2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1998, 1999
4 @c Free Software Foundation, Inc.
5 @c See the file elisp.texi for copying conditions.
6 @setfilename ../info/keymaps
7 @node Keymaps, Modes, Command Loop, Top
11 The bindings between input events and commands are recorded in data
12 structures called @dfn{keymaps}. Each binding in a keymap associates
13 (or @dfn{binds}) an individual event type either to another keymap or to
14 a command. When an event type is bound to a keymap, that keymap is used
15 to look up the next input event; this continues until a command is
16 found. The whole process is called @dfn{key lookup}.
19 * Keymap Terminology:: Definitions of terms pertaining to keymaps.
20 * Format of Keymaps:: What a keymap looks like as a Lisp object.
21 * Creating Keymaps:: Functions to create and copy keymaps.
22 * Inheritance and Keymaps:: How one keymap can inherit the bindings
24 * Prefix Keys:: Defining a key with a keymap as its definition.
25 * Active Keymaps:: Each buffer has a local keymap
26 to override the standard (global) bindings.
27 A minor mode can also override them.
28 * Key Lookup:: How extracting elements from keymaps works.
29 * Functions for Key Lookup:: How to request key lookup.
30 * Changing Key Bindings:: Redefining a key in a keymap.
31 * Key Binding Commands:: Interactive interfaces for redefining keys.
32 * Scanning Keymaps:: Looking through all keymaps, for printing help.
33 * Menu Keymaps:: Defining a menu as a keymap.
36 @node Keymap Terminology
37 @section Keymap Terminology
41 @cindex binding of a key
45 A @dfn{keymap} is a table mapping event types to definitions (which
46 can be any Lisp objects, though only certain types are meaningful for
47 execution by the command loop). Given an event (or an event type) and a
48 keymap, Emacs can get the event's definition. Events include
49 characters, function keys, and mouse actions (@pxref{Input Events}).
51 A sequence of input events that form a unit is called a
52 @dfn{key sequence}, or @dfn{key} for short. A sequence of one event
53 is always a key sequence, and so are some multi-event sequences.
55 A keymap determines a binding or definition for any key sequence. If
56 the key sequence is a single event, its binding is the definition of the
57 event in the keymap. The binding of a key sequence of more than one
58 event is found by an iterative process: the binding of the first event
59 is found, and must be a keymap; then the second event's binding is found
60 in that keymap, and so on until all the events in the key sequence are
63 If the binding of a key sequence is a keymap, we call the key sequence
64 a @dfn{prefix key}. Otherwise, we call it a @dfn{complete key} (because
65 no more events can be added to it). If the binding is @code{nil},
66 we call the key @dfn{undefined}. Examples of prefix keys are @kbd{C-c},
67 @kbd{C-x}, and @kbd{C-x 4}. Examples of defined complete keys are
68 @kbd{X}, @key{RET}, and @kbd{C-x 4 C-f}. Examples of undefined complete
69 keys are @kbd{C-x C-g}, and @kbd{C-c 3}. @xref{Prefix Keys}, for more
72 The rule for finding the binding of a key sequence assumes that the
73 intermediate bindings (found for the events before the last) are all
74 keymaps; if this is not so, the sequence of events does not form a
75 unit---it is not really one key sequence. In other words, removing one
76 or more events from the end of any valid key sequence must always yield
77 a prefix key. For example, @kbd{C-f C-n} is not a key sequence;
78 @kbd{C-f} is not a prefix key, so a longer sequence starting with
79 @kbd{C-f} cannot be a key sequence.
81 The set of possible multi-event key sequences depends on the bindings
82 for prefix keys; therefore, it can be different for different keymaps,
83 and can change when bindings are changed. However, a one-event sequence
84 is always a key sequence, because it does not depend on any prefix keys
85 for its well-formedness.
87 At any time, several primary keymaps are @dfn{active}---that is, in
88 use for finding key bindings. These are the @dfn{global map}, which is
89 shared by all buffers; the @dfn{local keymap}, which is usually
90 associated with a specific major mode; and zero or more @dfn{minor mode
91 keymaps}, which belong to currently enabled minor modes. (Not all minor
92 modes have keymaps.) The local keymap bindings shadow (i.e., take
93 precedence over) the corresponding global bindings. The minor mode
94 keymaps shadow both local and global keymaps. @xref{Active Keymaps},
97 @node Format of Keymaps
98 @section Format of Keymaps
99 @cindex format of keymaps
100 @cindex keymap format
102 @cindex sparse keymap
104 A keymap is a list whose @sc{car} is the symbol @code{keymap}. The
105 remaining elements of the list define the key bindings of the keymap.
106 Use the function @code{keymapp} (see below) to test whether an object is
109 Several kinds of elements may appear in a keymap, after the symbol
110 @code{keymap} that begins it:
113 @item (@var{type} .@: @var{binding})
114 This specifies one binding, for events of type @var{type}. Each
115 ordinary binding applies to events of a particular @dfn{event type},
116 which is always a character or a symbol. @xref{Classifying Events}.
118 @item (t .@: @var{binding})
119 @cindex default key binding
120 This specifies a @dfn{default key binding}; any event not bound by other
121 elements of the keymap is given @var{binding} as its binding. Default
122 bindings allow a keymap to bind all possible event types without having
123 to enumerate all of them. A keymap that has a default binding
124 completely masks any lower-precedence keymap.
127 If an element of a keymap is a vector, the vector counts as bindings for
128 all the @sc{ascii} characters, codes 0 through 127; vector element
129 @var{n} is the binding for the character with code @var{n}. This is a
130 compact way to record lots of bindings. A keymap with such a vector is
131 called a @dfn{full keymap}. Other keymaps are called @dfn{sparse
134 When a keymap contains a vector, it always defines a binding for each
135 @sc{ascii} character, even if the vector contains @code{nil} for that
136 character. Such a binding of @code{nil} overrides any default key
137 binding in the keymap, for @sc{ascii} characters. However, default
138 bindings are still meaningful for events other than @sc{ascii}
139 characters. A binding of @code{nil} does @emph{not} override
140 lower-precedence keymaps; thus, if the local map gives a binding of
141 @code{nil}, Emacs uses the binding from the global map.
144 @cindex keymap prompt string
145 @cindex overall prompt string
146 @cindex prompt string of keymap
147 Aside from bindings, a keymap can also have a string as an element.
148 This is called the @dfn{overall prompt string} and makes it possible to
149 use the keymap as a menu. @xref{Defining Menus}.
152 @cindex meta characters lookup
153 Keymaps do not directly record bindings for the meta characters.
154 Instead, meta characters are regarded for
155 purposes of key lookup as sequences of two characters, the first of
156 which is @key{ESC} (or whatever is currently the value of
157 @code{meta-prefix-char}). Thus, the key @kbd{M-a} is really represented
158 as @kbd{@key{ESC} a}, and its global binding is found at the slot for
159 @kbd{a} in @code{esc-map} (@pxref{Prefix Keys}).
161 Here as an example is the local keymap for Lisp mode, a sparse
162 keymap. It defines bindings for @key{DEL} and @key{TAB}, plus @kbd{C-c
163 C-l}, @kbd{M-C-q}, and @kbd{M-C-x}.
173 (9 . lisp-indent-line)
177 (127 . backward-delete-char-untabify)
186 ;; @r{@kbd{M-C-q}, treated as @kbd{@key{ESC} C-q}}
188 ;; @r{@kbd{M-C-x}, treated as @kbd{@key{ESC} C-x}}
189 (24 . lisp-send-defun)))
193 @defun keymapp object
194 This function returns @code{t} if @var{object} is a keymap, @code{nil}
195 otherwise. More precisely, this function tests for a list whose
196 @sc{car} is @code{keymap}.
204 (keymapp (current-global-map))
210 @node Creating Keymaps
211 @section Creating Keymaps
212 @cindex creating keymaps
214 Here we describe the functions for creating keymaps.
216 @c ??? This should come after make-sparse-keymap
217 @defun make-keymap &optional prompt
218 This function creates and returns a new full keymap (i.e., one
219 containing a vector of length 128 for defining all the @sc{ascii}
220 characters). The new keymap initially binds all @sc{ascii} characters
221 to @code{nil}, and does not bind any other kind of event.
226 @result{} (keymap [nil nil nil @dots{} nil nil])
230 If you specify @var{prompt}, that becomes the overall prompt string for
231 the keymap. The prompt string is useful for menu keymaps
232 (@pxref{Defining Menus}).
235 @defun make-sparse-keymap &optional prompt
236 This function creates and returns a new sparse keymap with no entries.
237 The new keymap does not bind any events. The argument @var{prompt}
238 specifies a prompt string, as in @code{make-keymap}.
248 @defun copy-keymap keymap
249 This function returns a copy of @var{keymap}. Any keymaps that
250 appear directly as bindings in @var{keymap} are also copied recursively,
251 and so on to any number of levels. However, recursive copying does not
252 take place when the definition of a character is a symbol whose function
253 definition is a keymap; the same symbol appears in the new copy.
258 (setq map (copy-keymap (current-local-map)))
262 ;; @r{(This implements meta characters.)}
264 (83 . center-paragraph)
266 (9 . tab-to-tab-stop))
270 (eq map (current-local-map))
274 (equal map (current-local-map))
280 @node Inheritance and Keymaps
281 @section Inheritance and Keymaps
282 @cindex keymap inheritance
283 @cindex inheriting a keymap's bindings
285 A keymap can inherit the bindings of another keymap, which we call the
286 @dfn{parent keymap}. Such a keymap looks like this:
289 (keymap @var{bindings}@dots{} . @var{parent-keymap})
293 The effect is that this keymap inherits all the bindings of
294 @var{parent-keymap}, whatever they may be at the time a key is looked up,
295 but can add to them or override them with @var{bindings}.
