2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2000
4 @c Free Software Foundation, Inc.
5 @c See the file elisp.texi for copying conditions.
6 @setfilename ../info/positions
7 @node Positions, Markers, Frames, Top
9 @cindex position (in buffer)
11 A @dfn{position} is the index of a character in the text of a buffer.
12 More precisely, a position identifies the place between two characters
13 (or before the first character, or after the last character), so we can
14 speak of the character before or after a given position. However, we
15 often speak of the character ``at'' a position, meaning the character
18 Positions are usually represented as integers starting from 1, but can
19 also be represented as @dfn{markers}---special objects that relocate
20 automatically when text is inserted or deleted so they stay with the
21 surrounding characters. @xref{Markers}.
23 See also the ``field'' feature (@pxref{Fields}), which provides
24 functions that are used by many cursur-motion commands.
27 * Point:: The special position where editing takes place.
28 * Motion:: Changing point.
29 * Excursions:: Temporary motion and buffer changes.
30 * Narrowing:: Restricting editing to a portion of the buffer.
37 @dfn{Point} is a special buffer position used by many editing
38 commands, including the self-inserting typed characters and text
39 insertion functions. Other commands move point through the text
40 to allow editing and insertion at different places.
42 Like other positions, point designates a place between two characters
43 (or before the first character, or after the last character), rather
44 than a particular character. Usually terminals display the cursor over
45 the character that immediately follows point; point is actually before
46 the character on which the cursor sits.
48 @cindex point with narrowing
49 The value of point is a number no less than 1, and no greater than the
50 buffer size plus 1. If narrowing is in effect (@pxref{Narrowing}), then
51 point is constrained to fall within the accessible portion of the buffer
52 (possibly at one end of it).
54 Each buffer has its own value of point, which is independent of the
55 value of point in other buffers. Each window also has a value of point,
56 which is independent of the value of point in other windows on the same
57 buffer. This is why point can have different values in various windows
58 that display the same buffer. When a buffer appears in only one window,
59 the buffer's point and the window's point normally have the same value,
60 so the distinction is rarely important. @xref{Window Point}, for more
64 @cindex current buffer position
65 This function returns the value of point in the current buffer,
78 This function returns the minimum accessible value of point in the
79 current buffer. This is normally 1, but if narrowing is in effect, it
80 is the position of the start of the region that you narrowed to.
85 This function returns the maximum accessible value of point in the
86 current buffer. This is @code{(1+ (buffer-size))}, unless narrowing is
87 in effect, in which case it is the position of the end of the region
88 that you narrowed to. (@xref{Narrowing}.)
91 @defun buffer-end flag
92 This function returns @code{(point-min)} if @var{flag} is less than 1,
93 @code{(point-max)} otherwise. The argument @var{flag} must be a number.
96 @defun buffer-size &optional buffer
97 This function returns the total number of characters in the current
98 buffer. In the absence of any narrowing (@pxref{Narrowing}),
99 @code{point-max} returns a value one larger than this.
101 If you specify a buffer, @var{buffer}, then the value is the
102 size of @var{buffer}.
119 Motion functions change the value of point, either relative to the
120 current value of point, relative to the beginning or end of the buffer,
121 or relative to the edges of the selected window. @xref{Point}.
124 * Character Motion:: Moving in terms of characters.
125 * Word Motion:: Moving in terms of words.
126 * Buffer End Motion:: Moving to the beginning or end of the buffer.
127 * Text Lines:: Moving in terms of lines of text.
128 * Screen Lines:: Moving in terms of lines as displayed.
129 * List Motion:: Moving by parsing lists and sexps.
130 * Skipping Characters:: Skipping characters belonging to a certain set.
133 @node Character Motion
134 @subsection Motion by Characters
136 These functions move point based on a count of characters.
137 @code{goto-char} is the fundamental primitive; the other functions use
140 @deffn Command goto-char position
141 This function sets point in the current buffer to the value
142 @var{position}. If @var{position} is less than 1, it moves point to the
143 beginning of the buffer. If @var{position} is greater than the length
144 of the buffer, it moves point to the end.
