2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2000, 2001
4 @c Free Software Foundation, Inc.
5 @c See the file elisp.texi for copying conditions.
6 @setfilename ../info/text
7 @node Text, Non-ASCII Characters, Markers, Top
11 This chapter describes the functions that deal with the text in a
12 buffer. Most examine, insert, or delete text in the current buffer,
13 often operating at point or on text adjacent to point. Many are
14 interactive. All the functions that change the text provide for undoing
15 the changes (@pxref{Undo}).
17 Many text-related functions operate on a region of text defined by two
18 buffer positions passed in arguments named @var{start} and @var{end}.
19 These arguments should be either markers (@pxref{Markers}) or numeric
20 character positions (@pxref{Positions}). The order of these arguments
21 does not matter; it is all right for @var{start} to be the end of the
22 region and @var{end} the beginning. For example, @code{(delete-region 1
23 10)} and @code{(delete-region 10 1)} are equivalent. An
24 @code{args-out-of-range} error is signaled if either @var{start} or
25 @var{end} is outside the accessible portion of the buffer. In an
26 interactive call, point and the mark are used for these arguments.
28 @cindex buffer contents
29 Throughout this chapter, ``text'' refers to the characters in the
30 buffer, together with their properties (when relevant). Keep in mind
31 that point is always between two characters, and the cursor appears on
32 the character after point.
35 * Near Point:: Examining text in the vicinity of point.
36 * Buffer Contents:: Examining text in a general fashion.
37 * Comparing Text:: Comparing substrings of buffers.
38 * Insertion:: Adding new text to a buffer.
39 * Commands for Insertion:: User-level commands to insert text.
40 * Deletion:: Removing text from a buffer.
41 * User-Level Deletion:: User-level commands to delete text.
42 * The Kill Ring:: Where removed text sometimes is saved for later use.
43 * Undo:: Undoing changes to the text of a buffer.
44 * Maintaining Undo:: How to enable and disable undo information.
45 How to control how much information is kept.
46 * Filling:: Functions for explicit filling.
47 * Margins:: How to specify margins for filling commands.
48 * Adaptive Fill:: Adaptive Fill mode chooses a fill prefix from context.
49 * Auto Filling:: How auto-fill mode is implemented to break lines.
50 * Sorting:: Functions for sorting parts of the buffer.
51 * Columns:: Computing horizontal positions, and using them.
52 * Indentation:: Functions to insert or adjust indentation.
53 * Case Changes:: Case conversion of parts of the buffer.
54 * Text Properties:: Assigning Lisp property lists to text characters.
55 * Substitution:: Replacing a given character wherever it appears.
56 * Transposition:: Swapping two portions of a buffer.
57 * Registers:: How registers are implemented. Accessing the text or
58 position stored in a register.
59 * Base 64:: Conversion to or from base 64 encoding.
60 * MD5 Checksum:: Compute the MD5 ``message digest''/``checksum''.
61 * Atomic Changes:: Installing several buffer changes ``atomically''.
62 * Change Hooks:: Supplying functions to be run when text is changed.
66 @section Examining Text Near Point
68 Many functions are provided to look at the characters around point.
69 Several simple functions are described here. See also @code{looking-at}
70 in @ref{Regexp Search}.
72 In the following four functions, ``beginning'' or ``end'' of buffer
73 refers to the beginning or end of the accessible portion.
75 @defun char-after &optional position
76 This function returns the character in the current buffer at (i.e.,
77 immediately after) position @var{position}. If @var{position} is out of
78 range for this purpose, either before the beginning of the buffer, or at
79 or beyond the end, then the value is @code{nil}. The default for
80 @var{position} is point.
82 In the following example, assume that the first character in the
87 (char-to-string (char-after 1))
93 @defun char-before &optional position
94 This function returns the character in the current buffer immediately
95 before position @var{position}. If @var{position} is out of range for
96 this purpose, either at or before the beginning of the buffer, or beyond
97 the end, then the value is @code{nil}. The default for
98 @var{position} is point.
101 @defun following-char
102 This function returns the character following point in the current
103 buffer. This is similar to @code{(char-after (point))}. However, if
104 point is at the end of the buffer, then @code{following-char} returns 0.
106 Remember that point is always between characters, and the terminal
107 cursor normally appears over the character following point. Therefore,
108 the character returned by @code{following-char} is the character the
111 In this example, point is between the @samp{a} and the @samp{c}.
115 ---------- Buffer: foo ----------
116 Gentlemen may cry ``Pea@point{}ce! Peace!,''
117 but there is no peace.
118 ---------- Buffer: foo ----------
122 (char-to-string (preceding-char))
124 (char-to-string (following-char))
130 @defun preceding-char
131 This function returns the character preceding point in the current
132 buffer. See above, under @code{following-char}, for an example. If
133 point is at the beginning of the buffer, @code{preceding-char} returns
138 This function returns @code{t} if point is at the beginning of the
139 buffer. If narrowing is in effect, this means the beginning of the
140 accessible portion of the text. See also @code{point-min} in
145 This function returns @code{t} if point is at the end of the buffer.
146 If narrowing is in effect, this means the end of accessible portion of
147 the text. See also @code{point-max} in @xref{Point}.
151 This function returns @code{t} if point is at the beginning of a line.
152 @xref{Text Lines}. The beginning of the buffer (or of its accessible
153 portion) always counts as the beginning of a line.
157 This function returns @code{t} if point is at the end of a line. The
158 end of the buffer (or of its accessible portion) is always considered
162 @node Buffer Contents
163 @section Examining Buffer Contents
165 This section describes functions that allow a Lisp program to
166 convert any portion of the text in the buffer into a string.
168 @defun buffer-substring start end
169 This function returns a string containing a copy of the text of the
170 region defined by positions @var{start} and @var{end} in the current
171 buffer. If the arguments are not positions in the accessible portion of
172 the buffer, @code{buffer-substring} signals an @code{args-out-of-range}
175 It is not necessary for @var{start} to be less than @var{end}; the
176 arguments can be given in either order. But most often the smaller
177 argument is written first.
179 If the text being copied has any text properties, these are copied into
180 the string along with the characters they belong to. @xref{Text
181 Properties}. However, overlays (@pxref{Overlays}) in the buffer and
182 their properties are ignored, not copied.
186 ---------- Buffer: foo ----------
187 This is the contents of buffer foo
189 ---------- Buffer: foo ----------
193 (buffer-substring 1 10)
194 @result{} "This is t"
197 (buffer-substring (point-max) 10)
198 @result{} "he contents of buffer foo
204 @defun buffer-substring-no-properties start end
205 This is like @code{buffer-substring}, except that it does not copy text
206 properties, just the characters themselves. @xref{Text Properties}.
210 This function returns the contents of the entire accessible portion of
211 the current buffer as a string. It is equivalent to
214 (buffer-substring (point-min) (point-max))
219 ---------- Buffer: foo ----------
220 This is the contents of buffer foo
222 ---------- Buffer: foo ----------
225 @result{} "This is the contents of buffer foo
232 @defun current-word &optional strict really-word
233 This function returns the symbol (or word) at or near point, as a string.
234 The return value includes no text properties.
236 If the optional argument @var{really-word} is non-@code{nil}, it finds a
237 word; otherwise, it finds a symbol (which includes both word
238 characters and symbol constituent characters).
240 If the optional argument @var{strict} is non-@code{nil}, then point
241 must be in or next to the symbol or word---if no symbol or word is
242 there, the function returns @code{nil}. Otherwise, a nearby symbol or
243 word on the same line is acceptable.
246 @defun thing-at-point thing
247 Return the @var{thing} around or next to point, as a string.
249 The argument @var{thing} is a symbol which specifies a kind of syntactic
250 entity. Possibilities include @code{symbol}, @code{list}, @code{sexp},
251 @code{defun}, @code{filename}, @code{url}, @code{word}, @code{sentence},
252 @code{whitespace}, @code{line}, @code{page}, and others.
255 ---------- Buffer: foo ----------
256 Gentlemen may cry ``Pea@point{}ce! Peace!,''
257 but there is no peace.
258 ---------- Buffer: foo ----------
260 (thing-at-point 'word)
262 (thing-at-point 'line)
263 @result{} "Gentlemen may cry ``Peace! Peace!,''\n"
264 (thing-at-point 'whitespace)
270 @section Comparing Text
271 @cindex comparing buffer text
273 This function lets you compare portions of the text in a buffer, without
274 copying them into strings first.
276 @defun compare-buffer-substrings buffer1 start1 end1 buffer2 start2 end2
277 This function lets you compare two substrings of the same buffer or two
278 different buffers. The first three arguments specify one substring,
279 giving a buffer (or a buffer name) and two positions within the
280 buffer. The last three arguments specify the other substring in the
281 same way. You can use @code{nil} for @var{buffer1}, @var{buffer2}, or
282 both to stand for the current buffer.
284 The value is negative if the first substring is less, positive if the
285 first is greater, and zero if they are equal. The absolute value of
286 the result is one plus the index of the first differing characters
287 within the substrings.
289 This function ignores case when comparing characters
290 if @code{case-fold-search} is non-@code{nil}. It always ignores
293 Suppose the current buffer contains the text @samp{foobarbar
294 haha!rara!}; then in this example the two substrings are @samp{rbar }
295 and @samp{rara!}. The value is 2 because the first substring is greater
296 at the second character.
299 (compare-buffer-substrings nil 6 11 nil 16 21)
305 @section Inserting Text
306 @cindex insertion of text
307 @cindex text insertion
309 @cindex insertion before point
310 @cindex before point, insertion
311 @dfn{Insertion} means adding new text to a buffer. The inserted text
312 goes at point---between the character before point and the character
313 after point. Some insertion functions leave point before the inserted
314 text, while other functions leave it after. We call the former
315 insertion @dfn{after point} and the latter insertion @dfn{before point}.
317 Insertion relocates markers that point at positions after the
318 insertion point, so that they stay with the surrounding text
319 (@pxref{Markers}). When a marker points at the place of insertion,
320 insertion may or may not relocate the marker, depending on the marker's
321 insertion type (@pxref{Marker Insertion Types}). Certain special
322 functions such as @code{insert-before-markers} relocate all such markers
323 to point after the inserted text, regardless of the markers' insertion
326 Insertion functions signal an error if the current buffer is
327 read-only or if they insert within read-only text.
329 These functions copy text characters from strings and buffers along
330 with their properties. The inserted characters have exactly the same
331 properties as the characters they were copied from. By contrast,
332 characters specified as separate arguments, not part of a string or
333 buffer, inherit their text properties from the neighboring text.
335 The insertion functions convert text from unibyte to multibyte in
336 order to insert in a multibyte buffer, and vice versa---if the text
337 comes from a string or from a buffer. However, they do not convert
338 unibyte character codes 128 through 255 to multibyte characters, not
339 even if the current buffer is a multibyte buffer. @xref{Converting
342 @defun insert &rest args
343 This function inserts the strings and/or characters @var{args} into the
344 current buffer, at point, moving point forward. In other words, it
345 inserts the text before point. An error is signaled unless all
346 @var{args} are either strings or characters. The value is @code{nil}.
349 @defun insert-before-markers &rest args
350 This function inserts the strings and/or characters @var{args} into the
351 current buffer, at point, moving point forward. An error is signaled
352 unless all @var{args} are either strings or characters. The value is
355 This function is unlike the other insertion functions in that it
356 relocates markers initially pointing at the insertion point, to point
357 after the inserted text. If an overlay begins at the insertion point,
358 the inserted text falls outside the overlay; if a nonempty overlay
359 ends at the insertion point, the inserted text falls inside that
363 @defun insert-char character count &optional inherit
364 This function inserts @var{count} instances of @var{character} into the
365 current buffer before point. The argument @var{count} should be a
366 number, and @var{character} must be a character. The value is @code{nil}.
368 This function does not convert unibyte character codes 128 through 255
369 to multibyte characters, not even if the current buffer is a multibyte
370 buffer. @xref{Converting Representations}.
372 If @var{inherit} is non-@code{nil}, then the inserted characters inherit
373 sticky text properties from the two characters before and after the
374 insertion point. @xref{Sticky Properties}.
377 @defun insert-buffer-substring from-buffer-or-name &optional start end
378 This function inserts a portion of buffer @var{from-buffer-or-name}
379 (which must already exist) into the current buffer before point. The
380 text inserted is the region between @var{start} and @var{end}. (These
381 arguments default to the beginning and end of the accessible portion of
382 that buffer.) This function returns @code{nil}.
384 In this example, the form is executed with buffer @samp{bar} as the
385 current buffer. We assume that buffer @samp{bar} is initially empty.
389 ---------- Buffer: foo ----------
390 We hold these truths to be self-evident, that all
391 ---------- Buffer: foo ----------
395 (insert-buffer-substring "foo" 1 20)
398 ---------- Buffer: bar ----------
399 We hold these truth@point{}
400 ---------- Buffer: bar ----------
405 @defun insert-buffer-substring-no-properties from-buffer-or-name &optional start end
406 This is like @code{insert-buffer-substring} except that it does not
407 copy any text properties.
410 @xref{Sticky Properties}, for other insertion functions that inherit
411 text properties from the nearby text in addition to inserting it.
412 Whitespace inserted by indentation functions also inherits text
415 @node Commands for Insertion
416 @section User-Level Insertion Commands
418 This section describes higher-level commands for inserting text,
419 commands intended primarily for the user but useful also in Lisp
422 @deffn Command insert-buffer from-buffer-or-name
423 This command inserts the entire accessible contents of
424 @var{from-buffer-or-name} (which must exist) into the current buffer
425 after point. It leaves the mark after the inserted text. The value
429 @deffn Command self-insert-command count
430 @cindex character insertion
431 @cindex self-insertion
432 This command inserts the last character typed; it does so @var{count}
433 times, before point, and returns @code{nil}. Most printing characters
434 are bound to this command. In routine use, @code{self-insert-command}
435 is the most frequently called function in Emacs, but programs rarely use
436 it except to install it on a keymap.
438 In an interactive call, @var{count} is the numeric prefix argument.
440 This command calls @code{auto-fill-function} whenever that is
441 non-@code{nil} and the character inserted is in the table
442 @code{auto-fill-chars} (@pxref{Auto Filling}).
444 @c Cross refs reworded to prevent overfull hbox. --rjc 15mar92
445 This command performs abbrev expansion if Abbrev mode is enabled and
446 the inserted character does not have word-constituent
447 syntax. (@xref{Abbrevs}, and @ref{Syntax Class Table}.)
449 This is also responsible for calling @code{blink-paren-function} when
450 the inserted character has close parenthesis syntax (@pxref{Blinking}).
452 Do not try substituting your own definition of
453 @code{self-insert-command} for the standard one. The editor command
454 loop handles this function specially.
457 @deffn Command newline &optional number-of-newlines
458 This command inserts newlines into the current buffer before point.
459 If @var{number-of-newlines} is supplied, that many newline characters
462 @cindex newline and Auto Fill mode
463 This function calls @code{auto-fill-function} if the current column
464 number is greater than the value of @code{fill-column} and
465 @var{number-of-newlines} is @code{nil}. Typically what
466 @code{auto-fill-function} does is insert a newline; thus, the overall
467 result in this case is to insert two newlines at different places: one
468 at point, and another earlier in the line. @code{newline} does not
469 auto-fill if @var{number-of-newlines} is non-@code{nil}.
471 This command indents to the left margin if that is not zero.
474 The value returned is @code{nil}. In an interactive call, @var{count}
475 is the numeric prefix argument.
478 @deffn Command split-line
479 This command splits the current line, moving the portion of the line
480 after point down vertically so that it is on the next line directly
481 below where it was before. Whitespace is inserted as needed at the
482 beginning of the lower line, using the @code{indent-to} function.
483 @code{split-line} returns the position of point.
485 Programs hardly ever use this function.
488 @defvar overwrite-mode
489 This variable controls whether overwrite mode is in effect. The value
490 should be @code{overwrite-mode-textual}, @code{overwrite-mode-binary},
491 or @code{nil}. @code{overwrite-mode-textual} specifies textual
492 overwrite mode (treats newlines and tabs specially), and
493 @code{overwrite-mode-binary} specifies binary overwrite mode (treats
494 newlines and tabs like any other characters).
498 @section Deleting Text
500 @cindex deletion vs killing
501 Deletion means removing part of the text in a buffer, without saving
502 it in the kill ring (@pxref{The Kill Ring}). Deleted text can't be
503 yanked, but can be reinserted using the undo mechanism (@pxref{Undo}).
504 Some deletion functions do save text in the kill ring in some special
507 All of the deletion functions operate on the current buffer.
509 @deffn Command erase-buffer
510 This function deletes the entire text of the current buffer
511 (@emph{not} just the accessible portion), leaving it
512 empty. If the buffer is read-only, it signals a @code{buffer-read-only}
513 error; if some of the text in it is read-only, it signals a
514 @code{text-read-only} error. Otherwise, it deletes the text without
515 asking for any confirmation. It returns @code{nil}.
517 Normally, deleting a large amount of text from a buffer inhibits further
518 auto-saving of that buffer ``because it has shrunk''. However,
519 @code{erase-buffer} does not do this, the idea being that the future
520 text is not really related to the former text, and its size should not
521 be compared with that of the former text.
524 @deffn Command delete-region start end
525 This command deletes the text between positions @var{start} and
526 @var{end} in the current buffer, and returns @code{nil}. If point was
527 inside the deleted region, its value afterward is @var{start}.
528 Otherwise, point relocates with the surrounding text, as markers do.
531 @defun delete-and-extract-region start end
532 @tindex delete-and-extract-region
533 This function deletes the text between positions @var{start} and
534 @var{end} in the current buffer, and returns a string containing the
537 If point was inside the deleted region, its value afterward is
538 @var{start}. Otherwise, point relocates with the surrounding text, as
542 @deffn Command delete-char count &optional killp
543 This command deletes @var{count} characters directly after point, or
544 before point if @var{count} is negative. If @var{killp} is
545 non-@code{nil}, then it saves the deleted characters in the kill ring.
