3 Copyright (C) 1985, 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007,
4 2008, 2009, 2010, 2011 Free Software Foundation, Inc.
5 See the end of the file for license conditions.
8 [People who debug Emacs on Windows using Microsoft debuggers
9 should read the Windows-specific section near the end of this
12 ** When you debug Emacs with GDB, you should start it in the directory
13 where the executable was made. That directory has a .gdbinit file
14 that defines various "user-defined" commands for debugging Emacs.
15 (These commands are described below under "Examining Lisp object
16 values" and "Debugging Emacs Redisplay problems".)
18 ** When you are trying to analyze failed assertions, it will be
19 essential to compile Emacs either completely without optimizations or
20 at least (when using GCC) with the -fno-crossjumping option. Failure
21 to do so may make the compiler recycle the same abort call for all
22 assertions in a given function, rendering the stack backtrace useless
23 for identifying the specific failed assertion.
25 ** It is a good idea to run Emacs under GDB (or some other suitable
26 debugger) *all the time*. Then, when Emacs crashes, you will be able
27 to debug the live process, not just a core dump. (This is especially
28 important on systems which don't support core files, and instead print
29 just the registers and some stack addresses.)
31 ** If Emacs hangs, or seems to be stuck in some infinite loop, typing
32 "kill -TSTP PID", where PID is the Emacs process ID, will cause GDB to
33 kick in, provided that you run under GDB.
35 ** Getting control to the debugger
37 `Fsignal' is a very useful place to put a breakpoint in.
38 All Lisp errors go through there.
40 It is useful, when debugging, to have a guaranteed way to return to
41 the debugger at any time. When using X, this is easy: type C-z at the
42 window where Emacs is running under GDB, and it will stop Emacs just
43 as it would stop any ordinary program. When Emacs is running in a
44 terminal, things are not so easy.
46 The src/.gdbinit file in the Emacs distribution arranges for SIGINT
47 (C-g in Emacs) to be passed to Emacs and not give control back to GDB.
48 On modern POSIX systems, you can override that with this command:
50 handle SIGINT stop nopass
52 After this `handle' command, SIGINT will return control to GDB. If
53 you want the C-g to cause a QUIT within Emacs as well, omit the
56 A technique that can work when `handle SIGINT' does not is to store
57 the code for some character into the variable stop_character. Thus,
59 set stop_character = 29
61 makes Control-] (decimal code 29) the stop character.
62 Typing Control-] will cause immediate stop. You cannot
63 use the set command until the inferior process has been started.
64 Put a breakpoint early in `main', or suspend the Emacs,
65 to get an opportunity to do the set command.
67 When Emacs is running in a terminal, it is sometimes useful to use a separate
68 terminal for the debug session. This can be done by starting Emacs as usual,
69 then attaching to it from gdb with the `attach' command which is explained in
70 the node "Attach" of the GDB manual.
72 ** Examining Lisp object values.
74 When you have a live process to debug, and it has not encountered a
75 fatal error, you can use the GDB command `pr'. First print the value
76 in the ordinary way, with the `p' command. Then type `pr' with no
77 arguments. This calls a subroutine which uses the Lisp printer.
79 You can also use `pp value' to print the emacs value directly.
81 To see the current value of a Lisp Variable, use `pv variable'.
83 Note: It is not a good idea to try `pr', `pp', or `pv' if you know that Emacs
84 is in deep trouble: its stack smashed (e.g., if it encountered SIGSEGV
85 due to stack overflow), or crucial data structures, such as `obarray',
86 corrupted, etc. In such cases, the Emacs subroutine called by `pr'
87 might make more damage, like overwrite some data that is important for
88 debugging the original problem.
90 Also, on some systems it is impossible to use `pr' if you stopped
91 Emacs while it was inside `select'. This is in fact what happens if
92 you stop Emacs while it is waiting. In such a situation, don't try to
93 use `pr'. Instead, use `s' to step out of the system call. Then
94 Emacs will be between instructions and capable of handling `pr'.
96 If you can't use `pr' command, for whatever reason, you can use the
97 `xpr' command to print out the data type and value of the last data
103 You may also analyze data values using lower-level commands. Use the
104 `xtype' command to print out the data type of the last data value.
