1 /* Display generation from window structure and buffer text.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2016 Free Software Foundation,
6 This file is part of GNU Emacs.
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or (at
11 your option) any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
50 +----------------------------------+ |
51 Don't use this path when called |
54 expose_window (asynchronous) |
56 X expose events -----+
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
91 . try_window_reusing_current_matrix
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
197 Bidirectional display.
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
240 Bidirectional display and character compositions
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
267 Moving an iterator in bidirectional text
268 without producing glyphs
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
295 #include "composite.h"
296 #include "keyboard.h"
300 #include "termchar.h"
301 #include "dispextern.h"
302 #include "character.h"
306 #include "commands.h"
309 #include "termhooks.h"
310 #include "termopts.h"
311 #include "intervals.h"
313 #include "region-cache.h"
316 #include "blockinput.h"
318 #ifdef HAVE_WINDOW_SYSTEM
320 #endif /* HAVE_WINDOW_SYSTEM */
322 #ifndef FRAME_X_OUTPUT
323 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
326 #define INFINITY 10000000
328 /* Holds the list (error). */
329 static Lisp_Object list_of_error
;
331 #ifdef HAVE_WINDOW_SYSTEM
333 /* Test if overflow newline into fringe. Called with iterator IT
334 at or past right window margin, and with IT->current_x set. */
336 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
337 (!NILP (Voverflow_newline_into_fringe) \
338 && FRAME_WINDOW_P ((IT)->f) \
339 && ((IT)->bidi_it.paragraph_dir == R2L \
340 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
341 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
342 && (IT)->current_x == (IT)->last_visible_x)
344 #else /* !HAVE_WINDOW_SYSTEM */
345 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
346 #endif /* HAVE_WINDOW_SYSTEM */
348 /* Test if the display element loaded in IT, or the underlying buffer
349 or string character, is a space or a TAB character. This is used
350 to determine where word wrapping can occur. */
352 #define IT_DISPLAYING_WHITESPACE(it) \
353 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
354 || ((STRINGP (it->string) \
355 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
356 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
358 && (it->s[IT_BYTEPOS (*it)] == ' ' \
359 || it->s[IT_BYTEPOS (*it)] == '\t')) \
360 || (IT_BYTEPOS (*it) < ZV_BYTE \
361 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
362 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
364 /* True means print newline to stdout before next mini-buffer message. */
366 bool noninteractive_need_newline
;
368 /* True means print newline to message log before next message. */
370 static bool message_log_need_newline
;
372 /* Three markers that message_dolog uses.
373 It could allocate them itself, but that causes trouble
374 in handling memory-full errors. */
375 static Lisp_Object message_dolog_marker1
;
376 static Lisp_Object message_dolog_marker2
;
377 static Lisp_Object message_dolog_marker3
;
379 /* The buffer position of the first character appearing entirely or
380 partially on the line of the selected window which contains the
381 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
382 redisplay optimization in redisplay_internal. */
384 static struct text_pos this_line_start_pos
;
386 /* Number of characters past the end of the line above, including the
387 terminating newline. */
389 static struct text_pos this_line_end_pos
;
391 /* The vertical positions and the height of this line. */
393 static int this_line_vpos
;
394 static int this_line_y
;
395 static int this_line_pixel_height
;
397 /* X position at which this display line starts. Usually zero;
398 negative if first character is partially visible. */
400 static int this_line_start_x
;
402 /* The smallest character position seen by move_it_* functions as they
403 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
404 hscrolled lines, see display_line. */
406 static struct text_pos this_line_min_pos
;
408 /* Buffer that this_line_.* variables are referring to. */
410 static struct buffer
*this_line_buffer
;
412 /* True if an overlay arrow has been displayed in this window. */
414 static bool overlay_arrow_seen
;
416 /* Vector containing glyphs for an ellipsis `...'. */
418 static Lisp_Object default_invis_vector
[3];
420 /* This is the window where the echo area message was displayed. It
421 is always a mini-buffer window, but it may not be the same window
422 currently active as a mini-buffer. */
424 Lisp_Object echo_area_window
;
426 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
427 pushes the current message and the value of
428 message_enable_multibyte on the stack, the function restore_message
429 pops the stack and displays MESSAGE again. */
431 static Lisp_Object Vmessage_stack
;
433 /* True means multibyte characters were enabled when the echo area
434 message was specified. */
436 static bool message_enable_multibyte
;
438 /* At each redisplay cycle, we should refresh everything there is to refresh.
439 To do that efficiently, we use many optimizations that try to make sure we
440 don't waste too much time updating things that haven't changed.
441 The coarsest such optimization is that, in the most common cases, we only
442 look at the selected-window.
444 To know whether other windows should be considered for redisplay, we use the
445 variable windows_or_buffers_changed: as long as it is 0, it means that we
446 have not noticed anything that should require updating anything else than
447 the selected-window. If it is set to REDISPLAY_SOME, it means that since
448 last redisplay, some changes have been made which could impact other
449 windows. To know which ones need redisplay, every buffer, window, and frame
450 has a `redisplay' bit, which (if true) means that this object needs to be
451 redisplayed. If windows_or_buffers_changed is 0, we know there's no point
452 looking for those `redisplay' bits (actually, there might be some such bits
453 set, but then only on objects which aren't displayed anyway).
455 OTOH if it's non-zero we wil have to loop through all windows and then check
456 the `redisplay' bit of the corresponding window, frame, and buffer, in order
457 to decide whether that window needs attention or not. Note that we can't
458 just look at the frame's redisplay bit to decide that the whole frame can be
459 skipped, since even if the frame's redisplay bit is unset, some of its
460 windows's redisplay bits may be set.
462 Mostly for historical reasons, windows_or_buffers_changed can also take
463 other non-zero values. In that case, the precise value doesn't matter (it
464 encodes the cause of the setting but is only used for debugging purposes),
465 and what it means is that we shouldn't pay attention to any `redisplay' bits
466 and we should simply try and redisplay every window out there. */
468 int windows_or_buffers_changed
;
470 /* Nonzero if we should redraw the mode lines on the next redisplay.
471 Similarly to `windows_or_buffers_changed', If it has value REDISPLAY_SOME,
472 then only redisplay the mode lines in those buffers/windows/frames where the
473 `redisplay' bit has been set.
474 For any other value, redisplay all mode lines (the number used is then only
475 used to track down the cause for this full-redisplay).
477 Since the frame title uses the same %-constructs as the mode line
478 (except %c and %l), if this variable is non-zero, we also consider
479 redisplaying the title of each frame, see x_consider_frame_title.
481 The `redisplay' bits are the same as those used for
482 windows_or_buffers_changed, and setting windows_or_buffers_changed also
483 causes recomputation of the mode lines of all those windows. IOW this
484 variable only has an effect if windows_or_buffers_changed is zero, in which
485 case we should only need to redisplay the mode-line of those objects with
486 a `redisplay' bit set but not the window's text content (tho we may still
487 need to refresh the text content of the selected-window). */
489 int update_mode_lines
;
491 /* True after display_mode_line if %l was used and it displayed a
494 static bool line_number_displayed
;
496 /* The name of the *Messages* buffer, a string. */
498 static Lisp_Object Vmessages_buffer_name
;
500 /* Current, index 0, and last displayed echo area message. Either
501 buffers from echo_buffers, or nil to indicate no message. */
503 Lisp_Object echo_area_buffer
[2];
505 /* The buffers referenced from echo_area_buffer. */
507 static Lisp_Object echo_buffer
[2];
509 /* A vector saved used in with_area_buffer to reduce consing. */
511 static Lisp_Object Vwith_echo_area_save_vector
;
513 /* True means display_echo_area should display the last echo area
514 message again. Set by redisplay_preserve_echo_area. */
516 static bool display_last_displayed_message_p
;
518 /* True if echo area is being used by print; false if being used by
521 static bool message_buf_print
;
523 /* Set to true in clear_message to make redisplay_internal aware
524 of an emptied echo area. */
526 static bool message_cleared_p
;
528 /* A scratch glyph row with contents used for generating truncation
529 glyphs. Also used in direct_output_for_insert. */
531 #define MAX_SCRATCH_GLYPHS 100
532 static struct glyph_row scratch_glyph_row
;
533 static struct glyph scratch_glyphs
[MAX_SCRATCH_GLYPHS
];
535 /* Ascent and height of the last line processed by move_it_to. */
537 static int last_height
;
539 /* True if there's a help-echo in the echo area. */
541 bool help_echo_showing_p
;
543 /* The maximum distance to look ahead for text properties. Values
544 that are too small let us call compute_char_face and similar
545 functions too often which is expensive. Values that are too large
546 let us call compute_char_face and alike too often because we
547 might not be interested in text properties that far away. */
549 #define TEXT_PROP_DISTANCE_LIMIT 100
551 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
552 iterator state and later restore it. This is needed because the
553 bidi iterator on bidi.c keeps a stacked cache of its states, which
554 is really a singleton. When we use scratch iterator objects to
555 move around the buffer, we can cause the bidi cache to be pushed or
556 popped, and therefore we need to restore the cache state when we
557 return to the original iterator. */
558 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
561 bidi_unshelve_cache (CACHE, true); \
563 CACHE = bidi_shelve_cache (); \
566 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
568 if (pITORIG != pITCOPY) \
569 *(pITORIG) = *(pITCOPY); \
570 bidi_unshelve_cache (CACHE, false); \
574 /* Functions to mark elements as needing redisplay. */
575 enum { REDISPLAY_SOME
= 2}; /* Arbitrary choice. */
578 redisplay_other_windows (void)
580 if (!windows_or_buffers_changed
)
581 windows_or_buffers_changed
= REDISPLAY_SOME
;
585 wset_redisplay (struct window
*w
)
587 /* Beware: selected_window can be nil during early stages. */
588 if (!EQ (make_lisp_ptr (w
, Lisp_Vectorlike
), selected_window
))
589 redisplay_other_windows ();
594 fset_redisplay (struct frame
*f
)
596 redisplay_other_windows ();
601 bset_redisplay (struct buffer
*b
)
603 int count
= buffer_window_count (b
);
606 /* ... it's visible in other window than selected, */
607 if (count
> 1 || b
!= XBUFFER (XWINDOW (selected_window
)->contents
))
608 redisplay_other_windows ();
609 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
610 so that if we later set windows_or_buffers_changed, this buffer will
612 b
->text
->redisplay
= true;
617 bset_update_mode_line (struct buffer
*b
)
619 if (!update_mode_lines
)
620 update_mode_lines
= REDISPLAY_SOME
;
621 b
->text
->redisplay
= true;
625 maybe_set_redisplay (Lisp_Object symbol
)
627 if (HASH_TABLE_P (Vredisplay__variables
)
628 && hash_lookup (XHASH_TABLE (Vredisplay__variables
), symbol
, NULL
) >= 0)
630 bset_update_mode_line (current_buffer
);
631 current_buffer
->prevent_redisplay_optimizations_p
= true;
637 /* True means print traces of redisplay if compiled with
638 GLYPH_DEBUG defined. */
640 bool trace_redisplay_p
;
642 #endif /* GLYPH_DEBUG */
644 #ifdef DEBUG_TRACE_MOVE
645 /* True means trace with TRACE_MOVE to stderr. */
646 static bool trace_move
;
648 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
650 #define TRACE_MOVE(x) (void) 0
653 /* Buffer being redisplayed -- for redisplay_window_error. */
655 static struct buffer
*displayed_buffer
;
657 /* Value returned from text property handlers (see below). */
662 HANDLED_RECOMPUTE_PROPS
,
663 HANDLED_OVERLAY_STRING_CONSUMED
,
667 /* A description of text properties that redisplay is interested
672 /* The symbol index of the name of the property. */
675 /* A unique index for the property. */
678 /* A handler function called to set up iterator IT from the property
679 at IT's current position. Value is used to steer handle_stop. */
680 enum prop_handled (*handler
) (struct it
*it
);
683 static enum prop_handled
handle_face_prop (struct it
*);
684 static enum prop_handled
handle_invisible_prop (struct it
*);
685 static enum prop_handled
handle_display_prop (struct it
*);
686 static enum prop_handled
handle_composition_prop (struct it
*);
687 static enum prop_handled
handle_overlay_change (struct it
*);
688 static enum prop_handled
handle_fontified_prop (struct it
*);
690 /* Properties handled by iterators. */
692 static struct props it_props
[] =
694 {SYMBOL_INDEX (Qfontified
), FONTIFIED_PROP_IDX
, handle_fontified_prop
},
695 /* Handle `face' before `display' because some sub-properties of
696 `display' need to know the face. */
697 {SYMBOL_INDEX (Qface
), FACE_PROP_IDX
, handle_face_prop
},
698 {SYMBOL_INDEX (Qdisplay
), DISPLAY_PROP_IDX
, handle_display_prop
},
699 {SYMBOL_INDEX (Qinvisible
), INVISIBLE_PROP_IDX
, handle_invisible_prop
},
700 {SYMBOL_INDEX (Qcomposition
), COMPOSITION_PROP_IDX
, handle_composition_prop
},
704 /* Value is the position described by X. If X is a marker, value is
705 the marker_position of X. Otherwise, value is X. */
707 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
709 /* Enumeration returned by some move_it_.* functions internally. */
713 /* Not used. Undefined value. */
716 /* Move ended at the requested buffer position or ZV. */
717 MOVE_POS_MATCH_OR_ZV
,
719 /* Move ended at the requested X pixel position. */
722 /* Move within a line ended at the end of a line that must be
726 /* Move within a line ended at the end of a line that would
727 be displayed truncated. */
730 /* Move within a line ended at a line end. */
734 /* This counter is used to clear the face cache every once in a while
735 in redisplay_internal. It is incremented for each redisplay.
736 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
739 #define CLEAR_FACE_CACHE_COUNT 500
740 static int clear_face_cache_count
;
742 /* Similarly for the image cache. */
744 #ifdef HAVE_WINDOW_SYSTEM
745 #define CLEAR_IMAGE_CACHE_COUNT 101
746 static int clear_image_cache_count
;
748 /* Null glyph slice */
749 static struct glyph_slice null_glyph_slice
= { 0, 0, 0, 0 };
752 /* True while redisplay_internal is in progress. */
756 /* If a string, XTread_socket generates an event to display that string.
757 (The display is done in read_char.) */
759 Lisp_Object help_echo_string
;
760 Lisp_Object help_echo_window
;
761 Lisp_Object help_echo_object
;
762 ptrdiff_t help_echo_pos
;
764 /* Temporary variable for XTread_socket. */
766 Lisp_Object previous_help_echo_string
;
768 /* Platform-independent portion of hourglass implementation. */
770 #ifdef HAVE_WINDOW_SYSTEM
772 /* True means an hourglass cursor is currently shown. */
773 static bool hourglass_shown_p
;
775 /* If non-null, an asynchronous timer that, when it expires, displays
776 an hourglass cursor on all frames. */
777 static struct atimer
*hourglass_atimer
;
779 #endif /* HAVE_WINDOW_SYSTEM */
781 /* Default number of seconds to wait before displaying an hourglass
783 #define DEFAULT_HOURGLASS_DELAY 1
785 #ifdef HAVE_WINDOW_SYSTEM
787 /* Default pixel width of `thin-space' display method. */
788 #define THIN_SPACE_WIDTH 1
790 #endif /* HAVE_WINDOW_SYSTEM */
792 /* Function prototypes. */
794 static void setup_for_ellipsis (struct it
*, int);
795 static void set_iterator_to_next (struct it
*, bool);
796 static void mark_window_display_accurate_1 (struct window
*, bool);
797 static bool row_for_charpos_p (struct glyph_row
*, ptrdiff_t);
798 static bool cursor_row_p (struct glyph_row
*);
799 static int redisplay_mode_lines (Lisp_Object
, bool);
801 static void handle_line_prefix (struct it
*);
803 static void handle_stop_backwards (struct it
*, ptrdiff_t);
804 static void unwind_with_echo_area_buffer (Lisp_Object
);
805 static Lisp_Object
with_echo_area_buffer_unwind_data (struct window
*);
806 static bool current_message_1 (ptrdiff_t, Lisp_Object
);
807 static bool truncate_message_1 (ptrdiff_t, Lisp_Object
);
808 static void set_message (Lisp_Object
);
809 static bool set_message_1 (ptrdiff_t, Lisp_Object
);
810 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object
);
811 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object
);
812 static void unwind_redisplay (void);
813 static void extend_face_to_end_of_line (struct it
*);
814 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
815 static void push_it (struct it
*, struct text_pos
*);
816 static void iterate_out_of_display_property (struct it
*);
817 static void pop_it (struct it
*);
818 static void redisplay_internal (void);
819 static void echo_area_display (bool);
820 static void redisplay_windows (Lisp_Object
);
821 static void redisplay_window (Lisp_Object
, bool);
822 static Lisp_Object
redisplay_window_error (Lisp_Object
);
823 static Lisp_Object
redisplay_window_0 (Lisp_Object
);
824 static Lisp_Object
redisplay_window_1 (Lisp_Object
);
825 static bool set_cursor_from_row (struct window
*, struct glyph_row
*,
826 struct glyph_matrix
*, ptrdiff_t, ptrdiff_t,
828 static bool cursor_row_fully_visible_p (struct window
*, bool, bool);
829 static bool update_menu_bar (struct frame
*, bool, bool);
830 static bool try_window_reusing_current_matrix (struct window
*);
831 static int try_window_id (struct window
*);
832 static bool display_line (struct it
*);
833 static int display_mode_lines (struct window
*);
834 static int display_mode_line (struct window
*, enum face_id
, Lisp_Object
);
835 static int display_mode_element (struct it
*, int, int, int, Lisp_Object
,
837 static int store_mode_line_string (const char *, Lisp_Object
, bool, int, int,
839 static const char *decode_mode_spec (struct window
*, int, int, Lisp_Object
*);
840 static void display_menu_bar (struct window
*);
841 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
843 static int display_string (const char *, Lisp_Object
, Lisp_Object
,
844 ptrdiff_t, ptrdiff_t, struct it
*, int, int, int, int);
845 static void compute_line_metrics (struct it
*);
846 static void run_redisplay_end_trigger_hook (struct it
*);
847 static bool get_overlay_strings (struct it
*, ptrdiff_t);
848 static bool get_overlay_strings_1 (struct it
*, ptrdiff_t, bool);
849 static void next_overlay_string (struct it
*);
850 static void reseat (struct it
*, struct text_pos
, bool);
851 static void reseat_1 (struct it
*, struct text_pos
, bool);
852 static bool next_element_from_display_vector (struct it
*);
853 static bool next_element_from_string (struct it
*);
854 static bool next_element_from_c_string (struct it
*);
855 static bool next_element_from_buffer (struct it
*);
856 static bool next_element_from_composition (struct it
*);
857 static bool next_element_from_image (struct it
*);
858 static bool next_element_from_stretch (struct it
*);
859 static bool next_element_from_xwidget (struct it
*);
860 static void load_overlay_strings (struct it
*, ptrdiff_t);
861 static bool get_next_display_element (struct it
*);
862 static enum move_it_result
863 move_it_in_display_line_to (struct it
*, ptrdiff_t, int,
864 enum move_operation_enum
);
865 static void get_visually_first_element (struct it
*);
866 static void compute_stop_pos (struct it
*);
867 static int face_before_or_after_it_pos (struct it
*, bool);
868 static ptrdiff_t next_overlay_change (ptrdiff_t);
869 static int handle_display_spec (struct it
*, Lisp_Object
, Lisp_Object
,
870 Lisp_Object
, struct text_pos
*, ptrdiff_t, bool);
871 static int handle_single_display_spec (struct it
*, Lisp_Object
,
872 Lisp_Object
, Lisp_Object
,
873 struct text_pos
*, ptrdiff_t, int, bool);
874 static int underlying_face_id (struct it
*);
876 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
877 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
879 #ifdef HAVE_WINDOW_SYSTEM
881 static void update_tool_bar (struct frame
*, bool);
882 static void x_draw_bottom_divider (struct window
*w
);
883 static void notice_overwritten_cursor (struct window
*,
886 static int normal_char_height (struct font
*, int);
887 static void normal_char_ascent_descent (struct font
*, int, int *, int *);
889 static void append_stretch_glyph (struct it
*, Lisp_Object
,
892 static Lisp_Object
get_it_property (struct it
*, Lisp_Object
);
893 static Lisp_Object
calc_line_height_property (struct it
*, Lisp_Object
,
894 struct font
*, int, bool);
896 #endif /* HAVE_WINDOW_SYSTEM */
898 static void produce_special_glyphs (struct it
*, enum display_element_type
);
899 static void show_mouse_face (Mouse_HLInfo
*, enum draw_glyphs_face
);
900 static bool coords_in_mouse_face_p (struct window
*, int, int);
904 /***********************************************************************
905 Window display dimensions
906 ***********************************************************************/
908 /* Return the bottom boundary y-position for text lines in window W.
909 This is the first y position at which a line cannot start.
910 It is relative to the top of the window.
912 This is the height of W minus the height of a mode line, if any. */
915 window_text_bottom_y (struct window
*w
)
917 int height
= WINDOW_PIXEL_HEIGHT (w
);
919 height
-= WINDOW_BOTTOM_DIVIDER_WIDTH (w
);
921 if (WINDOW_WANTS_MODELINE_P (w
))
922 height
-= CURRENT_MODE_LINE_HEIGHT (w
);
924 height
-= WINDOW_SCROLL_BAR_AREA_HEIGHT (w
);
929 /* Return the pixel width of display area AREA of window W.
930 ANY_AREA means return the total width of W, not including
931 fringes to the left and right of the window. */
934 window_box_width (struct window
*w
, enum glyph_row_area area
)
936 int width
= w
->pixel_width
;
938 if (!w
->pseudo_window_p
)
940 width
-= WINDOW_SCROLL_BAR_AREA_WIDTH (w
);
941 width
-= WINDOW_RIGHT_DIVIDER_WIDTH (w
);
943 if (area
== TEXT_AREA
)
944 width
-= (WINDOW_MARGINS_WIDTH (w
)
945 + WINDOW_FRINGES_WIDTH (w
));
946 else if (area
== LEFT_MARGIN_AREA
)
947 width
= WINDOW_LEFT_MARGIN_WIDTH (w
);
948 else if (area
== RIGHT_MARGIN_AREA
)
949 width
= WINDOW_RIGHT_MARGIN_WIDTH (w
);
952 /* With wide margins, fringes, etc. we might end up with a negative
953 width, correct that here. */
954 return max (0, width
);
958 /* Return the pixel height of the display area of window W, not
959 including mode lines of W, if any. */
962 window_box_height (struct window
*w
)
964 struct frame
*f
= XFRAME (w
->frame
);
965 int height
= WINDOW_PIXEL_HEIGHT (w
);
967 eassert (height
>= 0);
969 height
-= WINDOW_BOTTOM_DIVIDER_WIDTH (w
);
970 height
-= WINDOW_SCROLL_BAR_AREA_HEIGHT (w
);
972 /* Note: the code below that determines the mode-line/header-line
973 height is essentially the same as that contained in the macro
974 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
975 the appropriate glyph row has its `mode_line_p' flag set,
976 and if it doesn't, uses estimate_mode_line_height instead. */
978 if (WINDOW_WANTS_MODELINE_P (w
))
980 struct glyph_row
*ml_row
981 = (w
->current_matrix
&& w
->current_matrix
->rows
982 ? MATRIX_MODE_LINE_ROW (w
->current_matrix
)
984 if (ml_row
&& ml_row
->mode_line_p
)
985 height
-= ml_row
->height
;
987 height
-= estimate_mode_line_height (f
, CURRENT_MODE_LINE_FACE_ID (w
));
990 if (WINDOW_WANTS_HEADER_LINE_P (w
))
992 struct glyph_row
*hl_row
993 = (w
->current_matrix
&& w
->current_matrix
->rows
994 ? MATRIX_HEADER_LINE_ROW (w
->current_matrix
)
996 if (hl_row
&& hl_row
->mode_line_p
)
997 height
-= hl_row
->height
;
999 height
-= estimate_mode_line_height (f
, HEADER_LINE_FACE_ID
);
1002 /* With a very small font and a mode-line that's taller than
1003 default, we might end up with a negative height. */
1004 return max (0, height
);
1007 /* Return the window-relative coordinate of the left edge of display
1008 area AREA of window W. ANY_AREA means return the left edge of the
1009 whole window, to the right of the left fringe of W. */
1012 window_box_left_offset (struct window
*w
, enum glyph_row_area area
)
1016 if (w
->pseudo_window_p
)
1019 x
= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w
);
1021 if (area
== TEXT_AREA
)
1022 x
+= (WINDOW_LEFT_FRINGE_WIDTH (w
)
1023 + window_box_width (w
, LEFT_MARGIN_AREA
));
1024 else if (area
== RIGHT_MARGIN_AREA
)
1025 x
+= (WINDOW_LEFT_FRINGE_WIDTH (w
)
1026 + window_box_width (w
, LEFT_MARGIN_AREA
)
1027 + window_box_width (w
, TEXT_AREA
)
1028 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w
)
1030 : WINDOW_RIGHT_FRINGE_WIDTH (w
)));
1031 else if (area
== LEFT_MARGIN_AREA
1032 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w
))
1033 x
+= WINDOW_LEFT_FRINGE_WIDTH (w
);
1035 /* Don't return more than the window's pixel width. */
1036 return min (x
, w
->pixel_width
);
1040 /* Return the window-relative coordinate of the right edge of display
1041 area AREA of window W. ANY_AREA means return the right edge of the
1042 whole window, to the left of the right fringe of W. */
1045 window_box_right_offset (struct window
*w
, enum glyph_row_area area
)
1047 /* Don't return more than the window's pixel width. */
1048 return min (window_box_left_offset (w
, area
) + window_box_width (w
, area
),
1052 /* Return the frame-relative coordinate of the left edge of display
1053 area AREA of window W. ANY_AREA means return the left edge of the
1054 whole window, to the right of the left fringe of W. */
1057 window_box_left (struct window
*w
, enum glyph_row_area area
)
1059 struct frame
*f
= XFRAME (w
->frame
);
1062 if (w
->pseudo_window_p
)
1063 return FRAME_INTERNAL_BORDER_WIDTH (f
);
1065 x
= (WINDOW_LEFT_EDGE_X (w
)
1066 + window_box_left_offset (w
, area
));
1072 /* Return the frame-relative coordinate of the right edge of display
1073 area AREA of window W. ANY_AREA means return the right edge of the
1074 whole window, to the left of the right fringe of W. */
1077 window_box_right (struct window
*w
, enum glyph_row_area area
)
1079 return window_box_left (w
, area
) + window_box_width (w
, area
);
1082 /* Get the bounding box of the display area AREA of window W, without
1083 mode lines, in frame-relative coordinates. ANY_AREA means the
1084 whole window, not including the left and right fringes of
1085 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1086 coordinates of the upper-left corner of the box. Return in
1087 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1090 window_box (struct window
*w
, enum glyph_row_area area
, int *box_x
,
1091 int *box_y
, int *box_width
, int *box_height
)
1094 *box_width
= window_box_width (w
, area
);
1096 *box_height
= window_box_height (w
);
1098 *box_x
= window_box_left (w
, area
);
1101 *box_y
= WINDOW_TOP_EDGE_Y (w
);
1102 if (WINDOW_WANTS_HEADER_LINE_P (w
))
1103 *box_y
+= CURRENT_HEADER_LINE_HEIGHT (w
);
1107 #ifdef HAVE_WINDOW_SYSTEM
1109 /* Get the bounding box of the display area AREA of window W, without
1110 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1111 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1112 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1113 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1117 window_box_edges (struct window
*w
, int *top_left_x
, int *top_left_y
,
1118 int *bottom_right_x
, int *bottom_right_y
)
1120 window_box (w
, ANY_AREA
, top_left_x
, top_left_y
,
1121 bottom_right_x
, bottom_right_y
);
1122 *bottom_right_x
+= *top_left_x
;
1123 *bottom_right_y
+= *top_left_y
;
1126 #endif /* HAVE_WINDOW_SYSTEM */
1128 /***********************************************************************
1130 ***********************************************************************/
1132 /* Return the bottom y-position of the line the iterator IT is in.
1133 This can modify IT's settings. */
1136 line_bottom_y (struct it
*it
)
1138 int line_height
= it
->max_ascent
+ it
->max_descent
;
1139 int line_top_y
= it
->current_y
;
1141 if (line_height
== 0)
1144 line_height
= last_height
;
1145 else if (IT_CHARPOS (*it
) < ZV
)
1147 move_it_by_lines (it
, 1);
1148 line_height
= (it
->max_ascent
|| it
->max_descent
1149 ? it
->max_ascent
+ it
->max_descent
1154 struct glyph_row
*row
= it
->glyph_row
;
1156 /* Use the default character height. */
1157 it
->glyph_row
= NULL
;
1158 it
->what
= IT_CHARACTER
;
1161 PRODUCE_GLYPHS (it
);
1162 line_height
= it
->ascent
+ it
->descent
;
1163 it
->glyph_row
= row
;
1167 return line_top_y
+ line_height
;
1170 DEFUN ("line-pixel-height", Fline_pixel_height
,
1171 Sline_pixel_height
, 0, 0, 0,
1172 doc
: /* Return height in pixels of text line in the selected window.
1174 Value is the height in pixels of the line at point. */)
1179 struct window
*w
= XWINDOW (selected_window
);
1180 struct buffer
*old_buffer
= NULL
;
1183 if (XBUFFER (w
->contents
) != current_buffer
)
1185 old_buffer
= current_buffer
;
1186 set_buffer_internal_1 (XBUFFER (w
->contents
));
1188 SET_TEXT_POS (pt
, PT
, PT_BYTE
);
1189 start_display (&it
, w
, pt
);
1190 it
.vpos
= it
.current_y
= 0;
1192 result
= make_number (line_bottom_y (&it
));
1194 set_buffer_internal_1 (old_buffer
);
1199 /* Return the default pixel height of text lines in window W. The
1200 value is the canonical height of the W frame's default font, plus
1201 any extra space required by the line-spacing variable or frame
1204 Implementation note: this ignores any line-spacing text properties
1205 put on the newline characters. This is because those properties
1206 only affect the _screen_ line ending in the newline (i.e., in a
1207 continued line, only the last screen line will be affected), which
1208 means only a small number of lines in a buffer can ever use this
1209 feature. Since this function is used to compute the default pixel
1210 equivalent of text lines in a window, we can safely ignore those
1211 few lines. For the same reasons, we ignore the line-height
1214 default_line_pixel_height (struct window
*w
)
1216 struct frame
*f
= WINDOW_XFRAME (w
);
1217 int height
= FRAME_LINE_HEIGHT (f
);
1219 if (!FRAME_INITIAL_P (f
) && BUFFERP (w
->contents
))
1221 struct buffer
*b
= XBUFFER (w
->contents
);
1222 Lisp_Object val
= BVAR (b
, extra_line_spacing
);
1225 val
= BVAR (&buffer_defaults
, extra_line_spacing
);
1228 if (RANGED_INTEGERP (0, val
, INT_MAX
))
1229 height
+= XFASTINT (val
);
1230 else if (FLOATP (val
))
1232 int addon
= XFLOAT_DATA (val
) * height
+ 0.5;
1239 height
+= f
->extra_line_spacing
;
1245 /* Subroutine of pos_visible_p below. Extracts a display string, if
1246 any, from the display spec given as its argument. */
1248 string_from_display_spec (Lisp_Object spec
)
1252 while (CONSP (spec
))
1254 if (STRINGP (XCAR (spec
)))
1259 else if (VECTORP (spec
))
1263 for (i
= 0; i
< ASIZE (spec
); i
++)
1265 if (STRINGP (AREF (spec
, i
)))
1266 return AREF (spec
, i
);
1275 /* Limit insanely large values of W->hscroll on frame F to the largest
1276 value that will still prevent first_visible_x and last_visible_x of
1277 'struct it' from overflowing an int. */
1279 window_hscroll_limited (struct window
*w
, struct frame
*f
)
1281 ptrdiff_t window_hscroll
= w
->hscroll
;
1282 int window_text_width
= window_box_width (w
, TEXT_AREA
);
1283 int colwidth
= FRAME_COLUMN_WIDTH (f
);
1285 if (window_hscroll
> (INT_MAX
- window_text_width
) / colwidth
- 1)
1286 window_hscroll
= (INT_MAX
- window_text_width
) / colwidth
- 1;
1288 return window_hscroll
;
1291 /* Return true if position CHARPOS is visible in window W.
1292 CHARPOS < 0 means return info about WINDOW_END position.
1293 If visible, set *X and *Y to pixel coordinates of top left corner.
1294 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1295 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1298 pos_visible_p (struct window
*w
, ptrdiff_t charpos
, int *x
, int *y
,
1299 int *rtop
, int *rbot
, int *rowh
, int *vpos
)
1302 void *itdata
= bidi_shelve_cache ();
1303 struct text_pos top
;
1304 bool visible_p
= false;
1305 struct buffer
*old_buffer
= NULL
;
1308 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w
))))
1311 if (XBUFFER (w
->contents
) != current_buffer
)
1313 old_buffer
= current_buffer
;
1314 set_buffer_internal_1 (XBUFFER (w
->contents
));
1317 SET_TEXT_POS_FROM_MARKER (top
, w
->start
);
1318 /* Scrolling a minibuffer window via scroll bar when the echo area
1319 shows long text sometimes resets the minibuffer contents behind
1321 if (CHARPOS (top
) > ZV
)
1322 SET_TEXT_POS (top
, BEGV
, BEGV_BYTE
);
1324 /* Compute exact mode line heights. */
1325 if (WINDOW_WANTS_MODELINE_P (w
))
1327 = display_mode_line (w
, CURRENT_MODE_LINE_FACE_ID (w
),
1328 BVAR (current_buffer
, mode_line_format
));
1330 if (WINDOW_WANTS_HEADER_LINE_P (w
))
1331 w
->header_line_height
1332 = display_mode_line (w
, HEADER_LINE_FACE_ID
,
1333 BVAR (current_buffer
, header_line_format
));
1335 start_display (&it
, w
, top
);
1336 move_it_to (&it
, charpos
, -1, it
.last_visible_y
- 1, -1,
1337 (charpos
>= 0 ? MOVE_TO_POS
: 0) | MOVE_TO_Y
);
1340 && (((!it
.bidi_p
|| it
.bidi_it
.scan_dir
!= -1)
1341 && IT_CHARPOS (it
) >= charpos
)
1342 /* When scanning backwards under bidi iteration, move_it_to
1343 stops at or _before_ CHARPOS, because it stops at or to
1344 the _right_ of the character at CHARPOS. */
1345 || (it
.bidi_p
&& it
.bidi_it
.scan_dir
== -1
1346 && IT_CHARPOS (it
) <= charpos
)))
1348 /* We have reached CHARPOS, or passed it. How the call to
1349 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1350 or covered by a display property, move_it_to stops at the end
1351 of the invisible text, to the right of CHARPOS. (ii) If
1352 CHARPOS is in a display vector, move_it_to stops on its last
1354 int top_x
= it
.current_x
;
1355 int top_y
= it
.current_y
;
1356 int window_top_y
= WINDOW_HEADER_LINE_HEIGHT (w
);
1359 void *save_it_data
= NULL
;
1361 /* Calling line_bottom_y may change it.method, it.position, etc. */
1362 SAVE_IT (save_it
, it
, save_it_data
);
1364 bottom_y
= line_bottom_y (&it
);
1365 if (top_y
< window_top_y
)
1366 visible_p
= bottom_y
> window_top_y
;
1367 else if (top_y
< it
.last_visible_y
)
1369 if (bottom_y
>= it
.last_visible_y
1370 && it
.bidi_p
&& it
.bidi_it
.scan_dir
== -1
1371 && IT_CHARPOS (it
) < charpos
)
1373 /* When the last line of the window is scanned backwards
1374 under bidi iteration, we could be duped into thinking
1375 that we have passed CHARPOS, when in fact move_it_to
1376 simply stopped short of CHARPOS because it reached
1377 last_visible_y. To see if that's what happened, we call
1378 move_it_to again with a slightly larger vertical limit,
1379 and see if it actually moved vertically; if it did, we
1380 didn't really reach CHARPOS, which is beyond window end. */
1381 /* Why 10? because we don't know how many canonical lines
1382 will the height of the next line(s) be. So we guess. */
1383 int ten_more_lines
= 10 * default_line_pixel_height (w
);
1385 move_it_to (&it
, charpos
, -1, bottom_y
+ ten_more_lines
, -1,
1386 MOVE_TO_POS
| MOVE_TO_Y
);
1387 if (it
.current_y
> top_y
)
1391 RESTORE_IT (&it
, &save_it
, save_it_data
);
1394 if (it
.method
== GET_FROM_DISPLAY_VECTOR
)
1396 /* We stopped on the last glyph of a display vector.
1397 Try and recompute. Hack alert! */
1398 if (charpos
< 2 || top
.charpos
>= charpos
)
1399 top_x
= it
.glyph_row
->x
;
1402 struct it it2
, it2_prev
;
1403 /* The idea is to get to the previous buffer
1404 position, consume the character there, and use
1405 the pixel coordinates we get after that. But if
1406 the previous buffer position is also displayed
1407 from a display vector, we need to consume all of
1408 the glyphs from that display vector. */
1409 start_display (&it2
, w
, top
);
1410 move_it_to (&it2
, charpos
- 1, -1, -1, -1, MOVE_TO_POS
);
1411 /* If we didn't get to CHARPOS - 1, there's some
1412 replacing display property at that position, and
1413 we stopped after it. That is exactly the place
1414 whose coordinates we want. */
1415 if (IT_CHARPOS (it2
) != charpos
- 1)
1419 /* Iterate until we get out of the display
1420 vector that displays the character at
1423 get_next_display_element (&it2
);
1424 PRODUCE_GLYPHS (&it2
);
1426 set_iterator_to_next (&it2
, true);
1427 } while (it2
.method
== GET_FROM_DISPLAY_VECTOR
1428 && IT_CHARPOS (it2
) < charpos
);
1430 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev
)
1431 || it2_prev
.current_x
> it2_prev
.last_visible_x
)
1432 top_x
= it
.glyph_row
->x
;
1435 top_x
= it2_prev
.current_x
;
1436 top_y
= it2_prev
.current_y
;
1440 else if (IT_CHARPOS (it
) != charpos
)
1442 Lisp_Object cpos
= make_number (charpos
);
1443 Lisp_Object spec
= Fget_char_property (cpos
, Qdisplay
, Qnil
);
1444 Lisp_Object string
= string_from_display_spec (spec
);
1445 struct text_pos tpos
;
1446 bool newline_in_string
1448 && memchr (SDATA (string
), '\n', SBYTES (string
)));
1450 SET_TEXT_POS (tpos
, charpos
, CHAR_TO_BYTE (charpos
));
1451 bool replacing_spec_p
1453 && handle_display_spec (NULL
, spec
, Qnil
, Qnil
, &tpos
,
1454 charpos
, FRAME_WINDOW_P (it
.f
)));
1455 /* The tricky code below is needed because there's a
1456 discrepancy between move_it_to and how we set cursor
1457 when PT is at the beginning of a portion of text
1458 covered by a display property or an overlay with a
1459 display property, or the display line ends in a
1460 newline from a display string. move_it_to will stop
1461 _after_ such display strings, whereas
1462 set_cursor_from_row conspires with cursor_row_p to
1463 place the cursor on the first glyph produced from the
1466 /* We have overshoot PT because it is covered by a
1467 display property that replaces the text it covers.
1468 If the string includes embedded newlines, we are also
1469 in the wrong display line. Backtrack to the correct
1470 line, where the display property begins. */
1471 if (replacing_spec_p
)
1473 Lisp_Object startpos
, endpos
;
1474 EMACS_INT start
, end
;
1477 /* Find the first and the last buffer positions
1478 covered by the display string. */
1480 Fnext_single_char_property_change (cpos
, Qdisplay
,
1483 Fprevious_single_char_property_change (endpos
, Qdisplay
,
1485 start
= XFASTINT (startpos
);
1486 end
= XFASTINT (endpos
);
1487 /* Move to the last buffer position before the
1488 display property. */
1489 start_display (&it3
, w
, top
);
1490 if (start
> CHARPOS (top
))
1491 move_it_to (&it3
, start
- 1, -1, -1, -1, MOVE_TO_POS
);
1492 /* Move forward one more line if the position before
1493 the display string is a newline or if it is the
1494 rightmost character on a line that is
1495 continued or word-wrapped. */
1496 if (it3
.method
== GET_FROM_BUFFER
1498 || FETCH_BYTE (IT_BYTEPOS (it3
)) == '\n'))
1499 move_it_by_lines (&it3
, 1);
1500 else if (move_it_in_display_line_to (&it3
, -1,
1504 == MOVE_LINE_CONTINUED
)
1506 move_it_by_lines (&it3
, 1);
1507 /* When we are under word-wrap, the #$@%!
1508 move_it_by_lines moves 2 lines, so we need to
1510 if (it3
.line_wrap
== WORD_WRAP
)
1511 move_it_by_lines (&it3
, -1);
1514 /* Record the vertical coordinate of the display
1515 line where we wound up. */
1516 top_y
= it3
.current_y
;
1519 /* When characters are reordered for display,
1520 the character displayed to the left of the
1521 display string could be _after_ the display
1522 property in the logical order. Use the
1523 smallest vertical position of these two. */
1524 start_display (&it3
, w
, top
);
1525 move_it_to (&it3
, end
+ 1, -1, -1, -1, MOVE_TO_POS
);
1526 if (it3
.current_y
< top_y
)
1527 top_y
= it3
.current_y
;
1529 /* Move from the top of the window to the beginning
1530 of the display line where the display string
1532 start_display (&it3
, w
, top
);
1533 move_it_to (&it3
, -1, 0, top_y
, -1, MOVE_TO_X
| MOVE_TO_Y
);
1534 /* If it3_moved stays false after the 'while' loop
1535 below, that means we already were at a newline
1536 before the loop (e.g., the display string begins
1537 with a newline), so we don't need to (and cannot)
1538 inspect the glyphs of it3.glyph_row, because
1539 PRODUCE_GLYPHS will not produce anything for a
1540 newline, and thus it3.glyph_row stays at its
1541 stale content it got at top of the window. */
1542 bool it3_moved
= false;
1543 /* Finally, advance the iterator until we hit the
1544 first display element whose character position is
1545 CHARPOS, or until the first newline from the
1546 display string, which signals the end of the
1548 while (get_next_display_element (&it3
))
1550 PRODUCE_GLYPHS (&it3
);
1551 if (IT_CHARPOS (it3
) == charpos
1552 || ITERATOR_AT_END_OF_LINE_P (&it3
))
1555 set_iterator_to_next (&it3
, false);
1557 top_x
= it3
.current_x
- it3
.pixel_width
;
1558 /* Normally, we would exit the above loop because we
1559 found the display element whose character
1560 position is CHARPOS. For the contingency that we
1561 didn't, and stopped at the first newline from the
1562 display string, move back over the glyphs
1563 produced from the string, until we find the
1564 rightmost glyph not from the string. */
1566 && newline_in_string
1567 && IT_CHARPOS (it3
) != charpos
&& EQ (it3
.object
, string
))
1569 struct glyph
*g
= it3
.glyph_row
->glyphs
[TEXT_AREA
]
1570 + it3
.glyph_row
->used
[TEXT_AREA
];
1572 while (EQ ((g
- 1)->object
, string
))
1575 top_x
-= g
->pixel_width
;
1577 eassert (g
< it3
.glyph_row
->glyphs
[TEXT_AREA
]
1578 + it3
.glyph_row
->used
[TEXT_AREA
]);
1584 *y
= max (top_y
+ max (0, it
.max_ascent
- it
.ascent
), window_top_y
);
1585 *rtop
= max (0, window_top_y
- top_y
);
1586 *rbot
= max (0, bottom_y
- it
.last_visible_y
);
1587 *rowh
= max (0, (min (bottom_y
, it
.last_visible_y
)
1588 - max (top_y
, window_top_y
)));
1590 if (it
.bidi_it
.paragraph_dir
== R2L
)
1596 /* Either we were asked to provide info about WINDOW_END, or
1597 CHARPOS is in the partially visible glyph row at end of
1600 void *it2data
= NULL
;
1602 SAVE_IT (it2
, it
, it2data
);
1603 if (IT_CHARPOS (it
) < ZV
&& FETCH_BYTE (IT_BYTEPOS (it
)) != '\n')
1604 move_it_by_lines (&it
, 1);
1605 if (charpos
< IT_CHARPOS (it
)
1606 || (it
.what
== IT_EOB
&& charpos
== IT_CHARPOS (it
)))
1609 RESTORE_IT (&it2
, &it2
, it2data
);
1610 move_it_to (&it2
, charpos
, -1, -1, -1, MOVE_TO_POS
);
1612 *y
= it2
.current_y
+ it2
.max_ascent
- it2
.ascent
;
1613 *rtop
= max (0, -it2
.current_y
);
1614 *rbot
= max (0, ((it2
.current_y
+ it2
.max_ascent
+ it2
.max_descent
)
1615 - it
.last_visible_y
));
1616 *rowh
= max (0, (min (it2
.current_y
+ it2
.max_ascent
+ it2
.max_descent
,
1618 - max (it2
.current_y
,
1619 WINDOW_HEADER_LINE_HEIGHT (w
))));
1621 if (it2
.bidi_it
.paragraph_dir
== R2L
)
1625 bidi_unshelve_cache (it2data
, true);
1627 bidi_unshelve_cache (itdata
, false);
1630 set_buffer_internal_1 (old_buffer
);
1636 window_hscroll_limited (w
, WINDOW_XFRAME (w
))
1637 * WINDOW_FRAME_COLUMN_WIDTH (w
);
1638 /* For lines in an R2L paragraph, we need to mirror the X pixel
1639 coordinate wrt the text area. For the reasons, see the
1640 commentary in buffer_posn_from_coords and the explanation of
1641 the geometry used by the move_it_* functions at the end of
1642 the large commentary near the beginning of this file. */
1644 *x
= window_box_width (w
, TEXT_AREA
) - *x
- 1;
1648 /* Debugging code. */
1650 fprintf (stderr
, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1651 charpos
, w
->vscroll
, *x
, *y
, *rtop
, *rbot
, *rowh
, *vpos
);
1653 fprintf (stderr
, "-pv pt=%d vs=%d\n", charpos
, w
->vscroll
);
1660 /* Return the next character from STR. Return in *LEN the length of
1661 the character. This is like STRING_CHAR_AND_LENGTH but never
1662 returns an invalid character. If we find one, we return a `?', but
1663 with the length of the invalid character. */
1666 string_char_and_length (const unsigned char *str
, int *len
)
1670 c
= STRING_CHAR_AND_LENGTH (str
, *len
);
1671 if (!CHAR_VALID_P (c
))
1672 /* We may not change the length here because other places in Emacs
1673 don't use this function, i.e. they silently accept invalid
1682 /* Given a position POS containing a valid character and byte position
1683 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1685 static struct text_pos
1686 string_pos_nchars_ahead (struct text_pos pos
, Lisp_Object string
, ptrdiff_t nchars
)
1688 eassert (STRINGP (string
) && nchars
>= 0);
1690 if (STRING_MULTIBYTE (string
))
1692 const unsigned char *p
= SDATA (string
) + BYTEPOS (pos
);
1697 string_char_and_length (p
, &len
);
1700 BYTEPOS (pos
) += len
;
1704 SET_TEXT_POS (pos
, CHARPOS (pos
) + nchars
, BYTEPOS (pos
) + nchars
);
1710 /* Value is the text position, i.e. character and byte position,
1711 for character position CHARPOS in STRING. */
1713 static struct text_pos
1714 string_pos (ptrdiff_t charpos
, Lisp_Object string
)
1716 struct text_pos pos
;
1717 eassert (STRINGP (string
));
1718 eassert (charpos
>= 0);
1719 SET_TEXT_POS (pos
, charpos
, string_char_to_byte (string
, charpos
));
1724 /* Value is a text position, i.e. character and byte position, for
1725 character position CHARPOS in C string S. MULTIBYTE_P
1726 means recognize multibyte characters. */
1728 static struct text_pos
1729 c_string_pos (ptrdiff_t charpos
, const char *s
, bool multibyte_p
)
1731 struct text_pos pos
;
1733 eassert (s
!= NULL
);
1734 eassert (charpos
>= 0);
1740 SET_TEXT_POS (pos
, 0, 0);
1743 string_char_and_length ((const unsigned char *) s
, &len
);
1746 BYTEPOS (pos
) += len
;
1750 SET_TEXT_POS (pos
, charpos
, charpos
);
1756 /* Value is the number of characters in C string S. MULTIBYTE_P
1757 means recognize multibyte characters. */
1760 number_of_chars (const char *s
, bool multibyte_p
)
1766 ptrdiff_t rest
= strlen (s
);
1768 const unsigned char *p
= (const unsigned char *) s
;
1770 for (nchars
= 0; rest
> 0; ++nchars
)
1772 string_char_and_length (p
, &len
);
1773 rest
-= len
, p
+= len
;
1777 nchars
= strlen (s
);
1783 /* Compute byte position NEWPOS->bytepos corresponding to
1784 NEWPOS->charpos. POS is a known position in string STRING.
1785 NEWPOS->charpos must be >= POS.charpos. */
1788 compute_string_pos (struct text_pos
*newpos
, struct text_pos pos
, Lisp_Object string
)
1790 eassert (STRINGP (string
));
1791 eassert (CHARPOS (*newpos
) >= CHARPOS (pos
));
1793 if (STRING_MULTIBYTE (string
))
1794 *newpos
= string_pos_nchars_ahead (pos
, string
,
1795 CHARPOS (*newpos
) - CHARPOS (pos
));
1797 BYTEPOS (*newpos
) = CHARPOS (*newpos
);
1801 Return an estimation of the pixel height of mode or header lines on
1802 frame F. FACE_ID specifies what line's height to estimate. */
1805 estimate_mode_line_height (struct frame
*f
, enum face_id face_id
)
1807 #ifdef HAVE_WINDOW_SYSTEM
1808 if (FRAME_WINDOW_P (f
))
1810 int height
= FONT_HEIGHT (FRAME_FONT (f
));
1812 /* This function is called so early when Emacs starts that the face
1813 cache and mode line face are not yet initialized. */
1814 if (FRAME_FACE_CACHE (f
))
1816 struct face
*face
= FACE_FROM_ID (f
, face_id
);
1820 height
= normal_char_height (face
->font
, -1);
1821 if (face
->box_line_width
> 0)
1822 height
+= 2 * face
->box_line_width
;
1833 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1834 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1835 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1836 not force the value into range. */
1839 pixel_to_glyph_coords (struct frame
*f
, int pix_x
, int pix_y
, int *x
, int *y
,
1840 NativeRectangle
*bounds
, bool noclip
)
1843 #ifdef HAVE_WINDOW_SYSTEM
1844 if (FRAME_WINDOW_P (f
))
1846 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1847 even for negative values. */
1849 pix_x
-= FRAME_COLUMN_WIDTH (f
) - 1;
1851 pix_y
-= FRAME_LINE_HEIGHT (f
) - 1;
1853 pix_x
= FRAME_PIXEL_X_TO_COL (f
, pix_x
);
1854 pix_y
= FRAME_PIXEL_Y_TO_LINE (f
, pix_y
);
1857 STORE_NATIVE_RECT (*bounds
,
1858 FRAME_COL_TO_PIXEL_X (f
, pix_x
),
1859 FRAME_LINE_TO_PIXEL_Y (f
, pix_y
),
1860 FRAME_COLUMN_WIDTH (f
) - 1,
1861 FRAME_LINE_HEIGHT (f
) - 1);
1863 /* PXW: Should we clip pixels before converting to columns/lines? */
1868 else if (pix_x
> FRAME_TOTAL_COLS (f
))
1869 pix_x
= FRAME_TOTAL_COLS (f
);
1873 else if (pix_y
> FRAME_TOTAL_LINES (f
))
1874 pix_y
= FRAME_TOTAL_LINES (f
);
1884 /* Find the glyph under window-relative coordinates X/Y in window W.
1885 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1886 strings. Return in *HPOS and *VPOS the row and column number of
1887 the glyph found. Return in *AREA the glyph area containing X.
1888 Value is a pointer to the glyph found or null if X/Y is not on
1889 text, or we can't tell because W's current matrix is not up to
1892 static struct glyph
*
1893 x_y_to_hpos_vpos (struct window
*w
, int x
, int y
, int *hpos
, int *vpos
,
1894 int *dx
, int *dy
, int *area
)
1896 struct glyph
*glyph
, *end
;
1897 struct glyph_row
*row
= NULL
;
1900 /* Find row containing Y. Give up if some row is not enabled. */
1901 for (i
= 0; i
< w
->current_matrix
->nrows
; ++i
)
1903 row
= MATRIX_ROW (w
->current_matrix
, i
);
1904 if (!row
->enabled_p
)
1906 if (y
>= row
->y
&& y
< MATRIX_ROW_BOTTOM_Y (row
))
1913 /* Give up if Y is not in the window. */
1914 if (i
== w
->current_matrix
->nrows
)
1917 /* Get the glyph area containing X. */
1918 if (w
->pseudo_window_p
)
1925 if (x
< window_box_left_offset (w
, TEXT_AREA
))
1927 *area
= LEFT_MARGIN_AREA
;
1928 x0
= window_box_left_offset (w
, LEFT_MARGIN_AREA
);
1930 else if (x
< window_box_right_offset (w
, TEXT_AREA
))
1933 x0
= window_box_left_offset (w
, TEXT_AREA
) + min (row
->x
, 0);
1937 *area
= RIGHT_MARGIN_AREA
;
1938 x0
= window_box_left_offset (w
, RIGHT_MARGIN_AREA
);
1942 /* Find glyph containing X. */
1943 glyph
= row
->glyphs
[*area
];
1944 end
= glyph
+ row
->used
[*area
];
1946 while (glyph
< end
&& x
>= glyph
->pixel_width
)
1948 x
-= glyph
->pixel_width
;
1958 *dy
= y
- (row
->y
+ row
->ascent
- glyph
->ascent
);
1961 *hpos
= glyph
- row
->glyphs
[*area
];
1965 /* Convert frame-relative x/y to coordinates relative to window W.
1966 Takes pseudo-windows into account. */
1969 frame_to_window_pixel_xy (struct window
*w
, int *x
, int *y
)
1971 if (w
->pseudo_window_p
)
1973 /* A pseudo-window is always full-width, and starts at the
1974 left edge of the frame, plus a frame border. */
1975 struct frame
*f
= XFRAME (w
->frame
);
1976 *x
-= FRAME_INTERNAL_BORDER_WIDTH (f
);
1977 *y
= FRAME_TO_WINDOW_PIXEL_Y (w
, *y
);
1981 *x
-= WINDOW_LEFT_EDGE_X (w
);
1982 *y
= FRAME_TO_WINDOW_PIXEL_Y (w
, *y
);
1986 #ifdef HAVE_WINDOW_SYSTEM
1989 Return in RECTS[] at most N clipping rectangles for glyph string S.
1990 Return the number of stored rectangles. */
1993 get_glyph_string_clip_rects (struct glyph_string
*s
, NativeRectangle
*rects
, int n
)
2000 if (s
->row
->full_width_p
)
2002 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2003 r
.x
= WINDOW_LEFT_EDGE_X (s
->w
);
2004 if (s
->row
->mode_line_p
)
2005 r
.width
= WINDOW_PIXEL_WIDTH (s
->w
) - WINDOW_RIGHT_DIVIDER_WIDTH (s
->w
);
2007 r
.width
= WINDOW_PIXEL_WIDTH (s
->w
);
2009 /* Unless displaying a mode or menu bar line, which are always
2010 fully visible, clip to the visible part of the row. */
2011 if (s
->w
->pseudo_window_p
)
2012 r
.height
= s
->row
->visible_height
;
2014 r
.height
= s
->height
;
2018 /* This is a text line that may be partially visible. */
2019 r
.x
= window_box_left (s
->w
, s
->area
);
2020 r
.width
= window_box_width (s
->w
, s
->area
);
2021 r
.height
= s
->row
->visible_height
;
2025 if (r
.x
< s
->clip_head
->x
)
2027 if (r
.width
>= s
->clip_head
->x
- r
.x
)
2028 r
.width
-= s
->clip_head
->x
- r
.x
;
2031 r
.x
= s
->clip_head
->x
;
2034 if (r
.x
+ r
.width
> s
->clip_tail
->x
+ s
->clip_tail
->background_width
)
2036 if (s
->clip_tail
->x
+ s
->clip_tail
->background_width
>= r
.x
)
2037 r
.width
= s
->clip_tail
->x
+ s
->clip_tail
->background_width
- r
.x
;
2042 /* If S draws overlapping rows, it's sufficient to use the top and
2043 bottom of the window for clipping because this glyph string
2044 intentionally draws over other lines. */
2045 if (s
->for_overlaps
)
2047 r
.y
= WINDOW_HEADER_LINE_HEIGHT (s
->w
);
2048 r
.height
= window_text_bottom_y (s
->w
) - r
.y
;
2050 /* Alas, the above simple strategy does not work for the
2051 environments with anti-aliased text: if the same text is
2052 drawn onto the same place multiple times, it gets thicker.
2053 If the overlap we are processing is for the erased cursor, we
2054 take the intersection with the rectangle of the cursor. */
2055 if (s
->for_overlaps
& OVERLAPS_ERASED_CURSOR
)
2057 XRectangle rc
, r_save
= r
;
2059 rc
.x
= WINDOW_TEXT_TO_FRAME_PIXEL_X (s
->w
, s
->w
->phys_cursor
.x
);
2060 rc
.y
= s
->w
->phys_cursor
.y
;
2061 rc
.width
= s
->w
->phys_cursor_width
;
2062 rc
.height
= s
->w
->phys_cursor_height
;
2064 x_intersect_rectangles (&r_save
, &rc
, &r
);
2069 /* Don't use S->y for clipping because it doesn't take partially
2070 visible lines into account. For example, it can be negative for
2071 partially visible lines at the top of a window. */
2072 if (!s
->row
->full_width_p
2073 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s
->w
, s
->row
))
2074 r
.y
= WINDOW_HEADER_LINE_HEIGHT (s
->w
);
2076 r
.y
= max (0, s
->row
->y
);
2079 r
.y
= WINDOW_TO_FRAME_PIXEL_Y (s
->w
, r
.y
);
2081 /* If drawing the cursor, don't let glyph draw outside its
2082 advertised boundaries. Cleartype does this under some circumstances. */
2083 if (s
->hl
== DRAW_CURSOR
)
2085 struct glyph
*glyph
= s
->first_glyph
;
2090 if (r
.width
>= s
->x
- r
.x
)
2091 r
.width
-= s
->x
- r
.x
;
2092 else /* R2L hscrolled row with cursor outside text area */
2096 r
.width
= min (r
.width
, glyph
->pixel_width
);
2098 /* If r.y is below window bottom, ensure that we still see a cursor. */
2099 height
= min (glyph
->ascent
+ glyph
->descent
,
2100 min (FRAME_LINE_HEIGHT (s
->f
), s
->row
->visible_height
));
2101 max_y
= window_text_bottom_y (s
->w
) - height
;
2102 max_y
= WINDOW_TO_FRAME_PIXEL_Y (s
->w
, max_y
);
2103 if (s
->ybase
- glyph
->ascent
> max_y
)
2110 /* Don't draw cursor glyph taller than our actual glyph. */
2111 height
= max (FRAME_LINE_HEIGHT (s
->f
), glyph
->ascent
+ glyph
->descent
);
2112 if (height
< r
.height
)
2114 max_y
= r
.y
+ r
.height
;
2115 r
.y
= min (max_y
, max (r
.y
, s
->ybase
+ glyph
->descent
- height
));
2116 r
.height
= min (max_y
- r
.y
, height
);
2123 XRectangle r_save
= r
;
2125 if (! x_intersect_rectangles (&r_save
, s
->row
->clip
, &r
))
2129 if ((s
->for_overlaps
& OVERLAPS_BOTH
) == 0
2130 || ((s
->for_overlaps
& OVERLAPS_BOTH
) == OVERLAPS_BOTH
&& n
== 1))
2132 #ifdef CONVERT_FROM_XRECT
2133 CONVERT_FROM_XRECT (r
, *rects
);
2141 /* If we are processing overlapping and allowed to return
2142 multiple clipping rectangles, we exclude the row of the glyph
2143 string from the clipping rectangle. This is to avoid drawing
2144 the same text on the environment with anti-aliasing. */
2145 #ifdef CONVERT_FROM_XRECT
2148 XRectangle
*rs
= rects
;
2150 int i
= 0, row_y
= WINDOW_TO_FRAME_PIXEL_Y (s
->w
, s
->row
->y
);
2152 if (s
->for_overlaps
& OVERLAPS_PRED
)
2155 if (r
.y
+ r
.height
> row_y
)
2158 rs
[i
].height
= row_y
- r
.y
;
2164 if (s
->for_overlaps
& OVERLAPS_SUCC
)
2167 if (r
.y
< row_y
+ s
->row
->visible_height
)
2169 if (r
.y
+ r
.height
> row_y
+ s
->row
->visible_height
)
2171 rs
[i
].y
= row_y
+ s
->row
->visible_height
;
2172 rs
[i
].height
= r
.y
+ r
.height
- rs
[i
].y
;
2181 #ifdef CONVERT_FROM_XRECT
2182 for (i
= 0; i
< n
; i
++)
2183 CONVERT_FROM_XRECT (rs
[i
], rects
[i
]);
2190 Return in *NR the clipping rectangle for glyph string S. */
2193 get_glyph_string_clip_rect (struct glyph_string
*s
, NativeRectangle
*nr
)
2195 get_glyph_string_clip_rects (s
, nr
, 1);
2200 Return the position and height of the phys cursor in window W.
2201 Set w->phys_cursor_width to width of phys cursor.
2205 get_phys_cursor_geometry (struct window
*w
, struct glyph_row
*row
,
2206 struct glyph
*glyph
, int *xp
, int *yp
, int *heightp
)
2208 struct frame
*f
= XFRAME (WINDOW_FRAME (w
));
2209 int x
, y
, wd
, h
, h0
, y0
, ascent
;
2211 /* Compute the width of the rectangle to draw. If on a stretch
2212 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2213 rectangle as wide as the glyph, but use a canonical character
2215 wd
= glyph
->pixel_width
;
2217 x
= w
->phys_cursor
.x
;
2224 if (glyph
->type
== STRETCH_GLYPH
2225 && !x_stretch_cursor_p
)
2226 wd
= min (FRAME_COLUMN_WIDTH (f
), wd
);
2227 w
->phys_cursor_width
= wd
;
2229 /* Don't let the hollow cursor glyph descend below the glyph row's
2230 ascent value, lest the hollow cursor looks funny. */
2231 y
= w
->phys_cursor
.y
;
2232 ascent
= row
->ascent
;
2233 if (row
->ascent
< glyph
->ascent
)
2235 y
=- glyph
->ascent
- row
->ascent
;
2236 ascent
= glyph
->ascent
;
2239 /* If y is below window bottom, ensure that we still see a cursor. */
2240 h0
= min (FRAME_LINE_HEIGHT (f
), row
->visible_height
);
2242 h
= max (h0
, ascent
+ glyph
->descent
);
2243 h0
= min (h0
, ascent
+ glyph
->descent
);
2245 y0
= WINDOW_HEADER_LINE_HEIGHT (w
);
2248 h
= max (h
- (y0
- y
) + 1, h0
);
2253 y0
= window_text_bottom_y (w
) - h0
;
2261 *xp
= WINDOW_TEXT_TO_FRAME_PIXEL_X (w
, x
);
2262 *yp
= WINDOW_TO_FRAME_PIXEL_Y (w
, y
);
2267 * Remember which glyph the mouse is over.
2271 remember_mouse_glyph (struct frame
*f
, int gx
, int gy
, NativeRectangle
*rect
)
2275 struct glyph_row
*r
, *gr
, *end_row
;
2276 enum window_part part
;
2277 enum glyph_row_area area
;
2278 int x
, y
, width
, height
;
2280 /* Try to determine frame pixel position and size of the glyph under
2281 frame pixel coordinates X/Y on frame F. */
2283 if (window_resize_pixelwise
)
2288 else if (!f
->glyphs_initialized_p
2289 || (window
= window_from_coordinates (f
, gx
, gy
, &part
, false),
2292 width
= FRAME_SMALLEST_CHAR_WIDTH (f
);
2293 height
= FRAME_SMALLEST_FONT_HEIGHT (f
);
2297 w
= XWINDOW (window
);
2298 width
= WINDOW_FRAME_COLUMN_WIDTH (w
);
2299 height
= WINDOW_FRAME_LINE_HEIGHT (w
);
2301 x
= window_relative_x_coord (w
, part
, gx
);
2302 y
= gy
- WINDOW_TOP_EDGE_Y (w
);
2304 r
= MATRIX_FIRST_TEXT_ROW (w
->current_matrix
);
2305 end_row
= MATRIX_BOTTOM_TEXT_ROW (w
->current_matrix
, w
);
2307 if (w
->pseudo_window_p
)
2310 part
= ON_MODE_LINE
; /* Don't adjust margin. */
2316 case ON_LEFT_MARGIN
:
2317 area
= LEFT_MARGIN_AREA
;
2320 case ON_RIGHT_MARGIN
:
2321 area
= RIGHT_MARGIN_AREA
;
2324 case ON_HEADER_LINE
:
2326 gr
= (part
== ON_HEADER_LINE
2327 ? MATRIX_HEADER_LINE_ROW (w
->current_matrix
)
2328 : MATRIX_MODE_LINE_ROW (w
->current_matrix
));
2331 goto text_glyph_row_found
;
2338 for (; r
<= end_row
&& r
->enabled_p
; ++r
)
2339 if (r
->y
+ r
->height
> y
)
2345 text_glyph_row_found
:
2348 struct glyph
*g
= gr
->glyphs
[area
];
2349 struct glyph
*end
= g
+ gr
->used
[area
];
2351 height
= gr
->height
;
2352 for (gx
= gr
->x
; g
< end
; gx
+= g
->pixel_width
, ++g
)
2353 if (gx
+ g
->pixel_width
> x
)
2358 if (g
->type
== IMAGE_GLYPH
)
2360 /* Don't remember when mouse is over image, as
2361 image may have hot-spots. */
2362 STORE_NATIVE_RECT (*rect
, 0, 0, 0, 0);
2365 width
= g
->pixel_width
;
2369 /* Use nominal char spacing at end of line. */
2371 gx
+= (x
/ width
) * width
;
2374 if (part
!= ON_MODE_LINE
&& part
!= ON_HEADER_LINE
)
2376 gx
+= window_box_left_offset (w
, area
);
2377 /* Don't expand over the modeline to make sure the vertical
2378 drag cursor is shown early enough. */
2379 height
= min (height
,
2380 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w
) - gy
));
2385 /* Use nominal line height at end of window. */
2386 gx
= (x
/ width
) * width
;
2388 gy
+= (y
/ height
) * height
;
2389 if (part
!= ON_MODE_LINE
&& part
!= ON_HEADER_LINE
)
2390 /* See comment above. */
2391 height
= min (height
,
2392 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w
) - gy
));
2396 case ON_LEFT_FRINGE
:
2397 gx
= (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w
)
2398 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w
)
2399 : window_box_right_offset (w
, LEFT_MARGIN_AREA
));
2400 width
= WINDOW_LEFT_FRINGE_WIDTH (w
);
2403 case ON_RIGHT_FRINGE
:
2404 gx
= (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w
)
2405 ? window_box_right_offset (w
, RIGHT_MARGIN_AREA
)
2406 : window_box_right_offset (w
, TEXT_AREA
));
2407 if (WINDOW_RIGHT_DIVIDER_WIDTH (w
) == 0
2408 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w
)
2409 && !WINDOW_RIGHTMOST_P (w
))
2410 if (gx
< WINDOW_PIXEL_WIDTH (w
) - width
)
2411 /* Make sure the vertical border can get her own glyph to the
2412 right of the one we build here. */
2413 width
= WINDOW_RIGHT_FRINGE_WIDTH (w
) - width
;
2415 width
= WINDOW_PIXEL_WIDTH (w
) - gx
;
2417 width
= WINDOW_RIGHT_FRINGE_WIDTH (w
);
2421 case ON_VERTICAL_BORDER
:
2422 gx
= WINDOW_PIXEL_WIDTH (w
) - width
;
2425 case ON_VERTICAL_SCROLL_BAR
:
2426 gx
= (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w
)
2428 : (window_box_right_offset (w
, RIGHT_MARGIN_AREA
)
2429 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w
)
2430 ? WINDOW_RIGHT_FRINGE_WIDTH (w
)
2432 width
= WINDOW_SCROLL_BAR_AREA_WIDTH (w
);
2436 for (; r
<= end_row
&& r
->enabled_p
; ++r
)
2437 if (r
->y
+ r
->height
> y
)
2444 height
= gr
->height
;
2447 /* Use nominal line height at end of window. */
2449 gy
+= (y
/ height
) * height
;
2453 case ON_RIGHT_DIVIDER
:
2454 gx
= WINDOW_PIXEL_WIDTH (w
) - WINDOW_RIGHT_DIVIDER_WIDTH (w
);
2455 width
= WINDOW_RIGHT_DIVIDER_WIDTH (w
);
2457 /* The bottom divider prevails. */
2458 height
= WINDOW_PIXEL_HEIGHT (w
) - WINDOW_BOTTOM_DIVIDER_WIDTH (w
);
2461 case ON_BOTTOM_DIVIDER
:
2463 width
= WINDOW_PIXEL_WIDTH (w
);
2464 gy
= WINDOW_PIXEL_HEIGHT (w
) - WINDOW_BOTTOM_DIVIDER_WIDTH (w
);
2465 height
= WINDOW_BOTTOM_DIVIDER_WIDTH (w
);
2471 /* If there is no glyph under the mouse, then we divide the screen
2472 into a grid of the smallest glyph in the frame, and use that
2475 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2476 round down even for negative values. */
2482 gx
= (gx
/ width
) * width
;
2483 gy
= (gy
/ height
) * height
;
2489 gx
+= WINDOW_LEFT_EDGE_X (w
);
2490 gy
+= WINDOW_TOP_EDGE_Y (w
);
2493 STORE_NATIVE_RECT (*rect
, gx
, gy
, width
, height
);
2495 /* Visible feedback for debugging. */
2496 #if false && defined HAVE_X_WINDOWS
2497 XDrawRectangle (FRAME_X_DISPLAY (f
), FRAME_X_WINDOW (f
),
2498 f
->output_data
.x
->normal_gc
,
2499 gx
, gy
, width
, height
);
2504 #endif /* HAVE_WINDOW_SYSTEM */
2507 adjust_window_ends (struct window
*w
, struct glyph_row
*row
, bool current
)
2510 w
->window_end_pos
= Z
- MATRIX_ROW_END_CHARPOS (row
);
2511 w
->window_end_bytepos
= Z_BYTE
- MATRIX_ROW_END_BYTEPOS (row
);
2513 = MATRIX_ROW_VPOS (row
, current
? w
->current_matrix
: w
->desired_matrix
);
2516 /***********************************************************************
2517 Lisp form evaluation
2518 ***********************************************************************/
2520 /* Error handler for safe_eval and safe_call. */
2523 safe_eval_handler (Lisp_Object arg
, ptrdiff_t nargs
, Lisp_Object
*args
)
2525 add_to_log ("Error during redisplay: %S signaled %S",
2526 Flist (nargs
, args
), arg
);
2530 /* Call function FUNC with the rest of NARGS - 1 arguments
2531 following. Return the result, or nil if something went
2532 wrong. Prevent redisplay during the evaluation. */
2535 safe__call (bool inhibit_quit
, ptrdiff_t nargs
, Lisp_Object func
, va_list ap
)
2539 if (inhibit_eval_during_redisplay
)
2544 ptrdiff_t count
= SPECPDL_INDEX ();
2547 SAFE_ALLOCA_LISP (args
, nargs
);
2550 for (i
= 1; i
< nargs
; i
++)
2551 args
[i
] = va_arg (ap
, Lisp_Object
);
2553 specbind (Qinhibit_redisplay
, Qt
);
2555 specbind (Qinhibit_quit
, Qt
);
2556 /* Use Qt to ensure debugger does not run,
2557 so there is no possibility of wanting to redisplay. */
2558 val
= internal_condition_case_n (Ffuncall
, nargs
, args
, Qt
,
2561 val
= unbind_to (count
, val
);
2568 safe_call (ptrdiff_t nargs
, Lisp_Object func
, ...)
2573 va_start (ap
, func
);
2574 retval
= safe__call (false, nargs
, func
, ap
);
2579 /* Call function FN with one argument ARG.
2580 Return the result, or nil if something went wrong. */
2583 safe_call1 (Lisp_Object fn
, Lisp_Object arg
)
2585 return safe_call (2, fn
, arg
);
2589 safe__call1 (bool inhibit_quit
, Lisp_Object fn
, ...)
2595 retval
= safe__call (inhibit_quit
, 2, fn
, ap
);
2601 safe_eval (Lisp_Object sexpr
)
2603 return safe__call1 (false, Qeval
, sexpr
);
2607 safe__eval (bool inhibit_quit
, Lisp_Object sexpr
)
2609 return safe__call1 (inhibit_quit
, Qeval
, sexpr
);
2612 /* Call function FN with two arguments ARG1 and ARG2.
2613 Return the result, or nil if something went wrong. */
2616 safe_call2 (Lisp_Object fn
, Lisp_Object arg1
, Lisp_Object arg2
)
2618 return safe_call (3, fn
, arg1
, arg2
);
2623 /***********************************************************************
2625 ***********************************************************************/
2627 /* Define CHECK_IT to perform sanity checks on iterators.
2628 This is for debugging. It is too slow to do unconditionally. */
2631 CHECK_IT (struct it
*it
)
2634 if (it
->method
== GET_FROM_STRING
)
2636 eassert (STRINGP (it
->string
));
2637 eassert (IT_STRING_CHARPOS (*it
) >= 0);
2641 eassert (IT_STRING_CHARPOS (*it
) < 0);
2642 if (it
->method
== GET_FROM_BUFFER
)
2644 /* Check that character and byte positions agree. */
2645 eassert (IT_CHARPOS (*it
) == BYTE_TO_CHAR (IT_BYTEPOS (*it
)));
2650 eassert (it
->current
.dpvec_index
>= 0);
2652 eassert (it
->current
.dpvec_index
< 0);
2657 /* Check that the window end of window W is what we expect it
2658 to be---the last row in the current matrix displaying text. */
2661 CHECK_WINDOW_END (struct window
*w
)
2663 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2664 if (!MINI_WINDOW_P (w
) && w
->window_end_valid
)
2666 struct glyph_row
*row
;
2667 eassert ((row
= MATRIX_ROW (w
->current_matrix
, w
->window_end_vpos
),
2669 || MATRIX_ROW_DISPLAYS_TEXT_P (row
)
2670 || MATRIX_ROW_VPOS (row
, w
->current_matrix
) == 0));
2675 /***********************************************************************
2676 Iterator initialization
2677 ***********************************************************************/
2679 /* Initialize IT for displaying current_buffer in window W, starting
2680 at character position CHARPOS. CHARPOS < 0 means that no buffer
2681 position is specified which is useful when the iterator is assigned
2682 a position later. BYTEPOS is the byte position corresponding to
2685 If ROW is not null, calls to produce_glyphs with IT as parameter
2686 will produce glyphs in that row.
2688 BASE_FACE_ID is the id of a base face to use. It must be one of
2689 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2690 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2691 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2693 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2694 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2695 will be initialized to use the corresponding mode line glyph row of
2696 the desired matrix of W. */
2699 init_iterator (struct it
*it
, struct window
*w
,
2700 ptrdiff_t charpos
, ptrdiff_t bytepos
,
2701 struct glyph_row
*row
, enum face_id base_face_id
)
2703 enum face_id remapped_base_face_id
= base_face_id
;
2705 /* Some precondition checks. */
2706 eassert (w
!= NULL
&& it
!= NULL
);
2707 eassert (charpos
< 0 || (charpos
>= BUF_BEG (current_buffer
)
2710 /* If face attributes have been changed since the last redisplay,
2711 free realized faces now because they depend on face definitions
2712 that might have changed. Don't free faces while there might be
2713 desired matrices pending which reference these faces. */
2714 if (!inhibit_free_realized_faces
)
2718 face_change
= false;
2719 free_all_realized_faces (Qnil
);
2721 else if (XFRAME (w
->frame
)->face_change
)
2723 XFRAME (w
->frame
)->face_change
= 0;
2724 free_all_realized_faces (w
->frame
);
2728 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2729 if (! NILP (Vface_remapping_alist
))
2730 remapped_base_face_id
2731 = lookup_basic_face (XFRAME (w
->frame
), base_face_id
);
2733 /* Use one of the mode line rows of W's desired matrix if
2737 if (base_face_id
== MODE_LINE_FACE_ID
2738 || base_face_id
== MODE_LINE_INACTIVE_FACE_ID
)
2739 row
= MATRIX_MODE_LINE_ROW (w
->desired_matrix
);
2740 else if (base_face_id
== HEADER_LINE_FACE_ID
)
2741 row
= MATRIX_HEADER_LINE_ROW (w
->desired_matrix
);
2744 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2745 Other parts of redisplay rely on that. */
2746 memclear (it
, sizeof *it
);
2747 it
->current
.overlay_string_index
= -1;
2748 it
->current
.dpvec_index
= -1;
2749 it
->base_face_id
= remapped_base_face_id
;
2750 IT_STRING_CHARPOS (*it
) = IT_STRING_BYTEPOS (*it
) = -1;
2751 it
->paragraph_embedding
= L2R
;
2754 /* The window in which we iterate over current_buffer: */
2755 XSETWINDOW (it
->window
, w
);
2757 it
->f
= XFRAME (w
->frame
);
2761 /* Extra space between lines (on window systems only). */
2762 if (base_face_id
== DEFAULT_FACE_ID
2763 && FRAME_WINDOW_P (it
->f
))
2765 if (NATNUMP (BVAR (current_buffer
, extra_line_spacing
)))
2766 it
->extra_line_spacing
= XFASTINT (BVAR (current_buffer
, extra_line_spacing
));
2767 else if (FLOATP (BVAR (current_buffer
, extra_line_spacing
)))
2768 it
->extra_line_spacing
= (XFLOAT_DATA (BVAR (current_buffer
, extra_line_spacing
))
2769 * FRAME_LINE_HEIGHT (it
->f
));
2770 else if (it
->f
->extra_line_spacing
> 0)
2771 it
->extra_line_spacing
= it
->f
->extra_line_spacing
;
2774 /* If realized faces have been removed, e.g. because of face
2775 attribute changes of named faces, recompute them. When running
2776 in batch mode, the face cache of the initial frame is null. If
2777 we happen to get called, make a dummy face cache. */
2778 if (FRAME_FACE_CACHE (it
->f
) == NULL
)
2779 init_frame_faces (it
->f
);
2780 if (FRAME_FACE_CACHE (it
->f
)->used
== 0)
2781 recompute_basic_faces (it
->f
);
2783 it
->override_ascent
= -1;
2785 /* Are control characters displayed as `^C'? */
2786 it
->ctl_arrow_p
= !NILP (BVAR (current_buffer
, ctl_arrow
));
2788 /* -1 means everything between a CR and the following line end
2789 is invisible. >0 means lines indented more than this value are
2791 it
->selective
= (INTEGERP (BVAR (current_buffer
, selective_display
))
2793 (-1, XINT (BVAR (current_buffer
, selective_display
)),
2795 : (!NILP (BVAR (current_buffer
, selective_display
))
2797 it
->selective_display_ellipsis_p
2798 = !NILP (BVAR (current_buffer
, selective_display_ellipses
));
2800 /* Display table to use. */
2801 it
->dp
= window_display_table (w
);
2803 /* Are multibyte characters enabled in current_buffer? */
2804 it
->multibyte_p
= !NILP (BVAR (current_buffer
, enable_multibyte_characters
));
2806 /* Get the position at which the redisplay_end_trigger hook should
2807 be run, if it is to be run at all. */
2808 if (MARKERP (w
->redisplay_end_trigger
)
2809 && XMARKER (w
->redisplay_end_trigger
)->buffer
!= 0)
2810 it
->redisplay_end_trigger_charpos
2811 = marker_position (w
->redisplay_end_trigger
);
2812 else if (INTEGERP (w
->redisplay_end_trigger
))
2813 it
->redisplay_end_trigger_charpos
2814 = clip_to_bounds (PTRDIFF_MIN
, XINT (w
->redisplay_end_trigger
),
2817 it
->tab_width
= SANE_TAB_WIDTH (current_buffer
);
2819 /* Are lines in the display truncated? */
2821 it
->line_wrap
= TRUNCATE
;
2822 if (base_face_id
== DEFAULT_FACE_ID
2824 && (WINDOW_FULL_WIDTH_P (it
->w
)
2825 || NILP (Vtruncate_partial_width_windows
)
2826 || (INTEGERP (Vtruncate_partial_width_windows
)
2827 /* PXW: Shall we do something about this? */
2828 && (XINT (Vtruncate_partial_width_windows
)
2829 <= WINDOW_TOTAL_COLS (it
->w
))))
2830 && NILP (BVAR (current_buffer
, truncate_lines
)))
2831 it
->line_wrap
= NILP (BVAR (current_buffer
, word_wrap
))
2832 ? WINDOW_WRAP
: WORD_WRAP
;
2834 /* Get dimensions of truncation and continuation glyphs. These are
2835 displayed as fringe bitmaps under X, but we need them for such
2836 frames when the fringes are turned off. But leave the dimensions
2837 zero for tooltip frames, as these glyphs look ugly there and also
2838 sabotage calculations of tooltip dimensions in x-show-tip. */
2839 #ifdef HAVE_WINDOW_SYSTEM
2840 if (!(FRAME_WINDOW_P (it
->f
)
2841 && FRAMEP (tip_frame
)
2842 && it
->f
== XFRAME (tip_frame
)))
2845 if (it
->line_wrap
== TRUNCATE
)
2847 /* We will need the truncation glyph. */
2848 eassert (it
->glyph_row
== NULL
);
2849 produce_special_glyphs (it
, IT_TRUNCATION
);
2850 it
->truncation_pixel_width
= it
->pixel_width
;
2854 /* We will need the continuation glyph. */
2855 eassert (it
->glyph_row
== NULL
);
2856 produce_special_glyphs (it
, IT_CONTINUATION
);
2857 it
->continuation_pixel_width
= it
->pixel_width
;
2861 /* Reset these values to zero because the produce_special_glyphs
2862 above has changed them. */
2863 it
->pixel_width
= it
->ascent
= it
->descent
= 0;
2864 it
->phys_ascent
= it
->phys_descent
= 0;
2866 /* Set this after getting the dimensions of truncation and
2867 continuation glyphs, so that we don't produce glyphs when calling
2868 produce_special_glyphs, above. */
2869 it
->glyph_row
= row
;
2870 it
->area
= TEXT_AREA
;
2872 /* Get the dimensions of the display area. The display area
2873 consists of the visible window area plus a horizontally scrolled
2874 part to the left of the window. All x-values are relative to the
2875 start of this total display area. */
2876 if (base_face_id
!= DEFAULT_FACE_ID
)
2878 /* Mode lines, menu bar in terminal frames. */
2879 it
->first_visible_x
= 0;
2880 it
->last_visible_x
= WINDOW_PIXEL_WIDTH (w
);
2885 = window_hscroll_limited (it
->w
, it
->f
) * FRAME_COLUMN_WIDTH (it
->f
);
2886 it
->last_visible_x
= (it
->first_visible_x
2887 + window_box_width (w
, TEXT_AREA
));
2889 /* If we truncate lines, leave room for the truncation glyph(s) at
2890 the right margin. Otherwise, leave room for the continuation
2891 glyph(s). Done only if the window has no right fringe. */
2892 if (WINDOW_RIGHT_FRINGE_WIDTH (it
->w
) == 0)
2894 if (it
->line_wrap
== TRUNCATE
)
2895 it
->last_visible_x
-= it
->truncation_pixel_width
;
2897 it
->last_visible_x
-= it
->continuation_pixel_width
;
2900 it
->header_line_p
= WINDOW_WANTS_HEADER_LINE_P (w
);
2901 it
->current_y
= WINDOW_HEADER_LINE_HEIGHT (w
) + w
->vscroll
;
2904 /* Leave room for a border glyph. */
2905 if (!FRAME_WINDOW_P (it
->f
)
2906 && !WINDOW_RIGHTMOST_P (it
->w
))
2907 it
->last_visible_x
-= 1;
2909 it
->last_visible_y
= window_text_bottom_y (w
);
2911 /* For mode lines and alike, arrange for the first glyph having a
2912 left box line if the face specifies a box. */
2913 if (base_face_id
!= DEFAULT_FACE_ID
)
2917 it
->face_id
= remapped_base_face_id
;
2919 /* If we have a boxed mode line, make the first character appear
2920 with a left box line. */
2921 face
= FACE_FROM_ID (it
->f
, remapped_base_face_id
);
2922 if (face
&& face
->box
!= FACE_NO_BOX
)
2923 it
->start_of_box_run_p
= true;
2926 /* If a buffer position was specified, set the iterator there,
2927 getting overlays and face properties from that position. */
2928 if (charpos
>= BUF_BEG (current_buffer
))
2930 it
->stop_charpos
= charpos
;
2931 it
->end_charpos
= ZV
;
2932 eassert (charpos
== BYTE_TO_CHAR (bytepos
));
2933 IT_CHARPOS (*it
) = charpos
;
2934 IT_BYTEPOS (*it
) = bytepos
;
2936 /* We will rely on `reseat' to set this up properly, via
2937 handle_face_prop. */
2938 it
->face_id
= it
->base_face_id
;
2940 it
->start
= it
->current
;
2941 /* Do we need to reorder bidirectional text? Not if this is a
2942 unibyte buffer: by definition, none of the single-byte
2943 characters are strong R2L, so no reordering is needed. And
2944 bidi.c doesn't support unibyte buffers anyway. Also, don't
2945 reorder while we are loading loadup.el, since the tables of
2946 character properties needed for reordering are not yet
2949 !redisplay__inhibit_bidi
2950 && !NILP (BVAR (current_buffer
, bidi_display_reordering
))
2953 /* If we are to reorder bidirectional text, init the bidi
2957 /* Since we don't know at this point whether there will be
2958 any R2L lines in the window, we reserve space for
2959 truncation/continuation glyphs even if only the left
2960 fringe is absent. */
2961 if (base_face_id
== DEFAULT_FACE_ID
2962 && WINDOW_LEFT_FRINGE_WIDTH (it
->w
) == 0
2963 && WINDOW_RIGHT_FRINGE_WIDTH (it
->w
) != 0)
2965 if (it
->line_wrap
== TRUNCATE
)
2966 it
->last_visible_x
-= it
->truncation_pixel_width
;
2968 it
->last_visible_x
-= it
->continuation_pixel_width
;
2970 /* Note the paragraph direction that this buffer wants to
2972 if (EQ (BVAR (current_buffer
, bidi_paragraph_direction
),
2974 it
->paragraph_embedding
= L2R
;
2975 else if (EQ (BVAR (current_buffer
, bidi_paragraph_direction
),
2977 it
->paragraph_embedding
= R2L
;
2979 it
->paragraph_embedding
= NEUTRAL_DIR
;
2980 bidi_unshelve_cache (NULL
, false);
2981 bidi_init_it (charpos
, IT_BYTEPOS (*it
), FRAME_WINDOW_P (it
->f
),
2985 /* Compute faces etc. */
2986 reseat (it
, it
->current
.pos
, true);
2993 /* Initialize IT for the display of window W with window start POS. */
2996 start_display (struct it
*it
, struct window
*w
, struct text_pos pos
)
2998 struct glyph_row
*row
;
2999 bool first_vpos
= WINDOW_WANTS_HEADER_LINE_P (w
);
3001 row
= w
->desired_matrix
->rows
+ first_vpos
;
3002 init_iterator (it
, w
, CHARPOS (pos
), BYTEPOS (pos
), row
, DEFAULT_FACE_ID
);
3003 it
->first_vpos
= first_vpos
;
3005 /* Don't reseat to previous visible line start if current start
3006 position is in a string or image. */
3007 if (it
->method
== GET_FROM_BUFFER
&& it
->line_wrap
!= TRUNCATE
)
3009 int first_y
= it
->current_y
;
3011 /* If window start is not at a line start, skip forward to POS to
3012 get the correct continuation lines width. */
3013 bool start_at_line_beg_p
= (CHARPOS (pos
) == BEGV
3014 || FETCH_BYTE (BYTEPOS (pos
) - 1) == '\n');
3015 if (!start_at_line_beg_p
)
3019 reseat_at_previous_visible_line_start (it
);
3020 move_it_to (it
, CHARPOS (pos
), -1, -1, -1, MOVE_TO_POS
);
3022 new_x
= it
->current_x
+ it
->pixel_width
;
3024 /* If lines are continued, this line may end in the middle
3025 of a multi-glyph character (e.g. a control character
3026 displayed as \003, or in the middle of an overlay
3027 string). In this case move_it_to above will not have
3028 taken us to the start of the continuation line but to the
3029 end of the continued line. */
3030 if (it
->current_x
> 0
3031 && it
->line_wrap
!= TRUNCATE
/* Lines are continued. */
3032 && (/* And glyph doesn't fit on the line. */
3033 new_x
> it
->last_visible_x
3034 /* Or it fits exactly and we're on a window
3036 || (new_x
== it
->last_visible_x
3037 && FRAME_WINDOW_P (it
->f
)
3038 && ((it
->bidi_p
&& it
->bidi_it
.paragraph_dir
== R2L
)
3039 ? WINDOW_LEFT_FRINGE_WIDTH (it
->w
)
3040 : WINDOW_RIGHT_FRINGE_WIDTH (it
->w
)))))
3042 if ((it
->current
.dpvec_index
>= 0
3043 || it
->current
.overlay_string_index
>= 0)
3044 /* If we are on a newline from a display vector or
3045 overlay string, then we are already at the end of
3046 a screen line; no need to go to the next line in
3047 that case, as this line is not really continued.
3048 (If we do go to the next line, C-e will not DTRT.) */
3051 set_iterator_to_next (it
, true);
3052 move_it_in_display_line_to (it
, -1, -1, 0);
3055 it
->continuation_lines_width
+= it
->current_x
;
3057 /* If the character at POS is displayed via a display
3058 vector, move_it_to above stops at the final glyph of
3059 IT->dpvec. To make the caller redisplay that character
3060 again (a.k.a. start at POS), we need to reset the
3061 dpvec_index to the beginning of IT->dpvec. */
3062 else if (it
->current
.dpvec_index
>= 0)
3063 it
->current
.dpvec_index
= 0;
3065 /* We're starting a new display line, not affected by the
3066 height of the continued line, so clear the appropriate
3067 fields in the iterator structure. */
3068 it
->max_ascent
= it
->max_descent
= 0;
3069 it
->max_phys_ascent
= it
->max_phys_descent
= 0;
3071 it
->current_y
= first_y
;
3073 it
->current_x
= it
->hpos
= 0;
3079 /* Return true if POS is a position in ellipses displayed for invisible
3080 text. W is the window we display, for text property lookup. */
3083 in_ellipses_for_invisible_text_p (struct display_pos
*pos
, struct window
*w
)
3085 Lisp_Object prop
, window
;
3086 bool ellipses_p
= false;
3087 ptrdiff_t charpos
= CHARPOS (pos
->pos
);
3089 /* If POS specifies a position in a display vector, this might
3090 be for an ellipsis displayed for invisible text. We won't
3091 get the iterator set up for delivering that ellipsis unless
3092 we make sure that it gets aware of the invisible text. */
3093 if (pos
->dpvec_index
>= 0
3094 && pos
->overlay_string_index
< 0
3095 && CHARPOS (pos
->string_pos
) < 0
3097 && (XSETWINDOW (window
, w
),
3098 prop
= Fget_char_property (make_number (charpos
),
3099 Qinvisible
, window
),
3100 TEXT_PROP_MEANS_INVISIBLE (prop
) == 0))
3102 prop
= Fget_char_property (make_number (charpos
- 1), Qinvisible
,
3104 ellipses_p
= 2 == TEXT_PROP_MEANS_INVISIBLE (prop
);
3111 /* Initialize IT for stepping through current_buffer in window W,
3112 starting at position POS that includes overlay string and display
3113 vector/ control character translation position information. Value
3114 is false if there are overlay strings with newlines at POS. */
3117 init_from_display_pos (struct it
*it
, struct window
*w
, struct display_pos
*pos
)
3119 ptrdiff_t charpos
= CHARPOS (pos
->pos
), bytepos
= BYTEPOS (pos
->pos
);
3121 bool overlay_strings_with_newlines
= false;
3123 /* If POS specifies a position in a display vector, this might
3124 be for an ellipsis displayed for invisible text. We won't
3125 get the iterator set up for delivering that ellipsis unless
3126 we make sure that it gets aware of the invisible text. */
3127 if (in_ellipses_for_invisible_text_p (pos
, w
))
3133 /* Keep in mind: the call to reseat in init_iterator skips invisible
3134 text, so we might end up at a position different from POS. This
3135 is only a problem when POS is a row start after a newline and an
3136 overlay starts there with an after-string, and the overlay has an
3137 invisible property. Since we don't skip invisible text in
3138 display_line and elsewhere immediately after consuming the
3139 newline before the row start, such a POS will not be in a string,
3140 but the call to init_iterator below will move us to the
3142 init_iterator (it
, w
, charpos
, bytepos
, NULL
, DEFAULT_FACE_ID
);
3144 /* This only scans the current chunk -- it should scan all chunks.
3145 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3146 to 16 in 22.1 to make this a lesser problem. */
3147 for (i
= 0; i
< it
->n_overlay_strings
&& i
< OVERLAY_STRING_CHUNK_SIZE
; ++i
)
3149 const char *s
= SSDATA (it
->overlay_strings
[i
]);
3150 const char *e
= s
+ SBYTES (it
->overlay_strings
[i
]);
3152 while (s
< e
&& *s
!= '\n')
3157 overlay_strings_with_newlines
= true;
3162 /* If position is within an overlay string, set up IT to the right
3164 if (pos
->overlay_string_index
>= 0)
3168 /* If the first overlay string happens to have a `display'
3169 property for an image, the iterator will be set up for that
3170 image, and we have to undo that setup first before we can
3171 correct the overlay string index. */
3172 if (it
->method
== GET_FROM_IMAGE
)
3175 /* We already have the first chunk of overlay strings in
3176 IT->overlay_strings. Load more until the one for
3177 pos->overlay_string_index is in IT->overlay_strings. */
3178 if (pos
->overlay_string_index
>= OVERLAY_STRING_CHUNK_SIZE
)
3180 ptrdiff_t n
= pos
->overlay_string_index
/ OVERLAY_STRING_CHUNK_SIZE
;
3181 it
->current
.overlay_string_index
= 0;
3184 load_overlay_strings (it
, 0);
3185 it
->current
.overlay_string_index
+= OVERLAY_STRING_CHUNK_SIZE
;
3189 it
->current
.overlay_string_index
= pos
->overlay_string_index
;
3190 relative_index
= (it
->current
.overlay_string_index
3191 % OVERLAY_STRING_CHUNK_SIZE
);
3192 it
->string
= it
->overlay_strings
[relative_index
];
3193 eassert (STRINGP (it
->string
));
3194 it
->current
.string_pos
= pos
->string_pos
;
3195 it
->method
= GET_FROM_STRING
;
3196 it
->end_charpos
= SCHARS (it
->string
);
3197 /* Set up the bidi iterator for this overlay string. */
3200 it
->bidi_it
.string
.lstring
= it
->string
;
3201 it
->bidi_it
.string
.s
= NULL
;
3202 it
->bidi_it
.string
.schars
= SCHARS (it
->string
);
3203 it
->bidi_it
.string
.bufpos
= it
->overlay_strings_charpos
;
3204 it
->bidi_it
.string
.from_disp_str
= it
->string_from_display_prop_p
;
3205 it
->bidi_it
.string
.unibyte
= !it
->multibyte_p
;
3206 it
->bidi_it
.w
= it
->w
;
3207 bidi_init_it (IT_STRING_CHARPOS (*it
), IT_STRING_BYTEPOS (*it
),
3208 FRAME_WINDOW_P (it
->f
), &it
->bidi_it
);
3210 /* Synchronize the state of the bidi iterator with
3211 pos->string_pos. For any string position other than
3212 zero, this will be done automagically when we resume
3213 iteration over the string and get_visually_first_element
3214 is called. But if string_pos is zero, and the string is
3215 to be reordered for display, we need to resync manually,
3216 since it could be that the iteration state recorded in
3217 pos ended at string_pos of 0 moving backwards in string. */
3218 if (CHARPOS (pos
->string_pos
) == 0)
3220 get_visually_first_element (it
);
3221 if (IT_STRING_CHARPOS (*it
) != 0)
3224 eassert (it
->bidi_it
.charpos
< it
->bidi_it
.string
.schars
);
3225 bidi_move_to_visually_next (&it
->bidi_it
);
3226 } while (it
->bidi_it
.charpos
!= 0);
3228 eassert (IT_STRING_CHARPOS (*it
) == it
->bidi_it
.charpos
3229 && IT_STRING_BYTEPOS (*it
) == it
->bidi_it
.bytepos
);
3233 if (CHARPOS (pos
->string_pos
) >= 0)
3235 /* Recorded position is not in an overlay string, but in another
3236 string. This can only be a string from a `display' property.
3237 IT should already be filled with that string. */
3238 it
->current
.string_pos
= pos
->string_pos
;
3239 eassert (STRINGP (it
->string
));
3241 bidi_init_it (IT_STRING_CHARPOS (*it
), IT_STRING_BYTEPOS (*it
),
3242 FRAME_WINDOW_P (it
->f
), &it
->bidi_it
);
3245 /* Restore position in display vector translations, control
3246 character translations or ellipses. */
3247 if (pos
->dpvec_index
>= 0)
3249 if (it
->dpvec
== NULL
)
3250 get_next_display_element (it
);
3251 eassert (it
->dpvec
&& it
->current
.dpvec_index
== 0);
3252 it
->current
.dpvec_index
= pos
->dpvec_index
;
3256 return !overlay_strings_with_newlines
;
3260 /* Initialize IT for stepping through current_buffer in window W
3261 starting at ROW->start. */
3264 init_to_row_start (struct it
*it
, struct window
*w
, struct glyph_row
*row
)
3266 init_from_display_pos (it
, w
, &row
->start
);
3267 it
->start
= row
->start
;
3268 it
->continuation_lines_width
= row
->continuation_lines_width
;
3273 /* Initialize IT for stepping through current_buffer in window W
3274 starting in the line following ROW, i.e. starting at ROW->end.
3275 Value is false if there are overlay strings with newlines at ROW's
3279 init_to_row_end (struct it
*it
, struct window
*w
, struct glyph_row
*row
)
3281 bool success
= false;
3283 if (init_from_display_pos (it
, w
, &row
->end
))
3285 if (row
->continued_p
)
3286 it
->continuation_lines_width
3287 = row
->continuation_lines_width
+ row
->pixel_width
;
3298 /***********************************************************************
3300 ***********************************************************************/
3302 /* Called when IT reaches IT->stop_charpos. Handle text property and
3303 overlay changes. Set IT->stop_charpos to the next position where
3307 handle_stop (struct it
*it
)
3309 enum prop_handled handled
;
3310 bool handle_overlay_change_p
;
3314 it
->current
.dpvec_index
= -1;
3315 handle_overlay_change_p
= !it
->ignore_overlay_strings_at_pos_p
;
3316 it
->ellipsis_p
= false;
3318 /* Use face of preceding text for ellipsis (if invisible) */
3319 if (it
->selective_display_ellipsis_p
)
3320 it
->saved_face_id
= it
->face_id
;
3322 /* Here's the description of the semantics of, and the logic behind,
3323 the various HANDLED_* statuses:
3325 HANDLED_NORMALLY means the handler did its job, and the loop
3326 should proceed to calling the next handler in order.
3328 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3329 change in the properties and overlays at current position, so the
3330 loop should be restarted, to re-invoke the handlers that were
3331 already called. This happens when fontification-functions were
3332 called by handle_fontified_prop, and actually fontified
3333 something. Another case where HANDLED_RECOMPUTE_PROPS is
3334 returned is when we discover overlay strings that need to be
3335 displayed right away. The loop below will continue for as long
3336 as the status is HANDLED_RECOMPUTE_PROPS.
3338 HANDLED_RETURN means return immediately to the caller, to
3339 continue iteration without calling any further handlers. This is
3340 used when we need to act on some property right away, for example
3341 when we need to display the ellipsis or a replacing display
3342 property, such as display string or image.
3344 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3345 consumed, and the handler switched to the next overlay string.
3346 This signals the loop below to refrain from looking for more
3347 overlays before all the overlay strings of the current overlay
3350 Some of the handlers called by the loop push the iterator state
3351 onto the stack (see 'push_it'), and arrange for the iteration to
3352 continue with another object, such as an image, a display string,
3353 or an overlay string. In most such cases, it->stop_charpos is
3354 set to the first character of the string, so that when the
3355 iteration resumes, this function will immediately be called
3356 again, to examine the properties at the beginning of the string.
3358 When a display or overlay string is exhausted, the iterator state
3359 is popped (see 'pop_it'), and iteration continues with the
3360 previous object. Again, in many such cases this function is
3361 called again to find the next position where properties might
3366 handled
= HANDLED_NORMALLY
;
3368 /* Call text property handlers. */
3369 for (p
= it_props
; p
->handler
; ++p
)
3371 handled
= p
->handler (it
);
3373 if (handled
== HANDLED_RECOMPUTE_PROPS
)
3375 else if (handled
== HANDLED_RETURN
)
3377 /* We still want to show before and after strings from
3378 overlays even if the actual buffer text is replaced. */
3379 if (!handle_overlay_change_p
3381 /* Don't call get_overlay_strings_1 if we already
3382 have overlay strings loaded, because doing so
3383 will load them again and push the iterator state
3384 onto the stack one more time, which is not
3385 expected by the rest of the code that processes
3387 || (it
->current
.overlay_string_index
< 0
3388 && !get_overlay_strings_1 (it
, 0, false)))
3391 setup_for_ellipsis (it
, 0);
3392 /* When handling a display spec, we might load an
3393 empty string. In that case, discard it here. We
3394 used to discard it in handle_single_display_spec,
3395 but that causes get_overlay_strings_1, above, to
3396 ignore overlay strings that we must check. */
3397 if (STRINGP (it
->string
) && !SCHARS (it
->string
))
3401 else if (STRINGP (it
->string
) && !SCHARS (it
->string
))
3405 it
->string_from_display_prop_p
= false;
3406 it
->from_disp_prop_p
= false;
3407 handle_overlay_change_p
= false;
3409 handled
= HANDLED_RECOMPUTE_PROPS
;
3412 else if (handled
== HANDLED_OVERLAY_STRING_CONSUMED
)
3413 handle_overlay_change_p
= false;
3416 if (handled
!= HANDLED_RECOMPUTE_PROPS
)
3418 /* Don't check for overlay strings below when set to deliver
3419 characters from a display vector. */
3420 if (it
->method
== GET_FROM_DISPLAY_VECTOR
)
3421 handle_overlay_change_p
= false;
3423 /* Handle overlay changes.
3424 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3425 if it finds overlays. */
3426 if (handle_overlay_change_p
)
3427 handled
= handle_overlay_change (it
);
3432 setup_for_ellipsis (it
, 0);
3436 while (handled
== HANDLED_RECOMPUTE_PROPS
);
3438 /* Determine where to stop next. */
3439 if (handled
== HANDLED_NORMALLY
)
3440 compute_stop_pos (it
);
3444 /* Compute IT->stop_charpos from text property and overlay change
3445 information for IT's current position. */
3448 compute_stop_pos (struct it
*it
)
3450 register INTERVAL iv
, next_iv
;
3451 Lisp_Object object
, limit
, position
;
3452 ptrdiff_t charpos
, bytepos
;
3454 if (STRINGP (it
->string
))
3456 /* Strings are usually short, so don't limit the search for
3458 it
->stop_charpos
= it
->end_charpos
;
3459 object
= it
->string
;
3461 charpos
= IT_STRING_CHARPOS (*it
);
3462 bytepos
= IT_STRING_BYTEPOS (*it
);
3468 /* If end_charpos is out of range for some reason, such as a
3469 misbehaving display function, rationalize it (Bug#5984). */
3470 if (it
->end_charpos
> ZV
)
3471 it
->end_charpos
= ZV
;
3472 it
->stop_charpos
= it
->end_charpos
;
3474 /* If next overlay change is in front of the current stop pos
3475 (which is IT->end_charpos), stop there. Note: value of
3476 next_overlay_change is point-max if no overlay change
3478 charpos
= IT_CHARPOS (*it
);
3479 bytepos
= IT_BYTEPOS (*it
);
3480 pos
= next_overlay_change (charpos
);
3481 if (pos
< it
->stop_charpos
)
3482 it
->stop_charpos
= pos
;
3484 /* Set up variables for computing the stop position from text
3485 property changes. */
3486 XSETBUFFER (object
, current_buffer
);
3487 limit
= make_number (IT_CHARPOS (*it
) + TEXT_PROP_DISTANCE_LIMIT
);
3490 /* Get the interval containing IT's position. Value is a null
3491 interval if there isn't such an interval. */
3492 position
= make_number (charpos
);
3493 iv
= validate_interval_range (object
, &position
, &position
, false);
3496 Lisp_Object values_here
[LAST_PROP_IDX
];
3499 /* Get properties here. */
3500 for (p
= it_props
; p
->handler
; ++p
)
3501 values_here
[p
->idx
] = textget (iv
->plist
,
3502 builtin_lisp_symbol (p
->name
));
3504 /* Look for an interval following iv that has different
3506 for (next_iv
= next_interval (iv
);
3509 || XFASTINT (limit
) > next_iv
->position
));
3510 next_iv
= next_interval (next_iv
))
3512 for (p
= it_props
; p
->handler
; ++p
)
3514 Lisp_Object new_value
= textget (next_iv
->plist
,
3515 builtin_lisp_symbol (p
->name
));
3516 if (!EQ (values_here
[p
->idx
], new_value
))
3526 if (INTEGERP (limit
)
3527 && next_iv
->position
>= XFASTINT (limit
))
3528 /* No text property change up to limit. */
3529 it
->stop_charpos
= min (XFASTINT (limit
), it
->stop_charpos
);
3531 /* Text properties change in next_iv. */
3532 it
->stop_charpos
= min (it
->stop_charpos
, next_iv
->position
);
3536 if (it
->cmp_it
.id
< 0)
3538 ptrdiff_t stoppos
= it
->end_charpos
;
3540 if (it
->bidi_p
&& it
->bidi_it
.scan_dir
< 0)
3542 composition_compute_stop_pos (&it
->cmp_it
, charpos
, bytepos
,
3543 stoppos
, it
->string
);
3546 eassert (STRINGP (it
->string
)
3547 || (it
->stop_charpos
>= BEGV
3548 && it
->stop_charpos
>= IT_CHARPOS (*it
)));
3552 /* Return the position of the next overlay change after POS in
3553 current_buffer. Value is point-max if no overlay change
3554 follows. This is like `next-overlay-change' but doesn't use
3558 next_overlay_change (ptrdiff_t pos
)
3560 ptrdiff_t i
, noverlays
;
3562 Lisp_Object
*overlays
;
3565 /* Get all overlays at the given position. */
3566 GET_OVERLAYS_AT (pos
, overlays
, noverlays
, &endpos
, true);
3568 /* If any of these overlays ends before endpos,
3569 use its ending point instead. */
3570 for (i
= 0; i
< noverlays
; ++i
)
3575 oend
= OVERLAY_END (overlays
[i
]);
3576 oendpos
= OVERLAY_POSITION (oend
);
3577 endpos
= min (endpos
, oendpos
);
3584 /* How many characters forward to search for a display property or
3585 display string. Searching too far forward makes the bidi display
3586 sluggish, especially in small windows. */
3587 #define MAX_DISP_SCAN 250
3589 /* Return the character position of a display string at or after
3590 position specified by POSITION. If no display string exists at or
3591 after POSITION, return ZV. A display string is either an overlay
3592 with `display' property whose value is a string, or a `display'
3593 text property whose value is a string. STRING is data about the
3594 string to iterate; if STRING->lstring is nil, we are iterating a
3595 buffer. FRAME_WINDOW_P is true when we are displaying a window
3596 on a GUI frame. DISP_PROP is set to zero if we searched
3597 MAX_DISP_SCAN characters forward without finding any display
3598 strings, non-zero otherwise. It is set to 2 if the display string
3599 uses any kind of `(space ...)' spec that will produce a stretch of
3600 white space in the text area. */
3602 compute_display_string_pos (struct text_pos
*position
,
3603 struct bidi_string_data
*string
,
3605 bool frame_window_p
, int *disp_prop
)
3607 /* OBJECT = nil means current buffer. */
3608 Lisp_Object object
, object1
;
3609 Lisp_Object pos
, spec
, limpos
;
3610 bool string_p
= string
&& (STRINGP (string
->lstring
) || string
->s
);
3611 ptrdiff_t eob
= string_p
? string
->schars
: ZV
;
3612 ptrdiff_t begb
= string_p
? 0 : BEGV
;
3613 ptrdiff_t bufpos
, charpos
= CHARPOS (*position
);
3615 (charpos
< eob
- MAX_DISP_SCAN
) ? charpos
+ MAX_DISP_SCAN
: eob
;
3616 struct text_pos tpos
;
3619 if (string
&& STRINGP (string
->lstring
))
3620 object1
= object
= string
->lstring
;
3621 else if (w
&& !string_p
)
3623 XSETWINDOW (object
, w
);
3627 object1
= object
= Qnil
;
3632 /* We don't support display properties whose values are strings
3633 that have display string properties. */
3634 || string
->from_disp_str
3635 /* C strings cannot have display properties. */
3636 || (string
->s
&& !STRINGP (object
)))
3642 /* If the character at CHARPOS is where the display string begins,
3644 pos
= make_number (charpos
);
3645 if (STRINGP (object
))
3646 bufpos
= string
->bufpos
;
3650 if (!NILP (spec
= Fget_char_property (pos
, Qdisplay
, object
))
3652 || !EQ (Fget_char_property (make_number (charpos
- 1), Qdisplay
,
3655 && (rv
= handle_display_spec (NULL
, spec
, object
, Qnil
, &tpos
, bufpos
,
3663 /* Look forward for the first character with a `display' property
3664 that will replace the underlying text when displayed. */
3665 limpos
= make_number (lim
);
3667 pos
= Fnext_single_char_property_change (pos
, Qdisplay
, object1
, limpos
);
3668 CHARPOS (tpos
) = XFASTINT (pos
);
3669 if (CHARPOS (tpos
) >= lim
)
3674 if (STRINGP (object
))
3675 BYTEPOS (tpos
) = string_char_to_byte (object
, CHARPOS (tpos
));
3677 BYTEPOS (tpos
) = CHAR_TO_BYTE (CHARPOS (tpos
));
3678 spec
= Fget_char_property (pos
, Qdisplay
, object
);
3679 if (!STRINGP (object
))
3680 bufpos
= CHARPOS (tpos
);
3681 } while (NILP (spec
)
3682 || !(rv
= handle_display_spec (NULL
, spec
, object
, Qnil
, &tpos
,
3683 bufpos
, frame_window_p
)));
3687 return CHARPOS (tpos
);
3690 /* Return the character position of the end of the display string that
3691 started at CHARPOS. If there's no display string at CHARPOS,
3692 return -1. A display string is either an overlay with `display'
3693 property whose value is a string or a `display' text property whose
3694 value is a string. */
3696 compute_display_string_end (ptrdiff_t charpos
, struct bidi_string_data
*string
)
3698 /* OBJECT = nil means current buffer. */
3699 Lisp_Object object
=
3700 (string
&& STRINGP (string
->lstring
)) ? string
->lstring
: Qnil
;
3701 Lisp_Object pos
= make_number (charpos
);
3703 (STRINGP (object
) || (string
&& string
->s
)) ? string
->schars
: ZV
;
3705 if (charpos
>= eob
|| (string
->s
&& !STRINGP (object
)))
3708 /* It could happen that the display property or overlay was removed
3709 since we found it in compute_display_string_pos above. One way
3710 this can happen is if JIT font-lock was called (through
3711 handle_fontified_prop), and jit-lock-functions remove text
3712 properties or overlays from the portion of buffer that includes
3713 CHARPOS. Muse mode is known to do that, for example. In this
3714 case, we return -1 to the caller, to signal that no display
3715 string is actually present at CHARPOS. See bidi_fetch_char for
3716 how this is handled.
3718 An alternative would be to never look for display properties past
3719 it->stop_charpos. But neither compute_display_string_pos nor
3720 bidi_fetch_char that calls it know or care where the next
3722 if (NILP (Fget_char_property (pos
, Qdisplay
, object
)))
3725 /* Look forward for the first character where the `display' property
3727 pos
= Fnext_single_char_property_change (pos
, Qdisplay
, object
, Qnil
);
3729 return XFASTINT (pos
);
3734 /***********************************************************************
3736 ***********************************************************************/
3738 /* Handle changes in the `fontified' property of the current buffer by
3739 calling hook functions from Qfontification_functions to fontify
3742 static enum prop_handled
3743 handle_fontified_prop (struct it
*it
)
3745 Lisp_Object prop
, pos
;
3746 enum prop_handled handled
= HANDLED_NORMALLY
;
3748 if (!NILP (Vmemory_full
))
3751 /* Get the value of the `fontified' property at IT's current buffer
3752 position. (The `fontified' property doesn't have a special
3753 meaning in strings.) If the value is nil, call functions from
3754 Qfontification_functions. */
3755 if (!STRINGP (it
->string
)
3757 && !NILP (Vfontification_functions
)
3758 && !NILP (Vrun_hooks
)
3759 && (pos
= make_number (IT_CHARPOS (*it
)),
3760 prop
= Fget_char_property (pos
, Qfontified
, Qnil
),
3761 /* Ignore the special cased nil value always present at EOB since
3762 no amount of fontifying will be able to change it. */
3763 NILP (prop
) && IT_CHARPOS (*it
) < Z
))
3765 ptrdiff_t count
= SPECPDL_INDEX ();
3767 struct buffer
*obuf
= current_buffer
;
3768 ptrdiff_t begv
= BEGV
, zv
= ZV
;
3769 bool old_clip_changed
= current_buffer
->clip_changed
;
3771 val
= Vfontification_functions
;
3772 specbind (Qfontification_functions
, Qnil
);
3774 eassert (it
->end_charpos
== ZV
);
3776 if (!CONSP (val
) || EQ (XCAR (val
), Qlambda
))
3777 safe_call1 (val
, pos
);
3780 Lisp_Object fns
, fn
;
3784 for (; CONSP (val
); val
= XCDR (val
))
3790 /* A value of t indicates this hook has a local
3791 binding; it means to run the global binding too.
3792 In a global value, t should not occur. If it
3793 does, we must ignore it to avoid an endless
3795 for (fns
= Fdefault_value (Qfontification_functions
);
3801 safe_call1 (fn
, pos
);
3805 safe_call1 (fn
, pos
);
3809 unbind_to (count
, Qnil
);
3811 /* Fontification functions routinely call `save-restriction'.
3812 Normally, this tags clip_changed, which can confuse redisplay
3813 (see discussion in Bug#6671). Since we don't perform any
3814 special handling of fontification changes in the case where
3815 `save-restriction' isn't called, there's no point doing so in
3816 this case either. So, if the buffer's restrictions are
3817 actually left unchanged, reset clip_changed. */
3818 if (obuf
== current_buffer
)
3820 if (begv
== BEGV
&& zv
== ZV
)
3821 current_buffer
->clip_changed
= old_clip_changed
;
3823 /* There isn't much we can reasonably do to protect against
3824 misbehaving fontification, but here's a fig leaf. */
3825 else if (BUFFER_LIVE_P (obuf
))
3826 set_buffer_internal_1 (obuf
);
3828 /* The fontification code may have added/removed text.
3829 It could do even a lot worse, but let's at least protect against
3830 the most obvious case where only the text past `pos' gets changed',
3831 as is/was done in grep.el where some escapes sequences are turned
3832 into face properties (bug#7876). */
3833 it
->end_charpos
= ZV
;
3835 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3836 something. This avoids an endless loop if they failed to
3837 fontify the text for which reason ever. */
3838 if (!NILP (Fget_char_property (pos
, Qfontified
, Qnil
)))
3839 handled
= HANDLED_RECOMPUTE_PROPS
;
3847 /***********************************************************************
3849 ***********************************************************************/
3851 /* Set up iterator IT from face properties at its current position.
3852 Called from handle_stop. */
3854 static enum prop_handled
3855 handle_face_prop (struct it
*it
)
3858 ptrdiff_t next_stop
;
3860 if (!STRINGP (it
->string
))
3863 = face_at_buffer_position (it
->w
,
3867 + TEXT_PROP_DISTANCE_LIMIT
),
3868 false, it
->base_face_id
);
3870 /* Is this a start of a run of characters with box face?
3871 Caveat: this can be called for a freshly initialized
3872 iterator; face_id is -1 in this case. We know that the new
3873 face will not change until limit, i.e. if the new face has a
3874 box, all characters up to limit will have one. But, as
3875 usual, we don't know whether limit is really the end. */
3876 if (new_face_id
!= it
->face_id
)
3878 struct face
*new_face
= FACE_FROM_ID (it
->f
, new_face_id
);
3879 /* If it->face_id is -1, old_face below will be NULL, see
3880 the definition of FACE_FROM_ID. This will happen if this
3881 is the initial call that gets the face. */
3882 struct face
*old_face
= FACE_FROM_ID (it
->f
, it
->face_id
);
3884 /* If the value of face_id of the iterator is -1, we have to
3885 look in front of IT's position and see whether there is a
3886 face there that's different from new_face_id. */
3887 if (!old_face
&& IT_CHARPOS (*it
) > BEG
)
3889 int prev_face_id
= face_before_it_pos (it
);
3891 old_face
= FACE_FROM_ID (it
->f
, prev_face_id
);
3894 /* If the new face has a box, but the old face does not,
3895 this is the start of a run of characters with box face,
3896 i.e. this character has a shadow on the left side. */
3897 it
->start_of_box_run_p
= (new_face
->box
!= FACE_NO_BOX
3898 && (old_face
== NULL
|| !old_face
->box
));
3899 it
->face_box_p
= new_face
->box
!= FACE_NO_BOX
;
3907 Lisp_Object from_overlay
3908 = (it
->current
.overlay_string_index
>= 0
3909 ? it
->string_overlays
[it
->current
.overlay_string_index
3910 % OVERLAY_STRING_CHUNK_SIZE
]
3913 /* See if we got to this string directly or indirectly from
3914 an overlay property. That includes the before-string or
3915 after-string of an overlay, strings in display properties
3916 provided by an overlay, their text properties, etc.
3918 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3919 if (! NILP (from_overlay
))
3920 for (i
= it
->sp
- 1; i
>= 0; i
--)
3922 if (it
->stack
[i
].current
.overlay_string_index
>= 0)
3924 = it
->string_overlays
[it
->stack
[i
].current
.overlay_string_index
3925 % OVERLAY_STRING_CHUNK_SIZE
];
3926 else if (! NILP (it
->stack
[i
].from_overlay
))
3927 from_overlay
= it
->stack
[i
].from_overlay
;
3929 if (!NILP (from_overlay
))
3933 if (! NILP (from_overlay
))
3935 bufpos
= IT_CHARPOS (*it
);
3936 /* For a string from an overlay, the base face depends
3937 only on text properties and ignores overlays. */
3939 = face_for_overlay_string (it
->w
,
3943 + TEXT_PROP_DISTANCE_LIMIT
),
3951 /* For strings from a `display' property, use the face at
3952 IT's current buffer position as the base face to merge
3953 with, so that overlay strings appear in the same face as
3954 surrounding text, unless they specify their own faces.
3955 For strings from wrap-prefix and line-prefix properties,
3956 use the default face, possibly remapped via
3957 Vface_remapping_alist. */
3958 /* Note that the fact that we use the face at _buffer_
3959 position means that a 'display' property on an overlay
3960 string will not inherit the face of that overlay string,
3961 but will instead revert to the face of buffer text
3962 covered by the overlay. This is visible, e.g., when the
3963 overlay specifies a box face, but neither the buffer nor
3964 the display string do. This sounds like a design bug,
3965 but Emacs always did that since v21.1, so changing that
3966 might be a big deal. */
3967 base_face_id
= it
->string_from_prefix_prop_p
3968 ? (!NILP (Vface_remapping_alist
)
3969 ? lookup_basic_face (it
->f
, DEFAULT_FACE_ID
)
3971 : underlying_face_id (it
);
3974 new_face_id
= face_at_string_position (it
->w
,
3976 IT_STRING_CHARPOS (*it
),
3979 base_face_id
, false);
3981 /* Is this a start of a run of characters with box? Caveat:
3982 this can be called for a freshly allocated iterator; face_id
3983 is -1 is this case. We know that the new face will not
3984 change until the next check pos, i.e. if the new face has a
3985 box, all characters up to that position will have a
3986 box. But, as usual, we don't know whether that position
3987 is really the end. */
3988 if (new_face_id
!= it
->face_id
)
3990 struct face
*new_face
= FACE_FROM_ID (it
->f
, new_face_id
);
3991 struct face
*old_face
= FACE_FROM_ID (it
->f
, it
->face_id
);
3993 /* If new face has a box but old face hasn't, this is the
3994 start of a run of characters with box, i.e. it has a
3995 shadow on the left side. */
3996 it
->start_of_box_run_p
3997 = new_face
->box
&& (old_face
== NULL
|| !old_face
->box
);
3998 it
->face_box_p
= new_face
->box
!= FACE_NO_BOX
;
4002 it
->face_id
= new_face_id
;
4003 return HANDLED_NORMALLY
;
4007 /* Return the ID of the face ``underlying'' IT's current position,
4008 which is in a string. If the iterator is associated with a
4009 buffer, return the face at IT's current buffer position.
4010 Otherwise, use the iterator's base_face_id. */
4013 underlying_face_id (struct it
*it
)
4015 int face_id
= it
->base_face_id
, i
;
4017 eassert (STRINGP (it
->string
));
4019 for (i
= it
->sp
- 1; i
>= 0; --i
)
4020 if (NILP (it
->stack
[i
].string
))
4021 face_id
= it
->stack
[i
].face_id
;
4027 /* Compute the face one character before or after the current position
4028 of IT, in the visual order. BEFORE_P means get the face
4029 in front (to the left in L2R paragraphs, to the right in R2L
4030 paragraphs) of IT's screen position. Value is the ID of the face. */
4033 face_before_or_after_it_pos (struct it
*it
, bool before_p
)
4036 ptrdiff_t next_check_charpos
;
4038 void *it_copy_data
= NULL
;
4040 eassert (it
->s
== NULL
);
4042 if (STRINGP (it
->string
))
4044 ptrdiff_t bufpos
, charpos
;
4047 /* No face change past the end of the string (for the case
4048 we are padding with spaces). No face change before the
4050 if (IT_STRING_CHARPOS (*it
) >= SCHARS (it
->string
)
4051 || (IT_STRING_CHARPOS (*it
) == 0 && before_p
))
4056 /* Set charpos to the position before or after IT's current
4057 position, in the logical order, which in the non-bidi
4058 case is the same as the visual order. */
4060 charpos
= IT_STRING_CHARPOS (*it
) - 1;
4061 else if (it
->what
== IT_COMPOSITION
)
4062 /* For composition, we must check the character after the
4064 charpos
= IT_STRING_CHARPOS (*it
) + it
->cmp_it
.nchars
;
4066 charpos
= IT_STRING_CHARPOS (*it
) + 1;
4072 /* With bidi iteration, the character before the current
4073 in the visual order cannot be found by simple
4074 iteration, because "reverse" reordering is not
4075 supported. Instead, we need to start from the string
4076 beginning and go all the way to the current string
4077 position, remembering the previous position. */
4078 /* Ignore face changes before the first visible
4079 character on this display line. */
4080 if (it
->current_x
<= it
->first_visible_x
)
4082 SAVE_IT (it_copy
, *it
, it_copy_data
);
4083 IT_STRING_CHARPOS (it_copy
) = 0;
4084 bidi_init_it (0, 0, FRAME_WINDOW_P (it_copy
.f
), &it_copy
.bidi_it
);
4088 charpos
= IT_STRING_CHARPOS (it_copy
);
4089 if (charpos
>= SCHARS (it
->string
))
4091 bidi_move_to_visually_next (&it_copy
.bidi_it
);
4093 while (IT_STRING_CHARPOS (it_copy
) != IT_STRING_CHARPOS (*it
));
4095 RESTORE_IT (it
, it
, it_copy_data
);
4099 /* Set charpos to the string position of the character
4100 that comes after IT's current position in the visual
4102 int n
= (it
->what
== IT_COMPOSITION
? it
->cmp_it
.nchars
: 1);
4106 bidi_move_to_visually_next (&it_copy
.bidi_it
);
4108 charpos
= it_copy
.bidi_it
.charpos
;
4111 eassert (0 <= charpos
&& charpos
<= SCHARS (it
->string
));
4113 if (it
->current
.overlay_string_index
>= 0)
4114 bufpos
= IT_CHARPOS (*it
);
4118 base_face_id
= underlying_face_id (it
);
4120 /* Get the face for ASCII, or unibyte. */
4121 face_id
= face_at_string_position (it
->w
,
4125 &next_check_charpos
,
4126 base_face_id
, false);
4128 /* Correct the face for charsets different from ASCII. Do it
4129 for the multibyte case only. The face returned above is
4130 suitable for unibyte text if IT->string is unibyte. */
4131 if (STRING_MULTIBYTE (it
->string
))
4133 struct text_pos pos1
= string_pos (charpos
, it
->string
);
4134 const unsigned char *p
= SDATA (it
->string
) + BYTEPOS (pos1
);
4136 struct face
*face
= FACE_FROM_ID (it
->f
, face_id
);
4138 c
= string_char_and_length (p
, &len
);
4139 face_id
= FACE_FOR_CHAR (it
->f
, face
, c
, charpos
, it
->string
);
4144 struct text_pos pos
;
4146 if ((IT_CHARPOS (*it
) >= ZV
&& !before_p
)
4147 || (IT_CHARPOS (*it
) <= BEGV
&& before_p
))
4150 limit
= IT_CHARPOS (*it
) + TEXT_PROP_DISTANCE_LIMIT
;
4151 pos
= it
->current
.pos
;
4156 DEC_TEXT_POS (pos
, it
->multibyte_p
);
4159 if (it
->what
== IT_COMPOSITION
)
4161 /* For composition, we must check the position after
4163 pos
.charpos
+= it
->cmp_it
.nchars
;
4164 pos
.bytepos
+= it
->len
;
4167 INC_TEXT_POS (pos
, it
->multibyte_p
);
4176 /* With bidi iteration, the character before the current
4177 in the visual order cannot be found by simple
4178 iteration, because "reverse" reordering is not
4179 supported. Instead, we need to use the move_it_*
4180 family of functions, and move to the previous
4181 character starting from the beginning of the visual
4183 /* Ignore face changes before the first visible
4184 character on this display line. */
4185 if (it
->current_x
<= it
->first_visible_x
)
4187 SAVE_IT (it_copy
, *it
, it_copy_data
);
4188 /* Implementation note: Since move_it_in_display_line
4189 works in the iterator geometry, and thinks the first
4190 character is always the leftmost, even in R2L lines,
4191 we don't need to distinguish between the R2L and L2R
4193 current_x
= it_copy
.current_x
;
4194 move_it_vertically_backward (&it_copy
, 0);
4195 move_it_in_display_line (&it_copy
, ZV
, current_x
- 1, MOVE_TO_X
);
4196 pos
= it_copy
.current
.pos
;
4197 RESTORE_IT (it
, it
, it_copy_data
);
4201 /* Set charpos to the buffer position of the character
4202 that comes after IT's current position in the visual
4204 int n
= (it
->what
== IT_COMPOSITION
? it
->cmp_it
.nchars
: 1);
4208 bidi_move_to_visually_next (&it_copy
.bidi_it
);
4211 it_copy
.bidi_it
.charpos
, it_copy
.bidi_it
.bytepos
);
4214 eassert (BEGV
<= CHARPOS (pos
) && CHARPOS (pos
) <= ZV
);
4216 /* Determine face for CHARSET_ASCII, or unibyte. */
4217 face_id
= face_at_buffer_position (it
->w
,
4219 &next_check_charpos
,
4222 /* Correct the face for charsets different from ASCII. Do it
4223 for the multibyte case only. The face returned above is
4224 suitable for unibyte text if current_buffer is unibyte. */
4225 if (it
->multibyte_p
)
4227 int c
= FETCH_MULTIBYTE_CHAR (BYTEPOS (pos
));
4228 struct face
*face
= FACE_FROM_ID (it
->f
, face_id
);
4229 face_id
= FACE_FOR_CHAR (it
->f
, face
, c
, CHARPOS (pos
), Qnil
);
4238 /***********************************************************************
4240 ***********************************************************************/
4242 /* Set up iterator IT from invisible properties at its current
4243 position. Called from handle_stop. */
4245 static enum prop_handled
4246 handle_invisible_prop (struct it
*it
)
4248 enum prop_handled handled
= HANDLED_NORMALLY
;
4252 if (STRINGP (it
->string
))
4254 Lisp_Object end_charpos
, limit
;
4256 /* Get the value of the invisible text property at the
4257 current position. Value will be nil if there is no such
4259 end_charpos
= make_number (IT_STRING_CHARPOS (*it
));
4260 prop
= Fget_text_property (end_charpos
, Qinvisible
, it
->string
);
4261 invis
= TEXT_PROP_MEANS_INVISIBLE (prop
);
4263 if (invis
!= 0 && IT_STRING_CHARPOS (*it
) < it
->end_charpos
)
4265 /* Record whether we have to display an ellipsis for the
4267 bool display_ellipsis_p
= (invis
== 2);
4268 ptrdiff_t len
, endpos
;
4270 handled
= HANDLED_RECOMPUTE_PROPS
;
4272 /* Get the position at which the next visible text can be
4273 found in IT->string, if any. */
4274 endpos
= len
= SCHARS (it
->string
);
4275 XSETINT (limit
, len
);
4279 = Fnext_single_property_change (end_charpos
, Qinvisible
,
4281 /* Since LIMIT is always an integer, so should be the
4282 value returned by Fnext_single_property_change. */
4283 eassert (INTEGERP (end_charpos
));
4284 if (INTEGERP (end_charpos
))
4286 endpos
= XFASTINT (end_charpos
);
4287 prop
= Fget_text_property (end_charpos
, Qinvisible
, it
->string
);
4288 invis
= TEXT_PROP_MEANS_INVISIBLE (prop
);
4290 display_ellipsis_p
= true;
4292 else /* Should never happen; but if it does, exit the loop. */
4295 while (invis
!= 0 && endpos
< len
);
4297 if (display_ellipsis_p
)
4298 it
->ellipsis_p
= true;
4302 /* Text at END_CHARPOS is visible. Move IT there. */
4303 struct text_pos old
;
4306 old
= it
->current
.string_pos
;
4307 oldpos
= CHARPOS (old
);
4310 if (it
->bidi_it
.first_elt
4311 && it
->bidi_it
.charpos
< SCHARS (it
->string
))
4312 bidi_paragraph_init (it
->paragraph_embedding
,
4313 &it
->bidi_it
, true);
4314 /* Bidi-iterate out of the invisible text. */
4317 bidi_move_to_visually_next (&it
->bidi_it
);
4319 while (oldpos
<= it
->bidi_it
.charpos
4320 && it
->bidi_it
.charpos
< endpos
);
4322 IT_STRING_CHARPOS (*it
) = it
->bidi_it
.charpos
;
4323 IT_STRING_BYTEPOS (*it
) = it
->bidi_it
.bytepos
;
4324 if (IT_CHARPOS (*it
) >= endpos
)
4325 it
->prev_stop
= endpos
;
4329 IT_STRING_CHARPOS (*it
) = endpos
;
4330 compute_string_pos (&it
->current
.string_pos
, old
, it
->string
);
4335 /* The rest of the string is invisible. If this is an
4336 overlay string, proceed with the next overlay string
4337 or whatever comes and return a character from there. */
4338 if (it
->current
.overlay_string_index
>= 0
4339 && !display_ellipsis_p
)
4341 next_overlay_string (it
);
4342 /* Don't check for overlay strings when we just
4343 finished processing them. */
4344 handled
= HANDLED_OVERLAY_STRING_CONSUMED
;
4348 IT_STRING_CHARPOS (*it
) = SCHARS (it
->string
);
4349 IT_STRING_BYTEPOS (*it
) = SBYTES (it
->string
);
4356 ptrdiff_t newpos
, next_stop
, start_charpos
, tem
;
4357 Lisp_Object pos
, overlay
;
4359 /* First of all, is there invisible text at this position? */
4360 tem
= start_charpos
= IT_CHARPOS (*it
);
4361 pos
= make_number (tem
);
4362 prop
= get_char_property_and_overlay (pos
, Qinvisible
, it
->window
,
4364 invis
= TEXT_PROP_MEANS_INVISIBLE (prop
);
4366 /* If we are on invisible text, skip over it. */
4367 if (invis
!= 0 && start_charpos
< it
->end_charpos
)
4369 /* Record whether we have to display an ellipsis for the
4371 bool display_ellipsis_p
= invis
== 2;
4373 handled
= HANDLED_RECOMPUTE_PROPS
;
4375 /* Loop skipping over invisible text. The loop is left at
4376 ZV or with IT on the first char being visible again. */
4379 /* Try to skip some invisible text. Return value is the
4380 position reached which can be equal to where we start
4381 if there is nothing invisible there. This skips both
4382 over invisible text properties and overlays with
4383 invisible property. */
4384 newpos
= skip_invisible (tem
, &next_stop
, ZV
, it
->window
);
4386 /* If we skipped nothing at all we weren't at invisible
4387 text in the first place. If everything to the end of
4388 the buffer was skipped, end the loop. */
4389 if (newpos
== tem
|| newpos
>= ZV
)
4393 /* We skipped some characters but not necessarily
4394 all there are. Check if we ended up on visible
4395 text. Fget_char_property returns the property of
4396 the char before the given position, i.e. if we
4397 get invis = 0, this means that the char at
4398 newpos is visible. */
4399 pos
= make_number (newpos
);
4400 prop
= Fget_char_property (pos
, Qinvisible
, it
->window
);
4401 invis
= TEXT_PROP_MEANS_INVISIBLE (prop
);
4404 /* If we ended up on invisible text, proceed to
4405 skip starting with next_stop. */
4409 /* If there are adjacent invisible texts, don't lose the
4410 second one's ellipsis. */
4412 display_ellipsis_p
= true;
4416 /* The position newpos is now either ZV or on visible text. */
4419 ptrdiff_t bpos
= CHAR_TO_BYTE (newpos
);
4421 = bpos
== ZV_BYTE
|| FETCH_BYTE (bpos
) == '\n';
4423 = newpos
<= BEGV
|| FETCH_BYTE (bpos
- 1) == '\n';
4425 /* If the invisible text ends on a newline or on a
4426 character after a newline, we can avoid the costly,
4427 character by character, bidi iteration to NEWPOS, and
4428 instead simply reseat the iterator there. That's
4429 because all bidi reordering information is tossed at
4430 the newline. This is a big win for modes that hide
4431 complete lines, like Outline, Org, etc. */
4432 if (on_newline
|| after_newline
)
4434 struct text_pos tpos
;
4435 bidi_dir_t pdir
= it
->bidi_it
.paragraph_dir
;
4437 SET_TEXT_POS (tpos
, newpos
, bpos
);
4438 reseat_1 (it
, tpos
, false);
4439 /* If we reseat on a newline/ZV, we need to prep the
4440 bidi iterator for advancing to the next character
4441 after the newline/EOB, keeping the current paragraph
4442 direction (so that PRODUCE_GLYPHS does TRT wrt
4443 prepending/appending glyphs to a glyph row). */
4446 it
->bidi_it
.first_elt
= false;
4447 it
->bidi_it
.paragraph_dir
= pdir
;
4448 it
->bidi_it
.ch
= (bpos
== ZV_BYTE
) ? -1 : '\n';
4449 it
->bidi_it
.nchars
= 1;
4450 it
->bidi_it
.ch_len
= 1;
4453 else /* Must use the slow method. */
4455 /* With bidi iteration, the region of invisible text
4456 could start and/or end in the middle of a
4457 non-base embedding level. Therefore, we need to
4458 skip invisible text using the bidi iterator,
4459 starting at IT's current position, until we find
4460 ourselves outside of the invisible text.
