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[emacs.git] / src / xdisp.c
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1 /* Display generation from window structure and buffer text.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22 Redisplay.
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
53 expose_window (asynchronous) |
55 X expose events -----+
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
84 . try_cursor_movement
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
90 . try_window_reusing_current_matrix
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
96 . try_window_id
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
102 . try_window
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
115 Desired matrices.
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
160 Frame matrices.
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
181 Bidirectional display.
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
224 Bidirectional display and character compositions
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
251 Moving an iterator in bidirectional text
252 without producing glyphs
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276 #include <setjmp.h>
278 #include "lisp.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "buffer.h"
285 #include "character.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef WINDOWSNT
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
315 #include "font.h"
316 #ifdef HAVE_XWIDGETS
317 #include "xwidget.h"
318 #endif
319 #ifndef FRAME_X_OUTPUT
320 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
321 #endif
323 #define INFINITY 10000000
325 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
326 Lisp_Object Qwindow_scroll_functions;
327 static Lisp_Object Qwindow_text_change_functions;
328 static Lisp_Object Qredisplay_end_trigger_functions;
329 Lisp_Object Qinhibit_point_motion_hooks;
330 static Lisp_Object QCeval, QCpropertize;
331 Lisp_Object QCfile, QCdata;
332 static Lisp_Object Qfontified;
333 static Lisp_Object Qgrow_only;
334 static Lisp_Object Qinhibit_eval_during_redisplay;
335 static Lisp_Object Qbuffer_position, Qposition, Qobject;
336 static Lisp_Object Qright_to_left, Qleft_to_right;
338 /* Cursor shapes */
339 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
341 /* Pointer shapes */
342 static Lisp_Object Qarrow, Qhand;
343 Lisp_Object Qtext;
345 /* Holds the list (error). */
346 static Lisp_Object list_of_error;
348 static Lisp_Object Qfontification_functions;
350 static Lisp_Object Qwrap_prefix;
351 static Lisp_Object Qline_prefix;
353 /* Non-nil means don't actually do any redisplay. */
355 Lisp_Object Qinhibit_redisplay;
357 /* Names of text properties relevant for redisplay. */
359 Lisp_Object Qdisplay;
361 Lisp_Object Qspace, QCalign_to;
362 static Lisp_Object QCrelative_width, QCrelative_height;
363 Lisp_Object Qleft_margin, Qright_margin;
364 static Lisp_Object Qspace_width, Qraise;
365 static Lisp_Object Qslice;
366 Lisp_Object Qcenter;
367 static Lisp_Object Qmargin, Qpointer;
368 static Lisp_Object Qline_height;
370 #ifdef HAVE_WINDOW_SYSTEM
372 /* Test if overflow newline into fringe. Called with iterator IT
373 at or past right window margin, and with IT->current_x set. */
375 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
376 (!NILP (Voverflow_newline_into_fringe) \
377 && FRAME_WINDOW_P ((IT)->f) \
378 && ((IT)->bidi_it.paragraph_dir == R2L \
379 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
380 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
381 && (IT)->current_x == (IT)->last_visible_x \
382 && (IT)->line_wrap != WORD_WRAP)
384 #else /* !HAVE_WINDOW_SYSTEM */
385 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
386 #endif /* HAVE_WINDOW_SYSTEM */
388 /* Test if the display element loaded in IT is a space or tab
389 character. This is used to determine word wrapping. */
391 #define IT_DISPLAYING_WHITESPACE(it) \
392 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
394 /* Name of the face used to highlight trailing whitespace. */
396 static Lisp_Object Qtrailing_whitespace;
398 /* Name and number of the face used to highlight escape glyphs. */
400 static Lisp_Object Qescape_glyph;
402 /* Name and number of the face used to highlight non-breaking spaces. */
404 static Lisp_Object Qnobreak_space;
406 /* The symbol `image' which is the car of the lists used to represent
407 images in Lisp. Also a tool bar style. */
409 Lisp_Object Qimage;
411 /* The image map types. */
412 Lisp_Object QCmap;
413 static Lisp_Object QCpointer;
414 static Lisp_Object Qrect, Qcircle, Qpoly;
416 /* Tool bar styles */
417 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
419 /* Non-zero means print newline to stdout before next mini-buffer
420 message. */
422 int noninteractive_need_newline;
424 /* Non-zero means print newline to message log before next message. */
426 static int message_log_need_newline;
428 /* Three markers that message_dolog uses.
429 It could allocate them itself, but that causes trouble
430 in handling memory-full errors. */
431 static Lisp_Object message_dolog_marker1;
432 static Lisp_Object message_dolog_marker2;
433 static Lisp_Object message_dolog_marker3;
435 /* The buffer position of the first character appearing entirely or
436 partially on the line of the selected window which contains the
437 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
438 redisplay optimization in redisplay_internal. */
440 static struct text_pos this_line_start_pos;
442 /* Number of characters past the end of the line above, including the
443 terminating newline. */
445 static struct text_pos this_line_end_pos;
447 /* The vertical positions and the height of this line. */
449 static int this_line_vpos;
450 static int this_line_y;
451 static int this_line_pixel_height;
453 /* X position at which this display line starts. Usually zero;
454 negative if first character is partially visible. */
456 static int this_line_start_x;
458 /* The smallest character position seen by move_it_* functions as they
459 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
460 hscrolled lines, see display_line. */
462 static struct text_pos this_line_min_pos;
464 /* Buffer that this_line_.* variables are referring to. */
466 static struct buffer *this_line_buffer;
469 /* Values of those variables at last redisplay are stored as
470 properties on `overlay-arrow-position' symbol. However, if
471 Voverlay_arrow_position is a marker, last-arrow-position is its
472 numerical position. */
474 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
476 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
477 properties on a symbol in overlay-arrow-variable-list. */
479 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
481 Lisp_Object Qmenu_bar_update_hook;
483 /* Nonzero if an overlay arrow has been displayed in this window. */
485 static int overlay_arrow_seen;
487 /* Number of windows showing the buffer of the selected window (or
488 another buffer with the same base buffer). keyboard.c refers to
489 this. */
491 int buffer_shared;
493 /* Vector containing glyphs for an ellipsis `...'. */
495 static Lisp_Object default_invis_vector[3];
497 /* This is the window where the echo area message was displayed. It
498 is always a mini-buffer window, but it may not be the same window
499 currently active as a mini-buffer. */
501 Lisp_Object echo_area_window;
503 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
504 pushes the current message and the value of
505 message_enable_multibyte on the stack, the function restore_message
506 pops the stack and displays MESSAGE again. */
508 static Lisp_Object Vmessage_stack;
510 /* Nonzero means multibyte characters were enabled when the echo area
511 message was specified. */
513 static int message_enable_multibyte;
515 /* Nonzero if we should redraw the mode lines on the next redisplay. */
517 int update_mode_lines;
519 /* Nonzero if window sizes or contents have changed since last
520 redisplay that finished. */
522 int windows_or_buffers_changed;
524 /* Nonzero means a frame's cursor type has been changed. */
526 int cursor_type_changed;
528 /* Nonzero after display_mode_line if %l was used and it displayed a
529 line number. */
531 static int line_number_displayed;
533 /* The name of the *Messages* buffer, a string. */
535 static Lisp_Object Vmessages_buffer_name;
537 /* Current, index 0, and last displayed echo area message. Either
538 buffers from echo_buffers, or nil to indicate no message. */
540 Lisp_Object echo_area_buffer[2];
542 /* The buffers referenced from echo_area_buffer. */
544 static Lisp_Object echo_buffer[2];
546 /* A vector saved used in with_area_buffer to reduce consing. */
548 static Lisp_Object Vwith_echo_area_save_vector;
550 /* Non-zero means display_echo_area should display the last echo area
551 message again. Set by redisplay_preserve_echo_area. */
553 static int display_last_displayed_message_p;
555 /* Nonzero if echo area is being used by print; zero if being used by
556 message. */
558 static int message_buf_print;
560 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
562 static Lisp_Object Qinhibit_menubar_update;
563 static Lisp_Object Qmessage_truncate_lines;
565 /* Set to 1 in clear_message to make redisplay_internal aware
566 of an emptied echo area. */
568 static int message_cleared_p;
570 /* A scratch glyph row with contents used for generating truncation
571 glyphs. Also used in direct_output_for_insert. */
573 #define MAX_SCRATCH_GLYPHS 100
574 static struct glyph_row scratch_glyph_row;
575 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
577 /* Ascent and height of the last line processed by move_it_to. */
579 static int last_max_ascent, last_height;
581 /* Non-zero if there's a help-echo in the echo area. */
583 int help_echo_showing_p;
585 /* If >= 0, computed, exact values of mode-line and header-line height
586 to use in the macros CURRENT_MODE_LINE_HEIGHT and
587 CURRENT_HEADER_LINE_HEIGHT. */
589 int current_mode_line_height, current_header_line_height;
591 /* The maximum distance to look ahead for text properties. Values
592 that are too small let us call compute_char_face and similar
593 functions too often which is expensive. Values that are too large
594 let us call compute_char_face and alike too often because we
595 might not be interested in text properties that far away. */
597 #define TEXT_PROP_DISTANCE_LIMIT 100
599 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
600 iterator state and later restore it. This is needed because the
601 bidi iterator on bidi.c keeps a stacked cache of its states, which
602 is really a singleton. When we use scratch iterator objects to
603 move around the buffer, we can cause the bidi cache to be pushed or
604 popped, and therefore we need to restore the cache state when we
605 return to the original iterator. */
606 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
607 do { \
608 if (CACHE) \
609 bidi_unshelve_cache (CACHE, 1); \
610 ITCOPY = ITORIG; \
611 CACHE = bidi_shelve_cache(); \
612 } while (0)
614 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
615 do { \
616 if (pITORIG != pITCOPY) \
617 *(pITORIG) = *(pITCOPY); \
618 bidi_unshelve_cache (CACHE, 0); \
619 CACHE = NULL; \
620 } while (0)
622 #if GLYPH_DEBUG
624 /* Non-zero means print traces of redisplay if compiled with
625 GLYPH_DEBUG != 0. */
627 int trace_redisplay_p;
629 #endif /* GLYPH_DEBUG */
631 #ifdef DEBUG_TRACE_MOVE
632 /* Non-zero means trace with TRACE_MOVE to stderr. */
633 int trace_move;
635 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
636 #else
637 #define TRACE_MOVE(x) (void) 0
638 #endif
640 static Lisp_Object Qauto_hscroll_mode;
642 /* Buffer being redisplayed -- for redisplay_window_error. */
644 static struct buffer *displayed_buffer;
646 /* Value returned from text property handlers (see below). */
648 enum prop_handled
650 HANDLED_NORMALLY,
651 HANDLED_RECOMPUTE_PROPS,
652 HANDLED_OVERLAY_STRING_CONSUMED,
653 HANDLED_RETURN
656 /* A description of text properties that redisplay is interested
657 in. */
659 struct props
661 /* The name of the property. */
662 Lisp_Object *name;
664 /* A unique index for the property. */
665 enum prop_idx idx;
667 /* A handler function called to set up iterator IT from the property
668 at IT's current position. Value is used to steer handle_stop. */
669 enum prop_handled (*handler) (struct it *it);
672 static enum prop_handled handle_face_prop (struct it *);
673 static enum prop_handled handle_invisible_prop (struct it *);
674 static enum prop_handled handle_display_prop (struct it *);
675 static enum prop_handled handle_composition_prop (struct it *);
676 static enum prop_handled handle_overlay_change (struct it *);
677 static enum prop_handled handle_fontified_prop (struct it *);
679 /* Properties handled by iterators. */
681 static struct props it_props[] =
683 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
684 /* Handle `face' before `display' because some sub-properties of
685 `display' need to know the face. */
686 {&Qface, FACE_PROP_IDX, handle_face_prop},
687 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
688 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
689 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
690 {NULL, 0, NULL}
693 /* Value is the position described by X. If X is a marker, value is
694 the marker_position of X. Otherwise, value is X. */
696 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
698 /* Enumeration returned by some move_it_.* functions internally. */
700 enum move_it_result
702 /* Not used. Undefined value. */
703 MOVE_UNDEFINED,
705 /* Move ended at the requested buffer position or ZV. */
706 MOVE_POS_MATCH_OR_ZV,
708 /* Move ended at the requested X pixel position. */
709 MOVE_X_REACHED,
711 /* Move within a line ended at the end of a line that must be
712 continued. */
713 MOVE_LINE_CONTINUED,
715 /* Move within a line ended at the end of a line that would
716 be displayed truncated. */
717 MOVE_LINE_TRUNCATED,
719 /* Move within a line ended at a line end. */
720 MOVE_NEWLINE_OR_CR
723 /* This counter is used to clear the face cache every once in a while
724 in redisplay_internal. It is incremented for each redisplay.
725 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
726 cleared. */
728 #define CLEAR_FACE_CACHE_COUNT 500
729 static int clear_face_cache_count;
731 /* Similarly for the image cache. */
733 #ifdef HAVE_WINDOW_SYSTEM
734 #define CLEAR_IMAGE_CACHE_COUNT 101
735 static int clear_image_cache_count;
737 /* Null glyph slice */
738 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
739 #endif
741 /* Non-zero while redisplay_internal is in progress. */
743 int redisplaying_p;
745 static Lisp_Object Qinhibit_free_realized_faces;
747 /* If a string, XTread_socket generates an event to display that string.
748 (The display is done in read_char.) */
750 Lisp_Object help_echo_string;
751 Lisp_Object help_echo_window;
752 Lisp_Object help_echo_object;
753 EMACS_INT help_echo_pos;
755 /* Temporary variable for XTread_socket. */
757 Lisp_Object previous_help_echo_string;
759 /* Platform-independent portion of hourglass implementation. */
761 /* Non-zero means an hourglass cursor is currently shown. */
762 int hourglass_shown_p;
764 /* If non-null, an asynchronous timer that, when it expires, displays
765 an hourglass cursor on all frames. */
766 struct atimer *hourglass_atimer;
768 /* Name of the face used to display glyphless characters. */
769 Lisp_Object Qglyphless_char;
771 /* Symbol for the purpose of Vglyphless_char_display. */
772 static Lisp_Object Qglyphless_char_display;
774 /* Method symbols for Vglyphless_char_display. */
775 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
777 /* Default pixel width of `thin-space' display method. */
778 #define THIN_SPACE_WIDTH 1
780 /* Default number of seconds to wait before displaying an hourglass
781 cursor. */
782 #define DEFAULT_HOURGLASS_DELAY 1
785 /* Function prototypes. */
787 static void setup_for_ellipsis (struct it *, int);
788 static void set_iterator_to_next (struct it *, int);
789 static void mark_window_display_accurate_1 (struct window *, int);
790 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
791 static int display_prop_string_p (Lisp_Object, Lisp_Object);
792 static int cursor_row_p (struct glyph_row *);
793 static int redisplay_mode_lines (Lisp_Object, int);
794 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
796 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
798 static void handle_line_prefix (struct it *);
800 static void pint2str (char *, int, EMACS_INT);
801 static void pint2hrstr (char *, int, EMACS_INT);
802 static struct text_pos run_window_scroll_functions (Lisp_Object,
803 struct text_pos);
804 static void reconsider_clip_changes (struct window *, struct buffer *);
805 static int text_outside_line_unchanged_p (struct window *,
806 EMACS_INT, EMACS_INT);
807 static void store_mode_line_noprop_char (char);
808 static int store_mode_line_noprop (const char *, int, int);
809 static void handle_stop (struct it *);
810 static void handle_stop_backwards (struct it *, EMACS_INT);
811 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
812 static void ensure_echo_area_buffers (void);
813 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
814 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
815 static int with_echo_area_buffer (struct window *, int,
816 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
817 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
818 static void clear_garbaged_frames (void);
819 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
820 static void pop_message (void);
821 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
822 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
823 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
824 static int display_echo_area (struct window *);
825 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
826 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
827 static Lisp_Object unwind_redisplay (Lisp_Object);
828 static int string_char_and_length (const unsigned char *, int *);
829 static struct text_pos display_prop_end (struct it *, Lisp_Object,
830 struct text_pos);
831 static int compute_window_start_on_continuation_line (struct window *);
832 static Lisp_Object safe_eval_handler (Lisp_Object);
833 static void insert_left_trunc_glyphs (struct it *);
834 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
835 Lisp_Object);
836 static void extend_face_to_end_of_line (struct it *);
837 static int append_space_for_newline (struct it *, int);
838 static int cursor_row_fully_visible_p (struct window *, int, int);
839 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
840 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
841 static int trailing_whitespace_p (EMACS_INT);
842 static intmax_t message_log_check_duplicate (EMACS_INT, EMACS_INT);
843 static void push_it (struct it *, struct text_pos *);
844 static void pop_it (struct it *);
845 static void sync_frame_with_window_matrix_rows (struct window *);
846 static void select_frame_for_redisplay (Lisp_Object);
847 static void redisplay_internal (void);
848 static int echo_area_display (int);
849 static void redisplay_windows (Lisp_Object);
850 static void redisplay_window (Lisp_Object, int);
851 static Lisp_Object redisplay_window_error (Lisp_Object);
852 static Lisp_Object redisplay_window_0 (Lisp_Object);
853 static Lisp_Object redisplay_window_1 (Lisp_Object);
854 static int set_cursor_from_row (struct window *, struct glyph_row *,
855 struct glyph_matrix *, EMACS_INT, EMACS_INT,
856 int, int);
857 static int update_menu_bar (struct frame *, int, int);
858 static int try_window_reusing_current_matrix (struct window *);
859 static int try_window_id (struct window *);
860 static int display_line (struct it *);
861 static int display_mode_lines (struct window *);
862 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
863 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
864 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
865 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
866 static void display_menu_bar (struct window *);
867 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
868 EMACS_INT *);
869 static int display_string (const char *, Lisp_Object, Lisp_Object,
870 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
871 static void compute_line_metrics (struct it *);
872 static void run_redisplay_end_trigger_hook (struct it *);
873 static int get_overlay_strings (struct it *, EMACS_INT);
874 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
875 static void next_overlay_string (struct it *);
876 static void reseat (struct it *, struct text_pos, int);
877 static void reseat_1 (struct it *, struct text_pos, int);
878 static void back_to_previous_visible_line_start (struct it *);
879 void reseat_at_previous_visible_line_start (struct it *);
880 static void reseat_at_next_visible_line_start (struct it *, int);
881 static int next_element_from_ellipsis (struct it *);
882 static int next_element_from_display_vector (struct it *);
883 static int next_element_from_string (struct it *);
884 static int next_element_from_c_string (struct it *);
885 static int next_element_from_buffer (struct it *);
886 static int next_element_from_composition (struct it *);
887 static int next_element_from_image (struct it *);
888 #ifdef HAVE_XWIDGETS
889 static int next_element_from_xwidget(struct it *);
890 #endif
891 static int next_element_from_stretch (struct it *);
892 static void load_overlay_strings (struct it *, EMACS_INT);
893 static int init_from_display_pos (struct it *, struct window *,
894 struct display_pos *);
895 static void reseat_to_string (struct it *, const char *,
896 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
897 static int get_next_display_element (struct it *);
898 static enum move_it_result
899 move_it_in_display_line_to (struct it *, EMACS_INT, int,
900 enum move_operation_enum);
901 void move_it_vertically_backward (struct it *, int);
902 static void init_to_row_start (struct it *, struct window *,
903 struct glyph_row *);
904 static int init_to_row_end (struct it *, struct window *,
905 struct glyph_row *);
906 static void back_to_previous_line_start (struct it *);
907 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
908 static struct text_pos string_pos_nchars_ahead (struct text_pos,
909 Lisp_Object, EMACS_INT);
910 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
911 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
912 static EMACS_INT number_of_chars (const char *, int);
913 static void compute_stop_pos (struct it *);
914 static void compute_string_pos (struct text_pos *, struct text_pos,
915 Lisp_Object);
916 static int face_before_or_after_it_pos (struct it *, int);
917 static EMACS_INT next_overlay_change (EMACS_INT);
918 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
919 Lisp_Object, struct text_pos *, EMACS_INT, int);
920 static int handle_single_display_spec (struct it *, Lisp_Object,
921 Lisp_Object, Lisp_Object,
922 struct text_pos *, EMACS_INT, int, int);
923 static int underlying_face_id (struct it *);
924 static int in_ellipses_for_invisible_text_p (struct display_pos *,
925 struct window *);
927 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
928 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
930 #ifdef HAVE_WINDOW_SYSTEM
932 static void x_consider_frame_title (Lisp_Object);
933 static int tool_bar_lines_needed (struct frame *, int *);
934 static void update_tool_bar (struct frame *, int);
935 static void build_desired_tool_bar_string (struct frame *f);
936 static int redisplay_tool_bar (struct frame *);
937 static void display_tool_bar_line (struct it *, int);
938 static void notice_overwritten_cursor (struct window *,
939 enum glyph_row_area,
940 int, int, int, int);
941 static void append_stretch_glyph (struct it *, Lisp_Object,
942 int, int, int);
945 #endif /* HAVE_WINDOW_SYSTEM */
947 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
948 static int coords_in_mouse_face_p (struct window *, int, int);
952 /***********************************************************************
953 Window display dimensions
954 ***********************************************************************/
956 /* Return the bottom boundary y-position for text lines in window W.
957 This is the first y position at which a line cannot start.
958 It is relative to the top of the window.
960 This is the height of W minus the height of a mode line, if any. */
962 inline int
963 window_text_bottom_y (struct window *w)
965 int height = WINDOW_TOTAL_HEIGHT (w);
967 if (WINDOW_WANTS_MODELINE_P (w))
968 height -= CURRENT_MODE_LINE_HEIGHT (w);
969 return height;
972 /* Return the pixel width of display area AREA of window W. AREA < 0
973 means return the total width of W, not including fringes to
974 the left and right of the window. */
976 inline int
977 window_box_width (struct window *w, int area)
979 int cols = XFASTINT (w->total_cols);
980 int pixels = 0;
982 if (!w->pseudo_window_p)
984 cols -= WINDOW_SCROLL_BAR_COLS (w);
986 if (area == TEXT_AREA)
988 if (INTEGERP (w->left_margin_cols))
989 cols -= XFASTINT (w->left_margin_cols);
990 if (INTEGERP (w->right_margin_cols))
991 cols -= XFASTINT (w->right_margin_cols);
992 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
994 else if (area == LEFT_MARGIN_AREA)
996 cols = (INTEGERP (w->left_margin_cols)
997 ? XFASTINT (w->left_margin_cols) : 0);
998 pixels = 0;
1000 else if (area == RIGHT_MARGIN_AREA)
1002 cols = (INTEGERP (w->right_margin_cols)
1003 ? XFASTINT (w->right_margin_cols) : 0);
1004 pixels = 0;
1008 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1012 /* Return the pixel height of the display area of window W, not
1013 including mode lines of W, if any. */
1015 inline int
1016 window_box_height (struct window *w)
1018 struct frame *f = XFRAME (w->frame);
1019 int height = WINDOW_TOTAL_HEIGHT (w);
1021 xassert (height >= 0);
1023 /* Note: the code below that determines the mode-line/header-line
1024 height is essentially the same as that contained in the macro
1025 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1026 the appropriate glyph row has its `mode_line_p' flag set,
1027 and if it doesn't, uses estimate_mode_line_height instead. */
1029 if (WINDOW_WANTS_MODELINE_P (w))
1031 struct glyph_row *ml_row
1032 = (w->current_matrix && w->current_matrix->rows
1033 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1034 : 0);
1035 if (ml_row && ml_row->mode_line_p)
1036 height -= ml_row->height;
1037 else
1038 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1041 if (WINDOW_WANTS_HEADER_LINE_P (w))
1043 struct glyph_row *hl_row
1044 = (w->current_matrix && w->current_matrix->rows
1045 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1046 : 0);
1047 if (hl_row && hl_row->mode_line_p)
1048 height -= hl_row->height;
1049 else
1050 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1053 /* With a very small font and a mode-line that's taller than
1054 default, we might end up with a negative height. */
1055 return max (0, height);
1058 /* Return the window-relative coordinate of the left edge of display
1059 area AREA of window W. AREA < 0 means return the left edge of the
1060 whole window, to the right of the left fringe of W. */
1062 inline int
1063 window_box_left_offset (struct window *w, int area)
1065 int x;
1067 if (w->pseudo_window_p)
1068 return 0;
1070 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1072 if (area == TEXT_AREA)
1073 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1074 + window_box_width (w, LEFT_MARGIN_AREA));
1075 else if (area == RIGHT_MARGIN_AREA)
1076 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1077 + window_box_width (w, LEFT_MARGIN_AREA)
1078 + window_box_width (w, TEXT_AREA)
1079 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1081 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1082 else if (area == LEFT_MARGIN_AREA
1083 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1084 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1086 return x;
1090 /* Return the window-relative coordinate of the right edge of display
1091 area AREA of window W. AREA < 0 means return the right edge of the
1092 whole window, to the left of the right fringe of W. */
1094 inline int
1095 window_box_right_offset (struct window *w, int area)
1097 return window_box_left_offset (w, area) + window_box_width (w, area);
1100 /* Return the frame-relative coordinate of the left edge of display
1101 area AREA of window W. AREA < 0 means return the left edge of the
1102 whole window, to the right of the left fringe of W. */
1104 inline int
1105 window_box_left (struct window *w, int area)
1107 struct frame *f = XFRAME (w->frame);
1108 int x;
1110 if (w->pseudo_window_p)
1111 return FRAME_INTERNAL_BORDER_WIDTH (f);
1113 x = (WINDOW_LEFT_EDGE_X (w)
1114 + window_box_left_offset (w, area));
1116 return x;
1120 /* Return the frame-relative coordinate of the right edge of display
1121 area AREA of window W. AREA < 0 means return the right edge of the
1122 whole window, to the left of the right fringe of W. */
1124 inline int
1125 window_box_right (struct window *w, int area)
1127 return window_box_left (w, area) + window_box_width (w, area);
1130 /* Get the bounding box of the display area AREA of window W, without
1131 mode lines, in frame-relative coordinates. AREA < 0 means the
1132 whole window, not including the left and right fringes of
1133 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1134 coordinates of the upper-left corner of the box. Return in
1135 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1137 inline void
1138 window_box (struct window *w, int area, int *box_x, int *box_y,
1139 int *box_width, int *box_height)
1141 if (box_width)
1142 *box_width = window_box_width (w, area);
1143 if (box_height)
1144 *box_height = window_box_height (w);
1145 if (box_x)
1146 *box_x = window_box_left (w, area);
1147 if (box_y)
1149 *box_y = WINDOW_TOP_EDGE_Y (w);
1150 if (WINDOW_WANTS_HEADER_LINE_P (w))
1151 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1156 /* Get the bounding box of the display area AREA of window W, without
1157 mode lines. AREA < 0 means the whole window, not including the
1158 left and right fringe of the window. Return in *TOP_LEFT_X
1159 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1160 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1161 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1162 box. */
1164 static inline void
1165 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1166 int *bottom_right_x, int *bottom_right_y)
1168 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1169 bottom_right_y);
1170 *bottom_right_x += *top_left_x;
1171 *bottom_right_y += *top_left_y;
1176 /***********************************************************************
1177 Utilities
1178 ***********************************************************************/
1180 /* Return the bottom y-position of the line the iterator IT is in.
1181 This can modify IT's settings. */
1184 line_bottom_y (struct it *it)
1186 int line_height = it->max_ascent + it->max_descent;
1187 int line_top_y = it->current_y;
1189 if (line_height == 0)
1191 if (last_height)
1192 line_height = last_height;
1193 else if (IT_CHARPOS (*it) < ZV)
1195 move_it_by_lines (it, 1);
1196 line_height = (it->max_ascent || it->max_descent
1197 ? it->max_ascent + it->max_descent
1198 : last_height);
1200 else
1202 struct glyph_row *row = it->glyph_row;
1204 /* Use the default character height. */
1205 it->glyph_row = NULL;
1206 it->what = IT_CHARACTER;
1207 it->c = ' ';
1208 it->len = 1;
1209 PRODUCE_GLYPHS (it);
1210 line_height = it->ascent + it->descent;
1211 it->glyph_row = row;
1215 return line_top_y + line_height;
1219 /* Return 1 if position CHARPOS is visible in window W.
1220 CHARPOS < 0 means return info about WINDOW_END position.
1221 If visible, set *X and *Y to pixel coordinates of top left corner.
1222 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1223 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1226 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1227 int *rtop, int *rbot, int *rowh, int *vpos)
1229 struct it it;
1230 void *itdata = bidi_shelve_cache ();
1231 struct text_pos top;
1232 int visible_p = 0;
1233 struct buffer *old_buffer = NULL;
1235 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1236 return visible_p;
1238 if (XBUFFER (w->buffer) != current_buffer)
1240 old_buffer = current_buffer;
1241 set_buffer_internal_1 (XBUFFER (w->buffer));
1244 SET_TEXT_POS_FROM_MARKER (top, w->start);
1246 /* Compute exact mode line heights. */
1247 if (WINDOW_WANTS_MODELINE_P (w))
1248 current_mode_line_height
1249 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1250 BVAR (current_buffer, mode_line_format));
1252 if (WINDOW_WANTS_HEADER_LINE_P (w))
1253 current_header_line_height
1254 = display_mode_line (w, HEADER_LINE_FACE_ID,
1255 BVAR (current_buffer, header_line_format));
1257 start_display (&it, w, top);
1258 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1259 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1261 if (charpos >= 0
1262 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1263 && IT_CHARPOS (it) >= charpos)
1264 /* When scanning backwards under bidi iteration, move_it_to
1265 stops at or _before_ CHARPOS, because it stops at or to
1266 the _right_ of the character at CHARPOS. */
1267 || (it.bidi_p && it.bidi_it.scan_dir == -1
1268 && IT_CHARPOS (it) <= charpos)))
1270 /* We have reached CHARPOS, or passed it. How the call to
1271 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1272 or covered by a display property, move_it_to stops at the end
1273 of the invisible text, to the right of CHARPOS. (ii) If
1274 CHARPOS is in a display vector, move_it_to stops on its last
1275 glyph. */
1276 int top_x = it.current_x;
1277 int top_y = it.current_y;
1278 enum it_method it_method = it.method;
1279 /* Calling line_bottom_y may change it.method, it.position, etc. */
1280 int bottom_y = (last_height = 0, line_bottom_y (&it));
1281 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1283 if (top_y < window_top_y)
1284 visible_p = bottom_y > window_top_y;
1285 else if (top_y < it.last_visible_y)
1286 visible_p = 1;
1287 if (visible_p)
1289 if (it_method == GET_FROM_DISPLAY_VECTOR)
1291 /* We stopped on the last glyph of a display vector.
1292 Try and recompute. Hack alert! */
1293 if (charpos < 2 || top.charpos >= charpos)
1294 top_x = it.glyph_row->x;
1295 else
1297 struct it it2;
1298 start_display (&it2, w, top);
1299 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1300 get_next_display_element (&it2);
1301 PRODUCE_GLYPHS (&it2);
1302 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1303 || it2.current_x > it2.last_visible_x)
1304 top_x = it.glyph_row->x;
1305 else
1307 top_x = it2.current_x;
1308 top_y = it2.current_y;
1313 *x = top_x;
1314 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1315 *rtop = max (0, window_top_y - top_y);
1316 *rbot = max (0, bottom_y - it.last_visible_y);
1317 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1318 - max (top_y, window_top_y)));
1319 *vpos = it.vpos;
1322 else
1324 /* We were asked to provide info about WINDOW_END. */
1325 struct it it2;
1326 void *it2data = NULL;
1328 SAVE_IT (it2, it, it2data);
1329 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1330 move_it_by_lines (&it, 1);
1331 if (charpos < IT_CHARPOS (it)
1332 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1334 visible_p = 1;
1335 RESTORE_IT (&it2, &it2, it2data);
1336 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1337 *x = it2.current_x;
1338 *y = it2.current_y + it2.max_ascent - it2.ascent;
1339 *rtop = max (0, -it2.current_y);
1340 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1341 - it.last_visible_y));
1342 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1343 it.last_visible_y)
1344 - max (it2.current_y,
1345 WINDOW_HEADER_LINE_HEIGHT (w))));
1346 *vpos = it2.vpos;
1348 else
1349 bidi_unshelve_cache (it2data, 1);
1351 bidi_unshelve_cache (itdata, 0);
1353 if (old_buffer)
1354 set_buffer_internal_1 (old_buffer);
1356 current_header_line_height = current_mode_line_height = -1;
1358 if (visible_p && XFASTINT (w->hscroll) > 0)
1359 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1361 #if 0
1362 /* Debugging code. */
1363 if (visible_p)
1364 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1365 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1366 else
1367 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1368 #endif
1370 return visible_p;
1374 /* Return the next character from STR. Return in *LEN the length of
1375 the character. This is like STRING_CHAR_AND_LENGTH but never
1376 returns an invalid character. If we find one, we return a `?', but
1377 with the length of the invalid character. */
1379 static inline int
1380 string_char_and_length (const unsigned char *str, int *len)
1382 int c;
1384 c = STRING_CHAR_AND_LENGTH (str, *len);
1385 if (!CHAR_VALID_P (c))
1386 /* We may not change the length here because other places in Emacs
1387 don't use this function, i.e. they silently accept invalid
1388 characters. */
1389 c = '?';
1391 return c;
1396 /* Given a position POS containing a valid character and byte position
1397 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1399 static struct text_pos
1400 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1402 xassert (STRINGP (string) && nchars >= 0);
1404 if (STRING_MULTIBYTE (string))
1406 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1407 int len;
1409 while (nchars--)
1411 string_char_and_length (p, &len);
1412 p += len;
1413 CHARPOS (pos) += 1;
1414 BYTEPOS (pos) += len;
1417 else
1418 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1420 return pos;
1424 /* Value is the text position, i.e. character and byte position,
1425 for character position CHARPOS in STRING. */
1427 static inline struct text_pos
1428 string_pos (EMACS_INT charpos, Lisp_Object string)
1430 struct text_pos pos;
1431 xassert (STRINGP (string));
1432 xassert (charpos >= 0);
1433 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1434 return pos;
1438 /* Value is a text position, i.e. character and byte position, for
1439 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1440 means recognize multibyte characters. */
1442 static struct text_pos
1443 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1445 struct text_pos pos;
1447 xassert (s != NULL);
1448 xassert (charpos >= 0);
1450 if (multibyte_p)
1452 int len;
1454 SET_TEXT_POS (pos, 0, 0);
1455 while (charpos--)
1457 string_char_and_length ((const unsigned char *) s, &len);
1458 s += len;
1459 CHARPOS (pos) += 1;
1460 BYTEPOS (pos) += len;
1463 else
1464 SET_TEXT_POS (pos, charpos, charpos);
1466 return pos;
1470 /* Value is the number of characters in C string S. MULTIBYTE_P
1471 non-zero means recognize multibyte characters. */
1473 static EMACS_INT
1474 number_of_chars (const char *s, int multibyte_p)
1476 EMACS_INT nchars;
1478 if (multibyte_p)
1480 EMACS_INT rest = strlen (s);
1481 int len;
1482 const unsigned char *p = (const unsigned char *) s;
1484 for (nchars = 0; rest > 0; ++nchars)
1486 string_char_and_length (p, &len);
1487 rest -= len, p += len;
1490 else
1491 nchars = strlen (s);
1493 return nchars;
1497 /* Compute byte position NEWPOS->bytepos corresponding to
1498 NEWPOS->charpos. POS is a known position in string STRING.
1499 NEWPOS->charpos must be >= POS.charpos. */
1501 static void
1502 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1504 xassert (STRINGP (string));
1505 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1507 if (STRING_MULTIBYTE (string))
1508 *newpos = string_pos_nchars_ahead (pos, string,
1509 CHARPOS (*newpos) - CHARPOS (pos));
1510 else
1511 BYTEPOS (*newpos) = CHARPOS (*newpos);
1514 /* EXPORT:
1515 Return an estimation of the pixel height of mode or header lines on
1516 frame F. FACE_ID specifies what line's height to estimate. */
1519 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1521 #ifdef HAVE_WINDOW_SYSTEM
1522 if (FRAME_WINDOW_P (f))
1524 int height = FONT_HEIGHT (FRAME_FONT (f));
1526 /* This function is called so early when Emacs starts that the face
1527 cache and mode line face are not yet initialized. */
1528 if (FRAME_FACE_CACHE (f))
1530 struct face *face = FACE_FROM_ID (f, face_id);
1531 if (face)
1533 if (face->font)
1534 height = FONT_HEIGHT (face->font);
1535 if (face->box_line_width > 0)
1536 height += 2 * face->box_line_width;
1540 return height;
1542 #endif
1544 return 1;
1547 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1548 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1549 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1550 not force the value into range. */
1552 void
1553 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1554 int *x, int *y, NativeRectangle *bounds, int noclip)
1557 #ifdef HAVE_WINDOW_SYSTEM
1558 if (FRAME_WINDOW_P (f))
1560 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1561 even for negative values. */
1562 if (pix_x < 0)
1563 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1564 if (pix_y < 0)
1565 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1567 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1568 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1570 if (bounds)
1571 STORE_NATIVE_RECT (*bounds,
1572 FRAME_COL_TO_PIXEL_X (f, pix_x),
1573 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1574 FRAME_COLUMN_WIDTH (f) - 1,
1575 FRAME_LINE_HEIGHT (f) - 1);
1577 if (!noclip)
1579 if (pix_x < 0)
1580 pix_x = 0;
1581 else if (pix_x > FRAME_TOTAL_COLS (f))
1582 pix_x = FRAME_TOTAL_COLS (f);
1584 if (pix_y < 0)
1585 pix_y = 0;
1586 else if (pix_y > FRAME_LINES (f))
1587 pix_y = FRAME_LINES (f);
1590 #endif
1592 *x = pix_x;
1593 *y = pix_y;
1597 /* Find the glyph under window-relative coordinates X/Y in window W.
1598 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1599 strings. Return in *HPOS and *VPOS the row and column number of
1600 the glyph found. Return in *AREA the glyph area containing X.
1601 Value is a pointer to the glyph found or null if X/Y is not on
1602 text, or we can't tell because W's current matrix is not up to
1603 date. */
1605 static
1606 struct glyph *
1607 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1608 int *dx, int *dy, int *area)
1610 struct glyph *glyph, *end;
1611 struct glyph_row *row = NULL;
1612 int x0, i;
1614 /* Find row containing Y. Give up if some row is not enabled. */
1615 for (i = 0; i < w->current_matrix->nrows; ++i)
1617 row = MATRIX_ROW (w->current_matrix, i);
1618 if (!row->enabled_p)
1619 return NULL;
1620 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1621 break;
1624 *vpos = i;
1625 *hpos = 0;
1627 /* Give up if Y is not in the window. */
1628 if (i == w->current_matrix->nrows)
1629 return NULL;
1631 /* Get the glyph area containing X. */
1632 if (w->pseudo_window_p)
1634 *area = TEXT_AREA;
1635 x0 = 0;
1637 else
1639 if (x < window_box_left_offset (w, TEXT_AREA))
1641 *area = LEFT_MARGIN_AREA;
1642 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1644 else if (x < window_box_right_offset (w, TEXT_AREA))
1646 *area = TEXT_AREA;
1647 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1649 else
1651 *area = RIGHT_MARGIN_AREA;
1652 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1656 /* Find glyph containing X. */
1657 glyph = row->glyphs[*area];
1658 end = glyph + row->used[*area];
1659 x -= x0;
1660 while (glyph < end && x >= glyph->pixel_width)
1662 x -= glyph->pixel_width;
1663 ++glyph;
1666 if (glyph == end)
1667 return NULL;
1669 if (dx)
1671 *dx = x;
1672 *dy = y - (row->y + row->ascent - glyph->ascent);
1675 *hpos = glyph - row->glyphs[*area];
1676 return glyph;
1679 /* Convert frame-relative x/y to coordinates relative to window W.
1680 Takes pseudo-windows into account. */
1682 static void
1683 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1685 if (w->pseudo_window_p)
1687 /* A pseudo-window is always full-width, and starts at the
1688 left edge of the frame, plus a frame border. */
1689 struct frame *f = XFRAME (w->frame);
1690 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1691 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1693 else
1695 *x -= WINDOW_LEFT_EDGE_X (w);
1696 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1700 #ifdef HAVE_WINDOW_SYSTEM
1702 /* EXPORT:
1703 Return in RECTS[] at most N clipping rectangles for glyph string S.
1704 Return the number of stored rectangles. */
1707 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1709 XRectangle r;
1711 if (n <= 0)
1712 return 0;
1714 if (s->row->full_width_p)
1716 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1717 r.x = WINDOW_LEFT_EDGE_X (s->w);
1718 r.width = WINDOW_TOTAL_WIDTH (s->w);
1720 /* Unless displaying a mode or menu bar line, which are always
1721 fully visible, clip to the visible part of the row. */
1722 if (s->w->pseudo_window_p)
1723 r.height = s->row->visible_height;
1724 else
1725 r.height = s->height;
1727 else
1729 /* This is a text line that may be partially visible. */
1730 r.x = window_box_left (s->w, s->area);
1731 r.width = window_box_width (s->w, s->area);
1732 r.height = s->row->visible_height;
1735 if (s->clip_head)
1736 if (r.x < s->clip_head->x)
1738 if (r.width >= s->clip_head->x - r.x)
1739 r.width -= s->clip_head->x - r.x;
1740 else
1741 r.width = 0;
1742 r.x = s->clip_head->x;
1744 if (s->clip_tail)
1745 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1747 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1748 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1749 else
1750 r.width = 0;
1753 /* If S draws overlapping rows, it's sufficient to use the top and
1754 bottom of the window for clipping because this glyph string
1755 intentionally draws over other lines. */
1756 if (s->for_overlaps)
1758 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1759 r.height = window_text_bottom_y (s->w) - r.y;
1761 /* Alas, the above simple strategy does not work for the
1762 environments with anti-aliased text: if the same text is
1763 drawn onto the same place multiple times, it gets thicker.
1764 If the overlap we are processing is for the erased cursor, we
1765 take the intersection with the rectagle of the cursor. */
1766 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1768 XRectangle rc, r_save = r;
1770 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1771 rc.y = s->w->phys_cursor.y;
1772 rc.width = s->w->phys_cursor_width;
1773 rc.height = s->w->phys_cursor_height;
1775 x_intersect_rectangles (&r_save, &rc, &r);
1778 else
1780 /* Don't use S->y for clipping because it doesn't take partially
1781 visible lines into account. For example, it can be negative for
1782 partially visible lines at the top of a window. */
1783 if (!s->row->full_width_p
1784 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1785 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1786 else
1787 r.y = max (0, s->row->y);
1790 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1792 /* If drawing the cursor, don't let glyph draw outside its
1793 advertised boundaries. Cleartype does this under some circumstances. */
1794 if (s->hl == DRAW_CURSOR)
1796 struct glyph *glyph = s->first_glyph;
1797 int height, max_y;
1799 if (s->x > r.x)
1801 r.width -= s->x - r.x;
1802 r.x = s->x;
1804 r.width = min (r.width, glyph->pixel_width);
1806 /* If r.y is below window bottom, ensure that we still see a cursor. */
1807 height = min (glyph->ascent + glyph->descent,
1808 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1809 max_y = window_text_bottom_y (s->w) - height;
1810 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1811 if (s->ybase - glyph->ascent > max_y)
1813 r.y = max_y;
1814 r.height = height;
1816 else
1818 /* Don't draw cursor glyph taller than our actual glyph. */
1819 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1820 if (height < r.height)
1822 max_y = r.y + r.height;
1823 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1824 r.height = min (max_y - r.y, height);
1829 if (s->row->clip)
1831 XRectangle r_save = r;
1833 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1834 r.width = 0;
1837 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1838 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1840 #ifdef CONVERT_FROM_XRECT
1841 CONVERT_FROM_XRECT (r, *rects);
1842 #else
1843 *rects = r;
1844 #endif
1845 return 1;
1847 else
1849 /* If we are processing overlapping and allowed to return
1850 multiple clipping rectangles, we exclude the row of the glyph
1851 string from the clipping rectangle. This is to avoid drawing
1852 the same text on the environment with anti-aliasing. */
1853 #ifdef CONVERT_FROM_XRECT
1854 XRectangle rs[2];
1855 #else
1856 XRectangle *rs = rects;
1857 #endif
1858 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1860 if (s->for_overlaps & OVERLAPS_PRED)
1862 rs[i] = r;
1863 if (r.y + r.height > row_y)
1865 if (r.y < row_y)
1866 rs[i].height = row_y - r.y;
1867 else
1868 rs[i].height = 0;
1870 i++;
1872 if (s->for_overlaps & OVERLAPS_SUCC)
1874 rs[i] = r;
1875 if (r.y < row_y + s->row->visible_height)
1877 if (r.y + r.height > row_y + s->row->visible_height)
1879 rs[i].y = row_y + s->row->visible_height;
1880 rs[i].height = r.y + r.height - rs[i].y;
1882 else
1883 rs[i].height = 0;
1885 i++;
1888 n = i;
1889 #ifdef CONVERT_FROM_XRECT
1890 for (i = 0; i < n; i++)
1891 CONVERT_FROM_XRECT (rs[i], rects[i]);
1892 #endif
1893 return n;
1897 /* EXPORT:
1898 Return in *NR the clipping rectangle for glyph string S. */
1900 void
1901 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1903 get_glyph_string_clip_rects (s, nr, 1);
1907 /* EXPORT:
1908 Return the position and height of the phys cursor in window W.
1909 Set w->phys_cursor_width to width of phys cursor.
1912 void
1913 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1914 struct glyph *glyph, int *xp, int *yp, int *heightp)
1916 struct frame *f = XFRAME (WINDOW_FRAME (w));
1917 int x, y, wd, h, h0, y0;
1919 /* Compute the width of the rectangle to draw. If on a stretch
1920 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1921 rectangle as wide as the glyph, but use a canonical character
1922 width instead. */
1923 wd = glyph->pixel_width - 1;
1924 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
1925 wd++; /* Why? */
1926 #endif
1928 x = w->phys_cursor.x;
1929 if (x < 0)
1931 wd += x;
1932 x = 0;
1935 if (glyph->type == STRETCH_GLYPH
1936 && !x_stretch_cursor_p)
1937 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1938 w->phys_cursor_width = wd;
1940 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1942 /* If y is below window bottom, ensure that we still see a cursor. */
1943 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1945 h = max (h0, glyph->ascent + glyph->descent);
1946 h0 = min (h0, glyph->ascent + glyph->descent);
1948 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1949 if (y < y0)
1951 h = max (h - (y0 - y) + 1, h0);
1952 y = y0 - 1;
1954 else
1956 y0 = window_text_bottom_y (w) - h0;
1957 if (y > y0)
1959 h += y - y0;
1960 y = y0;
1964 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1965 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1966 *heightp = h;
1970 * Remember which glyph the mouse is over.
1973 void
1974 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1976 Lisp_Object window;
1977 struct window *w;
1978 struct glyph_row *r, *gr, *end_row;
1979 enum window_part part;
1980 enum glyph_row_area area;
1981 int x, y, width, height;
1983 /* Try to determine frame pixel position and size of the glyph under
1984 frame pixel coordinates X/Y on frame F. */
1986 if (!f->glyphs_initialized_p
1987 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1988 NILP (window)))
1990 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1991 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1992 goto virtual_glyph;
1995 w = XWINDOW (window);
1996 width = WINDOW_FRAME_COLUMN_WIDTH (w);
1997 height = WINDOW_FRAME_LINE_HEIGHT (w);
1999 x = window_relative_x_coord (w, part, gx);
2000 y = gy - WINDOW_TOP_EDGE_Y (w);
2002 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2003 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2005 if (w->pseudo_window_p)
2007 area = TEXT_AREA;
2008 part = ON_MODE_LINE; /* Don't adjust margin. */
2009 goto text_glyph;
2012 switch (part)
2014 case ON_LEFT_MARGIN:
2015 area = LEFT_MARGIN_AREA;
2016 goto text_glyph;
2018 case ON_RIGHT_MARGIN:
2019 area = RIGHT_MARGIN_AREA;
2020 goto text_glyph;
2022 case ON_HEADER_LINE:
2023 case ON_MODE_LINE:
2024 gr = (part == ON_HEADER_LINE
2025 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2026 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2027 gy = gr->y;
2028 area = TEXT_AREA;
2029 goto text_glyph_row_found;
2031 case ON_TEXT:
2032 area = TEXT_AREA;
2034 text_glyph:
2035 gr = 0; gy = 0;
2036 for (; r <= end_row && r->enabled_p; ++r)
2037 if (r->y + r->height > y)
2039 gr = r; gy = r->y;
2040 break;
2043 text_glyph_row_found:
2044 if (gr && gy <= y)
2046 struct glyph *g = gr->glyphs[area];
2047 struct glyph *end = g + gr->used[area];
2049 height = gr->height;
2050 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2051 if (gx + g->pixel_width > x)
2052 break;
2054 if (g < end)
2056 if (g->type == IMAGE_GLYPH)
2058 /* Don't remember when mouse is over image, as
2059 image may have hot-spots. */
2060 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2061 return;
2063 width = g->pixel_width;
2065 else
2067 /* Use nominal char spacing at end of line. */
2068 x -= gx;
2069 gx += (x / width) * width;
2072 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2073 gx += window_box_left_offset (w, area);
2075 else
2077 /* Use nominal line height at end of window. */
2078 gx = (x / width) * width;
2079 y -= gy;
2080 gy += (y / height) * height;
2082 break;
2084 case ON_LEFT_FRINGE:
2085 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2086 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2087 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2088 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2089 goto row_glyph;
2091 case ON_RIGHT_FRINGE:
2092 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2093 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2094 : window_box_right_offset (w, TEXT_AREA));
2095 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2096 goto row_glyph;
2098 case ON_SCROLL_BAR:
2099 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2101 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2102 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2103 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2104 : 0)));
2105 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2107 row_glyph:
2108 gr = 0, gy = 0;
2109 for (; r <= end_row && r->enabled_p; ++r)
2110 if (r->y + r->height > y)
2112 gr = r; gy = r->y;
2113 break;
2116 if (gr && gy <= y)
2117 height = gr->height;
2118 else
2120 /* Use nominal line height at end of window. */
2121 y -= gy;
2122 gy += (y / height) * height;
2124 break;
2126 default:
2128 virtual_glyph:
2129 /* If there is no glyph under the mouse, then we divide the screen
2130 into a grid of the smallest glyph in the frame, and use that
2131 as our "glyph". */
2133 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2134 round down even for negative values. */
2135 if (gx < 0)
2136 gx -= width - 1;
2137 if (gy < 0)
2138 gy -= height - 1;
2140 gx = (gx / width) * width;
2141 gy = (gy / height) * height;
2143 goto store_rect;
2146 gx += WINDOW_LEFT_EDGE_X (w);
2147 gy += WINDOW_TOP_EDGE_Y (w);
2149 store_rect:
2150 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2152 /* Visible feedback for debugging. */
2153 #if 0
2154 #if HAVE_X_WINDOWS
2155 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2156 f->output_data.x->normal_gc,
2157 gx, gy, width, height);
2158 #endif
2159 #endif
2163 #endif /* HAVE_WINDOW_SYSTEM */
2166 /***********************************************************************
2167 Lisp form evaluation
2168 ***********************************************************************/
2170 /* Error handler for safe_eval and safe_call. */
2172 static Lisp_Object
2173 safe_eval_handler (Lisp_Object arg)
2175 add_to_log ("Error during redisplay: %S", arg, Qnil);
2176 return Qnil;
2180 /* Evaluate SEXPR and return the result, or nil if something went
2181 wrong. Prevent redisplay during the evaluation. */
2183 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2184 Return the result, or nil if something went wrong. Prevent
2185 redisplay during the evaluation. */
2187 Lisp_Object
2188 safe_call (ptrdiff_t nargs, Lisp_Object *args)
2190 Lisp_Object val;
2192 if (inhibit_eval_during_redisplay)
2193 val = Qnil;
2194 else
2196 int count = SPECPDL_INDEX ();
2197 struct gcpro gcpro1;
2199 GCPRO1 (args[0]);
2200 gcpro1.nvars = nargs;
2201 specbind (Qinhibit_redisplay, Qt);
2202 /* Use Qt to ensure debugger does not run,
2203 so there is no possibility of wanting to redisplay. */
2204 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2205 safe_eval_handler);
2206 UNGCPRO;
2207 val = unbind_to (count, val);
2210 return val;
2214 /* Call function FN with one argument ARG.
2215 Return the result, or nil if something went wrong. */
2217 Lisp_Object
2218 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2220 Lisp_Object args[2];
2221 args[0] = fn;
2222 args[1] = arg;
2223 return safe_call (2, args);
2226 static Lisp_Object Qeval;
2228 Lisp_Object
2229 safe_eval (Lisp_Object sexpr)
2231 return safe_call1 (Qeval, sexpr);
2234 /* Call function FN with one argument ARG.
2235 Return the result, or nil if something went wrong. */
2237 Lisp_Object
2238 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2240 Lisp_Object args[3];
2241 args[0] = fn;
2242 args[1] = arg1;
2243 args[2] = arg2;
2244 return safe_call (3, args);
2249 /***********************************************************************
2250 Debugging
2251 ***********************************************************************/
2253 #if 0
2255 /* Define CHECK_IT to perform sanity checks on iterators.
2256 This is for debugging. It is too slow to do unconditionally. */
2258 static void
2259 check_it (struct it *it)
2261 if (it->method == GET_FROM_STRING)
2263 xassert (STRINGP (it->string));
2264 xassert (IT_STRING_CHARPOS (*it) >= 0);
2266 else
2268 xassert (IT_STRING_CHARPOS (*it) < 0);
2269 if (it->method == GET_FROM_BUFFER)
2271 /* Check that character and byte positions agree. */
2272 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2276 if (it->dpvec)
2277 xassert (it->current.dpvec_index >= 0);
2278 else
2279 xassert (it->current.dpvec_index < 0);
2282 #define CHECK_IT(IT) check_it ((IT))
2284 #else /* not 0 */
2286 #define CHECK_IT(IT) (void) 0
2288 #endif /* not 0 */
2291 #if GLYPH_DEBUG && XASSERTS
2293 /* Check that the window end of window W is what we expect it
2294 to be---the last row in the current matrix displaying text. */
2296 static void
2297 check_window_end (struct window *w)
2299 if (!MINI_WINDOW_P (w)
2300 && !NILP (w->window_end_valid))
2302 struct glyph_row *row;
2303 xassert ((row = MATRIX_ROW (w->current_matrix,
2304 XFASTINT (w->window_end_vpos)),
2305 !row->enabled_p
2306 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2307 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2311 #define CHECK_WINDOW_END(W) check_window_end ((W))
2313 #else
2315 #define CHECK_WINDOW_END(W) (void) 0
2317 #endif
2321 /***********************************************************************
2322 Iterator initialization
2323 ***********************************************************************/
2325 /* Initialize IT for displaying current_buffer in window W, starting
2326 at character position CHARPOS. CHARPOS < 0 means that no buffer
2327 position is specified which is useful when the iterator is assigned
2328 a position later. BYTEPOS is the byte position corresponding to
2329 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2331 If ROW is not null, calls to produce_glyphs with IT as parameter
2332 will produce glyphs in that row.
2334 BASE_FACE_ID is the id of a base face to use. It must be one of
2335 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2336 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2337 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2339 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2340 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2341 will be initialized to use the corresponding mode line glyph row of
2342 the desired matrix of W. */
2344 void
2345 init_iterator (struct it *it, struct window *w,
2346 EMACS_INT charpos, EMACS_INT bytepos,
2347 struct glyph_row *row, enum face_id base_face_id)
2349 int highlight_region_p;
2350 enum face_id remapped_base_face_id = base_face_id;
2352 /* Some precondition checks. */
2353 xassert (w != NULL && it != NULL);
2354 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2355 && charpos <= ZV));
2357 /* If face attributes have been changed since the last redisplay,
2358 free realized faces now because they depend on face definitions
2359 that might have changed. Don't free faces while there might be
2360 desired matrices pending which reference these faces. */
2361 if (face_change_count && !inhibit_free_realized_faces)
2363 face_change_count = 0;
2364 free_all_realized_faces (Qnil);
2367 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2368 if (! NILP (Vface_remapping_alist))
2369 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2371 /* Use one of the mode line rows of W's desired matrix if
2372 appropriate. */
2373 if (row == NULL)
2375 if (base_face_id == MODE_LINE_FACE_ID
2376 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2377 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2378 else if (base_face_id == HEADER_LINE_FACE_ID)
2379 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2382 /* Clear IT. */
2383 memset (it, 0, sizeof *it);
2384 it->current.overlay_string_index = -1;
2385 it->current.dpvec_index = -1;
2386 it->base_face_id = remapped_base_face_id;
2387 it->string = Qnil;
2388 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2389 it->paragraph_embedding = L2R;
2390 it->bidi_it.string.lstring = Qnil;
2391 it->bidi_it.string.s = NULL;
2392 it->bidi_it.string.bufpos = 0;
2394 /* The window in which we iterate over current_buffer: */
2395 XSETWINDOW (it->window, w);
2396 it->w = w;
2397 it->f = XFRAME (w->frame);
2399 it->cmp_it.id = -1;
2401 /* Extra space between lines (on window systems only). */
2402 if (base_face_id == DEFAULT_FACE_ID
2403 && FRAME_WINDOW_P (it->f))
2405 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2406 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2407 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2408 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2409 * FRAME_LINE_HEIGHT (it->f));
2410 else if (it->f->extra_line_spacing > 0)
2411 it->extra_line_spacing = it->f->extra_line_spacing;
2412 it->max_extra_line_spacing = 0;
2415 /* If realized faces have been removed, e.g. because of face
2416 attribute changes of named faces, recompute them. When running
2417 in batch mode, the face cache of the initial frame is null. If
2418 we happen to get called, make a dummy face cache. */
2419 if (FRAME_FACE_CACHE (it->f) == NULL)
2420 init_frame_faces (it->f);
2421 if (FRAME_FACE_CACHE (it->f)->used == 0)
2422 recompute_basic_faces (it->f);
2424 /* Current value of the `slice', `space-width', and 'height' properties. */
2425 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2426 it->space_width = Qnil;
2427 it->font_height = Qnil;
2428 it->override_ascent = -1;
2430 /* Are control characters displayed as `^C'? */
2431 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2433 /* -1 means everything between a CR and the following line end
2434 is invisible. >0 means lines indented more than this value are
2435 invisible. */
2436 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2437 ? XINT (BVAR (current_buffer, selective_display))
2438 : (!NILP (BVAR (current_buffer, selective_display))
2439 ? -1 : 0));
2440 it->selective_display_ellipsis_p
2441 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2443 /* Display table to use. */
2444 it->dp = window_display_table (w);
2446 /* Are multibyte characters enabled in current_buffer? */
2447 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2449 /* Non-zero if we should highlight the region. */
2450 highlight_region_p
2451 = (!NILP (Vtransient_mark_mode)
2452 && !NILP (BVAR (current_buffer, mark_active))
2453 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2455 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2456 start and end of a visible region in window IT->w. Set both to
2457 -1 to indicate no region. */
2458 if (highlight_region_p
2459 /* Maybe highlight only in selected window. */
2460 && (/* Either show region everywhere. */
2461 highlight_nonselected_windows
2462 /* Or show region in the selected window. */
2463 || w == XWINDOW (selected_window)
2464 /* Or show the region if we are in the mini-buffer and W is
2465 the window the mini-buffer refers to. */
2466 || (MINI_WINDOW_P (XWINDOW (selected_window))
2467 && WINDOWP (minibuf_selected_window)
2468 && w == XWINDOW (minibuf_selected_window))))
2470 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2471 it->region_beg_charpos = min (PT, markpos);
2472 it->region_end_charpos = max (PT, markpos);
2474 else
2475 it->region_beg_charpos = it->region_end_charpos = -1;
2477 /* Get the position at which the redisplay_end_trigger hook should
2478 be run, if it is to be run at all. */
2479 if (MARKERP (w->redisplay_end_trigger)
2480 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2481 it->redisplay_end_trigger_charpos
2482 = marker_position (w->redisplay_end_trigger);
2483 else if (INTEGERP (w->redisplay_end_trigger))
2484 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2486 /* Correct bogus values of tab_width. */
2487 it->tab_width = XINT (BVAR (current_buffer, tab_width));
2488 if (it->tab_width <= 0 || it->tab_width > 1000)
2489 it->tab_width = 8;
2491 /* Are lines in the display truncated? */
2492 if (base_face_id != DEFAULT_FACE_ID
2493 || XINT (it->w->hscroll)
2494 || (! WINDOW_FULL_WIDTH_P (it->w)
2495 && ((!NILP (Vtruncate_partial_width_windows)
2496 && !INTEGERP (Vtruncate_partial_width_windows))
2497 || (INTEGERP (Vtruncate_partial_width_windows)
2498 && (WINDOW_TOTAL_COLS (it->w)
2499 < XINT (Vtruncate_partial_width_windows))))))
2500 it->line_wrap = TRUNCATE;
2501 else if (NILP (BVAR (current_buffer, truncate_lines)))
2502 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2503 ? WINDOW_WRAP : WORD_WRAP;
2504 else
2505 it->line_wrap = TRUNCATE;
2507 /* Get dimensions of truncation and continuation glyphs. These are
2508 displayed as fringe bitmaps under X, so we don't need them for such
2509 frames. */
2510 if (!FRAME_WINDOW_P (it->f))
2512 if (it->line_wrap == TRUNCATE)
2514 /* We will need the truncation glyph. */
2515 xassert (it->glyph_row == NULL);
2516 produce_special_glyphs (it, IT_TRUNCATION);
2517 it->truncation_pixel_width = it->pixel_width;
2519 else
2521 /* We will need the continuation glyph. */
2522 xassert (it->glyph_row == NULL);
2523 produce_special_glyphs (it, IT_CONTINUATION);
2524 it->continuation_pixel_width = it->pixel_width;
2527 /* Reset these values to zero because the produce_special_glyphs
2528 above has changed them. */
2529 it->pixel_width = it->ascent = it->descent = 0;
2530 it->phys_ascent = it->phys_descent = 0;
2533 /* Set this after getting the dimensions of truncation and
2534 continuation glyphs, so that we don't produce glyphs when calling
2535 produce_special_glyphs, above. */
2536 it->glyph_row = row;
2537 it->area = TEXT_AREA;
2539 /* Forget any previous info about this row being reversed. */
2540 if (it->glyph_row)
2541 it->glyph_row->reversed_p = 0;
2543 /* Get the dimensions of the display area. The display area
2544 consists of the visible window area plus a horizontally scrolled
2545 part to the left of the window. All x-values are relative to the
2546 start of this total display area. */
2547 if (base_face_id != DEFAULT_FACE_ID)
2549 /* Mode lines, menu bar in terminal frames. */
2550 it->first_visible_x = 0;
2551 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2553 else
2555 it->first_visible_x
2556 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2557 it->last_visible_x = (it->first_visible_x
2558 + window_box_width (w, TEXT_AREA));
2560 /* If we truncate lines, leave room for the truncator glyph(s) at
2561 the right margin. Otherwise, leave room for the continuation
2562 glyph(s). Truncation and continuation glyphs are not inserted
2563 for window-based redisplay. */
2564 if (!FRAME_WINDOW_P (it->f))
2566 if (it->line_wrap == TRUNCATE)
2567 it->last_visible_x -= it->truncation_pixel_width;
2568 else
2569 it->last_visible_x -= it->continuation_pixel_width;
2572 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2573 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2576 /* Leave room for a border glyph. */
2577 if (!FRAME_WINDOW_P (it->f)
2578 && !WINDOW_RIGHTMOST_P (it->w))
2579 it->last_visible_x -= 1;
2581 it->last_visible_y = window_text_bottom_y (w);
2583 /* For mode lines and alike, arrange for the first glyph having a
2584 left box line if the face specifies a box. */
2585 if (base_face_id != DEFAULT_FACE_ID)
2587 struct face *face;
2589 it->face_id = remapped_base_face_id;
2591 /* If we have a boxed mode line, make the first character appear
2592 with a left box line. */
2593 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2594 if (face->box != FACE_NO_BOX)
2595 it->start_of_box_run_p = 1;
2598 /* If a buffer position was specified, set the iterator there,
2599 getting overlays and face properties from that position. */
2600 if (charpos >= BUF_BEG (current_buffer))
2602 it->end_charpos = ZV;
2603 it->face_id = -1;
2604 IT_CHARPOS (*it) = charpos;
2606 /* Compute byte position if not specified. */
2607 if (bytepos < charpos)
2608 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2609 else
2610 IT_BYTEPOS (*it) = bytepos;
2612 it->start = it->current;
2613 /* Do we need to reorder bidirectional text? Not if this is a
2614 unibyte buffer: by definition, none of the single-byte
2615 characters are strong R2L, so no reordering is needed. And
2616 bidi.c doesn't support unibyte buffers anyway. */
2617 it->bidi_p =
2618 !NILP (BVAR (current_buffer, bidi_display_reordering))
2619 && it->multibyte_p;
2621 /* If we are to reorder bidirectional text, init the bidi
2622 iterator. */
2623 if (it->bidi_p)
2625 /* Note the paragraph direction that this buffer wants to
2626 use. */
2627 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2628 Qleft_to_right))
2629 it->paragraph_embedding = L2R;
2630 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2631 Qright_to_left))
2632 it->paragraph_embedding = R2L;
2633 else
2634 it->paragraph_embedding = NEUTRAL_DIR;
2635 bidi_unshelve_cache (NULL, 0);
2636 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2637 &it->bidi_it);
2640 /* Compute faces etc. */
2641 reseat (it, it->current.pos, 1);
2644 CHECK_IT (it);
2648 /* Initialize IT for the display of window W with window start POS. */
2650 void
2651 start_display (struct it *it, struct window *w, struct text_pos pos)
2653 struct glyph_row *row;
2654 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2656 row = w->desired_matrix->rows + first_vpos;
2657 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2658 it->first_vpos = first_vpos;
2660 /* Don't reseat to previous visible line start if current start
2661 position is in a string or image. */
2662 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2664 int start_at_line_beg_p;
2665 int first_y = it->current_y;
2667 /* If window start is not at a line start, skip forward to POS to
2668 get the correct continuation lines width. */
2669 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2670 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2671 if (!start_at_line_beg_p)
2673 int new_x;
2675 reseat_at_previous_visible_line_start (it);
2676 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2678 new_x = it->current_x + it->pixel_width;
2680 /* If lines are continued, this line may end in the middle
2681 of a multi-glyph character (e.g. a control character
2682 displayed as \003, or in the middle of an overlay
2683 string). In this case move_it_to above will not have
2684 taken us to the start of the continuation line but to the
2685 end of the continued line. */
2686 if (it->current_x > 0
2687 && it->line_wrap != TRUNCATE /* Lines are continued. */
2688 && (/* And glyph doesn't fit on the line. */
2689 new_x > it->last_visible_x
2690 /* Or it fits exactly and we're on a window
2691 system frame. */
2692 || (new_x == it->last_visible_x
2693 && FRAME_WINDOW_P (it->f))))
2695 if (it->current.dpvec_index >= 0
2696 || it->current.overlay_string_index >= 0)
2698 set_iterator_to_next (it, 1);
2699 move_it_in_display_line_to (it, -1, -1, 0);
2702 it->continuation_lines_width += it->current_x;
2705 /* We're starting a new display line, not affected by the
2706 height of the continued line, so clear the appropriate
2707 fields in the iterator structure. */
2708 it->max_ascent = it->max_descent = 0;
2709 it->max_phys_ascent = it->max_phys_descent = 0;
2711 it->current_y = first_y;
2712 it->vpos = 0;
2713 it->current_x = it->hpos = 0;
2719 /* Return 1 if POS is a position in ellipses displayed for invisible
2720 text. W is the window we display, for text property lookup. */
2722 static int
2723 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2725 Lisp_Object prop, window;
2726 int ellipses_p = 0;
2727 EMACS_INT charpos = CHARPOS (pos->pos);
2729 /* If POS specifies a position in a display vector, this might
2730 be for an ellipsis displayed for invisible text. We won't
2731 get the iterator set up for delivering that ellipsis unless
2732 we make sure that it gets aware of the invisible text. */
2733 if (pos->dpvec_index >= 0
2734 && pos->overlay_string_index < 0
2735 && CHARPOS (pos->string_pos) < 0
2736 && charpos > BEGV
2737 && (XSETWINDOW (window, w),
2738 prop = Fget_char_property (make_number (charpos),
2739 Qinvisible, window),
2740 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2742 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2743 window);
2744 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2747 return ellipses_p;
2751 /* Initialize IT for stepping through current_buffer in window W,
2752 starting at position POS that includes overlay string and display
2753 vector/ control character translation position information. Value
2754 is zero if there are overlay strings with newlines at POS. */
2756 static int
2757 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2759 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2760 int i, overlay_strings_with_newlines = 0;
2762 /* If POS specifies a position in a display vector, this might
2763 be for an ellipsis displayed for invisible text. We won't
2764 get the iterator set up for delivering that ellipsis unless
2765 we make sure that it gets aware of the invisible text. */
2766 if (in_ellipses_for_invisible_text_p (pos, w))
2768 --charpos;
2769 bytepos = 0;
2772 /* Keep in mind: the call to reseat in init_iterator skips invisible
2773 text, so we might end up at a position different from POS. This
2774 is only a problem when POS is a row start after a newline and an
2775 overlay starts there with an after-string, and the overlay has an
2776 invisible property. Since we don't skip invisible text in
2777 display_line and elsewhere immediately after consuming the
2778 newline before the row start, such a POS will not be in a string,
2779 but the call to init_iterator below will move us to the
2780 after-string. */
2781 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2783 /* This only scans the current chunk -- it should scan all chunks.
2784 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2785 to 16 in 22.1 to make this a lesser problem. */
2786 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2788 const char *s = SSDATA (it->overlay_strings[i]);
2789 const char *e = s + SBYTES (it->overlay_strings[i]);
2791 while (s < e && *s != '\n')
2792 ++s;
2794 if (s < e)
2796 overlay_strings_with_newlines = 1;
2797 break;
2801 /* If position is within an overlay string, set up IT to the right
2802 overlay string. */
2803 if (pos->overlay_string_index >= 0)
2805 int relative_index;
2807 /* If the first overlay string happens to have a `display'
2808 property for an image, the iterator will be set up for that
2809 image, and we have to undo that setup first before we can
2810 correct the overlay string index. */
2811 if (it->method == GET_FROM_IMAGE)
2812 pop_it (it);
2814 /* We already have the first chunk of overlay strings in
2815 IT->overlay_strings. Load more until the one for
2816 pos->overlay_string_index is in IT->overlay_strings. */
2817 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2819 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2820 it->current.overlay_string_index = 0;
2821 while (n--)
2823 load_overlay_strings (it, 0);
2824 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2828 it->current.overlay_string_index = pos->overlay_string_index;
2829 relative_index = (it->current.overlay_string_index
2830 % OVERLAY_STRING_CHUNK_SIZE);
2831 it->string = it->overlay_strings[relative_index];
2832 xassert (STRINGP (it->string));
2833 it->current.string_pos = pos->string_pos;
2834 it->method = GET_FROM_STRING;
2837 if (CHARPOS (pos->string_pos) >= 0)
2839 /* Recorded position is not in an overlay string, but in another
2840 string. This can only be a string from a `display' property.
2841 IT should already be filled with that string. */
2842 it->current.string_pos = pos->string_pos;
2843 xassert (STRINGP (it->string));
2846 /* Restore position in display vector translations, control
2847 character translations or ellipses. */
2848 if (pos->dpvec_index >= 0)
2850 if (it->dpvec == NULL)
2851 get_next_display_element (it);
2852 xassert (it->dpvec && it->current.dpvec_index == 0);
2853 it->current.dpvec_index = pos->dpvec_index;
2856 CHECK_IT (it);
2857 return !overlay_strings_with_newlines;
2861 /* Initialize IT for stepping through current_buffer in window W
2862 starting at ROW->start. */
2864 static void
2865 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2867 init_from_display_pos (it, w, &row->start);
2868 it->start = row->start;
2869 it->continuation_lines_width = row->continuation_lines_width;
2870 CHECK_IT (it);
2874 /* Initialize IT for stepping through current_buffer in window W
2875 starting in the line following ROW, i.e. starting at ROW->end.
2876 Value is zero if there are overlay strings with newlines at ROW's
2877 end position. */
2879 static int
2880 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2882 int success = 0;
2884 if (init_from_display_pos (it, w, &row->end))
2886 if (row->continued_p)
2887 it->continuation_lines_width
2888 = row->continuation_lines_width + row->pixel_width;
2889 CHECK_IT (it);
2890 success = 1;
2893 return success;
2899 /***********************************************************************
2900 Text properties
2901 ***********************************************************************/
2903 /* Called when IT reaches IT->stop_charpos. Handle text property and
2904 overlay changes. Set IT->stop_charpos to the next position where
2905 to stop. */
2907 static void
2908 handle_stop (struct it *it)
2910 enum prop_handled handled;
2911 int handle_overlay_change_p;
2912 struct props *p;
2914 it->dpvec = NULL;
2915 it->current.dpvec_index = -1;
2916 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2917 it->ignore_overlay_strings_at_pos_p = 0;
2918 it->ellipsis_p = 0;
2920 /* Use face of preceding text for ellipsis (if invisible) */
2921 if (it->selective_display_ellipsis_p)
2922 it->saved_face_id = it->face_id;
2926 handled = HANDLED_NORMALLY;
2928 /* Call text property handlers. */
2929 for (p = it_props; p->handler; ++p)
2931 handled = p->handler (it);
2933 if (handled == HANDLED_RECOMPUTE_PROPS)
2934 break;
2935 else if (handled == HANDLED_RETURN)
2937 /* We still want to show before and after strings from
2938 overlays even if the actual buffer text is replaced. */
2939 if (!handle_overlay_change_p
2940 || it->sp > 1
2941 || !get_overlay_strings_1 (it, 0, 0))
2943 if (it->ellipsis_p)
2944 setup_for_ellipsis (it, 0);
2945 /* When handling a display spec, we might load an
2946 empty string. In that case, discard it here. We
2947 used to discard it in handle_single_display_spec,
2948 but that causes get_overlay_strings_1, above, to
2949 ignore overlay strings that we must check. */
2950 if (STRINGP (it->string) && !SCHARS (it->string))
2951 pop_it (it);
2952 return;
2954 else if (STRINGP (it->string) && !SCHARS (it->string))
2955 pop_it (it);
2956 else
2958 it->ignore_overlay_strings_at_pos_p = 1;
2959 it->string_from_display_prop_p = 0;
2960 it->from_disp_prop_p = 0;
2961 handle_overlay_change_p = 0;
2963 handled = HANDLED_RECOMPUTE_PROPS;
2964 break;
2966 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2967 handle_overlay_change_p = 0;
2970 if (handled != HANDLED_RECOMPUTE_PROPS)
2972 /* Don't check for overlay strings below when set to deliver
2973 characters from a display vector. */
2974 if (it->method == GET_FROM_DISPLAY_VECTOR)
2975 handle_overlay_change_p = 0;
2977 /* Handle overlay changes.
2978 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2979 if it finds overlays. */
2980 if (handle_overlay_change_p)
2981 handled = handle_overlay_change (it);
2984 if (it->ellipsis_p)
2986 setup_for_ellipsis (it, 0);
2987 break;
2990 while (handled == HANDLED_RECOMPUTE_PROPS);
2992 /* Determine where to stop next. */
2993 if (handled == HANDLED_NORMALLY)
2994 compute_stop_pos (it);
2998 /* Compute IT->stop_charpos from text property and overlay change
2999 information for IT's current position. */
3001 static void
3002 compute_stop_pos (struct it *it)
3004 register INTERVAL iv, next_iv;
3005 Lisp_Object object, limit, position;
3006 EMACS_INT charpos, bytepos;
3008 /* If nowhere else, stop at the end. */
3009 it->stop_charpos = it->end_charpos;
3011 if (STRINGP (it->string))
3013 /* Strings are usually short, so don't limit the search for
3014 properties. */
3015 object = it->string;
3016 limit = Qnil;
3017 charpos = IT_STRING_CHARPOS (*it);
3018 bytepos = IT_STRING_BYTEPOS (*it);
3020 else
3022 EMACS_INT pos;
3024 /* If next overlay change is in front of the current stop pos
3025 (which is IT->end_charpos), stop there. Note: value of
3026 next_overlay_change is point-max if no overlay change
3027 follows. */
3028 charpos = IT_CHARPOS (*it);
3029 bytepos = IT_BYTEPOS (*it);
3030 pos = next_overlay_change (charpos);
3031 if (pos < it->stop_charpos)
3032 it->stop_charpos = pos;
3034 /* If showing the region, we have to stop at the region
3035 start or end because the face might change there. */
3036 if (it->region_beg_charpos > 0)
3038 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3039 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3040 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3041 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3044 /* Set up variables for computing the stop position from text
3045 property changes. */
3046 XSETBUFFER (object, current_buffer);
3047 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3050 /* Get the interval containing IT's position. Value is a null
3051 interval if there isn't such an interval. */
3052 position = make_number (charpos);
3053 iv = validate_interval_range (object, &position, &position, 0);
3054 if (!NULL_INTERVAL_P (iv))
3056 Lisp_Object values_here[LAST_PROP_IDX];
3057 struct props *p;
3059 /* Get properties here. */
3060 for (p = it_props; p->handler; ++p)
3061 values_here[p->idx] = textget (iv->plist, *p->name);
3063 /* Look for an interval following iv that has different
3064 properties. */
3065 for (next_iv = next_interval (iv);
3066 (!NULL_INTERVAL_P (next_iv)
3067 && (NILP (limit)
3068 || XFASTINT (limit) > next_iv->position));
3069 next_iv = next_interval (next_iv))
3071 for (p = it_props; p->handler; ++p)
3073 Lisp_Object new_value;
3075 new_value = textget (next_iv->plist, *p->name);
3076 if (!EQ (values_here[p->idx], new_value))
3077 break;
3080 if (p->handler)
3081 break;
3084 if (!NULL_INTERVAL_P (next_iv))
3086 if (INTEGERP (limit)
3087 && next_iv->position >= XFASTINT (limit))
3088 /* No text property change up to limit. */
3089 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3090 else
3091 /* Text properties change in next_iv. */
3092 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3096 if (it->cmp_it.id < 0)
3098 EMACS_INT stoppos = it->end_charpos;
3100 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3101 stoppos = -1;
3102 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3103 stoppos, it->string);
3106 xassert (STRINGP (it->string)
3107 || (it->stop_charpos >= BEGV
3108 && it->stop_charpos >= IT_CHARPOS (*it)));
3112 /* Return the position of the next overlay change after POS in
3113 current_buffer. Value is point-max if no overlay change
3114 follows. This is like `next-overlay-change' but doesn't use
3115 xmalloc. */
3117 static EMACS_INT
3118 next_overlay_change (EMACS_INT pos)
3120 ptrdiff_t i, noverlays;
3121 EMACS_INT endpos;
3122 Lisp_Object *overlays;
3124 /* Get all overlays at the given position. */
3125 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3127 /* If any of these overlays ends before endpos,
3128 use its ending point instead. */
3129 for (i = 0; i < noverlays; ++i)
3131 Lisp_Object oend;
3132 EMACS_INT oendpos;
3134 oend = OVERLAY_END (overlays[i]);
3135 oendpos = OVERLAY_POSITION (oend);
3136 endpos = min (endpos, oendpos);
3139 return endpos;
3142 /* How many characters forward to search for a display property or
3143 display string. Enough for a screenful of 100 lines x 50
3144 characters in a line. */
3145 #define MAX_DISP_SCAN 5000
3147 /* Return the character position of a display string at or after
3148 position specified by POSITION. If no display string exists at or
3149 after POSITION, return ZV. A display string is either an overlay
3150 with `display' property whose value is a string, or a `display'
3151 text property whose value is a string. STRING is data about the
3152 string to iterate; if STRING->lstring is nil, we are iterating a
3153 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3154 on a GUI frame. */
3155 EMACS_INT
3156 compute_display_string_pos (struct text_pos *position,
3157 struct bidi_string_data *string,
3158 int frame_window_p, int *disp_prop_p)
3160 /* OBJECT = nil means current buffer. */
3161 Lisp_Object object =
3162 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3163 Lisp_Object pos, spec, limpos;
3164 int string_p = (string && (STRINGP (string->lstring) || string->s));
3165 EMACS_INT eob = string_p ? string->schars : ZV;
3166 EMACS_INT begb = string_p ? 0 : BEGV;
3167 EMACS_INT bufpos, charpos = CHARPOS (*position);
3168 EMACS_INT lim =
3169 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3170 struct text_pos tpos;
3172 *disp_prop_p = 1;
3174 if (charpos >= eob
3175 /* We don't support display properties whose values are strings
3176 that have display string properties. */
3177 || string->from_disp_str
3178 /* C strings cannot have display properties. */
3179 || (string->s && !STRINGP (object)))
3181 *disp_prop_p = 0;
3182 return eob;
3185 /* If the character at CHARPOS is where the display string begins,
3186 return CHARPOS. */
3187 pos = make_number (charpos);
3188 if (STRINGP (object))
3189 bufpos = string->bufpos;
3190 else
3191 bufpos = charpos;
3192 tpos = *position;
3193 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3194 && (charpos <= begb
3195 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3196 object),
3197 spec))
3198 && handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3199 frame_window_p))
3201 return charpos;
3204 /* Look forward for the first character with a `display' property
3205 that will replace the underlying text when displayed. */
3206 limpos = make_number (lim);
3207 do {
3208 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3209 CHARPOS (tpos) = XFASTINT (pos);
3210 if (CHARPOS (tpos) >= lim)
3212 *disp_prop_p = 0;
3213 break;
3215 if (STRINGP (object))
3216 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3217 else
3218 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3219 spec = Fget_char_property (pos, Qdisplay, object);
3220 if (!STRINGP (object))
3221 bufpos = CHARPOS (tpos);
3222 } while (NILP (spec)
3223 || !handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3224 frame_window_p));
3226 return CHARPOS (tpos);
3229 /* Return the character position of the end of the display string that
3230 started at CHARPOS. A display string is either an overlay with
3231 `display' property whose value is a string or a `display' text
3232 property whose value is a string. */
3233 EMACS_INT
3234 compute_display_string_end (EMACS_INT charpos, struct bidi_string_data *string)
3236 /* OBJECT = nil means current buffer. */
3237 Lisp_Object object =
3238 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3239 Lisp_Object pos = make_number (charpos);
3240 EMACS_INT eob =
3241 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3243 if (charpos >= eob || (string->s && !STRINGP (object)))
3244 return eob;
3246 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3247 abort ();
3249 /* Look forward for the first character where the `display' property
3250 changes. */
3251 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3253 return XFASTINT (pos);
3258 /***********************************************************************
3259 Fontification
3260 ***********************************************************************/
3262 /* Handle changes in the `fontified' property of the current buffer by
3263 calling hook functions from Qfontification_functions to fontify
3264 regions of text. */
3266 static enum prop_handled
3267 handle_fontified_prop (struct it *it)
3269 Lisp_Object prop, pos;
3270 enum prop_handled handled = HANDLED_NORMALLY;
3272 if (!NILP (Vmemory_full))
3273 return handled;
3275 /* Get the value of the `fontified' property at IT's current buffer
3276 position. (The `fontified' property doesn't have a special
3277 meaning in strings.) If the value is nil, call functions from
3278 Qfontification_functions. */
3279 if (!STRINGP (it->string)
3280 && it->s == NULL
3281 && !NILP (Vfontification_functions)
3282 && !NILP (Vrun_hooks)
3283 && (pos = make_number (IT_CHARPOS (*it)),
3284 prop = Fget_char_property (pos, Qfontified, Qnil),
3285 /* Ignore the special cased nil value always present at EOB since
3286 no amount of fontifying will be able to change it. */
3287 NILP (prop) && IT_CHARPOS (*it) < Z))
3289 int count = SPECPDL_INDEX ();
3290 Lisp_Object val;
3291 struct buffer *obuf = current_buffer;
3292 int begv = BEGV, zv = ZV;
3293 int old_clip_changed = current_buffer->clip_changed;
3295 val = Vfontification_functions;
3296 specbind (Qfontification_functions, Qnil);
3298 xassert (it->end_charpos == ZV);
3300 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3301 safe_call1 (val, pos);
3302 else
3304 Lisp_Object fns, fn;
3305 struct gcpro gcpro1, gcpro2;
3307 fns = Qnil;
3308 GCPRO2 (val, fns);
3310 for (; CONSP (val); val = XCDR (val))
3312 fn = XCAR (val);
3314 if (EQ (fn, Qt))
3316 /* A value of t indicates this hook has a local
3317 binding; it means to run the global binding too.
3318 In a global value, t should not occur. If it
3319 does, we must ignore it to avoid an endless
3320 loop. */
3321 for (fns = Fdefault_value (Qfontification_functions);
3322 CONSP (fns);
3323 fns = XCDR (fns))
3325 fn = XCAR (fns);
3326 if (!EQ (fn, Qt))
3327 safe_call1 (fn, pos);
3330 else
3331 safe_call1 (fn, pos);
3334 UNGCPRO;
3337 unbind_to (count, Qnil);
3339 /* Fontification functions routinely call `save-restriction'.
3340 Normally, this tags clip_changed, which can confuse redisplay
3341 (see discussion in Bug#6671). Since we don't perform any
3342 special handling of fontification changes in the case where
3343 `save-restriction' isn't called, there's no point doing so in
3344 this case either. So, if the buffer's restrictions are
3345 actually left unchanged, reset clip_changed. */
3346 if (obuf == current_buffer)
3348 if (begv == BEGV && zv == ZV)
3349 current_buffer->clip_changed = old_clip_changed;
3351 /* There isn't much we can reasonably do to protect against
3352 misbehaving fontification, but here's a fig leaf. */
3353 else if (!NILP (BVAR (obuf, name)))
3354 set_buffer_internal_1 (obuf);
3356 /* The fontification code may have added/removed text.
3357 It could do even a lot worse, but let's at least protect against
3358 the most obvious case where only the text past `pos' gets changed',
3359 as is/was done in grep.el where some escapes sequences are turned
3360 into face properties (bug#7876). */
3361 it->end_charpos = ZV;
3363 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3364 something. This avoids an endless loop if they failed to
3365 fontify the text for which reason ever. */
3366 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3367 handled = HANDLED_RECOMPUTE_PROPS;
3370 return handled;
3375 /***********************************************************************
3376 Faces
3377 ***********************************************************************/
3379 /* Set up iterator IT from face properties at its current position.
3380 Called from handle_stop. */
3382 static enum prop_handled
3383 handle_face_prop (struct it *it)
3385 int new_face_id;
3386 EMACS_INT next_stop;
3388 if (!STRINGP (it->string))
3390 new_face_id
3391 = face_at_buffer_position (it->w,
3392 IT_CHARPOS (*it),
3393 it->region_beg_charpos,
3394 it->region_end_charpos,
3395 &next_stop,
3396 (IT_CHARPOS (*it)
3397 + TEXT_PROP_DISTANCE_LIMIT),
3398 0, it->base_face_id);
3400 /* Is this a start of a run of characters with box face?
3401 Caveat: this can be called for a freshly initialized
3402 iterator; face_id is -1 in this case. We know that the new
3403 face will not change until limit, i.e. if the new face has a
3404 box, all characters up to limit will have one. But, as
3405 usual, we don't know whether limit is really the end. */
3406 if (new_face_id != it->face_id)
3408 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3410 /* If new face has a box but old face has not, this is
3411 the start of a run of characters with box, i.e. it has
3412 a shadow on the left side. The value of face_id of the
3413 iterator will be -1 if this is the initial call that gets
3414 the face. In this case, we have to look in front of IT's
3415 position and see whether there is a face != new_face_id. */
3416 it->start_of_box_run_p
3417 = (new_face->box != FACE_NO_BOX
3418 && (it->face_id >= 0
3419 || IT_CHARPOS (*it) == BEG
3420 || new_face_id != face_before_it_pos (it)));
3421 it->face_box_p = new_face->box != FACE_NO_BOX;
3424 else
3426 int base_face_id;
3427 EMACS_INT bufpos;
3428 int i;
3429 Lisp_Object from_overlay
3430 = (it->current.overlay_string_index >= 0
3431 ? it->string_overlays[it->current.overlay_string_index]
3432 : Qnil);
3434 /* See if we got to this string directly or indirectly from
3435 an overlay property. That includes the before-string or
3436 after-string of an overlay, strings in display properties
3437 provided by an overlay, their text properties, etc.
3439 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3440 if (! NILP (from_overlay))
3441 for (i = it->sp - 1; i >= 0; i--)
3443 if (it->stack[i].current.overlay_string_index >= 0)
3444 from_overlay
3445 = it->string_overlays[it->stack[i].current.overlay_string_index];
3446 else if (! NILP (it->stack[i].from_overlay))
3447 from_overlay = it->stack[i].from_overlay;
3449 if (!NILP (from_overlay))
3450 break;
3453 if (! NILP (from_overlay))
3455 bufpos = IT_CHARPOS (*it);
3456 /* For a string from an overlay, the base face depends
3457 only on text properties and ignores overlays. */
3458 base_face_id
3459 = face_for_overlay_string (it->w,
3460 IT_CHARPOS (*it),
3461 it->region_beg_charpos,
3462 it->region_end_charpos,
3463 &next_stop,
3464 (IT_CHARPOS (*it)
3465 + TEXT_PROP_DISTANCE_LIMIT),
3467 from_overlay);
3469 else
3471 bufpos = 0;
3473 /* For strings from a `display' property, use the face at
3474 IT's current buffer position as the base face to merge
3475 with, so that overlay strings appear in the same face as
3476 surrounding text, unless they specify their own
3477 faces. */
3478 base_face_id = underlying_face_id (it);
3481 new_face_id = face_at_string_position (it->w,
3482 it->string,
3483 IT_STRING_CHARPOS (*it),
3484 bufpos,
3485 it->region_beg_charpos,
3486 it->region_end_charpos,
3487 &next_stop,
3488 base_face_id, 0);
3490 /* Is this a start of a run of characters with box? Caveat:
3491 this can be called for a freshly allocated iterator; face_id
3492 is -1 is this case. We know that the new face will not
3493 change until the next check pos, i.e. if the new face has a
3494 box, all characters up to that position will have a
3495 box. But, as usual, we don't know whether that position
3496 is really the end. */
3497 if (new_face_id != it->face_id)
3499 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3500 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3502 /* If new face has a box but old face hasn't, this is the
3503 start of a run of characters with box, i.e. it has a
3504 shadow on the left side. */
3505 it->start_of_box_run_p
3506 = new_face->box && (old_face == NULL || !old_face->box);
3507 it->face_box_p = new_face->box != FACE_NO_BOX;
3511 it->face_id = new_face_id;
3512 return HANDLED_NORMALLY;
3516 /* Return the ID of the face ``underlying'' IT's current position,
3517 which is in a string. If the iterator is associated with a
3518 buffer, return the face at IT's current buffer position.
3519 Otherwise, use the iterator's base_face_id. */
3521 static int
3522 underlying_face_id (struct it *it)
3524 int face_id = it->base_face_id, i;
3526 xassert (STRINGP (it->string));
3528 for (i = it->sp - 1; i >= 0; --i)
3529 if (NILP (it->stack[i].string))
3530 face_id = it->stack[i].face_id;
3532 return face_id;
3536 /* Compute the face one character before or after the current position
3537 of IT, in the visual order. BEFORE_P non-zero means get the face
3538 in front (to the left in L2R paragraphs, to the right in R2L
3539 paragraphs) of IT's screen position. Value is the ID of the face. */
3541 static int
3542 face_before_or_after_it_pos (struct it *it, int before_p)
3544 int face_id, limit;
3545 EMACS_INT next_check_charpos;
3546 struct it it_copy;
3547 void *it_copy_data = NULL;
3549 xassert (it->s == NULL);
3551 if (STRINGP (it->string))
3553 EMACS_INT bufpos, charpos;
3554 int base_face_id;
3556 /* No face change past the end of the string (for the case
3557 we are padding with spaces). No face change before the
3558 string start. */
3559 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3560 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3561 return it->face_id;
3563 if (!it->bidi_p)
3565 /* Set charpos to the position before or after IT's current
3566 position, in the logical order, which in the non-bidi
3567 case is the same as the visual order. */
3568 if (before_p)
3569 charpos = IT_STRING_CHARPOS (*it) - 1;
3570 else if (it->what == IT_COMPOSITION)
3571 /* For composition, we must check the character after the
3572 composition. */
3573 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3574 else
3575 charpos = IT_STRING_CHARPOS (*it) + 1;
3577 else
3579 if (before_p)
3581 /* With bidi iteration, the character before the current
3582 in the visual order cannot be found by simple
3583 iteration, because "reverse" reordering is not
3584 supported. Instead, we need to use the move_it_*
3585 family of functions. */
3586 /* Ignore face changes before the first visible
3587 character on this display line. */
3588 if (it->current_x <= it->first_visible_x)
3589 return it->face_id;
3590 SAVE_IT (it_copy, *it, it_copy_data);
3591 /* Implementation note: Since move_it_in_display_line
3592 works in the iterator geometry, and thinks the first
3593 character is always the leftmost, even in R2L lines,
3594 we don't need to distinguish between the R2L and L2R
3595 cases here. */
3596 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3597 it_copy.current_x - 1, MOVE_TO_X);
3598 charpos = IT_STRING_CHARPOS (it_copy);
3599 RESTORE_IT (it, it, it_copy_data);
3601 else
3603 /* Set charpos to the string position of the character
3604 that comes after IT's current position in the visual
3605 order. */
3606 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3608 it_copy = *it;
3609 while (n--)
3610 bidi_move_to_visually_next (&it_copy.bidi_it);
3612 charpos = it_copy.bidi_it.charpos;
3615 xassert (0 <= charpos && charpos <= SCHARS (it->string));
3617 if (it->current.overlay_string_index >= 0)
3618 bufpos = IT_CHARPOS (*it);
3619 else
3620 bufpos = 0;
3622 base_face_id = underlying_face_id (it);
3624 /* Get the face for ASCII, or unibyte. */
3625 face_id = face_at_string_position (it->w,
3626 it->string,
3627 charpos,
3628 bufpos,
3629 it->region_beg_charpos,
3630 it->region_end_charpos,
3631 &next_check_charpos,
3632 base_face_id, 0);
3634 /* Correct the face for charsets different from ASCII. Do it
3635 for the multibyte case only. The face returned above is
3636 suitable for unibyte text if IT->string is unibyte. */
3637 if (STRING_MULTIBYTE (it->string))
3639 struct text_pos pos1 = string_pos (charpos, it->string);
3640 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3641 int c, len;
3642 struct face *face = FACE_FROM_ID (it->f, face_id);
3644 c = string_char_and_length (p, &len);
3645 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3648 else
3650 struct text_pos pos;
3652 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3653 || (IT_CHARPOS (*it) <= BEGV && before_p))
3654 return it->face_id;
3656 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3657 pos = it->current.pos;
3659 if (!it->bidi_p)
3661 if (before_p)
3662 DEC_TEXT_POS (pos, it->multibyte_p);
3663 else
3665 if (it->what == IT_COMPOSITION)
3667 /* For composition, we must check the position after
3668 the composition. */
3669 pos.charpos += it->cmp_it.nchars;
3670 pos.bytepos += it->len;
3672 else
3673 INC_TEXT_POS (pos, it->multibyte_p);
3676 else
3678 if (before_p)
3680 /* With bidi iteration, the character before the current
3681 in the visual order cannot be found by simple
3682 iteration, because "reverse" reordering is not
3683 supported. Instead, we need to use the move_it_*
3684 family of functions. */
3685 /* Ignore face changes before the first visible
3686 character on this display line. */
3687 if (it->current_x <= it->first_visible_x)
3688 return it->face_id;
3689 SAVE_IT (it_copy, *it, it_copy_data);
3690 /* Implementation note: Since move_it_in_display_line
3691 works in the iterator geometry, and thinks the first
3692 character is always the leftmost, even in R2L lines,
3693 we don't need to distinguish between the R2L and L2R
3694 cases here. */
3695 move_it_in_display_line (&it_copy, ZV,
3696 it_copy.current_x - 1, MOVE_TO_X);
3697 pos = it_copy.current.pos;
3698 RESTORE_IT (it, it, it_copy_data);
3700 else
3702 /* Set charpos to the buffer position of the character
3703 that comes after IT's current position in the visual
3704 order. */
3705 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3707 it_copy = *it;
3708 while (n--)
3709 bidi_move_to_visually_next (&it_copy.bidi_it);
3711 SET_TEXT_POS (pos,
3712 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
3715 xassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
3717 /* Determine face for CHARSET_ASCII, or unibyte. */
3718 face_id = face_at_buffer_position (it->w,
3719 CHARPOS (pos),
3720 it->region_beg_charpos,
3721 it->region_end_charpos,
3722 &next_check_charpos,
3723 limit, 0, -1);
3725 /* Correct the face for charsets different from ASCII. Do it
3726 for the multibyte case only. The face returned above is
3727 suitable for unibyte text if current_buffer is unibyte. */
3728 if (it->multibyte_p)
3730 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3731 struct face *face = FACE_FROM_ID (it->f, face_id);
3732 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3736 return face_id;
3741 /***********************************************************************
3742 Invisible text
3743 ***********************************************************************/
3745 /* Set up iterator IT from invisible properties at its current
3746 position. Called from handle_stop. */
3748 static enum prop_handled
3749 handle_invisible_prop (struct it *it)
3751 enum prop_handled handled = HANDLED_NORMALLY;
3753 if (STRINGP (it->string))
3755 Lisp_Object prop, end_charpos, limit, charpos;
3757 /* Get the value of the invisible text property at the
3758 current position. Value will be nil if there is no such
3759 property. */
3760 charpos = make_number (IT_STRING_CHARPOS (*it));
3761 prop = Fget_text_property (charpos, Qinvisible, it->string);
3763 if (!NILP (prop)
3764 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3766 EMACS_INT endpos;
3768 handled = HANDLED_RECOMPUTE_PROPS;
3770 /* Get the position at which the next change of the
3771 invisible text property can be found in IT->string.
3772 Value will be nil if the property value is the same for
3773 all the rest of IT->string. */
3774 XSETINT (limit, SCHARS (it->string));
3775 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3776 it->string, limit);
3778 /* Text at current position is invisible. The next
3779 change in the property is at position end_charpos.
3780 Move IT's current position to that position. */
3781 if (INTEGERP (end_charpos)
3782 && (endpos = XFASTINT (end_charpos)) < XFASTINT (limit))
3784 struct text_pos old;
3785 EMACS_INT oldpos;
3787 old = it->current.string_pos;
3788 oldpos = CHARPOS (old);
3789 if (it->bidi_p)
3791 if (it->bidi_it.first_elt
3792 && it->bidi_it.charpos < SCHARS (it->string))
3793 bidi_paragraph_init (it->paragraph_embedding,
3794 &it->bidi_it, 1);
3795 /* Bidi-iterate out of the invisible text. */
3798 bidi_move_to_visually_next (&it->bidi_it);
3800 while (oldpos <= it->bidi_it.charpos
3801 && it->bidi_it.charpos < endpos);
3803 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
3804 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
3805 if (IT_CHARPOS (*it) >= endpos)
3806 it->prev_stop = endpos;
3808 else
3810 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3811 compute_string_pos (&it->current.string_pos, old, it->string);
3814 else
3816 /* The rest of the string is invisible. If this is an
3817 overlay string, proceed with the next overlay string
3818 or whatever comes and return a character from there. */
3819 if (it->current.overlay_string_index >= 0)
3821 next_overlay_string (it);
3822 /* Don't check for overlay strings when we just
3823 finished processing them. */
3824 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3826 else
3828 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3829 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3834 else
3836 int invis_p;
3837 EMACS_INT newpos, next_stop, start_charpos, tem;
3838 Lisp_Object pos, prop, overlay;
3840 /* First of all, is there invisible text at this position? */
3841 tem = start_charpos = IT_CHARPOS (*it);
3842 pos = make_number (tem);
3843 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3844 &overlay);
3845 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3847 /* If we are on invisible text, skip over it. */
3848 if (invis_p && start_charpos < it->end_charpos)
3850 /* Record whether we have to display an ellipsis for the
3851 invisible text. */
3852 int display_ellipsis_p = invis_p == 2;
3854 handled = HANDLED_RECOMPUTE_PROPS;
3856 /* Loop skipping over invisible text. The loop is left at
3857 ZV or with IT on the first char being visible again. */
3860 /* Try to skip some invisible text. Return value is the
3861 position reached which can be equal to where we start
3862 if there is nothing invisible there. This skips both
3863 over invisible text properties and overlays with
3864 invisible property. */
3865 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3867 /* If we skipped nothing at all we weren't at invisible
3868 text in the first place. If everything to the end of
3869 the buffer was skipped, end the loop. */
3870 if (newpos == tem || newpos >= ZV)
3871 invis_p = 0;
3872 else
3874 /* We skipped some characters but not necessarily
3875 all there are. Check if we ended up on visible
3876 text. Fget_char_property returns the property of
3877 the char before the given position, i.e. if we
3878 get invis_p = 0, this means that the char at
3879 newpos is visible. */
3880 pos = make_number (newpos);
3881 prop = Fget_char_property (pos, Qinvisible, it->window);
3882 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3885 /* If we ended up on invisible text, proceed to
3886 skip starting with next_stop. */
3887 if (invis_p)
3888 tem = next_stop;
3890 /* If there are adjacent invisible texts, don't lose the
3891 second one's ellipsis. */
3892 if (invis_p == 2)
3893 display_ellipsis_p = 1;
3895 while (invis_p);
3897 /* The position newpos is now either ZV or on visible text. */
3898 if (it->bidi_p && newpos < ZV)
3900 /* With bidi iteration, the region of invisible text
3901 could start and/or end in the middle of a non-base
3902 embedding level. Therefore, we need to skip
3903 invisible text using the bidi iterator, starting at
3904 IT's current position, until we find ourselves
3905 outside the invisible text. Skipping invisible text
3906 _after_ bidi iteration avoids affecting the visual
3907 order of the displayed text when invisible properties
3908 are added or removed. */
3909 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
3911 /* If we were `reseat'ed to a new paragraph,
3912 determine the paragraph base direction. We need
3913 to do it now because next_element_from_buffer may
3914 not have a chance to do it, if we are going to
3915 skip any text at the beginning, which resets the
3916 FIRST_ELT flag. */
3917 bidi_paragraph_init (it->paragraph_embedding,
3918 &it->bidi_it, 1);
3922 bidi_move_to_visually_next (&it->bidi_it);
3924 while (it->stop_charpos <= it->bidi_it.charpos
3925 && it->bidi_it.charpos < newpos);
3926 IT_CHARPOS (*it) = it->bidi_it.charpos;
3927 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3928 /* If we overstepped NEWPOS, record its position in the
3929 iterator, so that we skip invisible text if later the
3930 bidi iteration lands us in the invisible region
3931 again. */
3932 if (IT_CHARPOS (*it) >= newpos)
3933 it->prev_stop = newpos;
3935 else
3937 IT_CHARPOS (*it) = newpos;
3938 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3941 /* If there are before-strings at the start of invisible
3942 text, and the text is invisible because of a text
3943 property, arrange to show before-strings because 20.x did
3944 it that way. (If the text is invisible because of an
3945 overlay property instead of a text property, this is
3946 already handled in the overlay code.) */
3947 if (NILP (overlay)
3948 && get_overlay_strings (it, it->stop_charpos))
3950 handled = HANDLED_RECOMPUTE_PROPS;
3951 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3953 else if (display_ellipsis_p)
3955 /* Make sure that the glyphs of the ellipsis will get
3956 correct `charpos' values. If we would not update
3957 it->position here, the glyphs would belong to the
3958 last visible character _before_ the invisible
3959 text, which confuses `set_cursor_from_row'.