146 If narrowing is in effect, @var{position} still counts from the
147 beginning of the buffer, but point cannot go outside the accessible
148 portion. If @var{position} is out of range, @code{goto-char} moves
149 point to the beginning or the end of the accessible portion.
151 When this function is called interactively, @var{position} is the
152 numeric prefix argument, if provided; otherwise it is read from the
155 @code{goto-char} returns @var{position}.
158 @deffn Command forward-char &optional count
159 @c @kindex beginning-of-buffer
160 @c @kindex end-of-buffer
161 This function moves point @var{count} characters forward, towards the
162 end of the buffer (or backward, towards the beginning of the buffer, if
163 @var{count} is negative). If the function attempts to move point past
164 the beginning or end of the buffer (or the limits of the accessible
165 portion, when narrowing is in effect), an error is signaled with error
166 code @code{beginning-of-buffer} or @code{end-of-buffer}.
168 In an interactive call, @var{count} is the numeric prefix argument.
171 @deffn Command backward-char &optional count
172 This function moves point @var{count} characters backward, towards the
173 beginning of the buffer (or forward, towards the end of the buffer, if
174 @var{count} is negative). If the function attempts to move point past
175 the beginning or end of the buffer (or the limits of the accessible
176 portion, when narrowing is in effect), an error is signaled with error
177 code @code{beginning-of-buffer} or @code{end-of-buffer}.
179 In an interactive call, @var{count} is the numeric prefix argument.
183 @subsection Motion by Words
185 These functions for parsing words use the syntax table to decide
186 whether a given character is part of a word. @xref{Syntax Tables}.
188 @deffn Command forward-word count
189 This function moves point forward @var{count} words (or backward if
190 @var{count} is negative). ``Moving one word'' means moving until point
191 crosses a word-constituent character and then encounters a
192 word-separator character. However, this function cannot move point past
193 the boundary of the accessible part of the buffer, or across a field
194 boundary (@pxref{Fields}). The most common case of a field boundary is
195 the end of the prompt in the minibuffer.
197 If it is possible to move @var{count} words, without being stopped
198 prematurely by the buffer boundary or a field boundary, the value is
199 @code{t}. Otherwise, the return value is @code{nil} and point stops at
200 the buffer boundary or field boundary.
202 If @code{inhibit-field-text-motion} is non-@code{nil},
203 this function ignores field boundaries.
205 In an interactive call, @var{count} is specified by the numeric prefix
209 @deffn Command backward-word count
210 This function is just like @code{forward-word}, except that it moves
211 backward until encountering the front of a word, rather than forward.
213 In an interactive call, @var{count} is set to the numeric prefix
216 This function is rarely used in programs, as it is more efficient to
217 call @code{forward-word} with a negative argument.
220 @defvar words-include-escapes
222 This variable affects the behavior of @code{forward-word} and everything
223 that uses it. If it is non-@code{nil}, then characters in the
224 ``escape'' and ``character quote'' syntax classes count as part of
225 words. Otherwise, they do not.
228 @defvar inhibit-field-text-motion
229 @tindex inhibit-field-text-motion
230 If this variable is non-@code{nil}, certain motion functions including
231 @code{forward-word}, @code{forward-sentence}, and
232 @code{forward-paragraph} ignore field boundaries.
235 @node Buffer End Motion
236 @subsection Motion to an End of the Buffer
238 To move point to the beginning of the buffer, write:
242 (goto-char (point-min))
247 Likewise, to move to the end of the buffer, use:
251 (goto-char (point-max))
255 Here are two commands that users use to do these things. They are
256 documented here to warn you not to use them in Lisp programs, because
257 they set the mark and display messages in the echo area.
