Mention `read-file-name-completion-ignore-case'.
[emacs.git] / lisp / skeleton.el
blobe843ef9f02d801d16991d2a9444d0c51415fdcb0
1 ;;; skeleton.el --- Lisp language extension for writing statement skeletons
3 ;; Copyright (C) 1993, 1994, 1995, 1996, 2003 by Free Software Foundation, Inc.
5 ;; Author: Daniel Pfeiffer <occitan@esperanto.org>
6 ;; Maintainer: FSF
7 ;; Keywords: extensions, abbrev, languages, tools
9 ;; This file is part of GNU Emacs.
11 ;; GNU Emacs is free software; you can redistribute it and/or modify
12 ;; it under the terms of the GNU General Public License as published by
13 ;; the Free Software Foundation; either version 2, or (at your option)
14 ;; any later version.
16 ;; GNU Emacs is distributed in the hope that it will be useful,
17 ;; but WITHOUT ANY WARRANTY; without even the implied warranty of
18 ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 ;; GNU General Public License for more details.
21 ;; You should have received a copy of the GNU General Public License
22 ;; along with GNU Emacs; see the file COPYING. If not, write to the
23 ;; Free Software Foundation, Inc., 59 Temple Place - Suite 330,
24 ;; Boston, MA 02111-1307, USA.
26 ;;; Commentary:
28 ;; A very concise language extension for writing structured statement
29 ;; skeleton insertion commands for programming language modes. This
30 ;; originated in shell-script mode and was applied to ada-mode's
31 ;; commands which shrunk to one third. And these commands are now
32 ;; user configurable.
34 ;;; Code:
36 ;; page 1: statement skeleton language definition & interpreter
37 ;; page 2: paired insertion
38 ;; page 3: mirror-mode, an example for setting up paired insertion
41 (defvar skeleton-transformation 'identity
42 "*If non-nil, function applied to literal strings before they are inserted.
43 It should take strings and characters and return them transformed, or nil
44 which means no transformation.
45 Typical examples might be `upcase' or `capitalize'.")
47 ; this should be a fourth argument to defvar
48 (put 'skeleton-transformation 'variable-interactive
49 "aTransformation function: ")
52 (defvar skeleton-autowrap t
53 "Controls wrapping behaviour of functions created with `define-skeleton'.
54 When the region is visible (due to `transient-mark-mode' or marking a region
55 with the mouse) and this is non-nil and the function was called without an
56 explicit ARG, then the ARG defaults to -1, i.e. wrapping around the visible
57 region.
59 We will probably delete this variable in a future Emacs version
60 unless we get a substantial number of complaints about the auto-wrap
61 feature.")
63 (defvar skeleton-end-newline t
64 "If non-nil, make sure that the skeleton inserted ends with a newline.
65 This just influences the way the default `skeleton-end-hook' behaves.")
67 (defvar skeleton-end-hook
68 (lambda ()
69 (or (eolp) (not skeleton-end-newline) (newline-and-indent)))
70 "Hook called at end of skeleton but before going to point of interest.
71 By default this moves out anything following to next line,
72 unless `skeleton-end-newline' is set to nil.
73 The variables `v1' and `v2' are still set when calling this.")
76 ;;;###autoload
77 (defvar skeleton-filter 'identity
78 "Function for transforming a skeleton proxy's aliases' variable value.")
80 (defvar skeleton-untabify t
81 "When non-nil untabifies when deleting backwards with element -ARG.")
83 (defvar skeleton-newline-indent-rigidly nil
84 "When non-nil, indent rigidly under current line for element `\\n'.
85 Else use mode's `indent-line-function'.")
87 (defvar skeleton-further-elements ()
88 "A buffer-local varlist (see `let') of mode specific skeleton elements.
89 These variables are bound while interpreting a skeleton. Their value may
90 in turn be any valid skeleton element if they are themselves to be used as
91 skeleton elements.")
92 (make-variable-buffer-local 'skeleton-further-elements)
95 (defvar skeleton-subprompt
96 (substitute-command-keys
97 "RET, \\<minibuffer-local-map>\\[abort-recursive-edit] or \\[help-command]")
98 "*Replacement for %s in prompts of recursive subskeletons.")