3961 We use the last invisible position instead of the
3962 first because this way the cursor is always drawn on
3963 the first "." of the ellipsis, whenever PT is inside
3964 the invisible text. Otherwise the cursor would be
3965 placed _after_ the ellipsis when the point is after the
3966 first invisible character. */
3967 if (!STRINGP (it->object))
3969 it->position.charpos = newpos - 1;
3970 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3972 it->ellipsis_p = 1;
3973 /* Let the ellipsis display before
3974 considering any properties of the following char.
3975 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3976 handled = HANDLED_RETURN;
3981 return handled;
3985 /* Make iterator IT return `...' next.
3986 Replaces LEN characters from buffer. */
3988 static void
3989 setup_for_ellipsis (struct it *it, int len)
3991 /* Use the display table definition for `...'. Invalid glyphs
3992 will be handled by the method returning elements from dpvec. */
3993 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3995 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3996 it->dpvec = v->contents;
3997 it->dpend = v->contents + v->header.size;
3999 else
4001 /* Default `...'. */
4002 it->dpvec = default_invis_vector;
4003 it->dpend = default_invis_vector + 3;
4006 it->dpvec_char_len = len;
4007 it->current.dpvec_index = 0;
4008 it->dpvec_face_id = -1;
4010 /* Remember the current face id in case glyphs specify faces.
4011 IT's face is restored in set_iterator_to_next.
4012 saved_face_id was set to preceding char's face in handle_stop. */
4013 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4014 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4016 it->method = GET_FROM_DISPLAY_VECTOR;
4017 it->ellipsis_p = 1;
4022 /***********************************************************************
4023 'display' property
4024 ***********************************************************************/
4026 /* Set up iterator IT from `display' property at its current position.
4027 Called from handle_stop.
4028 We return HANDLED_RETURN if some part of the display property
4029 overrides the display of the buffer text itself.
4030 Otherwise we return HANDLED_NORMALLY. */
4032 static enum prop_handled
4033 handle_display_prop (struct it *it)
4035 Lisp_Object propval, object, overlay;
4036 struct text_pos *position;
4037 EMACS_INT bufpos;
4038 /* Nonzero if some property replaces the display of the text itself. */
4039 int display_replaced_p = 0;
4041 if (STRINGP (it->string))
4043 object = it->string;
4044 position = &it->current.string_pos;
4045 bufpos = CHARPOS (it->current.pos);
4047 else
4049 XSETWINDOW (object, it->w);
4050 position = &it->current.pos;
4051 bufpos = CHARPOS (*position);
4054 /* Reset those iterator values set from display property values. */
4055 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4056 it->space_width = Qnil;
4057 it->font_height = Qnil;
4058 it->voffset = 0;
4060 /* We don't support recursive `display' properties, i.e. string
4061 values that have a string `display' property, that have a string
4062 `display' property etc. */
4063 if (!it->string_from_display_prop_p)
4064 it->area = TEXT_AREA;
4066 propval = get_char_property_and_overlay (make_number (position->charpos),
4067 Qdisplay, object, &overlay);
4068 if (NILP (propval))
4069 return HANDLED_NORMALLY;
4070 /* Now OVERLAY is the overlay that gave us this property, or nil
4071 if it was a text property. */
4073 if (!STRINGP (it->string))
4074 object = it->w->buffer;
4076 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4077 position, bufpos,
4078 FRAME_WINDOW_P (it->f));
4080 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4083 /* Subroutine of handle_display_prop. Returns non-zero if the display
4084 specification in SPEC is a replacing specification, i.e. it would
4085 replace the text covered by `display' property with something else,
4086 such as an image or a display string.
4088 See handle_single_display_spec for documentation of arguments.
4089 frame_window_p is non-zero if the window being redisplayed is on a
4090 GUI frame; this argument is used only if IT is NULL, see below.
4092 IT can be NULL, if this is called by the bidi reordering code
4093 through compute_display_string_pos, which see. In that case, this
4094 function only examines SPEC, but does not otherwise "handle" it, in
4095 the sense that it doesn't set up members of IT from the display
4096 spec. */
4097 static int
4098 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4099 Lisp_Object overlay, struct text_pos *position,
4100 EMACS_INT bufpos, int frame_window_p)
4102 int replacing_p = 0;
4104 if (CONSP (spec)
4105 /* Simple specerties. */
4106 && !EQ (XCAR (spec), Qimage)
4107 #ifdef HAVE_XWIDGETS
4108 && !EQ (XCAR (spec), Qxwidget)
4109 #endif
4110 && !EQ (XCAR (spec), Qspace)
4111 && !EQ (XCAR (spec), Qwhen)
4112 && !EQ (XCAR (spec), Qslice)
4113 && !EQ (XCAR (spec), Qspace_width)
4114 && !EQ (XCAR (spec), Qheight)
4115 && !EQ (XCAR (spec), Qraise)
4116 /* Marginal area specifications. */
4117 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4118 && !EQ (XCAR (spec), Qleft_fringe)
4119 && !EQ (XCAR (spec), Qright_fringe)
4120 && !NILP (XCAR (spec)))
4122 for (; CONSP (spec); spec = XCDR (spec))
4124 if (handle_single_display_spec (it, XCAR (spec), object, overlay,
4125 position, bufpos, replacing_p,
4126 frame_window_p))
4128 replacing_p = 1;
4129 /* If some text in a string is replaced, `position' no
4130 longer points to the position of `object'. */
4131 if (!it || STRINGP (object))
4132 break;
4136 else if (VECTORP (spec))
4138 int i;
4139 for (i = 0; i < ASIZE (spec); ++i)
4140 if (handle_single_display_spec (it, AREF (spec, i), object, overlay,
4141 position, bufpos, replacing_p,
4142 frame_window_p))
4144 replacing_p = 1;
4145 /* If some text in a string is replaced, `position' no
4146 longer points to the position of `object'. */
4147 if (!it || STRINGP (object))
4148 break;
4151 else
4153 if (handle_single_display_spec (it, spec, object, overlay,
4154 position, bufpos, 0, frame_window_p))
4155 replacing_p = 1;
4158 return replacing_p;
4161 /* Value is the position of the end of the `display' property starting
4162 at START_POS in OBJECT. */
4164 static struct text_pos
4165 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4167 Lisp_Object end;
4168 struct text_pos end_pos;
4170 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4171 Qdisplay, object, Qnil);
4172 CHARPOS (end_pos) = XFASTINT (end);
4173 if (STRINGP (object))
4174 compute_string_pos (&end_pos, start_pos, it->string);
4175 else
4176 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4178 return end_pos;
4182 /* Set up IT from a single `display' property specification SPEC. OBJECT
4183 is the object in which the `display' property was found. *POSITION
4184 is the position in OBJECT at which the `display' property was found.
4185 BUFPOS is the buffer position of OBJECT (different from POSITION if
4186 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4187 previously saw a display specification which already replaced text
4188 display with something else, for example an image; we ignore such
4189 properties after the first one has been processed.
4191 OVERLAY is the overlay this `display' property came from,
4192 or nil if it was a text property.
4194 If SPEC is a `space' or `image' specification, and in some other
4195 cases too, set *POSITION to the position where the `display'
4196 property ends.
4198 If IT is NULL, only examine the property specification in SPEC, but
4199 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4200 is intended to be displayed in a window on a GUI frame.
4202 Value is non-zero if something was found which replaces the display
4203 of buffer or string text. */
4205 static int
4206 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4207 Lisp_Object overlay, struct text_pos *position,
4208 EMACS_INT bufpos, int display_replaced_p,
4209 int frame_window_p)
4211 Lisp_Object form;
4212 Lisp_Object location, value;
4213 struct text_pos start_pos = *position;
4214 int valid_p;
4216 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4217 If the result is non-nil, use VALUE instead of SPEC. */
4218 form = Qt;
4219 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4221 spec = XCDR (spec);
4222 if (!CONSP (spec))
4223 return 0;
4224 form = XCAR (spec);
4225 spec = XCDR (spec);
4228 if (!NILP (form) && !EQ (form, Qt))
4230 int count = SPECPDL_INDEX ();
4231 struct gcpro gcpro1;
4233 /* Bind `object' to the object having the `display' property, a
4234 buffer or string. Bind `position' to the position in the
4235 object where the property was found, and `buffer-position'
4236 to the current position in the buffer. */
4238 if (NILP (object))
4239 XSETBUFFER (object, current_buffer);
4240 specbind (Qobject, object);
4241 specbind (Qposition, make_number (CHARPOS (*position)));
4242 specbind (Qbuffer_position, make_number (bufpos));
4243 GCPRO1 (form);
4244 form = safe_eval (form);
4245 UNGCPRO;
4246 unbind_to (count, Qnil);
4249 if (NILP (form))
4250 return 0;
4252 /* Handle `(height HEIGHT)' specifications. */
4253 if (CONSP (spec)
4254 && EQ (XCAR (spec), Qheight)
4255 && CONSP (XCDR (spec)))
4257 if (it)
4259 if (!FRAME_WINDOW_P (it->f))
4260 return 0;
4262 it->font_height = XCAR (XCDR (spec));
4263 if (!NILP (it->font_height))
4265 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4266 int new_height = -1;
4268 if (CONSP (it->font_height)
4269 && (EQ (XCAR (it->font_height), Qplus)
4270 || EQ (XCAR (it->font_height), Qminus))
4271 && CONSP (XCDR (it->font_height))
4272 && INTEGERP (XCAR (XCDR (it->font_height))))
4274 /* `(+ N)' or `(- N)' where N is an integer. */
4275 int steps = XINT (XCAR (XCDR (it->font_height)));
4276 if (EQ (XCAR (it->font_height), Qplus))
4277 steps = - steps;
4278 it->face_id = smaller_face (it->f, it->face_id, steps);
4280 else if (FUNCTIONP (it->font_height))
4282 /* Call function with current height as argument.
4283 Value is the new height. */
4284 Lisp_Object height;
4285 height = safe_call1 (it->font_height,
4286 face->lface[LFACE_HEIGHT_INDEX]);
4287 if (NUMBERP (height))
4288 new_height = XFLOATINT (height);
4290 else if (NUMBERP (it->font_height))
4292 /* Value is a multiple of the canonical char height. */
4293 struct face *f;
4295 f = FACE_FROM_ID (it->f,
4296 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4297 new_height = (XFLOATINT (it->font_height)
4298 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4300 else
4302 /* Evaluate IT->font_height with `height' bound to the
4303 current specified height to get the new height. */
4304 int count = SPECPDL_INDEX ();
4306 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4307 value = safe_eval (it->font_height);
4308 unbind_to (count, Qnil);
4310 if (NUMBERP (value))
4311 new_height = XFLOATINT (value);
4314 if (new_height > 0)
4315 it->face_id = face_with_height (it->f, it->face_id, new_height);
4319 return 0;
4322 /* Handle `(space-width WIDTH)'. */
4323 if (CONSP (spec)
4324 && EQ (XCAR (spec), Qspace_width)
4325 && CONSP (XCDR (spec)))
4327 if (it)
4329 if (!FRAME_WINDOW_P (it->f))
4330 return 0;
4332 value = XCAR (XCDR (spec));
4333 if (NUMBERP (value) && XFLOATINT (value) > 0)
4334 it->space_width = value;
4337 return 0;
4340 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4341 if (CONSP (spec)
4342 && EQ (XCAR (spec), Qslice))
4344 Lisp_Object tem;
4346 if (it)
4348 if (!FRAME_WINDOW_P (it->f))
4349 return 0;
4351 if (tem = XCDR (spec), CONSP (tem))
4353 it->slice.x = XCAR (tem);
4354 if (tem = XCDR (tem), CONSP (tem))
4356 it->slice.y = XCAR (tem);
4357 if (tem = XCDR (tem), CONSP (tem))
4359 it->slice.width = XCAR (tem);
4360 if (tem = XCDR (tem), CONSP (tem))
4361 it->slice.height = XCAR (tem);
4367 return 0;
4370 /* Handle `(raise FACTOR)'. */
4371 if (CONSP (spec)
4372 && EQ (XCAR (spec), Qraise)
4373 && CONSP (XCDR (spec)))
4375 if (it)
4377 if (!FRAME_WINDOW_P (it->f))
4378 return 0;
4380 #ifdef HAVE_WINDOW_SYSTEM
4381 value = XCAR (XCDR (spec));
4382 if (NUMBERP (value))
4384 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4385 it->voffset = - (XFLOATINT (value)
4386 * (FONT_HEIGHT (face->font)));
4388 #endif /* HAVE_WINDOW_SYSTEM */
4391 return 0;
4394 /* Don't handle the other kinds of display specifications
4395 inside a string that we got from a `display' property. */
4396 if (it && it->string_from_display_prop_p)
4397 return 0;
4399 /* Characters having this form of property are not displayed, so
4400 we have to find the end of the property. */
4401 if (it)
4403 start_pos = *position;
4404 *position = display_prop_end (it, object, start_pos);
4406 value = Qnil;
4408 /* Stop the scan at that end position--we assume that all
4409 text properties change there. */
4410 if (it)
4411 it->stop_charpos = position->charpos;
4413 /* Handle `(left-fringe BITMAP [FACE])'
4414 and `(right-fringe BITMAP [FACE])'. */
4415 if (CONSP (spec)
4416 && (EQ (XCAR (spec), Qleft_fringe)
4417 || EQ (XCAR (spec), Qright_fringe))
4418 && CONSP (XCDR (spec)))
4420 int fringe_bitmap;
4422 if (it)
4424 if (!FRAME_WINDOW_P (it->f))
4425 /* If we return here, POSITION has been advanced
4426 across the text with this property. */
4427 return 0;
4429 else if (!frame_window_p)
4430 return 0;
4432 #ifdef HAVE_WINDOW_SYSTEM
4433 value = XCAR (XCDR (spec));
4434 if (!SYMBOLP (value)
4435 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4436 /* If we return here, POSITION has been advanced
4437 across the text with this property. */
4438 return 0;
4440 if (it)
4442 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4444 if (CONSP (XCDR (XCDR (spec))))
4446 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4447 int face_id2 = lookup_derived_face (it->f, face_name,
4448 FRINGE_FACE_ID, 0);
4449 if (face_id2 >= 0)
4450 face_id = face_id2;
4453 /* Save current settings of IT so that we can restore them
4454 when we are finished with the glyph property value. */
4455 push_it (it, position);
4457 it->area = TEXT_AREA;
4458 it->what = IT_IMAGE;
4459 it->image_id = -1; /* no image */
4460 it->position = start_pos;
4461 it->object = NILP (object) ? it->w->buffer : object;
4462 it->method = GET_FROM_IMAGE;
4463 it->from_overlay = Qnil;
4464 it->face_id = face_id;
4465 it->from_disp_prop_p = 1;
4467 /* Say that we haven't consumed the characters with
4468 `display' property yet. The call to pop_it in
4469 set_iterator_to_next will clean this up. */
4470 *position = start_pos;
4472 if (EQ (XCAR (spec), Qleft_fringe))
4474 it->left_user_fringe_bitmap = fringe_bitmap;
4475 it->left_user_fringe_face_id = face_id;
4477 else
4479 it->right_user_fringe_bitmap = fringe_bitmap;
4480 it->right_user_fringe_face_id = face_id;
4483 #endif /* HAVE_WINDOW_SYSTEM */
4484 return 1;
4487 /* Prepare to handle `((margin left-margin) ...)',
4488 `((margin right-margin) ...)' and `((margin nil) ...)'
4489 prefixes for display specifications. */
4490 location = Qunbound;
4491 if (CONSP (spec) && CONSP (XCAR (spec)))
4493 Lisp_Object tem;
4495 value = XCDR (spec);
4496 if (CONSP (value))
4497 value = XCAR (value);
4499 tem = XCAR (spec);
4500 if (EQ (XCAR (tem), Qmargin)
4501 && (tem = XCDR (tem),
4502 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4503 (NILP (tem)
4504 || EQ (tem, Qleft_margin)
4505 || EQ (tem, Qright_margin))))
4506 location = tem;
4509 if (EQ (location, Qunbound))
4511 location = Qnil;
4512 value = spec;
4515 /* After this point, VALUE is the property after any
4516 margin prefix has been stripped. It must be a string,
4517 an image specification, or `(space ...)'.
4519 LOCATION specifies where to display: `left-margin',
4520 `right-margin' or nil. */
4522 valid_p = (STRINGP (value)
4523 #ifdef HAVE_WINDOW_SYSTEM
4524 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4525 && valid_image_p (value))
4526 #endif /* not HAVE_WINDOW_SYSTEM */
4527 || (CONSP (value) && EQ (XCAR (value), Qspace))
4528 #ifdef HAVE_XWIDGETS
4529 || XWIDGETP(value)
4530 #endif
4533 if (valid_p && !display_replaced_p)
4535 if (!it)
4536 return 1;
4538 /* Save current settings of IT so that we can restore them
4539 when we are finished with the glyph property value. */
4540 push_it (it, position);
4541 it->from_overlay = overlay;
4542 it->from_disp_prop_p = 1;
4544 if (NILP (location))
4545 it->area = TEXT_AREA;
4546 else if (EQ (location, Qleft_margin))
4547 it->area = LEFT_MARGIN_AREA;
4548 else
4549 it->area = RIGHT_MARGIN_AREA;
4551 if (STRINGP (value))
4553 it->string = value;
4554 it->multibyte_p = STRING_MULTIBYTE (it->string);
4555 it->current.overlay_string_index = -1;
4556 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4557 it->end_charpos = it->string_nchars = SCHARS (it->string);
4558 it->method = GET_FROM_STRING;
4559 it->stop_charpos = 0;
4560 it->prev_stop = 0;
4561 it->base_level_stop = 0;
4562 it->string_from_display_prop_p = 1;
4563 /* Say that we haven't consumed the characters with
4564 `display' property yet. The call to pop_it in
4565 set_iterator_to_next will clean this up. */
4566 if (BUFFERP (object))
4567 *position = start_pos;
4569 /* Force paragraph direction to be that of the parent
4570 object. If the parent object's paragraph direction is
4571 not yet determined, default to L2R. */
4572 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4573 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4574 else
4575 it->paragraph_embedding = L2R;
4577 /* Set up the bidi iterator for this display string. */
4578 if (it->bidi_p)
4580 it->bidi_it.string.lstring = it->string;
4581 it->bidi_it.string.s = NULL;
4582 it->bidi_it.string.schars = it->end_charpos;
4583 it->bidi_it.string.bufpos = bufpos;
4584 it->bidi_it.string.from_disp_str = 1;
4585 it->bidi_it.string.unibyte = !it->multibyte_p;
4586 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4589 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4591 it->method = GET_FROM_STRETCH;
4592 it->object = value;
4593 *position = it->position = start_pos;
4595 #ifdef HAVE_XWIDGETS
4596 else if (XWIDGETP(value))
4598 //printf("handle_single_display_spec: im an xwidget!!\n");
4599 it->what = IT_XWIDGET;
4600 it->method = GET_FROM_XWIDGET;
4601 it->position = start_pos;
4602 it->object = NILP (object) ? it->w->buffer : object;
4603 *position = start_pos;
4605 it->xwidget = lookup_xwidget(value);
4607 #endif
4608 #ifdef HAVE_WINDOW_SYSTEM
4609 else
4611 it->what = IT_IMAGE;
4612 it->image_id = lookup_image (it->f, value);
4613 it->position = start_pos;
4614 it->object = NILP (object) ? it->w->buffer : object;
4615 it->method = GET_FROM_IMAGE;
4617 /* Say that we haven't consumed the characters with
4618 `display' property yet. The call to pop_it in
4619 set_iterator_to_next will clean this up. */
4620 *position = start_pos;
4622 #endif /* HAVE_WINDOW_SYSTEM */
4624 return 1;
4627 /* Invalid property or property not supported. Restore
4628 POSITION to what it was before. */
4629 *position = start_pos;
4630 return 0;
4633 /* Check if PROP is a display property value whose text should be
4634 treated as intangible. OVERLAY is the overlay from which PROP
4635 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4636 specify the buffer position covered by PROP. */
4639 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4640 EMACS_INT charpos, EMACS_INT bytepos)
4642 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4643 struct text_pos position;
4645 SET_TEXT_POS (position, charpos, bytepos);
4646 return handle_display_spec (NULL, prop, Qnil, overlay,
4647 &position, charpos, frame_window_p);
4651 /* Return 1 if PROP is a display sub-property value containing STRING.
4653 Implementation note: this and the following function are really
4654 special cases of handle_display_spec and
4655 handle_single_display_spec, and should ideally use the same code.
4656 Until they do, these two pairs must be consistent and must be
4657 modified in sync. */
4659 static int
4660 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4662 if (EQ (string, prop))
4663 return 1;
4665 /* Skip over `when FORM'. */
4666 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4668 prop = XCDR (prop);
4669 if (!CONSP (prop))
4670 return 0;
4671 /* Actually, the condition following `when' should be eval'ed,
4672 like handle_single_display_spec does, and we should return
4673 zero if it evaluates to nil. However, this function is
4674 called only when the buffer was already displayed and some
4675 glyph in the glyph matrix was found to come from a display
4676 string. Therefore, the condition was already evaluated, and
4677 the result was non-nil, otherwise the display string wouldn't
4678 have been displayed and we would have never been called for
4679 this property. Thus, we can skip the evaluation and assume
4680 its result is non-nil. */
4681 prop = XCDR (prop);
4684 if (CONSP (prop))
4685 /* Skip over `margin LOCATION'. */
4686 if (EQ (XCAR (prop), Qmargin))
4688 prop = XCDR (prop);
4689 if (!CONSP (prop))
4690 return 0;
4692 prop = XCDR (prop);
4693 if (!CONSP (prop))
4694 return 0;
4697 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
4701 /* Return 1 if STRING appears in the `display' property PROP. */
4703 static int
4704 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4706 if (CONSP (prop)
4707 && !EQ (XCAR (prop), Qwhen)
4708 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
4710 /* A list of sub-properties. */
4711 while (CONSP (prop))
4713 if (single_display_spec_string_p (XCAR (prop), string))
4714 return 1;
4715 prop = XCDR (prop);
4718 else if (VECTORP (prop))
4720 /* A vector of sub-properties. */
4721 int i;
4722 for (i = 0; i < ASIZE (prop); ++i)
4723 if (single_display_spec_string_p (AREF (prop, i), string))
4724 return 1;
4726 else
4727 return single_display_spec_string_p (prop, string);
4729 return 0;
4732 /* Look for STRING in overlays and text properties in the current
4733 buffer, between character positions FROM and TO (excluding TO).
4734 BACK_P non-zero means look back (in this case, TO is supposed to be
4735 less than FROM).
4736 Value is the first character position where STRING was found, or
4737 zero if it wasn't found before hitting TO.
4739 This function may only use code that doesn't eval because it is
4740 called asynchronously from note_mouse_highlight. */
4742 static EMACS_INT
4743 string_buffer_position_lim (Lisp_Object string,
4744 EMACS_INT from, EMACS_INT to, int back_p)
4746 Lisp_Object limit, prop, pos;
4747 int found = 0;
4749 pos = make_number (from);
4751 if (!back_p) /* looking forward */
4753 limit = make_number (min (to, ZV));
4754 while (!found && !EQ (pos, limit))
4756 prop = Fget_char_property (pos, Qdisplay, Qnil);
4757 if (!NILP (prop) && display_prop_string_p (prop, string))
4758 found = 1;
4759 else
4760 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4761 limit);
4764 else /* looking back */
4766 limit = make_number (max (to, BEGV));
4767 while (!found && !EQ (pos, limit))
4769 prop = Fget_char_property (pos, Qdisplay, Qnil);
4770 if (!NILP (prop) && display_prop_string_p (prop, string))
4771 found = 1;
4772 else
4773 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4774 limit);
4778 return found ? XINT (pos) : 0;
4781 /* Determine which buffer position in current buffer STRING comes from.
4782 AROUND_CHARPOS is an approximate position where it could come from.
4783 Value is the buffer position or 0 if it couldn't be determined.
4785 This function is necessary because we don't record buffer positions
4786 in glyphs generated from strings (to keep struct glyph small).
4787 This function may only use code that doesn't eval because it is
4788 called asynchronously from note_mouse_highlight. */
4790 static EMACS_INT
4791 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
4793 const int MAX_DISTANCE = 1000;
4794 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
4795 around_charpos + MAX_DISTANCE,
4798 if (!found)
4799 found = string_buffer_position_lim (string, around_charpos,
4800 around_charpos - MAX_DISTANCE, 1);
4801 return found;
4806 /***********************************************************************
4807 `composition' property
4808 ***********************************************************************/
4810 /* Set up iterator IT from `composition' property at its current
4811 position. Called from handle_stop. */
4813 static enum prop_handled
4814 handle_composition_prop (struct it *it)
4816 Lisp_Object prop, string;
4817 EMACS_INT pos, pos_byte, start, end;
4819 if (STRINGP (it->string))
4821 unsigned char *s;
4823 pos = IT_STRING_CHARPOS (*it);
4824 pos_byte = IT_STRING_BYTEPOS (*it);
4825 string = it->string;
4826 s = SDATA (string) + pos_byte;
4827 it->c = STRING_CHAR (s);
4829 else
4831 pos = IT_CHARPOS (*it);
4832 pos_byte = IT_BYTEPOS (*it);
4833 string = Qnil;
4834 it->c = FETCH_CHAR (pos_byte);
4837 /* If there's a valid composition and point is not inside of the
4838 composition (in the case that the composition is from the current
4839 buffer), draw a glyph composed from the composition components. */
4840 if (find_composition (pos, -1, &start, &end, &prop, string)
4841 && COMPOSITION_VALID_P (start, end, prop)
4842 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4844 if (start < pos)
4845 /* As we can't handle this situation (perhaps font-lock added
4846 a new composition), we just return here hoping that next
4847 redisplay will detect this composition much earlier. */
4848 return HANDLED_NORMALLY;
4849 if (start != pos)
4851 if (STRINGP (it->string))
4852 pos_byte = string_char_to_byte (it->string, start);
4853 else
4854 pos_byte = CHAR_TO_BYTE (start);
4856 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4857 prop, string);
4859 if (it->cmp_it.id >= 0)
4861 it->cmp_it.ch = -1;
4862 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4863 it->cmp_it.nglyphs = -1;
4867 return HANDLED_NORMALLY;
4872 /***********************************************************************
4873 Overlay strings
4874 ***********************************************************************/
4876 /* The following structure is used to record overlay strings for
4877 later sorting in load_overlay_strings. */
4879 struct overlay_entry
4881 Lisp_Object overlay;
4882 Lisp_Object string;
4883 int priority;
4884 int after_string_p;
4888 /* Set up iterator IT from overlay strings at its current position.
4889 Called from handle_stop. */
4891 static enum prop_handled
4892 handle_overlay_change (struct it *it)
4894 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4895 return HANDLED_RECOMPUTE_PROPS;
4896 else
4897 return HANDLED_NORMALLY;
4901 /* Set up the next overlay string for delivery by IT, if there is an
4902 overlay string to deliver. Called by set_iterator_to_next when the
4903 end of the current overlay string is reached. If there are more
4904 overlay strings to display, IT->string and
4905 IT->current.overlay_string_index are set appropriately here.
4906 Otherwise IT->string is set to nil. */
4908 static void
4909 next_overlay_string (struct it *it)
4911 ++it->current.overlay_string_index;
4912 if (it->current.overlay_string_index == it->n_overlay_strings)
4914 /* No more overlay strings. Restore IT's settings to what
4915 they were before overlay strings were processed, and
4916 continue to deliver from current_buffer. */
4918 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4919 pop_it (it);
4920 xassert (it->sp > 0
4921 || (NILP (it->string)
4922 && it->method == GET_FROM_BUFFER
4923 && it->stop_charpos >= BEGV
4924 && it->stop_charpos <= it->end_charpos));
4925 it->current.overlay_string_index = -1;
4926 it->n_overlay_strings = 0;
4927 it->overlay_strings_charpos = -1;
4929 /* If we're at the end of the buffer, record that we have
4930 processed the overlay strings there already, so that
4931 next_element_from_buffer doesn't try it again. */
4932 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4933 it->overlay_strings_at_end_processed_p = 1;
4935 else
4937 /* There are more overlay strings to process. If
4938 IT->current.overlay_string_index has advanced to a position
4939 where we must load IT->overlay_strings with more strings, do
4940 it. We must load at the IT->overlay_strings_charpos where
4941 IT->n_overlay_strings was originally computed; when invisible
4942 text is present, this might not be IT_CHARPOS (Bug#7016). */
4943 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4945 if (it->current.overlay_string_index && i == 0)
4946 load_overlay_strings (it, it->overlay_strings_charpos);
4948 /* Initialize IT to deliver display elements from the overlay
4949 string. */
4950 it->string = it->overlay_strings[i];
4951 it->multibyte_p = STRING_MULTIBYTE (it->string);
4952 SET_TEXT_POS (it->current.string_pos, 0, 0);
4953 it->method = GET_FROM_STRING;
4954 it->stop_charpos = 0;
4955 if (it->cmp_it.stop_pos >= 0)
4956 it->cmp_it.stop_pos = 0;
4957 it->prev_stop = 0;
4958 it->base_level_stop = 0;
4960 /* Set up the bidi iterator for this overlay string. */
4961 if (it->bidi_p)
4963 it->bidi_it.string.lstring = it->string;
4964 it->bidi_it.string.s = NULL;
4965 it->bidi_it.string.schars = SCHARS (it->string);
4966 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
4967 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
4968 it->bidi_it.string.unibyte = !it->multibyte_p;
4969 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4973 CHECK_IT (it);
4977 /* Compare two overlay_entry structures E1 and E2. Used as a
4978 comparison function for qsort in load_overlay_strings. Overlay
4979 strings for the same position are sorted so that
4981 1. All after-strings come in front of before-strings, except
4982 when they come from the same overlay.
4984 2. Within after-strings, strings are sorted so that overlay strings
4985 from overlays with higher priorities come first.
4987 2. Within before-strings, strings are sorted so that overlay
4988 strings from overlays with higher priorities come last.
4990 Value is analogous to strcmp. */
4993 static int
4994 compare_overlay_entries (const void *e1, const void *e2)
4996 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4997 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4998 int result;
5000 if (entry1->after_string_p != entry2->after_string_p)
5002 /* Let after-strings appear in front of before-strings if
5003 they come from different overlays. */
5004 if (EQ (entry1->overlay, entry2->overlay))
5005 result = entry1->after_string_p ? 1 : -1;
5006 else
5007 result = entry1->after_string_p ? -1 : 1;
5009 else if (entry1->after_string_p)
5010 /* After-strings sorted in order of decreasing priority. */
5011 result = entry2->priority - entry1->priority;
5012 else
5013 /* Before-strings sorted in order of increasing priority. */
5014 result = entry1->priority - entry2->priority;
5016 return result;
5020 /* Load the vector IT->overlay_strings with overlay strings from IT's
5021 current buffer position, or from CHARPOS if that is > 0. Set
5022 IT->n_overlays to the total number of overlay strings found.
5024 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5025 a time. On entry into load_overlay_strings,
5026 IT->current.overlay_string_index gives the number of overlay
5027 strings that have already been loaded by previous calls to this
5028 function.
5030 IT->add_overlay_start contains an additional overlay start
5031 position to consider for taking overlay strings from, if non-zero.
5032 This position comes into play when the overlay has an `invisible'
5033 property, and both before and after-strings. When we've skipped to
5034 the end of the overlay, because of its `invisible' property, we
5035 nevertheless want its before-string to appear.
5036 IT->add_overlay_start will contain the overlay start position
5037 in this case.
5039 Overlay strings are sorted so that after-string strings come in
5040 front of before-string strings. Within before and after-strings,
5041 strings are sorted by overlay priority. See also function
5042 compare_overlay_entries. */
5044 static void
5045 load_overlay_strings (struct it *it, EMACS_INT charpos)
5047 Lisp_Object overlay, window, str, invisible;
5048 struct Lisp_Overlay *ov;
5049 EMACS_INT start, end;
5050 int size = 20;
5051 int n = 0, i, j, invis_p;
5052 struct overlay_entry *entries
5053 = (struct overlay_entry *) alloca (size * sizeof *entries);
5055 if (charpos <= 0)
5056 charpos = IT_CHARPOS (*it);
5058 /* Append the overlay string STRING of overlay OVERLAY to vector
5059 `entries' which has size `size' and currently contains `n'
5060 elements. AFTER_P non-zero means STRING is an after-string of
5061 OVERLAY. */
5062 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5063 do \
5065 Lisp_Object priority; \
5067 if (n == size) \
5069 int new_size = 2 * size; \
5070 struct overlay_entry *old = entries; \
5071 entries = \
5072 (struct overlay_entry *) alloca (new_size \
5073 * sizeof *entries); \
5074 memcpy (entries, old, size * sizeof *entries); \
5075 size = new_size; \
5078 entries[n].string = (STRING); \
5079 entries[n].overlay = (OVERLAY); \
5080 priority = Foverlay_get ((OVERLAY), Qpriority); \
5081 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5082 entries[n].after_string_p = (AFTER_P); \
5083 ++n; \
5085 while (0)
5087 /* Process overlay before the overlay center. */
5088 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5090 XSETMISC (overlay, ov);
5091 xassert (OVERLAYP (overlay));
5092 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5093 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5095 if (end < charpos)
5096 break;
5098 /* Skip this overlay if it doesn't start or end at IT's current
5099 position. */
5100 if (end != charpos && start != charpos)
5101 continue;
5103 /* Skip this overlay if it doesn't apply to IT->w. */
5104 window = Foverlay_get (overlay, Qwindow);
5105 if (WINDOWP (window) && XWINDOW (window) != it->w)
5106 continue;
5108 /* If the text ``under'' the overlay is invisible, both before-
5109 and after-strings from this overlay are visible; start and
5110 end position are indistinguishable. */
5111 invisible = Foverlay_get (overlay, Qinvisible);
5112 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5114 /* If overlay has a non-empty before-string, record it. */
5115 if ((start == charpos || (end == charpos && invis_p))
5116 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5117 && SCHARS (str))
5118 RECORD_OVERLAY_STRING (overlay, str, 0);
5120 /* If overlay has a non-empty after-string, record it. */
5121 if ((end == charpos || (start == charpos && invis_p))
5122 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5123 && SCHARS (str))
5124 RECORD_OVERLAY_STRING (overlay, str, 1);
5127 /* Process overlays after the overlay center. */
5128 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5130 XSETMISC (overlay, ov);
5131 xassert (OVERLAYP (overlay));
5132 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5133 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5135 if (start > charpos)
5136 break;
5138 /* Skip this overlay if it doesn't start or end at IT's current
5139 position. */
5140 if (end != charpos && start != charpos)
5141 continue;
5143 /* Skip this overlay if it doesn't apply to IT->w. */
5144 window = Foverlay_get (overlay, Qwindow);
5145 if (WINDOWP (window) && XWINDOW (window) != it->w)
5146 continue;
5148 /* If the text ``under'' the overlay is invisible, it has a zero
5149 dimension, and both before- and after-strings apply. */
5150 invisible = Foverlay_get (overlay, Qinvisible);
5151 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5153 /* If overlay has a non-empty before-string, record it. */
5154 if ((start == charpos || (end == charpos && invis_p))
5155 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5156 && SCHARS (str))
5157 RECORD_OVERLAY_STRING (overlay, str, 0);
5159 /* If overlay has a non-empty after-string, record it. */
5160 if ((end == charpos || (start == charpos && invis_p))
5161 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5162 && SCHARS (str))
5163 RECORD_OVERLAY_STRING (overlay, str, 1);
5166 #undef RECORD_OVERLAY_STRING
5168 /* Sort entries. */
5169 if (n > 1)
5170 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5172 /* Record number of overlay strings, and where we computed it. */
5173 it->n_overlay_strings = n;
5174 it->overlay_strings_charpos = charpos;
5176 /* IT->current.overlay_string_index is the number of overlay strings
5177 that have already been consumed by IT. Copy some of the
5178 remaining overlay strings to IT->overlay_strings. */
5179 i = 0;
5180 j = it->current.overlay_string_index;
5181 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5183 it->overlay_strings[i] = entries[j].string;
5184 it->string_overlays[i++] = entries[j++].overlay;
5187 CHECK_IT (it);
5191 /* Get the first chunk of overlay strings at IT's current buffer
5192 position, or at CHARPOS if that is > 0. Value is non-zero if at
5193 least one overlay string was found. */
5195 static int
5196 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
5198 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5199 process. This fills IT->overlay_strings with strings, and sets
5200 IT->n_overlay_strings to the total number of strings to process.
5201 IT->pos.overlay_string_index has to be set temporarily to zero
5202 because load_overlay_strings needs this; it must be set to -1
5203 when no overlay strings are found because a zero value would
5204 indicate a position in the first overlay string. */
5205 it->current.overlay_string_index = 0;
5206 load_overlay_strings (it, charpos);
5208 /* If we found overlay strings, set up IT to deliver display
5209 elements from the first one. Otherwise set up IT to deliver
5210 from current_buffer. */
5211 if (it->n_overlay_strings)
5213 /* Make sure we know settings in current_buffer, so that we can
5214 restore meaningful values when we're done with the overlay
5215 strings. */
5216 if (compute_stop_p)
5217 compute_stop_pos (it);
5218 xassert (it->face_id >= 0);
5220 /* Save IT's settings. They are restored after all overlay
5221 strings have been processed. */
5222 xassert (!compute_stop_p || it->sp == 0);
5224 /* When called from handle_stop, there might be an empty display
5225 string loaded. In that case, don't bother saving it. */
5226 if (!STRINGP (it->string) || SCHARS (it->string))
5227 push_it (it, NULL);
5229 /* Set up IT to deliver display elements from the first overlay
5230 string. */
5231 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5232 it->string = it->overlay_strings[0];
5233 it->from_overlay = Qnil;
5234 it->stop_charpos = 0;
5235 xassert (STRINGP (it->string));
5236 it->end_charpos = SCHARS (it->string);
5237 it->prev_stop = 0;
5238 it->base_level_stop = 0;
5239 it->multibyte_p = STRING_MULTIBYTE (it->string);
5240 it->method = GET_FROM_STRING;
5241 it->from_disp_prop_p = 0;
5243 /* Force paragraph direction to be that of the parent
5244 buffer. */
5245 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5246 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5247 else
5248 it->paragraph_embedding = L2R;
5250 /* Set up the bidi iterator for this overlay string. */
5251 if (it->bidi_p)
5253 EMACS_INT pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5255 it->bidi_it.string.lstring = it->string;
5256 it->bidi_it.string.s = NULL;
5257 it->bidi_it.string.schars = SCHARS (it->string);
5258 it->bidi_it.string.bufpos = pos;
5259 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5260 it->bidi_it.string.unibyte = !it->multibyte_p;
5261 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5263 return 1;
5266 it->current.overlay_string_index = -1;
5267 return 0;
5270 static int
5271 get_overlay_strings (struct it *it, EMACS_INT charpos)
5273 it->string = Qnil;
5274 it->method = GET_FROM_BUFFER;
5276 (void) get_overlay_strings_1 (it, charpos, 1);
5278 CHECK_IT (it);
5280 /* Value is non-zero if we found at least one overlay string. */
5281 return STRINGP (it->string);
5286 /***********************************************************************
5287 Saving and restoring state
5288 ***********************************************************************/
5290 /* Save current settings of IT on IT->stack. Called, for example,
5291 before setting up IT for an overlay string, to be able to restore
5292 IT's settings to what they were after the overlay string has been
5293 processed. If POSITION is non-NULL, it is the position to save on
5294 the stack instead of IT->position. */
5296 static void
5297 push_it (struct it *it, struct text_pos *position)
5299 struct iterator_stack_entry *p;
5301 xassert (it->sp < IT_STACK_SIZE);
5302 p = it->stack + it->sp;
5304 p->stop_charpos = it->stop_charpos;
5305 p->prev_stop = it->prev_stop;
5306 p->base_level_stop = it->base_level_stop;
5307 p->cmp_it = it->cmp_it;
5308 xassert (it->face_id >= 0);
5309 p->face_id = it->face_id;
5310 p->string = it->string;
5311 p->method = it->method;
5312 p->from_overlay = it->from_overlay;
5313 switch (p->method)
5315 case GET_FROM_IMAGE:
5316 p->u.image.object = it->object;
5317 p->u.image.image_id = it->image_id;
5318 p->u.image.slice = it->slice;
5319 break;
5320 case GET_FROM_STRETCH:
5321 p->u.stretch.object = it->object;
5322 break;
5323 #ifdef HAVE_XWIDGETS
5324 case GET_FROM_XWIDGET:
5325 p->u.xwidget.object = it->object;
5326 break;
5327 #endif
5329 p->position = position ? *position : it->position;
5330 p->current = it->current;
5331 p->end_charpos = it->end_charpos;
5332 p->string_nchars = it->string_nchars;
5333 p->area = it->area;
5334 p->multibyte_p = it->multibyte_p;
5335 p->avoid_cursor_p = it->avoid_cursor_p;
5336 p->space_width = it->space_width;
5337 p->font_height = it->font_height;
5338 p->voffset = it->voffset;
5339 p->string_from_display_prop_p = it->string_from_display_prop_p;
5340 p->display_ellipsis_p = 0;
5341 p->line_wrap = it->line_wrap;
5342 p->bidi_p = it->bidi_p;
5343 p->paragraph_embedding = it->paragraph_embedding;
5344 p->from_disp_prop_p = it->from_disp_prop_p;
5345 ++it->sp;
5347 /* Save the state of the bidi iterator as well. */
5348 if (it->bidi_p)
5349 bidi_push_it (&it->bidi_it);
5352 static void
5353 iterate_out_of_display_property (struct it *it)
5355 int buffer_p = BUFFERP (it->object);
5356 EMACS_INT eob = (buffer_p ? ZV : it->end_charpos);
5357 EMACS_INT bob = (buffer_p ? BEGV : 0);
5359 xassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5361 /* Maybe initialize paragraph direction. If we are at the beginning
5362 of a new paragraph, next_element_from_buffer may not have a
5363 chance to do that. */
5364 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5365 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5366 /* prev_stop can be zero, so check against BEGV as well. */
5367 while (it->bidi_it.charpos >= bob
5368 && it->prev_stop <= it->bidi_it.charpos
5369 && it->bidi_it.charpos < CHARPOS (it->position)
5370 && it->bidi_it.charpos < eob)
5371 bidi_move_to_visually_next (&it->bidi_it);
5372 /* Record the stop_pos we just crossed, for when we cross it
5373 back, maybe. */
5374 if (it->bidi_it.charpos > CHARPOS (it->position))
5375 it->prev_stop = CHARPOS (it->position);
5376 /* If we ended up not where pop_it put us, resync IT's
5377 positional members with the bidi iterator. */
5378 if (it->bidi_it.charpos != CHARPOS (it->position))
5379 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5380 if (buffer_p)
5381 it->current.pos = it->position;
5382 else
5383 it->current.string_pos = it->position;
5386 /* Restore IT's settings from IT->stack. Called, for example, when no
5387 more overlay strings must be processed, and we return to delivering
5388 display elements from a buffer, or when the end of a string from a
5389 `display' property is reached and we return to delivering display
5390 elements from an overlay string, or from a buffer. */
5392 static void
5393 pop_it (struct it *it)
5395 struct iterator_stack_entry *p;
5396 int from_display_prop = it->from_disp_prop_p;
5398 xassert (it->sp > 0);
5399 --it->sp;
5400 p = it->stack + it->sp;
5401 it->stop_charpos = p->stop_charpos;
5402 it->prev_stop = p->prev_stop;
5403 it->base_level_stop = p->base_level_stop;
5404 it->cmp_it = p->cmp_it;
5405 it->face_id = p->face_id;
5406 it->current = p->current;
5407 it->position = p->position;
5408 it->string = p->string;
5409 it->from_overlay = p->from_overlay;
5410 if (NILP (it->string))
5411 SET_TEXT_POS (it->current.string_pos, -1, -1);
5412 it->method = p->method;
5413 switch (it->method)
5415 case GET_FROM_IMAGE:
5416 it->image_id = p->u.image.image_id;
5417 it->object = p->u.image.object;
5418 it->slice = p->u.image.slice;
5419 break;
5420 #ifdef HAVE_XWIDGETS
5421 case GET_FROM_XWIDGET:
5422 it->object = p->u.xwidget.object;
5423 break;
5424 #endif
5425 case GET_FROM_STRETCH:
5426 it->object = p->u.stretch.object;
5427 break;
5428 case GET_FROM_BUFFER:
5429 it->object = it->w->buffer;
5430 break;
5431 case GET_FROM_STRING:
5432 it->object = it->string;
5433 break;
5434 case GET_FROM_DISPLAY_VECTOR:
5435 if (it->s)
5436 it->method = GET_FROM_C_STRING;
5437 else if (STRINGP (it->string))
5438 it->method = GET_FROM_STRING;
5439 else
5441 it->method = GET_FROM_BUFFER;
5442 it->object = it->w->buffer;
5445 it->end_charpos = p->end_charpos;
5446 it->string_nchars = p->string_nchars;
5447 it->area = p->area;
5448 it->multibyte_p = p->multibyte_p;
5449 it->avoid_cursor_p = p->avoid_cursor_p;
5450 it->space_width = p->space_width;
5451 it->font_height = p->font_height;
5452 it->voffset = p->voffset;
5453 it->string_from_display_prop_p = p->string_from_display_prop_p;
5454 it->line_wrap = p->line_wrap;
5455 it->bidi_p = p->bidi_p;
5456 it->paragraph_embedding = p->paragraph_embedding;
5457 it->from_disp_prop_p = p->from_disp_prop_p;
5458 if (it->bidi_p)
5460 bidi_pop_it (&it->bidi_it);
5461 /* Bidi-iterate until we get out of the portion of text, if any,
5462 covered by a `display' text property or by an overlay with
5463 `display' property. (We cannot just jump there, because the
5464 internal coherency of the bidi iterator state can not be
5465 preserved across such jumps.) We also must determine the
5466 paragraph base direction if the overlay we just processed is
5467 at the beginning of a new paragraph. */
5468 if (from_display_prop
5469 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5470 iterate_out_of_display_property (it);
5472 xassert ((BUFFERP (it->object)
5473 && IT_CHARPOS (*it) == it->bidi_it.charpos
5474 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5475 || (STRINGP (it->object)
5476 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5477 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos));
5483 /***********************************************************************
5484 Moving over lines
5485 ***********************************************************************/
5487 /* Set IT's current position to the previous line start. */
5489 static void
5490 back_to_previous_line_start (struct it *it)
5492 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5493 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5497 /* Move IT to the next line start.
5499 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5500 we skipped over part of the text (as opposed to moving the iterator
5501 continuously over the text). Otherwise, don't change the value
5502 of *SKIPPED_P.
5504 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5505 iterator on the newline, if it was found.
5507 Newlines may come from buffer text, overlay strings, or strings
5508 displayed via the `display' property. That's the reason we can't
5509 simply use find_next_newline_no_quit.
5511 Note that this function may not skip over invisible text that is so
5512 because of text properties and immediately follows a newline. If
5513 it would, function reseat_at_next_visible_line_start, when called
5514 from set_iterator_to_next, would effectively make invisible
5515 characters following a newline part of the wrong glyph row, which
5516 leads to wrong cursor motion. */
5518 static int
5519 forward_to_next_line_start (struct it *it, int *skipped_p,
5520 struct bidi_it *bidi_it_prev)
5522 EMACS_INT old_selective;
5523 int newline_found_p, n;
5524 const int MAX_NEWLINE_DISTANCE = 500;
5526 /* If already on a newline, just consume it to avoid unintended
5527 skipping over invisible text below. */
5528 if (it->what == IT_CHARACTER
5529 && it->c == '\n'
5530 && CHARPOS (it->position) == IT_CHARPOS (*it))
5532 if (it->bidi_p && bidi_it_prev)
5533 *bidi_it_prev = it->bidi_it;
5534 set_iterator_to_next (it, 0);
5535 it->c = 0;
5536 return 1;
5539 /* Don't handle selective display in the following. It's (a)
5540 unnecessary because it's done by the caller, and (b) leads to an
5541 infinite recursion because next_element_from_ellipsis indirectly
5542 calls this function. */
5543 old_selective = it->selective;
5544 it->selective = 0;
5546 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5547 from buffer text. */
5548 for (n = newline_found_p = 0;
5549 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5550 n += STRINGP (it->string) ? 0 : 1)
5552 if (!get_next_display_element (it))
5553 return 0;
5554 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5555 if (newline_found_p && it->bidi_p && bidi_it_prev)
5556 *bidi_it_prev = it->bidi_it;
5557 set_iterator_to_next (it, 0);
5560 /* If we didn't find a newline near enough, see if we can use a
5561 short-cut. */
5562 if (!newline_found_p)
5564 EMACS_INT start = IT_CHARPOS (*it);
5565 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5566 Lisp_Object pos;
5568 xassert (!STRINGP (it->string));
5570 /* If there isn't any `display' property in sight, and no
5571 overlays, we can just use the position of the newline in
5572 buffer text. */
5573 if (it->stop_charpos >= limit
5574 || ((pos = Fnext_single_property_change (make_number (start),
5575 Qdisplay, Qnil,
5576 make_number (limit)),
5577 NILP (pos))
5578 && next_overlay_change (start) == ZV))
5580 if (!it->bidi_p)
5582 IT_CHARPOS (*it) = limit;
5583 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5585 else
5587 struct bidi_it bprev;
5589 /* Help bidi.c avoid expensive searches for display
5590 properties and overlays, by telling it that there are
5591 none up to `limit'. */
5592 if (it->bidi_it.disp_pos < limit)
5594 it->bidi_it.disp_pos = limit;
5595 it->bidi_it.disp_prop_p = 0;
5597 do {
5598 bprev = it->bidi_it;
5599 bidi_move_to_visually_next (&it->bidi_it);
5600 } while (it->bidi_it.charpos != limit);
5601 IT_CHARPOS (*it) = limit;
5602 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5603 if (bidi_it_prev)
5604 *bidi_it_prev = bprev;
5606 *skipped_p = newline_found_p = 1;
5608 else
5610 while (get_next_display_element (it)
5611 && !newline_found_p)
5613 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5614 if (newline_found_p && it->bidi_p && bidi_it_prev)
5615 *bidi_it_prev = it->bidi_it;
5616 set_iterator_to_next (it, 0);
5621 it->selective = old_selective;
5622 return newline_found_p;
5626 /* Set IT's current position to the previous visible line start. Skip
5627 invisible text that is so either due to text properties or due to
5628 selective display. Caution: this does not change IT->current_x and
5629 IT->hpos. */
5631 static void
5632 back_to_previous_visible_line_start (struct it *it)
5634 while (IT_CHARPOS (*it) > BEGV)
5636 back_to_previous_line_start (it);
5638 if (IT_CHARPOS (*it) <= BEGV)
5639 break;
5641 /* If selective > 0, then lines indented more than its value are
5642 invisible. */
5643 if (it->selective > 0
5644 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5645 it->selective))
5646 continue;
5648 /* Check the newline before point for invisibility. */
5650 Lisp_Object prop;
5651 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5652 Qinvisible, it->window);
5653 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5654 continue;
5657 if (IT_CHARPOS (*it) <= BEGV)
5658 break;
5661 struct it it2;
5662 void *it2data = NULL;
5663 EMACS_INT pos;
5664 EMACS_INT beg, end;
5665 Lisp_Object val, overlay;
5667 SAVE_IT (it2, *it, it2data);
5669 /* If newline is part of a composition, continue from start of composition */
5670 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5671 && beg < IT_CHARPOS (*it))
5672 goto replaced;
5674 /* If newline is replaced by a display property, find start of overlay
5675 or interval and continue search from that point. */
5676 pos = --IT_CHARPOS (it2);
5677 --IT_BYTEPOS (it2);
5678 it2.sp = 0;
5679 bidi_unshelve_cache (NULL, 0);
5680 it2.string_from_display_prop_p = 0;
5681 it2.from_disp_prop_p = 0;
5682 if (handle_display_prop (&it2) == HANDLED_RETURN
5683 && !NILP (val = get_char_property_and_overlay
5684 (make_number (pos), Qdisplay, Qnil, &overlay))
5685 && (OVERLAYP (overlay)
5686 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5687 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5689 RESTORE_IT (it, it, it2data);
5690 goto replaced;
5693 /* Newline is not replaced by anything -- so we are done. */
5694 RESTORE_IT (it, it, it2data);
5695 break;
5697 replaced:
5698 if (beg < BEGV)
5699 beg = BEGV;
5700 IT_CHARPOS (*it) = beg;
5701 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5705 it->continuation_lines_width = 0;
5707 xassert (IT_CHARPOS (*it) >= BEGV);
5708 xassert (IT_CHARPOS (*it) == BEGV
5709 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5710 CHECK_IT (it);
5714 /* Reseat iterator IT at the previous visible line start. Skip
5715 invisible text that is so either due to text properties or due to
5716 selective display. At the end, update IT's overlay information,
5717 face information etc. */
5719 void
5720 reseat_at_previous_visible_line_start (struct it *it)
5722 back_to_previous_visible_line_start (it);
5723 reseat (it, it->current.pos, 1);
5724 CHECK_IT (it);
5728 /* Reseat iterator IT on the next visible line start in the current
5729 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5730 preceding the line start. Skip over invisible text that is so
5731 because of selective display. Compute faces, overlays etc at the
5732 new position. Note that this function does not skip over text that
5733 is invisible because of text properties. */
5735 static void
5736 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5738 int newline_found_p, skipped_p = 0;
5739 struct bidi_it bidi_it_prev;
5741 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5743 /* Skip over lines that are invisible because they are indented
5744 more than the value of IT->selective. */
5745 if (it->selective > 0)
5746 while (IT_CHARPOS (*it) < ZV
5747 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5748 it->selective))
5750 xassert (IT_BYTEPOS (*it) == BEGV
5751 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5752 newline_found_p =
5753 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5756 /* Position on the newline if that's what's requested. */
5757 if (on_newline_p && newline_found_p)
5759 if (STRINGP (it->string))
5761 if (IT_STRING_CHARPOS (*it) > 0)
5763 if (!it->bidi_p)
5765 --IT_STRING_CHARPOS (*it);
5766 --IT_STRING_BYTEPOS (*it);
5768 else
5770 /* We need to restore the bidi iterator to the state
5771 it had on the newline, and resync the IT's
5772 position with that. */
5773 it->bidi_it = bidi_it_prev;
5774 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
5775 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
5779 else if (IT_CHARPOS (*it) > BEGV)
5781 if (!it->bidi_p)
5783 --IT_CHARPOS (*it);
5784 --IT_BYTEPOS (*it);
5786 else
5788 /* We need to restore the bidi iterator to the state it
5789 had on the newline and resync IT with that. */
5790 it->bidi_it = bidi_it_prev;
5791 IT_CHARPOS (*it) = it->bidi_it.charpos;
5792 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5794 reseat (it, it->current.pos, 0);
5797 else if (skipped_p)
5798 reseat (it, it->current.pos, 0);
5800 CHECK_IT (it);
5805 /***********************************************************************
5806 Changing an iterator's position
5807 ***********************************************************************/
5809 /* Change IT's current position to POS in current_buffer. If FORCE_P
5810 is non-zero, always check for text properties at the new position.
5811 Otherwise, text properties are only looked up if POS >=
5812 IT->check_charpos of a property. */
5814 static void
5815 reseat (struct it *it, struct text_pos pos, int force_p)
5817 EMACS_INT original_pos = IT_CHARPOS (*it);
5819 reseat_1 (it, pos, 0);
5821 /* Determine where to check text properties. Avoid doing it
5822 where possible because text property lookup is very expensive. */
5823 if (force_p
5824 || CHARPOS (pos) > it->stop_charpos
5825 || CHARPOS (pos) < original_pos)
5827 if (it->bidi_p)
5829 /* For bidi iteration, we need to prime prev_stop and
5830 base_level_stop with our best estimations. */
5831 /* Implementation note: Of course, POS is not necessarily a
5832 stop position, so assigning prev_pos to it is a lie; we
5833 should have called compute_stop_backwards. However, if
5834 the current buffer does not include any R2L characters,
5835 that call would be a waste of cycles, because the
5836 iterator will never move back, and thus never cross this
5837 "fake" stop position. So we delay that backward search
5838 until the time we really need it, in next_element_from_buffer. */
5839 if (CHARPOS (pos) != it->prev_stop)
5840 it->prev_stop = CHARPOS (pos);
5841 if (CHARPOS (pos) < it->base_level_stop)
5842 it->base_level_stop = 0; /* meaning it's unknown */
5843 handle_stop (it);
5845 else
5847 handle_stop (it);
5848 it->prev_stop = it->base_level_stop = 0;
5853 CHECK_IT (it);
5857 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5858 IT->stop_pos to POS, also. */
5860 static void
5861 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5863 /* Don't call this function when scanning a C string. */
5864 xassert (it->s == NULL);
5866 /* POS must be a reasonable value. */
5867 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5869 it->current.pos = it->position = pos;
5870 it->end_charpos = ZV;
5871 it->dpvec = NULL;
5872 it->current.dpvec_index = -1;
5873 it->current.overlay_string_index = -1;
5874 IT_STRING_CHARPOS (*it) = -1;
5875 IT_STRING_BYTEPOS (*it) = -1;
5876 it->string = Qnil;
5877 it->method = GET_FROM_BUFFER;
5878 it->object = it->w->buffer;
5879 it->area = TEXT_AREA;
5880 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
5881 it->sp = 0;
5882 it->string_from_display_prop_p = 0;
5883 it->from_disp_prop_p = 0;
5884 it->face_before_selective_p = 0;
5885 if (it->bidi_p)
5887 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
5888 &it->bidi_it);
5889 bidi_unshelve_cache (NULL, 0);
5890 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5891 it->bidi_it.string.s = NULL;
5892 it->bidi_it.string.lstring = Qnil;
5893 it->bidi_it.string.bufpos = 0;
5894 it->bidi_it.string.unibyte = 0;
5897 if (set_stop_p)
5899 it->stop_charpos = CHARPOS (pos);
5900 it->base_level_stop = CHARPOS (pos);
5905 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5906 If S is non-null, it is a C string to iterate over. Otherwise,
5907 STRING gives a Lisp string to iterate over.
5909 If PRECISION > 0, don't return more then PRECISION number of
5910 characters from the string.
5912 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5913 characters have been returned. FIELD_WIDTH < 0 means an infinite
5914 field width.
5916 MULTIBYTE = 0 means disable processing of multibyte characters,
5917 MULTIBYTE > 0 means enable it,
5918 MULTIBYTE < 0 means use IT->multibyte_p.
5920 IT must be initialized via a prior call to init_iterator before
5921 calling this function. */
5923 static void
5924 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5925 EMACS_INT charpos, EMACS_INT precision, int field_width,
5926 int multibyte)
5928 /* No region in strings. */
5929 it->region_beg_charpos = it->region_end_charpos = -1;
5931 /* No text property checks performed by default, but see below. */
5932 it->stop_charpos = -1;
5934 /* Set iterator position and end position. */
5935 memset (&it->current, 0, sizeof it->current);
5936 it->current.overlay_string_index = -1;
5937 it->current.dpvec_index = -1;
5938 xassert (charpos >= 0);
5940 /* If STRING is specified, use its multibyteness, otherwise use the
5941 setting of MULTIBYTE, if specified. */
5942 if (multibyte >= 0)
5943 it->multibyte_p = multibyte > 0;
5945 /* Bidirectional reordering of strings is controlled by the default
5946 value of bidi-display-reordering. */
5947 it->bidi_p = !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
5949 if (s == NULL)
5951 xassert (STRINGP (string));
5952 it->string = string;
5953 it->s = NULL;
5954 it->end_charpos = it->string_nchars = SCHARS (string);
5955 it->method = GET_FROM_STRING;
5956 it->current.string_pos = string_pos (charpos, string);
5958 if (it->bidi_p)
5960 it->bidi_it.string.lstring = string;
5961 it->bidi_it.string.s = NULL;
5962 it->bidi_it.string.schars = it->end_charpos;
5963 it->bidi_it.string.bufpos = 0;
5964 it->bidi_it.string.from_disp_str = 0;
5965 it->bidi_it.string.unibyte = !it->multibyte_p;
5966 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
5967 FRAME_WINDOW_P (it->f), &it->bidi_it);
5970 else
5972 it->s = (const unsigned char *) s;
5973 it->string = Qnil;
5975 /* Note that we use IT->current.pos, not it->current.string_pos,
5976 for displaying C strings. */
5977 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5978 if (it->multibyte_p)
5980 it->current.pos = c_string_pos (charpos, s, 1);
5981 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5983 else
5985 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5986 it->end_charpos = it->string_nchars = strlen (s);
5989 if (it->bidi_p)
5991 it->bidi_it.string.lstring = Qnil;
5992 it->bidi_it.string.s = (const unsigned char *) s;
5993 it->bidi_it.string.schars = it->end_charpos;
5994 it->bidi_it.string.bufpos = 0;
5995 it->bidi_it.string.from_disp_str = 0;
5996 it->bidi_it.string.unibyte = !it->multibyte_p;
5997 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
5998 &it->bidi_it);
6000 it->method = GET_FROM_C_STRING;
6003 /* PRECISION > 0 means don't return more than PRECISION characters
6004 from the string. */
6005 if (precision > 0 && it->end_charpos - charpos > precision)
6007 it->end_charpos = it->string_nchars = charpos + precision;
6008 if (it->bidi_p)
6009 it->bidi_it.string.schars = it->end_charpos;
6012 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6013 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6014 FIELD_WIDTH < 0 means infinite field width. This is useful for
6015 padding with `-' at the end of a mode line. */
6016 if (field_width < 0)
6017 field_width = INFINITY;
6018 /* Implementation note: We deliberately don't enlarge
6019 it->bidi_it.string.schars here to fit it->end_charpos, because
6020 the bidi iterator cannot produce characters out of thin air. */
6021 if (field_width > it->end_charpos - charpos)
6022 it->end_charpos = charpos + field_width;
6024 /* Use the standard display table for displaying strings. */
6025 if (DISP_TABLE_P (Vstandard_display_table))
6026 it->dp = XCHAR_TABLE (Vstandard_display_table);
6028 it->stop_charpos = charpos;
6029 it->prev_stop = charpos;
6030 it->base_level_stop = 0;
6031 if (it->bidi_p)
6033 it->bidi_it.first_elt = 1;
6034 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6035 it->bidi_it.disp_pos = -1;
6037 if (s == NULL && it->multibyte_p)
6039 EMACS_INT endpos = SCHARS (it->string);
6040 if (endpos > it->end_charpos)
6041 endpos = it->end_charpos;
6042 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6043 it->string);
6045 CHECK_IT (it);
6050 /***********************************************************************
6051 Iteration
6052 ***********************************************************************/
6054 /* Map enum it_method value to corresponding next_element_from_* function. */
6056 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6058 next_element_from_buffer,
6059 next_element_from_display_vector,
6060 next_element_from_string,
6061 next_element_from_c_string,
6062 next_element_from_image,
6063 next_element_from_stretch
6064 #ifdef HAVE_XWIDGETS
6065 ,next_element_from_xwidget
6066 #endif
6069 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6072 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6073 (possibly with the following characters). */
6075 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6076 ((IT)->cmp_it.id >= 0 \
6077 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6078 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6079 END_CHARPOS, (IT)->w, \
6080 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6081 (IT)->string)))
6084 /* Lookup the char-table Vglyphless_char_display for character C (-1
6085 if we want information for no-font case), and return the display
6086 method symbol. By side-effect, update it->what and
6087 it->glyphless_method. This function is called from
6088 get_next_display_element for each character element, and from
6089 x_produce_glyphs when no suitable font was found. */
6091 Lisp_Object
6092 lookup_glyphless_char_display (int c, struct it *it)
6094 Lisp_Object glyphless_method = Qnil;
6096 if (CHAR_TABLE_P (Vglyphless_char_display)
6097 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6099 if (c >= 0)
6101 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6102 if (CONSP (glyphless_method))
6103 glyphless_method = FRAME_WINDOW_P (it->f)
6104 ? XCAR (glyphless_method)
6105 : XCDR (glyphless_method);
6107 else
6108 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6111 retry:
6112 if (NILP (glyphless_method))
6114 if (c >= 0)
6115 /* The default is to display the character by a proper font. */
6116 return Qnil;
6117 /* The default for the no-font case is to display an empty box. */
6118 glyphless_method = Qempty_box;
6120 if (EQ (glyphless_method, Qzero_width))
6122 if (c >= 0)
6123 return glyphless_method;
6124 /* This method can't be used for the no-font case. */
6125 glyphless_method = Qempty_box;
6127 if (EQ (glyphless_method, Qthin_space))
6128 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6129 else if (EQ (glyphless_method, Qempty_box))
6130 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6131 else if (EQ (glyphless_method, Qhex_code))
6132 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6133 else if (STRINGP (glyphless_method))
6134 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6135 else
6137 /* Invalid value. We use the default method. */
6138 glyphless_method = Qnil;
6139 goto retry;
6141 it->what = IT_GLYPHLESS;
6142 return glyphless_method;
6145 /* Load IT's display element fields with information about the next
6146 display element from the current position of IT. Value is zero if
6147 end of buffer (or C string) is reached. */
6149 static struct frame *last_escape_glyph_frame = NULL;
6150 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6151 static int last_escape_glyph_merged_face_id = 0;
6153 struct frame *last_glyphless_glyph_frame = NULL;
6154 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6155 int last_glyphless_glyph_merged_face_id = 0;
6157 static int
6158 get_next_display_element (struct it *it)
6160 /* Non-zero means that we found a display element. Zero means that
6161 we hit the end of what we iterate over. Performance note: the
6162 function pointer `method' used here turns out to be faster than
6163 using a sequence of if-statements. */
6164 int success_p;
6166 get_next:
6167 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6169 if (it->what == IT_CHARACTER)
6171 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6172 and only if (a) the resolved directionality of that character
6173 is R..." */
6174 /* FIXME: Do we need an exception for characters from display
6175 tables? */
6176 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6177 it->c = bidi_mirror_char (it->c);
6178 /* Map via display table or translate control characters.
6179 IT->c, IT->len etc. have been set to the next character by
6180 the function call above. If we have a display table, and it
6181 contains an entry for IT->c, translate it. Don't do this if
6182 IT->c itself comes from a display table, otherwise we could
6183 end up in an infinite recursion. (An alternative could be to
6184 count the recursion depth of this function and signal an
6185 error when a certain maximum depth is reached.) Is it worth
6186 it? */
6187 if (success_p && it->dpvec == NULL)
6189 Lisp_Object dv;
6190 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6191 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
6192 nbsp_or_shy = char_is_other;
6193 int c = it->c; /* This is the character to display. */
6195 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6197 xassert (SINGLE_BYTE_CHAR_P (c));
6198 if (unibyte_display_via_language_environment)
6200 c = DECODE_CHAR (unibyte, c);
6201 if (c < 0)
6202 c = BYTE8_TO_CHAR (it->c);
6204 else
6205 c = BYTE8_TO_CHAR (it->c);
6208 if (it->dp
6209 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6210 VECTORP (dv)))
6212 struct Lisp_Vector *v = XVECTOR (dv);
6214 /* Return the first character from the display table
6215 entry, if not empty. If empty, don't display the
6216 current character. */
6217 if (v->header.size)
6219 it->dpvec_char_len = it->len;
6220 it->dpvec = v->contents;
6221 it->dpend = v->contents + v->header.size;
6222 it->current.dpvec_index = 0;
6223 it->dpvec_face_id = -1;
6224 it->saved_face_id = it->face_id;
6225 it->method = GET_FROM_DISPLAY_VECTOR;
6226 it->ellipsis_p = 0;
6228 else
6230 set_iterator_to_next (it, 0);
6232 goto get_next;
6235 if (! NILP (lookup_glyphless_char_display (c, it)))
6237 if (it->what == IT_GLYPHLESS)
6238 goto done;
6239 /* Don't display this character. */
6240 set_iterator_to_next (it, 0);
6241 goto get_next;
6244 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6245 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
6246 : c == 0xAD ? char_is_soft_hyphen
6247 : char_is_other);
6249 /* Translate control characters into `\003' or `^C' form.
6250 Control characters coming from a display table entry are
6251 currently not translated because we use IT->dpvec to hold
6252 the translation. This could easily be changed but I
6253 don't believe that it is worth doing.
6255 NBSP and SOFT-HYPEN are property translated too.
6257 Non-printable characters and raw-byte characters are also
6258 translated to octal form. */
6259 if (((c < ' ' || c == 127) /* ASCII control chars */
6260 ? (it->area != TEXT_AREA
6261 /* In mode line, treat \n, \t like other crl chars. */
6262 || (c != '\t'
6263 && it->glyph_row
6264 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6265 || (c != '\n' && c != '\t'))
6266 : (nbsp_or_shy
6267 || CHAR_BYTE8_P (c)
6268 || ! CHAR_PRINTABLE_P (c))))
6270 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
6271 or a non-printable character which must be displayed
6272 either as '\003' or as `^C' where the '\\' and '^'
6273 can be defined in the display table. Fill
6274 IT->ctl_chars with glyphs for what we have to
6275 display. Then, set IT->dpvec to these glyphs. */
6276 Lisp_Object gc;
6277 int ctl_len;
6278 int face_id;
6279 EMACS_INT lface_id = 0;
6280 int escape_glyph;
6282 /* Handle control characters with ^. */
6284 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6286 int g;
6288 g = '^'; /* default glyph for Control */
6289 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6290 if (it->dp
6291 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
6292 && GLYPH_CODE_CHAR_VALID_P (gc))
6294 g = GLYPH_CODE_CHAR (gc);
6295 lface_id = GLYPH_CODE_FACE (gc);
6297 if (lface_id)
6299 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6301 else if (it->f == last_escape_glyph_frame
6302 && it->face_id == last_escape_glyph_face_id)
6304 face_id = last_escape_glyph_merged_face_id;
6306 else
6308 /* Merge the escape-glyph face into the current face. */
6309 face_id = merge_faces (it->f, Qescape_glyph, 0,
6310 it->face_id);
6311 last_escape_glyph_frame = it->f;
6312 last_escape_glyph_face_id = it->face_id;
6313 last_escape_glyph_merged_face_id = face_id;
6316 XSETINT (it->ctl_chars[0], g);
6317 XSETINT (it->ctl_chars[1], c ^ 0100);
6318 ctl_len = 2;
6319 goto display_control;
6322 /* Handle non-break space in the mode where it only gets
6323 highlighting. */
6325 if (EQ (Vnobreak_char_display, Qt)
6326 && nbsp_or_shy == char_is_nbsp)
6328 /* Merge the no-break-space face into the current face. */
6329 face_id = merge_faces (it->f, Qnobreak_space, 0,
6330 it->face_id);
6332 c = ' ';
6333 XSETINT (it->ctl_chars[0], ' ');
6334 ctl_len = 1;
6335 goto display_control;
6338 /* Handle sequences that start with the "escape glyph". */
6340 /* the default escape glyph is \. */
6341 escape_glyph = '\\';
6343 if (it->dp
6344 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
6345 && GLYPH_CODE_CHAR_VALID_P (gc))
6347 escape_glyph = GLYPH_CODE_CHAR (gc);
6348 lface_id = GLYPH_CODE_FACE (gc);
6350 if (lface_id)
6352 /* The display table specified a face.
6353 Merge it into face_id and also into escape_glyph. */
6354 face_id = merge_faces (it->f, Qt, lface_id,
6355 it->face_id);
6357 else if (it->f == last_escape_glyph_frame
6358 && it->face_id == last_escape_glyph_face_id)
6360 face_id = last_escape_glyph_merged_face_id;
6362 else
6364 /* Merge the escape-glyph face into the current face. */
6365 face_id = merge_faces (it->f, Qescape_glyph, 0,
6366 it->face_id);
6367 last_escape_glyph_frame = it->f;
6368 last_escape_glyph_face_id = it->face_id;
6369 last_escape_glyph_merged_face_id = face_id;
6372 /* Handle soft hyphens in the mode where they only get
6373 highlighting. */
6375 if (EQ (Vnobreak_char_display, Qt)
6376 && nbsp_or_shy == char_is_soft_hyphen)
6378 XSETINT (it->ctl_chars[0], '-');
6379 ctl_len = 1;
6380 goto display_control;
6383 /* Handle non-break space and soft hyphen
6384 with the escape glyph. */
6386 if (nbsp_or_shy)
6388 XSETINT (it->ctl_chars[0], escape_glyph);
6389 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
6390 XSETINT (it->ctl_chars[1], c);
6391 ctl_len = 2;
6392 goto display_control;
6396 char str[10];
6397 int len, i;
6399 if (CHAR_BYTE8_P (c))
6400 /* Display \200 instead of \17777600. */
6401 c = CHAR_TO_BYTE8 (c);
6402 len = sprintf (str, "%03o", c);
6404 XSETINT (it->ctl_chars[0], escape_glyph);
6405 for (i = 0; i < len; i++)
6406 XSETINT (it->ctl_chars[i + 1], str[i]);
6407 ctl_len = len + 1;
6410 display_control:
6411 /* Set up IT->dpvec and return first character from it. */
6412 it->dpvec_char_len = it->len;
6413 it->dpvec = it->ctl_chars;
6414 it->dpend = it->dpvec + ctl_len;
6415 it->current.dpvec_index = 0;
6416 it->dpvec_face_id = face_id;
6417 it->saved_face_id = it->face_id;
6418 it->method = GET_FROM_DISPLAY_VECTOR;
6419 it->ellipsis_p = 0;
6420 goto get_next;
6422 it->char_to_display = c;
6424 else if (success_p)
6426 it->char_to_display = it->c;
6430 /* Adjust face id for a multibyte character. There are no multibyte
6431 character in unibyte text. */
6432 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6433 && it->multibyte_p
6434 && success_p
6435 && FRAME_WINDOW_P (it->f))
6437 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6439 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6441 /* Automatic composition with glyph-string. */
6442 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6444 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6446 else
6448 EMACS_INT pos = (it->s ? -1
6449 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6450 : IT_CHARPOS (*it));
6451 int c;
6453 if (it->what == IT_CHARACTER)
6454 c = it->char_to_display;
6455 else
6457 struct composition *cmp = composition_table[it->cmp_it.id];
6458 int i;
6460 c = ' ';
6461 for (i = 0; i < cmp->glyph_len; i++)
6462 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6463 break;
6465 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6469 done:
6470 /* Is this character the last one of a run of characters with
6471 box? If yes, set IT->end_of_box_run_p to 1. */
6472 if (it->face_box_p
6473 && it->s == NULL)
6475 if (it->method == GET_FROM_STRING && it->sp)
6477 int face_id = underlying_face_id (it);
6478 struct face *face = FACE_FROM_ID (it->f, face_id);
6480 if (face)
6482 if (face->box == FACE_NO_BOX)
6484 /* If the box comes from face properties in a
6485 display string, check faces in that string. */
6486 int string_face_id = face_after_it_pos (it);
6487 it->end_of_box_run_p
6488 = (FACE_FROM_ID (it->f, string_face_id)->box
6489 == FACE_NO_BOX);
6491 /* Otherwise, the box comes from the underlying face.
6492 If this is the last string character displayed, check
6493 the next buffer location. */
6494 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6495 && (it->current.overlay_string_index
6496 == it->n_overlay_strings - 1))
6498 EMACS_INT ignore;
6499 int next_face_id;
6500 struct text_pos pos = it->current.pos;
6501 INC_TEXT_POS (pos, it->multibyte_p);
6503 next_face_id = face_at_buffer_position
6504 (it->w, CHARPOS (pos), it->region_beg_charpos,
6505 it->region_end_charpos, &ignore,
6506 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6507 -1);
6508 it->end_of_box_run_p
6509 = (FACE_FROM_ID (it->f, next_face_id)->box
6510 == FACE_NO_BOX);
6514 else
6516 int face_id = face_after_it_pos (it);
6517 it->end_of_box_run_p
6518 = (face_id != it->face_id
6519 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6523 /* Value is 0 if end of buffer or string reached. */
6524 return success_p;
6528 /* Move IT to the next display element.
6530 RESEAT_P non-zero means if called on a newline in buffer text,
6531 skip to the next visible line start.
6533 Functions get_next_display_element and set_iterator_to_next are
6534 separate because I find this arrangement easier to handle than a
6535 get_next_display_element function that also increments IT's
6536 position. The way it is we can first look at an iterator's current
6537 display element, decide whether it fits on a line, and if it does,
6538 increment the iterator position. The other way around we probably
6539 would either need a flag indicating whether the iterator has to be
6540 incremented the next time, or we would have to implement a
6541 decrement position function which would not be easy to write. */
6543 void
6544 set_iterator_to_next (struct it *it, int reseat_p)
6546 /* Reset flags indicating start and end of a sequence of characters
6547 with box. Reset them at the start of this function because
6548 moving the iterator to a new position might set them. */
6549 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6551 switch (it->method)
6553 case GET_FROM_BUFFER:
6554 /* The current display element of IT is a character from
6555 current_buffer. Advance in the buffer, and maybe skip over
6556 invisible lines that are so because of selective display. */
6557 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6558 reseat_at_next_visible_line_start (it, 0);
6559 else if (it->cmp_it.id >= 0)
6561 /* We are currently getting glyphs from a composition. */
6562 int i;
6564 if (! it->bidi_p)
6566 IT_CHARPOS (*it) += it->cmp_it.nchars;
6567 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6568 if (it->cmp_it.to < it->cmp_it.nglyphs)
6570 it->cmp_it.from = it->cmp_it.to;
6572 else
6574 it->cmp_it.id = -1;
6575 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6576 IT_BYTEPOS (*it),
6577 it->end_charpos, Qnil);
6580 else if (! it->cmp_it.reversed_p)
6582 /* Composition created while scanning forward. */
6583 /* Update IT's char/byte positions to point to the first
6584 character of the next grapheme cluster, or to the
6585 character visually after the current composition. */
6586 for (i = 0; i < it->cmp_it.nchars; i++)
6587 bidi_move_to_visually_next (&it->bidi_it);
6588 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6589 IT_CHARPOS (*it) = it->bidi_it.charpos;
6591 if (it->cmp_it.to < it->cmp_it.nglyphs)
6593 /* Proceed to the next grapheme cluster. */
6594 it->cmp_it.from = it->cmp_it.to;
6596 else
6598 /* No more grapheme clusters in this composition.
6599 Find the next stop position. */
6600 EMACS_INT stop = it->end_charpos;
6601 if (it->bidi_it.scan_dir < 0)
6602 /* Now we are scanning backward and don't know
6603 where to stop. */
6604 stop = -1;
6605 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6606 IT_BYTEPOS (*it), stop, Qnil);
6609 else
6611 /* Composition created while scanning backward. */
6612 /* Update IT's char/byte positions to point to the last
6613 character of the previous grapheme cluster, or the
6614 character visually after the current composition. */
6615 for (i = 0; i < it->cmp_it.nchars; i++)
6616 bidi_move_to_visually_next (&it->bidi_it);
6617 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6618 IT_CHARPOS (*it) = it->bidi_it.charpos;
6619 if (it->cmp_it.from > 0)
6621 /* Proceed to the previous grapheme cluster. */
6622 it->cmp_it.to = it->cmp_it.from;
6624 else
6626 /* No more grapheme clusters in this composition.
6627 Find the next stop position. */
6628 EMACS_INT stop = it->end_charpos;
6629 if (it->bidi_it.scan_dir < 0)
6630 /* Now we are scanning backward and don't know
6631 where to stop. */
6632 stop = -1;
6633 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6634 IT_BYTEPOS (*it), stop, Qnil);
6638 else
6640 xassert (it->len != 0);
6642 if (!it->bidi_p)
6644 IT_BYTEPOS (*it) += it->len;
6645 IT_CHARPOS (*it) += 1;
6647 else
6649 int prev_scan_dir = it->bidi_it.scan_dir;
6650 /* If this is a new paragraph, determine its base
6651 direction (a.k.a. its base embedding level). */
6652 if (it->bidi_it.new_paragraph)
6653 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6654 bidi_move_to_visually_next (&it->bidi_it);
6655 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6656 IT_CHARPOS (*it) = it->bidi_it.charpos;
6657 if (prev_scan_dir != it->bidi_it.scan_dir)
6659 /* As the scan direction was changed, we must
6660 re-compute the stop position for composition. */
6661 EMACS_INT stop = it->end_charpos;
6662 if (it->bidi_it.scan_dir < 0)
6663 stop = -1;
6664 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6665 IT_BYTEPOS (*it), stop, Qnil);
6668 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6670 break;
6672 case GET_FROM_C_STRING:
6673 /* Current display element of IT is from a C string. */
6674 if (!it->bidi_p
6675 /* If the string position is beyond string's end, it means
6676 next_element_from_c_string is padding the string with
6677 blanks, in which case we bypass the bidi iterator,
6678 because it cannot deal with such virtual characters. */
6679 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
6681 IT_BYTEPOS (*it) += it->len;
6682 IT_CHARPOS (*it) += 1;
6684 else
6686 bidi_move_to_visually_next (&it->bidi_it);
6687 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6688 IT_CHARPOS (*it) = it->bidi_it.charpos;
6690 break;
6692 case GET_FROM_DISPLAY_VECTOR:
6693 /* Current display element of IT is from a display table entry.
6694 Advance in the display table definition. Reset it to null if
6695 end reached, and continue with characters from buffers/
6696 strings. */
6697 ++it->current.dpvec_index;
6699 /* Restore face of the iterator to what they were before the
6700 display vector entry (these entries may contain faces). */
6701 it->face_id = it->saved_face_id;
6703 if (it->dpvec + it->current.dpvec_index == it->dpend)
6705 int recheck_faces = it->ellipsis_p;
6707 if (it->s)
6708 it->method = GET_FROM_C_STRING;
6709 else if (STRINGP (it->string))
6710 it->method = GET_FROM_STRING;
6711 else
6713 it->method = GET_FROM_BUFFER;
6714 it->object = it->w->buffer;
6717 it->dpvec = NULL;
6718 it->current.dpvec_index = -1;
6720 /* Skip over characters which were displayed via IT->dpvec. */
6721 if (it->dpvec_char_len < 0)
6722 reseat_at_next_visible_line_start (it, 1);
6723 else if (it->dpvec_char_len > 0)
6725 if (it->method == GET_FROM_STRING
6726 && it->n_overlay_strings > 0)
6727 it->ignore_overlay_strings_at_pos_p = 1;
6728 it->len = it->dpvec_char_len;
6729 set_iterator_to_next (it, reseat_p);
6732 /* Maybe recheck faces after display vector */
6733 if (recheck_faces)
6734 it->stop_charpos = IT_CHARPOS (*it);
6736 break;
6738 case GET_FROM_STRING:
6739 /* Current display element is a character from a Lisp string. */
6740 xassert (it->s == NULL && STRINGP (it->string));
6741 if (it->cmp_it.id >= 0)
6743 int i;
6745 if (! it->bidi_p)
6747 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6748 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6749 if (it->cmp_it.to < it->cmp_it.nglyphs)
6750 it->cmp_it.from = it->cmp_it.to;
6751 else
6753 it->cmp_it.id = -1;
6754 composition_compute_stop_pos (&it->cmp_it,
6755 IT_STRING_CHARPOS (*it),
6756 IT_STRING_BYTEPOS (*it),
6757 it->end_charpos, it->string);
6760 else if (! it->cmp_it.reversed_p)
6762 for (i = 0; i < it->cmp_it.nchars; i++)
6763 bidi_move_to_visually_next (&it->bidi_it);
6764 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6765 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6767 if (it->cmp_it.to < it->cmp_it.nglyphs)
6768 it->cmp_it.from = it->cmp_it.to;
6769 else
6771 EMACS_INT stop = it->end_charpos;
6772 if (it->bidi_it.scan_dir < 0)
6773 stop = -1;
6774 composition_compute_stop_pos (&it->cmp_it,
6775 IT_STRING_CHARPOS (*it),
6776 IT_STRING_BYTEPOS (*it), stop,
6777 it->string);
6780 else
6782 for (i = 0; i < it->cmp_it.nchars; i++)
6783 bidi_move_to_visually_next (&it->bidi_it);
6784 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6785 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6786 if (it->cmp_it.from > 0)
6787 it->cmp_it.to = it->cmp_it.from;
6788 else
6790 EMACS_INT stop = it->end_charpos;
6791 if (it->bidi_it.scan_dir < 0)
6792 stop = -1;
6793 composition_compute_stop_pos (&it->cmp_it,
6794 IT_STRING_CHARPOS (*it),
6795 IT_STRING_BYTEPOS (*it), stop,
6796 it->string);
6800 else
6802 if (!it->bidi_p
6803 /* If the string position is beyond string's end, it
6804 means next_element_from_string is padding the string
6805 with blanks, in which case we bypass the bidi
6806 iterator, because it cannot deal with such virtual
6807 characters. */
6808 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
6810 IT_STRING_BYTEPOS (*it) += it->len;
6811 IT_STRING_CHARPOS (*it) += 1;
6813 else
6815 int prev_scan_dir = it->bidi_it.scan_dir;
6817 bidi_move_to_visually_next (&it->bidi_it);
6818 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6819 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6820 if (prev_scan_dir != it->bidi_it.scan_dir)
6822 EMACS_INT stop = it->end_charpos;
6824 if (it->bidi_it.scan_dir < 0)
6825 stop = -1;
6826 composition_compute_stop_pos (&it->cmp_it,
6827 IT_STRING_CHARPOS (*it),
6828 IT_STRING_BYTEPOS (*it), stop,
6829 it->string);
6834 consider_string_end:
6836 if (it->current.overlay_string_index >= 0)
6838 /* IT->string is an overlay string. Advance to the
6839 next, if there is one. */
6840 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6842 it->ellipsis_p = 0;
6843 next_overlay_string (it);
6844 if (it->ellipsis_p)
6845 setup_for_ellipsis (it, 0);
6848 else
6850 /* IT->string is not an overlay string. If we reached
6851 its end, and there is something on IT->stack, proceed
6852 with what is on the stack. This can be either another
6853 string, this time an overlay string, or a buffer. */
6854 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6855 && it->sp > 0)
6857 pop_it (it);
6858 if (it->method == GET_FROM_STRING)
6859 goto consider_string_end;
6862 break;
6864 case GET_FROM_IMAGE:
6865 case GET_FROM_STRETCH:
6866 #ifdef HAVE_XWIDGETS
6867 case GET_FROM_XWIDGET:
6869 /* The position etc with which we have to proceed are on
6870 the stack. The position may be at the end of a string,
6871 if the `display' property takes up the whole string. */
6872 xassert (it->sp > 0);
6873 pop_it (it);
6874 if (it->method == GET_FROM_STRING)
6875 goto consider_string_end;
6876 break;
6877 #endif
6878 default:
6879 /* There are no other methods defined, so this should be a bug. */
6880 abort ();
6883 xassert (it->method != GET_FROM_STRING
6884 || (STRINGP (it->string)
6885 && IT_STRING_CHARPOS (*it) >= 0));
6888 /* Load IT's display element fields with information about the next
6889 display element which comes from a display table entry or from the
6890 result of translating a control character to one of the forms `^C'
6891 or `\003'.
6893 IT->dpvec holds the glyphs to return as characters.
6894 IT->saved_face_id holds the face id before the display vector--it
6895 is restored into IT->face_id in set_iterator_to_next. */
6897 static int
6898 next_element_from_display_vector (struct it *it)
6900 Lisp_Object gc;
6902 /* Precondition. */
6903 xassert (it->dpvec && it->current.dpvec_index >= 0);
6905 it->face_id = it->saved_face_id;
6907 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6908 That seemed totally bogus - so I changed it... */
6909 gc = it->dpvec[it->current.dpvec_index];
6911 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6913 it->c = GLYPH_CODE_CHAR (gc);
6914 it->len = CHAR_BYTES (it->c);
6916 /* The entry may contain a face id to use. Such a face id is
6917 the id of a Lisp face, not a realized face. A face id of
6918 zero means no face is specified. */
6919 if (it->dpvec_face_id >= 0)
6920 it->face_id = it->dpvec_face_id;
6921 else
6923 EMACS_INT lface_id = GLYPH_CODE_FACE (gc);
6924 if (lface_id > 0)
6925 it->face_id = merge_faces (it->f, Qt, lface_id,
6926 it->saved_face_id);
6929 else
6930 /* Display table entry is invalid. Return a space. */
6931 it->c = ' ', it->len = 1;
6933 /* Don't change position and object of the iterator here. They are
6934 still the values of the character that had this display table
6935 entry or was translated, and that's what we want. */
6936 it->what = IT_CHARACTER;
6937 return 1;
6940 /* Get the first element of string/buffer in the visual order, after
6941 being reseated to a new position in a string or a buffer. */
6942 static void
6943 get_visually_first_element (struct it *it)
6945 int string_p = STRINGP (it->string) || it->s;
6946 EMACS_INT eob = (string_p ? it->bidi_it.string.schars : ZV);
6947 EMACS_INT bob = (string_p ? 0 : BEGV);
6949 if (STRINGP (it->string))
6951 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
6952 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
6954 else
6956 it->bidi_it.charpos = IT_CHARPOS (*it);
6957 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6960 if (it->bidi_it.charpos == eob)
6962 /* Nothing to do, but reset the FIRST_ELT flag, like
6963 bidi_paragraph_init does, because we are not going to
6964 call it. */
6965 it->bidi_it.first_elt = 0;
6967 else if (it->bidi_it.charpos == bob
6968 || (!string_p
6969 /* FIXME: Should support all Unicode line separators. */
6970 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6971 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
6973 /* If we are at the beginning of a line/string, we can produce
6974 the next element right away. */
6975 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6976 bidi_move_to_visually_next (&it->bidi_it);
6978 else
6980 EMACS_INT orig_bytepos = it->bidi_it.bytepos;
6982 /* We need to prime the bidi iterator starting at the line's or
6983 string's beginning, before we will be able to produce the
6984 next element. */
6985 if (string_p)
6986 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
6987 else
6989 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
6990 -1);
6991 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
6993 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6996 /* Now return to buffer/string position where we were asked
6997 to get the next display element, and produce that. */
6998 bidi_move_to_visually_next (&it->bidi_it);
7000 while (it->bidi_it.bytepos != orig_bytepos
7001 && it->bidi_it.charpos < eob);
7004 /* Adjust IT's position information to where we ended up. */
7005 if (STRINGP (it->string))
7007 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7008 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7010 else
7012 IT_CHARPOS (*it) = it->bidi_it.charpos;
7013 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7016 if (STRINGP (it->string) || !it->s)
7018 EMACS_INT stop, charpos, bytepos;
7020 if (STRINGP (it->string))
7022 xassert (!it->s);
7023 stop = SCHARS (it->string);
7024 if (stop > it->end_charpos)
7025 stop = it->end_charpos;
7026 charpos = IT_STRING_CHARPOS (*it);
7027 bytepos = IT_STRING_BYTEPOS (*it);
7029 else
7031 stop = it->end_charpos;
7032 charpos = IT_CHARPOS (*it);
7033 bytepos = IT_BYTEPOS (*it);
7035 if (it->bidi_it.scan_dir < 0)
7036 stop = -1;
7037 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7038 it->string);
7042 /* Load IT with the next display element from Lisp string IT->string.
7043 IT->current.string_pos is the current position within the string.
7044 If IT->current.overlay_string_index >= 0, the Lisp string is an
7045 overlay string. */
7047 static int
7048 next_element_from_string (struct it *it)
7050 struct text_pos position;
7052 xassert (STRINGP (it->string));
7053 xassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7054 xassert (IT_STRING_CHARPOS (*it) >= 0);
7055 position = it->current.string_pos;
7057 /* With bidi reordering, the character to display might not be the
7058 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7059 that we were reseat()ed to a new string, whose paragraph
7060 direction is not known. */
7061 if (it->bidi_p && it->bidi_it.first_elt)
7063 get_visually_first_element (it);
7064 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7067 /* Time to check for invisible text? */
7068 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7070 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7072 if (!(!it->bidi_p
7073 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7074 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7076 /* With bidi non-linear iteration, we could find
7077 ourselves far beyond the last computed stop_charpos,
7078 with several other stop positions in between that we
7079 missed. Scan them all now, in buffer's logical
7080 order, until we find and handle the last stop_charpos
7081 that precedes our current position. */
7082 handle_stop_backwards (it, it->stop_charpos);
7083 return GET_NEXT_DISPLAY_ELEMENT (it);
7085 else
7087 if (it->bidi_p)
7089 /* Take note of the stop position we just moved
7090 across, for when we will move back across it. */
7091 it->prev_stop = it->stop_charpos;
7092 /* If we are at base paragraph embedding level, take
7093 note of the last stop position seen at this
7094 level. */
7095 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7096 it->base_level_stop = it->stop_charpos;
7098 handle_stop (it);
7100 /* Since a handler may have changed IT->method, we must
7101 recurse here. */
7102 return GET_NEXT_DISPLAY_ELEMENT (it);
7105 else if (it->bidi_p
7106 /* If we are before prev_stop, we may have overstepped
7107 on our way backwards a stop_pos, and if so, we need
7108 to handle that stop_pos. */
7109 && IT_STRING_CHARPOS (*it) < it->prev_stop
7110 /* We can sometimes back up for reasons that have nothing
7111 to do with bidi reordering. E.g., compositions. The
7112 code below is only needed when we are above the base
7113 embedding level, so test for that explicitly. */
7114 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7116 /* If we lost track of base_level_stop, we have no better
7117 place for handle_stop_backwards to start from than string
7118 beginning. This happens, e.g., when we were reseated to
7119 the previous screenful of text by vertical-motion. */
7120 if (it->base_level_stop <= 0
7121 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7122 it->base_level_stop = 0;
7123 handle_stop_backwards (it, it->base_level_stop);
7124 return GET_NEXT_DISPLAY_ELEMENT (it);
7128 if (it->current.overlay_string_index >= 0)
7130 /* Get the next character from an overlay string. In overlay
7131 strings, There is no field width or padding with spaces to
7132 do. */
7133 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7135 it->what = IT_EOB;
7136 return 0;
7138 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7139 IT_STRING_BYTEPOS (*it),
7140 it->bidi_it.scan_dir < 0
7141 ? -1
7142 : SCHARS (it->string))
7143 && next_element_from_composition (it))
7145 return 1;
7147 else if (STRING_MULTIBYTE (it->string))
7149 const unsigned char *s = (SDATA (it->string)
7150 + IT_STRING_BYTEPOS (*it));
7151 it->c = string_char_and_length (s, &it->len);
7153 else
7155 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7156 it->len = 1;
7159 else
7161 /* Get the next character from a Lisp string that is not an
7162 overlay string. Such strings come from the mode line, for
7163 example. We may have to pad with spaces, or truncate the
7164 string. See also next_element_from_c_string. */
7165 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7167 it->what = IT_EOB;
7168 return 0;
7170 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7172 /* Pad with spaces. */
7173 it->c = ' ', it->len = 1;
7174 CHARPOS (position) = BYTEPOS (position) = -1;
7176 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7177 IT_STRING_BYTEPOS (*it),
7178 it->bidi_it.scan_dir < 0
7179 ? -1
7180 : it->string_nchars)
7181 && next_element_from_composition (it))
7183 return 1;
7185 else if (STRING_MULTIBYTE (it->string))
7187 const unsigned char *s = (SDATA (it->string)
7188 + IT_STRING_BYTEPOS (*it));
7189 it->c = string_char_and_length (s, &it->len);
7191 else
7193 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7194 it->len = 1;
7198 /* Record what we have and where it came from. */
7199 it->what = IT_CHARACTER;
7200 it->object = it->string;
7201 it->position = position;
7202 return 1;
7206 /* Load IT with next display element from C string IT->s.
7207 IT->string_nchars is the maximum number of characters to return
7208 from the string. IT->end_charpos may be greater than
7209 IT->string_nchars when this function is called, in which case we
7210 may have to return padding spaces. Value is zero if end of string
7211 reached, including padding spaces. */
7213 static int
7214 next_element_from_c_string (struct it *it)
7216 int success_p = 1;
7218 xassert (it->s);
7219 xassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7220 it->what = IT_CHARACTER;
7221 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7222 it->object = Qnil;
7224 /* With bidi reordering, the character to display might not be the
7225 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7226 we were reseated to a new string, whose paragraph direction is
7227 not known. */
7228 if (it->bidi_p && it->bidi_it.first_elt)
7229 get_visually_first_element (it);
7231 /* IT's position can be greater than IT->string_nchars in case a
7232 field width or precision has been specified when the iterator was
7233 initialized. */
7234 if (IT_CHARPOS (*it) >= it->end_charpos)
7236 /* End of the game. */
7237 it->what = IT_EOB;
7238 success_p = 0;
7240 else if (IT_CHARPOS (*it) >= it->string_nchars)
7242 /* Pad with spaces. */
7243 it->c = ' ', it->len = 1;
7244 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7246 else if (it->multibyte_p)
7247 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7248 else
7249 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7251 return success_p;
7255 /* Set up IT to return characters from an ellipsis, if appropriate.
7256 The definition of the ellipsis glyphs may come from a display table
7257 entry. This function fills IT with the first glyph from the
7258 ellipsis if an ellipsis is to be displayed. */
7260 static int
7261 next_element_from_ellipsis (struct it *it)
7263 if (it->selective_display_ellipsis_p)
7264 setup_for_ellipsis (it, it->len);
7265 else
7267 /* The face at the current position may be different from the
7268 face we find after the invisible text. Remember what it
7269 was in IT->saved_face_id, and signal that it's there by
7270 setting face_before_selective_p. */
7271 it->saved_face_id = it->face_id;
7272 it->method = GET_FROM_BUFFER;
7273 it->object = it->w->buffer;
7274 reseat_at_next_visible_line_start (it, 1);
7275 it->face_before_selective_p = 1;
7278 return GET_NEXT_DISPLAY_ELEMENT (it);
7282 /* Deliver an image display element. The iterator IT is already
7283 filled with image information (done in handle_display_prop). Value
7284 is always 1. */
7287 static int
7288 next_element_from_image (struct it *it)
7290 it->what = IT_IMAGE;
7291 it->ignore_overlay_strings_at_pos_p = 0;
7292 return 1;
7295 #ifdef HAVE_XWIDGETS
7296 /* im not sure about this FIXME JAVE*/
7297 static int
7298 next_element_from_xwidget (struct it *it)
7300 it->what = IT_XWIDGET;
7301 //assert_valid_xwidget_id(it->xwidget_id,"next_element_from_xwidget");
7302 //this is shaky because why do we set "what" if we dont set the other parts??
