2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990-1994, 1998-2012 Free Software Foundation, Inc.
4 @c See the file elisp.texi for copying conditions.
9 The command bindings of input events are recorded in data structures
10 called @dfn{keymaps}. Each entry in a keymap associates (or
11 @dfn{binds}) an individual event type, either to another keymap or to
12 a command. When an event type is bound to a keymap, that keymap is
13 used to look up the next input event; this continues until a command
14 is found. The whole process is called @dfn{key lookup}.
17 * Key Sequences:: Key sequences as Lisp objects.
18 * Keymap Basics:: Basic concepts of keymaps.
19 * Format of Keymaps:: What a keymap looks like as a Lisp object.
20 * Creating Keymaps:: Functions to create and copy keymaps.
21 * Inheritance and Keymaps:: How one keymap can inherit the bindings
23 * Prefix Keys:: Defining a key with a keymap as its definition.
24 * Active Keymaps:: How Emacs searches the active keymaps
26 * Searching Keymaps:: A pseudo-Lisp summary of searching active maps.
27 * Controlling Active Maps:: Each buffer has a local keymap
28 to override the standard (global) bindings.
29 A minor mode can also override them.
30 * Key Lookup:: Finding a key's binding in one keymap.
31 * Functions for Key Lookup:: How to request key lookup.
32 * Changing Key Bindings:: Redefining a key in a keymap.
33 * Remapping Commands:: A keymap can translate one command to another.
34 * Translation Keymaps:: Keymaps for translating sequences of events.
35 * Key Binding Commands:: Interactive interfaces for redefining keys.
36 * Scanning Keymaps:: Looking through all keymaps, for printing help.
37 * Menu Keymaps:: Defining a menu as a keymap.
41 @section Key Sequences
46 A @dfn{key sequence}, or @dfn{key} for short, is a sequence of one
47 or more input events that form a unit. Input events include
48 characters, function keys, mouse actions, or system events external to
49 Emacs, such as @code{iconify-frame} (@pxref{Input Events}).
50 The Emacs Lisp representation for a key sequence is a string or
51 vector. Unless otherwise stated, any Emacs Lisp function that accepts
52 a key sequence as an argument can handle both representations.
54 In the string representation, alphanumeric characters ordinarily
55 stand for themselves; for example, @code{"a"} represents @kbd{a}
56 and @code{"2"} represents @kbd{2}. Control character events are
57 prefixed by the substring @code{"\C-"}, and meta characters by
58 @code{"\M-"}; for example, @code{"\C-x"} represents the key @kbd{C-x}.
59 In addition, the @key{TAB}, @key{RET}, @key{ESC}, and @key{DEL} events
60 are represented by @code{"\t"}, @code{"\r"}, @code{"\e"}, and
61 @code{"\d"} respectively. The string representation of a complete key
62 sequence is the concatenation of the string representations of the
63 constituent events; thus, @code{"\C-xl"} represents the key sequence
66 Key sequences containing function keys, mouse button events, system
67 events, or non-@acronym{ASCII} characters such as @kbd{C-=} or
68 @kbd{H-a} cannot be represented as strings; they have to be
69 represented as vectors.
71 In the vector representation, each element of the vector represents
72 an input event, in its Lisp form. @xref{Input Events}. For example,
73 the vector @code{[?\C-x ?l]} represents the key sequence @kbd{C-x l}.
75 For examples of key sequences written in string and vector
76 representations, @ref{Init Rebinding,,, emacs, The GNU Emacs Manual}.
78 @defmac kbd keyseq-text
79 This macro converts the text @var{keyseq-text} (a string constant)
80 into a key sequence (a string or vector constant). The contents of
81 @var{keyseq-text} should describe the key sequence using almost the same
82 syntax used in this manual. More precisely, it uses the same syntax
83 that Edit Macro mode uses for editing keyboard macros (@pxref{Edit
84 Keyboard Macro,,, emacs, The GNU Emacs Manual}); you must surround
85 function key names with @samp{<@dots{}>}.
88 (kbd "C-x") @result{} "\C-x"
89 (kbd "C-x C-f") @result{} "\C-x\C-f"
90 (kbd "C-x 4 C-f") @result{} "\C-x4\C-f"
91 (kbd "X") @result{} "X"
92 (kbd "RET") @result{} "\^M"
93 (kbd "C-c SPC") @result{} "\C-c@ "
94 (kbd "<f1> SPC") @result{} [f1 32]
95 (kbd "C-M-<down>") @result{} [C-M-down]
98 This macro is not meant for use with arguments that vary---only
99 with string constants.
103 @section Keymap Basics
105 @cindex binding of a key
107 @cindex undefined key
109 A keymap is a Lisp data structure that specifies @dfn{key bindings}
110 for various key sequences.
112 A single keymap directly specifies definitions for individual
113 events. When a key sequence consists of a single event, its binding
114 in a keymap is the keymap's definition for that event. The binding of
115 a longer key sequence is found by an iterative process: first find the
116 definition of the first event (which must itself be a keymap); then
117 find the second event's definition in that keymap, and so on until all
118 the events in the key sequence have been processed.
120 If the binding of a key sequence is a keymap, we call the key sequence
121 a @dfn{prefix key}. Otherwise, we call it a @dfn{complete key} (because
122 no more events can be added to it). If the binding is @code{nil},
123 we call the key @dfn{undefined}. Examples of prefix keys are @kbd{C-c},
124 @kbd{C-x}, and @kbd{C-x 4}. Examples of defined complete keys are
125 @kbd{X}, @key{RET}, and @kbd{C-x 4 C-f}. Examples of undefined complete
126 keys are @kbd{C-x C-g}, and @kbd{C-c 3}. @xref{Prefix Keys}, for more
129 The rule for finding the binding of a key sequence assumes that the
130 intermediate bindings (found for the events before the last) are all
131 keymaps; if this is not so, the sequence of events does not form a
132 unit---it is not really one key sequence. In other words, removing one
133 or more events from the end of any valid key sequence must always yield
134 a prefix key. For example, @kbd{C-f C-n} is not a key sequence;
135 @kbd{C-f} is not a prefix key, so a longer sequence starting with
136 @kbd{C-f} cannot be a key sequence.
138 The set of possible multi-event key sequences depends on the bindings
139 for prefix keys; therefore, it can be different for different keymaps,
140 and can change when bindings are changed. However, a one-event sequence
141 is always a key sequence, because it does not depend on any prefix keys
142 for its well-formedness.
144 At any time, several primary keymaps are @dfn{active}---that is, in
145 use for finding key bindings. These are the @dfn{global map}, which is
146 shared by all buffers; the @dfn{local keymap}, which is usually
147 associated with a specific major mode; and zero or more @dfn{minor mode
148 keymaps}, which belong to currently enabled minor modes. (Not all minor
149 modes have keymaps.) The local keymap bindings shadow (i.e., take
150 precedence over) the corresponding global bindings. The minor mode
151 keymaps shadow both local and global keymaps. @xref{Active Keymaps},
154 @node Format of Keymaps
155 @section Format of Keymaps
156 @cindex format of keymaps
157 @cindex keymap format
159 @cindex sparse keymap
161 Each keymap is a list whose @sc{car} is the symbol @code{keymap}. The
162 remaining elements of the list define the key bindings of the keymap.
163 A symbol whose function definition is a keymap is also a keymap. Use
164 the function @code{keymapp} (see below) to test whether an object is a
167 Several kinds of elements may appear in a keymap, after the symbol
168 @code{keymap} that begins it:
171 @item (@var{type} .@: @var{binding})
172 This specifies one binding, for events of type @var{type}. Each
173 ordinary binding applies to events of a particular @dfn{event type},
174 which is always a character or a symbol. @xref{Classifying Events}.
175 In this kind of binding, @var{binding} is a command.
177 @item (@var{type} @var{item-name} .@: @var{binding})
178 This specifies a binding which is also a simple menu item that
179 displays as @var{item-name} in the menu. @xref{Simple Menu Items}.
181 @item (@var{type} @var{item-name} @var{help-string} .@: @var{binding})
182 This is a simple menu item with help string @var{help-string}.
184 @item (@var{type} menu-item .@: @var{details})
185 This specifies a binding which is also an extended menu item. This
186 allows use of other features. @xref{Extended Menu Items}.
188 @item (t .@: @var{binding})
189 @cindex default key binding
190 This specifies a @dfn{default key binding}; any event not bound by other
191 elements of the keymap is given @var{binding} as its binding. Default
192 bindings allow a keymap to bind all possible event types without having
193 to enumerate all of them. A keymap that has a default binding
194 completely masks any lower-precedence keymap, except for events
195 explicitly bound to @code{nil} (see below).
197 @item @var{char-table}
198 If an element of a keymap is a char-table, it counts as holding
199 bindings for all character events with no modifier bits
200 (@pxref{modifier bits}): element @var{n} is the binding for the
201 character with code @var{n}. This is a compact way to record lots of
202 bindings. A keymap with such a char-table is called a @dfn{full
203 keymap}. Other keymaps are called @dfn{sparse keymaps}.
206 @cindex keymap prompt string
207 @cindex overall prompt string
208 @cindex prompt string of keymap
209 Aside from elements that specify bindings for keys, a keymap can also
210 have a string as an element. This is called the @dfn{overall prompt
211 string} and makes it possible to use the keymap as a menu.
212 @xref{Defining Menus}.
215 When the binding is @code{nil}, it doesn't constitute a definition
216 but it does take precedence over a default binding or a binding in the
217 parent keymap. On the other hand, a binding of @code{nil} does
218 @emph{not} override lower-precedence keymaps; thus, if the local map
219 gives a binding of @code{nil}, Emacs uses the binding from the
222 @cindex meta characters lookup
223 Keymaps do not directly record bindings for the meta characters.
224 Instead, meta characters are regarded for purposes of key lookup as
225 sequences of two characters, the first of which is @key{ESC} (or
226 whatever is currently the value of @code{meta-prefix-char}). Thus, the
227 key @kbd{M-a} is internally represented as @kbd{@key{ESC} a}, and its
228 global binding is found at the slot for @kbd{a} in @code{esc-map}
229 (@pxref{Prefix Keys}).
231 This conversion applies only to characters, not to function keys or
232 other input events; thus, @kbd{M-@key{end}} has nothing to do with
233 @kbd{@key{ESC} @key{end}}.
235 Here as an example is the local keymap for Lisp mode, a sparse
236 keymap. It defines bindings for @key{DEL}, @kbd{C-c C-z},
237 @kbd{C-M-q}, and @kbd{C-M-x} (the actual value also contains a menu
238 binding, which is omitted here for the sake of brevity).
253 ;; @r{@kbd{C-M-x}, treated as @kbd{@key{ESC} C-x}}
254 (24 . lisp-send-defun))
257 ;; @r{This part is inherited from @code{lisp-mode-shared-map}.}
260 (127 . backward-delete-char-untabify)
264 ;; @r{@kbd{C-M-q}, treated as @kbd{@key{ESC} C-q}}
269 @defun keymapp object
270 This function returns @code{t} if @var{object} is a keymap, @code{nil}
271 otherwise. More precisely, this function tests for a list whose
272 @sc{car} is @code{keymap}, or for a symbol whose function definition
273 satisfies @code{keymapp}.
281 (fset 'foo '(keymap))
286 (keymapp (current-global-map))
292 @node Creating Keymaps
293 @section Creating Keymaps
294 @cindex creating keymaps
296 Here we describe the functions for creating keymaps.
298 @defun make-sparse-keymap &optional prompt
299 This function creates and returns a new sparse keymap with no entries.
300 (A sparse keymap is the kind of keymap you usually want.) The new
301 keymap does not contain a char-table, unlike @code{make-keymap}, and
302 does not bind any events.
311 If you specify @var{prompt}, that becomes the overall prompt string
312 for the keymap. You should specify this only for menu keymaps
313 (@pxref{Defining Menus}). A keymap with an overall prompt string will
314 always present a mouse menu or a keyboard menu if it is active for
315 looking up the next input event. Don't specify an overall prompt string
316 for the main map of a major or minor mode, because that would cause
317 the command loop to present a keyboard menu every time.
320 @defun make-keymap &optional prompt
321 This function creates and returns a new full keymap. That keymap
322 contains a char-table (@pxref{Char-Tables}) with slots for all
323 characters without modifiers. The new keymap initially binds all
324 these characters to @code{nil}, and does not bind any other kind of
325 event. The argument @var{prompt} specifies a
326 prompt string, as in @code{make-sparse-keymap}.
