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[emacs.git] / src / xdisp.c
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1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 86, 87, 88, 93, 94, 95, 97, 98, 99, 2000
3 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
24 Redisplay.
26 Emacs separates the task of updating the display from code
27 modifying global state, e.g. buffer text. This way functions
28 operating on buffers don't also have to be concerned with updating
29 the display.
31 Updating the display is triggered by the Lisp interpreter when it
32 decides it's time to do it. This is done either automatically for
33 you as part of the interpreter's command loop or as the result of
34 calling Lisp functions like `sit-for'. The C function `redisplay'
35 in xdisp.c is the only entry into the inner redisplay code. (Or,
36 let's say almost---see the the description of direct update
37 operations, below.).
39 The following diagram shows how redisplay code is invoked. As you
40 can see, Lisp calls redisplay and vice versa. Under window systems
41 like X, some portions of the redisplay code are also called
42 asynchronously during mouse movement or expose events. It is very
43 important that these code parts do NOT use the C library (malloc,
44 free) because many C libraries under Unix are not reentrant. They
45 may also NOT call functions of the Lisp interpreter which could
46 change the interpreter's state. If you don't follow these rules,
47 you will encounter bugs which are very hard to explain.
49 (Direct functions, see below)
50 direct_output_for_insert,
51 direct_forward_char (dispnew.c)
52 +---------------------------------+
53 | |
54 | V
55 +--------------+ redisplay() +----------------+
56 | Lisp machine |---------------->| Redisplay code |<--+
57 +--------------+ (xdisp.c) +----------------+ |
58 ^ | |
59 +----------------------------------+ |
60 Don't use this path when called |
61 asynchronously! |
63 expose_window (asynchronous) |
65 X expose events -----+
67 What does redisplay? Obviously, it has to figure out somehow what
68 has been changed since the last time the display has been updated,
69 and to make these changes visible. Preferably it would do that in
70 a moderately intelligent way, i.e. fast.
72 Changes in buffer text can be deduced from window and buffer
73 structures, and from some global variables like `beg_unchanged' and
74 `end_unchanged'. The contents of the display are additionally
75 recorded in a `glyph matrix', a two-dimensional matrix of glyph
76 structures. Each row in such a matrix corresponds to a line on the
77 display, and each glyph in a row corresponds to a column displaying
78 a character, an image, or what else. This matrix is called the
79 `current glyph matrix' or `current matrix' in redisplay
80 terminology.
82 For buffer parts that have been changed since the last update, a
83 second glyph matrix is constructed, the so called `desired glyph
84 matrix' or short `desired matrix'. Current and desired matrix are
85 then compared to find a cheap way to update the display, e.g. by
86 reusing part of the display by scrolling lines.
89 Direct operations.
91 You will find a lot of of redisplay optimizations when you start
92 looking at the innards of redisplay. The overall goal of all these
93 optimizations is to make redisplay fast because it is done
94 frequently.
96 Two optimizations are not found in xdisp.c. These are the direct
97 operations mentioned above. As the name suggests they follow a
98 different principle than the rest of redisplay. Instead of
99 building a desired matrix and then comparing it with the current
100 display, they perform their actions directly on the display and on
101 the current matrix.
103 One direct operation updates the display after one character has
104 been entered. The other one moves the cursor by one position
105 forward or backward. You find these functions under the names
106 `direct_output_for_insert' and `direct_output_forward_char' in
107 dispnew.c.
110 Desired matrices.
112 Desired matrices are always built per Emacs window. The function
113 `display_line' is the central function to look at if you are
114 interested. It constructs one row in a desired matrix given an
115 iterator structure containing both a buffer position and a
116 description of the environment in which the text is to be
117 displayed. But this is too early, read on.
119 Characters and pixmaps displayed for a range of buffer text depend
120 on various settings of buffers and windows, on overlays and text
121 properties, on display tables, on selective display. The good news
122 is that all this hairy stuff is hidden behind a small set of
123 interface functions taking a iterator structure (struct it)
124 argument.
126 Iteration over things to be be displayed is then simple. It is
127 started by initializing an iterator with a call to init_iterator
128 (or init_string_iterator for that matter). Calls to
129 get_next_display_element fill the iterator structure with relevant
130 information about the next thing to display. Calls to
131 set_iterator_to_next move the iterator to the next thing.
133 Besides this, an iterator also contains information about the
134 display environment in which glyphs for display elements are to be
135 produced. It has fields for the width and height of the display,
136 the information whether long lines are truncated or continued, a
137 current X and Y position, and lots of other stuff you can better
138 see in dispextern.h.
140 Glyphs in a desired matrix are normally constructed in a loop
141 calling get_next_display_element and then produce_glyphs. The call
142 to produce_glyphs will fill the iterator structure with pixel
143 information about the element being displayed and at the same time
144 produce glyphs for it. If the display element fits on the line
145 being displayed, set_iterator_to_next is called next, otherwise the
146 glyphs produced are discarded.
149 Frame matrices.
151 That just couldn't be all, could it? What about terminal types not
152 supporting operations on sub-windows of the screen? To update the
153 display on such a terminal, window-based glyph matrices are not
154 well suited. To be able to reuse part of the display (scrolling
155 lines up and down), we must instead have a view of the whole
156 screen. This is what `frame matrices' are for. They are a trick.
158 Frames on terminals like above have a glyph pool. Windows on such
159 a frame sub-allocate their glyph memory from their frame's glyph
160 pool. The frame itself is given its own glyph matrices. By
161 coincidence---or maybe something else---rows in window glyph
162 matrices are slices of corresponding rows in frame matrices. Thus
163 writing to window matrices implicitly updates a frame matrix which
164 provides us with the view of the whole screen that we originally
165 wanted to have without having to move many bytes around. To be
166 honest, there is a little bit more done, but not much more. If you
167 plan to extend that code, take a look at dispnew.c. The function
168 build_frame_matrix is a good starting point. */
170 #include <config.h>
171 #include <stdio.h>
172 #include "lisp.h"
173 #include "keyboard.h"
174 #include "frame.h"
175 #include "window.h"
176 #include "termchar.h"
177 #include "dispextern.h"
178 #include "buffer.h"
179 #include "charset.h"
180 #include "indent.h"
181 #include "commands.h"
182 #include "macros.h"
183 #include "disptab.h"
184 #include "termhooks.h"
185 #include "intervals.h"
186 #include "coding.h"
187 #include "process.h"
188 #include "region-cache.h"
189 #include "fontset.h"
191 #ifdef HAVE_X_WINDOWS
192 #include "xterm.h"
193 #endif
194 #ifdef WINDOWSNT
195 #include "w32term.h"
196 #endif
197 #ifdef macintosh
198 #include "macterm.h"
199 #endif
201 #define min(a, b) ((a) < (b) ? (a) : (b))
202 #define max(a, b) ((a) > (b) ? (a) : (b))
204 #define INFINITY 10000000
206 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (macintosh)
207 extern void set_frame_menubar P_ ((struct frame *f, int, int));
208 extern int pending_menu_activation;
209 #endif
211 extern int interrupt_input;
212 extern int command_loop_level;
214 extern int minibuffer_auto_raise;
216 extern Lisp_Object Qface;
218 extern Lisp_Object Voverriding_local_map;
219 extern Lisp_Object Voverriding_local_map_menu_flag;
220 extern Lisp_Object Qmenu_item;
222 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
223 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
224 Lisp_Object Qredisplay_end_trigger_functions;
225 Lisp_Object Qinhibit_point_motion_hooks;
226 Lisp_Object QCeval, Qwhen, QCfile, QCdata;
227 Lisp_Object Qfontified;
228 Lisp_Object Qgrow_only;
230 /* Functions called to fontify regions of text. */
232 Lisp_Object Vfontification_functions;
233 Lisp_Object Qfontification_functions;
235 /* Non-zero means draw tool bar buttons raised when the mouse moves
236 over them. */
238 int auto_raise_tool_bar_buttons_p;
240 /* Margin around tool bar buttons in pixels. */
242 int tool_bar_button_margin;
244 /* Thickness of shadow to draw around tool bar buttons. */
246 int tool_bar_button_relief;
248 /* Non-zero means automatically resize tool-bars so that all tool-bar
249 items are visible, and no blank lines remain. */
251 int auto_resize_tool_bars_p;
253 /* Non-nil means don't actually do any redisplay. */
255 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
257 /* Names of text properties relevant for redisplay. */
259 Lisp_Object Qdisplay, Qrelative_width, Qalign_to;
260 extern Lisp_Object Qface, Qinvisible, Qimage, Qwidth;
262 /* Symbols used in text property values. */
264 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
265 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
266 Lisp_Object Qmargin;
267 extern Lisp_Object Qheight;
269 /* Non-nil means highlight trailing whitespace. */
271 Lisp_Object Vshow_trailing_whitespace;
273 /* Name of the face used to highlight trailing whitespace. */
275 Lisp_Object Qtrailing_whitespace;
277 /* The symbol `image' which is the car of the lists used to represent
278 images in Lisp. */
280 Lisp_Object Qimage;
282 /* Non-zero means print newline to stdout before next mini-buffer
283 message. */
285 int noninteractive_need_newline;
287 /* Non-zero means print newline to message log before next message. */
289 static int message_log_need_newline;
292 /* The buffer position of the first character appearing entirely or
293 partially on the line of the selected window which contains the
294 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
295 redisplay optimization in redisplay_internal. */
297 static struct text_pos this_line_start_pos;
299 /* Number of characters past the end of the line above, including the
300 terminating newline. */
302 static struct text_pos this_line_end_pos;
304 /* The vertical positions and the height of this line. */
306 static int this_line_vpos;
307 static int this_line_y;
308 static int this_line_pixel_height;
310 /* X position at which this display line starts. Usually zero;
311 negative if first character is partially visible. */
313 static int this_line_start_x;
315 /* Buffer that this_line_.* variables are referring to. */
317 static struct buffer *this_line_buffer;
319 /* Nonzero means truncate lines in all windows less wide than the
320 frame. */
322 int truncate_partial_width_windows;
324 /* A flag to control how to display unibyte 8-bit character. */
326 int unibyte_display_via_language_environment;
328 /* Nonzero means we have more than one non-mini-buffer-only frame.
329 Not guaranteed to be accurate except while parsing
330 frame-title-format. */
332 int multiple_frames;
334 Lisp_Object Vglobal_mode_string;
336 /* Marker for where to display an arrow on top of the buffer text. */
338 Lisp_Object Voverlay_arrow_position;
340 /* String to display for the arrow. Only used on terminal frames. */
342 Lisp_Object Voverlay_arrow_string;
344 /* Values of those variables at last redisplay. However, if
345 Voverlay_arrow_position is a marker, last_arrow_position is its
346 numerical position. */
348 static Lisp_Object last_arrow_position, last_arrow_string;
350 /* Like mode-line-format, but for the title bar on a visible frame. */
352 Lisp_Object Vframe_title_format;
354 /* Like mode-line-format, but for the title bar on an iconified frame. */
356 Lisp_Object Vicon_title_format;
358 /* List of functions to call when a window's size changes. These
359 functions get one arg, a frame on which one or more windows' sizes
360 have changed. */
362 static Lisp_Object Vwindow_size_change_functions;
364 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
366 /* Nonzero if overlay arrow has been displayed once in this window. */
368 static int overlay_arrow_seen;
370 /* Nonzero means highlight the region even in nonselected windows. */
372 int highlight_nonselected_windows;
374 /* If cursor motion alone moves point off frame, try scrolling this
375 many lines up or down if that will bring it back. */
377 static int scroll_step;
379 /* Non-0 means scroll just far enough to bring point back on the
380 screen, when appropriate. */
382 static int scroll_conservatively;
384 /* Recenter the window whenever point gets within this many lines of
385 the top or bottom of the window. This value is translated into a
386 pixel value by multiplying it with CANON_Y_UNIT, which means that
387 there is really a fixed pixel height scroll margin. */
389 int scroll_margin;
391 /* Number of windows showing the buffer of the selected window (or
392 another buffer with the same base buffer). keyboard.c refers to
393 this. */
395 int buffer_shared;
397 /* Vector containing glyphs for an ellipsis `...'. */
399 static Lisp_Object default_invis_vector[3];
401 /* Zero means display the mode-line/header-line/menu-bar in the default face
402 (this slightly odd definition is for compatibility with previous versions
403 of emacs), non-zero means display them using their respective faces.
405 This variable is deprecated. */
407 int mode_line_inverse_video;
409 /* Prompt to display in front of the mini-buffer contents. */
411 Lisp_Object minibuf_prompt;
413 /* Width of current mini-buffer prompt. Only set after display_line
414 of the line that contains the prompt. */
416 int minibuf_prompt_width;
417 int minibuf_prompt_pixel_width;
419 /* This is the window where the echo area message was displayed. It
420 is always a mini-buffer window, but it may not be the same window
421 currently active as a mini-buffer. */
423 Lisp_Object echo_area_window;
425 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
426 pushes the current message and the value of
427 message_enable_multibyte on the stack, the function restore_message
428 pops the stack and displays MESSAGE again. */
430 Lisp_Object Vmessage_stack;
432 /* Nonzero means multibyte characters were enabled when the echo area
433 message was specified. */
435 int message_enable_multibyte;
437 /* True if we should redraw the mode lines on the next redisplay. */
439 int update_mode_lines;
441 /* Nonzero if window sizes or contents have changed since last
442 redisplay that finished */
444 int windows_or_buffers_changed;
446 /* Nonzero after display_mode_line if %l was used and it displayed a
447 line number. */
449 int line_number_displayed;
451 /* Maximum buffer size for which to display line numbers. */
453 Lisp_Object Vline_number_display_limit;
455 /* line width to consider when repostioning for line number display */
457 static int line_number_display_limit_width;
459 /* Number of lines to keep in the message log buffer. t means
460 infinite. nil means don't log at all. */
462 Lisp_Object Vmessage_log_max;
464 /* The name of the *Messages* buffer, a string. */
466 static Lisp_Object Vmessages_buffer_name;
468 /* Current, index 0, and last displayed echo area message. Either
469 buffers from echo_buffers, or nil to indicate no message. */
471 Lisp_Object echo_area_buffer[2];
473 /* The buffers referenced from echo_area_buffer. */
475 static Lisp_Object echo_buffer[2];
477 /* A vector saved used in with_area_buffer to reduce consing. */
479 static Lisp_Object Vwith_echo_area_save_vector;
481 /* Non-zero means display_echo_area should display the last echo area
482 message again. Set by redisplay_preserve_echo_area. */
484 static int display_last_displayed_message_p;
486 /* Nonzero if echo area is being used by print; zero if being used by
487 message. */
489 int message_buf_print;
491 /* Maximum height for resizing mini-windows. Either a float
492 specifying a fraction of the available height, or an integer
493 specifying a number of lines. */
495 Lisp_Object Vmax_mini_window_height;
497 /* Non-zero means messages should be displayed with truncated
498 lines instead of being continued. */
500 int message_truncate_lines;
501 Lisp_Object Qmessage_truncate_lines;
503 /* Non-zero means we want a hollow cursor in windows that are not
504 selected. Zero means there's no cursor in such windows. */
506 int cursor_in_non_selected_windows;
508 /* A scratch glyph row with contents used for generating truncation
509 glyphs. Also used in direct_output_for_insert. */
511 #define MAX_SCRATCH_GLYPHS 100
512 struct glyph_row scratch_glyph_row;
513 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
515 /* Ascent and height of the last line processed by move_it_to. */
517 static int last_max_ascent, last_height;
519 /* Non-zero if there's a help-echo in the echo area. */
521 int help_echo_showing_p;
523 /* If >= 0, computed, exact values of mode-line and header-line height
524 to use in the macros CURRENT_MODE_LINE_HEIGHT and
525 CURRENT_HEADER_LINE_HEIGHT. */
527 int current_mode_line_height, current_header_line_height;
529 /* The maximum distance to look ahead for text properties. Values
530 that are too small let us call compute_char_face and similar
531 functions too often which is expensive. Values that are too large
532 let us call compute_char_face and alike too often because we
533 might not be interested in text properties that far away. */
535 #define TEXT_PROP_DISTANCE_LIMIT 100
537 #if GLYPH_DEBUG
539 /* Non-zero means print traces of redisplay if compiled with
540 GLYPH_DEBUG != 0. */
542 int trace_redisplay_p;
544 #endif /* GLYPH_DEBUG */
546 #ifdef DEBUG_TRACE_MOVE
547 /* Non-zero means trace with TRACE_MOVE to stderr. */
548 int trace_move;
550 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
551 #else
552 #define TRACE_MOVE(x) (void) 0
553 #endif
555 /* Non-zero means automatically scroll windows horizontally to make
556 point visible. */
558 int automatic_hscrolling_p;
560 /* A list of symbols, one for each supported image type. */
562 Lisp_Object Vimage_types;
564 /* The variable `resize-mini-windows'. If nil, don't resize
565 mini-windows. If t, always resize them to fit the text they
566 display. If `grow-only', let mini-windows grow only until they
567 become empty. */
569 Lisp_Object Vresize_mini_windows;
571 /* Value returned from text property handlers (see below). */
573 enum prop_handled
575 HANDLED_NORMALLY,
576 HANDLED_RECOMPUTE_PROPS,
577 HANDLED_OVERLAY_STRING_CONSUMED,
578 HANDLED_RETURN
581 /* A description of text properties that redisplay is interested
582 in. */
584 struct props
586 /* The name of the property. */
587 Lisp_Object *name;
589 /* A unique index for the property. */
590 enum prop_idx idx;
592 /* A handler function called to set up iterator IT from the property
593 at IT's current position. Value is used to steer handle_stop. */
594 enum prop_handled (*handler) P_ ((struct it *it));
597 static enum prop_handled handle_face_prop P_ ((struct it *));
598 static enum prop_handled handle_invisible_prop P_ ((struct it *));
599 static enum prop_handled handle_display_prop P_ ((struct it *));
600 static enum prop_handled handle_composition_prop P_ ((struct it *));
601 static enum prop_handled handle_overlay_change P_ ((struct it *));
602 static enum prop_handled handle_fontified_prop P_ ((struct it *));
604 /* Properties handled by iterators. */
606 static struct props it_props[] =
608 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
609 /* Handle `face' before `display' because some sub-properties of
610 `display' need to know the face. */
611 {&Qface, FACE_PROP_IDX, handle_face_prop},
612 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
613 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
614 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
615 {NULL, 0, NULL}
618 /* Value is the position described by X. If X is a marker, value is
619 the marker_position of X. Otherwise, value is X. */
621 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
623 /* Enumeration returned by some move_it_.* functions internally. */
625 enum move_it_result
627 /* Not used. Undefined value. */
628 MOVE_UNDEFINED,
630 /* Move ended at the requested buffer position or ZV. */
631 MOVE_POS_MATCH_OR_ZV,
633 /* Move ended at the requested X pixel position. */
634 MOVE_X_REACHED,
636 /* Move within a line ended at the end of a line that must be
637 continued. */
638 MOVE_LINE_CONTINUED,
640 /* Move within a line ended at the end of a line that would
641 be displayed truncated. */
642 MOVE_LINE_TRUNCATED,
644 /* Move within a line ended at a line end. */
645 MOVE_NEWLINE_OR_CR
650 /* Function prototypes. */
652 static int cursor_row_p P_ ((struct window *, struct glyph_row *));
653 static int redisplay_mode_lines P_ ((Lisp_Object, int));
654 static char *decode_mode_spec_coding P_ ((Lisp_Object, char *, int));
655 static int invisible_text_between_p P_ ((struct it *, int, int));
656 static int next_element_from_ellipsis P_ ((struct it *));
657 static void pint2str P_ ((char *, int, int));
658 static struct text_pos run_window_scroll_functions P_ ((Lisp_Object,
659 struct text_pos));
660 static void reconsider_clip_changes P_ ((struct window *, struct buffer *));
661 static int text_outside_line_unchanged_p P_ ((struct window *, int, int));
662 static void store_frame_title_char P_ ((char));
663 static int store_frame_title P_ ((unsigned char *, int, int));
664 static void x_consider_frame_title P_ ((Lisp_Object));
665 static void handle_stop P_ ((struct it *));
666 static int tool_bar_lines_needed P_ ((struct frame *));
667 static int single_display_prop_intangible_p P_ ((Lisp_Object));
668 static void ensure_echo_area_buffers P_ ((void));
669 static struct glyph_row *row_containing_pos P_ ((struct window *, int,
670 struct glyph_row *,
671 struct glyph_row *));
672 static Lisp_Object unwind_with_echo_area_buffer P_ ((Lisp_Object));
673 static Lisp_Object with_echo_area_buffer_unwind_data P_ ((struct window *));
674 static int with_echo_area_buffer P_ ((struct window *, int,
675 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
676 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
677 static void clear_garbaged_frames P_ ((void));
678 static int current_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
679 static int truncate_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
680 static int set_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
681 static int display_echo_area P_ ((struct window *));
682 static int display_echo_area_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
683 static int resize_mini_window_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
684 static Lisp_Object unwind_redisplay P_ ((Lisp_Object));
685 static int string_char_and_length P_ ((unsigned char *, int, int *));
686 static struct text_pos display_prop_end P_ ((struct it *, Lisp_Object,
687 struct text_pos));
688 static int compute_window_start_on_continuation_line P_ ((struct window *));
689 static Lisp_Object safe_eval_handler P_ ((Lisp_Object));
690 static void insert_left_trunc_glyphs P_ ((struct it *));
691 static struct glyph_row *get_overlay_arrow_glyph_row P_ ((struct window *));
692 static void extend_face_to_end_of_line P_ ((struct it *));
693 static int append_space P_ ((struct it *, int));
694 static void make_cursor_line_fully_visible P_ ((struct window *));
695 static int try_scrolling P_ ((Lisp_Object, int, int, int, int));
696 static int try_cursor_movement P_ ((Lisp_Object, struct text_pos, int *));
697 static int trailing_whitespace_p P_ ((int));
698 static int message_log_check_duplicate P_ ((int, int, int, int));
699 int invisible_p P_ ((Lisp_Object, Lisp_Object));
700 int invisible_ellipsis_p P_ ((Lisp_Object, Lisp_Object));
701 static void push_it P_ ((struct it *));
702 static void pop_it P_ ((struct it *));
703 static void sync_frame_with_window_matrix_rows P_ ((struct window *));
704 static void redisplay_internal P_ ((int));
705 static int echo_area_display P_ ((int));
706 static void redisplay_windows P_ ((Lisp_Object));
707 static void redisplay_window P_ ((Lisp_Object, int));
708 static void update_menu_bar P_ ((struct frame *, int));
709 static int try_window_reusing_current_matrix P_ ((struct window *));
710 static int try_window_id P_ ((struct window *));
711 static int display_line P_ ((struct it *));
712 static int display_mode_lines P_ ((struct window *));
713 static int display_mode_line P_ ((struct window *, enum face_id, Lisp_Object));
714 static int display_mode_element P_ ((struct it *, int, int, int, Lisp_Object));
715 static char *decode_mode_spec P_ ((struct window *, int, int, int));
716 static void display_menu_bar P_ ((struct window *));
717 static int display_count_lines P_ ((int, int, int, int, int *));
718 static int display_string P_ ((unsigned char *, Lisp_Object, Lisp_Object,
719 int, int, struct it *, int, int, int, int));
720 static void compute_line_metrics P_ ((struct it *));
721 static void run_redisplay_end_trigger_hook P_ ((struct it *));
722 static int get_overlay_strings P_ ((struct it *));
723 static void next_overlay_string P_ ((struct it *));
724 static void reseat P_ ((struct it *, struct text_pos, int));
725 static void reseat_1 P_ ((struct it *, struct text_pos, int));
726 static void back_to_previous_visible_line_start P_ ((struct it *));
727 static void reseat_at_previous_visible_line_start P_ ((struct it *));
728 static void reseat_at_next_visible_line_start P_ ((struct it *, int));
729 static int next_element_from_display_vector P_ ((struct it *));
730 static int next_element_from_string P_ ((struct it *));
731 static int next_element_from_c_string P_ ((struct it *));
732 static int next_element_from_buffer P_ ((struct it *));
733 static int next_element_from_composition P_ ((struct it *));
734 static int next_element_from_image P_ ((struct it *));
735 static int next_element_from_stretch P_ ((struct it *));
736 static void load_overlay_strings P_ ((struct it *));
737 static void init_from_display_pos P_ ((struct it *, struct window *,
738 struct display_pos *));
739 static void reseat_to_string P_ ((struct it *, unsigned char *,
740 Lisp_Object, int, int, int, int));
741 static enum move_it_result move_it_in_display_line_to P_ ((struct it *,
742 int, int, int));
743 void move_it_vertically_backward P_ ((struct it *, int));
744 static void init_to_row_start P_ ((struct it *, struct window *,
745 struct glyph_row *));
746 static void init_to_row_end P_ ((struct it *, struct window *,
747 struct glyph_row *));
748 static void back_to_previous_line_start P_ ((struct it *));
749 static int forward_to_next_line_start P_ ((struct it *, int *));
750 static struct text_pos string_pos_nchars_ahead P_ ((struct text_pos,
751 Lisp_Object, int));
752 static struct text_pos string_pos P_ ((int, Lisp_Object));
753 static struct text_pos c_string_pos P_ ((int, unsigned char *, int));
754 static int number_of_chars P_ ((unsigned char *, int));
755 static void compute_stop_pos P_ ((struct it *));
756 static void compute_string_pos P_ ((struct text_pos *, struct text_pos,
757 Lisp_Object));
758 static int face_before_or_after_it_pos P_ ((struct it *, int));
759 static int next_overlay_change P_ ((int));
760 static int handle_single_display_prop P_ ((struct it *, Lisp_Object,
761 Lisp_Object, struct text_pos *));
762 static int underlying_face_id P_ ((struct it *));
764 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
765 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
767 #ifdef HAVE_WINDOW_SYSTEM
769 static void update_tool_bar P_ ((struct frame *, int));
770 static void build_desired_tool_bar_string P_ ((struct frame *f));
771 static int redisplay_tool_bar P_ ((struct frame *));
772 static void display_tool_bar_line P_ ((struct it *));
774 #endif /* HAVE_WINDOW_SYSTEM */
777 /***********************************************************************
778 Window display dimensions
779 ***********************************************************************/
781 /* Return the window-relative maximum y + 1 for glyph rows displaying
782 text in window W. This is the height of W minus the height of a
783 mode line, if any. */
785 INLINE int
786 window_text_bottom_y (w)
787 struct window *w;
789 struct frame *f = XFRAME (w->frame);
790 int height = XFASTINT (w->height) * CANON_Y_UNIT (f);
792 if (WINDOW_WANTS_MODELINE_P (w))
793 height -= CURRENT_MODE_LINE_HEIGHT (w);
794 return height;
798 /* Return the pixel width of display area AREA of window W. AREA < 0
799 means return the total width of W, not including bitmap areas to
800 the left and right of the window. */
802 INLINE int
803 window_box_width (w, area)
804 struct window *w;
805 int area;
807 struct frame *f = XFRAME (w->frame);
808 int width = XFASTINT (w->width);
810 if (!w->pseudo_window_p)
812 width -= FRAME_SCROLL_BAR_WIDTH (f) + FRAME_FLAGS_AREA_COLS (f);
814 if (area == TEXT_AREA)
816 if (INTEGERP (w->left_margin_width))
817 width -= XFASTINT (w->left_margin_width);
818 if (INTEGERP (w->right_margin_width))
819 width -= XFASTINT (w->right_margin_width);
821 else if (area == LEFT_MARGIN_AREA)
822 width = (INTEGERP (w->left_margin_width)
823 ? XFASTINT (w->left_margin_width) : 0);
824 else if (area == RIGHT_MARGIN_AREA)
825 width = (INTEGERP (w->right_margin_width)
826 ? XFASTINT (w->right_margin_width) : 0);
829 return width * CANON_X_UNIT (f);
833 /* Return the pixel height of the display area of window W, not
834 including mode lines of W, if any.. */
836 INLINE int
837 window_box_height (w)
838 struct window *w;
840 struct frame *f = XFRAME (w->frame);
841 int height = XFASTINT (w->height) * CANON_Y_UNIT (f);
843 xassert (height >= 0);
845 /* Note: the code below that determines the mode-line/header-line
846 height is essentially the same as that contained in the macro
847 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
848 the appropriate glyph row has its `mode_line_p' flag set,
849 and if it doesn't, uses estimate_mode_line_height instead. */
851 if (WINDOW_WANTS_MODELINE_P (w))
853 struct glyph_row *ml_row
854 = (w->current_matrix && w->current_matrix->rows
855 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
856 : 0);
857 if (ml_row && ml_row->mode_line_p)
858 height -= ml_row->height;
859 else
860 height -= estimate_mode_line_height (f, MODE_LINE_FACE_ID);
863 if (WINDOW_WANTS_HEADER_LINE_P (w))
865 struct glyph_row *hl_row
866 = (w->current_matrix && w->current_matrix->rows
867 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
868 : 0);
869 if (hl_row && hl_row->mode_line_p)
870 height -= hl_row->height;
871 else
872 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
875 return height;
879 /* Return the frame-relative coordinate of the left edge of display
880 area AREA of window W. AREA < 0 means return the left edge of the
881 whole window, to the right of any bitmap area at the left side of
882 W. */
884 INLINE int
885 window_box_left (w, area)
886 struct window *w;
887 int area;
889 struct frame *f = XFRAME (w->frame);
890 int x = FRAME_INTERNAL_BORDER_WIDTH_SAFE (f);
892 if (!w->pseudo_window_p)
894 x += (WINDOW_LEFT_MARGIN (w) * CANON_X_UNIT (f)
895 + FRAME_LEFT_FLAGS_AREA_WIDTH (f));
897 if (area == TEXT_AREA)
898 x += window_box_width (w, LEFT_MARGIN_AREA);
899 else if (area == RIGHT_MARGIN_AREA)
900 x += (window_box_width (w, LEFT_MARGIN_AREA)
901 + window_box_width (w, TEXT_AREA));
904 return x;
908 /* Return the frame-relative coordinate of the right edge of display
909 area AREA of window W. AREA < 0 means return the left edge of the
910 whole window, to the left of any bitmap area at the right side of
911 W. */
913 INLINE int
914 window_box_right (w, area)
915 struct window *w;
916 int area;
918 return window_box_left (w, area) + window_box_width (w, area);
922 /* Get the bounding box of the display area AREA of window W, without
923 mode lines, in frame-relative coordinates. AREA < 0 means the
924 whole window, not including bitmap areas to the left and right of
925 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
926 coordinates of the upper-left corner of the box. Return in
927 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
929 INLINE void
930 window_box (w, area, box_x, box_y, box_width, box_height)
931 struct window *w;
932 int area;
933 int *box_x, *box_y, *box_width, *box_height;
935 struct frame *f = XFRAME (w->frame);
937 *box_width = window_box_width (w, area);
938 *box_height = window_box_height (w);
939 *box_x = window_box_left (w, area);
940 *box_y = (FRAME_INTERNAL_BORDER_WIDTH_SAFE (f)
941 + XFASTINT (w->top) * CANON_Y_UNIT (f));
942 if (WINDOW_WANTS_HEADER_LINE_P (w))
943 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
947 /* Get the bounding box of the display area AREA of window W, without
948 mode lines. AREA < 0 means the whole window, not including bitmap
949 areas to the left and right of the window. Return in *TOP_LEFT_X
950 and TOP_LEFT_Y the frame-relative pixel coordinates of the
951 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
952 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
953 box. */
955 INLINE void
956 window_box_edges (w, area, top_left_x, top_left_y,
957 bottom_right_x, bottom_right_y)
958 struct window *w;
959 int area;
960 int *top_left_x, *top_left_y, *bottom_right_x, *bottom_right_y;
962 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
963 bottom_right_y);
964 *bottom_right_x += *top_left_x;
965 *bottom_right_y += *top_left_y;
970 /***********************************************************************
971 Utilities
972 ***********************************************************************/
974 /* Return 1 if position CHARPOS is visible in window W. Set *FULLY to
975 1 if POS is visible and the line containing POS is fully visible.
976 EXACT_MODE_LINE_HEIGHTS_P non-zero means compute exact mode-line
977 and header-lines heights. */
980 pos_visible_p (w, charpos, fully, exact_mode_line_heights_p)
981 struct window *w;
982 int charpos, *fully, exact_mode_line_heights_p;
984 struct it it;
985 struct text_pos top;
986 int visible_p;
987 struct buffer *old_buffer = NULL;
989 if (XBUFFER (w->buffer) != current_buffer)
991 old_buffer = current_buffer;
992 set_buffer_internal_1 (XBUFFER (w->buffer));
995 *fully = visible_p = 0;
996 SET_TEXT_POS_FROM_MARKER (top, w->start);
998 /* Compute exact mode line heights, if requested. */
999 if (exact_mode_line_heights_p)
1001 if (WINDOW_WANTS_MODELINE_P (w))
1002 current_mode_line_height
1003 = display_mode_line (w, MODE_LINE_FACE_ID,
1004 current_buffer->mode_line_format);
1006 if (WINDOW_WANTS_HEADER_LINE_P (w))
1007 current_header_line_height
1008 = display_mode_line (w, HEADER_LINE_FACE_ID,
1009 current_buffer->header_line_format);
1012 start_display (&it, w, top);
1013 move_it_to (&it, charpos, 0, it.last_visible_y, -1,
1014 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
1016 if (IT_CHARPOS (it) == charpos)
1018 int line_height, line_bottom_y;
1019 int line_top_y = it.current_y;
1020 int window_top_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
1022 line_height = it.max_ascent + it.max_descent;
1023 if (line_height == 0)
1025 if (last_height)
1026 line_height = last_height;
1027 else if (charpos < ZV)
1029 move_it_by_lines (&it, 1, 1);
1030 line_height = (it.max_ascent || it.max_descent
1031 ? it.max_ascent + it.max_descent
1032 : last_height);
1034 else
1036 /* Use the default character height. */
1037 it.what = IT_CHARACTER;
1038 it.c = ' ';
1039 it.len = 1;
1040 PRODUCE_GLYPHS (&it);
1041 line_height = it.ascent + it.descent;
1044 line_bottom_y = line_top_y + line_height;
1046 if (line_top_y < window_top_y)
1047 visible_p = line_bottom_y > window_top_y;
1048 else if (line_top_y < it.last_visible_y)
1050 visible_p = 1;
1051 *fully = line_bottom_y <= it.last_visible_y;
1054 else if (it.current_y + it.max_ascent + it.max_descent > it.last_visible_y)
1056 move_it_by_lines (&it, 1, 0);
1057 if (charpos < IT_CHARPOS (it))
1059 visible_p = 1;
1060 *fully = 0;
1064 if (old_buffer)
1065 set_buffer_internal_1 (old_buffer);
1067 current_header_line_height = current_mode_line_height = -1;
1068 return visible_p;
1072 /* Return the next character from STR which is MAXLEN bytes long.
1073 Return in *LEN the length of the character. This is like
1074 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1075 we find one, we return a `?', but with the length of the invalid
1076 character. */
1078 static INLINE int
1079 string_char_and_length (str, maxlen, len)
1080 unsigned char *str;
1081 int maxlen, *len;
1083 int c;
1085 c = STRING_CHAR_AND_LENGTH (str, maxlen, *len);
1086 if (!CHAR_VALID_P (c, 1))
1087 /* We may not change the length here because other places in Emacs
1088 don't use this function, i.e. they silently accept invalid
1089 characters. */
1090 c = '?';
1092 return c;
1097 /* Given a position POS containing a valid character and byte position
1098 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1100 static struct text_pos
1101 string_pos_nchars_ahead (pos, string, nchars)
1102 struct text_pos pos;
1103 Lisp_Object string;
1104 int nchars;
1106 xassert (STRINGP (string) && nchars >= 0);
1108 if (STRING_MULTIBYTE (string))
1110 int rest = STRING_BYTES (XSTRING (string)) - BYTEPOS (pos);
1111 unsigned char *p = XSTRING (string)->data + BYTEPOS (pos);
1112 int len;
1114 while (nchars--)
1116 string_char_and_length (p, rest, &len);
1117 p += len, rest -= len;
1118 xassert (rest >= 0);
1119 CHARPOS (pos) += 1;
1120 BYTEPOS (pos) += len;
1123 else
1124 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1126 return pos;
1130 /* Value is the text position, i.e. character and byte position,
1131 for character position CHARPOS in STRING. */
1133 static INLINE struct text_pos
1134 string_pos (charpos, string)
1135 int charpos;
1136 Lisp_Object string;
1138 struct text_pos pos;
1139 xassert (STRINGP (string));
1140 xassert (charpos >= 0);
1141 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1142 return pos;
1146 /* Value is a text position, i.e. character and byte position, for
1147 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1148 means recognize multibyte characters. */
1150 static struct text_pos
1151 c_string_pos (charpos, s, multibyte_p)
1152 int charpos;
1153 unsigned char *s;
1154 int multibyte_p;
1156 struct text_pos pos;
1158 xassert (s != NULL);
1159 xassert (charpos >= 0);
1161 if (multibyte_p)
1163 int rest = strlen (s), len;
1165 SET_TEXT_POS (pos, 0, 0);
1166 while (charpos--)
1168 string_char_and_length (s, rest, &len);
1169 s += len, rest -= len;
1170 xassert (rest >= 0);
1171 CHARPOS (pos) += 1;
1172 BYTEPOS (pos) += len;
1175 else
1176 SET_TEXT_POS (pos, charpos, charpos);
1178 return pos;
1182 /* Value is the number of characters in C string S. MULTIBYTE_P
1183 non-zero means recognize multibyte characters. */
1185 static int
1186 number_of_chars (s, multibyte_p)
1187 unsigned char *s;
1188 int multibyte_p;
1190 int nchars;
1192 if (multibyte_p)
1194 int rest = strlen (s), len;
1195 unsigned char *p = (unsigned char *) s;
1197 for (nchars = 0; rest > 0; ++nchars)
1199 string_char_and_length (p, rest, &len);
1200 rest -= len, p += len;
1203 else
1204 nchars = strlen (s);
1206 return nchars;
1210 /* Compute byte position NEWPOS->bytepos corresponding to
1211 NEWPOS->charpos. POS is a known position in string STRING.
1212 NEWPOS->charpos must be >= POS.charpos. */
1214 static void
1215 compute_string_pos (newpos, pos, string)
1216 struct text_pos *newpos, pos;
1217 Lisp_Object string;
1219 xassert (STRINGP (string));
1220 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1222 if (STRING_MULTIBYTE (string))
1223 *newpos = string_pos_nchars_ahead (pos, string,
1224 CHARPOS (*newpos) - CHARPOS (pos));
1225 else
1226 BYTEPOS (*newpos) = CHARPOS (*newpos);
1231 /***********************************************************************
1232 Lisp form evaluation
1233 ***********************************************************************/
1235 /* Error handler for safe_eval and safe_call. */
1237 static Lisp_Object
1238 safe_eval_handler (arg)
1239 Lisp_Object arg;
1241 add_to_log ("Error during redisplay: %s", arg, Qnil);
1242 return Qnil;
1246 /* Evaluate SEXPR and return the result, or nil if something went
1247 wrong. */
1249 Lisp_Object
1250 safe_eval (sexpr)
1251 Lisp_Object sexpr;
1253 int count = BINDING_STACK_SIZE ();
1254 struct gcpro gcpro1;
1255 Lisp_Object val;
1257 GCPRO1 (sexpr);
1258 specbind (Qinhibit_redisplay, Qt);
1259 val = internal_condition_case_1 (Feval, sexpr, Qerror, safe_eval_handler);
1260 UNGCPRO;
1261 return unbind_to (count, val);
1265 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
1266 Return the result, or nil if something went wrong. */
1268 Lisp_Object
1269 safe_call (nargs, args)
1270 int nargs;
1271 Lisp_Object *args;
1273 int count = BINDING_STACK_SIZE ();
1274 Lisp_Object val;
1275 struct gcpro gcpro1;
1277 GCPRO1 (args[0]);
1278 gcpro1.nvars = nargs;
1279 specbind (Qinhibit_redisplay, Qt);
1280 val = internal_condition_case_2 (Ffuncall, nargs, args, Qerror,
1281 safe_eval_handler);
1282 UNGCPRO;
1283 return unbind_to (count, val);
1287 /* Call function FN with one argument ARG.
1288 Return the result, or nil if something went wrong. */
1290 Lisp_Object
1291 safe_call1 (fn, arg)
1292 Lisp_Object fn, arg;
1294 Lisp_Object args[2];
1295 args[0] = fn;
1296 args[1] = arg;
1297 return safe_call (2, args);
1302 /***********************************************************************
1303 Debugging
1304 ***********************************************************************/
1306 #if 0
1308 /* Define CHECK_IT to perform sanity checks on iterators.
1309 This is for debugging. It is too slow to do unconditionally. */
1311 static void
1312 check_it (it)
1313 struct it *it;
1315 if (it->method == next_element_from_string)
1317 xassert (STRINGP (it->string));
1318 xassert (IT_STRING_CHARPOS (*it) >= 0);
1320 else if (it->method == next_element_from_buffer)
1322 /* Check that character and byte positions agree. */
1323 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
1326 if (it->dpvec)
1327 xassert (it->current.dpvec_index >= 0);
1328 else
1329 xassert (it->current.dpvec_index < 0);
1332 #define CHECK_IT(IT) check_it ((IT))
1334 #else /* not 0 */
1336 #define CHECK_IT(IT) (void) 0
1338 #endif /* not 0 */
1341 #if GLYPH_DEBUG
1343 /* Check that the window end of window W is what we expect it
1344 to be---the last row in the current matrix displaying text. */
1346 static void
1347 check_window_end (w)
1348 struct window *w;
1350 if (!MINI_WINDOW_P (w)
1351 && !NILP (w->window_end_valid))
1353 struct glyph_row *row;
1354 xassert ((row = MATRIX_ROW (w->current_matrix,
1355 XFASTINT (w->window_end_vpos)),
1356 !row->enabled_p
1357 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
1358 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
1362 #define CHECK_WINDOW_END(W) check_window_end ((W))
1364 #else /* not GLYPH_DEBUG */
1366 #define CHECK_WINDOW_END(W) (void) 0
1368 #endif /* not GLYPH_DEBUG */
1372 /***********************************************************************
1373 Iterator initialization
1374 ***********************************************************************/
1376 /* Initialize IT for displaying current_buffer in window W, starting
1377 at character position CHARPOS. CHARPOS < 0 means that no buffer
1378 position is specified which is useful when the iterator is assigned
1379 a position later. BYTEPOS is the byte position corresponding to
1380 CHARPOS. BYTEPOS <= 0 means compute it from CHARPOS.
1382 If ROW is not null, calls to produce_glyphs with IT as parameter
1383 will produce glyphs in that row.
1385 BASE_FACE_ID is the id of a base face to use. It must be one of
1386 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID or
1387 HEADER_LINE_FACE_ID for displaying mode lines, or TOOL_BAR_FACE_ID for
1388 displaying the tool-bar.
1390 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID or
1391 HEADER_LINE_FACE_ID, the iterator will be initialized to use the
1392 corresponding mode line glyph row of the desired matrix of W. */
1394 void
1395 init_iterator (it, w, charpos, bytepos, row, base_face_id)
1396 struct it *it;
1397 struct window *w;
1398 int charpos, bytepos;
1399 struct glyph_row *row;
1400 enum face_id base_face_id;
1402 int highlight_region_p;
1404 /* Some precondition checks. */
1405 xassert (w != NULL && it != NULL);
1406 xassert (charpos < 0 || (charpos > 0 && charpos <= ZV));
1408 /* If face attributes have been changed since the last redisplay,
1409 free realized faces now because they depend on face definitions
1410 that might have changed. */
1411 if (face_change_count)
1413 face_change_count = 0;
1414 free_all_realized_faces (Qnil);
1417 /* Use one of the mode line rows of W's desired matrix if
1418 appropriate. */
1419 if (row == NULL)
1421 if (base_face_id == MODE_LINE_FACE_ID)
1422 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
1423 else if (base_face_id == HEADER_LINE_FACE_ID)
1424 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
1427 /* Clear IT. */
1428 bzero (it, sizeof *it);
1429 it->current.overlay_string_index = -1;
1430 it->current.dpvec_index = -1;
1431 it->base_face_id = base_face_id;
1433 /* The window in which we iterate over current_buffer: */
1434 XSETWINDOW (it->window, w);
1435 it->w = w;
1436 it->f = XFRAME (w->frame);
1438 /* Extra space between lines (on window systems only). */
1439 if (base_face_id == DEFAULT_FACE_ID
1440 && FRAME_WINDOW_P (it->f))
1442 if (NATNUMP (current_buffer->extra_line_spacing))
1443 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
1444 else if (it->f->extra_line_spacing > 0)
1445 it->extra_line_spacing = it->f->extra_line_spacing;
1448 /* If realized faces have been removed, e.g. because of face
1449 attribute changes of named faces, recompute them. When running
1450 in batch mode, the face cache of Vterminal_frame is null. If
1451 we happen to get called, make a dummy face cache. */
1452 if (noninteractive && FRAME_FACE_CACHE (it->f) == NULL)
1453 init_frame_faces (it->f);
1454 if (FRAME_FACE_CACHE (it->f)->used == 0)
1455 recompute_basic_faces (it->f);
1457 /* Current value of the `space-width', and 'height' properties. */
1458 it->space_width = Qnil;
1459 it->font_height = Qnil;
1461 /* Are control characters displayed as `^C'? */
1462 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
1464 /* -1 means everything between a CR and the following line end
1465 is invisible. >0 means lines indented more than this value are
1466 invisible. */
1467 it->selective = (INTEGERP (current_buffer->selective_display)
1468 ? XFASTINT (current_buffer->selective_display)
1469 : (!NILP (current_buffer->selective_display)
1470 ? -1 : 0));
1471 it->selective_display_ellipsis_p
1472 = !NILP (current_buffer->selective_display_ellipses);
1474 /* Display table to use. */
1475 it->dp = window_display_table (w);
1477 /* Are multibyte characters enabled in current_buffer? */
1478 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
1480 /* Non-zero if we should highlight the region. */
1481 highlight_region_p
1482 = (!NILP (Vtransient_mark_mode)
1483 && !NILP (current_buffer->mark_active)
1484 && XMARKER (current_buffer->mark)->buffer != 0);
1486 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
1487 start and end of a visible region in window IT->w. Set both to
1488 -1 to indicate no region. */
1489 if (highlight_region_p
1490 /* Maybe highlight only in selected window. */
1491 && (/* Either show region everywhere. */
1492 highlight_nonselected_windows
1493 /* Or show region in the selected window. */
1494 || w == XWINDOW (selected_window)
1495 /* Or show the region if we are in the mini-buffer and W is
1496 the window the mini-buffer refers to. */
1497 || (MINI_WINDOW_P (XWINDOW (selected_window))
1498 && w == XWINDOW (Vminibuf_scroll_window))))
1500 int charpos = marker_position (current_buffer->mark);
1501 it->region_beg_charpos = min (PT, charpos);
1502 it->region_end_charpos = max (PT, charpos);
1504 else
1505 it->region_beg_charpos = it->region_end_charpos = -1;
1507 /* Get the position at which the redisplay_end_trigger hook should
1508 be run, if it is to be run at all. */
1509 if (MARKERP (w->redisplay_end_trigger)
1510 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
1511 it->redisplay_end_trigger_charpos
1512 = marker_position (w->redisplay_end_trigger);
1513 else if (INTEGERP (w->redisplay_end_trigger))
1514 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
1516 /* Correct bogus values of tab_width. */
1517 it->tab_width = XINT (current_buffer->tab_width);
1518 if (it->tab_width <= 0 || it->tab_width > 1000)
1519 it->tab_width = 8;
1521 /* Are lines in the display truncated? */
1522 it->truncate_lines_p
1523 = (base_face_id != DEFAULT_FACE_ID
1524 || XINT (it->w->hscroll)
1525 || (truncate_partial_width_windows
1526 && !WINDOW_FULL_WIDTH_P (it->w))
1527 || !NILP (current_buffer->truncate_lines));
1529 /* Get dimensions of truncation and continuation glyphs. These are
1530 displayed as bitmaps under X, so we don't need them for such
1531 frames. */
1532 if (!FRAME_WINDOW_P (it->f))
1534 if (it->truncate_lines_p)
1536 /* We will need the truncation glyph. */
1537 xassert (it->glyph_row == NULL);
1538 produce_special_glyphs (it, IT_TRUNCATION);
1539 it->truncation_pixel_width = it->pixel_width;
1541 else
1543 /* We will need the continuation glyph. */
1544 xassert (it->glyph_row == NULL);
1545 produce_special_glyphs (it, IT_CONTINUATION);
1546 it->continuation_pixel_width = it->pixel_width;
1549 /* Reset these values to zero becaue the produce_special_glyphs
1550 above has changed them. */
1551 it->pixel_width = it->ascent = it->descent = 0;
1552 it->phys_ascent = it->phys_descent = 0;
1555 /* Set this after getting the dimensions of truncation and
1556 continuation glyphs, so that we don't produce glyphs when calling
1557 produce_special_glyphs, above. */
1558 it->glyph_row = row;
1559 it->area = TEXT_AREA;
1561 /* Get the dimensions of the display area. The display area
1562 consists of the visible window area plus a horizontally scrolled
1563 part to the left of the window. All x-values are relative to the
1564 start of this total display area. */
1565 if (base_face_id != DEFAULT_FACE_ID)
1567 /* Mode lines, menu bar in terminal frames. */
1568 it->first_visible_x = 0;
1569 it->last_visible_x = XFASTINT (w->width) * CANON_X_UNIT (it->f);
1571 else
1573 it->first_visible_x
1574 = XFASTINT (it->w->hscroll) * CANON_X_UNIT (it->f);
1575 it->last_visible_x = (it->first_visible_x
1576 + window_box_width (w, TEXT_AREA));
1578 /* If we truncate lines, leave room for the truncator glyph(s) at
1579 the right margin. Otherwise, leave room for the continuation
1580 glyph(s). Truncation and continuation glyphs are not inserted
1581 for window-based redisplay. */
1582 if (!FRAME_WINDOW_P (it->f))
1584 if (it->truncate_lines_p)
1585 it->last_visible_x -= it->truncation_pixel_width;
1586 else
1587 it->last_visible_x -= it->continuation_pixel_width;
1590 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
1591 it->current_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w) + w->vscroll;
1594 /* Leave room for a border glyph. */
1595 if (!FRAME_WINDOW_P (it->f)
1596 && !WINDOW_RIGHTMOST_P (it->w))
1597 it->last_visible_x -= 1;
1599 it->last_visible_y = window_text_bottom_y (w);
1601 /* For mode lines and alike, arrange for the first glyph having a
1602 left box line if the face specifies a box. */
1603 if (base_face_id != DEFAULT_FACE_ID)
1605 struct face *face;
1607 it->face_id = base_face_id;
1609 /* If we have a boxed mode line, make the first character appear
1610 with a left box line. */
1611 face = FACE_FROM_ID (it->f, base_face_id);
1612 if (face->box != FACE_NO_BOX)
1613 it->start_of_box_run_p = 1;
1616 /* If a buffer position was specified, set the iterator there,
1617 getting overlays and face properties from that position. */
1618 if (charpos > 0)
1620 it->end_charpos = ZV;
1621 it->face_id = -1;
1622 IT_CHARPOS (*it) = charpos;
1624 /* Compute byte position if not specified. */
1625 if (bytepos <= 0)
1626 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
1627 else
1628 IT_BYTEPOS (*it) = bytepos;
1630 /* Compute faces etc. */
1631 reseat (it, it->current.pos, 1);
1634 CHECK_IT (it);
1638 /* Initialize IT for the display of window W with window start POS. */
1640 void
1641 start_display (it, w, pos)
1642 struct it *it;
1643 struct window *w;
1644 struct text_pos pos;
1646 int start_at_line_beg_p;
1647 struct glyph_row *row;
1648 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
1649 int first_y;
1651 row = w->desired_matrix->rows + first_vpos;
1652 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
1653 first_y = it->current_y;
1655 /* If window start is not at a line start, move back to the line
1656 start. This makes sure that we take continuation lines into
1657 account. */
1658 start_at_line_beg_p = (CHARPOS (pos) == BEGV
1659 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
1660 if (!start_at_line_beg_p)
1661 reseat_at_previous_visible_line_start (it);
1663 /* If window start is not at a line start, skip forward to POS to
1664 get the correct continuation_lines_width and current_x. */
1665 if (!start_at_line_beg_p)
1667 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
1669 /* If lines are continued, this line may end in the middle of a
1670 multi-glyph character (e.g. a control character displayed as
1671 \003, or in the middle of an overlay string). In this case
1672 move_it_to above will not have taken us to the start of
1673 the continuation line but to the end of the continued line. */
1674 if (!it->truncate_lines_p)
1676 if (it->current_x > 0)
1678 if (it->current.dpvec_index >= 0
1679 || it->current.overlay_string_index >= 0)
1681 set_iterator_to_next (it, 1);
1682 move_it_in_display_line_to (it, -1, -1, 0);
1685 it->continuation_lines_width += it->current_x;
1688 /* We're starting a new display line, not affected by the
1689 height of the continued line, so clear the appropriate
1690 fields in the iterator structure. */
1691 it->max_ascent = it->max_descent = 0;
1692 it->max_phys_ascent = it->max_phys_descent = 0;
1695 it->current_y = first_y;
1696 it->vpos = 0;
1697 it->current_x = it->hpos = 0;
1700 #if 0 /* Don't assert the following because start_display is sometimes
1701 called intentionally with a window start that is not at a
1702 line start. Please leave this code in as a comment. */
1704 /* Window start should be on a line start, now. */
1705 xassert (it->continuation_lines_width
1706 || IT_CHARPOS (it) == BEGV
1707 || FETCH_BYTE (IT_BYTEPOS (it) - 1) == '\n');
1708 #endif /* 0 */
1712 /* Initialize IT for stepping through current_buffer in window W,
1713 starting at position POS that includes overlay string and display
1714 vector/ control character translation position information. */
1716 static void
1717 init_from_display_pos (it, w, pos)
1718 struct it *it;
1719 struct window *w;
1720 struct display_pos *pos;
1722 /* Keep in mind: the call to reseat in init_iterator skips invisible
1723 text, so we might end up at a position different from POS. This
1724 is only a problem when POS is a row start after a newline and an
1725 overlay starts there with an after-string, and the overlay has an
1726 invisible property. Since we don't skip invisible text in
1727 display_line and elsewhere immediately after consuming the
1728 newline before the row start, such a POS will not be in a string,
1729 but the call to init_iterator below will move us to the
1730 after-string. */
1731 init_iterator (it, w, CHARPOS (pos->pos), BYTEPOS (pos->pos),
1732 NULL, DEFAULT_FACE_ID);
1734 /* If position is within an overlay string, set up IT to
1735 the right overlay string. */
1736 if (pos->overlay_string_index >= 0)
1738 int relative_index;
1740 /* We already have the first chunk of overlay strings in
1741 IT->overlay_strings. Load more until the one for
1742 pos->overlay_string_index is in IT->overlay_strings. */
1743 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
1745 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
1746 it->current.overlay_string_index = 0;
1747 while (n--)
1749 load_overlay_strings (it);
1750 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
1754 it->current.overlay_string_index = pos->overlay_string_index;
1755 relative_index = (it->current.overlay_string_index
1756 % OVERLAY_STRING_CHUNK_SIZE);
1757 it->string = it->overlay_strings[relative_index];
1758 xassert (STRINGP (it->string));
1759 it->current.string_pos = pos->string_pos;
1760 it->method = next_element_from_string;
1762 else if (it->current.overlay_string_index >= 0)
1764 /* If POS says we're already after an overlay string ending at
1765 POS, make sure to pop the iterator because it will be in
1766 front of that overlay string. When POS is ZV, we've thereby
1767 also ``processed'' overlay strings at ZV. */
1768 pop_it (it);
1769 it->current.overlay_string_index = -1;
1770 it->method = next_element_from_buffer;
1771 if (CHARPOS (pos->pos) == ZV)
1772 it->overlay_strings_at_end_processed_p = 1;
1775 if (CHARPOS (pos->string_pos) >= 0)
1777 /* Recorded position is not in an overlay string, but in another
1778 string. This can only be a string from a `display' property.