105 Once you know the data type, use the command that corresponds to that
106 type. Here are these commands:
108 xint xptr xwindow xmarker xoverlay xmiscfree xintfwd xboolfwd xobjfwd
109 xbufobjfwd xkbobjfwd xbuflocal xbuffer xsymbol xstring xvector xframe
110 xwinconfig xcompiled xcons xcar xcdr xsubr xprocess xfloat xscrollbar
112 Each one of them applies to a certain type or class of types.
113 (Some of these types are not visible in Lisp, because they exist only
116 Each x... command prints some information about the value, and
117 produces a GDB value (subsequently available in $) through which you
118 can get at the rest of the contents.
120 In general, most of the rest of the contents will be additional Lisp
121 objects which you can examine in turn with the x... commands.
123 Even with a live process, these x... commands are useful for
124 examining the fields in a buffer, window, process, frame or marker.
125 Here's an example using concepts explained in the node "Value History"
126 of the GDB manual to print values associated with the variable
127 called frame. First, use these commands:
131 b set_frame_buffer_list
134 Then Emacs hits the breakpoint:
141 $2 = (struct frame *) 0x8560258
151 Now we can use `pr' to print the frame parameters:
153 (gdb) pp $->param_alist
154 ((background-mode . light) (display-type . color) [...])
157 The Emacs C code heavily uses macros defined in lisp.h. So suppose
158 we want the address of the l-value expression near the bottom of
159 `add_command_key' from keyboard.c:
161 XVECTOR (this_command_keys)->contents[this_command_key_count++] = key;
163 XVECTOR is a macro, so GDB only knows about it if Emacs has been compiled with
164 preprocessor macro information. GCC provides this if you specify the options
165 `-gdwarf-2' and `-g3'. In this case, GDB can evaluate expressions like
166 "p XVECTOR (this_command_keys)".
168 When this information isn't available, you can use the xvector command in GDB
169 to get the same result. Here is how:
171 (gdb) p this_command_keys
174 $2 = (struct Lisp_Vector *) 0x411000
176 (gdb) p $->contents[this_command_key_count]
179 $4 = (int *) 0x411008
181 Here's a related example of macros and the GDB `define' command.
182 There are many Lisp vectors such as `recent_keys', which contains the
183 last 300 keystrokes. We can print this Lisp vector
188 But this may be inconvenient, since `recent_keys' is much more verbose
189 than `C-h l'. We might want to print only the last 10 elements of
190 this vector. `recent_keys' is updated in keyboard.c by the command
192 XVECTOR (recent_keys)->contents[recent_keys_index] = c;
194 So we define a GDB command `xvector-elts', so the last 10 keystrokes
197 xvector-elts recent_keys recent_keys_index 10
199 where you can define xvector-elts as follows:
207 p $foo->contents[$arg1-($i++)]
210 document xvector-elts
211 Prints a range of elements of a Lisp vector.
213 prints `i' elements of the vector `v' ending at the index `n'.
216 ** Getting Lisp-level backtrace information within GDB
218 The most convenient way is to use the `xbacktrace' command. This
219 shows the names of the Lisp functions that are currently active.
221 If that doesn't work (e.g., because the `backtrace_list' structure is
222 corrupted), type "bt" at the GDB prompt, to produce the C-level
223 backtrace, and look for stack frames that call Ffuncall. Select them
224 one by one in GDB, by typing "up N", where N is the appropriate number
225 of frames to go up, and in each frame that calls Ffuncall type this:
230 This will print the name of the Lisp function called by that level
233 By printing the remaining elements of args, you can see the argument
234 values. Here's how to print the first argument:
239 If you do not have a live process, you can use xtype and the other
240 x... commands such as xsymbol to get such information, albeit less
241 conveniently. For example:
246 and, assuming that "xtype" says that args[0] is a symbol:
250 ** Debugging Emacs Redisplay problems
252 The src/.gdbinit file defines many useful commands for dumping redisplay
253 related data structures in a terse and user-friendly format:
255 `ppt' prints value of PT, narrowing, and gap in current buffer.