547 In an interactive call, @var{count} is the numeric prefix argument, and
548 @var{killp} is the unprocessed prefix argument. Therefore, if a prefix
549 argument is supplied, the text is saved in the kill ring. If no prefix
550 argument is supplied, then one character is deleted, but not saved in
553 The value returned is always @code{nil}.
556 @deffn Command delete-backward-char count &optional killp
557 @cindex delete previous char
558 This command deletes @var{count} characters directly before point, or
559 after point if @var{count} is negative. If @var{killp} is
560 non-@code{nil}, then it saves the deleted characters in the kill ring.
562 In an interactive call, @var{count} is the numeric prefix argument, and
563 @var{killp} is the unprocessed prefix argument. Therefore, if a prefix
564 argument is supplied, the text is saved in the kill ring. If no prefix
565 argument is supplied, then one character is deleted, but not saved in
568 The value returned is always @code{nil}.
571 @deffn Command backward-delete-char-untabify count &optional killp
573 This command deletes @var{count} characters backward, changing tabs
574 into spaces. When the next character to be deleted is a tab, it is
575 first replaced with the proper number of spaces to preserve alignment
576 and then one of those spaces is deleted instead of the tab. If
577 @var{killp} is non-@code{nil}, then the command saves the deleted
578 characters in the kill ring.
580 Conversion of tabs to spaces happens only if @var{count} is positive.
581 If it is negative, exactly @minus{}@var{count} characters after point
584 In an interactive call, @var{count} is the numeric prefix argument, and
585 @var{killp} is the unprocessed prefix argument. Therefore, if a prefix
586 argument is supplied, the text is saved in the kill ring. If no prefix
587 argument is supplied, then one character is deleted, but not saved in
590 The value returned is always @code{nil}.
593 @defopt backward-delete-char-untabify-method
594 This option specifies how @code{backward-delete-char-untabify} should
595 deal with whitespace. Possible values include @code{untabify}, the
596 default, meaning convert a tab to many spaces and delete one;
597 @code{hungry}, meaning delete all tabs and spaces before point with
598 one command; @code{all} meaning delete all tabs, spaces and newlines
599 before point, and @code{nil}, meaning do nothing special for
600 whitespace characters.
603 @node User-Level Deletion
604 @section User-Level Deletion Commands
606 This section describes higher-level commands for deleting text,
607 commands intended primarily for the user but useful also in Lisp
610 @deffn Command delete-horizontal-space &optional backward-only
611 @cindex deleting whitespace
612 This function deletes all spaces and tabs around point. It returns
615 If @var{backward-only} is non-@code{nil}, the function deletes
616 spaces and tabs before point, but not after point.
618 In the following examples, we call @code{delete-horizontal-space} four
619 times, once on each line, with point between the second and third
620 characters on the line each time.
624 ---------- Buffer: foo ----------
629 ---------- Buffer: foo ----------
633 (delete-horizontal-space) ; @r{Four times.}
636 ---------- Buffer: foo ----------
641 ---------- Buffer: foo ----------
646 @deffn Command delete-indentation &optional join-following-p
647 This function joins the line point is on to the previous line, deleting
648 any whitespace at the join and in some cases replacing it with one
649 space. If @var{join-following-p} is non-@code{nil},
650 @code{delete-indentation} joins this line to the following line
651 instead. The function returns @code{nil}.
653 If there is a fill prefix, and the second of the lines being joined
654 starts with the prefix, then @code{delete-indentation} deletes the
655 fill prefix before joining the lines. @xref{Margins}.
657 In the example below, point is located on the line starting
658 @samp{events}, and it makes no difference if there are trailing spaces
659 in the preceding line.
663 ---------- Buffer: foo ----------
664 When in the course of human
665 @point{} events, it becomes necessary
666 ---------- Buffer: foo ----------
673 ---------- Buffer: foo ----------
674 When in the course of human@point{} events, it becomes necessary
675 ---------- Buffer: foo ----------
679 After the lines are joined, the function @code{fixup-whitespace} is
680 responsible for deciding whether to leave a space at the junction.
683 @deffn Command fixup-whitespace
684 This function replaces all the horizontal whitespace surrounding point
685 with either one space or no space, according to the context. It
688 At the beginning or end of a line, the appropriate amount of space is
689 none. Before a character with close parenthesis syntax, or after a
690 character with open parenthesis or expression-prefix syntax, no space is
691 also appropriate. Otherwise, one space is appropriate. @xref{Syntax
694 In the example below, @code{fixup-whitespace} is called the first time
695 with point before the word @samp{spaces} in the first line. For the
696 second invocation, point is directly after the @samp{(}.
700 ---------- Buffer: foo ----------
701 This has too many @point{}spaces
702 This has too many spaces at the start of (@point{} this list)
703 ---------- Buffer: foo ----------
714 ---------- Buffer: foo ----------
715 This has too many spaces
716 This has too many spaces at the start of (this list)
717 ---------- Buffer: foo ----------
722 @deffn Command just-one-space
723 @comment !!SourceFile simple.el
724 This command replaces any spaces and tabs around point with a single
725 space. It returns @code{nil}.
728 @deffn Command delete-blank-lines
729 This function deletes blank lines surrounding point. If point is on a
730 blank line with one or more blank lines before or after it, then all but
731 one of them are deleted. If point is on an isolated blank line, then it
732 is deleted. If point is on a nonblank line, the command deletes all
733 blank lines immediately following it.
735 A blank line is defined as a line containing only tabs and spaces.
737 @code{delete-blank-lines} returns @code{nil}.
741 @section The Kill Ring
744 @dfn{Kill functions} delete text like the deletion functions, but save
745 it so that the user can reinsert it by @dfn{yanking}. Most of these
746 functions have @samp{kill-} in their name. By contrast, the functions
747 whose names start with @samp{delete-} normally do not save text for
748 yanking (though they can still be undone); these are ``deletion''
751 Most of the kill commands are primarily for interactive use, and are
752 not described here. What we do describe are the functions provided for
753 use in writing such commands. You can use these functions to write
754 commands for killing text. When you need to delete text for internal
755 purposes within a Lisp function, you should normally use deletion
756 functions, so as not to disturb the kill ring contents.
759 Killed text is saved for later yanking in the @dfn{kill ring}. This
760 is a list that holds a number of recent kills, not just the last text
761 kill. We call this a ``ring'' because yanking treats it as having
762 elements in a cyclic order. The list is kept in the variable
763 @code{kill-ring}, and can be operated on with the usual functions for
764 lists; there are also specialized functions, described in this section,
765 that treat it as a ring.
767 Some people think this use of the word ``kill'' is unfortunate, since
768 it refers to operations that specifically @emph{do not} destroy the
769 entities ``killed''. This is in sharp contrast to ordinary life, in
770 which death is permanent and ``killed'' entities do not come back to
771 life. Therefore, other metaphors have been proposed. For example, the
772 term ``cut ring'' makes sense to people who, in pre-computer days, used
773 scissors and paste to cut up and rearrange manuscripts. However, it
774 would be difficult to change the terminology now.
777 * Kill Ring Concepts:: What text looks like in the kill ring.
778 * Kill Functions:: Functions that kill text.
779 * Yanking:: How yanking is done.
780 * Yank Commands:: Commands that access the kill ring.
781 * Low-Level Kill Ring:: Functions and variables for kill ring access.
782 * Internals of Kill Ring:: Variables that hold kill ring data.
785 @node Kill Ring Concepts
786 @comment node-name, next, previous, up
787 @subsection Kill Ring Concepts
789 The kill ring records killed text as strings in a list, most recent
790 first. A short kill ring, for example, might look like this:
793 ("some text" "a different piece of text" "even older text")
797 When the list reaches @code{kill-ring-max} entries in length, adding a
798 new entry automatically deletes the last entry.
800 When kill commands are interwoven with other commands, each kill
801 command makes a new entry in the kill ring. Multiple kill commands in
802 succession build up a single kill ring entry, which would be yanked as a
803 unit; the second and subsequent consecutive kill commands add text to
804 the entry made by the first one.
806 For yanking, one entry in the kill ring is designated the ``front'' of
807 the ring. Some yank commands ``rotate'' the ring by designating a
808 different element as the ``front.'' But this virtual rotation doesn't
809 change the list itself---the most recent entry always comes first in the
813 @comment node-name, next, previous, up
814 @subsection Functions for Killing
816 @code{kill-region} is the usual subroutine for killing text. Any
817 command that calls this function is a ``kill command'' (and should
818 probably have @samp{kill} in its name). @code{kill-region} puts the
819 newly killed text in a new element at the beginning of the kill ring or
820 adds it to the most recent element. It determines automatically (using
821 @code{last-command}) whether the previous command was a kill command,
822 and if so appends the killed text to the most recent entry.
824 @deffn Command kill-region start end &optional yank-handler
825 This function kills the text in the region defined by @var{start} and
826 @var{end}. The text is deleted but saved in the kill ring, along with
827 its text properties. The value is always @code{nil}.
829 In an interactive call, @var{start} and @var{end} are point and
833 If the buffer or text is read-only, @code{kill-region} modifies the kill
834 ring just the same, then signals an error without modifying the buffer.
835 This is convenient because it lets the user use a series of kill
836 commands to copy text from a read-only buffer into the kill ring.
838 If @var{yank-handler} is non-@code{nil}, this puts that value onto
839 the string of killed text, as a @code{yank-handler} text property.
840 @xref{Yanking}. Note that if @var{yank-handler} is @code{nil}, any
841 @code{yank-handler} properties present on the killed text are copied
842 onto the kill ring, like other text properties.
845 @defopt kill-read-only-ok
846 If this option is non-@code{nil}, @code{kill-region} does not signal an
847 error if the buffer or text is read-only. Instead, it simply returns,
848 updating the kill ring but not changing the buffer.
851 @deffn Command copy-region-as-kill start end
852 This command saves the region defined by @var{start} and @var{end} on
853 the kill ring (including text properties), but does not delete the text
854 from the buffer. It returns @code{nil}.
856 The command does not set @code{this-command} to @code{kill-region}, so a
857 subsequent kill command does not append to the same kill ring entry.
859 Don't call @code{copy-region-as-kill} in Lisp programs unless you aim to
860 support Emacs 18. For newer Emacs versions, it is better to use
861 @code{kill-new} or @code{kill-append} instead. @xref{Low-Level Kill
868 Yanking means inserting text from the kill ring, but it does
869 not insert the text blindly. Yank commands and some other commands
870 use @code{insert-for-yank} to perform special processing on the
871 text that they copy into the buffer.
873 @defun insert-for-yank string
874 This function normally works like @code{insert} except that it doesn't
875 insert the text properties in the @code{yank-excluded-properties}
876 list. However, if any part of @var{string} has a non-@code{nil}
877 @code{yank-handler} text property, that property can do various
878 special processing on that part of the text being inserted.
881 @defun insert-buffer-substring-as-yank buf &optional start end
882 This function resembles @code{insert-buffer-substring} except that it
883 doesn't insert the text properties in the
884 @code{yank-excluded-properties} list.
887 You can put a @code{yank-handler} text property on all or part of
888 the text to control how it will be inserted if it is yanked. The
889 @code{insert-for-yank} function looks for that property. The property
890 value must be a list of one to four elements, with the following
891 format (where elements after the first may be omitted):
894 (@var{function} @var{param} @var{noexclude} @var{undo})
897 Here is what the elements do:
901 When @var{function} is present and non-@code{nil}, it is called instead of
902 @code{insert} to insert the string. @var{function} takes one
903 argument---the string to insert.
906 If @var{param} is present and non-@code{nil}, it replaces @var{string}
907 (or the part of @var{string} being processed) as the object passed to
908 @var{function} (or @code{insert}); for example, if @var{function} is
909 @code{yank-rectangle}, @var{param} should be a list of strings to
910 insert as a rectangle.
913 If @var{noexclude} is present and non-@code{nil}, the normal removal of the
914 yank-excluded-properties is not performed; instead @var{function} is
915 responsible for removing those properties. This may be necessary
916 if @var{function} adjusts point before or after inserting the object.
919 If @var{undo} is present and non-@code{nil}, it is a function that will be
920 called by @code{yank-pop} to undo the insertion of the current object.
921 It is called with two arguments, the start and end of the current
922 region. @var{function} can set @code{yank-undo-function} to override
923 the @var{undo} value.
927 @comment node-name, next, previous, up
928 @subsection Functions for Yanking
930 @dfn{Yanking} means reinserting an entry of previously killed text
931 from the kill ring. The text properties are copied too.
933 @deffn Command yank &optional arg
934 @cindex inserting killed text
935 This command inserts before point the text at the front of the
936 kill ring. It positions the mark at the beginning of that text, and
939 If @var{arg} is a non-@code{nil} list (which occurs interactively when
940 the user types @kbd{C-u} with no digits), then @code{yank} inserts the
941 text as described above, but puts point before the yanked text and
942 puts the mark after it.
944 If @var{arg} is a number, then @code{yank} inserts the @var{arg}th
945 most recently killed text---the @var{arg}th element of the kill ring
946 list, counted cyclically from the front, which is considered the
947 first element for this purpose.
949 @code{yank} does not alter the contents of the kill ring, unless it
950 used text provided by another program, in which case it pushes that text
951 onto the kill ring. However if @var{arg} is an integer different from
952 one, it rotates the kill ring to place the yanked string at the front.
954 @code{yank} returns @code{nil}.
957 @deffn Command yank-pop &optional arg
958 This command replaces the just-yanked entry from the kill ring with a
959 different entry from the kill ring.
961 This is allowed only immediately after a @code{yank} or another
962 @code{yank-pop}. At such a time, the region contains text that was just
963 inserted by yanking. @code{yank-pop} deletes that text and inserts in
964 its place a different piece of killed text. It does not add the deleted
965 text to the kill ring, since it is already in the kill ring somewhere.
966 It does however rotate the kill ring to place the newly yanked string at
969 If @var{arg} is @code{nil}, then the replacement text is the previous
970 element of the kill ring. If @var{arg} is numeric, the replacement is
971 the @var{arg}th previous kill. If @var{arg} is negative, a more recent
972 kill is the replacement.
974 The sequence of kills in the kill ring wraps around, so that after the
975 oldest one comes the newest one, and before the newest one goes the
978 The return value is always @code{nil}.
981 @defvar yank-undo-function
982 If this variable is non-@code{nil}, the function @code{yank-pop} uses
983 its value instead of @code{delete-region} to delete the text
984 inserted by the previous @code{yank} or
985 @code{yank-pop} command. The value must be a function of two
986 arguments, the start and end of the current region.
988 The function @code{insert-for-yank} automatically sets this variable
989 according to the @var{undo} element of the @code{yank-handler}
990 text property, if there is one.
993 @node Low-Level Kill Ring
994 @subsection Low-Level Kill Ring
996 These functions and variables provide access to the kill ring at a
997 lower level, but still convenient for use in Lisp programs, because they
998 take care of interaction with window system selections
999 (@pxref{Window System Selections}).
1001 @defun current-kill n &optional do-not-move
1002 The function @code{current-kill} rotates the yanking pointer, which
1003 designates the ``front'' of the kill ring, by @var{n} places (from newer
1004 kills to older ones), and returns the text at that place in the ring.
1006 If the optional second argument @var{do-not-move} is non-@code{nil},
1007 then @code{current-kill} doesn't alter the yanking pointer; it just
1008 returns the @var{n}th kill, counting from the current yanking pointer.
1010 If @var{n} is zero, indicating a request for the latest kill,
1011 @code{current-kill} calls the value of
1012 @code{interprogram-paste-function} (documented below) before
1013 consulting the kill ring. If that value is a function and calling it
1014 returns a string, @code{current-kill} pushes that string onto the kill
1015 ring and returns it. It also sets the yanking pointer to point to
1016 that new entry, regardless of the value of @var{do-not-move}.
1017 Otherwise, @code{current-kill} does not treat a zero value for @var{n}
1018 specially: it returns the entry pointed at by the yanking pointer and
1019 does not move the yanking pointer.
1022 @defun kill-new string &optional replace yank-handler
1023 This function pushes the text @var{string} onto the kill ring and
1024 makes the yanking pointer point to it. It discards the oldest entry
1025 if appropriate. It also invokes the value of
1026 @code{interprogram-cut-function} (see below).
1028 If @var{replace} is non-@code{nil}, then @code{kill-new} replaces the
1029 first element of the kill ring with @var{string}, rather than pushing
1030 @var{string} onto the kill ring.
1032 If @var{yank-handler} is non-@code{nil}, this puts that value onto
1033 the string of killed text, as a @code{yank-handler} property.
1034 @xref{Yanking}. Note that if @var{yank-handler} is @code{nil}, then
1035 @code{kill-new} copies any @code{yank-handler} properties present on
1036 @var{string} onto the kill ring, as it does with other text properties.
1039 @defun kill-append string before-p &optional yank-handler
1040 This function appends the text @var{string} to the first entry in the
1041 kill ring and makes the yanking pointer point to the combined entry.
1042 Normally @var{string} goes at the end of the entry, but if
1043 @var{before-p} is non-@code{nil}, it goes at the beginning. This
1044 function also invokes the value of @code{interprogram-cut-function}
1045 (see below). This handles @var{yank-handler} just like
1046 @code{kill-new}, except that if @var{yank-handler} is different from
1047 the @code{yank-handler} property of the first entry of the kill ring,
1048 @code{kill-append} pushes the concatenated string onto the kill ring,
1049 instead of replacing the original first entry with it.
1052 @defvar interprogram-paste-function
1053 This variable provides a way of transferring killed text from other
1054 programs, when you are using a window system. Its value should be
1055 @code{nil} or a function of no arguments.
1057 If the value is a function, @code{current-kill} calls it to get the
1058 ``most recent kill''. If the function returns a non-@code{nil} value,
1059 then that value is used as the ``most recent kill''. If it returns
1060 @code{nil}, then the front of the kill ring is used.