259 @deffn Command beginning-of-buffer &optional n
260 This function moves point to the beginning of the buffer (or the limits
261 of the accessible portion, when narrowing is in effect), setting the
262 mark at the previous position. If @var{n} is non-@code{nil}, then it
263 puts point @var{n} tenths of the way from the beginning of the
264 accessible portion of the buffer.
266 In an interactive call, @var{n} is the numeric prefix argument,
267 if provided; otherwise @var{n} defaults to @code{nil}.
269 @strong{Warning:} Don't use this function in Lisp programs!
272 @deffn Command end-of-buffer &optional n
273 This function moves point to the end of the buffer (or the limits of the
274 accessible portion, when narrowing is in effect), setting the mark at
275 the previous position. If @var{n} is non-@code{nil}, then it puts point
276 @var{n} tenths of the way from the end of the accessible portion of the
279 In an interactive call, @var{n} is the numeric prefix argument,
280 if provided; otherwise @var{n} defaults to @code{nil}.
282 @strong{Warning:} Don't use this function in Lisp programs!
286 @subsection Motion by Text Lines
289 Text lines are portions of the buffer delimited by newline characters,
290 which are regarded as part of the previous line. The first text line
291 begins at the beginning of the buffer, and the last text line ends at
292 the end of the buffer whether or not the last character is a newline.
293 The division of the buffer into text lines is not affected by the width
294 of the window, by line continuation in display, or by how tabs and
295 control characters are displayed.
297 @deffn Command goto-line line
298 This function moves point to the front of the @var{line}th line,
299 counting from line 1 at beginning of the buffer. If @var{line} is less
300 than 1, it moves point to the beginning of the buffer. If @var{line} is
301 greater than the number of lines in the buffer, it moves point to the
302 end of the buffer---that is, the @emph{end of the last line} of the
303 buffer. This is the only case in which @code{goto-line} does not
304 necessarily move to the beginning of a line.
306 If narrowing is in effect, then @var{line} still counts from the
307 beginning of the buffer, but point cannot go outside the accessible
308 portion. So @code{goto-line} moves point to the beginning or end of the
309 accessible portion, if the line number specifies an inaccessible
312 The return value of @code{goto-line} is the difference between
313 @var{line} and the line number of the line to which point actually was
314 able to move (in the full buffer, before taking account of narrowing).
315 Thus, the value is positive if the scan encounters the real end of the
316 buffer before finding the specified line. The value is zero if scan
317 encounters the end of the accessible portion but not the real end of the
320 In an interactive call, @var{line} is the numeric prefix argument if
321 one has been provided. Otherwise @var{line} is read in the minibuffer.
324 @deffn Command beginning-of-line &optional count
325 This function moves point to the beginning of the current line. With an
326 argument @var{count} not @code{nil} or 1, it moves forward
327 @var{count}@minus{}1 lines and then to the beginning of the line.
329 If this function reaches the end of the buffer (or of the accessible
330 portion, if narrowing is in effect), it positions point there. No error
334 @defun line-beginning-position &optional count
335 @tindex line-beginning-position
336 Return the position that @code{(beginning-of-line @var{count})}
340 @deffn Command end-of-line &optional count
341 This function moves point to the end of the current line. With an
342 argument @var{count} not @code{nil} or 1, it moves forward
343 @var{count}@minus{}1 lines and then to the end of the line.
345 If this function reaches the end of the buffer (or of the accessible
346 portion, if narrowing is in effect), it positions point there. No error
350 @defun line-end-position &optional count
351 @tindex line-end-position
352 Return the position that @code{(end-of-line @var{count})}
356 @deffn Command forward-line &optional count
357 @cindex beginning of line
358 This function moves point forward @var{count} lines, to the beginning of
359 the line. If @var{count} is negative, it moves point
360 @minus{}@var{count} lines backward, to the beginning of a line. If
361 @var{count} is zero, it moves point to the beginning of the current
364 If @code{forward-line} encounters the beginning or end of the buffer (or
365 of the accessible portion) before finding that many lines, it sets point
366 there. No error is signaled.