331 @result{} (keymap #^[t nil nil nil @dots{} nil nil keymap])
335 A full keymap is more efficient than a sparse keymap when it holds
336 lots of bindings; for just a few, the sparse keymap is better.
339 @defun copy-keymap keymap
340 This function returns a copy of @var{keymap}. Any keymaps that
341 appear directly as bindings in @var{keymap} are also copied recursively,
342 and so on to any number of levels. However, recursive copying does not
343 take place when the definition of a character is a symbol whose function
344 definition is a keymap; the same symbol appears in the new copy.
349 (setq map (copy-keymap (current-local-map)))
353 ;; @r{(This implements meta characters.)}
355 (83 . center-paragraph)
357 (9 . tab-to-tab-stop))
361 (eq map (current-local-map))
365 (equal map (current-local-map))
371 @node Inheritance and Keymaps
372 @section Inheritance and Keymaps
373 @cindex keymap inheritance
374 @cindex inheritance, keymap
376 A keymap can inherit the bindings of another keymap, which we call the
377 @dfn{parent keymap}. Such a keymap looks like this:
380 (keymap @var{elements}@dots{} . @var{parent-keymap})
384 The effect is that this keymap inherits all the bindings of
385 @var{parent-keymap}, whatever they may be at the time a key is looked up,
386 but can add to them or override them with @var{elements}.
388 If you change the bindings in @var{parent-keymap} using
389 @code{define-key} or other key-binding functions, these changed
390 bindings are visible in the inheriting keymap, unless shadowed by the
391 bindings made by @var{elements}. The converse is not true: if you use
392 @code{define-key} to change bindings in the inheriting keymap, these
393 changes are recorded in @var{elements}, but have no effect on
396 The proper way to construct a keymap with a parent is to use
397 @code{set-keymap-parent}; if you have code that directly constructs a
398 keymap with a parent, please convert the program to use
399 @code{set-keymap-parent} instead.
401 @defun keymap-parent keymap
402 This returns the parent keymap of @var{keymap}. If @var{keymap}
403 has no parent, @code{keymap-parent} returns @code{nil}.
406 @defun set-keymap-parent keymap parent
407 This sets the parent keymap of @var{keymap} to @var{parent}, and returns
408 @var{parent}. If @var{parent} is @code{nil}, this function gives
409 @var{keymap} no parent at all.
411 If @var{keymap} has submaps (bindings for prefix keys), they too receive
412 new parent keymaps that reflect what @var{parent} specifies for those
416 Here is an example showing how to make a keymap that inherits
417 from @code{text-mode-map}:
420 (let ((map (make-sparse-keymap)))
421 (set-keymap-parent map text-mode-map)
425 A non-sparse keymap can have a parent too, but this is not very
426 useful. A non-sparse keymap always specifies something as the binding
427 for every numeric character code without modifier bits, even if it is
428 @code{nil}, so these character's bindings are never inherited from
431 @cindex keymap inheritance from multiple maps
432 Sometimes you want to make a keymap that inherits from more than one
433 map. You can use the function @code{make-composed-keymap} for this.
435 @defun make-composed-keymap maps &optional parent
436 This function returns a new keymap composed of the existing keymap(s)
437 @var{maps}, and optionally inheriting from a parent keymap
438 @var{parent}. @var{maps} can be a single keymap or a list of more
439 than one. When looking up a key in the resulting new map, Emacs
440 searches in each of the @var{maps} in turn, and then in @var{parent},
441 stopping at the first match. A @code{nil} binding in any one of
442 @var{maps} overrides any binding in @var{parent}, but it does not
443 override any non-@code{nil} binding in any other of the @var{maps}.
446 @noindent For example, here is how Emacs sets the parent of
447 @code{help-mode-map}, such that it inherits from both
448 @code{button-buffer-map} and @code{special-mode-map}:
451 (defvar help-mode-map
452 (let ((map (make-sparse-keymap)))
453 (set-keymap-parent map
454 (make-composed-keymap button-buffer-map special-mode-map))
463 A @dfn{prefix key} is a key sequence whose binding is a keymap. The
464 keymap defines what to do with key sequences that extend the prefix key.
465 For example, @kbd{C-x} is a prefix key, and it uses a keymap that is
466 also stored in the variable @code{ctl-x-map}. This keymap defines
467 bindings for key sequences starting with @kbd{C-x}.
469 Some of the standard Emacs prefix keys use keymaps that are
470 also found in Lisp variables:
476 @code{esc-map} is the global keymap for the @key{ESC} prefix key. Thus,
477 the global definitions of all meta characters are actually found here.
478 This map is also the function definition of @code{ESC-prefix}.
482 @code{help-map} is the global keymap for the @kbd{C-h} prefix key.
486 @vindex mode-specific-map
487 @code{mode-specific-map} is the global keymap for the prefix key
488 @kbd{C-c}. This map is actually global, not mode-specific, but its name
489 provides useful information about @kbd{C-c} in the output of @kbd{C-h b}
490 (@code{display-bindings}), since the main use of this prefix key is for
491 mode-specific bindings.
496 @findex Control-X-prefix
497 @code{ctl-x-map} is the global keymap used for the @kbd{C-x} prefix key.
498 This map is found via the function cell of the symbol
499 @code{Control-X-prefix}.
502 @cindex @kbd{C-x @key{RET}}
504 @code{mule-keymap} is the global keymap used for the @kbd{C-x @key{RET}}
510 @code{ctl-x-4-map} is the global keymap used for the @kbd{C-x 4} prefix
516 @code{ctl-x-5-map} is the global keymap used for the @kbd{C-x 5} prefix
522 @code{2C-mode-map} is the global keymap used for the @kbd{C-x 6} prefix
527 @vindex vc-prefix-map
528 @code{vc-prefix-map} is the global keymap used for the @kbd{C-x v} prefix
534 @code{goto-map} is the global keymap used for the @kbd{M-g} prefix
540 @code{search-map} is the global keymap used for the @kbd{M-s} prefix
545 @vindex facemenu-keymap
546 @code{facemenu-keymap} is the global keymap used for the @kbd{M-o}
550 The other Emacs prefix keys are @kbd{C-x @@}, @kbd{C-x a i}, @kbd{C-x
551 @key{ESC}} and @kbd{@key{ESC} @key{ESC}}. They use keymaps that have
555 The keymap binding of a prefix key is used for looking up the event
556 that follows the prefix key. (It may instead be a symbol whose function
557 definition is a keymap. The effect is the same, but the symbol serves
558 as a name for the prefix key.) Thus, the binding of @kbd{C-x} is the
559 symbol @code{Control-X-prefix}, whose function cell holds the keymap
560 for @kbd{C-x} commands. (The same keymap is also the value of
563 Prefix key definitions can appear in any active keymap. The
564 definitions of @kbd{C-c}, @kbd{C-x}, @kbd{C-h} and @key{ESC} as prefix
565 keys appear in the global map, so these prefix keys are always
566 available. Major and minor modes can redefine a key as a prefix by
567 putting a prefix key definition for it in the local map or the minor
568 mode's map. @xref{Active Keymaps}.
570 If a key is defined as a prefix in more than one active map, then its
571 various definitions are in effect merged: the commands defined in the
572 minor mode keymaps come first, followed by those in the local map's
573 prefix definition, and then by those from the global map.
575 In the following example, we make @kbd{C-p} a prefix key in the local
576 keymap, in such a way that @kbd{C-p} is identical to @kbd{C-x}. Then
577 the binding for @kbd{C-p C-f} is the function @code{find-file}, just
578 like @kbd{C-x C-f}. The key sequence @kbd{C-p 6} is not found in any
583 (use-local-map (make-sparse-keymap))
587 (local-set-key "\C-p" ctl-x-map)
591 (key-binding "\C-p\C-f")
596 (key-binding "\C-p6")
601 @defun define-prefix-command symbol &optional mapvar prompt
602 @cindex prefix command
603 @anchor{Definition of define-prefix-command}
604 This function prepares @var{symbol} for use as a prefix key's binding:
605 it creates a sparse keymap and stores it as @var{symbol}'s function
606 definition. Subsequently binding a key sequence to @var{symbol} will
607 make that key sequence into a prefix key. The return value is @code{symbol}.
609 This function also sets @var{symbol} as a variable, with the keymap as
610 its value. But if @var{mapvar} is non-@code{nil}, it sets @var{mapvar}
611 as a variable instead.
613 If @var{prompt} is non-@code{nil}, that becomes the overall prompt
614 string for the keymap. The prompt string should be given for menu keymaps
615 (@pxref{Defining Menus}).
619 @section Active Keymaps
620 @cindex active keymap
621 @cindex global keymap
624 Emacs normally contains many keymaps; at any given time, just a few
625 of them are @dfn{active}, meaning that they participate in the
626 interpretation of user input. All the active keymaps are used
627 together to determine what command to execute when a key is entered.
629 Normally the active keymaps are the @code{keymap} property keymap,
630 the keymaps of any enabled minor modes, the current buffer's local
631 keymap, and the global keymap, in that order. Emacs searches for each
632 input key sequence in all these keymaps. @xref{Searching Keymaps},
633 for more details of this procedure.
635 When the key sequence starts with a mouse event (optionally preceded
636 by a symbolic prefix), the active keymaps are determined based on the
637 position in that event. If the event happened on a string embedded
638 with a @code{display}, @code{before-string}, or @code{after-string}
639 property (@pxref{Special Properties}), the non-@code{nil} map
640 properties of the string override those of the buffer (if the
641 underlying buffer text contains map properties in its text properties
642 or overlays, they are ignored).
644 The @dfn{global keymap} holds the bindings of keys that are defined
645 regardless of the current buffer, such as @kbd{C-f}. The variable
646 @code{global-map} holds this keymap, which is always active.
648 Each buffer may have another keymap, its @dfn{local keymap}, which
649 may contain new or overriding definitions for keys. The current
650 buffer's local keymap is always active except when
651 @code{overriding-local-map} overrides it. The @code{local-map} text
652 or overlay property can specify an alternative local keymap for certain
653 parts of the buffer; see @ref{Special Properties}.
655 Each minor mode can have a keymap; if it does, the keymap is active
656 when the minor mode is enabled. Modes for emulation can specify
657 additional active keymaps through the variable
658 @code{emulation-mode-map-alists}.
660 The highest precedence normal keymap comes from the @code{keymap}
661 text or overlay property. If that is non-@code{nil}, it is the first
662 keymap to be processed, in normal circumstances.
664 However, there are also special ways for programs to substitute
665 other keymaps for some of those. The variable
666 @code{overriding-local-map}, if non-@code{nil}, specifies a keymap
667 that replaces all the usual active keymaps except the global keymap.
668 Another way to do this is with @code{overriding-terminal-local-map};
669 it operates on a per-terminal basis. These variables are documented
672 @cindex major mode keymap
673 Since every buffer that uses the same major mode normally uses the
674 same local keymap, you can think of the keymap as local to the mode. A
675 change to the local keymap of a buffer (using @code{local-set-key}, for
676 example) is seen also in the other buffers that share that keymap.
678 The local keymaps that are used for Lisp mode and some other major
679 modes exist even if they have not yet been used. These local keymaps are
680 the values of variables such as @code{lisp-mode-map}. For most major
681 modes, which are less frequently used, the local keymap is constructed
682 only when the mode is used for the first time in a session.
684 The minibuffer has local keymaps, too; they contain various completion
685 and exit commands. @xref{Intro to Minibuffers}.
687 Emacs has other keymaps that are used in a different way---translating
688 events within @code{read-key-sequence}. @xref{Translation Keymaps}.
690 @xref{Standard Keymaps}, for a list of some standard keymaps.
692 @defun current-active-maps &optional olp position
693 This returns the list of active keymaps that would be used by the
694 command loop in the current circumstances to look up a key sequence.
695 Normally it ignores @code{overriding-local-map} and
696 @code{overriding-terminal-local-map}, but if @var{olp} is non-@code{nil}
697 then it pays attention to them. @var{position} can optionally be either
698 an event position as returned by @code{event-start} or a buffer
699 position, and may change the keymaps as described for
703 @defun key-binding key &optional accept-defaults no-remap position
704 This function returns the binding for @var{key} according to the
705 current active keymaps. The result is @code{nil} if @var{key} is
706 undefined in the keymaps.
708 The argument @var{accept-defaults} controls checking for default
709 bindings, as in @code{lookup-key} (@pxref{Functions for Key Lookup}).