4461 Skipping invisible text _after_ bidi iteration
4462 avoids affecting the visual order of the
4463 displayed text when invisible properties are
4464 added or removed. */
4465 if (it
->bidi_it
.first_elt
&& it
->bidi_it
.charpos
< ZV
)
4467 /* If we were `reseat'ed to a new paragraph,
4468 determine the paragraph base direction. We
4469 need to do it now because
4470 next_element_from_buffer may not have a
4471 chance to do it, if we are going to skip any
4472 text at the beginning, which resets the
4474 bidi_paragraph_init (it
->paragraph_embedding
,
4475 &it
->bidi_it
, true);
4479 bidi_move_to_visually_next (&it
->bidi_it
);
4481 while (it
->stop_charpos
<= it
->bidi_it
.charpos
4482 && it
->bidi_it
.charpos
< newpos
);
4483 IT_CHARPOS (*it
) = it
->bidi_it
.charpos
;
4484 IT_BYTEPOS (*it
) = it
->bidi_it
.bytepos
;
4485 /* If we overstepped NEWPOS, record its position in
4486 the iterator, so that we skip invisible text if
4487 later the bidi iteration lands us in the
4488 invisible region again. */
4489 if (IT_CHARPOS (*it
) >= newpos
)
4490 it
->prev_stop
= newpos
;
4495 IT_CHARPOS (*it
) = newpos
;
4496 IT_BYTEPOS (*it
) = CHAR_TO_BYTE (newpos
);
4499 if (display_ellipsis_p
)
4501 /* Make sure that the glyphs of the ellipsis will get
4502 correct `charpos' values. If we would not update
4503 it->position here, the glyphs would belong to the
4504 last visible character _before_ the invisible
4505 text, which confuses `set_cursor_from_row'.
4507 We use the last invisible position instead of the
4508 first because this way the cursor is always drawn on
4509 the first "." of the ellipsis, whenever PT is inside
4510 the invisible text. Otherwise the cursor would be
4511 placed _after_ the ellipsis when the point is after the
4512 first invisible character. */
4513 if (!STRINGP (it
->object
))
4515 it
->position
.charpos
= newpos
- 1;
4516 it
->position
.bytepos
= CHAR_TO_BYTE (it
->position
.charpos
);
4520 /* If there are before-strings at the start of invisible
4521 text, and the text is invisible because of a text
4522 property, arrange to show before-strings because 20.x did
4523 it that way. (If the text is invisible because of an
4524 overlay property instead of a text property, this is
4525 already handled in the overlay code.) */
4527 && get_overlay_strings (it
, it
->stop_charpos
))
4529 handled
= HANDLED_RECOMPUTE_PROPS
;
4532 it
->stack
[it
->sp
- 1].display_ellipsis_p
= display_ellipsis_p
;
4533 /* The call to get_overlay_strings above recomputes
4534 it->stop_charpos, but it only considers changes
4535 in properties and overlays beyond iterator's
4536 current position. This causes us to miss changes
4537 that happen exactly where the invisible property
4538 ended. So we play it safe here and force the
4539 iterator to check for potential stop positions
4540 immediately after the invisible text. Note that
4541 if get_overlay_strings returns true, it
4542 normally also pushed the iterator stack, so we
4543 need to update the stop position in the slot
4544 below the current one. */
4545 it
->stack
[it
->sp
- 1].stop_charpos
4546 = CHARPOS (it
->stack
[it
->sp
- 1].current
.pos
);
4549 else if (display_ellipsis_p
)
4551 it
->ellipsis_p
= true;
4552 /* Let the ellipsis display before
4553 considering any properties of the following char.
4554 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4555 handled
= HANDLED_RETURN
;
4564 /* Make iterator IT return `...' next.
4565 Replaces LEN characters from buffer. */
4568 setup_for_ellipsis (struct it
*it
, int len
)
4570 /* Use the display table definition for `...'. Invalid glyphs
4571 will be handled by the method returning elements from dpvec. */
4572 if (it
->dp
&& VECTORP (DISP_INVIS_VECTOR (it
->dp
)))
4574 struct Lisp_Vector
*v
= XVECTOR (DISP_INVIS_VECTOR (it
->dp
));
4575 it
->dpvec
= v
->contents
;
4576 it
->dpend
= v
->contents
+ v
->header
.size
;
4580 /* Default `...'. */
4581 it
->dpvec
= default_invis_vector
;
4582 it
->dpend
= default_invis_vector
+ 3;
4585 it
->dpvec_char_len
= len
;
4586 it
->current
.dpvec_index
= 0;
4587 it
->dpvec_face_id
= -1;
4589 /* Use IT->saved_face_id for the ellipsis, so that it has the same
4590 face as the preceding text. IT->saved_face_id was set in
4591 handle_stop to the face of the preceding character, and will be
4592 different from IT->face_id only if the invisible text skipped in
4593 handle_invisible_prop has some non-default face on its first
4594 character. We thus ignore the face of the invisible text when we
4595 display the ellipsis. IT's face is restored in set_iterator_to_next. */
4596 if (it
->saved_face_id
>= 0)
4597 it
->face_id
= it
->saved_face_id
;
4599 /* If the ellipsis represents buffer text, it means we advanced in
4600 the buffer, so we should no longer ignore overlay strings. */
4601 if (it
->method
== GET_FROM_BUFFER
)
4602 it
->ignore_overlay_strings_at_pos_p
= false;
4604 it
->method
= GET_FROM_DISPLAY_VECTOR
;
4605 it
->ellipsis_p
= true;
4610 /***********************************************************************
4612 ***********************************************************************/
4614 /* Set up iterator IT from `display' property at its current position.
4615 Called from handle_stop.
4616 We return HANDLED_RETURN if some part of the display property
4617 overrides the display of the buffer text itself.
4618 Otherwise we return HANDLED_NORMALLY. */
4620 static enum prop_handled
4621 handle_display_prop (struct it
*it
)
4623 Lisp_Object propval
, object
, overlay
;
4624 struct text_pos
*position
;
4626 /* Nonzero if some property replaces the display of the text itself. */
4627 int display_replaced
= 0;
4629 if (STRINGP (it
->string
))
4631 object
= it
->string
;
4632 position
= &it
->current
.string_pos
;
4633 bufpos
= CHARPOS (it
->current
.pos
);
4637 XSETWINDOW (object
, it
->w
);
4638 position
= &it
->current
.pos
;
4639 bufpos
= CHARPOS (*position
);
4642 /* Reset those iterator values set from display property values. */
4643 it
->slice
.x
= it
->slice
.y
= it
->slice
.width
= it
->slice
.height
= Qnil
;
4644 it
->space_width
= Qnil
;
4645 it
->font_height
= Qnil
;
4648 /* We don't support recursive `display' properties, i.e. string
4649 values that have a string `display' property, that have a string
4650 `display' property etc. */
4651 if (!it
->string_from_display_prop_p
)
4652 it
->area
= TEXT_AREA
;
4654 propval
= get_char_property_and_overlay (make_number (position
->charpos
),
4655 Qdisplay
, object
, &overlay
);
4657 return HANDLED_NORMALLY
;
4658 /* Now OVERLAY is the overlay that gave us this property, or nil
4659 if it was a text property. */
4661 if (!STRINGP (it
->string
))
4662 object
= it
->w
->contents
;
4664 display_replaced
= handle_display_spec (it
, propval
, object
, overlay
,
4666 FRAME_WINDOW_P (it
->f
));
4667 return display_replaced
!= 0 ? HANDLED_RETURN
: HANDLED_NORMALLY
;
4670 /* Subroutine of handle_display_prop. Returns non-zero if the display
4671 specification in SPEC is a replacing specification, i.e. it would
4672 replace the text covered by `display' property with something else,
4673 such as an image or a display string. If SPEC includes any kind or
4674 `(space ...) specification, the value is 2; this is used by
4675 compute_display_string_pos, which see.
4677 See handle_single_display_spec for documentation of arguments.
4678 FRAME_WINDOW_P is true if the window being redisplayed is on a
4679 GUI frame; this argument is used only if IT is NULL, see below.
4681 IT can be NULL, if this is called by the bidi reordering code
4682 through compute_display_string_pos, which see. In that case, this
4683 function only examines SPEC, but does not otherwise "handle" it, in
4684 the sense that it doesn't set up members of IT from the display
4687 handle_display_spec (struct it
*it
, Lisp_Object spec
, Lisp_Object object
,
4688 Lisp_Object overlay
, struct text_pos
*position
,
4689 ptrdiff_t bufpos
, bool frame_window_p
)
4694 /* Simple specifications. */
4695 && !EQ (XCAR (spec
), Qimage
)
4696 #ifdef HAVE_XWIDGETS
4697 && !EQ (XCAR (spec
), Qxwidget
)
4699 && !EQ (XCAR (spec
), Qspace
)
4700 && !EQ (XCAR (spec
), Qwhen
)
4701 && !EQ (XCAR (spec
), Qslice
)
4702 && !EQ (XCAR (spec
), Qspace_width
)
4703 && !EQ (XCAR (spec
), Qheight
)
4704 && !EQ (XCAR (spec
), Qraise
)
4705 /* Marginal area specifications. */
4706 && !(CONSP (XCAR (spec
)) && EQ (XCAR (XCAR (spec
)), Qmargin
))
4707 && !EQ (XCAR (spec
), Qleft_fringe
)
4708 && !EQ (XCAR (spec
), Qright_fringe
)
4709 && !NILP (XCAR (spec
)))
4711 for (; CONSP (spec
); spec
= XCDR (spec
))
4713 int rv
= handle_single_display_spec (it
, XCAR (spec
), object
,
4714 overlay
, position
, bufpos
,
4715 replacing
, frame_window_p
);
4719 /* If some text in a string is replaced, `position' no
4720 longer points to the position of `object'. */
4721 if (!it
|| STRINGP (object
))
4726 else if (VECTORP (spec
))
4729 for (i
= 0; i
< ASIZE (spec
); ++i
)
4731 int rv
= handle_single_display_spec (it
, AREF (spec
, i
), object
,
4732 overlay
, position
, bufpos
,
4733 replacing
, frame_window_p
);
4737 /* If some text in a string is replaced, `position' no
4738 longer points to the position of `object'. */
4739 if (!it
|| STRINGP (object
))
4745 replacing
= handle_single_display_spec (it
, spec
, object
, overlay
, position
,
4746 bufpos
, 0, frame_window_p
);
4750 /* Value is the position of the end of the `display' property starting
4751 at START_POS in OBJECT. */
4753 static struct text_pos
4754 display_prop_end (struct it
*it
, Lisp_Object object
, struct text_pos start_pos
)
4757 struct text_pos end_pos
;
4759 end
= Fnext_single_char_property_change (make_number (CHARPOS (start_pos
)),
4760 Qdisplay
, object
, Qnil
);
4761 CHARPOS (end_pos
) = XFASTINT (end
);
4762 if (STRINGP (object
))
4763 compute_string_pos (&end_pos
, start_pos
, it
->string
);
4765 BYTEPOS (end_pos
) = CHAR_TO_BYTE (XFASTINT (end
));
4771 /* Set up IT from a single `display' property specification SPEC. OBJECT
4772 is the object in which the `display' property was found. *POSITION
4773 is the position in OBJECT at which the `display' property was found.
4774 BUFPOS is the buffer position of OBJECT (different from POSITION if
4775 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4776 previously saw a display specification which already replaced text
4777 display with something else, for example an image; we ignore such
4778 properties after the first one has been processed.
4780 OVERLAY is the overlay this `display' property came from,
4781 or nil if it was a text property.
4783 If SPEC is a `space' or `image' specification, and in some other
4784 cases too, set *POSITION to the position where the `display'
4787 If IT is NULL, only examine the property specification in SPEC, but
4788 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4789 is intended to be displayed in a window on a GUI frame.
4791 Value is non-zero if something was found which replaces the display
4792 of buffer or string text. */
4795 handle_single_display_spec (struct it
*it
, Lisp_Object spec
, Lisp_Object object
,
4796 Lisp_Object overlay
, struct text_pos
*position
,
4797 ptrdiff_t bufpos
, int display_replaced
,
4798 bool frame_window_p
)
4801 Lisp_Object location
, value
;
4802 struct text_pos start_pos
= *position
;
4804 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4805 If the result is non-nil, use VALUE instead of SPEC. */
4807 if (CONSP (spec
) && EQ (XCAR (spec
), Qwhen
))
4816 if (!NILP (form
) && !EQ (form
, Qt
))
4818 ptrdiff_t count
= SPECPDL_INDEX ();
4820 /* Bind `object' to the object having the `display' property, a
4821 buffer or string. Bind `position' to the position in the
4822 object where the property was found, and `buffer-position'
4823 to the current position in the buffer. */
4826 XSETBUFFER (object
, current_buffer
);
4827 specbind (Qobject
, object
);
4828 specbind (Qposition
, make_number (CHARPOS (*position
)));
4829 specbind (Qbuffer_position
, make_number (bufpos
));
4830 form
= safe_eval (form
);
4831 unbind_to (count
, Qnil
);
4837 /* Handle `(height HEIGHT)' specifications. */
4839 && EQ (XCAR (spec
), Qheight
)
4840 && CONSP (XCDR (spec
)))
4844 if (!FRAME_WINDOW_P (it
->f
))
4847 it
->font_height
= XCAR (XCDR (spec
));
4848 if (!NILP (it
->font_height
))
4850 struct face
*face
= FACE_FROM_ID (it
->f
, it
->face_id
);
4851 int new_height
= -1;
4853 if (CONSP (it
->font_height
)
4854 && (EQ (XCAR (it
->font_height
), Qplus
)
4855 || EQ (XCAR (it
->font_height
), Qminus
))
4856 && CONSP (XCDR (it
->font_height
))
4857 && RANGED_INTEGERP (0, XCAR (XCDR (it
->font_height
)), INT_MAX
))
4859 /* `(+ N)' or `(- N)' where N is an integer. */
4860 int steps
= XINT (XCAR (XCDR (it
->font_height
)));
4861 if (EQ (XCAR (it
->font_height
), Qplus
))
4863 it
->face_id
= smaller_face (it
->f
, it
->face_id
, steps
);
4865 else if (FUNCTIONP (it
->font_height
))
4867 /* Call function with current height as argument.
4868 Value is the new height. */
4870 height
= safe_call1 (it
->font_height
,
4871 face
->lface
[LFACE_HEIGHT_INDEX
]);
4872 if (NUMBERP (height
))
4873 new_height
= XFLOATINT (height
);
4875 else if (NUMBERP (it
->font_height
))
4877 /* Value is a multiple of the canonical char height. */
4880 f
= FACE_FROM_ID (it
->f
,
4881 lookup_basic_face (it
->f
, DEFAULT_FACE_ID
));
4882 new_height
= (XFLOATINT (it
->font_height
)
4883 * XINT (f
->lface
[LFACE_HEIGHT_INDEX
]));
4887 /* Evaluate IT->font_height with `height' bound to the
4888 current specified height to get the new height. */
4889 ptrdiff_t count
= SPECPDL_INDEX ();
4891 specbind (Qheight
, face
->lface
[LFACE_HEIGHT_INDEX
]);
4892 value
= safe_eval (it
->font_height
);
4893 unbind_to (count
, Qnil
);
4895 if (NUMBERP (value
))
4896 new_height
= XFLOATINT (value
);
4900 it
->face_id
= face_with_height (it
->f
, it
->face_id
, new_height
);
4907 /* Handle `(space-width WIDTH)'. */
4909 && EQ (XCAR (spec
), Qspace_width
)
4910 && CONSP (XCDR (spec
)))
4914 if (!FRAME_WINDOW_P (it
->f
))
4917 value
= XCAR (XCDR (spec
));
4918 if (NUMBERP (value
) && XFLOATINT (value
) > 0)
4919 it
->space_width
= value
;
4925 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4927 && EQ (XCAR (spec
), Qslice
))
4933 if (!FRAME_WINDOW_P (it
->f
))
4936 if (tem
= XCDR (spec
), CONSP (tem
))
4938 it
->slice
.x
= XCAR (tem
);
4939 if (tem
= XCDR (tem
), CONSP (tem
))
4941 it
->slice
.y
= XCAR (tem
);
4942 if (tem
= XCDR (tem
), CONSP (tem
))
4944 it
->slice
.width
= XCAR (tem
);
4945 if (tem
= XCDR (tem
), CONSP (tem
))
4946 it
->slice
.height
= XCAR (tem
);
4955 /* Handle `(raise FACTOR)'. */
4957 && EQ (XCAR (spec
), Qraise
)
4958 && CONSP (XCDR (spec
)))
4962 if (!FRAME_WINDOW_P (it
->f
))
4965 #ifdef HAVE_WINDOW_SYSTEM
4966 value
= XCAR (XCDR (spec
));
4967 if (NUMBERP (value
))
4969 struct face
*face
= FACE_FROM_ID (it
->f
, it
->face_id
);
4970 it
->voffset
= - (XFLOATINT (value
)
4971 * (normal_char_height (face
->font
, -1)));
4973 #endif /* HAVE_WINDOW_SYSTEM */
4979 /* Don't handle the other kinds of display specifications
4980 inside a string that we got from a `display' property. */
4981 if (it
&& it
->string_from_display_prop_p
)
4984 /* Characters having this form of property are not displayed, so
4985 we have to find the end of the property. */
4988 start_pos
= *position
;
4989 *position
= display_prop_end (it
, object
, start_pos
);
4990 /* If the display property comes from an overlay, don't consider
4991 any potential stop_charpos values before the end of that
4992 overlay. Since display_prop_end will happily find another
4993 'display' property coming from some other overlay or text
4994 property on buffer positions before this overlay's end, we
4995 need to ignore them, or else we risk displaying this
4996 overlay's display string/image twice. */
4997 if (!NILP (overlay
))
4999 ptrdiff_t ovendpos
= OVERLAY_POSITION (OVERLAY_END (overlay
));
5001 if (ovendpos
> CHARPOS (*position
))
5002 SET_TEXT_POS (*position
, ovendpos
, CHAR_TO_BYTE (ovendpos
));
5007 /* Stop the scan at that end position--we assume that all
5008 text properties change there. */
5010 it
->stop_charpos
= position
->charpos
;
5012 /* Handle `(left-fringe BITMAP [FACE])'
5013 and `(right-fringe BITMAP [FACE])'. */
5015 && (EQ (XCAR (spec
), Qleft_fringe
)
5016 || EQ (XCAR (spec
), Qright_fringe
))
5017 && CONSP (XCDR (spec
)))
5023 if (!FRAME_WINDOW_P (it
->f
))
5024 /* If we return here, POSITION has been advanced
5025 across the text with this property. */
5027 /* Synchronize the bidi iterator with POSITION. This is
5028 needed because we are not going to push the iterator
5029 on behalf of this display property, so there will be
5030 no pop_it call to do this synchronization for us. */
5033 it
->position
= *position
;
5034 iterate_out_of_display_property (it
);
5035 *position
= it
->position
;
5040 else if (!frame_window_p
)
5043 #ifdef HAVE_WINDOW_SYSTEM
5044 value
= XCAR (XCDR (spec
));
5045 if (!SYMBOLP (value
)
5046 || !(fringe_bitmap
= lookup_fringe_bitmap (value
)))
5047 /* If we return here, POSITION has been advanced
5048 across the text with this property. */
5050 if (it
&& it
->bidi_p
)
5052 it
->position
= *position
;
5053 iterate_out_of_display_property (it
);
5054 *position
= it
->position
;
5061 int face_id
= lookup_basic_face (it
->f
, DEFAULT_FACE_ID
);
5063 if (CONSP (XCDR (XCDR (spec
))))
5065 Lisp_Object face_name
= XCAR (XCDR (XCDR (spec
)));
5066 int face_id2
= lookup_derived_face (it
->f
, face_name
,
5067 FRINGE_FACE_ID
, false);
5072 /* Save current settings of IT so that we can restore them
5073 when we are finished with the glyph property value. */
5074 push_it (it
, position
);
5076 it
->area
= TEXT_AREA
;
5077 it
->what
= IT_IMAGE
;
5078 it
->image_id
= -1; /* no image */
5079 it
->position
= start_pos
;
5080 it
->object
= NILP (object
) ? it
->w
->contents
: object
;
5081 it
->method
= GET_FROM_IMAGE
;
5082 it
->from_overlay
= Qnil
;
5083 it
->face_id
= face_id
;
5084 it
->from_disp_prop_p
= true;
5086 /* Say that we haven't consumed the characters with
5087 `display' property yet. The call to pop_it in
5088 set_iterator_to_next will clean this up. */
5089 *position
= start_pos
;
5091 if (EQ (XCAR (spec
), Qleft_fringe
))
5093 it
->left_user_fringe_bitmap
= fringe_bitmap
;
5094 it
->left_user_fringe_face_id
= face_id
;
5098 it
->right_user_fringe_bitmap
= fringe_bitmap
;
5099 it
->right_user_fringe_face_id
= face_id
;
5102 #endif /* HAVE_WINDOW_SYSTEM */
5106 /* Prepare to handle `((margin left-margin) ...)',
5107 `((margin right-margin) ...)' and `((margin nil) ...)'
5108 prefixes for display specifications. */
5109 location
= Qunbound
;
5110 if (CONSP (spec
) && CONSP (XCAR (spec
)))
5114 value
= XCDR (spec
);
5116 value
= XCAR (value
);
5119 if (EQ (XCAR (tem
), Qmargin
)
5120 && (tem
= XCDR (tem
),
5121 tem
= CONSP (tem
) ? XCAR (tem
) : Qnil
,
5123 || EQ (tem
, Qleft_margin
)
5124 || EQ (tem
, Qright_margin
))))
5128 if (EQ (location
, Qunbound
))
5134 /* After this point, VALUE is the property after any
5135 margin prefix has been stripped. It must be a string,
5136 an image specification, or `(space ...)'.
5138 LOCATION specifies where to display: `left-margin',
5139 `right-margin' or nil. */
5141 bool valid_p
= (STRINGP (value
)
5142 #ifdef HAVE_WINDOW_SYSTEM
5143 || ((it
? FRAME_WINDOW_P (it
->f
) : frame_window_p
)
5144 && valid_image_p (value
))
5145 #endif /* not HAVE_WINDOW_SYSTEM */
5146 || (CONSP (value
) && EQ (XCAR (value
), Qspace
))
5147 || ((it
? FRAME_WINDOW_P (it
->f
) : frame_window_p
)
5148 && valid_xwidget_spec_p (value
)));
5150 if (valid_p
&& display_replaced
== 0)
5156 /* Callers need to know whether the display spec is any kind
5157 of `(space ...)' spec that is about to affect text-area
5159 if (CONSP (value
) && EQ (XCAR (value
), Qspace
) && NILP (location
))
5164 /* Save current settings of IT so that we can restore them
5165 when we are finished with the glyph property value. */
5166 push_it (it
, position
);
5167 it
->from_overlay
= overlay
;
5168 it
->from_disp_prop_p
= true;
5170 if (NILP (location
))
5171 it
->area
= TEXT_AREA
;
5172 else if (EQ (location
, Qleft_margin
))
5173 it
->area
= LEFT_MARGIN_AREA
;
5175 it
->area
= RIGHT_MARGIN_AREA
;
5177 if (STRINGP (value
))
5180 it
->multibyte_p
= STRING_MULTIBYTE (it
->string
);
5181 it
->current
.overlay_string_index
= -1;
5182 IT_STRING_CHARPOS (*it
) = IT_STRING_BYTEPOS (*it
) = 0;
5183 it
->end_charpos
= it
->string_nchars
= SCHARS (it
->string
);
5184 it
->method
= GET_FROM_STRING
;
5185 it
->stop_charpos
= 0;
5187 it
->base_level_stop
= 0;
5188 it
->string_from_display_prop_p
= true;
5189 /* Say that we haven't consumed the characters with
5190 `display' property yet. The call to pop_it in
5191 set_iterator_to_next will clean this up. */
5192 if (BUFFERP (object
))
5193 *position
= start_pos
;
5195 /* Force paragraph direction to be that of the parent
5196 object. If the parent object's paragraph direction is
5197 not yet determined, default to L2R. */
5198 if (it
->bidi_p
&& it
->bidi_it
.paragraph_dir
== R2L
)
5199 it
->paragraph_embedding
= it
->bidi_it
.paragraph_dir
;
5201 it
->paragraph_embedding
= L2R
;
5203 /* Set up the bidi iterator for this display string. */
5206 it
->bidi_it
.string
.lstring
= it
->string
;
5207 it
->bidi_it
.string
.s
= NULL
;
5208 it
->bidi_it
.string
.schars
= it
->end_charpos
;
5209 it
->bidi_it
.string
.bufpos
= bufpos
;
5210 it
->bidi_it
.string
.from_disp_str
= true;
5211 it
->bidi_it
.string
.unibyte
= !it
->multibyte_p
;
5212 it
->bidi_it
.w
= it
->w
;
5213 bidi_init_it (0, 0, FRAME_WINDOW_P (it
->f
), &it
->bidi_it
);
5216 else if (CONSP (value
) && EQ (XCAR (value
), Qspace
))
5218 it
->method
= GET_FROM_STRETCH
;
5220 *position
= it
->position
= start_pos
;
5221 retval
= 1 + (it
->area
== TEXT_AREA
);
5223 else if (valid_xwidget_spec_p (value
))
5225 it
->what
= IT_XWIDGET
;
5226 it
->method
= GET_FROM_XWIDGET
;
5227 it
->position
= start_pos
;
5228 it
->object
= NILP (object
) ? it
->w
->contents
: object
;
5229 *position
= start_pos
;
5230 it
->xwidget
= lookup_xwidget (value
);
5232 #ifdef HAVE_WINDOW_SYSTEM
5235 it
->what
= IT_IMAGE
;
5236 it
->image_id
= lookup_image (it
->f
, value
);
5237 it
->position
= start_pos
;
5238 it
->object
= NILP (object
) ? it
->w
->contents
: object
;
5239 it
->method
= GET_FROM_IMAGE
;
5241 /* Say that we haven't consumed the characters with
5242 `display' property yet. The call to pop_it in
5243 set_iterator_to_next will clean this up. */
5244 *position
= start_pos
;
5246 #endif /* HAVE_WINDOW_SYSTEM */
5251 /* Invalid property or property not supported. Restore
5252 POSITION to what it was before. */
5253 *position
= start_pos
;
5257 /* Check if PROP is a display property value whose text should be
5258 treated as intangible. OVERLAY is the overlay from which PROP
5259 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5260 specify the buffer position covered by PROP. */
5263 display_prop_intangible_p (Lisp_Object prop
, Lisp_Object overlay
,
5264 ptrdiff_t charpos
, ptrdiff_t bytepos
)
5266 bool frame_window_p
= FRAME_WINDOW_P (XFRAME (selected_frame
));
5267 struct text_pos position
;
5269 SET_TEXT_POS (position
, charpos
, bytepos
);
5270 return (handle_display_spec (NULL
, prop
, Qnil
, overlay
,
5271 &position
, charpos
, frame_window_p
)
5276 /* Return true if PROP is a display sub-property value containing STRING.
5278 Implementation note: this and the following function are really
5279 special cases of handle_display_spec and
5280 handle_single_display_spec, and should ideally use the same code.
5281 Until they do, these two pairs must be consistent and must be
5282 modified in sync. */
5285 single_display_spec_string_p (Lisp_Object prop
, Lisp_Object string
)
5287 if (EQ (string
, prop
))
5290 /* Skip over `when FORM'. */
5291 if (CONSP (prop
) && EQ (XCAR (prop
), Qwhen
))
5296 /* Actually, the condition following `when' should be eval'ed,
5297 like handle_single_display_spec does, and we should return
5298 false if it evaluates to nil. However, this function is
5299 called only when the buffer was already displayed and some
5300 glyph in the glyph matrix was found to come from a display
5301 string. Therefore, the condition was already evaluated, and
5302 the result was non-nil, otherwise the display string wouldn't
5303 have been displayed and we would have never been called for
5304 this property. Thus, we can skip the evaluation and assume
5305 its result is non-nil. */
5310 /* Skip over `margin LOCATION'. */
5311 if (EQ (XCAR (prop
), Qmargin
))
5322 return EQ (prop
, string
) || (CONSP (prop
) && EQ (XCAR (prop
), string
));
5326 /* Return true if STRING appears in the `display' property PROP. */
5329 display_prop_string_p (Lisp_Object prop
, Lisp_Object string
)
5332 && !EQ (XCAR (prop
), Qwhen
)
5333 && !(CONSP (XCAR (prop
)) && EQ (Qmargin
, XCAR (XCAR (prop
)))))
5335 /* A list of sub-properties. */
5336 while (CONSP (prop
))
5338 if (single_display_spec_string_p (XCAR (prop
), string
))
5343 else if (VECTORP (prop
))
5345 /* A vector of sub-properties. */
5347 for (i
= 0; i
< ASIZE (prop
); ++i
)
5348 if (single_display_spec_string_p (AREF (prop
, i
), string
))
5352 return single_display_spec_string_p (prop
, string
);
5357 /* Look for STRING in overlays and text properties in the current
5358 buffer, between character positions FROM and TO (excluding TO).
5359 BACK_P means look back (in this case, TO is supposed to be
5361 Value is the first character position where STRING was found, or
5362 zero if it wasn't found before hitting TO.
5364 This function may only use code that doesn't eval because it is
5365 called asynchronously from note_mouse_highlight. */
5368 string_buffer_position_lim (Lisp_Object string
,
5369 ptrdiff_t from
, ptrdiff_t to
, bool back_p
)
5371 Lisp_Object limit
, prop
, pos
;
5374 pos
= make_number (max (from
, BEGV
));
5376 if (!back_p
) /* looking forward */
5378 limit
= make_number (min (to
, ZV
));
5379 while (!found
&& !EQ (pos
, limit
))
5381 prop
= Fget_char_property (pos
, Qdisplay
, Qnil
);
5382 if (!NILP (prop
) && display_prop_string_p (prop
, string
))
5385 pos
= Fnext_single_char_property_change (pos
, Qdisplay
, Qnil
,
5389 else /* looking back */
5391 limit
= make_number (max (to
, BEGV
));
5392 while (!found
&& !EQ (pos
, limit
))
5394 prop
= Fget_char_property (pos
, Qdisplay
, Qnil
);
5395 if (!NILP (prop
) && display_prop_string_p (prop
, string
))
5398 pos
= Fprevious_single_char_property_change (pos
, Qdisplay
, Qnil
,
5403 return found
? XINT (pos
) : 0;
5406 /* Determine which buffer position in current buffer STRING comes from.
5407 AROUND_CHARPOS is an approximate position where it could come from.
5408 Value is the buffer position or 0 if it couldn't be determined.
5410 This function is necessary because we don't record buffer positions
5411 in glyphs generated from strings (to keep struct glyph small).
5412 This function may only use code that doesn't eval because it is
5413 called asynchronously from note_mouse_highlight. */
5416 string_buffer_position (Lisp_Object string
, ptrdiff_t around_charpos
)
5418 const int MAX_DISTANCE
= 1000;
5419 ptrdiff_t found
= string_buffer_position_lim (string
, around_charpos
,
5420 around_charpos
+ MAX_DISTANCE
,
5424 found
= string_buffer_position_lim (string
, around_charpos
,
5425 around_charpos
- MAX_DISTANCE
, true);
5431 /***********************************************************************
5432 `composition' property
5433 ***********************************************************************/
5435 /* Set up iterator IT from `composition' property at its current
5436 position. Called from handle_stop. */
5438 static enum prop_handled
5439 handle_composition_prop (struct it
*it
)
5441 Lisp_Object prop
, string
;
5442 ptrdiff_t pos
, pos_byte
, start
, end
;
5444 if (STRINGP (it
->string
))
5448 pos
= IT_STRING_CHARPOS (*it
);
5449 pos_byte
= IT_STRING_BYTEPOS (*it
);
5450 string
= it
->string
;
5451 s
= SDATA (string
) + pos_byte
;
5452 it
->c
= STRING_CHAR (s
);
5456 pos
= IT_CHARPOS (*it
);
5457 pos_byte
= IT_BYTEPOS (*it
);
5459 it
->c
= FETCH_CHAR (pos_byte
);
5462 /* If there's a valid composition and point is not inside of the
5463 composition (in the case that the composition is from the current
5464 buffer), draw a glyph composed from the composition components. */
5465 if (find_composition (pos
, -1, &start
, &end
, &prop
, string
)
5466 && composition_valid_p (start
, end
, prop
)
5467 && (STRINGP (it
->string
) || (PT
<= start
|| PT
>= end
)))
5470 /* As we can't handle this situation (perhaps font-lock added
5471 a new composition), we just return here hoping that next
5472 redisplay will detect this composition much earlier. */
5473 return HANDLED_NORMALLY
;
5476 if (STRINGP (it
->string
))
5477 pos_byte
= string_char_to_byte (it
->string
, start
);
5479 pos_byte
= CHAR_TO_BYTE (start
);
5481 it
->cmp_it
.id
= get_composition_id (start
, pos_byte
, end
- start
,
5484 if (it
->cmp_it
.id
>= 0)
5487 it
->cmp_it
.nchars
= COMPOSITION_LENGTH (prop
);
5488 it
->cmp_it
.nglyphs
= -1;
5492 return HANDLED_NORMALLY
;
5497 /***********************************************************************
5499 ***********************************************************************/
5501 /* The following structure is used to record overlay strings for
5502 later sorting in load_overlay_strings. */
5504 struct overlay_entry
5506 Lisp_Object overlay
;
5509 bool after_string_p
;
5513 /* Set up iterator IT from overlay strings at its current position.
5514 Called from handle_stop. */
5516 static enum prop_handled
5517 handle_overlay_change (struct it
*it
)
5519 if (!STRINGP (it
->string
) && get_overlay_strings (it
, 0))
5520 return HANDLED_RECOMPUTE_PROPS
;
5522 return HANDLED_NORMALLY
;
5526 /* Set up the next overlay string for delivery by IT, if there is an
5527 overlay string to deliver. Called by set_iterator_to_next when the
5528 end of the current overlay string is reached. If there are more
5529 overlay strings to display, IT->string and
5530 IT->current.overlay_string_index are set appropriately here.
5531 Otherwise IT->string is set to nil. */
5534 next_overlay_string (struct it
*it
)
5536 ++it
->current
.overlay_string_index
;
5537 if (it
->current
.overlay_string_index
== it
->n_overlay_strings
)
5539 /* No more overlay strings. Restore IT's settings to what
5540 they were before overlay strings were processed, and
5541 continue to deliver from current_buffer. */
5543 it
->ellipsis_p
= it
->stack
[it
->sp
- 1].display_ellipsis_p
;
5546 || (NILP (it
->string
)
5547 && it
->method
== GET_FROM_BUFFER
5548 && it
->stop_charpos
>= BEGV
5549 && it
->stop_charpos
<= it
->end_charpos
));
5550 it
->current
.overlay_string_index
= -1;
5551 it
->n_overlay_strings
= 0;
5552 /* If there's an empty display string on the stack, pop the
5553 stack, to resync the bidi iterator with IT's position. Such
5554 empty strings are pushed onto the stack in
5555 get_overlay_strings_1. */
5556 if (it
->sp
> 0 && STRINGP (it
->string
) && !SCHARS (it
->string
))
5559 /* Since we've exhausted overlay strings at this buffer
5560 position, set the flag to ignore overlays until we move to
5561 another position. The flag is reset in
5562 next_element_from_buffer. */
5563 it
->ignore_overlay_strings_at_pos_p
= true;
5565 /* If we're at the end of the buffer, record that we have
5566 processed the overlay strings there already, so that
5567 next_element_from_buffer doesn't try it again. */
5568 if (NILP (it
->string
)
5569 && IT_CHARPOS (*it
) >= it
->end_charpos
5570 && it
->overlay_strings_charpos
>= it
->end_charpos
)
5571 it
->overlay_strings_at_end_processed_p
= true;
5572 /* Note: we reset overlay_strings_charpos only here, to make
5573 sure the just-processed overlays were indeed at EOB.
5574 Otherwise, overlays on text with invisible text property,
5575 which are processed with IT's position past the invisible
5576 text, might fool us into thinking the overlays at EOB were
5577 already processed (linum-mode can cause this, for
5579 it
->overlay_strings_charpos
= -1;
5583 /* There are more overlay strings to process. If
5584 IT->current.overlay_string_index has advanced to a position
5585 where we must load IT->overlay_strings with more strings, do
5586 it. We must load at the IT->overlay_strings_charpos where
5587 IT->n_overlay_strings was originally computed; when invisible
5588 text is present, this might not be IT_CHARPOS (Bug#7016). */
5589 int i
= it
->current
.overlay_string_index
% OVERLAY_STRING_CHUNK_SIZE
;
5591 if (it
->current
.overlay_string_index
&& i
== 0)
5592 load_overlay_strings (it
, it
->overlay_strings_charpos
);
5594 /* Initialize IT to deliver display elements from the overlay
5596 it
->string
= it
->overlay_strings
[i
];
5597 it
->multibyte_p
= STRING_MULTIBYTE (it
->string
);
5598 SET_TEXT_POS (it
->current
.string_pos
, 0, 0);
5599 it
->method
= GET_FROM_STRING
;
5600 it
->stop_charpos
= 0;
5601 it
->end_charpos
= SCHARS (it
->string
);
5602 if (it
->cmp_it
.stop_pos
>= 0)
5603 it
->cmp_it
.stop_pos
= 0;
5605 it
->base_level_stop
= 0;
5607 /* Set up the bidi iterator for this overlay string. */
5610 it
->bidi_it
.string
.lstring
= it
->string
;
5611 it
->bidi_it
.string
.s
= NULL
;
5612 it
->bidi_it
.string
.schars
= SCHARS (it
->string
);
5613 it
->bidi_it
.string
.bufpos
= it
->overlay_strings_charpos
;
5614 it
->bidi_it
.string
.from_disp_str
= it
->string_from_display_prop_p
;
5615 it
->bidi_it
.string
.unibyte
= !it
->multibyte_p
;
5616 it
->bidi_it
.w
= it
->w
;
5617 bidi_init_it (0, 0, FRAME_WINDOW_P (it
->f
), &it
->bidi_it
);
5625 /* Compare two overlay_entry structures E1 and E2. Used as a
5626 comparison function for qsort in load_overlay_strings. Overlay
5627 strings for the same position are sorted so that
5629 1. All after-strings come in front of before-strings, except
5630 when they come from the same overlay.
5632 2. Within after-strings, strings are sorted so that overlay strings
5633 from overlays with higher priorities come first.
5635 2. Within before-strings, strings are sorted so that overlay
5636 strings from overlays with higher priorities come last.
5638 Value is analogous to strcmp. */
5642 compare_overlay_entries (const void *e1
, const void *e2
)
5644 struct overlay_entry
const *entry1
= e1
;
5645 struct overlay_entry
const *entry2
= e2
;
5648 if (entry1
->after_string_p
!= entry2
->after_string_p
)
5650 /* Let after-strings appear in front of before-strings if
5651 they come from different overlays. */
5652 if (EQ (entry1
->overlay
, entry2
->overlay
))
5653 result
= entry1
->after_string_p
? 1 : -1;
5655 result
= entry1
->after_string_p
? -1 : 1;
5657 else if (entry1
->priority
!= entry2
->priority
)
5659 if (entry1
->after_string_p
)
5660 /* After-strings sorted in order of decreasing priority. */
5661 result
= entry2
->priority
< entry1
->priority
? -1 : 1;
5663 /* Before-strings sorted in order of increasing priority. */
5664 result
= entry1
->priority
< entry2
->priority
? -1 : 1;
5673 /* Load the vector IT->overlay_strings with overlay strings from IT's
5674 current buffer position, or from CHARPOS if that is > 0. Set
5675 IT->n_overlays to the total number of overlay strings found.
5677 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5678 a time. On entry into load_overlay_strings,
5679 IT->current.overlay_string_index gives the number of overlay
5680 strings that have already been loaded by previous calls to this
5683 IT->add_overlay_start contains an additional overlay start
5684 position to consider for taking overlay strings from, if non-zero.
5685 This position comes into play when the overlay has an `invisible'
5686 property, and both before and after-strings. When we've skipped to
5687 the end of the overlay, because of its `invisible' property, we
5688 nevertheless want its before-string to appear.
5689 IT->add_overlay_start will contain the overlay start position
5692 Overlay strings are sorted so that after-string strings come in
5693 front of before-string strings. Within before and after-strings,
5694 strings are sorted by overlay priority. See also function
5695 compare_overlay_entries. */
5698 load_overlay_strings (struct it
*it
, ptrdiff_t charpos
)
5700 Lisp_Object overlay
, window
, str
, invisible
;
5701 struct Lisp_Overlay
*ov
;
5702 ptrdiff_t start
, end
;
5703 ptrdiff_t n
= 0, i
, j
;
5705 struct overlay_entry entriesbuf
[20];
5706 ptrdiff_t size
= ARRAYELTS (entriesbuf
);
5707 struct overlay_entry
*entries
= entriesbuf
;
5711 charpos
= IT_CHARPOS (*it
);
5713 /* Append the overlay string STRING of overlay OVERLAY to vector
5714 `entries' which has size `size' and currently contains `n'
5715 elements. AFTER_P means STRING is an after-string of
5717 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5720 Lisp_Object priority; \
5724 struct overlay_entry *old = entries; \
5725 SAFE_NALLOCA (entries, 2, size); \
5726 memcpy (entries, old, size * sizeof *entries); \
5730 entries[n].string = (STRING); \
5731 entries[n].overlay = (OVERLAY); \
5732 priority = Foverlay_get ((OVERLAY), Qpriority); \
5733 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5734 entries[n].after_string_p = (AFTER_P); \
5739 /* Process overlay before the overlay center. */
5740 for (ov
= current_buffer
->overlays_before
; ov
; ov
= ov
->next
)
5742 XSETMISC (overlay
, ov
);
5743 eassert (OVERLAYP (overlay
));
5744 start
= OVERLAY_POSITION (OVERLAY_START (overlay
));
5745 end
= OVERLAY_POSITION (OVERLAY_END (overlay
));
5750 /* Skip this overlay if it doesn't start or end at IT's current
5752 if (end
!= charpos
&& start
!= charpos
)
5755 /* Skip this overlay if it doesn't apply to IT->w. */
5756 window
= Foverlay_get (overlay
, Qwindow
);
5757 if (WINDOWP (window
) && XWINDOW (window
) != it
->w
)
5760 /* If the text ``under'' the overlay is invisible, both before-
5761 and after-strings from this overlay are visible; start and
5762 end position are indistinguishable. */
5763 invisible
= Foverlay_get (overlay
, Qinvisible
);
5764 invis
= TEXT_PROP_MEANS_INVISIBLE (invisible
);
5766 /* If overlay has a non-empty before-string, record it. */
5767 if ((start
== charpos
|| (end
== charpos
&& invis
!= 0))
5768 && (str
= Foverlay_get (overlay
, Qbefore_string
), STRINGP (str
))
5770 RECORD_OVERLAY_STRING (overlay
, str
, false);
5772 /* If overlay has a non-empty after-string, record it. */
5773 if ((end
== charpos
|| (start
== charpos
&& invis
!= 0))
5774 && (str
= Foverlay_get (overlay
, Qafter_string
), STRINGP (str
))
5776 RECORD_OVERLAY_STRING (overlay
, str
, true);
5779 /* Process overlays after the overlay center. */
5780 for (ov
= current_buffer
->overlays_after
; ov
; ov
= ov
->next
)
5782 XSETMISC (overlay
, ov
);
5783 eassert (OVERLAYP (overlay
));
5784 start
= OVERLAY_POSITION (OVERLAY_START (overlay
));
5785 end
= OVERLAY_POSITION (OVERLAY_END (overlay
));
5787 if (start
> charpos
)
5790 /* Skip this overlay if it doesn't start or end at IT's current
5792 if (end
!= charpos
&& start
!= charpos
)
5795 /* Skip this overlay if it doesn't apply to IT->w. */
5796 window
= Foverlay_get (overlay
, Qwindow
);
5797 if (WINDOWP (window
) && XWINDOW (window
) != it
->w
)
5800 /* If the text ``under'' the overlay is invisible, it has a zero
5801 dimension, and both before- and after-strings apply. */
5802 invisible
= Foverlay_get (overlay
, Qinvisible
);
5803 invis
= TEXT_PROP_MEANS_INVISIBLE (invisible
);
5805 /* If overlay has a non-empty before-string, record it. */
5806 if ((start
== charpos
|| (end
== charpos
&& invis
!= 0))
5807 && (str
= Foverlay_get (overlay
, Qbefore_string
), STRINGP (str
))
5809 RECORD_OVERLAY_STRING (overlay
, str
, false);
5811 /* If overlay has a non-empty after-string, record it. */
5812 if ((end
== charpos
|| (start
== charpos
&& invis
!= 0))
5813 && (str
= Foverlay_get (overlay
, Qafter_string
), STRINGP (str
))
5815 RECORD_OVERLAY_STRING (overlay
, str
, true);
5818 #undef RECORD_OVERLAY_STRING
5822 qsort (entries
, n
, sizeof *entries
, compare_overlay_entries
);
5824 /* Record number of overlay strings, and where we computed it. */
5825 it
->n_overlay_strings
= n
;
5826 it
->overlay_strings_charpos
= charpos
;
5828 /* IT->current.overlay_string_index is the number of overlay strings
5829 that have already been consumed by IT. Copy some of the
5830 remaining overlay strings to IT->overlay_strings. */
5832 j
= it
->current
.overlay_string_index
;
5833 while (i
< OVERLAY_STRING_CHUNK_SIZE
&& j
< n
)
5835 it
->overlay_strings
[i
] = entries
[j
].string
;
5836 it
->string_overlays
[i
++] = entries
[j
++].overlay
;
5844 /* Get the first chunk of overlay strings at IT's current buffer
5845 position, or at CHARPOS if that is > 0. Value is true if at
5846 least one overlay string was found. */
5849 get_overlay_strings_1 (struct it
*it
, ptrdiff_t charpos
, bool compute_stop_p
)
5851 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5852 process. This fills IT->overlay_strings with strings, and sets
5853 IT->n_overlay_strings to the total number of strings to process.
5854 IT->pos.overlay_string_index has to be set temporarily to zero
5855 because load_overlay_strings needs this; it must be set to -1
5856 when no overlay strings are found because a zero value would
5857 indicate a position in the first overlay string. */
5858 it
->current
.overlay_string_index
= 0;
5859 load_overlay_strings (it
, charpos
);
5861 /* If we found overlay strings, set up IT to deliver display
5862 elements from the first one. Otherwise set up IT to deliver
5863 from current_buffer. */
5864 if (it
->n_overlay_strings
)
5866 /* Make sure we know settings in current_buffer, so that we can
5867 restore meaningful values when we're done with the overlay
5870 compute_stop_pos (it
);
5871 eassert (it
->face_id
>= 0);
5873 /* Save IT's settings. They are restored after all overlay
5874 strings have been processed. */
5875 eassert (!compute_stop_p
|| it
->sp
== 0);
5877 /* When called from handle_stop, there might be an empty display
5878 string loaded. In that case, don't bother saving it. But
5879 don't use this optimization with the bidi iterator, since we
5880 need the corresponding pop_it call to resync the bidi
5881 iterator's position with IT's position, after we are done
5882 with the overlay strings. (The corresponding call to pop_it
5883 in case of an empty display string is in
5884 next_overlay_string.) */
5886 && STRINGP (it
->string
) && !SCHARS (it
->string
)))
5889 /* Set up IT to deliver display elements from the first overlay
5891 IT_STRING_CHARPOS (*it
) = IT_STRING_BYTEPOS (*it
) = 0;
5892 it
->string
= it
->overlay_strings
[0];
5893 it
->from_overlay
= Qnil
;
5894 it
->stop_charpos
= 0;
5895 eassert (STRINGP (it
->string
));
5896 it
->end_charpos
= SCHARS (it
->string
);
5898 it
->base_level_stop
= 0;
5899 it
->multibyte_p
= STRING_MULTIBYTE (it
->string
);
5900 it
->method
= GET_FROM_STRING
;
5901 it
->from_disp_prop_p
= 0;
5903 /* Force paragraph direction to be that of the parent
5905 if (it
->bidi_p
&& it
->bidi_it
.paragraph_dir
== R2L
)
5906 it
->paragraph_embedding
= it
->bidi_it
.paragraph_dir
;
5908 it
->paragraph_embedding
= L2R
;
5910 /* Set up the bidi iterator for this overlay string. */
5913 ptrdiff_t pos
= (charpos
> 0 ? charpos
: IT_CHARPOS (*it
));
5915 it
->bidi_it
.string
.lstring
= it
->string
;
5916 it
->bidi_it
.string
.s
= NULL
;
5917 it
->bidi_it
.string
.schars
= SCHARS (it
->string
);
5918 it
->bidi_it
.string
.bufpos
= pos
;
5919 it
->bidi_it
.string
.from_disp_str
= it
->string_from_display_prop_p
;
5920 it
->bidi_it
.string
.unibyte
= !it
->multibyte_p
;
5921 it
->bidi_it
.w
= it
->w
;
5922 bidi_init_it (0, 0, FRAME_WINDOW_P (it
->f
), &it
->bidi_it
);
5927 it
->current
.overlay_string_index
= -1;
5932 get_overlay_strings (struct it
*it
, ptrdiff_t charpos
)
5935 it
->method
= GET_FROM_BUFFER
;
5937 get_overlay_strings_1 (it
, charpos
, true);
5941 /* Value is true if we found at least one overlay string. */
5942 return STRINGP (it
->string
);
5947 /***********************************************************************
5948 Saving and restoring state
5949 ***********************************************************************/
5951 /* Save current settings of IT on IT->stack. Called, for example,
5952 before setting up IT for an overlay string, to be able to restore
5953 IT's settings to what they were after the overlay string has been
5954 processed. If POSITION is non-NULL, it is the position to save on
5955 the stack instead of IT->position. */
5958 push_it (struct it
*it
, struct text_pos
*position
)
5960 struct iterator_stack_entry
*p
;
5962 eassert (it
->sp
< IT_STACK_SIZE
);
5963 p
= it
->stack
+ it
->sp
;
5965 p
->stop_charpos
= it
->stop_charpos
;
5966 p
->prev_stop
= it
->prev_stop
;
5967 p
->base_level_stop
= it
->base_level_stop
;
5968 p
->cmp_it
= it
->cmp_it
;
5969 eassert (it
->face_id
>= 0);
5970 p
->face_id
= it
->face_id
;
5971 p
->string
= it
->string
;
5972 p
->method
= it
->method
;
5973 p
->from_overlay
= it
->from_overlay
;
5976 case GET_FROM_IMAGE
:
5977 p
->u
.image
.object
= it
->object
;
5978 p
->u
.image
.image_id
= it
->image_id
;
5979 p
->u
.image
.slice
= it
->slice
;
5981 case GET_FROM_STRETCH
:
5982 p
->u
.stretch
.object
= it
->object
;
5984 case GET_FROM_XWIDGET
:
5985 p
->u
.xwidget
.object
= it
->object
;
5987 case GET_FROM_BUFFER
:
5988 case GET_FROM_DISPLAY_VECTOR
:
5989 case GET_FROM_STRING
:
5990 case GET_FROM_C_STRING
:
5995 p
->position
= position
? *position
: it
->position
;
5996 p
->current
= it
->current
;
5997 p
->end_charpos
= it
->end_charpos
;
5998 p
->string_nchars
= it
->string_nchars
;
6000 p
->multibyte_p
= it
->multibyte_p
;
6001 p
->avoid_cursor_p
= it
->avoid_cursor_p
;
6002 p
->space_width
= it
->space_width
;
6003 p
->font_height
= it
->font_height
;
6004 p
->voffset
= it
->voffset
;
6005 p
->string_from_display_prop_p
= it
->string_from_display_prop_p
;
6006 p
->string_from_prefix_prop_p
= it
->string_from_prefix_prop_p
;
6007 p
->display_ellipsis_p
= false;
6008 p
->line_wrap
= it
->line_wrap
;
6009 p
->bidi_p
= it
->bidi_p
;
6010 p
->paragraph_embedding
= it
->paragraph_embedding
;
6011 p
->from_disp_prop_p
= it
->from_disp_prop_p
;
6014 /* Save the state of the bidi iterator as well. */
6016 bidi_push_it (&it
->bidi_it
);
6020 iterate_out_of_display_property (struct it
*it
)
6022 bool buffer_p
= !STRINGP (it
->string
);
6023 ptrdiff_t eob
= (buffer_p
? ZV
: it
->end_charpos
);
6024 ptrdiff_t bob
= (buffer_p
? BEGV
: 0);
6026 eassert (eob
>= CHARPOS (it
->position
) && CHARPOS (it
->position
) >= bob
);
6028 /* Maybe initialize paragraph direction. If we are at the beginning
6029 of a new paragraph, next_element_from_buffer may not have a
6030 chance to do that. */
6031 if (it
->bidi_it
.first_elt
&& it
->bidi_it
.charpos
< eob
)
6032 bidi_paragraph_init (it
->paragraph_embedding
, &it
->bidi_it
, true);
6033 /* prev_stop can be zero, so check against BEGV as well. */
6034 while (it
->bidi_it
.charpos
>= bob
6035 && it
->prev_stop
<= it
->bidi_it
.charpos
6036 && it
->bidi_it
.charpos
< CHARPOS (it
->position
)
6037 && it
->bidi_it
.charpos
< eob
)
6038 bidi_move_to_visually_next (&it
->bidi_it
);
6039 /* Record the stop_pos we just crossed, for when we cross it
6041 if (it
->bidi_it
.charpos
> CHARPOS (it
->position
))
6042 it
->prev_stop
= CHARPOS (it
->position
);
6043 /* If we ended up not where pop_it put us, resync IT's
6044 positional members with the bidi iterator. */
6045 if (it
->bidi_it
.charpos
!= CHARPOS (it
->position
))
6046 SET_TEXT_POS (it
->position
, it
->bidi_it
.charpos
, it
->bidi_it
.bytepos
);
6048 it
->current
.pos
= it
->position
;
6050 it
->current
.string_pos
= it
->position
;
6053 /* Restore IT's settings from IT->stack. Called, for example, when no
6054 more overlay strings must be processed, and we return to delivering
6055 display elements from a buffer, or when the end of a string from a
6056 `display' property is reached and we return to delivering display
6057 elements from an overlay string, or from a buffer. */
6060 pop_it (struct it
*it
)
6062 struct iterator_stack_entry
*p
;
6063 bool from_display_prop
= it
->from_disp_prop_p
;
6064 ptrdiff_t prev_pos
= IT_CHARPOS (*it
);
6066 eassert (it
->sp
> 0);
6068 p
= it
->stack
+ it
->sp
;
6069 it
->stop_charpos
= p
->stop_charpos
;
6070 it
->prev_stop
= p
->prev_stop
;
6071 it
->base_level_stop
= p
->base_level_stop
;
6072 it
->cmp_it
= p
->cmp_it
;
6073 it
->face_id
= p
->face_id
;
6074 it
->current
= p
->current
;
6075 it
->position
= p
->position
;
6076 it
->string
= p
->string
;
6077 it
->from_overlay
= p
->from_overlay
;
6078 if (NILP (it
->string
))
6079 SET_TEXT_POS (it
->current
.string_pos
, -1, -1);
6080 it
->method
= p
->method
;
6083 case GET_FROM_IMAGE
:
6084 it
->image_id
= p
->u
.image
.image_id
;
6085 it
->object
= p
->u
.image
.object
;
6086 it
->slice
= p
->u
.image
.slice
;
6088 case GET_FROM_XWIDGET
:
6089 it
->object
= p
->u
.xwidget
.object
;
6091 case GET_FROM_STRETCH
:
6092 it
->object
= p
->u
.stretch
.object
;
6094 case GET_FROM_BUFFER
:
6095 it
->object
= it
->w
->contents
;
6097 case GET_FROM_STRING
:
6099 struct face
*face
= FACE_FROM_ID (it
->f
, it
->face_id
);
6101 /* Restore the face_box_p flag, since it could have been
6102 overwritten by the face of the object that we just finished
6105 it
->face_box_p
= face
->box
!= FACE_NO_BOX
;
6106 it
->object
= it
->string
;
6109 case GET_FROM_DISPLAY_VECTOR
:
6111 it
->method
= GET_FROM_C_STRING
;
6112 else if (STRINGP (it
->string
))
6113 it
->method
= GET_FROM_STRING
;
6116 it
->method
= GET_FROM_BUFFER
;
6117 it
->object
= it
->w
->contents
;
6120 case GET_FROM_C_STRING
:
6125 it
->end_charpos
= p
->end_charpos
;
6126 it
->string_nchars
= p
->string_nchars
;
6128 it
->multibyte_p
= p
->multibyte_p
;
6129 it
->avoid_cursor_p
= p
->avoid_cursor_p
;
6130 it
->space_width
= p
->space_width
;
6131 it
->font_height
= p
->font_height
;
6132 it
->voffset
= p
->voffset
;
6133 it
->string_from_display_prop_p
= p
->string_from_display_prop_p
;
6134 it
->string_from_prefix_prop_p
= p
->string_from_prefix_prop_p
;
6135 it
->line_wrap
= p
->line_wrap
;
6136 it
->bidi_p
= p
->bidi_p
;
6137 it
->paragraph_embedding
= p
->paragraph_embedding
;
6138 it
->from_disp_prop_p
= p
->from_disp_prop_p
;
6141 bidi_pop_it (&it
->bidi_it
);
6142 /* Bidi-iterate until we get out of the portion of text, if any,
6143 covered by a `display' text property or by an overlay with
6144 `display' property. (We cannot just jump there, because the
6145 internal coherency of the bidi iterator state can not be
6146 preserved across such jumps.) We also must determine the
6147 paragraph base direction if the overlay we just processed is
6148 at the beginning of a new paragraph. */
6149 if (from_display_prop
6150 && (it
->method
== GET_FROM_BUFFER
|| it
->method
== GET_FROM_STRING
))
6151 iterate_out_of_display_property (it
);
6153 eassert ((BUFFERP (it
->object
)
6154 && IT_CHARPOS (*it
) == it
->bidi_it
.charpos
6155 && IT_BYTEPOS (*it
) == it
->bidi_it
.bytepos
)
6156 || (STRINGP (it
->object
)
6157 && IT_STRING_CHARPOS (*it
) == it
->bidi_it
.charpos
6158 && IT_STRING_BYTEPOS (*it
) == it
->bidi_it
.bytepos
)
6159 || (CONSP (it
->object
) && it
->method
== GET_FROM_STRETCH
));
6161 /* If we move the iterator over text covered by a display property
6162 to a new buffer position, any info about previously seen overlays
6163 is no longer valid. */
6164 if (from_display_prop
&& it
->sp
== 0 && CHARPOS (it
->position
) != prev_pos
)
6165 it
->ignore_overlay_strings_at_pos_p
= false;
6170 /***********************************************************************
6172 ***********************************************************************/
6174 /* Set IT's current position to the previous line start. */
6177 back_to_previous_line_start (struct it
*it
)
6179 ptrdiff_t cp
= IT_CHARPOS (*it
), bp
= IT_BYTEPOS (*it
);
6182 IT_CHARPOS (*it
) = find_newline_no_quit (cp
, bp
, -1, &IT_BYTEPOS (*it
));
6186 /* Move IT to the next line start.
6188 Value is true if a newline was found. Set *SKIPPED_P to true if
6189 we skipped over part of the text (as opposed to moving the iterator
6190 continuously over the text). Otherwise, don't change the value
6193 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6194 iterator on the newline, if it was found.
6196 Newlines may come from buffer text, overlay strings, or strings
6197 displayed via the `display' property. That's the reason we can't
6198 simply use find_newline_no_quit.
6200 Note that this function may not skip over invisible text that is so
6201 because of text properties and immediately follows a newline. If
6202 it would, function reseat_at_next_visible_line_start, when called
6203 from set_iterator_to_next, would effectively make invisible
6204 characters following a newline part of the wrong glyph row, which
6205 leads to wrong cursor motion. */
6208 forward_to_next_line_start (struct it
*it
, bool *skipped_p
,
6209 struct bidi_it
*bidi_it_prev
)
6211 ptrdiff_t old_selective
;
6212 bool newline_found_p
= false;
6214 const int MAX_NEWLINE_DISTANCE
= 500;
6216 /* If already on a newline, just consume it to avoid unintended
6217 skipping over invisible text below. */
6218 if (it
->what
== IT_CHARACTER
6220 && CHARPOS (it
->position
) == IT_CHARPOS (*it
))
6222 if (it
->bidi_p
&& bidi_it_prev
)
6223 *bidi_it_prev
= it
->bidi_it
;
6224 set_iterator_to_next (it
, false);
6229 /* Don't handle selective display in the following. It's (a)
6230 unnecessary because it's done by the caller, and (b) leads to an
6231 infinite recursion because next_element_from_ellipsis indirectly
6232 calls this function. */
6233 old_selective
= it
->selective
;
6236 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6237 from buffer text. */
6239 !newline_found_p
&& n
< MAX_NEWLINE_DISTANCE
;
6240 n
+= !STRINGP (it
->string
))
6242 if (!get_next_display_element (it
))
6244 newline_found_p
= it
->what
== IT_CHARACTER
&& it
->c
== '\n';
6245 if (newline_found_p
&& it
->bidi_p
&& bidi_it_prev
)
6246 *bidi_it_prev
= it
->bidi_it
;
6247 set_iterator_to_next (it
, false);
6250 /* If we didn't find a newline near enough, see if we can use a
6252 if (!newline_found_p
)
6254 ptrdiff_t bytepos
, start
= IT_CHARPOS (*it
);
6255 ptrdiff_t limit
= find_newline_no_quit (start
, IT_BYTEPOS (*it
),
6259 eassert (!STRINGP (it
->string
));
6261 /* If there isn't any `display' property in sight, and no
6262 overlays, we can just use the position of the newline in
6264 if (it
->stop_charpos
>= limit
6265 || ((pos
= Fnext_single_property_change (make_number (start
),
6267 make_number (limit
)),
6269 && next_overlay_change (start
) == ZV
))
6273 IT_CHARPOS (*it
) = limit
;
6274 IT_BYTEPOS (*it
) = bytepos
;
6278 struct bidi_it bprev
;
6280 /* Help bidi.c avoid expensive searches for display
6281 properties and overlays, by telling it that there are
6282 none up to `limit'. */
6283 if (it
->bidi_it
.disp_pos
< limit
)
6285 it
->bidi_it
.disp_pos
= limit
;
6286 it
->bidi_it
.disp_prop
= 0;
6289 bprev
= it
->bidi_it
;
6290 bidi_move_to_visually_next (&it
->bidi_it
);
6291 } while (it
->bidi_it
.charpos
!= limit
);
6292 IT_CHARPOS (*it
) = limit
;
6293 IT_BYTEPOS (*it
) = it
->bidi_it
.bytepos
;
6295 *bidi_it_prev
= bprev
;
6297 *skipped_p
= newline_found_p
= true;
6301 while (get_next_display_element (it
)
6302 && !newline_found_p
)
6304 newline_found_p
= ITERATOR_AT_END_OF_LINE_P (it
);
6305 if (newline_found_p
&& it
->bidi_p
&& bidi_it_prev
)
6306 *bidi_it_prev
= it
->bidi_it
;
6307 set_iterator_to_next (it
, false);
6312 it
->selective
= old_selective
;
6313 return newline_found_p
;
6317 /* Set IT's current position to the previous visible line start. Skip
6318 invisible text that is so either due to text properties or due to
6319 selective display. Caution: this does not change IT->current_x and
6323 back_to_previous_visible_line_start (struct it
*it
)
6325 while (IT_CHARPOS (*it
) > BEGV
)
6327 back_to_previous_line_start (it
);
6329 if (IT_CHARPOS (*it
) <= BEGV
)
6332 /* If selective > 0, then lines indented more than its value are
6334 if (it
->selective
> 0
6335 && indented_beyond_p (IT_CHARPOS (*it
), IT_BYTEPOS (*it
),
6339 /* Check the newline before point for invisibility. */
6342 prop
= Fget_char_property (make_number (IT_CHARPOS (*it
) - 1),
6343 Qinvisible
, it
->window
);
6344 if (TEXT_PROP_MEANS_INVISIBLE (prop
) != 0)
6348 if (IT_CHARPOS (*it
) <= BEGV
)
6353 void *it2data
= NULL
;
6356 Lisp_Object val
, overlay
;
6358 SAVE_IT (it2
, *it
, it2data
);
6360 /* If newline is part of a composition, continue from start of composition */
6361 if (find_composition (IT_CHARPOS (*it
), -1, &beg
, &end
, &val
, Qnil
)
6362 && beg
< IT_CHARPOS (*it
))
6365 /* If newline is replaced by a display property, find start of overlay
6366 or interval and continue search from that point. */
6367 pos
= --IT_CHARPOS (it2
);
6370 bidi_unshelve_cache (NULL
, false);
6371 it2
.string_from_display_prop_p
= false;
6372 it2
.from_disp_prop_p
= false;
6373 if (handle_display_prop (&it2
) == HANDLED_RETURN
6374 && !NILP (val
= get_char_property_and_overlay
6375 (make_number (pos
), Qdisplay
, Qnil
, &overlay
))
6376 && (OVERLAYP (overlay
)
6377 ? (beg
= OVERLAY_POSITION (OVERLAY_START (overlay
)))
6378 : get_property_and_range (pos
, Qdisplay
, &val
, &beg
, &end
, Qnil
)))
6380 RESTORE_IT (it
, it
, it2data
);
6384 /* Newline is not replaced by anything -- so we are done. */
6385 RESTORE_IT (it
, it
, it2data
);
6391 IT_CHARPOS (*it
) = beg
;
6392 IT_BYTEPOS (*it
) = buf_charpos_to_bytepos (current_buffer
, beg
);
6396 it
->continuation_lines_width
= 0;
6398 eassert (IT_CHARPOS (*it
) >= BEGV
);
6399 eassert (IT_CHARPOS (*it
) == BEGV
6400 || FETCH_BYTE (IT_BYTEPOS (*it
) - 1) == '\n');
6405 /* Reseat iterator IT at the previous visible line start. Skip
6406 invisible text that is so either due to text properties or due to
6407 selective display. At the end, update IT's overlay information,
6408 face information etc. */
6411 reseat_at_previous_visible_line_start (struct it
*it
)
6413 back_to_previous_visible_line_start (it
);
6414 reseat (it
, it
->current
.pos
, true);
6419 /* Reseat iterator IT on the next visible line start in the current
6420 buffer. ON_NEWLINE_P means position IT on the newline
6421 preceding the line start. Skip over invisible text that is so
6422 because of selective display. Compute faces, overlays etc at the
6423 new position. Note that this function does not skip over text that
6424 is invisible because of text properties. */
6427 reseat_at_next_visible_line_start (struct it
*it
, bool on_newline_p
)
6429 bool skipped_p
= false;
6430 struct bidi_it bidi_it_prev
;
6431 bool newline_found_p
6432 = forward_to_next_line_start (it
, &skipped_p
, &bidi_it_prev
);
6434 /* Skip over lines that are invisible because they are indented
6435 more than the value of IT->selective. */
6436 if (it
->selective
> 0)
6437 while (IT_CHARPOS (*it
) < ZV
6438 && indented_beyond_p (IT_CHARPOS (*it
), IT_BYTEPOS (*it
),
6441 eassert (IT_BYTEPOS (*it
) == BEGV
6442 || FETCH_BYTE (IT_BYTEPOS (*it
) - 1) == '\n');
6444 forward_to_next_line_start (it
, &skipped_p
, &bidi_it_prev
);
6447 /* Position on the newline if that's what's requested. */
6448 if (on_newline_p
&& newline_found_p
)
6450 if (STRINGP (it
->string
))
6452 if (IT_STRING_CHARPOS (*it
) > 0)
6456 --IT_STRING_CHARPOS (*it
);
6457 --IT_STRING_BYTEPOS (*it
);
6461 /* We need to restore the bidi iterator to the state
6462 it had on the newline, and resync the IT's
6463 position with that. */
6464 it
->bidi_it
= bidi_it_prev
;
6465 IT_STRING_CHARPOS (*it
) = it
->bidi_it
.charpos
;
6466 IT_STRING_BYTEPOS (*it
) = it
->bidi_it
.bytepos
;
6470 else if (IT_CHARPOS (*it
) > BEGV
)
6479 /* We need to restore the bidi iterator to the state it
6480 had on the newline and resync IT with that. */
6481 it
->bidi_it
= bidi_it_prev
;
6482 IT_CHARPOS (*it
) = it
->bidi_it
.charpos
;
6483 IT_BYTEPOS (*it
) = it
->bidi_it
.bytepos
;
6485 reseat (it
, it
->current
.pos
, false);
6489 reseat (it
, it
->current
.pos
, false);
6496 /***********************************************************************
6497 Changing an iterator's position
6498 ***********************************************************************/
6500 /* Change IT's current position to POS in current_buffer.
6501 If FORCE_P, always check for text properties at the new position.
6502 Otherwise, text properties are only looked up if POS >=
6503 IT->check_charpos of a property. */
6506 reseat (struct it
*it
, struct text_pos pos
, bool force_p
)
6508 ptrdiff_t original_pos
= IT_CHARPOS (*it
);
6510 reseat_1 (it
, pos
, false);
6512 /* Determine where to check text properties. Avoid doing it
6513 where possible because text property lookup is very expensive. */
6515 || CHARPOS (pos
) > it
->stop_charpos
6516 || CHARPOS (pos
) < original_pos
)
6520 /* For bidi iteration, we need to prime prev_stop and
6521 base_level_stop with our best estimations. */
6522 /* Implementation note: Of course, POS is not necessarily a
6523 stop position, so assigning prev_pos to it is a lie; we
6524 should have called compute_stop_backwards. However, if
6525 the current buffer does not include any R2L characters,
6526 that call would be a waste of cycles, because the
6527 iterator will never move back, and thus never cross this
6528 "fake" stop position. So we delay that backward search
6529 until the time we really need it, in next_element_from_buffer. */
6530 if (CHARPOS (pos
) != it
->prev_stop
)
6531 it
->prev_stop
= CHARPOS (pos
);
6532 if (CHARPOS (pos
) < it
->base_level_stop
)
6533 it
->base_level_stop
= 0; /* meaning it's unknown */
6539 it
->prev_stop
= it
->base_level_stop
= 0;
6548 /* Change IT's buffer position to POS. SET_STOP_P means set
6549 IT->stop_pos to POS, also. */
6552 reseat_1 (struct it
*it
, struct text_pos pos
, bool set_stop_p
)
6554 /* Don't call this function when scanning a C string. */
6555 eassert (it
->s
== NULL
);
6557 /* POS must be a reasonable value. */
6558 eassert (CHARPOS (pos
) >= BEGV
&& CHARPOS (pos
) <= ZV
);
6560 it
->current
.pos
= it
->position
= pos
;
6561 it
->end_charpos
= ZV
;
6563 it
->current
.dpvec_index
= -1;
6564 it
->current
.overlay_string_index
= -1;
6565 IT_STRING_CHARPOS (*it
) = -1;
6566 IT_STRING_BYTEPOS (*it
) = -1;
6568 it
->method
= GET_FROM_BUFFER
;
6569 it
->object
= it
->w
->contents
;
6570 it
->area
= TEXT_AREA
;
6571 it
->multibyte_p
= !NILP (BVAR (current_buffer
, enable_multibyte_characters
));
6573 it
->string_from_display_prop_p
= false;
6574 it
->string_from_prefix_prop_p
= false;
6576 it
->from_disp_prop_p
= false;
6577 it
->face_before_selective_p
= false;
6580 bidi_init_it (IT_CHARPOS (*it
), IT_BYTEPOS (*it
), FRAME_WINDOW_P (it
->f
),
6582 bidi_unshelve_cache (NULL
, false);
6583 it
->bidi_it
.paragraph_dir
= NEUTRAL_DIR
;
6584 it
->bidi_it
.string
.s
= NULL
;
6585 it
->bidi_it
.string
.lstring
= Qnil
;
6586 it
->bidi_it
.string
.bufpos
= 0;
6587 it
->bidi_it
.string
.from_disp_str
= false;
6588 it
->bidi_it
.string
.unibyte
= false;
6589 it
->bidi_it
.w
= it
->w
;
6594 it
->stop_charpos
= CHARPOS (pos
);
6595 it
->base_level_stop
= CHARPOS (pos
);
6597 /* This make the information stored in it->cmp_it invalidate. */
6602 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6603 If S is non-null, it is a C string to iterate over. Otherwise,
6604 STRING gives a Lisp string to iterate over.
6606 If PRECISION > 0, don't return more then PRECISION number of
6607 characters from the string.
6609 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6610 characters have been returned. FIELD_WIDTH < 0 means an infinite
6613 MULTIBYTE = 0 means disable processing of multibyte characters,
6614 MULTIBYTE > 0 means enable it,
6615 MULTIBYTE < 0 means use IT->multibyte_p.
6617 IT must be initialized via a prior call to init_iterator before
6618 calling this function. */
6621 reseat_to_string (struct it
*it
, const char *s
, Lisp_Object string
,
6622 ptrdiff_t charpos
, ptrdiff_t precision
, int field_width
,
6625 /* No text property checks performed by default, but see below. */
6626 it
->stop_charpos
= -1;
6628 /* Set iterator position and end position. */
6629 memset (&it
->current
, 0, sizeof it
->current
);
6630 it
->current
.overlay_string_index
= -1;
6631 it
->current
.dpvec_index
= -1;
6632 eassert (charpos
>= 0);
6634 /* If STRING is specified, use its multibyteness, otherwise use the
6635 setting of MULTIBYTE, if specified. */
6637 it
->multibyte_p
= multibyte
> 0;
6639 /* Bidirectional reordering of strings is controlled by the default
6640 value of bidi-display-reordering. Don't try to reorder while
6641 loading loadup.el, as the necessary character property tables are
6642 not yet available. */
6644 !redisplay__inhibit_bidi
6645 && !NILP (BVAR (&buffer_defaults
, bidi_display_reordering
));
6649 eassert (STRINGP (string
));
6650 it
->string
= string
;
6652 it
->end_charpos
= it
->string_nchars
= SCHARS (string
);
6653 it
->method
= GET_FROM_STRING
;
6654 it
->current
.string_pos
= string_pos (charpos
, string
);
6658 it
->bidi_it
.string
.lstring
= string
;
6659 it
->bidi_it
.string
.s
= NULL
;
6660 it
->bidi_it
.string
.schars
= it
->end_charpos
;
6661 it
->bidi_it
.string
.bufpos
= 0;
6662 it
->bidi_it
.string
.from_disp_str
= false;
6663 it
->bidi_it
.string
.unibyte
= !it
->multibyte_p
;
6664 it
->bidi_it
.w
= it
->w
;
6665 bidi_init_it (charpos
, IT_STRING_BYTEPOS (*it
),
6666 FRAME_WINDOW_P (it
->f
), &it
->bidi_it
);
6671 it
->s
= (const unsigned char *) s
;
6674 /* Note that we use IT->current.pos, not it->current.string_pos,
6675 for displaying C strings. */
6676 IT_STRING_CHARPOS (*it
) = IT_STRING_BYTEPOS (*it
) = -1;
6677 if (it
->multibyte_p
)
6679 it
->current
.pos
= c_string_pos (charpos
, s
, true);
6680 it
->end_charpos
= it
->string_nchars
= number_of_chars (s
, true);
6684 IT_CHARPOS (*it
) = IT_BYTEPOS (*it
) = charpos
;
6685 it
->end_charpos
= it
->string_nchars
= strlen (s
);
6690 it
->bidi_it
.string
.lstring
= Qnil
;
6691 it
->bidi_it
.string
.s
= (const unsigned char *) s
;
6692 it
->bidi_it
.string
.schars
= it
->end_charpos
;
6693 it
->bidi_it
.string
.bufpos
= 0;
6694 it
->bidi_it
.string
.from_disp_str
= false;
6695 it
->bidi_it
.string
.unibyte
= !it
->multibyte_p
;
6696 it
->bidi_it
.w
= it
->w
;
6697 bidi_init_it (charpos
, IT_BYTEPOS (*it
), FRAME_WINDOW_P (it
->f
),
6700 it
->method
= GET_FROM_C_STRING
;
6703 /* PRECISION > 0 means don't return more than PRECISION characters
6705 if (precision
> 0 && it
->end_charpos
- charpos
> precision
)
6707 it
->end_charpos
= it
->string_nchars
= charpos
+ precision
;
6709 it
->bidi_it
.string
.schars
= it
->end_charpos
;
6712 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6713 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6714 FIELD_WIDTH < 0 means infinite field width. This is useful for
6715 padding with `-' at the end of a mode line. */
6716 if (field_width
< 0)
6717 field_width
= INFINITY
;
6718 /* Implementation note: We deliberately don't enlarge
6719 it->bidi_it.string.schars here to fit it->end_charpos, because
6720 the bidi iterator cannot produce characters out of thin air. */
6721 if (field_width
> it
->end_charpos
- charpos
)
6722 it
->end_charpos
= charpos
+ field_width
;
6724 /* Use the standard display table for displaying strings. */
6725 if (DISP_TABLE_P (Vstandard_display_table
))
6726 it
->dp
= XCHAR_TABLE (Vstandard_display_table
);
6728 it
->stop_charpos
= charpos
;
6729 it
->prev_stop
= charpos
;
6730 it
->base_level_stop
= 0;
6733 it
->bidi_it
.first_elt
= true;
6734 it
->bidi_it
.paragraph_dir
= NEUTRAL_DIR
;
6735 it
->bidi_it
.disp_pos
= -1;
6737 if (s
== NULL
&& it
->multibyte_p
)
6739 ptrdiff_t endpos
= SCHARS (it
->string
);
6740 if (endpos
> it
->end_charpos
)
6741 endpos
= it
->end_charpos
;
6742 composition_compute_stop_pos (&it
->cmp_it
, charpos
, -1, endpos
,
6750 /***********************************************************************
6752 ***********************************************************************/
6754 /* Map enum it_method value to corresponding next_element_from_* function. */
6756 typedef bool (*next_element_function
) (struct it
*);
6758 static next_element_function
const get_next_element
[NUM_IT_METHODS
] =
6760 next_element_from_buffer
,
6761 next_element_from_display_vector
,
6762 next_element_from_string
,
6763 next_element_from_c_string
,
6764 next_element_from_image
,
6765 next_element_from_stretch
,
6766 next_element_from_xwidget
,
6769 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6772 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6773 (possibly with the following characters). */
6775 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6776 ((IT)->cmp_it.id >= 0 \
6777 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6778 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6779 END_CHARPOS, (IT)->w, \
6780 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6784 /* Lookup the char-table Vglyphless_char_display for character C (-1
6785 if we want information for no-font case), and return the display
6786 method symbol. By side-effect, update it->what and
6787 it->glyphless_method. This function is called from
6788 get_next_display_element for each character element, and from
6789 x_produce_glyphs when no suitable font was found. */
6792 lookup_glyphless_char_display (int c
, struct it
*it
)
6794 Lisp_Object glyphless_method
= Qnil
;
6796 if (CHAR_TABLE_P (Vglyphless_char_display
)
6797 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display
)) >= 1)
6801 glyphless_method
= CHAR_TABLE_REF (Vglyphless_char_display
, c
);
6802 if (CONSP (glyphless_method
))
6803 glyphless_method
= FRAME_WINDOW_P (it
->f
)
6804 ? XCAR (glyphless_method
)
6805 : XCDR (glyphless_method
);
6808 glyphless_method
= XCHAR_TABLE (Vglyphless_char_display
)->extras
[0];
6812 if (NILP (glyphless_method
))
6815 /* The default is to display the character by a proper font. */
6817 /* The default for the no-font case is to display an empty box. */
6818 glyphless_method
= Qempty_box
;
6820 if (EQ (glyphless_method
, Qzero_width
))
6823 return glyphless_method
;
6824 /* This method can't be used for the no-font case. */
6825 glyphless_method
= Qempty_box
;
6827 if (EQ (glyphless_method
, Qthin_space
))
6828 it
->glyphless_method
= GLYPHLESS_DISPLAY_THIN_SPACE
;
6829 else if (EQ (glyphless_method
, Qempty_box
))
6830 it
->glyphless_method
= GLYPHLESS_DISPLAY_EMPTY_BOX
;
6831 else if (EQ (glyphless_method
, Qhex_code
))
6832 it
->glyphless_method
= GLYPHLESS_DISPLAY_HEX_CODE
;
6833 else if (STRINGP (glyphless_method
))
6834 it
->glyphless_method
= GLYPHLESS_DISPLAY_ACRONYM
;
6837 /* Invalid value. We use the default method. */
6838 glyphless_method
= Qnil
;
6841 it
->what
= IT_GLYPHLESS
;
6842 return glyphless_method
;
6845 /* Merge escape glyph face and cache the result. */
6847 static struct frame
*last_escape_glyph_frame
= NULL
;
6848 static int last_escape_glyph_face_id
= (1 << FACE_ID_BITS
);
6849 static int last_escape_glyph_merged_face_id
= 0;
6852 merge_escape_glyph_face (struct it
*it
)
6856 if (it
->f
== last_escape_glyph_frame
6857 && it
->face_id
== last_escape_glyph_face_id
)
6858 face_id
= last_escape_glyph_merged_face_id
;
6861 /* Merge the `escape-glyph' face into the current face. */
6862 face_id
= merge_faces (it
->f
, Qescape_glyph
, 0, it
->face_id
);
6863 last_escape_glyph_frame
= it
->f
;
6864 last_escape_glyph_face_id
= it
->face_id
;
6865 last_escape_glyph_merged_face_id
= face_id
;
6870 /* Likewise for glyphless glyph face. */
6872 static struct frame
*last_glyphless_glyph_frame
= NULL
;
6873 static int last_glyphless_glyph_face_id
= (1 << FACE_ID_BITS
);
6874 static int last_glyphless_glyph_merged_face_id
= 0;
6877 merge_glyphless_glyph_face (struct it
*it
)
6881 if (it
->f
== last_glyphless_glyph_frame
6882 && it
->face_id
== last_glyphless_glyph_face_id
)
6883 face_id
= last_glyphless_glyph_merged_face_id
;
6886 /* Merge the `glyphless-char' face into the current face. */
6887 face_id
= merge_faces (it
->f
, Qglyphless_char
, 0, it
->face_id
);
6888 last_glyphless_glyph_frame
= it
->f
;
6889 last_glyphless_glyph_face_id
= it
->face_id
;
6890 last_glyphless_glyph_merged_face_id
= face_id
;
6895 /* Forget the `escape-glyph' and `glyphless-char' faces. This should
6896 be called before redisplaying windows, and when the frame's face
6899 forget_escape_and_glyphless_faces (void)
6901 last_escape_glyph_frame
= NULL
;
6902 last_escape_glyph_face_id
= (1 << FACE_ID_BITS
);
6903 last_glyphless_glyph_frame
= NULL
;
6904 last_glyphless_glyph_face_id
= (1 << FACE_ID_BITS
);
6907 /* Load IT's display element fields with information about the next
6908 display element from the current position of IT. Value is false if
6909 end of buffer (or C string) is reached. */
6912 get_next_display_element (struct it
*it
)
6914 /* True means that we found a display element. False means that
6915 we hit the end of what we iterate over. Performance note: the
6916 function pointer `method' used here turns out to be faster than
6917 using a sequence of if-statements. */
6921 success_p
= GET_NEXT_DISPLAY_ELEMENT (it
);
6923 if (it
->what
== IT_CHARACTER
)
6925 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6926 and only if (a) the resolved directionality of that character
6928 /* FIXME: Do we need an exception for characters from display
6930 if (it
->bidi_p
&& it
->bidi_it
.type
== STRONG_R
6931 && !inhibit_bidi_mirroring
)
6932 it
->c
= bidi_mirror_char (it
->c
);
6933 /* Map via display table or translate control characters.
6934 IT->c, IT->len etc. have been set to the next character by
6935 the function call above. If we have a display table, and it
6936 contains an entry for IT->c, translate it. Don't do this if
6937 IT->c itself comes from a display table, otherwise we could
6938 end up in an infinite recursion. (An alternative could be to
6939 count the recursion depth of this function and signal an
6940 error when a certain maximum depth is reached.) Is it worth
6942 if (success_p
&& it
->dpvec
== NULL
)
6945 struct charset
*unibyte
= CHARSET_FROM_ID (charset_unibyte
);
6946 bool nonascii_space_p
= false;
6947 bool nonascii_hyphen_p
= false;
6948 int c
= it
->c
; /* This is the character to display. */
6950 if (! it
->multibyte_p
&& ! ASCII_CHAR_P (c
))
6952 eassert (SINGLE_BYTE_CHAR_P (c
));
6953 if (unibyte_display_via_language_environment
)
6955 c
= DECODE_CHAR (unibyte
, c
);
6957 c
= BYTE8_TO_CHAR (it
->c
);
6960 c
= BYTE8_TO_CHAR (it
->c
);
6964 && (dv
= DISP_CHAR_VECTOR (it
->dp
, c
),
6967 struct Lisp_Vector
*v
= XVECTOR (dv
);
6969 /* Return the first character from the display table
6970 entry, if not empty. If empty, don't display the
6971 current character. */
6974 it
->dpvec_char_len
= it
->len
;
6975 it
->dpvec
= v
->contents
;
6976 it
->dpend
= v
->contents
+ v
->header
.size
;
6977 it
->current
.dpvec_index
= 0;
6978 it
->dpvec_face_id
= -1;
6979 it
->saved_face_id
= it
->face_id
;
6980 it
->method
= GET_FROM_DISPLAY_VECTOR
;
6981 it
->ellipsis_p
= false;
6985 set_iterator_to_next (it
, false);
6990 if (! NILP (lookup_glyphless_char_display (c
, it
)))
6992 if (it
->what
== IT_GLYPHLESS
)
6994 /* Don't display this character. */
6995 set_iterator_to_next (it
, false);
6999 /* If `nobreak-char-display' is non-nil, we display
7000 non-ASCII spaces and hyphens specially. */
7001 if (! ASCII_CHAR_P (c
) && ! NILP (Vnobreak_char_display
))
7003 if (c
== NO_BREAK_SPACE
)
7004 nonascii_space_p
= true;
7005 else if (c
== SOFT_HYPHEN
|| c
== HYPHEN
7006 || c
== NON_BREAKING_HYPHEN
)
7007 nonascii_hyphen_p
= true;
7010 /* Translate control characters into `\003' or `^C' form.
7011 Control characters coming from a display table entry are
7012 currently not translated because we use IT->dpvec to hold
7013 the translation. This could easily be changed but I
7014 don't believe that it is worth doing.
7016 The characters handled by `nobreak-char-display' must be
7019 Non-printable characters and raw-byte characters are also
7020 translated to octal form. */
7021 if (((c
< ' ' || c
== 127) /* ASCII control chars. */
7022 ? (it
->area
!= TEXT_AREA
7023 /* In mode line, treat \n, \t like other crl chars. */
7026 && (it
->glyph_row
->mode_line_p
|| it
->avoid_cursor_p
))
7027 || (c
!= '\n' && c
!= '\t'))
7029 || nonascii_hyphen_p
7031 || ! CHAR_PRINTABLE_P (c
))))
7033 /* C is a control character, non-ASCII space/hyphen,
7034 raw-byte, or a non-printable character which must be
7035 displayed either as '\003' or as `^C' where the '\\'
7036 and '^' can be defined in the display table. Fill
7037 IT->ctl_chars with glyphs for what we have to
7038 display. Then, set IT->dpvec to these glyphs. */
7045 /* Handle control characters with ^. */
7047 if (ASCII_CHAR_P (c
) && it
->ctl_arrow_p
)
7051 g
= '^'; /* default glyph for Control */
7052 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7054 && (gc
= DISP_CTRL_GLYPH (it
->dp
), GLYPH_CODE_P (gc
)))
7056 g
= GLYPH_CODE_CHAR (gc
);
7057 lface_id
= GLYPH_CODE_FACE (gc
);
7061 ? merge_faces (it
->f
, Qt
, lface_id
, it
->face_id
)
7062 : merge_escape_glyph_face (it
));
7064 XSETINT (it
->ctl_chars
[0], g
);
7065 XSETINT (it
->ctl_chars
[1], c
^ 0100);
7067 goto display_control
;
7070 /* Handle non-ascii space in the mode where it only gets
7073 if (nonascii_space_p
&& EQ (Vnobreak_char_display
, Qt
))
7075 /* Merge `nobreak-space' into the current face. */
7076 face_id
= merge_faces (it
->f
, Qnobreak_space
, 0,
7078 XSETINT (it
->ctl_chars
[0], ' ');
7080 goto display_control
;
7083 /* Handle sequences that start with the "escape glyph". */
7085 /* the default escape glyph is \. */
7086 escape_glyph
= '\\';
7089 && (gc
= DISP_ESCAPE_GLYPH (it
->dp
), GLYPH_CODE_P (gc
)))
7091 escape_glyph
= GLYPH_CODE_CHAR (gc
);
7092 lface_id
= GLYPH_CODE_FACE (gc
);
7096 ? merge_faces (it
->f
, Qt
, lface_id
, it
->face_id
)
7097 : merge_escape_glyph_face (it
));
7099 /* Draw non-ASCII hyphen with just highlighting: */
7101 if (nonascii_hyphen_p
&& EQ (Vnobreak_char_display
, Qt
))
7103 XSETINT (it
->ctl_chars
[0], '-');
7105 goto display_control
;
7108 /* Draw non-ASCII space/hyphen with escape glyph: */
7110 if (nonascii_space_p
|| nonascii_hyphen_p
)
7112 XSETINT (it
->ctl_chars
[0], escape_glyph
);
7113 XSETINT (it
->ctl_chars
[1], nonascii_space_p
? ' ' : '-');
7115 goto display_control
;
7122 if (CHAR_BYTE8_P (c
))
7123 /* Display \200 instead of \17777600. */
7124 c
= CHAR_TO_BYTE8 (c
);
7125 len
= sprintf (str
, "%03o", c
+ 0u);
7127 XSETINT (it
->ctl_chars
[0], escape_glyph
);
7128 for (i
= 0; i
< len
; i
++)
7129 XSETINT (it
->ctl_chars
[i
+ 1], str
[i
]);
7134 /* Set up IT->dpvec and return first character from it. */
7135 it
->dpvec_char_len
= it
->len
;
7136 it
->dpvec
= it
->ctl_chars
;
7137 it
->dpend
= it
->dpvec
+ ctl_len
;
7138 it
->current
.dpvec_index
= 0;
7139 it
->dpvec_face_id
= face_id
;
7140 it
->saved_face_id
= it
->face_id
;
7141 it
->method
= GET_FROM_DISPLAY_VECTOR
;
7142 it
->ellipsis_p
= false;
7145 it
->char_to_display
= c
;
7149 it
->char_to_display
= it
->c
;
7153 #ifdef HAVE_WINDOW_SYSTEM
7154 /* Adjust face id for a multibyte character. There are no multibyte
7155 character in unibyte text. */
7156 if ((it
->what
== IT_CHARACTER
|| it
->what
== IT_COMPOSITION
)
7159 && FRAME_WINDOW_P (it
->f
))
7161 struct face
*face
= FACE_FROM_ID (it
->f
, it
->face_id
);
7163 if (it
->what
== IT_COMPOSITION
&& it
->cmp_it
.ch
>= 0)
7165 /* Automatic composition with glyph-string. */
7166 Lisp_Object gstring
= composition_gstring_from_id (it
->cmp_it
.id
);
7168 it
->face_id
= face_for_font (it
->f
, LGSTRING_FONT (gstring
), face
);
7172 ptrdiff_t pos
= (it
->s
? -1
7173 : STRINGP (it
->string
) ? IT_STRING_CHARPOS (*it
)
7174 : IT_CHARPOS (*it
));
7177 if (it
->what
== IT_CHARACTER
)
7178 c
= it
->char_to_display
;
7181 struct composition
*cmp
= composition_table
[it
->cmp_it
.id
];
7185 for (i
= 0; i
< cmp
->glyph_len
; i
++)
7186 /* TAB in a composition means display glyphs with
7187 padding space on the left or right. */
7188 if ((c
= COMPOSITION_GLYPH (cmp
, i
)) != '\t')
7191 it
->face_id
= FACE_FOR_CHAR (it
->f
, face
, c
, pos
, it
->string
);
7194 #endif /* HAVE_WINDOW_SYSTEM */
7197 /* Is this character the last one of a run of characters with
7198 box? If yes, set IT->end_of_box_run_p to true. */
7202 if (it
->method
== GET_FROM_STRING
&& it
->sp
)
7204 int face_id
= underlying_face_id (it
);
7205 struct face
*face
= FACE_FROM_ID (it
->f
, face_id
);
7209 if (face
->box
== FACE_NO_BOX
)
7211 /* If the box comes from face properties in a
7212 display string, check faces in that string. */
7213 int string_face_id
= face_after_it_pos (it
);
7214 it
->end_of_box_run_p
7215 = (FACE_FROM_ID (it
->f
, string_face_id
)->box
7218 /* Otherwise, the box comes from the underlying face.
7219 If this is the last string character displayed, check
7220 the next buffer location. */
7221 else if ((IT_STRING_CHARPOS (*it
) >= SCHARS (it
->string
) - 1)
7222 /* n_overlay_strings is unreliable unless
7223 overlay_string_index is non-negative. */
7224 && ((it
->current
.overlay_string_index
>= 0
7225 && (it
->current
.overlay_string_index
7226 == it
->n_overlay_strings
- 1))
7227 /* A string from display property. */
7228 || it
->from_disp_prop_p
))
7232 bool text_from_string
= false;
7233 /* Normally, the next buffer location is stored in
7234 IT->current.pos... */
7235 struct text_pos pos
= it
->current
.pos
;
7237 /* ...but for a string from a display property, the
7238 next buffer position is stored in the 'position'
7239 member of the iteration stack slot below the
7240 current one, see handle_single_display_spec. By
7241 contrast, it->current.pos was not yet updated to
7242 point to that buffer position; that will happen
7243 in pop_it, after we finish displaying the current
7244 string. Note that we already checked above that
7245 it->sp is positive, so subtracting one from it is
7247 if (it
->from_disp_prop_p
)
7249 int stackp
= it
->sp
- 1;
7251 /* Find the stack level with data from buffer. */
7253 && STRINGP ((it
->stack
+ stackp
)->string
))
7257 /* If no stack slot was found for iterating
7258 a buffer, we are displaying text from a
7259 string, most probably the mode line or
7260 the header line, and that string has a
7261 display string on some of its
7263 text_from_string
= true;
7264 pos
= it
->stack
[it
->sp
- 1].position
;
7267 pos
= (it
->stack
+ stackp
)->position
;
7270 INC_TEXT_POS (pos
, it
->multibyte_p
);
7272 if (text_from_string
)
7274 Lisp_Object base_string
= it
->stack
[it
->sp
- 1].string
;
7276 if (CHARPOS (pos
) >= SCHARS (base_string
) - 1)
7277 it
->end_of_box_run_p
= true;
7281 = face_at_string_position (it
->w
, base_string
,
7283 &ignore
, face_id
, false);
7284 it
->end_of_box_run_p
7285 = (FACE_FROM_ID (it
->f
, next_face_id
)->box
7289 else if (CHARPOS (pos
) >= ZV
)
7290 it
->end_of_box_run_p
= true;
7294 face_at_buffer_position (it
->w
, CHARPOS (pos
), &ignore
,
7296 + TEXT_PROP_DISTANCE_LIMIT
,
7298 it
->end_of_box_run_p
7299 = (FACE_FROM_ID (it
->f
, next_face_id
)->box
7305 /* next_element_from_display_vector sets this flag according to
7306 faces of the display vector glyphs, see there. */
7307 else if (it
->method
!= GET_FROM_DISPLAY_VECTOR
)
7309 int face_id
= face_after_it_pos (it
);
7310 it
->end_of_box_run_p
7311 = (face_id
!= it
->face_id
7312 && FACE_FROM_ID (it
->f
, face_id
)->box
== FACE_NO_BOX
);
7315 /* If we reached the end of the object we've been iterating (e.g., a
7316 display string or an overlay string), and there's something on
7317 IT->stack, proceed with what's on the stack. It doesn't make
7318 sense to return false if there's unprocessed stuff on the stack,
7319 because otherwise that stuff will never be displayed. */
7320 if (!success_p
&& it
->sp
> 0)
7322 set_iterator_to_next (it
, false);
7323 success_p
= get_next_display_element (it
);
7326 /* Value is false if end of buffer or string reached. */
7331 /* Move IT to the next display element.
7333 RESEAT_P means if called on a newline in buffer text,
7334 skip to the next visible line start.
7336 Functions get_next_display_element and set_iterator_to_next are
7337 separate because I find this arrangement easier to handle than a
7338 get_next_display_element function that also increments IT's
7339 position. The way it is we can first look at an iterator's current
7340 display element, decide whether it fits on a line, and if it does,
7341 increment the iterator position. The other way around we probably
7342 would either need a flag indicating whether the iterator has to be
7343 incremented the next time, or we would have to implement a
7344 decrement position function which would not be easy to write. */
7347 set_iterator_to_next (struct it
*it
, bool reseat_p
)
7349 /* Reset flags indicating start and end of a sequence of characters
7350 with box. Reset them at the start of this function because
7351 moving the iterator to a new position might set them. */
7352 it
->start_of_box_run_p
= it
->end_of_box_run_p
= false;
7356 case GET_FROM_BUFFER
:
7357 /* The current display element of IT is a character from
7358 current_buffer. Advance in the buffer, and maybe skip over
7359 invisible lines that are so because of selective display. */
7360 if (ITERATOR_AT_END_OF_LINE_P (it
) && reseat_p
)
7361 reseat_at_next_visible_line_start (it
, false);
7362 else if (it
->cmp_it
.id
>= 0)
7364 /* We are currently getting glyphs from a composition. */
7367 IT_CHARPOS (*it
) += it
->cmp_it
.nchars
;
7368 IT_BYTEPOS (*it
) += it
->cmp_it
.nbytes
;
7374 /* Update IT's char/byte positions to point to the first
7375 character of the next grapheme cluster, or to the
7376 character visually after the current composition. */
7377 for (i
= 0; i
< it
->cmp_it
.nchars
; i
++)
7378 bidi_move_to_visually_next (&it
->bidi_it
);
7379 IT_BYTEPOS (*it
) = it
->bidi_it
.bytepos
;
7380 IT_CHARPOS (*it
) = it
->bidi_it
.charpos
;
7383 if ((! it
->bidi_p
|| ! it
->cmp_it
.reversed_p
)
7384 && it
->cmp_it
.to
< it
->cmp_it
.nglyphs
)
7386 /* Composition created while scanning forward. Proceed
7387 to the next grapheme cluster. */
7388 it
->cmp_it
.from
= it
->cmp_it
.to
;
7390 else if ((it
->bidi_p
&& it
->cmp_it
.reversed_p
)
7391 && it
->cmp_it
.from
> 0)
7393 /* Composition created while scanning backward. Proceed
7394 to the previous grapheme cluster. */
7395 it
->cmp_it
.to
= it
->cmp_it
.from
;
7399 /* No more grapheme clusters in this composition.
7400 Find the next stop position. */
7401 ptrdiff_t stop
= it
->end_charpos
;
7403 if (it
->bidi_it
.scan_dir
< 0)
7404 /* Now we are scanning backward and don't know
7407 composition_compute_stop_pos (&it
->cmp_it
, IT_CHARPOS (*it
),
7408 IT_BYTEPOS (*it
), stop
, Qnil
);
7413 eassert (it
->len
!= 0);
7417 IT_BYTEPOS (*it
) += it
->len
;
7418 IT_CHARPOS (*it
) += 1;
7422 int prev_scan_dir
= it
->bidi_it
.scan_dir
;
7423 /* If this is a new paragraph, determine its base
7424 direction (a.k.a. its base embedding level). */
7425 if (it
->bidi_it
.new_paragraph
)
7426 bidi_paragraph_init (it
->paragraph_embedding
, &it
->bidi_it
,
7428 bidi_move_to_visually_next (&it
->bidi_it
);
7429 IT_BYTEPOS (*it
) = it
->bidi_it
.bytepos
;
7430 IT_CHARPOS (*it
) = it
->bidi_it
.charpos
;
7431 if (prev_scan_dir
!= it
->bidi_it
.scan_dir
)
7433 /* As the scan direction was changed, we must
7434 re-compute the stop position for composition. */
7435 ptrdiff_t stop
= it
->end_charpos
;
7436 if (it
->bidi_it
.scan_dir
< 0)
7438 composition_compute_stop_pos (&it
->cmp_it
, IT_CHARPOS (*it
),
7439 IT_BYTEPOS (*it
), stop
, Qnil
);
7442 eassert (IT_BYTEPOS (*it
) == CHAR_TO_BYTE (IT_CHARPOS (*it
)));
7446 case GET_FROM_C_STRING
:
7447 /* Current display element of IT is from a C string. */
7449 /* If the string position is beyond string's end, it means
7450 next_element_from_c_string is padding the string with
7451 blanks, in which case we bypass the bidi iterator,
7452 because it cannot deal with such virtual characters. */
7453 || IT_CHARPOS (*it
) >= it
->bidi_it
.string
.schars
)
7455 IT_BYTEPOS (*it
) += it
->len
;
7456 IT_CHARPOS (*it
) += 1;
7460 bidi_move_to_visually_next (&it
->bidi_it
);
7461 IT_BYTEPOS (*it
) = it
->bidi_it
.bytepos
;
7462 IT_CHARPOS (*it
) = it
->bidi_it
.charpos
;
7466 case GET_FROM_DISPLAY_VECTOR
:
7467 /* Current display element of IT is from a display table entry.
7468 Advance in the display table definition. Reset it to null if
7469 end reached, and continue with characters from buffers/
7471 ++it
->current
.dpvec_index
;
7473 /* Restore face of the iterator to what they were before the
7474 display vector entry (these entries may contain faces). */
7475 it
->face_id
= it
->saved_face_id
;
7477 if (it
->dpvec
+ it
->current
.dpvec_index
>= it
->dpend
)
7479 bool recheck_faces
= it
->ellipsis_p
;
7482 it
->method
= GET_FROM_C_STRING
;
7483 else if (STRINGP (it
->string
))
7484 it
->method
= GET_FROM_STRING
;
7487 it
->method
= GET_FROM_BUFFER
;
7488 it
->object
= it
->w
->contents
;
7492 it
->current
.dpvec_index
= -1;
7494 /* Skip over characters which were displayed via IT->dpvec. */
7495 if (it
->dpvec_char_len
< 0)
7496 reseat_at_next_visible_line_start (it
, true);
7497 else if (it
->dpvec_char_len
> 0)
7499 it
->len
= it
->dpvec_char_len
;
7500 set_iterator_to_next (it
, reseat_p
);
7503 /* Maybe recheck faces after display vector. */
7506 if (it
->method
== GET_FROM_STRING
)
7507 it
->stop_charpos
= IT_STRING_CHARPOS (*it
);
7509 it
->stop_charpos
= IT_CHARPOS (*it
);
7514 case GET_FROM_STRING
:
7515 /* Current display element is a character from a Lisp string. */
7516 eassert (it
->s
== NULL
&& STRINGP (it
->string
));
7517 /* Don't advance past string end. These conditions are true
7518 when set_iterator_to_next is called at the end of
7519 get_next_display_element, in which case the Lisp string is
7520 already exhausted, and all we want is pop the iterator
7522 if (it
->current
.overlay_string_index
>= 0)
7524 /* This is an overlay string, so there's no padding with
7525 spaces, and the number of characters in the string is
7526 where the string ends. */
7527 if (IT_STRING_CHARPOS (*it
) >= SCHARS (it
->string
))
7528 goto consider_string_end
;
7532 /* Not an overlay string. There could be padding, so test
7533 against it->end_charpos. */
7534 if (IT_STRING_CHARPOS (*it
) >= it
->end_charpos
)
7535 goto consider_string_end
;
7537 if (it
->cmp_it
.id
>= 0)
7539 /* We are delivering display elements from a composition.
7540 Update the string position past the grapheme cluster
7541 we've just processed. */
7544 IT_STRING_CHARPOS (*it
) += it
->cmp_it
.nchars
;
7545 IT_STRING_BYTEPOS (*it
) += it
->cmp_it
.nbytes
;
7551 for (i
= 0; i
< it
->cmp_it
.nchars
; i
++)
7552 bidi_move_to_visually_next (&it
->bidi_it
);
7553 IT_STRING_BYTEPOS (*it
) = it
->bidi_it
.bytepos
;
7554 IT_STRING_CHARPOS (*it
) = it
->bidi_it
.charpos
;
7557 /* Did we exhaust all the grapheme clusters of this
7559 if ((! it
->bidi_p
|| ! it
->cmp_it
.reversed_p
)
7560 && (it
->cmp_it
.to
< it
->cmp_it
.nglyphs
))
7562 /* Not all the grapheme clusters were processed yet;
7563 advance to the next cluster. */
7564 it
->cmp_it
.from
= it
->cmp_it
.to
;
7566 else if ((it
->bidi_p
&& it
->cmp_it
.reversed_p
)
7567 && it
->cmp_it
.from
> 0)
7569 /* Likewise: advance to the next cluster, but going in
7570 the reverse direction. */
7571 it
->cmp_it
.to
= it
->cmp_it
.from
;
7575 /* This composition was fully processed; find the next
7576 candidate place for checking for composed
7578 /* Always limit string searches to the string length;
7579 any padding spaces are not part of the string, and
7580 there cannot be any compositions in that padding. */
7581 ptrdiff_t stop
= SCHARS (it
->string
);
7583 if (it
->bidi_p
&& it
->bidi_it
.scan_dir
< 0)
7585 else if (it
->end_charpos
< stop
)
7587 /* Cf. PRECISION in reseat_to_string: we might be
7588 limited in how many of the string characters we
7590 stop
= it
->end_charpos
;
7592 composition_compute_stop_pos (&it
->cmp_it
,
7593 IT_STRING_CHARPOS (*it
),
7594 IT_STRING_BYTEPOS (*it
), stop
,
7601 /* If the string position is beyond string's end, it
7602 means next_element_from_string is padding the string
7603 with blanks, in which case we bypass the bidi
7604 iterator, because it cannot deal with such virtual
7606 || IT_STRING_CHARPOS (*it
) >= it
->bidi_it
.string
.schars
)
7608 IT_STRING_BYTEPOS (*it
) += it
->len
;
7609 IT_STRING_CHARPOS (*it
) += 1;
7613 int prev_scan_dir
= it
->bidi_it
.scan_dir
;
7615 bidi_move_to_visually_next (&it
->bidi_it
);
7616 IT_STRING_BYTEPOS (*it
) = it
->bidi_it
.bytepos
;
7617 IT_STRING_CHARPOS (*it
) = it
->bidi_it
.charpos
;
7618 /* If the scan direction changes, we may need to update
7619 the place where to check for composed characters. */
7620 if (prev_scan_dir
!= it
->bidi_it
.scan_dir
)
7622 ptrdiff_t stop
= SCHARS (it
->string
);
7624 if (it
->bidi_it
.scan_dir
< 0)
7626 else if (it
->end_charpos
< stop
)
7627 stop
= it
->end_charpos
;
7629 composition_compute_stop_pos (&it
->cmp_it
,
7630 IT_STRING_CHARPOS (*it
),
7631 IT_STRING_BYTEPOS (*it
), stop
,
7637 consider_string_end
:
7639 if (it
->current
.overlay_string_index
>= 0)
7641 /* IT->string is an overlay string. Advance to the
7642 next, if there is one. */
7643 if (IT_STRING_CHARPOS (*it
) >= SCHARS (it
->string
))
7645 it
->ellipsis_p
= false;
7646 next_overlay_string (it
);
7648 setup_for_ellipsis (it
, 0);
7653 /* IT->string is not an overlay string. If we reached
7654 its end, and there is something on IT->stack, proceed
7655 with what is on the stack. This can be either another
7656 string, this time an overlay string, or a buffer. */
7657 if (IT_STRING_CHARPOS (*it
) == SCHARS (it
->string
)
7661 if (it
->method
== GET_FROM_STRING
)
7662 goto consider_string_end
;
7667 case GET_FROM_IMAGE
:
7668 case GET_FROM_STRETCH
:
7669 case GET_FROM_XWIDGET
:
7671 /* The position etc with which we have to proceed are on
7672 the stack. The position may be at the end of a string,
7673 if the `display' property takes up the whole string. */
7674 eassert (it
->sp
> 0);
7676 if (it
->method
== GET_FROM_STRING
)
7677 goto consider_string_end
;
7681 /* There are no other methods defined, so this should be a bug. */
7685 eassert (it
->method
!= GET_FROM_STRING
7686 || (STRINGP (it
->string
)
7687 && IT_STRING_CHARPOS (*it
) >= 0));
7690 /* Load IT's display element fields with information about the next
7691 display element which comes from a display table entry or from the
7692 result of translating a control character to one of the forms `^C'
7695 IT->dpvec holds the glyphs to return as characters.
7696 IT->saved_face_id holds the face id before the display vector--it
7697 is restored into IT->face_id in set_iterator_to_next. */
7700 next_element_from_display_vector (struct it
*it
)
7703 int prev_face_id
= it
->face_id
;
7707 eassert (it
->dpvec
&& it
->current
.dpvec_index
>= 0);
7709 it
->face_id
= it
->saved_face_id
;
7711 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7712 That seemed totally bogus - so I changed it... */
7713 gc
= it
->dpvec
[it
->current
.dpvec_index
];
7715 if (GLYPH_CODE_P (gc
))
7717 struct face
*this_face
, *prev_face
, *next_face
;
7719 it
->c
= GLYPH_CODE_CHAR (gc
);
7720 it
->len
= CHAR_BYTES (it
->c
);
7722 /* The entry may contain a face id to use. Such a face id is
7723 the id of a Lisp face, not a realized face. A face id of
7724 zero means no face is specified. */
7725 if (it
->dpvec_face_id
>= 0)
7726 it
->face_id
= it
->dpvec_face_id
;
7729 int lface_id
= GLYPH_CODE_FACE (gc
);
7731 it
->face_id
= merge_faces (it
->f
, Qt
, lface_id
,
7735 /* Glyphs in the display vector could have the box face, so we
7736 need to set the related flags in the iterator, as
7738 this_face
= FACE_FROM_ID (it
->f
, it
->face_id
);
7739 prev_face
= FACE_FROM_ID (it
->f
, prev_face_id
);
7741 /* Is this character the first character of a box-face run? */
7742 it
->start_of_box_run_p
= (this_face
&& this_face
->box
!= FACE_NO_BOX
7744 || prev_face
->box
== FACE_NO_BOX
));
7746 /* For the last character of the box-face run, we need to look
7747 either at the next glyph from the display vector, or at the
7748 face we saw before the display vector. */
7749 next_face_id
= it
->saved_face_id
;
7750 if (it
->current
.dpvec_index
< it
->dpend
- it
->dpvec
- 1)
7752 if (it
->dpvec_face_id
>= 0)
7753 next_face_id
= it
->dpvec_face_id
;
7757 GLYPH_CODE_FACE (it
->dpvec
[it
->current
.dpvec_index
+ 1]);
7760 next_face_id
= merge_faces (it
->f
, Qt
, lface_id
,
7764 next_face
= FACE_FROM_ID (it
->f
, next_face_id
);
7765 it
->end_of_box_run_p
= (this_face
&& this_face
->box
!= FACE_NO_BOX
7767 || next_face
->box
== FACE_NO_BOX
));
7768 it
->face_box_p
= this_face
&& this_face
->box
!= FACE_NO_BOX
;
7771 /* Display table entry is invalid. Return a space. */
7772 it
->c
= ' ', it
->len
= 1;
7774 /* Don't change position and object of the iterator here. They are
7775 still the values of the character that had this display table
7776 entry or was translated, and that's what we want. */
7777 it
->what
= IT_CHARACTER
;
7781 /* Get the first element of string/buffer in the visual order, after
7782 being reseated to a new position in a string or a buffer. */
7784 get_visually_first_element (struct it
*it
)
7786 bool string_p
= STRINGP (it
->string
) || it
->s
;
7787 ptrdiff_t eob
= (string_p
? it
->bidi_it
.string
.schars
: ZV
);
7788 ptrdiff_t bob
= (string_p
? 0 : BEGV
);
7790 if (STRINGP (it
->string
))
7792 it
->bidi_it
.charpos
= IT_STRING_CHARPOS (*it
);
7793 it
->bidi_it
.bytepos
= IT_STRING_BYTEPOS (*it
);
7797 it
->bidi_it
.charpos
= IT_CHARPOS (*it
);
7798 it
->bidi_it
.bytepos
= IT_BYTEPOS (*it
);
7801 if (it
->bidi_it
.charpos
== eob
)
7803 /* Nothing to do, but reset the FIRST_ELT flag, like
7804 bidi_paragraph_init does, because we are not going to
7806 it
->bidi_it
.first_elt
= false;
7808 else if (it
->bidi_it
.charpos
== bob
7810 && (FETCH_CHAR (it
->bidi_it
.bytepos
- 1) == '\n'
7811 || FETCH_CHAR (it
->bidi_it
.bytepos
) == '\n')))
7813 /* If we are at the beginning of a line/string, we can produce
7814 the next element right away. */
7815 bidi_paragraph_init (it
->paragraph_embedding
, &it
->bidi_it
, true);
7816 bidi_move_to_visually_next (&it
->bidi_it
);
7820 ptrdiff_t orig_bytepos
= it
->bidi_it
.bytepos
;
7822 /* We need to prime the bidi iterator starting at the line's or
7823 string's beginning, before we will be able to produce the
7826 it
->bidi_it
.charpos
= it
->bidi_it
.bytepos
= 0;
7828 it
->bidi_it
.charpos
= find_newline_no_quit (IT_CHARPOS (*it
),
7829 IT_BYTEPOS (*it
), -1,
7830 &it
->bidi_it
.bytepos
);
7831 bidi_paragraph_init (it
->paragraph_embedding
, &it
->bidi_it
, true);
7834 /* Now return to buffer/string position where we were asked
7835 to get the next display element, and produce that. */
7836 bidi_move_to_visually_next (&it
->bidi_it
);
7838 while (it
->bidi_it
.bytepos
!= orig_bytepos
7839 && it
->bidi_it
.charpos
< eob
);
7842 /* Adjust IT's position information to where we ended up. */
7843 if (STRINGP (it
->string
))
7845 IT_STRING_CHARPOS (*it
) = it
->bidi_it
.charpos
;
7846 IT_STRING_BYTEPOS (*it
) = it
->bidi_it
.bytepos
;
7850 IT_CHARPOS (*it
) = it
->bidi_it
.charpos
;
7851 IT_BYTEPOS (*it
) = it
->bidi_it
.bytepos
;
7854 if (STRINGP (it
->string
) || !it
->s
)
7856 ptrdiff_t stop
, charpos
, bytepos
;
7858 if (STRINGP (it
->string
))
7861 stop
= SCHARS (it
->string
);
7862 if (stop
> it
->end_charpos
)
7863 stop
= it
->end_charpos
;
7864 charpos
= IT_STRING_CHARPOS (*it
);
7865 bytepos
= IT_STRING_BYTEPOS (*it
);
7869 stop
= it
->end_charpos
;
7870 charpos
= IT_CHARPOS (*it
);
7871 bytepos
= IT_BYTEPOS (*it
);
7873 if (it
->bidi_it
.scan_dir
< 0)
7875 composition_compute_stop_pos (&it
->cmp_it
, charpos
, bytepos
, stop
,
7880 /* Load IT with the next display element from Lisp string IT->string.
7881 IT->current.string_pos is the current position within the string.
7882 If IT->current.overlay_string_index >= 0, the Lisp string is an
7886 next_element_from_string (struct it
*it
)
7888 struct text_pos position
;
7890 eassert (STRINGP (it
->string
));
7891 eassert (!it
->bidi_p
|| EQ (it
->string
, it
->bidi_it
.string
.lstring
));
7892 eassert (IT_STRING_CHARPOS (*it
) >= 0);
7893 position
= it
->current
.string_pos
;
7895 /* With bidi reordering, the character to display might not be the
7896 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7897 that we were reseat()ed to a new string, whose paragraph
7898 direction is not known. */
7899 if (it
->bidi_p
&& it
->bidi_it
.first_elt
)
7901 get_visually_first_element (it
);
7902 SET_TEXT_POS (position
, IT_STRING_CHARPOS (*it
), IT_STRING_BYTEPOS (*it
));
7905 /* Time to check for invisible text? */
7906 if (IT_STRING_CHARPOS (*it
) < it
->end_charpos
)
7908 if (IT_STRING_CHARPOS (*it
) >= it
->stop_charpos
)
7911 || BIDI_AT_BASE_LEVEL (it
->bidi_it
)
7912 || IT_STRING_CHARPOS (*it
) == it
->stop_charpos
))
7914 /* With bidi non-linear iteration, we could find
7915 ourselves far beyond the last computed stop_charpos,
7916 with several other stop positions in between that we
7917 missed. Scan them all now, in buffer's logical
7918 order, until we find and handle the last stop_charpos
7919 that precedes our current position. */
7920 handle_stop_backwards (it
, it
->stop_charpos
);
7921 return GET_NEXT_DISPLAY_ELEMENT (it
);
7927 /* Take note of the stop position we just moved
7928 across, for when we will move back across it. */
7929 it
->prev_stop
= it
->stop_charpos
;
7930 /* If we are at base paragraph embedding level, take
7931 note of the last stop position seen at this
7933 if (BIDI_AT_BASE_LEVEL (it
->bidi_it
))
7934 it
->base_level_stop
= it
->stop_charpos
;
7938 /* Since a handler may have changed IT->method, we must
7940 return GET_NEXT_DISPLAY_ELEMENT (it
);
7944 /* If we are before prev_stop, we may have overstepped
7945 on our way backwards a stop_pos, and if so, we need
7946 to handle that stop_pos. */
7947 && IT_STRING_CHARPOS (*it
) < it
->prev_stop
7948 /* We can sometimes back up for reasons that have nothing
7949 to do with bidi reordering. E.g., compositions. The
7950 code below is only needed when we are above the base
7951 embedding level, so test for that explicitly. */
7952 && !BIDI_AT_BASE_LEVEL (it
->bidi_it
))
7954 /* If we lost track of base_level_stop, we have no better
7955 place for handle_stop_backwards to start from than string
7956 beginning. This happens, e.g., when we were reseated to
7957 the previous screenful of text by vertical-motion. */
7958 if (it
->base_level_stop
<= 0
7959 || IT_STRING_CHARPOS (*it
) < it
->base_level_stop
)
7960 it
->base_level_stop
= 0;
7961 handle_stop_backwards (it
, it
->base_level_stop
);
7962 return GET_NEXT_DISPLAY_ELEMENT (it
);
7966 if (it
->current
.overlay_string_index
>= 0)
7968 /* Get the next character from an overlay string. In overlay
7969 strings, there is no field width or padding with spaces to
7971 if (IT_STRING_CHARPOS (*it
) >= SCHARS (it
->string
))
7976 else if (CHAR_COMPOSED_P (it
, IT_STRING_CHARPOS (*it
),
7977 IT_STRING_BYTEPOS (*it
),
7978 it
->bidi_it
.scan_dir
< 0
7980 : SCHARS (it
->string
))
7981 && next_element_from_composition (it
))
7985 else if (STRING_MULTIBYTE (it
->string
))
7987 const unsigned char *s
= (SDATA (it
->string
)
7988 + IT_STRING_BYTEPOS (*it
));
7989 it
->c
= string_char_and_length (s
, &it
->len
);
7993 it
->c
= SREF (it
->string
, IT_STRING_BYTEPOS (*it
));
7999 /* Get the next character from a Lisp string that is not an
8000 overlay string. Such strings come from the mode line, for
8001 example. We may have to pad with spaces, or truncate the
8002 string. See also next_element_from_c_string. */
8003 if (IT_STRING_CHARPOS (*it
) >= it
->end_charpos
)
8008 else if (IT_STRING_CHARPOS (*it
) >= it
->string_nchars
)
8010 /* Pad with spaces. */
8011 it
->c
= ' ', it
->len
= 1;
8012 CHARPOS (position
) = BYTEPOS (position
) = -1;
8014 else if (CHAR_COMPOSED_P (it
, IT_STRING_CHARPOS (*it
),
8015 IT_STRING_BYTEPOS (*it
),
8016 it
->bidi_it
.scan_dir
< 0
8018 : it
->string_nchars
)
8019 && next_element_from_composition (it
))
8023 else if (STRING_MULTIBYTE (it
->string
))
8025 const unsigned char *s
= (SDATA (it
->string
)
8026 + IT_STRING_BYTEPOS (*it
));
8027 it
->c
= string_char_and_length (s
, &it
->len
);
8031 it
->c
= SREF (it
->string
, IT_STRING_BYTEPOS (*it
));
8036 /* Record what we have and where it came from. */
8037 it
->what
= IT_CHARACTER
;
8038 it
->object
= it
->string
;
8039 it
->position
= position
;
8044 /* Load IT with next display element from C string IT->s.
8045 IT->string_nchars is the maximum number of characters to return
8046 from the string. IT->end_charpos may be greater than
8047 IT->string_nchars when this function is called, in which case we
8048 may have to return padding spaces. Value is false if end of string
8049 reached, including padding spaces. */
8052 next_element_from_c_string (struct it
*it
)
8054 bool success_p
= true;
8057 eassert (!it
->bidi_p
|| it
->s
== it
->bidi_it
.string
.s
);
8058 it
->what
= IT_CHARACTER
;
8059 BYTEPOS (it
->position
) = CHARPOS (it
->position
) = 0;
8060 it
->object
= make_number (0);
8062 /* With bidi reordering, the character to display might not be the
8063 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8064 we were reseated to a new string, whose paragraph direction is
8066 if (it
->bidi_p
&& it
->bidi_it
.first_elt
)
8067 get_visually_first_element (it
);
8069 /* IT's position can be greater than IT->string_nchars in case a
8070 field width or precision has been specified when the iterator was
8072 if (IT_CHARPOS (*it
) >= it
->end_charpos
)
8074 /* End of the game. */
8078 else if (IT_CHARPOS (*it
) >= it
->string_nchars
)
8080 /* Pad with spaces. */
8081 it
->c
= ' ', it
->len
= 1;
8082 BYTEPOS (it
->position
) = CHARPOS (it
->position
) = -1;
8084 else if (it
->multibyte_p
)
8085 it
->c
= string_char_and_length (it
->s
+ IT_BYTEPOS (*it
), &it
->len
);
8087 it
->c
= it
->s
[IT_BYTEPOS (*it
)], it
->len
= 1;
8093 /* Set up IT to return characters from an ellipsis, if appropriate.
8094 The definition of the ellipsis glyphs may come from a display table
8095 entry. This function fills IT with the first glyph from the
8096 ellipsis if an ellipsis is to be displayed. */
8099 next_element_from_ellipsis (struct it
*it
)
8101 if (it
->selective_display_ellipsis_p
)
8102 setup_for_ellipsis (it
, it
->len
);
8105 /* The face at the current position may be different from the
8106 face we find after the invisible text. Remember what it
8107 was in IT->saved_face_id, and signal that it's there by
8108 setting face_before_selective_p. */
8109 it
->saved_face_id
= it
->face_id
;
8110 it
->method
= GET_FROM_BUFFER
;
8111 it
->object
= it
->w
->contents
;
8112 reseat_at_next_visible_line_start (it
, true);
8113 it
->face_before_selective_p
= true;
8116 return GET_NEXT_DISPLAY_ELEMENT (it
);
8120 /* Deliver an image display element. The iterator IT is already
8121 filled with image information (done in handle_display_prop). Value
8126 next_element_from_image (struct it
*it
)
8128 it
->what
= IT_IMAGE
;
8133 next_element_from_xwidget (struct it
*it
)
8135 it
->what
= IT_XWIDGET
;
8140 /* Fill iterator IT with next display element from a stretch glyph
8141 property. IT->object is the value of the text property. Value is
8145 next_element_from_stretch (struct it
*it
)
8147 it
->what
= IT_STRETCH
;
8151 /* Scan backwards from IT's current position until we find a stop
8152 position, or until BEGV. This is called when we find ourself
8153 before both the last known prev_stop and base_level_stop while
8154 reordering bidirectional text. */
8157 compute_stop_pos_backwards (struct it
*it
)
8159 const int SCAN_BACK_LIMIT
= 1000;
8160 struct text_pos pos
;
8161 struct display_pos save_current
= it
->current
;
8162 struct text_pos save_position
= it
->position
;
8163 ptrdiff_t charpos
= IT_CHARPOS (*it
);
8164 ptrdiff_t where_we_are
= charpos
;
8165 ptrdiff_t save_stop_pos
= it
->stop_charpos
;
8166 ptrdiff_t save_end_pos
= it
->end_charpos
;
8168 eassert (NILP (it
->string
) && !it
->s
);
8169 eassert (it
->bidi_p
);
8173 it
->end_charpos
= min (charpos
+ 1, ZV
);
8174 charpos
= max (charpos
- SCAN_BACK_LIMIT
, BEGV
);
8175 SET_TEXT_POS (pos
, charpos
, CHAR_TO_BYTE (charpos
));
8176 reseat_1 (it
, pos
, false);
8177 compute_stop_pos (it
);
8178 /* We must advance forward, right? */
8179 if (it
->stop_charpos
<= charpos
)
8182 while (charpos
> BEGV
&& it
->stop_charpos
>= it
->end_charpos
);
8184 if (it
->stop_charpos
<= where_we_are
)
8185 it
->prev_stop
= it
->stop_charpos
;
8187 it
->prev_stop
= BEGV
;
8189 it
->current
= save_current
;
8190 it
->position
= save_position
;
8191 it
->stop_charpos
= save_stop_pos
;
8192 it
->end_charpos
= save_end_pos
;
8195 /* Scan forward from CHARPOS in the current buffer/string, until we
8196 find a stop position > current IT's position. Then handle the stop
8197 position before that. This is called when we bump into a stop
8198 position while reordering bidirectional text. CHARPOS should be
8199 the last previously processed stop_pos (or BEGV/0, if none were
8200 processed yet) whose position is less that IT's current
8204 handle_stop_backwards (struct it
*it
, ptrdiff_t charpos
)
8206 bool bufp
= !STRINGP (it
->string
);
8207 ptrdiff_t where_we_are
= (bufp
? IT_CHARPOS (*it
) : IT_STRING_CHARPOS (*it
));
8208 struct display_pos save_current
= it
->current
;
8209 struct text_pos save_position
= it
->position
;
8210 struct text_pos pos1
;
8211 ptrdiff_t next_stop
;
8213 /* Scan in strict logical order. */
8214 eassert (it
->bidi_p
);
8218 it
->prev_stop
= charpos
;
8221 SET_TEXT_POS (pos1
, charpos
, CHAR_TO_BYTE (charpos
));
8222 reseat_1 (it
, pos1
, false);
8225 it
->current
.string_pos
= string_pos (charpos
, it
->string
);
8226 compute_stop_pos (it
);
8227 /* We must advance forward, right? */
8228 if (it
->stop_charpos
<= it
->prev_stop
)
8230 charpos
= it
->stop_charpos
;
8232 while (charpos
<= where_we_are
);
8235 it
->current
= save_current
;
8236 it
->position
= save_position
;
8237 next_stop
= it
->stop_charpos
;
8238 it
->stop_charpos
= it
->prev_stop
;
8240 it
->stop_charpos
= next_stop
;
8243 /* Load IT with the next display element from current_buffer. Value
8244 is false if end of buffer reached. IT->stop_charpos is the next
8245 position at which to stop and check for text properties or buffer
8249 next_element_from_buffer (struct it
*it
)
8251 bool success_p
= true;
8253 eassert (IT_CHARPOS (*it
) >= BEGV
);
8254 eassert (NILP (it
->string
) && !it
->s
);
8255 eassert (!it
->bidi_p
8256 || (EQ (it
->bidi_it
.string
.lstring
, Qnil
)
8257 && it
->bidi_it
.string
.s
== NULL
));
8259 /* With bidi reordering, the character to display might not be the
8260 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8261 we were reseat()ed to a new buffer position, which is potentially
8262 a different paragraph. */
8263 if (it
->bidi_p
&& it
->bidi_it
.first_elt
)
8265 get_visually_first_element (it
);
8266 SET_TEXT_POS (it
->position
, IT_CHARPOS (*it
), IT_BYTEPOS (*it
));
8269 if (IT_CHARPOS (*it
) >= it
->stop_charpos
)
8271 if (IT_CHARPOS (*it
) >= it
->end_charpos
)
8273 bool overlay_strings_follow_p
;
8275 /* End of the game, except when overlay strings follow that
8276 haven't been returned yet. */
8277 if (it
->overlay_strings_at_end_processed_p
)
8278 overlay_strings_follow_p
= false;
8281 it
->overlay_strings_at_end_processed_p
= true;
8282 overlay_strings_follow_p
= get_overlay_strings (it
, 0);
8285 if (overlay_strings_follow_p
)
8286 success_p
= GET_NEXT_DISPLAY_ELEMENT (it
);
8290 it
->position
= it
->current
.pos
;
8294 else if (!(!it
->bidi_p
8295 || BIDI_AT_BASE_LEVEL (it
->bidi_it
)
8296 || IT_CHARPOS (*it
) == it
->stop_charpos
))
8298 /* With bidi non-linear iteration, we could find ourselves
8299 far beyond the last computed stop_charpos, with several
8300 other stop positions in between that we missed. Scan
8301 them all now, in buffer's logical order, until we find
8302 and handle the last stop_charpos that precedes our
8303 current position. */
8304 handle_stop_backwards (it
, it
->stop_charpos
);
8305 it
->ignore_overlay_strings_at_pos_p
= false;
8306 return GET_NEXT_DISPLAY_ELEMENT (it
);
8312 /* Take note of the stop position we just moved across,
8313 for when we will move back across it. */
8314 it
->prev_stop
= it
->stop_charpos
;
8315 /* If we are at base paragraph embedding level, take
8316 note of the last stop position seen at this
8318 if (BIDI_AT_BASE_LEVEL (it
->bidi_it
))
8319 it
->base_level_stop
= it
->stop_charpos
;
8322 it
->ignore_overlay_strings_at_pos_p
= false;
8323 return GET_NEXT_DISPLAY_ELEMENT (it
);
8327 /* If we are before prev_stop, we may have overstepped on
8328 our way backwards a stop_pos, and if so, we need to
8329 handle that stop_pos. */
8330 && IT_CHARPOS (*it
) < it
->prev_stop
8331 /* We can sometimes back up for reasons that have nothing
8332 to do with bidi reordering. E.g., compositions. The
8333 code below is only needed when we are above the base
8334 embedding level, so test for that explicitly. */
8335 && !BIDI_AT_BASE_LEVEL (it
->bidi_it
))
8337 if (it
->base_level_stop
<= 0
8338 || IT_CHARPOS (*it
) < it
->base_level_stop
)
8340 /* If we lost track of base_level_stop, we need to find
8341 prev_stop by looking backwards. This happens, e.g., when
8342 we were reseated to the previous screenful of text by
8344 it
->base_level_stop
= BEGV
;
8345 compute_stop_pos_backwards (it
);
8346 handle_stop_backwards (it
, it
->prev_stop
);
8349 handle_stop_backwards (it
, it
->base_level_stop
);
8350 it
->ignore_overlay_strings_at_pos_p
= false;
8351 return GET_NEXT_DISPLAY_ELEMENT (it
);
8355 /* No face changes, overlays etc. in sight, so just return a
8356 character from current_buffer. */
8360 /* We moved to the next buffer position, so any info about
8361 previously seen overlays is no longer valid. */
8362 it
->ignore_overlay_strings_at_pos_p
= false;
8364 /* Maybe run the redisplay end trigger hook. Performance note:
8365 This doesn't seem to cost measurable time. */
8366 if (it
->redisplay_end_trigger_charpos
8368 && IT_CHARPOS (*it
) >= it
->redisplay_end_trigger_charpos
)
8369 run_redisplay_end_trigger_hook (it
);
8371 stop
= it
->bidi_it
.scan_dir
< 0 ? -1 : it
->end_charpos
;
8372 if (CHAR_COMPOSED_P (it
, IT_CHARPOS (*it
), IT_BYTEPOS (*it
),
8374 && next_element_from_composition (it
))
8379 /* Get the next character, maybe multibyte. */
8380 p
= BYTE_POS_ADDR (IT_BYTEPOS (*it
));
8381 if (it
->multibyte_p
&& !ASCII_CHAR_P (*p
))
8382 it
->c
= STRING_CHAR_AND_LENGTH (p
, it
->len
);
8384 it
->c
= *p
, it
->len
= 1;
8386 /* Record what we have and where it came from. */
8387 it
->what
= IT_CHARACTER
;
8388 it
->object
= it
->w
->contents
;
8389 it
->position
= it
->current
.pos
;
8391 /* Normally we return the character found above, except when we
8392 really want to return an ellipsis for selective display. */
8397 /* A value of selective > 0 means hide lines indented more
8398 than that number of columns. */
8399 if (it
->selective
> 0
8400 && IT_CHARPOS (*it
) + 1 < ZV
8401 && indented_beyond_p (IT_CHARPOS (*it
) + 1,
8402 IT_BYTEPOS (*it
) + 1,
8405 success_p
= next_element_from_ellipsis (it
);
8406 it
->dpvec_char_len
= -1;
8409 else if (it
->c
== '\r' && it
->selective
== -1)
8411 /* A value of selective == -1 means that everything from the
8412 CR to the end of the line is invisible, with maybe an
8413 ellipsis displayed for it. */
8414 success_p
= next_element_from_ellipsis (it
);
8415 it
->dpvec_char_len
= -1;
8420 /* Value is false if end of buffer reached. */
8421 eassert (!success_p
|| it
->what
!= IT_CHARACTER
|| it
->len
> 0);
8426 /* Run the redisplay end trigger hook for IT. */
8429 run_redisplay_end_trigger_hook (struct it
*it
)
8431 /* IT->glyph_row should be non-null, i.e. we should be actually
8432 displaying something, or otherwise we should not run the hook. */
8433 eassert (it
->glyph_row
);
8435 ptrdiff_t charpos
= it
->redisplay_end_trigger_charpos
;
8436 it
->redisplay_end_trigger_charpos
= 0;
8438 /* Since we are *trying* to run these functions, don't try to run
8439 them again, even if they get an error. */
8440 wset_redisplay_end_trigger (it
->w
, Qnil
);
8441 CALLN (Frun_hook_with_args
, Qredisplay_end_trigger_functions
, it
->window
,
8442 make_number (charpos
));
8444 /* Notice if it changed the face of the character we are on. */
8445 handle_face_prop (it
);
8449 /* Deliver a composition display element. Unlike the other
8450 next_element_from_XXX, this function is not registered in the array
8451 get_next_element[]. It is called from next_element_from_buffer and
8452 next_element_from_string when necessary. */
8455 next_element_from_composition (struct it
*it
)
8457 it
->what
= IT_COMPOSITION
;
8458 it
->len
= it
->cmp_it
.nbytes
;
8459 if (STRINGP (it
->string
))
8463 IT_STRING_CHARPOS (*it
) += it
->cmp_it
.nchars
;
8464 IT_STRING_BYTEPOS (*it
) += it
->cmp_it
.nbytes
;
8467 it
->position
= it
->current
.string_pos
;
8468 it
->object
= it
->string
;
8469 it
->c
= composition_update_it (&it
->cmp_it
, IT_STRING_CHARPOS (*it
),
8470 IT_STRING_BYTEPOS (*it
), it
->string
);
8476 IT_CHARPOS (*it
) += it
->cmp_it
.nchars
;
8477 IT_BYTEPOS (*it
) += it
->cmp_it
.nbytes
;
8480 if (it
->bidi_it
.new_paragraph
)
8481 bidi_paragraph_init (it
->paragraph_embedding
, &it
->bidi_it
,
8483 /* Resync the bidi iterator with IT's new position.