1062 The normal use of this hook is to get the window system's primary
1063 selection as the most recent kill, even if the selection belongs to
1064 another application. @xref{Window System Selections}.
1067 @defvar interprogram-cut-function
1068 This variable provides a way of communicating killed text to other
1069 programs, when you are using a window system. Its value should be
1070 @code{nil} or a function of one required and one optional argument.
1072 If the value is a function, @code{kill-new} and @code{kill-append} call
1073 it with the new first element of the kill ring as the first argument.
1074 The second, optional, argument has the same meaning as the @var{push}
1075 argument to @code{x-set-cut-buffer} (@pxref{Definition of
1076 x-set-cut-buffer}) and only affects the second and later cut buffers.
1078 The normal use of this hook is to set the window system's primary
1079 selection (and first cut buffer) from the newly killed text.
1080 @xref{Window System Selections}.
1083 @node Internals of Kill Ring
1084 @comment node-name, next, previous, up
1085 @subsection Internals of the Kill Ring
1087 The variable @code{kill-ring} holds the kill ring contents, in the
1088 form of a list of strings. The most recent kill is always at the front
1091 The @code{kill-ring-yank-pointer} variable points to a link in the
1092 kill ring list, whose @sc{car} is the text to yank next. We say it
1093 identifies the ``front'' of the ring. Moving
1094 @code{kill-ring-yank-pointer} to a different link is called
1095 @dfn{rotating the kill ring}. We call the kill ring a ``ring'' because
1096 the functions that move the yank pointer wrap around from the end of the
1097 list to the beginning, or vice-versa. Rotation of the kill ring is
1098 virtual; it does not change the value of @code{kill-ring}.
1100 Both @code{kill-ring} and @code{kill-ring-yank-pointer} are Lisp
1101 variables whose values are normally lists. The word ``pointer'' in the
1102 name of the @code{kill-ring-yank-pointer} indicates that the variable's
1103 purpose is to identify one element of the list for use by the next yank
1106 The value of @code{kill-ring-yank-pointer} is always @code{eq} to one
1107 of the links in the kill ring list. The element it identifies is the
1108 @sc{car} of that link. Kill commands, which change the kill ring, also
1109 set this variable to the value of @code{kill-ring}. The effect is to
1110 rotate the ring so that the newly killed text is at the front.
1112 Here is a diagram that shows the variable @code{kill-ring-yank-pointer}
1113 pointing to the second entry in the kill ring @code{("some text" "a
1114 different piece of text" "yet older text")}.
1118 kill-ring ---- kill-ring-yank-pointer
1121 | --- --- --- --- --- ---
1122 --> | | |------> | | |--> | | |--> nil
1123 --- --- --- --- --- ---
1126 | | -->"yet older text"
1128 | --> "a different piece of text"
1135 This state of affairs might occur after @kbd{C-y} (@code{yank})
1136 immediately followed by @kbd{M-y} (@code{yank-pop}).
1139 This variable holds the list of killed text sequences, most recently
1143 @defvar kill-ring-yank-pointer
1144 This variable's value indicates which element of the kill ring is at the
1145 ``front'' of the ring for yanking. More precisely, the value is a tail
1146 of the value of @code{kill-ring}, and its @sc{car} is the kill string
1147 that @kbd{C-y} should yank.
1150 @defopt kill-ring-max
1151 The value of this variable is the maximum length to which the kill
1152 ring can grow, before elements are thrown away at the end. The default
1153 value for @code{kill-ring-max} is 60.
1157 @comment node-name, next, previous, up
1161 Most buffers have an @dfn{undo list}, which records all changes made
1162 to the buffer's text so that they can be undone. (The buffers that
1163 don't have one are usually special-purpose buffers for which Emacs
1164 assumes that undoing is not useful.) All the primitives that modify the
1165 text in the buffer automatically add elements to the front of the undo
1166 list, which is in the variable @code{buffer-undo-list}.
1168 @defvar buffer-undo-list
1169 This variable's value is the undo list of the current buffer.
1170 A value of @code{t} disables the recording of undo information.
1173 Here are the kinds of elements an undo list can have:
1176 @item @var{position}
1177 This kind of element records a previous value of point; undoing this
1178 element moves point to @var{position}. Ordinary cursor motion does not
1179 make any sort of undo record, but deletion operations use these entries
1180 to record where point was before the command.
1182 @item (@var{beg} . @var{end})
1183 This kind of element indicates how to delete text that was inserted.
1184 Upon insertion, the text occupied the range @var{beg}--@var{end} in the
1187 @item (@var{text} . @var{position})
1188 This kind of element indicates how to reinsert text that was deleted.
1189 The deleted text itself is the string @var{text}. The place to
1190 reinsert it is @code{(abs @var{position})}. If @var{position} is
1191 positive, point was at the beginning of the deleted text, otherwise it
1194 @item (t @var{high} . @var{low})
1195 This kind of element indicates that an unmodified buffer became
1196 modified. The elements @var{high} and @var{low} are two integers, each
1197 recording 16 bits of the visited file's modification time as of when it
1198 was previously visited or saved. @code{primitive-undo} uses those
1199 values to determine whether to mark the buffer as unmodified once again;
1200 it does so only if the file's modification time matches those numbers.
1202 @item (nil @var{property} @var{value} @var{beg} . @var{end})
1203 This kind of element records a change in a text property.
1204 Here's how you might undo the change:
1207 (put-text-property @var{beg} @var{end} @var{property} @var{value})
1210 @item (@var{marker} . @var{adjustment})
1211 This kind of element records the fact that the marker @var{marker} was
1212 relocated due to deletion of surrounding text, and that it moved
1213 @var{adjustment} character positions. Undoing this element moves
1214 @var{marker} @minus{} @var{adjustment} characters.
1217 This element is a boundary. The elements between two boundaries are
1218 called a @dfn{change group}; normally, each change group corresponds to
1219 one keyboard command, and undo commands normally undo an entire group as
1223 @defun undo-boundary
1224 This function places a boundary element in the undo list. The undo
1225 command stops at such a boundary, and successive undo commands undo
1226 to earlier and earlier boundaries. This function returns @code{nil}.
1228 The editor command loop automatically creates an undo boundary before
1229 each key sequence is executed. Thus, each undo normally undoes the
1230 effects of one command. Self-inserting input characters are an
1231 exception. The command loop makes a boundary for the first such
1232 character; the next 19 consecutive self-inserting input characters do
1233 not make boundaries, and then the 20th does, and so on as long as
1234 self-inserting characters continue.
1236 All buffer modifications add a boundary whenever the previous undoable
1237 change was made in some other buffer. This is to ensure that
1238 each command makes a boundary in each buffer where it makes changes.
1240 Calling this function explicitly is useful for splitting the effects of
1241 a command into more than one unit. For example, @code{query-replace}
1242 calls @code{undo-boundary} after each replacement, so that the user can
1243 undo individual replacements one by one.
1246 @defun primitive-undo count list
1247 This is the basic function for undoing elements of an undo list.
1248 It undoes the first @var{count} elements of @var{list}, returning
1249 the rest of @var{list}. You could write this function in Lisp,
1250 but it is convenient to have it in C.
1252 @code{primitive-undo} adds elements to the buffer's undo list when it
1253 changes the buffer. Undo commands avoid confusion by saving the undo
1254 list value at the beginning of a sequence of undo operations. Then the
1255 undo operations use and update the saved value. The new elements added
1256 by undoing are not part of this saved value, so they don't interfere with
1260 @node Maintaining Undo
1261 @section Maintaining Undo Lists
1263 This section describes how to enable and disable undo information for
1264 a given buffer. It also explains how the undo list is truncated
1265 automatically so it doesn't get too big.
1267 Recording of undo information in a newly created buffer is normally
1268 enabled to start with; but if the buffer name starts with a space, the
1269 undo recording is initially disabled. You can explicitly enable or
1270 disable undo recording with the following two functions, or by setting
1271 @code{buffer-undo-list} yourself.
1273 @deffn Command buffer-enable-undo &optional buffer-or-name
1274 This command enables recording undo information for buffer
1275 @var{buffer-or-name}, so that subsequent changes can be undone. If no
1276 argument is supplied, then the current buffer is used. This function
1277 does nothing if undo recording is already enabled in the buffer. It
1280 In an interactive call, @var{buffer-or-name} is the current buffer.
1281 You cannot specify any other buffer.
1284 @deffn Command buffer-disable-undo &optional buffer-or-name
1285 @deffnx Command buffer-flush-undo &optional buffer-or-name
1286 @cindex disable undo
1287 This function discards the undo list of @var{buffer-or-name}, and disables
1288 further recording of undo information. As a result, it is no longer
1289 possible to undo either previous changes or any subsequent changes. If
1290 the undo list of @var{buffer-or-name} is already disabled, this function
1293 This function returns @code{nil}.
1295 The name @code{buffer-flush-undo} is not considered obsolete, but the
1296 preferred name is @code{buffer-disable-undo}.
1299 As editing continues, undo lists get longer and longer. To prevent
1300 them from using up all available memory space, garbage collection trims
1301 them back to size limits you can set. (For this purpose, the ``size''
1302 of an undo list measures the cons cells that make up the list, plus the
1303 strings of deleted text.) Two variables control the range of acceptable
1304 sizes: @code{undo-limit} and @code{undo-strong-limit}.
1307 This is the soft limit for the acceptable size of an undo list. The
1308 change group at which this size is exceeded is the last one kept.
1311 @defvar undo-strong-limit
1312 This is the upper limit for the acceptable size of an undo list. The
1313 change group at which this size is exceeded is discarded itself (along
1314 with all older change groups). There is one exception: the very latest
1315 change group is never discarded no matter how big it is.
1319 @comment node-name, next, previous, up
1321 @cindex filling, explicit
1323 @dfn{Filling} means adjusting the lengths of lines (by moving the line
1324 breaks) so that they are nearly (but no greater than) a specified
1325 maximum width. Additionally, lines can be @dfn{justified}, which means
1326 inserting spaces to make the left and/or right margins line up
1327 precisely. The width is controlled by the variable @code{fill-column}.
1328 For ease of reading, lines should be no longer than 70 or so columns.
1330 You can use Auto Fill mode (@pxref{Auto Filling}) to fill text
1331 automatically as you insert it, but changes to existing text may leave
1332 it improperly filled. Then you must fill the text explicitly.
1334 Most of the commands in this section return values that are not
1335 meaningful. All the functions that do filling take note of the current
1336 left margin, current right margin, and current justification style
1337 (@pxref{Margins}). If the current justification style is
1338 @code{none}, the filling functions don't actually do anything.
1340 Several of the filling functions have an argument @var{justify}.
1341 If it is non-@code{nil}, that requests some kind of justification. It
1342 can be @code{left}, @code{right}, @code{full}, or @code{center}, to
1343 request a specific style of justification. If it is @code{t}, that
1344 means to use the current justification style for this part of the text
1345 (see @code{current-justification}, below). Any other value is treated
1348 When you call the filling functions interactively, using a prefix
1349 argument implies the value @code{full} for @var{justify}.
1351 @deffn Command fill-paragraph justify
1352 @cindex filling a paragraph
1353 This command fills the paragraph at or after point. If
1354 @var{justify} is non-@code{nil}, each line is justified as well.
1355 It uses the ordinary paragraph motion commands to find paragraph
1356 boundaries. @xref{Paragraphs,,, emacs, The GNU Emacs Manual}.
1359 @deffn Command fill-region start end &optional justify nosqueeze to-eop
1360 This command fills each of the paragraphs in the region from @var{start}
1361 to @var{end}. It justifies as well if @var{justify} is
1364 If @var{nosqueeze} is non-@code{nil}, that means to leave whitespace
1365 other than line breaks untouched. If @var{to-eop} is non-@code{nil},
1366 that means to keep filling to the end of the paragraph---or the next hard
1367 newline, if @code{use-hard-newlines} is enabled (see below).
1369 The variable @code{paragraph-separate} controls how to distinguish
1370 paragraphs. @xref{Standard Regexps}.
1373 @deffn Command fill-individual-paragraphs start end &optional justify citation-regexp
1374 This command fills each paragraph in the region according to its
1375 individual fill prefix. Thus, if the lines of a paragraph were indented
1376 with spaces, the filled paragraph will remain indented in the same
1379 The first two arguments, @var{start} and @var{end}, are the beginning
1380 and end of the region to be filled. The third and fourth arguments,
1381 @var{justify} and @var{citation-regexp}, are optional. If
1382 @var{justify} is non-@code{nil}, the paragraphs are justified as
1383 well as filled. If @var{citation-regexp} is non-@code{nil}, it means the
1384 function is operating on a mail message and therefore should not fill
1385 the header lines. If @var{citation-regexp} is a string, it is used as
1386 a regular expression; if it matches the beginning of a line, that line
1387 is treated as a citation marker.
1389 Ordinarily, @code{fill-individual-paragraphs} regards each change in
1390 indentation as starting a new paragraph. If
1391 @code{fill-individual-varying-indent} is non-@code{nil}, then only
1392 separator lines separate paragraphs. That mode can handle indented
1393 paragraphs with additional indentation on the first line.
1396 @defopt fill-individual-varying-indent
1397 This variable alters the action of @code{fill-individual-paragraphs} as
1401 @deffn Command fill-region-as-paragraph start end &optional justify nosqueeze squeeze-after
1402 This command considers a region of text as a single paragraph and fills
1403 it. If the region was made up of many paragraphs, the blank lines
1404 between paragraphs are removed. This function justifies as well as
1405 filling when @var{justify} is non-@code{nil}.
1407 In an interactive call, any prefix argument requests justification.
1409 If @var{nosqueeze} is non-@code{nil}, that means to leave whitespace
1410 other than line breaks untouched. If @var{squeeze-after} is
1411 non-@code{nil}, it specifies a position in the region, and means don't
1412 canonicalize spaces before that position.
1414 In Adaptive Fill mode, this command calls @code{fill-context-prefix} to
1415 choose a fill prefix by default. @xref{Adaptive Fill}.
1418 @deffn Command justify-current-line &optional how eop nosqueeze
1419 This command inserts spaces between the words of the current line so
1420 that the line ends exactly at @code{fill-column}. It returns
1423 The argument @var{how}, if non-@code{nil} specifies explicitly the style
1424 of justification. It can be @code{left}, @code{right}, @code{full},
1425 @code{center}, or @code{none}. If it is @code{t}, that means to do
1426 follow specified justification style (see @code{current-justification},
1427 below). @code{nil} means to do full justification.
1429 If @var{eop} is non-@code{nil}, that means do left-justification if
1430 @code{current-justification} specifies full justification. This is used
1431 for the last line of a paragraph; even if the paragraph as a whole is
1432 fully justified, the last line should not be.
1434 If @var{nosqueeze} is non-@code{nil}, that means do not change interior
1438 @defopt default-justification
1439 This variable's value specifies the style of justification to use for
1440 text that doesn't specify a style with a text property. The possible
1441 values are @code{left}, @code{right}, @code{full}, @code{center}, or
1442 @code{none}. The default value is @code{left}.
1445 @defun current-justification
1446 This function returns the proper justification style to use for filling
1447 the text around point.
1450 @defopt sentence-end-double-space
1451 If this variable is non-@code{nil}, a period followed by just one space
1452 does not count as the end of a sentence, and the filling functions
1453 avoid breaking the line at such a place.
1456 @defvar fill-paragraph-function
1457 This variable provides a way for major modes to override the filling of
1458 paragraphs. If the value is non-@code{nil}, @code{fill-paragraph} calls
1459 this function to do the work. If the function returns a non-@code{nil}
1460 value, @code{fill-paragraph} assumes the job is done, and immediately
1463 The usual use of this feature is to fill comments in programming
1464 language modes. If the function needs to fill a paragraph in the usual
1465 way, it can do so as follows:
1468 (let ((fill-paragraph-function nil))
1469 (fill-paragraph arg))
1473 @defvar use-hard-newlines
1474 If this variable is non-@code{nil}, the filling functions do not delete
1475 newlines that have the @code{hard} text property. These ``hard
1476 newlines'' act as paragraph separators.
1480 @section Margins for Filling
1483 This buffer-local variable specifies a string of text that appears at
1485 of normal text lines and should be disregarded when filling them. Any
1486 line that fails to start with the fill prefix is considered the start of
1487 a paragraph; so is any line that starts with the fill prefix followed by
1488 additional whitespace. Lines that start with the fill prefix but no
1489 additional whitespace are ordinary text lines that can be filled
1490 together. The resulting filled lines also start with the fill prefix.
1492 The fill prefix follows the left margin whitespace, if any.
1496 This buffer-local variable specifies the maximum width of filled lines.
1497 Its value should be an integer, which is a number of columns. All the
1498 filling, justification, and centering commands are affected by this
1499 variable, including Auto Fill mode (@pxref{Auto Filling}).
1501 As a practical matter, if you are writing text for other people to
1502 read, you should set @code{fill-column} to no more than 70. Otherwise
1503 the line will be too long for people to read comfortably, and this can
1504 make the text seem clumsy.
1507 @defvar default-fill-column
1508 The value of this variable is the default value for @code{fill-column} in
1509 buffers that do not override it. This is the same as
1510 @code{(default-value 'fill-column)}.
1512 The default value for @code{default-fill-column} is 70.
1515 @deffn Command set-left-margin from to margin
1516 This sets the @code{left-margin} property on the text from @var{from} to
1517 @var{to} to the value @var{margin}. If Auto Fill mode is enabled, this
1518 command also refills the region to fit the new margin.
1521 @deffn Command set-right-margin from to margin
1522 This sets the @code{right-margin} property on the text from @var{from}
1523 to @var{to} to the value @var{margin}. If Auto Fill mode is enabled,
1524 this command also refills the region to fit the new margin.
