN_BT;
25228 ++it->glyph_row->used[area];
25230 else
25231 IT_EXPAND_MATRIX_WIDTH (it, area);
25234 /* Store one glyph for the composition IT->cmp_it.id in
25235 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25236 non-null. */
25238 static void
25239 append_composite_glyph (struct it *it)
25241 struct glyph *glyph;
25242 enum glyph_row_area area = it->area;
25244 eassert (it->glyph_row);
25246 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25247 if (glyph < it->glyph_row->glyphs[area + 1])
25249 /* If the glyph row is reversed, we need to prepend the glyph
25250 rather than append it. */
25251 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25253 struct glyph *g;
25255 /* Make room for the new glyph. */
25256 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25257 g[1] = *g;
25258 glyph = it->glyph_row->glyphs[it->area];
25260 glyph->charpos = it->cmp_it.charpos;
25261 glyph->object = it->object;
25262 glyph->pixel_width = it->pixel_width;
25263 glyph->ascent = it->ascent;
25264 glyph->descent = it->descent;
25265 glyph->voffset = it->voffset;
25266 glyph->type = COMPOSITE_GLYPH;
25267 if (it->cmp_it.ch < 0)
25269 glyph->u.cmp.automatic = 0;
25270 glyph->u.cmp.id = it->cmp_it.id;
25271 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25273 else
25275 glyph->u.cmp.automatic = 1;
25276 glyph->u.cmp.id = it->cmp_it.id;
25277 glyph->slice.cmp.from = it->cmp_it.from;
25278 glyph->slice.cmp.to = it->cmp_it.to - 1;
25280 glyph->avoid_cursor_p = it->avoid_cursor_p;
25281 glyph->multibyte_p = it->multibyte_p;
25282 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25284 /* In R2L rows, the left and the right box edges need to be
25285 drawn in reverse direction. */
25286 glyph->right_box_line_p = it->start_of_box_run_p;
25287 glyph->left_box_line_p = it->end_of_box_run_p;
25289 else
25291 glyph->left_box_line_p = it->start_of_box_run_p;
25292 glyph->right_box_line_p = it->end_of_box_run_p;
25294 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25295 || it->phys_descent > it->descent);
25296 glyph->padding_p = 0;
25297 glyph->glyph_not_available_p = 0;
25298 glyph->face_id = it->face_id;
25299 glyph->font_type = FONT_TYPE_UNKNOWN;
25300 if (it->bidi_p)
25302 glyph->resolved_level = it->bidi_it.resolved_level;
25303 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25304 emacs_abort ();
25305 glyph->bidi_type = it->bidi_it.type;
25307 ++it->glyph_row->used[area];
25309 else
25310 IT_EXPAND_MATRIX_WIDTH (it, area);
25314 /* Change IT->ascent and IT->height according to the setting of
25315 IT->voffset. */
25317 static void
25318 take_vertical_position_into_account (struct it *it)
25320 if (it->voffset)
25322 if (it->voffset < 0)
25323 /* Increase the ascent so that we can display the text higher
25324 in the line. */
25325 it->ascent -= it->voffset;
25326 else
25327 /* Increase the descent so that we can display the text lower
25328 in the line. */
25329 it->descent += it->voffset;
25334 /* Produce glyphs/get display metrics for the image IT is loaded with.
25335 See the description of struct display_iterator in dispextern.h for
25336 an overview of struct display_iterator. */
25338 static void
25339 produce_image_glyph (struct it *it)
25341 struct image *img;
25342 struct face *face;
25343 int glyph_ascent, crop;
25344 struct glyph_slice slice;
25346 eassert (it->what == IT_IMAGE);
25348 face = FACE_FROM_ID (it->f, it->face_id);
25349 eassert (face);
25350 /* Make sure X resources of the face is loaded. */
25351 PREPARE_FACE_FOR_DISPLAY (it->f, face);
25353 if (it->image_id < 0)
25355 /* Fringe bitmap. */
25356 it->ascent = it->phys_ascent = 0;
25357 it->descent = it->phys_descent = 0;
25358 it->pixel_width = 0;
25359 it->nglyphs = 0;
25360 return;
25363 img = IMAGE_FROM_ID (it->f, it->image_id);
25364 eassert (img);
25365 /* Make sure X resources of the image is loaded. */
25366 prepare_image_for_display (it->f, img);
25368 slice.x = slice.y = 0;
25369 slice.width = img->width;
25370 slice.height = img->height;
25372 if (INTEGERP (it->slice.x))
25373 slice.x = XINT (it->slice.x);
25374 else if (FLOATP (it->slice.x))
25375 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25377 if (INTEGERP (it->slice.y))
25378 slice.y = XINT (it->slice.y);
25379 else if (FLOATP (it->slice.y))
25380 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25382 if (INTEGERP (it->slice.width))
25383 slice.width = XINT (it->slice.width);
25384 else if (FLOATP (it->slice.width))
25385 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25387 if (INTEGERP (it->slice.height))
25388 slice.height = XINT (it->slice.height);
25389 else if (FLOATP (it->slice.height))
25390 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25392 if (slice.x >= img->width)
25393 slice.x = img->width;
25394 if (slice.y >= img->height)
25395 slice.y = img->height;
25396 if (slice.x + slice.width >= img->width)
25397 slice.width = img->width - slice.x;
25398 if (slice.y + slice.height > img->height)
25399 slice.height = img->height - slice.y;
25401 if (slice.width == 0 || slice.height == 0)
25402 return;
25404 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25406 it->descent = slice.height - glyph_ascent;
25407 if (slice.y == 0)
25408 it->descent += img->vmargin;
25409 if (slice.y + slice.height == img->height)
25410 it->descent += img->vmargin;
25411 it->phys_descent = it->descent;
25413 it->pixel_width = slice.width;
25414 if (slice.x == 0)
25415 it->pixel_width += img->hmargin;
25416 if (slice.x + slice.width == img->width)
25417 it->pixel_width += img->hmargin;
25419 /* It's quite possible for images to have an ascent greater than
25420 their height, so don't get confused in that case. */
25421 if (it->descent < 0)
25422 it->descent = 0;
25424 it->nglyphs = 1;
25426 if (face->box != FACE_NO_BOX)
25428 if (face->box_line_width > 0)
25430 if (slice.y == 0)
25431 it->ascent += face->box_line_width;
25432 if (slice.y + slice.height == img->height)
25433 it->descent += face->box_line_width;
25436 if (it->start_of_box_run_p && slice.x == 0)
25437 it->pixel_width += eabs (face->box_line_width);
25438 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25439 it->pixel_width += eabs (face->box_line_width);
25442 take_vertical_position_into_account (it);
25444 /* Automatically crop wide image glyphs at right edge so we can
25445 draw the cursor on same display row. */
25446 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25447 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25449 it->pixel_width -= crop;
25450 slice.width -= crop;
25453 if (it->glyph_row)
25455 struct glyph *glyph;
25456 enum glyph_row_area area = it->area;
25458 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25459 if (it->glyph_row->reversed_p)
25461 struct glyph *g;
25463 /* Make room for the new glyph. */
25464 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25465 g[1] = *g;
25466 glyph = it->glyph_row->glyphs[it->area];
25468 if (glyph < it->glyph_row->glyphs[area + 1])
25470 glyph->charpos = CHARPOS (it->position);
25471 glyph->object = it->object;
25472 glyph->pixel_width = it->pixel_width;
25473 glyph->ascent = glyph_ascent;
25474 glyph->descent = it->descent;
25475 glyph->voffset = it->voffset;
25476 glyph->type = IMAGE_GLYPH;
25477 glyph->avoid_cursor_p = it->avoid_cursor_p;
25478 glyph->multibyte_p = it->multibyte_p;
25479 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25481 /* In R2L rows, the left and the right box edges need to be
25482 drawn in reverse direction. */
25483 glyph->right_box_line_p = it->start_of_box_run_p;
25484 glyph->left_box_line_p = it->end_of_box_run_p;
25486 else
25488 glyph->left_box_line_p = it->start_of_box_run_p;
25489 glyph->right_box_line_p = it->end_of_box_run_p;
25491 glyph->overlaps_vertically_p = 0;
25492 glyph->padding_p = 0;
25493 glyph->glyph_not_available_p = 0;
25494 glyph->face_id = it->face_id;
25495 glyph->u.img_id = img->id;
25496 glyph->slice.img = slice;
25497 glyph->font_type = FONT_TYPE_UNKNOWN;
25498 if (it->bidi_p)
25500 glyph->resolved_level = it->bidi_it.resolved_level;
25501 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25502 emacs_abort ();
25503 glyph->bidi_type = it->bidi_it.type;
25505 ++it->glyph_row->used[area];
25507 else
25508 IT_EXPAND_MATRIX_WIDTH (it, area);
25513 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25514 of the glyph, WIDTH and HEIGHT are the width and height of the
25515 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25517 static void
25518 append_stretch_glyph (struct it *it, Lisp_Object object,
25519 int width, int height, int ascent)
25521 struct glyph *glyph;
25522 enum glyph_row_area area = it->area;
25524 eassert (ascent >= 0 && ascent <= height);
25526 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25527 if (glyph < it->glyph_row->glyphs[area + 1])
25529 /* If the glyph row is reversed, we need to prepend the glyph
25530 rather than append it. */
25531 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25533 struct glyph *g;
25535 /* Make room for the additional glyph. */
25536 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25537 g[1] = *g;
25538 glyph = it->glyph_row->glyphs[area];
25540 /* Decrease the width of the first glyph of the row that
25541 begins before first_visible_x (e.g., due to hscroll).
25542 This is so the overall width of the row becomes smaller
25543 by the scroll amount, and the stretch glyph appended by
25544 extend_face_to_end_of_line will be wider, to shift the
25545 row glyphs to the right. (In L2R rows, the corresponding
25546 left-shift effect is accomplished by setting row->x to a
25547 negative value, which won't work with R2L rows.)
25549 This must leave us with a positive value of WIDTH, since
25550 otherwise the call to move_it_in_display_line_to at the
25551 beginning of display_line would have got past the entire
25552 first glyph, and then it->current_x would have been
25553 greater or equal to it->first_visible_x. */
25554 if (it->current_x < it->first_visible_x)
25555 width -= it->first_visible_x - it->current_x;
25556 eassert (width > 0);
25558 glyph->charpos = CHARPOS (it->position);
25559 glyph->object = object;
25560 glyph->pixel_width = width;
25561 glyph->ascent = ascent;
25562 glyph->descent = height - ascent;
25563 glyph->voffset = it->voffset;
25564 glyph->type = STRETCH_GLYPH;
25565 glyph->avoid_cursor_p = it->avoid_cursor_p;
25566 glyph->multibyte_p = it->multibyte_p;
25567 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25569 /* In R2L rows, the left and the right box edges need to be
25570 drawn in reverse direction. */
25571 glyph->right_box_line_p = it->start_of_box_run_p;
25572 glyph->left_box_line_p = it->end_of_box_run_p;
25574 else
25576 glyph->left_box_line_p = it->start_of_box_run_p;
25577 glyph->right_box_line_p = it->end_of_box_run_p;
25579 glyph->overlaps_vertically_p = 0;
25580 glyph->padding_p = 0;
25581 glyph->glyph_not_available_p = 0;
25582 glyph->face_id = it->face_id;
25583 glyph->u.stretch.ascent = ascent;
25584 glyph->u.stretch.height = height;
25585 glyph->slice.img = null_glyph_slice;
25586 glyph->font_type = FONT_TYPE_UNKNOWN;
25587 if (it->bidi_p)
25589 glyph->resolved_level = it->bidi_it.resolved_level;
25590 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25591 emacs_abort ();
25592 glyph->bidi_type = it->bidi_it.type;
25594 else
25596 glyph->resolved_level = 0;
25597 glyph->bidi_type = UNKNOWN_BT;
25599 ++it->glyph_row->used[area];
25601 else
25602 IT_EXPAND_MATRIX_WIDTH (it, area);
25605 #endif /* HAVE_WINDOW_SYSTEM */
25607 /* Produce a stretch glyph for iterator IT. IT->object is the value
25608 of the glyph property displayed. The value must be a list
25609 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25610 being recognized:
25612 1. `:width WIDTH' specifies that the space should be WIDTH *
25613 canonical char width wide. WIDTH may be an integer or floating
25614 point number.
25616 2. `:relative-width FACTOR' specifies that the width of the stretch
25617 should be computed from the width of the first character having the
25618 `glyph' property, and should be FACTOR times that width.
25620 3. `:align-to HPOS' specifies that the space should be wide enough
25621 to reach HPOS, a value in canonical character units.
25623 Exactly one of the above pairs must be present.
25625 4. `:height HEIGHT' specifies that the height of the stretch produced
25626 should be HEIGHT, measured in canonical character units.
25628 5. `:relative-height FACTOR' specifies that the height of the
25629 stretch should be FACTOR times the height of the characters having
25630 the glyph property.
25632 Either none or exactly one of 4 or 5 must be present.
25634 6. `:ascent ASCENT' specifies that ASCENT percent of the height
25635 of the stretch should be used for the ascent of the stretch.
25636 ASCENT must be in the range 0 <= ASCENT <= 100. */
25638 void
25639 produce_stretch_glyph (struct it *it)
25641 /* (space :width WIDTH :height HEIGHT ...) */
25642 Lisp_Object prop, plist;
25643 int width = 0, height = 0, align_to = -1;
25644 int zero_width_ok_p = 0;
25645 double tem;
25646 struct font *font = NULL;
25648 #ifdef HAVE_WINDOW_SYSTEM
25649 int ascent = 0;
25650 int zero_height_ok_p = 0;
25652 if (FRAME_WINDOW_P (it->f))
25654 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25655 font = face->font ? face->font : FRAME_FONT (it->f);
25656 PREPARE_FACE_FOR_DISPLAY (it->f, face);
25658 #endif
25660 /* List should start with `space'. */
25661 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
25662 plist = XCDR (it->object);
25664 /* Compute the width of the stretch. */
25665 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
25666 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
25668 /* Absolute width `:width WIDTH' specified and valid. */
25669 zero_width_ok_p = 1;
25670 width = (int)tem;
25672 #ifdef HAVE_WINDOW_SYSTEM
25673 else if (FRAME_WINDOW_P (it->f)
25674 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
25676 /* Relative width `:relative-width FACTOR' specified and valid.
25677 Compute the width of the characters having the `glyph'
25678 property. */
25679 struct it it2;
25680 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
25682 it2 = *it;
25683 if (it->multibyte_p)
25684 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
25685 else
25687 it2.c = it2.char_to_display = *p, it2.len = 1;
25688 if (! ASCII_CHAR_P (it2.c))
25689 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
25692 it2.glyph_row = NULL;
25693 it2.what = IT_CHARACTER;
25694 x_produce_glyphs (&it2);
25695 width = NUMVAL (prop) * it2.pixel_width;
25697 #endif /* HAVE_WINDOW_SYSTEM */
25698 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
25699 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
25701 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
25702 align_to = (align_to < 0
25704 : align_to - window_box_left_offset (it->w, TEXT_AREA));
25705 else if (align_to < 0)
25706 align_to = window_box_left_offset (it->w, TEXT_AREA);
25707 width = max (0, (int)tem + align_to - it->current_x);
25708 zero_width_ok_p = 1;
25710 else
25711 /* Nothing specified -> width defaults to canonical char width. */
25712 width = FRAME_COLUMN_WIDTH (it->f);
25714 if (width <= 0 && (width < 0 || !zero_width_ok_p))
25715 width = 1;
25717 #ifdef HAVE_WINDOW_SYSTEM
25718 /* Compute height. */
25719 if (FRAME_WINDOW_P (it->f))
25721 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
25722 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25724 height = (int)tem;
25725 zero_height_ok_p = 1;
25727 else if (prop = Fplist_get (plist, QCrelative_height),
25728 NUMVAL (prop) > 0)
25729 height = FONT_HEIGHT (font) * NUMVAL (prop);
25730 else
25731 height = FONT_HEIGHT (font);
25733 if (height <= 0 && (height < 0 || !zero_height_ok_p))
25734 height = 1;
25736 /* Compute percentage of height used for ascent. If
25737 `:ascent ASCENT' is present and valid, use that. Otherwise,
25738 derive the ascent from the font in use. */
25739 if (prop = Fplist_get (plist, QCascent),
25740 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
25741 ascent = height * NUMVAL (prop) / 100.0;
25742 else if (!NILP (prop)
25743 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25744 ascent = min (max (0, (int)tem), height);
25745 else
25746 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
25748 else
25749 #endif /* HAVE_WINDOW_SYSTEM */
25750 height = 1;
25752 if (width > 0 && it->line_wrap != TRUNCATE
25753 && it->current_x + width > it->last_visible_x)
25755 width = it->last_visible_x - it->current_x;
25756 #ifdef HAVE_WINDOW_SYSTEM
25757 /* Subtract one more pixel from the stretch width, but only on
25758 GUI frames, since on a TTY each glyph is one "pixel" wide. */
25759 width -= FRAME_WINDOW_P (it->f);
25760 #endif
25763 if (width > 0 && height > 0 && it->glyph_row)
25765 Lisp_Object o_object = it->object;
25766 Lisp_Object object = it->stack[it->sp - 1].string;
25767 int n = width;
25769 if (!STRINGP (object))
25770 object = it->w->contents;
25771 #ifdef HAVE_WINDOW_SYSTEM
25772 if (FRAME_WINDOW_P (it->f))
25773 append_stretch_glyph (it, object, width, height, ascent);
25774 else
25775 #endif
25777 it->object = object;
25778 it->char_to_display = ' ';
25779 it->pixel_width = it->len = 1;
25780 while (n--)
25781 tty_append_glyph (it);
25782 it->object = o_object;
25786 it->pixel_width = width;
25787 #ifdef HAVE_WINDOW_SYSTEM
25788 if (FRAME_WINDOW_P (it->f))
25790 it->ascent = it->phys_ascent = ascent;
25791 it->descent = it->phys_descent = height - it->ascent;
25792 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
25793 take_vertical_position_into_account (it);
25795 else
25796 #endif
25797 it->nglyphs = width;
25800 /* Get information about special display element WHAT in an
25801 environment described by IT. WHAT is one of IT_TRUNCATION or
25802 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
25803 non-null glyph_row member. This function ensures that fields like
25804 face_id, c, len of IT are left untouched. */
25806 static void
25807 produce_special_glyphs (struct it *it, enum display_element_type what)
25809 struct it temp_it;
25810 Lisp_Object gc;
25811 GLYPH glyph;
25813 temp_it = *it;
25814 temp_it.object = make_number (0);
25815 memset (&temp_it.current, 0, sizeof temp_it.current);
25817 if (what == IT_CONTINUATION)
25819 /* Continuation glyph. For R2L lines, we mirror it by hand. */
25820 if (it->bidi_it.paragraph_dir == R2L)
25821 SET_GLYPH_FROM_CHAR (glyph, '/');
25822 else
25823 SET_GLYPH_FROM_CHAR (glyph, '\\');
25824 if (it->dp
25825 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25827 /* FIXME: Should we mirror GC for R2L lines? */
25828 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25829 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25832 else if (what == IT_TRUNCATION)
25834 /* Truncation glyph. */
25835 SET_GLYPH_FROM_CHAR (glyph, '$');
25836 if (it->dp
25837 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25839 /* FIXME: Should we mirror GC for R2L lines? */
25840 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25841 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25844 else
25845 emacs_abort ();
25847 #ifdef HAVE_WINDOW_SYSTEM
25848 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
25849 is turned off, we precede the truncation/continuation glyphs by a
25850 stretch glyph whose width is computed such that these special
25851 glyphs are aligned at the window margin, even when very different
25852 fonts are used in different glyph rows. */
25853 if (FRAME_WINDOW_P (temp_it.f)
25854 /* init_iterator calls this with it->glyph_row == NULL, and it
25855 wants only the pixel width of the truncation/continuation
25856 glyphs. */
25857 && temp_it.glyph_row
25858 /* insert_left_trunc_glyphs calls us at the beginning of the
25859 row, and it has its own calculation of the stretch glyph
25860 width. */
25861 && temp_it.glyph_row->used[TEXT_AREA] > 0
25862 && (temp_it.glyph_row->reversed_p
25863 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
25864 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
25866 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
25868 if (stretch_width > 0)
25870 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
25871 struct font *font =
25872 face->font ? face->font : FRAME_FONT (temp_it.f);
25873 int stretch_ascent =
25874 (((temp_it.ascent + temp_it.descent)
25875 * FONT_BASE (font)) / FONT_HEIGHT (font));
25877 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
25878 temp_it.ascent + temp_it.descent,
25879 stretch_ascent);
25882 #endif
25884 temp_it.dp = NULL;
25885 temp_it.what = IT_CHARACTER;
25886 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
25887 temp_it.face_id = GLYPH_FACE (glyph);
25888 temp_it.len = CHAR_BYTES (temp_it.c);
25890 PRODUCE_GLYPHS (&temp_it);
25891 it->pixel_width = temp_it.pixel_width;
25892 it->nglyphs = temp_it.nglyphs;
25895 #ifdef HAVE_WINDOW_SYSTEM
25897 /* Calculate line-height and line-spacing properties.
25898 An integer value specifies explicit pixel value.
25899 A float value specifies relative value to current face height.
25900 A cons (float . face-name) specifies relative value to
25901 height of specified face font.