711 When commands are remapped (@pxref{Remapping Commands}),
712 @code{key-binding} normally processes command remappings so as to
713 return the remapped command that will actually be executed. However,
714 if @var{no-remap} is non-@code{nil}, @code{key-binding} ignores
715 remappings and returns the binding directly specified for @var{key}.
717 If @var{key} starts with a mouse event (perhaps following a prefix
718 event), the maps to be consulted are determined based on the event's
719 position. Otherwise, they are determined based on the value of point.
720 However, you can override either of them by specifying @var{position}.
721 If @var{position} is non-@code{nil}, it should be either a buffer
722 position or an event position like the value of @code{event-start}.
723 Then the maps consulted are determined based on @var{position}.
725 An error is signaled if @var{key} is not a string or a vector.
729 (key-binding "\C-x\C-f")
735 @node Searching Keymaps
736 @section Searching the Active Keymaps
737 @cindex searching active keymaps for keys
739 After translation of event subsequences (@pxref{Translation
740 Keymaps}) Emacs looks for them in the active keymaps. Here is a
741 pseudo-Lisp description of the order and conditions for searching
746 (overriding-terminal-local-map
747 (@var{find-in} overriding-terminal-local-map))
748 (overriding-local-map
749 (@var{find-in} overriding-local-map))
750 ((or (@var{find-in} (get-char-property (point) 'keymap))
751 (@var{find-in-any} emulation-mode-map-alists)
752 (@var{find-in-any} minor-mode-overriding-map-alist)
753 (@var{find-in-any} minor-mode-map-alist)
754 (if (get-text-property (point) 'local-map)
755 (@var{find-in} (get-char-property (point) 'local-map))
756 (@var{find-in} (current-local-map))))))
757 (@var{find-in} (current-global-map)))
761 @var{find-in} and @var{find-in-any} are pseudo functions that search
762 in one keymap and in an alist of keymaps, respectively. (Searching a
763 single keymap for a binding is called @dfn{key lookup}; see @ref{Key
764 Lookup}.) If the key sequence starts with a mouse event, or a
765 symbolic prefix event followed by a mouse event, that event's position
766 is used instead of point and the current buffer. Mouse events on an
767 embedded string use non-@code{nil} text properties from that string
768 instead of the buffer.
770 When a match is found (@pxref{Key Lookup}), if the binding in the
771 keymap is a function, the search is over. However if the keymap entry
772 is a symbol with a value or a string, Emacs replaces the input key
773 sequences with the variable's value or the string, and restarts the
774 search of the active keymaps.
776 The function finally found might also be remapped. @xref{Remapping
779 @node Controlling Active Maps
780 @section Controlling the Active Keymaps
783 This variable contains the default global keymap that maps Emacs
784 keyboard input to commands. The global keymap is normally this
785 keymap. The default global keymap is a full keymap that binds
786 @code{self-insert-command} to all of the printing characters.
788 It is normal practice to change the bindings in the global keymap, but you
789 should not assign this variable any value other than the keymap it starts
793 @defun current-global-map
794 This function returns the current global keymap. This is the same as
795 the value of @code{global-map} unless you change one or the other.
796 The return value is a reference, not a copy; if you use
797 @code{define-key} or other functions on it you will alter global
803 @result{} (keymap [set-mark-command beginning-of-line @dots{}
804 delete-backward-char])
809 @defun current-local-map
810 This function returns the current buffer's local keymap, or @code{nil}
811 if it has none. In the following example, the keymap for the
812 @file{*scratch*} buffer (using Lisp Interaction mode) is a sparse keymap
813 in which the entry for @key{ESC}, @acronym{ASCII} code 27, is another sparse
820 (10 . eval-print-last-sexp)
821 (9 . lisp-indent-line)
822 (127 . backward-delete-char-untabify)
832 @code{current-local-map} returns a reference to the local keymap, not
833 a copy of it; if you use @code{define-key} or other functions on it
834 you will alter local bindings.
836 @defun current-minor-mode-maps
837 This function returns a list of the keymaps of currently enabled minor modes.
840 @defun use-global-map keymap
841 This function makes @var{keymap} the new current global keymap. It
844 It is very unusual to change the global keymap.
847 @defun use-local-map keymap
848 This function makes @var{keymap} the new local keymap of the current
849 buffer. If @var{keymap} is @code{nil}, then the buffer has no local
850 keymap. @code{use-local-map} returns @code{nil}. Most major mode
851 commands use this function.
855 @defvar minor-mode-map-alist
856 @anchor{Definition of minor-mode-map-alist}
857 This variable is an alist describing keymaps that may or may not be
858 active according to the values of certain variables. Its elements look
862 (@var{variable} . @var{keymap})
865 The keymap @var{keymap} is active whenever @var{variable} has a
866 non-@code{nil} value. Typically @var{variable} is the variable that
867 enables or disables a minor mode. @xref{Keymaps and Minor Modes}.
869 Note that elements of @code{minor-mode-map-alist} do not have the same
870 structure as elements of @code{minor-mode-alist}. The map must be the
871 @sc{cdr} of the element; a list with the map as the second element will
872 not do. The @sc{cdr} can be either a keymap (a list) or a symbol whose
873 function definition is a keymap.
875 When more than one minor mode keymap is active, the earlier one in
876 @code{minor-mode-map-alist} takes priority. But you should design
877 minor modes so that they don't interfere with each other. If you do
878 this properly, the order will not matter.
880 See @ref{Keymaps and Minor Modes}, for more information about minor
881 modes. See also @code{minor-mode-key-binding} (@pxref{Functions for Key
885 @defvar minor-mode-overriding-map-alist
886 This variable allows major modes to override the key bindings for
887 particular minor modes. The elements of this alist look like the
888 elements of @code{minor-mode-map-alist}: @code{(@var{variable}
891 If a variable appears as an element of
892 @code{minor-mode-overriding-map-alist}, the map specified by that
893 element totally replaces any map specified for the same variable in
894 @code{minor-mode-map-alist}.
896 @code{minor-mode-overriding-map-alist} is automatically buffer-local in
900 @defvar overriding-local-map
901 If non-@code{nil}, this variable holds a keymap to use instead of the
902 buffer's local keymap, any text property or overlay keymaps, and any
903 minor mode keymaps. This keymap, if specified, overrides all other
904 maps that would have been active, except for the current global map.
907 @defvar overriding-terminal-local-map
908 If non-@code{nil}, this variable holds a keymap to use instead of
909 @code{overriding-local-map}, the buffer's local keymap, text property
910 or overlay keymaps, and all the minor mode keymaps.
912 This variable is always local to the current terminal and cannot be
913 buffer-local. @xref{Multiple Terminals}. It is used to implement
914 incremental search mode.
917 @defvar overriding-local-map-menu-flag
918 If this variable is non-@code{nil}, the value of
919 @code{overriding-local-map} or @code{overriding-terminal-local-map} can
920 affect the display of the menu bar. The default value is @code{nil}, so
921 those map variables have no effect on the menu bar.
923 Note that these two map variables do affect the execution of key
924 sequences entered using the menu bar, even if they do not affect the
925 menu bar display. So if a menu bar key sequence comes in, you should
926 clear the variables before looking up and executing that key sequence.
927 Modes that use the variables would typically do this anyway; normally
928 they respond to events that they do not handle by ``unreading'' them and
932 @defvar special-event-map
933 This variable holds a keymap for special events. If an event type has a
934 binding in this keymap, then it is special, and the binding for the
935 event is run directly by @code{read-event}. @xref{Special Events}.
938 @defvar emulation-mode-map-alists
939 This variable holds a list of keymap alists to use for emulations
940 modes. It is intended for modes or packages using multiple minor-mode
941 keymaps. Each element is a keymap alist which has the same format and
942 meaning as @code{minor-mode-map-alist}, or a symbol with a variable
943 binding which is such an alist. The ``active'' keymaps in each alist
944 are used before @code{minor-mode-map-alist} and
945 @code{minor-mode-overriding-map-alist}.
953 @dfn{Key lookup} is the process of finding the binding of a key
954 sequence from a given keymap. The execution or use of the binding is
955 not part of key lookup.
957 Key lookup uses just the event type of each event in the key sequence;
958 the rest of the event is ignored. In fact, a key sequence used for key
959 lookup may designate a mouse event with just its types (a symbol)
960 instead of the entire event (a list). @xref{Input Events}. Such
961 a ``key sequence'' is insufficient for @code{command-execute} to run,
962 but it is sufficient for looking up or rebinding a key.
964 When the key sequence consists of multiple events, key lookup
965 processes the events sequentially: the binding of the first event is
966 found, and must be a keymap; then the second event's binding is found in
967 that keymap, and so on until all the events in the key sequence are used
968 up. (The binding thus found for the last event may or may not be a
969 keymap.) Thus, the process of key lookup is defined in terms of a
970 simpler process for looking up a single event in a keymap. How that is
971 done depends on the type of object associated with the event in that
974 Let's use the term @dfn{keymap entry} to describe the value found by
975 looking up an event type in a keymap. (This doesn't include the item
976 string and other extra elements in a keymap element for a menu item, because
977 @code{lookup-key} and other key lookup functions don't include them in
978 the returned value.) While any Lisp object may be stored in a keymap
979 as a keymap entry, not all make sense for key lookup. Here is a table
980 of the meaningful types of keymap entries:
984 @cindex @code{nil} in keymap
985 @code{nil} means that the events used so far in the lookup form an
986 undefined key. When a keymap fails to mention an event type at all, and
987 has no default binding, that is equivalent to a binding of @code{nil}
991 @cindex command in keymap
992 The events used so far in the lookup form a complete key,
993 and @var{command} is its binding. @xref{What Is a Function}.
996 @cindex string in keymap
997 The array (either a string or a vector) is a keyboard macro. The events
998 used so far in the lookup form a complete key, and the array is its
999 binding. See @ref{Keyboard Macros}, for more information.
1002 @cindex keymap in keymap
1003 The events used so far in the lookup form a prefix key. The next
1004 event of the key sequence is looked up in @var{keymap}.
1007 @cindex list in keymap
1008 The meaning of a list depends on what it contains:
1012 If the @sc{car} of @var{list} is the symbol @code{keymap}, then the list
1013 is a keymap, and is treated as a keymap (see above).
1016 @cindex @code{lambda} in keymap
1017 If the @sc{car} of @var{list} is @code{lambda}, then the list is a
1018 lambda expression. This is presumed to be a function, and is treated
1019 as such (see above). In order to execute properly as a key binding,
1020 this function must be a command---it must have an @code{interactive}
1021 specification. @xref{Defining Commands}.
1024 If the @sc{car} of @var{list} is a keymap and the @sc{cdr} is an event
1025 type, then this is an @dfn{indirect entry}:
1028 (@var{othermap} . @var{othertype})
1031 When key lookup encounters an indirect entry, it looks up instead the
1032 binding of @var{othertype} in @var{othermap} and uses that.
1034 This feature permits you to define one key as an alias for another key.
1035 For example, an entry whose @sc{car} is the keymap called @code{esc-map}
1036 and whose @sc{cdr} is 32 (the code for @key{SPC}) means, ``Use the global
1037 binding of @kbd{Meta-@key{SPC}}, whatever that may be''.
1041 @cindex symbol in keymap
1042 The function definition of @var{symbol} is used in place of
1043 @var{symbol}. If that too is a symbol, then this process is repeated,
1044 any number of times. Ultimately this should lead to an object that is
1045 a keymap, a command, or a keyboard macro. A list is allowed if it is a
1046 keymap or a command, but indirect entries are not understood when found
1049 Note that keymaps and keyboard macros (strings and vectors) are not
1050 valid functions, so a symbol with a keymap, string, or vector as its
1051 function definition is invalid as a function. It is, however, valid as
1052 a key binding. If the definition is a keyboard macro, then the symbol
1053 is also valid as an argument to @code{command-execute}
1054 (@pxref{Interactive Call}).
1056 @cindex @code{undefined} in keymap
1057 The symbol @code{undefined} is worth special mention: it means to treat
1058 the key as undefined. Strictly speaking, the key is defined, and its
1059 binding is the command @code{undefined}; but that command does the same
1060 thing that is done automatically for an undefined key: it rings the bell
1061 (by calling @code{ding}) but does not signal an error.