7303 //printf("xwidget_id %d: in next_element_from_xwidget: FIXME \n", it->xwidget_id);
7304 return 1;
7306 #endif
7309 /* Fill iterator IT with next display element from a stretch glyph
7310 property. IT->object is the value of the text property. Value is
7311 always 1. */
7313 static int
7314 next_element_from_stretch (struct it *it)
7316 it->what = IT_STRETCH;
7317 return 1;
7320 /* Scan backwards from IT's current position until we find a stop
7321 position, or until BEGV. This is called when we find ourself
7322 before both the last known prev_stop and base_level_stop while
7323 reordering bidirectional text. */
7325 static void
7326 compute_stop_pos_backwards (struct it *it)
7328 const int SCAN_BACK_LIMIT = 1000;
7329 struct text_pos pos;
7330 struct display_pos save_current = it->current;
7331 struct text_pos save_position = it->position;
7332 EMACS_INT charpos = IT_CHARPOS (*it);
7333 EMACS_INT where_we_are = charpos;
7334 EMACS_INT save_stop_pos = it->stop_charpos;
7335 EMACS_INT save_end_pos = it->end_charpos;
7337 xassert (NILP (it->string) && !it->s);
7338 xassert (it->bidi_p);
7339 it->bidi_p = 0;
7342 it->end_charpos = min (charpos + 1, ZV);
7343 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7344 SET_TEXT_POS (pos, charpos, BYTE_TO_CHAR (charpos));
7345 reseat_1 (it, pos, 0);
7346 compute_stop_pos (it);
7347 /* We must advance forward, right? */
7348 if (it->stop_charpos <= charpos)
7349 abort ();
7351 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7353 if (it->stop_charpos <= where_we_are)
7354 it->prev_stop = it->stop_charpos;
7355 else
7356 it->prev_stop = BEGV;
7357 it->bidi_p = 1;
7358 it->current = save_current;
7359 it->position = save_position;
7360 it->stop_charpos = save_stop_pos;
7361 it->end_charpos = save_end_pos;
7364 /* Scan forward from CHARPOS in the current buffer/string, until we
7365 find a stop position > current IT's position. Then handle the stop
7366 position before that. This is called when we bump into a stop
7367 position while reordering bidirectional text. CHARPOS should be
7368 the last previously processed stop_pos (or BEGV/0, if none were
7369 processed yet) whose position is less that IT's current
7370 position. */
7372 static void
7373 handle_stop_backwards (struct it *it, EMACS_INT charpos)
7375 int bufp = !STRINGP (it->string);
7376 EMACS_INT where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7377 struct display_pos save_current = it->current;
7378 struct text_pos save_position = it->position;
7379 struct text_pos pos1;
7380 EMACS_INT next_stop;
7382 /* Scan in strict logical order. */
7383 xassert (it->bidi_p);
7384 it->bidi_p = 0;
7387 it->prev_stop = charpos;
7388 if (bufp)
7390 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7391 reseat_1 (it, pos1, 0);
7393 else
7394 it->current.string_pos = string_pos (charpos, it->string);
7395 compute_stop_pos (it);
7396 /* We must advance forward, right? */
7397 if (it->stop_charpos <= it->prev_stop)
7398 abort ();
7399 charpos = it->stop_charpos;
7401 while (charpos <= where_we_are);
7403 it->bidi_p = 1;
7404 it->current = save_current;
7405 it->position = save_position;
7406 next_stop = it->stop_charpos;
7407 it->stop_charpos = it->prev_stop;
7408 handle_stop (it);
7409 it->stop_charpos = next_stop;
7412 /* Load IT with the next display element from current_buffer. Value
7413 is zero if end of buffer reached. IT->stop_charpos is the next
7414 position at which to stop and check for text properties or buffer
7415 end. */
7417 static int
7418 next_element_from_buffer (struct it *it)
7420 int success_p = 1;
7422 xassert (IT_CHARPOS (*it) >= BEGV);
7423 xassert (NILP (it->string) && !it->s);
7424 xassert (!it->bidi_p
7425 || (EQ (it->bidi_it.string.lstring, Qnil)
7426 && it->bidi_it.string.s == NULL));
7428 /* With bidi reordering, the character to display might not be the
7429 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7430 we were reseat()ed to a new buffer position, which is potentially
7431 a different paragraph. */
7432 if (it->bidi_p && it->bidi_it.first_elt)
7434 get_visually_first_element (it);
7435 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7438 if (IT_CHARPOS (*it) >= it->stop_charpos)
7440 if (IT_CHARPOS (*it) >= it->end_charpos)
7442 int overlay_strings_follow_p;
7444 /* End of the game, except when overlay strings follow that
7445 haven't been returned yet. */
7446 if (it->overlay_strings_at_end_processed_p)
7447 overlay_strings_follow_p = 0;
7448 else
7450 it->overlay_strings_at_end_processed_p = 1;
7451 overlay_strings_follow_p = get_overlay_strings (it, 0);
7454 if (overlay_strings_follow_p)
7455 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7456 else
7458 it->what = IT_EOB;
7459 it->position = it->current.pos;
7460 success_p = 0;
7463 else if (!(!it->bidi_p
7464 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7465 || IT_CHARPOS (*it) == it->stop_charpos))
7467 /* With bidi non-linear iteration, we could find ourselves
7468 far beyond the last computed stop_charpos, with several
7469 other stop positions in between that we missed. Scan
7470 them all now, in buffer's logical order, until we find
7471 and handle the last stop_charpos that precedes our
7472 current position. */
7473 handle_stop_backwards (it, it->stop_charpos);
7474 return GET_NEXT_DISPLAY_ELEMENT (it);
7476 else
7478 if (it->bidi_p)
7480 /* Take note of the stop position we just moved across,
7481 for when we will move back across it. */
7482 it->prev_stop = it->stop_charpos;
7483 /* If we are at base paragraph embedding level, take
7484 note of the last stop position seen at this
7485 level. */
7486 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7487 it->base_level_stop = it->stop_charpos;
7489 handle_stop (it);
7490 return GET_NEXT_DISPLAY_ELEMENT (it);
7493 else if (it->bidi_p
7494 /* If we are before prev_stop, we may have overstepped on
7495 our way backwards a stop_pos, and if so, we need to
7496 handle that stop_pos. */
7497 && IT_CHARPOS (*it) < it->prev_stop
7498 /* We can sometimes back up for reasons that have nothing
7499 to do with bidi reordering. E.g., compositions. The
7500 code below is only needed when we are above the base
7501 embedding level, so test for that explicitly. */
7502 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7504 if (it->base_level_stop <= 0
7505 || IT_CHARPOS (*it) < it->base_level_stop)
7507 /* If we lost track of base_level_stop, we need to find
7508 prev_stop by looking backwards. This happens, e.g., when
7509 we were reseated to the previous screenful of text by
7510 vertical-motion. */
7511 it->base_level_stop = BEGV;
7512 compute_stop_pos_backwards (it);
7513 handle_stop_backwards (it, it->prev_stop);
7515 else
7516 handle_stop_backwards (it, it->base_level_stop);
7517 return GET_NEXT_DISPLAY_ELEMENT (it);
7519 else
7521 /* No face changes, overlays etc. in sight, so just return a
7522 character from current_buffer. */
7523 unsigned char *p;
7524 EMACS_INT stop;
7526 /* Maybe run the redisplay end trigger hook. Performance note:
7527 This doesn't seem to cost measurable time. */
7528 if (it->redisplay_end_trigger_charpos
7529 && it->glyph_row
7530 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7531 run_redisplay_end_trigger_hook (it);
7533 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7534 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7535 stop)
7536 && next_element_from_composition (it))
7538 return 1;
7541 /* Get the next character, maybe multibyte. */
7542 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7543 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7544 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7545 else
7546 it->c = *p, it->len = 1;
7548 /* Record what we have and where it came from. */
7549 it->what = IT_CHARACTER;
7550 it->object = it->w->buffer;
7551 it->position = it->current.pos;
7553 /* Normally we return the character found above, except when we
7554 really want to return an ellipsis for selective display. */
7555 if (it->selective)
7557 if (it->c == '\n')
7559 /* A value of selective > 0 means hide lines indented more
7560 than that number of columns. */
7561 if (it->selective > 0
7562 && IT_CHARPOS (*it) + 1 < ZV
7563 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7564 IT_BYTEPOS (*it) + 1,
7565 it->selective))
7567 success_p = next_element_from_ellipsis (it);
7568 it->dpvec_char_len = -1;
7571 else if (it->c == '\r' && it->selective == -1)
7573 /* A value of selective == -1 means that everything from the
7574 CR to the end of the line is invisible, with maybe an
7575 ellipsis displayed for it. */
7576 success_p = next_element_from_ellipsis (it);
7577 it->dpvec_char_len = -1;
7582 /* Value is zero if end of buffer reached. */
7583 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7584 return success_p;
7588 /* Run the redisplay end trigger hook for IT. */
7590 static void
7591 run_redisplay_end_trigger_hook (struct it *it)
7593 Lisp_Object args[3];
7595 /* IT->glyph_row should be non-null, i.e. we should be actually
7596 displaying something, or otherwise we should not run the hook. */
7597 xassert (it->glyph_row);
7599 /* Set up hook arguments. */
7600 args[0] = Qredisplay_end_trigger_functions;
7601 args[1] = it->window;
7602 XSETINT (args[2], it->redisplay_end_trigger_charpos);
7603 it->redisplay_end_trigger_charpos = 0;
7605 /* Since we are *trying* to run these functions, don't try to run
7606 them again, even if they get an error. */
7607 it->w->redisplay_end_trigger = Qnil;
7608 Frun_hook_with_args (3, args);
7610 /* Notice if it changed the face of the character we are on. */
7611 handle_face_prop (it);
7615 /* Deliver a composition display element. Unlike the other
7616 next_element_from_XXX, this function is not registered in the array
7617 get_next_element[]. It is called from next_element_from_buffer and
7618 next_element_from_string when necessary. */
7620 static int
7621 next_element_from_composition (struct it *it)
7623 it->what = IT_COMPOSITION;
7624 it->len = it->cmp_it.nbytes;
7625 if (STRINGP (it->string))
7627 if (it->c < 0)
7629 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7630 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7631 return 0;
7633 it->position = it->current.string_pos;
7634 it->object = it->string;
7635 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
7636 IT_STRING_BYTEPOS (*it), it->string);
7638 else
7640 if (it->c < 0)
7642 IT_CHARPOS (*it) += it->cmp_it.nchars;
7643 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7644 if (it->bidi_p)
7646 if (it->bidi_it.new_paragraph)
7647 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7648 /* Resync the bidi iterator with IT's new position.
7649 FIXME: this doesn't support bidirectional text. */
7650 while (it->bidi_it.charpos < IT_CHARPOS (*it))
7651 bidi_move_to_visually_next (&it->bidi_it);
7653 return 0;
7655 it->position = it->current.pos;
7656 it->object = it->w->buffer;
7657 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
7658 IT_BYTEPOS (*it), Qnil);
7660 return 1;
7665 /***********************************************************************
7666 Moving an iterator without producing glyphs
7667 ***********************************************************************/
7669 /* Check if iterator is at a position corresponding to a valid buffer
7670 position after some move_it_ call. */
7672 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7673 ((it)->method == GET_FROM_STRING \
7674 ? IT_STRING_CHARPOS (*it) == 0 \
7675 : 1)
7678 /* Move iterator IT to a specified buffer or X position within one
7679 line on the display without producing glyphs.
7681 OP should be a bit mask including some or all of these bits:
7682 MOVE_TO_X: Stop upon reaching x-position TO_X.
7683 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7684 Regardless of OP's value, stop upon reaching the end of the display line.
7686 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7687 This means, in particular, that TO_X includes window's horizontal
7688 scroll amount.
7690 The return value has several possible values that
7691 say what condition caused the scan to stop:
7693 MOVE_POS_MATCH_OR_ZV
7694 - when TO_POS or ZV was reached.
7696 MOVE_X_REACHED
7697 -when TO_X was reached before TO_POS or ZV were reached.
7699 MOVE_LINE_CONTINUED
7700 - when we reached the end of the display area and the line must
7701 be continued.
7703 MOVE_LINE_TRUNCATED
7704 - when we reached the end of the display area and the line is
7705 truncated.
7707 MOVE_NEWLINE_OR_CR
7708 - when we stopped at a line end, i.e. a newline or a CR and selective
7709 display is on. */
7711 static enum move_it_result
7712 move_it_in_display_line_to (struct it *it,
7713 EMACS_INT to_charpos, int to_x,
7714 enum move_operation_enum op)
7716 enum move_it_result result = MOVE_UNDEFINED;
7717 struct glyph_row *saved_glyph_row;
7718 struct it wrap_it, atpos_it, atx_it, ppos_it;
7719 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
7720 void *ppos_data = NULL;
7721 int may_wrap = 0;
7722 enum it_method prev_method = it->method;
7723 EMACS_INT prev_pos = IT_CHARPOS (*it);
7724 int saw_smaller_pos = prev_pos < to_charpos;
7726 /* Don't produce glyphs in produce_glyphs. */
7727 saved_glyph_row = it->glyph_row;
7728 it->glyph_row = NULL;
7730 /* Use wrap_it to save a copy of IT wherever a word wrap could
7731 occur. Use atpos_it to save a copy of IT at the desired buffer
7732 position, if found, so that we can scan ahead and check if the
7733 word later overshoots the window edge. Use atx_it similarly, for
7734 pixel positions. */
7735 wrap_it.sp = -1;
7736 atpos_it.sp = -1;
7737 atx_it.sp = -1;
7739 /* Use ppos_it under bidi reordering to save a copy of IT for the
7740 position > CHARPOS that is the closest to CHARPOS. We restore
7741 that position in IT when we have scanned the entire display line
7742 without finding a match for CHARPOS and all the character
7743 positions are greater than CHARPOS. */
7744 if (it->bidi_p)
7746 SAVE_IT (ppos_it, *it, ppos_data);
7747 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
7748 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
7749 SAVE_IT (ppos_it, *it, ppos_data);
7752 #define BUFFER_POS_REACHED_P() \
7753 ((op & MOVE_TO_POS) != 0 \
7754 && BUFFERP (it->object) \
7755 && (IT_CHARPOS (*it) == to_charpos \
7756 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos) \
7757 || (it->what == IT_COMPOSITION \
7758 && ((IT_CHARPOS (*it) > to_charpos \
7759 && to_charpos >= it->cmp_it.charpos) \
7760 || (IT_CHARPOS (*it) < to_charpos \
7761 && to_charpos <= it->cmp_it.charpos)))) \
7762 && (it->method == GET_FROM_BUFFER \
7763 || (it->method == GET_FROM_DISPLAY_VECTOR \
7764 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7766 /* If there's a line-/wrap-prefix, handle it. */
7767 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7768 && it->current_y < it->last_visible_y)
7769 handle_line_prefix (it);
7771 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7772 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7774 while (1)
7776 int x, i, ascent = 0, descent = 0;
7778 /* Utility macro to reset an iterator with x, ascent, and descent. */
7779 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7780 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7781 (IT)->max_descent = descent)
7783 /* Stop if we move beyond TO_CHARPOS (after an image or a
7784 display string or stretch glyph). */
7785 if ((op & MOVE_TO_POS) != 0
7786 && BUFFERP (it->object)
7787 && it->method == GET_FROM_BUFFER
7788 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
7789 || (it->bidi_p
7790 && (prev_method == GET_FROM_IMAGE
7791 || prev_method == GET_FROM_STRETCH
7792 || prev_method == GET_FROM_STRING)
7793 /* Passed TO_CHARPOS from left to right. */
7794 && ((prev_pos < to_charpos
7795 && IT_CHARPOS (*it) > to_charpos)
7796 /* Passed TO_CHARPOS from right to left. */
7797 || (prev_pos > to_charpos
7798 && IT_CHARPOS (*it) < to_charpos)))))
7800 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7802 result = MOVE_POS_MATCH_OR_ZV;
7803 break;
7805 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7806 /* If wrap_it is valid, the current position might be in a
7807 word that is wrapped. So, save the iterator in
7808 atpos_it and continue to see if wrapping happens. */
7809 SAVE_IT (atpos_it, *it, atpos_data);
7812 /* Stop when ZV reached.
7813 We used to stop here when TO_CHARPOS reached as well, but that is
7814 too soon if this glyph does not fit on this line. So we handle it
7815 explicitly below. */
7816 if (!get_next_display_element (it))
7818 result = MOVE_POS_MATCH_OR_ZV;
7819 break;
7822 if (it->line_wrap == TRUNCATE)
7824 if (BUFFER_POS_REACHED_P ())
7826 result = MOVE_POS_MATCH_OR_ZV;
7827 break;
7830 else
7832 if (it->line_wrap == WORD_WRAP)
7834 if (IT_DISPLAYING_WHITESPACE (it))
7835 may_wrap = 1;
7836 else if (may_wrap)
7838 /* We have reached a glyph that follows one or more
7839 whitespace characters. If the position is
7840 already found, we are done. */
7841 if (atpos_it.sp >= 0)
7843 RESTORE_IT (it, &atpos_it, atpos_data);
7844 result = MOVE_POS_MATCH_OR_ZV;
7845 goto done;
7847 if (atx_it.sp >= 0)
7849 RESTORE_IT (it, &atx_it, atx_data);
7850 result = MOVE_X_REACHED;
7851 goto done;
7853 /* Otherwise, we can wrap here. */
7854 SAVE_IT (wrap_it, *it, wrap_data);
7855 may_wrap = 0;
7860 /* Remember the line height for the current line, in case
7861 the next element doesn't fit on the line. */
7862 ascent = it->max_ascent;
7863 descent = it->max_descent;
7865 /* The call to produce_glyphs will get the metrics of the
7866 display element IT is loaded with. Record the x-position
7867 before this display element, in case it doesn't fit on the
7868 line. */
7869 x = it->current_x;
7871 PRODUCE_GLYPHS (it);
7873 if (it->area != TEXT_AREA)
7875 prev_method = it->method;
7876 if (it->method == GET_FROM_BUFFER)
7877 prev_pos = IT_CHARPOS (*it);
7878 set_iterator_to_next (it, 1);
7879 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7880 SET_TEXT_POS (this_line_min_pos,
7881 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7882 if (it->bidi_p
7883 && (op & MOVE_TO_POS)
7884 && IT_CHARPOS (*it) > to_charpos
7885 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
7886 SAVE_IT (ppos_it, *it, ppos_data);
7887 continue;
7890 /* The number of glyphs we get back in IT->nglyphs will normally
7891 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7892 character on a terminal frame, or (iii) a line end. For the
7893 second case, IT->nglyphs - 1 padding glyphs will be present.
7894 (On X frames, there is only one glyph produced for a
7895 composite character.)
7897 The behavior implemented below means, for continuation lines,
7898 that as many spaces of a TAB as fit on the current line are
7899 displayed there. For terminal frames, as many glyphs of a
7900 multi-glyph character are displayed in the current line, too.
7901 This is what the old redisplay code did, and we keep it that
7902 way. Under X, the whole shape of a complex character must
7903 fit on the line or it will be completely displayed in the
7904 next line.
7906 Note that both for tabs and padding glyphs, all glyphs have
7907 the same width. */
7908 if (it->nglyphs)
7910 /* More than one glyph or glyph doesn't fit on line. All
7911 glyphs have the same width. */
7912 int single_glyph_width = it->pixel_width / it->nglyphs;
7913 int new_x;
7914 int x_before_this_char = x;
7915 int hpos_before_this_char = it->hpos;
7917 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7919 new_x = x + single_glyph_width;
7921 /* We want to leave anything reaching TO_X to the caller. */
7922 if ((op & MOVE_TO_X) && new_x > to_x)
7924 if (BUFFER_POS_REACHED_P ())
7926 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7927 goto buffer_pos_reached;
7928 if (atpos_it.sp < 0)
7930 SAVE_IT (atpos_it, *it, atpos_data);
7931 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7934 else
7936 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7938 it->current_x = x;
7939 result = MOVE_X_REACHED;
7940 break;
7942 if (atx_it.sp < 0)
7944 SAVE_IT (atx_it, *it, atx_data);
7945 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7950 if (/* Lines are continued. */
7951 it->line_wrap != TRUNCATE
7952 && (/* And glyph doesn't fit on the line. */
7953 new_x > it->last_visible_x
7954 /* Or it fits exactly and we're on a window
7955 system frame. */
7956 || (new_x == it->last_visible_x
7957 && FRAME_WINDOW_P (it->f))))
7959 if (/* IT->hpos == 0 means the very first glyph
7960 doesn't fit on the line, e.g. a wide image. */
7961 it->hpos == 0
7962 || (new_x == it->last_visible_x
7963 && FRAME_WINDOW_P (it->f)))
7965 ++it->hpos;
7966 it->current_x = new_x;
7968 /* The character's last glyph just barely fits
7969 in this row. */
7970 if (i == it->nglyphs - 1)
7972 /* If this is the destination position,
7973 return a position *before* it in this row,
7974 now that we know it fits in this row. */
7975 if (BUFFER_POS_REACHED_P ())
7977 if (it->line_wrap != WORD_WRAP
7978 || wrap_it.sp < 0)
7980 it->hpos = hpos_before_this_char;
7981 it->current_x = x_before_this_char;
7982 result = MOVE_POS_MATCH_OR_ZV;
7983 break;
7985 if (it->line_wrap == WORD_WRAP
7986 && atpos_it.sp < 0)
7988 SAVE_IT (atpos_it, *it, atpos_data);
7989 atpos_it.current_x = x_before_this_char;
7990 atpos_it.hpos = hpos_before_this_char;
7994 prev_method = it->method;
7995 if (it->method == GET_FROM_BUFFER)
7996 prev_pos = IT_CHARPOS (*it);
7997 set_iterator_to_next (it, 1);
7998 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7999 SET_TEXT_POS (this_line_min_pos,
8000 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8001 /* On graphical terminals, newlines may
8002 "overflow" into the fringe if
8003 overflow-newline-into-fringe is non-nil.
8004 On text-only terminals, newlines may
8005 overflow into the last glyph on the
8006 display line.*/
8007 if (!FRAME_WINDOW_P (it->f)
8008 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8010 if (!get_next_display_element (it))
8012 result = MOVE_POS_MATCH_OR_ZV;
8013 break;
8015 if (BUFFER_POS_REACHED_P ())
8017 if (ITERATOR_AT_END_OF_LINE_P (it))
8018 result = MOVE_POS_MATCH_OR_ZV;
8019 else
8020 result = MOVE_LINE_CONTINUED;
8021 break;
8023 if (ITERATOR_AT_END_OF_LINE_P (it))
8025 result = MOVE_NEWLINE_OR_CR;
8026 break;
8031 else
8032 IT_RESET_X_ASCENT_DESCENT (it);
8034 if (wrap_it.sp >= 0)
8036 RESTORE_IT (it, &wrap_it, wrap_data);
8037 atpos_it.sp = -1;
8038 atx_it.sp = -1;
8041 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8042 IT_CHARPOS (*it)));
8043 result = MOVE_LINE_CONTINUED;
8044 break;
8047 if (BUFFER_POS_REACHED_P ())
8049 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8050 goto buffer_pos_reached;
8051 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8053 SAVE_IT (atpos_it, *it, atpos_data);
8054 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8058 if (new_x > it->first_visible_x)
8060 /* Glyph is visible. Increment number of glyphs that
8061 would be displayed. */
8062 ++it->hpos;
8066 if (result != MOVE_UNDEFINED)
8067 break;
8069 else if (BUFFER_POS_REACHED_P ())
8071 buffer_pos_reached:
8072 IT_RESET_X_ASCENT_DESCENT (it);
8073 result = MOVE_POS_MATCH_OR_ZV;
8074 break;
8076 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8078 /* Stop when TO_X specified and reached. This check is
8079 necessary here because of lines consisting of a line end,
8080 only. The line end will not produce any glyphs and we
8081 would never get MOVE_X_REACHED. */
8082 xassert (it->nglyphs == 0);
8083 result = MOVE_X_REACHED;
8084 break;
8087 /* Is this a line end? If yes, we're done. */
8088 if (ITERATOR_AT_END_OF_LINE_P (it))
8090 /* If we are past TO_CHARPOS, but never saw any character
8091 positions smaller than TO_CHARPOS, return
8092 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8093 did. */
8094 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8096 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8098 if (IT_CHARPOS (ppos_it) < ZV)
8100 RESTORE_IT (it, &ppos_it, ppos_data);
8101 result = MOVE_POS_MATCH_OR_ZV;
8103 else
8104 goto buffer_pos_reached;
8106 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8107 && IT_CHARPOS (*it) > to_charpos)
8108 goto buffer_pos_reached;
8109 else
8110 result = MOVE_NEWLINE_OR_CR;
8112 else
8113 result = MOVE_NEWLINE_OR_CR;
8114 break;
8117 prev_method = it->method;
8118 if (it->method == GET_FROM_BUFFER)
8119 prev_pos = IT_CHARPOS (*it);
8120 /* The current display element has been consumed. Advance
8121 to the next. */
8122 set_iterator_to_next (it, 1);
8123 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8124 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8125 if (IT_CHARPOS (*it) < to_charpos)
8126 saw_smaller_pos = 1;
8127 if (it->bidi_p
8128 && (op & MOVE_TO_POS)
8129 && IT_CHARPOS (*it) >= to_charpos
8130 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8131 SAVE_IT (ppos_it, *it, ppos_data);
8133 /* Stop if lines are truncated and IT's current x-position is
8134 past the right edge of the window now. */
8135 if (it->line_wrap == TRUNCATE
8136 && it->current_x >= it->last_visible_x)
8138 if (!FRAME_WINDOW_P (it->f)
8139 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8141 int at_eob_p = 0;
8143 if ((at_eob_p = !get_next_display_element (it))
8144 || BUFFER_POS_REACHED_P ()
8145 /* If we are past TO_CHARPOS, but never saw any
8146 character positions smaller than TO_CHARPOS,
8147 return MOVE_POS_MATCH_OR_ZV, like the
8148 unidirectional display did. */
8149 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8150 && !saw_smaller_pos
8151 && IT_CHARPOS (*it) > to_charpos))
8153 if (!at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8154 RESTORE_IT (it, &ppos_it, ppos_data);
8155 result = MOVE_POS_MATCH_OR_ZV;
8156 break;
8158 if (ITERATOR_AT_END_OF_LINE_P (it))
8160 result = MOVE_NEWLINE_OR_CR;
8161 break;
8164 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8165 && !saw_smaller_pos
8166 && IT_CHARPOS (*it) > to_charpos)
8168 if (IT_CHARPOS (ppos_it) < ZV)
8169 RESTORE_IT (it, &ppos_it, ppos_data);
8170 result = MOVE_POS_MATCH_OR_ZV;
8171 break;
8173 result = MOVE_LINE_TRUNCATED;
8174 break;
8176 #undef IT_RESET_X_ASCENT_DESCENT
8179 #undef BUFFER_POS_REACHED_P
8181 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8182 restore the saved iterator. */
8183 if (atpos_it.sp >= 0)
8184 RESTORE_IT (it, &atpos_it, atpos_data);
8185 else if (atx_it.sp >= 0)
8186 RESTORE_IT (it, &atx_it, atx_data);
8188 done:
8190 if (atpos_data)
8191 bidi_unshelve_cache (atpos_data, 1);
8192 if (atx_data)
8193 bidi_unshelve_cache (atx_data, 1);
8194 if (wrap_data)
8195 bidi_unshelve_cache (wrap_data, 1);
8196 if (ppos_data)
8197 bidi_unshelve_cache (ppos_data, 1);
8199 /* Restore the iterator settings altered at the beginning of this
8200 function. */
8201 it->glyph_row = saved_glyph_row;
8202 return result;
8205 /* For external use. */
8206 void
8207 move_it_in_display_line (struct it *it,
8208 EMACS_INT to_charpos, int to_x,
8209 enum move_operation_enum op)
8211 if (it->line_wrap == WORD_WRAP
8212 && (op & MOVE_TO_X))
8214 struct it save_it;
8215 void *save_data = NULL;
8216 int skip;
8218 SAVE_IT (save_it, *it, save_data);
8219 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8220 /* When word-wrap is on, TO_X may lie past the end
8221 of a wrapped line. Then it->current is the
8222 character on the next line, so backtrack to the
8223 space before the wrap point. */
8224 if (skip == MOVE_LINE_CONTINUED)
8226 int prev_x = max (it->current_x - 1, 0);
8227 RESTORE_IT (it, &save_it, save_data);
8228 move_it_in_display_line_to
8229 (it, -1, prev_x, MOVE_TO_X);
8231 else
8232 bidi_unshelve_cache (save_data, 1);
8234 else
8235 move_it_in_display_line_to (it, to_charpos, to_x, op);
8239 /* Move IT forward until it satisfies one or more of the criteria in
8240 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8242 OP is a bit-mask that specifies where to stop, and in particular,
8243 which of those four position arguments makes a difference. See the
8244 description of enum move_operation_enum.
8246 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8247 screen line, this function will set IT to the next position that is
8248 displayed to the right of TO_CHARPOS on the screen. */
8250 void
8251 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
8253 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8254 int line_height, line_start_x = 0, reached = 0;
8255 void *backup_data = NULL;
8257 for (;;)
8259 if (op & MOVE_TO_VPOS)
8261 /* If no TO_CHARPOS and no TO_X specified, stop at the
8262 start of the line TO_VPOS. */
8263 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8265 if (it->vpos == to_vpos)
8267 reached = 1;
8268 break;
8270 else
8271 skip = move_it_in_display_line_to (it, -1, -1, 0);
8273 else
8275 /* TO_VPOS >= 0 means stop at TO_X in the line at
8276 TO_VPOS, or at TO_POS, whichever comes first. */
8277 if (it->vpos == to_vpos)
8279 reached = 2;
8280 break;
8283 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8285 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8287 reached = 3;
8288 break;
8290 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8292 /* We have reached TO_X but not in the line we want. */
8293 skip = move_it_in_display_line_to (it, to_charpos,
8294 -1, MOVE_TO_POS);
8295 if (skip == MOVE_POS_MATCH_OR_ZV)
8297 reached = 4;
8298 break;
8303 else if (op & MOVE_TO_Y)
8305 struct it it_backup;
8307 if (it->line_wrap == WORD_WRAP)
8308 SAVE_IT (it_backup, *it, backup_data);
8310 /* TO_Y specified means stop at TO_X in the line containing
8311 TO_Y---or at TO_CHARPOS if this is reached first. The
8312 problem is that we can't really tell whether the line
8313 contains TO_Y before we have completely scanned it, and
8314 this may skip past TO_X. What we do is to first scan to
8315 TO_X.
8317 If TO_X is not specified, use a TO_X of zero. The reason
8318 is to make the outcome of this function more predictable.
8319 If we didn't use TO_X == 0, we would stop at the end of
8320 the line which is probably not what a caller would expect
8321 to happen. */
8322 skip = move_it_in_display_line_to
8323 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8324 (MOVE_TO_X | (op & MOVE_TO_POS)));
8326 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8327 if (skip == MOVE_POS_MATCH_OR_ZV)
8328 reached = 5;
8329 else if (skip == MOVE_X_REACHED)
8331 /* If TO_X was reached, we want to know whether TO_Y is
8332 in the line. We know this is the case if the already
8333 scanned glyphs make the line tall enough. Otherwise,
8334 we must check by scanning the rest of the line. */
8335 line_height = it->max_ascent + it->max_descent;
8336 if (to_y >= it->current_y
8337 && to_y < it->current_y + line_height)
8339 reached = 6;
8340 break;
8342 SAVE_IT (it_backup, *it, backup_data);
8343 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8344 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8345 op & MOVE_TO_POS);
8346 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8347 line_height = it->max_ascent + it->max_descent;
8348 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8350 if (to_y >= it->current_y
8351 && to_y < it->current_y + line_height)
8353 /* If TO_Y is in this line and TO_X was reached
8354 above, we scanned too far. We have to restore
8355 IT's settings to the ones before skipping. */
8356 RESTORE_IT (it, &it_backup, backup_data);
8357 reached = 6;
8359 else
8361 skip = skip2;
8362 if (skip == MOVE_POS_MATCH_OR_ZV)
8363 reached = 7;
8366 else
8368 /* Check whether TO_Y is in this line. */
8369 line_height = it->max_ascent + it->max_descent;
8370 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8372 if (to_y >= it->current_y
8373 && to_y < it->current_y + line_height)
8375 /* When word-wrap is on, TO_X may lie past the end
8376 of a wrapped line. Then it->current is the
8377 character on the next line, so backtrack to the
8378 space before the wrap point. */
8379 if (skip == MOVE_LINE_CONTINUED
8380 && it->line_wrap == WORD_WRAP)
8382 int prev_x = max (it->current_x - 1, 0);
8383 RESTORE_IT (it, &it_backup, backup_data);
8384 skip = move_it_in_display_line_to
8385 (it, -1, prev_x, MOVE_TO_X);
8387 reached = 6;
8391 if (reached)
8392 break;
8394 else if (BUFFERP (it->object)
8395 && (it->method == GET_FROM_BUFFER
8396 || it->method == GET_FROM_STRETCH)
8397 && IT_CHARPOS (*it) >= to_charpos)
8398 skip = MOVE_POS_MATCH_OR_ZV;
8399 else
8400 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8402 switch (skip)
8404 case MOVE_POS_MATCH_OR_ZV:
8405 reached = 8;
8406 goto out;
8408 case MOVE_NEWLINE_OR_CR:
8409 set_iterator_to_next (it, 1);
8410 it->continuation_lines_width = 0;
8411 break;
8413 case MOVE_LINE_TRUNCATED:
8414 it->continuation_lines_width = 0;
8415 reseat_at_next_visible_line_start (it, 0);
8416 if ((op & MOVE_TO_POS) != 0
8417 && IT_CHARPOS (*it) > to_charpos)
8419 reached = 9;
8420 goto out;
8422 break;
8424 case MOVE_LINE_CONTINUED:
8425 /* For continued lines ending in a tab, some of the glyphs
8426 associated with the tab are displayed on the current
8427 line. Since it->current_x does not include these glyphs,
8428 we use it->last_visible_x instead. */
8429 if (it->c == '\t')
8431 it->continuation_lines_width += it->last_visible_x;
8432 /* When moving by vpos, ensure that the iterator really
8433 advances to the next line (bug#847, bug#969). Fixme:
8434 do we need to do this in other circumstances? */
8435 if (it->current_x != it->last_visible_x
8436 && (op & MOVE_TO_VPOS)
8437 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8439 line_start_x = it->current_x + it->pixel_width
8440 - it->last_visible_x;
8441 set_iterator_to_next (it, 0);
8444 else
8445 it->continuation_lines_width += it->current_x;
8446 break;
8448 default:
8449 abort ();
8452 /* Reset/increment for the next run. */
8453 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8454 it->current_x = line_start_x;
8455 line_start_x = 0;
8456 it->hpos = 0;
8457 it->current_y += it->max_ascent + it->max_descent;
8458 ++it->vpos;
8459 last_height = it->max_ascent + it->max_descent;
8460 last_max_ascent = it->max_ascent;
8461 it->max_ascent = it->max_descent = 0;
8464 out:
8466 /* On text terminals, we may stop at the end of a line in the middle
8467 of a multi-character glyph. If the glyph itself is continued,
8468 i.e. it is actually displayed on the next line, don't treat this
8469 stopping point as valid; move to the next line instead (unless
8470 that brings us offscreen). */
8471 if (!FRAME_WINDOW_P (it->f)
8472 && op & MOVE_TO_POS
8473 && IT_CHARPOS (*it) == to_charpos
8474 && it->what == IT_CHARACTER
8475 && it->nglyphs > 1
8476 && it->line_wrap == WINDOW_WRAP
8477 && it->current_x == it->last_visible_x - 1
8478 && it->c != '\n'
8479 && it->c != '\t'
8480 && it->vpos < XFASTINT (it->w->window_end_vpos))
8482 it->continuation_lines_width += it->current_x;
8483 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8484 it->current_y += it->max_ascent + it->max_descent;
8485 ++it->vpos;
8486 last_height = it->max_ascent + it->max_descent;
8487 last_max_ascent = it->max_ascent;
8490 if (backup_data)
8491 bidi_unshelve_cache (backup_data, 1);
8493 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8497 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8499 If DY > 0, move IT backward at least that many pixels. DY = 0
8500 means move IT backward to the preceding line start or BEGV. This
8501 function may move over more than DY pixels if IT->current_y - DY
8502 ends up in the middle of a line; in this case IT->current_y will be
8503 set to the top of the line moved to. */
8505 void
8506 move_it_vertically_backward (struct it *it, int dy)
8508 int nlines, h;
8509 struct it it2, it3;
8510 void *it2data = NULL, *it3data = NULL;
8511 EMACS_INT start_pos;
8513 move_further_back:
8514 xassert (dy >= 0);
8516 start_pos = IT_CHARPOS (*it);
8518 /* Estimate how many newlines we must move back. */
8519 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8521 /* Set the iterator's position that many lines back. */
8522 while (nlines-- && IT_CHARPOS (*it) > BEGV)
8523 back_to_previous_visible_line_start (it);
8525 /* Reseat the iterator here. When moving backward, we don't want
8526 reseat to skip forward over invisible text, set up the iterator
8527 to deliver from overlay strings at the new position etc. So,
8528 use reseat_1 here. */
8529 reseat_1 (it, it->current.pos, 1);
8531 /* We are now surely at a line start. */
8532 it->current_x = it->hpos = 0;
8533 it->continuation_lines_width = 0;
8535 /* Move forward and see what y-distance we moved. First move to the
8536 start of the next line so that we get its height. We need this
8537 height to be able to tell whether we reached the specified
8538 y-distance. */
8539 SAVE_IT (it2, *it, it2data);
8540 it2.max_ascent = it2.max_descent = 0;
8543 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
8544 MOVE_TO_POS | MOVE_TO_VPOS);
8546 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
8547 xassert (IT_CHARPOS (*it) >= BEGV);
8548 SAVE_IT (it3, it2, it3data);
8550 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
8551 xassert (IT_CHARPOS (*it) >= BEGV);
8552 /* H is the actual vertical distance from the position in *IT
8553 and the starting position. */
8554 h = it2.current_y - it->current_y;
8555 /* NLINES is the distance in number of lines. */
8556 nlines = it2.vpos - it->vpos;
8558 /* Correct IT's y and vpos position
8559 so that they are relative to the starting point. */
8560 it->vpos -= nlines;
8561 it->current_y -= h;
8563 if (dy == 0)
8565 /* DY == 0 means move to the start of the screen line. The
8566 value of nlines is > 0 if continuation lines were involved. */
8567 RESTORE_IT (it, it, it2data);
8568 if (nlines > 0)
8569 move_it_by_lines (it, nlines);
8570 bidi_unshelve_cache (it3data, 1);
8572 else
8574 /* The y-position we try to reach, relative to *IT.
8575 Note that H has been subtracted in front of the if-statement. */
8576 int target_y = it->current_y + h - dy;
8577 int y0 = it3.current_y;
8578 int y1;
8579 int line_height;
8581 RESTORE_IT (&it3, &it3, it3data);
8582 y1 = line_bottom_y (&it3);
8583 line_height = y1 - y0;
8584 RESTORE_IT (it, it, it2data);
8585 /* If we did not reach target_y, try to move further backward if
8586 we can. If we moved too far backward, try to move forward. */
8587 if (target_y < it->current_y
8588 /* This is heuristic. In a window that's 3 lines high, with
8589 a line height of 13 pixels each, recentering with point
8590 on the bottom line will try to move -39/2 = 19 pixels
8591 backward. Try to avoid moving into the first line. */
8592 && (it->current_y - target_y
8593 > min (window_box_height (it->w), line_height * 2 / 3))
8594 && IT_CHARPOS (*it) > BEGV)
8596 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
8597 target_y - it->current_y));
8598 dy = it->current_y - target_y;
8599 goto move_further_back;
8601 else if (target_y >= it->current_y + line_height
8602 && IT_CHARPOS (*it) < ZV)
8604 /* Should move forward by at least one line, maybe more.
8606 Note: Calling move_it_by_lines can be expensive on
8607 terminal frames, where compute_motion is used (via
8608 vmotion) to do the job, when there are very long lines
8609 and truncate-lines is nil. That's the reason for
8610 treating terminal frames specially here. */
8612 if (!FRAME_WINDOW_P (it->f))
8613 move_it_vertically (it, target_y - (it->current_y + line_height));
8614 else
8618 move_it_by_lines (it, 1);
8620 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
8627 /* Move IT by a specified amount of pixel lines DY. DY negative means
8628 move backwards. DY = 0 means move to start of screen line. At the
8629 end, IT will be on the start of a screen line. */
8631 void
8632 move_it_vertically (struct it *it, int dy)
8634 if (dy <= 0)
8635 move_it_vertically_backward (it, -dy);
8636 else
8638 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
8639 move_it_to (it, ZV, -1, it->current_y + dy, -1,
8640 MOVE_TO_POS | MOVE_TO_Y);
8641 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
8643 /* If buffer ends in ZV without a newline, move to the start of
8644 the line to satisfy the post-condition. */
8645 if (IT_CHARPOS (*it) == ZV
8646 && ZV > BEGV
8647 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8648 move_it_by_lines (it, 0);
8653 /* Move iterator IT past the end of the text line it is in. */
8655 void
8656 move_it_past_eol (struct it *it)
8658 enum move_it_result rc;
8660 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
8661 if (rc == MOVE_NEWLINE_OR_CR)
8662 set_iterator_to_next (it, 0);
8666 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
8667 negative means move up. DVPOS == 0 means move to the start of the
8668 screen line.
8670 Optimization idea: If we would know that IT->f doesn't use
8671 a face with proportional font, we could be faster for
8672 truncate-lines nil. */
8674 void
8675 move_it_by_lines (struct it *it, int dvpos)
8678 /* The commented-out optimization uses vmotion on terminals. This
8679 gives bad results, because elements like it->what, on which
8680 callers such as pos_visible_p rely, aren't updated. */
8681 /* struct position pos;
8682 if (!FRAME_WINDOW_P (it->f))
8684 struct text_pos textpos;
8686 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
8687 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
8688 reseat (it, textpos, 1);
8689 it->vpos += pos.vpos;
8690 it->current_y += pos.vpos;
8692 else */
8694 if (dvpos == 0)
8696 /* DVPOS == 0 means move to the start of the screen line. */
8697 move_it_vertically_backward (it, 0);
8698 xassert (it->current_x == 0 && it->hpos == 0);
8699 /* Let next call to line_bottom_y calculate real line height */
8700 last_height = 0;
8702 else if (dvpos > 0)
8704 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
8705 if (!IT_POS_VALID_AFTER_MOVE_P (it))
8706 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
8708 else
8710 struct it it2;
8711 void *it2data = NULL;
8712 EMACS_INT start_charpos, i;
8714 /* Start at the beginning of the screen line containing IT's
8715 position. This may actually move vertically backwards,
8716 in case of overlays, so adjust dvpos accordingly. */
8717 dvpos += it->vpos;
8718 move_it_vertically_backward (it, 0);
8719 dvpos -= it->vpos;
8721 /* Go back -DVPOS visible lines and reseat the iterator there. */
8722 start_charpos = IT_CHARPOS (*it);
8723 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
8724 back_to_previous_visible_line_start (it);
8725 reseat (it, it->current.pos, 1);
8727 /* Move further back if we end up in a string or an image. */
8728 while (!IT_POS_VALID_AFTER_MOVE_P (it))
8730 /* First try to move to start of display line. */
8731 dvpos += it->vpos;
8732 move_it_vertically_backward (it, 0);
8733 dvpos -= it->vpos;
8734 if (IT_POS_VALID_AFTER_MOVE_P (it))
8735 break;
8736 /* If start of line is still in string or image,
8737 move further back. */
8738 back_to_previous_visible_line_start (it);
8739 reseat (it, it->current.pos, 1);
8740 dvpos--;
8743 it->current_x = it->hpos = 0;
8745 /* Above call may have moved too far if continuation lines
8746 are involved. Scan forward and see if it did. */
8747 SAVE_IT (it2, *it, it2data);
8748 it2.vpos = it2.current_y = 0;
8749 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
8750 it->vpos -= it2.vpos;
8751 it->current_y -= it2.current_y;
8752 it->current_x = it->hpos = 0;
8754 /* If we moved too far back, move IT some lines forward. */
8755 if (it2.vpos > -dvpos)
8757 int delta = it2.vpos + dvpos;
8759 RESTORE_IT (&it2, &it2, it2data);
8760 SAVE_IT (it2, *it, it2data);
8761 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
8762 /* Move back again if we got too far ahead. */
8763 if (IT_CHARPOS (*it) >= start_charpos)
8764 RESTORE_IT (it, &it2, it2data);
8765 else
8766 bidi_unshelve_cache (it2data, 1);
8768 else
8769 RESTORE_IT (it, it, it2data);
8773 /* Return 1 if IT points into the middle of a display vector. */
8776 in_display_vector_p (struct it *it)
8778 return (it->method == GET_FROM_DISPLAY_VECTOR
8779 && it->current.dpvec_index > 0
8780 && it->dpvec + it->current.dpvec_index != it->dpend);
8784 /***********************************************************************
8785 Messages
8786 ***********************************************************************/
8789 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
8790 to *Messages*. */
8792 void
8793 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
8795 Lisp_Object args[3];
8796 Lisp_Object msg, fmt;
8797 char *buffer;
8798 EMACS_INT len;
8799 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
8800 USE_SAFE_ALLOCA;
8802 /* Do nothing if called asynchronously. Inserting text into
8803 a buffer may call after-change-functions and alike and
8804 that would means running Lisp asynchronously. */
8805 if (handling_signal)
8806 return;
8808 fmt = msg = Qnil;
8809 GCPRO4 (fmt, msg, arg1, arg2);
8811 args[0] = fmt = build_string (format);
8812 args[1] = arg1;
8813 args[2] = arg2;
8814 msg = Fformat (3, args);
8816 len = SBYTES (msg) + 1;
8817 SAFE_ALLOCA (buffer, char *, len);
8818 memcpy (buffer, SDATA (msg), len);
8820 message_dolog (buffer, len - 1, 1, 0);
8821 SAFE_FREE ();
8823 UNGCPRO;
8827 /* Output a newline in the *Messages* buffer if "needs" one. */
8829 void
8830 message_log_maybe_newline (void)
8832 if (message_log_need_newline)
8833 message_dolog ("", 0, 1, 0);
8837 /* Add a string M of length NBYTES to the message log, optionally
8838 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
8839 nonzero, means interpret the contents of M as multibyte. This
8840 function calls low-level routines in order to bypass text property
8841 hooks, etc. which might not be safe to run.
8843 This may GC (insert may run before/after change hooks),
8844 so the buffer M must NOT point to a Lisp string. */
8846 void
8847 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
8849 const unsigned char *msg = (const unsigned char *) m;
8851 if (!NILP (Vmemory_full))
8852 return;
8854 if (!NILP (Vmessage_log_max))
8856 struct buffer *oldbuf;
8857 Lisp_Object oldpoint, oldbegv, oldzv;
8858 int old_windows_or_buffers_changed = windows_or_buffers_changed;
8859 EMACS_INT point_at_end = 0;
8860 EMACS_INT zv_at_end = 0;
8861 Lisp_Object old_deactivate_mark, tem;
8862 struct gcpro gcpro1;
8864 old_deactivate_mark = Vdeactivate_mark;
8865 oldbuf = current_buffer;
8866 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
8867 BVAR (current_buffer, undo_list) = Qt;
8869 oldpoint = message_dolog_marker1;
8870 set_marker_restricted (oldpoint, make_number (PT), Qnil);
8871 oldbegv = message_dolog_marker2;
8872 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
8873 oldzv = message_dolog_marker3;
8874 set_marker_restricted (oldzv, make_number (ZV), Qnil);
8875 GCPRO1 (old_deactivate_mark);
8877 if (PT == Z)
8878 point_at_end = 1;
8879 if (ZV == Z)
8880 zv_at_end = 1;
8882 BEGV = BEG;
8883 BEGV_BYTE = BEG_BYTE;
8884 ZV = Z;
8885 ZV_BYTE = Z_BYTE;
8886 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8888 /* Insert the string--maybe converting multibyte to single byte
8889 or vice versa, so that all the text fits the buffer. */
8890 if (multibyte
8891 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
8893 EMACS_INT i;
8894 int c, char_bytes;
8895 char work[1];
8897 /* Convert a multibyte string to single-byte
8898 for the *Message* buffer. */
8899 for (i = 0; i < nbytes; i += char_bytes)
8901 c = string_char_and_length (msg + i, &char_bytes);
8902 work[0] = (ASCII_CHAR_P (c)
8904 : multibyte_char_to_unibyte (c));
8905 insert_1_both (work, 1, 1, 1, 0, 0);
8908 else if (! multibyte
8909 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
8911 EMACS_INT i;
8912 int c, char_bytes;
8913 unsigned char str[MAX_MULTIBYTE_LENGTH];
8914 /* Convert a single-byte string to multibyte
8915 for the *Message* buffer. */
8916 for (i = 0; i < nbytes; i++)
8918 c = msg[i];
8919 MAKE_CHAR_MULTIBYTE (c);
8920 char_bytes = CHAR_STRING (c, str);
8921 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
8924 else if (nbytes)
8925 insert_1 (m, nbytes, 1, 0, 0);
8927 if (nlflag)
8929 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
8930 printmax_t dups;
8931 insert_1 ("\n", 1, 1, 0, 0);
8933 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8934 this_bol = PT;
8935 this_bol_byte = PT_BYTE;
8937 /* See if this line duplicates the previous one.
8938 If so, combine duplicates. */
8939 if (this_bol > BEG)
8941 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8942 prev_bol = PT;
8943 prev_bol_byte = PT_BYTE;
8945 dups = message_log_check_duplicate (prev_bol_byte,
8946 this_bol_byte);
8947 if (dups)
8949 del_range_both (prev_bol, prev_bol_byte,
8950 this_bol, this_bol_byte, 0);
8951 if (dups > 1)
8953 char dupstr[sizeof " [ times]"
8954 + INT_STRLEN_BOUND (printmax_t)];
8955 int duplen;
8957 /* If you change this format, don't forget to also
8958 change message_log_check_duplicate. */
8959 sprintf (dupstr, " [%"pMd" times]", dups);
8960 duplen = strlen (dupstr);
8961 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8962 insert_1 (dupstr, duplen, 1, 0, 1);
8967 /* If we have more than the desired maximum number of lines
8968 in the *Messages* buffer now, delete the oldest ones.
8969 This is safe because we don't have undo in this buffer. */
8971 if (NATNUMP (Vmessage_log_max))
8973 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8974 -XFASTINT (Vmessage_log_max) - 1, 0);
8975 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8978 BEGV = XMARKER (oldbegv)->charpos;
8979 BEGV_BYTE = marker_byte_position (oldbegv);
8981 if (zv_at_end)
8983 ZV = Z;
8984 ZV_BYTE = Z_BYTE;
8986 else
8988 ZV = XMARKER (oldzv)->charpos;
8989 ZV_BYTE = marker_byte_position (oldzv);
8992 if (point_at_end)
8993 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8994 else
8995 /* We can't do Fgoto_char (oldpoint) because it will run some
8996 Lisp code. */
8997 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8998 XMARKER (oldpoint)->bytepos);
9000 UNGCPRO;
9001 unchain_marker (XMARKER (oldpoint));
9002 unchain_marker (XMARKER (oldbegv));
9003 unchain_marker (XMARKER (oldzv));
9005 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
9006 set_buffer_internal (oldbuf);
9007 if (NILP (tem))
9008 windows_or_buffers_changed = old_windows_or_buffers_changed;
9009 message_log_need_newline = !nlflag;
9010 Vdeactivate_mark = old_deactivate_mark;
9015 /* We are at the end of the buffer after just having inserted a newline.
9016 (Note: We depend on the fact we won't be crossing the gap.)
9017 Check to see if the most recent message looks a lot like the previous one.
9018 Return 0 if different, 1 if the new one should just replace it, or a
9019 value N > 1 if we should also append " [N times]". */
9021 static intmax_t
9022 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
9024 EMACS_INT i;
9025 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
9026 int seen_dots = 0;
9027 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9028 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9030 for (i = 0; i < len; i++)
9032 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9033 seen_dots = 1;
9034 if (p1[i] != p2[i])
9035 return seen_dots;
9037 p1 += len;
9038 if (*p1 == '\n')
9039 return 2;
9040 if (*p1++ == ' ' && *p1++ == '[')
9042 char *pend;
9043 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9044 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9045 return n+1;
9047 return 0;
9051 /* Display an echo area message M with a specified length of NBYTES
9052 bytes. The string may include null characters. If M is 0, clear
9053 out any existing message, and let the mini-buffer text show
9054 through.
9056 This may GC, so the buffer M must NOT point to a Lisp string. */
9058 void
9059 message2 (const char *m, EMACS_INT nbytes, int multibyte)
9061 /* First flush out any partial line written with print. */
9062 message_log_maybe_newline ();
9063 if (m)
9064 message_dolog (m, nbytes, 1, multibyte);
9065 message2_nolog (m, nbytes, multibyte);
9069 /* The non-logging counterpart of message2. */
9071 void
9072 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
9074 struct frame *sf = SELECTED_FRAME ();
9075 message_enable_multibyte = multibyte;
9077 if (FRAME_INITIAL_P (sf))
9079 if (noninteractive_need_newline)
9080 putc ('\n', stderr);
9081 noninteractive_need_newline = 0;
9082 if (m)
9083 fwrite (m, nbytes, 1, stderr);
9084 if (cursor_in_echo_area == 0)
9085 fprintf (stderr, "\n");
9086 fflush (stderr);
9088 /* A null message buffer means that the frame hasn't really been
9089 initialized yet. Error messages get reported properly by
9090 cmd_error, so this must be just an informative message; toss it. */
9091 else if (INTERACTIVE
9092 && sf->glyphs_initialized_p
9093 && FRAME_MESSAGE_BUF (sf))
9095 Lisp_Object mini_window;
9096 struct frame *f;
9098 /* Get the frame containing the mini-buffer
9099 that the selected frame is using. */
9100 mini_window = FRAME_MINIBUF_WINDOW (sf);
9101 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9103 FRAME_SAMPLE_VISIBILITY (f);
9104 if (FRAME_VISIBLE_P (sf)
9105 && ! FRAME_VISIBLE_P (f))
9106 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9108 if (m)
9110 set_message (m, Qnil, nbytes, multibyte);
9111 if (minibuffer_auto_raise)
9112 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9114 else
9115 clear_message (1, 1);
9117 do_pending_window_change (0);
9118 echo_area_display (1);
9119 do_pending_window_change (0);
9120 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9121 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9126 /* Display an echo area message M with a specified length of NBYTES
9127 bytes. The string may include null characters. If M is not a
9128 string, clear out any existing message, and let the mini-buffer
9129 text show through.
9131 This function cancels echoing. */
9133 void
9134 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9136 struct gcpro gcpro1;
9138 GCPRO1 (m);
9139 clear_message (1,1);
9140 cancel_echoing ();
9142 /* First flush out any partial line written with print. */
9143 message_log_maybe_newline ();
9144 if (STRINGP (m))
9146 char *buffer;
9147 USE_SAFE_ALLOCA;
9149 SAFE_ALLOCA (buffer, char *, nbytes);
9150 memcpy (buffer, SDATA (m), nbytes);
9151 message_dolog (buffer, nbytes, 1, multibyte);
9152 SAFE_FREE ();
9154 message3_nolog (m, nbytes, multibyte);
9156 UNGCPRO;
9160 /* The non-logging version of message3.
9161 This does not cancel echoing, because it is used for echoing.
9162 Perhaps we need to make a separate function for echoing
9163 and make this cancel echoing. */
9165 void
9166 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9168 struct frame *sf = SELECTED_FRAME ();
9169 message_enable_multibyte = multibyte;
9171 if (FRAME_INITIAL_P (sf))
9173 if (noninteractive_need_newline)
9174 putc ('\n', stderr);
9175 noninteractive_need_newline = 0;
9176 if (STRINGP (m))
9177 fwrite (SDATA (m), nbytes, 1, stderr);
9178 if (cursor_in_echo_area == 0)
9179 fprintf (stderr, "\n");
9180 fflush (stderr);
9182 /* A null message buffer means that the frame hasn't really been
9183 initialized yet. Error messages get reported properly by
9184 cmd_error, so this must be just an informative message; toss it. */
9185 else if (INTERACTIVE
9186 && sf->glyphs_initialized_p
9187 && FRAME_MESSAGE_BUF (sf))
9189 Lisp_Object mini_window;
9190 Lisp_Object frame;
9191 struct frame *f;
9193 /* Get the frame containing the mini-buffer
9194 that the selected frame is using. */
9195 mini_window = FRAME_MINIBUF_WINDOW (sf);
9196 frame = XWINDOW (mini_window)->frame;
9197 f = XFRAME (frame);
9199 FRAME_SAMPLE_VISIBILITY (f);
9200 if (FRAME_VISIBLE_P (sf)
9201 && !FRAME_VISIBLE_P (f))
9202 Fmake_frame_visible (frame);
9204 if (STRINGP (m) && SCHARS (m) > 0)
9206 set_message (NULL, m, nbytes, multibyte);
9207 if (minibuffer_auto_raise)
9208 Fraise_frame (frame);
9209 /* Assume we are not echoing.
9210 (If we are, echo_now will override this.) */
9211 echo_message_buffer = Qnil;
9213 else
9214 clear_message (1, 1);
9216 do_pending_window_change (0);
9217 echo_area_display (1);
9218 do_pending_window_change (0);
9219 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9220 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9225 /* Display a null-terminated echo area message M. If M is 0, clear
9226 out any existing message, and let the mini-buffer text show through.
9228 The buffer M must continue to exist until after the echo area gets
9229 cleared or some other message gets displayed there. Do not pass
9230 text that is stored in a Lisp string. Do not pass text in a buffer
9231 that was alloca'd. */
9233 void
9234 message1 (const char *m)
9236 message2 (m, (m ? strlen (m) : 0), 0);
9240 /* The non-logging counterpart of message1. */
9242 void
9243 message1_nolog (const char *m)
9245 message2_nolog (m, (m ? strlen (m) : 0), 0);
9248 /* Display a message M which contains a single %s
9249 which gets replaced with STRING. */
9251 void
9252 message_with_string (const char *m, Lisp_Object string, int log)
9254 CHECK_STRING (string);
9256 if (noninteractive)
9258 if (m)
9260 if (noninteractive_need_newline)
9261 putc ('\n', stderr);
9262 noninteractive_need_newline = 0;
9263 fprintf (stderr, m, SDATA (string));
9264 if (!cursor_in_echo_area)
9265 fprintf (stderr, "\n");
9266 fflush (stderr);
9269 else if (INTERACTIVE)
9271 /* The frame whose minibuffer we're going to display the message on.
9272 It may be larger than the selected frame, so we need
9273 to use its buffer, not the selected frame's buffer. */
9274 Lisp_Object mini_window;
9275 struct frame *f, *sf = SELECTED_FRAME ();
9277 /* Get the frame containing the minibuffer
9278 that the selected frame is using. */
9279 mini_window = FRAME_MINIBUF_WINDOW (sf);
9280 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9282 /* A null message buffer means that the frame hasn't really been
9283 initialized yet. Error messages get reported properly by
9284 cmd_error, so this must be just an informative message; toss it. */
9285 if (FRAME_MESSAGE_BUF (f))
9287 Lisp_Object args[2], msg;
9288 struct gcpro gcpro1, gcpro2;
9290 args[0] = build_string (m);
9291 args[1] = msg = string;
9292 GCPRO2 (args[0], msg);
9293 gcpro1.nvars = 2;
9295 msg = Fformat (2, args);
9297 if (log)
9298 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9299 else
9300 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9302 UNGCPRO;
9304 /* Print should start at the beginning of the message
9305 buffer next time. */
9306 message_buf_print = 0;
9312 /* Dump an informative message to the minibuf. If M is 0, clear out
9313 any existing message, and let the mini-buffer text show through. */
9315 static void
9316 vmessage (const char *m, va_list ap)
9318 if (noninteractive)
9320 if (m)
9322 if (noninteractive_need_newline)
9323 putc ('\n', stderr);
9324 noninteractive_need_newline = 0;
9325 vfprintf (stderr, m, ap);
9326 if (cursor_in_echo_area == 0)
9327 fprintf (stderr, "\n");
9328 fflush (stderr);
9331 else if (INTERACTIVE)
9333 /* The frame whose mini-buffer we're going to display the message
9334 on. It may be larger than the selected frame, so we need to
9335 use its buffer, not the selected frame's buffer. */
9336 Lisp_Object mini_window;
9337 struct frame *f, *sf = SELECTED_FRAME ();
9339 /* Get the frame containing the mini-buffer
9340 that the selected frame is using. */
9341 mini_window = FRAME_MINIBUF_WINDOW (sf);
9342 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9344 /* A null message buffer means that the frame hasn't really been
9345 initialized yet. Error messages get reported properly by
9346 cmd_error, so this must be just an informative message; toss
9347 it. */
9348 if (FRAME_MESSAGE_BUF (f))
9350 if (m)
9352 ptrdiff_t len;
9354 len = doprnt (FRAME_MESSAGE_BUF (f),
9355 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9357 message2 (FRAME_MESSAGE_BUF (f), len, 0);
9359 else
9360 message1 (0);
9362 /* Print should start at the beginning of the message
9363 buffer next time. */
9364 message_buf_print = 0;
9369 void
9370 message (const char *m, ...)
9372 va_list ap;
9373 va_start (ap, m);
9374 vmessage (m, ap);
9375 va_end (ap);
9379 #if 0
9380 /* The non-logging version of message. */
9382 void
9383 message_nolog (const char *m, ...)
9385 Lisp_Object old_log_max;
9386 va_list ap;
9387 va_start (ap, m);
9388 old_log_max = Vmessage_log_max;
9389 Vmessage_log_max = Qnil;
9390 vmessage (m, ap);
9391 Vmessage_log_max = old_log_max;
9392 va_end (ap);
9394 #endif
9397 /* Display the current message in the current mini-buffer. This is
9398 only called from error handlers in process.c, and is not time
9399 critical. */
9401 void
9402 update_echo_area (void)
9404 if (!NILP (echo_area_buffer[0]))
9406 Lisp_Object string;
9407 string = Fcurrent_message ();
9408 message3 (string, SBYTES (string),
9409 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9414 /* Make sure echo area buffers in `echo_buffers' are live.
9415 If they aren't, make new ones. */
9417 static void
9418 ensure_echo_area_buffers (void)
9420 int i;
9422 for (i = 0; i < 2; ++i)
9423 if (!BUFFERP (echo_buffer[i])
9424 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
9426 char name[30];
9427 Lisp_Object old_buffer;
9428 int j;
9430 old_buffer = echo_buffer[i];
9431 sprintf (name, " *Echo Area %d*", i);
9432 echo_buffer[i] = Fget_buffer_create (build_string (name));
9433 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
9434 /* to force word wrap in echo area -
9435 it was decided to postpone this*/
9436 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9438 for (j = 0; j < 2; ++j)
9439 if (EQ (old_buffer, echo_area_buffer[j]))
9440 echo_area_buffer[j] = echo_buffer[i];
9445 /* Call FN with args A1..A4 with either the current or last displayed
9446 echo_area_buffer as current buffer.
9448 WHICH zero means use the current message buffer
9449 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9450 from echo_buffer[] and clear it.
9452 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9453 suitable buffer from echo_buffer[] and clear it.
9455 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9456 that the current message becomes the last displayed one, make
9457 choose a suitable buffer for echo_area_buffer[0], and clear it.
9459 Value is what FN returns. */
9461 static int
9462 with_echo_area_buffer (struct window *w, int which,
9463 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
9464 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9466 Lisp_Object buffer;
9467 int this_one, the_other, clear_buffer_p, rc;
9468 int count = SPECPDL_INDEX ();
9470 /* If buffers aren't live, make new ones. */
9471 ensure_echo_area_buffers ();
9473 clear_buffer_p = 0;
9475 if (which == 0)
9476 this_one = 0, the_other = 1;
9477 else if (which > 0)
9478 this_one = 1, the_other = 0;
9479 else
9481 this_one = 0, the_other = 1;
9482 clear_buffer_p = 1;
9484 /* We need a fresh one in case the current echo buffer equals
9485 the one containing the last displayed echo area message. */
9486 if (!NILP (echo_area_buffer[this_one])
9487 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9488 echo_area_buffer[this_one] = Qnil;
9491 /* Choose a suitable buffer from echo_buffer[] is we don't
9492 have one. */
9493 if (NILP (echo_area_buffer[this_one]))
9495 echo_area_buffer[this_one]
9496 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9497 ? echo_buffer[the_other]
9498 : echo_buffer[this_one]);
9499 clear_buffer_p = 1;
9502 buffer = echo_area_buffer[this_one];
9504 /* Don't get confused by reusing the buffer used for echoing
9505 for a different purpose. */
9506 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9507 cancel_echoing ();
9509 record_unwind_protect (unwind_with_echo_area_buffer,
9510 with_echo_area_buffer_unwind_data (w));
9512 /* Make the echo area buffer current. Note that for display
9513 purposes, it is not necessary that the displayed window's buffer
9514 == current_buffer, except for text property lookup. So, let's
9515 only set that buffer temporarily here without doing a full
9516 Fset_window_buffer. We must also change w->pointm, though,
9517 because otherwise an assertions in unshow_buffer fails, and Emacs
9518 aborts. */
9519 set_buffer_internal_1 (XBUFFER (buffer));
9520 if (w)
9522 w->buffer = buffer;
9523 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
9526 BVAR (current_buffer, undo_list) = Qt;
9527 BVAR (current_buffer, read_only) = Qnil;
9528 specbind (Qinhibit_read_only, Qt);
9529 specbind (Qinhibit_modification_hooks, Qt);
9531 if (clear_buffer_p && Z > BEG)
9532 del_range (BEG, Z);
9534 xassert (BEGV >= BEG);
9535 xassert (ZV <= Z && ZV >= BEGV);
9537 rc = fn (a1, a2, a3, a4);
9539 xassert (BEGV >= BEG);
9540 xassert (ZV <= Z && ZV >= BEGV);
9542 unbind_to (count, Qnil);
9543 return rc;
9547 /* Save state that should be preserved around the call to the function
9548 FN called in with_echo_area_buffer. */
9550 static Lisp_Object
9551 with_echo_area_buffer_unwind_data (struct window *w)
9553 int i = 0;
9554 Lisp_Object vector, tmp;
9556 /* Reduce consing by keeping one vector in
9557 Vwith_echo_area_save_vector. */
9558 vector = Vwith_echo_area_save_vector;
9559 Vwith_echo_area_save_vector = Qnil;
9561 if (NILP (vector))
9562 vector = Fmake_vector (make_number (7), Qnil);
9564 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
9565 ASET (vector, i, Vdeactivate_mark); ++i;
9566 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
9568 if (w)
9570 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
9571 ASET (vector, i, w->buffer); ++i;
9572 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
9573 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
9575 else
9577 int end = i + 4;
9578 for (; i < end; ++i)
9579 ASET (vector, i, Qnil);
9582 xassert (i == ASIZE (vector));
9583 return vector;
9587 /* Restore global state from VECTOR which was created by
9588 with_echo_area_buffer_unwind_data. */
9590 static Lisp_Object
9591 unwind_with_echo_area_buffer (Lisp_Object vector)
9593 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
9594 Vdeactivate_mark = AREF (vector, 1);
9595 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
9597 if (WINDOWP (AREF (vector, 3)))
9599 struct window *w;
9600 Lisp_Object buffer, charpos, bytepos;
9602 w = XWINDOW (AREF (vector, 3));
9603 buffer = AREF (vector, 4);
9604 charpos = AREF (vector, 5);
9605 bytepos = AREF (vector, 6);
9607 w->buffer = buffer;
9608 set_marker_both (w->pointm, buffer,
9609 XFASTINT (charpos), XFASTINT (bytepos));
9612 Vwith_echo_area_save_vector = vector;
9613 return Qnil;
9617 /* Set up the echo area for use by print functions. MULTIBYTE_P
9618 non-zero means we will print multibyte. */
9620 void
9621 setup_echo_area_for_printing (int multibyte_p)
9623 /* If we can't find an echo area any more, exit. */
9624 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
9625 Fkill_emacs (Qnil);
9627 ensure_echo_area_buffers ();
9629 if (!message_buf_print)
9631 /* A message has been output since the last time we printed.
9632 Choose a fresh echo area buffer. */
9633 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9634 echo_area_buffer[0] = echo_buffer[1];
9635 else
9636 echo_area_buffer[0] = echo_buffer[0];
9638 /* Switch to that buffer and clear it. */
9639 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9640 BVAR (current_buffer, truncate_lines) = Qnil;
9642 if (Z > BEG)
9644 int count = SPECPDL_INDEX ();
9645 specbind (Qinhibit_read_only, Qt);
9646 /* Note that undo recording is always disabled. */
9647 del_range (BEG, Z);
9648 unbind_to (count, Qnil);
9650 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9652 /* Set up the buffer for the multibyteness we need. */
9653 if (multibyte_p
9654 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9655 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
9657 /* Raise the frame containing the echo area. */
9658 if (minibuffer_auto_raise)
9660 struct frame *sf = SELECTED_FRAME ();
9661 Lisp_Object mini_window;
9662 mini_window = FRAME_MINIBUF_WINDOW (sf);
9663 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9666 message_log_maybe_newline ();
9667 message_buf_print = 1;
9669 else
9671 if (NILP (echo_area_buffer[0]))
9673 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9674 echo_area_buffer[0] = echo_buffer[1];
9675 else
9676 echo_area_buffer[0] = echo_buffer[0];
9679 if (current_buffer != XBUFFER (echo_area_buffer[0]))
9681 /* Someone switched buffers between print requests. */
9682 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9683 BVAR (current_buffer, truncate_lines) = Qnil;
9689 /* Display an echo area message in window W. Value is non-zero if W's
9690 height is changed. If display_last_displayed_message_p is
9691 non-zero, display the message that was last displayed, otherwise
9692 display the current message. */
9694 static int
9695 display_echo_area (struct window *w)
9697 int i, no_message_p, window_height_changed_p, count;
9699 /* Temporarily disable garbage collections while displaying the echo
9700 area. This is done because a GC can print a message itself.
9701 That message would modify the echo area buffer's contents while a
9702 redisplay of the buffer is going on, and seriously confuse
9703 redisplay. */
9704 count = inhibit_garbage_collection ();
9706 /* If there is no message, we must call display_echo_area_1
9707 nevertheless because it resizes the window. But we will have to
9708 reset the echo_area_buffer in question to nil at the end because
9709 with_echo_area_buffer will sets it to an empty buffer. */
9710 i = display_last_displayed_message_p ? 1 : 0;
9711 no_message_p = NILP (echo_area_buffer[i]);
9713 window_height_changed_p
9714 = with_echo_area_buffer (w, display_last_displayed_message_p,
9715 display_echo_area_1,
9716 (intptr_t) w, Qnil, 0, 0);
9718 if (no_message_p)
9719 echo_area_buffer[i] = Qnil;
9721 unbind_to (count, Qnil);
9722 return window_height_changed_p;
9726 /* Helper for display_echo_area. Display the current buffer which
9727 contains the current echo area message in window W, a mini-window,
9728 a pointer to which is passed in A1. A2..A4 are currently not used.
9729 Change the height of W so that all of the message is displayed.
9730 Value is non-zero if height of W was changed. */
9732 static int
9733 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9735 intptr_t i1 = a1;
9736 struct window *w = (struct window *) i1;
9737 Lisp_Object window;
9738 struct text_pos start;
9739 int window_height_changed_p = 0;
9741 /* Do this before displaying, so that we have a large enough glyph
9742 matrix for the display. If we can't get enough space for the
9743 whole text, display the last N lines. That works by setting w->start. */
9744 window_height_changed_p = resize_mini_window (w, 0);
9746 /* Use the starting position chosen by resize_mini_window. */
9747 SET_TEXT_POS_FROM_MARKER (start, w->start);
9749 /* Display. */
9750 clear_glyph_matrix (w->desired_matrix);
9751 XSETWINDOW (window, w);
9752 try_window (window, start, 0);
9754 return window_height_changed_p;
9758 /* Resize the echo area window to exactly the size needed for the
9759 currently displayed message, if there is one. If a mini-buffer
9760 is active, don't shrink it. */
9762 void
9763 resize_echo_area_exactly (void)
9765 if (BUFFERP (echo_area_buffer[0])
9766 && WINDOWP (echo_area_window))
9768 struct window *w = XWINDOW (echo_area_window);
9769 int resized_p;
9770 Lisp_Object resize_exactly;
9772 if (minibuf_level == 0)
9773 resize_exactly = Qt;
9774 else
9775 resize_exactly = Qnil;
9777 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
9778 (intptr_t) w, resize_exactly,
9779 0, 0);
9780 if (resized_p)
9782 ++windows_or_buffers_changed;
9783 ++update_mode_lines;
9784 redisplay_internal ();
9790 /* Callback function for with_echo_area_buffer, when used from
9791 resize_echo_area_exactly. A1 contains a pointer to the window to
9792 resize, EXACTLY non-nil means resize the mini-window exactly to the
9793 size of the text displayed. A3 and A4 are not used. Value is what
9794 resize_mini_window returns. */
9796 static int
9797 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
9799 intptr_t i1 = a1;
9800 return resize_mini_window ((struct window *) i1, !NILP (exactly));
9804 /* Resize mini-window W to fit the size of its contents. EXACT_P
9805 means size the window exactly to the size needed. Otherwise, it's
9806 only enlarged until W's buffer is empty.
9808 Set W->start to the right place to begin display. If the whole
9809 contents fit, start at the beginning. Otherwise, start so as
9810 to make the end of the contents appear. This is particularly
9811 important for y-or-n-p, but seems desirable generally.
9813 Value is non-zero if the window height has been changed. */
9816 resize_mini_window (struct window *w, int exact_p)
9818 struct frame *f = XFRAME (w->frame);
9819 int window_height_changed_p = 0;
9821 xassert (MINI_WINDOW_P (w));
9823 /* By default, start display at the beginning. */
9824 set_marker_both (w->start, w->buffer,
9825 BUF_BEGV (XBUFFER (w->buffer)),
9826 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
9828 /* Don't resize windows while redisplaying a window; it would
9829 confuse redisplay functions when the size of the window they are
9830 displaying changes from under them. Such a resizing can happen,
9831 for instance, when which-func prints a long message while
9832 we are running fontification-functions. We're running these
9833 functions with safe_call which binds inhibit-redisplay to t. */
9834 if (!NILP (Vinhibit_redisplay))
9835 return 0;
9837 /* Nil means don't try to resize. */
9838 if (NILP (Vresize_mini_windows)
9839 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
9840 return 0;
9842 if (!FRAME_MINIBUF_ONLY_P (f))
9844 struct it it;
9845 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
9846 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
9847 int height, max_height;
9848 int unit = FRAME_LINE_HEIGHT (f);
9849 struct text_pos start;
9850 struct buffer *old_current_buffer = NULL;
9852 if (current_buffer != XBUFFER (w->buffer))
9854 old_current_buffer = current_buffer;
9855 set_buffer_internal (XBUFFER (w->buffer));
9858 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
9860 /* Compute the max. number of lines specified by the user. */
9861 if (FLOATP (Vmax_mini_window_height))
9862 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
9863 else if (INTEGERP (Vmax_mini_window_height))
9864 max_height = XINT (Vmax_mini_window_height);
9865 else
9866 max_height = total_height / 4;
9868 /* Correct that max. height if it's bogus. */
9869 max_height = max (1, max_height);
9870 max_height = min (total_height, max_height);
9872 /* Find out the height of the text in the window. */
9873 if (it.line_wrap == TRUNCATE)
9874 height = 1;
9875 else
9877 last_height = 0;
9878 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9879 if (it.max_ascent == 0 && it.max_descent == 0)
9880 height = it.current_y + last_height;
9881 else
9882 height = it.current_y + it.max_ascent + it.max_descent;
9883 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9884 height = (height + unit - 1) / unit;
9887 /* Compute a suitable window start. */
9888 if (height > max_height)
9890 height = max_height;
9891 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9892 move_it_vertically_backward (&it, (height - 1) * unit);
9893 start = it.current.pos;
9895 else
9896 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9897 SET_MARKER_FROM_TEXT_POS (w->start, start);
9899 if (EQ (Vresize_mini_windows, Qgrow_only))
9901 /* Let it grow only, until we display an empty message, in which
9902 case the window shrinks again. */
9903 if (height > WINDOW_TOTAL_LINES (w))
9905 int old_height = WINDOW_TOTAL_LINES (w);
9906 freeze_window_starts (f, 1);
9907 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9908 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9910 else if (height < WINDOW_TOTAL_LINES (w)
9911 && (exact_p || BEGV == ZV))
9913 int old_height = WINDOW_TOTAL_LINES (w);
9914 freeze_window_starts (f, 0);
9915 shrink_mini_window (w);
9916 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9919 else
9921 /* Always resize to exact size needed. */
9922 if (height > WINDOW_TOTAL_LINES (w))
9924 int old_height = WINDOW_TOTAL_LINES (w);
9925 freeze_window_starts (f, 1);
9926 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9927 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9929 else if (height < WINDOW_TOTAL_LINES (w))
9931 int old_height = WINDOW_TOTAL_LINES (w);
9932 freeze_window_starts (f, 0);
9933 shrink_mini_window (w);
9935 if (height)
9937 freeze_window_starts (f, 1);
9938 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9941 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9945 if (old_current_buffer)
9946 set_buffer_internal (old_current_buffer);
9949 return window_height_changed_p;
9953 /* Value is the current message, a string, or nil if there is no
9954 current message. */
9956 Lisp_Object
9957 current_message (void)
9959 Lisp_Object msg;
9961 if (!BUFFERP (echo_area_buffer[0]))
9962 msg = Qnil;
9963 else
9965 with_echo_area_buffer (0, 0, current_message_1,
9966 (intptr_t) &msg, Qnil, 0, 0);
9967 if (NILP (msg))
9968 echo_area_buffer[0] = Qnil;
9971 return msg;
9975 static int
9976 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9978 intptr_t i1 = a1;
9979 Lisp_Object *msg = (Lisp_Object *) i1;
9981 if (Z > BEG)
9982 *msg = make_buffer_string (BEG, Z, 1);
9983 else
9984 *msg = Qnil;
9985 return 0;
9989 /* Push the current message on Vmessage_stack for later restauration
9990 by restore_message. Value is non-zero if the current message isn't
9991 empty. This is a relatively infrequent operation, so it's not
9992 worth optimizing. */
9995 push_message (void)
9997 Lisp_Object msg;
9998 msg = current_message ();
9999 Vmessage_stack = Fcons (msg, Vmessage_stack);
10000 return STRINGP (msg);
10004 /* Restore message display from the top of Vmessage_stack. */
10006 void
10007 restore_message (void)
10009 Lisp_Object msg;
10011 xassert (CONSP (Vmessage_stack));
10012 msg = XCAR (Vmessage_stack);
10013 if (STRINGP (msg))
10014 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10015 else
10016 message3_nolog (msg, 0, 0);
10020 /* Handler for record_unwind_protect calling pop_message. */
10022 Lisp_Object
10023 pop_message_unwind (Lisp_Object dummy)
10025 pop_message ();
10026 return Qnil;
10029 /* Pop the top-most entry off Vmessage_stack. */
10031 static void
10032 pop_message (void)
10034 xassert (CONSP (Vmessage_stack));
10035 Vmessage_stack = XCDR (Vmessage_stack);
10039 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10040 exits. If the stack is not empty, we have a missing pop_message
10041 somewhere. */
10043 void
10044 check_message_stack (void)
10046 if (!NILP (Vmessage_stack))
10047 abort ();
10051 /* Truncate to NCHARS what will be displayed in the echo area the next
10052 time we display it---but don't redisplay it now. */
10054 void
10055 truncate_echo_area (EMACS_INT nchars)
10057 if (nchars == 0)
10058 echo_area_buffer[0] = Qnil;
10059 /* A null message buffer means that the frame hasn't really been
10060 initialized yet. Error messages get reported properly by
10061 cmd_error, so this must be just an informative message; toss it. */
10062 else if (!noninteractive
10063 && INTERACTIVE
10064 && !NILP (echo_area_buffer[0]))
10066 struct frame *sf = SELECTED_FRAME ();
10067 if (FRAME_MESSAGE_BUF (sf))
10068 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10073 /* Helper function for truncate_echo_area. Truncate the current
10074 message to at most NCHARS characters. */
10076 static int
10077 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10079 if (BEG + nchars < Z)
10080 del_range (BEG + nchars, Z);
10081 if (Z == BEG)
10082 echo_area_buffer[0] = Qnil;
10083 return 0;
10087 /* Set the current message to a substring of S or STRING.
10089 If STRING is a Lisp string, set the message to the first NBYTES
10090 bytes from STRING. NBYTES zero means use the whole string. If
10091 STRING is multibyte, the message will be displayed multibyte.
10093 If S is not null, set the message to the first LEN bytes of S. LEN
10094 zero means use the whole string. MULTIBYTE_P non-zero means S is
10095 multibyte. Display the message multibyte in that case.
10097 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10098 to t before calling set_message_1 (which calls insert).
10101 static void
10102 set_message (const char *s, Lisp_Object string,
10103 EMACS_INT nbytes, int multibyte_p)
10105 message_enable_multibyte
10106 = ((s && multibyte_p)
10107 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10109 with_echo_area_buffer (0, -1, set_message_1,
10110 (intptr_t) s, string, nbytes, multibyte_p);
10111 message_buf_print = 0;
10112 help_echo_showing_p = 0;
10116 /* Helper function for set_message. Arguments have the same meaning
10117 as there, with A1 corresponding to S and A2 corresponding to STRING
10118 This function is called with the echo area buffer being
10119 current. */
10121 static int
10122 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
10124 intptr_t i1 = a1;
10125 const char *s = (const char *) i1;
10126 const unsigned char *msg = (const unsigned char *) s;
10127 Lisp_Object string = a2;
10129 /* Change multibyteness of the echo buffer appropriately. */
10130 if (message_enable_multibyte
10131 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10132 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10134 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
10135 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10136 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
10138 /* Insert new message at BEG. */
10139 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10141 if (STRINGP (string))
10143 EMACS_INT nchars;
10145 if (nbytes == 0)
10146 nbytes = SBYTES (string);
10147 nchars = string_byte_to_char (string, nbytes);
10149 /* This function takes care of single/multibyte conversion. We
10150 just have to ensure that the echo area buffer has the right
10151 setting of enable_multibyte_characters. */
10152 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10154 else if (s)
10156 if (nbytes == 0)
10157 nbytes = strlen (s);
10159 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10161 /* Convert from multi-byte to single-byte. */
10162 EMACS_INT i;
10163 int c, n;
10164 char work[1];
10166 /* Convert a multibyte string to single-byte. */
10167 for (i = 0; i < nbytes; i += n)
10169 c = string_char_and_length (msg + i, &n);
10170 work[0] = (ASCII_CHAR_P (c)
10172 : multibyte_char_to_unibyte (c));
10173 insert_1_both (work, 1, 1, 1, 0, 0);
10176 else if (!multibyte_p
10177 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10179 /* Convert from single-byte to multi-byte. */
10180 EMACS_INT i;
10181 int c, n;
10182 unsigned char str[MAX_MULTIBYTE_LENGTH];
10184 /* Convert a single-byte string to multibyte. */
10185 for (i = 0; i < nbytes; i++)
10187 c = msg[i];
10188 MAKE_CHAR_MULTIBYTE (c);
10189 n = CHAR_STRING (c, str);
10190 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10193 else
10194 insert_1 (s, nbytes, 1, 0, 0);
10197 return 0;
10201 /* Clear messages. CURRENT_P non-zero means clear the current
10202 message. LAST_DISPLAYED_P non-zero means clear the message
10203 last displayed. */
10205 void
10206 clear_message (int current_p, int last_displayed_p)
10208 if (current_p)
10210 echo_area_buffer[0] = Qnil;
10211 message_cleared_p = 1;
10214 if (last_displayed_p)
10215 echo_area_buffer[1] = Qnil;
10217 message_buf_print = 0;
10220 /* Clear garbaged frames.
10222 This function is used where the old redisplay called
10223 redraw_garbaged_frames which in turn called redraw_frame which in
10224 turn called clear_frame. The call to clear_frame was a source of
10225 flickering. I believe a clear_frame is not necessary. It should
10226 suffice in the new redisplay to invalidate all current matrices,
10227 and ensure a complete redisplay of all windows. */
10229 static void
10230 clear_garbaged_frames (void)
10232 if (frame_garbaged)
10234 Lisp_Object tail, frame;
10235 int changed_count = 0;
10237 FOR_EACH_FRAME (tail, frame)
10239 struct frame *f = XFRAME (frame);
10241 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10243 if (f->resized_p)
10245 Fredraw_frame (frame);
10246 f->force_flush_display_p = 1;
10248 clear_current_matrices (f);
10249 changed_count++;
10250 f->garbaged = 0;
10251 f->resized_p = 0;
10255 frame_garbaged = 0;
10256 if (changed_count)
10257 ++windows_or_buffers_changed;
10262 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10263 is non-zero update selected_frame. Value is non-zero if the
10264 mini-windows height has been changed. */
10266 static int
10267 echo_area_display (int update_frame_p)
10269 Lisp_Object mini_window;
10270 struct window *w;
10271 struct frame *f;
10272 int window_height_changed_p = 0;
10273 struct frame *sf = SELECTED_FRAME ();
10275 mini_window = FRAME_MINIBUF_WINDOW (sf);
10276 w = XWINDOW (mini_window);
10277 f = XFRAME (WINDOW_FRAME (w));
10279 /* Don't display if frame is invisible or not yet initialized. */
10280 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10281 return 0;
10283 #ifdef HAVE_WINDOW_SYSTEM
10284 /* When Emacs starts, selected_frame may be the initial terminal
10285 frame. If we let this through, a message would be displayed on
10286 the terminal. */
10287 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10288 return 0;
10289 #endif /* HAVE_WINDOW_SYSTEM */
10291 /* Redraw garbaged frames. */
10292 if (frame_garbaged)
10293 clear_garbaged_frames ();
10295 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10297 echo_area_window = mini_window;
10298 window_height_changed_p = display_echo_area (w);
10299 w->must_be_updated_p = 1;
10301 /* Update the display, unless called from redisplay_internal.
10302 Also don't update the screen during redisplay itself. The
10303 update will happen at the end of redisplay, and an update
10304 here could cause confusion. */
10305 if (update_frame_p && !redisplaying_p)
10307 int n = 0;
10309 /* If the display update has been interrupted by pending
10310 input, update mode lines in the frame. Due to the
10311 pending input, it might have been that redisplay hasn't
10312 been called, so that mode lines above the echo area are
10313 garbaged. This looks odd, so we prevent it here. */
10314 if (!display_completed)
10315 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10317 if (window_height_changed_p
10318 /* Don't do this if Emacs is shutting down. Redisplay
10319 needs to run hooks. */
10320 && !NILP (Vrun_hooks))
10322 /* Must update other windows. Likewise as in other
10323 cases, don't let this update be interrupted by
10324 pending input. */
10325 int count = SPECPDL_INDEX ();
10326 specbind (Qredisplay_dont_pause, Qt);
10327 windows_or_buffers_changed = 1;
10328 redisplay_internal ();
10329 unbind_to (count, Qnil);
10331 else if (FRAME_WINDOW_P (f) && n == 0)
10333 /* Window configuration is the same as before.
10334 Can do with a display update of the echo area,
10335 unless we displayed some mode lines. */
10336 update_single_window (w, 1);
10337 FRAME_RIF (f)->flush_display (f);
10339 else
10340 update_frame (f, 1, 1);
10342 /* If cursor is in the echo area, make sure that the next
10343 redisplay displays the minibuffer, so that the cursor will
10344 be replaced with what the minibuffer wants. */
10345 if (cursor_in_echo_area)
10346 ++windows_or_buffers_changed;
10349 else if (!EQ (mini_window, selected_window))
10350 windows_or_buffers_changed++;
10352 /* Last displayed message is now the current message. */
10353 echo_area_buffer[1] = echo_area_buffer[0];
10354 /* Inform read_char that we're not echoing. */
10355 echo_message_buffer = Qnil;
10357 /* Prevent redisplay optimization in redisplay_internal by resetting
10358 this_line_start_pos. This is done because the mini-buffer now
10359 displays the message instead of its buffer text. */
10360 if (EQ (mini_window, selected_window))
10361 CHARPOS (this_line_start_pos) = 0;
10363 return window_height_changed_p;
10368 /***********************************************************************
10369 Mode Lines and Frame Titles
10370 ***********************************************************************/
10372 /* A buffer for constructing non-propertized mode-line strings and
10373 frame titles in it; allocated from the heap in init_xdisp and
10374 resized as needed in store_mode_line_noprop_char. */
10376 static char *mode_line_noprop_buf;
10378 /* The buffer's end, and a current output position in it. */
10380 static char *mode_line_noprop_buf_end;
10381 static char *mode_line_noprop_ptr;
10383 #define MODE_LINE_NOPROP_LEN(start) \
10384 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10386 static enum {
10387 MODE_LINE_DISPLAY = 0,
10388 MODE_LINE_TITLE,
10389 MODE_LINE_NOPROP,
10390 MODE_LINE_STRING
10391 } mode_line_target;
10393 /* Alist that caches the results of :propertize.
10394 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10395 static Lisp_Object mode_line_proptrans_alist;
10397 /* List of strings making up the mode-line. */
10398 static Lisp_Object mode_line_string_list;
10400 /* Base face property when building propertized mode line string. */
10401 static Lisp_Object mode_line_string_face;
10402 static Lisp_Object mode_line_string_face_prop;
10405 /* Unwind data for mode line strings */
10407 static Lisp_Object Vmode_line_unwind_vector;
10409 static Lisp_Object
10410 format_mode_line_unwind_data (struct buffer *obuf,
10411 Lisp_Object owin,
10412 int save_proptrans)
10414 Lisp_Object vector, tmp;
10416 /* Reduce consing by keeping one vector in
10417 Vwith_echo_area_save_vector. */
10418 vector = Vmode_line_unwind_vector;
10419 Vmode_line_unwind_vector = Qnil;
10421 if (NILP (vector))
10422 vector = Fmake_vector (make_number (8), Qnil);
10424 ASET (vector, 0, make_number (mode_line_target));
10425 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10426 ASET (vector, 2, mode_line_string_list);
10427 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10428 ASET (vector, 4, mode_line_string_face);
10429 ASET (vector, 5, mode_line_string_face_prop);
10431 if (obuf)
10432 XSETBUFFER (tmp, obuf);
10433 else
10434 tmp = Qnil;
10435 ASET (vector, 6, tmp);
10436 ASET (vector, 7, owin);
10438 return vector;
10441 static Lisp_Object
10442 unwind_format_mode_line (Lisp_Object vector)
10444 mode_line_target = XINT (AREF (vector, 0));
10445 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10446 mode_line_string_list = AREF (vector, 2);
10447 if (! EQ (AREF (vector, 3), Qt))
10448 mode_line_proptrans_alist = AREF (vector, 3);
10449 mode_line_string_face = AREF (vector, 4);
10450 mode_line_string_face_prop = AREF (vector, 5);
10452 if (!NILP (AREF (vector, 7)))
10453 /* Select window before buffer, since it may change the buffer. */
10454 Fselect_window (AREF (vector, 7), Qt);
10456 if (!NILP (AREF (vector, 6)))
10458 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10459 ASET (vector, 6, Qnil);
10462 Vmode_line_unwind_vector = vector;
10463 return Qnil;
10467 /* Store a single character C for the frame title in mode_line_noprop_buf.
10468 Re-allocate mode_line_noprop_buf if necessary. */
10470 static void
10471 store_mode_line_noprop_char (char c)
10473 /* If output position has reached the end of the allocated buffer,
10474 double the buffer's size. */
10475 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10477 int len = MODE_LINE_NOPROP_LEN (0);
10478 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
10479 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
10480 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
10481 mode_line_noprop_ptr = mode_line_noprop_buf + len;
10484 *mode_line_noprop_ptr++ = c;
10488 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10489 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10490 characters that yield more columns than PRECISION; PRECISION <= 0
10491 means copy the whole string. Pad with spaces until FIELD_WIDTH
10492 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10493 pad. Called from display_mode_element when it is used to build a
10494 frame title. */
10496 static int
10497 store_mode_line_noprop (const char *string, int field_width, int precision)
10499 const unsigned char *str = (const unsigned char *) string;
10500 int n = 0;
10501 EMACS_INT dummy, nbytes;
10503 /* Copy at most PRECISION chars from STR. */
10504 nbytes = strlen (string);
10505 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
10506 while (nbytes--)
10507 store_mode_line_noprop_char (*str++);
10509 /* Fill up with spaces until FIELD_WIDTH reached. */
10510 while (field_width > 0
10511 && n < field_width)
10513 store_mode_line_noprop_char (' ');
10514 ++n;
10517 return n;
10520 /***********************************************************************
10521 Frame Titles
10522 ***********************************************************************/
10524 #ifdef HAVE_WINDOW_SYSTEM
10526 /* Set the title of FRAME, if it has changed. The title format is
10527 Vicon_title_format if FRAME is iconified, otherwise it is
10528 frame_title_format. */
10530 static void
10531 x_consider_frame_title (Lisp_Object frame)
10533 struct frame *f = XFRAME (frame);
10535 if (FRAME_WINDOW_P (f)
10536 || FRAME_MINIBUF_ONLY_P (f)
10537 || f->explicit_name)
10539 /* Do we have more than one visible frame on this X display? */
10540 Lisp_Object tail;
10541 Lisp_Object fmt;
10542 int title_start;
10543 char *title;
10544 int len;
10545 struct it it;
10546 int count = SPECPDL_INDEX ();
10548 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
10550 Lisp_Object other_frame = XCAR (tail);
10551 struct frame *tf = XFRAME (other_frame);
10553 if (tf != f
10554 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
10555 && !FRAME_MINIBUF_ONLY_P (tf)
10556 && !EQ (other_frame, tip_frame)
10557 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
10558 break;
10561 /* Set global variable indicating that multiple frames exist. */
10562 multiple_frames = CONSP (tail);
10564 /* Switch to the buffer of selected window of the frame. Set up
10565 mode_line_target so that display_mode_element will output into
10566 mode_line_noprop_buf; then display the title. */
10567 record_unwind_protect (unwind_format_mode_line,
10568 format_mode_line_unwind_data
10569 (current_buffer, selected_window, 0));
10571 Fselect_window (f->selected_window, Qt);
10572 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
10573 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
10575 mode_line_target = MODE_LINE_TITLE;
10576 title_start = MODE_LINE_NOPROP_LEN (0);
10577 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
10578 NULL, DEFAULT_FACE_ID);
10579 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
10580 len = MODE_LINE_NOPROP_LEN (title_start);
10581 title = mode_line_noprop_buf + title_start;
10582 unbind_to (count, Qnil);
10584 /* Set the title only if it's changed. This avoids consing in
10585 the common case where it hasn't. (If it turns out that we've
10586 already wasted too much time by walking through the list with
10587 display_mode_element, then we might need to optimize at a
10588 higher level than this.) */
10589 if (! STRINGP (f->name)
10590 || SBYTES (f->name) != len
10591 || memcmp (title, SDATA (f->name), len) != 0)
10592 x_implicitly_set_name (f, make_string (title, len), Qnil);
10596 #endif /* not HAVE_WINDOW_SYSTEM */
10601 /***********************************************************************
10602 Menu Bars
10603 ***********************************************************************/
10606 /* Prepare for redisplay by updating menu-bar item lists when
10607 appropriate. This can call eval. */
10609 void
10610 prepare_menu_bars (void)
10612 int all_windows;
10613 struct gcpro gcpro1, gcpro2;
10614 struct frame *f;
10615 Lisp_Object tooltip_frame;
10617 #ifdef HAVE_WINDOW_SYSTEM
10618 tooltip_frame = tip_frame;
10619 #else
10620 tooltip_frame = Qnil;
10621 #endif
10623 /* Update all frame titles based on their buffer names, etc. We do
10624 this before the menu bars so that the buffer-menu will show the
10625 up-to-date frame titles. */
10626 #ifdef HAVE_WINDOW_SYSTEM
10627 if (windows_or_buffers_changed || update_mode_lines)
10629 Lisp_Object tail, frame;
10631 FOR_EACH_FRAME (tail, frame)
10633 f = XFRAME (frame);
10634 if (!EQ (frame, tooltip_frame)
10635 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
10636 x_consider_frame_title (frame);
10639 #endif /* HAVE_WINDOW_SYSTEM */
10641 /* Update the menu bar item lists, if appropriate. This has to be
10642 done before any actual redisplay or generation of display lines. */
10643 all_windows = (update_mode_lines
10644 || buffer_shared > 1
10645 || windows_or_buffers_changed);
10646 if (all_windows)
10648 Lisp_Object tail, frame;
10649 int count = SPECPDL_INDEX ();
10650 /* 1 means that update_menu_bar has run its hooks
10651 so any further calls to update_menu_bar shouldn't do so again. */
10652 int menu_bar_hooks_run = 0;
10654 record_unwind_save_match_data ();
10656 FOR_EACH_FRAME (tail, frame)
10658 f = XFRAME (frame);
10660 /* Ignore tooltip frame. */
10661 if (EQ (frame, tooltip_frame))
10662 continue;
10664 /* If a window on this frame changed size, report that to
10665 the user and clear the size-change flag. */
10666 if (FRAME_WINDOW_SIZES_CHANGED (f))
10668 Lisp_Object functions;
10670 /* Clear flag first in case we get an error below. */
10671 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
10672 functions = Vwindow_size_change_functions;
10673 GCPRO2 (tail, functions);
10675 while (CONSP (functions))
10677 if (!EQ (XCAR (functions), Qt))
10678 call1 (XCAR (functions), frame);
10679 functions = XCDR (functions);
10681 UNGCPRO;
10684 GCPRO1 (tail);
10685 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
10686 #ifdef HAVE_WINDOW_SYSTEM
10687 update_tool_bar (f, 0);
10688 #endif
10689 #ifdef HAVE_NS
10690 if (windows_or_buffers_changed
10691 && FRAME_NS_P (f))
10692 ns_set_doc_edited (f, Fbuffer_modified_p
10693 (XWINDOW (f->selected_window)->buffer));
10694 #endif
10695 UNGCPRO;
10698 unbind_to (count, Qnil);
10700 else
10702 struct frame *sf = SELECTED_FRAME ();
10703 update_menu_bar (sf, 1, 0);
10704 #ifdef HAVE_WINDOW_SYSTEM
10705 update_tool_bar (sf, 1);
10706 #endif
10711 /* Update the menu bar item list for frame F. This has to be done
10712 before we start to fill in any display lines, because it can call
10713 eval.
10715 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
10717 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
10718 already ran the menu bar hooks for this redisplay, so there
10719 is no need to run them again. The return value is the
10720 updated value of this flag, to pass to the next call. */
10722 static int
10723 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
10725 Lisp_Object window;
10726 register struct window *w;
10728 /* If called recursively during a menu update, do nothing. This can
10729 happen when, for instance, an activate-menubar-hook causes a
10730 redisplay. */
10731 if (inhibit_menubar_update)
10732 return hooks_run;
10734 window = FRAME_SELECTED_WINDOW (f);
10735 w = XWINDOW (window);
10737 if (FRAME_WINDOW_P (f)
10739 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10740 || defined (HAVE_NS) || defined (USE_GTK)
10741 FRAME_EXTERNAL_MENU_BAR (f)
10742 #else
10743 FRAME_MENU_BAR_LINES (f) > 0
10744 #endif
10745 : FRAME_MENU_BAR_LINES (f) > 0)
10747 /* If the user has switched buffers or windows, we need to
10748 recompute to reflect the new bindings. But we'll
10749 recompute when update_mode_lines is set too; that means
10750 that people can use force-mode-line-update to request
10751 that the menu bar be recomputed. The adverse effect on
10752 the rest of the redisplay algorithm is about the same as
10753 windows_or_buffers_changed anyway. */
10754 if (windows_or_buffers_changed
10755 /* This used to test w->update_mode_line, but we believe
10756 there is no need to recompute the menu in that case. */
10757 || update_mode_lines
10758 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10759 < BUF_MODIFF (XBUFFER (w->buffer)))
10760 != !NILP (w->last_had_star))
10761 || ((!NILP (Vtransient_mark_mode)
10762 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10763 != !NILP (w->region_showing)))
10765 struct buffer *prev = current_buffer;
10766 int count = SPECPDL_INDEX ();
10768 specbind (Qinhibit_menubar_update, Qt);
10770 set_buffer_internal_1 (XBUFFER (w->buffer));
10771 if (save_match_data)
10772 record_unwind_save_match_data ();
10773 if (NILP (Voverriding_local_map_menu_flag))
10775 specbind (Qoverriding_terminal_local_map, Qnil);
10776 specbind (Qoverriding_local_map, Qnil);
10779 if (!hooks_run)
10781 /* Run the Lucid hook. */
10782 safe_run_hooks (Qactivate_menubar_hook);
10784 /* If it has changed current-menubar from previous value,
10785 really recompute the menu-bar from the value. */
10786 if (! NILP (Vlucid_menu_bar_dirty_flag))
10787 call0 (Qrecompute_lucid_menubar);
10789 safe_run_hooks (Qmenu_bar_update_hook);
10791 hooks_run = 1;
10794 XSETFRAME (Vmenu_updating_frame, f);
10795 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
10797 /* Redisplay the menu bar in case we changed it. */
10798 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10799 || defined (HAVE_NS) || defined (USE_GTK)
10800 if (FRAME_WINDOW_P (f))
10802 #if defined (HAVE_NS)
10803 /* All frames on Mac OS share the same menubar. So only
10804 the selected frame should be allowed to set it. */
10805 if (f == SELECTED_FRAME ())
10806 #endif
10807 set_frame_menubar (f, 0, 0);
10809 else
10810 /* On a terminal screen, the menu bar is an ordinary screen
10811 line, and this makes it get updated. */
10812 w->update_mode_line = Qt;
10813 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10814 /* In the non-toolkit version, the menu bar is an ordinary screen
10815 line, and this makes it get updated. */
10816 w->update_mode_line = Qt;
10817 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10819 unbind_to (count, Qnil);
10820 set_buffer_internal_1 (prev);
10824 return hooks_run;
10829 /***********************************************************************
10830 Output Cursor
10831 ***********************************************************************/
10833 #ifdef HAVE_WINDOW_SYSTEM
10835 /* EXPORT:
10836 Nominal cursor position -- where to draw output.
10837 HPOS and VPOS are window relative glyph matrix coordinates.
10838 X and Y are window relative pixel coordinates. */
10840 struct cursor_pos output_cursor;
10843 /* EXPORT:
10844 Set the global variable output_cursor to CURSOR. All cursor
10845 positions are relative to updated_window. */
10847 void
10848 set_output_cursor (struct cursor_pos *cursor)
10850 output_cursor.hpos = cursor->hpos;
10851 output_cursor.vpos = cursor->vpos;
10852 output_cursor.x = cursor->x;
10853 output_cursor.y = cursor->y;
10857 /* EXPORT for RIF:
10858 Set a nominal cursor position.
10860 HPOS and VPOS are column/row positions in a window glyph matrix. X
10861 and Y are window text area relative pixel positions.
10863 If this is done during an update, updated_window will contain the
10864 window that is being updated and the position is the future output
10865 cursor position for that window. If updated_window is null, use
10866 selected_window and display the cursor at the given position. */
10868 void
10869 x_cursor_to (int vpos, int hpos, int y, int x)
10871 struct window *w;
10873 /* If updated_window is not set, work on selected_window. */
10874 if (updated_window)
10875 w = updated_window;
10876 else
10877 w = XWINDOW (selected_window);
10879 /* Set the output cursor. */
10880 output_cursor.hpos = hpos;
10881 output_cursor.vpos = vpos;
10882 output_cursor.x = x;
10883 output_cursor.y = y;
10885 /* If not called as part of an update, really display the cursor.