25903 Returns height in pixels, or nil. */
25906 static Lisp_Object
25907 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
25908 int boff, int override)
25910 Lisp_Object face_name = Qnil;
25911 int ascent, descent, height;
25913 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
25914 return val;
25916 if (CONSP (val))
25918 face_name = XCAR (val);
25919 val = XCDR (val);
25920 if (!NUMBERP (val))
25921 val = make_number (1);
25922 if (NILP (face_name))
25924 height = it->ascent + it->descent;
25925 goto scale;
25929 if (NILP (face_name))
25931 font = FRAME_FONT (it->f);
25932 boff = FRAME_BASELINE_OFFSET (it->f);
25934 else if (EQ (face_name, Qt))
25936 override = 0;
25938 else
25940 int face_id;
25941 struct face *face;
25943 face_id = lookup_named_face (it->f, face_name, 0);
25944 if (face_id < 0)
25945 return make_number (-1);
25947 face = FACE_FROM_ID (it->f, face_id);
25948 font = face->font;
25949 if (font == NULL)
25950 return make_number (-1);
25951 boff = font->baseline_offset;
25952 if (font->vertical_centering)
25953 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25956 ascent = FONT_BASE (font) + boff;
25957 descent = FONT_DESCENT (font) - boff;
25959 if (override)
25961 it->override_ascent = ascent;
25962 it->override_descent = descent;
25963 it->override_boff = boff;
25966 height = ascent + descent;
25968 scale:
25969 if (FLOATP (val))
25970 height = (int)(XFLOAT_DATA (val) * height);
25971 else if (INTEGERP (val))
25972 height *= XINT (val);
25974 return make_number (height);
25978 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
25979 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
25980 and only if this is for a character for which no font was found.
25982 If the display method (it->glyphless_method) is
25983 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
25984 length of the acronym or the hexadecimal string, UPPER_XOFF and
25985 UPPER_YOFF are pixel offsets for the upper part of the string,
25986 LOWER_XOFF and LOWER_YOFF are for the lower part.
25988 For the other display methods, LEN through LOWER_YOFF are zero. */
25990 static void
25991 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
25992 short upper_xoff, short upper_yoff,
25993 short lower_xoff, short lower_yoff)
25995 struct glyph *glyph;
25996 enum glyph_row_area area = it->area;
25998 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25999 if (glyph < it->glyph_row->glyphs[area + 1])
26001 /* If the glyph row is reversed, we need to prepend the glyph
26002 rather than append it. */
26003 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26005 struct glyph *g;
26007 /* Make room for the additional glyph. */
26008 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26009 g[1] = *g;
26010 glyph = it->glyph_row->glyphs[area];
26012 glyph->charpos = CHARPOS (it->position);
26013 glyph->object = it->object;
26014 glyph->pixel_width = it->pixel_width;
26015 glyph->ascent = it->ascent;
26016 glyph->descent = it->descent;
26017 glyph->voffset = it->voffset;
26018 glyph->type = GLYPHLESS_GLYPH;
26019 glyph->u.glyphless.method = it->glyphless_method;
26020 glyph->u.glyphless.for_no_font = for_no_font;
26021 glyph->u.glyphless.len = len;
26022 glyph->u.glyphless.ch = it->c;
26023 glyph->slice.glyphless.upper_xoff = upper_xoff;
26024 glyph->slice.glyphless.upper_yoff = upper_yoff;
26025 glyph->slice.glyphless.lower_xoff = lower_xoff;
26026 glyph->slice.glyphless.lower_yoff = lower_yoff;
26027 glyph->avoid_cursor_p = it->avoid_cursor_p;
26028 glyph->multibyte_p = it->multibyte_p;
26029 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26031 /* In R2L rows, the left and the right box edges need to be
26032 drawn in reverse direction. */
26033 glyph->right_box_line_p = it->start_of_box_run_p;
26034 glyph->left_box_line_p = it->end_of_box_run_p;
26036 else
26038 glyph->left_box_line_p = it->start_of_box_run_p;
26039 glyph->right_box_line_p = it->end_of_box_run_p;
26041 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26042 || it->phys_descent > it->descent);
26043 glyph->padding_p = 0;
26044 glyph->glyph_not_available_p = 0;
26045 glyph->face_id = face_id;
26046 glyph->font_type = FONT_TYPE_UNKNOWN;
26047 if (it->bidi_p)
26049 glyph->resolved_level = it->bidi_it.resolved_level;
26050 if ((it->bidi_it.type & 7) != it->bidi_it.type)
26051 emacs_abort ();
26052 glyph->bidi_type = it->bidi_it.type;
26054 ++it->glyph_row->used[area];
26056 else
26057 IT_EXPAND_MATRIX_WIDTH (it, area);
26061 /* Produce a glyph for a glyphless character for iterator IT.
26062 IT->glyphless_method specifies which method to use for displaying
26063 the character. See the description of enum
26064 glyphless_display_method in dispextern.h for the detail.
26066 FOR_NO_FONT is nonzero if and only if this is for a character for
26067 which no font was found. ACRONYM, if non-nil, is an acronym string
26068 for the character. */
26070 static void
26071 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
26073 int face_id;
26074 struct face *face;
26075 struct font *font;
26076 int base_width, base_height, width, height;
26077 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26078 int len;
26080 /* Get the metrics of the base font. We always refer to the current
26081 ASCII face. */
26082 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26083 font = face->font ? face->font : FRAME_FONT (it->f);
26084 it->ascent = FONT_BASE (font) + font->baseline_offset;
26085 it->descent = FONT_DESCENT (font) - font->baseline_offset;
26086 base_height = it->ascent + it->descent;
26087 base_width = font->average_width;
26089 face_id = merge_glyphless_glyph_face (it);
26091 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26093 it->pixel_width = THIN_SPACE_WIDTH;
26094 len = 0;
26095 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26097 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26099 width = CHAR_WIDTH (it->c);
26100 if (width == 0)
26101 width = 1;
26102 else if (width > 4)
26103 width = 4;
26104 it->pixel_width = base_width * width;
26105 len = 0;
26106 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26108 else
26110 char buf[7];
26111 const char *str;
26112 unsigned int code[6];
26113 int upper_len;
26114 int ascent, descent;
26115 struct font_metrics metrics_upper, metrics_lower;
26117 face = FACE_FROM_ID (it->f, face_id);
26118 font = face->font ? face->font : FRAME_FONT (it->f);
26119 PREPARE_FACE_FOR_DISPLAY (it->f, face);
26121 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26123 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26124 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26125 if (CONSP (acronym))
26126 acronym = XCAR (acronym);
26127 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26129 else
26131 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26132 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
26133 str = buf;
26135 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
26136 code[len] = font->driver->encode_char (font, str[len]);
26137 upper_len = (len + 1) / 2;
26138 font->driver->text_extents (font, code, upper_len,
26139 &metrics_upper);
26140 font->driver->text_extents (font, code + upper_len, len - upper_len,
26141 &metrics_lower);
26145 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26146 width = max (metrics_upper.width, metrics_lower.width) + 4;
26147 upper_xoff = upper_yoff = 2; /* the typical case */
26148 if (base_width >= width)
26150 /* Align the upper to the left, the lower to the right. */
26151 it->pixel_width = base_width;
26152 lower_xoff = base_width - 2 - metrics_lower.width;
26154 else
26156 /* Center the shorter one. */
26157 it->pixel_width = width;
26158 if (metrics_upper.width >= metrics_lower.width)
26159 lower_xoff = (width - metrics_lower.width) / 2;
26160 else
26162 /* FIXME: This code doesn't look right. It formerly was
26163 missing the "lower_xoff = 0;", which couldn't have
26164 been right since it left lower_xoff uninitialized. */
26165 lower_xoff = 0;
26166 upper_xoff = (width - metrics_upper.width) / 2;
26170 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26171 top, bottom, and between upper and lower strings. */
26172 height = (metrics_upper.ascent + metrics_upper.descent
26173 + metrics_lower.ascent + metrics_lower.descent) + 5;
26174 /* Center vertically.
26175 H:base_height, D:base_descent
26176 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26178 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26179 descent = D - H/2 + h/2;
26180 lower_yoff = descent - 2 - ld;
26181 upper_yoff = lower_yoff - la - 1 - ud; */
26182 ascent = - (it->descent - (base_height + height + 1) / 2);
26183 descent = it->descent - (base_height - height) / 2;
26184 lower_yoff = descent - 2 - metrics_lower.descent;
26185 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26186 - metrics_upper.descent);
26187 /* Don't make the height shorter than the base height. */
26188 if (height > base_height)
26190 it->ascent = ascent;
26191 it->descent = descent;
26195 it->phys_ascent = it->ascent;
26196 it->phys_descent = it->descent;
26197 if (it->glyph_row)
26198 append_glyphless_glyph (it, face_id, for_no_font, len,
26199 upper_xoff, upper_yoff,
26200 lower_xoff, lower_yoff);
26201 it->nglyphs = 1;
26202 take_vertical_position_into_account (it);
26206 /* RIF:
26207 Produce glyphs/get display metrics for the display element IT is
26208 loaded with. See the description of struct it in dispextern.h
26209 for an overview of struct it. */
26211 void
26212 x_produce_glyphs (struct it *it)
26214 int extra_line_spacing = it->extra_line_spacing;
26216 it->glyph_not_available_p = 0;
26218 if (it->what == IT_CHARACTER)
26220 XChar2b char2b;
26221 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26222 struct font *font = face->font;
26223 struct font_metrics *pcm = NULL;
26224 int boff; /* Baseline offset. */
26226 if (font == NULL)
26228 /* When no suitable font is found, display this character by
26229 the method specified in the first extra slot of
26230 Vglyphless_char_display. */
26231 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26233 eassert (it->what == IT_GLYPHLESS);
26234 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
26235 goto done;
26238 boff = font->baseline_offset;
26239 if (font->vertical_centering)
26240 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26242 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26244 int stretched_p;
26246 it->nglyphs = 1;
26248 if (it->override_ascent >= 0)
26250 it->ascent = it->override_ascent;
26251 it->descent = it->override_descent;
26252 boff = it->override_boff;
26254 else
26256 it->ascent = FONT_BASE (font) + boff;
26257 it->descent = FONT_DESCENT (font) - boff;
26260 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26262 pcm = get_per_char_metric (font, &char2b);
26263 if (pcm->width == 0
26264 && pcm->rbearing == 0 && pcm->lbearing == 0)
26265 pcm = NULL;
26268 if (pcm)
26270 it->phys_ascent = pcm->ascent + boff;
26271 it->phys_descent = pcm->descent - boff;
26272 it->pixel_width = pcm->width;
26274 else
26276 it->glyph_not_available_p = 1;
26277 it->phys_ascent = it->ascent;
26278 it->phys_descent = it->descent;
26279 it->pixel_width = font->space_width;
26282 if (it->constrain_row_ascent_descent_p)
26284 if (it->descent > it->max_descent)
26286 it->ascent += it->descent - it->max_descent;
26287 it->descent = it->max_descent;
26289 if (it->ascent > it->max_ascent)
26291 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26292 it->ascent = it->max_ascent;
26294 it->phys_ascent = min (it->phys_ascent, it->ascent);
26295 it->phys_descent = min (it->phys_descent, it->descent);
26296 extra_line_spacing = 0;
26299 /* If this is a space inside a region of text with
26300 `space-width' property, change its width. */
26301 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
26302 if (stretched_p)
26303 it->pixel_width *= XFLOATINT (it->space_width);
26305 /* If face has a box, add the box thickness to the character
26306 height. If character has a box line to the left and/or
26307 right, add the box line width to the character's width. */
26308 if (face->box != FACE_NO_BOX)
26310 int thick = face->box_line_width;
26312 if (thick > 0)
26314 it->ascent += thick;
26315 it->descent += thick;
26317 else
26318 thick = -thick;
26320 if (it->start_of_box_run_p)
26321 it->pixel_width += thick;
26322 if (it->end_of_box_run_p)
26323 it->pixel_width += thick;
26326 /* If face has an overline, add the height of the overline
26327 (1 pixel) and a 1 pixel margin to the character height. */
26328 if (face->overline_p)
26329 it->ascent += overline_margin;
26331 if (it->constrain_row_ascent_descent_p)
26333 if (it->ascent > it->max_ascent)
26334 it->ascent = it->max_ascent;
26335 if (it->descent > it->max_descent)
26336 it->descent = it->max_descent;
26339 take_vertical_position_into_account (it);
26341 /* If we have to actually produce glyphs, do it. */
26342 if (it->glyph_row)
26344 if (stretched_p)
26346 /* Translate a space with a `space-width' property
26347 into a stretch glyph. */
26348 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26349 / FONT_HEIGHT (font));
26350 append_stretch_glyph (it, it->object, it->pixel_width,
26351 it->ascent + it->descent, ascent);
26353 else
26354 append_glyph (it);
26356 /* If characters with lbearing or rbearing are displayed
26357 in this line, record that fact in a flag of the
26358 glyph row. This is used to optimize X output code. */
26359 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26360 it->glyph_row->contains_overlapping_glyphs_p = 1;
26362 if (! stretched_p && it->pixel_width == 0)
26363 /* We assure that all visible glyphs have at least 1-pixel
26364 width. */
26365 it->pixel_width = 1;
26367 else if (it->char_to_display == '\n')
26369 /* A newline has no width, but we need the height of the
26370 line. But if previous part of the line sets a height,
26371 don't increase that height. */
26373 Lisp_Object height;
26374 Lisp_Object total_height = Qnil;
26376 it->override_ascent = -1;
26377 it->pixel_width = 0;
26378 it->nglyphs = 0;
26380 height = get_it_property (it, Qline_height);
26381 /* Split (line-height total-height) list. */
26382 if (CONSP (height)
26383 && CONSP (XCDR (height))
26384 && NILP (XCDR (XCDR (height))))
26386 total_height = XCAR (XCDR (height));
26387 height = XCAR (height);
26389 height = calc_line_height_property (it, height, font, boff, 1);
26391 if (it->override_ascent >= 0)
26393 it->ascent = it->override_ascent;
26394 it->descent = it->override_descent;
26395 boff = it->override_boff;
26397 else
26399 it->ascent = FONT_BASE (font) + boff;
26400 it->descent = FONT_DESCENT (font) - boff;
26403 if (EQ (height, Qt))
26405 if (it->descent > it->max_descent)
26407 it->ascent += it->descent - it->max_descent;
26408 it->descent = it->max_descent;
26410 if (it->ascent > it->max_ascent)
26412 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26413 it->ascent = it->max_ascent;
26415 it->phys_ascent = min (it->phys_ascent, it->ascent);
26416 it->phys_descent = min (it->phys_descent, it->descent);
26417 it->constrain_row_ascent_descent_p = 1;
26418 extra_line_spacing = 0;
26420 else
26422 Lisp_Object spacing;
26424 it->phys_ascent = it->ascent;
26425 it->phys_descent = it->descent;
26427 if ((it->max_ascent > 0 || it->max_descent > 0)
26428 && face->box != FACE_NO_BOX
26429 && face->box_line_width > 0)
26431 it->ascent += face->box_line_width;
26432 it->descent += face->box_line_width;
26434 if (!NILP (height)
26435 && XINT (height) > it->ascent + it->descent)
26436 it->ascent = XINT (height) - it->descent;
26438 if (!NILP (total_height))
26439 spacing = calc_line_height_property (it, total_height, font, boff, 0);
26440 else
26442 spacing = get_it_property (it, Qline_spacing);
26443 spacing = calc_line_height_property (it, spacing, font, boff, 0);
26445 if (INTEGERP (spacing))
26447 extra_line_spacing = XINT (spacing);
26448 if (!NILP (total_height))
26449 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26453 else /* i.e. (it->char_to_display == '\t') */
26455 if (font->space_width > 0)
26457 int tab_width = it->tab_width * font->space_width;
26458 int x = it->current_x + it->continuation_lines_width;
26459 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26461 /* If the distance from the current position to the next tab
26462 stop is less than a space character width, use the
26463 tab stop after that. */
26464 if (next_tab_x - x < font->space_width)
26465 next_tab_x += tab_width;
26467 it->pixel_width = next_tab_x - x;
26468 it->nglyphs = 1;
26469 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
26470 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
26472 if (it->glyph_row)
26474 append_stretch_glyph (it, it->object, it->pixel_width,
26475 it->ascent + it->descent, it->ascent);
26478 else
26480 it->pixel_width = 0;
26481 it->nglyphs = 1;
26485 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26487 /* A static composition.
26489 Note: A composition is represented as one glyph in the
26490 glyph matrix. There are no padding glyphs.
26492 Important note: pixel_width, ascent, and descent are the
26493 values of what is drawn by draw_glyphs (i.e. the values of
26494 the overall glyphs composed). */
26495 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26496 int boff; /* baseline offset */
26497 struct composition *cmp = composition_table[it->cmp_it.id];
26498 int glyph_len = cmp->glyph_len;
26499 struct font *font = face->font;
26501 it->nglyphs = 1;
26503 /* If we have not yet calculated pixel size data of glyphs of
26504 the composition for the current face font, calculate them
26505 now. Theoretically, we have to check all fonts for the
26506 glyphs, but that requires much time and memory space. So,
26507 here we check only the font of the first glyph. This may
26508 lead to incorrect display, but it's very rare, and C-l
26509 (recenter-top-bottom) can correct the display anyway. */
26510 if (! cmp->font || cmp->font != font)
26512 /* Ascent and descent of the font of the first character
26513 of this composition (adjusted by baseline offset).