297 If you change the bindings in @var{parent-keymap} using @code{define-key}
298 or other key-binding functions, these changes are visible in the
299 inheriting keymap unless shadowed by @var{bindings}. The converse is
300 not true: if you use @code{define-key} to change the inheriting keymap,
301 that affects @var{bindings}, but has no effect on @var{parent-keymap}.
303 The proper way to construct a keymap with a parent is to use
304 @code{set-keymap-parent}; if you have code that directly constructs a
305 keymap with a parent, please convert the program to use
306 @code{set-keymap-parent} instead.
308 @defun keymap-parent keymap
309 This returns the parent keymap of @var{keymap}. If @var{keymap}
310 has no parent, @code{keymap-parent} returns @code{nil}.
313 @defun set-keymap-parent keymap parent
314 This sets the parent keymap of @var{keymap} to @var{parent}, and returns
315 @var{parent}. If @var{parent} is @code{nil}, this function gives
316 @var{keymap} no parent at all.
318 If @var{keymap} has submaps (bindings for prefix keys), they too receive
319 new parent keymaps that reflect what @var{parent} specifies for those
323 Here is an example showing how to make a keymap that inherits
324 from @code{text-mode-map}:
327 (let ((map (make-sparse-keymap)))
328 (set-keymap-parent map text-mode-map)
336 A @dfn{prefix key} is a key sequence whose binding is a keymap. The
337 keymap defines what to do with key sequences that extend the prefix key.
338 For example, @kbd{C-x} is a prefix key, and it uses a keymap that is
339 also stored in the variable @code{ctl-x-map}. This keymap defines
340 bindings for key sequences starting with @kbd{C-x}.
342 Some of the standard Emacs prefix keys use keymaps that are
343 also found in Lisp variables:
349 @code{esc-map} is the global keymap for the @key{ESC} prefix key. Thus,
350 the global definitions of all meta characters are actually found here.
351 This map is also the function definition of @code{ESC-prefix}.
355 @code{help-map} is the global keymap for the @kbd{C-h} prefix key.
359 @vindex mode-specific-map
360 @code{mode-specific-map} is the global keymap for the prefix key
361 @kbd{C-c}. This map is actually global, not mode-specific, but its name
362 provides useful information about @kbd{C-c} in the output of @kbd{C-h b}
363 (@code{display-bindings}), since the main use of this prefix key is for
364 mode-specific bindings.
369 @findex Control-X-prefix
370 @code{ctl-x-map} is the global keymap used for the @kbd{C-x} prefix key.
371 This map is found via the function cell of the symbol
372 @code{Control-X-prefix}.
375 @cindex @kbd{C-x @key{RET}}
377 @code{mule-keymap} is the global keymap used for the @kbd{C-x @key{RET}}
383 @code{ctl-x-4-map} is the global keymap used for the @kbd{C-x 4} prefix
390 @code{ctl-x-5-map} is the global keymap used for the @kbd{C-x 5} prefix
397 @code{2C-mode-map} is the global keymap used for the @kbd{C-x 6} prefix
402 @vindex vc-prefix-map
403 @code{vc-prefix-map} is the global keymap used for the @kbd{C-x v} prefix
408 @vindex facemenu-keymap
409 @code{facemenu-keymap} is the global keymap used for the @kbd{M-g}
414 The other Emacs prefix keys are @kbd{C-x @@}, @kbd{C-x a i}, @kbd{C-x
415 @key{ESC}} and @kbd{@key{ESC} @key{ESC}}. They use keymaps that have no
419 The keymap binding of a prefix key is used for looking up the event
420 that follows the prefix key. (It may instead be a symbol whose function
421 definition is a keymap. The effect is the same, but the symbol serves
422 as a name for the prefix key.) Thus, the binding of @kbd{C-x} is the
423 symbol @code{Control-X-prefix}, whose function cell holds the keymap
424 for @kbd{C-x} commands. (The same keymap is also the value of
427 Prefix key definitions can appear in any active keymap. The
428 definitions of @kbd{C-c}, @kbd{C-x}, @kbd{C-h} and @key{ESC} as prefix
429 keys appear in the global map, so these prefix keys are always
430 available. Major and minor modes can redefine a key as a prefix by
431 putting a prefix key definition for it in the local map or the minor
432 mode's map. @xref{Active Keymaps}.
434 If a key is defined as a prefix in more than one active map, then its
435 various definitions are in effect merged: the commands defined in the
436 minor mode keymaps come first, followed by those in the local map's
437 prefix definition, and then by those from the global map.
439 In the following example, we make @kbd{C-p} a prefix key in the local
440 keymap, in such a way that @kbd{C-p} is identical to @kbd{C-x}. Then
441 the binding for @kbd{C-p C-f} is the function @code{find-file}, just
442 like @kbd{C-x C-f}. The key sequence @kbd{C-p 6} is not found in any
447 (use-local-map (make-sparse-keymap))
451 (local-set-key "\C-p" ctl-x-map)
455 (key-binding "\C-p\C-f")
460 (key-binding "\C-p6")
465 @defun define-prefix-command symbol &optional mapvar prompt
466 @cindex prefix command
467 This function prepares @var{symbol} for use as a prefix key's binding:
468 it creates a sparse keymap and stores it as @var{symbol}'s function
469 definition. Subsequently binding a key sequence to @var{symbol} will
470 make that key sequence into a prefix key. The return value is @code{symbol}.
472 This function also sets @var{symbol} as a variable, with the keymap as
473 its value. But if @var{mapvar} is non-@code{nil}, it sets @var{mapvar}
474 as a variable instead.
476 If @var{prompt} is non-@code{nil}, that becomes the overall prompt
477 string for the keymap. The prompt string is useful for menu keymaps
478 (@pxref{Defining Menus}).
482 @section Active Keymaps
483 @cindex active keymap
484 @cindex global keymap
487 Emacs normally contains many keymaps; at any given time, just a few of
488 them are @dfn{active} in that they participate in the interpretation
489 of user input. These are the global keymap, the current buffer's
490 local keymap, and the keymaps of any enabled minor modes.
492 The @dfn{global keymap} holds the bindings of keys that are defined
493 regardless of the current buffer, such as @kbd{C-f}. The variable
494 @code{global-map} holds this keymap, which is always active.
496 Each buffer may have another keymap, its @dfn{local keymap}, which may
497 contain new or overriding definitions for keys. The current buffer's
498 local keymap is always active except when @code{overriding-local-map}
499 overrides it. Text properties can specify an alternative local map for
500 certain parts of the buffer; see @ref{Special Properties}.
502 Each minor mode can have a keymap; if it does, the keymap is active
503 when the minor mode is enabled.
505 The variable @code{overriding-local-map}, if non-@code{nil}, specifies
506 another local keymap that overrides the buffer's local map and all the
509 All the active keymaps are used together to determine what command to
510 execute when a key is entered. Emacs searches these maps one by one, in
511 order of decreasing precedence, until it finds a binding in one of the
512 maps. The procedure for searching a single keymap is called @dfn{key
513 lookup}; see @ref{Key Lookup}.
515 Normally, Emacs first searches for the key in the minor mode maps, in
516 the order specified by @code{minor-mode-map-alist}; if they do not
517 supply a binding for the key, Emacs searches the local map; if that too
518 has no binding, Emacs then searches the global map. However, if
519 @code{overriding-local-map} is non-@code{nil}, Emacs searches that map
520 first, before the global map.
522 @cindex major mode keymap
523 Since every buffer that uses the same major mode normally uses the
524 same local keymap, you can think of the keymap as local to the mode. A
525 change to the local keymap of a buffer (using @code{local-set-key}, for
526 example) is seen also in the other buffers that share that keymap.
528 The local keymaps that are used for Lisp mode and some other major
529 modes exist even if they have not yet been used. These local maps are
530 the values of variables such as @code{lisp-mode-map}. For most major
531 modes, which are less frequently used, the local keymap is constructed
532 only when the mode is used for the first time in a session.
534 The minibuffer has local keymaps, too; they contain various completion
535 and exit commands. @xref{Intro to Minibuffers}.
537 Emacs has other keymaps that are used in a different way---translating
538 events within @code{read-key-sequence}. @xref{Translating Input}.
540 @xref{Standard Keymaps}, for a list of standard keymaps.
543 This variable contains the default global keymap that maps Emacs
544 keyboard input to commands. The global keymap is normally this keymap.
545 The default global keymap is a full keymap that binds
546 @code{self-insert-command} to all of the printing characters.