8484 FIXME: this doesn't support bidirectional text. */
8485 while (it
->bidi_it
.charpos
< IT_CHARPOS (*it
))
8486 bidi_move_to_visually_next (&it
->bidi_it
);
8490 it
->position
= it
->current
.pos
;
8491 it
->object
= it
->w
->contents
;
8492 it
->c
= composition_update_it (&it
->cmp_it
, IT_CHARPOS (*it
),
8493 IT_BYTEPOS (*it
), Qnil
);
8500 /***********************************************************************
8501 Moving an iterator without producing glyphs
8502 ***********************************************************************/
8504 /* Check if iterator is at a position corresponding to a valid buffer
8505 position after some move_it_ call. */
8507 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8508 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8511 /* Move iterator IT to a specified buffer or X position within one
8512 line on the display without producing glyphs.
8514 OP should be a bit mask including some or all of these bits:
8515 MOVE_TO_X: Stop upon reaching x-position TO_X.
8516 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8517 Regardless of OP's value, stop upon reaching the end of the display line.
8519 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8520 This means, in particular, that TO_X includes window's horizontal
8523 The return value has several possible values that
8524 say what condition caused the scan to stop:
8526 MOVE_POS_MATCH_OR_ZV
8527 - when TO_POS or ZV was reached.
8530 -when TO_X was reached before TO_POS or ZV were reached.
8533 - when we reached the end of the display area and the line must
8537 - when we reached the end of the display area and the line is
8541 - when we stopped at a line end, i.e. a newline or a CR and selective
8544 static enum move_it_result
8545 move_it_in_display_line_to (struct it
*it
,
8546 ptrdiff_t to_charpos
, int to_x
,
8547 enum move_operation_enum op
)
8549 enum move_it_result result
= MOVE_UNDEFINED
;
8550 struct glyph_row
*saved_glyph_row
;
8551 struct it wrap_it
, atpos_it
, atx_it
, ppos_it
;
8552 void *wrap_data
= NULL
, *atpos_data
= NULL
, *atx_data
= NULL
;
8553 void *ppos_data
= NULL
;
8554 bool may_wrap
= false;
8555 enum it_method prev_method
= it
->method
;
8556 ptrdiff_t closest_pos
IF_LINT (= 0), prev_pos
= IT_CHARPOS (*it
);
8557 bool saw_smaller_pos
= prev_pos
< to_charpos
;
8559 /* Don't produce glyphs in produce_glyphs. */
8560 saved_glyph_row
= it
->glyph_row
;
8561 it
->glyph_row
= NULL
;
8563 /* Use wrap_it to save a copy of IT wherever a word wrap could
8564 occur. Use atpos_it to save a copy of IT at the desired buffer
8565 position, if found, so that we can scan ahead and check if the
8566 word later overshoots the window edge. Use atx_it similarly, for
8572 /* Use ppos_it under bidi reordering to save a copy of IT for the
8573 initial position. We restore that position in IT when we have
8574 scanned the entire display line without finding a match for
8575 TO_CHARPOS and all the character positions are greater than
8576 TO_CHARPOS. We then restart the scan from the initial position,
8577 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8578 the closest to TO_CHARPOS. */
8581 if ((op
& MOVE_TO_POS
) && IT_CHARPOS (*it
) >= to_charpos
)
8583 SAVE_IT (ppos_it
, *it
, ppos_data
);
8584 closest_pos
= IT_CHARPOS (*it
);
8590 #define BUFFER_POS_REACHED_P() \
8591 ((op & MOVE_TO_POS) != 0 \
8592 && BUFFERP (it->object) \
8593 && (IT_CHARPOS (*it) == to_charpos \
8595 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8596 && IT_CHARPOS (*it) > to_charpos) \
8597 || (it->what == IT_COMPOSITION \
8598 && ((IT_CHARPOS (*it) > to_charpos \
8599 && to_charpos >= it->cmp_it.charpos) \
8600 || (IT_CHARPOS (*it) < to_charpos \
8601 && to_charpos <= it->cmp_it.charpos)))) \
8602 && (it->method == GET_FROM_BUFFER \
8603 || (it->method == GET_FROM_DISPLAY_VECTOR \
8604 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8606 /* If there's a line-/wrap-prefix, handle it. */
8607 if (it
->hpos
== 0 && it
->method
== GET_FROM_BUFFER
8608 && it
->current_y
< it
->last_visible_y
)
8609 handle_line_prefix (it
);
8611 if (IT_CHARPOS (*it
) < CHARPOS (this_line_min_pos
))
8612 SET_TEXT_POS (this_line_min_pos
, IT_CHARPOS (*it
), IT_BYTEPOS (*it
));
8616 int x
, i
, ascent
= 0, descent
= 0;
8618 /* Utility macro to reset an iterator with x, ascent, and descent. */
8619 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8620 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8621 (IT)->max_descent = descent)
8623 /* Stop if we move beyond TO_CHARPOS (after an image or a
8624 display string or stretch glyph). */
8625 if ((op
& MOVE_TO_POS
) != 0
8626 && BUFFERP (it
->object
)
8627 && it
->method
== GET_FROM_BUFFER
8629 /* When the iterator is at base embedding level, we
8630 are guaranteed that characters are delivered for
8631 display in strictly increasing order of their
8632 buffer positions. */
8633 || BIDI_AT_BASE_LEVEL (it
->bidi_it
))
8634 && IT_CHARPOS (*it
) > to_charpos
)
8636 && (prev_method
== GET_FROM_IMAGE
8637 || prev_method
== GET_FROM_STRETCH
8638 || prev_method
== GET_FROM_STRING
)
8639 /* Passed TO_CHARPOS from left to right. */
8640 && ((prev_pos
< to_charpos
8641 && IT_CHARPOS (*it
) > to_charpos
)
8642 /* Passed TO_CHARPOS from right to left. */
8643 || (prev_pos
> to_charpos
8644 && IT_CHARPOS (*it
) < to_charpos
)))))
8646 if (it
->line_wrap
!= WORD_WRAP
|| wrap_it
.sp
< 0)
8648 result
= MOVE_POS_MATCH_OR_ZV
;
8651 else if (it
->line_wrap
== WORD_WRAP
&& atpos_it
.sp
< 0)
8652 /* If wrap_it is valid, the current position might be in a
8653 word that is wrapped. So, save the iterator in
8654 atpos_it and continue to see if wrapping happens. */
8655 SAVE_IT (atpos_it
, *it
, atpos_data
);
8658 /* Stop when ZV reached.
8659 We used to stop here when TO_CHARPOS reached as well, but that is
8660 too soon if this glyph does not fit on this line. So we handle it
8661 explicitly below. */
8662 if (!get_next_display_element (it
))
8664 result
= MOVE_POS_MATCH_OR_ZV
;
8668 if (it
->line_wrap
== TRUNCATE
)
8670 if (BUFFER_POS_REACHED_P ())
8672 result
= MOVE_POS_MATCH_OR_ZV
;
8678 if (it
->line_wrap
== WORD_WRAP
&& it
->area
== TEXT_AREA
)
8680 if (IT_DISPLAYING_WHITESPACE (it
))
8684 /* We have reached a glyph that follows one or more
8685 whitespace characters. If the position is
8686 already found, we are done. */
8687 if (atpos_it
.sp
>= 0)
8689 RESTORE_IT (it
, &atpos_it
, atpos_data
);
8690 result
= MOVE_POS_MATCH_OR_ZV
;
8695 RESTORE_IT (it
, &atx_it
, atx_data
);
8696 result
= MOVE_X_REACHED
;
8699 /* Otherwise, we can wrap here. */
8700 SAVE_IT (wrap_it
, *it
, wrap_data
);
8706 /* Remember the line height for the current line, in case
8707 the next element doesn't fit on the line. */
8708 ascent
= it
->max_ascent
;
8709 descent
= it
->max_descent
;
8711 /* The call to produce_glyphs will get the metrics of the
8712 display element IT is loaded with. Record the x-position
8713 before this display element, in case it doesn't fit on the
8717 PRODUCE_GLYPHS (it
);
8719 if (it
->area
!= TEXT_AREA
)
8721 prev_method
= it
->method
;
8722 if (it
->method
== GET_FROM_BUFFER
)
8723 prev_pos
= IT_CHARPOS (*it
);
8724 set_iterator_to_next (it
, true);
8725 if (IT_CHARPOS (*it
) < CHARPOS (this_line_min_pos
))
8726 SET_TEXT_POS (this_line_min_pos
,
8727 IT_CHARPOS (*it
), IT_BYTEPOS (*it
));
8729 && (op
& MOVE_TO_POS
)
8730 && IT_CHARPOS (*it
) > to_charpos
8731 && IT_CHARPOS (*it
) < closest_pos
)
8732 closest_pos
= IT_CHARPOS (*it
);
8736 /* The number of glyphs we get back in IT->nglyphs will normally
8737 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8738 character on a terminal frame, or (iii) a line end. For the
8739 second case, IT->nglyphs - 1 padding glyphs will be present.
8740 (On X frames, there is only one glyph produced for a
8741 composite character.)
8743 The behavior implemented below means, for continuation lines,
8744 that as many spaces of a TAB as fit on the current line are
8745 displayed there. For terminal frames, as many glyphs of a
8746 multi-glyph character are displayed in the current line, too.
8747 This is what the old redisplay code did, and we keep it that
8748 way. Under X, the whole shape of a complex character must
8749 fit on the line or it will be completely displayed in the
8752 Note that both for tabs and padding glyphs, all glyphs have
8756 /* More than one glyph or glyph doesn't fit on line. All
8757 glyphs have the same width. */
8758 int single_glyph_width
= it
->pixel_width
/ it
->nglyphs
;
8760 int x_before_this_char
= x
;
8761 int hpos_before_this_char
= it
->hpos
;
8763 for (i
= 0; i
< it
->nglyphs
; ++i
, x
= new_x
)
8765 new_x
= x
+ single_glyph_width
;
8767 /* We want to leave anything reaching TO_X to the caller. */
8768 if ((op
& MOVE_TO_X
) && new_x
> to_x
)
8770 if (BUFFER_POS_REACHED_P ())
8772 if (it
->line_wrap
!= WORD_WRAP
|| wrap_it
.sp
< 0)
8773 goto buffer_pos_reached
;
8774 if (atpos_it
.sp
< 0)
8776 SAVE_IT (atpos_it
, *it
, atpos_data
);
8777 IT_RESET_X_ASCENT_DESCENT (&atpos_it
);
8782 if (it
->line_wrap
!= WORD_WRAP
|| wrap_it
.sp
< 0)
8785 result
= MOVE_X_REACHED
;
8790 SAVE_IT (atx_it
, *it
, atx_data
);
8791 IT_RESET_X_ASCENT_DESCENT (&atx_it
);
8796 if (/* Lines are continued. */
8797 it
->line_wrap
!= TRUNCATE
8798 && (/* And glyph doesn't fit on the line. */
8799 new_x
> it
->last_visible_x
8800 /* Or it fits exactly and we're on a window
8802 || (new_x
== it
->last_visible_x
8803 && FRAME_WINDOW_P (it
->f
)
8804 && ((it
->bidi_p
&& it
->bidi_it
.paragraph_dir
== R2L
)
8805 ? WINDOW_LEFT_FRINGE_WIDTH (it
->w
)
8806 : WINDOW_RIGHT_FRINGE_WIDTH (it
->w
)))))
8808 if (/* IT->hpos == 0 means the very first glyph
8809 doesn't fit on the line, e.g. a wide image. */
8811 || (new_x
== it
->last_visible_x
8812 && FRAME_WINDOW_P (it
->f
)))
8815 it
->current_x
= new_x
;
8817 /* The character's last glyph just barely fits
8819 if (i
== it
->nglyphs
- 1)
8821 /* If this is the destination position,
8822 return a position *before* it in this row,
8823 now that we know it fits in this row. */
8824 if (BUFFER_POS_REACHED_P ())
8826 if (it
->line_wrap
!= WORD_WRAP
8828 /* If we've just found whitespace to
8829 wrap, effectively ignore the
8830 previous wrap point -- it is no
8831 longer relevant, but we won't
8832 have an opportunity to update it,
8833 since we've reached the edge of
8834 this screen line. */
8836 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it
)))
8838 it
->hpos
= hpos_before_this_char
;
8839 it
->current_x
= x_before_this_char
;
8840 result
= MOVE_POS_MATCH_OR_ZV
;
8843 if (it
->line_wrap
== WORD_WRAP
8846 SAVE_IT (atpos_it
, *it
, atpos_data
);
8847 atpos_it
.current_x
= x_before_this_char
;
8848 atpos_it
.hpos
= hpos_before_this_char
;
8852 prev_method
= it
->method
;
8853 if (it
->method
== GET_FROM_BUFFER
)
8854 prev_pos
= IT_CHARPOS (*it
);
8855 set_iterator_to_next (it
, true);
8856 if (IT_CHARPOS (*it
) < CHARPOS (this_line_min_pos
))
8857 SET_TEXT_POS (this_line_min_pos
,
8858 IT_CHARPOS (*it
), IT_BYTEPOS (*it
));
8859 /* On graphical terminals, newlines may
8860 "overflow" into the fringe if
8861 overflow-newline-into-fringe is non-nil.
8862 On text terminals, and on graphical
8863 terminals with no right margin, newlines
8864 may overflow into the last glyph on the
8866 if (!FRAME_WINDOW_P (it
->f
)
8868 && it
->bidi_it
.paragraph_dir
== R2L
)
8869 ? WINDOW_LEFT_FRINGE_WIDTH (it
->w
)
8870 : WINDOW_RIGHT_FRINGE_WIDTH (it
->w
)) == 0
8871 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it
))
8873 if (!get_next_display_element (it
))
8875 result
= MOVE_POS_MATCH_OR_ZV
;
8878 if (BUFFER_POS_REACHED_P ())
8880 if (ITERATOR_AT_END_OF_LINE_P (it
))
8881 result
= MOVE_POS_MATCH_OR_ZV
;
8883 result
= MOVE_LINE_CONTINUED
;
8886 if (ITERATOR_AT_END_OF_LINE_P (it
)
8887 && (it
->line_wrap
!= WORD_WRAP
8889 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it
)))
8891 result
= MOVE_NEWLINE_OR_CR
;
8898 IT_RESET_X_ASCENT_DESCENT (it
);
8900 /* If the screen line ends with whitespace, and we
8901 are under word-wrap, don't use wrap_it: it is no
8902 longer relevant, but we won't have an opportunity
8903 to update it, since we are done with this screen
8905 if (may_wrap
&& IT_OVERFLOW_NEWLINE_INTO_FRINGE (it
))
8907 /* If we've found TO_X, go back there, as we now
8908 know the last word fits on this screen line. */
8909 if ((op
& MOVE_TO_X
) && new_x
== it
->last_visible_x
8912 RESTORE_IT (it
, &atx_it
, atx_data
);
8915 result
= MOVE_X_REACHED
;
8919 else if (wrap_it
.sp
>= 0)
8921 RESTORE_IT (it
, &wrap_it
, wrap_data
);
8926 TRACE_MOVE ((stderr
, "move_it_in: continued at %d\n",
8928 result
= MOVE_LINE_CONTINUED
;
8932 if (BUFFER_POS_REACHED_P ())
8934 if (it
->line_wrap
!= WORD_WRAP
|| wrap_it
.sp
< 0)
8935 goto buffer_pos_reached
;
8936 if (it
->line_wrap
== WORD_WRAP
&& atpos_it
.sp
< 0)
8938 SAVE_IT (atpos_it
, *it
, atpos_data
);
8939 IT_RESET_X_ASCENT_DESCENT (&atpos_it
);
8943 if (new_x
> it
->first_visible_x
)
8945 /* Glyph is visible. Increment number of glyphs that
8946 would be displayed. */
8951 if (result
!= MOVE_UNDEFINED
)
8954 else if (BUFFER_POS_REACHED_P ())
8957 IT_RESET_X_ASCENT_DESCENT (it
);
8958 result
= MOVE_POS_MATCH_OR_ZV
;
8961 else if ((op
& MOVE_TO_X
) && it
->current_x
>= to_x
)
8963 /* Stop when TO_X specified and reached. This check is
8964 necessary here because of lines consisting of a line end,
8965 only. The line end will not produce any glyphs and we
8966 would never get MOVE_X_REACHED. */
8967 eassert (it
->nglyphs
== 0);
8968 result
= MOVE_X_REACHED
;
8972 /* Is this a line end? If yes, we're done. */
8973 if (ITERATOR_AT_END_OF_LINE_P (it
))
8975 /* If we are past TO_CHARPOS, but never saw any character
8976 positions smaller than TO_CHARPOS, return
8977 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8979 if (it
->bidi_p
&& (op
& MOVE_TO_POS
) != 0)
8981 if (!saw_smaller_pos
&& IT_CHARPOS (*it
) > to_charpos
)
8983 if (closest_pos
< ZV
)
8985 RESTORE_IT (it
, &ppos_it
, ppos_data
);
8986 /* Don't recurse if closest_pos is equal to
8987 to_charpos, since we have just tried that. */
8988 if (closest_pos
!= to_charpos
)
8989 move_it_in_display_line_to (it
, closest_pos
, -1,
8991 result
= MOVE_POS_MATCH_OR_ZV
;
8994 goto buffer_pos_reached
;
8996 else if (it
->line_wrap
== WORD_WRAP
&& atpos_it
.sp
>= 0
8997 && IT_CHARPOS (*it
) > to_charpos
)
8998 goto buffer_pos_reached
;
9000 result
= MOVE_NEWLINE_OR_CR
;
9003 result
= MOVE_NEWLINE_OR_CR
;
9007 prev_method
= it
->method
;
9008 if (it
->method
== GET_FROM_BUFFER
)
9009 prev_pos
= IT_CHARPOS (*it
);
9010 /* The current display element has been consumed. Advance
9012 set_iterator_to_next (it
, true);
9013 if (IT_CHARPOS (*it
) < CHARPOS (this_line_min_pos
))
9014 SET_TEXT_POS (this_line_min_pos
, IT_CHARPOS (*it
), IT_BYTEPOS (*it
));
9015 if (IT_CHARPOS (*it
) < to_charpos
)
9016 saw_smaller_pos
= true;
9018 && (op
& MOVE_TO_POS
)
9019 && IT_CHARPOS (*it
) >= to_charpos
9020 && IT_CHARPOS (*it
) < closest_pos
)
9021 closest_pos
= IT_CHARPOS (*it
);
9023 /* Stop if lines are truncated and IT's current x-position is
9024 past the right edge of the window now. */
9025 if (it
->line_wrap
== TRUNCATE
9026 && it
->current_x
>= it
->last_visible_x
)
9028 if (!FRAME_WINDOW_P (it
->f
)
9029 || ((it
->bidi_p
&& it
->bidi_it
.paragraph_dir
== R2L
)
9030 ? WINDOW_LEFT_FRINGE_WIDTH (it
->w
)
9031 : WINDOW_RIGHT_FRINGE_WIDTH (it
->w
)) == 0
9032 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it
))
9034 bool at_eob_p
= false;
9036 if ((at_eob_p
= !get_next_display_element (it
))
9037 || BUFFER_POS_REACHED_P ()
9038 /* If we are past TO_CHARPOS, but never saw any
9039 character positions smaller than TO_CHARPOS,
9040 return MOVE_POS_MATCH_OR_ZV, like the
9041 unidirectional display did. */
9042 || (it
->bidi_p
&& (op
& MOVE_TO_POS
) != 0
9044 && IT_CHARPOS (*it
) > to_charpos
))
9047 && !BUFFER_POS_REACHED_P ()
9048 && !at_eob_p
&& closest_pos
< ZV
)
9050 RESTORE_IT (it
, &ppos_it
, ppos_data
);
9051 if (closest_pos
!= to_charpos
)
9052 move_it_in_display_line_to (it
, closest_pos
, -1,
9055 result
= MOVE_POS_MATCH_OR_ZV
;
9058 if (ITERATOR_AT_END_OF_LINE_P (it
))
9060 result
= MOVE_NEWLINE_OR_CR
;
9064 else if (it
->bidi_p
&& (op
& MOVE_TO_POS
) != 0
9066 && IT_CHARPOS (*it
) > to_charpos
)
9068 if (closest_pos
< ZV
)
9070 RESTORE_IT (it
, &ppos_it
, ppos_data
);
9071 if (closest_pos
!= to_charpos
)
9072 move_it_in_display_line_to (it
, closest_pos
, -1,
9075 result
= MOVE_POS_MATCH_OR_ZV
;
9078 result
= MOVE_LINE_TRUNCATED
;
9081 #undef IT_RESET_X_ASCENT_DESCENT
9084 #undef BUFFER_POS_REACHED_P
9086 /* If we scanned beyond to_pos and didn't find a point to wrap at,
9087 restore the saved iterator. */
9088 if (atpos_it
.sp
>= 0)
9089 RESTORE_IT (it
, &atpos_it
, atpos_data
);
9090 else if (atx_it
.sp
>= 0)
9091 RESTORE_IT (it
, &atx_it
, atx_data
);
9096 bidi_unshelve_cache (atpos_data
, true);
9098 bidi_unshelve_cache (atx_data
, true);
9100 bidi_unshelve_cache (wrap_data
, true);
9102 bidi_unshelve_cache (ppos_data
, true);
9104 /* Restore the iterator settings altered at the beginning of this
9106 it
->glyph_row
= saved_glyph_row
;
9110 /* For external use. */
9112 move_it_in_display_line (struct it
*it
,
9113 ptrdiff_t to_charpos
, int to_x
,
9114 enum move_operation_enum op
)
9116 if (it
->line_wrap
== WORD_WRAP
9117 && (op
& MOVE_TO_X
))
9120 void *save_data
= NULL
;
9123 SAVE_IT (save_it
, *it
, save_data
);
9124 skip
= move_it_in_display_line_to (it
, to_charpos
, to_x
, op
);
9125 /* When word-wrap is on, TO_X may lie past the end
9126 of a wrapped line. Then it->current is the
9127 character on the next line, so backtrack to the
9128 space before the wrap point. */
9129 if (skip
== MOVE_LINE_CONTINUED
)
9131 int prev_x
= max (it
->current_x
- 1, 0);
9132 RESTORE_IT (it
, &save_it
, save_data
);
9133 move_it_in_display_line_to
9134 (it
, -1, prev_x
, MOVE_TO_X
);
9137 bidi_unshelve_cache (save_data
, true);
9140 move_it_in_display_line_to (it
, to_charpos
, to_x
, op
);
9144 /* Move IT forward until it satisfies one or more of the criteria in
9145 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9147 OP is a bit-mask that specifies where to stop, and in particular,
9148 which of those four position arguments makes a difference. See the
9149 description of enum move_operation_enum.
9151 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9152 screen line, this function will set IT to the next position that is
9153 displayed to the right of TO_CHARPOS on the screen.
9155 Return the maximum pixel length of any line scanned but never more
9156 than it.last_visible_x. */
9159 move_it_to (struct it
*it
, ptrdiff_t to_charpos
, int to_x
, int to_y
, int to_vpos
, int op
)
9161 enum move_it_result skip
, skip2
= MOVE_X_REACHED
;
9162 int line_height
, line_start_x
= 0, reached
= 0;
9163 int max_current_x
= 0;
9164 void *backup_data
= NULL
;
9168 if (op
& MOVE_TO_VPOS
)
9170 /* If no TO_CHARPOS and no TO_X specified, stop at the
9171 start of the line TO_VPOS. */
9172 if ((op
& (MOVE_TO_X
| MOVE_TO_POS
)) == 0)
9174 if (it
->vpos
== to_vpos
)
9180 skip
= move_it_in_display_line_to (it
, -1, -1, 0);
9184 /* TO_VPOS >= 0 means stop at TO_X in the line at
9185 TO_VPOS, or at TO_POS, whichever comes first. */
9186 if (it
->vpos
== to_vpos
)
9192 skip
= move_it_in_display_line_to (it
, to_charpos
, to_x
, op
);
9194 if (skip
== MOVE_POS_MATCH_OR_ZV
|| it
->vpos
== to_vpos
)
9199 else if (skip
== MOVE_X_REACHED
&& it
->vpos
!= to_vpos
)
9201 /* We have reached TO_X but not in the line we want. */
9202 skip
= move_it_in_display_line_to (it
, to_charpos
,
9204 if (skip
== MOVE_POS_MATCH_OR_ZV
)
9212 else if (op
& MOVE_TO_Y
)
9214 struct it it_backup
;
9216 if (it
->line_wrap
== WORD_WRAP
)
9217 SAVE_IT (it_backup
, *it
, backup_data
);
9219 /* TO_Y specified means stop at TO_X in the line containing
9220 TO_Y---or at TO_CHARPOS if this is reached first. The
9221 problem is that we can't really tell whether the line
9222 contains TO_Y before we have completely scanned it, and
9223 this may skip past TO_X. What we do is to first scan to
9226 If TO_X is not specified, use a TO_X of zero. The reason
9227 is to make the outcome of this function more predictable.
9228 If we didn't use TO_X == 0, we would stop at the end of
9229 the line which is probably not what a caller would expect
9231 skip
= move_it_in_display_line_to
9232 (it
, to_charpos
, ((op
& MOVE_TO_X
) ? to_x
: 0),
9233 (MOVE_TO_X
| (op
& MOVE_TO_POS
)));
9235 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9236 if (skip
== MOVE_POS_MATCH_OR_ZV
)
9238 else if (skip
== MOVE_X_REACHED
)
9240 /* If TO_X was reached, we want to know whether TO_Y is
9241 in the line. We know this is the case if the already
9242 scanned glyphs make the line tall enough. Otherwise,
9243 we must check by scanning the rest of the line. */
9244 line_height
= it
->max_ascent
+ it
->max_descent
;
9245 if (to_y
>= it
->current_y
9246 && to_y
< it
->current_y
+ line_height
)
9251 SAVE_IT (it_backup
, *it
, backup_data
);
9252 TRACE_MOVE ((stderr
, "move_it: from %d\n", IT_CHARPOS (*it
)));
9253 skip2
= move_it_in_display_line_to (it
, to_charpos
, -1,
9255 TRACE_MOVE ((stderr
, "move_it: to %d\n", IT_CHARPOS (*it
)));
9256 line_height
= it
->max_ascent
+ it
->max_descent
;
9257 TRACE_MOVE ((stderr
, "move_it: line_height = %d\n", line_height
));
9259 if (to_y
>= it
->current_y
9260 && to_y
< it
->current_y
+ line_height
)
9262 /* If TO_Y is in this line and TO_X was reached
9263 above, we scanned too far. We have to restore
9264 IT's settings to the ones before skipping. But
9265 keep the more accurate values of max_ascent and
9266 max_descent we've found while skipping the rest
9267 of the line, for the sake of callers, such as
9268 pos_visible_p, that need to know the line
9270 int max_ascent
= it
->max_ascent
;
9271 int max_descent
= it
->max_descent
;
9273 RESTORE_IT (it
, &it_backup
, backup_data
);
9274 it
->max_ascent
= max_ascent
;
9275 it
->max_descent
= max_descent
;
9281 if (skip
== MOVE_POS_MATCH_OR_ZV
)
9287 /* Check whether TO_Y is in this line. */
9288 line_height
= it
->max_ascent
+ it
->max_descent
;
9289 TRACE_MOVE ((stderr
, "move_it: line_height = %d\n", line_height
));
9291 if (to_y
>= it
->current_y
9292 && to_y
< it
->current_y
+ line_height
)
9294 if (to_y
> it
->current_y
)
9295 max_current_x
= max (it
->current_x
, max_current_x
);
9297 /* When word-wrap is on, TO_X may lie past the end
9298 of a wrapped line. Then it->current is the
9299 character on the next line, so backtrack to the
9300 space before the wrap point. */
9301 if (skip
== MOVE_LINE_CONTINUED
9302 && it
->line_wrap
== WORD_WRAP
)
9304 int prev_x
= max (it
->current_x
- 1, 0);
9305 RESTORE_IT (it
, &it_backup
, backup_data
);
9306 skip
= move_it_in_display_line_to
9307 (it
, -1, prev_x
, MOVE_TO_X
);
9316 max_current_x
= max (it
->current_x
, max_current_x
);
9320 else if (BUFFERP (it
->object
)
9321 && (it
->method
== GET_FROM_BUFFER
9322 || it
->method
== GET_FROM_STRETCH
)
9323 && IT_CHARPOS (*it
) >= to_charpos
9324 /* Under bidi iteration, a call to set_iterator_to_next
9325 can scan far beyond to_charpos if the initial
9326 portion of the next line needs to be reordered. In
9327 that case, give move_it_in_display_line_to another
9330 && it
->bidi_it
.scan_dir
== -1))
9331 skip
= MOVE_POS_MATCH_OR_ZV
;
9333 skip
= move_it_in_display_line_to (it
, to_charpos
, -1, MOVE_TO_POS
);
9337 case MOVE_POS_MATCH_OR_ZV
:
9338 max_current_x
= max (it
->current_x
, max_current_x
);
9342 case MOVE_NEWLINE_OR_CR
:
9343 max_current_x
= max (it
->current_x
, max_current_x
);
9344 set_iterator_to_next (it
, true);
9345 it
->continuation_lines_width
= 0;
9348 case MOVE_LINE_TRUNCATED
:
9349 max_current_x
= it
->last_visible_x
;
9350 it
->continuation_lines_width
= 0;
9351 reseat_at_next_visible_line_start (it
, false);
9352 if ((op
& MOVE_TO_POS
) != 0
9353 && IT_CHARPOS (*it
) > to_charpos
)
9360 case MOVE_LINE_CONTINUED
:
9361 max_current_x
= it
->last_visible_x
;
9362 /* For continued lines ending in a tab, some of the glyphs
9363 associated with the tab are displayed on the current
9364 line. Since it->current_x does not include these glyphs,
9365 we use it->last_visible_x instead. */
9368 it
->continuation_lines_width
+= it
->last_visible_x
;
9369 /* When moving by vpos, ensure that the iterator really
9370 advances to the next line (bug#847, bug#969). Fixme:
9371 do we need to do this in other circumstances? */
9372 if (it
->current_x
!= it
->last_visible_x
9373 && (op
& MOVE_TO_VPOS
)
9374 && !(op
& (MOVE_TO_X
| MOVE_TO_POS
)))
9376 line_start_x
= it
->current_x
+ it
->pixel_width
9377 - it
->last_visible_x
;
9378 if (FRAME_WINDOW_P (it
->f
))
9380 struct face
*face
= FACE_FROM_ID (it
->f
, it
->face_id
);
9381 struct font
*face_font
= face
->font
;
9383 /* When display_line produces a continued line
9384 that ends in a TAB, it skips a tab stop that
9385 is closer than the font's space character
9386 width (see x_produce_glyphs where it produces
9387 the stretch glyph which represents a TAB).
9388 We need to reproduce the same logic here. */
9389 eassert (face_font
);
9392 if (line_start_x
< face_font
->space_width
)
9394 += it
->tab_width
* face_font
->space_width
;
9397 set_iterator_to_next (it
, false);
9401 it
->continuation_lines_width
+= it
->current_x
;
9408 /* Reset/increment for the next run. */
9409 recenter_overlay_lists (current_buffer
, IT_CHARPOS (*it
));
9410 it
->current_x
= line_start_x
;
9413 it
->current_y
+= it
->max_ascent
+ it
->max_descent
;
9415 last_height
= it
->max_ascent
+ it
->max_descent
;
9416 it
->max_ascent
= it
->max_descent
= 0;
9421 /* On text terminals, we may stop at the end of a line in the middle
9422 of a multi-character glyph. If the glyph itself is continued,
9423 i.e. it is actually displayed on the next line, don't treat this
9424 stopping point as valid; move to the next line instead (unless
9425 that brings us offscreen). */
9426 if (!FRAME_WINDOW_P (it
->f
)
9428 && IT_CHARPOS (*it
) == to_charpos
9429 && it
->what
== IT_CHARACTER
9431 && it
->line_wrap
== WINDOW_WRAP
9432 && it
->current_x
== it
->last_visible_x
- 1
9435 && it
->w
->window_end_valid
9436 && it
->vpos
< it
->w
->window_end_vpos
)
9438 it
->continuation_lines_width
+= it
->current_x
;
9439 it
->current_x
= it
->hpos
= it
->max_ascent
= it
->max_descent
= 0;
9440 it
->current_y
+= it
->max_ascent
+ it
->max_descent
;
9442 last_height
= it
->max_ascent
+ it
->max_descent
;
9446 bidi_unshelve_cache (backup_data
, true);
9448 TRACE_MOVE ((stderr
, "move_it_to: reached %d\n", reached
));
9450 return max_current_x
;
9454 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9456 If DY > 0, move IT backward at least that many pixels. DY = 0
9457 means move IT backward to the preceding line start or BEGV. This
9458 function may move over more than DY pixels if IT->current_y - DY
9459 ends up in the middle of a line; in this case IT->current_y will be
9460 set to the top of the line moved to. */
9463 move_it_vertically_backward (struct it
*it
, int dy
)
9467 void *it2data
= NULL
, *it3data
= NULL
;
9468 ptrdiff_t start_pos
;
9470 = (it
->last_visible_x
- it
->first_visible_x
) / FRAME_COLUMN_WIDTH (it
->f
);
9471 ptrdiff_t pos_limit
;
9476 start_pos
= IT_CHARPOS (*it
);
9478 /* Estimate how many newlines we must move back. */
9479 nlines
= max (1, dy
/ default_line_pixel_height (it
->w
));
9480 if (it
->line_wrap
== TRUNCATE
|| nchars_per_row
== 0)
9483 pos_limit
= max (start_pos
- nlines
* nchars_per_row
, BEGV
);
9485 /* Set the iterator's position that many lines back. But don't go
9486 back more than NLINES full screen lines -- this wins a day with
9487 buffers which have very long lines. */
9488 while (nlines
-- && IT_CHARPOS (*it
) > pos_limit
)
9489 back_to_previous_visible_line_start (it
);
9491 /* Reseat the iterator here. When moving backward, we don't want
9492 reseat to skip forward over invisible text, set up the iterator
9493 to deliver from overlay strings at the new position etc. So,
9494 use reseat_1 here. */
9495 reseat_1 (it
, it
->current
.pos
, true);
9497 /* We are now surely at a line start. */
9498 it
->current_x
= it
->hpos
= 0; /* FIXME: this is incorrect when bidi
9499 reordering is in effect. */
9500 it
->continuation_lines_width
= 0;
9502 /* Move forward and see what y-distance we moved. First move to the
9503 start of the next line so that we get its height. We need this
9504 height to be able to tell whether we reached the specified
9506 SAVE_IT (it2
, *it
, it2data
);
9507 it2
.max_ascent
= it2
.max_descent
= 0;
9510 move_it_to (&it2
, start_pos
, -1, -1, it2
.vpos
+ 1,
9511 MOVE_TO_POS
| MOVE_TO_VPOS
);
9513 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2
)
9514 /* If we are in a display string which starts at START_POS,
9515 and that display string includes a newline, and we are
9516 right after that newline (i.e. at the beginning of a
9517 display line), exit the loop, because otherwise we will
9518 infloop, since move_it_to will see that it is already at
9519 START_POS and will not move. */
9520 || (it2
.method
== GET_FROM_STRING
9521 && IT_CHARPOS (it2
) == start_pos
9522 && SREF (it2
.string
, IT_STRING_BYTEPOS (it2
) - 1) == '\n')));
9523 eassert (IT_CHARPOS (*it
) >= BEGV
);
9524 SAVE_IT (it3
, it2
, it3data
);
9526 move_it_to (&it2
, start_pos
, -1, -1, -1, MOVE_TO_POS
);
9527 eassert (IT_CHARPOS (*it
) >= BEGV
);
9528 /* H is the actual vertical distance from the position in *IT
9529 and the starting position. */
9530 h
= it2
.current_y
- it
->current_y
;
9531 /* NLINES is the distance in number of lines. */
9532 nlines
= it2
.vpos
- it
->vpos
;
9534 /* Correct IT's y and vpos position
9535 so that they are relative to the starting point. */
9541 /* DY == 0 means move to the start of the screen line. The
9542 value of nlines is > 0 if continuation lines were involved,
9543 or if the original IT position was at start of a line. */
9544 RESTORE_IT (it
, it
, it2data
);
9546 move_it_by_lines (it
, nlines
);
9547 /* The above code moves us to some position NLINES down,
9548 usually to its first glyph (leftmost in an L2R line), but
9549 that's not necessarily the start of the line, under bidi
9550 reordering. We want to get to the character position
9551 that is immediately after the newline of the previous
9554 && !it
->continuation_lines_width
9555 && !STRINGP (it
->string
)
9556 && IT_CHARPOS (*it
) > BEGV
9557 && FETCH_BYTE (IT_BYTEPOS (*it
) - 1) != '\n')
9559 ptrdiff_t cp
= IT_CHARPOS (*it
), bp
= IT_BYTEPOS (*it
);
9562 cp
= find_newline_no_quit (cp
, bp
, -1, NULL
);
9563 move_it_to (it
, cp
, -1, -1, -1, MOVE_TO_POS
);
9565 bidi_unshelve_cache (it3data
, true);
9569 /* The y-position we try to reach, relative to *IT.
9570 Note that H has been subtracted in front of the if-statement. */
9571 int target_y
= it
->current_y
+ h
- dy
;
9572 int y0
= it3
.current_y
;
9576 RESTORE_IT (&it3
, &it3
, it3data
);
9577 y1
= line_bottom_y (&it3
);
9578 line_height
= y1
- y0
;
9579 RESTORE_IT (it
, it
, it2data
);
9580 /* If we did not reach target_y, try to move further backward if
9581 we can. If we moved too far backward, try to move forward. */
9582 if (target_y
< it
->current_y
9583 /* This is heuristic. In a window that's 3 lines high, with
9584 a line height of 13 pixels each, recentering with point
9585 on the bottom line will try to move -39/2 = 19 pixels
9586 backward. Try to avoid moving into the first line. */
9587 && (it
->current_y
- target_y
9588 > min (window_box_height (it
->w
), line_height
* 2 / 3))
9589 && IT_CHARPOS (*it
) > BEGV
)
9591 TRACE_MOVE ((stderr
, " not far enough -> move_vert %d\n",
9592 target_y
- it
->current_y
));
9593 dy
= it
->current_y
- target_y
;
9594 goto move_further_back
;
9596 else if (target_y
>= it
->current_y
+ line_height
9597 && IT_CHARPOS (*it
) < ZV
)
9599 /* Should move forward by at least one line, maybe more.
9601 Note: Calling move_it_by_lines can be expensive on
9602 terminal frames, where compute_motion is used (via
9603 vmotion) to do the job, when there are very long lines
9604 and truncate-lines is nil. That's the reason for
9605 treating terminal frames specially here. */
9607 if (!FRAME_WINDOW_P (it
->f
))
9608 move_it_vertically (it
, target_y
- it
->current_y
);
9613 move_it_by_lines (it
, 1);
9615 while (target_y
>= line_bottom_y (it
) && IT_CHARPOS (*it
) < ZV
);
9622 /* Move IT by a specified amount of pixel lines DY. DY negative means
9623 move backwards. DY = 0 means move to start of screen line. At the
9624 end, IT will be on the start of a screen line. */
9627 move_it_vertically (struct it
*it
, int dy
)
9630 move_it_vertically_backward (it
, -dy
);
9633 TRACE_MOVE ((stderr
, "move_it_v: from %d, %d\n", IT_CHARPOS (*it
), dy
));
9634 move_it_to (it
, ZV
, -1, it
->current_y
+ dy
, -1,
9635 MOVE_TO_POS
| MOVE_TO_Y
);
9636 TRACE_MOVE ((stderr
, "move_it_v: to %d\n", IT_CHARPOS (*it
)));
9638 /* If buffer ends in ZV without a newline, move to the start of
9639 the line to satisfy the post-condition. */
9640 if (IT_CHARPOS (*it
) == ZV
9642 && FETCH_BYTE (IT_BYTEPOS (*it
) - 1) != '\n')
9643 move_it_by_lines (it
, 0);
9648 /* Move iterator IT past the end of the text line it is in. */
9651 move_it_past_eol (struct it
*it
)
9653 enum move_it_result rc
;
9655 rc
= move_it_in_display_line_to (it
, Z
, 0, MOVE_TO_POS
);
9656 if (rc
== MOVE_NEWLINE_OR_CR
)
9657 set_iterator_to_next (it
, false);
9661 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9662 negative means move up. DVPOS == 0 means move to the start of the
9665 Optimization idea: If we would know that IT->f doesn't use
9666 a face with proportional font, we could be faster for
9667 truncate-lines nil. */
9670 move_it_by_lines (struct it
*it
, ptrdiff_t dvpos
)
9673 /* The commented-out optimization uses vmotion on terminals. This
9674 gives bad results, because elements like it->what, on which
9675 callers such as pos_visible_p rely, aren't updated. */
9676 /* struct position pos;
9677 if (!FRAME_WINDOW_P (it->f))
9679 struct text_pos textpos;
9681 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9682 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9683 reseat (it, textpos, true);
9684 it->vpos += pos.vpos;
9685 it->current_y += pos.vpos;
9691 /* DVPOS == 0 means move to the start of the screen line. */
9692 move_it_vertically_backward (it
, 0);
9693 /* Let next call to line_bottom_y calculate real line height. */
9698 move_it_to (it
, -1, -1, -1, it
->vpos
+ dvpos
, MOVE_TO_VPOS
);
9699 if (!IT_POS_VALID_AFTER_MOVE_P (it
))
9701 /* Only move to the next buffer position if we ended up in a
9702 string from display property, not in an overlay string
9703 (before-string or after-string). That is because the
9704 latter don't conceal the underlying buffer position, so
9705 we can ask to move the iterator to the exact position we
9706 are interested in. Note that, even if we are already at
9707 IT_CHARPOS (*it), the call below is not a no-op, as it
9708 will detect that we are at the end of the string, pop the
9709 iterator, and compute it->current_x and it->hpos
9711 move_it_to (it
, IT_CHARPOS (*it
) + it
->string_from_display_prop_p
,
9712 -1, -1, -1, MOVE_TO_POS
);
9718 void *it2data
= NULL
;
9719 ptrdiff_t start_charpos
, i
;
9721 = (it
->last_visible_x
- it
->first_visible_x
) / FRAME_COLUMN_WIDTH (it
->f
);
9722 bool hit_pos_limit
= false;
9723 ptrdiff_t pos_limit
;
9725 /* Start at the beginning of the screen line containing IT's
9726 position. This may actually move vertically backwards,
9727 in case of overlays, so adjust dvpos accordingly. */
9729 move_it_vertically_backward (it
, 0);
9732 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9733 screen lines, and reseat the iterator there. */
9734 start_charpos
= IT_CHARPOS (*it
);
9735 if (it
->line_wrap
== TRUNCATE
|| nchars_per_row
== 0)
9738 pos_limit
= max (start_charpos
+ dvpos
* nchars_per_row
, BEGV
);
9740 for (i
= -dvpos
; i
> 0 && IT_CHARPOS (*it
) > pos_limit
; --i
)
9741 back_to_previous_visible_line_start (it
);
9742 if (i
> 0 && IT_CHARPOS (*it
) <= pos_limit
)
9743 hit_pos_limit
= true;
9744 reseat (it
, it
->current
.pos
, true);
9746 /* Move further back if we end up in a string or an image. */
9747 while (!IT_POS_VALID_AFTER_MOVE_P (it
))
9749 /* First try to move to start of display line. */
9751 move_it_vertically_backward (it
, 0);
9753 if (IT_POS_VALID_AFTER_MOVE_P (it
))
9755 /* If start of line is still in string or image,
9756 move further back. */
9757 back_to_previous_visible_line_start (it
);
9758 reseat (it
, it
->current
.pos
, true);
9762 it
->current_x
= it
->hpos
= 0;
9764 /* Above call may have moved too far if continuation lines
9765 are involved. Scan forward and see if it did. */
9766 SAVE_IT (it2
, *it
, it2data
);
9767 it2
.vpos
= it2
.current_y
= 0;
9768 move_it_to (&it2
, start_charpos
, -1, -1, -1, MOVE_TO_POS
);
9769 it
->vpos
-= it2
.vpos
;
9770 it
->current_y
-= it2
.current_y
;
9771 it
->current_x
= it
->hpos
= 0;
9773 /* If we moved too far back, move IT some lines forward. */
9774 if (it2
.vpos
> -dvpos
)
9776 int delta
= it2
.vpos
+ dvpos
;
9778 RESTORE_IT (&it2
, &it2
, it2data
);
9779 SAVE_IT (it2
, *it
, it2data
);
9780 move_it_to (it
, -1, -1, -1, it
->vpos
+ delta
, MOVE_TO_VPOS
);
9781 /* Move back again if we got too far ahead. */
9782 if (IT_CHARPOS (*it
) >= start_charpos
)
9783 RESTORE_IT (it
, &it2
, it2data
);
9785 bidi_unshelve_cache (it2data
, true);
9787 else if (hit_pos_limit
&& pos_limit
> BEGV
9788 && dvpos
< 0 && it2
.vpos
< -dvpos
)
9790 /* If we hit the limit, but still didn't make it far enough
9791 back, that means there's a display string with a newline
9792 covering a large chunk of text, and that caused
9793 back_to_previous_visible_line_start try to go too far.
9794 Punish those who commit such atrocities by going back
9795 until we've reached DVPOS, after lifting the limit, which
9796 could make it slow for very long lines. "If it hurts,
9799 RESTORE_IT (it
, it
, it2data
);
9800 for (i
= -dvpos
; i
> 0; --i
)
9802 back_to_previous_visible_line_start (it
);
9805 reseat_1 (it
, it
->current
.pos
, true);
9808 RESTORE_IT (it
, it
, it2data
);
9812 /* Return true if IT points into the middle of a display vector. */
9815 in_display_vector_p (struct it
*it
)
9817 return (it
->method
== GET_FROM_DISPLAY_VECTOR
9818 && it
->current
.dpvec_index
> 0
9819 && it
->dpvec
+ it
->current
.dpvec_index
!= it
->dpend
);
9822 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size
, Swindow_text_pixel_size
, 0, 6, 0,
9823 doc
: /* Return the size of the text of WINDOW's buffer in pixels.
9824 WINDOW must be a live window and defaults to the selected one. The
9825 return value is a cons of the maximum pixel-width of any text line and
9826 the maximum pixel-height of all text lines.
9828 The optional argument FROM, if non-nil, specifies the first text
9829 position and defaults to the minimum accessible position of the buffer.
9830 If FROM is t, use the minimum accessible position that starts a
9831 non-empty line. TO, if non-nil, specifies the last text position and
9832 defaults to the maximum accessible position of the buffer. If TO is t,
9833 use the maximum accessible position that ends a non-empty line.
9835 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9836 width that can be returned. X-LIMIT nil or omitted, means to use the
9837 pixel-width of WINDOW's body; use this if you want to know how high
9838 WINDOW should be become in order to fit all of its buffer's text with
9839 the width of WINDOW unaltered. Use the maximum width WINDOW may assume
9840 if you intend to change WINDOW's width. In any case, text whose
9841 x-coordinate is beyond X-LIMIT is ignored. Since calculating the width
9842 of long lines can take some time, it's always a good idea to make this
9843 argument as small as possible; in particular, if the buffer contains
9844 long lines that shall be truncated anyway.
9846 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9847 height (excluding the height of the mode- or header-line, if any) that
9848 can be returned. Text lines whose y-coordinate is beyond Y-LIMIT are
9849 ignored. Since calculating the text height of a large buffer can take
9850 some time, it makes sense to specify this argument if the size of the
9851 buffer is large or unknown.
9853 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9854 include the height of the mode- or header-line of WINDOW in the return
9855 value. If it is either the symbol `mode-line' or `header-line', include
9856 only the height of that line, if present, in the return value. If t,
9857 include the height of both, if present, in the return value. */)
9858 (Lisp_Object window
, Lisp_Object from
, Lisp_Object to
, Lisp_Object x_limit
,
9859 Lisp_Object y_limit
, Lisp_Object mode_and_header_line
)
9861 struct window
*w
= decode_live_window (window
);
9862 Lisp_Object buffer
= w
->contents
;
9865 struct buffer
*old_b
= NULL
;
9866 ptrdiff_t start
, end
, pos
;
9867 struct text_pos startp
;
9868 void *itdata
= NULL
;
9869 int c
, max_x
= 0, max_y
= 0, x
= 0, y
= 0;
9871 CHECK_BUFFER (buffer
);
9872 b
= XBUFFER (buffer
);
9874 if (b
!= current_buffer
)
9876 old_b
= current_buffer
;
9877 set_buffer_internal (b
);
9882 else if (EQ (from
, Qt
))
9885 while ((pos
++ < ZV
) && (c
= FETCH_CHAR (pos
))
9886 && (c
== ' ' || c
== '\t' || c
== '\n' || c
== '\r'))
9888 while ((pos
-- > BEGV
) && (c
= FETCH_CHAR (pos
)) && (c
== ' ' || c
== '\t'))
9893 CHECK_NUMBER_COERCE_MARKER (from
);
9894 start
= min (max (XINT (from
), BEGV
), ZV
);
9899 else if (EQ (to
, Qt
))
9902 while ((pos
-- > BEGV
) && (c
= FETCH_CHAR (pos
))
9903 && (c
== ' ' || c
== '\t' || c
== '\n' || c
== '\r'))
9905 while ((pos
++ < ZV
) && (c
= FETCH_CHAR (pos
)) && (c
== ' ' || c
== '\t'))
9910 CHECK_NUMBER_COERCE_MARKER (to
);
9911 end
= max (start
, min (XINT (to
), ZV
));
9914 if (!NILP (x_limit
) && RANGED_INTEGERP (0, x_limit
, INT_MAX
))
9915 max_x
= XINT (x_limit
);
9919 else if (RANGED_INTEGERP (0, y_limit
, INT_MAX
))
9920 max_y
= XINT (y_limit
);
9922 itdata
= bidi_shelve_cache ();
9923 SET_TEXT_POS (startp
, start
, CHAR_TO_BYTE (start
));
9924 start_display (&it
, w
, startp
);
9927 x
= move_it_to (&it
, end
, -1, max_y
, -1, MOVE_TO_POS
| MOVE_TO_Y
);
9930 it
.last_visible_x
= max_x
;
9931 /* Actually, we never want move_it_to stop at to_x. But to make
9932 sure that move_it_in_display_line_to always moves far enough,
9933 we set it to INT_MAX and specify MOVE_TO_X. Also bound width
9934 value by X-LIMIT. */
9935 x
= min (move_it_to (&it
, end
, INT_MAX
, max_y
, -1,
9936 MOVE_TO_POS
| MOVE_TO_X
| MOVE_TO_Y
),
9940 /* Subtract height of header-line which was counted automatically by
9942 y
= min (it
.current_y
+ it
.max_ascent
+ it
.max_descent
9943 - WINDOW_HEADER_LINE_HEIGHT (w
),
9946 if (EQ (mode_and_header_line
, Qheader_line
)
9947 || EQ (mode_and_header_line
, Qt
))
9948 /* Re-add height of header-line as requested. */
9949 y
= y
+ WINDOW_HEADER_LINE_HEIGHT (w
);
9951 if (EQ (mode_and_header_line
, Qmode_line
)
9952 || EQ (mode_and_header_line
, Qt
))
9953 /* Add height of mode-line as requested. */
9954 y
= y
+ WINDOW_MODE_LINE_HEIGHT (w
);
9956 bidi_unshelve_cache (itdata
, false);
9959 set_buffer_internal (old_b
);
9961 return Fcons (make_number (x
), make_number (y
));
9964 /***********************************************************************
9966 ***********************************************************************/
9968 /* Return the number of arguments the format string FORMAT needs. */
9971 format_nargs (char const *format
)
9973 ptrdiff_t nargs
= 0;
9974 for (char const *p
= format
; (p
= strchr (p
, '%')); p
++)
9982 /* Add a message with format string FORMAT and formatted arguments
9986 add_to_log (const char *format
, ...)
9989 va_start (ap
, format
);
9990 vadd_to_log (format
, ap
);
9995 vadd_to_log (char const *format
, va_list ap
)
9997 ptrdiff_t form_nargs
= format_nargs (format
);
9998 ptrdiff_t nargs
= 1 + form_nargs
;
9999 Lisp_Object args
[10];
10000 eassert (nargs
<= ARRAYELTS (args
));
10001 AUTO_STRING (args0
, format
);
10003 for (ptrdiff_t i
= 1; i
<= nargs
; i
++)
10004 args
[i
] = va_arg (ap
, Lisp_Object
);
10005 Lisp_Object msg
= Qnil
;
10006 msg
= Fformat_message (nargs
, args
);
10008 ptrdiff_t len
= SBYTES (msg
) + 1;
10010 char *buffer
= SAFE_ALLOCA (len
);
10011 memcpy (buffer
, SDATA (msg
), len
);
10013 message_dolog (buffer
, len
- 1, true, STRING_MULTIBYTE (msg
));
10018 /* Output a newline in the *Messages* buffer if "needs" one. */
10021 message_log_maybe_newline (void)
10023 if (message_log_need_newline
)
10024 message_dolog ("", 0, true, false);
10028 /* Add a string M of length NBYTES to the message log, optionally
10029 terminated with a newline when NLFLAG is true. MULTIBYTE, if
10030 true, means interpret the contents of M as multibyte. This
10031 function calls low-level routines in order to bypass text property
10032 hooks, etc. which might not be safe to run.
10034 This may GC (insert may run before/after change hooks),
10035 so the buffer M must NOT point to a Lisp string. */
10038 message_dolog (const char *m
, ptrdiff_t nbytes
, bool nlflag
, bool multibyte
)
10040 const unsigned char *msg
= (const unsigned char *) m
;
10042 if (!NILP (Vmemory_full
))
10045 if (!NILP (Vmessage_log_max
))
10047 struct buffer
*oldbuf
;
10048 Lisp_Object oldpoint
, oldbegv
, oldzv
;
10049 int old_windows_or_buffers_changed
= windows_or_buffers_changed
;
10050 ptrdiff_t point_at_end
= 0;
10051 ptrdiff_t zv_at_end
= 0;
10052 Lisp_Object old_deactivate_mark
;
10054 old_deactivate_mark
= Vdeactivate_mark
;
10055 oldbuf
= current_buffer
;
10057 /* Ensure the Messages buffer exists, and switch to it.
10058 If we created it, set the major-mode. */
10059 bool newbuffer
= NILP (Fget_buffer (Vmessages_buffer_name
));
10060 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name
));
10062 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
10063 call0 (intern ("messages-buffer-mode"));
10065 bset_undo_list (current_buffer
, Qt
);
10066 bset_cache_long_scans (current_buffer
, Qnil
);
10068 oldpoint
= message_dolog_marker1
;
10069 set_marker_restricted_both (oldpoint
, Qnil
, PT
, PT_BYTE
);
10070 oldbegv
= message_dolog_marker2
;
10071 set_marker_restricted_both (oldbegv
, Qnil
, BEGV
, BEGV_BYTE
);
10072 oldzv
= message_dolog_marker3
;
10073 set_marker_restricted_both (oldzv
, Qnil
, ZV
, ZV_BYTE
);
10081 BEGV_BYTE
= BEG_BYTE
;
10084 TEMP_SET_PT_BOTH (Z
, Z_BYTE
);
10086 /* Insert the string--maybe converting multibyte to single byte
10087 or vice versa, so that all the text fits the buffer. */
10089 && NILP (BVAR (current_buffer
, enable_multibyte_characters
)))
10095 /* Convert a multibyte string to single-byte
10096 for the *Message* buffer. */
10097 for (i
= 0; i
< nbytes
; i
+= char_bytes
)
10099 c
= string_char_and_length (msg
+ i
, &char_bytes
);
10100 work
[0] = CHAR_TO_BYTE8 (c
);
10101 insert_1_both (work
, 1, 1, true, false, false);
10104 else if (! multibyte
10105 && ! NILP (BVAR (current_buffer
, enable_multibyte_characters
)))
10109 unsigned char str
[MAX_MULTIBYTE_LENGTH
];
10110 /* Convert a single-byte string to multibyte
10111 for the *Message* buffer. */
10112 for (i
= 0; i
< nbytes
; i
++)
10115 MAKE_CHAR_MULTIBYTE (c
);
10116 char_bytes
= CHAR_STRING (c
, str
);
10117 insert_1_both ((char *) str
, 1, char_bytes
, true, false, false);
10121 insert_1_both (m
, chars_in_text (msg
, nbytes
), nbytes
,
10122 true, false, false);
10126 ptrdiff_t this_bol
, this_bol_byte
, prev_bol
, prev_bol_byte
;
10129 insert_1_both ("\n", 1, 1, true, false, false);
10131 scan_newline (Z
, Z_BYTE
, BEG
, BEG_BYTE
, -2, false);
10133 this_bol_byte
= PT_BYTE
;
10135 /* See if this line duplicates the previous one.
10136 If so, combine duplicates. */
10137 if (this_bol
> BEG
)
10139 scan_newline (PT
, PT_BYTE
, BEG
, BEG_BYTE
, -2, false);
10141 prev_bol_byte
= PT_BYTE
;
10143 dups
= message_log_check_duplicate (prev_bol_byte
,
10147 del_range_both (prev_bol
, prev_bol_byte
,
10148 this_bol
, this_bol_byte
, false);
10151 char dupstr
[sizeof " [ times]"
10152 + INT_STRLEN_BOUND (printmax_t
)];
10154 /* If you change this format, don't forget to also
10155 change message_log_check_duplicate. */
10156 int duplen
= sprintf (dupstr
, " [%"pMd
" times]", dups
);
10157 TEMP_SET_PT_BOTH (Z
- 1, Z_BYTE
- 1);
10158 insert_1_both (dupstr
, duplen
, duplen
,
10159 true, false, true);
10164 /* If we have more than the desired maximum number of lines
10165 in the *Messages* buffer now, delete the oldest ones.
10166 This is safe because we don't have undo in this buffer. */
10168 if (NATNUMP (Vmessage_log_max
))
10170 scan_newline (Z
, Z_BYTE
, BEG
, BEG_BYTE
,
10171 -XFASTINT (Vmessage_log_max
) - 1, false);
10172 del_range_both (BEG
, BEG_BYTE
, PT
, PT_BYTE
, false);
10175 BEGV
= marker_position (oldbegv
);
10176 BEGV_BYTE
= marker_byte_position (oldbegv
);
10185 ZV
= marker_position (oldzv
);
10186 ZV_BYTE
= marker_byte_position (oldzv
);
10190 TEMP_SET_PT_BOTH (Z
, Z_BYTE
);
10192 /* We can't do Fgoto_char (oldpoint) because it will run some
10194 TEMP_SET_PT_BOTH (marker_position (oldpoint
),
10195 marker_byte_position (oldpoint
));
10197 unchain_marker (XMARKER (oldpoint
));
10198 unchain_marker (XMARKER (oldbegv
));
10199 unchain_marker (XMARKER (oldzv
));
10201 /* We called insert_1_both above with its 5th argument (PREPARE)
10202 false, which prevents insert_1_both from calling
10203 prepare_to_modify_buffer, which in turns prevents us from
10204 incrementing windows_or_buffers_changed even if *Messages* is
10205 shown in some window. So we must manually set
10206 windows_or_buffers_changed here to make up for that. */
10207 windows_or_buffers_changed
= old_windows_or_buffers_changed
;
10208 bset_redisplay (current_buffer
);
10210 set_buffer_internal (oldbuf
);
10212 message_log_need_newline
= !nlflag
;
10213 Vdeactivate_mark
= old_deactivate_mark
;
10218 /* We are at the end of the buffer after just having inserted a newline.
10219 (Note: We depend on the fact we won't be crossing the gap.)
10220 Check to see if the most recent message looks a lot like the previous one.
10221 Return 0 if different, 1 if the new one should just replace it, or a
10222 value N > 1 if we should also append " [N times]". */
10225 message_log_check_duplicate (ptrdiff_t prev_bol_byte
, ptrdiff_t this_bol_byte
)
10228 ptrdiff_t len
= Z_BYTE
- 1 - this_bol_byte
;
10229 bool seen_dots
= false;
10230 unsigned char *p1
= BUF_BYTE_ADDRESS (current_buffer
, prev_bol_byte
);
10231 unsigned char *p2
= BUF_BYTE_ADDRESS (current_buffer
, this_bol_byte
);
10233 for (i
= 0; i
< len
; i
++)
10235 if (i
>= 3 && p1
[i
- 3] == '.' && p1
[i
- 2] == '.' && p1
[i
- 1] == '.')
10237 if (p1
[i
] != p2
[i
])
10243 if (*p1
++ == ' ' && *p1
++ == '[')
10246 intmax_t n
= strtoimax ((char *) p1
, &pend
, 10);
10247 if (0 < n
&& n
< INTMAX_MAX
&& strncmp (pend
, " times]\n", 8) == 0)
10254 /* Display an echo area message M with a specified length of NBYTES
10255 bytes. The string may include null characters. If M is not a
10256 string, clear out any existing message, and let the mini-buffer
10259 This function cancels echoing. */
10262 message3 (Lisp_Object m
)
10264 clear_message (true, true);
10267 /* First flush out any partial line written with print. */
10268 message_log_maybe_newline ();
10271 ptrdiff_t nbytes
= SBYTES (m
);
10272 bool multibyte
= STRING_MULTIBYTE (m
);
10275 SAFE_ALLOCA_STRING (buffer
, m
);
10276 message_dolog (buffer
, nbytes
, true, multibyte
);
10279 if (! inhibit_message
)
10280 message3_nolog (m
);
10283 /* Log the message M to stderr. Log an empty line if M is not a string. */
10286 message_to_stderr (Lisp_Object m
)
10288 if (noninteractive_need_newline
)
10290 noninteractive_need_newline
= false;
10291 fputc ('\n', stderr
);
10295 Lisp_Object coding_system
= Vlocale_coding_system
;
10298 if (!NILP (Vcoding_system_for_write
))
10299 coding_system
= Vcoding_system_for_write
;
10300 if (!NILP (coding_system
))
10301 s
= code_convert_string_norecord (m
, coding_system
, true);
10305 fwrite (SDATA (s
), SBYTES (s
), 1, stderr
);
10307 if (!cursor_in_echo_area
)
10308 fputc ('\n', stderr
);
10312 /* The non-logging version of message3.
10313 This does not cancel echoing, because it is used for echoing.
10314 Perhaps we need to make a separate function for echoing
10315 and make this cancel echoing. */
10318 message3_nolog (Lisp_Object m
)
10320 struct frame
*sf
= SELECTED_FRAME ();
10322 if (FRAME_INITIAL_P (sf
))
10323 message_to_stderr (m
);
10324 /* Error messages get reported properly by cmd_error, so this must be just an
10325 informative message; if the frame hasn't really been initialized yet, just
10327 else if (INTERACTIVE
&& sf
->glyphs_initialized_p
)
10329 /* Get the frame containing the mini-buffer
10330 that the selected frame is using. */
10331 Lisp_Object mini_window
= FRAME_MINIBUF_WINDOW (sf
);
10332 Lisp_Object frame
= XWINDOW (mini_window
)->frame
;
10333 struct frame
*f
= XFRAME (frame
);
10335 if (FRAME_VISIBLE_P (sf
) && !FRAME_VISIBLE_P (f
))
10336 Fmake_frame_visible (frame
);
10338 if (STRINGP (m
) && SCHARS (m
) > 0)
10341 if (minibuffer_auto_raise
)
10342 Fraise_frame (frame
);
10343 /* Assume we are not echoing.
10344 (If we are, echo_now will override this.) */
10345 echo_message_buffer
= Qnil
;
10348 clear_message (true, true);
10350 do_pending_window_change (false);
10351 echo_area_display (true);
10352 do_pending_window_change (false);
10353 if (FRAME_TERMINAL (f
)->frame_up_to_date_hook
)
10354 (*FRAME_TERMINAL (f
)->frame_up_to_date_hook
) (f
);
10359 /* Display a null-terminated echo area message M. If M is 0, clear
10360 out any existing message, and let the mini-buffer text show through.
10362 The buffer M must continue to exist until after the echo area gets
10363 cleared or some other message gets displayed there. Do not pass
10364 text that is stored in a Lisp string. Do not pass text in a buffer
10365 that was alloca'd. */
10368 message1 (const char *m
)
10370 message3 (m
? build_unibyte_string (m
) : Qnil
);
10374 /* The non-logging counterpart of message1. */
10377 message1_nolog (const char *m
)
10379 message3_nolog (m
? build_unibyte_string (m
) : Qnil
);
10382 /* Display a message M which contains a single %s
10383 which gets replaced with STRING. */
10386 message_with_string (const char *m
, Lisp_Object string
, bool log
)
10388 CHECK_STRING (string
);
10391 if (noninteractive
)
10392 need_message
= !!m
;
10393 else if (!INTERACTIVE
)
10394 need_message
= false;
10397 /* The frame whose minibuffer we're going to display the message on.
10398 It may be larger than the selected frame, so we need
10399 to use its buffer, not the selected frame's buffer. */
10400 Lisp_Object mini_window
;
10401 struct frame
*f
, *sf
= SELECTED_FRAME ();
10403 /* Get the frame containing the minibuffer
10404 that the selected frame is using. */
10405 mini_window
= FRAME_MINIBUF_WINDOW (sf
);
10406 f
= XFRAME (WINDOW_FRAME (XWINDOW (mini_window
)));
10408 /* Error messages get reported properly by cmd_error, so this must be
10409 just an informative message; if the frame hasn't really been
10410 initialized yet, just toss it. */
10411 need_message
= f
->glyphs_initialized_p
;
10416 AUTO_STRING (fmt
, m
);
10417 Lisp_Object msg
= CALLN (Fformat_message
, fmt
, string
);
10419 if (noninteractive
)
10420 message_to_stderr (msg
);
10426 message3_nolog (msg
);
10428 /* Print should start at the beginning of the message
10429 buffer next time. */
10430 message_buf_print
= false;
10436 /* Dump an informative message to the minibuf. If M is 0, clear out
10437 any existing message, and let the mini-buffer text show through.
10439 The message must be safe ASCII and the format must not contain ` or
10440 '. If your message and format do not fit into this category,
10441 convert your arguments to Lisp objects and use Fmessage instead. */
10443 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10444 vmessage (const char *m
, va_list ap
)
10446 if (noninteractive
)
10450 if (noninteractive_need_newline
)
10451 putc ('\n', stderr
);
10452 noninteractive_need_newline
= false;
10453 vfprintf (stderr
, m
, ap
);
10454 if (!cursor_in_echo_area
)
10455 fprintf (stderr
, "\n");
10459 else if (INTERACTIVE
)
10461 /* The frame whose mini-buffer we're going to display the message
10462 on. It may be larger than the selected frame, so we need to
10463 use its buffer, not the selected frame's buffer. */
10464 Lisp_Object mini_window
;
10465 struct frame
*f
, *sf
= SELECTED_FRAME ();
10467 /* Get the frame containing the mini-buffer
10468 that the selected frame is using. */
10469 mini_window
= FRAME_MINIBUF_WINDOW (sf
);
10470 f
= XFRAME (WINDOW_FRAME (XWINDOW (mini_window
)));
10472 /* Error messages get reported properly by cmd_error, so this must be
10473 just an informative message; if the frame hasn't really been
10474 initialized yet, just toss it. */
10475 if (f
->glyphs_initialized_p
)
10480 ptrdiff_t maxsize
= FRAME_MESSAGE_BUF_SIZE (f
);
10482 char *message_buf
= SAFE_ALLOCA (maxsize
+ 1);
10484 len
= doprnt (message_buf
, maxsize
, m
, 0, ap
);
10486 message3 (make_string (message_buf
, len
));
10492 /* Print should start at the beginning of the message
10493 buffer next time. */
10494 message_buf_print
= false;
10500 message (const char *m
, ...)
10509 /* Display the current message in the current mini-buffer. This is
10510 only called from error handlers in process.c, and is not time
10514 update_echo_area (void)
10516 if (!NILP (echo_area_buffer
[0]))
10518 Lisp_Object string
;
10519 string
= Fcurrent_message ();
10525 /* Make sure echo area buffers in `echo_buffers' are live.
10526 If they aren't, make new ones. */
10529 ensure_echo_area_buffers (void)
10533 for (i
= 0; i
< 2; ++i
)
10534 if (!BUFFERP (echo_buffer
[i
])
10535 || !BUFFER_LIVE_P (XBUFFER (echo_buffer
[i
])))
10538 Lisp_Object old_buffer
;
10541 old_buffer
= echo_buffer
[i
];
10542 echo_buffer
[i
] = Fget_buffer_create
10543 (make_formatted_string (name
, " *Echo Area %d*", i
));
10544 bset_truncate_lines (XBUFFER (echo_buffer
[i
]), Qnil
);
10545 /* to force word wrap in echo area -
10546 it was decided to postpone this*/
10547 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10549 for (j
= 0; j
< 2; ++j
)
10550 if (EQ (old_buffer
, echo_area_buffer
[j
]))
10551 echo_area_buffer
[j
] = echo_buffer
[i
];
10556 /* Call FN with args A1..A2 with either the current or last displayed
10557 echo_area_buffer as current buffer.
10559 WHICH zero means use the current message buffer
10560 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10561 from echo_buffer[] and clear it.
10563 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10564 suitable buffer from echo_buffer[] and clear it.
10566 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10567 that the current message becomes the last displayed one, choose a
10568 suitable buffer for echo_area_buffer[0], and clear it.
10570 Value is what FN returns. */
10573 with_echo_area_buffer (struct window
*w
, int which
,
10574 bool (*fn
) (ptrdiff_t, Lisp_Object
),
10575 ptrdiff_t a1
, Lisp_Object a2
)
10577 Lisp_Object buffer
;
10578 bool this_one
, the_other
, clear_buffer_p
, rc
;
10579 ptrdiff_t count
= SPECPDL_INDEX ();
10581 /* If buffers aren't live, make new ones. */
10582 ensure_echo_area_buffers ();
10584 clear_buffer_p
= false;
10587 this_one
= false, the_other
= true;
10588 else if (which
> 0)
10589 this_one
= true, the_other
= false;
10592 this_one
= false, the_other
= true;
10593 clear_buffer_p
= true;
10595 /* We need a fresh one in case the current echo buffer equals
10596 the one containing the last displayed echo area message. */
10597 if (!NILP (echo_area_buffer
[this_one
])
10598 && EQ (echo_area_buffer
[this_one
], echo_area_buffer
[the_other
]))
10599 echo_area_buffer
[this_one
] = Qnil
;
10602 /* Choose a suitable buffer from echo_buffer[] if we don't
10604 if (NILP (echo_area_buffer
[this_one
]))
10606 echo_area_buffer
[this_one
]
10607 = (EQ (echo_area_buffer
[the_other
], echo_buffer
[this_one
])
10608 ? echo_buffer
[the_other
]
10609 : echo_buffer
[this_one
]);
10610 clear_buffer_p
= true;
10613 buffer
= echo_area_buffer
[this_one
];
10615 /* Don't get confused by reusing the buffer used for echoing
10616 for a different purpose. */
10617 if (echo_kboard
== NULL
&& EQ (buffer
, echo_message_buffer
))
10620 record_unwind_protect (unwind_with_echo_area_buffer
,
10621 with_echo_area_buffer_unwind_data (w
));
10623 /* Make the echo area buffer current. Note that for display
10624 purposes, it is not necessary that the displayed window's buffer
10625 == current_buffer, except for text property lookup. So, let's
10626 only set that buffer temporarily here without doing a full
10627 Fset_window_buffer. We must also change w->pointm, though,
10628 because otherwise an assertions in unshow_buffer fails, and Emacs
10630 set_buffer_internal_1 (XBUFFER (buffer
));
10633 wset_buffer (w
, buffer
);
10634 set_marker_both (w
->pointm
, buffer
, BEG
, BEG_BYTE
);
10635 set_marker_both (w
->old_pointm
, buffer
, BEG
, BEG_BYTE
);
10638 bset_undo_list (current_buffer
, Qt
);
10639 bset_read_only (current_buffer
, Qnil
);
10640 specbind (Qinhibit_read_only
, Qt
);
10641 specbind (Qinhibit_modification_hooks
, Qt
);
10643 if (clear_buffer_p
&& Z
> BEG
)
10644 del_range (BEG
, Z
);
10646 eassert (BEGV
>= BEG
);
10647 eassert (ZV
<= Z
&& ZV
>= BEGV
);
10651 eassert (BEGV
>= BEG
);
10652 eassert (ZV
<= Z
&& ZV
>= BEGV
);
10654 unbind_to (count
, Qnil
);
10659 /* Save state that should be preserved around the call to the function
10660 FN called in with_echo_area_buffer. */
10663 with_echo_area_buffer_unwind_data (struct window
*w
)
10666 Lisp_Object vector
, tmp
;
10668 /* Reduce consing by keeping one vector in
10669 Vwith_echo_area_save_vector. */
10670 vector
= Vwith_echo_area_save_vector
;
10671 Vwith_echo_area_save_vector
= Qnil
;
10674 vector
= Fmake_vector (make_number (11), Qnil
);
10676 XSETBUFFER (tmp
, current_buffer
); ASET (vector
, i
, tmp
); ++i
;
10677 ASET (vector
, i
, Vdeactivate_mark
); ++i
;
10678 ASET (vector
, i
, make_number (windows_or_buffers_changed
)); ++i
;
10682 XSETWINDOW (tmp
, w
); ASET (vector
, i
, tmp
); ++i
;
10683 ASET (vector
, i
, w
->contents
); ++i
;
10684 ASET (vector
, i
, make_number (marker_position (w
->pointm
))); ++i
;
10685 ASET (vector
, i
, make_number (marker_byte_position (w
->pointm
))); ++i
;
10686 ASET (vector
, i
, make_number (marker_position (w
->old_pointm
))); ++i
;
10687 ASET (vector
, i
, make_number (marker_byte_position (w
->old_pointm
))); ++i
;
10688 ASET (vector
, i
, make_number (marker_position (w
->start
))); ++i
;
10689 ASET (vector
, i
, make_number (marker_byte_position (w
->start
))); ++i
;
10694 for (; i
< end
; ++i
)
10695 ASET (vector
, i
, Qnil
);
10698 eassert (i
== ASIZE (vector
));
10703 /* Restore global state from VECTOR which was created by
10704 with_echo_area_buffer_unwind_data. */
10707 unwind_with_echo_area_buffer (Lisp_Object vector
)
10709 set_buffer_internal_1 (XBUFFER (AREF (vector
, 0)));
10710 Vdeactivate_mark
= AREF (vector
, 1);
10711 windows_or_buffers_changed
= XFASTINT (AREF (vector
, 2));
10713 if (WINDOWP (AREF (vector
, 3)))
10716 Lisp_Object buffer
;
10718 w
= XWINDOW (AREF (vector
, 3));
10719 buffer
= AREF (vector
, 4);
10721 wset_buffer (w
, buffer
);
10722 set_marker_both (w
->pointm
, buffer
,
10723 XFASTINT (AREF (vector
, 5)),
10724 XFASTINT (AREF (vector
, 6)));
10725 set_marker_both (w
->old_pointm
, buffer
,
10726 XFASTINT (AREF (vector
, 7)),
10727 XFASTINT (AREF (vector
, 8)));
10728 set_marker_both (w
->start
, buffer
,
10729 XFASTINT (AREF (vector
, 9)),
10730 XFASTINT (AREF (vector
, 10)));
10733 Vwith_echo_area_save_vector
= vector
;
10737 /* Set up the echo area for use by print functions. MULTIBYTE_P
10738 means we will print multibyte. */
10741 setup_echo_area_for_printing (bool multibyte_p
)
10743 /* If we can't find an echo area any more, exit. */
10744 if (! FRAME_LIVE_P (XFRAME (selected_frame
)))
10745 Fkill_emacs (Qnil
);
10747 ensure_echo_area_buffers ();
10749 if (!message_buf_print
)
10751 /* A message has been output since the last time we printed.
10752 Choose a fresh echo area buffer. */
10753 if (EQ (echo_area_buffer
[1], echo_buffer
[0]))
10754 echo_area_buffer
[0] = echo_buffer
[1];
10756 echo_area_buffer
[0] = echo_buffer
[0];
10758 /* Switch to that buffer and clear it. */
10759 set_buffer_internal (XBUFFER (echo_area_buffer
[0]));
10760 bset_truncate_lines (current_buffer
, Qnil
);
10764 ptrdiff_t count
= SPECPDL_INDEX ();
10765 specbind (Qinhibit_read_only
, Qt
);
10766 /* Note that undo recording is always disabled. */
10767 del_range (BEG
, Z
);
10768 unbind_to (count
, Qnil
);
10770 TEMP_SET_PT_BOTH (BEG
, BEG_BYTE
);
10772 /* Set up the buffer for the multibyteness we need. */
10774 != !NILP (BVAR (current_buffer
, enable_multibyte_characters
)))
10775 Fset_buffer_multibyte (multibyte_p
? Qt
: Qnil
);
10777 /* Raise the frame containing the echo area. */
10778 if (minibuffer_auto_raise
)
10780 struct frame
*sf
= SELECTED_FRAME ();
10781 Lisp_Object mini_window
;
10782 mini_window
= FRAME_MINIBUF_WINDOW (sf
);
10783 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window
)));
10786 message_log_maybe_newline ();
10787 message_buf_print
= true;
10791 if (NILP (echo_area_buffer
[0]))
10793 if (EQ (echo_area_buffer
[1], echo_buffer
[0]))
10794 echo_area_buffer
[0] = echo_buffer
[1];
10796 echo_area_buffer
[0] = echo_buffer
[0];
10799 if (current_buffer
!= XBUFFER (echo_area_buffer
[0]))
10801 /* Someone switched buffers between print requests. */
10802 set_buffer_internal (XBUFFER (echo_area_buffer
[0]));
10803 bset_truncate_lines (current_buffer
, Qnil
);
10809 /* Display an echo area message in window W. Value is true if W's
10810 height is changed. If display_last_displayed_message_p,
10811 display the message that was last displayed, otherwise
10812 display the current message. */
10815 display_echo_area (struct window
*w
)
10817 bool no_message_p
, window_height_changed_p
;
10819 /* Temporarily disable garbage collections while displaying the echo
10820 area. This is done because a GC can print a message itself.
10821 That message would modify the echo area buffer's contents while a
10822 redisplay of the buffer is going on, and seriously confuse
10824 ptrdiff_t count
= inhibit_garbage_collection ();
10826 /* If there is no message, we must call display_echo_area_1
10827 nevertheless because it resizes the window. But we will have to
10828 reset the echo_area_buffer in question to nil at the end because
10829 with_echo_area_buffer will sets it to an empty buffer. */
10830 bool i
= display_last_displayed_message_p
;
10831 /* According to the C99, C11 and C++11 standards, the integral value
10832 of a "bool" is always 0 or 1, so this array access is safe here,
10834 no_message_p
= NILP (echo_area_buffer
[i
]);
10836 window_height_changed_p
10837 = with_echo_area_buffer (w
, display_last_displayed_message_p
,
10838 display_echo_area_1
,
10839 (intptr_t) w
, Qnil
);
10842 echo_area_buffer
[i
] = Qnil
;
10844 unbind_to (count
, Qnil
);
10845 return window_height_changed_p
;
10849 /* Helper for display_echo_area. Display the current buffer which
10850 contains the current echo area message in window W, a mini-window,
10851 a pointer to which is passed in A1. A2..A4 are currently not used.
10852 Change the height of W so that all of the message is displayed.
10853 Value is true if height of W was changed. */
10856 display_echo_area_1 (ptrdiff_t a1
, Lisp_Object a2
)
10859 struct window
*w
= (struct window
*) i1
;
10860 Lisp_Object window
;
10861 struct text_pos start
;
10863 /* We are about to enter redisplay without going through
10864 redisplay_internal, so we need to forget these faces by hand
10866 forget_escape_and_glyphless_faces ();
10868 /* Do this before displaying, so that we have a large enough glyph
10869 matrix for the display. If we can't get enough space for the
10870 whole text, display the last N lines. That works by setting w->start. */
10871 bool window_height_changed_p
= resize_mini_window (w
, false);
10873 /* Use the starting position chosen by resize_mini_window. */
10874 SET_TEXT_POS_FROM_MARKER (start
, w
->start
);
10877 clear_glyph_matrix (w
->desired_matrix
);
10878 XSETWINDOW (window
, w
);
10879 try_window (window
, start
, 0);
10881 return window_height_changed_p
;
10885 /* Resize the echo area window to exactly the size needed for the
10886 currently displayed message, if there is one. If a mini-buffer
10887 is active, don't shrink it. */
10890 resize_echo_area_exactly (void)
10892 if (BUFFERP (echo_area_buffer
[0])
10893 && WINDOWP (echo_area_window
))
10895 struct window
*w
= XWINDOW (echo_area_window
);
10896 Lisp_Object resize_exactly
= (minibuf_level
== 0 ? Qt
: Qnil
);
10897 bool resized_p
= with_echo_area_buffer (w
, 0, resize_mini_window_1
,
10898 (intptr_t) w
, resize_exactly
);
10901 windows_or_buffers_changed
= 42;
10902 update_mode_lines
= 30;
10903 redisplay_internal ();
10909 /* Callback function for with_echo_area_buffer, when used from
10910 resize_echo_area_exactly. A1 contains a pointer to the window to
10911 resize, EXACTLY non-nil means resize the mini-window exactly to the
10912 size of the text displayed. A3 and A4 are not used. Value is what
10913 resize_mini_window returns. */
10916 resize_mini_window_1 (ptrdiff_t a1
, Lisp_Object exactly
)
10919 return resize_mini_window ((struct window
*) i1
, !NILP (exactly
));
10923 /* Resize mini-window W to fit the size of its contents. EXACT_P
10924 means size the window exactly to the size needed. Otherwise, it's
10925 only enlarged until W's buffer is empty.
10927 Set W->start to the right place to begin display. If the whole
10928 contents fit, start at the beginning. Otherwise, start so as
10929 to make the end of the contents appear. This is particularly
10930 important for y-or-n-p, but seems desirable generally.
10932 Value is true if the window height has been changed. */
10935 resize_mini_window (struct window
*w
, bool exact_p
)
10937 struct frame
*f
= XFRAME (w
->frame
);
10938 bool window_height_changed_p
= false;
10940 eassert (MINI_WINDOW_P (w
));
10942 /* By default, start display at the beginning. */
10943 set_marker_both (w
->start
, w
->contents
,
10944 BUF_BEGV (XBUFFER (w
->contents
)),
10945 BUF_BEGV_BYTE (XBUFFER (w
->contents
)));
10947 /* Don't resize windows while redisplaying a window; it would
10948 confuse redisplay functions when the size of the window they are
10949 displaying changes from under them. Such a resizing can happen,
10950 for instance, when which-func prints a long message while
10951 we are running fontification-functions. We're running these
10952 functions with safe_call which binds inhibit-redisplay to t. */
10953 if (!NILP (Vinhibit_redisplay
))
10956 /* Nil means don't try to resize. */
10957 if (NILP (Vresize_mini_windows
)
10958 || (FRAME_X_P (f
) && FRAME_X_OUTPUT (f
) == NULL
))
10961 if (!FRAME_MINIBUF_ONLY_P (f
))
10964 int total_height
= (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f
)))
10965 + WINDOW_PIXEL_HEIGHT (w
));
10966 int unit
= FRAME_LINE_HEIGHT (f
);
10967 int height
, max_height
;
10968 struct text_pos start
;
10969 struct buffer
*old_current_buffer
= NULL
;
10971 if (current_buffer
!= XBUFFER (w
->contents
))
10973 old_current_buffer
= current_buffer
;
10974 set_buffer_internal (XBUFFER (w
->contents
));
10977 init_iterator (&it
, w
, BEGV
, BEGV_BYTE
, NULL
, DEFAULT_FACE_ID
);
10979 /* Compute the max. number of lines specified by the user. */
10980 if (FLOATP (Vmax_mini_window_height
))
10981 max_height
= XFLOATINT (Vmax_mini_window_height
) * total_height
;
10982 else if (INTEGERP (Vmax_mini_window_height
))
10983 max_height
= XINT (Vmax_mini_window_height
) * unit
;
10985 max_height
= total_height
/ 4;
10987 /* Correct that max. height if it's bogus. */
10988 max_height
= clip_to_bounds (unit
, max_height
, total_height
);
10990 /* Find out the height of the text in the window. */
10991 if (it
.line_wrap
== TRUNCATE
)
10996 move_it_to (&it
, ZV
, -1, -1, -1, MOVE_TO_POS
);
10997 if (it
.max_ascent
== 0 && it
.max_descent
== 0)
10998 height
= it
.current_y
+ last_height
;
11000 height
= it
.current_y
+ it
.max_ascent
+ it
.max_descent
;
11001 height
-= min (it
.extra_line_spacing
, it
.max_extra_line_spacing
);
11004 /* Compute a suitable window start. */
11005 if (height
> max_height
)
11007 height
= (max_height
/ unit
) * unit
;
11008 init_iterator (&it
, w
, ZV
, ZV_BYTE
, NULL
, DEFAULT_FACE_ID
);
11009 move_it_vertically_backward (&it
, height
- unit
);
11010 start
= it
.current
.pos
;
11013 SET_TEXT_POS (start
, BEGV
, BEGV_BYTE
);
11014 SET_MARKER_FROM_TEXT_POS (w
->start
, start
);
11016 if (EQ (Vresize_mini_windows
, Qgrow_only
))
11018 /* Let it grow only, until we display an empty message, in which
11019 case the window shrinks again. */
11020 if (height
> WINDOW_PIXEL_HEIGHT (w
))
11022 int old_height
= WINDOW_PIXEL_HEIGHT (w
);
11024 FRAME_WINDOWS_FROZEN (f
) = true;
11025 grow_mini_window (w
, height
- WINDOW_PIXEL_HEIGHT (w
), true);
11026 window_height_changed_p
= WINDOW_PIXEL_HEIGHT (w
) != old_height
;
11028 else if (height
< WINDOW_PIXEL_HEIGHT (w
)
11029 && (exact_p
|| BEGV
== ZV
))
11031 int old_height
= WINDOW_PIXEL_HEIGHT (w
);
11033 FRAME_WINDOWS_FROZEN (f
) = false;
11034 shrink_mini_window (w
, true);
11035 window_height_changed_p
= WINDOW_PIXEL_HEIGHT (w
) != old_height
;
11040 /* Always resize to exact size needed. */
11041 if (height
> WINDOW_PIXEL_HEIGHT (w
))
11043 int old_height
= WINDOW_PIXEL_HEIGHT (w
);
11045 FRAME_WINDOWS_FROZEN (f
) = true;
11046 grow_mini_window (w
, height
- WINDOW_PIXEL_HEIGHT (w
), true);
11047 window_height_changed_p
= WINDOW_PIXEL_HEIGHT (w
) != old_height
;
11049 else if (height
< WINDOW_PIXEL_HEIGHT (w
))
11051 int old_height
= WINDOW_PIXEL_HEIGHT (w
);
11053 FRAME_WINDOWS_FROZEN (f
) = false;
11054 shrink_mini_window (w
, true);
11058 FRAME_WINDOWS_FROZEN (f
) = true;
11059 grow_mini_window (w
, height
- WINDOW_PIXEL_HEIGHT (w
), true);
11062 window_height_changed_p
= WINDOW_PIXEL_HEIGHT (w
) != old_height
;
11066 if (old_current_buffer
)
11067 set_buffer_internal (old_current_buffer
);
11070 return window_height_changed_p
;
11074 /* Value is the current message, a string, or nil if there is no
11075 current message. */
11078 current_message (void)
11082 if (!BUFFERP (echo_area_buffer
[0]))
11086 with_echo_area_buffer (0, 0, current_message_1
,
11087 (intptr_t) &msg
, Qnil
);
11089 echo_area_buffer
[0] = Qnil
;
11097 current_message_1 (ptrdiff_t a1
, Lisp_Object a2
)
11100 Lisp_Object
*msg
= (Lisp_Object
*) i1
;
11103 *msg
= make_buffer_string (BEG
, Z
, true);
11110 /* Push the current message on Vmessage_stack for later restoration
11111 by restore_message. Value is true if the current message isn't
11112 empty. This is a relatively infrequent operation, so it's not
11113 worth optimizing. */
11116 push_message (void)
11118 Lisp_Object msg
= current_message ();
11119 Vmessage_stack
= Fcons (msg
, Vmessage_stack
);
11120 return STRINGP (msg
);
11124 /* Restore message display from the top of Vmessage_stack. */
11127 restore_message (void)
11129 eassert (CONSP (Vmessage_stack
));
11130 message3_nolog (XCAR (Vmessage_stack
));
11134 /* Handler for unwind-protect calling pop_message. */
11137 pop_message_unwind (void)
11139 /* Pop the top-most entry off Vmessage_stack. */
11140 eassert (CONSP (Vmessage_stack
));
11141 Vmessage_stack
= XCDR (Vmessage_stack
);
11145 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11146 exits. If the stack is not empty, we have a missing pop_message
11150 check_message_stack (void)
11152 if (!NILP (Vmessage_stack
))
11157 /* Truncate to NCHARS what will be displayed in the echo area the next
11158 time we display it---but don't redisplay it now. */
11161 truncate_echo_area (ptrdiff_t nchars
)
11164 echo_area_buffer
[0] = Qnil
;
11165 else if (!noninteractive
11167 && !NILP (echo_area_buffer
[0]))
11169 struct frame
*sf
= SELECTED_FRAME ();
11170 /* Error messages get reported properly by cmd_error, so this must be
11171 just an informative message; if the frame hasn't really been
11172 initialized yet, just toss it. */
11173 if (sf
->glyphs_initialized_p
)
11174 with_echo_area_buffer (0, 0, truncate_message_1
, nchars
, Qnil
);
11179 /* Helper function for truncate_echo_area. Truncate the current
11180 message to at most NCHARS characters. */
11183 truncate_message_1 (ptrdiff_t nchars
, Lisp_Object a2
)
11185 if (BEG
+ nchars
< Z
)
11186 del_range (BEG
+ nchars
, Z
);
11188 echo_area_buffer
[0] = Qnil
;
11192 /* Set the current message to STRING. */
11195 set_message (Lisp_Object string
)
11197 eassert (STRINGP (string
));
11199 message_enable_multibyte
= STRING_MULTIBYTE (string
);
11201 with_echo_area_buffer (0, -1, set_message_1
, 0, string
);
11202 message_buf_print
= false;
11203 help_echo_showing_p
= false;
11205 if (STRINGP (Vdebug_on_message
)
11206 && STRINGP (string
)
11207 && fast_string_match (Vdebug_on_message
, string
) >= 0)
11208 call_debugger (list2 (Qerror
, string
));
11212 /* Helper function for set_message. First argument is ignored and second
11213 argument has the same meaning as for set_message.
11214 This function is called with the echo area buffer being current. */
11217 set_message_1 (ptrdiff_t a1
, Lisp_Object string
)
11219 eassert (STRINGP (string
));
11221 /* Change multibyteness of the echo buffer appropriately. */
11222 if (message_enable_multibyte
11223 != !NILP (BVAR (current_buffer
, enable_multibyte_characters
)))
11224 Fset_buffer_multibyte (message_enable_multibyte
? Qt
: Qnil
);
11226 bset_truncate_lines (current_buffer
, message_truncate_lines
? Qt
: Qnil
);
11227 if (!NILP (BVAR (current_buffer
, bidi_display_reordering
)))
11228 bset_bidi_paragraph_direction (current_buffer
, Qleft_to_right
);
11230 /* Insert new message at BEG. */
11231 TEMP_SET_PT_BOTH (BEG
, BEG_BYTE
);
11233 /* This function takes care of single/multibyte conversion.
11234 We just have to ensure that the echo area buffer has the right
11235 setting of enable_multibyte_characters. */
11236 insert_from_string (string
, 0, 0, SCHARS (string
), SBYTES (string
), true);
11242 /* Clear messages. CURRENT_P means clear the current message.
11243 LAST_DISPLAYED_P means clear the message last displayed. */
11246 clear_message (bool current_p
, bool last_displayed_p
)
11250 echo_area_buffer
[0] = Qnil
;
11251 message_cleared_p
= true;
11254 if (last_displayed_p
)
11255 echo_area_buffer
[1] = Qnil
;
11257 message_buf_print
= false;
11260 /* Clear garbaged frames.
11262 This function is used where the old redisplay called
11263 redraw_garbaged_frames which in turn called redraw_frame which in
11264 turn called clear_frame. The call to clear_frame was a source of
11265 flickering. I believe a clear_frame is not necessary. It should
11266 suffice in the new redisplay to invalidate all current matrices,
11267 and ensure a complete redisplay of all windows. */
11270 clear_garbaged_frames (void)
11272 if (frame_garbaged
)
11274 Lisp_Object tail
, frame
;
11275 struct frame
*sf
= SELECTED_FRAME ();
11277 FOR_EACH_FRAME (tail
, frame
)
11279 struct frame
*f
= XFRAME (frame
);
11281 if (FRAME_VISIBLE_P (f
) && FRAME_GARBAGED_P (f
))
11284 /* It makes no sense to redraw a non-selected TTY
11285 frame, since that will actually clear the
11286 selected frame, and might leave the selected
11287 frame with corrupted display, if it happens not
11288 to be marked garbaged. */
11289 && !(f
!= sf
&& (FRAME_TERMCAP_P (f
) || FRAME_MSDOS_P (f
))))
11292 clear_current_matrices (f
);
11293 fset_redisplay (f
);
11294 f
->garbaged
= false;
11295 f
->resized_p
= false;
11299 frame_garbaged
= false;
11304 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P, update
11308 echo_area_display (bool update_frame_p
)
11310 Lisp_Object mini_window
;
11313 bool window_height_changed_p
= false;
11314 struct frame
*sf
= SELECTED_FRAME ();
11316 mini_window
= FRAME_MINIBUF_WINDOW (sf
);
11317 w
= XWINDOW (mini_window
);
11318 f
= XFRAME (WINDOW_FRAME (w
));
11320 /* Don't display if frame is invisible or not yet initialized. */
11321 if (!FRAME_VISIBLE_P (f
) || !f
->glyphs_initialized_p
)
11324 #ifdef HAVE_WINDOW_SYSTEM
11325 /* When Emacs starts, selected_frame may be the initial terminal
11326 frame. If we let this through, a message would be displayed on
11328 if (FRAME_INITIAL_P (XFRAME (selected_frame
)))
11330 #endif /* HAVE_WINDOW_SYSTEM */
11332 /* Redraw garbaged frames. */
11333 clear_garbaged_frames ();
11335 if (!NILP (echo_area_buffer
[0]) || minibuf_level
== 0)
11337 echo_area_window
= mini_window
;
11338 window_height_changed_p
= display_echo_area (w
);
11339 w
->must_be_updated_p
= true;
11341 /* Update the display, unless called from redisplay_internal.
11342 Also don't update the screen during redisplay itself. The
11343 update will happen at the end of redisplay, and an update
11344 here could cause confusion. */
11345 if (update_frame_p
&& !redisplaying_p
)
11349 /* If the display update has been interrupted by pending
11350 input, update mode lines in the frame. Due to the
11351 pending input, it might have been that redisplay hasn't
11352 been called, so that mode lines above the echo area are
11353 garbaged. This looks odd, so we prevent it here. */
11354 if (!display_completed
)
11355 n
= redisplay_mode_lines (FRAME_ROOT_WINDOW (f
), false);
11357 if (window_height_changed_p
11358 /* Don't do this if Emacs is shutting down. Redisplay
11359 needs to run hooks. */
11360 && !NILP (Vrun_hooks
))
11362 /* Must update other windows. Likewise as in other
11363 cases, don't let this update be interrupted by
11365 ptrdiff_t count
= SPECPDL_INDEX ();
11366 specbind (Qredisplay_dont_pause
, Qt
);
11367 fset_redisplay (f
);
11368 redisplay_internal ();
11369 unbind_to (count
, Qnil
);
11371 else if (FRAME_WINDOW_P (f
) && n
== 0)
11373 /* Window configuration is the same as before.
11374 Can do with a display update of the echo area,
11375 unless we displayed some mode lines. */
11376 update_single_window (w
);
11380 update_frame (f
, true, true);
11382 /* If cursor is in the echo area, make sure that the next
11383 redisplay displays the minibuffer, so that the cursor will
11384 be replaced with what the minibuffer wants. */
11385 if (cursor_in_echo_area
)
11386 wset_redisplay (XWINDOW (mini_window
));
11389 else if (!EQ (mini_window
, selected_window
))
11390 wset_redisplay (XWINDOW (mini_window
));
11392 /* Last displayed message is now the current message. */
11393 echo_area_buffer
[1] = echo_area_buffer
[0];
11394 /* Inform read_char that we're not echoing. */
11395 echo_message_buffer
= Qnil
;
11397 /* Prevent redisplay optimization in redisplay_internal by resetting
11398 this_line_start_pos. This is done because the mini-buffer now
11399 displays the message instead of its buffer text. */
11400 if (EQ (mini_window
, selected_window
))
11401 CHARPOS (this_line_start_pos
) = 0;
11403 if (window_height_changed_p
)
11405 fset_redisplay (f
);
11407 /* If window configuration was changed, frames may have been
11408 marked garbaged. Clear them or we will experience
11409 surprises wrt scrolling.
11410 FIXME: How/why/when? */
11411 clear_garbaged_frames ();
11415 /* True if W's buffer was changed but not saved. */
11418 window_buffer_changed (struct window
*w
)
11420 struct buffer
*b
= XBUFFER (w
->contents
);
11422 eassert (BUFFER_LIVE_P (b
));
11424 return (BUF_SAVE_MODIFF (b
) < BUF_MODIFF (b
)) != w
->last_had_star
;
11427 /* True if W has %c in its mode line and mode line should be updated. */
11430 mode_line_update_needed (struct window
*w
)
11432 return (w
->column_number_displayed
!= -1
11433 && !(PT
== w
->last_point
&& !window_outdated (w
))
11434 && (w
->column_number_displayed
!= current_column ()));
11437 /* True if window start of W is frozen and may not be changed during
11441 window_frozen_p (struct window
*w
)
11443 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w
))))
11445 Lisp_Object window
;
11447 XSETWINDOW (window
, w
);
11448 if (MINI_WINDOW_P (w
))
11450 else if (EQ (window
, selected_window
))
11452 else if (MINI_WINDOW_P (XWINDOW (selected_window
))
11453 && EQ (window
, Vminibuf_scroll_window
))
11454 /* This special window can't be frozen too. */
11462 /***********************************************************************
11463 Mode Lines and Frame Titles
11464 ***********************************************************************/
11466 /* A buffer for constructing non-propertized mode-line strings and
11467 frame titles in it; allocated from the heap in init_xdisp and
11468 resized as needed in store_mode_line_noprop_char. */
11470 static char *mode_line_noprop_buf
;
11472 /* The buffer's end, and a current output position in it. */
11474 static char *mode_line_noprop_buf_end
;
11475 static char *mode_line_noprop_ptr
;
11477 #define MODE_LINE_NOPROP_LEN(start) \
11478 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11481 MODE_LINE_DISPLAY
= 0,
11485 } mode_line_target
;
11487 /* Alist that caches the results of :propertize.
11488 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11489 static Lisp_Object mode_line_proptrans_alist
;
11491 /* List of strings making up the mode-line. */
11492 static Lisp_Object mode_line_string_list
;
11494 /* Base face property when building propertized mode line string. */
11495 static Lisp_Object mode_line_string_face
;
11496 static Lisp_Object mode_line_string_face_prop
;
11499 /* Unwind data for mode line strings */
11501 static Lisp_Object Vmode_line_unwind_vector
;
11504 format_mode_line_unwind_data (struct frame
*target_frame
,
11505 struct buffer
*obuf
,
11507 bool save_proptrans
)
11509 Lisp_Object vector
, tmp
;
11511 /* Reduce consing by keeping one vector in
11512 Vwith_echo_area_save_vector. */
11513 vector
= Vmode_line_unwind_vector
;
11514 Vmode_line_unwind_vector
= Qnil
;
11517 vector
= Fmake_vector (make_number (10), Qnil
);
11519 ASET (vector
, 0, make_number (mode_line_target
));
11520 ASET (vector
, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11521 ASET (vector
, 2, mode_line_string_list
);
11522 ASET (vector
, 3, save_proptrans
? mode_line_proptrans_alist
: Qt
);
11523 ASET (vector
, 4, mode_line_string_face
);
11524 ASET (vector
, 5, mode_line_string_face_prop
);
11527 XSETBUFFER (tmp
, obuf
);
11530 ASET (vector
, 6, tmp
);
11531 ASET (vector
, 7, owin
);
11534 /* Similarly to `with-selected-window', if the operation selects
11535 a window on another frame, we must restore that frame's
11536 selected window, and (for a tty) the top-frame. */
11537 ASET (vector
, 8, target_frame
->selected_window
);
11538 if (FRAME_TERMCAP_P (target_frame
))
11539 ASET (vector
, 9, FRAME_TTY (target_frame
)->top_frame
);
11546 unwind_format_mode_line (Lisp_Object vector
)
11548 Lisp_Object old_window
= AREF (vector
, 7);
11549 Lisp_Object target_frame_window
= AREF (vector
, 8);
11550 Lisp_Object old_top_frame
= AREF (vector
, 9);
11552 mode_line_target
= XINT (AREF (vector
, 0));
11553 mode_line_noprop_ptr
= mode_line_noprop_buf
+ XINT (AREF (vector
, 1));
11554 mode_line_string_list
= AREF (vector
, 2);
11555 if (! EQ (AREF (vector
, 3), Qt
))
11556 mode_line_proptrans_alist
= AREF (vector
, 3);
11557 mode_line_string_face
= AREF (vector
, 4);
11558 mode_line_string_face_prop
= AREF (vector
, 5);
11560 /* Select window before buffer, since it may change the buffer. */
11561 if (!NILP (old_window
))
11563 /* If the operation that we are unwinding had selected a window
11564 on a different frame, reset its frame-selected-window. For a
11565 text terminal, reset its top-frame if necessary. */
11566 if (!NILP (target_frame_window
))
11569 = WINDOW_FRAME (XWINDOW (target_frame_window
));
11571 if (!EQ (frame
, WINDOW_FRAME (XWINDOW (old_window
))))
11572 Fselect_window (target_frame_window
, Qt
);
11574 if (!NILP (old_top_frame
) && !EQ (old_top_frame
, frame
))
11575 Fselect_frame (old_top_frame
, Qt
);
11578 Fselect_window (old_window
, Qt
);
11581 if (!NILP (AREF (vector
, 6)))
11583 set_buffer_internal_1 (XBUFFER (AREF (vector
, 6)));
11584 ASET (vector
, 6, Qnil
);
11587 Vmode_line_unwind_vector
= vector
;
11591 /* Store a single character C for the frame title in mode_line_noprop_buf.
11592 Re-allocate mode_line_noprop_buf if necessary. */
11595 store_mode_line_noprop_char (char c
)
11597 /* If output position has reached the end of the allocated buffer,
11598 increase the buffer's size. */
11599 if (mode_line_noprop_ptr
== mode_line_noprop_buf_end
)
11601 ptrdiff_t len
= MODE_LINE_NOPROP_LEN (0);
11602 ptrdiff_t size
= len
;
11603 mode_line_noprop_buf
=
11604 xpalloc (mode_line_noprop_buf
, &size
, 1, STRING_BYTES_BOUND
, 1);
11605 mode_line_noprop_buf_end
= mode_line_noprop_buf
+ size
;
11606 mode_line_noprop_ptr
= mode_line_noprop_buf
+ len
;
11609 *mode_line_noprop_ptr
++ = c
;
11613 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11614 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11615 characters that yield more columns than PRECISION; PRECISION <= 0
11616 means copy the whole string. Pad with spaces until FIELD_WIDTH
11617 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11618 pad. Called from display_mode_element when it is used to build a
11622 store_mode_line_noprop (const char *string
, int field_width
, int precision
)
11624 const unsigned char *str
= (const unsigned char *) string
;
11626 ptrdiff_t dummy
, nbytes
;
11628 /* Copy at most PRECISION chars from STR. */
11629 nbytes
= strlen (string
);
11630 n
+= c_string_width (str
, nbytes
, precision
, &dummy
, &nbytes
);
11632 store_mode_line_noprop_char (*str
++);
11634 /* Fill up with spaces until FIELD_WIDTH reached. */
11635 while (field_width
> 0
11636 && n
< field_width
)
11638 store_mode_line_noprop_char (' ');
11645 /***********************************************************************
11647 ***********************************************************************/
11649 #ifdef HAVE_WINDOW_SYSTEM
11651 /* Set the title of FRAME, if it has changed. The title format is
11652 Vicon_title_format if FRAME is iconified, otherwise it is
11653 frame_title_format. */
11656 x_consider_frame_title (Lisp_Object frame
)
11658 struct frame
*f
= XFRAME (frame
);
11660 if ((FRAME_WINDOW_P (f
)
11661 || FRAME_MINIBUF_ONLY_P (f
)
11662 || f
->explicit_name
)
11663 && NILP (Fframe_parameter (frame
, Qtooltip
)))
11665 /* Do we have more than one visible frame on this X display? */
11666 Lisp_Object tail
, other_frame
, fmt
;
11667 ptrdiff_t title_start
;
11671 ptrdiff_t count
= SPECPDL_INDEX ();
11673 FOR_EACH_FRAME (tail
, other_frame
)
11675 struct frame
*tf
= XFRAME (other_frame
);
11678 && FRAME_KBOARD (tf
) == FRAME_KBOARD (f
)
11679 && !FRAME_MINIBUF_ONLY_P (tf
)
11680 && !EQ (other_frame
, tip_frame
)
11681 && (FRAME_VISIBLE_P (tf
) || FRAME_ICONIFIED_P (tf
)))
11685 /* Set global variable indicating that multiple frames exist. */
11686 multiple_frames
= CONSP (tail
);
11688 /* Switch to the buffer of selected window of the frame. Set up
11689 mode_line_target so that display_mode_element will output into
11690 mode_line_noprop_buf; then display the title. */
11691 record_unwind_protect (unwind_format_mode_line
,
11692 format_mode_line_unwind_data
11693 (f
, current_buffer
, selected_window
, false));
11695 Fselect_window (f
->selected_window
, Qt
);
11696 set_buffer_internal_1
11697 (XBUFFER (XWINDOW (f
->selected_window
)->contents
));
11698 fmt
= FRAME_ICONIFIED_P (f
) ? Vicon_title_format
: Vframe_title_format
;
11700 mode_line_target
= MODE_LINE_TITLE
;
11701 title_start
= MODE_LINE_NOPROP_LEN (0);
11702 init_iterator (&it
, XWINDOW (f
->selected_window
), -1, -1,
11703 NULL
, DEFAULT_FACE_ID
);
11704 display_mode_element (&it
, 0, -1, -1, fmt
, Qnil
, false);
11705 len
= MODE_LINE_NOPROP_LEN (title_start
);
11706 title
= mode_line_noprop_buf
+ title_start
;
11707 unbind_to (count
, Qnil
);
11709 /* Set the title only if it's changed. This avoids consing in
11710 the common case where it hasn't. (If it turns out that we've
11711 already wasted too much time by walking through the list with
11712 display_mode_element, then we might need to optimize at a
11713 higher level than this.) */
11714 if (! STRINGP (f
->name
)
11715 || SBYTES (f
->name
) != len
11716 || memcmp (title
, SDATA (f
->name
), len
) != 0)
11717 x_implicitly_set_name (f
, make_string (title
, len
), Qnil
);
11721 #endif /* not HAVE_WINDOW_SYSTEM */
11724 /***********************************************************************
11726 ***********************************************************************/
11728 /* True if we will not redisplay all visible windows. */
11729 #define REDISPLAY_SOME_P() \
11730 ((windows_or_buffers_changed == 0 \
11731 || windows_or_buffers_changed == REDISPLAY_SOME) \
11732 && (update_mode_lines == 0 \
11733 || update_mode_lines == REDISPLAY_SOME))
11735 /* Prepare for redisplay by updating menu-bar item lists when
11736 appropriate. This can call eval. */
11739 prepare_menu_bars (void)
11741 bool all_windows
= windows_or_buffers_changed
|| update_mode_lines
;
11742 bool some_windows
= REDISPLAY_SOME_P ();
11743 Lisp_Object tooltip_frame
;
11745 #ifdef HAVE_WINDOW_SYSTEM
11746 tooltip_frame
= tip_frame
;
11748 tooltip_frame
= Qnil
;
11751 if (FUNCTIONP (Vpre_redisplay_function
))
11753 Lisp_Object windows
= all_windows
? Qt
: Qnil
;
11754 if (all_windows
&& some_windows
)
11756 Lisp_Object ws
= window_list ();
11757 for (windows
= Qnil
; CONSP (ws
); ws
= XCDR (ws
))
11759 Lisp_Object
this = XCAR (ws
);
11760 struct window
*w
= XWINDOW (this);
11762 || XFRAME (w
->frame
)->redisplay
11763 || XBUFFER (w
->contents
)->text
->redisplay
)
11765 windows
= Fcons (this, windows
);
11769 safe__call1 (true, Vpre_redisplay_function
, windows
);
11772 /* Update all frame titles based on their buffer names, etc. We do
11773 this before the menu bars so that the buffer-menu will show the
11774 up-to-date frame titles. */
11775 #ifdef HAVE_WINDOW_SYSTEM
11778 Lisp_Object tail
, frame
;
11780 FOR_EACH_FRAME (tail
, frame
)
11782 struct frame
*f
= XFRAME (frame
);
11783 struct window
*w
= XWINDOW (FRAME_SELECTED_WINDOW (f
));
11787 && !XBUFFER (w
->contents
)->text
->redisplay
)
11790 if (!EQ (frame
, tooltip_frame
)
11791 && (FRAME_ICONIFIED_P (f
)
11792 || FRAME_VISIBLE_P (f
) == 1
11793 /* Exclude TTY frames that are obscured because they
11794 are not the top frame on their console. This is
11795 because x_consider_frame_title actually switches
11796 to the frame, which for TTY frames means it is
11797 marked as garbaged, and will be completely
11798 redrawn on the next redisplay cycle. This causes
11799 TTY frames to be completely redrawn, when there
11800 are more than one of them, even though nothing
11801 should be changed on display. */
11802 || (FRAME_VISIBLE_P (f
) == 2 && FRAME_WINDOW_P (f
))))
11803 x_consider_frame_title (frame
);
11806 #endif /* HAVE_WINDOW_SYSTEM */
11808 /* Update the menu bar item lists, if appropriate. This has to be
11809 done before any actual redisplay or generation of display lines. */
11813 Lisp_Object tail
, frame
;
11814 ptrdiff_t count
= SPECPDL_INDEX ();
11815 /* True means that update_menu_bar has run its hooks
11816 so any further calls to update_menu_bar shouldn't do so again. */
11817 bool menu_bar_hooks_run
= false;
11819 record_unwind_save_match_data ();
11821 FOR_EACH_FRAME (tail
, frame
)
11823 struct frame
*f
= XFRAME (frame
);
11824 struct window
*w
= XWINDOW (FRAME_SELECTED_WINDOW (f
));
11826 /* Ignore tooltip frame. */
11827 if (EQ (frame
, tooltip_frame
))
11833 && !XBUFFER (w
->contents
)->text
->redisplay
)
11836 run_window_size_change_functions (frame
);
11837 menu_bar_hooks_run
= update_menu_bar (f
, false, menu_bar_hooks_run
);
11838 #ifdef HAVE_WINDOW_SYSTEM
11839 update_tool_bar (f
, false);
11843 unbind_to (count
, Qnil
);
11847 struct frame
*sf
= SELECTED_FRAME ();
11848 update_menu_bar (sf
, true, false);
11849 #ifdef HAVE_WINDOW_SYSTEM
11850 update_tool_bar (sf
, true);
11856 /* Update the menu bar item list for frame F. This has to be done
11857 before we start to fill in any display lines, because it can call
11860 If SAVE_MATCH_DATA, we must save and restore it here.
11862 If HOOKS_RUN, a previous call to update_menu_bar
11863 already ran the menu bar hooks for this redisplay, so there
11864 is no need to run them again. The return value is the
11865 updated value of this flag, to pass to the next call. */
11868 update_menu_bar (struct frame
*f
, bool save_match_data
, bool hooks_run
)
11870 Lisp_Object window
;
11873 /* If called recursively during a menu update, do nothing. This can
11874 happen when, for instance, an activate-menubar-hook causes a
11876 if (inhibit_menubar_update
)
11879 window
= FRAME_SELECTED_WINDOW (f
);
11880 w
= XWINDOW (window
);
11882 if (FRAME_WINDOW_P (f
)
11884 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11885 || defined (HAVE_NS) || defined (USE_GTK)
11886 FRAME_EXTERNAL_MENU_BAR (f
)
11888 FRAME_MENU_BAR_LINES (f
) > 0
11890 : FRAME_MENU_BAR_LINES (f
) > 0)
11892 /* If the user has switched buffers or windows, we need to
11893 recompute to reflect the new bindings. But we'll
11894 recompute when update_mode_lines is set too; that means
11895 that people can use force-mode-line-update to request
11896 that the menu bar be recomputed. The adverse effect on
11897 the rest of the redisplay algorithm is about the same as
11898 windows_or_buffers_changed anyway. */
11899 if (windows_or_buffers_changed
11900 /* This used to test w->update_mode_line, but we believe
11901 there is no need to recompute the menu in that case. */
11902 || update_mode_lines
11903 || window_buffer_changed (w
))
11905 struct buffer
*prev
= current_buffer
;
11906 ptrdiff_t count
= SPECPDL_INDEX ();
11908 specbind (Qinhibit_menubar_update
, Qt
);
11910 set_buffer_internal_1 (XBUFFER (w
->contents
));
11911 if (save_match_data
)
11912 record_unwind_save_match_data ();
11913 if (NILP (Voverriding_local_map_menu_flag
))
11915 specbind (Qoverriding_terminal_local_map
, Qnil
);
11916 specbind (Qoverriding_local_map
, Qnil
);
11921 /* Run the Lucid hook. */
11922 safe_run_hooks (Qactivate_menubar_hook
);
11924 /* If it has changed current-menubar from previous value,
11925 really recompute the menu-bar from the value. */
11926 if (! NILP (Vlucid_menu_bar_dirty_flag
))
11927 call0 (Qrecompute_lucid_menubar
);
11929 safe_run_hooks (Qmenu_bar_update_hook
);
11934 XSETFRAME (Vmenu_updating_frame
, f
);
11935 fset_menu_bar_items (f
, menu_bar_items (FRAME_MENU_BAR_ITEMS (f
)));
11937 /* Redisplay the menu bar in case we changed it. */
11938 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11939 || defined (HAVE_NS) || defined (USE_GTK)
11940 if (FRAME_WINDOW_P (f
))
11942 #if defined (HAVE_NS)
11943 /* All frames on Mac OS share the same menubar. So only
11944 the selected frame should be allowed to set it. */
11945 if (f
== SELECTED_FRAME ())
11947 set_frame_menubar (f
, false, false);
11950 /* On a terminal screen, the menu bar is an ordinary screen
11951 line, and this makes it get updated. */
11952 w
->update_mode_line
= true;
11953 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11954 /* In the non-toolkit version, the menu bar is an ordinary screen
11955 line, and this makes it get updated. */
11956 w
->update_mode_line
= true;
11957 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11959 unbind_to (count
, Qnil
);
11960 set_buffer_internal_1 (prev
);
11967 /***********************************************************************
11969 ***********************************************************************/
11971 #ifdef HAVE_WINDOW_SYSTEM
11973 /* Select `frame' temporarily without running all the code in
11975 FIXME: Maybe do_switch_frame should be trimmed down similarly
11976 when `norecord' is set. */
11978 fast_set_selected_frame (Lisp_Object frame
)
11980 if (!EQ (selected_frame
, frame
))
11982 selected_frame
= frame
;
11983 selected_window
= XFRAME (frame
)->selected_window
;
11987 /* Update the tool-bar item list for frame F. This has to be done
11988 before we start to fill in any display lines. Called from
11989 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
11990 and restore it here. */
11993 update_tool_bar (struct frame
*f
, bool save_match_data
)
11995 #if defined (USE_GTK) || defined (HAVE_NS)
11996 bool do_update
= FRAME_EXTERNAL_TOOL_BAR (f
);
11998 bool do_update
= (WINDOWP (f
->tool_bar_window
)
11999 && WINDOW_TOTAL_LINES (XWINDOW (f
->tool_bar_window
)) > 0);
12004 Lisp_Object window
;
12007 window
= FRAME_SELECTED_WINDOW (f
);
12008 w
= XWINDOW (window
);
12010 /* If the user has switched buffers or windows, we need to
12011 recompute to reflect the new bindings. But we'll
12012 recompute when update_mode_lines is set too; that means
12013 that people can use force-mode-line-update to request
12014 that the menu bar be recomputed. The adverse effect on
12015 the rest of the redisplay algorithm is about the same as
12016 windows_or_buffers_changed anyway. */
12017 if (windows_or_buffers_changed
12018 || w
->update_mode_line
12019 || update_mode_lines
12020 || window_buffer_changed (w
))
12022 struct buffer
*prev
= current_buffer
;
12023 ptrdiff_t count
= SPECPDL_INDEX ();
12024 Lisp_Object frame
, new_tool_bar
;
12025 int new_n_tool_bar
;
12027 /* Set current_buffer to the buffer of the selected
12028 window of the frame, so that we get the right local
12030 set_buffer_internal_1 (XBUFFER (w
->contents
));
12032 /* Save match data, if we must. */
12033 if (save_match_data
)
12034 record_unwind_save_match_data ();
12036 /* Make sure that we don't accidentally use bogus keymaps. */
12037 if (NILP (Voverriding_local_map_menu_flag
))
12039 specbind (Qoverriding_terminal_local_map
, Qnil
);
12040 specbind (Qoverriding_local_map
, Qnil
);
12043 /* We must temporarily set the selected frame to this frame
12044 before calling tool_bar_items, because the calculation of
12045 the tool-bar keymap uses the selected frame (see
12046 `tool-bar-make-keymap' in tool-bar.el). */
12047 eassert (EQ (selected_window
,
12048 /* Since we only explicitly preserve selected_frame,
12049 check that selected_window would be redundant. */
12050 XFRAME (selected_frame
)->selected_window
));
12051 record_unwind_protect (fast_set_selected_frame
, selected_frame
);
12052 XSETFRAME (frame
, f
);
12053 fast_set_selected_frame (frame
);
12055 /* Build desired tool-bar items from keymaps. */
12057 = tool_bar_items (Fcopy_sequence (f
->tool_bar_items
),
12060 /* Redisplay the tool-bar if we changed it. */
12061 if (new_n_tool_bar
!= f
->n_tool_bar_items
12062 || NILP (Fequal (new_tool_bar
, f
->tool_bar_items
)))
12064 /* Redisplay that happens asynchronously due to an expose event
12065 may access f->tool_bar_items. Make sure we update both
12066 variables within BLOCK_INPUT so no such event interrupts. */
12068 fset_tool_bar_items (f
, new_tool_bar
);
12069 f
->n_tool_bar_items
= new_n_tool_bar
;
12070 w
->update_mode_line
= true;
12074 unbind_to (count
, Qnil
);
12075 set_buffer_internal_1 (prev
);
12080 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12082 /* Set F->desired_tool_bar_string to a Lisp string representing frame
12083 F's desired tool-bar contents. F->tool_bar_items must have
12084 been set up previously by calling prepare_menu_bars. */
12087 build_desired_tool_bar_string (struct frame
*f
)
12089 int i
, size
, size_needed
;
12090 Lisp_Object image
, plist
;
12092 image
= plist
= Qnil
;
12094 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
12095 Otherwise, make a new string. */
12097 /* The size of the string we might be able to reuse. */
12098 size
= (STRINGP (f
->desired_tool_bar_string
)
12099 ? SCHARS (f
->desired_tool_bar_string
)
12102 /* We need one space in the string for each image. */
12103 size_needed
= f
->n_tool_bar_items
;
12105 /* Reuse f->desired_tool_bar_string, if possible. */
12106 if (size
< size_needed
|| NILP (f
->desired_tool_bar_string
))
12107 fset_desired_tool_bar_string
12108 (f
, Fmake_string (make_number (size_needed
), make_number (' ')));
12111 AUTO_LIST4 (props
, Qdisplay
, Qnil
, Qmenu_item
, Qnil
);
12112 Fremove_text_properties (make_number (0), make_number (size
),
12113 props
, f
->desired_tool_bar_string
);
12116 /* Put a `display' property on the string for the images to display,
12117 put a `menu_item' property on tool-bar items with a value that
12118 is the index of the item in F's tool-bar item vector. */
12119 for (i
= 0; i
< f
->n_tool_bar_items
; ++i
)
12121 #define PROP(IDX) \
12122 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12124 bool enabled_p
= !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P
));
12125 bool selected_p
= !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P
));
12126 int hmargin
, vmargin
, relief
, idx
, end
;
12128 /* If image is a vector, choose the image according to the
12130 image
= PROP (TOOL_BAR_ITEM_IMAGES
);
12131 if (VECTORP (image
))
12135 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12136 : TOOL_BAR_IMAGE_ENABLED_DESELECTED
);
12139 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12140 : TOOL_BAR_IMAGE_DISABLED_DESELECTED
);
12142 eassert (ASIZE (image
) >= idx
);
12143 image
= AREF (image
, idx
);
12148 /* Ignore invalid image specifications. */
12149 if (!valid_image_p (image
))
12152 /* Display the tool-bar button pressed, or depressed. */
12153 plist
= Fcopy_sequence (XCDR (image
));
12155 /* Compute margin and relief to draw. */
12156 relief
= (tool_bar_button_relief
>= 0
12157 ? tool_bar_button_relief
12158 : DEFAULT_TOOL_BAR_BUTTON_RELIEF
);
12159 hmargin
= vmargin
= relief
;
12161 if (RANGED_INTEGERP (1, Vtool_bar_button_margin
,
12162 INT_MAX
- max (hmargin
, vmargin
)))
12164 hmargin
+= XFASTINT (Vtool_bar_button_margin
);
12165 vmargin
+= XFASTINT (Vtool_bar_button_margin
);
12167 else if (CONSP (Vtool_bar_button_margin
))
12169 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin
),
12170 INT_MAX
- hmargin
))
12171 hmargin
+= XFASTINT (XCAR (Vtool_bar_button_margin
));
12173 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin
),
12174 INT_MAX
- vmargin
))
12175 vmargin
+= XFASTINT (XCDR (Vtool_bar_button_margin
));
12178 if (auto_raise_tool_bar_buttons_p
)
12180 /* Add a `:relief' property to the image spec if the item is
12184 plist
= Fplist_put (plist
, QCrelief
, make_number (-relief
));
12191 /* If image is selected, display it pressed, i.e. with a
12192 negative relief. If it's not selected, display it with a
12194 plist
= Fplist_put (plist
, QCrelief
,
12196 ? make_number (-relief
)
12197 : make_number (relief
)));
12202 /* Put a margin around the image. */
12203 if (hmargin
|| vmargin
)
12205 if (hmargin
== vmargin
)
12206 plist
= Fplist_put (plist
, QCmargin
, make_number (hmargin
));
12208 plist
= Fplist_put (plist
, QCmargin
,
12209 Fcons (make_number (hmargin
),
12210 make_number (vmargin
)));
12213 /* If button is not enabled, and we don't have special images
12214 for the disabled state, make the image appear disabled by
12215 applying an appropriate algorithm to it. */
12216 if (!enabled_p
&& idx
< 0)
12217 plist
= Fplist_put (plist
, QCconversion
, Qdisabled
);
12219 /* Put a `display' text property on the string for the image to
12220 display. Put a `menu-item' property on the string that gives
12221 the start of this item's properties in the tool-bar items
12223 image
= Fcons (Qimage
, plist
);
12224 AUTO_LIST4 (props
, Qdisplay
, image
, Qmenu_item
,
12225 make_number (i
* TOOL_BAR_ITEM_NSLOTS
));
12227 /* Let the last image hide all remaining spaces in the tool bar
12228 string. The string can be longer than needed when we reuse a
12229 previous string. */
12230 if (i
+ 1 == f
->n_tool_bar_items
)
12231 end
= SCHARS (f
->desired_tool_bar_string
);
12234 Fadd_text_properties (make_number (i
), make_number (end
),
12235 props
, f
->desired_tool_bar_string
);
12241 /* Display one line of the tool-bar of frame IT->f.
12243 HEIGHT specifies the desired height of the tool-bar line.
12244 If the actual height of the glyph row is less than HEIGHT, the
12245 row's height is increased to HEIGHT, and the icons are centered
12246 vertically in the new height.
12248 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12249 count a final empty row in case the tool-bar width exactly matches
12254 display_tool_bar_line (struct it
*it
, int height
)
12256 struct glyph_row
*row
= it
->glyph_row
;
12257 int max_x
= it
->last_visible_x
;
12258 struct glyph
*last
;
12260 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12261 clear_glyph_row (row
);
12262 row
->enabled_p
= true;
12263 row
->y
= it
->current_y
;
12265 /* Note that this isn't made use of if the face hasn't a box,
12266 so there's no need to check the face here. */
12267 it
->start_of_box_run_p
= true;
12269 while (it
->current_x
< max_x
)
12271 int x
, n_glyphs_before
, i
, nglyphs
;
12272 struct it it_before
;
12274 /* Get the next display element. */
12275 if (!get_next_display_element (it
))
12277 /* Don't count empty row if we are counting needed tool-bar lines. */
12278 if (height
< 0 && !it
->hpos
)
12283 /* Produce glyphs. */
12284 n_glyphs_before
= row
->used
[TEXT_AREA
];
12287 PRODUCE_GLYPHS (it
);
12289 nglyphs
= row
->used
[TEXT_AREA
] - n_glyphs_before
;
12291 x
= it_before
.current_x
;
12292 while (i
< nglyphs
)
12294 struct glyph
*glyph
= row
->glyphs
[TEXT_AREA
] + n_glyphs_before
+ i
;
12296 if (x
+ glyph
->pixel_width
> max_x
)
12298 /* Glyph doesn't fit on line. Backtrack. */
12299 row
->used
[TEXT_AREA
] = n_glyphs_before
;
12301 /* If this is the only glyph on this line, it will never fit on the
12302 tool-bar, so skip it. But ensure there is at least one glyph,
12303 so we don't accidentally disable the tool-bar. */
12304 if (n_glyphs_before
== 0
12305 && (it
->vpos
> 0 || IT_STRING_CHARPOS (*it
) < it
->end_charpos
-1))
12311 x
+= glyph
->pixel_width
;
12315 /* Stop at line end. */
12316 if (ITERATOR_AT_END_OF_LINE_P (it
))
12319 set_iterator_to_next (it
, true);
12324 row
->displays_text_p
= row
->used
[TEXT_AREA
] != 0;
12326 /* Use default face for the border below the tool bar.
12328 FIXME: When auto-resize-tool-bars is grow-only, there is
12329 no additional border below the possibly empty tool-bar lines.
12330 So to make the extra empty lines look "normal", we have to
12331 use the tool-bar face for the border too. */
12332 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row
)
12333 && !EQ (Vauto_resize_tool_bars
, Qgrow_only
))
12334 it
->face_id
= DEFAULT_FACE_ID
;
12336 extend_face_to_end_of_line (it
);
12337 last
= row
->glyphs
[TEXT_AREA
] + row
->used
[TEXT_AREA
] - 1;
12338 last
->right_box_line_p
= true;
12339 if (last
== row
->glyphs
[TEXT_AREA
])
12340 last
->left_box_line_p
= true;
12342 /* Make line the desired height and center it vertically. */
12343 if ((height
-= it
->max_ascent
+ it
->max_descent
) > 0)
12345 /* Don't add more than one line height. */
12346 height
%= FRAME_LINE_HEIGHT (it
->f
);
12347 it
->max_ascent
+= height
/ 2;
12348 it
->max_descent
+= (height
+ 1) / 2;
12351 compute_line_metrics (it
);
12353 /* If line is empty, make it occupy the rest of the tool-bar. */
12354 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row
))
12356 row
->height
= row
->phys_height
= it
->last_visible_y
- row
->y
;
12357 row
->visible_height
= row
->height
;
12358 row
->ascent
= row
->phys_ascent
= 0;
12359 row
->extra_line_spacing
= 0;
12362 row
->full_width_p
= true;
12363 row
->continued_p
= false;
12364 row
->truncated_on_left_p
= false;
12365 row
->truncated_on_right_p
= false;
12367 it
->current_x
= it
->hpos
= 0;
12368 it
->current_y
+= row
->height
;
12374 /* Value is the number of pixels needed to make all tool-bar items of
12375 frame F visible. The actual number of glyph rows needed is
12376 returned in *N_ROWS if non-NULL. */
12378 tool_bar_height (struct frame
*f
, int *n_rows
, bool pixelwise
)
12380 struct window
*w
= XWINDOW (f
->tool_bar_window
);
12382 /* tool_bar_height is called from redisplay_tool_bar after building
12383 the desired matrix, so use (unused) mode-line row as temporary row to
12384 avoid destroying the first tool-bar row. */
12385 struct glyph_row
*temp_row
= MATRIX_MODE_LINE_ROW (w
->desired_matrix
);
12387 /* Initialize an iterator for iteration over
12388 F->desired_tool_bar_string in the tool-bar window of frame F. */
12389 init_iterator (&it
, w
, -1, -1, temp_row
, TOOL_BAR_FACE_ID
);
12390 temp_row
->reversed_p
= false;
12391 it
.first_visible_x
= 0;
12392 it
.last_visible_x
= WINDOW_PIXEL_WIDTH (w
);
12393 reseat_to_string (&it
, NULL
, f
->desired_tool_bar_string
, 0, 0, 0, -1);
12394 it
.paragraph_embedding
= L2R
;
12396 while (!ITERATOR_AT_END_P (&it
))
12398 clear_glyph_row (temp_row
);
12399 it
.glyph_row
= temp_row
;
12400 display_tool_bar_line (&it
, -1);
12402 clear_glyph_row (temp_row
);
12404 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12406 *n_rows
= it
.vpos
> 0 ? it
.vpos
: -1;
12409 return it
.current_y
;
12411 return (it
.current_y
+ FRAME_LINE_HEIGHT (f
) - 1) / FRAME_LINE_HEIGHT (f
);
12414 #endif /* !USE_GTK && !HAVE_NS */
12416 DEFUN ("tool-bar-height", Ftool_bar_height
, Stool_bar_height
,
12418 doc
: /* Return the number of lines occupied by the tool bar of FRAME.
