2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990-1994, 1998-2013 Free Software Foundation, Inc.
4 @c See the file elisp.texi for copying conditions.
9 The command bindings of input events are recorded in data structures
10 called @dfn{keymaps}. Each entry in a keymap associates (or
11 @dfn{binds}) an individual event type, either to another keymap or to
12 a command. When an event type is bound to a keymap, that keymap is
13 used to look up the next input event; this continues until a command
14 is found. The whole process is called @dfn{key lookup}.
17 * Key Sequences:: Key sequences as Lisp objects.
18 * Keymap Basics:: Basic concepts of keymaps.
19 * Format of Keymaps:: What a keymap looks like as a Lisp object.
20 * Creating Keymaps:: Functions to create and copy keymaps.
21 * Inheritance and Keymaps:: How one keymap can inherit the bindings
23 * Prefix Keys:: Defining a key with a keymap as its definition.
24 * Active Keymaps:: How Emacs searches the active keymaps
26 * Searching Keymaps:: A pseudo-Lisp summary of searching active maps.
27 * Controlling Active Maps:: Each buffer has a local keymap
28 to override the standard (global) bindings.
29 A minor mode can also override them.
30 * Key Lookup:: Finding a key's binding in one keymap.
31 * Functions for Key Lookup:: How to request key lookup.
32 * Changing Key Bindings:: Redefining a key in a keymap.
33 * Remapping Commands:: A keymap can translate one command to another.
34 * Translation Keymaps:: Keymaps for translating sequences of events.
35 * Key Binding Commands:: Interactive interfaces for redefining keys.
36 * Scanning Keymaps:: Looking through all keymaps, for printing help.
37 * Menu Keymaps:: Defining a menu as a keymap.
41 @section Key Sequences
46 A @dfn{key sequence}, or @dfn{key} for short, is a sequence of one
47 or more input events that form a unit. Input events include
48 characters, function keys, mouse actions, or system events external to
49 Emacs, such as @code{iconify-frame} (@pxref{Input Events}).
50 The Emacs Lisp representation for a key sequence is a string or
51 vector. Unless otherwise stated, any Emacs Lisp function that accepts
52 a key sequence as an argument can handle both representations.
54 In the string representation, alphanumeric characters ordinarily
55 stand for themselves; for example, @code{"a"} represents @kbd{a}
56 and @code{"2"} represents @kbd{2}. Control character events are
57 prefixed by the substring @code{"\C-"}, and meta characters by
58 @code{"\M-"}; for example, @code{"\C-x"} represents the key @kbd{C-x}.
59 In addition, the @key{TAB}, @key{RET}, @key{ESC}, and @key{DEL} events
60 are represented by @code{"\t"}, @code{"\r"}, @code{"\e"}, and
61 @code{"\d"} respectively. The string representation of a complete key
62 sequence is the concatenation of the string representations of the
63 constituent events; thus, @code{"\C-xl"} represents the key sequence
66 Key sequences containing function keys, mouse button events, system
67 events, or non-@acronym{ASCII} characters such as @kbd{C-=} or
68 @kbd{H-a} cannot be represented as strings; they have to be
69 represented as vectors.
71 In the vector representation, each element of the vector represents
72 an input event, in its Lisp form. @xref{Input Events}. For example,
73 the vector @code{[?\C-x ?l]} represents the key sequence @kbd{C-x l}.
75 For examples of key sequences written in string and vector
76 representations, @ref{Init Rebinding,,, emacs, The GNU Emacs Manual}.
78 @defun kbd keyseq-text
79 This function converts the text @var{keyseq-text} (a string constant)
80 into a key sequence (a string or vector constant). The contents of
81 @var{keyseq-text} should use the same syntax as in the buffer invoked
82 by the @kbd{C-x C-k @key{RET}} (@code{kmacro-edit-macro}) command; in
83 particular, you must surround function key names with
84 @samp{<@dots{}>}. @xref{Edit Keyboard Macro,,, emacs, The GNU Emacs
88 (kbd "C-x") @result{} "\C-x"
89 (kbd "C-x C-f") @result{} "\C-x\C-f"
90 (kbd "C-x 4 C-f") @result{} "\C-x4\C-f"
91 (kbd "X") @result{} "X"
92 (kbd "RET") @result{} "\^M"
93 (kbd "C-c SPC") @result{} "\C-c@ "
94 (kbd "<f1> SPC") @result{} [f1 32]
95 (kbd "C-M-<down>") @result{} [C-M-down]
100 @section Keymap Basics
102 @cindex binding of a key
104 @cindex undefined key
106 A keymap is a Lisp data structure that specifies @dfn{key bindings}
107 for various key sequences.
109 A single keymap directly specifies definitions for individual
110 events. When a key sequence consists of a single event, its binding
111 in a keymap is the keymap's definition for that event. The binding of
112 a longer key sequence is found by an iterative process: first find the
113 definition of the first event (which must itself be a keymap); then
114 find the second event's definition in that keymap, and so on until all
115 the events in the key sequence have been processed.
117 If the binding of a key sequence is a keymap, we call the key sequence
118 a @dfn{prefix key}. Otherwise, we call it a @dfn{complete key} (because
119 no more events can be added to it). If the binding is @code{nil},
120 we call the key @dfn{undefined}. Examples of prefix keys are @kbd{C-c},
121 @kbd{C-x}, and @kbd{C-x 4}. Examples of defined complete keys are
122 @kbd{X}, @key{RET}, and @kbd{C-x 4 C-f}. Examples of undefined complete
123 keys are @kbd{C-x C-g}, and @kbd{C-c 3}. @xref{Prefix Keys}, for more
126 The rule for finding the binding of a key sequence assumes that the
127 intermediate bindings (found for the events before the last) are all
128 keymaps; if this is not so, the sequence of events does not form a
129 unit---it is not really one key sequence. In other words, removing one
130 or more events from the end of any valid key sequence must always yield
131 a prefix key. For example, @kbd{C-f C-n} is not a key sequence;
132 @kbd{C-f} is not a prefix key, so a longer sequence starting with
133 @kbd{C-f} cannot be a key sequence.