256 `pit' dumps the current display iterator `it'.
257 `pwin' dumps the current window 'win'.
258 `prow' dumps the current glyph_row `row'.
259 `pg' dumps the current glyph `glyph'.
260 `pgi' dumps the next glyph.
261 `pgrow' dumps all glyphs in current glyph_row `row'.
262 `pcursor' dumps current output_cursor.
264 The above commands also exist in a version with an `x' suffix which
265 takes an object of the relevant type as argument.
267 ** Following longjmp call.
269 Recent versions of glibc (2.4+?) encrypt stored values for setjmp/longjmp which
270 prevents GDB from being able to follow a longjmp call using `next'. To
271 disable this protection you need to set the environment variable
272 LD_POINTER_GUARD to 0.
274 ** Using GDB in Emacs
276 Debugging with GDB in Emacs offers some advantages over the command line (See
277 the GDB Graphical Interface node of the Emacs manual). There are also some
278 features available just for debugging Emacs:
280 1) The command gud-pp is available on the tool bar (the `pp' icon) and
281 allows the user to print the s-expression of the variable at point,
284 2) Pressing `p' on a component of a watch expression that is a lisp object
285 in the speedbar prints its s-expression in the GUD buffer.
287 3) The STOP button on the tool bar is adjusted so that it sends SIGTSTP
288 instead of the usual SIGINT.
290 4) The command gud-pv has the global binding 'C-x C-a C-v' and prints the
291 value of the lisp variable at point.
293 ** Debugging what happens while preloading and dumping Emacs
295 Type `gdb temacs' and start it with `r -batch -l loadup dump'.
297 If temacs actually succeeds when running under GDB in this way, do not
298 try to run the dumped Emacs, because it was dumped with the GDB
301 ** Debugging `temacs'
303 Debugging `temacs' is useful when you want to establish whether a
304 problem happens in an undumped Emacs. To run `temacs' under a
305 debugger, type "gdb temacs", then start it with `r -batch -l loadup'.
307 ** If you encounter X protocol errors
309 The X server normally reports protocol errors asynchronously,
310 so you find out about them long after the primitive which caused
311 the error has returned.
313 To get clear information about the cause of an error, try evaluating
314 (x-synchronize t). That puts Emacs into synchronous mode, where each
315 Xlib call checks for errors before it returns. This mode is much
316 slower, but when you get an error, you will see exactly which call
317 really caused the error.
319 You can start Emacs in a synchronous mode by invoking it with the -xrm
322 emacs -xrm "emacs.synchronous: true"
324 Setting a breakpoint in the function `x_error_quitter' and looking at
325 the backtrace when Emacs stops inside that function will show what
326 code causes the X protocol errors.
328 Some bugs related to the X protocol disappear when Emacs runs in a
329 synchronous mode. To track down those bugs, we suggest the following
332 - Run Emacs under a debugger and put a breakpoint inside the
333 primitive function which, when called from Lisp, triggers the X
334 protocol errors. For example, if the errors happen when you
335 delete a frame, put a breakpoint inside `Fdelete_frame'.
337 - When the breakpoint breaks, step through the code, looking for
338 calls to X functions (the ones whose names begin with "X" or
341 - Insert calls to `XSync' before and after each call to the X
342 functions, like this:
344 XSync (f->output_data.x->display_info->display, 0);
346 where `f' is the pointer to the `struct frame' of the selected
347 frame, normally available via XFRAME (selected_frame). (Most
348 functions which call X already have some variable that holds the
349 pointer to the frame, perhaps called `f' or `sf', so you shouldn't
352 If your debugger can call functions in the program being debugged,
353 you should be able to issue the calls to `XSync' without recompiling
354 Emacs. For example, with GDB, just type:
356 call XSync (f->output_data.x->display_info->display, 0)
358 before and immediately after the suspect X calls. If your
359 debugger does not support this, you will need to add these pairs
360 of calls in the source and rebuild Emacs.
362 Either way, systematically step through the code and issue these
363 calls until you find the first X function called by Emacs after
364 which a call to `XSync' winds up in the function
365 `x_error_quitter'. The first X function call for which this
366 happens is the one that generated the X protocol error.