12419 If FRAME is nil or omitted, use the selected frame. Optional argument
12420 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12421 (Lisp_Object frame
, Lisp_Object pixelwise
)
12425 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12426 struct frame
*f
= decode_any_frame (frame
);
12428 if (WINDOWP (f
->tool_bar_window
)
12429 && WINDOW_PIXEL_HEIGHT (XWINDOW (f
->tool_bar_window
)) > 0)
12431 update_tool_bar (f
, true);
12432 if (f
->n_tool_bar_items
)
12434 build_desired_tool_bar_string (f
);
12435 height
= tool_bar_height (f
, NULL
, !NILP (pixelwise
));
12440 return make_number (height
);
12444 /* Display the tool-bar of frame F. Value is true if tool-bar's
12445 height should be changed. */
12447 redisplay_tool_bar (struct frame
*f
)
12449 f
->tool_bar_redisplayed
= true;
12450 #if defined (USE_GTK) || defined (HAVE_NS)
12452 if (FRAME_EXTERNAL_TOOL_BAR (f
))
12453 update_frame_tool_bar (f
);
12456 #else /* !USE_GTK && !HAVE_NS */
12460 struct glyph_row
*row
;
12462 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12463 do anything. This means you must start with tool-bar-lines
12464 non-zero to get the auto-sizing effect. Or in other words, you
12465 can turn off tool-bars by specifying tool-bar-lines zero. */
12466 if (!WINDOWP (f
->tool_bar_window
)
12467 || (w
= XWINDOW (f
->tool_bar_window
),
12468 WINDOW_TOTAL_LINES (w
) == 0))
12471 /* Set up an iterator for the tool-bar window. */
12472 init_iterator (&it
, w
, -1, -1, w
->desired_matrix
->rows
, TOOL_BAR_FACE_ID
);
12473 it
.first_visible_x
= 0;
12474 it
.last_visible_x
= WINDOW_PIXEL_WIDTH (w
);
12475 row
= it
.glyph_row
;
12476 row
->reversed_p
= false;
12478 /* Build a string that represents the contents of the tool-bar. */
12479 build_desired_tool_bar_string (f
);
12480 reseat_to_string (&it
, NULL
, f
->desired_tool_bar_string
, 0, 0, 0, -1);
12481 /* FIXME: This should be controlled by a user option. But it
12482 doesn't make sense to have an R2L tool bar if the menu bar cannot
12483 be drawn also R2L, and making the menu bar R2L is tricky due
12484 toolkit-specific code that implements it. If an R2L tool bar is
12485 ever supported, display_tool_bar_line should also be augmented to
12486 call unproduce_glyphs like display_line and display_string
12488 it
.paragraph_embedding
= L2R
;
12490 if (f
->n_tool_bar_rows
== 0)
12492 int new_height
= tool_bar_height (f
, &f
->n_tool_bar_rows
, true);
12494 if (new_height
!= WINDOW_PIXEL_HEIGHT (w
))
12496 x_change_tool_bar_height (f
, new_height
);
12497 frame_default_tool_bar_height
= new_height
;
12498 /* Always do that now. */
12499 clear_glyph_matrix (w
->desired_matrix
);
12500 f
->fonts_changed
= true;
12505 /* Display as many lines as needed to display all tool-bar items. */
12507 if (f
->n_tool_bar_rows
> 0)
12509 int border
, rows
, height
, extra
;
12511 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border
))
12512 border
= XINT (Vtool_bar_border
);
12513 else if (EQ (Vtool_bar_border
, Qinternal_border_width
))
12514 border
= FRAME_INTERNAL_BORDER_WIDTH (f
);
12515 else if (EQ (Vtool_bar_border
, Qborder_width
))
12516 border
= f
->border_width
;
12522 rows
= f
->n_tool_bar_rows
;
12523 height
= max (1, (it
.last_visible_y
- border
) / rows
);
12524 extra
= it
.last_visible_y
- border
- height
* rows
;
12526 while (it
.current_y
< it
.last_visible_y
)
12529 if (extra
> 0 && rows
-- > 0)
12531 h
= (extra
+ rows
- 1) / rows
;
12534 display_tool_bar_line (&it
, height
+ h
);
12539 while (it
.current_y
< it
.last_visible_y
)
12540 display_tool_bar_line (&it
, 0);
12543 /* It doesn't make much sense to try scrolling in the tool-bar
12544 window, so don't do it. */
12545 w
->desired_matrix
->no_scrolling_p
= true;
12546 w
->must_be_updated_p
= true;
12548 if (!NILP (Vauto_resize_tool_bars
))
12550 bool change_height_p
= true;
12552 /* If we couldn't display everything, change the tool-bar's
12553 height if there is room for more. */
12554 if (IT_STRING_CHARPOS (it
) < it
.end_charpos
)
12555 change_height_p
= true;
12557 /* We subtract 1 because display_tool_bar_line advances the
12558 glyph_row pointer before returning to its caller. We want to
12559 examine the last glyph row produced by
12560 display_tool_bar_line. */
12561 row
= it
.glyph_row
- 1;
12563 /* If there are blank lines at the end, except for a partially
12564 visible blank line at the end that is smaller than
12565 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12566 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row
)
12567 && row
->height
>= FRAME_LINE_HEIGHT (f
))
12568 change_height_p
= true;
12570 /* If row displays tool-bar items, but is partially visible,
12571 change the tool-bar's height. */
12572 if (MATRIX_ROW_DISPLAYS_TEXT_P (row
)
12573 && MATRIX_ROW_BOTTOM_Y (row
) > it
.last_visible_y
)
12574 change_height_p
= true;
12576 /* Resize windows as needed by changing the `tool-bar-lines'
12577 frame parameter. */
12578 if (change_height_p
)
12581 int new_height
= tool_bar_height (f
, &nrows
, true);
12583 change_height_p
= ((EQ (Vauto_resize_tool_bars
, Qgrow_only
)
12584 && !f
->minimize_tool_bar_window_p
)
12585 ? (new_height
> WINDOW_PIXEL_HEIGHT (w
))
12586 : (new_height
!= WINDOW_PIXEL_HEIGHT (w
)));
12587 f
->minimize_tool_bar_window_p
= false;
12589 if (change_height_p
)
12591 x_change_tool_bar_height (f
, new_height
);
12592 frame_default_tool_bar_height
= new_height
;
12593 clear_glyph_matrix (w
->desired_matrix
);
12594 f
->n_tool_bar_rows
= nrows
;
12595 f
->fonts_changed
= true;
12602 f
->minimize_tool_bar_window_p
= false;
12605 #endif /* USE_GTK || HAVE_NS */
12608 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12610 /* Get information about the tool-bar item which is displayed in GLYPH
12611 on frame F. Return in *PROP_IDX the index where tool-bar item
12612 properties start in F->tool_bar_items. Value is false if
12613 GLYPH doesn't display a tool-bar item. */
12616 tool_bar_item_info (struct frame
*f
, struct glyph
*glyph
, int *prop_idx
)
12621 /* This function can be called asynchronously, which means we must
12622 exclude any possibility that Fget_text_property signals an
12624 charpos
= min (SCHARS (f
->current_tool_bar_string
), glyph
->charpos
);
12625 charpos
= max (0, charpos
);
12627 /* Get the text property `menu-item' at pos. The value of that
12628 property is the start index of this item's properties in
12629 F->tool_bar_items. */
12630 prop
= Fget_text_property (make_number (charpos
),
12631 Qmenu_item
, f
->current_tool_bar_string
);
12632 if (! INTEGERP (prop
))
12634 *prop_idx
= XINT (prop
);
12639 /* Get information about the tool-bar item at position X/Y on frame F.
12640 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12641 the current matrix of the tool-bar window of F, or NULL if not
12642 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12643 item in F->tool_bar_items. Value is
12645 -1 if X/Y is not on a tool-bar item
12646 0 if X/Y is on the same item that was highlighted before.
12650 get_tool_bar_item (struct frame
*f
, int x
, int y
, struct glyph
**glyph
,
12651 int *hpos
, int *vpos
, int *prop_idx
)
12653 Mouse_HLInfo
*hlinfo
= MOUSE_HL_INFO (f
);
12654 struct window
*w
= XWINDOW (f
->tool_bar_window
);
12657 /* Find the glyph under X/Y. */
12658 *glyph
= x_y_to_hpos_vpos (w
, x
, y
, hpos
, vpos
, 0, 0, &area
);
12659 if (*glyph
== NULL
)
12662 /* Get the start of this tool-bar item's properties in
12663 f->tool_bar_items. */
12664 if (!tool_bar_item_info (f
, *glyph
, prop_idx
))
12667 /* Is mouse on the highlighted item? */
12668 if (EQ (f
->tool_bar_window
, hlinfo
->mouse_face_window
)
12669 && *vpos
>= hlinfo
->mouse_face_beg_row
12670 && *vpos
<= hlinfo
->mouse_face_end_row
12671 && (*vpos
> hlinfo
->mouse_face_beg_row
12672 || *hpos
>= hlinfo
->mouse_face_beg_col
)
12673 && (*vpos
< hlinfo
->mouse_face_end_row
12674 || *hpos
< hlinfo
->mouse_face_end_col
12675 || hlinfo
->mouse_face_past_end
))
12683 Handle mouse button event on the tool-bar of frame F, at
12684 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12685 false for button release. MODIFIERS is event modifiers for button
12689 handle_tool_bar_click (struct frame
*f
, int x
, int y
, bool down_p
,
12692 Mouse_HLInfo
*hlinfo
= MOUSE_HL_INFO (f
);
12693 struct window
*w
= XWINDOW (f
->tool_bar_window
);
12694 int hpos
, vpos
, prop_idx
;
12695 struct glyph
*glyph
;
12696 Lisp_Object enabled_p
;
12699 /* If not on the highlighted tool-bar item, and mouse-highlight is
12700 non-nil, return. This is so we generate the tool-bar button
12701 click only when the mouse button is released on the same item as
12702 where it was pressed. However, when mouse-highlight is disabled,
12703 generate the click when the button is released regardless of the
12704 highlight, since tool-bar items are not highlighted in that
12706 frame_to_window_pixel_xy (w
, &x
, &y
);
12707 ts
= get_tool_bar_item (f
, x
, y
, &glyph
, &hpos
, &vpos
, &prop_idx
);
12709 || (ts
!= 0 && !NILP (Vmouse_highlight
)))
12712 /* When mouse-highlight is off, generate the click for the item
12713 where the button was pressed, disregarding where it was
12715 if (NILP (Vmouse_highlight
) && !down_p
)
12716 prop_idx
= f
->last_tool_bar_item
;
12718 /* If item is disabled, do nothing. */
12719 enabled_p
= AREF (f
->tool_bar_items
, prop_idx
+ TOOL_BAR_ITEM_ENABLED_P
);
12720 if (NILP (enabled_p
))
12725 /* Show item in pressed state. */
12726 if (!NILP (Vmouse_highlight
))
12727 show_mouse_face (hlinfo
, DRAW_IMAGE_SUNKEN
);
12728 f
->last_tool_bar_item
= prop_idx
;
12732 Lisp_Object key
, frame
;
12733 struct input_event event
;
12734 EVENT_INIT (event
);
12736 /* Show item in released state. */
12737 if (!NILP (Vmouse_highlight
))
12738 show_mouse_face (hlinfo
, DRAW_IMAGE_RAISED
);
12740 key
= AREF (f
->tool_bar_items
, prop_idx
+ TOOL_BAR_ITEM_KEY
);
12742 XSETFRAME (frame
, f
);
12743 event
.kind
= TOOL_BAR_EVENT
;
12744 event
.frame_or_window
= frame
;
12746 kbd_buffer_store_event (&event
);
12748 event
.kind
= TOOL_BAR_EVENT
;
12749 event
.frame_or_window
= frame
;
12751 event
.modifiers
= modifiers
;
12752 kbd_buffer_store_event (&event
);
12753 f
->last_tool_bar_item
= -1;
12758 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12759 tool-bar window-relative coordinates X/Y. Called from
12760 note_mouse_highlight. */
12763 note_tool_bar_highlight (struct frame
*f
, int x
, int y
)
12765 Lisp_Object window
= f
->tool_bar_window
;
12766 struct window
*w
= XWINDOW (window
);
12767 Display_Info
*dpyinfo
= FRAME_DISPLAY_INFO (f
);
12768 Mouse_HLInfo
*hlinfo
= MOUSE_HL_INFO (f
);
12770 struct glyph
*glyph
;
12771 struct glyph_row
*row
;
12773 Lisp_Object enabled_p
;
12775 enum draw_glyphs_face draw
= DRAW_IMAGE_RAISED
;
12779 /* Function note_mouse_highlight is called with negative X/Y
12780 values when mouse moves outside of the frame. */
12781 if (x
<= 0 || y
<= 0)
12783 clear_mouse_face (hlinfo
);
12787 rc
= get_tool_bar_item (f
, x
, y
, &glyph
, &hpos
, &vpos
, &prop_idx
);
12790 /* Not on tool-bar item. */
12791 clear_mouse_face (hlinfo
);
12795 /* On same tool-bar item as before. */
12796 goto set_help_echo
;
12798 clear_mouse_face (hlinfo
);
12800 /* Mouse is down, but on different tool-bar item? */
12801 mouse_down_p
= (x_mouse_grabbed (dpyinfo
)
12802 && f
== dpyinfo
->last_mouse_frame
);
12804 if (mouse_down_p
&& f
->last_tool_bar_item
!= prop_idx
)
12807 draw
= mouse_down_p
? DRAW_IMAGE_SUNKEN
: DRAW_IMAGE_RAISED
;
12809 /* If tool-bar item is not enabled, don't highlight it. */
12810 enabled_p
= AREF (f
->tool_bar_items
, prop_idx
+ TOOL_BAR_ITEM_ENABLED_P
);
12811 if (!NILP (enabled_p
) && !NILP (Vmouse_highlight
))
12813 /* Compute the x-position of the glyph. In front and past the
12814 image is a space. We include this in the highlighted area. */
12815 row
= MATRIX_ROW (w
->current_matrix
, vpos
);
12816 for (i
= x
= 0; i
< hpos
; ++i
)
12817 x
+= row
->glyphs
[TEXT_AREA
][i
].pixel_width
;
12819 /* Record this as the current active region. */
12820 hlinfo
->mouse_face_beg_col
= hpos
;
12821 hlinfo
->mouse_face_beg_row
= vpos
;
12822 hlinfo
->mouse_face_beg_x
= x
;
12823 hlinfo
->mouse_face_past_end
= false;
12825 hlinfo
->mouse_face_end_col
= hpos
+ 1;
12826 hlinfo
->mouse_face_end_row
= vpos
;
12827 hlinfo
->mouse_face_end_x
= x
+ glyph
->pixel_width
;
12828 hlinfo
->mouse_face_window
= window
;
12829 hlinfo
->mouse_face_face_id
= TOOL_BAR_FACE_ID
;
12831 /* Display it as active. */
12832 show_mouse_face (hlinfo
, draw
);
12837 /* Set help_echo_string to a help string to display for this tool-bar item.
12838 XTread_socket does the rest. */
12839 help_echo_object
= help_echo_window
= Qnil
;
12840 help_echo_pos
= -1;
12841 help_echo_string
= AREF (f
->tool_bar_items
, prop_idx
+ TOOL_BAR_ITEM_HELP
);
12842 if (NILP (help_echo_string
))
12843 help_echo_string
= AREF (f
->tool_bar_items
, prop_idx
+ TOOL_BAR_ITEM_CAPTION
);
12846 #endif /* !USE_GTK && !HAVE_NS */
12848 #endif /* HAVE_WINDOW_SYSTEM */
12852 /************************************************************************
12853 Horizontal scrolling
12854 ************************************************************************/
12856 /* For all leaf windows in the window tree rooted at WINDOW, set their
12857 hscroll value so that PT is (i) visible in the window, and (ii) so
12858 that it is not within a certain margin at the window's left and
12859 right border. Value is true if any window's hscroll has been
12863 hscroll_window_tree (Lisp_Object window
)
12865 bool hscrolled_p
= false;
12866 bool hscroll_relative_p
= FLOATP (Vhscroll_step
);
12867 int hscroll_step_abs
= 0;
12868 double hscroll_step_rel
= 0;
12870 if (hscroll_relative_p
)
12872 hscroll_step_rel
= XFLOAT_DATA (Vhscroll_step
);
12873 if (hscroll_step_rel
< 0)
12875 hscroll_relative_p
= false;
12876 hscroll_step_abs
= 0;
12879 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step
))
12881 hscroll_step_abs
= XINT (Vhscroll_step
);
12882 if (hscroll_step_abs
< 0)
12883 hscroll_step_abs
= 0;
12886 hscroll_step_abs
= 0;
12888 while (WINDOWP (window
))
12890 struct window
*w
= XWINDOW (window
);
12892 if (WINDOWP (w
->contents
))
12893 hscrolled_p
|= hscroll_window_tree (w
->contents
);
12894 else if (w
->cursor
.vpos
>= 0)
12897 int text_area_width
;
12898 struct glyph_row
*cursor_row
;
12899 struct glyph_row
*bottom_row
;
12901 bottom_row
= MATRIX_BOTTOM_TEXT_ROW (w
->desired_matrix
, w
);
12902 if (w
->cursor
.vpos
< bottom_row
- w
->desired_matrix
->rows
)
12903 cursor_row
= MATRIX_ROW (w
->desired_matrix
, w
->cursor
.vpos
);
12905 cursor_row
= bottom_row
- 1;
12907 if (!cursor_row
->enabled_p
)
12909 bottom_row
= MATRIX_BOTTOM_TEXT_ROW (w
->current_matrix
, w
);
12910 if (w
->cursor
.vpos
< bottom_row
- w
->current_matrix
->rows
)
12911 cursor_row
= MATRIX_ROW (w
->current_matrix
, w
->cursor
.vpos
);
12913 cursor_row
= bottom_row
- 1;
12915 bool row_r2l_p
= cursor_row
->reversed_p
;
12917 text_area_width
= window_box_width (w
, TEXT_AREA
);
12919 /* Scroll when cursor is inside this scroll margin. */
12920 h_margin
= hscroll_margin
* WINDOW_FRAME_COLUMN_WIDTH (w
);
12922 /* If the position of this window's point has explicitly
12923 changed, no more suspend auto hscrolling. */
12924 if (NILP (Fequal (Fwindow_point (window
), Fwindow_old_point (window
))))
12925 w
->suspend_auto_hscroll
= false;
12927 /* Remember window point. */
12928 Fset_marker (w
->old_pointm
,
12929 ((w
== XWINDOW (selected_window
))
12930 ? make_number (BUF_PT (XBUFFER (w
->contents
)))
12931 : Fmarker_position (w
->pointm
)),
12934 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode
, w
->contents
))
12935 && !w
->suspend_auto_hscroll
12936 /* In some pathological cases, like restoring a window
12937 configuration into a frame that is much smaller than
12938 the one from which the configuration was saved, we
12939 get glyph rows whose start and end have zero buffer
12940 positions, which we cannot handle below. Just skip
12942 && CHARPOS (cursor_row
->start
.pos
) >= BUF_BEG (w
->contents
)
12943 /* For left-to-right rows, hscroll when cursor is either
12944 (i) inside the right hscroll margin, or (ii) if it is
12945 inside the left margin and the window is already
12948 && ((w
->hscroll
&& w
->cursor
.x
<= h_margin
)
12949 || (cursor_row
->enabled_p
12950 && cursor_row
->truncated_on_right_p
12951 && (w
->cursor
.x
>= text_area_width
- h_margin
))))
12952 /* For right-to-left rows, the logic is similar,
12953 except that rules for scrolling to left and right
12954 are reversed. E.g., if cursor.x <= h_margin, we
12955 need to hscroll "to the right" unconditionally,
12956 and that will scroll the screen to the left so as
12957 to reveal the next portion of the row. */
12959 && ((cursor_row
->enabled_p
12960 /* FIXME: It is confusing to set the
12961 truncated_on_right_p flag when R2L rows
12962 are actually truncated on the left. */
12963 && cursor_row
->truncated_on_right_p
12964 && w
->cursor
.x
<= h_margin
)
12966 && (w
->cursor
.x
>= text_area_width
- h_margin
))))))
12970 struct buffer
*saved_current_buffer
;
12974 /* Find point in a display of infinite width. */
12975 saved_current_buffer
= current_buffer
;
12976 current_buffer
= XBUFFER (w
->contents
);
12978 if (w
== XWINDOW (selected_window
))
12981 pt
= clip_to_bounds (BEGV
, marker_position (w
->pointm
), ZV
);
12983 /* Move iterator to pt starting at cursor_row->start in
12984 a line with infinite width. */
12985 init_to_row_start (&it
, w
, cursor_row
);
12986 it
.last_visible_x
= INFINITY
;
12987 move_it_in_display_line_to (&it
, pt
, -1, MOVE_TO_POS
);
12988 current_buffer
= saved_current_buffer
;
12990 /* Position cursor in window. */
12991 if (!hscroll_relative_p
&& hscroll_step_abs
== 0)
12992 hscroll
= max (0, (it
.current_x
12993 - (ITERATOR_AT_END_OF_LINE_P (&it
)
12994 ? (text_area_width
- 4 * FRAME_COLUMN_WIDTH (it
.f
))
12995 : (text_area_width
/ 2))))
12996 / FRAME_COLUMN_WIDTH (it
.f
);
12997 else if ((!row_r2l_p
12998 && w
->cursor
.x
>= text_area_width
- h_margin
)
12999 || (row_r2l_p
&& w
->cursor
.x
<= h_margin
))
13001 if (hscroll_relative_p
)
13002 wanted_x
= text_area_width
* (1 - hscroll_step_rel
)
13005 wanted_x
= text_area_width
13006 - hscroll_step_abs
* FRAME_COLUMN_WIDTH (it
.f
)
13009 = max (0, it
.current_x
- wanted_x
) / FRAME_COLUMN_WIDTH (it
.f
);
13013 if (hscroll_relative_p
)
13014 wanted_x
= text_area_width
* hscroll_step_rel
13017 wanted_x
= hscroll_step_abs
* FRAME_COLUMN_WIDTH (it
.f
)
13020 = max (0, it
.current_x
- wanted_x
) / FRAME_COLUMN_WIDTH (it
.f
);
13022 hscroll
= max (hscroll
, w
->min_hscroll
);
13024 /* Don't prevent redisplay optimizations if hscroll
13025 hasn't changed, as it will unnecessarily slow down
13027 if (w
->hscroll
!= hscroll
)
13029 struct buffer
*b
= XBUFFER (w
->contents
);
13030 b
->prevent_redisplay_optimizations_p
= true;
13031 w
->hscroll
= hscroll
;
13032 hscrolled_p
= true;
13040 /* Value is true if hscroll of any leaf window has been changed. */
13041 return hscrolled_p
;
13045 /* Set hscroll so that cursor is visible and not inside horizontal
13046 scroll margins for all windows in the tree rooted at WINDOW. See
13047 also hscroll_window_tree above. Value is true if any window's
13048 hscroll has been changed. If it has, desired matrices on the frame
13049 of WINDOW are cleared. */
13052 hscroll_windows (Lisp_Object window
)
13054 bool hscrolled_p
= hscroll_window_tree (window
);
13056 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window
))));
13057 return hscrolled_p
;
13062 /************************************************************************
13064 ************************************************************************/
13066 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
13067 This is sometimes handy to have in a debugger session. */
13071 /* First and last unchanged row for try_window_id. */
13073 static int debug_first_unchanged_at_end_vpos
;
13074 static int debug_last_unchanged_at_beg_vpos
;
13076 /* Delta vpos and y. */
13078 static int debug_dvpos
, debug_dy
;
13080 /* Delta in characters and bytes for try_window_id. */
13082 static ptrdiff_t debug_delta
, debug_delta_bytes
;
13084 /* Values of window_end_pos and window_end_vpos at the end of
13087 static ptrdiff_t debug_end_vpos
;
13089 /* Append a string to W->desired_matrix->method. FMT is a printf
13090 format string. If trace_redisplay_p is true also printf the
13091 resulting string to stderr. */
13093 static void debug_method_add (struct window
*, char const *, ...)
13094 ATTRIBUTE_FORMAT_PRINTF (2, 3);
13097 debug_method_add (struct window
*w
, char const *fmt
, ...)
13100 char *method
= w
->desired_matrix
->method
;
13101 int len
= strlen (method
);
13102 int size
= sizeof w
->desired_matrix
->method
;
13103 int remaining
= size
- len
- 1;
13106 if (len
&& remaining
)
13109 --remaining
, ++len
;
13112 va_start (ap
, fmt
);
13113 vsnprintf (method
+ len
, remaining
+ 1, fmt
, ap
);
13116 if (trace_redisplay_p
)
13117 fprintf (stderr
, "%p (%s): %s\n",
13119 ((BUFFERP (w
->contents
)
13120 && STRINGP (BVAR (XBUFFER (w
->contents
), name
)))
13121 ? SSDATA (BVAR (XBUFFER (w
->contents
), name
))
13126 #endif /* GLYPH_DEBUG */
13129 /* Value is true if all changes in window W, which displays
13130 current_buffer, are in the text between START and END. START is a
13131 buffer position, END is given as a distance from Z. Used in
13132 redisplay_internal for display optimization. */
13135 text_outside_line_unchanged_p (struct window
*w
,
13136 ptrdiff_t start
, ptrdiff_t end
)
13138 bool unchanged_p
= true;
13140 /* If text or overlays have changed, see where. */
13141 if (window_outdated (w
))
13143 /* Gap in the line? */
13144 if (GPT
< start
|| Z
- GPT
< end
)
13145 unchanged_p
= false;
13147 /* Changes start in front of the line, or end after it? */
13149 && (BEG_UNCHANGED
< start
- 1
13150 || END_UNCHANGED
< end
))
13151 unchanged_p
= false;
13153 /* If selective display, can't optimize if changes start at the
13154 beginning of the line. */
13156 && INTEGERP (BVAR (current_buffer
, selective_display
))
13157 && XINT (BVAR (current_buffer
, selective_display
)) > 0
13158 && (BEG_UNCHANGED
< start
|| GPT
<= start
))
13159 unchanged_p
= false;
13161 /* If there are overlays at the start or end of the line, these
13162 may have overlay strings with newlines in them. A change at
13163 START, for instance, may actually concern the display of such
13164 overlay strings as well, and they are displayed on different
13165 lines. So, quickly rule out this case. (For the future, it
13166 might be desirable to implement something more telling than
13167 just BEG/END_UNCHANGED.) */
13170 if (BEG
+ BEG_UNCHANGED
== start
13171 && overlay_touches_p (start
))
13172 unchanged_p
= false;
13173 if (END_UNCHANGED
== end
13174 && overlay_touches_p (Z
- end
))
13175 unchanged_p
= false;
13178 /* Under bidi reordering, adding or deleting a character in the
13179 beginning of a paragraph, before the first strong directional
13180 character, can change the base direction of the paragraph (unless
13181 the buffer specifies a fixed paragraph direction), which will
13182 require redisplaying the whole paragraph. It might be worthwhile
13183 to find the paragraph limits and widen the range of redisplayed
13184 lines to that, but for now just give up this optimization. */
13185 if (!NILP (BVAR (XBUFFER (w
->contents
), bidi_display_reordering
))
13186 && NILP (BVAR (XBUFFER (w
->contents
), bidi_paragraph_direction
)))
13187 unchanged_p
= false;
13190 return unchanged_p
;
13194 /* Do a frame update, taking possible shortcuts into account. This is
13195 the main external entry point for redisplay.
13197 If the last redisplay displayed an echo area message and that message
13198 is no longer requested, we clear the echo area or bring back the
13199 mini-buffer if that is in use. */
13204 redisplay_internal ();
13209 overlay_arrow_string_or_property (Lisp_Object var
)
13213 if (val
= Fget (var
, Qoverlay_arrow_string
), STRINGP (val
))
13216 return Voverlay_arrow_string
;
13219 /* Return true if there are any overlay-arrows in current_buffer. */
13221 overlay_arrow_in_current_buffer_p (void)
13225 for (vlist
= Voverlay_arrow_variable_list
;
13227 vlist
= XCDR (vlist
))
13229 Lisp_Object var
= XCAR (vlist
);
13232 if (!SYMBOLP (var
))
13234 val
= find_symbol_value (var
);
13236 && current_buffer
== XMARKER (val
)->buffer
)
13243 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13247 overlay_arrows_changed_p (void)
13251 for (vlist
= Voverlay_arrow_variable_list
;
13253 vlist
= XCDR (vlist
))
13255 Lisp_Object var
= XCAR (vlist
);
13256 Lisp_Object val
, pstr
;
13258 if (!SYMBOLP (var
))
13260 val
= find_symbol_value (var
);
13261 if (!MARKERP (val
))
13263 if (! EQ (COERCE_MARKER (val
),
13264 Fget (var
, Qlast_arrow_position
))
13265 || ! (pstr
= overlay_arrow_string_or_property (var
),
13266 EQ (pstr
, Fget (var
, Qlast_arrow_string
))))
13272 /* Mark overlay arrows to be updated on next redisplay. */
13275 update_overlay_arrows (int up_to_date
)
13279 for (vlist
= Voverlay_arrow_variable_list
;
13281 vlist
= XCDR (vlist
))
13283 Lisp_Object var
= XCAR (vlist
);
13285 if (!SYMBOLP (var
))
13288 if (up_to_date
> 0)
13290 Lisp_Object val
= find_symbol_value (var
);
13291 Fput (var
, Qlast_arrow_position
,
13292 COERCE_MARKER (val
));
13293 Fput (var
, Qlast_arrow_string
,
13294 overlay_arrow_string_or_property (var
));
13296 else if (up_to_date
< 0
13297 || !NILP (Fget (var
, Qlast_arrow_position
)))
13299 Fput (var
, Qlast_arrow_position
, Qt
);
13300 Fput (var
, Qlast_arrow_string
, Qt
);
13306 /* Return overlay arrow string to display at row.
13307 Return integer (bitmap number) for arrow bitmap in left fringe.
13308 Return nil if no overlay arrow. */
13311 overlay_arrow_at_row (struct it
*it
, struct glyph_row
*row
)
13315 for (vlist
= Voverlay_arrow_variable_list
;
13317 vlist
= XCDR (vlist
))
13319 Lisp_Object var
= XCAR (vlist
);
13322 if (!SYMBOLP (var
))
13325 val
= find_symbol_value (var
);
13328 && current_buffer
== XMARKER (val
)->buffer
13329 && (MATRIX_ROW_START_CHARPOS (row
) == marker_position (val
)))
13331 if (FRAME_WINDOW_P (it
->f
)
13332 /* FIXME: if ROW->reversed_p is set, this should test
13333 the right fringe, not the left one. */
13334 && WINDOW_LEFT_FRINGE_WIDTH (it
->w
) > 0)
13336 #ifdef HAVE_WINDOW_SYSTEM
13337 if (val
= Fget (var
, Qoverlay_arrow_bitmap
), SYMBOLP (val
))
13339 int fringe_bitmap
= lookup_fringe_bitmap (val
);
13340 if (fringe_bitmap
!= 0)
13341 return make_number (fringe_bitmap
);
13344 return make_number (-1); /* Use default arrow bitmap. */
13346 return overlay_arrow_string_or_property (var
);
13353 /* Return true if point moved out of or into a composition. Otherwise
13354 return false. PREV_BUF and PREV_PT are the last point buffer and
13355 position. BUF and PT are the current point buffer and position. */
13358 check_point_in_composition (struct buffer
*prev_buf
, ptrdiff_t prev_pt
,
13359 struct buffer
*buf
, ptrdiff_t pt
)
13361 ptrdiff_t start
, end
;
13363 Lisp_Object buffer
;
13365 XSETBUFFER (buffer
, buf
);
13366 /* Check a composition at the last point if point moved within the
13368 if (prev_buf
== buf
)
13371 /* Point didn't move. */
13374 if (prev_pt
> BUF_BEGV (buf
) && prev_pt
< BUF_ZV (buf
)
13375 && find_composition (prev_pt
, -1, &start
, &end
, &prop
, buffer
)
13376 && composition_valid_p (start
, end
, prop
)
13377 && start
< prev_pt
&& end
> prev_pt
)
13378 /* The last point was within the composition. Return true iff
13379 point moved out of the composition. */
13380 return (pt
<= start
|| pt
>= end
);
13383 /* Check a composition at the current point. */
13384 return (pt
> BUF_BEGV (buf
) && pt
< BUF_ZV (buf
)
13385 && find_composition (pt
, -1, &start
, &end
, &prop
, buffer
)
13386 && composition_valid_p (start
, end
, prop
)
13387 && start
< pt
&& end
> pt
);
13390 /* Reconsider the clip changes of buffer which is displayed in W. */
13393 reconsider_clip_changes (struct window
*w
)
13395 struct buffer
*b
= XBUFFER (w
->contents
);
13397 if (b
->clip_changed
13398 && w
->window_end_valid
13399 && w
->current_matrix
->buffer
== b
13400 && w
->current_matrix
->zv
== BUF_ZV (b
)
13401 && w
->current_matrix
->begv
== BUF_BEGV (b
))
13402 b
->clip_changed
= false;
13404 /* If display wasn't paused, and W is not a tool bar window, see if
13405 point has been moved into or out of a composition. In that case,
13406 set b->clip_changed to force updating the screen. If
13407 b->clip_changed has already been set, skip this check. */
13408 if (!b
->clip_changed
&& w
->window_end_valid
)
13410 ptrdiff_t pt
= (w
== XWINDOW (selected_window
)
13411 ? PT
: marker_position (w
->pointm
));
13413 if ((w
->current_matrix
->buffer
!= b
|| pt
!= w
->last_point
)
13414 && check_point_in_composition (w
->current_matrix
->buffer
,
13415 w
->last_point
, b
, pt
))
13416 b
->clip_changed
= true;
13421 propagate_buffer_redisplay (void)
13422 { /* Resetting b->text->redisplay is problematic!
13423 We can't just reset it in the case that some window that displays
13424 it has not been redisplayed; and such a window can stay
13425 unredisplayed for a long time if it's currently invisible.
13426 But we do want to reset it at the end of redisplay otherwise
13427 its displayed windows will keep being redisplayed over and over
13429 So we copy all b->text->redisplay flags up to their windows here,
13430 such that mark_window_display_accurate can safely reset
13431 b->text->redisplay. */
13432 Lisp_Object ws
= window_list ();
13433 for (; CONSP (ws
); ws
= XCDR (ws
))
13435 struct window
*thisw
= XWINDOW (XCAR (ws
));
13436 struct buffer
*thisb
= XBUFFER (thisw
->contents
);
13437 if (thisb
->text
->redisplay
)
13438 thisw
->redisplay
= true;
13442 #define STOP_POLLING \
13443 do { if (! polling_stopped_here) stop_polling (); \
13444 polling_stopped_here = true; } while (false)
13446 #define RESUME_POLLING \
13447 do { if (polling_stopped_here) start_polling (); \
13448 polling_stopped_here = false; } while (false)
13451 /* Perhaps in the future avoid recentering windows if it
13452 is not necessary; currently that causes some problems. */
13455 redisplay_internal (void)
13457 struct window
*w
= XWINDOW (selected_window
);
13461 bool must_finish
= false, match_p
;
13462 struct text_pos tlbufpos
, tlendpos
;
13463 int number_of_visible_frames
;
13466 bool polling_stopped_here
= false;
13467 Lisp_Object tail
, frame
;
13469 /* True means redisplay has to consider all windows on all
13470 frames. False, only selected_window is considered. */
13471 bool consider_all_windows_p
;
13473 /* True means redisplay has to redisplay the miniwindow. */
13474 bool update_miniwindow_p
= false;
13476 TRACE ((stderr
, "redisplay_internal %d\n", redisplaying_p
));
13478 /* No redisplay if running in batch mode or frame is not yet fully
13479 initialized, or redisplay is explicitly turned off by setting
13480 Vinhibit_redisplay. */
13481 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13482 || !NILP (Vinhibit_redisplay
))
13485 /* Don't examine these until after testing Vinhibit_redisplay.
13486 When Emacs is shutting down, perhaps because its connection to
13487 X has dropped, we should not look at them at all. */
13488 fr
= XFRAME (w
->frame
);
13489 sf
= SELECTED_FRAME ();
13491 if (!fr
->glyphs_initialized_p
)
13494 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13495 if (popup_activated ())
13499 /* I don't think this happens but let's be paranoid. */
13500 if (redisplaying_p
)
13503 /* Record a function that clears redisplaying_p
13504 when we leave this function. */
13505 count
= SPECPDL_INDEX ();
13506 record_unwind_protect_void (unwind_redisplay
);
13507 redisplaying_p
= true;
13508 specbind (Qinhibit_free_realized_faces
, Qnil
);
13510 /* Record this function, so it appears on the profiler's backtraces. */
13511 record_in_backtrace (Qredisplay_internal_xC_functionx
, 0, 0);
13513 FOR_EACH_FRAME (tail
, frame
)
13514 XFRAME (frame
)->already_hscrolled_p
= false;
13517 /* Remember the currently selected window. */
13521 forget_escape_and_glyphless_faces ();
13523 inhibit_free_realized_faces
= false;
13525 /* If face_change, init_iterator will free all realized faces, which
13526 includes the faces referenced from current matrices. So, we
13527 can't reuse current matrices in this case. */
13529 windows_or_buffers_changed
= 47;
13531 if ((FRAME_TERMCAP_P (sf
) || FRAME_MSDOS_P (sf
))
13532 && FRAME_TTY (sf
)->previous_frame
!= sf
)
13534 /* Since frames on a single ASCII terminal share the same
13535 display area, displaying a different frame means redisplay
13536 the whole thing. */
13537 SET_FRAME_GARBAGED (sf
);
13539 set_tty_color_mode (FRAME_TTY (sf
), sf
);
13541 FRAME_TTY (sf
)->previous_frame
= sf
;
13544 /* Set the visible flags for all frames. Do this before checking for
13545 resized or garbaged frames; they want to know if their frames are
13546 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13547 number_of_visible_frames
= 0;
13549 FOR_EACH_FRAME (tail
, frame
)
13551 struct frame
*f
= XFRAME (frame
);
13553 if (FRAME_VISIBLE_P (f
))
13555 ++number_of_visible_frames
;
13556 /* Adjust matrices for visible frames only. */
13557 if (f
->fonts_changed
)
13559 adjust_frame_glyphs (f
);
13560 /* Disable all redisplay optimizations for this frame.
13561 This is because adjust_frame_glyphs resets the
13562 enabled_p flag for all glyph rows of all windows, so
13563 many optimizations will fail anyway, and some might
13564 fail to test that flag and do bogus things as
13566 SET_FRAME_GARBAGED (f
);
13567 f
->fonts_changed
= false;
13569 /* If cursor type has been changed on the frame
13570 other than selected, consider all frames. */
13571 if (f
!= sf
&& f
->cursor_type_changed
)
13572 fset_redisplay (f
);
13574 clear_desired_matrices (f
);
13577 /* Notice any pending interrupt request to change frame size. */
13578 do_pending_window_change (true);
13580 /* do_pending_window_change could change the selected_window due to
13581 frame resizing which makes the selected window too small. */
13582 if (WINDOWP (selected_window
) && (w
= XWINDOW (selected_window
)) != sw
)
13585 /* Clear frames marked as garbaged. */
13586 clear_garbaged_frames ();
13588 /* Build menubar and tool-bar items. */
13589 if (NILP (Vmemory_full
))
13590 prepare_menu_bars ();
13592 reconsider_clip_changes (w
);
13594 /* In most cases selected window displays current buffer. */
13595 match_p
= XBUFFER (w
->contents
) == current_buffer
;
13598 /* Detect case that we need to write or remove a star in the mode line. */
13599 if ((SAVE_MODIFF
< MODIFF
) != w
->last_had_star
)
13600 w
->update_mode_line
= true;
13602 if (mode_line_update_needed (w
))
13603 w
->update_mode_line
= true;
13605 /* If reconsider_clip_changes above decided that the narrowing
13606 in the current buffer changed, make sure all other windows
13607 showing that buffer will be redisplayed. */
13608 if (current_buffer
->clip_changed
)
13609 bset_update_mode_line (current_buffer
);
13612 /* Normally the message* functions will have already displayed and
13613 updated the echo area, but the frame may have been trashed, or
13614 the update may have been preempted, so display the echo area
13615 again here. Checking message_cleared_p captures the case that
13616 the echo area should be cleared. */
13617 if ((!NILP (echo_area_buffer
[0]) && !display_last_displayed_message_p
)
13618 || (!NILP (echo_area_buffer
[1]) && display_last_displayed_message_p
)
13619 || (message_cleared_p
13620 && minibuf_level
== 0
13621 /* If the mini-window is currently selected, this means the
13622 echo-area doesn't show through. */
13623 && !MINI_WINDOW_P (XWINDOW (selected_window
))))
13625 echo_area_display (false);
13627 /* If echo_area_display resizes the mini-window, the redisplay and
13628 window_sizes_changed flags of the selected frame are set, but
13629 it's too late for the hooks in window-size-change-functions,
13630 which have been examined already in prepare_menu_bars. So in
13631 that case we call the hooks here only for the selected frame. */
13634 ptrdiff_t count1
= SPECPDL_INDEX ();
13636 record_unwind_save_match_data ();
13637 run_window_size_change_functions (selected_frame
);
13638 unbind_to (count1
, Qnil
);
13641 if (message_cleared_p
)
13642 update_miniwindow_p
= true;
13644 must_finish
= true;
13646 /* If we don't display the current message, don't clear the
13647 message_cleared_p flag, because, if we did, we wouldn't clear
13648 the echo area in the next redisplay which doesn't preserve
13650 if (!display_last_displayed_message_p
)
13651 message_cleared_p
= false;
13653 else if (EQ (selected_window
, minibuf_window
)
13654 && (current_buffer
->clip_changed
|| window_outdated (w
))
13655 && resize_mini_window (w
, false))
13659 ptrdiff_t count1
= SPECPDL_INDEX ();
13661 record_unwind_save_match_data ();
13662 run_window_size_change_functions (selected_frame
);
13663 unbind_to (count1
, Qnil
);
13666 /* Resized active mini-window to fit the size of what it is
13667 showing if its contents might have changed. */
13668 must_finish
= true;
13670 /* If window configuration was changed, frames may have been
13671 marked garbaged. Clear them or we will experience
13672 surprises wrt scrolling. */
13673 clear_garbaged_frames ();
13676 if (windows_or_buffers_changed
&& !update_mode_lines
)
13677 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13678 only the windows's contents needs to be refreshed, or whether the
13679 mode-lines also need a refresh. */
13680 update_mode_lines
= (windows_or_buffers_changed
== REDISPLAY_SOME
13681 ? REDISPLAY_SOME
: 32);
13683 /* If specs for an arrow have changed, do thorough redisplay
13684 to ensure we remove any arrow that should no longer exist. */
13685 if (overlay_arrows_changed_p ())
13686 /* Apparently, this is the only case where we update other windows,
13687 without updating other mode-lines. */
13688 windows_or_buffers_changed
= 49;
13690 consider_all_windows_p
= (update_mode_lines
13691 || windows_or_buffers_changed
);
13693 #define AINC(a,i) \
13695 Lisp_Object entry = Fgethash (make_number (i), a, make_number (0)); \
13696 if (INTEGERP (entry)) \
13697 Fputhash (make_number (i), make_number (1 + XINT (entry)), a); \
13700 AINC (Vredisplay__all_windows_cause
, windows_or_buffers_changed
);
13701 AINC (Vredisplay__mode_lines_cause
, update_mode_lines
);
13703 /* Optimize the case that only the line containing the cursor in the
13704 selected window has changed. Variables starting with this_ are
13705 set in display_line and record information about the line
13706 containing the cursor. */
13707 tlbufpos
= this_line_start_pos
;
13708 tlendpos
= this_line_end_pos
;
13709 if (!consider_all_windows_p
13710 && CHARPOS (tlbufpos
) > 0
13711 && !w
->update_mode_line
13712 && !current_buffer
->clip_changed
13713 && !current_buffer
->prevent_redisplay_optimizations_p
13714 && FRAME_VISIBLE_P (XFRAME (w
->frame
))
13715 && !FRAME_OBSCURED_P (XFRAME (w
->frame
))
13716 && !XFRAME (w
->frame
)->cursor_type_changed
13717 && !XFRAME (w
->frame
)->face_change
13718 /* Make sure recorded data applies to current buffer, etc. */
13719 && this_line_buffer
== current_buffer
13722 && !w
->optional_new_start
13723 /* Point must be on the line that we have info recorded about. */
13724 && PT
>= CHARPOS (tlbufpos
)
13725 && PT
<= Z
- CHARPOS (tlendpos
)
13726 /* All text outside that line, including its final newline,
13727 must be unchanged. */
13728 && text_outside_line_unchanged_p (w
, CHARPOS (tlbufpos
),
13729 CHARPOS (tlendpos
)))
13731 if (CHARPOS (tlbufpos
) > BEGV
13732 && FETCH_BYTE (BYTEPOS (tlbufpos
) - 1) != '\n'
13733 && (CHARPOS (tlbufpos
) == ZV
13734 || FETCH_BYTE (BYTEPOS (tlbufpos
)) == '\n'))
13735 /* Former continuation line has disappeared by becoming empty. */
13737 else if (window_outdated (w
) || MINI_WINDOW_P (w
))
13739 /* We have to handle the case of continuation around a
13740 wide-column character (see the comment in indent.c around
13743 For instance, in the following case:
13745 -------- Insert --------
13746 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13747 J_I_ ==> J_I_ `^^' are cursors.
13751 As we have to redraw the line above, we cannot use this
13755 int line_height_before
= this_line_pixel_height
;
13757 /* Note that start_display will handle the case that the
13758 line starting at tlbufpos is a continuation line. */
13759 start_display (&it
, w
, tlbufpos
);
13761 /* Implementation note: It this still necessary? */
13762 if (it
.current_x
!= this_line_start_x
)
13765 TRACE ((stderr
, "trying display optimization 1\n"));
13766 w
->cursor
.vpos
= -1;
13767 overlay_arrow_seen
= false;
13768 it
.vpos
= this_line_vpos
;
13769 it
.current_y
= this_line_y
;
13770 it
.glyph_row
= MATRIX_ROW (w
->desired_matrix
, this_line_vpos
);
13771 display_line (&it
);
13773 /* If line contains point, is not continued,
13774 and ends at same distance from eob as before, we win. */
13775 if (w
->cursor
.vpos
>= 0
13776 /* Line is not continued, otherwise this_line_start_pos
13777 would have been set to 0 in display_line. */
13778 && CHARPOS (this_line_start_pos
)
13779 /* Line ends as before. */
13780 && CHARPOS (this_line_end_pos
) == CHARPOS (tlendpos
)
13781 /* Line has same height as before. Otherwise other lines
13782 would have to be shifted up or down. */
13783 && this_line_pixel_height
== line_height_before
)
13785 /* If this is not the window's last line, we must adjust
13786 the charstarts of the lines below. */
13787 if (it
.current_y
< it
.last_visible_y
)
13789 struct glyph_row
*row
13790 = MATRIX_ROW (w
->current_matrix
, this_line_vpos
+ 1);
13791 ptrdiff_t delta
, delta_bytes
;
13793 /* We used to distinguish between two cases here,
13794 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13795 when the line ends in a newline or the end of the
13796 buffer's accessible portion. But both cases did
13797 the same, so they were collapsed. */
13799 - CHARPOS (tlendpos
)
13800 - MATRIX_ROW_START_CHARPOS (row
));
13801 delta_bytes
= (Z_BYTE
13802 - BYTEPOS (tlendpos
)
13803 - MATRIX_ROW_START_BYTEPOS (row
));
13805 increment_matrix_positions (w
->current_matrix
,
13806 this_line_vpos
+ 1,
13807 w
->current_matrix
->nrows
,
13808 delta
, delta_bytes
);
13811 /* If this row displays text now but previously didn't,
13812 or vice versa, w->window_end_vpos may have to be
13814 if (MATRIX_ROW_DISPLAYS_TEXT_P (it
.glyph_row
- 1))
13816 if (w
->window_end_vpos
< this_line_vpos
)
13817 w
->window_end_vpos
= this_line_vpos
;
13819 else if (w
->window_end_vpos
== this_line_vpos
13820 && this_line_vpos
> 0)
13821 w
->window_end_vpos
= this_line_vpos
- 1;
13822 w
->window_end_valid
= false;
13824 /* Update hint: No need to try to scroll in update_window. */
13825 w
->desired_matrix
->no_scrolling_p
= true;
13828 *w
->desired_matrix
->method
= 0;
13829 debug_method_add (w
, "optimization 1");
13831 #ifdef HAVE_WINDOW_SYSTEM
13832 update_window_fringes (w
, false);
13839 else if (/* Cursor position hasn't changed. */
13840 PT
== w
->last_point
13841 /* Make sure the cursor was last displayed
13842 in this window. Otherwise we have to reposition it. */
13844 /* PXW: Must be converted to pixels, probably. */
13845 && 0 <= w
->cursor
.vpos
13846 && w
->cursor
.vpos
< WINDOW_TOTAL_LINES (w
))
13850 do_pending_window_change (true);
13851 /* If selected_window changed, redisplay again. */
13852 if (WINDOWP (selected_window
)
13853 && (w
= XWINDOW (selected_window
)) != sw
)
13856 /* We used to always goto end_of_redisplay here, but this
13857 isn't enough if we have a blinking cursor. */
13858 if (w
->cursor_off_p
== w
->last_cursor_off_p
)
13859 goto end_of_redisplay
;
13863 /* If highlighting the region, or if the cursor is in the echo area,
13864 then we can't just move the cursor. */
13865 else if (NILP (Vshow_trailing_whitespace
)
13866 && !cursor_in_echo_area
)
13869 struct glyph_row
*row
;
13871 /* Skip from tlbufpos to PT and see where it is. Note that
13872 PT may be in invisible text. If so, we will end at the
13873 next visible position. */
13874 init_iterator (&it
, w
, CHARPOS (tlbufpos
), BYTEPOS (tlbufpos
),
13875 NULL
, DEFAULT_FACE_ID
);
13876 it
.current_x
= this_line_start_x
;
13877 it
.current_y
= this_line_y
;
13878 it
.vpos
= this_line_vpos
;
13880 /* The call to move_it_to stops in front of PT, but
13881 moves over before-strings. */
13882 move_it_to (&it
, PT
, -1, -1, -1, MOVE_TO_POS
);
13884 if (it
.vpos
== this_line_vpos
13885 && (row
= MATRIX_ROW (w
->current_matrix
, this_line_vpos
),
13888 eassert (this_line_vpos
== it
.vpos
);
13889 eassert (this_line_y
== it
.current_y
);
13890 set_cursor_from_row (w
, row
, w
->current_matrix
, 0, 0, 0, 0);
13891 if (cursor_row_fully_visible_p (w
, false, true))
13894 *w
->desired_matrix
->method
= 0;
13895 debug_method_add (w
, "optimization 3");
13907 /* Text changed drastically or point moved off of line. */
13908 SET_MATRIX_ROW_ENABLED_P (w
->desired_matrix
, this_line_vpos
, false);
13911 CHARPOS (this_line_start_pos
) = 0;
13912 ++clear_face_cache_count
;
13913 #ifdef HAVE_WINDOW_SYSTEM
13914 ++clear_image_cache_count
;
13917 /* Build desired matrices, and update the display. If
13918 consider_all_windows_p, do it for all windows on all frames that
13919 require redisplay, as specified by their 'redisplay' flag.
13920 Otherwise do it for selected_window, only. */
13922 if (consider_all_windows_p
)
13924 FOR_EACH_FRAME (tail
, frame
)
13925 XFRAME (frame
)->updated_p
= false;
13927 propagate_buffer_redisplay ();
13929 FOR_EACH_FRAME (tail
, frame
)
13931 struct frame
*f
= XFRAME (frame
);
13933 /* We don't have to do anything for unselected terminal
13935 if ((FRAME_TERMCAP_P (f
) || FRAME_MSDOS_P (f
))
13936 && !EQ (FRAME_TTY (f
)->top_frame
, frame
))
13940 if (FRAME_WINDOW_P (f
) || FRAME_TERMCAP_P (f
) || f
== sf
)
13943 /* Only GC scrollbars when we redisplay the whole frame. */
13944 = f
->redisplay
|| !REDISPLAY_SOME_P ();
13945 bool f_redisplay_flag
= f
->redisplay
;
13946 /* Mark all the scroll bars to be removed; we'll redeem
13947 the ones we want when we redisplay their windows. */
13948 if (gcscrollbars
&& FRAME_TERMINAL (f
)->condemn_scroll_bars_hook
)
13949 FRAME_TERMINAL (f
)->condemn_scroll_bars_hook (f
);
13951 if (FRAME_VISIBLE_P (f
) && !FRAME_OBSCURED_P (f
))
13952 redisplay_windows (FRAME_ROOT_WINDOW (f
));
13953 /* Remember that the invisible frames need to be redisplayed next
13954 time they're visible. */
13955 else if (!REDISPLAY_SOME_P ())
13956 f
->redisplay
= true;
13958 /* The X error handler may have deleted that frame. */
13959 if (!FRAME_LIVE_P (f
))
13962 /* Any scroll bars which redisplay_windows should have
13963 nuked should now go away. */
13964 if (gcscrollbars
&& FRAME_TERMINAL (f
)->judge_scroll_bars_hook
)
13965 FRAME_TERMINAL (f
)->judge_scroll_bars_hook (f
);
13967 if (FRAME_VISIBLE_P (f
) && !FRAME_OBSCURED_P (f
))
13969 /* If fonts changed on visible frame, display again. */
13970 if (f
->fonts_changed
)
13972 adjust_frame_glyphs (f
);
13973 /* Disable all redisplay optimizations for this
13974 frame. For the reasons, see the comment near
13975 the previous call to adjust_frame_glyphs above. */
13976 SET_FRAME_GARBAGED (f
);
13977 f
->fonts_changed
= false;
13981 /* See if we have to hscroll. */
13982 if (!f
->already_hscrolled_p
)
13984 f
->already_hscrolled_p
= true;
13985 if (hscroll_windows (f
->root_window
))
13989 /* If the frame's redisplay flag was not set before
13990 we went about redisplaying its windows, but it is
13991 set now, that means we employed some redisplay
13992 optimizations inside redisplay_windows, and
13993 bypassed producing some screen lines. But if
13994 f->redisplay is now set, it might mean the old
13995 faces are no longer valid (e.g., if redisplaying
13996 some window called some Lisp which defined a new
13997 face or redefined an existing face), so trying to
13998 use them in update_frame will segfault.
13999 Therefore, we must redisplay this frame. */
14000 if (!f_redisplay_flag
&& f
->redisplay
)
14003 /* Prevent various kinds of signals during display
14004 update. stdio is not robust about handling
14005 signals, which can cause an apparent I/O error. */
14006 if (interrupt_input
)
14007 unrequest_sigio ();
14010 pending
|= update_frame (f
, false, false);
14011 f
->cursor_type_changed
= false;
14012 f
->updated_p
= true;
14017 eassert (EQ (XFRAME (selected_frame
)->selected_window
, selected_window
));
14021 /* Do the mark_window_display_accurate after all windows have
14022 been redisplayed because this call resets flags in buffers
14023 which are needed for proper redisplay. */
14024 FOR_EACH_FRAME (tail
, frame
)
14026 struct frame
*f
= XFRAME (frame
);
14029 f
->redisplay
= false;
14030 mark_window_display_accurate (f
->root_window
, true);
14031 if (FRAME_TERMINAL (f
)->frame_up_to_date_hook
)
14032 FRAME_TERMINAL (f
)->frame_up_to_date_hook (f
);
14037 else if (FRAME_VISIBLE_P (sf
) && !FRAME_OBSCURED_P (sf
))
14039 displayed_buffer
= XBUFFER (XWINDOW (selected_window
)->contents
);
14040 /* Use list_of_error, not Qerror, so that
14041 we catch only errors and don't run the debugger. */
14042 internal_condition_case_1 (redisplay_window_1
, selected_window
,
14044 redisplay_window_error
);
14045 if (update_miniwindow_p
)
14046 internal_condition_case_1 (redisplay_window_1
,
14047 FRAME_MINIBUF_WINDOW (sf
), list_of_error
,
14048 redisplay_window_error
);
14050 /* Compare desired and current matrices, perform output. */
14053 /* If fonts changed, display again. Likewise if redisplay_window_1
14054 above caused some change (e.g., a change in faces) that requires
14055 considering the entire frame again. */
14056 if (sf
->fonts_changed
|| sf
->redisplay
)
14060 /* Set this to force a more thorough redisplay.
14061 Otherwise, we might immediately loop back to the
14062 above "else-if" clause (since all the conditions that
14063 led here might still be true), and we will then
14064 infloop, because the selected-frame's redisplay flag
14065 is not (and cannot be) reset. */
14066 windows_or_buffers_changed
= 50;
14071 /* Prevent freeing of realized faces, since desired matrices are
14072 pending that reference the faces we computed and cached. */
14073 inhibit_free_realized_faces
= true;
14075 /* Prevent various kinds of signals during display update.
14076 stdio is not robust about handling signals,
14077 which can cause an apparent I/O error. */
14078 if (interrupt_input
)
14079 unrequest_sigio ();
14082 if (FRAME_VISIBLE_P (sf
) && !FRAME_OBSCURED_P (sf
))
14084 if (hscroll_windows (selected_window
))
14087 XWINDOW (selected_window
)->must_be_updated_p
= true;
14088 pending
= update_frame (sf
, false, false);
14089 sf
->cursor_type_changed
= false;
14092 /* We may have called echo_area_display at the top of this
14093 function. If the echo area is on another frame, that may
14094 have put text on a frame other than the selected one, so the
14095 above call to update_frame would not have caught it. Catch
14097 Lisp_Object mini_window
= FRAME_MINIBUF_WINDOW (sf
);
14098 struct frame
*mini_frame
= XFRAME (WINDOW_FRAME (XWINDOW (mini_window
)));
14100 if (mini_frame
!= sf
&& FRAME_WINDOW_P (mini_frame
))
14102 XWINDOW (mini_window
)->must_be_updated_p
= true;
14103 pending
|= update_frame (mini_frame
, false, false);
14104 mini_frame
->cursor_type_changed
= false;
14105 if (!pending
&& hscroll_windows (mini_window
))
14110 /* If display was paused because of pending input, make sure we do a
14111 thorough update the next time. */
14114 /* Prevent the optimization at the beginning of
14115 redisplay_internal that tries a single-line update of the
14116 line containing the cursor in the selected window. */
14117 CHARPOS (this_line_start_pos
) = 0;
14119 /* Let the overlay arrow be updated the next time. */
14120 update_overlay_arrows (0);
14122 /* If we pause after scrolling, some rows in the current
14123 matrices of some windows are not valid. */
14124 if (!WINDOW_FULL_WIDTH_P (w
)
14125 && !FRAME_WINDOW_P (XFRAME (w
->frame
)))
14126 update_mode_lines
= 36;
14130 if (!consider_all_windows_p
)
14132 /* This has already been done above if
14133 consider_all_windows_p is set. */
14134 if (XBUFFER (w
->contents
)->text
->redisplay
14135 && buffer_window_count (XBUFFER (w
->contents
)) > 1)
14136 /* This can happen if b->text->redisplay was set during
14138 propagate_buffer_redisplay ();
14139 mark_window_display_accurate_1 (w
, true);
14141 /* Say overlay arrows are up to date. */
14142 update_overlay_arrows (1);
14144 if (FRAME_TERMINAL (sf
)->frame_up_to_date_hook
!= 0)
14145 FRAME_TERMINAL (sf
)->frame_up_to_date_hook (sf
);
14148 update_mode_lines
= 0;
14149 windows_or_buffers_changed
= 0;
14152 /* Start SIGIO interrupts coming again. Having them off during the
14153 code above makes it less likely one will discard output, but not
14154 impossible, since there might be stuff in the system buffer here.
14155 But it is much hairier to try to do anything about that. */
14156 if (interrupt_input
)
14160 /* If a frame has become visible which was not before, redisplay
14161 again, so that we display it. Expose events for such a frame
14162 (which it gets when becoming visible) don't call the parts of
14163 redisplay constructing glyphs, so simply exposing a frame won't
14164 display anything in this case. So, we have to display these
14165 frames here explicitly. */
14170 FOR_EACH_FRAME (tail
, frame
)
14172 if (XFRAME (frame
)->visible
)
14176 if (new_count
!= number_of_visible_frames
)
14177 windows_or_buffers_changed
= 52;
14180 /* Change frame size now if a change is pending. */
14181 do_pending_window_change (true);
14183 /* If we just did a pending size change, or have additional
14184 visible frames, or selected_window changed, redisplay again. */
14185 if ((windows_or_buffers_changed
&& !pending
)
14186 || (WINDOWP (selected_window
) && (w
= XWINDOW (selected_window
)) != sw
))
14189 /* Clear the face and image caches.
14191 We used to do this only if consider_all_windows_p. But the cache
14192 needs to be cleared if a timer creates images in the current
14193 buffer (e.g. the test case in Bug#6230). */
14195 if (clear_face_cache_count
> CLEAR_FACE_CACHE_COUNT
)
14197 clear_face_cache (false);
14198 clear_face_cache_count
= 0;
14201 #ifdef HAVE_WINDOW_SYSTEM
14202 if (clear_image_cache_count
> CLEAR_IMAGE_CACHE_COUNT
)
14204 clear_image_caches (Qnil
);
14205 clear_image_cache_count
= 0;
14207 #endif /* HAVE_WINDOW_SYSTEM */
14211 ns_set_doc_edited ();
14213 if (interrupt_input
&& interrupts_deferred
)
14216 unbind_to (count
, Qnil
);
14221 /* Redisplay, but leave alone any recent echo area message unless
14222 another message has been requested in its place.
14224 This is useful in situations where you need to redisplay but no
14225 user action has occurred, making it inappropriate for the message
14226 area to be cleared. See tracking_off and
14227 wait_reading_process_output for examples of these situations.
14229 FROM_WHERE is an integer saying from where this function was
14230 called. This is useful for debugging. */
14233 redisplay_preserve_echo_area (int from_where
)
14235 TRACE ((stderr
, "redisplay_preserve_echo_area (%d)\n", from_where
));
14237 if (!NILP (echo_area_buffer
[1]))
14239 /* We have a previously displayed message, but no current
14240 message. Redisplay the previous message. */
14241 display_last_displayed_message_p
= true;
14242 redisplay_internal ();
14243 display_last_displayed_message_p
= false;
14246 redisplay_internal ();
14248 flush_frame (SELECTED_FRAME ());
14252 /* Function registered with record_unwind_protect in redisplay_internal. */
14255 unwind_redisplay (void)
14257 redisplaying_p
= false;
14261 /* Mark the display of leaf window W as accurate or inaccurate.
14262 If ACCURATE_P, mark display of W as accurate.
14263 If !ACCURATE_P, arrange for W to be redisplayed the next
14264 time redisplay_internal is called. */
14267 mark_window_display_accurate_1 (struct window
*w
, bool accurate_p
)
14269 struct buffer
*b
= XBUFFER (w
->contents
);
14271 w
->last_modified
= accurate_p
? BUF_MODIFF (b
) : 0;
14272 w
->last_overlay_modified
= accurate_p
? BUF_OVERLAY_MODIFF (b
) : 0;
14273 w
->last_had_star
= BUF_MODIFF (b
) > BUF_SAVE_MODIFF (b
);
14277 b
->clip_changed
= false;
14278 b
->prevent_redisplay_optimizations_p
= false;
14279 eassert (buffer_window_count (b
) > 0);
14280 /* Resetting b->text->redisplay is problematic!
14281 In order to make it safer to do it here, redisplay_internal must
14282 have copied all b->text->redisplay to their respective windows. */
14283 b
->text
->redisplay
= false;
14285 BUF_UNCHANGED_MODIFIED (b
) = BUF_MODIFF (b
);
14286 BUF_OVERLAY_UNCHANGED_MODIFIED (b
) = BUF_OVERLAY_MODIFF (b
);
14287 BUF_BEG_UNCHANGED (b
) = BUF_GPT (b
) - BUF_BEG (b
);
14288 BUF_END_UNCHANGED (b
) = BUF_Z (b
) - BUF_GPT (b
);
14290 w
->current_matrix
->buffer
= b
;
14291 w
->current_matrix
->begv
= BUF_BEGV (b
);
14292 w
->current_matrix
->zv
= BUF_ZV (b
);
14294 w
->last_cursor_vpos
= w
->cursor
.vpos
;
14295 w
->last_cursor_off_p
= w
->cursor_off_p
;
14297 if (w
== XWINDOW (selected_window
))
14298 w
->last_point
= BUF_PT (b
);
14300 w
->last_point
= marker_position (w
->pointm
);
14302 w
->window_end_valid
= true;
14303 w
->update_mode_line
= false;
14306 w
->redisplay
= !accurate_p
;
14310 /* Mark the display of windows in the window tree rooted at WINDOW as
14311 accurate or inaccurate. If ACCURATE_P, mark display of
14312 windows as accurate. If !ACCURATE_P, arrange for windows to
14313 be redisplayed the next time redisplay_internal is called. */
14316 mark_window_display_accurate (Lisp_Object window
, bool accurate_p
)
14320 for (; !NILP (window
); window
= w
->next
)
14322 w
= XWINDOW (window
);
14323 if (WINDOWP (w
->contents
))
14324 mark_window_display_accurate (w
->contents
, accurate_p
);
14326 mark_window_display_accurate_1 (w
, accurate_p
);
14330 update_overlay_arrows (1);
14332 /* Force a thorough redisplay the next time by setting
14333 last_arrow_position and last_arrow_string to t, which is
14334 unequal to any useful value of Voverlay_arrow_... */
14335 update_overlay_arrows (-1);
14339 /* Return value in display table DP (Lisp_Char_Table *) for character
14340 C. Since a display table doesn't have any parent, we don't have to
14341 follow parent. Do not call this function directly but use the
14342 macro DISP_CHAR_VECTOR. */
14345 disp_char_vector (struct Lisp_Char_Table
*dp
, int c
)
14349 if (ASCII_CHAR_P (c
))
14352 if (SUB_CHAR_TABLE_P (val
))
14353 val
= XSUB_CHAR_TABLE (val
)->contents
[c
];
14359 XSETCHAR_TABLE (table
, dp
);
14360 val
= char_table_ref (table
, c
);
14369 /***********************************************************************
14371 ***********************************************************************/
14373 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14376 redisplay_windows (Lisp_Object window
)
14378 while (!NILP (window
))
14380 struct window
*w
= XWINDOW (window
);
14382 if (WINDOWP (w
->contents
))
14383 redisplay_windows (w
->contents
);
14384 else if (BUFFERP (w
->contents
))
14386 displayed_buffer
= XBUFFER (w
->contents
);
14387 /* Use list_of_error, not Qerror, so that
14388 we catch only errors and don't run the debugger. */
14389 internal_condition_case_1 (redisplay_window_0
, window
,
14391 redisplay_window_error
);
14399 redisplay_window_error (Lisp_Object ignore
)
14401 displayed_buffer
->display_error_modiff
= BUF_MODIFF (displayed_buffer
);
14406 redisplay_window_0 (Lisp_Object window
)
14408 if (displayed_buffer
->display_error_modiff
< BUF_MODIFF (displayed_buffer
))
14409 redisplay_window (window
, false);
14414 redisplay_window_1 (Lisp_Object window
)
14416 if (displayed_buffer
->display_error_modiff
< BUF_MODIFF (displayed_buffer
))
14417 redisplay_window (window
, true);
14422 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14423 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14424 which positions recorded in ROW differ from current buffer
14427 Return true iff cursor is on this row. */
14430 set_cursor_from_row (struct window
*w
, struct glyph_row
*row
,
14431 struct glyph_matrix
*matrix
,
14432 ptrdiff_t delta
, ptrdiff_t delta_bytes
,
14435 struct glyph
*glyph
= row
->glyphs
[TEXT_AREA
];
14436 struct glyph
*end
= glyph
+ row
->used
[TEXT_AREA
];
14437 struct glyph
*cursor
= NULL
;
14438 /* The last known character position in row. */
14439 ptrdiff_t last_pos
= MATRIX_ROW_START_CHARPOS (row
) + delta
;
14441 ptrdiff_t pt_old
= PT
- delta
;
14442 ptrdiff_t pos_before
= MATRIX_ROW_START_CHARPOS (row
) + delta
;
14443 ptrdiff_t pos_after
= MATRIX_ROW_END_CHARPOS (row
) + delta
;
14444 struct glyph
*glyph_before
= glyph
- 1, *glyph_after
= end
;
14445 /* A glyph beyond the edge of TEXT_AREA which we should never
14447 struct glyph
*glyphs_end
= end
;
14448 /* True means we've found a match for cursor position, but that
14449 glyph has the avoid_cursor_p flag set. */
14450 bool match_with_avoid_cursor
= false;
14451 /* True means we've seen at least one glyph that came from a
14453 bool string_seen
= false;
14454 /* Largest and smallest buffer positions seen so far during scan of
14456 ptrdiff_t bpos_max
= pos_before
;
14457 ptrdiff_t bpos_min
= pos_after
;
14458 /* Last buffer position covered by an overlay string with an integer
14459 `cursor' property. */
14460 ptrdiff_t bpos_covered
= 0;
14461 /* True means the display string on which to display the cursor
14462 comes from a text property, not from an overlay. */
14463 bool string_from_text_prop
= false;
14465 /* Don't even try doing anything if called for a mode-line or
14466 header-line row, since the rest of the code isn't prepared to
14467 deal with such calamities. */
14468 eassert (!row
->mode_line_p
);
14469 if (row
->mode_line_p
)
14472 /* Skip over glyphs not having an object at the start and the end of
14473 the row. These are special glyphs like truncation marks on
14474 terminal frames. */
14475 if (MATRIX_ROW_DISPLAYS_TEXT_P (row
))
14477 if (!row
->reversed_p
)
14480 && NILP (glyph
->object
)
14481 && glyph
->charpos
< 0)
14483 x
+= glyph
->pixel_width
;
14487 && NILP ((end
- 1)->object
)
14488 /* CHARPOS is zero for blanks and stretch glyphs
14489 inserted by extend_face_to_end_of_line. */
14490 && (end
- 1)->charpos
<= 0)
14492 glyph_before
= glyph
- 1;
14499 /* If the glyph row is reversed, we need to process it from back
14500 to front, so swap the edge pointers. */
14501 glyphs_end
= end
= glyph
- 1;
14502 glyph
+= row
->used
[TEXT_AREA
] - 1;
14504 while (glyph
> end
+ 1
14505 && NILP (glyph
->object
)
14506 && glyph
->charpos
< 0)
14509 x
-= glyph
->pixel_width
;
14511 if (NILP (glyph
->object
) && glyph
->charpos
< 0)
14513 /* By default, in reversed rows we put the cursor on the
14514 rightmost (first in the reading order) glyph. */
14515 for (g
= end
+ 1; g
< glyph
; g
++)
14516 x
+= g
->pixel_width
;
14518 && NILP ((end
+ 1)->object
)
14519 && (end
+ 1)->charpos
<= 0)
14521 glyph_before
= glyph
+ 1;
14525 else if (row
->reversed_p
)
14527 /* In R2L rows that don't display text, put the cursor on the
14528 rightmost glyph. Case in point: an empty last line that is
14529 part of an R2L paragraph. */
14531 /* Avoid placing the cursor on the last glyph of the row, where
14532 on terminal frames we hold the vertical border between
14533 adjacent windows. */
14534 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w
))
14535 && !WINDOW_RIGHTMOST_P (w
)
14536 && cursor
== row
->glyphs
[LAST_AREA
] - 1)
14538 x
= -1; /* will be computed below, at label compute_x */
14541 /* Step 1: Try to find the glyph whose character position
14542 corresponds to point. If that's not possible, find 2 glyphs
14543 whose character positions are the closest to point, one before
14544 point, the other after it. */
14545 if (!row
->reversed_p
)
14546 while (/* not marched to end of glyph row */
14548 /* glyph was not inserted by redisplay for internal purposes */
14549 && !NILP (glyph
->object
))
14551 if (BUFFERP (glyph
->object
))
14553 ptrdiff_t dpos
= glyph
->charpos
- pt_old
;
14555 if (glyph
->charpos
> bpos_max
)
14556 bpos_max
= glyph
->charpos
;
14557 if (glyph
->charpos
< bpos_min
)
14558 bpos_min
= glyph
->charpos
;
14559 if (!glyph
->avoid_cursor_p
)
14561 /* If we hit point, we've found the glyph on which to
14562 display the cursor. */
14565 match_with_avoid_cursor
= false;
14568 /* See if we've found a better approximation to
14569 POS_BEFORE or to POS_AFTER. */
14570 if (0 > dpos
&& dpos
> pos_before
- pt_old
)
14572 pos_before
= glyph
->charpos
;
14573 glyph_before
= glyph
;
14575 else if (0 < dpos
&& dpos
< pos_after
- pt_old
)
14577 pos_after
= glyph
->charpos
;
14578 glyph_after
= glyph
;
14581 else if (dpos
== 0)
14582 match_with_avoid_cursor
= true;
14584 else if (STRINGP (glyph
->object
))
14586 Lisp_Object chprop
;
14587 ptrdiff_t glyph_pos
= glyph
->charpos
;
14589 chprop
= Fget_char_property (make_number (glyph_pos
), Qcursor
,
14591 if (!NILP (chprop
))
14593 /* If the string came from a `display' text property,
14594 look up the buffer position of that property and
14595 use that position to update bpos_max, as if we
14596 actually saw such a position in one of the row's
14597 glyphs. This helps with supporting integer values
14598 of `cursor' property on the display string in
14599 situations where most or all of the row's buffer
14600 text is completely covered by display properties,
14601 so that no glyph with valid buffer positions is
14602 ever seen in the row. */
14603 ptrdiff_t prop_pos
=
14604 string_buffer_position_lim (glyph
->object
, pos_before
,
14607 if (prop_pos
>= pos_before
)
14608 bpos_max
= prop_pos
;
14610 if (INTEGERP (chprop
))
14612 bpos_covered
= bpos_max
+ XINT (chprop
);
14613 /* If the `cursor' property covers buffer positions up
14614 to and including point, we should display cursor on
14615 this glyph. Note that, if a `cursor' property on one
14616 of the string's characters has an integer value, we
14617 will break out of the loop below _before_ we get to
14618 the position match above. IOW, integer values of
14619 the `cursor' property override the "exact match for
14620 point" strategy of positioning the cursor. */
14621 /* Implementation note: bpos_max == pt_old when, e.g.,
14622 we are in an empty line, where bpos_max is set to
14623 MATRIX_ROW_START_CHARPOS, see above. */
14624 if (bpos_max
<= pt_old
&& bpos_covered
>= pt_old
)
14631 string_seen
= true;
14633 x
+= glyph
->pixel_width
;
14636 else if (glyph
> end
) /* row is reversed */
14637 while (!NILP (glyph
->object
))
14639 if (BUFFERP (glyph
->object
))
14641 ptrdiff_t dpos
= glyph
->charpos
- pt_old
;
14643 if (glyph
->charpos
> bpos_max
)
14644 bpos_max
= glyph
->charpos
;
14645 if (glyph
->charpos
< bpos_min
)
14646 bpos_min
= glyph
->charpos
;
14647 if (!glyph
->avoid_cursor_p
)
14651 match_with_avoid_cursor
= false;
14654 if (0 > dpos
&& dpos
> pos_before
- pt_old
)
14656 pos_before
= glyph
->charpos
;
14657 glyph_before
= glyph
;
14659 else if (0 < dpos
&& dpos
< pos_after
- pt_old
)
14661 pos_after
= glyph
->charpos
;
14662 glyph_after
= glyph
;
14665 else if (dpos
== 0)
14666 match_with_avoid_cursor
= true;
14668 else if (STRINGP (glyph
->object
))
14670 Lisp_Object chprop
;
14671 ptrdiff_t glyph_pos
= glyph
->charpos
;
14673 chprop
= Fget_char_property (make_number (glyph_pos
), Qcursor
,
14675 if (!NILP (chprop
))
14677 ptrdiff_t prop_pos
=
14678 string_buffer_position_lim (glyph
->object
, pos_before
,
14681 if (prop_pos
>= pos_before
)
14682 bpos_max
= prop_pos
;
14684 if (INTEGERP (chprop
))
14686 bpos_covered
= bpos_max
+ XINT (chprop
);
14687 /* If the `cursor' property covers buffer positions up
14688 to and including point, we should display cursor on
14690 if (bpos_max
<= pt_old
&& bpos_covered
>= pt_old
)
14696 string_seen
= true;
14699 if (glyph
== glyphs_end
) /* don't dereference outside TEXT_AREA */
14701 x
--; /* can't use any pixel_width */
14704 x
-= glyph
->pixel_width
;
14707 /* Step 2: If we didn't find an exact match for point, we need to
14708 look for a proper place to put the cursor among glyphs between
14709 GLYPH_BEFORE and GLYPH_AFTER. */
14710 if (!((row
->reversed_p
? glyph
> glyphs_end
: glyph
< glyphs_end
)
14711 && BUFFERP (glyph
->object
) && glyph
->charpos
== pt_old
)
14712 && !(bpos_max
<= pt_old
&& pt_old
<= bpos_covered
))
14714 /* An empty line has a single glyph whose OBJECT is nil and
14715 whose CHARPOS is the position of a newline on that line.
14716 Note that on a TTY, there are more glyphs after that, which
14717 were produced by extend_face_to_end_of_line, but their
14718 CHARPOS is zero or negative. */
14719 bool empty_line_p
=
14720 ((row
->reversed_p
? glyph
> glyphs_end
: glyph
< glyphs_end
)
14721 && NILP (glyph
->object
) && glyph
->charpos
> 0
14722 /* On a TTY, continued and truncated rows also have a glyph at
14723 their end whose OBJECT is nil and whose CHARPOS is
14724 positive (the continuation and truncation glyphs), but such
14725 rows are obviously not "empty". */
14726 && !(row
->continued_p
|| row
->truncated_on_right_p
));
14728 if (row
->ends_in_ellipsis_p
&& pos_after
== last_pos
)
14730 ptrdiff_t ellipsis_pos
;
14732 /* Scan back over the ellipsis glyphs. */
14733 if (!row
->reversed_p
)
14735 ellipsis_pos
= (glyph
- 1)->charpos
;
14736 while (glyph
> row
->glyphs
[TEXT_AREA
]
14737 && (glyph
- 1)->charpos
== ellipsis_pos
)
14738 glyph
--, x
-= glyph
->pixel_width
;
14739 /* That loop always goes one position too far, including
14740 the glyph before the ellipsis. So scan forward over
14742 x
+= glyph
->pixel_width
;
14745 else /* row is reversed */
14747 ellipsis_pos
= (glyph
+ 1)->charpos
;
14748 while (glyph
< row
->glyphs
[TEXT_AREA
] + row
->used
[TEXT_AREA
] - 1
14749 && (glyph
+ 1)->charpos
== ellipsis_pos
)
14750 glyph
++, x
+= glyph
->pixel_width
;
14751 x
-= glyph
->pixel_width
;
14755 else if (match_with_avoid_cursor
)
14757 cursor
= glyph_after
;
14760 else if (string_seen
)
14762 int incr
= row
->reversed_p
? -1 : +1;
14764 /* Need to find the glyph that came out of a string which is
14765 present at point. That glyph is somewhere between
14766 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14767 positioned between POS_BEFORE and POS_AFTER in the
14769 struct glyph
*start
, *stop
;
14770 ptrdiff_t pos
= pos_before
;
14774 /* If the row ends in a newline from a display string,
14775 reordering could have moved the glyphs belonging to the
14776 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14777 in this case we extend the search to the last glyph in
14778 the row that was not inserted by redisplay. */
14779 if (row
->ends_in_newline_from_string_p
)
14782 pos_after
= MATRIX_ROW_END_CHARPOS (row
) + delta
;
14785 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14786 correspond to POS_BEFORE and POS_AFTER, respectively. We
14787 need START and STOP in the order that corresponds to the
14788 row's direction as given by its reversed_p flag. If the
14789 directionality of characters between POS_BEFORE and
14790 POS_AFTER is the opposite of the row's base direction,
14791 these characters will have been reordered for display,
14792 and we need to reverse START and STOP. */
14793 if (!row
->reversed_p
)
14795 start
= min (glyph_before
, glyph_after
);
14796 stop
= max (glyph_before
, glyph_after
);
14800 start
= max (glyph_before
, glyph_after
);
14801 stop
= min (glyph_before
, glyph_after
);
14803 for (glyph
= start
+ incr
;
14804 row
->reversed_p
? glyph
> stop
: glyph
< stop
; )
14807 /* Any glyphs that come from the buffer are here because
14808 of bidi reordering. Skip them, and only pay
14809 attention to glyphs that came from some string. */
14810 if (STRINGP (glyph
->object
))
14814 /* If the display property covers the newline, we
14815 need to search for it one position farther. */
14816 ptrdiff_t lim
= pos_after
14817 + (pos_after
== MATRIX_ROW_END_CHARPOS (row
) + delta
);
14819 string_from_text_prop
= false;
14820 str
= glyph
->object
;
14821 tem
= string_buffer_position_lim (str
, pos
, lim
, false);
14822 if (tem
== 0 /* from overlay */
14825 /* If the string from which this glyph came is
14826 found in the buffer at point, or at position
14827 that is closer to point than pos_after, then
14828 we've found the glyph we've been looking for.
14829 If it comes from an overlay (tem == 0), and
14830 it has the `cursor' property on one of its
14831 glyphs, record that glyph as a candidate for
14832 displaying the cursor. (As in the
14833 unidirectional version, we will display the
14834 cursor on the last candidate we find.) */
14837 || (tem
- pt_old
> 0 && tem
< pos_after
))
14839 /* The glyphs from this string could have
14840 been reordered. Find the one with the
14841 smallest string position. Or there could
14842 be a character in the string with the
14843 `cursor' property, which means display
14844 cursor on that character's glyph. */
14845 ptrdiff_t strpos
= glyph
->charpos
;
14850 string_from_text_prop
= true;
14853 (row
->reversed_p
? glyph
> stop
: glyph
< stop
)
14854 && EQ (glyph
->object
, str
);
14858 ptrdiff_t gpos
= glyph
->charpos
;
14860 cprop
= Fget_char_property (make_number (gpos
),
14868 if (tem
&& glyph
->charpos
< strpos
)
14870 strpos
= glyph
->charpos
;
14876 || (tem
- pt_old
> 0 && tem
< pos_after
))
14880 pos
= tem
+ 1; /* don't find previous instances */
14882 /* This string is not what we want; skip all of the
14883 glyphs that came from it. */
14884 while ((row
->reversed_p
? glyph
> stop
: glyph
< stop
)
14885 && EQ (glyph
->object
, str
))
14892 /* If we reached the end of the line, and END was from a string,
14893 the cursor is not on this line. */
14895 && (row
->reversed_p
? glyph
<= end
: glyph
>= end
)
14896 && (row
->reversed_p
? end
> glyphs_end
: end
< glyphs_end
)
14897 && STRINGP (end
->object
)
14898 && row
->continued_p
)
14901 /* A truncated row may not include PT among its character positions.
14902 Setting the cursor inside the scroll margin will trigger
14903 recalculation of hscroll in hscroll_window_tree. But if a
14904 display string covers point, defer to the string-handling
14905 code below to figure this out. */
14906 else if (row
->truncated_on_left_p
&& pt_old
< bpos_min
)
14908 cursor
= glyph_before
;
14911 else if ((row
->truncated_on_right_p
&& pt_old
> bpos_max
)
14912 /* Zero-width characters produce no glyphs. */
14914 && (row
->reversed_p
14915 ? glyph_after
> glyphs_end
14916 : glyph_after
< glyphs_end
)))
14918 cursor
= glyph_after
;
14924 if (cursor
!= NULL
)
14926 else if (glyph
== glyphs_end
14927 && pos_before
== pos_after
14928 && STRINGP ((row
->reversed_p
14929 ? row
->glyphs
[TEXT_AREA
] + row
->used
[TEXT_AREA
] - 1
14930 : row
->glyphs
[TEXT_AREA
])->object
))
14932 /* If all the glyphs of this row came from strings, put the
14933 cursor on the first glyph of the row. This avoids having the
14934 cursor outside of the text area in this very rare and hard
14938 ? row
->glyphs
[TEXT_AREA
] + row
->used
[TEXT_AREA
] - 1
14939 : row
->glyphs
[TEXT_AREA
];
14945 /* Need to compute x that corresponds to GLYPH. */
14946 for (g
= row
->glyphs
[TEXT_AREA
], x
= row
->x
; g
< glyph
; g
++)
14948 if (g
>= row
->glyphs
[TEXT_AREA
] + row
->used
[TEXT_AREA
])
14950 x
+= g
->pixel_width
;
14954 /* ROW could be part of a continued line, which, under bidi
14955 reordering, might have other rows whose start and end charpos
14956 occlude point. Only set w->cursor if we found a better
14957 approximation to the cursor position than we have from previously
14958 examined candidate rows belonging to the same continued line. */
14959 if (/* We already have a candidate row. */
14960 w
->cursor
.vpos
>= 0
14961 /* That candidate is not the row we are processing. */
14962 && MATRIX_ROW (matrix
, w
->cursor
.vpos
) != row
14963 /* Make sure cursor.vpos specifies a row whose start and end
14964 charpos occlude point, and it is valid candidate for being a
14965 cursor-row. This is because some callers of this function
14966 leave cursor.vpos at the row where the cursor was displayed
14967 during the last redisplay cycle. */
14968 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix
, w
->cursor
.vpos
)) <= pt_old
14969 && pt_old
<= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix
, w
->cursor
.vpos
))
14970 && cursor_row_p (MATRIX_ROW (matrix
, w
->cursor
.vpos
)))
14973 = MATRIX_ROW_GLYPH_START (matrix
, w
->cursor
.vpos
) + w
->cursor
.hpos
;
14975 /* Don't consider glyphs that are outside TEXT_AREA. */
14976 if (!(row
->reversed_p
? glyph
> glyphs_end
: glyph
< glyphs_end
))
14978 /* Keep the candidate whose buffer position is the closest to
14979 point or has the `cursor' property. */
14980 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14981 w
->cursor
.hpos
>= 0
14982 && w
->cursor
.hpos
< MATRIX_ROW_USED (matrix
, w
->cursor
.vpos
)
14983 && ((BUFFERP (g1
->object
)
14984 && (g1
->charpos
== pt_old
/* An exact match always wins. */
14985 || (BUFFERP (glyph
->object
)
14986 && eabs (g1
->charpos
- pt_old
)
14987 < eabs (glyph
->charpos
- pt_old
))))
14988 /* Previous candidate is a glyph from a string that has
14989 a non-nil `cursor' property. */
14990 || (STRINGP (g1
->object
)
14991 && (!NILP (Fget_char_property (make_number (g1
->charpos
),
14992 Qcursor
, g1
->object
))
14993 /* Previous candidate is from the same display
14994 string as this one, and the display string
14995 came from a text property. */
14996 || (EQ (g1
->object
, glyph
->object
)
14997 && string_from_text_prop
)
14998 /* this candidate is from newline and its
14999 position is not an exact match */
15000 || (NILP (glyph
->object
)
15001 && glyph
->charpos
!= pt_old
)))))
15003 /* If this candidate gives an exact match, use that. */
15004 if (!((BUFFERP (glyph
->object
) && glyph
->charpos
== pt_old
)
15005 /* If this candidate is a glyph created for the
15006 terminating newline of a line, and point is on that
15007 newline, it wins because it's an exact match. */
15008 || (!row
->continued_p
15009 && NILP (glyph
->object
)
15010 && glyph
->charpos
== 0
15011 && pt_old
== MATRIX_ROW_END_CHARPOS (row
) - 1))
15012 /* Otherwise, keep the candidate that comes from a row
15013 spanning less buffer positions. This may win when one or
15014 both candidate positions are on glyphs that came from
15015 display strings, for which we cannot compare buffer
15017 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix
, w
->cursor
.vpos
))
15018 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix
, w
->cursor
.vpos
))
15019 < MATRIX_ROW_END_CHARPOS (row
) - MATRIX_ROW_START_CHARPOS (row
))
15022 w
->cursor
.hpos
= glyph
- row
->glyphs
[TEXT_AREA
];
15024 w
->cursor
.vpos
= MATRIX_ROW_VPOS (row
, matrix
) + dvpos
;
15025 w
->cursor
.y
= row
->y
+ dy
;
15027 if (w
== XWINDOW (selected_window
))
15029 if (!row
->continued_p
15030 && !MATRIX_ROW_CONTINUATION_LINE_P (row
)
15033 this_line_buffer
= XBUFFER (w
->contents
);
15035 CHARPOS (this_line_start_pos
)
15036 = MATRIX_ROW_START_CHARPOS (row
) + delta
;
15037 BYTEPOS (this_line_start_pos
)
15038 = MATRIX_ROW_START_BYTEPOS (row
) + delta_bytes
;
15040 CHARPOS (this_line_end_pos
)
15041 = Z
- (MATRIX_ROW_END_CHARPOS (row
) + delta
);
15042 BYTEPOS (this_line_end_pos
)
15043 = Z_BYTE
- (MATRIX_ROW_END_BYTEPOS (row
) + delta_bytes
);
15045 this_line_y
= w
->cursor
.y
;
15046 this_line_pixel_height
= row
->height
;
15047 this_line_vpos
= w
->cursor
.vpos
;
15048 this_line_start_x
= row
->x
;
15051 CHARPOS (this_line_start_pos
) = 0;
15058 /* Run window scroll functions, if any, for WINDOW with new window
15059 start STARTP. Sets the window start of WINDOW to that position.
15061 We assume that the window's buffer is really current. */
15063 static struct text_pos
15064 run_window_scroll_functions (Lisp_Object window
, struct text_pos startp
)
15066 struct window
*w
= XWINDOW (window
);
15067 SET_MARKER_FROM_TEXT_POS (w
->start
, startp
);
15069 eassert (current_buffer
== XBUFFER (w
->contents
));
15071 if (!NILP (Vwindow_scroll_functions
))
15073 run_hook_with_args_2 (Qwindow_scroll_functions
, window
,
15074 make_number (CHARPOS (startp
)));
15075 SET_TEXT_POS_FROM_MARKER (startp
, w
->start
);
15076 /* In case the hook functions switch buffers. */
15077 set_buffer_internal (XBUFFER (w
->contents
));
15084 /* Make sure the line containing the cursor is fully visible.
15085 A value of true means there is nothing to be done.
15086 (Either the line is fully visible, or it cannot be made so,
15087 or we cannot tell.)
15089 If FORCE_P, return false even if partial visible cursor row
15090 is higher than window.
15092 If CURRENT_MATRIX_P, use the information from the
15093 window's current glyph matrix; otherwise use the desired glyph
15096 A value of false means the caller should do scrolling
15097 as if point had gone off the screen. */
15100 cursor_row_fully_visible_p (struct window
*w
, bool force_p
,
15101 bool current_matrix_p
)
15103 struct glyph_matrix
*matrix
;
15104 struct glyph_row
*row
;
15107 if (!make_cursor_line_fully_visible_p
)
15110 /* It's not always possible to find the cursor, e.g, when a window
15111 is full of overlay strings. Don't do anything in that case. */
15112 if (w
->cursor
.vpos
< 0)
15115 matrix
= current_matrix_p
? w
->current_matrix
: w
->desired_matrix
;
15116 row
= MATRIX_ROW (matrix
, w
->cursor
.vpos
);
15118 /* If the cursor row is not partially visible, there's nothing to do. */
15119 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w
, row
))
15122 /* If the row the cursor is in is taller than the window's height,
15123 it's not clear what to do, so do nothing. */
15124 window_height
= window_box_height (w
);
15125 if (row
->height
>= window_height
)
15127 if (!force_p
|| MINI_WINDOW_P (w
)
15128 || w
->vscroll
|| w
->cursor
.vpos
== 0)
15135 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
15136 means only WINDOW is redisplayed in redisplay_internal.
15137 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
15138 in redisplay_window to bring a partially visible line into view in
15139 the case that only the cursor has moved.
15141 LAST_LINE_MISFIT should be true if we're scrolling because the
15142 last screen line's vertical height extends past the end of the screen.
15146 1 if scrolling succeeded
15148 0 if scrolling didn't find point.
15150 -1 if new fonts have been loaded so that we must interrupt
15151 redisplay, adjust glyph matrices, and try again. */
15157 SCROLLING_NEED_LARGER_MATRICES
15160 /* If scroll-conservatively is more than this, never recenter.
15162 If you change this, don't forget to update the doc string of
15163 `scroll-conservatively' and the Emacs manual. */
15164 #define SCROLL_LIMIT 100
15167 try_scrolling (Lisp_Object window
, bool just_this_one_p
,
15168 ptrdiff_t arg_scroll_conservatively
, ptrdiff_t scroll_step
,
15169 bool temp_scroll_step
, bool last_line_misfit
)
15171 struct window
*w
= XWINDOW (window
);
15172 struct frame
*f
= XFRAME (w
->frame
);
15173 struct text_pos pos
, startp
;
15175 int this_scroll_margin
, scroll_max
, rc
, height
;
15176 int dy
= 0, amount_to_scroll
= 0;
15177 bool scroll_down_p
= false;
15178 int extra_scroll_margin_lines
= last_line_misfit
;
15179 Lisp_Object aggressive
;
15180 /* We will never try scrolling more than this number of lines. */
15181 int scroll_limit
= SCROLL_LIMIT
;
15182 int frame_line_height
= default_line_pixel_height (w
);
15183 int window_total_lines
15184 = WINDOW_TOTAL_LINES (w
) * FRAME_LINE_HEIGHT (f
) / frame_line_height
;
15187 debug_method_add (w
, "try_scrolling");
15190 SET_TEXT_POS_FROM_MARKER (startp
, w
->start
);
15192 /* Compute scroll margin height in pixels. We scroll when point is
15193 within this distance from the top or bottom of the window. */
15194 if (scroll_margin
> 0)
15195 this_scroll_margin
= min (scroll_margin
, window_total_lines
/ 4)
15196 * frame_line_height
;
15198 this_scroll_margin
= 0;
15200 /* Force arg_scroll_conservatively to have a reasonable value, to
15201 avoid scrolling too far away with slow move_it_* functions. Note
15202 that the user can supply scroll-conservatively equal to
15203 `most-positive-fixnum', which can be larger than INT_MAX. */
15204 if (arg_scroll_conservatively
> scroll_limit
)
15206 arg_scroll_conservatively
= scroll_limit
+ 1;
15207 scroll_max
= scroll_limit
* frame_line_height
;
15209 else if (scroll_step
|| arg_scroll_conservatively
|| temp_scroll_step
)
15210 /* Compute how much we should try to scroll maximally to bring
15211 point into view. */
15212 scroll_max
= (max (scroll_step
,
15213 max (arg_scroll_conservatively
, temp_scroll_step
))
15214 * frame_line_height
);
15215 else if (NUMBERP (BVAR (current_buffer
, scroll_down_aggressively
))
15216 || NUMBERP (BVAR (current_buffer
, scroll_up_aggressively
)))
15217 /* We're trying to scroll because of aggressive scrolling but no
15218 scroll_step is set. Choose an arbitrary one. */
15219 scroll_max
= 10 * frame_line_height
;
15225 /* Decide whether to scroll down. */
15226 if (PT
> CHARPOS (startp
))
15228 int scroll_margin_y
;
15230 /* Compute the pixel ypos of the scroll margin, then move IT to
15231 either that ypos or PT, whichever comes first. */
15232 start_display (&it
, w
, startp
);
15233 scroll_margin_y
= it
.last_visible_y
- this_scroll_margin
15234 - frame_line_height
* extra_scroll_margin_lines
;
15235 move_it_to (&it
, PT
, -1, scroll_margin_y
- 1, -1,
15236 (MOVE_TO_POS
| MOVE_TO_Y
));
15238 if (PT
> CHARPOS (it
.current
.pos
))
15240 int y0
= line_bottom_y (&it
);
15241 /* Compute how many pixels below window bottom to stop searching
15242 for PT. This avoids costly search for PT that is far away if
15243 the user limited scrolling by a small number of lines, but
15244 always finds PT if scroll_conservatively is set to a large
15245 number, such as most-positive-fixnum. */
15246 int slack
= max (scroll_max
, 10 * frame_line_height
);
15247 int y_to_move
= it
.last_visible_y
+ slack
;
15249 /* Compute the distance from the scroll margin to PT or to
15250 the scroll limit, whichever comes first. This should
15251 include the height of the cursor line, to make that line
15253 move_it_to (&it
, PT
, -1, y_to_move
,
15254 -1, MOVE_TO_POS
| MOVE_TO_Y
);
15255 dy
= line_bottom_y (&it
) - y0
;
15257 if (dy
> scroll_max
)
15258 return SCROLLING_FAILED
;
15261 scroll_down_p
= true;
15267 /* Point is in or below the bottom scroll margin, so move the
15268 window start down. If scrolling conservatively, move it just
15269 enough down to make point visible. If scroll_step is set,
15270 move it down by scroll_step. */
15271 if (arg_scroll_conservatively
)
15273 = min (max (dy
, frame_line_height
),
15274 frame_line_height
* arg_scroll_conservatively
);
15275 else if (scroll_step
|| temp_scroll_step
)
15276 amount_to_scroll
= scroll_max
;
15279 aggressive
= BVAR (current_buffer
, scroll_up_aggressively
);
15280 height
= WINDOW_BOX_TEXT_HEIGHT (w
);
15281 if (NUMBERP (aggressive
))
15283 double float_amount
= XFLOATINT (aggressive
) * height
;
15284 int aggressive_scroll
= float_amount
;
15285 if (aggressive_scroll
== 0 && float_amount
> 0)
15286 aggressive_scroll
= 1;
15287 /* Don't let point enter the scroll margin near top of
15288 the window. This could happen if the value of
15289 scroll_up_aggressively is too large and there are
15290 non-zero margins, because scroll_up_aggressively
15291 means put point that fraction of window height
15292 _from_the_bottom_margin_. */
15293 if (aggressive_scroll
+ 2 * this_scroll_margin
> height
)
15294 aggressive_scroll
= height
- 2 * this_scroll_margin
;
15295 amount_to_scroll
= dy
+ aggressive_scroll
;
15299 if (amount_to_scroll
<= 0)
15300 return SCROLLING_FAILED
;
15302 start_display (&it
, w
, startp
);
15303 if (arg_scroll_conservatively
<= scroll_limit
)
15304 move_it_vertically (&it
, amount_to_scroll
);
15307 /* Extra precision for users who set scroll-conservatively
15308 to a large number: make sure the amount we scroll
15309 the window start is never less than amount_to_scroll,
15310 which was computed as distance from window bottom to
15311 point. This matters when lines at window top and lines
15312 below window bottom have different height. */
15314 void *it1data
= NULL
;
15315 /* We use a temporary it1 because line_bottom_y can modify
15316 its argument, if it moves one line down; see there. */
15319 SAVE_IT (it1
, it
, it1data
);
15320 start_y
= line_bottom_y (&it1
);
15322 RESTORE_IT (&it
, &it
, it1data
);
15323 move_it_by_lines (&it
, 1);
15324 SAVE_IT (it1
, it
, it1data
);
15325 } while (IT_CHARPOS (it
) < ZV
15326 && line_bottom_y (&it1
) - start_y
< amount_to_scroll
);
15327 bidi_unshelve_cache (it1data
, true);
15330 /* If STARTP is unchanged, move it down another screen line. */
15331 if (IT_CHARPOS (it
) == CHARPOS (startp
))
15332 move_it_by_lines (&it
, 1);
15333 startp
= it
.current
.pos
;
15337 struct text_pos scroll_margin_pos
= startp
;
15340 /* See if point is inside the scroll margin at the top of the
15342 if (this_scroll_margin
)
15346 start_display (&it
, w
, startp
);
15347 y_start
= it
.current_y
;
15348 move_it_vertically (&it
, this_scroll_margin
);
15349 scroll_margin_pos
= it
.current
.pos
;
15350 /* If we didn't move enough before hitting ZV, request
15351 additional amount of scroll, to move point out of the
15353 if (IT_CHARPOS (it
) == ZV
15354 && it
.current_y
- y_start
< this_scroll_margin
)
15355 y_offset
= this_scroll_margin
- (it
.current_y
- y_start
);
15358 if (PT
< CHARPOS (scroll_margin_pos
))
15360 /* Point is in the scroll margin at the top of the window or
15361 above what is displayed in the window. */
15364 /* Compute the vertical distance from PT to the scroll
15365 margin position. Move as far as scroll_max allows, or
15366 one screenful, or 10 screen lines, whichever is largest.
15367 Give up if distance is greater than scroll_max or if we
15368 didn't reach the scroll margin position. */
15369 SET_TEXT_POS (pos
, PT
, PT_BYTE
);
15370 start_display (&it
, w
, pos
);
15372 y_to_move
= max (it
.last_visible_y
,
15373 max (scroll_max
, 10 * frame_line_height
));
15374 move_it_to (&it
, CHARPOS (scroll_margin_pos
), 0,
15376 MOVE_TO_POS
| MOVE_TO_X
| MOVE_TO_Y
);
15377 dy
= it
.current_y
- y0
;
15378 if (dy
> scroll_max
15379 || IT_CHARPOS (it
) < CHARPOS (scroll_margin_pos
))
15380 return SCROLLING_FAILED
;
15382 /* Additional scroll for when ZV was too close to point. */
15385 /* Compute new window start. */
15386 start_display (&it
, w
, startp
);
15388 if (arg_scroll_conservatively
)
15389 amount_to_scroll
= max (dy
, frame_line_height
15390 * max (scroll_step
, temp_scroll_step
));
15391 else if (scroll_step
|| temp_scroll_step
)
15392 amount_to_scroll
= scroll_max
;
15395 aggressive
= BVAR (current_buffer
, scroll_down_aggressively
);
15396 height
= WINDOW_BOX_TEXT_HEIGHT (w
);
15397 if (NUMBERP (aggressive
))
15399 double float_amount
= XFLOATINT (aggressive
) * height
;
15400 int aggressive_scroll
= float_amount
;
15401 if (aggressive_scroll
== 0 && float_amount
> 0)
15402 aggressive_scroll
= 1;
15403 /* Don't let point enter the scroll margin near
15404 bottom of the window, if the value of
15405 scroll_down_aggressively happens to be too
15407 if (aggressive_scroll
+ 2 * this_scroll_margin
> height
)
15408 aggressive_scroll
= height
- 2 * this_scroll_margin
;
15409 amount_to_scroll
= dy
+ aggressive_scroll
;
15413 if (amount_to_scroll
<= 0)
15414 return SCROLLING_FAILED
;
15416 move_it_vertically_backward (&it
, amount_to_scroll
);
15417 startp
= it
.current
.pos
;
15421 /* Run window scroll functions. */
15422 startp
= run_window_scroll_functions (window
, startp
);
15424 /* Display the window. Give up if new fonts are loaded, or if point
15426 if (!try_window (window
, startp
, 0))
15427 rc
= SCROLLING_NEED_LARGER_MATRICES
;
15428 else if (w
->cursor
.vpos
< 0)
15430 clear_glyph_matrix (w
->desired_matrix
);
15431 rc
= SCROLLING_FAILED
;
15435 /* Maybe forget recorded base line for line number display. */
15436 if (!just_this_one_p
15437 || current_buffer
->clip_changed
15438 || BEG_UNCHANGED
< CHARPOS (startp
))
15439 w
->base_line_number
= 0;
15441 /* If cursor ends up on a partially visible line,
15442 treat that as being off the bottom of the screen. */
15443 if (! cursor_row_fully_visible_p (w
, extra_scroll_margin_lines
<= 1,
15445 /* It's possible that the cursor is on the first line of the
15446 buffer, which is partially obscured due to a vscroll
15447 (Bug#7537). In that case, avoid looping forever. */
15448 && extra_scroll_margin_lines
< w
->desired_matrix
->nrows
- 1)
15450 clear_glyph_matrix (w
->desired_matrix
);
15451 ++extra_scroll_margin_lines
;
15454 rc
= SCROLLING_SUCCESS
;
15461 /* Compute a suitable window start for window W if display of W starts
15462 on a continuation line. Value is true if a new window start
15465 The new window start will be computed, based on W's width, starting
15466 from the start of the continued line. It is the start of the
15467 screen line with the minimum distance from the old start W->start. */
15470 compute_window_start_on_continuation_line (struct window
*w
)
15472 struct text_pos pos
, start_pos
;
15473 bool window_start_changed_p
= false;
15475 SET_TEXT_POS_FROM_MARKER (start_pos
, w
->start
);
15477 /* If window start is on a continuation line... Window start may be
15478 < BEGV in case there's invisible text at the start of the
15479 buffer (M-x rmail, for example). */
15480 if (CHARPOS (start_pos
) > BEGV
15481 && FETCH_BYTE (BYTEPOS (start_pos
) - 1) != '\n')
15484 struct glyph_row
*row
;
15486 /* Handle the case that the window start is out of range. */
15487 if (CHARPOS (start_pos
) < BEGV
)
15488 SET_TEXT_POS (start_pos
, BEGV
, BEGV_BYTE
);
15489 else if (CHARPOS (start_pos
) > ZV
)
15490 SET_TEXT_POS (start_pos
, ZV
, ZV_BYTE
);
15492 /* Find the start of the continued line. This should be fast
15493 because find_newline is fast (newline cache). */
15494 row
= w
->desired_matrix
->rows
+ WINDOW_WANTS_HEADER_LINE_P (w
);
15495 init_iterator (&it
, w
, CHARPOS (start_pos
), BYTEPOS (start_pos
),
15496 row
, DEFAULT_FACE_ID
);
15497 reseat_at_previous_visible_line_start (&it
);
15499 /* If the line start is "too far" away from the window start,
15500 say it takes too much time to compute a new window start. */
15501 if (CHARPOS (start_pos
) - IT_CHARPOS (it
)
15502 /* PXW: Do we need upper bounds here? */
15503 < WINDOW_TOTAL_LINES (w
) * WINDOW_TOTAL_COLS (w
))
15505 int min_distance
, distance
;
15507 /* Move forward by display lines to find the new window
15508 start. If window width was enlarged, the new start can
15509 be expected to be > the old start. If window width was
15510 decreased, the new window start will be < the old start.
15511 So, we're looking for the display line start with the
15512 minimum distance from the old window start. */
15513 pos
= it
.current
.pos
;
15514 min_distance
= INFINITY
;
15515 while ((distance
= eabs (CHARPOS (start_pos
) - IT_CHARPOS (it
))),
15516 distance
< min_distance
)
15518 min_distance
= distance
;
15519 pos
= it
.current
.pos
;
15520 if (it
.line_wrap
== WORD_WRAP
)
15522 /* Under WORD_WRAP, move_it_by_lines is likely to
15523 overshoot and stop not at the first, but the
15524 second character from the left margin. So in
15525 that case, we need a more tight control on the X
15526 coordinate of the iterator than move_it_by_lines
15527 promises in its contract. The method is to first
15528 go to the last (rightmost) visible character of a
15529 line, then move to the leftmost character on the
15530 next line in a separate call. */
15531 move_it_to (&it
, ZV
, it
.last_visible_x
, it
.current_y
, -1,
15532 MOVE_TO_POS
| MOVE_TO_X
| MOVE_TO_Y
);
15533 move_it_to (&it
, ZV
, 0,
15534 it
.current_y
+ it
.max_ascent
+ it
.max_descent
, -1,
15535 MOVE_TO_POS
| MOVE_TO_X
| MOVE_TO_Y
);
15538 move_it_by_lines (&it
, 1);
15541 /* Set the window start there. */
15542 SET_MARKER_FROM_TEXT_POS (w
->start
, pos
);
15543 window_start_changed_p
= true;
15547 return window_start_changed_p
;
15551 /* Try cursor movement in case text has not changed in window WINDOW,
15552 with window start STARTP. Value is
15554 CURSOR_MOVEMENT_SUCCESS if successful
15556 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15558 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15559 display. *SCROLL_STEP is set to true, under certain circumstances, if
15560 we want to scroll as if scroll-step were set to 1. See the code.
15562 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15563 which case we have to abort this redisplay, and adjust matrices
15568 CURSOR_MOVEMENT_SUCCESS
,
15569 CURSOR_MOVEMENT_CANNOT_BE_USED
,
15570 CURSOR_MOVEMENT_MUST_SCROLL
,
15571 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15575 try_cursor_movement (Lisp_Object window
, struct text_pos startp
,
15578 struct window
*w
= XWINDOW (window
);
15579 struct frame
*f
= XFRAME (w
->frame
);
15580 int rc
= CURSOR_MOVEMENT_CANNOT_BE_USED
;
15583 if (inhibit_try_cursor_movement
)
15587 /* Previously, there was a check for Lisp integer in the
15588 if-statement below. Now, this field is converted to
15589 ptrdiff_t, thus zero means invalid position in a buffer. */
15590 eassert (w
->last_point
> 0);
15591 /* Likewise there was a check whether window_end_vpos is nil or larger
15592 than the window. Now window_end_vpos is int and so never nil, but
15593 let's leave eassert to check whether it fits in the window. */
15594 eassert (!w
->window_end_valid
15595 || w
->window_end_vpos
< w
->current_matrix
->nrows
);
15597 /* Handle case where text has not changed, only point, and it has
15598 not moved off the frame. */
15599 if (/* Point may be in this window. */
15600 PT
>= CHARPOS (startp
)
15601 /* Selective display hasn't changed. */
15602 && !current_buffer
->clip_changed
15603 /* Function force-mode-line-update is used to force a thorough
15604 redisplay. It sets either windows_or_buffers_changed or
15605 update_mode_lines. So don't take a shortcut here for these
15607 && !update_mode_lines
15608 && !windows_or_buffers_changed
15609 && !f
->cursor_type_changed
15610 && NILP (Vshow_trailing_whitespace
)
15611 /* This code is not used for mini-buffer for the sake of the case
15612 of redisplaying to replace an echo area message; since in
15613 that case the mini-buffer contents per se are usually
15614 unchanged. This code is of no real use in the mini-buffer
15615 since the handling of this_line_start_pos, etc., in redisplay
15616 handles the same cases. */
15617 && !EQ (window
, minibuf_window
)
15618 && (FRAME_WINDOW_P (f
)
15619 || !overlay_arrow_in_current_buffer_p ()))
15621 int this_scroll_margin
, top_scroll_margin
;
15622 struct glyph_row
*row
= NULL
;
15623 int frame_line_height
= default_line_pixel_height (w
);
15624 int window_total_lines
15625 = WINDOW_TOTAL_LINES (w
) * FRAME_LINE_HEIGHT (f
) / frame_line_height
;
15628 debug_method_add (w
, "cursor movement");
15631 /* Scroll if point within this distance from the top or bottom
15632 of the window. This is a pixel value. */
15633 if (scroll_margin
> 0)
15635 this_scroll_margin
= min (scroll_margin
, window_total_lines
/ 4);
15636 this_scroll_margin
*= frame_line_height
;
15639 this_scroll_margin
= 0;
15641 top_scroll_margin
= this_scroll_margin
;
15642 if (WINDOW_WANTS_HEADER_LINE_P (w
))
15643 top_scroll_margin
+= CURRENT_HEADER_LINE_HEIGHT (w
);
15645 /* Start with the row the cursor was displayed during the last
15646 not paused redisplay. Give up if that row is not valid. */
15647 if (w
->last_cursor_vpos
< 0
15648 || w
->last_cursor_vpos
>= w
->current_matrix
->nrows
)
15649 rc
= CURSOR_MOVEMENT_MUST_SCROLL
;
15652 row
= MATRIX_ROW (w
->current_matrix
, w
->last_cursor_vpos
);
15653 if (row
->mode_line_p
)
15655 if (!row
->enabled_p
)
15656 rc
= CURSOR_MOVEMENT_MUST_SCROLL
;
15659 if (rc
== CURSOR_MOVEMENT_CANNOT_BE_USED
)
15661 bool scroll_p
= false, must_scroll
= false;
15662 int last_y
= window_text_bottom_y (w
) - this_scroll_margin
;
15664 if (PT
> w
->last_point
)
15666 /* Point has moved forward. */
15667 while (MATRIX_ROW_END_CHARPOS (row
) < PT
15668 && MATRIX_ROW_BOTTOM_Y (row
) < last_y
)
15670 eassert (row
->enabled_p
);
15674 /* If the end position of a row equals the start
15675 position of the next row, and PT is at that position,
15676 we would rather display cursor in the next line. */
15677 while (MATRIX_ROW_BOTTOM_Y (row
) < last_y
15678 && MATRIX_ROW_END_CHARPOS (row
) == PT
15679 && row
< MATRIX_MODE_LINE_ROW (w
->current_matrix
)
15680 && MATRIX_ROW_START_CHARPOS (row
+1) == PT
15681 && !cursor_row_p (row
))
15684 /* If within the scroll margin, scroll. Note that
15685 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15686 the next line would be drawn, and that
15687 this_scroll_margin can be zero. */
15688 if (MATRIX_ROW_BOTTOM_Y (row
) > last_y
15689 || PT
> MATRIX_ROW_END_CHARPOS (row
)
15690 /* Line is completely visible last line in window
15691 and PT is to be set in the next line. */
15692 || (MATRIX_ROW_BOTTOM_Y (row
) == last_y
15693 && PT
== MATRIX_ROW_END_CHARPOS (row
)
15694 && !row
->ends_at_zv_p
15695 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row
)))
15698 else if (PT
< w
->last_point
)
15700 /* Cursor has to be moved backward. Note that PT >=
15701 CHARPOS (startp) because of the outer if-statement. */
15702 while (!row
->mode_line_p
15703 && (MATRIX_ROW_START_CHARPOS (row
) > PT
15704 || (MATRIX_ROW_START_CHARPOS (row
) == PT
15705 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row
)
15706 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15707 row
> w
->current_matrix
->rows
15708 && (row
-1)->ends_in_newline_from_string_p
))))
15709 && (row
->y
> top_scroll_margin
15710 || CHARPOS (startp
) == BEGV
))
15712 eassert (row
->enabled_p
);
15716 /* Consider the following case: Window starts at BEGV,
15717 there is invisible, intangible text at BEGV, so that
15718 display starts at some point START > BEGV. It can
15719 happen that we are called with PT somewhere between
15720 BEGV and START. Try to handle that case. */
15721 if (row
< w
->current_matrix
->rows
15722 || row
->mode_line_p
)
15724 row
= w
->current_matrix
->rows
;
15725 if (row
->mode_line_p
)
15729 /* Due to newlines in overlay strings, we may have to
15730 skip forward over overlay strings. */
15731 while (MATRIX_ROW_BOTTOM_Y (row
) < last_y
15732 && MATRIX_ROW_END_CHARPOS (row
) == PT
15733 && !cursor_row_p (row
))
15736 /* If within the scroll margin, scroll. */
15737 if (row
->y
< top_scroll_margin
15738 && CHARPOS (startp
) != BEGV
)
15743 /* Cursor did not move. So don't scroll even if cursor line
15744 is partially visible, as it was so before. */
15745 rc
= CURSOR_MOVEMENT_SUCCESS
;
15748 if (PT
< MATRIX_ROW_START_CHARPOS (row
)
15749 || PT
> MATRIX_ROW_END_CHARPOS (row
))
15751 /* if PT is not in the glyph row, give up. */
15752 rc
= CURSOR_MOVEMENT_MUST_SCROLL
;
15753 must_scroll
= true;
15755 else if (rc
!= CURSOR_MOVEMENT_SUCCESS
15756 && !NILP (BVAR (XBUFFER (w
->contents
), bidi_display_reordering
)))
15758 struct glyph_row
*row1
;
15760 /* If rows are bidi-reordered and point moved, back up
15761 until we find a row that does not belong to a
15762 continuation line. This is because we must consider
15763 all rows of a continued line as candidates for the
15764 new cursor positioning, since row start and end
15765 positions change non-linearly with vertical position
15767 /* FIXME: Revisit this when glyph ``spilling'' in
15768 continuation lines' rows is implemented for
15769 bidi-reordered rows. */
15770 for (row1
= MATRIX_FIRST_TEXT_ROW (w
->current_matrix
);
15771 MATRIX_ROW_CONTINUATION_LINE_P (row
);
15774 /* If we hit the beginning of the displayed portion
15775 without finding the first row of a continued
15779 rc
= CURSOR_MOVEMENT_MUST_SCROLL
;
15782 eassert (row
->enabled_p
);
15787 else if (rc
!= CURSOR_MOVEMENT_SUCCESS
15788 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w
, row
)
15789 /* Make sure this isn't a header line by any chance, since
15790 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
15791 && !row
->mode_line_p
15792 && make_cursor_line_fully_visible_p
)
15794 if (PT
== MATRIX_ROW_END_CHARPOS (row
)
15795 && !row
->ends_at_zv_p
15796 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row
))
15797 rc
= CURSOR_MOVEMENT_MUST_SCROLL
;
15798 else if (row
->height
> window_box_height (w
))
15800 /* If we end up in a partially visible line, let's
15801 make it fully visible, except when it's taller
15802 than the window, in which case we can't do much
15804 *scroll_step
= true;
15805 rc
= CURSOR_MOVEMENT_MUST_SCROLL
;
15809 set_cursor_from_row (w
, row
, w
->current_matrix
, 0, 0, 0, 0);
15810 if (!cursor_row_fully_visible_p (w
, false, true))
15811 rc
= CURSOR_MOVEMENT_MUST_SCROLL
;
15813 rc
= CURSOR_MOVEMENT_SUCCESS
;
15817 rc
= CURSOR_MOVEMENT_MUST_SCROLL
;
15818 else if (rc
!= CURSOR_MOVEMENT_SUCCESS
15819 && !NILP (BVAR (XBUFFER (w
->contents
), bidi_display_reordering
)))
15821 /* With bidi-reordered rows, there could be more than
15822 one candidate row whose start and end positions
15823 occlude point. We need to let set_cursor_from_row
15824 find the best candidate. */
15825 /* FIXME: Revisit this when glyph ``spilling'' in
15826 continuation lines' rows is implemented for
15827 bidi-reordered rows. */
15832 bool at_zv_p
= false, exact_match_p
= false;
15834 if (MATRIX_ROW_START_CHARPOS (row
) <= PT
15835 && PT
<= MATRIX_ROW_END_CHARPOS (row
)
15836 && cursor_row_p (row
))
15837 rv
|= set_cursor_from_row (w
, row
, w
->current_matrix
,
15839 /* As soon as we've found the exact match for point,
15840 or the first suitable row whose ends_at_zv_p flag
15841 is set, we are done. */
15844 at_zv_p
= MATRIX_ROW (w
->current_matrix
,
15845 w
->cursor
.vpos
)->ends_at_zv_p
;
15847 && w
->cursor
.hpos
>= 0
15848 && w
->cursor
.hpos
< MATRIX_ROW_USED (w
->current_matrix
,
15851 struct glyph_row
*candidate
=
15852 MATRIX_ROW (w
->current_matrix
, w
->cursor
.vpos
);
15854 candidate
->glyphs
[TEXT_AREA
] + w
->cursor
.hpos
;
15855 ptrdiff_t endpos
= MATRIX_ROW_END_CHARPOS (candidate
);
15858 (BUFFERP (g
->object
) && g
->charpos
== PT
)
15859 || (NILP (g
->object
)
15860 && (g
->charpos
== PT
15861 || (g
->charpos
== 0 && endpos
- 1 == PT
)));
15863 if (at_zv_p
|| exact_match_p
)
15865 rc
= CURSOR_MOVEMENT_SUCCESS
;
15869 if (MATRIX_ROW_BOTTOM_Y (row
) == last_y
)
15873 while (((MATRIX_ROW_CONTINUATION_LINE_P (row
)
15874 || row
->continued_p
)
15875 && MATRIX_ROW_BOTTOM_Y (row
) <= last_y
)
15876 || (MATRIX_ROW_START_CHARPOS (row
) == PT
15877 && MATRIX_ROW_BOTTOM_Y (row
) < last_y
));
15878 /* If we didn't find any candidate rows, or exited the
15879 loop before all the candidates were examined, signal
15880 to the caller that this method failed. */
15881 if (rc
!= CURSOR_MOVEMENT_SUCCESS
15883 && !MATRIX_ROW_CONTINUATION_LINE_P (row
)
15884 && !row
->continued_p
))
15885 rc
= CURSOR_MOVEMENT_MUST_SCROLL
;
15887 rc
= CURSOR_MOVEMENT_SUCCESS
;
15893 if (set_cursor_from_row (w
, row
, w
->current_matrix
, 0, 0, 0, 0))
15895 rc
= CURSOR_MOVEMENT_SUCCESS
;
15900 while (MATRIX_ROW_BOTTOM_Y (row
) < last_y
15901 && MATRIX_ROW_START_CHARPOS (row
) == PT
15902 && cursor_row_p (row
));
15912 set_vertical_scroll_bar (struct window
*w
)
15914 ptrdiff_t start
, end
, whole
;
15916 /* Calculate the start and end positions for the current window.
15917 At some point, it would be nice to choose between scrollbars
15918 which reflect the whole buffer size, with special markers
15919 indicating narrowing, and scrollbars which reflect only the
15922 Note that mini-buffers sometimes aren't displaying any text. */
15923 if (!MINI_WINDOW_P (w
)
15924 || (w
== XWINDOW (minibuf_window
)
15925 && NILP (echo_area_buffer
[0])))
15927 struct buffer
*buf
= XBUFFER (w
->contents
);
15928 whole
= BUF_ZV (buf
) - BUF_BEGV (buf
);
15929 start
= marker_position (w
->start
) - BUF_BEGV (buf
);
15930 /* I don't think this is guaranteed to be right. For the
15931 moment, we'll pretend it is. */
15932 end
= BUF_Z (buf
) - w
->window_end_pos
- BUF_BEGV (buf
);
15936 if (whole
< (end
- start
))
15937 whole
= end
- start
;
15940 start
= end
= whole
= 0;
15942 /* Indicate what this scroll bar ought to be displaying now. */
15943 if (FRAME_TERMINAL (XFRAME (w
->frame
))->set_vertical_scroll_bar_hook
)
15944 (*FRAME_TERMINAL (XFRAME (w
->frame
))->set_vertical_scroll_bar_hook
)
15945 (w
, end
- start
, whole
, start
);
15950 set_horizontal_scroll_bar (struct window
*w
)
15952 int start
, end
, whole
, portion
;
15954 if (!MINI_WINDOW_P (w
)
15955 || (w
== XWINDOW (minibuf_window
)
15956 && NILP (echo_area_buffer
[0])))
15958 struct buffer
*b
= XBUFFER (w
->contents
);
15959 struct buffer
*old_buffer
= NULL
;
15961 struct text_pos startp
;
15963 if (b
!= current_buffer
)
15965 old_buffer
= current_buffer
;
15966 set_buffer_internal (b
);
15969 SET_TEXT_POS_FROM_MARKER (startp
, w
->start
);
15970 start_display (&it
, w
, startp
);
15971 it
.last_visible_x
= INT_MAX
;
15972 whole
= move_it_to (&it
, -1, INT_MAX
, window_box_height (w
), -1,
15973 MOVE_TO_X
| MOVE_TO_Y
);
15974 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15975 window_box_height (w), -1,
15976 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15978 start
= w
->hscroll
* FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w
));
15979 end
= start
+ window_box_width (w
, TEXT_AREA
);
15980 portion
= end
- start
;
15981 /* After enlarging a horizontally scrolled window such that it
15982 gets at least as wide as the text it contains, make sure that
15983 the thumb doesn't fill the entire scroll bar so we can still
15984 drag it back to see the entire text. */
15985 whole
= max (whole
, end
);
15991 pdir
= Fcurrent_bidi_paragraph_direction (Qnil
);
15992 if (EQ (pdir
, Qright_to_left
))
15994 start
= whole
- end
;
15995 end
= start
+ portion
;
16000 set_buffer_internal (old_buffer
);
16003 start
= end
= whole
= portion
= 0;
16005 w
->hscroll_whole
= whole
;
16007 /* Indicate what this scroll bar ought to be displaying now. */
16008 if (FRAME_TERMINAL (XFRAME (w
->frame
))->set_horizontal_scroll_bar_hook
)
16009 (*FRAME_TERMINAL (XFRAME (w
->frame
))->set_horizontal_scroll_bar_hook
)
16010 (w
, portion
, whole
, start
);
16014 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
16015 selected_window is redisplayed.
16017 We can return without actually redisplaying the window if fonts has been
16018 changed on window's frame. In that case, redisplay_internal will retry.
16020 As one of the important parts of redisplaying a window, we need to
16021 decide whether the previous window-start position (stored in the
16022 window's w->start marker position) is still valid, and if it isn't,
16023 recompute it. Some details about that:
16025 . The previous window-start could be in a continuation line, in
16026 which case we need to recompute it when the window width
16027 changes. See compute_window_start_on_continuation_line and its
16030 . The text that changed since last redisplay could include the
16031 previous window-start position. In that case, we try to salvage
16032 what we can from the current glyph matrix by calling
16033 try_scrolling, which see.
16035 . Some Emacs command could force us to use a specific window-start
16036 position by setting the window's force_start flag, or gently
16037 propose doing that by setting the window's optional_new_start
16038 flag. In these cases, we try using the specified start point if
16039 that succeeds (i.e. the window desired matrix is successfully
16040 recomputed, and point location is within the window). In case
16041 of optional_new_start, we first check if the specified start
16042 position is feasible, i.e. if it will allow point to be
16043 displayed in the window. If using the specified start point
16044 fails, e.g., if new fonts are needed to be loaded, we abort the
16045 redisplay cycle and leave it up to the next cycle to figure out
16048 . Note that the window's force_start flag is sometimes set by
16049 redisplay itself, when it decides that the previous window start
16050 point is fine and should be kept. Search for "goto force_start"
16051 below to see the details. Like the values of window-start
16052 specified outside of redisplay, these internally-deduced values
16053 are tested for feasibility, and ignored if found to be
16056 . Note that the function try_window, used to completely redisplay
16057 a window, accepts the window's start point as its argument.
16058 This is used several times in the redisplay code to control
16059 where the window start will be, according to user options such
16060 as scroll-conservatively, and also to ensure the screen line
16061 showing point will be fully (as opposed to partially) visible on
16065 redisplay_window (Lisp_Object window
, bool just_this_one_p
)
16067 struct window
*w
= XWINDOW (window
);
16068 struct frame
*f
= XFRAME (w
->frame
);
16069 struct buffer
*buffer
= XBUFFER (w
->contents
);
16070 struct buffer
*old
= current_buffer
;
16071 struct text_pos lpoint
, opoint
, startp
;
16072 bool update_mode_line
;
16075 /* Record it now because it's overwritten. */
16076 bool current_matrix_up_to_date_p
= false;
16077 bool used_current_matrix_p
= false;
16078 /* This is less strict than current_matrix_up_to_date_p.
16079 It indicates that the buffer contents and narrowing are unchanged. */
16080 bool buffer_unchanged_p
= false;
16081 bool temp_scroll_step
= false;
16082 ptrdiff_t count
= SPECPDL_INDEX ();
16084 int centering_position
= -1;
16085 bool last_line_misfit
= false;
16086 ptrdiff_t beg_unchanged
, end_unchanged
;
16087 int frame_line_height
;
16088 bool use_desired_matrix
;
16090 SET_TEXT_POS (lpoint
, PT
, PT_BYTE
);
16094 *w
->desired_matrix
->method
= 0;
16097 if (!just_this_one_p
16098 && REDISPLAY_SOME_P ()
16100 && !w
->update_mode_line
16103 && !buffer
->text
->redisplay
16104 && BUF_PT (buffer
) == w
->last_point
)
16107 /* Make sure that both W's markers are valid. */
16108 eassert (XMARKER (w
->start
)->buffer
== buffer
);
16109 eassert (XMARKER (w
->pointm
)->buffer
== buffer
);
16111 /* We come here again if we need to run window-text-change-functions
16114 reconsider_clip_changes (w
);
16115 frame_line_height
= default_line_pixel_height (w
);
16117 /* Has the mode line to be updated? */
16118 update_mode_line
= (w
->update_mode_line
16119 || update_mode_lines
16120 || buffer
->clip_changed
16121 || buffer
->prevent_redisplay_optimizations_p
);
16123 if (!just_this_one_p
)
16124 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
16125 cleverly elsewhere. */
16126 w
->must_be_updated_p
= true;
16128 if (MINI_WINDOW_P (w
))
16130 if (w
== XWINDOW (echo_area_window
)
16131 && !NILP (echo_area_buffer
[0]))
16133 if (update_mode_line
)
16134 /* We may have to update a tty frame's menu bar or a
16135 tool-bar. Example `M-x C-h C-h C-g'. */
16136 goto finish_menu_bars
;
16138 /* We've already displayed the echo area glyphs in this window. */
16139 goto finish_scroll_bars
;
16141 else if ((w
!= XWINDOW (minibuf_window
)
16142 || minibuf_level
== 0)
16143 /* When buffer is nonempty, redisplay window normally. */
16144 && BUF_Z (XBUFFER (w
->contents
)) == BUF_BEG (XBUFFER (w
->contents
))
16145 /* Quail displays non-mini buffers in minibuffer window.
16146 In that case, redisplay the window normally. */
16147 && !NILP (Fmemq (w
->contents
, Vminibuffer_list
)))
16149 /* W is a mini-buffer window, but it's not active, so clear
16151 int yb
= window_text_bottom_y (w
);
16152 struct glyph_row
*row
;
16155 for (y
= 0, row
= w
->desired_matrix
->rows
;
16157 y
+= row
->height
, ++row
)
16158 blank_row (w
, row
, y
);
16159 goto finish_scroll_bars
;
16162 clear_glyph_matrix (w
->desired_matrix
);
16165 /* Otherwise set up data on this window; select its buffer and point
16167 /* Really select the buffer, for the sake of buffer-local
16169 set_buffer_internal_1 (XBUFFER (w
->contents
));
16171 current_matrix_up_to_date_p
16172 = (w
->window_end_valid
16173 && !current_buffer
->clip_changed
16174 && !current_buffer
->prevent_redisplay_optimizations_p
16175 && !window_outdated (w
));
16177 /* Run the window-text-change-functions
16178 if it is possible that the text on the screen has changed
16179 (either due to modification of the text, or any other reason). */
16180 if (!current_matrix_up_to_date_p
16181 && !NILP (Vwindow_text_change_functions
))
16183 safe_run_hooks (Qwindow_text_change_functions
);
16187 beg_unchanged
= BEG_UNCHANGED
;
16188 end_unchanged
= END_UNCHANGED
;
16190 SET_TEXT_POS (opoint
, PT
, PT_BYTE
);
16192 specbind (Qinhibit_point_motion_hooks
, Qt
);
16195 = (w
->window_end_valid
16196 && !current_buffer
->clip_changed
16197 && !window_outdated (w
));
16199 /* When windows_or_buffers_changed is non-zero, we can't rely
16200 on the window end being valid, so set it to zero there. */
16201 if (windows_or_buffers_changed
)
16203 /* If window starts on a continuation line, maybe adjust the
16204 window start in case the window's width changed. */
16205 if (XMARKER (w
->start
)->buffer
== current_buffer
)
16206 compute_window_start_on_continuation_line (w
);
16208 w
->window_end_valid
= false;
16209 /* If so, we also can't rely on current matrix
16210 and should not fool try_cursor_movement below. */
16211 current_matrix_up_to_date_p
= false;
16214 /* Some sanity checks. */
16215 CHECK_WINDOW_END (w
);
16216 if (Z
== Z_BYTE
&& CHARPOS (opoint
) != BYTEPOS (opoint
))
16218 if (BYTEPOS (opoint
) < CHARPOS (opoint
))
16221 if (mode_line_update_needed (w
))
16222 update_mode_line
= true;
16224 /* Point refers normally to the selected window. For any other
16225 window, set up appropriate value. */
16226 if (!EQ (window
, selected_window
))
16228 ptrdiff_t new_pt
= marker_position (w
->pointm
);
16229 ptrdiff_t new_pt_byte
= marker_byte_position (w
->pointm
);
16234 new_pt_byte
= BEGV_BYTE
;
16235 set_marker_both (w
->pointm
, Qnil
, BEGV
, BEGV_BYTE
);
16237 else if (new_pt
> (ZV
- 1))
16240 new_pt_byte
= ZV_BYTE
;
16241 set_marker_both (w
->pointm
, Qnil
, ZV
, ZV_BYTE
);
16244 /* We don't use SET_PT so that the point-motion hooks don't run. */
16245 TEMP_SET_PT_BOTH (new_pt
, new_pt_byte
);
16248 /* If any of the character widths specified in the display table
16249 have changed, invalidate the width run cache. It's true that
16250 this may be a bit late to catch such changes, but the rest of
16251 redisplay goes (non-fatally) haywire when the display table is
16252 changed, so why should we worry about doing any better? */
16253 if (current_buffer
->width_run_cache
16254 || (current_buffer
->base_buffer
16255 && current_buffer
->base_buffer
->width_run_cache
))
16257 struct Lisp_Char_Table
*disptab
= buffer_display_table ();
16259 if (! disptab_matches_widthtab
16260 (disptab
, XVECTOR (BVAR (current_buffer
, width_table
))))
16262 struct buffer
*buf
= current_buffer
;
16264 if (buf
->base_buffer
)
16265 buf
= buf
->base_buffer
;
16266 invalidate_region_cache (buf
, buf
->width_run_cache
, BEG
, Z
);
16267 recompute_width_table (current_buffer
, disptab
);
16271 /* If window-start is screwed up, choose a new one. */
16272 if (XMARKER (w
->start
)->buffer
!= current_buffer
)
16275 SET_TEXT_POS_FROM_MARKER (startp
, w
->start
);
16277 /* If someone specified a new starting point but did not insist,
16278 check whether it can be used. */
16279 if ((w
->optional_new_start
|| window_frozen_p (w
))
16280 && CHARPOS (startp
) >= BEGV
16281 && CHARPOS (startp
) <= ZV
)
16283 ptrdiff_t it_charpos
;
16285 w
->optional_new_start
= false;
16286 start_display (&it
, w
, startp
);
16287 move_it_to (&it
, PT
, 0, it
.last_visible_y
, -1,
16288 MOVE_TO_POS
| MOVE_TO_X
| MOVE_TO_Y
);
16289 /* Record IT's position now, since line_bottom_y might change
16291 it_charpos
= IT_CHARPOS (it
);
16292 /* Make sure we set the force_start flag only if the cursor row
16293 will be fully visible. Otherwise, the code under force_start
16294 label below will try to move point back into view, which is
16295 not what the code which sets optional_new_start wants. */
16296 if ((it
.current_y
== 0 || line_bottom_y (&it
) < it
.last_visible_y
)
16297 && !w
->force_start
)
16299 if (it_charpos
== PT
)
16300 w
->force_start
= true;
16301 /* IT may overshoot PT if text at PT is invisible. */
16302 else if (it_charpos
> PT
&& CHARPOS (startp
) <= PT
)
16303 w
->force_start
= true;
16305 if (w
->force_start
)
16307 if (window_frozen_p (w
))
16308 debug_method_add (w
, "set force_start from frozen window start");
16310 debug_method_add (w
, "set force_start from optional_new_start");
16318 /* Handle case where place to start displaying has been specified,
16319 unless the specified location is outside the accessible range. */
16320 if (w
->force_start
)
16322 /* We set this later on if we have to adjust point. */
16325 w
->force_start
= false;
16327 w
->window_end_valid
= false;
16329 /* Forget any recorded base line for line number display. */
16330 if (!buffer_unchanged_p
)
16331 w
->base_line_number
= 0;
16333 /* Redisplay the mode line. Select the buffer properly for that.