101 (defvar skeleton-debug nil
102 "*If non-nil `define-skeleton' will override previous definition.")
104 (defvar skeleton-positions nil
105 "List of positions marked with @, after skeleton insertion.
106 The list describes the most recent skeleton insertion, and its elements
107 are integer buffer positions in the reverse order of the insertion order.")
109 ;; reduce the number of compiler warnings
110 (defvar skeleton)
111 (defvar skeleton-modified)
112 (defvar skeleton-point)
113 (defvar skeleton-regions)
115 (def-edebug-spec skeleton-edebug-spec
116 ([&or null stringp (stringp &rest stringp) [[&not atom] def-form]]
117 &rest &or "n" "_" "-" ">" "@" "&" "!" "resume:"
118 ("quote" def-form) skeleton-edebug-spec def-form))
119 ;;;###autoload
120 (defmacro define-skeleton (command documentation &rest skeleton)
121 "Define a user-configurable COMMAND that enters a statement skeleton.
122 DOCUMENTATION is that of the command.
123 SKELETON is as defined under `skeleton-insert'."
124 (declare (debug (&define name stringp skeleton-edebug-spec)))
125 (if skeleton-debug
126 (set command skeleton))
127 `(progn
128 ;; Tell self-insert-command that this function, if called by an
129 ;; abbrev, should cause the self-insert to be skipped.
130 (put ',command 'no-self-insert t)
131 (defun ,command (&optional str arg)
132 ,(concat documentation
133 (if (string-match "\n\\'" documentation)
134 "" "\n")
135 "\n"
136 "This is a skeleton command (see `skeleton-insert').
137 Normally the skeleton text is inserted at point, with nothing \"inside\".
138 If there is a highlighted region, the skeleton text is wrapped
139 around the region text.
141 A prefix argument ARG says to wrap the skeleton around the next ARG words.
142 A prefix argument of -1 says to wrap around region, even if not highlighted.
143 A prefix argument of zero says to wrap around zero words---that is, nothing.
144 This is a way of overriding the use of a highlighted region.")
145 (interactive "*P\nP")
146 (skeleton-proxy-new ',skeleton str arg))))
148 ;;;###autoload
149 (defun skeleton-proxy-new (skeleton &optional str arg)
150 "Insert SKELETON.
151 Prefix ARG allows wrapping around words or regions (see `skeleton-insert').
152 If no ARG was given, but the region is visible, ARG defaults to -1 depending
153 on `skeleton-autowrap'. An ARG of M-0 will prevent this just for once.
154 This command can also be an abbrev expansion (3rd and 4th columns in
155 \\[edit-abbrevs] buffer: \"\" command-name).
157 Optional first argument STR may also be a string which will be the value
158 of `str' whereas the skeleton's interactor is then ignored."
159 (skeleton-insert (funcall skeleton-filter skeleton)
160 ;; Pretend C-x a e passed its prefix arg to us
161 (if (or arg current-prefix-arg)
162 (prefix-numeric-value (or arg
163 current-prefix-arg))
164 (and skeleton-autowrap
165 (or (eq last-command 'mouse-drag-region)
166 (and transient-mark-mode mark-active))
167 ;; Deactivate the mark, in case one of the
168 ;; elements of the skeleton is sensitive
169 ;; to such situations (e.g. it is itself a
170 ;; skeleton).
171 (progn (deactivate-mark)
172 -1)))
173 (if (stringp str)
174 str))
175 ;; Return non-nil to tell expand-abbrev that expansion has happened.
176 ;; Otherwise the no-self-insert is ignored.
179 ;;;###autoload
180 (defun skeleton-insert (skeleton &optional regions str)
181 "Insert the complex statement skeleton SKELETON describes very concisely.
183 With optional second argument REGIONS, wrap first interesting point
184 \(`_') in skeleton around next REGIONS words, if REGIONS is positive.
185 If REGIONS is negative, wrap REGIONS preceding interregions into first
186 REGIONS interesting positions \(successive `_'s) in skeleton.
188 An interregion is the stretch of text between two contiguous marked
189 points. If you marked A B C [] (where [] is the cursor) in
190 alphabetical order, the 3 interregions are simply the last 3 regions.