368 - You should now look around this offending X call and try to figure
369 out what is wrong with it.
371 ** If Emacs causes errors or memory leaks in your X server
373 You can trace the traffic between Emacs and your X server with a tool
374 like xmon, available at ftp://ftp.x.org/contrib/devel_tools/.
376 Xmon can be used to see exactly what Emacs sends when X protocol errors
377 happen. If Emacs causes the X server memory usage to increase you can
378 use xmon to see what items Emacs creates in the server (windows,
379 graphical contexts, pixmaps) and what items Emacs delete. If there
380 are consistently more creations than deletions, the type of item
381 and the activity you do when the items get created can give a hint where
384 ** If the symptom of the bug is that Emacs fails to respond
386 Don't assume Emacs is `hung'--it may instead be in an infinite loop.
387 To find out which, make the problem happen under GDB and stop Emacs
388 once it is not responding. (If Emacs is using X Windows directly, you
389 can stop Emacs by typing C-z at the GDB job.) Then try stepping with
390 `step'. If Emacs is hung, the `step' command won't return. If it is
391 looping, `step' will return.
393 If this shows Emacs is hung in a system call, stop it again and
394 examine the arguments of the call. If you report the bug, it is very
395 important to state exactly where in the source the system call is, and
396 what the arguments are.
398 If Emacs is in an infinite loop, try to determine where the loop
399 starts and ends. The easiest way to do this is to use the GDB command
400 `finish'. Each time you use it, Emacs resumes execution until it
401 exits one stack frame. Keep typing `finish' until it doesn't
402 return--that means the infinite loop is in the stack frame which you
403 just tried to finish.
405 Stop Emacs again, and use `finish' repeatedly again until you get back
406 to that frame. Then use `next' to step through that frame. By
407 stepping, you will see where the loop starts and ends. Also, examine
408 the data being used in the loop and try to determine why the loop does
409 not exit when it should.
411 ** If certain operations in Emacs are slower than they used to be, here
412 is some advice for how to find out why.
414 Stop Emacs repeatedly during the slow operation, and make a backtrace
415 each time. Compare the backtraces looking for a pattern--a specific
416 function that shows up more often than you'd expect.
418 If you don't see a pattern in the C backtraces, get some Lisp
419 backtrace information by typing "xbacktrace" or by looking at Ffuncall
420 frames (see above), and again look for a pattern.
422 When using X, you can stop Emacs at any time by typing C-z at GDB.
423 When not using X, you can do this with C-g. On non-Unix platforms,
424 such as MS-DOS, you might need to press C-BREAK instead.
426 ** If GDB does not run and your debuggers can't load Emacs.
428 On some systems, no debugger can load Emacs with a symbol table,
429 perhaps because they all have fixed limits on the number of symbols
430 and Emacs exceeds the limits. Here is a method that can be used
431 in such an extremity. Do
440 :r -l loadup (or whatever)
442 It is necessary to refer to the file `nmout' to convert
443 numeric addresses into symbols and vice versa.
445 It is useful to be running under a window system.
446 Then, if Emacs becomes hopelessly wedged, you can create
447 another window to do kill -9 in. kill -ILL is often
448 useful too, since that may make Emacs dump core or return
452 ** Debugging incorrect screen updating.
454 To debug Emacs problems that update the screen wrong, it is useful
455 to have a record of what input you typed and what Emacs sent to the
456 screen. To make these records, do
458 (open-dribble-file "~/.dribble")
459 (open-termscript "~/.termscript")
461 The dribble file contains all characters read by Emacs from the
462 terminal, and the termscript file contains all characters it sent to
463 the terminal. The use of the directory `~/' prevents interference
466 If you have irreproducible display problems, put those two expressions
467 in your ~/.emacs file. When the problem happens, exit the Emacs that
468 you were running, kill it, and rename the two files. Then you can start
469 another Emacs without clobbering those files, and use it to examine them.
471 An easy way to see if too much text is being redrawn on a terminal is to
472 evaluate `(setq inverse-video t)' before you try the operation you think
473 will cause too much redrawing. This doesn't refresh the screen, so only
474 newly drawn text is in inverse video.