16334 Also, run the hook window-scroll-functions
16335 because we have scrolled. */
16336 /* Note, we do this after clearing force_start because
16337 if there's an error, it is better to forget about force_start
16338 than to get into an infinite loop calling the hook functions
16339 and having them get more errors. */
16340 if (!update_mode_line
16341 || ! NILP (Vwindow_scroll_functions
))
16343 update_mode_line
= true;
16344 w
->update_mode_line
= true;
16345 startp
= run_window_scroll_functions (window
, startp
);
16348 if (CHARPOS (startp
) < BEGV
)
16349 SET_TEXT_POS (startp
, BEGV
, BEGV_BYTE
);
16350 else if (CHARPOS (startp
) > ZV
)
16351 SET_TEXT_POS (startp
, ZV
, ZV_BYTE
);
16353 /* Redisplay, then check if cursor has been set during the
16354 redisplay. Give up if new fonts were loaded. */
16355 /* We used to issue a CHECK_MARGINS argument to try_window here,
16356 but this causes scrolling to fail when point begins inside
16357 the scroll margin (bug#148) -- cyd */
16358 if (!try_window (window
, startp
, 0))
16360 w
->force_start
= true;
16361 clear_glyph_matrix (w
->desired_matrix
);
16362 goto need_larger_matrices
;
16365 if (w
->cursor
.vpos
< 0)
16367 /* If point does not appear, try to move point so it does
16368 appear. The desired matrix has been built above, so we
16369 can use it here. First see if point is in invisible
16370 text, and if so, move it to the first visible buffer
16371 position past that. */
16372 struct glyph_row
*r
= NULL
;
16373 Lisp_Object invprop
=
16374 get_char_property_and_overlay (make_number (PT
), Qinvisible
,
16377 if (TEXT_PROP_MEANS_INVISIBLE (invprop
) != 0)
16380 Lisp_Object invprop_end
=
16381 Fnext_single_char_property_change (make_number (PT
), Qinvisible
,
16384 if (NATNUMP (invprop_end
))
16385 alt_pt
= XFASTINT (invprop_end
);
16388 r
= row_containing_pos (w
, alt_pt
, w
->desired_matrix
->rows
,
16392 new_vpos
= MATRIX_ROW_BOTTOM_Y (r
);
16393 else /* Give up and just move to the middle of the window. */
16394 new_vpos
= window_box_height (w
) / 2;
16397 if (!cursor_row_fully_visible_p (w
, false, false))
16399 /* Point does appear, but on a line partly visible at end of window.
16400 Move it back to a fully-visible line. */
16401 new_vpos
= window_box_height (w
);
16402 /* But if window_box_height suggests a Y coordinate that is
16403 not less than we already have, that line will clearly not
16404 be fully visible, so give up and scroll the display.
16405 This can happen when the default face uses a font whose
16406 dimensions are different from the frame's default
16408 if (new_vpos
>= w
->cursor
.y
)
16410 w
->cursor
.vpos
= -1;
16411 clear_glyph_matrix (w
->desired_matrix
);
16412 goto try_to_scroll
;
16415 else if (w
->cursor
.vpos
>= 0)
16417 /* Some people insist on not letting point enter the scroll
16418 margin, even though this part handles windows that didn't
16420 int window_total_lines
16421 = WINDOW_TOTAL_LINES (w
) * FRAME_LINE_HEIGHT (f
) / frame_line_height
;
16422 int margin
= min (scroll_margin
, window_total_lines
/ 4);
16423 int pixel_margin
= margin
* frame_line_height
;
16424 bool header_line
= WINDOW_WANTS_HEADER_LINE_P (w
);
16426 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16427 below, which finds the row to move point to, advances by
16428 the Y coordinate of the _next_ row, see the definition of
16429 MATRIX_ROW_BOTTOM_Y. */
16430 if (w
->cursor
.vpos
< margin
+ header_line
)
16432 w
->cursor
.vpos
= -1;
16433 clear_glyph_matrix (w
->desired_matrix
);
16434 goto try_to_scroll
;
16438 int window_height
= window_box_height (w
);
16441 window_height
+= CURRENT_HEADER_LINE_HEIGHT (w
);
16442 if (w
->cursor
.y
>= window_height
- pixel_margin
)
16444 w
->cursor
.vpos
= -1;
16445 clear_glyph_matrix (w
->desired_matrix
);
16446 goto try_to_scroll
;
16451 /* If we need to move point for either of the above reasons,
16452 now actually do it. */
16455 struct glyph_row
*row
;
16457 row
= MATRIX_FIRST_TEXT_ROW (w
->desired_matrix
);
16458 while (MATRIX_ROW_BOTTOM_Y (row
) < new_vpos
)
16461 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row
),
16462 MATRIX_ROW_START_BYTEPOS (row
));
16464 if (w
!= XWINDOW (selected_window
))
16465 set_marker_both (w
->pointm
, Qnil
, PT
, PT_BYTE
);
16466 else if (current_buffer
== old
)
16467 SET_TEXT_POS (lpoint
, PT
, PT_BYTE
);
16469 set_cursor_from_row (w
, row
, w
->desired_matrix
, 0, 0, 0, 0);
16471 /* Re-run pre-redisplay-function so it can update the region
16472 according to the new position of point. */
16473 /* Other than the cursor, w's redisplay is done so we can set its
16474 redisplay to false. Also the buffer's redisplay can be set to
16475 false, since propagate_buffer_redisplay should have already
16476 propagated its info to `w' anyway. */
16477 w
->redisplay
= false;
16478 XBUFFER (w
->contents
)->text
->redisplay
= false;
16479 safe__call1 (true, Vpre_redisplay_function
, Fcons (window
, Qnil
));
16481 if (w
->redisplay
|| XBUFFER (w
->contents
)->text
->redisplay
)
16483 /* pre-redisplay-function made changes (e.g. move the region)
16484 that require another round of redisplay. */
16485 clear_glyph_matrix (w
->desired_matrix
);
16486 if (!try_window (window
, startp
, 0))
16487 goto need_larger_matrices
;
16490 if (w
->cursor
.vpos
< 0 || !cursor_row_fully_visible_p (w
, false, false))
16492 clear_glyph_matrix (w
->desired_matrix
);
16493 goto try_to_scroll
;
16497 debug_method_add (w
, "forced window start");
16502 /* Handle case where text has not changed, only point, and it has
16503 not moved off the frame, and we are not retrying after hscroll.
16504 (current_matrix_up_to_date_p is true when retrying.) */
16505 if (current_matrix_up_to_date_p
16506 && (rc
= try_cursor_movement (window
, startp
, &temp_scroll_step
),
16507 rc
!= CURSOR_MOVEMENT_CANNOT_BE_USED
))
16511 case CURSOR_MOVEMENT_SUCCESS
:
16512 used_current_matrix_p
= true;
16515 case CURSOR_MOVEMENT_MUST_SCROLL
:
16516 goto try_to_scroll
;
16522 /* If current starting point was originally the beginning of a line
16523 but no longer is, find a new starting point. */
16524 else if (w
->start_at_line_beg
16525 && !(CHARPOS (startp
) <= BEGV
16526 || FETCH_BYTE (BYTEPOS (startp
) - 1) == '\n'))
16529 debug_method_add (w
, "recenter 1");
16534 /* Try scrolling with try_window_id. Value is > 0 if update has
16535 been done, it is -1 if we know that the same window start will
16536 not work. It is 0 if unsuccessful for some other reason. */
16537 else if ((tem
= try_window_id (w
)) != 0)
16540 debug_method_add (w
, "try_window_id %d", tem
);
16543 if (f
->fonts_changed
)
16544 goto need_larger_matrices
;
16548 /* Otherwise try_window_id has returned -1 which means that we
16549 don't want the alternative below this comment to execute. */
16551 else if (CHARPOS (startp
) >= BEGV
16552 && CHARPOS (startp
) <= ZV
16553 && PT
>= CHARPOS (startp
)
16554 && (CHARPOS (startp
) < ZV
16555 /* Avoid starting at end of buffer. */
16556 || CHARPOS (startp
) == BEGV
16557 || !window_outdated (w
)))
16559 int d1
, d2
, d5
, d6
;
16562 /* If first window line is a continuation line, and window start
16563 is inside the modified region, but the first change is before
16564 current window start, we must select a new window start.
16566 However, if this is the result of a down-mouse event (e.g. by
16567 extending the mouse-drag-overlay), we don't want to select a
16568 new window start, since that would change the position under
16569 the mouse, resulting in an unwanted mouse-movement rather
16570 than a simple mouse-click. */
16571 if (!w
->start_at_line_beg
16572 && NILP (do_mouse_tracking
)
16573 && CHARPOS (startp
) > BEGV
16574 && CHARPOS (startp
) > BEG
+ beg_unchanged
16575 && CHARPOS (startp
) <= Z
- end_unchanged
16576 /* Even if w->start_at_line_beg is nil, a new window may
16577 start at a line_beg, since that's how set_buffer_window
16578 sets it. So, we need to check the return value of
16579 compute_window_start_on_continuation_line. (See also
16581 && XMARKER (w
->start
)->buffer
== current_buffer
16582 && compute_window_start_on_continuation_line (w
)
16583 /* It doesn't make sense to force the window start like we
16584 do at label force_start if it is already known that point
16585 will not be fully visible in the resulting window, because
16586 doing so will move point from its correct position
16587 instead of scrolling the window to bring point into view.
16589 && pos_visible_p (w
, PT
, &d1
, &d2
, &rtop
, &rbot
, &d5
, &d6
)
16590 /* A very tall row could need more than the window height,
16591 in which case we accept that it is partially visible. */
16592 && (rtop
!= 0) == (rbot
!= 0))
16594 w
->force_start
= true;
16595 SET_TEXT_POS_FROM_MARKER (startp
, w
->start
);
16597 debug_method_add (w
, "recomputed window start in continuation line");
16603 debug_method_add (w
, "same window start");
16606 /* Try to redisplay starting at same place as before.
16607 If point has not moved off frame, accept the results. */
16608 if (!current_matrix_up_to_date_p
16609 /* Don't use try_window_reusing_current_matrix in this case
16610 because a window scroll function can have changed the
16612 || !NILP (Vwindow_scroll_functions
)
16613 || MINI_WINDOW_P (w
)
16614 || !(used_current_matrix_p
16615 = try_window_reusing_current_matrix (w
)))
16617 IF_DEBUG (debug_method_add (w
, "1"));
16618 if (try_window (window
, startp
, TRY_WINDOW_CHECK_MARGINS
) < 0)
16619 /* -1 means we need to scroll.
16620 0 means we need new matrices, but fonts_changed
16621 is set in that case, so we will detect it below. */
16622 goto try_to_scroll
;
16625 if (f
->fonts_changed
)
16626 goto need_larger_matrices
;
16628 if (w
->cursor
.vpos
>= 0)
16630 if (!just_this_one_p
16631 || current_buffer
->clip_changed
16632 || BEG_UNCHANGED
< CHARPOS (startp
))
16633 /* Forget any recorded base line for line number display. */
16634 w
->base_line_number
= 0;
16636 if (!cursor_row_fully_visible_p (w
, true, false))
16638 clear_glyph_matrix (w
->desired_matrix
);
16639 last_line_misfit
= true;
16641 /* Drop through and scroll. */
16646 clear_glyph_matrix (w
->desired_matrix
);
16651 /* Redisplay the mode line. Select the buffer properly for that. */
16652 if (!update_mode_line
)
16654 update_mode_line
= true;
16655 w
->update_mode_line
= true;
16658 /* Try to scroll by specified few lines. */
16659 if ((scroll_conservatively
16660 || emacs_scroll_step
16661 || temp_scroll_step
16662 || NUMBERP (BVAR (current_buffer
, scroll_up_aggressively
))
16663 || NUMBERP (BVAR (current_buffer
, scroll_down_aggressively
)))
16664 && CHARPOS (startp
) >= BEGV
16665 && CHARPOS (startp
) <= ZV
)
16667 /* The function returns -1 if new fonts were loaded, 1 if
16668 successful, 0 if not successful. */
16669 int ss
= try_scrolling (window
, just_this_one_p
,
16670 scroll_conservatively
,
16672 temp_scroll_step
, last_line_misfit
);
16675 case SCROLLING_SUCCESS
:
16678 case SCROLLING_NEED_LARGER_MATRICES
:
16679 goto need_larger_matrices
;
16681 case SCROLLING_FAILED
:
16689 /* Finally, just choose a place to start which positions point
16690 according to user preferences. */
16695 debug_method_add (w
, "recenter");
16698 /* Forget any previously recorded base line for line number display. */
16699 if (!buffer_unchanged_p
)
16700 w
->base_line_number
= 0;
16702 /* Determine the window start relative to point. */
16703 init_iterator (&it
, w
, PT
, PT_BYTE
, NULL
, DEFAULT_FACE_ID
);
16704 it
.current_y
= it
.last_visible_y
;
16705 if (centering_position
< 0)
16707 int window_total_lines
16708 = WINDOW_TOTAL_LINES (w
) * FRAME_LINE_HEIGHT (f
) / frame_line_height
;
16710 = scroll_margin
> 0
16711 ? min (scroll_margin
, window_total_lines
/ 4)
16713 ptrdiff_t margin_pos
= CHARPOS (startp
);
16714 Lisp_Object aggressive
;
16717 /* If there is a scroll margin at the top of the window, find
16718 its character position. */
16720 /* Cannot call start_display if startp is not in the
16721 accessible region of the buffer. This can happen when we
16722 have just switched to a different buffer and/or changed
16723 its restriction. In that case, startp is initialized to
16724 the character position 1 (BEGV) because we did not yet
16725 have chance to display the buffer even once. */
16726 && BEGV
<= CHARPOS (startp
) && CHARPOS (startp
) <= ZV
)
16729 void *it1data
= NULL
;
16731 SAVE_IT (it1
, it
, it1data
);
16732 start_display (&it1
, w
, startp
);
16733 move_it_vertically (&it1
, margin
* frame_line_height
);
16734 margin_pos
= IT_CHARPOS (it1
);
16735 RESTORE_IT (&it
, &it
, it1data
);
16737 scrolling_up
= PT
> margin_pos
;
16740 ? BVAR (current_buffer
, scroll_up_aggressively
)
16741 : BVAR (current_buffer
, scroll_down_aggressively
);
16743 if (!MINI_WINDOW_P (w
)
16744 && (scroll_conservatively
> SCROLL_LIMIT
|| NUMBERP (aggressive
)))
16748 /* Setting scroll-conservatively overrides
16749 scroll-*-aggressively. */
16750 if (!scroll_conservatively
&& NUMBERP (aggressive
))
16752 double float_amount
= XFLOATINT (aggressive
);
16754 pt_offset
= float_amount
* WINDOW_BOX_TEXT_HEIGHT (w
);
16755 if (pt_offset
== 0 && float_amount
> 0)
16757 if (pt_offset
&& margin
> 0)
16760 /* Compute how much to move the window start backward from
16761 point so that point will be displayed where the user
16765 centering_position
= it
.last_visible_y
;
16767 centering_position
-= pt_offset
;
16768 centering_position
-=
16769 (frame_line_height
* (1 + margin
+ last_line_misfit
)
16770 + WINDOW_HEADER_LINE_HEIGHT (w
));
16771 /* Don't let point enter the scroll margin near top of
16773 if (centering_position
< margin
* frame_line_height
)
16774 centering_position
= margin
* frame_line_height
;
16777 centering_position
= margin
* frame_line_height
+ pt_offset
;
16780 /* Set the window start half the height of the window backward
16782 centering_position
= window_box_height (w
) / 2;
16784 move_it_vertically_backward (&it
, centering_position
);
16786 eassert (IT_CHARPOS (it
) >= BEGV
);
16788 /* The function move_it_vertically_backward may move over more
16789 than the specified y-distance. If it->w is small, e.g. a
16790 mini-buffer window, we may end up in front of the window's
16791 display area. Start displaying at the start of the line
16792 containing PT in this case. */
16793 if (it
.current_y
<= 0)
16795 init_iterator (&it
, w
, PT
, PT_BYTE
, NULL
, DEFAULT_FACE_ID
);
16796 move_it_vertically_backward (&it
, 0);
16800 it
.current_x
= it
.hpos
= 0;
16802 /* Set the window start position here explicitly, to avoid an
16803 infinite loop in case the functions in window-scroll-functions
16805 set_marker_both (w
->start
, Qnil
, IT_CHARPOS (it
), IT_BYTEPOS (it
));
16807 /* Run scroll hooks. */
16808 startp
= run_window_scroll_functions (window
, it
.current
.pos
);
16810 /* Redisplay the window. */
16811 use_desired_matrix
= false;
16812 if (!current_matrix_up_to_date_p
16813 || windows_or_buffers_changed
16814 || f
->cursor_type_changed
16815 /* Don't use try_window_reusing_current_matrix in this case
16816 because it can have changed the buffer. */
16817 || !NILP (Vwindow_scroll_functions
)
16818 || !just_this_one_p
16819 || MINI_WINDOW_P (w
)
16820 || !(used_current_matrix_p
16821 = try_window_reusing_current_matrix (w
)))
16822 use_desired_matrix
= (try_window (window
, startp
, 0) == 1);
16824 /* If new fonts have been loaded (due to fontsets), give up. We
16825 have to start a new redisplay since we need to re-adjust glyph
16827 if (f
->fonts_changed
)
16828 goto need_larger_matrices
;
16830 /* If cursor did not appear assume that the middle of the window is
16831 in the first line of the window. Do it again with the next line.
16832 (Imagine a window of height 100, displaying two lines of height
16833 60. Moving back 50 from it->last_visible_y will end in the first
16835 if (w
->cursor
.vpos
< 0)
16837 if (w
->window_end_valid
&& PT
>= Z
- w
->window_end_pos
)
16839 clear_glyph_matrix (w
->desired_matrix
);
16840 move_it_by_lines (&it
, 1);
16841 try_window (window
, it
.current
.pos
, 0);
16843 else if (PT
< IT_CHARPOS (it
))
16845 clear_glyph_matrix (w
->desired_matrix
);
16846 move_it_by_lines (&it
, -1);
16847 try_window (window
, it
.current
.pos
, 0);
16851 /* Not much we can do about it. */
16855 /* Consider the following case: Window starts at BEGV, there is
16856 invisible, intangible text at BEGV, so that display starts at
16857 some point START > BEGV. It can happen that we are called with
16858 PT somewhere between BEGV and START. Try to handle that case,
16859 and similar ones. */
16860 if (w
->cursor
.vpos
< 0)
16862 /* Prefer the desired matrix to the current matrix, if possible,
16863 in the fallback calculations below. This is because using
16864 the current matrix might completely goof, e.g. if its first
16865 row is after point. */
16866 struct glyph_matrix
*matrix
=
16867 use_desired_matrix
? w
->desired_matrix
: w
->current_matrix
;
16868 /* First, try locating the proper glyph row for PT. */
16869 struct glyph_row
*row
=
16870 row_containing_pos (w
, PT
, matrix
->rows
, NULL
, 0);
16872 /* Sometimes point is at the beginning of invisible text that is
16873 before the 1st character displayed in the row. In that case,
16874 row_containing_pos fails to find the row, because no glyphs
16875 with appropriate buffer positions are present in the row.
16876 Therefore, we next try to find the row which shows the 1st
16877 position after the invisible text. */
16881 get_char_property_and_overlay (make_number (PT
), Qinvisible
,
16884 if (TEXT_PROP_MEANS_INVISIBLE (val
) != 0)
16887 Lisp_Object invis_end
=
16888 Fnext_single_char_property_change (make_number (PT
), Qinvisible
,
16891 if (NATNUMP (invis_end
))
16892 alt_pos
= XFASTINT (invis_end
);
16895 row
= row_containing_pos (w
, alt_pos
, matrix
->rows
, NULL
, 0);
16898 /* Finally, fall back on the first row of the window after the
16899 header line (if any). This is slightly better than not
16900 displaying the cursor at all. */
16903 row
= matrix
->rows
;
16904 if (row
->mode_line_p
)
16907 set_cursor_from_row (w
, row
, matrix
, 0, 0, 0, 0);
16910 if (!cursor_row_fully_visible_p (w
, false, false))
16912 /* If vscroll is enabled, disable it and try again. */
16916 clear_glyph_matrix (w
->desired_matrix
);
16920 /* Users who set scroll-conservatively to a large number want
16921 point just above/below the scroll margin. If we ended up
16922 with point's row partially visible, move the window start to
16923 make that row fully visible and out of the margin. */
16924 if (scroll_conservatively
> SCROLL_LIMIT
)
16926 int window_total_lines
16927 = WINDOW_TOTAL_LINES (w
) * FRAME_LINE_HEIGHT (f
) / frame_line_height
;
16930 ? min (scroll_margin
, window_total_lines
/ 4)
16932 bool move_down
= w
->cursor
.vpos
>= window_total_lines
/ 2;
16934 move_it_by_lines (&it
, move_down
? margin
+ 1 : -(margin
+ 1));
16935 clear_glyph_matrix (w
->desired_matrix
);
16936 if (1 == try_window (window
, it
.current
.pos
,
16937 TRY_WINDOW_CHECK_MARGINS
))
16941 /* If centering point failed to make the whole line visible,
16942 put point at the top instead. That has to make the whole line
16943 visible, if it can be done. */
16944 if (centering_position
== 0)
16947 clear_glyph_matrix (w
->desired_matrix
);
16948 centering_position
= 0;
16954 SET_TEXT_POS_FROM_MARKER (startp
, w
->start
);
16955 w
->start_at_line_beg
= (CHARPOS (startp
) == BEGV
16956 || FETCH_BYTE (BYTEPOS (startp
) - 1) == '\n');
16958 /* Display the mode line, if we must. */
16959 if ((update_mode_line
16960 /* If window not full width, must redo its mode line
16961 if (a) the window to its side is being redone and
16962 (b) we do a frame-based redisplay. This is a consequence
16963 of how inverted lines are drawn in frame-based redisplay. */
16964 || (!just_this_one_p
16965 && !FRAME_WINDOW_P (f
)
16966 && !WINDOW_FULL_WIDTH_P (w
))
16967 /* Line number to display. */
16968 || w
->base_line_pos
> 0
16969 /* Column number is displayed and different from the one displayed. */
16970 || (w
->column_number_displayed
!= -1
16971 && (w
->column_number_displayed
!= current_column ())))
16972 /* This means that the window has a mode line. */
16973 && (WINDOW_WANTS_MODELINE_P (w
)
16974 || WINDOW_WANTS_HEADER_LINE_P (w
)))
16977 display_mode_lines (w
);
16979 /* If mode line height has changed, arrange for a thorough
16980 immediate redisplay using the correct mode line height. */
16981 if (WINDOW_WANTS_MODELINE_P (w
)
16982 && CURRENT_MODE_LINE_HEIGHT (w
) != DESIRED_MODE_LINE_HEIGHT (w
))
16984 f
->fonts_changed
= true;
16985 w
->mode_line_height
= -1;
16986 MATRIX_MODE_LINE_ROW (w
->current_matrix
)->height
16987 = DESIRED_MODE_LINE_HEIGHT (w
);
16990 /* If header line height has changed, arrange for a thorough
16991 immediate redisplay using the correct header line height. */
16992 if (WINDOW_WANTS_HEADER_LINE_P (w
)
16993 && CURRENT_HEADER_LINE_HEIGHT (w
) != DESIRED_HEADER_LINE_HEIGHT (w
))
16995 f
->fonts_changed
= true;
16996 w
->header_line_height
= -1;
16997 MATRIX_HEADER_LINE_ROW (w
->current_matrix
)->height
16998 = DESIRED_HEADER_LINE_HEIGHT (w
);
17001 if (f
->fonts_changed
)
17002 goto need_larger_matrices
;
17005 if (!line_number_displayed
&& w
->base_line_pos
!= -1)
17007 w
->base_line_pos
= 0;
17008 w
->base_line_number
= 0;
17013 /* When we reach a frame's selected window, redo the frame's menu
17014 bar and the frame's title. */
17015 if (update_mode_line
17016 && EQ (FRAME_SELECTED_WINDOW (f
), window
))
17018 bool redisplay_menu_p
;
17020 if (FRAME_WINDOW_P (f
))
17022 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
17023 || defined (HAVE_NS) || defined (USE_GTK)
17024 redisplay_menu_p
= FRAME_EXTERNAL_MENU_BAR (f
);
17026 redisplay_menu_p
= FRAME_MENU_BAR_LINES (f
) > 0;
17030 redisplay_menu_p
= FRAME_MENU_BAR_LINES (f
) > 0;
17032 if (redisplay_menu_p
)
17033 display_menu_bar (w
);
17035 #ifdef HAVE_WINDOW_SYSTEM
17036 if (FRAME_WINDOW_P (f
))
17038 #if defined (USE_GTK) || defined (HAVE_NS)
17039 if (FRAME_EXTERNAL_TOOL_BAR (f
))
17040 redisplay_tool_bar (f
);
17042 if (WINDOWP (f
->tool_bar_window
)
17043 && (FRAME_TOOL_BAR_LINES (f
) > 0
17044 || !NILP (Vauto_resize_tool_bars
))
17045 && redisplay_tool_bar (f
))
17046 ignore_mouse_drag_p
= true;
17049 ptrdiff_t count1
= SPECPDL_INDEX ();
17050 /* x_consider_frame_title calls select-frame, which calls
17051 resize_mini_window, which could resize the mini-window and by
17052 that undo the effect of this redisplay cycle wrt minibuffer
17053 and echo-area display. Binding inhibit-redisplay to t makes
17054 the call to resize_mini_window a no-op, thus avoiding the
17055 adverse side effects. */
17056 specbind (Qinhibit_redisplay
, Qt
);
17057 x_consider_frame_title (w
->frame
);
17058 unbind_to (count1
, Qnil
);
17062 #ifdef HAVE_WINDOW_SYSTEM
17063 if (FRAME_WINDOW_P (f
)
17064 && update_window_fringes (w
, (just_this_one_p
17065 || (!used_current_matrix_p
&& !overlay_arrow_seen
)
17066 || w
->pseudo_window_p
)))
17070 if (draw_window_fringes (w
, true))
17072 if (WINDOW_RIGHT_DIVIDER_WIDTH (w
))
17073 x_draw_right_divider (w
);
17075 x_draw_vertical_border (w
);
17081 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w
))
17082 x_draw_bottom_divider (w
);
17083 #endif /* HAVE_WINDOW_SYSTEM */
17085 /* We go to this label, with fonts_changed set, if it is
17086 necessary to try again using larger glyph matrices.
17087 We have to redeem the scroll bar even in this case,
17088 because the loop in redisplay_internal expects that. */
17089 need_larger_matrices
:
17091 finish_scroll_bars
:
17093 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w
) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w
))
17095 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w
))
17096 /* Set the thumb's position and size. */
17097 set_vertical_scroll_bar (w
);
17099 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w
))
17100 /* Set the thumb's position and size. */
17101 set_horizontal_scroll_bar (w
);
17103 /* Note that we actually used the scroll bar attached to this
17104 window, so it shouldn't be deleted at the end of redisplay. */
17105 if (FRAME_TERMINAL (f
)->redeem_scroll_bar_hook
)
17106 (*FRAME_TERMINAL (f
)->redeem_scroll_bar_hook
) (w
);
17109 /* Restore current_buffer and value of point in it. The window
17110 update may have changed the buffer, so first make sure `opoint'
17111 is still valid (Bug#6177). */
17112 if (CHARPOS (opoint
) < BEGV
)
17113 TEMP_SET_PT_BOTH (BEGV
, BEGV_BYTE
);
17114 else if (CHARPOS (opoint
) > ZV
)
17115 TEMP_SET_PT_BOTH (Z
, Z_BYTE
);
17117 TEMP_SET_PT_BOTH (CHARPOS (opoint
), BYTEPOS (opoint
));
17119 set_buffer_internal_1 (old
);
17120 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
17121 shorter. This can be caused by log truncation in *Messages*. */
17122 if (CHARPOS (lpoint
) <= ZV
)
17123 TEMP_SET_PT_BOTH (CHARPOS (lpoint
), BYTEPOS (lpoint
));
17125 unbind_to (count
, Qnil
);
17129 /* Build the complete desired matrix of WINDOW with a window start
17130 buffer position POS.
17132 Value is 1 if successful. It is zero if fonts were loaded during
17133 redisplay which makes re-adjusting glyph matrices necessary, and -1
17134 if point would appear in the scroll margins.
17135 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
17136 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
17140 try_window (Lisp_Object window
, struct text_pos pos
, int flags
)
17142 struct window
*w
= XWINDOW (window
);
17144 struct glyph_row
*last_text_row
= NULL
;
17145 struct frame
*f
= XFRAME (w
->frame
);
17146 int frame_line_height
= default_line_pixel_height (w
);
17148 /* Make POS the new window start. */
17149 set_marker_both (w
->start
, Qnil
, CHARPOS (pos
), BYTEPOS (pos
));
17151 /* Mark cursor position as unknown. No overlay arrow seen. */
17152 w
->cursor
.vpos
= -1;
17153 overlay_arrow_seen
= false;
17155 /* Initialize iterator and info to start at POS. */
17156 start_display (&it
, w
, pos
);
17157 it
.glyph_row
->reversed_p
= false;
17159 /* Display all lines of W. */
17160 while (it
.current_y
< it
.last_visible_y
)
17162 if (display_line (&it
))
17163 last_text_row
= it
.glyph_row
- 1;
17164 if (f
->fonts_changed
&& !(flags
& TRY_WINDOW_IGNORE_FONTS_CHANGE
))
17168 /* Don't let the cursor end in the scroll margins. */
17169 if ((flags
& TRY_WINDOW_CHECK_MARGINS
)
17170 && !MINI_WINDOW_P (w
))
17172 int this_scroll_margin
;
17173 int window_total_lines
17174 = WINDOW_TOTAL_LINES (w
) * FRAME_LINE_HEIGHT (f
) / frame_line_height
;
17176 if (scroll_margin
> 0)
17178 this_scroll_margin
= min (scroll_margin
, window_total_lines
/ 4);
17179 this_scroll_margin
*= frame_line_height
;
17182 this_scroll_margin
= 0;
17184 if ((w
->cursor
.y
>= 0 /* not vscrolled */
17185 && w
->cursor
.y
< this_scroll_margin
17186 && CHARPOS (pos
) > BEGV
17187 && IT_CHARPOS (it
) < ZV
)
17188 /* rms: considering make_cursor_line_fully_visible_p here
17189 seems to give wrong results. We don't want to recenter
17190 when the last line is partly visible, we want to allow
17191 that case to be handled in the usual way. */
17192 || w
->cursor
.y
> it
.last_visible_y
- this_scroll_margin
- 1)
17194 w
->cursor
.vpos
= -1;
17195 clear_glyph_matrix (w
->desired_matrix
);
17200 /* If bottom moved off end of frame, change mode line percentage. */
17201 if (w
->window_end_pos
<= 0 && Z
!= IT_CHARPOS (it
))
17202 w
->update_mode_line
= true;
17204 /* Set window_end_pos to the offset of the last character displayed
17205 on the window from the end of current_buffer. Set
17206 window_end_vpos to its row number. */
17209 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row
));
17210 adjust_window_ends (w
, last_text_row
, false);
17212 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w
->desired_matrix
,
17213 w
->window_end_vpos
)));
17217 w
->window_end_bytepos
= Z_BYTE
- ZV_BYTE
;
17218 w
->window_end_pos
= Z
- ZV
;
17219 w
->window_end_vpos
= 0;
17222 /* But that is not valid info until redisplay finishes. */
17223 w
->window_end_valid
= false;
17229 /************************************************************************
17230 Window redisplay reusing current matrix when buffer has not changed
17231 ************************************************************************/
17233 /* Try redisplay of window W showing an unchanged buffer with a
17234 different window start than the last time it was displayed by
17235 reusing its current matrix. Value is true if successful.
17236 W->start is the new window start. */
17239 try_window_reusing_current_matrix (struct window
*w
)
17241 struct frame
*f
= XFRAME (w
->frame
);
17242 struct glyph_row
*bottom_row
;
17245 struct text_pos start
, new_start
;
17246 int nrows_scrolled
, i
;
17247 struct glyph_row
*last_text_row
;
17248 struct glyph_row
*last_reused_text_row
;
17249 struct glyph_row
*start_row
;
17250 int start_vpos
, min_y
, max_y
;
17253 if (inhibit_try_window_reusing
)
17257 if (/* This function doesn't handle terminal frames. */
17258 !FRAME_WINDOW_P (f
)
17259 /* Don't try to reuse the display if windows have been split
17261 || windows_or_buffers_changed
17262 || f
->cursor_type_changed
)
17265 /* Can't do this if showing trailing whitespace. */
17266 if (!NILP (Vshow_trailing_whitespace
))
17269 /* If top-line visibility has changed, give up. */
17270 if (WINDOW_WANTS_HEADER_LINE_P (w
)
17271 != MATRIX_HEADER_LINE_ROW (w
->current_matrix
)->mode_line_p
)
17274 /* Give up if old or new display is scrolled vertically. We could
17275 make this function handle this, but right now it doesn't. */
17276 start_row
= MATRIX_FIRST_TEXT_ROW (w
->current_matrix
);
17277 if (w
->vscroll
|| MATRIX_ROW_PARTIALLY_VISIBLE_P (w
, start_row
))
17280 /* The variable new_start now holds the new window start. The old
17281 start `start' can be determined from the current matrix. */
17282 SET_TEXT_POS_FROM_MARKER (new_start
, w
->start
);
17283 start
= start_row
->minpos
;
17284 start_vpos
= MATRIX_ROW_VPOS (start_row
, w
->current_matrix
);
17286 /* Clear the desired matrix for the display below. */
17287 clear_glyph_matrix (w
->desired_matrix
);
17289 if (CHARPOS (new_start
) <= CHARPOS (start
))
17291 /* Don't use this method if the display starts with an ellipsis
17292 displayed for invisible text. It's not easy to handle that case
17293 below, and it's certainly not worth the effort since this is
17294 not a frequent case. */
17295 if (in_ellipses_for_invisible_text_p (&start_row
->start
, w
))
17298 IF_DEBUG (debug_method_add (w
, "twu1"));
17300 /* Display up to a row that can be reused. The variable
17301 last_text_row is set to the last row displayed that displays
17302 text. Note that it.vpos == 0 if or if not there is a
17303 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17304 start_display (&it
, w
, new_start
);
17305 w
->cursor
.vpos
= -1;
17306 last_text_row
= last_reused_text_row
= NULL
;
17308 while (it
.current_y
< it
.last_visible_y
&& !f
->fonts_changed
)
17310 /* If we have reached into the characters in the START row,
17311 that means the line boundaries have changed. So we
17312 can't start copying with the row START. Maybe it will
17313 work to start copying with the following row. */
17314 while (IT_CHARPOS (it
) > CHARPOS (start
))
17316 /* Advance to the next row as the "start". */
17318 start
= start_row
->minpos
;
17319 /* If there are no more rows to try, or just one, give up. */
17320 if (start_row
== MATRIX_MODE_LINE_ROW (w
->current_matrix
) - 1
17321 || w
->vscroll
|| MATRIX_ROW_PARTIALLY_VISIBLE_P (w
, start_row
)
17322 || CHARPOS (start
) == ZV
)
17324 clear_glyph_matrix (w
->desired_matrix
);
17328 start_vpos
= MATRIX_ROW_VPOS (start_row
, w
->current_matrix
);
17330 /* If we have reached alignment, we can copy the rest of the
17332 if (IT_CHARPOS (it
) == CHARPOS (start
)
17333 /* Don't accept "alignment" inside a display vector,
17334 since start_row could have started in the middle of
17335 that same display vector (thus their character
17336 positions match), and we have no way of telling if
17337 that is the case. */
17338 && it
.current
.dpvec_index
< 0)
17341 it
.glyph_row
->reversed_p
= false;
17342 if (display_line (&it
))
17343 last_text_row
= it
.glyph_row
- 1;
17347 /* A value of current_y < last_visible_y means that we stopped
17348 at the previous window start, which in turn means that we
17349 have at least one reusable row. */
17350 if (it
.current_y
< it
.last_visible_y
)
17352 struct glyph_row
*row
;
17354 /* IT.vpos always starts from 0; it counts text lines. */
17355 nrows_scrolled
= it
.vpos
- (start_row
- MATRIX_FIRST_TEXT_ROW (w
->current_matrix
));
17357 /* Find PT if not already found in the lines displayed. */
17358 if (w
->cursor
.vpos
< 0)
17360 int dy
= it
.current_y
- start_row
->y
;
17362 row
= MATRIX_FIRST_TEXT_ROW (w
->current_matrix
);
17363 row
= row_containing_pos (w
, PT
, row
, NULL
, dy
);
17365 set_cursor_from_row (w
, row
, w
->current_matrix
, 0, 0,
17366 dy
, nrows_scrolled
);
17369 clear_glyph_matrix (w
->desired_matrix
);
17374 /* Scroll the display. Do it before the current matrix is
17375 changed. The problem here is that update has not yet
17376 run, i.e. part of the current matrix is not up to date.
17377 scroll_run_hook will clear the cursor, and use the
17378 current matrix to get the height of the row the cursor is
17380 run
.current_y
= start_row
->y
;
17381 run
.desired_y
= it
.current_y
;
17382 run
.height
= it
.last_visible_y
- it
.current_y
;
17384 if (run
.height
> 0 && run
.current_y
!= run
.desired_y
)
17387 FRAME_RIF (f
)->update_window_begin_hook (w
);
17388 FRAME_RIF (f
)->clear_window_mouse_face (w
);
17389 FRAME_RIF (f
)->scroll_run_hook (w
, &run
);
17390 FRAME_RIF (f
)->update_window_end_hook (w
, false, false);
17394 /* Shift current matrix down by nrows_scrolled lines. */
17395 bottom_row
= MATRIX_BOTTOM_TEXT_ROW (w
->current_matrix
, w
);
17396 rotate_matrix (w
->current_matrix
,
17398 MATRIX_ROW_VPOS (bottom_row
, w
->current_matrix
),
17401 /* Disable lines that must be updated. */
17402 for (i
= 0; i
< nrows_scrolled
; ++i
)
17403 (start_row
+ i
)->enabled_p
= false;
17405 /* Re-compute Y positions. */
17406 min_y
= WINDOW_HEADER_LINE_HEIGHT (w
);
17407 max_y
= it
.last_visible_y
;
17408 for (row
= start_row
+ nrows_scrolled
;
17412 row
->y
= it
.current_y
;
17413 row
->visible_height
= row
->height
;
17415 if (row
->y
< min_y
)
17416 row
->visible_height
-= min_y
- row
->y
;
17417 if (row
->y
+ row
->height
> max_y
)
17418 row
->visible_height
-= row
->y
+ row
->height
- max_y
;
17419 if (row
->fringe_bitmap_periodic_p
)
17420 row
->redraw_fringe_bitmaps_p
= true;
17422 it
.current_y
+= row
->height
;
17424 if (MATRIX_ROW_DISPLAYS_TEXT_P (row
))
17425 last_reused_text_row
= row
;
17426 if (MATRIX_ROW_BOTTOM_Y (row
) >= it
.last_visible_y
)
17430 /* Disable lines in the current matrix which are now
17431 below the window. */
17432 for (++row
; row
< bottom_row
; ++row
)
17433 row
->enabled_p
= row
->mode_line_p
= false;
17436 /* Update window_end_pos etc.; last_reused_text_row is the last
17437 reused row from the current matrix containing text, if any.
17438 The value of last_text_row is the last displayed line
17439 containing text. */
17440 if (last_reused_text_row
)
17441 adjust_window_ends (w
, last_reused_text_row
, true);
17442 else if (last_text_row
)
17443 adjust_window_ends (w
, last_text_row
, false);
17446 /* This window must be completely empty. */
17447 w
->window_end_bytepos
= Z_BYTE
- ZV_BYTE
;
17448 w
->window_end_pos
= Z
- ZV
;
17449 w
->window_end_vpos
= 0;
17451 w
->window_end_valid
= false;
17453 /* Update hint: don't try scrolling again in update_window. */
17454 w
->desired_matrix
->no_scrolling_p
= true;
17457 debug_method_add (w
, "try_window_reusing_current_matrix 1");
17461 else if (CHARPOS (new_start
) > CHARPOS (start
))
17463 struct glyph_row
*pt_row
, *row
;
17464 struct glyph_row
*first_reusable_row
;
17465 struct glyph_row
*first_row_to_display
;
17467 int yb
= window_text_bottom_y (w
);
17469 /* Find the row starting at new_start, if there is one. Don't
17470 reuse a partially visible line at the end. */
17471 first_reusable_row
= start_row
;
17472 while (first_reusable_row
->enabled_p
17473 && MATRIX_ROW_BOTTOM_Y (first_reusable_row
) < yb
17474 && (MATRIX_ROW_START_CHARPOS (first_reusable_row
)
17475 < CHARPOS (new_start
)))
17476 ++first_reusable_row
;
17478 /* Give up if there is no row to reuse. */
17479 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row
) >= yb
17480 || !first_reusable_row
->enabled_p
17481 || (MATRIX_ROW_START_CHARPOS (first_reusable_row
)
17482 != CHARPOS (new_start
)))
17485 /* We can reuse fully visible rows beginning with
17486 first_reusable_row to the end of the window. Set
17487 first_row_to_display to the first row that cannot be reused.
17488 Set pt_row to the row containing point, if there is any. */
17490 for (first_row_to_display
= first_reusable_row
;
17491 MATRIX_ROW_BOTTOM_Y (first_row_to_display
) < yb
;
17492 ++first_row_to_display
)
17494 if (PT
>= MATRIX_ROW_START_CHARPOS (first_row_to_display
)
17495 && (PT
< MATRIX_ROW_END_CHARPOS (first_row_to_display
)
17496 || (PT
== MATRIX_ROW_END_CHARPOS (first_row_to_display
)
17497 && first_row_to_display
->ends_at_zv_p
17498 && pt_row
== NULL
)))
17499 pt_row
= first_row_to_display
;
17502 /* Start displaying at the start of first_row_to_display. */
17503 eassert (first_row_to_display
->y
< yb
);
17504 init_to_row_start (&it
, w
, first_row_to_display
);
17506 nrows_scrolled
= (MATRIX_ROW_VPOS (first_reusable_row
, w
->current_matrix
)
17508 it
.vpos
= (MATRIX_ROW_VPOS (first_row_to_display
, w
->current_matrix
)
17510 it
.current_y
= (first_row_to_display
->y
- first_reusable_row
->y
17511 + WINDOW_HEADER_LINE_HEIGHT (w
));
17513 /* Display lines beginning with first_row_to_display in the
17514 desired matrix. Set last_text_row to the last row displayed
17515 that displays text. */
17516 it
.glyph_row
= MATRIX_ROW (w
->desired_matrix
, it
.vpos
);
17517 if (pt_row
== NULL
)
17518 w
->cursor
.vpos
= -1;
17519 last_text_row
= NULL
;
17520 while (it
.current_y
< it
.last_visible_y
&& !f
->fonts_changed
)
17521 if (display_line (&it
))
17522 last_text_row
= it
.glyph_row
- 1;
17524 /* If point is in a reused row, adjust y and vpos of the cursor
17528 w
->cursor
.vpos
-= nrows_scrolled
;
17529 w
->cursor
.y
-= first_reusable_row
->y
- start_row
->y
;
17532 /* Give up if point isn't in a row displayed or reused. (This
17533 also handles the case where w->cursor.vpos < nrows_scrolled
17534 after the calls to display_line, which can happen with scroll
17535 margins. See bug#1295.) */
17536 if (w
->cursor
.vpos
< 0)
17538 clear_glyph_matrix (w
->desired_matrix
);
17542 /* Scroll the display. */
17543 run
.current_y
= first_reusable_row
->y
;
17544 run
.desired_y
= WINDOW_HEADER_LINE_HEIGHT (w
);
17545 run
.height
= it
.last_visible_y
- run
.current_y
;
17546 dy
= run
.current_y
- run
.desired_y
;
17551 FRAME_RIF (f
)->update_window_begin_hook (w
);
17552 FRAME_RIF (f
)->clear_window_mouse_face (w
);
17553 FRAME_RIF (f
)->scroll_run_hook (w
, &run
);
17554 FRAME_RIF (f
)->update_window_end_hook (w
, false, false);
17558 /* Adjust Y positions of reused rows. */
17559 bottom_row
= MATRIX_BOTTOM_TEXT_ROW (w
->current_matrix
, w
);
17560 min_y
= WINDOW_HEADER_LINE_HEIGHT (w
);
17561 max_y
= it
.last_visible_y
;
17562 for (row
= first_reusable_row
; row
< first_row_to_display
; ++row
)
17565 row
->visible_height
= row
->height
;
17566 if (row
->y
< min_y
)
17567 row
->visible_height
-= min_y
- row
->y
;
17568 if (row
->y
+ row
->height
> max_y
)
17569 row
->visible_height
-= row
->y
+ row
->height
- max_y
;
17570 if (row
->fringe_bitmap_periodic_p
)
17571 row
->redraw_fringe_bitmaps_p
= true;
17574 /* Scroll the current matrix. */
17575 eassert (nrows_scrolled
> 0);
17576 rotate_matrix (w
->current_matrix
,
17578 MATRIX_ROW_VPOS (bottom_row
, w
->current_matrix
),
17581 /* Disable rows not reused. */
17582 for (row
-= nrows_scrolled
; row
< bottom_row
; ++row
)
17583 row
->enabled_p
= false;
17585 /* Point may have moved to a different line, so we cannot assume that
17586 the previous cursor position is valid; locate the correct row. */
17589 for (row
= MATRIX_ROW (w
->current_matrix
, w
->cursor
.vpos
);
17591 && PT
>= MATRIX_ROW_END_CHARPOS (row
)
17592 && !row
->ends_at_zv_p
;
17596 w
->cursor
.y
= row
->y
;
17598 if (row
< bottom_row
)
17600 /* Can't simply scan the row for point with
17601 bidi-reordered glyph rows. Let set_cursor_from_row
17602 figure out where to put the cursor, and if it fails,
17604 if (!NILP (BVAR (XBUFFER (w
->contents
), bidi_display_reordering
)))
17606 if (!set_cursor_from_row (w
, row
, w
->current_matrix
,
17609 clear_glyph_matrix (w
->desired_matrix
);
17615 struct glyph
*glyph
= row
->glyphs
[TEXT_AREA
] + w
->cursor
.hpos
;
17616 struct glyph
*end
= row
->glyphs
[TEXT_AREA
] + row
->used
[TEXT_AREA
];
17619 && (!BUFFERP (glyph
->object
)
17620 || glyph
->charpos
< PT
);
17624 w
->cursor
.x
+= glyph
->pixel_width
;
17630 /* Adjust window end. A null value of last_text_row means that
17631 the window end is in reused rows which in turn means that
17632 only its vpos can have changed. */
17634 adjust_window_ends (w
, last_text_row
, false);
17636 w
->window_end_vpos
-= nrows_scrolled
;
17638 w
->window_end_valid
= false;
17639 w
->desired_matrix
->no_scrolling_p
= true;
17642 debug_method_add (w
, "try_window_reusing_current_matrix 2");
17652 /************************************************************************
17653 Window redisplay reusing current matrix when buffer has changed
17654 ************************************************************************/
17656 static struct glyph_row
*find_last_unchanged_at_beg_row (struct window
*);
17657 static struct glyph_row
*find_first_unchanged_at_end_row (struct window
*,
17658 ptrdiff_t *, ptrdiff_t *);
17659 static struct glyph_row
*
17660 find_last_row_displaying_text (struct glyph_matrix
*, struct it
*,
17661 struct glyph_row
*);
17664 /* Return the last row in MATRIX displaying text. If row START is
17665 non-null, start searching with that row. IT gives the dimensions
17666 of the display. Value is null if matrix is empty; otherwise it is
17667 a pointer to the row found. */
17669 static struct glyph_row
*
17670 find_last_row_displaying_text (struct glyph_matrix
*matrix
, struct it
*it
,
17671 struct glyph_row
*start
)
17673 struct glyph_row
*row
, *row_found
;
17675 /* Set row_found to the last row in IT->w's current matrix
17676 displaying text. The loop looks funny but think of partially
17679 row
= start
? start
: MATRIX_FIRST_TEXT_ROW (matrix
);
17680 while (MATRIX_ROW_DISPLAYS_TEXT_P (row
))
17682 eassert (row
->enabled_p
);
17684 if (MATRIX_ROW_BOTTOM_Y (row
) >= it
->last_visible_y
)
17693 /* Return the last row in the current matrix of W that is not affected
17694 by changes at the start of current_buffer that occurred since W's
17695 current matrix was built. Value is null if no such row exists.
17697 BEG_UNCHANGED us the number of characters unchanged at the start of
17698 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17699 first changed character in current_buffer. Characters at positions <
17700 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17701 when the current matrix was built. */
17703 static struct glyph_row
*
17704 find_last_unchanged_at_beg_row (struct window
*w
)
17706 ptrdiff_t first_changed_pos
= BEG
+ BEG_UNCHANGED
;
17707 struct glyph_row
*row
;
17708 struct glyph_row
*row_found
= NULL
;
17709 int yb
= window_text_bottom_y (w
);
17711 /* Find the last row displaying unchanged text. */
17712 for (row
= MATRIX_FIRST_TEXT_ROW (w
->current_matrix
);
17713 MATRIX_ROW_DISPLAYS_TEXT_P (row
)
17714 && MATRIX_ROW_START_CHARPOS (row
) < first_changed_pos
;
17717 if (/* If row ends before first_changed_pos, it is unchanged,
17718 except in some case. */
17719 MATRIX_ROW_END_CHARPOS (row
) <= first_changed_pos
17720 /* When row ends in ZV and we write at ZV it is not
17722 && !row
->ends_at_zv_p
17723 /* When first_changed_pos is the end of a continued line,
17724 row is not unchanged because it may be no longer
17726 && !(MATRIX_ROW_END_CHARPOS (row
) == first_changed_pos
17727 && (row
->continued_p
17728 || row
->exact_window_width_line_p
))
17729 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17730 needs to be recomputed, so don't consider this row as
17731 unchanged. This happens when the last line was
17732 bidi-reordered and was killed immediately before this
17733 redisplay cycle. In that case, ROW->end stores the
17734 buffer position of the first visual-order character of
17735 the killed text, which is now beyond ZV. */
17736 && CHARPOS (row
->end
.pos
) <= ZV
)
17739 /* Stop if last visible row. */
17740 if (MATRIX_ROW_BOTTOM_Y (row
) >= yb
)
17748 /* Find the first glyph row in the current matrix of W that is not
17749 affected by changes at the end of current_buffer since the
17750 time W's current matrix was built.
17752 Return in *DELTA the number of chars by which buffer positions in
17753 unchanged text at the end of current_buffer must be adjusted.
17755 Return in *DELTA_BYTES the corresponding number of bytes.
17757 Value is null if no such row exists, i.e. all rows are affected by
17760 static struct glyph_row
*
17761 find_first_unchanged_at_end_row (struct window
*w
,
17762 ptrdiff_t *delta
, ptrdiff_t *delta_bytes
)
17764 struct glyph_row
*row
;
17765 struct glyph_row
*row_found
= NULL
;
17767 *delta
= *delta_bytes
= 0;
17769 /* Display must not have been paused, otherwise the current matrix
17770 is not up to date. */
17771 eassert (w
->window_end_valid
);
17773 /* A value of window_end_pos >= END_UNCHANGED means that the window
17774 end is in the range of changed text. If so, there is no
17775 unchanged row at the end of W's current matrix. */
17776 if (w
->window_end_pos
>= END_UNCHANGED
)
17779 /* Set row to the last row in W's current matrix displaying text. */
17780 row
= MATRIX_ROW (w
->current_matrix
, w
->window_end_vpos
);
17782 /* If matrix is entirely empty, no unchanged row exists. */
17783 if (MATRIX_ROW_DISPLAYS_TEXT_P (row
))
17785 /* The value of row is the last glyph row in the matrix having a
17786 meaningful buffer position in it. The end position of row
17787 corresponds to window_end_pos. This allows us to translate
17788 buffer positions in the current matrix to current buffer
17789 positions for characters not in changed text. */
17791 MATRIX_ROW_END_CHARPOS (row
) + w
->window_end_pos
;
17792 ptrdiff_t Z_BYTE_old
=
17793 MATRIX_ROW_END_BYTEPOS (row
) + w
->window_end_bytepos
;
17794 ptrdiff_t last_unchanged_pos
, last_unchanged_pos_old
;
17795 struct glyph_row
*first_text_row
17796 = MATRIX_FIRST_TEXT_ROW (w
->current_matrix
);
17798 *delta
= Z
- Z_old
;
17799 *delta_bytes
= Z_BYTE
- Z_BYTE_old
;
17801 /* Set last_unchanged_pos to the buffer position of the last
17802 character in the buffer that has not been changed. Z is the
17803 index + 1 of the last character in current_buffer, i.e. by
17804 subtracting END_UNCHANGED we get the index of the last
17805 unchanged character, and we have to add BEG to get its buffer
17807 last_unchanged_pos
= Z
- END_UNCHANGED
+ BEG
;
17808 last_unchanged_pos_old
= last_unchanged_pos
- *delta
;
17810 /* Search backward from ROW for a row displaying a line that
17811 starts at a minimum position >= last_unchanged_pos_old. */
17812 for (; row
> first_text_row
; --row
)
17814 /* This used to abort, but it can happen.
17815 It is ok to just stop the search instead here. KFS. */
17816 if (!row
->enabled_p
|| !MATRIX_ROW_DISPLAYS_TEXT_P (row
))
17819 if (MATRIX_ROW_START_CHARPOS (row
) >= last_unchanged_pos_old
)
17824 eassert (!row_found
|| MATRIX_ROW_DISPLAYS_TEXT_P (row_found
));
17830 /* Make sure that glyph rows in the current matrix of window W
17831 reference the same glyph memory as corresponding rows in the
17832 frame's frame matrix. This function is called after scrolling W's
17833 current matrix on a terminal frame in try_window_id and
17834 try_window_reusing_current_matrix. */
17837 sync_frame_with_window_matrix_rows (struct window
*w
)
17839 struct frame
*f
= XFRAME (w
->frame
);
17840 struct glyph_row
*window_row
, *window_row_end
, *frame_row
;
17842 /* Preconditions: W must be a leaf window and full-width. Its frame
17843 must have a frame matrix. */
17844 eassert (BUFFERP (w
->contents
));
17845 eassert (WINDOW_FULL_WIDTH_P (w
));
17846 eassert (!FRAME_WINDOW_P (f
));
17848 /* If W is a full-width window, glyph pointers in W's current matrix
17849 have, by definition, to be the same as glyph pointers in the
17850 corresponding frame matrix. Note that frame matrices have no
17851 marginal areas (see build_frame_matrix). */
17852 window_row
= w
->current_matrix
->rows
;
17853 window_row_end
= window_row
+ w
->current_matrix
->nrows
;
17854 frame_row
= f
->current_matrix
->rows
+ WINDOW_TOP_EDGE_LINE (w
);
17855 while (window_row
< window_row_end
)
17857 struct glyph
*start
= window_row
->glyphs
[LEFT_MARGIN_AREA
];
17858 struct glyph
*end
= window_row
->glyphs
[LAST_AREA
];
17860 frame_row
->glyphs
[LEFT_MARGIN_AREA
] = start
;
17861 frame_row
->glyphs
[TEXT_AREA
] = start
;
17862 frame_row
->glyphs
[RIGHT_MARGIN_AREA
] = end
;
17863 frame_row
->glyphs
[LAST_AREA
] = end
;
17865 /* Disable frame rows whose corresponding window rows have
17866 been disabled in try_window_id. */
17867 if (!window_row
->enabled_p
)
17868 frame_row
->enabled_p
= false;
17870 ++window_row
, ++frame_row
;
17875 /* Find the glyph row in window W containing CHARPOS. Consider all
17876 rows between START and END (not inclusive). END null means search
17877 all rows to the end of the display area of W. Value is the row
17878 containing CHARPOS or null. */
17881 row_containing_pos (struct window
*w
, ptrdiff_t charpos
,
17882 struct glyph_row
*start
, struct glyph_row
*end
, int dy
)
17884 struct glyph_row
*row
= start
;
17885 struct glyph_row
*best_row
= NULL
;
17886 ptrdiff_t mindif
= BUF_ZV (XBUFFER (w
->contents
)) + 1;
17889 /* If we happen to start on a header-line, skip that. */
17890 if (row
->mode_line_p
)
17893 if ((end
&& row
>= end
) || !row
->enabled_p
)
17896 last_y
= window_text_bottom_y (w
) - dy
;
17900 /* Give up if we have gone too far. */
17901 if ((end
&& row
>= end
) || !row
->enabled_p
)
17903 /* This formerly returned if they were equal.
17904 I think that both quantities are of a "last plus one" type;
17905 if so, when they are equal, the row is within the screen. -- rms. */
17906 if (MATRIX_ROW_BOTTOM_Y (row
) > last_y
)
17909 /* If it is in this row, return this row. */
17910 if (! (MATRIX_ROW_END_CHARPOS (row
) < charpos
17911 || (MATRIX_ROW_END_CHARPOS (row
) == charpos
17912 /* The end position of a row equals the start
17913 position of the next row. If CHARPOS is there, we
17914 would rather consider it displayed in the next
17915 line, except when this line ends in ZV. */
17916 && !row_for_charpos_p (row
, charpos
)))
17917 && charpos
>= MATRIX_ROW_START_CHARPOS (row
))
17921 if (NILP (BVAR (XBUFFER (w
->contents
), bidi_display_reordering
))
17922 || (!best_row
&& !row
->continued_p
))
17924 /* In bidi-reordered rows, there could be several rows whose
17925 edges surround CHARPOS, all of these rows belonging to
17926 the same continued line. We need to find the row which
17927 fits CHARPOS the best. */
17928 for (g
= row
->glyphs
[TEXT_AREA
];
17929 g
< row
->glyphs
[TEXT_AREA
] + row
->used
[TEXT_AREA
];
17932 if (!STRINGP (g
->object
))
17934 if (g
->charpos
> 0 && eabs (g
->charpos
- charpos
) < mindif
)
17936 mindif
= eabs (g
->charpos
- charpos
);
17938 /* Exact match always wins. */
17945 else if (best_row
&& !row
->continued_p
)
17952 /* Try to redisplay window W by reusing its existing display. W's
17953 current matrix must be up to date when this function is called,
17954 i.e., window_end_valid must be true.
17958 >= 1 if successful, i.e. display has been updated
17960 1 means the changes were in front of a newline that precedes
17961 the window start, and the whole current matrix was reused
17962 2 means the changes were after the last position displayed
17963 in the window, and the whole current matrix was reused
17964 3 means portions of the current matrix were reused, while
17965 some of the screen lines were redrawn
17966 -1 if redisplay with same window start is known not to succeed
17967 0 if otherwise unsuccessful
17969 The following steps are performed:
17971 1. Find the last row in the current matrix of W that is not
17972 affected by changes at the start of current_buffer. If no such row
17975 2. Find the first row in W's current matrix that is not affected by
17976 changes at the end of current_buffer. Maybe there is no such row.
17978 3. Display lines beginning with the row + 1 found in step 1 to the
17979 row found in step 2 or, if step 2 didn't find a row, to the end of
17982 4. If cursor is not known to appear on the window, give up.
17984 5. If display stopped at the row found in step 2, scroll the
17985 display and current matrix as needed.
17987 6. Maybe display some lines at the end of W, if we must. This can
17988 happen under various circumstances, like a partially visible line
17989 becoming fully visible, or because newly displayed lines are displayed
17990 in smaller font sizes.
17992 7. Update W's window end information. */
17995 try_window_id (struct window
*w
)
17997 struct frame
*f
= XFRAME (w
->frame
);
17998 struct glyph_matrix
*current_matrix
= w
->current_matrix
;
17999 struct glyph_matrix
*desired_matrix
= w
->desired_matrix
;
18000 struct glyph_row
*last_unchanged_at_beg_row
;
18001 struct glyph_row
*first_unchanged_at_end_row
;
18002 struct glyph_row
*row
;
18003 struct glyph_row
*bottom_row
;
18006 ptrdiff_t delta
= 0, delta_bytes
= 0, stop_pos
;
18008 struct text_pos start_pos
;
18010 int first_unchanged_at_end_vpos
= 0;
18011 struct glyph_row
*last_text_row
, *last_text_row_at_end
;
18012 struct text_pos start
;
18013 ptrdiff_t first_changed_charpos
, last_changed_charpos
;
18016 if (inhibit_try_window_id
)
18020 /* This is handy for debugging. */
18022 #define GIVE_UP(X) \
18024 TRACE ((stderr, "try_window_id give up %d\n", (X))); \
18028 #define GIVE_UP(X) return 0
18031 SET_TEXT_POS_FROM_MARKER (start
, w
->start
);
18033 /* Don't use this for mini-windows because these can show
18034 messages and mini-buffers, and we don't handle that here. */
18035 if (MINI_WINDOW_P (w
))
18038 /* This flag is used to prevent redisplay optimizations. */
18039 if (windows_or_buffers_changed
|| f
->cursor_type_changed
)
18042 /* This function's optimizations cannot be used if overlays have
18043 changed in the buffer displayed by the window, so give up if they
18045 if (w
->last_overlay_modified
!= OVERLAY_MODIFF
)
18048 /* Verify that narrowing has not changed.
18049 Also verify that we were not told to prevent redisplay optimizations.
18050 It would be nice to further
18051 reduce the number of cases where this prevents try_window_id. */
18052 if (current_buffer
->clip_changed
18053 || current_buffer
->prevent_redisplay_optimizations_p
)
18056 /* Window must either use window-based redisplay or be full width. */
18057 if (!FRAME_WINDOW_P (f
)
18058 && (!FRAME_LINE_INS_DEL_OK (f
)
18059 || !WINDOW_FULL_WIDTH_P (w
)))
18062 /* Give up if point is known NOT to appear in W. */
18063 if (PT
< CHARPOS (start
))
18066 /* Another way to prevent redisplay optimizations. */
18067 if (w
->last_modified
== 0)
18070 /* Verify that window is not hscrolled. */
18071 if (w
->hscroll
!= 0)
18074 /* Verify that display wasn't paused. */
18075 if (!w
->window_end_valid
)
18078 /* Likewise if highlighting trailing whitespace. */
18079 if (!NILP (Vshow_trailing_whitespace
))
18082 /* Can't use this if overlay arrow position and/or string have
18084 if (overlay_arrows_changed_p ())
18087 /* When word-wrap is on, adding a space to the first word of a
18088 wrapped line can change the wrap position, altering the line
18089 above it. It might be worthwhile to handle this more
18090 intelligently, but for now just redisplay from scratch. */
18091 if (!NILP (BVAR (XBUFFER (w
->contents
), word_wrap
)))
18094 /* Under bidi reordering, adding or deleting a character in the
18095 beginning of a paragraph, before the first strong directional
18096 character, can change the base direction of the paragraph (unless
18097 the buffer specifies a fixed paragraph direction), which will
18098 require redisplaying the whole paragraph. It might be worthwhile
18099 to find the paragraph limits and widen the range of redisplayed
18100 lines to that, but for now just give up this optimization and
18101 redisplay from scratch. */
18102 if (!NILP (BVAR (XBUFFER (w
->contents
), bidi_display_reordering
))
18103 && NILP (BVAR (XBUFFER (w
->contents
), bidi_paragraph_direction
)))
18106 /* Give up if the buffer has line-spacing set, as Lisp-level changes
18107 to that variable require thorough redisplay. */
18108 if (!NILP (BVAR (XBUFFER (w
->contents
), extra_line_spacing
)))
18111 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
18112 only if buffer has really changed. The reason is that the gap is
18113 initially at Z for freshly visited files. The code below would
18114 set end_unchanged to 0 in that case. */
18115 if (MODIFF
> SAVE_MODIFF
18116 /* This seems to happen sometimes after saving a buffer. */
18117 || BEG_UNCHANGED
+ END_UNCHANGED
> Z_BYTE
)
18119 if (GPT
- BEG
< BEG_UNCHANGED
)
18120 BEG_UNCHANGED
= GPT
- BEG
;
18121 if (Z
- GPT
< END_UNCHANGED
)
18122 END_UNCHANGED
= Z
- GPT
;
18125 /* The position of the first and last character that has been changed. */
18126 first_changed_charpos
= BEG
+ BEG_UNCHANGED
;
18127 last_changed_charpos
= Z
- END_UNCHANGED
;
18129 /* If window starts after a line end, and the last change is in
18130 front of that newline, then changes don't affect the display.
18131 This case happens with stealth-fontification. Note that although
18132 the display is unchanged, glyph positions in the matrix have to
18133 be adjusted, of course. */
18134 row
= MATRIX_ROW (w
->current_matrix
, w
->window_end_vpos
);
18135 if (MATRIX_ROW_DISPLAYS_TEXT_P (row
)
18136 && ((last_changed_charpos
< CHARPOS (start
)
18137 && CHARPOS (start
) == BEGV
)
18138 || (last_changed_charpos
< CHARPOS (start
) - 1
18139 && FETCH_BYTE (BYTEPOS (start
) - 1) == '\n')))
18141 ptrdiff_t Z_old
, Z_delta
, Z_BYTE_old
, Z_delta_bytes
;
18142 struct glyph_row
*r0
;
18144 /* Compute how many chars/bytes have been added to or removed
18145 from the buffer. */
18146 Z_old
= MATRIX_ROW_END_CHARPOS (row
) + w
->window_end_pos
;
18147 Z_BYTE_old
= MATRIX_ROW_END_BYTEPOS (row
) + w
->window_end_bytepos
;
18148 Z_delta
= Z
- Z_old
;
18149 Z_delta_bytes
= Z_BYTE
- Z_BYTE_old
;
18151 /* Give up if PT is not in the window. Note that it already has
18152 been checked at the start of try_window_id that PT is not in
18153 front of the window start. */
18154 if (PT
>= MATRIX_ROW_END_CHARPOS (row
) + Z_delta
)
18157 /* If window start is unchanged, we can reuse the whole matrix
18158 as is, after adjusting glyph positions. No need to compute
18159 the window end again, since its offset from Z hasn't changed. */
18160 r0
= MATRIX_FIRST_TEXT_ROW (current_matrix
);
18161 if (CHARPOS (start
) == MATRIX_ROW_START_CHARPOS (r0
) + Z_delta
18162 && BYTEPOS (start
) == MATRIX_ROW_START_BYTEPOS (r0
) + Z_delta_bytes
18163 /* PT must not be in a partially visible line. */
18164 && !(PT
>= MATRIX_ROW_START_CHARPOS (row
) + Z_delta
18165 && MATRIX_ROW_BOTTOM_Y (row
) > window_text_bottom_y (w
)))
18167 /* Adjust positions in the glyph matrix. */
18168 if (Z_delta
|| Z_delta_bytes
)
18170 struct glyph_row
*r1
18171 = MATRIX_BOTTOM_TEXT_ROW (current_matrix
, w
);
18172 increment_matrix_positions (w
->current_matrix
,
18173 MATRIX_ROW_VPOS (r0
, current_matrix
),
18174 MATRIX_ROW_VPOS (r1
, current_matrix
),
18175 Z_delta
, Z_delta_bytes
);
18178 /* Set the cursor. */
18179 row
= row_containing_pos (w
, PT
, r0
, NULL
, 0);
18181 set_cursor_from_row (w
, row
, current_matrix
, 0, 0, 0, 0);
18186 /* Handle the case that changes are all below what is displayed in
18187 the window, and that PT is in the window. This shortcut cannot
18188 be taken if ZV is visible in the window, and text has been added
18189 there that is visible in the window. */
18190 if (first_changed_charpos
>= MATRIX_ROW_END_CHARPOS (row
)
18191 /* ZV is not visible in the window, or there are no
18192 changes at ZV, actually. */
18193 && (current_matrix
->zv
> MATRIX_ROW_END_CHARPOS (row
)
18194 || first_changed_charpos
== last_changed_charpos
))
18196 struct glyph_row
*r0
;
18198 /* Give up if PT is not in the window. Note that it already has
18199 been checked at the start of try_window_id that PT is not in
18200 front of the window start. */
18201 if (PT
>= MATRIX_ROW_END_CHARPOS (row
))
18204 /* If window start is unchanged, we can reuse the whole matrix
18205 as is, without changing glyph positions since no text has
18206 been added/removed in front of the window end. */
18207 r0
= MATRIX_FIRST_TEXT_ROW (current_matrix
);
18208 if (TEXT_POS_EQUAL_P (start
, r0
->minpos
)
18209 /* PT must not be in a partially visible line. */
18210 && !(PT
>= MATRIX_ROW_START_CHARPOS (row
)
18211 && MATRIX_ROW_BOTTOM_Y (row
) > window_text_bottom_y (w
)))
18213 /* We have to compute the window end anew since text
18214 could have been added/removed after it. */
18215 w
->window_end_pos
= Z
- MATRIX_ROW_END_CHARPOS (row
);
18216 w
->window_end_bytepos
= Z_BYTE
- MATRIX_ROW_END_BYTEPOS (row
);
18218 /* Set the cursor. */
18219 row
= row_containing_pos (w
, PT
, r0
, NULL
, 0);
18221 set_cursor_from_row (w
, row
, current_matrix
, 0, 0, 0, 0);
18226 /* Give up if window start is in the changed area.
18228 The condition used to read
18230 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18232 but why that was tested escapes me at the moment. */
18233 if (CHARPOS (start
) >= first_changed_charpos
18234 && CHARPOS (start
) <= last_changed_charpos
)
18237 /* Check that window start agrees with the start of the first glyph
18238 row in its current matrix. Check this after we know the window
18239 start is not in changed text, otherwise positions would not be
18241 row
= MATRIX_FIRST_TEXT_ROW (current_matrix
);
18242 if (!TEXT_POS_EQUAL_P (start
, row
->minpos
))
18245 /* Give up if the window ends in strings. Overlay strings
18246 at the end are difficult to handle, so don't try. */
18247 row
= MATRIX_ROW (current_matrix
, w
->window_end_vpos
);
18248 if (MATRIX_ROW_START_CHARPOS (row
) == MATRIX_ROW_END_CHARPOS (row
))
18251 /* Compute the position at which we have to start displaying new
18252 lines. Some of the lines at the top of the window might be
18253 reusable because they are not displaying changed text. Find the
18254 last row in W's current matrix not affected by changes at the
18255 start of current_buffer. Value is null if changes start in the
18256 first line of window. */
18257 last_unchanged_at_beg_row
= find_last_unchanged_at_beg_row (w
);
18258 if (last_unchanged_at_beg_row
)
18260 /* Avoid starting to display in the middle of a character, a TAB
18261 for instance. This is easier than to set up the iterator
18262 exactly, and it's not a frequent case, so the additional
18263 effort wouldn't really pay off. */
18264 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row
)
18265 || last_unchanged_at_beg_row
->ends_in_newline_from_string_p
)
18266 && last_unchanged_at_beg_row
> w
->current_matrix
->rows
)
18267 --last_unchanged_at_beg_row
;
18269 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row
))
18272 if (! init_to_row_end (&it
, w
, last_unchanged_at_beg_row
))
18274 start_pos
= it
.current
.pos
;
18276 /* Start displaying new lines in the desired matrix at the same
18277 vpos we would use in the current matrix, i.e. below
18278 last_unchanged_at_beg_row. */
18279 it
.vpos
= 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row
,
18281 it
.glyph_row
= MATRIX_ROW (desired_matrix
, it
.vpos
);
18282 it
.current_y
= MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row
);
18284 eassert (it
.hpos
== 0 && it
.current_x
== 0);
18288 /* There are no reusable lines at the start of the window.
18289 Start displaying in the first text line. */
18290 start_display (&it
, w
, start
);
18291 it
.vpos
= it
.first_vpos
;
18292 start_pos
= it
.current
.pos
;
18295 /* Find the first row that is not affected by changes at the end of
18296 the buffer. Value will be null if there is no unchanged row, in
18297 which case we must redisplay to the end of the window. delta
18298 will be set to the value by which buffer positions beginning with
18299 first_unchanged_at_end_row have to be adjusted due to text
18301 first_unchanged_at_end_row
18302 = find_first_unchanged_at_end_row (w
, &delta
, &delta_bytes
);
18303 IF_DEBUG (debug_delta
= delta
);
18304 IF_DEBUG (debug_delta_bytes
= delta_bytes
);
18306 /* Set stop_pos to the buffer position up to which we will have to
18307 display new lines. If first_unchanged_at_end_row != NULL, this
18308 is the buffer position of the start of the line displayed in that
18309 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18310 that we don't stop at a buffer position. */
18312 if (first_unchanged_at_end_row
)
18314 eassert (last_unchanged_at_beg_row
== NULL
18315 || first_unchanged_at_end_row
>= last_unchanged_at_beg_row
);
18317 /* If this is a continuation line, move forward to the next one
18318 that isn't. Changes in lines above affect this line.
18319 Caution: this may move first_unchanged_at_end_row to a row
18320 not displaying text. */
18321 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row
)
18322 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row
)
18323 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row
)
18324 < it
.last_visible_y
))
18325 ++first_unchanged_at_end_row
;
18327 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row
)
18328 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row
)
18329 >= it
.last_visible_y
))
18330 first_unchanged_at_end_row
= NULL
;
18333 stop_pos
= (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row
)
18335 first_unchanged_at_end_vpos
18336 = MATRIX_ROW_VPOS (first_unchanged_at_end_row
, current_matrix
);
18337 eassert (stop_pos
>= Z
- END_UNCHANGED
);
18340 else if (last_unchanged_at_beg_row
== NULL
)
18346 /* Either there is no unchanged row at the end, or the one we have
18347 now displays text. This is a necessary condition for the window
18348 end pos calculation at the end of this function. */
18349 eassert (first_unchanged_at_end_row
== NULL
18350 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row
));
18352 debug_last_unchanged_at_beg_vpos
18353 = (last_unchanged_at_beg_row
18354 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row
, current_matrix
)
18356 debug_first_unchanged_at_end_vpos
= first_unchanged_at_end_vpos
;
18358 #endif /* GLYPH_DEBUG */
18361 /* Display new lines. Set last_text_row to the last new line
18362 displayed which has text on it, i.e. might end up as being the
18363 line where the window_end_vpos is. */
18364 w
->cursor
.vpos
= -1;
18365 last_text_row
= NULL
;
18366 overlay_arrow_seen
= false;
18367 if (it
.current_y
< it
.last_visible_y
18368 && !f
->fonts_changed
18369 && (first_unchanged_at_end_row
== NULL
18370 || IT_CHARPOS (it
) < stop_pos
))
18371 it
.glyph_row
->reversed_p
= false;
18372 while (it
.current_y
< it
.last_visible_y
18373 && !f
->fonts_changed
18374 && (first_unchanged_at_end_row
== NULL
18375 || IT_CHARPOS (it
) < stop_pos
))
18377 if (display_line (&it
))
18378 last_text_row
= it
.glyph_row
- 1;
18381 if (f
->fonts_changed
)
18384 /* The redisplay iterations in display_line above could have
18385 triggered font-lock, which could have done something that
18386 invalidates IT->w window's end-point information, on which we
18387 rely below. E.g., one package, which will remain unnamed, used
18388 to install a font-lock-fontify-region-function that called
18389 bury-buffer, whose side effect is to switch the buffer displayed
18390 by IT->w, and that predictably resets IT->w's window_end_valid
18391 flag, which we already tested at the entry to this function.
18392 Amply punish such packages/modes by giving up on this
18393 optimization in those cases. */
18394 if (!w
->window_end_valid
)
18396 clear_glyph_matrix (w
->desired_matrix
);
18400 /* Compute differences in buffer positions, y-positions etc. for
18401 lines reused at the bottom of the window. Compute what we can
18403 if (first_unchanged_at_end_row
18404 /* No lines reused because we displayed everything up to the
18405 bottom of the window. */
18406 && it
.current_y
< it
.last_visible_y
)
18409 - MATRIX_ROW_VPOS (first_unchanged_at_end_row
,
18411 dy
= it
.current_y
- first_unchanged_at_end_row
->y
;
18412 run
.current_y
= first_unchanged_at_end_row
->y
;
18413 run
.desired_y
= run
.current_y
+ dy
;
18414 run
.height
= it
.last_visible_y
- max (run
.current_y
, run
.desired_y
);
18418 delta
= delta_bytes
= dvpos
= dy
18419 = run
.current_y
= run
.desired_y
= run
.height
= 0;
18420 first_unchanged_at_end_row
= NULL
;
18422 IF_DEBUG ((debug_dvpos
= dvpos
, debug_dy
= dy
));
18425 /* Find the cursor if not already found. We have to decide whether
18426 PT will appear on this window (it sometimes doesn't, but this is
18427 not a very frequent case.) This decision has to be made before
18428 the current matrix is altered. A value of cursor.vpos < 0 means
18429 that PT is either in one of the lines beginning at
18430 first_unchanged_at_end_row or below the window. Don't care for
18431 lines that might be displayed later at the window end; as
18432 mentioned, this is not a frequent case. */
18433 if (w
->cursor
.vpos
< 0)
18435 /* Cursor in unchanged rows at the top? */
18436 if (PT
< CHARPOS (start_pos
)
18437 && last_unchanged_at_beg_row
)
18439 row
= row_containing_pos (w
, PT
,
18440 MATRIX_FIRST_TEXT_ROW (w
->current_matrix
),
18441 last_unchanged_at_beg_row
+ 1, 0);
18443 set_cursor_from_row (w
, row
, w
->current_matrix
, 0, 0, 0, 0);
18446 /* Start from first_unchanged_at_end_row looking for PT. */
18447 else if (first_unchanged_at_end_row
)
18449 row
= row_containing_pos (w
, PT
- delta
,
18450 first_unchanged_at_end_row
, NULL
, 0);
18452 set_cursor_from_row (w
, row
, w
->current_matrix
, delta
,
18453 delta_bytes
, dy
, dvpos
);
18456 /* Give up if cursor was not found. */
18457 if (w
->cursor
.vpos
< 0)
18459 clear_glyph_matrix (w
->desired_matrix
);
18464 /* Don't let the cursor end in the scroll margins. */
18466 int this_scroll_margin
, cursor_height
;
18467 int frame_line_height
= default_line_pixel_height (w
);
18468 int window_total_lines
18469 = WINDOW_TOTAL_LINES (w
) * FRAME_LINE_HEIGHT (it
.f
) / frame_line_height
;
18471 this_scroll_margin
=
18472 max (0, min (scroll_margin
, window_total_lines
/ 4));
18473 this_scroll_margin
*= frame_line_height
;
18474 cursor_height
= MATRIX_ROW (w
->desired_matrix
, w
->cursor
.vpos
)->height
;
18476 if ((w
->cursor
.y
< this_scroll_margin
18477 && CHARPOS (start
) > BEGV
)
18478 /* Old redisplay didn't take scroll margin into account at the bottom,
18479 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18480 || (w
->cursor
.y
+ (make_cursor_line_fully_visible_p
18481 ? cursor_height
+ this_scroll_margin
18482 : 1)) > it
.last_visible_y
)
18484 w
->cursor
.vpos
= -1;
18485 clear_glyph_matrix (w
->desired_matrix
);
18490 /* Scroll the display. Do it before changing the current matrix so
18491 that xterm.c doesn't get confused about where the cursor glyph is
18493 if (dy
&& run
.height
)
18497 if (FRAME_WINDOW_P (f
))
18499 FRAME_RIF (f
)->update_window_begin_hook (w
);
18500 FRAME_RIF (f
)->clear_window_mouse_face (w
);
18501 FRAME_RIF (f
)->scroll_run_hook (w
, &run
);
18502 FRAME_RIF (f
)->update_window_end_hook (w
, false, false);
18506 /* Terminal frame. In this case, dvpos gives the number of
18507 lines to scroll by; dvpos < 0 means scroll up. */
18509 = MATRIX_ROW_VPOS (first_unchanged_at_end_row
, w
->current_matrix
);
18510 int from
= WINDOW_TOP_EDGE_LINE (w
) + from_vpos
;
18511 int end
= (WINDOW_TOP_EDGE_LINE (w
)
18512 + WINDOW_WANTS_HEADER_LINE_P (w
)
18513 + window_internal_height (w
));
18515 #if defined (HAVE_GPM) || defined (MSDOS)
18516 x_clear_window_mouse_face (w
);
18518 /* Perform the operation on the screen. */
18521 /* Scroll last_unchanged_at_beg_row to the end of the
18522 window down dvpos lines. */
18523 set_terminal_window (f
, end
);
18525 /* On dumb terminals delete dvpos lines at the end
18526 before inserting dvpos empty lines. */
18527 if (!FRAME_SCROLL_REGION_OK (f
))
18528 ins_del_lines (f
, end
- dvpos
, -dvpos
);
18530 /* Insert dvpos empty lines in front of
18531 last_unchanged_at_beg_row. */
18532 ins_del_lines (f
, from
, dvpos
);
18534 else if (dvpos
< 0)
18536 /* Scroll up last_unchanged_at_beg_vpos to the end of
18537 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18538 set_terminal_window (f
, end
);
18540 /* Delete dvpos lines in front of
18541 last_unchanged_at_beg_vpos. ins_del_lines will set
18542 the cursor to the given vpos and emit |dvpos| delete
18544 ins_del_lines (f
, from
+ dvpos
, dvpos
);
18546 /* On a dumb terminal insert dvpos empty lines at the
18548 if (!FRAME_SCROLL_REGION_OK (f
))
18549 ins_del_lines (f
, end
+ dvpos
, -dvpos
);
18552 set_terminal_window (f
, 0);
18558 /* Shift reused rows of the current matrix to the right position.
18559 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18561 bottom_row
= MATRIX_BOTTOM_TEXT_ROW (current_matrix
, w
);
18562 bottom_vpos
= MATRIX_ROW_VPOS (bottom_row
, current_matrix
);
18565 rotate_matrix (current_matrix
, first_unchanged_at_end_vpos
+ dvpos
,
18566 bottom_vpos
, dvpos
);
18567 clear_glyph_matrix_rows (current_matrix
, bottom_vpos
+ dvpos
,
18570 else if (dvpos
> 0)
18572 rotate_matrix (current_matrix
, first_unchanged_at_end_vpos
,
18573 bottom_vpos
, dvpos
);
18574 clear_glyph_matrix_rows (current_matrix
, first_unchanged_at_end_vpos
,
18575 first_unchanged_at_end_vpos
+ dvpos
);
18578 /* For frame-based redisplay, make sure that current frame and window
18579 matrix are in sync with respect to glyph memory. */
18580 if (!FRAME_WINDOW_P (f
))
18581 sync_frame_with_window_matrix_rows (w
);
18583 /* Adjust buffer positions in reused rows. */
18584 if (delta
|| delta_bytes
)
18585 increment_matrix_positions (current_matrix
,
18586 first_unchanged_at_end_vpos
+ dvpos
,
18587 bottom_vpos
, delta
, delta_bytes
);
18589 /* Adjust Y positions. */
18591 shift_glyph_matrix (w
, current_matrix
,
18592 first_unchanged_at_end_vpos
+ dvpos
,
18595 if (first_unchanged_at_end_row
)
18597 first_unchanged_at_end_row
+= dvpos
;
18598 if (first_unchanged_at_end_row
->y
>= it
.last_visible_y
18599 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row
))
18600 first_unchanged_at_end_row
= NULL
;
18603 /* If scrolling up, there may be some lines to display at the end of
18605 last_text_row_at_end
= NULL
;
18608 /* Scrolling up can leave for example a partially visible line
18609 at the end of the window to be redisplayed. */
18610 /* Set last_row to the glyph row in the current matrix where the
18611 window end line is found. It has been moved up or down in
18612 the matrix by dvpos. */
18613 int last_vpos
= w
->window_end_vpos
+ dvpos
;
18614 struct glyph_row
*last_row
= MATRIX_ROW (current_matrix
, last_vpos
);
18616 /* If last_row is the window end line, it should display text. */
18617 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row
));
18619 /* If window end line was partially visible before, begin
18620 displaying at that line. Otherwise begin displaying with the
18621 line following it. */
18622 if (MATRIX_ROW_BOTTOM_Y (last_row
) - dy
>= it
.last_visible_y
)
18624 init_to_row_start (&it
, w
, last_row
);
18625 it
.vpos
= last_vpos
;
18626 it
.current_y
= last_row
->y
;
18630 init_to_row_end (&it
, w
, last_row
);
18631 it
.vpos
= 1 + last_vpos
;
18632 it
.current_y
= MATRIX_ROW_BOTTOM_Y (last_row
);
18636 /* We may start in a continuation line. If so, we have to
18637 get the right continuation_lines_width and current_x. */
18638 it
.continuation_lines_width
= last_row
->continuation_lines_width
;
18639 it
.hpos
= it
.current_x
= 0;
18641 /* Display the rest of the lines at the window end. */
18642 it
.glyph_row
= MATRIX_ROW (desired_matrix
, it
.vpos
);
18643 while (it
.current_y
< it
.last_visible_y
&& !f
->fonts_changed
)
18645 /* Is it always sure that the display agrees with lines in
18646 the current matrix? I don't think so, so we mark rows
18647 displayed invalid in the current matrix by setting their
18648 enabled_p flag to false. */
18649 SET_MATRIX_ROW_ENABLED_P (w
->current_matrix
, it
.vpos
, false);
18650 if (display_line (&it
))
18651 last_text_row_at_end
= it
.glyph_row
- 1;
18655 /* Update window_end_pos and window_end_vpos. */
18656 if (first_unchanged_at_end_row
&& !last_text_row_at_end
)
18658 /* Window end line if one of the preserved rows from the current
18659 matrix. Set row to the last row displaying text in current
18660 matrix starting at first_unchanged_at_end_row, after
18662 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row
));
18663 row
= find_last_row_displaying_text (w
->current_matrix
, &it
,
18664 first_unchanged_at_end_row
);
18665 eassert (row
&& MATRIX_ROW_DISPLAYS_TEXT_P (row
));
18666 adjust_window_ends (w
, row
, true);
18667 eassert (w
->window_end_bytepos
>= 0);
18668 IF_DEBUG (debug_method_add (w
, "A"));
18670 else if (last_text_row_at_end
)
18672 adjust_window_ends (w
, last_text_row_at_end
, false);
18673 eassert (w
->window_end_bytepos
>= 0);
18674 IF_DEBUG (debug_method_add (w
, "B"));
18676 else if (last_text_row
)
18678 /* We have displayed either to the end of the window or at the
18679 end of the window, i.e. the last row with text is to be found
18680 in the desired matrix. */
18681 adjust_window_ends (w
, last_text_row
, false);
18682 eassert (w
->window_end_bytepos
>= 0);
18684 else if (first_unchanged_at_end_row
== NULL
18685 && last_text_row
== NULL
18686 && last_text_row_at_end
== NULL
)
18688 /* Displayed to end of window, but no line containing text was
18689 displayed. Lines were deleted at the end of the window. */
18690 bool first_vpos
= WINDOW_WANTS_HEADER_LINE_P (w
);
18691 int vpos
= w
->window_end_vpos
;
18692 struct glyph_row
*current_row
= current_matrix
->rows
+ vpos
;
18693 struct glyph_row
*desired_row
= desired_matrix
->rows
+ vpos
;
18696 row
== NULL
&& vpos
>= first_vpos
;
18697 --vpos
, --current_row
, --desired_row
)
18699 if (desired_row
->enabled_p
)
18701 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row
))
18704 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row
))
18708 eassert (row
!= NULL
);
18709 w
->window_end_vpos
= vpos
+ 1;
18710 w
->window_end_pos
= Z
- MATRIX_ROW_END_CHARPOS (row
);
18711 w
->window_end_bytepos
= Z_BYTE
- MATRIX_ROW_END_BYTEPOS (row
);
18712 eassert (w
->window_end_bytepos
>= 0);
18713 IF_DEBUG (debug_method_add (w
, "C"));
18718 IF_DEBUG ((debug_end_pos
= w
->window_end_pos
,
18719 debug_end_vpos
= w
->window_end_vpos
));
18721 /* Record that display has not been completed. */
18722 w
->window_end_valid
= false;
18723 w
->desired_matrix
->no_scrolling_p
= true;
18731 /***********************************************************************
18732 More debugging support
18733 ***********************************************************************/
18737 void dump_glyph_row (struct glyph_row
*, int, int) EXTERNALLY_VISIBLE
;
18738 void dump_glyph_matrix (struct glyph_matrix
*, int) EXTERNALLY_VISIBLE
;
18739 void dump_glyph (struct glyph_row
*, struct glyph
*, int) EXTERNALLY_VISIBLE
;
18742 /* Dump the contents of glyph matrix MATRIX on stderr.
18744 GLYPHS 0 means don't show glyph contents.
18745 GLYPHS 1 means show glyphs in short form
18746 GLYPHS > 1 means show glyphs in long form. */
18749 dump_glyph_matrix (struct glyph_matrix
*matrix
, int glyphs
)
18752 for (i
= 0; i
< matrix
->nrows
; ++i
)
18753 dump_glyph_row (MATRIX_ROW (matrix
, i
), i
, glyphs
);
18757 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18758 the glyph row and area where the glyph comes from. */
18761 dump_glyph (struct glyph_row
*row
, struct glyph
*glyph
, int area
)
18763 if (glyph
->type
== CHAR_GLYPH
18764 || glyph
->type
== GLYPHLESS_GLYPH
)
18767 " %5"pD
"d %c %9"pI
"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18768 glyph
- row
->glyphs
[TEXT_AREA
],
18769 (glyph
->type
== CHAR_GLYPH
18773 (BUFFERP (glyph
->object
)
18775 : (STRINGP (glyph
->object
)
18777 : (NILP (glyph
->object
)
18780 glyph
->pixel_width
,
18782 (glyph
->u
.ch
< 0x80 && glyph
->u
.ch
>= ' '
18786 glyph
->left_box_line_p
,
18787 glyph
->right_box_line_p
);
18789 else if (glyph
->type
== STRETCH_GLYPH
)
18792 " %5"pD
"d %c %9"pI
"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18793 glyph
- row
->glyphs
[TEXT_AREA
],
18796 (BUFFERP (glyph
->object
)
18798 : (STRINGP (glyph
->object
)
18800 : (NILP (glyph
->object
)
18803 glyph
->pixel_width
,
18807 glyph
->left_box_line_p
,
18808 glyph
->right_box_line_p
);
18810 else if (glyph
->type
== IMAGE_GLYPH
)
18813 " %5"pD
"d %c %9"pI
"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18814 glyph
- row
->glyphs
[TEXT_AREA
],
18817 (BUFFERP (glyph
->object
)
18819 : (STRINGP (glyph
->object
)
18821 : (NILP (glyph
->object
)
18824 glyph
->pixel_width
,
18828 glyph
->left_box_line_p
,
18829 glyph
->right_box_line_p
);
18831 else if (glyph
->type
== COMPOSITE_GLYPH
)
18834 " %5"pD
"d %c %9"pI
"d %c %3d 0x%06x",
18835 glyph
- row
->glyphs
[TEXT_AREA
],
18838 (BUFFERP (glyph
->object
)
18840 : (STRINGP (glyph
->object
)
18842 : (NILP (glyph
->object
)
18845 glyph
->pixel_width
,
18847 if (glyph
->u
.cmp
.automatic
)
18850 glyph
->slice
.cmp
.from
, glyph
->slice
.cmp
.to
);
18851 fprintf (stderr
, " . %4d %1.1d%1.1d\n",
18853 glyph
->left_box_line_p
,
18854 glyph
->right_box_line_p
);
18856 else if (glyph
->type
== XWIDGET_GLYPH
)
18858 #ifndef HAVE_XWIDGETS
18862 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
18863 glyph
- row
->glyphs
[TEXT_AREA
],
18866 (BUFFERP (glyph
->object
)
18868 : (STRINGP (glyph
->object
)
18871 glyph
->pixel_width
,
18875 glyph
->left_box_line_p
,
18876 glyph
->right_box_line_p
);
18882 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18883 GLYPHS 0 means don't show glyph contents.
18884 GLYPHS 1 means show glyphs in short form
18885 GLYPHS > 1 means show glyphs in long form. */
18888 dump_glyph_row (struct glyph_row
*row
, int vpos
, int glyphs
)
18892 fprintf (stderr
, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18893 fprintf (stderr
, "==============================================================================\n");
18895 fprintf (stderr
, "%3d %9"pI
"d %9"pI
"d %4d %1.1d%1.1d%1.1d%1.1d\
18896 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18898 MATRIX_ROW_START_CHARPOS (row
),
18899 MATRIX_ROW_END_CHARPOS (row
),
18900 row
->used
[TEXT_AREA
],
18901 row
->contains_overlapping_glyphs_p
,
18903 row
->truncated_on_left_p
,
18904 row
->truncated_on_right_p
,
18906 MATRIX_ROW_CONTINUATION_LINE_P (row
),
18907 MATRIX_ROW_DISPLAYS_TEXT_P (row
),
18910 row
->ends_in_middle_of_char_p
,
18911 row
->starts_in_middle_of_char_p
,
18917 row
->visible_height
,
18920 /* The next 3 lines should align to "Start" in the header. */
18921 fprintf (stderr
, " %9"pD
"d %9"pD
"d\t%5d\n", row
->start
.overlay_string_index
,
18922 row
->end
.overlay_string_index
,
18923 row
->continuation_lines_width
);
18924 fprintf (stderr
, " %9"pI
"d %9"pI
"d\n",
18925 CHARPOS (row
->start
.string_pos
),
18926 CHARPOS (row
->end
.string_pos
));
18927 fprintf (stderr
, " %9d %9d\n", row
->start
.dpvec_index
,
18928 row
->end
.dpvec_index
);
18935 for (area
= LEFT_MARGIN_AREA
; area
< LAST_AREA
; ++area
)
18937 struct glyph
*glyph
= row
->glyphs
[area
];
18938 struct glyph
*glyph_end
= glyph
+ row
->used
[area
];
18940 /* Glyph for a line end in text. */
18941 if (area
== TEXT_AREA
&& glyph
== glyph_end
&& glyph
->charpos
> 0)
18944 if (glyph
< glyph_end
)
18945 fprintf (stderr
, " Glyph# Type Pos O W Code C Face LR\n");
18947 for (; glyph
< glyph_end
; ++glyph
)
18948 dump_glyph (row
, glyph
, area
);
18951 else if (glyphs
== 1)
18954 char s
[SHRT_MAX
+ 4];
18956 for (area
= LEFT_MARGIN_AREA
; area
< LAST_AREA
; ++area
)
18960 for (i
= 0; i
< row
->used
[area
]; ++i
)
18962 struct glyph
*glyph
= row
->glyphs
[area
] + i
;
18963 if (i
== row
->used
[area
] - 1
18964 && area
== TEXT_AREA
18965 && NILP (glyph
->object
)
18966 && glyph
->type
== CHAR_GLYPH
18967 && glyph
->u
.ch
== ' ')
18969 strcpy (&s
[i
], "[\\n]");
18972 else if (glyph
->type
== CHAR_GLYPH
18973 && glyph
->u
.ch
< 0x80
18974 && glyph
->u
.ch
>= ' ')
18975 s
[i
] = glyph
->u
.ch
;
18981 fprintf (stderr
, "%3d: (%d) '%s'\n", vpos
, row
->enabled_p
, s
);
18987 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix
,
18988 Sdump_glyph_matrix
, 0, 1, "p",
18989 doc
: /* Dump the current matrix of the selected window to stderr.
18990 Shows contents of glyph row structures. With non-nil
18991 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18992 glyphs in short form, otherwise show glyphs in long form.
18994 Interactively, no argument means show glyphs in short form;
18995 with numeric argument, its value is passed as the GLYPHS flag. */)
18996 (Lisp_Object glyphs
)
18998 struct window
*w
= XWINDOW (selected_window
);
18999 struct buffer
*buffer
= XBUFFER (w
->contents
);
19001 fprintf (stderr
, "PT = %"pI
"d, BEGV = %"pI
"d. ZV = %"pI
"d\n",
19002 BUF_PT (buffer
), BUF_BEGV (buffer
), BUF_ZV (buffer
));
19003 fprintf (stderr
, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
19004 w
->cursor
.x
, w
->cursor
.y
, w
->cursor
.hpos
, w
->cursor
.vpos
);
19005 fprintf (stderr
, "=============================================\n");
19006 dump_glyph_matrix (w
->current_matrix
,
19007 TYPE_RANGED_INTEGERP (int, glyphs
) ? XINT (glyphs
) : 0);
19012 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix
,
19013 Sdump_frame_glyph_matrix
, 0, 0, "", doc
: /* Dump the current glyph matrix of the selected frame to stderr.
19014 Only text-mode frames have frame glyph matrices. */)
19017 struct frame
*f
= XFRAME (selected_frame
);
19019 if (f
->current_matrix
)
19020 dump_glyph_matrix (f
->current_matrix
, 1);
19022 fprintf (stderr
, "*** This frame doesn't have a frame glyph matrix ***\n");
19027 DEFUN ("dump-glyph-row", Fdump_glyph_row
, Sdump_glyph_row
, 1, 2, "",
19028 doc
: /* Dump glyph row ROW to stderr.
19029 GLYPH 0 means don't dump glyphs.
19030 GLYPH 1 means dump glyphs in short form.
19031 GLYPH > 1 or omitted means dump glyphs in long form. */)
19032 (Lisp_Object row
, Lisp_Object glyphs
)
19034 struct glyph_matrix
*matrix
;
19037 CHECK_NUMBER (row
);
19038 matrix
= XWINDOW (selected_window
)->current_matrix
;
19040 if (vpos
>= 0 && vpos
< matrix
->nrows
)
19041 dump_glyph_row (MATRIX_ROW (matrix
, vpos
),
19043 TYPE_RANGED_INTEGERP (int, glyphs
) ? XINT (glyphs
) : 2);
19048 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row
, Sdump_tool_bar_row
, 1, 2, "",
19049 doc
: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
19050 GLYPH 0 means don't dump glyphs.
19051 GLYPH 1 means dump glyphs in short form.
19052 GLYPH > 1 or omitted means dump glyphs in long form.
19054 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
19056 (Lisp_Object row
, Lisp_Object glyphs
)
19058 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19059 struct frame
*sf
= SELECTED_FRAME ();
19060 struct glyph_matrix
*m
= XWINDOW (sf
->tool_bar_window
)->current_matrix
;
19063 CHECK_NUMBER (row
);
19065 if (vpos
>= 0 && vpos
< m
->nrows
)
19066 dump_glyph_row (MATRIX_ROW (m
, vpos
), vpos
,
19067 TYPE_RANGED_INTEGERP (int, glyphs
) ? XINT (glyphs
) : 2);
19073 DEFUN ("trace-redisplay", Ftrace_redisplay
, Strace_redisplay
, 0, 1, "P",
19074 doc
: /* Toggle tracing of redisplay.
19075 With ARG, turn tracing on if and only if ARG is positive. */)
19079 trace_redisplay_p
= !trace_redisplay_p
;
19082 arg
= Fprefix_numeric_value (arg
);
19083 trace_redisplay_p
= XINT (arg
) > 0;
19090 DEFUN ("trace-to-stderr", Ftrace_to_stderr
, Strace_to_stderr
, 1, MANY
, "",
19091 doc
: /* Like `format', but print result to stderr.
19092 usage: (trace-to-stderr STRING &rest OBJECTS) */)
19093 (ptrdiff_t nargs
, Lisp_Object
*args
)
19095 Lisp_Object s
= Fformat (nargs
, args
);
19096 fwrite (SDATA (s
), 1, SBYTES (s
), stderr
);
19100 #endif /* GLYPH_DEBUG */
19104 /***********************************************************************
19105 Building Desired Matrix Rows
19106 ***********************************************************************/
19108 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
19109 Used for non-window-redisplay windows, and for windows w/o left fringe. */
19111 static struct glyph_row
*
19112 get_overlay_arrow_glyph_row (struct window
*w
, Lisp_Object overlay_arrow_string
)
19114 struct frame
*f
= XFRAME (WINDOW_FRAME (w
));
19115 struct buffer
*buffer
= XBUFFER (w
->contents
);
19116 struct buffer
*old
= current_buffer
;
19117 const unsigned char *arrow_string
= SDATA (overlay_arrow_string
);
19118 ptrdiff_t arrow_len
= SCHARS (overlay_arrow_string
);
19119 const unsigned char *arrow_end
= arrow_string
+ arrow_len
;
19120 const unsigned char *p
;
19123 int n_glyphs_before
;
19125 set_buffer_temp (buffer
);
19126 init_iterator (&it
, w
, -1, -1, &scratch_glyph_row
, DEFAULT_FACE_ID
);
19127 scratch_glyph_row
.reversed_p
= false;
19128 it
.glyph_row
->used
[TEXT_AREA
] = 0;
19129 SET_TEXT_POS (it
.position
, 0, 0);
19131 multibyte_p
= !NILP (BVAR (buffer
, enable_multibyte_characters
));
19133 while (p
< arrow_end
)
19135 Lisp_Object face
, ilisp
;
19137 /* Get the next character. */
19139 it
.c
= it
.char_to_display
= string_char_and_length (p
, &it
.len
);
19142 it
.c
= it
.char_to_display
= *p
, it
.len
= 1;
19143 if (! ASCII_CHAR_P (it
.c
))
19144 it
.char_to_display
= BYTE8_TO_CHAR (it
.c
);
19148 /* Get its face. */
19149 ilisp
= make_number (p
- arrow_string
);
19150 face
= Fget_text_property (ilisp
, Qface
, overlay_arrow_string
);
19151 it
.face_id
= compute_char_face (f
, it
.char_to_display
, face
);
19153 /* Compute its width, get its glyphs. */
19154 n_glyphs_before
= it
.glyph_row
->used
[TEXT_AREA
];
19155 SET_TEXT_POS (it
.position
, -1, -1);
19156 PRODUCE_GLYPHS (&it
);
19158 /* If this character doesn't fit any more in the line, we have
19159 to remove some glyphs. */
19160 if (it
.current_x
> it
.last_visible_x
)
19162 it
.glyph_row
->used
[TEXT_AREA
] = n_glyphs_before
;
19167 set_buffer_temp (old
);
19168 return it
.glyph_row
;
19172 /* Insert truncation glyphs at the start of IT->glyph_row. Which
19173 glyphs to insert is determined by produce_special_glyphs. */
19176 insert_left_trunc_glyphs (struct it
*it
)
19178 struct it truncate_it
;
19179 struct glyph
*from
, *end
, *to
, *toend
;
19181 eassert (!FRAME_WINDOW_P (it
->f
)
19182 || (!it
->glyph_row
->reversed_p
19183 && WINDOW_LEFT_FRINGE_WIDTH (it
->w
) == 0)
19184 || (it
->glyph_row
->reversed_p
19185 && WINDOW_RIGHT_FRINGE_WIDTH (it
->w
) == 0));
19187 /* Get the truncation glyphs. */
19189 truncate_it
.current_x
= 0;
19190 truncate_it
.face_id
= DEFAULT_FACE_ID
;
19191 truncate_it
.glyph_row
= &scratch_glyph_row
;
19192 truncate_it
.area
= TEXT_AREA
;
19193 truncate_it
.glyph_row
->used
[TEXT_AREA
] = 0;
19194 CHARPOS (truncate_it
.position
) = BYTEPOS (truncate_it
.position
) = -1;
19195 truncate_it
.object
= Qnil
;
19196 produce_special_glyphs (&truncate_it
, IT_TRUNCATION
);
19198 /* Overwrite glyphs from IT with truncation glyphs. */
19199 if (!it
->glyph_row
->reversed_p
)
19201 short tused
= truncate_it
.glyph_row
->used
[TEXT_AREA
];
19203 from
= truncate_it
.glyph_row
->glyphs
[TEXT_AREA
];
19204 end
= from
+ tused
;
19205 to
= it
->glyph_row
->glyphs
[TEXT_AREA
];
19206 toend
= to
+ it
->glyph_row
->used
[TEXT_AREA
];
19207 if (FRAME_WINDOW_P (it
->f
))
19209 /* On GUI frames, when variable-size fonts are displayed,
19210 the truncation glyphs may need more pixels than the row's
19211 glyphs they overwrite. We overwrite more glyphs to free
19212 enough screen real estate, and enlarge the stretch glyph
19213 on the right (see display_line), if there is one, to
19214 preserve the screen position of the truncation glyphs on
19217 struct glyph
*g
= to
;
19220 /* The first glyph could be partially visible, in which case
19221 it->glyph_row->x will be negative. But we want the left
19222 truncation glyphs to be aligned at the left margin of the
19223 window, so we override the x coordinate at which the row
19225 it
->glyph_row
->x
= 0;
19226 while (g
< toend
&& w
< it
->truncation_pixel_width
)
19228 w
+= g
->pixel_width
;
19231 if (g
- to
- tused
> 0)
19233 memmove (to
+ tused
, g
, (toend
- g
) * sizeof(*g
));
19234 it
->glyph_row
->used
[TEXT_AREA
] -= g
- to
- tused
;
19236 used
= it
->glyph_row
->used
[TEXT_AREA
];
19237 if (it
->glyph_row
->truncated_on_right_p
19238 && WINDOW_RIGHT_FRINGE_WIDTH (it
->w
) == 0
19239 && it
->glyph_row
->glyphs
[TEXT_AREA
][used
- 2].type
19242 int extra
= w
- it
->truncation_pixel_width
;
19244 it
->glyph_row
->glyphs
[TEXT_AREA
][used
- 2].pixel_width
+= extra
;
19251 /* There may be padding glyphs left over. Overwrite them too. */
19252 if (!FRAME_WINDOW_P (it
->f
))
19254 while (to
< toend
&& CHAR_GLYPH_PADDING_P (*to
))
19256 from
= truncate_it
.glyph_row
->glyphs
[TEXT_AREA
];
19263 it
->glyph_row
->used
[TEXT_AREA
] = to
- it
->glyph_row
->glyphs
[TEXT_AREA
];
19267 short tused
= truncate_it
.glyph_row
->used
[TEXT_AREA
];
19269 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19270 that back to front. */
19271 end
= truncate_it
.glyph_row
->glyphs
[TEXT_AREA
];
19272 from
= end
+ truncate_it
.glyph_row
->used
[TEXT_AREA
] - 1;
19273 toend
= it
->glyph_row
->glyphs
[TEXT_AREA
];
19274 to
= toend
+ it
->glyph_row
->used
[TEXT_AREA
] - 1;
19275 if (FRAME_WINDOW_P (it
->f
))
19278 struct glyph
*g
= to
;
19280 while (g
>= toend
&& w
< it
->truncation_pixel_width
)
19282 w
+= g
->pixel_width
;
19285 if (to
- g
- tused
> 0)
19287 if (it
->glyph_row
->truncated_on_right_p
19288 && WINDOW_LEFT_FRINGE_WIDTH (it
->w
) == 0
19289 && it
->glyph_row
->glyphs
[TEXT_AREA
][1].type
== STRETCH_GLYPH
)
19291 int extra
= w
- it
->truncation_pixel_width
;
19293 it
->glyph_row
->glyphs
[TEXT_AREA
][1].pixel_width
+= extra
;
19297 while (from
>= end
&& to
>= toend
)
19299 if (!FRAME_WINDOW_P (it
->f
))
19301 while (to
>= toend
&& CHAR_GLYPH_PADDING_P (*to
))
19304 truncate_it
.glyph_row
->glyphs
[TEXT_AREA
]
19305 + truncate_it
.glyph_row
->used
[TEXT_AREA
] - 1;
19306 while (from
>= end
&& to
>= toend
)
19312 /* Need to free some room before prepending additional
19314 int move_by
= from
- end
+ 1;
19315 struct glyph
*g0
= it
->glyph_row
->glyphs
[TEXT_AREA
];
19316 struct glyph
*g
= g0
+ it
->glyph_row
->used
[TEXT_AREA
] - 1;
19318 for ( ; g
>= g0
; g
--)
19320 while (from
>= end
)
19322 it
->glyph_row
->used
[TEXT_AREA
] += move_by
;
19327 /* Compute the hash code for ROW. */
19329 row_hash (struct glyph_row
*row
)
19332 unsigned hashval
= 0;
19334 for (area
= LEFT_MARGIN_AREA
; area
< LAST_AREA
; ++area
)
19335 for (k
= 0; k
< row
->used
[area
]; ++k
)
19336 hashval
= ((((hashval
<< 4) + (hashval
>> 24)) & 0x0fffffff)
19337 + row
->glyphs
[area
][k
].u
.val
19338 + row
->glyphs
[area
][k
].face_id
19339 + row
->glyphs
[area
][k
].padding_p
19340 + (row
->glyphs
[area
][k
].type
<< 2));
19345 /* Compute the pixel height and width of IT->glyph_row.
19347 Most of the time, ascent and height of a display line will be equal
19348 to the max_ascent and max_height values of the display iterator
19349 structure. This is not the case if
19351 1. We hit ZV without displaying anything. In this case, max_ascent
19352 and max_height will be zero.
19354 2. We have some glyphs that don't contribute to the line height.
19355 (The glyph row flag contributes_to_line_height_p is for future
19356 pixmap extensions).
19358 The first case is easily covered by using default values because in
19359 these cases, the line height does not really matter, except that it
19360 must not be zero. */
19363 compute_line_metrics (struct it
*it
)
19365 struct glyph_row
*row
= it
->glyph_row
;
19367 if (FRAME_WINDOW_P (it
->f
))
19369 int i
, min_y
, max_y
;
19371 /* The line may consist of one space only, that was added to
19372 place the cursor on it. If so, the row's height hasn't been
19374 if (row
->height
== 0)
19376 if (it
->max_ascent
+ it
->max_descent
== 0)
19377 it
->max_descent
= it
->max_phys_descent
= FRAME_LINE_HEIGHT (it
->f
);
19378 row
->ascent
= it
->max_ascent
;
19379 row
->height
= it
->max_ascent
+ it
->max_descent
;
19380 row
->phys_ascent
= it
->max_phys_ascent
;
19381 row
->phys_height
= it
->max_phys_ascent
+ it
->max_phys_descent
;
19382 row
->extra_line_spacing
= it
->max_extra_line_spacing
;
19385 /* Compute the width of this line. */
19386 row
->pixel_width
= row
->x
;
19387 for (i
= 0; i
< row
->used
[TEXT_AREA
]; ++i
)
19388 row
->pixel_width
+= row
->glyphs
[TEXT_AREA
][i
].pixel_width
;
19390 eassert (row
->pixel_width
>= 0);
19391 eassert (row
->ascent
>= 0 && row
->height
> 0);
19393 row
->overlapping_p
= (MATRIX_ROW_OVERLAPS_SUCC_P (row
)
19394 || MATRIX_ROW_OVERLAPS_PRED_P (row
));
19396 /* If first line's physical ascent is larger than its logical
19397 ascent, use the physical ascent, and make the row taller.
19398 This makes accented characters fully visible. */
19399 if (row
== MATRIX_FIRST_TEXT_ROW (it
->w
->desired_matrix
)
19400 && row
->phys_ascent
> row
->ascent
)
19402 row
->height
+= row
->phys_ascent
- row
->ascent
;
19403 row
->ascent
= row
->phys_ascent
;
19406 /* Compute how much of the line is visible. */
19407 row
->visible_height
= row
->height
;
19409 min_y
= WINDOW_HEADER_LINE_HEIGHT (it
->w
);
19410 max_y
= WINDOW_BOX_HEIGHT_NO_MODE_LINE (it
->w
);
19412 if (row
->y
< min_y
)
19413 row
->visible_height
-= min_y
- row
->y
;
19414 if (row
->y
+ row
->height
> max_y
)
19415 row
->visible_height
-= row
->y
+ row
->height
- max_y
;
19419 row
->pixel_width
= row
->used
[TEXT_AREA
];
19420 if (row
->continued_p
)
19421 row
->pixel_width
-= it
->continuation_pixel_width
;
19422 else if (row
->truncated_on_right_p
)
19423 row
->pixel_width
-= it
->truncation_pixel_width
;
19424 row
->ascent
= row
->phys_ascent
= 0;
19425 row
->height
= row
->phys_height
= row
->visible_height
= 1;
19426 row
->extra_line_spacing
= 0;
19429 /* Compute a hash code for this row. */
19430 row
->hash
= row_hash (row
);
19432 it
->max_ascent
= it
->max_descent
= 0;
19433 it
->max_phys_ascent
= it
->max_phys_descent
= 0;
19437 /* Append one space to the glyph row of iterator IT if doing a
19438 window-based redisplay. The space has the same face as
19439 IT->face_id. Value is true if a space was added.
19441 This function is called to make sure that there is always one glyph
19442 at the end of a glyph row that the cursor can be set on under
19443 window-systems. (If there weren't such a glyph we would not know
19444 how wide and tall a box cursor should be displayed).
19446 At the same time this space let's a nicely handle clearing to the
19447 end of the line if the row ends in italic text. */
19450 append_space_for_newline (struct it
*it
, bool default_face_p
)
19452 if (FRAME_WINDOW_P (it
->f
))
19454 int n
= it
->glyph_row
->used
[TEXT_AREA
];
19456 if (it
->glyph_row
->glyphs
[TEXT_AREA
] + n
19457 < it
->glyph_row
->glyphs
[1 + TEXT_AREA
])
19459 /* Save some values that must not be changed.
19460 Must save IT->c and IT->len because otherwise
19461 ITERATOR_AT_END_P wouldn't work anymore after
19462 append_space_for_newline has been called. */
19463 enum display_element_type saved_what
= it
->what
;
19464 int saved_c
= it
->c
, saved_len
= it
->len
;
19465 int saved_char_to_display
= it
->char_to_display
;
19466 int saved_x
= it
->current_x
;
19467 int saved_face_id
= it
->face_id
;
19468 bool saved_box_end
= it
->end_of_box_run_p
;
19469 struct text_pos saved_pos
;
19470 Lisp_Object saved_object
;
19474 saved_object
= it
->object
;
19475 saved_pos
= it
->position
;
19477 it
->what
= IT_CHARACTER
;
19478 memset (&it
->position
, 0, sizeof it
->position
);
19480 it
->c
= it
->char_to_display
= ' ';
19483 /* If the default face was remapped, be sure to use the
19484 remapped face for the appended newline. */
19485 if (default_face_p
)
19486 it
->face_id
= lookup_basic_face (it
->f
, DEFAULT_FACE_ID
);
19487 else if (it
->face_before_selective_p
)
19488 it
->face_id
= it
->saved_face_id
;
19489 face
= FACE_FROM_ID (it
->f
, it
->face_id
);
19490 it
->face_id
= FACE_FOR_CHAR (it
->f
, face
, 0, -1, Qnil
);
19491 /* In R2L rows, we will prepend a stretch glyph that will
19492 have the end_of_box_run_p flag set for it, so there's no
19493 need for the appended newline glyph to have that flag
19495 if (it
->glyph_row
->reversed_p
19496 /* But if the appended newline glyph goes all the way to
19497 the end of the row, there will be no stretch glyph,
19498 so leave the box flag set. */
19499 && saved_x
+ FRAME_COLUMN_WIDTH (it
->f
) < it
->last_visible_x
)
19500 it
->end_of_box_run_p
= false;
19502 PRODUCE_GLYPHS (it
);
19504 #ifdef HAVE_WINDOW_SYSTEM
19505 /* Make sure this space glyph has the right ascent and
19506 descent values, or else cursor at end of line will look
19507 funny, and height of empty lines will be incorrect. */
19508 g
= it
->glyph_row
->glyphs
[TEXT_AREA
] + n
;
19509 struct font
*font
= face
->font
? face
->font
: FRAME_FONT (it
->f
);
19512 Lisp_Object height
, total_height
;
19513 int extra_line_spacing
= it
->extra_line_spacing
;
19514 int boff
= font
->baseline_offset
;
19516 if (font
->vertical_centering
)
19517 boff
= VCENTER_BASELINE_OFFSET (font
, it
->f
) - boff
;
19519 it
->object
= saved_object
; /* get_it_property needs this */
19520 normal_char_ascent_descent (font
, -1, &it
->ascent
, &it
->descent
);
19521 /* Must do a subset of line height processing from
19522 x_produce_glyph for newline characters. */
19523 height
= get_it_property (it
, Qline_height
);
19525 && CONSP (XCDR (height
))
19526 && NILP (XCDR (XCDR (height
))))
19528 total_height
= XCAR (XCDR (height
));
19529 height
= XCAR (height
);
19532 total_height
= Qnil
;
19533 height
= calc_line_height_property (it
, height
, font
, boff
, true);
19535 if (it
->override_ascent
>= 0)
19537 it
->ascent
= it
->override_ascent
;
19538 it
->descent
= it
->override_descent
;
19539 boff
= it
->override_boff
;
19541 if (EQ (height
, Qt
))
19542 extra_line_spacing
= 0;
19545 Lisp_Object spacing
;
19547 it
->phys_ascent
= it
->ascent
;
19548 it
->phys_descent
= it
->descent
;
19550 && XINT (height
) > it
->ascent
+ it
->descent
)
19551 it
->ascent
= XINT (height
) - it
->descent
;
19553 if (!NILP (total_height
))
19554 spacing
= calc_line_height_property (it
, total_height
, font
,
19558 spacing
= get_it_property (it
, Qline_spacing
);
19559 spacing
= calc_line_height_property (it
, spacing
, font
,
19562 if (INTEGERP (spacing
))
19564 extra_line_spacing
= XINT (spacing
);
19565 if (!NILP (total_height
))
19566 extra_line_spacing
-= (it
->phys_ascent
+ it
->phys_descent
);
19569 if (extra_line_spacing
> 0)
19571 it
->descent
+= extra_line_spacing
;
19572 if (extra_line_spacing
> it
->max_extra_line_spacing
)
19573 it
->max_extra_line_spacing
= extra_line_spacing
;
19575 it
->max_ascent
= it
->ascent
;
19576 it
->max_descent
= it
->descent
;
19577 /* Make sure compute_line_metrics recomputes the row height. */
19578 it
->glyph_row
->height
= 0;
19581 g
->ascent
= it
->max_ascent
;
19582 g
->descent
= it
->max_descent
;
19585 it
->override_ascent
= -1;
19586 it
->constrain_row_ascent_descent_p
= false;
19587 it
->current_x
= saved_x
;
19588 it
->object
= saved_object
;
19589 it
->position
= saved_pos
;
19590 it
->what
= saved_what
;
19591 it
->face_id
= saved_face_id
;
19592 it
->len
= saved_len
;
19594 it
->char_to_display
= saved_char_to_display
;
19595 it
->end_of_box_run_p
= saved_box_end
;
19604 /* Extend the face of the last glyph in the text area of IT->glyph_row
19605 to the end of the display line. Called from display_line. If the
19606 glyph row is empty, add a space glyph to it so that we know the
19607 face to draw. Set the glyph row flag fill_line_p. If the glyph
19608 row is R2L, prepend a stretch glyph to cover the empty space to the
19609 left of the leftmost glyph. */
19612 extend_face_to_end_of_line (struct it
*it
)
19614 struct face
*face
, *default_face
;
19615 struct frame
*f
= it
->f
;
19617 /* If line is already filled, do nothing. Non window-system frames
19618 get a grace of one more ``pixel'' because their characters are
19619 1-``pixel'' wide, so they hit the equality too early. This grace
19620 is needed only for R2L rows that are not continued, to produce
19621 one extra blank where we could display the cursor. */
19622 if ((it
->current_x
>= it
->last_visible_x
19623 + (!FRAME_WINDOW_P (f
)
19624 && it
->glyph_row
->reversed_p
19625 && !it
->glyph_row
->continued_p
))
19626 /* If the window has display margins, we will need to extend
19627 their face even if the text area is filled. */
19628 && !(WINDOW_LEFT_MARGIN_WIDTH (it
->w
) > 0
19629 || WINDOW_RIGHT_MARGIN_WIDTH (it
->w
) > 0))
19632 /* The default face, possibly remapped. */
19633 default_face
= FACE_FROM_ID (f
, lookup_basic_face (f
, DEFAULT_FACE_ID
));
19635 /* Face extension extends the background and box of IT->face_id
19636 to the end of the line. If the background equals the background
19637 of the frame, we don't have to do anything. */
19638 if (it
->face_before_selective_p
)
19639 face
= FACE_FROM_ID (f
, it
->saved_face_id
);
19641 face
= FACE_FROM_ID (f
, it
->face_id
);
19643 if (FRAME_WINDOW_P (f
)
19644 && MATRIX_ROW_DISPLAYS_TEXT_P (it
->glyph_row
)
19645 && face
->box
== FACE_NO_BOX
19646 && face
->background
== FRAME_BACKGROUND_PIXEL (f
)
19647 #ifdef HAVE_WINDOW_SYSTEM
19650 && !it
->glyph_row
->reversed_p
)
19653 /* Set the glyph row flag indicating that the face of the last glyph
19654 in the text area has to be drawn to the end of the text area. */
19655 it
->glyph_row
->fill_line_p
= true;
19657 /* If current character of IT is not ASCII, make sure we have the
19658 ASCII face. This will be automatically undone the next time
19659 get_next_display_element returns a multibyte character. Note
19660 that the character will always be single byte in unibyte
19662 if (!ASCII_CHAR_P (it
->c
))
19664 it
->face_id
= FACE_FOR_CHAR (f
, face
, 0, -1, Qnil
);
19667 if (FRAME_WINDOW_P (f
))
19669 /* If the row is empty, add a space with the current face of IT,
19670 so that we know which face to draw. */
19671 if (it
->glyph_row
->used
[TEXT_AREA
] == 0)
19673 it
->glyph_row
->glyphs
[TEXT_AREA
][0] = space_glyph
;
19674 it
->glyph_row
->glyphs
[TEXT_AREA
][0].face_id
= face
->id
;
19675 it
->glyph_row
->used
[TEXT_AREA
] = 1;
19677 /* Mode line and the header line don't have margins, and
19678 likewise the frame's tool-bar window, if there is any. */
19679 if (!(it
->glyph_row
->mode_line_p
19680 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19681 || (WINDOWP (f
->tool_bar_window
)
19682 && it
->w
== XWINDOW (f
->tool_bar_window
))
19686 if (WINDOW_LEFT_MARGIN_WIDTH (it
->w
) > 0
19687 && it
->glyph_row
->used
[LEFT_MARGIN_AREA
] == 0)
19689 it
->glyph_row
->glyphs
[LEFT_MARGIN_AREA
][0] = space_glyph
;
19690 it
->glyph_row
->glyphs
[LEFT_MARGIN_AREA
][0].face_id
=
19692 it
->glyph_row
->used
[LEFT_MARGIN_AREA
] = 1;
19694 if (WINDOW_RIGHT_MARGIN_WIDTH (it
->w
) > 0
19695 && it
->glyph_row
->used
[RIGHT_MARGIN_AREA
] == 0)
19697 it
->glyph_row
->glyphs
[RIGHT_MARGIN_AREA
][0] = space_glyph
;
19698 it
->glyph_row
->glyphs
[RIGHT_MARGIN_AREA
][0].face_id
=
19700 it
->glyph_row
->used
[RIGHT_MARGIN_AREA
] = 1;
19703 #ifdef HAVE_WINDOW_SYSTEM
19704 if (it
->glyph_row
->reversed_p
)
19706 /* Prepend a stretch glyph to the row, such that the
19707 rightmost glyph will be drawn flushed all the way to the
19708 right margin of the window. The stretch glyph that will
19709 occupy the empty space, if any, to the left of the
19711 struct font
*font
= face
->font
? face
->font
: FRAME_FONT (f
);
19712 struct glyph
*row_start
= it
->glyph_row
->glyphs
[TEXT_AREA
];
19713 struct glyph
*row_end
= row_start
+ it
->glyph_row
->used
[TEXT_AREA
];
19715 int row_width
, stretch_ascent
, stretch_width
;
19716 struct text_pos saved_pos
;
19718 bool saved_avoid_cursor
, saved_box_start
;
19720 for (row_width
= 0, g
= row_start
; g
< row_end
; g
++)
19721 row_width
+= g
->pixel_width
;
19723 /* FIXME: There are various minor display glitches in R2L
19724 rows when only one of the fringes is missing. The
19725 strange condition below produces the least bad effect. */
19726 if ((WINDOW_LEFT_FRINGE_WIDTH (it
->w
) == 0)
19727 == (WINDOW_RIGHT_FRINGE_WIDTH (it
->w
) == 0)
19728 || WINDOW_RIGHT_FRINGE_WIDTH (it
->w
) != 0)
19729 stretch_width
= window_box_width (it
->w
, TEXT_AREA
);
19731 stretch_width
= it
->last_visible_x
- it
->first_visible_x
;
19732 stretch_width
-= row_width
;
19734 if (stretch_width
> 0)
19737 (((it
->ascent
+ it
->descent
)
19738 * FONT_BASE (font
)) / FONT_HEIGHT (font
));
19739 saved_pos
= it
->position
;
19740 memset (&it
->position
, 0, sizeof it
->position
);
19741 saved_avoid_cursor
= it
->avoid_cursor_p
;
19742 it
->avoid_cursor_p
= true;
19743 saved_face_id
= it
->face_id
;
19744 saved_box_start
= it
->start_of_box_run_p
;
19745 /* The last row's stretch glyph should get the default
19746 face, to avoid painting the rest of the window with
19747 the region face, if the region ends at ZV. */
19748 if (it
->glyph_row
->ends_at_zv_p
)
19749 it
->face_id
= default_face
->id
;
19751 it
->face_id
= face
->id
;
19752 it
->start_of_box_run_p
= false;
19753 append_stretch_glyph (it
, Qnil
, stretch_width
,
19754 it
->ascent
+ it
->descent
, stretch_ascent
);
19755 it
->position
= saved_pos
;
19756 it
->avoid_cursor_p
= saved_avoid_cursor
;
19757 it
->face_id
= saved_face_id
;
19758 it
->start_of_box_run_p
= saved_box_start
;
19760 /* If stretch_width comes out negative, it means that the
19761 last glyph is only partially visible. In R2L rows, we
19762 want the leftmost glyph to be partially visible, so we
19763 need to give the row the corresponding left offset. */
19764 if (stretch_width
< 0)
19765 it
->glyph_row
->x
= stretch_width
;
19767 #endif /* HAVE_WINDOW_SYSTEM */
19771 /* Save some values that must not be changed. */
19772 int saved_x
= it
->current_x
;
19773 struct text_pos saved_pos
;
19774 Lisp_Object saved_object
;
19775 enum display_element_type saved_what
= it
->what
;
19776 int saved_face_id
= it
->face_id
;
19778 saved_object
= it
->object
;
19779 saved_pos
= it
->position
;
19781 it
->what
= IT_CHARACTER
;
19782 memset (&it
->position
, 0, sizeof it
->position
);
19784 it
->c
= it
->char_to_display
= ' ';
19787 if (WINDOW_LEFT_MARGIN_WIDTH (it
->w
) > 0
19788 && (it
->glyph_row
->used
[LEFT_MARGIN_AREA
]
19789 < WINDOW_LEFT_MARGIN_WIDTH (it
->w
))
19790 && !it
->glyph_row
->mode_line_p
19791 && default_face
->background
!= FRAME_BACKGROUND_PIXEL (f
))
19793 struct glyph
*g
= it
->glyph_row
->glyphs
[LEFT_MARGIN_AREA
];
19794 struct glyph
*e
= g
+ it
->glyph_row
->used
[LEFT_MARGIN_AREA
];
19796 for (it
->current_x
= 0; g
< e
; g
++)
19797 it
->current_x
+= g
->pixel_width
;
19799 it
->area
= LEFT_MARGIN_AREA
;
19800 it
->face_id
= default_face
->id
;
19801 while (it
->glyph_row
->used
[LEFT_MARGIN_AREA
]
19802 < WINDOW_LEFT_MARGIN_WIDTH (it
->w
))
19804 PRODUCE_GLYPHS (it
);
19805 /* term.c:produce_glyphs advances it->current_x only for
19807 it
->current_x
+= it
->pixel_width
;
19810 it
->current_x
= saved_x
;
19811 it
->area
= TEXT_AREA
;
19814 /* The last row's blank glyphs should get the default face, to
19815 avoid painting the rest of the window with the region face,
19816 if the region ends at ZV. */
19817 if (it
->glyph_row
->ends_at_zv_p
)
19818 it
->face_id
= default_face
->id
;
19820 it
->face_id
= face
->id
;
19821 PRODUCE_GLYPHS (it
);
19823 while (it
->current_x
<= it
->last_visible_x
)
19824 PRODUCE_GLYPHS (it
);
19826 if (WINDOW_RIGHT_MARGIN_WIDTH (it
->w
) > 0
19827 && (it
->glyph_row
->used
[RIGHT_MARGIN_AREA
]
19828 < WINDOW_RIGHT_MARGIN_WIDTH (it
->w
))
19829 && !it
->glyph_row
->mode_line_p
19830 && default_face
->background
!= FRAME_BACKGROUND_PIXEL (f
))
19832 struct glyph
*g
= it
->glyph_row
->glyphs
[RIGHT_MARGIN_AREA
];
19833 struct glyph
*e
= g
+ it
->glyph_row
->used
[RIGHT_MARGIN_AREA
];
19835 for ( ; g
< e
; g
++)
19836 it
->current_x
+= g
->pixel_width
;
19838 it
->area
= RIGHT_MARGIN_AREA
;
19839 it
->face_id
= default_face
->id
;
19840 while (it
->glyph_row
->used
[RIGHT_MARGIN_AREA
]
19841 < WINDOW_RIGHT_MARGIN_WIDTH (it
->w
))
19843 PRODUCE_GLYPHS (it
);
19844 it
->current_x
+= it
->pixel_width
;
19847 it
->area
= TEXT_AREA
;
19850 /* Don't count these blanks really. It would let us insert a left
19851 truncation glyph below and make us set the cursor on them, maybe. */
19852 it
->current_x
= saved_x
;
19853 it
->object
= saved_object
;
19854 it
->position
= saved_pos
;
19855 it
->what
= saved_what
;
19856 it
->face_id
= saved_face_id
;
19861 /* Value is true if text starting at CHARPOS in current_buffer is
19862 trailing whitespace. */
19865 trailing_whitespace_p (ptrdiff_t charpos
)
19867 ptrdiff_t bytepos
= CHAR_TO_BYTE (charpos
);
19870 while (bytepos
< ZV_BYTE
19871 && (c
= FETCH_CHAR (bytepos
),
19872 c
== ' ' || c
== '\t'))
19875 if (bytepos
>= ZV_BYTE
|| c
== '\n' || c
== '\r')
19877 if (bytepos
!= PT_BYTE
)
19884 /* Highlight trailing whitespace, if any, in ROW. */
19887 highlight_trailing_whitespace (struct frame
*f
, struct glyph_row
*row
)
19889 int used
= row
->used
[TEXT_AREA
];
19893 struct glyph
*start
= row
->glyphs
[TEXT_AREA
];
19894 struct glyph
*glyph
= start
+ used
- 1;
19896 if (row
->reversed_p
)
19898 /* Right-to-left rows need to be processed in the opposite
19899 direction, so swap the edge pointers. */
19901 start
= row
->glyphs
[TEXT_AREA
] + used
- 1;
19904 /* Skip over glyphs inserted to display the cursor at the
19905 end of a line, for extending the face of the last glyph
19906 to the end of the line on terminals, and for truncation
19907 and continuation glyphs. */
19908 if (!row
->reversed_p
)
19910 while (glyph
>= start
19911 && glyph
->type
== CHAR_GLYPH
19912 && NILP (glyph
->object
))
19917 while (glyph
<= start
19918 && glyph
->type
== CHAR_GLYPH
19919 && NILP (glyph
->object
))
19923 /* If last glyph is a space or stretch, and it's trailing
19924 whitespace, set the face of all trailing whitespace glyphs in
19925 IT->glyph_row to `trailing-whitespace'. */
19926 if ((row
->reversed_p
? glyph
<= start
: glyph
>= start
)
19927 && BUFFERP (glyph
->object
)
19928 && (glyph
->type
== STRETCH_GLYPH
19929 || (glyph
->type
== CHAR_GLYPH
19930 && glyph
->u
.ch
== ' '))
19931 && trailing_whitespace_p (glyph
->charpos
))
19933 int face_id
= lookup_named_face (f
, Qtrailing_whitespace
, false);
19937 if (!row
->reversed_p
)
19939 while (glyph
>= start
19940 && BUFFERP (glyph
->object
)
19941 && (glyph
->type
== STRETCH_GLYPH
19942 || (glyph
->type
== CHAR_GLYPH
19943 && glyph
->u
.ch
== ' ')))
19944 (glyph
--)->face_id
= face_id
;
19948 while (glyph
<= start
19949 && BUFFERP (glyph
->object
)
19950 && (glyph
->type
== STRETCH_GLYPH
19951 || (glyph
->type
== CHAR_GLYPH
19952 && glyph
->u
.ch
== ' ')))
19953 (glyph
++)->face_id
= face_id
;
19960 /* Value is true if glyph row ROW should be
19961 considered to hold the buffer position CHARPOS. */
19964 row_for_charpos_p (struct glyph_row
*row
, ptrdiff_t charpos
)
19966 bool result
= true;
19968 if (charpos
== CHARPOS (row
->end
.pos
)
19969 || charpos
== MATRIX_ROW_END_CHARPOS (row
))
19971 /* Suppose the row ends on a string.
19972 Unless the row is continued, that means it ends on a newline
19973 in the string. If it's anything other than a display string
19974 (e.g., a before-string from an overlay), we don't want the
19975 cursor there. (This heuristic seems to give the optimal
19976 behavior for the various types of multi-line strings.)
19977 One exception: if the string has `cursor' property on one of
19978 its characters, we _do_ want the cursor there. */
19979 if (CHARPOS (row
->end
.string_pos
) >= 0)
19981 if (row
->continued_p
)
19985 /* Check for `display' property. */
19986 struct glyph
*beg
= row
->glyphs
[TEXT_AREA
];
19987 struct glyph
*end
= beg
+ row
->used
[TEXT_AREA
] - 1;
19988 struct glyph
*glyph
;
19991 for (glyph
= end
; glyph
>= beg
; --glyph
)
19992 if (STRINGP (glyph
->object
))
19995 = Fget_char_property (make_number (charpos
),
19999 && display_prop_string_p (prop
, glyph
->object
));
20000 /* If there's a `cursor' property on one of the
20001 string's characters, this row is a cursor row,
20002 even though this is not a display string. */
20005 Lisp_Object s
= glyph
->object
;
20007 for ( ; glyph
>= beg
&& EQ (glyph
->object
, s
); --glyph
)
20009 ptrdiff_t gpos
= glyph
->charpos
;
20011 if (!NILP (Fget_char_property (make_number (gpos
),
20023 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row
))
20025 /* If the row ends in middle of a real character,
20026 and the line is continued, we want the cursor here.