191 But if you marked B A [] C, the interregions are B-A, A-[], []-C.
193 The optional third argument STR, if specified, is the value for the
194 variable `str' within the skeleton. When this is non-nil, the
195 interactor gets ignored, and this should be a valid skeleton element.
197 SKELETON is made up as (INTERACTOR ELEMENT ...). INTERACTOR may be nil if
198 not needed, a prompt-string or an expression for complex read functions.
200 If ELEMENT is a string or a character it gets inserted (see also
201 `skeleton-transformation'). Other possibilities are:
203 \\n go to next line and indent according to mode
204 _ interesting point, interregion here
205 - interesting point, no interregion interaction, overrides
206 interesting point set by _
207 > indent line (or interregion if > _) according to major mode
208 @ add position to `skeleton-positions'
209 & do next ELEMENT iff previous moved point
210 | do next ELEMENT iff previous didn't move point
211 -num delete num preceding characters (see `skeleton-untabify')
212 resume: skipped, continue here if quit is signaled
213 nil skipped
215 After termination, point will be positioned at the last occurrence of -
216 or at the first occurrence of _ or at the end of the inserted text.
218 Further elements can be defined via `skeleton-further-elements'. ELEMENT may
219 itself be a SKELETON with an INTERACTOR. The user is prompted repeatedly for
220 different inputs. The SKELETON is processed as often as the user enters a
221 non-empty string. \\[keyboard-quit] terminates skeleton insertion, but
222 continues after `resume:' and positions at `_' if any. If INTERACTOR in such
223 a subskeleton is a prompt-string which contains a \".. %s ..\" it is
224 formatted with `skeleton-subprompt'. Such an INTERACTOR may also be a list of
225 strings with the subskeleton being repeated once for each string.
227 Quoted Lisp expressions are evaluated for their side-effects.
228 Other Lisp expressions are evaluated and the value treated as above.
229 Note that expressions may not return t since this implies an
230 endless loop. Modes can define other symbols by locally setting them
231 to any valid skeleton element. The following local variables are
232 available:
234 str first time: read a string according to INTERACTOR
235 then: insert previously read string once more
236 help help-form during interaction with the user or nil
237 input initial input (string or cons with index) while reading str
238 v1, v2 local variables for memorizing anything you want
240 When done with skeleton, but before going back to `_'-point call
241 `skeleton-end-hook' if that is non-nil."
242 (let ((skeleton-regions regions))
243 (and skeleton-regions
244 (setq skeleton-regions
245 (if (> skeleton-regions 0)
246 (list (copy-marker (point) t)
247 (save-excursion (forward-word skeleton-regions)
248 (point-marker)))
249 (setq skeleton-regions (- skeleton-regions))
250 ;; copy skeleton-regions - 1 elements from `mark-ring'
251 (let ((l1 (cons (mark-marker) mark-ring))
252 (l2 (list (copy-marker (point) t))))
253 (while (and l1 (> skeleton-regions 0))
254 (push (copy-marker (pop l1) t) l2)
255 (setq skeleton-regions (1- skeleton-regions)))
256 (sort l2 '<))))
257 (goto-char (car skeleton-regions))
258 (setq skeleton-regions (cdr skeleton-regions)))
259 (let ((beg (point))
260 skeleton-modified skeleton-point resume: help input v1 v2)
261 (setq skeleton-positions nil)
262 (unwind-protect
263 (eval `(let ,skeleton-further-elements
264 (skeleton-internal-list skeleton str)))
265 (run-hooks 'skeleton-end-hook)
266 (sit-for 0)
267 (or (pos-visible-in-window-p beg)
268 (progn
269 (goto-char beg)
270 (recenter 0)))
271 (if skeleton-point
272 (goto-char skeleton-point))))))
274 (defun skeleton-read (prompt &optional initial-input recursive)
275 "Function for reading a string from the minibuffer within skeletons.