548 It is normal practice to change the bindings in the global map, but you
549 should not assign this variable any value other than the keymap it starts
553 @defun current-global-map
554 This function returns the current global keymap. This is the
555 same as the value of @code{global-map} unless you change one or the
561 @result{} (keymap [set-mark-command beginning-of-line @dots{}
562 delete-backward-char])
567 @defun current-local-map
568 This function returns the current buffer's local keymap, or @code{nil}
569 if it has none. In the following example, the keymap for the
570 @samp{*scratch*} buffer (using Lisp Interaction mode) is a sparse keymap
571 in which the entry for @key{ESC}, @sc{ascii} code 27, is another sparse
578 (10 . eval-print-last-sexp)
579 (9 . lisp-indent-line)
580 (127 . backward-delete-char-untabify)
590 @defun current-minor-mode-maps
591 This function returns a list of the keymaps of currently enabled minor modes.
594 @defun use-global-map keymap
595 This function makes @var{keymap} the new current global keymap. It
598 It is very unusual to change the global keymap.
601 @defun use-local-map keymap
602 This function makes @var{keymap} the new local keymap of the current
603 buffer. If @var{keymap} is @code{nil}, then the buffer has no local
604 keymap. @code{use-local-map} returns @code{nil}. Most major mode
605 commands use this function.
609 @defvar minor-mode-map-alist
610 This variable is an alist describing keymaps that may or may not be
611 active according to the values of certain variables. Its elements look
615 (@var{variable} . @var{keymap})
618 The keymap @var{keymap} is active whenever @var{variable} has a
619 non-@code{nil} value. Typically @var{variable} is the variable that
620 enables or disables a minor mode. @xref{Keymaps and Minor Modes}.
622 Note that elements of @code{minor-mode-map-alist} do not have the same
623 structure as elements of @code{minor-mode-alist}. The map must be the
624 @sc{cdr} of the element; a list with the map as the second element will
625 not do. The @sc{cdr} can be either a keymap (a list) or a symbol whose
626 function definition is a keymap.
628 When more than one minor mode keymap is active, their order of priority
629 is the order of @code{minor-mode-map-alist}. But you should design
630 minor modes so that they don't interfere with each other. If you do
631 this properly, the order will not matter.
633 See @ref{Keymaps and Minor Modes}, for more information about minor
634 modes. See also @code{minor-mode-key-binding} (@pxref{Functions for Key
638 @defvar minor-mode-overriding-map-alist
639 This variable allows major modes to override the key bindings for
640 particular minor modes. The elements of this alist look like the
641 elements of @code{minor-mode-map-alist}: @code{(@var{variable}
644 If a variable appears as an element of
645 @code{minor-mode-overriding-map-alist}, the map specified by that
646 element totally replaces any map specified for the same variable in
647 @code{minor-mode-map-alist}.
649 @code{minor-mode-overriding-map-alist} is automatically buffer-local in
653 @defvar overriding-local-map
654 If non-@code{nil}, this variable holds a keymap to use instead of the
655 buffer's local keymap and instead of all the minor mode keymaps. This
656 keymap, if any, overrides all other maps that would have been active,
657 except for the current global map.
660 @defvar overriding-terminal-local-map
661 If non-@code{nil}, this variable holds a keymap to use instead of
662 @code{overriding-local-map}, the buffer's local keymap and all the minor
665 This variable is always local to the current terminal and cannot be
666 buffer-local. @xref{Multiple Displays}. It is used to implement
667 incremental search mode.
670 @defvar overriding-local-map-menu-flag
671 If this variable is non-@code{nil}, the value of
672 @code{overriding-local-map} or @code{overriding-terminal-local-map} can
673 affect the display of the menu bar. The default value is @code{nil}, so
674 those map variables have no effect on the menu bar.
676 Note that these two map variables do affect the execution of key
677 sequences entered using the menu bar, even if they do not affect the
678 menu bar display. So if a menu bar key sequence comes in, you should
679 clear the variables before looking up and executing that key sequence.
680 Modes that use the variables would typically do this anyway; normally
681 they respond to events that they do not handle by ``unreading'' them and
685 @defvar special-event-map
686 This variable holds a keymap for special events. If an event type has a
687 binding in this keymap, then it is special, and the binding for the
688 event is run directly by @code{read-event}. @xref{Special Events}.
696 @dfn{Key lookup} is the process of finding the binding of a key
697 sequence from a given keymap. Actual execution of the binding is not
700 Key lookup uses just the event type of each event in the key sequence;
701 the rest of the event is ignored. In fact, a key sequence used for key
702 lookup may designate mouse events with just their types (symbols)
703 instead of with entire mouse events (lists). @xref{Input Events}. Such
704 a ``key-sequence'' is insufficient for @code{command-execute} to run,
705 but it is sufficient for looking up or rebinding a key.
707 When the key sequence consists of multiple events, key lookup
708 processes the events sequentially: the binding of the first event is
709 found, and must be a keymap; then the second event's binding is found in
710 that keymap, and so on until all the events in the key sequence are used
711 up. (The binding thus found for the last event may or may not be a
712 keymap.) Thus, the process of key lookup is defined in terms of a
713 simpler process for looking up a single event in a keymap. How that is
714 done depends on the type of object associated with the event in that
717 Let's use the term @dfn{keymap entry} to describe the value found by
718 looking up an event type in a keymap. (This doesn't include the item
719 string and other extra elements in menu key bindings, because
720 @code{lookup-key} and other key lookup functions don't include them in
721 the returned value.) While any Lisp object may be stored in a keymap as
722 a keymap entry, not all make sense for key lookup. Here is a table of
723 the meaningful kinds of keymap entries:
727 @cindex @code{nil} in keymap
728 @code{nil} means that the events used so far in the lookup form an
729 undefined key. When a keymap fails to mention an event type at all, and
730 has no default binding, that is equivalent to a binding of @code{nil}
734 @cindex command in keymap
735 The events used so far in the lookup form a complete key,
736 and @var{command} is its binding. @xref{What Is a Function}.
739 @cindex string in keymap
740 The array (either a string or a vector) is a keyboard macro. The events
741 used so far in the lookup form a complete key, and the array is its
742 binding. See @ref{Keyboard Macros}, for more information.
745 @cindex keymap in keymap
746 The events used so far in the lookup form a prefix key. The next
747 event of the key sequence is looked up in @var{keymap}.
750 @cindex list in keymap
751 The meaning of a list depends on the types of the elements of the list.
755 If the @sc{car} of @var{list} is the symbol @code{keymap}, then the list
756 is a keymap, and is treated as a keymap (see above).
759 @cindex @code{lambda} in keymap
760 If the @sc{car} of @var{list} is @code{lambda}, then the list is a
761 lambda expression. This is presumed to be a command, and is treated as
765 If the @sc{car} of @var{list} is a keymap and the @sc{cdr} is an event
766 type, then this is an @dfn{indirect entry}:
769 (@var{othermap} . @var{othertype})
772 When key lookup encounters an indirect entry, it looks up instead the
773 binding of @var{othertype} in @var{othermap} and uses that.
775 This feature permits you to define one key as an alias for another key.
776 For example, an entry whose @sc{car} is the keymap called @code{esc-map}
777 and whose @sc{cdr} is 32 (the code for @key{SPC}) means, ``Use the global
778 binding of @kbd{Meta-@key{SPC}}, whatever that may be.''
782 @cindex symbol in keymap
783 The function definition of @var{symbol} is used in place of
784 @var{symbol}. If that too is a symbol, then this process is repeated,
785 any number of times. Ultimately this should lead to an object that is
786 a keymap, a command, or a keyboard macro. A list is allowed if it is a
787 keymap or a command, but indirect entries are not understood when found
790 Note that keymaps and keyboard macros (strings and vectors) are not
791 valid functions, so a symbol with a keymap, string, or vector as its
792 function definition is invalid as a function. It is, however, valid as
793 a key binding. If the definition is a keyboard macro, then the symbol
794 is also valid as an argument to @code{command-execute}
795 (@pxref{Interactive Call}).
797 @cindex @code{undefined} in keymap
798 The symbol @code{undefined} is worth special mention: it means to treat
799 the key as undefined. Strictly speaking, the key is defined, and its
800 binding is the command @code{undefined}; but that command does the same
801 thing that is done automatically for an undefined key: it rings the bell
802 (by calling @code{ding}) but does not signal an error.
804 @cindex preventing prefix key
805 @code{undefined} is used in local keymaps to override a global key
806 binding and make the key ``undefined'' locally. A local binding of
807 @code{nil} would fail to do this because it would not override the
810 @item @var{anything else}
811 If any other type of object is found, the events used so far in the
812 lookup form a complete key, and the object is its binding, but the
813 binding is not executable as a command.
816 In short, a keymap entry may be a keymap, a command, a keyboard macro,
817 a symbol that leads to one of them, or an indirection or @code{nil}.
818 Here is an example of a sparse keymap with two characters bound to
819 commands and one bound to another keymap. This map is the normal value
820 of @code{emacs-lisp-mode-map}. Note that 9 is the code for @key{TAB},
821 127 for @key{DEL}, 27 for @key{ESC}, 17 for @kbd{C-q} and 24 for
826 (keymap (9 . lisp-indent-line)
827 (127 . backward-delete-char-untabify)
828 (27 keymap (17 . indent-sexp) (24 . eval-defun)))
832 @node Functions for Key Lookup
833 @section Functions for Key Lookup
835 Here are the functions and variables pertaining to key lookup.
837 @defun lookup-key keymap key &optional accept-defaults
838 This function returns the definition of @var{key} in @var{keymap}. All
839 the other functions described in this chapter that look up keys use
840 @code{lookup-key}. Here are examples:
844 (lookup-key (current-global-map) "\C-x\C-f")
848 (lookup-key (current-global-map) "\C-x\C-f12345")
853 If the string or vector @var{key} is not a valid key sequence according
854 to the prefix keys specified in @var{keymap}, it must be ``too long''
855 and have extra events at the end that do not fit into a single key
856 sequence. Then the value is a number, the number of events at the front
857 of @var{key} that compose a complete key.