10886 This will also set the cursor position of W. */
10887 if (updated_window == NULL)
10889 BLOCK_INPUT;
10890 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10891 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10892 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10893 UNBLOCK_INPUT;
10897 #endif /* HAVE_WINDOW_SYSTEM */
10900 /***********************************************************************
10901 Tool-bars
10902 ***********************************************************************/
10904 #ifdef HAVE_WINDOW_SYSTEM
10906 /* Where the mouse was last time we reported a mouse event. */
10908 FRAME_PTR last_mouse_frame;
10910 /* Tool-bar item index of the item on which a mouse button was pressed
10911 or -1. */
10913 int last_tool_bar_item;
10916 static Lisp_Object
10917 update_tool_bar_unwind (Lisp_Object frame)
10919 selected_frame = frame;
10920 return Qnil;
10923 /* Update the tool-bar item list for frame F. This has to be done
10924 before we start to fill in any display lines. Called from
10925 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10926 and restore it here. */
10928 static void
10929 update_tool_bar (struct frame *f, int save_match_data)
10931 #if defined (USE_GTK) || defined (HAVE_NS)
10932 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10933 #else
10934 int do_update = WINDOWP (f->tool_bar_window)
10935 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10936 #endif
10938 if (do_update)
10940 Lisp_Object window;
10941 struct window *w;
10943 window = FRAME_SELECTED_WINDOW (f);
10944 w = XWINDOW (window);
10946 /* If the user has switched buffers or windows, we need to
10947 recompute to reflect the new bindings. But we'll
10948 recompute when update_mode_lines is set too; that means
10949 that people can use force-mode-line-update to request
10950 that the menu bar be recomputed. The adverse effect on
10951 the rest of the redisplay algorithm is about the same as
10952 windows_or_buffers_changed anyway. */
10953 if (windows_or_buffers_changed
10954 || !NILP (w->update_mode_line)
10955 || update_mode_lines
10956 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10957 < BUF_MODIFF (XBUFFER (w->buffer)))
10958 != !NILP (w->last_had_star))
10959 || ((!NILP (Vtransient_mark_mode)
10960 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10961 != !NILP (w->region_showing)))
10963 struct buffer *prev = current_buffer;
10964 int count = SPECPDL_INDEX ();
10965 Lisp_Object frame, new_tool_bar;
10966 int new_n_tool_bar;
10967 struct gcpro gcpro1;
10969 /* Set current_buffer to the buffer of the selected
10970 window of the frame, so that we get the right local
10971 keymaps. */
10972 set_buffer_internal_1 (XBUFFER (w->buffer));
10974 /* Save match data, if we must. */
10975 if (save_match_data)
10976 record_unwind_save_match_data ();
10978 /* Make sure that we don't accidentally use bogus keymaps. */
10979 if (NILP (Voverriding_local_map_menu_flag))
10981 specbind (Qoverriding_terminal_local_map, Qnil);
10982 specbind (Qoverriding_local_map, Qnil);
10985 GCPRO1 (new_tool_bar);
10987 /* We must temporarily set the selected frame to this frame
10988 before calling tool_bar_items, because the calculation of
10989 the tool-bar keymap uses the selected frame (see
10990 `tool-bar-make-keymap' in tool-bar.el). */
10991 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10992 XSETFRAME (frame, f);
10993 selected_frame = frame;
10995 /* Build desired tool-bar items from keymaps. */
10996 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10997 &new_n_tool_bar);
10999 /* Redisplay the tool-bar if we changed it. */
11000 if (new_n_tool_bar != f->n_tool_bar_items
11001 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11003 /* Redisplay that happens asynchronously due to an expose event
11004 may access f->tool_bar_items. Make sure we update both
11005 variables within BLOCK_INPUT so no such event interrupts. */
11006 BLOCK_INPUT;
11007 f->tool_bar_items = new_tool_bar;
11008 f->n_tool_bar_items = new_n_tool_bar;
11009 w->update_mode_line = Qt;
11010 UNBLOCK_INPUT;
11013 UNGCPRO;
11015 unbind_to (count, Qnil);
11016 set_buffer_internal_1 (prev);
11022 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11023 F's desired tool-bar contents. F->tool_bar_items must have
11024 been set up previously by calling prepare_menu_bars. */
11026 static void
11027 build_desired_tool_bar_string (struct frame *f)
11029 int i, size, size_needed;
11030 struct gcpro gcpro1, gcpro2, gcpro3;
11031 Lisp_Object image, plist, props;
11033 image = plist = props = Qnil;
11034 GCPRO3 (image, plist, props);
11036 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11037 Otherwise, make a new string. */
11039 /* The size of the string we might be able to reuse. */
11040 size = (STRINGP (f->desired_tool_bar_string)
11041 ? SCHARS (f->desired_tool_bar_string)
11042 : 0);
11044 /* We need one space in the string for each image. */
11045 size_needed = f->n_tool_bar_items;
11047 /* Reuse f->desired_tool_bar_string, if possible. */
11048 if (size < size_needed || NILP (f->desired_tool_bar_string))
11049 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
11050 make_number (' '));
11051 else
11053 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11054 Fremove_text_properties (make_number (0), make_number (size),
11055 props, f->desired_tool_bar_string);
11058 /* Put a `display' property on the string for the images to display,
11059 put a `menu_item' property on tool-bar items with a value that
11060 is the index of the item in F's tool-bar item vector. */
11061 for (i = 0; i < f->n_tool_bar_items; ++i)
11063 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11065 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11066 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11067 int hmargin, vmargin, relief, idx, end;
11069 /* If image is a vector, choose the image according to the
11070 button state. */
11071 image = PROP (TOOL_BAR_ITEM_IMAGES);
11072 if (VECTORP (image))
11074 if (enabled_p)
11075 idx = (selected_p
11076 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11077 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11078 else
11079 idx = (selected_p
11080 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11081 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11083 xassert (ASIZE (image) >= idx);
11084 image = AREF (image, idx);
11086 else
11087 idx = -1;
11089 /* Ignore invalid image specifications. */
11090 if (!valid_image_p (image))
11091 continue;
11093 /* Display the tool-bar button pressed, or depressed. */
11094 plist = Fcopy_sequence (XCDR (image));
11096 /* Compute margin and relief to draw. */
11097 relief = (tool_bar_button_relief >= 0
11098 ? tool_bar_button_relief
11099 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11100 hmargin = vmargin = relief;
11102 if (INTEGERP (Vtool_bar_button_margin)
11103 && XINT (Vtool_bar_button_margin) > 0)
11105 hmargin += XFASTINT (Vtool_bar_button_margin);
11106 vmargin += XFASTINT (Vtool_bar_button_margin);
11108 else if (CONSP (Vtool_bar_button_margin))
11110 if (INTEGERP (XCAR (Vtool_bar_button_margin))
11111 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
11112 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11114 if (INTEGERP (XCDR (Vtool_bar_button_margin))
11115 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
11116 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11119 if (auto_raise_tool_bar_buttons_p)
11121 /* Add a `:relief' property to the image spec if the item is
11122 selected. */
11123 if (selected_p)
11125 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11126 hmargin -= relief;
11127 vmargin -= relief;
11130 else
11132 /* If image is selected, display it pressed, i.e. with a
11133 negative relief. If it's not selected, display it with a
11134 raised relief. */
11135 plist = Fplist_put (plist, QCrelief,
11136 (selected_p
11137 ? make_number (-relief)
11138 : make_number (relief)));
11139 hmargin -= relief;
11140 vmargin -= relief;
11143 /* Put a margin around the image. */
11144 if (hmargin || vmargin)
11146 if (hmargin == vmargin)
11147 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11148 else
11149 plist = Fplist_put (plist, QCmargin,
11150 Fcons (make_number (hmargin),
11151 make_number (vmargin)));
11154 /* If button is not enabled, and we don't have special images
11155 for the disabled state, make the image appear disabled by
11156 applying an appropriate algorithm to it. */
11157 if (!enabled_p && idx < 0)
11158 plist = Fplist_put (plist, QCconversion, Qdisabled);
11160 /* Put a `display' text property on the string for the image to
11161 display. Put a `menu-item' property on the string that gives
11162 the start of this item's properties in the tool-bar items
11163 vector. */
11164 image = Fcons (Qimage, plist);
11165 props = list4 (Qdisplay, image,
11166 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11168 /* Let the last image hide all remaining spaces in the tool bar
11169 string. The string can be longer than needed when we reuse a
11170 previous string. */
11171 if (i + 1 == f->n_tool_bar_items)
11172 end = SCHARS (f->desired_tool_bar_string);
11173 else
11174 end = i + 1;
11175 Fadd_text_properties (make_number (i), make_number (end),
11176 props, f->desired_tool_bar_string);
11177 #undef PROP
11180 UNGCPRO;
11184 /* Display one line of the tool-bar of frame IT->f.
11186 HEIGHT specifies the desired height of the tool-bar line.
11187 If the actual height of the glyph row is less than HEIGHT, the
11188 row's height is increased to HEIGHT, and the icons are centered
11189 vertically in the new height.
11191 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11192 count a final empty row in case the tool-bar width exactly matches
11193 the window width.
11196 static void
11197 display_tool_bar_line (struct it *it, int height)
11199 struct glyph_row *row = it->glyph_row;
11200 int max_x = it->last_visible_x;
11201 struct glyph *last;
11203 prepare_desired_row (row);
11204 row->y = it->current_y;
11206 /* Note that this isn't made use of if the face hasn't a box,
11207 so there's no need to check the face here. */
11208 it->start_of_box_run_p = 1;
11210 while (it->current_x < max_x)
11212 int x, n_glyphs_before, i, nglyphs;
11213 struct it it_before;
11215 /* Get the next display element. */
11216 if (!get_next_display_element (it))
11218 /* Don't count empty row if we are counting needed tool-bar lines. */
11219 if (height < 0 && !it->hpos)
11220 return;
11221 break;
11224 /* Produce glyphs. */
11225 n_glyphs_before = row->used[TEXT_AREA];
11226 it_before = *it;
11228 PRODUCE_GLYPHS (it);
11230 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11231 i = 0;
11232 x = it_before.current_x;
11233 while (i < nglyphs)
11235 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11237 if (x + glyph->pixel_width > max_x)
11239 /* Glyph doesn't fit on line. Backtrack. */
11240 row->used[TEXT_AREA] = n_glyphs_before;
11241 *it = it_before;
11242 /* If this is the only glyph on this line, it will never fit on the
11243 tool-bar, so skip it. But ensure there is at least one glyph,
11244 so we don't accidentally disable the tool-bar. */
11245 if (n_glyphs_before == 0
11246 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11247 break;
11248 goto out;
11251 ++it->hpos;
11252 x += glyph->pixel_width;
11253 ++i;
11256 /* Stop at line end. */
11257 if (ITERATOR_AT_END_OF_LINE_P (it))
11258 break;
11260 set_iterator_to_next (it, 1);
11263 out:;
11265 row->displays_text_p = row->used[TEXT_AREA] != 0;
11267 /* Use default face for the border below the tool bar.
11269 FIXME: When auto-resize-tool-bars is grow-only, there is
11270 no additional border below the possibly empty tool-bar lines.
11271 So to make the extra empty lines look "normal", we have to
11272 use the tool-bar face for the border too. */
11273 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11274 it->face_id = DEFAULT_FACE_ID;
11276 extend_face_to_end_of_line (it);
11277 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11278 last->right_box_line_p = 1;
11279 if (last == row->glyphs[TEXT_AREA])
11280 last->left_box_line_p = 1;
11282 /* Make line the desired height and center it vertically. */
11283 if ((height -= it->max_ascent + it->max_descent) > 0)
11285 /* Don't add more than one line height. */
11286 height %= FRAME_LINE_HEIGHT (it->f);
11287 it->max_ascent += height / 2;
11288 it->max_descent += (height + 1) / 2;
11291 compute_line_metrics (it);
11293 /* If line is empty, make it occupy the rest of the tool-bar. */
11294 if (!row->displays_text_p)
11296 row->height = row->phys_height = it->last_visible_y - row->y;
11297 row->visible_height = row->height;
11298 row->ascent = row->phys_ascent = 0;
11299 row->extra_line_spacing = 0;
11302 row->full_width_p = 1;
11303 row->continued_p = 0;
11304 row->truncated_on_left_p = 0;
11305 row->truncated_on_right_p = 0;
11307 it->current_x = it->hpos = 0;
11308 it->current_y += row->height;
11309 ++it->vpos;
11310 ++it->glyph_row;
11314 /* Max tool-bar height. */
11316 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11317 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11319 /* Value is the number of screen lines needed to make all tool-bar
11320 items of frame F visible. The number of actual rows needed is
11321 returned in *N_ROWS if non-NULL. */
11323 static int
11324 tool_bar_lines_needed (struct frame *f, int *n_rows)
11326 struct window *w = XWINDOW (f->tool_bar_window);
11327 struct it it;
11328 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11329 the desired matrix, so use (unused) mode-line row as temporary row to
11330 avoid destroying the first tool-bar row. */
11331 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11333 /* Initialize an iterator for iteration over
11334 F->desired_tool_bar_string in the tool-bar window of frame F. */
11335 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11336 it.first_visible_x = 0;
11337 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11338 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11339 it.paragraph_embedding = L2R;
11341 while (!ITERATOR_AT_END_P (&it))
11343 clear_glyph_row (temp_row);
11344 it.glyph_row = temp_row;
11345 display_tool_bar_line (&it, -1);
11347 clear_glyph_row (temp_row);
11349 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11350 if (n_rows)
11351 *n_rows = it.vpos > 0 ? it.vpos : -1;
11353 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11357 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11358 0, 1, 0,
11359 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
11360 (Lisp_Object frame)
11362 struct frame *f;
11363 struct window *w;
11364 int nlines = 0;
11366 if (NILP (frame))
11367 frame = selected_frame;
11368 else
11369 CHECK_FRAME (frame);
11370 f = XFRAME (frame);
11372 if (WINDOWP (f->tool_bar_window)
11373 && (w = XWINDOW (f->tool_bar_window),
11374 WINDOW_TOTAL_LINES (w) > 0))
11376 update_tool_bar (f, 1);
11377 if (f->n_tool_bar_items)
11379 build_desired_tool_bar_string (f);
11380 nlines = tool_bar_lines_needed (f, NULL);
11384 return make_number (nlines);
11388 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11389 height should be changed. */
11391 static int
11392 redisplay_tool_bar (struct frame *f)
11394 struct window *w;
11395 struct it it;
11396 struct glyph_row *row;
11398 #if defined (USE_GTK) || defined (HAVE_NS)
11399 if (FRAME_EXTERNAL_TOOL_BAR (f))
11400 update_frame_tool_bar (f);
11401 return 0;
11402 #endif
11404 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11405 do anything. This means you must start with tool-bar-lines
11406 non-zero to get the auto-sizing effect. Or in other words, you
11407 can turn off tool-bars by specifying tool-bar-lines zero. */
11408 if (!WINDOWP (f->tool_bar_window)
11409 || (w = XWINDOW (f->tool_bar_window),
11410 WINDOW_TOTAL_LINES (w) == 0))
11411 return 0;
11413 /* Set up an iterator for the tool-bar window. */
11414 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11415 it.first_visible_x = 0;
11416 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11417 row = it.glyph_row;
11419 /* Build a string that represents the contents of the tool-bar. */
11420 build_desired_tool_bar_string (f);
11421 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11422 /* FIXME: This should be controlled by a user option. But it
11423 doesn't make sense to have an R2L tool bar if the menu bar cannot
11424 be drawn also R2L, and making the menu bar R2L is tricky due
11425 toolkit-specific code that implements it. If an R2L tool bar is
11426 ever supported, display_tool_bar_line should also be augmented to
11427 call unproduce_glyphs like display_line and display_string
11428 do. */
11429 it.paragraph_embedding = L2R;
11431 if (f->n_tool_bar_rows == 0)
11433 int nlines;
11435 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11436 nlines != WINDOW_TOTAL_LINES (w)))
11438 Lisp_Object frame;
11439 int old_height = WINDOW_TOTAL_LINES (w);
11441 XSETFRAME (frame, f);
11442 Fmodify_frame_parameters (frame,
11443 Fcons (Fcons (Qtool_bar_lines,
11444 make_number (nlines)),
11445 Qnil));
11446 if (WINDOW_TOTAL_LINES (w) != old_height)
11448 clear_glyph_matrix (w->desired_matrix);
11449 fonts_changed_p = 1;
11450 return 1;
11455 /* Display as many lines as needed to display all tool-bar items. */
11457 if (f->n_tool_bar_rows > 0)
11459 int border, rows, height, extra;
11461 if (INTEGERP (Vtool_bar_border))
11462 border = XINT (Vtool_bar_border);
11463 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11464 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11465 else if (EQ (Vtool_bar_border, Qborder_width))
11466 border = f->border_width;
11467 else
11468 border = 0;
11469 if (border < 0)
11470 border = 0;
11472 rows = f->n_tool_bar_rows;
11473 height = max (1, (it.last_visible_y - border) / rows);
11474 extra = it.last_visible_y - border - height * rows;
11476 while (it.current_y < it.last_visible_y)
11478 int h = 0;
11479 if (extra > 0 && rows-- > 0)
11481 h = (extra + rows - 1) / rows;
11482 extra -= h;
11484 display_tool_bar_line (&it, height + h);
11487 else
11489 while (it.current_y < it.last_visible_y)
11490 display_tool_bar_line (&it, 0);
11493 /* It doesn't make much sense to try scrolling in the tool-bar
11494 window, so don't do it. */
11495 w->desired_matrix->no_scrolling_p = 1;
11496 w->must_be_updated_p = 1;
11498 if (!NILP (Vauto_resize_tool_bars))
11500 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
11501 int change_height_p = 0;
11503 /* If we couldn't display everything, change the tool-bar's
11504 height if there is room for more. */
11505 if (IT_STRING_CHARPOS (it) < it.end_charpos
11506 && it.current_y < max_tool_bar_height)
11507 change_height_p = 1;
11509 row = it.glyph_row - 1;
11511 /* If there are blank lines at the end, except for a partially
11512 visible blank line at the end that is smaller than
11513 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11514 if (!row->displays_text_p
11515 && row->height >= FRAME_LINE_HEIGHT (f))
11516 change_height_p = 1;
11518 /* If row displays tool-bar items, but is partially visible,
11519 change the tool-bar's height. */
11520 if (row->displays_text_p
11521 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
11522 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
11523 change_height_p = 1;
11525 /* Resize windows as needed by changing the `tool-bar-lines'
11526 frame parameter. */
11527 if (change_height_p)
11529 Lisp_Object frame;
11530 int old_height = WINDOW_TOTAL_LINES (w);
11531 int nrows;
11532 int nlines = tool_bar_lines_needed (f, &nrows);
11534 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
11535 && !f->minimize_tool_bar_window_p)
11536 ? (nlines > old_height)
11537 : (nlines != old_height));
11538 f->minimize_tool_bar_window_p = 0;
11540 if (change_height_p)
11542 XSETFRAME (frame, f);
11543 Fmodify_frame_parameters (frame,
11544 Fcons (Fcons (Qtool_bar_lines,
11545 make_number (nlines)),
11546 Qnil));
11547 if (WINDOW_TOTAL_LINES (w) != old_height)
11549 clear_glyph_matrix (w->desired_matrix);
11550 f->n_tool_bar_rows = nrows;
11551 fonts_changed_p = 1;
11552 return 1;
11558 f->minimize_tool_bar_window_p = 0;
11559 return 0;
11563 /* Get information about the tool-bar item which is displayed in GLYPH
11564 on frame F. Return in *PROP_IDX the index where tool-bar item
11565 properties start in F->tool_bar_items. Value is zero if
11566 GLYPH doesn't display a tool-bar item. */
11568 static int
11569 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
11571 Lisp_Object prop;
11572 int success_p;
11573 int charpos;
11575 /* This function can be called asynchronously, which means we must
11576 exclude any possibility that Fget_text_property signals an
11577 error. */
11578 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
11579 charpos = max (0, charpos);
11581 /* Get the text property `menu-item' at pos. The value of that
11582 property is the start index of this item's properties in
11583 F->tool_bar_items. */
11584 prop = Fget_text_property (make_number (charpos),
11585 Qmenu_item, f->current_tool_bar_string);
11586 if (INTEGERP (prop))
11588 *prop_idx = XINT (prop);
11589 success_p = 1;
11591 else
11592 success_p = 0;
11594 return success_p;
11598 /* Get information about the tool-bar item at position X/Y on frame F.
11599 Return in *GLYPH a pointer to the glyph of the tool-bar item in
11600 the current matrix of the tool-bar window of F, or NULL if not
11601 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
11602 item in F->tool_bar_items. Value is
11604 -1 if X/Y is not on a tool-bar item
11605 0 if X/Y is on the same item that was highlighted before.
11606 1 otherwise. */
11608 static int
11609 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
11610 int *hpos, int *vpos, int *prop_idx)
11612 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11613 struct window *w = XWINDOW (f->tool_bar_window);
11614 int area;
11616 /* Find the glyph under X/Y. */
11617 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
11618 if (*glyph == NULL)
11619 return -1;
11621 /* Get the start of this tool-bar item's properties in
11622 f->tool_bar_items. */
11623 if (!tool_bar_item_info (f, *glyph, prop_idx))
11624 return -1;
11626 /* Is mouse on the highlighted item? */
11627 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
11628 && *vpos >= hlinfo->mouse_face_beg_row
11629 && *vpos <= hlinfo->mouse_face_end_row
11630 && (*vpos > hlinfo->mouse_face_beg_row
11631 || *hpos >= hlinfo->mouse_face_beg_col)
11632 && (*vpos < hlinfo->mouse_face_end_row
11633 || *hpos < hlinfo->mouse_face_end_col
11634 || hlinfo->mouse_face_past_end))
11635 return 0;
11637 return 1;
11641 /* EXPORT:
11642 Handle mouse button event on the tool-bar of frame F, at
11643 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
11644 0 for button release. MODIFIERS is event modifiers for button
11645 release. */
11647 void
11648 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
11649 unsigned int modifiers)
11651 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11652 struct window *w = XWINDOW (f->tool_bar_window);
11653 int hpos, vpos, prop_idx;
11654 struct glyph *glyph;
11655 Lisp_Object enabled_p;
11657 /* If not on the highlighted tool-bar item, return. */
11658 frame_to_window_pixel_xy (w, &x, &y);
11659 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
11660 return;
11662 /* If item is disabled, do nothing. */
11663 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11664 if (NILP (enabled_p))
11665 return;
11667 if (down_p)
11669 /* Show item in pressed state. */
11670 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
11671 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
11672 last_tool_bar_item = prop_idx;
11674 else
11676 Lisp_Object key, frame;
11677 struct input_event event;
11678 EVENT_INIT (event);
11680 /* Show item in released state. */
11681 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
11682 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
11684 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
11686 XSETFRAME (frame, f);
11687 event.kind = TOOL_BAR_EVENT;
11688 event.frame_or_window = frame;
11689 event.arg = frame;
11690 kbd_buffer_store_event (&event);
11692 event.kind = TOOL_BAR_EVENT;
11693 event.frame_or_window = frame;
11694 event.arg = key;
11695 event.modifiers = modifiers;
11696 kbd_buffer_store_event (&event);
11697 last_tool_bar_item = -1;
11702 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11703 tool-bar window-relative coordinates X/Y. Called from
11704 note_mouse_highlight. */
11706 static void
11707 note_tool_bar_highlight (struct frame *f, int x, int y)
11709 Lisp_Object window = f->tool_bar_window;
11710 struct window *w = XWINDOW (window);
11711 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11712 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11713 int hpos, vpos;
11714 struct glyph *glyph;
11715 struct glyph_row *row;
11716 int i;
11717 Lisp_Object enabled_p;
11718 int prop_idx;
11719 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
11720 int mouse_down_p, rc;
11722 /* Function note_mouse_highlight is called with negative X/Y
11723 values when mouse moves outside of the frame. */
11724 if (x <= 0 || y <= 0)
11726 clear_mouse_face (hlinfo);
11727 return;
11730 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
11731 if (rc < 0)
11733 /* Not on tool-bar item. */
11734 clear_mouse_face (hlinfo);
11735 return;
11737 else if (rc == 0)
11738 /* On same tool-bar item as before. */
11739 goto set_help_echo;
11741 clear_mouse_face (hlinfo);
11743 /* Mouse is down, but on different tool-bar item? */
11744 mouse_down_p = (dpyinfo->grabbed
11745 && f == last_mouse_frame
11746 && FRAME_LIVE_P (f));
11747 if (mouse_down_p
11748 && last_tool_bar_item != prop_idx)
11749 return;
11751 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
11752 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
11754 /* If tool-bar item is not enabled, don't highlight it. */
11755 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11756 if (!NILP (enabled_p))
11758 /* Compute the x-position of the glyph. In front and past the
11759 image is a space. We include this in the highlighted area. */
11760 row = MATRIX_ROW (w->current_matrix, vpos);
11761 for (i = x = 0; i < hpos; ++i)
11762 x += row->glyphs[TEXT_AREA][i].pixel_width;
11764 /* Record this as the current active region. */
11765 hlinfo->mouse_face_beg_col = hpos;
11766 hlinfo->mouse_face_beg_row = vpos;
11767 hlinfo->mouse_face_beg_x = x;
11768 hlinfo->mouse_face_beg_y = row->y;
11769 hlinfo->mouse_face_past_end = 0;
11771 hlinfo->mouse_face_end_col = hpos + 1;
11772 hlinfo->mouse_face_end_row = vpos;
11773 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
11774 hlinfo->mouse_face_end_y = row->y;
11775 hlinfo->mouse_face_window = window;
11776 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
11778 /* Display it as active. */
11779 show_mouse_face (hlinfo, draw);
11780 hlinfo->mouse_face_image_state = draw;
11783 set_help_echo:
11785 /* Set help_echo_string to a help string to display for this tool-bar item.
11786 XTread_socket does the rest. */
11787 help_echo_object = help_echo_window = Qnil;
11788 help_echo_pos = -1;
11789 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
11790 if (NILP (help_echo_string))
11791 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
11794 #endif /* HAVE_WINDOW_SYSTEM */
11798 /************************************************************************
11799 Horizontal scrolling
11800 ************************************************************************/
11802 static int hscroll_window_tree (Lisp_Object);
11803 static int hscroll_windows (Lisp_Object);
11805 /* For all leaf windows in the window tree rooted at WINDOW, set their
11806 hscroll value so that PT is (i) visible in the window, and (ii) so
11807 that it is not within a certain margin at the window's left and
11808 right border. Value is non-zero if any window's hscroll has been
11809 changed. */
11811 static int
11812 hscroll_window_tree (Lisp_Object window)
11814 int hscrolled_p = 0;
11815 int hscroll_relative_p = FLOATP (Vhscroll_step);
11816 int hscroll_step_abs = 0;
11817 double hscroll_step_rel = 0;
11819 if (hscroll_relative_p)
11821 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
11822 if (hscroll_step_rel < 0)
11824 hscroll_relative_p = 0;
11825 hscroll_step_abs = 0;
11828 else if (INTEGERP (Vhscroll_step))
11830 hscroll_step_abs = XINT (Vhscroll_step);
11831 if (hscroll_step_abs < 0)
11832 hscroll_step_abs = 0;
11834 else
11835 hscroll_step_abs = 0;
11837 while (WINDOWP (window))
11839 struct window *w = XWINDOW (window);
11841 if (WINDOWP (w->hchild))
11842 hscrolled_p |= hscroll_window_tree (w->hchild);
11843 else if (WINDOWP (w->vchild))
11844 hscrolled_p |= hscroll_window_tree (w->vchild);
11845 else if (w->cursor.vpos >= 0)
11847 int h_margin;
11848 int text_area_width;
11849 struct glyph_row *current_cursor_row
11850 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
11851 struct glyph_row *desired_cursor_row
11852 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
11853 struct glyph_row *cursor_row
11854 = (desired_cursor_row->enabled_p
11855 ? desired_cursor_row
11856 : current_cursor_row);
11858 text_area_width = window_box_width (w, TEXT_AREA);
11860 /* Scroll when cursor is inside this scroll margin. */
11861 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
11863 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
11864 && ((XFASTINT (w->hscroll)
11865 && w->cursor.x <= h_margin)
11866 || (cursor_row->enabled_p
11867 && cursor_row->truncated_on_right_p
11868 && (w->cursor.x >= text_area_width - h_margin))))
11870 struct it it;
11871 int hscroll;
11872 struct buffer *saved_current_buffer;
11873 EMACS_INT pt;
11874 int wanted_x;
11876 /* Find point in a display of infinite width. */
11877 saved_current_buffer = current_buffer;
11878 current_buffer = XBUFFER (w->buffer);
11880 if (w == XWINDOW (selected_window))
11881 pt = PT;
11882 else
11884 pt = marker_position (w->pointm);
11885 pt = max (BEGV, pt);
11886 pt = min (ZV, pt);
11889 /* Move iterator to pt starting at cursor_row->start in
11890 a line with infinite width. */
11891 init_to_row_start (&it, w, cursor_row);
11892 it.last_visible_x = INFINITY;
11893 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11894 current_buffer = saved_current_buffer;
11896 /* Position cursor in window. */
11897 if (!hscroll_relative_p && hscroll_step_abs == 0)
11898 hscroll = max (0, (it.current_x
11899 - (ITERATOR_AT_END_OF_LINE_P (&it)
11900 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11901 : (text_area_width / 2))))
11902 / FRAME_COLUMN_WIDTH (it.f);
11903 else if (w->cursor.x >= text_area_width - h_margin)
11905 if (hscroll_relative_p)
11906 wanted_x = text_area_width * (1 - hscroll_step_rel)
11907 - h_margin;
11908 else
11909 wanted_x = text_area_width
11910 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11911 - h_margin;
11912 hscroll
11913 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11915 else
11917 if (hscroll_relative_p)
11918 wanted_x = text_area_width * hscroll_step_rel
11919 + h_margin;
11920 else
11921 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11922 + h_margin;
11923 hscroll
11924 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11926 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11928 /* Don't call Fset_window_hscroll if value hasn't
11929 changed because it will prevent redisplay
11930 optimizations. */
11931 if (XFASTINT (w->hscroll) != hscroll)
11933 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11934 w->hscroll = make_number (hscroll);
11935 hscrolled_p = 1;
11940 window = w->next;
11943 /* Value is non-zero if hscroll of any leaf window has been changed. */
11944 return hscrolled_p;
11948 /* Set hscroll so that cursor is visible and not inside horizontal
11949 scroll margins for all windows in the tree rooted at WINDOW. See
11950 also hscroll_window_tree above. Value is non-zero if any window's
11951 hscroll has been changed. If it has, desired matrices on the frame
11952 of WINDOW are cleared. */
11954 static int
11955 hscroll_windows (Lisp_Object window)
11957 int hscrolled_p = hscroll_window_tree (window);
11958 if (hscrolled_p)
11959 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11960 return hscrolled_p;
11965 /************************************************************************
11966 Redisplay
11967 ************************************************************************/
11969 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11970 to a non-zero value. This is sometimes handy to have in a debugger
11971 session. */
11973 #if GLYPH_DEBUG
11975 /* First and last unchanged row for try_window_id. */
11977 static int debug_first_unchanged_at_end_vpos;
11978 static int debug_last_unchanged_at_beg_vpos;
11980 /* Delta vpos and y. */
11982 static int debug_dvpos, debug_dy;
11984 /* Delta in characters and bytes for try_window_id. */
11986 static EMACS_INT debug_delta, debug_delta_bytes;
11988 /* Values of window_end_pos and window_end_vpos at the end of
11989 try_window_id. */
11991 static EMACS_INT debug_end_vpos;
11993 /* Append a string to W->desired_matrix->method. FMT is a printf
11994 format string. If trace_redisplay_p is non-zero also printf the
11995 resulting string to stderr. */
11997 static void debug_method_add (struct window *, char const *, ...)
11998 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12000 static void
12001 debug_method_add (struct window *w, char const *fmt, ...)
12003 char buffer[512];
12004 char *method = w->desired_matrix->method;
12005 int len = strlen (method);
12006 int size = sizeof w->desired_matrix->method;
12007 int remaining = size - len - 1;
12008 va_list ap;
12010 va_start (ap, fmt);
12011 vsprintf (buffer, fmt, ap);
12012 va_end (ap);
12013 if (len && remaining)
12015 method[len] = '|';
12016 --remaining, ++len;
12019 strncpy (method + len, buffer, remaining);
12021 if (trace_redisplay_p)
12022 fprintf (stderr, "%p (%s): %s\n",
12024 ((BUFFERP (w->buffer)
12025 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12026 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12027 : "no buffer"),
12028 buffer);
12031 #endif /* GLYPH_DEBUG */
12034 /* Value is non-zero if all changes in window W, which displays
12035 current_buffer, are in the text between START and END. START is a
12036 buffer position, END is given as a distance from Z. Used in
12037 redisplay_internal for display optimization. */
12039 static inline int
12040 text_outside_line_unchanged_p (struct window *w,
12041 EMACS_INT start, EMACS_INT end)
12043 int unchanged_p = 1;
12045 /* If text or overlays have changed, see where. */
12046 if (XFASTINT (w->last_modified) < MODIFF
12047 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12049 /* Gap in the line? */
12050 if (GPT < start || Z - GPT < end)
12051 unchanged_p = 0;
12053 /* Changes start in front of the line, or end after it? */
12054 if (unchanged_p
12055 && (BEG_UNCHANGED < start - 1
12056 || END_UNCHANGED < end))
12057 unchanged_p = 0;
12059 /* If selective display, can't optimize if changes start at the
12060 beginning of the line. */
12061 if (unchanged_p
12062 && INTEGERP (BVAR (current_buffer, selective_display))
12063 && XINT (BVAR (current_buffer, selective_display)) > 0
12064 && (BEG_UNCHANGED < start || GPT <= start))
12065 unchanged_p = 0;
12067 /* If there are overlays at the start or end of the line, these
12068 may have overlay strings with newlines in them. A change at
12069 START, for instance, may actually concern the display of such
12070 overlay strings as well, and they are displayed on different
12071 lines. So, quickly rule out this case. (For the future, it
12072 might be desirable to implement something more telling than
12073 just BEG/END_UNCHANGED.) */
12074 if (unchanged_p)
12076 if (BEG + BEG_UNCHANGED == start
12077 && overlay_touches_p (start))
12078 unchanged_p = 0;
12079 if (END_UNCHANGED == end
12080 && overlay_touches_p (Z - end))
12081 unchanged_p = 0;
12084 /* Under bidi reordering, adding or deleting a character in the
12085 beginning of a paragraph, before the first strong directional
12086 character, can change the base direction of the paragraph (unless
12087 the buffer specifies a fixed paragraph direction), which will
12088 require to redisplay the whole paragraph. It might be worthwhile
12089 to find the paragraph limits and widen the range of redisplayed
12090 lines to that, but for now just give up this optimization. */
12091 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12092 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12093 unchanged_p = 0;
12096 return unchanged_p;
12100 /* Do a frame update, taking possible shortcuts into account. This is
12101 the main external entry point for redisplay.
12103 If the last redisplay displayed an echo area message and that message
12104 is no longer requested, we clear the echo area or bring back the
12105 mini-buffer if that is in use. */
12107 void
12108 redisplay (void)
12110 redisplay_internal ();
12114 static Lisp_Object
12115 overlay_arrow_string_or_property (Lisp_Object var)
12117 Lisp_Object val;
12119 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12120 return val;
12122 return Voverlay_arrow_string;
12125 /* Return 1 if there are any overlay-arrows in current_buffer. */
12126 static int
12127 overlay_arrow_in_current_buffer_p (void)
12129 Lisp_Object vlist;
12131 for (vlist = Voverlay_arrow_variable_list;
12132 CONSP (vlist);
12133 vlist = XCDR (vlist))
12135 Lisp_Object var = XCAR (vlist);
12136 Lisp_Object val;
12138 if (!SYMBOLP (var))
12139 continue;
12140 val = find_symbol_value (var);
12141 if (MARKERP (val)
12142 && current_buffer == XMARKER (val)->buffer)
12143 return 1;
12145 return 0;
12149 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12150 has changed. */
12152 static int
12153 overlay_arrows_changed_p (void)
12155 Lisp_Object vlist;
12157 for (vlist = Voverlay_arrow_variable_list;
12158 CONSP (vlist);
12159 vlist = XCDR (vlist))
12161 Lisp_Object var = XCAR (vlist);
12162 Lisp_Object val, pstr;
12164 if (!SYMBOLP (var))
12165 continue;
12166 val = find_symbol_value (var);
12167 if (!MARKERP (val))
12168 continue;
12169 if (! EQ (COERCE_MARKER (val),
12170 Fget (var, Qlast_arrow_position))
12171 || ! (pstr = overlay_arrow_string_or_property (var),
12172 EQ (pstr, Fget (var, Qlast_arrow_string))))
12173 return 1;
12175 return 0;
12178 /* Mark overlay arrows to be updated on next redisplay. */
12180 static void
12181 update_overlay_arrows (int up_to_date)
12183 Lisp_Object vlist;
12185 for (vlist = Voverlay_arrow_variable_list;
12186 CONSP (vlist);
12187 vlist = XCDR (vlist))
12189 Lisp_Object var = XCAR (vlist);
12191 if (!SYMBOLP (var))
12192 continue;
12194 if (up_to_date > 0)
12196 Lisp_Object val = find_symbol_value (var);
12197 Fput (var, Qlast_arrow_position,
12198 COERCE_MARKER (val));
12199 Fput (var, Qlast_arrow_string,
12200 overlay_arrow_string_or_property (var));
12202 else if (up_to_date < 0
12203 || !NILP (Fget (var, Qlast_arrow_position)))
12205 Fput (var, Qlast_arrow_position, Qt);
12206 Fput (var, Qlast_arrow_string, Qt);
12212 /* Return overlay arrow string to display at row.
12213 Return integer (bitmap number) for arrow bitmap in left fringe.
12214 Return nil if no overlay arrow. */
12216 static Lisp_Object
12217 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12219 Lisp_Object vlist;
12221 for (vlist = Voverlay_arrow_variable_list;
12222 CONSP (vlist);
12223 vlist = XCDR (vlist))
12225 Lisp_Object var = XCAR (vlist);
12226 Lisp_Object val;
12228 if (!SYMBOLP (var))
12229 continue;
12231 val = find_symbol_value (var);
12233 if (MARKERP (val)
12234 && current_buffer == XMARKER (val)->buffer
12235 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12237 if (FRAME_WINDOW_P (it->f)
12238 /* FIXME: if ROW->reversed_p is set, this should test
12239 the right fringe, not the left one. */
12240 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12242 #ifdef HAVE_WINDOW_SYSTEM
12243 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12245 int fringe_bitmap;
12246 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12247 return make_number (fringe_bitmap);
12249 #endif
12250 return make_number (-1); /* Use default arrow bitmap */
12252 return overlay_arrow_string_or_property (var);
12256 return Qnil;
12259 /* Return 1 if point moved out of or into a composition. Otherwise
12260 return 0. PREV_BUF and PREV_PT are the last point buffer and
12261 position. BUF and PT are the current point buffer and position. */
12263 static int
12264 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
12265 struct buffer *buf, EMACS_INT pt)
12267 EMACS_INT start, end;
12268 Lisp_Object prop;
12269 Lisp_Object buffer;
12271 XSETBUFFER (buffer, buf);
12272 /* Check a composition at the last point if point moved within the
12273 same buffer. */
12274 if (prev_buf == buf)
12276 if (prev_pt == pt)
12277 /* Point didn't move. */
12278 return 0;
12280 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12281 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12282 && COMPOSITION_VALID_P (start, end, prop)
12283 && start < prev_pt && end > prev_pt)
12284 /* The last point was within the composition. Return 1 iff
12285 point moved out of the composition. */
12286 return (pt <= start || pt >= end);
12289 /* Check a composition at the current point. */
12290 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12291 && find_composition (pt, -1, &start, &end, &prop, buffer)
12292 && COMPOSITION_VALID_P (start, end, prop)
12293 && start < pt && end > pt);
12297 /* Reconsider the setting of B->clip_changed which is displayed
12298 in window W. */
12300 static inline void
12301 reconsider_clip_changes (struct window *w, struct buffer *b)
12303 if (b->clip_changed
12304 && !NILP (w->window_end_valid)
12305 && w->current_matrix->buffer == b
12306 && w->current_matrix->zv == BUF_ZV (b)
12307 && w->current_matrix->begv == BUF_BEGV (b))
12308 b->clip_changed = 0;
12310 /* If display wasn't paused, and W is not a tool bar window, see if
12311 point has been moved into or out of a composition. In that case,
12312 we set b->clip_changed to 1 to force updating the screen. If
12313 b->clip_changed has already been set to 1, we can skip this
12314 check. */
12315 if (!b->clip_changed
12316 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12318 EMACS_INT pt;
12320 if (w == XWINDOW (selected_window))
12321 pt = PT;
12322 else
12323 pt = marker_position (w->pointm);
12325 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12326 || pt != XINT (w->last_point))
12327 && check_point_in_composition (w->current_matrix->buffer,
12328 XINT (w->last_point),
12329 XBUFFER (w->buffer), pt))
12330 b->clip_changed = 1;
12335 /* Select FRAME to forward the values of frame-local variables into C
12336 variables so that the redisplay routines can access those values
12337 directly. */
12339 static void
12340 select_frame_for_redisplay (Lisp_Object frame)
12342 Lisp_Object tail, tem;
12343 Lisp_Object old = selected_frame;
12344 struct Lisp_Symbol *sym;
12346 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12348 selected_frame = frame;
12350 do {
12351 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
12352 if (CONSP (XCAR (tail))
12353 && (tem = XCAR (XCAR (tail)),
12354 SYMBOLP (tem))
12355 && (sym = indirect_variable (XSYMBOL (tem)),
12356 sym->redirect == SYMBOL_LOCALIZED)
12357 && sym->val.blv->frame_local)
12358 /* Use find_symbol_value rather than Fsymbol_value
12359 to avoid an error if it is void. */
12360 find_symbol_value (tem);
12361 } while (!EQ (frame, old) && (frame = old, 1));
12365 #define STOP_POLLING \
12366 do { if (! polling_stopped_here) stop_polling (); \
12367 polling_stopped_here = 1; } while (0)
12369 #define RESUME_POLLING \
12370 do { if (polling_stopped_here) start_polling (); \
12371 polling_stopped_here = 0; } while (0)
12374 /* Perhaps in the future avoid recentering windows if it
12375 is not necessary; currently that causes some problems. */
12377 static void
12378 redisplay_internal (void)
12380 struct window *w = XWINDOW (selected_window);
12381 struct window *sw;
12382 struct frame *fr;
12383 int pending;
12384 int must_finish = 0;
12385 struct text_pos tlbufpos, tlendpos;
12386 int number_of_visible_frames;
12387 int count, count1;
12388 struct frame *sf;
12389 int polling_stopped_here = 0;
12390 Lisp_Object old_frame = selected_frame;
12392 /* Non-zero means redisplay has to consider all windows on all
12393 frames. Zero means, only selected_window is considered. */
12394 int consider_all_windows_p;
12396 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12398 /* No redisplay if running in batch mode or frame is not yet fully
12399 initialized, or redisplay is explicitly turned off by setting
12400 Vinhibit_redisplay. */
12401 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12402 || !NILP (Vinhibit_redisplay))
12403 return;
12405 /* Don't examine these until after testing Vinhibit_redisplay.
12406 When Emacs is shutting down, perhaps because its connection to
12407 X has dropped, we should not look at them at all. */
12408 fr = XFRAME (w->frame);
12409 sf = SELECTED_FRAME ();
12411 if (!fr->glyphs_initialized_p)
12412 return;
12414 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12415 if (popup_activated ())
12416 return;
12417 #endif
12419 /* I don't think this happens but let's be paranoid. */
12420 if (redisplaying_p)
12421 return;
12423 /* Record a function that resets redisplaying_p to its old value
12424 when we leave this function. */
12425 count = SPECPDL_INDEX ();
12426 record_unwind_protect (unwind_redisplay,
12427 Fcons (make_number (redisplaying_p), selected_frame));
12428 ++redisplaying_p;
12429 specbind (Qinhibit_free_realized_faces, Qnil);
12432 Lisp_Object tail, frame;
12434 FOR_EACH_FRAME (tail, frame)
12436 struct frame *f = XFRAME (frame);
12437 f->already_hscrolled_p = 0;
12441 retry:
12442 /* Remember the currently selected window. */
12443 sw = w;
12445 if (!EQ (old_frame, selected_frame)
12446 && FRAME_LIVE_P (XFRAME (old_frame)))
12447 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
12448 selected_frame and selected_window to be temporarily out-of-sync so
12449 when we come back here via `goto retry', we need to resync because we
12450 may need to run Elisp code (via prepare_menu_bars). */
12451 select_frame_for_redisplay (old_frame);
12453 pending = 0;
12454 reconsider_clip_changes (w, current_buffer);
12455 last_escape_glyph_frame = NULL;
12456 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12457 last_glyphless_glyph_frame = NULL;
12458 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12460 /* If new fonts have been loaded that make a glyph matrix adjustment
12461 necessary, do it. */
12462 if (fonts_changed_p)
12464 adjust_glyphs (NULL);
12465 ++windows_or_buffers_changed;
12466 fonts_changed_p = 0;
12469 /* If face_change_count is non-zero, init_iterator will free all
12470 realized faces, which includes the faces referenced from current
12471 matrices. So, we can't reuse current matrices in this case. */
12472 if (face_change_count)
12473 ++windows_or_buffers_changed;
12475 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
12476 && FRAME_TTY (sf)->previous_frame != sf)
12478 /* Since frames on a single ASCII terminal share the same
12479 display area, displaying a different frame means redisplay
12480 the whole thing. */
12481 windows_or_buffers_changed++;
12482 SET_FRAME_GARBAGED (sf);
12483 #ifndef DOS_NT
12484 set_tty_color_mode (FRAME_TTY (sf), sf);
12485 #endif
12486 FRAME_TTY (sf)->previous_frame = sf;
12489 /* Set the visible flags for all frames. Do this before checking
12490 for resized or garbaged frames; they want to know if their frames
12491 are visible. See the comment in frame.h for
12492 FRAME_SAMPLE_VISIBILITY. */
12494 Lisp_Object tail, frame;
12496 number_of_visible_frames = 0;
12498 FOR_EACH_FRAME (tail, frame)
12500 struct frame *f = XFRAME (frame);
12502 FRAME_SAMPLE_VISIBILITY (f);
12503 if (FRAME_VISIBLE_P (f))
12504 ++number_of_visible_frames;
12505 clear_desired_matrices (f);
12509 /* Notice any pending interrupt request to change frame size. */
12510 do_pending_window_change (1);
12512 /* do_pending_window_change could change the selected_window due to
12513 frame resizing which makes the selected window too small. */
12514 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
12516 sw = w;
12517 reconsider_clip_changes (w, current_buffer);
12520 /* Clear frames marked as garbaged. */
12521 if (frame_garbaged)
12522 clear_garbaged_frames ();
12524 /* Build menubar and tool-bar items. */
12525 if (NILP (Vmemory_full))
12526 prepare_menu_bars ();
12528 if (windows_or_buffers_changed)
12529 update_mode_lines++;
12531 /* Detect case that we need to write or remove a star in the mode line. */
12532 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
12534 w->update_mode_line = Qt;
12535 if (buffer_shared > 1)
12536 update_mode_lines++;
12539 /* Avoid invocation of point motion hooks by `current_column' below. */
12540 count1 = SPECPDL_INDEX ();
12541 specbind (Qinhibit_point_motion_hooks, Qt);
12543 /* If %c is in the mode line, update it if needed. */
12544 if (!NILP (w->column_number_displayed)
12545 /* This alternative quickly identifies a common case
12546 where no change is needed. */
12547 && !(PT == XFASTINT (w->last_point)
12548 && XFASTINT (w->last_modified) >= MODIFF
12549 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
12550 && (XFASTINT (w->column_number_displayed) != current_column ()))
12551 w->update_mode_line = Qt;
12553 unbind_to (count1, Qnil);
12555 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
12557 /* The variable buffer_shared is set in redisplay_window and
12558 indicates that we redisplay a buffer in different windows. See
12559 there. */
12560 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
12561 || cursor_type_changed);
12563 /* If specs for an arrow have changed, do thorough redisplay
12564 to ensure we remove any arrow that should no longer exist. */
12565 if (overlay_arrows_changed_p ())
12566 consider_all_windows_p = windows_or_buffers_changed = 1;
12568 /* Normally the message* functions will have already displayed and
12569 updated the echo area, but the frame may have been trashed, or
12570 the update may have been preempted, so display the echo area
12571 again here. Checking message_cleared_p captures the case that
12572 the echo area should be cleared. */
12573 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
12574 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
12575 || (message_cleared_p
12576 && minibuf_level == 0
12577 /* If the mini-window is currently selected, this means the
12578 echo-area doesn't show through. */
12579 && !MINI_WINDOW_P (XWINDOW (selected_window))))
12581 int window_height_changed_p = echo_area_display (0);
12582 must_finish = 1;
12584 /* If we don't display the current message, don't clear the
12585 message_cleared_p flag, because, if we did, we wouldn't clear
12586 the echo area in the next redisplay which doesn't preserve
12587 the echo area. */
12588 if (!display_last_displayed_message_p)
12589 message_cleared_p = 0;
12591 if (fonts_changed_p)
12592 goto retry;
12593 else if (window_height_changed_p)
12595 consider_all_windows_p = 1;
12596 ++update_mode_lines;
12597 ++windows_or_buffers_changed;
12599 /* If window configuration was changed, frames may have been
12600 marked garbaged. Clear them or we will experience
12601 surprises wrt scrolling. */
12602 if (frame_garbaged)
12603 clear_garbaged_frames ();
12606 else if (EQ (selected_window, minibuf_window)
12607 && (current_buffer->clip_changed
12608 || XFASTINT (w->last_modified) < MODIFF
12609 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12610 && resize_mini_window (w, 0))
12612 /* Resized active mini-window to fit the size of what it is
12613 showing if its contents might have changed. */
12614 must_finish = 1;
12615 /* FIXME: this causes all frames to be updated, which seems unnecessary
12616 since only the current frame needs to be considered. This function needs
12617 to be rewritten with two variables, consider_all_windows and
12618 consider_all_frames. */
12619 consider_all_windows_p = 1;
12620 ++windows_or_buffers_changed;
12621 ++update_mode_lines;
12623 /* If window configuration was changed, frames may have been
12624 marked garbaged. Clear them or we will experience
12625 surprises wrt scrolling. */
12626 if (frame_garbaged)
12627 clear_garbaged_frames ();
12631 /* If showing the region, and mark has changed, we must redisplay
12632 the whole window. The assignment to this_line_start_pos prevents
12633 the optimization directly below this if-statement. */
12634 if (((!NILP (Vtransient_mark_mode)
12635 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
12636 != !NILP (w->region_showing))
12637 || (!NILP (w->region_showing)
12638 && !EQ (w->region_showing,
12639 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
12640 CHARPOS (this_line_start_pos) = 0;
12642 /* Optimize the case that only the line containing the cursor in the
12643 selected window has changed. Variables starting with this_ are
12644 set in display_line and record information about the line
12645 containing the cursor. */
12646 tlbufpos = this_line_start_pos;
12647 tlendpos = this_line_end_pos;
12648 if (!consider_all_windows_p
12649 && CHARPOS (tlbufpos) > 0
12650 && NILP (w->update_mode_line)
12651 && !current_buffer->clip_changed
12652 && !current_buffer->prevent_redisplay_optimizations_p
12653 && FRAME_VISIBLE_P (XFRAME (w->frame))
12654 && !FRAME_OBSCURED_P (XFRAME (w->frame))
12655 /* Make sure recorded data applies to current buffer, etc. */
12656 && this_line_buffer == current_buffer
12657 && current_buffer == XBUFFER (w->buffer)
12658 && NILP (w->force_start)
12659 && NILP (w->optional_new_start)
12660 /* Point must be on the line that we have info recorded about. */
12661 && PT >= CHARPOS (tlbufpos)
12662 && PT <= Z - CHARPOS (tlendpos)
12663 /* All text outside that line, including its final newline,
12664 must be unchanged. */
12665 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
12666 CHARPOS (tlendpos)))
12668 if (CHARPOS (tlbufpos) > BEGV
12669 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
12670 && (CHARPOS (tlbufpos) == ZV
12671 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
12672 /* Former continuation line has disappeared by becoming empty. */
12673 goto cancel;
12674 else if (XFASTINT (w->last_modified) < MODIFF
12675 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
12676 || MINI_WINDOW_P (w))
12678 /* We have to handle the case of continuation around a
12679 wide-column character (see the comment in indent.c around
12680 line 1340).
12682 For instance, in the following case:
12684 -------- Insert --------
12685 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
12686 J_I_ ==> J_I_ `^^' are cursors.
12687 ^^ ^^
12688 -------- --------
12690 As we have to redraw the line above, we cannot use this
12691 optimization. */
12693 struct it it;
12694 int line_height_before = this_line_pixel_height;
12696 /* Note that start_display will handle the case that the
12697 line starting at tlbufpos is a continuation line. */
12698 start_display (&it, w, tlbufpos);
12700 /* Implementation note: It this still necessary? */
12701 if (it.current_x != this_line_start_x)
12702 goto cancel;
12704 TRACE ((stderr, "trying display optimization 1\n"));
12705 w->cursor.vpos = -1;
12706 overlay_arrow_seen = 0;
12707 it.vpos = this_line_vpos;
12708 it.current_y = this_line_y;
12709 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
12710 display_line (&it);
12712 /* If line contains point, is not continued,
12713 and ends at same distance from eob as before, we win. */
12714 if (w->cursor.vpos >= 0
12715 /* Line is not continued, otherwise this_line_start_pos
12716 would have been set to 0 in display_line. */
12717 && CHARPOS (this_line_start_pos)
12718 /* Line ends as before. */
12719 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
12720 /* Line has same height as before. Otherwise other lines
12721 would have to be shifted up or down. */
12722 && this_line_pixel_height == line_height_before)
12724 /* If this is not the window's last line, we must adjust
12725 the charstarts of the lines below. */
12726 if (it.current_y < it.last_visible_y)
12728 struct glyph_row *row
12729 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
12730 EMACS_INT delta, delta_bytes;
12732 /* We used to distinguish between two cases here,
12733 conditioned by Z - CHARPOS (tlendpos) == ZV, for
12734 when the line ends in a newline or the end of the
12735 buffer's accessible portion. But both cases did
12736 the same, so they were collapsed. */
12737 delta = (Z
12738 - CHARPOS (tlendpos)
12739 - MATRIX_ROW_START_CHARPOS (row));
12740 delta_bytes = (Z_BYTE
12741 - BYTEPOS (tlendpos)
12742 - MATRIX_ROW_START_BYTEPOS (row));
12744 increment_matrix_positions (w->current_matrix,
12745 this_line_vpos + 1,
12746 w->current_matrix->nrows,
12747 delta, delta_bytes);
12750 /* If this row displays text now but previously didn't,
12751 or vice versa, w->window_end_vpos may have to be
12752 adjusted. */
12753 if ((it.glyph_row - 1)->displays_text_p)
12755 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
12756 XSETINT (w->window_end_vpos, this_line_vpos);
12758 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
12759 && this_line_vpos > 0)
12760 XSETINT (w->window_end_vpos, this_line_vpos - 1);
12761 w->window_end_valid = Qnil;
12763 /* Update hint: No need to try to scroll in update_window. */
12764 w->desired_matrix->no_scrolling_p = 1;
12766 #if GLYPH_DEBUG
12767 *w->desired_matrix->method = 0;
12768 debug_method_add (w, "optimization 1");
12769 #endif
12770 #if HAVE_XWIDGETS
12771 //debug optimization movement issue
12772 //w->desired_matrix->no_scrolling_p = 1;
12773 //*w->desired_matrix->method = 0;
12774 //debug_method_add (w, "optimization 1");
12775 #endif
12777 #ifdef HAVE_WINDOW_SYSTEM
12778 update_window_fringes (w, 0);
12779 #endif
12780 goto update;
12782 else
12783 goto cancel;
12785 else if (/* Cursor position hasn't changed. */
12786 PT == XFASTINT (w->last_point)
12787 /* Make sure the cursor was last displayed
12788 in this window. Otherwise we have to reposition it. */
12789 && 0 <= w->cursor.vpos
12790 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
12792 if (!must_finish)
12794 do_pending_window_change (1);
12795 /* If selected_window changed, redisplay again. */
12796 if (WINDOWP (selected_window)
12797 && (w = XWINDOW (selected_window)) != sw)
12798 goto retry;
12800 /* We used to always goto end_of_redisplay here, but this
12801 isn't enough if we have a blinking cursor. */
12802 if (w->cursor_off_p == w->last_cursor_off_p)
12803 goto end_of_redisplay;
12805 goto update;
12807 /* If highlighting the region, or if the cursor is in the echo area,
12808 then we can't just move the cursor. */
12809 else if (! (!NILP (Vtransient_mark_mode)
12810 && !NILP (BVAR (current_buffer, mark_active)))
12811 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
12812 || highlight_nonselected_windows)
12813 && NILP (w->region_showing)
12814 && NILP (Vshow_trailing_whitespace)
12815 && !cursor_in_echo_area)
12817 struct it it;
12818 struct glyph_row *row;
12820 /* Skip from tlbufpos to PT and see where it is. Note that
12821 PT may be in invisible text. If so, we will end at the
12822 next visible position. */
12823 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
12824 NULL, DEFAULT_FACE_ID);
12825 it.current_x = this_line_start_x;
12826 it.current_y = this_line_y;
12827 it.vpos = this_line_vpos;
12829 /* The call to move_it_to stops in front of PT, but
12830 moves over before-strings. */
12831 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
12833 if (it.vpos == this_line_vpos
12834 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
12835 row->enabled_p))
12837 xassert (this_line_vpos == it.vpos);
12838 xassert (this_line_y == it.current_y);
12839 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12840 #if GLYPH_DEBUG
12841 *w->desired_matrix->method = 0;
12842 debug_method_add (w, "optimization 3");
12843 #endif
12844 goto update;
12846 else
12847 goto cancel;
12850 cancel:
12851 /* Text changed drastically or point moved off of line. */
12852 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
12855 CHARPOS (this_line_start_pos) = 0;
12856 consider_all_windows_p |= buffer_shared > 1;
12857 ++clear_face_cache_count;
12858 #ifdef HAVE_WINDOW_SYSTEM
12859 ++clear_image_cache_count;
12860 #endif
12862 /* Build desired matrices, and update the display. If
12863 consider_all_windows_p is non-zero, do it for all windows on all
12864 frames. Otherwise do it for selected_window, only. */
12866 if (consider_all_windows_p)
12868 Lisp_Object tail, frame;
12870 FOR_EACH_FRAME (tail, frame)
12871 XFRAME (frame)->updated_p = 0;
12873 /* Recompute # windows showing selected buffer. This will be
12874 incremented each time such a window is displayed. */
12875 buffer_shared = 0;
12877 FOR_EACH_FRAME (tail, frame)
12879 struct frame *f = XFRAME (frame);
12881 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
12883 if (! EQ (frame, selected_frame))
12884 /* Select the frame, for the sake of frame-local
12885 variables. */
12886 select_frame_for_redisplay (frame);
12888 /* Mark all the scroll bars to be removed; we'll redeem
12889 the ones we want when we redisplay their windows. */
12890 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
12891 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
12893 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12894 redisplay_windows (FRAME_ROOT_WINDOW (f));
12896 /* The X error handler may have deleted that frame. */
12897 if (!FRAME_LIVE_P (f))
12898 continue;
12900 /* Any scroll bars which redisplay_windows should have
12901 nuked should now go away. */
12902 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
12903 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
12905 /* If fonts changed, display again. */
12906 /* ??? rms: I suspect it is a mistake to jump all the way
12907 back to retry here. It should just retry this frame. */
12908 if (fonts_changed_p)
12909 goto retry;
12911 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12913 /* See if we have to hscroll. */
12914 if (!f->already_hscrolled_p)
12916 f->already_hscrolled_p = 1;
12917 if (hscroll_windows (f->root_window))
12918 goto retry;
12921 /* Prevent various kinds of signals during display
12922 update. stdio is not robust about handling
12923 signals, which can cause an apparent I/O
12924 error. */
12925 if (interrupt_input)
12926 unrequest_sigio ();
12927 STOP_POLLING;
12929 /* Update the display. */
12930 set_window_update_flags (XWINDOW (f->root_window), 1);
12931 pending |= update_frame (f, 0, 0);
12932 f->updated_p = 1;
12937 if (!EQ (old_frame, selected_frame)
12938 && FRAME_LIVE_P (XFRAME (old_frame)))
12939 /* We played a bit fast-and-loose above and allowed selected_frame
12940 and selected_window to be temporarily out-of-sync but let's make
12941 sure this stays contained. */
12942 select_frame_for_redisplay (old_frame);
12943 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12945 if (!pending)
12947 /* Do the mark_window_display_accurate after all windows have
12948 been redisplayed because this call resets flags in buffers
12949 which are needed for proper redisplay. */
12950 FOR_EACH_FRAME (tail, frame)
12952 struct frame *f = XFRAME (frame);
12953 if (f->updated_p)
12955 mark_window_display_accurate (f->root_window, 1);
12956 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12957 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12962 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12964 Lisp_Object mini_window;
12965 struct frame *mini_frame;
12967 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12968 /* Use list_of_error, not Qerror, so that
12969 we catch only errors and don't run the debugger. */
12970 internal_condition_case_1 (redisplay_window_1, selected_window,
12971 list_of_error,
12972 redisplay_window_error);
12974 /* Compare desired and current matrices, perform output. */
12976 update:
12977 /* If fonts changed, display again. */
12978 if (fonts_changed_p)
12979 goto retry;
12981 /* Prevent various kinds of signals during display update.
12982 stdio is not robust about handling signals,
12983 which can cause an apparent I/O error. */
12984 if (interrupt_input)
12985 unrequest_sigio ();
12986 STOP_POLLING;
12988 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12990 if (hscroll_windows (selected_window))
12991 goto retry;
12993 XWINDOW (selected_window)->must_be_updated_p = 1;
12994 pending = update_frame (sf, 0, 0);
12997 /* We may have called echo_area_display at the top of this
12998 function. If the echo area is on another frame, that may
12999 have put text on a frame other than the selected one, so the
13000 above call to update_frame would not have caught it. Catch
13001 it here. */
13002 mini_window = FRAME_MINIBUF_WINDOW (sf);
13003 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13005 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13007 XWINDOW (mini_window)->must_be_updated_p = 1;
13008 pending |= update_frame (mini_frame, 0, 0);
13009 if (!pending && hscroll_windows (mini_window))
13010 goto retry;
13014 /* If display was paused because of pending input, make sure we do a
13015 thorough update the next time. */
13016 if (pending)
13018 /* Prevent the optimization at the beginning of
13019 redisplay_internal that tries a single-line update of the
13020 line containing the cursor in the selected window. */
13021 CHARPOS (this_line_start_pos) = 0;
13023 /* Let the overlay arrow be updated the next time. */
13024 update_overlay_arrows (0);
13026 /* If we pause after scrolling, some rows in the current
13027 matrices of some windows are not valid. */
13028 if (!WINDOW_FULL_WIDTH_P (w)
13029 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13030 update_mode_lines = 1;
13032 else
13034 if (!consider_all_windows_p)
13036 /* This has already been done above if
13037 consider_all_windows_p is set. */
13038 mark_window_display_accurate_1 (w, 1);
13040 /* Say overlay arrows are up to date. */
13041 update_overlay_arrows (1);
13043 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13044 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13047 update_mode_lines = 0;
13048 windows_or_buffers_changed = 0;
13049 cursor_type_changed = 0;
13052 /* Start SIGIO interrupts coming again. Having them off during the
13053 code above makes it less likely one will discard output, but not
13054 impossible, since there might be stuff in the system buffer here.
13055 But it is much hairier to try to do anything about that. */
13056 if (interrupt_input)
13057 request_sigio ();
13058 RESUME_POLLING;
13060 /* If a frame has become visible which was not before, redisplay
13061 again, so that we display it. Expose events for such a frame
13062 (which it gets when becoming visible) don't call the parts of
13063 redisplay constructing glyphs, so simply exposing a frame won't
13064 display anything in this case. So, we have to display these
13065 frames here explicitly. */
13066 if (!pending)
13068 Lisp_Object tail, frame;
13069 int new_count = 0;
13071 FOR_EACH_FRAME (tail, frame)
13073 int this_is_visible = 0;
13075 if (XFRAME (frame)->visible)
13076 this_is_visible = 1;
13077 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13078 if (XFRAME (frame)->visible)
13079 this_is_visible = 1;
13081 if (this_is_visible)
13082 new_count++;
13085 if (new_count != number_of_visible_frames)
13086 windows_or_buffers_changed++;
13089 /* Change frame size now if a change is pending. */
13090 do_pending_window_change (1);
13092 /* If we just did a pending size change, or have additional
13093 visible frames, or selected_window changed, redisplay again. */
13094 if ((windows_or_buffers_changed && !pending)
13095 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13096 goto retry;
13098 /* Clear the face and image caches.
13100 We used to do this only if consider_all_windows_p. But the cache
13101 needs to be cleared if a timer creates images in the current
13102 buffer (e.g. the test case in Bug#6230). */
13104 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13106 clear_face_cache (0);
13107 clear_face_cache_count = 0;
13110 #ifdef HAVE_WINDOW_SYSTEM
13111 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13113 clear_image_caches (Qnil);
13114 clear_image_cache_count = 0;
13116 #endif /* HAVE_WINDOW_SYSTEM */
13118 end_of_redisplay:
13119 unbind_to (count, Qnil);
13120 RESUME_POLLING;
13124 /* Redisplay, but leave alone any recent echo area message unless
13125 another message has been requested in its place.
13127 This is useful in situations where you need to redisplay but no
13128 user action has occurred, making it inappropriate for the message
13129 area to be cleared. See tracking_off and
13130 wait_reading_process_output for examples of these situations.
13132 FROM_WHERE is an integer saying from where this function was
13133 called. This is useful for debugging. */
13135 void
13136 redisplay_preserve_echo_area (int from_where)
13138 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13140 if (!NILP (echo_area_buffer[1]))
13142 /* We have a previously displayed message, but no current
13143 message. Redisplay the previous message. */
13144 display_last_displayed_message_p = 1;
13145 redisplay_internal ();
13146 display_last_displayed_message_p = 0;
13148 else
13149 redisplay_internal ();
13151 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13152 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13153 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13157 /* Function registered with record_unwind_protect in
13158 redisplay_internal. Reset redisplaying_p to the value it had
13159 before redisplay_internal was called, and clear
13160 prevent_freeing_realized_faces_p. It also selects the previously
13161 selected frame, unless it has been deleted (by an X connection
13162 failure during redisplay, for example). */
13164 static Lisp_Object
13165 unwind_redisplay (Lisp_Object val)
13167 Lisp_Object old_redisplaying_p, old_frame;
13169 old_redisplaying_p = XCAR (val);
13170 redisplaying_p = XFASTINT (old_redisplaying_p);
13171 old_frame = XCDR (val);
13172 if (! EQ (old_frame, selected_frame)
13173 && FRAME_LIVE_P (XFRAME (old_frame)))
13174 select_frame_for_redisplay (old_frame);
13175 return Qnil;
13179 /* Mark the display of window W as accurate or inaccurate. If
13180 ACCURATE_P is non-zero mark display of W as accurate. If
13181 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13182 redisplay_internal is called. */
13184 static void
13185 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13187 if (BUFFERP (w->buffer))
13189 struct buffer *b = XBUFFER (w->buffer);
13191 w->last_modified
13192 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
13193 w->last_overlay_modified
13194 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
13195 w->last_had_star
13196 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
13198 if (accurate_p)
13200 b->clip_changed = 0;
13201 b->prevent_redisplay_optimizations_p = 0;
13203 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13204 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13205 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13206 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13208 w->current_matrix->buffer = b;
13209 w->current_matrix->begv = BUF_BEGV (b);
13210 w->current_matrix->zv = BUF_ZV (b);
13212 w->last_cursor = w->cursor;
13213 w->last_cursor_off_p = w->cursor_off_p;
13215 if (w == XWINDOW (selected_window))
13216 w->last_point = make_number (BUF_PT (b));
13217 else
13218 w->last_point = make_number (XMARKER (w->pointm)->charpos);
13222 if (accurate_p)
13224 w->window_end_valid = w->buffer;
13225 w->update_mode_line = Qnil;
13230 /* Mark the display of windows in the window tree rooted at WINDOW as
13231 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13232 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13233 be redisplayed the next time redisplay_internal is called. */
13235 void
13236 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13238 struct window *w;
13240 for (; !NILP (window); window = w->next)
13242 w = XWINDOW (window);
13243 mark_window_display_accurate_1 (w, accurate_p);
13245 if (!NILP (w->vchild))
13246 mark_window_display_accurate (w->vchild, accurate_p);
13247 if (!NILP (w->hchild))
13248 mark_window_display_accurate (w->hchild, accurate_p);
13251 if (accurate_p)
13253 update_overlay_arrows (1);
13255 else
13257 /* Force a thorough redisplay the next time by setting
13258 last_arrow_position and last_arrow_string to t, which is
13259 unequal to any useful value of Voverlay_arrow_... */
13260 update_overlay_arrows (-1);
13265 /* Return value in display table DP (Lisp_Char_Table *) for character
13266 C. Since a display table doesn't have any parent, we don't have to
13267 follow parent. Do not call this function directly but use the
13268 macro DISP_CHAR_VECTOR. */
13270 Lisp_Object
13271 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13273 Lisp_Object val;
13275 if (ASCII_CHAR_P (c))
13277 val = dp->ascii;
13278 if (SUB_CHAR_TABLE_P (val))
13279 val = XSUB_CHAR_TABLE (val)->contents[c];
13281 else
13283 Lisp_Object table;
13285 XSETCHAR_TABLE (table, dp);
13286 val = char_table_ref (table, c);
13288 if (NILP (val))
13289 val = dp->defalt;
13290 return val;
13295 /***********************************************************************
13296 Window Redisplay
13297 ***********************************************************************/
13299 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13301 static void
13302 redisplay_windows (Lisp_Object window)
13304 while (!NILP (window))
13306 struct window *w = XWINDOW (window);
13308 if (!NILP (w->hchild))
13309 redisplay_windows (w->hchild);
13310 else if (!NILP (w->vchild))
13311 redisplay_windows (w->vchild);
13312 else if (!NILP (w->buffer))
13314 displayed_buffer = XBUFFER (w->buffer);
13315 /* Use list_of_error, not Qerror, so that
13316 we catch only errors and don't run the debugger. */
13317 internal_condition_case_1 (redisplay_window_0, window,
13318 list_of_error,
13319 redisplay_window_error);
13322 window = w->next;
13326 static Lisp_Object
13327 redisplay_window_error (Lisp_Object ignore)
13329 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13330 return Qnil;
13333 static Lisp_Object
13334 redisplay_window_0 (Lisp_Object window)
13336 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13337 redisplay_window (window, 0);
13338 return Qnil;
13341 static Lisp_Object
13342 redisplay_window_1 (Lisp_Object window)
13344 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13345 redisplay_window (window, 1);
13346 return Qnil;
13350 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13351 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13352 which positions recorded in ROW differ from current buffer
13353 positions.
13355 Return 0 if cursor is not on this row, 1 otherwise. */
13357 static int
13358 set_cursor_from_row (struct window *w, struct glyph_row *row,
13359 struct glyph_matrix *matrix,
13360 EMACS_INT delta, EMACS_INT delta_bytes,
13361 int dy, int dvpos)
13363 struct glyph *glyph = row->glyphs[TEXT_AREA];
13364 struct glyph *end = glyph + row->used[TEXT_AREA];
13365 struct glyph *cursor = NULL;
13366 /* The last known character position in row. */
13367 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13368 int x = row->x;
13369 EMACS_INT pt_old = PT - delta;
13370 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13371 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13372 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13373 /* A glyph beyond the edge of TEXT_AREA which we should never
13374 touch. */
13375 struct glyph *glyphs_end = end;
13376 /* Non-zero means we've found a match for cursor position, but that
13377 glyph has the avoid_cursor_p flag set. */
13378 int match_with_avoid_cursor = 0;
13379 /* Non-zero means we've seen at least one glyph that came from a
13380 display string. */
13381 int string_seen = 0;
13382 /* Largest and smalles buffer positions seen so far during scan of
13383 glyph row. */
13384 EMACS_INT bpos_max = pos_before;
13385 EMACS_INT bpos_min = pos_after;
13386 /* Last buffer position covered by an overlay string with an integer
13387 `cursor' property. */
13388 EMACS_INT bpos_covered = 0;
13389 /* Non-zero means the display string on which to display the cursor
13390 comes from a text property, not from an overlay. */
13391 int string_from_text_prop = 0;
13393 /* Skip over glyphs not having an object at the start and the end of
13394 the row. These are special glyphs like truncation marks on
13395 terminal frames. */
13396 if (row->displays_text_p)
13398 if (!row->reversed_p)
13400 while (glyph < end
13401 && INTEGERP (glyph->object)
13402 && glyph->charpos < 0)
13404 x += glyph->pixel_width;
13405 ++glyph;
13407 while (end > glyph
13408 && INTEGERP ((end - 1)->object)
13409 /* CHARPOS is zero for blanks and stretch glyphs
13410 inserted by extend_face_to_end_of_line. */
13411 && (end - 1)->charpos <= 0)
13412 --end;
13413 glyph_before = glyph - 1;
13414 glyph_after = end;
13416 else
13418 struct glyph *g;
13420 /* If the glyph row is reversed, we need to process it from back
13421 to front, so swap the edge pointers. */
13422 glyphs_end = end = glyph - 1;
13423 glyph += row->used[TEXT_AREA] - 1;
13425 while (glyph > end + 1
13426 && INTEGERP (glyph->object)
13427 && glyph->charpos < 0)
13429 --glyph;
13430 x -= glyph->pixel_width;
13432 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13433 --glyph;
13434 /* By default, in reversed rows we put the cursor on the
13435 rightmost (first in the reading order) glyph. */
13436 for (g = end + 1; g < glyph; g++)
13437 x += g->pixel_width;
13438 while (end < glyph
13439 && INTEGERP ((end + 1)->object)
13440 && (end + 1)->charpos <= 0)
13441 ++end;
13442 glyph_before = glyph + 1;
13443 glyph_after = end;
13446 else if (row->reversed_p)
13448 /* In R2L rows that don't display text, put the cursor on the
13449 rightmost glyph. Case in point: an empty last line that is
13450 part of an R2L paragraph. */
13451 cursor = end - 1;
13452 /* Avoid placing the cursor on the last glyph of the row, where
13453 on terminal frames we hold the vertical border between
13454 adjacent windows. */
13455 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13456 && !WINDOW_RIGHTMOST_P (w)
13457 && cursor == row->glyphs[LAST_AREA] - 1)
13458 cursor--;
13459 x = -1; /* will be computed below, at label compute_x */
13462 /* Step 1: Try to find the glyph whose character position
13463 corresponds to point. If that's not possible, find 2 glyphs
13464 whose character positions are the closest to point, one before
13465 point, the other after it. */
13466 if (!row->reversed_p)
13467 while (/* not marched to end of glyph row */
13468 glyph < end
13469 /* glyph was not inserted by redisplay for internal purposes */
13470 && !INTEGERP (glyph->object))
13472 if (BUFFERP (glyph->object))
13474 EMACS_INT dpos = glyph->charpos - pt_old;
13476 if (glyph->charpos > bpos_max)
13477 bpos_max = glyph->charpos;
13478 if (glyph->charpos < bpos_min)
13479 bpos_min = glyph->charpos;
13480 if (!glyph->avoid_cursor_p)
13482 /* If we hit point, we've found the glyph on which to
13483 display the cursor. */
13484 if (dpos == 0)
13486 match_with_avoid_cursor = 0;
13487 break;
13489 /* See if we've found a better approximation to
13490 POS_BEFORE or to POS_AFTER. Note that we want the
13491 first (leftmost) glyph of all those that are the
13492 closest from below, and the last (rightmost) of all
13493 those from above. */
13494 if (0 > dpos && dpos > pos_before - pt_old)
13496 pos_before = glyph->charpos;
13497 glyph_before = glyph;
13499 else if (0 < dpos && dpos <= pos_after - pt_old)
13501 pos_after = glyph->charpos;
13502 glyph_after = glyph;
13505 else if (dpos == 0)
13506 match_with_avoid_cursor = 1;
13508 else if (STRINGP (glyph->object))
13510 Lisp_Object chprop;
13511 EMACS_INT glyph_pos = glyph->charpos;
13513 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13514 glyph->object);
13515 if (INTEGERP (chprop))
13517 bpos_covered = bpos_max + XINT (chprop);
13518 /* If the `cursor' property covers buffer positions up
13519 to and including point, we should display cursor on
13520 this glyph. Note that overlays and text properties
13521 with string values stop bidi reordering, so every
13522 buffer position to the left of the string is always
13523 smaller than any position to the right of the
13524 string. Therefore, if a `cursor' property on one
13525 of the string's characters has an integer value, we
13526 will break out of the loop below _before_ we get to
13527 the position match above. IOW, integer values of
13528 the `cursor' property override the "exact match for
13529 point" strategy of positioning the cursor. */
13530 /* Implementation note: bpos_max == pt_old when, e.g.,
13531 we are in an empty line, where bpos_max is set to
13532 MATRIX_ROW_START_CHARPOS, see above. */
13533 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13535 cursor = glyph;
13536 break;
13540 string_seen = 1;
13542 x += glyph->pixel_width;
13543 ++glyph;
13545 else if (glyph > end) /* row is reversed */
13546 while (!INTEGERP (glyph->object))
13548 if (BUFFERP (glyph->object))
13550 EMACS_INT dpos = glyph->charpos - pt_old;
13552 if (glyph->charpos > bpos_max)
13553 bpos_max = glyph->charpos;
13554 if (glyph->charpos < bpos_min)
13555 bpos_min = glyph->charpos;
13556 if (!glyph->avoid_cursor_p)
13558 if (dpos == 0)
13560 match_with_avoid_cursor = 0;
13561 break;
13563 if (0 > dpos && dpos > pos_before - pt_old)
13565 pos_before = glyph->charpos;
13566 glyph_before = glyph;
13568 else if (0 < dpos && dpos <= pos_after - pt_old)
13570 pos_after = glyph->charpos;
13571 glyph_after = glyph;
13574 else if (dpos == 0)
13575 match_with_avoid_cursor = 1;
13577 else if (STRINGP (glyph->object))
13579 Lisp_Object chprop;
13580 EMACS_INT glyph_pos = glyph->charpos;
13582 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13583 glyph->object);
13584 if (INTEGERP (chprop))
13586 bpos_covered = bpos_max + XINT (chprop);
13587 /* If the `cursor' property covers buffer positions up
13588 to and including point, we should display cursor on
13589 this glyph. */
13590 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13592 cursor = glyph;
13593 break;
13596 string_seen = 1;
13598 --glyph;
13599 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13601 x--; /* can't use any pixel_width */
13602 break;
13604 x -= glyph->pixel_width;
13607 /* Step 2: If we didn't find an exact match for point, we need to
13608 look for a proper place to put the cursor among glyphs between
13609 GLYPH_BEFORE and GLYPH_AFTER. */
13610 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13611 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13612 && bpos_covered < pt_old)
13614 /* An empty line has a single glyph whose OBJECT is zero and
13615 whose CHARPOS is the position of a newline on that line.
13616 Note that on a TTY, there are more glyphs after that, which
13617 were produced by extend_face_to_end_of_line, but their
13618 CHARPOS is zero or negative. */
13619 int empty_line_p =
13620 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13621 && INTEGERP (glyph->object) && glyph->charpos > 0;
13623 if (row->ends_in_ellipsis_p && pos_after == last_pos)
13625 EMACS_INT ellipsis_pos;
13627 /* Scan back over the ellipsis glyphs. */
13628 if (!row->reversed_p)
13630 ellipsis_pos = (glyph - 1)->charpos;
13631 while (glyph > row->glyphs[TEXT_AREA]
13632 && (glyph - 1)->charpos == ellipsis_pos)
13633 glyph--, x -= glyph->pixel_width;
13634 /* That loop always goes one position too far, including
13635 the glyph before the ellipsis. So scan forward over
13636 that one. */
13637 x += glyph->pixel_width;
13638 glyph++;
13640 else /* row is reversed */
13642 ellipsis_pos = (glyph + 1)->charpos;
13643 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
13644 && (glyph + 1)->charpos == ellipsis_pos)
13645 glyph++, x += glyph->pixel_width;
13646 x -= glyph->pixel_width;
13647 glyph--;
13650 else if (match_with_avoid_cursor
13651 /* A truncated row may not include PT among its
13652 character positions. Setting the cursor inside the
13653 scroll margin will trigger recalculation of hscroll
13654 in hscroll_window_tree. */
13655 || (row->truncated_on_left_p && pt_old < bpos_min)
13656 || (row->truncated_on_right_p && pt_old > bpos_max)
13657 /* Zero-width characters produce no glyphs. */
13658 || (!string_seen
13659 && !empty_line_p
13660 && (row->reversed_p
13661 ? glyph_after > glyphs_end
13662 : glyph_after < glyphs_end)))
13664 cursor = glyph_after;
13665 x = -1;
13667 else if (string_seen)
13669 int incr = row->reversed_p ? -1 : +1;
13671 /* Need to find the glyph that came out of a string which is
13672 present at point. That glyph is somewhere between
13673 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
13674 positioned between POS_BEFORE and POS_AFTER in the
13675 buffer. */
13676 struct glyph *start, *stop;
13677 EMACS_INT pos = pos_before;
13679 x = -1;
13681 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
13682 correspond to POS_BEFORE and POS_AFTER, respectively. We
13683 need START and STOP in the order that corresponds to the
13684 row's direction as given by its reversed_p flag. If the
13685 directionality of characters between POS_BEFORE and
13686 POS_AFTER is the opposite of the row's base direction,
13687 these characters will have been reordered for display,
13688 and we need to reverse START and STOP. */
13689 if (!row->reversed_p)
13691 start = min (glyph_before, glyph_after);
13692 stop = max (glyph_before, glyph_after);
13694 else
13696 start = max (glyph_before, glyph_after);
13697 stop = min (glyph_before, glyph_after);
13699 for (glyph = start + incr;
13700 row->reversed_p ? glyph > stop : glyph < stop; )
13703 /* Any glyphs that come from the buffer are here because
13704 of bidi reordering. Skip them, and only pay
13705 attention to glyphs that came from some string. */
13706 if (STRINGP (glyph->object))
13708 Lisp_Object str;
13709 EMACS_INT tem;
13710 /* If the display property covers the newline, we
13711 need to search for it one position farther. */
13712 EMACS_INT lim = pos_after
13713 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
13715 string_from_text_prop = 0;
13716 str = glyph->object;
13717 tem = string_buffer_position_lim (str, pos, lim, 0);
13718 if (tem == 0 /* from overlay */
13719 || pos <= tem)
13721 /* If the string from which this glyph came is
13722 found in the buffer at point, then we've
13723 found the glyph we've been looking for. If
13724 it comes from an overlay (tem == 0), and it
13725 has the `cursor' property on one of its
13726 glyphs, record that glyph as a candidate for
13727 displaying the cursor. (As in the
13728 unidirectional version, we will display the
13729 cursor on the last candidate we find.) */
13730 if (tem == 0 || tem == pt_old)
13732 /* The glyphs from this string could have
13733 been reordered. Find the one with the
13734 smallest string position. Or there could
13735 be a character in the string with the
13736 `cursor' property, which means display
13737 cursor on that character's glyph. */
13738 EMACS_INT strpos = glyph->charpos;
13740 if (tem)
13742 cursor = glyph;
13743 string_from_text_prop = 1;
13745 for ( ;
13746 (row->reversed_p ? glyph > stop : glyph < stop)
13747 && EQ (glyph->object, str);
13748 glyph += incr)
13750 Lisp_Object cprop;
13751 EMACS_INT gpos = glyph->charpos;
13753 cprop = Fget_char_property (make_number (gpos),
13754 Qcursor,
13755 glyph->object);
13756 if (!NILP (cprop))
13758 cursor = glyph;
13759 break;
13761 if (tem && glyph->charpos < strpos)
13763 strpos = glyph->charpos;
13764 cursor = glyph;
13768 if (tem == pt_old)
13769 goto compute_x;
13771 if (tem)
13772 pos = tem + 1; /* don't find previous instances */
13774 /* This string is not what we want; skip all of the
13775 glyphs that came from it. */
13776 while ((row->reversed_p ? glyph > stop : glyph < stop)
13777 && EQ (glyph->object, str))
13778 glyph += incr;
13780 else
13781 glyph += incr;
13784 /* If we reached the end of the line, and END was from a string,
13785 the cursor is not on this line. */
13786 if (cursor == NULL
13787 && (row->reversed_p ? glyph <= end : glyph >= end)
13788 && STRINGP (end->object)
13789 && row->continued_p)
13790 return 0;
13794 compute_x:
13795 if (cursor != NULL)
13796 glyph = cursor;
13797 if (x < 0)
13799 struct glyph *g;
13801 /* Need to compute x that corresponds to GLYPH. */
13802 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
13804 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
13805 abort ();
13806 x += g->pixel_width;
13810 /* ROW could be part of a continued line, which, under bidi
13811 reordering, might have other rows whose start and end charpos
13812 occlude point. Only set w->cursor if we found a better
13813 approximation to the cursor position than we have from previously
13814 examined candidate rows belonging to the same continued line. */
13815 if (/* we already have a candidate row */
13816 w->cursor.vpos >= 0
13817 /* that candidate is not the row we are processing */
13818 && MATRIX_ROW (matrix, w->cursor.vpos) != row
13819 /* Make sure cursor.vpos specifies a row whose start and end
13820 charpos occlude point, and it is valid candidate for being a
13821 cursor-row. This is because some callers of this function
13822 leave cursor.vpos at the row where the cursor was displayed
13823 during the last redisplay cycle. */
13824 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
13825 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13826 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
13828 struct glyph *g1 =
13829 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
13831 /* Don't consider glyphs that are outside TEXT_AREA. */
13832 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
13833 return 0;
13834 /* Keep the candidate whose buffer position is the closest to
13835 point or has the `cursor' property. */
13836 if (/* previous candidate is a glyph in TEXT_AREA of that row */
13837 w->cursor.hpos >= 0
13838 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
13839 && ((BUFFERP (g1->object)
13840 && (g1->charpos == pt_old /* an exact match always wins */
13841 || (BUFFERP (glyph->object)
13842 && eabs (g1->charpos - pt_old)
13843 < eabs (glyph->charpos - pt_old))))
13844 /* previous candidate is a glyph from a string that has
13845 a non-nil `cursor' property */
13846 || (STRINGP (g1->object)
13847 && (!NILP (Fget_char_property (make_number (g1->charpos),
13848 Qcursor, g1->object))
13849 /* pevious candidate is from the same display
13850 string as this one, and the display string
13851 came from a text property */
13852 || (EQ (g1->object, glyph->object)
13853 && string_from_text_prop)
13854 /* this candidate is from newline and its
13855 position is not an exact match */
13856 || (INTEGERP (glyph->object)
13857 && glyph->charpos != pt_old)))))
13858 return 0;
13859 /* If this candidate gives an exact match, use that. */
13860 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
13861 /* Otherwise, keep the candidate that comes from a row
13862 spanning less buffer positions. This may win when one or
13863 both candidate positions are on glyphs that came from
13864 display strings, for which we cannot compare buffer
13865 positions. */
13866 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13867 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13868 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
13869 return 0;
13871 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
13872 w->cursor.x = x;
13873 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
13874 w->cursor.y = row->y + dy;
13876 if (w == XWINDOW (selected_window))
13878 if (!row->continued_p
13879 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
13880 && row->x == 0)
13882 this_line_buffer = XBUFFER (w->buffer);
13884 CHARPOS (this_line_start_pos)
13885 = MATRIX_ROW_START_CHARPOS (row) + delta;
13886 BYTEPOS (this_line_start_pos)
13887 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
13889 CHARPOS (this_line_end_pos)
13890 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
13891 BYTEPOS (this_line_end_pos)
13892 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
13894 this_line_y = w->cursor.y;
13895 this_line_pixel_height = row->height;
13896 this_line_vpos = w->cursor.vpos;
13897 this_line_start_x = row->x;
13899 else
13900 CHARPOS (this_line_start_pos) = 0;
13903 return 1;
13907 /* Run window scroll functions, if any, for WINDOW with new window
13908 start STARTP. Sets the window start of WINDOW to that position.
13910 We assume that the window's buffer is really current. */
13912 static inline struct text_pos
13913 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
13915 struct window *w = XWINDOW (window);
13916 SET_MARKER_FROM_TEXT_POS (w->start, startp);
13918 if (current_buffer != XBUFFER (w->buffer))
13919 abort ();
13921 if (!NILP (Vwindow_scroll_functions))
13923 run_hook_with_args_2 (Qwindow_scroll_functions, window,
13924 make_number (CHARPOS (startp)));
13925 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13926 /* In case the hook functions switch buffers. */
13927 if (current_buffer != XBUFFER (w->buffer))
13928 set_buffer_internal_1 (XBUFFER (w->buffer));
13931 return startp;
13935 /* Make sure the line containing the cursor is fully visible.
13936 A value of 1 means there is nothing to be done.
13937 (Either the line is fully visible, or it cannot be made so,
13938 or we cannot tell.)
13940 If FORCE_P is non-zero, return 0 even if partial visible cursor row
13941 is higher than window.
13943 A value of 0 means the caller should do scrolling
13944 as if point had gone off the screen. */
13946 static int
13947 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
13949 struct glyph_matrix *matrix;
13950 struct glyph_row *row;
13951 int window_height;
13953 if (!make_cursor_line_fully_visible_p)
13954 return 1;
13956 /* It's not always possible to find the cursor, e.g, when a window
13957 is full of overlay strings. Don't do anything in that case. */
13958 if (w->cursor.vpos < 0)
13959 return 1;
13961 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
13962 row = MATRIX_ROW (matrix, w->cursor.vpos);
13964 /* If the cursor row is not partially visible, there's nothing to do. */
13965 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
13966 return 1;
13968 /* If the row the cursor is in is taller than the window's height,
13969 it's not clear what to do, so do nothing. */
13970 window_height = window_box_height (w);
13971 if (row->height >= window_height)
13973 if (!force_p || MINI_WINDOW_P (w)
13974 || w->vscroll || w->cursor.vpos == 0)
13975 return 1;
13977 return 0;
13981 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
13982 non-zero means only WINDOW is redisplayed in redisplay_internal.
13983 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
13984 in redisplay_window to bring a partially visible line into view in
13985 the case that only the cursor has moved.
13987 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
13988 last screen line's vertical height extends past the end of the screen.
13990 Value is
13992 1 if scrolling succeeded
13994 0 if scrolling didn't find point.
13996 -1 if new fonts have been loaded so that we must interrupt
13997 redisplay, adjust glyph matrices, and try again. */
13999 enum
14001 SCROLLING_SUCCESS,
14002 SCROLLING_FAILED,
14003 SCROLLING_NEED_LARGER_MATRICES
14006 /* If scroll-conservatively is more than this, never recenter.
14008 If you change this, don't forget to update the doc string of
14009 `scroll-conservatively' and the Emacs manual. */
14010 #define SCROLL_LIMIT 100
14012 static int
14013 try_scrolling (Lisp_Object window, int just_this_one_p,
14014 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
14015 int temp_scroll_step, int last_line_misfit)
14017 struct window *w = XWINDOW (window);
14018 struct frame *f = XFRAME (w->frame);
14019 struct text_pos pos, startp;
14020 struct it it;
14021 int this_scroll_margin, scroll_max, rc, height;
14022 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14023 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14024 Lisp_Object aggressive;
14025 /* We will never try scrolling more than this number of lines. */
14026 int scroll_limit = SCROLL_LIMIT;
14028 #if GLYPH_DEBUG
14029 debug_method_add (w, "try_scrolling");
14030 #endif
14032 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14034 /* Compute scroll margin height in pixels. We scroll when point is
14035 within this distance from the top or bottom of the window. */
14036 if (scroll_margin > 0)
14037 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14038 * FRAME_LINE_HEIGHT (f);
14039 else
14040 this_scroll_margin = 0;
14042 /* Force arg_scroll_conservatively to have a reasonable value, to
14043 avoid scrolling too far away with slow move_it_* functions. Note
14044 that the user can supply scroll-conservatively equal to
14045 `most-positive-fixnum', which can be larger than INT_MAX. */
14046 if (arg_scroll_conservatively > scroll_limit)
14048 arg_scroll_conservatively = scroll_limit + 1;
14049 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14051 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14052 /* Compute how much we should try to scroll maximally to bring
14053 point into view. */
14054 scroll_max = (max (scroll_step,
14055 max (arg_scroll_conservatively, temp_scroll_step))
14056 * FRAME_LINE_HEIGHT (f));
14057 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14058 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14059 /* We're trying to scroll because of aggressive scrolling but no
14060 scroll_step is set. Choose an arbitrary one. */
14061 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14062 else
14063 scroll_max = 0;
14065 too_near_end:
14067 /* Decide whether to scroll down. */
14068 if (PT > CHARPOS (startp))
14070 int scroll_margin_y;
14072 /* Compute the pixel ypos of the scroll margin, then move it to
14073 either that ypos or PT, whichever comes first. */
14074 start_display (&it, w, startp);
14075 scroll_margin_y = it.last_visible_y - this_scroll_margin
14076 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14077 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14078 (MOVE_TO_POS | MOVE_TO_Y));
14080 if (PT > CHARPOS (it.current.pos))
14082 int y0 = line_bottom_y (&it);
14083 /* Compute how many pixels below window bottom to stop searching
14084 for PT. This avoids costly search for PT that is far away if
14085 the user limited scrolling by a small number of lines, but
14086 always finds PT if scroll_conservatively is set to a large
14087 number, such as most-positive-fixnum. */
14088 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14089 int y_to_move = it.last_visible_y + slack;
14091 /* Compute the distance from the scroll margin to PT or to
14092 the scroll limit, whichever comes first. This should
14093 include the height of the cursor line, to make that line
14094 fully visible. */
14095 move_it_to (&it, PT, -1, y_to_move,
14096 -1, MOVE_TO_POS | MOVE_TO_Y);
14097 dy = line_bottom_y (&it) - y0;
14099 if (dy > scroll_max)
14100 return SCROLLING_FAILED;
14102 scroll_down_p = 1;
14106 if (scroll_down_p)
14108 /* Point is in or below the bottom scroll margin, so move the
14109 window start down. If scrolling conservatively, move it just
14110 enough down to make point visible. If scroll_step is set,
14111 move it down by scroll_step. */
14112 if (arg_scroll_conservatively)
14113 amount_to_scroll
14114 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14115 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14116 else if (scroll_step || temp_scroll_step)
14117 amount_to_scroll = scroll_max;
14118 else
14120 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14121 height = WINDOW_BOX_TEXT_HEIGHT (w);
14122 if (NUMBERP (aggressive))
14124 double float_amount = XFLOATINT (aggressive) * height;
14125 amount_to_scroll = float_amount;
14126 if (amount_to_scroll == 0 && float_amount > 0)
14127 amount_to_scroll = 1;
14128 /* Don't let point enter the scroll margin near top of
14129 the window. */
14130 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14131 amount_to_scroll = height - 2*this_scroll_margin + dy;
14135 if (amount_to_scroll <= 0)
14136 return SCROLLING_FAILED;
14138 start_display (&it, w, startp);
14139 if (arg_scroll_conservatively <= scroll_limit)
14140 move_it_vertically (&it, amount_to_scroll);
14141 else
14143 /* Extra precision for users who set scroll-conservatively
14144 to a large number: make sure the amount we scroll
14145 the window start is never less than amount_to_scroll,
14146 which was computed as distance from window bottom to
14147 point. This matters when lines at window top and lines
14148 below window bottom have different height. */
14149 struct it it1;
14150 void *it1data = NULL;
14151 /* We use a temporary it1 because line_bottom_y can modify
14152 its argument, if it moves one line down; see there. */
14153 int start_y;
14155 SAVE_IT (it1, it, it1data);
14156 start_y = line_bottom_y (&it1);
14157 do {
14158 RESTORE_IT (&it, &it, it1data);
14159 move_it_by_lines (&it, 1);
14160 SAVE_IT (it1, it, it1data);
14161 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14164 /* If STARTP is unchanged, move it down another screen line. */
14165 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14166 move_it_by_lines (&it, 1);
14167 startp = it.current.pos;
14169 else
14171 struct text_pos scroll_margin_pos = startp;
14173 /* See if point is inside the scroll margin at the top of the
14174 window. */
14175 if (this_scroll_margin)
14177 start_display (&it, w, startp);
14178 move_it_vertically (&it, this_scroll_margin);
14179 scroll_margin_pos = it.current.pos;
14182 if (PT < CHARPOS (scroll_margin_pos))
14184 /* Point is in the scroll margin at the top of the window or
14185 above what is displayed in the window. */
14186 int y0, y_to_move;
14188 /* Compute the vertical distance from PT to the scroll
14189 margin position. Move as far as scroll_max allows, or
14190 one screenful, or 10 screen lines, whichever is largest.
14191 Give up if distance is greater than scroll_max. */
14192 SET_TEXT_POS (pos, PT, PT_BYTE);
14193 start_display (&it, w, pos);
14194 y0 = it.current_y;
14195 y_to_move = max (it.last_visible_y,
14196 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14197 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14198 y_to_move, -1,
14199 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14200 dy = it.current_y - y0;
14201 if (dy > scroll_max)
14202 return SCROLLING_FAILED;
14204 /* Compute new window start. */
14205 start_display (&it, w, startp);
14207 if (arg_scroll_conservatively)
14208 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14209 max (scroll_step, temp_scroll_step));
14210 else if (scroll_step || temp_scroll_step)
14211 amount_to_scroll = scroll_max;
14212 else
14214 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14215 height = WINDOW_BOX_TEXT_HEIGHT (w);
14216 if (NUMBERP (aggressive))
14218 double float_amount = XFLOATINT (aggressive) * height;
14219 amount_to_scroll = float_amount;
14220 if (amount_to_scroll == 0 && float_amount > 0)
14221 amount_to_scroll = 1;
14222 amount_to_scroll -=
14223 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
14224 /* Don't let point enter the scroll margin near
14225 bottom of the window. */
14226 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14227 amount_to_scroll = height - 2*this_scroll_margin + dy;
14231 if (amount_to_scroll <= 0)
14232 return SCROLLING_FAILED;
14234 move_it_vertically_backward (&it, amount_to_scroll);
14235 startp = it.current.pos;
14239 /* Run window scroll functions. */
14240 startp = run_window_scroll_functions (window, startp);
14242 /* Display the window. Give up if new fonts are loaded, or if point
14243 doesn't appear. */
14244 if (!try_window (window, startp, 0))
14245 rc = SCROLLING_NEED_LARGER_MATRICES;
14246 else if (w->cursor.vpos < 0)
14248 clear_glyph_matrix (w->desired_matrix);
14249 rc = SCROLLING_FAILED;
14251 else
14253 /* Maybe forget recorded base line for line number display. */
14254 if (!just_this_one_p
14255 || current_buffer->clip_changed
14256 || BEG_UNCHANGED < CHARPOS (startp))
14257 w->base_line_number = Qnil;
14259 /* If cursor ends up on a partially visible line,
14260 treat that as being off the bottom of the screen. */
14261 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14262 /* It's possible that the cursor is on the first line of the
14263 buffer, which is partially obscured due to a vscroll
14264 (Bug#7537). In that case, avoid looping forever . */
14265 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14267 clear_glyph_matrix (w->desired_matrix);
14268 ++extra_scroll_margin_lines;
14269 goto too_near_end;
14271 rc = SCROLLING_SUCCESS;
14274 return rc;
14278 /* Compute a suitable window start for window W if display of W starts
14279 on a continuation line. Value is non-zero if a new window start
14280 was computed.
14282 The new window start will be computed, based on W's width, starting
14283 from the start of the continued line. It is the start of the
14284 screen line with the minimum distance from the old start W->start. */
14286 static int
14287 compute_window_start_on_continuation_line (struct window *w)
14289 struct text_pos pos, start_pos;
14290 int window_start_changed_p = 0;
14292 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14294 /* If window start is on a continuation line... Window start may be
14295 < BEGV in case there's invisible text at the start of the
14296 buffer (M-x rmail, for example). */
14297 if (CHARPOS (start_pos) > BEGV
14298 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14300 struct it it;
14301 struct glyph_row *row;
14303 /* Handle the case that the window start is out of range. */
14304 if (CHARPOS (start_pos) < BEGV)
14305 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14306 else if (CHARPOS (start_pos) > ZV)
14307 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14309 /* Find the start of the continued line. This should be fast
14310 because scan_buffer is fast (newline cache). */
14311 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14312 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14313 row, DEFAULT_FACE_ID);
14314 reseat_at_previous_visible_line_start (&it);
14316 /* If the line start is "too far" away from the window start,
14317 say it takes too much time to compute a new window start. */
14318 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14319 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14321 int min_distance, distance;
14323 /* Move forward by display lines to find the new window
14324 start. If window width was enlarged, the new start can
14325 be expected to be > the old start. If window width was
14326 decreased, the new window start will be < the old start.
14327 So, we're looking for the display line start with the
14328 minimum distance from the old window start. */
14329 pos = it.current.pos;
14330 min_distance = INFINITY;
14331 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14332 distance < min_distance)
14334 min_distance = distance;
14335 pos = it.current.pos;
14336 move_it_by_lines (&it, 1);
14339 /* Set the window start there. */
14340 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14341 window_start_changed_p = 1;
14345 return window_start_changed_p;
14349 /* Try cursor movement in case text has not changed in window WINDOW,
14350 with window start STARTP. Value is
14352 CURSOR_MOVEMENT_SUCCESS if successful
14354 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14356 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14357 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14358 we want to scroll as if scroll-step were set to 1. See the code.