1063 @cindex preventing prefix key
1064 @code{undefined} is used in local keymaps to override a global key
1065 binding and make the key ``undefined'' locally. A local binding of
1066 @code{nil} would fail to do this because it would not override the
1069 @item @var{anything else}
1070 If any other type of object is found, the events used so far in the
1071 lookup form a complete key, and the object is its binding, but the
1072 binding is not executable as a command.
1075 In short, a keymap entry may be a keymap, a command, a keyboard
1076 macro, a symbol that leads to one of them, or an indirection or
1079 @node Functions for Key Lookup
1080 @section Functions for Key Lookup
1082 Here are the functions and variables pertaining to key lookup.
1084 @defun lookup-key keymap key &optional accept-defaults
1085 This function returns the definition of @var{key} in @var{keymap}. All
1086 the other functions described in this chapter that look up keys use
1087 @code{lookup-key}. Here are examples:
1091 (lookup-key (current-global-map) "\C-x\C-f")
1095 (lookup-key (current-global-map) (kbd "C-x C-f"))
1099 (lookup-key (current-global-map) "\C-x\C-f12345")
1104 If the string or vector @var{key} is not a valid key sequence according
1105 to the prefix keys specified in @var{keymap}, it must be ``too long''
1106 and have extra events at the end that do not fit into a single key
1107 sequence. Then the value is a number, the number of events at the front
1108 of @var{key} that compose a complete key.
1111 If @var{accept-defaults} is non-@code{nil}, then @code{lookup-key}
1112 considers default bindings as well as bindings for the specific events
1113 in @var{key}. Otherwise, @code{lookup-key} reports only bindings for
1114 the specific sequence @var{key}, ignoring default bindings except when
1115 you explicitly ask about them. (To do this, supply @code{t} as an
1116 element of @var{key}; see @ref{Format of Keymaps}.)
1118 If @var{key} contains a meta character (not a function key), that
1119 character is implicitly replaced by a two-character sequence: the value
1120 of @code{meta-prefix-char}, followed by the corresponding non-meta
1121 character. Thus, the first example below is handled by conversion into
1126 (lookup-key (current-global-map) "\M-f")
1127 @result{} forward-word
1130 (lookup-key (current-global-map) "\ef")
1131 @result{} forward-word
1135 Unlike @code{read-key-sequence}, this function does not modify the
1136 specified events in ways that discard information (@pxref{Key Sequence
1137 Input}). In particular, it does not convert letters to lower case and
1138 it does not change drag events to clicks.
1141 @deffn Command undefined
1142 Used in keymaps to undefine keys. It calls @code{ding}, but does
1146 @defun local-key-binding key &optional accept-defaults
1147 This function returns the binding for @var{key} in the current
1148 local keymap, or @code{nil} if it is undefined there.
1151 The argument @var{accept-defaults} controls checking for default bindings,
1152 as in @code{lookup-key} (above).
1155 @defun global-key-binding key &optional accept-defaults
1156 This function returns the binding for command @var{key} in the
1157 current global keymap, or @code{nil} if it is undefined there.
1160 The argument @var{accept-defaults} controls checking for default bindings,
1161 as in @code{lookup-key} (above).
1165 @defun minor-mode-key-binding key &optional accept-defaults
1166 This function returns a list of all the active minor mode bindings of
1167 @var{key}. More precisely, it returns an alist of pairs
1168 @code{(@var{modename} . @var{binding})}, where @var{modename} is the
1169 variable that enables the minor mode, and @var{binding} is @var{key}'s
1170 binding in that mode. If @var{key} has no minor-mode bindings, the
1171 value is @code{nil}.
1173 If the first binding found is not a prefix definition (a keymap or a
1174 symbol defined as a keymap), all subsequent bindings from other minor
1175 modes are omitted, since they would be completely shadowed. Similarly,
1176 the list omits non-prefix bindings that follow prefix bindings.
1178 The argument @var{accept-defaults} controls checking for default
1179 bindings, as in @code{lookup-key} (above).
1182 @defopt meta-prefix-char
1184 This variable is the meta-prefix character code. It is used for
1185 translating a meta character to a two-character sequence so it can be
1186 looked up in a keymap. For useful results, the value should be a
1187 prefix event (@pxref{Prefix Keys}). The default value is 27, which is
1188 the @acronym{ASCII} code for @key{ESC}.
1190 As long as the value of @code{meta-prefix-char} remains 27, key lookup
1191 translates @kbd{M-b} into @kbd{@key{ESC} b}, which is normally defined
1192 as the @code{backward-word} command. However, if you were to set
1193 @code{meta-prefix-char} to 24, the code for @kbd{C-x}, then Emacs will
1194 translate @kbd{M-b} into @kbd{C-x b}, whose standard binding is the
1195 @code{switch-to-buffer} command. (Don't actually do this!) Here is an
1196 illustration of what would happen:
1200 meta-prefix-char ; @r{The default value.}
1204 (key-binding "\M-b")
1205 @result{} backward-word
1208 ?\C-x ; @r{The print representation}
1209 @result{} 24 ; @r{of a character.}
1212 (setq meta-prefix-char 24)
1216 (key-binding "\M-b")
1217 @result{} switch-to-buffer ; @r{Now, typing @kbd{M-b} is}
1218 ; @r{like typing @kbd{C-x b}.}
1220 (setq meta-prefix-char 27) ; @r{Avoid confusion!}
1221 @result{} 27 ; @r{Restore the default value!}
1225 This translation of one event into two happens only for characters, not
1226 for other kinds of input events. Thus, @kbd{M-@key{F1}}, a function
1227 key, is not converted into @kbd{@key{ESC} @key{F1}}.
1230 @node Changing Key Bindings
1231 @section Changing Key Bindings
1232 @cindex changing key bindings
1235 The way to rebind a key is to change its entry in a keymap. If you
1236 change a binding in the global keymap, the change is effective in all
1237 buffers (though it has no direct effect in buffers that shadow the
1238 global binding with a local one). If you change the current buffer's
1239 local map, that usually affects all buffers using the same major mode.
1240 The @code{global-set-key} and @code{local-set-key} functions are
1241 convenient interfaces for these operations (@pxref{Key Binding
1242 Commands}). You can also use @code{define-key}, a more general
1243 function; then you must explicitly specify the map to change.
1245 When choosing the key sequences for Lisp programs to rebind, please
1246 follow the Emacs conventions for use of various keys (@pxref{Key
1247 Binding Conventions}).
1249 @cindex meta character key constants
1250 @cindex control character key constants
1251 In writing the key sequence to rebind, it is good to use the special
1252 escape sequences for control and meta characters (@pxref{String Type}).
1253 The syntax @samp{\C-} means that the following character is a control
1254 character and @samp{\M-} means that the following character is a meta
1255 character. Thus, the string @code{"\M-x"} is read as containing a
1256 single @kbd{M-x}, @code{"\C-f"} is read as containing a single
1257 @kbd{C-f}, and @code{"\M-\C-x"} and @code{"\C-\M-x"} are both read as
1258 containing a single @kbd{C-M-x}. You can also use this escape syntax in
1259 vectors, as well as others that aren't allowed in strings; one example
1260 is @samp{[?\C-\H-x home]}. @xref{Character Type}.
1262 The key definition and lookup functions accept an alternate syntax for
1263 event types in a key sequence that is a vector: you can use a list
1264 containing modifier names plus one base event (a character or function
1265 key name). For example, @code{(control ?a)} is equivalent to
1266 @code{?\C-a} and @code{(hyper control left)} is equivalent to
1267 @code{C-H-left}. One advantage of such lists is that the precise
1268 numeric codes for the modifier bits don't appear in compiled files.
1270 The functions below signal an error if @var{keymap} is not a keymap,
1271 or if @var{key} is not a string or vector representing a key sequence.
1272 You can use event types (symbols) as shorthand for events that are
1273 lists. The @code{kbd} macro (@pxref{Key Sequences}) is a convenient
1274 way to specify the key sequence.
1276 @defun define-key keymap key binding
1277 This function sets the binding for @var{key} in @var{keymap}. (If
1278 @var{key} is more than one event long, the change is actually made
1279 in another keymap reached from @var{keymap}.) The argument
1280 @var{binding} can be any Lisp object, but only certain types are
1281 meaningful. (For a list of meaningful types, see @ref{Key Lookup}.)
1282 The value returned by @code{define-key} is @var{binding}.
1284 If @var{key} is @code{[t]}, this sets the default binding in
1285 @var{keymap}. When an event has no binding of its own, the Emacs
1286 command loop uses the keymap's default binding, if there is one.
1288 @cindex invalid prefix key error
1289 @cindex key sequence error
1290 Every prefix of @var{key} must be a prefix key (i.e., bound to a keymap)
1291 or undefined; otherwise an error is signaled. If some prefix of
1292 @var{key} is undefined, then @code{define-key} defines it as a prefix
1293 key so that the rest of @var{key} can be defined as specified.
1295 If there was previously no binding for @var{key} in @var{keymap}, the
1296 new binding is added at the beginning of @var{keymap}. The order of
1297 bindings in a keymap makes no difference for keyboard input, but it
1298 does matter for menu keymaps (@pxref{Menu Keymaps}).
1301 This example creates a sparse keymap and makes a number of
1306 (setq map (make-sparse-keymap))
1310 (define-key map "\C-f" 'forward-char)
1311 @result{} forward-char
1315 @result{} (keymap (6 . forward-char))
1319 ;; @r{Build sparse submap for @kbd{C-x} and bind @kbd{f} in that.}
1320 (define-key map (kbd "C-x f") 'forward-word)
1321 @result{} forward-word
1326 (24 keymap ; @kbd{C-x}
1327 (102 . forward-word)) ; @kbd{f}
1328 (6 . forward-char)) ; @kbd{C-f}
1332 ;; @r{Bind @kbd{C-p} to the @code{ctl-x-map}.}
1333 (define-key map (kbd "C-p") ctl-x-map)
1335 @result{} [nil @dots{} find-file @dots{} backward-kill-sentence]
1339 ;; @r{Bind @kbd{C-f} to @code{foo} in the @code{ctl-x-map}.}
1340 (define-key map (kbd "C-p C-f") 'foo)
1345 @result{} (keymap ; @r{Note @code{foo} in @code{ctl-x-map}.}
1346 (16 keymap [nil @dots{} foo @dots{} backward-kill-sentence])
1348 (102 . forward-word))
1354 Note that storing a new binding for @kbd{C-p C-f} actually works by
1355 changing an entry in @code{ctl-x-map}, and this has the effect of
1356 changing the bindings of both @kbd{C-p C-f} and @kbd{C-x C-f} in the
1359 The function @code{substitute-key-definition} scans a keymap for
1360 keys that have a certain binding and rebinds them with a different
1361 binding. Another feature which is cleaner and can often produce the
1362 same results to remap one command into another (@pxref{Remapping
1365 @defun substitute-key-definition olddef newdef keymap &optional oldmap
1366 @cindex replace bindings
1367 This function replaces @var{olddef} with @var{newdef} for any keys in
1368 @var{keymap} that were bound to @var{olddef}. In other words,
1369 @var{olddef} is replaced with @var{newdef} wherever it appears. The
1370 function returns @code{nil}.
1372 For example, this redefines @kbd{C-x C-f}, if you do it in an Emacs with
1377 (substitute-key-definition
1378 'find-file 'find-file-read-only (current-global-map))
1383 If @var{oldmap} is non-@code{nil}, that changes the behavior of
1384 @code{substitute-key-definition}: the bindings in @var{oldmap} determine
1385 which keys to rebind. The rebindings still happen in @var{keymap}, not
1386 in @var{oldmap}. Thus, you can change one map under the control of the
1387 bindings in another. For example,
1390 (substitute-key-definition
1391 'delete-backward-char 'my-funny-delete
1396 puts the special deletion command in @code{my-map} for whichever keys
1397 are globally bound to the standard deletion command.
1399 Here is an example showing a keymap before and after substitution:
1407 @result{} (keymap (49 . olddef-1) (50 . olddef-2) (51 . olddef-1))
1411 (substitute-key-definition 'olddef-1 'newdef map)
1416 @result{} (keymap (49 . newdef) (50 . olddef-2) (51 . newdef))
1421 @defun suppress-keymap keymap &optional nodigits
1422 @cindex @code{self-insert-command} override
1423 This function changes the contents of the full keymap @var{keymap} by
1424 remapping @code{self-insert-command} to the command @code{undefined}
1425 (@pxref{Remapping Commands}). This has the effect of undefining all
1426 printing characters, thus making ordinary insertion of text impossible.