20027 That's because CHARPOS (ROW->end.pos) would equal
20028 PT if PT is before the character. */
20029 if (!row
->ends_in_ellipsis_p
)
20030 result
= row
->continued_p
;
20032 /* If the row ends in an ellipsis, then
20033 CHARPOS (ROW->end.pos) will equal point after the
20034 invisible text. We want that position to be displayed
20035 after the ellipsis. */
20038 /* If the row ends at ZV, display the cursor at the end of that
20039 row instead of at the start of the row below. */
20041 result
= row
->ends_at_zv_p
;
20047 /* Value is true if glyph row ROW should be
20048 used to hold the cursor. */
20051 cursor_row_p (struct glyph_row
*row
)
20053 return row_for_charpos_p (row
, PT
);
20058 /* Push the property PROP so that it will be rendered at the current
20059 position in IT. Return true if PROP was successfully pushed, false
20060 otherwise. Called from handle_line_prefix to handle the
20061 `line-prefix' and `wrap-prefix' properties. */
20064 push_prefix_prop (struct it
*it
, Lisp_Object prop
)
20066 struct text_pos pos
=
20067 STRINGP (it
->string
) ? it
->current
.string_pos
: it
->current
.pos
;
20069 eassert (it
->method
== GET_FROM_BUFFER
20070 || it
->method
== GET_FROM_DISPLAY_VECTOR
20071 || it
->method
== GET_FROM_STRING
20072 || it
->method
== GET_FROM_IMAGE
);
20074 /* We need to save the current buffer/string position, so it will be
20075 restored by pop_it, because iterate_out_of_display_property
20076 depends on that being set correctly, but some situations leave
20077 it->position not yet set when this function is called. */
20078 push_it (it
, &pos
);
20080 if (STRINGP (prop
))
20082 if (SCHARS (prop
) == 0)
20089 it
->string_from_prefix_prop_p
= true;
20090 it
->multibyte_p
= STRING_MULTIBYTE (it
->string
);
20091 it
->current
.overlay_string_index
= -1;
20092 IT_STRING_CHARPOS (*it
) = IT_STRING_BYTEPOS (*it
) = 0;
20093 it
->end_charpos
= it
->string_nchars
= SCHARS (it
->string
);
20094 it
->method
= GET_FROM_STRING
;
20095 it
->stop_charpos
= 0;
20097 it
->base_level_stop
= 0;
20099 /* Force paragraph direction to be that of the parent
20101 if (it
->bidi_p
&& it
->bidi_it
.paragraph_dir
== R2L
)
20102 it
->paragraph_embedding
= it
->bidi_it
.paragraph_dir
;
20104 it
->paragraph_embedding
= L2R
;
20106 /* Set up the bidi iterator for this display string. */
20109 it
->bidi_it
.string
.lstring
= it
->string
;
20110 it
->bidi_it
.string
.s
= NULL
;
20111 it
->bidi_it
.string
.schars
= it
->end_charpos
;
20112 it
->bidi_it
.string
.bufpos
= IT_CHARPOS (*it
);
20113 it
->bidi_it
.string
.from_disp_str
= it
->string_from_display_prop_p
;
20114 it
->bidi_it
.string
.unibyte
= !it
->multibyte_p
;
20115 it
->bidi_it
.w
= it
->w
;
20116 bidi_init_it (0, 0, FRAME_WINDOW_P (it
->f
), &it
->bidi_it
);
20119 else if (CONSP (prop
) && EQ (XCAR (prop
), Qspace
))
20121 it
->method
= GET_FROM_STRETCH
;
20124 #ifdef HAVE_WINDOW_SYSTEM
20125 else if (IMAGEP (prop
))
20127 it
->what
= IT_IMAGE
;
20128 it
->image_id
= lookup_image (it
->f
, prop
);
20129 it
->method
= GET_FROM_IMAGE
;
20131 #endif /* HAVE_WINDOW_SYSTEM */
20134 pop_it (it
); /* bogus display property, give up */
20141 /* Return the character-property PROP at the current position in IT. */
20144 get_it_property (struct it
*it
, Lisp_Object prop
)
20146 Lisp_Object position
, object
= it
->object
;
20148 if (STRINGP (object
))
20149 position
= make_number (IT_STRING_CHARPOS (*it
));
20150 else if (BUFFERP (object
))
20152 position
= make_number (IT_CHARPOS (*it
));
20153 object
= it
->window
;
20158 return Fget_char_property (position
, prop
, object
);
20161 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
20164 handle_line_prefix (struct it
*it
)
20166 Lisp_Object prefix
;
20168 if (it
->continuation_lines_width
> 0)
20170 prefix
= get_it_property (it
, Qwrap_prefix
);
20172 prefix
= Vwrap_prefix
;
20176 prefix
= get_it_property (it
, Qline_prefix
);
20178 prefix
= Vline_prefix
;
20180 if (! NILP (prefix
) && push_prefix_prop (it
, prefix
))
20182 /* If the prefix is wider than the window, and we try to wrap
20183 it, it would acquire its own wrap prefix, and so on till the
20184 iterator stack overflows. So, don't wrap the prefix. */
20185 it
->line_wrap
= TRUNCATE
;
20186 it
->avoid_cursor_p
= true;
20192 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
20193 only for R2L lines from display_line and display_string, when they
20194 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
20195 the line/string needs to be continued on the next glyph row. */
20197 unproduce_glyphs (struct it
*it
, int n
)
20199 struct glyph
*glyph
, *end
;
20201 eassert (it
->glyph_row
);
20202 eassert (it
->glyph_row
->reversed_p
);
20203 eassert (it
->area
== TEXT_AREA
);
20204 eassert (n
<= it
->glyph_row
->used
[TEXT_AREA
]);
20206 if (n
> it
->glyph_row
->used
[TEXT_AREA
])
20207 n
= it
->glyph_row
->used
[TEXT_AREA
];
20208 glyph
= it
->glyph_row
->glyphs
[TEXT_AREA
] + n
;
20209 end
= it
->glyph_row
->glyphs
[TEXT_AREA
] + it
->glyph_row
->used
[TEXT_AREA
];
20210 for ( ; glyph
< end
; glyph
++)
20211 glyph
[-n
] = *glyph
;
20214 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
20215 and ROW->maxpos. */
20217 find_row_edges (struct it
*it
, struct glyph_row
*row
,
20218 ptrdiff_t min_pos
, ptrdiff_t min_bpos
,
20219 ptrdiff_t max_pos
, ptrdiff_t max_bpos
)
20221 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20222 lines' rows is implemented for bidi-reordered rows. */
20224 /* ROW->minpos is the value of min_pos, the minimal buffer position
20225 we have in ROW, or ROW->start.pos if that is smaller. */
20226 if (min_pos
<= ZV
&& min_pos
< row
->start
.pos
.charpos
)
20227 SET_TEXT_POS (row
->minpos
, min_pos
, min_bpos
);
20229 /* We didn't find buffer positions smaller than ROW->start, or
20230 didn't find _any_ valid buffer positions in any of the glyphs,
20231 so we must trust the iterator's computed positions. */
20232 row
->minpos
= row
->start
.pos
;
20235 max_pos
= CHARPOS (it
->current
.pos
);
20236 max_bpos
= BYTEPOS (it
->current
.pos
);
20239 /* Here are the various use-cases for ending the row, and the
20240 corresponding values for ROW->maxpos:
20242 Line ends in a newline from buffer eol_pos + 1
20243 Line is continued from buffer max_pos + 1
20244 Line is truncated on right it->current.pos
20245 Line ends in a newline from string max_pos + 1(*)
20246 (*) + 1 only when line ends in a forward scan
20247 Line is continued from string max_pos
20248 Line is continued from display vector max_pos
20249 Line is entirely from a string min_pos == max_pos
20250 Line is entirely from a display vector min_pos == max_pos
20251 Line that ends at ZV ZV
20253 If you discover other use-cases, please add them here as
20255 if (row
->ends_at_zv_p
)
20256 row
->maxpos
= it
->current
.pos
;
20257 else if (row
->used
[TEXT_AREA
])
20259 bool seen_this_string
= false;
20260 struct glyph_row
*r1
= row
- 1;
20262 /* Did we see the same display string on the previous row? */
20263 if (STRINGP (it
->object
)
20264 /* this is not the first row */
20265 && row
> it
->w
->desired_matrix
->rows
20266 /* previous row is not the header line */
20267 && !r1
->mode_line_p
20268 /* previous row also ends in a newline from a string */
20269 && r1
->ends_in_newline_from_string_p
)
20271 struct glyph
*start
, *end
;
20273 /* Search for the last glyph of the previous row that came
20274 from buffer or string. Depending on whether the row is
20275 L2R or R2L, we need to process it front to back or the
20276 other way round. */
20277 if (!r1
->reversed_p
)
20279 start
= r1
->glyphs
[TEXT_AREA
];
20280 end
= start
+ r1
->used
[TEXT_AREA
];
20281 /* Glyphs inserted by redisplay have nil as their object. */
20283 && NILP ((end
- 1)->object
)
20284 && (end
- 1)->charpos
<= 0)
20288 if (EQ ((end
- 1)->object
, it
->object
))
20289 seen_this_string
= true;
20292 /* If all the glyphs of the previous row were inserted
20293 by redisplay, it means the previous row was
20294 produced from a single newline, which is only
20295 possible if that newline came from the same string
20296 as the one which produced this ROW. */
20297 seen_this_string
= true;
20301 end
= r1
->glyphs
[TEXT_AREA
] - 1;
20302 start
= end
+ r1
->used
[TEXT_AREA
];
20304 && NILP ((end
+ 1)->object
)
20305 && (end
+ 1)->charpos
<= 0)
20309 if (EQ ((end
+ 1)->object
, it
->object
))
20310 seen_this_string
= true;
20313 seen_this_string
= true;
20316 /* Take note of each display string that covers a newline only
20317 once, the first time we see it. This is for when a display
20318 string includes more than one newline in it. */
20319 if (row
->ends_in_newline_from_string_p
&& !seen_this_string
)
20321 /* If we were scanning the buffer forward when we displayed
20322 the string, we want to account for at least one buffer
20323 position that belongs to this row (position covered by
20324 the display string), so that cursor positioning will
20325 consider this row as a candidate when point is at the end
20326 of the visual line represented by this row. This is not
20327 required when scanning back, because max_pos will already
20328 have a much larger value. */
20329 if (CHARPOS (row
->end
.pos
) > max_pos
)
20330 INC_BOTH (max_pos
, max_bpos
);
20331 SET_TEXT_POS (row
->maxpos
, max_pos
, max_bpos
);
20333 else if (CHARPOS (it
->eol_pos
) > 0)
20334 SET_TEXT_POS (row
->maxpos
,
20335 CHARPOS (it
->eol_pos
) + 1, BYTEPOS (it
->eol_pos
) + 1);
20336 else if (row
->continued_p
)
20338 /* If max_pos is different from IT's current position, it
20339 means IT->method does not belong to the display element
20340 at max_pos. However, it also means that the display
20341 element at max_pos was displayed in its entirety on this
20342 line, which is equivalent to saying that the next line
20343 starts at the next buffer position. */
20344 if (IT_CHARPOS (*it
) == max_pos
&& it
->method
!= GET_FROM_BUFFER
)
20345 SET_TEXT_POS (row
->maxpos
, max_pos
, max_bpos
);
20348 INC_BOTH (max_pos
, max_bpos
);
20349 SET_TEXT_POS (row
->maxpos
, max_pos
, max_bpos
);
20352 else if (row
->truncated_on_right_p
)
20353 /* display_line already called reseat_at_next_visible_line_start,
20354 which puts the iterator at the beginning of the next line, in
20355 the logical order. */
20356 row
->maxpos
= it
->current
.pos
;
20357 else if (max_pos
== min_pos
&& it
->method
!= GET_FROM_BUFFER
)
20358 /* A line that is entirely from a string/image/stretch... */
20359 row
->maxpos
= row
->minpos
;
20364 row
->maxpos
= it
->current
.pos
;
20367 /* Construct the glyph row IT->glyph_row in the desired matrix of
20368 IT->w from text at the current position of IT. See dispextern.h
20369 for an overview of struct it. Value is true if
20370 IT->glyph_row displays text, as opposed to a line displaying ZV
20374 display_line (struct it
*it
)
20376 struct glyph_row
*row
= it
->glyph_row
;
20377 Lisp_Object overlay_arrow_string
;
20379 void *wrap_data
= NULL
;
20380 bool may_wrap
= false;
20381 int wrap_x
IF_LINT (= 0);
20382 int wrap_row_used
= -1;
20383 int wrap_row_ascent
IF_LINT (= 0), wrap_row_height
IF_LINT (= 0);
20384 int wrap_row_phys_ascent
IF_LINT (= 0), wrap_row_phys_height
IF_LINT (= 0);
20385 int wrap_row_extra_line_spacing
IF_LINT (= 0);
20386 ptrdiff_t wrap_row_min_pos
IF_LINT (= 0), wrap_row_min_bpos
IF_LINT (= 0);
20387 ptrdiff_t wrap_row_max_pos
IF_LINT (= 0), wrap_row_max_bpos
IF_LINT (= 0);
20389 ptrdiff_t min_pos
= ZV
+ 1, max_pos
= 0;
20390 ptrdiff_t min_bpos
IF_LINT (= 0), max_bpos
IF_LINT (= 0);
20391 bool pending_handle_line_prefix
= false;
20393 /* We always start displaying at hpos zero even if hscrolled. */
20394 eassert (it
->hpos
== 0 && it
->current_x
== 0);
20396 if (MATRIX_ROW_VPOS (row
, it
->w
->desired_matrix
)
20397 >= it
->w
->desired_matrix
->nrows
)
20399 it
->w
->nrows_scale_factor
++;
20400 it
->f
->fonts_changed
= true;
20404 /* Clear the result glyph row and enable it. */
20405 prepare_desired_row (it
->w
, row
, false);
20407 row
->y
= it
->current_y
;
20408 row
->start
= it
->start
;
20409 row
->continuation_lines_width
= it
->continuation_lines_width
;
20410 row
->displays_text_p
= true;
20411 row
->starts_in_middle_of_char_p
= it
->starts_in_middle_of_char_p
;
20412 it
->starts_in_middle_of_char_p
= false;
20414 /* Arrange the overlays nicely for our purposes. Usually, we call
20415 display_line on only one line at a time, in which case this
20416 can't really hurt too much, or we call it on lines which appear
20417 one after another in the buffer, in which case all calls to
20418 recenter_overlay_lists but the first will be pretty cheap. */
20419 recenter_overlay_lists (current_buffer
, IT_CHARPOS (*it
));
20421 /* Move over display elements that are not visible because we are
20422 hscrolled. This may stop at an x-position < IT->first_visible_x
20423 if the first glyph is partially visible or if we hit a line end. */
20424 if (it
->current_x
< it
->first_visible_x
)
20426 enum move_it_result move_result
;
20428 this_line_min_pos
= row
->start
.pos
;
20429 move_result
= move_it_in_display_line_to (it
, ZV
, it
->first_visible_x
,
20430 MOVE_TO_POS
| MOVE_TO_X
);
20431 /* If we are under a large hscroll, move_it_in_display_line_to
20432 could hit the end of the line without reaching
20433 it->first_visible_x. Pretend that we did reach it. This is
20434 especially important on a TTY, where we will call
20435 extend_face_to_end_of_line, which needs to know how many
20436 blank glyphs to produce. */
20437 if (it
->current_x
< it
->first_visible_x
20438 && (move_result
== MOVE_NEWLINE_OR_CR
20439 || move_result
== MOVE_POS_MATCH_OR_ZV
))
20440 it
->current_x
= it
->first_visible_x
;
20442 /* Record the smallest positions seen while we moved over
20443 display elements that are not visible. This is needed by
20444 redisplay_internal for optimizing the case where the cursor
20445 stays inside the same line. The rest of this function only
20446 considers positions that are actually displayed, so
20447 RECORD_MAX_MIN_POS will not otherwise record positions that
20448 are hscrolled to the left of the left edge of the window. */
20449 min_pos
= CHARPOS (this_line_min_pos
);
20450 min_bpos
= BYTEPOS (this_line_min_pos
);
20452 else if (it
->area
== TEXT_AREA
)
20454 /* We only do this when not calling move_it_in_display_line_to
20455 above, because that function calls itself handle_line_prefix. */
20456 handle_line_prefix (it
);
20460 /* Line-prefix and wrap-prefix are always displayed in the text
20461 area. But if this is the first call to display_line after
20462 init_iterator, the iterator might have been set up to write
20463 into a marginal area, e.g. if the line begins with some
20464 display property that writes to the margins. So we need to
20465 wait with the call to handle_line_prefix until whatever
20466 writes to the margin has done its job. */
20467 pending_handle_line_prefix
= true;
20470 /* Get the initial row height. This is either the height of the
20471 text hscrolled, if there is any, or zero. */
20472 row
->ascent
= it
->max_ascent
;
20473 row
->height
= it
->max_ascent
+ it
->max_descent
;
20474 row
->phys_ascent
= it
->max_phys_ascent
;
20475 row
->phys_height
= it
->max_phys_ascent
+ it
->max_phys_descent
;
20476 row
->extra_line_spacing
= it
->max_extra_line_spacing
;
20478 /* Utility macro to record max and min buffer positions seen until now. */
20479 #define RECORD_MAX_MIN_POS(IT) \
20482 bool composition_p \
20483 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20484 ptrdiff_t current_pos = \
20485 composition_p ? (IT)->cmp_it.charpos \
20486 : IT_CHARPOS (*(IT)); \
20487 ptrdiff_t current_bpos = \
20488 composition_p ? CHAR_TO_BYTE (current_pos) \
20489 : IT_BYTEPOS (*(IT)); \
20490 if (current_pos < min_pos) \
20492 min_pos = current_pos; \
20493 min_bpos = current_bpos; \
20495 if (IT_CHARPOS (*it) > max_pos) \
20497 max_pos = IT_CHARPOS (*it); \
20498 max_bpos = IT_BYTEPOS (*it); \
20503 /* Loop generating characters. The loop is left with IT on the next
20504 character to display. */
20507 int n_glyphs_before
, hpos_before
, x_before
;
20509 int ascent
= 0, descent
= 0, phys_ascent
= 0, phys_descent
= 0;
20511 /* Retrieve the next thing to display. Value is false if end of
20513 if (!get_next_display_element (it
))
20515 /* Maybe add a space at the end of this line that is used to
20516 display the cursor there under X. Set the charpos of the
20517 first glyph of blank lines not corresponding to any text
20519 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it
))
20520 row
->exact_window_width_line_p
= true;
20521 else if ((append_space_for_newline (it
, true)
20522 && row
->used
[TEXT_AREA
] == 1)
20523 || row
->used
[TEXT_AREA
] == 0)
20525 row
->glyphs
[TEXT_AREA
]->charpos
= -1;
20526 row
->displays_text_p
= false;
20528 if (!NILP (BVAR (XBUFFER (it
->w
->contents
), indicate_empty_lines
))
20529 && (!MINI_WINDOW_P (it
->w
)
20530 || (minibuf_level
&& EQ (it
->window
, minibuf_window
))))
20531 row
->indicate_empty_line_p
= true;
20534 it
->continuation_lines_width
= 0;
20535 row
->ends_at_zv_p
= true;
20536 /* A row that displays right-to-left text must always have
20537 its last face extended all the way to the end of line,
20538 even if this row ends in ZV, because we still write to
20539 the screen left to right. We also need to extend the
20540 last face if the default face is remapped to some
20541 different face, otherwise the functions that clear
20542 portions of the screen will clear with the default face's
20543 background color. */
20544 if (row
->reversed_p
20545 || lookup_basic_face (it
->f
, DEFAULT_FACE_ID
) != DEFAULT_FACE_ID
)
20546 extend_face_to_end_of_line (it
);
20550 /* Now, get the metrics of what we want to display. This also
20551 generates glyphs in `row' (which is IT->glyph_row). */
20552 n_glyphs_before
= row
->used
[TEXT_AREA
];
20555 /* Remember the line height so far in case the next element doesn't
20556 fit on the line. */
20557 if (it
->line_wrap
!= TRUNCATE
)
20559 ascent
= it
->max_ascent
;
20560 descent
= it
->max_descent
;
20561 phys_ascent
= it
->max_phys_ascent
;
20562 phys_descent
= it
->max_phys_descent
;
20564 if (it
->line_wrap
== WORD_WRAP
&& it
->area
== TEXT_AREA
)
20566 if (IT_DISPLAYING_WHITESPACE (it
))
20570 SAVE_IT (wrap_it
, *it
, wrap_data
);
20572 wrap_row_used
= row
->used
[TEXT_AREA
];
20573 wrap_row_ascent
= row
->ascent
;
20574 wrap_row_height
= row
->height
;
20575 wrap_row_phys_ascent
= row
->phys_ascent
;
20576 wrap_row_phys_height
= row
->phys_height
;
20577 wrap_row_extra_line_spacing
= row
->extra_line_spacing
;
20578 wrap_row_min_pos
= min_pos
;
20579 wrap_row_min_bpos
= min_bpos
;
20580 wrap_row_max_pos
= max_pos
;
20581 wrap_row_max_bpos
= max_bpos
;
20587 PRODUCE_GLYPHS (it
);
20589 /* If this display element was in marginal areas, continue with
20591 if (it
->area
!= TEXT_AREA
)
20593 row
->ascent
= max (row
->ascent
, it
->max_ascent
);
20594 row
->height
= max (row
->height
, it
->max_ascent
+ it
->max_descent
);
20595 row
->phys_ascent
= max (row
->phys_ascent
, it
->max_phys_ascent
);
20596 row
->phys_height
= max (row
->phys_height
,
20597 it
->max_phys_ascent
+ it
->max_phys_descent
);
20598 row
->extra_line_spacing
= max (row
->extra_line_spacing
,
20599 it
->max_extra_line_spacing
);
20600 set_iterator_to_next (it
, true);
20601 /* If we didn't handle the line/wrap prefix above, and the
20602 call to set_iterator_to_next just switched to TEXT_AREA,
20603 process the prefix now. */
20604 if (it
->area
== TEXT_AREA
&& pending_handle_line_prefix
)
20606 pending_handle_line_prefix
= false;
20607 handle_line_prefix (it
);
20612 /* Does the display element fit on the line? If we truncate
20613 lines, we should draw past the right edge of the window. If
20614 we don't truncate, we want to stop so that we can display the
20615 continuation glyph before the right margin. If lines are
20616 continued, there are two possible strategies for characters
20617 resulting in more than 1 glyph (e.g. tabs): Display as many
20618 glyphs as possible in this line and leave the rest for the
20619 continuation line, or display the whole element in the next
20620 line. Original redisplay did the former, so we do it also. */
20621 nglyphs
= row
->used
[TEXT_AREA
] - n_glyphs_before
;
20622 hpos_before
= it
->hpos
;
20625 if (/* Not a newline. */
20627 /* Glyphs produced fit entirely in the line. */
20628 && it
->current_x
< it
->last_visible_x
)
20630 it
->hpos
+= nglyphs
;
20631 row
->ascent
= max (row
->ascent
, it
->max_ascent
);
20632 row
->height
= max (row
->height
, it
->max_ascent
+ it
->max_descent
);
20633 row
->phys_ascent
= max (row
->phys_ascent
, it
->max_phys_ascent
);
20634 row
->phys_height
= max (row
->phys_height
,
20635 it
->max_phys_ascent
+ it
->max_phys_descent
);
20636 row
->extra_line_spacing
= max (row
->extra_line_spacing
,
20637 it
->max_extra_line_spacing
);
20638 if (it
->current_x
- it
->pixel_width
< it
->first_visible_x
20639 /* In R2L rows, we arrange in extend_face_to_end_of_line
20640 to add a right offset to the line, by a suitable
20641 change to the stretch glyph that is the leftmost
20642 glyph of the line. */
20643 && !row
->reversed_p
)
20644 row
->x
= x
- it
->first_visible_x
;
20645 /* Record the maximum and minimum buffer positions seen so
20646 far in glyphs that will be displayed by this row. */
20648 RECORD_MAX_MIN_POS (it
);
20653 struct glyph
*glyph
;
20655 for (i
= 0; i
< nglyphs
; ++i
, x
= new_x
)
20657 /* Identify the glyphs added by the last call to
20658 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20659 the previous glyphs. */
20660 if (!row
->reversed_p
)
20661 glyph
= row
->glyphs
[TEXT_AREA
] + n_glyphs_before
+ i
;
20663 glyph
= row
->glyphs
[TEXT_AREA
] + nglyphs
- 1 - i
;
20664 new_x
= x
+ glyph
->pixel_width
;
20666 if (/* Lines are continued. */
20667 it
->line_wrap
!= TRUNCATE
20668 && (/* Glyph doesn't fit on the line. */
20669 new_x
> it
->last_visible_x
20670 /* Or it fits exactly on a window system frame. */
20671 || (new_x
== it
->last_visible_x
20672 && FRAME_WINDOW_P (it
->f
)
20673 && (row
->reversed_p
20674 ? WINDOW_LEFT_FRINGE_WIDTH (it
->w
)
20675 : WINDOW_RIGHT_FRINGE_WIDTH (it
->w
)))))
20677 /* End of a continued line. */
20680 || (new_x
== it
->last_visible_x
20681 && FRAME_WINDOW_P (it
->f
)
20682 && (row
->reversed_p
20683 ? WINDOW_LEFT_FRINGE_WIDTH (it
->w
)
20684 : WINDOW_RIGHT_FRINGE_WIDTH (it
->w
))))
20686 /* Current glyph is the only one on the line or
20687 fits exactly on the line. We must continue
20688 the line because we can't draw the cursor
20689 after the glyph. */
20690 row
->continued_p
= true;
20691 it
->current_x
= new_x
;
20692 it
->continuation_lines_width
+= new_x
;
20694 if (i
== nglyphs
- 1)
20696 /* If line-wrap is on, check if a previous
20697 wrap point was found. */
20698 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it
)
20699 && wrap_row_used
> 0
20700 /* Even if there is a previous wrap
20701 point, continue the line here as
20702 usual, if (i) the previous character
20703 was a space or tab AND (ii) the
20704 current character is not. */
20706 || IT_DISPLAYING_WHITESPACE (it
)))
20709 /* Record the maximum and minimum buffer
20710 positions seen so far in glyphs that will be
20711 displayed by this row. */
20713 RECORD_MAX_MIN_POS (it
);
20714 set_iterator_to_next (it
, true);
20715 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it
))
20717 if (!get_next_display_element (it
))
20719 row
->exact_window_width_line_p
= true;
20720 it
->continuation_lines_width
= 0;
20721 row
->continued_p
= false;
20722 row
->ends_at_zv_p
= true;
20724 else if (ITERATOR_AT_END_OF_LINE_P (it
))
20726 row
->continued_p
= false;
20727 row
->exact_window_width_line_p
= true;
20729 /* If line-wrap is on, check if a
20730 previous wrap point was found. */
20731 else if (wrap_row_used
> 0
20732 /* Even if there is a previous wrap
20733 point, continue the line here as
20734 usual, if (i) the previous character
20735 was a space or tab AND (ii) the
20736 current character is not. */
20738 || IT_DISPLAYING_WHITESPACE (it
)))
20743 else if (it
->bidi_p
)
20744 RECORD_MAX_MIN_POS (it
);
20745 if (WINDOW_LEFT_MARGIN_WIDTH (it
->w
) > 0
20746 || WINDOW_RIGHT_MARGIN_WIDTH (it
->w
) > 0)
20747 extend_face_to_end_of_line (it
);
20749 else if (CHAR_GLYPH_PADDING_P (*glyph
)
20750 && !FRAME_WINDOW_P (it
->f
))
20752 /* A padding glyph that doesn't fit on this line.
20753 This means the whole character doesn't fit
20755 if (row
->reversed_p
)
20756 unproduce_glyphs (it
, row
->used
[TEXT_AREA
]
20757 - n_glyphs_before
);
20758 row
->used
[TEXT_AREA
] = n_glyphs_before
;
20760 /* Fill the rest of the row with continuation
20761 glyphs like in 20.x. */
20762 while (row
->glyphs
[TEXT_AREA
] + row
->used
[TEXT_AREA
]
20763 < row
->glyphs
[1 + TEXT_AREA
])
20764 produce_special_glyphs (it
, IT_CONTINUATION
);
20766 row
->continued_p
= true;
20767 it
->current_x
= x_before
;
20768 it
->continuation_lines_width
+= x_before
;
20770 /* Restore the height to what it was before the
20771 element not fitting on the line. */
20772 it
->max_ascent
= ascent
;
20773 it
->max_descent
= descent
;
20774 it
->max_phys_ascent
= phys_ascent
;
20775 it
->max_phys_descent
= phys_descent
;
20776 if (WINDOW_LEFT_MARGIN_WIDTH (it
->w
) > 0
20777 || WINDOW_RIGHT_MARGIN_WIDTH (it
->w
) > 0)
20778 extend_face_to_end_of_line (it
);
20780 else if (wrap_row_used
> 0)
20783 if (row
->reversed_p
)
20784 unproduce_glyphs (it
,
20785 row
->used
[TEXT_AREA
] - wrap_row_used
);
20786 RESTORE_IT (it
, &wrap_it
, wrap_data
);
20787 it
->continuation_lines_width
+= wrap_x
;
20788 row
->used
[TEXT_AREA
] = wrap_row_used
;
20789 row
->ascent
= wrap_row_ascent
;
20790 row
->height
= wrap_row_height
;
20791 row
->phys_ascent
= wrap_row_phys_ascent
;
20792 row
->phys_height
= wrap_row_phys_height
;
20793 row
->extra_line_spacing
= wrap_row_extra_line_spacing
;
20794 min_pos
= wrap_row_min_pos
;
20795 min_bpos
= wrap_row_min_bpos
;
20796 max_pos
= wrap_row_max_pos
;
20797 max_bpos
= wrap_row_max_bpos
;
20798 row
->continued_p
= true;
20799 row
->ends_at_zv_p
= false;
20800 row
->exact_window_width_line_p
= false;
20801 it
->continuation_lines_width
+= x
;
20803 /* Make sure that a non-default face is extended
20804 up to the right margin of the window. */
20805 extend_face_to_end_of_line (it
);
20807 else if (it
->c
== '\t' && FRAME_WINDOW_P (it
->f
))
20809 /* A TAB that extends past the right edge of the
20810 window. This produces a single glyph on
20811 window system frames. We leave the glyph in
20812 this row and let it fill the row, but don't
20813 consume the TAB. */
20814 if ((row
->reversed_p
20815 ? WINDOW_LEFT_FRINGE_WIDTH (it
->w
)
20816 : WINDOW_RIGHT_FRINGE_WIDTH (it
->w
)) == 0)
20817 produce_special_glyphs (it
, IT_CONTINUATION
);
20818 it
->continuation_lines_width
+= it
->last_visible_x
;
20819 row
->ends_in_middle_of_char_p
= true;
20820 row
->continued_p
= true;
20821 glyph
->pixel_width
= it
->last_visible_x
- x
;
20822 it
->starts_in_middle_of_char_p
= true;
20823 if (WINDOW_LEFT_MARGIN_WIDTH (it
->w
) > 0
20824 || WINDOW_RIGHT_MARGIN_WIDTH (it
->w
) > 0)
20825 extend_face_to_end_of_line (it
);
20829 /* Something other than a TAB that draws past
20830 the right edge of the window. Restore
20831 positions to values before the element. */
20832 if (row
->reversed_p
)
20833 unproduce_glyphs (it
, row
->used
[TEXT_AREA
]
20834 - (n_glyphs_before
+ i
));
20835 row
->used
[TEXT_AREA
] = n_glyphs_before
+ i
;
20837 /* Display continuation glyphs. */
20838 it
->current_x
= x_before
;
20839 it
->continuation_lines_width
+= x
;
20840 if (!FRAME_WINDOW_P (it
->f
)
20841 || (row
->reversed_p
20842 ? WINDOW_LEFT_FRINGE_WIDTH (it
->w
)
20843 : WINDOW_RIGHT_FRINGE_WIDTH (it
->w
)) == 0)
20844 produce_special_glyphs (it
, IT_CONTINUATION
);
20845 row
->continued_p
= true;
20847 extend_face_to_end_of_line (it
);
20849 if (nglyphs
> 1 && i
> 0)
20851 row
->ends_in_middle_of_char_p
= true;
20852 it
->starts_in_middle_of_char_p
= true;
20855 /* Restore the height to what it was before the
20856 element not fitting on the line. */
20857 it
->max_ascent
= ascent
;
20858 it
->max_descent
= descent
;
20859 it
->max_phys_ascent
= phys_ascent
;
20860 it
->max_phys_descent
= phys_descent
;
20865 else if (new_x
> it
->first_visible_x
)
20867 /* Increment number of glyphs actually displayed. */
20870 /* Record the maximum and minimum buffer positions
20871 seen so far in glyphs that will be displayed by
20874 RECORD_MAX_MIN_POS (it
);
20876 if (x
< it
->first_visible_x
&& !row
->reversed_p
)
20877 /* Glyph is partially visible, i.e. row starts at
20878 negative X position. Don't do that in R2L
20879 rows, where we arrange to add a right offset to
20880 the line in extend_face_to_end_of_line, by a
20881 suitable change to the stretch glyph that is
20882 the leftmost glyph of the line. */
20883 row
->x
= x
- it
->first_visible_x
;
20884 /* When the last glyph of an R2L row only fits
20885 partially on the line, we need to set row->x to a
20886 negative offset, so that the leftmost glyph is
20887 the one that is partially visible. But if we are
20888 going to produce the truncation glyph, this will
20889 be taken care of in produce_special_glyphs. */
20890 if (row
->reversed_p
20891 && new_x
> it
->last_visible_x
20892 && !(it
->line_wrap
== TRUNCATE
20893 && WINDOW_LEFT_FRINGE_WIDTH (it
->w
) == 0))
20895 eassert (FRAME_WINDOW_P (it
->f
));
20896 row
->x
= it
->last_visible_x
- new_x
;
20901 /* Glyph is completely off the left margin of the
20902 window. This should not happen because of the
20903 move_it_in_display_line at the start of this
20904 function, unless the text display area of the
20905 window is empty. */
20906 eassert (it
->first_visible_x
<= it
->last_visible_x
);
20909 /* Even if this display element produced no glyphs at all,
20910 we want to record its position. */
20911 if (it
->bidi_p
&& nglyphs
== 0)
20912 RECORD_MAX_MIN_POS (it
);
20914 row
->ascent
= max (row
->ascent
, it
->max_ascent
);
20915 row
->height
= max (row
->height
, it
->max_ascent
+ it
->max_descent
);
20916 row
->phys_ascent
= max (row
->phys_ascent
, it
->max_phys_ascent
);
20917 row
->phys_height
= max (row
->phys_height
,
20918 it
->max_phys_ascent
+ it
->max_phys_descent
);
20919 row
->extra_line_spacing
= max (row
->extra_line_spacing
,
20920 it
->max_extra_line_spacing
);
20922 /* End of this display line if row is continued. */
20923 if (row
->continued_p
|| row
->ends_at_zv_p
)
20928 /* Is this a line end? If yes, we're also done, after making
20929 sure that a non-default face is extended up to the right
20930 margin of the window. */
20931 if (ITERATOR_AT_END_OF_LINE_P (it
))
20933 int used_before
= row
->used
[TEXT_AREA
];
20935 row
->ends_in_newline_from_string_p
= STRINGP (it
->object
);
20937 /* Add a space at the end of the line that is used to
20938 display the cursor there. */
20939 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it
))
20940 append_space_for_newline (it
, false);
20942 /* Extend the face to the end of the line. */
20943 extend_face_to_end_of_line (it
);
20945 /* Make sure we have the position. */
20946 if (used_before
== 0)
20947 row
->glyphs
[TEXT_AREA
]->charpos
= CHARPOS (it
->position
);
20949 /* Record the position of the newline, for use in
20951 it
->eol_pos
= it
->current
.pos
;
20953 /* Consume the line end. This skips over invisible lines. */
20954 set_iterator_to_next (it
, true);
20955 it
->continuation_lines_width
= 0;
20959 /* Proceed with next display element. Note that this skips
20960 over lines invisible because of selective display. */
20961 set_iterator_to_next (it
, true);
20963 /* If we truncate lines, we are done when the last displayed
20964 glyphs reach past the right margin of the window. */
20965 if (it
->line_wrap
== TRUNCATE
20966 && ((FRAME_WINDOW_P (it
->f
)
20967 /* Images are preprocessed in produce_image_glyph such
20968 that they are cropped at the right edge of the
20969 window, so an image glyph will always end exactly at
20970 last_visible_x, even if there's no right fringe. */
20971 && ((row
->reversed_p
20972 ? WINDOW_LEFT_FRINGE_WIDTH (it
->w
)
20973 : WINDOW_RIGHT_FRINGE_WIDTH (it
->w
))
20974 || it
->what
== IT_IMAGE
))
20975 ? (it
->current_x
>= it
->last_visible_x
)
20976 : (it
->current_x
> it
->last_visible_x
)))
20978 /* Maybe add truncation glyphs. */
20979 if (!FRAME_WINDOW_P (it
->f
)
20980 || (row
->reversed_p
20981 ? WINDOW_LEFT_FRINGE_WIDTH (it
->w
)
20982 : WINDOW_RIGHT_FRINGE_WIDTH (it
->w
)) == 0)
20986 if (!row
->reversed_p
)
20988 for (i
= row
->used
[TEXT_AREA
] - 1; i
> 0; --i
)
20989 if (!CHAR_GLYPH_PADDING_P (row
->glyphs
[TEXT_AREA
][i
]))
20994 for (i
= 0; i
< row
->used
[TEXT_AREA
]; i
++)
20995 if (!CHAR_GLYPH_PADDING_P (row
->glyphs
[TEXT_AREA
][i
]))
20997 /* Remove any padding glyphs at the front of ROW, to
20998 make room for the truncation glyphs we will be
20999 adding below. The loop below always inserts at
21000 least one truncation glyph, so also remove the
21001 last glyph added to ROW. */
21002 unproduce_glyphs (it
, i
+ 1);
21003 /* Adjust i for the loop below. */
21004 i
= row
->used
[TEXT_AREA
] - (i
+ 1);
21007 /* produce_special_glyphs overwrites the last glyph, so
21008 we don't want that if we want to keep that last
21009 glyph, which means it's an image. */
21010 if (it
->current_x
> it
->last_visible_x
)
21012 it
->current_x
= x_before
;
21013 if (!FRAME_WINDOW_P (it
->f
))
21015 for (n
= row
->used
[TEXT_AREA
]; i
< n
; ++i
)
21017 row
->used
[TEXT_AREA
] = i
;
21018 produce_special_glyphs (it
, IT_TRUNCATION
);
21023 row
->used
[TEXT_AREA
] = i
;
21024 produce_special_glyphs (it
, IT_TRUNCATION
);
21026 it
->hpos
= hpos_before
;
21029 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it
))
21031 /* Don't truncate if we can overflow newline into fringe. */
21032 if (!get_next_display_element (it
))
21034 it
->continuation_lines_width
= 0;
21035 row
->ends_at_zv_p
= true;
21036 row
->exact_window_width_line_p
= true;
21039 if (ITERATOR_AT_END_OF_LINE_P (it
))
21041 row
->exact_window_width_line_p
= true;
21042 goto at_end_of_line
;
21044 it
->current_x
= x_before
;
21045 it
->hpos
= hpos_before
;
21048 row
->truncated_on_right_p
= true;
21049 it
->continuation_lines_width
= 0;
21050 reseat_at_next_visible_line_start (it
, false);
21051 /* We insist below that IT's position be at ZV because in
21052 bidi-reordered lines the character at visible line start
21053 might not be the character that follows the newline in
21054 the logical order. */
21055 if (IT_BYTEPOS (*it
) > BEG_BYTE
)
21056 row
->ends_at_zv_p
=
21057 IT_BYTEPOS (*it
) >= ZV_BYTE
&& FETCH_BYTE (ZV_BYTE
- 1) != '\n';
21059 row
->ends_at_zv_p
= false;
21065 bidi_unshelve_cache (wrap_data
, true);
21067 /* If line is not empty and hscrolled, maybe insert truncation glyphs
21068 at the left window margin. */
21069 if (it
->first_visible_x
21070 && IT_CHARPOS (*it
) != CHARPOS (row
->start
.pos
))
21072 if (!FRAME_WINDOW_P (it
->f
)
21073 || (((row
->reversed_p
21074 ? WINDOW_RIGHT_FRINGE_WIDTH (it
->w
)
21075 : WINDOW_LEFT_FRINGE_WIDTH (it
->w
)) == 0)
21076 /* Don't let insert_left_trunc_glyphs overwrite the
21077 first glyph of the row if it is an image. */
21078 && row
->glyphs
[TEXT_AREA
]->type
!= IMAGE_GLYPH
))
21079 insert_left_trunc_glyphs (it
);
21080 row
->truncated_on_left_p
= true;
21083 /* Remember the position at which this line ends.
21085 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
21086 cannot be before the call to find_row_edges below, since that is
21087 where these positions are determined. */
21088 row
->end
= it
->current
;
21091 row
->minpos
= row
->start
.pos
;
21092 row
->maxpos
= row
->end
.pos
;
21096 /* ROW->minpos and ROW->maxpos must be the smallest and
21097 `1 + the largest' buffer positions in ROW. But if ROW was
21098 bidi-reordered, these two positions can be anywhere in the
21099 row, so we must determine them now. */
21100 find_row_edges (it
, row
, min_pos
, min_bpos
, max_pos
, max_bpos
);
21103 /* If the start of this line is the overlay arrow-position, then
21104 mark this glyph row as the one containing the overlay arrow.
21105 This is clearly a mess with variable size fonts. It would be
21106 better to let it be displayed like cursors under X. */
21107 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row
) || !overlay_arrow_seen
)
21108 && (overlay_arrow_string
= overlay_arrow_at_row (it
, row
),
21109 !NILP (overlay_arrow_string
)))
21111 /* Overlay arrow in window redisplay is a fringe bitmap. */
21112 if (STRINGP (overlay_arrow_string
))
21114 struct glyph_row
*arrow_row
21115 = get_overlay_arrow_glyph_row (it
->w
, overlay_arrow_string
);
21116 struct glyph
*glyph
= arrow_row
->glyphs
[TEXT_AREA
];
21117 struct glyph
*arrow_end
= glyph
+ arrow_row
->used
[TEXT_AREA
];
21118 struct glyph
*p
= row
->glyphs
[TEXT_AREA
];
21119 struct glyph
*p2
, *end
;
21121 /* Copy the arrow glyphs. */
21122 while (glyph
< arrow_end
)
21125 /* Throw away padding glyphs. */
21127 end
= row
->glyphs
[TEXT_AREA
] + row
->used
[TEXT_AREA
];
21128 while (p2
< end
&& CHAR_GLYPH_PADDING_P (*p2
))
21134 row
->used
[TEXT_AREA
] = p2
- row
->glyphs
[TEXT_AREA
];
21139 eassert (INTEGERP (overlay_arrow_string
));
21140 row
->overlay_arrow_bitmap
= XINT (overlay_arrow_string
);
21142 overlay_arrow_seen
= true;
21145 /* Highlight trailing whitespace. */
21146 if (!NILP (Vshow_trailing_whitespace
))
21147 highlight_trailing_whitespace (it
->f
, it
->glyph_row
);
21149 /* Compute pixel dimensions of this line. */
21150 compute_line_metrics (it
);
21152 /* Implementation note: No changes in the glyphs of ROW or in their
21153 faces can be done past this point, because compute_line_metrics
21154 computes ROW's hash value and stores it within the glyph_row
21157 /* Record whether this row ends inside an ellipsis. */
21158 row
->ends_in_ellipsis_p
21159 = (it
->method
== GET_FROM_DISPLAY_VECTOR
21160 && it
->ellipsis_p
);
21162 /* Save fringe bitmaps in this row. */
21163 row
->left_user_fringe_bitmap
= it
->left_user_fringe_bitmap
;
21164 row
->left_user_fringe_face_id
= it
->left_user_fringe_face_id
;
21165 row
->right_user_fringe_bitmap
= it
->right_user_fringe_bitmap
;
21166 row
->right_user_fringe_face_id
= it
->right_user_fringe_face_id
;
21168 it
->left_user_fringe_bitmap
= 0;
21169 it
->left_user_fringe_face_id
= 0;
21170 it
->right_user_fringe_bitmap
= 0;
21171 it
->right_user_fringe_face_id
= 0;
21173 /* Maybe set the cursor. */
21174 cvpos
= it
->w
->cursor
.vpos
;
21176 /* In bidi-reordered rows, keep checking for proper cursor
21177 position even if one has been found already, because buffer
21178 positions in such rows change non-linearly with ROW->VPOS,
21179 when a line is continued. One exception: when we are at ZV,
21180 display cursor on the first suitable glyph row, since all
21181 the empty rows after that also have their position set to ZV. */
21182 /* FIXME: Revisit this when glyph ``spilling'' in continuation
21183 lines' rows is implemented for bidi-reordered rows. */
21185 && !MATRIX_ROW (it
->w
->desired_matrix
, cvpos
)->ends_at_zv_p
))
21186 && PT
>= MATRIX_ROW_START_CHARPOS (row
)
21187 && PT
<= MATRIX_ROW_END_CHARPOS (row
)
21188 && cursor_row_p (row
))
21189 set_cursor_from_row (it
->w
, row
, it
->w
->desired_matrix
, 0, 0, 0, 0);
21191 /* Prepare for the next line. This line starts horizontally at (X
21192 HPOS) = (0 0). Vertical positions are incremented. As a
21193 convenience for the caller, IT->glyph_row is set to the next
21195 it
->current_x
= it
->hpos
= 0;
21196 it
->current_y
+= row
->height
;
21197 SET_TEXT_POS (it
->eol_pos
, 0, 0);
21200 /* The next row should by default use the same value of the
21201 reversed_p flag as this one. set_iterator_to_next decides when
21202 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
21203 the flag accordingly. */
21204 if (it
->glyph_row
< MATRIX_BOTTOM_TEXT_ROW (it
->w
->desired_matrix
, it
->w
))
21205 it
->glyph_row
->reversed_p
= row
->reversed_p
;
21206 it
->start
= row
->end
;
21207 return MATRIX_ROW_DISPLAYS_TEXT_P (row
);
21209 #undef RECORD_MAX_MIN_POS
21212 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction
,
21213 Scurrent_bidi_paragraph_direction
, 0, 1, 0,
21214 doc
: /* Return paragraph direction at point in BUFFER.
21215 Value is either `left-to-right' or `right-to-left'.
21216 If BUFFER is omitted or nil, it defaults to the current buffer.
21218 Paragraph direction determines how the text in the paragraph is displayed.
21219 In left-to-right paragraphs, text begins at the left margin of the window
21220 and the reading direction is generally left to right. In right-to-left
21221 paragraphs, text begins at the right margin and is read from right to left.
21223 See also `bidi-paragraph-direction'. */)
21224 (Lisp_Object buffer
)
21226 struct buffer
*buf
= current_buffer
;
21227 struct buffer
*old
= buf
;
21229 if (! NILP (buffer
))
21231 CHECK_BUFFER (buffer
);
21232 buf
= XBUFFER (buffer
);
21235 if (NILP (BVAR (buf
, bidi_display_reordering
))
21236 || NILP (BVAR (buf
, enable_multibyte_characters
))
21237 /* When we are loading loadup.el, the character property tables
21238 needed for bidi iteration are not yet available. */
21239 || redisplay__inhibit_bidi
)
21240 return Qleft_to_right
;
21241 else if (!NILP (BVAR (buf
, bidi_paragraph_direction
)))
21242 return BVAR (buf
, bidi_paragraph_direction
);
21245 /* Determine the direction from buffer text. We could try to
21246 use current_matrix if it is up to date, but this seems fast
21247 enough as it is. */
21248 struct bidi_it itb
;
21249 ptrdiff_t pos
= BUF_PT (buf
);
21250 ptrdiff_t bytepos
= BUF_PT_BYTE (buf
);
21252 void *itb_data
= bidi_shelve_cache ();
21254 set_buffer_temp (buf
);
21255 /* bidi_paragraph_init finds the base direction of the paragraph
21256 by searching forward from paragraph start. We need the base
21257 direction of the current or _previous_ paragraph, so we need
21258 to make sure we are within that paragraph. To that end, find
21259 the previous non-empty line. */
21260 if (pos
>= ZV
&& pos
> BEGV
)
21261 DEC_BOTH (pos
, bytepos
);
21262 AUTO_STRING (trailing_white_space
, "[\f\t ]*\n");
21263 if (fast_looking_at (trailing_white_space
,
21264 pos
, bytepos
, ZV
, ZV_BYTE
, Qnil
) > 0)
21266 while ((c
= FETCH_BYTE (bytepos
)) == '\n'
21267 || c
== ' ' || c
== '\t' || c
== '\f')
21269 if (bytepos
<= BEGV_BYTE
)
21274 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos
)))
21277 bidi_init_it (pos
, bytepos
, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb
);
21278 itb
.paragraph_dir
= NEUTRAL_DIR
;
21279 itb
.string
.s
= NULL
;
21280 itb
.string
.lstring
= Qnil
;
21281 itb
.string
.bufpos
= 0;
21282 itb
.string
.from_disp_str
= false;
21283 itb
.string
.unibyte
= false;
21284 /* We have no window to use here for ignoring window-specific
21285 overlays. Using NULL for window pointer will cause
21286 compute_display_string_pos to use the current buffer. */
21288 bidi_paragraph_init (NEUTRAL_DIR
, &itb
, true);
21289 bidi_unshelve_cache (itb_data
, false);
21290 set_buffer_temp (old
);
21291 switch (itb
.paragraph_dir
)
21294 return Qleft_to_right
;
21297 return Qright_to_left
;
21305 DEFUN ("bidi-find-overridden-directionality",
21306 Fbidi_find_overridden_directionality
,
21307 Sbidi_find_overridden_directionality
, 2, 3, 0,
21308 doc
: /* Return position between FROM and TO where directionality was overridden.
21310 This function returns the first character position in the specified
21311 region of OBJECT where there is a character whose `bidi-class' property
21312 is `L', but which was forced to display as `R' by a directional
21313 override, and likewise with characters whose `bidi-class' is `R'
21314 or `AL' that were forced to display as `L'.
21316 If no such character is found, the function returns nil.
21318 OBJECT is a Lisp string or buffer to search for overridden
21319 directionality, and defaults to the current buffer if nil or omitted.
21320 OBJECT can also be a window, in which case the function will search
21321 the buffer displayed in that window. Passing the window instead of
21322 a buffer is preferable when the buffer is displayed in some window,
21323 because this function will then be able to correctly account for
21324 window-specific overlays, which can affect the results.
21326 Strong directional characters `L', `R', and `AL' can have their
21327 intrinsic directionality overridden by directional override
21328 control characters RLO (u+202e) and LRO (u+202d). See the
21329 function `get-char-code-property' for a way to inquire about
21330 the `bidi-class' property of a character. */)
21331 (Lisp_Object from
, Lisp_Object to
, Lisp_Object object
)
21333 struct buffer
*buf
= current_buffer
;
21334 struct buffer
*old
= buf
;
21335 struct window
*w
= NULL
;
21336 bool frame_window_p
= FRAME_WINDOW_P (SELECTED_FRAME ());
21337 struct bidi_it itb
;
21338 ptrdiff_t from_pos
, to_pos
, from_bpos
;
21341 if (!NILP (object
))
21343 if (BUFFERP (object
))
21344 buf
= XBUFFER (object
);
21345 else if (WINDOWP (object
))
21347 w
= decode_live_window (object
);
21348 buf
= XBUFFER (w
->contents
);
21349 frame_window_p
= FRAME_WINDOW_P (XFRAME (w
->frame
));
21352 CHECK_STRING (object
);
21355 if (STRINGP (object
))
21357 /* Characters in unibyte strings are always treated by bidi.c as
21359 if (!STRING_MULTIBYTE (object
)
21360 /* When we are loading loadup.el, the character property
21361 tables needed for bidi iteration are not yet
21363 || redisplay__inhibit_bidi
)
21366 validate_subarray (object
, from
, to
, SCHARS (object
), &from_pos
, &to_pos
);
21367 if (from_pos
>= SCHARS (object
))
21370 /* Set up the bidi iterator. */
21371 itb_data
= bidi_shelve_cache ();
21372 itb
.paragraph_dir
= NEUTRAL_DIR
;
21373 itb
.string
.lstring
= object
;
21374 itb
.string
.s
= NULL
;
21375 itb
.string
.schars
= SCHARS (object
);
21376 itb
.string
.bufpos
= 0;
21377 itb
.string
.from_disp_str
= false;
21378 itb
.string
.unibyte
= false;
21380 bidi_init_it (0, 0, frame_window_p
, &itb
);
21384 /* Nothing this fancy can happen in unibyte buffers, or in a
21385 buffer that disabled reordering, or if FROM is at EOB. */
21386 if (NILP (BVAR (buf
, bidi_display_reordering
))
21387 || NILP (BVAR (buf
, enable_multibyte_characters
))
21388 /* When we are loading loadup.el, the character property
21389 tables needed for bidi iteration are not yet
21391 || redisplay__inhibit_bidi
)
21394 set_buffer_temp (buf
);
21395 validate_region (&from
, &to
);
21396 from_pos
= XINT (from
);
21397 to_pos
= XINT (to
);
21398 if (from_pos
>= ZV
)
21401 /* Set up the bidi iterator. */
21402 itb_data
= bidi_shelve_cache ();
21403 from_bpos
= CHAR_TO_BYTE (from_pos
);
21404 if (from_pos
== BEGV
)
21406 itb
.charpos
= BEGV
;
21407 itb
.bytepos
= BEGV_BYTE
;
21409 else if (FETCH_CHAR (from_bpos
- 1) == '\n')
21411 itb
.charpos
= from_pos
;
21412 itb
.bytepos
= from_bpos
;
21415 itb
.charpos
= find_newline_no_quit (from_pos
, CHAR_TO_BYTE (from_pos
),
21417 itb
.paragraph_dir
= NEUTRAL_DIR
;
21418 itb
.string
.s
= NULL
;
21419 itb
.string
.lstring
= Qnil
;
21420 itb
.string
.bufpos
= 0;
21421 itb
.string
.from_disp_str
= false;
21422 itb
.string
.unibyte
= false;
21424 bidi_init_it (itb
.charpos
, itb
.bytepos
, frame_window_p
, &itb
);
21429 /* For the purposes of this function, the actual base direction of
21430 the paragraph doesn't matter, so just set it to L2R. */
21431 bidi_paragraph_init (L2R
, &itb
, false);
21432 while ((found
= bidi_find_first_overridden (&itb
)) < from_pos
)
21434 } while (found
== ZV
&& itb
.ch
== '\n' && itb
.charpos
< to_pos
);
21436 bidi_unshelve_cache (itb_data
, false);
21437 set_buffer_temp (old
);
21439 return (from_pos
<= found
&& found
< to_pos
) ? make_number (found
) : Qnil
;
21442 DEFUN ("move-point-visually", Fmove_point_visually
,
21443 Smove_point_visually
, 1, 1, 0,
21444 doc
: /* Move point in the visual order in the specified DIRECTION.
21445 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21448 Value is the new character position of point. */)
21449 (Lisp_Object direction
)
21451 struct window
*w
= XWINDOW (selected_window
);
21452 struct buffer
*b
= XBUFFER (w
->contents
);
21453 struct glyph_row
*row
;
21455 Lisp_Object paragraph_dir
;
21457 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21458 (!(ROW)->continued_p \
21459 && NILP ((GLYPH)->object) \
21460 && (GLYPH)->type == CHAR_GLYPH \
21461 && (GLYPH)->u.ch == ' ' \
21462 && (GLYPH)->charpos >= 0 \
21463 && !(GLYPH)->avoid_cursor_p)
21465 CHECK_NUMBER (direction
);
21466 dir
= XINT (direction
);
21472 /* If current matrix is up-to-date, we can use the information
21473 recorded in the glyphs, at least as long as the goal is on the
21475 if (w
->window_end_valid
21476 && !windows_or_buffers_changed
21478 && !b
->clip_changed
21479 && !b
->prevent_redisplay_optimizations_p
21480 && !window_outdated (w
)
21481 /* We rely below on the cursor coordinates to be up to date, but
21482 we cannot trust them if some command moved point since the
21483 last complete redisplay. */
21484 && w
->last_point
== BUF_PT (b
)
21485 && w
->cursor
.vpos
>= 0
21486 && w
->cursor
.vpos
< w
->current_matrix
->nrows
21487 && (row
= MATRIX_ROW (w
->current_matrix
, w
->cursor
.vpos
))->enabled_p
)
21489 struct glyph
*g
= row
->glyphs
[TEXT_AREA
];
21490 struct glyph
*e
= dir
> 0 ? g
+ row
->used
[TEXT_AREA
] : g
- 1;
21491 struct glyph
*gpt
= g
+ w
->cursor
.hpos
;
21493 for (g
= gpt
+ dir
; (dir
> 0 ? g
< e
: g
> e
); g
+= dir
)
21495 if (BUFFERP (g
->object
) && g
->charpos
!= PT
)
21497 SET_PT (g
->charpos
);
21498 w
->cursor
.vpos
= -1;
21499 return make_number (PT
);
21501 else if (!NILP (g
->object
) && !EQ (g
->object
, gpt
->object
))
21505 if (BUFFERP (gpt
->object
))
21508 if ((gpt
->resolved_level
- row
->reversed_p
) % 2 == 0)
21509 new_pos
+= (row
->reversed_p
? -dir
: dir
);
21511 new_pos
-= (row
->reversed_p
? -dir
: dir
);
21513 else if (BUFFERP (g
->object
))
21514 new_pos
= g
->charpos
;
21518 w
->cursor
.vpos
= -1;
21519 return make_number (PT
);
21521 else if (ROW_GLYPH_NEWLINE_P (row
, g
))
21523 /* Glyphs inserted at the end of a non-empty line for
21524 positioning the cursor have zero charpos, so we must
21525 deduce the value of point by other means. */
21526 if (g
->charpos
> 0)
21527 SET_PT (g
->charpos
);
21528 else if (row
->ends_at_zv_p
&& PT
!= ZV
)
21530 else if (PT
!= MATRIX_ROW_END_CHARPOS (row
) - 1)
21531 SET_PT (MATRIX_ROW_END_CHARPOS (row
) - 1);
21534 w
->cursor
.vpos
= -1;
21535 return make_number (PT
);
21538 if (g
== e
|| NILP (g
->object
))
21540 if (row
->truncated_on_left_p
|| row
->truncated_on_right_p
)
21541 goto simulate_display
;
21542 if (!row
->reversed_p
)
21546 if (row
< MATRIX_FIRST_TEXT_ROW (w
->current_matrix
)
21547 || row
> MATRIX_BOTTOM_TEXT_ROW (w
->current_matrix
, w
))
21548 goto simulate_display
;
21552 if (row
->reversed_p
&& !row
->continued_p
)
21554 SET_PT (MATRIX_ROW_END_CHARPOS (row
) - 1);
21555 w
->cursor
.vpos
= -1;
21556 return make_number (PT
);
21558 g
= row
->glyphs
[TEXT_AREA
];
21559 e
= g
+ row
->used
[TEXT_AREA
];
21560 for ( ; g
< e
; g
++)
21562 if (BUFFERP (g
->object
)
21563 /* Empty lines have only one glyph, which stands
21564 for the newline, and whose charpos is the
21565 buffer position of the newline. */
21566 || ROW_GLYPH_NEWLINE_P (row
, g
)
21567 /* When the buffer ends in a newline, the line at
21568 EOB also has one glyph, but its charpos is -1. */
21569 || (row
->ends_at_zv_p
21570 && !row
->reversed_p
21571 && NILP (g
->object
)
21572 && g
->type
== CHAR_GLYPH
21573 && g
->u
.ch
== ' '))
21575 if (g
->charpos
> 0)
21576 SET_PT (g
->charpos
);
21577 else if (!row
->reversed_p
21578 && row
->ends_at_zv_p
21583 w
->cursor
.vpos
= -1;
21584 return make_number (PT
);
21590 if (!row
->reversed_p
&& !row
->continued_p
)
21592 SET_PT (MATRIX_ROW_END_CHARPOS (row
) - 1);
21593 w
->cursor
.vpos
= -1;
21594 return make_number (PT
);
21596 e
= row
->glyphs
[TEXT_AREA
];
21597 g
= e
+ row
->used
[TEXT_AREA
] - 1;
21598 for ( ; g
>= e
; g
--)
21600 if (BUFFERP (g
->object
)
21601 || (ROW_GLYPH_NEWLINE_P (row
, g
)
21603 /* Empty R2L lines on GUI frames have the buffer
21604 position of the newline stored in the stretch
21606 || g
->type
== STRETCH_GLYPH
21607 || (row
->ends_at_zv_p
21609 && NILP (g
->object
)
21610 && g
->type
== CHAR_GLYPH
21611 && g
->u
.ch
== ' '))
21613 if (g
->charpos
> 0)
21614 SET_PT (g
->charpos
);
21615 else if (row
->reversed_p
21616 && row
->ends_at_zv_p
21621 w
->cursor
.vpos
= -1;
21622 return make_number (PT
);
21631 /* If we wind up here, we failed to move by using the glyphs, so we
21632 need to simulate display instead. */
21635 paragraph_dir
= Fcurrent_bidi_paragraph_direction (w
->contents
);
21637 paragraph_dir
= Qleft_to_right
;
21638 if (EQ (paragraph_dir
, Qright_to_left
))
21640 if (PT
<= BEGV
&& dir
< 0)
21641 xsignal0 (Qbeginning_of_buffer
);
21642 else if (PT
>= ZV
&& dir
> 0)
21643 xsignal0 (Qend_of_buffer
);
21646 struct text_pos pt
;
21648 int pt_x
, target_x
, pixel_width
, pt_vpos
;
21650 bool overshoot_expected
= false;
21651 bool target_is_eol_p
= false;
21653 /* Setup the arena. */
21654 SET_TEXT_POS (pt
, PT
, PT_BYTE
);
21655 start_display (&it
, w
, pt
);
21656 /* When lines are truncated, we could be called with point
21657 outside of the windows edges, in which case move_it_*
21658 functions either prematurely stop at window's edge or jump to
21659 the next screen line, whereas we rely below on our ability to
21660 reach point, in order to start from its X coordinate. So we
21661 need to disregard the window's horizontal extent in that case. */
21662 if (it
.line_wrap
== TRUNCATE
)
21663 it
.last_visible_x
= INFINITY
;
21665 if (it
.cmp_it
.id
< 0
21666 && it
.method
== GET_FROM_STRING
21667 && it
.area
== TEXT_AREA
21668 && it
.string_from_display_prop_p
21669 && (it
.sp
> 0 && it
.stack
[it
.sp
- 1].method
== GET_FROM_BUFFER
))
21670 overshoot_expected
= true;
21672 /* Find the X coordinate of point. We start from the beginning
21673 of this or previous line to make sure we are before point in
21674 the logical order (since the move_it_* functions can only
21677 reseat_at_previous_visible_line_start (&it
);
21678 it
.current_x
= it
.hpos
= it
.current_y
= it
.vpos
= 0;
21679 if (IT_CHARPOS (it
) != PT
)
21681 move_it_to (&it
, overshoot_expected
? PT
- 1 : PT
,
21682 -1, -1, -1, MOVE_TO_POS
);
21683 /* If we missed point because the character there is
21684 displayed out of a display vector that has more than one
21685 glyph, retry expecting overshoot. */
21686 if (it
.method
== GET_FROM_DISPLAY_VECTOR
21687 && it
.current
.dpvec_index
> 0
21688 && !overshoot_expected
)
21690 overshoot_expected
= true;
21693 else if (IT_CHARPOS (it
) != PT
&& !overshoot_expected
)
21694 move_it_in_display_line (&it
, PT
, -1, MOVE_TO_POS
);
21696 pt_x
= it
.current_x
;
21698 if (dir
> 0 || overshoot_expected
)
21700 struct glyph_row
*row
= it
.glyph_row
;
21702 /* When point is at beginning of line, we don't have
21703 information about the glyph there loaded into struct
21704 it. Calling get_next_display_element fixes that. */
21706 get_next_display_element (&it
);
21707 at_eol_p
= ITERATOR_AT_END_OF_LINE_P (&it
);
21708 it
.glyph_row
= NULL
;
21709 PRODUCE_GLYPHS (&it
); /* compute it.pixel_width */
21710 it
.glyph_row
= row
;
21711 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21712 it, lest it will become out of sync with it's buffer
21714 it
.current_x
= pt_x
;
21717 at_eol_p
= ITERATOR_AT_END_OF_LINE_P (&it
);
21718 pixel_width
= it
.pixel_width
;
21719 if (overshoot_expected
&& at_eol_p
)
21721 else if (pixel_width
<= 0)
21724 /* If there's a display string (or something similar) at point,
21725 we are actually at the glyph to the left of point, so we need
21726 to correct the X coordinate. */
21727 if (overshoot_expected
)
21730 pt_x
+= pixel_width
* it
.bidi_it
.scan_dir
;
21732 pt_x
+= pixel_width
;
21735 /* Compute target X coordinate, either to the left or to the
21736 right of point. On TTY frames, all characters have the same
21737 pixel width of 1, so we can use that. On GUI frames we don't
21738 have an easy way of getting at the pixel width of the
21739 character to the left of point, so we use a different method
21740 of getting to that place. */
21742 target_x
= pt_x
+ pixel_width
;
21744 target_x
= pt_x
- (!FRAME_WINDOW_P (it
.f
)) * pixel_width
;
21746 /* Target X coordinate could be one line above or below the line
21747 of point, in which case we need to adjust the target X
21748 coordinate. Also, if moving to the left, we need to begin at
21749 the left edge of the point's screen line. */
21754 start_display (&it
, w
, pt
);
21755 if (it
.line_wrap
== TRUNCATE
)
21756 it
.last_visible_x
= INFINITY
;
21757 reseat_at_previous_visible_line_start (&it
);
21758 it
.current_x
= it
.current_y
= it
.hpos
= 0;
21760 move_it_by_lines (&it
, pt_vpos
);
21764 move_it_by_lines (&it
, -1);
21765 target_x
= it
.last_visible_x
- !FRAME_WINDOW_P (it
.f
);
21766 target_is_eol_p
= true;
21767 /* Under word-wrap, we don't know the x coordinate of
21768 the last character displayed on the previous line,
21769 which immediately precedes the wrap point. To find
21770 out its x coordinate, we try moving to the right
21771 margin of the window, which will stop at the wrap
21772 point, and then reset target_x to point at the
21773 character that precedes the wrap point. This is not
21774 needed on GUI frames, because (see below) there we
21775 move from the left margin one grapheme cluster at a
21776 time, and stop when we hit the wrap point. */
21777 if (!FRAME_WINDOW_P (it
.f
) && it
.line_wrap
== WORD_WRAP
)
21779 void *it_data
= NULL
;
21782 SAVE_IT (it2
, it
, it_data
);
21783 move_it_in_display_line_to (&it
, ZV
, target_x
,
21784 MOVE_TO_POS
| MOVE_TO_X
);
21785 /* If we arrived at target_x, that _is_ the last
21786 character on the previous line. */
21787 if (it
.current_x
!= target_x
)
21788 target_x
= it
.current_x
- 1;
21789 RESTORE_IT (&it
, &it2
, it_data
);
21796 || (target_x
>= it
.last_visible_x
21797 && it
.line_wrap
!= TRUNCATE
))
21800 move_it_by_lines (&it
, 0);
21801 move_it_by_lines (&it
, 1);
21806 /* Move to the target X coordinate. */
21807 #ifdef HAVE_WINDOW_SYSTEM
21808 /* On GUI frames, as we don't know the X coordinate of the
21809 character to the left of point, moving point to the left
21810 requires walking, one grapheme cluster at a time, until we
21811 find ourself at a place immediately to the left of the
21812 character at point. */
21813 if (FRAME_WINDOW_P (it
.f
) && dir
< 0)
21815 struct text_pos new_pos
;
21816 enum move_it_result rc
= MOVE_X_REACHED
;
21818 if (it
.current_x
== 0)
21819 get_next_display_element (&it
);
21820 if (it
.what
== IT_COMPOSITION
)
21822 new_pos
.charpos
= it
.cmp_it
.charpos
;
21823 new_pos
.bytepos
= -1;
21826 new_pos
= it
.current
.pos
;
21828 while (it
.current_x
+ it
.pixel_width
<= target_x
21829 && (rc
== MOVE_X_REACHED
21830 /* Under word-wrap, move_it_in_display_line_to
21831 stops at correct coordinates, but sometimes
21832 returns MOVE_POS_MATCH_OR_ZV. */
21833 || (it
.line_wrap
== WORD_WRAP
21834 && rc
== MOVE_POS_MATCH_OR_ZV
)))
21836 int new_x
= it
.current_x
+ it
.pixel_width
;
21838 /* For composed characters, we want the position of the
21839 first character in the grapheme cluster (usually, the
21840 composition's base character), whereas it.current
21841 might give us the position of the _last_ one, e.g. if
21842 the composition is rendered in reverse due to bidi
21844 if (it
.what
== IT_COMPOSITION
)
21846 new_pos
.charpos
= it
.cmp_it
.charpos
;
21847 new_pos
.bytepos
= -1;
21850 new_pos
= it
.current
.pos
;
21851 if (new_x
== it
.current_x
)
21853 rc
= move_it_in_display_line_to (&it
, ZV
, new_x
,
21854 MOVE_TO_POS
| MOVE_TO_X
);
21855 if (ITERATOR_AT_END_OF_LINE_P (&it
) && !target_is_eol_p
)
21858 /* The previous position we saw in the loop is the one we
21860 if (new_pos
.bytepos
== -1)
21861 new_pos
.bytepos
= CHAR_TO_BYTE (new_pos
.charpos
);
21862 it
.current
.pos
= new_pos
;
21866 if (it
.current_x
!= target_x
)
21867 move_it_in_display_line_to (&it
, ZV
, target_x
, MOVE_TO_POS
| MOVE_TO_X
);
21869 /* If we ended up in a display string that covers point, move to
21870 buffer position to the right in the visual order. */
21873 while (IT_CHARPOS (it
) == PT
)
21875 set_iterator_to_next (&it
, false);
21876 if (!get_next_display_element (&it
))
21881 /* Move point to that position. */
21882 SET_PT_BOTH (IT_CHARPOS (it
), IT_BYTEPOS (it
));
21885 return make_number (PT
);
21887 #undef ROW_GLYPH_NEWLINE_P
21890 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels
,
21891 Sbidi_resolved_levels
, 0, 1, 0,
21892 doc
: /* Return the resolved bidirectional levels of characters at VPOS.
21894 The resolved levels are produced by the Emacs bidi reordering engine
21895 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21896 read the Unicode Standard Annex 9 (UAX#9) for background information
21897 about these levels.
21899 VPOS is the zero-based number of the current window's screen line
21900 for which to produce the resolved levels. If VPOS is nil or omitted,
21901 it defaults to the screen line of point. If the window displays a
21902 header line, VPOS of zero will report on the header line, and first
21903 line of text in the window will have VPOS of 1.
21905 Value is an array of resolved levels, indexed by glyph number.
21906 Glyphs are numbered from zero starting from the beginning of the
21907 screen line, i.e. the left edge of the window for left-to-right lines
21908 and from the right edge for right-to-left lines. The resolved levels
21909 are produced only for the window's text area; text in display margins
21912 If the selected window's display is not up-to-date, or if the specified
21913 screen line does not display text, this function returns nil. It is
21914 highly recommended to bind this function to some simple key, like F8,
21915 in order to avoid these problems.
21917 This function exists mainly for testing the correctness of the
21918 Emacs UBA implementation, in particular with the test suite. */)
21921 struct window
*w
= XWINDOW (selected_window
);
21922 struct buffer
*b
= XBUFFER (w
->contents
);
21924 struct glyph_row
*row
;
21928 int d1
, d2
, d3
, d4
, d5
;
21930 pos_visible_p (w
, PT
, &d1
, &d2
, &d3
, &d4
, &d5
, &nrow
);
21934 CHECK_NUMBER_COERCE_MARKER (vpos
);
21935 nrow
= XINT (vpos
);
21938 /* We require up-to-date glyph matrix for this window. */
21939 if (w
->window_end_valid
21940 && !windows_or_buffers_changed
21942 && !b
->clip_changed
21943 && !b
->prevent_redisplay_optimizations_p
21944 && !window_outdated (w
)
21946 && nrow
< w
->current_matrix
->nrows
21947 && (row
= MATRIX_ROW (w
->current_matrix
, nrow
))->enabled_p
21948 && MATRIX_ROW_DISPLAYS_TEXT_P (row
))
21950 struct glyph
*g
, *e
, *g1
;
21952 Lisp_Object levels
;
21954 if (!row
->reversed_p
) /* Left-to-right glyph row. */
21956 g
= g1
= row
->glyphs
[TEXT_AREA
];
21957 e
= g
+ row
->used
[TEXT_AREA
];
21959 /* Skip over glyphs at the start of the row that was
21960 generated by redisplay for its own needs. */
21962 && NILP (g
->object
)
21967 /* Count the "interesting" glyphs in this row. */
21968 for (nglyphs
= 0; g
< e
&& !NILP (g
->object
); g
++)
21971 /* Create and fill the array. */
21972 levels
= make_uninit_vector (nglyphs
);
21973 for (i
= 0; g1
< g
; i
++, g1
++)
21974 ASET (levels
, i
, make_number (g1
->resolved_level
));
21976 else /* Right-to-left glyph row. */
21978 g
= row
->glyphs
[TEXT_AREA
] + row
->used
[TEXT_AREA
] - 1;
21979 e
= row
->glyphs
[TEXT_AREA
] - 1;
21981 && NILP (g
->object
)
21985 for (nglyphs
= 0; g
> e
&& !NILP (g
->object
); g
--)
21987 levels
= make_uninit_vector (nglyphs
);
21988 for (i
= 0; g1
> g
; i
++, g1
--)
21989 ASET (levels
, i
, make_number (g1
->resolved_level
));
21999 /***********************************************************************
22001 ***********************************************************************/
22003 /* Redisplay the menu bar in the frame for window W.
22005 The menu bar of X frames that don't have X toolkit support is
22006 displayed in a special window W->frame->menu_bar_window.
22008 The menu bar of terminal frames is treated specially as far as
22009 glyph matrices are concerned. Menu bar lines are not part of
22010 windows, so the update is done directly on the frame matrix rows
22011 for the menu bar. */
22014 display_menu_bar (struct window
*w
)
22016 struct frame
*f
= XFRAME (WINDOW_FRAME (w
));
22021 /* Don't do all this for graphical frames. */
22023 if (FRAME_W32_P (f
))
22026 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
22032 if (FRAME_NS_P (f
))
22034 #endif /* HAVE_NS */
22036 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
22037 eassert (!FRAME_WINDOW_P (f
));
22038 init_iterator (&it
, w
, -1, -1, f
->desired_matrix
->rows
, MENU_FACE_ID
);
22039 it
.first_visible_x
= 0;
22040 it
.last_visible_x
= FRAME_PIXEL_WIDTH (f
);
22041 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
22042 if (FRAME_WINDOW_P (f
))
22044 /* Menu bar lines are displayed in the desired matrix of the
22045 dummy window menu_bar_window. */
22046 struct window
*menu_w
;
22047 menu_w
= XWINDOW (f
->menu_bar_window
);
22048 init_iterator (&it
, menu_w
, -1, -1, menu_w
->desired_matrix
->rows
,
22050 it
.first_visible_x
= 0;
22051 it
.last_visible_x
= FRAME_PIXEL_WIDTH (f
);
22054 #endif /* not USE_X_TOOLKIT and not USE_GTK */
22056 /* This is a TTY frame, i.e. character hpos/vpos are used as
22058 init_iterator (&it
, w
, -1, -1, f
->desired_matrix
->rows
,
22060 it
.first_visible_x
= 0;
22061 it
.last_visible_x
= FRAME_COLS (f
);
22064 /* FIXME: This should be controlled by a user option. See the
22065 comments in redisplay_tool_bar and display_mode_line about
22067 it
.paragraph_embedding
= L2R
;
22069 /* Clear all rows of the menu bar. */
22070 for (i
= 0; i
< FRAME_MENU_BAR_LINES (f
); ++i
)
22072 struct glyph_row
*row
= it
.glyph_row
+ i
;
22073 clear_glyph_row (row
);
22074 row
->enabled_p
= true;
22075 row
->full_width_p
= true;
22076 row
->reversed_p
= false;
22079 /* Display all items of the menu bar. */
22080 items
= FRAME_MENU_BAR_ITEMS (it
.f
);
22081 for (i
= 0; i
< ASIZE (items
); i
+= 4)
22083 Lisp_Object string
;
22085 /* Stop at nil string. */
22086 string
= AREF (items
, i
+ 1);
22090 /* Remember where item was displayed. */
22091 ASET (items
, i
+ 3, make_number (it
.hpos
));
22093 /* Display the item, pad with one space. */
22094 if (it
.current_x
< it
.last_visible_x
)
22095 display_string (NULL
, string
, Qnil
, 0, 0, &it
,
22096 SCHARS (string
) + 1, 0, 0, -1);
22099 /* Fill out the line with spaces. */
22100 if (it
.current_x
< it
.last_visible_x
)
22101 display_string ("", Qnil
, Qnil
, 0, 0, &it
, -1, 0, 0, -1);
22103 /* Compute the total height of the lines. */
22104 compute_line_metrics (&it
);
22107 /* Deep copy of a glyph row, including the glyphs. */
22109 deep_copy_glyph_row (struct glyph_row
*to
, struct glyph_row
*from
)
22111 struct glyph
*pointers
[1 + LAST_AREA
];
22112 int to_used
= to
->used
[TEXT_AREA
];
22114 /* Save glyph pointers of TO. */
22115 memcpy (pointers
, to
->glyphs
, sizeof to
->glyphs
);
22117 /* Do a structure assignment. */
22120 /* Restore original glyph pointers of TO. */
22121 memcpy (to
->glyphs
, pointers
, sizeof to
->glyphs
);
22123 /* Copy the glyphs. */
22124 memcpy (to
->glyphs
[TEXT_AREA
], from
->glyphs
[TEXT_AREA
],
22125 min (from
->used
[TEXT_AREA
], to_used
) * sizeof (struct glyph
));
22127 /* If we filled only part of the TO row, fill the rest with
22128 space_glyph (which will display as empty space). */
22129 if (to_used
> from
->used
[TEXT_AREA
])
22130 fill_up_frame_row_with_spaces (to
, to_used
);
22133 /* Display one menu item on a TTY, by overwriting the glyphs in the
22134 frame F's desired glyph matrix with glyphs produced from the menu
22135 item text. Called from term.c to display TTY drop-down menus one
22138 ITEM_TEXT is the menu item text as a C string.
22140 FACE_ID is the face ID to be used for this menu item. FACE_ID
22141 could specify one of 3 faces: a face for an enabled item, a face
22142 for a disabled item, or a face for a selected item.
22144 X and Y are coordinates of the first glyph in the frame's desired
22145 matrix to be overwritten by the menu item. Since this is a TTY, Y
22146 is the zero-based number of the glyph row and X is the zero-based
22147 glyph number in the row, starting from left, where to start
22148 displaying the item.
22150 SUBMENU means this menu item drops down a submenu, which
22151 should be indicated by displaying a proper visual cue after the
22155 display_tty_menu_item (const char *item_text
, int width
, int face_id
,
22156 int x
, int y
, bool submenu
)
22159 struct frame
*f
= SELECTED_FRAME ();
22160 struct window
*w
= XWINDOW (f
->selected_window
);
22161 struct glyph_row
*row
;
22162 size_t item_len
= strlen (item_text
);
22164 eassert (FRAME_TERMCAP_P (f
));
22166 /* Don't write beyond the matrix's last row. This can happen for
22167 TTY screens that are not high enough to show the entire menu.
22168 (This is actually a bit of defensive programming, as
22169 tty_menu_display already limits the number of menu items to one
22170 less than the number of screen lines.) */
22171 if (y
>= f
->desired_matrix
->nrows
)
22174 init_iterator (&it
, w
, -1, -1, f
->desired_matrix
->rows
+ y
, MENU_FACE_ID
);
22175 it
.first_visible_x
= 0;
22176 it
.last_visible_x
= FRAME_COLS (f
) - 1;
22177 row
= it
.glyph_row
;
22178 /* Start with the row contents from the current matrix. */
22179 deep_copy_glyph_row (row
, f
->current_matrix
->rows
+ y
);
22180 bool saved_width
= row
->full_width_p
;
22181 row
->full_width_p
= true;
22182 bool saved_reversed
= row
->reversed_p
;
22183 row
->reversed_p
= false;
22184 row
->enabled_p
= true;
22186 /* Arrange for the menu item glyphs to start at (X,Y) and have the
22188 eassert (x
< f
->desired_matrix
->matrix_w
);
22189 it
.current_x
= it
.hpos
= x
;
22190 it
.current_y
= it
.vpos
= y
;
22191 int saved_used
= row
->used
[TEXT_AREA
];
22192 bool saved_truncated
= row
->truncated_on_right_p
;
22193 row
->used
[TEXT_AREA
] = x
;
22194 it
.face_id
= face_id
;
22195 it
.line_wrap
= TRUNCATE
;
22197 /* FIXME: This should be controlled by a user option. See the
22198 comments in redisplay_tool_bar and display_mode_line about this.
22199 Also, if paragraph_embedding could ever be R2L, changes will be
22200 needed to avoid shifting to the right the row characters in
22201 term.c:append_glyph. */
22202 it
.paragraph_embedding
= L2R
;
22204 /* Pad with a space on the left. */
22205 display_string (" ", Qnil
, Qnil
, 0, 0, &it
, 1, 0, FRAME_COLS (f
) - 1, -1);
22207 /* Display the menu item, pad with spaces to WIDTH. */
22210 display_string (item_text
, Qnil
, Qnil
, 0, 0, &it
,
22211 item_len
, 0, FRAME_COLS (f
) - 1, -1);
22213 /* Indicate with " >" that there's a submenu. */
22214 display_string (" >", Qnil
, Qnil
, 0, 0, &it
, width
, 0,
22215 FRAME_COLS (f
) - 1, -1);
22218 display_string (item_text
, Qnil
, Qnil
, 0, 0, &it
,
22219 width
, 0, FRAME_COLS (f
) - 1, -1);
22221 row
->used
[TEXT_AREA
] = max (saved_used
, row
->used
[TEXT_AREA
]);
22222 row
->truncated_on_right_p
= saved_truncated
;
22223 row
->hash
= row_hash (row
);
22224 row
->full_width_p
= saved_width
;
22225 row
->reversed_p
= saved_reversed
;
22228 /***********************************************************************
22230 ***********************************************************************/
22232 /* Redisplay mode lines in the window tree whose root is WINDOW.
22233 If FORCE, redisplay mode lines unconditionally.
22234 Otherwise, redisplay only mode lines that are garbaged. Value is
22235 the number of windows whose mode lines were redisplayed. */
22238 redisplay_mode_lines (Lisp_Object window
, bool force
)
22242 while (!NILP (window
))
22244 struct window
*w
= XWINDOW (window
);
22246 if (WINDOWP (w
->contents
))
22247 nwindows
+= redisplay_mode_lines (w
->contents
, force
);
22249 || FRAME_GARBAGED_P (XFRAME (w
->frame
))
22250 || !MATRIX_MODE_LINE_ROW (w
->current_matrix
)->enabled_p
)
22252 struct text_pos lpoint
;
22253 struct buffer
*old
= current_buffer
;
22255 /* Set the window's buffer for the mode line display. */
22256 SET_TEXT_POS (lpoint
, PT
, PT_BYTE
);
22257 set_buffer_internal_1 (XBUFFER (w
->contents
));
22259 /* Point refers normally to the selected window. For any
22260 other window, set up appropriate value. */
22261 if (!EQ (window
, selected_window
))
22263 struct text_pos pt
;
22265 CLIP_TEXT_POS_FROM_MARKER (pt
, w
->pointm
);
22266 TEMP_SET_PT_BOTH (CHARPOS (pt
), BYTEPOS (pt
));
22269 /* Display mode lines. */
22270 clear_glyph_matrix (w
->desired_matrix
);
22271 if (display_mode_lines (w
))
22274 /* Restore old settings. */
22275 set_buffer_internal_1 (old
);
22276 TEMP_SET_PT_BOTH (CHARPOS (lpoint
), BYTEPOS (lpoint
));
22286 /* Display the mode and/or header line of window W. Value is the
22287 sum number of mode lines and header lines displayed. */
22290 display_mode_lines (struct window
*w
)
22292 Lisp_Object old_selected_window
= selected_window
;
22293 Lisp_Object old_selected_frame
= selected_frame
;
22294 Lisp_Object new_frame
= w
->frame
;
22295 Lisp_Object old_frame_selected_window
= XFRAME (new_frame
)->selected_window
;
22298 selected_frame
= new_frame
;
22299 /* FIXME: If we were to allow the mode-line's computation changing the buffer
22300 or window's point, then we'd need select_window_1 here as well. */
22301 XSETWINDOW (selected_window
, w
);
22302 XFRAME (new_frame
)->selected_window
= selected_window
;
22304 /* These will be set while the mode line specs are processed. */
22305 line_number_displayed
= false;
22306 w
->column_number_displayed
= -1;
22308 if (WINDOW_WANTS_MODELINE_P (w
))
22310 struct window
*sel_w
= XWINDOW (old_selected_window
);
22312 /* Select mode line face based on the real selected window. */
22313 display_mode_line (w
, CURRENT_MODE_LINE_FACE_ID_3 (sel_w
, sel_w
, w
),
22314 BVAR (current_buffer
, mode_line_format
));
22318 if (WINDOW_WANTS_HEADER_LINE_P (w
))
22320 display_mode_line (w
, HEADER_LINE_FACE_ID
,
22321 BVAR (current_buffer
, header_line_format
));
22325 XFRAME (new_frame
)->selected_window
= old_frame_selected_window
;
22326 selected_frame
= old_selected_frame
;
22327 selected_window
= old_selected_window
;
22329 w
->must_be_updated_p
= true;
22334 /* Display mode or header line of window W. FACE_ID specifies which
22335 line to display; it is either MODE_LINE_FACE_ID or
22336 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
22337 display. Value is the pixel height of the mode/header line
22341 display_mode_line (struct window
*w
, enum face_id face_id
, Lisp_Object format
)
22345 ptrdiff_t count
= SPECPDL_INDEX ();
22347 init_iterator (&it
, w
, -1, -1, NULL
, face_id
);
22348 /* Don't extend on a previously drawn mode-line.
22349 This may happen if called from pos_visible_p. */
22350 it
.glyph_row
->enabled_p
= false;
22351 prepare_desired_row (w
, it
.glyph_row
, true);
22353 it
.glyph_row
->mode_line_p
= true;
22355 /* FIXME: This should be controlled by a user option. But
22356 supporting such an option is not trivial, since the mode line is
22357 made up of many separate strings. */
22358 it
.paragraph_embedding
= L2R
;
22360 record_unwind_protect (unwind_format_mode_line
,
22361 format_mode_line_unwind_data (NULL
, NULL
,
22364 mode_line_target
= MODE_LINE_DISPLAY
;
22366 /* Temporarily make frame's keyboard the current kboard so that
22367 kboard-local variables in the mode_line_format will get the right
22369 push_kboard (FRAME_KBOARD (it
.f
));
22370 record_unwind_save_match_data ();
22371 display_mode_element (&it
, 0, 0, 0, format
, Qnil
, false);
22374 unbind_to (count
, Qnil
);
22376 /* Fill up with spaces. */
22377 display_string (" ", Qnil
, Qnil
, 0, 0, &it
, 10000, -1, -1, 0);
22379 compute_line_metrics (&it
);
22380 it
.glyph_row
->full_width_p
= true;
22381 it
.glyph_row
->continued_p
= false;
22382 it
.glyph_row
->truncated_on_left_p
= false;
22383 it
.glyph_row
->truncated_on_right_p
= false;
22385 /* Make a 3D mode-line have a shadow at its right end. */
22386 face
= FACE_FROM_ID (it
.f
, face_id
);
22387 extend_face_to_end_of_line (&it
);
22388 if (face
->box
!= FACE_NO_BOX
)
22390 struct glyph
*last
= (it
.glyph_row
->glyphs
[TEXT_AREA
]
22391 + it
.glyph_row
->used
[TEXT_AREA
] - 1);
22392 last
->right_box_line_p
= true;
22395 return it
.glyph_row
->height
;
22398 /* Move element ELT in LIST to the front of LIST.
22399 Return the updated list. */
22402 move_elt_to_front (Lisp_Object elt
, Lisp_Object list
)
22404 register Lisp_Object tail
, prev
;
22405 register Lisp_Object tem
;
22409 while (CONSP (tail
))
22415 /* Splice out the link TAIL. */
22417 list
= XCDR (tail
);
22419 Fsetcdr (prev
, XCDR (tail
));
22421 /* Now make it the first. */
22422 Fsetcdr (tail
, list
);
22427 tail
= XCDR (tail
);
22431 /* Not found--return unchanged LIST. */
22435 /* Contribute ELT to the mode line for window IT->w. How it
22436 translates into text depends on its data type.
22438 IT describes the display environment in which we display, as usual.
22440 DEPTH is the depth in recursion. It is used to prevent
22441 infinite recursion here.
22443 FIELD_WIDTH is the number of characters the display of ELT should
22444 occupy in the mode line, and PRECISION is the maximum number of
22445 characters to display from ELT's representation. See
22446 display_string for details.
22448 Returns the hpos of the end of the text generated by ELT.
22450 PROPS is a property list to add to any string we encounter.
22452 If RISKY, remove (disregard) any properties in any string
22453 we encounter, and ignore :eval and :propertize.
22455 The global variable `mode_line_target' determines whether the
22456 output is passed to `store_mode_line_noprop',
22457 `store_mode_line_string', or `display_string'. */
22460 display_mode_element (struct it
*it
, int depth
, int field_width
, int precision
,
22461 Lisp_Object elt
, Lisp_Object props
, bool risky
)
22463 int n
= 0, field
, prec
;
22464 bool literal
= false;
22468 elt
= build_string ("*too-deep*");
22472 switch (XTYPE (elt
))
22476 /* A string: output it and check for %-constructs within it. */
22478 ptrdiff_t offset
= 0;
22480 if (SCHARS (elt
) > 0
22481 && (!NILP (props
) || risky
))
22483 Lisp_Object oprops
, aelt
;
22484 oprops
= Ftext_properties_at (make_number (0), elt
);
22486 /* If the starting string's properties are not what
22487 we want, translate the string. Also, if the string
22488 is risky, do that anyway. */
22490 if (NILP (Fequal (props
, oprops
)) || risky
)
22492 /* If the starting string has properties,
22493 merge the specified ones onto the existing ones. */
22494 if (! NILP (oprops
) && !risky
)
22498 oprops
= Fcopy_sequence (oprops
);
22500 while (CONSP (tem
))
22502 oprops
= Fplist_put (oprops
, XCAR (tem
),
22503 XCAR (XCDR (tem
)));
22504 tem
= XCDR (XCDR (tem
));
22509 aelt
= Fassoc (elt
, mode_line_proptrans_alist
);
22510 if (! NILP (aelt
) && !NILP (Fequal (props
, XCDR (aelt
))))
22512 /* AELT is what we want. Move it to the front
22513 without consing. */
22515 mode_line_proptrans_alist
22516 = move_elt_to_front (aelt
, mode_line_proptrans_alist
);
22522 /* If AELT has the wrong props, it is useless.
22523 so get rid of it. */
22525 mode_line_proptrans_alist
22526 = Fdelq (aelt
, mode_line_proptrans_alist
);
22528 elt
= Fcopy_sequence (elt
);
22529 Fset_text_properties (make_number (0), Flength (elt
),
22531 /* Add this item to mode_line_proptrans_alist. */
22532 mode_line_proptrans_alist
22533 = Fcons (Fcons (elt
, props
),
22534 mode_line_proptrans_alist
);
22535 /* Truncate mode_line_proptrans_alist
22536 to at most 50 elements. */
22537 tem
= Fnthcdr (make_number (50),
22538 mode_line_proptrans_alist
);
22540 XSETCDR (tem
, Qnil
);
22549 prec
= precision
- n
;
22550 switch (mode_line_target
)
22552 case MODE_LINE_NOPROP
:
22553 case MODE_LINE_TITLE
:
22554 n
+= store_mode_line_noprop (SSDATA (elt
), -1, prec
);
22556 case MODE_LINE_STRING
:
22557 n
+= store_mode_line_string (NULL
, elt
, true, 0, prec
, Qnil
);
22559 case MODE_LINE_DISPLAY
:
22560 n
+= display_string (NULL
, elt
, Qnil
, 0, 0, it
,
22561 0, prec
, 0, STRING_MULTIBYTE (elt
));
22568 /* Handle the non-literal case. */
22570 while ((precision
<= 0 || n
< precision
)
22571 && SREF (elt
, offset
) != 0
22572 && (mode_line_target
!= MODE_LINE_DISPLAY
22573 || it
->current_x
< it
->last_visible_x
))
22575 ptrdiff_t last_offset
= offset
;
22577 /* Advance to end of string or next format specifier. */
22578 while ((c
= SREF (elt
, offset
++)) != '\0' && c
!= '%')
22581 if (offset
- 1 != last_offset
)
22583 ptrdiff_t nchars
, nbytes
;
22585 /* Output to end of string or up to '%'. Field width
22586 is length of string. Don't output more than
22587 PRECISION allows us. */
22590 prec
= c_string_width (SDATA (elt
) + last_offset
,
22591 offset
- last_offset
, precision
- n
,
22594 switch (mode_line_target
)
22596 case MODE_LINE_NOPROP
:
22597 case MODE_LINE_TITLE
:
22598 n
+= store_mode_line_noprop (SSDATA (elt
) + last_offset
, 0, prec
);
22600 case MODE_LINE_STRING
:
22602 ptrdiff_t bytepos
= last_offset
;
22603 ptrdiff_t charpos
= string_byte_to_char (elt
, bytepos
);
22604 ptrdiff_t endpos
= (precision
<= 0
22605 ? string_byte_to_char (elt
, offset
)
22606 : charpos
+ nchars
);
22607 Lisp_Object mode_string
22608 = Fsubstring (elt
, make_number (charpos
),
22609 make_number (endpos
));
22610 n
+= store_mode_line_string (NULL
, mode_string
, false,
22614 case MODE_LINE_DISPLAY
:
22616 ptrdiff_t bytepos
= last_offset
;
22617 ptrdiff_t charpos
= string_byte_to_char (elt
, bytepos
);
22619 if (precision
<= 0)
22620 nchars
= string_byte_to_char (elt
, offset
) - charpos
;
22621 n
+= display_string (NULL
, elt
, Qnil
, 0, charpos
,
22623 STRING_MULTIBYTE (elt
));
22628 else /* c == '%' */
22630 ptrdiff_t percent_position
= offset
;
22632 /* Get the specified minimum width. Zero means
22635 while ((c
= SREF (elt
, offset
++)) >= '0' && c
<= '9')
22636 field
= field
* 10 + c
- '0';
22638 /* Don't pad beyond the total padding allowed. */
22639 if (field_width
- n
> 0 && field
> field_width
- n
)
22640 field
= field_width
- n
;
22642 /* Note that either PRECISION <= 0 or N < PRECISION. */
22643 prec
= precision
- n
;
22646 n
+= display_mode_element (it
, depth
, field
, prec
,
22647 Vglobal_mode_string
, props
,
22652 ptrdiff_t bytepos
, charpos
;
22654 Lisp_Object string
;
22656 bytepos
= percent_position
;
22657 charpos
= (STRING_MULTIBYTE (elt
)
22658 ? string_byte_to_char (elt
, bytepos
)
22660 spec
= decode_mode_spec (it
->w
, c
, field
, &string
);
22661 multibyte
= STRINGP (string
) && STRING_MULTIBYTE (string
);
22663 switch (mode_line_target
)
22665 case MODE_LINE_NOPROP
:
22666 case MODE_LINE_TITLE
:
22667 n
+= store_mode_line_noprop (spec
, field
, prec
);
22669 case MODE_LINE_STRING
:
22671 Lisp_Object tem
= build_string (spec
);
22672 props
= Ftext_properties_at (make_number (charpos
), elt
);
22673 /* Should only keep face property in props */
22674 n
+= store_mode_line_string (NULL
, tem
, false,
22675 field
, prec
, props
);
22678 case MODE_LINE_DISPLAY
:
22680 int nglyphs_before
, nwritten
;
22682 nglyphs_before
= it
->glyph_row
->used
[TEXT_AREA
];
22683 nwritten
= display_string (spec
, string
, elt
,
22688 /* Assign to the glyphs written above the
22689 string where the `%x' came from, position
22693 struct glyph
*glyph
22694 = (it
->glyph_row
->glyphs
[TEXT_AREA
]
22698 for (i
= 0; i
< nwritten
; ++i
)
22700 glyph
[i
].object
= elt
;
22701 glyph
[i
].charpos
= charpos
;
22718 /* A symbol: process the value of the symbol recursively
22719 as if it appeared here directly. Avoid error if symbol void.
22720 Special case: if value of symbol is a string, output the string
22723 register Lisp_Object tem
;
22725 /* If the variable is not marked as risky to set
22726 then its contents are risky to use. */
22727 if (NILP (Fget (elt
, Qrisky_local_variable
)))
22730 tem
= Fboundp (elt
);
22733 tem
= Fsymbol_value (elt
);
22734 /* If value is a string, output that string literally:
22735 don't check for % within it. */
22739 if (!EQ (tem
, elt
))
22741 /* Give up right away for nil or t. */
22751 register Lisp_Object car
, tem
;
22753 /* A cons cell: five distinct cases.
22754 If first element is :eval or :propertize, do something special.
22755 If first element is a string or a cons, process all the elements
22756 and effectively concatenate them.
22757 If first element is a negative number, truncate displaying cdr to
22758 at most that many characters. If positive, pad (with spaces)
22759 to at least that many characters.
22760 If first element is a symbol, process the cadr or caddr recursively
22761 according to whether the symbol's value is non-nil or nil. */
22763 if (EQ (car
, QCeval
))
22765 /* An element of the form (:eval FORM) means evaluate FORM
22766 and use the result as mode line elements. */
22771 if (CONSP (XCDR (elt
)))
22774 spec
= safe__eval (true, XCAR (XCDR (elt
)));
22775 n
+= display_mode_element (it
, depth
, field_width
- n
,
22776 precision
- n
, spec
, props
,
22780 else if (EQ (car
, QCpropertize
))
22782 /* An element of the form (:propertize ELT PROPS...)
22783 means display ELT but applying properties PROPS. */
22788 if (CONSP (XCDR (elt
)))
22789 n
+= display_mode_element (it
, depth
, field_width
- n
,
22790 precision
- n
, XCAR (XCDR (elt
)),
22791 XCDR (XCDR (elt
)), risky
);
22793 else if (SYMBOLP (car
))
22795 tem
= Fboundp (car
);
22799 /* elt is now the cdr, and we know it is a cons cell.
22800 Use its car if CAR has a non-nil value. */
22803 tem
= Fsymbol_value (car
);
22810 /* Symbol's value is nil (or symbol is unbound)
22811 Get the cddr of the original list
22812 and if possible find the caddr and use that. */
22816 else if (!CONSP (elt
))
22821 else if (INTEGERP (car
))
22823 register int lim
= XINT (car
);
22827 /* Negative int means reduce maximum width. */
22828 if (precision
<= 0)
22831 precision
= min (precision
, -lim
);
22835 /* Padding specified. Don't let it be more than
22836 current maximum. */
22838 lim
= min (precision
, lim
);
22840 /* If that's more padding than already wanted, queue it.
22841 But don't reduce padding already specified even if
22842 that is beyond the current truncation point. */
22843 field_width
= max (lim
, field_width
);
22847 else if (STRINGP (car
) || CONSP (car
))
22849 Lisp_Object halftail
= elt
;
22853 && (precision
<= 0 || n
< precision
))
22855 n
+= display_mode_element (it
, depth
,
22856 /* Do padding only after the last
22857 element in the list. */
22858 (! CONSP (XCDR (elt
))
22861 precision
- n
, XCAR (elt
),
22865 if ((len
& 1) == 0)
22866 halftail
= XCDR (halftail
);
22867 /* Check for cycle. */
22868 if (EQ (halftail
, elt
))
22877 elt
= build_string ("*invalid*");
22881 /* Pad to FIELD_WIDTH. */
22882 if (field_width
> 0 && n
< field_width
)
22884 switch (mode_line_target
)
22886 case MODE_LINE_NOPROP
:
22887 case MODE_LINE_TITLE
:
22888 n
+= store_mode_line_noprop ("", field_width
- n
, 0);
22890 case MODE_LINE_STRING
:
22891 n
+= store_mode_line_string ("", Qnil
, false, field_width
- n
, 0,
22894 case MODE_LINE_DISPLAY
:
22895 n
+= display_string ("", Qnil
, Qnil
, 0, 0, it
, field_width
- n
,
22904 /* Store a mode-line string element in mode_line_string_list.
22906 If STRING is non-null, display that C string. Otherwise, the Lisp
22907 string LISP_STRING is displayed.
22909 FIELD_WIDTH is the minimum number of output glyphs to produce.
22910 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22911 with spaces. FIELD_WIDTH <= 0 means don't pad.
22913 PRECISION is the maximum number of characters to output from
22914 STRING. PRECISION <= 0 means don't truncate the string.
22916 If COPY_STRING, make a copy of LISP_STRING before adding
22917 properties to the string.
22919 PROPS are the properties to add to the string.
22920 The mode_line_string_face face property is always added to the string.
22924 store_mode_line_string (const char *string
, Lisp_Object lisp_string
,
22926 int field_width
, int precision
, Lisp_Object props
)
22931 if (string
!= NULL
)
22933 len
= strlen (string
);
22934 if (precision
> 0 && len
> precision
)
22936 lisp_string
= make_string (string
, len
);
22938 props
= mode_line_string_face_prop
;
22939 else if (!NILP (mode_line_string_face
))
22941 Lisp_Object face
= Fplist_get (props
, Qface
);
22942 props
= Fcopy_sequence (props
);
22944 face
= mode_line_string_face
;
22946 face
= list2 (face
, mode_line_string_face
);
22947 props
= Fplist_put (props
, Qface
, face
);
22949 Fadd_text_properties (make_number (0), make_number (len
),
22950 props
, lisp_string
);
22954 len
= XFASTINT (Flength (lisp_string
));
22955 if (precision
> 0 && len
> precision
)
22958 lisp_string
= Fsubstring (lisp_string
, make_number (0), make_number (len
));
22961 if (!NILP (mode_line_string_face
))
22965 props
= Ftext_properties_at (make_number (0), lisp_string
);
22966 face
= Fplist_get (props
, Qface
);
22968 face
= mode_line_string_face
;
22970 face
= list2 (face
, mode_line_string_face
);
22971 props
= list2 (Qface
, face
);
22973 lisp_string
= Fcopy_sequence (lisp_string
);
22976 Fadd_text_properties (make_number (0), make_number (len
),
22977 props
, lisp_string
);
22982 mode_line_string_list
= Fcons (lisp_string
, mode_line_string_list
);
22986 if (field_width
> len
)
22988 field_width
-= len
;
22989 lisp_string
= Fmake_string (make_number (field_width
), make_number (' '));
22991 Fadd_text_properties (make_number (0), make_number (field_width
),
22992 props
, lisp_string
);
22993 mode_line_string_list
= Fcons (lisp_string
, mode_line_string_list
);
23001 DEFUN ("format-mode-line", Fformat_mode_line
, Sformat_mode_line
,
23003 doc
: /* Format a string out of a mode line format specification.
23004 First arg FORMAT specifies the mode line format (see `mode-line-format'
23005 for details) to use.
23007 By default, the format is evaluated for the currently selected window.
23009 Optional second arg FACE specifies the face property to put on all
23010 characters for which no face is specified. The value nil means the
23011 default face. The value t means whatever face the window's mode line
23012 currently uses (either `mode-line' or `mode-line-inactive',
23013 depending on whether the window is the selected window or not).
23014 An integer value means the value string has no text
23017 Optional third and fourth args WINDOW and BUFFER specify the window
23018 and buffer to use as the context for the formatting (defaults
23019 are the selected window and the WINDOW's buffer). */)
23020 (Lisp_Object format
, Lisp_Object face
,
23021 Lisp_Object window
, Lisp_Object buffer
)
23026 struct buffer
*old_buffer
= NULL
;
23028 bool no_props
= INTEGERP (face
);
23029 ptrdiff_t count
= SPECPDL_INDEX ();
23031 int string_start
= 0;
23033 w
= decode_any_window (window
);
23034 XSETWINDOW (window
, w
);
23037 buffer
= w
->contents
;
23038 CHECK_BUFFER (buffer
);
23040 /* Make formatting the modeline a non-op when noninteractive, otherwise
23041 there will be problems later caused by a partially initialized frame. */
23042 if (NILP (format
) || noninteractive
)
23043 return empty_unibyte_string
;
23048 face_id
= (NILP (face
) || EQ (face
, Qdefault
)) ? DEFAULT_FACE_ID
23049 : EQ (face
, Qt
) ? (EQ (window
, selected_window
)
23050 ? MODE_LINE_FACE_ID
: MODE_LINE_INACTIVE_FACE_ID
)
23051 : EQ (face
, Qmode_line
) ? MODE_LINE_FACE_ID
23052 : EQ (face
, Qmode_line_inactive
) ? MODE_LINE_INACTIVE_FACE_ID
23053 : EQ (face
, Qheader_line
) ? HEADER_LINE_FACE_ID
23054 : EQ (face
, Qtool_bar
) ? TOOL_BAR_FACE_ID
23057 old_buffer
= current_buffer
;
23059 /* Save things including mode_line_proptrans_alist,
23060 and set that to nil so that we don't alter the outer value. */
23061 record_unwind_protect (unwind_format_mode_line
,
23062 format_mode_line_unwind_data
23063 (XFRAME (WINDOW_FRAME (w
)),
23064 old_buffer
, selected_window
, true));
23065 mode_line_proptrans_alist
= Qnil
;
23067 Fselect_window (window
, Qt
);
23068 set_buffer_internal_1 (XBUFFER (buffer
));
23070 init_iterator (&it
, w
, -1, -1, NULL
, face_id
);
23074 mode_line_target
= MODE_LINE_NOPROP
;
23075 mode_line_string_face_prop
= Qnil
;
23076 mode_line_string_list
= Qnil
;
23077 string_start
= MODE_LINE_NOPROP_LEN (0);
23081 mode_line_target
= MODE_LINE_STRING
;
23082 mode_line_string_list
= Qnil
;
23083 mode_line_string_face
= face
;
23084 mode_line_string_face_prop
23085 = NILP (face
) ? Qnil
: list2 (Qface
, face
);
23088 push_kboard (FRAME_KBOARD (it
.f
));
23089 display_mode_element (&it
, 0, 0, 0, format
, Qnil
, false);
23094 len
= MODE_LINE_NOPROP_LEN (string_start
);
23095 str
= make_string (mode_line_noprop_buf
+ string_start
, len
);
23099 mode_line_string_list
= Fnreverse (mode_line_string_list
);
23100 str
= Fmapconcat (Qidentity
, mode_line_string_list
,
23101 empty_unibyte_string
);
23104 unbind_to (count
, Qnil
);
23108 /* Write a null-terminated, right justified decimal representation of
23109 the positive integer D to BUF using a minimal field width WIDTH. */
23112 pint2str (register char *buf
, register int width
, register ptrdiff_t d
)
23114 register char *p
= buf
;
23122 *p
++ = d
% 10 + '0';
23127 for (width
-= (int) (p
- buf
); width
> 0; --width
)
23138 /* Write a null-terminated, right justified decimal and "human
23139 readable" representation of the nonnegative integer D to BUF using
23140 a minimal field width WIDTH. D should be smaller than 999.5e24. */
23142 static const char power_letter
[] =
23156 pint2hrstr (char *buf
, int width
, ptrdiff_t d
)
23158 /* We aim to represent the nonnegative integer D as
23159 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
23160 ptrdiff_t quotient
= d
;
23162 /* -1 means: do not use TENTHS. */
23166 /* Length of QUOTIENT.TENTHS as a string. */
23172 if (quotient
>= 1000)
23174 /* Scale to the appropriate EXPONENT. */
23177 remainder
= quotient
% 1000;
23181 while (quotient
>= 1000);
23183 /* Round to nearest and decide whether to use TENTHS or not. */
23186 tenths
= remainder
/ 100;
23187 if (remainder
% 100 >= 50)
23194 if (quotient
== 10)
23202 if (remainder
>= 500)
23204 if (quotient
< 999)
23215 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
23216 if (tenths
== -1 && quotient
<= 99)
23223 p
= psuffix
= buf
+ max (width
, length
);
23225 /* Print EXPONENT. */
23226 *psuffix
++ = power_letter
[exponent
];
23229 /* Print TENTHS. */
23232 *--p
= '0' + tenths
;
23236 /* Print QUOTIENT. */
23239 int digit
= quotient
% 10;
23240 *--p
= '0' + digit
;
23242 while ((quotient
/= 10) != 0);
23244 /* Print leading spaces. */
23249 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
23250 If EOL_FLAG, set also a mnemonic character for end-of-line
23251 type of CODING_SYSTEM. Return updated pointer into BUF. */
23253 static unsigned char invalid_eol_type
[] = "(*invalid*)";
23256 decode_mode_spec_coding (Lisp_Object coding_system
, char *buf
, bool eol_flag
)
23259 bool multibyte
= !NILP (BVAR (current_buffer
, enable_multibyte_characters
));
23260 const unsigned char *eol_str
;
23262 /* The EOL conversion we are using. */
23263 Lisp_Object eoltype
;
23265 val
= CODING_SYSTEM_SPEC (coding_system
);
23268 if (!VECTORP (val
)) /* Not yet decided. */
23270 *buf
++ = multibyte
? '-' : ' ';
23272 eoltype
= eol_mnemonic_undecided
;
23273 /* Don't mention EOL conversion if it isn't decided. */
23278 Lisp_Object eolvalue
;
23280 attrs
= AREF (val
, 0);
23281 eolvalue
= AREF (val
, 2);
23284 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs
))
23289 /* The EOL conversion that is normal on this system. */
23291 if (NILP (eolvalue
)) /* Not yet decided. */
23292 eoltype
= eol_mnemonic_undecided
;
23293 else if (VECTORP (eolvalue
)) /* Not yet decided. */
23294 eoltype
= eol_mnemonic_undecided
;
23295 else /* eolvalue is Qunix, Qdos, or Qmac. */
23296 eoltype
= (EQ (eolvalue
, Qunix
)
23297 ? eol_mnemonic_unix
23298 : EQ (eolvalue
, Qdos
)
23299 ? eol_mnemonic_dos
: eol_mnemonic_mac
);
23305 /* Mention the EOL conversion if it is not the usual one. */
23306 if (STRINGP (eoltype
))
23308 eol_str
= SDATA (eoltype
);
23309 eol_str_len
= SBYTES (eoltype
);
23311 else if (CHARACTERP (eoltype
))
23313 int c
= XFASTINT (eoltype
);
23314 return buf
+ CHAR_STRING (c
, (unsigned char *) buf
);
23318 eol_str
= invalid_eol_type
;
23319 eol_str_len
= sizeof (invalid_eol_type
) - 1;
23321 memcpy (buf
, eol_str
, eol_str_len
);
23322 buf
+= eol_str_len
;
23328 /* Return a string for the output of a mode line %-spec for window W,
23329 generated by character C. FIELD_WIDTH > 0 means pad the string
23330 returned with spaces to that value. Return a Lisp string in
23331 *STRING if the resulting string is taken from that Lisp string.
23333 Note we operate on the current buffer for most purposes. */
23335 static char lots_of_dashes
[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
23337 static const char *
23338 decode_mode_spec (struct window
*w
, register int c
, int field_width
,
23339 Lisp_Object
*string
)
23342 struct frame
*f
= XFRAME (WINDOW_FRAME (w
));
23343 char *decode_mode_spec_buf
= f
->decode_mode_spec_buffer
;
23344 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23345 produce strings from numerical values, so limit preposterously
23346 large values of FIELD_WIDTH to avoid overrunning the buffer's
23347 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23348 bytes plus the terminating null. */
23349 int width
= min (field_width
, FRAME_MESSAGE_BUF_SIZE (f
));
23350 struct buffer
*b
= current_buffer
;
23358 if (!NILP (BVAR (b
, read_only
)))
23360 if (BUF_MODIFF (b
) > BUF_SAVE_MODIFF (b
))
23365 /* This differs from %* only for a modified read-only buffer. */
23366 if (BUF_MODIFF (b
) > BUF_SAVE_MODIFF (b
))
23368 if (!NILP (BVAR (b
, read_only
)))
23373 /* This differs from %* in ignoring read-only-ness. */
23374 if (BUF_MODIFF (b
) > BUF_SAVE_MODIFF (b
))
23386 if (command_loop_level
> 5)
23388 p
= decode_mode_spec_buf
;
23389 for (i
= 0; i
< command_loop_level
; i
++)
23392 return decode_mode_spec_buf
;
23400 if (command_loop_level
> 5)
23402 p
= decode_mode_spec_buf
;
23403 for (i
= 0; i
< command_loop_level
; i
++)
23406 return decode_mode_spec_buf
;
23413 /* Let lots_of_dashes be a string of infinite length. */
23414 if (mode_line_target
== MODE_LINE_NOPROP
23415 || mode_line_target
== MODE_LINE_STRING
)
23417 if (field_width
<= 0
23418 || field_width
> sizeof (lots_of_dashes
))
23420 for (i
= 0; i
< FRAME_MESSAGE_BUF_SIZE (f
) - 1; ++i
)
23421 decode_mode_spec_buf
[i
] = '-';
23422 decode_mode_spec_buf
[i
] = '\0';
23423 return decode_mode_spec_buf
;
23426 return lots_of_dashes
;
23430 obj
= BVAR (b
, name
);
23434 /* %c and %l are ignored in `frame-title-format'.
23435 (In redisplay_internal, the frame title is drawn _before_ the
23436 windows are updated, so the stuff which depends on actual
23437 window contents (such as %l) may fail to render properly, or
23438 even crash emacs.) */
23439 if (mode_line_target
== MODE_LINE_TITLE
)
23443 ptrdiff_t col
= current_column ();
23444 w
->column_number_displayed
= col
;
23445 pint2str (decode_mode_spec_buf
, width
, col
);
23446 return decode_mode_spec_buf
;
23450 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23452 if (NILP (Vmemory_full
))
23455 return "!MEM FULL! ";
23462 /* %F displays the frame name. */
23463 if (!NILP (f
->title
))
23464 return SSDATA (f
->title
);
23465 if (f
->explicit_name
|| ! FRAME_WINDOW_P (f
))
23466 return SSDATA (f
->name
);
23470 obj
= BVAR (b
, filename
);
23475 ptrdiff_t size
= ZV
- BEGV
;
23476 pint2str (decode_mode_spec_buf
, width
, size
);
23477 return decode_mode_spec_buf
;
23482 ptrdiff_t size
= ZV
- BEGV
;
23483 pint2hrstr (decode_mode_spec_buf
, width
, size
);
23484 return decode_mode_spec_buf
;
23489 ptrdiff_t startpos
, startpos_byte
, line
, linepos
, linepos_byte
;
23490 ptrdiff_t topline
, nlines
, height
;
23493 /* %c and %l are ignored in `frame-title-format'. */
23494 if (mode_line_target
== MODE_LINE_TITLE
)
23497 startpos
= marker_position (w
->start
);
23498 startpos_byte
= marker_byte_position (w
->start
);
23499 height
= WINDOW_TOTAL_LINES (w
);
23501 /* If we decided that this buffer isn't suitable for line numbers,
23502 don't forget that too fast. */
23503 if (w
->base_line_pos
== -1)
23506 /* If the buffer is very big, don't waste time. */
23507 if (INTEGERP (Vline_number_display_limit
)
23508 && BUF_ZV (b
) - BUF_BEGV (b
) > XINT (Vline_number_display_limit
))
23510 w
->base_line_pos
= 0;
23511 w
->base_line_number
= 0;
23515 if (w
->base_line_number
> 0
23516 && w
->base_line_pos
> 0
23517 && w
->base_line_pos
<= startpos
)
23519 line
= w
->base_line_number
;
23520 linepos
= w
->base_line_pos
;
23521 linepos_byte
= buf_charpos_to_bytepos (b
, linepos
);
23526 linepos
= BUF_BEGV (b
);
23527 linepos_byte
= BUF_BEGV_BYTE (b
);
23530 /* Count lines from base line to window start position. */
23531 nlines
= display_count_lines (linepos_byte
,
23535 topline
= nlines
+ line
;
23537 /* Determine a new base line, if the old one is too close
23538 or too far away, or if we did not have one.
23539 "Too close" means it's plausible a scroll-down would
23540 go back past it. */
23541 if (startpos
== BUF_BEGV (b
))
23543 w
->base_line_number
= topline
;
23544 w
->base_line_pos
= BUF_BEGV (b
);
23546 else if (nlines
< height
+ 25 || nlines
> height
* 3 + 50
23547 || linepos
== BUF_BEGV (b
))
23549 ptrdiff_t limit
= BUF_BEGV (b
);
23550 ptrdiff_t limit_byte
= BUF_BEGV_BYTE (b
);
23551 ptrdiff_t position
;
23552 ptrdiff_t distance
=
23553 (height
* 2 + 30) * line_number_display_limit_width
;
23555 if (startpos
- distance
> limit
)
23557 limit
= startpos
- distance
;
23558 limit_byte
= CHAR_TO_BYTE (limit
);
23561 nlines
= display_count_lines (startpos_byte
,
23563 - (height
* 2 + 30),
23565 /* If we couldn't find the lines we wanted within
23566 line_number_display_limit_width chars per line,
23567 give up on line numbers for this window. */
23568 if (position
== limit_byte
&& limit
== startpos
- distance
)
23570 w
->base_line_pos
= -1;
23571 w
->base_line_number
= 0;
23575 w
->base_line_number
= topline
- nlines
;
23576 w
->base_line_pos
= BYTE_TO_CHAR (position
);
23579 /* Now count lines from the start pos to point. */
23580 nlines
= display_count_lines (startpos_byte
,
23581 PT_BYTE
, PT
, &junk
);
23583 /* Record that we did display the line number. */
23584 line_number_displayed
= true;
23586 /* Make the string to show. */
23587 pint2str (decode_mode_spec_buf
, width
, topline
+ nlines
);
23588 return decode_mode_spec_buf
;
23591 char *p
= decode_mode_spec_buf
;
23592 int pad
= width
- 2;
23598 return decode_mode_spec_buf
;
23604 obj
= BVAR (b
, mode_name
);
23608 if (BUF_BEGV (b
) > BUF_BEG (b
) || BUF_ZV (b
) < BUF_Z (b
))
23614 ptrdiff_t pos
= marker_position (w
->start
);
23615 ptrdiff_t total
= BUF_ZV (b
) - BUF_BEGV (b
);
23617 if (w
->window_end_pos
<= BUF_Z (b
) - BUF_ZV (b
))
23619 if (pos
<= BUF_BEGV (b
))
23624 else if (pos
<= BUF_BEGV (b
))
23628 if (total
> 1000000)
23629 /* Do it differently for a large value, to avoid overflow. */
23630 total
= ((pos
- BUF_BEGV (b
)) + (total
/ 100) - 1) / (total
/ 100);
23632 total
= ((pos
- BUF_BEGV (b
)) * 100 + total
- 1) / total
;
23633 /* We can't normally display a 3-digit number,
23634 so get us a 2-digit number that is close. */
23637 sprintf (decode_mode_spec_buf
, "%2"pD
"d%%", total
);
23638 return decode_mode_spec_buf
;
23642 /* Display percentage of size above the bottom of the screen. */
23645 ptrdiff_t toppos
= marker_position (w
->start
);
23646 ptrdiff_t botpos
= BUF_Z (b
) - w
->window_end_pos
;
23647 ptrdiff_t total
= BUF_ZV (b
) - BUF_BEGV (b
);
23649 if (botpos
>= BUF_ZV (b
))
23651 if (toppos
<= BUF_BEGV (b
))
23658 if (total
> 1000000)
23659 /* Do it differently for a large value, to avoid overflow. */
23660 total
= ((botpos
- BUF_BEGV (b
)) + (total
/ 100) - 1) / (total
/ 100);
23662 total
= ((botpos
- BUF_BEGV (b
)) * 100 + total
- 1) / total
;
23663 /* We can't normally display a 3-digit number,
23664 so get us a 2-digit number that is close. */
23667 if (toppos
<= BUF_BEGV (b
))
23668 sprintf (decode_mode_spec_buf
, "Top%2"pD
"d%%", total
);
23670 sprintf (decode_mode_spec_buf
, "%2"pD
"d%%", total
);
23671 return decode_mode_spec_buf
;
23676 /* status of process */
23677 obj
= Fget_buffer_process (Fcurrent_buffer ());
23679 return "no process";
23681 obj
= Fsymbol_name (Fprocess_status (obj
));
23687 ptrdiff_t count
= inhibit_garbage_collection ();
23688 Lisp_Object curdir
= BVAR (current_buffer
, directory
);
23689 Lisp_Object val
= Qnil
;
23691 if (STRINGP (curdir
))
23692 val
= call1 (intern ("file-remote-p"), curdir
);
23694 unbind_to (count
, Qnil
);
23703 /* coding-system (not including end-of-line format) */
23705 /* coding-system (including end-of-line type) */
23707 bool eol_flag
= (c
== 'Z');
23708 char *p
= decode_mode_spec_buf
;
23710 if (! FRAME_WINDOW_P (f
))
23712 /* No need to mention EOL here--the terminal never needs
23713 to do EOL conversion. */
23714 p
= decode_mode_spec_coding (CODING_ID_NAME
23715 (FRAME_KEYBOARD_CODING (f
)->id
),
23717 p
= decode_mode_spec_coding (CODING_ID_NAME
23718 (FRAME_TERMINAL_CODING (f
)->id
),
23721 p
= decode_mode_spec_coding (BVAR (b
, buffer_file_coding_system
),
23724 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23725 #ifdef subprocesses
23726 obj
= Fget_buffer_process (Fcurrent_buffer ());
23727 if (PROCESSP (obj
))
23729 p
= decode_mode_spec_coding
23730 (XPROCESS (obj
)->decode_coding_system
, p
, eol_flag
);
23731 p
= decode_mode_spec_coding
23732 (XPROCESS (obj
)->encode_coding_system
, p
, eol_flag
);
23734 #endif /* subprocesses */
23737 return decode_mode_spec_buf
;
23744 return SSDATA (obj
);
23751 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23752 means count lines back from START_BYTE. But don't go beyond
23753 LIMIT_BYTE. Return the number of lines thus found (always
23756 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23757 either the position COUNT lines after/before START_BYTE, if we
23758 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23762 display_count_lines (ptrdiff_t start_byte
,
23763 ptrdiff_t limit_byte
, ptrdiff_t count
,
23764 ptrdiff_t *byte_pos_ptr
)
23766 register unsigned char *cursor
;
23767 unsigned char *base
;
23769 register ptrdiff_t ceiling
;
23770 register unsigned char *ceiling_addr
;
23771 ptrdiff_t orig_count
= count
;
23773 /* If we are not in selective display mode,
23774 check only for newlines. */
23775 bool selective_display
23776 = (!NILP (BVAR (current_buffer
, selective_display
))
23777 && !INTEGERP (BVAR (current_buffer
, selective_display
)));
23781 while (start_byte
< limit_byte
)
23783 ceiling
= BUFFER_CEILING_OF (start_byte
);
23784 ceiling
= min (limit_byte
- 1, ceiling
);
23785 ceiling_addr
= BYTE_POS_ADDR (ceiling
) + 1;
23786 base
= (cursor
= BYTE_POS_ADDR (start_byte
));
23790 if (selective_display
)
23792 while (*cursor
!= '\n' && *cursor
!= 015
23793 && ++cursor
!= ceiling_addr
)
23795 if (cursor
== ceiling_addr
)
23800 cursor
= memchr (cursor
, '\n', ceiling_addr
- cursor
);
23809 start_byte
+= cursor
- base
;
23810 *byte_pos_ptr
= start_byte
;
23814 while (cursor
< ceiling_addr
);
23816 start_byte
+= ceiling_addr
- base
;
23821 while (start_byte
> limit_byte
)
23823 ceiling
= BUFFER_FLOOR_OF (start_byte
- 1);
23824 ceiling
= max (limit_byte
, ceiling
);
23825 ceiling_addr
= BYTE_POS_ADDR (ceiling
);
23826 base
= (cursor
= BYTE_POS_ADDR (start_byte
- 1) + 1);
23829 if (selective_display
)
23831 while (--cursor
>= ceiling_addr
23832 && *cursor
!= '\n' && *cursor
!= 015)
23834 if (cursor
< ceiling_addr
)
23839 cursor
= memrchr (ceiling_addr
, '\n', cursor
- ceiling_addr
);
23846 start_byte
+= cursor
- base
+ 1;
23847 *byte_pos_ptr
= start_byte
;
23848 /* When scanning backwards, we should
23849 not count the newline posterior to which we stop. */
23850 return - orig_count
- 1;
23853 start_byte
+= ceiling_addr
- base
;
23857 *byte_pos_ptr
= limit_byte
;
23860 return - orig_count
+ count
;
23861 return orig_count
- count
;
23867 /***********************************************************************
23869 ***********************************************************************/
23871 /* Display a NUL-terminated string, starting with index START.
23873 If STRING is non-null, display that C string. Otherwise, the Lisp
23874 string LISP_STRING is displayed. There's a case that STRING is
23875 non-null and LISP_STRING is not nil. It means STRING is a string
23876 data of LISP_STRING. In that case, we display LISP_STRING while
23877 ignoring its text properties.
23879 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23880 FACE_STRING. Display STRING or LISP_STRING with the face at
23881 FACE_STRING_POS in FACE_STRING:
23883 Display the string in the environment given by IT, but use the
23884 standard display table, temporarily.
23886 FIELD_WIDTH is the minimum number of output glyphs to produce.
23887 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23888 with spaces. If STRING has more characters, more than FIELD_WIDTH
23889 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23891 PRECISION is the maximum number of characters to output from
23892 STRING. PRECISION < 0 means don't truncate the string.
23894 This is roughly equivalent to printf format specifiers:
23896 FIELD_WIDTH PRECISION PRINTF
23897 ----------------------------------------
23903 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23904 display them, and < 0 means obey the current buffer's value of
23905 enable_multibyte_characters.
23907 Value is the number of columns displayed. */
23910 display_string (const char *string
, Lisp_Object lisp_string
, Lisp_Object face_string
,
23911 ptrdiff_t face_string_pos
, ptrdiff_t start
, struct it
*it
,
23912 int field_width
, int precision
, int max_x
, int multibyte
)
23914 int hpos_at_start
= it
->hpos
;
23915 int saved_face_id
= it
->face_id
;
23916 struct glyph_row
*row
= it
->glyph_row
;
23917 ptrdiff_t it_charpos
;
23919 /* Initialize the iterator IT for iteration over STRING beginning
23920 with index START. */
23921 reseat_to_string (it
, NILP (lisp_string
) ? string
: NULL
, lisp_string
, start
,
23922 precision
, field_width
, multibyte
);
23923 if (string
&& STRINGP (lisp_string
))
23924 /* LISP_STRING is the one returned by decode_mode_spec. We should
23925 ignore its text properties. */
23926 it
->stop_charpos
= it
->end_charpos
;
23928 /* If displaying STRING, set up the face of the iterator from
23929 FACE_STRING, if that's given. */
23930 if (STRINGP (face_string
))
23936 = face_at_string_position (it
->w
, face_string
, face_string_pos
,
23937 0, &endptr
, it
->base_face_id
, false);
23938 face
= FACE_FROM_ID (it
->f
, it
->face_id
);
23939 it
->face_box_p
= face
->box
!= FACE_NO_BOX
;
23942 /* Set max_x to the maximum allowed X position. Don't let it go
23943 beyond the right edge of the window. */
23945 max_x
= it
->last_visible_x
;
23947 max_x
= min (max_x
, it
->last_visible_x
);
23949 /* Skip over display elements that are not visible. because IT->w is
23951 if (it
->current_x
< it
->first_visible_x
)
23952 move_it_in_display_line_to (it
, 100000, it
->first_visible_x
,
23953 MOVE_TO_POS
| MOVE_TO_X
);
23955 row
->ascent
= it
->max_ascent
;
23956 row
->height
= it
->max_ascent
+ it
->max_descent
;
23957 row
->phys_ascent
= it
->max_phys_ascent
;
23958 row
->phys_height
= it
->max_phys_ascent
+ it
->max_phys_descent
;
23959 row
->extra_line_spacing
= it
->max_extra_line_spacing
;
23961 if (STRINGP (it
->string
))
23962 it_charpos
= IT_STRING_CHARPOS (*it
);
23964 it_charpos
= IT_CHARPOS (*it
);
23966 /* This condition is for the case that we are called with current_x
23967 past last_visible_x. */
23968 while (it
->current_x
< max_x
)
23970 int x_before
, x
, n_glyphs_before
, i
, nglyphs
;
23972 /* Get the next display element. */
23973 if (!get_next_display_element (it
))
23976 /* Produce glyphs. */
23977 x_before
= it
->current_x
;
23978 n_glyphs_before
= row
->used
[TEXT_AREA
];
23979 PRODUCE_GLYPHS (it
);
23981 nglyphs
= row
->used
[TEXT_AREA
] - n_glyphs_before
;
23984 while (i
< nglyphs
)
23986 struct glyph
*glyph
= row
->glyphs
[TEXT_AREA
] + n_glyphs_before
+ i
;
23988 if (it
->line_wrap
!= TRUNCATE
23989 && x
+ glyph
->pixel_width
> max_x
)
23991 /* End of continued line or max_x reached. */
23992 if (CHAR_GLYPH_PADDING_P (*glyph
))
23994 /* A wide character is unbreakable. */
23995 if (row
->reversed_p
)
23996 unproduce_glyphs (it
, row
->used
[TEXT_AREA
]
23997 - n_glyphs_before
);
23998 row
->used
[TEXT_AREA
] = n_glyphs_before
;
23999 it
->current_x
= x_before
;
24003 if (row
->reversed_p
)
24004 unproduce_glyphs (it
, row
->used
[TEXT_AREA
]
24005 - (n_glyphs_before
+ i
));
24006 row
->used
[TEXT_AREA
] = n_glyphs_before
+ i
;
24011 else if (x
+ glyph
->pixel_width
>= it
->first_visible_x
)
24013 /* Glyph is at least partially visible. */
24015 if (x
< it
->first_visible_x
)
24016 row
->x
= x
- it
->first_visible_x
;
24020 /* Glyph is off the left margin of the display area.
24021 Should not happen. */
24025 row
->ascent
= max (row
->ascent
, it
->max_ascent
);
24026 row
->height
= max (row
->height
, it
->max_ascent
+ it
->max_descent
);
24027 row
->phys_ascent
= max (row
->phys_ascent
, it
->max_phys_ascent
);
24028 row
->phys_height
= max (row
->phys_height
,
24029 it
->max_phys_ascent
+ it
->max_phys_descent
);
24030 row
->extra_line_spacing
= max (row
->extra_line_spacing
,
24031 it
->max_extra_line_spacing
);
24032 x
+= glyph
->pixel_width
;
24036 /* Stop if max_x reached. */
24040 /* Stop at line ends. */
24041 if (ITERATOR_AT_END_OF_LINE_P (it
))
24043 it
->continuation_lines_width
= 0;
24047 set_iterator_to_next (it
, true);
24048 if (STRINGP (it
->string
))
24049 it_charpos
= IT_STRING_CHARPOS (*it
);
24051 it_charpos
= IT_CHARPOS (*it
);
24053 /* Stop if truncating at the right edge. */
24054 if (it
->line_wrap
== TRUNCATE
24055 && it
->current_x
>= it
->last_visible_x
)
24057 /* Add truncation mark, but don't do it if the line is
24058 truncated at a padding space. */
24059 if (it_charpos
< it
->string_nchars
)
24061 if (!FRAME_WINDOW_P (it
->f
))
24065 if (it
->current_x
> it
->last_visible_x
)
24067 if (!row
->reversed_p
)
24069 for (ii
= row
->used
[TEXT_AREA
] - 1; ii
> 0; --ii
)
24070 if (!CHAR_GLYPH_PADDING_P (row
->glyphs
[TEXT_AREA
][ii
]))
24075 for (ii
= 0; ii
< row
->used
[TEXT_AREA
]; ii
++)
24076 if (!CHAR_GLYPH_PADDING_P (row
->glyphs
[TEXT_AREA
][ii
]))
24078 unproduce_glyphs (it
, ii
+ 1);
24079 ii
= row
->used
[TEXT_AREA
] - (ii
+ 1);
24081 for (n
= row
->used
[TEXT_AREA
]; ii
< n
; ++ii
)
24083 row
->used
[TEXT_AREA
] = ii
;
24084 produce_special_glyphs (it
, IT_TRUNCATION
);
24087 produce_special_glyphs (it
, IT_TRUNCATION
);
24089 row
->truncated_on_right_p
= true;
24095 /* Maybe insert a truncation at the left. */
24096 if (it
->first_visible_x
24099 if (!FRAME_WINDOW_P (it
->f
)
24100 || (row
->reversed_p
24101 ? WINDOW_RIGHT_FRINGE_WIDTH (it
->w
)
24102 : WINDOW_LEFT_FRINGE_WIDTH (it
->w
)) == 0)
24103 insert_left_trunc_glyphs (it
);
24104 row
->truncated_on_left_p
= true;
24107 it
->face_id
= saved_face_id
;
24109 /* Value is number of columns displayed. */
24110 return it
->hpos
- hpos_at_start
;
24115 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
24116 appears as an element of LIST or as the car of an element of LIST.
24117 If PROPVAL is a list, compare each element against LIST in that
24118 way, and return 1/2 if any element of PROPVAL is found in LIST.
24119 Otherwise return 0. This function cannot quit.
24120 The return value is 2 if the text is invisible but with an ellipsis
24121 and 1 if it's invisible and without an ellipsis. */
24124 invisible_prop (Lisp_Object propval
, Lisp_Object list
)
24126 Lisp_Object tail
, proptail
;
24128 for (tail
= list
; CONSP (tail
); tail
= XCDR (tail
))
24130 register Lisp_Object tem
;
24132 if (EQ (propval
, tem
))
24134 if (CONSP (tem
) && EQ (propval
, XCAR (tem
)))
24135 return NILP (XCDR (tem
)) ? 1 : 2;
24138 if (CONSP (propval
))
24140 for (proptail
= propval
; CONSP (proptail
); proptail
= XCDR (proptail
))
24142 Lisp_Object propelt
;
24143 propelt
= XCAR (proptail
);
24144 for (tail
= list
; CONSP (tail
); tail
= XCDR (tail
))
24146 register Lisp_Object tem
;
24148 if (EQ (propelt
, tem
))
24150 if (CONSP (tem
) && EQ (propelt
, XCAR (tem
)))
24151 return NILP (XCDR (tem
)) ? 1 : 2;
24159 DEFUN ("invisible-p", Finvisible_p
, Sinvisible_p
, 1, 1, 0,
24160 doc
: /* Non-nil if the property makes the text invisible.