1779 IT should already be filled with that string. */
1780 it->current.string_pos = pos->string_pos;
1781 xassert (STRINGP (it->string));
1784 /* Restore position in display vector translations or control
1785 character translations. */
1786 if (pos->dpvec_index >= 0)
1788 /* This fills IT->dpvec. */
1789 get_next_display_element (it);
1790 xassert (it->dpvec && it->current.dpvec_index == 0);
1791 it->current.dpvec_index = pos->dpvec_index;
1794 CHECK_IT (it);
1798 /* Initialize IT for stepping through current_buffer in window W
1799 starting at ROW->start. */
1801 static void
1802 init_to_row_start (it, w, row)
1803 struct it *it;
1804 struct window *w;
1805 struct glyph_row *row;
1807 init_from_display_pos (it, w, &row->start);
1808 it->continuation_lines_width = row->continuation_lines_width;
1809 CHECK_IT (it);
1813 /* Initialize IT for stepping through current_buffer in window W
1814 starting in the line following ROW, i.e. starting at ROW->end. */
1816 static void
1817 init_to_row_end (it, w, row)
1818 struct it *it;
1819 struct window *w;
1820 struct glyph_row *row;
1822 init_from_display_pos (it, w, &row->end);
1824 if (row->continued_p)
1825 it->continuation_lines_width = (row->continuation_lines_width
1826 + row->pixel_width);
1827 CHECK_IT (it);
1833 /***********************************************************************
1834 Text properties
1835 ***********************************************************************/
1837 /* Called when IT reaches IT->stop_charpos. Handle text property and
1838 overlay changes. Set IT->stop_charpos to the next position where
1839 to stop. */
1841 static void
1842 handle_stop (it)
1843 struct it *it;
1845 enum prop_handled handled;
1846 int handle_overlay_change_p = 1;
1847 struct props *p;
1849 it->dpvec = NULL;
1850 it->current.dpvec_index = -1;
1854 handled = HANDLED_NORMALLY;
1856 /* Call text property handlers. */
1857 for (p = it_props; p->handler; ++p)
1859 handled = p->handler (it);
1861 if (handled == HANDLED_RECOMPUTE_PROPS)
1862 break;
1863 else if (handled == HANDLED_RETURN)
1864 return;
1865 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
1866 handle_overlay_change_p = 0;
1869 if (handled != HANDLED_RECOMPUTE_PROPS)
1871 /* Don't check for overlay strings below when set to deliver
1872 characters from a display vector. */
1873 if (it->method == next_element_from_display_vector)
1874 handle_overlay_change_p = 0;
1876 /* Handle overlay changes. */
1877 if (handle_overlay_change_p)
1878 handled = handle_overlay_change (it);
1880 /* Determine where to stop next. */
1881 if (handled == HANDLED_NORMALLY)
1882 compute_stop_pos (it);
1885 while (handled == HANDLED_RECOMPUTE_PROPS);
1889 /* Compute IT->stop_charpos from text property and overlay change
1890 information for IT's current position. */
1892 static void
1893 compute_stop_pos (it)
1894 struct it *it;
1896 register INTERVAL iv, next_iv;
1897 Lisp_Object object, limit, position;
1899 /* If nowhere else, stop at the end. */
1900 it->stop_charpos = it->end_charpos;
1902 if (STRINGP (it->string))
1904 /* Strings are usually short, so don't limit the search for
1905 properties. */
1906 object = it->string;
1907 limit = Qnil;
1908 XSETFASTINT (position, IT_STRING_CHARPOS (*it));
1910 else
1912 int charpos;
1914 /* If next overlay change is in front of the current stop pos
1915 (which is IT->end_charpos), stop there. Note: value of
1916 next_overlay_change is point-max if no overlay change
1917 follows. */
1918 charpos = next_overlay_change (IT_CHARPOS (*it));
1919 if (charpos < it->stop_charpos)
1920 it->stop_charpos = charpos;
1922 /* If showing the region, we have to stop at the region
1923 start or end because the face might change there. */
1924 if (it->region_beg_charpos > 0)
1926 if (IT_CHARPOS (*it) < it->region_beg_charpos)
1927 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
1928 else if (IT_CHARPOS (*it) < it->region_end_charpos)
1929 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
1932 /* Set up variables for computing the stop position from text
1933 property changes. */
1934 XSETBUFFER (object, current_buffer);
1935 XSETFASTINT (limit, IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
1936 XSETFASTINT (position, IT_CHARPOS (*it));
1940 /* Get the interval containing IT's position. Value is a null
1941 interval if there isn't such an interval. */
1942 iv = validate_interval_range (object, &position, &position, 0);
1943 if (!NULL_INTERVAL_P (iv))
1945 Lisp_Object values_here[LAST_PROP_IDX];
1946 struct props *p;
1948 /* Get properties here. */
1949 for (p = it_props; p->handler; ++p)
1950 values_here[p->idx] = textget (iv->plist, *p->name);
1952 /* Look for an interval following iv that has different
1953 properties. */
1954 for (next_iv = next_interval (iv);
1955 (!NULL_INTERVAL_P (next_iv)
1956 && (NILP (limit)
1957 || XFASTINT (limit) > next_iv->position));
1958 next_iv = next_interval (next_iv))
1960 for (p = it_props; p->handler; ++p)
1962 Lisp_Object new_value;
1964 new_value = textget (next_iv->plist, *p->name);
1965 if (!EQ (values_here[p->idx], new_value))
1966 break;
1969 if (p->handler)
1970 break;
1973 if (!NULL_INTERVAL_P (next_iv))
1975 if (INTEGERP (limit)
1976 && next_iv->position >= XFASTINT (limit))
1977 /* No text property change up to limit. */
1978 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
1979 else
1980 /* Text properties change in next_iv. */
1981 it->stop_charpos = min (it->stop_charpos, next_iv->position);
1985 xassert (STRINGP (it->string)
1986 || (it->stop_charpos >= BEGV
1987 && it->stop_charpos >= IT_CHARPOS (*it)));
1991 /* Return the position of the next overlay change after POS in
1992 current_buffer. Value is point-max if no overlay change
1993 follows. This is like `next-overlay-change' but doesn't use
1994 xmalloc. */
1996 static int
1997 next_overlay_change (pos)
1998 int pos;
2000 int noverlays;
2001 int endpos;
2002 Lisp_Object *overlays;
2003 int len;
2004 int i;
2006 /* Get all overlays at the given position. */
2007 len = 10;
2008 overlays = (Lisp_Object *) alloca (len * sizeof *overlays);
2009 noverlays = overlays_at (pos, 0, &overlays, &len, &endpos, NULL, 1);
2010 if (noverlays > len)
2012 len = noverlays;
2013 overlays = (Lisp_Object *) alloca (len * sizeof *overlays);
2014 noverlays = overlays_at (pos, 0, &overlays, &len, &endpos, NULL, 1);
2017 /* If any of these overlays ends before endpos,
2018 use its ending point instead. */
2019 for (i = 0; i < noverlays; ++i)
2021 Lisp_Object oend;
2022 int oendpos;
2024 oend = OVERLAY_END (overlays[i]);
2025 oendpos = OVERLAY_POSITION (oend);
2026 endpos = min (endpos, oendpos);
2029 return endpos;
2034 /***********************************************************************
2035 Fontification
2036 ***********************************************************************/
2038 /* Handle changes in the `fontified' property of the current buffer by
2039 calling hook functions from Qfontification_functions to fontify
2040 regions of text. */
2042 static enum prop_handled
2043 handle_fontified_prop (it)
2044 struct it *it;
2046 Lisp_Object prop, pos;
2047 enum prop_handled handled = HANDLED_NORMALLY;
2049 /* Get the value of the `fontified' property at IT's current buffer
2050 position. (The `fontified' property doesn't have a special
2051 meaning in strings.) If the value is nil, call functions from
2052 Qfontification_functions. */
2053 if (!STRINGP (it->string)
2054 && it->s == NULL
2055 && !NILP (Vfontification_functions)
2056 && !NILP (Vrun_hooks)
2057 && (pos = make_number (IT_CHARPOS (*it)),
2058 prop = Fget_char_property (pos, Qfontified, Qnil),
2059 NILP (prop)))
2061 int count = BINDING_STACK_SIZE ();
2062 Lisp_Object val;
2064 val = Vfontification_functions;
2065 specbind (Qfontification_functions, Qnil);
2066 specbind (Qafter_change_functions, Qnil);
2068 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
2069 safe_call1 (val, pos);
2070 else
2072 Lisp_Object globals, fn;
2073 struct gcpro gcpro1, gcpro2;
2075 globals = Qnil;
2076 GCPRO2 (val, globals);
2078 for (; CONSP (val); val = XCDR (val))
2080 fn = XCAR (val);
2082 if (EQ (fn, Qt))
2084 /* A value of t indicates this hook has a local
2085 binding; it means to run the global binding too.
2086 In a global value, t should not occur. If it
2087 does, we must ignore it to avoid an endless
2088 loop. */
2089 for (globals = Fdefault_value (Qfontification_functions);
2090 CONSP (globals);
2091 globals = XCDR (globals))
2093 fn = XCAR (globals);
2094 if (!EQ (fn, Qt))
2095 safe_call1 (fn, pos);
2098 else
2099 safe_call1 (fn, pos);
2102 UNGCPRO;
2105 unbind_to (count, Qnil);
2107 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
2108 something. This avoids an endless loop if they failed to
2109 fontify the text for which reason ever. */
2110 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
2111 handled = HANDLED_RECOMPUTE_PROPS;
2114 return handled;
2119 /***********************************************************************
2120 Faces
2121 ***********************************************************************/
2123 /* Set up iterator IT from face properties at its current position.
2124 Called from handle_stop. */
2126 static enum prop_handled
2127 handle_face_prop (it)
2128 struct it *it;
2130 int new_face_id, next_stop;
2132 if (!STRINGP (it->string))
2134 new_face_id
2135 = face_at_buffer_position (it->w,
2136 IT_CHARPOS (*it),
2137 it->region_beg_charpos,
2138 it->region_end_charpos,
2139 &next_stop,
2140 (IT_CHARPOS (*it)
2141 + TEXT_PROP_DISTANCE_LIMIT),
2144 /* Is this a start of a run of characters with box face?
2145 Caveat: this can be called for a freshly initialized
2146 iterator; face_id is -1 is this case. We know that the new
2147 face will not change until limit, i.e. if the new face has a
2148 box, all characters up to limit will have one. But, as
2149 usual, we don't know whether limit is really the end. */
2150 if (new_face_id != it->face_id)
2152 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
2154 /* If new face has a box but old face has not, this is
2155 the start of a run of characters with box, i.e. it has
2156 a shadow on the left side. The value of face_id of the
2157 iterator will be -1 if this is the initial call that gets
2158 the face. In this case, we have to look in front of IT's
2159 position and see whether there is a face != new_face_id. */
2160 it->start_of_box_run_p
2161 = (new_face->box != FACE_NO_BOX
2162 && (it->face_id >= 0
2163 || IT_CHARPOS (*it) == BEG
2164 || new_face_id != face_before_it_pos (it)));
2165 it->face_box_p = new_face->box != FACE_NO_BOX;
2168 else
2170 int base_face_id, bufpos;
2172 if (it->current.overlay_string_index >= 0)
2173 bufpos = IT_CHARPOS (*it);
2174 else
2175 bufpos = 0;
2177 /* For strings from a buffer, i.e. overlay strings or strings
2178 from a `display' property, use the face at IT's current
2179 buffer position as the base face to merge with, so that
2180 overlay strings appear in the same face as surrounding
2181 text, unless they specify their own faces. */
2182 base_face_id = underlying_face_id (it);
2184 new_face_id = face_at_string_position (it->w,
2185 it->string,
2186 IT_STRING_CHARPOS (*it),
2187 bufpos,
2188 it->region_beg_charpos,
2189 it->region_end_charpos,
2190 &next_stop,
2191 base_face_id);
2193 #if 0 /* This shouldn't be neccessary. Let's check it. */
2194 /* If IT is used to display a mode line we would really like to
2195 use the mode line face instead of the frame's default face. */
2196 if (it->glyph_row == MATRIX_MODE_LINE_ROW (it->w->desired_matrix)
2197 && new_face_id == DEFAULT_FACE_ID)
2198 new_face_id = MODE_LINE_FACE_ID;
2199 #endif
2201 /* Is this a start of a run of characters with box? Caveat:
2202 this can be called for a freshly allocated iterator; face_id
2203 is -1 is this case. We know that the new face will not
2204 change until the next check pos, i.e. if the new face has a
2205 box, all characters up to that position will have a
2206 box. But, as usual, we don't know whether that position
2207 is really the end. */
2208 if (new_face_id != it->face_id)
2210 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
2211 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
2213 /* If new face has a box but old face hasn't, this is the
2214 start of a run of characters with box, i.e. it has a
2215 shadow on the left side. */
2216 it->start_of_box_run_p
2217 = new_face->box && (old_face == NULL || !old_face->box);
2218 it->face_box_p = new_face->box != FACE_NO_BOX;
2222 it->face_id = new_face_id;
2223 return HANDLED_NORMALLY;
2227 /* Return the ID of the face ``underlying'' IT's current position,
2228 which is in a string. If the iterator is associated with a
2229 buffer, return the face at IT's current buffer position.
2230 Otherwise, use the iterator's base_face_id. */
2232 static int
2233 underlying_face_id (it)
2234 struct it *it;
2236 int face_id = it->base_face_id, i;
2238 xassert (STRINGP (it->string));
2240 for (i = it->sp - 1; i >= 0; --i)
2241 if (NILP (it->stack[i].string))
2242 face_id = it->stack[i].face_id;
2244 return face_id;
2248 /* Compute the face one character before or after the current position
2249 of IT. BEFORE_P non-zero means get the face in front of IT's
2250 position. Value is the id of the face. */
2252 static int
2253 face_before_or_after_it_pos (it, before_p)
2254 struct it *it;
2255 int before_p;
2257 int face_id, limit;
2258 int next_check_charpos;
2259 struct text_pos pos;
2261 xassert (it->s == NULL);
2263 if (STRINGP (it->string))
2265 int bufpos, base_face_id;
2267 /* No face change past the end of the string (for the case
2268 we are padding with spaces). No face change before the
2269 string start. */
2270 if (IT_STRING_CHARPOS (*it) >= XSTRING (it->string)->size
2271 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
2272 return it->face_id;
2274 /* Set pos to the position before or after IT's current position. */
2275 if (before_p)
2276 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
2277 else
2278 /* For composition, we must check the character after the
2279 composition. */
2280 pos = (it->what == IT_COMPOSITION
2281 ? string_pos (IT_STRING_CHARPOS (*it) + it->cmp_len, it->string)
2282 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
2284 if (it->current.overlay_string_index >= 0)
2285 bufpos = IT_CHARPOS (*it);
2286 else
2287 bufpos = 0;
2289 base_face_id = underlying_face_id (it);
2291 /* Get the face for ASCII, or unibyte. */
2292 face_id = face_at_string_position (it->w,
2293 it->string,
2294 CHARPOS (pos),
2295 bufpos,
2296 it->region_beg_charpos,
2297 it->region_end_charpos,
2298 &next_check_charpos,
2299 base_face_id);
2301 /* Correct the face for charsets different from ASCII. Do it
2302 for the multibyte case only. The face returned above is
2303 suitable for unibyte text if IT->string is unibyte. */
2304 if (STRING_MULTIBYTE (it->string))
2306 unsigned char *p = XSTRING (it->string)->data + BYTEPOS (pos);
2307 int rest = STRING_BYTES (XSTRING (it->string)) - BYTEPOS (pos);
2308 int c, len;
2309 struct face *face = FACE_FROM_ID (it->f, face_id);
2311 c = string_char_and_length (p, rest, &len);
2312 face_id = FACE_FOR_CHAR (it->f, face, c);
2315 else
2317 if ((IT_CHARPOS (*it) >= ZV && !before_p)
2318 || (IT_CHARPOS (*it) <= BEGV && before_p))
2319 return it->face_id;
2321 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
2322 pos = it->current.pos;
2324 if (before_p)
2325 DEC_TEXT_POS (pos, it->multibyte_p);
2326 else
2328 if (it->what == IT_COMPOSITION)
2329 /* For composition, we must check the position after the
2330 composition. */
2331 pos.charpos += it->cmp_len, pos.bytepos += it->len;
2332 else
2333 INC_TEXT_POS (pos, it->multibyte_p);
2336 /* Determine face for CHARSET_ASCII, or unibyte. */
2337 face_id = face_at_buffer_position (it->w,
2338 CHARPOS (pos),
2339 it->region_beg_charpos,
2340 it->region_end_charpos,
2341 &next_check_charpos,
2342 limit, 0);
2344 /* Correct the face for charsets different from ASCII. Do it
2345 for the multibyte case only. The face returned above is
2346 suitable for unibyte text if current_buffer is unibyte. */
2347 if (it->multibyte_p)
2349 int c = FETCH_MULTIBYTE_CHAR (CHARPOS (pos));
2350 struct face *face = FACE_FROM_ID (it->f, face_id);
2351 face_id = FACE_FOR_CHAR (it->f, face, c);
2355 return face_id;
2360 /***********************************************************************
2361 Invisible text
2362 ***********************************************************************/
2364 /* Set up iterator IT from invisible properties at its current
2365 position. Called from handle_stop. */
2367 static enum prop_handled
2368 handle_invisible_prop (it)
2369 struct it *it;
2371 enum prop_handled handled = HANDLED_NORMALLY;
2373 if (STRINGP (it->string))
2375 extern Lisp_Object Qinvisible;
2376 Lisp_Object prop, end_charpos, limit, charpos;
2378 /* Get the value of the invisible text property at the
2379 current position. Value will be nil if there is no such
2380 property. */
2381 XSETFASTINT (charpos, IT_STRING_CHARPOS (*it));
2382 prop = Fget_text_property (charpos, Qinvisible, it->string);
2384 if (!NILP (prop)
2385 && IT_STRING_CHARPOS (*it) < it->end_charpos)
2387 handled = HANDLED_RECOMPUTE_PROPS;
2389 /* Get the position at which the next change of the
2390 invisible text property can be found in IT->string.
2391 Value will be nil if the property value is the same for
2392 all the rest of IT->string. */
2393 XSETINT (limit, XSTRING (it->string)->size);
2394 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
2395 it->string, limit);
2397 /* Text at current position is invisible. The next
2398 change in the property is at position end_charpos.
2399 Move IT's current position to that position. */
2400 if (INTEGERP (end_charpos)
2401 && XFASTINT (end_charpos) < XFASTINT (limit))
2403 struct text_pos old;
2404 old = it->current.string_pos;
2405 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
2406 compute_string_pos (&it->current.string_pos, old, it->string);
2408 else
2410 /* The rest of the string is invisible. If this is an
2411 overlay string, proceed with the next overlay string
2412 or whatever comes and return a character from there. */
2413 if (it->current.overlay_string_index >= 0)
2415 next_overlay_string (it);
2416 /* Don't check for overlay strings when we just
2417 finished processing them. */
2418 handled = HANDLED_OVERLAY_STRING_CONSUMED;
2420 else
2422 struct Lisp_String *s = XSTRING (it->string);
2423 IT_STRING_CHARPOS (*it) = s->size;
2424 IT_STRING_BYTEPOS (*it) = STRING_BYTES (s);
2429 else
2431 int visible_p, newpos, next_stop;
2432 Lisp_Object pos, prop;
2434 /* First of all, is there invisible text at this position? */
2435 XSETFASTINT (pos, IT_CHARPOS (*it));
2436 prop = Fget_char_property (pos, Qinvisible, it->window);
2438 /* If we are on invisible text, skip over it. */
2439 if (TEXT_PROP_MEANS_INVISIBLE (prop)
2440 && IT_CHARPOS (*it) < it->end_charpos)
2442 /* Record whether we have to display an ellipsis for the
2443 invisible text. */
2444 int display_ellipsis_p
2445 = TEXT_PROP_MEANS_INVISIBLE_WITH_ELLIPSIS (prop);
2447 handled = HANDLED_RECOMPUTE_PROPS;
2449 /* Loop skipping over invisible text. The loop is left at
2450 ZV or with IT on the first char being visible again. */
2453 /* Try to skip some invisible text. Return value is the
2454 position reached which can be equal to IT's position
2455 if there is nothing invisible here. This skips both
2456 over invisible text properties and overlays with
2457 invisible property. */
2458 newpos = skip_invisible (IT_CHARPOS (*it),
2459 &next_stop, ZV, it->window);
2461 /* If we skipped nothing at all we weren't at invisible
2462 text in the first place. If everything to the end of
2463 the buffer was skipped, end the loop. */
2464 if (newpos == IT_CHARPOS (*it) || newpos >= ZV)
2465 visible_p = 1;
2466 else
2468 /* We skipped some characters but not necessarily
2469 all there are. Check if we ended up on visible
2470 text. Fget_char_property returns the property of
2471 the char before the given position, i.e. if we
2472 get visible_p = 1, this means that the char at
2473 newpos is visible. */
2474 XSETFASTINT (pos, newpos);
2475 prop = Fget_char_property (pos, Qinvisible, it->window);
2476 visible_p = !TEXT_PROP_MEANS_INVISIBLE (prop);
2479 /* If we ended up on invisible text, proceed to
2480 skip starting with next_stop. */
2481 if (!visible_p)
2482 IT_CHARPOS (*it) = next_stop;
2484 while (!visible_p);
2486 /* The position newpos is now either ZV or on visible text. */
2487 IT_CHARPOS (*it) = newpos;
2488 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
2490 /* Maybe return `...' next for the end of the invisible text. */
2491 if (display_ellipsis_p)
2493 if (it->dp
2494 && VECTORP (DISP_INVIS_VECTOR (it->dp)))
2496 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
2497 it->dpvec = v->contents;
2498 it->dpend = v->contents + v->size;
2500 else
2502 /* Default `...'. */
2503 it->dpvec = default_invis_vector;
2504 it->dpend = default_invis_vector + 3;
2507 /* The ellipsis display does not replace the display of
2508 the character at the new position. Indicate this by
2509 setting IT->dpvec_char_len to zero. */
2510 it->dpvec_char_len = 0;
2512 it->current.dpvec_index = 0;
2513 it->method = next_element_from_display_vector;
2518 return handled;
2523 /***********************************************************************
2524 'display' property
2525 ***********************************************************************/
2527 /* Set up iterator IT from `display' property at its current position.
2528 Called from handle_stop. */
2530 static enum prop_handled
2531 handle_display_prop (it)
2532 struct it *it;
2534 Lisp_Object prop, object;
2535 struct text_pos *position;
2536 int space_or_image_found_p;
2538 if (STRINGP (it->string))
2540 object = it->string;
2541 position = &it->current.string_pos;
2543 else
2545 object = Qnil;
2546 position = &it->current.pos;
2549 /* Reset those iterator values set from display property values. */
2550 it->font_height = Qnil;
2551 it->space_width = Qnil;
2552 it->voffset = 0;
2554 /* We don't support recursive `display' properties, i.e. string
2555 values that have a string `display' property, that have a string
2556 `display' property etc. */
2557 if (!it->string_from_display_prop_p)
2558 it->area = TEXT_AREA;
2560 prop = Fget_char_property (make_number (position->charpos),
2561 Qdisplay, object);
2562 if (NILP (prop))
2563 return HANDLED_NORMALLY;
2565 space_or_image_found_p = 0;
2566 if (CONSP (prop)
2567 && CONSP (XCAR (prop))
2568 && !EQ (Qmargin, XCAR (XCAR (prop))))
2570 /* A list of sub-properties. */
2571 while (CONSP (prop))
2573 if (handle_single_display_prop (it, XCAR (prop), object, position))
2574 space_or_image_found_p = 1;
2575 prop = XCDR (prop);
2578 else if (VECTORP (prop))
2580 int i;
2581 for (i = 0; i < XVECTOR (prop)->size; ++i)
2582 if (handle_single_display_prop (it, XVECTOR (prop)->contents[i],
2583 object, position))
2584 space_or_image_found_p = 1;
2586 else
2588 if (handle_single_display_prop (it, prop, object, position))
2589 space_or_image_found_p = 1;
2592 return space_or_image_found_p ? HANDLED_RETURN : HANDLED_NORMALLY;
2596 /* Value is the position of the end of the `display' property starting
2597 at START_POS in OBJECT. */
2599 static struct text_pos
2600 display_prop_end (it, object, start_pos)
2601 struct it *it;
2602 Lisp_Object object;
2603 struct text_pos start_pos;
2605 Lisp_Object end;
2606 struct text_pos end_pos;
2608 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
2609 Qdisplay, object, Qnil);
2610 CHARPOS (end_pos) = XFASTINT (end);
2611 if (STRINGP (object))
2612 compute_string_pos (&end_pos, start_pos, it->string);
2613 else
2614 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
2616 return end_pos;
2620 /* Set up IT from a single `display' sub-property value PROP. OBJECT
2621 is the object in which the `display' property was found. *POSITION
2622 is the position at which it was found.
2624 If PROP is a `space' or `image' sub-property, set *POSITION to the
2625 end position of the `display' property.
2627 Value is non-zero if a `space' or `image' property value was found. */
2629 static int
2630 handle_single_display_prop (it, prop, object, position)
2631 struct it *it;
2632 Lisp_Object prop;
2633 Lisp_Object object;
2634 struct text_pos *position;
2636 Lisp_Object value;
2637 int space_or_image_found_p = 0;
2638 Lisp_Object form;
2640 /* If PROP is a list of the form `(when FORM . VALUE)', FORM is
2641 evaluated. If the result is nil, VALUE is ignored. */
2642 form = Qt;
2643 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
2645 prop = XCDR (prop);
2646 if (!CONSP (prop))
2647 return 0;
2648 form = XCAR (prop);
2649 prop = XCDR (prop);
2652 if (!NILP (form) && !EQ (form, Qt))
2654 struct gcpro gcpro1;
2655 struct text_pos end_pos, pt;
2657 GCPRO1 (form);
2658 end_pos = display_prop_end (it, object, *position);
2660 /* Temporarily set point to the end position, and then evaluate
2661 the form. This makes `(eolp)' work as FORM. */
2662 if (BUFFERP (object))
2664 CHARPOS (pt) = PT;
2665 BYTEPOS (pt) = PT_BYTE;
2666 TEMP_SET_PT_BOTH (CHARPOS (end_pos), BYTEPOS (end_pos));
2669 form = safe_eval (form);
2671 if (BUFFERP (object))
2672 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
2673 UNGCPRO;
2676 if (NILP (form))
2677 return 0;
2679 if (CONSP (prop)
2680 && EQ (XCAR (prop), Qheight)
2681 && CONSP (XCDR (prop)))
2683 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
2684 return 0;
2686 /* `(height HEIGHT)'. */
2687 it->font_height = XCAR (XCDR (prop));
2688 if (!NILP (it->font_height))
2690 struct face *face = FACE_FROM_ID (it->f, it->face_id);
2691 int new_height = -1;
2693 if (CONSP (it->font_height)
2694 && (EQ (XCAR (it->font_height), Qplus)
2695 || EQ (XCAR (it->font_height), Qminus))
2696 && CONSP (XCDR (it->font_height))
2697 && INTEGERP (XCAR (XCDR (it->font_height))))
2699 /* `(+ N)' or `(- N)' where N is an integer. */
2700 int steps = XINT (XCAR (XCDR (it->font_height)));
2701 if (EQ (XCAR (it->font_height), Qplus))
2702 steps = - steps;
2703 it->face_id = smaller_face (it->f, it->face_id, steps);
2705 else if (FUNCTIONP (it->font_height))
2707 /* Call function with current height as argument.
2708 Value is the new height. */
2709 Lisp_Object height;
2710 height = safe_call1 (it->font_height,
2711 face->lface[LFACE_HEIGHT_INDEX]);
2712 if (NUMBERP (height))
2713 new_height = XFLOATINT (height);
2715 else if (NUMBERP (it->font_height))
2717 /* Value is a multiple of the canonical char height. */
2718 struct face *face;
2720 face = FACE_FROM_ID (it->f, DEFAULT_FACE_ID);
2721 new_height = (XFLOATINT (it->font_height)
2722 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
2724 else
2726 /* Evaluate IT->font_height with `height' bound to the
2727 current specified height to get the new height. */
2728 Lisp_Object value;
2729 int count = BINDING_STACK_SIZE ();
2731 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
2732 value = safe_eval (it->font_height);
2733 unbind_to (count, Qnil);
2735 if (NUMBERP (value))
2736 new_height = XFLOATINT (value);
2739 if (new_height > 0)
2740 it->face_id = face_with_height (it->f, it->face_id, new_height);
2743 else if (CONSP (prop)
2744 && EQ (XCAR (prop), Qspace_width)
2745 && CONSP (XCDR (prop)))
2747 /* `(space_width WIDTH)'. */
2748 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
2749 return 0;
2751 value = XCAR (XCDR (prop));
2752 if (NUMBERP (value) && XFLOATINT (value) > 0)
2753 it->space_width = value;
2755 else if (CONSP (prop)
2756 && EQ (XCAR (prop), Qraise)
2757 && CONSP (XCDR (prop)))
2759 /* `(raise FACTOR)'. */
2760 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
2761 return 0;
2763 #ifdef HAVE_WINDOW_SYSTEM
2764 value = XCAR (XCDR (prop));
2765 if (NUMBERP (value))
2767 struct face *face = FACE_FROM_ID (it->f, it->face_id);
2768 it->voffset = - (XFLOATINT (value)
2769 * (FONT_HEIGHT (face->font)));
2771 #endif /* HAVE_WINDOW_SYSTEM */
2773 else if (!it->string_from_display_prop_p)
2775 /* `((margin left-margin) VALUE)' or `((margin right-margin)
2776 VALUE) or `((margin nil) VALUE)' or VALUE. */
2777 Lisp_Object location, value;
2778 struct text_pos start_pos;
2779 int valid_p;
2781 /* Characters having this form of property are not displayed, so
2782 we have to find the end of the property. */
2783 start_pos = *position;
2784 *position = display_prop_end (it, object, start_pos);
2785 value = Qnil;
2787 /* Let's stop at the new position and assume that all
2788 text properties change there. */
2789 it->stop_charpos = position->charpos;
2791 location = Qunbound;
2792 if (CONSP (prop) && CONSP (XCAR (prop)))
2794 Lisp_Object tem;
2796 value = XCDR (prop);
2797 if (CONSP (value))
2798 value = XCAR (value);
2800 tem = XCAR (prop);
2801 if (EQ (XCAR (tem), Qmargin)
2802 && (tem = XCDR (tem),
2803 tem = CONSP (tem) ? XCAR (tem) : Qnil,
2804 (NILP (tem)
2805 || EQ (tem, Qleft_margin)
2806 || EQ (tem, Qright_margin))))
2807 location = tem;
2810 if (EQ (location, Qunbound))
2812 location = Qnil;
2813 value = prop;
2816 #ifdef HAVE_WINDOW_SYSTEM
2817 if (FRAME_TERMCAP_P (it->f))
2818 valid_p = STRINGP (value);
2819 else
2820 valid_p = (STRINGP (value)
2821 || (CONSP (value) && EQ (XCAR (value), Qspace))
2822 || valid_image_p (value));
2823 #else /* not HAVE_WINDOW_SYSTEM */
2824 valid_p = STRINGP (value);
2825 #endif /* not HAVE_WINDOW_SYSTEM */
2827 if ((EQ (location, Qleft_margin)
2828 || EQ (location, Qright_margin)
2829 || NILP (location))
2830 && valid_p)
2832 space_or_image_found_p = 1;
2834 /* Save current settings of IT so that we can restore them
2835 when we are finished with the glyph property value. */
2836 push_it (it);
2838 if (NILP (location))
2839 it->area = TEXT_AREA;
2840 else if (EQ (location, Qleft_margin))
2841 it->area = LEFT_MARGIN_AREA;
2842 else
2843 it->area = RIGHT_MARGIN_AREA;
2845 if (STRINGP (value))
2847 it->string = value;
2848 it->multibyte_p = STRING_MULTIBYTE (it->string);
2849 it->current.overlay_string_index = -1;
2850 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
2851 it->end_charpos = it->string_nchars
2852 = XSTRING (it->string)->size;
2853 it->method = next_element_from_string;
2854 it->stop_charpos = 0;
2855 it->string_from_display_prop_p = 1;
2857 else if (CONSP (value) && EQ (XCAR (value), Qspace))
2859 it->method = next_element_from_stretch;
2860 it->object = value;
2861 it->current.pos = it->position = start_pos;
2863 #ifdef HAVE_WINDOW_SYSTEM
2864 else
2866 it->what = IT_IMAGE;
2867 it->image_id = lookup_image (it->f, value);
2868 it->position = start_pos;
2869 it->object = NILP (object) ? it->w->buffer : object;
2870 it->method = next_element_from_image;
2872 /* Say that we haven't consumed the characters with
2873 `display' property yet. The call to pop_it in
2874 set_iterator_to_next will clean this up. */
2875 *position = start_pos;
2877 #endif /* HAVE_WINDOW_SYSTEM */
2879 else
2880 /* Invalid property or property not supported. Restore
2881 the position to what it was before. */
2882 *position = start_pos;
2885 return space_or_image_found_p;
2889 /* Check if PROP is a display sub-property value whose text should be
2890 treated as intangible. */
2892 static int
2893 single_display_prop_intangible_p (prop)
2894 Lisp_Object prop;
2896 /* Skip over `when FORM'. */
2897 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
2899 prop = XCDR (prop);
2900 if (!CONSP (prop))
2901 return 0;
2902 prop = XCDR (prop);
2905 if (!CONSP (prop))
2906 return 0;
2908 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
2909 we don't need to treat text as intangible. */
2910 if (EQ (XCAR (prop), Qmargin))
2912 prop = XCDR (prop);
2913 if (!CONSP (prop))
2914 return 0;
2916 prop = XCDR (prop);
2917 if (!CONSP (prop)
2918 || EQ (XCAR (prop), Qleft_margin)
2919 || EQ (XCAR (prop), Qright_margin))
2920 return 0;
2923 return CONSP (prop) && EQ (XCAR (prop), Qimage);
2927 /* Check if PROP is a display property value whose text should be
2928 treated as intangible. */
2931 display_prop_intangible_p (prop)
2932 Lisp_Object prop;
2934 if (CONSP (prop)
2935 && CONSP (XCAR (prop))
2936 && !EQ (Qmargin, XCAR (XCAR (prop))))
2938 /* A list of sub-properties. */
2939 while (CONSP (prop))
2941 if (single_display_prop_intangible_p (XCAR (prop)))
2942 return 1;
2943 prop = XCDR (prop);
2946 else if (VECTORP (prop))
2948 /* A vector of sub-properties. */
2949 int i;
2950 for (i = 0; i < XVECTOR (prop)->size; ++i)
2951 if (single_display_prop_intangible_p (XVECTOR (prop)->contents[i]))
2952 return 1;
2954 else
2955 return single_display_prop_intangible_p (prop);
2957 return 0;
2961 /***********************************************************************
2962 `composition' property
2963 ***********************************************************************/
2965 /* Set up iterator IT from `composition' property at its current
2966 position. Called from handle_stop. */
2968 static enum prop_handled
2969 handle_composition_prop (it)
2970 struct it *it;
2972 Lisp_Object prop, string;
2973 int pos, pos_byte, end;
2974 enum prop_handled handled = HANDLED_NORMALLY;
2976 if (STRINGP (it->string))
2978 pos = IT_STRING_CHARPOS (*it);
2979 pos_byte = IT_STRING_BYTEPOS (*it);
2980 string = it->string;
2982 else
2984 pos = IT_CHARPOS (*it);
2985 pos_byte = IT_BYTEPOS (*it);
2986 string = Qnil;
2989 /* If there's a valid composition and point is not inside of the
2990 composition (in the case that the composition is from the current
2991 buffer), draw a glyph composed from the composition components. */
2992 if (find_composition (pos, -1, &pos, &end, &prop, string)
2993 && COMPOSITION_VALID_P (pos, end, prop)
2994 && (STRINGP (it->string) || (PT <= pos || PT >= end)))
2996 int id = get_composition_id (pos, pos_byte, end - pos, prop, string);
2998 if (id >= 0)
3000 it->method = next_element_from_composition;
3001 it->cmp_id = id;
3002 it->cmp_len = COMPOSITION_LENGTH (prop);
3003 /* For a terminal, draw only the first character of the
3004 components. */
3005 it->c = COMPOSITION_GLYPH (composition_table[id], 0);
3006 it->len = (STRINGP (it->string)
3007 ? string_char_to_byte (it->string, end)
3008 : CHAR_TO_BYTE (end)) - pos_byte;
3009 it->stop_charpos = end;
3010 handled = HANDLED_RETURN;
3014 return handled;
3019 /***********************************************************************
3020 Overlay strings
3021 ***********************************************************************/
3023 /* The following structure is used to record overlay strings for
3024 later sorting in load_overlay_strings. */
3026 struct overlay_entry
3028 Lisp_Object overlay;
3029 Lisp_Object string;
3030 int priority;
3031 int after_string_p;
3035 /* Set up iterator IT from overlay strings at its current position.
3036 Called from handle_stop. */
3038 static enum prop_handled
3039 handle_overlay_change (it)
3040 struct it *it;
3042 if (!STRINGP (it->string) && get_overlay_strings (it))
3043 return HANDLED_RECOMPUTE_PROPS;
3044 else
3045 return HANDLED_NORMALLY;
3049 /* Set up the next overlay string for delivery by IT, if there is an
3050 overlay string to deliver. Called by set_iterator_to_next when the
3051 end of the current overlay string is reached. If there are more
3052 overlay strings to display, IT->string and
3053 IT->current.overlay_string_index are set appropriately here.
3054 Otherwise IT->string is set to nil. */
3056 static void
3057 next_overlay_string (it)
3058 struct it *it;
3060 ++it->current.overlay_string_index;
3061 if (it->current.overlay_string_index == it->n_overlay_strings)
3063 /* No more overlay strings. Restore IT's settings to what
3064 they were before overlay strings were processed, and
3065 continue to deliver from current_buffer. */
3066 pop_it (it);
3067 xassert (it->stop_charpos >= BEGV
3068 && it->stop_charpos <= it->end_charpos);
3069 it->string = Qnil;
3070 it->current.overlay_string_index = -1;
3071 SET_TEXT_POS (it->current.string_pos, -1, -1);
3072 it->n_overlay_strings = 0;
3073 it->method = next_element_from_buffer;
3075 /* If we're at the end of the buffer, record that we have
3076 processed the overlay strings there already, so that
3077 next_element_from_buffer doesn't try it again. */
3078 if (IT_CHARPOS (*it) >= it->end_charpos)
3079 it->overlay_strings_at_end_processed_p = 1;
3081 else
3083 /* There are more overlay strings to process. If
3084 IT->current.overlay_string_index has advanced to a position
3085 where we must load IT->overlay_strings with more strings, do
3086 it. */
3087 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
3089 if (it->current.overlay_string_index && i == 0)
3090 load_overlay_strings (it);
3092 /* Initialize IT to deliver display elements from the overlay
3093 string. */
3094 it->string = it->overlay_strings[i];
3095 it->multibyte_p = STRING_MULTIBYTE (it->string);
3096 SET_TEXT_POS (it->current.string_pos, 0, 0);
3097 it->method = next_element_from_string;
3098 it->stop_charpos = 0;
3101 CHECK_IT (it);
3105 /* Compare two overlay_entry structures E1 and E2. Used as a
3106 comparison function for qsort in load_overlay_strings. Overlay
3107 strings for the same position are sorted so that
3109 1. All after-strings come in front of before-strings, except
3110 when they come from the same overlay.
3112 2. Within after-strings, strings are sorted so that overlay strings
3113 from overlays with higher priorities come first.
3115 2. Within before-strings, strings are sorted so that overlay
3116 strings from overlays with higher priorities come last.
3118 Value is analogous to strcmp. */
3121 static int
3122 compare_overlay_entries (e1, e2)
3123 void *e1, *e2;
3125 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
3126 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
3127 int result;
3129 if (entry1->after_string_p != entry2->after_string_p)
3131 /* Let after-strings appear in front of before-strings if
3132 they come from different overlays. */
3133 if (EQ (entry1->overlay, entry2->overlay))
3134 result = entry1->after_string_p ? 1 : -1;
3135 else
3136 result = entry1->after_string_p ? -1 : 1;
3138 else if (entry1->after_string_p)
3139 /* After-strings sorted in order of decreasing priority. */
3140 result = entry2->priority - entry1->priority;
3141 else
3142 /* Before-strings sorted in order of increasing priority. */
3143 result = entry1->priority - entry2->priority;
3145 return result;
3149 /* Load the vector IT->overlay_strings with overlay strings from IT's
3150 current buffer position. Set IT->n_overlays to the total number of
3151 overlay strings found.
3153 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
3154 a time. On entry into load_overlay_strings,
3155 IT->current.overlay_string_index gives the number of overlay
3156 strings that have already been loaded by previous calls to this
3157 function.
3159 IT->add_overlay_start contains an additional overlay start
3160 position to consider for taking overlay strings from, if non-zero.
3161 This position comes into play when the overlay has an `invisible'
3162 property, and both before and after-strings. When we've skipped to
3163 the end of the overlay, because of its `invisible' property, we
3164 nevertheless want its before-string to appear.
3165 IT->add_overlay_start will contain the overlay start position
3166 in this case.
3168 Overlay strings are sorted so that after-string strings come in
3169 front of before-string strings. Within before and after-strings,
3170 strings are sorted by overlay priority. See also function
3171 compare_overlay_entries. */
3173 static void
3174 load_overlay_strings (it)
3175 struct it *it;
3177 extern Lisp_Object Qafter_string, Qbefore_string, Qwindow, Qpriority;
3178 Lisp_Object ov, overlay, window, str, invisible;
3179 int start, end;
3180 int size = 20;
3181 int n = 0, i, j, invis_p;
3182 struct overlay_entry *entries
3183 = (struct overlay_entry *) alloca (size * sizeof *entries);
3184 int charpos = IT_CHARPOS (*it);
3186 /* Append the overlay string STRING of overlay OVERLAY to vector
3187 `entries' which has size `size' and currently contains `n'
3188 elements. AFTER_P non-zero means STRING is an after-string of
3189 OVERLAY. */
3190 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
3191 do \
3193 Lisp_Object priority; \
3195 if (n == size) \
3197 int new_size = 2 * size; \
3198 struct overlay_entry *old = entries; \
3199 entries = \
3200 (struct overlay_entry *) alloca (new_size \
3201 * sizeof *entries); \
3202 bcopy (old, entries, size * sizeof *entries); \
3203 size = new_size; \
3206 entries[n].string = (STRING); \
3207 entries[n].overlay = (OVERLAY); \
3208 priority = Foverlay_get ((OVERLAY), Qpriority); \
3209 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
3210 entries[n].after_string_p = (AFTER_P); \
3211 ++n; \
3213 while (0)
3215 /* Process overlay before the overlay center. */
3216 for (ov = current_buffer->overlays_before; CONSP (ov); ov = XCDR (ov))
3218 overlay = XCAR (ov);
3219 xassert (OVERLAYP (overlay));
3220 start = OVERLAY_POSITION (OVERLAY_START (overlay));
3221 end = OVERLAY_POSITION (OVERLAY_END (overlay));
3223 if (end < charpos)
3224 break;
3226 /* Skip this overlay if it doesn't start or end at IT's current
3227 position. */
3228 if (end != charpos && start != charpos)
3229 continue;
3231 /* Skip this overlay if it doesn't apply to IT->w. */
3232 window = Foverlay_get (overlay, Qwindow);
3233 if (WINDOWP (window) && XWINDOW (window) != it->w)
3234 continue;
3236 /* If the text ``under'' the overlay is invisible, both before-
3237 and after-strings from this overlay are visible; start and
3238 end position are indistinguishable. */
3239 invisible = Foverlay_get (overlay, Qinvisible);
3240 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
3242 /* If overlay has a non-empty before-string, record it. */
3243 if ((start == charpos || (end == charpos && invis_p))
3244 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
3245 && XSTRING (str)->size)
3246 RECORD_OVERLAY_STRING (overlay, str, 0);
3248 /* If overlay has a non-empty after-string, record it. */
3249 if ((end == charpos || (start == charpos && invis_p))
3250 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
3251 && XSTRING (str)->size)
3252 RECORD_OVERLAY_STRING (overlay, str, 1);
3255 /* Process overlays after the overlay center. */
3256 for (ov = current_buffer->overlays_after; CONSP (ov); ov = XCDR (ov))
3258 overlay = XCAR (ov);
3259 xassert (OVERLAYP (overlay));
3260 start = OVERLAY_POSITION (OVERLAY_START (overlay));
3261 end = OVERLAY_POSITION (OVERLAY_END (overlay));
3263 if (start > charpos)
3264 break;
3266 /* Skip this overlay if it doesn't start or end at IT's current
3267 position. */
3268 if (end != charpos && start != charpos)
3269 continue;
3271 /* Skip this overlay if it doesn't apply to IT->w. */
3272 window = Foverlay_get (overlay, Qwindow);
3273 if (WINDOWP (window) && XWINDOW (window) != it->w)
3274 continue;
3276 /* If the text ``under'' the overlay is invisible, it has a zero
3277 dimension, and both before- and after-strings apply. */
3278 invisible = Foverlay_get (overlay, Qinvisible);
3279 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
3281 /* If overlay has a non-empty before-string, record it. */
3282 if ((start == charpos || (end == charpos && invis_p))
3283 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
3284 && XSTRING (str)->size)
3285 RECORD_OVERLAY_STRING (overlay, str, 0);
3287 /* If overlay has a non-empty after-string, record it. */
3288 if ((end == charpos || (start == charpos && invis_p))
3289 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
3290 && XSTRING (str)->size)
3291 RECORD_OVERLAY_STRING (overlay, str, 1);
3294 #undef RECORD_OVERLAY_STRING
3296 /* Sort entries. */
3297 if (n > 1)
3298 qsort (entries, n, sizeof *entries, compare_overlay_entries);
3300 /* Record the total number of strings to process. */
3301 it->n_overlay_strings = n;
3303 /* IT->current.overlay_string_index is the number of overlay strings
3304 that have already been consumed by IT. Copy some of the
3305 remaining overlay strings to IT->overlay_strings. */
3306 i = 0;
3307 j = it->current.overlay_string_index;
3308 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
3309 it->overlay_strings[i++] = entries[j++].string;
3311 CHECK_IT (it);
3315 /* Get the first chunk of overlay strings at IT's current buffer
3316 position. Value is non-zero if at least one overlay string was
3317 found. */
3319 static int
3320 get_overlay_strings (it)
3321 struct it *it;
3323 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
3324 process. This fills IT->overlay_strings with strings, and sets
3325 IT->n_overlay_strings to the total number of strings to process.
3326 IT->pos.overlay_string_index has to be set temporarily to zero
3327 because load_overlay_strings needs this; it must be set to -1
3328 when no overlay strings are found because a zero value would
3329 indicate a position in the first overlay string. */
3330 it->current.overlay_string_index = 0;
3331 load_overlay_strings (it);
3333 /* If we found overlay strings, set up IT to deliver display
3334 elements from the first one. Otherwise set up IT to deliver
3335 from current_buffer. */
3336 if (it->n_overlay_strings)
3338 /* Make sure we know settings in current_buffer, so that we can
3339 restore meaningful values when we're done with the overlay
3340 strings. */
3341 compute_stop_pos (it);
3342 xassert (it->face_id >= 0);
3344 /* Save IT's settings. They are restored after all overlay
3345 strings have been processed. */
3346 xassert (it->sp == 0);
3347 push_it (it);
3349 /* Set up IT to deliver display elements from the first overlay
3350 string. */
3351 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
3352 it->stop_charpos = 0;
3353 it->string = it->overlay_strings[0];
3354 it->multibyte_p = STRING_MULTIBYTE (it->string);
3355 xassert (STRINGP (it->string));
3356 it->method = next_element_from_string;
3358 else
3360 it->string = Qnil;
3361 it->current.overlay_string_index = -1;
3362 it->method = next_element_from_buffer;
3365 CHECK_IT (it);
3367 /* Value is non-zero if we found at least one overlay string. */
3368 return STRINGP (it->string);
3373 /***********************************************************************
3374 Saving and restoring state
3375 ***********************************************************************/
3377 /* Save current settings of IT on IT->stack. Called, for example,
3378 before setting up IT for an overlay string, to be able to restore
3379 IT's settings to what they were after the overlay string has been
3380 processed. */
3382 static void
3383 push_it (it)
3384 struct it *it;
3386 struct iterator_stack_entry *p;
3388 xassert (it->sp < 2);
3389 p = it->stack + it->sp;
3391 p->stop_charpos = it->stop_charpos;
3392 xassert (it->face_id >= 0);
3393 p->face_id = it->face_id;
3394 p->string = it->string;
3395 p->pos = it->current;
3396 p->end_charpos = it->end_charpos;
3397 p->string_nchars = it->string_nchars;
3398 p->area = it->area;
3399 p->multibyte_p = it->multibyte_p;
3400 p->space_width = it->space_width;
3401 p->font_height = it->font_height;
3402 p->voffset = it->voffset;
3403 p->string_from_display_prop_p = it->string_from_display_prop_p;
3404 ++it->sp;
3408 /* Restore IT's settings from IT->stack. Called, for example, when no
3409 more overlay strings must be processed, and we return to delivering
3410 display elements from a buffer, or when the end of a string from a
3411 `display' property is reached and we return to delivering display
3412 elements from an overlay string, or from a buffer. */
3414 static void
3415 pop_it (it)
3416 struct it *it;
3418 struct iterator_stack_entry *p;
3420 xassert (it->sp > 0);
3421 --it->sp;
3422 p = it->stack + it->sp;
3423 it->stop_charpos = p->stop_charpos;
3424 it->face_id = p->face_id;
3425 it->string = p->string;
3426 it->current = p->pos;
3427 it->end_charpos = p->end_charpos;
3428 it->string_nchars = p->string_nchars;
3429 it->area = p->area;
3430 it->multibyte_p = p->multibyte_p;
3431 it->space_width = p->space_width;
3432 it->font_height = p->font_height;
3433 it->voffset = p->voffset;
3434 it->string_from_display_prop_p = p->string_from_display_prop_p;
3439 /***********************************************************************
3440 Moving over lines
3441 ***********************************************************************/
3443 /* Set IT's current position to the previous line start. */
3445 static void
3446 back_to_previous_line_start (it)
3447 struct it *it;
3449 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
3450 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
3454 /* Move IT to the next line start.
3456 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
3457 we skipped over part of the text (as opposed to moving the iterator
3458 continuously over the text). Otherwise, don't change the value
3459 of *SKIPPED_P.
3461 Newlines may come from buffer text, overlay strings, or strings
3462 displayed via the `display' property. That's the reason we can't
3463 simply use find_next_newline_no_quit.