860 If @var{accept-defaults} is non-@code{nil}, then @code{lookup-key}
861 considers default bindings as well as bindings for the specific events
862 in @var{key}. Otherwise, @code{lookup-key} reports only bindings for
863 the specific sequence @var{key}, ignoring default bindings except when
864 you explicitly ask about them. (To do this, supply @code{t} as an
865 element of @var{key}; see @ref{Format of Keymaps}.)
867 If @var{key} contains a meta character, that character is implicitly
868 replaced by a two-character sequence: the value of
869 @code{meta-prefix-char}, followed by the corresponding non-meta
870 character. Thus, the first example below is handled by conversion into
875 (lookup-key (current-global-map) "\M-f")
876 @result{} forward-word
879 (lookup-key (current-global-map) "\ef")
880 @result{} forward-word
884 Unlike @code{read-key-sequence}, this function does not modify the
885 specified events in ways that discard information (@pxref{Key Sequence
886 Input}). In particular, it does not convert letters to lower case and
887 it does not change drag events to clicks.
890 @deffn Command undefined
891 Used in keymaps to undefine keys. It calls @code{ding}, but does
895 @defun key-binding key &optional accept-defaults
896 This function returns the binding for @var{key} in the current
897 keymaps, trying all the active keymaps. The result is @code{nil} if
898 @var{key} is undefined in the keymaps.
901 The argument @var{accept-defaults} controls checking for default
902 bindings, as in @code{lookup-key} (above).
904 An error is signaled if @var{key} is not a string or a vector.
908 (key-binding "\C-x\C-f")
914 @defun local-key-binding key &optional accept-defaults
915 This function returns the binding for @var{key} in the current
916 local keymap, or @code{nil} if it is undefined there.
919 The argument @var{accept-defaults} controls checking for default bindings,
920 as in @code{lookup-key} (above).
923 @defun global-key-binding key &optional accept-defaults
924 This function returns the binding for command @var{key} in the
925 current global keymap, or @code{nil} if it is undefined there.
928 The argument @var{accept-defaults} controls checking for default bindings,
929 as in @code{lookup-key} (above).
933 @defun minor-mode-key-binding key &optional accept-defaults
934 This function returns a list of all the active minor mode bindings of
935 @var{key}. More precisely, it returns an alist of pairs
936 @code{(@var{modename} . @var{binding})}, where @var{modename} is the
937 variable that enables the minor mode, and @var{binding} is @var{key}'s
938 binding in that mode. If @var{key} has no minor-mode bindings, the
941 If the first binding found is not a prefix definition (a keymap or a
942 symbol defined as a keymap), all subsequent bindings from other minor
943 modes are omitted, since they would be completely shadowed. Similarly,
944 the list omits non-prefix bindings that follow prefix bindings.
946 The argument @var{accept-defaults} controls checking for default
947 bindings, as in @code{lookup-key} (above).
950 @defvar meta-prefix-char
952 This variable is the meta-prefix character code. It is used when
953 translating a meta character to a two-character sequence so it can be
954 looked up in a keymap. For useful results, the value should be a prefix
955 event (@pxref{Prefix Keys}). The default value is 27, which is the
956 @sc{ascii} code for @key{ESC}.
958 As long as the value of @code{meta-prefix-char} remains 27, key
959 lookup translates @kbd{M-b} into @kbd{@key{ESC} b}, which is normally
960 defined as the @code{backward-word} command. However, if you set
961 @code{meta-prefix-char} to 24, the code for @kbd{C-x}, then Emacs will
962 translate @kbd{M-b} into @kbd{C-x b}, whose standard binding is the
963 @code{switch-to-buffer} command. Here is an illustration:
967 meta-prefix-char ; @r{The default value.}
972 @result{} backward-word
975 ?\C-x ; @r{The print representation}
976 @result{} 24 ; @r{of a character.}
979 (setq meta-prefix-char 24)
984 @result{} switch-to-buffer ; @r{Now, typing @kbd{M-b} is}
985 ; @r{like typing @kbd{C-x b}.}
987 (setq meta-prefix-char 27) ; @r{Avoid confusion!}
988 @result{} 27 ; @r{Restore the default value!}
993 @node Changing Key Bindings
994 @section Changing Key Bindings
995 @cindex changing key bindings
998 The way to rebind a key is to change its entry in a keymap. If you
999 change a binding in the global keymap, the change is effective in all
1000 buffers (though it has no direct effect in buffers that shadow the
1001 global binding with a local one). If you change the current buffer's
1002 local map, that usually affects all buffers using the same major mode.
1003 The @code{global-set-key} and @code{local-set-key} functions are
1004 convenient interfaces for these operations (@pxref{Key Binding
1005 Commands}). You can also use @code{define-key}, a more general
1006 function; then you must specify explicitly the map to change.
1008 @cindex meta character key constants
1009 @cindex control character key constants
1010 In writing the key sequence to rebind, it is good to use the special
1011 escape sequences for control and meta characters (@pxref{String Type}).
1012 The syntax @samp{\C-} means that the following character is a control
1013 character and @samp{\M-} means that the following character is a meta
1014 character. Thus, the string @code{"\M-x"} is read as containing a
1015 single @kbd{M-x}, @code{"\C-f"} is read as containing a single
1016 @kbd{C-f}, and @code{"\M-\C-x"} and @code{"\C-\M-x"} are both read as
1017 containing a single @kbd{C-M-x}. You can also use this escape syntax in
1018 vectors, as well as others that aren't allowed in strings; one example
1019 is @samp{[?\C-\H-x home]}. @xref{Character Type}.
1021 The key definition and lookup functions accept an alternate syntax for
1022 event types in a key sequence that is a vector: you can use a list
1023 containing modifier names plus one base event (a character or function
1024 key name). For example, @code{(control ?a)} is equivalent to
1025 @code{?\C-a} and @code{(hyper control left)} is equivalent to
1026 @code{C-H-left}. One advantage of such lists is that the precise
1027 numeric codes for the modifier bits don't appear in compiled files.
1029 For the functions below, an error is signaled if @var{keymap} is not a
1030 keymap or if @var{key} is not a string or vector representing a key
1031 sequence. You can use event types (symbols) as shorthand for events
1034 @defun define-key keymap key binding
1035 This function sets the binding for @var{key} in @var{keymap}. (If
1036 @var{key} is more than one event long, the change is actually made
1037 in another keymap reached from @var{keymap}.) The argument
1038 @var{binding} can be any Lisp object, but only certain types are
1039 meaningful. (For a list of meaningful types, see @ref{Key Lookup}.)
1040 The value returned by @code{define-key} is @var{binding}.
1042 @cindex invalid prefix key error
1043 @cindex key sequence error
1044 Every prefix of @var{key} must be a prefix key (i.e., bound to a keymap)
1045 or undefined; otherwise an error is signaled. If some prefix of
1046 @var{key} is undefined, then @code{define-key} defines it as a prefix
1047 key so that the rest of @var{key} can be defined as specified.
1049 If there was previously no binding for @var{key} in @var{keymap}, the
1050 new binding is added at the beginning of @var{keymap}. The order of
1051 bindings in a keymap makes no difference in most cases, but it does
1052 matter for menu keymaps (@pxref{Menu Keymaps}).
1055 Here is an example that creates a sparse keymap and makes a number of
1060 (setq map (make-sparse-keymap))
1064 (define-key map "\C-f" 'forward-char)
1065 @result{} forward-char
1069 @result{} (keymap (6 . forward-char))
1073 ;; @r{Build sparse submap for @kbd{C-x} and bind @kbd{f} in that.}
1074 (define-key map "\C-xf" 'forward-word)
1075 @result{} forward-word
1080 (24 keymap ; @kbd{C-x}
1081 (102 . forward-word)) ; @kbd{f}
1082 (6 . forward-char)) ; @kbd{C-f}
1086 ;; @r{Bind @kbd{C-p} to the @code{ctl-x-map}.}
1087 (define-key map "\C-p" ctl-x-map)
1089 @result{} [nil @dots{} find-file @dots{} backward-kill-sentence]
1093 ;; @r{Bind @kbd{C-f} to @code{foo} in the @code{ctl-x-map}.}
1094 (define-key map "\C-p\C-f" 'foo)
1099 @result{} (keymap ; @r{Note @code{foo} in @code{ctl-x-map}.}
1100 (16 keymap [nil @dots{} foo @dots{} backward-kill-sentence])
1102 (102 . forward-word))
1108 Note that storing a new binding for @kbd{C-p C-f} actually works by
1109 changing an entry in @code{ctl-x-map}, and this has the effect of
1110 changing the bindings of both @kbd{C-p C-f} and @kbd{C-x C-f} in the
1113 @defun substitute-key-definition olddef newdef keymap &optional oldmap
1114 @cindex replace bindings
1115 This function replaces @var{olddef} with @var{newdef} for any keys in
1116 @var{keymap} that were bound to @var{olddef}. In other words,
1117 @var{olddef} is replaced with @var{newdef} wherever it appears. The
1118 function returns @code{nil}.