1427 @code{suppress-keymap} returns @code{nil}.
1429 If @var{nodigits} is @code{nil}, then @code{suppress-keymap} defines
1430 digits to run @code{digit-argument}, and @kbd{-} to run
1431 @code{negative-argument}. Otherwise it makes them undefined like the
1432 rest of the printing characters.
1434 @cindex yank suppression
1435 @cindex @code{quoted-insert} suppression
1436 The @code{suppress-keymap} function does not make it impossible to
1437 modify a buffer, as it does not suppress commands such as @code{yank}
1438 and @code{quoted-insert}. To prevent any modification of a buffer, make
1439 it read-only (@pxref{Read Only Buffers}).
1441 Since this function modifies @var{keymap}, you would normally use it
1442 on a newly created keymap. Operating on an existing keymap
1443 that is used for some other purpose is likely to cause trouble; for
1444 example, suppressing @code{global-map} would make it impossible to use
1447 This function can be used to initialize the local keymap of a major
1448 mode for which insertion of text is not desirable. But usually such a
1449 mode should be derived from @code{special-mode} (@pxref{Basic Major
1450 Modes}); then its keymap will automatically inherit from
1451 @code{special-mode-map}, which is already suppressed. Here is how
1452 @code{special-mode-map} is defined:
1456 (defvar special-mode-map
1457 (let ((map (make-sparse-keymap)))
1458 (suppress-keymap map)
1459 (define-key map "q" 'quit-window)
1466 @node Remapping Commands
1467 @section Remapping Commands
1468 @cindex remapping commands
1470 A special kind of key binding can be used to @dfn{remap} one command
1471 to another, without having to refer to the key sequence(s) bound to
1472 the original command. To use this feature, make a key binding for a
1473 key sequence that starts with the dummy event @code{remap}, followed
1474 by the command name you want to remap; for the binding, specify the
1475 new definition (usually a command name, but possibly any other valid
1476 definition for a key binding).
1478 For example, suppose My mode provides a special command
1479 @code{my-kill-line}, which should be invoked instead of
1480 @code{kill-line}. To establish this, its mode keymap should contain
1481 the following remapping:
1484 (define-key my-mode-map [remap kill-line] 'my-kill-line)
1488 Then, whenever @code{my-mode-map} is active, if the user types
1489 @kbd{C-k} (the default global key sequence for @code{kill-line}) Emacs
1490 will instead run @code{my-kill-line}.
1492 Note that remapping only takes place through active keymaps; for
1493 example, putting a remapping in a prefix keymap like @code{ctl-x-map}
1494 typically has no effect, as such keymaps are not themselves active.
1495 In addition, remapping only works through a single level; in the
1499 (define-key my-mode-map [remap kill-line] 'my-kill-line)
1500 (define-key my-mode-map [remap my-kill-line] 'my-other-kill-line)
1504 @code{kill-line} is @emph{not} remapped to @code{my-other-kill-line}.
1505 Instead, if an ordinary key binding specifies @code{kill-line}, it is
1506 remapped to @code{my-kill-line}; if an ordinary binding specifies
1507 @code{my-kill-line}, it is remapped to @code{my-other-kill-line}.
1509 To undo the remapping of a command, remap it to @code{nil}; e.g.
1512 (define-key my-mode-map [remap kill-line] nil)
1515 @defun command-remapping command &optional position keymaps
1516 This function returns the remapping for @var{command} (a symbol),
1517 given the current active keymaps. If @var{command} is not remapped
1518 (which is the usual situation), or not a symbol, the function returns
1519 @code{nil}. @code{position} can optionally specify a buffer position
1520 or an event position to determine the keymaps to use, as in
1523 If the optional argument @code{keymaps} is non-@code{nil}, it
1524 specifies a list of keymaps to search in. This argument is ignored if
1525 @code{position} is non-@code{nil}.
1528 @node Translation Keymaps
1529 @section Keymaps for Translating Sequences of Events
1530 @cindex keymaps for translating events
1532 This section describes keymaps that are used during reading a key
1533 sequence, to translate certain event sequences into others.
1534 @code{read-key-sequence} checks every subsequence of the key sequence
1535 being read, as it is read, against @code{input-decode-map}, then
1536 @code{local-function-key-map}, and then against @code{key-translation-map}.
1538 @defvar input-decode-map
1539 This variable holds a keymap that describes the character sequences sent
1540 by function keys on an ordinary character terminal. This keymap has the
1541 same structure as other keymaps, but is used differently: it specifies
1542 translations to make while reading key sequences, rather than bindings
1545 If @code{input-decode-map} ``binds'' a key sequence @var{k} to a vector
1546 @var{v}, then when @var{k} appears as a subsequence @emph{anywhere} in a
1547 key sequence, it is replaced with the events in @var{v}.
1549 For example, VT100 terminals send @kbd{@key{ESC} O P} when the
1550 keypad @key{PF1} key is pressed. Therefore, we want Emacs to translate
1551 that sequence of events into the single event @code{pf1}. We accomplish
1552 this by ``binding'' @kbd{@key{ESC} O P} to @code{[pf1]} in
1553 @code{input-decode-map}, when using a VT100.
1555 Thus, typing @kbd{C-c @key{PF1}} sends the character sequence @kbd{C-c
1556 @key{ESC} O P}; later the function @code{read-key-sequence} translates
1557 this back into @kbd{C-c @key{PF1}}, which it returns as the vector
1560 The value of @code{input-decode-map} is usually set up automatically
1561 according to the terminal's Terminfo or Termcap entry, but sometimes
1562 those need help from terminal-specific Lisp files. Emacs comes with
1563 terminal-specific files for many common terminals; their main purpose is
1564 to make entries in @code{input-decode-map} beyond those that can be
1565 deduced from Termcap and Terminfo. @xref{Terminal-Specific}.
1568 @defvar local-function-key-map
1569 This variable holds a keymap similar to @code{input-decode-map} except
1570 that it describes key sequences which should be translated to
1571 alternative interpretations that are usually preferred. It applies
1572 after @code{input-decode-map} and before @code{key-translation-map}.
1574 Entries in @code{local-function-key-map} are ignored if they conflict
1575 with bindings made in the minor mode, local, or global keymaps. I.e.
1576 the remapping only applies if the original key sequence would
1577 otherwise not have any binding.
1579 @code{local-function-key-map} inherits from @code{function-key-map},
1580 but the latter should not be used directly.
1583 @defvar key-translation-map
1584 This variable is another keymap used just like @code{input-decode-map}
1585 to translate input events into other events. It differs from
1586 @code{input-decode-map} in that it goes to work after
1587 @code{local-function-key-map} is finished rather than before; it
1588 receives the results of translation by @code{local-function-key-map}.
1590 Just like @code{input-decode-map}, but unlike
1591 @code{local-function-key-map}, this keymap is applied regardless of
1592 whether the input key-sequence has a normal binding. Note however
1593 that actual key bindings can have an effect on
1594 @code{key-translation-map}, even though they are overridden by it.
1595 Indeed, actual key bindings override @code{local-function-key-map} and
1596 thus may alter the key sequence that @code{key-translation-map}
1597 receives. Clearly, it is better to avoid this type of situation.
1599 The intent of @code{key-translation-map} is for users to map one
1600 character set to another, including ordinary characters normally bound
1601 to @code{self-insert-command}.
1604 @cindex key translation function
1605 You can use @code{input-decode-map}, @code{local-function-key-map},
1606 and @code{key-translation-map} for more than simple aliases, by using
1607 a function, instead of a key sequence, as the ``translation'' of a
1608 key. Then this function is called to compute the translation of that
1611 The key translation function receives one argument, which is the prompt
1612 that was specified in @code{read-key-sequence}---or @code{nil} if the
1613 key sequence is being read by the editor command loop. In most cases
1614 you can ignore the prompt value.
1616 If the function reads input itself, it can have the effect of altering
1617 the event that follows. For example, here's how to define @kbd{C-c h}
1618 to turn the character that follows into a Hyper character:
1622 (defun hyperify (prompt)
1623 (let ((e (read-event)))
1624 (vector (if (numberp e)
1625 (logior (lsh 1 24) e)
1626 (if (memq 'hyper (event-modifiers e))
1628 (add-event-modifier "H-" e))))))
1630 (defun add-event-modifier (string e)
1631 (let ((symbol (if (symbolp e) e (car e))))
1632 (setq symbol (intern (concat string
1633 (symbol-name symbol))))
1638 (cons symbol (cdr e)))))
1640 (define-key local-function-key-map "\C-ch" 'hyperify)
1644 If you have enabled keyboard character set decoding using
1645 @code{set-keyboard-coding-system}, decoding is done after the
1646 translations listed above. @xref{Terminal I/O Encoding}. However, in
1647 future Emacs versions, character set decoding may be done at an
1650 @node Key Binding Commands
1651 @section Commands for Binding Keys
1653 This section describes some convenient interactive interfaces for
1654 changing key bindings. They work by calling @code{define-key}.
1656 People often use @code{global-set-key} in their init files
1657 (@pxref{Init File}) for simple customization. For example,
1660 (global-set-key (kbd "C-x C-\\") 'next-line)
1667 (global-set-key [?\C-x ?\C-\\] 'next-line)
1674 (global-set-key [(control ?x) (control ?\\)] 'next-line)
1678 redefines @kbd{C-x C-\} to move down a line.
1681 (global-set-key [M-mouse-1] 'mouse-set-point)
1685 redefines the first (leftmost) mouse button, entered with the Meta key, to
1686 set point where you click.
1688 @cindex non-@acronym{ASCII} text in keybindings
1689 Be careful when using non-@acronym{ASCII} text characters in Lisp
1690 specifications of keys to bind. If these are read as multibyte text, as
1691 they usually will be in a Lisp file (@pxref{Loading Non-ASCII}), you
1692 must type the keys as multibyte too. For instance, if you use this:
1695 (global-set-key "@"o" 'my-function) ; bind o-umlaut
1702 (global-set-key ?@"o 'my-function) ; bind o-umlaut
1706 and your language environment is multibyte Latin-1, these commands
1707 actually bind the multibyte character with code 246, not the byte
1708 code 246 (@kbd{M-v}) sent by a Latin-1 terminal. In order to use this
1709 binding, you need to teach Emacs how to decode the keyboard by using an
1710 appropriate input method (@pxref{Input Methods, , Input Methods, emacs, The GNU
1713 @deffn Command global-set-key key binding
1714 This function sets the binding of @var{key} in the current global map
1719 (global-set-key @var{key} @var{binding})
1721 (define-key (current-global-map) @var{key} @var{binding})
1726 @deffn Command global-unset-key key
1727 @cindex unbinding keys
1728 This function removes the binding of @var{key} from the current
1731 One use of this function is in preparation for defining a longer key
1732 that uses @var{key} as a prefix---which would not be allowed if
1733 @var{key} has a non-prefix binding. For example:
1737 (global-unset-key "\C-l")
1741 (global-set-key "\C-l\C-l" 'redraw-display)
1746 This function is implemented simply using @code{define-key}:
1750 (global-unset-key @var{key})
1752 (define-key (current-global-map) @var{key} nil)
1757 @deffn Command local-set-key key binding
1758 This function sets the binding of @var{key} in the current local
1759 keymap to @var{binding}.
1763 (local-set-key @var{key} @var{binding})
1765 (define-key (current-local-map) @var{key} @var{binding})
1770 @deffn Command local-unset-key key
1771 This function removes the binding of @var{key} from the current
1776 (local-unset-key @var{key})
1778 (define-key (current-local-map) @var{key} nil)
1783 @node Scanning Keymaps
1784 @section Scanning Keymaps
1786 This section describes functions used to scan all the current keymaps
1787 for the sake of printing help information.
1789 @defun accessible-keymaps keymap &optional prefix
1790 This function returns a list of all the keymaps that can be reached (via
1791 zero or more prefix keys) from @var{keymap}. The value is an
1792 association list with elements of the form @code{(@var{key} .@:
1793 @var{map})}, where @var{key} is a prefix key whose definition in
1794 @var{keymap} is @var{map}.
