(Fmake_temp_name): forgot the \n\ in the docstring
[emacs.git] / src / s / hiuxmpp.h
blob022eb40562b34b8b918a22fece109127fe943849
1 /* System description file for HI-UX. */
3 #define BSD 198911 /* system version (year & month) */
4 #define DBL_DIG 15 /* same as the definition of <float.h> */
5 #include "bsd4-3.h"
7 /* Identify OSF1 for the m- files. */
9 #define OSF1
11 /* To avoid to include the non-existant header file <sys/vlimit.h>,
12 we define BSD4_2.
13 This definition does not mean that the OS is based on BSD 4.2. */
14 #define BSD4_2
16 /* Define _BSD to tell the include files we're running under
17 the BSD universe and not the SYSV universe.
18 Define HITACHI and OSF for Xt's Boolean type as int intead of char.
19 (But for these defines, /usr/include/X11/Intrinsic.h defines
20 Boolean as char, but libXt.a on HI-UX/MPP requires it as int.) */
22 #define C_SWITCH_SYSTEM -D_BSD -DHITACHI -DOSF
23 #define LIBS_SYSTEM -lbsd
25 #define GETPGRP_NO_ARG
27 #define read sys_read
28 #define write sys_write
29 #define open sys_open
30 #define close sys_close
32 #define INTERRUPTIBLE_OPEN
33 #define INTERRUPTIBLE_CLOSE
34 #define INTERRUPTIBLE_IO
36 #define SYSV_SYSTEM_DIR
38 /* If your system uses COFF (Common Object File Format) then define the
39 preprocessor symbol "COFF". */
41 /* #define COFF */
43 /* Here is how to find X Windows. LD_SWITCH_X_SITE_AUX gives an -R option
44 says where to find X windows at run time. We convert it to a -rpath option
45 which is what OSF1 uses. */
46 #define LD_SWITCH_SYSTEM
48 #undef KERNEL_FILE
49 #define KERNEL_FILE "/mach_kernel"
51 #undef LDAV_SYMBOL
52 #define LDAV_SYMBOL "avenrun"