3465 Note that this function may not skip over invisible text that is so
3466 because of text properties and immediately follows a newline. If
3467 it would, function reseat_at_next_visible_line_start, when called
3468 from set_iterator_to_next, would effectively make invisible
3469 characters following a newline part of the wrong glyph row, which
3470 leads to wrong cursor motion. */
3472 static int
3473 forward_to_next_line_start (it, skipped_p)
3474 struct it *it;
3475 int *skipped_p;
3477 int old_selective, newline_found_p, n;
3478 const int MAX_NEWLINE_DISTANCE = 500;
3480 /* If already on a newline, just consume it to avoid unintended
3481 skipping over invisible text below. */
3482 if (it->what == IT_CHARACTER && it->c == '\n')
3484 set_iterator_to_next (it, 0);
3485 return 1;
3488 /* Don't handle selective display in the following. It's (a)
3489 unnecessary because it's done by the caller, and (b) leads to an
3490 infinite recursion because next_element_from_ellipsis indirectly
3491 calls this function. */
3492 old_selective = it->selective;
3493 it->selective = 0;
3495 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
3496 from buffer text. */
3497 n = newline_found_p = 0;
3498 while (n < MAX_NEWLINE_DISTANCE
3499 && get_next_display_element (it)
3500 && !newline_found_p)
3502 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
3503 set_iterator_to_next (it, 0);
3504 if (!STRINGP (it->string))
3505 ++n;
3508 /* If we didn't find a newline near enough, see if we can use a
3509 short-cut. */
3510 if (!newline_found_p && n == MAX_NEWLINE_DISTANCE)
3512 int start = IT_CHARPOS (*it);
3513 int limit = find_next_newline_no_quit (start, 1);
3514 Lisp_Object pos;
3516 xassert (!STRINGP (it->string));
3518 /* If there isn't any `display' property in sight, and no
3519 overlays, we can just use the position of the newline in
3520 buffer text. */
3521 if (it->stop_charpos >= limit
3522 || ((pos = Fnext_single_property_change (make_number (start),
3523 Qdisplay,
3524 Qnil, make_number (limit)),
3525 NILP (pos))
3526 && next_overlay_change (start) == ZV))
3528 IT_CHARPOS (*it) = limit;
3529 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
3530 *skipped_p = newline_found_p = 1;
3532 else
3534 while (get_next_display_element (it)
3535 && !newline_found_p)
3537 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
3538 set_iterator_to_next (it, 0);
3543 it->selective = old_selective;
3544 return newline_found_p;
3548 /* Set IT's current position to the previous visible line start. Skip
3549 invisible text that is so either due to text properties or due to
3550 selective display. Caution: this does not change IT->current_x and
3551 IT->hpos. */
3553 static void
3554 back_to_previous_visible_line_start (it)
3555 struct it *it;
3557 int visible_p = 0;
3559 /* Go back one newline if not on BEGV already. */
3560 if (IT_CHARPOS (*it) > BEGV)
3561 back_to_previous_line_start (it);
3563 /* Move over lines that are invisible because of selective display
3564 or text properties. */
3565 while (IT_CHARPOS (*it) > BEGV
3566 && !visible_p)
3568 visible_p = 1;
3570 /* If selective > 0, then lines indented more than that values
3571 are invisible. */
3572 if (it->selective > 0
3573 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
3574 it->selective))
3575 visible_p = 0;
3576 else
3578 Lisp_Object prop;
3580 prop = Fget_char_property (make_number (IT_CHARPOS (*it)),
3581 Qinvisible, it->window);
3582 if (TEXT_PROP_MEANS_INVISIBLE (prop))
3583 visible_p = 0;
3586 /* Back one more newline if the current one is invisible. */
3587 if (!visible_p)
3588 back_to_previous_line_start (it);
3591 xassert (IT_CHARPOS (*it) >= BEGV);
3592 xassert (IT_CHARPOS (*it) == BEGV
3593 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
3594 CHECK_IT (it);
3598 /* Reseat iterator IT at the previous visible line start. Skip
3599 invisible text that is so either due to text properties or due to
3600 selective display. At the end, update IT's overlay information,
3601 face information etc. */
3603 static void
3604 reseat_at_previous_visible_line_start (it)
3605 struct it *it;
3607 back_to_previous_visible_line_start (it);
3608 reseat (it, it->current.pos, 1);
3609 CHECK_IT (it);
3613 /* Reseat iterator IT on the next visible line start in the current
3614 buffer. ON_NEWLINE_P non-zero means position IT on the newline
3615 preceding the line start. Skip over invisible text that is so
3616 because of selective display. Compute faces, overlays etc at the
3617 new position. Note that this function does not skip over text that
3618 is invisible because of text properties. */
3620 static void
3621 reseat_at_next_visible_line_start (it, on_newline_p)
3622 struct it *it;
3623 int on_newline_p;
3625 int newline_found_p, skipped_p = 0;
3627 newline_found_p = forward_to_next_line_start (it, &skipped_p);
3629 /* Skip over lines that are invisible because they are indented
3630 more than the value of IT->selective. */
3631 if (it->selective > 0)
3632 while (IT_CHARPOS (*it) < ZV
3633 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
3634 it->selective))
3635 newline_found_p = forward_to_next_line_start (it, &skipped_p);
3637 /* Position on the newline if that's what's requested. */
3638 if (on_newline_p && newline_found_p)
3640 if (STRINGP (it->string))
3642 if (IT_STRING_CHARPOS (*it) > 0)
3644 --IT_STRING_CHARPOS (*it);
3645 --IT_STRING_BYTEPOS (*it);
3648 else if (IT_CHARPOS (*it) > BEGV)
3650 --IT_CHARPOS (*it);
3651 --IT_BYTEPOS (*it);
3652 reseat (it, it->current.pos, 0);
3655 else if (skipped_p)
3656 reseat (it, it->current.pos, 0);
3658 CHECK_IT (it);
3663 /***********************************************************************
3664 Changing an iterator's position
3665 ***********************************************************************/
3667 /* Change IT's current position to POS in current_buffer. If FORCE_P
3668 is non-zero, always check for text properties at the new position.
3669 Otherwise, text properties are only looked up if POS >=
3670 IT->check_charpos of a property. */
3672 static void
3673 reseat (it, pos, force_p)
3674 struct it *it;
3675 struct text_pos pos;
3676 int force_p;
3678 int original_pos = IT_CHARPOS (*it);
3680 reseat_1 (it, pos, 0);
3682 /* Determine where to check text properties. Avoid doing it
3683 where possible because text property lookup is very expensive. */
3684 if (force_p
3685 || CHARPOS (pos) > it->stop_charpos
3686 || CHARPOS (pos) < original_pos)
3687 handle_stop (it);
3689 CHECK_IT (it);
3693 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
3694 IT->stop_pos to POS, also. */
3696 static void
3697 reseat_1 (it, pos, set_stop_p)
3698 struct it *it;
3699 struct text_pos pos;
3700 int set_stop_p;
3702 /* Don't call this function when scanning a C string. */
3703 xassert (it->s == NULL);
3705 /* POS must be a reasonable value. */
3706 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
3708 it->current.pos = it->position = pos;
3709 XSETBUFFER (it->object, current_buffer);
3710 it->dpvec = NULL;
3711 it->current.dpvec_index = -1;
3712 it->current.overlay_string_index = -1;
3713 IT_STRING_CHARPOS (*it) = -1;
3714 IT_STRING_BYTEPOS (*it) = -1;
3715 it->string = Qnil;
3716 it->method = next_element_from_buffer;
3717 it->sp = 0;
3718 it->face_before_selective_p = 0;
3720 if (set_stop_p)
3721 it->stop_charpos = CHARPOS (pos);
3725 /* Set up IT for displaying a string, starting at CHARPOS in window W.
3726 If S is non-null, it is a C string to iterate over. Otherwise,
3727 STRING gives a Lisp string to iterate over.
3729 If PRECISION > 0, don't return more then PRECISION number of
3730 characters from the string.
3732 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
3733 characters have been returned. FIELD_WIDTH < 0 means an infinite
3734 field width.
3736 MULTIBYTE = 0 means disable processing of multibyte characters,
3737 MULTIBYTE > 0 means enable it,
3738 MULTIBYTE < 0 means use IT->multibyte_p.
3740 IT must be initialized via a prior call to init_iterator before
3741 calling this function. */
3743 static void
3744 reseat_to_string (it, s, string, charpos, precision, field_width, multibyte)
3745 struct it *it;
3746 unsigned char *s;
3747 Lisp_Object string;
3748 int charpos;
3749 int precision, field_width, multibyte;
3751 /* No region in strings. */
3752 it->region_beg_charpos = it->region_end_charpos = -1;
3754 /* No text property checks performed by default, but see below. */
3755 it->stop_charpos = -1;
3757 /* Set iterator position and end position. */
3758 bzero (&it->current, sizeof it->current);
3759 it->current.overlay_string_index = -1;
3760 it->current.dpvec_index = -1;
3761 xassert (charpos >= 0);
3763 /* Use the setting of MULTIBYTE if specified. */
3764 if (multibyte >= 0)
3765 it->multibyte_p = multibyte > 0;
3767 if (s == NULL)
3769 xassert (STRINGP (string));
3770 it->string = string;
3771 it->s = NULL;
3772 it->end_charpos = it->string_nchars = XSTRING (string)->size;
3773 it->method = next_element_from_string;
3774 it->current.string_pos = string_pos (charpos, string);
3776 else
3778 it->s = s;
3779 it->string = Qnil;
3781 /* Note that we use IT->current.pos, not it->current.string_pos,
3782 for displaying C strings. */
3783 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
3784 if (it->multibyte_p)
3786 it->current.pos = c_string_pos (charpos, s, 1);
3787 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
3789 else
3791 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
3792 it->end_charpos = it->string_nchars = strlen (s);
3795 it->method = next_element_from_c_string;
3798 /* PRECISION > 0 means don't return more than PRECISION characters
3799 from the string. */
3800 if (precision > 0 && it->end_charpos - charpos > precision)
3801 it->end_charpos = it->string_nchars = charpos + precision;
3803 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
3804 characters have been returned. FIELD_WIDTH == 0 means don't pad,
3805 FIELD_WIDTH < 0 means infinite field width. This is useful for
3806 padding with `-' at the end of a mode line. */
3807 if (field_width < 0)
3808 field_width = INFINITY;
3809 if (field_width > it->end_charpos - charpos)
3810 it->end_charpos = charpos + field_width;
3812 /* Use the standard display table for displaying strings. */
3813 if (DISP_TABLE_P (Vstandard_display_table))
3814 it->dp = XCHAR_TABLE (Vstandard_display_table);
3816 it->stop_charpos = charpos;
3817 CHECK_IT (it);
3822 /***********************************************************************
3823 Iteration
3824 ***********************************************************************/
3826 /* Load IT's display element fields with information about the next
3827 display element from the current position of IT. Value is zero if
3828 end of buffer (or C string) is reached. */
3831 get_next_display_element (it)
3832 struct it *it;
3834 /* Non-zero means that we found an display element. Zero means that
3835 we hit the end of what we iterate over. Performance note: the
3836 function pointer `method' used here turns out to be faster than
3837 using a sequence of if-statements. */
3838 int success_p = (*it->method) (it);
3840 if (it->what == IT_CHARACTER)
3842 /* Map via display table or translate control characters.
3843 IT->c, IT->len etc. have been set to the next character by
3844 the function call above. If we have a display table, and it
3845 contains an entry for IT->c, translate it. Don't do this if
3846 IT->c itself comes from a display table, otherwise we could
3847 end up in an infinite recursion. (An alternative could be to
3848 count the recursion depth of this function and signal an
3849 error when a certain maximum depth is reached.) Is it worth
3850 it? */
3851 if (success_p && it->dpvec == NULL)
3853 Lisp_Object dv;
3855 if (it->dp
3856 && (dv = DISP_CHAR_VECTOR (it->dp, it->c),
3857 VECTORP (dv)))
3859 struct Lisp_Vector *v = XVECTOR (dv);
3861 /* Return the first character from the display table
3862 entry, if not empty. If empty, don't display the
3863 current character. */
3864 if (v->size)
3866 it->dpvec_char_len = it->len;
3867 it->dpvec = v->contents;
3868 it->dpend = v->contents + v->size;
3869 it->current.dpvec_index = 0;
3870 it->method = next_element_from_display_vector;
3873 success_p = get_next_display_element (it);
3876 /* Translate control characters into `\003' or `^C' form.
3877 Control characters coming from a display table entry are
3878 currently not translated because we use IT->dpvec to hold
3879 the translation. This could easily be changed but I
3880 don't believe that it is worth doing.
3882 Non-printable multibyte characters are also translated
3883 octal form. */
3884 else if ((it->c < ' '
3885 && (it->area != TEXT_AREA
3886 || (it->c != '\n' && it->c != '\t')))
3887 || (it->c >= 127
3888 && it->len == 1)
3889 || !CHAR_PRINTABLE_P (it->c))
3891 /* IT->c is a control character which must be displayed
3892 either as '\003' or as `^C' where the '\\' and '^'
3893 can be defined in the display table. Fill
3894 IT->ctl_chars with glyphs for what we have to
3895 display. Then, set IT->dpvec to these glyphs. */
3896 GLYPH g;
3898 if (it->c < 128 && it->ctl_arrow_p)
3900 /* Set IT->ctl_chars[0] to the glyph for `^'. */
3901 if (it->dp
3902 && INTEGERP (DISP_CTRL_GLYPH (it->dp))
3903 && GLYPH_CHAR_VALID_P (XINT (DISP_CTRL_GLYPH (it->dp))))
3904 g = XINT (DISP_CTRL_GLYPH (it->dp));
3905 else
3906 g = FAST_MAKE_GLYPH ('^', 0);
3907 XSETINT (it->ctl_chars[0], g);
3909 g = FAST_MAKE_GLYPH (it->c ^ 0100, 0);
3910 XSETINT (it->ctl_chars[1], g);
3912 /* Set up IT->dpvec and return first character from it. */
3913 it->dpvec_char_len = it->len;
3914 it->dpvec = it->ctl_chars;
3915 it->dpend = it->dpvec + 2;
3916 it->current.dpvec_index = 0;
3917 it->method = next_element_from_display_vector;
3918 get_next_display_element (it);
3920 else
3922 unsigned char str[MAX_MULTIBYTE_LENGTH];
3923 int len;
3924 int i;
3925 GLYPH escape_glyph;
3927 /* Set IT->ctl_chars[0] to the glyph for `\\'. */
3928 if (it->dp
3929 && INTEGERP (DISP_ESCAPE_GLYPH (it->dp))
3930 && GLYPH_CHAR_VALID_P (XFASTINT (DISP_ESCAPE_GLYPH (it->dp))))
3931 escape_glyph = XFASTINT (DISP_ESCAPE_GLYPH (it->dp));
3932 else
3933 escape_glyph = FAST_MAKE_GLYPH ('\\', 0);
3935 if (SINGLE_BYTE_CHAR_P (it->c))
3936 str[0] = it->c, len = 1;
3937 else
3938 len = CHAR_STRING (it->c, str);
3940 for (i = 0; i < len; i++)
3942 XSETINT (it->ctl_chars[i * 4], escape_glyph);
3943 /* Insert three more glyphs into IT->ctl_chars for
3944 the octal display of the character. */
3945 g = FAST_MAKE_GLYPH (((str[i] >> 6) & 7) + '0', 0);
3946 XSETINT (it->ctl_chars[i * 4 + 1], g);
3947 g = FAST_MAKE_GLYPH (((str[i] >> 3) & 7) + '0', 0);
3948 XSETINT (it->ctl_chars[i * 4 + 2], g);
3949 g = FAST_MAKE_GLYPH ((str[i] & 7) + '0', 0);
3950 XSETINT (it->ctl_chars[i * 4 + 3], g);
3953 /* Set up IT->dpvec and return the first character
3954 from it. */
3955 it->dpvec_char_len = it->len;
3956 it->dpvec = it->ctl_chars;
3957 it->dpend = it->dpvec + len * 4;
3958 it->current.dpvec_index = 0;
3959 it->method = next_element_from_display_vector;
3960 get_next_display_element (it);
3965 /* Adjust face id for a multibyte character. There are no
3966 multibyte character in unibyte text. */
3967 if (it->multibyte_p
3968 && success_p
3969 && FRAME_WINDOW_P (it->f))
3971 struct face *face = FACE_FROM_ID (it->f, it->face_id);
3972 it->face_id = FACE_FOR_CHAR (it->f, face, it->c);
3976 /* Is this character the last one of a run of characters with
3977 box? If yes, set IT->end_of_box_run_p to 1. */
3978 if (it->face_box_p
3979 && it->s == NULL)
3981 int face_id;
3982 struct face *face;
3984 it->end_of_box_run_p
3985 = ((face_id = face_after_it_pos (it),
3986 face_id != it->face_id)
3987 && (face = FACE_FROM_ID (it->f, face_id),
3988 face->box == FACE_NO_BOX));
3991 /* Value is 0 if end of buffer or string reached. */
3992 return success_p;
3996 /* Move IT to the next display element.
3998 RESEAT_P non-zero means if called on a newline in buffer text,
3999 skip to the next visible line start.
4001 Functions get_next_display_element and set_iterator_to_next are
4002 separate because I find this arrangement easier to handle than a
4003 get_next_display_element function that also increments IT's
4004 position. The way it is we can first look at an iterator's current
4005 display element, decide whether it fits on a line, and if it does,
4006 increment the iterator position. The other way around we probably
4007 would either need a flag indicating whether the iterator has to be
4008 incremented the next time, or we would have to implement a
4009 decrement position function which would not be easy to write. */
4011 void
4012 set_iterator_to_next (it, reseat_p)
4013 struct it *it;
4014 int reseat_p;
4016 /* Reset flags indicating start and end of a sequence of characters
4017 with box. Reset them at the start of this function because
4018 moving the iterator to a new position might set them. */
4019 it->start_of_box_run_p = it->end_of_box_run_p = 0;
4021 if (it->method == next_element_from_buffer)
4023 /* The current display element of IT is a character from
4024 current_buffer. Advance in the buffer, and maybe skip over
4025 invisible lines that are so because of selective display. */
4026 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
4027 reseat_at_next_visible_line_start (it, 0);
4028 else
4030 xassert (it->len != 0);
4031 IT_BYTEPOS (*it) += it->len;
4032 IT_CHARPOS (*it) += 1;
4033 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
4036 else if (it->method == next_element_from_composition)
4038 xassert (it->cmp_id >= 0 && it ->cmp_id < n_compositions);
4039 if (STRINGP (it->string))
4041 IT_STRING_BYTEPOS (*it) += it->len;
4042 IT_STRING_CHARPOS (*it) += it->cmp_len;
4043 it->method = next_element_from_string;
4044 goto consider_string_end;
4046 else
4048 IT_BYTEPOS (*it) += it->len;
4049 IT_CHARPOS (*it) += it->cmp_len;
4050 it->method = next_element_from_buffer;
4053 else if (it->method == next_element_from_c_string)
4055 /* Current display element of IT is from a C string. */
4056 IT_BYTEPOS (*it) += it->len;
4057 IT_CHARPOS (*it) += 1;
4059 else if (it->method == next_element_from_display_vector)
4061 /* Current display element of IT is from a display table entry.
4062 Advance in the display table definition. Reset it to null if
4063 end reached, and continue with characters from buffers/
4064 strings. */
4065 ++it->current.dpvec_index;
4067 /* Restore face of the iterator to what they were before the
4068 display vector entry (these entries may contain faces). */
4069 it->face_id = it->saved_face_id;
4071 if (it->dpvec + it->current.dpvec_index == it->dpend)
4073 if (it->s)
4074 it->method = next_element_from_c_string;
4075 else if (STRINGP (it->string))
4076 it->method = next_element_from_string;
4077 else
4078 it->method = next_element_from_buffer;
4080 it->dpvec = NULL;
4081 it->current.dpvec_index = -1;
4083 /* Skip over characters which were displayed via IT->dpvec. */
4084 if (it->dpvec_char_len < 0)
4085 reseat_at_next_visible_line_start (it, 1);
4086 else if (it->dpvec_char_len > 0)
4088 it->len = it->dpvec_char_len;
4089 set_iterator_to_next (it, reseat_p);
4093 else if (it->method == next_element_from_string)
4095 /* Current display element is a character from a Lisp string. */
4096 xassert (it->s == NULL && STRINGP (it->string));
4097 IT_STRING_BYTEPOS (*it) += it->len;
4098 IT_STRING_CHARPOS (*it) += 1;
4100 consider_string_end:
4102 if (it->current.overlay_string_index >= 0)
4104 /* IT->string is an overlay string. Advance to the
4105 next, if there is one. */
4106 if (IT_STRING_CHARPOS (*it) >= XSTRING (it->string)->size)
4107 next_overlay_string (it);
4109 else
4111 /* IT->string is not an overlay string. If we reached
4112 its end, and there is something on IT->stack, proceed
4113 with what is on the stack. This can be either another
4114 string, this time an overlay string, or a buffer. */
4115 if (IT_STRING_CHARPOS (*it) == XSTRING (it->string)->size
4116 && it->sp > 0)
4118 pop_it (it);
4119 if (!STRINGP (it->string))
4120 it->method = next_element_from_buffer;
4124 else if (it->method == next_element_from_image
4125 || it->method == next_element_from_stretch)
4127 /* The position etc with which we have to proceed are on
4128 the stack. The position may be at the end of a string,
4129 if the `display' property takes up the whole string. */
4130 pop_it (it);
4131 it->image_id = 0;
4132 if (STRINGP (it->string))
4134 it->method = next_element_from_string;
4135 goto consider_string_end;
4137 else
4138 it->method = next_element_from_buffer;
4140 else
4141 /* There are no other methods defined, so this should be a bug. */
4142 abort ();
4144 xassert (it->method != next_element_from_string
4145 || (STRINGP (it->string)
4146 && IT_STRING_CHARPOS (*it) >= 0));
4150 /* Load IT's display element fields with information about the next
4151 display element which comes from a display table entry or from the
4152 result of translating a control character to one of the forms `^C'
4153 or `\003'. IT->dpvec holds the glyphs to return as characters. */
4155 static int
4156 next_element_from_display_vector (it)
4157 struct it *it;
4159 /* Precondition. */
4160 xassert (it->dpvec && it->current.dpvec_index >= 0);
4162 /* Remember the current face id in case glyphs specify faces.
4163 IT's face is restored in set_iterator_to_next. */
4164 it->saved_face_id = it->face_id;
4166 if (INTEGERP (*it->dpvec)
4167 && GLYPH_CHAR_VALID_P (XFASTINT (*it->dpvec)))
4169 int lface_id;
4170 GLYPH g;
4172 g = XFASTINT (it->dpvec[it->current.dpvec_index]);
4173 it->c = FAST_GLYPH_CHAR (g);
4174 it->len = CHAR_BYTES (it->c);
4176 /* The entry may contain a face id to use. Such a face id is
4177 the id of a Lisp face, not a realized face. A face id of
4178 zero means no face is specified. */
4179 lface_id = FAST_GLYPH_FACE (g);
4180 if (lface_id)
4182 /* The function returns -1 if lface_id is invalid. */
4183 int face_id = ascii_face_of_lisp_face (it->f, lface_id);
4184 if (face_id >= 0)
4185 it->face_id = face_id;
4188 else
4189 /* Display table entry is invalid. Return a space. */
4190 it->c = ' ', it->len = 1;
4192 /* Don't change position and object of the iterator here. They are
4193 still the values of the character that had this display table
4194 entry or was translated, and that's what we want. */
4195 it->what = IT_CHARACTER;
4196 return 1;
4200 /* Load IT with the next display element from Lisp string IT->string.
4201 IT->current.string_pos is the current position within the string.
4202 If IT->current.overlay_string_index >= 0, the Lisp string is an
4203 overlay string. */
4205 static int
4206 next_element_from_string (it)
4207 struct it *it;
4209 struct text_pos position;
4211 xassert (STRINGP (it->string));
4212 xassert (IT_STRING_CHARPOS (*it) >= 0);
4213 position = it->current.string_pos;
4215 /* Time to check for invisible text? */
4216 if (IT_STRING_CHARPOS (*it) < it->end_charpos
4217 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
4219 handle_stop (it);
4221 /* Since a handler may have changed IT->method, we must
4222 recurse here. */
4223 return get_next_display_element (it);
4226 if (it->current.overlay_string_index >= 0)
4228 /* Get the next character from an overlay string. In overlay
4229 strings, There is no field width or padding with spaces to
4230 do. */
4231 if (IT_STRING_CHARPOS (*it) >= XSTRING (it->string)->size)
4233 it->what = IT_EOB;
4234 return 0;
4236 else if (STRING_MULTIBYTE (it->string))
4238 int remaining = (STRING_BYTES (XSTRING (it->string))
4239 - IT_STRING_BYTEPOS (*it));
4240 unsigned char *s = (XSTRING (it->string)->data
4241 + IT_STRING_BYTEPOS (*it));
4242 it->c = string_char_and_length (s, remaining, &it->len);
4244 else
4246 it->c = XSTRING (it->string)->data[IT_STRING_BYTEPOS (*it)];
4247 it->len = 1;
4250 else
4252 /* Get the next character from a Lisp string that is not an
4253 overlay string. Such strings come from the mode line, for
4254 example. We may have to pad with spaces, or truncate the
4255 string. See also next_element_from_c_string. */
4256 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
4258 it->what = IT_EOB;
4259 return 0;
4261 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
4263 /* Pad with spaces. */
4264 it->c = ' ', it->len = 1;
4265 CHARPOS (position) = BYTEPOS (position) = -1;
4267 else if (STRING_MULTIBYTE (it->string))
4269 int maxlen = (STRING_BYTES (XSTRING (it->string))
4270 - IT_STRING_BYTEPOS (*it));
4271 unsigned char *s = (XSTRING (it->string)->data
4272 + IT_STRING_BYTEPOS (*it));
4273 it->c = string_char_and_length (s, maxlen, &it->len);
4275 else
4277 it->c = XSTRING (it->string)->data[IT_STRING_BYTEPOS (*it)];
4278 it->len = 1;
4282 /* Record what we have and where it came from. Note that we store a
4283 buffer position in IT->position although it could arguably be a
4284 string position. */
4285 it->what = IT_CHARACTER;
4286 it->object = it->string;
4287 it->position = position;
4288 return 1;
4292 /* Load IT with next display element from C string IT->s.
4293 IT->string_nchars is the maximum number of characters to return
4294 from the string. IT->end_charpos may be greater than
4295 IT->string_nchars when this function is called, in which case we
4296 may have to return padding spaces. Value is zero if end of string
4297 reached, including padding spaces. */
4299 static int
4300 next_element_from_c_string (it)
4301 struct it *it;
4303 int success_p = 1;
4305 xassert (it->s);
4306 it->what = IT_CHARACTER;
4307 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
4308 it->object = Qnil;
4310 /* IT's position can be greater IT->string_nchars in case a field
4311 width or precision has been specified when the iterator was
4312 initialized. */
4313 if (IT_CHARPOS (*it) >= it->end_charpos)
4315 /* End of the game. */
4316 it->what = IT_EOB;
4317 success_p = 0;
4319 else if (IT_CHARPOS (*it) >= it->string_nchars)
4321 /* Pad with spaces. */
4322 it->c = ' ', it->len = 1;
4323 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
4325 else if (it->multibyte_p)
4327 /* Implementation note: The calls to strlen apparently aren't a
4328 performance problem because there is no noticeable performance
4329 difference between Emacs running in unibyte or multibyte mode. */
4330 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
4331 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it),
4332 maxlen, &it->len);
4334 else
4335 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
4337 return success_p;
4341 /* Set up IT to return characters from an ellipsis, if appropriate.
4342 The definition of the ellipsis glyphs may come from a display table
4343 entry. This function Fills IT with the first glyph from the
4344 ellipsis if an ellipsis is to be displayed. */
4346 static int
4347 next_element_from_ellipsis (it)
4348 struct it *it;
4350 if (it->selective_display_ellipsis_p)
4352 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4354 /* Use the display table definition for `...'. Invalid glyphs
4355 will be handled by the method returning elements from dpvec. */
4356 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4357 it->dpvec_char_len = it->len;
4358 it->dpvec = v->contents;
4359 it->dpend = v->contents + v->size;
4360 it->current.dpvec_index = 0;
4361 it->method = next_element_from_display_vector;
4363 else
4365 /* Use default `...' which is stored in default_invis_vector. */
4366 it->dpvec_char_len = it->len;
4367 it->dpvec = default_invis_vector;
4368 it->dpend = default_invis_vector + 3;
4369 it->current.dpvec_index = 0;
4370 it->method = next_element_from_display_vector;
4373 else
4375 /* The face at the current position may be different from the
4376 face we find after the invisible text. Remember what it
4377 was in IT->saved_face_id, and signal that it's there by
4378 setting face_before_selective_p. */
4379 it->saved_face_id = it->face_id;
4380 it->method = next_element_from_buffer;
4381 reseat_at_next_visible_line_start (it, 1);
4382 it->face_before_selective_p = 1;
4385 return get_next_display_element (it);
4389 /* Deliver an image display element. The iterator IT is already
4390 filled with image information (done in handle_display_prop). Value
4391 is always 1. */
4394 static int
4395 next_element_from_image (it)
4396 struct it *it;
4398 it->what = IT_IMAGE;
4399 return 1;
4403 /* Fill iterator IT with next display element from a stretch glyph
4404 property. IT->object is the value of the text property. Value is
4405 always 1. */
4407 static int
4408 next_element_from_stretch (it)
4409 struct it *it;
4411 it->what = IT_STRETCH;
4412 return 1;
4416 /* Load IT with the next display element from current_buffer. Value
4417 is zero if end of buffer reached. IT->stop_charpos is the next
4418 position at which to stop and check for text properties or buffer
4419 end. */
4421 static int
4422 next_element_from_buffer (it)
4423 struct it *it;
4425 int success_p = 1;
4427 /* Check this assumption, otherwise, we would never enter the
4428 if-statement, below. */
4429 xassert (IT_CHARPOS (*it) >= BEGV
4430 && IT_CHARPOS (*it) <= it->stop_charpos);
4432 if (IT_CHARPOS (*it) >= it->stop_charpos)
4434 if (IT_CHARPOS (*it) >= it->end_charpos)
4436 int overlay_strings_follow_p;
4438 /* End of the game, except when overlay strings follow that
4439 haven't been returned yet. */
4440 if (it->overlay_strings_at_end_processed_p)
4441 overlay_strings_follow_p = 0;
4442 else
4444 it->overlay_strings_at_end_processed_p = 1;
4445 overlay_strings_follow_p = get_overlay_strings (it);
4448 if (overlay_strings_follow_p)
4449 success_p = get_next_display_element (it);
4450 else
4452 it->what = IT_EOB;
4453 it->position = it->current.pos;
4454 success_p = 0;
4457 else
4459 handle_stop (it);
4460 return get_next_display_element (it);
4463 else
4465 /* No face changes, overlays etc. in sight, so just return a
4466 character from current_buffer. */
4467 unsigned char *p;
4469 /* Maybe run the redisplay end trigger hook. Performance note:
4470 This doesn't seem to cost measurable time. */
4471 if (it->redisplay_end_trigger_charpos
4472 && it->glyph_row
4473 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
4474 run_redisplay_end_trigger_hook (it);
4476 /* Get the next character, maybe multibyte. */
4477 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
4478 if (it->multibyte_p && !ASCII_BYTE_P (*p))
4480 int maxlen = ((IT_BYTEPOS (*it) >= GPT_BYTE ? ZV_BYTE : GPT_BYTE)
4481 - IT_BYTEPOS (*it));
4482 it->c = string_char_and_length (p, maxlen, &it->len);
4484 else
4485 it->c = *p, it->len = 1;
4487 /* Record what we have and where it came from. */
4488 it->what = IT_CHARACTER;;
4489 it->object = it->w->buffer;
4490 it->position = it->current.pos;
4492 /* Normally we return the character found above, except when we
4493 really want to return an ellipsis for selective display. */
4494 if (it->selective)
4496 if (it->c == '\n')
4498 /* A value of selective > 0 means hide lines indented more
4499 than that number of columns. */
4500 if (it->selective > 0
4501 && IT_CHARPOS (*it) + 1 < ZV
4502 && indented_beyond_p (IT_CHARPOS (*it) + 1,
4503 IT_BYTEPOS (*it) + 1,
4504 it->selective))
4506 success_p = next_element_from_ellipsis (it);
4507 it->dpvec_char_len = -1;
4510 else if (it->c == '\r' && it->selective == -1)
4512 /* A value of selective == -1 means that everything from the
4513 CR to the end of the line is invisible, with maybe an
4514 ellipsis displayed for it. */
4515 success_p = next_element_from_ellipsis (it);
4516 it->dpvec_char_len = -1;
4521 /* Value is zero if end of buffer reached. */
4522 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
4523 return success_p;
4527 /* Run the redisplay end trigger hook for IT. */
4529 static void
4530 run_redisplay_end_trigger_hook (it)
4531 struct it *it;
4533 Lisp_Object args[3];
4535 /* IT->glyph_row should be non-null, i.e. we should be actually
4536 displaying something, or otherwise we should not run the hook. */
4537 xassert (it->glyph_row);
4539 /* Set up hook arguments. */
4540 args[0] = Qredisplay_end_trigger_functions;
4541 args[1] = it->window;
4542 XSETINT (args[2], it->redisplay_end_trigger_charpos);
4543 it->redisplay_end_trigger_charpos = 0;
4545 /* Since we are *trying* to run these functions, don't try to run
4546 them again, even if they get an error. */
4547 it->w->redisplay_end_trigger = Qnil;
4548 Frun_hook_with_args (3, args);
4550 /* Notice if it changed the face of the character we are on. */
4551 handle_face_prop (it);
4555 /* Deliver a composition display element. The iterator IT is already
4556 filled with composition information (done in
4557 handle_composition_prop). Value is always 1. */
4559 static int
4560 next_element_from_composition (it)
4561 struct it *it;
4563 it->what = IT_COMPOSITION;
4564 it->position = (STRINGP (it->string)
4565 ? it->current.string_pos
4566 : it->current.pos);
4567 return 1;
4572 /***********************************************************************
4573 Moving an iterator without producing glyphs
4574 ***********************************************************************/
4576 /* Move iterator IT to a specified buffer or X position within one
4577 line on the display without producing glyphs.
4579 Begin to skip at IT's current position. Skip to TO_CHARPOS or TO_X
4580 whichever is reached first.
4582 TO_CHARPOS <= 0 means no TO_CHARPOS is specified.
4584 TO_X < 0 means that no TO_X is specified. TO_X is normally a value
4585 0 <= TO_X <= IT->last_visible_x. This means in particular, that
4586 TO_X includes the amount by which a window is horizontally
4587 scrolled.
4589 Value is
4591 MOVE_POS_MATCH_OR_ZV
4592 - when TO_POS or ZV was reached.
4594 MOVE_X_REACHED
4595 -when TO_X was reached before TO_POS or ZV were reached.
4597 MOVE_LINE_CONTINUED
4598 - when we reached the end of the display area and the line must
4599 be continued.
4601 MOVE_LINE_TRUNCATED
4602 - when we reached the end of the display area and the line is
4603 truncated.
4605 MOVE_NEWLINE_OR_CR
4606 - when we stopped at a line end, i.e. a newline or a CR and selective
4607 display is on. */
4609 static enum move_it_result
4610 move_it_in_display_line_to (it, to_charpos, to_x, op)
4611 struct it *it;
4612 int to_charpos, to_x, op;
4614 enum move_it_result result = MOVE_UNDEFINED;
4615 struct glyph_row *saved_glyph_row;
4617 /* Don't produce glyphs in produce_glyphs. */
4618 saved_glyph_row = it->glyph_row;
4619 it->glyph_row = NULL;
4621 while (1)
4623 int x, i, ascent = 0, descent = 0;
4625 /* Stop when ZV or TO_CHARPOS reached. */
4626 if (!get_next_display_element (it)
4627 || ((op & MOVE_TO_POS) != 0
4628 && BUFFERP (it->object)
4629 && IT_CHARPOS (*it) >= to_charpos))
4631 result = MOVE_POS_MATCH_OR_ZV;
4632 break;
4635 /* The call to produce_glyphs will get the metrics of the
4636 display element IT is loaded with. We record in x the
4637 x-position before this display element in case it does not
4638 fit on the line. */
4639 x = it->current_x;
4641 /* Remember the line height so far in case the next element doesn't
4642 fit on the line. */
4643 if (!it->truncate_lines_p)
4645 ascent = it->max_ascent;
4646 descent = it->max_descent;
4649 PRODUCE_GLYPHS (it);
4651 if (it->area != TEXT_AREA)
4653 set_iterator_to_next (it, 1);
4654 continue;
4657 /* The number of glyphs we get back in IT->nglyphs will normally
4658 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
4659 character on a terminal frame, or (iii) a line end. For the
4660 second case, IT->nglyphs - 1 padding glyphs will be present
4661 (on X frames, there is only one glyph produced for a
4662 composite character.
4664 The behavior implemented below means, for continuation lines,
4665 that as many spaces of a TAB as fit on the current line are
4666 displayed there. For terminal frames, as many glyphs of a
4667 multi-glyph character are displayed in the current line, too.
4668 This is what the old redisplay code did, and we keep it that
4669 way. Under X, the whole shape of a complex character must
4670 fit on the line or it will be completely displayed in the
4671 next line.
4673 Note that both for tabs and padding glyphs, all glyphs have
4674 the same width. */
4675 if (it->nglyphs)
4677 /* More than one glyph or glyph doesn't fit on line. All
4678 glyphs have the same width. */
4679 int single_glyph_width = it->pixel_width / it->nglyphs;
4680 int new_x;
4682 for (i = 0; i < it->nglyphs; ++i, x = new_x)
4684 new_x = x + single_glyph_width;
4686 /* We want to leave anything reaching TO_X to the caller. */
4687 if ((op & MOVE_TO_X) && new_x > to_x)
4689 it->current_x = x;
4690 result = MOVE_X_REACHED;
4691 break;
4693 else if (/* Lines are continued. */
4694 !it->truncate_lines_p
4695 && (/* And glyph doesn't fit on the line. */
4696 new_x > it->last_visible_x
4697 /* Or it fits exactly and we're on a window
4698 system frame. */
4699 || (new_x == it->last_visible_x
4700 && FRAME_WINDOW_P (it->f))))
4702 if (/* IT->hpos == 0 means the very first glyph
4703 doesn't fit on the line, e.g. a wide image. */
4704 it->hpos == 0
4705 || (new_x == it->last_visible_x
4706 && FRAME_WINDOW_P (it->f)))
4708 ++it->hpos;
4709 it->current_x = new_x;
4710 if (i == it->nglyphs - 1)
4711 set_iterator_to_next (it, 1);
4713 else
4715 it->current_x = x;
4716 it->max_ascent = ascent;
4717 it->max_descent = descent;
4720 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
4721 IT_CHARPOS (*it)));
4722 result = MOVE_LINE_CONTINUED;
4723 break;
4725 else if (new_x > it->first_visible_x)
4727 /* Glyph is visible. Increment number of glyphs that
4728 would be displayed. */
4729 ++it->hpos;
4731 else
4733 /* Glyph is completely off the left margin of the display
4734 area. Nothing to do. */
4738 if (result != MOVE_UNDEFINED)
4739 break;
4741 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
4743 /* Stop when TO_X specified and reached. This check is
4744 necessary here because of lines consisting of a line end,
4745 only. The line end will not produce any glyphs and we
4746 would never get MOVE_X_REACHED. */
4747 xassert (it->nglyphs == 0);
4748 result = MOVE_X_REACHED;
4749 break;
4752 /* Is this a line end? If yes, we're done. */
4753 if (ITERATOR_AT_END_OF_LINE_P (it))
4755 result = MOVE_NEWLINE_OR_CR;
4756 break;
4759 /* The current display element has been consumed. Advance
4760 to the next. */
4761 set_iterator_to_next (it, 1);
4763 /* Stop if lines are truncated and IT's current x-position is
4764 past the right edge of the window now. */
4765 if (it->truncate_lines_p
4766 && it->current_x >= it->last_visible_x)
4768 result = MOVE_LINE_TRUNCATED;
4769 break;
4773 /* Restore the iterator settings altered at the beginning of this
4774 function. */
4775 it->glyph_row = saved_glyph_row;
4776 return result;
4780 /* Move IT forward to a specified buffer position TO_CHARPOS, TO_X,
4781 TO_Y, TO_VPOS. OP is a bit-mask that specifies where to stop. See
4782 the description of enum move_operation_enum.
4784 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
4785 screen line, this function will set IT to the next position >
4786 TO_CHARPOS. */
4788 void
4789 move_it_to (it, to_charpos, to_x, to_y, to_vpos, op)
4790 struct it *it;
4791 int to_charpos, to_x, to_y, to_vpos;
4792 int op;
4794 enum move_it_result skip, skip2 = MOVE_X_REACHED;
4795 int line_height;
4796 int reached = 0;
4798 for (;;)
4800 if (op & MOVE_TO_VPOS)
4802 /* If no TO_CHARPOS and no TO_X specified, stop at the
4803 start of the line TO_VPOS. */
4804 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
4806 if (it->vpos == to_vpos)
4808 reached = 1;
4809 break;
4811 else
4812 skip = move_it_in_display_line_to (it, -1, -1, 0);
4814 else
4816 /* TO_VPOS >= 0 means stop at TO_X in the line at
4817 TO_VPOS, or at TO_POS, whichever comes first. */
4818 if (it->vpos == to_vpos)
4820 reached = 2;
4821 break;
4824 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
4826 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
4828 reached = 3;
4829 break;
4831 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
4833 /* We have reached TO_X but not in the line we want. */
4834 skip = move_it_in_display_line_to (it, to_charpos,
4835 -1, MOVE_TO_POS);
4836 if (skip == MOVE_POS_MATCH_OR_ZV)
4838 reached = 4;
4839 break;
4844 else if (op & MOVE_TO_Y)
4846 struct it it_backup;
4848 /* TO_Y specified means stop at TO_X in the line containing
4849 TO_Y---or at TO_CHARPOS if this is reached first. The
4850 problem is that we can't really tell whether the line
4851 contains TO_Y before we have completely scanned it, and
4852 this may skip past TO_X. What we do is to first scan to
4853 TO_X.
4855 If TO_X is not specified, use a TO_X of zero. The reason
4856 is to make the outcome of this function more predictable.
4857 If we didn't use TO_X == 0, we would stop at the end of
4858 the line which is probably not what a caller would expect
4859 to happen. */
4860 skip = move_it_in_display_line_to (it, to_charpos,
4861 ((op & MOVE_TO_X)
4862 ? to_x : 0),
4863 (MOVE_TO_X
4864 | (op & MOVE_TO_POS)));
4866 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
4867 if (skip == MOVE_POS_MATCH_OR_ZV)
4869 reached = 5;
4870 break;
4873 /* If TO_X was reached, we would like to know whether TO_Y
4874 is in the line. This can only be said if we know the
4875 total line height which requires us to scan the rest of
4876 the line. */
4877 if (skip == MOVE_X_REACHED)
4879 it_backup = *it;
4880 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
4881 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
4882 op & MOVE_TO_POS);
4883 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
4886 /* Now, decide whether TO_Y is in this line. */
4887 line_height = it->max_ascent + it->max_descent;
4888 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
4890 if (to_y >= it->current_y
4891 && to_y < it->current_y + line_height)
4893 if (skip == MOVE_X_REACHED)
4894 /* If TO_Y is in this line and TO_X was reached above,
4895 we scanned too far. We have to restore IT's settings
4896 to the ones before skipping. */
4897 *it = it_backup;
4898 reached = 6;
4900 else if (skip == MOVE_X_REACHED)
4902 skip = skip2;
4903 if (skip == MOVE_POS_MATCH_OR_ZV)
4904 reached = 7;
4907 if (reached)
4908 break;
4910 else
4911 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
4913 switch (skip)
4915 case MOVE_POS_MATCH_OR_ZV:
4916 reached = 8;
4917 goto out;
4919 case MOVE_NEWLINE_OR_CR:
4920 set_iterator_to_next (it, 1);
4921 it->continuation_lines_width = 0;
4922 break;
4924 case MOVE_LINE_TRUNCATED:
4925 it->continuation_lines_width = 0;
4926 reseat_at_next_visible_line_start (it, 0);
4927 if ((op & MOVE_TO_POS) != 0
4928 && IT_CHARPOS (*it) > to_charpos)
4930 reached = 9;
4931 goto out;
4933 break;
4935 case MOVE_LINE_CONTINUED:
4936 it->continuation_lines_width += it->current_x;
4937 break;
4939 default:
4940 abort ();
4943 /* Reset/increment for the next run. */
4944 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
4945 it->current_x = it->hpos = 0;
4946 it->current_y += it->max_ascent + it->max_descent;
4947 ++it->vpos;
4948 last_height = it->max_ascent + it->max_descent;
4949 last_max_ascent = it->max_ascent;
4950 it->max_ascent = it->max_descent = 0;
4953 out:
4955 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
4959 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
4961 If DY > 0, move IT backward at least that many pixels. DY = 0
4962 means move IT backward to the preceding line start or BEGV. This
4963 function may move over more than DY pixels if IT->current_y - DY
4964 ends up in the middle of a line; in this case IT->current_y will be
4965 set to the top of the line moved to. */
4967 void
4968 move_it_vertically_backward (it, dy)
4969 struct it *it;
4970 int dy;
4972 int nlines, h, line_height;
4973 struct it it2;
4974 int start_pos = IT_CHARPOS (*it);
4976 xassert (dy >= 0);
4978 /* Estimate how many newlines we must move back. */
4979 nlines = max (1, dy / CANON_Y_UNIT (it->f));
4981 /* Set the iterator's position that many lines back. */
4982 while (nlines-- && IT_CHARPOS (*it) > BEGV)
4983 back_to_previous_visible_line_start (it);
4985 /* Reseat the iterator here. When moving backward, we don't want
4986 reseat to skip forward over invisible text, set up the iterator
4987 to deliver from overlay strings at the new position etc. So,
4988 use reseat_1 here. */
4989 reseat_1 (it, it->current.pos, 1);
4991 /* We are now surely at a line start. */
4992 it->current_x = it->hpos = 0;
4994 /* Move forward and see what y-distance we moved. First move to the
4995 start of the next line so that we get its height. We need this
4996 height to be able to tell whether we reached the specified
4997 y-distance. */
4998 it2 = *it;
4999 it2.max_ascent = it2.max_descent = 0;
5000 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
5001 MOVE_TO_POS | MOVE_TO_VPOS);
5002 xassert (IT_CHARPOS (*it) >= BEGV);
5003 line_height = it2.max_ascent + it2.max_descent;
5005 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
5006 xassert (IT_CHARPOS (*it) >= BEGV);
5007 h = it2.current_y - it->current_y;
5008 nlines = it2.vpos - it->vpos;
5010 /* Correct IT's y and vpos position. */
5011 it->vpos -= nlines;
5012 it->current_y -= h;
5014 if (dy == 0)
5016 /* DY == 0 means move to the start of the screen line. The
5017 value of nlines is > 0 if continuation lines were involved. */
5018 if (nlines > 0)
5019 move_it_by_lines (it, nlines, 1);
5020 xassert (IT_CHARPOS (*it) <= start_pos);
5022 else if (nlines)
5024 /* The y-position we try to reach. Note that h has been
5025 subtracted in front of the if-statement. */
5026 int target_y = it->current_y + h - dy;
5028 /* If we did not reach target_y, try to move further backward if
5029 we can. If we moved too far backward, try to move forward. */
5030 if (target_y < it->current_y
5031 && IT_CHARPOS (*it) > BEGV)
5033 move_it_vertically (it, target_y - it->current_y);
5034 xassert (IT_CHARPOS (*it) >= BEGV);
5036 else if (target_y >= it->current_y + line_height
5037 && IT_CHARPOS (*it) < ZV)
5039 move_it_vertically (it, target_y - (it->current_y + line_height));
5040 xassert (IT_CHARPOS (*it) >= BEGV);
5046 /* Move IT by a specified amount of pixel lines DY. DY negative means
5047 move backwards. DY = 0 means move to start of screen line. At the
5048 end, IT will be on the start of a screen line. */
5050 void
5051 move_it_vertically (it, dy)
5052 struct it *it;
5053 int dy;
5055 if (dy <= 0)
5056 move_it_vertically_backward (it, -dy);
5057 else if (dy > 0)
5059 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
5060 move_it_to (it, ZV, -1, it->current_y + dy, -1,
5061 MOVE_TO_POS | MOVE_TO_Y);
5062 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
5064 /* If buffer ends in ZV without a newline, move to the start of
5065 the line to satisfy the post-condition. */
5066 if (IT_CHARPOS (*it) == ZV
5067 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
5068 move_it_by_lines (it, 0, 0);
5073 /* Return non-zero if some text between buffer positions START_CHARPOS
5074 and END_CHARPOS is invisible. IT->window is the window for text
5075 property lookup. */
5077 static int
5078 invisible_text_between_p (it, start_charpos, end_charpos)
5079 struct it *it;
5080 int start_charpos, end_charpos;
5082 Lisp_Object prop, limit;
5083 int invisible_found_p;
5085 xassert (it != NULL && start_charpos <= end_charpos);
5087 /* Is text at START invisible? */
5088 prop = Fget_char_property (make_number (start_charpos), Qinvisible,
5089 it->window);
5090 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5091 invisible_found_p = 1;
5092 else
5094 limit = Fnext_single_char_property_change (make_number (start_charpos),
5095 Qinvisible, Qnil,
5096 make_number (end_charpos));
5097 invisible_found_p = XFASTINT (limit) < end_charpos;
5100 return invisible_found_p;
5104 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
5105 negative means move up. DVPOS == 0 means move to the start of the
5106 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
5107 NEED_Y_P is zero, IT->current_y will be left unchanged.
5109 Further optimization ideas: If we would know that IT->f doesn't use
5110 a face with proportional font, we could be faster for
5111 truncate-lines nil. */
5113 void
5114 move_it_by_lines (it, dvpos, need_y_p)
5115 struct it *it;
5116 int dvpos, need_y_p;
5118 struct position pos;
5120 if (!FRAME_WINDOW_P (it->f))
5122 struct text_pos textpos;
5124 /* We can use vmotion on frames without proportional fonts. */
5125 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
5126 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
5127 reseat (it, textpos, 1);
5128 it->vpos += pos.vpos;
5129 it->current_y += pos.vpos;
5131 else if (dvpos == 0)
5133 /* DVPOS == 0 means move to the start of the screen line. */
5134 move_it_vertically_backward (it, 0);
5135 xassert (it->current_x == 0 && it->hpos == 0);
5137 else if (dvpos > 0)
5139 /* If there are no continuation lines, and if there is no
5140 selective display, try the simple method of moving forward
5141 DVPOS newlines, then see where we are. */
5142 if (!need_y_p && it->truncate_lines_p && it->selective == 0)
5144 int shortage = 0, charpos;
5146 if (FETCH_BYTE (IT_BYTEPOS (*it)) == '\n')
5147 charpos = IT_CHARPOS (*it) + 1;
5148 else
5149 charpos = scan_buffer ('\n', IT_CHARPOS (*it), 0, dvpos,
5150 &shortage, 0);
5152 if (!invisible_text_between_p (it, IT_CHARPOS (*it), charpos))
5154 struct text_pos pos;
5155 CHARPOS (pos) = charpos;
5156 BYTEPOS (pos) = CHAR_TO_BYTE (charpos);
5157 reseat (it, pos, 1);
5158 it->vpos += dvpos - shortage;
5159 it->hpos = it->current_x = 0;
5160 return;
5164 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
5166 else
5168 struct it it2;
5169 int start_charpos, i;
5171 /* If there are no continuation lines, and if there is no
5172 selective display, try the simple method of moving backward
5173 -DVPOS newlines. */
5174 if (!need_y_p && it->truncate_lines_p && it->selective == 0)
5176 int shortage;
5177 int charpos = IT_CHARPOS (*it);
5178 int bytepos = IT_BYTEPOS (*it);
5180 /* If in the middle of a line, go to its start. */
5181 if (charpos > BEGV && FETCH_BYTE (bytepos - 1) != '\n')
5183 charpos = find_next_newline_no_quit (charpos, -1);
5184 bytepos = CHAR_TO_BYTE (charpos);
5187 if (charpos == BEGV)
5189 struct text_pos pos;
5190 CHARPOS (pos) = charpos;
5191 BYTEPOS (pos) = bytepos;
5192 reseat (it, pos, 1);
5193 it->hpos = it->current_x = 0;
5194 return;
5196 else
5198 charpos = scan_buffer ('\n', charpos - 1, 0, dvpos, &shortage, 0);
5199 if (!invisible_text_between_p (it, charpos, IT_CHARPOS (*it)))
5201 struct text_pos pos;
5202 CHARPOS (pos) = charpos;
5203 BYTEPOS (pos) = CHAR_TO_BYTE (charpos);
5204 reseat (it, pos, 1);
5205 it->vpos += dvpos + (shortage ? shortage - 1 : 0);
5206 it->hpos = it->current_x = 0;
5207 return;
5212 /* Go back -DVPOS visible lines and reseat the iterator there. */
5213 start_charpos = IT_CHARPOS (*it);
5214 for (i = -dvpos; i && IT_CHARPOS (*it) > BEGV; --i)
5215 back_to_previous_visible_line_start (it);
5216 reseat (it, it->current.pos, 1);
5217 it->current_x = it->hpos = 0;
5219 /* Above call may have moved too far if continuation lines
5220 are involved. Scan forward and see if it did. */
5221 it2 = *it;
5222 it2.vpos = it2.current_y = 0;
5223 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
5224 it->vpos -= it2.vpos;
5225 it->current_y -= it2.current_y;
5226 it->current_x = it->hpos = 0;
5228 /* If we moved too far, move IT some lines forward. */
5229 if (it2.vpos > -dvpos)
5231 int delta = it2.vpos + dvpos;
5232 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
5239 /***********************************************************************
5240 Messages
5241 ***********************************************************************/
5244 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
5245 to *Messages*. */
5247 void
5248 add_to_log (format, arg1, arg2)
5249 char *format;
5250 Lisp_Object arg1, arg2;
5252 Lisp_Object args[3];
5253 Lisp_Object msg, fmt;
5254 char *buffer;
5255 int len;
5256 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
5258 fmt = msg = Qnil;
5259 GCPRO4 (fmt, msg, arg1, arg2);
5261 args[0] = fmt = build_string (format);
5262 args[1] = arg1;
5263 args[2] = arg2;
5264 msg = Fformat (3, args);
5266 len = STRING_BYTES (XSTRING (msg)) + 1;
5267 buffer = (char *) alloca (len);
5268 strcpy (buffer, XSTRING (msg)->data);
5270 message_dolog (buffer, len - 1, 1, 0);
5271 UNGCPRO;
5275 /* Output a newline in the *Messages* buffer if "needs" one. */
5277 void
5278 message_log_maybe_newline ()
5280 if (message_log_need_newline)
5281 message_dolog ("", 0, 1, 0);
5285 /* Add a string M of length LEN to the message log, optionally
5286 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
5287 nonzero, means interpret the contents of M as multibyte. This
5288 function calls low-level routines in order to bypass text property
5289 hooks, etc. which might not be safe to run. */
5291 void
5292 message_dolog (m, len, nlflag, multibyte)
5293 char *m;
5294 int len, nlflag, multibyte;
5296 if (!NILP (Vmessage_log_max))
5298 struct buffer *oldbuf;
5299 Lisp_Object oldpoint, oldbegv, oldzv;
5300 int old_windows_or_buffers_changed = windows_or_buffers_changed;
5301 int point_at_end = 0;
5302 int zv_at_end = 0;
5303 Lisp_Object old_deactivate_mark, tem;
5304 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
5306 old_deactivate_mark = Vdeactivate_mark;
5307 oldbuf = current_buffer;
5308 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
5309 current_buffer->undo_list = Qt;
5311 oldpoint = Fpoint_marker ();
5312 oldbegv = Fpoint_min_marker ();
5313 oldzv = Fpoint_max_marker ();
5314 GCPRO4 (oldpoint, oldbegv, oldzv, old_deactivate_mark);
5316 if (PT == Z)
5317 point_at_end = 1;
5318 if (ZV == Z)
5319 zv_at_end = 1;
5321 BEGV = BEG;
5322 BEGV_BYTE = BEG_BYTE;
5323 ZV = Z;
5324 ZV_BYTE = Z_BYTE;
5325 TEMP_SET_PT_BOTH (Z, Z_BYTE);
5327 /* Insert the string--maybe converting multibyte to single byte
5328 or vice versa, so that all the text fits the buffer. */
5329 if (multibyte
5330 && NILP (current_buffer->enable_multibyte_characters))
5332 int i, c, nbytes;
5333 unsigned char work[1];
5335 /* Convert a multibyte string to single-byte
5336 for the *Message* buffer. */
5337 for (i = 0; i < len; i += nbytes)
5339 c = string_char_and_length (m + i, len - i, &nbytes);
5340 work[0] = (SINGLE_BYTE_CHAR_P (c)
5342 : multibyte_char_to_unibyte (c, Qnil));
5343 insert_1_both (work, 1, 1, 1, 0, 0);
5346 else if (! multibyte
5347 && ! NILP (current_buffer->enable_multibyte_characters))
5349 int i, c, nbytes;
5350 unsigned char *msg = (unsigned char *) m;
5351 unsigned char str[MAX_MULTIBYTE_LENGTH];
5352 /* Convert a single-byte string to multibyte
5353 for the *Message* buffer. */
5354 for (i = 0; i < len; i++)
5356 c = unibyte_char_to_multibyte (msg[i]);
5357 nbytes = CHAR_STRING (c, str);
5358 insert_1_both (str, 1, nbytes, 1, 0, 0);
5361 else if (len)
5362 insert_1 (m, len, 1, 0, 0);
5364 if (nlflag)
5366 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
5367 insert_1 ("\n", 1, 1, 0, 0);
5369 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
5370 this_bol = PT;
5371 this_bol_byte = PT_BYTE;
5373 if (this_bol > BEG)
5375 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
5376 prev_bol = PT;
5377 prev_bol_byte = PT_BYTE;
5379 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
5380 this_bol, this_bol_byte);
5381 if (dup)
5383 del_range_both (prev_bol, prev_bol_byte,
5384 this_bol, this_bol_byte, 0);
5385 if (dup > 1)
5387 char dupstr[40];
5388 int duplen;
5390 /* If you change this format, don't forget to also
5391 change message_log_check_duplicate. */
5392 sprintf (dupstr, " [%d times]", dup);
5393 duplen = strlen (dupstr);
5394 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
5395 insert_1 (dupstr, duplen, 1, 0, 1);
5400 if (NATNUMP (Vmessage_log_max))
5402 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
5403 -XFASTINT (Vmessage_log_max) - 1, 0);
5404 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
5407 BEGV = XMARKER (oldbegv)->charpos;
5408 BEGV_BYTE = marker_byte_position (oldbegv);
5410 if (zv_at_end)
5412 ZV = Z;
5413 ZV_BYTE = Z_BYTE;
5415 else
5417 ZV = XMARKER (oldzv)->charpos;
5418 ZV_BYTE = marker_byte_position (oldzv);
5421 if (point_at_end)
5422 TEMP_SET_PT_BOTH (Z, Z_BYTE);
5423 else
5424 /* We can't do Fgoto_char (oldpoint) because it will run some
5425 Lisp code. */
5426 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
5427 XMARKER (oldpoint)->bytepos);
5429 UNGCPRO;
5430 free_marker (oldpoint);
5431 free_marker (oldbegv);
5432 free_marker (oldzv);
5434 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
5435 set_buffer_internal (oldbuf);
5436 if (NILP (tem))
5437 windows_or_buffers_changed = old_windows_or_buffers_changed;
5438 message_log_need_newline = !nlflag;
5439 Vdeactivate_mark = old_deactivate_mark;
5444 /* We are at the end of the buffer after just having inserted a newline.