1527 @defun current-left-margin
1528 This function returns the proper left margin value to use for filling
1529 the text around point. The value is the sum of the @code{left-margin}
1530 property of the character at the start of the current line (or zero if
1531 none), and the value of the variable @code{left-margin}.
1534 @defun current-fill-column
1535 This function returns the proper fill column value to use for filling
1536 the text around point. The value is the value of the @code{fill-column}
1537 variable, minus the value of the @code{right-margin} property of the
1538 character after point.
1541 @deffn Command move-to-left-margin &optional n force
1542 This function moves point to the left margin of the current line. The
1543 column moved to is determined by calling the function
1544 @code{current-left-margin}. If the argument @var{n} is non-@code{nil},
1545 @code{move-to-left-margin} moves forward @var{n}@minus{}1 lines first.
1547 If @var{force} is non-@code{nil}, that says to fix the line's
1548 indentation if that doesn't match the left margin value.
1551 @defun delete-to-left-margin &optional from to
1552 This function removes left margin indentation from the text between
1553 @var{from} and @var{to}. The amount of indentation to delete is
1554 determined by calling @code{current-left-margin}. In no case does this
1555 function delete non-whitespace. If @var{from} and @var{to} are omitted,
1556 they default to the whole buffer.
1559 @defun indent-to-left-margin
1560 This is the default @code{indent-line-function}, used in Fundamental
1561 mode, Text mode, etc. Its effect is to adjust the indentation at the
1562 beginning of the current line to the value specified by the variable
1563 @code{left-margin}. This may involve either inserting or deleting
1568 This variable specifies the base left margin column. In Fundamental
1569 mode, @kbd{C-j} indents to this column. This variable automatically
1570 becomes buffer-local when set in any fashion.
1573 @defvar fill-nobreak-predicate
1574 This variable gives major modes a way to specify not to break a line at
1575 certain places. Its value should be a function. This function is
1576 called during filling, with no arguments and with point located at the
1577 place where a break is being considered. If the function returns
1578 non-@code{nil}, then the line won't be broken there.
1582 @section Adaptive Fill Mode
1583 @cindex Adaptive Fill mode
1585 Adaptive Fill mode chooses a fill prefix automatically from the text
1586 in each paragraph being filled.
1588 @defopt adaptive-fill-mode
1589 Adaptive Fill mode is enabled when this variable is non-@code{nil}.
1590 It is @code{t} by default.
1593 @defun fill-context-prefix from to
1594 This function implements the heart of Adaptive Fill mode; it chooses a
1595 fill prefix based on the text between @var{from} and @var{to}. It does
1596 this by looking at the first two lines of the paragraph, based on the
1597 variables described below.
1598 @c The optional argument first-line-regexp is not documented
1599 @c because it exists for internal purposes and might be eliminated
1603 @defopt adaptive-fill-regexp
1604 This variable holds a regular expression to control Adaptive Fill mode.
1605 Adaptive Fill mode matches this regular expression against the text
1606 starting after the left margin whitespace (if any) on a line; the
1607 characters it matches are that line's candidate for the fill prefix.
1610 @defopt adaptive-fill-first-line-regexp
1611 In a one-line paragraph, if the candidate fill prefix matches this
1612 regular expression, or if it matches @code{comment-start-skip}, then it
1613 is used---otherwise, spaces amounting to the same width are used
1616 However, the fill prefix is never taken from a one-line paragraph
1617 if it would act as a paragraph starter on subsequent lines.
1620 @defopt adaptive-fill-function
1621 You can specify more complex ways of choosing a fill prefix
1622 automatically by setting this variable to a function. The function is
1623 called when @code{adaptive-fill-regexp} does not match, with point after
1624 the left margin of a line, and it should return the appropriate fill
1625 prefix based on that line. If it returns @code{nil}, that means it sees
1626 no fill prefix in that line.
1630 @comment node-name, next, previous, up
1631 @section Auto Filling
1632 @cindex filling, automatic
1633 @cindex Auto Fill mode
1635 Auto Fill mode is a minor mode that fills lines automatically as text
1636 is inserted. This section describes the hook used by Auto Fill mode.
1637 For a description of functions that you can call explicitly to fill and
1638 justify existing text, see @ref{Filling}.
1640 Auto Fill mode also enables the functions that change the margins and
1641 justification style to refill portions of the text. @xref{Margins}.
1643 @defvar auto-fill-function
1644 The value of this variable should be a function (of no arguments) to be
1645 called after self-inserting a character from the table
1646 @code{auto-fill-chars}. It may be @code{nil}, in which case nothing
1647 special is done in that case.
1649 The value of @code{auto-fill-function} is @code{do-auto-fill} when
1650 Auto-Fill mode is enabled. That is a function whose sole purpose is to
1651 implement the usual strategy for breaking a line.
1654 In older Emacs versions, this variable was named @code{auto-fill-hook},
1655 but since it is not called with the standard convention for hooks, it
1656 was renamed to @code{auto-fill-function} in version 19.
1660 @defvar normal-auto-fill-function
1661 This variable specifies the function to use for
1662 @code{auto-fill-function}, if and when Auto Fill is turned on. Major
1663 modes can set buffer-local values for this variable to alter how Auto
1667 @defvar auto-fill-chars
1668 A char table of characters which invoke @code{auto-fill-function} when
1669 self-inserted---space and newline in most language environments. They
1670 have an entry @code{t} in the table.
1674 @section Sorting Text
1675 @cindex sorting text
1677 The sorting functions described in this section all rearrange text in
1678 a buffer. This is in contrast to the function @code{sort}, which
1679 rearranges the order of the elements of a list (@pxref{Rearrangement}).
1680 The values returned by these functions are not meaningful.
1682 @defun sort-subr reverse nextrecfun endrecfun &optional startkeyfun endkeyfun
1683 This function is the general text-sorting routine that subdivides a
1684 buffer into records and then sorts them. Most of the commands in this
1685 section use this function.
1687 To understand how @code{sort-subr} works, consider the whole accessible
1688 portion of the buffer as being divided into disjoint pieces called
1689 @dfn{sort records}. The records may or may not be contiguous, but they
1690 must not overlap. A portion of each sort record (perhaps all of it) is
1691 designated as the sort key. Sorting rearranges the records in order by
1694 Usually, the records are rearranged in order of ascending sort key.
1695 If the first argument to the @code{sort-subr} function, @var{reverse},
1696 is non-@code{nil}, the sort records are rearranged in order of
1697 descending sort key.
1699 The next four arguments to @code{sort-subr} are functions that are
1700 called to move point across a sort record. They are called many times
1701 from within @code{sort-subr}.
1705 @var{nextrecfun} is called with point at the end of a record. This
1706 function moves point to the start of the next record. The first record
1707 is assumed to start at the position of point when @code{sort-subr} is
1708 called. Therefore, you should usually move point to the beginning of
1709 the buffer before calling @code{sort-subr}.
1711 This function can indicate there are no more sort records by leaving
1712 point at the end of the buffer.
1715 @var{endrecfun} is called with point within a record. It moves point to
1716 the end of the record.
1719 @var{startkeyfun} is called to move point from the start of a record to
1720 the start of the sort key. This argument is optional; if it is omitted,
1721 the whole record is the sort key. If supplied, the function should
1722 either return a non-@code{nil} value to be used as the sort key, or
1723 return @code{nil} to indicate that the sort key is in the buffer
1724 starting at point. In the latter case, @var{endkeyfun} is called to
1725 find the end of the sort key.
1728 @var{endkeyfun} is called to move point from the start of the sort key
1729 to the end of the sort key. This argument is optional. If
1730 @var{startkeyfun} returns @code{nil} and this argument is omitted (or
1731 @code{nil}), then the sort key extends to the end of the record. There
1732 is no need for @var{endkeyfun} if @var{startkeyfun} returns a
1733 non-@code{nil} value.
1736 As an example of @code{sort-subr}, here is the complete function
1737 definition for @code{sort-lines}:
1741 ;; @r{Note that the first two lines of doc string}
1742 ;; @r{are effectively one line when viewed by a user.}
1743 (defun sort-lines (reverse beg end)
1744 "Sort lines in region alphabetically;\
1745 argument means descending order.
1746 Called from a program, there are three arguments:
1749 REVERSE (non-nil means reverse order),\
1750 BEG and END (region to sort).
1751 The variable `sort-fold-case' determines\
1752 whether alphabetic case affects
1756 (interactive "P\nr")
1759 (narrow-to-region beg end)
1760 (goto-char (point-min))
1761 (sort-subr reverse 'forward-line 'end-of-line))))
1765 Here @code{forward-line} moves point to the start of the next record,
1766 and @code{end-of-line} moves point to the end of record. We do not pass
1767 the arguments @var{startkeyfun} and @var{endkeyfun}, because the entire
1768 record is used as the sort key.
1770 The @code{sort-paragraphs} function is very much the same, except that
1771 its @code{sort-subr} call looks like this:
1778 (while (and (not (eobp))
1779 (looking-at paragraph-separate))
1785 Markers pointing into any sort records are left with no useful
1786 position after @code{sort-subr} returns.
1789 @defopt sort-fold-case
1790 If this variable is non-@code{nil}, @code{sort-subr} and the other
1791 buffer sorting functions ignore case when comparing strings.
1794 @deffn Command sort-regexp-fields reverse record-regexp key-regexp start end
1795 This command sorts the region between @var{start} and @var{end}
1796 alphabetically as specified by @var{record-regexp} and @var{key-regexp}.
1797 If @var{reverse} is a negative integer, then sorting is in reverse
1800 Alphabetical sorting means that two sort keys are compared by
1801 comparing the first characters of each, the second characters of each,
1802 and so on. If a mismatch is found, it means that the sort keys are
1803 unequal; the sort key whose character is less at the point of first
1804 mismatch is the lesser sort key. The individual characters are compared
1805 according to their numerical character codes in the Emacs character set.
1807 The value of the @var{record-regexp} argument specifies how to divide
1808 the buffer into sort records. At the end of each record, a search is
1809 done for this regular expression, and the text that matches it is taken
1810 as the next record. For example, the regular expression @samp{^.+$},
1811 which matches lines with at least one character besides a newline, would
1812 make each such line into a sort record. @xref{Regular Expressions}, for
1813 a description of the syntax and meaning of regular expressions.
1815 The value of the @var{key-regexp} argument specifies what part of each
1816 record is the sort key. The @var{key-regexp} could match the whole
1817 record, or only a part. In the latter case, the rest of the record has
1818 no effect on the sorted order of records, but it is carried along when
1819 the record moves to its new position.
1821 The @var{key-regexp} argument can refer to the text matched by a
1822 subexpression of @var{record-regexp}, or it can be a regular expression
1825 If @var{key-regexp} is:
1828 @item @samp{\@var{digit}}
1829 then the text matched by the @var{digit}th @samp{\(...\)} parenthesis
1830 grouping in @var{record-regexp} is the sort key.
1833 then the whole record is the sort key.
1835 @item a regular expression
1836 then @code{sort-regexp-fields} searches for a match for the regular
1837 expression within the record. If such a match is found, it is the sort
1838 key. If there is no match for @var{key-regexp} within a record then
1839 that record is ignored, which means its position in the buffer is not
1840 changed. (The other records may move around it.)
1843 For example, if you plan to sort all the lines in the region by the
1844 first word on each line starting with the letter @samp{f}, you should
1845 set @var{record-regexp} to @samp{^.*$} and set @var{key-regexp} to
1846 @samp{\<f\w*\>}. The resulting expression looks like this:
1850 (sort-regexp-fields nil "^.*$" "\\<f\\w*\\>"
1856 If you call @code{sort-regexp-fields} interactively, it prompts for
1857 @var{record-regexp} and @var{key-regexp} in the minibuffer.
1860 @deffn Command sort-lines reverse start end
1861 This command alphabetically sorts lines in the region between
1862 @var{start} and @var{end}. If @var{reverse} is non-@code{nil}, the sort
1863 is in reverse order.
1866 @deffn Command sort-paragraphs reverse start end
1867 This command alphabetically sorts paragraphs in the region between
1868 @var{start} and @var{end}. If @var{reverse} is non-@code{nil}, the sort
1869 is in reverse order.
1872 @deffn Command sort-pages reverse start end
1873 This command alphabetically sorts pages in the region between
1874 @var{start} and @var{end}. If @var{reverse} is non-@code{nil}, the sort
1875 is in reverse order.
1878 @deffn Command sort-fields field start end
1879 This command sorts lines in the region between @var{start} and
1880 @var{end}, comparing them alphabetically by the @var{field}th field
1881 of each line. Fields are separated by whitespace and numbered starting
1882 from 1. If @var{field} is negative, sorting is by the
1883 @w{@minus{}@var{field}th} field from the end of the line. This command
1884 is useful for sorting tables.
1887 @deffn Command sort-numeric-fields field start end
1888 This command sorts lines in the region between @var{start} and
1889 @var{end}, comparing them numerically by the @var{field}th field of each
1890 line. The specified field must contain a number in each line of the
1891 region. Fields are separated by whitespace and numbered starting from
1892 1. If @var{field} is negative, sorting is by the
1893 @w{@minus{}@var{field}th} field from the end of the line. This command
1894 is useful for sorting tables.
1897 @deffn Command sort-columns reverse &optional beg end
1898 This command sorts the lines in the region between @var{beg} and
1899 @var{end}, comparing them alphabetically by a certain range of columns.
1900 The column positions of @var{beg} and @var{end} bound the range of
1903 If @var{reverse} is non-@code{nil}, the sort is in reverse order.
1905 One unusual thing about this command is that the entire line
1906 containing position @var{beg}, and the entire line containing position
1907 @var{end}, are included in the region sorted.
1909 Note that @code{sort-columns} uses the @code{sort} utility program,
1910 and so cannot work properly on text containing tab characters. Use
1911 @kbd{M-x untabify} to convert tabs to spaces before sorting.
1915 @comment node-name, next, previous, up
1916 @section Counting Columns
1918 @cindex counting columns
1919 @cindex horizontal position
1921 The column functions convert between a character position (counting
1922 characters from the beginning of the buffer) and a column position
1923 (counting screen characters from the beginning of a line).
1925 These functions count each character according to the number of
1926 columns it occupies on the screen. This means control characters count
1927 as occupying 2 or 4 columns, depending upon the value of
1928 @code{ctl-arrow}, and tabs count as occupying a number of columns that
1929 depends on the value of @code{tab-width} and on the column where the tab
1930 begins. @xref{Usual Display}.
1932 Column number computations ignore the width of the window and the
1933 amount of horizontal scrolling. Consequently, a column value can be
1934 arbitrarily high. The first (or leftmost) column is numbered 0. They
1935 also ignore overlays and text properties, aside from invisibility.
1937 @defun current-column
1938 This function returns the horizontal position of point, measured in
1939 columns, counting from 0 at the left margin. The column position is the
1940 sum of the widths of all the displayed representations of the characters
1941 between the start of the current line and point.
1943 For an example of using @code{current-column}, see the description of
1944 @code{count-lines} in @ref{Text Lines}.
1947 @defun move-to-column column &optional force
1948 This function moves point to @var{column} in the current line. The
1949 calculation of @var{column} takes into account the widths of the
1950 displayed representations of the characters between the start of the
1953 If column @var{column} is beyond the end of the line, point moves to the
1954 end of the line. If @var{column} is negative, point moves to the
1955 beginning of the line.
1957 If it is impossible to move to column @var{column} because that is in
1958 the middle of a multicolumn character such as a tab, point moves to the
1959 end of that character. However, if @var{force} is non-@code{nil}, and
1960 @var{column} is in the middle of a tab, then @code{move-to-column}
1961 converts the tab into spaces so that it can move precisely to column
1962 @var{column}. Other multicolumn characters can cause anomalies despite
1963 @var{force}, since there is no way to split them.
1965 The argument @var{force} also has an effect if the line isn't long
1966 enough to reach column @var{column}; if it is @code{t}, that means to
1967 add whitespace at the end of the line to reach that column.
1969 If @var{column} is not an integer, an error is signaled.
1971 The return value is the column number actually moved to.
1975 @section Indentation
1978 The indentation functions are used to examine, move to, and change
1979 whitespace that is at the beginning of a line. Some of the functions
1980 can also change whitespace elsewhere on a line. Columns and indentation
1981 count from zero at the left margin.
1984 * Primitive Indent:: Functions used to count and insert indentation.
1985 * Mode-Specific Indent:: Customize indentation for different modes.
1986 * Region Indent:: Indent all the lines in a region.
1987 * Relative Indent:: Indent the current line based on previous lines.
1988 * Indent Tabs:: Adjustable, typewriter-like tab stops.
1989 * Motion by Indent:: Move to first non-blank character.
1992 @node Primitive Indent
1993 @subsection Indentation Primitives
1995 This section describes the primitive functions used to count and
1996 insert indentation. The functions in the following sections use these
1997 primitives. @xref{Width}, for related functions.
1999 @defun current-indentation
2000 @comment !!Type Primitive Function
2001 @comment !!SourceFile indent.c
2002 This function returns the indentation of the current line, which is
2003 the horizontal position of the first nonblank character. If the
2004 contents are entirely blank, then this is the horizontal position of the
2008 @deffn Command indent-to column &optional minimum
2009 @comment !!Type Primitive Function
2010 @comment !!SourceFile indent.c
2011 This function indents from point with tabs and spaces until @var{column}
2012 is reached. If @var{minimum} is specified and non-@code{nil}, then at
2013 least that many spaces are inserted even if this requires going beyond
2014 @var{column}. Otherwise the function does nothing if point is already
2015 beyond @var{column}. The value is the column at which the inserted
2018 The inserted whitespace characters inherit text properties from the
2019 surrounding text (usually, from the preceding text only). @xref{Sticky
2023 @defopt indent-tabs-mode
2024 @comment !!SourceFile indent.c
2025 If this variable is non-@code{nil}, indentation functions can insert
2026 tabs as well as spaces. Otherwise, they insert only spaces. Setting
2027 this variable automatically makes it buffer-local in the current buffer.