1796 The elements of the alist are ordered so that the @var{key} increases
1797 in length. The first element is always @code{([] .@: @var{keymap})},
1798 because the specified keymap is accessible from itself with a prefix of
1801 If @var{prefix} is given, it should be a prefix key sequence; then
1802 @code{accessible-keymaps} includes only the submaps whose prefixes start
1803 with @var{prefix}. These elements look just as they do in the value of
1804 @code{(accessible-keymaps)}; the only difference is that some elements
1807 In the example below, the returned alist indicates that the key
1808 @key{ESC}, which is displayed as @samp{^[}, is a prefix key whose
1809 definition is the sparse keymap @code{(keymap (83 .@: center-paragraph)
1814 (accessible-keymaps (current-local-map))
1815 @result{}(([] keymap
1816 (27 keymap ; @r{Note this keymap for @key{ESC} is repeated below.}
1817 (83 . center-paragraph)
1818 (115 . center-line))
1819 (9 . tab-to-tab-stop))
1824 (83 . center-paragraph)
1829 In the following example, @kbd{C-h} is a prefix key that uses a sparse
1830 keymap starting with @code{(keymap (118 . describe-variable)@dots{})}.
1831 Another prefix, @kbd{C-x 4}, uses a keymap which is also the value of
1832 the variable @code{ctl-x-4-map}. The event @code{mode-line} is one of
1833 several dummy events used as prefixes for mouse actions in special parts
1838 (accessible-keymaps (current-global-map))
1839 @result{} (([] keymap [set-mark-command beginning-of-line @dots{}
1840 delete-backward-char])
1843 ("^H" keymap (118 . describe-variable) @dots{}
1844 (8 . help-for-help))
1847 ("^X" keymap [x-flush-mouse-queue @dots{}
1848 backward-kill-sentence])
1851 ("^[" keymap [mark-sexp backward-sexp @dots{}
1852 backward-kill-word])
1854 ("^X4" keymap (15 . display-buffer) @dots{})
1857 (S-mouse-2 . mouse-split-window-horizontally) @dots{}))
1862 These are not all the keymaps you would see in actuality.
1865 @defun map-keymap function keymap
1866 The function @code{map-keymap} calls @var{function} once
1867 for each binding in @var{keymap}. It passes two arguments,
1868 the event type and the value of the binding. If @var{keymap}
1869 has a parent, the parent's bindings are included as well.
1870 This works recursively: if the parent has itself a parent, then the
1871 grandparent's bindings are also included and so on.
1873 This function is the cleanest way to examine all the bindings
1877 @defun where-is-internal command &optional keymap firstonly noindirect no-remap
1878 This function is a subroutine used by the @code{where-is} command
1879 (@pxref{Help, , Help, emacs,The GNU Emacs Manual}). It returns a list
1880 of all key sequences (of any length) that are bound to @var{command} in a
1883 The argument @var{command} can be any object; it is compared with all
1884 keymap entries using @code{eq}.
1886 If @var{keymap} is @code{nil}, then the maps used are the current active
1887 keymaps, disregarding @code{overriding-local-map} (that is, pretending
1888 its value is @code{nil}). If @var{keymap} is a keymap, then the
1889 maps searched are @var{keymap} and the global keymap. If @var{keymap}
1890 is a list of keymaps, only those keymaps are searched.
1892 Usually it's best to use @code{overriding-local-map} as the expression
1893 for @var{keymap}. Then @code{where-is-internal} searches precisely
1894 the keymaps that are active. To search only the global map, pass the
1895 value @code{(keymap)} (an empty keymap) as @var{keymap}.
1897 If @var{firstonly} is @code{non-ascii}, then the value is a single
1898 vector representing the first key sequence found, rather than a list of
1899 all possible key sequences. If @var{firstonly} is @code{t}, then the
1900 value is the first key sequence, except that key sequences consisting
1901 entirely of @acronym{ASCII} characters (or meta variants of @acronym{ASCII}
1902 characters) are preferred to all other key sequences and that the
1903 return value can never be a menu binding.
1905 If @var{noindirect} is non-@code{nil}, @code{where-is-internal} doesn't
1906 follow indirect keymap bindings. This makes it possible to search for
1907 an indirect definition itself.
1909 The fifth argument, @var{no-remap}, determines how this function
1910 treats command remappings (@pxref{Remapping Commands}). There are two
1914 @item If a command @var{other-command} is remapped to @var{command}:
1915 If @var{no-remap} is @code{nil}, find the bindings for
1916 @var{other-command} and treat them as though they are also bindings
1917 for @var{command}. If @var{no-remap} is non-@code{nil}, include the
1918 vector @code{[remap @var{other-command}]} in the list of possible key
1919 sequences, instead of finding those bindings.
1921 @item If @var{command} is remapped to @var{other-command}:
1922 If @var{no-remap} is @code{nil}, return the bindings for
1923 @var{other-command} rather than @var{command}. If @var{no-remap} is
1924 non-@code{nil}, return the bindings for @var{command}, ignoring the
1925 fact that it is remapped.
1929 @deffn Command describe-bindings &optional prefix buffer-or-name
1930 This function creates a listing of all current key bindings, and
1931 displays it in a buffer named @file{*Help*}. The text is grouped by
1932 modes---minor modes first, then the major mode, then global bindings.
1934 If @var{prefix} is non-@code{nil}, it should be a prefix key; then the
1935 listing includes only keys that start with @var{prefix}.
1937 The listing describes meta characters as @key{ESC} followed by the
1938 corresponding non-meta character.
1940 When several characters with consecutive @acronym{ASCII} codes have the
1941 same definition, they are shown together, as
1942 @samp{@var{firstchar}..@var{lastchar}}. In this instance, you need to
1943 know the @acronym{ASCII} codes to understand which characters this means.
1944 For example, in the default global map, the characters @samp{@key{SPC}
1945 ..@: ~} are described by a single line. @key{SPC} is @acronym{ASCII} 32,
1946 @kbd{~} is @acronym{ASCII} 126, and the characters between them include all
1947 the normal printing characters, (e.g., letters, digits, punctuation,
1948 etc.@:); all these characters are bound to @code{self-insert-command}.
1950 If @var{buffer-or-name} is non-@code{nil}, it should be a buffer or a
1951 buffer name. Then @code{describe-bindings} lists that buffer's bindings,
1952 instead of the current buffer's.
1956 @section Menu Keymaps
1957 @cindex menu keymaps
1959 A keymap can operate as a menu as well as defining bindings for
1960 keyboard keys and mouse buttons. Menus are usually actuated with the
1961 mouse, but they can function with the keyboard also. If a menu keymap
1962 is active for the next input event, that activates the keyboard menu
1966 * Defining Menus:: How to make a keymap that defines a menu.
1967 * Mouse Menus:: How users actuate the menu with the mouse.
1968 * Keyboard Menus:: How users actuate the menu with the keyboard.
1969 * Menu Example:: Making a simple menu.
1970 * Menu Bar:: How to customize the menu bar.
1971 * Tool Bar:: A tool bar is a row of images.
1972 * Modifying Menus:: How to add new items to a menu.
1975 @node Defining Menus
1976 @subsection Defining Menus
1977 @cindex defining menus
1978 @cindex menu prompt string
1979 @cindex prompt string (of menu)
1982 A keymap acts as a menu if it has an @dfn{overall prompt string},
1983 which is a string that appears as an element of the keymap.
1984 (@xref{Format of Keymaps}.) The string should describe the purpose of
1985 the menu's commands. Emacs displays the overall prompt string as the
1986 menu title in some cases, depending on the toolkit (if any) used for
1987 displaying menus.@footnote{It is required for menus which do not use a
1988 toolkit, e.g.@: under MS-DOS.} Keyboard menus also display the
1989 overall prompt string.
1991 The easiest way to construct a keymap with a prompt string is to
1992 specify the string as an argument when you call @code{make-keymap},
1993 @code{make-sparse-keymap} (@pxref{Creating Keymaps}), or
1994 @code{define-prefix-command} (@pxref{Definition of
1995 define-prefix-command}). If you do not want the keymap to operate as
1996 a menu, don't specify a prompt string for it.
1998 @defun keymap-prompt keymap
1999 This function returns the overall prompt string of @var{keymap},
2000 or @code{nil} if it has none.
2003 The menu's items are the bindings in the keymap. Each binding
2004 associates an event type to a definition, but the event types have no
2005 significance for the menu appearance. (Usually we use pseudo-events,
2006 symbols that the keyboard cannot generate, as the event types for menu
2007 item bindings.) The menu is generated entirely from the bindings that
2008 correspond in the keymap to these events.
2010 The order of items in the menu is the same as the order of bindings in
2011 the keymap. Since @code{define-key} puts new bindings at the front, you
2012 should define the menu items starting at the bottom of the menu and
2013 moving to the top, if you care about the order. When you add an item to
2014 an existing menu, you can specify its position in the menu using
2015 @code{define-key-after} (@pxref{Modifying Menus}).
2018 * Simple Menu Items:: A simple kind of menu key binding,
2019 limited in capabilities.
2020 * Extended Menu Items:: More powerful menu item definitions
2021 let you specify keywords to enable
2023 * Menu Separators:: Drawing a horizontal line through a menu.
2024 * Alias Menu Items:: Using command aliases in menu items.
2025 * Toolkit Differences:: Not all toolkits provide the same features.
2029 @node Simple Menu Items
2030 @subsubsection Simple Menu Items
2032 The simpler (and original) way to define a menu item is to bind some
2033 event type (it doesn't matter what event type) to a binding like this:
2036 (@var{item-string} . @var{real-binding})
2040 The @sc{car}, @var{item-string}, is the string to be displayed in the
2041 menu. It should be short---preferably one to three words. It should
2042 describe the action of the command it corresponds to. Note that not
2043 all graphical toolkits can display non-@acronym{ASCII} text in menus
2044 (it will work for keyboard menus and will work to a large extent with
2047 You can also supply a second string, called the help string, as follows:
2050 (@var{item-string} @var{help} . @var{real-binding})
2054 @var{help} specifies a ``help-echo'' string to display while the mouse
2055 is on that item in the same way as @code{help-echo} text properties
2056 (@pxref{Help display}).
2058 As far as @code{define-key} is concerned, @var{item-string} and
2059 @var{help-string} are part of the event's binding. However,
2060 @code{lookup-key} returns just @var{real-binding}, and only
2061 @var{real-binding} is used for executing the key.
2063 If @var{real-binding} is @code{nil}, then @var{item-string} appears in
2064 the menu but cannot be selected.
2066 If @var{real-binding} is a symbol and has a non-@code{nil}
2067 @code{menu-enable} property, that property is an expression that
2068 controls whether the menu item is enabled. Every time the keymap is
2069 used to display a menu, Emacs evaluates the expression, and it enables
2070 the menu item only if the expression's value is non-@code{nil}. When a
2071 menu item is disabled, it is displayed in a ``fuzzy'' fashion, and
2074 The menu bar does not recalculate which items are enabled every time you
2075 look at a menu. This is because the X toolkit requires the whole tree
2076 of menus in advance. To force recalculation of the menu bar, call
2077 @code{force-mode-line-update} (@pxref{Mode Line Format}).
2079 @node Extended Menu Items
2080 @subsubsection Extended Menu Items
2082 @cindex extended menu item
2084 An extended-format menu item is a more flexible and also cleaner
2085 alternative to the simple format. You define an event type with a
2086 binding that's a list starting with the symbol @code{menu-item}.
2087 For a non-selectable string, the binding looks like this:
2090 (menu-item @var{item-name})
2094 A string starting with two or more dashes specifies a separator line;
2095 see @ref{Menu Separators}.
2097 To define a real menu item which can be selected, the extended format
2098 binding looks like this:
2101 (menu-item @var{item-name} @var{real-binding}
2102 . @var{item-property-list})
2106 Here, @var{item-name} is an expression which evaluates to the menu item
2107 string. Thus, the string need not be a constant. The third element,
2108 @var{real-binding}, is the command to execute. The tail of the list,
2109 @var{item-property-list}, has the form of a property list which contains
2112 Here is a table of the properties that are supported:
2115 @item :enable @var{form}
2116 The result of evaluating @var{form} determines whether the item is
2117 enabled (non-@code{nil} means yes). If the item is not enabled,
2118 you can't really click on it.
2120 @item :visible @var{form}
2121 The result of evaluating @var{form} determines whether the item should
2122 actually appear in the menu (non-@code{nil} means yes). If the item
2123 does not appear, then the menu is displayed as if this item were
2126 @item :help @var{help}
2127 The value of this property, @var{help}, specifies a ``help-echo'' string
2128 to display while the mouse is on that item. This is displayed in the
2129 same way as @code{help-echo} text properties (@pxref{Help display}).