368 @code{forward-line} returns the difference between @var{count} and the
369 number of lines actually moved. If you attempt to move down five lines
370 from the beginning of a buffer that has only three lines, point stops at
371 the end of the last line, and the value will be 2.
373 In an interactive call, @var{count} is the numeric prefix argument.
376 @defun count-lines start end
377 @cindex lines in region
378 This function returns the number of lines between the positions
379 @var{start} and @var{end} in the current buffer. If @var{start} and
380 @var{end} are equal, then it returns 0. Otherwise it returns at least
381 1, even if @var{start} and @var{end} are on the same line. This is
382 because the text between them, considered in isolation, must contain at
383 least one line unless it is empty.
385 Here is an example of using @code{count-lines}:
389 (defun current-line ()
390 "Return the vertical position of point@dots{}"
391 (+ (count-lines (window-start) (point))
392 (if (= (current-column) 0) 1 0)
400 The @code{previous-line} and @code{next-line} commands are functions
401 that should not be used in programs. They are for users and are
402 mentioned here only for completeness.
404 @deffn Command previous-line count
406 This function moves point up @var{count} lines (down if @var{count}
407 is negative). In moving, it attempts to keep point in the ``goal column''
408 (normally the same column that it was at the beginning of the move).
410 If there is no character in the target line exactly under the current
411 column, point is positioned after the character in that line which
412 spans this column, or at the end of the line if it is not long enough.
414 If it attempts to move beyond the top or bottom of the buffer (or clipped
415 region), then point is positioned in the goal column in the top or
416 bottom line. No error is signaled.
418 In an interactive call, @var{count} will be the numeric
421 The command @code{set-goal-column} can be used to create a semipermanent
422 goal column to which this command always moves. Then it does not try to
425 If you are thinking of using this in a Lisp program, consider using
426 @code{forward-line} with a negative argument instead. It is usually easier
427 to use and more reliable (no dependence on goal column, etc.).
430 @deffn Command next-line count
431 This function moves point down @var{count} lines (up if @var{count}
432 is negative). In moving, it attempts to keep point in the ``goal column''
433 (normally the same column that it was at the beginning of the move).
435 If there is no character in the target line exactly under the current
436 column, point is positioned after the character in that line which
437 spans this column, or at the end of the line if it is not long enough.
439 If it attempts to move beyond the top or bottom of the buffer (or clipped
440 region), then point is positioned in the goal column in the top or
441 bottom line. No error is signaled.
443 In the case where the @var{count} is 1, and point is on the last
444 line of the buffer (or clipped region), a new empty line is inserted at the
445 end of the buffer (or clipped region) and point moved there.
447 In an interactive call, @var{count} will be the numeric
450 The command @code{set-goal-column} can be used to create a semipermanent
451 goal column to which this command always moves. Then it does not try to
454 If you are thinking of using this in a Lisp program, consider using
455 @code{forward-line} instead. It is usually easier
456 to use and more reliable (no dependence on goal column, etc.).
462 Also see the functions @code{bolp} and @code{eolp} in @ref{Near Point}.
463 These functions do not move point, but test whether it is already at the
464 beginning or end of a line.
467 @subsection Motion by Screen Lines
469 The line functions in the previous section count text lines, delimited
470 only by newline characters. By contrast, these functions count screen
471 lines, which are defined by the way the text appears on the screen. A
472 text line is a single screen line if it is short enough to fit the width
473 of the selected window, but otherwise it may occupy several screen
476 In some cases, text lines are truncated on the screen rather than
477 continued onto additional screen lines. In these cases,
478 @code{vertical-motion} moves point much like @code{forward-line}.