1120 For example, this redefines @kbd{C-x C-f}, if you do it in an Emacs with
1125 (substitute-key-definition
1126 'find-file 'find-file-read-only (current-global-map))
1131 If @var{oldmap} is non-@code{nil}, that changes the behavior of
1132 @code{substitute-key-definition}: the bindings in @var{oldmap} determine
1133 which keys to rebind. The rebindings still happen in @var{keymap}, not
1134 in @var{oldmap}. Thus, you can change one map under the control of the
1135 bindings in another. For example,
1138 (substitute-key-definition
1139 'delete-backward-char 'my-funny-delete
1144 puts the special deletion command in @code{my-map} for whichever keys
1145 are globally bound to the standard deletion command.
1149 Prefix keymaps that appear within @var{keymap} are not checked
1150 recursively for keys bound to @var{olddef}; they are not changed at all.
1151 Perhaps it would be better to check nested keymaps recursively.
1154 Here is an example showing a keymap before and after substitution:
1162 @result{} (keymap (49 . olddef-1) (50 . olddef-2) (51 . olddef-1))
1166 (substitute-key-definition 'olddef-1 'newdef map)
1171 @result{} (keymap (49 . newdef) (50 . olddef-2) (51 . newdef))
1176 @defun suppress-keymap keymap &optional nodigits
1177 @cindex @code{self-insert-command} override
1178 This function changes the contents of the full keymap @var{keymap} by
1179 making all the printing characters undefined. More precisely, it binds
1180 them to the command @code{undefined}. This makes ordinary insertion of
1181 text impossible. @code{suppress-keymap} returns @code{nil}.
1183 If @var{nodigits} is @code{nil}, then @code{suppress-keymap} defines
1184 digits to run @code{digit-argument}, and @kbd{-} to run
1185 @code{negative-argument}. Otherwise it makes them undefined like the
1186 rest of the printing characters.
1188 @cindex yank suppression
1189 @cindex @code{quoted-insert} suppression
1190 The @code{suppress-keymap} function does not make it impossible to
1191 modify a buffer, as it does not suppress commands such as @code{yank}
1192 and @code{quoted-insert}. To prevent any modification of a buffer, make
1193 it read-only (@pxref{Read Only Buffers}).
1195 Since this function modifies @var{keymap}, you would normally use it
1196 on a newly created keymap. Operating on an existing keymap
1197 that is used for some other purpose is likely to cause trouble; for
1198 example, suppressing @code{global-map} would make it impossible to use
1201 Most often, @code{suppress-keymap} is used to initialize local
1202 keymaps of modes such as Rmail and Dired where insertion of text is not
1203 desirable and the buffer is read-only. Here is an example taken from
1204 the file @file{emacs/lisp/dired.el}, showing how the local keymap for
1205 Dired mode is set up:
1209 (setq dired-mode-map (make-keymap))
1210 (suppress-keymap dired-mode-map)
1211 (define-key dired-mode-map "r" 'dired-rename-file)
1212 (define-key dired-mode-map "\C-d" 'dired-flag-file-deleted)
1213 (define-key dired-mode-map "d" 'dired-flag-file-deleted)
1214 (define-key dired-mode-map "v" 'dired-view-file)
1215 (define-key dired-mode-map "e" 'dired-find-file)
1216 (define-key dired-mode-map "f" 'dired-find-file)
1222 @node Key Binding Commands
1223 @section Commands for Binding Keys
1225 This section describes some convenient interactive interfaces for
1226 changing key bindings. They work by calling @code{define-key}.
1228 People often use @code{global-set-key} in their init files
1229 (@pxref{Init File}) for simple customization. For example,
1232 (global-set-key "\C-x\C-\\" 'next-line)
1239 (global-set-key [?\C-x ?\C-\\] 'next-line)
1246 (global-set-key [(control ?x) (control ?\\)] 'next-line)
1250 redefines @kbd{C-x C-\} to move down a line.
1253 (global-set-key [M-mouse-1] 'mouse-set-point)
1257 redefines the first (leftmost) mouse button, typed with the Meta key, to
1258 set point where you click.
1260 @cindex non-@sc{ascii} text in keybindings
1261 Be careful when using non-@sc{ascii} text characters in Lisp
1262 specifications of keys to bind. If these are read as multibyte text, as
1263 they usually will be in a Lisp file (@pxref{Loading Non-ASCII}), you
1264 must type the keys as multibyte too. For instance, if you use this:
1267 (global-set-key "@"o" 'my-function) ; bind o-umlaut
1274 (global-set-key ?@"o 'my-function) ; bind o-umlaut
1278 and your language environment is multibyte Latin-1, these commands
1279 actually bind the multibyte character with code 2294, not the unibyte
1280 Latin-1 character with code 246 (@kbd{M-v}). In order to use this
1281 binding, you need to enter the multibyte Latin-1 character as keyboard
1282 input. One way to do this is by using an appropriate input method
1283 (@pxref{Input Methods, , Input Methods, emacs,The GNU Emacs Manual}).
1285 If you want to use a unibyte character in the key binding, you can
1286 construct the key sequence string using @code{multibyte-char-to-unibyte}
1287 or @code{string-make-unibyte} (@pxref{Converting Representations}).
1289 @deffn Command global-set-key key definition
1290 This function sets the binding of @var{key} in the current global map
1291 to @var{definition}.
1295 (global-set-key @var{key} @var{definition})
1297 (define-key (current-global-map) @var{key} @var{definition})
1302 @deffn Command global-unset-key key
1303 @cindex unbinding keys
1304 This function removes the binding of @var{key} from the current
1307 One use of this function is in preparation for defining a longer key
1308 that uses @var{key} as a prefix---which would not be allowed if
1309 @var{key} has a non-prefix binding. For example:
1313 (global-unset-key "\C-l")
1317 (global-set-key "\C-l\C-l" 'redraw-display)
1322 This function is implemented simply using @code{define-key}:
1326 (global-unset-key @var{key})
1328 (define-key (current-global-map) @var{key} nil)
1333 @deffn Command local-set-key key definition
1334 This function sets the binding of @var{key} in the current local
1335 keymap to @var{definition}.
1339 (local-set-key @var{key} @var{definition})
1341 (define-key (current-local-map) @var{key} @var{definition})
1346 @deffn Command local-unset-key key
1347 This function removes the binding of @var{key} from the current
1352 (local-unset-key @var{key})
1354 (define-key (current-local-map) @var{key} nil)
1359 @node Scanning Keymaps
1360 @section Scanning Keymaps
1362 This section describes functions used to scan all the current keymaps
1363 for the sake of printing help information.
1365 @defun accessible-keymaps keymap &optional prefix
1366 This function returns a list of all the keymaps that can be reached (via
1367 zero or more prefix keys) from @var{keymap}. The value is an
1368 association list with elements of the form @code{(@var{key} .@:
1369 @var{map})}, where @var{key} is a prefix key whose definition in
1370 @var{keymap} is @var{map}.
1372 The elements of the alist are ordered so that the @var{key} increases
1373 in length. The first element is always @code{("" .@: @var{keymap})},
1374 because the specified keymap is accessible from itself with a prefix of
1377 If @var{prefix} is given, it should be a prefix key sequence; then
1378 @code{accessible-keymaps} includes only the submaps whose prefixes start
1379 with @var{prefix}. These elements look just as they do in the value of
1380 @code{(accessible-keymaps)}; the only difference is that some elements
1383 In the example below, the returned alist indicates that the key
1384 @key{ESC}, which is displayed as @samp{^[}, is a prefix key whose
1385 definition is the sparse keymap @code{(keymap (83 .@: center-paragraph)
1390 (accessible-keymaps (current-local-map))
1391 @result{}(("" keymap
1392 (27 keymap ; @r{Note this keymap for @key{ESC} is repeated below.}
1393 (83 . center-paragraph)
1394 (115 . center-line))
1395 (9 . tab-to-tab-stop))
1400 (83 . center-paragraph)
1405 In the following example, @kbd{C-h} is a prefix key that uses a sparse
1406 keymap starting with @code{(keymap (118 . describe-variable)@dots{})}.
1407 Another prefix, @kbd{C-x 4}, uses a keymap which is also the value of
1408 the variable @code{ctl-x-4-map}. The event @code{mode-line} is one of
1409 several dummy events used as prefixes for mouse actions in special parts
1414 (accessible-keymaps (current-global-map))
1415 @result{} (("" keymap [set-mark-command beginning-of-line @dots{}
1416 delete-backward-char])
1419 ("^H" keymap (118 . describe-variable) @dots{}
1420 (8 . help-for-help))
1423 ("^X" keymap [x-flush-mouse-queue @dots{}
1424 backward-kill-sentence])
1427 ("^[" keymap [mark-sexp backward-sexp @dots{}
1428 backward-kill-word])
1430 ("^X4" keymap (15 . display-buffer) @dots{})
1433 (S-mouse-2 . mouse-split-window-horizontally) @dots{}))
1438 These are not all the keymaps you would see in actuality.
1441 @defun where-is-internal command &optional keymap firstonly noindirect
1442 This function is a subroutine used by the @code{where-is} command
1443 (@pxref{Help, , Help, emacs,The GNU Emacs Manual}). It returns a list
1444 of key sequences (of any length) that are bound to @var{command} in a
1447 The argument @var{command} can be any object; it is compared with all
1448 keymap entries using @code{eq}.
1450 If @var{keymap} is @code{nil}, then the maps used are the current active
1451 keymaps, disregarding @code{overriding-local-map} (that is, pretending
1452 its value is @code{nil}). If @var{keymap} is non-@code{nil}, then the
1453 maps searched are @var{keymap} and the global keymap.