26514 Ascent and descent of overall glyphs should not be less
26515 than these, respectively. */
26516 int font_ascent, font_descent, font_height;
26517 /* Bounding box of the overall glyphs. */
26518 int leftmost, rightmost, lowest, highest;
26519 int lbearing, rbearing;
26520 int i, width, ascent, descent;
26521 int left_padded = 0, right_padded = 0;
26522 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26523 XChar2b char2b;
26524 struct font_metrics *pcm;
26525 int font_not_found_p;
26526 ptrdiff_t pos;
26528 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26529 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26530 break;
26531 if (glyph_len < cmp->glyph_len)
26532 right_padded = 1;
26533 for (i = 0; i < glyph_len; i++)
26535 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26536 break;
26537 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26539 if (i > 0)
26540 left_padded = 1;
26542 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26543 : IT_CHARPOS (*it));
26544 /* If no suitable font is found, use the default font. */
26545 font_not_found_p = font == NULL;
26546 if (font_not_found_p)
26548 face = face->ascii_face;
26549 font = face->font;
26551 boff = font->baseline_offset;
26552 if (font->vertical_centering)
26553 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26554 font_ascent = FONT_BASE (font) + boff;
26555 font_descent = FONT_DESCENT (font) - boff;
26556 font_height = FONT_HEIGHT (font);
26558 cmp->font = font;
26560 pcm = NULL;
26561 if (! font_not_found_p)
26563 get_char_face_and_encoding (it->f, c, it->face_id,
26564 &char2b, 0);
26565 pcm = get_per_char_metric (font, &char2b);
26568 /* Initialize the bounding box. */
26569 if (pcm)
26571 width = cmp->glyph_len > 0 ? pcm->width : 0;
26572 ascent = pcm->ascent;
26573 descent = pcm->descent;
26574 lbearing = pcm->lbearing;
26575 rbearing = pcm->rbearing;
26577 else
26579 width = cmp->glyph_len > 0 ? font->space_width : 0;
26580 ascent = FONT_BASE (font);
26581 descent = FONT_DESCENT (font);
26582 lbearing = 0;
26583 rbearing = width;
26586 rightmost = width;
26587 leftmost = 0;
26588 lowest = - descent + boff;
26589 highest = ascent + boff;
26591 if (! font_not_found_p
26592 && font->default_ascent
26593 && CHAR_TABLE_P (Vuse_default_ascent)
26594 && !NILP (Faref (Vuse_default_ascent,
26595 make_number (it->char_to_display))))
26596 highest = font->default_ascent + boff;
26598 /* Draw the first glyph at the normal position. It may be
26599 shifted to right later if some other glyphs are drawn
26600 at the left. */
26601 cmp->offsets[i * 2] = 0;
26602 cmp->offsets[i * 2 + 1] = boff;
26603 cmp->lbearing = lbearing;
26604 cmp->rbearing = rbearing;
26606 /* Set cmp->offsets for the remaining glyphs. */
26607 for (i++; i < glyph_len; i++)
26609 int left, right, btm, top;
26610 int ch = COMPOSITION_GLYPH (cmp, i);
26611 int face_id;
26612 struct face *this_face;
26614 if (ch == '\t')
26615 ch = ' ';
26616 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26617 this_face = FACE_FROM_ID (it->f, face_id);
26618 font = this_face->font;
26620 if (font == NULL)
26621 pcm = NULL;
26622 else
26624 get_char_face_and_encoding (it->f, ch, face_id,
26625 &char2b, 0);
26626 pcm = get_per_char_metric (font, &char2b);
26628 if (! pcm)
26629 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26630 else
26632 width = pcm->width;
26633 ascent = pcm->ascent;
26634 descent = pcm->descent;
26635 lbearing = pcm->lbearing;
26636 rbearing = pcm->rbearing;
26637 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
26639 /* Relative composition with or without
26640 alternate chars. */
26641 left = (leftmost + rightmost - width) / 2;
26642 btm = - descent + boff;
26643 if (font->relative_compose
26644 && (! CHAR_TABLE_P (Vignore_relative_composition)
26645 || NILP (Faref (Vignore_relative_composition,
26646 make_number (ch)))))
26649 if (- descent >= font->relative_compose)
26650 /* One extra pixel between two glyphs. */
26651 btm = highest + 1;
26652 else if (ascent <= 0)
26653 /* One extra pixel between two glyphs. */
26654 btm = lowest - 1 - ascent - descent;
26657 else
26659 /* A composition rule is specified by an integer
26660 value that encodes global and new reference
26661 points (GREF and NREF). GREF and NREF are
26662 specified by numbers as below:
26664 0---1---2 -- ascent
26668 9--10--11 -- center
26670 ---3---4---5--- baseline
26672 6---7---8 -- descent
26674 int rule = COMPOSITION_RULE (cmp, i);
26675 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
26677 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
26678 grefx = gref % 3, nrefx = nref % 3;
26679 grefy = gref / 3, nrefy = nref / 3;
26680 if (xoff)
26681 xoff = font_height * (xoff - 128) / 256;
26682 if (yoff)
26683 yoff = font_height * (yoff - 128) / 256;
26685 left = (leftmost
26686 + grefx * (rightmost - leftmost) / 2
26687 - nrefx * width / 2
26688 + xoff);
26690 btm = ((grefy == 0 ? highest
26691 : grefy == 1 ? 0
26692 : grefy == 2 ? lowest
26693 : (highest + lowest) / 2)
26694 - (nrefy == 0 ? ascent + descent
26695 : nrefy == 1 ? descent - boff
26696 : nrefy == 2 ? 0
26697 : (ascent + descent) / 2)
26698 + yoff);
26701 cmp->offsets[i * 2] = left;
26702 cmp->offsets[i * 2 + 1] = btm + descent;
26704 /* Update the bounding box of the overall glyphs. */
26705 if (width > 0)
26707 right = left + width;
26708 if (left < leftmost)
26709 leftmost = left;
26710 if (right > rightmost)
26711 rightmost = right;
26713 top = btm + descent + ascent;
26714 if (top > highest)
26715 highest = top;
26716 if (btm < lowest)
26717 lowest = btm;
26719 if (cmp->lbearing > left + lbearing)
26720 cmp->lbearing = left + lbearing;
26721 if (cmp->rbearing < left + rbearing)
26722 cmp->rbearing = left + rbearing;
26726 /* If there are glyphs whose x-offsets are negative,
26727 shift all glyphs to the right and make all x-offsets
26728 non-negative. */
26729 if (leftmost < 0)
26731 for (i = 0; i < cmp->glyph_len; i++)
26732 cmp->offsets[i * 2] -= leftmost;
26733 rightmost -= leftmost;
26734 cmp->lbearing -= leftmost;
26735 cmp->rbearing -= leftmost;
26738 if (left_padded && cmp->lbearing < 0)
26740 for (i = 0; i < cmp->glyph_len; i++)
26741 cmp->offsets[i * 2] -= cmp->lbearing;
26742 rightmost -= cmp->lbearing;
26743 cmp->rbearing -= cmp->lbearing;
26744 cmp->lbearing = 0;
26746 if (right_padded && rightmost < cmp->rbearing)
26748 rightmost = cmp->rbearing;
26751 cmp->pixel_width = rightmost;
26752 cmp->ascent = highest;
26753 cmp->descent = - lowest;
26754 if (cmp->ascent < font_ascent)
26755 cmp->ascent = font_ascent;
26756 if (cmp->descent < font_descent)
26757 cmp->descent = font_descent;
26760 if (it->glyph_row
26761 && (cmp->lbearing < 0
26762 || cmp->rbearing > cmp->pixel_width))
26763 it->glyph_row->contains_overlapping_glyphs_p = 1;
26765 it->pixel_width = cmp->pixel_width;
26766 it->ascent = it->phys_ascent = cmp->ascent;
26767 it->descent = it->phys_descent = cmp->descent;
26768 if (face->box != FACE_NO_BOX)
26770 int thick = face->box_line_width;
26772 if (thick > 0)
26774 it->ascent += thick;
26775 it->descent += thick;
26777 else
26778 thick = - thick;
26780 if (it->start_of_box_run_p)
26781 it->pixel_width += thick;
26782 if (it->end_of_box_run_p)
26783 it->pixel_width += thick;
26786 /* If face has an overline, add the height of the overline
26787 (1 pixel) and a 1 pixel margin to the character height. */
26788 if (face->overline_p)
26789 it->ascent += overline_margin;
26791 take_vertical_position_into_account (it);
26792 if (it->ascent < 0)
26793 it->ascent = 0;
26794 if (it->descent < 0)
26795 it->descent = 0;
26797 if (it->glyph_row && cmp->glyph_len > 0)
26798 append_composite_glyph (it);
26800 else if (it->what == IT_COMPOSITION)
26802 /* A dynamic (automatic) composition. */
26803 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26804 Lisp_Object gstring;
26805 struct font_metrics metrics;
26807 it->nglyphs = 1;
26809 gstring = composition_gstring_from_id (it->cmp_it.id);
26810 it->pixel_width
26811 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
26812 &metrics);
26813 if (it->glyph_row
26814 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
26815 it->glyph_row->contains_overlapping_glyphs_p = 1;
26816 it->ascent = it->phys_ascent = metrics.ascent;
26817 it->descent = it->phys_descent = metrics.descent;
26818 if (face->box != FACE_NO_BOX)
26820 int thick = face->box_line_width;
26822 if (thick > 0)
26824 it->ascent += thick;
26825 it->descent += thick;
26827 else
26828 thick = - thick;
26830 if (it->start_of_box_run_p)
26831 it->pixel_width += thick;
26832 if (it->end_of_box_run_p)
26833 it->pixel_width += thick;
26835 /* If face has an overline, add the height of the overline
26836 (1 pixel) and a 1 pixel margin to the character height. */
26837 if (face->overline_p)
26838 it->ascent += overline_margin;
26839 take_vertical_position_into_account (it);
26840 if (it->ascent < 0)
26841 it->ascent = 0;
26842 if (it->descent < 0)
26843 it->descent = 0;
26845 if (it->glyph_row)
26846 append_composite_glyph (it);
26848 else if (it->what == IT_GLYPHLESS)
26849 produce_glyphless_glyph (it, 0, Qnil);
26850 else if (it->what == IT_IMAGE)
26851 produce_image_glyph (it);
26852 else if (it->what == IT_STRETCH)
26853 produce_stretch_glyph (it);
26855 done:
26856 /* Accumulate dimensions. Note: can't assume that it->descent > 0
26857 because this isn't true for images with `:ascent 100'. */
26858 eassert (it->ascent >= 0 && it->descent >= 0);
26859 if (it->area == TEXT_AREA)
26860 it->current_x += it->pixel_width;
26862 if (extra_line_spacing > 0)
26864 it->descent += extra_line_spacing;
26865 if (extra_line_spacing > it->max_extra_line_spacing)
26866 it->max_extra_line_spacing = extra_line_spacing;
26869 it->max_ascent = max (it->max_ascent, it->ascent);
26870 it->max_descent = max (it->max_descent, it->descent);
26871 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
26872 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
26875 /* EXPORT for RIF:
26876 Output LEN glyphs starting at START at the nominal cursor position.
26877 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
26878 being updated, and UPDATED_AREA is the area of that row being updated. */
26880 void
26881 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
26882 struct glyph *start, enum glyph_row_area updated_area, int len)
26884 int x, hpos, chpos = w->phys_cursor.hpos;
26886 eassert (updated_row);
26887 /* When the window is hscrolled, cursor hpos can legitimately be out
26888 of bounds, but we draw the cursor at the corresponding window
26889 margin in that case. */
26890 if (!updated_row->reversed_p && chpos < 0)
26891 chpos = 0;
26892 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
26893 chpos = updated_row->used[TEXT_AREA] - 1;
26895 block_input ();
26897 /* Write glyphs. */
26899 hpos = start - updated_row->glyphs[updated_area];
26900 x = draw_glyphs (w, w->output_cursor.x,
26901 updated_row, updated_area,
26902 hpos, hpos + len,
26903 DRAW_NORMAL_TEXT, 0);
26905 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
26906 if (updated_area == TEXT_AREA
26907 && w->phys_cursor_on_p
26908 && w->phys_cursor.vpos == w->output_cursor.vpos
26909 && chpos >= hpos
26910 && chpos < hpos + len)
26911 w->phys_cursor_on_p = 0;
26913 unblock_input ();
26915 /* Advance the output cursor. */
26916 w->output_cursor.hpos += len;
26917 w->output_cursor.x = x;
26921 /* EXPORT for RIF:
26922 Insert LEN glyphs from START at the nominal cursor position. */
26924 void
26925 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
26926 struct glyph *start, enum glyph_row_area updated_area, int len)
26928 struct frame *f;
26929 int line_height, shift_by_width, shifted_region_width;
26930 struct glyph_row *row;
26931 struct glyph *glyph;
26932 int frame_x, frame_y;
26933 ptrdiff_t hpos;
26935 eassert (updated_row);
26936 block_input ();
26937 f = XFRAME (WINDOW_FRAME (w));
26939 /* Get the height of the line we are in. */
26940 row = updated_row;
26941 line_height = row->height;
26943 /* Get the width of the glyphs to insert. */
26944 shift_by_width = 0;
26945 for (glyph = start; glyph < start + len; ++glyph)
26946 shift_by_width += glyph->pixel_width;
26948 /* Get the width of the region to shift right. */
26949 shifted_region_width = (window_box_width (w, updated_area)
26950 - w->output_cursor.x
26951 - shift_by_width);
26953 /* Shift right. */
26954 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
26955 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
26957 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
26958 line_height, shift_by_width);
26960 /* Write the glyphs. */
26961 hpos = start - row->glyphs[updated_area];
26962 draw_glyphs (w, w->output_cursor.x, row, updated_area,
26963 hpos, hpos + len,
26964 DRAW_NORMAL_TEXT, 0);
26966 /* Advance the output cursor. */
26967 w->output_cursor.hpos += len;
26968 w->output_cursor.x += shift_by_width;
26969 unblock_input ();
26973 /* EXPORT for RIF:
26974 Erase the current text line from the nominal cursor position
26975 (inclusive) to pixel column TO_X (exclusive). The idea is that
26976 everything from TO_X onward is already erased.
26978 TO_X is a pixel position relative to UPDATED_AREA of currently
26979 updated window W. TO_X == -1 means clear to the end of this area. */
26981 void
26982 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
26983 enum glyph_row_area updated_area, int to_x)
26985 struct frame *f;
26986 int max_x, min_y, max_y;
26987 int from_x, from_y, to_y;
26989 eassert (updated_row);
26990 f = XFRAME (w->frame);
26992 if (updated_row->full_width_p)
26993 max_x = (WINDOW_PIXEL_WIDTH (w)
26994 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
26995 else
26996 max_x = window_box_width (w, updated_area);
26997 max_y = window_text_bottom_y (w);
26999 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27000 of window. For TO_X > 0, truncate to end of drawing area. */
27001 if (to_x == 0)
27002 return;
27003 else if (to_x < 0)
27004 to_x = max_x;
27005 else
27006 to_x = min (to_x, max_x);
27008 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27010 /* Notice if the cursor will be cleared by this operation. */
27011 if (!updated_row->full_width_p)
27012 notice_overwritten_cursor (w, updated_area,
27013 w->output_cursor.x, -1,
27014 updated_row->y,
27015 MATRIX_ROW_BOTTOM_Y (updated_row));
27017 from_x = w->output_cursor.x;
27019 /* Translate to frame coordinates. */
27020 if (updated_row->full_width_p)
27022 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27023 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27025 else
27027 int area_left = window_box_left (w, updated_area);
27028 from_x += area_left;
27029 to_x += area_left;
27032 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27033 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27034 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27036 /* Prevent inadvertently clearing to end of the X window. */
27037 if (to_x > from_x && to_y > from_y)
27039 block_input ();
27040 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27041 to_x - from_x, to_y - from_y);
27042 unblock_input ();
27046 #endif /* HAVE_WINDOW_SYSTEM */
27050 /***********************************************************************
27051 Cursor types
27052 ***********************************************************************/
27054 /* Value is the internal representation of the specified cursor type
27055 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27056 of the bar cursor. */
27058 static enum text_cursor_kinds
27059 get_specified_cursor_type (Lisp_Object arg, int *width)
27061 enum text_cursor_kinds type;
27063 if (NILP (arg))
27064 return NO_CURSOR;
27066 if (EQ (arg, Qbox))
27067 return FILLED_BOX_CURSOR;
27069 if (EQ (arg, Qhollow))
27070 return HOLLOW_BOX_CURSOR;
27072 if (EQ (arg, Qbar))
27074 *width = 2;
27075 return BAR_CURSOR;
27078 if (CONSP (arg)
27079 && EQ (XCAR (arg), Qbar)
27080 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27082 *width = XINT (XCDR (arg));
27083 return BAR_CURSOR;
27086 if (EQ (arg, Qhbar))
27088 *width = 2;
27089 return HBAR_CURSOR;
27092 if (CONSP (arg)
27093 && EQ (XCAR (arg), Qhbar)
27094 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27096 *width = XINT (XCDR (arg));
27097 return HBAR_CURSOR;
27100 /* Treat anything unknown as "hollow box cursor".
27101 It was bad to signal an error; people have trouble fixing
27102 .Xdefaults with Emacs, when it has something bad in it. */
27103 type = HOLLOW_BOX_CURSOR;
27105 return type;
27108 /* Set the default cursor types for specified frame. */
27109 void
27110 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27112 int width = 1;
27113 Lisp_Object tem;
27115 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27116 FRAME_CURSOR_WIDTH (f) = width;
27118 /* By default, set up the blink-off state depending on the on-state. */
27120 tem = Fassoc (arg, Vblink_cursor_alist);
27121 if (!NILP (tem))
27123 FRAME_BLINK_OFF_CURSOR (f)
27124 = get_specified_cursor_type (XCDR (tem), &width);
27125 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27127 else
27128 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27130 /* Make sure the cursor gets redrawn. */
27131 f->cursor_type_changed = 1;
27135 #ifdef HAVE_WINDOW_SYSTEM
27137 /* Return the cursor we want to be displayed in window W. Return
27138 width of bar/hbar cursor through WIDTH arg. Return with
27139 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
27140 (i.e. if the `system caret' should track this cursor).
27142 In a mini-buffer window, we want the cursor only to appear if we
27143 are reading input from this window. For the selected window, we
27144 want the cursor type given by the frame parameter or buffer local
27145 setting of cursor-type. If explicitly marked off, draw no cursor.
27146 In all other cases, we want a hollow box cursor. */
27148 static enum text_cursor_kinds
27149 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27150 int *active_cursor)
27152 struct frame *f = XFRAME (w->frame);
27153 struct buffer *b = XBUFFER (w->contents);
27154 int cursor_type = DEFAULT_CURSOR;
27155 Lisp_Object alt_cursor;
27156 int non_selected = 0;
27158 *active_cursor = 1;
27160 /* Echo area */
27161 if (cursor_in_echo_area
27162 && FRAME_HAS_MINIBUF_P (f)
27163 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27165 if (w == XWINDOW (echo_area_window))
27167 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27169 *width = FRAME_CURSOR_WIDTH (f);
27170 return FRAME_DESIRED_CURSOR (f);
27172 else
27173 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27176 *active_cursor = 0;
27177 non_selected = 1;
27180 /* Detect a nonselected window or nonselected frame. */
27181 else if (w != XWINDOW (f->selected_window)
27182 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27184 *active_cursor = 0;
27186 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27187 return NO_CURSOR;
27189 non_selected = 1;
27192 /* Never display a cursor in a window in which cursor-type is nil. */
27193 if (NILP (BVAR (b, cursor_type)))
27194 return NO_CURSOR;
27196 /* Get the normal cursor type for this window. */
27197 if (EQ (BVAR (b, cursor_type), Qt))
27199 cursor_type = FRAME_DESIRED_CURSOR (f);
27200 *width = FRAME_CURSOR_WIDTH (f);
27202 else
27203 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27205 /* Use cursor-in-non-selected-windows instead
27206 for non-selected window or frame. */
27207 if (non_selected)
27209 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27210 if (!EQ (Qt, alt_cursor))
27211 return get_specified_cursor_type (alt_cursor, width);
27212 /* t means modify the normal cursor type. */
27213 if (cursor_type == FILLED_BOX_CURSOR)
27214 cursor_type = HOLLOW_BOX_CURSOR;
27215 else if (cursor_type == BAR_CURSOR && *width > 1)
27216 --*width;
27217 return cursor_type;
27220 /* Use normal cursor if not blinked off. */
27221 if (!w->cursor_off_p)
27223 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27225 if (cursor_type == FILLED_BOX_CURSOR)
27227 /* Using a block cursor on large images can be very annoying.
27228 So use a hollow cursor for "large" images.
27229 If image is not transparent (no mask), also use hollow cursor. */
27230 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27231 if (img != NULL && IMAGEP (img->spec))
27233 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27234 where N = size of default frame font size.
27235 This should cover most of the "tiny" icons people may use. */
27236 if (!img->mask
27237 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27238 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27239 cursor_type = HOLLOW_BOX_CURSOR;
27242 else if (cursor_type != NO_CURSOR)
27244 /* Display current only supports BOX and HOLLOW cursors for images.
27245 So for now, unconditionally use a HOLLOW cursor when cursor is
27246 not a solid box cursor. */
27247 cursor_type = HOLLOW_BOX_CURSOR;
27250 return cursor_type;
27253 /* Cursor is blinked off, so determine how to "toggle" it. */
27255 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27256 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27257 return get_specified_cursor_type (XCDR (alt_cursor), width);
27259 /* Then see if frame has specified a specific blink off cursor type. */
27260 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27262 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27263 return FRAME_BLINK_OFF_CURSOR (f);
27266 #if 0
27267 /* Some people liked having a permanently visible blinking cursor,
27268 while others had very strong opinions against it. So it was
27269 decided to remove it. KFS 2003-09-03 */
27271 /* Finally perform built-in cursor blinking:
27272 filled box <-> hollow box
27273 wide [h]bar <-> narrow [h]bar
27274 narrow [h]bar <-> no cursor
27275 other type <-> no cursor */
27277 if (cursor_type == FILLED_BOX_CURSOR)
27278 return HOLLOW_BOX_CURSOR;
27280 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
27282 *width = 1;
27283 return cursor_type;
27285 #endif
27287 return NO_CURSOR;
27291 /* Notice when the text cursor of window W has been completely
27292 overwritten by a drawing operation that outputs glyphs in AREA
27293 starting at X0 and ending at X1 in the line starting at Y0 and
27294 ending at Y1. X coordinates are area-relative. X1 < 0 means all
27295 the rest of the line after X0 has been written. Y coordinates
27296 are window-relative. */
27298 static void
27299 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
27300 int x0, int x1, int y0, int y1)
27302 int cx0, cx1, cy0, cy1;
27303 struct glyph_row *row;
27305 if (!w->phys_cursor_on_p)
27306 return;
27307 if (area != TEXT_AREA)
27308 return;
27310 if (w->phys_cursor.vpos < 0
27311 || w->phys_cursor.vpos >= w->current_matrix->nrows
27312 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
27313 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
27314 return;
27316 if (row->cursor_in_fringe_p)
27318 row->cursor_in_fringe_p = 0;
27319 draw_fringe_bitmap (w, row, row->reversed_p);
27320 w->phys_cursor_on_p = 0;
27321 return;
27324 cx0 = w->phys_cursor.x;
27325 cx1 = cx0 + w->phys_cursor_width;
27326 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
27327 return;
27329 /* The cursor image will be completely removed from the
27330 screen if the output area intersects the cursor area in
27331 y-direction. When we draw in [y0 y1[, and some part of
27332 the cursor is at y < y0, that part must have been drawn
27333 before. When scrolling, the cursor is erased before
27334 actually scrolling, so we don't come here. When not
27335 scrolling, the rows above the old cursor row must have
27336 changed, and in this case these rows must have written
27337 over the cursor image.
27339 Likewise if part of the cursor is below y1, with the
27340 exception of the cursor being in the first blank row at
27341 the buffer and window end because update_text_area
27342 doesn't draw that row. (Except when it does, but
27343 that's handled in update_text_area.) */
27345 cy0 = w->phys_cursor.y;
27346 cy1 = cy0 + w->phys_cursor_height;
27347 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27348 return;
27350 w->phys_cursor_on_p = 0;
27353 #endif /* HAVE_WINDOW_SYSTEM */
27356 /************************************************************************
27357 Mouse Face
27358 ************************************************************************/
27360 #ifdef HAVE_WINDOW_SYSTEM
27362 /* EXPORT for RIF:
27363 Fix the display of area AREA of overlapping row ROW in window W
27364 with respect to the overlapping part OVERLAPS. */
27366 void
27367 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27368 enum glyph_row_area area, int overlaps)
27370 int i, x;
27372 block_input ();
27374 x = 0;
27375 for (i = 0; i < row->used[area];)
27377 if (row->glyphs[area][i].overlaps_vertically_p)
27379 int start = i, start_x = x;
27383 x += row->glyphs[area][i].pixel_width;
27384 ++i;
27386 while (i < row->used[area]
27387 && row->glyphs[area][i].overlaps_vertically_p);
27389 draw_glyphs (w, start_x, row, area,
27390 start, i,
27391 DRAW_NORMAL_TEXT, overlaps);
27393 else
27395 x += row->glyphs[area][i].pixel_width;
27396 ++i;
27400 unblock_input ();
27404 /* EXPORT:
27405 Draw the cursor glyph of window W in glyph row ROW. See the
27406 comment of draw_glyphs for the meaning of HL. */
27408 void
27409 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27410 enum draw_glyphs_face hl)
27412 /* If cursor hpos is out of bounds, don't draw garbage. This can
27413 happen in mini-buffer windows when switching between echo area
27414 glyphs and mini-buffer. */
27415 if ((row->reversed_p
27416 ? (w->phys_cursor.hpos >= 0)
27417 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27419 int on_p = w->phys_cursor_on_p;
27420 int x1;
27421 int hpos = w->phys_cursor.hpos;
27423 /* When the window is hscrolled, cursor hpos can legitimately be
27424 out of bounds, but we draw the cursor at the corresponding
27425 window margin in that case. */
27426 if (!row->reversed_p && hpos < 0)
27427 hpos = 0;
27428 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27429 hpos = row->used[TEXT_AREA] - 1;
27431 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27432 hl, 0);
27433 w->phys_cursor_on_p = on_p;
27435 if (hl == DRAW_CURSOR)
27436 w->phys_cursor_width = x1 - w->phys_cursor.x;
27437 /* When we erase the cursor, and ROW is overlapped by other
27438 rows, make sure that these overlapping parts of other rows
27439 are redrawn. */
27440 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27442 w->phys_cursor_width = x1 - w->phys_cursor.x;
27444 if (row > w->current_matrix->rows
27445 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27446 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27447 OVERLAPS_ERASED_CURSOR);
27449 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27450 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27451 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27452 OVERLAPS_ERASED_CURSOR);
27458 /* Erase the image of a cursor of window W from the screen. */
27460 #ifndef HAVE_NTGUI
27461 static
27462 #endif
27463 void
27464 erase_phys_cursor (struct window *w)
27466 struct frame *f = XFRAME (w->frame);
27467 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27468 int hpos = w->phys_cursor.hpos;
27469 int vpos = w->phys_cursor.vpos;
27470 int mouse_face_here_p = 0;
27471 struct glyph_matrix *active_glyphs = w->current_matrix;
27472 struct glyph_row *cursor_row;
27473 struct glyph *cursor_glyph;
27474 enum draw_glyphs_face hl;
27476 /* No cursor displayed or row invalidated => nothing to do on the
27477 screen. */
27478 if (w->phys_cursor_type == NO_CURSOR)
27479 goto mark_cursor_off;
27481 /* VPOS >= active_glyphs->nrows means that window has been resized.