14360 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14361 which case we have to abort this redisplay, and adjust matrices
14362 first. */
14364 enum
14366 CURSOR_MOVEMENT_SUCCESS,
14367 CURSOR_MOVEMENT_CANNOT_BE_USED,
14368 CURSOR_MOVEMENT_MUST_SCROLL,
14369 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14372 static int
14373 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14375 struct window *w = XWINDOW (window);
14376 struct frame *f = XFRAME (w->frame);
14377 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14379 #if GLYPH_DEBUG
14380 if (inhibit_try_cursor_movement)
14381 return rc;
14382 #endif
14384 /* Handle case where text has not changed, only point, and it has
14385 not moved off the frame. */
14386 if (/* Point may be in this window. */
14387 PT >= CHARPOS (startp)
14388 /* Selective display hasn't changed. */
14389 && !current_buffer->clip_changed
14390 /* Function force-mode-line-update is used to force a thorough
14391 redisplay. It sets either windows_or_buffers_changed or
14392 update_mode_lines. So don't take a shortcut here for these
14393 cases. */
14394 && !update_mode_lines
14395 && !windows_or_buffers_changed
14396 && !cursor_type_changed
14397 /* Can't use this case if highlighting a region. When a
14398 region exists, cursor movement has to do more than just
14399 set the cursor. */
14400 && !(!NILP (Vtransient_mark_mode)
14401 && !NILP (BVAR (current_buffer, mark_active)))
14402 && NILP (w->region_showing)
14403 && NILP (Vshow_trailing_whitespace)
14404 /* Right after splitting windows, last_point may be nil. */
14405 && INTEGERP (w->last_point)
14406 /* This code is not used for mini-buffer for the sake of the case
14407 of redisplaying to replace an echo area message; since in
14408 that case the mini-buffer contents per se are usually
14409 unchanged. This code is of no real use in the mini-buffer
14410 since the handling of this_line_start_pos, etc., in redisplay
14411 handles the same cases. */
14412 && !EQ (window, minibuf_window)
14413 /* When splitting windows or for new windows, it happens that
14414 redisplay is called with a nil window_end_vpos or one being
14415 larger than the window. This should really be fixed in
14416 window.c. I don't have this on my list, now, so we do
14417 approximately the same as the old redisplay code. --gerd. */
14418 && INTEGERP (w->window_end_vpos)
14419 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
14420 && (FRAME_WINDOW_P (f)
14421 || !overlay_arrow_in_current_buffer_p ()))
14423 int this_scroll_margin, top_scroll_margin;
14424 struct glyph_row *row = NULL;
14426 #if GLYPH_DEBUG
14427 debug_method_add (w, "cursor movement");
14428 #endif
14430 /* Scroll if point within this distance from the top or bottom
14431 of the window. This is a pixel value. */
14432 if (scroll_margin > 0)
14434 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14435 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14437 else
14438 this_scroll_margin = 0;
14440 top_scroll_margin = this_scroll_margin;
14441 if (WINDOW_WANTS_HEADER_LINE_P (w))
14442 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
14444 /* Start with the row the cursor was displayed during the last
14445 not paused redisplay. Give up if that row is not valid. */
14446 if (w->last_cursor.vpos < 0
14447 || w->last_cursor.vpos >= w->current_matrix->nrows)
14448 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14449 else
14451 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
14452 if (row->mode_line_p)
14453 ++row;
14454 if (!row->enabled_p)
14455 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14458 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
14460 int scroll_p = 0, must_scroll = 0;
14461 int last_y = window_text_bottom_y (w) - this_scroll_margin;
14463 if (PT > XFASTINT (w->last_point))
14465 /* Point has moved forward. */
14466 while (MATRIX_ROW_END_CHARPOS (row) < PT
14467 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
14469 xassert (row->enabled_p);
14470 ++row;
14473 /* If the end position of a row equals the start
14474 position of the next row, and PT is at that position,
14475 we would rather display cursor in the next line. */
14476 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14477 && MATRIX_ROW_END_CHARPOS (row) == PT
14478 && row < w->current_matrix->rows
14479 + w->current_matrix->nrows - 1
14480 && MATRIX_ROW_START_CHARPOS (row+1) == PT
14481 && !cursor_row_p (row))
14482 ++row;
14484 /* If within the scroll margin, scroll. Note that
14485 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
14486 the next line would be drawn, and that
14487 this_scroll_margin can be zero. */
14488 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
14489 || PT > MATRIX_ROW_END_CHARPOS (row)
14490 /* Line is completely visible last line in window
14491 and PT is to be set in the next line. */
14492 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
14493 && PT == MATRIX_ROW_END_CHARPOS (row)
14494 && !row->ends_at_zv_p
14495 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14496 scroll_p = 1;
14498 else if (PT < XFASTINT (w->last_point))
14500 /* Cursor has to be moved backward. Note that PT >=
14501 CHARPOS (startp) because of the outer if-statement. */
14502 while (!row->mode_line_p
14503 && (MATRIX_ROW_START_CHARPOS (row) > PT
14504 || (MATRIX_ROW_START_CHARPOS (row) == PT
14505 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
14506 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
14507 row > w->current_matrix->rows
14508 && (row-1)->ends_in_newline_from_string_p))))
14509 && (row->y > top_scroll_margin
14510 || CHARPOS (startp) == BEGV))
14512 xassert (row->enabled_p);
14513 --row;
14516 /* Consider the following case: Window starts at BEGV,
14517 there is invisible, intangible text at BEGV, so that
14518 display starts at some point START > BEGV. It can
14519 happen that we are called with PT somewhere between
14520 BEGV and START. Try to handle that case. */
14521 if (row < w->current_matrix->rows
14522 || row->mode_line_p)
14524 row = w->current_matrix->rows;
14525 if (row->mode_line_p)
14526 ++row;
14529 /* Due to newlines in overlay strings, we may have to
14530 skip forward over overlay strings. */
14531 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14532 && MATRIX_ROW_END_CHARPOS (row) == PT
14533 && !cursor_row_p (row))
14534 ++row;
14536 /* If within the scroll margin, scroll. */
14537 if (row->y < top_scroll_margin
14538 && CHARPOS (startp) != BEGV)
14539 scroll_p = 1;
14541 else
14543 /* Cursor did not move. So don't scroll even if cursor line
14544 is partially visible, as it was so before. */
14545 rc = CURSOR_MOVEMENT_SUCCESS;
14548 if (PT < MATRIX_ROW_START_CHARPOS (row)
14549 || PT > MATRIX_ROW_END_CHARPOS (row))
14551 /* if PT is not in the glyph row, give up. */
14552 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14553 must_scroll = 1;
14555 else if (rc != CURSOR_MOVEMENT_SUCCESS
14556 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14558 /* If rows are bidi-reordered and point moved, back up
14559 until we find a row that does not belong to a
14560 continuation line. This is because we must consider
14561 all rows of a continued line as candidates for the
14562 new cursor positioning, since row start and end
14563 positions change non-linearly with vertical position
14564 in such rows. */
14565 /* FIXME: Revisit this when glyph ``spilling'' in
14566 continuation lines' rows is implemented for
14567 bidi-reordered rows. */
14568 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
14570 xassert (row->enabled_p);
14571 --row;
14572 /* If we hit the beginning of the displayed portion
14573 without finding the first row of a continued
14574 line, give up. */
14575 if (row <= w->current_matrix->rows)
14577 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14578 break;
14583 if (must_scroll)
14585 else if (rc != CURSOR_MOVEMENT_SUCCESS
14586 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
14587 && make_cursor_line_fully_visible_p)
14589 if (PT == MATRIX_ROW_END_CHARPOS (row)
14590 && !row->ends_at_zv_p
14591 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
14592 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14593 else if (row->height > window_box_height (w))
14595 /* If we end up in a partially visible line, let's
14596 make it fully visible, except when it's taller
14597 than the window, in which case we can't do much
14598 about it. */
14599 *scroll_step = 1;
14600 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14602 else
14604 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14605 if (!cursor_row_fully_visible_p (w, 0, 1))
14606 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14607 else
14608 rc = CURSOR_MOVEMENT_SUCCESS;
14611 else if (scroll_p)
14612 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14613 else if (rc != CURSOR_MOVEMENT_SUCCESS
14614 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14616 /* With bidi-reordered rows, there could be more than
14617 one candidate row whose start and end positions
14618 occlude point. We need to let set_cursor_from_row
14619 find the best candidate. */
14620 /* FIXME: Revisit this when glyph ``spilling'' in
14621 continuation lines' rows is implemented for
14622 bidi-reordered rows. */
14623 int rv = 0;
14627 if (MATRIX_ROW_START_CHARPOS (row) <= PT
14628 && PT <= MATRIX_ROW_END_CHARPOS (row)
14629 && cursor_row_p (row))
14630 rv |= set_cursor_from_row (w, row, w->current_matrix,
14631 0, 0, 0, 0);
14632 /* As soon as we've found the first suitable row
14633 whose ends_at_zv_p flag is set, we are done. */
14634 if (rv
14635 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
14637 rc = CURSOR_MOVEMENT_SUCCESS;
14638 break;
14640 ++row;
14642 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
14643 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
14644 || (MATRIX_ROW_START_CHARPOS (row) == PT
14645 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
14646 /* If we didn't find any candidate rows, or exited the
14647 loop before all the candidates were examined, signal
14648 to the caller that this method failed. */
14649 if (rc != CURSOR_MOVEMENT_SUCCESS
14650 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
14651 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14652 else if (rv)
14653 rc = CURSOR_MOVEMENT_SUCCESS;
14655 else
14659 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
14661 rc = CURSOR_MOVEMENT_SUCCESS;
14662 break;
14664 ++row;
14666 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14667 && MATRIX_ROW_START_CHARPOS (row) == PT
14668 && cursor_row_p (row));
14673 return rc;
14676 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
14677 static
14678 #endif
14679 void
14680 set_vertical_scroll_bar (struct window *w)
14682 EMACS_INT start, end, whole;
14684 /* Calculate the start and end positions for the current window.
14685 At some point, it would be nice to choose between scrollbars
14686 which reflect the whole buffer size, with special markers
14687 indicating narrowing, and scrollbars which reflect only the
14688 visible region.
14690 Note that mini-buffers sometimes aren't displaying any text. */
14691 if (!MINI_WINDOW_P (w)
14692 || (w == XWINDOW (minibuf_window)
14693 && NILP (echo_area_buffer[0])))
14695 struct buffer *buf = XBUFFER (w->buffer);
14696 whole = BUF_ZV (buf) - BUF_BEGV (buf);
14697 start = marker_position (w->start) - BUF_BEGV (buf);
14698 /* I don't think this is guaranteed to be right. For the
14699 moment, we'll pretend it is. */
14700 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
14702 if (end < start)
14703 end = start;
14704 if (whole < (end - start))
14705 whole = end - start;
14707 else
14708 start = end = whole = 0;
14710 /* Indicate what this scroll bar ought to be displaying now. */
14711 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14712 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14713 (w, end - start, whole, start);
14717 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
14718 selected_window is redisplayed.
14720 We can return without actually redisplaying the window if
14721 fonts_changed_p is nonzero. In that case, redisplay_internal will
14722 retry. */
14724 static void
14725 redisplay_window (Lisp_Object window, int just_this_one_p)
14727 struct window *w = XWINDOW (window);
14728 struct frame *f = XFRAME (w->frame);
14729 struct buffer *buffer = XBUFFER (w->buffer);
14730 struct buffer *old = current_buffer;
14731 struct text_pos lpoint, opoint, startp;
14732 int update_mode_line;
14733 int tem;
14734 struct it it;
14735 /* Record it now because it's overwritten. */
14736 int current_matrix_up_to_date_p = 0;
14737 int used_current_matrix_p = 0;
14738 /* This is less strict than current_matrix_up_to_date_p.
14739 It indictes that the buffer contents and narrowing are unchanged. */
14740 int buffer_unchanged_p = 0;
14741 int temp_scroll_step = 0;
14742 int count = SPECPDL_INDEX ();
14743 int rc;
14744 int centering_position = -1;
14745 int last_line_misfit = 0;
14746 EMACS_INT beg_unchanged, end_unchanged;
14748 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14749 opoint = lpoint;
14751 /* W must be a leaf window here. */
14752 xassert (!NILP (w->buffer));
14753 #if GLYPH_DEBUG
14754 *w->desired_matrix->method = 0;
14755 #endif
14757 restart:
14758 reconsider_clip_changes (w, buffer);
14760 /* Has the mode line to be updated? */
14761 update_mode_line = (!NILP (w->update_mode_line)
14762 || update_mode_lines
14763 || buffer->clip_changed
14764 || buffer->prevent_redisplay_optimizations_p);
14766 if (MINI_WINDOW_P (w))
14768 if (w == XWINDOW (echo_area_window)
14769 && !NILP (echo_area_buffer[0]))
14771 if (update_mode_line)
14772 /* We may have to update a tty frame's menu bar or a
14773 tool-bar. Example `M-x C-h C-h C-g'. */
14774 goto finish_menu_bars;
14775 else
14776 /* We've already displayed the echo area glyphs in this window. */
14777 goto finish_scroll_bars;
14779 else if ((w != XWINDOW (minibuf_window)
14780 || minibuf_level == 0)
14781 /* When buffer is nonempty, redisplay window normally. */
14782 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
14783 /* Quail displays non-mini buffers in minibuffer window.
14784 In that case, redisplay the window normally. */
14785 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
14787 /* W is a mini-buffer window, but it's not active, so clear
14788 it. */
14789 int yb = window_text_bottom_y (w);
14790 struct glyph_row *row;
14791 int y;
14793 for (y = 0, row = w->desired_matrix->rows;
14794 y < yb;
14795 y += row->height, ++row)
14796 blank_row (w, row, y);
14797 goto finish_scroll_bars;
14800 clear_glyph_matrix (w->desired_matrix);
14803 /* Otherwise set up data on this window; select its buffer and point
14804 value. */
14805 /* Really select the buffer, for the sake of buffer-local
14806 variables. */
14807 set_buffer_internal_1 (XBUFFER (w->buffer));
14809 current_matrix_up_to_date_p
14810 = (!NILP (w->window_end_valid)
14811 && !current_buffer->clip_changed
14812 && !current_buffer->prevent_redisplay_optimizations_p
14813 && XFASTINT (w->last_modified) >= MODIFF
14814 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14816 /* Run the window-bottom-change-functions
14817 if it is possible that the text on the screen has changed
14818 (either due to modification of the text, or any other reason). */
14819 if (!current_matrix_up_to_date_p
14820 && !NILP (Vwindow_text_change_functions))
14822 safe_run_hooks (Qwindow_text_change_functions);
14823 goto restart;
14826 beg_unchanged = BEG_UNCHANGED;
14827 end_unchanged = END_UNCHANGED;
14829 SET_TEXT_POS (opoint, PT, PT_BYTE);
14831 specbind (Qinhibit_point_motion_hooks, Qt);
14833 buffer_unchanged_p
14834 = (!NILP (w->window_end_valid)
14835 && !current_buffer->clip_changed
14836 && XFASTINT (w->last_modified) >= MODIFF
14837 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14839 /* When windows_or_buffers_changed is non-zero, we can't rely on
14840 the window end being valid, so set it to nil there. */
14841 if (windows_or_buffers_changed)
14843 /* If window starts on a continuation line, maybe adjust the
14844 window start in case the window's width changed. */
14845 if (XMARKER (w->start)->buffer == current_buffer)
14846 compute_window_start_on_continuation_line (w);
14848 w->window_end_valid = Qnil;
14851 /* Some sanity checks. */
14852 CHECK_WINDOW_END (w);
14853 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
14854 abort ();
14855 if (BYTEPOS (opoint) < CHARPOS (opoint))
14856 abort ();
14858 /* If %c is in mode line, update it if needed. */
14859 if (!NILP (w->column_number_displayed)
14860 /* This alternative quickly identifies a common case
14861 where no change is needed. */
14862 && !(PT == XFASTINT (w->last_point)
14863 && XFASTINT (w->last_modified) >= MODIFF
14864 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
14865 && (XFASTINT (w->column_number_displayed) != current_column ()))
14866 update_mode_line = 1;
14868 /* Count number of windows showing the selected buffer. An indirect
14869 buffer counts as its base buffer. */
14870 if (!just_this_one_p)
14872 struct buffer *current_base, *window_base;
14873 current_base = current_buffer;
14874 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
14875 if (current_base->base_buffer)
14876 current_base = current_base->base_buffer;
14877 if (window_base->base_buffer)
14878 window_base = window_base->base_buffer;
14879 if (current_base == window_base)
14880 buffer_shared++;
14883 /* Point refers normally to the selected window. For any other
14884 window, set up appropriate value. */
14885 if (!EQ (window, selected_window))
14887 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
14888 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
14889 if (new_pt < BEGV)
14891 new_pt = BEGV;
14892 new_pt_byte = BEGV_BYTE;
14893 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
14895 else if (new_pt > (ZV - 1))
14897 new_pt = ZV;
14898 new_pt_byte = ZV_BYTE;
14899 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
14902 /* We don't use SET_PT so that the point-motion hooks don't run. */
14903 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
14906 /* If any of the character widths specified in the display table
14907 have changed, invalidate the width run cache. It's true that
14908 this may be a bit late to catch such changes, but the rest of
14909 redisplay goes (non-fatally) haywire when the display table is
14910 changed, so why should we worry about doing any better? */
14911 if (current_buffer->width_run_cache)
14913 struct Lisp_Char_Table *disptab = buffer_display_table ();
14915 if (! disptab_matches_widthtab (disptab,
14916 XVECTOR (BVAR (current_buffer, width_table))))
14918 invalidate_region_cache (current_buffer,
14919 current_buffer->width_run_cache,
14920 BEG, Z);
14921 recompute_width_table (current_buffer, disptab);
14925 /* If window-start is screwed up, choose a new one. */
14926 if (XMARKER (w->start)->buffer != current_buffer)
14927 goto recenter;
14929 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14931 /* If someone specified a new starting point but did not insist,
14932 check whether it can be used. */
14933 if (!NILP (w->optional_new_start)
14934 && CHARPOS (startp) >= BEGV
14935 && CHARPOS (startp) <= ZV)
14937 w->optional_new_start = Qnil;
14938 start_display (&it, w, startp);
14939 move_it_to (&it, PT, 0, it.last_visible_y, -1,
14940 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14941 if (IT_CHARPOS (it) == PT)
14942 w->force_start = Qt;
14943 /* IT may overshoot PT if text at PT is invisible. */
14944 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
14945 w->force_start = Qt;
14948 force_start:
14950 /* Handle case where place to start displaying has been specified,
14951 unless the specified location is outside the accessible range. */
14952 if (!NILP (w->force_start)
14953 || w->frozen_window_start_p)
14955 /* We set this later on if we have to adjust point. */
14956 int new_vpos = -1;
14958 w->force_start = Qnil;
14959 w->vscroll = 0;
14960 w->window_end_valid = Qnil;
14962 /* Forget any recorded base line for line number display. */
14963 if (!buffer_unchanged_p)
14964 w->base_line_number = Qnil;
14966 /* Redisplay the mode line. Select the buffer properly for that.
14967 Also, run the hook window-scroll-functions
14968 because we have scrolled. */
14969 /* Note, we do this after clearing force_start because
14970 if there's an error, it is better to forget about force_start
14971 than to get into an infinite loop calling the hook functions
14972 and having them get more errors. */
14973 if (!update_mode_line
14974 || ! NILP (Vwindow_scroll_functions))
14976 update_mode_line = 1;
14977 w->update_mode_line = Qt;
14978 startp = run_window_scroll_functions (window, startp);
14981 w->last_modified = make_number (0);
14982 w->last_overlay_modified = make_number (0);
14983 if (CHARPOS (startp) < BEGV)
14984 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
14985 else if (CHARPOS (startp) > ZV)
14986 SET_TEXT_POS (startp, ZV, ZV_BYTE);
14988 /* Redisplay, then check if cursor has been set during the
14989 redisplay. Give up if new fonts were loaded. */
14990 /* We used to issue a CHECK_MARGINS argument to try_window here,
14991 but this causes scrolling to fail when point begins inside
14992 the scroll margin (bug#148) -- cyd */
14993 if (!try_window (window, startp, 0))
14995 w->force_start = Qt;
14996 clear_glyph_matrix (w->desired_matrix);
14997 goto need_larger_matrices;
15000 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15002 /* If point does not appear, try to move point so it does
15003 appear. The desired matrix has been built above, so we
15004 can use it here. */
15005 new_vpos = window_box_height (w) / 2;
15008 if (!cursor_row_fully_visible_p (w, 0, 0))
15010 /* Point does appear, but on a line partly visible at end of window.
15011 Move it back to a fully-visible line. */
15012 new_vpos = window_box_height (w);
15015 /* If we need to move point for either of the above reasons,
15016 now actually do it. */
15017 if (new_vpos >= 0)
15019 struct glyph_row *row;
15021 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15022 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15023 ++row;
15025 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15026 MATRIX_ROW_START_BYTEPOS (row));
15028 if (w != XWINDOW (selected_window))
15029 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15030 else if (current_buffer == old)
15031 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15033 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15035 /* If we are highlighting the region, then we just changed
15036 the region, so redisplay to show it. */
15037 if (!NILP (Vtransient_mark_mode)
15038 && !NILP (BVAR (current_buffer, mark_active)))
15040 clear_glyph_matrix (w->desired_matrix);
15041 if (!try_window (window, startp, 0))
15042 goto need_larger_matrices;
15046 #if GLYPH_DEBUG
15047 debug_method_add (w, "forced window start");
15048 #endif
15049 goto done;
15052 /* Handle case where text has not changed, only point, and it has
15053 not moved off the frame, and we are not retrying after hscroll.
15054 (current_matrix_up_to_date_p is nonzero when retrying.) */
15055 if (current_matrix_up_to_date_p
15056 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15057 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15059 switch (rc)
15061 case CURSOR_MOVEMENT_SUCCESS:
15062 used_current_matrix_p = 1;
15063 goto done;
15065 case CURSOR_MOVEMENT_MUST_SCROLL:
15066 goto try_to_scroll;
15068 default:
15069 abort ();
15072 /* If current starting point was originally the beginning of a line
15073 but no longer is, find a new starting point. */
15074 else if (!NILP (w->start_at_line_beg)
15075 && !(CHARPOS (startp) <= BEGV
15076 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15078 #if GLYPH_DEBUG
15079 debug_method_add (w, "recenter 1");
15080 #endif
15081 goto recenter;
15084 /* Try scrolling with try_window_id. Value is > 0 if update has
15085 been done, it is -1 if we know that the same window start will
15086 not work. It is 0 if unsuccessful for some other reason. */
15087 else if ((tem = try_window_id (w)) != 0)
15089 #if GLYPH_DEBUG
15090 debug_method_add (w, "try_window_id %d", tem);
15091 #endif
15093 if (fonts_changed_p)
15094 goto need_larger_matrices;
15095 if (tem > 0)
15096 goto done;
15098 /* Otherwise try_window_id has returned -1 which means that we
15099 don't want the alternative below this comment to execute. */
15101 else if (CHARPOS (startp) >= BEGV
15102 && CHARPOS (startp) <= ZV
15103 && PT >= CHARPOS (startp)
15104 && (CHARPOS (startp) < ZV
15105 /* Avoid starting at end of buffer. */
15106 || CHARPOS (startp) == BEGV
15107 || (XFASTINT (w->last_modified) >= MODIFF
15108 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
15111 /* If first window line is a continuation line, and window start
15112 is inside the modified region, but the first change is before
15113 current window start, we must select a new window start.
15115 However, if this is the result of a down-mouse event (e.g. by
15116 extending the mouse-drag-overlay), we don't want to select a
15117 new window start, since that would change the position under
15118 the mouse, resulting in an unwanted mouse-movement rather
15119 than a simple mouse-click. */
15120 if (NILP (w->start_at_line_beg)
15121 && NILP (do_mouse_tracking)
15122 && CHARPOS (startp) > BEGV
15123 && CHARPOS (startp) > BEG + beg_unchanged
15124 && CHARPOS (startp) <= Z - end_unchanged
15125 /* Even if w->start_at_line_beg is nil, a new window may
15126 start at a line_beg, since that's how set_buffer_window
15127 sets it. So, we need to check the return value of
15128 compute_window_start_on_continuation_line. (See also
15129 bug#197). */
15130 && XMARKER (w->start)->buffer == current_buffer
15131 && compute_window_start_on_continuation_line (w))
15133 w->force_start = Qt;
15134 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15135 goto force_start;
15138 #if GLYPH_DEBUG
15139 debug_method_add (w, "same window start");
15140 #endif
15142 /* Try to redisplay starting at same place as before.
15143 If point has not moved off frame, accept the results. */
15144 if (!current_matrix_up_to_date_p
15145 /* Don't use try_window_reusing_current_matrix in this case
15146 because a window scroll function can have changed the
15147 buffer. */
15148 || !NILP (Vwindow_scroll_functions)
15149 || MINI_WINDOW_P (w)
15150 || !(used_current_matrix_p
15151 = try_window_reusing_current_matrix (w)))
15153 IF_DEBUG (debug_method_add (w, "1"));
15154 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15155 /* -1 means we need to scroll.
15156 0 means we need new matrices, but fonts_changed_p
15157 is set in that case, so we will detect it below. */
15158 goto try_to_scroll;
15161 if (fonts_changed_p)
15162 goto need_larger_matrices;
15164 if (w->cursor.vpos >= 0)
15166 if (!just_this_one_p
15167 || current_buffer->clip_changed
15168 || BEG_UNCHANGED < CHARPOS (startp))
15169 /* Forget any recorded base line for line number display. */
15170 w->base_line_number = Qnil;
15172 if (!cursor_row_fully_visible_p (w, 1, 0))
15174 clear_glyph_matrix (w->desired_matrix);
15175 last_line_misfit = 1;
15177 /* Drop through and scroll. */
15178 else
15179 goto done;
15181 else
15182 clear_glyph_matrix (w->desired_matrix);
15185 try_to_scroll:
15187 w->last_modified = make_number (0);
15188 w->last_overlay_modified = make_number (0);
15190 /* Redisplay the mode line. Select the buffer properly for that. */
15191 if (!update_mode_line)
15193 update_mode_line = 1;
15194 w->update_mode_line = Qt;
15197 /* Try to scroll by specified few lines. */
15198 if ((scroll_conservatively
15199 || emacs_scroll_step
15200 || temp_scroll_step
15201 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15202 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15203 && CHARPOS (startp) >= BEGV
15204 && CHARPOS (startp) <= ZV)
15206 /* The function returns -1 if new fonts were loaded, 1 if
15207 successful, 0 if not successful. */
15208 int ss = try_scrolling (window, just_this_one_p,
15209 scroll_conservatively,
15210 emacs_scroll_step,
15211 temp_scroll_step, last_line_misfit);
15212 switch (ss)
15214 case SCROLLING_SUCCESS:
15215 goto done;
15217 case SCROLLING_NEED_LARGER_MATRICES:
15218 goto need_larger_matrices;
15220 case SCROLLING_FAILED:
15221 break;
15223 default:
15224 abort ();
15228 /* Finally, just choose a place to start which positions point
15229 according to user preferences. */
15231 recenter:
15233 #if GLYPH_DEBUG
15234 debug_method_add (w, "recenter");
15235 #endif
15237 /* w->vscroll = 0; */
15239 /* Forget any previously recorded base line for line number display. */
15240 if (!buffer_unchanged_p)
15241 w->base_line_number = Qnil;
15243 /* Determine the window start relative to point. */
15244 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15245 it.current_y = it.last_visible_y;
15246 if (centering_position < 0)
15248 int margin =
15249 scroll_margin > 0
15250 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15251 : 0;
15252 EMACS_INT margin_pos = CHARPOS (startp);
15253 int scrolling_up;
15254 Lisp_Object aggressive;
15256 /* If there is a scroll margin at the top of the window, find
15257 its character position. */
15258 if (margin
15259 /* Cannot call start_display if startp is not in the
15260 accessible region of the buffer. This can happen when we
15261 have just switched to a different buffer and/or changed
15262 its restriction. In that case, startp is initialized to
15263 the character position 1 (BEG) because we did not yet
15264 have chance to display the buffer even once. */
15265 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15267 struct it it1;
15268 void *it1data = NULL;
15270 SAVE_IT (it1, it, it1data);
15271 start_display (&it1, w, startp);
15272 move_it_vertically (&it1, margin);
15273 margin_pos = IT_CHARPOS (it1);
15274 RESTORE_IT (&it, &it, it1data);
15276 scrolling_up = PT > margin_pos;
15277 aggressive =
15278 scrolling_up
15279 ? BVAR (current_buffer, scroll_up_aggressively)
15280 : BVAR (current_buffer, scroll_down_aggressively);
15282 if (!MINI_WINDOW_P (w)
15283 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15285 int pt_offset = 0;
15287 /* Setting scroll-conservatively overrides
15288 scroll-*-aggressively. */
15289 if (!scroll_conservatively && NUMBERP (aggressive))
15291 double float_amount = XFLOATINT (aggressive);
15293 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15294 if (pt_offset == 0 && float_amount > 0)
15295 pt_offset = 1;
15296 if (pt_offset)
15297 margin -= 1;
15299 /* Compute how much to move the window start backward from
15300 point so that point will be displayed where the user
15301 wants it. */
15302 if (scrolling_up)
15304 centering_position = it.last_visible_y;
15305 if (pt_offset)
15306 centering_position -= pt_offset;
15307 centering_position -=
15308 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0));
15309 /* Don't let point enter the scroll margin near top of
15310 the window. */
15311 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15312 centering_position = margin * FRAME_LINE_HEIGHT (f);
15314 else
15315 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15317 else
15318 /* Set the window start half the height of the window backward
15319 from point. */
15320 centering_position = window_box_height (w) / 2;
15322 move_it_vertically_backward (&it, centering_position);
15324 xassert (IT_CHARPOS (it) >= BEGV);
15326 /* The function move_it_vertically_backward may move over more
15327 than the specified y-distance. If it->w is small, e.g. a
15328 mini-buffer window, we may end up in front of the window's
15329 display area. Start displaying at the start of the line
15330 containing PT in this case. */
15331 if (it.current_y <= 0)
15333 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15334 move_it_vertically_backward (&it, 0);
15335 it.current_y = 0;
15338 it.current_x = it.hpos = 0;
15340 /* Set the window start position here explicitly, to avoid an
15341 infinite loop in case the functions in window-scroll-functions
15342 get errors. */
15343 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15345 /* Run scroll hooks. */
15346 startp = run_window_scroll_functions (window, it.current.pos);
15348 /* Redisplay the window. */
15349 if (!current_matrix_up_to_date_p
15350 || windows_or_buffers_changed
15351 || cursor_type_changed
15352 /* Don't use try_window_reusing_current_matrix in this case
15353 because it can have changed the buffer. */
15354 || !NILP (Vwindow_scroll_functions)
15355 || !just_this_one_p
15356 || MINI_WINDOW_P (w)
15357 || !(used_current_matrix_p
15358 = try_window_reusing_current_matrix (w)))
15359 try_window (window, startp, 0);
15361 /* If new fonts have been loaded (due to fontsets), give up. We
15362 have to start a new redisplay since we need to re-adjust glyph
15363 matrices. */
15364 if (fonts_changed_p)
15365 goto need_larger_matrices;
15367 /* If cursor did not appear assume that the middle of the window is
15368 in the first line of the window. Do it again with the next line.
15369 (Imagine a window of height 100, displaying two lines of height
15370 60. Moving back 50 from it->last_visible_y will end in the first
15371 line.) */
15372 if (w->cursor.vpos < 0)
15374 if (!NILP (w->window_end_valid)
15375 && PT >= Z - XFASTINT (w->window_end_pos))
15377 clear_glyph_matrix (w->desired_matrix);
15378 move_it_by_lines (&it, 1);
15379 try_window (window, it.current.pos, 0);
15381 else if (PT < IT_CHARPOS (it))
15383 clear_glyph_matrix (w->desired_matrix);
15384 move_it_by_lines (&it, -1);
15385 try_window (window, it.current.pos, 0);
15387 else
15389 /* Not much we can do about it. */
15393 /* Consider the following case: Window starts at BEGV, there is
15394 invisible, intangible text at BEGV, so that display starts at
15395 some point START > BEGV. It can happen that we are called with
15396 PT somewhere between BEGV and START. Try to handle that case. */
15397 if (w->cursor.vpos < 0)
15399 struct glyph_row *row = w->current_matrix->rows;
15400 if (row->mode_line_p)
15401 ++row;
15402 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15405 if (!cursor_row_fully_visible_p (w, 0, 0))
15407 /* If vscroll is enabled, disable it and try again. */
15408 if (w->vscroll)
15410 w->vscroll = 0;
15411 clear_glyph_matrix (w->desired_matrix);
15412 goto recenter;
15415 /* If centering point failed to make the whole line visible,
15416 put point at the top instead. That has to make the whole line
15417 visible, if it can be done. */
15418 if (centering_position == 0)
15419 goto done;
15421 clear_glyph_matrix (w->desired_matrix);
15422 centering_position = 0;
15423 goto recenter;
15426 done:
15428 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15429 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
15430 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
15431 ? Qt : Qnil);
15433 /* Display the mode line, if we must. */
15434 if ((update_mode_line
15435 /* If window not full width, must redo its mode line
15436 if (a) the window to its side is being redone and
15437 (b) we do a frame-based redisplay. This is a consequence
15438 of how inverted lines are drawn in frame-based redisplay. */
15439 || (!just_this_one_p
15440 && !FRAME_WINDOW_P (f)
15441 && !WINDOW_FULL_WIDTH_P (w))
15442 /* Line number to display. */
15443 || INTEGERP (w->base_line_pos)
15444 /* Column number is displayed and different from the one displayed. */
15445 || (!NILP (w->column_number_displayed)
15446 && (XFASTINT (w->column_number_displayed) != current_column ())))
15447 /* This means that the window has a mode line. */
15448 && (WINDOW_WANTS_MODELINE_P (w)
15449 || WINDOW_WANTS_HEADER_LINE_P (w)))
15451 display_mode_lines (w);
15453 /* If mode line height has changed, arrange for a thorough
15454 immediate redisplay using the correct mode line height. */
15455 if (WINDOW_WANTS_MODELINE_P (w)
15456 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
15458 fonts_changed_p = 1;
15459 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
15460 = DESIRED_MODE_LINE_HEIGHT (w);
15463 /* If header line height has changed, arrange for a thorough
15464 immediate redisplay using the correct header line height. */
15465 if (WINDOW_WANTS_HEADER_LINE_P (w)
15466 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
15468 fonts_changed_p = 1;
15469 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
15470 = DESIRED_HEADER_LINE_HEIGHT (w);
15473 if (fonts_changed_p)
15474 goto need_larger_matrices;
15477 if (!line_number_displayed
15478 && !BUFFERP (w->base_line_pos))
15480 w->base_line_pos = Qnil;
15481 w->base_line_number = Qnil;
15484 finish_menu_bars:
15486 /* When we reach a frame's selected window, redo the frame's menu bar. */
15487 if (update_mode_line
15488 && EQ (FRAME_SELECTED_WINDOW (f), window))
15490 int redisplay_menu_p = 0;
15492 if (FRAME_WINDOW_P (f))
15494 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
15495 || defined (HAVE_NS) || defined (USE_GTK)
15496 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
15497 #else
15498 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15499 #endif
15501 else
15502 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15504 if (redisplay_menu_p)
15505 display_menu_bar (w);
15507 #ifdef HAVE_WINDOW_SYSTEM
15508 if (FRAME_WINDOW_P (f))
15510 #if defined (USE_GTK) || defined (HAVE_NS)
15511 if (FRAME_EXTERNAL_TOOL_BAR (f))
15512 redisplay_tool_bar (f);
15513 #else
15514 if (WINDOWP (f->tool_bar_window)
15515 && (FRAME_TOOL_BAR_LINES (f) > 0
15516 || !NILP (Vauto_resize_tool_bars))
15517 && redisplay_tool_bar (f))
15518 ignore_mouse_drag_p = 1;
15519 #endif
15521 #endif
15524 #ifdef HAVE_WINDOW_SYSTEM
15525 if (FRAME_WINDOW_P (f)
15526 && update_window_fringes (w, (just_this_one_p
15527 || (!used_current_matrix_p && !overlay_arrow_seen)
15528 || w->pseudo_window_p)))
15530 update_begin (f);
15531 BLOCK_INPUT;
15532 if (draw_window_fringes (w, 1))
15533 x_draw_vertical_border (w);
15534 UNBLOCK_INPUT;
15535 update_end (f);
15537 #endif /* HAVE_WINDOW_SYSTEM */
15539 /* We go to this label, with fonts_changed_p nonzero,
15540 if it is necessary to try again using larger glyph matrices.
15541 We have to redeem the scroll bar even in this case,
15542 because the loop in redisplay_internal expects that. */
15543 need_larger_matrices:
15545 finish_scroll_bars:
15547 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
15549 /* Set the thumb's position and size. */
15550 set_vertical_scroll_bar (w);
15552 /* Note that we actually used the scroll bar attached to this
15553 window, so it shouldn't be deleted at the end of redisplay. */
15554 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
15555 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
15558 /* Restore current_buffer and value of point in it. The window
15559 update may have changed the buffer, so first make sure `opoint'
15560 is still valid (Bug#6177). */
15561 if (CHARPOS (opoint) < BEGV)
15562 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
15563 else if (CHARPOS (opoint) > ZV)
15564 TEMP_SET_PT_BOTH (Z, Z_BYTE);
15565 else
15566 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
15568 set_buffer_internal_1 (old);
15569 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
15570 shorter. This can be caused by log truncation in *Messages*. */
15571 if (CHARPOS (lpoint) <= ZV)
15572 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
15574 unbind_to (count, Qnil);
15578 /* Build the complete desired matrix of WINDOW with a window start
15579 buffer position POS.
15581 Value is 1 if successful. It is zero if fonts were loaded during
15582 redisplay which makes re-adjusting glyph matrices necessary, and -1
15583 if point would appear in the scroll margins.
15584 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
15585 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
15586 set in FLAGS.) */
15589 try_window (Lisp_Object window, struct text_pos pos, int flags)
15591 struct window *w = XWINDOW (window);
15592 struct it it;
15593 struct glyph_row *last_text_row = NULL;
15594 struct frame *f = XFRAME (w->frame);
15596 /* Make POS the new window start. */
15597 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
15599 /* Mark cursor position as unknown. No overlay arrow seen. */
15600 w->cursor.vpos = -1;
15601 overlay_arrow_seen = 0;
15603 /* Initialize iterator and info to start at POS. */
15604 start_display (&it, w, pos);
15608 /* Display all lines of W. */
15609 while (it.current_y < it.last_visible_y)
15611 if (display_line (&it))
15612 last_text_row = it.glyph_row - 1;
15613 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
15614 return 0;
15616 #ifdef HAVE_XWIDGETS_xxx
15617 //currently this is needed to detect xwidget movement reliably. or probably not.
15618 printf("try_window\n");
15619 return 0;
15620 #endif
15622 /* Don't let the cursor end in the scroll margins. */
15623 if ((flags & TRY_WINDOW_CHECK_MARGINS)
15624 && !MINI_WINDOW_P (w))
15626 int this_scroll_margin;
15628 if (scroll_margin > 0)
15630 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15631 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15633 else
15634 this_scroll_margin = 0;
15636 if ((w->cursor.y >= 0 /* not vscrolled */
15637 && w->cursor.y < this_scroll_margin
15638 && CHARPOS (pos) > BEGV
15639 && IT_CHARPOS (it) < ZV)
15640 /* rms: considering make_cursor_line_fully_visible_p here
15641 seems to give wrong results. We don't want to recenter
15642 when the last line is partly visible, we want to allow
15643 that case to be handled in the usual way. */
15644 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
15646 w->cursor.vpos = -1;
15647 clear_glyph_matrix (w->desired_matrix);
15648 return -1;
15652 /* If bottom moved off end of frame, change mode line percentage. */
15653 if (XFASTINT (w->window_end_pos) <= 0
15654 && Z != IT_CHARPOS (it))
15655 w->update_mode_line = Qt;
15657 /* Set window_end_pos to the offset of the last character displayed
15658 on the window from the end of current_buffer. Set
15659 window_end_vpos to its row number. */
15660 if (last_text_row)
15662 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
15663 w->window_end_bytepos
15664 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15665 w->window_end_pos
15666 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15667 w->window_end_vpos
15668 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15669 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
15670 ->displays_text_p);
15672 else
15674 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15675 w->window_end_pos = make_number (Z - ZV);
15676 w->window_end_vpos = make_number (0);
15679 /* But that is not valid info until redisplay finishes. */
15680 w->window_end_valid = Qnil;
15681 return 1;
15686 /************************************************************************
15687 Window redisplay reusing current matrix when buffer has not changed
15688 ************************************************************************/
15690 /* Try redisplay of window W showing an unchanged buffer with a
15691 different window start than the last time it was displayed by
15692 reusing its current matrix. Value is non-zero if successful.
15693 W->start is the new window start. */
15695 static int
15696 try_window_reusing_current_matrix (struct window *w)
15698 struct frame *f = XFRAME (w->frame);
15699 struct glyph_row *bottom_row;
15700 struct it it;
15701 struct run run;
15702 struct text_pos start, new_start;
15703 int nrows_scrolled, i;
15704 struct glyph_row *last_text_row;
15705 struct glyph_row *last_reused_text_row;
15706 struct glyph_row *start_row;
15707 int start_vpos, min_y, max_y;
15709 #if GLYPH_DEBUG
15710 if (inhibit_try_window_reusing)
15711 return 0;
15712 #endif
15714 #ifdef HAVE_XWIDGETS_xxx
15715 //currently this is needed to detect xwidget movement reliably. or probably not.
15716 printf("try_window_reusing_current_matrix\n");
15717 return 0;
15718 #endif
15721 if (/* This function doesn't handle terminal frames. */
15722 !FRAME_WINDOW_P (f)
15723 /* Don't try to reuse the display if windows have been split
15724 or such. */
15725 || windows_or_buffers_changed
15726 || cursor_type_changed)
15727 return 0;
15729 /* Can't do this if region may have changed. */
15730 if ((!NILP (Vtransient_mark_mode)
15731 && !NILP (BVAR (current_buffer, mark_active)))
15732 || !NILP (w->region_showing)
15733 || !NILP (Vshow_trailing_whitespace))
15734 return 0;
15736 /* If top-line visibility has changed, give up. */
15737 if (WINDOW_WANTS_HEADER_LINE_P (w)
15738 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
15739 return 0;
15741 /* Give up if old or new display is scrolled vertically. We could
15742 make this function handle this, but right now it doesn't. */
15743 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15744 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
15745 return 0;
15747 /* The variable new_start now holds the new window start. The old
15748 start `start' can be determined from the current matrix. */
15749 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
15750 start = start_row->minpos;
15751 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
15753 /* Clear the desired matrix for the display below. */
15754 clear_glyph_matrix (w->desired_matrix);
15756 if (CHARPOS (new_start) <= CHARPOS (start))
15758 /* Don't use this method if the display starts with an ellipsis
15759 displayed for invisible text. It's not easy to handle that case
15760 below, and it's certainly not worth the effort since this is
15761 not a frequent case. */
15762 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
15763 return 0;
15765 IF_DEBUG (debug_method_add (w, "twu1"));
15767 /* Display up to a row that can be reused. The variable
15768 last_text_row is set to the last row displayed that displays
15769 text. Note that it.vpos == 0 if or if not there is a
15770 header-line; it's not the same as the MATRIX_ROW_VPOS! */
15771 start_display (&it, w, new_start);
15772 w->cursor.vpos = -1;
15773 last_text_row = last_reused_text_row = NULL;
15775 while (it.current_y < it.last_visible_y
15776 && !fonts_changed_p)
15778 /* If we have reached into the characters in the START row,
15779 that means the line boundaries have changed. So we
15780 can't start copying with the row START. Maybe it will
15781 work to start copying with the following row. */
15782 while (IT_CHARPOS (it) > CHARPOS (start))
15784 /* Advance to the next row as the "start". */
15785 start_row++;
15786 start = start_row->minpos;
15787 /* If there are no more rows to try, or just one, give up. */
15788 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
15789 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
15790 || CHARPOS (start) == ZV)
15792 clear_glyph_matrix (w->desired_matrix);
15793 return 0;
15796 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
15798 /* If we have reached alignment,
15799 we can copy the rest of the rows. */
15800 if (IT_CHARPOS (it) == CHARPOS (start))
15801 break;
15803 if (display_line (&it))
15804 last_text_row = it.glyph_row - 1;
15807 /* A value of current_y < last_visible_y means that we stopped
15808 at the previous window start, which in turn means that we
15809 have at least one reusable row. */
15810 if (it.current_y < it.last_visible_y)
15812 struct glyph_row *row;
15814 /* IT.vpos always starts from 0; it counts text lines. */
15815 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
15817 /* Find PT if not already found in the lines displayed. */
15818 if (w->cursor.vpos < 0)
15820 int dy = it.current_y - start_row->y;
15822 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15823 row = row_containing_pos (w, PT, row, NULL, dy);
15824 if (row)
15825 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
15826 dy, nrows_scrolled);
15827 else
15829 clear_glyph_matrix (w->desired_matrix);
15830 return 0;
15834 /* Scroll the display. Do it before the current matrix is
15835 changed. The problem here is that update has not yet
15836 run, i.e. part of the current matrix is not up to date.
15837 scroll_run_hook will clear the cursor, and use the
15838 current matrix to get the height of the row the cursor is
15839 in. */
15840 run.current_y = start_row->y;
15841 run.desired_y = it.current_y;
15842 run.height = it.last_visible_y - it.current_y;
15844 if (run.height > 0 && run.current_y != run.desired_y)
15846 update_begin (f);
15847 FRAME_RIF (f)->update_window_begin_hook (w);
15848 FRAME_RIF (f)->clear_window_mouse_face (w);
15849 FRAME_RIF (f)->scroll_run_hook (w, &run);
15850 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15851 update_end (f);
15854 /* Shift current matrix down by nrows_scrolled lines. */
15855 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15856 rotate_matrix (w->current_matrix,
15857 start_vpos,
15858 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15859 nrows_scrolled);
15861 /* Disable lines that must be updated. */
15862 for (i = 0; i < nrows_scrolled; ++i)
15863 (start_row + i)->enabled_p = 0;
15865 /* Re-compute Y positions. */
15866 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15867 max_y = it.last_visible_y;
15868 for (row = start_row + nrows_scrolled;
15869 row < bottom_row;
15870 ++row)
15872 row->y = it.current_y;
15873 row->visible_height = row->height;
15875 if (row->y < min_y)
15876 row->visible_height -= min_y - row->y;
15877 if (row->y + row->height > max_y)
15878 row->visible_height -= row->y + row->height - max_y;
15879 if (row->fringe_bitmap_periodic_p)
15880 row->redraw_fringe_bitmaps_p = 1;
15882 it.current_y += row->height;
15884 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15885 last_reused_text_row = row;
15886 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
15887 break;
15890 /* Disable lines in the current matrix which are now
15891 below the window. */
15892 for (++row; row < bottom_row; ++row)
15893 row->enabled_p = row->mode_line_p = 0;
15896 /* Update window_end_pos etc.; last_reused_text_row is the last
15897 reused row from the current matrix containing text, if any.
15898 The value of last_text_row is the last displayed line
15899 containing text. */
15900 if (last_reused_text_row)
15902 w->window_end_bytepos
15903 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
15904 w->window_end_pos
15905 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
15906 w->window_end_vpos
15907 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
15908 w->current_matrix));
15910 else if (last_text_row)
15912 w->window_end_bytepos
15913 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15914 w->window_end_pos
15915 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15916 w->window_end_vpos
15917 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15919 else
15921 /* This window must be completely empty. */
15922 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15923 w->window_end_pos = make_number (Z - ZV);
15924 w->window_end_vpos = make_number (0);
15926 w->window_end_valid = Qnil;
15928 /* Update hint: don't try scrolling again in update_window. */
15929 w->desired_matrix->no_scrolling_p = 1;
15931 #if GLYPH_DEBUG
15932 debug_method_add (w, "try_window_reusing_current_matrix 1");
15933 #endif
15934 return 1;
15936 else if (CHARPOS (new_start) > CHARPOS (start))
15938 struct glyph_row *pt_row, *row;
15939 struct glyph_row *first_reusable_row;
15940 struct glyph_row *first_row_to_display;
15941 int dy;
15942 int yb = window_text_bottom_y (w);
15944 /* Find the row starting at new_start, if there is one. Don't
15945 reuse a partially visible line at the end. */
15946 first_reusable_row = start_row;
15947 while (first_reusable_row->enabled_p
15948 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
15949 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15950 < CHARPOS (new_start)))
15951 ++first_reusable_row;
15953 /* Give up if there is no row to reuse. */
15954 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
15955 || !first_reusable_row->enabled_p
15956 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15957 != CHARPOS (new_start)))
15958 return 0;
15960 /* We can reuse fully visible rows beginning with
15961 first_reusable_row to the end of the window. Set
15962 first_row_to_display to the first row that cannot be reused.
15963 Set pt_row to the row containing point, if there is any. */
15964 pt_row = NULL;
15965 for (first_row_to_display = first_reusable_row;
15966 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
15967 ++first_row_to_display)
15969 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
15970 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
15971 pt_row = first_row_to_display;
15974 /* Start displaying at the start of first_row_to_display. */
15975 xassert (first_row_to_display->y < yb);
15976 init_to_row_start (&it, w, first_row_to_display);
15978 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
15979 - start_vpos);
15980 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
15981 - nrows_scrolled);
15982 it.current_y = (first_row_to_display->y - first_reusable_row->y
15983 + WINDOW_HEADER_LINE_HEIGHT (w));
15985 /* Display lines beginning with first_row_to_display in the
15986 desired matrix. Set last_text_row to the last row displayed
15987 that displays text. */
15988 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
15989 if (pt_row == NULL)
15990 w->cursor.vpos = -1;
15991 last_text_row = NULL;
15992 while (it.current_y < it.last_visible_y && !fonts_changed_p)
15993 if (display_line (&it))
15994 last_text_row = it.glyph_row - 1;
15996 /* If point is in a reused row, adjust y and vpos of the cursor
15997 position. */
15998 if (pt_row)
16000 w->cursor.vpos -= nrows_scrolled;
16001 w->cursor.y -= first_reusable_row->y - start_row->y;
16004 /* Give up if point isn't in a row displayed or reused. (This
16005 also handles the case where w->cursor.vpos < nrows_scrolled
16006 after the calls to display_line, which can happen with scroll
16007 margins. See bug#1295.) */
16008 if (w->cursor.vpos < 0)
16010 clear_glyph_matrix (w->desired_matrix);
16011 return 0;
16014 /* Scroll the display. */
16015 run.current_y = first_reusable_row->y;
16016 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16017 run.height = it.last_visible_y - run.current_y;
16018 dy = run.current_y - run.desired_y;
16020 if (run.height)
16022 update_begin (f);
16023 FRAME_RIF (f)->update_window_begin_hook (w);
16024 FRAME_RIF (f)->clear_window_mouse_face (w);
16025 FRAME_RIF (f)->scroll_run_hook (w, &run);
16026 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16027 update_end (f);
16030 /* Adjust Y positions of reused rows. */
16031 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16032 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16033 max_y = it.last_visible_y;
16034 for (row = first_reusable_row; row < first_row_to_display; ++row)
16036 row->y -= dy;
16037 row->visible_height = row->height;
16038 if (row->y < min_y)
16039 row->visible_height -= min_y - row->y;
16040 if (row->y + row->height > max_y)
16041 row->visible_height -= row->y + row->height - max_y;
16042 if (row->fringe_bitmap_periodic_p)
16043 row->redraw_fringe_bitmaps_p = 1;
16046 /* Scroll the current matrix. */
16047 xassert (nrows_scrolled > 0);
16048 rotate_matrix (w->current_matrix,
16049 start_vpos,
16050 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16051 -nrows_scrolled);
16053 /* Disable rows not reused. */
16054 for (row -= nrows_scrolled; row < bottom_row; ++row)
16055 row->enabled_p = 0;
16057 /* Point may have moved to a different line, so we cannot assume that
16058 the previous cursor position is valid; locate the correct row. */
16059 if (pt_row)
16061 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16062 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
16063 row++)
16065 w->cursor.vpos++;
16066 w->cursor.y = row->y;
16068 if (row < bottom_row)
16070 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16071 struct glyph *end = glyph + row->used[TEXT_AREA];
16073 /* Can't use this optimization with bidi-reordered glyph
16074 rows, unless cursor is already at point. */
16075 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16077 if (!(w->cursor.hpos >= 0
16078 && w->cursor.hpos < row->used[TEXT_AREA]
16079 && BUFFERP (glyph->object)
16080 && glyph->charpos == PT))
16081 return 0;
16083 else
16084 for (; glyph < end
16085 && (!BUFFERP (glyph->object)
16086 || glyph->charpos < PT);
16087 glyph++)
16089 w->cursor.hpos++;
16090 w->cursor.x += glyph->pixel_width;
16095 /* Adjust window end. A null value of last_text_row means that
16096 the window end is in reused rows which in turn means that
16097 only its vpos can have changed. */
16098 if (last_text_row)
16100 w->window_end_bytepos
16101 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16102 w->window_end_pos
16103 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16104 w->window_end_vpos
16105 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16107 else
16109 w->window_end_vpos
16110 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
16113 w->window_end_valid = Qnil;
16114 w->desired_matrix->no_scrolling_p = 1;
16116 #if GLYPH_DEBUG
16117 debug_method_add (w, "try_window_reusing_current_matrix 2");
16118 #endif
16119 return 1;
16122 return 0;
16127 /************************************************************************
16128 Window redisplay reusing current matrix when buffer has changed
16129 ************************************************************************/
16131 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16132 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16133 EMACS_INT *, EMACS_INT *);
16134 static struct glyph_row *
16135 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16136 struct glyph_row *);
16139 /* Return the last row in MATRIX displaying text. If row START is
16140 non-null, start searching with that row. IT gives the dimensions
16141 of the display. Value is null if matrix is empty; otherwise it is
16142 a pointer to the row found. */
16144 static struct glyph_row *
16145 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16146 struct glyph_row *start)
16148 struct glyph_row *row, *row_found;
16150 /* Set row_found to the last row in IT->w's current matrix
16151 displaying text. The loop looks funny but think of partially
16152 visible lines. */
16153 row_found = NULL;
16154 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16155 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16157 xassert (row->enabled_p);
16158 row_found = row;
16159 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16160 break;
16161 ++row;
16164 return row_found;
16168 /* Return the last row in the current matrix of W that is not affected
16169 by changes at the start of current_buffer that occurred since W's
16170 current matrix was built. Value is null if no such row exists.
16172 BEG_UNCHANGED us the number of characters unchanged at the start of
16173 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16174 first changed character in current_buffer. Characters at positions <
16175 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16176 when the current matrix was built. */
16178 static struct glyph_row *
16179 find_last_unchanged_at_beg_row (struct window *w)
16181 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
16182 struct glyph_row *row;
16183 struct glyph_row *row_found = NULL;
16184 int yb = window_text_bottom_y (w);
16186 /* Find the last row displaying unchanged text. */
16187 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16188 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16189 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16190 ++row)
16192 if (/* If row ends before first_changed_pos, it is unchanged,
16193 except in some case. */
16194 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16195 /* When row ends in ZV and we write at ZV it is not
16196 unchanged. */
16197 && !row->ends_at_zv_p
16198 /* When first_changed_pos is the end of a continued line,
16199 row is not unchanged because it may be no longer
16200 continued. */
16201 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16202 && (row->continued_p
16203 || row->exact_window_width_line_p)))
16204 row_found = row;
16206 /* Stop if last visible row. */
16207 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16208 break;
16211 return row_found;
16215 /* Find the first glyph row in the current matrix of W that is not
16216 affected by changes at the end of current_buffer since the
16217 time W's current matrix was built.
16219 Return in *DELTA the number of chars by which buffer positions in
16220 unchanged text at the end of current_buffer must be adjusted.
16222 Return in *DELTA_BYTES the corresponding number of bytes.
16224 Value is null if no such row exists, i.e. all rows are affected by
16225 changes. */
16227 static struct glyph_row *
16228 find_first_unchanged_at_end_row (struct window *w,
16229 EMACS_INT *delta, EMACS_INT *delta_bytes)
16231 struct glyph_row *row;
16232 struct glyph_row *row_found = NULL;
16234 *delta = *delta_bytes = 0;
16236 /* Display must not have been paused, otherwise the current matrix
16237 is not up to date. */
16238 eassert (!NILP (w->window_end_valid));
16240 /* A value of window_end_pos >= END_UNCHANGED means that the window
16241 end is in the range of changed text. If so, there is no
16242 unchanged row at the end of W's current matrix. */
16243 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16244 return NULL;
16246 /* Set row to the last row in W's current matrix displaying text. */
16247 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16249 /* If matrix is entirely empty, no unchanged row exists. */
16250 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16252 /* The value of row is the last glyph row in the matrix having a
16253 meaningful buffer position in it. The end position of row
16254 corresponds to window_end_pos. This allows us to translate
16255 buffer positions in the current matrix to current buffer
16256 positions for characters not in changed text. */
16257 EMACS_INT Z_old =
16258 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16259 EMACS_INT Z_BYTE_old =
16260 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16261 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
16262 struct glyph_row *first_text_row
16263 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16265 *delta = Z - Z_old;
16266 *delta_bytes = Z_BYTE - Z_BYTE_old;
16268 /* Set last_unchanged_pos to the buffer position of the last
16269 character in the buffer that has not been changed. Z is the
16270 index + 1 of the last character in current_buffer, i.e. by
16271 subtracting END_UNCHANGED we get the index of the last
16272 unchanged character, and we have to add BEG to get its buffer
16273 position. */
16274 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16275 last_unchanged_pos_old = last_unchanged_pos - *delta;
16277 /* Search backward from ROW for a row displaying a line that
16278 starts at a minimum position >= last_unchanged_pos_old. */
16279 for (; row > first_text_row; --row)
16281 /* This used to abort, but it can happen.
16282 It is ok to just stop the search instead here. KFS. */
16283 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16284 break;
16286 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16287 row_found = row;
16291 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16293 return row_found;
16297 /* Make sure that glyph rows in the current matrix of window W
16298 reference the same glyph memory as corresponding rows in the
16299 frame's frame matrix. This function is called after scrolling W's
16300 current matrix on a terminal frame in try_window_id and
16301 try_window_reusing_current_matrix. */
16303 static void
16304 sync_frame_with_window_matrix_rows (struct window *w)
16306 struct frame *f = XFRAME (w->frame);
16307 struct glyph_row *window_row, *window_row_end, *frame_row;
16309 /* Preconditions: W must be a leaf window and full-width. Its frame
16310 must have a frame matrix. */
16311 xassert (NILP (w->hchild) && NILP (w->vchild));
16312 xassert (WINDOW_FULL_WIDTH_P (w));
16313 xassert (!FRAME_WINDOW_P (f));
16315 /* If W is a full-width window, glyph pointers in W's current matrix
16316 have, by definition, to be the same as glyph pointers in the
16317 corresponding frame matrix. Note that frame matrices have no
16318 marginal areas (see build_frame_matrix). */
16319 window_row = w->current_matrix->rows;
16320 window_row_end = window_row + w->current_matrix->nrows;
16321 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16322 while (window_row < window_row_end)
16324 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16325 struct glyph *end = window_row->glyphs[LAST_AREA];
16327 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16328 frame_row->glyphs[TEXT_AREA] = start;
16329 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16330 frame_row->glyphs[LAST_AREA] = end;
16332 /* Disable frame rows whose corresponding window rows have
16333 been disabled in try_window_id. */
16334 if (!window_row->enabled_p)
16335 frame_row->enabled_p = 0;
16337 ++window_row, ++frame_row;
16342 /* Find the glyph row in window W containing CHARPOS. Consider all
16343 rows between START and END (not inclusive). END null means search
16344 all rows to the end of the display area of W. Value is the row
16345 containing CHARPOS or null. */
16347 struct glyph_row *
16348 row_containing_pos (struct window *w, EMACS_INT charpos,
16349 struct glyph_row *start, struct glyph_row *end, int dy)
16351 struct glyph_row *row = start;
16352 struct glyph_row *best_row = NULL;
16353 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
16354 int last_y;
16356 /* If we happen to start on a header-line, skip that. */
16357 if (row->mode_line_p)
16358 ++row;
16360 if ((end && row >= end) || !row->enabled_p)
16361 return NULL;
16363 last_y = window_text_bottom_y (w) - dy;
16365 while (1)
16367 /* Give up if we have gone too far. */
16368 if (end && row >= end)
16369 return NULL;
16370 /* This formerly returned if they were equal.
16371 I think that both quantities are of a "last plus one" type;
16372 if so, when they are equal, the row is within the screen. -- rms. */
16373 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
16374 return NULL;
16376 /* If it is in this row, return this row. */
16377 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
16378 || (MATRIX_ROW_END_CHARPOS (row) == charpos
16379 /* The end position of a row equals the start
16380 position of the next row. If CHARPOS is there, we
16381 would rather display it in the next line, except
16382 when this line ends in ZV. */
16383 && !row->ends_at_zv_p
16384 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
16385 && charpos >= MATRIX_ROW_START_CHARPOS (row))
16387 struct glyph *g;
16389 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16390 || (!best_row && !row->continued_p))
16391 return row;
16392 /* In bidi-reordered rows, there could be several rows
16393 occluding point, all of them belonging to the same
16394 continued line. We need to find the row which fits
16395 CHARPOS the best. */
16396 for (g = row->glyphs[TEXT_AREA];
16397 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16398 g++)
16400 if (!STRINGP (g->object))
16402 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
16404 mindif = eabs (g->charpos - charpos);
16405 best_row = row;
16406 /* Exact match always wins. */
16407 if (mindif == 0)
16408 return best_row;
16413 else if (best_row && !row->continued_p)
16414 return best_row;
16415 ++row;
16420 /* Try to redisplay window W by reusing its existing display. W's
16421 current matrix must be up to date when this function is called,
16422 i.e. window_end_valid must not be nil.
16424 Value is
16426 1 if display has been updated
16427 0 if otherwise unsuccessful
16428 -1 if redisplay with same window start is known not to succeed
16430 The following steps are performed:
16432 1. Find the last row in the current matrix of W that is not
16433 affected by changes at the start of current_buffer. If no such row
16434 is found, give up.
16436 2. Find the first row in W's current matrix that is not affected by
16437 changes at the end of current_buffer. Maybe there is no such row.
16439 3. Display lines beginning with the row + 1 found in step 1 to the
16440 row found in step 2 or, if step 2 didn't find a row, to the end of
16441 the window.
16443 4. If cursor is not known to appear on the window, give up.
16445 5. If display stopped at the row found in step 2, scroll the
16446 display and current matrix as needed.
16448 6. Maybe display some lines at the end of W, if we must. This can
16449 happen under various circumstances, like a partially visible line
16450 becoming fully visible, or because newly displayed lines are displayed
16451 in smaller font sizes.
16453 7. Update W's window end information. */
16455 static int
16456 try_window_id (struct window *w)
16458 struct frame *f = XFRAME (w->frame);
16459 struct glyph_matrix *current_matrix = w->current_matrix;
16460 struct glyph_matrix *desired_matrix = w->desired_matrix;
16461 struct glyph_row *last_unchanged_at_beg_row;
16462 struct glyph_row *first_unchanged_at_end_row;
16463 struct glyph_row *row;
16464 struct glyph_row *bottom_row;
16465 int bottom_vpos;
16466 struct it it;
16467 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
16468 int dvpos, dy;
16469 struct text_pos start_pos;
16470 struct run run;
16471 int first_unchanged_at_end_vpos = 0;
16472 struct glyph_row *last_text_row, *last_text_row_at_end;
16473 struct text_pos start;
16474 EMACS_INT first_changed_charpos, last_changed_charpos;
16476 #if GLYPH_DEBUG
16477 if (inhibit_try_window_id)
16478 return 0;
16479 #endif
16481 #ifdef HAVE_XWIDGETS_xxx
16482 //maybe needed for proper xwidget movement
16483 printf("try_window_id\n");
16484 return -1;
16485 #endif
16488 /* This is handy for debugging. */
16489 #if 0
16490 #define GIVE_UP(X) \
16491 do { \
16492 fprintf (stderr, "try_window_id give up %d\n", (X)); \
16493 return 0; \
16494 } while (0)
16495 #else
16496 #define GIVE_UP(X) return 0
16497 #endif
16499 SET_TEXT_POS_FROM_MARKER (start, w->start);
16501 /* Don't use this for mini-windows because these can show
16502 messages and mini-buffers, and we don't handle that here. */
16503 if (MINI_WINDOW_P (w))
16504 GIVE_UP (1);
16506 /* This flag is used to prevent redisplay optimizations. */
16507 if (windows_or_buffers_changed || cursor_type_changed)
16508 GIVE_UP (2);
16510 /* Verify that narrowing has not changed.
16511 Also verify that we were not told to prevent redisplay optimizations.
16512 It would be nice to further
16513 reduce the number of cases where this prevents try_window_id. */
16514 if (current_buffer->clip_changed
16515 || current_buffer->prevent_redisplay_optimizations_p)
16516 GIVE_UP (3);
16518 /* Window must either use window-based redisplay or be full width. */
16519 if (!FRAME_WINDOW_P (f)
16520 && (!FRAME_LINE_INS_DEL_OK (f)
16521 || !WINDOW_FULL_WIDTH_P (w)))
16522 GIVE_UP (4);
16524 /* Give up if point is known NOT to appear in W. */
16525 if (PT < CHARPOS (start))
16526 GIVE_UP (5);
16528 /* Another way to prevent redisplay optimizations. */
16529 if (XFASTINT (w->last_modified) == 0)
16530 GIVE_UP (6);
16532 /* Verify that window is not hscrolled. */
16533 if (XFASTINT (w->hscroll) != 0)
16534 GIVE_UP (7);
16536 /* Verify that display wasn't paused. */
16537 if (NILP (w->window_end_valid))
16538 GIVE_UP (8);
16540 /* Can't use this if highlighting a region because a cursor movement
16541 will do more than just set the cursor. */
16542 if (!NILP (Vtransient_mark_mode)
16543 && !NILP (BVAR (current_buffer, mark_active)))
16544 GIVE_UP (9);
16546 /* Likewise if highlighting trailing whitespace. */
16547 if (!NILP (Vshow_trailing_whitespace))
16548 GIVE_UP (11);
16550 /* Likewise if showing a region. */
16551 if (!NILP (w->region_showing))
16552 GIVE_UP (10);
16554 /* Can't use this if overlay arrow position and/or string have
16555 changed. */
16556 if (overlay_arrows_changed_p ())
16557 GIVE_UP (12);
16559 /* When word-wrap is on, adding a space to the first word of a
16560 wrapped line can change the wrap position, altering the line
16561 above it. It might be worthwhile to handle this more
16562 intelligently, but for now just redisplay from scratch. */
16563 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
16564 GIVE_UP (21);
16566 /* Under bidi reordering, adding or deleting a character in the
16567 beginning of a paragraph, before the first strong directional
16568 character, can change the base direction of the paragraph (unless
16569 the buffer specifies a fixed paragraph direction), which will
16570 require to redisplay the whole paragraph. It might be worthwhile
16571 to find the paragraph limits and widen the range of redisplayed
16572 lines to that, but for now just give up this optimization and
16573 redisplay from scratch. */
16574 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16575 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
16576 GIVE_UP (22);
16578 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
16579 only if buffer has really changed. The reason is that the gap is
16580 initially at Z for freshly visited files. The code below would
16581 set end_unchanged to 0 in that case. */
16582 if (MODIFF > SAVE_MODIFF
16583 /* This seems to happen sometimes after saving a buffer. */
16584 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
16586 if (GPT - BEG < BEG_UNCHANGED)
16587 BEG_UNCHANGED = GPT - BEG;
16588 if (Z - GPT < END_UNCHANGED)
16589 END_UNCHANGED = Z - GPT;
16592 /* The position of the first and last character that has been changed. */
16593 first_changed_charpos = BEG + BEG_UNCHANGED;
16594 last_changed_charpos = Z - END_UNCHANGED;
16596 /* If window starts after a line end, and the last change is in
16597 front of that newline, then changes don't affect the display.
16598 This case happens with stealth-fontification. Note that although
16599 the display is unchanged, glyph positions in the matrix have to
16600 be adjusted, of course. */
16601 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16602 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
16603 && ((last_changed_charpos < CHARPOS (start)
16604 && CHARPOS (start) == BEGV)
16605 || (last_changed_charpos < CHARPOS (start) - 1
16606 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
16608 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
16609 struct glyph_row *r0;
16611 /* Compute how many chars/bytes have been added to or removed
16612 from the buffer. */
16613 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16614 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16615 Z_delta = Z - Z_old;
16616 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
16618 /* Give up if PT is not in the window. Note that it already has
16619 been checked at the start of try_window_id that PT is not in
16620 front of the window start. */
16621 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
16622 GIVE_UP (13);
16624 /* If window start is unchanged, we can reuse the whole matrix
16625 as is, after adjusting glyph positions. No need to compute
16626 the window end again, since its offset from Z hasn't changed. */
16627 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16628 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
16629 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
16630 /* PT must not be in a partially visible line. */
16631 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
16632 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16634 /* Adjust positions in the glyph matrix. */
16635 if (Z_delta || Z_delta_bytes)
16637 struct glyph_row *r1
16638 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16639 increment_matrix_positions (w->current_matrix,
16640 MATRIX_ROW_VPOS (r0, current_matrix),
16641 MATRIX_ROW_VPOS (r1, current_matrix),
16642 Z_delta, Z_delta_bytes);
16645 /* Set the cursor. */
16646 row = row_containing_pos (w, PT, r0, NULL, 0);
16647 if (row)
16648 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16649 else
16650 abort ();
16651 return 1;
16655 /* Handle the case that changes are all below what is displayed in
16656 the window, and that PT is in the window. This shortcut cannot
16657 be taken if ZV is visible in the window, and text has been added
16658 there that is visible in the window. */
16659 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
16660 /* ZV is not visible in the window, or there are no
16661 changes at ZV, actually. */
16662 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
16663 || first_changed_charpos == last_changed_charpos))
16665 struct glyph_row *r0;
16667 /* Give up if PT is not in the window. Note that it already has
16668 been checked at the start of try_window_id that PT is not in
16669 front of the window start. */
16670 if (PT >= MATRIX_ROW_END_CHARPOS (row))
16671 GIVE_UP (14);
16673 /* If window start is unchanged, we can reuse the whole matrix
16674 as is, without changing glyph positions since no text has
16675 been added/removed in front of the window end. */
16676 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16677 if (TEXT_POS_EQUAL_P (start, r0->minpos)
16678 /* PT must not be in a partially visible line. */
16679 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
16680 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16682 /* We have to compute the window end anew since text
16683 could have been added/removed after it. */
16684 w->window_end_pos
16685 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16686 w->window_end_bytepos
16687 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16689 /* Set the cursor. */
16690 row = row_containing_pos (w, PT, r0, NULL, 0);
16691 if (row)
16692 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16693 else
16694 abort ();
16695 return 2;
16699 /* Give up if window start is in the changed area.
16701 The condition used to read
16703 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
16705 but why that was tested escapes me at the moment. */
16706 if (CHARPOS (start) >= first_changed_charpos
16707 && CHARPOS (start) <= last_changed_charpos)
16708 GIVE_UP (15);
16710 /* Check that window start agrees with the start of the first glyph
16711 row in its current matrix. Check this after we know the window
16712 start is not in changed text, otherwise positions would not be
16713 comparable. */
16714 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
16715 if (!TEXT_POS_EQUAL_P (start, row->minpos))
16716 GIVE_UP (16);
16718 /* Give up if the window ends in strings. Overlay strings
16719 at the end are difficult to handle, so don't try. */
16720 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
16721 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
16722 GIVE_UP (20);
16724 /* Compute the position at which we have to start displaying new
16725 lines. Some of the lines at the top of the window might be
16726 reusable because they are not displaying changed text. Find the
16727 last row in W's current matrix not affected by changes at the
16728 start of current_buffer. Value is null if changes start in the
16729 first line of window. */
16730 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
16731 if (last_unchanged_at_beg_row)
16733 /* Avoid starting to display in the moddle of a character, a TAB
16734 for instance. This is easier than to set up the iterator
16735 exactly, and it's not a frequent case, so the additional
16736 effort wouldn't really pay off. */
16737 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
16738 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
16739 && last_unchanged_at_beg_row > w->current_matrix->rows)
16740 --last_unchanged_at_beg_row;
16742 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
16743 GIVE_UP (17);
16745 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
16746 GIVE_UP (18);
16747 start_pos = it.current.pos;
16749 /* Start displaying new lines in the desired matrix at the same
16750 vpos we would use in the current matrix, i.e. below
16751 last_unchanged_at_beg_row. */
16752 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
16753 current_matrix);
16754 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16755 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
16757 xassert (it.hpos == 0 && it.current_x == 0);
16759 else
16761 /* There are no reusable lines at the start of the window.
16762 Start displaying in the first text line. */
16763 start_display (&it, w, start);
16764 it.vpos = it.first_vpos;
16765 start_pos = it.current.pos;
16768 /* Find the first row that is not affected by changes at the end of
16769 the buffer. Value will be null if there is no unchanged row, in
16770 which case we must redisplay to the end of the window. delta
16771 will be set to the value by which buffer positions beginning with
16772 first_unchanged_at_end_row have to be adjusted due to text
16773 changes. */
16774 first_unchanged_at_end_row
16775 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
16776 IF_DEBUG (debug_delta = delta);
16777 IF_DEBUG (debug_delta_bytes = delta_bytes);
16779 /* Set stop_pos to the buffer position up to which we will have to
16780 display new lines. If first_unchanged_at_end_row != NULL, this
16781 is the buffer position of the start of the line displayed in that
16782 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
16783 that we don't stop at a buffer position. */
16784 stop_pos = 0;
16785 if (first_unchanged_at_end_row)
16787 xassert (last_unchanged_at_beg_row == NULL
16788 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
16790 /* If this is a continuation line, move forward to the next one
16791 that isn't. Changes in lines above affect this line.
16792 Caution: this may move first_unchanged_at_end_row to a row
16793 not displaying text. */
16794 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
16795 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16796 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16797 < it.last_visible_y))
16798 ++first_unchanged_at_end_row;
16800 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16801 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16802 >= it.last_visible_y))
16803 first_unchanged_at_end_row = NULL;
16804 else
16806 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
16807 + delta);
16808 first_unchanged_at_end_vpos
16809 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
16810 xassert (stop_pos >= Z - END_UNCHANGED);
16813 else if (last_unchanged_at_beg_row == NULL)
16814 GIVE_UP (19);
16817 #if GLYPH_DEBUG
16819 /* Either there is no unchanged row at the end, or the one we have
16820 now displays text. This is a necessary condition for the window
16821 end pos calculation at the end of this function. */
16822 xassert (first_unchanged_at_end_row == NULL
16823 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
16825 debug_last_unchanged_at_beg_vpos
16826 = (last_unchanged_at_beg_row
16827 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
16828 : -1);
16829 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
16831 #endif /* GLYPH_DEBUG != 0 */
16834 /* Display new lines. Set last_text_row to the last new line
16835 displayed which has text on it, i.e. might end up as being the
16836 line where the window_end_vpos is. */
16837 w->cursor.vpos = -1;
16838 last_text_row = NULL;
16839 overlay_arrow_seen = 0;
16840 while (it.current_y < it.last_visible_y
16841 && !fonts_changed_p
16842 && (first_unchanged_at_end_row == NULL
16843 || IT_CHARPOS (it) < stop_pos))
16845 if (display_line (&it))
16846 last_text_row = it.glyph_row - 1;
16849 if (fonts_changed_p)
16850 return -1;
16853 /* Compute differences in buffer positions, y-positions etc. for
16854 lines reused at the bottom of the window. Compute what we can
16855 scroll. */
16856 if (first_unchanged_at_end_row
16857 /* No lines reused because we displayed everything up to the
16858 bottom of the window. */
16859 && it.current_y < it.last_visible_y)
16861 dvpos = (it.vpos
16862 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
16863 current_matrix));
16864 dy = it.current_y - first_unchanged_at_end_row->y;
16865 run.current_y = first_unchanged_at_end_row->y;
16866 run.desired_y = run.current_y + dy;
16867 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
16869 else
16871 delta = delta_bytes = dvpos = dy
16872 = run.current_y = run.desired_y = run.height = 0;
16873 first_unchanged_at_end_row = NULL;
16875 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
16878 /* Find the cursor if not already found. We have to decide whether
16879 PT will appear on this window (it sometimes doesn't, but this is
16880 not a very frequent case.) This decision has to be made before
16881 the current matrix is altered. A value of cursor.vpos < 0 means
16882 that PT is either in one of the lines beginning at
16883 first_unchanged_at_end_row or below the window. Don't care for
16884 lines that might be displayed later at the window end; as
16885 mentioned, this is not a frequent case. */
16886 if (w->cursor.vpos < 0)
16888 /* Cursor in unchanged rows at the top? */
16889 if (PT < CHARPOS (start_pos)
16890 && last_unchanged_at_beg_row)
16892 row = row_containing_pos (w, PT,
16893 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
16894 last_unchanged_at_beg_row + 1, 0);
16895 if (row)
16896 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16899 /* Start from first_unchanged_at_end_row looking for PT. */
16900 else if (first_unchanged_at_end_row)
16902 row = row_containing_pos (w, PT - delta,
16903 first_unchanged_at_end_row, NULL, 0);
16904 if (row)
16905 set_cursor_from_row (w, row, w->current_matrix, delta,
16906 delta_bytes, dy, dvpos);
16909 /* Give up if cursor was not found. */
16910 if (w->cursor.vpos < 0)
16912 clear_glyph_matrix (w->desired_matrix);
16913 return -1;
16917 /* Don't let the cursor end in the scroll margins. */
16919 int this_scroll_margin, cursor_height;
16921 this_scroll_margin = max (0, scroll_margin);
16922 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16923 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
16924 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
16926 if ((w->cursor.y < this_scroll_margin
16927 && CHARPOS (start) > BEGV)
16928 /* Old redisplay didn't take scroll margin into account at the bottom,
16929 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
16930 || (w->cursor.y + (make_cursor_line_fully_visible_p
16931 ? cursor_height + this_scroll_margin
16932 : 1)) > it.last_visible_y)
16934 w->cursor.vpos = -1;
16935 clear_glyph_matrix (w->desired_matrix);
16936 return -1;
16940 /* Scroll the display. Do it before changing the current matrix so
16941 that xterm.c doesn't get confused about where the cursor glyph is
16942 found. */
16943 if (dy && run.height)
16945 update_begin (f);
16947 if (FRAME_WINDOW_P (f))
16949 FRAME_RIF (f)->update_window_begin_hook (w);
16950 FRAME_RIF (f)->clear_window_mouse_face (w);
16951 FRAME_RIF (f)->scroll_run_hook (w, &run);
16952 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16954 else
16956 /* Terminal frame. In this case, dvpos gives the number of
16957 lines to scroll by; dvpos < 0 means scroll up. */
16958 int from_vpos
16959 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
16960 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
16961 int end = (WINDOW_TOP_EDGE_LINE (w)
16962 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
16963 + window_internal_height (w));
16965 #if defined (HAVE_GPM) || defined (MSDOS)
16966 x_clear_window_mouse_face (w);
16967 #endif
16968 /* Perform the operation on the screen. */
16969 if (dvpos > 0)
16971 /* Scroll last_unchanged_at_beg_row to the end of the
16972 window down dvpos lines. */
16973 set_terminal_window (f, end);
16975 /* On dumb terminals delete dvpos lines at the end
16976 before inserting dvpos empty lines. */
16977 if (!FRAME_SCROLL_REGION_OK (f))
16978 ins_del_lines (f, end - dvpos, -dvpos);
16980 /* Insert dvpos empty lines in front of
16981 last_unchanged_at_beg_row. */
16982 ins_del_lines (f, from, dvpos);
16984 else if (dvpos < 0)
16986 /* Scroll up last_unchanged_at_beg_vpos to the end of
16987 the window to last_unchanged_at_beg_vpos - |dvpos|. */
16988 set_terminal_window (f, end);
16990 /* Delete dvpos lines in front of
16991 last_unchanged_at_beg_vpos. ins_del_lines will set
16992 the cursor to the given vpos and emit |dvpos| delete
16993 line sequences. */
16994 ins_del_lines (f, from + dvpos, dvpos);
16996 /* On a dumb terminal insert dvpos empty lines at the
16997 end. */
16998 if (!FRAME_SCROLL_REGION_OK (f))
16999 ins_del_lines (f, end + dvpos, -dvpos);
17002 set_terminal_window (f, 0);
17005 update_end (f);
17008 /* Shift reused rows of the current matrix to the right position.
17009 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17010 text. */
17011 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17012 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17013 if (dvpos < 0)
17015 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17016 bottom_vpos, dvpos);
17017 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17018 bottom_vpos, 0);
17020 else if (dvpos > 0)
17022 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17023 bottom_vpos, dvpos);
17024 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17025 first_unchanged_at_end_vpos + dvpos, 0);
17028 /* For frame-based redisplay, make sure that current frame and window
17029 matrix are in sync with respect to glyph memory. */
17030 if (!FRAME_WINDOW_P (f))
17031 sync_frame_with_window_matrix_rows (w);
17033 /* Adjust buffer positions in reused rows. */
17034 if (delta || delta_bytes)
17035 increment_matrix_positions (current_matrix,
17036 first_unchanged_at_end_vpos + dvpos,
17037 bottom_vpos, delta, delta_bytes);
17039 /* Adjust Y positions. */
17040 if (dy)
17041 shift_glyph_matrix (w, current_matrix,
17042 first_unchanged_at_end_vpos + dvpos,
17043 bottom_vpos, dy);
17045 if (first_unchanged_at_end_row)
17047 first_unchanged_at_end_row += dvpos;
17048 if (first_unchanged_at_end_row->y >= it.last_visible_y
17049 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17050 first_unchanged_at_end_row = NULL;
17053 /* If scrolling up, there may be some lines to display at the end of
17054 the window. */
17055 last_text_row_at_end = NULL;
17056 if (dy < 0)
17058 /* Scrolling up can leave for example a partially visible line
17059 at the end of the window to be redisplayed. */
17060 /* Set last_row to the glyph row in the current matrix where the
17061 window end line is found. It has been moved up or down in
17062 the matrix by dvpos. */
17063 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17064 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17066 /* If last_row is the window end line, it should display text. */
17067 xassert (last_row->displays_text_p);
17069 /* If window end line was partially visible before, begin
17070 displaying at that line. Otherwise begin displaying with the
17071 line following it. */
17072 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17074 init_to_row_start (&it, w, last_row);
17075 it.vpos = last_vpos;
17076 it.current_y = last_row->y;
17078 else
17080 init_to_row_end (&it, w, last_row);
17081 it.vpos = 1 + last_vpos;
17082 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17083 ++last_row;
17086 /* We may start in a continuation line. If so, we have to
17087 get the right continuation_lines_width and current_x. */
17088 it.continuation_lines_width = last_row->continuation_lines_width;
17089 it.hpos = it.current_x = 0;
17091 /* Display the rest of the lines at the window end. */
17092 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17093 while (it.current_y < it.last_visible_y
17094 && !fonts_changed_p)
17096 /* Is it always sure that the display agrees with lines in
17097 the current matrix? I don't think so, so we mark rows
17098 displayed invalid in the current matrix by setting their
17099 enabled_p flag to zero. */
17100 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17101 if (display_line (&it))
17102 last_text_row_at_end = it.glyph_row - 1;
17106 /* Update window_end_pos and window_end_vpos. */
17107 if (first_unchanged_at_end_row
17108 && !last_text_row_at_end)
17110 /* Window end line if one of the preserved rows from the current
17111 matrix. Set row to the last row displaying text in current
17112 matrix starting at first_unchanged_at_end_row, after
17113 scrolling. */
17114 xassert (first_unchanged_at_end_row->displays_text_p);
17115 row = find_last_row_displaying_text (w->current_matrix, &it,
17116 first_unchanged_at_end_row);
17117 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17119 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17120 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17121 w->window_end_vpos
17122 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
17123 xassert (w->window_end_bytepos >= 0);
17124 IF_DEBUG (debug_method_add (w, "A"));
17126 else if (last_text_row_at_end)
17128 w->window_end_pos
17129 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
17130 w->window_end_bytepos
17131 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17132 w->window_end_vpos
17133 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
17134 xassert (w->window_end_bytepos >= 0);
17135 IF_DEBUG (debug_method_add (w, "B"));
17137 else if (last_text_row)
17139 /* We have displayed either to the end of the window or at the
17140 end of the window, i.e. the last row with text is to be found
17141 in the desired matrix. */
17142 w->window_end_pos
17143 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
17144 w->window_end_bytepos
17145 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17146 w->window_end_vpos
17147 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
17148 xassert (w->window_end_bytepos >= 0);
17150 else if (first_unchanged_at_end_row == NULL
17151 && last_text_row == NULL
17152 && last_text_row_at_end == NULL)
17154 /* Displayed to end of window, but no line containing text was
17155 displayed. Lines were deleted at the end of the window. */
17156 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17157 int vpos = XFASTINT (w->window_end_vpos);
17158 struct glyph_row *current_row = current_matrix->rows + vpos;
17159 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17161 for (row = NULL;
17162 row == NULL && vpos >= first_vpos;
17163 --vpos, --current_row, --desired_row)
17165 if (desired_row->enabled_p)
17167 if (desired_row->displays_text_p)
17168 row = desired_row;
17170 else if (current_row->displays_text_p)
17171 row = current_row;
17174 xassert (row != NULL);
17175 w->window_end_vpos = make_number (vpos + 1);
17176 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17177 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17178 xassert (w->window_end_bytepos >= 0);
17179 IF_DEBUG (debug_method_add (w, "C"));
17181 else
17182 abort ();
17184 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17185 debug_end_vpos = XFASTINT (w->window_end_vpos));
17187 /* Record that display has not been completed. */
17188 w->window_end_valid = Qnil;
17189 w->desired_matrix->no_scrolling_p = 1;
17190 return 3;
17192 #undef GIVE_UP
17197 /***********************************************************************
17198 More debugging support
17199 ***********************************************************************/
17201 #if GLYPH_DEBUG
17203 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17204 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17205 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17208 /* Dump the contents of glyph matrix MATRIX on stderr.
17210 GLYPHS 0 means don't show glyph contents.
17211 GLYPHS 1 means show glyphs in short form
17212 GLYPHS > 1 means show glyphs in long form. */
17214 void
17215 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17217 int i;
17218 for (i = 0; i < matrix->nrows; ++i)
17219 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17223 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17224 the glyph row and area where the glyph comes from. */
17226 void
17227 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17229 if (glyph->type == CHAR_GLYPH)
17231 fprintf (stderr,
17232 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17233 glyph - row->glyphs[TEXT_AREA],
17234 'C',
17235 glyph->charpos,
17236 (BUFFERP (glyph->object)
17237 ? 'B'
17238 : (STRINGP (glyph->object)
17239 ? 'S'
17240 : '-')),
17241 glyph->pixel_width,
17242 glyph->u.ch,
17243 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17244 ? glyph->u.ch
17245 : '.'),
17246 glyph->face_id,
17247 glyph->left_box_line_p,
17248 glyph->right_box_line_p);
17250 else if (glyph->type == STRETCH_GLYPH)
17252 fprintf (stderr,
17253 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17254 glyph - row->glyphs[TEXT_AREA],
17255 'S',
17256 glyph->charpos,
17257 (BUFFERP (glyph->object)
17258 ? 'B'
17259 : (STRINGP (glyph->object)
17260 ? 'S'
17261 : '-')),
17262 glyph->pixel_width,
17264 '.',
17265 glyph->face_id,
17266 glyph->left_box_line_p,
17267 glyph->right_box_line_p);
17269 else if (glyph->type == IMAGE_GLYPH)
17271 fprintf (stderr,
17272 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17273 glyph - row->glyphs[TEXT_AREA],
17274 'I',
17275 glyph->charpos,
17276 (BUFFERP (glyph->object)
17277 ? 'B'
17278 : (STRINGP (glyph->object)
17279 ? 'S'
17280 : '-')),
17281 glyph->pixel_width,
17282 glyph->u.img_id,
17283 '.',
17284 glyph->face_id,
17285 glyph->left_box_line_p,
17286 glyph->right_box_line_p);
17288 else if (glyph->type == COMPOSITE_GLYPH)
17290 fprintf (stderr,
17291 " %5td %4c %6"pI"d %c %3d 0x%05x",
17292 glyph - row->glyphs[TEXT_AREA],
17293 '+',
17294 glyph->charpos,
17295 (BUFFERP (glyph->object)
17296 ? 'B'
17297 : (STRINGP (glyph->object)
17298 ? 'S'
17299 : '-')),
17300 glyph->pixel_width,
17301 glyph->u.cmp.id);
17302 if (glyph->u.cmp.automatic)
17303 fprintf (stderr,
17304 "[%d-%d]",
17305 glyph->slice.cmp.from, glyph->slice.cmp.to);
17306 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17307 glyph->face_id,
17308 glyph->left_box_line_p,
17309 glyph->right_box_line_p);
17311 #ifdef HAVE_XWIDGETS
17312 else if (glyph->type == XWIDGET_GLYPH)
17314 fprintf (stderr,
17315 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17316 glyph - row->glyphs[TEXT_AREA],
17317 'X',
17318 glyph->charpos,
17319 (BUFFERP (glyph->object)
17320 ? 'B'
17321 : (STRINGP (glyph->object)
17322 ? 'S'
17323 : '-')),
17324 glyph->pixel_width,
17325 glyph->u.xwidget,
17326 '.',
17327 glyph->face_id,
17328 glyph->left_box_line_p,
17329 glyph->right_box_line_p);
17331 // printf("dump xwidget glyph\n");
17333 #endif
17337 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17338 GLYPHS 0 means don't show glyph contents.
17339 GLYPHS 1 means show glyphs in short form
17340 GLYPHS > 1 means show glyphs in long form. */
17342 void
17343 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17345 if (glyphs != 1)
17347 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17348 fprintf (stderr, "======================================================================\n");
17350 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17351 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17352 vpos,
17353 MATRIX_ROW_START_CHARPOS (row),
17354 MATRIX_ROW_END_CHARPOS (row),
17355 row->used[TEXT_AREA],
17356 row->contains_overlapping_glyphs_p,
17357 row->enabled_p,
17358 row->truncated_on_left_p,
17359 row->truncated_on_right_p,
17360 row->continued_p,
17361 MATRIX_ROW_CONTINUATION_LINE_P (row),
17362 row->displays_text_p,
17363 row->ends_at_zv_p,
17364 row->fill_line_p,
17365 row->ends_in_middle_of_char_p,
17366 row->starts_in_middle_of_char_p,
17367 row->mouse_face_p,
17368 row->x,
17369 row->y,
17370 row->pixel_width,
17371 row->height,
17372 row->visible_height,
17373 row->ascent,
17374 row->phys_ascent);
17375 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
17376 row->end.overlay_string_index,
17377 row->continuation_lines_width);
17378 fprintf (stderr, "%9"pI"d %5"pI"d\n",
17379 CHARPOS (row->start.string_pos),
17380 CHARPOS (row->end.string_pos));
17381 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
17382 row->end.dpvec_index);
17385 if (glyphs > 1)
17387 int area;
17389 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17391 struct glyph *glyph = row->glyphs[area];
17392 struct glyph *glyph_end = glyph + row->used[area];
17394 /* Glyph for a line end in text. */
17395 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
17396 ++glyph_end;
17398 if (glyph < glyph_end)
17399 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
17401 for (; glyph < glyph_end; ++glyph)
17402 dump_glyph (row, glyph, area);
17405 else if (glyphs == 1)
17407 int area;
17409 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17411 char *s = (char *) alloca (row->used[area] + 1);
17412 int i;
17414 for (i = 0; i < row->used[area]; ++i)
17416 struct glyph *glyph = row->glyphs[area] + i;
17417 if (glyph->type == CHAR_GLYPH
17418 && glyph->u.ch < 0x80
17419 && glyph->u.ch >= ' ')
17420 s[i] = glyph->u.ch;
17421 else
17422 s[i] = '.';
17425 s[i] = '\0';
17426 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
17432 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
17433 Sdump_glyph_matrix, 0, 1, "p",
17434 doc: /* Dump the current matrix of the selected window to stderr.
17435 Shows contents of glyph row structures. With non-nil
17436 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
17437 glyphs in short form, otherwise show glyphs in long form. */)
17438 (Lisp_Object glyphs)
17440 struct window *w = XWINDOW (selected_window);
17441 struct buffer *buffer = XBUFFER (w->buffer);
17443 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
17444 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
17445 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
17446 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
17447 fprintf (stderr, "=============================================\n");
17448 dump_glyph_matrix (w->current_matrix,
17449 NILP (glyphs) ? 0 : XINT (glyphs));
17450 return Qnil;
17454 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
17455 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
17456 (void)
17458 struct frame *f = XFRAME (selected_frame);
17459 dump_glyph_matrix (f->current_matrix, 1);
17460 return Qnil;
17464 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
17465 doc: /* Dump glyph row ROW to stderr.
17466 GLYPH 0 means don't dump glyphs.
17467 GLYPH 1 means dump glyphs in short form.
17468 GLYPH > 1 or omitted means dump glyphs in long form. */)
17469 (Lisp_Object row, Lisp_Object glyphs)
17471 struct glyph_matrix *matrix;
17472 int vpos;
17474 CHECK_NUMBER (row);
17475 matrix = XWINDOW (selected_window)->current_matrix;
17476 vpos = XINT (row);
17477 if (vpos >= 0 && vpos < matrix->nrows)
17478 dump_glyph_row (MATRIX_ROW (matrix, vpos),
17479 vpos,
17480 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17481 return Qnil;
17485 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
17486 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
17487 GLYPH 0 means don't dump glyphs.
17488 GLYPH 1 means dump glyphs in short form.
17489 GLYPH > 1 or omitted means dump glyphs in long form. */)
17490 (Lisp_Object row, Lisp_Object glyphs)
17492 struct frame *sf = SELECTED_FRAME ();
17493 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
17494 int vpos;
17496 CHECK_NUMBER (row);
17497 vpos = XINT (row);
17498 if (vpos >= 0 && vpos < m->nrows)
17499 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
17500 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17501 return Qnil;
17505 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
17506 doc: /* Toggle tracing of redisplay.
17507 With ARG, turn tracing on if and only if ARG is positive. */)
17508 (Lisp_Object arg)
17510 if (NILP (arg))
17511 trace_redisplay_p = !trace_redisplay_p;
17512 else
17514 arg = Fprefix_numeric_value (arg);
17515 trace_redisplay_p = XINT (arg) > 0;
17518 return Qnil;
17522 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
17523 doc: /* Like `format', but print result to stderr.
17524 usage: (trace-to-stderr STRING &rest OBJECTS) */)
17525 (ptrdiff_t nargs, Lisp_Object *args)
17527 Lisp_Object s = Fformat (nargs, args);
17528 fprintf (stderr, "%s", SDATA (s));
17529 return Qnil;
17532 #endif /* GLYPH_DEBUG */
17536 /***********************************************************************
17537 Building Desired Matrix Rows
17538 ***********************************************************************/
17540 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
17541 Used for non-window-redisplay windows, and for windows w/o left fringe. */
17543 static struct glyph_row *
17544 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
17546 struct frame *f = XFRAME (WINDOW_FRAME (w));
17547 struct buffer *buffer = XBUFFER (w->buffer);
17548 struct buffer *old = current_buffer;
17549 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
17550 int arrow_len = SCHARS (overlay_arrow_string);
17551 const unsigned char *arrow_end = arrow_string + arrow_len;
17552 const unsigned char *p;
17553 struct it it;
17554 int multibyte_p;
17555 int n_glyphs_before;
17557 set_buffer_temp (buffer);
17558 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
17559 it.glyph_row->used[TEXT_AREA] = 0;
17560 SET_TEXT_POS (it.position, 0, 0);
17562 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
17563 p = arrow_string;
17564 while (p < arrow_end)
17566 Lisp_Object face, ilisp;
17568 /* Get the next character. */
17569 if (multibyte_p)
17570 it.c = it.char_to_display = string_char_and_length (p, &it.len);
17571 else
17573 it.c = it.char_to_display = *p, it.len = 1;
17574 if (! ASCII_CHAR_P (it.c))
17575 it.char_to_display = BYTE8_TO_CHAR (it.c);
17577 p += it.len;
17579 /* Get its face. */
17580 ilisp = make_number (p - arrow_string);
17581 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
17582 it.face_id = compute_char_face (f, it.char_to_display, face);
17584 /* Compute its width, get its glyphs. */
17585 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
17586 SET_TEXT_POS (it.position, -1, -1);
17587 PRODUCE_GLYPHS (&it);
17589 /* If this character doesn't fit any more in the line, we have
17590 to remove some glyphs. */
17591 if (it.current_x > it.last_visible_x)
17593 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
17594 break;
17598 set_buffer_temp (old);
17599 return it.glyph_row;
17603 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
17604 glyphs are only inserted for terminal frames since we can't really
17605 win with truncation glyphs when partially visible glyphs are
17606 involved. Which glyphs to insert is determined by
17607 produce_special_glyphs. */
17609 static void
17610 insert_left_trunc_glyphs (struct it *it)
17612 struct it truncate_it;
17613 struct glyph *from, *end, *to, *toend;
17615 xassert (!FRAME_WINDOW_P (it->f));
17617 /* Get the truncation glyphs. */
17618 truncate_it = *it;
17619 truncate_it.current_x = 0;
17620 truncate_it.face_id = DEFAULT_FACE_ID;
17621 truncate_it.glyph_row = &scratch_glyph_row;
17622 truncate_it.glyph_row->used[TEXT_AREA] = 0;
17623 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
17624 truncate_it.object = make_number (0);
17625 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
17627 /* Overwrite glyphs from IT with truncation glyphs. */
17628 if (!it->glyph_row->reversed_p)
17630 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17631 end = from + truncate_it.glyph_row->used[TEXT_AREA];
17632 to = it->glyph_row->glyphs[TEXT_AREA];
17633 toend = to + it->glyph_row->used[TEXT_AREA];
17635 while (from < end)
17636 *to++ = *from++;
17638 /* There may be padding glyphs left over. Overwrite them too. */
17639 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
17641 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17642 while (from < end)
17643 *to++ = *from++;
17646 if (to > toend)
17647 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
17649 else
17651 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
17652 that back to front. */
17653 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
17654 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17655 toend = it->glyph_row->glyphs[TEXT_AREA];
17656 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
17658 while (from >= end && to >= toend)
17659 *to-- = *from--;
17660 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
17662 from =
17663 truncate_it.glyph_row->glyphs[TEXT_AREA]
17664 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17665 while (from >= end && to >= toend)
17666 *to-- = *from--;
17668 if (from >= end)
17670 /* Need to free some room before prepending additional
17671 glyphs. */
17672 int move_by = from - end + 1;
17673 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
17674 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
17676 for ( ; g >= g0; g--)
17677 g[move_by] = *g;
17678 while (from >= end)
17679 *to-- = *from--;
17680 it->glyph_row->used[TEXT_AREA] += move_by;
17686 /* Compute the pixel height and width of IT->glyph_row.
17688 Most of the time, ascent and height of a display line will be equal
17689 to the max_ascent and max_height values of the display iterator
17690 structure. This is not the case if
17692 1. We hit ZV without displaying anything. In this case, max_ascent
17693 and max_height will be zero.
17695 2. We have some glyphs that don't contribute to the line height.
17696 (The glyph row flag contributes_to_line_height_p is for future
17697 pixmap extensions).
17699 The first case is easily covered by using default values because in
17700 these cases, the line height does not really matter, except that it
17701 must not be zero. */
17703 static void
17704 compute_line_metrics (struct it *it)
17706 struct glyph_row *row = it->glyph_row;
17708 if (FRAME_WINDOW_P (it->f))
17710 int i, min_y, max_y;
17712 /* The line may consist of one space only, that was added to
17713 place the cursor on it. If so, the row's height hasn't been
17714 computed yet. */
17715 if (row->height == 0)
17717 if (it->max_ascent + it->max_descent == 0)
17718 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
17719 row->ascent = it->max_ascent;
17720 row->height = it->max_ascent + it->max_descent;
17721 row->phys_ascent = it->max_phys_ascent;
17722 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17723 row->extra_line_spacing = it->max_extra_line_spacing;
17726 /* Compute the width of this line. */
17727 row->pixel_width = row->x;
17728 for (i = 0; i < row->used[TEXT_AREA]; ++i)
17729 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
17731 xassert (row->pixel_width >= 0);
17732 xassert (row->ascent >= 0 && row->height > 0);
17734 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
17735 || MATRIX_ROW_OVERLAPS_PRED_P (row));
17737 /* If first line's physical ascent is larger than its logical
17738 ascent, use the physical ascent, and make the row taller.
17739 This makes accented characters fully visible. */
17740 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
17741 && row->phys_ascent > row->ascent)
17743 row->height += row->phys_ascent - row->ascent;
17744 row->ascent = row->phys_ascent;
17747 /* Compute how much of the line is visible. */
17748 row->visible_height = row->height;
17750 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
17751 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
17753 if (row->y < min_y)
17754 row->visible_height -= min_y - row->y;
17755 if (row->y + row->height > max_y)
17756 row->visible_height -= row->y + row->height - max_y;
17758 else
17760 row->pixel_width = row->used[TEXT_AREA];
17761 if (row->continued_p)
17762 row->pixel_width -= it->continuation_pixel_width;
17763 else if (row->truncated_on_right_p)
17764 row->pixel_width -= it->truncation_pixel_width;
17765 row->ascent = row->phys_ascent = 0;
17766 row->height = row->phys_height = row->visible_height = 1;
17767 row->extra_line_spacing = 0;
17770 /* Compute a hash code for this row. */
17772 int area, i;
17773 row->hash = 0;
17774 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17775 for (i = 0; i < row->used[area]; ++i)
17776 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
17777 + row->glyphs[area][i].u.val
17778 + row->glyphs[area][i].face_id
17779 + row->glyphs[area][i].padding_p
17780 + (row->glyphs[area][i].type << 2));
17783 it->max_ascent = it->max_descent = 0;
17784 it->max_phys_ascent = it->max_phys_descent = 0;
17788 /* Append one space to the glyph row of iterator IT if doing a
17789 window-based redisplay. The space has the same face as
17790 IT->face_id. Value is non-zero if a space was added.
17792 This function is called to make sure that there is always one glyph
17793 at the end of a glyph row that the cursor can be set on under
17794 window-systems. (If there weren't such a glyph we would not know
17795 how wide and tall a box cursor should be displayed).
17797 At the same time this space let's a nicely handle clearing to the
17798 end of the line if the row ends in italic text. */
17800 static int
17801 append_space_for_newline (struct it *it, int default_face_p)
17803 if (FRAME_WINDOW_P (it->f))
17805 int n = it->glyph_row->used[TEXT_AREA];
17807 if (it->glyph_row->glyphs[TEXT_AREA] + n
17808 < it->glyph_row->glyphs[1 + TEXT_AREA])
17810 /* Save some values that must not be changed.