2030 @node Mode-Specific Indent
2031 @subsection Indentation Controlled by Major Mode
2033 An important function of each major mode is to customize the @key{TAB}
2034 key to indent properly for the language being edited. This section
2035 describes the mechanism of the @key{TAB} key and how to control it.
2036 The functions in this section return unpredictable values.
2038 @defvar indent-line-function
2039 This variable's value is the function to be used by @key{TAB} (and
2040 various commands) to indent the current line. The command
2041 @code{indent-according-to-mode} does no more than call this function.
2043 In Lisp mode, the value is the symbol @code{lisp-indent-line}; in C
2044 mode, @code{c-indent-line}; in Fortran mode, @code{fortran-indent-line}.
2045 In Fundamental mode, Text mode, and many other modes with no standard
2046 for indentation, the value is @code{indent-to-left-margin} (which is the
2050 @deffn Command indent-according-to-mode
2051 This command calls the function in @code{indent-line-function} to
2052 indent the current line in a way appropriate for the current major mode.
2055 @deffn Command indent-for-tab-command
2056 This command calls the function in @code{indent-line-function} to indent
2057 the current line; however, if that function is
2058 @code{indent-to-left-margin}, @code{insert-tab} is called instead. (That
2059 is a trivial command that inserts a tab character.)
2062 @deffn Command newline-and-indent
2063 @comment !!SourceFile simple.el
2064 This function inserts a newline, then indents the new line (the one
2065 following the newline just inserted) according to the major mode.
2067 It does indentation by calling the current @code{indent-line-function}.
2068 In programming language modes, this is the same thing @key{TAB} does,
2069 but in some text modes, where @key{TAB} inserts a tab,
2070 @code{newline-and-indent} indents to the column specified by
2074 @deffn Command reindent-then-newline-and-indent
2075 @comment !!SourceFile simple.el
2076 This command reindents the current line, inserts a newline at point,
2077 and then indents the new line (the one following the newline just
2080 This command does indentation on both lines according to the current
2081 major mode, by calling the current value of @code{indent-line-function}.
2082 In programming language modes, this is the same thing @key{TAB} does,
2083 but in some text modes, where @key{TAB} inserts a tab,
2084 @code{reindent-then-newline-and-indent} indents to the column specified
2085 by @code{left-margin}.
2089 @subsection Indenting an Entire Region
2091 This section describes commands that indent all the lines in the
2092 region. They return unpredictable values.
2094 @deffn Command indent-region start end to-column
2095 This command indents each nonblank line starting between @var{start}
2096 (inclusive) and @var{end} (exclusive). If @var{to-column} is
2097 @code{nil}, @code{indent-region} indents each nonblank line by calling
2098 the current mode's indentation function, the value of
2099 @code{indent-line-function}.
2101 If @var{to-column} is non-@code{nil}, it should be an integer
2102 specifying the number of columns of indentation; then this function
2103 gives each line exactly that much indentation, by either adding or
2104 deleting whitespace.
2106 If there is a fill prefix, @code{indent-region} indents each line
2107 by making it start with the fill prefix.
2110 @defvar indent-region-function
2111 The value of this variable is a function that can be used by
2112 @code{indent-region} as a short cut. It should take two arguments, the
2113 start and end of the region. You should design the function so
2114 that it will produce the same results as indenting the lines of the
2115 region one by one, but presumably faster.
2117 If the value is @code{nil}, there is no short cut, and
2118 @code{indent-region} actually works line by line.
2120 A short-cut function is useful in modes such as C mode and Lisp mode,
2121 where the @code{indent-line-function} must scan from the beginning of
2122 the function definition: applying it to each line would be quadratic in
2123 time. The short cut can update the scan information as it moves through
2124 the lines indenting them; this takes linear time. In a mode where
2125 indenting a line individually is fast, there is no need for a short cut.
2127 @code{indent-region} with a non-@code{nil} argument @var{to-column} has
2128 a different meaning and does not use this variable.
2131 @deffn Command indent-rigidly start end count
2132 @comment !!SourceFile indent.el
2133 This command indents all lines starting between @var{start}
2134 (inclusive) and @var{end} (exclusive) sideways by @var{count} columns.
2135 This ``preserves the shape'' of the affected region, moving it as a
2136 rigid unit. Consequently, this command is useful not only for indenting
2137 regions of unindented text, but also for indenting regions of formatted
2140 For example, if @var{count} is 3, this command adds 3 columns of
2141 indentation to each of the lines beginning in the region specified.
2143 In Mail mode, @kbd{C-c C-y} (@code{mail-yank-original}) uses
2144 @code{indent-rigidly} to indent the text copied from the message being
2148 @defun indent-code-rigidly start end columns &optional nochange-regexp
2149 This is like @code{indent-rigidly}, except that it doesn't alter lines
2150 that start within strings or comments.
2152 In addition, it doesn't alter a line if @var{nochange-regexp} matches at
2153 the beginning of the line (if @var{nochange-regexp} is non-@code{nil}).
2156 @node Relative Indent
2157 @subsection Indentation Relative to Previous Lines
2159 This section describes two commands that indent the current line
2160 based on the contents of previous lines.
2162 @deffn Command indent-relative &optional unindented-ok
2163 This command inserts whitespace at point, extending to the same
2164 column as the next @dfn{indent point} of the previous nonblank line. An
2165 indent point is a non-whitespace character following whitespace. The
2166 next indent point is the first one at a column greater than the current
2167 column of point. For example, if point is underneath and to the left of
2168 the first non-blank character of a line of text, it moves to that column
2169 by inserting whitespace.
2171 If the previous nonblank line has no next indent point (i.e., none at a
2172 great enough column position), @code{indent-relative} either does
2173 nothing (if @var{unindented-ok} is non-@code{nil}) or calls
2174 @code{tab-to-tab-stop}. Thus, if point is underneath and to the right
2175 of the last column of a short line of text, this command ordinarily
2176 moves point to the next tab stop by inserting whitespace.
2178 The return value of @code{indent-relative} is unpredictable.
2180 In the following example, point is at the beginning of the second
2185 This line is indented twelve spaces.
2186 @point{}The quick brown fox jumped.
2191 Evaluation of the expression @code{(indent-relative nil)} produces the
2196 This line is indented twelve spaces.
2197 @point{}The quick brown fox jumped.
2201 In this next example, point is between the @samp{m} and @samp{p} of
2206 This line is indented twelve spaces.
2207 The quick brown fox jum@point{}ped.
2212 Evaluation of the expression @code{(indent-relative nil)} produces the
2217 This line is indented twelve spaces.
2218 The quick brown fox jum @point{}ped.
2223 @deffn Command indent-relative-maybe
2224 @comment !!SourceFile indent.el
2225 This command indents the current line like the previous nonblank line,
2226 by calling @code{indent-relative} with @code{t} as the
2227 @var{unindented-ok} argument. The return value is unpredictable.
2229 If the previous nonblank line has no indent points beyond the current
2230 column, this command does nothing.
2234 @comment node-name, next, previous, up
2235 @subsection Adjustable ``Tab Stops''
2236 @cindex tabs stops for indentation
2238 This section explains the mechanism for user-specified ``tab stops''
2239 and the mechanisms that use and set them. The name ``tab stops'' is
2240 used because the feature is similar to that of the tab stops on a
2241 typewriter. The feature works by inserting an appropriate number of
2242 spaces and tab characters to reach the next tab stop column; it does not
2243 affect the display of tab characters in the buffer (@pxref{Usual
2244 Display}). Note that the @key{TAB} character as input uses this tab
2245 stop feature only in a few major modes, such as Text mode.
2247 @deffn Command tab-to-tab-stop
2248 This command inserts spaces or tabs before point, up to the next tab
2249 stop column defined by @code{tab-stop-list}. It searches the list for
2250 an element greater than the current column number, and uses that element
2251 as the column to indent to. It does nothing if no such element is
2255 @defopt tab-stop-list
2256 This variable is the list of tab stop columns used by
2257 @code{tab-to-tab-stops}. The elements should be integers in increasing
2258 order. The tab stop columns need not be evenly spaced.
2260 Use @kbd{M-x edit-tab-stops} to edit the location of tab stops
2264 @node Motion by Indent
2265 @subsection Indentation-Based Motion Commands
2267 These commands, primarily for interactive use, act based on the
2268 indentation in the text.
2270 @deffn Command back-to-indentation
2271 @comment !!SourceFile simple.el
2272 This command moves point to the first non-whitespace character in the
2273 current line (which is the line in which point is located). It returns
2277 @deffn Command backward-to-indentation &optional arg
2278 @comment !!SourceFile simple.el
2279 This command moves point backward @var{arg} lines and then to the
2280 first nonblank character on that line. It returns @code{nil}.
2281 If @var{arg} is omitted or @code{nil}, it defaults to 1.
2284 @deffn Command forward-to-indentation &optional arg
2285 @comment !!SourceFile simple.el
2286 This command moves point forward @var{arg} lines and then to the first
2287 nonblank character on that line. It returns @code{nil}.
2288 If @var{arg} is omitted or @code{nil}, it defaults to 1.
2292 @comment node-name, next, previous, up
2293 @section Case Changes
2294 @cindex case conversion in buffers
2296 The case change commands described here work on text in the current
2297 buffer. @xref{Case Conversion}, for case conversion functions that work
2298 on strings and characters. @xref{Case Tables}, for how to customize
2299 which characters are upper or lower case and how to convert them.
2301 @deffn Command capitalize-region start end
2302 This function capitalizes all words in the region defined by
2303 @var{start} and @var{end}. To capitalize means to convert each word's
2304 first character to upper case and convert the rest of each word to lower
2305 case. The function returns @code{nil}.
2307 If one end of the region is in the middle of a word, the part of the
2308 word within the region is treated as an entire word.
2310 When @code{capitalize-region} is called interactively, @var{start} and
2311 @var{end} are point and the mark, with the smallest first.
2315 ---------- Buffer: foo ----------
2316 This is the contents of the 5th foo.
2317 ---------- Buffer: foo ----------
2321 (capitalize-region 1 44)
2324 ---------- Buffer: foo ----------
2325 This Is The Contents Of The 5th Foo.
2326 ---------- Buffer: foo ----------
2331 @deffn Command downcase-region start end
2332 This function converts all of the letters in the region defined by
2333 @var{start} and @var{end} to lower case. The function returns
2336 When @code{downcase-region} is called interactively, @var{start} and
2337 @var{end} are point and the mark, with the smallest first.
2340 @deffn Command upcase-region start end
2341 This function converts all of the letters in the region defined by
2342 @var{start} and @var{end} to upper case. The function returns
2345 When @code{upcase-region} is called interactively, @var{start} and
2346 @var{end} are point and the mark, with the smallest first.
2349 @deffn Command capitalize-word count
2350 This function capitalizes @var{count} words after point, moving point
2351 over as it does. To capitalize means to convert each word's first
2352 character to upper case and convert the rest of each word to lower case.
2353 If @var{count} is negative, the function capitalizes the
2354 @minus{}@var{count} previous words but does not move point. The value
2357 If point is in the middle of a word, the part of the word before point
2358 is ignored when moving forward. The rest is treated as an entire word.
2360 When @code{capitalize-word} is called interactively, @var{count} is
2361 set to the numeric prefix argument.
2364 @deffn Command downcase-word count
2365 This function converts the @var{count} words after point to all lower
2366 case, moving point over as it does. If @var{count} is negative, it
2367 converts the @minus{}@var{count} previous words but does not move point.
2368 The value is @code{nil}.
2370 When @code{downcase-word} is called interactively, @var{count} is set
2371 to the numeric prefix argument.
2374 @deffn Command upcase-word count
2375 This function converts the @var{count} words after point to all upper
2376 case, moving point over as it does. If @var{count} is negative, it
2377 converts the @minus{}@var{count} previous words but does not move point.
2378 The value is @code{nil}.
2380 When @code{upcase-word} is called interactively, @var{count} is set to
2381 the numeric prefix argument.
2384 @node Text Properties
2385 @section Text Properties
2386 @cindex text properties
2387 @cindex attributes of text
2388 @cindex properties of text
2390 Each character position in a buffer or a string can have a @dfn{text
2391 property list}, much like the property list of a symbol (@pxref{Property
2392 Lists}). The properties belong to a particular character at a
2393 particular place, such as, the letter @samp{T} at the beginning of this
2394 sentence or the first @samp{o} in @samp{foo}---if the same character
2395 occurs in two different places, the two occurrences generally have
2396 different properties.
2398 Each property has a name and a value. Both of these can be any Lisp
2399 object, but the name is normally a symbol. The usual way to access the
2400 property list is to specify a name and ask what value corresponds to it.
2402 If a character has a @code{category} property, we call it the
2403 @dfn{category} of the character. It should be a symbol. The properties
2404 of the symbol serve as defaults for the properties of the character.
2406 Copying text between strings and buffers preserves the properties
2407 along with the characters; this includes such diverse functions as
2408 @code{substring}, @code{insert}, and @code{buffer-substring}.
2411 * Examining Properties:: Looking at the properties of one character.
2412 * Changing Properties:: Setting the properties of a range of text.
2413 * Property Search:: Searching for where a property changes value.
2414 * Special Properties:: Particular properties with special meanings.
2415 * Format Properties:: Properties for representing formatting of text.
2416 * Sticky Properties:: How inserted text gets properties from
2418 * Saving Properties:: Saving text properties in files, and reading
2420 * Lazy Properties:: Computing text properties in a lazy fashion
2421 only when text is examined.
2422 * Clickable Text:: Using text properties to make regions of text
2423 do something when you click on them.
2424 * Fields:: The @code{field} property defines
2425 fields within the buffer.
2426 * Not Intervals:: Why text properties do not use
2427 Lisp-visible text intervals.
2430 @node Examining Properties
2431 @subsection Examining Text Properties
2433 The simplest way to examine text properties is to ask for the value of
2434 a particular property of a particular character. For that, use
2435 @code{get-text-property}. Use @code{text-properties-at} to get the
2436 entire property list of a character. @xref{Property Search}, for
2437 functions to examine the properties of a number of characters at once.
2439 These functions handle both strings and buffers. Keep in mind that
2440 positions in a string start from 0, whereas positions in a buffer start
2443 @defun get-text-property pos prop &optional object
2444 This function returns the value of the @var{prop} property of the
2445 character after position @var{pos} in @var{object} (a buffer or
2446 string). The argument @var{object} is optional and defaults to the
2449 If there is no @var{prop} property strictly speaking, but the character
2450 has a category that is a symbol, then @code{get-text-property} returns
2451 the @var{prop} property of that symbol.
2454 @defun get-char-property position prop &optional object
2455 This function is like @code{get-text-property}, except that it checks
2456 overlays first and then text properties. @xref{Overlays}.
2458 The argument @var{object} may be a string, a buffer, or a window. If it
2459 is a window, then the buffer displayed in that window is used for text
2460 properties and overlays, but only the overlays active for that window
2461 are considered. If @var{object} is a buffer, then all overlays in that
2462 buffer are considered, as well as text properties. If @var{object} is a
2463 string, only text properties are considered, since strings never have
2467 @defun get-char-property-and-overlay position prop &optional object
2468 This is like @code{get-char-property}, but gives extra information
2469 about the overlay that the property value comes from.
2471 Its value is a cons cell whose @sc{car} is the property value, the
2472 same value @code{get-char-property} would return with the same
2473 arguments. Its @sc{cdr} is the overlay in which the property was
2474 found, or @code{nil}, if it was found as a text property or not found
2477 If @var{position} is at the end of @var{object}, both the @sc{car} and
2478 the @sc{cdr} of the value are @code{nil}.
2481 @defvar char-property-alias-alist
2482 This variable holds an alist which maps property names to a list of
2483 alternative property names. If a character does not specify a direct
2484 value for a property, the alternative property names are consulted in
2485 order; the first non-@code{nil} value is used. This variable takes
2486 precedence over @code{default-text-properties}, and @code{category}
2487 properties take precedence over this variable.
2490 @defun text-properties-at position &optional object
2491 This function returns the entire property list of the character at
2492 @var{position} in the string or buffer @var{object}. If @var{object} is
2493 @code{nil}, it defaults to the current buffer.
2496 @defvar default-text-properties
2497 This variable holds a property list giving default values for text
2498 properties. Whenever a character does not specify a value for a
2499 property, neither directly, through a category symbol, or through
2500 @code{char-property-alias-alist}, the value stored in this list is
2501 used instead. Here is an example:
2504 (setq default-text-properties '(foo 69)
2505 char-property-alias-alist nil)
2506 ;; @r{Make sure character 1 has no properties of its own.}
2507 (set-text-properties 1 2 nil)
2508 ;; @r{What we get, when we ask, is the default value.}
2509 (get-text-property 1 'foo)
2514 @node Changing Properties
2515 @subsection Changing Text Properties
2517 The primitives for changing properties apply to a specified range of
2518 text in a buffer or string. The function @code{set-text-properties}
2519 (see end of section) sets the entire property list of the text in that
2520 range; more often, it is useful to add, change, or delete just certain
2521 properties specified by name.
2523 Since text properties are considered part of the contents of the
2524 buffer (or string), and can affect how a buffer looks on the screen,
2525 any change in buffer text properties marks the buffer as modified.
2526 Buffer text property changes are undoable also (@pxref{Undo}).
2527 Positions in a string start from 0, whereas positions in a buffer
2530 @defun put-text-property start end prop value &optional object
2531 This function sets the @var{prop} property to @var{value} for the text
2532 between @var{start} and @var{end} in the string or buffer @var{object}.
2533 If @var{object} is @code{nil}, it defaults to the current buffer.
2536 @defun add-text-properties start end props &optional object
2537 This function adds or overrides text properties for the text between
2538 @var{start} and @var{end} in the string or buffer @var{object}. If
2539 @var{object} is @code{nil}, it defaults to the current buffer.