277 PROMPT must be a string or a form that evaluates to a string.
278 It may contain a `%s' which will be replaced by `skeleton-subprompt'.
279 If non-nil second arg INITIAL-INPUT or variable `input' is a string or
280 cons with index to insert before reading. If third arg RECURSIVE is non-nil
281 i.e. we are handling the iterator of a subskeleton, returns empty string if
282 user didn't modify input.
283 While reading, the value of `minibuffer-help-form' is variable `help' if that
284 is non-nil or a default string."
285 (let ((minibuffer-help-form (or (if (boundp 'help) (symbol-value 'help))
286 (if recursive "\
287 As long as you provide input you will insert another subskeleton.
289 If you enter the empty string, the loop inserting subskeletons is
290 left, and the current one is removed as far as it has been entered.
292 If you quit, the current subskeleton is removed as far as it has been
293 entered. No more of the skeleton will be inserted, except maybe for a
294 syntactically necessary termination."
296 You are inserting a skeleton. Standard text gets inserted into the buffer
297 automatically, and you are prompted to fill in the variable parts.")))
298 (eolp (eolp)))
299 ;; since Emacs doesn't show main window's cursor, do something noticeable
300 (or eolp
301 (open-line 1))
302 (unwind-protect
303 (setq prompt (if (stringp prompt)
304 (read-string (format prompt skeleton-subprompt)
305 (setq initial-input
306 (or initial-input
307 (symbol-value 'input))))
308 (eval prompt)))
309 (or eolp
310 (delete-char 1))))
311 (if (and recursive
312 (or (null prompt)
313 (string= prompt "")
314 (equal prompt initial-input)
315 (equal prompt (car-safe initial-input))))
316 (signal 'quit t)
317 prompt))
319 (defun skeleton-internal-list (skeleton &optional str recursive)
320 (let* ((start (save-excursion (beginning-of-line) (point)))
321 (column (current-column))
322 (line (buffer-substring start (line-end-position)))
323 opoint)
324 (or str
325 (setq str `(setq str (skeleton-read ',(car skeleton) nil ,recursive))))
326 (when (and (eq (cadr skeleton) '\n) (not recursive)
327 (save-excursion (skip-chars-backward " \t") (bolp)))
328 (setq skeleton (cons nil (cons '> (cddr skeleton)))))
329 (while (setq skeleton-modified (eq opoint (point))
330 opoint (point)
331 skeleton (cdr skeleton))
332 (condition-case quit
333 (skeleton-internal-1 (car skeleton) nil recursive)
334 (quit
335 (if (eq (cdr quit) 'recursive)
336 (setq recursive 'quit
337 skeleton (memq 'resume: skeleton))
338 ;; Remove the subskeleton as far as it has been shown
339 ;; the subskeleton shouldn't have deleted outside current line.
340 (end-of-line)
341 (delete-region start (point))
342 (insert line)
343 (move-to-column column)
344 (if (cdr quit)
345 (setq skeleton ()
346 recursive nil)
347 (signal 'quit 'recursive)))))))
348 ;; maybe continue loop or go on to next outer resume: section
349 (if (eq recursive 'quit)
350 (signal 'quit 'recursive)
351 recursive))
353 (defun skeleton-internal-1 (element &optional literal recursive)
354 (cond
355 ((char-or-string-p element)
356 (if (and (integerp element) ; -num
357 (< element 0))
358 (if skeleton-untabify
359 (backward-delete-char-untabify (- element))
360 (delete-backward-char (- element)))
361 (insert (if (not literal)
362 (funcall skeleton-transformation element)
363 element))))
364 ((or (eq element '\n) ; actually (eq '\n 'n)
365 ;; The sequence `> \n' is handled specially so as to indent the first
366 ;; line after inserting the newline (to get the proper indentation).
367 (and (eq element '>) (eq (nth 1 skeleton) '\n) (pop skeleton)))
368 (let ((pos (if (eq element '>) (point))))
369 (cond
370 ((and skeleton-regions (eq (nth 1 skeleton) '_))
371 (or (eolp) (newline))
372 (if pos (save-excursion (goto-char pos) (indent-according-to-mode)))
373 (indent-region (line-beginning-position)
374 (car skeleton-regions) nil))
375 ;; \n as last element only inserts \n if not at eol.