1455 Usually it's best to use @code{overriding-local-map} as the expression
1456 for @var{keymap}. Then @code{where-is-internal} searches precisely the
1457 keymaps that are active. To search only the global map, pass
1458 @code{(keymap)} (an empty keymap) as @var{keymap}.
1460 If @var{firstonly} is @code{non-ascii}, then the value is a single
1461 string representing the first key sequence found, rather than a list of
1462 all possible key sequences. If @var{firstonly} is @code{t}, then the
1463 value is the first key sequence, except that key sequences consisting
1464 entirely of @sc{ascii} characters (or meta variants of @sc{ascii}
1465 characters) are preferred to all other key sequences.
1467 If @var{noindirect} is non-@code{nil}, @code{where-is-internal} doesn't
1468 follow indirect keymap bindings. This makes it possible to search for
1469 an indirect definition itself.
1473 (where-is-internal 'describe-function)
1474 @result{} ("\^hf" "\^hd")
1479 @deffn Command describe-bindings &optional prefix
1480 This function creates a listing of all current key bindings, and
1481 displays it in a buffer named @samp{*Help*}. The text is grouped by
1482 modes---minor modes first, then the major mode, then global bindings.
1484 If @var{prefix} is non-@code{nil}, it should be a prefix key; then the
1485 listing includes only keys that start with @var{prefix}.
1487 The listing describes meta characters as @key{ESC} followed by the
1488 corresponding non-meta character.
1490 When several characters with consecutive @sc{ascii} codes have the
1491 same definition, they are shown together, as
1492 @samp{@var{firstchar}..@var{lastchar}}. In this instance, you need to
1493 know the @sc{ascii} codes to understand which characters this means.
1494 For example, in the default global map, the characters @samp{@key{SPC}
1495 ..@: ~} are described by a single line. @key{SPC} is @sc{ascii} 32,
1496 @kbd{~} is @sc{ascii} 126, and the characters between them include all
1497 the normal printing characters, (e.g., letters, digits, punctuation,
1498 etc.@:); all these characters are bound to @code{self-insert-command}.
1502 @section Menu Keymaps
1503 @cindex menu keymaps
1506 A keymap can define a menu as well as bindings for keyboard keys and
1507 mouse button. Menus are usually actuated with the mouse, but they can
1508 work with the keyboard also.
1511 * Defining Menus:: How to make a keymap that defines a menu.
1512 * Mouse Menus:: How users actuate the menu with the mouse.
1513 * Keyboard Menus:: How they actuate it with the keyboard.
1514 * Menu Example:: Making a simple menu.
1515 * Menu Bar:: How to customize the menu bar.
1516 * Tool Bar:: A tool bar is a row of images.
1517 * Modifying Menus:: How to add new items to a menu.
1520 @node Defining Menus
1521 @subsection Defining Menus
1522 @cindex defining menus
1523 @cindex menu prompt string
1524 @cindex prompt string (of menu)
1526 A keymap is suitable for menu use if it has an @dfn{overall prompt
1527 string}, which is a string that appears as an element of the keymap.
1528 (@xref{Format of Keymaps}.) The string should describe the purpose of
1529 the menu's commands. Emacs displays the overall prompt string as the
1530 menu title in some cases, depending on which toolkit is used for
1531 displaying menus. Keyboard menus also display the overall prompt
1534 The easiest way to construct a keymap with a prompt string is to specify
1535 the string as an argument when you call @code{make-keymap} or
1536 @code{make-sparse-keymap} (@pxref{Creating Keymaps}).
1538 The order of items in the menu is the same as the order of bindings in
1539 the keymap. Since @code{define-key} puts new bindings at the front, you
1540 should define the menu items starting at the bottom of the menu and
1541 moving to the top, if you care about the order. When you add an item to
1542 an existing menu, you can specify its position in the menu using
1543 @code{define-key-after} (@pxref{Modifying Menus}).
1546 * Simple Menu Items:: A simple kind of menu key binding,
1547 limited in capabilities.
1548 * Extended Menu Items:: More powerful menu item definitions
1549 let you specify keywords to enable
1551 * Menu Separators:: Drawing a horizontal line through a menu.
1552 * Alias Menu Items:: Using command aliases in menu items.
1555 @node Simple Menu Items
1556 @subsubsection Simple Menu Items
1558 The simpler and older way to define a menu keymap binding
1562 (@var{item-string} . @var{real-binding})
1566 The @sc{car}, @var{item-string}, is the string to be displayed in the
1567 menu. It should be short---preferably one to three words. It should
1568 describe the action of the command it corresponds to.
1570 You can also supply a second string, called the help string, as follows:
1573 (@var{item-string} @var{help-string} . @var{real-binding})
1576 @var{help-string} specifies a ``help-echo'' string to display while the
1577 mouse is on that item.
1579 As far as @code{define-key} is concerned, @var{item-string} and
1580 @var{help-string} are part of the event's binding. However,
1581 @code{lookup-key} returns just @var{real-binding}, and only
1582 @var{real-binding} is used for executing the key.
1584 If @var{real-binding} is @code{nil}, then @var{item-string} appears in
1585 the menu but cannot be selected.
1587 If @var{real-binding} is a symbol and has a non-@code{nil}
1588 @code{menu-enable} property, that property is an expression that
1589 controls whether the menu item is enabled. Every time the keymap is
1590 used to display a menu, Emacs evaluates the expression, and it enables
1591 the menu item only if the expression's value is non-@code{nil}. When a
1592 menu item is disabled, it is displayed in a ``fuzzy'' fashion, and
1595 The menu bar does not recalculate which items are enabled every time you
1596 look at a menu. This is because the X toolkit requires the whole tree
1597 of menus in advance. To force recalculation of the menu bar, call
1598 @code{force-mode-line-update} (@pxref{Mode Line Format}).
1600 You've probably noticed that menu items show the equivalent keyboard key
1601 sequence (if any) to invoke the same command. To save time on
1602 recalculation, menu display caches this information in a sublist in the
1605 @c This line is not too long--rms.
1607 (@var{item-string} @r{[}@var{help-string}@r{]} (@var{key-binding-data}) . @var{real-binding})
1611 Don't put these sublists in the menu item yourself; menu display
1612 calculates them automatically. Don't mention keyboard equivalents in
1613 the item strings themselves, since that is redundant.
1615 @node Extended Menu Items
1616 @subsubsection Extended Menu Items
1619 An extended-format menu item is a more flexible and also cleaner
1620 alternative to the simple format. It consists of a list that starts
1621 with the symbol @code{menu-item}. To define a non-selectable string,
1622 the item looks like this:
1625 (menu-item @var{item-name})
1629 A string starting with two or more dashes specifies a separator line;
1630 see @ref{Menu Separators}.
1632 To define a real menu item which can be selected, the extended format
1633 item looks like this:
1636 (menu-item @var{item-name} @var{real-binding}
1637 . @var{item-property-list})
1641 Here, @var{item-name} is an expression which evaluates to the menu item
1642 string. Thus, the string need not be a constant. The third element,
1643 @var{real-binding}, is the command to execute. The tail of the list,
1644 @var{item-property-list}, has the form of a property list which contains
1645 other information. Here is a table of the properties that are supported:
1648 @item :enable @var{form}
1649 The result of evaluating @var{form} determines whether the item is
1650 enabled (non-@code{nil} means yes). If the item is not enabled,
1651 you can't really click on it.
1653 @item :visible @var{form}
1654 The result of evaluating @var{form} determines whether the item should
1655 actually appear in the menu (non-@code{nil} means yes). If the item
1656 does not appear, then the menu is displayed as if this item were
1659 @item :help @var{help}
1660 The value of this property, @var{help}, is the ``help-echo'' string to
1661 display while the mouse is on that item.
1663 @item :button (@var{type} . @var{selected})
1664 This property provides a way to define radio buttons and toggle buttons.
1665 The @sc{car}, @var{type}, says which: it should be @code{:toggle} or
1666 @code{:radio}. The @sc{cdr}, @var{selected}, should be a form; the
1667 result of evaluating it says whether this button is currently selected.
1669 A @dfn{toggle} is a menu item which is labeled as either ``on'' or ``off''
1670 according to the value of @var{selected}. The command itself should
1671 toggle @var{selected}, setting it to @code{t} if it is @code{nil},
1672 and to @code{nil} if it is @code{t}. Here is how the menu item
1673 to toggle the @code{debug-on-error} flag is defined:
1676 (menu-item "Debug on Error" toggle-debug-on-error
1678 . (and (boundp 'debug-on-error)
1683 This works because @code{toggle-debug-on-error} is defined as a command
1684 which toggles the variable @code{debug-on-error}.
1686 @dfn{Radio buttons} are a group of menu items, in which at any time one
1687 and only one is ``selected.'' There should be a variable whose value
1688 says which one is selected at any time. The @var{selected} form for
1689 each radio button in the group should check whether the variable has the
1690 right value for selecting that button. Clicking on the button should
1691 set the variable so that the button you clicked on becomes selected.
1693 @item :key-sequence @var{key-sequence}
1694 This property specifies which key sequence is likely to be bound to the
1695 same command invoked by this menu item. If you specify the right key
1696 sequence, that makes preparing the menu for display run much faster.
1698 If you specify the wrong key sequence, it has no effect; before Emacs
1699 displays @var{key-sequence} in the menu, it verifies that
1700 @var{key-sequence} is really equivalent to this menu item.