2541 The argument @var{props} specifies which properties to add. It should
2542 have the form of a property list (@pxref{Property Lists}): a list whose
2543 elements include the property names followed alternately by the
2544 corresponding values.
2546 The return value is @code{t} if the function actually changed some
2547 property's value; @code{nil} otherwise (if @var{props} is @code{nil} or
2548 its values agree with those in the text).
2550 For example, here is how to set the @code{comment} and @code{face}
2551 properties of a range of text:
2554 (add-text-properties @var{start} @var{end}
2555 '(comment t face highlight))
2559 @defun remove-text-properties start end props &optional object
2560 This function deletes specified text properties from the text between
2561 @var{start} and @var{end} in the string or buffer @var{object}. If
2562 @var{object} is @code{nil}, it defaults to the current buffer.
2564 The argument @var{props} specifies which properties to delete. It
2565 should have the form of a property list (@pxref{Property Lists}): a list
2566 whose elements are property names alternating with corresponding values.
2567 But only the names matter---the values that accompany them are ignored.
2568 For example, here's how to remove the @code{face} property.
2571 (remove-text-properties @var{start} @var{end} '(face nil))
2574 The return value is @code{t} if the function actually changed some
2575 property's value; @code{nil} otherwise (if @var{props} is @code{nil} or
2576 if no character in the specified text had any of those properties).
2578 To remove all text properties from certain text, use
2579 @code{set-text-properties} and specify @code{nil} for the new property
2583 @defun remove-list-of-text-properties start end list-of-properties &optional object
2584 Like @code{remove-list-properties} except that
2585 @var{list-of-properties} is a list property names only, not an
2586 alternating list of property values.
2589 @defun set-text-properties start end props &optional object
2590 This function completely replaces the text property list for the text
2591 between @var{start} and @var{end} in the string or buffer @var{object}.
2592 If @var{object} is @code{nil}, it defaults to the current buffer.
2594 The argument @var{props} is the new property list. It should be a list
2595 whose elements are property names alternating with corresponding values.
2597 After @code{set-text-properties} returns, all the characters in the
2598 specified range have identical properties.
2600 If @var{props} is @code{nil}, the effect is to get rid of all properties
2601 from the specified range of text. Here's an example:
2604 (set-text-properties @var{start} @var{end} nil)
2608 The easiest way to make a string with text properties
2609 is with @code{propertize}:
2611 @defun propertize string &rest properties
2613 This function returns a copy of @var{string} which has the text
2614 properties @var{properties}. These properties apply to all the
2615 characters in the string that is returned. Here is an example that
2616 constructs a string with a @code{face} property and a @code{mouse-face}
2620 (propertize "foo" 'face 'italic
2621 'mouse-face 'bold-italic)
2622 @result{} #("foo" 0 3 (mouse-face bold-italic face italic))
2625 To put different properties on various parts of a string, you can
2626 construct each part with @code{propertize} and then combine them with
2631 (propertize "foo" 'face 'italic
2632 'mouse-face 'bold-italic)
2634 (propertize "bar" 'face 'italic
2635 'mouse-face 'bold-italic))
2636 @result{} #("foo and bar"
2637 0 3 (face italic mouse-face bold-italic)
2639 8 11 (face italic mouse-face bold-italic))
2643 See also the function @code{buffer-substring-no-properties}
2644 (@pxref{Buffer Contents}) which copies text from the buffer
2645 but does not copy its properties.
2647 @node Property Search
2648 @subsection Text Property Search Functions
2650 In typical use of text properties, most of the time several or many
2651 consecutive characters have the same value for a property. Rather than
2652 writing your programs to examine characters one by one, it is much
2653 faster to process chunks of text that have the same property value.
2655 Here are functions you can use to do this. They use @code{eq} for
2656 comparing property values. In all cases, @var{object} defaults to the
2659 For high performance, it's very important to use the @var{limit}
2660 argument to these functions, especially the ones that search for a
2661 single property---otherwise, they may spend a long time scanning to the
2662 end of the buffer, if the property you are interested in does not change.
2664 These functions do not move point; instead, they return a position (or
2665 @code{nil}). Remember that a position is always between two characters;
2666 the position returned by these functions is between two characters with
2667 different properties.
2669 @defun next-property-change pos &optional object limit
2670 The function scans the text forward from position @var{pos} in the
2671 string or buffer @var{object} till it finds a change in some text
2672 property, then returns the position of the change. In other words, it
2673 returns the position of the first character beyond @var{pos} whose
2674 properties are not identical to those of the character just after
2677 If @var{limit} is non-@code{nil}, then the scan ends at position
2678 @var{limit}. If there is no property change before that point,
2679 @code{next-property-change} returns @var{limit}.
2681 The value is @code{nil} if the properties remain unchanged all the way
2682 to the end of @var{object} and @var{limit} is @code{nil}. If the value
2683 is non-@code{nil}, it is a position greater than or equal to @var{pos}.
2684 The value equals @var{pos} only when @var{limit} equals @var{pos}.
2686 Here is an example of how to scan the buffer by chunks of text within
2687 which all properties are constant:
2691 (let ((plist (text-properties-at (point)))
2693 (or (next-property-change (point) (current-buffer))
2695 @r{Process text from point to @var{next-change}@dots{}}
2696 (goto-char next-change)))
2700 @defun next-single-property-change pos prop &optional object limit
2701 The function scans the text forward from position @var{pos} in the
2702 string or buffer @var{object} till it finds a change in the @var{prop}
2703 property, then returns the position of the change. In other words, it
2704 returns the position of the first character beyond @var{pos} whose
2705 @var{prop} property differs from that of the character just after
2708 If @var{limit} is non-@code{nil}, then the scan ends at position
2709 @var{limit}. If there is no property change before that point,
2710 @code{next-single-property-change} returns @var{limit}.
2712 The value is @code{nil} if the property remains unchanged all the way to
2713 the end of @var{object} and @var{limit} is @code{nil}. If the value is
2714 non-@code{nil}, it is a position greater than or equal to @var{pos}; it
2715 equals @var{pos} only if @var{limit} equals @var{pos}.
2718 @defun previous-property-change pos &optional object limit
2719 This is like @code{next-property-change}, but scans back from @var{pos}
2720 instead of forward. If the value is non-@code{nil}, it is a position
2721 less than or equal to @var{pos}; it equals @var{pos} only if @var{limit}
2725 @defun previous-single-property-change pos prop &optional object limit
2726 This is like @code{next-single-property-change}, but scans back from
2727 @var{pos} instead of forward. If the value is non-@code{nil}, it is a
2728 position less than or equal to @var{pos}; it equals @var{pos} only if
2729 @var{limit} equals @var{pos}.
2732 @defun next-char-property-change pos &optional limit
2733 This is like @code{next-property-change} except that it considers
2734 overlay properties as well as text properties, and if no change is
2735 found before the end of the buffer, it returns the maximum buffer
2736 position rather than @code{nil} (in this sense, it resembles the
2737 corresponding overlay function @code{next-overlay-change}, rather than
2738 @code{next-property-change}). There is no @var{object} operand
2739 because this function operates only on the current buffer. It returns
2740 the next address at which either kind of property changes.
2743 @defun previous-char-property-change pos &optional limit
2744 This is like @code{next-char-property-change}, but scans back from
2745 @var{pos} instead of forward, and returns the minimum buffer
2746 position if no change is found.
2749 @defun next-single-char-property-change pos prop &optional object limit
2750 @tindex next-single-char-property-change
2751 This is like @code{next-single-property-change} except that it
2752 considers overlay properties as well as text properties, and if no
2753 change is found before the end of the @var{object}, it returns the
2754 maximum valid position in @var{object} rather than @code{nil}. Unlike
2755 @code{next-char-property-change}, this function @emph{does} have an
2756 @var{object} operand; if @var{object} is not a buffer, only
2757 text-properties are considered.
2760 @defun previous-single-char-property-change pos prop &optional object limit
2761 @tindex previous-single-char-property-change
2762 This is like @code{next-single-char-property-change}, but scans back
2763 from @var{pos} instead of forward, and returns the minimum valid
2764 position in @var{object} if no change is found.
2767 @defun text-property-any start end prop value &optional object
2768 This function returns non-@code{nil} if at least one character between
2769 @var{start} and @var{end} has a property @var{prop} whose value is
2770 @var{value}. More precisely, it returns the position of the first such
2771 character. Otherwise, it returns @code{nil}.
2773 The optional fifth argument, @var{object}, specifies the string or
2774 buffer to scan. Positions are relative to @var{object}. The default
2775 for @var{object} is the current buffer.
2778 @defun text-property-not-all start end prop value &optional object
2779 This function returns non-@code{nil} if at least one character between
2780 @var{start} and @var{end} does not have a property @var{prop} with value
2781 @var{value}. More precisely, it returns the position of the first such
2782 character. Otherwise, it returns @code{nil}.
2784 The optional fifth argument, @var{object}, specifies the string or
2785 buffer to scan. Positions are relative to @var{object}. The default
2786 for @var{object} is the current buffer.
2789 @node Special Properties
2790 @subsection Properties with Special Meanings
2792 Here is a table of text property names that have special built-in
2793 meanings. The following sections list a few additional special property
2794 names that control filling and property inheritance. All other names
2795 have no standard meaning, and you can use them as you like.
2798 @cindex category of text character
2799 @kindex category @r{(text property)}
2801 If a character has a @code{category} property, we call it the
2802 @dfn{category} of the character. It should be a symbol. The properties
2803 of the symbol serve as defaults for the properties of the character.
2806 @cindex face codes of text
2807 @kindex face @r{(text property)}
2808 You can use the property @code{face} to control the font and color of
2809 text. @xref{Faces}, for more information.
2811 In the simplest case, the value is a face name. It can also be a list;
2812 then each element can be any of these possibilities;
2816 A face name (a symbol or string).
2819 Starting in Emacs 21, a property list of face attributes. This has the
2820 form (@var{keyword} @var{value} @dots{}), where each @var{keyword} is a
2821 face attribute name and @var{value} is a meaningful value for that
2822 attribute. With this feature, you do not need to create a face each
2823 time you want to specify a particular attribute for certain text.
2824 @xref{Face Attributes}.
2827 A cons cell of the form @code{(foreground-color . @var{color-name})} or
2828 @code{(background-color . @var{color-name})}. These elements specify
2829 just the foreground color or just the background color.
2831 @code{(foreground-color . @var{color-name})} is equivalent to
2832 @code{(:foreground @var{color-name})}, and likewise for the background.
2835 You can use Font Lock Mode (@pxref{Font Lock Mode}), to dynamically
2836 update @code{face} properties based on the contents of the text.
2838 @item font-lock-face
2839 @kindex font-lock-face @r{(text property)}
2840 The @code{font-lock-face} property is the same in all respects as the
2841 @code{face} property, but its state of activation is controlled by
2842 @code{font-lock-mode}. This can be advantageous for special buffers
2843 which are not intended to be user-editable, or for static areas of
2844 text which are always fontified in the same way.
2845 @xref{Precalculated Fontification}.
2847 Strictly speaking, @code{font-lock-face} is not a built-in text
2848 property; rather, it is implemented in Font Lock mode using
2849 @code{char-property-alias-alist}. @xref{Examining Properties}.
2851 This property is new in Emacs 21.4.
2854 @kindex mouse-face @r{(text property)}
2855 The property @code{mouse-face} is used instead of @code{face} when the
2856 mouse is on or near the character. For this purpose, ``near'' means
2857 that all text between the character and where the mouse is have the same
2858 @code{mouse-face} property value.
2861 @kindex fontified @r{(text property)}
2862 This property, if non-@code{nil}, says that text in the buffer has
2863 had faces assigned automatically by a feature such as Font-Lock mode.
2867 @kindex display @r{(text property)}
2868 This property activates various features that change the
2869 way text is displayed. For example, it can make text appear taller
2870 or shorter, higher or lower, wider or narrow, or replaced with an image.
2871 @xref{Display Property}.
2874 @kindex help-echo @r{(text property)}
2876 @anchor{Text help-echo}
2877 If text has a string as its @code{help-echo} property, then when you
2878 move the mouse onto that text, Emacs displays that string in the echo
2879 area, or in the tooltip window (@pxref{Tooltips,,, emacs, The GNU Emacs
2882 If the value of the @code{help-echo} property is a function, that
2883 function is called with three arguments, @var{window}, @var{object} and
2884 @var{position} and should return a help string or @var{nil} for
2885 none. The first argument, @var{window} is the window in which
2886 the help was found. The second, @var{object}, is the buffer, overlay or
2887 string which had the @code{help-echo} property. The @var{position}
2888 argument is as follows:
2892 If @var{object} is a buffer, @var{pos} is the position in the buffer
2893 where the @code{help-echo} text property was found.
2895 If @var{object} is an overlay, that overlay has a @code{help-echo}
2896 property, and @var{pos} is the position in the overlay's buffer under
2899 If @var{object} is a string (an overlay string or a string displayed
2900 with the @code{display} property), @var{pos} is the position in that
2901 string under the mouse.
2904 If the value of the @code{help-echo} property is neither a function nor
2905 a string, it is evaluated to obtain a help string.
2907 You can alter the way help text is displayed by setting the variable
2908 @code{show-help-function} (@pxref{Help display}).
2910 This feature is used in the mode line and for other active text.
2913 @cindex keymap of character
2914 @kindex keymap @r{(text property)}
2915 The @code{keymap} property specifies an additional keymap for
2916 commands. The property's value for the character before point applies
2917 if it is non-@code{nil} and rear-sticky, and the property's value for
2918 the character after point applies if it is non-@code{nil} and
2919 front-sticky. (For mouse clicks, the position of the click is used
2920 instead of the position of point.) If the property value is a symbol,
2921 the symbol's function definition is used as the keymap.
2923 When this keymap applies, it is used for key lookup before the minor
2924 mode keymaps and before the buffer's local map. @xref{Active
2928 @kindex local-map @r{(text property)}
2929 This property works like @code{keymap} except that it specifies a
2930 keymap to use @emph{instead of} the buffer's local map. For most
2931 purposes (perhaps all purposes), the @code{keymap} is superior.
2934 The @code{syntax-table} property overrides what the syntax table says
2935 about this particular character. @xref{Syntax Properties}.
2938 @cindex read-only character
2939 @kindex read-only @r{(text property)}
2940 If a character has the property @code{read-only}, then modifying that
2941 character is not allowed. Any command that would do so gets an error,
2942 @code{text-read-only}.
2944 Insertion next to a read-only character is an error if inserting
2945 ordinary text there would inherit the @code{read-only} property due to
2946 stickiness. Thus, you can control permission to insert next to
2947 read-only text by controlling the stickiness. @xref{Sticky Properties}.
2949 Since changing properties counts as modifying the buffer, it is not
2950 possible to remove a @code{read-only} property unless you know the
2951 special trick: bind @code{inhibit-read-only} to a non-@code{nil} value
2952 and then remove the property. @xref{Read Only Buffers}.
2955 @kindex invisible @r{(text property)}
2956 A non-@code{nil} @code{invisible} property can make a character invisible
2957 on the screen. @xref{Invisible Text}, for details.
2960 @kindex intangible @r{(text property)}
2961 If a group of consecutive characters have equal and non-@code{nil}
2962 @code{intangible} properties, then you cannot place point between them.
2963 If you try to move point forward into the group, point actually moves to
2964 the end of the group. If you try to move point backward into the group,
2965 point actually moves to the start of the group.
2967 When the variable @code{inhibit-point-motion-hooks} is non-@code{nil},
2968 the @code{intangible} property is ignored.
2971 @kindex field @r{(text property)}
2972 Consecutive characters with the same @code{field} property constitute a
2973 @dfn{field}. Some motion functions including @code{forward-word} and
2974 @code{beginning-of-line} stop moving at a field boundary.
2977 @item modification-hooks
2978 @cindex change hooks for a character
2979 @cindex hooks for changing a character
2980 @kindex modification-hooks @r{(text property)}
2981 If a character has the property @code{modification-hooks}, then its
2982 value should be a list of functions; modifying that character calls all
2983 of those functions. Each function receives two arguments: the beginning
2984 and end of the part of the buffer being modified. Note that if a
2985 particular modification hook function appears on several characters
2986 being modified by a single primitive, you can't predict how many times
2987 the function will be called.
2989 @item insert-in-front-hooks
2990 @itemx insert-behind-hooks
2991 @kindex insert-in-front-hooks @r{(text property)}
2992 @kindex insert-behind-hooks @r{(text property)}
2993 The operation of inserting text in a buffer also calls the functions
2994 listed in the @code{insert-in-front-hooks} property of the following
2995 character and in the @code{insert-behind-hooks} property of the
2996 preceding character. These functions receive two arguments, the
2997 beginning and end of the inserted text. The functions are called
2998 @emph{after} the actual insertion takes place.
3000 See also @ref{Change Hooks}, for other hooks that are called
3001 when you change text in a buffer.
3005 @cindex hooks for motion of point
3006 @kindex point-entered @r{(text property)}
3007 @kindex point-left @r{(text property)}
3008 The special properties @code{point-entered} and @code{point-left}
3009 record hook functions that report motion of point. Each time point
3010 moves, Emacs compares these two property values:
3014 the @code{point-left} property of the character after the old location,
3017 the @code{point-entered} property of the character after the new
3022 If these two values differ, each of them is called (if not @code{nil})
3023 with two arguments: the old value of point, and the new one.
3025 The same comparison is made for the characters before the old and new
3026 locations. The result may be to execute two @code{point-left} functions
3027 (which may be the same function) and/or two @code{point-entered}
3028 functions (which may be the same function). In any case, all the
3029 @code{point-left} functions are called first, followed by all the
3030 @code{point-entered} functions.
3032 It is possible with @code{char-after} to examine characters at various
3033 buffer positions without moving point to those positions. Only an
3034 actual change in the value of point runs these hook functions.