2130 Note that this must be a constant string, unlike the @code{help-echo}
2131 property for text and overlays.
2133 @item :button (@var{type} . @var{selected})
2134 This property provides a way to define radio buttons and toggle buttons.
2135 The @sc{car}, @var{type}, says which: it should be @code{:toggle} or
2136 @code{:radio}. The @sc{cdr}, @var{selected}, should be a form; the
2137 result of evaluating it says whether this button is currently selected.
2139 A @dfn{toggle} is a menu item which is labeled as either ``on'' or ``off''
2140 according to the value of @var{selected}. The command itself should
2141 toggle @var{selected}, setting it to @code{t} if it is @code{nil},
2142 and to @code{nil} if it is @code{t}. Here is how the menu item
2143 to toggle the @code{debug-on-error} flag is defined:
2146 (menu-item "Debug on Error" toggle-debug-on-error
2148 . (and (boundp 'debug-on-error)
2153 This works because @code{toggle-debug-on-error} is defined as a command
2154 which toggles the variable @code{debug-on-error}.
2156 @dfn{Radio buttons} are a group of menu items, in which at any time one
2157 and only one is ``selected''. There should be a variable whose value
2158 says which one is selected at any time. The @var{selected} form for
2159 each radio button in the group should check whether the variable has the
2160 right value for selecting that button. Clicking on the button should
2161 set the variable so that the button you clicked on becomes selected.
2163 @item :key-sequence @var{key-sequence}
2164 This property specifies which key sequence is likely to be bound to the
2165 same command invoked by this menu item. If you specify the right key
2166 sequence, that makes preparing the menu for display run much faster.
2168 If you specify the wrong key sequence, it has no effect; before Emacs
2169 displays @var{key-sequence} in the menu, it verifies that
2170 @var{key-sequence} is really equivalent to this menu item.
2172 @item :key-sequence nil
2173 This property indicates that there is normally no key binding which is
2174 equivalent to this menu item. Using this property saves time in
2175 preparing the menu for display, because Emacs does not need to search
2176 the keymaps for a keyboard equivalent for this menu item.
2178 However, if the user has rebound this item's definition to a key
2179 sequence, Emacs ignores the @code{:keys} property and finds the keyboard
2182 @item :keys @var{string}
2183 This property specifies that @var{string} is the string to display
2184 as the keyboard equivalent for this menu item. You can use
2185 the @samp{\\[...]} documentation construct in @var{string}.
2187 @item :filter @var{filter-fn}
2188 This property provides a way to compute the menu item dynamically.
2189 The property value @var{filter-fn} should be a function of one argument;
2190 when it is called, its argument will be @var{real-binding}. The
2191 function should return the binding to use instead.
2193 Emacs can call this function at any time that it does redisplay or
2194 operates on menu data structures, so you should write it so it can
2195 safely be called at any time.
2198 @node Menu Separators
2199 @subsubsection Menu Separators
2200 @cindex menu separators
2202 A menu separator is a kind of menu item that doesn't display any
2203 text---instead, it divides the menu into subparts with a horizontal line.
2204 A separator looks like this in the menu keymap:
2207 (menu-item @var{separator-type})
2211 where @var{separator-type} is a string starting with two or more dashes.
2213 In the simplest case, @var{separator-type} consists of only dashes.
2214 That specifies the default kind of separator. (For compatibility,
2215 @code{""} and @code{-} also count as separators.)
2217 Certain other values of @var{separator-type} specify a different
2218 style of separator. Here is a table of them:
2223 An extra vertical space, with no actual line.
2225 @item "--single-line"
2226 A single line in the menu's foreground color.
2228 @item "--double-line"
2229 A double line in the menu's foreground color.
2231 @item "--single-dashed-line"
2232 A single dashed line in the menu's foreground color.
2234 @item "--double-dashed-line"
2235 A double dashed line in the menu's foreground color.
2237 @item "--shadow-etched-in"
2238 A single line with a 3D sunken appearance. This is the default,
2239 used separators consisting of dashes only.
2241 @item "--shadow-etched-out"
2242 A single line with a 3D raised appearance.
2244 @item "--shadow-etched-in-dash"
2245 A single dashed line with a 3D sunken appearance.
2247 @item "--shadow-etched-out-dash"
2248 A single dashed line with a 3D raised appearance.
2250 @item "--shadow-double-etched-in"
2251 Two lines with a 3D sunken appearance.
2253 @item "--shadow-double-etched-out"
2254 Two lines with a 3D raised appearance.
2256 @item "--shadow-double-etched-in-dash"
2257 Two dashed lines with a 3D sunken appearance.
2259 @item "--shadow-double-etched-out-dash"
2260 Two dashed lines with a 3D raised appearance.
2263 You can also give these names in another style, adding a colon after
2264 the double-dash and replacing each single dash with capitalization of
2265 the following word. Thus, @code{"--:singleLine"}, is equivalent to
2266 @code{"--single-line"}.
2268 You can use a longer form to specify keywords such as @code{:enable}
2269 and @code{:visible} for a menu separator:
2271 @code{(menu-item @var{separator-type} nil . @var{item-property-list})}
2276 (menu-item "--" nil :visible (boundp 'foo))
2279 Some systems and display toolkits don't really handle all of these
2280 separator types. If you use a type that isn't supported, the menu
2281 displays a similar kind of separator that is supported.
2283 @node Alias Menu Items
2284 @subsubsection Alias Menu Items
2286 Sometimes it is useful to make menu items that use the ``same''
2287 command but with different enable conditions. The best way to do this
2288 in Emacs now is with extended menu items; before that feature existed,
2289 it could be done by defining alias commands and using them in menu
2290 items. Here's an example that makes two aliases for
2291 @code{read-only-mode} and gives them different enable conditions:
2294 (defalias 'make-read-only 'read-only-mode)
2295 (put 'make-read-only 'menu-enable '(not buffer-read-only))
2296 (defalias 'make-writable 'read-only-mode)
2297 (put 'make-writable 'menu-enable 'buffer-read-only)
2300 When using aliases in menus, often it is useful to display the
2301 equivalent key bindings for the ``real'' command name, not the aliases
2302 (which typically don't have any key bindings except for the menu
2303 itself). To request this, give the alias symbol a non-@code{nil}
2304 @code{menu-alias} property. Thus,
2307 (put 'make-read-only 'menu-alias t)
2308 (put 'make-writable 'menu-alias t)
2312 causes menu items for @code{make-read-only} and @code{make-writable} to
2313 show the keyboard bindings for @code{read-only-mode}.
2315 @node Toolkit Differences
2316 @subsubsection Toolkit Differences
2318 The various toolkits with which you can build Emacs do not all support
2319 the same set of features for menus. Some code works as expected with
2320 one toolkit, but not under another.
2322 One example is menu actions or buttons in a top-level menu bar. The
2323 following works with the Lucid toolkit or on MS Windows, but not with
2324 GTK or Nextstep, where clicking on the item has no effect.
2327 (defun menu-action-greet ()
2329 (message "Hello Emacs User!"))
2331 (defun top-level-menu ()
2333 (define-key lisp-interaction-mode-map [menu-bar m]
2334 '(menu-item "Action Button" menu-action-greet)))
2338 @subsection Menus and the Mouse
2340 The usual way to make a menu keymap produce a menu is to make it the
2341 definition of a prefix key. (A Lisp program can explicitly pop up a
2342 menu and receive the user's choice---see @ref{Pop-Up Menus}.)
2344 If the prefix key ends with a mouse event, Emacs handles the menu keymap
2345 by popping up a visible menu, so that the user can select a choice with
2346 the mouse. When the user clicks on a menu item, the event generated is
2347 whatever character or symbol has the binding that brought about that
2348 menu item. (A menu item may generate a series of events if the menu has
2349 multiple levels or comes from the menu bar.)
2351 It's often best to use a button-down event to trigger the menu. Then
2352 the user can select a menu item by releasing the button.
2355 If the menu keymap contains a binding to a nested keymap, the nested
2356 keymap specifies a @dfn{submenu}. There will be a menu item, labeled
2357 by the nested keymap's item string, and clicking on this item
2358 automatically pops up the specified submenu. As a special exception,
2359 if the menu keymap contains a single nested keymap and no other menu
2360 items, the menu shows the contents of the nested keymap directly, not
2363 However, if Emacs is compiled without X toolkit support, submenus
2364 are not supported. Each nested keymap is shown as a menu item, but
2365 clicking on it does not automatically pop up the submenu. If you wish
2366 to imitate the effect of submenus, you can do that by giving a nested
2367 keymap an item string which starts with @samp{@@}. This causes Emacs
2368 to display the nested keymap using a separate @dfn{menu pane}; the
2369 rest of the item string after the @samp{@@} is the pane label. If
2370 Emacs is compiled without X toolkit support, menu panes are not used;
2371 in that case, a @samp{@@} at the beginning of an item string is
2372 omitted when the menu label is displayed, and has no other effect.
2374 @node Keyboard Menus
2375 @subsection Menus and the Keyboard
2377 When a prefix key ending with a keyboard event (a character or
2378 function key) has a definition that is a menu keymap, the keymap
2379 operates as a keyboard menu; the user specifies the next event by
2380 choosing a menu item with the keyboard.
2382 Emacs displays the keyboard menu with the map's overall prompt
2383 string, followed by the alternatives (the item strings of the map's
2384 bindings), in the echo area. If the bindings don't all fit at once,
2385 the user can type @key{SPC} to see the next line of alternatives.
2386 Successive uses of @key{SPC} eventually get to the end of the menu and
2387 then cycle around to the beginning. (The variable
2388 @code{menu-prompt-more-char} specifies which character is used for
2389 this; @key{SPC} is the default.)
2391 When the user has found the desired alternative from the menu, he or
2392 she should type the corresponding character---the one whose binding is
2395 @defvar menu-prompt-more-char
2396 This variable specifies the character to use to ask to see
2397 the next line of a menu. Its initial value is 32, the code
2402 @subsection Menu Example
2403 @cindex menu definition example
2405 Here is a complete example of defining a menu keymap. It is the
2406 definition of the @samp{Replace} submenu in the @samp{Edit} menu in
2407 the menu bar, and it uses the extended menu item format
2408 (@pxref{Extended Menu Items}). First we create the keymap, and give
2412 (defvar menu-bar-replace-menu (make-sparse-keymap "Replace"))
2416 Next we define the menu items:
2419 (define-key menu-bar-replace-menu [tags-repl-continue]
2420 '(menu-item "Continue Replace" tags-loop-continue
2421 :help "Continue last tags replace operation"))
2422 (define-key menu-bar-replace-menu [tags-repl]
2423 '(menu-item "Replace in tagged files" tags-query-replace
2424 :help "Interactively replace a regexp in all tagged files"))
2425 (define-key menu-bar-replace-menu [separator-replace-tags]
2431 Note the symbols which the bindings are ``made for''; these appear
2432 inside square brackets, in the key sequence being defined. In some
2433 cases, this symbol is the same as the command name; sometimes it is
2434 different. These symbols are treated as ``function keys'', but they are
2435 not real function keys on the keyboard. They do not affect the
2436 functioning of the menu itself, but they are ``echoed'' in the echo area
2437 when the user selects from the menu, and they appear in the output of
2438 @code{where-is} and @code{apropos}.
2440 The menu in this example is intended for use with the mouse. If a
2441 menu is intended for use with the keyboard, that is, if it is bound to
2442 a key sequence ending with a keyboard event, then the menu items
2443 should be bound to characters or ``real'' function keys, that can be
2444 typed with the keyboard.
2446 The binding whose definition is @code{("--")} is a separator line.
2447 Like a real menu item, the separator has a key symbol, in this case
2448 @code{separator-replace-tags}. If one menu has two separators, they
2449 must have two different key symbols.
2451 Here is how we make this menu appear as an item in the parent menu:
2454 (define-key menu-bar-edit-menu [replace]
2455 (list 'menu-item "Replace" menu-bar-replace-menu))
2459 Note that this incorporates the submenu keymap, which is the value of
2460 the variable @code{menu-bar-replace-menu}, rather than the symbol
2461 @code{menu-bar-replace-menu} itself. Using that symbol in the parent
2462 menu item would be meaningless because @code{menu-bar-replace-menu} is
2465 If you wanted to attach the same replace menu to a mouse click, you
2469 (define-key global-map [C-S-down-mouse-1]
2470 menu-bar-replace-menu)
2474 @subsection The Menu Bar
2477 On graphical displays, there is usually a @dfn{menu bar} at the top
2478 of each frame. @xref{Menu Bars,,,emacs, The GNU Emacs Manual}. Menu
2479 bar items are subcommands of the fake ``function key''
2480 @code{menu-bar}, as defined in the active keymaps.