24161 POS-OR-PROP can be a marker or number, in which case it is taken to be
24162 a position in the current buffer and the value of the `invisible' property
24163 is checked; or it can be some other value, which is then presumed to be the
24164 value of the `invisible' property of the text of interest.
24165 The non-nil value returned can be t for truly invisible text or something
24166 else if the text is replaced by an ellipsis. */)
24167 (Lisp_Object pos_or_prop
)
24170 = (NATNUMP (pos_or_prop
) || MARKERP (pos_or_prop
)
24171 ? Fget_char_property (pos_or_prop
, Qinvisible
, Qnil
)
24173 int invis
= TEXT_PROP_MEANS_INVISIBLE (prop
);
24174 return (invis
== 0 ? Qnil
24176 : make_number (invis
));
24179 /* Calculate a width or height in pixels from a specification using
24180 the following elements:
24183 NUM - a (fractional) multiple of the default font width/height
24184 (NUM) - specifies exactly NUM pixels
24185 UNIT - a fixed number of pixels, see below.
24186 ELEMENT - size of a display element in pixels, see below.
24187 (NUM . SPEC) - equals NUM * SPEC
24188 (+ SPEC SPEC ...) - add pixel values
24189 (- SPEC SPEC ...) - subtract pixel values
24190 (- SPEC) - negate pixel value
24193 INT or FLOAT - a number constant
24194 SYMBOL - use symbol's (buffer local) variable binding.
24197 in - pixels per inch *)
24198 mm - pixels per 1/1000 meter *)
24199 cm - pixels per 1/100 meter *)
24200 width - width of current font in pixels.
24201 height - height of current font in pixels.
24203 *) using the ratio(s) defined in display-pixels-per-inch.
24207 left-fringe - left fringe width in pixels
24208 right-fringe - right fringe width in pixels
24210 left-margin - left margin width in pixels
24211 right-margin - right margin width in pixels
24213 scroll-bar - scroll-bar area width in pixels
24217 Pixels corresponding to 5 inches:
24220 Total width of non-text areas on left side of window (if scroll-bar is on left):
24221 '(space :width (+ left-fringe left-margin scroll-bar))
24223 Align to first text column (in header line):
24224 '(space :align-to 0)
24226 Align to middle of text area minus half the width of variable `my-image'
24227 containing a loaded image:
24228 '(space :align-to (0.5 . (- text my-image)))
24230 Width of left margin minus width of 1 character in the default font:
24231 '(space :width (- left-margin 1))
24233 Width of left margin minus width of 2 characters in the current font:
24234 '(space :width (- left-margin (2 . width)))
24236 Center 1 character over left-margin (in header line):
24237 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
24239 Different ways to express width of left fringe plus left margin minus one pixel:
24240 '(space :width (- (+ left-fringe left-margin) (1)))
24241 '(space :width (+ left-fringe left-margin (- (1))))
24242 '(space :width (+ left-fringe left-margin (-1)))
24247 calc_pixel_width_or_height (double *res
, struct it
*it
, Lisp_Object prop
,
24248 struct font
*font
, bool width_p
, int *align_to
)
24252 # define OK_PIXELS(val) (*res = (val), true)
24253 # define OK_ALIGN_TO(val) (*align_to = (val), true)
24256 return OK_PIXELS (0);
24258 eassert (FRAME_LIVE_P (it
->f
));
24260 if (SYMBOLP (prop
))
24262 if (SCHARS (SYMBOL_NAME (prop
)) == 2)
24264 char *unit
= SSDATA (SYMBOL_NAME (prop
));
24266 if (unit
[0] == 'i' && unit
[1] == 'n')
24268 else if (unit
[0] == 'm' && unit
[1] == 'm')
24270 else if (unit
[0] == 'c' && unit
[1] == 'm')
24276 double ppi
= (width_p
? FRAME_RES_X (it
->f
)
24277 : FRAME_RES_Y (it
->f
));
24280 return OK_PIXELS (ppi
/ pixels
);
24285 #ifdef HAVE_WINDOW_SYSTEM
24286 if (EQ (prop
, Qheight
))
24287 return OK_PIXELS (font
24288 ? normal_char_height (font
, -1)
24289 : FRAME_LINE_HEIGHT (it
->f
));
24290 if (EQ (prop
, Qwidth
))
24291 return OK_PIXELS (font
24292 ? FONT_WIDTH (font
)
24293 : FRAME_COLUMN_WIDTH (it
->f
));
24295 if (EQ (prop
, Qheight
) || EQ (prop
, Qwidth
))
24296 return OK_PIXELS (1);
24299 if (EQ (prop
, Qtext
))
24300 return OK_PIXELS (width_p
24301 ? window_box_width (it
->w
, TEXT_AREA
)
24302 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it
->w
));
24304 if (align_to
&& *align_to
< 0)
24307 if (EQ (prop
, Qleft
))
24308 return OK_ALIGN_TO (window_box_left_offset (it
->w
, TEXT_AREA
));
24309 if (EQ (prop
, Qright
))
24310 return OK_ALIGN_TO (window_box_right_offset (it
->w
, TEXT_AREA
));
24311 if (EQ (prop
, Qcenter
))
24312 return OK_ALIGN_TO (window_box_left_offset (it
->w
, TEXT_AREA
)
24313 + window_box_width (it
->w
, TEXT_AREA
) / 2);
24314 if (EQ (prop
, Qleft_fringe
))
24315 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it
->w
)
24316 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it
->w
)
24317 : window_box_right_offset (it
->w
, LEFT_MARGIN_AREA
));
24318 if (EQ (prop
, Qright_fringe
))
24319 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it
->w
)
24320 ? window_box_right_offset (it
->w
, RIGHT_MARGIN_AREA
)
24321 : window_box_right_offset (it
->w
, TEXT_AREA
));
24322 if (EQ (prop
, Qleft_margin
))
24323 return OK_ALIGN_TO (window_box_left_offset (it
->w
, LEFT_MARGIN_AREA
));
24324 if (EQ (prop
, Qright_margin
))
24325 return OK_ALIGN_TO (window_box_left_offset (it
->w
, RIGHT_MARGIN_AREA
));
24326 if (EQ (prop
, Qscroll_bar
))
24327 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it
->w
)
24329 : (window_box_right_offset (it
->w
, RIGHT_MARGIN_AREA
)
24330 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it
->w
)
24331 ? WINDOW_RIGHT_FRINGE_WIDTH (it
->w
)
24336 if (EQ (prop
, Qleft_fringe
))
24337 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it
->w
));
24338 if (EQ (prop
, Qright_fringe
))
24339 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it
->w
));
24340 if (EQ (prop
, Qleft_margin
))
24341 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it
->w
));
24342 if (EQ (prop
, Qright_margin
))
24343 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it
->w
));
24344 if (EQ (prop
, Qscroll_bar
))
24345 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it
->w
));
24348 prop
= buffer_local_value (prop
, it
->w
->contents
);
24349 if (EQ (prop
, Qunbound
))
24353 if (NUMBERP (prop
))
24355 int base_unit
= (width_p
24356 ? FRAME_COLUMN_WIDTH (it
->f
)
24357 : FRAME_LINE_HEIGHT (it
->f
));
24358 return OK_PIXELS (XFLOATINT (prop
) * base_unit
);
24363 Lisp_Object car
= XCAR (prop
);
24364 Lisp_Object cdr
= XCDR (prop
);
24368 #ifdef HAVE_WINDOW_SYSTEM
24369 if (FRAME_WINDOW_P (it
->f
)
24370 && valid_image_p (prop
))
24372 ptrdiff_t id
= lookup_image (it
->f
, prop
);
24373 struct image
*img
= IMAGE_FROM_ID (it
->f
, id
);
24375 return OK_PIXELS (width_p
? img
->width
: img
->height
);
24377 if (FRAME_WINDOW_P (it
->f
) && valid_xwidget_spec_p (prop
))
24379 // TODO: Don't return dummy size.
24380 return OK_PIXELS (100);
24383 if (EQ (car
, Qplus
) || EQ (car
, Qminus
))
24389 while (CONSP (cdr
))
24391 if (!calc_pixel_width_or_height (&px
, it
, XCAR (cdr
),
24392 font
, width_p
, align_to
))
24395 pixels
= (EQ (car
, Qplus
) ? px
: -px
), first
= false;
24400 if (EQ (car
, Qminus
))
24402 return OK_PIXELS (pixels
);
24405 car
= buffer_local_value (car
, it
->w
->contents
);
24406 if (EQ (car
, Qunbound
))
24413 pixels
= XFLOATINT (car
);
24415 return OK_PIXELS (pixels
);
24416 if (calc_pixel_width_or_height (&fact
, it
, cdr
,
24417 font
, width_p
, align_to
))
24418 return OK_PIXELS (pixels
* fact
);
24429 get_font_ascent_descent (struct font
*font
, int *ascent
, int *descent
)
24431 #ifdef HAVE_WINDOW_SYSTEM
24432 normal_char_ascent_descent (font
, -1, ascent
, descent
);
24440 /***********************************************************************
24442 ***********************************************************************/
24444 #ifdef HAVE_WINDOW_SYSTEM
24449 dump_glyph_string (struct glyph_string
*s
)
24451 fprintf (stderr
, "glyph string\n");
24452 fprintf (stderr
, " x, y, w, h = %d, %d, %d, %d\n",
24453 s
->x
, s
->y
, s
->width
, s
->height
);
24454 fprintf (stderr
, " ybase = %d\n", s
->ybase
);
24455 fprintf (stderr
, " hl = %d\n", s
->hl
);
24456 fprintf (stderr
, " left overhang = %d, right = %d\n",
24457 s
->left_overhang
, s
->right_overhang
);
24458 fprintf (stderr
, " nchars = %d\n", s
->nchars
);
24459 fprintf (stderr
, " extends to end of line = %d\n",
24460 s
->extends_to_end_of_line_p
);
24461 fprintf (stderr
, " font height = %d\n", FONT_HEIGHT (s
->font
));
24462 fprintf (stderr
, " bg width = %d\n", s
->background_width
);
24465 #endif /* GLYPH_DEBUG */
24467 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24468 of XChar2b structures for S; it can't be allocated in
24469 init_glyph_string because it must be allocated via `alloca'. W
24470 is the window on which S is drawn. ROW and AREA are the glyph row
24471 and area within the row from which S is constructed. START is the
24472 index of the first glyph structure covered by S. HL is a
24473 face-override for drawing S. */
24476 #define OPTIONAL_HDC(hdc) HDC hdc,
24477 #define DECLARE_HDC(hdc) HDC hdc;
24478 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24479 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24482 #ifndef OPTIONAL_HDC
24483 #define OPTIONAL_HDC(hdc)
24484 #define DECLARE_HDC(hdc)
24485 #define ALLOCATE_HDC(hdc, f)
24486 #define RELEASE_HDC(hdc, f)
24490 init_glyph_string (struct glyph_string
*s
,
24492 XChar2b
*char2b
, struct window
*w
, struct glyph_row
*row
,
24493 enum glyph_row_area area
, int start
, enum draw_glyphs_face hl
)
24495 memset (s
, 0, sizeof *s
);
24497 s
->f
= XFRAME (w
->frame
);
24501 s
->display
= FRAME_X_DISPLAY (s
->f
);
24502 s
->window
= FRAME_X_WINDOW (s
->f
);
24503 s
->char2b
= char2b
;
24507 s
->first_glyph
= row
->glyphs
[area
] + start
;
24508 s
->height
= row
->height
;
24509 s
->y
= WINDOW_TO_FRAME_PIXEL_Y (w
, row
->y
);
24510 s
->ybase
= s
->y
+ row
->ascent
;
24514 /* Append the list of glyph strings with head H and tail T to the list
24515 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24518 append_glyph_string_lists (struct glyph_string
**head
, struct glyph_string
**tail
,
24519 struct glyph_string
*h
, struct glyph_string
*t
)
24533 /* Prepend the list of glyph strings with head H and tail T to the
24534 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24538 prepend_glyph_string_lists (struct glyph_string
**head
, struct glyph_string
**tail
,
24539 struct glyph_string
*h
, struct glyph_string
*t
)
24553 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24554 Set *HEAD and *TAIL to the resulting list. */
24557 append_glyph_string (struct glyph_string
**head
, struct glyph_string
**tail
,
24558 struct glyph_string
*s
)
24560 s
->next
= s
->prev
= NULL
;
24561 append_glyph_string_lists (head
, tail
, s
, s
);
24565 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24566 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24567 make sure that X resources for the face returned are allocated.
24568 Value is a pointer to a realized face that is ready for display if
24571 static struct face
*
24572 get_char_face_and_encoding (struct frame
*f
, int c
, int face_id
,
24573 XChar2b
*char2b
, bool display_p
)
24575 struct face
*face
= FACE_FROM_ID (f
, face_id
);
24580 code
= face
->font
->driver
->encode_char (face
->font
, c
);
24582 if (code
== FONT_INVALID_CODE
)
24585 STORE_XCHAR2B (char2b
, (code
>> 8), (code
& 0xFF));
24587 /* Make sure X resources of the face are allocated. */
24588 #ifdef HAVE_X_WINDOWS
24592 eassert (face
!= NULL
);
24593 prepare_face_for_display (f
, face
);
24600 /* Get face and two-byte form of character glyph GLYPH on frame F.
24601 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24602 a pointer to a realized face that is ready for display. */
24604 static struct face
*
24605 get_glyph_face_and_encoding (struct frame
*f
, struct glyph
*glyph
,
24611 eassert (glyph
->type
== CHAR_GLYPH
);
24612 face
= FACE_FROM_ID (f
, glyph
->face_id
);
24614 /* Make sure X resources of the face are allocated. */
24615 eassert (face
!= NULL
);
24616 prepare_face_for_display (f
, face
);
24620 if (CHAR_BYTE8_P (glyph
->u
.ch
))
24621 code
= CHAR_TO_BYTE8 (glyph
->u
.ch
);
24623 code
= face
->font
->driver
->encode_char (face
->font
, glyph
->u
.ch
);
24625 if (code
== FONT_INVALID_CODE
)
24629 STORE_XCHAR2B (char2b
, (code
>> 8), (code
& 0xFF));
24634 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24635 Return true iff FONT has a glyph for C. */
24638 get_char_glyph_code (int c
, struct font
*font
, XChar2b
*char2b
)
24642 if (CHAR_BYTE8_P (c
))
24643 code
= CHAR_TO_BYTE8 (c
);
24645 code
= font
->driver
->encode_char (font
, c
);
24647 if (code
== FONT_INVALID_CODE
)
24649 STORE_XCHAR2B (char2b
, (code
>> 8), (code
& 0xFF));
24654 /* Fill glyph string S with composition components specified by S->cmp.
24656 BASE_FACE is the base face of the composition.
24657 S->cmp_from is the index of the first component for S.
24659 OVERLAPS non-zero means S should draw the foreground only, and use
24660 its physical height for clipping. See also draw_glyphs.
24662 Value is the index of a component not in S. */
24665 fill_composite_glyph_string (struct glyph_string
*s
, struct face
*base_face
,
24669 /* For all glyphs of this composition, starting at the offset
24670 S->cmp_from, until we reach the end of the definition or encounter a
24671 glyph that requires the different face, add it to S. */
24676 s
->for_overlaps
= overlaps
;
24679 for (i
= s
->cmp_from
; i
< s
->cmp
->glyph_len
; i
++)
24681 int c
= COMPOSITION_GLYPH (s
->cmp
, i
);
24683 /* TAB in a composition means display glyphs with padding space
24684 on the left or right. */
24687 int face_id
= FACE_FOR_CHAR (s
->f
, base_face
->ascii_face
, c
,
24690 face
= get_char_face_and_encoding (s
->f
, c
, face_id
,
24691 s
->char2b
+ i
, true);
24697 s
->font
= s
->face
->font
;
24699 else if (s
->face
!= face
)
24707 if (s
->face
== NULL
)
24709 s
->face
= base_face
->ascii_face
;
24710 s
->font
= s
->face
->font
;
24713 /* All glyph strings for the same composition has the same width,
24714 i.e. the width set for the first component of the composition. */
24715 s
->width
= s
->first_glyph
->pixel_width
;
24717 /* If the specified font could not be loaded, use the frame's
24718 default font, but record the fact that we couldn't load it in
24719 the glyph string so that we can draw rectangles for the
24720 characters of the glyph string. */
24721 if (s
->font
== NULL
)
24723 s
->font_not_found_p
= true;
24724 s
->font
= FRAME_FONT (s
->f
);
24727 /* Adjust base line for subscript/superscript text. */
24728 s
->ybase
+= s
->first_glyph
->voffset
;
24734 fill_gstring_glyph_string (struct glyph_string
*s
, int face_id
,
24735 int start
, int end
, int overlaps
)
24737 struct glyph
*glyph
, *last
;
24738 Lisp_Object lgstring
;
24741 s
->for_overlaps
= overlaps
;
24742 glyph
= s
->row
->glyphs
[s
->area
] + start
;
24743 last
= s
->row
->glyphs
[s
->area
] + end
;
24744 s
->cmp_id
= glyph
->u
.cmp
.id
;
24745 s
->cmp_from
= glyph
->slice
.cmp
.from
;
24746 s
->cmp_to
= glyph
->slice
.cmp
.to
+ 1;
24747 s
->face
= FACE_FROM_ID (s
->f
, face_id
);
24748 lgstring
= composition_gstring_from_id (s
->cmp_id
);
24749 s
->font
= XFONT_OBJECT (LGSTRING_FONT (lgstring
));
24751 while (glyph
< last
24752 && glyph
->u
.cmp
.automatic
24753 && glyph
->u
.cmp
.id
== s
->cmp_id
24754 && s
->cmp_to
== glyph
->slice
.cmp
.from
)
24755 s
->cmp_to
= (glyph
++)->slice
.cmp
.to
+ 1;
24757 for (i
= s
->cmp_from
; i
< s
->cmp_to
; i
++)
24759 Lisp_Object lglyph
= LGSTRING_GLYPH (lgstring
, i
);
24760 unsigned code
= LGLYPH_CODE (lglyph
);
24762 STORE_XCHAR2B ((s
->char2b
+ i
), code
>> 8, code
& 0xFF);
24764 s
->width
= composition_gstring_width (lgstring
, s
->cmp_from
, s
->cmp_to
, NULL
);
24765 return glyph
- s
->row
->glyphs
[s
->area
];
24769 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24770 See the comment of fill_glyph_string for arguments.
24771 Value is the index of the first glyph not in S. */
24775 fill_glyphless_glyph_string (struct glyph_string
*s
, int face_id
,
24776 int start
, int end
, int overlaps
)
24778 struct glyph
*glyph
, *last
;
24781 eassert (s
->first_glyph
->type
== GLYPHLESS_GLYPH
);
24782 s
->for_overlaps
= overlaps
;
24783 glyph
= s
->row
->glyphs
[s
->area
] + start
;
24784 last
= s
->row
->glyphs
[s
->area
] + end
;
24785 voffset
= glyph
->voffset
;
24786 s
->face
= FACE_FROM_ID (s
->f
, face_id
);
24787 s
->font
= s
->face
->font
? s
->face
->font
: FRAME_FONT (s
->f
);
24789 s
->width
= glyph
->pixel_width
;
24791 while (glyph
< last
24792 && glyph
->type
== GLYPHLESS_GLYPH
24793 && glyph
->voffset
== voffset
24794 && glyph
->face_id
== face_id
)
24797 s
->width
+= glyph
->pixel_width
;
24800 s
->ybase
+= voffset
;
24801 return glyph
- s
->row
->glyphs
[s
->area
];
24805 /* Fill glyph string S from a sequence of character glyphs.
24807 FACE_ID is the face id of the string. START is the index of the
24808 first glyph to consider, END is the index of the last + 1.
24809 OVERLAPS non-zero means S should draw the foreground only, and use
24810 its physical height for clipping. See also draw_glyphs.
24812 Value is the index of the first glyph not in S. */
24815 fill_glyph_string (struct glyph_string
*s
, int face_id
,
24816 int start
, int end
, int overlaps
)
24818 struct glyph
*glyph
, *last
;
24820 bool glyph_not_available_p
;
24822 eassert (s
->f
== XFRAME (s
->w
->frame
));
24823 eassert (s
->nchars
== 0);
24824 eassert (start
>= 0 && end
> start
);
24826 s
->for_overlaps
= overlaps
;
24827 glyph
= s
->row
->glyphs
[s
->area
] + start
;
24828 last
= s
->row
->glyphs
[s
->area
] + end
;
24829 voffset
= glyph
->voffset
;
24830 s
->padding_p
= glyph
->padding_p
;
24831 glyph_not_available_p
= glyph
->glyph_not_available_p
;
24833 while (glyph
< last
24834 && glyph
->type
== CHAR_GLYPH
24835 && glyph
->voffset
== voffset
24836 /* Same face id implies same font, nowadays. */
24837 && glyph
->face_id
== face_id
24838 && glyph
->glyph_not_available_p
== glyph_not_available_p
)
24840 s
->face
= get_glyph_face_and_encoding (s
->f
, glyph
,
24841 s
->char2b
+ s
->nchars
);
24843 eassert (s
->nchars
<= end
- start
);
24844 s
->width
+= glyph
->pixel_width
;
24845 if (glyph
++->padding_p
!= s
->padding_p
)
24849 s
->font
= s
->face
->font
;
24851 /* If the specified font could not be loaded, use the frame's font,
24852 but record the fact that we couldn't load it in
24853 S->font_not_found_p so that we can draw rectangles for the
24854 characters of the glyph string. */
24855 if (s
->font
== NULL
|| glyph_not_available_p
)
24857 s
->font_not_found_p
= true;
24858 s
->font
= FRAME_FONT (s
->f
);
24861 /* Adjust base line for subscript/superscript text. */
24862 s
->ybase
+= voffset
;
24864 eassert (s
->face
&& s
->face
->gc
);
24865 return glyph
- s
->row
->glyphs
[s
->area
];
24869 /* Fill glyph string S from image glyph S->first_glyph. */
24872 fill_image_glyph_string (struct glyph_string
*s
)
24874 eassert (s
->first_glyph
->type
== IMAGE_GLYPH
);
24875 s
->img
= IMAGE_FROM_ID (s
->f
, s
->first_glyph
->u
.img_id
);
24877 s
->slice
= s
->first_glyph
->slice
.img
;
24878 s
->face
= FACE_FROM_ID (s
->f
, s
->first_glyph
->face_id
);
24879 s
->font
= s
->face
->font
;
24880 s
->width
= s
->first_glyph
->pixel_width
;
24882 /* Adjust base line for subscript/superscript text. */
24883 s
->ybase
+= s
->first_glyph
->voffset
;
24887 #ifdef HAVE_XWIDGETS
24889 fill_xwidget_glyph_string (struct glyph_string
*s
)
24891 eassert (s
->first_glyph
->type
== XWIDGET_GLYPH
);
24892 s
->face
= FACE_FROM_ID (s
->f
, s
->first_glyph
->face_id
);
24893 s
->font
= s
->face
->font
;
24894 s
->width
= s
->first_glyph
->pixel_width
;
24895 s
->ybase
+= s
->first_glyph
->voffset
;
24896 s
->xwidget
= s
->first_glyph
->u
.xwidget
;
24899 /* Fill glyph string S from a sequence of stretch glyphs.
24901 START is the index of the first glyph to consider,
24902 END is the index of the last + 1.
24904 Value is the index of the first glyph not in S. */
24907 fill_stretch_glyph_string (struct glyph_string
*s
, int start
, int end
)
24909 struct glyph
*glyph
, *last
;
24910 int voffset
, face_id
;
24912 eassert (s
->first_glyph
->type
== STRETCH_GLYPH
);
24914 glyph
= s
->row
->glyphs
[s
->area
] + start
;
24915 last
= s
->row
->glyphs
[s
->area
] + end
;
24916 face_id
= glyph
->face_id
;
24917 s
->face
= FACE_FROM_ID (s
->f
, face_id
);
24918 s
->font
= s
->face
->font
;
24919 s
->width
= glyph
->pixel_width
;
24921 voffset
= glyph
->voffset
;
24925 && glyph
->type
== STRETCH_GLYPH
24926 && glyph
->voffset
== voffset
24927 && glyph
->face_id
== face_id
);
24929 s
->width
+= glyph
->pixel_width
;
24931 /* Adjust base line for subscript/superscript text. */
24932 s
->ybase
+= voffset
;
24934 /* The case that face->gc == 0 is handled when drawing the glyph
24935 string by calling prepare_face_for_display. */
24937 return glyph
- s
->row
->glyphs
[s
->area
];
24940 static struct font_metrics
*
24941 get_per_char_metric (struct font
*font
, XChar2b
*char2b
)
24943 static struct font_metrics metrics
;
24948 code
= (XCHAR2B_BYTE1 (char2b
) << 8) | XCHAR2B_BYTE2 (char2b
);
24949 if (code
== FONT_INVALID_CODE
)
24951 font
->driver
->text_extents (font
, &code
, 1, &metrics
);
24955 /* A subroutine that computes "normal" values of ASCENT and DESCENT
24956 for FONT. Values are taken from font-global ones, except for fonts
24957 that claim preposterously large values, but whose glyphs actually
24958 have reasonable dimensions. C is the character to use for metrics
24959 if the font-global values are too large; if C is negative, the
24960 function selects a default character. */
24962 normal_char_ascent_descent (struct font
*font
, int c
, int *ascent
, int *descent
)
24964 *ascent
= FONT_BASE (font
);
24965 *descent
= FONT_DESCENT (font
);
24967 if (FONT_TOO_HIGH (font
))
24971 /* Get metrics of C, defaulting to a reasonably sized ASCII
24973 if (get_char_glyph_code (c
>= 0 ? c
: '{', font
, &char2b
))
24975 struct font_metrics
*pcm
= get_per_char_metric (font
, &char2b
);
24977 if (!(pcm
->width
== 0 && pcm
->rbearing
== 0 && pcm
->lbearing
== 0))
24979 /* We add 1 pixel to character dimensions as heuristics
24980 that produces nicer display, e.g. when the face has
24981 the box attribute. */
24982 *ascent
= pcm
->ascent
+ 1;
24983 *descent
= pcm
->descent
+ 1;
24989 /* A subroutine that computes a reasonable "normal character height"
24990 for fonts that claim preposterously large vertical dimensions, but
24991 whose glyphs are actually reasonably sized. C is the character
24992 whose metrics to use for those fonts, or -1 for default
24995 normal_char_height (struct font
*font
, int c
)
24997 int ascent
, descent
;
24999 normal_char_ascent_descent (font
, c
, &ascent
, &descent
);
25001 return ascent
+ descent
;
25005 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
25006 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
25007 assumed to be zero. */
25010 x_get_glyph_overhangs (struct glyph
*glyph
, struct frame
*f
, int *left
, int *right
)
25012 *left
= *right
= 0;
25014 if (glyph
->type
== CHAR_GLYPH
)
25017 struct face
*face
= get_glyph_face_and_encoding (f
, glyph
, &char2b
);
25020 struct font_metrics
*pcm
= get_per_char_metric (face
->font
, &char2b
);
25023 if (pcm
->rbearing
> pcm
->width
)
25024 *right
= pcm
->rbearing
- pcm
->width
;
25025 if (pcm
->lbearing
< 0)
25026 *left
= -pcm
->lbearing
;
25030 else if (glyph
->type
== COMPOSITE_GLYPH
)
25032 if (! glyph
->u
.cmp
.automatic
)
25034 struct composition
*cmp
= composition_table
[glyph
->u
.cmp
.id
];
25036 if (cmp
->rbearing
> cmp
->pixel_width
)
25037 *right
= cmp
->rbearing
- cmp
->pixel_width
;
25038 if (cmp
->lbearing
< 0)
25039 *left
= - cmp
->lbearing
;
25043 Lisp_Object gstring
= composition_gstring_from_id (glyph
->u
.cmp
.id
);
25044 struct font_metrics metrics
;
25046 composition_gstring_width (gstring
, glyph
->slice
.cmp
.from
,
25047 glyph
->slice
.cmp
.to
+ 1, &metrics
);
25048 if (metrics
.rbearing
> metrics
.width
)
25049 *right
= metrics
.rbearing
- metrics
.width
;
25050 if (metrics
.lbearing
< 0)
25051 *left
= - metrics
.lbearing
;
25057 /* Return the index of the first glyph preceding glyph string S that
25058 is overwritten by S because of S's left overhang. Value is -1
25059 if no glyphs are overwritten. */
25062 left_overwritten (struct glyph_string
*s
)
25066 if (s
->left_overhang
)
25069 struct glyph
*glyphs
= s
->row
->glyphs
[s
->area
];
25070 int first
= s
->first_glyph
- glyphs
;
25072 for (i
= first
- 1; i
>= 0 && x
> -s
->left_overhang
; --i
)
25073 x
-= glyphs
[i
].pixel_width
;
25084 /* Return the index of the first glyph preceding glyph string S that
25085 is overwriting S because of its right overhang. Value is -1 if no
25086 glyph in front of S overwrites S. */
25089 left_overwriting (struct glyph_string
*s
)
25092 struct glyph
*glyphs
= s
->row
->glyphs
[s
->area
];
25093 int first
= s
->first_glyph
- glyphs
;
25097 for (i
= first
- 1; i
>= 0; --i
)
25100 x_get_glyph_overhangs (glyphs
+ i
, s
->f
, &left
, &right
);
25103 x
-= glyphs
[i
].pixel_width
;
25110 /* Return the index of the last glyph following glyph string S that is
25111 overwritten by S because of S's right overhang. Value is -1 if
25112 no such glyph is found. */
25115 right_overwritten (struct glyph_string
*s
)
25119 if (s
->right_overhang
)
25122 struct glyph
*glyphs
= s
->row
->glyphs
[s
->area
];
25123 int first
= (s
->first_glyph
- glyphs
25124 + (s
->first_glyph
->type
== COMPOSITE_GLYPH
? 1 : s
->nchars
));
25125 int end
= s
->row
->used
[s
->area
];
25127 for (i
= first
; i
< end
&& s
->right_overhang
> x
; ++i
)
25128 x
+= glyphs
[i
].pixel_width
;
25137 /* Return the index of the last glyph following glyph string S that
25138 overwrites S because of its left overhang. Value is negative
25139 if no such glyph is found. */
25142 right_overwriting (struct glyph_string
*s
)
25145 int end
= s
->row
->used
[s
->area
];
25146 struct glyph
*glyphs
= s
->row
->glyphs
[s
->area
];
25147 int first
= (s
->first_glyph
- glyphs
25148 + (s
->first_glyph
->type
== COMPOSITE_GLYPH
? 1 : s
->nchars
));
25152 for (i
= first
; i
< end
; ++i
)
25155 x_get_glyph_overhangs (glyphs
+ i
, s
->f
, &left
, &right
);
25158 x
+= glyphs
[i
].pixel_width
;
25165 /* Set background width of glyph string S. START is the index of the
25166 first glyph following S. LAST_X is the right-most x-position + 1
25167 in the drawing area. */
25170 set_glyph_string_background_width (struct glyph_string
*s
, int start
, int last_x
)
25172 /* If the face of this glyph string has to be drawn to the end of
25173 the drawing area, set S->extends_to_end_of_line_p. */
25175 if (start
== s
->row
->used
[s
->area
]
25176 && ((s
->row
->fill_line_p
25177 && (s
->hl
== DRAW_NORMAL_TEXT
25178 || s
->hl
== DRAW_IMAGE_RAISED
25179 || s
->hl
== DRAW_IMAGE_SUNKEN
))
25180 || s
->hl
== DRAW_MOUSE_FACE
))
25181 s
->extends_to_end_of_line_p
= true;
25183 /* If S extends its face to the end of the line, set its
25184 background_width to the distance to the right edge of the drawing
25186 if (s
->extends_to_end_of_line_p
)
25187 s
->background_width
= last_x
- s
->x
+ 1;
25189 s
->background_width
= s
->width
;
25193 /* Compute overhangs and x-positions for glyph string S and its
25194 predecessors, or successors. X is the starting x-position for S.
25195 BACKWARD_P means process predecessors. */
25198 compute_overhangs_and_x (struct glyph_string
*s
, int x
, bool backward_p
)
25204 if (FRAME_RIF (s
->f
)->compute_glyph_string_overhangs
)
25205 FRAME_RIF (s
->f
)->compute_glyph_string_overhangs (s
);
25215 if (FRAME_RIF (s
->f
)->compute_glyph_string_overhangs
)
25216 FRAME_RIF (s
->f
)->compute_glyph_string_overhangs (s
);
25226 /* The following macros are only called from draw_glyphs below.
25227 They reference the following parameters of that function directly:
25228 `w', `row', `area', and `overlap_p'
25229 as well as the following local variables:
25230 `s', `f', and `hdc' (in W32) */
25233 /* On W32, silently add local `hdc' variable to argument list of
25234 init_glyph_string. */
25235 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25236 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
25238 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25239 init_glyph_string (s, char2b, w, row, area, start, hl)
25242 /* Add a glyph string for a stretch glyph to the list of strings
25243 between HEAD and TAIL. START is the index of the stretch glyph in
25244 row area AREA of glyph row ROW. END is the index of the last glyph
25245 in that glyph row area. X is the current output position assigned
25246 to the new glyph string constructed. HL overrides that face of the
25247 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25248 is the right-most x-position of the drawing area. */
25250 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
25251 and below -- keep them on one line. */
25252 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25255 s = alloca (sizeof *s); \
25256 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25257 START = fill_stretch_glyph_string (s, START, END); \
25258 append_glyph_string (&HEAD, &TAIL, s); \
25264 /* Add a glyph string for an image glyph to the list of strings
25265 between HEAD and TAIL. START is the index of the image glyph in
25266 row area AREA of glyph row ROW. END is the index of the last glyph
25267 in that glyph row area. X is the current output position assigned
25268 to the new glyph string constructed. HL overrides that face of the
25269 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25270 is the right-most x-position of the drawing area. */
25272 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25275 s = alloca (sizeof *s); \
25276 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25277 fill_image_glyph_string (s); \
25278 append_glyph_string (&HEAD, &TAIL, s); \
25284 #ifndef HAVE_XWIDGETS
25285 # define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25288 # define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25291 s = alloca (sizeof *s); \
25292 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25293 fill_xwidget_glyph_string (s); \
25294 append_glyph_string (&(HEAD), &(TAIL), s); \
25301 /* Add a glyph string for a sequence of character glyphs to the list
25302 of strings between HEAD and TAIL. START is the index of the first
25303 glyph in row area AREA of glyph row ROW that is part of the new
25304 glyph string. END is the index of the last glyph in that glyph row
25305 area. X is the current output position assigned to the new glyph
25306 string constructed. HL overrides that face of the glyph; e.g. it
25307 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
25308 right-most x-position of the drawing area. */
25310 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25316 face_id = (row)->glyphs[area][START].face_id; \
25318 s = alloca (sizeof *s); \
25319 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
25320 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25321 append_glyph_string (&HEAD, &TAIL, s); \
25323 START = fill_glyph_string (s, face_id, START, END, overlaps); \
25328 /* Add a glyph string for a composite sequence to the list of strings
25329 between HEAD and TAIL. START is the index of the first glyph in
25330 row area AREA of glyph row ROW that is part of the new glyph
25331 string. END is the index of the last glyph in that glyph row area.
25332 X is the current output position assigned to the new glyph string
25333 constructed. HL overrides that face of the glyph; e.g. it is
25334 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
25335 x-position of the drawing area. */
25337 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25339 int face_id = (row)->glyphs[area][START].face_id; \
25340 struct face *base_face = FACE_FROM_ID (f, face_id); \
25341 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
25342 struct composition *cmp = composition_table[cmp_id]; \
25344 struct glyph_string *first_s = NULL; \
25347 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
25349 /* Make glyph_strings for each glyph sequence that is drawable by \
25350 the same face, and append them to HEAD/TAIL. */ \
25351 for (n = 0; n < cmp->glyph_len;) \
25353 s = alloca (sizeof *s); \
25354 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25355 append_glyph_string (&(HEAD), &(TAIL), s); \
25361 n = fill_composite_glyph_string (s, base_face, overlaps); \
25369 /* Add a glyph string for a glyph-string sequence to the list of strings
25370 between HEAD and TAIL. */
25372 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25376 Lisp_Object gstring; \
25378 face_id = (row)->glyphs[area][START].face_id; \
25379 gstring = (composition_gstring_from_id \
25380 ((row)->glyphs[area][START].u.cmp.id)); \
25381 s = alloca (sizeof *s); \
25382 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25383 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25384 append_glyph_string (&(HEAD), &(TAIL), s); \
25386 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25390 /* Add a glyph string for a sequence of glyphless character's glyphs
25391 to the list of strings between HEAD and TAIL. The meanings of
25392 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25394 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25399 face_id = (row)->glyphs[area][START].face_id; \
25401 s = alloca (sizeof *s); \
25402 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25403 append_glyph_string (&HEAD, &TAIL, s); \
25405 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25411 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25412 of AREA of glyph row ROW on window W between indices START and END.
25413 HL overrides the face for drawing glyph strings, e.g. it is
25414 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25415 x-positions of the drawing area.
25417 This is an ugly monster macro construct because we must use alloca
25418 to allocate glyph strings (because draw_glyphs can be called
25419 asynchronously). */
25421 #define BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25424 HEAD = TAIL = NULL; \
25425 while (START < END) \
25427 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25428 switch (first_glyph->type) \
25431 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25435 case COMPOSITE_GLYPH: \
25436 if (first_glyph->u.cmp.automatic) \
25437 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25440 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25444 case STRETCH_GLYPH: \
25445 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25449 case IMAGE_GLYPH: \
25450 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25454 #define BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25455 case XWIDGET_GLYPH: \
25456 BUILD_XWIDGET_GLYPH_STRING (START, END, HEAD, TAIL, \
25460 #define BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X) \
25461 case GLYPHLESS_GLYPH: \
25462 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25472 set_glyph_string_background_width (s, START, LAST_X); \
25479 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25480 BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25481 BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25482 BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X)
25485 /* Draw glyphs between START and END in AREA of ROW on window W,
25486 starting at x-position X. X is relative to AREA in W. HL is a
25487 face-override with the following meaning:
25489 DRAW_NORMAL_TEXT draw normally
25490 DRAW_CURSOR draw in cursor face
25491 DRAW_MOUSE_FACE draw in mouse face.
25492 DRAW_INVERSE_VIDEO draw in mode line face
25493 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25494 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25496 If OVERLAPS is non-zero, draw only the foreground of characters and
25497 clip to the physical height of ROW. Non-zero value also defines
25498 the overlapping part to be drawn:
25500 OVERLAPS_PRED overlap with preceding rows
25501 OVERLAPS_SUCC overlap with succeeding rows
25502 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25503 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25505 Value is the x-position reached, relative to AREA of W. */
25508 draw_glyphs (struct window
*w
, int x
, struct glyph_row
*row
,
25509 enum glyph_row_area area
, ptrdiff_t start
, ptrdiff_t end
,
25510 enum draw_glyphs_face hl
, int overlaps
)
25512 struct glyph_string
*head
, *tail
;
25513 struct glyph_string
*s
;
25514 struct glyph_string
*clip_head
= NULL
, *clip_tail
= NULL
;
25515 int i
, j
, x_reached
, last_x
, area_left
= 0;
25516 struct frame
*f
= XFRAME (WINDOW_FRAME (w
));
25519 ALLOCATE_HDC (hdc
, f
);
25521 /* Let's rather be paranoid than getting a SEGV. */
25522 end
= min (end
, row
->used
[area
]);
25523 start
= clip_to_bounds (0, start
, end
);
25525 /* Translate X to frame coordinates. Set last_x to the right
25526 end of the drawing area. */
25527 if (row
->full_width_p
)
25529 /* X is relative to the left edge of W, without scroll bars
25531 area_left
= WINDOW_LEFT_EDGE_X (w
);
25532 last_x
= (WINDOW_LEFT_EDGE_X (w
) + WINDOW_PIXEL_WIDTH (w
)
25533 - (row
->mode_line_p
? WINDOW_RIGHT_DIVIDER_WIDTH (w
) : 0));
25537 area_left
= window_box_left (w
, area
);
25538 last_x
= area_left
+ window_box_width (w
, area
);
25542 /* Build a doubly-linked list of glyph_string structures between
25543 head and tail from what we have to draw. Note that the macro
25544 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25545 the reason we use a separate variable `i'. */
25548 BUILD_GLYPH_STRINGS (i
, end
, head
, tail
, hl
, x
, last_x
);
25550 x_reached
= tail
->x
+ tail
->background_width
;
25554 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25555 the row, redraw some glyphs in front or following the glyph
25556 strings built above. */
25557 if (head
&& !overlaps
&& row
->contains_overlapping_glyphs_p
)
25559 struct glyph_string
*h
, *t
;
25560 Mouse_HLInfo
*hlinfo
= MOUSE_HL_INFO (f
);
25561 int mouse_beg_col
IF_LINT (= 0), mouse_end_col
IF_LINT (= 0);
25562 bool check_mouse_face
= false;
25565 /* If mouse highlighting is on, we may need to draw adjacent
25566 glyphs using mouse-face highlighting. */
25567 if (area
== TEXT_AREA
&& row
->mouse_face_p
25568 && hlinfo
->mouse_face_beg_row
>= 0
25569 && hlinfo
->mouse_face_end_row
>= 0)
25571 ptrdiff_t row_vpos
= MATRIX_ROW_VPOS (row
, w
->current_matrix
);
25573 if (row_vpos
>= hlinfo
->mouse_face_beg_row
25574 && row_vpos
<= hlinfo
->mouse_face_end_row
)
25576 check_mouse_face
= true;
25577 mouse_beg_col
= (row_vpos
== hlinfo
->mouse_face_beg_row
)
25578 ? hlinfo
->mouse_face_beg_col
: 0;
25579 mouse_end_col
= (row_vpos
== hlinfo
->mouse_face_end_row
)
25580 ? hlinfo
->mouse_face_end_col
25581 : row
->used
[TEXT_AREA
];
25585 /* Compute overhangs for all glyph strings. */
25586 if (FRAME_RIF (f
)->compute_glyph_string_overhangs
)
25587 for (s
= head
; s
; s
= s
->next
)
25588 FRAME_RIF (f
)->compute_glyph_string_overhangs (s
);
25590 /* Prepend glyph strings for glyphs in front of the first glyph
25591 string that are overwritten because of the first glyph
25592 string's left overhang. The background of all strings
25593 prepended must be drawn because the first glyph string
25595 i
= left_overwritten (head
);
25598 enum draw_glyphs_face overlap_hl
;
25600 /* If this row contains mouse highlighting, attempt to draw
25601 the overlapped glyphs with the correct highlight. This
25602 code fails if the overlap encompasses more than one glyph
25603 and mouse-highlight spans only some of these glyphs.
25604 However, making it work perfectly involves a lot more
25605 code, and I don't know if the pathological case occurs in
25606 practice, so we'll stick to this for now. --- cyd */
25607 if (check_mouse_face
25608 && mouse_beg_col
< start
&& mouse_end_col
> i
)
25609 overlap_hl
= DRAW_MOUSE_FACE
;
25611 overlap_hl
= DRAW_NORMAL_TEXT
;
25613 if (hl
!= overlap_hl
)
25616 BUILD_GLYPH_STRINGS (j
, start
, h
, t
,
25617 overlap_hl
, dummy_x
, last_x
);
25619 compute_overhangs_and_x (t
, head
->x
, true);
25620 prepend_glyph_string_lists (&head
, &tail
, h
, t
);
25621 if (clip_head
== NULL
)
25625 /* Prepend glyph strings for glyphs in front of the first glyph
25626 string that overwrite that glyph string because of their
25627 right overhang. For these strings, only the foreground must
25628 be drawn, because it draws over the glyph string at `head'.
25629 The background must not be drawn because this would overwrite
25630 right overhangs of preceding glyphs for which no glyph
25632 i
= left_overwriting (head
);
25635 enum draw_glyphs_face overlap_hl
;
25637 if (check_mouse_face
25638 && mouse_beg_col
< start
&& mouse_end_col
> i
)
25639 overlap_hl
= DRAW_MOUSE_FACE
;
25641 overlap_hl
= DRAW_NORMAL_TEXT
;
25643 if (hl
== overlap_hl
|| clip_head
== NULL
)
25645 BUILD_GLYPH_STRINGS (i
, start
, h
, t
,
25646 overlap_hl
, dummy_x
, last_x
);
25647 for (s
= h
; s
; s
= s
->next
)
25648 s
->background_filled_p
= true;
25649 compute_overhangs_and_x (t
, head
->x
, true);
25650 prepend_glyph_string_lists (&head
, &tail
, h
, t
);
25653 /* Append glyphs strings for glyphs following the last glyph
25654 string tail that are overwritten by tail. The background of
25655 these strings has to be drawn because tail's foreground draws
25657 i
= right_overwritten (tail
);
25660 enum draw_glyphs_face overlap_hl
;
25662 if (check_mouse_face
25663 && mouse_beg_col
< i
&& mouse_end_col
> end
)
25664 overlap_hl
= DRAW_MOUSE_FACE
;
25666 overlap_hl
= DRAW_NORMAL_TEXT
;
25668 if (hl
!= overlap_hl
)
25670 BUILD_GLYPH_STRINGS (end
, i
, h
, t
,
25671 overlap_hl
, x
, last_x
);
25672 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25673 we don't have `end = i;' here. */
25674 compute_overhangs_and_x (h
, tail
->x
+ tail
->width
, false);
25675 append_glyph_string_lists (&head
, &tail
, h
, t
);
25676 if (clip_tail
== NULL
)
25680 /* Append glyph strings for glyphs following the last glyph
25681 string tail that overwrite tail. The foreground of such
25682 glyphs has to be drawn because it writes into the background
25683 of tail. The background must not be drawn because it could
25684 paint over the foreground of following glyphs. */
25685 i
= right_overwriting (tail
);
25688 enum draw_glyphs_face overlap_hl
;
25689 if (check_mouse_face
25690 && mouse_beg_col
< i
&& mouse_end_col
> end
)
25691 overlap_hl
= DRAW_MOUSE_FACE
;
25693 overlap_hl
= DRAW_NORMAL_TEXT
;
25695 if (hl
== overlap_hl
|| clip_tail
== NULL
)
25697 i
++; /* We must include the Ith glyph. */
25698 BUILD_GLYPH_STRINGS (end
, i
, h
, t
,
25699 overlap_hl
, x
, last_x
);
25700 for (s
= h
; s
; s
= s
->next
)
25701 s
->background_filled_p
= true;
25702 compute_overhangs_and_x (h
, tail
->x
+ tail
->width
, false);
25703 append_glyph_string_lists (&head
, &tail
, h
, t
);
25705 if (clip_head
|| clip_tail
)
25706 for (s
= head
; s
; s
= s
->next
)
25708 s
->clip_head
= clip_head
;
25709 s
->clip_tail
= clip_tail
;
25713 /* Draw all strings. */
25714 for (s
= head
; s
; s
= s
->next
)
25715 FRAME_RIF (f
)->draw_glyph_string (s
);
25718 /* When focus a sole frame and move horizontally, this clears on_p
25719 causing a failure to erase prev cursor position. */
25720 if (area
== TEXT_AREA
25721 && !row
->full_width_p
25722 /* When drawing overlapping rows, only the glyph strings'
25723 foreground is drawn, which doesn't erase a cursor
25727 int x0
= clip_head
? clip_head
->x
: (head
? head
->x
: x
);
25728 int x1
= (clip_tail
? clip_tail
->x
+ clip_tail
->background_width
25729 : (tail
? tail
->x
+ tail
->background_width
: x
));
25733 notice_overwritten_cursor (w
, TEXT_AREA
, x0
, x1
,
25734 row
->y
, MATRIX_ROW_BOTTOM_Y (row
));
25738 /* Value is the x-position up to which drawn, relative to AREA of W.
25739 This doesn't include parts drawn because of overhangs. */
25740 if (row
->full_width_p
)
25741 x_reached
= FRAME_TO_WINDOW_PIXEL_X (w
, x_reached
);
25743 x_reached
-= area_left
;
25745 RELEASE_HDC (hdc
, f
);
25751 /* Expand row matrix if too narrow. Don't expand if area
25754 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25756 if (!it->f->fonts_changed \
25757 && (it->glyph_row->glyphs[area] \
25758 < it->glyph_row->glyphs[area + 1])) \
25760 it->w->ncols_scale_factor++; \
25761 it->f->fonts_changed = true; \
25765 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25766 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25769 append_glyph (struct it
*it
)
25771 struct glyph
*glyph
;
25772 enum glyph_row_area area
= it
->area
;
25774 eassert (it
->glyph_row
);
25775 eassert (it
->char_to_display
!= '\n' && it
->char_to_display
!= '\t');
25777 glyph
= it
->glyph_row
->glyphs
[area
] + it
->glyph_row
->used
[area
];
25778 if (glyph
< it
->glyph_row
->glyphs
[area
+ 1])
25780 /* If the glyph row is reversed, we need to prepend the glyph
25781 rather than append it. */
25782 if (it
->glyph_row
->reversed_p
&& area
== TEXT_AREA
)
25786 /* Make room for the additional glyph. */
25787 for (g
= glyph
- 1; g
>= it
->glyph_row
->glyphs
[area
]; g
--)
25789 glyph
= it
->glyph_row
->glyphs
[area
];
25791 glyph
->charpos
= CHARPOS (it
->position
);
25792 glyph
->object
= it
->object
;
25793 if (it
->pixel_width
> 0)
25795 eassert (it
->pixel_width
<= SHRT_MAX
);
25796 glyph
->pixel_width
= it
->pixel_width
;
25797 glyph
->padding_p
= false;
25801 /* Assure at least 1-pixel width. Otherwise, cursor can't
25802 be displayed correctly. */
25803 glyph
->pixel_width
= 1;
25804 glyph
->padding_p
= true;
25806 glyph
->ascent
= it
->ascent
;
25807 glyph
->descent
= it
->descent
;
25808 glyph
->voffset
= it
->voffset
;
25809 glyph
->type
= CHAR_GLYPH
;
25810 glyph
->avoid_cursor_p
= it
->avoid_cursor_p
;
25811 glyph
->multibyte_p
= it
->multibyte_p
;
25812 if (it
->glyph_row
->reversed_p
&& area
== TEXT_AREA
)
25814 /* In R2L rows, the left and the right box edges need to be
25815 drawn in reverse direction. */
25816 glyph
->right_box_line_p
= it
->start_of_box_run_p
;
25817 glyph
->left_box_line_p
= it
->end_of_box_run_p
;
25821 glyph
->left_box_line_p
= it
->start_of_box_run_p
;
25822 glyph
->right_box_line_p
= it
->end_of_box_run_p
;
25824 glyph
->overlaps_vertically_p
= (it
->phys_ascent
> it
->ascent
25825 || it
->phys_descent
> it
->descent
);
25826 glyph
->glyph_not_available_p
= it
->glyph_not_available_p
;
25827 glyph
->face_id
= it
->face_id
;
25828 glyph
->u
.ch
= it
->char_to_display
;
25829 glyph
->slice
.img
= null_glyph_slice
;
25830 glyph
->font_type
= FONT_TYPE_UNKNOWN
;
25833 glyph
->resolved_level
= it
->bidi_it
.resolved_level
;
25834 eassert ((it
->bidi_it
.type
& 7) == it
->bidi_it
.type
);
25835 glyph
->bidi_type
= it
->bidi_it
.type
;
25839 glyph
->resolved_level
= 0;
25840 glyph
->bidi_type
= UNKNOWN_BT
;
25842 ++it
->glyph_row
->used
[area
];
25845 IT_EXPAND_MATRIX_WIDTH (it
, area
);
25848 /* Store one glyph for the composition IT->cmp_it.id in
25849 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25853 append_composite_glyph (struct it
*it
)
25855 struct glyph
*glyph
;
25856 enum glyph_row_area area
= it
->area
;
25858 eassert (it
->glyph_row
);
25860 glyph
= it
->glyph_row
->glyphs
[area
] + it
->glyph_row
->used
[area
];
25861 if (glyph
< it
->glyph_row
->glyphs
[area
+ 1])
25863 /* If the glyph row is reversed, we need to prepend the glyph
25864 rather than append it. */
25865 if (it
->glyph_row
->reversed_p
&& it
->area
== TEXT_AREA
)
25869 /* Make room for the new glyph. */
25870 for (g
= glyph
- 1; g
>= it
->glyph_row
->glyphs
[it
->area
]; g
--)
25872 glyph
= it
->glyph_row
->glyphs
[it
->area
];
25874 glyph
->charpos
= it
->cmp_it
.charpos
;
25875 glyph
->object
= it
->object
;
25876 eassert (it
->pixel_width
<= SHRT_MAX
);
25877 glyph
->pixel_width
= it
->pixel_width
;
25878 glyph
->ascent
= it
->ascent
;
25879 glyph
->descent
= it
->descent
;
25880 glyph
->voffset
= it
->voffset
;
25881 glyph
->type
= COMPOSITE_GLYPH
;
25882 if (it
->cmp_it
.ch
< 0)
25884 glyph
->u
.cmp
.automatic
= false;
25885 glyph
->u
.cmp
.id
= it
->cmp_it
.id
;
25886 glyph
->slice
.cmp
.from
= glyph
->slice
.cmp
.to
= 0;
25890 glyph
->u
.cmp
.automatic
= true;
25891 glyph
->u
.cmp
.id
= it
->cmp_it
.id
;
25892 glyph
->slice
.cmp
.from
= it
->cmp_it
.from
;
25893 glyph
->slice
.cmp
.to
= it
->cmp_it
.to
- 1;
25895 glyph
->avoid_cursor_p
= it
->avoid_cursor_p
;
25896 glyph
->multibyte_p
= it
->multibyte_p
;
25897 if (it
->glyph_row
->reversed_p
&& area
== TEXT_AREA
)
25899 /* In R2L rows, the left and the right box edges need to be
25900 drawn in reverse direction. */
25901 glyph
->right_box_line_p
= it
->start_of_box_run_p
;
25902 glyph
->left_box_line_p
= it
->end_of_box_run_p
;
25906 glyph
->left_box_line_p
= it
->start_of_box_run_p
;
25907 glyph
->right_box_line_p
= it
->end_of_box_run_p
;
25909 glyph
->overlaps_vertically_p
= (it
->phys_ascent
> it
->ascent
25910 || it
->phys_descent
> it
->descent
);
25911 glyph
->padding_p
= false;
25912 glyph
->glyph_not_available_p
= false;
25913 glyph
->face_id
= it
->face_id
;
25914 glyph
->font_type
= FONT_TYPE_UNKNOWN
;
25917 glyph
->resolved_level
= it
->bidi_it
.resolved_level
;
25918 eassert ((it
->bidi_it
.type
& 7) == it
->bidi_it
.type
);
25919 glyph
->bidi_type
= it
->bidi_it
.type
;
25921 ++it
->glyph_row
->used
[area
];
25924 IT_EXPAND_MATRIX_WIDTH (it
, area
);
25928 /* Change IT->ascent and IT->height according to the setting of
25932 take_vertical_position_into_account (struct it
*it
)
25936 if (it
->voffset
< 0)
25937 /* Increase the ascent so that we can display the text higher
25939 it
->ascent
-= it
->voffset
;
25941 /* Increase the descent so that we can display the text lower
25943 it
->descent
+= it
->voffset
;
25948 /* Produce glyphs/get display metrics for the image IT is loaded with.
25949 See the description of struct display_iterator in dispextern.h for
25950 an overview of struct display_iterator. */
25953 produce_image_glyph (struct it
*it
)
25957 int glyph_ascent
, crop
;
25958 struct glyph_slice slice
;
25960 eassert (it
->what
== IT_IMAGE
);
25962 face
= FACE_FROM_ID (it
->f
, it
->face_id
);
25964 /* Make sure X resources of the face is loaded. */
25965 prepare_face_for_display (it
->f
, face
);
25967 if (it
->image_id
< 0)
25969 /* Fringe bitmap. */
25970 it
->ascent
= it
->phys_ascent
= 0;
25971 it
->descent
= it
->phys_descent
= 0;
25972 it
->pixel_width
= 0;
25977 img
= IMAGE_FROM_ID (it
->f
, it
->image_id
);
25979 /* Make sure X resources of the image is loaded. */
25980 prepare_image_for_display (it
->f
, img
);
25982 slice
.x
= slice
.y
= 0;
25983 slice
.width
= img
->width
;
25984 slice
.height
= img
->height
;
25986 if (INTEGERP (it
->slice
.x
))
25987 slice
.x
= XINT (it
->slice
.x
);
25988 else if (FLOATP (it
->slice
.x
))
25989 slice
.x
= XFLOAT_DATA (it
->slice
.x
) * img
->width
;
25991 if (INTEGERP (it
->slice
.y
))
25992 slice
.y
= XINT (it
->slice
.y
);
25993 else if (FLOATP (it
->slice
.y
))
25994 slice
.y
= XFLOAT_DATA (it
->slice
.y
) * img
->height
;
25996 if (INTEGERP (it
->slice
.width
))
25997 slice
.width
= XINT (it
->slice
.width
);
25998 else if (FLOATP (it
->slice
.width
))
25999 slice
.width
= XFLOAT_DATA (it
->slice
.width
) * img
->width
;
26001 if (INTEGERP (it
->slice
.height
))
26002 slice
.height
= XINT (it
->slice
.height
);
26003 else if (FLOATP (it
->slice
.height
))
26004 slice
.height
= XFLOAT_DATA (it
->slice
.height
) * img
->height
;
26006 if (slice
.x
>= img
->width
)
26007 slice
.x
= img
->width
;
26008 if (slice
.y
>= img
->height
)
26009 slice
.y
= img
->height
;
26010 if (slice
.x
+ slice
.width
>= img
->width
)
26011 slice
.width
= img
->width
- slice
.x
;
26012 if (slice
.y
+ slice
.height
> img
->height
)
26013 slice
.height
= img
->height
- slice
.y
;
26015 if (slice
.width
== 0 || slice
.height
== 0)
26018 it
->ascent
= it
->phys_ascent
= glyph_ascent
= image_ascent (img
, face
, &slice
);
26020 it
->descent
= slice
.height
- glyph_ascent
;
26022 it
->descent
+= img
->vmargin
;
26023 if (slice
.y
+ slice
.height
== img
->height
)
26024 it
->descent
+= img
->vmargin
;
26025 it
->phys_descent
= it
->descent
;
26027 it
->pixel_width
= slice
.width
;
26029 it
->pixel_width
+= img
->hmargin
;
26030 if (slice
.x
+ slice
.width
== img
->width
)
26031 it
->pixel_width
+= img
->hmargin
;
26033 /* It's quite possible for images to have an ascent greater than
26034 their height, so don't get confused in that case. */
26035 if (it
->descent
< 0)
26040 if (face
->box
!= FACE_NO_BOX
)
26042 if (face
->box_line_width
> 0)
26045 it
->ascent
+= face
->box_line_width
;
26046 if (slice
.y
+ slice
.height
== img
->height
)
26047 it
->descent
+= face
->box_line_width
;
26050 if (it
->start_of_box_run_p
&& slice
.x
== 0)
26051 it
->pixel_width
+= eabs (face
->box_line_width
);
26052 if (it
->end_of_box_run_p
&& slice
.x
+ slice
.width
== img
->width
)
26053 it
->pixel_width
+= eabs (face
->box_line_width
);
26056 take_vertical_position_into_account (it
);
26058 /* Automatically crop wide image glyphs at right edge so we can
26059 draw the cursor on same display row. */
26060 if ((crop
= it
->pixel_width
- (it
->last_visible_x
- it
->current_x
), crop
> 0)
26061 && (it
->hpos
== 0 || it
->pixel_width
> it
->last_visible_x
/ 4))
26063 it
->pixel_width
-= crop
;
26064 slice
.width
-= crop
;
26069 struct glyph
*glyph
;
26070 enum glyph_row_area area
= it
->area
;
26072 glyph
= it
->glyph_row
->glyphs
[area
] + it
->glyph_row
->used
[area
];
26073 if (it
->glyph_row
->reversed_p
)
26077 /* Make room for the new glyph. */
26078 for (g
= glyph
- 1; g
>= it
->glyph_row
->glyphs
[it
->area
]; g
--)
26080 glyph
= it
->glyph_row
->glyphs
[it
->area
];
26082 if (glyph
< it
->glyph_row
->glyphs
[area
+ 1])
26084 glyph
->charpos
= CHARPOS (it
->position
);
26085 glyph
->object
= it
->object
;
26086 glyph
->pixel_width
= clip_to_bounds (-1, it
->pixel_width
, SHRT_MAX
);
26087 glyph
->ascent
= glyph_ascent
;
26088 glyph
->descent
= it
->descent
;
26089 glyph
->voffset
= it
->voffset
;
26090 glyph
->type
= IMAGE_GLYPH
;
26091 glyph
->avoid_cursor_p
= it
->avoid_cursor_p
;
26092 glyph
->multibyte_p
= it
->multibyte_p
;
26093 if (it
->glyph_row
->reversed_p
&& area
== TEXT_AREA
)
26095 /* In R2L rows, the left and the right box edges need to be
26096 drawn in reverse direction. */
26097 glyph
->right_box_line_p
= it
->start_of_box_run_p
;
26098 glyph
->left_box_line_p
= it
->end_of_box_run_p
;
26102 glyph
->left_box_line_p
= it
->start_of_box_run_p
;
26103 glyph
->right_box_line_p
= it
->end_of_box_run_p
;
26105 glyph
->overlaps_vertically_p
= false;
26106 glyph
->padding_p
= false;
26107 glyph
->glyph_not_available_p
= false;
26108 glyph
->face_id
= it
->face_id
;
26109 glyph
->u
.img_id
= img
->id
;
26110 glyph
->slice
.img
= slice
;
26111 glyph
->font_type
= FONT_TYPE_UNKNOWN
;
26114 glyph
->resolved_level
= it
->bidi_it
.resolved_level
;
26115 eassert ((it
->bidi_it
.type
& 7) == it
->bidi_it
.type
);
26116 glyph
->bidi_type
= it
->bidi_it
.type
;
26118 ++it
->glyph_row
->used
[area
];
26121 IT_EXPAND_MATRIX_WIDTH (it
, area
);
26126 produce_xwidget_glyph (struct it
*it
)
26128 #ifdef HAVE_XWIDGETS
26129 struct xwidget
*xw
;
26130 int glyph_ascent
, crop
;
26131 eassert (it
->what
== IT_XWIDGET
);
26133 struct face
*face
= FACE_FROM_ID (it
->f
, it
->face_id
);
26135 /* Make sure X resources of the face is loaded. */
26136 prepare_face_for_display (it
->f
, face
);
26139 it
->ascent
= it
->phys_ascent
= glyph_ascent
= xw
->height
/2;
26140 it
->descent
= xw
->height
/2;
26141 it
->phys_descent
= it
->descent
;
26142 it
->pixel_width
= xw
->width
;
26143 /* It's quite possible for images to have an ascent greater than
26144 their height, so don't get confused in that case. */
26145 if (it
->descent
< 0)
26150 if (face
->box
!= FACE_NO_BOX
)
26152 if (face
->box_line_width
> 0)
26154 it
->ascent
+= face
->box_line_width
;
26155 it
->descent
+= face
->box_line_width
;
26158 if (it
->start_of_box_run_p
)
26159 it
->pixel_width
+= eabs (face
->box_line_width
);
26160 it
->pixel_width
+= eabs (face
->box_line_width
);
26163 take_vertical_position_into_account (it
);
26165 /* Automatically crop wide image glyphs at right edge so we can
26166 draw the cursor on same display row. */
26167 crop
= it
->pixel_width
- (it
->last_visible_x
- it
->current_x
);
26168 if (crop
> 0 && (it
->hpos
== 0 || it
->pixel_width
> it
->last_visible_x
/ 4))
26169 it
->pixel_width
-= crop
;
26173 enum glyph_row_area area
= it
->area
;
26174 struct glyph
*glyph
26175 = it
->glyph_row
->glyphs
[area
] + it
->glyph_row
->used
[area
];
26177 if (it
->glyph_row
->reversed_p
)
26181 /* Make room for the new glyph. */
26182 for (g
= glyph
- 1; g
>= it
->glyph_row
->glyphs
[it
->area
]; g
--)
26184 glyph
= it
->glyph_row
->glyphs
[it
->area
];
26186 if (glyph
< it
->glyph_row
->glyphs
[area
+ 1])
26188 glyph
->charpos
= CHARPOS (it
->position
);
26189 glyph
->object
= it
->object
;
26190 glyph
->pixel_width
= clip_to_bounds (-1, it
->pixel_width
, SHRT_MAX
);
26191 glyph
->ascent
= glyph_ascent
;
26192 glyph
->descent
= it
->descent
;
26193 glyph
->voffset
= it
->voffset
;
26194 glyph
->type
= XWIDGET_GLYPH
;
26195 glyph
->avoid_cursor_p
= it
->avoid_cursor_p
;
26196 glyph
->multibyte_p
= it
->multibyte_p
;
26197 if (it
->glyph_row
->reversed_p
&& area
== TEXT_AREA
)
26199 /* In R2L rows, the left and the right box edges need to be
26200 drawn in reverse direction. */
26201 glyph
->right_box_line_p
= it
->start_of_box_run_p
;
26202 glyph
->left_box_line_p
= it
->end_of_box_run_p
;
26206 glyph
->left_box_line_p
= it
->start_of_box_run_p
;
26207 glyph
->right_box_line_p
= it
->end_of_box_run_p
;
26209 glyph
->overlaps_vertically_p
= 0;
26210 glyph
->padding_p
= 0;
26211 glyph
->glyph_not_available_p
= 0;
26212 glyph
->face_id
= it
->face_id
;
26213 glyph
->u
.xwidget
= it
->xwidget
;
26214 glyph
->font_type
= FONT_TYPE_UNKNOWN
;
26217 glyph
->resolved_level
= it
->bidi_it
.resolved_level
;
26218 eassert ((it
->bidi_it
.type
& 7) == it
->bidi_it
.type
);
26219 glyph
->bidi_type
= it
->bidi_it
.type
;
26221 ++it
->glyph_row
->used
[area
];
26224 IT_EXPAND_MATRIX_WIDTH (it
, area
);
26229 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
26230 of the glyph, WIDTH and HEIGHT are the width and height of the
26231 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
26234 append_stretch_glyph (struct it
*it
, Lisp_Object object
,
26235 int width
, int height
, int ascent
)
26237 struct glyph
*glyph
;
26238 enum glyph_row_area area
= it
->area
;
26240 eassert (ascent
>= 0 && ascent
<= height
);
26242 glyph
= it
->glyph_row
->glyphs
[area
] + it
->glyph_row
->used
[area
];
26243 if (glyph
< it
->glyph_row
->glyphs
[area
+ 1])
26245 /* If the glyph row is reversed, we need to prepend the glyph
26246 rather than append it. */
26247 if (it
->glyph_row
->reversed_p
&& area
== TEXT_AREA
)
26251 /* Make room for the additional glyph. */
26252 for (g
= glyph
- 1; g
>= it
->glyph_row
->glyphs
[area
]; g
--)
26254 glyph
= it
->glyph_row
->glyphs
[area
];
26256 /* Decrease the width of the first glyph of the row that
26257 begins before first_visible_x (e.g., due to hscroll).
26258 This is so the overall width of the row becomes smaller
26259 by the scroll amount, and the stretch glyph appended by
26260 extend_face_to_end_of_line will be wider, to shift the
26261 row glyphs to the right. (In L2R rows, the corresponding
26262 left-shift effect is accomplished by setting row->x to a
26263 negative value, which won't work with R2L rows.)
26265 This must leave us with a positive value of WIDTH, since
26266 otherwise the call to move_it_in_display_line_to at the
26267 beginning of display_line would have got past the entire
26268 first glyph, and then it->current_x would have been
26269 greater or equal to it->first_visible_x. */
26270 if (it
->current_x
< it
->first_visible_x
)
26271 width
-= it
->first_visible_x
- it
->current_x
;
26272 eassert (width
> 0);
26274 glyph
->charpos
= CHARPOS (it
->position
);
26275 glyph
->object
= object
;
26276 /* FIXME: It would be better to use TYPE_MAX here, but
26277 __typeof__ is not portable enough... */
26278 glyph
->pixel_width
= clip_to_bounds (-1, width
, SHRT_MAX
);
26279 glyph
->ascent
= ascent
;
26280 glyph
->descent
= height
- ascent
;
26281 glyph
->voffset
= it
->voffset
;
26282 glyph
->type
= STRETCH_GLYPH
;
26283 glyph
->avoid_cursor_p
= it
->avoid_cursor_p
;
26284 glyph
->multibyte_p
= it
->multibyte_p
;
26285 if (it
->glyph_row
->reversed_p
&& area
== TEXT_AREA
)
26287 /* In R2L rows, the left and the right box edges need to be
26288 drawn in reverse direction. */
26289 glyph
->right_box_line_p
= it
->start_of_box_run_p
;
26290 glyph
->left_box_line_p
= it
->end_of_box_run_p
;
26294 glyph
->left_box_line_p
= it
->start_of_box_run_p
;
26295 glyph
->right_box_line_p
= it
->end_of_box_run_p
;
26297 glyph
->overlaps_vertically_p
= false;
26298 glyph
->padding_p
= false;
26299 glyph
->glyph_not_available_p
= false;
26300 glyph
->face_id
= it
->face_id
;
26301 glyph
->u
.stretch
.ascent
= ascent
;
26302 glyph
->u
.stretch
.height
= height
;
26303 glyph
->slice
.img
= null_glyph_slice
;
26304 glyph
->font_type
= FONT_TYPE_UNKNOWN
;
26307 glyph
->resolved_level
= it
->bidi_it
.resolved_level
;
26308 eassert ((it
->bidi_it
.type
& 7) == it
->bidi_it
.type
);
26309 glyph
->bidi_type
= it
->bidi_it
.type
;
26313 glyph
->resolved_level
= 0;
26314 glyph
->bidi_type
= UNKNOWN_BT
;
26316 ++it
->glyph_row
->used
[area
];
26319 IT_EXPAND_MATRIX_WIDTH (it
, area
);
26322 #endif /* HAVE_WINDOW_SYSTEM */
26324 /* Produce a stretch glyph for iterator IT. IT->object is the value
26325 of the glyph property displayed. The value must be a list
26326 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
26329 1. `:width WIDTH' specifies that the space should be WIDTH *
26330 canonical char width wide. WIDTH may be an integer or floating
26333 2. `:relative-width FACTOR' specifies that the width of the stretch
26334 should be computed from the width of the first character having the
26335 `glyph' property, and should be FACTOR times that width.
26337 3. `:align-to HPOS' specifies that the space should be wide enough
26338 to reach HPOS, a value in canonical character units.
26340 Exactly one of the above pairs must be present.
26342 4. `:height HEIGHT' specifies that the height of the stretch produced
26343 should be HEIGHT, measured in canonical character units.
26345 5. `:relative-height FACTOR' specifies that the height of the
26346 stretch should be FACTOR times the height of the characters having
26347 the glyph property.
26349 Either none or exactly one of 4 or 5 must be present.
26351 6. `:ascent ASCENT' specifies that ASCENT percent of the height
26352 of the stretch should be used for the ascent of the stretch.
26353 ASCENT must be in the range 0 <= ASCENT <= 100. */
26356 produce_stretch_glyph (struct it
*it
)
26358 /* (space :width WIDTH :height HEIGHT ...) */
26359 Lisp_Object prop
, plist
;
26360 int width
= 0, height
= 0, align_to
= -1;
26361 bool zero_width_ok_p
= false;
26363 struct font
*font
= NULL
;
26365 #ifdef HAVE_WINDOW_SYSTEM
26367 bool zero_height_ok_p
= false;
26369 if (FRAME_WINDOW_P (it
->f
))
26371 struct face
*face
= FACE_FROM_ID (it
->f
, it
->face_id
);
26372 font
= face
->font
? face
->font
: FRAME_FONT (it
->f
);
26373 prepare_face_for_display (it
->f
, face
);
26377 /* List should start with `space'. */
26378 eassert (CONSP (it
->object
) && EQ (XCAR (it
->object
), Qspace
));
26379 plist
= XCDR (it
->object
);
26381 /* Compute the width of the stretch. */
26382 if ((prop
= Fplist_get (plist
, QCwidth
), !NILP (prop
))
26383 && calc_pixel_width_or_height (&tem
, it
, prop
, font
, true, 0))
26385 /* Absolute width `:width WIDTH' specified and valid. */
26386 zero_width_ok_p
= true;
26389 else if (prop
= Fplist_get (plist
, QCrelative_width
), NUMVAL (prop
) > 0)
26391 /* Relative width `:relative-width FACTOR' specified and valid.
26392 Compute the width of the characters having the `glyph'
26395 unsigned char *p
= BYTE_POS_ADDR (IT_BYTEPOS (*it
));
26398 if (it
->multibyte_p
)
26399 it2
.c
= it2
.char_to_display
= STRING_CHAR_AND_LENGTH (p
, it2
.len
);
26402 it2
.c
= it2
.char_to_display
= *p
, it2
.len
= 1;
26403 if (! ASCII_CHAR_P (it2
.c
))
26404 it2
.char_to_display
= BYTE8_TO_CHAR (it2
.c
);
26407 it2
.glyph_row
= NULL
;
26408 it2
.what
= IT_CHARACTER
;
26409 PRODUCE_GLYPHS (&it2
);
26410 width
= NUMVAL (prop
) * it2
.pixel_width
;
26412 else if ((prop
= Fplist_get (plist
, QCalign_to
), !NILP (prop
))
26413 && calc_pixel_width_or_height (&tem
, it
, prop
, font
, true,
26416 if (it
->glyph_row
== NULL
|| !it
->glyph_row
->mode_line_p
)
26417 align_to
= (align_to
< 0
26419 : align_to
- window_box_left_offset (it
->w
, TEXT_AREA
));
26420 else if (align_to
< 0)
26421 align_to
= window_box_left_offset (it
->w
, TEXT_AREA
);
26422 width
= max (0, (int)tem
+ align_to
- it
->current_x
);
26423 zero_width_ok_p
= true;
26426 /* Nothing specified -> width defaults to canonical char width. */
26427 width
= FRAME_COLUMN_WIDTH (it
->f
);
26429 if (width
<= 0 && (width
< 0 || !zero_width_ok_p
))
26432 #ifdef HAVE_WINDOW_SYSTEM
26433 /* Compute height. */
26434 if (FRAME_WINDOW_P (it
->f
))
26436 int default_height
= normal_char_height (font
, ' ');
26438 if ((prop
= Fplist_get (plist
, QCheight
), !NILP (prop
))
26439 && calc_pixel_width_or_height (&tem
, it
, prop
, font
, false, 0))
26442 zero_height_ok_p
= true;
26444 else if (prop
= Fplist_get (plist
, QCrelative_height
),
26446 height
= default_height
* NUMVAL (prop
);
26448 height
= default_height
;
26450 if (height
<= 0 && (height
< 0 || !zero_height_ok_p
))
26453 /* Compute percentage of height used for ascent. If
26454 `:ascent ASCENT' is present and valid, use that. Otherwise,
26455 derive the ascent from the font in use. */
26456 if (prop
= Fplist_get (plist
, QCascent
),
26457 NUMVAL (prop
) > 0 && NUMVAL (prop
) <= 100)
26458 ascent
= height
* NUMVAL (prop
) / 100.0;
26459 else if (!NILP (prop
)
26460 && calc_pixel_width_or_height (&tem
, it
, prop
, font
, false, 0))
26461 ascent
= min (max (0, (int)tem
), height
);
26463 ascent
= (height
* FONT_BASE (font
)) / FONT_HEIGHT (font
);
26466 #endif /* HAVE_WINDOW_SYSTEM */
26469 if (width
> 0 && it
->line_wrap
!= TRUNCATE
26470 && it
->current_x
+ width
> it
->last_visible_x
)
26472 width
= it
->last_visible_x
- it
->current_x
;
26473 #ifdef HAVE_WINDOW_SYSTEM
26474 /* Subtract one more pixel from the stretch width, but only on
26475 GUI frames, since on a TTY each glyph is one "pixel" wide. */
26476 width
-= FRAME_WINDOW_P (it
->f
);
26480 if (width
> 0 && height
> 0 && it
->glyph_row
)
26482 Lisp_Object o_object
= it
->object
;
26483 Lisp_Object object
= it
->stack
[it
->sp
- 1].string
;
26486 if (!STRINGP (object
))
26487 object
= it
->w
->contents
;
26488 #ifdef HAVE_WINDOW_SYSTEM
26489 if (FRAME_WINDOW_P (it
->f
))
26490 append_stretch_glyph (it
, object
, width
, height
, ascent
);
26494 it
->object
= object
;
26495 it
->char_to_display
= ' ';
26496 it
->pixel_width
= it
->len
= 1;
26498 tty_append_glyph (it
);
26499 it
->object
= o_object
;
26503 it
->pixel_width
= width
;
26504 #ifdef HAVE_WINDOW_SYSTEM
26505 if (FRAME_WINDOW_P (it
->f
))
26507 it
->ascent
= it
->phys_ascent
= ascent
;
26508 it
->descent
= it
->phys_descent
= height
- it
->ascent
;
26509 it
->nglyphs
= width
> 0 && height
> 0;
26510 take_vertical_position_into_account (it
);
26514 it
->nglyphs
= width
;
26517 /* Get information about special display element WHAT in an
26518 environment described by IT. WHAT is one of IT_TRUNCATION or
26519 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26520 non-null glyph_row member. This function ensures that fields like
26521 face_id, c, len of IT are left untouched. */
26524 produce_special_glyphs (struct it
*it
, enum display_element_type what
)
26531 temp_it
.object
= Qnil
;
26532 memset (&temp_it
.current
, 0, sizeof temp_it
.current
);
26534 if (what
== IT_CONTINUATION
)
26536 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26537 if (it
->bidi_it
.paragraph_dir
== R2L
)
26538 SET_GLYPH_FROM_CHAR (glyph
, '/');
26540 SET_GLYPH_FROM_CHAR (glyph
, '\\');
26542 && (gc
= DISP_CONTINUE_GLYPH (it
->dp
), GLYPH_CODE_P (gc
)))
26544 /* FIXME: Should we mirror GC for R2L lines? */
26545 SET_GLYPH_FROM_GLYPH_CODE (glyph
, gc
);
26546 spec_glyph_lookup_face (XWINDOW (it
->window
), &glyph
);
26549 else if (what
== IT_TRUNCATION
)
26551 /* Truncation glyph. */
26552 SET_GLYPH_FROM_CHAR (glyph
, '$');
26554 && (gc
= DISP_TRUNC_GLYPH (it
->dp
), GLYPH_CODE_P (gc
)))
26556 /* FIXME: Should we mirror GC for R2L lines? */
26557 SET_GLYPH_FROM_GLYPH_CODE (glyph
, gc
);
26558 spec_glyph_lookup_face (XWINDOW (it
->window
), &glyph
);
26564 #ifdef HAVE_WINDOW_SYSTEM
26565 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26566 is turned off, we precede the truncation/continuation glyphs by a
26567 stretch glyph whose width is computed such that these special
26568 glyphs are aligned at the window margin, even when very different
26569 fonts are used in different glyph rows. */
26570 if (FRAME_WINDOW_P (temp_it
.f
)
26571 /* init_iterator calls this with it->glyph_row == NULL, and it
26572 wants only the pixel width of the truncation/continuation
26574 && temp_it
.glyph_row
26575 /* insert_left_trunc_glyphs calls us at the beginning of the
26576 row, and it has its own calculation of the stretch glyph
26578 && temp_it
.glyph_row
->used
[TEXT_AREA
] > 0
26579 && (temp_it
.glyph_row
->reversed_p
26580 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it
.w
)
26581 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it
.w
)) == 0)
26583 int stretch_width
= temp_it
.last_visible_x
- temp_it
.current_x
;
26585 if (stretch_width
> 0)
26587 struct face
*face
= FACE_FROM_ID (temp_it
.f
, temp_it
.face_id
);
26588 struct font
*font
=
26589 face
->font
? face
->font
: FRAME_FONT (temp_it
.f
);
26590 int stretch_ascent
=
26591 (((temp_it
.ascent
+ temp_it
.descent
)
26592 * FONT_BASE (font
)) / FONT_HEIGHT (font
));
26594 append_stretch_glyph (&temp_it
, Qnil
, stretch_width
,
26595 temp_it
.ascent
+ temp_it
.descent
,
26602 temp_it
.what
= IT_CHARACTER
;
26603 temp_it
.c
= temp_it
.char_to_display
= GLYPH_CHAR (glyph
);
26604 temp_it
.face_id
= GLYPH_FACE (glyph
);
26605 temp_it
.len
= CHAR_BYTES (temp_it
.c
);
26607 PRODUCE_GLYPHS (&temp_it
);
26608 it
->pixel_width
= temp_it
.pixel_width
;
26609 it
->nglyphs
= temp_it
.nglyphs
;
26612 #ifdef HAVE_WINDOW_SYSTEM
26614 /* Calculate line-height and line-spacing properties.
26615 An integer value specifies explicit pixel value.
26616 A float value specifies relative value to current face height.
26617 A cons (float . face-name) specifies relative value to
26618 height of specified face font.
26620 Returns height in pixels, or nil. */
26623 calc_line_height_property (struct it
*it
, Lisp_Object val
, struct font
*font
,
26624 int boff
, bool override
)
26626 Lisp_Object face_name
= Qnil
;
26627 int ascent
, descent
, height
;
26629 if (NILP (val
) || INTEGERP (val
) || (override
&& EQ (val
, Qt
)))
26634 face_name
= XCAR (val
);
26636 if (!NUMBERP (val
))
26637 val
= make_number (1);
26638 if (NILP (face_name
))
26640 height
= it
->ascent
+ it
->descent
;
26645 if (NILP (face_name
))
26647 font
= FRAME_FONT (it
->f
);
26648 boff
= FRAME_BASELINE_OFFSET (it
->f
);
26650 else if (EQ (face_name
, Qt
))
26659 face_id
= lookup_named_face (it
->f
, face_name
, false);
26661 return make_number (-1);
26663 face
= FACE_FROM_ID (it
->f
, face_id
);
26666 return make_number (-1);
26667 boff
= font
->baseline_offset
;
26668 if (font
->vertical_centering
)
26669 boff
= VCENTER_BASELINE_OFFSET (font
, it
->f
) - boff
;
26672 normal_char_ascent_descent (font
, -1, &ascent
, &descent
);
26676 it
->override_ascent
= ascent
;
26677 it
->override_descent
= descent
;
26678 it
->override_boff
= boff
;
26681 height
= ascent
+ descent
;
26685 height
= (int)(XFLOAT_DATA (val
) * height
);
26686 else if (INTEGERP (val
))
26687 height
*= XINT (val
);
26689 return make_number (height
);
26693 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26694 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26695 and only if this is for a character for which no font was found.
26697 If the display method (it->glyphless_method) is
26698 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26699 length of the acronym or the hexadecimal string, UPPER_XOFF and
26700 UPPER_YOFF are pixel offsets for the upper part of the string,
26701 LOWER_XOFF and LOWER_YOFF are for the lower part.
26703 For the other display methods, LEN through LOWER_YOFF are zero. */
26706 append_glyphless_glyph (struct it
*it
, int face_id
, bool for_no_font
, int len
,
26707 short upper_xoff
, short upper_yoff
,
26708 short lower_xoff
, short lower_yoff
)
26710 struct glyph
*glyph
;
26711 enum glyph_row_area area
= it
->area
;
26713 glyph
= it
->glyph_row
->glyphs
[area
] + it
->glyph_row
->used
[area
];
26714 if (glyph
< it
->glyph_row
->glyphs
[area
+ 1])
26716 /* If the glyph row is reversed, we need to prepend the glyph
26717 rather than append it. */
26718 if (it
->glyph_row
->reversed_p
&& area
== TEXT_AREA
)
26722 /* Make room for the additional glyph. */
26723 for (g
= glyph
- 1; g
>= it
->glyph_row
->glyphs
[area
]; g
--)
26725 glyph
= it
->glyph_row
->glyphs
[area
];
26727 glyph
->charpos
= CHARPOS (it
->position
);
26728 glyph
->object
= it
->object
;
26729 eassert (it
->pixel_width
<= SHRT_MAX
);
26730 glyph
->pixel_width
= it
->pixel_width
;
26731 glyph
->ascent
= it
->ascent
;
26732 glyph
->descent
= it
->descent
;
26733 glyph
->voffset
= it
->voffset
;
26734 glyph
->type
= GLYPHLESS_GLYPH
;
26735 glyph
->u
.glyphless
.method
= it
->glyphless_method
;
26736 glyph
->u
.glyphless
.for_no_font
= for_no_font
;
26737 glyph
->u
.glyphless
.len
= len
;
26738 glyph
->u
.glyphless
.ch
= it
->c
;
26739 glyph
->slice
.glyphless
.upper_xoff
= upper_xoff
;
26740 glyph
->slice
.glyphless
.upper_yoff
= upper_yoff
;
26741 glyph
->slice
.glyphless
.lower_xoff
= lower_xoff
;
26742 glyph
->slice
.glyphless
.lower_yoff
= lower_yoff
;
26743 glyph
->avoid_cursor_p
= it
->avoid_cursor_p
;
26744 glyph
->multibyte_p
= it
->multibyte_p
;
26745 if (it
->glyph_row
->reversed_p
&& area
== TEXT_AREA
)
26747 /* In R2L rows, the left and the right box edges need to be
26748 drawn in reverse direction. */
26749 glyph
->right_box_line_p
= it
->start_of_box_run_p
;
26750 glyph
->left_box_line_p
= it
->end_of_box_run_p
;
26754 glyph
->left_box_line_p
= it
->start_of_box_run_p
;
26755 glyph
->right_box_line_p
= it
->end_of_box_run_p
;
26757 glyph
->overlaps_vertically_p
= (it
->phys_ascent
> it
->ascent
26758 || it
->phys_descent
> it
->descent
);
26759 glyph
->padding_p
= false;
26760 glyph
->glyph_not_available_p
= false;
26761 glyph
->face_id
= face_id
;
26762 glyph
->font_type
= FONT_TYPE_UNKNOWN
;
26765 glyph
->resolved_level
= it
->bidi_it
.resolved_level
;
26766 eassert ((it
->bidi_it
.type
& 7) == it
->bidi_it
.type
);
26767 glyph
->bidi_type
= it
->bidi_it
.type
;
26769 ++it
->glyph_row
->used
[area
];
26772 IT_EXPAND_MATRIX_WIDTH (it
, area
);
26776 /* Produce a glyph for a glyphless character for iterator IT.
26777 IT->glyphless_method specifies which method to use for displaying
26778 the character. See the description of enum
26779 glyphless_display_method in dispextern.h for the detail.
26781 FOR_NO_FONT is true if and only if this is for a character for
26782 which no font was found. ACRONYM, if non-nil, is an acronym string
26783 for the character. */
26786 produce_glyphless_glyph (struct it
*it
, bool for_no_font
, Lisp_Object acronym
)
26791 int base_width
, base_height
, width
, height
;
26792 short upper_xoff
, upper_yoff
, lower_xoff
, lower_yoff
;
26795 /* Get the metrics of the base font. We always refer to the current
26797 face
= FACE_FROM_ID (it
->f
, it
->face_id
)->ascii_face
;
26798 font
= face
->font
? face
->font
: FRAME_FONT (it
->f
);
26799 normal_char_ascent_descent (font
, -1, &it
->ascent
, &it
->descent
);
26800 it
->ascent
+= font
->baseline_offset
;
26801 it
->descent
-= font
->baseline_offset
;
26802 base_height
= it
->ascent
+ it
->descent
;
26803 base_width
= font
->average_width
;
26805 face_id
= merge_glyphless_glyph_face (it
);
26807 if (it
->glyphless_method
== GLYPHLESS_DISPLAY_THIN_SPACE
)
26809 it
->pixel_width
= THIN_SPACE_WIDTH
;
26811 upper_xoff
= upper_yoff
= lower_xoff
= lower_yoff
= 0;
26813 else if (it
->glyphless_method
== GLYPHLESS_DISPLAY_EMPTY_BOX
)
26815 width
= CHAR_WIDTH (it
->c
);
26818 else if (width
> 4)
26820 it
->pixel_width
= base_width
* width
;
26822 upper_xoff
= upper_yoff
= lower_xoff
= lower_yoff
= 0;
26828 unsigned int code
[6];
26830 int ascent
, descent
;
26831 struct font_metrics metrics_upper
, metrics_lower
;
26833 face
= FACE_FROM_ID (it
->f
, face_id
);
26834 font
= face
->font
? face
->font
: FRAME_FONT (it
->f
);
26835 prepare_face_for_display (it
->f
, face
);
26837 if (it
->glyphless_method
== GLYPHLESS_DISPLAY_ACRONYM
)
26839 if (! STRINGP (acronym
) && CHAR_TABLE_P (Vglyphless_char_display
))
26840 acronym
= CHAR_TABLE_REF (Vglyphless_char_display
, it
->c
);
26841 if (CONSP (acronym
))
26842 acronym
= XCAR (acronym
);
26843 str
= STRINGP (acronym
) ? SSDATA (acronym
) : "";
26847 eassert (it
->glyphless_method
== GLYPHLESS_DISPLAY_HEX_CODE
);
26848 sprintf (buf
, "%0*X", it
->c
< 0x10000 ? 4 : 6, it
->c
+ 0u);
26851 for (len
= 0; str
[len
] && ASCII_CHAR_P (str
[len
]) && len
< 6; len
++)
26852 code
[len
] = font
->driver
->encode_char (font
, str
[len
]);
26853 upper_len
= (len
+ 1) / 2;
26854 font
->driver
->text_extents (font
, code
, upper_len
,
26856 font
->driver
->text_extents (font
, code
+ upper_len
, len
- upper_len
,
26861 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26862 width
= max (metrics_upper
.width
, metrics_lower
.width
) + 4;
26863 upper_xoff
= upper_yoff
= 2; /* the typical case */
26864 if (base_width
>= width
)
26866 /* Align the upper to the left, the lower to the right. */
26867 it
->pixel_width
= base_width
;
26868 lower_xoff
= base_width
- 2 - metrics_lower
.width
;
26872 /* Center the shorter one. */
26873 it
->pixel_width
= width
;
26874 if (metrics_upper
.width
>= metrics_lower
.width
)
26875 lower_xoff
= (width
- metrics_lower
.width
) / 2;
26878 /* FIXME: This code doesn't look right. It formerly was
26879 missing the "lower_xoff = 0;", which couldn't have
26880 been right since it left lower_xoff uninitialized. */
26882 upper_xoff
= (width
- metrics_upper
.width
) / 2;
26886 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26887 top, bottom, and between upper and lower strings. */
26888 height
= (metrics_upper
.ascent
+ metrics_upper
.descent
26889 + metrics_lower
.ascent
+ metrics_lower
.descent
) + 5;
26890 /* Center vertically.
26891 H:base_height, D:base_descent
26892 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26894 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26895 descent = D - H/2 + h/2;
26896 lower_yoff = descent - 2 - ld;
26897 upper_yoff = lower_yoff - la - 1 - ud; */
26898 ascent
= - (it
->descent
- (base_height
+ height
+ 1) / 2);
26899 descent
= it
->descent
- (base_height
- height
) / 2;
26900 lower_yoff
= descent
- 2 - metrics_lower
.descent
;
26901 upper_yoff
= (lower_yoff
- metrics_lower
.ascent
- 1
26902 - metrics_upper
.descent
);
26903 /* Don't make the height shorter than the base height. */
26904 if (height
> base_height
)
26906 it
->ascent
= ascent
;
26907 it
->descent
= descent
;
26911 it
->phys_ascent
= it
->ascent
;
26912 it
->phys_descent
= it
->descent
;
26914 append_glyphless_glyph (it
, face_id
, for_no_font
, len
,
26915 upper_xoff
, upper_yoff
,
26916 lower_xoff
, lower_yoff
);
26918 take_vertical_position_into_account (it
);
26923 Produce glyphs/get display metrics for the display element IT is
26924 loaded with. See the description of struct it in dispextern.h
26925 for an overview of struct it. */
26928 x_produce_glyphs (struct it
*it
)
26930 int extra_line_spacing
= it
->extra_line_spacing
;
26932 it
->glyph_not_available_p
= false;
26934 if (it
->what
== IT_CHARACTER
)
26937 struct face
*face
= FACE_FROM_ID (it
->f
, it
->face_id
);
26938 struct font
*font
= face
->font
;
26939 struct font_metrics
*pcm
= NULL
;
26940 int boff
; /* Baseline offset. */
26944 /* When no suitable font is found, display this character by
26945 the method specified in the first extra slot of
26946 Vglyphless_char_display. */
26947 Lisp_Object acronym
= lookup_glyphless_char_display (-1, it
);
26949 eassert (it
->what
== IT_GLYPHLESS
);
26950 produce_glyphless_glyph (it
, true,
26951 STRINGP (acronym
) ? acronym
: Qnil
);
26955 boff
= font
->baseline_offset
;
26956 if (font
->vertical_centering
)
26957 boff
= VCENTER_BASELINE_OFFSET (font
, it
->f
) - boff
;
26959 if (it
->char_to_display
!= '\n' && it
->char_to_display
!= '\t')
26963 if (it
->override_ascent
>= 0)
26965 it
->ascent
= it
->override_ascent
;
26966 it
->descent
= it
->override_descent
;
26967 boff
= it
->override_boff
;
26971 it
->ascent
= FONT_BASE (font
) + boff
;
26972 it
->descent
= FONT_DESCENT (font
) - boff
;
26975 if (get_char_glyph_code (it
->char_to_display
, font
, &char2b
))
26977 pcm
= get_per_char_metric (font
, &char2b
);
26978 if (pcm
->width
== 0
26979 && pcm
->rbearing
== 0 && pcm
->lbearing
== 0)
26985 it
->phys_ascent
= pcm
->ascent
+ boff
;
26986 it
->phys_descent
= pcm
->descent
- boff
;
26987 it
->pixel_width
= pcm
->width
;
26988 /* Don't use font-global values for ascent and descent
26989 if they result in an exceedingly large line height. */
26990 if (it
->override_ascent
< 0)
26992 if (FONT_TOO_HIGH (font
))
26994 it
->ascent
= it
->phys_ascent
;
26995 it
->descent
= it
->phys_descent
;
26996 /* These limitations are enforced by an
26997 assertion near the end of this function. */
26998 if (it
->ascent
< 0)
27000 if (it
->descent
< 0)
27007 it
->glyph_not_available_p
= true;
27008 it
->phys_ascent
= it
->ascent
;
27009 it
->phys_descent
= it
->descent
;
27010 it
->pixel_width
= font
->space_width
;
27013 if (it
->constrain_row_ascent_descent_p
)
27015 if (it
->descent
> it
->max_descent
)
27017 it
->ascent
+= it
->descent
- it
->max_descent
;
27018 it
->descent
= it
->max_descent
;
27020 if (it
->ascent
> it
->max_ascent
)
27022 it
->descent
= min (it
->max_descent
, it
->descent
+ it
->ascent
- it
->max_ascent
);
27023 it
->ascent
= it
->max_ascent
;
27025 it
->phys_ascent
= min (it
->phys_ascent
, it
->ascent
);
27026 it
->phys_descent
= min (it
->phys_descent
, it
->descent
);
27027 extra_line_spacing
= 0;
27030 /* If this is a space inside a region of text with
27031 `space-width' property, change its width. */
27033 = it
->char_to_display
== ' ' && !NILP (it
->space_width
);
27035 it
->pixel_width
*= XFLOATINT (it
->space_width
);
27037 /* If face has a box, add the box thickness to the character
27038 height. If character has a box line to the left and/or
27039 right, add the box line width to the character's width. */
27040 if (face
->box
!= FACE_NO_BOX
)
27042 int thick
= face
->box_line_width
;
27046 it
->ascent
+= thick
;
27047 it
->descent
+= thick
;
27052 if (it
->start_of_box_run_p
)
27053 it
->pixel_width
+= thick
;
27054 if (it
->end_of_box_run_p
)
27055 it
->pixel_width
+= thick
;
27058 /* If face has an overline, add the height of the overline
27059 (1 pixel) and a 1 pixel margin to the character height. */
27060 if (face
->overline_p
)
27061 it
->ascent
+= overline_margin
;
27063 if (it
->constrain_row_ascent_descent_p
)
27065 if (it
->ascent
> it
->max_ascent
)
27066 it
->ascent
= it
->max_ascent
;
27067 if (it
->descent
> it
->max_descent
)
27068 it
->descent
= it
->max_descent
;
27071 take_vertical_position_into_account (it
);
27073 /* If we have to actually produce glyphs, do it. */
27078 /* Translate a space with a `space-width' property
27079 into a stretch glyph. */
27080 int ascent
= (((it
->ascent
+ it
->descent
) * FONT_BASE (font
))
27081 / FONT_HEIGHT (font
));
27082 append_stretch_glyph (it
, it
->object
, it
->pixel_width
,
27083 it
->ascent
+ it
->descent
, ascent
);
27088 /* If characters with lbearing or rbearing are displayed
27089 in this line, record that fact in a flag of the
27090 glyph row. This is used to optimize X output code. */
27091 if (pcm
&& (pcm
->lbearing
< 0 || pcm
->rbearing
> pcm
->width
))
27092 it
->glyph_row
->contains_overlapping_glyphs_p
= true;
27094 if (! stretched_p
&& it
->pixel_width
== 0)
27095 /* We assure that all visible glyphs have at least 1-pixel
27097 it
->pixel_width
= 1;
27099 else if (it
->char_to_display
== '\n')
27101 /* A newline has no width, but we need the height of the
27102 line. But if previous part of the line sets a height,
27103 don't increase that height. */
27105 Lisp_Object height
;
27106 Lisp_Object total_height
= Qnil
;
27108 it
->override_ascent
= -1;
27109 it
->pixel_width
= 0;
27112 height
= get_it_property (it
, Qline_height
);
27113 /* Split (line-height total-height) list. */
27115 && CONSP (XCDR (height
))
27116 && NILP (XCDR (XCDR (height
))))
27118 total_height
= XCAR (XCDR (height
));
27119 height
= XCAR (height
);
27121 height
= calc_line_height_property (it
, height
, font
, boff
, true);
27123 if (it
->override_ascent
>= 0)
27125 it
->ascent
= it
->override_ascent
;
27126 it
->descent
= it
->override_descent
;
27127 boff
= it
->override_boff
;
27131 if (FONT_TOO_HIGH (font
))
27133 it
->ascent
= font
->pixel_size
+ boff
- 1;
27134 it
->descent
= -boff
+ 1;
27135 if (it
->descent
< 0)
27140 it
->ascent
= FONT_BASE (font
) + boff
;
27141 it
->descent
= FONT_DESCENT (font
) - boff
;
27145 if (EQ (height
, Qt
))
27147 if (it
->descent
> it
->max_descent
)
27149 it
->ascent
+= it
->descent
- it
->max_descent
;
27150 it
->descent
= it
->max_descent
;
27152 if (it
->ascent
> it
->max_ascent
)
27154 it
->descent
= min (it
->max_descent
, it
->descent
+ it
->ascent
- it
->max_ascent
);
27155 it
->ascent
= it
->max_ascent
;
27157 it
->phys_ascent
= min (it
->phys_ascent
, it
->ascent
);
27158 it
->phys_descent
= min (it
->phys_descent
, it
->descent
);
27159 it
->constrain_row_ascent_descent_p
= true;
27160 extra_line_spacing
= 0;
27164 Lisp_Object spacing
;
27166 it
->phys_ascent
= it
->ascent
;
27167 it
->phys_descent
= it
->descent
;
27169 if ((it
->max_ascent
> 0 || it
->max_descent
> 0)
27170 && face
->box
!= FACE_NO_BOX
27171 && face
->box_line_width
> 0)
27173 it
->ascent
+= face
->box_line_width
;
27174 it
->descent
+= face
->box_line_width
;
27177 && XINT (height
) > it
->ascent
+ it
->descent
)
27178 it
->ascent
= XINT (height
) - it
->descent
;
27180 if (!NILP (total_height
))
27181 spacing
= calc_line_height_property (it
, total_height
, font
,
27185 spacing
= get_it_property (it
, Qline_spacing
);
27186 spacing
= calc_line_height_property (it
, spacing
, font
,
27189 if (INTEGERP (spacing
))
27191 extra_line_spacing
= XINT (spacing
);
27192 if (!NILP (total_height
))
27193 extra_line_spacing
-= (it
->phys_ascent
+ it
->phys_descent
);
27197 else /* i.e. (it->char_to_display == '\t') */
27199 if (font
->space_width
> 0)
27201 int tab_width
= it
->tab_width
* font
->space_width
;
27202 int x
= it
->current_x
+ it
->continuation_lines_width
;
27203 int next_tab_x
= ((1 + x
+ tab_width
- 1) / tab_width
) * tab_width
;
27205 /* If the distance from the current position to the next tab
27206 stop is less than a space character width, use the
27207 tab stop after that. */
27208 if (next_tab_x
- x
< font
->space_width
)
27209 next_tab_x
+= tab_width
;
27211 it
->pixel_width
= next_tab_x
- x
;
27213 if (FONT_TOO_HIGH (font
))
27215 if (get_char_glyph_code (' ', font
, &char2b
))
27217 pcm
= get_per_char_metric (font
, &char2b
);
27218 if (pcm
->width
== 0
27219 && pcm
->rbearing
== 0 && pcm
->lbearing
== 0)
27225 it
->ascent
= pcm
->ascent
+ boff
;
27226 it
->descent
= pcm
->descent
- boff
;
27230 it
->ascent
= font
->pixel_size
+ boff
- 1;
27231 it
->descent
= -boff
+ 1;
27233 if (it
->ascent
< 0)
27235 if (it
->descent
< 0)
27240 it
->ascent
= FONT_BASE (font
) + boff
;
27241 it
->descent
= FONT_DESCENT (font
) - boff
;
27243 it
->phys_ascent
= it
->ascent
;
27244 it
->phys_descent
= it
->descent
;
27248 append_stretch_glyph (it
, it
->object
, it
->pixel_width
,
27249 it
->ascent
+ it
->descent
, it
->ascent
);
27254 it
->pixel_width
= 0;
27259 if (FONT_TOO_HIGH (font
))
27261 int font_ascent
, font_descent
;
27263 /* For very large fonts, where we ignore the declared font
27264 dimensions, and go by per-character metrics instead,
27265 don't let the row ascent and descent values (and the row
27266 height computed from them) be smaller than the "normal"
27267 character metrics. This avoids unpleasant effects
27268 whereby lines on display would change their height
27269 depending on which characters are shown. */
27270 normal_char_ascent_descent (font
, -1, &font_ascent
, &font_descent
);
27271 it
->max_ascent
= max (it
->max_ascent
, font_ascent
);
27272 it
->max_descent
= max (it
->max_descent
, font_descent
);
27275 else if (it
->what
== IT_COMPOSITION
&& it
->cmp_it
.ch
< 0)
27277 /* A static composition.
27279 Note: A composition is represented as one glyph in the
27280 glyph matrix. There are no padding glyphs.
27282 Important note: pixel_width, ascent, and descent are the
27283 values of what is drawn by draw_glyphs (i.e. the values of
27284 the overall glyphs composed). */
27285 struct face
*face
= FACE_FROM_ID (it
->f
, it
->face_id
);
27286 int boff
; /* baseline offset */
27287 struct composition
*cmp
= composition_table
[it
->cmp_it
.id
];
27288 int glyph_len
= cmp
->glyph_len
;
27289 struct font
*font
= face
->font
;
27293 /* If we have not yet calculated pixel size data of glyphs of
27294 the composition for the current face font, calculate them
27295 now. Theoretically, we have to check all fonts for the
27296 glyphs, but that requires much time and memory space. So,
27297 here we check only the font of the first glyph. This may
27298 lead to incorrect display, but it's very rare, and C-l
27299 (recenter-top-bottom) can correct the display anyway. */
27300 if (! cmp
->font
|| cmp
->font
!= font
)
27302 /* Ascent and descent of the font of the first character
27303 of this composition (adjusted by baseline offset).
27304 Ascent and descent of overall glyphs should not be less
27305 than these, respectively. */
27306 int font_ascent
, font_descent
, font_height
;
27307 /* Bounding box of the overall glyphs. */
27308 int leftmost
, rightmost
, lowest
, highest
;
27309 int lbearing
, rbearing
;
27310 int i
, width
, ascent
, descent
;
27311 int c
IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
27313 struct font_metrics
*pcm
;
27316 for (glyph_len
= cmp
->glyph_len
; glyph_len
> 0; glyph_len
--)
27317 if ((c
= COMPOSITION_GLYPH (cmp
, glyph_len
- 1)) != '\t')
27319 bool right_padded
= glyph_len
< cmp
->glyph_len
;
27320 for (i
= 0; i
< glyph_len
; i
++)
27322 if ((c
= COMPOSITION_GLYPH (cmp
, i
)) != '\t')
27324 cmp
->offsets
[i
* 2] = cmp
->offsets
[i
* 2 + 1] = 0;
27326 bool left_padded
= i
> 0;
27328 pos
= (STRINGP (it
->string
) ? IT_STRING_CHARPOS (*it
)
27329 : IT_CHARPOS (*it
));
27330 /* If no suitable font is found, use the default font. */
27331 bool font_not_found_p
= font
== NULL
;
27332 if (font_not_found_p
)
27334 face
= face
->ascii_face
;
27337 boff
= font
->baseline_offset
;
27338 if (font
->vertical_centering
)
27339 boff
= VCENTER_BASELINE_OFFSET (font
, it
->f
) - boff
;
27340 normal_char_ascent_descent (font
, -1, &font_ascent
, &font_descent
);
27341 font_ascent
+= boff
;
27342 font_descent
-= boff
;
27343 font_height
= font_ascent
+ font_descent
;
27348 if (! font_not_found_p
)
27350 get_char_face_and_encoding (it
->f
, c
, it
->face_id
,
27352 pcm
= get_per_char_metric (font
, &char2b
);
27355 /* Initialize the bounding box. */
27358 width
= cmp
->glyph_len
> 0 ? pcm
->width
: 0;
27359 ascent
= pcm
->ascent
;
27360 descent
= pcm
->descent
;
27361 lbearing
= pcm
->lbearing
;
27362 rbearing
= pcm
->rbearing
;
27366 width
= cmp
->glyph_len
> 0 ? font
->space_width
: 0;
27367 ascent
= FONT_BASE (font
);
27368 descent
= FONT_DESCENT (font
);
27375 lowest
= - descent
+ boff
;
27376 highest
= ascent
+ boff
;
27378 if (! font_not_found_p
27379 && font
->default_ascent
27380 && CHAR_TABLE_P (Vuse_default_ascent
)
27381 && !NILP (Faref (Vuse_default_ascent
,
27382 make_number (it
->char_to_display
))))
27383 highest
= font
->default_ascent
+ boff
;
27385 /* Draw the first glyph at the normal position. It may be
27386 shifted to right later if some other glyphs are drawn
27388 cmp
->offsets
[i
* 2] = 0;
27389 cmp
->offsets
[i
* 2 + 1] = boff
;
27390 cmp
->lbearing
= lbearing
;
27391 cmp
->rbearing
= rbearing
;
27393 /* Set cmp->offsets for the remaining glyphs. */
27394 for (i
++; i
< glyph_len
; i
++)
27396 int left
, right
, btm
, top
;
27397 int ch
= COMPOSITION_GLYPH (cmp
, i
);
27399 struct face
*this_face
;
27403 face_id
= FACE_FOR_CHAR (it
->f
, face
, ch
, pos
, it
->string
);
27404 this_face
= FACE_FROM_ID (it
->f
, face_id
);
27405 font
= this_face
->font
;
27411 get_char_face_and_encoding (it
->f
, ch
, face_id
,
27413 pcm
= get_per_char_metric (font
, &char2b
);
27416 cmp
->offsets
[i
* 2] = cmp
->offsets
[i
* 2 + 1] = 0;
27419 width
= pcm
->width
;
27420 ascent
= pcm
->ascent
;
27421 descent
= pcm
->descent
;
27422 lbearing
= pcm
->lbearing
;
27423 rbearing
= pcm
->rbearing
;
27424 if (cmp
->method
!= COMPOSITION_WITH_RULE_ALTCHARS
)
27426 /* Relative composition with or without
27427 alternate chars. */
27428 left
= (leftmost
+ rightmost
- width
) / 2;
27429 btm
= - descent
+ boff
;
27430 if (font
->relative_compose
27431 && (! CHAR_TABLE_P (Vignore_relative_composition
)
27432 || NILP (Faref (Vignore_relative_composition
,
27433 make_number (ch
)))))
27436 if (- descent
>= font
->relative_compose
)
27437 /* One extra pixel between two glyphs. */
27439 else if (ascent
<= 0)
27440 /* One extra pixel between two glyphs. */
27441 btm
= lowest
- 1 - ascent
- descent
;
27446 /* A composition rule is specified by an integer
27447 value that encodes global and new reference
27448 points (GREF and NREF). GREF and NREF are
27449 specified by numbers as below:
27451 0---1---2 -- ascent
27455 9--10--11 -- center
27457 ---3---4---5--- baseline
27459 6---7---8 -- descent
27461 int rule
= COMPOSITION_RULE (cmp
, i
);
27462 int gref
, nref
, grefx
, grefy
, nrefx
, nrefy
, xoff
, yoff
;
27464 COMPOSITION_DECODE_RULE (rule
, gref
, nref
, xoff
, yoff
);
27465 grefx
= gref
% 3, nrefx
= nref
% 3;
27466 grefy
= gref
/ 3, nrefy
= nref
/ 3;
27468 xoff
= font_height
* (xoff
- 128) / 256;
27470 yoff
= font_height
* (yoff
- 128) / 256;
27473 + grefx
* (rightmost
- leftmost
) / 2
27474 - nrefx
* width
/ 2
27477 btm
= ((grefy
== 0 ? highest
27479 : grefy
== 2 ? lowest
27480 : (highest
+ lowest
) / 2)
27481 - (nrefy
== 0 ? ascent
+ descent
27482 : nrefy
== 1 ? descent
- boff
27484 : (ascent
+ descent
) / 2)
27488 cmp
->offsets
[i
* 2] = left
;
27489 cmp
->offsets
[i
* 2 + 1] = btm
+ descent
;
27491 /* Update the bounding box of the overall glyphs. */
27494 right
= left
+ width
;
27495 if (left
< leftmost
)
27497 if (right
> rightmost
)
27500 top
= btm
+ descent
+ ascent
;
27506 if (cmp
->lbearing
> left
+ lbearing
)
27507 cmp
->lbearing
= left
+ lbearing
;
27508 if (cmp
->rbearing
< left
+ rbearing
)
27509 cmp
->rbearing
= left
+ rbearing
;
27513 /* If there are glyphs whose x-offsets are negative,
27514 shift all glyphs to the right and make all x-offsets
27518 for (i
= 0; i
< cmp
->glyph_len
; i
++)
27519 cmp
->offsets
[i
* 2] -= leftmost
;
27520 rightmost
-= leftmost
;
27521 cmp
->lbearing
-= leftmost
;
27522 cmp
->rbearing
-= leftmost
;
27525 if (left_padded
&& cmp
->lbearing
< 0)
27527 for (i
= 0; i
< cmp
->glyph_len
; i
++)
27528 cmp
->offsets
[i
* 2] -= cmp
->lbearing
;
27529 rightmost
-= cmp
->lbearing
;
27530 cmp
->rbearing
-= cmp
->lbearing
;
27533 if (right_padded
&& rightmost
< cmp
->rbearing
)
27535 rightmost
= cmp
->rbearing
;
27538 cmp
->pixel_width
= rightmost
;
27539 cmp
->ascent
= highest
;
27540 cmp
->descent
= - lowest
;
27541 if (cmp
->ascent
< font_ascent
)
27542 cmp
->ascent
= font_ascent
;
27543 if (cmp
->descent
< font_descent
)
27544 cmp
->descent
= font_descent
;
27548 && (cmp
->lbearing
< 0
27549 || cmp
->rbearing
> cmp
->pixel_width
))
27550 it
->glyph_row
->contains_overlapping_glyphs_p
= true;
27552 it
->pixel_width
= cmp
->pixel_width
;
27553 it
->ascent
= it
->phys_ascent
= cmp
->ascent
;
27554 it
->descent
= it
->phys_descent
= cmp
->descent
;
27555 if (face
->box
!= FACE_NO_BOX
)
27557 int thick
= face
->box_line_width
;
27561 it
->ascent
+= thick
;
27562 it
->descent
+= thick
;
27567 if (it
->start_of_box_run_p
)
27568 it
->pixel_width
+= thick
;
27569 if (it
->end_of_box_run_p
)
27570 it
->pixel_width
+= thick
;
27573 /* If face has an overline, add the height of the overline
27574 (1 pixel) and a 1 pixel margin to the character height. */
27575 if (face
->overline_p
)
27576 it
->ascent
+= overline_margin
;
27578 take_vertical_position_into_account (it
);
27579 if (it
->ascent
< 0)
27581 if (it
->descent
< 0)
27584 if (it
->glyph_row
&& cmp
->glyph_len
> 0)
27585 append_composite_glyph (it
);
27587 else if (it
->what
== IT_COMPOSITION
)
27589 /* A dynamic (automatic) composition. */
27590 struct face
*face
= FACE_FROM_ID (it
->f
, it
->face_id
);
27591 Lisp_Object gstring
;
27592 struct font_metrics metrics
;
27596 gstring
= composition_gstring_from_id (it
->cmp_it
.id
);
27598 = composition_gstring_width (gstring
, it
->cmp_it
.from
, it
->cmp_it
.to
,
27601 && (metrics
.lbearing
< 0 || metrics
.rbearing
> metrics
.width
))
27602 it
->glyph_row
->contains_overlapping_glyphs_p
= true;
27603 it
->ascent
= it
->phys_ascent
= metrics
.ascent
;
27604 it
->descent
= it
->phys_descent
= metrics
.descent
;
27605 if (face
->box
!= FACE_NO_BOX
)
27607 int thick
= face
->box_line_width
;
27611 it
->ascent
+= thick
;
27612 it
->descent
+= thick
;
27617 if (it
->start_of_box_run_p
)
27618 it
->pixel_width
+= thick
;
27619 if (it
->end_of_box_run_p
)
27620 it
->pixel_width
+= thick
;
27622 /* If face has an overline, add the height of the overline
27623 (1 pixel) and a 1 pixel margin to the character height. */
27624 if (face
->overline_p
)
27625 it
->ascent
+= overline_margin
;
27626 take_vertical_position_into_account (it
);
27627 if (it
->ascent
< 0)
27629 if (it
->descent
< 0)
27633 append_composite_glyph (it
);
27635 else if (it
->what
== IT_GLYPHLESS
)
27636 produce_glyphless_glyph (it
, false, Qnil
);
27637 else if (it
->what
== IT_IMAGE
)
27638 produce_image_glyph (it
);
27639 else if (it
->what
== IT_STRETCH
)
27640 produce_stretch_glyph (it
);
27641 else if (it
->what
== IT_XWIDGET
)
27642 produce_xwidget_glyph (it
);
27645 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27646 because this isn't true for images with `:ascent 100'. */
27647 eassert (it
->ascent
>= 0 && it
->descent
>= 0);
27648 if (it
->area
== TEXT_AREA
)
27649 it
->current_x
+= it
->pixel_width
;
27651 if (extra_line_spacing
> 0)
27653 it
->descent
+= extra_line_spacing
;
27654 if (extra_line_spacing
> it
->max_extra_line_spacing
)
27655 it
->max_extra_line_spacing
= extra_line_spacing
;
27658 it
->max_ascent
= max (it
->max_ascent
, it
->ascent
);
27659 it
->max_descent
= max (it
->max_descent
, it
->descent
);
27660 it
->max_phys_ascent
= max (it
->max_phys_ascent
, it
->phys_ascent
);
27661 it
->max_phys_descent
= max (it
->max_phys_descent
, it
->phys_descent
);
27665 Output LEN glyphs starting at START at the nominal cursor position.
27666 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27667 being updated, and UPDATED_AREA is the area of that row being updated. */
27670 x_write_glyphs (struct window
*w
, struct glyph_row
*updated_row
,
27671 struct glyph
*start
, enum glyph_row_area updated_area
, int len
)
27673 int x
, hpos
, chpos
= w
->phys_cursor
.hpos
;
27675 eassert (updated_row
);
27676 /* When the window is hscrolled, cursor hpos can legitimately be out
27677 of bounds, but we draw the cursor at the corresponding window
27678 margin in that case. */
27679 if (!updated_row
->reversed_p
&& chpos
< 0)
27681 if (updated_row
->reversed_p
&& chpos
>= updated_row
->used
[TEXT_AREA
])
27682 chpos
= updated_row
->used
[TEXT_AREA
] - 1;
27686 /* Write glyphs. */
27688 hpos
= start
- updated_row
->glyphs
[updated_area
];
27689 x
= draw_glyphs (w
, w
->output_cursor
.x
,
27690 updated_row
, updated_area
,
27692 DRAW_NORMAL_TEXT
, 0);
27694 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27695 if (updated_area
== TEXT_AREA
27696 && w
->phys_cursor_on_p
27697 && w
->phys_cursor
.vpos
== w
->output_cursor
.vpos
27699 && chpos
< hpos
+ len
)
27700 w
->phys_cursor_on_p
= false;
27704 /* Advance the output cursor. */
27705 w
->output_cursor
.hpos
+= len
;
27706 w
->output_cursor
.x
= x
;
27711 Insert LEN glyphs from START at the nominal cursor position. */
27714 x_insert_glyphs (struct window
*w
, struct glyph_row
*updated_row
,
27715 struct glyph
*start
, enum glyph_row_area updated_area
, int len
)
27718 int line_height
, shift_by_width
, shifted_region_width
;
27719 struct glyph_row
*row
;
27720 struct glyph
*glyph
;
27721 int frame_x
, frame_y
;
27724 eassert (updated_row
);
27726 f
= XFRAME (WINDOW_FRAME (w
));
27728 /* Get the height of the line we are in. */
27730 line_height
= row
->height
;
27732 /* Get the width of the glyphs to insert. */
27733 shift_by_width
= 0;
27734 for (glyph
= start
; glyph
< start
+ len
; ++glyph
)
27735 shift_by_width
+= glyph
->pixel_width
;
27737 /* Get the width of the region to shift right. */
27738 shifted_region_width
= (window_box_width (w
, updated_area
)
27739 - w
->output_cursor
.x
27743 frame_x
= window_box_left (w
, updated_area
) + w
->output_cursor
.x
;
27744 frame_y
= WINDOW_TO_FRAME_PIXEL_Y (w
, w
->output_cursor
.y
);
27746 FRAME_RIF (f
)->shift_glyphs_for_insert (f
, frame_x
, frame_y
, shifted_region_width
,
27747 line_height
, shift_by_width
);
27749 /* Write the glyphs. */
27750 hpos
= start
- row
->glyphs
[updated_area
];
27751 draw_glyphs (w
, w
->output_cursor
.x
, row
, updated_area
,
27753 DRAW_NORMAL_TEXT
, 0);
27755 /* Advance the output cursor. */
27756 w
->output_cursor
.hpos
+= len
;
27757 w
->output_cursor
.x
+= shift_by_width
;
27763 Erase the current text line from the nominal cursor position
27764 (inclusive) to pixel column TO_X (exclusive). The idea is that
27765 everything from TO_X onward is already erased.
27767 TO_X is a pixel position relative to UPDATED_AREA of currently
27768 updated window W. TO_X == -1 means clear to the end of this area. */
27771 x_clear_end_of_line (struct window
*w
, struct glyph_row
*updated_row
,
27772 enum glyph_row_area updated_area
, int to_x
)
27775 int max_x
, min_y
, max_y
;
27776 int from_x
, from_y
, to_y
;
27778 eassert (updated_row
);
27779 f
= XFRAME (w
->frame
);
27781 if (updated_row
->full_width_p
)
27782 max_x
= (WINDOW_PIXEL_WIDTH (w
)
27783 - (updated_row
->mode_line_p
? WINDOW_RIGHT_DIVIDER_WIDTH (w
) : 0));
27785 max_x
= window_box_width (w
, updated_area
);
27786 max_y
= window_text_bottom_y (w
);
27788 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27789 of window. For TO_X > 0, truncate to end of drawing area. */
27795 to_x
= min (to_x
, max_x
);
27797 to_y
= min (max_y
, w
->output_cursor
.y
+ updated_row
->height
);
27799 /* Notice if the cursor will be cleared by this operation. */
27800 if (!updated_row
->full_width_p
)
27801 notice_overwritten_cursor (w
, updated_area
,
27802 w
->output_cursor
.x
, -1,
27804 MATRIX_ROW_BOTTOM_Y (updated_row
));
27806 from_x
= w
->output_cursor
.x
;
27808 /* Translate to frame coordinates. */
27809 if (updated_row
->full_width_p
)
27811 from_x
= WINDOW_TO_FRAME_PIXEL_X (w
, from_x
);
27812 to_x
= WINDOW_TO_FRAME_PIXEL_X (w
, to_x
);
27816 int area_left
= window_box_left (w
, updated_area
);
27817 from_x
+= area_left
;
27821 min_y
= WINDOW_HEADER_LINE_HEIGHT (w
);
27822 from_y
= WINDOW_TO_FRAME_PIXEL_Y (w
, max (min_y
, w
->output_cursor
.y
));
27823 to_y
= WINDOW_TO_FRAME_PIXEL_Y (w
, to_y
);
27825 /* Prevent inadvertently clearing to end of the X window. */
27826 if (to_x
> from_x
&& to_y
> from_y
)
27829 FRAME_RIF (f
)->clear_frame_area (f
, from_x
, from_y
,
27830 to_x
- from_x
, to_y
- from_y
);
27835 #endif /* HAVE_WINDOW_SYSTEM */
27839 /***********************************************************************
27841 ***********************************************************************/
27843 /* Value is the internal representation of the specified cursor type
27844 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27845 of the bar cursor. */
27847 static enum text_cursor_kinds
27848 get_specified_cursor_type (Lisp_Object arg
, int *width
)
27850 enum text_cursor_kinds type
;
27855 if (EQ (arg
, Qbox
))
27856 return FILLED_BOX_CURSOR
;
27858 if (EQ (arg
, Qhollow
))
27859 return HOLLOW_BOX_CURSOR
;
27861 if (EQ (arg
, Qbar
))
27868 && EQ (XCAR (arg
), Qbar
)
27869 && RANGED_INTEGERP (0, XCDR (arg
), INT_MAX
))
27871 *width
= XINT (XCDR (arg
));
27875 if (EQ (arg
, Qhbar
))
27878 return HBAR_CURSOR
;
27882 && EQ (XCAR (arg
), Qhbar
)
27883 && RANGED_INTEGERP (0, XCDR (arg
), INT_MAX
))
27885 *width
= XINT (XCDR (arg
));
27886 return HBAR_CURSOR
;
27889 /* Treat anything unknown as "hollow box cursor".
27890 It was bad to signal an error; people have trouble fixing
27891 .Xdefaults with Emacs, when it has something bad in it. */
27892 type
= HOLLOW_BOX_CURSOR
;
27897 /* Set the default cursor types for specified frame. */
27899 set_frame_cursor_types (struct frame
*f
, Lisp_Object arg
)
27904 FRAME_DESIRED_CURSOR (f
) = get_specified_cursor_type (arg
, &width
);
27905 FRAME_CURSOR_WIDTH (f
) = width
;
27907 /* By default, set up the blink-off state depending on the on-state. */
27909 tem
= Fassoc (arg
, Vblink_cursor_alist
);
27912 FRAME_BLINK_OFF_CURSOR (f
)
27913 = get_specified_cursor_type (XCDR (tem
), &width
);
27914 FRAME_BLINK_OFF_CURSOR_WIDTH (f
) = width
;
27917 FRAME_BLINK_OFF_CURSOR (f
) = DEFAULT_CURSOR
;
27919 /* Make sure the cursor gets redrawn. */
27920 f
->cursor_type_changed
= true;
27924 #ifdef HAVE_WINDOW_SYSTEM
27926 /* Return the cursor we want to be displayed in window W. Return
27927 width of bar/hbar cursor through WIDTH arg. Return with
27928 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
27929 (i.e. if the `system caret' should track this cursor).
27931 In a mini-buffer window, we want the cursor only to appear if we
27932 are reading input from this window. For the selected window, we
27933 want the cursor type given by the frame parameter or buffer local
27934 setting of cursor-type. If explicitly marked off, draw no cursor.
27935 In all other cases, we want a hollow box cursor. */
27937 static enum text_cursor_kinds
27938 get_window_cursor_type (struct window
*w
, struct glyph
*glyph
, int *width
,
27939 bool *active_cursor
)
27941 struct frame
*f
= XFRAME (w
->frame
);
27942 struct buffer
*b
= XBUFFER (w
->contents
);
27943 int cursor_type
= DEFAULT_CURSOR
;
27944 Lisp_Object alt_cursor
;
27945 bool non_selected
= false;
27947 *active_cursor
= true;
27950 if (cursor_in_echo_area
27951 && FRAME_HAS_MINIBUF_P (f
)
27952 && EQ (FRAME_MINIBUF_WINDOW (f
), echo_area_window
))
27954 if (w
== XWINDOW (echo_area_window
))
27956 if (EQ (BVAR (b
, cursor_type
), Qt
) || NILP (BVAR (b
, cursor_type
)))
27958 *width
= FRAME_CURSOR_WIDTH (f
);
27959 return FRAME_DESIRED_CURSOR (f
);
27962 return get_specified_cursor_type (BVAR (b
, cursor_type
), width
);
27965 *active_cursor
= false;
27966 non_selected
= true;
27969 /* Detect a nonselected window or nonselected frame. */
27970 else if (w
!= XWINDOW (f
->selected_window
)
27971 || f
!= FRAME_DISPLAY_INFO (f
)->x_highlight_frame
)
27973 *active_cursor
= false;
27975 if (MINI_WINDOW_P (w
) && minibuf_level
== 0)
27978 non_selected
= true;
27981 /* Never display a cursor in a window in which cursor-type is nil. */
27982 if (NILP (BVAR (b
, cursor_type
)))
27985 /* Get the normal cursor type for this window. */
27986 if (EQ (BVAR (b
, cursor_type
), Qt
))
27988 cursor_type
= FRAME_DESIRED_CURSOR (f
);
27989 *width
= FRAME_CURSOR_WIDTH (f
);
27992 cursor_type
= get_specified_cursor_type (BVAR (b
, cursor_type
), width
);
27994 /* Use cursor-in-non-selected-windows instead
27995 for non-selected window or frame. */
27998 alt_cursor
= BVAR (b
, cursor_in_non_selected_windows
);
27999 if (!EQ (Qt
, alt_cursor
))
28000 return get_specified_cursor_type (alt_cursor
, width
);
28001 /* t means modify the normal cursor type. */
28002 if (cursor_type
== FILLED_BOX_CURSOR
)
28003 cursor_type
= HOLLOW_BOX_CURSOR
;
28004 else if (cursor_type
== BAR_CURSOR
&& *width
> 1)
28006 return cursor_type
;
28009 /* Use normal cursor if not blinked off. */
28010 if (!w
->cursor_off_p
)
28012 if (glyph
!= NULL
&& glyph
->type
== XWIDGET_GLYPH
)
28014 if (glyph
!= NULL
&& glyph
->type
== IMAGE_GLYPH
)
28016 if (cursor_type
== FILLED_BOX_CURSOR
)
28018 /* Using a block cursor on large images can be very annoying.
28019 So use a hollow cursor for "large" images.
28020 If image is not transparent (no mask), also use hollow cursor. */
28021 struct image
*img
= IMAGE_FROM_ID (f
, glyph
->u
.img_id
);
28022 if (img
!= NULL
&& IMAGEP (img
->spec
))
28024 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
28025 where N = size of default frame font size.
28026 This should cover most of the "tiny" icons people may use. */
28028 || img
->width
> max (32, WINDOW_FRAME_COLUMN_WIDTH (w
))
28029 || img
->height
> max (32, WINDOW_FRAME_LINE_HEIGHT (w
)))
28030 cursor_type
= HOLLOW_BOX_CURSOR
;
28033 else if (cursor_type
!= NO_CURSOR
)
28035 /* Display current only supports BOX and HOLLOW cursors for images.
28036 So for now, unconditionally use a HOLLOW cursor when cursor is
28037 not a solid box cursor. */
28038 cursor_type
= HOLLOW_BOX_CURSOR
;
28041 return cursor_type
;
28044 /* Cursor is blinked off, so determine how to "toggle" it. */
28046 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
28047 if ((alt_cursor
= Fassoc (BVAR (b
, cursor_type
), Vblink_cursor_alist
), !NILP (alt_cursor
)))
28048 return get_specified_cursor_type (XCDR (alt_cursor
), width
);
28050 /* Then see if frame has specified a specific blink off cursor type. */
28051 if (FRAME_BLINK_OFF_CURSOR (f
) != DEFAULT_CURSOR
)
28053 *width
= FRAME_BLINK_OFF_CURSOR_WIDTH (f
);
28054 return FRAME_BLINK_OFF_CURSOR (f
);
28058 /* Some people liked having a permanently visible blinking cursor,
28059 while others had very strong opinions against it. So it was
28060 decided to remove it. KFS 2003-09-03 */
28062 /* Finally perform built-in cursor blinking:
28063 filled box <-> hollow box
28064 wide [h]bar <-> narrow [h]bar
28065 narrow [h]bar <-> no cursor
28066 other type <-> no cursor */
28068 if (cursor_type
== FILLED_BOX_CURSOR
)
28069 return HOLLOW_BOX_CURSOR
;
28071 if ((cursor_type
== BAR_CURSOR
|| cursor_type
== HBAR_CURSOR
) && *width
> 1)
28074 return cursor_type
;
28082 /* Notice when the text cursor of window W has been completely
28083 overwritten by a drawing operation that outputs glyphs in AREA
28084 starting at X0 and ending at X1 in the line starting at Y0 and
28085 ending at Y1. X coordinates are area-relative. X1 < 0 means all
28086 the rest of the line after X0 has been written. Y coordinates
28087 are window-relative. */
28090 notice_overwritten_cursor (struct window
*w
, enum glyph_row_area area
,
28091 int x0
, int x1
, int y0
, int y1
)
28093 int cx0
, cx1
, cy0
, cy1
;
28094 struct glyph_row
*row
;
28096 if (!w
->phys_cursor_on_p
)
28098 if (area
!= TEXT_AREA
)
28101 if (w
->phys_cursor
.vpos
< 0
28102 || w
->phys_cursor
.vpos
>= w
->current_matrix
->nrows
28103 || (row
= w
->current_matrix
->rows
+ w
->phys_cursor
.vpos
,
28104 !(row
->enabled_p
&& MATRIX_ROW_DISPLAYS_TEXT_P (row
))))
28107 if (row
->cursor_in_fringe_p
)
28109 row
->cursor_in_fringe_p
= false;
28110 draw_fringe_bitmap (w
, row
, row
->reversed_p
);
28111 w
->phys_cursor_on_p
= false;
28115 cx0
= w
->phys_cursor
.x
;
28116 cx1
= cx0
+ w
->phys_cursor_width
;
28117 if (x0
> cx0
|| (x1
>= 0 && x1
< cx1
))
28120 /* The cursor image will be completely removed from the
28121 screen if the output area intersects the cursor area in
28122 y-direction. When we draw in [y0 y1[, and some part of
28123 the cursor is at y < y0, that part must have been drawn
28124 before. When scrolling, the cursor is erased before
28125 actually scrolling, so we don't come here. When not
28126 scrolling, the rows above the old cursor row must have
28127 changed, and in this case these rows must have written
28128 over the cursor image.
28130 Likewise if part of the cursor is below y1, with the
28131 exception of the cursor being in the first blank row at
28132 the buffer and window end because update_text_area
28133 doesn't draw that row. (Except when it does, but
28134 that's handled in update_text_area.) */
28136 cy0
= w
->phys_cursor
.y
;
28137 cy1
= cy0
+ w
->phys_cursor_height
;
28138 if ((y0
< cy0
|| y0
>= cy1
) && (y1
<= cy0
|| y1
>= cy1
))
28141 w
->phys_cursor_on_p
= false;
28144 #endif /* HAVE_WINDOW_SYSTEM */
28147 /************************************************************************
28149 ************************************************************************/
28151 #ifdef HAVE_WINDOW_SYSTEM
28154 Fix the display of area AREA of overlapping row ROW in window W
28155 with respect to the overlapping part OVERLAPS. */
28158 x_fix_overlapping_area (struct window
*w
, struct glyph_row
*row
,
28159 enum glyph_row_area area
, int overlaps
)
28166 for (i
= 0; i
< row
->used
[area
];)
28168 if (row
->glyphs
[area
][i
].overlaps_vertically_p
)
28170 int start
= i
, start_x
= x
;
28174 x
+= row
->glyphs
[area
][i
].pixel_width
;
28177 while (i
< row
->used
[area
]
28178 && row
->glyphs
[area
][i
].overlaps_vertically_p
);
28180 draw_glyphs (w
, start_x
, row
, area
,
28182 DRAW_NORMAL_TEXT
, overlaps
);
28186 x
+= row
->glyphs
[area
][i
].pixel_width
;
28196 Draw the cursor glyph of window W in glyph row ROW. See the
28197 comment of draw_glyphs for the meaning of HL. */
28200 draw_phys_cursor_glyph (struct window
*w
, struct glyph_row
*row
,
28201 enum draw_glyphs_face hl
)
28203 /* If cursor hpos is out of bounds, don't draw garbage. This can
28204 happen in mini-buffer windows when switching between echo area
28205 glyphs and mini-buffer. */
28206 if ((row
->reversed_p
28207 ? (w
->phys_cursor
.hpos
>= 0)
28208 : (w
->phys_cursor
.hpos
< row
->used
[TEXT_AREA
])))
28210 bool on_p
= w
->phys_cursor_on_p
;
28212 int hpos
= w
->phys_cursor
.hpos
;
28214 /* When the window is hscrolled, cursor hpos can legitimately be
28215 out of bounds, but we draw the cursor at the corresponding
28216 window margin in that case. */
28217 if (!row
->reversed_p
&& hpos
< 0)
28219 if (row
->reversed_p
&& hpos
>= row
->used
[TEXT_AREA
])
28220 hpos
= row
->used
[TEXT_AREA
] - 1;
28222 x1
= draw_glyphs (w
, w
->phys_cursor
.x
, row
, TEXT_AREA
, hpos
, hpos
+ 1,
28224 w
->phys_cursor_on_p
= on_p
;
28226 if (hl
== DRAW_CURSOR
)
28227 w
->phys_cursor_width
= x1
- w
->phys_cursor
.x
;
28228 /* When we erase the cursor, and ROW is overlapped by other
28229 rows, make sure that these overlapping parts of other rows
28231 else if (hl
== DRAW_NORMAL_TEXT
&& row
->overlapped_p
)
28233 w
->phys_cursor_width
= x1
- w
->phys_cursor
.x
;
28235 if (row
> w
->current_matrix
->rows
28236 && MATRIX_ROW_OVERLAPS_SUCC_P (row
- 1))
28237 x_fix_overlapping_area (w
, row
- 1, TEXT_AREA
,
28238 OVERLAPS_ERASED_CURSOR
);
28240 if (MATRIX_ROW_BOTTOM_Y (row
) < window_text_bottom_y (w
)
28241 && MATRIX_ROW_OVERLAPS_PRED_P (row
+ 1))
28242 x_fix_overlapping_area (w
, row
+ 1, TEXT_AREA
,
28243 OVERLAPS_ERASED_CURSOR
);
28249 /* Erase the image of a cursor of window W from the screen. */
28252 erase_phys_cursor (struct window
*w
)
28254 struct frame
*f
= XFRAME (w
->frame
);
28255 Mouse_HLInfo
*hlinfo
= MOUSE_HL_INFO (f
);
28256 int hpos
= w
->phys_cursor
.hpos
;
28257 int vpos
= w
->phys_cursor
.vpos
;
28258 bool mouse_face_here_p
= false;
28259 struct glyph_matrix
*active_glyphs
= w
->current_matrix
;
28260 struct glyph_row
*cursor_row
;
28261 struct glyph
*cursor_glyph
;
28262 enum draw_glyphs_face hl
;
28264 /* No cursor displayed or row invalidated => nothing to do on the
28266 if (w
->phys_cursor_type
== NO_CURSOR
)
28267 goto mark_cursor_off
;
28269 /* VPOS >= active_glyphs->nrows means that window has been resized.