27482 Don't bother to erase the cursor. */
27483 if (vpos >= active_glyphs->nrows)
27484 goto mark_cursor_off;
27486 /* If row containing cursor is marked invalid, there is nothing we
27487 can do. */
27488 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27489 if (!cursor_row->enabled_p)
27490 goto mark_cursor_off;
27492 /* If line spacing is > 0, old cursor may only be partially visible in
27493 window after split-window. So adjust visible height. */
27494 cursor_row->visible_height = min (cursor_row->visible_height,
27495 window_text_bottom_y (w) - cursor_row->y);
27497 /* If row is completely invisible, don't attempt to delete a cursor which
27498 isn't there. This can happen if cursor is at top of a window, and
27499 we switch to a buffer with a header line in that window. */
27500 if (cursor_row->visible_height <= 0)
27501 goto mark_cursor_off;
27503 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27504 if (cursor_row->cursor_in_fringe_p)
27506 cursor_row->cursor_in_fringe_p = 0;
27507 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27508 goto mark_cursor_off;
27511 /* This can happen when the new row is shorter than the old one.
27512 In this case, either draw_glyphs or clear_end_of_line
27513 should have cleared the cursor. Note that we wouldn't be
27514 able to erase the cursor in this case because we don't have a
27515 cursor glyph at hand. */
27516 if ((cursor_row->reversed_p
27517 ? (w->phys_cursor.hpos < 0)
27518 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27519 goto mark_cursor_off;
27521 /* When the window is hscrolled, cursor hpos can legitimately be out
27522 of bounds, but we draw the cursor at the corresponding window
27523 margin in that case. */
27524 if (!cursor_row->reversed_p && hpos < 0)
27525 hpos = 0;
27526 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27527 hpos = cursor_row->used[TEXT_AREA] - 1;
27529 /* If the cursor is in the mouse face area, redisplay that when
27530 we clear the cursor. */
27531 if (! NILP (hlinfo->mouse_face_window)
27532 && coords_in_mouse_face_p (w, hpos, vpos)
27533 /* Don't redraw the cursor's spot in mouse face if it is at the
27534 end of a line (on a newline). The cursor appears there, but
27535 mouse highlighting does not. */
27536 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27537 mouse_face_here_p = 1;
27539 /* Maybe clear the display under the cursor. */
27540 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27542 int x, y;
27543 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27544 int width;
27546 cursor_glyph = get_phys_cursor_glyph (w);
27547 if (cursor_glyph == NULL)
27548 goto mark_cursor_off;
27550 width = cursor_glyph->pixel_width;
27551 x = w->phys_cursor.x;
27552 if (x < 0)
27554 width += x;
27555 x = 0;
27557 width = min (width, window_box_width (w, TEXT_AREA) - x);
27558 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27559 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
27561 if (width > 0)
27562 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27565 /* Erase the cursor by redrawing the character underneath it. */
27566 if (mouse_face_here_p)
27567 hl = DRAW_MOUSE_FACE;
27568 else
27569 hl = DRAW_NORMAL_TEXT;
27570 draw_phys_cursor_glyph (w, cursor_row, hl);
27572 mark_cursor_off:
27573 w->phys_cursor_on_p = 0;
27574 w->phys_cursor_type = NO_CURSOR;
27578 /* EXPORT:
27579 Display or clear cursor of window W. If ON is zero, clear the
27580 cursor. If it is non-zero, display the cursor. If ON is nonzero,
27581 where to put the cursor is specified by HPOS, VPOS, X and Y. */
27583 void
27584 display_and_set_cursor (struct window *w, bool on,
27585 int hpos, int vpos, int x, int y)
27587 struct frame *f = XFRAME (w->frame);
27588 int new_cursor_type;
27589 int new_cursor_width;
27590 int active_cursor;
27591 struct glyph_row *glyph_row;
27592 struct glyph *glyph;
27594 /* This is pointless on invisible frames, and dangerous on garbaged
27595 windows and frames; in the latter case, the frame or window may
27596 be in the midst of changing its size, and x and y may be off the
27597 window. */
27598 if (! FRAME_VISIBLE_P (f)
27599 || FRAME_GARBAGED_P (f)
27600 || vpos >= w->current_matrix->nrows
27601 || hpos >= w->current_matrix->matrix_w)
27602 return;
27604 /* If cursor is off and we want it off, return quickly. */
27605 if (!on && !w->phys_cursor_on_p)
27606 return;
27608 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27609 /* If cursor row is not enabled, we don't really know where to
27610 display the cursor. */
27611 if (!glyph_row->enabled_p)
27613 w->phys_cursor_on_p = 0;
27614 return;
27617 glyph = NULL;
27618 if (!glyph_row->exact_window_width_line_p
27619 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
27620 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
27622 eassert (input_blocked_p ());
27624 /* Set new_cursor_type to the cursor we want to be displayed. */
27625 new_cursor_type = get_window_cursor_type (w, glyph,
27626 &new_cursor_width, &active_cursor);
27628 /* If cursor is currently being shown and we don't want it to be or
27629 it is in the wrong place, or the cursor type is not what we want,
27630 erase it. */
27631 if (w->phys_cursor_on_p
27632 && (!on
27633 || w->phys_cursor.x != x
27634 || w->phys_cursor.y != y
27635 /* HPOS can be negative in R2L rows whose
27636 exact_window_width_line_p flag is set (i.e. their newline
27637 would "overflow into the fringe"). */
27638 || hpos < 0
27639 || new_cursor_type != w->phys_cursor_type
27640 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
27641 && new_cursor_width != w->phys_cursor_width)))
27642 erase_phys_cursor (w);
27644 /* Don't check phys_cursor_on_p here because that flag is only set
27645 to zero in some cases where we know that the cursor has been
27646 completely erased, to avoid the extra work of erasing the cursor
27647 twice. In other words, phys_cursor_on_p can be 1 and the cursor
27648 still not be visible, or it has only been partly erased. */
27649 if (on)
27651 w->phys_cursor_ascent = glyph_row->ascent;
27652 w->phys_cursor_height = glyph_row->height;
27654 /* Set phys_cursor_.* before x_draw_.* is called because some
27655 of them may need the information. */
27656 w->phys_cursor.x = x;
27657 w->phys_cursor.y = glyph_row->y;
27658 w->phys_cursor.hpos = hpos;
27659 w->phys_cursor.vpos = vpos;
27662 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
27663 new_cursor_type, new_cursor_width,
27664 on, active_cursor);
27668 /* Switch the display of W's cursor on or off, according to the value
27669 of ON. */
27671 static void
27672 update_window_cursor (struct window *w, bool on)
27674 /* Don't update cursor in windows whose frame is in the process
27675 of being deleted. */
27676 if (w->current_matrix)
27678 int hpos = w->phys_cursor.hpos;
27679 int vpos = w->phys_cursor.vpos;
27680 struct glyph_row *row;
27682 if (vpos >= w->current_matrix->nrows
27683 || hpos >= w->current_matrix->matrix_w)
27684 return;
27686 row = MATRIX_ROW (w->current_matrix, vpos);
27688 /* When the window is hscrolled, cursor hpos can legitimately be
27689 out of bounds, but we draw the cursor at the corresponding
27690 window margin in that case. */
27691 if (!row->reversed_p && hpos < 0)
27692 hpos = 0;
27693 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27694 hpos = row->used[TEXT_AREA] - 1;
27696 block_input ();
27697 display_and_set_cursor (w, on, hpos, vpos,
27698 w->phys_cursor.x, w->phys_cursor.y);
27699 unblock_input ();
27704 /* Call update_window_cursor with parameter ON_P on all leaf windows
27705 in the window tree rooted at W. */
27707 static void
27708 update_cursor_in_window_tree (struct window *w, bool on_p)
27710 while (w)
27712 if (WINDOWP (w->contents))
27713 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
27714 else
27715 update_window_cursor (w, on_p);
27717 w = NILP (w->next) ? 0 : XWINDOW (w->next);
27722 /* EXPORT:
27723 Display the cursor on window W, or clear it, according to ON_P.
27724 Don't change the cursor's position. */
27726 void
27727 x_update_cursor (struct frame *f, bool on_p)
27729 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
27733 /* EXPORT:
27734 Clear the cursor of window W to background color, and mark the
27735 cursor as not shown. This is used when the text where the cursor
27736 is about to be rewritten. */
27738 void
27739 x_clear_cursor (struct window *w)
27741 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
27742 update_window_cursor (w, 0);
27745 #endif /* HAVE_WINDOW_SYSTEM */
27747 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
27748 and MSDOS. */
27749 static void
27750 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
27751 int start_hpos, int end_hpos,
27752 enum draw_glyphs_face draw)
27754 #ifdef HAVE_WINDOW_SYSTEM
27755 if (FRAME_WINDOW_P (XFRAME (w->frame)))
27757 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
27758 return;
27760 #endif
27761 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
27762 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
27763 #endif
27766 /* Display the active region described by mouse_face_* according to DRAW. */
27768 static void
27769 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
27771 struct window *w = XWINDOW (hlinfo->mouse_face_window);
27772 struct frame *f = XFRAME (WINDOW_FRAME (w));
27774 if (/* If window is in the process of being destroyed, don't bother
27775 to do anything. */
27776 w->current_matrix != NULL
27777 /* Don't update mouse highlight if hidden. */
27778 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
27779 /* Recognize when we are called to operate on rows that don't exist
27780 anymore. This can happen when a window is split. */
27781 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
27783 int phys_cursor_on_p = w->phys_cursor_on_p;
27784 struct glyph_row *row, *first, *last;
27786 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
27787 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
27789 for (row = first; row <= last && row->enabled_p; ++row)
27791 int start_hpos, end_hpos, start_x;
27793 /* For all but the first row, the highlight starts at column 0. */
27794 if (row == first)
27796 /* R2L rows have BEG and END in reversed order, but the
27797 screen drawing geometry is always left to right. So
27798 we need to mirror the beginning and end of the
27799 highlighted area in R2L rows. */
27800 if (!row->reversed_p)
27802 start_hpos = hlinfo->mouse_face_beg_col;
27803 start_x = hlinfo->mouse_face_beg_x;
27805 else if (row == last)
27807 start_hpos = hlinfo->mouse_face_end_col;
27808 start_x = hlinfo->mouse_face_end_x;
27810 else
27812 start_hpos = 0;
27813 start_x = 0;
27816 else if (row->reversed_p && row == last)
27818 start_hpos = hlinfo->mouse_face_end_col;
27819 start_x = hlinfo->mouse_face_end_x;
27821 else
27823 start_hpos = 0;
27824 start_x = 0;
27827 if (row == last)
27829 if (!row->reversed_p)
27830 end_hpos = hlinfo->mouse_face_end_col;
27831 else if (row == first)
27832 end_hpos = hlinfo->mouse_face_beg_col;
27833 else
27835 end_hpos = row->used[TEXT_AREA];
27836 if (draw == DRAW_NORMAL_TEXT)
27837 row->fill_line_p = 1; /* Clear to end of line */
27840 else if (row->reversed_p && row == first)
27841 end_hpos = hlinfo->mouse_face_beg_col;
27842 else
27844 end_hpos = row->used[TEXT_AREA];
27845 if (draw == DRAW_NORMAL_TEXT)
27846 row->fill_line_p = 1; /* Clear to end of line */
27849 if (end_hpos > start_hpos)
27851 draw_row_with_mouse_face (w, start_x, row,
27852 start_hpos, end_hpos, draw);
27854 row->mouse_face_p
27855 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
27859 #ifdef HAVE_WINDOW_SYSTEM
27860 /* When we've written over the cursor, arrange for it to
27861 be displayed again. */
27862 if (FRAME_WINDOW_P (f)
27863 && phys_cursor_on_p && !w->phys_cursor_on_p)
27865 int hpos = w->phys_cursor.hpos;
27867 /* When the window is hscrolled, cursor hpos can legitimately be
27868 out of bounds, but we draw the cursor at the corresponding
27869 window margin in that case. */
27870 if (!row->reversed_p && hpos < 0)
27871 hpos = 0;
27872 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27873 hpos = row->used[TEXT_AREA] - 1;
27875 block_input ();
27876 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
27877 w->phys_cursor.x, w->phys_cursor.y);
27878 unblock_input ();
27880 #endif /* HAVE_WINDOW_SYSTEM */
27883 #ifdef HAVE_WINDOW_SYSTEM
27884 /* Change the mouse cursor. */
27885 if (FRAME_WINDOW_P (f))
27887 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
27888 if (draw == DRAW_NORMAL_TEXT
27889 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
27890 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
27891 else
27892 #endif
27893 if (draw == DRAW_MOUSE_FACE)
27894 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
27895 else
27896 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
27898 #endif /* HAVE_WINDOW_SYSTEM */
27901 /* EXPORT:
27902 Clear out the mouse-highlighted active region.
27903 Redraw it un-highlighted first. Value is non-zero if mouse
27904 face was actually drawn unhighlighted. */
27907 clear_mouse_face (Mouse_HLInfo *hlinfo)
27909 int cleared = 0;
27911 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
27913 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
27914 cleared = 1;
27917 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27918 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27919 hlinfo->mouse_face_window = Qnil;
27920 hlinfo->mouse_face_overlay = Qnil;
27921 return cleared;
27924 /* Return true if the coordinates HPOS and VPOS on windows W are
27925 within the mouse face on that window. */
27926 static bool
27927 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
27929 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27931 /* Quickly resolve the easy cases. */
27932 if (!(WINDOWP (hlinfo->mouse_face_window)
27933 && XWINDOW (hlinfo->mouse_face_window) == w))
27934 return false;
27935 if (vpos < hlinfo->mouse_face_beg_row
27936 || vpos > hlinfo->mouse_face_end_row)
27937 return false;
27938 if (vpos > hlinfo->mouse_face_beg_row
27939 && vpos < hlinfo->mouse_face_end_row)
27940 return true;
27942 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
27944 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27946 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
27947 return true;
27949 else if ((vpos == hlinfo->mouse_face_beg_row
27950 && hpos >= hlinfo->mouse_face_beg_col)
27951 || (vpos == hlinfo->mouse_face_end_row
27952 && hpos < hlinfo->mouse_face_end_col))
27953 return true;
27955 else
27957 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27959 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
27960 return true;
27962 else if ((vpos == hlinfo->mouse_face_beg_row
27963 && hpos <= hlinfo->mouse_face_beg_col)
27964 || (vpos == hlinfo->mouse_face_end_row
27965 && hpos > hlinfo->mouse_face_end_col))
27966 return true;
27968 return false;
27972 /* EXPORT:
27973 True if physical cursor of window W is within mouse face. */
27975 bool
27976 cursor_in_mouse_face_p (struct window *w)
27978 int hpos = w->phys_cursor.hpos;
27979 int vpos = w->phys_cursor.vpos;
27980 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
27982 /* When the window is hscrolled, cursor hpos can legitimately be out
27983 of bounds, but we draw the cursor at the corresponding window
27984 margin in that case. */
27985 if (!row->reversed_p && hpos < 0)
27986 hpos = 0;
27987 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27988 hpos = row->used[TEXT_AREA] - 1;
27990 return coords_in_mouse_face_p (w, hpos, vpos);
27995 /* Find the glyph rows START_ROW and END_ROW of window W that display
27996 characters between buffer positions START_CHARPOS and END_CHARPOS
27997 (excluding END_CHARPOS). DISP_STRING is a display string that
27998 covers these buffer positions. This is similar to
27999 row_containing_pos, but is more accurate when bidi reordering makes
28000 buffer positions change non-linearly with glyph rows. */
28001 static void
28002 rows_from_pos_range (struct window *w,
28003 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28004 Lisp_Object disp_string,
28005 struct glyph_row **start, struct glyph_row **end)
28007 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28008 int last_y = window_text_bottom_y (w);
28009 struct glyph_row *row;
28011 *start = NULL;
28012 *end = NULL;
28014 while (!first->enabled_p
28015 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28016 first++;
28018 /* Find the START row. */
28019 for (row = first;
28020 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28021 row++)
28023 /* A row can potentially be the START row if the range of the
28024 characters it displays intersects the range
28025 [START_CHARPOS..END_CHARPOS). */
28026 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28027 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28028 /* See the commentary in row_containing_pos, for the
28029 explanation of the complicated way to check whether
28030 some position is beyond the end of the characters
28031 displayed by a row. */
28032 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28033 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28034 && !row->ends_at_zv_p
28035 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28036 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28037 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28038 && !row->ends_at_zv_p
28039 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28041 /* Found a candidate row. Now make sure at least one of the
28042 glyphs it displays has a charpos from the range
28043 [START_CHARPOS..END_CHARPOS).
28045 This is not obvious because bidi reordering could make
28046 buffer positions of a row be 1,2,3,102,101,100, and if we
28047 want to highlight characters in [50..60), we don't want
28048 this row, even though [50..60) does intersect [1..103),
28049 the range of character positions given by the row's start
28050 and end positions. */
28051 struct glyph *g = row->glyphs[TEXT_AREA];
28052 struct glyph *e = g + row->used[TEXT_AREA];
28054 while (g < e)
28056 if (((BUFFERP (g->object) || INTEGERP (g->object))
28057 && start_charpos <= g->charpos && g->charpos < end_charpos)
28058 /* A glyph that comes from DISP_STRING is by
28059 definition to be highlighted. */
28060 || EQ (g->object, disp_string))
28061 *start = row;
28062 g++;
28064 if (*start)
28065 break;
28069 /* Find the END row. */
28070 if (!*start
28071 /* If the last row is partially visible, start looking for END
28072 from that row, instead of starting from FIRST. */
28073 && !(row->enabled_p
28074 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28075 row = first;
28076 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28078 struct glyph_row *next = row + 1;
28079 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28081 if (!next->enabled_p
28082 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28083 /* The first row >= START whose range of displayed characters
28084 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28085 is the row END + 1. */
28086 || (start_charpos < next_start
28087 && end_charpos < next_start)
28088 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28089 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28090 && !next->ends_at_zv_p
28091 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28092 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28093 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28094 && !next->ends_at_zv_p
28095 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28097 *end = row;
28098 break;
28100 else
28102 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28103 but none of the characters it displays are in the range, it is
28104 also END + 1. */
28105 struct glyph *g = next->glyphs[TEXT_AREA];
28106 struct glyph *s = g;
28107 struct glyph *e = g + next->used[TEXT_AREA];
28109 while (g < e)
28111 if (((BUFFERP (g->object) || INTEGERP (g->object))
28112 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28113 /* If the buffer position of the first glyph in
28114 the row is equal to END_CHARPOS, it means
28115 the last character to be highlighted is the
28116 newline of ROW, and we must consider NEXT as
28117 END, not END+1. */
28118 || (((!next->reversed_p && g == s)
28119 || (next->reversed_p && g == e - 1))
28120 && (g->charpos == end_charpos
28121 /* Special case for when NEXT is an
28122 empty line at ZV. */
28123 || (g->charpos == -1
28124 && !row->ends_at_zv_p
28125 && next_start == end_charpos)))))
28126 /* A glyph that comes from DISP_STRING is by
28127 definition to be highlighted. */
28128 || EQ (g->object, disp_string))
28129 break;
28130 g++;
28132 if (g == e)
28134 *end = row;
28135 break;
28137 /* The first row that ends at ZV must be the last to be
28138 highlighted. */
28139 else if (next->ends_at_zv_p)
28141 *end = next;
28142 break;
28148 /* This function sets the mouse_face_* elements of HLINFO, assuming
28149 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28150 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28151 for the overlay or run of text properties specifying the mouse
28152 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28153 before-string and after-string that must also be highlighted.