481 Because the width of a given string depends on the flags that control
482 the appearance of certain characters, @code{vertical-motion} behaves
483 differently, for a given piece of text, depending on the buffer it is
484 in, and even on the selected window (because the width, the truncation
485 flag, and display table may vary between windows). @xref{Usual
488 These functions scan text to determine where screen lines break, and
489 thus take time proportional to the distance scanned. If you intend to
490 use them heavily, Emacs provides caches which may improve the
491 performance of your code. @xref{Truncation, cache-long-line-scans}.
494 @defun vertical-motion count &optional window
495 This function moves point to the start of the screen line @var{count}
496 screen lines down from the screen line containing point. If @var{count}
497 is negative, it moves up instead.
499 @code{vertical-motion} returns the number of screen lines over which it
500 moved point. The value may be less in absolute value than @var{count}
501 if the beginning or end of the buffer was reached.
503 The window @var{window} is used for obtaining parameters such as the
504 width, the horizontal scrolling, and the display table. But
505 @code{vertical-motion} always operates on the current buffer, even if
506 @var{window} currently displays some other buffer.
509 @deffn Command move-to-window-line count
510 This function moves point with respect to the text currently displayed
511 in the selected window. It moves point to the beginning of the screen
512 line @var{count} screen lines from the top of the window. If
513 @var{count} is negative, that specifies a position
514 @w{@minus{}@var{count}} lines from the bottom (or the last line of the
515 buffer, if the buffer ends above the specified screen position).
517 If @var{count} is @code{nil}, then point moves to the beginning of the
518 line in the middle of the window. If the absolute value of @var{count}
519 is greater than the size of the window, then point moves to the place
520 that would appear on that screen line if the window were tall enough.
521 This will probably cause the next redisplay to scroll to bring that
522 location onto the screen.
524 In an interactive call, @var{count} is the numeric prefix argument.
526 The value returned is the window line number point has moved to, with
527 the top line in the window numbered 0.
530 @defun compute-motion from frompos to topos width offsets window
531 This function scans the current buffer, calculating screen positions.
532 It scans the buffer forward from position @var{from}, assuming that is
533 at screen coordinates @var{frompos}, to position @var{to} or coordinates
534 @var{topos}, whichever comes first. It returns the ending buffer
535 position and screen coordinates.
537 The coordinate arguments @var{frompos} and @var{topos} are cons cells of
538 the form @code{(@var{hpos} . @var{vpos})}.
540 The argument @var{width} is the number of columns available to display
541 text; this affects handling of continuation lines. Use the value
542 returned by @code{window-width} for the window of your choice;
543 normally, use @code{(window-width @var{window})}.
545 The argument @var{offsets} is either @code{nil} or a cons cell of the
546 form @code{(@var{hscroll} . @var{tab-offset})}. Here @var{hscroll} is
547 the number of columns not being displayed at the left margin; most
548 callers get this by calling @code{window-hscroll}. Meanwhile,
549 @var{tab-offset} is the offset between column numbers on the screen and
550 column numbers in the buffer. This can be nonzero in a continuation
551 line, when the previous screen lines' widths do not add up to a multiple
552 of @code{tab-width}. It is always zero in a non-continuation line.
554 The window @var{window} serves only to specify which display table to
555 use. @code{compute-motion} always operates on the current buffer,
556 regardless of what buffer is displayed in @var{window}.
558 The return value is a list of five elements:
561 (@var{pos} @var{vpos} @var{hpos} @var{prevhpos} @var{contin})
565 Here @var{pos} is the buffer position where the scan stopped, @var{vpos}
566 is the vertical screen position, and @var{hpos} is the horizontal screen
569 The result @var{prevhpos} is the horizontal position one character back
570 from @var{pos}. The result @var{contin} is @code{t} if the last line
571 was continued after (or within) the previous character.
573 For example, to find the buffer position of column @var{col} of screen line
574 @var{line} of a certain window, pass the window's display start location
575 as @var{from} and the window's upper-left coordinates as @var{frompos}.