2482 To add an item to the menu bar, invent a fake ``function key'' of your
2483 own (let's call it @var{key}), and make a binding for the key sequence
2484 @code{[menu-bar @var{key}]}. Most often, the binding is a menu keymap,
2485 so that pressing a button on the menu bar item leads to another menu.
2487 When more than one active keymap defines the same ``function key''
2488 for the menu bar, the item appears just once. If the user clicks on
2489 that menu bar item, it brings up a single, combined menu containing
2490 all the subcommands of that item---the global subcommands, the local
2491 subcommands, and the minor mode subcommands.
2493 The variable @code{overriding-local-map} is normally ignored when
2494 determining the menu bar contents. That is, the menu bar is computed
2495 from the keymaps that would be active if @code{overriding-local-map}
2496 were @code{nil}. @xref{Active Keymaps}.
2498 Here's an example of setting up a menu bar item:
2502 ;; @r{Make a menu keymap (with a prompt string)}
2503 ;; @r{and make it the menu bar item's definition.}
2504 (define-key global-map [menu-bar words]
2505 (cons "Words" (make-sparse-keymap "Words")))
2509 ;; @r{Define specific subcommands in this menu.}
2510 (define-key global-map
2511 [menu-bar words forward]
2512 '("Forward word" . forward-word))
2515 (define-key global-map
2516 [menu-bar words backward]
2517 '("Backward word" . backward-word))
2521 A local keymap can cancel a menu bar item made by the global keymap by
2522 rebinding the same fake function key with @code{undefined} as the
2523 binding. For example, this is how Dired suppresses the @samp{Edit} menu
2527 (define-key dired-mode-map [menu-bar edit] 'undefined)
2531 Here, @code{edit} is the fake function key used by the global map for
2532 the @samp{Edit} menu bar item. The main reason to suppress a global
2533 menu bar item is to regain space for mode-specific items.
2535 @defvar menu-bar-final-items
2536 Normally the menu bar shows global items followed by items defined by the
2539 This variable holds a list of fake function keys for items to display at
2540 the end of the menu bar rather than in normal sequence. The default
2541 value is @code{(help-menu)}; thus, the @samp{Help} menu item normally appears
2542 at the end of the menu bar, following local menu items.
2545 @defvar menu-bar-update-hook
2546 This normal hook is run by redisplay to update the menu bar contents,
2547 before redisplaying the menu bar. You can use it to update submenus
2548 whose contents should vary. Since this hook is run frequently, we
2549 advise you to ensure that the functions it calls do not take much time
2553 Next to every menu bar item, Emacs displays a key binding that runs
2554 the same command (if such a key binding exists). This serves as a
2555 convenient hint for users who do not know the key binding. If a
2556 command has multiple bindings, Emacs normally displays the first one
2557 it finds. You can specify one particular key binding by assigning an
2558 @code{:advertised-binding} symbol property to the command. @xref{Keys
2562 @subsection Tool bars
2565 A @dfn{tool bar} is a row of clickable icons at the top of a frame,
2566 just below the menu bar. @xref{Tool Bars,,,emacs, The GNU Emacs
2569 On each frame, the frame parameter @code{tool-bar-lines} controls
2570 how many lines' worth of height to reserve for the tool bar. A zero
2571 value suppresses the tool bar. If the value is nonzero, and
2572 @code{auto-resize-tool-bars} is non-@code{nil}, the tool bar expands
2573 and contracts automatically as needed to hold the specified contents.
2574 If the value is @code{grow-only}, the tool bar expands automatically,
2575 but does not contract automatically.
2577 The tool bar contents are controlled by a menu keymap attached to a
2578 fake ``function key'' called @code{tool-bar} (much like the way the menu
2579 bar is controlled). So you define a tool bar item using
2580 @code{define-key}, like this:
2583 (define-key global-map [tool-bar @var{key}] @var{item})
2587 where @var{key} is a fake ``function key'' to distinguish this item from
2588 other items, and @var{item} is a menu item key binding (@pxref{Extended
2589 Menu Items}), which says how to display this item and how it behaves.
2591 The usual menu keymap item properties, @code{:visible},
2592 @code{:enable}, @code{:button}, and @code{:filter}, are useful in
2593 tool bar bindings and have their normal meanings. The @var{real-binding}
2594 in the item must be a command, not a keymap; in other words, it does not
2595 work to define a tool bar icon as a prefix key.
2597 The @code{:help} property specifies a ``help-echo'' string to display
2598 while the mouse is on that item. This is displayed in the same way as
2599 @code{help-echo} text properties (@pxref{Help display}).
2601 In addition, you should use the @code{:image} property;
2602 this is how you specify the image to display in the tool bar:
2605 @item :image @var{image}
2606 @var{images} is either a single image specification or a vector of four
2607 image specifications. If you use a vector of four,
2608 one of them is used, depending on circumstances:
2612 Used when the item is enabled and selected.
2614 Used when the item is enabled and deselected.
2616 Used when the item is disabled and selected.
2618 Used when the item is disabled and deselected.
2622 If @var{image} is a single image specification, Emacs draws the tool bar
2623 button in disabled state by applying an edge-detection algorithm to the
2626 The @code{:rtl} property specifies an alternative image to use for
2627 right-to-left languages. Only the GTK+ version of Emacs supports this
2630 Like the menu bar, the tool bar can display separators (@pxref{Menu
2631 Separators}). Tool bar separators are vertical rather than
2632 horizontal, though, and only a single style is supported. They are
2633 represented in the tool bar keymap by @code{(menu-item "--")} entries;
2634 properties like @code{:visible} are not supported for tool bar
2635 separators. Separators are rendered natively in GTK+ and Nextstep
2636 tool bars; in the other cases, they are rendered using an image of a
2639 The default tool bar is defined so that items specific to editing do not
2640 appear for major modes whose command symbol has a @code{mode-class}
2641 property of @code{special} (@pxref{Major Mode Conventions}). Major
2642 modes may add items to the global bar by binding @code{[tool-bar
2643 @var{foo}]} in their local map. It makes sense for some major modes to
2644 replace the default tool bar items completely, since not many can be
2645 accommodated conveniently, and the default bindings make this easy by
2646 using an indirection through @code{tool-bar-map}.
2648 @defvar tool-bar-map
2649 By default, the global map binds @code{[tool-bar]} as follows:
2652 (global-set-key [tool-bar]
2653 `(menu-item ,(purecopy "tool bar") ignore
2654 :filter tool-bar-make-keymap))
2658 The function @code{tool-bar-make-keymap}, in turn, derives the actual
2659 tool bar map dynamically from the value of the variable
2660 @code{tool-bar-map}. Hence, you should normally adjust the default
2661 (global) tool bar by changing that map. Some major modes, such as
2662 Info mode, completely replace the global tool bar by making
2663 @code{tool-bar-map} buffer-local and setting it to a different keymap.
2666 There are two convenience functions for defining tool bar items, as
2669 @defun tool-bar-add-item icon def key &rest props
2670 This function adds an item to the tool bar by modifying
2671 @code{tool-bar-map}. The image to use is defined by @var{icon}, which
2672 is the base name of an XPM, XBM or PBM image file to be located by
2673 @code{find-image}. Given a value @samp{"exit"}, say, @file{exit.xpm},
2674 @file{exit.pbm} and @file{exit.xbm} would be searched for in that order
2675 on a color display. On a monochrome display, the search order is
2676 @samp{.pbm}, @samp{.xbm} and @samp{.xpm}. The binding to use is the
2677 command @var{def}, and @var{key} is the fake function key symbol in the
2678 prefix keymap. The remaining arguments @var{props} are additional
2679 property list elements to add to the menu item specification.
2681 To define items in some local map, bind @code{tool-bar-map} with
2682 @code{let} around calls of this function:
2684 (defvar foo-tool-bar-map
2685 (let ((tool-bar-map (make-sparse-keymap)))
2686 (tool-bar-add-item @dots{})
2692 @defun tool-bar-add-item-from-menu command icon &optional map &rest props
2693 This function is a convenience for defining tool bar items which are
2694 consistent with existing menu bar bindings. The binding of
2695 @var{command} is looked up in the menu bar in @var{map} (default
2696 @code{global-map}) and modified to add an image specification for
2697 @var{icon}, which is found in the same way as by
2698 @code{tool-bar-add-item}. The resulting binding is then placed in
2699 @code{tool-bar-map}, so use this function only for global tool bar
2702 @var{map} must contain an appropriate keymap bound to
2703 @code{[menu-bar]}. The remaining arguments @var{props} are additional
2704 property list elements to add to the menu item specification.
2707 @defun tool-bar-local-item-from-menu command icon in-map &optional from-map &rest props
2708 This function is used for making non-global tool bar items. Use it
2709 like @code{tool-bar-add-item-from-menu} except that @var{in-map}
2710 specifies the local map to make the definition in. The argument
2711 @var{from-map} is like the @var{map} argument of
2712 @code{tool-bar-add-item-from-menu}.
2715 @defvar auto-resize-tool-bars
2716 If this variable is non-@code{nil}, the tool bar automatically resizes to
2717 show all defined tool bar items---but not larger than a quarter of the
2720 If the value is @code{grow-only}, the tool bar expands automatically,
2721 but does not contract automatically. To contract the tool bar, the
2722 user has to redraw the frame by entering @kbd{C-l}.
2724 If Emacs is built with GTK or Nextstep, the tool bar can only show one
2725 line, so this variable has no effect.
2728 @defvar auto-raise-tool-bar-buttons
2729 If this variable is non-@code{nil}, tool bar items display
2730 in raised form when the mouse moves over them.
2733 @defvar tool-bar-button-margin
2734 This variable specifies an extra margin to add around tool bar items.
2735 The value is an integer, a number of pixels. The default is 4.
2738 @defvar tool-bar-button-relief
2739 This variable specifies the shadow width for tool bar items.
2740 The value is an integer, a number of pixels. The default is 1.
2743 @defvar tool-bar-border
2744 This variable specifies the height of the border drawn below the tool
2745 bar area. An integer value specifies height as a number of pixels.
2746 If the value is one of @code{internal-border-width} (the default) or
2747 @code{border-width}, the tool bar border height corresponds to the
2748 corresponding frame parameter.
2751 You can define a special meaning for clicking on a tool bar item with
2752 the shift, control, meta, etc., modifiers. You do this by setting up
2753 additional items that relate to the original item through the fake
2754 function keys. Specifically, the additional items should use the
2755 modified versions of the same fake function key used to name the
2758 Thus, if the original item was defined this way,
2761 (define-key global-map [tool-bar shell]
2762 '(menu-item "Shell" shell
2763 :image (image :type xpm :file "shell.xpm")))
2767 then here is how you can define clicking on the same tool bar image with
2771 (define-key global-map [tool-bar S-shell] 'some-command)
2774 @xref{Function Keys}, for more information about how to add modifiers to
2777 @node Modifying Menus
2778 @subsection Modifying Menus
2780 When you insert a new item in an existing menu, you probably want to
2781 put it in a particular place among the menu's existing items. If you
2782 use @code{define-key} to add the item, it normally goes at the front of
2783 the menu. To put it elsewhere in the menu, use @code{define-key-after}:
2785 @defun define-key-after map key binding &optional after
2786 Define a binding in @var{map} for @var{key}, with value @var{binding},
2787 just like @code{define-key}, but position the binding in @var{map} after
2788 the binding for the event @var{after}. The argument @var{key} should be
2789 of length one---a vector or string with just one element. But
2790 @var{after} should be a single event type---a symbol or a character, not
2791 a sequence. The new binding goes after the binding for @var{after}. If
2792 @var{after} is @code{t} or is omitted, then the new binding goes last, at
2793 the end of the keymap. However, new bindings are added before any
2799 (define-key-after my-menu [drink]
2800 '("Drink" . drink-command) 'eat)
2804 makes a binding for the fake function key @key{DRINK} and puts it
2805 right after the binding for @key{EAT}.
2807 Here is how to insert an item called @samp{Work} in the @samp{Signals}
2808 menu of Shell mode, after the item @code{break}:
2812 (lookup-key shell-mode-map [menu-bar signals])
2813 [work] '("Work" . work-command) 'break)