5445 (Note: We depend on the fact we won't be crossing the gap.)
5446 Check to see if the most recent message looks a lot like the previous one.
5447 Return 0 if different, 1 if the new one should just replace it, or a
5448 value N > 1 if we should also append " [N times]". */
5450 static int
5451 message_log_check_duplicate (prev_bol, prev_bol_byte, this_bol, this_bol_byte)
5452 int prev_bol, this_bol;
5453 int prev_bol_byte, this_bol_byte;
5455 int i;
5456 int len = Z_BYTE - 1 - this_bol_byte;
5457 int seen_dots = 0;
5458 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
5459 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
5461 for (i = 0; i < len; i++)
5463 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
5464 seen_dots = 1;
5465 if (p1[i] != p2[i])
5466 return seen_dots;
5468 p1 += len;
5469 if (*p1 == '\n')
5470 return 2;
5471 if (*p1++ == ' ' && *p1++ == '[')
5473 int n = 0;
5474 while (*p1 >= '0' && *p1 <= '9')
5475 n = n * 10 + *p1++ - '0';
5476 if (strncmp (p1, " times]\n", 8) == 0)
5477 return n+1;
5479 return 0;
5483 /* Display an echo area message M with a specified length of LEN
5484 chars. The string may include null characters. If M is 0, clear
5485 out any existing message, and let the mini-buffer text show through.
5487 The buffer M must continue to exist until after the echo area gets
5488 cleared or some other message gets displayed there. This means do
5489 not pass text that is stored in a Lisp string; do not pass text in
5490 a buffer that was alloca'd. */
5492 void
5493 message2 (m, len, multibyte)
5494 char *m;
5495 int len;
5496 int multibyte;
5498 /* First flush out any partial line written with print. */
5499 message_log_maybe_newline ();
5500 if (m)
5501 message_dolog (m, len, 1, multibyte);
5502 message2_nolog (m, len, multibyte);
5506 /* The non-logging counterpart of message2. */
5508 void
5509 message2_nolog (m, len, multibyte)
5510 char *m;
5511 int len;
5513 struct frame *sf = SELECTED_FRAME ();
5514 message_enable_multibyte = multibyte;
5516 if (noninteractive)
5518 if (noninteractive_need_newline)
5519 putc ('\n', stderr);
5520 noninteractive_need_newline = 0;
5521 if (m)
5522 fwrite (m, len, 1, stderr);
5523 if (cursor_in_echo_area == 0)
5524 fprintf (stderr, "\n");
5525 fflush (stderr);
5527 /* A null message buffer means that the frame hasn't really been
5528 initialized yet. Error messages get reported properly by
5529 cmd_error, so this must be just an informative message; toss it. */
5530 else if (INTERACTIVE
5531 && sf->glyphs_initialized_p
5532 && FRAME_MESSAGE_BUF (sf))
5534 Lisp_Object mini_window;
5535 struct frame *f;
5537 /* Get the frame containing the mini-buffer
5538 that the selected frame is using. */
5539 mini_window = FRAME_MINIBUF_WINDOW (sf);
5540 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
5542 FRAME_SAMPLE_VISIBILITY (f);
5543 if (FRAME_VISIBLE_P (sf)
5544 && ! FRAME_VISIBLE_P (f))
5545 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
5547 if (m)
5549 set_message (m, Qnil, len, multibyte);
5550 if (minibuffer_auto_raise)
5551 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
5553 else
5554 clear_message (1, 1);
5556 do_pending_window_change (0);
5557 echo_area_display (1);
5558 do_pending_window_change (0);
5559 if (frame_up_to_date_hook != 0 && ! gc_in_progress)
5560 (*frame_up_to_date_hook) (f);
5565 /* Display an echo area message M with a specified length of NBYTES
5566 bytes. The string may include null characters. If M is not a
5567 string, clear out any existing message, and let the mini-buffer
5568 text show through. */
5570 void
5571 message3 (m, nbytes, multibyte)
5572 Lisp_Object m;
5573 int nbytes;
5574 int multibyte;
5576 struct gcpro gcpro1;
5578 GCPRO1 (m);
5580 /* First flush out any partial line written with print. */
5581 message_log_maybe_newline ();
5582 if (STRINGP (m))
5583 message_dolog (XSTRING (m)->data, nbytes, 1, multibyte);
5584 message3_nolog (m, nbytes, multibyte);
5586 UNGCPRO;
5590 /* The non-logging version of message3. */
5592 void
5593 message3_nolog (m, nbytes, multibyte)
5594 Lisp_Object m;
5595 int nbytes, multibyte;
5597 struct frame *sf = SELECTED_FRAME ();
5598 message_enable_multibyte = multibyte;
5600 if (noninteractive)
5602 if (noninteractive_need_newline)
5603 putc ('\n', stderr);
5604 noninteractive_need_newline = 0;
5605 if (STRINGP (m))
5606 fwrite (XSTRING (m)->data, nbytes, 1, stderr);
5607 if (cursor_in_echo_area == 0)
5608 fprintf (stderr, "\n");
5609 fflush (stderr);
5611 /* A null message buffer means that the frame hasn't really been
5612 initialized yet. Error messages get reported properly by
5613 cmd_error, so this must be just an informative message; toss it. */
5614 else if (INTERACTIVE
5615 && sf->glyphs_initialized_p
5616 && FRAME_MESSAGE_BUF (sf))
5618 Lisp_Object mini_window;
5619 Lisp_Object frame;
5620 struct frame *f;
5622 /* Get the frame containing the mini-buffer
5623 that the selected frame is using. */
5624 mini_window = FRAME_MINIBUF_WINDOW (sf);
5625 frame = XWINDOW (mini_window)->frame;
5626 f = XFRAME (frame);
5628 FRAME_SAMPLE_VISIBILITY (f);
5629 if (FRAME_VISIBLE_P (sf)
5630 && !FRAME_VISIBLE_P (f))
5631 Fmake_frame_visible (frame);
5633 if (STRINGP (m) && XSTRING (m)->size)
5635 set_message (NULL, m, nbytes, multibyte);
5636 if (minibuffer_auto_raise)
5637 Fraise_frame (frame);
5639 else
5640 clear_message (1, 1);
5642 do_pending_window_change (0);
5643 echo_area_display (1);
5644 do_pending_window_change (0);
5645 if (frame_up_to_date_hook != 0 && ! gc_in_progress)
5646 (*frame_up_to_date_hook) (f);
5651 /* Display a null-terminated echo area message M. If M is 0, clear
5652 out any existing message, and let the mini-buffer text show through.
5654 The buffer M must continue to exist until after the echo area gets
5655 cleared or some other message gets displayed there. Do not pass
5656 text that is stored in a Lisp string. Do not pass text in a buffer
5657 that was alloca'd. */
5659 void
5660 message1 (m)
5661 char *m;
5663 message2 (m, (m ? strlen (m) : 0), 0);
5667 /* The non-logging counterpart of message1. */
5669 void
5670 message1_nolog (m)
5671 char *m;
5673 message2_nolog (m, (m ? strlen (m) : 0), 0);
5676 /* Display a message M which contains a single %s
5677 which gets replaced with STRING. */
5679 void
5680 message_with_string (m, string, log)
5681 char *m;
5682 Lisp_Object string;
5683 int log;
5685 if (noninteractive)
5687 if (m)
5689 if (noninteractive_need_newline)
5690 putc ('\n', stderr);
5691 noninteractive_need_newline = 0;
5692 fprintf (stderr, m, XSTRING (string)->data);
5693 if (cursor_in_echo_area == 0)
5694 fprintf (stderr, "\n");
5695 fflush (stderr);
5698 else if (INTERACTIVE)
5700 /* The frame whose minibuffer we're going to display the message on.
5701 It may be larger than the selected frame, so we need
5702 to use its buffer, not the selected frame's buffer. */
5703 Lisp_Object mini_window;
5704 struct frame *f, *sf = SELECTED_FRAME ();
5706 /* Get the frame containing the minibuffer
5707 that the selected frame is using. */
5708 mini_window = FRAME_MINIBUF_WINDOW (sf);
5709 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
5711 /* A null message buffer means that the frame hasn't really been
5712 initialized yet. Error messages get reported properly by
5713 cmd_error, so this must be just an informative message; toss it. */
5714 if (FRAME_MESSAGE_BUF (f))
5716 int len;
5717 char *a[1];
5718 a[0] = (char *) XSTRING (string)->data;
5720 len = doprnt (FRAME_MESSAGE_BUF (f),
5721 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3, a);
5723 if (log)
5724 message2 (FRAME_MESSAGE_BUF (f), len,
5725 STRING_MULTIBYTE (string));
5726 else
5727 message2_nolog (FRAME_MESSAGE_BUF (f), len,
5728 STRING_MULTIBYTE (string));
5730 /* Print should start at the beginning of the message
5731 buffer next time. */
5732 message_buf_print = 0;
5738 /* Dump an informative message to the minibuf. If M is 0, clear out
5739 any existing message, and let the mini-buffer text show through. */
5741 /* VARARGS 1 */
5742 void
5743 message (m, a1, a2, a3)
5744 char *m;
5745 EMACS_INT a1, a2, a3;
5747 if (noninteractive)
5749 if (m)
5751 if (noninteractive_need_newline)
5752 putc ('\n', stderr);
5753 noninteractive_need_newline = 0;
5754 fprintf (stderr, m, a1, a2, a3);
5755 if (cursor_in_echo_area == 0)
5756 fprintf (stderr, "\n");
5757 fflush (stderr);
5760 else if (INTERACTIVE)
5762 /* The frame whose mini-buffer we're going to display the message
5763 on. It may be larger than the selected frame, so we need to
5764 use its buffer, not the selected frame's buffer. */
5765 Lisp_Object mini_window;
5766 struct frame *f, *sf = SELECTED_FRAME ();
5768 /* Get the frame containing the mini-buffer
5769 that the selected frame is using. */
5770 mini_window = FRAME_MINIBUF_WINDOW (sf);
5771 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
5773 /* A null message buffer means that the frame hasn't really been
5774 initialized yet. Error messages get reported properly by
5775 cmd_error, so this must be just an informative message; toss
5776 it. */
5777 if (FRAME_MESSAGE_BUF (f))
5779 if (m)
5781 int len;
5782 #ifdef NO_ARG_ARRAY
5783 char *a[3];
5784 a[0] = (char *) a1;
5785 a[1] = (char *) a2;
5786 a[2] = (char *) a3;
5788 len = doprnt (FRAME_MESSAGE_BUF (f),
5789 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3, a);
5790 #else
5791 len = doprnt (FRAME_MESSAGE_BUF (f),
5792 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3,
5793 (char **) &a1);
5794 #endif /* NO_ARG_ARRAY */
5796 message2 (FRAME_MESSAGE_BUF (f), len, 0);
5798 else
5799 message1 (0);
5801 /* Print should start at the beginning of the message
5802 buffer next time. */
5803 message_buf_print = 0;
5809 /* The non-logging version of message. */
5811 void
5812 message_nolog (m, a1, a2, a3)
5813 char *m;
5814 EMACS_INT a1, a2, a3;
5816 Lisp_Object old_log_max;
5817 old_log_max = Vmessage_log_max;
5818 Vmessage_log_max = Qnil;
5819 message (m, a1, a2, a3);
5820 Vmessage_log_max = old_log_max;
5824 /* Display the current message in the current mini-buffer. This is
5825 only called from error handlers in process.c, and is not time
5826 critical. */
5828 void
5829 update_echo_area ()
5831 if (!NILP (echo_area_buffer[0]))
5833 Lisp_Object string;
5834 string = Fcurrent_message ();
5835 message3 (string, XSTRING (string)->size,
5836 !NILP (current_buffer->enable_multibyte_characters));
5841 /* Make sure echo area buffers in echo_buffers[] are life. If they
5842 aren't, make new ones. */
5844 static void
5845 ensure_echo_area_buffers ()
5847 int i;
5849 for (i = 0; i < 2; ++i)
5850 if (!BUFFERP (echo_buffer[i])
5851 || NILP (XBUFFER (echo_buffer[i])->name))
5853 char name[30];
5854 Lisp_Object old_buffer;
5855 int j;
5857 old_buffer = echo_buffer[i];
5858 sprintf (name, " *Echo Area %d*", i);
5859 echo_buffer[i] = Fget_buffer_create (build_string (name));
5860 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
5862 for (j = 0; j < 2; ++j)
5863 if (EQ (old_buffer, echo_area_buffer[j]))
5864 echo_area_buffer[j] = echo_buffer[i];
5869 /* Call FN with args A1..A4 with either the current or last displayed
5870 echo_area_buffer as current buffer.
5872 WHICH zero means use the current message buffer
5873 echo_area_buffer[0]. If that is nil, choose a suitable buffer
5874 from echo_buffer[] and clear it.
5876 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
5877 suitable buffer from echo_buffer[] and clear it.
5879 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
5880 that the current message becomes the last displayed one, make
5881 choose a suitable buffer for echo_area_buffer[0], and clear it.
5883 Value is what FN returns. */
5885 static int
5886 with_echo_area_buffer (w, which, fn, a1, a2, a3, a4)
5887 struct window *w;
5888 int which;
5889 int (*fn) P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
5890 EMACS_INT a1;
5891 Lisp_Object a2;
5892 EMACS_INT a3, a4;
5894 Lisp_Object buffer;
5895 int this_one, the_other, clear_buffer_p, rc;
5896 int count = BINDING_STACK_SIZE ();
5898 /* If buffers aren't life, make new ones. */
5899 ensure_echo_area_buffers ();
5901 clear_buffer_p = 0;
5903 if (which == 0)
5904 this_one = 0, the_other = 1;
5905 else if (which > 0)
5906 this_one = 1, the_other = 0;
5907 else
5909 this_one = 0, the_other = 1;
5910 clear_buffer_p = 1;
5912 /* We need a fresh one in case the current echo buffer equals
5913 the one containing the last displayed echo area message. */
5914 if (!NILP (echo_area_buffer[this_one])
5915 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
5916 echo_area_buffer[this_one] = Qnil;
5919 /* Choose a suitable buffer from echo_buffer[] is we don't
5920 have one. */
5921 if (NILP (echo_area_buffer[this_one]))
5923 echo_area_buffer[this_one]
5924 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
5925 ? echo_buffer[the_other]
5926 : echo_buffer[this_one]);
5927 clear_buffer_p = 1;
5930 buffer = echo_area_buffer[this_one];
5932 record_unwind_protect (unwind_with_echo_area_buffer,
5933 with_echo_area_buffer_unwind_data (w));
5935 /* Make the echo area buffer current. Note that for display
5936 purposes, it is not necessary that the displayed window's buffer
5937 == current_buffer, except for text property lookup. So, let's
5938 only set that buffer temporarily here without doing a full
5939 Fset_window_buffer. We must also change w->pointm, though,
5940 because otherwise an assertions in unshow_buffer fails, and Emacs
5941 aborts. */
5942 set_buffer_internal_1 (XBUFFER (buffer));
5943 if (w)
5945 w->buffer = buffer;
5946 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
5949 current_buffer->undo_list = Qt;
5950 current_buffer->read_only = Qnil;
5951 specbind (Qinhibit_read_only, Qt);
5953 if (clear_buffer_p && Z > BEG)
5954 del_range (BEG, Z);
5956 xassert (BEGV >= BEG);
5957 xassert (ZV <= Z && ZV >= BEGV);
5959 rc = fn (a1, a2, a3, a4);
5961 xassert (BEGV >= BEG);
5962 xassert (ZV <= Z && ZV >= BEGV);
5964 unbind_to (count, Qnil);
5965 return rc;
5969 /* Save state that should be preserved around the call to the function
5970 FN called in with_echo_area_buffer. */
5972 static Lisp_Object
5973 with_echo_area_buffer_unwind_data (w)
5974 struct window *w;
5976 int i = 0;
5977 Lisp_Object vector;
5979 /* Reduce consing by keeping one vector in
5980 Vwith_echo_area_save_vector. */
5981 vector = Vwith_echo_area_save_vector;
5982 Vwith_echo_area_save_vector = Qnil;
5984 if (NILP (vector))
5985 vector = Fmake_vector (make_number (7), Qnil);
5987 XSETBUFFER (XVECTOR (vector)->contents[i], current_buffer); ++i;
5988 XVECTOR (vector)->contents[i++] = Vdeactivate_mark;
5989 XVECTOR (vector)->contents[i++] = make_number (windows_or_buffers_changed);
5991 if (w)
5993 XSETWINDOW (XVECTOR (vector)->contents[i], w); ++i;
5994 XVECTOR (vector)->contents[i++] = w->buffer;
5995 XVECTOR (vector)->contents[i++]
5996 = make_number (XMARKER (w->pointm)->charpos);
5997 XVECTOR (vector)->contents[i++]
5998 = make_number (XMARKER (w->pointm)->bytepos);
6000 else
6002 int end = i + 4;
6003 while (i < end)
6004 XVECTOR (vector)->contents[i++] = Qnil;
6007 xassert (i == XVECTOR (vector)->size);
6008 return vector;
6012 /* Restore global state from VECTOR which was created by
6013 with_echo_area_buffer_unwind_data. */
6015 static Lisp_Object
6016 unwind_with_echo_area_buffer (vector)
6017 Lisp_Object vector;
6019 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
6020 Vdeactivate_mark = AREF (vector, 1);
6021 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
6023 if (WINDOWP (AREF (vector, 3)))
6025 struct window *w;
6026 Lisp_Object buffer, charpos, bytepos;
6028 w = XWINDOW (AREF (vector, 3));
6029 buffer = AREF (vector, 4);
6030 charpos = AREF (vector, 5);
6031 bytepos = AREF (vector, 6);
6033 w->buffer = buffer;
6034 set_marker_both (w->pointm, buffer,
6035 XFASTINT (charpos), XFASTINT (bytepos));
6038 Vwith_echo_area_save_vector = vector;
6039 return Qnil;
6043 /* Set up the echo area for use by print functions. MULTIBYTE_P
6044 non-zero means we will print multibyte. */
6046 void
6047 setup_echo_area_for_printing (multibyte_p)
6048 int multibyte_p;
6050 ensure_echo_area_buffers ();
6052 if (!message_buf_print)
6054 /* A message has been output since the last time we printed.
6055 Choose a fresh echo area buffer. */
6056 if (EQ (echo_area_buffer[1], echo_buffer[0]))
6057 echo_area_buffer[0] = echo_buffer[1];
6058 else
6059 echo_area_buffer[0] = echo_buffer[0];
6061 /* Switch to that buffer and clear it. */
6062 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
6064 if (Z > BEG)
6066 int count = BINDING_STACK_SIZE ();
6067 specbind (Qinhibit_read_only, Qt);
6068 del_range (BEG, Z);
6069 unbind_to (count, Qnil);
6071 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
6073 /* Set up the buffer for the multibyteness we need. */
6074 if (multibyte_p
6075 != !NILP (current_buffer->enable_multibyte_characters))
6076 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
6078 /* Raise the frame containing the echo area. */
6079 if (minibuffer_auto_raise)
6081 struct frame *sf = SELECTED_FRAME ();
6082 Lisp_Object mini_window;
6083 mini_window = FRAME_MINIBUF_WINDOW (sf);
6084 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
6087 message_log_maybe_newline ();
6088 message_buf_print = 1;
6090 else
6092 if (NILP (echo_area_buffer[0]))
6094 if (EQ (echo_area_buffer[1], echo_buffer[0]))
6095 echo_area_buffer[0] = echo_buffer[1];
6096 else
6097 echo_area_buffer[0] = echo_buffer[0];
6100 if (current_buffer != XBUFFER (echo_area_buffer[0]))
6101 /* Someone switched buffers between print requests. */
6102 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
6107 /* Display an echo area message in window W. Value is non-zero if W's
6108 height is changed. If display_last_displayed_message_p is
6109 non-zero, display the message that was last displayed, otherwise
6110 display the current message. */
6112 static int
6113 display_echo_area (w)
6114 struct window *w;
6116 int i, no_message_p, window_height_changed_p, count;
6118 /* Temporarily disable garbage collections while displaying the echo
6119 area. This is done because a GC can print a message itself.
6120 That message would modify the echo area buffer's contents while a
6121 redisplay of the buffer is going on, and seriously confuse
6122 redisplay. */
6123 count = inhibit_garbage_collection ();
6125 /* If there is no message, we must call display_echo_area_1
6126 nevertheless because it resizes the window. But we will have to
6127 reset the echo_area_buffer in question to nil at the end because
6128 with_echo_area_buffer will sets it to an empty buffer. */
6129 i = display_last_displayed_message_p ? 1 : 0;
6130 no_message_p = NILP (echo_area_buffer[i]);
6132 window_height_changed_p
6133 = with_echo_area_buffer (w, display_last_displayed_message_p,
6134 display_echo_area_1,
6135 (EMACS_INT) w, Qnil, 0, 0);
6137 if (no_message_p)
6138 echo_area_buffer[i] = Qnil;
6140 unbind_to (count, Qnil);
6141 return window_height_changed_p;
6145 /* Helper for display_echo_area. Display the current buffer which
6146 contains the current echo area message in window W, a mini-window,
6147 a pointer to which is passed in A1. A2..A4 are currently not used.
6148 Change the height of W so that all of the message is displayed.
6149 Value is non-zero if height of W was changed. */
6151 static int
6152 display_echo_area_1 (a1, a2, a3, a4)
6153 EMACS_INT a1;
6154 Lisp_Object a2;
6155 EMACS_INT a3, a4;
6157 struct window *w = (struct window *) a1;
6158 Lisp_Object window;
6159 struct text_pos start;
6160 int window_height_changed_p = 0;
6162 /* Do this before displaying, so that we have a large enough glyph
6163 matrix for the display. */
6164 window_height_changed_p = resize_mini_window (w, 0);
6166 /* Display. */
6167 clear_glyph_matrix (w->desired_matrix);
6168 XSETWINDOW (window, w);
6169 SET_TEXT_POS (start, BEG, BEG_BYTE);
6170 try_window (window, start);
6172 return window_height_changed_p;
6176 /* Resize the echo area window to exactly the size needed for the
6177 currently displayed message, if there is one. */
6179 void
6180 resize_echo_area_axactly ()
6182 if (BUFFERP (echo_area_buffer[0])
6183 && WINDOWP (echo_area_window))
6185 struct window *w = XWINDOW (echo_area_window);
6186 int resized_p;
6188 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
6189 (EMACS_INT) w, Qnil, 0, 0);
6190 if (resized_p)
6192 ++windows_or_buffers_changed;
6193 ++update_mode_lines;
6194 redisplay_internal (0);
6200 /* Callback function for with_echo_area_buffer, when used from
6201 resize_echo_area_axactly. A1 contains a pointer to the window to
6202 resize, A2 to A4 are not used. Value is what resize_mini_window
6203 returns. */
6205 static int
6206 resize_mini_window_1 (a1, a2, a3, a4)
6207 EMACS_INT a1;
6208 Lisp_Object a2;
6209 EMACS_INT a3, a4;
6211 return resize_mini_window ((struct window *) a1, 1);
6215 /* Resize mini-window W to fit the size of its contents. EXACT:P
6216 means size the window exactly to the size needed. Otherwise, it's
6217 only enlarged until W's buffer is empty. Value is non-zero if
6218 the window height has been changed. */
6221 resize_mini_window (w, exact_p)
6222 struct window *w;
6223 int exact_p;
6225 struct frame *f = XFRAME (w->frame);
6226 int window_height_changed_p = 0;
6228 xassert (MINI_WINDOW_P (w));
6230 /* Nil means don't try to resize. */
6231 if (NILP (Vresize_mini_windows)
6232 || (FRAME_X_P (f) && f->output_data.x == NULL))
6233 return 0;
6235 if (!FRAME_MINIBUF_ONLY_P (f))
6237 struct it it;
6238 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
6239 int total_height = XFASTINT (root->height) + XFASTINT (w->height);
6240 int height, max_height;
6241 int unit = CANON_Y_UNIT (f);
6242 struct text_pos start;
6243 struct buffer *old_current_buffer = NULL;
6245 if (current_buffer != XBUFFER (w->buffer))
6247 old_current_buffer = current_buffer;
6248 set_buffer_internal (XBUFFER (w->buffer));
6251 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
6253 /* Compute the max. number of lines specified by the user. */
6254 if (FLOATP (Vmax_mini_window_height))
6255 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
6256 else if (INTEGERP (Vmax_mini_window_height))
6257 max_height = XINT (Vmax_mini_window_height);
6258 else
6259 max_height = total_height / 4;
6261 /* Correct that max. height if it's bogus. */
6262 max_height = max (1, max_height);
6263 max_height = min (total_height, max_height);
6265 /* Find out the height of the text in the window. */
6266 if (it.truncate_lines_p)
6267 height = 1;
6268 else
6270 last_height = 0;
6271 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
6272 if (it.max_ascent == 0 && it.max_descent == 0)
6273 height = it.current_y + last_height;
6274 else
6275 height = it.current_y + it.max_ascent + it.max_descent;
6276 height -= it.extra_line_spacing;
6277 height = (height + unit - 1) / unit;
6280 /* Compute a suitable window start. */
6281 if (height > max_height)
6283 height = max_height;
6284 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
6285 move_it_vertically_backward (&it, (height - 1) * unit);
6286 start = it.current.pos;
6288 else
6289 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
6290 SET_MARKER_FROM_TEXT_POS (w->start, start);
6292 if (EQ (Vresize_mini_windows, Qgrow_only))
6294 /* Let it grow only, until we display an empty message, in which
6295 case the window shrinks again. */
6296 if (height > XFASTINT (w->height))
6298 int old_height = XFASTINT (w->height);
6299 freeze_window_starts (f, 1);
6300 grow_mini_window (w, height - XFASTINT (w->height));
6301 window_height_changed_p = XFASTINT (w->height) != old_height;
6303 else if (height < XFASTINT (w->height)
6304 && (exact_p || BEGV == ZV))
6306 int old_height = XFASTINT (w->height);
6307 freeze_window_starts (f, 0);
6308 shrink_mini_window (w);
6309 window_height_changed_p = XFASTINT (w->height) != old_height;
6312 else
6314 /* Always resize to exact size needed. */
6315 if (height > XFASTINT (w->height))
6317 int old_height = XFASTINT (w->height);
6318 freeze_window_starts (f, 1);
6319 grow_mini_window (w, height - XFASTINT (w->height));
6320 window_height_changed_p = XFASTINT (w->height) != old_height;
6322 else if (height < XFASTINT (w->height))
6324 int old_height = XFASTINT (w->height);
6325 freeze_window_starts (f, 0);
6326 shrink_mini_window (w);
6328 if (height)
6330 freeze_window_starts (f, 1);
6331 grow_mini_window (w, height - XFASTINT (w->height));
6334 window_height_changed_p = XFASTINT (w->height) != old_height;
6338 if (old_current_buffer)
6339 set_buffer_internal (old_current_buffer);
6342 return window_height_changed_p;
6346 /* Value is the current message, a string, or nil if there is no
6347 current message. */
6349 Lisp_Object
6350 current_message ()
6352 Lisp_Object msg;
6354 if (NILP (echo_area_buffer[0]))
6355 msg = Qnil;
6356 else
6358 with_echo_area_buffer (0, 0, current_message_1,
6359 (EMACS_INT) &msg, Qnil, 0, 0);
6360 if (NILP (msg))
6361 echo_area_buffer[0] = Qnil;
6364 return msg;
6368 static int
6369 current_message_1 (a1, a2, a3, a4)
6370 EMACS_INT a1;
6371 Lisp_Object a2;
6372 EMACS_INT a3, a4;
6374 Lisp_Object *msg = (Lisp_Object *) a1;
6376 if (Z > BEG)
6377 *msg = make_buffer_string (BEG, Z, 1);
6378 else
6379 *msg = Qnil;
6380 return 0;
6384 /* Push the current message on Vmessage_stack for later restauration
6385 by restore_message. Value is non-zero if the current message isn't
6386 empty. This is a relatively infrequent operation, so it's not
6387 worth optimizing. */
6390 push_message ()
6392 Lisp_Object msg;
6393 msg = current_message ();
6394 Vmessage_stack = Fcons (msg, Vmessage_stack);
6395 return STRINGP (msg);
6399 /* Restore message display from the top of Vmessage_stack. */
6401 void
6402 restore_message ()
6404 Lisp_Object msg;
6406 xassert (CONSP (Vmessage_stack));
6407 msg = XCAR (Vmessage_stack);
6408 if (STRINGP (msg))
6409 message3_nolog (msg, STRING_BYTES (XSTRING (msg)), STRING_MULTIBYTE (msg));
6410 else
6411 message3_nolog (msg, 0, 0);
6415 /* Pop the top-most entry off Vmessage_stack. */
6417 void
6418 pop_message ()
6420 xassert (CONSP (Vmessage_stack));
6421 Vmessage_stack = XCDR (Vmessage_stack);
6425 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
6426 exits. If the stack is not empty, we have a missing pop_message
6427 somewhere. */
6429 void
6430 check_message_stack ()
6432 if (!NILP (Vmessage_stack))
6433 abort ();
6437 /* Truncate to NCHARS what will be displayed in the echo area the next
6438 time we display it---but don't redisplay it now. */
6440 void
6441 truncate_echo_area (nchars)
6442 int nchars;
6444 if (nchars == 0)
6445 echo_area_buffer[0] = Qnil;
6446 /* A null message buffer means that the frame hasn't really been
6447 initialized yet. Error messages get reported properly by
6448 cmd_error, so this must be just an informative message; toss it. */
6449 else if (!noninteractive
6450 && INTERACTIVE
6451 && !NILP (echo_area_buffer[0]))
6453 struct frame *sf = SELECTED_FRAME ();
6454 if (FRAME_MESSAGE_BUF (sf))
6455 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
6460 /* Helper function for truncate_echo_area. Truncate the current
6461 message to at most NCHARS characters. */
6463 static int
6464 truncate_message_1 (nchars, a2, a3, a4)
6465 EMACS_INT nchars;
6466 Lisp_Object a2;
6467 EMACS_INT a3, a4;
6469 if (BEG + nchars < Z)
6470 del_range (BEG + nchars, Z);
6471 if (Z == BEG)
6472 echo_area_buffer[0] = Qnil;
6473 return 0;
6477 /* Set the current message to a substring of S or STRING.
6479 If STRING is a Lisp string, set the message to the first NBYTES
6480 bytes from STRING. NBYTES zero means use the whole string. If
6481 STRING is multibyte, the message will be displayed multibyte.
6483 If S is not null, set the message to the first LEN bytes of S. LEN
6484 zero means use the whole string. MULTIBYTE_P non-zero means S is
6485 multibyte. Display the message multibyte in that case. */
6487 void
6488 set_message (s, string, nbytes, multibyte_p)
6489 char *s;
6490 Lisp_Object string;
6491 int nbytes;
6493 message_enable_multibyte
6494 = ((s && multibyte_p)
6495 || (STRINGP (string) && STRING_MULTIBYTE (string)));
6497 with_echo_area_buffer (0, -1, set_message_1,
6498 (EMACS_INT) s, string, nbytes, multibyte_p);
6499 message_buf_print = 0;
6500 help_echo_showing_p = 0;
6504 /* Helper function for set_message. Arguments have the same meaning
6505 as there, with A1 corresponding to S and A2 corresponding to STRING
6506 This function is called with the echo area buffer being
6507 current. */
6509 static int
6510 set_message_1 (a1, a2, nbytes, multibyte_p)
6511 EMACS_INT a1;
6512 Lisp_Object a2;
6513 EMACS_INT nbytes, multibyte_p;
6515 char *s = (char *) a1;
6516 Lisp_Object string = a2;
6518 xassert (BEG == Z);
6520 /* Change multibyteness of the echo buffer appropriately. */
6521 if (message_enable_multibyte
6522 != !NILP (current_buffer->enable_multibyte_characters))
6523 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
6525 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
6527 /* Insert new message at BEG. */
6528 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
6530 if (STRINGP (string))
6532 int nchars;
6534 if (nbytes == 0)
6535 nbytes = XSTRING (string)->size_byte;
6536 nchars = string_byte_to_char (string, nbytes);
6538 /* This function takes care of single/multibyte conversion. We
6539 just have to ensure that the echo area buffer has the right
6540 setting of enable_multibyte_characters. */
6541 insert_from_string (string, 0, 0, nchars, nbytes, 1);
6543 else if (s)
6545 if (nbytes == 0)
6546 nbytes = strlen (s);
6548 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
6550 /* Convert from multi-byte to single-byte. */
6551 int i, c, n;
6552 unsigned char work[1];
6554 /* Convert a multibyte string to single-byte. */
6555 for (i = 0; i < nbytes; i += n)
6557 c = string_char_and_length (s + i, nbytes - i, &n);
6558 work[0] = (SINGLE_BYTE_CHAR_P (c)
6560 : multibyte_char_to_unibyte (c, Qnil));
6561 insert_1_both (work, 1, 1, 1, 0, 0);
6564 else if (!multibyte_p
6565 && !NILP (current_buffer->enable_multibyte_characters))
6567 /* Convert from single-byte to multi-byte. */
6568 int i, c, n;
6569 unsigned char *msg = (unsigned char *) s;
6570 unsigned char str[MAX_MULTIBYTE_LENGTH];
6572 /* Convert a single-byte string to multibyte. */
6573 for (i = 0; i < nbytes; i++)
6575 c = unibyte_char_to_multibyte (msg[i]);
6576 n = CHAR_STRING (c, str);
6577 insert_1_both (str, 1, n, 1, 0, 0);
6580 else
6581 insert_1 (s, nbytes, 1, 0, 0);
6584 return 0;
6588 /* Clear messages. CURRENT_P non-zero means clear the current
6589 message. LAST_DISPLAYED_P non-zero means clear the message
6590 last displayed. */
6592 void
6593 clear_message (current_p, last_displayed_p)
6594 int current_p, last_displayed_p;
6596 if (current_p)
6597 echo_area_buffer[0] = Qnil;
6599 if (last_displayed_p)
6600 echo_area_buffer[1] = Qnil;
6602 message_buf_print = 0;
6605 /* Clear garbaged frames.
6607 This function is used where the old redisplay called
6608 redraw_garbaged_frames which in turn called redraw_frame which in
6609 turn called clear_frame. The call to clear_frame was a source of
6610 flickering. I believe a clear_frame is not necessary. It should
6611 suffice in the new redisplay to invalidate all current matrices,
6612 and ensure a complete redisplay of all windows. */
6614 static void
6615 clear_garbaged_frames ()
6617 if (frame_garbaged)
6619 Lisp_Object tail, frame;
6621 FOR_EACH_FRAME (tail, frame)
6623 struct frame *f = XFRAME (frame);
6625 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
6627 clear_current_matrices (f);
6628 f->garbaged = 0;
6632 frame_garbaged = 0;
6633 ++windows_or_buffers_changed;
6638 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
6639 is non-zero update selected_frame. Value is non-zero if the
6640 mini-windows height has been changed. */
6642 static int
6643 echo_area_display (update_frame_p)
6644 int update_frame_p;
6646 Lisp_Object mini_window;
6647 struct window *w;
6648 struct frame *f;
6649 int window_height_changed_p = 0;
6650 struct frame *sf = SELECTED_FRAME ();
6652 mini_window = FRAME_MINIBUF_WINDOW (sf);
6653 w = XWINDOW (mini_window);
6654 f = XFRAME (WINDOW_FRAME (w));
6656 /* Don't display if frame is invisible or not yet initialized. */
6657 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
6658 return 0;
6660 /* The terminal frame is used as the first Emacs frame on the Mac OS. */
6661 #ifndef macintosh
6662 #ifdef HAVE_WINDOW_SYSTEM
6663 /* When Emacs starts, selected_frame may be a visible terminal
6664 frame, even if we run under a window system. If we let this
6665 through, a message would be displayed on the terminal. */
6666 if (EQ (selected_frame, Vterminal_frame)
6667 && !NILP (Vwindow_system))
6668 return 0;
6669 #endif /* HAVE_WINDOW_SYSTEM */
6670 #endif
6672 /* Redraw garbaged frames. */
6673 if (frame_garbaged)
6674 clear_garbaged_frames ();
6676 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
6678 echo_area_window = mini_window;
6679 window_height_changed_p = display_echo_area (w);
6680 w->must_be_updated_p = 1;
6682 /* Update the display, unless called from redisplay_internal.
6683 Also don't update the screen during redisplay itself. The
6684 update will happen at the end of redisplay, and an update
6685 here could cause confusion. */
6686 if (update_frame_p && !redisplaying_p)
6688 int n = 0;
6690 /* If the display update has been interrupted by pending
6691 input, update mode lines in the frame. Due to the
6692 pending input, it might have been that redisplay hasn't
6693 been called, so that mode lines above the echo area are
6694 garbaged. This looks odd, so we prevent it here. */
6695 if (!display_completed)
6696 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
6698 if (window_height_changed_p)
6700 /* Must update other windows. */
6701 windows_or_buffers_changed = 1;
6702 redisplay_internal (0);
6704 else if (FRAME_WINDOW_P (f) && n == 0)
6706 /* Window configuration is the same as before.
6707 Can do with a display update of the echo area,
6708 unless we displayed some mode lines. */
6709 update_single_window (w, 1);
6710 rif->flush_display (f);
6712 else
6713 update_frame (f, 1, 1);
6715 /* If cursor is in the echo area, make sure that the next
6716 redisplay displays the minibuffer, so that the cursor will
6717 be replaced with what the minibuffer wants. */
6718 if (cursor_in_echo_area)
6719 ++windows_or_buffers_changed;
6722 else if (!EQ (mini_window, selected_window))
6723 windows_or_buffers_changed++;
6725 /* Last displayed message is now the current message. */
6726 echo_area_buffer[1] = echo_area_buffer[0];
6728 /* Prevent redisplay optimization in redisplay_internal by resetting
6729 this_line_start_pos. This is done because the mini-buffer now
6730 displays the message instead of its buffer text. */
6731 if (EQ (mini_window, selected_window))
6732 CHARPOS (this_line_start_pos) = 0;
6734 return window_height_changed_p;
6739 /***********************************************************************
6740 Frame Titles
6741 ***********************************************************************/
6744 #ifdef HAVE_WINDOW_SYSTEM
6746 /* A buffer for constructing frame titles in it; allocated from the
6747 heap in init_xdisp and resized as needed in store_frame_title_char. */
6749 static char *frame_title_buf;
6751 /* The buffer's end, and a current output position in it. */
6753 static char *frame_title_buf_end;
6754 static char *frame_title_ptr;
6757 /* Store a single character C for the frame title in frame_title_buf.
6758 Re-allocate frame_title_buf if necessary. */
6760 static void
6761 store_frame_title_char (c)
6762 char c;
6764 /* If output position has reached the end of the allocated buffer,
6765 double the buffer's size. */
6766 if (frame_title_ptr == frame_title_buf_end)
6768 int len = frame_title_ptr - frame_title_buf;
6769 int new_size = 2 * len * sizeof *frame_title_buf;
6770 frame_title_buf = (char *) xrealloc (frame_title_buf, new_size);
6771 frame_title_buf_end = frame_title_buf + new_size;
6772 frame_title_ptr = frame_title_buf + len;
6775 *frame_title_ptr++ = c;
6779 /* Store part of a frame title in frame_title_buf, beginning at
6780 frame_title_ptr. STR is the string to store. Do not copy more
6781 than PRECISION number of bytes from STR; PRECISION <= 0 means copy
6782 the whole string. Pad with spaces until FIELD_WIDTH number of
6783 characters have been copied; FIELD_WIDTH <= 0 means don't pad.
6784 Called from display_mode_element when it is used to build a frame
6785 title. */
6787 static int
6788 store_frame_title (str, field_width, precision)
6789 unsigned char *str;
6790 int field_width, precision;
6792 int n = 0;
6794 /* Copy at most PRECISION chars from STR. */
6795 while ((precision <= 0 || n < precision)
6796 && *str)
6798 store_frame_title_char (*str++);
6799 ++n;
6802 /* Fill up with spaces until FIELD_WIDTH reached. */
6803 while (field_width > 0
6804 && n < field_width)
6806 store_frame_title_char (' ');
6807 ++n;
6810 return n;
6814 /* Set the title of FRAME, if it has changed. The title format is
6815 Vicon_title_format if FRAME is iconified, otherwise it is
6816 frame_title_format. */
6818 static void
6819 x_consider_frame_title (frame)
6820 Lisp_Object frame;
6822 struct frame *f = XFRAME (frame);
6824 if (FRAME_WINDOW_P (f)
6825 || FRAME_MINIBUF_ONLY_P (f)
6826 || f->explicit_name)
6828 /* Do we have more than one visible frame on this X display? */
6829 Lisp_Object tail;
6830 Lisp_Object fmt;
6831 struct buffer *obuf;
6832 int len;
6833 struct it it;
6835 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
6837 struct frame *tf = XFRAME (XCAR (tail));
6839 if (tf != f
6840 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
6841 && !FRAME_MINIBUF_ONLY_P (tf)
6842 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
6843 break;
6846 /* Set global variable indicating that multiple frames exist. */
6847 multiple_frames = CONSP (tail);
6849 /* Switch to the buffer of selected window of the frame. Set up
6850 frame_title_ptr so that display_mode_element will output into it;
6851 then display the title. */
6852 obuf = current_buffer;
6853 Fset_buffer (XWINDOW (f->selected_window)->buffer);
6854 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
6855 frame_title_ptr = frame_title_buf;
6856 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
6857 NULL, DEFAULT_FACE_ID);
6858 len = display_mode_element (&it, 0, -1, -1, fmt);
6859 frame_title_ptr = NULL;
6860 set_buffer_internal (obuf);
6862 /* Set the title only if it's changed. This avoids consing in
6863 the common case where it hasn't. (If it turns out that we've
6864 already wasted too much time by walking through the list with
6865 display_mode_element, then we might need to optimize at a
6866 higher level than this.) */
6867 if (! STRINGP (f->name)
6868 || STRING_BYTES (XSTRING (f->name)) != len
6869 || bcmp (frame_title_buf, XSTRING (f->name)->data, len) != 0)
6870 x_implicitly_set_name (f, make_string (frame_title_buf, len), Qnil);
6874 #else /* not HAVE_WINDOW_SYSTEM */
6876 #define frame_title_ptr ((char *)0)
6877 #define store_frame_title(str, mincol, maxcol) 0
6879 #endif /* not HAVE_WINDOW_SYSTEM */
6884 /***********************************************************************
6885 Menu Bars
6886 ***********************************************************************/
6889 /* Prepare for redisplay by updating menu-bar item lists when
6890 appropriate. This can call eval. */
6892 void
6893 prepare_menu_bars ()
6895 int all_windows;
6896 struct gcpro gcpro1, gcpro2;
6897 struct frame *f;
6898 Lisp_Object tooltip_frame;
6900 #ifdef HAVE_X_WINDOWS
6901 tooltip_frame = tip_frame;
6902 #else
6903 tooltip_frame = Qnil;
6904 #endif
6906 /* Update all frame titles based on their buffer names, etc. We do
6907 this before the menu bars so that the buffer-menu will show the
6908 up-to-date frame titles. */
6909 #ifdef HAVE_WINDOW_SYSTEM
6910 if (windows_or_buffers_changed || update_mode_lines)
6912 Lisp_Object tail, frame;
6914 FOR_EACH_FRAME (tail, frame)
6916 f = XFRAME (frame);
6917 if (!EQ (frame, tooltip_frame)
6918 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
6919 x_consider_frame_title (frame);
6922 #endif /* HAVE_WINDOW_SYSTEM */
6924 /* Update the menu bar item lists, if appropriate. This has to be
6925 done before any actual redisplay or generation of display lines. */
6926 all_windows = (update_mode_lines
6927 || buffer_shared > 1
6928 || windows_or_buffers_changed);
6929 if (all_windows)
6931 Lisp_Object tail, frame;
6932 int count = BINDING_STACK_SIZE ();
6934 record_unwind_protect (Fset_match_data, Fmatch_data (Qnil, Qnil));
6936 FOR_EACH_FRAME (tail, frame)
6938 f = XFRAME (frame);
6940 /* Ignore tooltip frame. */
6941 if (EQ (frame, tooltip_frame))
6942 continue;
6944 /* If a window on this frame changed size, report that to
6945 the user and clear the size-change flag. */
6946 if (FRAME_WINDOW_SIZES_CHANGED (f))
6948 Lisp_Object functions;
6950 /* Clear flag first in case we get an error below. */
6951 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
6952 functions = Vwindow_size_change_functions;
6953 GCPRO2 (tail, functions);
6955 while (CONSP (functions))
6957 call1 (XCAR (functions), frame);
6958 functions = XCDR (functions);
6960 UNGCPRO;
6963 GCPRO1 (tail);
6964 update_menu_bar (f, 0);
6965 #ifdef HAVE_WINDOW_SYSTEM
6966 update_tool_bar (f, 0);
6967 #endif
6968 UNGCPRO;
6971 unbind_to (count, Qnil);
6973 else
6975 struct frame *sf = SELECTED_FRAME ();
6976 update_menu_bar (sf, 1);
6977 #ifdef HAVE_WINDOW_SYSTEM
6978 update_tool_bar (sf, 1);
6979 #endif
6982 /* Motif needs this. See comment in xmenu.c. Turn it off when
6983 pending_menu_activation is not defined. */
6984 #ifdef USE_X_TOOLKIT
6985 pending_menu_activation = 0;
6986 #endif
6990 /* Update the menu bar item list for frame F. This has to be done
6991 before we start to fill in any display lines, because it can call
6992 eval.