376 ((and (null (cdr skeleton)) (not recursive) (eolp))
377 (if pos (indent-according-to-mode)))
378 (skeleton-newline-indent-rigidly
379 (let ((pt (point)))
380 (newline)
381 (indent-to (save-excursion
382 (goto-char pt)
383 (if pos (indent-according-to-mode))
384 (current-indentation)))))
385 (t (if pos (reindent-then-newline-and-indent)
386 (newline)
387 (indent-according-to-mode))))))
388 ((eq element '>)
389 (if (and skeleton-regions (eq (nth 1 skeleton) '_))
390 (indent-region (line-beginning-position)
391 (car skeleton-regions) nil)
392 (indent-according-to-mode)))
393 ((eq element '_)
394 (if skeleton-regions
395 (progn
396 (goto-char (pop skeleton-regions))
397 (and (<= (current-column) (current-indentation))
398 (eq (nth 1 skeleton) '\n)
399 (end-of-line 0)))
400 (or skeleton-point
401 (setq skeleton-point (point)))))
402 ((eq element '-)
403 (setq skeleton-point (point)))
404 ((eq element '&)
405 (when skeleton-modified (pop skeleton)))
406 ((eq element '|)
407 (unless skeleton-modified (pop skeleton)))
408 ((eq element '@)
409 (push (point) skeleton-positions))
410 ((eq 'quote (car-safe element))
411 (eval (nth 1 element)))
412 ((and (consp element)
413 (or (stringp (car element)) (listp (car element))))
414 ;; Don't forget: `symbolp' is also true for nil.
415 (if (symbolp (car-safe (car element)))
416 (while (and (skeleton-internal-list element nil t)
417 ;; If the interactor is nil, don't infinite loop.
418 (car element)))
419 (setq literal (car element))
420 (while literal
421 (skeleton-internal-list element (car literal))
422 (setq literal (cdr literal)))))
423 ((null element))
424 (t (skeleton-internal-1 (eval element) t recursive))))
426 ;; Maybe belongs into simple.el or elsewhere
427 ;; ;;;###autoload
428 ;; (define-skeleton local-variables-section
429 ;; "Insert a local variables section. Use current comment syntax if any."
430 ;; (completing-read "Mode: " obarray
431 ;; (lambda (symbol)
432 ;; (if (commandp symbol)
433 ;; (string-match "-mode$" (symbol-name symbol))))
434 ;; t)
435 ;; '(save-excursion
436 ;; (if (re-search-forward page-delimiter nil t)
437 ;; (error "Not on last page")))
438 ;; comment-start "Local Variables:" comment-end \n
439 ;; comment-start "mode: " str
440 ;; & -5 | '(kill-line 0) & -1 | comment-end \n
441 ;; ( (completing-read (format "Variable, %s: " skeleton-subprompt)
442 ;; obarray
443 ;; (lambda (symbol)
444 ;; (or (eq symbol 'eval)
445 ;; (user-variable-p symbol)))
446 ;; t)
447 ;; comment-start str ": "
448 ;; (read-from-minibuffer "Expression: " nil read-expression-map nil
449 ;; 'read-expression-history) | _
450 ;; comment-end \n)
451 ;; resume:
452 ;; comment-start "End:" comment-end \n)
454 ;; Variables and command for automatically inserting pairs like () or "".
456 (defvar skeleton-pair nil
457 "*If this is nil pairing is turned off, no matter what else is set.
458 Otherwise modes with `skeleton-pair-insert-maybe' on some keys
459 will attempt to insert pairs of matching characters.")
462 (defvar skeleton-pair-on-word nil
463 "*If this is nil, paired insertion is inhibited before or inside a word.")
466 (defvar skeleton-pair-filter (lambda () nil)
467 "Attempt paired insertion if this function returns nil, before inserting.
468 This allows for context-sensitive checking whether pairing is appropriate.")
471 (defvar skeleton-pair-alist ()
472 "An override alist of pairing partners matched against `last-command-char'.
473 Each alist element, which looks like (ELEMENT ...), is passed to
474 `skeleton-insert' with no interactor. Variable `str' does nothing.