576 Pass the buffer's @code{(point-max)} as @var{to}, to limit the scan to
577 the end of the accessible portion of the buffer, and pass @var{line} and
578 @var{col} as @var{topos}. Here's a function that does this:
581 (defun coordinates-of-position (col line)
582 (car (compute-motion (window-start)
587 (cons (window-hscroll) 0)
591 When you use @code{compute-motion} for the minibuffer, you need to use
592 @code{minibuffer-prompt-width} to get the horizontal position of the
593 beginning of the first screen line. @xref{Minibuffer Misc}.
597 @comment node-name, next, previous, up
598 @subsection Moving over Balanced Expressions
600 @cindex Lisp expression motion
603 Here are several functions concerned with balanced-parenthesis
604 expressions (also called @dfn{sexps} in connection with moving across
605 them in Emacs). The syntax table controls how these functions interpret
606 various characters; see @ref{Syntax Tables}. @xref{Parsing
607 Expressions}, for lower-level primitives for scanning sexps or parts of
608 sexps. For user-level commands, see @ref{Lists Commands,,, emacs, The GNU
611 @deffn Command forward-list &optional arg
612 This function moves forward across @var{arg} (default 1) balanced groups of
613 parentheses. (Other syntactic entities such as words or paired string
617 @deffn Command backward-list &optional arg
618 This function moves backward across @var{arg} (default 1) balanced groups of
619 parentheses. (Other syntactic entities such as words or paired string
623 @deffn Command up-list &optional arg
624 This function moves forward out of @var{arg} (default 1) levels of parentheses.
625 A negative argument means move backward but still to a less deep spot.
628 @deffn Command down-list &optional arg
629 This function moves forward into @var{arg} (default 1) levels of parentheses. A
630 negative argument means move backward but still go
631 deeper in parentheses (@minus{}@var{arg} levels).
634 @deffn Command forward-sexp &optional arg
635 This function moves forward across @var{arg} (default 1) balanced expressions.
636 Balanced expressions include both those delimited by parentheses and
637 other kinds, such as words and string constants. For example,
641 ---------- Buffer: foo ----------
642 (concat@point{} "foo " (car x) y z)
643 ---------- Buffer: foo ----------
650 ---------- Buffer: foo ----------
651 (concat "foo " (car x) y@point{} z)
652 ---------- Buffer: foo ----------
657 @deffn Command backward-sexp &optional arg
658 This function moves backward across @var{arg} (default 1) balanced expressions.
661 @deffn Command beginning-of-defun arg
662 This function moves back to the @var{arg}th beginning of a defun. If
663 @var{arg} is negative, this actually moves forward, but it still moves
664 to the beginning of a defun, not to the end of one.
667 @deffn Command end-of-defun arg
668 This function moves forward to the @var{arg}th end of a defun. If
669 @var{arg} is negative, this actually moves backward, but it still moves
670 to the end of a defun, not to the beginning of one.
673 @defopt defun-prompt-regexp
674 If non-@code{nil}, this variable holds a regular expression that
675 specifies what text can appear before the open-parenthesis that starts a
676 defun. That is to say, a defun begins on a line that starts with a
677 match for this regular expression, followed by a character with
678 open-parenthesis syntax.
681 @defvar beginning-of-defun-function
682 @tindex beginning-of-defun-function
683 If non-@code{nil}, this variable holds a function for finding the
684 beginning of a defun. The function @code{beginning-of-defun}
685 calls this function instead of using its normal method.
688 @defvar end-of-defun-function
689 @tindex end-of-defun-function
690 If non-@code{nil}, this variable holds a function for finding the end of
691 a defun. The function @code{end-of-defun} calls this function instead
692 of using its normal method.
695 @node Skipping Characters
696 @comment node-name, next, previous, up
697 @subsection Skipping Characters
698 @cindex skipping characters
700 The following two functions move point over a specified set of
701 characters. For example, they are often used to skip whitespace. For
702 related functions, see @ref{Motion and Syntax}.