6994 If SAVE_MATCH_DATA is non-zero, we must save and restore it here. */
6996 static void
6997 update_menu_bar (f, save_match_data)
6998 struct frame *f;
6999 int save_match_data;
7001 Lisp_Object window;
7002 register struct window *w;
7004 window = FRAME_SELECTED_WINDOW (f);
7005 w = XWINDOW (window);
7007 if (update_mode_lines)
7008 w->update_mode_line = Qt;
7010 if (FRAME_WINDOW_P (f)
7012 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (macintosh)
7013 FRAME_EXTERNAL_MENU_BAR (f)
7014 #else
7015 FRAME_MENU_BAR_LINES (f) > 0
7016 #endif
7017 : FRAME_MENU_BAR_LINES (f) > 0)
7019 /* If the user has switched buffers or windows, we need to
7020 recompute to reflect the new bindings. But we'll
7021 recompute when update_mode_lines is set too; that means
7022 that people can use force-mode-line-update to request
7023 that the menu bar be recomputed. The adverse effect on
7024 the rest of the redisplay algorithm is about the same as
7025 windows_or_buffers_changed anyway. */
7026 if (windows_or_buffers_changed
7027 || !NILP (w->update_mode_line)
7028 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
7029 < BUF_MODIFF (XBUFFER (w->buffer)))
7030 != !NILP (w->last_had_star))
7031 || ((!NILP (Vtransient_mark_mode)
7032 && !NILP (XBUFFER (w->buffer)->mark_active))
7033 != !NILP (w->region_showing)))
7035 struct buffer *prev = current_buffer;
7036 int count = BINDING_STACK_SIZE ();
7038 set_buffer_internal_1 (XBUFFER (w->buffer));
7039 if (save_match_data)
7040 record_unwind_protect (Fset_match_data, Fmatch_data (Qnil, Qnil));
7041 if (NILP (Voverriding_local_map_menu_flag))
7043 specbind (Qoverriding_terminal_local_map, Qnil);
7044 specbind (Qoverriding_local_map, Qnil);
7047 /* Run the Lucid hook. */
7048 call1 (Vrun_hooks, Qactivate_menubar_hook);
7050 /* If it has changed current-menubar from previous value,
7051 really recompute the menu-bar from the value. */
7052 if (! NILP (Vlucid_menu_bar_dirty_flag))
7053 call0 (Qrecompute_lucid_menubar);
7055 safe_run_hooks (Qmenu_bar_update_hook);
7056 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
7058 /* Redisplay the menu bar in case we changed it. */
7059 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (macintosh)
7060 if (FRAME_WINDOW_P (f)
7061 #if defined (macintosh)
7062 /* All frames on Mac OS share the same menubar. So only the
7063 selected frame should be allowed to set it. */
7064 && f == SELECTED_FRAME ()
7065 #endif
7067 set_frame_menubar (f, 0, 0);
7068 else
7069 /* On a terminal screen, the menu bar is an ordinary screen
7070 line, and this makes it get updated. */
7071 w->update_mode_line = Qt;
7072 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI) */
7073 /* In the non-toolkit version, the menu bar is an ordinary screen
7074 line, and this makes it get updated. */
7075 w->update_mode_line = Qt;
7076 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI) */
7078 unbind_to (count, Qnil);
7079 set_buffer_internal_1 (prev);
7086 /***********************************************************************
7087 Tool-bars
7088 ***********************************************************************/
7090 #ifdef HAVE_WINDOW_SYSTEM
7092 /* Update the tool-bar item list for frame F. This has to be done
7093 before we start to fill in any display lines. Called from
7094 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
7095 and restore it here. */
7097 static void
7098 update_tool_bar (f, save_match_data)
7099 struct frame *f;
7100 int save_match_data;
7102 if (WINDOWP (f->tool_bar_window)
7103 && XFASTINT (XWINDOW (f->tool_bar_window)->height) > 0)
7105 Lisp_Object window;
7106 struct window *w;
7108 window = FRAME_SELECTED_WINDOW (f);
7109 w = XWINDOW (window);
7111 /* If the user has switched buffers or windows, we need to
7112 recompute to reflect the new bindings. But we'll
7113 recompute when update_mode_lines is set too; that means
7114 that people can use force-mode-line-update to request
7115 that the menu bar be recomputed. The adverse effect on
7116 the rest of the redisplay algorithm is about the same as
7117 windows_or_buffers_changed anyway. */
7118 if (windows_or_buffers_changed
7119 || !NILP (w->update_mode_line)
7120 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
7121 < BUF_MODIFF (XBUFFER (w->buffer)))
7122 != !NILP (w->last_had_star))
7123 || ((!NILP (Vtransient_mark_mode)
7124 && !NILP (XBUFFER (w->buffer)->mark_active))
7125 != !NILP (w->region_showing)))
7127 struct buffer *prev = current_buffer;
7128 int count = BINDING_STACK_SIZE ();
7130 /* Set current_buffer to the buffer of the selected
7131 window of the frame, so that we get the right local
7132 keymaps. */
7133 set_buffer_internal_1 (XBUFFER (w->buffer));
7135 /* Save match data, if we must. */
7136 if (save_match_data)
7137 record_unwind_protect (Fset_match_data, Fmatch_data (Qnil, Qnil));
7139 /* Make sure that we don't accidentally use bogus keymaps. */
7140 if (NILP (Voverriding_local_map_menu_flag))
7142 specbind (Qoverriding_terminal_local_map, Qnil);
7143 specbind (Qoverriding_local_map, Qnil);
7146 /* Build desired tool-bar items from keymaps. */
7147 f->tool_bar_items
7148 = tool_bar_items (f->tool_bar_items, &f->n_tool_bar_items);
7150 /* Redisplay the tool-bar in case we changed it. */
7151 w->update_mode_line = Qt;
7153 unbind_to (count, Qnil);
7154 set_buffer_internal_1 (prev);
7160 /* Set F->desired_tool_bar_string to a Lisp string representing frame
7161 F's desired tool-bar contents. F->tool_bar_items must have
7162 been set up previously by calling prepare_menu_bars. */
7164 static void
7165 build_desired_tool_bar_string (f)
7166 struct frame *f;
7168 int i, size, size_needed, string_idx;
7169 struct gcpro gcpro1, gcpro2, gcpro3;
7170 Lisp_Object image, plist, props;
7172 image = plist = props = Qnil;
7173 GCPRO3 (image, plist, props);
7175 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
7176 Otherwise, make a new string. */
7178 /* The size of the string we might be able to reuse. */
7179 size = (STRINGP (f->desired_tool_bar_string)
7180 ? XSTRING (f->desired_tool_bar_string)->size
7181 : 0);
7183 /* Each image in the string we build is preceded by a space,
7184 and there is a space at the end. */
7185 size_needed = f->n_tool_bar_items + 1;
7187 /* Reuse f->desired_tool_bar_string, if possible. */
7188 if (size < size_needed)
7189 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
7190 make_number (' '));
7191 else
7193 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
7194 Fremove_text_properties (make_number (0), make_number (size),
7195 props, f->desired_tool_bar_string);
7198 /* Put a `display' property on the string for the images to display,
7199 put a `menu_item' property on tool-bar items with a value that
7200 is the index of the item in F's tool-bar item vector. */
7201 for (i = 0, string_idx = 0;
7202 i < f->n_tool_bar_items;
7203 ++i, string_idx += 1)
7205 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
7207 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
7208 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
7209 int margin, relief, idx;
7210 extern Lisp_Object QCrelief, QCmargin, QCalgorithm, Qimage;
7211 extern Lisp_Object Qlaplace;
7213 /* If image is a vector, choose the image according to the
7214 button state. */
7215 image = PROP (TOOL_BAR_ITEM_IMAGES);
7216 if (VECTORP (image))
7218 if (enabled_p)
7219 idx = (selected_p
7220 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
7221 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
7222 else
7223 idx = (selected_p
7224 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
7225 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
7227 xassert (ASIZE (image) >= idx);
7228 image = AREF (image, idx);
7230 else
7231 idx = -1;
7233 /* Ignore invalid image specifications. */
7234 if (!valid_image_p (image))
7235 continue;
7237 /* Display the tool-bar button pressed, or depressed. */
7238 plist = Fcopy_sequence (XCDR (image));
7240 /* Compute margin and relief to draw. */
7241 relief = tool_bar_button_relief > 0 ? tool_bar_button_relief : 3;
7242 margin = relief + max (0, tool_bar_button_margin);
7244 if (auto_raise_tool_bar_buttons_p)
7246 /* Add a `:relief' property to the image spec if the item is
7247 selected. */
7248 if (selected_p)
7250 plist = Fplist_put (plist, QCrelief, make_number (-relief));
7251 margin -= relief;
7254 else
7256 /* If image is selected, display it pressed, i.e. with a
7257 negative relief. If it's not selected, display it with a
7258 raised relief. */
7259 plist = Fplist_put (plist, QCrelief,
7260 (selected_p
7261 ? make_number (-relief)
7262 : make_number (relief)));
7263 margin -= relief;
7266 /* Put a margin around the image. */
7267 if (margin)
7268 plist = Fplist_put (plist, QCmargin, make_number (margin));
7270 /* If button is not enabled, and we don't have special images
7271 for the disabled state, make the image appear disabled by
7272 applying an appropriate algorithm to it. */
7273 if (!enabled_p && idx < 0)
7274 plist = Fplist_put (plist, QCalgorithm, Qdisabled);
7276 /* Put a `display' text property on the string for the image to
7277 display. Put a `menu-item' property on the string that gives
7278 the start of this item's properties in the tool-bar items
7279 vector. */
7280 image = Fcons (Qimage, plist);
7281 props = list4 (Qdisplay, image,
7282 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS)),
7283 Fadd_text_properties (make_number (string_idx),
7284 make_number (string_idx + 1),
7285 props, f->desired_tool_bar_string);
7286 #undef PROP
7289 UNGCPRO;
7293 /* Display one line of the tool-bar of frame IT->f. */
7295 static void
7296 display_tool_bar_line (it)
7297 struct it *it;
7299 struct glyph_row *row = it->glyph_row;
7300 int max_x = it->last_visible_x;
7301 struct glyph *last;
7303 prepare_desired_row (row);
7304 row->y = it->current_y;
7306 /* Note that this isn't made use of if the face hasn't a box,
7307 so there's no need to check the face here. */
7308 it->start_of_box_run_p = 1;
7310 while (it->current_x < max_x)
7312 int x_before, x, n_glyphs_before, i, nglyphs;
7314 /* Get the next display element. */
7315 if (!get_next_display_element (it))
7316 break;
7318 /* Produce glyphs. */
7319 x_before = it->current_x;
7320 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
7321 PRODUCE_GLYPHS (it);
7323 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
7324 i = 0;
7325 x = x_before;
7326 while (i < nglyphs)
7328 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
7330 if (x + glyph->pixel_width > max_x)
7332 /* Glyph doesn't fit on line. */
7333 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
7334 it->current_x = x;
7335 goto out;
7338 ++it->hpos;
7339 x += glyph->pixel_width;
7340 ++i;
7343 /* Stop at line ends. */
7344 if (ITERATOR_AT_END_OF_LINE_P (it))
7345 break;
7347 set_iterator_to_next (it, 1);
7350 out:;
7352 row->displays_text_p = row->used[TEXT_AREA] != 0;
7353 extend_face_to_end_of_line (it);
7354 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
7355 last->right_box_line_p = 1;
7356 if (last == row->glyphs[TEXT_AREA])
7357 last->left_box_line_p = 1;
7358 compute_line_metrics (it);
7360 /* If line is empty, make it occupy the rest of the tool-bar. */
7361 if (!row->displays_text_p)
7363 row->height = row->phys_height = it->last_visible_y - row->y;
7364 row->ascent = row->phys_ascent = 0;
7367 row->full_width_p = 1;
7368 row->continued_p = 0;
7369 row->truncated_on_left_p = 0;
7370 row->truncated_on_right_p = 0;
7372 it->current_x = it->hpos = 0;
7373 it->current_y += row->height;
7374 ++it->vpos;
7375 ++it->glyph_row;
7379 /* Value is the number of screen lines needed to make all tool-bar
7380 items of frame F visible. */
7382 static int
7383 tool_bar_lines_needed (f)
7384 struct frame *f;
7386 struct window *w = XWINDOW (f->tool_bar_window);
7387 struct it it;
7389 /* Initialize an iterator for iteration over
7390 F->desired_tool_bar_string in the tool-bar window of frame F. */
7391 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
7392 it.first_visible_x = 0;
7393 it.last_visible_x = FRAME_WINDOW_WIDTH (f) * CANON_X_UNIT (f);
7394 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
7396 while (!ITERATOR_AT_END_P (&it))
7398 it.glyph_row = w->desired_matrix->rows;
7399 clear_glyph_row (it.glyph_row);
7400 display_tool_bar_line (&it);
7403 return (it.current_y + CANON_Y_UNIT (f) - 1) / CANON_Y_UNIT (f);
7407 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
7408 height should be changed. */
7410 static int
7411 redisplay_tool_bar (f)
7412 struct frame *f;
7414 struct window *w;
7415 struct it it;
7416 struct glyph_row *row;
7417 int change_height_p = 0;
7419 /* If frame hasn't a tool-bar window or if it is zero-height, don't
7420 do anything. This means you must start with tool-bar-lines
7421 non-zero to get the auto-sizing effect. Or in other words, you
7422 can turn off tool-bars by specifying tool-bar-lines zero. */
7423 if (!WINDOWP (f->tool_bar_window)
7424 || (w = XWINDOW (f->tool_bar_window),
7425 XFASTINT (w->height) == 0))
7426 return 0;
7428 /* Set up an iterator for the tool-bar window. */
7429 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
7430 it.first_visible_x = 0;
7431 it.last_visible_x = FRAME_WINDOW_WIDTH (f) * CANON_X_UNIT (f);
7432 row = it.glyph_row;
7434 /* Build a string that represents the contents of the tool-bar. */
7435 build_desired_tool_bar_string (f);
7436 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
7438 /* Display as many lines as needed to display all tool-bar items. */
7439 while (it.current_y < it.last_visible_y)
7440 display_tool_bar_line (&it);
7442 /* It doesn't make much sense to try scrolling in the tool-bar
7443 window, so don't do it. */
7444 w->desired_matrix->no_scrolling_p = 1;
7445 w->must_be_updated_p = 1;
7447 if (auto_resize_tool_bars_p)
7449 int nlines;
7451 /* If there are blank lines at the end, except for a partially
7452 visible blank line at the end that is smaller than
7453 CANON_Y_UNIT, change the tool-bar's height. */
7454 row = it.glyph_row - 1;
7455 if (!row->displays_text_p
7456 && row->height >= CANON_Y_UNIT (f))
7457 change_height_p = 1;
7459 /* If row displays tool-bar items, but is partially visible,
7460 change the tool-bar's height. */
7461 if (row->displays_text_p
7462 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
7463 change_height_p = 1;
7465 /* Resize windows as needed by changing the `tool-bar-lines'
7466 frame parameter. */
7467 if (change_height_p
7468 && (nlines = tool_bar_lines_needed (f),
7469 nlines != XFASTINT (w->height)))
7471 extern Lisp_Object Qtool_bar_lines;
7472 Lisp_Object frame;
7473 int old_height = XFASTINT (w->height);
7475 XSETFRAME (frame, f);
7476 clear_glyph_matrix (w->desired_matrix);
7477 Fmodify_frame_parameters (frame,
7478 Fcons (Fcons (Qtool_bar_lines,
7479 make_number (nlines)),
7480 Qnil));
7481 if (XFASTINT (w->height) != old_height)
7482 fonts_changed_p = 1;
7486 return change_height_p;
7490 /* Get information about the tool-bar item which is displayed in GLYPH
7491 on frame F. Return in *PROP_IDX the index where tool-bar item
7492 properties start in F->tool_bar_items. Value is zero if
7493 GLYPH doesn't display a tool-bar item. */
7496 tool_bar_item_info (f, glyph, prop_idx)
7497 struct frame *f;
7498 struct glyph *glyph;
7499 int *prop_idx;
7501 Lisp_Object prop;
7502 int success_p;
7504 /* Get the text property `menu-item' at pos. The value of that
7505 property is the start index of this item's properties in
7506 F->tool_bar_items. */
7507 prop = Fget_text_property (make_number (glyph->charpos),
7508 Qmenu_item, f->current_tool_bar_string);
7509 if (INTEGERP (prop))
7511 *prop_idx = XINT (prop);
7512 success_p = 1;
7514 else
7515 success_p = 0;
7517 return success_p;
7520 #endif /* HAVE_WINDOW_SYSTEM */
7524 /************************************************************************
7525 Horizontal scrolling
7526 ************************************************************************/
7528 static int hscroll_window_tree P_ ((Lisp_Object));
7529 static int hscroll_windows P_ ((Lisp_Object));
7531 /* For all leaf windows in the window tree rooted at WINDOW, set their
7532 hscroll value so that PT is (i) visible in the window, and (ii) so
7533 that it is not within a certain margin at the window's left and
7534 right border. Value is non-zero if any window's hscroll has been
7535 changed. */
7537 static int
7538 hscroll_window_tree (window)
7539 Lisp_Object window;
7541 int hscrolled_p = 0;
7543 while (WINDOWP (window))
7545 struct window *w = XWINDOW (window);
7547 if (WINDOWP (w->hchild))
7548 hscrolled_p |= hscroll_window_tree (w->hchild);
7549 else if (WINDOWP (w->vchild))
7550 hscrolled_p |= hscroll_window_tree (w->vchild);
7551 else if (w->cursor.vpos >= 0)
7553 int hscroll_margin, text_area_x, text_area_y;
7554 int text_area_width, text_area_height;
7555 struct glyph_row *current_cursor_row
7556 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
7557 struct glyph_row *desired_cursor_row
7558 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
7559 struct glyph_row *cursor_row
7560 = (desired_cursor_row->enabled_p
7561 ? desired_cursor_row
7562 : current_cursor_row);
7564 window_box (w, TEXT_AREA, &text_area_x, &text_area_y,
7565 &text_area_width, &text_area_height);
7567 /* Scroll when cursor is inside this scroll margin. */
7568 hscroll_margin = 5 * CANON_X_UNIT (XFRAME (w->frame));
7570 if ((XFASTINT (w->hscroll)
7571 && w->cursor.x < hscroll_margin)
7572 || (cursor_row->enabled_p
7573 && cursor_row->truncated_on_right_p
7574 && (w->cursor.x > text_area_width - hscroll_margin)))
7576 struct it it;
7577 int hscroll;
7578 struct buffer *saved_current_buffer;
7579 int pt;
7581 /* Find point in a display of infinite width. */
7582 saved_current_buffer = current_buffer;
7583 current_buffer = XBUFFER (w->buffer);
7585 if (w == XWINDOW (selected_window))
7586 pt = BUF_PT (current_buffer);
7587 else
7589 pt = marker_position (w->pointm);
7590 pt = max (BEGV, pt);
7591 pt = min (ZV, pt);
7594 /* Move iterator to pt starting at cursor_row->start in
7595 a line with infinite width. */
7596 init_to_row_start (&it, w, cursor_row);
7597 it.last_visible_x = INFINITY;
7598 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
7599 current_buffer = saved_current_buffer;
7601 /* Center cursor in window. */
7602 hscroll = (max (0, it.current_x - text_area_width / 2)
7603 / CANON_X_UNIT (it.f));
7605 /* Don't call Fset_window_hscroll if value hasn't
7606 changed because it will prevent redisplay
7607 optimizations. */
7608 if (XFASTINT (w->hscroll) != hscroll)
7610 Fset_window_hscroll (window, make_number (hscroll));
7611 hscrolled_p = 1;
7616 window = w->next;
7619 /* Value is non-zero if hscroll of any leaf window has been changed. */
7620 return hscrolled_p;
7624 /* Set hscroll so that cursor is visible and not inside horizontal
7625 scroll margins for all windows in the tree rooted at WINDOW. See
7626 also hscroll_window_tree above. Value is non-zero if any window's
7627 hscroll has been changed. If it has, desired matrices on the frame
7628 of WINDOW are cleared. */
7630 static int
7631 hscroll_windows (window)
7632 Lisp_Object window;
7634 int hscrolled_p;
7636 if (automatic_hscrolling_p)
7638 hscrolled_p = hscroll_window_tree (window);
7639 if (hscrolled_p)
7640 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
7642 else
7643 hscrolled_p = 0;
7644 return hscrolled_p;
7649 /************************************************************************
7650 Redisplay
7651 ************************************************************************/
7653 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
7654 to a non-zero value. This is sometimes handy to have in a debugger
7655 session. */
7657 #if GLYPH_DEBUG
7659 /* First and last unchanged row for try_window_id. */
7661 int debug_first_unchanged_at_end_vpos;
7662 int debug_last_unchanged_at_beg_vpos;
7664 /* Delta vpos and y. */
7666 int debug_dvpos, debug_dy;
7668 /* Delta in characters and bytes for try_window_id. */
7670 int debug_delta, debug_delta_bytes;
7672 /* Values of window_end_pos and window_end_vpos at the end of
7673 try_window_id. */
7675 int debug_end_pos, debug_end_vpos;
7677 /* Append a string to W->desired_matrix->method. FMT is a printf
7678 format string. A1...A9 are a supplement for a variable-length
7679 argument list. If trace_redisplay_p is non-zero also printf the
7680 resulting string to stderr. */
7682 static void
7683 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
7684 struct window *w;
7685 char *fmt;
7686 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
7688 char buffer[512];
7689 char *method = w->desired_matrix->method;
7690 int len = strlen (method);
7691 int size = sizeof w->desired_matrix->method;
7692 int remaining = size - len - 1;
7694 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
7695 if (len && remaining)
7697 method[len] = '|';
7698 --remaining, ++len;
7701 strncpy (method + len, buffer, remaining);
7703 if (trace_redisplay_p)
7704 fprintf (stderr, "%p (%s): %s\n",
7706 ((BUFFERP (w->buffer)
7707 && STRINGP (XBUFFER (w->buffer)->name))
7708 ? (char *) XSTRING (XBUFFER (w->buffer)->name)->data
7709 : "no buffer"),
7710 buffer);
7713 #endif /* GLYPH_DEBUG */
7716 /* This counter is used to clear the face cache every once in a while
7717 in redisplay_internal. It is incremented for each redisplay.
7718 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
7719 cleared. */
7721 #define CLEAR_FACE_CACHE_COUNT 10000
7722 static int clear_face_cache_count;
7724 /* Record the previous terminal frame we displayed. */
7726 static struct frame *previous_terminal_frame;
7728 /* Non-zero while redisplay_internal is in progress. */
7730 int redisplaying_p;
7733 /* Value is non-zero if all changes in window W, which displays
7734 current_buffer, are in the text between START and END. START is a
7735 buffer position, END is given as a distance from Z. Used in
7736 redisplay_internal for display optimization. */
7738 static INLINE int
7739 text_outside_line_unchanged_p (w, start, end)
7740 struct window *w;
7741 int start, end;
7743 int unchanged_p = 1;
7745 /* If text or overlays have changed, see where. */
7746 if (XFASTINT (w->last_modified) < MODIFF
7747 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
7749 /* Gap in the line? */
7750 if (GPT < start || Z - GPT < end)
7751 unchanged_p = 0;
7753 /* Changes start in front of the line, or end after it? */
7754 if (unchanged_p
7755 && (BEG_UNCHANGED < start - 1
7756 || END_UNCHANGED < end))
7757 unchanged_p = 0;
7759 /* If selective display, can't optimize if changes start at the
7760 beginning of the line. */
7761 if (unchanged_p
7762 && INTEGERP (current_buffer->selective_display)
7763 && XINT (current_buffer->selective_display) > 0
7764 && (BEG_UNCHANGED < start || GPT <= start))
7765 unchanged_p = 0;
7768 return unchanged_p;
7772 /* Do a frame update, taking possible shortcuts into account. This is
7773 the main external entry point for redisplay.
7775 If the last redisplay displayed an echo area message and that message
7776 is no longer requested, we clear the echo area or bring back the
7777 mini-buffer if that is in use. */
7779 void
7780 redisplay ()
7782 redisplay_internal (0);
7785 /* Return 1 if point moved out of or into a composition. Otherwise
7786 return 0. PREV_BUF and PREV_PT are the last point buffer and
7787 position. BUF and PT are the current point buffer and position. */
7790 check_point_in_composition (prev_buf, prev_pt, buf, pt)
7791 struct buffer *prev_buf, *buf;
7792 int prev_pt, pt;
7794 int start, end;
7795 Lisp_Object prop;
7796 Lisp_Object buffer;
7798 XSETBUFFER (buffer, buf);
7799 /* Check a composition at the last point if point moved within the
7800 same buffer. */
7801 if (prev_buf == buf)
7803 if (prev_pt == pt)
7804 /* Point didn't move. */
7805 return 0;
7807 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
7808 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
7809 && COMPOSITION_VALID_P (start, end, prop)
7810 && start < prev_pt && end > prev_pt)
7811 /* The last point was within the composition. Return 1 iff
7812 point moved out of the composition. */
7813 return (pt <= start || pt >= end);
7816 /* Check a composition at the current point. */
7817 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
7818 && find_composition (pt, -1, &start, &end, &prop, buffer)
7819 && COMPOSITION_VALID_P (start, end, prop)
7820 && start < pt && end > pt);
7823 /* Reconsider the setting of B->clip_changed which is displayed
7824 in window W. */
7826 static INLINE void
7827 reconsider_clip_changes (w, b)
7828 struct window *w;
7829 struct buffer *b;
7831 if (b->prevent_redisplay_optimizations_p)
7832 b->clip_changed = 1;
7833 else if (b->clip_changed
7834 && !NILP (w->window_end_valid)
7835 && w->current_matrix->buffer == b
7836 && w->current_matrix->zv == BUF_ZV (b)
7837 && w->current_matrix->begv == BUF_BEGV (b))
7838 b->clip_changed = 0;
7840 /* If display wasn't paused, and W is not a tool bar window, see if
7841 point has been moved into or out of a composition. In that case,
7842 we set b->clip_changed to 1 to force updating the screen. If
7843 b->clip_changed has already been set to 1, we can skip this
7844 check. */
7845 if (!b->clip_changed
7846 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
7848 int pt;
7850 if (w == XWINDOW (selected_window))
7851 pt = BUF_PT (current_buffer);
7852 else
7853 pt = marker_position (w->pointm);
7855 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
7856 || pt != XINT (w->last_point))
7857 && check_point_in_composition (w->current_matrix->buffer,
7858 XINT (w->last_point),
7859 XBUFFER (w->buffer), pt))
7860 b->clip_changed = 1;
7865 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
7866 response to any user action; therefore, we should preserve the echo
7867 area. (Actually, our caller does that job.) Perhaps in the future
7868 avoid recentering windows if it is not necessary; currently that
7869 causes some problems. */
7871 static void
7872 redisplay_internal (preserve_echo_area)
7873 int preserve_echo_area;
7875 struct window *w = XWINDOW (selected_window);
7876 struct frame *f = XFRAME (w->frame);
7877 int pause;
7878 int must_finish = 0;
7879 struct text_pos tlbufpos, tlendpos;
7880 int number_of_visible_frames;
7881 int count;
7882 struct frame *sf = SELECTED_FRAME ();
7884 /* Non-zero means redisplay has to consider all windows on all
7885 frames. Zero means, only selected_window is considered. */
7886 int consider_all_windows_p;
7888 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
7890 /* No redisplay if running in batch mode or frame is not yet fully
7891 initialized, or redisplay is explicitly turned off by setting
7892 Vinhibit_redisplay. */
7893 if (noninteractive
7894 || !NILP (Vinhibit_redisplay)
7895 || !f->glyphs_initialized_p)
7896 return;
7898 /* The flag redisplay_performed_directly_p is set by
7899 direct_output_for_insert when it already did the whole screen
7900 update necessary. */
7901 if (redisplay_performed_directly_p)
7903 redisplay_performed_directly_p = 0;
7904 if (!hscroll_windows (selected_window))
7905 return;
7908 #ifdef USE_X_TOOLKIT
7909 if (popup_activated ())
7910 return;
7911 #endif
7913 /* I don't think this happens but let's be paranoid. */
7914 if (redisplaying_p)
7915 return;
7917 /* Record a function that resets redisplaying_p to its old value
7918 when we leave this function. */
7919 count = BINDING_STACK_SIZE ();
7920 record_unwind_protect (unwind_redisplay, make_number (redisplaying_p));
7921 ++redisplaying_p;
7923 retry:
7924 pause = 0;
7925 reconsider_clip_changes (w, current_buffer);
7927 /* If new fonts have been loaded that make a glyph matrix adjustment
7928 necessary, do it. */
7929 if (fonts_changed_p)
7931 adjust_glyphs (NULL);
7932 ++windows_or_buffers_changed;
7933 fonts_changed_p = 0;
7936 if (! FRAME_WINDOW_P (sf)
7937 && previous_terminal_frame != sf)
7939 /* Since frames on an ASCII terminal share the same display
7940 area, displaying a different frame means redisplay the whole
7941 thing. */
7942 windows_or_buffers_changed++;
7943 SET_FRAME_GARBAGED (sf);
7944 XSETFRAME (Vterminal_frame, sf);
7946 previous_terminal_frame = sf;
7948 /* Set the visible flags for all frames. Do this before checking
7949 for resized or garbaged frames; they want to know if their frames
7950 are visible. See the comment in frame.h for
7951 FRAME_SAMPLE_VISIBILITY. */
7953 Lisp_Object tail, frame;
7955 number_of_visible_frames = 0;
7957 FOR_EACH_FRAME (tail, frame)
7959 struct frame *f = XFRAME (frame);
7961 FRAME_SAMPLE_VISIBILITY (f);
7962 if (FRAME_VISIBLE_P (f))
7963 ++number_of_visible_frames;
7964 clear_desired_matrices (f);
7968 /* Notice any pending interrupt request to change frame size. */
7969 do_pending_window_change (1);
7971 /* Clear frames marked as garbaged. */
7972 if (frame_garbaged)
7973 clear_garbaged_frames ();
7975 /* Build menubar and tool-bar items. */
7976 prepare_menu_bars ();
7978 if (windows_or_buffers_changed)
7979 update_mode_lines++;
7981 /* Detect case that we need to write or remove a star in the mode line. */
7982 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
7984 w->update_mode_line = Qt;
7985 if (buffer_shared > 1)
7986 update_mode_lines++;
7989 /* If %c is in the mode line, update it if needed. */
7990 if (!NILP (w->column_number_displayed)
7991 /* This alternative quickly identifies a common case
7992 where no change is needed. */
7993 && !(PT == XFASTINT (w->last_point)
7994 && XFASTINT (w->last_modified) >= MODIFF
7995 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
7996 && XFASTINT (w->column_number_displayed) != current_column ())
7997 w->update_mode_line = Qt;
7999 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
8001 /* The variable buffer_shared is set in redisplay_window and
8002 indicates that we redisplay a buffer in different windows. See
8003 there. */
8004 consider_all_windows_p = update_mode_lines || buffer_shared > 1;
8006 /* If specs for an arrow have changed, do thorough redisplay
8007 to ensure we remove any arrow that should no longer exist. */
8008 if (! EQ (COERCE_MARKER (Voverlay_arrow_position), last_arrow_position)
8009 || ! EQ (Voverlay_arrow_string, last_arrow_string))
8010 consider_all_windows_p = windows_or_buffers_changed = 1;
8012 /* Normally the message* functions will have already displayed and
8013 updated the echo area, but the frame may have been trashed, or
8014 the update may have been preempted, so display the echo area
8015 again here. Checking both message buffers captures the case that
8016 the echo area should be cleared. */
8017 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
8019 int window_height_changed_p = echo_area_display (0);
8020 must_finish = 1;
8022 if (fonts_changed_p)
8023 goto retry;
8024 else if (window_height_changed_p)
8026 consider_all_windows_p = 1;
8027 ++update_mode_lines;
8028 ++windows_or_buffers_changed;
8030 /* If window configuration was changed, frames may have been
8031 marked garbaged. Clear them or we will experience
8032 surprises wrt scrolling. */
8033 if (frame_garbaged)
8034 clear_garbaged_frames ();
8037 else if (EQ (selected_window, minibuf_window)
8038 && (current_buffer->clip_changed
8039 || XFASTINT (w->last_modified) < MODIFF
8040 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
8041 && resize_mini_window (w, 0))
8043 /* Resized active mini-window to fit the size of what it is
8044 showing if its contents might have changed. */
8045 must_finish = 1;
8046 consider_all_windows_p = 1;
8047 ++windows_or_buffers_changed;
8048 ++update_mode_lines;
8050 /* If window configuration was changed, frames may have been
8051 marked garbaged. Clear them or we will experience
8052 surprises wrt scrolling. */
8053 if (frame_garbaged)
8054 clear_garbaged_frames ();
8058 /* If showing the region, and mark has changed, we must redisplay
8059 the whole window. The assignment to this_line_start_pos prevents
8060 the optimization directly below this if-statement. */
8061 if (((!NILP (Vtransient_mark_mode)
8062 && !NILP (XBUFFER (w->buffer)->mark_active))
8063 != !NILP (w->region_showing))
8064 || (!NILP (w->region_showing)
8065 && !EQ (w->region_showing,
8066 Fmarker_position (XBUFFER (w->buffer)->mark))))
8067 CHARPOS (this_line_start_pos) = 0;
8069 /* Optimize the case that only the line containing the cursor in the
8070 selected window has changed. Variables starting with this_ are
8071 set in display_line and record information about the line
8072 containing the cursor. */
8073 tlbufpos = this_line_start_pos;
8074 tlendpos = this_line_end_pos;
8075 if (!consider_all_windows_p
8076 && CHARPOS (tlbufpos) > 0
8077 && NILP (w->update_mode_line)
8078 && !current_buffer->clip_changed
8079 && FRAME_VISIBLE_P (XFRAME (w->frame))
8080 && !FRAME_OBSCURED_P (XFRAME (w->frame))
8081 /* Make sure recorded data applies to current buffer, etc. */
8082 && this_line_buffer == current_buffer
8083 && current_buffer == XBUFFER (w->buffer)
8084 && NILP (w->force_start)
8085 /* Point must be on the line that we have info recorded about. */
8086 && PT >= CHARPOS (tlbufpos)
8087 && PT <= Z - CHARPOS (tlendpos)
8088 /* All text outside that line, including its final newline,
8089 must be unchanged */
8090 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
8091 CHARPOS (tlendpos)))
8093 if (CHARPOS (tlbufpos) > BEGV
8094 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
8095 && (CHARPOS (tlbufpos) == ZV
8096 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
8097 /* Former continuation line has disappeared by becoming empty */
8098 goto cancel;
8099 else if (XFASTINT (w->last_modified) < MODIFF
8100 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
8101 || MINI_WINDOW_P (w))
8103 /* We have to handle the case of continuation around a
8104 wide-column character (See the comment in indent.c around
8105 line 885).
8107 For instance, in the following case:
8109 -------- Insert --------
8110 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
8111 J_I_ ==> J_I_ `^^' are cursors.
8112 ^^ ^^
8113 -------- --------
8115 As we have to redraw the line above, we should goto cancel. */
8117 struct it it;
8118 int line_height_before = this_line_pixel_height;
8120 /* Note that start_display will handle the case that the
8121 line starting at tlbufpos is a continuation lines. */
8122 start_display (&it, w, tlbufpos);
8124 /* Implementation note: It this still necessary? */
8125 if (it.current_x != this_line_start_x)
8126 goto cancel;
8128 TRACE ((stderr, "trying display optimization 1\n"));
8129 w->cursor.vpos = -1;
8130 overlay_arrow_seen = 0;
8131 it.vpos = this_line_vpos;
8132 it.current_y = this_line_y;
8133 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
8134 display_line (&it);
8136 /* If line contains point, is not continued,
8137 and ends at same distance from eob as before, we win */
8138 if (w->cursor.vpos >= 0
8139 /* Line is not continued, otherwise this_line_start_pos
8140 would have been set to 0 in display_line. */
8141 && CHARPOS (this_line_start_pos)
8142 /* Line ends as before. */
8143 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
8144 /* Line has same height as before. Otherwise other lines
8145 would have to be shifted up or down. */
8146 && this_line_pixel_height == line_height_before)
8148 /* If this is not the window's last line, we must adjust
8149 the charstarts of the lines below. */
8150 if (it.current_y < it.last_visible_y)
8152 struct glyph_row *row
8153 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
8154 int delta, delta_bytes;
8156 if (Z - CHARPOS (tlendpos) == ZV)
8158 /* This line ends at end of (accessible part of)
8159 buffer. There is no newline to count. */
8160 delta = (Z
8161 - CHARPOS (tlendpos)
8162 - MATRIX_ROW_START_CHARPOS (row));
8163 delta_bytes = (Z_BYTE
8164 - BYTEPOS (tlendpos)
8165 - MATRIX_ROW_START_BYTEPOS (row));
8167 else
8169 /* This line ends in a newline. Must take
8170 account of the newline and the rest of the
8171 text that follows. */
8172 delta = (Z
8173 - CHARPOS (tlendpos)
8174 - MATRIX_ROW_START_CHARPOS (row));
8175 delta_bytes = (Z_BYTE
8176 - BYTEPOS (tlendpos)
8177 - MATRIX_ROW_START_BYTEPOS (row));
8180 increment_matrix_positions (w->current_matrix,
8181 this_line_vpos + 1,
8182 w->current_matrix->nrows,
8183 delta, delta_bytes);
8186 /* If this row displays text now but previously didn't,
8187 or vice versa, w->window_end_vpos may have to be
8188 adjusted. */
8189 if ((it.glyph_row - 1)->displays_text_p)
8191 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
8192 XSETINT (w->window_end_vpos, this_line_vpos);
8194 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
8195 && this_line_vpos > 0)
8196 XSETINT (w->window_end_vpos, this_line_vpos - 1);
8197 w->window_end_valid = Qnil;
8199 /* Update hint: No need to try to scroll in update_window. */
8200 w->desired_matrix->no_scrolling_p = 1;
8202 #if GLYPH_DEBUG
8203 *w->desired_matrix->method = 0;
8204 debug_method_add (w, "optimization 1");
8205 #endif
8206 goto update;
8208 else
8209 goto cancel;
8211 else if (/* Cursor position hasn't changed. */
8212 PT == XFASTINT (w->last_point)
8213 /* Make sure the cursor was last displayed
8214 in this window. Otherwise we have to reposition it. */
8215 && 0 <= w->cursor.vpos
8216 && XINT (w->height) > w->cursor.vpos)
8218 if (!must_finish)
8220 do_pending_window_change (1);
8222 /* We used to always goto end_of_redisplay here, but this
8223 isn't enough if we have a blinking cursor. */
8224 if (w->cursor_off_p == w->last_cursor_off_p)
8225 goto end_of_redisplay;
8227 goto update;
8229 /* If highlighting the region, or if the cursor is in the echo area,
8230 then we can't just move the cursor. */
8231 else if (! (!NILP (Vtransient_mark_mode)
8232 && !NILP (current_buffer->mark_active))
8233 && (EQ (selected_window, current_buffer->last_selected_window)
8234 || highlight_nonselected_windows)
8235 && NILP (w->region_showing)
8236 && NILP (Vshow_trailing_whitespace)
8237 && !cursor_in_echo_area)
8239 struct it it;
8240 struct glyph_row *row;
8242 /* Skip from tlbufpos to PT and see where it is. Note that
8243 PT may be in invisible text. If so, we will end at the
8244 next visible position. */
8245 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
8246 NULL, DEFAULT_FACE_ID);
8247 it.current_x = this_line_start_x;
8248 it.current_y = this_line_y;
8249 it.vpos = this_line_vpos;
8251 /* The call to move_it_to stops in front of PT, but
8252 moves over before-strings. */
8253 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
8255 if (it.vpos == this_line_vpos
8256 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
8257 row->enabled_p))
8259 xassert (this_line_vpos == it.vpos);
8260 xassert (this_line_y == it.current_y);
8261 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
8262 goto update;
8264 else
8265 goto cancel;
8268 cancel:
8269 /* Text changed drastically or point moved off of line. */
8270 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
8273 CHARPOS (this_line_start_pos) = 0;
8274 consider_all_windows_p |= buffer_shared > 1;
8275 ++clear_face_cache_count;
8278 /* Build desired matrices, and update the display. If
8279 consider_all_windows_p is non-zero, do it for all windows on all
8280 frames. Otherwise do it for selected_window, only. */
8282 if (consider_all_windows_p)
8284 Lisp_Object tail, frame;
8286 /* Clear the face cache eventually. */
8287 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
8289 clear_face_cache (0);
8290 clear_face_cache_count = 0;
8293 /* Recompute # windows showing selected buffer. This will be
8294 incremented each time such a window is displayed. */
8295 buffer_shared = 0;
8297 FOR_EACH_FRAME (tail, frame)
8299 struct frame *f = XFRAME (frame);
8301 if (FRAME_WINDOW_P (f) || f == sf)
8303 /* Mark all the scroll bars to be removed; we'll redeem
8304 the ones we want when we redisplay their windows. */
8305 if (condemn_scroll_bars_hook)
8306 (*condemn_scroll_bars_hook) (f);
8308 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
8309 redisplay_windows (FRAME_ROOT_WINDOW (f));
8311 /* Any scroll bars which redisplay_windows should have
8312 nuked should now go away. */
8313 if (judge_scroll_bars_hook)
8314 (*judge_scroll_bars_hook) (f);
8316 /* If fonts changed, display again. */
8317 if (fonts_changed_p)
8318 goto retry;
8320 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
8322 /* See if we have to hscroll. */
8323 if (hscroll_windows (f->root_window))
8324 goto retry;
8326 /* Prevent various kinds of signals during display
8327 update. stdio is not robust about handling
8328 signals, which can cause an apparent I/O
8329 error. */
8330 if (interrupt_input)
8331 unrequest_sigio ();
8332 stop_polling ();
8334 /* Update the display. */
8335 set_window_update_flags (XWINDOW (f->root_window), 1);
8336 pause |= update_frame (f, 0, 0);
8337 if (pause)
8338 break;
8340 mark_window_display_accurate (f->root_window, 1);
8341 if (frame_up_to_date_hook)
8342 frame_up_to_date_hook (f);
8347 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
8349 Lisp_Object mini_window;
8350 struct frame *mini_frame;
8352 redisplay_window (selected_window, 1);
8354 /* Compare desired and current matrices, perform output. */
8355 update:
8357 /* If fonts changed, display again. */
8358 if (fonts_changed_p)
8359 goto retry;
8361 /* Prevent various kinds of signals during display update.
8362 stdio is not robust about handling signals,
8363 which can cause an apparent I/O error. */
8364 if (interrupt_input)
8365 unrequest_sigio ();
8366 stop_polling ();
8368 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
8370 if (hscroll_windows (selected_window))
8371 goto retry;
8373 XWINDOW (selected_window)->must_be_updated_p = 1;
8374 pause = update_frame (sf, 0, 0);
8377 /* We may have called echo_area_display at the top of this
8378 function. If the echo area is on another frame, that may
8379 have put text on a frame other than the selected one, so the
8380 above call to update_frame would not have caught it. Catch
8381 it here. */
8382 mini_window = FRAME_MINIBUF_WINDOW (sf);
8383 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8385 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
8387 XWINDOW (mini_window)->must_be_updated_p = 1;
8388 pause |= update_frame (mini_frame, 0, 0);
8389 if (!pause && hscroll_windows (mini_window))
8390 goto retry;
8394 /* If display was paused because of pending input, make sure we do a
8395 thorough update the next time. */
8396 if (pause)
8398 /* Prevent the optimization at the beginning of
8399 redisplay_internal that tries a single-line update of the
8400 line containing the cursor in the selected window. */
8401 CHARPOS (this_line_start_pos) = 0;
8403 /* Let the overlay arrow be updated the next time. */
8404 if (!NILP (last_arrow_position))
8406 last_arrow_position = Qt;
8407 last_arrow_string = Qt;
8410 /* If we pause after scrolling, some rows in the current
8411 matrices of some windows are not valid. */
8412 if (!WINDOW_FULL_WIDTH_P (w)
8413 && !FRAME_WINDOW_P (XFRAME (w->frame)))
8414 update_mode_lines = 1;
8417 /* Now text on frame agrees with windows, so put info into the
8418 windows for partial redisplay to follow. */
8419 if (!pause)
8421 register struct buffer *b = XBUFFER (w->buffer);
8423 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
8424 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
8425 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
8426 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
8428 if (consider_all_windows_p)
8429 mark_window_display_accurate (FRAME_ROOT_WINDOW (sf), 1);
8430 else
8432 XSETFASTINT (w->last_point, BUF_PT (b));
8433 w->last_cursor = w->cursor;
8434 w->last_cursor_off_p = w->cursor_off_p;
8436 b->clip_changed = 0;
8437 b->prevent_redisplay_optimizations_p = 0;
8438 w->update_mode_line = Qnil;
8439 XSETFASTINT (w->last_modified, BUF_MODIFF (b));
8440 XSETFASTINT (w->last_overlay_modified, BUF_OVERLAY_MODIFF (b));
8441 w->last_had_star
8442 = (BUF_MODIFF (XBUFFER (w->buffer)) > BUF_SAVE_MODIFF (XBUFFER (w->buffer))
8443 ? Qt : Qnil);
8445 /* Record if we are showing a region, so can make sure to
8446 update it fully at next redisplay. */
8447 w->region_showing = (!NILP (Vtransient_mark_mode)
8448 && (EQ (selected_window,
8449 current_buffer->last_selected_window)
8450 || highlight_nonselected_windows)
8451 && !NILP (XBUFFER (w->buffer)->mark_active)
8452 ? Fmarker_position (XBUFFER (w->buffer)->mark)
8453 : Qnil);
8455 w->window_end_valid = w->buffer;
8456 last_arrow_position = COERCE_MARKER (Voverlay_arrow_position);
8457 last_arrow_string = Voverlay_arrow_string;
8458 if (frame_up_to_date_hook != 0)
8459 (*frame_up_to_date_hook) (sf);
8461 w->current_matrix->buffer = b;
8462 w->current_matrix->begv = BUF_BEGV (b);
8463 w->current_matrix->zv = BUF_ZV (b);
8466 update_mode_lines = 0;
8467 windows_or_buffers_changed = 0;
8470 /* Start SIGIO interrupts coming again. Having them off during the
8471 code above makes it less likely one will discard output, but not
8472 impossible, since there might be stuff in the system buffer here.
8473 But it is much hairier to try to do anything about that. */
8474 if (interrupt_input)
8475 request_sigio ();
8476 start_polling ();
8478 /* If a frame has become visible which was not before, redisplay
8479 again, so that we display it. Expose events for such a frame
8480 (which it gets when becoming visible) don't call the parts of
8481 redisplay constructing glyphs, so simply exposing a frame won't
8482 display anything in this case. So, we have to display these
8483 frames here explicitly. */
8484 if (!pause)
8486 Lisp_Object tail, frame;
8487 int new_count = 0;
8489 FOR_EACH_FRAME (tail, frame)
8491 int this_is_visible = 0;
8493 if (XFRAME (frame)->visible)
8494 this_is_visible = 1;
8495 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
8496 if (XFRAME (frame)->visible)
8497 this_is_visible = 1;
8499 if (this_is_visible)
8500 new_count++;
8503 if (new_count != number_of_visible_frames)
8504 windows_or_buffers_changed++;
8507 /* Change frame size now if a change is pending. */
8508 do_pending_window_change (1);
8510 /* If we just did a pending size change, or have additional
8511 visible frames, redisplay again. */
8512 if (windows_or_buffers_changed && !pause)
8513 goto retry;
8515 end_of_redisplay:;
8517 unbind_to (count, Qnil);
8521 /* Redisplay, but leave alone any recent echo area message unless
8522 another message has been requested in its place.
8524 This is useful in situations where you need to redisplay but no
8525 user action has occurred, making it inappropriate for the message
8526 area to be cleared. See tracking_off and
8527 wait_reading_process_input for examples of these situations. */
8529 void
8530 redisplay_preserve_echo_area ()
8532 if (!NILP (echo_area_buffer[1]))
8534 /* We have a previously displayed message, but no current
8535 message. Redisplay the previous message. */
8536 display_last_displayed_message_p = 1;
8537 redisplay_internal (1);
8538 display_last_displayed_message_p = 0;
8540 else
8541 redisplay_internal (1);
8545 /* Function registered with record_unwind_protect in
8546 redisplay_internal. Clears the flag indicating that a redisplay is
8547 in progress. */
8549 static Lisp_Object
8550 unwind_redisplay (old_redisplaying_p)
8551 Lisp_Object old_redisplaying_p;
8553 redisplaying_p = XFASTINT (old_redisplaying_p);
8554 return Qnil;
8558 /* Mark the display of windows in the window tree rooted at WINDOW as
8559 accurate or inaccurate. If FLAG is non-zero mark display of WINDOW
8560 as accurate. If FLAG is zero arrange for WINDOW to be redisplayed
8561 the next time redisplay_internal is called. */
8563 void
8564 mark_window_display_accurate (window, accurate_p)
8565 Lisp_Object window;
8566 int accurate_p;
8568 struct window *w;
8570 for (; !NILP (window); window = w->next)
8572 w = XWINDOW (window);
8574 if (BUFFERP (w->buffer))
8576 struct buffer *b = XBUFFER (w->buffer);
8578 XSETFASTINT (w->last_modified,
8579 accurate_p ? BUF_MODIFF (b) : 0);
8580 XSETFASTINT (w->last_overlay_modified,
8581 accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
8582 w->last_had_star = (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b)
8583 ? Qt : Qnil);
8585 #if 0 /* I don't think this is necessary because display_line does it.
8586 Let's check it. */
8587 /* Record if we are showing a region, so can make sure to
8588 update it fully at next redisplay. */
8589 w->region_showing
8590 = (!NILP (Vtransient_mark_mode)
8591 && (w == XWINDOW (current_buffer->last_selected_window)
8592 || highlight_nonselected_windows)
8593 && (!NILP (b->mark_active)
8594 ? Fmarker_position (b->mark)
8595 : Qnil));
8596 #endif
8598 if (accurate_p)
8600 b->clip_changed = 0;
8601 b->prevent_redisplay_optimizations_p = 0;
8602 w->current_matrix->buffer = b;
8603 w->current_matrix->begv = BUF_BEGV (b);
8604 w->current_matrix->zv = BUF_ZV (b);
8605 w->last_cursor = w->cursor;
8606 w->last_cursor_off_p = w->cursor_off_p;
8607 if (w == XWINDOW (selected_window))
8608 w->last_point = make_number (BUF_PT (b));
8609 else
8610 w->last_point = make_number (XMARKER (w->pointm)->charpos);
8614 w->window_end_valid = w->buffer;
8615 w->update_mode_line = Qnil;
8617 if (!NILP (w->vchild))
8618 mark_window_display_accurate (w->vchild, accurate_p);
8619 if (!NILP (w->hchild))
8620 mark_window_display_accurate (w->hchild, accurate_p);
8623 if (accurate_p)
8625 last_arrow_position = COERCE_MARKER (Voverlay_arrow_position);
8626 last_arrow_string = Voverlay_arrow_string;
8628 else
8630 /* Force a thorough redisplay the next time by setting
8631 last_arrow_position and last_arrow_string to t, which is
8632 unequal to any useful value of Voverlay_arrow_... */
8633 last_arrow_position = Qt;
8634 last_arrow_string = Qt;
8639 /* Return value in display table DP (Lisp_Char_Table *) for character
8640 C. Since a display table doesn't have any parent, we don't have to
8641 follow parent. Do not call this function directly but use the
8642 macro DISP_CHAR_VECTOR. */
8644 Lisp_Object
8645 disp_char_vector (dp, c)
8646 struct Lisp_Char_Table *dp;
8647 int c;
8649 int code[4], i;
8650 Lisp_Object val;
8652 if (SINGLE_BYTE_CHAR_P (c))
8653 return (dp->contents[c]);
8655 SPLIT_CHAR (c, code[0], code[1], code[2]);
8656 if (code[1] < 32)
8657 code[1] = -1;
8658 else if (code[2] < 32)
8659 code[2] = -1;
8661 /* Here, the possible range of code[0] (== charset ID) is
8662 128..max_charset. Since the top level char table contains data
8663 for multibyte characters after 256th element, we must increment
8664 code[0] by 128 to get a correct index. */
8665 code[0] += 128;
8666 code[3] = -1; /* anchor */
8668 for (i = 0; code[i] >= 0; i++, dp = XCHAR_TABLE (val))
8670 val = dp->contents[code[i]];
8671 if (!SUB_CHAR_TABLE_P (val))
8672 return (NILP (val) ? dp->defalt : val);
8675 /* Here, val is a sub char table. We return the default value of
8676 it. */
8677 return (dp->defalt);
8682 /***********************************************************************
8683 Window Redisplay
8684 ***********************************************************************/
8686 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
8688 static void
8689 redisplay_windows (window)
8690 Lisp_Object window;
8692 while (!NILP (window))
8694 struct window *w = XWINDOW (window);
8696 if (!NILP (w->hchild))
8697 redisplay_windows (w->hchild);
8698 else if (!NILP (w->vchild))
8699 redisplay_windows (w->vchild);
8700 else
8701 redisplay_window (window, 0);
8703 window = w->next;
8708 /* Set cursor position of W. PT is assumed to be displayed in ROW.
8709 DELTA is the number of bytes by which positions recorded in ROW
8710 differ from current buffer positions. */
8712 void
8713 set_cursor_from_row (w, row, matrix, delta, delta_bytes, dy, dvpos)
8714 struct window *w;
8715 struct glyph_row *row;
8716 struct glyph_matrix *matrix;
8717 int delta, delta_bytes, dy, dvpos;
8719 struct glyph *glyph = row->glyphs[TEXT_AREA];
8720 struct glyph *end = glyph + row->used[TEXT_AREA];
8721 int x = row->x;
8722 int pt_old = PT - delta;
8724 /* Skip over glyphs not having an object at the start of the row.
8725 These are special glyphs like truncation marks on terminal
8726 frames. */
8727 if (row->displays_text_p)
8728 while (glyph < end
8729 && INTEGERP (glyph->object)
8730 && glyph->charpos < 0)
8732 x += glyph->pixel_width;
8733 ++glyph;
8736 while (glyph < end
8737 && !INTEGERP (glyph->object)
8738 && (!BUFFERP (glyph->object)
8739 || glyph->charpos < pt_old))
8741 x += glyph->pixel_width;
8742 ++glyph;
8745 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
8746 w->cursor.x = x;
8747 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
8748 w->cursor.y = row->y + dy;
8750 if (w == XWINDOW (selected_window))
8752 if (!row->continued_p
8753 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
8754 && row->x == 0)
8756 this_line_buffer = XBUFFER (w->buffer);
8758 CHARPOS (this_line_start_pos)
8759 = MATRIX_ROW_START_CHARPOS (row) + delta;
8760 BYTEPOS (this_line_start_pos)
8761 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
8763 CHARPOS (this_line_end_pos)
8764 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
8765 BYTEPOS (this_line_end_pos)
8766 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
8768 this_line_y = w->cursor.y;
8769 this_line_pixel_height = row->height;
8770 this_line_vpos = w->cursor.vpos;
8771 this_line_start_x = row->x;
8773 else
8774 CHARPOS (this_line_start_pos) = 0;
8779 /* Run window scroll functions, if any, for WINDOW with new window
8780 start STARTP. Sets the window start of WINDOW to that position.
8782 We assume that the window's buffer is really current. */
8784 static INLINE struct text_pos
8785 run_window_scroll_functions (window, startp)
8786 Lisp_Object window;
8787 struct text_pos startp;
8789 struct window *w = XWINDOW (window);
8790 SET_MARKER_FROM_TEXT_POS (w->start, startp);
8792 if (current_buffer != XBUFFER (w->buffer))
8793 abort ();
8795 if (!NILP (Vwindow_scroll_functions))
8797 run_hook_with_args_2 (Qwindow_scroll_functions, window,
8798 make_number (CHARPOS (startp)));
8799 SET_TEXT_POS_FROM_MARKER (startp, w->start);
8800 /* In case the hook functions switch buffers. */
8801 if (current_buffer != XBUFFER (w->buffer))
8802 set_buffer_internal_1 (XBUFFER (w->buffer));
8805 return startp;
8809 /* Modify the desired matrix of window W and W->vscroll so that the
8810 line containing the cursor is fully visible. */
8812 static void
8813 make_cursor_line_fully_visible (w)
8814 struct window *w;
8816 struct glyph_matrix *matrix;
8817 struct glyph_row *row;
8818 int window_height, header_line_height;
8820 /* It's not always possible to find the cursor, e.g, when a window
8821 is full of overlay strings. Don't do anything in that case. */
8822 if (w->cursor.vpos < 0)
8823 return;
8825 matrix = w->desired_matrix;
8826 row = MATRIX_ROW (matrix, w->cursor.vpos);
8828 /* If the cursor row is not partially visible, there's nothing
8829 to do. */
8830 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (row))
8831 return;
8833 /* If the row the cursor is in is taller than the window's height,
8834 it's not clear what to do, so do nothing. */
8835 window_height = window_box_height (w);
8836 if (row->height >= window_height)
8837 return;
8839 if (MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (w, row))
8841 int dy = row->height - row->visible_height;
8842 w->vscroll = 0;
8843 w->cursor.y += dy;
8844 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
8846 else /* MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P (w, row)) */
8848 int dy = - (row->height - row->visible_height);
8849 w->vscroll = dy;
8850 w->cursor.y += dy;
8851 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
8854 /* When we change the cursor y-position of the selected window,
8855 change this_line_y as well so that the display optimization for
8856 the cursor line of the selected window in redisplay_internal uses
8857 the correct y-position. */
8858 if (w == XWINDOW (selected_window))
8859 this_line_y = w->cursor.y;
8863 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
8864 non-zero means only WINDOW is redisplayed in redisplay_internal.
8865 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
8866 in redisplay_window to bring a partially visible line into view in
8867 the case that only the cursor has moved.
8869 Value is
8871 1 if scrolling succeeded
8873 0 if scrolling didn't find point.
8875 -1 if new fonts have been loaded so that we must interrupt
8876 redisplay, adjust glyph matrices, and try again. */
8878 static int
8879 try_scrolling (window, just_this_one_p, scroll_conservatively,
8880 scroll_step, temp_scroll_step)
8881 Lisp_Object window;
8882 int just_this_one_p;
8883 int scroll_conservatively, scroll_step;
8884 int temp_scroll_step;
8886 struct window *w = XWINDOW (window);
8887 struct frame *f = XFRAME (w->frame);
8888 struct text_pos scroll_margin_pos;
8889 struct text_pos pos;
8890 struct text_pos startp;
8891 struct it it;
8892 Lisp_Object window_end;
8893 int this_scroll_margin;
8894 int dy = 0;
8895 int scroll_max;
8896 int rc;
8897 int amount_to_scroll = 0;
8898 Lisp_Object aggressive;
8899 int height;
8901 #if GLYPH_DEBUG
8902 debug_method_add (w, "try_scrolling");
8903 #endif
8905 SET_TEXT_POS_FROM_MARKER (startp, w->start);
8907 /* Compute scroll margin height in pixels. We scroll when point is
8908 within this distance from the top or bottom of the window. */
8909 if (scroll_margin > 0)
8911 this_scroll_margin = min (scroll_margin, XINT (w->height) / 4);
8912 this_scroll_margin *= CANON_Y_UNIT (f);
8914 else
8915 this_scroll_margin = 0;
8917 /* Compute how much we should try to scroll maximally to bring point
8918 into view. */
8919 if (scroll_step || scroll_conservatively || temp_scroll_step)
8920 scroll_max = max (scroll_step,
8921 max (scroll_conservatively, temp_scroll_step));
8922 else if (NUMBERP (current_buffer->scroll_down_aggressively)
8923 || NUMBERP (current_buffer->scroll_up_aggressively))
8924 /* We're trying to scroll because of aggressive scrolling
8925 but no scroll_step is set. Choose an arbitrary one. Maybe
8926 there should be a variable for this. */
8927 scroll_max = 10;
8928 else
8929 scroll_max = 0;
8930 scroll_max *= CANON_Y_UNIT (f);
8932 /* Decide whether we have to scroll down. Start at the window end
8933 and move this_scroll_margin up to find the position of the scroll
8934 margin. */
8935 window_end = Fwindow_end (window, Qt);
8936 CHARPOS (scroll_margin_pos) = XINT (window_end);
8937 BYTEPOS (scroll_margin_pos) = CHAR_TO_BYTE (CHARPOS (scroll_margin_pos));
8938 if (this_scroll_margin)
8940 start_display (&it, w, scroll_margin_pos);
8941 move_it_vertically (&it, - this_scroll_margin);
8942 scroll_margin_pos = it.current.pos;
8945 if (PT >= CHARPOS (scroll_margin_pos))
8947 int y0;
8948 #if 0
8949 int line_height;
8950 #endif
8952 /* Point is in the scroll margin at the bottom of the window, or
8953 below. Compute a new window start that makes point visible. */
8955 /* Compute the distance from the scroll margin to PT.