28154 DISP_STRING, if non-nil, is a display string that may cover some
28155 or all of the highlighted text. */
28157 static void
28158 mouse_face_from_buffer_pos (Lisp_Object window,
28159 Mouse_HLInfo *hlinfo,
28160 ptrdiff_t mouse_charpos,
28161 ptrdiff_t start_charpos,
28162 ptrdiff_t end_charpos,
28163 Lisp_Object before_string,
28164 Lisp_Object after_string,
28165 Lisp_Object disp_string)
28167 struct window *w = XWINDOW (window);
28168 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28169 struct glyph_row *r1, *r2;
28170 struct glyph *glyph, *end;
28171 ptrdiff_t ignore, pos;
28172 int x;
28174 eassert (NILP (disp_string) || STRINGP (disp_string));
28175 eassert (NILP (before_string) || STRINGP (before_string));
28176 eassert (NILP (after_string) || STRINGP (after_string));
28178 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28179 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28180 if (r1 == NULL)
28181 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28182 /* If the before-string or display-string contains newlines,
28183 rows_from_pos_range skips to its last row. Move back. */
28184 if (!NILP (before_string) || !NILP (disp_string))
28186 struct glyph_row *prev;
28187 while ((prev = r1 - 1, prev >= first)
28188 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28189 && prev->used[TEXT_AREA] > 0)
28191 struct glyph *beg = prev->glyphs[TEXT_AREA];
28192 glyph = beg + prev->used[TEXT_AREA];
28193 while (--glyph >= beg && INTEGERP (glyph->object));
28194 if (glyph < beg
28195 || !(EQ (glyph->object, before_string)
28196 || EQ (glyph->object, disp_string)))
28197 break;
28198 r1 = prev;
28201 if (r2 == NULL)
28203 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28204 hlinfo->mouse_face_past_end = 1;
28206 else if (!NILP (after_string))
28208 /* If the after-string has newlines, advance to its last row. */
28209 struct glyph_row *next;
28210 struct glyph_row *last
28211 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28213 for (next = r2 + 1;
28214 next <= last
28215 && next->used[TEXT_AREA] > 0
28216 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28217 ++next)
28218 r2 = next;
28220 /* The rest of the display engine assumes that mouse_face_beg_row is
28221 either above mouse_face_end_row or identical to it. But with
28222 bidi-reordered continued lines, the row for START_CHARPOS could
28223 be below the row for END_CHARPOS. If so, swap the rows and store
28224 them in correct order. */
28225 if (r1->y > r2->y)
28227 struct glyph_row *tem = r2;
28229 r2 = r1;
28230 r1 = tem;
28233 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28234 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28236 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28237 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28238 could be anywhere in the row and in any order. The strategy
28239 below is to find the leftmost and the rightmost glyph that
28240 belongs to either of these 3 strings, or whose position is
28241 between START_CHARPOS and END_CHARPOS, and highlight all the
28242 glyphs between those two. This may cover more than just the text
28243 between START_CHARPOS and END_CHARPOS if the range of characters
28244 strides the bidi level boundary, e.g. if the beginning is in R2L
28245 text while the end is in L2R text or vice versa. */
28246 if (!r1->reversed_p)
28248 /* This row is in a left to right paragraph. Scan it left to
28249 right. */
28250 glyph = r1->glyphs[TEXT_AREA];
28251 end = glyph + r1->used[TEXT_AREA];
28252 x = r1->x;
28254 /* Skip truncation glyphs at the start of the glyph row. */
28255 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28256 for (; glyph < end
28257 && INTEGERP (glyph->object)
28258 && glyph->charpos < 0;
28259 ++glyph)
28260 x += glyph->pixel_width;
28262 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28263 or DISP_STRING, and the first glyph from buffer whose
28264 position is between START_CHARPOS and END_CHARPOS. */
28265 for (; glyph < end
28266 && !INTEGERP (glyph->object)
28267 && !EQ (glyph->object, disp_string)
28268 && !(BUFFERP (glyph->object)
28269 && (glyph->charpos >= start_charpos
28270 && glyph->charpos < end_charpos));
28271 ++glyph)
28273 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28274 are present at buffer positions between START_CHARPOS and
28275 END_CHARPOS, or if they come from an overlay. */
28276 if (EQ (glyph->object, before_string))
28278 pos = string_buffer_position (before_string,
28279 start_charpos);
28280 /* If pos == 0, it means before_string came from an
28281 overlay, not from a buffer position. */
28282 if (!pos || (pos >= start_charpos && pos < end_charpos))
28283 break;
28285 else if (EQ (glyph->object, after_string))
28287 pos = string_buffer_position (after_string, end_charpos);
28288 if (!pos || (pos >= start_charpos && pos < end_charpos))
28289 break;
28291 x += glyph->pixel_width;
28293 hlinfo->mouse_face_beg_x = x;
28294 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28296 else
28298 /* This row is in a right to left paragraph. Scan it right to
28299 left. */
28300 struct glyph *g;
28302 end = r1->glyphs[TEXT_AREA] - 1;
28303 glyph = end + r1->used[TEXT_AREA];
28305 /* Skip truncation glyphs at the start of the glyph row. */
28306 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28307 for (; glyph > end
28308 && INTEGERP (glyph->object)
28309 && glyph->charpos < 0;
28310 --glyph)
28313 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28314 or DISP_STRING, and the first glyph from buffer whose
28315 position is between START_CHARPOS and END_CHARPOS. */
28316 for (; glyph > end
28317 && !INTEGERP (glyph->object)
28318 && !EQ (glyph->object, disp_string)
28319 && !(BUFFERP (glyph->object)
28320 && (glyph->charpos >= start_charpos
28321 && glyph->charpos < end_charpos));
28322 --glyph)
28324 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28325 are present at buffer positions between START_CHARPOS and
28326 END_CHARPOS, or if they come from an overlay. */
28327 if (EQ (glyph->object, before_string))
28329 pos = string_buffer_position (before_string, start_charpos);
28330 /* If pos == 0, it means before_string came from an
28331 overlay, not from a buffer position. */
28332 if (!pos || (pos >= start_charpos && pos < end_charpos))
28333 break;
28335 else if (EQ (glyph->object, after_string))
28337 pos = string_buffer_position (after_string, end_charpos);
28338 if (!pos || (pos >= start_charpos && pos < end_charpos))
28339 break;
28343 glyph++; /* first glyph to the right of the highlighted area */
28344 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
28345 x += g->pixel_width;
28346 hlinfo->mouse_face_beg_x = x;
28347 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28350 /* If the highlight ends in a different row, compute GLYPH and END
28351 for the end row. Otherwise, reuse the values computed above for
28352 the row where the highlight begins. */
28353 if (r2 != r1)
28355 if (!r2->reversed_p)
28357 glyph = r2->glyphs[TEXT_AREA];
28358 end = glyph + r2->used[TEXT_AREA];
28359 x = r2->x;
28361 else
28363 end = r2->glyphs[TEXT_AREA] - 1;
28364 glyph = end + r2->used[TEXT_AREA];
28368 if (!r2->reversed_p)
28370 /* Skip truncation and continuation glyphs near the end of the
28371 row, and also blanks and stretch glyphs inserted by
28372 extend_face_to_end_of_line. */
28373 while (end > glyph
28374 && INTEGERP ((end - 1)->object))
28375 --end;
28376 /* Scan the rest of the glyph row from the end, looking for the
28377 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28378 DISP_STRING, or whose position is between START_CHARPOS
28379 and END_CHARPOS */
28380 for (--end;
28381 end > glyph
28382 && !INTEGERP (end->object)
28383 && !EQ (end->object, disp_string)
28384 && !(BUFFERP (end->object)
28385 && (end->charpos >= start_charpos
28386 && end->charpos < end_charpos));
28387 --end)
28389 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28390 are present at buffer positions between START_CHARPOS and
28391 END_CHARPOS, or if they come from an overlay. */
28392 if (EQ (end->object, before_string))
28394 pos = string_buffer_position (before_string, start_charpos);
28395 if (!pos || (pos >= start_charpos && pos < end_charpos))
28396 break;
28398 else if (EQ (end->object, after_string))
28400 pos = string_buffer_position (after_string, end_charpos);
28401 if (!pos || (pos >= start_charpos && pos < end_charpos))
28402 break;
28405 /* Find the X coordinate of the last glyph to be highlighted. */
28406 for (; glyph <= end; ++glyph)
28407 x += glyph->pixel_width;
28409 hlinfo->mouse_face_end_x = x;
28410 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28412 else
28414 /* Skip truncation and continuation glyphs near the end of the
28415 row, and also blanks and stretch glyphs inserted by
28416 extend_face_to_end_of_line. */
28417 x = r2->x;
28418 end++;
28419 while (end < glyph
28420 && INTEGERP (end->object))
28422 x += end->pixel_width;
28423 ++end;
28425 /* Scan the rest of the glyph row from the end, looking for the
28426 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28427 DISP_STRING, or whose position is between START_CHARPOS
28428 and END_CHARPOS */
28429 for ( ;
28430 end < glyph
28431 && !INTEGERP (end->object)
28432 && !EQ (end->object, disp_string)
28433 && !(BUFFERP (end->object)
28434 && (end->charpos >= start_charpos
28435 && end->charpos < end_charpos));
28436 ++end)
28438 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28439 are present at buffer positions between START_CHARPOS and
28440 END_CHARPOS, or if they come from an overlay. */
28441 if (EQ (end->object, before_string))
28443 pos = string_buffer_position (before_string, start_charpos);
28444 if (!pos || (pos >= start_charpos && pos < end_charpos))
28445 break;
28447 else if (EQ (end->object, after_string))
28449 pos = string_buffer_position (after_string, end_charpos);
28450 if (!pos || (pos >= start_charpos && pos < end_charpos))
28451 break;
28453 x += end->pixel_width;
28455 /* If we exited the above loop because we arrived at the last
28456 glyph of the row, and its buffer position is still not in
28457 range, it means the last character in range is the preceding
28458 newline. Bump the end column and x values to get past the
28459 last glyph. */
28460 if (end == glyph
28461 && BUFFERP (end->object)
28462 && (end->charpos < start_charpos
28463 || end->charpos >= end_charpos))
28465 x += end->pixel_width;
28466 ++end;
28468 hlinfo->mouse_face_end_x = x;
28469 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28472 hlinfo->mouse_face_window = window;
28473 hlinfo->mouse_face_face_id
28474 = face_at_buffer_position (w, mouse_charpos, &ignore,
28475 mouse_charpos + 1,
28476 !hlinfo->mouse_face_hidden, -1);
28477 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28480 /* The following function is not used anymore (replaced with
28481 mouse_face_from_string_pos), but I leave it here for the time
28482 being, in case someone would. */
28484 #if 0 /* not used */
28486 /* Find the position of the glyph for position POS in OBJECT in
28487 window W's current matrix, and return in *X, *Y the pixel
28488 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28490 RIGHT_P non-zero means return the position of the right edge of the
28491 glyph, RIGHT_P zero means return the left edge position.
28493 If no glyph for POS exists in the matrix, return the position of
28494 the glyph with the next smaller position that is in the matrix, if
28495 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
28496 exists in the matrix, return the position of the glyph with the
28497 next larger position in OBJECT.
28499 Value is non-zero if a glyph was found. */
28501 static int
28502 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28503 int *hpos, int *vpos, int *x, int *y, int right_p)
28505 int yb = window_text_bottom_y (w);
28506 struct glyph_row *r;
28507 struct glyph *best_glyph = NULL;
28508 struct glyph_row *best_row = NULL;
28509 int best_x = 0;
28511 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28512 r->enabled_p && r->y < yb;
28513 ++r)
28515 struct glyph *g = r->glyphs[TEXT_AREA];
28516 struct glyph *e = g + r->used[TEXT_AREA];
28517 int gx;
28519 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28520 if (EQ (g->object, object))
28522 if (g->charpos == pos)
28524 best_glyph = g;
28525 best_x = gx;
28526 best_row = r;
28527 goto found;
28529 else if (best_glyph == NULL
28530 || ((eabs (g->charpos - pos)
28531 < eabs (best_glyph->charpos - pos))
28532 && (right_p
28533 ? g->charpos < pos
28534 : g->charpos > pos)))
28536 best_glyph = g;
28537 best_x = gx;
28538 best_row = r;
28543 found:
28545 if (best_glyph)
28547 *x = best_x;
28548 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28550 if (right_p)
28552 *x += best_glyph->pixel_width;
28553 ++*hpos;
28556 *y = best_row->y;
28557 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28560 return best_glyph != NULL;
28562 #endif /* not used */
28564 /* Find the positions of the first and the last glyphs in window W's
28565 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28566 (assumed to be a string), and return in HLINFO's mouse_face_*
28567 members the pixel and column/row coordinates of those glyphs. */
28569 static void
28570 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28571 Lisp_Object object,
28572 ptrdiff_t startpos, ptrdiff_t endpos)
28574 int yb = window_text_bottom_y (w);
28575 struct glyph_row *r;
28576 struct glyph *g, *e;
28577 int gx;
28578 int found = 0;
28580 /* Find the glyph row with at least one position in the range
28581 [STARTPOS..ENDPOS), and the first glyph in that row whose
28582 position belongs to that range. */
28583 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28584 r->enabled_p && r->y < yb;
28585 ++r)
28587 if (!r->reversed_p)
28589 g = r->glyphs[TEXT_AREA];
28590 e = g + r->used[TEXT_AREA];
28591 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28592 if (EQ (g->object, object)
28593 && startpos <= g->charpos && g->charpos < endpos)
28595 hlinfo->mouse_face_beg_row
28596 = MATRIX_ROW_VPOS (r, w->current_matrix);
28597 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28598 hlinfo->mouse_face_beg_x = gx;
28599 found = 1;
28600 break;
28603 else
28605 struct glyph *g1;
28607 e = r->glyphs[TEXT_AREA];
28608 g = e + r->used[TEXT_AREA];
28609 for ( ; g > e; --g)
28610 if (EQ ((g-1)->object, object)
28611 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28613 hlinfo->mouse_face_beg_row
28614 = MATRIX_ROW_VPOS (r, w->current_matrix);
28615 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28616 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28617 gx += g1->pixel_width;
28618 hlinfo->mouse_face_beg_x = gx;
28619 found = 1;
28620 break;
28623 if (found)
28624 break;
28627 if (!found)
28628 return;
28630 /* Starting with the next row, look for the first row which does NOT
28631 include any glyphs whose positions are in the range. */
28632 for (++r; r->enabled_p && r->y < yb; ++r)
28634 g = r->glyphs[TEXT_AREA];
28635 e = g + r->used[TEXT_AREA];
28636 found = 0;
28637 for ( ; g < e; ++g)
28638 if (EQ (g->object, object)
28639 && startpos <= g->charpos && g->charpos < endpos)
28641 found = 1;
28642 break;
28644 if (!found)
28645 break;
28648 /* The highlighted region ends on the previous row. */
28649 r--;
28651 /* Set the end row. */
28652 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
28654 /* Compute and set the end column and the end column's horizontal
28655 pixel coordinate. */
28656 if (!r->reversed_p)
28658 g = r->glyphs[TEXT_AREA];
28659 e = g + r->used[TEXT_AREA];
28660 for ( ; e > g; --e)
28661 if (EQ ((e-1)->object, object)
28662 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
28663 break;
28664 hlinfo->mouse_face_end_col = e - g;
28666 for (gx = r->x; g < e; ++g)
28667 gx += g->pixel_width;
28668 hlinfo->mouse_face_end_x = gx;
28670 else
28672 e = r->glyphs[TEXT_AREA];
28673 g = e + r->used[TEXT_AREA];
28674 for (gx = r->x ; e < g; ++e)
28676 if (EQ (e->object, object)
28677 && startpos <= e->charpos && e->charpos < endpos)
28678 break;
28679 gx += e->pixel_width;
28681 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
28682 hlinfo->mouse_face_end_x = gx;
28686 #ifdef HAVE_WINDOW_SYSTEM
28688 /* See if position X, Y is within a hot-spot of an image. */
28690 static int
28691 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
28693 if (!CONSP (hot_spot))
28694 return 0;
28696 if (EQ (XCAR (hot_spot), Qrect))
28698 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
28699 Lisp_Object rect = XCDR (hot_spot);
28700 Lisp_Object tem;
28701 if (!CONSP (rect))
28702 return 0;
28703 if (!CONSP (XCAR (rect)))
28704 return 0;
28705 if (!CONSP (XCDR (rect)))
28706 return 0;
28707 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
28708 return 0;
28709 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
28710 return 0;
28711 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
28712 return 0;
28713 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
28714 return 0;
28715 return 1;
28717 else if (EQ (XCAR (hot_spot), Qcircle))
28719 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
28720 Lisp_Object circ = XCDR (hot_spot);
28721 Lisp_Object lr, lx0, ly0;
28722 if (CONSP (circ)
28723 && CONSP (XCAR (circ))
28724 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
28725 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
28726 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
28728 double r = XFLOATINT (lr);
28729 double dx = XINT (lx0) - x;
28730 double dy = XINT (ly0) - y;
28731 return (dx * dx + dy * dy <= r * r);
28734 else if (EQ (XCAR (hot_spot), Qpoly))
28736 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
28737 if (VECTORP (XCDR (hot_spot)))
28739 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
28740 Lisp_Object *poly = v->contents;
28741 ptrdiff_t n = v->header.size;
28742 ptrdiff_t i;
28743 int inside = 0;
28744 Lisp_Object lx, ly;
28745 int x0, y0;
28747 /* Need an even number of coordinates, and at least 3 edges. */
28748 if (n < 6 || n & 1)
28749 return 0;
28751 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
28752 If count is odd, we are inside polygon. Pixels on edges
28753 may or may not be included depending on actual geometry of the
28754 polygon. */
28755 if ((lx = poly[n-2], !INTEGERP (lx))
28756 || (ly = poly[n-1], !INTEGERP (lx)))
28757 return 0;
28758 x0 = XINT (lx), y0 = XINT (ly);
28759 for (i = 0; i < n; i += 2)
28761 int x1 = x0, y1 = y0;
28762 if ((lx = poly[i], !INTEGERP (lx))
28763 || (ly = poly[i+1], !INTEGERP (ly)))
28764 return 0;
28765 x0 = XINT (lx), y0 = XINT (ly);
28767 /* Does this segment cross the X line? */
28768 if (x0 >= x)
28770 if (x1 >= x)
28771 continue;
28773 else if (x1 < x)
28774 continue;
28775 if (y > y0 && y > y1)
28776 continue;
28777 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
28778 inside = !inside;
28780 return inside;
28783 return 0;
28786 Lisp_Object
28787 find_hot_spot (Lisp_Object map, int x, int y)
28789 while (CONSP (map))
28791 if (CONSP (XCAR (map))
28792 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
28793 return XCAR (map);
28794 map = XCDR (map);
28797 return Qnil;
28800 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
28801 3, 3, 0,
28802 doc: /* Lookup in image map MAP coordinates X and Y.
28803 An image map is an alist where each element has the format (AREA ID PLIST).
28804 An AREA is specified as either a rectangle, a circle, or a polygon:
28805 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
28806 pixel coordinates of the upper left and bottom right corners.
28807 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
28808 and the radius of the circle; r may be a float or integer.
28809 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
28810 vector describes one corner in the polygon.
28811 Returns the alist element for the first matching AREA in MAP. */)
28812 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
28814 if (NILP (map))
28815 return Qnil;
28817 CHECK_NUMBER (x);
28818 CHECK_NUMBER (y);
28820 return find_hot_spot (map,
28821 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
28822 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
28826 /* Display frame CURSOR, optionally using shape defined by POINTER. */
28827 static void
28828 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
28830 /* Do not change cursor shape while dragging mouse. */
28831 if (!NILP (do_mouse_tracking))
28832 return;
28834 if (!NILP (pointer))
28836 if (EQ (pointer, Qarrow))
28837 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28838 else if (EQ (pointer, Qhand))
28839 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
28840 else if (EQ (pointer, Qtext))
28841 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28842 else if (EQ (pointer, intern ("hdrag")))
28843 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28844 else if (EQ (pointer, intern ("nhdrag")))
28845 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
28846 #ifdef HAVE_X_WINDOWS
28847 else if (EQ (pointer, intern ("vdrag")))
28848 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28849 #endif
28850 else if (EQ (pointer, intern ("hourglass")))
28851 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
28852 else if (EQ (pointer, Qmodeline))
28853 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
28854 else
28855 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28858 if (cursor != No_Cursor)
28859 FRAME_RIF (f)->define_frame_cursor (f, cursor);
28862 #endif /* HAVE_WINDOW_SYSTEM */
28864 /* Take proper action when mouse has moved to the mode or header line
28865 or marginal area AREA of window W, x-position X and y-position Y.
28866 X is relative to the start of the text display area of W, so the
28867 width of bitmap areas and scroll bars must be subtracted to get a
28868 position relative to the start of the mode line. */
28870 static void
28871 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
28872 enum window_part area)
28874 struct window *w = XWINDOW (window);
28875 struct frame *f = XFRAME (w->frame);
28876 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28877 #ifdef HAVE_WINDOW_SYSTEM
28878 Display_Info *dpyinfo;
28879 #endif
28880 Cursor cursor = No_Cursor;
28881 Lisp_Object pointer = Qnil;
28882 int dx, dy, width, height;
28883 ptrdiff_t charpos;
28884 Lisp_Object string, object = Qnil;
28885 Lisp_Object pos IF_LINT (= Qnil), help;
28887 Lisp_Object mouse_face;
28888 int original_x_pixel = x;
28889 struct glyph * glyph = NULL, * row_start_glyph = NULL;
28890 struct glyph_row *row IF_LINT (= 0);
28892 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
28894 int x0;
28895 struct glyph *end;
28897 /* Kludge alert: mode_line_string takes X/Y in pixels, but
28898 returns them in row/column units! */
28899 string = mode_line_string (w, area, &x, &y, &charpos,
28900 &object, &dx, &dy, &width, &height);
28902 row = (area == ON_MODE_LINE
28903 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
28904 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
28906 /* Find the glyph under the mouse pointer. */
28907 if (row->mode_line_p && row->enabled_p)
28909 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
28910 end = glyph + row->used[TEXT_AREA];
28912 for (x0 = original_x_pixel;
28913 glyph < end && x0 >= glyph->pixel_width;
28914 ++glyph)
28915 x0 -= glyph->pixel_width;
28917 if (glyph >= end)
28918 glyph = NULL;
28921 else
28923 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
28924 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
28925 returns them in row/column units! */
28926 string = marginal_area_string (w, area, &x, &y, &charpos,
28927 &object, &dx, &dy, &width, &height);
28930 help = Qnil;
28932 #ifdef HAVE_WINDOW_SYSTEM
28933 if (IMAGEP (object))
28935 Lisp_Object image_map, hotspot;
28936 if ((image_map = Fplist_get (XCDR (object), QCmap),
28937 !NILP (image_map))
28938 && (hotspot = find_hot_spot (image_map, dx, dy),
28939 CONSP (hotspot))
28940 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
28942 Lisp_Object plist;
28944 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
28945 If so, we could look for mouse-enter, mouse-leave
28946 properties in PLIST (and do something...). */
28947 hotspot = XCDR (hotspot);
28948 if (CONSP (hotspot)
28949 && (plist = XCAR (hotspot), CONSP (plist)))
28951 pointer = Fplist_get (plist, Qpointer);
28952 if (NILP (pointer))
28953 pointer = Qhand;
28954 help = Fplist_get (plist, Qhelp_echo);
28955 if (!NILP (help))
28957 help_echo_string = help;
28958 XSETWINDOW (help_echo_window, w);
28959 help_echo_object = w->contents;
28960 help_echo_pos = charpos;
28964 if (NILP (pointer))
28965 pointer = Fplist_get (XCDR (object), QCpointer);
28967 #endif /* HAVE_WINDOW_SYSTEM */
28969 if (STRINGP (string))
28970 pos = make_number (charpos);
28972 /* Set the help text and mouse pointer. If the mouse is on a part
28973 of the mode line without any text (e.g. past the right edge of
28974 the mode line text), use the default help text and pointer. */
28975 if (STRINGP (string) || area == ON_MODE_LINE)
28977 /* Arrange to display the help by setting the global variables
28978 help_echo_string, help_echo_object, and help_echo_pos. */
28979 if (NILP (help))
28981 if (STRINGP (string))
28982 help = Fget_text_property (pos, Qhelp_echo, string);
28984 if (!NILP (help))
28986 help_echo_string = help;
28987 XSETWINDOW (help_echo_window, w);
28988 help_echo_object = string;
28989 help_echo_pos = charpos;
28991 else if (area == ON_MODE_LINE)
28993 Lisp_Object default_help
28994 = buffer_local_value_1 (Qmode_line_default_help_echo,
28995 w->contents);
28997 if (STRINGP (default_help))
28999 help_echo_string = default_help;
29000 XSETWINDOW (help_echo_window, w);
29001 help_echo_object = Qnil;
29002 help_echo_pos = -1;
29007 #ifdef HAVE_WINDOW_SYSTEM
29008 /* Change the mouse pointer according to what is under it. */
29009 if (FRAME_WINDOW_P (f))
29011 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29012 || minibuf_level
29013 || NILP (Vresize_mini_windows));
29015 dpyinfo = FRAME_DISPLAY_INFO (f);
29016 if (STRINGP (string))
29018 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29020 if (NILP (pointer))
29021 pointer = Fget_text_property (pos, Qpointer, string);
29023 /* Change the mouse pointer according to what is under X/Y. */
29024 if (NILP (pointer)
29025 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29027 Lisp_Object map;
29028 map = Fget_text_property (pos, Qlocal_map, string);
29029 if (!KEYMAPP (map))
29030 map = Fget_text_property (pos, Qkeymap, string);
29031 if (!KEYMAPP (map) && draggable)
29032 cursor = dpyinfo->vertical_scroll_bar_cursor;
29035 else if (draggable)
29036 /* Default mode-line pointer. */
29037 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29039 #endif
29042 /* Change the mouse face according to what is under X/Y. */
29043 if (STRINGP (string))
29045 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29046 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29047 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29048 && glyph)
29050 Lisp_Object b, e;
29052 struct glyph * tmp_glyph;
29054 int gpos;
29055 int gseq_length;
29056 int total_pixel_width;
29057 ptrdiff_t begpos, endpos, ignore;
29059 int vpos, hpos;
29061 b = Fprevious_single_property_change (make_number (charpos + 1),
29062 Qmouse_face, string, Qnil);
29063 if (NILP (b))
29064 begpos = 0;
29065 else
29066 begpos = XINT (b);
29068 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29069 if (NILP (e))
29070 endpos = SCHARS (string);
29071 else
29072 endpos = XINT (e);
29074 /* Calculate the glyph position GPOS of GLYPH in the
29075 displayed string, relative to the beginning of the
29076 highlighted part of the string.