3037 @defvar inhibit-point-motion-hooks
3038 When this variable is non-@code{nil}, @code{point-left} and
3039 @code{point-entered} hooks are not run, and the @code{intangible}
3040 property has no effect. Do not set this variable globally; bind it with
3044 @defvar show-help-function
3045 @tindex show-help-function
3046 @anchor{Help display} If this variable is non-@code{nil}, it specifies a
3047 function called to display help strings. These may be @code{help-echo}
3048 properties, menu help strings (@pxref{Simple Menu Items},
3049 @pxref{Extended Menu Items}), or tool bar help strings (@pxref{Tool
3050 Bar}). The specified function is called with one argument, the help
3051 string to display. Tooltip mode (@pxref{Tooltips,,, emacs, The GNU Emacs
3052 Manual}) provides an example.
3055 @node Format Properties
3056 @subsection Formatted Text Properties
3058 These text properties affect the behavior of the fill commands. They
3059 are used for representing formatted text. @xref{Filling}, and
3064 If a newline character has this property, it is a ``hard'' newline.
3065 The fill commands do not alter hard newlines and do not move words
3066 across them. However, this property takes effect only if the variable
3067 @code{use-hard-newlines} is non-@code{nil}.
3070 This property specifies an extra right margin for filling this part of the
3074 This property specifies an extra left margin for filling this part of the
3078 This property specifies the style of justification for filling this part
3082 @node Sticky Properties
3083 @subsection Stickiness of Text Properties
3084 @cindex sticky text properties
3085 @cindex inheritance of text properties
3087 Self-inserting characters normally take on the same properties as the
3088 preceding character. This is called @dfn{inheritance} of properties.
3090 In a Lisp program, you can do insertion with inheritance or without,
3091 depending on your choice of insertion primitive. The ordinary text
3092 insertion functions such as @code{insert} do not inherit any properties.
3093 They insert text with precisely the properties of the string being
3094 inserted, and no others. This is correct for programs that copy text
3095 from one context to another---for example, into or out of the kill ring.
3096 To insert with inheritance, use the special primitives described in this
3097 section. Self-inserting characters inherit properties because they work
3098 using these primitives.
3100 When you do insertion with inheritance, @emph{which} properties are
3101 inherited, and from where, depends on which properties are @dfn{sticky}.
3102 Insertion after a character inherits those of its properties that are
3103 @dfn{rear-sticky}. Insertion before a character inherits those of its
3104 properties that are @dfn{front-sticky}. When both sides offer different
3105 sticky values for the same property, the previous character's value
3108 By default, a text property is rear-sticky but not front-sticky; thus,
3109 the default is to inherit all the properties of the preceding character,
3110 and nothing from the following character.
3112 You can control the stickiness of various text properties with two
3113 specific text properties, @code{front-sticky} and @code{rear-nonsticky},
3114 and with the variable @code{text-property-default-nonsticky}. You can
3115 use the variable to specify a different default for a given property.
3116 You can use those two text properties to make any specific properties
3117 sticky or nonsticky in any particular part of the text.
3119 If a character's @code{front-sticky} property is @code{t}, then all
3120 its properties are front-sticky. If the @code{front-sticky} property is
3121 a list, then the sticky properties of the character are those whose
3122 names are in the list. For example, if a character has a
3123 @code{front-sticky} property whose value is @code{(face read-only)},
3124 then insertion before the character can inherit its @code{face} property
3125 and its @code{read-only} property, but no others.
3127 The @code{rear-nonsticky} property works the opposite way. Most
3128 properties are rear-sticky by default, so the @code{rear-nonsticky}
3129 property says which properties are @emph{not} rear-sticky. If a
3130 character's @code{rear-nonsticky} property is @code{t}, then none of its
3131 properties are rear-sticky. If the @code{rear-nonsticky} property is a
3132 list, properties are rear-sticky @emph{unless} their names are in the
3135 @defvar text-property-default-nonsticky
3136 @tindex text-property-default-nonsticky
3137 This variable holds an alist which defines the default rear-stickiness
3138 of various text properties. Each element has the form
3139 @code{(@var{property} . @var{nonstickiness})}, and it defines the
3140 stickiness of a particular text property, @var{property}.
3142 If @var{nonstickiness} is non-@code{nil}, this means that the property
3143 @var{property} is rear-nonsticky by default. Since all properties are
3144 front-nonsticky by default, this makes @var{property} nonsticky in both
3145 directions by default.
3147 The text properties @code{front-sticky} and @code{rear-nonsticky}, when
3148 used, take precedence over the default @var{nonstickiness} specified in
3149 @code{text-property-default-nonsticky}.
3152 Here are the functions that insert text with inheritance of properties:
3154 @defun insert-and-inherit &rest strings
3155 Insert the strings @var{strings}, just like the function @code{insert},
3156 but inherit any sticky properties from the adjoining text.
3159 @defun insert-before-markers-and-inherit &rest strings
3160 Insert the strings @var{strings}, just like the function
3161 @code{insert-before-markers}, but inherit any sticky properties from the
3165 @xref{Insertion}, for the ordinary insertion functions which do not
3168 @node Saving Properties
3169 @subsection Saving Text Properties in Files
3170 @cindex text properties in files
3171 @cindex saving text properties
3173 You can save text properties in files (along with the text itself),
3174 and restore the same text properties when visiting or inserting the
3175 files, using these two hooks:
3177 @defvar write-region-annotate-functions
3178 This variable's value is a list of functions for @code{write-region} to
3179 run to encode text properties in some fashion as annotations to the text
3180 being written in the file. @xref{Writing to Files}.
3182 Each function in the list is called with two arguments: the start and
3183 end of the region to be written. These functions should not alter the
3184 contents of the buffer. Instead, they should return lists indicating
3185 annotations to write in the file in addition to the text in the
3188 Each function should return a list of elements of the form
3189 @code{(@var{position} . @var{string})}, where @var{position} is an
3190 integer specifying the relative position within the text to be written,
3191 and @var{string} is the annotation to add there.
3193 Each list returned by one of these functions must be already sorted in
3194 increasing order by @var{position}. If there is more than one function,
3195 @code{write-region} merges the lists destructively into one sorted list.
3197 When @code{write-region} actually writes the text from the buffer to the
3198 file, it intermixes the specified annotations at the corresponding
3199 positions. All this takes place without modifying the buffer.
3202 @defvar after-insert-file-functions
3203 This variable holds a list of functions for @code{insert-file-contents}
3204 to call after inserting a file's contents. These functions should scan
3205 the inserted text for annotations, and convert them to the text
3206 properties they stand for.
3208 Each function receives one argument, the length of the inserted text;
3209 point indicates the start of that text. The function should scan that
3210 text for annotations, delete them, and create the text properties that
3211 the annotations specify. The function should return the updated length
3212 of the inserted text, as it stands after those changes. The value
3213 returned by one function becomes the argument to the next function.
3215 These functions should always return with point at the beginning of
3218 The intended use of @code{after-insert-file-functions} is for converting
3219 some sort of textual annotations into actual text properties. But other
3220 uses may be possible.
3223 We invite users to write Lisp programs to store and retrieve text
3224 properties in files, using these hooks, and thus to experiment with
3225 various data formats and find good ones. Eventually we hope users
3226 will produce good, general extensions we can install in Emacs.
3228 We suggest not trying to handle arbitrary Lisp objects as text property
3229 names or values---because a program that general is probably difficult
3230 to write, and slow. Instead, choose a set of possible data types that
3231 are reasonably flexible, and not too hard to encode.
3233 @xref{Format Conversion}, for a related feature.
3235 @c ??? In next edition, merge this info Format Conversion.
3237 @node Lazy Properties
3238 @subsection Lazy Computation of Text Properties
3240 Instead of computing text properties for all the text in the buffer,
3241 you can arrange to compute the text properties for parts of the text
3242 when and if something depends on them.
3244 The primitive that extracts text from the buffer along with its
3245 properties is @code{buffer-substring}. Before examining the properties,
3246 this function runs the abnormal hook @code{buffer-access-fontify-functions}.
3248 @defvar buffer-access-fontify-functions
3249 This variable holds a list of functions for computing text properties.
3250 Before @code{buffer-substring} copies the text and text properties for a
3251 portion of the buffer, it calls all the functions in this list. Each of
3252 the functions receives two arguments that specify the range of the
3253 buffer being accessed. (The buffer itself is always the current
3257 The function @code{buffer-substring-no-properties} does not call these
3258 functions, since it ignores text properties anyway.
3260 In order to prevent the hook functions from being called more than
3261 once for the same part of the buffer, you can use the variable
3262 @code{buffer-access-fontified-property}.
3264 @defvar buffer-access-fontified-property
3265 If this value's variable is non-@code{nil}, it is a symbol which is used
3266 as a text property name. A non-@code{nil} value for that text property
3267 means, ``the other text properties for this character have already been
3270 If all the characters in the range specified for @code{buffer-substring}
3271 have a non-@code{nil} value for this property, @code{buffer-substring}
3272 does not call the @code{buffer-access-fontify-functions} functions. It
3273 assumes these characters already have the right text properties, and
3274 just copies the properties they already have.
3276 The normal way to use this feature is that the
3277 @code{buffer-access-fontify-functions} functions add this property, as
3278 well as others, to the characters they operate on. That way, they avoid
3279 being called over and over for the same text.
3282 @node Clickable Text
3283 @subsection Defining Clickable Text
3284 @cindex clickable text
3286 There are two ways to set up @dfn{clickable text} in a buffer.
3287 There are typically two parts of this: to make the text highlight
3288 when the mouse is over it, and to make a mouse button do something
3289 when you click it on that part of the text.
3291 Highlighting is done with the @code{mouse-face} text property.
3292 Here is an example of how Dired does it:
3296 (if (dired-move-to-filename)
3297 (put-text-property (point)
3299 (dired-move-to-end-of-filename)
3301 'mouse-face 'highlight))
3306 The first two arguments to @code{put-text-property} specify the
3307 beginning and end of the text.
3309 The usual way to make the mouse do something when you click it
3310 on this text is to define @code{mouse-2} in the major mode's
3311 keymap. The job of checking whether the click was on clickable text
3312 is done by the command definition. Here is how Dired does it:
3315 (defun dired-mouse-find-file-other-window (event)
3316 "In dired, visit the file or directory name you click on."
3320 (set-buffer (window-buffer (posn-window (event-end event))))
3322 (goto-char (posn-point (event-end event)))
3323 (setq file (dired-get-filename))))
3324 (select-window (posn-window (event-end event)))
3325 (find-file-other-window (file-name-sans-versions file t))))
3329 The reason for the outer @code{save-excursion} construct is to avoid
3330 changing the current buffer; the reason for the inner one is to avoid
3331 permanently altering point in the buffer you click on. In this case,
3332 Dired uses the function @code{dired-get-filename} to determine which
3333 file to visit, based on the position found in the event.
3335 Instead of defining a mouse command for the major mode, you can define
3336 a key binding for the clickable text itself, using the @code{keymap}
3340 (let ((map (make-sparse-keymap)))
3341 (define-key map [mouse-2] 'operate-this-button)
3342 (put-text-property (point)
3344 (dired-move-to-end-of-filename)
3350 This method makes it possible to define different commands for various
3351 clickable pieces of text. Also, the major mode definition (or the
3352 global definition) remains available for the rest of the text in the
3356 @subsection Defining and Using Fields
3359 A field is a range of consecutive characters in the buffer that are
3360 identified by having the same value (comparing with @code{eq}) of the
3361 @code{field} property (either a text-property or an overlay property).
3362 This section describes special functions that are available for
3363 operating on fields.
3365 You specify a field with a buffer position, @var{pos}. We think of
3366 each field as containing a range of buffer positions, so the position
3367 you specify stands for the field containing that position.
3369 When the characters before and after @var{pos} are part of the same
3370 field, there is no doubt which field contains @var{pos}: the one those
3371 characters both belong to. When @var{pos} is at a boundary between
3372 fields, which field it belongs to depends on the stickiness of the
3373 @code{field} properties of the two surrounding characters (@pxref{Sticky
3374 Properties}). The field whose property would be inherited by text
3375 inserted at @var{pos} is the field that contains @var{pos}.
3377 There is an anomalous case where newly inserted text at @var{pos}
3378 would not inherit the @code{field} property from either side. This
3379 happens if the previous character's @code{field} property is not
3380 rear-sticky, and the following character's @code{field} property is not
3381 front-sticky. In this case, @var{pos} belongs to neither the preceding
3382 field nor the following field; the field functions treat it as belonging
3383 to an empty field whose beginning and end are both at @var{pos}.
3385 In all of these functions, if @var{pos} is omitted or @code{nil}, the
3386 value of point is used by default.
3388 @defun field-beginning &optional pos escape-from-edge limit
3389 @tindex field-beginning
3390 This function returns the beginning of the field specified by @var{pos}.
3392 If @var{pos} is at the beginning of its field, and
3393 @var{escape-from-edge} is non-@code{nil}, then the return value is
3394 always the beginning of the preceding field that @emph{ends} at @var{pos},
3395 regardless of the stickiness of the @code{field} properties around
3398 If @var{limit} is non-@code{nil}, it is a buffer position; if the
3399 beginning of the field is before @var{limit}, then @var{limit} will be
3403 @defun field-end &optional pos escape-from-edge limit
3405 This function returns the end of the field specified by @var{pos}.
3407 If @var{pos} is at the end of its field, and @var{escape-from-edge} is
3408 non-@code{nil}, then the return value is always the end of the following
3409 field that @emph{begins} at @var{pos}, regardless of the stickiness of
3410 the @code{field} properties around @var{pos}.
3412 If @var{limit} is non-@code{nil}, it is a buffer position; if the end
3413 of the field is after @var{limit}, then @var{limit} will be returned
3417 @defun field-string &optional pos
3418 @tindex field-string
3419 This function returns the contents of the field specified by @var{pos},
3423 @defun field-string-no-properties &optional pos
3424 @tindex field-string-no-properties
3425 This function returns the contents of the field specified by @var{pos},
3426 as a string, discarding text properties.
3429 @defun delete-field &optional pos
3430 @tindex delete-field
3431 This function deletes the text of the field specified by @var{pos}.
3434 @defun constrain-to-field new-pos old-pos &optional escape-from-edge only-in-line inhibit-capture-property
3435 @tindex constrain-to-field
3436 This function ``constrains'' @var{new-pos} to the field that
3437 @var{old-pos} belongs to---in other words, it returns the position
3438 closest to @var{new-pos} that is in the same field as @var{old-pos}.
3440 If @var{new-pos} is @code{nil}, then @code{constrain-to-field} uses
3441 the value of point instead, and moves point to the resulting position.
3443 If @var{old-pos} is at the boundary of two fields, then the acceptable
3444 positions for @var{new-pos} depend on the value of the optional argument
3445 @var{escape-from-edge}. If @var{escape-from-edge} is @code{nil}, then
3446 @var{new-pos} is constrained to the field that has the same @code{field}
3447 property (either a text-property or an overlay property) that new
3448 characters inserted at @var{old-pos} would get. (This depends on the
3449 stickiness of the @code{field} property for the characters before and
3450 after @var{old-pos}.) If @var{escape-from-edge} is non-@code{nil},
3451 @var{new-pos} is constrained to the union of the two adjacent fields.
3452 Additionally, if two fields are separated by another field with the
3453 special value @code{boundary}, then any point within this special field
3454 is also considered to be ``on the boundary.''
3456 If the optional argument @var{only-in-line} is non-@code{nil}, and
3457 constraining @var{new-pos} in the usual way would move it to a different
3458 line, @var{new-pos} is returned unconstrained. This used in commands
3459 that move by line, such as @code{next-line} and
3460 @code{beginning-of-line}, so that they respect field boundaries only in
3461 the case where they can still move to the right line.
3463 If the optional argument @var{inhibit-capture-property} is
3464 non-@code{nil}, and @var{old-pos} has a non-@code{nil} property of that
3465 name, then any field boundaries are ignored.
3467 You can cause @code{constrain-to-field} to ignore all field boundaries
3468 (and so never constrain anything) by binding the variable
3469 @code{inhibit-field-text-motion} to a non-@code{nil} value.
3473 @subsection Why Text Properties are not Intervals
3476 Some editors that support adding attributes to text in the buffer do
3477 so by letting the user specify ``intervals'' within the text, and adding
3478 the properties to the intervals. Those editors permit the user or the
3479 programmer to determine where individual intervals start and end. We
3480 deliberately provided a different sort of interface in Emacs Lisp to
3481 avoid certain paradoxical behavior associated with text modification.
3483 If the actual subdivision into intervals is meaningful, that means you
3484 can distinguish between a buffer that is just one interval with a
3485 certain property, and a buffer containing the same text subdivided into
3486 two intervals, both of which have that property.
3488 Suppose you take the buffer with just one interval and kill part of
3489 the text. The text remaining in the buffer is one interval, and the
3490 copy in the kill ring (and the undo list) becomes a separate interval.
3491 Then if you yank back the killed text, you get two intervals with the
3492 same properties. Thus, editing does not preserve the distinction
3493 between one interval and two.
3495 Suppose we ``fix'' this problem by coalescing the two intervals when
3496 the text is inserted. That works fine if the buffer originally was a
3497 single interval. But suppose instead that we have two adjacent
3498 intervals with the same properties, and we kill the text of one interval
3499 and yank it back. The same interval-coalescence feature that rescues
3500 the other case causes trouble in this one: after yanking, we have just
3501 one interval. One again, editing does not preserve the distinction
3502 between one interval and two.
3504 Insertion of text at the border between intervals also raises
3505 questions that have no satisfactory answer.
3507 However, it is easy to arrange for editing to behave consistently for
3508 questions of the form, ``What are the properties of this character?''
3509 So we have decided these are the only questions that make sense; we have
3510 not implemented asking questions about where intervals start or end.
3512 In practice, you can usually use the text property search functions in
3513 place of explicit interval boundaries. You can think of them as finding
3514 the boundaries of intervals, assuming that intervals are always
3515 coalesced whenever possible. @xref{Property Search}.