8956 Give up if the distance is greater than scroll_max. */
8957 start_display (&it, w, scroll_margin_pos);
8958 y0 = it.current_y;
8959 move_it_to (&it, PT, 0, it.last_visible_y, -1,
8960 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
8961 #if 0 /* Taking the line's height into account here looks wrong. */
8962 line_height = (it.max_ascent + it.max_descent
8963 ? it.max_ascent + it.max_descent
8964 : last_height);
8965 dy = it.current_y + line_height - y0;
8966 #else
8967 /* With a scroll_margin of 0, scroll_margin_pos is at the window
8968 end, which is one line below the window. The iterator's
8969 current_y will be same as y0 in that case, but we have to
8970 scroll a line to make PT visible. That's the reason why 1 is
8971 added below. */
8972 dy = 1 + it.current_y - y0;
8973 #endif
8975 if (dy > scroll_max)
8976 return 0;
8978 /* Move the window start down. If scrolling conservatively,
8979 move it just enough down to make point visible. If
8980 scroll_step is set, move it down by scroll_step. */
8981 start_display (&it, w, startp);
8983 if (scroll_conservatively)
8984 amount_to_scroll =
8985 max (dy, CANON_Y_UNIT (f) * max (scroll_step, temp_scroll_step));
8986 else if (scroll_step || temp_scroll_step)
8987 amount_to_scroll = scroll_max;
8988 else
8990 aggressive = current_buffer->scroll_down_aggressively;
8991 height = (WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w)
8992 - WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w));
8993 if (NUMBERP (aggressive))
8994 amount_to_scroll = XFLOATINT (aggressive) * height;
8997 if (amount_to_scroll <= 0)
8998 return 0;
9000 move_it_vertically (&it, amount_to_scroll);
9001 startp = it.current.pos;
9003 else
9005 /* See if point is inside the scroll margin at the top of the
9006 window. */
9007 scroll_margin_pos = startp;
9008 if (this_scroll_margin)
9010 start_display (&it, w, startp);
9011 move_it_vertically (&it, this_scroll_margin);
9012 scroll_margin_pos = it.current.pos;
9015 if (PT < CHARPOS (scroll_margin_pos))
9017 /* Point is in the scroll margin at the top of the window or
9018 above what is displayed in the window. */
9019 int y0;
9021 /* Compute the vertical distance from PT to the scroll
9022 margin position. Give up if distance is greater than
9023 scroll_max. */
9024 SET_TEXT_POS (pos, PT, PT_BYTE);
9025 start_display (&it, w, pos);
9026 y0 = it.current_y;
9027 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
9028 it.last_visible_y, -1,
9029 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9030 dy = it.current_y - y0;
9031 if (dy > scroll_max)
9032 return 0;
9034 /* Compute new window start. */
9035 start_display (&it, w, startp);
9037 if (scroll_conservatively)
9038 amount_to_scroll =
9039 max (dy, CANON_Y_UNIT (f) * max (scroll_step, temp_scroll_step));
9040 else if (scroll_step || temp_scroll_step)
9041 amount_to_scroll = scroll_max;
9042 else
9044 aggressive = current_buffer->scroll_up_aggressively;
9045 height = (WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w)
9046 - WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w));
9047 if (NUMBERP (aggressive))
9048 amount_to_scroll = XFLOATINT (aggressive) * height;
9051 if (amount_to_scroll <= 0)
9052 return 0;
9054 move_it_vertically (&it, - amount_to_scroll);
9055 startp = it.current.pos;
9059 /* Run window scroll functions. */
9060 startp = run_window_scroll_functions (window, startp);
9062 /* Display the window. Give up if new fonts are loaded, or if point
9063 doesn't appear. */
9064 if (!try_window (window, startp))
9065 rc = -1;
9066 else if (w->cursor.vpos < 0)
9068 clear_glyph_matrix (w->desired_matrix);
9069 rc = 0;
9071 else
9073 /* Maybe forget recorded base line for line number display. */
9074 if (!just_this_one_p
9075 || current_buffer->clip_changed
9076 || BEG_UNCHANGED < CHARPOS (startp))
9077 w->base_line_number = Qnil;
9079 /* If cursor ends up on a partially visible line, shift display
9080 lines up or down. */
9081 make_cursor_line_fully_visible (w);
9082 rc = 1;
9085 return rc;
9089 /* Compute a suitable window start for window W if display of W starts
9090 on a continuation line. Value is non-zero if a new window start
9091 was computed.
9093 The new window start will be computed, based on W's width, starting
9094 from the start of the continued line. It is the start of the
9095 screen line with the minimum distance from the old start W->start. */
9097 static int
9098 compute_window_start_on_continuation_line (w)
9099 struct window *w;
9101 struct text_pos pos, start_pos;
9102 int window_start_changed_p = 0;
9104 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
9106 /* If window start is on a continuation line... Window start may be
9107 < BEGV in case there's invisible text at the start of the
9108 buffer (M-x rmail, for example). */
9109 if (CHARPOS (start_pos) > BEGV
9110 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
9112 struct it it;
9113 struct glyph_row *row;
9115 /* Handle the case that the window start is out of range. */
9116 if (CHARPOS (start_pos) < BEGV)
9117 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
9118 else if (CHARPOS (start_pos) > ZV)
9119 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
9121 /* Find the start of the continued line. This should be fast
9122 because scan_buffer is fast (newline cache). */
9123 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
9124 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
9125 row, DEFAULT_FACE_ID);
9126 reseat_at_previous_visible_line_start (&it);
9128 /* If the line start is "too far" away from the window start,
9129 say it takes too much time to compute a new window start. */
9130 if (CHARPOS (start_pos) - IT_CHARPOS (it)
9131 < XFASTINT (w->height) * XFASTINT (w->width))
9133 int min_distance, distance;
9135 /* Move forward by display lines to find the new window
9136 start. If window width was enlarged, the new start can
9137 be expected to be > the old start. If window width was
9138 decreased, the new window start will be < the old start.
9139 So, we're looking for the display line start with the
9140 minimum distance from the old window start. */
9141 pos = it.current.pos;
9142 min_distance = INFINITY;
9143 while ((distance = abs (CHARPOS (start_pos) - IT_CHARPOS (it))),
9144 distance < min_distance)
9146 min_distance = distance;
9147 pos = it.current.pos;
9148 move_it_by_lines (&it, 1, 0);
9151 /* Set the window start there. */
9152 SET_MARKER_FROM_TEXT_POS (w->start, pos);
9153 window_start_changed_p = 1;
9157 return window_start_changed_p;
9161 /* Try cursor movement in case text has not changes in window WINDOW,
9162 with window start STARTP. Value is
9164 1 if successful
9166 0 if this method cannot be used
9168 -1 if we know we have to scroll the display. *SCROLL_STEP is
9169 set to 1, under certain circumstances, if we want to scroll as
9170 if scroll-step were set to 1. See the code. */
9172 static int
9173 try_cursor_movement (window, startp, scroll_step)
9174 Lisp_Object window;
9175 struct text_pos startp;
9176 int *scroll_step;
9178 struct window *w = XWINDOW (window);
9179 struct frame *f = XFRAME (w->frame);
9180 int rc = 0;
9182 /* Handle case where text has not changed, only point, and it has
9183 not moved off the frame. */
9184 if (/* Point may be in this window. */
9185 PT >= CHARPOS (startp)
9186 /* Selective display hasn't changed. */
9187 && !current_buffer->clip_changed
9188 /* Function force-mode-line-update is used to force a thorough
9189 redisplay. It sets either windows_or_buffers_changed or
9190 update_mode_lines. So don't take a shortcut here for these
9191 cases. */
9192 && !update_mode_lines
9193 && !windows_or_buffers_changed
9194 /* Can't use this case if highlighting a region. When a
9195 region exists, cursor movement has to do more than just
9196 set the cursor. */
9197 && !(!NILP (Vtransient_mark_mode)
9198 && !NILP (current_buffer->mark_active))
9199 && NILP (w->region_showing)
9200 && NILP (Vshow_trailing_whitespace)
9201 /* Right after splitting windows, last_point may be nil. */
9202 && INTEGERP (w->last_point)
9203 /* This code is not used for mini-buffer for the sake of the case
9204 of redisplaying to replace an echo area message; since in
9205 that case the mini-buffer contents per se are usually
9206 unchanged. This code is of no real use in the mini-buffer
9207 since the handling of this_line_start_pos, etc., in redisplay
9208 handles the same cases. */
9209 && !EQ (window, minibuf_window)
9210 /* When splitting windows or for new windows, it happens that
9211 redisplay is called with a nil window_end_vpos or one being
9212 larger than the window. This should really be fixed in
9213 window.c. I don't have this on my list, now, so we do
9214 approximately the same as the old redisplay code. --gerd. */
9215 && INTEGERP (w->window_end_vpos)
9216 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
9217 && (FRAME_WINDOW_P (f)
9218 || !MARKERP (Voverlay_arrow_position)
9219 || current_buffer != XMARKER (Voverlay_arrow_position)->buffer))
9221 int this_scroll_margin;
9222 struct glyph_row *row;
9224 #if GLYPH_DEBUG
9225 debug_method_add (w, "cursor movement");
9226 #endif
9228 /* Scroll if point within this distance from the top or bottom
9229 of the window. This is a pixel value. */
9230 this_scroll_margin = max (0, scroll_margin);
9231 this_scroll_margin = min (this_scroll_margin, XFASTINT (w->height) / 4);
9232 this_scroll_margin *= CANON_Y_UNIT (f);
9234 /* Start with the row the cursor was displayed during the last
9235 not paused redisplay. Give up if that row is not valid. */
9236 if (w->last_cursor.vpos < 0
9237 || w->last_cursor.vpos >= w->current_matrix->nrows)
9238 rc = -1;
9239 else
9241 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
9242 if (row->mode_line_p)
9243 ++row;
9244 if (!row->enabled_p)
9245 rc = -1;
9248 if (rc == 0)
9250 int scroll_p = 0;
9251 int last_y = window_text_bottom_y (w) - this_scroll_margin;
9254 if (PT > XFASTINT (w->last_point))
9256 /* Point has moved forward. */
9257 while (MATRIX_ROW_END_CHARPOS (row) < PT
9258 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
9260 xassert (row->enabled_p);
9261 ++row;
9264 /* The end position of a row equals the start position
9265 of the next row. If PT is there, we would rather
9266 display it in the next line. */
9267 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
9268 && MATRIX_ROW_END_CHARPOS (row) == PT
9269 && !cursor_row_p (w, row))
9270 ++row;
9272 /* If within the scroll margin, scroll. Note that
9273 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
9274 the next line would be drawn, and that
9275 this_scroll_margin can be zero. */
9276 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
9277 || PT > MATRIX_ROW_END_CHARPOS (row)
9278 /* Line is completely visible last line in window
9279 and PT is to be set in the next line. */
9280 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
9281 && PT == MATRIX_ROW_END_CHARPOS (row)
9282 && !row->ends_at_zv_p
9283 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
9284 scroll_p = 1;
9286 else if (PT < XFASTINT (w->last_point))
9288 /* Cursor has to be moved backward. Note that PT >=
9289 CHARPOS (startp) because of the outer
9290 if-statement. */
9291 while (!row->mode_line_p
9292 && (MATRIX_ROW_START_CHARPOS (row) > PT
9293 || (MATRIX_ROW_START_CHARPOS (row) == PT
9294 && MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)))
9295 && (row->y > this_scroll_margin
9296 || CHARPOS (startp) == BEGV))
9298 xassert (row->enabled_p);
9299 --row;
9302 /* Consider the following case: Window starts at BEGV,
9303 there is invisible, intangible text at BEGV, so that
9304 display starts at some point START > BEGV. It can
9305 happen that we are called with PT somewhere between
9306 BEGV and START. Try to handle that case. */
9307 if (row < w->current_matrix->rows
9308 || row->mode_line_p)
9310 row = w->current_matrix->rows;
9311 if (row->mode_line_p)
9312 ++row;
9315 /* Due to newlines in overlay strings, we may have to
9316 skip forward over overlay strings. */
9317 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
9318 && MATRIX_ROW_END_CHARPOS (row) == PT
9319 && !cursor_row_p (w, row))
9320 ++row;
9322 /* If within the scroll margin, scroll. */
9323 if (row->y < this_scroll_margin
9324 && CHARPOS (startp) != BEGV)
9325 scroll_p = 1;
9328 if (PT < MATRIX_ROW_START_CHARPOS (row)
9329 || PT > MATRIX_ROW_END_CHARPOS (row))
9331 /* if PT is not in the glyph row, give up. */
9332 rc = -1;
9334 else if (MATRIX_ROW_PARTIALLY_VISIBLE_P (row))
9336 /* If we end up in a partially visible line, let's make it
9337 fully visible, except when it's taller than the window,
9338 in which case we can't do much about it. */
9339 if (row->height > window_box_height (w))
9341 *scroll_step = 1;
9342 rc = -1;
9344 else
9346 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
9347 try_window (window, startp);
9348 make_cursor_line_fully_visible (w);
9349 rc = 1;
9352 else if (scroll_p)
9353 rc = -1;
9354 else
9356 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
9357 rc = 1;
9362 return rc;
9366 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
9367 selected_window is redisplayed. */
9369 static void
9370 redisplay_window (window, just_this_one_p)
9371 Lisp_Object window;
9372 int just_this_one_p;
9374 struct window *w = XWINDOW (window);
9375 struct frame *f = XFRAME (w->frame);
9376 struct buffer *buffer = XBUFFER (w->buffer);
9377 struct buffer *old = current_buffer;
9378 struct text_pos lpoint, opoint, startp;
9379 int update_mode_line;
9380 int tem;
9381 struct it it;
9382 /* Record it now because it's overwritten. */
9383 int current_matrix_up_to_date_p = 0;
9384 int temp_scroll_step = 0;
9385 int count = BINDING_STACK_SIZE ();
9386 int rc;
9388 SET_TEXT_POS (lpoint, PT, PT_BYTE);
9389 opoint = lpoint;
9391 /* W must be a leaf window here. */
9392 xassert (!NILP (w->buffer));
9393 #if GLYPH_DEBUG
9394 *w->desired_matrix->method = 0;
9395 #endif
9397 specbind (Qinhibit_point_motion_hooks, Qt);
9399 reconsider_clip_changes (w, buffer);
9401 /* Has the mode line to be updated? */
9402 update_mode_line = (!NILP (w->update_mode_line)
9403 || update_mode_lines
9404 || buffer->clip_changed);
9406 if (MINI_WINDOW_P (w))
9408 if (w == XWINDOW (echo_area_window)
9409 && !NILP (echo_area_buffer[0]))
9411 if (update_mode_line)
9412 /* We may have to update a tty frame's menu bar or a
9413 tool-bar. Example `M-x C-h C-h C-g'. */
9414 goto finish_menu_bars;
9415 else
9416 /* We've already displayed the echo area glyphs in this window. */
9417 goto finish_scroll_bars;
9419 else if (w != XWINDOW (minibuf_window))
9421 /* W is a mini-buffer window, but it's not the currently
9422 active one, so clear it. */
9423 int yb = window_text_bottom_y (w);
9424 struct glyph_row *row;
9425 int y;
9427 for (y = 0, row = w->desired_matrix->rows;
9428 y < yb;
9429 y += row->height, ++row)
9430 blank_row (w, row, y);
9431 goto finish_scroll_bars;
9435 /* Otherwise set up data on this window; select its buffer and point
9436 value. */
9437 /* Really select the buffer, for the sake of buffer-local
9438 variables. */
9439 set_buffer_internal_1 (XBUFFER (w->buffer));
9440 SET_TEXT_POS (opoint, PT, PT_BYTE);
9442 current_matrix_up_to_date_p
9443 = (!NILP (w->window_end_valid)
9444 && !current_buffer->clip_changed
9445 && XFASTINT (w->last_modified) >= MODIFF
9446 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
9448 /* When windows_or_buffers_changed is non-zero, we can't rely on
9449 the window end being valid, so set it to nil there. */
9450 if (windows_or_buffers_changed)
9452 /* If window starts on a continuation line, maybe adjust the
9453 window start in case the window's width changed. */
9454 if (XMARKER (w->start)->buffer == current_buffer)
9455 compute_window_start_on_continuation_line (w);
9457 w->window_end_valid = Qnil;
9460 /* Some sanity checks. */
9461 CHECK_WINDOW_END (w);
9462 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
9463 abort ();
9464 if (BYTEPOS (opoint) < CHARPOS (opoint))
9465 abort ();
9467 /* If %c is in mode line, update it if needed. */
9468 if (!NILP (w->column_number_displayed)
9469 /* This alternative quickly identifies a common case
9470 where no change is needed. */
9471 && !(PT == XFASTINT (w->last_point)
9472 && XFASTINT (w->last_modified) >= MODIFF
9473 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
9474 && XFASTINT (w->column_number_displayed) != current_column ())
9475 update_mode_line = 1;
9477 /* Count number of windows showing the selected buffer. An indirect
9478 buffer counts as its base buffer. */
9479 if (!just_this_one_p)
9481 struct buffer *current_base, *window_base;
9482 current_base = current_buffer;
9483 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
9484 if (current_base->base_buffer)
9485 current_base = current_base->base_buffer;
9486 if (window_base->base_buffer)
9487 window_base = window_base->base_buffer;
9488 if (current_base == window_base)
9489 buffer_shared++;
9492 /* Point refers normally to the selected window. For any other
9493 window, set up appropriate value. */
9494 if (!EQ (window, selected_window))
9496 int new_pt = XMARKER (w->pointm)->charpos;
9497 int new_pt_byte = marker_byte_position (w->pointm);
9498 if (new_pt < BEGV)
9500 new_pt = BEGV;
9501 new_pt_byte = BEGV_BYTE;
9502 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
9504 else if (new_pt > (ZV - 1))
9506 new_pt = ZV;
9507 new_pt_byte = ZV_BYTE;
9508 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
9511 /* We don't use SET_PT so that the point-motion hooks don't run. */
9512 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
9515 /* If any of the character widths specified in the display table
9516 have changed, invalidate the width run cache. It's true that
9517 this may be a bit late to catch such changes, but the rest of
9518 redisplay goes (non-fatally) haywire when the display table is
9519 changed, so why should we worry about doing any better? */
9520 if (current_buffer->width_run_cache)
9522 struct Lisp_Char_Table *disptab = buffer_display_table ();
9524 if (! disptab_matches_widthtab (disptab,
9525 XVECTOR (current_buffer->width_table)))
9527 invalidate_region_cache (current_buffer,
9528 current_buffer->width_run_cache,
9529 BEG, Z);
9530 recompute_width_table (current_buffer, disptab);
9534 /* If window-start is screwed up, choose a new one. */
9535 if (XMARKER (w->start)->buffer != current_buffer)
9536 goto recenter;
9538 SET_TEXT_POS_FROM_MARKER (startp, w->start);
9540 /* If someone specified a new starting point but did not insist,
9541 check whether it can be used. */
9542 if (!NILP (w->optional_new_start)
9543 && CHARPOS (startp) >= BEGV
9544 && CHARPOS (startp) <= ZV)
9546 w->optional_new_start = Qnil;
9547 start_display (&it, w, startp);
9548 move_it_to (&it, PT, 0, it.last_visible_y, -1,
9549 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9550 if (IT_CHARPOS (it) == PT)
9551 w->force_start = Qt;
9554 /* Handle case where place to start displaying has been specified,
9555 unless the specified location is outside the accessible range. */
9556 if (!NILP (w->force_start)
9557 || w->frozen_window_start_p)
9559 w->force_start = Qnil;
9560 w->vscroll = 0;
9561 w->window_end_valid = Qnil;
9563 /* Forget any recorded base line for line number display. */
9564 if (!current_matrix_up_to_date_p
9565 || current_buffer->clip_changed)
9566 w->base_line_number = Qnil;
9568 /* Redisplay the mode line. Select the buffer properly for that.
9569 Also, run the hook window-scroll-functions
9570 because we have scrolled. */
9571 /* Note, we do this after clearing force_start because
9572 if there's an error, it is better to forget about force_start
9573 than to get into an infinite loop calling the hook functions
9574 and having them get more errors. */
9575 if (!update_mode_line
9576 || ! NILP (Vwindow_scroll_functions))
9578 update_mode_line = 1;
9579 w->update_mode_line = Qt;
9580 startp = run_window_scroll_functions (window, startp);
9583 XSETFASTINT (w->last_modified, 0);
9584 XSETFASTINT (w->last_overlay_modified, 0);
9585 if (CHARPOS (startp) < BEGV)
9586 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
9587 else if (CHARPOS (startp) > ZV)
9588 SET_TEXT_POS (startp, ZV, ZV_BYTE);
9590 /* Redisplay, then check if cursor has been set during the
9591 redisplay. Give up if new fonts were loaded. */
9592 if (!try_window (window, startp))
9594 w->force_start = Qt;
9595 clear_glyph_matrix (w->desired_matrix);
9596 goto restore_buffers;
9599 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
9601 /* If point does not appear, try to move point so it does
9602 appear. The desired matrix has been built above, so we
9603 can use it here. */
9604 int window_height;
9605 struct glyph_row *row;
9607 window_height = window_box_height (w) / 2;
9608 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
9609 while (MATRIX_ROW_BOTTOM_Y (row) < window_height)
9610 ++row;
9612 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
9613 MATRIX_ROW_START_BYTEPOS (row));
9615 if (w != XWINDOW (selected_window))
9616 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
9617 else if (current_buffer == old)
9618 SET_TEXT_POS (lpoint, PT, PT_BYTE);
9620 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
9622 /* If we are highlighting the region, then we just changed
9623 the region, so redisplay to show it. */
9624 if (!NILP (Vtransient_mark_mode)
9625 && !NILP (current_buffer->mark_active))
9627 clear_glyph_matrix (w->desired_matrix);
9628 if (!try_window (window, startp))
9629 goto restore_buffers;
9633 make_cursor_line_fully_visible (w);
9634 #if GLYPH_DEBUG
9635 debug_method_add (w, "forced window start");
9636 #endif
9637 goto done;
9640 /* Handle case where text has not changed, only point, and it has
9641 not moved off the frame. */
9642 if (current_matrix_up_to_date_p
9643 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
9644 rc != 0))
9646 if (rc == -1)
9647 goto try_to_scroll;
9648 else
9649 goto done;
9651 /* If current starting point was originally the beginning of a line
9652 but no longer is, find a new starting point. */
9653 else if (!NILP (w->start_at_line_beg)
9654 && !(CHARPOS (startp) <= BEGV
9655 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
9657 #if GLYPH_DEBUG
9658 debug_method_add (w, "recenter 1");
9659 #endif
9660 goto recenter;
9663 /* Try scrolling with try_window_id. */
9664 else if (/* Windows and buffers haven't changed. */
9665 !windows_or_buffers_changed
9666 /* Window must be either use window-based redisplay or
9667 be full width. */
9668 && (FRAME_WINDOW_P (f)
9669 || (line_ins_del_ok && WINDOW_FULL_WIDTH_P (w)))
9670 && !MINI_WINDOW_P (w)
9671 /* Point is not known NOT to appear in window. */
9672 && PT >= CHARPOS (startp)
9673 && XFASTINT (w->last_modified)
9674 /* Window is not hscrolled. */
9675 && XFASTINT (w->hscroll) == 0
9676 /* Selective display has not changed. */
9677 && !current_buffer->clip_changed
9678 /* Current matrix is up to date. */
9679 && !NILP (w->window_end_valid)
9680 /* Can't use this case if highlighting a region because
9681 a cursor movement will do more than just set the cursor. */
9682 && !(!NILP (Vtransient_mark_mode)
9683 && !NILP (current_buffer->mark_active))
9684 && NILP (w->region_showing)
9685 && NILP (Vshow_trailing_whitespace)
9686 /* Overlay arrow position and string not changed. */
9687 && EQ (last_arrow_position, COERCE_MARKER (Voverlay_arrow_position))
9688 && EQ (last_arrow_string, Voverlay_arrow_string)
9689 /* Value is > 0 if update has been done, it is -1 if we
9690 know that the same window start will not work. It is 0
9691 if unsuccessful for some other reason. */
9692 && (tem = try_window_id (w)) != 0)
9694 #if GLYPH_DEBUG
9695 debug_method_add (w, "try_window_id %d", tem);
9696 #endif
9698 if (fonts_changed_p)
9699 goto restore_buffers;
9700 if (tem > 0)
9701 goto done;
9703 /* Otherwise try_window_id has returned -1 which means that we
9704 don't want the alternative below this comment to execute. */
9706 else if (CHARPOS (startp) >= BEGV
9707 && CHARPOS (startp) <= ZV
9708 && PT >= CHARPOS (startp)
9709 && (CHARPOS (startp) < ZV
9710 /* Avoid starting at end of buffer. */
9711 || CHARPOS (startp) == BEGV
9712 || (XFASTINT (w->last_modified) >= MODIFF
9713 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
9715 #if GLYPH_DEBUG
9716 debug_method_add (w, "same window start");
9717 #endif
9719 /* Try to redisplay starting at same place as before.
9720 If point has not moved off frame, accept the results. */
9721 if (!current_matrix_up_to_date_p
9722 /* Don't use try_window_reusing_current_matrix in this case
9723 because a window scroll function can have changed the
9724 buffer. */
9725 || !NILP (Vwindow_scroll_functions)
9726 || MINI_WINDOW_P (w)
9727 || !try_window_reusing_current_matrix (w))
9729 IF_DEBUG (debug_method_add (w, "1"));
9730 try_window (window, startp);
9733 if (fonts_changed_p)
9734 goto restore_buffers;
9736 if (w->cursor.vpos >= 0)
9738 if (!just_this_one_p
9739 || current_buffer->clip_changed
9740 || BEG_UNCHANGED < CHARPOS (startp))
9741 /* Forget any recorded base line for line number display. */
9742 w->base_line_number = Qnil;
9744 make_cursor_line_fully_visible (w);
9745 goto done;
9747 else
9748 clear_glyph_matrix (w->desired_matrix);
9751 try_to_scroll:
9753 XSETFASTINT (w->last_modified, 0);
9754 XSETFASTINT (w->last_overlay_modified, 0);
9756 /* Redisplay the mode line. Select the buffer properly for that. */
9757 if (!update_mode_line)
9759 update_mode_line = 1;
9760 w->update_mode_line = Qt;
9763 /* Try to scroll by specified few lines. */
9764 if ((scroll_conservatively
9765 || scroll_step
9766 || temp_scroll_step
9767 || NUMBERP (current_buffer->scroll_up_aggressively)
9768 || NUMBERP (current_buffer->scroll_down_aggressively))
9769 && !current_buffer->clip_changed
9770 && CHARPOS (startp) >= BEGV
9771 && CHARPOS (startp) <= ZV)
9773 /* The function returns -1 if new fonts were loaded, 1 if
9774 successful, 0 if not successful. */
9775 int rc = try_scrolling (window, just_this_one_p,
9776 scroll_conservatively,
9777 scroll_step,
9778 temp_scroll_step);
9779 if (rc > 0)
9780 goto done;
9781 else if (rc < 0)
9782 goto restore_buffers;
9785 /* Finally, just choose place to start which centers point */
9787 recenter:
9789 #if GLYPH_DEBUG
9790 debug_method_add (w, "recenter");
9791 #endif
9793 /* w->vscroll = 0; */
9795 /* Forget any previously recorded base line for line number display. */
9796 if (!current_matrix_up_to_date_p
9797 || current_buffer->clip_changed)
9798 w->base_line_number = Qnil;
9800 /* Move backward half the height of the window. */
9801 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
9802 it.current_y = it.last_visible_y;
9803 move_it_vertically_backward (&it, it.last_visible_y / 2);
9804 xassert (IT_CHARPOS (it) >= BEGV);
9806 /* The function move_it_vertically_backward may move over more
9807 than the specified y-distance. If it->w is small, e.g. a
9808 mini-buffer window, we may end up in front of the window's
9809 display area. Start displaying at the start of the line
9810 containing PT in this case. */
9811 if (it.current_y <= 0)
9813 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
9814 move_it_vertically (&it, 0);
9815 xassert (IT_CHARPOS (it) <= PT);
9816 it.current_y = 0;
9819 it.current_x = it.hpos = 0;
9821 /* Set startp here explicitly in case that helps avoid an infinite loop
9822 in case the window-scroll-functions functions get errors. */
9823 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
9825 /* Run scroll hooks. */
9826 startp = run_window_scroll_functions (window, it.current.pos);
9828 /* Redisplay the window. */
9829 if (!current_matrix_up_to_date_p
9830 || windows_or_buffers_changed
9831 /* Don't use try_window_reusing_current_matrix in this case
9832 because it can have changed the buffer. */
9833 || !NILP (Vwindow_scroll_functions)
9834 || !just_this_one_p
9835 || MINI_WINDOW_P (w)
9836 || !try_window_reusing_current_matrix (w))
9837 try_window (window, startp);
9839 /* If new fonts have been loaded (due to fontsets), give up. We
9840 have to start a new redisplay since we need to re-adjust glyph
9841 matrices. */
9842 if (fonts_changed_p)
9843 goto restore_buffers;
9845 /* If cursor did not appear assume that the middle of the window is
9846 in the first line of the window. Do it again with the next line.
9847 (Imagine a window of height 100, displaying two lines of height
9848 60. Moving back 50 from it->last_visible_y will end in the first
9849 line.) */
9850 if (w->cursor.vpos < 0)
9852 if (!NILP (w->window_end_valid)
9853 && PT >= Z - XFASTINT (w->window_end_pos))
9855 clear_glyph_matrix (w->desired_matrix);
9856 move_it_by_lines (&it, 1, 0);
9857 try_window (window, it.current.pos);
9859 else if (PT < IT_CHARPOS (it))
9861 clear_glyph_matrix (w->desired_matrix);
9862 move_it_by_lines (&it, -1, 0);
9863 try_window (window, it.current.pos);
9865 else
9867 /* Not much we can do about it. */
9871 /* Consider the following case: Window starts at BEGV, there is
9872 invisible, intangible text at BEGV, so that display starts at
9873 some point START > BEGV. It can happen that we are called with
9874 PT somewhere between BEGV and START. Try to handle that case. */
9875 if (w->cursor.vpos < 0)
9877 struct glyph_row *row = w->current_matrix->rows;
9878 if (row->mode_line_p)
9879 ++row;
9880 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
9883 make_cursor_line_fully_visible (w);
9885 done:
9887 SET_TEXT_POS_FROM_MARKER (startp, w->start);
9888 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
9889 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
9890 ? Qt : Qnil);
9892 /* Display the mode line, if we must. */
9893 if ((update_mode_line
9894 /* If window not full width, must redo its mode line
9895 if (a) the window to its side is being redone and
9896 (b) we do a frame-based redisplay. This is a consequence
9897 of how inverted lines are drawn in frame-based redisplay. */
9898 || (!just_this_one_p
9899 && !FRAME_WINDOW_P (f)
9900 && !WINDOW_FULL_WIDTH_P (w))
9901 /* Line number to display. */
9902 || INTEGERP (w->base_line_pos)
9903 /* Column number is displayed and different from the one displayed. */
9904 || (!NILP (w->column_number_displayed)
9905 && XFASTINT (w->column_number_displayed) != current_column ()))
9906 /* This means that the window has a mode line. */
9907 && (WINDOW_WANTS_MODELINE_P (w)
9908 || WINDOW_WANTS_HEADER_LINE_P (w)))
9910 Lisp_Object old_selected_frame;
9912 old_selected_frame = selected_frame;
9914 XSETFRAME (selected_frame, f);
9915 display_mode_lines (w);
9916 selected_frame = old_selected_frame;
9918 /* If mode line height has changed, arrange for a thorough
9919 immediate redisplay using the correct mode line height. */
9920 if (WINDOW_WANTS_MODELINE_P (w)
9921 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
9923 fonts_changed_p = 1;
9924 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
9925 = DESIRED_MODE_LINE_HEIGHT (w);
9928 /* If top line height has changed, arrange for a thorough
9929 immediate redisplay using the correct mode line height. */
9930 if (WINDOW_WANTS_HEADER_LINE_P (w)
9931 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
9933 fonts_changed_p = 1;
9934 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
9935 = DESIRED_HEADER_LINE_HEIGHT (w);
9938 if (fonts_changed_p)
9939 goto restore_buffers;
9942 if (!line_number_displayed
9943 && !BUFFERP (w->base_line_pos))
9945 w->base_line_pos = Qnil;
9946 w->base_line_number = Qnil;
9949 finish_menu_bars:
9951 /* When we reach a frame's selected window, redo the frame's menu bar. */
9952 if (update_mode_line
9953 && EQ (FRAME_SELECTED_WINDOW (f), window))
9955 int redisplay_menu_p = 0;
9957 if (FRAME_WINDOW_P (f))
9959 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (macintosh)
9960 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
9961 #else
9962 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
9963 #endif
9965 else
9966 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
9968 if (redisplay_menu_p)
9969 display_menu_bar (w);
9971 #ifdef HAVE_WINDOW_SYSTEM
9972 if (WINDOWP (f->tool_bar_window)
9973 && (FRAME_TOOL_BAR_LINES (f) > 0
9974 || auto_resize_tool_bars_p))
9975 redisplay_tool_bar (f);
9976 #endif
9979 finish_scroll_bars:
9981 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f))
9983 int start, end, whole;
9985 /* Calculate the start and end positions for the current window.
9986 At some point, it would be nice to choose between scrollbars
9987 which reflect the whole buffer size, with special markers
9988 indicating narrowing, and scrollbars which reflect only the
9989 visible region.
9991 Note that mini-buffers sometimes aren't displaying any text. */
9992 if (!MINI_WINDOW_P (w)
9993 || (w == XWINDOW (minibuf_window)
9994 && NILP (echo_area_buffer[0])))
9996 whole = ZV - BEGV;
9997 start = marker_position (w->start) - BEGV;
9998 /* I don't think this is guaranteed to be right. For the
9999 moment, we'll pretend it is. */
10000 end = (Z - XFASTINT (w->window_end_pos)) - BEGV;
10002 if (end < start)
10003 end = start;
10004 if (whole < (end - start))
10005 whole = end - start;
10007 else
10008 start = end = whole = 0;
10010 /* Indicate what this scroll bar ought to be displaying now. */
10011 (*set_vertical_scroll_bar_hook) (w, end - start, whole, start);
10013 /* Note that we actually used the scroll bar attached to this
10014 window, so it shouldn't be deleted at the end of redisplay. */
10015 (*redeem_scroll_bar_hook) (w);
10018 restore_buffers:
10020 /* Restore current_buffer and value of point in it. */
10021 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
10022 set_buffer_internal_1 (old);
10023 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
10025 unbind_to (count, Qnil);
10029 /* Build the complete desired matrix of WINDOW with a window start
10030 buffer position POS. Value is non-zero if successful. It is zero
10031 if fonts were loaded during redisplay which makes re-adjusting
10032 glyph matrices necessary. */
10035 try_window (window, pos)
10036 Lisp_Object window;
10037 struct text_pos pos;
10039 struct window *w = XWINDOW (window);
10040 struct it it;
10041 struct glyph_row *last_text_row = NULL;
10043 /* Make POS the new window start. */
10044 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
10046 /* Mark cursor position as unknown. No overlay arrow seen. */
10047 w->cursor.vpos = -1;
10048 overlay_arrow_seen = 0;
10050 /* Initialize iterator and info to start at POS. */
10051 start_display (&it, w, pos);
10053 /* Display all lines of W. */
10054 while (it.current_y < it.last_visible_y)
10056 if (display_line (&it))
10057 last_text_row = it.glyph_row - 1;
10058 if (fonts_changed_p)
10059 return 0;
10062 /* If bottom moved off end of frame, change mode line percentage. */
10063 if (XFASTINT (w->window_end_pos) <= 0
10064 && Z != IT_CHARPOS (it))
10065 w->update_mode_line = Qt;
10067 /* Set window_end_pos to the offset of the last character displayed
10068 on the window from the end of current_buffer. Set
10069 window_end_vpos to its row number. */
10070 if (last_text_row)
10072 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
10073 w->window_end_bytepos
10074 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
10075 XSETFASTINT (w->window_end_pos,
10076 Z - MATRIX_ROW_END_CHARPOS (last_text_row));
10077 XSETFASTINT (w->window_end_vpos,
10078 MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
10079 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
10080 ->displays_text_p);
10082 else
10084 w->window_end_bytepos = 0;
10085 XSETFASTINT (w->window_end_pos, 0);
10086 XSETFASTINT (w->window_end_vpos, 0);
10089 /* But that is not valid info until redisplay finishes. */
10090 w->window_end_valid = Qnil;
10091 return 1;
10096 /************************************************************************
10097 Window redisplay reusing current matrix when buffer has not changed
10098 ************************************************************************/
10100 /* Try redisplay of window W showing an unchanged buffer with a
10101 different window start than the last time it was displayed by
10102 reusing its current matrix. Value is non-zero if successful.
10103 W->start is the new window start. */
10105 static int
10106 try_window_reusing_current_matrix (w)
10107 struct window *w;
10109 struct frame *f = XFRAME (w->frame);
10110 struct glyph_row *row, *bottom_row;
10111 struct it it;
10112 struct run run;
10113 struct text_pos start, new_start;
10114 int nrows_scrolled, i;
10115 struct glyph_row *last_text_row;
10116 struct glyph_row *last_reused_text_row;
10117 struct glyph_row *start_row;
10118 int start_vpos, min_y, max_y;
10120 if (/* This function doesn't handle terminal frames. */
10121 !FRAME_WINDOW_P (f)
10122 /* Don't try to reuse the display if windows have been split
10123 or such. */
10124 || windows_or_buffers_changed)
10125 return 0;
10127 /* Can't do this if region may have changed. */
10128 if ((!NILP (Vtransient_mark_mode)
10129 && !NILP (current_buffer->mark_active))
10130 || !NILP (w->region_showing)
10131 || !NILP (Vshow_trailing_whitespace))
10132 return 0;
10134 /* If top-line visibility has changed, give up. */
10135 if (WINDOW_WANTS_HEADER_LINE_P (w)
10136 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
10137 return 0;
10139 /* Give up if old or new display is scrolled vertically. We could
10140 make this function handle this, but right now it doesn't. */
10141 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
10142 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (start_row))
10143 return 0;
10145 /* The variable new_start now holds the new window start. The old
10146 start `start' can be determined from the current matrix. */
10147 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
10148 start = start_row->start.pos;
10149 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
10151 /* Clear the desired matrix for the display below. */
10152 clear_glyph_matrix (w->desired_matrix);
10154 if (CHARPOS (new_start) <= CHARPOS (start))
10156 int first_row_y;
10158 IF_DEBUG (debug_method_add (w, "twu1"));
10160 /* Display up to a row that can be reused. The variable
10161 last_text_row is set to the last row displayed that displays
10162 text. Note that it.vpos == 0 if or if not there is a
10163 header-line; it's not the same as the MATRIX_ROW_VPOS! */
10164 start_display (&it, w, new_start);
10165 first_row_y = it.current_y;
10166 w->cursor.vpos = -1;
10167 last_text_row = last_reused_text_row = NULL;
10169 while (it.current_y < it.last_visible_y
10170 && IT_CHARPOS (it) < CHARPOS (start)
10171 && !fonts_changed_p)
10172 if (display_line (&it))
10173 last_text_row = it.glyph_row - 1;
10175 /* A value of current_y < last_visible_y means that we stopped
10176 at the previous window start, which in turn means that we
10177 have at least one reusable row. */
10178 if (it.current_y < it.last_visible_y)
10180 /* IT.vpos always starts from 0; it counts text lines. */
10181 nrows_scrolled = it.vpos;
10183 /* Find PT if not already found in the lines displayed. */
10184 if (w->cursor.vpos < 0)
10186 int dy = it.current_y - first_row_y;
10188 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
10189 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
10191 if (PT >= MATRIX_ROW_START_CHARPOS (row)
10192 && PT < MATRIX_ROW_END_CHARPOS (row))
10194 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
10195 dy, nrows_scrolled);
10196 break;
10199 if (MATRIX_ROW_BOTTOM_Y (row) + dy >= it.last_visible_y)
10200 break;
10202 ++row;
10205 /* Give up if point was not found. This shouldn't
10206 happen often; not more often than with try_window
10207 itself. */
10208 if (w->cursor.vpos < 0)
10210 clear_glyph_matrix (w->desired_matrix);
10211 return 0;
10215 /* Scroll the display. Do it before the current matrix is
10216 changed. The problem here is that update has not yet
10217 run, i.e. part of the current matrix is not up to date.
10218 scroll_run_hook will clear the cursor, and use the
10219 current matrix to get the height of the row the cursor is
10220 in. */
10221 run.current_y = first_row_y;
10222 run.desired_y = it.current_y;
10223 run.height = it.last_visible_y - it.current_y;
10225 if (run.height > 0 && run.current_y != run.desired_y)
10227 update_begin (f);
10228 rif->update_window_begin_hook (w);
10229 rif->clear_mouse_face (w);
10230 rif->scroll_run_hook (w, &run);
10231 rif->update_window_end_hook (w, 0, 0);
10232 update_end (f);
10235 /* Shift current matrix down by nrows_scrolled lines. */
10236 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
10237 rotate_matrix (w->current_matrix,
10238 start_vpos,
10239 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
10240 nrows_scrolled);
10242 /* Disable lines not reused. */
10243 for (i = 0; i < it.vpos; ++i)
10244 (start_row + i)->enabled_p = 0;
10246 /* Re-compute Y positions. */
10247 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
10248 max_y = it.last_visible_y;
10249 for (row = start_row + nrows_scrolled;
10250 row < bottom_row;
10251 ++row)
10253 row->y = it.current_y;
10255 if (row->y < min_y)
10256 row->visible_height = row->height - (min_y - row->y);
10257 else if (row->y + row->height > max_y)
10258 row->visible_height
10259 = row->height - (row->y + row->height - max_y);
10260 else
10261 row->visible_height = row->height;
10263 it.current_y += row->height;
10265 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
10266 last_reused_text_row = row;
10267 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
10268 break;
10272 /* Update window_end_pos etc.; last_reused_text_row is the last
10273 reused row from the current matrix containing text, if any.
10274 The value of last_text_row is the last displayed line
10275 containing text. */
10276 if (last_reused_text_row)
10278 w->window_end_bytepos
10279 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
10280 XSETFASTINT (w->window_end_pos,
10281 Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
10282 XSETFASTINT (w->window_end_vpos,
10283 MATRIX_ROW_VPOS (last_reused_text_row,
10284 w->current_matrix));
10286 else if (last_text_row)
10288 w->window_end_bytepos
10289 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
10290 XSETFASTINT (w->window_end_pos,
10291 Z - MATRIX_ROW_END_CHARPOS (last_text_row));
10292 XSETFASTINT (w->window_end_vpos,
10293 MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
10295 else
10297 /* This window must be completely empty. */
10298 w->window_end_bytepos = 0;
10299 XSETFASTINT (w->window_end_pos, 0);
10300 XSETFASTINT (w->window_end_vpos, 0);
10302 w->window_end_valid = Qnil;
10304 /* Update hint: don't try scrolling again in update_window. */
10305 w->desired_matrix->no_scrolling_p = 1;
10307 #if GLYPH_DEBUG
10308 debug_method_add (w, "try_window_reusing_current_matrix 1");
10309 #endif
10310 return 1;
10312 else if (CHARPOS (new_start) > CHARPOS (start))
10314 struct glyph_row *pt_row, *row;
10315 struct glyph_row *first_reusable_row;
10316 struct glyph_row *first_row_to_display;
10317 int dy;
10318 int yb = window_text_bottom_y (w);
10320 IF_DEBUG (debug_method_add (w, "twu2"));
10322 /* Find the row starting at new_start, if there is one. Don't
10323 reuse a partially visible line at the end. */
10324 first_reusable_row = start_row;
10325 while (first_reusable_row->enabled_p
10326 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
10327 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
10328 < CHARPOS (new_start)))
10329 ++first_reusable_row;
10331 /* Give up if there is no row to reuse. */
10332 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
10333 || !first_reusable_row->enabled_p
10334 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
10335 != CHARPOS (new_start)))
10336 return 0;
10338 /* We can reuse fully visible rows beginning with
10339 first_reusable_row to the end of the window. Set
10340 first_row_to_display to the first row that cannot be reused.
10341 Set pt_row to the row containing point, if there is any. */
10342 first_row_to_display = first_reusable_row;
10343 pt_row = NULL;
10344 while (MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb)
10346 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
10347 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
10348 pt_row = first_row_to_display;
10350 ++first_row_to_display;
10353 /* Start displaying at the start of first_row_to_display. */
10354 xassert (first_row_to_display->y < yb);
10355 init_to_row_start (&it, w, first_row_to_display);
10356 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
10357 - start_vpos);
10358 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
10359 - nrows_scrolled);
10360 it.current_y = (first_row_to_display->y - first_reusable_row->y
10361 + WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w));
10363 /* Display lines beginning with first_row_to_display in the
10364 desired matrix. Set last_text_row to the last row displayed
10365 that displays text. */
10366 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
10367 if (pt_row == NULL)
10368 w->cursor.vpos = -1;
10369 last_text_row = NULL;
10370 while (it.current_y < it.last_visible_y && !fonts_changed_p)
10371 if (display_line (&it))
10372 last_text_row = it.glyph_row - 1;
10374 /* Give up If point isn't in a row displayed or reused. */
10375 if (w->cursor.vpos < 0)
10377 clear_glyph_matrix (w->desired_matrix);
10378 return 0;
10381 /* If point is in a reused row, adjust y and vpos of the cursor
10382 position. */
10383 if (pt_row)
10385 w->cursor.vpos -= MATRIX_ROW_VPOS (first_reusable_row,
10386 w->current_matrix);
10387 w->cursor.y -= first_reusable_row->y;
10390 /* Scroll the display. */
10391 run.current_y = first_reusable_row->y;
10392 run.desired_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
10393 run.height = it.last_visible_y - run.current_y;
10394 dy = run.current_y - run.desired_y;
10396 if (run.height)
10398 struct frame *f = XFRAME (WINDOW_FRAME (w));
10399 update_begin (f);
10400 rif->update_window_begin_hook (w);
10401 rif->clear_mouse_face (w);
10402 rif->scroll_run_hook (w, &run);
10403 rif->update_window_end_hook (w, 0, 0);
10404 update_end (f);
10407 /* Adjust Y positions of reused rows. */
10408 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
10409 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
10410 max_y = it.last_visible_y;
10411 for (row = first_reusable_row; row < first_row_to_display; ++row)
10413 row->y -= dy;
10414 if (row->y < min_y)
10415 row->visible_height = row->height - (min_y - row->y);
10416 else if (row->y + row->height > max_y)
10417 row->visible_height
10418 = row->height - (row->y + row->height - max_y);
10419 else
10420 row->visible_height = row->height;
10423 /* Disable rows not reused. */
10424 while (row < bottom_row)
10426 row->enabled_p = 0;
10427 ++row;
10430 /* Scroll the current matrix. */
10431 xassert (nrows_scrolled > 0);
10432 rotate_matrix (w->current_matrix,
10433 start_vpos,
10434 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
10435 -nrows_scrolled);
10437 /* Adjust window end. A null value of last_text_row means that
10438 the window end is in reused rows which in turn means that
10439 only its vpos can have changed. */
10440 if (last_text_row)
10442 w->window_end_bytepos
10443 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
10444 XSETFASTINT (w->window_end_pos,
10445 Z - MATRIX_ROW_END_CHARPOS (last_text_row));
10446 XSETFASTINT (w->window_end_vpos,
10447 MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
10449 else
10451 XSETFASTINT (w->window_end_vpos,
10452 XFASTINT (w->window_end_vpos) - nrows_scrolled);
10455 w->window_end_valid = Qnil;
10456 w->desired_matrix->no_scrolling_p = 1;
10458 #if GLYPH_DEBUG
10459 debug_method_add (w, "try_window_reusing_current_matrix 2");
10460 #endif
10461 return 1;
10464 return 0;
10469 /************************************************************************
10470 Window redisplay reusing current matrix when buffer has changed
10471 ************************************************************************/
10473 static struct glyph_row *find_last_unchanged_at_beg_row P_ ((struct window *));
10474 static struct glyph_row *find_first_unchanged_at_end_row P_ ((struct window *,
10475 int *, int *));
10476 static struct glyph_row *
10477 find_last_row_displaying_text P_ ((struct glyph_matrix *, struct it *,
10478 struct glyph_row *));
10481 /* Return the last row in MATRIX displaying text. If row START is
10482 non-null, start searching with that row. IT gives the dimensions
10483 of the display. Value is null if matrix is empty; otherwise it is
10484 a pointer to the row found. */
10486 static struct glyph_row *
10487 find_last_row_displaying_text (matrix, it, start)
10488 struct glyph_matrix *matrix;
10489 struct it *it;
10490 struct glyph_row *start;
10492 struct glyph_row *row, *row_found;
10494 /* Set row_found to the last row in IT->w's current matrix
10495 displaying text. The loop looks funny but think of partially
10496 visible lines. */
10497 row_found = NULL;
10498 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
10499 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
10501 xassert (row->enabled_p);
10502 row_found = row;
10503 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
10504 break;
10505 ++row;
10508 return row_found;
10512 /* Return the last row in the current matrix of W that is not affected
10513 by changes at the start of current_buffer that occurred since the
10514 last time W was redisplayed. Value is null if no such row exists.
10516 The global variable beg_unchanged has to contain the number of
10517 bytes unchanged at the start of current_buffer. BEG +
10518 beg_unchanged is the buffer position of the first changed byte in
10519 current_buffer. Characters at positions < BEG + beg_unchanged are
10520 at the same buffer positions as they were when the current matrix
10521 was built. */
10523 static struct glyph_row *
10524 find_last_unchanged_at_beg_row (w)
10525 struct window *w;
10527 int first_changed_pos = BEG + BEG_UNCHANGED;
10528 struct glyph_row *row;
10529 struct glyph_row *row_found = NULL;
10530 int yb = window_text_bottom_y (w);
10532 /* Find the last row displaying unchanged text. */
10533 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
10534 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
10535 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos)
10537 if (/* If row ends before first_changed_pos, it is unchanged,
10538 except in some case. */
10539 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
10540 /* When row ends in ZV and we write at ZV it is not
10541 unchanged. */
10542 && !row->ends_at_zv_p
10543 /* When first_changed_pos is the end of a continued line,
10544 row is not unchanged because it may be no longer
10545 continued. */
10546 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
10547 && row->continued_p))
10548 row_found = row;
10550 /* Stop if last visible row. */
10551 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
10552 break;
10554 ++row;
10557 return row_found;
10561 /* Find the first glyph row in the current matrix of W that is not
10562 affected by changes at the end of current_buffer since the last
10563 time the window was redisplayed. Return in *DELTA the number of
10564 chars by which buffer positions in unchanged text at the end of
10565 current_buffer must be adjusted. Return in *DELTA_BYTES the
10566 corresponding number of bytes. Value is null if no such row
10567 exists, i.e. all rows are affected by changes. */
10569 static struct glyph_row *
10570 find_first_unchanged_at_end_row (w, delta, delta_bytes)
10571 struct window *w;
10572 int *delta, *delta_bytes;
10574 struct glyph_row *row;
10575 struct glyph_row *row_found = NULL;
10577 *delta = *delta_bytes = 0;
10579 /* Display must not have been paused, otherwise the current matrix
10580 is not up to date. */
10581 if (NILP (w->window_end_valid))
10582 abort ();
10584 /* A value of window_end_pos >= END_UNCHANGED means that the window
10585 end is in the range of changed text. If so, there is no
10586 unchanged row at the end of W's current matrix. */
10587 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
10588 return NULL;
10590 /* Set row to the last row in W's current matrix displaying text. */
10591 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
10593 /* If matrix is entirely empty, no unchanged row exists. */
10594 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
10596 /* The value of row is the last glyph row in the matrix having a
10597 meaningful buffer position in it. The end position of row
10598 corresponds to window_end_pos. This allows us to translate
10599 buffer positions in the current matrix to current buffer
10600 positions for characters not in changed text. */
10601 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
10602 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
10603 int last_unchanged_pos, last_unchanged_pos_old;
10604 struct glyph_row *first_text_row
10605 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
10607 *delta = Z - Z_old;
10608 *delta_bytes = Z_BYTE - Z_BYTE_old;
10610 /* Set last_unchanged_pos to the buffer position of the last
10611 character in the buffer that has not been changed. Z is the
10612 index + 1 of the last byte in current_buffer, i.e. by
10613 subtracting end_unchanged we get the index of the last
10614 unchanged character, and we have to add BEG to get its buffer
10615 position. */
10616 last_unchanged_pos = Z - END_UNCHANGED + BEG;
10617 last_unchanged_pos_old = last_unchanged_pos - *delta;
10619 /* Search backward from ROW for a row displaying a line that
10620 starts at a minimum position >= last_unchanged_pos_old. */
10621 for (; row > first_text_row; --row)
10623 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
10624 abort ();
10626 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
10627 row_found = row;
10631 if (row_found && !MATRIX_ROW_DISPLAYS_TEXT_P (row_found))
10632 abort ();
10634 return row_found;
10638 /* Make sure that glyph rows in the current matrix of window W
10639 reference the same glyph memory as corresponding rows in the
10640 frame's frame matrix. This function is called after scrolling W's
10641 current matrix on a terminal frame in try_window_id and
10642 try_window_reusing_current_matrix. */
10644 static void
10645 sync_frame_with_window_matrix_rows (w)
10646 struct window *w;
10648 struct frame *f = XFRAME (w->frame);
10649 struct glyph_row *window_row, *window_row_end, *frame_row;
10651 /* Preconditions: W must be a leaf window and full-width. Its frame
10652 must have a frame matrix. */
10653 xassert (NILP (w->hchild) && NILP (w->vchild));
10654 xassert (WINDOW_FULL_WIDTH_P (w));
10655 xassert (!FRAME_WINDOW_P (f));
10657 /* If W is a full-width window, glyph pointers in W's current matrix
10658 have, by definition, to be the same as glyph pointers in the
10659 corresponding frame matrix. */
10660 window_row = w->current_matrix->rows;
10661 window_row_end = window_row + w->current_matrix->nrows;
10662 frame_row = f->current_matrix->rows + XFASTINT (w->top);
10663 while (window_row < window_row_end)
10665 int area;
10667 for (area = LEFT_MARGIN_AREA; area <= LAST_AREA; ++area)
10668 frame_row->glyphs[area] = window_row->glyphs[area];
10670 /* Disable frame rows whose corresponding window rows have
10671 been disabled in try_window_id. */
10672 if (!window_row->enabled_p)
10673 frame_row->enabled_p = 0;
10675 ++window_row, ++frame_row;
10680 /* Find the glyph row in window W containing CHARPOS. Consider all
10681 rows between START and END (not inclusive). END null means search
10682 all rows to the end of the display area of W. Value is the row
10683 containing CHARPOS or null. */
10685 static struct glyph_row *
10686 row_containing_pos (w, charpos, start, end)
10687 struct window *w;
10688 int charpos;
10689 struct glyph_row *start, *end;
10691 struct glyph_row *row = start;
10692 int last_y;
10694 /* If we happen to start on a header-line, skip that. */
10695 if (row->mode_line_p)
10696 ++row;
10698 if ((end && row >= end) || !row->enabled_p)
10699 return NULL;
10701 last_y = window_text_bottom_y (w);
10703 while ((end == NULL || row < end)
10704 && (MATRIX_ROW_END_CHARPOS (row) < charpos
10705 /* The end position of a row equals the start
10706 position of the next row. If CHARPOS is there, we
10707 would rather display it in the next line, except
10708 when this line ends in ZV. */
10709 || (MATRIX_ROW_END_CHARPOS (row) == charpos
10710 && (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)
10711 || !row->ends_at_zv_p)))
10712 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
10713 ++row;
10715 /* Give up if CHARPOS not found. */
10716 if ((end && row >= end)
10717 || charpos < MATRIX_ROW_START_CHARPOS (row)
10718 || charpos > MATRIX_ROW_END_CHARPOS (row))
10719 row = NULL;
10721 return row;
10725 /* Try to redisplay window W by reusing its existing display. W's
10726 current matrix must be up to date when this function is called,
10727 i.e. window_end_valid must not be nil.