17811 Must save IT->c and IT->len because otherwise
17812 ITERATOR_AT_END_P wouldn't work anymore after
17813 append_space_for_newline has been called. */
17814 enum display_element_type saved_what = it->what;
17815 int saved_c = it->c, saved_len = it->len;
17816 int saved_char_to_display = it->char_to_display;
17817 int saved_x = it->current_x;
17818 int saved_face_id = it->face_id;
17819 struct text_pos saved_pos;
17820 Lisp_Object saved_object;
17821 struct face *face;
17823 saved_object = it->object;
17824 saved_pos = it->position;
17826 it->what = IT_CHARACTER;
17827 memset (&it->position, 0, sizeof it->position);
17828 it->object = make_number (0);
17829 it->c = it->char_to_display = ' ';
17830 it->len = 1;
17832 if (default_face_p)
17833 it->face_id = DEFAULT_FACE_ID;
17834 else if (it->face_before_selective_p)
17835 it->face_id = it->saved_face_id;
17836 face = FACE_FROM_ID (it->f, it->face_id);
17837 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
17839 PRODUCE_GLYPHS (it);
17841 it->override_ascent = -1;
17842 it->constrain_row_ascent_descent_p = 0;
17843 it->current_x = saved_x;
17844 it->object = saved_object;
17845 it->position = saved_pos;
17846 it->what = saved_what;
17847 it->face_id = saved_face_id;
17848 it->len = saved_len;
17849 it->c = saved_c;
17850 it->char_to_display = saved_char_to_display;
17851 return 1;
17855 return 0;
17859 /* Extend the face of the last glyph in the text area of IT->glyph_row
17860 to the end of the display line. Called from display_line. If the
17861 glyph row is empty, add a space glyph to it so that we know the
17862 face to draw. Set the glyph row flag fill_line_p. If the glyph
17863 row is R2L, prepend a stretch glyph to cover the empty space to the
17864 left of the leftmost glyph. */
17866 static void
17867 extend_face_to_end_of_line (struct it *it)
17869 struct face *face;
17870 struct frame *f = it->f;
17872 /* If line is already filled, do nothing. Non window-system frames
17873 get a grace of one more ``pixel'' because their characters are
17874 1-``pixel'' wide, so they hit the equality too early. This grace
17875 is needed only for R2L rows that are not continued, to produce
17876 one extra blank where we could display the cursor. */
17877 if (it->current_x >= it->last_visible_x
17878 + (!FRAME_WINDOW_P (f)
17879 && it->glyph_row->reversed_p
17880 && !it->glyph_row->continued_p))
17881 return;
17883 /* Face extension extends the background and box of IT->face_id
17884 to the end of the line. If the background equals the background
17885 of the frame, we don't have to do anything. */
17886 if (it->face_before_selective_p)
17887 face = FACE_FROM_ID (f, it->saved_face_id);
17888 else
17889 face = FACE_FROM_ID (f, it->face_id);
17891 if (FRAME_WINDOW_P (f)
17892 && it->glyph_row->displays_text_p
17893 && face->box == FACE_NO_BOX
17894 && face->background == FRAME_BACKGROUND_PIXEL (f)
17895 && !face->stipple
17896 && !it->glyph_row->reversed_p)
17897 return;
17899 /* Set the glyph row flag indicating that the face of the last glyph
17900 in the text area has to be drawn to the end of the text area. */
17901 it->glyph_row->fill_line_p = 1;
17903 /* If current character of IT is not ASCII, make sure we have the
17904 ASCII face. This will be automatically undone the next time
17905 get_next_display_element returns a multibyte character. Note
17906 that the character will always be single byte in unibyte
17907 text. */
17908 if (!ASCII_CHAR_P (it->c))
17910 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
17913 if (FRAME_WINDOW_P (f))
17915 /* If the row is empty, add a space with the current face of IT,
17916 so that we know which face to draw. */
17917 if (it->glyph_row->used[TEXT_AREA] == 0)
17919 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
17920 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
17921 it->glyph_row->used[TEXT_AREA] = 1;
17923 #ifdef HAVE_WINDOW_SYSTEM
17924 if (it->glyph_row->reversed_p)
17926 /* Prepend a stretch glyph to the row, such that the
17927 rightmost glyph will be drawn flushed all the way to the
17928 right margin of the window. The stretch glyph that will
17929 occupy the empty space, if any, to the left of the
17930 glyphs. */
17931 struct font *font = face->font ? face->font : FRAME_FONT (f);
17932 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
17933 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
17934 struct glyph *g;
17935 int row_width, stretch_ascent, stretch_width;
17936 struct text_pos saved_pos;
17937 int saved_face_id, saved_avoid_cursor;
17939 for (row_width = 0, g = row_start; g < row_end; g++)
17940 row_width += g->pixel_width;
17941 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
17942 if (stretch_width > 0)
17944 stretch_ascent =
17945 (((it->ascent + it->descent)
17946 * FONT_BASE (font)) / FONT_HEIGHT (font));
17947 saved_pos = it->position;
17948 memset (&it->position, 0, sizeof it->position);
17949 saved_avoid_cursor = it->avoid_cursor_p;
17950 it->avoid_cursor_p = 1;
17951 saved_face_id = it->face_id;
17952 /* The last row's stretch glyph should get the default
17953 face, to avoid painting the rest of the window with
17954 the region face, if the region ends at ZV. */
17955 if (it->glyph_row->ends_at_zv_p)
17956 it->face_id = DEFAULT_FACE_ID;
17957 else
17958 it->face_id = face->id;
17959 append_stretch_glyph (it, make_number (0), stretch_width,
17960 it->ascent + it->descent, stretch_ascent);
17961 it->position = saved_pos;
17962 it->avoid_cursor_p = saved_avoid_cursor;
17963 it->face_id = saved_face_id;
17966 #endif /* HAVE_WINDOW_SYSTEM */
17968 else
17970 /* Save some values that must not be changed. */
17971 int saved_x = it->current_x;
17972 struct text_pos saved_pos;
17973 Lisp_Object saved_object;
17974 enum display_element_type saved_what = it->what;
17975 int saved_face_id = it->face_id;
17977 saved_object = it->object;
17978 saved_pos = it->position;
17980 it->what = IT_CHARACTER;
17981 memset (&it->position, 0, sizeof it->position);
17982 it->object = make_number (0);
17983 it->c = it->char_to_display = ' ';
17984 it->len = 1;
17985 /* The last row's blank glyphs should get the default face, to
17986 avoid painting the rest of the window with the region face,
17987 if the region ends at ZV. */
17988 if (it->glyph_row->ends_at_zv_p)
17989 it->face_id = DEFAULT_FACE_ID;
17990 else
17991 it->face_id = face->id;
17993 PRODUCE_GLYPHS (it);
17995 while (it->current_x <= it->last_visible_x)
17996 PRODUCE_GLYPHS (it);
17998 /* Don't count these blanks really. It would let us insert a left
17999 truncation glyph below and make us set the cursor on them, maybe. */
18000 it->current_x = saved_x;
18001 it->object = saved_object;
18002 it->position = saved_pos;
18003 it->what = saved_what;
18004 it->face_id = saved_face_id;
18009 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18010 trailing whitespace. */
18012 static int
18013 trailing_whitespace_p (EMACS_INT charpos)
18015 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
18016 int c = 0;
18018 while (bytepos < ZV_BYTE
18019 && (c = FETCH_CHAR (bytepos),
18020 c == ' ' || c == '\t'))
18021 ++bytepos;
18023 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18025 if (bytepos != PT_BYTE)
18026 return 1;
18028 return 0;
18032 /* Highlight trailing whitespace, if any, in ROW. */
18034 static void
18035 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18037 int used = row->used[TEXT_AREA];
18039 if (used)
18041 struct glyph *start = row->glyphs[TEXT_AREA];
18042 struct glyph *glyph = start + used - 1;
18044 if (row->reversed_p)
18046 /* Right-to-left rows need to be processed in the opposite
18047 direction, so swap the edge pointers. */
18048 glyph = start;
18049 start = row->glyphs[TEXT_AREA] + used - 1;
18052 /* Skip over glyphs inserted to display the cursor at the
18053 end of a line, for extending the face of the last glyph
18054 to the end of the line on terminals, and for truncation
18055 and continuation glyphs. */
18056 if (!row->reversed_p)
18058 while (glyph >= start
18059 && glyph->type == CHAR_GLYPH
18060 && INTEGERP (glyph->object))
18061 --glyph;
18063 else
18065 while (glyph <= start
18066 && glyph->type == CHAR_GLYPH
18067 && INTEGERP (glyph->object))
18068 ++glyph;
18071 /* If last glyph is a space or stretch, and it's trailing
18072 whitespace, set the face of all trailing whitespace glyphs in
18073 IT->glyph_row to `trailing-whitespace'. */
18074 if ((row->reversed_p ? glyph <= start : glyph >= start)
18075 && BUFFERP (glyph->object)
18076 && (glyph->type == STRETCH_GLYPH
18077 || (glyph->type == CHAR_GLYPH
18078 && glyph->u.ch == ' '))
18079 && trailing_whitespace_p (glyph->charpos))
18081 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18082 if (face_id < 0)
18083 return;
18085 if (!row->reversed_p)
18087 while (glyph >= start
18088 && BUFFERP (glyph->object)
18089 && (glyph->type == STRETCH_GLYPH
18090 || (glyph->type == CHAR_GLYPH
18091 && glyph->u.ch == ' ')))
18092 (glyph--)->face_id = face_id;
18094 else
18096 while (glyph <= start
18097 && BUFFERP (glyph->object)
18098 && (glyph->type == STRETCH_GLYPH
18099 || (glyph->type == CHAR_GLYPH
18100 && glyph->u.ch == ' ')))
18101 (glyph++)->face_id = face_id;
18108 /* Value is non-zero if glyph row ROW should be
18109 used to hold the cursor. */
18111 static int
18112 cursor_row_p (struct glyph_row *row)
18114 int result = 1;
18116 if (PT == CHARPOS (row->end.pos))
18118 /* Suppose the row ends on a string.
18119 Unless the row is continued, that means it ends on a newline
18120 in the string. If it's anything other than a display string
18121 (e.g. a before-string from an overlay), we don't want the
18122 cursor there. (This heuristic seems to give the optimal
18123 behavior for the various types of multi-line strings.) */
18124 if (CHARPOS (row->end.string_pos) >= 0)
18126 if (row->continued_p)
18127 result = 1;
18128 else
18130 /* Check for `display' property. */
18131 struct glyph *beg = row->glyphs[TEXT_AREA];
18132 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18133 struct glyph *glyph;
18135 result = 0;
18136 for (glyph = end; glyph >= beg; --glyph)
18137 if (STRINGP (glyph->object))
18139 Lisp_Object prop
18140 = Fget_char_property (make_number (PT),
18141 Qdisplay, Qnil);
18142 result =
18143 (!NILP (prop)
18144 && display_prop_string_p (prop, glyph->object));
18145 break;
18149 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18151 /* If the row ends in middle of a real character,
18152 and the line is continued, we want the cursor here.
18153 That's because CHARPOS (ROW->end.pos) would equal
18154 PT if PT is before the character. */
18155 if (!row->ends_in_ellipsis_p)
18156 result = row->continued_p;
18157 else
18158 /* If the row ends in an ellipsis, then
18159 CHARPOS (ROW->end.pos) will equal point after the
18160 invisible text. We want that position to be displayed
18161 after the ellipsis. */
18162 result = 0;
18164 /* If the row ends at ZV, display the cursor at the end of that
18165 row instead of at the start of the row below. */
18166 else if (row->ends_at_zv_p)
18167 result = 1;
18168 else
18169 result = 0;
18172 return result;
18177 /* Push the property PROP so that it will be rendered at the current
18178 position in IT. Return 1 if PROP was successfully pushed, 0
18179 otherwise. Called from handle_line_prefix to handle the
18180 `line-prefix' and `wrap-prefix' properties. */
18182 static int
18183 push_display_prop (struct it *it, Lisp_Object prop)
18185 struct text_pos pos =
18186 (it->method == GET_FROM_STRING) ? it->current.string_pos : it->current.pos;
18188 xassert (it->method == GET_FROM_BUFFER
18189 || it->method == GET_FROM_STRING);
18191 /* We need to save the current buffer/string position, so it will be
18192 restored by pop_it, because iterate_out_of_display_property
18193 depends on that being set correctly, but some situations leave
18194 it->position not yet set when this function is called. */
18195 push_it (it, &pos);
18197 if (STRINGP (prop))
18199 if (SCHARS (prop) == 0)
18201 pop_it (it);
18202 return 0;
18205 it->string = prop;
18206 it->multibyte_p = STRING_MULTIBYTE (it->string);
18207 it->current.overlay_string_index = -1;
18208 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18209 it->end_charpos = it->string_nchars = SCHARS (it->string);
18210 it->method = GET_FROM_STRING;
18211 it->stop_charpos = 0;
18212 it->prev_stop = 0;
18213 it->base_level_stop = 0;
18215 /* Force paragraph direction to be that of the parent
18216 buffer/string. */
18217 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18218 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18219 else
18220 it->paragraph_embedding = L2R;
18222 /* Set up the bidi iterator for this display string. */
18223 if (it->bidi_p)
18225 it->bidi_it.string.lstring = it->string;
18226 it->bidi_it.string.s = NULL;
18227 it->bidi_it.string.schars = it->end_charpos;
18228 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18229 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
18230 it->bidi_it.string.unibyte = !it->multibyte_p;
18231 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18234 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18236 it->method = GET_FROM_STRETCH;
18237 it->object = prop;
18239 #ifdef HAVE_WINDOW_SYSTEM
18240 else if (IMAGEP (prop))
18242 it->what = IT_IMAGE;
18243 it->image_id = lookup_image (it->f, prop);
18244 it->method = GET_FROM_IMAGE;
18246 #endif /* HAVE_WINDOW_SYSTEM */
18247 else
18249 pop_it (it); /* bogus display property, give up */
18250 return 0;
18253 return 1;
18256 /* Return the character-property PROP at the current position in IT. */
18258 static Lisp_Object
18259 get_it_property (struct it *it, Lisp_Object prop)
18261 Lisp_Object position;
18263 if (STRINGP (it->object))
18264 position = make_number (IT_STRING_CHARPOS (*it));
18265 else if (BUFFERP (it->object))
18266 position = make_number (IT_CHARPOS (*it));
18267 else
18268 return Qnil;
18270 return Fget_char_property (position, prop, it->object);
18273 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
18275 static void
18276 handle_line_prefix (struct it *it)
18278 Lisp_Object prefix;
18280 if (it->continuation_lines_width > 0)
18282 prefix = get_it_property (it, Qwrap_prefix);
18283 if (NILP (prefix))
18284 prefix = Vwrap_prefix;
18286 else
18288 prefix = get_it_property (it, Qline_prefix);
18289 if (NILP (prefix))
18290 prefix = Vline_prefix;
18292 if (! NILP (prefix) && push_display_prop (it, prefix))
18294 /* If the prefix is wider than the window, and we try to wrap
18295 it, it would acquire its own wrap prefix, and so on till the
18296 iterator stack overflows. So, don't wrap the prefix. */
18297 it->line_wrap = TRUNCATE;
18298 it->avoid_cursor_p = 1;
18304 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
18305 only for R2L lines from display_line and display_string, when they
18306 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
18307 the line/string needs to be continued on the next glyph row. */
18308 static void
18309 unproduce_glyphs (struct it *it, int n)
18311 struct glyph *glyph, *end;
18313 xassert (it->glyph_row);
18314 xassert (it->glyph_row->reversed_p);
18315 xassert (it->area == TEXT_AREA);
18316 xassert (n <= it->glyph_row->used[TEXT_AREA]);
18318 if (n > it->glyph_row->used[TEXT_AREA])
18319 n = it->glyph_row->used[TEXT_AREA];
18320 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
18321 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
18322 for ( ; glyph < end; glyph++)
18323 glyph[-n] = *glyph;
18326 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
18327 and ROW->maxpos. */
18328 static void
18329 find_row_edges (struct it *it, struct glyph_row *row,
18330 EMACS_INT min_pos, EMACS_INT min_bpos,
18331 EMACS_INT max_pos, EMACS_INT max_bpos)
18333 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18334 lines' rows is implemented for bidi-reordered rows. */
18336 /* ROW->minpos is the value of min_pos, the minimal buffer position
18337 we have in ROW, or ROW->start.pos if that is smaller. */
18338 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
18339 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
18340 else
18341 /* We didn't find buffer positions smaller than ROW->start, or
18342 didn't find _any_ valid buffer positions in any of the glyphs,
18343 so we must trust the iterator's computed positions. */
18344 row->minpos = row->start.pos;
18345 if (max_pos <= 0)
18347 max_pos = CHARPOS (it->current.pos);
18348 max_bpos = BYTEPOS (it->current.pos);
18351 /* Here are the various use-cases for ending the row, and the
18352 corresponding values for ROW->maxpos:
18354 Line ends in a newline from buffer eol_pos + 1
18355 Line is continued from buffer max_pos + 1
18356 Line is truncated on right it->current.pos
18357 Line ends in a newline from string max_pos
18358 Line is continued from string max_pos
18359 Line is continued from display vector max_pos
18360 Line is entirely from a string min_pos == max_pos
18361 Line is entirely from a display vector min_pos == max_pos
18362 Line that ends at ZV ZV
18364 If you discover other use-cases, please add them here as
18365 appropriate. */
18366 if (row->ends_at_zv_p)
18367 row->maxpos = it->current.pos;
18368 else if (row->used[TEXT_AREA])
18370 if (row->ends_in_newline_from_string_p)
18371 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18372 else if (CHARPOS (it->eol_pos) > 0)
18373 SET_TEXT_POS (row->maxpos,
18374 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
18375 else if (row->continued_p)
18377 /* If max_pos is different from IT's current position, it
18378 means IT->method does not belong to the display element
18379 at max_pos. However, it also means that the display
18380 element at max_pos was displayed in its entirety on this
18381 line, which is equivalent to saying that the next line
18382 starts at the next buffer position. */
18383 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
18384 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18385 else
18387 INC_BOTH (max_pos, max_bpos);
18388 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18391 else if (row->truncated_on_right_p)
18392 /* display_line already called reseat_at_next_visible_line_start,
18393 which puts the iterator at the beginning of the next line, in
18394 the logical order. */
18395 row->maxpos = it->current.pos;
18396 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
18397 /* A line that is entirely from a string/image/stretch... */
18398 row->maxpos = row->minpos;
18399 else
18400 abort ();
18402 else
18403 row->maxpos = it->current.pos;
18406 /* Construct the glyph row IT->glyph_row in the desired matrix of
18407 IT->w from text at the current position of IT. See dispextern.h
18408 for an overview of struct it. Value is non-zero if
18409 IT->glyph_row displays text, as opposed to a line displaying ZV
18410 only. */
18412 static int
18413 display_line (struct it *it)
18415 struct glyph_row *row = it->glyph_row;
18416 Lisp_Object overlay_arrow_string;
18417 struct it wrap_it;
18418 void *wrap_data = NULL;
18419 int may_wrap = 0, wrap_x IF_LINT (= 0);
18420 int wrap_row_used = -1;
18421 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
18422 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
18423 int wrap_row_extra_line_spacing IF_LINT (= 0);
18424 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
18425 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
18426 int cvpos;
18427 EMACS_INT min_pos = ZV + 1, max_pos = 0;
18428 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
18430 /* We always start displaying at hpos zero even if hscrolled. */
18431 xassert (it->hpos == 0 && it->current_x == 0);
18433 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
18434 >= it->w->desired_matrix->nrows)
18436 it->w->nrows_scale_factor++;
18437 fonts_changed_p = 1;
18438 return 0;
18441 /* Is IT->w showing the region? */
18442 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
18444 /* Clear the result glyph row and enable it. */
18445 prepare_desired_row (row);
18447 row->y = it->current_y;
18448 row->start = it->start;
18449 row->continuation_lines_width = it->continuation_lines_width;
18450 row->displays_text_p = 1;
18451 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
18452 it->starts_in_middle_of_char_p = 0;
18454 /* Arrange the overlays nicely for our purposes. Usually, we call
18455 display_line on only one line at a time, in which case this
18456 can't really hurt too much, or we call it on lines which appear
18457 one after another in the buffer, in which case all calls to
18458 recenter_overlay_lists but the first will be pretty cheap. */
18459 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
18461 /* Move over display elements that are not visible because we are
18462 hscrolled. This may stop at an x-position < IT->first_visible_x
18463 if the first glyph is partially visible or if we hit a line end. */
18464 if (it->current_x < it->first_visible_x)
18466 this_line_min_pos = row->start.pos;
18467 move_it_in_display_line_to (it, ZV, it->first_visible_x,
18468 MOVE_TO_POS | MOVE_TO_X);
18469 /* Record the smallest positions seen while we moved over
18470 display elements that are not visible. This is needed by
18471 redisplay_internal for optimizing the case where the cursor
18472 stays inside the same line. The rest of this function only
18473 considers positions that are actually displayed, so
18474 RECORD_MAX_MIN_POS will not otherwise record positions that
18475 are hscrolled to the left of the left edge of the window. */
18476 min_pos = CHARPOS (this_line_min_pos);
18477 min_bpos = BYTEPOS (this_line_min_pos);
18479 else
18481 /* We only do this when not calling `move_it_in_display_line_to'
18482 above, because move_it_in_display_line_to calls
18483 handle_line_prefix itself. */
18484 handle_line_prefix (it);
18487 /* Get the initial row height. This is either the height of the
18488 text hscrolled, if there is any, or zero. */
18489 row->ascent = it->max_ascent;
18490 row->height = it->max_ascent + it->max_descent;
18491 row->phys_ascent = it->max_phys_ascent;
18492 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18493 row->extra_line_spacing = it->max_extra_line_spacing;
18495 /* Utility macro to record max and min buffer positions seen until now. */
18496 #define RECORD_MAX_MIN_POS(IT) \
18497 do \
18499 int composition_p = (IT)->what == IT_COMPOSITION; \
18500 EMACS_INT current_pos = \
18501 composition_p ? (IT)->cmp_it.charpos \
18502 : IT_CHARPOS (*(IT)); \
18503 EMACS_INT current_bpos = \
18504 composition_p ? CHAR_TO_BYTE (current_pos) \
18505 : IT_BYTEPOS (*(IT)); \
18506 if (current_pos < min_pos) \
18508 min_pos = current_pos; \
18509 min_bpos = current_bpos; \
18511 if (current_pos > max_pos) \
18513 max_pos = current_pos; \
18514 max_bpos = current_bpos; \
18517 while (0)
18519 /* Loop generating characters. The loop is left with IT on the next
18520 character to display. */
18521 while (1)
18523 int n_glyphs_before, hpos_before, x_before;
18524 int x, nglyphs;
18525 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
18527 /* Retrieve the next thing to display. Value is zero if end of
18528 buffer reached. */
18529 if (!get_next_display_element (it))
18531 /* Maybe add a space at the end of this line that is used to
18532 display the cursor there under X. Set the charpos of the
18533 first glyph of blank lines not corresponding to any text
18534 to -1. */
18535 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18536 row->exact_window_width_line_p = 1;
18537 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
18538 || row->used[TEXT_AREA] == 0)
18540 row->glyphs[TEXT_AREA]->charpos = -1;
18541 row->displays_text_p = 0;
18543 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
18544 && (!MINI_WINDOW_P (it->w)
18545 || (minibuf_level && EQ (it->window, minibuf_window))))
18546 row->indicate_empty_line_p = 1;
18549 it->continuation_lines_width = 0;
18550 row->ends_at_zv_p = 1;
18551 /* A row that displays right-to-left text must always have
18552 its last face extended all the way to the end of line,
18553 even if this row ends in ZV, because we still write to
18554 the screen left to right. */
18555 if (row->reversed_p)
18556 extend_face_to_end_of_line (it);
18557 break;
18560 /* Now, get the metrics of what we want to display. This also
18561 generates glyphs in `row' (which is IT->glyph_row). */
18562 n_glyphs_before = row->used[TEXT_AREA];
18563 x = it->current_x;
18565 /* Remember the line height so far in case the next element doesn't
18566 fit on the line. */
18567 if (it->line_wrap != TRUNCATE)
18569 ascent = it->max_ascent;
18570 descent = it->max_descent;
18571 phys_ascent = it->max_phys_ascent;
18572 phys_descent = it->max_phys_descent;
18574 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
18576 if (IT_DISPLAYING_WHITESPACE (it))
18577 may_wrap = 1;
18578 else if (may_wrap)
18580 SAVE_IT (wrap_it, *it, wrap_data);
18581 wrap_x = x;
18582 wrap_row_used = row->used[TEXT_AREA];
18583 wrap_row_ascent = row->ascent;
18584 wrap_row_height = row->height;
18585 wrap_row_phys_ascent = row->phys_ascent;
18586 wrap_row_phys_height = row->phys_height;
18587 wrap_row_extra_line_spacing = row->extra_line_spacing;
18588 wrap_row_min_pos = min_pos;
18589 wrap_row_min_bpos = min_bpos;
18590 wrap_row_max_pos = max_pos;
18591 wrap_row_max_bpos = max_bpos;
18592 may_wrap = 0;
18597 PRODUCE_GLYPHS (it);
18599 /* If this display element was in marginal areas, continue with
18600 the next one. */
18601 if (it->area != TEXT_AREA)
18603 row->ascent = max (row->ascent, it->max_ascent);
18604 row->height = max (row->height, it->max_ascent + it->max_descent);
18605 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18606 row->phys_height = max (row->phys_height,
18607 it->max_phys_ascent + it->max_phys_descent);
18608 row->extra_line_spacing = max (row->extra_line_spacing,
18609 it->max_extra_line_spacing);
18610 set_iterator_to_next (it, 1);
18611 continue;
18614 /* Does the display element fit on the line? If we truncate
18615 lines, we should draw past the right edge of the window. If
18616 we don't truncate, we want to stop so that we can display the
18617 continuation glyph before the right margin. If lines are
18618 continued, there are two possible strategies for characters
18619 resulting in more than 1 glyph (e.g. tabs): Display as many
18620 glyphs as possible in this line and leave the rest for the
18621 continuation line, or display the whole element in the next
18622 line. Original redisplay did the former, so we do it also. */
18623 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
18624 hpos_before = it->hpos;
18625 x_before = x;
18627 if (/* Not a newline. */
18628 nglyphs > 0
18629 /* Glyphs produced fit entirely in the line. */
18630 && it->current_x < it->last_visible_x)
18632 it->hpos += nglyphs;
18633 row->ascent = max (row->ascent, it->max_ascent);
18634 row->height = max (row->height, it->max_ascent + it->max_descent);
18635 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18636 row->phys_height = max (row->phys_height,
18637 it->max_phys_ascent + it->max_phys_descent);
18638 row->extra_line_spacing = max (row->extra_line_spacing,
18639 it->max_extra_line_spacing);
18640 if (it->current_x - it->pixel_width < it->first_visible_x)
18641 row->x = x - it->first_visible_x;
18642 /* Record the maximum and minimum buffer positions seen so
18643 far in glyphs that will be displayed by this row. */
18644 if (it->bidi_p)
18645 RECORD_MAX_MIN_POS (it);
18647 else
18649 int i, new_x;
18650 struct glyph *glyph;
18652 for (i = 0; i < nglyphs; ++i, x = new_x)
18654 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
18655 new_x = x + glyph->pixel_width;
18657 if (/* Lines are continued. */
18658 it->line_wrap != TRUNCATE
18659 && (/* Glyph doesn't fit on the line. */
18660 new_x > it->last_visible_x
18661 /* Or it fits exactly on a window system frame. */
18662 || (new_x == it->last_visible_x
18663 && FRAME_WINDOW_P (it->f))))
18665 /* End of a continued line. */
18667 if (it->hpos == 0
18668 || (new_x == it->last_visible_x
18669 && FRAME_WINDOW_P (it->f)))
18671 /* Current glyph is the only one on the line or
18672 fits exactly on the line. We must continue
18673 the line because we can't draw the cursor
18674 after the glyph. */
18675 row->continued_p = 1;
18676 it->current_x = new_x;
18677 it->continuation_lines_width += new_x;
18678 ++it->hpos;
18679 /* Record the maximum and minimum buffer
18680 positions seen so far in glyphs that will be
18681 displayed by this row. */
18682 if (it->bidi_p)
18683 RECORD_MAX_MIN_POS (it);
18684 if (i == nglyphs - 1)
18686 /* If line-wrap is on, check if a previous
18687 wrap point was found. */
18688 if (wrap_row_used > 0
18689 /* Even if there is a previous wrap
18690 point, continue the line here as
18691 usual, if (i) the previous character
18692 was a space or tab AND (ii) the
18693 current character is not. */
18694 && (!may_wrap
18695 || IT_DISPLAYING_WHITESPACE (it)))
18696 goto back_to_wrap;
18698 set_iterator_to_next (it, 1);
18699 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18701 if (!get_next_display_element (it))
18703 row->exact_window_width_line_p = 1;
18704 it->continuation_lines_width = 0;
18705 row->continued_p = 0;
18706 row->ends_at_zv_p = 1;
18708 else if (ITERATOR_AT_END_OF_LINE_P (it))
18710 row->continued_p = 0;
18711 row->exact_window_width_line_p = 1;
18716 else if (CHAR_GLYPH_PADDING_P (*glyph)
18717 && !FRAME_WINDOW_P (it->f))
18719 /* A padding glyph that doesn't fit on this line.
18720 This means the whole character doesn't fit
18721 on the line. */
18722 if (row->reversed_p)
18723 unproduce_glyphs (it, row->used[TEXT_AREA]
18724 - n_glyphs_before);
18725 row->used[TEXT_AREA] = n_glyphs_before;
18727 /* Fill the rest of the row with continuation
18728 glyphs like in 20.x. */
18729 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
18730 < row->glyphs[1 + TEXT_AREA])
18731 produce_special_glyphs (it, IT_CONTINUATION);
18733 row->continued_p = 1;
18734 it->current_x = x_before;
18735 it->continuation_lines_width += x_before;
18737 /* Restore the height to what it was before the
18738 element not fitting on the line. */
18739 it->max_ascent = ascent;
18740 it->max_descent = descent;
18741 it->max_phys_ascent = phys_ascent;
18742 it->max_phys_descent = phys_descent;
18744 else if (wrap_row_used > 0)
18746 back_to_wrap:
18747 if (row->reversed_p)
18748 unproduce_glyphs (it,
18749 row->used[TEXT_AREA] - wrap_row_used);
18750 RESTORE_IT (it, &wrap_it, wrap_data);
18751 it->continuation_lines_width += wrap_x;
18752 row->used[TEXT_AREA] = wrap_row_used;
18753 row->ascent = wrap_row_ascent;
18754 row->height = wrap_row_height;
18755 row->phys_ascent = wrap_row_phys_ascent;
18756 row->phys_height = wrap_row_phys_height;
18757 row->extra_line_spacing = wrap_row_extra_line_spacing;
18758 min_pos = wrap_row_min_pos;
18759 min_bpos = wrap_row_min_bpos;
18760 max_pos = wrap_row_max_pos;
18761 max_bpos = wrap_row_max_bpos;
18762 row->continued_p = 1;
18763 row->ends_at_zv_p = 0;
18764 row->exact_window_width_line_p = 0;
18765 it->continuation_lines_width += x;
18767 /* Make sure that a non-default face is extended
18768 up to the right margin of the window. */
18769 extend_face_to_end_of_line (it);
18771 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
18773 /* A TAB that extends past the right edge of the
18774 window. This produces a single glyph on
18775 window system frames. We leave the glyph in
18776 this row and let it fill the row, but don't
18777 consume the TAB. */
18778 it->continuation_lines_width += it->last_visible_x;
18779 row->ends_in_middle_of_char_p = 1;
18780 row->continued_p = 1;
18781 glyph->pixel_width = it->last_visible_x - x;
18782 it->starts_in_middle_of_char_p = 1;
18784 else
18786 /* Something other than a TAB that draws past
18787 the right edge of the window. Restore
18788 positions to values before the element. */
18789 if (row->reversed_p)
18790 unproduce_glyphs (it, row->used[TEXT_AREA]
18791 - (n_glyphs_before + i));
18792 row->used[TEXT_AREA] = n_glyphs_before + i;
18794 /* Display continuation glyphs. */
18795 if (!FRAME_WINDOW_P (it->f))
18796 produce_special_glyphs (it, IT_CONTINUATION);
18797 row->continued_p = 1;
18799 it->current_x = x_before;
18800 it->continuation_lines_width += x;
18801 extend_face_to_end_of_line (it);
18803 if (nglyphs > 1 && i > 0)
18805 row->ends_in_middle_of_char_p = 1;
18806 it->starts_in_middle_of_char_p = 1;
18809 /* Restore the height to what it was before the
18810 element not fitting on the line. */
18811 it->max_ascent = ascent;
18812 it->max_descent = descent;
18813 it->max_phys_ascent = phys_ascent;
18814 it->max_phys_descent = phys_descent;
18817 break;
18819 else if (new_x > it->first_visible_x)
18821 /* Increment number of glyphs actually displayed. */
18822 ++it->hpos;
18824 /* Record the maximum and minimum buffer positions
18825 seen so far in glyphs that will be displayed by
18826 this row. */
18827 if (it->bidi_p)
18828 RECORD_MAX_MIN_POS (it);
18830 if (x < it->first_visible_x)
18831 /* Glyph is partially visible, i.e. row starts at
18832 negative X position. */
18833 row->x = x - it->first_visible_x;
18835 else
18837 /* Glyph is completely off the left margin of the
18838 window. This should not happen because of the
18839 move_it_in_display_line at the start of this
18840 function, unless the text display area of the
18841 window is empty. */
18842 xassert (it->first_visible_x <= it->last_visible_x);
18846 row->ascent = max (row->ascent, it->max_ascent);
18847 row->height = max (row->height, it->max_ascent + it->max_descent);
18848 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18849 row->phys_height = max (row->phys_height,
18850 it->max_phys_ascent + it->max_phys_descent);
18851 row->extra_line_spacing = max (row->extra_line_spacing,
18852 it->max_extra_line_spacing);
18854 /* End of this display line if row is continued. */
18855 if (row->continued_p || row->ends_at_zv_p)
18856 break;
18859 at_end_of_line:
18860 /* Is this a line end? If yes, we're also done, after making
18861 sure that a non-default face is extended up to the right
18862 margin of the window. */
18863 if (ITERATOR_AT_END_OF_LINE_P (it))
18865 int used_before = row->used[TEXT_AREA];
18867 row->ends_in_newline_from_string_p = STRINGP (it->object);
18869 /* Add a space at the end of the line that is used to
18870 display the cursor there. */
18871 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18872 append_space_for_newline (it, 0);
18874 /* Extend the face to the end of the line. */
18875 extend_face_to_end_of_line (it);
18877 /* Make sure we have the position. */
18878 if (used_before == 0)
18879 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
18881 /* Record the position of the newline, for use in
18882 find_row_edges. */
18883 it->eol_pos = it->current.pos;
18885 /* Consume the line end. This skips over invisible lines. */
18886 set_iterator_to_next (it, 1);
18887 it->continuation_lines_width = 0;
18888 break;
18891 /* Proceed with next display element. Note that this skips
18892 over lines invisible because of selective display. */
18893 set_iterator_to_next (it, 1);
18895 /* If we truncate lines, we are done when the last displayed
18896 glyphs reach past the right margin of the window. */
18897 if (it->line_wrap == TRUNCATE
18898 && (FRAME_WINDOW_P (it->f)
18899 ? (it->current_x >= it->last_visible_x)
18900 : (it->current_x > it->last_visible_x)))
18902 /* Maybe add truncation glyphs. */
18903 if (!FRAME_WINDOW_P (it->f))
18905 int i, n;
18907 if (!row->reversed_p)
18909 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
18910 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18911 break;
18913 else
18915 for (i = 0; i < row->used[TEXT_AREA]; i++)
18916 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18917 break;
18918 /* Remove any padding glyphs at the front of ROW, to
18919 make room for the truncation glyphs we will be
18920 adding below. The loop below always inserts at
18921 least one truncation glyph, so also remove the
18922 last glyph added to ROW. */
18923 unproduce_glyphs (it, i + 1);
18924 /* Adjust i for the loop below. */
18925 i = row->used[TEXT_AREA] - (i + 1);
18928 for (n = row->used[TEXT_AREA]; i < n; ++i)
18930 row->used[TEXT_AREA] = i;
18931 produce_special_glyphs (it, IT_TRUNCATION);
18934 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18936 /* Don't truncate if we can overflow newline into fringe. */
18937 if (!get_next_display_element (it))
18939 it->continuation_lines_width = 0;
18940 row->ends_at_zv_p = 1;
18941 row->exact_window_width_line_p = 1;
18942 break;
18944 if (ITERATOR_AT_END_OF_LINE_P (it))
18946 row->exact_window_width_line_p = 1;
18947 goto at_end_of_line;
18951 row->truncated_on_right_p = 1;
18952 it->continuation_lines_width = 0;
18953 reseat_at_next_visible_line_start (it, 0);
18954 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
18955 it->hpos = hpos_before;
18956 it->current_x = x_before;
18957 break;
18961 if (wrap_data)
18962 bidi_unshelve_cache (wrap_data, 1);
18964 /* If line is not empty and hscrolled, maybe insert truncation glyphs
18965 at the left window margin. */
18966 if (it->first_visible_x
18967 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
18969 if (!FRAME_WINDOW_P (it->f))
18970 insert_left_trunc_glyphs (it);
18971 row->truncated_on_left_p = 1;
18974 /* Remember the position at which this line ends.
18976 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
18977 cannot be before the call to find_row_edges below, since that is
18978 where these positions are determined. */
18979 row->end = it->current;
18980 if (!it->bidi_p)
18982 row->minpos = row->start.pos;
18983 row->maxpos = row->end.pos;
18985 else
18987 /* ROW->minpos and ROW->maxpos must be the smallest and
18988 `1 + the largest' buffer positions in ROW. But if ROW was
18989 bidi-reordered, these two positions can be anywhere in the
18990 row, so we must determine them now. */
18991 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
18994 /* If the start of this line is the overlay arrow-position, then
18995 mark this glyph row as the one containing the overlay arrow.
18996 This is clearly a mess with variable size fonts. It would be
18997 better to let it be displayed like cursors under X. */
18998 if ((row->displays_text_p || !overlay_arrow_seen)
18999 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19000 !NILP (overlay_arrow_string)))
19002 /* Overlay arrow in window redisplay is a fringe bitmap. */
19003 if (STRINGP (overlay_arrow_string))
19005 struct glyph_row *arrow_row
19006 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19007 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19008 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19009 struct glyph *p = row->glyphs[TEXT_AREA];
19010 struct glyph *p2, *end;
19012 /* Copy the arrow glyphs. */
19013 while (glyph < arrow_end)
19014 *p++ = *glyph++;
19016 /* Throw away padding glyphs. */
19017 p2 = p;
19018 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19019 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19020 ++p2;
19021 if (p2 > p)
19023 while (p2 < end)
19024 *p++ = *p2++;
19025 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19028 else
19030 xassert (INTEGERP (overlay_arrow_string));
19031 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19033 overlay_arrow_seen = 1;
19036 /* Compute pixel dimensions of this line. */
19037 compute_line_metrics (it);
19039 /* Record whether this row ends inside an ellipsis. */
19040 row->ends_in_ellipsis_p
19041 = (it->method == GET_FROM_DISPLAY_VECTOR
19042 && it->ellipsis_p);
19044 /* Save fringe bitmaps in this row. */
19045 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19046 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19047 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19048 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19050 it->left_user_fringe_bitmap = 0;
19051 it->left_user_fringe_face_id = 0;
19052 it->right_user_fringe_bitmap = 0;
19053 it->right_user_fringe_face_id = 0;
19055 /* Maybe set the cursor. */
19056 cvpos = it->w->cursor.vpos;
19057 if ((cvpos < 0
19058 /* In bidi-reordered rows, keep checking for proper cursor
19059 position even if one has been found already, because buffer
19060 positions in such rows change non-linearly with ROW->VPOS,
19061 when a line is continued. One exception: when we are at ZV,
19062 display cursor on the first suitable glyph row, since all
19063 the empty rows after that also have their position set to ZV. */
19064 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19065 lines' rows is implemented for bidi-reordered rows. */
19066 || (it->bidi_p
19067 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19068 && PT >= MATRIX_ROW_START_CHARPOS (row)
19069 && PT <= MATRIX_ROW_END_CHARPOS (row)
19070 && cursor_row_p (row))
19071 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19073 /* Highlight trailing whitespace. */
19074 if (!NILP (Vshow_trailing_whitespace))
19075 highlight_trailing_whitespace (it->f, it->glyph_row);
19077 /* Prepare for the next line. This line starts horizontally at (X
19078 HPOS) = (0 0). Vertical positions are incremented. As a
19079 convenience for the caller, IT->glyph_row is set to the next
19080 row to be used. */
19081 it->current_x = it->hpos = 0;
19082 it->current_y += row->height;
19083 SET_TEXT_POS (it->eol_pos, 0, 0);
19084 ++it->vpos;
19085 ++it->glyph_row;
19086 /* The next row should by default use the same value of the
19087 reversed_p flag as this one. set_iterator_to_next decides when
19088 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
19089 the flag accordingly. */
19090 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
19091 it->glyph_row->reversed_p = row->reversed_p;
19092 it->start = row->end;
19093 return row->displays_text_p;
19095 #undef RECORD_MAX_MIN_POS
19098 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
19099 Scurrent_bidi_paragraph_direction, 0, 1, 0,
19100 doc: /* Return paragraph direction at point in BUFFER.
19101 Value is either `left-to-right' or `right-to-left'.
19102 If BUFFER is omitted or nil, it defaults to the current buffer.
19104 Paragraph direction determines how the text in the paragraph is displayed.
19105 In left-to-right paragraphs, text begins at the left margin of the window
19106 and the reading direction is generally left to right. In right-to-left
19107 paragraphs, text begins at the right margin and is read from right to left.
19109 See also `bidi-paragraph-direction'. */)
19110 (Lisp_Object buffer)
19112 struct buffer *buf = current_buffer;
19113 struct buffer *old = buf;
19115 if (! NILP (buffer))
19117 CHECK_BUFFER (buffer);
19118 buf = XBUFFER (buffer);
19121 if (NILP (BVAR (buf, bidi_display_reordering)))
19122 return Qleft_to_right;
19123 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
19124 return BVAR (buf, bidi_paragraph_direction);
19125 else
19127 /* Determine the direction from buffer text. We could try to
19128 use current_matrix if it is up to date, but this seems fast
19129 enough as it is. */
19130 struct bidi_it itb;
19131 EMACS_INT pos = BUF_PT (buf);
19132 EMACS_INT bytepos = BUF_PT_BYTE (buf);
19133 int c;
19135 set_buffer_temp (buf);
19136 /* bidi_paragraph_init finds the base direction of the paragraph
19137 by searching forward from paragraph start. We need the base
19138 direction of the current or _previous_ paragraph, so we need
19139 to make sure we are within that paragraph. To that end, find
19140 the previous non-empty line. */
19141 if (pos >= ZV && pos > BEGV)
19143 pos--;
19144 bytepos = CHAR_TO_BYTE (pos);
19146 while ((c = FETCH_BYTE (bytepos)) == '\n'
19147 || c == ' ' || c == '\t' || c == '\f')
19149 if (bytepos <= BEGV_BYTE)
19150 break;
19151 bytepos--;
19152 pos--;
19154 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
19155 bytepos--;
19156 itb.charpos = pos;
19157 itb.bytepos = bytepos;
19158 itb.nchars = -1;
19159 itb.string.s = NULL;
19160 itb.string.lstring = Qnil;
19161 itb.frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ()); /* guesswork */
19162 itb.first_elt = 1;
19163 itb.separator_limit = -1;
19164 itb.paragraph_dir = NEUTRAL_DIR;
19166 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
19167 set_buffer_temp (old);
19168 switch (itb.paragraph_dir)
19170 case L2R:
19171 return Qleft_to_right;
19172 break;
19173 case R2L:
19174 return Qright_to_left;
19175 break;
19176 default:
19177 abort ();
19184 /***********************************************************************
19185 Menu Bar
19186 ***********************************************************************/
19188 /* Redisplay the menu bar in the frame for window W.
19190 The menu bar of X frames that don't have X toolkit support is
19191 displayed in a special window W->frame->menu_bar_window.
19193 The menu bar of terminal frames is treated specially as far as
19194 glyph matrices are concerned. Menu bar lines are not part of
19195 windows, so the update is done directly on the frame matrix rows
19196 for the menu bar. */
19198 static void
19199 display_menu_bar (struct window *w)
19201 struct frame *f = XFRAME (WINDOW_FRAME (w));
19202 struct it it;
19203 Lisp_Object items;
19204 int i;
19206 /* Don't do all this for graphical frames. */
19207 #ifdef HAVE_NTGUI
19208 if (FRAME_W32_P (f))
19209 return;
19210 #endif
19211 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
19212 if (FRAME_X_P (f))
19213 return;
19214 #endif
19216 #ifdef HAVE_NS
19217 if (FRAME_NS_P (f))
19218 return;
19219 #endif /* HAVE_NS */
19221 #ifdef USE_X_TOOLKIT
19222 xassert (!FRAME_WINDOW_P (f));
19223 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
19224 it.first_visible_x = 0;
19225 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19226 #else /* not USE_X_TOOLKIT */
19227 if (FRAME_WINDOW_P (f))
19229 /* Menu bar lines are displayed in the desired matrix of the
19230 dummy window menu_bar_window. */
19231 struct window *menu_w;
19232 xassert (WINDOWP (f->menu_bar_window));
19233 menu_w = XWINDOW (f->menu_bar_window);
19234 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
19235 MENU_FACE_ID);
19236 it.first_visible_x = 0;
19237 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19239 else
19241 /* This is a TTY frame, i.e. character hpos/vpos are used as
19242 pixel x/y. */
19243 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
19244 MENU_FACE_ID);
19245 it.first_visible_x = 0;
19246 it.last_visible_x = FRAME_COLS (f);
19248 #endif /* not USE_X_TOOLKIT */
19250 /* FIXME: This should be controlled by a user option. See the
19251 comments in redisplay_tool_bar and display_mode_line about
19252 this. */
19253 it.paragraph_embedding = L2R;
19255 if (! mode_line_inverse_video)
19256 /* Force the menu-bar to be displayed in the default face. */
19257 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19259 /* Clear all rows of the menu bar. */
19260 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
19262 struct glyph_row *row = it.glyph_row + i;
19263 clear_glyph_row (row);
19264 row->enabled_p = 1;
19265 row->full_width_p = 1;
19268 /* Display all items of the menu bar. */
19269 items = FRAME_MENU_BAR_ITEMS (it.f);
19270 for (i = 0; i < ASIZE (items); i += 4)
19272 Lisp_Object string;
19274 /* Stop at nil string. */
19275 string = AREF (items, i + 1);
19276 if (NILP (string))
19277 break;
19279 /* Remember where item was displayed. */
19280 ASET (items, i + 3, make_number (it.hpos));
19282 /* Display the item, pad with one space. */
19283 if (it.current_x < it.last_visible_x)
19284 display_string (NULL, string, Qnil, 0, 0, &it,
19285 SCHARS (string) + 1, 0, 0, -1);
19288 /* Fill out the line with spaces. */
19289 if (it.current_x < it.last_visible_x)
19290 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
19292 /* Compute the total height of the lines. */
19293 compute_line_metrics (&it);
19298 /***********************************************************************
19299 Mode Line
19300 ***********************************************************************/
19302 /* Redisplay mode lines in the window tree whose root is WINDOW. If
19303 FORCE is non-zero, redisplay mode lines unconditionally.
19304 Otherwise, redisplay only mode lines that are garbaged. Value is
19305 the number of windows whose mode lines were redisplayed. */
19307 static int
19308 redisplay_mode_lines (Lisp_Object window, int force)
19310 int nwindows = 0;
19312 while (!NILP (window))
19314 struct window *w = XWINDOW (window);
19316 if (WINDOWP (w->hchild))
19317 nwindows += redisplay_mode_lines (w->hchild, force);
19318 else if (WINDOWP (w->vchild))
19319 nwindows += redisplay_mode_lines (w->vchild, force);
19320 else if (force
19321 || FRAME_GARBAGED_P (XFRAME (w->frame))
19322 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
19324 struct text_pos lpoint;
19325 struct buffer *old = current_buffer;
19327 /* Set the window's buffer for the mode line display. */
19328 SET_TEXT_POS (lpoint, PT, PT_BYTE);
19329 set_buffer_internal_1 (XBUFFER (w->buffer));
19331 /* Point refers normally to the selected window. For any
19332 other window, set up appropriate value. */
19333 if (!EQ (window, selected_window))
19335 struct text_pos pt;
19337 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
19338 if (CHARPOS (pt) < BEGV)
19339 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
19340 else if (CHARPOS (pt) > (ZV - 1))
19341 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
19342 else
19343 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
19346 /* Display mode lines. */
19347 clear_glyph_matrix (w->desired_matrix);
19348 if (display_mode_lines (w))
19350 ++nwindows;
19351 w->must_be_updated_p = 1;
19354 /* Restore old settings. */
19355 set_buffer_internal_1 (old);
19356 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
19359 window = w->next;
19362 return nwindows;
19366 /* Display the mode and/or header line of window W. Value is the
19367 sum number of mode lines and header lines displayed. */
19369 static int
19370 display_mode_lines (struct window *w)
19372 Lisp_Object old_selected_window, old_selected_frame;
19373 int n = 0;
19375 old_selected_frame = selected_frame;
19376 selected_frame = w->frame;
19377 old_selected_window = selected_window;
19378 XSETWINDOW (selected_window, w);
19380 /* These will be set while the mode line specs are processed. */
19381 line_number_displayed = 0;
19382 w->column_number_displayed = Qnil;
19384 if (WINDOW_WANTS_MODELINE_P (w))
19386 struct window *sel_w = XWINDOW (old_selected_window);
19388 /* Select mode line face based on the real selected window. */
19389 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
19390 BVAR (current_buffer, mode_line_format));
19391 ++n;
19394 if (WINDOW_WANTS_HEADER_LINE_P (w))
19396 display_mode_line (w, HEADER_LINE_FACE_ID,
19397 BVAR (current_buffer, header_line_format));
19398 ++n;
19401 selected_frame = old_selected_frame;
19402 selected_window = old_selected_window;
19403 return n;
19407 /* Display mode or header line of window W. FACE_ID specifies which
19408 line to display; it is either MODE_LINE_FACE_ID or
19409 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
19410 display. Value is the pixel height of the mode/header line
19411 displayed. */
19413 static int
19414 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
19416 struct it it;
19417 struct face *face;
19418 int count = SPECPDL_INDEX ();
19420 init_iterator (&it, w, -1, -1, NULL, face_id);
19421 /* Don't extend on a previously drawn mode-line.
19422 This may happen if called from pos_visible_p. */
19423 it.glyph_row->enabled_p = 0;
19424 prepare_desired_row (it.glyph_row);
19426 it.glyph_row->mode_line_p = 1;
19428 if (! mode_line_inverse_video)
19429 /* Force the mode-line to be displayed in the default face. */
19430 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19432 /* FIXME: This should be controlled by a user option. But
19433 supporting such an option is not trivial, since the mode line is
19434 made up of many separate strings. */
19435 it.paragraph_embedding = L2R;
19437 record_unwind_protect (unwind_format_mode_line,
19438 format_mode_line_unwind_data (NULL, Qnil, 0));
19440 mode_line_target = MODE_LINE_DISPLAY;
19442 /* Temporarily make frame's keyboard the current kboard so that
19443 kboard-local variables in the mode_line_format will get the right
19444 values. */
19445 push_kboard (FRAME_KBOARD (it.f));
19446 record_unwind_save_match_data ();
19447 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19448 pop_kboard ();
19450 unbind_to (count, Qnil);
19452 /* Fill up with spaces. */
19453 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
19455 compute_line_metrics (&it);
19456 it.glyph_row->full_width_p = 1;
19457 it.glyph_row->continued_p = 0;
19458 it.glyph_row->truncated_on_left_p = 0;
19459 it.glyph_row->truncated_on_right_p = 0;
19461 /* Make a 3D mode-line have a shadow at its right end. */
19462 face = FACE_FROM_ID (it.f, face_id);
19463 extend_face_to_end_of_line (&it);
19464 if (face->box != FACE_NO_BOX)
19466 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
19467 + it.glyph_row->used[TEXT_AREA] - 1);
19468 last->right_box_line_p = 1;
19471 return it.glyph_row->height;
19474 /* Move element ELT in LIST to the front of LIST.
19475 Return the updated list. */
19477 static Lisp_Object
19478 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
19480 register Lisp_Object tail, prev;
19481 register Lisp_Object tem;
19483 tail = list;
19484 prev = Qnil;
19485 while (CONSP (tail))
19487 tem = XCAR (tail);
19489 if (EQ (elt, tem))
19491 /* Splice out the link TAIL. */
19492 if (NILP (prev))
19493 list = XCDR (tail);
19494 else
19495 Fsetcdr (prev, XCDR (tail));
19497 /* Now make it the first. */
19498 Fsetcdr (tail, list);
19499 return tail;
19501 else
19502 prev = tail;
19503 tail = XCDR (tail);
19504 QUIT;
19507 /* Not found--return unchanged LIST. */
19508 return list;
19511 /* Contribute ELT to the mode line for window IT->w. How it
19512 translates into text depends on its data type.
19514 IT describes the display environment in which we display, as usual.
19516 DEPTH is the depth in recursion. It is used to prevent
19517 infinite recursion here.
19519 FIELD_WIDTH is the number of characters the display of ELT should
19520 occupy in the mode line, and PRECISION is the maximum number of
19521 characters to display from ELT's representation. See
19522 display_string for details.
19524 Returns the hpos of the end of the text generated by ELT.
19526 PROPS is a property list to add to any string we encounter.
19528 If RISKY is nonzero, remove (disregard) any properties in any string
19529 we encounter, and ignore :eval and :propertize.
19531 The global variable `mode_line_target' determines whether the
19532 output is passed to `store_mode_line_noprop',
19533 `store_mode_line_string', or `display_string'. */
19535 static int
19536 display_mode_element (struct it *it, int depth, int field_width, int precision,
19537 Lisp_Object elt, Lisp_Object props, int risky)
19539 int n = 0, field, prec;
19540 int literal = 0;
19542 tail_recurse:
19543 if (depth > 100)
19544 elt = build_string ("*too-deep*");
19546 depth++;
19548 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
19550 case Lisp_String:
19552 /* A string: output it and check for %-constructs within it. */
19553 unsigned char c;
19554 EMACS_INT offset = 0;
19556 if (SCHARS (elt) > 0
19557 && (!NILP (props) || risky))
19559 Lisp_Object oprops, aelt;
19560 oprops = Ftext_properties_at (make_number (0), elt);
19562 /* If the starting string's properties are not what
19563 we want, translate the string. Also, if the string
19564 is risky, do that anyway. */
19566 if (NILP (Fequal (props, oprops)) || risky)
19568 /* If the starting string has properties,
19569 merge the specified ones onto the existing ones. */
19570 if (! NILP (oprops) && !risky)
19572 Lisp_Object tem;
19574 oprops = Fcopy_sequence (oprops);
19575 tem = props;
19576 while (CONSP (tem))
19578 oprops = Fplist_put (oprops, XCAR (tem),
19579 XCAR (XCDR (tem)));
19580 tem = XCDR (XCDR (tem));
19582 props = oprops;
19585 aelt = Fassoc (elt, mode_line_proptrans_alist);
19586 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
19588 /* AELT is what we want. Move it to the front
19589 without consing. */
19590 elt = XCAR (aelt);
19591 mode_line_proptrans_alist
19592 = move_elt_to_front (aelt, mode_line_proptrans_alist);
19594 else
19596 Lisp_Object tem;
19598 /* If AELT has the wrong props, it is useless.
19599 so get rid of it. */
19600 if (! NILP (aelt))
19601 mode_line_proptrans_alist
19602 = Fdelq (aelt, mode_line_proptrans_alist);
19604 elt = Fcopy_sequence (elt);
19605 Fset_text_properties (make_number (0), Flength (elt),
19606 props, elt);
19607 /* Add this item to mode_line_proptrans_alist. */
19608 mode_line_proptrans_alist
19609 = Fcons (Fcons (elt, props),
19610 mode_line_proptrans_alist);
19611 /* Truncate mode_line_proptrans_alist
19612 to at most 50 elements. */
19613 tem = Fnthcdr (make_number (50),
19614 mode_line_proptrans_alist);
19615 if (! NILP (tem))
19616 XSETCDR (tem, Qnil);
19621 offset = 0;
19623 if (literal)
19625 prec = precision - n;
19626 switch (mode_line_target)
19628 case MODE_LINE_NOPROP:
19629 case MODE_LINE_TITLE:
19630 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
19631 break;
19632 case MODE_LINE_STRING:
19633 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
19634 break;
19635 case MODE_LINE_DISPLAY:
19636 n += display_string (NULL, elt, Qnil, 0, 0, it,
19637 0, prec, 0, STRING_MULTIBYTE (elt));
19638 break;
19641 break;
19644 /* Handle the non-literal case. */
19646 while ((precision <= 0 || n < precision)
19647 && SREF (elt, offset) != 0
19648 && (mode_line_target != MODE_LINE_DISPLAY
19649 || it->current_x < it->last_visible_x))
19651 EMACS_INT last_offset = offset;
19653 /* Advance to end of string or next format specifier. */
19654 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
19657 if (offset - 1 != last_offset)
19659 EMACS_INT nchars, nbytes;
19661 /* Output to end of string or up to '%'. Field width
19662 is length of string. Don't output more than
19663 PRECISION allows us. */
19664 offset--;
19666 prec = c_string_width (SDATA (elt) + last_offset,
19667 offset - last_offset, precision - n,
19668 &nchars, &nbytes);
19670 switch (mode_line_target)
19672 case MODE_LINE_NOPROP:
19673 case MODE_LINE_TITLE:
19674 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
19675 break;
19676 case MODE_LINE_STRING:
19678 EMACS_INT bytepos = last_offset;
19679 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
19680 EMACS_INT endpos = (precision <= 0
19681 ? string_byte_to_char (elt, offset)
19682 : charpos + nchars);
19684 n += store_mode_line_string (NULL,
19685 Fsubstring (elt, make_number (charpos),
19686 make_number (endpos)),
19687 0, 0, 0, Qnil);
19689 break;
19690 case MODE_LINE_DISPLAY:
19692 EMACS_INT bytepos = last_offset;
19693 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
19695 if (precision <= 0)
19696 nchars = string_byte_to_char (elt, offset) - charpos;
19697 n += display_string (NULL, elt, Qnil, 0, charpos,
19698 it, 0, nchars, 0,
19699 STRING_MULTIBYTE (elt));
19701 break;
19704 else /* c == '%' */
19706 EMACS_INT percent_position = offset;
19708 /* Get the specified minimum width. Zero means
19709 don't pad. */
19710 field = 0;
19711 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
19712 field = field * 10 + c - '0';
19714 /* Don't pad beyond the total padding allowed. */
19715 if (field_width - n > 0 && field > field_width - n)
19716 field = field_width - n;
19718 /* Note that either PRECISION <= 0 or N < PRECISION. */
19719 prec = precision - n;
19721 if (c == 'M')
19722 n += display_mode_element (it, depth, field, prec,
19723 Vglobal_mode_string, props,
19724 risky);
19725 else if (c != 0)
19727 int multibyte;
19728 EMACS_INT bytepos, charpos;
19729 const char *spec;
19730 Lisp_Object string;
19732 bytepos = percent_position;
19733 charpos = (STRING_MULTIBYTE (elt)
19734 ? string_byte_to_char (elt, bytepos)
19735 : bytepos);
19736 spec = decode_mode_spec (it->w, c, field, &string);
19737 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
19739 switch (mode_line_target)
19741 case MODE_LINE_NOPROP:
19742 case MODE_LINE_TITLE:
19743 n += store_mode_line_noprop (spec, field, prec);
19744 break;
19745 case MODE_LINE_STRING:
19747 Lisp_Object tem = build_string (spec);
19748 props = Ftext_properties_at (make_number (charpos), elt);
19749 /* Should only keep face property in props */
19750 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
19752 break;
19753 case MODE_LINE_DISPLAY:
19755 int nglyphs_before, nwritten;
19757 nglyphs_before = it->glyph_row->used[TEXT_AREA];
19758 nwritten = display_string (spec, string, elt,
19759 charpos, 0, it,
19760 field, prec, 0,
19761 multibyte);
19763 /* Assign to the glyphs written above the
19764 string where the `%x' came from, position
19765 of the `%'. */
19766 if (nwritten > 0)
19768 struct glyph *glyph
19769 = (it->glyph_row->glyphs[TEXT_AREA]
19770 + nglyphs_before);
19771 int i;
19773 for (i = 0; i < nwritten; ++i)
19775 glyph[i].object = elt;
19776 glyph[i].charpos = charpos;
19779 n += nwritten;
19782 break;
19785 else /* c == 0 */
19786 break;
19790 break;
19792 case Lisp_Symbol:
19793 /* A symbol: process the value of the symbol recursively
19794 as if it appeared here directly. Avoid error if symbol void.
19795 Special case: if value of symbol is a string, output the string
19796 literally. */
19798 register Lisp_Object tem;
19800 /* If the variable is not marked as risky to set
19801 then its contents are risky to use. */
19802 if (NILP (Fget (elt, Qrisky_local_variable)))
19803 risky = 1;
19805 tem = Fboundp (elt);
19806 if (!NILP (tem))
19808 tem = Fsymbol_value (elt);
19809 /* If value is a string, output that string literally:
19810 don't check for % within it. */
19811 if (STRINGP (tem))
19812 literal = 1;
19814 if (!EQ (tem, elt))
19816 /* Give up right away for nil or t. */
19817 elt = tem;
19818 goto tail_recurse;
19822 break;
19824 case Lisp_Cons:
19826 register Lisp_Object car, tem;
19828 /* A cons cell: five distinct cases.
19829 If first element is :eval or :propertize, do something special.
19830 If first element is a string or a cons, process all the elements
19831 and effectively concatenate them.
19832 If first element is a negative number, truncate displaying cdr to
19833 at most that many characters. If positive, pad (with spaces)
19834 to at least that many characters.
19835 If first element is a symbol, process the cadr or caddr recursively
19836 according to whether the symbol's value is non-nil or nil. */
19837 car = XCAR (elt);
19838 if (EQ (car, QCeval))
19840 /* An element of the form (:eval FORM) means evaluate FORM
19841 and use the result as mode line elements. */
19843 if (risky)
19844 break;
19846 if (CONSP (XCDR (elt)))
19848 Lisp_Object spec;
19849 spec = safe_eval (XCAR (XCDR (elt)));
19850 n += display_mode_element (it, depth, field_width - n,
19851 precision - n, spec, props,
19852 risky);
19855 else if (EQ (car, QCpropertize))
19857 /* An element of the form (:propertize ELT PROPS...)
19858 means display ELT but applying properties PROPS. */
19860 if (risky)
19861 break;
19863 if (CONSP (XCDR (elt)))
19864 n += display_mode_element (it, depth, field_width - n,
19865 precision - n, XCAR (XCDR (elt)),
19866 XCDR (XCDR (elt)), risky);
19868 else if (SYMBOLP (car))
19870 tem = Fboundp (car);
19871 elt = XCDR (elt);
19872 if (!CONSP (elt))
19873 goto invalid;
19874 /* elt is now the cdr, and we know it is a cons cell.
19875 Use its car if CAR has a non-nil value. */
19876 if (!NILP (tem))
19878 tem = Fsymbol_value (car);
19879 if (!NILP (tem))
19881 elt = XCAR (elt);
19882 goto tail_recurse;
19885 /* Symbol's value is nil (or symbol is unbound)
19886 Get the cddr of the original list
19887 and if possible find the caddr and use that. */
19888 elt = XCDR (elt);
19889 if (NILP (elt))
19890 break;
19891 else if (!CONSP (elt))
19892 goto invalid;
19893 elt = XCAR (elt);
19894 goto tail_recurse;
19896 else if (INTEGERP (car))
19898 register int lim = XINT (car);
19899 elt = XCDR (elt);
19900 if (lim < 0)
19902 /* Negative int means reduce maximum width. */
19903 if (precision <= 0)
19904 precision = -lim;
19905 else
19906 precision = min (precision, -lim);
19908 else if (lim > 0)
19910 /* Padding specified. Don't let it be more than
19911 current maximum. */
19912 if (precision > 0)
19913 lim = min (precision, lim);
19915 /* If that's more padding than already wanted, queue it.
19916 But don't reduce padding already specified even if
19917 that is beyond the current truncation point. */
19918 field_width = max (lim, field_width);
19920 goto tail_recurse;
19922 else if (STRINGP (car) || CONSP (car))
19924 Lisp_Object halftail = elt;
19925 int len = 0;
19927 while (CONSP (elt)
19928 && (precision <= 0 || n < precision))
19930 n += display_mode_element (it, depth,
19931 /* Do padding only after the last
19932 element in the list. */
19933 (! CONSP (XCDR (elt))
19934 ? field_width - n
19935 : 0),
19936 precision - n, XCAR (elt),
19937 props, risky);
19938 elt = XCDR (elt);
19939 len++;
19940 if ((len & 1) == 0)
19941 halftail = XCDR (halftail);
19942 /* Check for cycle. */
19943 if (EQ (halftail, elt))
19944 break;
19948 break;
19950 default:
19951 invalid:
19952 elt = build_string ("*invalid*");
19953 goto tail_recurse;
19956 /* Pad to FIELD_WIDTH. */
19957 if (field_width > 0 && n < field_width)
19959 switch (mode_line_target)
19961 case MODE_LINE_NOPROP:
19962 case MODE_LINE_TITLE:
19963 n += store_mode_line_noprop ("", field_width - n, 0);
19964 break;
19965 case MODE_LINE_STRING:
19966 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
19967 break;
19968 case MODE_LINE_DISPLAY:
19969 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
19970 0, 0, 0);
19971 break;
19975 return n;
19978 /* Store a mode-line string element in mode_line_string_list.
19980 If STRING is non-null, display that C string. Otherwise, the Lisp
19981 string LISP_STRING is displayed.
19983 FIELD_WIDTH is the minimum number of output glyphs to produce.
19984 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19985 with spaces. FIELD_WIDTH <= 0 means don't pad.
19987 PRECISION is the maximum number of characters to output from
19988 STRING. PRECISION <= 0 means don't truncate the string.
19990 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
19991 properties to the string.
19993 PROPS are the properties to add to the string.
19994 The mode_line_string_face face property is always added to the string.
19997 static int
19998 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
19999 int field_width, int precision, Lisp_Object props)
20001 EMACS_INT len;
20002 int n = 0;
20004 if (string != NULL)
20006 len = strlen (string);
20007 if (precision > 0 && len > precision)
20008 len = precision;
20009 lisp_string = make_string (string, len);
20010 if (NILP (props))
20011 props = mode_line_string_face_prop;
20012 else if (!NILP (mode_line_string_face))
20014 Lisp_Object face = Fplist_get (props, Qface);
20015 props = Fcopy_sequence (props);
20016 if (NILP (face))
20017 face = mode_line_string_face;
20018 else
20019 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20020 props = Fplist_put (props, Qface, face);
20022 Fadd_text_properties (make_number (0), make_number (len),
20023 props, lisp_string);
20025 else
20027 len = XFASTINT (Flength (lisp_string));
20028 if (precision > 0 && len > precision)
20030 len = precision;
20031 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20032 precision = -1;
20034 if (!NILP (mode_line_string_face))
20036 Lisp_Object face;
20037 if (NILP (props))
20038 props = Ftext_properties_at (make_number (0), lisp_string);
20039 face = Fplist_get (props, Qface);
20040 if (NILP (face))
20041 face = mode_line_string_face;
20042 else
20043 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20044 props = Fcons (Qface, Fcons (face, Qnil));
20045 if (copy_string)
20046 lisp_string = Fcopy_sequence (lisp_string);
20048 if (!NILP (props))
20049 Fadd_text_properties (make_number (0), make_number (len),
20050 props, lisp_string);
20053 if (len > 0)
20055 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20056 n += len;
20059 if (field_width > len)
20061 field_width -= len;
20062 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
20063 if (!NILP (props))
20064 Fadd_text_properties (make_number (0), make_number (field_width),
20065 props, lisp_string);
20066 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20067 n += field_width;
20070 return n;
20074 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
20075 1, 4, 0,
20076 doc: /* Format a string out of a mode line format specification.
20077 First arg FORMAT specifies the mode line format (see `mode-line-format'
20078 for details) to use.
20080 By default, the format is evaluated for the currently selected window.
20082 Optional second arg FACE specifies the face property to put on all
20083 characters for which no face is specified. The value nil means the
20084 default face. The value t means whatever face the window's mode line
20085 currently uses (either `mode-line' or `mode-line-inactive',
20086 depending on whether the window is the selected window or not).
20087 An integer value means the value string has no text
20088 properties.
20090 Optional third and fourth args WINDOW and BUFFER specify the window
20091 and buffer to use as the context for the formatting (defaults
20092 are the selected window and the WINDOW's buffer). */)
20093 (Lisp_Object format, Lisp_Object face,
20094 Lisp_Object window, Lisp_Object buffer)
20096 struct it it;
20097 int len;
20098 struct window *w;
20099 struct buffer *old_buffer = NULL;
20100 int face_id;
20101 int no_props = INTEGERP (face);
20102 int count = SPECPDL_INDEX ();
20103 Lisp_Object str;
20104 int string_start = 0;
20106 if (NILP (window))
20107 window = selected_window;
20108 CHECK_WINDOW (window);
20109 w = XWINDOW (window);
20111 if (NILP (buffer))
20112 buffer = w->buffer;
20113 CHECK_BUFFER (buffer);
20115 /* Make formatting the modeline a non-op when noninteractive, otherwise
20116 there will be problems later caused by a partially initialized frame. */
20117 if (NILP (format) || noninteractive)
20118 return empty_unibyte_string;
20120 if (no_props)
20121 face = Qnil;
20123 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
20124 : EQ (face, Qt) ? (EQ (window, selected_window)
20125 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
20126 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
20127 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
20128 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
20129 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
20130 : DEFAULT_FACE_ID;
20132 if (XBUFFER (buffer) != current_buffer)
20133 old_buffer = current_buffer;
20135 /* Save things including mode_line_proptrans_alist,
20136 and set that to nil so that we don't alter the outer value. */
20137 record_unwind_protect (unwind_format_mode_line,
20138 format_mode_line_unwind_data
20139 (old_buffer, selected_window, 1));
20140 mode_line_proptrans_alist = Qnil;
20142 Fselect_window (window, Qt);
20143 if (old_buffer)
20144 set_buffer_internal_1 (XBUFFER (buffer));
20146 init_iterator (&it, w, -1, -1, NULL, face_id);
20148 if (no_props)
20150 mode_line_target = MODE_LINE_NOPROP;
20151 mode_line_string_face_prop = Qnil;
20152 mode_line_string_list = Qnil;
20153 string_start = MODE_LINE_NOPROP_LEN (0);
20155 else
20157 mode_line_target = MODE_LINE_STRING;
20158 mode_line_string_list = Qnil;
20159 mode_line_string_face = face;
20160 mode_line_string_face_prop
20161 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
20164 push_kboard (FRAME_KBOARD (it.f));
20165 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20166 pop_kboard ();
20168 if (no_props)
20170 len = MODE_LINE_NOPROP_LEN (string_start);
20171 str = make_string (mode_line_noprop_buf + string_start, len);
20173 else
20175 mode_line_string_list = Fnreverse (mode_line_string_list);
20176 str = Fmapconcat (intern ("identity"), mode_line_string_list,
20177 empty_unibyte_string);
20180 unbind_to (count, Qnil);
20181 return str;
20184 /* Write a null-terminated, right justified decimal representation of
20185 the positive integer D to BUF using a minimal field width WIDTH. */
20187 static void
20188 pint2str (register char *buf, register int width, register EMACS_INT d)
20190 register char *p = buf;
20192 if (d <= 0)
20193 *p++ = '0';
20194 else
20196 while (d > 0)
20198 *p++ = d % 10 + '0';
20199 d /= 10;
20203 for (width -= (int) (p - buf); width > 0; --width)
20204 *p++ = ' ';
20205 *p-- = '\0';
20206 while (p > buf)
20208 d = *buf;
20209 *buf++ = *p;
20210 *p-- = d;
20214 /* Write a null-terminated, right justified decimal and "human
20215 readable" representation of the nonnegative integer D to BUF using
20216 a minimal field width WIDTH. D should be smaller than 999.5e24. */
20218 static const char power_letter[] =
20220 0, /* no letter */
20221 'k', /* kilo */
20222 'M', /* mega */
20223 'G', /* giga */
20224 'T', /* tera */
20225 'P', /* peta */
20226 'E', /* exa */
20227 'Z', /* zetta */
20228 'Y' /* yotta */
20231 static void
20232 pint2hrstr (char *buf, int width, EMACS_INT d)
20234 /* We aim to represent the nonnegative integer D as
20235 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
20236 EMACS_INT quotient = d;
20237 int remainder = 0;
20238 /* -1 means: do not use TENTHS. */
20239 int tenths = -1;
20240 int exponent = 0;
20242 /* Length of QUOTIENT.TENTHS as a string. */
20243 int length;
20245 char * psuffix;
20246 char * p;
20248 if (1000 <= quotient)
20250 /* Scale to the appropriate EXPONENT. */
20253 remainder = quotient % 1000;
20254 quotient /= 1000;
20255 exponent++;
20257 while (1000 <= quotient);
20259 /* Round to nearest and decide whether to use TENTHS or not. */
20260 if (quotient <= 9)
20262 tenths = remainder / 100;
20263 if (50 <= remainder % 100)
20265 if (tenths < 9)
20266 tenths++;
20267 else
20269 quotient++;
20270 if (quotient == 10)
20271 tenths = -1;
20272 else
20273 tenths = 0;
20277 else
20278 if (500 <= remainder)
20280 if (quotient < 999)
20281 quotient++;
20282 else
20284 quotient = 1;
20285 exponent++;
20286 tenths = 0;
20291 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
20292 if (tenths == -1 && quotient <= 99)
20293 if (quotient <= 9)
20294 length = 1;
20295 else
20296 length = 2;
20297 else
20298 length = 3;
20299 p = psuffix = buf + max (width, length);
20301 /* Print EXPONENT. */
20302 *psuffix++ = power_letter[exponent];
20303 *psuffix = '\0';
20305 /* Print TENTHS. */
20306 if (tenths >= 0)
20308 *--p = '0' + tenths;
20309 *--p = '.';
20312 /* Print QUOTIENT. */
20315 int digit = quotient % 10;
20316 *--p = '0' + digit;
20318 while ((quotient /= 10) != 0);
20320 /* Print leading spaces. */
20321 while (buf < p)
20322 *--p = ' ';
20325 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
20326 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
20327 type of CODING_SYSTEM. Return updated pointer into BUF. */
20329 static unsigned char invalid_eol_type[] = "(*invalid*)";
20331 static char *
20332 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
20334 Lisp_Object val;
20335 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
20336 const unsigned char *eol_str;
20337 int eol_str_len;
20338 /* The EOL conversion we are using. */
20339 Lisp_Object eoltype;
20341 val = CODING_SYSTEM_SPEC (coding_system);
20342 eoltype = Qnil;
20344 if (!VECTORP (val)) /* Not yet decided. */
20346 if (multibyte)
20347 *buf++ = '-';
20348 if (eol_flag)
20349 eoltype = eol_mnemonic_undecided;
20350 /* Don't mention EOL conversion if it isn't decided. */
20352 else
20354 Lisp_Object attrs;
20355 Lisp_Object eolvalue;
20357 attrs = AREF (val, 0);
20358 eolvalue = AREF (val, 2);
20360 if (multibyte)
20361 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
20363 if (eol_flag)
20365 /* The EOL conversion that is normal on this system. */
20367 if (NILP (eolvalue)) /* Not yet decided. */
20368 eoltype = eol_mnemonic_undecided;
20369 else if (VECTORP (eolvalue)) /* Not yet decided. */
20370 eoltype = eol_mnemonic_undecided;
20371 else /* eolvalue is Qunix, Qdos, or Qmac. */
20372 eoltype = (EQ (eolvalue, Qunix)
20373 ? eol_mnemonic_unix
20374 : (EQ (eolvalue, Qdos) == 1
20375 ? eol_mnemonic_dos : eol_mnemonic_mac));
20379 if (eol_flag)
20381 /* Mention the EOL conversion if it is not the usual one. */
20382 if (STRINGP (eoltype))
20384 eol_str = SDATA (eoltype);
20385 eol_str_len = SBYTES (eoltype);
20387 else if (CHARACTERP (eoltype))
20389 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
20390 int c = XFASTINT (eoltype);
20391 eol_str_len = CHAR_STRING (c, tmp);
20392 eol_str = tmp;
20394 else
20396 eol_str = invalid_eol_type;
20397 eol_str_len = sizeof (invalid_eol_type) - 1;
20399 memcpy (buf, eol_str, eol_str_len);
20400 buf += eol_str_len;
20403 return buf;
20406 /* Return a string for the output of a mode line %-spec for window W,
20407 generated by character C. FIELD_WIDTH > 0 means pad the string
20408 returned with spaces to that value. Return a Lisp string in
20409 *STRING if the resulting string is taken from that Lisp string.
20411 Note we operate on the current buffer for most purposes,
20412 the exception being w->base_line_pos. */
20414 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
20416 static const char *
20417 decode_mode_spec (struct window *w, register int c, int field_width,
20418 Lisp_Object *string)
20420 Lisp_Object obj;
20421 struct frame *f = XFRAME (WINDOW_FRAME (w));
20422 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
20423 struct buffer *b = current_buffer;
20425 obj = Qnil;
20426 *string = Qnil;
20428 switch (c)
20430 case '*':
20431 if (!NILP (BVAR (b, read_only)))
20432 return "%";
20433 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20434 return "*";
20435 return "-";
20437 case '+':
20438 /* This differs from %* only for a modified read-only buffer. */
20439 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20440 return "*";
20441 if (!NILP (BVAR (b, read_only)))
20442 return "%";
20443 return "-";
20445 case '&':
20446 /* This differs from %* in ignoring read-only-ness. */
20447 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20448 return "*";
20449 return "-";
20451 case '%':
20452 return "%";
20454 case '[':
20456 int i;
20457 char *p;
20459 if (command_loop_level > 5)
20460 return "[[[... ";
20461 p = decode_mode_spec_buf;
20462 for (i = 0; i < command_loop_level; i++)
20463 *p++ = '[';
20464 *p = 0;
20465 return decode_mode_spec_buf;
20468 case ']':
20470 int i;
20471 char *p;
20473 if (command_loop_level > 5)
20474 return " ...]]]";
20475 p = decode_mode_spec_buf;
20476 for (i = 0; i < command_loop_level; i++)
20477 *p++ = ']';
20478 *p = 0;
20479 return decode_mode_spec_buf;
20482 case '-':
20484 register int i;
20486 /* Let lots_of_dashes be a string of infinite length. */
20487 if (mode_line_target == MODE_LINE_NOPROP ||
20488 mode_line_target == MODE_LINE_STRING)
20489 return "--";
20490 if (field_width <= 0
20491 || field_width > sizeof (lots_of_dashes))
20493 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
20494 decode_mode_spec_buf[i] = '-';
20495 decode_mode_spec_buf[i] = '\0';
20496 return decode_mode_spec_buf;
20498 else
20499 return lots_of_dashes;
20502 case 'b':
20503 obj = BVAR (b, name);
20504 break;
20506 case 'c':
20507 /* %c and %l are ignored in `frame-title-format'.
20508 (In redisplay_internal, the frame title is drawn _before_ the
20509 windows are updated, so the stuff which depends on actual
20510 window contents (such as %l) may fail to render properly, or
20511 even crash emacs.) */
20512 if (mode_line_target == MODE_LINE_TITLE)
20513 return "";
20514 else
20516 EMACS_INT col = current_column ();
20517 w->column_number_displayed = make_number (col);
20518 pint2str (decode_mode_spec_buf, field_width, col);
20519 return decode_mode_spec_buf;
20522 case 'e':
20523 #ifndef SYSTEM_MALLOC
20525 if (NILP (Vmemory_full))
20526 return "";
20527 else
20528 return "!MEM FULL! ";
20530 #else
20531 return "";
20532 #endif
20534 case 'F':
20535 /* %F displays the frame name. */
20536 if (!NILP (f->title))
20537 return SSDATA (f->title);
20538 if (f->explicit_name || ! FRAME_WINDOW_P (f))
20539 return SSDATA (f->name);
20540 return "Emacs";
20542 case 'f':
20543 obj = BVAR (b, filename);
20544 break;
20546 case 'i':
20548 EMACS_INT size = ZV - BEGV;
20549 pint2str (decode_mode_spec_buf, field_width, size);
20550 return decode_mode_spec_buf;
20553 case 'I':
20555 EMACS_INT size = ZV - BEGV;
20556 pint2hrstr (decode_mode_spec_buf, field_width, size);
20557 return decode_mode_spec_buf;
20560 case 'l':
20562 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
20563 EMACS_INT topline, nlines, height;
20564 EMACS_INT junk;
20566 /* %c and %l are ignored in `frame-title-format'. */
20567 if (mode_line_target == MODE_LINE_TITLE)
20568 return "";
20570 startpos = XMARKER (w->start)->charpos;
20571 startpos_byte = marker_byte_position (w->start);
20572 height = WINDOW_TOTAL_LINES (w);
20574 /* If we decided that this buffer isn't suitable for line numbers,
20575 don't forget that too fast. */
20576 if (EQ (w->base_line_pos, w->buffer))
20577 goto no_value;
20578 /* But do forget it, if the window shows a different buffer now. */
20579 else if (BUFFERP (w->base_line_pos))
20580 w->base_line_pos = Qnil;
20582 /* If the buffer is very big, don't waste time. */
20583 if (INTEGERP (Vline_number_display_limit)
20584 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
20586 w->base_line_pos = Qnil;
20587 w->base_line_number = Qnil;
20588 goto no_value;
20591 if (INTEGERP (w->base_line_number)
20592 && INTEGERP (w->base_line_pos)
20593 && XFASTINT (w->base_line_pos) <= startpos)
20595 line = XFASTINT (w->base_line_number);
20596 linepos = XFASTINT (w->base_line_pos);
20597 linepos_byte = buf_charpos_to_bytepos (b, linepos);
20599 else
20601 line = 1;
20602 linepos = BUF_BEGV (b);
20603 linepos_byte = BUF_BEGV_BYTE (b);
20606 /* Count lines from base line to window start position. */
20607 nlines = display_count_lines (linepos_byte,
20608 startpos_byte,
20609 startpos, &junk);
20611 topline = nlines + line;
20613 /* Determine a new base line, if the old one is too close
20614 or too far away, or if we did not have one.
20615 "Too close" means it's plausible a scroll-down would
20616 go back past it. */
20617 if (startpos == BUF_BEGV (b))
20619 w->base_line_number = make_number (topline);
20620 w->base_line_pos = make_number (BUF_BEGV (b));
20622 else if (nlines < height + 25 || nlines > height * 3 + 50
20623 || linepos == BUF_BEGV (b))
20625 EMACS_INT limit = BUF_BEGV (b);
20626 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
20627 EMACS_INT position;
20628 EMACS_INT distance =
20629 (height * 2 + 30) * line_number_display_limit_width;
20631 if (startpos - distance > limit)
20633 limit = startpos - distance;
20634 limit_byte = CHAR_TO_BYTE (limit);
20637 nlines = display_count_lines (startpos_byte,
20638 limit_byte,
20639 - (height * 2 + 30),
20640 &position);
20641 /* If we couldn't find the lines we wanted within
20642 line_number_display_limit_width chars per line,
20643 give up on line numbers for this window. */
20644 if (position == limit_byte && limit == startpos - distance)
20646 w->base_line_pos = w->buffer;
20647 w->base_line_number = Qnil;
20648 goto no_value;
20651 w->base_line_number = make_number (topline - nlines);
20652 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
20655 /* Now count lines from the start pos to point. */
20656 nlines = display_count_lines (startpos_byte,
20657 PT_BYTE, PT, &junk);
20659 /* Record that we did display the line number. */
20660 line_number_displayed = 1;
20662 /* Make the string to show. */
20663 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
20664 return decode_mode_spec_buf;
20665 no_value:
20667 char* p = decode_mode_spec_buf;
20668 int pad = field_width - 2;
20669 while (pad-- > 0)
20670 *p++ = ' ';
20671 *p++ = '?';
20672 *p++ = '?';
20673 *p = '\0';
20674 return decode_mode_spec_buf;
20677 break;
20679 case 'm':
20680 obj = BVAR (b, mode_name);
20681 break;
20683 case 'n':
20684 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
20685 return " Narrow";
20686 break;
20688 case 'p':
20690 EMACS_INT pos = marker_position (w->start);
20691 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
20693 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
20695 if (pos <= BUF_BEGV (b))
20696 return "All";
20697 else
20698 return "Bottom";
20700 else if (pos <= BUF_BEGV (b))
20701 return "Top";
20702 else
20704 if (total > 1000000)
20705 /* Do it differently for a large value, to avoid overflow. */
20706 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
20707 else
20708 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
20709 /* We can't normally display a 3-digit number,
20710 so get us a 2-digit number that is close. */
20711 if (total == 100)
20712 total = 99;
20713 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
20714 return decode_mode_spec_buf;
20718 /* Display percentage of size above the bottom of the screen. */
20719 case 'P':
20721 EMACS_INT toppos = marker_position (w->start);
20722 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
20723 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
20725 if (botpos >= BUF_ZV (b))
20727 if (toppos <= BUF_BEGV (b))
20728 return "All";
20729 else
20730 return "Bottom";
20732 else
20734 if (total > 1000000)
20735 /* Do it differently for a large value, to avoid overflow. */
20736 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
20737 else
20738 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
20739 /* We can't normally display a 3-digit number,
20740 so get us a 2-digit number that is close. */
20741 if (total == 100)
20742 total = 99;
20743 if (toppos <= BUF_BEGV (b))
20744 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
20745 else
20746 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
20747 return decode_mode_spec_buf;
20751 case 's':
20752 /* status of process */
20753 obj = Fget_buffer_process (Fcurrent_buffer ());
20754 if (NILP (obj))
20755 return "no process";
20756 #ifndef MSDOS
20757 obj = Fsymbol_name (Fprocess_status (obj));
20758 #endif
20759 break;
20761 case '@':
20763 int count = inhibit_garbage_collection ();
20764 Lisp_Object val = call1 (intern ("file-remote-p"),
20765 BVAR (current_buffer, directory));
20766 unbind_to (count, Qnil);
20768 if (NILP (val))
20769 return "-";
20770 else
20771 return "@";
20774 case 't': /* indicate TEXT or BINARY */
20775 return "T";
20777 case 'z':
20778 /* coding-system (not including end-of-line format) */
20779 case 'Z':
20780 /* coding-system (including end-of-line type) */
20782 int eol_flag = (c == 'Z');
20783 char *p = decode_mode_spec_buf;
20785 if (! FRAME_WINDOW_P (f))
20787 /* No need to mention EOL here--the terminal never needs
20788 to do EOL conversion. */
20789 p = decode_mode_spec_coding (CODING_ID_NAME
20790 (FRAME_KEYBOARD_CODING (f)->id),
20791 p, 0);
20792 p = decode_mode_spec_coding (CODING_ID_NAME
20793 (FRAME_TERMINAL_CODING (f)->id),
20794 p, 0);
20796 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
20797 p, eol_flag);
20799 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
20800 #ifdef subprocesses
20801 obj = Fget_buffer_process (Fcurrent_buffer ());
20802 if (PROCESSP (obj))
20804 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
20805 p, eol_flag);
20806 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
20807 p, eol_flag);
20809 #endif /* subprocesses */
20810 #endif /* 0 */
20811 *p = 0;
20812 return decode_mode_spec_buf;
20816 if (STRINGP (obj))
20818 *string = obj;
20819 return SSDATA (obj);
20821 else
20822 return "";
20826 /* Count up to COUNT lines starting from START_BYTE.
20827 But don't go beyond LIMIT_BYTE.
20828 Return the number of lines thus found (always nonnegative).
20830 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
20832 static EMACS_INT
20833 display_count_lines (EMACS_INT start_byte,
20834 EMACS_INT limit_byte, EMACS_INT count,
20835 EMACS_INT *byte_pos_ptr)
20837 register unsigned char *cursor;
20838 unsigned char *base;
20840 register EMACS_INT ceiling;
20841 register unsigned char *ceiling_addr;
20842 EMACS_INT orig_count = count;
20844 /* If we are not in selective display mode,
20845 check only for newlines. */
20846 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
20847 && !INTEGERP (BVAR (current_buffer, selective_display)));
20849 if (count > 0)
20851 while (start_byte < limit_byte)
20853 ceiling = BUFFER_CEILING_OF (start_byte);
20854 ceiling = min (limit_byte - 1, ceiling);
20855 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
20856 base = (cursor = BYTE_POS_ADDR (start_byte));
20857 while (1)
20859 if (selective_display)
20860 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
20862 else
20863 while (*cursor != '\n' && ++cursor != ceiling_addr)
20866 if (cursor != ceiling_addr)
20868 if (--count == 0)
20870 start_byte += cursor - base + 1;
20871 *byte_pos_ptr = start_byte;
20872 return orig_count;
20874 else
20875 if (++cursor == ceiling_addr)
20876 break;
20878 else
20879 break;
20881 start_byte += cursor - base;
20884 else
20886 while (start_byte > limit_byte)
20888 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
20889 ceiling = max (limit_byte, ceiling);
20890 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
20891 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
20892 while (1)
20894 if (selective_display)
20895 while (--cursor != ceiling_addr
20896 && *cursor != '\n' && *cursor != 015)
20898 else
20899 while (--cursor != ceiling_addr && *cursor != '\n')
20902 if (cursor != ceiling_addr)
20904 if (++count == 0)
20906 start_byte += cursor - base + 1;
20907 *byte_pos_ptr = start_byte;
20908 /* When scanning backwards, we should
20909 not count the newline posterior to which we stop. */
20910 return - orig_count - 1;
20913 else
20914 break;
20916 /* Here we add 1 to compensate for the last decrement
20917 of CURSOR, which took it past the valid range. */
20918 start_byte += cursor - base + 1;
20922 *byte_pos_ptr = limit_byte;
20924 if (count < 0)
20925 return - orig_count + count;
20926 return orig_count - count;
20932 /***********************************************************************
20933 Displaying strings
20934 ***********************************************************************/
20936 /* Display a NUL-terminated string, starting with index START.
20938 If STRING is non-null, display that C string. Otherwise, the Lisp
20939 string LISP_STRING is displayed. There's a case that STRING is
20940 non-null and LISP_STRING is not nil. It means STRING is a string
20941 data of LISP_STRING. In that case, we display LISP_STRING while
20942 ignoring its text properties.
20944 If FACE_STRING is not nil, FACE_STRING_POS is a position in
20945 FACE_STRING. Display STRING or LISP_STRING with the face at
20946 FACE_STRING_POS in FACE_STRING:
20948 Display the string in the environment given by IT, but use the
20949 standard display table, temporarily.
20951 FIELD_WIDTH is the minimum number of output glyphs to produce.
20952 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20953 with spaces. If STRING has more characters, more than FIELD_WIDTH
20954 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
20956 PRECISION is the maximum number of characters to output from
20957 STRING. PRECISION < 0 means don't truncate the string.
20959 This is roughly equivalent to printf format specifiers:
20961 FIELD_WIDTH PRECISION PRINTF
20962 ----------------------------------------
20963 -1 -1 %s
20964 -1 10 %.10s
20965 10 -1 %10s
20966 20 10 %20.10s
20968 MULTIBYTE zero means do not display multibyte chars, > 0 means do
20969 display them, and < 0 means obey the current buffer's value of
20970 enable_multibyte_characters.
20972 Value is the number of columns displayed. */
20974 static int
20975 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
20976 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
20977 int field_width, int precision, int max_x, int multibyte)
20979 int hpos_at_start = it->hpos;
20980 int saved_face_id = it->face_id;
20981 struct glyph_row *row = it->glyph_row;
20982 EMACS_INT it_charpos;
20984 /* Initialize the iterator IT for iteration over STRING beginning
20985 with index START. */
20986 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
20987 precision, field_width, multibyte);
20988 if (string && STRINGP (lisp_string))
20989 /* LISP_STRING is the one returned by decode_mode_spec. We should
20990 ignore its text properties. */
20991 it->stop_charpos = it->end_charpos;
20993 /* If displaying STRING, set up the face of the iterator from
20994 FACE_STRING, if that's given. */
20995 if (STRINGP (face_string))
20997 EMACS_INT endptr;
20998 struct face *face;
21000 it->face_id
21001 = face_at_string_position (it->w, face_string, face_string_pos,
21002 0, it->region_beg_charpos,
21003 it->region_end_charpos,
21004 &endptr, it->base_face_id, 0);
21005 face = FACE_FROM_ID (it->f, it->face_id);
21006 it->face_box_p = face->box != FACE_NO_BOX;
21009 /* Set max_x to the maximum allowed X position. Don't let it go
21010 beyond the right edge of the window. */
21011 if (max_x <= 0)
21012 max_x = it->last_visible_x;
21013 else
21014 max_x = min (max_x, it->last_visible_x);
21016 /* Skip over display elements that are not visible. because IT->w is
21017 hscrolled. */
21018 if (it->current_x < it->first_visible_x)
21019 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21020 MOVE_TO_POS | MOVE_TO_X);
21022 row->ascent = it->max_ascent;
21023 row->height = it->max_ascent + it->max_descent;
21024 row->phys_ascent = it->max_phys_ascent;
21025 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21026 row->extra_line_spacing = it->max_extra_line_spacing;
21028 if (STRINGP (it->string))
21029 it_charpos = IT_STRING_CHARPOS (*it);
21030 else
21031 it_charpos = IT_CHARPOS (*it);
21033 /* This condition is for the case that we are called with current_x
21034 past last_visible_x. */
21035 while (it->current_x < max_x)
21037 int x_before, x, n_glyphs_before, i, nglyphs;
21039 /* Get the next display element. */
21040 if (!get_next_display_element (it))
21041 break;
21043 /* Produce glyphs. */
21044 x_before = it->current_x;
21045 n_glyphs_before = row->used[TEXT_AREA];
21046 PRODUCE_GLYPHS (it);
21048 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21049 i = 0;
21050 x = x_before;
21051 while (i < nglyphs)
21053 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21055 if (it->line_wrap != TRUNCATE
21056 && x + glyph->pixel_width > max_x)
21058 /* End of continued line or max_x reached. */
21059 if (CHAR_GLYPH_PADDING_P (*glyph))
21061 /* A wide character is unbreakable. */
21062 if (row->reversed_p)
21063 unproduce_glyphs (it, row->used[TEXT_AREA]
21064 - n_glyphs_before);
21065 row->used[TEXT_AREA] = n_glyphs_before;
21066 it->current_x = x_before;
21068 else
21070 if (row->reversed_p)
21071 unproduce_glyphs (it, row->used[TEXT_AREA]
21072 - (n_glyphs_before + i));
21073 row->used[TEXT_AREA] = n_glyphs_before + i;
21074 it->current_x = x;
21076 break;
21078 else if (x + glyph->pixel_width >= it->first_visible_x)
21080 /* Glyph is at least partially visible. */
21081 ++it->hpos;
21082 if (x < it->first_visible_x)
21083 row->x = x - it->first_visible_x;
21085 else
21087 /* Glyph is off the left margin of the display area.
21088 Should not happen. */
21089 abort ();
21092 row->ascent = max (row->ascent, it->max_ascent);
21093 row->height = max (row->height, it->max_ascent + it->max_descent);
21094 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
21095 row->phys_height = max (row->phys_height,
21096 it->max_phys_ascent + it->max_phys_descent);
21097 row->extra_line_spacing = max (row->extra_line_spacing,
21098 it->max_extra_line_spacing);
21099 x += glyph->pixel_width;
21100 ++i;
21103 /* Stop if max_x reached. */
21104 if (i < nglyphs)
21105 break;
21107 /* Stop at line ends. */
21108 if (ITERATOR_AT_END_OF_LINE_P (it))
21110 it->continuation_lines_width = 0;
21111 break;
21114 set_iterator_to_next (it, 1);
21115 if (STRINGP (it->string))
21116 it_charpos = IT_STRING_CHARPOS (*it);
21117 else
21118 it_charpos = IT_CHARPOS (*it);
21120 /* Stop if truncating at the right edge. */
21121 if (it->line_wrap == TRUNCATE
21122 && it->current_x >= it->last_visible_x)
21124 /* Add truncation mark, but don't do it if the line is
21125 truncated at a padding space. */
21126 if (it_charpos < it->string_nchars)
21128 if (!FRAME_WINDOW_P (it->f))
21130 int ii, n;
21132 if (it->current_x > it->last_visible_x)
21134 if (!row->reversed_p)
21136 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
21137 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21138 break;
21140 else
21142 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
21143 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21144 break;
21145 unproduce_glyphs (it, ii + 1);
21146 ii = row->used[TEXT_AREA] - (ii + 1);
21148 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
21150 row->used[TEXT_AREA] = ii;
21151 produce_special_glyphs (it, IT_TRUNCATION);
21154 produce_special_glyphs (it, IT_TRUNCATION);
21156 row->truncated_on_right_p = 1;
21158 break;
21162 /* Maybe insert a truncation at the left. */
21163 if (it->first_visible_x
21164 && it_charpos > 0)
21166 if (!FRAME_WINDOW_P (it->f))
21167 insert_left_trunc_glyphs (it);
21168 row->truncated_on_left_p = 1;
21171 it->face_id = saved_face_id;
21173 /* Value is number of columns displayed. */
21174 return it->hpos - hpos_at_start;
21179 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
21180 appears as an element of LIST or as the car of an element of LIST.
21181 If PROPVAL is a list, compare each element against LIST in that
21182 way, and return 1/2 if any element of PROPVAL is found in LIST.
21183 Otherwise return 0. This function cannot quit.
21184 The return value is 2 if the text is invisible but with an ellipsis
21185 and 1 if it's invisible and without an ellipsis. */
21188 invisible_p (register Lisp_Object propval, Lisp_Object list)
21190 register Lisp_Object tail, proptail;
21192 for (tail = list; CONSP (tail); tail = XCDR (tail))
21194 register Lisp_Object tem;
21195 tem = XCAR (tail);
21196 if (EQ (propval, tem))
21197 return 1;
21198 if (CONSP (tem) && EQ (propval, XCAR (tem)))
21199 return NILP (XCDR (tem)) ? 1 : 2;
21202 if (CONSP (propval))
21204 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
21206 Lisp_Object propelt;
21207 propelt = XCAR (proptail);
21208 for (tail = list; CONSP (tail); tail = XCDR (tail))
21210 register Lisp_Object tem;
21211 tem = XCAR (tail);
21212 if (EQ (propelt, tem))
21213 return 1;
21214 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
21215 return NILP (XCDR (tem)) ? 1 : 2;
21220 return 0;
21223 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
21224 doc: /* Non-nil if the property makes the text invisible.
21225 POS-OR-PROP can be a marker or number, in which case it is taken to be
21226 a position in the current buffer and the value of the `invisible' property
21227 is checked; or it can be some other value, which is then presumed to be the
21228 value of the `invisible' property of the text of interest.
21229 The non-nil value returned can be t for truly invisible text or something
21230 else if the text is replaced by an ellipsis. */)
21231 (Lisp_Object pos_or_prop)
21233 Lisp_Object prop
21234 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
21235 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
21236 : pos_or_prop);
21237 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
21238 return (invis == 0 ? Qnil
21239 : invis == 1 ? Qt
21240 : make_number (invis));
21243 /* Calculate a width or height in pixels from a specification using
21244 the following elements:
21246 SPEC ::=
21247 NUM - a (fractional) multiple of the default font width/height
21248 (NUM) - specifies exactly NUM pixels
21249 UNIT - a fixed number of pixels, see below.
21250 ELEMENT - size of a display element in pixels, see below.
21251 (NUM . SPEC) - equals NUM * SPEC
21252 (+ SPEC SPEC ...) - add pixel values
21253 (- SPEC SPEC ...) - subtract pixel values
21254 (- SPEC) - negate pixel value
21256 NUM ::=
21257 INT or FLOAT - a number constant
21258 SYMBOL - use symbol's (buffer local) variable binding.
21260 UNIT ::=
21261 in - pixels per inch *)
21262 mm - pixels per 1/1000 meter *)
21263 cm - pixels per 1/100 meter *)
21264 width - width of current font in pixels.
21265 height - height of current font in pixels.
21267 *) using the ratio(s) defined in display-pixels-per-inch.
21269 ELEMENT ::=
21271 left-fringe - left fringe width in pixels
21272 right-fringe - right fringe width in pixels
21274 left-margin - left margin width in pixels
21275 right-margin - right margin width in pixels
21277 scroll-bar - scroll-bar area width in pixels
21279 Examples:
21281 Pixels corresponding to 5 inches:
21282 (5 . in)
21284 Total width of non-text areas on left side of window (if scroll-bar is on left):
21285 '(space :width (+ left-fringe left-margin scroll-bar))
21287 Align to first text column (in header line):
21288 '(space :align-to 0)
21290 Align to middle of text area minus half the width of variable `my-image'
21291 containing a loaded image:
21292 '(space :align-to (0.5 . (- text my-image)))
21294 Width of left margin minus width of 1 character in the default font:
21295 '(space :width (- left-margin 1))
21297 Width of left margin minus width of 2 characters in the current font:
21298 '(space :width (- left-margin (2 . width)))
21300 Center 1 character over left-margin (in header line):
21301 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
21303 Different ways to express width of left fringe plus left margin minus one pixel:
21304 '(space :width (- (+ left-fringe left-margin) (1)))
21305 '(space :width (+ left-fringe left-margin (- (1))))
21306 '(space :width (+ left-fringe left-margin (-1)))
21310 #define NUMVAL(X) \
21311 ((INTEGERP (X) || FLOATP (X)) \
21312 ? XFLOATINT (X) \
21313 : - 1)
21316 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
21317 struct font *font, int width_p, int *align_to)
21319 double pixels;
21321 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
21322 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
21324 if (NILP (prop))
21325 return OK_PIXELS (0);
21327 xassert (FRAME_LIVE_P (it->f));
21329 if (SYMBOLP (prop))
21331 if (SCHARS (SYMBOL_NAME (prop)) == 2)
21333 char *unit = SSDATA (SYMBOL_NAME (prop));
21335 if (unit[0] == 'i' && unit[1] == 'n')
21336 pixels = 1.0;
21337 else if (unit[0] == 'm' && unit[1] == 'm')
21338 pixels = 25.4;
21339 else if (unit[0] == 'c' && unit[1] == 'm')
21340 pixels = 2.54;
21341 else
21342 pixels = 0;
21343 if (pixels > 0)
21345 double ppi;
21346 #ifdef HAVE_WINDOW_SYSTEM
21347 if (FRAME_WINDOW_P (it->f)
21348 && (ppi = (width_p
21349 ? FRAME_X_DISPLAY_INFO (it->f)->resx
21350 : FRAME_X_DISPLAY_INFO (it->f)->resy),
21351 ppi > 0))
21352 return OK_PIXELS (ppi / pixels);
21353 #endif
21355 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
21356 || (CONSP (Vdisplay_pixels_per_inch)
21357 && (ppi = (width_p
21358 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
21359 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
21360 ppi > 0)))
21361 return OK_PIXELS (ppi / pixels);
21363 return 0;
21367 #ifdef HAVE_WINDOW_SYSTEM
21368 if (EQ (prop, Qheight))
21369 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
21370 if (EQ (prop, Qwidth))
21371 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
21372 #else
21373 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
21374 return OK_PIXELS (1);
21375 #endif
21377 if (EQ (prop, Qtext))
21378 return OK_PIXELS (width_p
21379 ? window_box_width (it->w, TEXT_AREA)
21380 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
21382 if (align_to && *align_to < 0)
21384 *res = 0;
21385 if (EQ (prop, Qleft))
21386 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
21387 if (EQ (prop, Qright))
21388 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
21389 if (EQ (prop, Qcenter))
21390 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
21391 + window_box_width (it->w, TEXT_AREA) / 2);
21392 if (EQ (prop, Qleft_fringe))
21393 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21394 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
21395 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
21396 if (EQ (prop, Qright_fringe))
21397 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21398 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21399 : window_box_right_offset (it->w, TEXT_AREA));
21400 if (EQ (prop, Qleft_margin))
21401 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
21402 if (EQ (prop, Qright_margin))
21403 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
21404 if (EQ (prop, Qscroll_bar))
21405 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
21407 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21408 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21409 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21410 : 0)));
21412 else
21414 if (EQ (prop, Qleft_fringe))
21415 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
21416 if (EQ (prop, Qright_fringe))
21417 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
21418 if (EQ (prop, Qleft_margin))
21419 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
21420 if (EQ (prop, Qright_margin))
21421 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
21422 if (EQ (prop, Qscroll_bar))
21423 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
21426 prop = Fbuffer_local_value (prop, it->w->buffer);
21429 if (INTEGERP (prop) || FLOATP (prop))
21431 int base_unit = (width_p
21432 ? FRAME_COLUMN_WIDTH (it->f)
21433 : FRAME_LINE_HEIGHT (it->f));
21434 return OK_PIXELS (XFLOATINT (prop) * base_unit);
21437 if (CONSP (prop))
21439 Lisp_Object car = XCAR (prop);
21440 Lisp_Object cdr = XCDR (prop);
21442 if (SYMBOLP (car))
21444 #ifdef HAVE_WINDOW_SYSTEM
21445 if (FRAME_WINDOW_P (it->f)
21446 && valid_image_p (prop))
21448 int id = lookup_image (it->f, prop);
21449 struct image *img = IMAGE_FROM_ID (it->f, id);
21451 return OK_PIXELS (width_p ? img->width : img->height);
21453 #ifdef HAVE_XWIDGETS
21454 if (FRAME_WINDOW_P (it->f) && valid_xwidget_p (prop))
21456 printf("calc_pixel_width_or_height: return dummy size FIXME\n");
21457 return OK_PIXELS (width_p ? 100 : 100);
21459 #endif
21460 #endif
21461 if (EQ (car, Qplus) || EQ (car, Qminus))
21463 int first = 1;
21464 double px;
21466 pixels = 0;
21467 while (CONSP (cdr))
21469 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
21470 font, width_p, align_to))
21471 return 0;
21472 if (first)
21473 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
21474 else
21475 pixels += px;
21476 cdr = XCDR (cdr);
21478 if (EQ (car, Qminus))
21479 pixels = -pixels;
21480 return OK_PIXELS (pixels);
21483 car = Fbuffer_local_value (car, it->w->buffer);
21486 if (INTEGERP (car) || FLOATP (car))
21488 double fact;
21489 pixels = XFLOATINT (car);
21490 if (NILP (cdr))
21491 return OK_PIXELS (pixels);
21492 if (calc_pixel_width_or_height (&fact, it, cdr,
21493 font, width_p, align_to))
21494 return OK_PIXELS (pixels * fact);
21495 return 0;
21498 return 0;
21501 return 0;
21505 /***********************************************************************
21506 Glyph Display
21507 ***********************************************************************/
21509 #ifdef HAVE_WINDOW_SYSTEM
21511 #if GLYPH_DEBUG
21513 void
21514 dump_glyph_string (struct glyph_string *s)
21516 fprintf (stderr, "glyph string\n");
21517 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
21518 s->x, s->y, s->width, s->height);
21519 fprintf (stderr, " ybase = %d\n", s->ybase);
21520 fprintf (stderr, " hl = %d\n", s->hl);
21521 fprintf (stderr, " left overhang = %d, right = %d\n",
21522 s->left_overhang, s->right_overhang);
21523 fprintf (stderr, " nchars = %d\n", s->nchars);
21524 fprintf (stderr, " extends to end of line = %d\n",
21525 s->extends_to_end_of_line_p);
21526 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
21527 fprintf (stderr, " bg width = %d\n", s->background_width);
21530 #endif /* GLYPH_DEBUG */
21532 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
21533 of XChar2b structures for S; it can't be allocated in
21534 init_glyph_string because it must be allocated via `alloca'. W
21535 is the window on which S is drawn. ROW and AREA are the glyph row
21536 and area within the row from which S is constructed. START is the
21537 index of the first glyph structure covered by S. HL is a
21538 face-override for drawing S. */
21540 #ifdef HAVE_NTGUI
21541 #define OPTIONAL_HDC(hdc) HDC hdc,
21542 #define DECLARE_HDC(hdc) HDC hdc;
21543 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
21544 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
21545 #endif
21547 #ifndef OPTIONAL_HDC
21548 #define OPTIONAL_HDC(hdc)
21549 #define DECLARE_HDC(hdc)
21550 #define ALLOCATE_HDC(hdc, f)
21551 #define RELEASE_HDC(hdc, f)
21552 #endif
21554 static void
21555 init_glyph_string (struct glyph_string *s,
21556 OPTIONAL_HDC (hdc)
21557 XChar2b *char2b, struct window *w, struct glyph_row *row,
21558 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
21560 memset (s, 0, sizeof *s);
21561 s->w = w;
21562 s->f = XFRAME (w->frame);
21563 #ifdef HAVE_NTGUI
21564 s->hdc = hdc;
21565 #endif
21566 s->display = FRAME_X_DISPLAY (s->f);
21567 s->window = FRAME_X_WINDOW (s->f);
21568 s->char2b = char2b;
21569 s->hl = hl;
21570 s->row = row;
21571 s->area = area;
21572 s->first_glyph = row->glyphs[area] + start;
21573 s->height = row->height;
21574 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
21575 s->ybase = s->y + row->ascent;
21579 /* Append the list of glyph strings with head H and tail T to the list
21580 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
21582 static inline void
21583 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21584 struct glyph_string *h, struct glyph_string *t)
21586 if (h)
21588 if (*head)
21589 (*tail)->next = h;
21590 else
21591 *head = h;
21592 h->prev = *tail;
21593 *tail = t;
21598 /* Prepend the list of glyph strings with head H and tail T to the
21599 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
21600 result. */
21602 static inline void
21603 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21604 struct glyph_string *h, struct glyph_string *t)
21606 if (h)
21608 if (*head)
21609 (*head)->prev = t;
21610 else
21611 *tail = t;
21612 t->next = *head;
21613 *head = h;
21618 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
21619 Set *HEAD and *TAIL to the resulting list. */
21621 static inline void
21622 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
21623 struct glyph_string *s)
21625 s->next = s->prev = NULL;
21626 append_glyph_string_lists (head, tail, s, s);
21630 /* Get face and two-byte form of character C in face FACE_ID on frame F.