476 The Emacs display code includes special debugging code, but it is
477 normally disabled. You can enable it by building Emacs with the
478 pre-processing symbol GLYPH_DEBUG defined. Here's one easy way,
479 suitable for Unix and GNU systems, to build such a debugging version:
481 MYCPPFLAGS='-DGLYPH_DEBUG=1' make
483 Building Emacs like that activates many assertions which scrutinize
484 display code operation more than Emacs does normally. (To see the
485 code which tests these assertions, look for calls to the `xassert'
486 macros.) Any assertion that is reported to fail should be
489 Building with GLYPH_DEBUG defined also defines several helper
490 functions which can help debugging display code. One such function is
491 `dump_glyph_matrix'. If you run Emacs under GDB, you can print the
492 contents of any glyph matrix by just calling that function with the
493 matrix as its argument. For example, the following command will print
494 the contents of the current matrix of the window whose pointer is in
497 (gdb) p dump_glyph_matrix (w->current_matrix, 2)
499 (The second argument 2 tells dump_glyph_matrix to print the glyphs in
500 a long form.) You can dump the selected window's current glyph matrix
501 interactively with "M-x dump-glyph-matrix RET"; see the documentation
502 of this function for more details.
504 Several more functions for debugging display code are available in
505 Emacs compiled with GLYPH_DEBUG defined; type "C-h f dump- TAB" and
506 "C-h f trace- TAB" to see the full list.
508 When you debug display problems running emacs under X, you can use
509 the `ff' command to flush all pending display updates to the screen.
514 If you encounter bugs whereby Emacs built with LessTif grabs all mouse
515 and keyboard events, or LessTif menus behave weirdly, it might be
516 helpful to set the `DEBUGSOURCES' and `DEBUG_FILE' environment
517 variables, so that one can see what LessTif was doing at this point.
520 export DEBUGSOURCES="RowColumn.c:MenuShell.c:MenuUtil.c"
521 export DEBUG_FILE=/usr/tmp/LESSTIF_TRACE
524 causes LessTif to print traces from the three named source files to a
525 file in `/usr/tmp' (that file can get pretty large). The above should
526 be typed at the shell prompt before invoking Emacs, as shown by the
529 Running GDB from another terminal could also help with such problems.
530 You can arrange for GDB to run on one machine, with the Emacs display
531 appearing on another. Then, when the bug happens, you can go back to
532 the machine where you started GDB and use the debugger from there.
535 ** Debugging problems which happen in GC
537 The array `last_marked' (defined on alloc.c) can be used to display up
538 to 500 last objects marked by the garbage collection process.
539 Whenever the garbage collector marks a Lisp object, it records the
540 pointer to that object in the `last_marked' array, which is maintained
541 as a circular buffer. The variable `last_marked_index' holds the
542 index into the `last_marked' array one place beyond where the pointer
543 to the very last marked object is stored.
545 The single most important goal in debugging GC problems is to find the
546 Lisp data structure that got corrupted. This is not easy since GC
547 changes the tag bits and relocates strings which make it hard to look
548 at Lisp objects with commands such as `pr'. It is sometimes necessary
549 to convert Lisp_Object variables into pointers to C struct's manually.
551 Use the `last_marked' array and the source to reconstruct the sequence
552 that objects were marked. In general, you need to correlate the
553 values recorded in the `last_marked' array with the corresponding
554 stack frames in the backtrace, beginning with the innermost frame.
555 Some subroutines of `mark_object' are invoked recursively, others loop
556 over portions of the data structure and mark them as they go. By
557 looking at the code of those routines and comparing the frames in the
558 backtrace with the values in `last_marked', you will be able to find
559 connections between the values in `last_marked'. E.g., when GC finds
560 a cons cell, it recursively marks its car and its cdr. Similar things
561 happen with properties of symbols, elements of vectors, etc. Use
562 these connections to reconstruct the data structure that was being
563 marked, paying special attention to the strings and names of symbols
564 that you encounter: these strings and symbol names can be used to grep
565 the sources to find out what high-level symbols and global variables
566 are involved in the crash.