10729 Value is
10731 1 if display has been updated
10732 0 if otherwise unsuccessful
10733 -1 if redisplay with same window start is known not to succeed
10735 The following steps are performed:
10737 1. Find the last row in the current matrix of W that is not
10738 affected by changes at the start of current_buffer. If no such row
10739 is found, give up.
10741 2. Find the first row in W's current matrix that is not affected by
10742 changes at the end of current_buffer. Maybe there is no such row.
10744 3. Display lines beginning with the row + 1 found in step 1 to the
10745 row found in step 2 or, if step 2 didn't find a row, to the end of
10746 the window.
10748 4. If cursor is not known to appear on the window, give up.
10750 5. If display stopped at the row found in step 2, scroll the
10751 display and current matrix as needed.
10753 6. Maybe display some lines at the end of W, if we must. This can
10754 happen under various circumstances, like a partially visible line
10755 becoming fully visible, or because newly displayed lines are displayed
10756 in smaller font sizes.
10758 7. Update W's window end information. */
10760 /* Check that window end is what we expect it to be. */
10762 static int
10763 try_window_id (w)
10764 struct window *w;
10766 struct frame *f = XFRAME (w->frame);
10767 struct glyph_matrix *current_matrix = w->current_matrix;
10768 struct glyph_matrix *desired_matrix = w->desired_matrix;
10769 struct glyph_row *last_unchanged_at_beg_row;
10770 struct glyph_row *first_unchanged_at_end_row;
10771 struct glyph_row *row;
10772 struct glyph_row *bottom_row;
10773 int bottom_vpos;
10774 struct it it;
10775 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
10776 struct text_pos start_pos;
10777 struct run run;
10778 int first_unchanged_at_end_vpos = 0;
10779 struct glyph_row *last_text_row, *last_text_row_at_end;
10780 struct text_pos start;
10782 SET_TEXT_POS_FROM_MARKER (start, w->start);
10784 /* Check pre-conditions. Window end must be valid, otherwise
10785 the current matrix would not be up to date. */
10786 xassert (!NILP (w->window_end_valid));
10787 xassert (FRAME_WINDOW_P (XFRAME (w->frame))
10788 || (line_ins_del_ok && WINDOW_FULL_WIDTH_P (w)));
10790 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
10791 only if buffer has really changed. The reason is that the gap is
10792 initially at Z for freshly visited files. The code below would
10793 set end_unchanged to 0 in that case. */
10794 if (MODIFF > SAVE_MODIFF
10795 /* This seems to happen sometimes after saving a buffer. */
10796 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
10798 if (GPT - BEG < BEG_UNCHANGED)
10799 BEG_UNCHANGED = GPT - BEG;
10800 if (Z - GPT < END_UNCHANGED)
10801 END_UNCHANGED = Z - GPT;
10804 /* If window starts after a line end, and the last change is in
10805 front of that newline, then changes don't affect the display.
10806 This case happens with stealth-fontification. Note that although
10807 the display is unchanged, glyph positions in the matrix have to
10808 be adjusted, of course. */
10809 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
10810 if (CHARPOS (start) > BEGV
10811 && Z - END_UNCHANGED < CHARPOS (start) - 1
10812 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n'
10813 && PT < MATRIX_ROW_END_CHARPOS (row))
10815 struct glyph_row *r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
10816 int delta = CHARPOS (start) - MATRIX_ROW_START_CHARPOS (r0);
10818 if (delta)
10820 struct glyph_row *r1 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
10821 int delta_bytes = BYTEPOS (start) - MATRIX_ROW_START_BYTEPOS (r0);
10823 increment_matrix_positions (w->current_matrix,
10824 MATRIX_ROW_VPOS (r0, current_matrix),
10825 MATRIX_ROW_VPOS (r1, current_matrix),
10826 delta, delta_bytes);
10829 #if 0 /* If changes are all in front of the window start, the
10830 distance of the last displayed glyph from Z hasn't
10831 changed. */
10832 w->window_end_pos
10833 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
10834 w->window_end_bytepos
10835 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
10836 #endif
10838 row = row_containing_pos (w, PT, r0, NULL);
10839 if (row == NULL)
10840 return 0;
10842 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
10843 return 1;
10846 /* Return quickly if changes are all below what is displayed in the
10847 window, and if PT is in the window. */
10848 if (BEG_UNCHANGED > MATRIX_ROW_END_CHARPOS (row)
10849 && PT < MATRIX_ROW_END_CHARPOS (row))
10851 /* We have to update window end positions because the buffer's
10852 size has changed. */
10853 w->window_end_pos
10854 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
10855 w->window_end_bytepos
10856 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
10858 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
10859 row = row_containing_pos (w, PT, row, NULL);
10860 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
10861 return 2;
10864 /* Check that window start agrees with the start of the first glyph
10865 row in its current matrix. Check this after we know the window
10866 start is not in changed text, otherwise positions would not be
10867 comparable. */
10868 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
10869 if (!TEXT_POS_EQUAL_P (start, row->start.pos))
10870 return 0;
10872 /* Compute the position at which we have to start displaying new
10873 lines. Some of the lines at the top of the window might be
10874 reusable because they are not displaying changed text. Find the
10875 last row in W's current matrix not affected by changes at the
10876 start of current_buffer. Value is null if changes start in the
10877 first line of window. */
10878 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
10879 if (last_unchanged_at_beg_row)
10881 /* Avoid starting to display in the moddle of a character, a TAB
10882 for instance. This is easier than to set up the iterator
10883 exactly, and it's not a frequent case, so the additional
10884 effort wouldn't really pay off. */
10885 while (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
10886 && last_unchanged_at_beg_row > w->current_matrix->rows)
10887 --last_unchanged_at_beg_row;
10889 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
10890 return 0;
10892 init_to_row_end (&it, w, last_unchanged_at_beg_row);
10893 start_pos = it.current.pos;
10895 /* Start displaying new lines in the desired matrix at the same
10896 vpos we would use in the current matrix, i.e. below
10897 last_unchanged_at_beg_row. */
10898 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
10899 current_matrix);
10900 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
10901 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
10903 xassert (it.hpos == 0 && it.current_x == 0);
10905 else
10907 /* There are no reusable lines at the start of the window.
10908 Start displaying in the first line. */
10909 start_display (&it, w, start);
10910 start_pos = it.current.pos;
10913 /* Find the first row that is not affected by changes at the end of
10914 the buffer. Value will be null if there is no unchanged row, in
10915 which case we must redisplay to the end of the window. delta
10916 will be set to the value by which buffer positions beginning with
10917 first_unchanged_at_end_row have to be adjusted due to text
10918 changes. */
10919 first_unchanged_at_end_row
10920 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
10921 IF_DEBUG (debug_delta = delta);
10922 IF_DEBUG (debug_delta_bytes = delta_bytes);
10924 /* Set stop_pos to the buffer position up to which we will have to
10925 display new lines. If first_unchanged_at_end_row != NULL, this
10926 is the buffer position of the start of the line displayed in that
10927 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
10928 that we don't stop at a buffer position. */
10929 stop_pos = 0;
10930 if (first_unchanged_at_end_row)
10932 xassert (last_unchanged_at_beg_row == NULL
10933 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
10935 /* If this is a continuation line, move forward to the next one
10936 that isn't. Changes in lines above affect this line.
10937 Caution: this may move first_unchanged_at_end_row to a row
10938 not displaying text. */
10939 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
10940 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
10941 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
10942 < it.last_visible_y))
10943 ++first_unchanged_at_end_row;
10945 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
10946 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
10947 >= it.last_visible_y))
10948 first_unchanged_at_end_row = NULL;
10949 else
10951 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
10952 + delta);
10953 first_unchanged_at_end_vpos
10954 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
10955 xassert (stop_pos >= Z - END_UNCHANGED);
10958 else if (last_unchanged_at_beg_row == NULL)
10959 return 0;
10962 #if GLYPH_DEBUG
10964 /* Either there is no unchanged row at the end, or the one we have
10965 now displays text. This is a necessary condition for the window
10966 end pos calculation at the end of this function. */
10967 xassert (first_unchanged_at_end_row == NULL
10968 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
10970 debug_last_unchanged_at_beg_vpos
10971 = (last_unchanged_at_beg_row
10972 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
10973 : -1);
10974 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
10976 #endif /* GLYPH_DEBUG != 0 */
10979 /* Display new lines. Set last_text_row to the last new line
10980 displayed which has text on it, i.e. might end up as being the
10981 line where the window_end_vpos is. */
10982 w->cursor.vpos = -1;
10983 last_text_row = NULL;
10984 overlay_arrow_seen = 0;
10985 while (it.current_y < it.last_visible_y
10986 && !fonts_changed_p
10987 && (first_unchanged_at_end_row == NULL
10988 || IT_CHARPOS (it) < stop_pos))
10990 if (display_line (&it))
10991 last_text_row = it.glyph_row - 1;
10994 if (fonts_changed_p)
10995 return -1;
10998 /* Compute differences in buffer positions, y-positions etc. for
10999 lines reused at the bottom of the window. Compute what we can
11000 scroll. */
11001 if (first_unchanged_at_end_row
11002 /* No lines reused because we displayed everything up to the
11003 bottom of the window. */
11004 && it.current_y < it.last_visible_y)
11006 dvpos = (it.vpos
11007 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
11008 current_matrix));
11009 dy = it.current_y - first_unchanged_at_end_row->y;
11010 run.current_y = first_unchanged_at_end_row->y;
11011 run.desired_y = run.current_y + dy;
11012 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
11014 else
11016 delta = dvpos = dy = run.current_y = run.desired_y = run.height = 0;
11017 first_unchanged_at_end_row = NULL;
11019 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
11022 /* Find the cursor if not already found. We have to decide whether
11023 PT will appear on this window (it sometimes doesn't, but this is
11024 not a very frequent case.) This decision has to be made before
11025 the current matrix is altered. A value of cursor.vpos < 0 means
11026 that PT is either in one of the lines beginning at
11027 first_unchanged_at_end_row or below the window. Don't care for
11028 lines that might be displayed later at the window end; as
11029 mentioned, this is not a frequent case. */
11030 if (w->cursor.vpos < 0)
11032 /* Cursor in unchanged rows at the top? */
11033 if (PT < CHARPOS (start_pos)
11034 && last_unchanged_at_beg_row)
11036 row = row_containing_pos (w, PT,
11037 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
11038 last_unchanged_at_beg_row + 1);
11039 if (row)
11040 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11043 /* Start from first_unchanged_at_end_row looking for PT. */
11044 else if (first_unchanged_at_end_row)
11046 row = row_containing_pos (w, PT - delta,
11047 first_unchanged_at_end_row, NULL);
11048 if (row)
11049 set_cursor_from_row (w, row, w->current_matrix, delta,
11050 delta_bytes, dy, dvpos);
11053 /* Give up if cursor was not found. */
11054 if (w->cursor.vpos < 0)
11056 clear_glyph_matrix (w->desired_matrix);
11057 return -1;
11061 /* Don't let the cursor end in the scroll margins. */
11063 int this_scroll_margin, cursor_height;
11065 this_scroll_margin = max (0, scroll_margin);
11066 this_scroll_margin = min (this_scroll_margin,
11067 XFASTINT (w->height) / 4);
11068 this_scroll_margin *= CANON_Y_UNIT (it.f);
11069 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
11071 if ((w->cursor.y < this_scroll_margin
11072 && CHARPOS (start) > BEGV)
11073 /* Don't take scroll margin into account at the bottom because
11074 old redisplay didn't do it either. */
11075 || w->cursor.y + cursor_height > it.last_visible_y)
11077 w->cursor.vpos = -1;
11078 clear_glyph_matrix (w->desired_matrix);
11079 return -1;
11083 /* Scroll the display. Do it before changing the current matrix so
11084 that xterm.c doesn't get confused about where the cursor glyph is
11085 found. */
11086 if (dy && run.height)
11088 update_begin (f);
11090 if (FRAME_WINDOW_P (f))
11092 rif->update_window_begin_hook (w);
11093 rif->clear_mouse_face (w);
11094 rif->scroll_run_hook (w, &run);
11095 rif->update_window_end_hook (w, 0, 0);
11097 else
11099 /* Terminal frame. In this case, dvpos gives the number of
11100 lines to scroll by; dvpos < 0 means scroll up. */
11101 int first_unchanged_at_end_vpos
11102 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
11103 int from = XFASTINT (w->top) + first_unchanged_at_end_vpos;
11104 int end = XFASTINT (w->top) + window_internal_height (w);
11106 /* Perform the operation on the screen. */
11107 if (dvpos > 0)
11109 /* Scroll last_unchanged_at_beg_row to the end of the
11110 window down dvpos lines. */
11111 set_terminal_window (end);
11113 /* On dumb terminals delete dvpos lines at the end
11114 before inserting dvpos empty lines. */
11115 if (!scroll_region_ok)
11116 ins_del_lines (end - dvpos, -dvpos);
11118 /* Insert dvpos empty lines in front of
11119 last_unchanged_at_beg_row. */
11120 ins_del_lines (from, dvpos);
11122 else if (dvpos < 0)
11124 /* Scroll up last_unchanged_at_beg_vpos to the end of
11125 the window to last_unchanged_at_beg_vpos - |dvpos|. */
11126 set_terminal_window (end);
11128 /* Delete dvpos lines in front of
11129 last_unchanged_at_beg_vpos. ins_del_lines will set
11130 the cursor to the given vpos and emit |dvpos| delete
11131 line sequences. */
11132 ins_del_lines (from + dvpos, dvpos);
11134 /* On a dumb terminal insert dvpos empty lines at the
11135 end. */
11136 if (!scroll_region_ok)
11137 ins_del_lines (end + dvpos, -dvpos);
11140 set_terminal_window (0);
11143 update_end (f);
11146 /* Shift reused rows of the current matrix to the right position.
11147 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
11148 text. */
11149 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
11150 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
11151 if (dvpos < 0)
11153 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
11154 bottom_vpos, dvpos);
11155 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
11156 bottom_vpos, 0);
11158 else if (dvpos > 0)
11160 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
11161 bottom_vpos, dvpos);
11162 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
11163 first_unchanged_at_end_vpos + dvpos, 0);
11166 /* For frame-based redisplay, make sure that current frame and window
11167 matrix are in sync with respect to glyph memory. */
11168 if (!FRAME_WINDOW_P (f))
11169 sync_frame_with_window_matrix_rows (w);
11171 /* Adjust buffer positions in reused rows. */
11172 if (delta)
11173 increment_matrix_positions (current_matrix,
11174 first_unchanged_at_end_vpos + dvpos,
11175 bottom_vpos, delta, delta_bytes);
11177 /* Adjust Y positions. */
11178 if (dy)
11179 shift_glyph_matrix (w, current_matrix,
11180 first_unchanged_at_end_vpos + dvpos,
11181 bottom_vpos, dy);
11183 if (first_unchanged_at_end_row)
11184 first_unchanged_at_end_row += dvpos;
11186 /* If scrolling up, there may be some lines to display at the end of
11187 the window. */
11188 last_text_row_at_end = NULL;
11189 if (dy < 0)
11191 /* Set last_row to the glyph row in the current matrix where the
11192 window end line is found. It has been moved up or down in
11193 the matrix by dvpos. */
11194 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
11195 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
11197 /* If last_row is the window end line, it should display text. */
11198 xassert (last_row->displays_text_p);
11200 /* If window end line was partially visible before, begin
11201 displaying at that line. Otherwise begin displaying with the
11202 line following it. */
11203 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
11205 init_to_row_start (&it, w, last_row);
11206 it.vpos = last_vpos;
11207 it.current_y = last_row->y;
11209 else
11211 init_to_row_end (&it, w, last_row);
11212 it.vpos = 1 + last_vpos;
11213 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
11214 ++last_row;
11217 /* We may start in a continuation line. If so, we have to get
11218 the right continuation_lines_width and current_x. */
11219 it.continuation_lines_width = last_row->continuation_lines_width;
11220 it.hpos = it.current_x = 0;
11222 /* Display the rest of the lines at the window end. */
11223 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
11224 while (it.current_y < it.last_visible_y
11225 && !fonts_changed_p)
11227 /* Is it always sure that the display agrees with lines in
11228 the current matrix? I don't think so, so we mark rows
11229 displayed invalid in the current matrix by setting their
11230 enabled_p flag to zero. */
11231 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
11232 if (display_line (&it))
11233 last_text_row_at_end = it.glyph_row - 1;
11237 /* Update window_end_pos and window_end_vpos. */
11238 if (first_unchanged_at_end_row
11239 && first_unchanged_at_end_row->y < it.last_visible_y
11240 && !last_text_row_at_end)
11242 /* Window end line if one of the preserved rows from the current
11243 matrix. Set row to the last row displaying text in current
11244 matrix starting at first_unchanged_at_end_row, after
11245 scrolling. */
11246 xassert (first_unchanged_at_end_row->displays_text_p);
11247 row = find_last_row_displaying_text (w->current_matrix, &it,
11248 first_unchanged_at_end_row);
11249 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
11251 XSETFASTINT (w->window_end_pos, Z - MATRIX_ROW_END_CHARPOS (row));
11252 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
11253 XSETFASTINT (w->window_end_vpos,
11254 MATRIX_ROW_VPOS (row, w->current_matrix));
11256 else if (last_text_row_at_end)
11258 XSETFASTINT (w->window_end_pos,
11259 Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
11260 w->window_end_bytepos
11261 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
11262 XSETFASTINT (w->window_end_vpos,
11263 MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
11265 else if (last_text_row)
11267 /* We have displayed either to the end of the window or at the
11268 end of the window, i.e. the last row with text is to be found
11269 in the desired matrix. */
11270 XSETFASTINT (w->window_end_pos,
11271 Z - MATRIX_ROW_END_CHARPOS (last_text_row));
11272 w->window_end_bytepos
11273 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
11274 XSETFASTINT (w->window_end_vpos,
11275 MATRIX_ROW_VPOS (last_text_row, desired_matrix));
11277 else if (first_unchanged_at_end_row == NULL
11278 && last_text_row == NULL
11279 && last_text_row_at_end == NULL)
11281 /* Displayed to end of window, but no line containing text was
11282 displayed. Lines were deleted at the end of the window. */
11283 int vpos;
11284 int header_line_p = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
11286 for (vpos = XFASTINT (w->window_end_vpos); vpos > 0; --vpos)
11287 if ((w->desired_matrix->rows[vpos + header_line_p].enabled_p
11288 && w->desired_matrix->rows[vpos + header_line_p].displays_text_p)
11289 || (!w->desired_matrix->rows[vpos + header_line_p].enabled_p
11290 && w->current_matrix->rows[vpos + header_line_p].displays_text_p))
11291 break;
11293 w->window_end_vpos = make_number (vpos);
11295 else
11296 abort ();
11298 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
11299 debug_end_vpos = XFASTINT (w->window_end_vpos));
11301 /* Record that display has not been completed. */
11302 w->window_end_valid = Qnil;
11303 w->desired_matrix->no_scrolling_p = 1;
11304 return 3;
11309 /***********************************************************************
11310 More debugging support
11311 ***********************************************************************/
11313 #if GLYPH_DEBUG
11315 void dump_glyph_row P_ ((struct glyph_matrix *, int, int));
11316 static void dump_glyph_matrix P_ ((struct glyph_matrix *, int));
11319 /* Dump the contents of glyph matrix MATRIX on stderr. If
11320 WITH_GLYPHS_P is non-zero, dump glyph contents as well. */
11322 static void
11323 dump_glyph_matrix (matrix, with_glyphs_p)
11324 struct glyph_matrix *matrix;
11325 int with_glyphs_p;
11327 int i;
11328 for (i = 0; i < matrix->nrows; ++i)
11329 dump_glyph_row (matrix, i, with_glyphs_p);
11333 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
11334 WITH_GLYPH_SP non-zero means dump glyph contents, too. */
11336 void
11337 dump_glyph_row (matrix, vpos, with_glyphs_p)
11338 struct glyph_matrix *matrix;
11339 int vpos, with_glyphs_p;
11341 struct glyph_row *row;
11343 if (vpos < 0 || vpos >= matrix->nrows)
11344 return;
11346 row = MATRIX_ROW (matrix, vpos);
11348 fprintf (stderr, "Row Start End Used oEI><O\\CTZFes X Y W H V A P\n");
11349 fprintf (stderr, "=======================================================================\n");
11351 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d\
11352 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
11353 row - matrix->rows,
11354 MATRIX_ROW_START_CHARPOS (row),
11355 MATRIX_ROW_END_CHARPOS (row),
11356 row->used[TEXT_AREA],
11357 row->contains_overlapping_glyphs_p,
11358 row->enabled_p,
11359 row->inverse_p,
11360 row->truncated_on_left_p,
11361 row->truncated_on_right_p,
11362 row->overlay_arrow_p,
11363 row->continued_p,
11364 MATRIX_ROW_CONTINUATION_LINE_P (row),
11365 row->displays_text_p,
11366 row->ends_at_zv_p,
11367 row->fill_line_p,
11368 row->ends_in_middle_of_char_p,
11369 row->starts_in_middle_of_char_p,
11370 row->x,
11371 row->y,
11372 row->pixel_width,
11373 row->height,
11374 row->visible_height,
11375 row->ascent,
11376 row->phys_ascent);
11377 fprintf (stderr, "%9d %5d\n", row->start.overlay_string_index,
11378 row->end.overlay_string_index);
11379 fprintf (stderr, "%9d %5d\n",
11380 CHARPOS (row->start.string_pos),
11381 CHARPOS (row->end.string_pos));
11382 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
11383 row->end.dpvec_index);
11385 if (with_glyphs_p)
11387 struct glyph *glyph, *glyph_end;
11388 int prev_had_glyphs_p;
11390 glyph = row->glyphs[TEXT_AREA];
11391 glyph_end = glyph + row->used[TEXT_AREA];
11393 /* Glyph for a line end in text. */
11394 if (glyph == glyph_end && glyph->charpos > 0)
11395 ++glyph_end;
11397 if (glyph < glyph_end)
11399 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
11400 prev_had_glyphs_p = 1;
11402 else
11403 prev_had_glyphs_p = 0;
11405 while (glyph < glyph_end)
11407 if (glyph->type == CHAR_GLYPH)
11409 fprintf (stderr,
11410 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
11411 glyph - row->glyphs[TEXT_AREA],
11412 'C',
11413 glyph->charpos,
11414 (BUFFERP (glyph->object)
11415 ? 'B'
11416 : (STRINGP (glyph->object)
11417 ? 'S'
11418 : '-')),
11419 glyph->pixel_width,
11420 glyph->u.ch,
11421 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
11422 ? glyph->u.ch
11423 : '.'),
11424 glyph->face_id,
11425 glyph->left_box_line_p,
11426 glyph->right_box_line_p);
11428 else if (glyph->type == STRETCH_GLYPH)
11430 fprintf (stderr,
11431 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
11432 glyph - row->glyphs[TEXT_AREA],
11433 'S',
11434 glyph->charpos,
11435 (BUFFERP (glyph->object)
11436 ? 'B'
11437 : (STRINGP (glyph->object)
11438 ? 'S'
11439 : '-')),
11440 glyph->pixel_width,
11442 '.',
11443 glyph->face_id,
11444 glyph->left_box_line_p,
11445 glyph->right_box_line_p);
11447 else if (glyph->type == IMAGE_GLYPH)
11449 fprintf (stderr,
11450 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
11451 glyph - row->glyphs[TEXT_AREA],
11452 'I',
11453 glyph->charpos,
11454 (BUFFERP (glyph->object)
11455 ? 'B'
11456 : (STRINGP (glyph->object)
11457 ? 'S'
11458 : '-')),
11459 glyph->pixel_width,
11460 glyph->u.img_id,
11461 '.',
11462 glyph->face_id,
11463 glyph->left_box_line_p,
11464 glyph->right_box_line_p);
11466 ++glyph;
11472 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
11473 Sdump_glyph_matrix, 0, 1, "p",
11474 "Dump the current matrix of the selected window to stderr.\n\
11475 Shows contents of glyph row structures. With non-nil optional\n\
11476 parameter WITH-GLYPHS-P, dump glyphs as well.")
11477 (with_glyphs_p)
11478 Lisp_Object with_glyphs_p;
11480 struct window *w = XWINDOW (selected_window);
11481 struct buffer *buffer = XBUFFER (w->buffer);
11483 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
11484 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
11485 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
11486 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
11487 fprintf (stderr, "=============================================\n");
11488 dump_glyph_matrix (w->current_matrix, !NILP (with_glyphs_p));
11489 return Qnil;
11493 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 1, "",
11494 "Dump glyph row ROW to stderr.")
11495 (row)
11496 Lisp_Object row;
11498 CHECK_NUMBER (row, 0);
11499 dump_glyph_row (XWINDOW (selected_window)->current_matrix, XINT (row), 1);
11500 return Qnil;
11504 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row,
11505 0, 0, "", "")
11508 struct frame *sf = SELECTED_FRAME ();
11509 struct glyph_matrix *m = (XWINDOW (sf->tool_bar_window)
11510 ->current_matrix);
11511 dump_glyph_row (m, 0, 1);
11512 return Qnil;
11516 DEFUN ("trace-redisplay-toggle", Ftrace_redisplay_toggle,
11517 Strace_redisplay_toggle, 0, 0, "",
11518 "Toggle tracing of redisplay.")
11521 trace_redisplay_p = !trace_redisplay_p;
11522 return Qnil;
11526 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, 1, "",
11527 "Print STRING to stderr.")
11528 (string)
11529 Lisp_Object string;
11531 CHECK_STRING (string, 0);
11532 fprintf (stderr, "%s", XSTRING (string)->data);
11533 return Qnil;
11536 #endif /* GLYPH_DEBUG */
11540 /***********************************************************************
11541 Building Desired Matrix Rows
11542 ***********************************************************************/
11544 /* Return a temporary glyph row holding the glyphs of an overlay
11545 arrow. Only used for non-window-redisplay windows. */
11547 static struct glyph_row *
11548 get_overlay_arrow_glyph_row (w)
11549 struct window *w;
11551 struct frame *f = XFRAME (WINDOW_FRAME (w));
11552 struct buffer *buffer = XBUFFER (w->buffer);
11553 struct buffer *old = current_buffer;
11554 unsigned char *arrow_string = XSTRING (Voverlay_arrow_string)->data;
11555 int arrow_len = XSTRING (Voverlay_arrow_string)->size;
11556 unsigned char *arrow_end = arrow_string + arrow_len;
11557 unsigned char *p;
11558 struct it it;
11559 int multibyte_p;
11560 int n_glyphs_before;
11562 set_buffer_temp (buffer);
11563 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
11564 it.glyph_row->used[TEXT_AREA] = 0;
11565 SET_TEXT_POS (it.position, 0, 0);
11567 multibyte_p = !NILP (buffer->enable_multibyte_characters);
11568 p = arrow_string;
11569 while (p < arrow_end)
11571 Lisp_Object face, ilisp;
11573 /* Get the next character. */
11574 if (multibyte_p)
11575 it.c = string_char_and_length (p, arrow_len, &it.len);
11576 else
11577 it.c = *p, it.len = 1;
11578 p += it.len;
11580 /* Get its face. */
11581 XSETFASTINT (ilisp, p - arrow_string);
11582 face = Fget_text_property (ilisp, Qface, Voverlay_arrow_string);
11583 it.face_id = compute_char_face (f, it.c, face);
11585 /* Compute its width, get its glyphs. */
11586 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
11587 SET_TEXT_POS (it.position, -1, -1);
11588 PRODUCE_GLYPHS (&it);
11590 /* If this character doesn't fit any more in the line, we have
11591 to remove some glyphs. */
11592 if (it.current_x > it.last_visible_x)
11594 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
11595 break;
11599 set_buffer_temp (old);
11600 return it.glyph_row;
11604 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
11605 glyphs are only inserted for terminal frames since we can't really
11606 win with truncation glyphs when partially visible glyphs are
11607 involved. Which glyphs to insert is determined by
11608 produce_special_glyphs. */
11610 static void
11611 insert_left_trunc_glyphs (it)
11612 struct it *it;
11614 struct it truncate_it;
11615 struct glyph *from, *end, *to, *toend;
11617 xassert (!FRAME_WINDOW_P (it->f));
11619 /* Get the truncation glyphs. */
11620 truncate_it = *it;
11621 truncate_it.current_x = 0;
11622 truncate_it.face_id = DEFAULT_FACE_ID;
11623 truncate_it.glyph_row = &scratch_glyph_row;
11624 truncate_it.glyph_row->used[TEXT_AREA] = 0;
11625 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
11626 truncate_it.object = make_number (0);
11627 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
11629 /* Overwrite glyphs from IT with truncation glyphs. */
11630 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
11631 end = from + truncate_it.glyph_row->used[TEXT_AREA];
11632 to = it->glyph_row->glyphs[TEXT_AREA];
11633 toend = to + it->glyph_row->used[TEXT_AREA];
11635 while (from < end)
11636 *to++ = *from++;
11638 /* There may be padding glyphs left over. Remove them. */
11639 from = to;
11640 while (from < toend && CHAR_GLYPH_PADDING_P (*from))
11641 ++from;
11642 while (from < toend)
11643 *to++ = *from++;
11645 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
11649 /* Compute the pixel height and width of IT->glyph_row.
11651 Most of the time, ascent and height of a display line will be equal
11652 to the max_ascent and max_height values of the display iterator
11653 structure. This is not the case if
11655 1. We hit ZV without displaying anything. In this case, max_ascent
11656 and max_height will be zero.
11658 2. We have some glyphs that don't contribute to the line height.
11659 (The glyph row flag contributes_to_line_height_p is for future
11660 pixmap extensions).
11662 The first case is easily covered by using default values because in
11663 these cases, the line height does not really matter, except that it
11664 must not be zero. */
11666 static void
11667 compute_line_metrics (it)
11668 struct it *it;
11670 struct glyph_row *row = it->glyph_row;
11671 int area, i;
11673 if (FRAME_WINDOW_P (it->f))
11675 int i, header_line_height;
11677 /* The line may consist of one space only, that was added to
11678 place the cursor on it. If so, the row's height hasn't been
11679 computed yet. */
11680 if (row->height == 0)
11682 if (it->max_ascent + it->max_descent == 0)
11683 it->max_descent = it->max_phys_descent = CANON_Y_UNIT (it->f);
11684 row->ascent = it->max_ascent;
11685 row->height = it->max_ascent + it->max_descent;
11686 row->phys_ascent = it->max_phys_ascent;
11687 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
11690 /* Compute the width of this line. */
11691 row->pixel_width = row->x;
11692 for (i = 0; i < row->used[TEXT_AREA]; ++i)
11693 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
11695 xassert (row->pixel_width >= 0);
11696 xassert (row->ascent >= 0 && row->height > 0);
11698 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
11699 || MATRIX_ROW_OVERLAPS_PRED_P (row));
11701 /* If first line's physical ascent is larger than its logical
11702 ascent, use the physical ascent, and make the row taller.
11703 This makes accented characters fully visible. */
11704 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
11705 && row->phys_ascent > row->ascent)
11707 row->height += row->phys_ascent - row->ascent;
11708 row->ascent = row->phys_ascent;
11711 /* Compute how much of the line is visible. */
11712 row->visible_height = row->height;
11714 header_line_height = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (it->w);
11715 if (row->y < header_line_height)
11716 row->visible_height -= header_line_height - row->y;
11717 else
11719 int max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (it->w);
11720 if (row->y + row->height > max_y)
11721 row->visible_height -= row->y + row->height - max_y;
11724 else
11726 row->pixel_width = row->used[TEXT_AREA];
11727 row->ascent = row->phys_ascent = 0;
11728 row->height = row->phys_height = row->visible_height = 1;
11731 /* Compute a hash code for this row. */
11732 row->hash = 0;
11733 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
11734 for (i = 0; i < row->used[area]; ++i)
11735 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
11736 + row->glyphs[area][i].u.val
11737 + row->glyphs[area][i].face_id
11738 + row->glyphs[area][i].padding_p
11739 + (row->glyphs[area][i].type << 2));
11741 it->max_ascent = it->max_descent = 0;
11742 it->max_phys_ascent = it->max_phys_descent = 0;
11746 /* Append one space to the glyph row of iterator IT if doing a
11747 window-based redisplay. DEFAULT_FACE_P non-zero means let the
11748 space have the default face, otherwise let it have the same face as
11749 IT->face_id. Value is non-zero if a space was added.
11751 This function is called to make sure that there is always one glyph
11752 at the end of a glyph row that the cursor can be set on under
11753 window-systems. (If there weren't such a glyph we would not know
11754 how wide and tall a box cursor should be displayed).
11756 At the same time this space let's a nicely handle clearing to the
11757 end of the line if the row ends in italic text. */
11759 static int
11760 append_space (it, default_face_p)
11761 struct it *it;
11762 int default_face_p;
11764 if (FRAME_WINDOW_P (it->f))
11766 int n = it->glyph_row->used[TEXT_AREA];
11768 if (it->glyph_row->glyphs[TEXT_AREA] + n
11769 < it->glyph_row->glyphs[1 + TEXT_AREA])
11771 /* Save some values that must not be changed.
11772 Must save IT->c and IT->len because otherwise
11773 ITERATOR_AT_END_P wouldn't work anymore after
11774 append_space has been called. */
11775 int saved_what = it->what;
11776 int saved_c = it->c, saved_len = it->len;
11777 int saved_x = it->current_x;
11778 int saved_face_id = it->face_id;
11779 struct text_pos saved_pos;
11780 Lisp_Object saved_object;
11781 struct face *face;
11783 saved_object = it->object;
11784 saved_pos = it->position;
11786 it->what = IT_CHARACTER;
11787 bzero (&it->position, sizeof it->position);
11788 it->object = make_number (0);
11789 it->c = ' ';
11790 it->len = 1;
11792 if (default_face_p)
11793 it->face_id = DEFAULT_FACE_ID;
11794 else if (it->face_before_selective_p)
11795 it->face_id = it->saved_face_id;
11796 face = FACE_FROM_ID (it->f, it->face_id);
11797 it->face_id = FACE_FOR_CHAR (it->f, face, 0);
11799 PRODUCE_GLYPHS (it);
11801 it->current_x = saved_x;
11802 it->object = saved_object;
11803 it->position = saved_pos;
11804 it->what = saved_what;
11805 it->face_id = saved_face_id;
11806 it->len = saved_len;
11807 it->c = saved_c;
11808 return 1;
11812 return 0;
11816 /* Extend the face of the last glyph in the text area of IT->glyph_row
11817 to the end of the display line. Called from display_line.
11818 If the glyph row is empty, add a space glyph to it so that we
11819 know the face to draw. Set the glyph row flag fill_line_p. */
11821 static void
11822 extend_face_to_end_of_line (it)
11823 struct it *it;
11825 struct face *face;
11826 struct frame *f = it->f;
11828 /* If line is already filled, do nothing. */
11829 if (it->current_x >= it->last_visible_x)
11830 return;
11832 /* Face extension extends the background and box of IT->face_id
11833 to the end of the line. If the background equals the background
11834 of the frame, we don't have to do anything. */
11835 if (it->face_before_selective_p)
11836 face = FACE_FROM_ID (it->f, it->saved_face_id);
11837 else
11838 face = FACE_FROM_ID (f, it->face_id);
11840 if (FRAME_WINDOW_P (f)
11841 && face->box == FACE_NO_BOX
11842 && face->background == FRAME_BACKGROUND_PIXEL (f)
11843 && !face->stipple)
11844 return;
11846 /* Set the glyph row flag indicating that the face of the last glyph
11847 in the text area has to be drawn to the end of the text area. */
11848 it->glyph_row->fill_line_p = 1;
11850 /* If current character of IT is not ASCII, make sure we have the
11851 ASCII face. This will be automatically undone the next time
11852 get_next_display_element returns a multibyte character. Note
11853 that the character will always be single byte in unibyte text. */
11854 if (!SINGLE_BYTE_CHAR_P (it->c))
11856 it->face_id = FACE_FOR_CHAR (f, face, 0);
11859 if (FRAME_WINDOW_P (f))
11861 /* If the row is empty, add a space with the current face of IT,
11862 so that we know which face to draw. */
11863 if (it->glyph_row->used[TEXT_AREA] == 0)
11865 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
11866 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
11867 it->glyph_row->used[TEXT_AREA] = 1;
11870 else
11872 /* Save some values that must not be changed. */
11873 int saved_x = it->current_x;
11874 struct text_pos saved_pos;
11875 Lisp_Object saved_object;
11876 int saved_what = it->what;
11877 int saved_face_id = it->face_id;
11879 saved_object = it->object;
11880 saved_pos = it->position;
11882 it->what = IT_CHARACTER;
11883 bzero (&it->position, sizeof it->position);
11884 it->object = make_number (0);
11885 it->c = ' ';
11886 it->len = 1;
11887 it->face_id = face->id;
11889 PRODUCE_GLYPHS (it);
11891 while (it->current_x <= it->last_visible_x)
11892 PRODUCE_GLYPHS (it);
11894 /* Don't count these blanks really. It would let us insert a left
11895 truncation glyph below and make us set the cursor on them, maybe. */
11896 it->current_x = saved_x;
11897 it->object = saved_object;
11898 it->position = saved_pos;
11899 it->what = saved_what;
11900 it->face_id = saved_face_id;
11905 /* Value is non-zero if text starting at CHARPOS in current_buffer is
11906 trailing whitespace. */
11908 static int
11909 trailing_whitespace_p (charpos)
11910 int charpos;
11912 int bytepos = CHAR_TO_BYTE (charpos);
11913 int c = 0;
11915 while (bytepos < ZV_BYTE
11916 && (c = FETCH_CHAR (bytepos),
11917 c == ' ' || c == '\t'))
11918 ++bytepos;
11920 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
11922 if (bytepos != PT_BYTE)
11923 return 1;
11925 return 0;
11929 /* Highlight trailing whitespace, if any, in ROW. */
11931 void
11932 highlight_trailing_whitespace (f, row)
11933 struct frame *f;
11934 struct glyph_row *row;
11936 int used = row->used[TEXT_AREA];
11938 if (used)
11940 struct glyph *start = row->glyphs[TEXT_AREA];
11941 struct glyph *glyph = start + used - 1;
11943 /* Skip over the space glyph inserted to display the
11944 cursor at the end of a line. */
11945 if (glyph->type == CHAR_GLYPH
11946 && glyph->u.ch == ' '
11947 && INTEGERP (glyph->object))
11948 --glyph;
11950 /* If last glyph is a space or stretch, and it's trailing
11951 whitespace, set the face of all trailing whitespace glyphs in
11952 IT->glyph_row to `trailing-whitespace'. */
11953 if (glyph >= start
11954 && BUFFERP (glyph->object)
11955 && (glyph->type == STRETCH_GLYPH
11956 || (glyph->type == CHAR_GLYPH
11957 && glyph->u.ch == ' '))
11958 && trailing_whitespace_p (glyph->charpos))
11960 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
11962 while (glyph >= start
11963 && BUFFERP (glyph->object)
11964 && (glyph->type == STRETCH_GLYPH
11965 || (glyph->type == CHAR_GLYPH
11966 && glyph->u.ch == ' ')))
11967 (glyph--)->face_id = face_id;
11973 /* Value is non-zero if glyph row ROW in window W should be
11974 used to hold the cursor. */
11976 static int
11977 cursor_row_p (w, row)
11978 struct window *w;
11979 struct glyph_row *row;
11981 int cursor_row_p = 1;
11983 if (PT == MATRIX_ROW_END_CHARPOS (row))
11985 /* If the row ends with a newline from a string, we don't want
11986 the cursor there (if the row is continued it doesn't end in a
11987 newline). */
11988 if (CHARPOS (row->end.string_pos) >= 0
11989 || MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
11990 cursor_row_p = row->continued_p;
11992 /* If the row ends at ZV, display the cursor at the end of that
11993 row instead of at the start of the row below. */
11994 else if (row->ends_at_zv_p)
11995 cursor_row_p = 1;
11996 else
11997 cursor_row_p = 0;
12000 return cursor_row_p;
12004 /* Construct the glyph row IT->glyph_row in the desired matrix of
12005 IT->w from text at the current position of IT. See dispextern.h
12006 for an overview of struct it. Value is non-zero if
12007 IT->glyph_row displays text, as opposed to a line displaying ZV
12008 only. */
12010 static int
12011 display_line (it)
12012 struct it *it;
12014 struct glyph_row *row = it->glyph_row;
12016 /* We always start displaying at hpos zero even if hscrolled. */
12017 xassert (it->hpos == 0 && it->current_x == 0);
12019 /* We must not display in a row that's not a text row. */
12020 xassert (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
12021 < it->w->desired_matrix->nrows);
12023 /* Is IT->w showing the region? */
12024 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
12026 /* Clear the result glyph row and enable it. */
12027 prepare_desired_row (row);
12029 row->y = it->current_y;
12030 row->start = it->current;
12031 row->continuation_lines_width = it->continuation_lines_width;
12032 row->displays_text_p = 1;
12033 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
12034 it->starts_in_middle_of_char_p = 0;
12036 /* Arrange the overlays nicely for our purposes. Usually, we call
12037 display_line on only one line at a time, in which case this
12038 can't really hurt too much, or we call it on lines which appear
12039 one after another in the buffer, in which case all calls to
12040 recenter_overlay_lists but the first will be pretty cheap. */
12041 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
12043 /* Move over display elements that are not visible because we are
12044 hscrolled. This may stop at an x-position < IT->first_visible_x
12045 if the first glyph is partially visible or if we hit a line end. */
12046 if (it->current_x < it->first_visible_x)
12047 move_it_in_display_line_to (it, ZV, it->first_visible_x,
12048 MOVE_TO_POS | MOVE_TO_X);
12050 /* Get the initial row height. This is either the height of the
12051 text hscrolled, if there is any, or zero. */
12052 row->ascent = it->max_ascent;
12053 row->height = it->max_ascent + it->max_descent;
12054 row->phys_ascent = it->max_phys_ascent;
12055 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
12057 /* Loop generating characters. The loop is left with IT on the next
12058 character to display. */
12059 while (1)
12061 int n_glyphs_before, hpos_before, x_before;
12062 int x, i, nglyphs;
12063 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
12065 /* Retrieve the next thing to display. Value is zero if end of
12066 buffer reached. */
12067 if (!get_next_display_element (it))
12069 /* Maybe add a space at the end of this line that is used to
12070 display the cursor there under X. Set the charpos of the
12071 first glyph of blank lines not corresponding to any text
12072 to -1. */
12073 if ((append_space (it, 1) && row->used[TEXT_AREA] == 1)
12074 || row->used[TEXT_AREA] == 0)
12076 row->glyphs[TEXT_AREA]->charpos = -1;
12077 row->displays_text_p = 0;
12079 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines))
12080 row->indicate_empty_line_p = 1;
12083 it->continuation_lines_width = 0;
12084 row->ends_at_zv_p = 1;
12085 break;
12088 /* Now, get the metrics of what we want to display. This also
12089 generates glyphs in `row' (which is IT->glyph_row). */
12090 n_glyphs_before = row->used[TEXT_AREA];
12091 x = it->current_x;
12093 /* Remember the line height so far in case the next element doesn't
12094 fit on the line. */
12095 if (!it->truncate_lines_p)
12097 ascent = it->max_ascent;
12098 descent = it->max_descent;
12099 phys_ascent = it->max_phys_ascent;
12100 phys_descent = it->max_phys_descent;
12103 PRODUCE_GLYPHS (it);
12105 /* If this display element was in marginal areas, continue with
12106 the next one. */
12107 if (it->area != TEXT_AREA)
12109 row->ascent = max (row->ascent, it->max_ascent);
12110 row->height = max (row->height, it->max_ascent + it->max_descent);
12111 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
12112 row->phys_height = max (row->phys_height,
12113 it->max_phys_ascent + it->max_phys_descent);
12114 set_iterator_to_next (it, 1);
12115 continue;
12118 /* Does the display element fit on the line? If we truncate
12119 lines, we should draw past the right edge of the window. If
12120 we don't truncate, we want to stop so that we can display the
12121 continuation glyph before the right margin. If lines are
12122 continued, there are two possible strategies for characters
12123 resulting in more than 1 glyph (e.g. tabs): Display as many
12124 glyphs as possible in this line and leave the rest for the
12125 continuation line, or display the whole element in the next
12126 line. Original redisplay did the former, so we do it also. */
12127 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12128 hpos_before = it->hpos;
12129 x_before = x;
12131 if (nglyphs == 1
12132 && it->current_x < it->last_visible_x)
12134 ++it->hpos;
12135 row->ascent = max (row->ascent, it->max_ascent);
12136 row->height = max (row->height, it->max_ascent + it->max_descent);
12137 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
12138 row->phys_height = max (row->phys_height,
12139 it->max_phys_ascent + it->max_phys_descent);
12140 if (it->current_x - it->pixel_width < it->first_visible_x)
12141 row->x = x - it->first_visible_x;
12143 else
12145 int new_x;
12146 struct glyph *glyph;
12148 for (i = 0; i < nglyphs; ++i, x = new_x)
12150 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12151 new_x = x + glyph->pixel_width;
12153 if (/* Lines are continued. */
12154 !it->truncate_lines_p
12155 && (/* Glyph doesn't fit on the line. */
12156 new_x > it->last_visible_x
12157 /* Or it fits exactly on a window system frame. */
12158 || (new_x == it->last_visible_x
12159 && FRAME_WINDOW_P (it->f))))
12161 /* End of a continued line. */
12163 if (it->hpos == 0
12164 || (new_x == it->last_visible_x
12165 && FRAME_WINDOW_P (it->f)))
12167 /* Current glyph is the only one on the line or
12168 fits exactly on the line. We must continue
12169 the line because we can't draw the cursor
12170 after the glyph. */
12171 row->continued_p = 1;
12172 it->current_x = new_x;
12173 it->continuation_lines_width += new_x;
12174 ++it->hpos;
12175 if (i == nglyphs - 1)
12176 set_iterator_to_next (it, 1);
12178 else if (CHAR_GLYPH_PADDING_P (*glyph)
12179 && !FRAME_WINDOW_P (it->f))
12181 /* A padding glyph that doesn't fit on this line.
12182 This means the whole character doesn't fit
12183 on the line. */
12184 row->used[TEXT_AREA] = n_glyphs_before;
12186 /* Fill the rest of the row with continuation
12187 glyphs like in 20.x. */
12188 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
12189 < row->glyphs[1 + TEXT_AREA])
12190 produce_special_glyphs (it, IT_CONTINUATION);
12192 row->continued_p = 1;
12193 it->current_x = x_before;
12194 it->continuation_lines_width += x_before;
12196 /* Restore the height to what it was before the
12197 element not fitting on the line. */
12198 it->max_ascent = ascent;
12199 it->max_descent = descent;
12200 it->max_phys_ascent = phys_ascent;
12201 it->max_phys_descent = phys_descent;
12203 else
12205 /* Display element draws past the right edge of
12206 the window. Restore positions to values
12207 before the element. The next line starts
12208 with current_x before the glyph that could
12209 not be displayed, so that TAB works right. */
12210 row->used[TEXT_AREA] = n_glyphs_before + i;
12212 /* Display continuation glyphs. */
12213 if (!FRAME_WINDOW_P (it->f))
12214 produce_special_glyphs (it, IT_CONTINUATION);
12215 row->continued_p = 1;
12217 it->current_x = x;
12218 it->continuation_lines_width += x;
12219 if (nglyphs > 1 && i > 0)
12221 row->ends_in_middle_of_char_p = 1;
12222 it->starts_in_middle_of_char_p = 1;
12225 /* Restore the height to what it was before the
12226 element not fitting on the line. */
12227 it->max_ascent = ascent;
12228 it->max_descent = descent;
12229 it->max_phys_ascent = phys_ascent;
12230 it->max_phys_descent = phys_descent;
12233 break;
12235 else if (new_x > it->first_visible_x)
12237 /* Increment number of glyphs actually displayed. */
12238 ++it->hpos;
12240 if (x < it->first_visible_x)
12241 /* Glyph is partially visible, i.e. row starts at
12242 negative X position. */
12243 row->x = x - it->first_visible_x;
12245 else
12247 /* Glyph is completely off the left margin of the
12248 window. This should not happen because of the
12249 move_it_in_display_line at the start of
12250 this function. */
12251 abort ();
12255 row->ascent = max (row->ascent, it->max_ascent);
12256 row->height = max (row->height, it->max_ascent + it->max_descent);
12257 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
12258 row->phys_height = max (row->phys_height,
12259 it->max_phys_ascent + it->max_phys_descent);
12261 /* End of this display line if row is continued. */
12262 if (row->continued_p)
12263 break;
12266 /* Is this a line end? If yes, we're also done, after making
12267 sure that a non-default face is extended up to the right
12268 margin of the window. */
12269 if (ITERATOR_AT_END_OF_LINE_P (it))
12271 int used_before = row->used[TEXT_AREA];
12273 /* Add a space at the end of the line that is used to
12274 display the cursor there. */
12275 append_space (it, 0);
12277 /* Extend the face to the end of the line. */
12278 extend_face_to_end_of_line (it);
12280 /* Make sure we have the position. */
12281 if (used_before == 0)
12282 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
12284 /* Consume the line end. This skips over invisible lines. */
12285 set_iterator_to_next (it, 1);
12286 it->continuation_lines_width = 0;
12287 break;
12290 /* Proceed with next display element. Note that this skips
12291 over lines invisible because of selective display. */
12292 set_iterator_to_next (it, 1);
12294 /* If we truncate lines, we are done when the last displayed
12295 glyphs reach past the right margin of the window. */
12296 if (it->truncate_lines_p
12297 && (FRAME_WINDOW_P (it->f)
12298 ? (it->current_x >= it->last_visible_x)
12299 : (it->current_x > it->last_visible_x)))
12301 /* Maybe add truncation glyphs. */
12302 if (!FRAME_WINDOW_P (it->f))
12304 --it->glyph_row->used[TEXT_AREA];
12305 produce_special_glyphs (it, IT_TRUNCATION);
12308 row->truncated_on_right_p = 1;
12309 it->continuation_lines_width = 0;
12310 reseat_at_next_visible_line_start (it, 0);
12311 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
12312 it->hpos = hpos_before;
12313 it->current_x = x_before;
12314 break;
12318 /* If line is not empty and hscrolled, maybe insert truncation glyphs
12319 at the left window margin. */
12320 if (it->first_visible_x
12321 && IT_CHARPOS (*it) != MATRIX_ROW_START_CHARPOS (row))
12323 if (!FRAME_WINDOW_P (it->f))
12324 insert_left_trunc_glyphs (it);
12325 row->truncated_on_left_p = 1;
12328 /* If the start of this line is the overlay arrow-position, then
12329 mark this glyph row as the one containing the overlay arrow.
12330 This is clearly a mess with variable size fonts. It would be
12331 better to let it be displayed like cursors under X. */
12332 if (MARKERP (Voverlay_arrow_position)
12333 && current_buffer == XMARKER (Voverlay_arrow_position)->buffer
12334 && (MATRIX_ROW_START_CHARPOS (row)
12335 == marker_position (Voverlay_arrow_position))
12336 && STRINGP (Voverlay_arrow_string)
12337 && ! overlay_arrow_seen)
12339 /* Overlay arrow in window redisplay is a bitmap. */
12340 if (!FRAME_WINDOW_P (it->f))
12342 struct glyph_row *arrow_row = get_overlay_arrow_glyph_row (it->w);
12343 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
12344 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
12345 struct glyph *p = row->glyphs[TEXT_AREA];
12346 struct glyph *p2, *end;
12348 /* Copy the arrow glyphs. */
12349 while (glyph < arrow_end)
12350 *p++ = *glyph++;
12352 /* Throw away padding glyphs. */
12353 p2 = p;
12354 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
12355 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
12356 ++p2;
12357 if (p2 > p)
12359 while (p2 < end)
12360 *p++ = *p2++;
12361 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
12365 overlay_arrow_seen = 1;
12366 row->overlay_arrow_p = 1;
12369 /* Compute pixel dimensions of this line. */
12370 compute_line_metrics (it);
12372 /* Remember the position at which this line ends. */
12373 row->end = it->current;
12375 /* Maybe set the cursor. */
12376 if (it->w->cursor.vpos < 0
12377 && PT >= MATRIX_ROW_START_CHARPOS (row)
12378 && PT <= MATRIX_ROW_END_CHARPOS (row)
12379 && cursor_row_p (it->w, row))
12380 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
12382 /* Highlight trailing whitespace. */
12383 if (!NILP (Vshow_trailing_whitespace))
12384 highlight_trailing_whitespace (it->f, it->glyph_row);
12386 /* Prepare for the next line. This line starts horizontally at (X
12387 HPOS) = (0 0). Vertical positions are incremented. As a
12388 convenience for the caller, IT->glyph_row is set to the next
12389 row to be used. */
12390 it->current_x = it->hpos = 0;
12391 it->current_y += row->height;
12392 ++it->vpos;
12393 ++it->glyph_row;
12394 return row->displays_text_p;
12399 /***********************************************************************
12400 Menu Bar
12401 ***********************************************************************/
12403 /* Redisplay the menu bar in the frame for window W.