21631 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
21632 make sure that X resources for the face returned are allocated.
21633 Value is a pointer to a realized face that is ready for display if
21634 DISPLAY_P is non-zero. */
21636 static inline struct face *
21637 get_char_face_and_encoding (struct frame *f, int c, int face_id,
21638 XChar2b *char2b, int display_p)
21640 struct face *face = FACE_FROM_ID (f, face_id);
21642 if (face->font)
21644 unsigned code = face->font->driver->encode_char (face->font, c);
21646 if (code != FONT_INVALID_CODE)
21647 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21648 else
21649 STORE_XCHAR2B (char2b, 0, 0);
21652 /* Make sure X resources of the face are allocated. */
21653 #ifdef HAVE_X_WINDOWS
21654 if (display_p)
21655 #endif
21657 xassert (face != NULL);
21658 PREPARE_FACE_FOR_DISPLAY (f, face);
21661 return face;
21665 /* Get face and two-byte form of character glyph GLYPH on frame F.
21666 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
21667 a pointer to a realized face that is ready for display. */
21669 static inline struct face *
21670 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
21671 XChar2b *char2b, int *two_byte_p)
21673 struct face *face;
21675 xassert (glyph->type == CHAR_GLYPH);
21676 face = FACE_FROM_ID (f, glyph->face_id);
21678 if (two_byte_p)
21679 *two_byte_p = 0;
21681 if (face->font)
21683 unsigned code;
21685 if (CHAR_BYTE8_P (glyph->u.ch))
21686 code = CHAR_TO_BYTE8 (glyph->u.ch);
21687 else
21688 code = face->font->driver->encode_char (face->font, glyph->u.ch);
21690 if (code != FONT_INVALID_CODE)
21691 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21692 else
21693 STORE_XCHAR2B (char2b, 0, 0);
21696 /* Make sure X resources of the face are allocated. */
21697 xassert (face != NULL);
21698 PREPARE_FACE_FOR_DISPLAY (f, face);
21699 return face;
21703 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
21704 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
21706 static inline int
21707 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
21709 unsigned code;
21711 if (CHAR_BYTE8_P (c))
21712 code = CHAR_TO_BYTE8 (c);
21713 else
21714 code = font->driver->encode_char (font, c);
21716 if (code == FONT_INVALID_CODE)
21717 return 0;
21718 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21719 return 1;
21723 /* Fill glyph string S with composition components specified by S->cmp.
21725 BASE_FACE is the base face of the composition.
21726 S->cmp_from is the index of the first component for S.
21728 OVERLAPS non-zero means S should draw the foreground only, and use
21729 its physical height for clipping. See also draw_glyphs.
21731 Value is the index of a component not in S. */
21733 static int
21734 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
21735 int overlaps)
21737 int i;
21738 /* For all glyphs of this composition, starting at the offset
21739 S->cmp_from, until we reach the end of the definition or encounter a
21740 glyph that requires the different face, add it to S. */
21741 struct face *face;
21743 xassert (s);
21745 s->for_overlaps = overlaps;
21746 s->face = NULL;
21747 s->font = NULL;
21748 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
21750 int c = COMPOSITION_GLYPH (s->cmp, i);
21752 if (c != '\t')
21754 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
21755 -1, Qnil);
21757 face = get_char_face_and_encoding (s->f, c, face_id,
21758 s->char2b + i, 1);
21759 if (face)
21761 if (! s->face)
21763 s->face = face;
21764 s->font = s->face->font;
21766 else if (s->face != face)
21767 break;
21770 ++s->nchars;
21772 s->cmp_to = i;
21774 /* All glyph strings for the same composition has the same width,
21775 i.e. the width set for the first component of the composition. */
21776 s->width = s->first_glyph->pixel_width;
21778 /* If the specified font could not be loaded, use the frame's
21779 default font, but record the fact that we couldn't load it in
21780 the glyph string so that we can draw rectangles for the
21781 characters of the glyph string. */
21782 if (s->font == NULL)
21784 s->font_not_found_p = 1;
21785 s->font = FRAME_FONT (s->f);
21788 /* Adjust base line for subscript/superscript text. */
21789 s->ybase += s->first_glyph->voffset;
21791 /* This glyph string must always be drawn with 16-bit functions. */
21792 s->two_byte_p = 1;
21794 return s->cmp_to;
21797 static int
21798 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
21799 int start, int end, int overlaps)
21801 struct glyph *glyph, *last;
21802 Lisp_Object lgstring;
21803 int i;
21805 s->for_overlaps = overlaps;
21806 glyph = s->row->glyphs[s->area] + start;
21807 last = s->row->glyphs[s->area] + end;
21808 s->cmp_id = glyph->u.cmp.id;
21809 s->cmp_from = glyph->slice.cmp.from;
21810 s->cmp_to = glyph->slice.cmp.to + 1;
21811 s->face = FACE_FROM_ID (s->f, face_id);
21812 lgstring = composition_gstring_from_id (s->cmp_id);
21813 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
21814 glyph++;
21815 while (glyph < last
21816 && glyph->u.cmp.automatic
21817 && glyph->u.cmp.id == s->cmp_id
21818 && s->cmp_to == glyph->slice.cmp.from)
21819 s->cmp_to = (glyph++)->slice.cmp.to + 1;
21821 for (i = s->cmp_from; i < s->cmp_to; i++)
21823 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
21824 unsigned code = LGLYPH_CODE (lglyph);
21826 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
21828 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
21829 return glyph - s->row->glyphs[s->area];
21833 /* Fill glyph string S from a sequence glyphs for glyphless characters.
21834 See the comment of fill_glyph_string for arguments.
21835 Value is the index of the first glyph not in S. */
21838 static int
21839 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
21840 int start, int end, int overlaps)
21842 struct glyph *glyph, *last;
21843 int voffset;
21845 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
21846 s->for_overlaps = overlaps;
21847 glyph = s->row->glyphs[s->area] + start;
21848 last = s->row->glyphs[s->area] + end;
21849 voffset = glyph->voffset;
21850 s->face = FACE_FROM_ID (s->f, face_id);
21851 s->font = s->face->font;
21852 s->nchars = 1;
21853 s->width = glyph->pixel_width;
21854 glyph++;
21855 while (glyph < last
21856 && glyph->type == GLYPHLESS_GLYPH
21857 && glyph->voffset == voffset
21858 && glyph->face_id == face_id)
21860 s->nchars++;
21861 s->width += glyph->pixel_width;
21862 glyph++;
21864 s->ybase += voffset;
21865 return glyph - s->row->glyphs[s->area];
21869 /* Fill glyph string S from a sequence of character glyphs.
21871 FACE_ID is the face id of the string. START is the index of the
21872 first glyph to consider, END is the index of the last + 1.
21873 OVERLAPS non-zero means S should draw the foreground only, and use
21874 its physical height for clipping. See also draw_glyphs.
21876 Value is the index of the first glyph not in S. */
21878 static int
21879 fill_glyph_string (struct glyph_string *s, int face_id,
21880 int start, int end, int overlaps)
21882 struct glyph *glyph, *last;
21883 int voffset;
21884 int glyph_not_available_p;
21886 xassert (s->f == XFRAME (s->w->frame));
21887 xassert (s->nchars == 0);
21888 xassert (start >= 0 && end > start);
21890 s->for_overlaps = overlaps;
21891 glyph = s->row->glyphs[s->area] + start;
21892 last = s->row->glyphs[s->area] + end;
21893 voffset = glyph->voffset;
21894 s->padding_p = glyph->padding_p;
21895 glyph_not_available_p = glyph->glyph_not_available_p;
21897 while (glyph < last
21898 && glyph->type == CHAR_GLYPH
21899 && glyph->voffset == voffset
21900 /* Same face id implies same font, nowadays. */
21901 && glyph->face_id == face_id
21902 && glyph->glyph_not_available_p == glyph_not_available_p)
21904 int two_byte_p;
21906 s->face = get_glyph_face_and_encoding (s->f, glyph,
21907 s->char2b + s->nchars,
21908 &two_byte_p);
21909 s->two_byte_p = two_byte_p;
21910 ++s->nchars;
21911 xassert (s->nchars <= end - start);
21912 s->width += glyph->pixel_width;
21913 if (glyph++->padding_p != s->padding_p)
21914 break;
21917 s->font = s->face->font;
21919 /* If the specified font could not be loaded, use the frame's font,
21920 but record the fact that we couldn't load it in
21921 S->font_not_found_p so that we can draw rectangles for the
21922 characters of the glyph string. */
21923 if (s->font == NULL || glyph_not_available_p)
21925 s->font_not_found_p = 1;
21926 s->font = FRAME_FONT (s->f);
21929 /* Adjust base line for subscript/superscript text. */
21930 s->ybase += voffset;
21932 xassert (s->face && s->face->gc);
21933 return glyph - s->row->glyphs[s->area];
21937 /* Fill glyph string S from image glyph S->first_glyph. */
21939 static void
21940 fill_image_glyph_string (struct glyph_string *s)
21942 xassert (s->first_glyph->type == IMAGE_GLYPH);
21943 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
21944 xassert (s->img);
21945 s->slice = s->first_glyph->slice.img;
21946 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
21947 s->font = s->face->font;
21948 s->width = s->first_glyph->pixel_width;
21950 /* Adjust base line for subscript/superscript text. */
21951 s->ybase += s->first_glyph->voffset;
21954 #ifdef HAVE_XWIDGETS
21955 static void
21956 fill_xwidget_glyph_string (struct glyph_string *s)
21958 xassert (s->first_glyph->type == XWIDGET_GLYPH);
21959 printf("fill_xwidget_glyph_string: width:%d \n",s->first_glyph->pixel_width);
21960 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
21961 s->font = s->face->font;
21962 s->width = s->first_glyph->pixel_width;
21963 s->ybase += s->first_glyph->voffset;
21964 s->xwidget = s->first_glyph->u.xwidget;
21965 //assert_valid_xwidget_id ( s->xwidget, "fill_xwidget_glyph_string");
21967 #endif
21968 /* Fill glyph string S from a sequence of stretch glyphs.
21970 START is the index of the first glyph to consider,
21971 END is the index of the last + 1.
21973 Value is the index of the first glyph not in S. */
21975 static int
21976 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
21978 struct glyph *glyph, *last;
21979 int voffset, face_id;
21981 xassert (s->first_glyph->type == STRETCH_GLYPH);
21983 glyph = s->row->glyphs[s->area] + start;
21984 last = s->row->glyphs[s->area] + end;
21985 face_id = glyph->face_id;
21986 s->face = FACE_FROM_ID (s->f, face_id);
21987 s->font = s->face->font;
21988 s->width = glyph->pixel_width;
21989 s->nchars = 1;
21990 voffset = glyph->voffset;
21992 for (++glyph;
21993 (glyph < last
21994 && glyph->type == STRETCH_GLYPH
21995 && glyph->voffset == voffset
21996 && glyph->face_id == face_id);
21997 ++glyph)
21998 s->width += glyph->pixel_width;
22000 /* Adjust base line for subscript/superscript text. */
22001 s->ybase += voffset;
22003 /* The case that face->gc == 0 is handled when drawing the glyph
22004 string by calling PREPARE_FACE_FOR_DISPLAY. */
22005 xassert (s->face);
22006 return glyph - s->row->glyphs[s->area];
22009 static struct font_metrics *
22010 get_per_char_metric (struct font *font, XChar2b *char2b)
22012 static struct font_metrics metrics;
22013 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22015 if (! font || code == FONT_INVALID_CODE)
22016 return NULL;
22017 font->driver->text_extents (font, &code, 1, &metrics);
22018 return &metrics;
22021 /* EXPORT for RIF:
22022 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22023 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22024 assumed to be zero. */
22026 void
22027 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22029 *left = *right = 0;
22031 if (glyph->type == CHAR_GLYPH)
22033 struct face *face;
22034 XChar2b char2b;
22035 struct font_metrics *pcm;
22037 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22038 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22040 if (pcm->rbearing > pcm->width)
22041 *right = pcm->rbearing - pcm->width;
22042 if (pcm->lbearing < 0)
22043 *left = -pcm->lbearing;
22046 else if (glyph->type == COMPOSITE_GLYPH)
22048 if (! glyph->u.cmp.automatic)
22050 struct composition *cmp = composition_table[glyph->u.cmp.id];
22052 if (cmp->rbearing > cmp->pixel_width)
22053 *right = cmp->rbearing - cmp->pixel_width;
22054 if (cmp->lbearing < 0)
22055 *left = - cmp->lbearing;
22057 else
22059 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
22060 struct font_metrics metrics;
22062 composition_gstring_width (gstring, glyph->slice.cmp.from,
22063 glyph->slice.cmp.to + 1, &metrics);
22064 if (metrics.rbearing > metrics.width)
22065 *right = metrics.rbearing - metrics.width;
22066 if (metrics.lbearing < 0)
22067 *left = - metrics.lbearing;
22073 /* Return the index of the first glyph preceding glyph string S that
22074 is overwritten by S because of S's left overhang. Value is -1
22075 if no glyphs are overwritten. */
22077 static int
22078 left_overwritten (struct glyph_string *s)
22080 int k;
22082 if (s->left_overhang)
22084 int x = 0, i;
22085 struct glyph *glyphs = s->row->glyphs[s->area];
22086 int first = s->first_glyph - glyphs;
22088 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
22089 x -= glyphs[i].pixel_width;
22091 k = i + 1;
22093 else
22094 k = -1;
22096 return k;
22100 /* Return the index of the first glyph preceding glyph string S that
22101 is overwriting S because of its right overhang. Value is -1 if no
22102 glyph in front of S overwrites S. */
22104 static int
22105 left_overwriting (struct glyph_string *s)
22107 int i, k, x;
22108 struct glyph *glyphs = s->row->glyphs[s->area];
22109 int first = s->first_glyph - glyphs;
22111 k = -1;
22112 x = 0;
22113 for (i = first - 1; i >= 0; --i)
22115 int left, right;
22116 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22117 if (x + right > 0)
22118 k = i;
22119 x -= glyphs[i].pixel_width;
22122 return k;
22126 /* Return the index of the last glyph following glyph string S that is
22127 overwritten by S because of S's right overhang. Value is -1 if
22128 no such glyph is found. */
22130 static int
22131 right_overwritten (struct glyph_string *s)
22133 int k = -1;
22135 if (s->right_overhang)
22137 int x = 0, i;
22138 struct glyph *glyphs = s->row->glyphs[s->area];
22139 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22140 int end = s->row->used[s->area];
22142 for (i = first; i < end && s->right_overhang > x; ++i)
22143 x += glyphs[i].pixel_width;
22145 k = i;
22148 return k;
22152 /* Return the index of the last glyph following glyph string S that
22153 overwrites S because of its left overhang. Value is negative
22154 if no such glyph is found. */
22156 static int
22157 right_overwriting (struct glyph_string *s)
22159 int i, k, x;
22160 int end = s->row->used[s->area];
22161 struct glyph *glyphs = s->row->glyphs[s->area];
22162 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22164 k = -1;
22165 x = 0;
22166 for (i = first; i < end; ++i)
22168 int left, right;
22169 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22170 if (x - left < 0)
22171 k = i;
22172 x += glyphs[i].pixel_width;
22175 return k;
22179 /* Set background width of glyph string S. START is the index of the
22180 first glyph following S. LAST_X is the right-most x-position + 1
22181 in the drawing area. */
22183 static inline void
22184 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
22186 /* If the face of this glyph string has to be drawn to the end of
22187 the drawing area, set S->extends_to_end_of_line_p. */
22189 if (start == s->row->used[s->area]
22190 && s->area == TEXT_AREA
22191 && ((s->row->fill_line_p
22192 && (s->hl == DRAW_NORMAL_TEXT
22193 || s->hl == DRAW_IMAGE_RAISED
22194 || s->hl == DRAW_IMAGE_SUNKEN))
22195 || s->hl == DRAW_MOUSE_FACE))
22196 s->extends_to_end_of_line_p = 1;
22198 /* If S extends its face to the end of the line, set its
22199 background_width to the distance to the right edge of the drawing
22200 area. */
22201 if (s->extends_to_end_of_line_p)
22202 s->background_width = last_x - s->x + 1;
22203 else
22204 s->background_width = s->width;
22208 /* Compute overhangs and x-positions for glyph string S and its
22209 predecessors, or successors. X is the starting x-position for S.
22210 BACKWARD_P non-zero means process predecessors. */
22212 static void
22213 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
22215 if (backward_p)
22217 while (s)
22219 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22220 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22221 x -= s->width;
22222 s->x = x;
22223 s = s->prev;
22226 else
22228 while (s)
22230 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22231 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22232 s->x = x;
22233 x += s->width;
22234 s = s->next;
22241 /* The following macros are only called from draw_glyphs below.
22242 They reference the following parameters of that function directly:
22243 `w', `row', `area', and `overlap_p'
22244 as well as the following local variables:
22245 `s', `f', and `hdc' (in W32) */
22247 #ifdef HAVE_NTGUI
22248 /* On W32, silently add local `hdc' variable to argument list of
22249 init_glyph_string. */
22250 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22251 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
22252 #else
22253 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22254 init_glyph_string (s, char2b, w, row, area, start, hl)
22255 #endif
22257 /* Add a glyph string for a stretch glyph to the list of strings
22258 between HEAD and TAIL. START is the index of the stretch glyph in
22259 row area AREA of glyph row ROW. END is the index of the last glyph
22260 in that glyph row area. X is the current output position assigned
22261 to the new glyph string constructed. HL overrides that face of the
22262 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22263 is the right-most x-position of the drawing area. */
22265 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
22266 and below -- keep them on one line. */
22267 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22268 do \
22270 s = (struct glyph_string *) alloca (sizeof *s); \
22271 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22272 START = fill_stretch_glyph_string (s, START, END); \
22273 append_glyph_string (&HEAD, &TAIL, s); \
22274 s->x = (X); \
22276 while (0)
22279 /* Add a glyph string for an image glyph to the list of strings
22280 between HEAD and TAIL. START is the index of the image glyph in
22281 row area AREA of glyph row ROW. END is the index of the last glyph
22282 in that glyph row area. X is the current output position assigned
22283 to the new glyph string constructed. HL overrides that face of the
22284 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22285 is the right-most x-position of the drawing area. */
22287 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22288 do \
22290 s = (struct glyph_string *) alloca (sizeof *s); \
22291 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22292 fill_image_glyph_string (s); \
22293 append_glyph_string (&HEAD, &TAIL, s); \
22294 ++START; \
22295 s->x = (X); \
22297 while (0)
22299 #ifdef HAVE_XWIDGETS
22300 #define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22301 do \
22303 printf("BUILD_XWIDGET_GLYPH_STRING\n"); \
22304 s = (struct glyph_string *) alloca (sizeof *s); \
22305 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22306 fill_xwidget_glyph_string (s); \
22307 append_glyph_string (&HEAD, &TAIL, s); \
22308 ++START; \
22309 s->x = (X); \
22311 while (0)
22312 #endif
22315 /* Add a glyph string for a sequence of character glyphs to the list
22316 of strings between HEAD and TAIL. START is the index of the first
22317 glyph in row area AREA of glyph row ROW that is part of the new
22318 glyph string. END is the index of the last glyph in that glyph row
22319 area. X is the current output position assigned to the new glyph
22320 string constructed. HL overrides that face of the glyph; e.g. it
22321 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
22322 right-most x-position of the drawing area. */
22324 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22325 do \
22327 int face_id; \
22328 XChar2b *char2b; \
22330 face_id = (row)->glyphs[area][START].face_id; \
22332 s = (struct glyph_string *) alloca (sizeof *s); \
22333 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
22334 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22335 append_glyph_string (&HEAD, &TAIL, s); \
22336 s->x = (X); \
22337 START = fill_glyph_string (s, face_id, START, END, overlaps); \
22339 while (0)
22342 /* Add a glyph string for a composite sequence to the list of strings
22343 between HEAD and TAIL. START is the index of the first glyph in
22344 row area AREA of glyph row ROW that is part of the new glyph
22345 string. END is the index of the last glyph in that glyph row area.
22346 X is the current output position assigned to the new glyph string
22347 constructed. HL overrides that face of the glyph; e.g. it is
22348 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
22349 x-position of the drawing area. */
22351 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22352 do { \
22353 int face_id = (row)->glyphs[area][START].face_id; \
22354 struct face *base_face = FACE_FROM_ID (f, face_id); \
22355 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
22356 struct composition *cmp = composition_table[cmp_id]; \
22357 XChar2b *char2b; \
22358 struct glyph_string *first_s IF_LINT (= NULL); \
22359 int n; \
22361 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
22363 /* Make glyph_strings for each glyph sequence that is drawable by \
22364 the same face, and append them to HEAD/TAIL. */ \
22365 for (n = 0; n < cmp->glyph_len;) \
22367 s = (struct glyph_string *) alloca (sizeof *s); \
22368 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22369 append_glyph_string (&(HEAD), &(TAIL), s); \
22370 s->cmp = cmp; \
22371 s->cmp_from = n; \
22372 s->x = (X); \
22373 if (n == 0) \
22374 first_s = s; \
22375 n = fill_composite_glyph_string (s, base_face, overlaps); \
22378 ++START; \
22379 s = first_s; \
22380 } while (0)
22383 /* Add a glyph string for a glyph-string sequence to the list of strings
22384 between HEAD and TAIL. */
22386 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22387 do { \
22388 int face_id; \
22389 XChar2b *char2b; \
22390 Lisp_Object gstring; \
22392 face_id = (row)->glyphs[area][START].face_id; \
22393 gstring = (composition_gstring_from_id \
22394 ((row)->glyphs[area][START].u.cmp.id)); \
22395 s = (struct glyph_string *) alloca (sizeof *s); \
22396 char2b = (XChar2b *) alloca ((sizeof *char2b) \
22397 * LGSTRING_GLYPH_LEN (gstring)); \
22398 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22399 append_glyph_string (&(HEAD), &(TAIL), s); \
22400 s->x = (X); \
22401 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
22402 } while (0)
22405 /* Add a glyph string for a sequence of glyphless character's glyphs
22406 to the list of strings between HEAD and TAIL. The meanings of
22407 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
22409 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22410 do \
22412 int face_id; \
22414 face_id = (row)->glyphs[area][START].face_id; \
22416 s = (struct glyph_string *) alloca (sizeof *s); \
22417 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22418 append_glyph_string (&HEAD, &TAIL, s); \
22419 s->x = (X); \
22420 START = fill_glyphless_glyph_string (s, face_id, START, END, \
22421 overlaps); \
22423 while (0)
22426 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
22427 of AREA of glyph row ROW on window W between indices START and END.
22428 HL overrides the face for drawing glyph strings, e.g. it is
22429 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
22430 x-positions of the drawing area.
22432 This is an ugly monster macro construct because we must use alloca
22433 to allocate glyph strings (because draw_glyphs can be called
22434 asynchronously). */
22436 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22437 do \
22439 HEAD = TAIL = NULL; \
22440 while (START < END) \
22442 struct glyph *first_glyph = (row)->glyphs[area] + START; \
22443 switch (first_glyph->type) \
22445 case CHAR_GLYPH: \
22446 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
22447 HL, X, LAST_X); \
22448 break; \
22450 case COMPOSITE_GLYPH: \
22451 if (first_glyph->u.cmp.automatic) \
22452 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
22453 HL, X, LAST_X); \
22454 else \
22455 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
22456 HL, X, LAST_X); \
22457 break; \
22459 case STRETCH_GLYPH: \
22460 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
22461 HL, X, LAST_X); \
22462 break; \
22464 case IMAGE_GLYPH: \
22465 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
22466 HL, X, LAST_X); \
22467 break; \
22468 case XWIDGET_GLYPH: \
22469 BUILD_XWIDGET_GLYPH_STRING (START, END, HEAD, TAIL, \
22470 HL, X, LAST_X); \
22471 break; \
22474 case GLYPHLESS_GLYPH: \
22475 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
22476 HL, X, LAST_X); \
22477 break; \
22479 default: \
22480 abort (); \
22483 if (s) \
22485 set_glyph_string_background_width (s, START, LAST_X); \
22486 (X) += s->width; \
22489 } while (0)
22492 /* Draw glyphs between START and END in AREA of ROW on window W,
22493 starting at x-position X. X is relative to AREA in W. HL is a
22494 face-override with the following meaning:
22496 DRAW_NORMAL_TEXT draw normally
22497 DRAW_CURSOR draw in cursor face
22498 DRAW_MOUSE_FACE draw in mouse face.
22499 DRAW_INVERSE_VIDEO draw in mode line face
22500 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
22501 DRAW_IMAGE_RAISED draw an image with a raised relief around it
22503 If OVERLAPS is non-zero, draw only the foreground of characters and
22504 clip to the physical height of ROW. Non-zero value also defines
22505 the overlapping part to be drawn:
22507 OVERLAPS_PRED overlap with preceding rows
22508 OVERLAPS_SUCC overlap with succeeding rows
22509 OVERLAPS_BOTH overlap with both preceding/succeeding rows
22510 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
22512 Value is the x-position reached, relative to AREA of W. */
22514 static int
22515 draw_glyphs (struct window *w, int x, struct glyph_row *row,
22516 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
22517 enum draw_glyphs_face hl, int overlaps)
22519 struct glyph_string *head, *tail;
22520 struct glyph_string *s;
22521 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
22522 int i, j, x_reached, last_x, area_left = 0;
22523 struct frame *f = XFRAME (WINDOW_FRAME (w));
22524 DECLARE_HDC (hdc);
22526 ALLOCATE_HDC (hdc, f);
22528 /* Let's rather be paranoid than getting a SEGV. */
22529 end = min (end, row->used[area]);
22530 start = max (0, start);
22531 start = min (end, start);
22533 /* Translate X to frame coordinates. Set last_x to the right
22534 end of the drawing area. */
22535 if (row->full_width_p)
22537 /* X is relative to the left edge of W, without scroll bars
22538 or fringes. */
22539 area_left = WINDOW_LEFT_EDGE_X (w);
22540 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
22542 else
22544 area_left = window_box_left (w, area);
22545 last_x = area_left + window_box_width (w, area);
22547 x += area_left;
22549 /* Build a doubly-linked list of glyph_string structures between
22550 head and tail from what we have to draw. Note that the macro
22551 BUILD_GLYPH_STRINGS will modify its start parameter. That's
22552 the reason we use a separate variable `i'. */
22553 i = start;
22554 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
22555 if (tail)
22556 x_reached = tail->x + tail->background_width;
22557 else
22558 x_reached = x;
22560 /* If there are any glyphs with lbearing < 0 or rbearing > width in
22561 the row, redraw some glyphs in front or following the glyph
22562 strings built above. */
22563 if (head && !overlaps && row->contains_overlapping_glyphs_p)
22565 struct glyph_string *h, *t;
22566 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
22567 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
22568 int check_mouse_face = 0;
22569 int dummy_x = 0;
22571 /* If mouse highlighting is on, we may need to draw adjacent
22572 glyphs using mouse-face highlighting. */
22573 if (area == TEXT_AREA && row->mouse_face_p)
22575 struct glyph_row *mouse_beg_row, *mouse_end_row;
22577 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
22578 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
22580 if (row >= mouse_beg_row && row <= mouse_end_row)
22582 check_mouse_face = 1;
22583 mouse_beg_col = (row == mouse_beg_row)
22584 ? hlinfo->mouse_face_beg_col : 0;
22585 mouse_end_col = (row == mouse_end_row)
22586 ? hlinfo->mouse_face_end_col
22587 : row->used[TEXT_AREA];
22591 /* Compute overhangs for all glyph strings. */
22592 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
22593 for (s = head; s; s = s->next)
22594 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
22596 /* Prepend glyph strings for glyphs in front of the first glyph
22597 string that are overwritten because of the first glyph
22598 string's left overhang. The background of all strings
22599 prepended must be drawn because the first glyph string
22600 draws over it. */
22601 i = left_overwritten (head);
22602 if (i >= 0)
22604 enum draw_glyphs_face overlap_hl;
22606 /* If this row contains mouse highlighting, attempt to draw
22607 the overlapped glyphs with the correct highlight. This
22608 code fails if the overlap encompasses more than one glyph
22609 and mouse-highlight spans only some of these glyphs.
22610 However, making it work perfectly involves a lot more
22611 code, and I don't know if the pathological case occurs in
22612 practice, so we'll stick to this for now. --- cyd */
22613 if (check_mouse_face
22614 && mouse_beg_col < start && mouse_end_col > i)
22615 overlap_hl = DRAW_MOUSE_FACE;
22616 else
22617 overlap_hl = DRAW_NORMAL_TEXT;
22619 j = i;
22620 BUILD_GLYPH_STRINGS (j, start, h, t,
22621 overlap_hl, dummy_x, last_x);
22622 start = i;
22623 compute_overhangs_and_x (t, head->x, 1);
22624 prepend_glyph_string_lists (&head, &tail, h, t);
22625 clip_head = head;
22628 /* Prepend glyph strings for glyphs in front of the first glyph
22629 string that overwrite that glyph string because of their
22630 right overhang. For these strings, only the foreground must
22631 be drawn, because it draws over the glyph string at `head'.
22632 The background must not be drawn because this would overwrite
22633 right overhangs of preceding glyphs for which no glyph
22634 strings exist. */
22635 i = left_overwriting (head);
22636 if (i >= 0)
22638 enum draw_glyphs_face overlap_hl;
22640 if (check_mouse_face
22641 && mouse_beg_col < start && mouse_end_col > i)
22642 overlap_hl = DRAW_MOUSE_FACE;
22643 else
22644 overlap_hl = DRAW_NORMAL_TEXT;
22646 clip_head = head;
22647 BUILD_GLYPH_STRINGS (i, start, h, t,
22648 overlap_hl, dummy_x, last_x);
22649 for (s = h; s; s = s->next)
22650 s->background_filled_p = 1;
22651 compute_overhangs_and_x (t, head->x, 1);
22652 prepend_glyph_string_lists (&head, &tail, h, t);
22655 /* Append glyphs strings for glyphs following the last glyph
22656 string tail that are overwritten by tail. The background of
22657 these strings has to be drawn because tail's foreground draws
22658 over it. */
22659 i = right_overwritten (tail);
22660 if (i >= 0)
22662 enum draw_glyphs_face overlap_hl;
22664 if (check_mouse_face
22665 && mouse_beg_col < i && mouse_end_col > end)
22666 overlap_hl = DRAW_MOUSE_FACE;
22667 else
22668 overlap_hl = DRAW_NORMAL_TEXT;
22670 BUILD_GLYPH_STRINGS (end, i, h, t,
22671 overlap_hl, x, last_x);
22672 /* Because BUILD_GLYPH_STRINGS updates the first argument,
22673 we don't have `end = i;' here. */
22674 compute_overhangs_and_x (h, tail->x + tail->width, 0);
22675 append_glyph_string_lists (&head, &tail, h, t);
22676 clip_tail = tail;
22679 /* Append glyph strings for glyphs following the last glyph
22680 string tail that overwrite tail. The foreground of such
22681 glyphs has to be drawn because it writes into the background
22682 of tail. The background must not be drawn because it could
22683 paint over the foreground of following glyphs. */
22684 i = right_overwriting (tail);
22685 if (i >= 0)
22687 enum draw_glyphs_face overlap_hl;
22688 if (check_mouse_face
22689 && mouse_beg_col < i && mouse_end_col > end)
22690 overlap_hl = DRAW_MOUSE_FACE;
22691 else
22692 overlap_hl = DRAW_NORMAL_TEXT;
22694 clip_tail = tail;
22695 i++; /* We must include the Ith glyph. */
22696 BUILD_GLYPH_STRINGS (end, i, h, t,
22697 overlap_hl, x, last_x);
22698 for (s = h; s; s = s->next)
22699 s->background_filled_p = 1;
22700 compute_overhangs_and_x (h, tail->x + tail->width, 0);
22701 append_glyph_string_lists (&head, &tail, h, t);
22703 if (clip_head || clip_tail)
22704 for (s = head; s; s = s->next)
22706 s->clip_head = clip_head;
22707 s->clip_tail = clip_tail;
22711 /* Draw all strings. */
22712 for (s = head; s; s = s->next)
22713 FRAME_RIF (f)->draw_glyph_string (s);
22715 #ifndef HAVE_NS
22716 /* When focus a sole frame and move horizontally, this sets on_p to 0
22717 causing a failure to erase prev cursor position. */
22718 if (area == TEXT_AREA
22719 && !row->full_width_p
22720 /* When drawing overlapping rows, only the glyph strings'
22721 foreground is drawn, which doesn't erase a cursor
22722 completely. */
22723 && !overlaps)
22725 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
22726 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
22727 : (tail ? tail->x + tail->background_width : x));
22728 x0 -= area_left;
22729 x1 -= area_left;
22731 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
22732 row->y, MATRIX_ROW_BOTTOM_Y (row));
22734 #endif
22736 /* Value is the x-position up to which drawn, relative to AREA of W.
22737 This doesn't include parts drawn because of overhangs. */
22738 if (row->full_width_p)
22739 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
22740 else
22741 x_reached -= area_left;
22743 RELEASE_HDC (hdc, f);
22745 return x_reached;
22748 /* Expand row matrix if too narrow. Don't expand if area
22749 is not present. */
22751 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
22753 if (!fonts_changed_p \
22754 && (it->glyph_row->glyphs[area] \
22755 < it->glyph_row->glyphs[area + 1])) \
22757 it->w->ncols_scale_factor++; \
22758 fonts_changed_p = 1; \
22762 /* Store one glyph for IT->char_to_display in IT->glyph_row.
22763 Called from x_produce_glyphs when IT->glyph_row is non-null. */
22765 static inline void
22766 append_glyph (struct it *it)
22768 struct glyph *glyph;
22769 enum glyph_row_area area = it->area;
22771 xassert (it->glyph_row);
22772 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
22774 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22775 if (glyph < it->glyph_row->glyphs[area + 1])
22777 /* If the glyph row is reversed, we need to prepend the glyph
22778 rather than append it. */
22779 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22781 struct glyph *g;
22783 /* Make room for the additional glyph. */
22784 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22785 g[1] = *g;
22786 glyph = it->glyph_row->glyphs[area];
22788 glyph->charpos = CHARPOS (it->position);
22789 glyph->object = it->object;
22790 if (it->pixel_width > 0)
22792 glyph->pixel_width = it->pixel_width;
22793 glyph->padding_p = 0;
22795 else
22797 /* Assure at least 1-pixel width. Otherwise, cursor can't
22798 be displayed correctly. */
22799 glyph->pixel_width = 1;
22800 glyph->padding_p = 1;
22802 glyph->ascent = it->ascent;
22803 glyph->descent = it->descent;
22804 glyph->voffset = it->voffset;
22805 glyph->type = CHAR_GLYPH;
22806 glyph->avoid_cursor_p = it->avoid_cursor_p;
22807 glyph->multibyte_p = it->multibyte_p;
22808 glyph->left_box_line_p = it->start_of_box_run_p;
22809 glyph->right_box_line_p = it->end_of_box_run_p;
22810 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22811 || it->phys_descent > it->descent);
22812 glyph->glyph_not_available_p = it->glyph_not_available_p;
22813 glyph->face_id = it->face_id;
22814 glyph->u.ch = it->char_to_display;
22815 glyph->slice.img = null_glyph_slice;
22816 glyph->font_type = FONT_TYPE_UNKNOWN;
22817 if (it->bidi_p)
22819 glyph->resolved_level = it->bidi_it.resolved_level;
22820 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22821 abort ();
22822 glyph->bidi_type = it->bidi_it.type;
22824 else
22826 glyph->resolved_level = 0;
22827 glyph->bidi_type = UNKNOWN_BT;
22829 ++it->glyph_row->used[area];
22831 else
22832 IT_EXPAND_MATRIX_WIDTH (it, area);
22835 /* Store one glyph for the composition IT->cmp_it.id in
22836 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
22837 non-null. */
22839 static inline void
22840 append_composite_glyph (struct it *it)
22842 struct glyph *glyph;
22843 enum glyph_row_area area = it->area;
22845 xassert (it->glyph_row);
22847 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22848 if (glyph < it->glyph_row->glyphs[area + 1])
22850 /* If the glyph row is reversed, we need to prepend the glyph
22851 rather than append it. */
22852 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
22854 struct glyph *g;
22856 /* Make room for the new glyph. */
22857 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
22858 g[1] = *g;
22859 glyph = it->glyph_row->glyphs[it->area];
22861 glyph->charpos = it->cmp_it.charpos;
22862 glyph->object = it->object;
22863 glyph->pixel_width = it->pixel_width;
22864 glyph->ascent = it->ascent;
22865 glyph->descent = it->descent;
22866 glyph->voffset = it->voffset;
22867 glyph->type = COMPOSITE_GLYPH;
22868 if (it->cmp_it.ch < 0)
22870 glyph->u.cmp.automatic = 0;
22871 glyph->u.cmp.id = it->cmp_it.id;
22872 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
22874 else
22876 glyph->u.cmp.automatic = 1;
22877 glyph->u.cmp.id = it->cmp_it.id;
22878 glyph->slice.cmp.from = it->cmp_it.from;
22879 glyph->slice.cmp.to = it->cmp_it.to - 1;
22881 glyph->avoid_cursor_p = it->avoid_cursor_p;
22882 glyph->multibyte_p = it->multibyte_p;
22883 glyph->left_box_line_p = it->start_of_box_run_p;
22884 glyph->right_box_line_p = it->end_of_box_run_p;
22885 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22886 || it->phys_descent > it->descent);
22887 glyph->padding_p = 0;
22888 glyph->glyph_not_available_p = 0;
22889 glyph->face_id = it->face_id;
22890 glyph->font_type = FONT_TYPE_UNKNOWN;
22891 if (it->bidi_p)
22893 glyph->resolved_level = it->bidi_it.resolved_level;
22894 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22895 abort ();
22896 glyph->bidi_type = it->bidi_it.type;
22898 ++it->glyph_row->used[area];
22900 else
22901 IT_EXPAND_MATRIX_WIDTH (it, area);
22905 /* Change IT->ascent and IT->height according to the setting of
22906 IT->voffset. */
22908 static inline void
22909 take_vertical_position_into_account (struct it *it)
22911 if (it->voffset)
22913 if (it->voffset < 0)
22914 /* Increase the ascent so that we can display the text higher
22915 in the line. */
22916 it->ascent -= it->voffset;
22917 else
22918 /* Increase the descent so that we can display the text lower
22919 in the line. */
22920 it->descent += it->voffset;
22925 /* Produce glyphs/get display metrics for the image IT is loaded with.
22926 See the description of struct display_iterator in dispextern.h for
22927 an overview of struct display_iterator. */
22929 static void
22930 produce_image_glyph (struct it *it)
22932 struct image *img;
22933 struct face *face;
22934 int glyph_ascent, crop;
22935 struct glyph_slice slice;
22937 xassert (it->what == IT_IMAGE);
22939 face = FACE_FROM_ID (it->f, it->face_id);
22940 xassert (face);
22941 /* Make sure X resources of the face is loaded. */
22942 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22944 if (it->image_id < 0)
22946 /* Fringe bitmap. */
22947 it->ascent = it->phys_ascent = 0;
22948 it->descent = it->phys_descent = 0;
22949 it->pixel_width = 0;
22950 it->nglyphs = 0;
22951 return;
22954 img = IMAGE_FROM_ID (it->f, it->image_id);
22955 xassert (img);
22956 /* Make sure X resources of the image is loaded. */
22957 prepare_image_for_display (it->f, img);
22959 slice.x = slice.y = 0;
22960 slice.width = img->width;
22961 slice.height = img->height;
22963 if (INTEGERP (it->slice.x))
22964 slice.x = XINT (it->slice.x);
22965 else if (FLOATP (it->slice.x))
22966 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
22968 if (INTEGERP (it->slice.y))
22969 slice.y = XINT (it->slice.y);
22970 else if (FLOATP (it->slice.y))
22971 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
22973 if (INTEGERP (it->slice.width))
22974 slice.width = XINT (it->slice.width);
22975 else if (FLOATP (it->slice.width))
22976 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
22978 if (INTEGERP (it->slice.height))
22979 slice.height = XINT (it->slice.height);
22980 else if (FLOATP (it->slice.height))
22981 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
22983 if (slice.x >= img->width)
22984 slice.x = img->width;
22985 if (slice.y >= img->height)
22986 slice.y = img->height;
22987 if (slice.x + slice.width >= img->width)
22988 slice.width = img->width - slice.x;
22989 if (slice.y + slice.height > img->height)
22990 slice.height = img->height - slice.y;
22992 if (slice.width == 0 || slice.height == 0)
22993 return;
22995 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
22997 it->descent = slice.height - glyph_ascent;
22998 if (slice.y == 0)
22999 it->descent += img->vmargin;
23000 if (slice.y + slice.height == img->height)
23001 it->descent += img->vmargin;
23002 it->phys_descent = it->descent;
23004 it->pixel_width = slice.width;
23005 if (slice.x == 0)
23006 it->pixel_width += img->hmargin;
23007 if (slice.x + slice.width == img->width)
23008 it->pixel_width += img->hmargin;
23010 /* It's quite possible for images to have an ascent greater than
23011 their height, so don't get confused in that case. */
23012 if (it->descent < 0)
23013 it->descent = 0;
23015 it->nglyphs = 1;
23017 if (face->box != FACE_NO_BOX)
23019 if (face->box_line_width > 0)
23021 if (slice.y == 0)
23022 it->ascent += face->box_line_width;
23023 if (slice.y + slice.height == img->height)
23024 it->descent += face->box_line_width;
23027 if (it->start_of_box_run_p && slice.x == 0)
23028 it->pixel_width += eabs (face->box_line_width);
23029 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23030 it->pixel_width += eabs (face->box_line_width);
23033 take_vertical_position_into_account (it);
23035 /* Automatically crop wide image glyphs at right edge so we can
23036 draw the cursor on same display row. */
23037 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23038 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23040 it->pixel_width -= crop;
23041 slice.width -= crop;
23044 if (it->glyph_row)
23046 struct glyph *glyph;
23047 enum glyph_row_area area = it->area;
23049 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23050 if (glyph < it->glyph_row->glyphs[area + 1])
23052 glyph->charpos = CHARPOS (it->position);
23053 glyph->object = it->object;
23054 glyph->pixel_width = it->pixel_width;
23055 glyph->ascent = glyph_ascent;
23056 glyph->descent = it->descent;
23057 glyph->voffset = it->voffset;
23058 glyph->type = IMAGE_GLYPH;
23059 glyph->avoid_cursor_p = it->avoid_cursor_p;
23060 glyph->multibyte_p = it->multibyte_p;
23061 glyph->left_box_line_p = it->start_of_box_run_p;
23062 glyph->right_box_line_p = it->end_of_box_run_p;
23063 glyph->overlaps_vertically_p = 0;
23064 glyph->padding_p = 0;
23065 glyph->glyph_not_available_p = 0;
23066 glyph->face_id = it->face_id;
23067 glyph->u.img_id = img->id;
23068 glyph->slice.img = slice;
23069 glyph->font_type = FONT_TYPE_UNKNOWN;
23070 if (it->bidi_p)
23072 glyph->resolved_level = it->bidi_it.resolved_level;
23073 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23074 abort ();
23075 glyph->bidi_type = it->bidi_it.type;
23077 ++it->glyph_row->used[area];
23079 else
23080 IT_EXPAND_MATRIX_WIDTH (it, area);
23084 #ifdef HAVE_XWIDGETS
23085 static void
23086 produce_xwidget_glyph (struct it *it)
23088 struct xwidget* xw;
23089 struct face *face;
23090 int glyph_ascent, crop;
23091 printf("produce_xwidget_glyph:\n");
23092 xassert (it->what == IT_XWIDGET);
23094 face = FACE_FROM_ID (it->f, it->face_id);
23095 xassert (face);
23096 /* Make sure X resources of the face is loaded. */
23097 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23099 xw = it->xwidget;
23100 it->ascent = it->phys_ascent = glyph_ascent = xw->height/2;
23101 it->descent = xw->height/2;
23102 it->phys_descent = it->descent;
23103 it->pixel_width = xw->width;
23104 /* It's quite possible for images to have an ascent greater than
23105 their height, so don't get confused in that case. */
23106 if (it->descent < 0)
23107 it->descent = 0;
23109 it->nglyphs = 1;
23111 if (face->box != FACE_NO_BOX)
23113 if (face->box_line_width > 0)
23115 it->ascent += face->box_line_width;
23116 it->descent += face->box_line_width;
23119 if (it->start_of_box_run_p)
23120 it->pixel_width += eabs (face->box_line_width);
23121 it->pixel_width += eabs (face->box_line_width);
23124 take_vertical_position_into_account (it);
23126 /* Automatically crop wide image glyphs at right edge so we can
23127 draw the cursor on same display row. */
23128 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23129 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23131 it->pixel_width -= crop;
23134 if (it->glyph_row)
23136 struct glyph *glyph;
23137 enum glyph_row_area area = it->area;
23139 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23140 if (glyph < it->glyph_row->glyphs[area + 1])
23142 glyph->charpos = CHARPOS (it->position);
23143 glyph->object = it->object;
23144 glyph->pixel_width = it->pixel_width;
23145 glyph->ascent = glyph_ascent;
23146 glyph->descent = it->descent;
23147 glyph->voffset = it->voffset;
23148 glyph->type = XWIDGET_GLYPH;
23150 glyph->multibyte_p = it->multibyte_p;
23151 glyph->left_box_line_p = it->start_of_box_run_p;
23152 glyph->right_box_line_p = it->end_of_box_run_p;
23153 glyph->overlaps_vertically_p = 0;
23154 glyph->padding_p = 0;
23155 glyph->glyph_not_available_p = 0;
23156 glyph->face_id = it->face_id;
23157 glyph->u.xwidget = it->xwidget;
23158 //assert_valid_xwidget_id(glyph->u.xwidget_id,"produce_xwidget_glyph");
23159 glyph->font_type = FONT_TYPE_UNKNOWN;
23160 ++it->glyph_row->used[area];
23162 else
23163 IT_EXPAND_MATRIX_WIDTH (it, area);
23166 #endif
23168 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
23169 of the glyph, WIDTH and HEIGHT are the width and height of the
23170 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
23172 static void
23173 append_stretch_glyph (struct it *it, Lisp_Object object,
23174 int width, int height, int ascent)
23176 struct glyph *glyph;
23177 enum glyph_row_area area = it->area;
23179 xassert (ascent >= 0 && ascent <= height);
23181 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23182 if (glyph < it->glyph_row->glyphs[area + 1])
23184 /* If the glyph row is reversed, we need to prepend the glyph
23185 rather than append it. */
23186 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23188 struct glyph *g;
23190 /* Make room for the additional glyph. */
23191 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23192 g[1] = *g;
23193 glyph = it->glyph_row->glyphs[area];
23195 glyph->charpos = CHARPOS (it->position);
23196 glyph->object = object;
23197 glyph->pixel_width = width;
23198 glyph->ascent = ascent;
23199 glyph->descent = height - ascent;
23200 glyph->voffset = it->voffset;
23201 glyph->type = STRETCH_GLYPH;
23202 glyph->avoid_cursor_p = it->avoid_cursor_p;
23203 glyph->multibyte_p = it->multibyte_p;
23204 glyph->left_box_line_p = it->start_of_box_run_p;
23205 glyph->right_box_line_p = it->end_of_box_run_p;
23206 glyph->overlaps_vertically_p = 0;
23207 glyph->padding_p = 0;
23208 glyph->glyph_not_available_p = 0;
23209 glyph->face_id = it->face_id;
23210 glyph->u.stretch.ascent = ascent;
23211 glyph->u.stretch.height = height;
23212 glyph->slice.img = null_glyph_slice;
23213 glyph->font_type = FONT_TYPE_UNKNOWN;
23214 if (it->bidi_p)
23216 glyph->resolved_level = it->bidi_it.resolved_level;
23217 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23218 abort ();
23219 glyph->bidi_type = it->bidi_it.type;
23221 else
23223 glyph->resolved_level = 0;
23224 glyph->bidi_type = UNKNOWN_BT;
23226 ++it->glyph_row->used[area];
23228 else
23229 IT_EXPAND_MATRIX_WIDTH (it, area);
23233 /* Produce a stretch glyph for iterator IT. IT->object is the value
23234 of the glyph property displayed. The value must be a list
23235 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
23236 being recognized:
23238 1. `:width WIDTH' specifies that the space should be WIDTH *
23239 canonical char width wide. WIDTH may be an integer or floating
23240 point number.
23242 2. `:relative-width FACTOR' specifies that the width of the stretch
23243 should be computed from the width of the first character having the
23244 `glyph' property, and should be FACTOR times that width.
23246 3. `:align-to HPOS' specifies that the space should be wide enough
23247 to reach HPOS, a value in canonical character units.
23249 Exactly one of the above pairs must be present.
23251 4. `:height HEIGHT' specifies that the height of the stretch produced
23252 should be HEIGHT, measured in canonical character units.
23254 5. `:relative-height FACTOR' specifies that the height of the
23255 stretch should be FACTOR times the height of the characters having
23256 the glyph property.
23258 Either none or exactly one of 4 or 5 must be present.
23260 6. `:ascent ASCENT' specifies that ASCENT percent of the height
23261 of the stretch should be used for the ascent of the stretch.
23262 ASCENT must be in the range 0 <= ASCENT <= 100. */
23264 static void
23265 produce_stretch_glyph (struct it *it)
23267 /* (space :width WIDTH :height HEIGHT ...) */
23268 Lisp_Object prop, plist;
23269 int width = 0, height = 0, align_to = -1;
23270 int zero_width_ok_p = 0, zero_height_ok_p = 0;
23271 int ascent = 0;
23272 double tem;
23273 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23274 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
23276 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23278 /* List should start with `space'. */
23279 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
23280 plist = XCDR (it->object);
23282 /* Compute the width of the stretch. */
23283 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
23284 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
23286 /* Absolute width `:width WIDTH' specified and valid. */
23287 zero_width_ok_p = 1;
23288 width = (int)tem;
23290 else if (prop = Fplist_get (plist, QCrelative_width),
23291 NUMVAL (prop) > 0)
23293 /* Relative width `:relative-width FACTOR' specified and valid.
23294 Compute the width of the characters having the `glyph'
23295 property. */
23296 struct it it2;
23297 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
23299 it2 = *it;
23300 if (it->multibyte_p)
23301 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
23302 else
23304 it2.c = it2.char_to_display = *p, it2.len = 1;
23305 if (! ASCII_CHAR_P (it2.c))
23306 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
23309 it2.glyph_row = NULL;
23310 it2.what = IT_CHARACTER;
23311 x_produce_glyphs (&it2);
23312 width = NUMVAL (prop) * it2.pixel_width;
23314 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
23315 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
23317 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
23318 align_to = (align_to < 0
23320 : align_to - window_box_left_offset (it->w, TEXT_AREA));
23321 else if (align_to < 0)
23322 align_to = window_box_left_offset (it->w, TEXT_AREA);
23323 width = max (0, (int)tem + align_to - it->current_x);
23324 zero_width_ok_p = 1;
23326 else
23327 /* Nothing specified -> width defaults to canonical char width. */
23328 width = FRAME_COLUMN_WIDTH (it->f);
23330 if (width <= 0 && (width < 0 || !zero_width_ok_p))
23331 width = 1;
23333 /* Compute height. */
23334 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
23335 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23337 height = (int)tem;
23338 zero_height_ok_p = 1;
23340 else if (prop = Fplist_get (plist, QCrelative_height),
23341 NUMVAL (prop) > 0)
23342 height = FONT_HEIGHT (font) * NUMVAL (prop);
23343 else
23344 height = FONT_HEIGHT (font);
23346 if (height <= 0 && (height < 0 || !zero_height_ok_p))
23347 height = 1;
23349 /* Compute percentage of height used for ascent. If
23350 `:ascent ASCENT' is present and valid, use that. Otherwise,
23351 derive the ascent from the font in use. */
23352 if (prop = Fplist_get (plist, QCascent),
23353 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
23354 ascent = height * NUMVAL (prop) / 100.0;
23355 else if (!NILP (prop)
23356 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23357 ascent = min (max (0, (int)tem), height);
23358 else
23359 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
23361 if (width > 0 && it->line_wrap != TRUNCATE
23362 && it->current_x + width > it->last_visible_x)
23363 width = it->last_visible_x - it->current_x - 1;
23365 if (width > 0 && height > 0 && it->glyph_row)
23367 Lisp_Object object = it->stack[it->sp - 1].string;
23368 if (!STRINGP (object))
23369 object = it->w->buffer;
23370 append_stretch_glyph (it, object, width, height, ascent);
23373 it->pixel_width = width;
23374 it->ascent = it->phys_ascent = ascent;
23375 it->descent = it->phys_descent = height - it->ascent;
23376 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
23378 take_vertical_position_into_account (it);
23381 /* Calculate line-height and line-spacing properties.
23382 An integer value specifies explicit pixel value.
23383 A float value specifies relative value to current face height.
23384 A cons (float . face-name) specifies relative value to
23385 height of specified face font.
23387 Returns height in pixels, or nil. */
23390 static Lisp_Object
23391 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
23392 int boff, int override)
23394 Lisp_Object face_name = Qnil;
23395 int ascent, descent, height;
23397 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
23398 return val;
23400 if (CONSP (val))
23402 face_name = XCAR (val);
23403 val = XCDR (val);
23404 if (!NUMBERP (val))
23405 val = make_number (1);
23406 if (NILP (face_name))
23408 height = it->ascent + it->descent;
23409 goto scale;
23413 if (NILP (face_name))
23415 font = FRAME_FONT (it->f);
23416 boff = FRAME_BASELINE_OFFSET (it->f);
23418 else if (EQ (face_name, Qt))
23420 override = 0;
23422 else
23424 int face_id;
23425 struct face *face;
23427 face_id = lookup_named_face (it->f, face_name, 0);
23428 if (face_id < 0)
23429 return make_number (-1);
23431 face = FACE_FROM_ID (it->f, face_id);
23432 font = face->font;
23433 if (font == NULL)
23434 return make_number (-1);
23435 boff = font->baseline_offset;
23436 if (font->vertical_centering)
23437 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23440 ascent = FONT_BASE (font) + boff;
23441 descent = FONT_DESCENT (font) - boff;
23443 if (override)
23445 it->override_ascent = ascent;
23446 it->override_descent = descent;
23447 it->override_boff = boff;
23450 height = ascent + descent;
23452 scale:
23453 if (FLOATP (val))
23454 height = (int)(XFLOAT_DATA (val) * height);
23455 else if (INTEGERP (val))
23456 height *= XINT (val);
23458 return make_number (height);
23462 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
23463 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
23464 and only if this is for a character for which no font was found.
23466 If the display method (it->glyphless_method) is
23467 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
23468 length of the acronym or the hexadecimal string, UPPER_XOFF and
23469 UPPER_YOFF are pixel offsets for the upper part of the string,
23470 LOWER_XOFF and LOWER_YOFF are for the lower part.
23472 For the other display methods, LEN through LOWER_YOFF are zero. */
23474 static void
23475 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
23476 short upper_xoff, short upper_yoff,
23477 short lower_xoff, short lower_yoff)
23479 struct glyph *glyph;
23480 enum glyph_row_area area = it->area;
23482 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23483 if (glyph < it->glyph_row->glyphs[area + 1])
23485 /* If the glyph row is reversed, we need to prepend the glyph
23486 rather than append it. */
23487 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23489 struct glyph *g;
23491 /* Make room for the additional glyph. */
23492 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23493 g[1] = *g;
23494 glyph = it->glyph_row->glyphs[area];
23496 glyph->charpos = CHARPOS (it->position);
23497 glyph->object = it->object;
23498 glyph->pixel_width = it->pixel_width;
23499 glyph->ascent = it->ascent;
23500 glyph->descent = it->descent;
23501 glyph->voffset = it->voffset;
23502 glyph->type = GLYPHLESS_GLYPH;
23503 glyph->u.glyphless.method = it->glyphless_method;
23504 glyph->u.glyphless.for_no_font = for_no_font;
23505 glyph->u.glyphless.len = len;
23506 glyph->u.glyphless.ch = it->c;
23507 glyph->slice.glyphless.upper_xoff = upper_xoff;
23508 glyph->slice.glyphless.upper_yoff = upper_yoff;
23509 glyph->slice.glyphless.lower_xoff = lower_xoff;
23510 glyph->slice.glyphless.lower_yoff = lower_yoff;
23511 glyph->avoid_cursor_p = it->avoid_cursor_p;
23512 glyph->multibyte_p = it->multibyte_p;
23513 glyph->left_box_line_p = it->start_of_box_run_p;
23514 glyph->right_box_line_p = it->end_of_box_run_p;
23515 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23516 || it->phys_descent > it->descent);
23517 glyph->padding_p = 0;
23518 glyph->glyph_not_available_p = 0;
23519 glyph->face_id = face_id;
23520 glyph->font_type = FONT_TYPE_UNKNOWN;
23521 if (it->bidi_p)
23523 glyph->resolved_level = it->bidi_it.resolved_level;
23524 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23525 abort ();
23526 glyph->bidi_type = it->bidi_it.type;
23528 ++it->glyph_row->used[area];
23530 else
23531 IT_EXPAND_MATRIX_WIDTH (it, area);
23535 /* Produce a glyph for a glyphless character for iterator IT.
23536 IT->glyphless_method specifies which method to use for displaying
23537 the character. See the description of enum
23538 glyphless_display_method in dispextern.h for the detail.
23540 FOR_NO_FONT is nonzero if and only if this is for a character for
23541 which no font was found. ACRONYM, if non-nil, is an acronym string
23542 for the character. */
23544 static void
23545 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
23547 int face_id;
23548 struct face *face;
23549 struct font *font;
23550 int base_width, base_height, width, height;
23551 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
23552 int len;
23554 /* Get the metrics of the base font. We always refer to the current
23555 ASCII face. */
23556 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
23557 font = face->font ? face->font : FRAME_FONT (it->f);
23558 it->ascent = FONT_BASE (font) + font->baseline_offset;
23559 it->descent = FONT_DESCENT (font) - font->baseline_offset;
23560 base_height = it->ascent + it->descent;
23561 base_width = font->average_width;
23563 /* Get a face ID for the glyph by utilizing a cache (the same way as
23564 done for `escape-glyph' in get_next_display_element). */
23565 if (it->f == last_glyphless_glyph_frame
23566 && it->face_id == last_glyphless_glyph_face_id)
23568 face_id = last_glyphless_glyph_merged_face_id;
23570 else
23572 /* Merge the `glyphless-char' face into the current face. */
23573 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
23574 last_glyphless_glyph_frame = it->f;
23575 last_glyphless_glyph_face_id = it->face_id;
23576 last_glyphless_glyph_merged_face_id = face_id;
23579 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
23581 it->pixel_width = THIN_SPACE_WIDTH;
23582 len = 0;
23583 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23585 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
23587 width = CHAR_WIDTH (it->c);
23588 if (width == 0)
23589 width = 1;
23590 else if (width > 4)
23591 width = 4;
23592 it->pixel_width = base_width * width;
23593 len = 0;
23594 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23596 else
23598 char buf[7];
23599 const char *str;
23600 unsigned int code[6];
23601 int upper_len;
23602 int ascent, descent;
23603 struct font_metrics metrics_upper, metrics_lower;
23605 face = FACE_FROM_ID (it->f, face_id);
23606 font = face->font ? face->font : FRAME_FONT (it->f);
23607 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23609 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
23611 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
23612 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
23613 if (CONSP (acronym))
23614 acronym = XCAR (acronym);
23615 str = STRINGP (acronym) ? SSDATA (acronym) : "";
23617 else
23619 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
23620 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
23621 str = buf;
23623 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
23624 code[len] = font->driver->encode_char (font, str[len]);
23625 upper_len = (len + 1) / 2;
23626 font->driver->text_extents (font, code, upper_len,
23627 &metrics_upper);
23628 font->driver->text_extents (font, code + upper_len, len - upper_len,
23629 &metrics_lower);
23633 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
23634 width = max (metrics_upper.width, metrics_lower.width) + 4;
23635 upper_xoff = upper_yoff = 2; /* the typical case */
23636 if (base_width >= width)
23638 /* Align the upper to the left, the lower to the right. */
23639 it->pixel_width = base_width;
23640 lower_xoff = base_width - 2 - metrics_lower.width;
23642 else
23644 /* Center the shorter one. */
23645 it->pixel_width = width;
23646 if (metrics_upper.width >= metrics_lower.width)
23647 lower_xoff = (width - metrics_lower.width) / 2;
23648 else
23650 /* FIXME: This code doesn't look right. It formerly was
23651 missing the "lower_xoff = 0;", which couldn't have
23652 been right since it left lower_xoff uninitialized. */
23653 lower_xoff = 0;
23654 upper_xoff = (width - metrics_upper.width) / 2;
23658 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
23659 top, bottom, and between upper and lower strings. */
23660 height = (metrics_upper.ascent + metrics_upper.descent
23661 + metrics_lower.ascent + metrics_lower.descent) + 5;
23662 /* Center vertically.
23663 H:base_height, D:base_descent
23664 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
23666 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
23667 descent = D - H/2 + h/2;
23668 lower_yoff = descent - 2 - ld;
23669 upper_yoff = lower_yoff - la - 1 - ud; */
23670 ascent = - (it->descent - (base_height + height + 1) / 2);
23671 descent = it->descent - (base_height - height) / 2;
23672 lower_yoff = descent - 2 - metrics_lower.descent;
23673 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
23674 - metrics_upper.descent);
23675 /* Don't make the height shorter than the base height. */
23676 if (height > base_height)
23678 it->ascent = ascent;
23679 it->descent = descent;
23683 it->phys_ascent = it->ascent;
23684 it->phys_descent = it->descent;
23685 if (it->glyph_row)
23686 append_glyphless_glyph (it, face_id, for_no_font, len,
23687 upper_xoff, upper_yoff,
23688 lower_xoff, lower_yoff);
23689 it->nglyphs = 1;
23690 take_vertical_position_into_account (it);
23694 /* RIF:
23695 Produce glyphs/get display metrics for the display element IT is
23696 loaded with. See the description of struct it in dispextern.h
23697 for an overview of struct it. */
23699 void
23700 x_produce_glyphs (struct it *it)
23702 int extra_line_spacing = it->extra_line_spacing;
23704 it->glyph_not_available_p = 0;
23706 if (it->what == IT_CHARACTER)
23708 XChar2b char2b;
23709 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23710 struct font *font = face->font;
23711 struct font_metrics *pcm = NULL;
23712 int boff; /* baseline offset */
23714 if (font == NULL)
23716 /* When no suitable font is found, display this character by
23717 the method specified in the first extra slot of
23718 Vglyphless_char_display. */
23719 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
23721 xassert (it->what == IT_GLYPHLESS);
23722 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
23723 goto done;
23726 boff = font->baseline_offset;
23727 if (font->vertical_centering)
23728 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23730 if (it->char_to_display != '\n' && it->char_to_display != '\t')
23732 int stretched_p;
23734 it->nglyphs = 1;
23736 if (it->override_ascent >= 0)
23738 it->ascent = it->override_ascent;
23739 it->descent = it->override_descent;
23740 boff = it->override_boff;
23742 else
23744 it->ascent = FONT_BASE (font) + boff;
23745 it->descent = FONT_DESCENT (font) - boff;
23748 if (get_char_glyph_code (it->char_to_display, font, &char2b))
23750 pcm = get_per_char_metric (font, &char2b);
23751 if (pcm->width == 0
23752 && pcm->rbearing == 0 && pcm->lbearing == 0)
23753 pcm = NULL;
23756 if (pcm)
23758 it->phys_ascent = pcm->ascent + boff;
23759 it->phys_descent = pcm->descent - boff;
23760 it->pixel_width = pcm->width;
23762 else
23764 it->glyph_not_available_p = 1;
23765 it->phys_ascent = it->ascent;
23766 it->phys_descent = it->descent;
23767 it->pixel_width = font->space_width;
23770 if (it->constrain_row_ascent_descent_p)
23772 if (it->descent > it->max_descent)
23774 it->ascent += it->descent - it->max_descent;
23775 it->descent = it->max_descent;
23777 if (it->ascent > it->max_ascent)
23779 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
23780 it->ascent = it->max_ascent;
23782 it->phys_ascent = min (it->phys_ascent, it->ascent);
23783 it->phys_descent = min (it->phys_descent, it->descent);
23784 extra_line_spacing = 0;
23787 /* If this is a space inside a region of text with
23788 `space-width' property, change its width. */
23789 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
23790 if (stretched_p)
23791 it->pixel_width *= XFLOATINT (it->space_width);
23793 /* If face has a box, add the box thickness to the character
23794 height. If character has a box line to the left and/or
23795 right, add the box line width to the character's width. */
23796 if (face->box != FACE_NO_BOX)
23798 int thick = face->box_line_width;
23800 if (thick > 0)
23802 it->ascent += thick;
23803 it->descent += thick;
23805 else
23806 thick = -thick;
23808 if (it->start_of_box_run_p)
23809 it->pixel_width += thick;
23810 if (it->end_of_box_run_p)
23811 it->pixel_width += thick;
23814 /* If face has an overline, add the height of the overline
23815 (1 pixel) and a 1 pixel margin to the character height. */
23816 if (face->overline_p)
23817 it->ascent += overline_margin;
23819 if (it->constrain_row_ascent_descent_p)
23821 if (it->ascent > it->max_ascent)
23822 it->ascent = it->max_ascent;
23823 if (it->descent > it->max_descent)
23824 it->descent = it->max_descent;
23827 take_vertical_position_into_account (it);
23829 /* If we have to actually produce glyphs, do it. */
23830 if (it->glyph_row)
23832 if (stretched_p)
23834 /* Translate a space with a `space-width' property
23835 into a stretch glyph. */
23836 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
23837 / FONT_HEIGHT (font));
23838 append_stretch_glyph (it, it->object, it->pixel_width,
23839 it->ascent + it->descent, ascent);
23841 else
23842 append_glyph (it);
23844 /* If characters with lbearing or rbearing are displayed
23845 in this line, record that fact in a flag of the
23846 glyph row. This is used to optimize X output code. */
23847 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
23848 it->glyph_row->contains_overlapping_glyphs_p = 1;
23850 if (! stretched_p && it->pixel_width == 0)
23851 /* We assure that all visible glyphs have at least 1-pixel
23852 width. */
23853 it->pixel_width = 1;
23855 else if (it->char_to_display == '\n')
23857 /* A newline has no width, but we need the height of the
23858 line. But if previous part of the line sets a height,
23859 don't increase that height */
23861 Lisp_Object height;
23862 Lisp_Object total_height = Qnil;
23864 it->override_ascent = -1;
23865 it->pixel_width = 0;
23866 it->nglyphs = 0;
23868 height = get_it_property (it, Qline_height);
23869 /* Split (line-height total-height) list */
23870 if (CONSP (height)
23871 && CONSP (XCDR (height))
23872 && NILP (XCDR (XCDR (height))))
23874 total_height = XCAR (XCDR (height));
23875 height = XCAR (height);
23877 height = calc_line_height_property (it, height, font, boff, 1);
23879 if (it->override_ascent >= 0)
23881 it->ascent = it->override_ascent;
23882 it->descent = it->override_descent;
23883 boff = it->override_boff;
23885 else
23887 it->ascent = FONT_BASE (font) + boff;
23888 it->descent = FONT_DESCENT (font) - boff;
23891 if (EQ (height, Qt))
23893 if (it->descent > it->max_descent)
23895 it->ascent += it->descent - it->max_descent;
23896 it->descent = it->max_descent;
23898 if (it->ascent > it->max_ascent)
23900 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
23901 it->ascent = it->max_ascent;
23903 it->phys_ascent = min (it->phys_ascent, it->ascent);
23904 it->phys_descent = min (it->phys_descent, it->descent);
23905 it->constrain_row_ascent_descent_p = 1;
23906 extra_line_spacing = 0;
23908 else
23910 Lisp_Object spacing;
23912 it->phys_ascent = it->ascent;
23913 it->phys_descent = it->descent;
23915 if ((it->max_ascent > 0 || it->max_descent > 0)
23916 && face->box != FACE_NO_BOX
23917 && face->box_line_width > 0)
23919 it->ascent += face->box_line_width;
23920 it->descent += face->box_line_width;
23922 if (!NILP (height)
23923 && XINT (height) > it->ascent + it->descent)
23924 it->ascent = XINT (height) - it->descent;
23926 if (!NILP (total_height))
23927 spacing = calc_line_height_property (it, total_height, font, boff, 0);
23928 else
23930 spacing = get_it_property (it, Qline_spacing);
23931 spacing = calc_line_height_property (it, spacing, font, boff, 0);
23933 if (INTEGERP (spacing))
23935 extra_line_spacing = XINT (spacing);
23936 if (!NILP (total_height))
23937 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
23941 else /* i.e. (it->char_to_display == '\t') */
23943 if (font->space_width > 0)
23945 int tab_width = it->tab_width * font->space_width;
23946 int x = it->current_x + it->continuation_lines_width;
23947 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
23949 /* If the distance from the current position to the next tab
23950 stop is less than a space character width, use the
23951 tab stop after that. */
23952 if (next_tab_x - x < font->space_width)
23953 next_tab_x += tab_width;
23955 it->pixel_width = next_tab_x - x;
23956 it->nglyphs = 1;
23957 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
23958 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
23960 if (it->glyph_row)
23962 append_stretch_glyph (it, it->object, it->pixel_width,
23963 it->ascent + it->descent, it->ascent);
23966 else
23968 it->pixel_width = 0;
23969 it->nglyphs = 1;
23973 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
23975 /* A static composition.
23977 Note: A composition is represented as one glyph in the
23978 glyph matrix. There are no padding glyphs.
23980 Important note: pixel_width, ascent, and descent are the
23981 values of what is drawn by draw_glyphs (i.e. the values of
23982 the overall glyphs composed). */
23983 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23984 int boff; /* baseline offset */
23985 struct composition *cmp = composition_table[it->cmp_it.id];
23986 int glyph_len = cmp->glyph_len;
23987 struct font *font = face->font;
23989 it->nglyphs = 1;
23991 /* If we have not yet calculated pixel size data of glyphs of
23992 the composition for the current face font, calculate them
23993 now. Theoretically, we have to check all fonts for the
23994 glyphs, but that requires much time and memory space. So,
23995 here we check only the font of the first glyph. This may
23996 lead to incorrect display, but it's very rare, and C-l
23997 (recenter-top-bottom) can correct the display anyway. */
23998 if (! cmp->font || cmp->font != font)
24000 /* Ascent and descent of the font of the first character
24001 of this composition (adjusted by baseline offset).
24002 Ascent and descent of overall glyphs should not be less
24003 than these, respectively. */
24004 int font_ascent, font_descent, font_height;
24005 /* Bounding box of the overall glyphs. */
24006 int leftmost, rightmost, lowest, highest;
24007 int lbearing, rbearing;
24008 int i, width, ascent, descent;
24009 int left_padded = 0, right_padded = 0;
24010 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
24011 XChar2b char2b;
24012 struct font_metrics *pcm;
24013 int font_not_found_p;
24014 EMACS_INT pos;
24016 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
24017 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
24018 break;
24019 if (glyph_len < cmp->glyph_len)
24020 right_padded = 1;
24021 for (i = 0; i < glyph_len; i++)
24023 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
24024 break;
24025 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24027 if (i > 0)
24028 left_padded = 1;
24030 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
24031 : IT_CHARPOS (*it));
24032 /* If no suitable font is found, use the default font. */
24033 font_not_found_p = font == NULL;
24034 if (font_not_found_p)
24036 face = face->ascii_face;
24037 font = face->font;
24039 boff = font->baseline_offset;
24040 if (font->vertical_centering)
24041 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24042 font_ascent = FONT_BASE (font) + boff;
24043 font_descent = FONT_DESCENT (font) - boff;
24044 font_height = FONT_HEIGHT (font);
24046 cmp->font = (void *) font;
24048 pcm = NULL;
24049 if (! font_not_found_p)
24051 get_char_face_and_encoding (it->f, c, it->face_id,
24052 &char2b, 0);
24053 pcm = get_per_char_metric (font, &char2b);
24056 /* Initialize the bounding box. */
24057 if (pcm)
24059 width = pcm->width;
24060 ascent = pcm->ascent;
24061 descent = pcm->descent;
24062 lbearing = pcm->lbearing;
24063 rbearing = pcm->rbearing;
24065 else
24067 width = font->space_width;
24068 ascent = FONT_BASE (font);
24069 descent = FONT_DESCENT (font);
24070 lbearing = 0;
24071 rbearing = width;
24074 rightmost = width;
24075 leftmost = 0;
24076 lowest = - descent + boff;
24077 highest = ascent + boff;
24079 if (! font_not_found_p
24080 && font->default_ascent
24081 && CHAR_TABLE_P (Vuse_default_ascent)
24082 && !NILP (Faref (Vuse_default_ascent,
24083 make_number (it->char_to_display))))
24084 highest = font->default_ascent + boff;
24086 /* Draw the first glyph at the normal position. It may be
24087 shifted to right later if some other glyphs are drawn
24088 at the left. */
24089 cmp->offsets[i * 2] = 0;
24090 cmp->offsets[i * 2 + 1] = boff;
24091 cmp->lbearing = lbearing;
24092 cmp->rbearing = rbearing;
24094 /* Set cmp->offsets for the remaining glyphs. */
24095 for (i++; i < glyph_len; i++)
24097 int left, right, btm, top;
24098 int ch = COMPOSITION_GLYPH (cmp, i);
24099 int face_id;
24100 struct face *this_face;
24102 if (ch == '\t')
24103 ch = ' ';
24104 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
24105 this_face = FACE_FROM_ID (it->f, face_id);
24106 font = this_face->font;
24108 if (font == NULL)
24109 pcm = NULL;
24110 else
24112 get_char_face_and_encoding (it->f, ch, face_id,
24113 &char2b, 0);
24114 pcm = get_per_char_metric (font, &char2b);
24116 if (! pcm)
24117 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24118 else
24120 width = pcm->width;
24121 ascent = pcm->ascent;
24122 descent = pcm->descent;
24123 lbearing = pcm->lbearing;
24124 rbearing = pcm->rbearing;
24125 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
24127 /* Relative composition with or without
24128 alternate chars. */
24129 left = (leftmost + rightmost - width) / 2;
24130 btm = - descent + boff;
24131 if (font->relative_compose
24132 && (! CHAR_TABLE_P (Vignore_relative_composition)
24133 || NILP (Faref (Vignore_relative_composition,
24134 make_number (ch)))))
24137 if (- descent >= font->relative_compose)
24138 /* One extra pixel between two glyphs. */
24139 btm = highest + 1;
24140 else if (ascent <= 0)
24141 /* One extra pixel between two glyphs. */
24142 btm = lowest - 1 - ascent - descent;
24145 else
24147 /* A composition rule is specified by an integer
24148 value that encodes global and new reference
24149 points (GREF and NREF). GREF and NREF are
24150 specified by numbers as below:
24152 0---1---2 -- ascent
24156 9--10--11 -- center
24158 ---3---4---5--- baseline
24160 6---7---8 -- descent
24162 int rule = COMPOSITION_RULE (cmp, i);
24163 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
24165 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
24166 grefx = gref % 3, nrefx = nref % 3;
24167 grefy = gref / 3, nrefy = nref / 3;
24168 if (xoff)
24169 xoff = font_height * (xoff - 128) / 256;
24170 if (yoff)
24171 yoff = font_height * (yoff - 128) / 256;
24173 left = (leftmost
24174 + grefx * (rightmost - leftmost) / 2
24175 - nrefx * width / 2
24176 + xoff);
24178 btm = ((grefy == 0 ? highest
24179 : grefy == 1 ? 0
24180 : grefy == 2 ? lowest
24181 : (highest + lowest) / 2)
24182 - (nrefy == 0 ? ascent + descent
24183 : nrefy == 1 ? descent - boff
24184 : nrefy == 2 ? 0
24185 : (ascent + descent) / 2)
24186 + yoff);
24189 cmp->offsets[i * 2] = left;
24190 cmp->offsets[i * 2 + 1] = btm + descent;
24192 /* Update the bounding box of the overall glyphs. */
24193 if (width > 0)
24195 right = left + width;
24196 if (left < leftmost)
24197 leftmost = left;
24198 if (right > rightmost)
24199 rightmost = right;
24201 top = btm + descent + ascent;
24202 if (top > highest)
24203 highest = top;
24204 if (btm < lowest)
24205 lowest = btm;
24207 if (cmp->lbearing > left + lbearing)
24208 cmp->lbearing = left + lbearing;
24209 if (cmp->rbearing < left + rbearing)
24210 cmp->rbearing = left + rbearing;
24214 /* If there are glyphs whose x-offsets are negative,
24215 shift all glyphs to the right and make all x-offsets
24216 non-negative. */
24217 if (leftmost < 0)
24219 for (i = 0; i < cmp->glyph_len; i++)
24220 cmp->offsets[i * 2] -= leftmost;
24221 rightmost -= leftmost;
24222 cmp->lbearing -= leftmost;
24223 cmp->rbearing -= leftmost;
24226 if (left_padded && cmp->lbearing < 0)
24228 for (i = 0; i < cmp->glyph_len; i++)
24229 cmp->offsets[i * 2] -= cmp->lbearing;
24230 rightmost -= cmp->lbearing;
24231 cmp->rbearing -= cmp->lbearing;
24232 cmp->lbearing = 0;
24234 if (right_padded && rightmost < cmp->rbearing)
24236 rightmost = cmp->rbearing;
24239 cmp->pixel_width = rightmost;
24240 cmp->ascent = highest;
24241 cmp->descent = - lowest;
24242 if (cmp->ascent < font_ascent)
24243 cmp->ascent = font_ascent;
24244 if (cmp->descent < font_descent)
24245 cmp->descent = font_descent;
24248 if (it->glyph_row
24249 && (cmp->lbearing < 0
24250 || cmp->rbearing > cmp->pixel_width))
24251 it->glyph_row->contains_overlapping_glyphs_p = 1;
24253 it->pixel_width = cmp->pixel_width;
24254 it->ascent = it->phys_ascent = cmp->ascent;
24255 it->descent = it->phys_descent = cmp->descent;
24256 if (face->box != FACE_NO_BOX)
24258 int thick = face->box_line_width;
24260 if (thick > 0)
24262 it->ascent += thick;
24263 it->descent += thick;
24265 else
24266 thick = - thick;
24268 if (it->start_of_box_run_p)
24269 it->pixel_width += thick;
24270 if (it->end_of_box_run_p)
24271 it->pixel_width += thick;
24274 /* If face has an overline, add the height of the overline
24275 (1 pixel) and a 1 pixel margin to the character height. */
24276 if (face->overline_p)
24277 it->ascent += overline_margin;
24279 take_vertical_position_into_account (it);
24280 if (it->ascent < 0)
24281 it->ascent = 0;
24282 if (it->descent < 0)
24283 it->descent = 0;
24285 if (it->glyph_row)
24286 append_composite_glyph (it);
24288 else if (it->what == IT_COMPOSITION)
24290 /* A dynamic (automatic) composition. */
24291 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24292 Lisp_Object gstring;
24293 struct font_metrics metrics;
24295 it->nglyphs = 1;
24297 gstring = composition_gstring_from_id (it->cmp_it.id);
24298 it->pixel_width
24299 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
24300 &metrics);
24301 if (it->glyph_row
24302 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
24303 it->glyph_row->contains_overlapping_glyphs_p = 1;
24304 it->ascent = it->phys_ascent = metrics.ascent;
24305 it->descent = it->phys_descent = metrics.descent;
24306 if (face->box != FACE_NO_BOX)
24308 int thick = face->box_line_width;
24310 if (thick > 0)
24312 it->ascent += thick;
24313 it->descent += thick;
24315 else
24316 thick = - thick;
24318 if (it->start_of_box_run_p)
24319 it->pixel_width += thick;
24320 if (it->end_of_box_run_p)
24321 it->pixel_width += thick;
24323 /* If face has an overline, add the height of the overline
24324 (1 pixel) and a 1 pixel margin to the character height. */
24325 if (face->overline_p)
24326 it->ascent += overline_margin;
24327 take_vertical_position_into_account (it);
24328 if (it->ascent < 0)
24329 it->ascent = 0;
24330 if (it->descent < 0)
24331 it->descent = 0;
24333 if (it->glyph_row)
24334 append_composite_glyph (it);
24336 else if (it->what == IT_GLYPHLESS)
24337 produce_glyphless_glyph (it, 0, Qnil);
24338 else if (it->what == IT_IMAGE)
24339 produce_image_glyph (it);
24340 else if (it->what == IT_STRETCH)
24341 produce_stretch_glyph (it);
24342 #ifdef HAVE_XWIDGETS
24343 else if (it->what == IT_XWIDGET)
24344 produce_xwidget_glyph (it);
24345 #endif
24346 done:
24347 /* Accumulate dimensions. Note: can't assume that it->descent > 0
24348 because this isn't true for images with `:ascent 100'. */
24349 xassert (it->ascent >= 0 && it->descent >= 0);
24350 if (it->area == TEXT_AREA)
24351 it->current_x += it->pixel_width;
24353 if (extra_line_spacing > 0)
24355 it->descent += extra_line_spacing;
24356 if (extra_line_spacing > it->max_extra_line_spacing)
24357 it->max_extra_line_spacing = extra_line_spacing;
24360 it->max_ascent = max (it->max_ascent, it->ascent);
24361 it->max_descent = max (it->max_descent, it->descent);
24362 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
24363 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
24366 /* EXPORT for RIF:
24367 Output LEN glyphs starting at START at the nominal cursor position.
24368 Advance the nominal cursor over the text. The global variable
24369 updated_window contains the window being updated, updated_row is
24370 the glyph row being updated, and updated_area is the area of that
24371 row being updated. */
24373 void
24374 x_write_glyphs (struct glyph *start, int len)
24376 int x, hpos;
24378 xassert (updated_window && updated_row);
24379 BLOCK_INPUT;
24381 /* Write glyphs. */
24383 hpos = start - updated_row->glyphs[updated_area];
24384 x = draw_glyphs (updated_window, output_cursor.x,
24385 updated_row, updated_area,
24386 hpos, hpos + len,
24387 DRAW_NORMAL_TEXT, 0);
24389 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
24390 if (updated_area == TEXT_AREA
24391 && updated_window->phys_cursor_on_p
24392 && updated_window->phys_cursor.vpos == output_cursor.vpos
24393 && updated_window->phys_cursor.hpos >= hpos
24394 && updated_window->phys_cursor.hpos < hpos + len)
24395 updated_window->phys_cursor_on_p = 0;
24397 UNBLOCK_INPUT;
24399 /* Advance the output cursor. */
24400 output_cursor.hpos += len;
24401 output_cursor.x = x;
24405 /* EXPORT for RIF:
24406 Insert LEN glyphs from START at the nominal cursor position. */
24408 void
24409 x_insert_glyphs (struct glyph *start, int len)
24411 struct frame *f;
24412 struct window *w;
24413 int line_height, shift_by_width, shifted_region_width;
24414 struct glyph_row *row;
24415 struct glyph *glyph;
24416 int frame_x, frame_y;
24417 EMACS_INT hpos;
24419 xassert (updated_window && updated_row);
24420 BLOCK_INPUT;
24421 w = updated_window;
24422 f = XFRAME (WINDOW_FRAME (w));
24424 /* Get the height of the line we are in. */
24425 row = updated_row;
24426 line_height = row->height;
24428 /* Get the width of the glyphs to insert. */
24429 shift_by_width = 0;
24430 for (glyph = start; glyph < start + len; ++glyph)
24431 shift_by_width += glyph->pixel_width;
24433 /* Get the width of the region to shift right. */
24434 shifted_region_width = (window_box_width (w, updated_area)
24435 - output_cursor.x
24436 - shift_by_width);
24438 /* Shift right. */
24439 frame_x = window_box_left (w, updated_area) + output_cursor.x;
24440 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
24442 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
24443 line_height, shift_by_width);
24445 /* Write the glyphs. */
24446 hpos = start - row->glyphs[updated_area];
24447 draw_glyphs (w, output_cursor.x, row, updated_area,
24448 hpos, hpos + len,
24449 DRAW_NORMAL_TEXT, 0);
24451 /* Advance the output cursor. */
24452 output_cursor.hpos += len;
24453 output_cursor.x += shift_by_width;
24454 UNBLOCK_INPUT;
24458 /* EXPORT for RIF:
24459 Erase the current text line from the nominal cursor position
24460 (inclusive) to pixel column TO_X (exclusive). The idea is that
24461 everything from TO_X onward is already erased.
24463 TO_X is a pixel position relative to updated_area of
24464 updated_window. TO_X == -1 means clear to the end of this area. */
24466 void
24467 x_clear_end_of_line (int to_x)
24469 struct frame *f;
24470 struct window *w = updated_window;
24471 int max_x, min_y, max_y;
24472 int from_x, from_y, to_y;
24474 xassert (updated_window && updated_row);
24475 f = XFRAME (w->frame);
24477 if (updated_row->full_width_p)
24478 max_x = WINDOW_TOTAL_WIDTH (w);
24479 else
24480 max_x = window_box_width (w, updated_area);
24481 max_y = window_text_bottom_y (w);
24483 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
24484 of window. For TO_X > 0, truncate to end of drawing area. */
24485 if (to_x == 0)
24486 return;
24487 else if (to_x < 0)
24488 to_x = max_x;
24489 else
24490 to_x = min (to_x, max_x);
24492 to_y = min (max_y, output_cursor.y + updated_row->height);
24494 /* Notice if the cursor will be cleared by this operation. */
24495 if (!updated_row->full_width_p)
24496 notice_overwritten_cursor (w, updated_area,
24497 output_cursor.x, -1,
24498 updated_row->y,
24499 MATRIX_ROW_BOTTOM_Y (updated_row));
24501 from_x = output_cursor.x;
24503 /* Translate to frame coordinates. */
24504 if (updated_row->full_width_p)
24506 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
24507 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
24509 else
24511 int area_left = window_box_left (w, updated_area);
24512 from_x += area_left;
24513 to_x += area_left;
24516 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
24517 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
24518 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
24520 /* Prevent inadvertently clearing to end of the X window. */
24521 if (to_x > from_x && to_y > from_y)
24523 BLOCK_INPUT;
24524 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
24525 to_x - from_x, to_y - from_y);
24526 UNBLOCK_INPUT;
24530 #endif /* HAVE_WINDOW_SYSTEM */
24534 /***********************************************************************
24535 Cursor types
24536 ***********************************************************************/
24538 /* Value is the internal representation of the specified cursor type
24539 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
24540 of the bar cursor. */
24542 static enum text_cursor_kinds
24543 get_specified_cursor_type (Lisp_Object arg, int *width)
24545 enum text_cursor_kinds type;
24547 if (NILP (arg))
24548 return NO_CURSOR;
24550 if (EQ (arg, Qbox))
24551 return FILLED_BOX_CURSOR;
24553 if (EQ (arg, Qhollow))
24554 return HOLLOW_BOX_CURSOR;
24556 if (EQ (arg, Qbar))
24558 *width = 2;
24559 return BAR_CURSOR;
24562 if (CONSP (arg)
24563 && EQ (XCAR (arg), Qbar)
24564 && INTEGERP (XCDR (arg))
24565 && XINT (XCDR (arg)) >= 0)
24567 *width = XINT (XCDR (arg));
24568 return BAR_CURSOR;
24571 if (EQ (arg, Qhbar))
24573 *width = 2;
24574 return HBAR_CURSOR;
24577 if (CONSP (arg)
24578 && EQ (XCAR (arg), Qhbar)
24579 && INTEGERP (XCDR (arg))
24580 && XINT (XCDR (arg)) >= 0)
24582 *width = XINT (XCDR (arg));
24583 return HBAR_CURSOR;
24586 /* Treat anything unknown as "hollow box cursor".
24587 It was bad to signal an error; people have trouble fixing
24588 .Xdefaults with Emacs, when it has something bad in it. */
24589 type = HOLLOW_BOX_CURSOR;
24591 return type;
24594 /* Set the default cursor types for specified frame. */
24595 void
24596 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
24598 int width = 1;
24599 Lisp_Object tem;
24601 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
24602 FRAME_CURSOR_WIDTH (f) = width;
24604 /* By default, set up the blink-off state depending on the on-state. */
24606 tem = Fassoc (arg, Vblink_cursor_alist);
24607 if (!NILP (tem))
24609 FRAME_BLINK_OFF_CURSOR (f)
24610 = get_specified_cursor_type (XCDR (tem), &width);
24611 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
24613 else
24614 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
24618 #ifdef HAVE_WINDOW_SYSTEM
24620 /* Return the cursor we want to be displayed in window W. Return
24621 width of bar/hbar cursor through WIDTH arg. Return with
24622 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
24623 (i.e. if the `system caret' should track this cursor).
24625 In a mini-buffer window, we want the cursor only to appear if we
24626 are reading input from this window. For the selected window, we
24627 want the cursor type given by the frame parameter or buffer local
24628 setting of cursor-type. If explicitly marked off, draw no cursor.
24629 In all other cases, we want a hollow box cursor. */
24631 static enum text_cursor_kinds
24632 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
24633 int *active_cursor)
24635 struct frame *f = XFRAME (w->frame);
24636 struct buffer *b = XBUFFER (w->buffer);
24637 int cursor_type = DEFAULT_CURSOR;
24638 Lisp_Object alt_cursor;
24639 int non_selected = 0;
24641 *active_cursor = 1;
24643 /* Echo area */
24644 if (cursor_in_echo_area
24645 && FRAME_HAS_MINIBUF_P (f)
24646 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
24648 if (w == XWINDOW (echo_area_window))
24650 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
24652 *width = FRAME_CURSOR_WIDTH (f);
24653 return FRAME_DESIRED_CURSOR (f);
24655 else
24656 return get_specified_cursor_type (BVAR (b, cursor_type), width);
24659 *active_cursor = 0;
24660 non_selected = 1;
24663 /* Detect a nonselected window or nonselected frame. */
24664 else if (w != XWINDOW (f->selected_window)
24665 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
24667 *active_cursor = 0;
24669 if (MINI_WINDOW_P (w) && minibuf_level == 0)
24670 return NO_CURSOR;
24672 non_selected = 1;
24675 /* Never display a cursor in a window in which cursor-type is nil. */
24676 if (NILP (BVAR (b, cursor_type)))
24677 return NO_CURSOR;
24679 /* Get the normal cursor type for this window. */
24680 if (EQ (BVAR (b, cursor_type), Qt))
24682 cursor_type = FRAME_DESIRED_CURSOR (f);
24683 *width = FRAME_CURSOR_WIDTH (f);
24685 else
24686 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
24688 /* Use cursor-in-non-selected-windows instead
24689 for non-selected window or frame. */
24690 if (non_selected)
24692 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
24693 if (!EQ (Qt, alt_cursor))
24694 return get_specified_cursor_type (alt_cursor, width);
24695 /* t means modify the normal cursor type. */
24696 if (cursor_type == FILLED_BOX_CURSOR)
24697 cursor_type = HOLLOW_BOX_CURSOR;
24698 else if (cursor_type == BAR_CURSOR && *width > 1)
24699 --*width;
24700 return cursor_type;
24703 /* Use normal cursor if not blinked off. */
24704 if (!w->cursor_off_p)
24707 #ifdef HAVE_XWIDGETS
24708 if (glyph != NULL && glyph->type == XWIDGET_GLYPH){
24709 //printf("attempt xwidget cursor avoidance in get_window_cursor_type\n");
24710 return NO_CURSOR;
24712 #endif
24713 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
24715 if (cursor_type == FILLED_BOX_CURSOR)
24717 /* Using a block cursor on large images can be very annoying.
24718 So use a hollow cursor for "large" images.
24719 If image is not transparent (no mask), also use hollow cursor. */
24720 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
24721 if (img != NULL && IMAGEP (img->spec))
24723 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
24724 where N = size of default frame font size.
24725 This should cover most of the "tiny" icons people may use. */
24726 if (!img->mask
24727 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
24728 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
24729 cursor_type = HOLLOW_BOX_CURSOR;
24732 else if (cursor_type != NO_CURSOR)
24734 /* Display current only supports BOX and HOLLOW cursors for images.
24735 So for now, unconditionally use a HOLLOW cursor when cursor is
24736 not a solid box cursor. */
24737 cursor_type = HOLLOW_BOX_CURSOR;
24740 return cursor_type;
24743 /* Cursor is blinked off, so determine how to "toggle" it. */
24745 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
24746 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
24747 return get_specified_cursor_type (XCDR (alt_cursor), width);
24749 /* Then see if frame has specified a specific blink off cursor type. */
24750 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
24752 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
24753 return FRAME_BLINK_OFF_CURSOR (f);
24756 #if 0
24757 /* Some people liked having a permanently visible blinking cursor,
24758 while others had very strong opinions against it. So it was
24759 decided to remove it. KFS 2003-09-03 */
24761 /* Finally perform built-in cursor blinking:
24762 filled box <-> hollow box
24763 wide [h]bar <-> narrow [h]bar
24764 narrow [h]bar <-> no cursor
24765 other type <-> no cursor */
24767 if (cursor_type == FILLED_BOX_CURSOR)
24768 return HOLLOW_BOX_CURSOR;
24770 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
24772 *width = 1;
24773 return cursor_type;
24775 #endif
24777 return NO_CURSOR;
24781 /* Notice when the text cursor of window W has been completely
24782 overwritten by a drawing operation that outputs glyphs in AREA
24783 starting at X0 and ending at X1 in the line starting at Y0 and
24784 ending at Y1. X coordinates are area-relative. X1 < 0 means all
24785 the rest of the line after X0 has been written. Y coordinates
24786 are window-relative. */
24788 static void
24789 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
24790 int x0, int x1, int y0, int y1)
24792 int cx0, cx1, cy0, cy1;
24793 struct glyph_row *row;
24795 if (!w->phys_cursor_on_p)
24796 return;
24797 if (area != TEXT_AREA)
24798 return;
24800 if (w->phys_cursor.vpos < 0
24801 || w->phys_cursor.vpos >= w->current_matrix->nrows
24802 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
24803 !(row->enabled_p && row->displays_text_p)))
24804 return;
24806 if (row->cursor_in_fringe_p)
24808 row->cursor_in_fringe_p = 0;
24809 draw_fringe_bitmap (w, row, row->reversed_p);
24810 w->phys_cursor_on_p = 0;
24811 return;
24814 cx0 = w->phys_cursor.x;
24815 cx1 = cx0 + w->phys_cursor_width;
24816 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
24817 return;
24819 /* The cursor image will be completely removed from the
24820 screen if the output area intersects the cursor area in
24821 y-direction. When we draw in [y0 y1[, and some part of
24822 the cursor is at y < y0, that part must have been drawn
24823 before. When scrolling, the cursor is erased before
24824 actually scrolling, so we don't come here. When not
24825 scrolling, the rows above the old cursor row must have
24826 changed, and in this case these rows must have written
24827 over the cursor image.
24829 Likewise if part of the cursor is below y1, with the
24830 exception of the cursor being in the first blank row at
24831 the buffer and window end because update_text_area
24832 doesn't draw that row. (Except when it does, but
24833 that's handled in update_text_area.) */
24835 cy0 = w->phys_cursor.y;
24836 cy1 = cy0 + w->phys_cursor_height;
24837 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
24838 return;
24840 w->phys_cursor_on_p = 0;
24843 #endif /* HAVE_WINDOW_SYSTEM */
24846 /************************************************************************
24847 Mouse Face
24848 ************************************************************************/
24850 #ifdef HAVE_WINDOW_SYSTEM
24852 /* EXPORT for RIF:
24853 Fix the display of area AREA of overlapping row ROW in window W
24854 with respect to the overlapping part OVERLAPS. */
24856 void
24857 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
24858 enum glyph_row_area area, int overlaps)
24860 int i, x;
24862 BLOCK_INPUT;
24864 x = 0;
24865 for (i = 0; i < row->used[area];)
24867 if (row->glyphs[area][i].overlaps_vertically_p)
24869 int start = i, start_x = x;
24873 x += row->glyphs[area][i].pixel_width;
24874 ++i;
24876 while (i < row->used[area]
24877 && row->glyphs[area][i].overlaps_vertically_p);
24879 draw_glyphs (w, start_x, row, area,
24880 start, i,
24881 DRAW_NORMAL_TEXT, overlaps);
24883 else
24885 x += row->glyphs[area][i].pixel_width;
24886 ++i;
24890 UNBLOCK_INPUT;
24894 /* EXPORT:
24895 Draw the cursor glyph of window W in glyph row ROW. See the
24896 comment of draw_glyphs for the meaning of HL. */
24898 void
24899 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
24900 enum draw_glyphs_face hl)
24902 /* If cursor hpos is out of bounds, don't draw garbage. This can
24903 happen in mini-buffer windows when switching between echo area
24904 glyphs and mini-buffer. */
24905 if ((row->reversed_p
24906 ? (w->phys_cursor.hpos >= 0)
24907 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
24909 int on_p = w->phys_cursor_on_p;
24910 int x1;
24911 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
24912 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
24913 hl, 0);
24914 w->phys_cursor_on_p = on_p;
24916 if (hl == DRAW_CURSOR)
24917 w->phys_cursor_width = x1 - w->phys_cursor.x;
24918 /* When we erase the cursor, and ROW is overlapped by other
24919 rows, make sure that these overlapping parts of other rows
24920 are redrawn. */
24921 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
24923 w->phys_cursor_width = x1 - w->phys_cursor.x;
24925 if (row > w->current_matrix->rows
24926 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
24927 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
24928 OVERLAPS_ERASED_CURSOR);
24930 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
24931 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
24932 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
24933 OVERLAPS_ERASED_CURSOR);
24939 /* EXPORT:
24940 Erase the image of a cursor of window W from the screen. */
24942 void
24943 erase_phys_cursor (struct window *w)
24945 struct frame *f = XFRAME (w->frame);
24946 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24947 int hpos = w->phys_cursor.hpos;
24948 int vpos = w->phys_cursor.vpos;
24949 int mouse_face_here_p = 0;
24950 struct glyph_matrix *active_glyphs = w->current_matrix;
24951 struct glyph_row *cursor_row;
24952 struct glyph *cursor_glyph;
24953 enum draw_glyphs_face hl;
24955 /* No cursor displayed or row invalidated => nothing to do on the
24956 screen. */
24957 if (w->phys_cursor_type == NO_CURSOR)
24958 goto mark_cursor_off;
24960 /* VPOS >= active_glyphs->nrows means that window has been resized.
24961 Don't bother to erase the cursor. */
24962 if (vpos >= active_glyphs->nrows)
24963 goto mark_cursor_off;
24965 /* If row containing cursor is marked invalid, there is nothing we
24966 can do. */
24967 cursor_row = MATRIX_ROW (active_glyphs, vpos);
24968 if (!cursor_row->enabled_p)
24969 goto mark_cursor_off;
24971 /* If line spacing is > 0, old cursor may only be partially visible in
24972 window after split-window. So adjust visible height. */
24973 cursor_row->visible_height = min (cursor_row->visible_height,
24974 window_text_bottom_y (w) - cursor_row->y);
24976 /* If row is completely invisible, don't attempt to delete a cursor which
24977 isn't there. This can happen if cursor is at top of a window, and
24978 we switch to a buffer with a header line in that window. */
24979 if (cursor_row->visible_height <= 0)
24980 goto mark_cursor_off;
24982 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
24983 if (cursor_row->cursor_in_fringe_p)
24985 cursor_row->cursor_in_fringe_p = 0;
24986 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
24987 goto mark_cursor_off;
24990 /* This can happen when the new row is shorter than the old one.