704 @defun skip-chars-forward character-set &optional limit
705 This function moves point in the current buffer forward, skipping over a
706 given set of characters. It examines the character following point,
707 then advances point if the character matches @var{character-set}. This
708 continues until it reaches a character that does not match. The
709 function returns the number of characters moved over.
711 The argument @var{character-set} is like the inside of a
712 @samp{[@dots{}]} in a regular expression except that @samp{]} is never
713 special and @samp{\} quotes @samp{^}, @samp{-} or @samp{\}. Thus,
714 @code{"a-zA-Z"} skips over all letters, stopping before the first
715 nonletter, and @code{"^a-zA-Z"} skips nonletters stopping before the
716 first letter. @xref{Regular Expressions}.
718 If @var{limit} is supplied (it must be a number or a marker), it
719 specifies the maximum position in the buffer that point can be skipped
720 to. Point will stop at or before @var{limit}.
722 In the following example, point is initially located directly before the
723 @samp{T}. After the form is evaluated, point is located at the end of
724 that line (between the @samp{t} of @samp{hat} and the newline). The
725 function skips all letters and spaces, but not newlines.
729 ---------- Buffer: foo ----------
730 I read "@point{}The cat in the hat
732 ---------- Buffer: foo ----------
736 (skip-chars-forward "a-zA-Z ")
739 ---------- Buffer: foo ----------
740 I read "The cat in the hat@point{}
742 ---------- Buffer: foo ----------
747 @defun skip-chars-backward character-set &optional limit
748 This function moves point backward, skipping characters that match
749 @var{character-set}, until @var{limit}. It is just like
750 @code{skip-chars-forward} except for the direction of motion.
752 The return value indicates the distance traveled. It is an integer that
760 It is often useful to move point ``temporarily'' within a localized
761 portion of the program, or to switch buffers temporarily. This is
762 called an @dfn{excursion}, and it is done with the @code{save-excursion}
763 special form. This construct initially remembers the identity of the
764 current buffer, and its values of point and the mark, and restores them
765 after the completion of the excursion.
767 The forms for saving and restoring the configuration of windows are
768 described elsewhere (see @ref{Window Configurations}, and @pxref{Frame
771 @defspec save-excursion forms@dots{}
772 @cindex mark excursion
773 @cindex point excursion
774 @cindex current buffer excursion
775 The @code{save-excursion} special form saves the identity of the current
776 buffer and the values of point and the mark in it, evaluates
777 @var{forms}, and finally restores the buffer and its saved values of
778 point and the mark. All three saved values are restored even in case of
779 an abnormal exit via @code{throw} or error (@pxref{Nonlocal Exits}).
781 The @code{save-excursion} special form is the standard way to switch
782 buffers or move point within one part of a program and avoid affecting
783 the rest of the program. It is used more than 4000 times in the Lisp
786 @code{save-excursion} does not save the values of point and the mark for
787 other buffers, so changes in other buffers remain in effect after
788 @code{save-excursion} exits.
790 @cindex window excursions
791 Likewise, @code{save-excursion} does not restore window-buffer
792 correspondences altered by functions such as @code{switch-to-buffer}.
793 One way to restore these correspondences, and the selected window, is to
794 use @code{save-window-excursion} inside @code{save-excursion}
795 (@pxref{Window Configurations}).
797 The value returned by @code{save-excursion} is the result of the last of
798 @var{forms}, or @code{nil} if no @var{forms} are given.
802 (save-excursion @var{forms})
804 (let ((old-buf (current-buffer))
805 (old-pnt (point-marker))
807 (old-mark (copy-marker (mark-marker))))
813 (set-marker (mark-marker) old-mark)))
818 @strong{Warning:} Ordinary insertion of text adjacent to the saved
819 point value relocates the saved value, just as it relocates all markers.
820 Therefore, when the saved point value is restored, it normally comes
821 before the inserted text.