12405 The menu bar of X frames that don't have X toolkit support is
12406 displayed in a special window W->frame->menu_bar_window.
12408 The menu bar of terminal frames is treated specially as far as
12409 glyph matrices are concerned. Menu bar lines are not part of
12410 windows, so the update is done directly on the frame matrix rows
12411 for the menu bar. */
12413 static void
12414 display_menu_bar (w)
12415 struct window *w;
12417 struct frame *f = XFRAME (WINDOW_FRAME (w));
12418 struct it it;
12419 Lisp_Object items;
12420 int i;
12422 /* Don't do all this for graphical frames. */
12423 #ifdef HAVE_NTGUI
12424 if (!NILP (Vwindow_system))
12425 return;
12426 #endif
12427 #ifdef USE_X_TOOLKIT
12428 if (FRAME_X_P (f))
12429 return;
12430 #endif
12431 #ifdef macintosh
12432 if (FRAME_MAC_P (f))
12433 return;
12434 #endif
12436 #ifdef USE_X_TOOLKIT
12437 xassert (!FRAME_WINDOW_P (f));
12438 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
12439 it.first_visible_x = 0;
12440 it.last_visible_x = FRAME_WINDOW_WIDTH (f) * CANON_X_UNIT (f);
12441 #else /* not USE_X_TOOLKIT */
12442 if (FRAME_WINDOW_P (f))
12444 /* Menu bar lines are displayed in the desired matrix of the
12445 dummy window menu_bar_window. */
12446 struct window *menu_w;
12447 xassert (WINDOWP (f->menu_bar_window));
12448 menu_w = XWINDOW (f->menu_bar_window);
12449 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
12450 MENU_FACE_ID);
12451 it.first_visible_x = 0;
12452 it.last_visible_x = FRAME_WINDOW_WIDTH (f) * CANON_X_UNIT (f);
12454 else
12456 /* This is a TTY frame, i.e. character hpos/vpos are used as
12457 pixel x/y. */
12458 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
12459 MENU_FACE_ID);
12460 it.first_visible_x = 0;
12461 it.last_visible_x = FRAME_WIDTH (f);
12463 #endif /* not USE_X_TOOLKIT */
12465 if (! mode_line_inverse_video)
12466 /* Force the menu-bar to be displayed in the default face. */
12467 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
12469 /* Clear all rows of the menu bar. */
12470 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
12472 struct glyph_row *row = it.glyph_row + i;
12473 clear_glyph_row (row);
12474 row->enabled_p = 1;
12475 row->full_width_p = 1;
12478 /* Display all items of the menu bar. */
12479 items = FRAME_MENU_BAR_ITEMS (it.f);
12480 for (i = 0; i < XVECTOR (items)->size; i += 4)
12482 Lisp_Object string;
12484 /* Stop at nil string. */
12485 string = XVECTOR (items)->contents[i + 1];
12486 if (NILP (string))
12487 break;
12489 /* Remember where item was displayed. */
12490 XSETFASTINT (XVECTOR (items)->contents[i + 3], it.hpos);
12492 /* Display the item, pad with one space. */
12493 if (it.current_x < it.last_visible_x)
12494 display_string (NULL, string, Qnil, 0, 0, &it,
12495 XSTRING (string)->size + 1, 0, 0, -1);
12498 /* Fill out the line with spaces. */
12499 if (it.current_x < it.last_visible_x)
12500 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
12502 /* Compute the total height of the lines. */
12503 compute_line_metrics (&it);
12508 /***********************************************************************
12509 Mode Line
12510 ***********************************************************************/
12512 /* Redisplay mode lines in the window tree whose root is WINDOW. If
12513 FORCE is non-zero, redisplay mode lines unconditionally.
12514 Otherwise, redisplay only mode lines that are garbaged. Value is
12515 the number of windows whose mode lines were redisplayed. */
12517 static int
12518 redisplay_mode_lines (window, force)
12519 Lisp_Object window;
12520 int force;
12522 int nwindows = 0;
12524 while (!NILP (window))
12526 struct window *w = XWINDOW (window);
12528 if (WINDOWP (w->hchild))
12529 nwindows += redisplay_mode_lines (w->hchild, force);
12530 else if (WINDOWP (w->vchild))
12531 nwindows += redisplay_mode_lines (w->vchild, force);
12532 else if (force
12533 || FRAME_GARBAGED_P (XFRAME (w->frame))
12534 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
12536 Lisp_Object old_selected_frame;
12537 struct text_pos lpoint;
12538 struct buffer *old = current_buffer;
12540 /* Set the window's buffer for the mode line display. */
12541 SET_TEXT_POS (lpoint, PT, PT_BYTE);
12542 set_buffer_internal_1 (XBUFFER (w->buffer));
12544 /* Point refers normally to the selected window. For any
12545 other window, set up appropriate value. */
12546 if (!EQ (window, selected_window))
12548 struct text_pos pt;
12550 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
12551 if (CHARPOS (pt) < BEGV)
12552 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
12553 else if (CHARPOS (pt) > (ZV - 1))
12554 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
12555 else
12556 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
12559 /* Temporarily set up the selected frame. */
12560 old_selected_frame = selected_frame;
12561 selected_frame = w->frame;
12563 /* Display mode lines. */
12564 clear_glyph_matrix (w->desired_matrix);
12565 if (display_mode_lines (w))
12567 ++nwindows;
12568 w->must_be_updated_p = 1;
12571 /* Restore old settings. */
12572 selected_frame = old_selected_frame;
12573 set_buffer_internal_1 (old);
12574 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
12577 window = w->next;
12580 return nwindows;
12584 /* Display the mode and/or top line of window W. Value is the number
12585 of mode lines displayed. */
12587 static int
12588 display_mode_lines (w)
12589 struct window *w;
12591 int n = 0;
12593 /* These will be set while the mode line specs are processed. */
12594 line_number_displayed = 0;
12595 w->column_number_displayed = Qnil;
12597 if (WINDOW_WANTS_MODELINE_P (w))
12599 display_mode_line (w, MODE_LINE_FACE_ID,
12600 current_buffer->mode_line_format);
12601 ++n;
12604 if (WINDOW_WANTS_HEADER_LINE_P (w))
12606 display_mode_line (w, HEADER_LINE_FACE_ID,
12607 current_buffer->header_line_format);
12608 ++n;
12611 return n;
12615 /* Display mode or top line of window W. FACE_ID specifies which line
12616 to display; it is either MODE_LINE_FACE_ID or HEADER_LINE_FACE_ID.
12617 FORMAT is the mode line format to display. Value is the pixel
12618 height of the mode line displayed. */
12620 static int
12621 display_mode_line (w, face_id, format)
12622 struct window *w;
12623 enum face_id face_id;
12624 Lisp_Object format;
12626 struct it it;
12627 struct face *face;
12629 init_iterator (&it, w, -1, -1, NULL, face_id);
12630 prepare_desired_row (it.glyph_row);
12632 if (! mode_line_inverse_video)
12633 /* Force the mode-line to be displayed in the default face. */
12634 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
12636 /* Temporarily make frame's keyboard the current kboard so that
12637 kboard-local variables in the mode_line_format will get the right
12638 values. */
12639 push_frame_kboard (it.f);
12640 display_mode_element (&it, 0, 0, 0, format);
12641 pop_frame_kboard ();
12643 /* Fill up with spaces. */
12644 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
12646 compute_line_metrics (&it);
12647 it.glyph_row->full_width_p = 1;
12648 it.glyph_row->mode_line_p = 1;
12649 it.glyph_row->inverse_p = 0;
12650 it.glyph_row->continued_p = 0;
12651 it.glyph_row->truncated_on_left_p = 0;
12652 it.glyph_row->truncated_on_right_p = 0;
12654 /* Make a 3D mode-line have a shadow at its right end. */
12655 face = FACE_FROM_ID (it.f, face_id);
12656 extend_face_to_end_of_line (&it);
12657 if (face->box != FACE_NO_BOX)
12659 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
12660 + it.glyph_row->used[TEXT_AREA] - 1);
12661 last->right_box_line_p = 1;
12664 return it.glyph_row->height;
12668 /* Contribute ELT to the mode line for window IT->w. How it
12669 translates into text depends on its data type.
12671 IT describes the display environment in which we display, as usual.
12673 DEPTH is the depth in recursion. It is used to prevent
12674 infinite recursion here.
12676 FIELD_WIDTH is the number of characters the display of ELT should
12677 occupy in the mode line, and PRECISION is the maximum number of
12678 characters to display from ELT's representation. See
12679 display_string for details. *
12681 Returns the hpos of the end of the text generated by ELT. */
12683 static int
12684 display_mode_element (it, depth, field_width, precision, elt)
12685 struct it *it;
12686 int depth;
12687 int field_width, precision;
12688 Lisp_Object elt;
12690 int n = 0, field, prec;
12692 tail_recurse:
12693 if (depth > 10)
12694 goto invalid;
12696 depth++;
12698 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
12700 case Lisp_String:
12702 /* A string: output it and check for %-constructs within it. */
12703 unsigned char c;
12704 unsigned char *this = XSTRING (elt)->data;
12705 unsigned char *lisp_string = this;
12707 while ((precision <= 0 || n < precision)
12708 && *this
12709 && (frame_title_ptr
12710 || it->current_x < it->last_visible_x))
12712 unsigned char *last = this;
12714 /* Advance to end of string or next format specifier. */
12715 while ((c = *this++) != '\0' && c != '%')
12718 if (this - 1 != last)
12720 /* Output to end of string or up to '%'. Field width
12721 is length of string. Don't output more than
12722 PRECISION allows us. */
12723 prec = --this - last;
12724 if (precision > 0 && prec > precision - n)
12725 prec = precision - n;
12727 if (frame_title_ptr)
12728 n += store_frame_title (last, prec, prec);
12729 else
12730 n += display_string (NULL, elt, Qnil, 0, last - lisp_string,
12731 it, 0, prec, 0, -1);
12733 else /* c == '%' */
12735 unsigned char *percent_position = this;
12737 /* Get the specified minimum width. Zero means
12738 don't pad. */
12739 field = 0;
12740 while ((c = *this++) >= '0' && c <= '9')
12741 field = field * 10 + c - '0';
12743 /* Don't pad beyond the total padding allowed. */
12744 if (field_width - n > 0 && field > field_width - n)
12745 field = field_width - n;
12747 /* Note that either PRECISION <= 0 or N < PRECISION. */
12748 prec = precision - n;
12750 if (c == 'M')
12751 n += display_mode_element (it, depth, field, prec,
12752 Vglobal_mode_string);
12753 else if (c != 0)
12755 unsigned char *spec
12756 = decode_mode_spec (it->w, c, field, prec);
12758 if (frame_title_ptr)
12759 n += store_frame_title (spec, field, prec);
12760 else
12762 int nglyphs_before
12763 = it->glyph_row->used[TEXT_AREA];
12764 int charpos
12765 = percent_position - XSTRING (elt)->data;
12766 int nwritten
12767 = display_string (spec, Qnil, elt, charpos, 0, it,
12768 field, prec, 0, -1);
12770 /* Assign to the glyphs written above the
12771 string where the `%x' came from, position
12772 of the `%'. */
12773 if (nwritten > 0)
12775 struct glyph *glyph
12776 = (it->glyph_row->glyphs[TEXT_AREA]
12777 + nglyphs_before);
12778 int i;
12780 for (i = 0; i < nwritten; ++i)
12782 glyph[i].object = elt;
12783 glyph[i].charpos = charpos;
12786 n += nwritten;
12793 break;
12795 case Lisp_Symbol:
12796 /* A symbol: process the value of the symbol recursively
12797 as if it appeared here directly. Avoid error if symbol void.
12798 Special case: if value of symbol is a string, output the string
12799 literally. */
12801 register Lisp_Object tem;
12802 tem = Fboundp (elt);
12803 if (!NILP (tem))
12805 tem = Fsymbol_value (elt);
12806 /* If value is a string, output that string literally:
12807 don't check for % within it. */
12808 if (STRINGP (tem))
12810 prec = XSTRING (tem)->size;
12811 if (precision > 0 && prec > precision - n)
12812 prec = precision - n;
12813 if (frame_title_ptr)
12814 n += store_frame_title (XSTRING (tem)->data, -1, prec);
12815 else
12816 n += display_string (NULL, tem, Qnil, 0, 0, it,
12817 0, prec, 0, -1);
12819 else if (!EQ (tem, elt))
12821 /* Give up right away for nil or t. */
12822 elt = tem;
12823 goto tail_recurse;
12827 break;
12829 case Lisp_Cons:
12831 register Lisp_Object car, tem;
12833 /* A cons cell: three distinct cases.
12834 If first element is a string or a cons, process all the elements
12835 and effectively concatenate them.
12836 If first element is a negative number, truncate displaying cdr to
12837 at most that many characters. If positive, pad (with spaces)
12838 to at least that many characters.
12839 If first element is a symbol, process the cadr or caddr recursively
12840 according to whether the symbol's value is non-nil or nil. */
12841 car = XCAR (elt);
12842 if (EQ (car, QCeval) && CONSP (XCDR (elt)))
12844 /* An element of the form (:eval FORM) means evaluate FORM
12845 and use the result as mode line elements. */
12846 struct gcpro gcpro1;
12847 Lisp_Object spec;
12849 spec = safe_eval (XCAR (XCDR (elt)));
12850 GCPRO1 (spec);
12851 n += display_mode_element (it, depth, field_width - n,
12852 precision - n, spec);
12853 UNGCPRO;
12855 else if (SYMBOLP (car))
12857 tem = Fboundp (car);
12858 elt = XCDR (elt);
12859 if (!CONSP (elt))
12860 goto invalid;
12861 /* elt is now the cdr, and we know it is a cons cell.
12862 Use its car if CAR has a non-nil value. */
12863 if (!NILP (tem))
12865 tem = Fsymbol_value (car);
12866 if (!NILP (tem))
12868 elt = XCAR (elt);
12869 goto tail_recurse;
12872 /* Symbol's value is nil (or symbol is unbound)
12873 Get the cddr of the original list
12874 and if possible find the caddr and use that. */
12875 elt = XCDR (elt);
12876 if (NILP (elt))
12877 break;
12878 else if (!CONSP (elt))
12879 goto invalid;
12880 elt = XCAR (elt);
12881 goto tail_recurse;
12883 else if (INTEGERP (car))
12885 register int lim = XINT (car);
12886 elt = XCDR (elt);
12887 if (lim < 0)
12889 /* Negative int means reduce maximum width. */
12890 if (precision <= 0)
12891 precision = -lim;
12892 else
12893 precision = min (precision, -lim);
12895 else if (lim > 0)
12897 /* Padding specified. Don't let it be more than
12898 current maximum. */
12899 if (precision > 0)
12900 lim = min (precision, lim);
12902 /* If that's more padding than already wanted, queue it.
12903 But don't reduce padding already specified even if
12904 that is beyond the current truncation point. */
12905 field_width = max (lim, field_width);
12907 goto tail_recurse;
12909 else if (STRINGP (car) || CONSP (car))
12911 register int limit = 50;
12912 /* Limit is to protect against circular lists. */
12913 while (CONSP (elt)
12914 && --limit > 0
12915 && (precision <= 0 || n < precision))
12917 n += display_mode_element (it, depth, field_width - n,
12918 precision - n, XCAR (elt));
12919 elt = XCDR (elt);
12923 break;
12925 default:
12926 invalid:
12927 if (frame_title_ptr)
12928 n += store_frame_title ("*invalid*", 0, precision - n);
12929 else
12930 n += display_string ("*invalid*", Qnil, Qnil, 0, 0, it, 0,
12931 precision - n, 0, 0);
12932 return n;
12935 /* Pad to FIELD_WIDTH. */
12936 if (field_width > 0 && n < field_width)
12938 if (frame_title_ptr)
12939 n += store_frame_title ("", field_width - n, 0);
12940 else
12941 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
12942 0, 0, 0);
12945 return n;
12949 /* Write a null-terminated, right justified decimal representation of
12950 the positive integer D to BUF using a minimal field width WIDTH. */
12952 static void
12953 pint2str (buf, width, d)
12954 register char *buf;
12955 register int width;
12956 register int d;
12958 register char *p = buf;
12960 if (d <= 0)
12961 *p++ = '0';
12962 else
12964 while (d > 0)
12966 *p++ = d % 10 + '0';
12967 d /= 10;
12971 for (width -= (int) (p - buf); width > 0; --width)
12972 *p++ = ' ';
12973 *p-- = '\0';
12974 while (p > buf)
12976 d = *buf;
12977 *buf++ = *p;
12978 *p-- = d;
12982 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
12983 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
12984 type of CODING_SYSTEM. Return updated pointer into BUF. */
12986 static unsigned char invalid_eol_type[] = "(*invalid*)";
12988 static char *
12989 decode_mode_spec_coding (coding_system, buf, eol_flag)
12990 Lisp_Object coding_system;
12991 register char *buf;
12992 int eol_flag;
12994 Lisp_Object val;
12995 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
12996 unsigned char *eol_str;
12997 int eol_str_len;
12998 /* The EOL conversion we are using. */
12999 Lisp_Object eoltype;
13001 val = Fget (coding_system, Qcoding_system);
13002 eoltype = Qnil;
13004 if (!VECTORP (val)) /* Not yet decided. */
13006 if (multibyte)
13007 *buf++ = '-';
13008 if (eol_flag)
13009 eoltype = eol_mnemonic_undecided;
13010 /* Don't mention EOL conversion if it isn't decided. */
13012 else
13014 Lisp_Object eolvalue;
13016 eolvalue = Fget (coding_system, Qeol_type);
13018 if (multibyte)
13019 *buf++ = XFASTINT (XVECTOR (val)->contents[1]);
13021 if (eol_flag)
13023 /* The EOL conversion that is normal on this system. */
13025 if (NILP (eolvalue)) /* Not yet decided. */
13026 eoltype = eol_mnemonic_undecided;
13027 else if (VECTORP (eolvalue)) /* Not yet decided. */
13028 eoltype = eol_mnemonic_undecided;
13029 else /* INTEGERP (eolvalue) -- 0:LF, 1:CRLF, 2:CR */
13030 eoltype = (XFASTINT (eolvalue) == 0
13031 ? eol_mnemonic_unix
13032 : (XFASTINT (eolvalue) == 1
13033 ? eol_mnemonic_dos : eol_mnemonic_mac));
13037 if (eol_flag)
13039 /* Mention the EOL conversion if it is not the usual one. */
13040 if (STRINGP (eoltype))
13042 eol_str = XSTRING (eoltype)->data;
13043 eol_str_len = XSTRING (eoltype)->size;
13045 else if (INTEGERP (eoltype)
13046 && CHAR_VALID_P (XINT (eoltype), 0))
13048 eol_str = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
13049 eol_str_len = CHAR_STRING (XINT (eoltype), eol_str);
13051 else
13053 eol_str = invalid_eol_type;
13054 eol_str_len = sizeof (invalid_eol_type) - 1;
13056 bcopy (eol_str, buf, eol_str_len);
13057 buf += eol_str_len;
13060 return buf;
13063 /* Return a string for the output of a mode line %-spec for window W,
13064 generated by character C. PRECISION >= 0 means don't return a
13065 string longer than that value. FIELD_WIDTH > 0 means pad the
13066 string returned with spaces to that value. */
13068 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
13070 static char *
13071 decode_mode_spec (w, c, field_width, precision)
13072 struct window *w;
13073 register int c;
13074 int field_width, precision;
13076 Lisp_Object obj;
13077 struct frame *f = XFRAME (WINDOW_FRAME (w));
13078 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
13079 struct buffer *b = XBUFFER (w->buffer);
13081 obj = Qnil;
13083 switch (c)
13085 case '*':
13086 if (!NILP (b->read_only))
13087 return "%";
13088 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
13089 return "*";
13090 return "-";
13092 case '+':
13093 /* This differs from %* only for a modified read-only buffer. */
13094 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
13095 return "*";
13096 if (!NILP (b->read_only))
13097 return "%";
13098 return "-";
13100 case '&':
13101 /* This differs from %* in ignoring read-only-ness. */
13102 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
13103 return "*";
13104 return "-";
13106 case '%':
13107 return "%";
13109 case '[':
13111 int i;
13112 char *p;
13114 if (command_loop_level > 5)
13115 return "[[[... ";
13116 p = decode_mode_spec_buf;
13117 for (i = 0; i < command_loop_level; i++)
13118 *p++ = '[';
13119 *p = 0;
13120 return decode_mode_spec_buf;
13123 case ']':
13125 int i;
13126 char *p;
13128 if (command_loop_level > 5)
13129 return " ...]]]";
13130 p = decode_mode_spec_buf;
13131 for (i = 0; i < command_loop_level; i++)
13132 *p++ = ']';
13133 *p = 0;
13134 return decode_mode_spec_buf;
13137 case '-':
13139 register int i;
13141 /* Let lots_of_dashes be a string of infinite length. */
13142 if (field_width <= 0
13143 || field_width > sizeof (lots_of_dashes))
13145 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
13146 decode_mode_spec_buf[i] = '-';
13147 decode_mode_spec_buf[i] = '\0';
13148 return decode_mode_spec_buf;
13150 else
13151 return lots_of_dashes;
13154 case 'b':
13155 obj = b->name;
13156 break;
13158 case 'c':
13160 int col = current_column ();
13161 XSETFASTINT (w->column_number_displayed, col);
13162 pint2str (decode_mode_spec_buf, field_width, col);
13163 return decode_mode_spec_buf;
13166 case 'F':
13167 /* %F displays the frame name. */
13168 if (!NILP (f->title))
13169 return (char *) XSTRING (f->title)->data;
13170 if (f->explicit_name || ! FRAME_WINDOW_P (f))
13171 return (char *) XSTRING (f->name)->data;
13172 return "Emacs";
13174 case 'f':
13175 obj = b->filename;
13176 break;
13178 case 'l':
13180 int startpos = XMARKER (w->start)->charpos;
13181 int startpos_byte = marker_byte_position (w->start);
13182 int line, linepos, linepos_byte, topline;
13183 int nlines, junk;
13184 int height = XFASTINT (w->height);
13186 /* If we decided that this buffer isn't suitable for line numbers,
13187 don't forget that too fast. */
13188 if (EQ (w->base_line_pos, w->buffer))
13189 goto no_value;
13190 /* But do forget it, if the window shows a different buffer now. */
13191 else if (BUFFERP (w->base_line_pos))
13192 w->base_line_pos = Qnil;
13194 /* If the buffer is very big, don't waste time. */
13195 if (INTEGERP (Vline_number_display_limit)
13196 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
13198 w->base_line_pos = Qnil;
13199 w->base_line_number = Qnil;
13200 goto no_value;
13203 if (!NILP (w->base_line_number)
13204 && !NILP (w->base_line_pos)
13205 && XFASTINT (w->base_line_pos) <= startpos)
13207 line = XFASTINT (w->base_line_number);
13208 linepos = XFASTINT (w->base_line_pos);
13209 linepos_byte = buf_charpos_to_bytepos (b, linepos);
13211 else
13213 line = 1;
13214 linepos = BUF_BEGV (b);
13215 linepos_byte = BUF_BEGV_BYTE (b);
13218 /* Count lines from base line to window start position. */
13219 nlines = display_count_lines (linepos, linepos_byte,
13220 startpos_byte,
13221 startpos, &junk);
13223 topline = nlines + line;
13225 /* Determine a new base line, if the old one is too close
13226 or too far away, or if we did not have one.
13227 "Too close" means it's plausible a scroll-down would
13228 go back past it. */
13229 if (startpos == BUF_BEGV (b))
13231 XSETFASTINT (w->base_line_number, topline);
13232 XSETFASTINT (w->base_line_pos, BUF_BEGV (b));
13234 else if (nlines < height + 25 || nlines > height * 3 + 50
13235 || linepos == BUF_BEGV (b))
13237 int limit = BUF_BEGV (b);
13238 int limit_byte = BUF_BEGV_BYTE (b);
13239 int position;
13240 int distance = (height * 2 + 30) * line_number_display_limit_width;
13242 if (startpos - distance > limit)
13244 limit = startpos - distance;
13245 limit_byte = CHAR_TO_BYTE (limit);
13248 nlines = display_count_lines (startpos, startpos_byte,
13249 limit_byte,
13250 - (height * 2 + 30),
13251 &position);
13252 /* If we couldn't find the lines we wanted within
13253 line_number_display_limit_width chars per line,
13254 give up on line numbers for this window. */
13255 if (position == limit_byte && limit == startpos - distance)
13257 w->base_line_pos = w->buffer;
13258 w->base_line_number = Qnil;
13259 goto no_value;
13262 XSETFASTINT (w->base_line_number, topline - nlines);
13263 XSETFASTINT (w->base_line_pos, BYTE_TO_CHAR (position));
13266 /* Now count lines from the start pos to point. */
13267 nlines = display_count_lines (startpos, startpos_byte,
13268 PT_BYTE, PT, &junk);
13270 /* Record that we did display the line number. */
13271 line_number_displayed = 1;
13273 /* Make the string to show. */
13274 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
13275 return decode_mode_spec_buf;
13276 no_value:
13278 char* p = decode_mode_spec_buf;
13279 int pad = field_width - 2;
13280 while (pad-- > 0)
13281 *p++ = ' ';
13282 *p++ = '?';
13283 *p++ = '?';
13284 *p = '\0';
13285 return decode_mode_spec_buf;
13288 break;
13290 case 'm':
13291 obj = b->mode_name;
13292 break;
13294 case 'n':
13295 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
13296 return " Narrow";
13297 break;
13299 case 'p':
13301 int pos = marker_position (w->start);
13302 int total = BUF_ZV (b) - BUF_BEGV (b);
13304 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
13306 if (pos <= BUF_BEGV (b))
13307 return "All";
13308 else
13309 return "Bottom";
13311 else if (pos <= BUF_BEGV (b))
13312 return "Top";
13313 else
13315 if (total > 1000000)
13316 /* Do it differently for a large value, to avoid overflow. */
13317 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
13318 else
13319 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
13320 /* We can't normally display a 3-digit number,
13321 so get us a 2-digit number that is close. */
13322 if (total == 100)
13323 total = 99;
13324 sprintf (decode_mode_spec_buf, "%2d%%", total);
13325 return decode_mode_spec_buf;
13329 /* Display percentage of size above the bottom of the screen. */
13330 case 'P':
13332 int toppos = marker_position (w->start);
13333 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
13334 int total = BUF_ZV (b) - BUF_BEGV (b);
13336 if (botpos >= BUF_ZV (b))
13338 if (toppos <= BUF_BEGV (b))
13339 return "All";
13340 else
13341 return "Bottom";
13343 else
13345 if (total > 1000000)
13346 /* Do it differently for a large value, to avoid overflow. */
13347 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
13348 else
13349 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
13350 /* We can't normally display a 3-digit number,
13351 so get us a 2-digit number that is close. */
13352 if (total == 100)
13353 total = 99;
13354 if (toppos <= BUF_BEGV (b))
13355 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
13356 else
13357 sprintf (decode_mode_spec_buf, "%2d%%", total);
13358 return decode_mode_spec_buf;
13362 case 's':
13363 /* status of process */
13364 obj = Fget_buffer_process (w->buffer);
13365 if (NILP (obj))
13366 return "no process";
13367 #ifdef subprocesses
13368 obj = Fsymbol_name (Fprocess_status (obj));
13369 #endif
13370 break;
13372 case 't': /* indicate TEXT or BINARY */
13373 #ifdef MODE_LINE_BINARY_TEXT
13374 return MODE_LINE_BINARY_TEXT (b);
13375 #else
13376 return "T";
13377 #endif
13379 case 'z':
13380 /* coding-system (not including end-of-line format) */
13381 case 'Z':
13382 /* coding-system (including end-of-line type) */
13384 int eol_flag = (c == 'Z');
13385 char *p = decode_mode_spec_buf;
13387 if (! FRAME_WINDOW_P (f))
13389 /* No need to mention EOL here--the terminal never needs
13390 to do EOL conversion. */
13391 p = decode_mode_spec_coding (keyboard_coding.symbol, p, 0);
13392 p = decode_mode_spec_coding (terminal_coding.symbol, p, 0);
13394 p = decode_mode_spec_coding (b->buffer_file_coding_system,
13395 p, eol_flag);
13397 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
13398 #ifdef subprocesses
13399 obj = Fget_buffer_process (Fcurrent_buffer ());
13400 if (PROCESSP (obj))
13402 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
13403 p, eol_flag);
13404 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
13405 p, eol_flag);
13407 #endif /* subprocesses */
13408 #endif /* 0 */
13409 *p = 0;
13410 return decode_mode_spec_buf;
13414 if (STRINGP (obj))
13415 return (char *) XSTRING (obj)->data;
13416 else
13417 return "";
13421 /* Count up to COUNT lines starting from START / START_BYTE.
13422 But don't go beyond LIMIT_BYTE.
13423 Return the number of lines thus found (always nonnegative).
13425 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
13427 static int
13428 display_count_lines (start, start_byte, limit_byte, count, byte_pos_ptr)
13429 int start, start_byte, limit_byte, count;
13430 int *byte_pos_ptr;
13432 register unsigned char *cursor;
13433 unsigned char *base;
13435 register int ceiling;
13436 register unsigned char *ceiling_addr;
13437 int orig_count = count;
13439 /* If we are not in selective display mode,
13440 check only for newlines. */
13441 int selective_display = (!NILP (current_buffer->selective_display)
13442 && !INTEGERP (current_buffer->selective_display));
13444 if (count > 0)
13446 while (start_byte < limit_byte)
13448 ceiling = BUFFER_CEILING_OF (start_byte);
13449 ceiling = min (limit_byte - 1, ceiling);
13450 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
13451 base = (cursor = BYTE_POS_ADDR (start_byte));
13452 while (1)
13454 if (selective_display)
13455 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
13457 else
13458 while (*cursor != '\n' && ++cursor != ceiling_addr)
13461 if (cursor != ceiling_addr)
13463 if (--count == 0)
13465 start_byte += cursor - base + 1;
13466 *byte_pos_ptr = start_byte;
13467 return orig_count;
13469 else
13470 if (++cursor == ceiling_addr)
13471 break;
13473 else
13474 break;
13476 start_byte += cursor - base;
13479 else
13481 while (start_byte > limit_byte)
13483 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
13484 ceiling = max (limit_byte, ceiling);
13485 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
13486 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
13487 while (1)
13489 if (selective_display)
13490 while (--cursor != ceiling_addr
13491 && *cursor != '\n' && *cursor != 015)
13493 else
13494 while (--cursor != ceiling_addr && *cursor != '\n')
13497 if (cursor != ceiling_addr)
13499 if (++count == 0)
13501 start_byte += cursor - base + 1;
13502 *byte_pos_ptr = start_byte;
13503 /* When scanning backwards, we should
13504 not count the newline posterior to which we stop. */
13505 return - orig_count - 1;
13508 else
13509 break;
13511 /* Here we add 1 to compensate for the last decrement
13512 of CURSOR, which took it past the valid range. */
13513 start_byte += cursor - base + 1;
13517 *byte_pos_ptr = limit_byte;
13519 if (count < 0)
13520 return - orig_count + count;
13521 return orig_count - count;
13527 /***********************************************************************
13528 Displaying strings
13529 ***********************************************************************/
13531 /* Display a NUL-terminated string, starting with index START.
13533 If STRING is non-null, display that C string. Otherwise, the Lisp
13534 string LISP_STRING is displayed.
13536 If FACE_STRING is not nil, FACE_STRING_POS is a position in
13537 FACE_STRING. Display STRING or LISP_STRING with the face at
13538 FACE_STRING_POS in FACE_STRING:
13540 Display the string in the environment given by IT, but use the
13541 standard display table, temporarily.
13543 FIELD_WIDTH is the minimum number of output glyphs to produce.
13544 If STRING has fewer characters than FIELD_WIDTH, pad to the right
13545 with spaces. If STRING has more characters, more than FIELD_WIDTH
13546 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
13548 PRECISION is the maximum number of characters to output from
13549 STRING. PRECISION < 0 means don't truncate the string.
13551 This is roughly equivalent to printf format specifiers:
13553 FIELD_WIDTH PRECISION PRINTF
13554 ----------------------------------------
13555 -1 -1 %s
13556 -1 10 %.10s
13557 10 -1 %10s
13558 20 10 %20.10s
13560 MULTIBYTE zero means do not display multibyte chars, > 0 means do
13561 display them, and < 0 means obey the current buffer's value of
13562 enable_multibyte_characters.
13564 Value is the number of glyphs produced. */
13566 static int
13567 display_string (string, lisp_string, face_string, face_string_pos,
13568 start, it, field_width, precision, max_x, multibyte)
13569 unsigned char *string;
13570 Lisp_Object lisp_string;
13571 Lisp_Object face_string;
13572 int face_string_pos;
13573 int start;
13574 struct it *it;
13575 int field_width, precision, max_x;
13576 int multibyte;
13578 int hpos_at_start = it->hpos;
13579 int saved_face_id = it->face_id;
13580 struct glyph_row *row = it->glyph_row;
13582 /* Initialize the iterator IT for iteration over STRING beginning
13583 with index START. We assume that IT may be modified here (which
13584 means that display_line has to do something when displaying a
13585 mini-buffer prompt, which it does). */
13586 reseat_to_string (it, string, lisp_string, start,
13587 precision, field_width, multibyte);
13589 /* If displaying STRING, set up the face of the iterator
13590 from LISP_STRING, if that's given. */
13591 if (STRINGP (face_string))
13593 int endptr;
13594 struct face *face;
13596 it->face_id
13597 = face_at_string_position (it->w, face_string, face_string_pos,
13598 0, it->region_beg_charpos,
13599 it->region_end_charpos,
13600 &endptr, it->base_face_id);
13601 face = FACE_FROM_ID (it->f, it->face_id);
13602 it->face_box_p = face->box != FACE_NO_BOX;
13605 /* Set max_x to the maximum allowed X position. Don't let it go
13606 beyond the right edge of the window. */
13607 if (max_x <= 0)
13608 max_x = it->last_visible_x;
13609 else
13610 max_x = min (max_x, it->last_visible_x);
13612 /* Skip over display elements that are not visible. because IT->w is
13613 hscrolled. */
13614 if (it->current_x < it->first_visible_x)
13615 move_it_in_display_line_to (it, 100000, it->first_visible_x,
13616 MOVE_TO_POS | MOVE_TO_X);
13618 row->ascent = it->max_ascent;
13619 row->height = it->max_ascent + it->max_descent;
13620 row->phys_ascent = it->max_phys_ascent;
13621 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
13623 /* This condition is for the case that we are called with current_x
13624 past last_visible_x. */
13625 while (it->current_x < max_x)
13627 int x_before, x, n_glyphs_before, i, nglyphs;
13629 /* Get the next display element. */
13630 if (!get_next_display_element (it))
13631 break;
13633 /* Produce glyphs. */
13634 x_before = it->current_x;
13635 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
13636 PRODUCE_GLYPHS (it);
13638 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
13639 i = 0;
13640 x = x_before;
13641 while (i < nglyphs)
13643 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
13645 if (!it->truncate_lines_p
13646 && x + glyph->pixel_width > max_x)
13648 /* End of continued line or max_x reached. */
13649 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
13650 it->current_x = x;
13651 break;
13653 else if (x + glyph->pixel_width > it->first_visible_x)
13655 /* Glyph is at least partially visible. */
13656 ++it->hpos;
13657 if (x < it->first_visible_x)
13658 it->glyph_row->x = x - it->first_visible_x;
13660 else
13662 /* Glyph is off the left margin of the display area.
13663 Should not happen. */
13664 abort ();
13667 row->ascent = max (row->ascent, it->max_ascent);
13668 row->height = max (row->height, it->max_ascent + it->max_descent);
13669 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
13670 row->phys_height = max (row->phys_height,
13671 it->max_phys_ascent + it->max_phys_descent);
13672 x += glyph->pixel_width;
13673 ++i;
13676 /* Stop if max_x reached. */
13677 if (i < nglyphs)
13678 break;
13680 /* Stop at line ends. */
13681 if (ITERATOR_AT_END_OF_LINE_P (it))
13683 it->continuation_lines_width = 0;
13684 break;
13687 set_iterator_to_next (it, 1);
13689 /* Stop if truncating at the right edge. */
13690 if (it->truncate_lines_p
13691 && it->current_x >= it->last_visible_x)
13693 /* Add truncation mark, but don't do it if the line is
13694 truncated at a padding space. */
13695 if (IT_CHARPOS (*it) < it->string_nchars)
13697 if (!FRAME_WINDOW_P (it->f))
13698 produce_special_glyphs (it, IT_TRUNCATION);
13699 it->glyph_row->truncated_on_right_p = 1;
13701 break;
13705 /* Maybe insert a truncation at the left. */
13706 if (it->first_visible_x
13707 && IT_CHARPOS (*it) > 0)
13709 if (!FRAME_WINDOW_P (it->f))
13710 insert_left_trunc_glyphs (it);
13711 it->glyph_row->truncated_on_left_p = 1;
13714 it->face_id = saved_face_id;
13716 /* Value is number of columns displayed. */
13717 return it->hpos - hpos_at_start;
13722 /* This is like a combination of memq and assq. Return 1 if PROPVAL
13723 appears as an element of LIST or as the car of an element of LIST.
13724 If PROPVAL is a list, compare each element against LIST in that
13725 way, and return 1 if any element of PROPVAL is found in LIST.
13726 Otherwise return 0. This function cannot quit. */
13729 invisible_p (propval, list)
13730 register Lisp_Object propval;
13731 Lisp_Object list;
13733 register Lisp_Object tail, proptail;
13735 for (tail = list; CONSP (tail); tail = XCDR (tail))
13737 register Lisp_Object tem;
13738 tem = XCAR (tail);
13739 if (EQ (propval, tem))
13740 return 1;
13741 if (CONSP (tem) && EQ (propval, XCAR (tem)))
13742 return 1;
13745 if (CONSP (propval))
13747 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
13749 Lisp_Object propelt;
13750 propelt = XCAR (proptail);
13751 for (tail = list; CONSP (tail); tail = XCDR (tail))
13753 register Lisp_Object tem;
13754 tem = XCAR (tail);
13755 if (EQ (propelt, tem))
13756 return 1;
13757 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
13758 return 1;
13763 return 0;
13767 /* Return 1 if PROPVAL appears as the car of an element of LIST and
13768 the cdr of that element is non-nil. If PROPVAL is a list, check
13769 each element of PROPVAL in that way, and the first time some
13770 element is found, return 1 if the cdr of that element is non-nil.
13771 Otherwise return 0. This function cannot quit. */
13774 invisible_ellipsis_p (propval, list)
13775 register Lisp_Object propval;
13776 Lisp_Object list;
13778 register Lisp_Object tail, proptail;
13780 for (tail = list; CONSP (tail); tail = XCDR (tail))
13782 register Lisp_Object tem;
13783 tem = XCAR (tail);
13784 if (CONSP (tem) && EQ (propval, XCAR (tem)))
13785 return ! NILP (XCDR (tem));
13788 if (CONSP (propval))
13789 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
13791 Lisp_Object propelt;
13792 propelt = XCAR (proptail);
13793 for (tail = list; CONSP (tail); tail = XCDR (tail))
13795 register Lisp_Object tem;
13796 tem = XCAR (tail);
13797 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
13798 return ! NILP (XCDR (tem));
13802 return 0;
13807 /***********************************************************************
13808 Initialization
13809 ***********************************************************************/
13811 void
13812 syms_of_xdisp ()
13814 Vwith_echo_area_save_vector = Qnil;
13815 staticpro (&Vwith_echo_area_save_vector);
13817 Vmessage_stack = Qnil;
13818 staticpro (&Vmessage_stack);
13820 Qinhibit_redisplay = intern ("inhibit-redisplay");
13821 staticpro (&Qinhibit_redisplay);
13823 #if GLYPH_DEBUG
13824 defsubr (&Sdump_glyph_matrix);
13825 defsubr (&Sdump_glyph_row);
13826 defsubr (&Sdump_tool_bar_row);
13827 defsubr (&Strace_redisplay_toggle);
13828 defsubr (&Strace_to_stderr);
13829 #endif
13831 staticpro (&Qmenu_bar_update_hook);
13832 Qmenu_bar_update_hook = intern ("menu-bar-update-hook");
13834 staticpro (&Qoverriding_terminal_local_map);
13835 Qoverriding_terminal_local_map = intern ("overriding-terminal-local-map");
13837 staticpro (&Qoverriding_local_map);
13838 Qoverriding_local_map = intern ("overriding-local-map");
13840 staticpro (&Qwindow_scroll_functions);
13841 Qwindow_scroll_functions = intern ("window-scroll-functions");
13843 staticpro (&Qredisplay_end_trigger_functions);
13844 Qredisplay_end_trigger_functions = intern ("redisplay-end-trigger-functions");
13846 staticpro (&Qinhibit_point_motion_hooks);
13847 Qinhibit_point_motion_hooks = intern ("inhibit-point-motion-hooks");
13849 QCdata = intern (":data");
13850 staticpro (&QCdata);
13851 Qdisplay = intern ("display");
13852 staticpro (&Qdisplay);
13853 Qspace_width = intern ("space-width");
13854 staticpro (&Qspace_width);
13855 Qraise = intern ("raise");
13856 staticpro (&Qraise);
13857 Qspace = intern ("space");
13858 staticpro (&Qspace);
13859 Qmargin = intern ("margin");
13860 staticpro (&Qmargin);
13861 Qleft_margin = intern ("left-margin");
13862 staticpro (&Qleft_margin);
13863 Qright_margin = intern ("right-margin");
13864 staticpro (&Qright_margin);
13865 Qalign_to = intern ("align-to");
13866 staticpro (&Qalign_to);
13867 QCalign_to = intern (":align-to");
13868 staticpro (&QCalign_to);
13869 Qrelative_width = intern ("relative-width");
13870 staticpro (&Qrelative_width);
13871 QCrelative_width = intern (":relative-width");
13872 staticpro (&QCrelative_width);
13873 QCrelative_height = intern (":relative-height");
13874 staticpro (&QCrelative_height);
13875 QCeval = intern (":eval");
13876 staticpro (&QCeval);
13877 Qwhen = intern ("when");
13878 staticpro (&Qwhen);
13879 QCfile = intern (":file");
13880 staticpro (&QCfile);
13881 Qfontified = intern ("fontified");
13882 staticpro (&Qfontified);
13883 Qfontification_functions = intern ("fontification-functions");
13884 staticpro (&Qfontification_functions);
13885 Qtrailing_whitespace = intern ("trailing-whitespace");
13886 staticpro (&Qtrailing_whitespace);
13887 Qimage = intern ("image");
13888 staticpro (&Qimage);
13889 Qmessage_truncate_lines = intern ("message-truncate-lines");
13890 staticpro (&Qmessage_truncate_lines);
13891 Qgrow_only = intern ("grow-only");
13892 staticpro (&Qgrow_only);
13894 last_arrow_position = Qnil;
13895 last_arrow_string = Qnil;
13896 staticpro (&last_arrow_position);
13897 staticpro (&last_arrow_string);
13899 echo_buffer[0] = echo_buffer[1] = Qnil;
13900 staticpro (&echo_buffer[0]);
13901 staticpro (&echo_buffer[1]);
13903 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
13904 staticpro (&echo_area_buffer[0]);
13905 staticpro (&echo_area_buffer[1]);
13907 Vmessages_buffer_name = build_string ("*Messages*");
13908 staticpro (&Vmessages_buffer_name);
13910 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
13911 "Non-nil means highlight trailing whitespace.\n\
13912 The face used for trailing whitespace is `trailing-whitespace'.");
13913 Vshow_trailing_whitespace = Qnil;
13915 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
13916 "Non-nil means don't actually do any redisplay.\n\
13917 This is used for internal purposes.");
13918 Vinhibit_redisplay = Qnil;
13920 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
13921 "String (or mode line construct) included (normally) in `mode-line-format'.");
13922 Vglobal_mode_string = Qnil;
13924 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
13925 "Marker for where to display an arrow on top of the buffer text.\n\
13926 This must be the beginning of a line in order to work.\n\
13927 See also `overlay-arrow-string'.");
13928 Voverlay_arrow_position = Qnil;
13930 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
13931 "String to display as an arrow. See also `overlay-arrow-position'.");
13932 Voverlay_arrow_string = Qnil;
13934 DEFVAR_INT ("scroll-step", &scroll_step,
13935 "*The number of lines to try scrolling a window by when point moves out.\n\
13936 If that fails to bring point back on frame, point is centered instead.\n\
13937 If this is zero, point is always centered after it moves off frame.\n\
13938 If you want scrolling to always be a line at a time, you should set\n\
13939 `scroll-conservatively' to a large value rather than set this to 1.");
13941 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
13942 "*Scroll up to this many lines, to bring point back on screen.\n\
13943 A value of zero means to scroll the text to center point vertically\n\
13944 in the window.");
13945 scroll_conservatively = 0;
13947 DEFVAR_INT ("scroll-margin", &scroll_margin,
13948 "*Number of lines of margin at the top and bottom of a window.\n\
13949 Recenter the window whenever point gets within this many lines\n\
13950 of the top or bottom of the window.");
13951 scroll_margin = 0;
13953 #if GLYPH_DEBUG
13954 DEFVAR_INT ("debug-end-pos", &debug_end_pos, "Don't ask");
13955 #endif
13957 DEFVAR_BOOL ("truncate-partial-width-windows",
13958 &truncate_partial_width_windows,
13959 "*Non-nil means truncate lines in all windows less than full frame wide.");
13960 truncate_partial_width_windows = 1;
13962 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
13963 "nil means display the mode-line/header-line/menu-bar in the default face.\n\
13964 Any other value means to use the appropriate face, `mode-line',\n\
13965 `header-line', or `menu' respectively.\n\
13967 This variable is deprecated; please change the above faces instead.");
13968 mode_line_inverse_video = 1;
13970 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
13971 "*Maximum buffer size for which line number should be displayed.\n\
13972 If the buffer is bigger than this, the line number does not appear\n\
13973 in the mode line. A value of nil means no limit.");
13974 Vline_number_display_limit = Qnil;
13976 DEFVAR_INT ("line-number-display-limit-width",
13977 &line_number_display_limit_width,
13978 "*Maximum line width (in characters) for line number display.\n\
13979 If the average length of the lines near point is bigger than this, then the\n\
13980 line number may be omitted from the mode line.");
13981 line_number_display_limit_width = 200;
13983 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
13984 "*Non-nil means highlight region even in nonselected windows.");
13985 highlight_nonselected_windows = 0;
13987 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
13988 "Non-nil if more than one frame is visible on this display.\n\
13989 Minibuffer-only frames don't count, but iconified frames do.\n\
13990 This variable is not guaranteed to be accurate except while processing\n\
13991 `frame-title-format' and `icon-title-format'.");
13993 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
13994 "Template for displaying the title bar of visible frames.\n\
13995 \(Assuming the window manager supports this feature.)\n\
13996 This variable has the same structure as `mode-line-format' (which see),\n\
13997 and is used only on frames for which no explicit name has been set\n\
13998 \(see `modify-frame-parameters').");
13999 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
14000 "Template for displaying the title bar of an iconified frame.\n\
14001 \(Assuming the window manager supports this feature.)\n\
14002 This variable has the same structure as `mode-line-format' (which see),\n\
14003 and is used only on frames for which no explicit name has been set\n\
14004 \(see `modify-frame-parameters').");
14005 Vicon_title_format
14006 = Vframe_title_format
14007 = Fcons (intern ("multiple-frames"),
14008 Fcons (build_string ("%b"),
14009 Fcons (Fcons (build_string (""),
14010 Fcons (intern ("invocation-name"),
14011 Fcons (build_string ("@"),
14012 Fcons (intern ("system-name"),
14013 Qnil)))),
14014 Qnil)));
14016 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
14017 "Maximum number of lines to keep in the message log buffer.\n\
14018 If nil, disable message logging. If t, log messages but don't truncate\n\
14019 the buffer when it becomes large.");
14020 XSETFASTINT (Vmessage_log_max, 50);
14022 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
14023 "Functions called before redisplay, if window sizes have changed.\n\
14024 The value should be a list of functions that take one argument.\n\
14025 Just before redisplay, for each frame, if any of its windows have changed\n\
14026 size since the last redisplay, or have been split or deleted,\n\
14027 all the functions in the list are called, with the frame as argument.");
14028 Vwindow_size_change_functions = Qnil;
14030 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
14031 "List of Functions to call before redisplaying a window with scrolling.\n\
14032 Each function is called with two arguments, the window\n\
14033 and its new display-start position. Note that the value of `window-end'\n\
14034 is not valid when these functions are called.");
14035 Vwindow_scroll_functions = Qnil;
14037 DEFVAR_BOOL ("auto-resize-tool-bars", &auto_resize_tool_bars_p,
14038 "*Non-nil means automatically resize tool-bars.\n\
14039 This increases a tool-bar's height if not all tool-bar items are visible.\n\
14040 It decreases a tool-bar's height when it would display blank lines\n\
14041 otherwise.");
14042 auto_resize_tool_bars_p = 1;
14044 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
14045 "*Non-nil means raise tool-bar buttons when the mouse moves over them.");
14046 auto_raise_tool_bar_buttons_p = 1;
14048 DEFVAR_INT ("tool-bar-button-margin", &tool_bar_button_margin,
14049 "*Margin around tool-bar buttons in pixels.");
14050 tool_bar_button_margin = 1;
14052 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
14053 "Relief thickness of tool-bar buttons.");
14054 tool_bar_button_relief = 3;
14056 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
14057 "List of functions to call to fontify regions of text.\n\
14058 Each function is called with one argument POS. Functions must\n\
14059 fontify a region starting at POS in the current buffer, and give\n\
14060 fontified regions the property `fontified'.\n\
14061 This variable automatically becomes buffer-local when set.");
14062 Vfontification_functions = Qnil;
14063 Fmake_variable_buffer_local (Qfontification_functions);
14065 DEFVAR_BOOL ("unibyte-display-via-language-environment",
14066 &unibyte_display_via_language_environment,
14067 "*Non-nil means display unibyte text according to language environment.\n\
14068 Specifically this means that unibyte non-ASCII characters\n\
14069 are displayed by converting them to the equivalent multibyte characters\n\
14070 according to the current language environment. As a result, they are\n\
14071 displayed according to the current fontset.");
14072 unibyte_display_via_language_environment = 0;
14074 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
14075 "*Maximum height for resizing mini-windows.\n\
14076 If a float, it specifies a fraction of the mini-window frame's height.\n\
14077 If an integer, it specifies a number of lines.");
14078 Vmax_mini_window_height = make_float (0.25);
14080 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
14081 "*How to resize the mini-window.\n\
14082 A value of nil means don't automatically resize mini-windows.\n\
14083 A value of t means resize it to fit the text displayed in it.\n\
14084 A value of `grow-only', the default, means let mini-windows grow\n\
14085 only, until the its display becomes empty, at which point the mini-window\n\
14086 goes back to its normal size.");
14087 Vresize_mini_windows = Qgrow_only;
14089 DEFVAR_BOOL ("cursor-in-non-selected-windows",
14090 &cursor_in_non_selected_windows,
14091 "*Non-nil means display a hollow cursor in non-selected windows.\n\
14092 Nil means don't display a cursor there.");
14093 cursor_in_non_selected_windows = 1;
14095 DEFVAR_BOOL ("automatic-hscrolling", &automatic_hscrolling_p,
14096 "*Non-nil means scroll the display automatically to make point visible.");
14097 automatic_hscrolling_p = 1;
14099 DEFVAR_LISP ("image-types", &Vimage_types,
14100 "List of supported image types.\n\
14101 Each element of the list is a symbol for a supported image type.");
14102 Vimage_types = Qnil;
14104 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
14105 "If non-nil, messages are truncated instead of resizing the echo area.\n\
14106 Bind this around calls to `message' to let it take effect.");
14107 message_truncate_lines = 0;
14109 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
14110 "Normal hook run for clicks on menu bar, before displaying a submenu.\n\
14111 Can be used to update submenus whose contents should vary.");
14112 Vmenu_bar_update_hook = Qnil;
14116 /* Initialize this module when Emacs starts. */
14118 void
14119 init_xdisp ()
14121 Lisp_Object root_window;
14122 struct window *mini_w;
14124 current_header_line_height = current_mode_line_height = -1;
14126 CHARPOS (this_line_start_pos) = 0;
14128 mini_w = XWINDOW (minibuf_window);
14129 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
14131 if (!noninteractive)
14133 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
14134 int i;
14136 XSETFASTINT (XWINDOW (root_window)->top, FRAME_TOP_MARGIN (f));
14137 set_window_height (root_window,
14138 FRAME_HEIGHT (f) - 1 - FRAME_TOP_MARGIN (f),
14140 XSETFASTINT (mini_w->top, FRAME_HEIGHT (f) - 1);
14141 set_window_height (minibuf_window, 1, 0);
14143 XSETFASTINT (XWINDOW (root_window)->width, FRAME_WIDTH (f));
14144 XSETFASTINT (mini_w->width, FRAME_WIDTH (f));
14146 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
14147 scratch_glyph_row.glyphs[TEXT_AREA + 1]
14148 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
14150 /* The default ellipsis glyphs `...'. */
14151 for (i = 0; i < 3; ++i)
14152 XSETFASTINT (default_invis_vector[i], '.');
14155 #ifdef HAVE_WINDOW_SYSTEM
14157 /* Allocate the buffer for frame titles. */
14158 int size = 100;
14159 frame_title_buf = (char *) xmalloc (size);
14160 frame_title_buf_end = frame_title_buf + size;
14161 frame_title_ptr = NULL;
14163 #endif /* HAVE_WINDOW_SYSTEM */
14165 help_echo_showing_p = 0;