29078 Note: GPOS is different from CHARPOS. CHARPOS is the
29079 position of GLYPH in the internal string object. A mode
29080 line string format has structures which are converted to
29081 a flattened string by the Emacs Lisp interpreter. The
29082 internal string is an element of those structures. The
29083 displayed string is the flattened string. */
29084 tmp_glyph = row_start_glyph;
29085 while (tmp_glyph < glyph
29086 && (!(EQ (tmp_glyph->object, glyph->object)
29087 && begpos <= tmp_glyph->charpos
29088 && tmp_glyph->charpos < endpos)))
29089 tmp_glyph++;
29090 gpos = glyph - tmp_glyph;
29092 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29093 the highlighted part of the displayed string to which
29094 GLYPH belongs. Note: GSEQ_LENGTH is different from
29095 SCHARS (STRING), because the latter returns the length of
29096 the internal string. */
29097 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29098 tmp_glyph > glyph
29099 && (!(EQ (tmp_glyph->object, glyph->object)
29100 && begpos <= tmp_glyph->charpos
29101 && tmp_glyph->charpos < endpos));
29102 tmp_glyph--)
29104 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29106 /* Calculate the total pixel width of all the glyphs between
29107 the beginning of the highlighted area and GLYPH. */
29108 total_pixel_width = 0;
29109 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29110 total_pixel_width += tmp_glyph->pixel_width;
29112 /* Pre calculation of re-rendering position. Note: X is in
29113 column units here, after the call to mode_line_string or
29114 marginal_area_string. */
29115 hpos = x - gpos;
29116 vpos = (area == ON_MODE_LINE
29117 ? (w->current_matrix)->nrows - 1
29118 : 0);
29120 /* If GLYPH's position is included in the region that is
29121 already drawn in mouse face, we have nothing to do. */
29122 if ( EQ (window, hlinfo->mouse_face_window)
29123 && (!row->reversed_p
29124 ? (hlinfo->mouse_face_beg_col <= hpos
29125 && hpos < hlinfo->mouse_face_end_col)
29126 /* In R2L rows we swap BEG and END, see below. */
29127 : (hlinfo->mouse_face_end_col <= hpos
29128 && hpos < hlinfo->mouse_face_beg_col))
29129 && hlinfo->mouse_face_beg_row == vpos )
29130 return;
29132 if (clear_mouse_face (hlinfo))
29133 cursor = No_Cursor;
29135 if (!row->reversed_p)
29137 hlinfo->mouse_face_beg_col = hpos;
29138 hlinfo->mouse_face_beg_x = original_x_pixel
29139 - (total_pixel_width + dx);
29140 hlinfo->mouse_face_end_col = hpos + gseq_length;
29141 hlinfo->mouse_face_end_x = 0;
29143 else
29145 /* In R2L rows, show_mouse_face expects BEG and END
29146 coordinates to be swapped. */
29147 hlinfo->mouse_face_end_col = hpos;
29148 hlinfo->mouse_face_end_x = original_x_pixel
29149 - (total_pixel_width + dx);
29150 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29151 hlinfo->mouse_face_beg_x = 0;
29154 hlinfo->mouse_face_beg_row = vpos;
29155 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29156 hlinfo->mouse_face_past_end = 0;
29157 hlinfo->mouse_face_window = window;
29159 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29160 charpos,
29161 0, &ignore,
29162 glyph->face_id,
29164 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29166 if (NILP (pointer))
29167 pointer = Qhand;
29169 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29170 clear_mouse_face (hlinfo);
29172 #ifdef HAVE_WINDOW_SYSTEM
29173 if (FRAME_WINDOW_P (f))
29174 define_frame_cursor1 (f, cursor, pointer);
29175 #endif
29179 /* EXPORT:
29180 Take proper action when the mouse has moved to position X, Y on
29181 frame F with regards to highlighting portions of display that have
29182 mouse-face properties. Also de-highlight portions of display where
29183 the mouse was before, set the mouse pointer shape as appropriate
29184 for the mouse coordinates, and activate help echo (tooltips).
29185 X and Y can be negative or out of range. */
29187 void
29188 note_mouse_highlight (struct frame *f, int x, int y)
29190 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29191 enum window_part part = ON_NOTHING;
29192 Lisp_Object window;
29193 struct window *w;
29194 Cursor cursor = No_Cursor;
29195 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29196 struct buffer *b;
29198 /* When a menu is active, don't highlight because this looks odd. */
29199 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29200 if (popup_activated ())
29201 return;
29202 #endif
29204 if (!f->glyphs_initialized_p
29205 || f->pointer_invisible)
29206 return;
29208 hlinfo->mouse_face_mouse_x = x;
29209 hlinfo->mouse_face_mouse_y = y;
29210 hlinfo->mouse_face_mouse_frame = f;
29212 if (hlinfo->mouse_face_defer)
29213 return;
29215 /* Which window is that in? */
29216 window = window_from_coordinates (f, x, y, &part, 1);
29218 /* If displaying active text in another window, clear that. */
29219 if (! EQ (window, hlinfo->mouse_face_window)
29220 /* Also clear if we move out of text area in same window. */
29221 || (!NILP (hlinfo->mouse_face_window)
29222 && !NILP (window)
29223 && part != ON_TEXT
29224 && part != ON_MODE_LINE
29225 && part != ON_HEADER_LINE))
29226 clear_mouse_face (hlinfo);
29228 /* Not on a window -> return. */
29229 if (!WINDOWP (window))
29230 return;
29232 /* Reset help_echo_string. It will get recomputed below. */
29233 help_echo_string = Qnil;
29235 /* Convert to window-relative pixel coordinates. */
29236 w = XWINDOW (window);
29237 frame_to_window_pixel_xy (w, &x, &y);
29239 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29240 /* Handle tool-bar window differently since it doesn't display a
29241 buffer. */
29242 if (EQ (window, f->tool_bar_window))
29244 note_tool_bar_highlight (f, x, y);
29245 return;
29247 #endif
29249 /* Mouse is on the mode, header line or margin? */
29250 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29251 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29253 note_mode_line_or_margin_highlight (window, x, y, part);
29255 #ifdef HAVE_WINDOW_SYSTEM
29256 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29258 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29259 /* Show non-text cursor (Bug#16647). */
29260 goto set_cursor;
29262 else
29263 #endif
29264 return;
29267 #ifdef HAVE_WINDOW_SYSTEM
29268 if (part == ON_VERTICAL_BORDER)
29270 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29271 help_echo_string = build_string ("drag-mouse-1: resize");
29273 else if (part == ON_RIGHT_DIVIDER)
29275 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29276 help_echo_string = build_string ("drag-mouse-1: resize");
29278 else if (part == ON_BOTTOM_DIVIDER)
29279 if (! WINDOW_BOTTOMMOST_P (w)
29280 || minibuf_level
29281 || NILP (Vresize_mini_windows))
29283 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29284 help_echo_string = build_string ("drag-mouse-1: resize");
29286 else
29287 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29288 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
29289 || part == ON_SCROLL_BAR)
29290 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29291 else
29292 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29293 #endif
29295 /* Are we in a window whose display is up to date?
29296 And verify the buffer's text has not changed. */
29297 b = XBUFFER (w->contents);
29298 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
29300 int hpos, vpos, dx, dy, area = LAST_AREA;
29301 ptrdiff_t pos;
29302 struct glyph *glyph;
29303 Lisp_Object object;
29304 Lisp_Object mouse_face = Qnil, position;
29305 Lisp_Object *overlay_vec = NULL;
29306 ptrdiff_t i, noverlays;
29307 struct buffer *obuf;
29308 ptrdiff_t obegv, ozv;
29309 int same_region;
29311 /* Find the glyph under X/Y. */
29312 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
29314 #ifdef HAVE_WINDOW_SYSTEM
29315 /* Look for :pointer property on image. */
29316 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
29318 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
29319 if (img != NULL && IMAGEP (img->spec))
29321 Lisp_Object image_map, hotspot;
29322 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
29323 !NILP (image_map))
29324 && (hotspot = find_hot_spot (image_map,
29325 glyph->slice.img.x + dx,
29326 glyph->slice.img.y + dy),
29327 CONSP (hotspot))
29328 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29330 Lisp_Object plist;
29332 /* Could check XCAR (hotspot) to see if we enter/leave
29333 this hot-spot.
29334 If so, we could look for mouse-enter, mouse-leave
29335 properties in PLIST (and do something...). */
29336 hotspot = XCDR (hotspot);
29337 if (CONSP (hotspot)
29338 && (plist = XCAR (hotspot), CONSP (plist)))
29340 pointer = Fplist_get (plist, Qpointer);
29341 if (NILP (pointer))
29342 pointer = Qhand;
29343 help_echo_string = Fplist_get (plist, Qhelp_echo);
29344 if (!NILP (help_echo_string))
29346 help_echo_window = window;
29347 help_echo_object = glyph->object;
29348 help_echo_pos = glyph->charpos;
29352 if (NILP (pointer))
29353 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29356 #endif /* HAVE_WINDOW_SYSTEM */
29358 /* Clear mouse face if X/Y not over text. */
29359 if (glyph == NULL
29360 || area != TEXT_AREA
29361 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29362 /* Glyph's OBJECT is an integer for glyphs inserted by the
29363 display engine for its internal purposes, like truncation
29364 and continuation glyphs and blanks beyond the end of
29365 line's text on text terminals. If we are over such a
29366 glyph, we are not over any text. */
29367 || INTEGERP (glyph->object)
29368 /* R2L rows have a stretch glyph at their front, which
29369 stands for no text, whereas L2R rows have no glyphs at
29370 all beyond the end of text. Treat such stretch glyphs
29371 like we do with NULL glyphs in L2R rows. */
29372 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29373 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29374 && glyph->type == STRETCH_GLYPH
29375 && glyph->avoid_cursor_p))
29377 if (clear_mouse_face (hlinfo))
29378 cursor = No_Cursor;
29379 #ifdef HAVE_WINDOW_SYSTEM
29380 if (FRAME_WINDOW_P (f) && NILP (pointer))
29382 if (area != TEXT_AREA)
29383 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29384 else
29385 pointer = Vvoid_text_area_pointer;
29387 #endif
29388 goto set_cursor;
29391 pos = glyph->charpos;
29392 object = glyph->object;
29393 if (!STRINGP (object) && !BUFFERP (object))
29394 goto set_cursor;
29396 /* If we get an out-of-range value, return now; avoid an error. */
29397 if (BUFFERP (object) && pos > BUF_Z (b))
29398 goto set_cursor;
29400 /* Make the window's buffer temporarily current for
29401 overlays_at and compute_char_face. */
29402 obuf = current_buffer;
29403 current_buffer = b;
29404 obegv = BEGV;
29405 ozv = ZV;
29406 BEGV = BEG;
29407 ZV = Z;
29409 /* Is this char mouse-active or does it have help-echo? */
29410 position = make_number (pos);
29412 if (BUFFERP (object))
29414 /* Put all the overlays we want in a vector in overlay_vec. */
29415 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
29416 /* Sort overlays into increasing priority order. */
29417 noverlays = sort_overlays (overlay_vec, noverlays, w);
29419 else
29420 noverlays = 0;
29422 if (NILP (Vmouse_highlight))
29424 clear_mouse_face (hlinfo);
29425 goto check_help_echo;
29428 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29430 if (same_region)
29431 cursor = No_Cursor;
29433 /* Check mouse-face highlighting. */
29434 if (! same_region
29435 /* If there exists an overlay with mouse-face overlapping
29436 the one we are currently highlighting, we have to
29437 check if we enter the overlapping overlay, and then
29438 highlight only that. */
29439 || (OVERLAYP (hlinfo->mouse_face_overlay)
29440 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29442 /* Find the highest priority overlay with a mouse-face. */
29443 Lisp_Object overlay = Qnil;
29444 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29446 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29447 if (!NILP (mouse_face))
29448 overlay = overlay_vec[i];
29451 /* If we're highlighting the same overlay as before, there's
29452 no need to do that again. */
29453 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29454 goto check_help_echo;
29455 hlinfo->mouse_face_overlay = overlay;
29457 /* Clear the display of the old active region, if any. */
29458 if (clear_mouse_face (hlinfo))
29459 cursor = No_Cursor;
29461 /* If no overlay applies, get a text property. */
29462 if (NILP (overlay))
29463 mouse_face = Fget_text_property (position, Qmouse_face, object);
29465 /* Next, compute the bounds of the mouse highlighting and
29466 display it. */
29467 if (!NILP (mouse_face) && STRINGP (object))
29469 /* The mouse-highlighting comes from a display string
29470 with a mouse-face. */
29471 Lisp_Object s, e;
29472 ptrdiff_t ignore;
29474 s = Fprevious_single_property_change
29475 (make_number (pos + 1), Qmouse_face, object, Qnil);
29476 e = Fnext_single_property_change
29477 (position, Qmouse_face, object, Qnil);
29478 if (NILP (s))
29479 s = make_number (0);
29480 if (NILP (e))
29481 e = make_number (SCHARS (object));
29482 mouse_face_from_string_pos (w, hlinfo, object,
29483 XINT (s), XINT (e));
29484 hlinfo->mouse_face_past_end = 0;
29485 hlinfo->mouse_face_window = window;
29486 hlinfo->mouse_face_face_id
29487 = face_at_string_position (w, object, pos, 0, &ignore,
29488 glyph->face_id, 1);
29489 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29490 cursor = No_Cursor;
29492 else
29494 /* The mouse-highlighting, if any, comes from an overlay
29495 or text property in the buffer. */
29496 Lisp_Object buffer IF_LINT (= Qnil);
29497 Lisp_Object disp_string IF_LINT (= Qnil);
29499 if (STRINGP (object))
29501 /* If we are on a display string with no mouse-face,
29502 check if the text under it has one. */
29503 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29504 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29505 pos = string_buffer_position (object, start);
29506 if (pos > 0)
29508 mouse_face = get_char_property_and_overlay
29509 (make_number (pos), Qmouse_face, w->contents, &overlay);
29510 buffer = w->contents;
29511 disp_string = object;
29514 else
29516 buffer = object;
29517 disp_string = Qnil;
29520 if (!NILP (mouse_face))
29522 Lisp_Object before, after;
29523 Lisp_Object before_string, after_string;
29524 /* To correctly find the limits of mouse highlight
29525 in a bidi-reordered buffer, we must not use the
29526 optimization of limiting the search in
29527 previous-single-property-change and
29528 next-single-property-change, because
29529 rows_from_pos_range needs the real start and end
29530 positions to DTRT in this case. That's because
29531 the first row visible in a window does not
29532 necessarily display the character whose position
29533 is the smallest. */
29534 Lisp_Object lim1
29535 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29536 ? Fmarker_position (w->start)
29537 : Qnil;
29538 Lisp_Object lim2
29539 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29540 ? make_number (BUF_Z (XBUFFER (buffer))
29541 - w->window_end_pos)
29542 : Qnil;
29544 if (NILP (overlay))
29546 /* Handle the text property case. */
29547 before = Fprevious_single_property_change
29548 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29549 after = Fnext_single_property_change
29550 (make_number (pos), Qmouse_face, buffer, lim2);
29551 before_string = after_string = Qnil;
29553 else
29555 /* Handle the overlay case. */
29556 before = Foverlay_start (overlay);
29557 after = Foverlay_end (overlay);
29558 before_string = Foverlay_get (overlay, Qbefore_string);
29559 after_string = Foverlay_get (overlay, Qafter_string);
29561 if (!STRINGP (before_string)) before_string = Qnil;
29562 if (!STRINGP (after_string)) after_string = Qnil;
29565 mouse_face_from_buffer_pos (window, hlinfo, pos,
29566 NILP (before)
29568 : XFASTINT (before),
29569 NILP (after)
29570 ? BUF_Z (XBUFFER (buffer))
29571 : XFASTINT (after),
29572 before_string, after_string,
29573 disp_string);
29574 cursor = No_Cursor;
29579 check_help_echo:
29581 /* Look for a `help-echo' property. */
29582 if (NILP (help_echo_string)) {
29583 Lisp_Object help, overlay;
29585 /* Check overlays first. */
29586 help = overlay = Qnil;
29587 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29589 overlay = overlay_vec[i];
29590 help = Foverlay_get (overlay, Qhelp_echo);
29593 if (!NILP (help))
29595 help_echo_string = help;
29596 help_echo_window = window;
29597 help_echo_object = overlay;
29598 help_echo_pos = pos;
29600 else
29602 Lisp_Object obj = glyph->object;
29603 ptrdiff_t charpos = glyph->charpos;
29605 /* Try text properties. */
29606 if (STRINGP (obj)
29607 && charpos >= 0
29608 && charpos < SCHARS (obj))
29610 help = Fget_text_property (make_number (charpos),
29611 Qhelp_echo, obj);
29612 if (NILP (help))
29614 /* If the string itself doesn't specify a help-echo,
29615 see if the buffer text ``under'' it does. */
29616 struct glyph_row *r
29617 = MATRIX_ROW (w->current_matrix, vpos);
29618 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29619 ptrdiff_t p = string_buffer_position (obj, start);
29620 if (p > 0)
29622 help = Fget_char_property (make_number (p),
29623 Qhelp_echo, w->contents);
29624 if (!NILP (help))
29626 charpos = p;
29627 obj = w->contents;
29632 else if (BUFFERP (obj)
29633 && charpos >= BEGV
29634 && charpos < ZV)
29635 help = Fget_text_property (make_number (charpos), Qhelp_echo,
29636 obj);
29638 if (!NILP (help))
29640 help_echo_string = help;
29641 help_echo_window = window;
29642 help_echo_object = obj;
29643 help_echo_pos = charpos;
29648 #ifdef HAVE_WINDOW_SYSTEM
29649 /* Look for a `pointer' property. */
29650 if (FRAME_WINDOW_P (f) && NILP (pointer))
29652 /* Check overlays first. */
29653 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
29654 pointer = Foverlay_get (overlay_vec[i], Qpointer);
29656 if (NILP (pointer))
29658 Lisp_Object obj = glyph->object;
29659 ptrdiff_t charpos = glyph->charpos;
29661 /* Try text properties. */
29662 if (STRINGP (obj)
29663 && charpos >= 0
29664 && charpos < SCHARS (obj))
29666 pointer = Fget_text_property (make_number (charpos),
29667 Qpointer, obj);
29668 if (NILP (pointer))
29670 /* If the string itself doesn't specify a pointer,
29671 see if the buffer text ``under'' it does. */
29672 struct glyph_row *r
29673 = MATRIX_ROW (w->current_matrix, vpos);
29674 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29675 ptrdiff_t p = string_buffer_position (obj, start);
29676 if (p > 0)
29677 pointer = Fget_char_property (make_number (p),
29678 Qpointer, w->contents);
29681 else if (BUFFERP (obj)
29682 && charpos >= BEGV
29683 && charpos < ZV)
29684 pointer = Fget_text_property (make_number (charpos),
29685 Qpointer, obj);
29688 #endif /* HAVE_WINDOW_SYSTEM */
29690 BEGV = obegv;
29691 ZV = ozv;
29692 current_buffer = obuf;
29695 set_cursor:
29697 #ifdef HAVE_WINDOW_SYSTEM
29698 if (FRAME_WINDOW_P (f))
29699 define_frame_cursor1 (f, cursor, pointer);
29700 #else
29701 /* This is here to prevent a compiler error, about "label at end of
29702 compound statement". */
29703 return;
29704 #endif
29708 /* EXPORT for RIF:
29709 Clear any mouse-face on window W. This function is part of the
29710 redisplay interface, and is called from try_window_id and similar
29711 functions to ensure the mouse-highlight is off. */
29713 void
29714 x_clear_window_mouse_face (struct window *w)
29716 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
29717 Lisp_Object window;
29719 block_input ();
29720 XSETWINDOW (window, w);
29721 if (EQ (window, hlinfo->mouse_face_window))
29722 clear_mouse_face (hlinfo);
29723 unblock_input ();
29727 /* EXPORT:
29728 Just discard the mouse face information for frame F, if any.
29729 This is used when the size of F is changed. */
29731 void
29732 cancel_mouse_face (struct frame *f)
29734 Lisp_Object window;
29735 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29737 window = hlinfo->mouse_face_window;
29738 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
29739 reset_mouse_highlight (hlinfo);
29744 /***********************************************************************
29745 Exposure Events
29746 ***********************************************************************/
29748 #ifdef HAVE_WINDOW_SYSTEM
29750 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
29751 which intersects rectangle R. R is in window-relative coordinates. */
29753 static void
29754 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
29755 enum glyph_row_area area)
29757 struct glyph *first = row->glyphs[area];
29758 struct glyph *end = row->glyphs[area] + row->used[area];
29759 struct glyph *last;
29760 int first_x, start_x, x;
29762 if (area == TEXT_AREA && row->fill_line_p)
29763 /* If row extends face to end of line write the whole line. */
29764 draw_glyphs (w, 0, row, area,
29765 0, row->used[area],
29766 DRAW_NORMAL_TEXT, 0);
29767 else
29769 /* Set START_X to the window-relative start position for drawing glyphs of
29770 AREA. The first glyph of the text area can be partially visible.
29771 The first glyphs of other areas cannot. */
29772 start_x = window_box_left_offset (w, area);
29773 x = start_x;
29774 if (area == TEXT_AREA)
29775 x += row->x;
29777 /* Find the first glyph that must be redrawn. */
29778 while (first < end
29779 && x + first->pixel_width < r->x)
29781 x += first->pixel_width;
29782 ++first;
29785 /* Find the last one. */
29786 last = first;
29787 first_x = x;
29788 while (last < end
29789 && x < r->x + r->width)
29791 x += last->pixel_width;
29792 ++last;
29795 /* Repaint. */
29796 if (last > first)
29797 draw_glyphs (w, first_x - start_x, row, area,
29798 first - row->glyphs[area], last - row->glyphs[area],
29799 DRAW_NORMAL_TEXT, 0);
29804 /* Redraw the parts of the glyph row ROW on window W intersecting
29805 rectangle R. R is in window-relative coordinates. Value is
29806 non-zero if mouse-face was overwritten. */
29808 static int
29809 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
29811 eassert (row->enabled_p);
29813 if (row->mode_line_p || w->pseudo_window_p)
29814 draw_glyphs (w, 0, row, TEXT_AREA,
29815 0, row->used[TEXT_AREA],
29816 DRAW_NORMAL_TEXT, 0);
29817 else
29819 if (row->used[LEFT_MARGIN_AREA])
29820 expose_area (w, row, r, LEFT_MARGIN_AREA);
29821 if (row->used[TEXT_AREA])
29822 expose_area (w, row, r, TEXT_AREA);
29823 if (row->used[RIGHT_MARGIN_AREA])
29824 expose_area (w, row, r, RIGHT_MARGIN_AREA);
29825 draw_row_fringe_bitmaps (w, row);
29828 return row->mouse_face_p;
29832 /* Redraw those parts of glyphs rows during expose event handling that
29833 overlap other rows. Redrawing of an exposed line writes over parts
29834 of lines overlapping that exposed line; this function fixes that.
29836 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
29837 row in W's current matrix that is exposed and overlaps other rows.
29838 LAST_OVERLAPPING_ROW is the last such row. */
29840 static void
29841 expose_overlaps (struct window *w,
29842 struct glyph_row *first_overlapping_row,
29843 struct glyph_row *last_overlapping_row,
29844 XRectangle *r)
29846 struct glyph_row *row;
29848 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
29849 if (row->overlapping_p)
29851 eassert (row->enabled_p && !row->mode_line_p);
29853 row->clip = r;
29854 if (row->used[LEFT_MARGIN_AREA])
29855 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
29857 if (row->used[TEXT_AREA])
29858 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
29860 if (row->used[RIGHT_MARGIN_AREA])
29861 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
29862 row->clip = NULL;
29867 /* Return non-zero if W's cursor intersects rectangle R. */
29869 static int
29870 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
29872 XRectangle cr, result;
29873 struct glyph *cursor_glyph;
29874 struct glyph_row *row;
29876 if (w->phys_cursor.vpos >= 0
29877 && w->phys_cursor.vpos < w->current_matrix->nrows
29878 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
29879 row->enabled_p)
29880 && row->cursor_in_fringe_p)
29882 /* Cursor is in the fringe. */
29883 cr.x = window_box_right_offset (w,
29884 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
29885 ? RIGHT_MARGIN_AREA
29886 : TEXT_AREA));
29887 cr.y = row->y;
29888 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
29889 cr.height = row->height;
29890 return x_intersect_rectangles (&cr, r, &result);
29893 cursor_glyph = get_phys_cursor_glyph (w);
29894 if (cursor_glyph)
29896 /* r is relative to W's box, but w->phys_cursor.x is relative
29897 to left edge of W's TEXT area. Adjust it. */
29898 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
29899 cr.y = w->phys_cursor.y;
29900 cr.width = cursor_glyph->pixel_width;
29901 cr.height = w->phys_cursor_height;
29902 /* ++KFS: W32 version used W32-specific IntersectRect here, but
29903 I assume the effect is the same -- and this is portable. */
29904 return x_intersect_rectangles (&cr, r, &result);
29906 /* If we don't understand the format, pretend we're not in the hot-spot. */
29907 return 0;
29911 /* EXPORT:
29912 Draw a vertical window border to the right of window W if W doesn't
29913 have vertical scroll bars. */
29915 void
29916 x_draw_vertical_border (struct window *w)
29918 struct frame *f = XFRAME (WINDOW_FRAME (w));
29920 /* We could do better, if we knew what type of scroll-bar the adjacent
29921 windows (on either side) have... But we don't :-(
29922 However, I think this works ok. ++KFS 2003-04-25 */
29924 /* Redraw borders between horizontally adjacent windows. Don't
29925 do it for frames with vertical scroll bars because either the
29926 right scroll bar of a window, or the left scroll bar of its
29927 neighbor will suffice as a border. */
29928 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
29929 return;
29931 /* Note: It is necessary to redraw both the left and the right
29932 borders, for when only this single window W is being
29933 redisplayed. */
29934 if (!WINDOW_RIGHTMOST_P (w)
29935 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
29937 int x0, x1, y0, y1;
29939 window_box_edges (w, &x0, &y0, &x1, &y1);
29940 y1 -= 1;
29942 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29943 x1 -= 1;
29945 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
29948 if (!WINDOW_LEFTMOST_P (w)
29949 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
29951 int x0, x1, y0, y1;
29953 window_box_edges (w, &x0, &y0, &x1, &y1);
29954 y1 -= 1;
29956 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29957 x0 -= 1;
29959 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
29964 /* Draw window dividers for window W. */
29966 void
29967 x_draw_right_divider (struct window *w)
29969 struct frame *f = WINDOW_XFRAME (w);
29971 if (w->mini || w->pseudo_window_p)
29972 return;
29973 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
29975 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
29976 int x1 = WINDOW_RIGHT_EDGE_X (w);
29977 int y0 = WINDOW_TOP_EDGE_Y (w);
29978 /* The bottom divider prevails. */
29979 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
29981 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
29985 static void
29986 x_draw_bottom_divider (struct window *w)
29988 struct frame *f = XFRAME (WINDOW_FRAME (w));
29990 if (w->mini || w->pseudo_window_p)
29991 return;
29992 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
29994 int x0 = WINDOW_LEFT_EDGE_X (w);
29995 int x1 = WINDOW_RIGHT_EDGE_X (w);
29996 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
29997 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
29999 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30003 /* Redraw the part of window W intersection rectangle FR. Pixel
30004 coordinates in FR are frame-relative. Call this function with
30005 input blocked. Value is non-zero if the exposure overwrites
30006 mouse-face. */
30008 static int
30009 expose_window (struct window *w, XRectangle *fr)
30011 struct frame *f = XFRAME (w->frame);
30012 XRectangle wr, r;
30013 int mouse_face_overwritten_p = 0;
30015 /* If window is not yet fully initialized, do nothing. This can
30016 happen when toolkit scroll bars are used and a window is split.
30017 Reconfiguring the scroll bar will generate an expose for a newly
30018 created window. */
30019 if (w->current_matrix == NULL)
30020 return 0;
30022 /* When we're currently updating the window, display and current
30023 matrix usually don't agree. Arrange for a thorough display
30024 later. */
30025 if (w->must_be_updated_p)
30027 SET_FRAME_GARBAGED (f);
30028 return 0;
30031 /* Frame-relative pixel rectangle of W. */
30032 wr.x = WINDOW_LEFT_EDGE_X (w);
30033 wr.y = WINDOW_TOP_EDGE_Y (w);
30034 wr.width = WINDOW_PIXEL_WIDTH (w);
30035 wr.height = WINDOW_PIXEL_HEIGHT (w);
30037 if (x_intersect_rectangles (fr, &wr, &r))
30039 int yb = window_text_bottom_y (w);
30040 struct glyph_row *row;
30041 int cursor_cleared_p, phys_cursor_on_p;
30042 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30044 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30045 r.x, r.y, r.width, r.height));
30047 /* Convert to window coordinates. */
30048 r.x -= WINDOW_LEFT_EDGE_X (w);
30049 r.y -= WINDOW_TOP_EDGE_Y (w);
30051 /* Turn off the cursor. */
30052 if (!w->pseudo_window_p
30053 && phys_cursor_in_rect_p (w, &r))
30055 x_clear_cursor (w);
30056 cursor_cleared_p = 1;
30058 else
30059 cursor_cleared_p = 0;
30061 /* If the row containing the cursor extends face to end of line,
30062 then expose_area might overwrite the cursor outside the
30063 rectangle and thus notice_overwritten_cursor might clear
30064 w->phys_cursor_on_p. We remember the original value and
30065 check later if it is changed. */
30066 phys_cursor_on_p = w->phys_cursor_on_p;
30068 /* Update lines intersecting rectangle R. */
30069 first_overlapping_row = last_overlapping_row = NULL;
30070 for (row = w->current_matrix->rows;
30071 row->enabled_p;
30072 ++row)
30074 int y0 = row->y;
30075 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30077 if ((y0 >= r.y && y0 < r.y + r.height)
30078 || (y1 > r.y && y1 < r.y + r.height)
30079 || (r.y >= y0 && r.y < y1)
30080 || (r.y + r.height > y0 && r.y + r.height < y1))
30082 /* A header line may be overlapping, but there is no need
30083 to fix overlapping areas for them. KFS 2005-02-12 */
30084 if (row->overlapping_p && !row->mode_line_p)
30086 if (first_overlapping_row == NULL)
30087 first_overlapping_row = row;
30088 last_overlapping_row = row;
30091 row->clip = fr;
30092 if (expose_line (w, row, &r))
30093 mouse_face_overwritten_p = 1;
30094 row->clip = NULL;
30096 else if (row->overlapping_p)
30098 /* We must redraw a row overlapping the exposed area. */
30099 if (y0 < r.y
30100 ? y0 + row->phys_height > r.y
30101 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30103 if (first_overlapping_row == NULL)
30104 first_overlapping_row = row;
30105 last_overlapping_row = row;
30109 if (y1 >= yb)
30110 break;
30113 /* Display the mode line if there is one. */
30114 if (WINDOW_WANTS_MODELINE_P (w)
30115 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30116 row->enabled_p)
30117 && row->y < r.y + r.height)
30119 if (expose_line (w, row, &r))
30120 mouse_face_overwritten_p = 1;
30123 if (!w->pseudo_window_p)
30125 /* Fix the display of overlapping rows. */
30126 if (first_overlapping_row)
30127 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30128 fr);
30130 /* Draw border between windows. */
30131 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30132 x_draw_right_divider (w);
30133 else
30134 x_draw_vertical_border (w);
30136 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30137 x_draw_bottom_divider (w);
30139 /* Turn the cursor on again. */
30140 if (cursor_cleared_p
30141 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30142 update_window_cursor (w, 1);
30146 return mouse_face_overwritten_p;
30151 /* Redraw (parts) of all windows in the window tree rooted at W that
30152 intersect R. R contains frame pixel coordinates. Value is
30153 non-zero if the exposure overwrites mouse-face. */
30155 static int
30156 expose_window_tree (struct window *w, XRectangle *r)
30158 struct frame *f = XFRAME (w->frame);
30159 int mouse_face_overwritten_p = 0;
30161 while (w && !FRAME_GARBAGED_P (f))
30163 if (WINDOWP (w->contents))
30164 mouse_face_overwritten_p
30165 |= expose_window_tree (XWINDOW (w->contents), r);
30166 else
30167 mouse_face_overwritten_p |= expose_window (w, r);
30169 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30172 return mouse_face_overwritten_p;
30176 /* EXPORT:
30177 Redisplay an exposed area of frame F. X and Y are the upper-left
30178 corner of the exposed rectangle. W and H are width and height of
30179 the exposed area. All are pixel values. W or H zero means redraw
30180 the entire frame. */
30182 void
30183 expose_frame (struct frame *f, int x, int y, int w, int h)
30185 XRectangle r;
30186 int mouse_face_overwritten_p = 0;
30188 TRACE ((stderr, "expose_frame "));
30190 /* No need to redraw if frame will be redrawn soon. */
30191 if (FRAME_GARBAGED_P (f))
30193 TRACE ((stderr, " garbaged\n"));
30194 return;
30197 /* If basic faces haven't been realized yet, there is no point in
30198 trying to redraw anything. This can happen when we get an expose
30199 event while Emacs is starting, e.g. by moving another window. */
30200 if (FRAME_FACE_CACHE (f) == NULL
30201 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30203 TRACE ((stderr, " no faces\n"));
30204 return;
30207 if (w == 0 || h == 0)
30209 r.x = r.y = 0;
30210 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
30211 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
30213 else
30215 r.x = x;
30216 r.y = y;
30217 r.width = w;
30218 r.height = h;
30221 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30222 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30224 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30225 if (WINDOWP (f->tool_bar_window))
30226 mouse_face_overwritten_p
30227 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30228 #endif
30230 #ifdef HAVE_X_WINDOWS
30231 #ifndef MSDOS
30232 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30233 if (WINDOWP (f->menu_bar_window))
30234 mouse_face_overwritten_p
30235 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30236 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30237 #endif
30238 #endif
30240 /* Some window managers support a focus-follows-mouse style with
30241 delayed raising of frames. Imagine a partially obscured frame,
30242 and moving the mouse into partially obscured mouse-face on that
30243 frame. The visible part of the mouse-face will be highlighted,
30244 then the WM raises the obscured frame. With at least one WM, KDE
30245 2.1, Emacs is not getting any event for the raising of the frame
30246 (even tried with SubstructureRedirectMask), only Expose events.
30247 These expose events will draw text normally, i.e. not
30248 highlighted. Which means we must redo the highlight here.
30249 Subsume it under ``we love X''. --gerd 2001-08-15 */
30250 /* Included in Windows version because Windows most likely does not
30251 do the right thing if any third party tool offers
30252 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30253 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30255 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30256 if (f == hlinfo->mouse_face_mouse_frame)
30258 int mouse_x = hlinfo->mouse_face_mouse_x;
30259 int mouse_y = hlinfo->mouse_face_mouse_y;
30260 clear_mouse_face (hlinfo);
30261 note_mouse_highlight (f, mouse_x, mouse_y);
30267 /* EXPORT:
30268 Determine the intersection of two rectangles R1 and R2. Return
30269 the intersection in *RESULT. Value is non-zero if RESULT is not
30270 empty. */
30273 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
30275 XRectangle *left, *right;
30276 XRectangle *upper, *lower;
30277 int intersection_p = 0;
30279 /* Rearrange so that R1 is the left-most rectangle. */
30280 if (r1->x < r2->x)
30281 left = r1, right = r2;
30282 else
30283 left = r2, right = r1;
30285 /* X0 of the intersection is right.x0, if this is inside R1,
30286 otherwise there is no intersection. */
30287 if (right->x <= left->x + left->width)
30289 result->x = right->x;
30291 /* The right end of the intersection is the minimum of
30292 the right ends of left and right. */
30293 result->width = (min (left->x + left->width, right->x + right->width)
30294 - result->x);
30296 /* Same game for Y. */
30297 if (r1->y < r2->y)
30298 upper = r1, lower = r2;
30299 else
30300 upper = r2, lower = r1;
30302 /* The upper end of the intersection is lower.y0, if this is inside
30303 of upper. Otherwise, there is no intersection. */
30304 if (lower->y <= upper->y + upper->height)
30306 result->y = lower->y;
30308 /* The lower end of the intersection is the minimum of the lower
30309 ends of upper and lower. */
30310 result->height = (min (lower->y + lower->height,
30311 upper->y + upper->height)
30312 - result->y);
30313 intersection_p = 1;
30317 return intersection_p;
30320 #endif /* HAVE_WINDOW_SYSTEM */
30323 /***********************************************************************
30324 Initialization
30325 ***********************************************************************/
30327 void
30328 syms_of_xdisp (void)
30330 Vwith_echo_area_save_vector = Qnil;
30331 staticpro (&Vwith_echo_area_save_vector);
30333 Vmessage_stack = Qnil;
30334 staticpro (&Vmessage_stack);
30336 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
30337 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
30339 message_dolog_marker1 = Fmake_marker ();
30340 staticpro (&message_dolog_marker1);
30341 message_dolog_marker2 = Fmake_marker ();
30342 staticpro (&message_dolog_marker2);
30343 message_dolog_marker3 = Fmake_marker ();
30344 staticpro (&message_dolog_marker3);
30346 #ifdef GLYPH_DEBUG
30347 defsubr (&Sdump_frame_glyph_matrix);
30348 defsubr (&Sdump_glyph_matrix);
30349 defsubr (&Sdump_glyph_row);
30350 defsubr (&Sdump_tool_bar_row);
30351 defsubr (&Strace_redisplay);
30352 defsubr (&Strace_to_stderr);
30353 #endif
30354 #ifdef HAVE_WINDOW_SYSTEM
30355 defsubr (&Stool_bar_height);
30356 defsubr (&Slookup_image_map);
30357 #endif
30358 defsubr (&Sline_pixel_height);
30359 defsubr (&Sformat_mode_line);
30360 defsubr (&Sinvisible_p);
30361 defsubr (&Scurrent_bidi_paragraph_direction);
30362 defsubr (&Swindow_text_pixel_size);
30363 defsubr (&Smove_point_visually);
30365 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30366 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30367 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30368 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30369 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30370 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30371 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30372 DEFSYM (Qeval, "eval");
30373 DEFSYM (QCdata, ":data");
30374 DEFSYM (Qdisplay, "display");
30375 DEFSYM (Qspace_width, "space-width");
30376 DEFSYM (Qraise, "raise");
30377 DEFSYM (Qslice, "slice");
30378 DEFSYM (Qspace, "space");
30379 DEFSYM (Qmargin, "margin");
30380 DEFSYM (Qpointer, "pointer");
30381 DEFSYM (Qleft_margin, "left-margin");
30382 DEFSYM (Qright_margin, "right-margin");
30383 DEFSYM (Qcenter, "center");
30384 DEFSYM (Qline_height, "line-height");
30385 DEFSYM (QCalign_to, ":align-to");
30386 DEFSYM (QCrelative_width, ":relative-width");
30387 DEFSYM (QCrelative_height, ":relative-height");
30388 DEFSYM (QCeval, ":eval");
30389 DEFSYM (QCpropertize, ":propertize");
30390 DEFSYM (QCfile, ":file");
30391 DEFSYM (Qfontified, "fontified");
30392 DEFSYM (Qfontification_functions, "fontification-functions");
30393 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30394 DEFSYM (Qescape_glyph, "escape-glyph");
30395 DEFSYM (Qnobreak_space, "nobreak-space");
30396 DEFSYM (Qimage, "image");
30397 DEFSYM (Qtext, "text");
30398 DEFSYM (Qboth, "both");
30399 DEFSYM (Qboth_horiz, "both-horiz");
30400 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30401 DEFSYM (QCmap, ":map");
30402 DEFSYM (QCpointer, ":pointer");
30403 DEFSYM (Qrect, "rect");
30404 DEFSYM (Qcircle, "circle");
30405 DEFSYM (Qpoly, "poly");
30406 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
30407 DEFSYM (Qgrow_only, "grow-only");
30408 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30409 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30410 DEFSYM (Qposition, "position");
30411 DEFSYM (Qbuffer_position, "buffer-position");
30412 DEFSYM (Qobject, "object");
30413 DEFSYM (Qbar, "bar");
30414 DEFSYM (Qhbar, "hbar");
30415 DEFSYM (Qbox, "box");
30416 DEFSYM (Qhollow, "hollow");
30417 DEFSYM (Qhand, "hand");
30418 DEFSYM (Qarrow, "arrow");
30419 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30421 list_of_error = list1 (list2 (intern_c_string ("error"),
30422 intern_c_string ("void-variable")));
30423 staticpro (&list_of_error);
30425 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30426 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30427 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30428 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30430 echo_buffer[0] = echo_buffer[1] = Qnil;
30431 staticpro (&echo_buffer[0]);
30432 staticpro (&echo_buffer[1]);
30434 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30435 staticpro (&echo_area_buffer[0]);
30436 staticpro (&echo_area_buffer[1]);
30438 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30439 staticpro (&Vmessages_buffer_name);
30441 mode_line_proptrans_alist = Qnil;
30442 staticpro (&mode_line_proptrans_alist);
30443 mode_line_string_list = Qnil;
30444 staticpro (&mode_line_string_list);
30445 mode_line_string_face = Qnil;
30446 staticpro (&mode_line_string_face);
30447 mode_line_string_face_prop = Qnil;
30448 staticpro (&mode_line_string_face_prop);
30449 Vmode_line_unwind_vector = Qnil;
30450 staticpro (&Vmode_line_unwind_vector);
30452 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30454 help_echo_string = Qnil;
30455 staticpro (&help_echo_string);
30456 help_echo_object = Qnil;
30457 staticpro (&help_echo_object);
30458 help_echo_window = Qnil;
30459 staticpro (&help_echo_window);
30460 previous_help_echo_string = Qnil;
30461 staticpro (&previous_help_echo_string);
30462 help_echo_pos = -1;
30464 DEFSYM (Qright_to_left, "right-to-left");
30465 DEFSYM (Qleft_to_right, "left-to-right");
30467 #ifdef HAVE_WINDOW_SYSTEM
30468 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30469 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30470 For example, if a block cursor is over a tab, it will be drawn as
30471 wide as that tab on the display. */);
30472 x_stretch_cursor_p = 0;
30473 #endif
30475 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30476 doc: /* Non-nil means highlight trailing whitespace.