28270 Don't bother to erase the cursor. */
28271 if (vpos
>= active_glyphs
->nrows
)
28272 goto mark_cursor_off
;
28274 /* If row containing cursor is marked invalid, there is nothing we
28276 cursor_row
= MATRIX_ROW (active_glyphs
, vpos
);
28277 if (!cursor_row
->enabled_p
)
28278 goto mark_cursor_off
;
28280 /* If line spacing is > 0, old cursor may only be partially visible in
28281 window after split-window. So adjust visible height. */
28282 cursor_row
->visible_height
= min (cursor_row
->visible_height
,
28283 window_text_bottom_y (w
) - cursor_row
->y
);
28285 /* If row is completely invisible, don't attempt to delete a cursor which
28286 isn't there. This can happen if cursor is at top of a window, and
28287 we switch to a buffer with a header line in that window. */
28288 if (cursor_row
->visible_height
<= 0)
28289 goto mark_cursor_off
;
28291 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
28292 if (cursor_row
->cursor_in_fringe_p
)
28294 cursor_row
->cursor_in_fringe_p
= false;
28295 draw_fringe_bitmap (w
, cursor_row
, cursor_row
->reversed_p
);
28296 goto mark_cursor_off
;
28299 /* This can happen when the new row is shorter than the old one.
28300 In this case, either draw_glyphs or clear_end_of_line
28301 should have cleared the cursor. Note that we wouldn't be
28302 able to erase the cursor in this case because we don't have a
28303 cursor glyph at hand. */
28304 if ((cursor_row
->reversed_p
28305 ? (w
->phys_cursor
.hpos
< 0)
28306 : (w
->phys_cursor
.hpos
>= cursor_row
->used
[TEXT_AREA
])))
28307 goto mark_cursor_off
;
28309 /* When the window is hscrolled, cursor hpos can legitimately be out
28310 of bounds, but we draw the cursor at the corresponding window
28311 margin in that case. */
28312 if (!cursor_row
->reversed_p
&& hpos
< 0)
28314 if (cursor_row
->reversed_p
&& hpos
>= cursor_row
->used
[TEXT_AREA
])
28315 hpos
= cursor_row
->used
[TEXT_AREA
] - 1;
28317 /* If the cursor is in the mouse face area, redisplay that when
28318 we clear the cursor. */
28319 if (! NILP (hlinfo
->mouse_face_window
)
28320 && coords_in_mouse_face_p (w
, hpos
, vpos
)
28321 /* Don't redraw the cursor's spot in mouse face if it is at the
28322 end of a line (on a newline). The cursor appears there, but
28323 mouse highlighting does not. */
28324 && cursor_row
->used
[TEXT_AREA
] > hpos
&& hpos
>= 0)
28325 mouse_face_here_p
= true;
28327 /* Maybe clear the display under the cursor. */
28328 if (w
->phys_cursor_type
== HOLLOW_BOX_CURSOR
)
28331 int header_line_height
= WINDOW_HEADER_LINE_HEIGHT (w
);
28334 cursor_glyph
= get_phys_cursor_glyph (w
);
28335 if (cursor_glyph
== NULL
)
28336 goto mark_cursor_off
;
28338 width
= cursor_glyph
->pixel_width
;
28339 x
= w
->phys_cursor
.x
;
28345 width
= min (width
, window_box_width (w
, TEXT_AREA
) - x
);
28346 y
= WINDOW_TO_FRAME_PIXEL_Y (w
, max (header_line_height
, cursor_row
->y
));
28347 x
= WINDOW_TEXT_TO_FRAME_PIXEL_X (w
, x
);
28350 FRAME_RIF (f
)->clear_frame_area (f
, x
, y
, width
, cursor_row
->visible_height
);
28353 /* Erase the cursor by redrawing the character underneath it. */
28354 if (mouse_face_here_p
)
28355 hl
= DRAW_MOUSE_FACE
;
28357 hl
= DRAW_NORMAL_TEXT
;
28358 draw_phys_cursor_glyph (w
, cursor_row
, hl
);
28361 w
->phys_cursor_on_p
= false;
28362 w
->phys_cursor_type
= NO_CURSOR
;
28366 /* Display or clear cursor of window W. If !ON, clear the cursor.
28367 If ON, display the cursor; where to put the cursor is specified by
28368 HPOS, VPOS, X and Y. */
28371 display_and_set_cursor (struct window
*w
, bool on
,
28372 int hpos
, int vpos
, int x
, int y
)
28374 struct frame
*f
= XFRAME (w
->frame
);
28375 int new_cursor_type
;
28376 int new_cursor_width
;
28377 bool active_cursor
;
28378 struct glyph_row
*glyph_row
;
28379 struct glyph
*glyph
;
28381 /* This is pointless on invisible frames, and dangerous on garbaged
28382 windows and frames; in the latter case, the frame or window may
28383 be in the midst of changing its size, and x and y may be off the
28385 if (! FRAME_VISIBLE_P (f
)
28386 || FRAME_GARBAGED_P (f
)
28387 || vpos
>= w
->current_matrix
->nrows
28388 || hpos
>= w
->current_matrix
->matrix_w
)
28391 /* If cursor is off and we want it off, return quickly. */
28392 if (!on
&& !w
->phys_cursor_on_p
)
28395 glyph_row
= MATRIX_ROW (w
->current_matrix
, vpos
);
28396 /* If cursor row is not enabled, we don't really know where to
28397 display the cursor. */
28398 if (!glyph_row
->enabled_p
)
28400 w
->phys_cursor_on_p
= false;
28405 if (!glyph_row
->exact_window_width_line_p
28406 || (0 <= hpos
&& hpos
< glyph_row
->used
[TEXT_AREA
]))
28407 glyph
= glyph_row
->glyphs
[TEXT_AREA
] + hpos
;
28409 eassert (input_blocked_p ());
28411 /* Set new_cursor_type to the cursor we want to be displayed. */
28412 new_cursor_type
= get_window_cursor_type (w
, glyph
,
28413 &new_cursor_width
, &active_cursor
);
28415 /* If cursor is currently being shown and we don't want it to be or
28416 it is in the wrong place, or the cursor type is not what we want,
28418 if (w
->phys_cursor_on_p
28420 || w
->phys_cursor
.x
!= x
28421 || w
->phys_cursor
.y
!= y
28422 /* HPOS can be negative in R2L rows whose
28423 exact_window_width_line_p flag is set (i.e. their newline
28424 would "overflow into the fringe"). */
28426 || new_cursor_type
!= w
->phys_cursor_type
28427 || ((new_cursor_type
== BAR_CURSOR
|| new_cursor_type
== HBAR_CURSOR
)
28428 && new_cursor_width
!= w
->phys_cursor_width
)))
28429 erase_phys_cursor (w
);
28431 /* Don't check phys_cursor_on_p here because that flag is only set
28432 to false in some cases where we know that the cursor has been
28433 completely erased, to avoid the extra work of erasing the cursor
28434 twice. In other words, phys_cursor_on_p can be true and the cursor
28435 still not be visible, or it has only been partly erased. */
28438 w
->phys_cursor_ascent
= glyph_row
->ascent
;
28439 w
->phys_cursor_height
= glyph_row
->height
;
28441 /* Set phys_cursor_.* before x_draw_.* is called because some
28442 of them may need the information. */
28443 w
->phys_cursor
.x
= x
;
28444 w
->phys_cursor
.y
= glyph_row
->y
;
28445 w
->phys_cursor
.hpos
= hpos
;
28446 w
->phys_cursor
.vpos
= vpos
;
28449 FRAME_RIF (f
)->draw_window_cursor (w
, glyph_row
, x
, y
,
28450 new_cursor_type
, new_cursor_width
,
28451 on
, active_cursor
);
28455 /* Switch the display of W's cursor on or off, according to the value
28459 update_window_cursor (struct window
*w
, bool on
)
28461 /* Don't update cursor in windows whose frame is in the process
28462 of being deleted. */
28463 if (w
->current_matrix
)
28465 int hpos
= w
->phys_cursor
.hpos
;
28466 int vpos
= w
->phys_cursor
.vpos
;
28467 struct glyph_row
*row
;
28469 if (vpos
>= w
->current_matrix
->nrows
28470 || hpos
>= w
->current_matrix
->matrix_w
)
28473 row
= MATRIX_ROW (w
->current_matrix
, vpos
);
28475 /* When the window is hscrolled, cursor hpos can legitimately be
28476 out of bounds, but we draw the cursor at the corresponding
28477 window margin in that case. */
28478 if (!row
->reversed_p
&& hpos
< 0)
28480 if (row
->reversed_p
&& hpos
>= row
->used
[TEXT_AREA
])
28481 hpos
= row
->used
[TEXT_AREA
] - 1;
28484 display_and_set_cursor (w
, on
, hpos
, vpos
,
28485 w
->phys_cursor
.x
, w
->phys_cursor
.y
);
28491 /* Call update_window_cursor with parameter ON_P on all leaf windows
28492 in the window tree rooted at W. */
28495 update_cursor_in_window_tree (struct window
*w
, bool on_p
)
28499 if (WINDOWP (w
->contents
))
28500 update_cursor_in_window_tree (XWINDOW (w
->contents
), on_p
);
28502 update_window_cursor (w
, on_p
);
28504 w
= NILP (w
->next
) ? 0 : XWINDOW (w
->next
);
28510 Display the cursor on window W, or clear it, according to ON_P.
28511 Don't change the cursor's position. */
28514 x_update_cursor (struct frame
*f
, bool on_p
)
28516 update_cursor_in_window_tree (XWINDOW (f
->root_window
), on_p
);
28521 Clear the cursor of window W to background color, and mark the
28522 cursor as not shown. This is used when the text where the cursor
28523 is about to be rewritten. */
28526 x_clear_cursor (struct window
*w
)
28528 if (FRAME_VISIBLE_P (XFRAME (w
->frame
)) && w
->phys_cursor_on_p
)
28529 update_window_cursor (w
, false);
28532 #endif /* HAVE_WINDOW_SYSTEM */
28534 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28537 draw_row_with_mouse_face (struct window
*w
, int start_x
, struct glyph_row
*row
,
28538 int start_hpos
, int end_hpos
,
28539 enum draw_glyphs_face draw
)
28541 #ifdef HAVE_WINDOW_SYSTEM
28542 if (FRAME_WINDOW_P (XFRAME (w
->frame
)))
28544 draw_glyphs (w
, start_x
, row
, TEXT_AREA
, start_hpos
, end_hpos
, draw
, 0);
28548 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28549 tty_draw_row_with_mouse_face (w
, row
, start_hpos
, end_hpos
, draw
);
28553 /* Display the active region described by mouse_face_* according to DRAW. */
28556 show_mouse_face (Mouse_HLInfo
*hlinfo
, enum draw_glyphs_face draw
)
28558 struct window
*w
= XWINDOW (hlinfo
->mouse_face_window
);
28559 struct frame
*f
= XFRAME (WINDOW_FRAME (w
));
28561 if (/* If window is in the process of being destroyed, don't bother
28563 w
->current_matrix
!= NULL
28564 /* Don't update mouse highlight if hidden. */
28565 && (draw
!= DRAW_MOUSE_FACE
|| !hlinfo
->mouse_face_hidden
)
28566 /* Recognize when we are called to operate on rows that don't exist
28567 anymore. This can happen when a window is split. */
28568 && hlinfo
->mouse_face_end_row
< w
->current_matrix
->nrows
)
28570 bool phys_cursor_on_p
= w
->phys_cursor_on_p
;
28571 struct glyph_row
*row
, *first
, *last
;
28573 first
= MATRIX_ROW (w
->current_matrix
, hlinfo
->mouse_face_beg_row
);
28574 last
= MATRIX_ROW (w
->current_matrix
, hlinfo
->mouse_face_end_row
);
28576 for (row
= first
; row
<= last
&& row
->enabled_p
; ++row
)
28578 int start_hpos
, end_hpos
, start_x
;
28580 /* For all but the first row, the highlight starts at column 0. */
28583 /* R2L rows have BEG and END in reversed order, but the
28584 screen drawing geometry is always left to right. So
28585 we need to mirror the beginning and end of the
28586 highlighted area in R2L rows. */
28587 if (!row
->reversed_p
)
28589 start_hpos
= hlinfo
->mouse_face_beg_col
;
28590 start_x
= hlinfo
->mouse_face_beg_x
;
28592 else if (row
== last
)
28594 start_hpos
= hlinfo
->mouse_face_end_col
;
28595 start_x
= hlinfo
->mouse_face_end_x
;
28603 else if (row
->reversed_p
&& row
== last
)
28605 start_hpos
= hlinfo
->mouse_face_end_col
;
28606 start_x
= hlinfo
->mouse_face_end_x
;
28616 if (!row
->reversed_p
)
28617 end_hpos
= hlinfo
->mouse_face_end_col
;
28618 else if (row
== first
)
28619 end_hpos
= hlinfo
->mouse_face_beg_col
;
28622 end_hpos
= row
->used
[TEXT_AREA
];
28623 if (draw
== DRAW_NORMAL_TEXT
)
28624 row
->fill_line_p
= true; /* Clear to end of line. */
28627 else if (row
->reversed_p
&& row
== first
)
28628 end_hpos
= hlinfo
->mouse_face_beg_col
;
28631 end_hpos
= row
->used
[TEXT_AREA
];
28632 if (draw
== DRAW_NORMAL_TEXT
)
28633 row
->fill_line_p
= true; /* Clear to end of line. */
28636 if (end_hpos
> start_hpos
)
28638 draw_row_with_mouse_face (w
, start_x
, row
,
28639 start_hpos
, end_hpos
, draw
);
28642 = draw
== DRAW_MOUSE_FACE
|| draw
== DRAW_IMAGE_RAISED
;
28646 #ifdef HAVE_WINDOW_SYSTEM
28647 /* When we've written over the cursor, arrange for it to
28648 be displayed again. */
28649 if (FRAME_WINDOW_P (f
)
28650 && phys_cursor_on_p
&& !w
->phys_cursor_on_p
)
28652 int hpos
= w
->phys_cursor
.hpos
;
28654 /* When the window is hscrolled, cursor hpos can legitimately be
28655 out of bounds, but we draw the cursor at the corresponding
28656 window margin in that case. */
28657 if (!row
->reversed_p
&& hpos
< 0)
28659 if (row
->reversed_p
&& hpos
>= row
->used
[TEXT_AREA
])
28660 hpos
= row
->used
[TEXT_AREA
] - 1;
28663 display_and_set_cursor (w
, true, hpos
, w
->phys_cursor
.vpos
,
28664 w
->phys_cursor
.x
, w
->phys_cursor
.y
);
28667 #endif /* HAVE_WINDOW_SYSTEM */
28670 #ifdef HAVE_WINDOW_SYSTEM
28671 /* Change the mouse cursor. */
28672 if (FRAME_WINDOW_P (f
) && NILP (do_mouse_tracking
))
28674 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28675 if (draw
== DRAW_NORMAL_TEXT
28676 && !EQ (hlinfo
->mouse_face_window
, f
->tool_bar_window
))
28677 FRAME_RIF (f
)->define_frame_cursor (f
, FRAME_X_OUTPUT (f
)->text_cursor
);
28680 if (draw
== DRAW_MOUSE_FACE
)
28681 FRAME_RIF (f
)->define_frame_cursor (f
, FRAME_X_OUTPUT (f
)->hand_cursor
);
28683 FRAME_RIF (f
)->define_frame_cursor (f
, FRAME_X_OUTPUT (f
)->nontext_cursor
);
28685 #endif /* HAVE_WINDOW_SYSTEM */
28689 Clear out the mouse-highlighted active region.
28690 Redraw it un-highlighted first. Value is true if mouse
28691 face was actually drawn unhighlighted. */
28694 clear_mouse_face (Mouse_HLInfo
*hlinfo
)
28697 = !hlinfo
->mouse_face_hidden
&& !NILP (hlinfo
->mouse_face_window
);
28699 show_mouse_face (hlinfo
, DRAW_NORMAL_TEXT
);
28700 hlinfo
->mouse_face_beg_row
= hlinfo
->mouse_face_beg_col
= -1;
28701 hlinfo
->mouse_face_end_row
= hlinfo
->mouse_face_end_col
= -1;
28702 hlinfo
->mouse_face_window
= Qnil
;
28703 hlinfo
->mouse_face_overlay
= Qnil
;
28707 /* Return true if the coordinates HPOS and VPOS on windows W are
28708 within the mouse face on that window. */
28710 coords_in_mouse_face_p (struct window
*w
, int hpos
, int vpos
)
28712 Mouse_HLInfo
*hlinfo
= MOUSE_HL_INFO (XFRAME (w
->frame
));
28714 /* Quickly resolve the easy cases. */
28715 if (!(WINDOWP (hlinfo
->mouse_face_window
)
28716 && XWINDOW (hlinfo
->mouse_face_window
) == w
))
28718 if (vpos
< hlinfo
->mouse_face_beg_row
28719 || vpos
> hlinfo
->mouse_face_end_row
)
28721 if (vpos
> hlinfo
->mouse_face_beg_row
28722 && vpos
< hlinfo
->mouse_face_end_row
)
28725 if (!MATRIX_ROW (w
->current_matrix
, vpos
)->reversed_p
)
28727 if (hlinfo
->mouse_face_beg_row
== hlinfo
->mouse_face_end_row
)
28729 if (hlinfo
->mouse_face_beg_col
<= hpos
&& hpos
< hlinfo
->mouse_face_end_col
)
28732 else if ((vpos
== hlinfo
->mouse_face_beg_row
28733 && hpos
>= hlinfo
->mouse_face_beg_col
)
28734 || (vpos
== hlinfo
->mouse_face_end_row
28735 && hpos
< hlinfo
->mouse_face_end_col
))
28740 if (hlinfo
->mouse_face_beg_row
== hlinfo
->mouse_face_end_row
)
28742 if (hlinfo
->mouse_face_end_col
< hpos
&& hpos
<= hlinfo
->mouse_face_beg_col
)
28745 else if ((vpos
== hlinfo
->mouse_face_beg_row
28746 && hpos
<= hlinfo
->mouse_face_beg_col
)
28747 || (vpos
== hlinfo
->mouse_face_end_row
28748 && hpos
> hlinfo
->mouse_face_end_col
))
28756 True if physical cursor of window W is within mouse face. */
28759 cursor_in_mouse_face_p (struct window
*w
)
28761 int hpos
= w
->phys_cursor
.hpos
;
28762 int vpos
= w
->phys_cursor
.vpos
;
28763 struct glyph_row
*row
= MATRIX_ROW (w
->current_matrix
, vpos
);
28765 /* When the window is hscrolled, cursor hpos can legitimately be out
28766 of bounds, but we draw the cursor at the corresponding window
28767 margin in that case. */
28768 if (!row
->reversed_p
&& hpos
< 0)
28770 if (row
->reversed_p
&& hpos
>= row
->used
[TEXT_AREA
])
28771 hpos
= row
->used
[TEXT_AREA
] - 1;
28773 return coords_in_mouse_face_p (w
, hpos
, vpos
);
28778 /* Find the glyph rows START_ROW and END_ROW of window W that display
28779 characters between buffer positions START_CHARPOS and END_CHARPOS
28780 (excluding END_CHARPOS). DISP_STRING is a display string that
28781 covers these buffer positions. This is similar to
28782 row_containing_pos, but is more accurate when bidi reordering makes
28783 buffer positions change non-linearly with glyph rows. */
28785 rows_from_pos_range (struct window
*w
,
28786 ptrdiff_t start_charpos
, ptrdiff_t end_charpos
,
28787 Lisp_Object disp_string
,
28788 struct glyph_row
**start
, struct glyph_row
**end
)
28790 struct glyph_row
*first
= MATRIX_FIRST_TEXT_ROW (w
->current_matrix
);
28791 int last_y
= window_text_bottom_y (w
);
28792 struct glyph_row
*row
;
28797 while (!first
->enabled_p
28798 && first
< MATRIX_BOTTOM_TEXT_ROW (w
->current_matrix
, w
))
28801 /* Find the START row. */
28803 row
->enabled_p
&& MATRIX_ROW_BOTTOM_Y (row
) <= last_y
;
28806 /* A row can potentially be the START row if the range of the
28807 characters it displays intersects the range
28808 [START_CHARPOS..END_CHARPOS). */
28809 if (! ((start_charpos
< MATRIX_ROW_START_CHARPOS (row
)
28810 && end_charpos
< MATRIX_ROW_START_CHARPOS (row
))
28811 /* See the commentary in row_containing_pos, for the
28812 explanation of the complicated way to check whether
28813 some position is beyond the end of the characters
28814 displayed by a row. */
28815 || ((start_charpos
> MATRIX_ROW_END_CHARPOS (row
)
28816 || (start_charpos
== MATRIX_ROW_END_CHARPOS (row
)
28817 && !row
->ends_at_zv_p
28818 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row
)))
28819 && (end_charpos
> MATRIX_ROW_END_CHARPOS (row
)
28820 || (end_charpos
== MATRIX_ROW_END_CHARPOS (row
)
28821 && !row
->ends_at_zv_p
28822 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row
))))))
28824 /* Found a candidate row. Now make sure at least one of the
28825 glyphs it displays has a charpos from the range
28826 [START_CHARPOS..END_CHARPOS).
28828 This is not obvious because bidi reordering could make
28829 buffer positions of a row be 1,2,3,102,101,100, and if we
28830 want to highlight characters in [50..60), we don't want
28831 this row, even though [50..60) does intersect [1..103),
28832 the range of character positions given by the row's start
28833 and end positions. */
28834 struct glyph
*g
= row
->glyphs
[TEXT_AREA
];
28835 struct glyph
*e
= g
+ row
->used
[TEXT_AREA
];
28839 if (((BUFFERP (g
->object
) || NILP (g
->object
))
28840 && start_charpos
<= g
->charpos
&& g
->charpos
< end_charpos
)
28841 /* A glyph that comes from DISP_STRING is by
28842 definition to be highlighted. */
28843 || EQ (g
->object
, disp_string
))
28852 /* Find the END row. */
28854 /* If the last row is partially visible, start looking for END
28855 from that row, instead of starting from FIRST. */
28856 && !(row
->enabled_p
28857 && row
->y
< last_y
&& MATRIX_ROW_BOTTOM_Y (row
) > last_y
))
28859 for ( ; row
->enabled_p
&& MATRIX_ROW_BOTTOM_Y (row
) <= last_y
; row
++)
28861 struct glyph_row
*next
= row
+ 1;
28862 ptrdiff_t next_start
= MATRIX_ROW_START_CHARPOS (next
);
28864 if (!next
->enabled_p
28865 || next
>= MATRIX_BOTTOM_TEXT_ROW (w
->current_matrix
, w
)
28866 /* The first row >= START whose range of displayed characters
28867 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28868 is the row END + 1. */
28869 || (start_charpos
< next_start
28870 && end_charpos
< next_start
)
28871 || ((start_charpos
> MATRIX_ROW_END_CHARPOS (next
)
28872 || (start_charpos
== MATRIX_ROW_END_CHARPOS (next
)
28873 && !next
->ends_at_zv_p
28874 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next
)))
28875 && (end_charpos
> MATRIX_ROW_END_CHARPOS (next
)
28876 || (end_charpos
== MATRIX_ROW_END_CHARPOS (next
)
28877 && !next
->ends_at_zv_p
28878 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next
)))))
28885 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28886 but none of the characters it displays are in the range, it is
28888 struct glyph
*g
= next
->glyphs
[TEXT_AREA
];
28889 struct glyph
*s
= g
;
28890 struct glyph
*e
= g
+ next
->used
[TEXT_AREA
];
28894 if (((BUFFERP (g
->object
) || NILP (g
->object
))
28895 && ((start_charpos
<= g
->charpos
&& g
->charpos
< end_charpos
)
28896 /* If the buffer position of the first glyph in
28897 the row is equal to END_CHARPOS, it means
28898 the last character to be highlighted is the
28899 newline of ROW, and we must consider NEXT as
28901 || (((!next
->reversed_p
&& g
== s
)
28902 || (next
->reversed_p
&& g
== e
- 1))
28903 && (g
->charpos
== end_charpos
28904 /* Special case for when NEXT is an
28905 empty line at ZV. */
28906 || (g
->charpos
== -1
28907 && !row
->ends_at_zv_p
28908 && next_start
== end_charpos
)))))
28909 /* A glyph that comes from DISP_STRING is by
28910 definition to be highlighted. */
28911 || EQ (g
->object
, disp_string
))
28920 /* The first row that ends at ZV must be the last to be
28922 else if (next
->ends_at_zv_p
)
28931 /* This function sets the mouse_face_* elements of HLINFO, assuming
28932 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28933 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28934 for the overlay or run of text properties specifying the mouse
28935 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28936 before-string and after-string that must also be highlighted.
28937 DISP_STRING, if non-nil, is a display string that may cover some
28938 or all of the highlighted text. */
28941 mouse_face_from_buffer_pos (Lisp_Object window
,
28942 Mouse_HLInfo
*hlinfo
,
28943 ptrdiff_t mouse_charpos
,
28944 ptrdiff_t start_charpos
,
28945 ptrdiff_t end_charpos
,
28946 Lisp_Object before_string
,
28947 Lisp_Object after_string
,
28948 Lisp_Object disp_string
)
28950 struct window
*w
= XWINDOW (window
);
28951 struct glyph_row
*first
= MATRIX_FIRST_TEXT_ROW (w
->current_matrix
);
28952 struct glyph_row
*r1
, *r2
;
28953 struct glyph
*glyph
, *end
;
28954 ptrdiff_t ignore
, pos
;
28957 eassert (NILP (disp_string
) || STRINGP (disp_string
));
28958 eassert (NILP (before_string
) || STRINGP (before_string
));
28959 eassert (NILP (after_string
) || STRINGP (after_string
));
28961 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28962 rows_from_pos_range (w
, start_charpos
, end_charpos
, disp_string
, &r1
, &r2
);
28964 r1
= MATRIX_ROW (w
->current_matrix
, w
->window_end_vpos
);
28965 /* If the before-string or display-string contains newlines,
28966 rows_from_pos_range skips to its last row. Move back. */
28967 if (!NILP (before_string
) || !NILP (disp_string
))
28969 struct glyph_row
*prev
;
28970 while ((prev
= r1
- 1, prev
>= first
)
28971 && MATRIX_ROW_END_CHARPOS (prev
) == start_charpos
28972 && prev
->used
[TEXT_AREA
] > 0)
28974 struct glyph
*beg
= prev
->glyphs
[TEXT_AREA
];
28975 glyph
= beg
+ prev
->used
[TEXT_AREA
];
28976 while (--glyph
>= beg
&& NILP (glyph
->object
));
28978 || !(EQ (glyph
->object
, before_string
)
28979 || EQ (glyph
->object
, disp_string
)))
28986 r2
= MATRIX_ROW (w
->current_matrix
, w
->window_end_vpos
);
28987 hlinfo
->mouse_face_past_end
= true;
28989 else if (!NILP (after_string
))
28991 /* If the after-string has newlines, advance to its last row. */
28992 struct glyph_row
*next
;
28993 struct glyph_row
*last
28994 = MATRIX_ROW (w
->current_matrix
, w
->window_end_vpos
);
28996 for (next
= r2
+ 1;
28998 && next
->used
[TEXT_AREA
] > 0
28999 && EQ (next
->glyphs
[TEXT_AREA
]->object
, after_string
);
29003 /* The rest of the display engine assumes that mouse_face_beg_row is
29004 either above mouse_face_end_row or identical to it. But with
29005 bidi-reordered continued lines, the row for START_CHARPOS could
29006 be below the row for END_CHARPOS. If so, swap the rows and store
29007 them in correct order. */
29010 struct glyph_row
*tem
= r2
;
29016 hlinfo
->mouse_face_beg_row
= MATRIX_ROW_VPOS (r1
, w
->current_matrix
);
29017 hlinfo
->mouse_face_end_row
= MATRIX_ROW_VPOS (r2
, w
->current_matrix
);
29019 /* For a bidi-reordered row, the positions of BEFORE_STRING,
29020 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
29021 could be anywhere in the row and in any order. The strategy
29022 below is to find the leftmost and the rightmost glyph that
29023 belongs to either of these 3 strings, or whose position is
29024 between START_CHARPOS and END_CHARPOS, and highlight all the
29025 glyphs between those two. This may cover more than just the text
29026 between START_CHARPOS and END_CHARPOS if the range of characters
29027 strides the bidi level boundary, e.g. if the beginning is in R2L
29028 text while the end is in L2R text or vice versa. */
29029 if (!r1
->reversed_p
)
29031 /* This row is in a left to right paragraph. Scan it left to
29033 glyph
= r1
->glyphs
[TEXT_AREA
];
29034 end
= glyph
+ r1
->used
[TEXT_AREA
];
29037 /* Skip truncation glyphs at the start of the glyph row. */
29038 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1
))
29040 && NILP (glyph
->object
)
29041 && glyph
->charpos
< 0;
29043 x
+= glyph
->pixel_width
;
29045 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
29046 or DISP_STRING, and the first glyph from buffer whose
29047 position is between START_CHARPOS and END_CHARPOS. */
29049 && !NILP (glyph
->object
)
29050 && !EQ (glyph
->object
, disp_string
)
29051 && !(BUFFERP (glyph
->object
)
29052 && (glyph
->charpos
>= start_charpos
29053 && glyph
->charpos
< end_charpos
));
29056 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29057 are present at buffer positions between START_CHARPOS and
29058 END_CHARPOS, or if they come from an overlay. */
29059 if (EQ (glyph
->object
, before_string
))
29061 pos
= string_buffer_position (before_string
,
29063 /* If pos == 0, it means before_string came from an
29064 overlay, not from a buffer position. */
29065 if (!pos
|| (pos
>= start_charpos
&& pos
< end_charpos
))
29068 else if (EQ (glyph
->object
, after_string
))
29070 pos
= string_buffer_position (after_string
, end_charpos
);
29071 if (!pos
|| (pos
>= start_charpos
&& pos
< end_charpos
))
29074 x
+= glyph
->pixel_width
;
29076 hlinfo
->mouse_face_beg_x
= x
;
29077 hlinfo
->mouse_face_beg_col
= glyph
- r1
->glyphs
[TEXT_AREA
];
29081 /* This row is in a right to left paragraph. Scan it right to
29085 end
= r1
->glyphs
[TEXT_AREA
] - 1;
29086 glyph
= end
+ r1
->used
[TEXT_AREA
];
29088 /* Skip truncation glyphs at the start of the glyph row. */
29089 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1
))
29091 && NILP (glyph
->object
)
29092 && glyph
->charpos
< 0;
29096 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
29097 or DISP_STRING, and the first glyph from buffer whose
29098 position is between START_CHARPOS and END_CHARPOS. */
29100 && !NILP (glyph
->object
)
29101 && !EQ (glyph
->object
, disp_string
)
29102 && !(BUFFERP (glyph
->object
)
29103 && (glyph
->charpos
>= start_charpos
29104 && glyph
->charpos
< end_charpos
));
29107 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29108 are present at buffer positions between START_CHARPOS and
29109 END_CHARPOS, or if they come from an overlay. */
29110 if (EQ (glyph
->object
, before_string
))
29112 pos
= string_buffer_position (before_string
, start_charpos
);
29113 /* If pos == 0, it means before_string came from an
29114 overlay, not from a buffer position. */
29115 if (!pos
|| (pos
>= start_charpos
&& pos
< end_charpos
))
29118 else if (EQ (glyph
->object
, after_string
))
29120 pos
= string_buffer_position (after_string
, end_charpos
);
29121 if (!pos
|| (pos
>= start_charpos
&& pos
< end_charpos
))
29126 glyph
++; /* first glyph to the right of the highlighted area */
29127 for (g
= r1
->glyphs
[TEXT_AREA
], x
= r1
->x
; g
< glyph
; g
++)
29128 x
+= g
->pixel_width
;
29129 hlinfo
->mouse_face_beg_x
= x
;
29130 hlinfo
->mouse_face_beg_col
= glyph
- r1
->glyphs
[TEXT_AREA
];
29133 /* If the highlight ends in a different row, compute GLYPH and END
29134 for the end row. Otherwise, reuse the values computed above for
29135 the row where the highlight begins. */
29138 if (!r2
->reversed_p
)
29140 glyph
= r2
->glyphs
[TEXT_AREA
];
29141 end
= glyph
+ r2
->used
[TEXT_AREA
];
29146 end
= r2
->glyphs
[TEXT_AREA
] - 1;
29147 glyph
= end
+ r2
->used
[TEXT_AREA
];
29151 if (!r2
->reversed_p
)
29153 /* Skip truncation and continuation glyphs near the end of the
29154 row, and also blanks and stretch glyphs inserted by
29155 extend_face_to_end_of_line. */
29157 && NILP ((end
- 1)->object
))
29159 /* Scan the rest of the glyph row from the end, looking for the
29160 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
29161 DISP_STRING, or whose position is between START_CHARPOS
29165 && !NILP (end
->object
)
29166 && !EQ (end
->object
, disp_string
)
29167 && !(BUFFERP (end
->object
)
29168 && (end
->charpos
>= start_charpos
29169 && end
->charpos
< end_charpos
));
29172 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29173 are present at buffer positions between START_CHARPOS and
29174 END_CHARPOS, or if they come from an overlay. */
29175 if (EQ (end
->object
, before_string
))
29177 pos
= string_buffer_position (before_string
, start_charpos
);
29178 if (!pos
|| (pos
>= start_charpos
&& pos
< end_charpos
))
29181 else if (EQ (end
->object
, after_string
))
29183 pos
= string_buffer_position (after_string
, end_charpos
);
29184 if (!pos
|| (pos
>= start_charpos
&& pos
< end_charpos
))
29188 /* Find the X coordinate of the last glyph to be highlighted. */
29189 for (; glyph
<= end
; ++glyph
)
29190 x
+= glyph
->pixel_width
;
29192 hlinfo
->mouse_face_end_x
= x
;
29193 hlinfo
->mouse_face_end_col
= glyph
- r2
->glyphs
[TEXT_AREA
];
29197 /* Skip truncation and continuation glyphs near the end of the
29198 row, and also blanks and stretch glyphs inserted by
29199 extend_face_to_end_of_line. */
29203 && NILP (end
->object
))
29205 x
+= end
->pixel_width
;
29208 /* Scan the rest of the glyph row from the end, looking for the
29209 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
29210 DISP_STRING, or whose position is between START_CHARPOS
29214 && !NILP (end
->object
)
29215 && !EQ (end
->object
, disp_string
)
29216 && !(BUFFERP (end
->object
)
29217 && (end
->charpos
>= start_charpos
29218 && end
->charpos
< end_charpos
));
29221 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29222 are present at buffer positions between START_CHARPOS and
29223 END_CHARPOS, or if they come from an overlay. */
29224 if (EQ (end
->object
, before_string
))
29226 pos
= string_buffer_position (before_string
, start_charpos
);
29227 if (!pos
|| (pos
>= start_charpos
&& pos
< end_charpos
))
29230 else if (EQ (end
->object
, after_string
))
29232 pos
= string_buffer_position (after_string
, end_charpos
);
29233 if (!pos
|| (pos
>= start_charpos
&& pos
< end_charpos
))
29236 x
+= end
->pixel_width
;
29238 /* If we exited the above loop because we arrived at the last
29239 glyph of the row, and its buffer position is still not in
29240 range, it means the last character in range is the preceding
29241 newline. Bump the end column and x values to get past the
29244 && BUFFERP (end
->object
)
29245 && (end
->charpos
< start_charpos
29246 || end
->charpos
>= end_charpos
))
29248 x
+= end
->pixel_width
;
29251 hlinfo
->mouse_face_end_x
= x
;
29252 hlinfo
->mouse_face_end_col
= end
- r2
->glyphs
[TEXT_AREA
];
29255 hlinfo
->mouse_face_window
= window
;
29256 hlinfo
->mouse_face_face_id
29257 = face_at_buffer_position (w
, mouse_charpos
, &ignore
,
29259 !hlinfo
->mouse_face_hidden
, -1);
29260 show_mouse_face (hlinfo
, DRAW_MOUSE_FACE
);
29263 /* The following function is not used anymore (replaced with
29264 mouse_face_from_string_pos), but I leave it here for the time
29265 being, in case someone would. */
29267 #if false /* not used */
29269 /* Find the position of the glyph for position POS in OBJECT in
29270 window W's current matrix, and return in *X, *Y the pixel
29271 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
29273 RIGHT_P means return the position of the right edge of the glyph.
29274 !RIGHT_P means return the left edge position.
29276 If no glyph for POS exists in the matrix, return the position of
29277 the glyph with the next smaller position that is in the matrix, if
29278 RIGHT_P is false. If RIGHT_P, and no glyph for POS
29279 exists in the matrix, return the position of the glyph with the
29280 next larger position in OBJECT.
29282 Value is true if a glyph was found. */
29285 fast_find_string_pos (struct window
*w
, ptrdiff_t pos
, Lisp_Object object
,
29286 int *hpos
, int *vpos
, int *x
, int *y
, bool right_p
)
29288 int yb
= window_text_bottom_y (w
);
29289 struct glyph_row
*r
;
29290 struct glyph
*best_glyph
= NULL
;
29291 struct glyph_row
*best_row
= NULL
;
29294 for (r
= MATRIX_FIRST_TEXT_ROW (w
->current_matrix
);
29295 r
->enabled_p
&& r
->y
< yb
;
29298 struct glyph
*g
= r
->glyphs
[TEXT_AREA
];
29299 struct glyph
*e
= g
+ r
->used
[TEXT_AREA
];
29302 for (gx
= r
->x
; g
< e
; gx
+= g
->pixel_width
, ++g
)
29303 if (EQ (g
->object
, object
))
29305 if (g
->charpos
== pos
)
29312 else if (best_glyph
== NULL
29313 || ((eabs (g
->charpos
- pos
)
29314 < eabs (best_glyph
->charpos
- pos
))
29317 : g
->charpos
> pos
)))
29331 *hpos
= best_glyph
- best_row
->glyphs
[TEXT_AREA
];
29335 *x
+= best_glyph
->pixel_width
;
29340 *vpos
= MATRIX_ROW_VPOS (best_row
, w
->current_matrix
);
29343 return best_glyph
!= NULL
;
29345 #endif /* not used */
29347 /* Find the positions of the first and the last glyphs in window W's
29348 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
29349 (assumed to be a string), and return in HLINFO's mouse_face_*
29350 members the pixel and column/row coordinates of those glyphs. */
29353 mouse_face_from_string_pos (struct window
*w
, Mouse_HLInfo
*hlinfo
,
29354 Lisp_Object object
,
29355 ptrdiff_t startpos
, ptrdiff_t endpos
)
29357 int yb
= window_text_bottom_y (w
);
29358 struct glyph_row
*r
;
29359 struct glyph
*g
, *e
;
29361 bool found
= false;
29363 /* Find the glyph row with at least one position in the range
29364 [STARTPOS..ENDPOS), and the first glyph in that row whose
29365 position belongs to that range. */
29366 for (r
= MATRIX_FIRST_TEXT_ROW (w
->current_matrix
);
29367 r
->enabled_p
&& r
->y
< yb
;
29370 if (!r
->reversed_p
)
29372 g
= r
->glyphs
[TEXT_AREA
];
29373 e
= g
+ r
->used
[TEXT_AREA
];
29374 for (gx
= r
->x
; g
< e
; gx
+= g
->pixel_width
, ++g
)
29375 if (EQ (g
->object
, object
)
29376 && startpos
<= g
->charpos
&& g
->charpos
< endpos
)
29378 hlinfo
->mouse_face_beg_row
29379 = MATRIX_ROW_VPOS (r
, w
->current_matrix
);
29380 hlinfo
->mouse_face_beg_col
= g
- r
->glyphs
[TEXT_AREA
];
29381 hlinfo
->mouse_face_beg_x
= gx
;
29390 e
= r
->glyphs
[TEXT_AREA
];
29391 g
= e
+ r
->used
[TEXT_AREA
];
29392 for ( ; g
> e
; --g
)
29393 if (EQ ((g
-1)->object
, object
)
29394 && startpos
<= (g
-1)->charpos
&& (g
-1)->charpos
< endpos
)
29396 hlinfo
->mouse_face_beg_row
29397 = MATRIX_ROW_VPOS (r
, w
->current_matrix
);
29398 hlinfo
->mouse_face_beg_col
= g
- r
->glyphs
[TEXT_AREA
];
29399 for (gx
= r
->x
, g1
= r
->glyphs
[TEXT_AREA
]; g1
< g
; ++g1
)
29400 gx
+= g1
->pixel_width
;
29401 hlinfo
->mouse_face_beg_x
= gx
;
29413 /* Starting with the next row, look for the first row which does NOT
29414 include any glyphs whose positions are in the range. */
29415 for (++r
; r
->enabled_p
&& r
->y
< yb
; ++r
)
29417 g
= r
->glyphs
[TEXT_AREA
];
29418 e
= g
+ r
->used
[TEXT_AREA
];
29420 for ( ; g
< e
; ++g
)
29421 if (EQ (g
->object
, object
)
29422 && startpos
<= g
->charpos
&& g
->charpos
< endpos
)
29431 /* The highlighted region ends on the previous row. */
29434 /* Set the end row. */
29435 hlinfo
->mouse_face_end_row
= MATRIX_ROW_VPOS (r
, w
->current_matrix
);
29437 /* Compute and set the end column and the end column's horizontal
29438 pixel coordinate. */
29439 if (!r
->reversed_p
)
29441 g
= r
->glyphs
[TEXT_AREA
];
29442 e
= g
+ r
->used
[TEXT_AREA
];
29443 for ( ; e
> g
; --e
)
29444 if (EQ ((e
-1)->object
, object
)
29445 && startpos
<= (e
-1)->charpos
&& (e
-1)->charpos
< endpos
)
29447 hlinfo
->mouse_face_end_col
= e
- g
;
29449 for (gx
= r
->x
; g
< e
; ++g
)
29450 gx
+= g
->pixel_width
;
29451 hlinfo
->mouse_face_end_x
= gx
;
29455 e
= r
->glyphs
[TEXT_AREA
];
29456 g
= e
+ r
->used
[TEXT_AREA
];
29457 for (gx
= r
->x
; e
< g
; ++e
)
29459 if (EQ (e
->object
, object
)
29460 && startpos
<= e
->charpos
&& e
->charpos
< endpos
)
29462 gx
+= e
->pixel_width
;
29464 hlinfo
->mouse_face_end_col
= e
- r
->glyphs
[TEXT_AREA
];
29465 hlinfo
->mouse_face_end_x
= gx
;
29469 #ifdef HAVE_WINDOW_SYSTEM
29471 /* See if position X, Y is within a hot-spot of an image. */
29474 on_hot_spot_p (Lisp_Object hot_spot
, int x
, int y
)
29476 if (!CONSP (hot_spot
))
29479 if (EQ (XCAR (hot_spot
), Qrect
))
29481 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
29482 Lisp_Object rect
= XCDR (hot_spot
);
29486 if (!CONSP (XCAR (rect
)))
29488 if (!CONSP (XCDR (rect
)))
29490 if (!(tem
= XCAR (XCAR (rect
)), INTEGERP (tem
) && x
>= XINT (tem
)))
29492 if (!(tem
= XCDR (XCAR (rect
)), INTEGERP (tem
) && y
>= XINT (tem
)))
29494 if (!(tem
= XCAR (XCDR (rect
)), INTEGERP (tem
) && x
<= XINT (tem
)))
29496 if (!(tem
= XCDR (XCDR (rect
)), INTEGERP (tem
) && y
<= XINT (tem
)))
29500 else if (EQ (XCAR (hot_spot
), Qcircle
))
29502 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
29503 Lisp_Object circ
= XCDR (hot_spot
);
29504 Lisp_Object lr
, lx0
, ly0
;
29506 && CONSP (XCAR (circ
))
29507 && (lr
= XCDR (circ
), NUMBERP (lr
))
29508 && (lx0
= XCAR (XCAR (circ
)), INTEGERP (lx0
))
29509 && (ly0
= XCDR (XCAR (circ
)), INTEGERP (ly0
)))
29511 double r
= XFLOATINT (lr
);
29512 double dx
= XINT (lx0
) - x
;
29513 double dy
= XINT (ly0
) - y
;
29514 return (dx
* dx
+ dy
* dy
<= r
* r
);
29517 else if (EQ (XCAR (hot_spot
), Qpoly
))
29519 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29520 if (VECTORP (XCDR (hot_spot
)))
29522 struct Lisp_Vector
*v
= XVECTOR (XCDR (hot_spot
));
29523 Lisp_Object
*poly
= v
->contents
;
29524 ptrdiff_t n
= v
->header
.size
;
29526 bool inside
= false;
29527 Lisp_Object lx
, ly
;
29530 /* Need an even number of coordinates, and at least 3 edges. */
29531 if (n
< 6 || n
& 1)
29534 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29535 If count is odd, we are inside polygon. Pixels on edges
29536 may or may not be included depending on actual geometry of the
29538 if ((lx
= poly
[n
-2], !INTEGERP (lx
))
29539 || (ly
= poly
[n
-1], !INTEGERP (lx
)))
29541 x0
= XINT (lx
), y0
= XINT (ly
);
29542 for (i
= 0; i
< n
; i
+= 2)
29544 int x1
= x0
, y1
= y0
;
29545 if ((lx
= poly
[i
], !INTEGERP (lx
))
29546 || (ly
= poly
[i
+1], !INTEGERP (ly
)))
29548 x0
= XINT (lx
), y0
= XINT (ly
);
29550 /* Does this segment cross the X line? */
29558 if (y
> y0
&& y
> y1
)
29560 if (y
< y0
+ ((y1
- y0
) * (x
- x0
)) / (x1
- x0
))
29570 find_hot_spot (Lisp_Object map
, int x
, int y
)
29572 while (CONSP (map
))
29574 if (CONSP (XCAR (map
))
29575 && on_hot_spot_p (XCAR (XCAR (map
)), x
, y
))
29583 DEFUN ("lookup-image-map", Flookup_image_map
, Slookup_image_map
,
29585 doc
: /* Lookup in image map MAP coordinates X and Y.
29586 An image map is an alist where each element has the format (AREA ID PLIST).
29587 An AREA is specified as either a rectangle, a circle, or a polygon:
29588 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29589 pixel coordinates of the upper left and bottom right corners.
29590 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29591 and the radius of the circle; r may be a float or integer.
29592 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29593 vector describes one corner in the polygon.
29594 Returns the alist element for the first matching AREA in MAP. */)
29595 (Lisp_Object map
, Lisp_Object x
, Lisp_Object y
)
29603 return find_hot_spot (map
,
29604 clip_to_bounds (INT_MIN
, XINT (x
), INT_MAX
),
29605 clip_to_bounds (INT_MIN
, XINT (y
), INT_MAX
));
29609 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29611 define_frame_cursor1 (struct frame
*f
, Cursor cursor
, Lisp_Object pointer
)
29613 /* Do not change cursor shape while dragging mouse. */
29614 if (EQ (do_mouse_tracking
, Qdragging
))
29617 if (!NILP (pointer
))
29619 if (EQ (pointer
, Qarrow
))
29620 cursor
= FRAME_X_OUTPUT (f
)->nontext_cursor
;
29621 else if (EQ (pointer
, Qhand
))
29622 cursor
= FRAME_X_OUTPUT (f
)->hand_cursor
;
29623 else if (EQ (pointer
, Qtext
))
29624 cursor
= FRAME_X_OUTPUT (f
)->text_cursor
;
29625 else if (EQ (pointer
, intern ("hdrag")))
29626 cursor
= FRAME_X_OUTPUT (f
)->horizontal_drag_cursor
;
29627 else if (EQ (pointer
, intern ("nhdrag")))
29628 cursor
= FRAME_X_OUTPUT (f
)->vertical_drag_cursor
;
29629 #ifdef HAVE_X_WINDOWS
29630 else if (EQ (pointer
, intern ("vdrag")))
29631 cursor
= FRAME_DISPLAY_INFO (f
)->vertical_scroll_bar_cursor
;
29633 else if (EQ (pointer
, intern ("hourglass")))
29634 cursor
= FRAME_X_OUTPUT (f
)->hourglass_cursor
;
29635 else if (EQ (pointer
, Qmodeline
))
29636 cursor
= FRAME_X_OUTPUT (f
)->modeline_cursor
;
29638 cursor
= FRAME_X_OUTPUT (f
)->nontext_cursor
;
29641 if (cursor
!= No_Cursor
)
29642 FRAME_RIF (f
)->define_frame_cursor (f
, cursor
);
29645 #endif /* HAVE_WINDOW_SYSTEM */
29647 /* Take proper action when mouse has moved to the mode or header line
29648 or marginal area AREA of window W, x-position X and y-position Y.
29649 X is relative to the start of the text display area of W, so the
29650 width of bitmap areas and scroll bars must be subtracted to get a
29651 position relative to the start of the mode line. */
29654 note_mode_line_or_margin_highlight (Lisp_Object window
, int x
, int y
,
29655 enum window_part area
)
29657 struct window
*w
= XWINDOW (window
);
29658 struct frame
*f
= XFRAME (w
->frame
);
29659 Mouse_HLInfo
*hlinfo
= MOUSE_HL_INFO (f
);
29660 #ifdef HAVE_WINDOW_SYSTEM
29661 Display_Info
*dpyinfo
;
29663 Cursor cursor
= No_Cursor
;
29664 Lisp_Object pointer
= Qnil
;
29665 int dx
, dy
, width
, height
;
29667 Lisp_Object string
, object
= Qnil
;
29668 Lisp_Object pos
IF_LINT (= Qnil
), help
;
29670 Lisp_Object mouse_face
;
29671 int original_x_pixel
= x
;
29672 struct glyph
* glyph
= NULL
, * row_start_glyph
= NULL
;
29673 struct glyph_row
*row
IF_LINT (= 0);
29675 if (area
== ON_MODE_LINE
|| area
== ON_HEADER_LINE
)
29680 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29681 returns them in row/column units! */
29682 string
= mode_line_string (w
, area
, &x
, &y
, &charpos
,
29683 &object
, &dx
, &dy
, &width
, &height
);
29685 row
= (area
== ON_MODE_LINE
29686 ? MATRIX_MODE_LINE_ROW (w
->current_matrix
)
29687 : MATRIX_HEADER_LINE_ROW (w
->current_matrix
));
29689 /* Find the glyph under the mouse pointer. */
29690 if (row
->mode_line_p
&& row
->enabled_p
)
29692 glyph
= row_start_glyph
= row
->glyphs
[TEXT_AREA
];
29693 end
= glyph
+ row
->used
[TEXT_AREA
];
29695 for (x0
= original_x_pixel
;
29696 glyph
< end
&& x0
>= glyph
->pixel_width
;
29698 x0
-= glyph
->pixel_width
;
29706 x
-= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w
);
29707 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29708 returns them in row/column units! */
29709 string
= marginal_area_string (w
, area
, &x
, &y
, &charpos
,
29710 &object
, &dx
, &dy
, &width
, &height
);
29715 #ifdef HAVE_WINDOW_SYSTEM
29716 if (IMAGEP (object
))
29718 Lisp_Object image_map
, hotspot
;
29719 if ((image_map
= Fplist_get (XCDR (object
), QCmap
),
29721 && (hotspot
= find_hot_spot (image_map
, dx
, dy
),
29723 && (hotspot
= XCDR (hotspot
), CONSP (hotspot
)))
29727 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29728 If so, we could look for mouse-enter, mouse-leave
29729 properties in PLIST (and do something...). */
29730 hotspot
= XCDR (hotspot
);
29731 if (CONSP (hotspot
)
29732 && (plist
= XCAR (hotspot
), CONSP (plist
)))
29734 pointer
= Fplist_get (plist
, Qpointer
);
29735 if (NILP (pointer
))
29737 help
= Fplist_get (plist
, Qhelp_echo
);
29740 help_echo_string
= help
;
29741 XSETWINDOW (help_echo_window
, w
);
29742 help_echo_object
= w
->contents
;
29743 help_echo_pos
= charpos
;
29747 if (NILP (pointer
))
29748 pointer
= Fplist_get (XCDR (object
), QCpointer
);
29750 #endif /* HAVE_WINDOW_SYSTEM */
29752 if (STRINGP (string
))
29753 pos
= make_number (charpos
);
29755 /* Set the help text and mouse pointer. If the mouse is on a part
29756 of the mode line without any text (e.g. past the right edge of
29757 the mode line text), use the default help text and pointer. */
29758 if (STRINGP (string
) || area
== ON_MODE_LINE
)
29760 /* Arrange to display the help by setting the global variables
29761 help_echo_string, help_echo_object, and help_echo_pos. */
29764 if (STRINGP (string
))
29765 help
= Fget_text_property (pos
, Qhelp_echo
, string
);
29769 help_echo_string
= help
;
29770 XSETWINDOW (help_echo_window
, w
);
29771 help_echo_object
= string
;
29772 help_echo_pos
= charpos
;
29774 else if (area
== ON_MODE_LINE
)
29776 Lisp_Object default_help
29777 = buffer_local_value (Qmode_line_default_help_echo
,
29780 if (STRINGP (default_help
))
29782 help_echo_string
= default_help
;
29783 XSETWINDOW (help_echo_window
, w
);
29784 help_echo_object
= Qnil
;
29785 help_echo_pos
= -1;
29790 #ifdef HAVE_WINDOW_SYSTEM
29791 /* Change the mouse pointer according to what is under it. */
29792 if (FRAME_WINDOW_P (f
))
29794 bool draggable
= (! WINDOW_BOTTOMMOST_P (w
)
29796 || NILP (Vresize_mini_windows
));
29798 dpyinfo
= FRAME_DISPLAY_INFO (f
);
29799 if (STRINGP (string
))
29801 cursor
= FRAME_X_OUTPUT (f
)->nontext_cursor
;
29803 if (NILP (pointer
))
29804 pointer
= Fget_text_property (pos
, Qpointer
, string
);
29806 /* Change the mouse pointer according to what is under X/Y. */
29808 && ((area
== ON_MODE_LINE
) || (area
== ON_HEADER_LINE
)))
29811 map
= Fget_text_property (pos
, Qlocal_map
, string
);
29812 if (!KEYMAPP (map
))
29813 map
= Fget_text_property (pos
, Qkeymap
, string
);
29814 if (!KEYMAPP (map
) && draggable
)
29815 cursor
= dpyinfo
->vertical_scroll_bar_cursor
;
29818 else if (draggable
)
29819 /* Default mode-line pointer. */
29820 cursor
= FRAME_DISPLAY_INFO (f
)->vertical_scroll_bar_cursor
;
29825 /* Change the mouse face according to what is under X/Y. */
29826 bool mouse_face_shown
= false;
29827 if (STRINGP (string
))
29829 mouse_face
= Fget_text_property (pos
, Qmouse_face
, string
);
29830 if (!NILP (Vmouse_highlight
) && !NILP (mouse_face
)
29831 && ((area
== ON_MODE_LINE
) || (area
== ON_HEADER_LINE
))
29836 struct glyph
* tmp_glyph
;
29840 int total_pixel_width
;
29841 ptrdiff_t begpos
, endpos
, ignore
;
29845 b
= Fprevious_single_property_change (make_number (charpos
+ 1),
29846 Qmouse_face
, string
, Qnil
);
29852 e
= Fnext_single_property_change (pos
, Qmouse_face
, string
, Qnil
);
29854 endpos
= SCHARS (string
);
29858 /* Calculate the glyph position GPOS of GLYPH in the
29859 displayed string, relative to the beginning of the
29860 highlighted part of the string.
29862 Note: GPOS is different from CHARPOS. CHARPOS is the
29863 position of GLYPH in the internal string object. A mode
29864 line string format has structures which are converted to
29865 a flattened string by the Emacs Lisp interpreter. The
29866 internal string is an element of those structures. The
29867 displayed string is the flattened string. */
29868 tmp_glyph
= row_start_glyph
;
29869 while (tmp_glyph
< glyph
29870 && (!(EQ (tmp_glyph
->object
, glyph
->object
)
29871 && begpos
<= tmp_glyph
->charpos
29872 && tmp_glyph
->charpos
< endpos
)))
29874 gpos
= glyph
- tmp_glyph
;
29876 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29877 the highlighted part of the displayed string to which
29878 GLYPH belongs. Note: GSEQ_LENGTH is different from
29879 SCHARS (STRING), because the latter returns the length of
29880 the internal string. */
29881 for (tmp_glyph
= row
->glyphs
[TEXT_AREA
] + row
->used
[TEXT_AREA
] - 1;
29883 && (!(EQ (tmp_glyph
->object
, glyph
->object
)
29884 && begpos
<= tmp_glyph
->charpos
29885 && tmp_glyph
->charpos
< endpos
));
29888 gseq_length
= gpos
+ (tmp_glyph
- glyph
) + 1;
29890 /* Calculate the total pixel width of all the glyphs between
29891 the beginning of the highlighted area and GLYPH. */
29892 total_pixel_width
= 0;
29893 for (tmp_glyph
= glyph
- gpos
; tmp_glyph
!= glyph
; tmp_glyph
++)
29894 total_pixel_width
+= tmp_glyph
->pixel_width
;
29896 /* Pre calculation of re-rendering position. Note: X is in
29897 column units here, after the call to mode_line_string or
29898 marginal_area_string. */
29900 vpos
= (area
== ON_MODE_LINE
29901 ? (w
->current_matrix
)->nrows
- 1
29904 /* If GLYPH's position is included in the region that is
29905 already drawn in mouse face, we have nothing to do. */
29906 if ( EQ (window
, hlinfo
->mouse_face_window
)
29907 && (!row
->reversed_p
29908 ? (hlinfo
->mouse_face_beg_col
<= hpos
29909 && hpos
< hlinfo
->mouse_face_end_col
)
29910 /* In R2L rows we swap BEG and END, see below. */
29911 : (hlinfo
->mouse_face_end_col
<= hpos
29912 && hpos
< hlinfo
->mouse_face_beg_col
))
29913 && hlinfo
->mouse_face_beg_row
== vpos
)
29916 if (clear_mouse_face (hlinfo
))
29917 cursor
= No_Cursor
;
29919 if (!row
->reversed_p
)
29921 hlinfo
->mouse_face_beg_col
= hpos
;
29922 hlinfo
->mouse_face_beg_x
= original_x_pixel
29923 - (total_pixel_width
+ dx
);
29924 hlinfo
->mouse_face_end_col
= hpos
+ gseq_length
;
29925 hlinfo
->mouse_face_end_x
= 0;
29929 /* In R2L rows, show_mouse_face expects BEG and END
29930 coordinates to be swapped. */
29931 hlinfo
->mouse_face_end_col
= hpos
;
29932 hlinfo
->mouse_face_end_x
= original_x_pixel
29933 - (total_pixel_width
+ dx
);
29934 hlinfo
->mouse_face_beg_col
= hpos
+ gseq_length
;
29935 hlinfo
->mouse_face_beg_x
= 0;
29938 hlinfo
->mouse_face_beg_row
= vpos
;
29939 hlinfo
->mouse_face_end_row
= hlinfo
->mouse_face_beg_row
;
29940 hlinfo
->mouse_face_past_end
= false;
29941 hlinfo
->mouse_face_window
= window
;
29943 hlinfo
->mouse_face_face_id
= face_at_string_position (w
, string
,
29948 show_mouse_face (hlinfo
, DRAW_MOUSE_FACE
);
29949 mouse_face_shown
= true;
29951 if (NILP (pointer
))
29956 /* If mouse-face doesn't need to be shown, clear any existing
29958 if ((area
== ON_MODE_LINE
|| area
== ON_HEADER_LINE
) && !mouse_face_shown
)
29959 clear_mouse_face (hlinfo
);
29961 #ifdef HAVE_WINDOW_SYSTEM
29962 if (FRAME_WINDOW_P (f
))
29963 define_frame_cursor1 (f
, cursor
, pointer
);
29969 Take proper action when the mouse has moved to position X, Y on
29970 frame F with regards to highlighting portions of display that have
29971 mouse-face properties. Also de-highlight portions of display where
29972 the mouse was before, set the mouse pointer shape as appropriate
29973 for the mouse coordinates, and activate help echo (tooltips).
29974 X and Y can be negative or out of range. */
29977 note_mouse_highlight (struct frame
*f
, int x
, int y
)
29979 Mouse_HLInfo
*hlinfo
= MOUSE_HL_INFO (f
);
29980 enum window_part part
= ON_NOTHING
;
29981 Lisp_Object window
;
29983 Cursor cursor
= No_Cursor
;
29984 Lisp_Object pointer
= Qnil
; /* Takes precedence over cursor! */
29987 /* When a menu is active, don't highlight because this looks odd. */
29988 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29989 if (popup_activated ())
29993 if (!f
->glyphs_initialized_p
29994 || f
->pointer_invisible
)
29997 hlinfo
->mouse_face_mouse_x
= x
;
29998 hlinfo
->mouse_face_mouse_y
= y
;
29999 hlinfo
->mouse_face_mouse_frame
= f
;
30001 if (hlinfo
->mouse_face_defer
)
30004 /* Which window is that in? */
30005 window
= window_from_coordinates (f
, x
, y
, &part
, true);
30007 /* If displaying active text in another window, clear that. */
30008 if (! EQ (window
, hlinfo
->mouse_face_window
)
30009 /* Also clear if we move out of text area in same window. */
30010 || (!NILP (hlinfo
->mouse_face_window
)
30013 && part
!= ON_MODE_LINE
30014 && part
!= ON_HEADER_LINE
))
30015 clear_mouse_face (hlinfo
);
30017 /* Not on a window -> return. */
30018 if (!WINDOWP (window
))
30021 /* Reset help_echo_string. It will get recomputed below. */
30022 help_echo_string
= Qnil
;
30024 /* Convert to window-relative pixel coordinates. */
30025 w
= XWINDOW (window
);
30026 frame_to_window_pixel_xy (w
, &x
, &y
);
30028 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
30029 /* Handle tool-bar window differently since it doesn't display a
30031 if (EQ (window
, f
->tool_bar_window
))
30033 note_tool_bar_highlight (f
, x
, y
);
30038 /* Mouse is on the mode, header line or margin? */
30039 if (part
== ON_MODE_LINE
|| part
== ON_HEADER_LINE
30040 || part
== ON_LEFT_MARGIN
|| part
== ON_RIGHT_MARGIN
)
30042 note_mode_line_or_margin_highlight (window
, x
, y
, part
);
30044 #ifdef HAVE_WINDOW_SYSTEM
30045 if (part
== ON_LEFT_MARGIN
|| part
== ON_RIGHT_MARGIN
)
30047 cursor
= FRAME_X_OUTPUT (f
)->nontext_cursor
;
30048 /* Show non-text cursor (Bug#16647). */
30056 #ifdef HAVE_WINDOW_SYSTEM
30057 if (part
== ON_VERTICAL_BORDER
)
30059 cursor
= FRAME_X_OUTPUT (f
)->horizontal_drag_cursor
;
30060 help_echo_string
= build_string ("drag-mouse-1: resize");
30062 else if (part
== ON_RIGHT_DIVIDER
)
30064 cursor
= FRAME_X_OUTPUT (f
)->horizontal_drag_cursor
;
30065 help_echo_string
= build_string ("drag-mouse-1: resize");
30067 else if (part
== ON_BOTTOM_DIVIDER
)
30068 if (! WINDOW_BOTTOMMOST_P (w
)
30070 || NILP (Vresize_mini_windows
))
30072 cursor
= FRAME_X_OUTPUT (f
)->vertical_drag_cursor
;
30073 help_echo_string
= build_string ("drag-mouse-1: resize");
30076 cursor
= FRAME_X_OUTPUT (f
)->nontext_cursor
;
30077 else if (part
== ON_LEFT_FRINGE
|| part
== ON_RIGHT_FRINGE
30078 || part
== ON_VERTICAL_SCROLL_BAR
30079 || part
== ON_HORIZONTAL_SCROLL_BAR
)
30080 cursor
= FRAME_X_OUTPUT (f
)->nontext_cursor
;
30082 cursor
= FRAME_X_OUTPUT (f
)->text_cursor
;
30085 /* Are we in a window whose display is up to date?
30086 And verify the buffer's text has not changed. */
30087 b
= XBUFFER (w
->contents
);
30088 if (part
== ON_TEXT
&& w
->window_end_valid
&& !window_outdated (w
))
30090 int hpos
, vpos
, dx
, dy
, area
= LAST_AREA
;
30092 struct glyph
*glyph
;
30093 Lisp_Object object
;
30094 Lisp_Object mouse_face
= Qnil
, position
;
30095 Lisp_Object
*overlay_vec
= NULL
;
30096 ptrdiff_t i
, noverlays
;
30097 struct buffer
*obuf
;
30098 ptrdiff_t obegv
, ozv
;
30101 /* Find the glyph under X/Y. */
30102 glyph
= x_y_to_hpos_vpos (w
, x
, y
, &hpos
, &vpos
, &dx
, &dy
, &area
);
30104 #ifdef HAVE_WINDOW_SYSTEM
30105 /* Look for :pointer property on image. */
30106 if (glyph
!= NULL
&& glyph
->type
== IMAGE_GLYPH
)
30108 struct image
*img
= IMAGE_FROM_ID (f
, glyph
->u
.img_id
);
30109 if (img
!= NULL
&& IMAGEP (img
->spec
))
30111 Lisp_Object image_map
, hotspot
;
30112 if ((image_map
= Fplist_get (XCDR (img
->spec
), QCmap
),
30114 && (hotspot
= find_hot_spot (image_map
,
30115 glyph
->slice
.img
.x
+ dx
,
30116 glyph
->slice
.img
.y
+ dy
),
30118 && (hotspot
= XCDR (hotspot
), CONSP (hotspot
)))
30122 /* Could check XCAR (hotspot) to see if we enter/leave
30124 If so, we could look for mouse-enter, mouse-leave
30125 properties in PLIST (and do something...). */
30126 hotspot
= XCDR (hotspot
);
30127 if (CONSP (hotspot
)
30128 && (plist
= XCAR (hotspot
), CONSP (plist
)))
30130 pointer
= Fplist_get (plist
, Qpointer
);
30131 if (NILP (pointer
))
30133 help_echo_string
= Fplist_get (plist
, Qhelp_echo
);
30134 if (!NILP (help_echo_string
))
30136 help_echo_window
= window
;
30137 help_echo_object
= glyph
->object
;
30138 help_echo_pos
= glyph
->charpos
;
30142 if (NILP (pointer
))
30143 pointer
= Fplist_get (XCDR (img
->spec
), QCpointer
);
30146 #endif /* HAVE_WINDOW_SYSTEM */
30148 /* Clear mouse face if X/Y not over text. */
30150 || area
!= TEXT_AREA
30151 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w
->current_matrix
, vpos
))
30152 /* Glyph's OBJECT is nil for glyphs inserted by the
30153 display engine for its internal purposes, like truncation
30154 and continuation glyphs and blanks beyond the end of
30155 line's text on text terminals. If we are over such a
30156 glyph, we are not over any text. */
30157 || NILP (glyph
->object
)
30158 /* R2L rows have a stretch glyph at their front, which
30159 stands for no text, whereas L2R rows have no glyphs at
30160 all beyond the end of text. Treat such stretch glyphs
30161 like we do with NULL glyphs in L2R rows. */
30162 || (MATRIX_ROW (w
->current_matrix
, vpos
)->reversed_p
30163 && glyph
== MATRIX_ROW_GLYPH_START (w
->current_matrix
, vpos
)
30164 && glyph
->type
== STRETCH_GLYPH
30165 && glyph
->avoid_cursor_p
))
30167 if (clear_mouse_face (hlinfo
))
30168 cursor
= No_Cursor
;
30169 #ifdef HAVE_WINDOW_SYSTEM
30170 if (FRAME_WINDOW_P (f
) && NILP (pointer
))
30172 if (area
!= TEXT_AREA
)
30173 cursor
= FRAME_X_OUTPUT (f
)->nontext_cursor
;
30175 pointer
= Vvoid_text_area_pointer
;
30181 pos
= glyph
->charpos
;
30182 object
= glyph
->object
;
30183 if (!STRINGP (object
) && !BUFFERP (object
))
30186 /* If we get an out-of-range value, return now; avoid an error. */
30187 if (BUFFERP (object
) && pos
> BUF_Z (b
))
30190 /* Make the window's buffer temporarily current for
30191 overlays_at and compute_char_face. */
30192 obuf
= current_buffer
;
30193 current_buffer
= b
;
30199 /* Is this char mouse-active or does it have help-echo? */
30200 position
= make_number (pos
);
30204 if (BUFFERP (object
))
30206 /* Put all the overlays we want in a vector in overlay_vec. */
30207 GET_OVERLAYS_AT (pos
, overlay_vec
, noverlays
, NULL
, false);
30208 /* Sort overlays into increasing priority order. */
30209 noverlays
= sort_overlays (overlay_vec
, noverlays
, w
);
30214 if (NILP (Vmouse_highlight
))
30216 clear_mouse_face (hlinfo
);
30217 goto check_help_echo
;
30220 same_region
= coords_in_mouse_face_p (w
, hpos
, vpos
);
30223 cursor
= No_Cursor
;
30225 /* Check mouse-face highlighting. */
30227 /* If there exists an overlay with mouse-face overlapping
30228 the one we are currently highlighting, we have to
30229 check if we enter the overlapping overlay, and then
30230 highlight only that. */
30231 || (OVERLAYP (hlinfo
->mouse_face_overlay
)
30232 && mouse_face_overlay_overlaps (hlinfo
->mouse_face_overlay
)))
30234 /* Find the highest priority overlay with a mouse-face. */
30235 Lisp_Object overlay
= Qnil
;
30236 for (i
= noverlays
- 1; i
>= 0 && NILP (overlay
); --i
)
30238 mouse_face
= Foverlay_get (overlay_vec
[i
], Qmouse_face
);
30239 if (!NILP (mouse_face
))
30240 overlay
= overlay_vec
[i
];
30243 /* If we're highlighting the same overlay as before, there's
30244 no need to do that again. */
30245 if (!NILP (overlay
) && EQ (overlay
, hlinfo
->mouse_face_overlay
))
30246 goto check_help_echo
;
30247 hlinfo
->mouse_face_overlay
= overlay
;
30249 /* Clear the display of the old active region, if any. */
30250 if (clear_mouse_face (hlinfo
))
30251 cursor
= No_Cursor
;
30253 /* If no overlay applies, get a text property. */
30254 if (NILP (overlay
))
30255 mouse_face
= Fget_text_property (position
, Qmouse_face
, object
);
30257 /* Next, compute the bounds of the mouse highlighting and
30259 if (!NILP (mouse_face
) && STRINGP (object
))
30261 /* The mouse-highlighting comes from a display string
30262 with a mouse-face. */
30266 s
= Fprevious_single_property_change
30267 (make_number (pos
+ 1), Qmouse_face
, object
, Qnil
);
30268 e
= Fnext_single_property_change
30269 (position
, Qmouse_face
, object
, Qnil
);
30271 s
= make_number (0);
30273 e
= make_number (SCHARS (object
));
30274 mouse_face_from_string_pos (w
, hlinfo
, object
,
30275 XINT (s
), XINT (e
));
30276 hlinfo
->mouse_face_past_end
= false;
30277 hlinfo
->mouse_face_window
= window
;
30278 hlinfo
->mouse_face_face_id
30279 = face_at_string_position (w
, object
, pos
, 0, &ignore
,
30280 glyph
->face_id
, true);
30281 show_mouse_face (hlinfo
, DRAW_MOUSE_FACE
);
30282 cursor
= No_Cursor
;
30286 /* The mouse-highlighting, if any, comes from an overlay
30287 or text property in the buffer. */
30288 Lisp_Object buffer
IF_LINT (= Qnil
);
30289 Lisp_Object disp_string
IF_LINT (= Qnil
);
30291 if (STRINGP (object
))
30293 /* If we are on a display string with no mouse-face,
30294 check if the text under it has one. */
30295 struct glyph_row
*r
= MATRIX_ROW (w
->current_matrix
, vpos
);
30296 ptrdiff_t start
= MATRIX_ROW_START_CHARPOS (r
);
30297 pos
= string_buffer_position (object
, start
);
30300 mouse_face
= get_char_property_and_overlay
30301 (make_number (pos
), Qmouse_face
, w
->contents
, &overlay
);
30302 buffer
= w
->contents
;
30303 disp_string
= object
;
30309 disp_string
= Qnil
;
30312 if (!NILP (mouse_face
))
30314 Lisp_Object before
, after
;
30315 Lisp_Object before_string
, after_string
;
30316 /* To correctly find the limits of mouse highlight
30317 in a bidi-reordered buffer, we must not use the
30318 optimization of limiting the search in
30319 previous-single-property-change and
30320 next-single-property-change, because
30321 rows_from_pos_range needs the real start and end
30322 positions to DTRT in this case. That's because
30323 the first row visible in a window does not
30324 necessarily display the character whose position
30325 is the smallest. */
30327 = NILP (BVAR (XBUFFER (buffer
), bidi_display_reordering
))
30328 ? Fmarker_position (w
->start
)
30331 = NILP (BVAR (XBUFFER (buffer
), bidi_display_reordering
))
30332 ? make_number (BUF_Z (XBUFFER (buffer
))
30333 - w
->window_end_pos
)
30336 if (NILP (overlay
))
30338 /* Handle the text property case. */
30339 before
= Fprevious_single_property_change
30340 (make_number (pos
+ 1), Qmouse_face
, buffer
, lim1
);
30341 after
= Fnext_single_property_change
30342 (make_number (pos
), Qmouse_face
, buffer
, lim2
);
30343 before_string
= after_string
= Qnil
;
30347 /* Handle the overlay case. */
30348 before
= Foverlay_start (overlay
);
30349 after
= Foverlay_end (overlay
);
30350 before_string
= Foverlay_get (overlay
, Qbefore_string
);
30351 after_string
= Foverlay_get (overlay
, Qafter_string
);
30353 if (!STRINGP (before_string
)) before_string
= Qnil
;
30354 if (!STRINGP (after_string
)) after_string
= Qnil
;
30357 mouse_face_from_buffer_pos (window
, hlinfo
, pos
,
30360 : XFASTINT (before
),
30362 ? BUF_Z (XBUFFER (buffer
))
30363 : XFASTINT (after
),
30364 before_string
, after_string
,
30366 cursor
= No_Cursor
;
30373 /* Look for a `help-echo' property. */
30374 if (NILP (help_echo_string
)) {
30375 Lisp_Object help
, overlay
;
30377 /* Check overlays first. */
30378 help
= overlay
= Qnil
;
30379 for (i
= noverlays
- 1; i
>= 0 && NILP (help
); --i
)
30381 overlay
= overlay_vec
[i
];
30382 help
= Foverlay_get (overlay
, Qhelp_echo
);
30387 help_echo_string
= help
;
30388 help_echo_window
= window
;
30389 help_echo_object
= overlay
;
30390 help_echo_pos
= pos
;
30394 Lisp_Object obj
= glyph
->object
;
30395 ptrdiff_t charpos
= glyph
->charpos
;
30397 /* Try text properties. */
30400 && charpos
< SCHARS (obj
))
30402 help
= Fget_text_property (make_number (charpos
),
30406 /* If the string itself doesn't specify a help-echo,
30407 see if the buffer text ``under'' it does. */
30408 struct glyph_row
*r
30409 = MATRIX_ROW (w
->current_matrix
, vpos
);
30410 ptrdiff_t start
= MATRIX_ROW_START_CHARPOS (r
);
30411 ptrdiff_t p
= string_buffer_position (obj
, start
);
30414 help
= Fget_char_property (make_number (p
),
30415 Qhelp_echo
, w
->contents
);
30424 else if (BUFFERP (obj
)
30427 help
= Fget_text_property (make_number (charpos
), Qhelp_echo
,
30432 help_echo_string
= help
;
30433 help_echo_window
= window
;
30434 help_echo_object
= obj
;
30435 help_echo_pos
= charpos
;
30440 #ifdef HAVE_WINDOW_SYSTEM
30441 /* Look for a `pointer' property. */
30442 if (FRAME_WINDOW_P (f
) && NILP (pointer
))
30444 /* Check overlays first. */
30445 for (i
= noverlays
- 1; i
>= 0 && NILP (pointer
); --i
)
30446 pointer
= Foverlay_get (overlay_vec
[i
], Qpointer
);
30448 if (NILP (pointer
))
30450 Lisp_Object obj
= glyph
->object
;
30451 ptrdiff_t charpos
= glyph
->charpos
;
30453 /* Try text properties. */
30456 && charpos
< SCHARS (obj
))
30458 pointer
= Fget_text_property (make_number (charpos
),
30460 if (NILP (pointer
))
30462 /* If the string itself doesn't specify a pointer,
30463 see if the buffer text ``under'' it does. */
30464 struct glyph_row
*r
30465 = MATRIX_ROW (w
->current_matrix
, vpos
);
30466 ptrdiff_t start
= MATRIX_ROW_START_CHARPOS (r
);
30467 ptrdiff_t p
= string_buffer_position (obj
, start
);
30469 pointer
= Fget_char_property (make_number (p
),
30470 Qpointer
, w
->contents
);
30473 else if (BUFFERP (obj
)
30476 pointer
= Fget_text_property (make_number (charpos
),
30480 #endif /* HAVE_WINDOW_SYSTEM */
30484 current_buffer
= obuf
;
30490 #ifdef HAVE_WINDOW_SYSTEM
30491 if (FRAME_WINDOW_P (f
))
30492 define_frame_cursor1 (f
, cursor
, pointer
);
30494 /* This is here to prevent a compiler error, about "label at end of
30495 compound statement". */
30502 Clear any mouse-face on window W. This function is part of the
30503 redisplay interface, and is called from try_window_id and similar
30504 functions to ensure the mouse-highlight is off. */
30507 x_clear_window_mouse_face (struct window
*w
)
30509 Mouse_HLInfo
*hlinfo
= MOUSE_HL_INFO (XFRAME (w
->frame
));
30510 Lisp_Object window
;
30513 XSETWINDOW (window
, w
);
30514 if (EQ (window
, hlinfo
->mouse_face_window
))
30515 clear_mouse_face (hlinfo
);
30521 Just discard the mouse face information for frame F, if any.
30522 This is used when the size of F is changed. */
30525 cancel_mouse_face (struct frame
*f
)
30527 Lisp_Object window
;
30528 Mouse_HLInfo
*hlinfo
= MOUSE_HL_INFO (f
);
30530 window
= hlinfo
->mouse_face_window
;
30531 if (! NILP (window
) && XFRAME (XWINDOW (window
)->frame
) == f
)
30532 reset_mouse_highlight (hlinfo
);
30537 /***********************************************************************
30539 ***********************************************************************/
30541 #ifdef HAVE_WINDOW_SYSTEM
30543 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30544 which intersects rectangle R. R is in window-relative coordinates. */
30547 expose_area (struct window
*w
, struct glyph_row
*row
, XRectangle
*r
,
30548 enum glyph_row_area area
)
30550 struct glyph
*first
= row
->glyphs
[area
];
30551 struct glyph
*end
= row
->glyphs
[area
] + row
->used
[area
];
30552 struct glyph
*last
;
30553 int first_x
, start_x
, x
;
30555 if (area
== TEXT_AREA
&& row
->fill_line_p
)
30556 /* If row extends face to end of line write the whole line. */
30557 draw_glyphs (w
, 0, row
, area
,
30558 0, row
->used
[area
],
30559 DRAW_NORMAL_TEXT
, 0);
30562 /* Set START_X to the window-relative start position for drawing glyphs of
30563 AREA. The first glyph of the text area can be partially visible.
30564 The first glyphs of other areas cannot. */
30565 start_x
= window_box_left_offset (w
, area
);
30567 if (area
== TEXT_AREA
)
30570 /* Find the first glyph that must be redrawn. */
30572 && x
+ first
->pixel_width
< r
->x
)
30574 x
+= first
->pixel_width
;
30578 /* Find the last one. */
30581 /* Use a signed int intermediate value to avoid catastrophic
30582 failures due to comparison between signed and unsigned, when
30583 x is negative (can happen for wide images that are hscrolled). */
30584 int r_end
= r
->x
+ r
->width
;
30585 while (last
< end
&& x
< r_end
)
30587 x
+= last
->pixel_width
;
30593 draw_glyphs (w
, first_x
- start_x
, row
, area
,
30594 first
- row
->glyphs
[area
], last
- row
->glyphs
[area
],
30595 DRAW_NORMAL_TEXT
, 0);
30600 /* Redraw the parts of the glyph row ROW on window W intersecting
30601 rectangle R. R is in window-relative coordinates. Value is
30602 true if mouse-face was overwritten. */
30605 expose_line (struct window
*w
, struct glyph_row
*row
, XRectangle
*r
)
30607 eassert (row
->enabled_p
);
30609 if (row
->mode_line_p
|| w
->pseudo_window_p
)
30610 draw_glyphs (w
, 0, row
, TEXT_AREA
,
30611 0, row
->used
[TEXT_AREA
],
30612 DRAW_NORMAL_TEXT
, 0);
30615 if (row
->used
[LEFT_MARGIN_AREA
])
30616 expose_area (w
, row
, r
, LEFT_MARGIN_AREA
);
30617 if (row
->used
[TEXT_AREA
])
30618 expose_area (w
, row
, r
, TEXT_AREA
);
30619 if (row
->used
[RIGHT_MARGIN_AREA
])
30620 expose_area (w
, row
, r
, RIGHT_MARGIN_AREA
);
30621 draw_row_fringe_bitmaps (w
, row
);
30624 return row
->mouse_face_p
;
30628 /* Redraw those parts of glyphs rows during expose event handling that
30629 overlap other rows. Redrawing of an exposed line writes over parts
30630 of lines overlapping that exposed line; this function fixes that.
30632 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30633 row in W's current matrix that is exposed and overlaps other rows.
30634 LAST_OVERLAPPING_ROW is the last such row. */
30637 expose_overlaps (struct window
*w
,
30638 struct glyph_row
*first_overlapping_row
,
30639 struct glyph_row
*last_overlapping_row
,
30642 struct glyph_row
*row
;
30644 for (row
= first_overlapping_row
; row
<= last_overlapping_row
; ++row
)
30645 if (row
->overlapping_p
)
30647 eassert (row
->enabled_p
&& !row
->mode_line_p
);
30650 if (row
->used
[LEFT_MARGIN_AREA
])
30651 x_fix_overlapping_area (w
, row
, LEFT_MARGIN_AREA
, OVERLAPS_BOTH
);
30653 if (row
->used
[TEXT_AREA
])
30654 x_fix_overlapping_area (w
, row
, TEXT_AREA
, OVERLAPS_BOTH
);
30656 if (row
->used
[RIGHT_MARGIN_AREA
])
30657 x_fix_overlapping_area (w
, row
, RIGHT_MARGIN_AREA
, OVERLAPS_BOTH
);
30663 /* Return true if W's cursor intersects rectangle R. */
30666 phys_cursor_in_rect_p (struct window
*w
, XRectangle
*r
)
30668 XRectangle cr
, result
;
30669 struct glyph
*cursor_glyph
;
30670 struct glyph_row
*row
;
30672 if (w
->phys_cursor
.vpos
>= 0
30673 && w
->phys_cursor
.vpos
< w
->current_matrix
->nrows
30674 && (row
= MATRIX_ROW (w
->current_matrix
, w
->phys_cursor
.vpos
),
30676 && row
->cursor_in_fringe_p
)
30678 /* Cursor is in the fringe. */
30679 cr
.x
= window_box_right_offset (w
,
30680 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w
)
30681 ? RIGHT_MARGIN_AREA
30684 cr
.width
= WINDOW_RIGHT_FRINGE_WIDTH (w
);
30685 cr
.height
= row
->height
;
30686 return x_intersect_rectangles (&cr
, r
, &result
);
30689 cursor_glyph
= get_phys_cursor_glyph (w
);
30692 /* r is relative to W's box, but w->phys_cursor.x is relative
30693 to left edge of W's TEXT area. Adjust it. */
30694 cr
.x
= window_box_left_offset (w
, TEXT_AREA
) + w
->phys_cursor
.x
;
30695 cr
.y
= w
->phys_cursor
.y
;
30696 cr
.width
= cursor_glyph
->pixel_width
;
30697 cr
.height
= w
->phys_cursor_height
;
30698 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30699 I assume the effect is the same -- and this is portable. */
30700 return x_intersect_rectangles (&cr
, r
, &result
);
30702 /* If we don't understand the format, pretend we're not in the hot-spot. */
30708 Draw a vertical window border to the right of window W if W doesn't
30709 have vertical scroll bars. */
30712 x_draw_vertical_border (struct window
*w
)
30714 struct frame
*f
= XFRAME (WINDOW_FRAME (w
));
30716 /* We could do better, if we knew what type of scroll-bar the adjacent
30717 windows (on either side) have... But we don't :-(
30718 However, I think this works ok. ++KFS 2003-04-25 */
30720 /* Redraw borders between horizontally adjacent windows. Don't
30721 do it for frames with vertical scroll bars because either the
30722 right scroll bar of a window, or the left scroll bar of its
30723 neighbor will suffice as a border. */
30724 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f
) || FRAME_RIGHT_DIVIDER_WIDTH (f
))
30727 /* Note: It is necessary to redraw both the left and the right
30728 borders, for when only this single window W is being
30730 if (!WINDOW_RIGHTMOST_P (w
)
30731 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w
))
30733 int x0
, x1
, y0
, y1
;
30735 window_box_edges (w
, &x0
, &y0
, &x1
, &y1
);
30738 if (WINDOW_LEFT_FRINGE_WIDTH (w
) == 0)
30741 FRAME_RIF (f
)->draw_vertical_window_border (w
, x1
, y0
, y1
);
30744 if (!WINDOW_LEFTMOST_P (w
)
30745 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w
))
30747 int x0
, x1
, y0
, y1
;
30749 window_box_edges (w
, &x0
, &y0
, &x1
, &y1
);
30752 if (WINDOW_LEFT_FRINGE_WIDTH (w
) == 0)
30755 FRAME_RIF (f
)->draw_vertical_window_border (w
, x0
, y0
, y1
);
30760 /* Draw window dividers for window W. */
30763 x_draw_right_divider (struct window
*w
)
30765 struct frame
*f
= WINDOW_XFRAME (w
);
30767 if (w
->mini
|| w
->pseudo_window_p
)
30769 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w
))
30771 int x0
= WINDOW_RIGHT_EDGE_X (w
) - WINDOW_RIGHT_DIVIDER_WIDTH (w
);
30772 int x1
= WINDOW_RIGHT_EDGE_X (w
);
30773 int y0
= WINDOW_TOP_EDGE_Y (w
);
30774 /* The bottom divider prevails. */
30775 int y1
= WINDOW_BOTTOM_EDGE_Y (w
) - WINDOW_BOTTOM_DIVIDER_WIDTH (w
);
30777 FRAME_RIF (f
)->draw_window_divider (w
, x0
, x1
, y0
, y1
);
30782 x_draw_bottom_divider (struct window
*w
)
30784 struct frame
*f
= XFRAME (WINDOW_FRAME (w
));
30786 if (w
->mini
|| w
->pseudo_window_p
)
30788 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w
))
30790 int x0
= WINDOW_LEFT_EDGE_X (w
);
30791 int x1
= WINDOW_RIGHT_EDGE_X (w
);
30792 int y0
= WINDOW_BOTTOM_EDGE_Y (w
) - WINDOW_BOTTOM_DIVIDER_WIDTH (w
);
30793 int y1
= WINDOW_BOTTOM_EDGE_Y (w
);
30795 FRAME_RIF (f
)->draw_window_divider (w
, x0
, x1
, y0
, y1
);
30799 /* Redraw the part of window W intersection rectangle FR. Pixel
30800 coordinates in FR are frame-relative. Call this function with
30801 input blocked. Value is true if the exposure overwrites
30805 expose_window (struct window
*w
, XRectangle
*fr
)
30807 struct frame
*f
= XFRAME (w
->frame
);
30809 bool mouse_face_overwritten_p
= false;
30811 /* If window is not yet fully initialized, do nothing. This can
30812 happen when toolkit scroll bars are used and a window is split.
30813 Reconfiguring the scroll bar will generate an expose for a newly
30815 if (w
->current_matrix
== NULL
)
30818 /* When we're currently updating the window, display and current
30819 matrix usually don't agree. Arrange for a thorough display
30821 if (w
->must_be_updated_p
)
30823 SET_FRAME_GARBAGED (f
);
30827 /* Frame-relative pixel rectangle of W. */
30828 wr
.x
= WINDOW_LEFT_EDGE_X (w
);
30829 wr
.y
= WINDOW_TOP_EDGE_Y (w
);
30830 wr
.width
= WINDOW_PIXEL_WIDTH (w
);
30831 wr
.height
= WINDOW_PIXEL_HEIGHT (w
);
30833 if (x_intersect_rectangles (fr
, &wr
, &r
))
30835 int yb
= window_text_bottom_y (w
);
30836 struct glyph_row
*row
;
30837 struct glyph_row
*first_overlapping_row
, *last_overlapping_row
;
30839 TRACE ((stderr
, "expose_window (%d, %d, %d, %d)\n",
30840 r
.x
, r
.y
, r
.width
, r
.height
));
30842 /* Convert to window coordinates. */
30843 r
.x
-= WINDOW_LEFT_EDGE_X (w
);
30844 r
.y
-= WINDOW_TOP_EDGE_Y (w
);
30846 /* Turn off the cursor. */
30847 bool cursor_cleared_p
= (!w
->pseudo_window_p
30848 && phys_cursor_in_rect_p (w
, &r
));
30849 if (cursor_cleared_p
)
30850 x_clear_cursor (w
);
30852 /* If the row containing the cursor extends face to end of line,
30853 then expose_area might overwrite the cursor outside the
30854 rectangle and thus notice_overwritten_cursor might clear
30855 w->phys_cursor_on_p. We remember the original value and
30856 check later if it is changed. */
30857 bool phys_cursor_on_p
= w
->phys_cursor_on_p
;
30859 /* Use a signed int intermediate value to avoid catastrophic
30860 failures due to comparison between signed and unsigned, when
30861 y0 or y1 is negative (can happen for tall images). */
30862 int r_bottom
= r
.y
+ r
.height
;
30864 /* Update lines intersecting rectangle R. */
30865 first_overlapping_row
= last_overlapping_row
= NULL
;
30866 for (row
= w
->current_matrix
->rows
;
30871 int y1
= MATRIX_ROW_BOTTOM_Y (row
);
30873 if ((y0
>= r
.y
&& y0
< r_bottom
)
30874 || (y1
> r
.y
&& y1
< r_bottom
)
30875 || (r
.y
>= y0
&& r
.y
< y1
)
30876 || (r_bottom
> y0
&& r_bottom
< y1
))
30878 /* A header line may be overlapping, but there is no need
30879 to fix overlapping areas for them. KFS 2005-02-12 */
30880 if (row
->overlapping_p
&& !row
->mode_line_p
)
30882 if (first_overlapping_row
== NULL
)
30883 first_overlapping_row
= row
;
30884 last_overlapping_row
= row
;
30888 if (expose_line (w
, row
, &r
))
30889 mouse_face_overwritten_p
= true;
30892 else if (row
->overlapping_p
)
30894 /* We must redraw a row overlapping the exposed area. */
30896 ? y0
+ row
->phys_height
> r
.y
30897 : y0
+ row
->ascent
- row
->phys_ascent
< r
.y
+r
.height
)
30899 if (first_overlapping_row
== NULL
)
30900 first_overlapping_row
= row
;
30901 last_overlapping_row
= row
;
30909 /* Display the mode line if there is one. */
30910 if (WINDOW_WANTS_MODELINE_P (w
)
30911 && (row
= MATRIX_MODE_LINE_ROW (w
->current_matrix
),
30913 && row
->y
< r_bottom
)
30915 if (expose_line (w
, row
, &r
))
30916 mouse_face_overwritten_p
= true;
30919 if (!w
->pseudo_window_p
)
30921 /* Fix the display of overlapping rows. */
30922 if (first_overlapping_row
)
30923 expose_overlaps (w
, first_overlapping_row
, last_overlapping_row
,
30926 /* Draw border between windows. */
30927 if (WINDOW_RIGHT_DIVIDER_WIDTH (w
))
30928 x_draw_right_divider (w
);
30930 x_draw_vertical_border (w
);
30932 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w
))
30933 x_draw_bottom_divider (w
);
30935 /* Turn the cursor on again. */
30936 if (cursor_cleared_p
30937 || (phys_cursor_on_p
&& !w
->phys_cursor_on_p
))
30938 update_window_cursor (w
, true);
30942 return mouse_face_overwritten_p
;
30947 /* Redraw (parts) of all windows in the window tree rooted at W that
30948 intersect R. R contains frame pixel coordinates. Value is
30949 true if the exposure overwrites mouse-face. */
30952 expose_window_tree (struct window
*w
, XRectangle
*r
)
30954 struct frame
*f
= XFRAME (w
->frame
);
30955 bool mouse_face_overwritten_p
= false;
30957 while (w
&& !FRAME_GARBAGED_P (f
))
30959 mouse_face_overwritten_p
30960 |= (WINDOWP (w
->contents
)
30961 ? expose_window_tree (XWINDOW (w
->contents
), r
)
30962 : expose_window (w
, r
));
30964 w
= NILP (w
->next
) ? NULL
: XWINDOW (w
->next
);
30967 return mouse_face_overwritten_p
;
30972 Redisplay an exposed area of frame F. X and Y are the upper-left
30973 corner of the exposed rectangle. W and H are width and height of
30974 the exposed area. All are pixel values. W or H zero means redraw
30975 the entire frame. */
30978 expose_frame (struct frame
*f
, int x
, int y
, int w
, int h
)
30981 bool mouse_face_overwritten_p
= false;
30983 TRACE ((stderr
, "expose_frame "));
30985 /* No need to redraw if frame will be redrawn soon. */
30986 if (FRAME_GARBAGED_P (f
))
30988 TRACE ((stderr
, " garbaged\n"));
30992 /* If basic faces haven't been realized yet, there is no point in
30993 trying to redraw anything. This can happen when we get an expose
30994 event while Emacs is starting, e.g. by moving another window. */
30995 if (FRAME_FACE_CACHE (f
) == NULL
30996 || FRAME_FACE_CACHE (f
)->used
< BASIC_FACE_ID_SENTINEL
)
30998 TRACE ((stderr
, " no faces\n"));
31002 if (w
== 0 || h
== 0)
31005 r
.width
= FRAME_TEXT_WIDTH (f
);
31006 r
.height
= FRAME_TEXT_HEIGHT (f
);
31016 TRACE ((stderr
, "(%d, %d, %d, %d)\n", r
.x
, r
.y
, r
.width
, r
.height
));
31017 mouse_face_overwritten_p
= expose_window_tree (XWINDOW (f
->root_window
), &r
);
31019 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
31020 if (WINDOWP (f
->tool_bar_window
))
31021 mouse_face_overwritten_p
31022 |= expose_window (XWINDOW (f
->tool_bar_window
), &r
);
31025 #ifdef HAVE_X_WINDOWS
31027 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
31028 if (WINDOWP (f
->menu_bar_window
))
31029 mouse_face_overwritten_p
31030 |= expose_window (XWINDOW (f
->menu_bar_window
), &r
);
31031 #endif /* not USE_X_TOOLKIT and not USE_GTK */
31035 /* Some window managers support a focus-follows-mouse style with
31036 delayed raising of frames. Imagine a partially obscured frame,
31037 and moving the mouse into partially obscured mouse-face on that
31038 frame. The visible part of the mouse-face will be highlighted,
31039 then the WM raises the obscured frame. With at least one WM, KDE
31040 2.1, Emacs is not getting any event for the raising of the frame
31041 (even tried with SubstructureRedirectMask), only Expose events.
31042 These expose events will draw text normally, i.e. not
31043 highlighted. Which means we must redo the highlight here.
31044 Subsume it under ``we love X''. --gerd 2001-08-15 */
31045 /* Included in Windows version because Windows most likely does not
31046 do the right thing if any third party tool offers
31047 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
31048 if (mouse_face_overwritten_p
&& !FRAME_GARBAGED_P (f
))
31050 Mouse_HLInfo
*hlinfo
= MOUSE_HL_INFO (f
);
31051 if (f
== hlinfo
->mouse_face_mouse_frame
)
31053 int mouse_x
= hlinfo
->mouse_face_mouse_x
;
31054 int mouse_y
= hlinfo
->mouse_face_mouse_y
;
31055 clear_mouse_face (hlinfo
);
31056 note_mouse_highlight (f
, mouse_x
, mouse_y
);
31063 Determine the intersection of two rectangles R1 and R2. Return
31064 the intersection in *RESULT. Value is true if RESULT is not
31068 x_intersect_rectangles (XRectangle
*r1
, XRectangle
*r2
, XRectangle
*result
)
31070 XRectangle
*left
, *right
;
31071 XRectangle
*upper
, *lower
;
31072 bool intersection_p
= false;
31074 /* Rearrange so that R1 is the left-most rectangle. */
31076 left
= r1
, right
= r2
;
31078 left
= r2
, right
= r1
;
31080 /* X0 of the intersection is right.x0, if this is inside R1,
31081 otherwise there is no intersection. */
31082 if (right
->x
<= left
->x
+ left
->width
)
31084 result
->x
= right
->x
;
31086 /* The right end of the intersection is the minimum of
31087 the right ends of left and right. */
31088 result
->width
= (min (left
->x
+ left
->width
, right
->x
+ right
->width
)
31091 /* Same game for Y. */
31093 upper
= r1
, lower
= r2
;
31095 upper
= r2
, lower
= r1
;
31097 /* The upper end of the intersection is lower.y0, if this is inside
31098 of upper. Otherwise, there is no intersection. */
31099 if (lower
->y
<= upper
->y
+ upper
->height
)
31101 result
->y
= lower
->y
;
31103 /* The lower end of the intersection is the minimum of the lower
31104 ends of upper and lower. */
31105 result
->height
= (min (lower
->y
+ lower
->height
,
31106 upper
->y
+ upper
->height
)
31108 intersection_p
= true;
31112 return intersection_p
;
31115 #endif /* HAVE_WINDOW_SYSTEM */
31118 /***********************************************************************
31120 ***********************************************************************/
31123 syms_of_xdisp (void)
31125 Vwith_echo_area_save_vector
= Qnil
;
31126 staticpro (&Vwith_echo_area_save_vector
);
31128 Vmessage_stack
= Qnil
;
31129 staticpro (&Vmessage_stack
);
31131 /* Non-nil means don't actually do any redisplay. */
31132 DEFSYM (Qinhibit_redisplay
, "inhibit-redisplay");
31134 DEFSYM (Qredisplay_internal_xC_functionx
, "redisplay_internal (C function)");
31136 DEFVAR_BOOL("inhibit-message", inhibit_message
,
31137 doc
: /* Non-nil means calls to `message' are not displayed.
31138 They are still logged to the *Messages* buffer. */);
31139 inhibit_message
= 0;
31141 message_dolog_marker1
= Fmake_marker ();
31142 staticpro (&message_dolog_marker1
);
31143 message_dolog_marker2
= Fmake_marker ();
31144 staticpro (&message_dolog_marker2
);
31145 message_dolog_marker3
= Fmake_marker ();
31146 staticpro (&message_dolog_marker3
);
31149 defsubr (&Sdump_frame_glyph_matrix
);
31150 defsubr (&Sdump_glyph_matrix
);
31151 defsubr (&Sdump_glyph_row
);
31152 defsubr (&Sdump_tool_bar_row
);
31153 defsubr (&Strace_redisplay
);
31154 defsubr (&Strace_to_stderr
);
31156 #ifdef HAVE_WINDOW_SYSTEM
31157 defsubr (&Stool_bar_height
);
31158 defsubr (&Slookup_image_map
);
31160 defsubr (&Sline_pixel_height
);
31161 defsubr (&Sformat_mode_line
);
31162 defsubr (&Sinvisible_p
);
31163 defsubr (&Scurrent_bidi_paragraph_direction
);
31164 defsubr (&Swindow_text_pixel_size
);
31165 defsubr (&Smove_point_visually
);
31166 defsubr (&Sbidi_find_overridden_directionality
);
31168 DEFSYM (Qmenu_bar_update_hook
, "menu-bar-update-hook");
31169 DEFSYM (Qoverriding_terminal_local_map
, "overriding-terminal-local-map");
31170 DEFSYM (Qoverriding_local_map
, "overriding-local-map");
31171 DEFSYM (Qwindow_scroll_functions
, "window-scroll-functions");
31172 DEFSYM (Qwindow_text_change_functions
, "window-text-change-functions");
31173 DEFSYM (Qredisplay_end_trigger_functions
, "redisplay-end-trigger-functions");
31174 DEFSYM (Qinhibit_point_motion_hooks
, "inhibit-point-motion-hooks");
31175 DEFSYM (Qeval
, "eval");
31176 DEFSYM (QCdata
, ":data");
31178 /* Names of text properties relevant for redisplay. */
31179 DEFSYM (Qdisplay
, "display");
31180 DEFSYM (Qspace_width
, "space-width");
31181 DEFSYM (Qraise
, "raise");
31182 DEFSYM (Qslice
, "slice");
31183 DEFSYM (Qspace
, "space");
31184 DEFSYM (Qmargin
, "margin");
31185 DEFSYM (Qpointer
, "pointer");
31186 DEFSYM (Qleft_margin
, "left-margin");
31187 DEFSYM (Qright_margin
, "right-margin");
31188 DEFSYM (Qcenter
, "center");
31189 DEFSYM (Qline_height
, "line-height");
31190 DEFSYM (QCalign_to
, ":align-to");
31191 DEFSYM (QCrelative_width
, ":relative-width");
31192 DEFSYM (QCrelative_height
, ":relative-height");
31193 DEFSYM (QCeval
, ":eval");
31194 DEFSYM (QCpropertize
, ":propertize");
31195 DEFSYM (QCfile
, ":file");
31196 DEFSYM (Qfontified
, "fontified");
31197 DEFSYM (Qfontification_functions
, "fontification-functions");
31199 /* Name of the face used to highlight trailing whitespace. */
31200 DEFSYM (Qtrailing_whitespace
, "trailing-whitespace");
31202 /* Name and number of the face used to highlight escape glyphs. */
31203 DEFSYM (Qescape_glyph
, "escape-glyph");
31205 /* Name and number of the face used to highlight non-breaking spaces. */
31206 DEFSYM (Qnobreak_space
, "nobreak-space");
31208 /* The symbol 'image' which is the car of the lists used to represent
31209 images in Lisp. Also a tool bar style. */
31210 DEFSYM (Qimage
, "image");
31212 /* Tool bar styles. */
31213 DEFSYM (Qtext
, "text");
31214 DEFSYM (Qboth
, "both");
31215 DEFSYM (Qboth_horiz
, "both-horiz");
31216 DEFSYM (Qtext_image_horiz
, "text-image-horiz");
31218 /* The image map types. */
31219 DEFSYM (QCmap
, ":map");
31220 DEFSYM (QCpointer
, ":pointer");
31221 DEFSYM (Qrect
, "rect");
31222 DEFSYM (Qcircle
, "circle");
31223 DEFSYM (Qpoly
, "poly");
31225 DEFSYM (Qinhibit_menubar_update
, "inhibit-menubar-update");
31227 DEFSYM (Qgrow_only
, "grow-only");
31228 DEFSYM (Qinhibit_eval_during_redisplay
, "inhibit-eval-during-redisplay");
31229 DEFSYM (Qposition
, "position");
31230 DEFSYM (Qbuffer_position
, "buffer-position");
31231 DEFSYM (Qobject
, "object");
31233 /* Cursor shapes. */
31234 DEFSYM (Qbar
, "bar");
31235 DEFSYM (Qhbar
, "hbar");
31236 DEFSYM (Qbox
, "box");
31237 DEFSYM (Qhollow
, "hollow");
31239 /* Pointer shapes. */
31240 DEFSYM (Qhand
, "hand");
31241 DEFSYM (Qarrow
, "arrow");
31244 DEFSYM (Qdragging
, "dragging");
31246 DEFSYM (Qinhibit_free_realized_faces
, "inhibit-free-realized-faces");
31248 list_of_error
= list1 (list2 (Qerror
, Qvoid_variable
));
31249 staticpro (&list_of_error
);
31251 /* Values of those variables at last redisplay are stored as
31252 properties on 'overlay-arrow-position' symbol. However, if
31253 Voverlay_arrow_position is a marker, last-arrow-position is its
31254 numerical position. */
31255 DEFSYM (Qlast_arrow_position
, "last-arrow-position");
31256 DEFSYM (Qlast_arrow_string
, "last-arrow-string");
31258 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
31259 properties on a symbol in overlay-arrow-variable-list. */
31260 DEFSYM (Qoverlay_arrow_string
, "overlay-arrow-string");
31261 DEFSYM (Qoverlay_arrow_bitmap
, "overlay-arrow-bitmap");
31263 echo_buffer
[0] = echo_buffer
[1] = Qnil
;
31264 staticpro (&echo_buffer
[0]);
31265 staticpro (&echo_buffer
[1]);
31267 echo_area_buffer
[0] = echo_area_buffer
[1] = Qnil
;
31268 staticpro (&echo_area_buffer
[0]);
31269 staticpro (&echo_area_buffer
[1]);
31271 Vmessages_buffer_name
= build_pure_c_string ("*Messages*");
31272 staticpro (&Vmessages_buffer_name
);
31274 mode_line_proptrans_alist
= Qnil
;
31275 staticpro (&mode_line_proptrans_alist
);
31276 mode_line_string_list
= Qnil
;
31277 staticpro (&mode_line_string_list
);
31278 mode_line_string_face
= Qnil
;
31279 staticpro (&mode_line_string_face
);
31280 mode_line_string_face_prop
= Qnil
;
31281 staticpro (&mode_line_string_face_prop
);
31282 Vmode_line_unwind_vector
= Qnil
;
31283 staticpro (&Vmode_line_unwind_vector
);
31285 DEFSYM (Qmode_line_default_help_echo
, "mode-line-default-help-echo");
31287 help_echo_string
= Qnil
;
31288 staticpro (&help_echo_string
);
31289 help_echo_object
= Qnil
;
31290 staticpro (&help_echo_object
);
31291 help_echo_window
= Qnil
;
31292 staticpro (&help_echo_window
);
31293 previous_help_echo_string
= Qnil
;
31294 staticpro (&previous_help_echo_string
);
31295 help_echo_pos
= -1;
31297 DEFSYM (Qright_to_left
, "right-to-left");
31298 DEFSYM (Qleft_to_right
, "left-to-right");
31299 defsubr (&Sbidi_resolved_levels
);
31301 #ifdef HAVE_WINDOW_SYSTEM
31302 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p
,
31303 doc
: /* Non-nil means draw block cursor as wide as the glyph under it.
31304 For example, if a block cursor is over a tab, it will be drawn as
31305 wide as that tab on the display. */);
31306 x_stretch_cursor_p
= 0;
31309 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace
,
31310 doc
: /* Non-nil means highlight trailing whitespace.
31311 The face used for trailing whitespace is `trailing-whitespace'. */);
31312 Vshow_trailing_whitespace
= Qnil
;
31314 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display
,
31315 doc
: /* Control highlighting of non-ASCII space and hyphen chars.
31316 If the value is t, Emacs highlights non-ASCII chars which have the
31317 same appearance as an ASCII space or hyphen, using the `nobreak-space'
31318 or `escape-glyph' face respectively.
31320 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
31321 U+2011 (non-breaking hyphen) are affected.
31323 Any other non-nil value means to display these characters as a escape
31324 glyph followed by an ordinary space or hyphen.
31326 A value of nil means no special handling of these characters. */);
31327 Vnobreak_char_display
= Qt
;
31329 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer
,
31330 doc
: /* The pointer shape to show in void text areas.
31331 A value of nil means to show the text pointer. Other options are
31332 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
31334 Vvoid_text_area_pointer
= Qarrow
;
31336 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay
,
31337 doc
: /* Non-nil means don't actually do any redisplay.
31338 This is used for internal purposes. */);
31339 Vinhibit_redisplay
= Qnil
;
31341 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string
,
31342 doc
: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
31343 Vglobal_mode_string
= Qnil
;
31345 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position
,
31346 doc
: /* Marker for where to display an arrow on top of the buffer text.
31347 This must be the beginning of a line in order to work.
31348 See also `overlay-arrow-string'. */);
31349 Voverlay_arrow_position
= Qnil
;
31351 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string
,
31352 doc
: /* String to display as an arrow in non-window frames.
31353 See also `overlay-arrow-position'. */);
31354 Voverlay_arrow_string
= build_pure_c_string ("=>");
31356 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list
,
31357 doc
: /* List of variables (symbols) which hold markers for overlay arrows.
31358 The symbols on this list are examined during redisplay to determine
31359 where to display overlay arrows. */);
31360 Voverlay_arrow_variable_list
31361 = list1 (intern_c_string ("overlay-arrow-position"));
31363 DEFVAR_INT ("scroll-step", emacs_scroll_step
,
31364 doc
: /* The number of lines to try scrolling a window by when point moves out.
31365 If that fails to bring point back on frame, point is centered instead.
31366 If this is zero, point is always centered after it moves off frame.
31367 If you want scrolling to always be a line at a time, you should set
31368 `scroll-conservatively' to a large value rather than set this to 1. */);
31370 DEFVAR_INT ("scroll-conservatively", scroll_conservatively
,
31371 doc
: /* Scroll up to this many lines, to bring point back on screen.
31372 If point moves off-screen, redisplay will scroll by up to
31373 `scroll-conservatively' lines in order to bring point just barely
31374 onto the screen again. If that cannot be done, then redisplay
31375 recenters point as usual.
31377 If the value is greater than 100, redisplay will never recenter point,
31378 but will always scroll just enough text to bring point into view, even
31379 if you move far away.
31381 A value of zero means always recenter point if it moves off screen. */);
31382 scroll_conservatively
= 0;
31384 DEFVAR_INT ("scroll-margin", scroll_margin
,
31385 doc
: /* Number of lines of margin at the top and bottom of a window.
31386 Recenter the window whenever point gets within this many lines
31387 of the top or bottom of the window. */);
31390 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch
,
31391 doc
: /* Pixels per inch value for non-window system displays.
31392 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
31393 Vdisplay_pixels_per_inch
= make_float (72.0);
31396 DEFVAR_INT ("debug-end-pos", debug_end_pos
, doc
: /* Don't ask. */);
31399 DEFVAR_LISP ("truncate-partial-width-windows",
31400 Vtruncate_partial_width_windows
,
31401 doc
: /* Non-nil means truncate lines in windows narrower than the frame.
31402 For an integer value, truncate lines in each window narrower than the
31403 full frame width, provided the total window width in column units is less
31404 than that integer; otherwise, respect the value of `truncate-lines'.
31405 The total width of the window is as returned by `window-total-width', it
31406 includes the fringes, the continuation and truncation glyphs, the
31407 display margins (if any), and the scroll bar
31409 For any other non-nil value, truncate lines in all windows that do
31410 not span the full frame width.
31412 A value of nil means to respect the value of `truncate-lines'.
31414 If `word-wrap' is enabled, you might want to reduce this. */);
31415 Vtruncate_partial_width_windows
= make_number (50);
31417 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit
,
31418 doc
: /* Maximum buffer size for which line number should be displayed.
31419 If the buffer is bigger than this, the line number does not appear
31420 in the mode line. A value of nil means no limit. */);
31421 Vline_number_display_limit
= Qnil
;
31423 DEFVAR_INT ("line-number-display-limit-width",
31424 line_number_display_limit_width
,
31425 doc
: /* Maximum line width (in characters) for line number display.
31426 If the average length of the lines near point is bigger than this, then the
31427 line number may be omitted from the mode line. */);
31428 line_number_display_limit_width
= 200;
31430 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows
,
31431 doc
: /* Non-nil means highlight region even in nonselected windows. */);
31432 highlight_nonselected_windows
= false;
31434 DEFVAR_BOOL ("multiple-frames", multiple_frames
,
31435 doc
: /* Non-nil if more than one frame is visible on this display.
31436 Minibuffer-only frames don't count, but iconified frames do.
31437 This variable is not guaranteed to be accurate except while processing
31438 `frame-title-format' and `icon-title-format'. */);
31440 DEFVAR_LISP ("frame-title-format", Vframe_title_format
,
31441 doc
: /* Template for displaying the title bar of visible frames.
31442 \(Assuming the window manager supports this feature.)
31444 This variable has the same structure as `mode-line-format', except that
31445 the %c and %l constructs are ignored. It is used only on frames for
31446 which no explicit name has been set (see `modify-frame-parameters'). */);
31448 DEFVAR_LISP ("icon-title-format", Vicon_title_format
,
31449 doc
: /* Template for displaying the title bar of an iconified frame.
31450 \(Assuming the window manager supports this feature.)
31451 This variable has the same structure as `mode-line-format' (which see),
31452 and is used only on frames for which no explicit name has been set
31453 \(see `modify-frame-parameters'). */);
31455 = Vframe_title_format
31456 = listn (CONSTYPE_PURE
, 3,
31457 intern_c_string ("multiple-frames"),
31458 build_pure_c_string ("%b"),
31459 listn (CONSTYPE_PURE
, 4,
31460 empty_unibyte_string
,
31461 intern_c_string ("invocation-name"),
31462 build_pure_c_string ("@"),
31463 intern_c_string ("system-name")));
31465 DEFVAR_LISP ("message-log-max", Vmessage_log_max
,
31466 doc
: /* Maximum number of lines to keep in the message log buffer.
31467 If nil, disable message logging. If t, log messages but don't truncate
31468 the buffer when it becomes large. */);
31469 Vmessage_log_max
= make_number (1000);
31471 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions
,
31472 doc
: /* List of functions to call before redisplaying a window with scrolling.
31473 Each function is called with two arguments, the window and its new
31474 display-start position.
31475 These functions are called whenever the `window-start' marker is modified,
31476 either to point into another buffer (e.g. via `set-window-buffer') or another
31477 place in the same buffer.
31478 Note that the value of `window-end' is not valid when these functions are
31481 Warning: Do not use this feature to alter the way the window
31482 is scrolled. It is not designed for that, and such use probably won't
31484 Vwindow_scroll_functions
= Qnil
;
31486 DEFVAR_LISP ("window-text-change-functions",
31487 Vwindow_text_change_functions
,
31488 doc
: /* Functions to call in redisplay when text in the window might change. */);
31489 Vwindow_text_change_functions
= Qnil
;
31491 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions
,
31492 doc
: /* Functions called when redisplay of a window reaches the end trigger.
31493 Each function is called with two arguments, the window and the end trigger value.
31494 See `set-window-redisplay-end-trigger'. */);
31495 Vredisplay_end_trigger_functions
= Qnil
;
31497 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window
,
31498 doc
: /* Non-nil means autoselect window with mouse pointer.
31499 If nil, do not autoselect windows.
31500 A positive number means delay autoselection by that many seconds: a
31501 window is autoselected only after the mouse has remained in that
31502 window for the duration of the delay.
31503 A negative number has a similar effect, but causes windows to be
31504 autoselected only after the mouse has stopped moving. (Because of
31505 the way Emacs compares mouse events, you will occasionally wait twice
31506 that time before the window gets selected.)
31507 Any other value means to autoselect window instantaneously when the
31508 mouse pointer enters it.
31510 Autoselection selects the minibuffer only if it is active, and never
31511 unselects the minibuffer if it is active.
31513 When customizing this variable make sure that the actual value of
31514 `focus-follows-mouse' matches the behavior of your window manager. */);
31515 Vmouse_autoselect_window
= Qnil
;
31517 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars
,
31518 doc
: /* Non-nil means automatically resize tool-bars.
31519 This dynamically changes the tool-bar's height to the minimum height
31520 that is needed to make all tool-bar items visible.
31521 If value is `grow-only', the tool-bar's height is only increased
31522 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31523 Vauto_resize_tool_bars
= Qt
;
31525 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p
,
31526 doc
: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31527 auto_raise_tool_bar_buttons_p
= true;
31529 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p
,
31530 doc
: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31531 make_cursor_line_fully_visible_p
= true;
31533 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border
,
31534 doc
: /* Border below tool-bar in pixels.
31535 If an integer, use it as the height of the border.
31536 If it is one of `internal-border-width' or `border-width', use the
31537 value of the corresponding frame parameter.
31538 Otherwise, no border is added below the tool-bar. */);
31539 Vtool_bar_border
= Qinternal_border_width
;
31541 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin
,
31542 doc
: /* Margin around tool-bar buttons in pixels.
31543 If an integer, use that for both horizontal and vertical margins.
31544 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31545 HORZ specifying the horizontal margin, and VERT specifying the
31546 vertical margin. */);
31547 Vtool_bar_button_margin
= make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN
);
31549 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief
,
31550 doc
: /* Relief thickness of tool-bar buttons. */);
31551 tool_bar_button_relief
= DEFAULT_TOOL_BAR_BUTTON_RELIEF
;
31553 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style
,
31554 doc
: /* Tool bar style to use.
31556 image - show images only
31557 text - show text only
31558 both - show both, text below image
31559 both-horiz - show text to the right of the image
31560 text-image-horiz - show text to the left of the image
31561 any other - use system default or image if no system default.
31563 This variable only affects the GTK+ toolkit version of Emacs. */);
31564 Vtool_bar_style
= Qnil
;
31566 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size
,
31567 doc
: /* Maximum number of characters a label can have to be shown.
31568 The tool bar style must also show labels for this to have any effect, see
31569 `tool-bar-style'. */);
31570 tool_bar_max_label_size
= DEFAULT_TOOL_BAR_LABEL_SIZE
;
31572 DEFVAR_LISP ("fontification-functions", Vfontification_functions
,
31573 doc
: /* List of functions to call to fontify regions of text.
31574 Each function is called with one argument POS. Functions must
31575 fontify a region starting at POS in the current buffer, and give
31576 fontified regions the property `fontified'. */);
31577 Vfontification_functions
= Qnil
;
31578 Fmake_variable_buffer_local (Qfontification_functions
);
31580 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31581 unibyte_display_via_language_environment
,
31582 doc
: /* Non-nil means display unibyte text according to language environment.
31583 Specifically, this means that raw bytes in the range 160-255 decimal
31584 are displayed by converting them to the equivalent multibyte characters
31585 according to the current language environment. As a result, they are
31586 displayed according to the current fontset.
31588 Note that this variable affects only how these bytes are displayed,
31589 but does not change the fact they are interpreted as raw bytes. */);
31590 unibyte_display_via_language_environment
= false;
31592 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height
,
31593 doc
: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31594 If a float, it specifies a fraction of the mini-window frame's height.
31595 If an integer, it specifies a number of lines. */);
31596 Vmax_mini_window_height
= make_float (0.25);
31598 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows
,
31599 doc
: /* How to resize mini-windows (the minibuffer and the echo area).
31600 A value of nil means don't automatically resize mini-windows.
31601 A value of t means resize them to fit the text displayed in them.
31602 A value of `grow-only', the default, means let mini-windows grow only;
31603 they return to their normal size when the minibuffer is closed, or the
31604 echo area becomes empty. */);
31605 /* Contrary to the doc string, we initialize this to nil, so that
31606 loading loadup.el won't try to resize windows before loading
31607 window.el, where some functions we need to call for this live.
31608 We assign the 'grow-only' value right after loading window.el
31610 Vresize_mini_windows
= Qnil
;
31612 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist
,
31613 doc
: /* Alist specifying how to blink the cursor off.
31614 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31615 `cursor-type' frame-parameter or variable equals ON-STATE,
31616 comparing using `equal', Emacs uses OFF-STATE to specify
31617 how to blink it off. ON-STATE and OFF-STATE are values for
31618 the `cursor-type' frame parameter.
31620 If a frame's ON-STATE has no entry in this list,
31621 the frame's other specifications determine how to blink the cursor off. */);
31622 Vblink_cursor_alist
= Qnil
;
31624 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p
,
31625 doc
: /* Allow or disallow automatic horizontal scrolling of windows.
31626 If non-nil, windows are automatically scrolled horizontally to make
31627 point visible. */);
31628 automatic_hscrolling_p
= true;
31629 DEFSYM (Qauto_hscroll_mode
, "auto-hscroll-mode");
31631 DEFVAR_INT ("hscroll-margin", hscroll_margin
,
31632 doc
: /* How many columns away from the window edge point is allowed to get
31633 before automatic hscrolling will horizontally scroll the window. */);
31634 hscroll_margin
= 5;
31636 DEFVAR_LISP ("hscroll-step", Vhscroll_step
,
31637 doc
: /* How many columns to scroll the window when point gets too close to the edge.
31638 When point is less than `hscroll-margin' columns from the window
31639 edge, automatic hscrolling will scroll the window by the amount of columns
31640 determined by this variable. If its value is a positive integer, scroll that
31641 many columns. If it's a positive floating-point number, it specifies the
31642 fraction of the window's width to scroll. If it's nil or zero, point will be
31643 centered horizontally after the scroll. Any other value, including negative
31644 numbers, are treated as if the value were zero.
31646 Automatic hscrolling always moves point outside the scroll margin, so if
31647 point was more than scroll step columns inside the margin, the window will
31648 scroll more than the value given by the scroll step.
31650 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31651 and `scroll-right' overrides this variable's effect. */);
31652 Vhscroll_step
= make_number (0);
31654 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines
,
31655 doc
: /* If non-nil, messages are truncated instead of resizing the echo area.
31656 Bind this around calls to `message' to let it take effect. */);
31657 message_truncate_lines
= false;
31659 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook
,
31660 doc
: /* Normal hook run to update the menu bar definitions.
31661 Redisplay runs this hook before it redisplays the menu bar.
31662 This is used to update menus such as Buffers, whose contents depend on
31664 Vmenu_bar_update_hook
= Qnil
;
31666 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame
,
31667 doc
: /* Frame for which we are updating a menu.
31668 The enable predicate for a menu binding should check this variable. */);
31669 Vmenu_updating_frame
= Qnil
;
31671 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update
,
31672 doc
: /* Non-nil means don't update menu bars. Internal use only. */);
31673 inhibit_menubar_update
= false;
31675 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix
,
31676 doc
: /* Prefix prepended to all continuation lines at display time.
31677 The value may be a string, an image, or a stretch-glyph; it is
31678 interpreted in the same way as the value of a `display' text property.
31680 This variable is overridden by any `wrap-prefix' text or overlay
31683 To add a prefix to non-continuation lines, use `line-prefix'. */);
31684 Vwrap_prefix
= Qnil
;
31685 DEFSYM (Qwrap_prefix
, "wrap-prefix");
31686 Fmake_variable_buffer_local (Qwrap_prefix
);
31688 DEFVAR_LISP ("line-prefix", Vline_prefix
,
31689 doc
: /* Prefix prepended to all non-continuation lines at display time.
31690 The value may be a string, an image, or a stretch-glyph; it is
31691 interpreted in the same way as the value of a `display' text property.
31693 This variable is overridden by any `line-prefix' text or overlay
31696 To add a prefix to continuation lines, use `wrap-prefix'. */);
31697 Vline_prefix
= Qnil
;
31698 DEFSYM (Qline_prefix
, "line-prefix");
31699 Fmake_variable_buffer_local (Qline_prefix
);
31701 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay
,
31702 doc
: /* Non-nil means don't eval Lisp during redisplay. */);
31703 inhibit_eval_during_redisplay
= false;
31705 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces
,
31706 doc
: /* Non-nil means don't free realized faces. Internal use only. */);
31707 inhibit_free_realized_faces
= false;
31709 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring
,
31710 doc
: /* Non-nil means don't mirror characters even when bidi context requires that.
31711 Intended for use during debugging and for testing bidi display;
31712 see biditest.el in the test suite. */);
31713 inhibit_bidi_mirroring
= false;
31716 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id
,
31717 doc
: /* Inhibit try_window_id display optimization. */);
31718 inhibit_try_window_id
= false;
31720 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing
,
31721 doc
: /* Inhibit try_window_reusing display optimization. */);
31722 inhibit_try_window_reusing
= false;
31724 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement
,
31725 doc
: /* Inhibit try_cursor_movement display optimization. */);
31726 inhibit_try_cursor_movement
= false;
31727 #endif /* GLYPH_DEBUG */
31729 DEFVAR_INT ("overline-margin", overline_margin
,
31730 doc
: /* Space between overline and text, in pixels.
31731 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31732 margin to the character height. */);
31733 overline_margin
= 2;
31735 DEFVAR_INT ("underline-minimum-offset",
31736 underline_minimum_offset
,
31737 doc
: /* Minimum distance between baseline and underline.
31738 This can improve legibility of underlined text at small font sizes,
31739 particularly when using variable `x-use-underline-position-properties'
31740 with fonts that specify an UNDERLINE_POSITION relatively close to the
31741 baseline. The default value is 1. */);
31742 underline_minimum_offset
= 1;
31744 DEFVAR_BOOL ("display-hourglass", display_hourglass_p
,
31745 doc
: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31746 This feature only works when on a window system that can change
31747 cursor shapes. */);
31748 display_hourglass_p
= true;
31750 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay
,
31751 doc
: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31752 Vhourglass_delay
= make_number (DEFAULT_HOURGLASS_DELAY
);
31754 #ifdef HAVE_WINDOW_SYSTEM
31755 hourglass_atimer
= NULL
;
31756 hourglass_shown_p
= false;
31757 #endif /* HAVE_WINDOW_SYSTEM */
31759 /* Name of the face used to display glyphless characters. */
31760 DEFSYM (Qglyphless_char
, "glyphless-char");
31762 /* Method symbols for Vglyphless_char_display. */
31763 DEFSYM (Qhex_code
, "hex-code");
31764 DEFSYM (Qempty_box
, "empty-box");
31765 DEFSYM (Qthin_space
, "thin-space");
31766 DEFSYM (Qzero_width
, "zero-width");
31768 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function
,
31769 doc
: /* Function run just before redisplay.
31770 It is called with one argument, which is the set of windows that are to
31771 be redisplayed. This set can be nil (meaning, only the selected window),
31772 or t (meaning all windows). */);
31773 Vpre_redisplay_function
= intern ("ignore");
31775 /* Symbol for the purpose of Vglyphless_char_display. */
31776 DEFSYM (Qglyphless_char_display
, "glyphless-char-display");
31777 Fput (Qglyphless_char_display
, Qchar_table_extra_slots
, make_number (1));
31779 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display
,
31780 doc
: /* Char-table defining glyphless characters.
31781 Each element, if non-nil, should be one of the following:
31782 an ASCII acronym string: display this string in a box
31783 `hex-code': display the hexadecimal code of a character in a box
31784 `empty-box': display as an empty box
31785 `thin-space': display as 1-pixel width space
31786 `zero-width': don't display
31787 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31788 display method for graphical terminals and text terminals respectively.
31789 GRAPHICAL and TEXT should each have one of the values listed above.
31791 The char-table has one extra slot to control the display of a character for
31792 which no font is found. This slot only takes effect on graphical terminals.
31793 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31794 `thin-space'. The default is `empty-box'.
31796 If a character has a non-nil entry in an active display table, the
31797 display table takes effect; in this case, Emacs does not consult
31798 `glyphless-char-display' at all. */);
31799 Vglyphless_char_display
= Fmake_char_table (Qglyphless_char_display
, Qnil
);
31800 Fset_char_table_extra_slot (Vglyphless_char_display
, make_number (0),
31803 DEFVAR_LISP ("debug-on-message", Vdebug_on_message
,
31804 doc
: /* If non-nil, debug if a message matching this regexp is displayed. */);
31805 Vdebug_on_message
= Qnil
;
31807 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause
,
31809 Vredisplay__all_windows_cause
= Fmake_hash_table (0, NULL
);
31811 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause
,
31813 Vredisplay__mode_lines_cause
= Fmake_hash_table (0, NULL
);
31815 DEFVAR_LISP ("redisplay--variables", Vredisplay__variables
,
31816 doc
: /* A hash-table of variables changing which triggers a thorough redisplay. */);
31817 Vredisplay__variables
= Qnil
;
31819 DEFVAR_BOOL ("redisplay--inhibit-bidi", redisplay__inhibit_bidi
,
31820 doc
: /* Non-nil means it is not safe to attempt bidi reordering for display. */);
31821 /* Initialize to t, since we need to disable reordering until
31822 loadup.el successfully loads charprop.el. */
31823 redisplay__inhibit_bidi
= true;
31827 /* Initialize this module when Emacs starts. */
31832 CHARPOS (this_line_start_pos
) = 0;
31834 if (!noninteractive
)
31836 struct window
*m
= XWINDOW (minibuf_window
);
31837 Lisp_Object frame
= m
->frame
;
31838 struct frame
*f
= XFRAME (frame
);
31839 Lisp_Object root
= FRAME_ROOT_WINDOW (f
);
31840 struct window
*r
= XWINDOW (root
);
31843 echo_area_window
= minibuf_window
;
31845 r
->top_line
= FRAME_TOP_MARGIN (f
);
31846 r
->pixel_top
= r
->top_line
* FRAME_LINE_HEIGHT (f
);
31847 r
->total_cols
= FRAME_COLS (f
);
31848 r
->pixel_width
= r
->total_cols
* FRAME_COLUMN_WIDTH (f
);
31849 r
->total_lines
= FRAME_TOTAL_LINES (f
) - 1 - FRAME_TOP_MARGIN (f
);
31850 r
->pixel_height
= r
->total_lines
* FRAME_LINE_HEIGHT (f
);
31852 m
->top_line
= FRAME_TOTAL_LINES (f
) - 1;
31853 m
->pixel_top
= m
->top_line
* FRAME_LINE_HEIGHT (f
);
31854 m
->total_cols
= FRAME_COLS (f
);
31855 m
->pixel_width
= m
->total_cols
* FRAME_COLUMN_WIDTH (f
);
31856 m
->total_lines
= 1;
31857 m
->pixel_height
= m
->total_lines
* FRAME_LINE_HEIGHT (f
);
31859 scratch_glyph_row
.glyphs
[TEXT_AREA
] = scratch_glyphs
;
31860 scratch_glyph_row
.glyphs
[TEXT_AREA
+ 1]
31861 = scratch_glyphs
+ MAX_SCRATCH_GLYPHS
;
31863 /* The default ellipsis glyphs `...'. */
31864 for (i
= 0; i
< 3; ++i
)
31865 default_invis_vector
[i
] = make_number ('.');
31869 /* Allocate the buffer for frame titles.
31870 Also used for `format-mode-line'. */
31872 mode_line_noprop_buf
= xmalloc (size
);
31873 mode_line_noprop_buf_end
= mode_line_noprop_buf
+ size
;
31874 mode_line_noprop_ptr
= mode_line_noprop_buf
;
31875 mode_line_target
= MODE_LINE_DISPLAY
;
31878 help_echo_showing_p
= false;
31881 #ifdef HAVE_WINDOW_SYSTEM
31883 /* Platform-independent portion of hourglass implementation. */
31885 /* Timer function of hourglass_atimer. */
31888 show_hourglass (struct atimer
*timer
)
31890 /* The timer implementation will cancel this timer automatically
31891 after this function has run. Set hourglass_atimer to null
31892 so that we know the timer doesn't have to be canceled. */
31893 hourglass_atimer
= NULL
;
31895 if (!hourglass_shown_p
)
31897 Lisp_Object tail
, frame
;
31901 FOR_EACH_FRAME (tail
, frame
)
31903 struct frame
*f
= XFRAME (frame
);
31905 if (FRAME_LIVE_P (f
) && FRAME_WINDOW_P (f
)
31906 && FRAME_RIF (f
)->show_hourglass
)
31907 FRAME_RIF (f
)->show_hourglass (f
);
31910 hourglass_shown_p
= true;
31915 /* Cancel a currently active hourglass timer, and start a new one. */
31918 start_hourglass (void)
31920 struct timespec delay
;
31922 cancel_hourglass ();
31924 if (INTEGERP (Vhourglass_delay
)
31925 && XINT (Vhourglass_delay
) > 0)
31926 delay
= make_timespec (min (XINT (Vhourglass_delay
),
31927 TYPE_MAXIMUM (time_t)),
31929 else if (FLOATP (Vhourglass_delay
)
31930 && XFLOAT_DATA (Vhourglass_delay
) > 0)
31931 delay
= dtotimespec (XFLOAT_DATA (Vhourglass_delay
));
31933 delay
= make_timespec (DEFAULT_HOURGLASS_DELAY
, 0);
31935 hourglass_atimer
= start_atimer (ATIMER_RELATIVE
, delay
,
31936 show_hourglass
, NULL
);
31939 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31943 cancel_hourglass (void)
31945 if (hourglass_atimer
)
31947 cancel_atimer (hourglass_atimer
);
31948 hourglass_atimer
= NULL
;
31951 if (hourglass_shown_p
)
31953 Lisp_Object tail
, frame
;
31957 FOR_EACH_FRAME (tail
, frame
)
31959 struct frame
*f
= XFRAME (frame
);
31961 if (FRAME_LIVE_P (f
) && FRAME_WINDOW_P (f
)
31962 && FRAME_RIF (f
)->hide_hourglass
)
31963 FRAME_RIF (f
)->hide_hourglass (f
);
31965 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31966 else if (!FRAME_W32_P (f
))
31967 w32_arrow_cursor ();
31971 hourglass_shown_p
= false;
31976 #endif /* HAVE_WINDOW_SYSTEM */