1702 @item :key-sequence nil
1703 This property indicates that there is normally no key binding which is
1704 equivalent to this menu item. Using this property saves time in
1705 preparing the menu for display, because Emacs does not need to search
1706 the keymaps for a keyboard equivalent for this menu item.
1708 However, if the user has rebound this item's definition to a key
1709 sequence, Emacs ignores the @code{:keys} property and finds the keyboard
1712 @item :keys @var{string}
1713 This property specifies that @var{string} is the string to display
1714 as the keyboard equivalent for this menu item. You can use
1715 the @samp{\\[...]} documentation construct in @var{string}.
1717 @item :filter @var{filter-fn}
1718 This property provides a way to compute the menu item dynamically.
1719 The property value @var{filter-fn} should be a function of one argument;
1720 when it is called, its argument will be @var{real-binding}. The
1721 function should return the binding to use instead.
1724 @node Menu Separators
1725 @subsubsection Menu Separators
1726 @cindex menu separators
1728 A menu separator is a kind of menu item that doesn't display any
1729 text--instead, it divides the menu into subparts with a horizontal line.
1730 A separator looks like this in the menu keymap:
1733 (menu-item @var{separator-type})
1737 where @var{separator-type} is a string starting with two or more dashes.
1739 In the simplest case, @var{separator-type} consists of only dashes.
1740 That specifies the default kind of separator. (For compatibility,
1741 @code{""} and @code{-} also count as separators.)
1743 Starting in Emacs 21, certain other values of @var{separator-type}
1744 specify a different style of separator. Here is a table of them:
1749 An extra vertical space, with no actual line.
1751 @item "--single-line"
1752 A single line in the menu's foreground color.
1754 @item "--double-line"
1755 A double line in the menu's foreground color.
1757 @item "--single-dashed-line"
1758 A single dashed line in the menu's foreground color.
1760 @item "--double-dashed-line"
1761 A double dashed line in the menu's foreground color.
1763 @item "--shadow-etched-in"
1764 A single line with a 3D sunken appearance. This is the default,
1765 used separators consisting of dashes only.
1767 @item "--shadow-etched-out"
1768 A single line with a 3D raised appearance.
1770 @item "--shadow-etched-in-dash"
1771 A single dashed line with a 3D sunken appearance.
1773 @item "--shadow-etched-out-dash"
1774 A single dashed line with a 3D raised appearance.
1776 @item "--shadow-double-etched-in"
1777 Two lines with a 3D sunken appearance.
1779 @item "--shadow-double-etched-out"
1780 Two lines with a 3D raised appearance.
1782 @item "--shadow-double-etched-in-dash"
1783 Two dashed lines with a 3D sunken appearance.
1785 @item "--shadow-double-etched-out-dash"
1786 Two dashed lines with a 3D raised appearance.
1789 You can also give these names in another style, adding a colon after
1790 the double-dash and replacing each single dash with capitalization of
1791 the following word. Thus, @code{"--:singleLine"}, is equivalent to
1792 @code{"--single-line"}.
1794 Some systems and display toolkits don't really handle all of these
1795 separator types. If you use a type that isn't supported, the menu
1796 displays a similar kind of separator that is supported.
1798 @node Alias Menu Items
1799 @subsubsection Alias Menu Items
1801 Sometimes it is useful to make menu items that use the ``same''
1802 command but with different enable conditions. The best way to do this
1803 in Emacs now is with extended menu items; before that feature existed,
1804 it could be done by defining alias commands and using them in menu
1805 items. Here's an example that makes two aliases for
1806 @code{toggle-read-only} and gives them different enable conditions:
1809 (defalias 'make-read-only 'toggle-read-only)
1810 (put 'make-read-only 'menu-enable '(not buffer-read-only))
1811 (defalias 'make-writable 'toggle-read-only)
1812 (put 'make-writable 'menu-enable 'buffer-read-only)
1815 When using aliases in menus, often it is useful to display the
1816 equivalent key bindings for the ``real'' command name, not the aliases
1817 (which typically don't have any key bindings except for the menu
1818 itself). To request this, give the alias symbol a non-@code{nil}
1819 @code{menu-alias} property. Thus,
1822 (put 'make-read-only 'menu-alias t)
1823 (put 'make-writable 'menu-alias t)
1827 causes menu items for @code{make-read-only} and @code{make-writable} to
1828 show the keyboard bindings for @code{toggle-read-only}.
1831 @subsection Menus and the Mouse
1833 The usual way to make a menu keymap produce a menu is to make it the
1834 definition of a prefix key. (A Lisp program can explicitly pop up a
1835 menu and receive the user's choice---see @ref{Pop-Up Menus}.)
1837 If the prefix key ends with a mouse event, Emacs handles the menu keymap
1838 by popping up a visible menu, so that the user can select a choice with
1839 the mouse. When the user clicks on a menu item, the event generated is
1840 whatever character or symbol has the binding that brought about that
1841 menu item. (A menu item may generate a series of events if the menu has
1842 multiple levels or comes from the menu bar.)
1844 It's often best to use a button-down event to trigger the menu. Then
1845 the user can select a menu item by releasing the button.
1847 A single keymap can appear as multiple menu panes, if you explicitly
1848 arrange for this. The way to do this is to make a keymap for each pane,
1849 then create a binding for each of those maps in the main keymap of the
1850 menu. Give each of these bindings an item string that starts with
1851 @samp{@@}. The rest of the item string becomes the name of the pane.
1852 See the file @file{lisp/mouse.el} for an example of this. Any ordinary
1853 bindings with @samp{@@}-less item strings are grouped into one pane,
1854 which appears along with the other panes explicitly created for the
1857 X toolkit menus don't have panes; instead, they can have submenus.
1858 Every nested keymap becomes a submenu, whether the item string starts
1859 with @samp{@@} or not. In a toolkit version of Emacs, the only thing
1860 special about @samp{@@} at the beginning of an item string is that the
1861 @samp{@@} doesn't appear in the menu item.
1863 You can also produce multiple panes or submenus from separate keymaps.
1864 The full definition of a prefix key always comes from merging the
1865 definitions supplied by the various active keymaps (minor mode, local,
1866 and global). When more than one of these keymaps is a menu, each of
1867 them makes a separate pane or panes (when Emacs does not use an
1868 X-toolkit) or a separate submenu (when using an X-toolkit).
1869 @xref{Active Keymaps}.
1871 @node Keyboard Menus
1872 @subsection Menus and the Keyboard
1874 When a prefix key ending with a keyboard event (a character or function
1875 key) has a definition that is a menu keymap, the user can use the
1876 keyboard to choose a menu item.
1878 Emacs displays the menu's overall prompt string followed by the
1879 alternatives (the item strings of the bindings) in the echo area. If
1880 the bindings don't all fit at once, the user can type @key{SPC} to see
1881 the next line of alternatives. Successive uses of @key{SPC} eventually
1882 get to the end of the menu and then cycle around to the beginning. (The
1883 variable @code{menu-prompt-more-char} specifies which character is used
1884 for this; @key{SPC} is the default.)
1886 When the user has found the desired alternative from the menu, he or she
1887 should type the corresponding character---the one whose binding is that
1891 In a menu intended for keyboard use, each menu item must clearly
1892 indicate what character to type. The best convention to use is to make
1893 the character the first letter of the item string---that is something
1894 users will understand without being told. We plan to change this; by
1895 the time you read this manual, keyboard menus may explicitly name the
1896 key for each alternative.
1899 This way of using menus in an Emacs-like editor was inspired by the
1902 @defvar menu-prompt-more-char
1903 This variable specifies the character to use to ask to see
1904 the next line of a menu. Its initial value is 32, the code
1909 @subsection Menu Example
1910 @cindex menu definition example
1912 Here is a complete example of defining a menu keymap. It is the
1913 definition of the @samp{Print} submenu in the @samp{Tools} menu in the
1914 menu bar, and it uses the simple menu item format (@pxref{Simple Menu
1915 Items}). First we create the keymap, and give it a name:
1918 (defvar menu-bar-print-menu (make-sparse-keymap "Print"))
1922 Next we define the menu items:
1925 (define-key menu-bar-print-menu [ps-print-region]
1926 '("Postscript Print Region" . ps-print-region-with-faces))
1927 (define-key menu-bar-print-menu [ps-print-buffer]
1928 '("Postscript Print Buffer" . ps-print-buffer-with-faces))
1929 (define-key menu-bar-print-menu [separator-ps-print]
1931 (define-key menu-bar-print-menu [print-region]
1932 '("Print Region" . print-region))
1933 (define-key menu-bar-print-menu [print-buffer]
1934 '("Print Buffer" . print-buffer))
1938 Note the symbols which the bindings are ``made for''; these appear
1939 inside square brackets, in the key sequence being defined. In some
1940 cases, this symbol is the same as the command name; sometimes it is
1941 different. These symbols are treated as ``function keys'', but they are
1942 not real function keys on the keyboard. They do not affect the
1943 functioning of the menu itself, but they are ``echoed'' in the echo area
1944 when the user selects from the menu, and they appear in the output of
1945 @code{where-is} and @code{apropos}.
1947 The binding whose definition is @code{("--")} is a separator line.
1948 Like a real menu item, the separator has a key symbol, in this case
1949 @code{separator-ps-print}. If one menu has two separators, they must
1950 have two different key symbols.