568 Once you discover the corrupted Lisp object or data structure, grep
569 the sources for its uses and try to figure out what could cause the
570 corruption. If looking at the sources doesn't help, you could try
571 setting a watchpoint on the corrupted data, and see what code modifies
572 it in some invalid way. (Obviously, this technique is only useful for
573 data that is modified only very rarely.)
575 It is also useful to look at the corrupted object or data structure in
576 a fresh Emacs session and compare its contents with a session that you
579 ** Debugging problems with non-ASCII characters
581 If you experience problems which seem to be related to non-ASCII
582 characters, such as \201 characters appearing in the buffer or in your
583 files, set the variable byte-debug-flag to t. This causes Emacs to do
584 some extra checks, such as look for broken relations between byte and
585 character positions in buffers and strings; the resulting diagnostics
586 might pinpoint the cause of the problem.
588 ** Debugging the TTY (non-windowed) version
590 The most convenient method of debugging the character-terminal display
591 is to do that on a window system such as X. Begin by starting an
592 xterm window, then type these commands inside that window:
597 Let's say these commands print "/dev/ttyp4" and "xterm", respectively.
599 Now start Emacs (the normal, windowed-display session, i.e. without
600 the `-nw' option), and invoke "M-x gdb RET emacs RET" from there. Now
601 type these commands at GDB's prompt:
603 (gdb) set args -nw -t /dev/ttyp4
604 (gdb) set environment TERM xterm
607 The debugged Emacs should now start in no-window mode with its display
608 directed to the xterm window you opened above.
610 Similar arrangement is possible on a character terminal by using the
613 ** Running Emacs built with malloc debugging packages
615 If Emacs exhibits bugs that seem to be related to use of memory
616 allocated off the heap, it might be useful to link Emacs with a
617 special debugging library, such as Electric Fence (a.k.a. efence) or
618 GNU Checker, which helps find such problems.
620 Emacs compiled with such packages might not run without some hacking,
621 because Emacs replaces the system's memory allocation functions with
622 its own versions, and because the dumping process might be
623 incompatible with the way these packages use to track allocated
624 memory. Here are some of the changes you might find necessary
625 (SYSTEM-NAME and MACHINE-NAME are the names of your OS- and
626 CPU-specific headers in the subdirectories of `src'):
628 - In src/s/SYSTEM-NAME.h add "#define SYSTEM_MALLOC".
630 - In src/m/MACHINE-NAME.h add "#define CANNOT_DUMP" and
631 "#define CANNOT_UNEXEC".
633 - Configure with a different --prefix= option. If you use GCC,
634 version 2.7.2 is preferred, as some malloc debugging packages
635 work a lot better with it than with 2.95 or later versions.
637 - Type "make" then "make -k install".
639 - If required, invoke the package-specific command to prepare
640 src/temacs for execution.
644 (Note that this runs `temacs' instead of the usual `emacs' executable.
645 This avoids problems with dumping Emacs mentioned above.)
647 Some malloc debugging libraries might print lots of false alarms for
648 bitfields used by Emacs in some data structures. If you want to get
649 rid of the false alarms, you will have to hack the definitions of
650 these data structures on the respective headers to remove the `:N'
651 bitfield definitions (which will cause each such field to use a full
654 ** How to recover buffer contents from an Emacs core dump file
656 The file etc/emacs-buffer.gdb defines a set of GDB commands for
657 recovering the contents of Emacs buffers from a core dump file. You
658 might also find those commands useful for displaying the list of
659 buffers in human-readable format from within the debugger.
661 ** Some suggestions for debugging on MS Windows:
663 (written by Marc Fleischeuers, Geoff Voelker and Andrew Innes)
665 To debug Emacs with Microsoft Visual C++, you either start emacs from
666 the debugger or attach the debugger to a running emacs process.
668 To start emacs from the debugger, you can use the file bin/debug.bat.
669 The Microsoft Developer studio will start and under Project, Settings,
670 Debug, General you can set the command-line arguments and Emacs's
671 startup directory. Set breakpoints (Edit, Breakpoints) at Fsignal and
672 other functions that you want to examine. Run the program (Build,
673 Start debug). Emacs will start and the debugger will take control as
674 soon as a breakpoint is hit.