24991 In this case, either draw_glyphs or clear_end_of_line
24992 should have cleared the cursor. Note that we wouldn't be
24993 able to erase the cursor in this case because we don't have a
24994 cursor glyph at hand. */
24995 if ((cursor_row->reversed_p
24996 ? (w->phys_cursor.hpos < 0)
24997 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
24998 goto mark_cursor_off;
25000 /* If the cursor is in the mouse face area, redisplay that when
25001 we clear the cursor. */
25002 if (! NILP (hlinfo->mouse_face_window)
25003 && coords_in_mouse_face_p (w, hpos, vpos)
25004 /* Don't redraw the cursor's spot in mouse face if it is at the
25005 end of a line (on a newline). The cursor appears there, but
25006 mouse highlighting does not. */
25007 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
25008 mouse_face_here_p = 1;
25010 /* Maybe clear the display under the cursor. */
25011 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
25013 int x, y, left_x;
25014 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
25015 int width;
25017 cursor_glyph = get_phys_cursor_glyph (w);
25018 if (cursor_glyph == NULL)
25019 goto mark_cursor_off;
25021 width = cursor_glyph->pixel_width;
25022 left_x = window_box_left_offset (w, TEXT_AREA);
25023 x = w->phys_cursor.x;
25024 if (x < left_x)
25025 width -= left_x - x;
25026 width = min (width, window_box_width (w, TEXT_AREA) - x);
25027 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
25028 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
25030 if (width > 0)
25031 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
25034 /* Erase the cursor by redrawing the character underneath it. */
25035 if (mouse_face_here_p)
25036 hl = DRAW_MOUSE_FACE;
25037 else
25038 hl = DRAW_NORMAL_TEXT;
25039 draw_phys_cursor_glyph (w, cursor_row, hl);
25041 mark_cursor_off:
25042 w->phys_cursor_on_p = 0;
25043 w->phys_cursor_type = NO_CURSOR;
25047 /* EXPORT:
25048 Display or clear cursor of window W. If ON is zero, clear the
25049 cursor. If it is non-zero, display the cursor. If ON is nonzero,
25050 where to put the cursor is specified by HPOS, VPOS, X and Y. */
25052 void
25053 display_and_set_cursor (struct window *w, int on,
25054 int hpos, int vpos, int x, int y)
25056 struct frame *f = XFRAME (w->frame);
25057 int new_cursor_type;
25058 int new_cursor_width;
25059 int active_cursor;
25060 struct glyph_row *glyph_row;
25061 struct glyph *glyph;
25063 /* This is pointless on invisible frames, and dangerous on garbaged
25064 windows and frames; in the latter case, the frame or window may
25065 be in the midst of changing its size, and x and y may be off the
25066 window. */
25067 if (! FRAME_VISIBLE_P (f)
25068 || FRAME_GARBAGED_P (f)
25069 || vpos >= w->current_matrix->nrows
25070 || hpos >= w->current_matrix->matrix_w)
25071 return;
25073 /* If cursor is off and we want it off, return quickly. */
25074 if (!on && !w->phys_cursor_on_p)
25075 return;
25077 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
25078 /* If cursor row is not enabled, we don't really know where to
25079 display the cursor. */
25080 if (!glyph_row->enabled_p)
25082 w->phys_cursor_on_p = 0;
25083 return;
25086 glyph = NULL;
25087 if (!glyph_row->exact_window_width_line_p
25088 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
25089 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
25091 xassert (interrupt_input_blocked);
25093 /* Set new_cursor_type to the cursor we want to be displayed. */
25094 new_cursor_type = get_window_cursor_type (w, glyph,
25095 &new_cursor_width, &active_cursor);
25097 /* If cursor is currently being shown and we don't want it to be or
25098 it is in the wrong place, or the cursor type is not what we want,
25099 erase it. */
25100 if (w->phys_cursor_on_p
25101 && (!on
25102 || w->phys_cursor.x != x
25103 || w->phys_cursor.y != y
25104 || new_cursor_type != w->phys_cursor_type
25105 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
25106 && new_cursor_width != w->phys_cursor_width)))
25107 erase_phys_cursor (w);
25109 /* Don't check phys_cursor_on_p here because that flag is only set
25110 to zero in some cases where we know that the cursor has been
25111 completely erased, to avoid the extra work of erasing the cursor
25112 twice. In other words, phys_cursor_on_p can be 1 and the cursor
25113 still not be visible, or it has only been partly erased. */
25114 if (on)
25116 w->phys_cursor_ascent = glyph_row->ascent;
25117 w->phys_cursor_height = glyph_row->height;
25119 /* Set phys_cursor_.* before x_draw_.* is called because some
25120 of them may need the information. */
25121 w->phys_cursor.x = x;
25122 w->phys_cursor.y = glyph_row->y;
25123 w->phys_cursor.hpos = hpos;
25124 w->phys_cursor.vpos = vpos;
25127 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
25128 new_cursor_type, new_cursor_width,
25129 on, active_cursor);
25133 /* Switch the display of W's cursor on or off, according to the value
25134 of ON. */
25136 static void
25137 update_window_cursor (struct window *w, int on)
25139 /* Don't update cursor in windows whose frame is in the process
25140 of being deleted. */
25141 if (w->current_matrix)
25143 BLOCK_INPUT;
25144 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
25145 w->phys_cursor.x, w->phys_cursor.y);
25146 UNBLOCK_INPUT;
25151 /* Call update_window_cursor with parameter ON_P on all leaf windows
25152 in the window tree rooted at W. */
25154 static void
25155 update_cursor_in_window_tree (struct window *w, int on_p)
25157 while (w)
25159 if (!NILP (w->hchild))
25160 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
25161 else if (!NILP (w->vchild))
25162 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
25163 else
25164 update_window_cursor (w, on_p);
25166 w = NILP (w->next) ? 0 : XWINDOW (w->next);
25171 /* EXPORT:
25172 Display the cursor on window W, or clear it, according to ON_P.
25173 Don't change the cursor's position. */
25175 void
25176 x_update_cursor (struct frame *f, int on_p)
25178 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
25182 /* EXPORT:
25183 Clear the cursor of window W to background color, and mark the
25184 cursor as not shown. This is used when the text where the cursor
25185 is about to be rewritten. */
25187 void
25188 x_clear_cursor (struct window *w)
25190 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
25191 update_window_cursor (w, 0);
25194 #endif /* HAVE_WINDOW_SYSTEM */
25196 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
25197 and MSDOS. */
25198 static void
25199 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
25200 int start_hpos, int end_hpos,
25201 enum draw_glyphs_face draw)
25203 #ifdef HAVE_WINDOW_SYSTEM
25204 if (FRAME_WINDOW_P (XFRAME (w->frame)))
25206 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
25207 return;
25209 #endif
25210 #if defined (HAVE_GPM) || defined (MSDOS)
25211 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
25212 #endif
25215 /* Display the active region described by mouse_face_* according to DRAW. */
25217 static void
25218 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
25220 struct window *w = XWINDOW (hlinfo->mouse_face_window);
25221 struct frame *f = XFRAME (WINDOW_FRAME (w));
25223 if (/* If window is in the process of being destroyed, don't bother
25224 to do anything. */
25225 w->current_matrix != NULL
25226 /* Don't update mouse highlight if hidden */
25227 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
25228 /* Recognize when we are called to operate on rows that don't exist
25229 anymore. This can happen when a window is split. */
25230 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
25232 int phys_cursor_on_p = w->phys_cursor_on_p;
25233 struct glyph_row *row, *first, *last;
25235 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
25236 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
25238 for (row = first; row <= last && row->enabled_p; ++row)
25240 int start_hpos, end_hpos, start_x;
25242 /* For all but the first row, the highlight starts at column 0. */
25243 if (row == first)
25245 /* R2L rows have BEG and END in reversed order, but the
25246 screen drawing geometry is always left to right. So
25247 we need to mirror the beginning and end of the
25248 highlighted area in R2L rows. */
25249 if (!row->reversed_p)
25251 start_hpos = hlinfo->mouse_face_beg_col;
25252 start_x = hlinfo->mouse_face_beg_x;
25254 else if (row == last)
25256 start_hpos = hlinfo->mouse_face_end_col;
25257 start_x = hlinfo->mouse_face_end_x;
25259 else
25261 start_hpos = 0;
25262 start_x = 0;
25265 else if (row->reversed_p && row == last)
25267 start_hpos = hlinfo->mouse_face_end_col;
25268 start_x = hlinfo->mouse_face_end_x;
25270 else
25272 start_hpos = 0;
25273 start_x = 0;
25276 if (row == last)
25278 if (!row->reversed_p)
25279 end_hpos = hlinfo->mouse_face_end_col;
25280 else if (row == first)
25281 end_hpos = hlinfo->mouse_face_beg_col;
25282 else
25284 end_hpos = row->used[TEXT_AREA];
25285 if (draw == DRAW_NORMAL_TEXT)
25286 row->fill_line_p = 1; /* Clear to end of line */
25289 else if (row->reversed_p && row == first)
25290 end_hpos = hlinfo->mouse_face_beg_col;
25291 else
25293 end_hpos = row->used[TEXT_AREA];
25294 if (draw == DRAW_NORMAL_TEXT)
25295 row->fill_line_p = 1; /* Clear to end of line */
25298 if (end_hpos > start_hpos)
25300 draw_row_with_mouse_face (w, start_x, row,
25301 start_hpos, end_hpos, draw);
25303 row->mouse_face_p
25304 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
25308 #ifdef HAVE_WINDOW_SYSTEM
25309 /* When we've written over the cursor, arrange for it to
25310 be displayed again. */
25311 if (FRAME_WINDOW_P (f)
25312 && phys_cursor_on_p && !w->phys_cursor_on_p)
25314 BLOCK_INPUT;
25315 display_and_set_cursor (w, 1,
25316 w->phys_cursor.hpos, w->phys_cursor.vpos,
25317 w->phys_cursor.x, w->phys_cursor.y);
25318 UNBLOCK_INPUT;
25320 #endif /* HAVE_WINDOW_SYSTEM */
25323 #ifdef HAVE_WINDOW_SYSTEM
25324 /* Change the mouse cursor. */
25325 if (FRAME_WINDOW_P (f))
25327 if (draw == DRAW_NORMAL_TEXT
25328 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
25329 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
25330 else if (draw == DRAW_MOUSE_FACE)
25331 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
25332 else
25333 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
25335 #endif /* HAVE_WINDOW_SYSTEM */
25338 /* EXPORT:
25339 Clear out the mouse-highlighted active region.
25340 Redraw it un-highlighted first. Value is non-zero if mouse
25341 face was actually drawn unhighlighted. */
25344 clear_mouse_face (Mouse_HLInfo *hlinfo)
25346 int cleared = 0;
25348 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
25350 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
25351 cleared = 1;
25354 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25355 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25356 hlinfo->mouse_face_window = Qnil;
25357 hlinfo->mouse_face_overlay = Qnil;
25358 return cleared;
25361 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
25362 within the mouse face on that window. */
25363 static int
25364 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
25366 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25368 /* Quickly resolve the easy cases. */
25369 if (!(WINDOWP (hlinfo->mouse_face_window)
25370 && XWINDOW (hlinfo->mouse_face_window) == w))
25371 return 0;
25372 if (vpos < hlinfo->mouse_face_beg_row
25373 || vpos > hlinfo->mouse_face_end_row)
25374 return 0;
25375 if (vpos > hlinfo->mouse_face_beg_row
25376 && vpos < hlinfo->mouse_face_end_row)
25377 return 1;
25379 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
25381 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25383 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
25384 return 1;
25386 else if ((vpos == hlinfo->mouse_face_beg_row
25387 && hpos >= hlinfo->mouse_face_beg_col)
25388 || (vpos == hlinfo->mouse_face_end_row
25389 && hpos < hlinfo->mouse_face_end_col))
25390 return 1;
25392 else
25394 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25396 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
25397 return 1;
25399 else if ((vpos == hlinfo->mouse_face_beg_row
25400 && hpos <= hlinfo->mouse_face_beg_col)
25401 || (vpos == hlinfo->mouse_face_end_row
25402 && hpos > hlinfo->mouse_face_end_col))
25403 return 1;
25405 return 0;
25409 /* EXPORT:
25410 Non-zero if physical cursor of window W is within mouse face. */
25413 cursor_in_mouse_face_p (struct window *w)
25415 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
25420 /* Find the glyph rows START_ROW and END_ROW of window W that display
25421 characters between buffer positions START_CHARPOS and END_CHARPOS
25422 (excluding END_CHARPOS). This is similar to row_containing_pos,
25423 but is more accurate when bidi reordering makes buffer positions
25424 change non-linearly with glyph rows. */
25425 static void
25426 rows_from_pos_range (struct window *w,
25427 EMACS_INT start_charpos, EMACS_INT end_charpos,
25428 struct glyph_row **start, struct glyph_row **end)
25430 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25431 int last_y = window_text_bottom_y (w);
25432 struct glyph_row *row;
25434 *start = NULL;
25435 *end = NULL;
25437 while (!first->enabled_p
25438 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
25439 first++;
25441 /* Find the START row. */
25442 for (row = first;
25443 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
25444 row++)
25446 /* A row can potentially be the START row if the range of the
25447 characters it displays intersects the range
25448 [START_CHARPOS..END_CHARPOS). */
25449 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
25450 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
25451 /* See the commentary in row_containing_pos, for the
25452 explanation of the complicated way to check whether
25453 some position is beyond the end of the characters
25454 displayed by a row. */
25455 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
25456 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
25457 && !row->ends_at_zv_p
25458 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
25459 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
25460 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
25461 && !row->ends_at_zv_p
25462 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
25464 /* Found a candidate row. Now make sure at least one of the
25465 glyphs it displays has a charpos from the range
25466 [START_CHARPOS..END_CHARPOS).
25468 This is not obvious because bidi reordering could make
25469 buffer positions of a row be 1,2,3,102,101,100, and if we
25470 want to highlight characters in [50..60), we don't want
25471 this row, even though [50..60) does intersect [1..103),
25472 the range of character positions given by the row's start
25473 and end positions. */
25474 struct glyph *g = row->glyphs[TEXT_AREA];
25475 struct glyph *e = g + row->used[TEXT_AREA];
25477 while (g < e)
25479 if ((BUFFERP (g->object) || INTEGERP (g->object))
25480 && start_charpos <= g->charpos && g->charpos < end_charpos)
25481 *start = row;
25482 g++;
25484 if (*start)
25485 break;
25489 /* Find the END row. */
25490 if (!*start
25491 /* If the last row is partially visible, start looking for END
25492 from that row, instead of starting from FIRST. */
25493 && !(row->enabled_p
25494 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
25495 row = first;
25496 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
25498 struct glyph_row *next = row + 1;
25500 if (!next->enabled_p
25501 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
25502 /* The first row >= START whose range of displayed characters
25503 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
25504 is the row END + 1. */
25505 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
25506 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
25507 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
25508 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
25509 && !next->ends_at_zv_p
25510 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
25511 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
25512 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
25513 && !next->ends_at_zv_p
25514 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
25516 *end = row;
25517 break;
25519 else
25521 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
25522 but none of the characters it displays are in the range, it is
25523 also END + 1. */
25524 struct glyph *g = next->glyphs[TEXT_AREA];
25525 struct glyph *e = g + next->used[TEXT_AREA];
25527 while (g < e)
25529 if ((BUFFERP (g->object) || INTEGERP (g->object))
25530 && start_charpos <= g->charpos && g->charpos < end_charpos)
25531 break;
25532 g++;
25534 if (g == e)
25536 *end = row;
25537 break;
25543 /* This function sets the mouse_face_* elements of HLINFO, assuming
25544 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
25545 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
25546 for the overlay or run of text properties specifying the mouse
25547 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
25548 before-string and after-string that must also be highlighted.
25549 COVER_STRING, if non-nil, is a display string that may cover some
25550 or all of the highlighted text. */
25552 static void
25553 mouse_face_from_buffer_pos (Lisp_Object window,
25554 Mouse_HLInfo *hlinfo,
25555 EMACS_INT mouse_charpos,
25556 EMACS_INT start_charpos,
25557 EMACS_INT end_charpos,
25558 Lisp_Object before_string,
25559 Lisp_Object after_string,
25560 Lisp_Object cover_string)
25562 struct window *w = XWINDOW (window);
25563 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25564 struct glyph_row *r1, *r2;
25565 struct glyph *glyph, *end;
25566 EMACS_INT ignore, pos;
25567 int x;
25569 xassert (NILP (cover_string) || STRINGP (cover_string));
25570 xassert (NILP (before_string) || STRINGP (before_string));
25571 xassert (NILP (after_string) || STRINGP (after_string));
25573 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
25574 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
25575 if (r1 == NULL)
25576 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25577 /* If the before-string or display-string contains newlines,
25578 rows_from_pos_range skips to its last row. Move back. */
25579 if (!NILP (before_string) || !NILP (cover_string))
25581 struct glyph_row *prev;
25582 while ((prev = r1 - 1, prev >= first)
25583 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
25584 && prev->used[TEXT_AREA] > 0)
25586 struct glyph *beg = prev->glyphs[TEXT_AREA];
25587 glyph = beg + prev->used[TEXT_AREA];
25588 while (--glyph >= beg && INTEGERP (glyph->object));
25589 if (glyph < beg
25590 || !(EQ (glyph->object, before_string)
25591 || EQ (glyph->object, cover_string)))
25592 break;
25593 r1 = prev;
25596 if (r2 == NULL)
25598 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25599 hlinfo->mouse_face_past_end = 1;
25601 else if (!NILP (after_string))
25603 /* If the after-string has newlines, advance to its last row. */
25604 struct glyph_row *next;
25605 struct glyph_row *last
25606 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25608 for (next = r2 + 1;
25609 next <= last
25610 && next->used[TEXT_AREA] > 0
25611 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
25612 ++next)
25613 r2 = next;
25615 /* The rest of the display engine assumes that mouse_face_beg_row is
25616 either above below mouse_face_end_row or identical to it. But
25617 with bidi-reordered continued lines, the row for START_CHARPOS
25618 could be below the row for END_CHARPOS. If so, swap the rows and
25619 store them in correct order. */
25620 if (r1->y > r2->y)
25622 struct glyph_row *tem = r2;
25624 r2 = r1;
25625 r1 = tem;
25628 hlinfo->mouse_face_beg_y = r1->y;
25629 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
25630 hlinfo->mouse_face_end_y = r2->y;
25631 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
25633 /* For a bidi-reordered row, the positions of BEFORE_STRING,
25634 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
25635 could be anywhere in the row and in any order. The strategy
25636 below is to find the leftmost and the rightmost glyph that
25637 belongs to either of these 3 strings, or whose position is
25638 between START_CHARPOS and END_CHARPOS, and highlight all the
25639 glyphs between those two. This may cover more than just the text
25640 between START_CHARPOS and END_CHARPOS if the range of characters
25641 strides the bidi level boundary, e.g. if the beginning is in R2L
25642 text while the end is in L2R text or vice versa. */
25643 if (!r1->reversed_p)
25645 /* This row is in a left to right paragraph. Scan it left to
25646 right. */
25647 glyph = r1->glyphs[TEXT_AREA];
25648 end = glyph + r1->used[TEXT_AREA];
25649 x = r1->x;
25651 /* Skip truncation glyphs at the start of the glyph row. */
25652 if (r1->displays_text_p)
25653 for (; glyph < end
25654 && INTEGERP (glyph->object)
25655 && glyph->charpos < 0;
25656 ++glyph)
25657 x += glyph->pixel_width;
25659 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
25660 or COVER_STRING, and the first glyph from buffer whose
25661 position is between START_CHARPOS and END_CHARPOS. */
25662 for (; glyph < end
25663 && !INTEGERP (glyph->object)
25664 && !EQ (glyph->object, cover_string)
25665 && !(BUFFERP (glyph->object)
25666 && (glyph->charpos >= start_charpos
25667 && glyph->charpos < end_charpos));
25668 ++glyph)
25670 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25671 are present at buffer positions between START_CHARPOS and
25672 END_CHARPOS, or if they come from an overlay. */
25673 if (EQ (glyph->object, before_string))
25675 pos = string_buffer_position (before_string,
25676 start_charpos);
25677 /* If pos == 0, it means before_string came from an
25678 overlay, not from a buffer position. */
25679 if (!pos || (pos >= start_charpos && pos < end_charpos))
25680 break;
25682 else if (EQ (glyph->object, after_string))
25684 pos = string_buffer_position (after_string, end_charpos);
25685 if (!pos || (pos >= start_charpos && pos < end_charpos))
25686 break;
25688 x += glyph->pixel_width;
25690 hlinfo->mouse_face_beg_x = x;
25691 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
25693 else
25695 /* This row is in a right to left paragraph. Scan it right to
25696 left. */
25697 struct glyph *g;
25699 end = r1->glyphs[TEXT_AREA] - 1;
25700 glyph = end + r1->used[TEXT_AREA];
25702 /* Skip truncation glyphs at the start of the glyph row. */
25703 if (r1->displays_text_p)
25704 for (; glyph > end
25705 && INTEGERP (glyph->object)
25706 && glyph->charpos < 0;
25707 --glyph)
25710 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
25711 or COVER_STRING, and the first glyph from buffer whose
25712 position is between START_CHARPOS and END_CHARPOS. */
25713 for (; glyph > end
25714 && !INTEGERP (glyph->object)
25715 && !EQ (glyph->object, cover_string)
25716 && !(BUFFERP (glyph->object)
25717 && (glyph->charpos >= start_charpos
25718 && glyph->charpos < end_charpos));
25719 --glyph)
25721 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25722 are present at buffer positions between START_CHARPOS and
25723 END_CHARPOS, or if they come from an overlay. */
25724 if (EQ (glyph->object, before_string))
25726 pos = string_buffer_position (before_string, start_charpos);
25727 /* If pos == 0, it means before_string came from an
25728 overlay, not from a buffer position. */
25729 if (!pos || (pos >= start_charpos && pos < end_charpos))
25730 break;
25732 else if (EQ (glyph->object, after_string))
25734 pos = string_buffer_position (after_string, end_charpos);
25735 if (!pos || (pos >= start_charpos && pos < end_charpos))
25736 break;
25740 glyph++; /* first glyph to the right of the highlighted area */
25741 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
25742 x += g->pixel_width;
25743 hlinfo->mouse_face_beg_x = x;
25744 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
25747 /* If the highlight ends in a different row, compute GLYPH and END
25748 for the end row. Otherwise, reuse the values computed above for
25749 the row where the highlight begins. */
25750 if (r2 != r1)
25752 if (!r2->reversed_p)
25754 glyph = r2->glyphs[TEXT_AREA];
25755 end = glyph + r2->used[TEXT_AREA];
25756 x = r2->x;
25758 else
25760 end = r2->glyphs[TEXT_AREA] - 1;
25761 glyph = end + r2->used[TEXT_AREA];
25765 if (!r2->reversed_p)
25767 /* Skip truncation and continuation glyphs near the end of the
25768 row, and also blanks and stretch glyphs inserted by
25769 extend_face_to_end_of_line. */
25770 while (end > glyph
25771 && INTEGERP ((end - 1)->object)
25772 && (end - 1)->charpos <= 0)
25773 --end;
25774 /* Scan the rest of the glyph row from the end, looking for the
25775 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
25776 COVER_STRING, or whose position is between START_CHARPOS
25777 and END_CHARPOS */
25778 for (--end;
25779 end > glyph
25780 && !INTEGERP (end->object)
25781 && !EQ (end->object, cover_string)
25782 && !(BUFFERP (end->object)
25783 && (end->charpos >= start_charpos
25784 && end->charpos < end_charpos));
25785 --end)
25787 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25788 are present at buffer positions between START_CHARPOS and
25789 END_CHARPOS, or if they come from an overlay. */
25790 if (EQ (end->object, before_string))
25792 pos = string_buffer_position (before_string, start_charpos);
25793 if (!pos || (pos >= start_charpos && pos < end_charpos))
25794 break;
25796 else if (EQ (end->object, after_string))
25798 pos = string_buffer_position (after_string, end_charpos);
25799 if (!pos || (pos >= start_charpos && pos < end_charpos))
25800 break;
25803 /* Find the X coordinate of the last glyph to be highlighted. */
25804 for (; glyph <= end; ++glyph)
25805 x += glyph->pixel_width;
25807 hlinfo->mouse_face_end_x = x;
25808 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
25810 else
25812 /* Skip truncation and continuation glyphs near the end of the
25813 row, and also blanks and stretch glyphs inserted by
25814 extend_face_to_end_of_line. */
25815 x = r2->x;
25816 end++;
25817 while (end < glyph
25818 && INTEGERP (end->object)
25819 && end->charpos <= 0)
25821 x += end->pixel_width;
25822 ++end;
25824 /* Scan the rest of the glyph row from the end, looking for the
25825 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
25826 COVER_STRING, or whose position is between START_CHARPOS
25827 and END_CHARPOS */
25828 for ( ;
25829 end < glyph
25830 && !INTEGERP (end->object)
25831 && !EQ (end->object, cover_string)
25832 && !(BUFFERP (end->object)
25833 && (end->charpos >= start_charpos
25834 && end->charpos < end_charpos));
25835 ++end)
25837 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25838 are present at buffer positions between START_CHARPOS and
25839 END_CHARPOS, or if they come from an overlay. */
25840 if (EQ (end->object, before_string))
25842 pos = string_buffer_position (before_string, start_charpos);
25843 if (!pos || (pos >= start_charpos && pos < end_charpos))
25844 break;
25846 else if (EQ (end->object, after_string))
25848 pos = string_buffer_position (after_string, end_charpos);
25849 if (!pos || (pos >= start_charpos && pos < end_charpos))
25850 break;
25852 x += end->pixel_width;
25854 hlinfo->mouse_face_end_x = x;
25855 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
25858 hlinfo->mouse_face_window = window;
25859 hlinfo->mouse_face_face_id
25860 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
25861 mouse_charpos + 1,
25862 !hlinfo->mouse_face_hidden, -1);
25863 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25866 /* The following function is not used anymore (replaced with
25867 mouse_face_from_string_pos), but I leave it here for the time
25868 being, in case someone would. */
25870 #if 0 /* not used */
25872 /* Find the position of the glyph for position POS in OBJECT in
25873 window W's current matrix, and return in *X, *Y the pixel
25874 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
25876 RIGHT_P non-zero means return the position of the right edge of the
25877 glyph, RIGHT_P zero means return the left edge position.
25879 If no glyph for POS exists in the matrix, return the position of
25880 the glyph with the next smaller position that is in the matrix, if
25881 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
25882 exists in the matrix, return the position of the glyph with the
25883 next larger position in OBJECT.
25885 Value is non-zero if a glyph was found. */
25887 static int
25888 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
25889 int *hpos, int *vpos, int *x, int *y, int right_p)
25891 int yb = window_text_bottom_y (w);
25892 struct glyph_row *r;
25893 struct glyph *best_glyph = NULL;
25894 struct glyph_row *best_row = NULL;
25895 int best_x = 0;
25897 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25898 r->enabled_p && r->y < yb;
25899 ++r)
25901 struct glyph *g = r->glyphs[TEXT_AREA];
25902 struct glyph *e = g + r->used[TEXT_AREA];
25903 int gx;
25905 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
25906 if (EQ (g->object, object))
25908 if (g->charpos == pos)
25910 best_glyph = g;
25911 best_x = gx;
25912 best_row = r;
25913 goto found;
25915 else if (best_glyph == NULL
25916 || ((eabs (g->charpos - pos)
25917 < eabs (best_glyph->charpos - pos))
25918 && (right_p
25919 ? g->charpos < pos
25920 : g->charpos > pos)))
25922 best_glyph = g;
25923 best_x = gx;
25924 best_row = r;
25929 found:
25931 if (best_glyph)
25933 *x = best_x;
25934 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
25936 if (right_p)
25938 *x += best_glyph->pixel_width;
25939 ++*hpos;
25942 *y = best_row->y;
25943 *vpos = best_row - w->current_matrix->rows;
25946 return best_glyph != NULL;
25948 #endif /* not used */
25950 /* Find the positions of the first and the last glyphs in window W's
25951 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
25952 (assumed to be a string), and return in HLINFO's mouse_face_*
25953 members the pixel and column/row coordinates of those glyphs. */
25955 static void
25956 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
25957 Lisp_Object object,
25958 EMACS_INT startpos, EMACS_INT endpos)
25960 int yb = window_text_bottom_y (w);
25961 struct glyph_row *r;
25962 struct glyph *g, *e;
25963 int gx;
25964 int found = 0;
25966 /* Find the glyph row with at least one position in the range
25967 [STARTPOS..ENDPOS], and the first glyph in that row whose
25968 position belongs to that range. */
25969 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25970 r->enabled_p && r->y < yb;
25971 ++r)
25973 if (!r->reversed_p)
25975 g = r->glyphs[TEXT_AREA];
25976 e = g + r->used[TEXT_AREA];
25977 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
25978 if (EQ (g->object, object)
25979 && startpos <= g->charpos && g->charpos <= endpos)
25981 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
25982 hlinfo->mouse_face_beg_y = r->y;
25983 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
25984 hlinfo->mouse_face_beg_x = gx;
25985 found = 1;
25986 break;
25989 else
25991 struct glyph *g1;
25993 e = r->glyphs[TEXT_AREA];
25994 g = e + r->used[TEXT_AREA];
25995 for ( ; g > e; --g)
25996 if (EQ ((g-1)->object, object)
25997 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
25999 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26000 hlinfo->mouse_face_beg_y = r->y;
26001 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26002 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
26003 gx += g1->pixel_width;
26004 hlinfo->mouse_face_beg_x = gx;
26005 found = 1;
26006 break;
26009 if (found)
26010 break;
26013 if (!found)
26014 return;
26016 /* Starting with the next row, look for the first row which does NOT
26017 include any glyphs whose positions are in the range. */
26018 for (++r; r->enabled_p && r->y < yb; ++r)
26020 g = r->glyphs[TEXT_AREA];
26021 e = g + r->used[TEXT_AREA];
26022 found = 0;
26023 for ( ; g < e; ++g)
26024 if (EQ (g->object, object)
26025 && startpos <= g->charpos && g->charpos <= endpos)
26027 found = 1;
26028 break;
26030 if (!found)
26031 break;
26034 /* The highlighted region ends on the previous row. */
26035 r--;
26037 /* Set the end row and its vertical pixel coordinate. */
26038 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
26039 hlinfo->mouse_face_end_y = r->y;
26041 /* Compute and set the end column and the end column's horizontal
26042 pixel coordinate. */
26043 if (!r->reversed_p)
26045 g = r->glyphs[TEXT_AREA];
26046 e = g + r->used[TEXT_AREA];
26047 for ( ; e > g; --e)
26048 if (EQ ((e-1)->object, object)
26049 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
26050 break;
26051 hlinfo->mouse_face_end_col = e - g;
26053 for (gx = r->x; g < e; ++g)
26054 gx += g->pixel_width;
26055 hlinfo->mouse_face_end_x = gx;
26057 else
26059 e = r->glyphs[TEXT_AREA];
26060 g = e + r->used[TEXT_AREA];
26061 for (gx = r->x ; e < g; ++e)
26063 if (EQ (e->object, object)
26064 && startpos <= e->charpos && e->charpos <= endpos)
26065 break;
26066 gx += e->pixel_width;
26068 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
26069 hlinfo->mouse_face_end_x = gx;
26073 #ifdef HAVE_WINDOW_SYSTEM
26075 /* See if position X, Y is within a hot-spot of an image. */
26077 static int
26078 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
26080 if (!CONSP (hot_spot))
26081 return 0;
26083 if (EQ (XCAR (hot_spot), Qrect))
26085 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
26086 Lisp_Object rect = XCDR (hot_spot);
26087 Lisp_Object tem;
26088 if (!CONSP (rect))
26089 return 0;
26090 if (!CONSP (XCAR (rect)))
26091 return 0;
26092 if (!CONSP (XCDR (rect)))
26093 return 0;
26094 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
26095 return 0;
26096 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
26097 return 0;
26098 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
26099 return 0;
26100 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
26101 return 0;
26102 return 1;
26104 else if (EQ (XCAR (hot_spot), Qcircle))
26106 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
26107 Lisp_Object circ = XCDR (hot_spot);
26108 Lisp_Object lr, lx0, ly0;
26109 if (CONSP (circ)
26110 && CONSP (XCAR (circ))
26111 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
26112 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
26113 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
26115 double r = XFLOATINT (lr);
26116 double dx = XINT (lx0) - x;
26117 double dy = XINT (ly0) - y;
26118 return (dx * dx + dy * dy <= r * r);
26121 else if (EQ (XCAR (hot_spot), Qpoly))
26123 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
26124 if (VECTORP (XCDR (hot_spot)))
26126 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
26127 Lisp_Object *poly = v->contents;
26128 int n = v->header.size;
26129 int i;
26130 int inside = 0;
26131 Lisp_Object lx, ly;
26132 int x0, y0;
26134 /* Need an even number of coordinates, and at least 3 edges. */
26135 if (n < 6 || n & 1)
26136 return 0;
26138 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
26139 If count is odd, we are inside polygon. Pixels on edges
26140 may or may not be included depending on actual geometry of the
26141 polygon. */
26142 if ((lx = poly[n-2], !INTEGERP (lx))
26143 || (ly = poly[n-1], !INTEGERP (lx)))
26144 return 0;
26145 x0 = XINT (lx), y0 = XINT (ly);
26146 for (i = 0; i < n; i += 2)
26148 int x1 = x0, y1 = y0;
26149 if ((lx = poly[i], !INTEGERP (lx))
26150 || (ly = poly[i+1], !INTEGERP (ly)))
26151 return 0;
26152 x0 = XINT (lx), y0 = XINT (ly);
26154 /* Does this segment cross the X line? */
26155 if (x0 >= x)
26157 if (x1 >= x)
26158 continue;
26160 else if (x1 < x)
26161 continue;
26162 if (y > y0 && y > y1)
26163 continue;
26164 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
26165 inside = !inside;
26167 return inside;
26170 return 0;
26173 Lisp_Object
26174 find_hot_spot (Lisp_Object map, int x, int y)
26176 while (CONSP (map))
26178 if (CONSP (XCAR (map))
26179 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
26180 return XCAR (map);
26181 map = XCDR (map);
26184 return Qnil;
26187 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
26188 3, 3, 0,
26189 doc: /* Lookup in image map MAP coordinates X and Y.
26190 An image map is an alist where each element has the format (AREA ID PLIST).
26191 An AREA is specified as either a rectangle, a circle, or a polygon:
26192 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
26193 pixel coordinates of the upper left and bottom right corners.
26194 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
26195 and the radius of the circle; r may be a float or integer.
26196 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
26197 vector describes one corner in the polygon.
26198 Returns the alist element for the first matching AREA in MAP. */)
26199 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
26201 if (NILP (map))
26202 return Qnil;
26204 CHECK_NUMBER (x);
26205 CHECK_NUMBER (y);
26207 return find_hot_spot (map, XINT (x), XINT (y));
26211 /* Display frame CURSOR, optionally using shape defined by POINTER. */
26212 static void
26213 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
26215 /* Do not change cursor shape while dragging mouse. */
26216 if (!NILP (do_mouse_tracking))
26217 return;
26219 if (!NILP (pointer))
26221 if (EQ (pointer, Qarrow))
26222 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26223 else if (EQ (pointer, Qhand))
26224 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
26225 else if (EQ (pointer, Qtext))
26226 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26227 else if (EQ (pointer, intern ("hdrag")))
26228 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26229 #ifdef HAVE_X_WINDOWS
26230 else if (EQ (pointer, intern ("vdrag")))
26231 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
26232 #endif
26233 else if (EQ (pointer, intern ("hourglass")))
26234 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
26235 else if (EQ (pointer, Qmodeline))
26236 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
26237 else
26238 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26241 if (cursor != No_Cursor)
26242 FRAME_RIF (f)->define_frame_cursor (f, cursor);
26245 #endif /* HAVE_WINDOW_SYSTEM */
26247 /* Take proper action when mouse has moved to the mode or header line
26248 or marginal area AREA of window W, x-position X and y-position Y.
26249 X is relative to the start of the text display area of W, so the
26250 width of bitmap areas and scroll bars must be subtracted to get a
26251 position relative to the start of the mode line. */
26253 static void
26254 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
26255 enum window_part area)
26257 struct window *w = XWINDOW (window);
26258 struct frame *f = XFRAME (w->frame);
26259 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26260 #ifdef HAVE_WINDOW_SYSTEM
26261 Display_Info *dpyinfo;
26262 #endif
26263 Cursor cursor = No_Cursor;
26264 Lisp_Object pointer = Qnil;
26265 int dx, dy, width, height;
26266 EMACS_INT charpos;
26267 Lisp_Object string, object = Qnil;
26268 Lisp_Object pos, help;
26270 Lisp_Object mouse_face;
26271 int original_x_pixel = x;
26272 struct glyph * glyph = NULL, * row_start_glyph = NULL;
26273 struct glyph_row *row;
26275 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
26277 int x0;
26278 struct glyph *end;
26280 /* Kludge alert: mode_line_string takes X/Y in pixels, but
26281 returns them in row/column units! */
26282 string = mode_line_string (w, area, &x, &y, &charpos,
26283 &object, &dx, &dy, &width, &height);
26285 row = (area == ON_MODE_LINE
26286 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
26287 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
26289 /* Find the glyph under the mouse pointer. */
26290 if (row->mode_line_p && row->enabled_p)
26292 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
26293 end = glyph + row->used[TEXT_AREA];
26295 for (x0 = original_x_pixel;
26296 glyph < end && x0 >= glyph->pixel_width;
26297 ++glyph)
26298 x0 -= glyph->pixel_width;
26300 if (glyph >= end)
26301 glyph = NULL;
26304 else
26306 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
26307 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
26308 returns them in row/column units! */
26309 string = marginal_area_string (w, area, &x, &y, &charpos,
26310 &object, &dx, &dy, &width, &height);
26313 help = Qnil;
26315 #ifdef HAVE_WINDOW_SYSTEM
26316 if (IMAGEP (object))
26318 Lisp_Object image_map, hotspot;
26319 if ((image_map = Fplist_get (XCDR (object), QCmap),
26320 !NILP (image_map))
26321 && (hotspot = find_hot_spot (image_map, dx, dy),
26322 CONSP (hotspot))
26323 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26325 Lisp_Object plist;
26327 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
26328 If so, we could look for mouse-enter, mouse-leave
26329 properties in PLIST (and do something...). */
26330 hotspot = XCDR (hotspot);
26331 if (CONSP (hotspot)
26332 && (plist = XCAR (hotspot), CONSP (plist)))
26334 pointer = Fplist_get (plist, Qpointer);
26335 if (NILP (pointer))
26336 pointer = Qhand;
26337 help = Fplist_get (plist, Qhelp_echo);
26338 if (!NILP (help))
26340 help_echo_string = help;
26341 /* Is this correct? ++kfs */
26342 XSETWINDOW (help_echo_window, w);
26343 help_echo_object = w->buffer;
26344 help_echo_pos = charpos;
26348 if (NILP (pointer))
26349 pointer = Fplist_get (XCDR (object), QCpointer);
26351 #endif /* HAVE_WINDOW_SYSTEM */
26353 if (STRINGP (string))
26355 pos = make_number (charpos);
26356 /* If we're on a string with `help-echo' text property, arrange
26357 for the help to be displayed. This is done by setting the
26358 global variable help_echo_string to the help string. */
26359 if (NILP (help))
26361 help = Fget_text_property (pos, Qhelp_echo, string);
26362 if (!NILP (help))
26364 help_echo_string = help;
26365 XSETWINDOW (help_echo_window, w);
26366 help_echo_object = string;
26367 help_echo_pos = charpos;
26371 #ifdef HAVE_WINDOW_SYSTEM
26372 if (FRAME_WINDOW_P (f))
26374 dpyinfo = FRAME_X_DISPLAY_INFO (f);
26375 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26376 if (NILP (pointer))
26377 pointer = Fget_text_property (pos, Qpointer, string);
26379 /* Change the mouse pointer according to what is under X/Y. */
26380 if (NILP (pointer)
26381 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
26383 Lisp_Object map;
26384 map = Fget_text_property (pos, Qlocal_map, string);
26385 if (!KEYMAPP (map))
26386 map = Fget_text_property (pos, Qkeymap, string);
26387 if (!KEYMAPP (map))
26388 cursor = dpyinfo->vertical_scroll_bar_cursor;
26391 #endif
26393 /* Change the mouse face according to what is under X/Y. */
26394 mouse_face = Fget_text_property (pos, Qmouse_face, string);
26395 if (!NILP (mouse_face)
26396 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26397 && glyph)
26399 Lisp_Object b, e;
26401 struct glyph * tmp_glyph;
26403 int gpos;
26404 int gseq_length;
26405 int total_pixel_width;
26406 EMACS_INT begpos, endpos, ignore;
26408 int vpos, hpos;
26410 b = Fprevious_single_property_change (make_number (charpos + 1),
26411 Qmouse_face, string, Qnil);
26412 if (NILP (b))
26413 begpos = 0;
26414 else
26415 begpos = XINT (b);
26417 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
26418 if (NILP (e))
26419 endpos = SCHARS (string);
26420 else
26421 endpos = XINT (e);
26423 /* Calculate the glyph position GPOS of GLYPH in the
26424 displayed string, relative to the beginning of the
26425 highlighted part of the string.
26427 Note: GPOS is different from CHARPOS. CHARPOS is the
26428 position of GLYPH in the internal string object. A mode
26429 line string format has structures which are converted to
26430 a flattened string by the Emacs Lisp interpreter. The
26431 internal string is an element of those structures. The
26432 displayed string is the flattened string. */
26433 tmp_glyph = row_start_glyph;
26434 while (tmp_glyph < glyph
26435 && (!(EQ (tmp_glyph->object, glyph->object)
26436 && begpos <= tmp_glyph->charpos
26437 && tmp_glyph->charpos < endpos)))
26438 tmp_glyph++;
26439 gpos = glyph - tmp_glyph;
26441 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
26442 the highlighted part of the displayed string to which
26443 GLYPH belongs. Note: GSEQ_LENGTH is different from
26444 SCHARS (STRING), because the latter returns the length of
26445 the internal string. */
26446 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
26447 tmp_glyph > glyph
26448 && (!(EQ (tmp_glyph->object, glyph->object)
26449 && begpos <= tmp_glyph->charpos
26450 && tmp_glyph->charpos < endpos));
26451 tmp_glyph--)
26453 gseq_length = gpos + (tmp_glyph - glyph) + 1;
26455 /* Calculate the total pixel width of all the glyphs between
26456 the beginning of the highlighted area and GLYPH. */
26457 total_pixel_width = 0;
26458 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
26459 total_pixel_width += tmp_glyph->pixel_width;
26461 /* Pre calculation of re-rendering position. Note: X is in
26462 column units here, after the call to mode_line_string or
26463 marginal_area_string. */
26464 hpos = x - gpos;
26465 vpos = (area == ON_MODE_LINE
26466 ? (w->current_matrix)->nrows - 1
26467 : 0);
26469 /* If GLYPH's position is included in the region that is
26470 already drawn in mouse face, we have nothing to do. */
26471 if ( EQ (window, hlinfo->mouse_face_window)
26472 && (!row->reversed_p
26473 ? (hlinfo->mouse_face_beg_col <= hpos
26474 && hpos < hlinfo->mouse_face_end_col)
26475 /* In R2L rows we swap BEG and END, see below. */
26476 : (hlinfo->mouse_face_end_col <= hpos
26477 && hpos < hlinfo->mouse_face_beg_col))
26478 && hlinfo->mouse_face_beg_row == vpos )
26479 return;
26481 if (clear_mouse_face (hlinfo))
26482 cursor = No_Cursor;
26484 if (!row->reversed_p)
26486 hlinfo->mouse_face_beg_col = hpos;
26487 hlinfo->mouse_face_beg_x = original_x_pixel
26488 - (total_pixel_width + dx);
26489 hlinfo->mouse_face_end_col = hpos + gseq_length;
26490 hlinfo->mouse_face_end_x = 0;
26492 else
26494 /* In R2L rows, show_mouse_face expects BEG and END
26495 coordinates to be swapped. */
26496 hlinfo->mouse_face_end_col = hpos;
26497 hlinfo->mouse_face_end_x = original_x_pixel
26498 - (total_pixel_width + dx);
26499 hlinfo->mouse_face_beg_col = hpos + gseq_length;
26500 hlinfo->mouse_face_beg_x = 0;
26503 hlinfo->mouse_face_beg_row = vpos;
26504 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
26505 hlinfo->mouse_face_beg_y = 0;
26506 hlinfo->mouse_face_end_y = 0;
26507 hlinfo->mouse_face_past_end = 0;
26508 hlinfo->mouse_face_window = window;
26510 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
26511 charpos,
26512 0, 0, 0,
26513 &ignore,
26514 glyph->face_id,
26516 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26518 if (NILP (pointer))
26519 pointer = Qhand;
26521 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26522 clear_mouse_face (hlinfo);
26524 #ifdef HAVE_WINDOW_SYSTEM
26525 if (FRAME_WINDOW_P (f))
26526 define_frame_cursor1 (f, cursor, pointer);
26527 #endif
26531 /* EXPORT:
26532 Take proper action when the mouse has moved to position X, Y on
26533 frame F as regards highlighting characters that have mouse-face
26534 properties. Also de-highlighting chars where the mouse was before.
26535 X and Y can be negative or out of range. */
26537 void
26538 note_mouse_highlight (struct frame *f, int x, int y)
26540 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26541 enum window_part part;
26542 Lisp_Object window;
26543 struct window *w;
26544 Cursor cursor = No_Cursor;
26545 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
26546 struct buffer *b;
26548 /* When a menu is active, don't highlight because this looks odd. */
26549 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
26550 if (popup_activated ())
26551 return;
26552 #endif
26554 if (NILP (Vmouse_highlight)
26555 || !f->glyphs_initialized_p
26556 || f->pointer_invisible)
26557 return;
26559 hlinfo->mouse_face_mouse_x = x;
26560 hlinfo->mouse_face_mouse_y = y;
26561 hlinfo->mouse_face_mouse_frame = f;
26563 if (hlinfo->mouse_face_defer)
26564 return;
26566 if (gc_in_progress)
26568 hlinfo->mouse_face_deferred_gc = 1;
26569 return;
26572 /* Which window is that in? */
26573 window = window_from_coordinates (f, x, y, &part, 1);
26575 /* If we were displaying active text in another window, clear that.
26576 Also clear if we move out of text area in same window. */
26577 if (! EQ (window, hlinfo->mouse_face_window)
26578 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
26579 && !NILP (hlinfo->mouse_face_window)))
26580 clear_mouse_face (hlinfo);
26582 /* Not on a window -> return. */
26583 if (!WINDOWP (window))
26584 return;
26586 /* Reset help_echo_string. It will get recomputed below. */
26587 help_echo_string = Qnil;
26589 /* Convert to window-relative pixel coordinates. */
26590 w = XWINDOW (window);
26591 frame_to_window_pixel_xy (w, &x, &y);
26593 #ifdef HAVE_WINDOW_SYSTEM
26594 /* Handle tool-bar window differently since it doesn't display a
26595 buffer. */
26596 if (EQ (window, f->tool_bar_window))
26598 note_tool_bar_highlight (f, x, y);
26599 return;
26601 #endif
26603 /* Mouse is on the mode, header line or margin? */
26604 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
26605 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
26607 note_mode_line_or_margin_highlight (window, x, y, part);
26608 return;
26611 #ifdef HAVE_WINDOW_SYSTEM
26612 if (part == ON_VERTICAL_BORDER)
26614 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26615 help_echo_string = build_string ("drag-mouse-1: resize");
26617 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
26618 || part == ON_SCROLL_BAR)
26619 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26620 else
26621 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26622 #endif
26624 /* Are we in a window whose display is up to date?
26625 And verify the buffer's text has not changed. */
26626 b = XBUFFER (w->buffer);
26627 if (part == ON_TEXT
26628 && EQ (w->window_end_valid, w->buffer)
26629 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
26630 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
26632 int hpos, vpos, dx, dy, area;
26633 EMACS_INT pos;
26634 struct glyph *glyph;
26635 Lisp_Object object;
26636 Lisp_Object mouse_face = Qnil, position;
26637 Lisp_Object *overlay_vec = NULL;
26638 ptrdiff_t i, noverlays;
26639 struct buffer *obuf;
26640 EMACS_INT obegv, ozv;
26641 int same_region;
26643 /* Find the glyph under X/Y. */
26644 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
26646 #ifdef HAVE_WINDOW_SYSTEM
26647 /* Look for :pointer property on image. */
26648 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
26650 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
26651 if (img != NULL && IMAGEP (img->spec))
26653 Lisp_Object image_map, hotspot;
26654 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
26655 !NILP (image_map))
26656 && (hotspot = find_hot_spot (image_map,
26657 glyph->slice.img.x + dx,
26658 glyph->slice.img.y + dy),
26659 CONSP (hotspot))
26660 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26662 Lisp_Object plist;
26664 /* Could check XCAR (hotspot) to see if we enter/leave
26665 this hot-spot.
26666 If so, we could look for mouse-enter, mouse-leave
26667 properties in PLIST (and do something...). */
26668 hotspot = XCDR (hotspot);
26669 if (CONSP (hotspot)
26670 && (plist = XCAR (hotspot), CONSP (plist)))
26672 pointer = Fplist_get (plist, Qpointer);
26673 if (NILP (pointer))
26674 pointer = Qhand;
26675 help_echo_string = Fplist_get (plist, Qhelp_echo);
26676 if (!NILP (help_echo_string))
26678 help_echo_window = window;
26679 help_echo_object = glyph->object;
26680 help_echo_pos = glyph->charpos;
26684 if (NILP (pointer))
26685 pointer = Fplist_get (XCDR (img->spec), QCpointer);
26688 #endif /* HAVE_WINDOW_SYSTEM */
26690 /* Clear mouse face if X/Y not over text. */
26691 if (glyph == NULL
26692 || area != TEXT_AREA
26693 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
26694 /* Glyph's OBJECT is an integer for glyphs inserted by the
26695 display engine for its internal purposes, like truncation
26696 and continuation glyphs and blanks beyond the end of
26697 line's text on text terminals. If we are over such a
26698 glyph, we are not over any text. */
26699 || INTEGERP (glyph->object)
26700 /* R2L rows have a stretch glyph at their front, which
26701 stands for no text, whereas L2R rows have no glyphs at
26702 all beyond the end of text. Treat such stretch glyphs
26703 like we do with NULL glyphs in L2R rows. */
26704 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
26705 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
26706 && glyph->type == STRETCH_GLYPH
26707 && glyph->avoid_cursor_p))
26709 if (clear_mouse_face (hlinfo))
26710 cursor = No_Cursor;
26711 #ifdef HAVE_WINDOW_SYSTEM
26712 if (FRAME_WINDOW_P (f) && NILP (pointer))
26714 if (area != TEXT_AREA)
26715 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26716 else
26717 pointer = Vvoid_text_area_pointer;
26719 #endif
26720 goto set_cursor;
26723 pos = glyph->charpos;
26724 object = glyph->object;
26725 if (!STRINGP (object) && !BUFFERP (object))
26726 goto set_cursor;
26728 /* If we get an out-of-range value, return now; avoid an error. */
26729 if (BUFFERP (object) && pos > BUF_Z (b))
26730 goto set_cursor;
26732 /* Make the window's buffer temporarily current for
26733 overlays_at and compute_char_face. */
26734 obuf = current_buffer;
26735 current_buffer = b;
26736 obegv = BEGV;
26737 ozv = ZV;
26738 BEGV = BEG;
26739 ZV = Z;
26741 /* Is this char mouse-active or does it have help-echo? */
26742 position = make_number (pos);
26744 if (BUFFERP (object))
26746 /* Put all the overlays we want in a vector in overlay_vec. */
26747 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
26748 /* Sort overlays into increasing priority order. */
26749 noverlays = sort_overlays (overlay_vec, noverlays, w);
26751 else
26752 noverlays = 0;
26754 same_region = coords_in_mouse_face_p (w, hpos, vpos);
26756 if (same_region)
26757 cursor = No_Cursor;
26759 /* Check mouse-face highlighting. */
26760 if (! same_region
26761 /* If there exists an overlay with mouse-face overlapping
26762 the one we are currently highlighting, we have to
26763 check if we enter the overlapping overlay, and then
26764 highlight only that. */
26765 || (OVERLAYP (hlinfo->mouse_face_overlay)
26766 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
26768 /* Find the highest priority overlay with a mouse-face. */
26769 Lisp_Object overlay = Qnil;
26770 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
26772 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
26773 if (!NILP (mouse_face))
26774 overlay = overlay_vec[i];
26777 /* If we're highlighting the same overlay as before, there's
26778 no need to do that again. */
26779 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
26780 goto check_help_echo;
26781 hlinfo->mouse_face_overlay = overlay;
26783 /* Clear the display of the old active region, if any. */
26784 if (clear_mouse_face (hlinfo))
26785 cursor = No_Cursor;
26787 /* If no overlay applies, get a text property. */
26788 if (NILP (overlay))
26789 mouse_face = Fget_text_property (position, Qmouse_face, object);
26791 /* Next, compute the bounds of the mouse highlighting and
26792 display it. */
26793 if (!NILP (mouse_face) && STRINGP (object))
26795 /* The mouse-highlighting comes from a display string
26796 with a mouse-face. */
26797 Lisp_Object s, e;
26798 EMACS_INT ignore;
26800 s = Fprevious_single_property_change
26801 (make_number (pos + 1), Qmouse_face, object, Qnil);
26802 e = Fnext_single_property_change
26803 (position, Qmouse_face, object, Qnil);
26804 if (NILP (s))
26805 s = make_number (0);
26806 if (NILP (e))
26807 e = make_number (SCHARS (object) - 1);
26808 mouse_face_from_string_pos (w, hlinfo, object,
26809 XINT (s), XINT (e));
26810 hlinfo->mouse_face_past_end = 0;
26811 hlinfo->mouse_face_window = window;
26812 hlinfo->mouse_face_face_id
26813 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
26814 glyph->face_id, 1);
26815 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26816 cursor = No_Cursor;
26818 else
26820 /* The mouse-highlighting, if any, comes from an overlay
26821 or text property in the buffer. */
26822 Lisp_Object buffer IF_LINT (= Qnil);
26823 Lisp_Object cover_string IF_LINT (= Qnil);
26825 if (STRINGP (object))
26827 /* If we are on a display string with no mouse-face,
26828 check if the text under it has one. */
26829 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
26830 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26831 pos = string_buffer_position (object, start);
26832 if (pos > 0)
26834 mouse_face = get_char_property_and_overlay
26835 (make_number (pos), Qmouse_face, w->buffer, &overlay);
26836 buffer = w->buffer;
26837 cover_string = object;
26840 else
26842 buffer = object;
26843 cover_string = Qnil;
26846 if (!NILP (mouse_face))
26848 Lisp_Object before, after;
26849 Lisp_Object before_string, after_string;
26850 /* To correctly find the limits of mouse highlight
26851 in a bidi-reordered buffer, we must not use the
26852 optimization of limiting the search in
26853 previous-single-property-change and
26854 next-single-property-change, because
26855 rows_from_pos_range needs the real start and end
26856 positions to DTRT in this case. That's because
26857 the first row visible in a window does not
26858 necessarily display the character whose position
26859 is the smallest. */
26860 Lisp_Object lim1 =
26861 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
26862 ? Fmarker_position (w->start)
26863 : Qnil;
26864 Lisp_Object lim2 =
26865 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
26866 ? make_number (BUF_Z (XBUFFER (buffer))
26867 - XFASTINT (w->window_end_pos))
26868 : Qnil;
26870 if (NILP (overlay))
26872 /* Handle the text property case. */
26873 before = Fprevious_single_property_change
26874 (make_number (pos + 1), Qmouse_face, buffer, lim1);
26875 after = Fnext_single_property_change
26876 (make_number (pos), Qmouse_face, buffer, lim2);
26877 before_string = after_string = Qnil;
26879 else
26881 /* Handle the overlay case. */
26882 before = Foverlay_start (overlay);
26883 after = Foverlay_end (overlay);
26884 before_string = Foverlay_get (overlay, Qbefore_string);
26885 after_string = Foverlay_get (overlay, Qafter_string);
26887 if (!STRINGP (before_string)) before_string = Qnil;
26888 if (!STRINGP (after_string)) after_string = Qnil;
26891 mouse_face_from_buffer_pos (window, hlinfo, pos,
26892 XFASTINT (before),
26893 XFASTINT (after),
26894 before_string, after_string,
26895 cover_string);
26896 cursor = No_Cursor;
26901 check_help_echo:
26903 /* Look for a `help-echo' property. */
26904 if (NILP (help_echo_string)) {
26905 Lisp_Object help, overlay;
26907 /* Check overlays first. */
26908 help = overlay = Qnil;
26909 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
26911 overlay = overlay_vec[i];
26912 help = Foverlay_get (overlay, Qhelp_echo);
26915 if (!NILP (help))
26917 help_echo_string = help;
26918 help_echo_window = window;
26919 help_echo_object = overlay;
26920 help_echo_pos = pos;
26922 else
26924 Lisp_Object obj = glyph->object;
26925 EMACS_INT charpos = glyph->charpos;
26927 /* Try text properties. */
26928 if (STRINGP (obj)
26929 && charpos >= 0
26930 && charpos < SCHARS (obj))
26932 help = Fget_text_property (make_number (charpos),
26933 Qhelp_echo, obj);
26934 if (NILP (help))
26936 /* If the string itself doesn't specify a help-echo,
26937 see if the buffer text ``under'' it does. */
26938 struct glyph_row *r
26939 = MATRIX_ROW (w->current_matrix, vpos);
26940 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26941 EMACS_INT p = string_buffer_position (obj, start);
26942 if (p > 0)
26944 help = Fget_char_property (make_number (p),
26945 Qhelp_echo, w->buffer);
26946 if (!NILP (help))
26948 charpos = p;
26949 obj = w->buffer;
26954 else if (BUFFERP (obj)
26955 && charpos >= BEGV
26956 && charpos < ZV)
26957 help = Fget_text_property (make_number (charpos), Qhelp_echo,
26958 obj);
26960 if (!NILP (help))
26962 help_echo_string = help;
26963 help_echo_window = window;
26964 help_echo_object = obj;
26965 help_echo_pos = charpos;
26970 #ifdef HAVE_WINDOW_SYSTEM
26971 /* Look for a `pointer' property. */
26972 if (FRAME_WINDOW_P (f) && NILP (pointer))
26974 /* Check overlays first. */
26975 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
26976 pointer = Foverlay_get (overlay_vec[i], Qpointer);
26978 if (NILP (pointer))
26980 Lisp_Object obj = glyph->object;
26981 EMACS_INT charpos = glyph->charpos;
26983 /* Try text properties. */
26984 if (STRINGP (obj)
26985 && charpos >= 0
26986 && charpos < SCHARS (obj))
26988 pointer = Fget_text_property (make_number (charpos),
26989 Qpointer, obj);
26990 if (NILP (pointer))
26992 /* If the string itself doesn't specify a pointer,
26993 see if the buffer text ``under'' it does. */
26994 struct glyph_row *r
26995 = MATRIX_ROW (w->current_matrix, vpos);
26996 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26997 EMACS_INT p = string_buffer_position (obj, start);
26998 if (p > 0)
26999 pointer = Fget_char_property (make_number (p),
27000 Qpointer, w->buffer);
27003 else if (BUFFERP (obj)
27004 && charpos >= BEGV
27005 && charpos < ZV)
27006 pointer = Fget_text_property (make_number (charpos),
27007 Qpointer, obj);
27010 #endif /* HAVE_WINDOW_SYSTEM */
27012 BEGV = obegv;
27013 ZV = ozv;
27014 current_buffer = obuf;
27017 set_cursor:
27019 #ifdef HAVE_WINDOW_SYSTEM
27020 if (FRAME_WINDOW_P (f))
27021 define_frame_cursor1 (f, cursor, pointer);
27022 #else
27023 /* This is here to prevent a compiler error, about "label at end of
27024 compound statement". */
27025 return;
27026 #endif
27030 /* EXPORT for RIF:
27031 Clear any mouse-face on window W. This function is part of the
27032 redisplay interface, and is called from try_window_id and similar
27033 functions to ensure the mouse-highlight is off. */
27035 void
27036 x_clear_window_mouse_face (struct window *w)
27038 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27039 Lisp_Object window;
27041 BLOCK_INPUT;
27042 XSETWINDOW (window, w);
27043 if (EQ (window, hlinfo->mouse_face_window))
27044 clear_mouse_face (hlinfo);
27045 UNBLOCK_INPUT;
27049 /* EXPORT:
27050 Just discard the mouse face information for frame F, if any.
27051 This is used when the size of F is changed. */
27053 void
27054 cancel_mouse_face (struct frame *f)
27056 Lisp_Object window;
27057 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27059 window = hlinfo->mouse_face_window;
27060 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
27062 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27063 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27064 hlinfo->mouse_face_window = Qnil;
27070 /***********************************************************************
27071 Exposure Events
27072 ***********************************************************************/
27074 #ifdef HAVE_WINDOW_SYSTEM
27076 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
27077 which intersects rectangle R. R is in window-relative coordinates. */
27079 static void
27080 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
27081 enum glyph_row_area area)
27083 struct glyph *first = row->glyphs[area];
27084 struct glyph *end = row->glyphs[area] + row->used[area];
27085 struct glyph *last;
27086 int first_x, start_x, x;
27088 if (area == TEXT_AREA && row->fill_line_p)
27089 /* If row extends face to end of line write the whole line. */
27090 draw_glyphs (w, 0, row, area,
27091 0, row->used[area],
27092 DRAW_NORMAL_TEXT, 0);
27093 else
27095 /* Set START_X to the window-relative start position for drawing glyphs of
27096 AREA. The first glyph of the text area can be partially visible.
27097 The first glyphs of other areas cannot. */
27098 start_x = window_box_left_offset (w, area);
27099 x = start_x;
27100 if (area == TEXT_AREA)
27101 x += row->x;
27103 /* Find the first glyph that must be redrawn. */
27104 while (first < end
27105 && x + first->pixel_width < r->x)
27107 x += first->pixel_width;
27108 ++first;
27111 /* Find the last one. */
27112 last = first;
27113 first_x = x;
27114 while (last < end
27115 && x < r->x + r->width)
27117 x += last->pixel_width;
27118 ++last;
27121 /* Repaint. */
27122 if (last > first)
27123 draw_glyphs (w, first_x - start_x, row, area,
27124 first - row->glyphs[area], last - row->glyphs[area],
27125 DRAW_NORMAL_TEXT, 0);
27130 /* Redraw the parts of the glyph row ROW on window W intersecting
27131 rectangle R. R is in window-relative coordinates. Value is
27132 non-zero if mouse-face was overwritten. */
27134 static int
27135 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
27137 xassert (row->enabled_p);
27139 if (row->mode_line_p || w->pseudo_window_p)
27140 draw_glyphs (w, 0, row, TEXT_AREA,
27141 0, row->used[TEXT_AREA],
27142 DRAW_NORMAL_TEXT, 0);
27143 else
27145 if (row->used[LEFT_MARGIN_AREA])
27146 expose_area (w, row, r, LEFT_MARGIN_AREA);
27147 if (row->used[TEXT_AREA])
27148 expose_area (w, row, r, TEXT_AREA);
27149 if (row->used[RIGHT_MARGIN_AREA])
27150 expose_area (w, row, r, RIGHT_MARGIN_AREA);
27151 draw_row_fringe_bitmaps (w, row);
27154 return row->mouse_face_p;
27158 /* Redraw those parts of glyphs rows during expose event handling that
27159 overlap other rows. Redrawing of an exposed line writes over parts
27160 of lines overlapping that exposed line; this function fixes that.
27162 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
27163 row in W's current matrix that is exposed and overlaps other rows.
27164 LAST_OVERLAPPING_ROW is the last such row. */
27166 static void
27167 expose_overlaps (struct window *w,
27168 struct glyph_row *first_overlapping_row,
27169 struct glyph_row *last_overlapping_row,
27170 XRectangle *r)
27172 struct glyph_row *row;
27174 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
27175 if (row->overlapping_p)
27177 xassert (row->enabled_p && !row->mode_line_p);
27179 row->clip = r;
27180 if (row->used[LEFT_MARGIN_AREA])
27181 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
27183 if (row->used[TEXT_AREA])
27184 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
27186 if (row->used[RIGHT_MARGIN_AREA])
27187 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
27188 row->clip = NULL;
27193 /* Return non-zero if W's cursor intersects rectangle R. */
27195 static int
27196 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
27198 XRectangle cr, result;
27199 struct glyph *cursor_glyph;
27200 struct glyph_row *row;
27202 if (w->phys_cursor.vpos >= 0
27203 && w->phys_cursor.vpos < w->current_matrix->nrows
27204 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
27205 row->enabled_p)
27206 && row->cursor_in_fringe_p)
27208 /* Cursor is in the fringe. */
27209 cr.x = window_box_right_offset (w,
27210 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
27211 ? RIGHT_MARGIN_AREA
27212 : TEXT_AREA));
27213 cr.y = row->y;
27214 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
27215 cr.height = row->height;
27216 return x_intersect_rectangles (&cr, r, &result);
27219 cursor_glyph = get_phys_cursor_glyph (w);
27220 if (cursor_glyph)
27222 /* r is relative to W's box, but w->phys_cursor.x is relative
27223 to left edge of W's TEXT area. Adjust it. */
27224 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
27225 cr.y = w->phys_cursor.y;
27226 cr.width = cursor_glyph->pixel_width;
27227 cr.height = w->phys_cursor_height;
27228 /* ++KFS: W32 version used W32-specific IntersectRect here, but
27229 I assume the effect is the same -- and this is portable. */
27230 return x_intersect_rectangles (&cr, r, &result);
27232 /* If we don't understand the format, pretend we're not in the hot-spot. */
27233 return 0;
27237 /* EXPORT:
27238 Draw a vertical window border to the right of window W if W doesn't
27239 have vertical scroll bars. */
27241 void
27242 x_draw_vertical_border (struct window *w)
27244 struct frame *f = XFRAME (WINDOW_FRAME (w));
27246 /* We could do better, if we knew what type of scroll-bar the adjacent
27247 windows (on either side) have... But we don't :-(
27248 However, I think this works ok. ++KFS 2003-04-25 */
27250 /* Redraw borders between horizontally adjacent windows. Don't
27251 do it for frames with vertical scroll bars because either the
27252 right scroll bar of a window, or the left scroll bar of its
27253 neighbor will suffice as a border. */
27254 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
27255 return;
27257 if (!WINDOW_RIGHTMOST_P (w)
27258 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
27260 int x0, x1, y0, y1;
27262 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27263 y1 -= 1;
27265 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27266 x1 -= 1;
27268 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
27270 else if (!WINDOW_LEFTMOST_P (w)
27271 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
27273 int x0, x1, y0, y1;
27275 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27276 y1 -= 1;
27278 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27279 x0 -= 1;
27281 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
27286 /* Redraw the part of window W intersection rectangle FR. Pixel
27287 coordinates in FR are frame-relative. Call this function with
27288 input blocked. Value is non-zero if the exposure overwrites
27289 mouse-face. */
27291 static int
27292 expose_window (struct window *w, XRectangle *fr)
27294 struct frame *f = XFRAME (w->frame);
27295 XRectangle wr, r;
27296 int mouse_face_overwritten_p = 0;
27298 /* If window is not yet fully initialized, do nothing. This can
27299 happen when toolkit scroll bars are used and a window is split.
27300 Reconfiguring the scroll bar will generate an expose for a newly
27301 created window. */
27302 if (w->current_matrix == NULL)
27303 return 0;
27305 /* When we're currently updating the window, display and current
27306 matrix usually don't agree. Arrange for a thorough display
27307 later. */
27308 if (w == updated_window)
27310 SET_FRAME_GARBAGED (f);
27311 return 0;
27314 /* Frame-relative pixel rectangle of W. */
27315 wr.x = WINDOW_LEFT_EDGE_X (w);
27316 wr.y = WINDOW_TOP_EDGE_Y (w);
27317 wr.width = WINDOW_TOTAL_WIDTH (w);
27318 wr.height = WINDOW_TOTAL_HEIGHT (w);
27320 if (x_intersect_rectangles (fr, &wr, &r))
27322 int yb = window_text_bottom_y (w);
27323 struct glyph_row *row;
27324 int cursor_cleared_p;
27325 struct glyph_row *first_overlapping_row, *last_overlapping_row;
27327 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
27328 r.x, r.y, r.width, r.height));
27330 /* Convert to window coordinates. */
27331 r.x -= WINDOW_LEFT_EDGE_X (w);
27332 r.y -= WINDOW_TOP_EDGE_Y (w);
27334 /* Turn off the cursor. */
27335 if (!w->pseudo_window_p
27336 && phys_cursor_in_rect_p (w, &r))
27338 x_clear_cursor (w);
27339 cursor_cleared_p = 1;
27341 else
27342 cursor_cleared_p = 0;
27344 /* Update lines intersecting rectangle R. */
27345 first_overlapping_row = last_overlapping_row = NULL;
27346 for (row = w->current_matrix->rows;
27347 row->enabled_p;
27348 ++row)
27350 int y0 = row->y;
27351 int y1 = MATRIX_ROW_BOTTOM_Y (row);
27353 if ((y0 >= r.y && y0 < r.y + r.height)
27354 || (y1 > r.y && y1 < r.y + r.height)
27355 || (r.y >= y0 && r.y < y1)
27356 || (r.y + r.height > y0 && r.y + r.height < y1))
27358 /* A header line may be overlapping, but there is no need
27359 to fix overlapping areas for them. KFS 2005-02-12 */
27360 if (row->overlapping_p && !row->mode_line_p)
27362 if (first_overlapping_row == NULL)
27363 first_overlapping_row = row;
27364 last_overlapping_row = row;
27367 row->clip = fr;
27368 if (expose_line (w, row, &r))
27369 mouse_face_overwritten_p = 1;
27370 row->clip = NULL;
27372 else if (row->overlapping_p)
27374 /* We must redraw a row overlapping the exposed area. */
27375 if (y0 < r.y
27376 ? y0 + row->phys_height > r.y
27377 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
27379 if (first_overlapping_row == NULL)
27380 first_overlapping_row = row;
27381 last_overlapping_row = row;
27385 if (y1 >= yb)
27386 break;
27389 /* Display the mode line if there is one. */
27390 if (WINDOW_WANTS_MODELINE_P (w)
27391 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
27392 row->enabled_p)
27393 && row->y < r.y + r.height)
27395 if (expose_line (w, row, &r))
27396 mouse_face_overwritten_p = 1;
27399 if (!w->pseudo_window_p)
27401 /* Fix the display of overlapping rows. */
27402 if (first_overlapping_row)
27403 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
27404 fr);
27406 /* Draw border between windows. */
27407 x_draw_vertical_border (w);
27409 /* Turn the cursor on again. */
27410 if (cursor_cleared_p)
27411 update_window_cursor (w, 1);
27415 return mouse_face_overwritten_p;
27420 /* Redraw (parts) of all windows in the window tree rooted at W that
27421 intersect R. R contains frame pixel coordinates. Value is
27422 non-zero if the exposure overwrites mouse-face. */
27424 static int
27425 expose_window_tree (struct window *w, XRectangle *r)
27427 struct frame *f = XFRAME (w->frame);
27428 int mouse_face_overwritten_p = 0;
27430 while (w && !FRAME_GARBAGED_P (f))
27432 if (!NILP (w->hchild))
27433 mouse_face_overwritten_p
27434 |= expose_window_tree (XWINDOW (w->hchild), r);
27435 else if (!NILP (w->vchild))
27436 mouse_face_overwritten_p
27437 |= expose_window_tree (XWINDOW (w->vchild), r);
27438 else
27439 mouse_face_overwritten_p |= expose_window (w, r);
27441 w = NILP (w->next) ? NULL : XWINDOW (w->next);
27444 return mouse_face_overwritten_p;
27448 /* EXPORT:
27449 Redisplay an exposed area of frame F. X and Y are the upper-left
27450 corner of the exposed rectangle. W and H are width and height of
27451 the exposed area. All are pixel values. W or H zero means redraw
27452 the entire frame. */
27454 void
27455 expose_frame (struct frame *f, int x, int y, int w, int h)
27457 XRectangle r;
27458 int mouse_face_overwritten_p = 0;
27460 TRACE ((stderr, "expose_frame "));
27462 /* No need to redraw if frame will be redrawn soon. */
27463 if (FRAME_GARBAGED_P (f))
27465 TRACE ((stderr, " garbaged\n"));
27466 return;
27469 /* If basic faces haven't been realized yet, there is no point in
27470 trying to redraw anything. This can happen when we get an expose
27471 event while Emacs is starting, e.g. by moving another window. */
27472 if (FRAME_FACE_CACHE (f) == NULL
27473 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
27475 TRACE ((stderr, " no faces\n"));
27476 return;
27479 if (w == 0 || h == 0)
27481 r.x = r.y = 0;
27482 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
27483 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
27485 else
27487 r.x = x;
27488 r.y = y;
27489 r.width = w;
27490 r.height = h;
27493 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
27494 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
27496 if (WINDOWP (f->tool_bar_window))
27497 mouse_face_overwritten_p
27498 |= expose_window (XWINDOW (f->tool_bar_window), &r);
27500 #ifdef HAVE_X_WINDOWS
27501 #ifndef MSDOS
27502 #ifndef USE_X_TOOLKIT
27503 if (WINDOWP (f->menu_bar_window))
27504 mouse_face_overwritten_p
27505 |= expose_window (XWINDOW (f->menu_bar_window), &r);
27506 #endif /* not USE_X_TOOLKIT */
27507 #endif
27508 #endif
27510 /* Some window managers support a focus-follows-mouse style with
27511 delayed raising of frames. Imagine a partially obscured frame,
27512 and moving the mouse into partially obscured mouse-face on that
27513 frame. The visible part of the mouse-face will be highlighted,
27514 then the WM raises the obscured frame. With at least one WM, KDE
27515 2.1, Emacs is not getting any event for the raising of the frame
27516 (even tried with SubstructureRedirectMask), only Expose events.
27517 These expose events will draw text normally, i.e. not
27518 highlighted. Which means we must redo the highlight here.
27519 Subsume it under ``we love X''. --gerd 2001-08-15 */
27520 /* Included in Windows version because Windows most likely does not
27521 do the right thing if any third party tool offers
27522 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
27523 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
27525 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27526 if (f == hlinfo->mouse_face_mouse_frame)
27528 int mouse_x = hlinfo->mouse_face_mouse_x;
27529 int mouse_y = hlinfo->mouse_face_mouse_y;
27530 clear_mouse_face (hlinfo);
27531 note_mouse_highlight (f, mouse_x, mouse_y);
27537 /* EXPORT:
27538 Determine the intersection of two rectangles R1 and R2. Return
27539 the intersection in *RESULT. Value is non-zero if RESULT is not
27540 empty. */
27543 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
27545 XRectangle *left, *right;
27546 XRectangle *upper, *lower;
27547 int intersection_p = 0;
27549 /* Rearrange so that R1 is the left-most rectangle. */
27550 if (r1->x < r2->x)
27551 left = r1, right = r2;
27552 else
27553 left = r2, right = r1;
27555 /* X0 of the intersection is right.x0, if this is inside R1,
27556 otherwise there is no intersection. */
27557 if (right->x <= left->x + left->width)
27559 result->x = right->x;
27561 /* The right end of the intersection is the minimum of
27562 the right ends of left and right. */
27563 result->width = (min (left->x + left->width, right->x + right->width)
27564 - result->x);
27566 /* Same game for Y. */
27567 if (r1->y < r2->y)
27568 upper = r1, lower = r2;
27569 else
27570 upper = r2, lower = r1;
27572 /* The upper end of the intersection is lower.y0, if this is inside
27573 of upper. Otherwise, there is no intersection. */
27574 if (lower->y <= upper->y + upper->height)
27576 result->y = lower->y;
27578 /* The lower end of the intersection is the minimum of the lower
27579 ends of upper and lower. */
27580 result->height = (min (lower->y + lower->height,
27581 upper->y + upper->height)
27582 - result->y);
27583 intersection_p = 1;
27587 return intersection_p;
27590 #endif /* HAVE_WINDOW_SYSTEM */
27593 /***********************************************************************
27594 Initialization
27595 ***********************************************************************/
27597 void
27598 syms_of_xdisp (void)
27600 Vwith_echo_area_save_vector = Qnil;
27601 staticpro (&Vwith_echo_area_save_vector);
27603 Vmessage_stack = Qnil;
27604 staticpro (&Vmessage_stack);
27606 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
27608 message_dolog_marker1 = Fmake_marker ();
27609 staticpro (&message_dolog_marker1);
27610 message_dolog_marker2 = Fmake_marker ();
27611 staticpro (&message_dolog_marker2);
27612 message_dolog_marker3 = Fmake_marker ();
27613 staticpro (&message_dolog_marker3);
27615 #if GLYPH_DEBUG
27616 defsubr (&Sdump_frame_glyph_matrix);
27617 defsubr (&Sdump_glyph_matrix);
27618 defsubr (&Sdump_glyph_row);
27619 defsubr (&Sdump_tool_bar_row);
27620 defsubr (&Strace_redisplay);
27621 defsubr (&Strace_to_stderr);
27622 #endif
27623 #ifdef HAVE_WINDOW_SYSTEM
27624 defsubr (&Stool_bar_lines_needed);
27625 defsubr (&Slookup_image_map);
27626 #endif
27627 defsubr (&Sformat_mode_line);
27628 defsubr (&Sinvisible_p);
27629 defsubr (&Scurrent_bidi_paragraph_direction);
27631 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
27632 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
27633 DEFSYM (Qoverriding_local_map, "overriding-local-map");
27634 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
27635 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
27636 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
27637 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
27638 DEFSYM (Qeval, "eval");
27639 DEFSYM (QCdata, ":data");
27640 DEFSYM (Qdisplay, "display");
27641 DEFSYM (Qspace_width, "space-width");
27642 DEFSYM (Qraise, "raise");
27643 DEFSYM (Qslice, "slice");
27644 DEFSYM (Qspace, "space");
27645 DEFSYM (Qmargin, "margin");
27646 DEFSYM (Qpointer, "pointer");
27647 DEFSYM (Qleft_margin, "left-margin");
27648 DEFSYM (Qright_margin, "right-margin");
27649 DEFSYM (Qcenter, "center");
27650 DEFSYM (Qline_height, "line-height");
27651 DEFSYM (QCalign_to, ":align-to");
27652 DEFSYM (QCrelative_width, ":relative-width");
27653 DEFSYM (QCrelative_height, ":relative-height");
27654 DEFSYM (QCeval, ":eval");
27655 DEFSYM (QCpropertize, ":propertize");
27656 DEFSYM (QCfile, ":file");
27657 DEFSYM (Qfontified, "fontified");
27658 DEFSYM (Qfontification_functions, "fontification-functions");
27659 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
27660 DEFSYM (Qescape_glyph, "escape-glyph");
27661 DEFSYM (Qnobreak_space, "nobreak-space");
27662 DEFSYM (Qimage, "image");
27663 DEFSYM (Qtext, "text");
27664 DEFSYM (Qboth, "both");
27665 DEFSYM (Qboth_horiz, "both-horiz");
27666 DEFSYM (Qtext_image_horiz, "text-image-horiz");
27667 DEFSYM (QCmap, ":map");
27668 DEFSYM (QCpointer, ":pointer");
27669 DEFSYM (Qrect, "rect");
27670 DEFSYM (Qcircle, "circle");
27671 DEFSYM (Qpoly, "poly");
27672 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
27673 DEFSYM (Qgrow_only, "grow-only");
27674 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
27675 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
27676 DEFSYM (Qposition, "position");
27677 DEFSYM (Qbuffer_position, "buffer-position");
27678 DEFSYM (Qobject, "object");
27679 DEFSYM (Qbar, "bar");
27680 DEFSYM (Qhbar, "hbar");
27681 DEFSYM (Qbox, "box");
27682 DEFSYM (Qhollow, "hollow");
27683 DEFSYM (Qhand, "hand");
27684 DEFSYM (Qarrow, "arrow");
27685 DEFSYM (Qtext, "text");
27686 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
27688 list_of_error = Fcons (Fcons (intern_c_string ("error"),
27689 Fcons (intern_c_string ("void-variable"), Qnil)),
27690 Qnil);
27691 staticpro (&list_of_error);
27693 DEFSYM (Qlast_arrow_position, "last-arrow-position");
27694 DEFSYM (Qlast_arrow_string, "last-arrow-string");
27695 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
27696 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
27698 echo_buffer[0] = echo_buffer[1] = Qnil;
27699 staticpro (&echo_buffer[0]);
27700 staticpro (&echo_buffer[1]);
27702 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
27703 staticpro (&echo_area_buffer[0]);
27704 staticpro (&echo_area_buffer[1]);
27706 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
27707 staticpro (&Vmessages_buffer_name);
27709 mode_line_proptrans_alist = Qnil;
27710 staticpro (&mode_line_proptrans_alist);
27711 mode_line_string_list = Qnil;
27712 staticpro (&mode_line_string_list);
27713 mode_line_string_face = Qnil;
27714 staticpro (&mode_line_string_face);
27715 mode_line_string_face_prop = Qnil;
27716 staticpro (&mode_line_string_face_prop);
27717 Vmode_line_unwind_vector = Qnil;
27718 staticpro (&Vmode_line_unwind_vector);
27720 help_echo_string = Qnil;
27721 staticpro (&help_echo_string);
27722 help_echo_object = Qnil;
27723 staticpro (&help_echo_object);
27724 help_echo_window = Qnil;
27725 staticpro (&help_echo_window);
27726 previous_help_echo_string = Qnil;
27727 staticpro (&previous_help_echo_string);
27728 help_echo_pos = -1;
27730 DEFSYM (Qright_to_left, "right-to-left");
27731 DEFSYM (Qleft_to_right, "left-to-right");
27733 #ifdef HAVE_WINDOW_SYSTEM
27734 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
27735 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
27736 For example, if a block cursor is over a tab, it will be drawn as
27737 wide as that tab on the display. */);
27738 x_stretch_cursor_p = 0;
27739 #endif
27741 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
27742 doc: /* *Non-nil means highlight trailing whitespace.
27743 The face used for trailing whitespace is `trailing-whitespace'. */);
27744 Vshow_trailing_whitespace = Qnil;
27746 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
27747 doc: /* *Control highlighting of nobreak space and soft hyphen.
27748 A value of t means highlight the character itself (for nobreak space,
27749 use face `nobreak-space').
27750 A value of nil means no highlighting.
27751 Other values mean display the escape glyph followed by an ordinary
27752 space or ordinary hyphen. */);
27753 Vnobreak_char_display = Qt;
27755 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
27756 doc: /* *The pointer shape to show in void text areas.
27757 A value of nil means to show the text pointer. Other options are `arrow',
27758 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
27759 Vvoid_text_area_pointer = Qarrow;
27761 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
27762 doc: /* Non-nil means don't actually do any redisplay.
27763 This is used for internal purposes. */);
27764 Vinhibit_redisplay = Qnil;
27766 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
27767 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
27768 Vglobal_mode_string = Qnil;
27770 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
27771 doc: /* Marker for where to display an arrow on top of the buffer text.
27772 This must be the beginning of a line in order to work.
27773 See also `overlay-arrow-string'. */);
27774 Voverlay_arrow_position = Qnil;
27776 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
27777 doc: /* String to display as an arrow in non-window frames.
27778 See also `overlay-arrow-position'. */);
27779 Voverlay_arrow_string = make_pure_c_string ("=>");
27781 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
27782 doc: /* List of variables (symbols) which hold markers for overlay arrows.
27783 The symbols on this list are examined during redisplay to determine
27784 where to display overlay arrows. */);
27785 Voverlay_arrow_variable_list
27786 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
27788 DEFVAR_INT ("scroll-step", emacs_scroll_step,
27789 doc: /* *The number of lines to try scrolling a window by when point moves out.
27790 If that fails to bring point back on frame, point is centered instead.
27791 If this is zero, point is always centered after it moves off frame.
27792 If you want scrolling to always be a line at a time, you should set
27793 `scroll-conservatively' to a large value rather than set this to 1. */);
27795 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
27796 doc: /* *Scroll up to this many lines, to bring point back on screen.
27797 If point moves off-screen, redisplay will scroll by up to
27798 `scroll-conservatively' lines in order to bring point just barely
27799 onto the screen again. If that cannot be done, then redisplay
27800 recenters point as usual.
27802 If the value is greater than 100, redisplay will never recenter point,
27803 but will always scroll just enough text to bring point into view, even
27804 if you move far away.
27806 A value of zero means always recenter point if it moves off screen. */);
27807 scroll_conservatively = 0;
27809 DEFVAR_INT ("scroll-margin", scroll_margin,
27810 doc: /* *Number of lines of margin at the top and bottom of a window.
27811 Recenter the window whenever point gets within this many lines
27812 of the top or bottom of the window. */);
27813 scroll_margin = 0;
27815 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
27816 doc: /* Pixels per inch value for non-window system displays.
27817 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
27818 Vdisplay_pixels_per_inch = make_float (72.0);
27820 #if GLYPH_DEBUG
27821 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
27822 #endif
27824 DEFVAR_LISP ("truncate-partial-width-windows",
27825 Vtruncate_partial_width_windows,
27826 doc: /* Non-nil means truncate lines in windows narrower than the frame.
27827 For an integer value, truncate lines in each window narrower than the
27828 full frame width, provided the window width is less than that integer;
27829 otherwise, respect the value of `truncate-lines'.
27831 For any other non-nil value, truncate lines in all windows that do
27832 not span the full frame width.
27834 A value of nil means to respect the value of `truncate-lines'.
27836 If `word-wrap' is enabled, you might want to reduce this. */);
27837 Vtruncate_partial_width_windows = make_number (50);
27839 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
27840 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
27841 Any other value means to use the appropriate face, `mode-line',
27842 `header-line', or `menu' respectively. */);
27843 mode_line_inverse_video = 1;
27845 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
27846 doc: /* *Maximum buffer size for which line number should be displayed.
27847 If the buffer is bigger than this, the line number does not appear
27848 in the mode line. A value of nil means no limit. */);
27849 Vline_number_display_limit = Qnil;
27851 DEFVAR_INT ("line-number-display-limit-width",
27852 line_number_display_limit_width,
27853 doc: /* *Maximum line width (in characters) for line number display.
27854 If the average length of the lines near point is bigger than this, then the
27855 line number may be omitted from the mode line. */);
27856 line_number_display_limit_width = 200;
27858 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
27859 doc: /* *Non-nil means highlight region even in nonselected windows. */);
27860 highlight_nonselected_windows = 0;
27862 DEFVAR_BOOL ("multiple-frames", multiple_frames,
27863 doc: /* Non-nil if more than one frame is visible on this display.
27864 Minibuffer-only frames don't count, but iconified frames do.
27865 This variable is not guaranteed to be accurate except while processing
27866 `frame-title-format' and `icon-title-format'. */);
27868 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
27869 doc: /* Template for displaying the title bar of visible frames.
27870 \(Assuming the window manager supports this feature.)
27872 This variable has the same structure as `mode-line-format', except that
27873 the %c and %l constructs are ignored. It is used only on frames for
27874 which no explicit name has been set \(see `modify-frame-parameters'). */);
27876 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
27877 doc: /* Template for displaying the title bar of an iconified frame.
27878 \(Assuming the window manager supports this feature.)
27879 This variable has the same structure as `mode-line-format' (which see),
27880 and is used only on frames for which no explicit name has been set
27881 \(see `modify-frame-parameters'). */);
27882 Vicon_title_format
27883 = Vframe_title_format
27884 = pure_cons (intern_c_string ("multiple-frames"),
27885 pure_cons (make_pure_c_string ("%b"),
27886 pure_cons (pure_cons (empty_unibyte_string,
27887 pure_cons (intern_c_string ("invocation-name"),
27888 pure_cons (make_pure_c_string ("@"),
27889 pure_cons (intern_c_string ("system-name"),
27890 Qnil)))),
27891 Qnil)));
27893 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
27894 doc: /* Maximum number of lines to keep in the message log buffer.
27895 If nil, disable message logging. If t, log messages but don't truncate
27896 the buffer when it becomes large. */);
27897 Vmessage_log_max = make_number (100);
27899 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
27900 doc: /* Functions called before redisplay, if window sizes have changed.
27901 The value should be a list of functions that take one argument.
27902 Just before redisplay, for each frame, if any of its windows have changed
27903 size since the last redisplay, or have been split or deleted,
27904 all the functions in the list are called, with the frame as argument. */);
27905 Vwindow_size_change_functions = Qnil;
27907 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
27908 doc: /* List of functions to call before redisplaying a window with scrolling.
27909 Each function is called with two arguments, the window and its new
27910 display-start position. Note that these functions are also called by
27911 `set-window-buffer'. Also note that the value of `window-end' is not
27912 valid when these functions are called. */);
27913 Vwindow_scroll_functions = Qnil;
27915 DEFVAR_LISP ("window-text-change-functions",
27916 Vwindow_text_change_functions,
27917 doc: /* Functions to call in redisplay when text in the window might change. */);
27918 Vwindow_text_change_functions = Qnil;
27920 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
27921 doc: /* Functions called when redisplay of a window reaches the end trigger.
27922 Each function is called with two arguments, the window and the end trigger value.
27923 See `set-window-redisplay-end-trigger'. */);
27924 Vredisplay_end_trigger_functions = Qnil;
27926 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
27927 doc: /* *Non-nil means autoselect window with mouse pointer.
27928 If nil, do not autoselect windows.
27929 A positive number means delay autoselection by that many seconds: a
27930 window is autoselected only after the mouse has remained in that
27931 window for the duration of the delay.
27932 A negative number has a similar effect, but causes windows to be
27933 autoselected only after the mouse has stopped moving. \(Because of
27934 the way Emacs compares mouse events, you will occasionally wait twice
27935 that time before the window gets selected.\)
27936 Any other value means to autoselect window instantaneously when the
27937 mouse pointer enters it.
27939 Autoselection selects the minibuffer only if it is active, and never
27940 unselects the minibuffer if it is active.
27942 When customizing this variable make sure that the actual value of
27943 `focus-follows-mouse' matches the behavior of your window manager. */);
27944 Vmouse_autoselect_window = Qnil;
27946 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
27947 doc: /* *Non-nil means automatically resize tool-bars.
27948 This dynamically changes the tool-bar's height to the minimum height
27949 that is needed to make all tool-bar items visible.
27950 If value is `grow-only', the tool-bar's height is only increased
27951 automatically; to decrease the tool-bar height, use \\[recenter]. */);
27952 Vauto_resize_tool_bars = Qt;
27954 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
27955 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
27956 auto_raise_tool_bar_buttons_p = 1;
27958 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
27959 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
27960 make_cursor_line_fully_visible_p = 1;
27962 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
27963 doc: /* *Border below tool-bar in pixels.
27964 If an integer, use it as the height of the border.
27965 If it is one of `internal-border-width' or `border-width', use the
27966 value of the corresponding frame parameter.
27967 Otherwise, no border is added below the tool-bar. */);
27968 Vtool_bar_border = Qinternal_border_width;
27970 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
27971 doc: /* *Margin around tool-bar buttons in pixels.
27972 If an integer, use that for both horizontal and vertical margins.
27973 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
27974 HORZ specifying the horizontal margin, and VERT specifying the
27975 vertical margin. */);
27976 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
27978 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
27979 doc: /* *Relief thickness of tool-bar buttons. */);
27980 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
27982 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
27983 doc: /* Tool bar style to use.
27984 It can be one of
27985 image - show images only
27986 text - show text only
27987 both - show both, text below image
27988 both-horiz - show text to the right of the image
27989 text-image-horiz - show text to the left of the image
27990 any other - use system default or image if no system default. */);
27991 Vtool_bar_style = Qnil;
27993 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
27994 doc: /* *Maximum number of characters a label can have to be shown.
27995 The tool bar style must also show labels for this to have any effect, see
27996 `tool-bar-style'. */);
27997 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
27999 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
28000 doc: /* List of functions to call to fontify regions of text.
28001 Each function is called with one argument POS. Functions must
28002 fontify a region starting at POS in the current buffer, and give
28003 fontified regions the property `fontified'. */);
28004 Vfontification_functions = Qnil;
28005 Fmake_variable_buffer_local (Qfontification_functions);
28007 DEFVAR_BOOL ("unibyte-display-via-language-environment",
28008 unibyte_display_via_language_environment,
28009 doc: /* *Non-nil means display unibyte text according to language environment.
28010 Specifically, this means that raw bytes in the range 160-255 decimal
28011 are displayed by converting them to the equivalent multibyte characters
28012 according to the current language environment. As a result, they are
28013 displayed according to the current fontset.
28015 Note that this variable affects only how these bytes are displayed,
28016 but does not change the fact they are interpreted as raw bytes. */);
28017 unibyte_display_via_language_environment = 0;
28019 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
28020 doc: /* *Maximum height for resizing mini-windows (the minibuffer and the echo area).
28021 If a float, it specifies a fraction of the mini-window frame's height.
28022 If an integer, it specifies a number of lines. */);
28023 Vmax_mini_window_height = make_float (0.25);
28025 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
28026 doc: /* How to resize mini-windows (the minibuffer and the echo area).
28027 A value of nil means don't automatically resize mini-windows.
28028 A value of t means resize them to fit the text displayed in them.
28029 A value of `grow-only', the default, means let mini-windows grow only;
28030 they return to their normal size when the minibuffer is closed, or the
28031 echo area becomes empty. */);
28032 Vresize_mini_windows = Qgrow_only;
28034 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
28035 doc: /* Alist specifying how to blink the cursor off.
28036 Each element has the form (ON-STATE . OFF-STATE). Whenever the
28037 `cursor-type' frame-parameter or variable equals ON-STATE,
28038 comparing using `equal', Emacs uses OFF-STATE to specify
28039 how to blink it off. ON-STATE and OFF-STATE are values for
28040 the `cursor-type' frame parameter.
28042 If a frame's ON-STATE has no entry in this list,
28043 the frame's other specifications determine how to blink the cursor off. */);
28044 Vblink_cursor_alist = Qnil;
28046 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
28047 doc: /* Allow or disallow automatic horizontal scrolling of windows.
28048 If non-nil, windows are automatically scrolled horizontally to make
28049 point visible. */);
28050 automatic_hscrolling_p = 1;
28051 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
28053 DEFVAR_INT ("hscroll-margin", hscroll_margin,
28054 doc: /* *How many columns away from the window edge point is allowed to get
28055 before automatic hscrolling will horizontally scroll the window. */);
28056 hscroll_margin = 5;
28058 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
28059 doc: /* *How many columns to scroll the window when point gets too close to the edge.
28060 When point is less than `hscroll-margin' columns from the window
28061 edge, automatic hscrolling will scroll the window by the amount of columns
28062 determined by this variable. If its value is a positive integer, scroll that
28063 many columns. If it's a positive floating-point number, it specifies the
28064 fraction of the window's width to scroll. If it's nil or zero, point will be
28065 centered horizontally after the scroll. Any other value, including negative
28066 numbers, are treated as if the value were zero.
28068 Automatic hscrolling always moves point outside the scroll margin, so if
28069 point was more than scroll step columns inside the margin, the window will
28070 scroll more than the value given by the scroll step.
28072 Note that the lower bound for automatic hscrolling specified by `scroll-left'
28073 and `scroll-right' overrides this variable's effect. */);
28074 Vhscroll_step = make_number (0);
28076 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
28077 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
28078 Bind this around calls to `message' to let it take effect. */);
28079 message_truncate_lines = 0;
28081 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
28082 doc: /* Normal hook run to update the menu bar definitions.
28083 Redisplay runs this hook before it redisplays the menu bar.
28084 This is used to update submenus such as Buffers,
28085 whose contents depend on various data. */);
28086 Vmenu_bar_update_hook = Qnil;
28088 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
28089 doc: /* Frame for which we are updating a menu.
28090 The enable predicate for a menu binding should check this variable. */);
28091 Vmenu_updating_frame = Qnil;
28093 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
28094 doc: /* Non-nil means don't update menu bars. Internal use only. */);
28095 inhibit_menubar_update = 0;
28097 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
28098 doc: /* Prefix prepended to all continuation lines at display time.
28099 The value may be a string, an image, or a stretch-glyph; it is
28100 interpreted in the same way as the value of a `display' text property.
28102 This variable is overridden by any `wrap-prefix' text or overlay
28103 property.
28105 To add a prefix to non-continuation lines, use `line-prefix'. */);
28106 Vwrap_prefix = Qnil;
28107 DEFSYM (Qwrap_prefix, "wrap-prefix");
28108 Fmake_variable_buffer_local (Qwrap_prefix);
28110 DEFVAR_LISP ("line-prefix", Vline_prefix,
28111 doc: /* Prefix prepended to all non-continuation lines at display time.
28112 The value may be a string, an image, or a stretch-glyph; it is
28113 interpreted in the same way as the value of a `display' text property.
28115 This variable is overridden by any `line-prefix' text or overlay
28116 property.
28118 To add a prefix to continuation lines, use `wrap-prefix'. */);
28119 Vline_prefix = Qnil;
28120 DEFSYM (Qline_prefix, "line-prefix");
28121 Fmake_variable_buffer_local (Qline_prefix);
28123 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
28124 doc: /* Non-nil means don't eval Lisp during redisplay. */);
28125 inhibit_eval_during_redisplay = 0;
28127 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
28128 doc: /* Non-nil means don't free realized faces. Internal use only. */);
28129 inhibit_free_realized_faces = 0;
28131 #if GLYPH_DEBUG
28132 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
28133 doc: /* Inhibit try_window_id display optimization. */);
28134 inhibit_try_window_id = 0;
28136 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
28137 doc: /* Inhibit try_window_reusing display optimization. */);
28138 inhibit_try_window_reusing = 0;
28140 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
28141 doc: /* Inhibit try_cursor_movement display optimization. */);
28142 inhibit_try_cursor_movement = 0;
28143 #endif /* GLYPH_DEBUG */
28145 DEFVAR_INT ("overline-margin", overline_margin,
28146 doc: /* *Space between overline and text, in pixels.
28147 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
28148 margin to the caracter height. */);
28149 overline_margin = 2;
28151 DEFVAR_INT ("underline-minimum-offset",
28152 underline_minimum_offset,
28153 doc: /* Minimum distance between baseline and underline.
28154 This can improve legibility of underlined text at small font sizes,
28155 particularly when using variable `x-use-underline-position-properties'
28156 with fonts that specify an UNDERLINE_POSITION relatively close to the
28157 baseline. The default value is 1. */);
28158 underline_minimum_offset = 1;
28160 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
28161 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
28162 This feature only works when on a window system that can change
28163 cursor shapes. */);
28164 display_hourglass_p = 1;
28166 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
28167 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
28168 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
28170 hourglass_atimer = NULL;
28171 hourglass_shown_p = 0;
28173 DEFSYM (Qglyphless_char, "glyphless-char");
28174 DEFSYM (Qhex_code, "hex-code");
28175 DEFSYM (Qempty_box, "empty-box");
28176 DEFSYM (Qthin_space, "thin-space");
28177 DEFSYM (Qzero_width, "zero-width");
28179 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
28180 /* Intern this now in case it isn't already done.
28181 Setting this variable twice is harmless.
28182 But don't staticpro it here--that is done in alloc.c. */
28183 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
28184 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
28186 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
28187 doc: /* Char-table defining glyphless characters.
28188 Each element, if non-nil, should be one of the following:
28189 an ASCII acronym string: display this string in a box
28190 `hex-code': display the hexadecimal code of a character in a box
28191 `empty-box': display as an empty box
28192 `thin-space': display as 1-pixel width space
28193 `zero-width': don't display
28194 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
28195 display method for graphical terminals and text terminals respectively.
28196 GRAPHICAL and TEXT should each have one of the values listed above.
28198 The char-table has one extra slot to control the display of a character for
28199 which no font is found. This slot only takes effect on graphical terminals.
28200 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
28201 `thin-space'. The default is `empty-box'. */);
28202 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
28203 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
28204 Qempty_box);
28208 /* Initialize this module when Emacs starts. */
28210 void
28211 init_xdisp (void)
28213 current_header_line_height = current_mode_line_height = -1;
28215 CHARPOS (this_line_start_pos) = 0;
28217 if (!noninteractive)
28219 struct window *m = XWINDOW (minibuf_window);
28220 Lisp_Object frame = m->frame;
28221 struct frame *f = XFRAME (frame);
28222 Lisp_Object root = FRAME_ROOT_WINDOW (f);
28223 struct window *r = XWINDOW (root);
28224 int i;
28226 echo_area_window = minibuf_window;
28228 XSETFASTINT (r->top_line, FRAME_TOP_MARGIN (f));
28229 XSETFASTINT (r->total_lines, FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f));
28230 XSETFASTINT (r->total_cols, FRAME_COLS (f));
28231 XSETFASTINT (m->top_line, FRAME_LINES (f) - 1);
28232 XSETFASTINT (m->total_lines, 1);
28233 XSETFASTINT (m->total_cols, FRAME_COLS (f));
28235 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
28236 scratch_glyph_row.glyphs[TEXT_AREA + 1]
28237 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
28239 /* The default ellipsis glyphs `...'. */
28240 for (i = 0; i < 3; ++i)
28241 default_invis_vector[i] = make_number ('.');
28245 /* Allocate the buffer for frame titles.
28246 Also used for `format-mode-line'. */
28247 int size = 100;
28248 mode_line_noprop_buf = (char *) xmalloc (size);
28249 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
28250 mode_line_noprop_ptr = mode_line_noprop_buf;
28251 mode_line_target = MODE_LINE_DISPLAY;
28254 help_echo_showing_p = 0;
28257 /* Since w32 does not support atimers, it defines its own implementation of
28258 the following three functions in w32fns.c. */
28259 #ifndef WINDOWSNT
28261 /* Platform-independent portion of hourglass implementation. */
28263 /* Return non-zero if houglass timer has been started or hourglass is shown. */
28265 hourglass_started (void)
28267 return hourglass_shown_p || hourglass_atimer != NULL;
28270 /* Cancel a currently active hourglass timer, and start a new one. */
28271 void
28272 start_hourglass (void)
28274 #if defined (HAVE_WINDOW_SYSTEM)
28275 EMACS_TIME delay;
28276 int secs, usecs = 0;
28278 cancel_hourglass ();
28280 if (INTEGERP (Vhourglass_delay)
28281 && XINT (Vhourglass_delay) > 0)
28282 secs = XFASTINT (Vhourglass_delay);
28283 else if (FLOATP (Vhourglass_delay)
28284 && XFLOAT_DATA (Vhourglass_delay) > 0)
28286 Lisp_Object tem;
28287 tem = Ftruncate (Vhourglass_delay, Qnil);
28288 secs = XFASTINT (tem);
28289 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
28291 else
28292 secs = DEFAULT_HOURGLASS_DELAY;
28294 EMACS_SET_SECS_USECS (delay, secs, usecs);
28295 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
28296 show_hourglass, NULL);
28297 #endif
28301 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
28302 shown. */
28303 void
28304 cancel_hourglass (void)
28306 #if defined (HAVE_WINDOW_SYSTEM)
28307 if (hourglass_atimer)
28309 cancel_atimer (hourglass_atimer);
28310 hourglass_atimer = NULL;
28313 if (hourglass_shown_p)
28314 hide_hourglass ();
28315 #endif
28317 #endif /* ! WINDOWSNT */