Correctly treat progn contents as toplevel forms when byte compiling
[emacs.git] / src / w32xfns.c
blobf7e1e02684a60268e53715eecb903818c72ca25a
1 /* Functions taken directly from X sources for use with the Microsoft Windows API.
2 Copyright (C) 1989, 1992-1995, 1999, 2001-2014 Free Software
3 Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20 #include <config.h>
21 #include <signal.h>
22 #include <stdio.h>
24 #include "lisp.h"
25 #include "keyboard.h"
26 #include "frame.h"
27 #include "window.h"
28 #include "charset.h"
29 #include "fontset.h"
30 #include "blockinput.h"
31 #include "w32term.h"
32 #include "windowsx.h"
34 #define myalloc(cb) GlobalAllocPtr (GPTR, cb)
35 #define myfree(lp) GlobalFreePtr (lp)
37 CRITICAL_SECTION critsect;
39 #ifdef WINDOWSNT
40 extern HANDLE keyboard_handle;
41 #endif /* WINDOWSNT */
43 HANDLE input_available = NULL;
44 HANDLE interrupt_handle = NULL;
46 void
47 init_crit (void)
49 InitializeCriticalSection (&critsect);
51 /* For safety, input_available should only be reset by get_next_msg
52 when the input queue is empty, so make it a manual reset event. */
53 input_available = CreateEvent (NULL, TRUE, FALSE, NULL);
55 #ifdef WINDOWSNT
56 keyboard_handle = input_available;
57 #endif /* WINDOWSNT */
59 /* interrupt_handle is signaled when quit (C-g) is detected, so that
60 blocking system calls can be interrupted. We make it a manual
61 reset event, so that if we should ever have multiple threads
62 performing system calls, they will all be interrupted (I'm guessing
63 that would the right response). Note that we use PulseEvent to
64 signal this event, so that it never remains signaled. */
65 interrupt_handle = CreateEvent (NULL, TRUE, FALSE, NULL);
68 void
69 delete_crit (void)
71 DeleteCriticalSection (&critsect);
73 if (input_available)
75 CloseHandle (input_available);
76 input_available = NULL;
78 if (interrupt_handle)
80 CloseHandle (interrupt_handle);
81 interrupt_handle = NULL;
85 void
86 signal_quit (void)
88 /* Make sure this event never remains signaled; if the main thread
89 isn't in a blocking call, then this should do nothing. */
90 PulseEvent (interrupt_handle);
93 void
94 select_palette (struct frame *f, HDC hdc)
96 struct w32_display_info *display_info = FRAME_DISPLAY_INFO (f);
98 if (!display_info->has_palette)
99 return;
101 if (display_info->palette == 0)
102 return;
104 if (!NILP (Vw32_enable_palette))
105 f->output_data.w32->old_palette =
106 SelectPalette (hdc, display_info->palette, FALSE);
107 else
108 f->output_data.w32->old_palette = NULL;
110 if (RealizePalette (hdc) != GDI_ERROR)
112 Lisp_Object frame, framelist;
113 FOR_EACH_FRAME (framelist, frame)
115 SET_FRAME_GARBAGED (XFRAME (frame));
120 void
121 deselect_palette (struct frame *f, HDC hdc)
123 if (f->output_data.w32->old_palette)
124 SelectPalette (hdc, f->output_data.w32->old_palette, FALSE);
127 /* Get a DC for frame and select palette for drawing; force an update of
128 all frames if palette's mapping changes. */
130 get_frame_dc (struct frame *f)
132 HDC hdc;
134 if (f->output_method != output_w32)
135 emacs_abort ();
137 enter_crit ();
139 hdc = GetDC (f->output_data.w32->window_desc);
141 /* If this gets called during startup before the frame is valid,
142 there is a chance of corrupting random data or crashing. */