1952 Here is code to define enable conditions for two of the commands in
1956 (put 'print-region 'menu-enable 'mark-active)
1957 (put 'ps-print-region-with-faces 'menu-enable 'mark-active)
1960 Here is how we make this menu appear as an item in the parent menu:
1963 (define-key menu-bar-tools-menu [print]
1964 (cons "Print" menu-bar-print-menu))
1968 Note that this incorporates the submenu keymap, which is the value of
1969 the variable @code{menu-bar-print-menu}, rather than the symbol
1970 @code{menu-bar-print-menu} itself. Using that symbol in the parent menu
1971 item would be meaningless because @code{menu-bar-print-menu} is not a
1974 If you wanted to attach the same print menu to a mouse click, you
1978 (define-key global-map [C-S-down-mouse-1]
1979 menu-bar-print-menu)
1982 We could equally well use an extended menu item (@pxref{Extended Menu
1983 Items}) for @code{print-region}, like this:
1986 (define-key menu-bar-print-menu [print-region]
1987 '(menu-item "Print Region" print-region
1988 :enable mark-active))
1992 With the extended menu item, the enable condition is specified
1993 inside the menu item itself. If we wanted to make this
1994 item disappear from the menu entirely when the mark is inactive,
1995 we could do it this way:
1998 (define-key menu-bar-print-menu [print-region]
1999 '(menu-item "Print Region" print-region
2000 :visible mark-active))
2004 @subsection The Menu Bar
2007 Most window systems allow each frame to have a @dfn{menu bar}---a
2008 permanently displayed menu stretching horizontally across the top of the
2009 frame. The items of the menu bar are the subcommands of the fake
2010 ``function key'' @code{menu-bar}, as defined by all the active keymaps.
2012 To add an item to the menu bar, invent a fake ``function key'' of your
2013 own (let's call it @var{key}), and make a binding for the key sequence
2014 @code{[menu-bar @var{key}]}. Most often, the binding is a menu keymap,
2015 so that pressing a button on the menu bar item leads to another menu.
2017 When more than one active keymap defines the same fake function key
2018 for the menu bar, the item appears just once. If the user clicks on
2019 that menu bar item, it brings up a single, combined menu containing
2020 all the subcommands of that item---the global subcommands, the local
2021 subcommands, and the minor mode subcommands.
2023 The variable @code{overriding-local-map} is normally ignored when
2024 determining the menu bar contents. That is, the menu bar is computed
2025 from the keymaps that would be active if @code{overriding-local-map}
2026 were @code{nil}. @xref{Active Keymaps}.
2028 In order for a frame to display a menu bar, its @code{menu-bar-lines}
2029 parameter must be greater than zero. Emacs uses just one line for the
2030 menu bar itself; if you specify more than one line, the other lines
2031 serve to separate the menu bar from the windows in the frame. We
2032 recommend 1 or 2 as the value of @code{menu-bar-lines}. @xref{Window Frame
2035 Here's an example of setting up a menu bar item:
2039 (modify-frame-parameters (selected-frame)
2040 '((menu-bar-lines . 2)))
2044 ;; @r{Make a menu keymap (with a prompt string)}
2045 ;; @r{and make it the menu bar item's definition.}
2046 (define-key global-map [menu-bar words]
2047 (cons "Words" (make-sparse-keymap "Words")))
2051 ;; @r{Define specific subcommands in this menu.}
2052 (define-key global-map
2053 [menu-bar words forward]
2054 '("Forward word" . forward-word))
2057 (define-key global-map
2058 [menu-bar words backward]
2059 '("Backward word" . backward-word))
2063 A local keymap can cancel a menu bar item made by the global keymap by
2064 rebinding the same fake function key with @code{undefined} as the
2065 binding. For example, this is how Dired suppresses the @samp{Edit} menu
2069 (define-key dired-mode-map [menu-bar edit] 'undefined)
2073 @code{edit} is the fake function key used by the global map for the
2074 @samp{Edit} menu bar item. The main reason to suppress a global
2075 menu bar item is to regain space for mode-specific items.
2077 @defvar menu-bar-final-items
2078 Normally the menu bar shows global items followed by items defined by the
2081 This variable holds a list of fake function keys for items to display at
2082 the end of the menu bar rather than in normal sequence. The default
2083 value is @code{(help-menu)}; thus, the @samp{Help} menu item normally appears
2084 at the end of the menu bar, following local menu items.
2087 @defvar menu-bar-update-hook
2088 This normal hook is run whenever the user clicks on the menu bar, before
2089 displaying a submenu. You can use it to update submenus whose contents
2094 @subsection Tool bars
2097 A @dfn{tool bar} is a row of icons at the top of a frame, that execute
2098 commands when you click on them---in effect, a kind of graphical menu
2099 bar. Emacs supports tool bars starting with version 21.
2101 The frame parameter @code{tool-bar-lines} (X resource @samp{toolBar})
2102 controls how many lines' worth of height to reserve for the tool bar. A
2103 zero value suppresses the tool bar. If the value is nonzero, and
2104 @code{auto-resize-tool-bars} is non-@code{nil}, the tool bar expands and
2105 contracts automatically as needed to hold the specified contents.
2107 The tool bar contents are controlled by a menu keymap attached to a
2108 fake ``function key'' called @code{tool-bar} (much like the way the menu
2109 bar is controlled). So you define a tool bar item using
2110 @code{define-key}, like this:
2113 (define-key global-map [tool-bar @var{key}] @var{item})
2117 where @var{key} is a fake ``function key'' to distinguish this item from
2118 other items, and @var{item} is a menu item key binding (@pxref{Extended
2119 Menu Items}), which says how to display this item and how it behaves.
2121 The usual menu keymap item properties, @code{:visible},
2122 @code{:enable}, @code{:button}, and @code{:filter}, are useful in
2123 tool bar bindings and have their normal meanings. The @var{real-binding}
2124 in the item must be a command, not a keymap; in other words, it does not
2125 work to define a tool bar icon as a prefix key.
2127 The @code{:help} property is meaningful, and specifies a ``help-echo''
2128 string to display while the mouse is on that item.
2130 In addition, you should use the @code{:image} property;
2131 this is how you specify the image to display in the tool bar:
2134 @item :image @var{image}
2135 @var{images} is either a single image specification or a vector of four
2136 image specifications. If you use a vector of four,
2137 one of them is used, depending on circumstances:
2141 Used when the item is enabled and selected.
2143 Used when the item is enabled and deselected.
2145 Used when the item is disabled and selected.
2147 Used when the item is disabled and deselected.
2151 If @var{image} is a single image specification, Emacs draws the tool bar
2152 button in disabled state by applying an edge-detection algorithm to the
2155 @tindex auto-resize-tool-bar
2156 @defvar auto-resize-tool-bar
2157 If this variable is non-@code{nil}, the tool bar automatically resizes to
2158 show all defined tool bar items---but not larger than a quarter of the
2162 @tindex auto-raise-tool-bar-items
2163 @defvar auto-raise-tool-bar-items
2164 If this variable is non-@code{nil}, tool bar items display
2165 in raised form when the mouse moves over them.
2168 @tindex tool-bar-item-margin
2169 @defvar tool-bar-item-margin
2170 This variable specifies an extra margin to add around tool bar items.
2171 The value is an integer, a number of pixels. The default is 1.
2174 @tindex tool-bar-item-relief
2175 @defvar tool-bar-item-relief
2176 This variable specifies the shadow width for tool bar items.
2177 The value is an integer, a number of pixels. The default is 3.
2180 You can define a special meaning for clicking on a tool bar item with
2181 the shift, control, meta, etc., modifiers. You do this by setting up
2182 additional items that relate to the original item through the fake
2183 function keys. Specifically, the additional items should use the
2184 modified versions of the same fake function key used to name the
2187 Thus, if the original item was defined this way,
2190 (define-key global-map [tool-bar shell]
2191 '(menu-item "Shell" shell
2192 :image (image :type xpm :file "shell.xpm")))
2196 then here is how you can define clicking on the same tool bar image with
2200 (define-key global-map [tool-bar S-shell] 'some-command)
2203 @xref{Function Keys}, for more information about how to add modifiers to
2206 @node Modifying Menus
2207 @subsection Modifying Menus
2209 When you insert a new item in an existing menu, you probably want to
2210 put it in a particular place among the menu's existing items. If you
2211 use @code{define-key} to add the item, it normally goes at the front of
2212 the menu. To put it elsewhere in the menu, use @code{define-key-after}:
2214 @defun define-key-after map key binding &optional after
2215 Define a binding in @var{map} for @var{key}, with value @var{binding},
2216 just like @code{define-key}, but position the binding in @var{map} after
2217 the binding for the event @var{after}. The argument @var{key} should be
2218 of length one---a vector or string with just one element. But
2219 @var{after} should be a single event type---a symbol or a character, not
2220 a sequence. The new binding goes after the binding for @var{after}. If
2221 @var{after} is @code{t} or is omitted, then the new binding goes last, at
2222 the end of the keymap. However, new bindings are added before any
2228 (define-key-after my-menu [drink]
2229 '("Drink" . drink-command) 'eat)
2233 makes a binding for the fake function key @key{DRINK} and puts it
2234 right after the binding for @key{EAT}.
2236 Here is how to insert an item called @samp{Work} in the @samp{Signals}
2237 menu of Shell mode, after the item @code{break}:
2241 (lookup-key shell-mode-map [menu-bar signals])
2242 [work] '("Work" . work-command) 'break)