476 Elements might be (?` ?` _ \"''\"), (?\\( ? _ \" )\") or (?{ \\n > _ \\n ?} >).")
478 (defvar skeleton-pair-default-alist '((?( _ ?)) (?\))
479 (?[ _ ?]) (?\])
480 (?{ _ ?}) (?\})
481 (?< _ ?>) (?\>)
482 (?« _ ?») (?\»)
483 (?` _ ?')))
485 ;;;###autoload
486 (defun skeleton-pair-insert-maybe (arg)
487 "Insert the character you type ARG times.
489 With no ARG, if `skeleton-pair' is non-nil, pairing can occur. If the region
490 is visible the pair is wrapped around it depending on `skeleton-autowrap'.
491 Else, if `skeleton-pair-on-word' is non-nil or we are not before or inside a
492 word, and if `skeleton-pair-filter' returns nil, pairing is performed.
493 Pairing is also prohibited if we are right after a quoting character
494 such as backslash.
496 If a match is found in `skeleton-pair-alist', that is inserted, else
497 the defaults are used. These are (), [], {}, <> and `' for the
498 symmetrical ones, and the same character twice for the others."
499 (interactive "*P")
500 (if (or arg (not skeleton-pair))
501 (self-insert-command (prefix-numeric-value arg))
502 (let* ((mark (and skeleton-autowrap
503 (or (eq last-command 'mouse-drag-region)
504 (and transient-mark-mode mark-active))))
505 (skeleton-end-hook)
506 (char last-command-char)
507 (skeleton (or (assq char skeleton-pair-alist)
508 (assq char skeleton-pair-default-alist)
509 `(,char _ ,char))))
510 (if (or (memq (char-syntax (preceding-char)) '(?\\ ?/))
511 (and (not mark)
512 (or overwrite-mode
513 (if (not skeleton-pair-on-word) (looking-at "\\w"))
514 (funcall skeleton-pair-filter))))
515 (self-insert-command (prefix-numeric-value arg))
516 (skeleton-insert (cons nil skeleton) (if mark -1))))))
519 ;; A more serious example can be found in sh-script.el
520 ;;; (defun mirror-mode ()
521 ;; "This major mode is an amusing little example of paired insertion.
522 ;;All printable characters do a paired self insert, while the other commands
523 ;;work normally."
524 ;; (interactive)
525 ;; (kill-all-local-variables)
526 ;; (make-local-variable 'skeleton-pair)
527 ;; (make-local-variable 'skeleton-pair-on-word)
528 ;; (make-local-variable 'skeleton-pair-filter)
529 ;; (make-local-variable 'skeleton-pair-alist)
530 ;; (setq major-mode 'mirror-mode
531 ;; mode-name "Mirror"
532 ;; skeleton-pair-on-word t
533 ;; ;; in the middle column insert one or none if odd window-width
534 ;; skeleton-pair-filter (lambda ()
535 ;; (if (>= (current-column)
536 ;; (/ (window-width) 2))
537 ;; ;; insert both on next line
538 ;; (next-line 1)
539 ;; ;; insert one or both?
540 ;; (= (* 2 (1+ (current-column)))
541 ;; (window-width))))
542 ;; ;; mirror these the other way round as well
543 ;; skeleton-pair-alist '((?) _ ?()
544 ;; (?] _ ?[)
545 ;; (?} _ ?{)
546 ;; (?> _ ?<)
547 ;; (?/ _ ?\\)
548 ;; (?\\ _ ?/)
549 ;; (?` ?` _ "''")
550 ;; (?' ?' _ "``"))
551 ;; ;; in this mode we exceptionally ignore the user, else it's no fun
552 ;; skeleton-pair t)
553 ;; (let ((map (make-vector 256 'skeleton-pair-insert-maybe))
554 ;; (i 0))
555 ;; (use-local-map `(keymap ,map))
556 ;; (while (< i ? )
557 ;; (aset map i nil)
558 ;; (aset map (+ i 128) nil)
559 ;; (setq i (1+ i))))
560 ;; (run-hooks 'mirror-mode-hook))
562 (provide 'skeleton)
564 ;;; arch-tag: ccad7bd5-eb5d-40de-9ded-900197215c3e
565 ;;; skeleton.el ends here