143 if (hdc)
144 select_palette (f, hdc);
146 return hdc;
150 release_frame_dc (struct frame *f, HDC hdc)
152 int ret;
154 deselect_palette (f, hdc);
155 ret = ReleaseDC (f->output_data.w32->window_desc, hdc);
157 leave_crit ();
159 return ret;
162 typedef struct int_msg
164 W32Msg w32msg;
165 struct int_msg *lpNext;
166 } int_msg;
168 int_msg *lpHead = NULL;
169 int_msg *lpTail = NULL;
170 int nQueue = 0;
172 BOOL
173 get_next_msg (W32Msg * lpmsg, BOOL bWait)
175 BOOL bRet = FALSE;
177 enter_crit ();
179 /* The while loop takes care of multiple sets */
181 while (!nQueue && bWait)
183 leave_crit ();
184 WaitForSingleObject (input_available, INFINITE);
185 enter_crit ();
188 if (nQueue)
190 memcpy (lpmsg, &lpHead->w32msg, sizeof (W32Msg));
193 int_msg * lpCur = lpHead;
195 lpHead = lpHead->lpNext;
197 myfree (lpCur);
200 nQueue--;
201 /* Consolidate WM_PAINT messages to optimize redrawing. */
202 if (lpmsg->msg.message == WM_PAINT && nQueue)
204 int_msg * lpCur = lpHead;
205 int_msg * lpPrev = NULL;
206 int_msg * lpNext = NULL;
208 while (lpCur && nQueue)
210 lpNext = lpCur->lpNext;
211 if (lpCur->w32msg.msg.message == WM_PAINT)
213 /* Remove this message from the queue. */
214 if (lpPrev)
215 lpPrev->lpNext = lpNext;
216 else
217 lpHead = lpNext;
219 if (lpCur == lpTail)
220 lpTail = lpPrev;
222 /* Adjust clip rectangle to cover both. */
223 if (!UnionRect (&(lpmsg->rect), &(lpmsg->rect),
224 &(lpCur->w32msg.rect)))
226 SetRectEmpty (&(lpmsg->rect));
229 myfree (lpCur);
231 nQueue--;
233 lpCur = lpNext;
235 else
237 lpPrev = lpCur;
238 lpCur = lpNext;
243 bRet = TRUE;
246 if (nQueue == 0)
247 ResetEvent (input_available);
249 leave_crit ();
251 return (bRet);
254 extern char * w32_strerror (int error_no);
256 /* Tell the main thread that we have input available; if the main
257 thread is blocked in select(), we wake it up here. */
258 static void
259 notify_msg_ready (void)
261 SetEvent (input_available);
263 #ifdef CYGWIN
264 /* Wakes up the main thread, which is blocked select()ing for /dev/windows,
265 among other files. */
266 (void) PostThreadMessage (dwMainThreadId, WM_EMACS_INPUT_READY, 0, 0);
267 #endif /* CYGWIN */
270 BOOL
271 post_msg (W32Msg * lpmsg)
273 int_msg * lpNew = (int_msg *) myalloc (sizeof (int_msg));
275 if (!lpNew)
276 return (FALSE);
278 memcpy (&lpNew->w32msg, lpmsg, sizeof (W32Msg));
279 lpNew->lpNext = NULL;
281 enter_crit ();
283 if (nQueue++)
285 lpTail->lpNext = lpNew;
287 else
289 lpHead = lpNew;
292 lpTail = lpNew;
293 notify_msg_ready ();
294 leave_crit ();
296 return (TRUE);
299 BOOL
300 prepend_msg (W32Msg *lpmsg)
302 int_msg * lpNew = (int_msg *) myalloc (sizeof (int_msg));
304 if (!lpNew)
305 return (FALSE);
307 memcpy (&lpNew->w32msg, lpmsg, sizeof (W32Msg));
309 enter_crit ();
311 nQueue++;
312 lpNew->lpNext = lpHead;
313 lpHead = lpNew;
314 notify_msg_ready ();
315 leave_crit ();
317 return (TRUE);
320 /* Process all messages in the current thread's queue. Value is 1 if
321 one of these messages was WM_EMACS_FILENOTIFY, zero otherwise. */
323 drain_message_queue (void)
325 MSG msg;
326 int retval = 0;
328 while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
330 if (msg.message == WM_EMACS_FILENOTIFY)
331 retval = 1;
332 TranslateMessage (&msg);
333 DispatchMessage (&msg);
335 return retval;