676 You can also attach the debugger to an already running Emacs process.
677 To do this, start up the Microsoft Developer studio and select Build,
678 Start debug, Attach to process. Choose the Emacs process from the
679 list. Send a break to the running process (Debug, Break) and you will
680 find that execution is halted somewhere in user32.dll. Open the stack
681 trace window and go up the stack to w32_msg_pump. Now you can set
682 breakpoints in Emacs (Edit, Breakpoints). Continue the running Emacs
683 process (Debug, Step out) and control will return to Emacs, until a
686 To examine the contents of a Lisp variable, you can use the function
687 'debug_print'. Right-click on a variable, select QuickWatch (it has
688 an eyeglass symbol on its button in the toolbar), and in the text
689 field at the top of the window, place 'debug_print(' and ')' around
690 the expression. Press 'Recalculate' and the output is sent to stderr,
691 and to the debugger via the OutputDebugString routine. The output
692 sent to stderr should be displayed in the console window that was
693 opened when the emacs.exe executable was started. The output sent to
694 the debugger should be displayed in the 'Debug' pane in the Output
695 window. If Emacs was started from the debugger, a console window was
696 opened at Emacs' startup; this console window also shows the output of
699 For example, start and run Emacs in the debugger until it is waiting
700 for user input. Then click on the `Break' button in the debugger to
701 halt execution. Emacs should halt in `ZwUserGetMessage' waiting for
702 an input event. Use the `Call Stack' window to select the procedure
703 `w32_msp_pump' up the call stack (see below for why you have to do
704 this). Open the QuickWatch window and enter
705 "debug_print(Vexec_path)". Evaluating this expression will then print
706 out the contents of the Lisp variable `exec-path'.
708 If QuickWatch reports that the symbol is unknown, then check the call
709 stack in the `Call Stack' window. If the selected frame in the call
710 stack is not an Emacs procedure, then the debugger won't recognize
711 Emacs symbols. Instead, select a frame that is inside an Emacs
712 procedure and try using `debug_print' again.
714 If QuickWatch invokes debug_print but nothing happens, then check the
715 thread that is selected in the debugger. If the selected thread is
716 not the last thread to run (the "current" thread), then it cannot be
717 used to execute debug_print. Use the Debug menu to select the current
718 thread and try using debug_print again. Note that the debugger halts
719 execution (e.g., due to a breakpoint) in the context of the current
720 thread, so this should only be a problem if you've explicitly switched
723 It is also possible to keep appropriately masked and typecast Lisp
724 symbols in the Watch window, this is more convenient when steeping
725 though the code. For instance, on entering apply_lambda, you can
726 watch (struct Lisp_Symbol *) (0xfffffff & args[0]).
728 Optimizations often confuse the MS debugger. For example, the
729 debugger will sometimes report wrong line numbers, e.g., when it
730 prints the backtrace for a crash. It is usually best to look at the
731 disassembly to determine exactly what code is being run--the
732 disassembly will probably show several source lines followed by a
733 block of assembler for those lines. The actual point where Emacs
734 crashes will be one of those source lines, but not necessarily the one
735 that the debugger reports.
737 Another problematic area with the MS debugger is with variables that
738 are stored in registers: it will sometimes display wrong values for
739 those variables. Usually you will not be able to see any value for a
740 register variable, but if it is only being stored in a register
741 temporarily, you will see an old value for it. Again, you need to
742 look at the disassembly to determine which registers are being used,
743 and look at those registers directly, to see the actual current values
747 This file is part of GNU Emacs.
749 GNU Emacs is free software: you can redistribute it and/or modify
750 it under the terms of the GNU General Public License as published by
751 the Free Software Foundation, either version 3 of the License, or
752 (at your option) any later version.
754 GNU Emacs is distributed in the hope that it will be useful,
755 but WITHOUT ANY WARRANTY; without even the implied warranty of
756 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
757 GNU General Public License for more details.
759 You should have received a copy of the GNU General Public License
760 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>.
765 paragraph-separate: "[
\f]*$"
768 ;;; arch-tag: fbf32980-e35d-481f-8e4c-a2eca2586e6b