823 Although @code{save-excursion} saves the location of the mark, it does
824 not prevent functions which modify the buffer from setting
825 @code{deactivate-mark}, and thus causing the deactivation of the mark
826 after the command finishes. @xref{The Mark}.
831 @cindex restriction (in a buffer)
832 @cindex accessible portion (of a buffer)
834 @dfn{Narrowing} means limiting the text addressable by Emacs editing
835 commands to a limited range of characters in a buffer. The text that
836 remains addressable is called the @dfn{accessible portion} of the
839 Narrowing is specified with two buffer positions which become the
840 beginning and end of the accessible portion. For most editing commands
841 and most Emacs primitives, these positions replace the values of the
842 beginning and end of the buffer. While narrowing is in effect, no text
843 outside the accessible portion is displayed, and point cannot move
844 outside the accessible portion.
846 Values such as positions or line numbers, which usually count from the
847 beginning of the buffer, do so despite narrowing, but the functions
848 which use them refuse to operate on text that is inaccessible.
850 The commands for saving buffers are unaffected by narrowing; they save
851 the entire buffer regardless of any narrowing.
853 @deffn Command narrow-to-region start end
854 This function sets the accessible portion of the current buffer to start
855 at @var{start} and end at @var{end}. Both arguments should be character
858 In an interactive call, @var{start} and @var{end} are set to the bounds
859 of the current region (point and the mark, with the smallest first).
862 @deffn Command narrow-to-page move-count
863 This function sets the accessible portion of the current buffer to
864 include just the current page. An optional first argument
865 @var{move-count} non-@code{nil} means to move forward or backward by
866 @var{move-count} pages and then narrow to one page. The variable
867 @code{page-delimiter} specifies where pages start and end
868 (@pxref{Standard Regexps}).
870 In an interactive call, @var{move-count} is set to the numeric prefix
876 This function cancels any narrowing in the current buffer, so that the
877 entire contents are accessible. This is called @dfn{widening}.
878 It is equivalent to the following expression:
881 (narrow-to-region 1 (1+ (buffer-size)))
885 @defspec save-restriction body@dots{}
886 This special form saves the current bounds of the accessible portion,
887 evaluates the @var{body} forms, and finally restores the saved bounds,
888 thus restoring the same state of narrowing (or absence thereof) formerly
889 in effect. The state of narrowing is restored even in the event of an
890 abnormal exit via @code{throw} or error (@pxref{Nonlocal Exits}).
891 Therefore, this construct is a clean way to narrow a buffer temporarily.
893 The value returned by @code{save-restriction} is that returned by the
894 last form in @var{body}, or @code{nil} if no body forms were given.
896 @c Wordy to avoid overfull hbox. --rjc 16mar92
897 @strong{Caution:} it is easy to make a mistake when using the
898 @code{save-restriction} construct. Read the entire description here
901 If @var{body} changes the current buffer, @code{save-restriction} still
902 restores the restrictions on the original buffer (the buffer whose
903 restrictions it saved from), but it does not restore the identity of the
906 @code{save-restriction} does @emph{not} restore point and the mark; use
907 @code{save-excursion} for that. If you use both @code{save-restriction}
908 and @code{save-excursion} together, @code{save-excursion} should come
909 first (on the outside). Otherwise, the old point value would be
910 restored with temporary narrowing still in effect. If the old point
911 value were outside the limits of the temporary narrowing, this would
912 fail to restore it accurately.
914 Here is a simple example of correct use of @code{save-restriction}:
918 ---------- Buffer: foo ----------
919 This is the contents of foo
920 This is the contents of foo
921 This is the contents of foo@point{}
922 ---------- Buffer: foo ----------
930 (narrow-to-region 1 (point))
931 (goto-char (point-min))
932 (replace-string "foo" "bar")))
934 ---------- Buffer: foo ----------
935 This is the contents of bar
936 This is the contents of bar
937 This is the contents of foo@point{}
938 ---------- Buffer: foo ----------