3517 Emacs also provides explicit intervals as a presentation feature; see
3521 @section Substituting for a Character Code
3523 The following functions replace characters within a specified region
3524 based on their character codes.
3526 @defun subst-char-in-region start end old-char new-char &optional noundo
3527 @cindex replace characters
3528 This function replaces all occurrences of the character @var{old-char}
3529 with the character @var{new-char} in the region of the current buffer
3530 defined by @var{start} and @var{end}.
3532 @cindex undo avoidance
3533 If @var{noundo} is non-@code{nil}, then @code{subst-char-in-region} does
3534 not record the change for undo and does not mark the buffer as modified.
3535 This was useful for controlling the old selective display feature
3536 (@pxref{Selective Display}).
3538 @code{subst-char-in-region} does not move point and returns
3543 ---------- Buffer: foo ----------
3544 This is the contents of the buffer before.
3545 ---------- Buffer: foo ----------
3549 (subst-char-in-region 1 20 ?i ?X)
3552 ---------- Buffer: foo ----------
3553 ThXs Xs the contents of the buffer before.
3554 ---------- Buffer: foo ----------
3559 @defun translate-region start end table
3560 This function applies a translation table to the characters in the
3561 buffer between positions @var{start} and @var{end}.
3563 The translation table @var{table} is a string; @code{(aref @var{table}
3564 @var{ochar})} gives the translated character corresponding to
3565 @var{ochar}. If the length of @var{table} is less than 256, any
3566 characters with codes larger than the length of @var{table} are not
3567 altered by the translation.
3569 The return value of @code{translate-region} is the number of
3570 characters that were actually changed by the translation. This does
3571 not count characters that were mapped into themselves in the
3579 A register is a sort of variable used in Emacs editing that can hold a
3580 variety of different kinds of values. Each register is named by a
3581 single character. All @acronym{ASCII} characters and their meta variants
3582 (but with the exception of @kbd{C-g}) can be used to name registers.
3583 Thus, there are 255 possible registers. A register is designated in
3584 Emacs Lisp by the character that is its name.
3586 @defvar register-alist
3587 This variable is an alist of elements of the form @code{(@var{name} .
3588 @var{contents})}. Normally, there is one element for each Emacs
3589 register that has been used.
3591 The object @var{name} is a character (an integer) identifying the
3595 The @var{contents} of a register can have several possible types:
3599 A number stands for itself. If @code{insert-register} finds a number
3600 in the register, it converts the number to decimal.
3603 A marker represents a buffer position to jump to.
3606 A string is text saved in the register.
3609 A rectangle is represented by a list of strings.
3611 @item @code{(@var{window-configuration} @var{position})}
3612 This represents a window configuration to restore in one frame, and a
3613 position to jump to in the current buffer.
3615 @item @code{(@var{frame-configuration} @var{position})}
3616 This represents a frame configuration to restore, and a position
3617 to jump to in the current buffer.
3619 @item (file @var{filename})
3620 This represents a file to visit; jumping to this value visits file
3623 @item (file-query @var{filename} @var{position})
3624 This represents a file to visit and a position in it; jumping to this
3625 value visits file @var{filename} and goes to buffer position
3626 @var{position}. Restoring this type of position asks the user for
3630 The functions in this section return unpredictable values unless
3633 @defun get-register reg
3634 This function returns the contents of the register
3635 @var{reg}, or @code{nil} if it has no contents.
3638 @defun set-register reg value
3639 This function sets the contents of register @var{reg} to @var{value}.
3640 A register can be set to any value, but the other register functions
3641 expect only certain data types. The return value is @var{value}.
3644 @deffn Command view-register reg
3645 This command displays what is contained in register @var{reg}.
3649 @deffn Command point-to-register reg
3650 This command stores both the current location of point and the current
3651 buffer in register @var{reg} as a marker.
3654 @deffn Command jump-to-register reg
3655 @deffnx Command register-to-point reg
3656 @comment !!SourceFile register.el
3657 This command restores the status recorded in register @var{reg}.
3659 If @var{reg} contains a marker, it moves point to the position stored in
3660 the marker. Since both the buffer and the location within the buffer
3661 are stored by the @code{point-to-register} function, this command can
3662 switch you to another buffer.
3664 If @var{reg} contains a window configuration or a frame configuration.
3665 @code{jump-to-register} restores that configuration.
3669 @deffn Command insert-register reg &optional beforep
3670 This command inserts contents of register @var{reg} into the current
3673 Normally, this command puts point before the inserted text, and the
3674 mark after it. However, if the optional second argument @var{beforep}
3675 is non-@code{nil}, it puts the mark before and point after.
3676 You can pass a non-@code{nil} second argument @var{beforep} to this
3677 function interactively by supplying any prefix argument.
3679 If the register contains a rectangle, then the rectangle is inserted
3680 with its upper left corner at point. This means that text is inserted
3681 in the current line and underneath it on successive lines.
3683 If the register contains something other than saved text (a string) or
3684 a rectangle (a list), currently useless things happen. This may be
3685 changed in the future.
3689 @deffn Command copy-to-register reg start end &optional delete-flag
3690 This command copies the region from @var{start} to @var{end} into
3691 register @var{reg}. If @var{delete-flag} is non-@code{nil}, it deletes
3692 the region from the buffer after copying it into the register.
3695 @deffn Command prepend-to-register reg start end &optional delete-flag
3696 This command prepends the region from @var{start} to @var{end} into
3697 register @var{reg}. If @var{delete-flag} is non-@code{nil}, it deletes
3698 the region from the buffer after copying it to the register.
3701 @deffn Command append-to-register reg start end &optional delete-flag
3702 This command appends the region from @var{start} to @var{end} to the
3703 text already in register @var{reg}. If @var{delete-flag} is
3704 non-@code{nil}, it deletes the region from the buffer after copying it
3708 @deffn Command copy-rectangle-to-register reg start end &optional delete-flag
3709 This command copies a rectangular region from @var{start} to @var{end}
3710 into register @var{reg}. If @var{delete-flag} is non-@code{nil}, it
3711 deletes the region from the buffer after copying it to the register.
3714 @deffn Command window-configuration-to-register reg
3715 This function stores the window configuration of the selected frame in
3719 @deffn Command frame-configuration-to-register reg
3720 This function stores the current frame configuration in register
3726 @section Transposition of Text
3728 This subroutine is used by the transposition commands.
3730 @defun transpose-regions start1 end1 start2 end2 &optional leave-markers
3731 This function exchanges two nonoverlapping portions of the buffer.
3732 Arguments @var{start1} and @var{end1} specify the bounds of one portion
3733 and arguments @var{start2} and @var{end2} specify the bounds of the
3736 Normally, @code{transpose-regions} relocates markers with the transposed
3737 text; a marker previously positioned within one of the two transposed
3738 portions moves along with that portion, thus remaining between the same
3739 two characters in their new position. However, if @var{leave-markers}
3740 is non-@code{nil}, @code{transpose-regions} does not do this---it leaves
3741 all markers unrelocated.
3745 @section Base 64 Encoding
3746 @cindex base 64 encoding
3748 Base 64 code is used in email to encode a sequence of 8-bit bytes as
3749 a longer sequence of @acronym{ASCII} graphic characters. It is defined in
3750 Internet RFC@footnote{
3751 An RFC, an acronym for @dfn{Request for Comments}, is a numbered
3752 Internet informational document describing a standard. RFCs are
3753 usually written by technical experts acting on their own initiative,
3754 and are traditionally written in a pragmatic, experience-driven
3756 }2045. This section describes the functions for
3757 converting to and from this code.
3759 @defun base64-encode-region beg end &optional no-line-break
3760 @tindex base64-encode-region
3761 This function converts the region from @var{beg} to @var{end} into base
3762 64 code. It returns the length of the encoded text. An error is
3763 signaled if a character in the region is multibyte, i.e.@: in a
3764 multibyte buffer the region must contain only characters from the
3765 charsets @code{ascii}, @code{eight-bit-control} and
3766 @code{eight-bit-graphic}.
3768 Normally, this function inserts newline characters into the encoded
3769 text, to avoid overlong lines. However, if the optional argument
3770 @var{no-line-break} is non-@code{nil}, these newlines are not added, so
3771 the output is just one long line.
3774 @defun base64-encode-string string &optional no-line-break
3775 @tindex base64-encode-string
3776 This function converts the string @var{string} into base 64 code. It
3777 returns a string containing the encoded text. As for
3778 @code{base64-encode-region}, an error is signaled if a character in the
3779 string is multibyte.
3781 Normally, this function inserts newline characters into the encoded
3782 text, to avoid overlong lines. However, if the optional argument
3783 @var{no-line-break} is non-@code{nil}, these newlines are not added, so
3784 the result string is just one long line.
3787 @defun base64-decode-region beg end
3788 @tindex base64-decode-region
3789 This function converts the region from @var{beg} to @var{end} from base
3790 64 code into the corresponding decoded text. It returns the length of
3793 The decoding functions ignore newline characters in the encoded text.
3796 @defun base64-decode-string string
3797 @tindex base64-decode-string
3798 This function converts the string @var{string} from base 64 code into
3799 the corresponding decoded text. It returns a unibyte string containing the
3802 The decoding functions ignore newline characters in the encoded text.
3806 @section MD5 Checksum
3807 @cindex MD5 checksum
3808 @cindex message digest computation
3810 MD5 cryptographic checksums, or @dfn{message digests}, are 128-bit
3811 ``fingerprints'' of a document or program. They are used to verify
3812 that you have an exact and unaltered copy of the data. The algorithm
3813 to calculate the MD5 message digest is defined in Internet
3815 For an explanation of what is an RFC, see the footnote in @ref{Base
3817 }1321. This section describes the Emacs facilities for computing
3820 @defun md5 object &optional start end coding-system noerror
3821 This function returns the MD5 message digest of @var{object}, which
3822 should be a buffer or a string.
3824 The two optional arguments @var{start} and @var{end} are character
3825 positions specifying the portion of @var{object} to compute the
3826 message digest for. If they are @code{nil} or omitted, the digest is
3827 computed for the whole of @var{object}.
3829 The function @code{md5} does not compute the message digest directly
3830 from the internal Emacs representation of the text (@pxref{Text
3831 Representations}). Instead, it encodes the text using a coding
3832 system, and computes the message digest from the encoded text. The
3833 optional fourth argument @var{coding-system} specifies which coding
3834 system to use for encoding the text. It should be the same coding
3835 system that you used to read the text, or that you used or will use
3836 when saving or sending the text. @xref{Coding Systems}, for more
3837 information about coding systems.
3839 If @var{coding-system} is @code{nil} or omitted, the default depends
3840 on @var{object}. If @var{object} is a buffer, the default for
3841 @var{coding-system} is whatever coding system would be chosen by
3842 default for writing this text into a file. If @var{object} is a
3843 string, the user's most preferred coding system (@pxref{Recognize
3844 Coding, prefer-coding-system, the description of
3845 @code{prefer-coding-system}, emacs, GNU Emacs Manual}) is used.
3847 Normally, @code{md5} signals an error if the text can't be encoded
3848 using the specified or chosen coding system. However, if
3849 @var{noerror} is non-@code{nil}, it silently uses @code{raw-text}
3853 @node Atomic Changes
3854 @section Atomic Change Groups
3855 @cindex atomic changes
3857 In data base terminology, an @dfn{atomic} change is an indivisible
3858 change---it can succeed entirely or it can fail entirely, but it
3859 cannot partly succeed. A Lisp program can make a series of changes to
3860 one or several buffers as an @dfn{atomic change group}, meaning that
3861 either the entire series of changes will be installed in their buffers
3862 or, in case of an error, none of them will be.
3864 To do this for one buffer, the one already current, simply write a
3865 call to @code{atomic-change-group} around the code that makes the
3869 (atomic-change-group
3871 (delete-region x y))
3875 If an error (or other nonlocal exit) occurs inside the body of
3876 @code{atomic-change-group}, it unmakes all the changes in that buffer
3877 that were during the execution of the body. This kind of change group
3878 has no effect on any other buffers---any such changes remain.
3880 If you need something more sophisticated, such as to make changes in
3881 various buffers constitute one atomic group, you must directly call
3882 lower-level functions that @code{atomic-change-group} uses.
3884 @defun prepare-change-group &optional buffer
3885 This function sets up a change group for buffer @var{buffer}, which
3886 defaults to the current buffer. It returns a ``handle'' that
3887 represents the change group. You must use this handle to activate the
3888 change group and subsequently to finish it.
3891 To use the change group, you must @dfn{activate} it. You must do
3892 this before making any changes in the text of @var{buffer}.
3894 @defun activate-change-group handle
3895 This function activates the change group that @var{handle} designates.
3898 After you activate the change group, any changes you make in that
3899 buffer become part of it. Once you have made all the desired changes
3900 in the buffer, you must @dfn{finish} the change group. There are two
3901 ways to do this: you can either accept (and finalize) all the changes,
3904 @defun accept-change-group handle
3905 This function accepts all the changes in the change group specified by
3906 @var{handle}, making them final.
3909 @defun cancel-change-group handle
3910 This function cancels and undoes all the changes in the change group
3911 specified by @var{handle}.
3914 Your code should use @code{unwind-protect} to make sure the group is
3915 always finished. The call to @code{activate-change-group} should be
3916 inside the @code{unwind-protect}, in case the user types @kbd{C-g}
3917 just after it runs. (This is one reason why
3918 @code{prepare-change-group} and @code{activate-change-group} are
3919 separate functions, because normally you would call
3920 @code{prepare-change-group} before the start of that
3921 @code{unwind-protect}.) Once you finish the group, don't use the
3922 handle again---in particular, don't try to finish the same group
3925 To make a multibuffer change group, call @code{prepare-change-group}
3926 once for each buffer you want to cover, then use @code{nconc} to
3927 combine the returned values, like this:
3930 (nconc (prepare-change-group buffer-1)
3931 (prepare-change-group buffer-2))
3934 You can then activate the multibuffer change group with a single call
3935 to @code{activate-change-group}, and finish it with a single call to
3936 @code{accept-change-group} or @code{cancel-change-group}.
3938 Nested use of several change groups for the same buffer works as you
3939 would expect. Non-nested use of change groups for the same buffer
3940 will get Emacs confused, so don't let it happen; the first change
3941 group you start for any given buffer should be the last one finished.
3944 @section Change Hooks
3945 @cindex change hooks
3946 @cindex hooks for text changes
3948 These hook variables let you arrange to take notice of all changes in
3949 all buffers (or in a particular buffer, if you make them buffer-local).
3950 See also @ref{Special Properties}, for how to detect changes to specific
3953 The functions you use in these hooks should save and restore the match
3954 data if they do anything that uses regular expressions; otherwise, they
3955 will interfere in bizarre ways with the editing operations that call
3958 @defvar before-change-functions
3959 This variable holds a list of functions to call before any buffer
3960 modification. Each function gets two arguments, the beginning and end
3961 of the region that is about to change, represented as integers. The
3962 buffer that is about to change is always the current buffer.
3965 @defvar after-change-functions
3966 This variable holds a list of functions to call after any buffer
3967 modification. Each function receives three arguments: the beginning and
3968 end of the region just changed, and the length of the text that existed
3969 before the change. All three arguments are integers. The buffer that's
3970 about to change is always the current buffer.
3972 The length of the old text is the difference between the buffer positions
3973 before and after that text as it was before the change. As for the
3974 changed text, its length is simply the difference between the first two
3978 Output of messages into the @samp{*Messages*} buffer does not
3979 call these functions.
3981 @defmac combine-after-change-calls body...
3982 The macro executes @var{body} normally, but arranges to call the
3983 after-change functions just once for a series of several changes---if
3986 If a program makes several text changes in the same area of the buffer,
3987 using the macro @code{combine-after-change-calls} around that part of
3988 the program can make it run considerably faster when after-change hooks
3989 are in use. When the after-change hooks are ultimately called, the
3990 arguments specify a portion of the buffer including all of the changes
3991 made within the @code{combine-after-change-calls} body.
3993 @strong{Warning:} You must not alter the values of
3994 @code{after-change-functions} within
3995 the body of a @code{combine-after-change-calls} form.
3997 @strong{Warning:} if the changes you combine occur in widely scattered
3998 parts of the buffer, this will still work, but it is not advisable,
3999 because it may lead to inefficient behavior for some change hook
4003 The two variables above are temporarily bound to @code{nil} during the
4004 time that any of these functions is running. This means that if one of
4005 these functions changes the buffer, that change won't run these
4006 functions. If you do want a hook function to make changes that run
4007 these functions, make it bind these variables back to their usual
4010 One inconvenient result of this protective feature is that you cannot
4011 have a function in @code{after-change-functions} or
4012 @code{before-change-functions} which changes the value of that variable.
4013 But that's not a real limitation. If you want those functions to change
4014 the list of functions to run, simply add one fixed function to the hook,
4015 and code that function to look in another variable for other functions
4016 to call. Here is an example:
4019 (setq my-own-after-change-functions nil)
4020 (defun indirect-after-change-function (beg end len)
4021 (let ((list my-own-after-change-functions))
4023 (funcall (car list) beg end len)
4024 (setq list (cdr list)))))
4027 (add-hooks 'after-change-functions
4028 'indirect-after-change-function)
4032 @defvar first-change-hook
4033 This variable is a normal hook that is run whenever a buffer is changed
4034 that was previously in the unmodified state.
4037 @defvar inhibit-modification-hooks
4038 @tindex inhibit-modification-hooks
4039 If this variable is non-@code{nil}, all of the change hooks are
4040 disabled; none of them run. This affects all the hook variables
4041 described above in this section, as well as the hooks attached to
4042 certain special text properties (@pxref{Special Properties}) and overlay
4043 properties (@pxref{Overlay Properties}).
4045 This variable is available starting in Emacs 21.
4049 arch-tag: 3721e738-a1cb-4085-bc1a-6cb8d8e1d32b