30477 The face used for trailing whitespace is `trailing-whitespace'. */);
30478 Vshow_trailing_whitespace = Qnil;
30480 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30481 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30482 If the value is t, Emacs highlights non-ASCII chars which have the
30483 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30484 or `escape-glyph' face respectively.
30486 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30487 U+2011 (non-breaking hyphen) are affected.
30489 Any other non-nil value means to display these characters as a escape
30490 glyph followed by an ordinary space or hyphen.
30492 A value of nil means no special handling of these characters. */);
30493 Vnobreak_char_display = Qt;
30495 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30496 doc: /* The pointer shape to show in void text areas.
30497 A value of nil means to show the text pointer. Other options are `arrow',
30498 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
30499 Vvoid_text_area_pointer = Qarrow;
30501 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30502 doc: /* Non-nil means don't actually do any redisplay.
30503 This is used for internal purposes. */);
30504 Vinhibit_redisplay = Qnil;
30506 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30507 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30508 Vglobal_mode_string = Qnil;
30510 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30511 doc: /* Marker for where to display an arrow on top of the buffer text.
30512 This must be the beginning of a line in order to work.
30513 See also `overlay-arrow-string'. */);
30514 Voverlay_arrow_position = Qnil;
30516 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30517 doc: /* String to display as an arrow in non-window frames.
30518 See also `overlay-arrow-position'. */);
30519 Voverlay_arrow_string = build_pure_c_string ("=>");
30521 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30522 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30523 The symbols on this list are examined during redisplay to determine
30524 where to display overlay arrows. */);
30525 Voverlay_arrow_variable_list
30526 = list1 (intern_c_string ("overlay-arrow-position"));
30528 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30529 doc: /* The number of lines to try scrolling a window by when point moves out.
30530 If that fails to bring point back on frame, point is centered instead.
30531 If this is zero, point is always centered after it moves off frame.
30532 If you want scrolling to always be a line at a time, you should set
30533 `scroll-conservatively' to a large value rather than set this to 1. */);
30535 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30536 doc: /* Scroll up to this many lines, to bring point back on screen.
30537 If point moves off-screen, redisplay will scroll by up to
30538 `scroll-conservatively' lines in order to bring point just barely
30539 onto the screen again. If that cannot be done, then redisplay
30540 recenters point as usual.
30542 If the value is greater than 100, redisplay will never recenter point,
30543 but will always scroll just enough text to bring point into view, even
30544 if you move far away.
30546 A value of zero means always recenter point if it moves off screen. */);
30547 scroll_conservatively = 0;
30549 DEFVAR_INT ("scroll-margin", scroll_margin,
30550 doc: /* Number of lines of margin at the top and bottom of a window.
30551 Recenter the window whenever point gets within this many lines
30552 of the top or bottom of the window. */);
30553 scroll_margin = 0;
30555 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30556 doc: /* Pixels per inch value for non-window system displays.
30557 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30558 Vdisplay_pixels_per_inch = make_float (72.0);
30560 #ifdef GLYPH_DEBUG
30561 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30562 #endif
30564 DEFVAR_LISP ("truncate-partial-width-windows",
30565 Vtruncate_partial_width_windows,
30566 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30567 For an integer value, truncate lines in each window narrower than the
30568 full frame width, provided the window width is less than that integer;
30569 otherwise, respect the value of `truncate-lines'.
30571 For any other non-nil value, truncate lines in all windows that do
30572 not span the full frame width.
30574 A value of nil means to respect the value of `truncate-lines'.
30576 If `word-wrap' is enabled, you might want to reduce this. */);
30577 Vtruncate_partial_width_windows = make_number (50);
30579 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
30580 doc: /* Maximum buffer size for which line number should be displayed.
30581 If the buffer is bigger than this, the line number does not appear
30582 in the mode line. A value of nil means no limit. */);
30583 Vline_number_display_limit = Qnil;
30585 DEFVAR_INT ("line-number-display-limit-width",
30586 line_number_display_limit_width,
30587 doc: /* Maximum line width (in characters) for line number display.
30588 If the average length of the lines near point is bigger than this, then the
30589 line number may be omitted from the mode line. */);
30590 line_number_display_limit_width = 200;
30592 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
30593 doc: /* Non-nil means highlight region even in nonselected windows. */);
30594 highlight_nonselected_windows = 0;
30596 DEFVAR_BOOL ("multiple-frames", multiple_frames,
30597 doc: /* Non-nil if more than one frame is visible on this display.
30598 Minibuffer-only frames don't count, but iconified frames do.
30599 This variable is not guaranteed to be accurate except while processing
30600 `frame-title-format' and `icon-title-format'. */);
30602 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
30603 doc: /* Template for displaying the title bar of visible frames.
30604 \(Assuming the window manager supports this feature.)
30606 This variable has the same structure as `mode-line-format', except that
30607 the %c and %l constructs are ignored. It is used only on frames for
30608 which no explicit name has been set \(see `modify-frame-parameters'). */);
30610 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
30611 doc: /* Template for displaying the title bar of an iconified frame.
30612 \(Assuming the window manager supports this feature.)
30613 This variable has the same structure as `mode-line-format' (which see),
30614 and is used only on frames for which no explicit name has been set
30615 \(see `modify-frame-parameters'). */);
30616 Vicon_title_format
30617 = Vframe_title_format
30618 = listn (CONSTYPE_PURE, 3,
30619 intern_c_string ("multiple-frames"),
30620 build_pure_c_string ("%b"),
30621 listn (CONSTYPE_PURE, 4,
30622 empty_unibyte_string,
30623 intern_c_string ("invocation-name"),
30624 build_pure_c_string ("@"),
30625 intern_c_string ("system-name")));
30627 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
30628 doc: /* Maximum number of lines to keep in the message log buffer.
30629 If nil, disable message logging. If t, log messages but don't truncate
30630 the buffer when it becomes large. */);
30631 Vmessage_log_max = make_number (1000);
30633 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
30634 doc: /* Functions called before redisplay, if window sizes have changed.
30635 The value should be a list of functions that take one argument.
30636 Just before redisplay, for each frame, if any of its windows have changed
30637 size since the last redisplay, or have been split or deleted,
30638 all the functions in the list are called, with the frame as argument. */);
30639 Vwindow_size_change_functions = Qnil;
30641 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
30642 doc: /* List of functions to call before redisplaying a window with scrolling.
30643 Each function is called with two arguments, the window and its new
30644 display-start position. Note that these functions are also called by
30645 `set-window-buffer'. Also note that the value of `window-end' is not
30646 valid when these functions are called.
30648 Warning: Do not use this feature to alter the way the window
30649 is scrolled. It is not designed for that, and such use probably won't
30650 work. */);
30651 Vwindow_scroll_functions = Qnil;
30653 DEFVAR_LISP ("window-text-change-functions",
30654 Vwindow_text_change_functions,
30655 doc: /* Functions to call in redisplay when text in the window might change. */);
30656 Vwindow_text_change_functions = Qnil;
30658 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
30659 doc: /* Functions called when redisplay of a window reaches the end trigger.
30660 Each function is called with two arguments, the window and the end trigger value.
30661 See `set-window-redisplay-end-trigger'. */);
30662 Vredisplay_end_trigger_functions = Qnil;
30664 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
30665 doc: /* Non-nil means autoselect window with mouse pointer.
30666 If nil, do not autoselect windows.
30667 A positive number means delay autoselection by that many seconds: a
30668 window is autoselected only after the mouse has remained in that
30669 window for the duration of the delay.
30670 A negative number has a similar effect, but causes windows to be
30671 autoselected only after the mouse has stopped moving. \(Because of
30672 the way Emacs compares mouse events, you will occasionally wait twice
30673 that time before the window gets selected.\)
30674 Any other value means to autoselect window instantaneously when the
30675 mouse pointer enters it.
30677 Autoselection selects the minibuffer only if it is active, and never
30678 unselects the minibuffer if it is active.
30680 When customizing this variable make sure that the actual value of
30681 `focus-follows-mouse' matches the behavior of your window manager. */);
30682 Vmouse_autoselect_window = Qnil;
30684 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
30685 doc: /* Non-nil means automatically resize tool-bars.
30686 This dynamically changes the tool-bar's height to the minimum height
30687 that is needed to make all tool-bar items visible.
30688 If value is `grow-only', the tool-bar's height is only increased
30689 automatically; to decrease the tool-bar height, use \\[recenter]. */);
30690 Vauto_resize_tool_bars = Qt;
30692 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
30693 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
30694 auto_raise_tool_bar_buttons_p = 1;
30696 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
30697 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
30698 make_cursor_line_fully_visible_p = 1;
30700 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
30701 doc: /* Border below tool-bar in pixels.
30702 If an integer, use it as the height of the border.
30703 If it is one of `internal-border-width' or `border-width', use the
30704 value of the corresponding frame parameter.
30705 Otherwise, no border is added below the tool-bar. */);
30706 Vtool_bar_border = Qinternal_border_width;
30708 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
30709 doc: /* Margin around tool-bar buttons in pixels.
30710 If an integer, use that for both horizontal and vertical margins.
30711 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
30712 HORZ specifying the horizontal margin, and VERT specifying the
30713 vertical margin. */);
30714 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
30716 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
30717 doc: /* Relief thickness of tool-bar buttons. */);
30718 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
30720 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
30721 doc: /* Tool bar style to use.
30722 It can be one of
30723 image - show images only
30724 text - show text only
30725 both - show both, text below image
30726 both-horiz - show text to the right of the image
30727 text-image-horiz - show text to the left of the image
30728 any other - use system default or image if no system default.
30730 This variable only affects the GTK+ toolkit version of Emacs. */);
30731 Vtool_bar_style = Qnil;
30733 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
30734 doc: /* Maximum number of characters a label can have to be shown.
30735 The tool bar style must also show labels for this to have any effect, see
30736 `tool-bar-style'. */);
30737 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
30739 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
30740 doc: /* List of functions to call to fontify regions of text.
30741 Each function is called with one argument POS. Functions must
30742 fontify a region starting at POS in the current buffer, and give
30743 fontified regions the property `fontified'. */);
30744 Vfontification_functions = Qnil;
30745 Fmake_variable_buffer_local (Qfontification_functions);
30747 DEFVAR_BOOL ("unibyte-display-via-language-environment",
30748 unibyte_display_via_language_environment,
30749 doc: /* Non-nil means display unibyte text according to language environment.
30750 Specifically, this means that raw bytes in the range 160-255 decimal
30751 are displayed by converting them to the equivalent multibyte characters
30752 according to the current language environment. As a result, they are
30753 displayed according to the current fontset.
30755 Note that this variable affects only how these bytes are displayed,
30756 but does not change the fact they are interpreted as raw bytes. */);
30757 unibyte_display_via_language_environment = 0;
30759 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
30760 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
30761 If a float, it specifies a fraction of the mini-window frame's height.
30762 If an integer, it specifies a number of lines. */);
30763 Vmax_mini_window_height = make_float (0.25);
30765 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
30766 doc: /* How to resize mini-windows (the minibuffer and the echo area).
30767 A value of nil means don't automatically resize mini-windows.
30768 A value of t means resize them to fit the text displayed in them.
30769 A value of `grow-only', the default, means let mini-windows grow only;
30770 they return to their normal size when the minibuffer is closed, or the
30771 echo area becomes empty. */);
30772 Vresize_mini_windows = Qgrow_only;
30774 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
30775 doc: /* Alist specifying how to blink the cursor off.
30776 Each element has the form (ON-STATE . OFF-STATE). Whenever the
30777 `cursor-type' frame-parameter or variable equals ON-STATE,
30778 comparing using `equal', Emacs uses OFF-STATE to specify
30779 how to blink it off. ON-STATE and OFF-STATE are values for
30780 the `cursor-type' frame parameter.
30782 If a frame's ON-STATE has no entry in this list,
30783 the frame's other specifications determine how to blink the cursor off. */);
30784 Vblink_cursor_alist = Qnil;
30786 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
30787 doc: /* Allow or disallow automatic horizontal scrolling of windows.
30788 If non-nil, windows are automatically scrolled horizontally to make
30789 point visible. */);
30790 automatic_hscrolling_p = 1;
30791 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
30793 DEFVAR_INT ("hscroll-margin", hscroll_margin,
30794 doc: /* How many columns away from the window edge point is allowed to get
30795 before automatic hscrolling will horizontally scroll the window. */);
30796 hscroll_margin = 5;
30798 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
30799 doc: /* How many columns to scroll the window when point gets too close to the edge.
30800 When point is less than `hscroll-margin' columns from the window
30801 edge, automatic hscrolling will scroll the window by the amount of columns
30802 determined by this variable. If its value is a positive integer, scroll that
30803 many columns. If it's a positive floating-point number, it specifies the
30804 fraction of the window's width to scroll. If it's nil or zero, point will be
30805 centered horizontally after the scroll. Any other value, including negative
30806 numbers, are treated as if the value were zero.
30808 Automatic hscrolling always moves point outside the scroll margin, so if
30809 point was more than scroll step columns inside the margin, the window will
30810 scroll more than the value given by the scroll step.
30812 Note that the lower bound for automatic hscrolling specified by `scroll-left'
30813 and `scroll-right' overrides this variable's effect. */);
30814 Vhscroll_step = make_number (0);
30816 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
30817 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
30818 Bind this around calls to `message' to let it take effect. */);
30819 message_truncate_lines = 0;
30821 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
30822 doc: /* Normal hook run to update the menu bar definitions.
30823 Redisplay runs this hook before it redisplays the menu bar.
30824 This is used to update menus such as Buffers, whose contents depend on
30825 various data. */);
30826 Vmenu_bar_update_hook = Qnil;
30828 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
30829 doc: /* Frame for which we are updating a menu.
30830 The enable predicate for a menu binding should check this variable. */);
30831 Vmenu_updating_frame = Qnil;
30833 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
30834 doc: /* Non-nil means don't update menu bars. Internal use only. */);
30835 inhibit_menubar_update = 0;
30837 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
30838 doc: /* Prefix prepended to all continuation lines at display time.
30839 The value may be a string, an image, or a stretch-glyph; it is
30840 interpreted in the same way as the value of a `display' text property.
30842 This variable is overridden by any `wrap-prefix' text or overlay
30843 property.
30845 To add a prefix to non-continuation lines, use `line-prefix'. */);
30846 Vwrap_prefix = Qnil;
30847 DEFSYM (Qwrap_prefix, "wrap-prefix");
30848 Fmake_variable_buffer_local (Qwrap_prefix);
30850 DEFVAR_LISP ("line-prefix", Vline_prefix,
30851 doc: /* Prefix prepended to all non-continuation lines at display time.
30852 The value may be a string, an image, or a stretch-glyph; it is
30853 interpreted in the same way as the value of a `display' text property.
30855 This variable is overridden by any `line-prefix' text or overlay
30856 property.
30858 To add a prefix to continuation lines, use `wrap-prefix'. */);
30859 Vline_prefix = Qnil;
30860 DEFSYM (Qline_prefix, "line-prefix");
30861 Fmake_variable_buffer_local (Qline_prefix);
30863 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
30864 doc: /* Non-nil means don't eval Lisp during redisplay. */);
30865 inhibit_eval_during_redisplay = 0;
30867 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
30868 doc: /* Non-nil means don't free realized faces. Internal use only. */);
30869 inhibit_free_realized_faces = 0;
30871 #ifdef GLYPH_DEBUG
30872 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
30873 doc: /* Inhibit try_window_id display optimization. */);
30874 inhibit_try_window_id = 0;
30876 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
30877 doc: /* Inhibit try_window_reusing display optimization. */);
30878 inhibit_try_window_reusing = 0;
30880 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
30881 doc: /* Inhibit try_cursor_movement display optimization. */);
30882 inhibit_try_cursor_movement = 0;
30883 #endif /* GLYPH_DEBUG */
30885 DEFVAR_INT ("overline-margin", overline_margin,
30886 doc: /* Space between overline and text, in pixels.
30887 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
30888 margin to the character height. */);
30889 overline_margin = 2;
30891 DEFVAR_INT ("underline-minimum-offset",
30892 underline_minimum_offset,
30893 doc: /* Minimum distance between baseline and underline.
30894 This can improve legibility of underlined text at small font sizes,
30895 particularly when using variable `x-use-underline-position-properties'
30896 with fonts that specify an UNDERLINE_POSITION relatively close to the
30897 baseline. The default value is 1. */);
30898 underline_minimum_offset = 1;
30900 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
30901 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
30902 This feature only works when on a window system that can change
30903 cursor shapes. */);
30904 display_hourglass_p = 1;
30906 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
30907 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
30908 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
30910 #ifdef HAVE_WINDOW_SYSTEM
30911 hourglass_atimer = NULL;
30912 hourglass_shown_p = 0;
30913 #endif /* HAVE_WINDOW_SYSTEM */
30915 DEFSYM (Qglyphless_char, "glyphless-char");
30916 DEFSYM (Qhex_code, "hex-code");
30917 DEFSYM (Qempty_box, "empty-box");
30918 DEFSYM (Qthin_space, "thin-space");
30919 DEFSYM (Qzero_width, "zero-width");
30921 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
30922 doc: /* Function run just before redisplay.
30923 It is called with one argument, which is the set of windows that are to
30924 be redisplayed. This set can be nil (meaning, only the selected window),
30925 or t (meaning all windows). */);
30926 Vpre_redisplay_function = intern ("ignore");
30928 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
30929 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
30931 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
30932 doc: /* Char-table defining glyphless characters.
30933 Each element, if non-nil, should be one of the following:
30934 an ASCII acronym string: display this string in a box
30935 `hex-code': display the hexadecimal code of a character in a box
30936 `empty-box': display as an empty box
30937 `thin-space': display as 1-pixel width space
30938 `zero-width': don't display
30939 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
30940 display method for graphical terminals and text terminals respectively.
30941 GRAPHICAL and TEXT should each have one of the values listed above.
30943 The char-table has one extra slot to control the display of a character for
30944 which no font is found. This slot only takes effect on graphical terminals.
30945 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
30946 `thin-space'. The default is `empty-box'.
30948 If a character has a non-nil entry in an active display table, the
30949 display table takes effect; in this case, Emacs does not consult
30950 `glyphless-char-display' at all. */);
30951 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
30952 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
30953 Qempty_box);
30955 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
30956 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
30957 Vdebug_on_message = Qnil;
30959 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
30960 doc: /* */);
30961 Vredisplay__all_windows_cause
30962 = Fmake_vector (make_number (100), make_number (0));
30964 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
30965 doc: /* */);
30966 Vredisplay__mode_lines_cause
30967 = Fmake_vector (make_number (100), make_number (0));
30971 /* Initialize this module when Emacs starts. */
30973 void
30974 init_xdisp (void)
30976 CHARPOS (this_line_start_pos) = 0;
30978 if (!noninteractive)
30980 struct window *m = XWINDOW (minibuf_window);
30981 Lisp_Object frame = m->frame;
30982 struct frame *f = XFRAME (frame);
30983 Lisp_Object root = FRAME_ROOT_WINDOW (f);
30984 struct window *r = XWINDOW (root);
30985 int i;
30987 echo_area_window = minibuf_window;
30989 r->top_line = FRAME_TOP_MARGIN (f);
30990 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
30991 r->total_cols = FRAME_COLS (f);
30992 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
30993 r->total_lines = FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
30994 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
30996 m->top_line = FRAME_LINES (f) - 1;
30997 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
30998 m->total_cols = FRAME_COLS (f);
30999 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31000 m->total_lines = 1;
31001 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31003 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31004 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31005 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31007 /* The default ellipsis glyphs `...'. */
31008 for (i = 0; i < 3; ++i)
31009 default_invis_vector[i] = make_number ('.');
31013 /* Allocate the buffer for frame titles.
31014 Also used for `format-mode-line'. */
31015 int size = 100;
31016 mode_line_noprop_buf = xmalloc (size);
31017 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31018 mode_line_noprop_ptr = mode_line_noprop_buf;
31019 mode_line_target = MODE_LINE_DISPLAY;
31022 help_echo_showing_p = 0;
31025 #ifdef HAVE_WINDOW_SYSTEM
31027 /* Platform-independent portion of hourglass implementation. */
31029 /* Cancel a currently active hourglass timer, and start a new one. */
31030 void
31031 start_hourglass (void)
31033 struct timespec delay;
31035 cancel_hourglass ();
31037 if (INTEGERP (Vhourglass_delay)
31038 && XINT (Vhourglass_delay) > 0)
31039 delay = make_timespec (min (XINT (Vhourglass_delay),
31040 TYPE_MAXIMUM (time_t)),
31042 else if (FLOATP (Vhourglass_delay)
31043 && XFLOAT_DATA (Vhourglass_delay) > 0)
31044 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31045 else
31046 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31048 #ifdef HAVE_NTGUI
31050 extern void w32_note_current_window (void);
31051 w32_note_current_window ();
31053 #endif /* HAVE_NTGUI */
31055 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31056 show_hourglass, NULL);
31060 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31061 shown. */
31062 void
31063 cancel_hourglass (void)
31065 if (hourglass_atimer)
31067 cancel_atimer (hourglass_atimer);
31068 hourglass_atimer = NULL;
31071 if (hourglass_shown_p)
31072 hide_hourglass ();
31075 #endif /* HAVE_WINDOW_SYSTEM */