135 The set of possible multi-event key sequences depends on the bindings
136 for prefix keys; therefore, it can be different for different keymaps,
137 and can change when bindings are changed. However, a one-event sequence
138 is always a key sequence, because it does not depend on any prefix keys
139 for its well-formedness.
141 At any time, several primary keymaps are @dfn{active}---that is, in
142 use for finding key bindings. These are the @dfn{global map}, which is
143 shared by all buffers; the @dfn{local keymap}, which is usually
144 associated with a specific major mode; and zero or more @dfn{minor mode
145 keymaps}, which belong to currently enabled minor modes. (Not all minor
146 modes have keymaps.) The local keymap bindings shadow (i.e., take
147 precedence over) the corresponding global bindings. The minor mode
148 keymaps shadow both local and global keymaps. @xref{Active Keymaps},
151 @node Format of Keymaps
152 @section Format of Keymaps
153 @cindex format of keymaps
154 @cindex keymap format
156 @cindex sparse keymap
158 Each keymap is a list whose @sc{car} is the symbol @code{keymap}. The
159 remaining elements of the list define the key bindings of the keymap.
160 A symbol whose function definition is a keymap is also a keymap. Use
161 the function @code{keymapp} (see below) to test whether an object is a
164 Several kinds of elements may appear in a keymap, after the symbol
165 @code{keymap} that begins it:
168 @item (@var{type} .@: @var{binding})
169 This specifies one binding, for events of type @var{type}. Each
170 ordinary binding applies to events of a particular @dfn{event type},
171 which is always a character or a symbol. @xref{Classifying Events}.
172 In this kind of binding, @var{binding} is a command.
174 @item (@var{type} @var{item-name} .@: @var{binding})
175 This specifies a binding which is also a simple menu item that
176 displays as @var{item-name} in the menu. @xref{Simple Menu Items}.
178 @item (@var{type} @var{item-name} @var{help-string} .@: @var{binding})
179 This is a simple menu item with help string @var{help-string}.
181 @item (@var{type} menu-item .@: @var{details})
182 This specifies a binding which is also an extended menu item. This
183 allows use of other features. @xref{Extended Menu Items}.
185 @item (t .@: @var{binding})
186 @cindex default key binding
187 This specifies a @dfn{default key binding}; any event not bound by other
188 elements of the keymap is given @var{binding} as its binding. Default
189 bindings allow a keymap to bind all possible event types without having
190 to enumerate all of them. A keymap that has a default binding
191 completely masks any lower-precedence keymap, except for events
192 explicitly bound to @code{nil} (see below).
194 @item @var{char-table}
195 If an element of a keymap is a char-table, it counts as holding
196 bindings for all character events with no modifier bits
197 (@pxref{modifier bits}): element @var{n} is the binding for the
198 character with code @var{n}. This is a compact way to record lots of
199 bindings. A keymap with such a char-table is called a @dfn{full
200 keymap}. Other keymaps are called @dfn{sparse keymaps}.
203 @cindex keymap prompt string
204 @cindex overall prompt string
205 @cindex prompt string of keymap
206 Aside from elements that specify bindings for keys, a keymap can also
207 have a string as an element. This is called the @dfn{overall prompt
208 string} and makes it possible to use the keymap as a menu.
209 @xref{Defining Menus}.
211 @item (keymap @dots{})
212 If an element of a keymap is itself a keymap, it counts as if this inner keymap
213 were inlined in the outer keymap. This is used for multiple-inheritance, such
214 as in @code{make-composed-keymap}.
217 When the binding is @code{nil}, it doesn't constitute a definition
218 but it does take precedence over a default binding or a binding in the
219 parent keymap. On the other hand, a binding of @code{nil} does
220 @emph{not} override lower-precedence keymaps; thus, if the local map
221 gives a binding of @code{nil}, Emacs uses the binding from the
224 @cindex meta characters lookup
225 Keymaps do not directly record bindings for the meta characters.
226 Instead, meta characters are regarded for purposes of key lookup as
227 sequences of two characters, the first of which is @key{ESC} (or
228 whatever is currently the value of @code{meta-prefix-char}). Thus, the
229 key @kbd{M-a} is internally represented as @kbd{@key{ESC} a}, and its
230 global binding is found at the slot for @kbd{a} in @code{esc-map}
231 (@pxref{Prefix Keys}).
233 This conversion applies only to characters, not to function keys or
234 other input events; thus, @kbd{M-@key{end}} has nothing to do with
235 @kbd{@key{ESC} @key{end}}.
237 Here as an example is the local keymap for Lisp mode, a sparse
238 keymap. It defines bindings for @key{DEL}, @kbd{C-c C-z},
239 @kbd{C-M-q}, and @kbd{C-M-x} (the actual value also contains a menu
240 binding, which is omitted here for the sake of brevity).
255 ;; @r{@kbd{C-M-x}, treated as @kbd{@key{ESC} C-x}}
256 (24 . lisp-send-defun))
259 ;; @r{This part is inherited from @code{lisp-mode-shared-map}.}
262 (127 . backward-delete-char-untabify)
266 ;; @r{@kbd{C-M-q}, treated as @kbd{@key{ESC} C-q}}
271 @defun keymapp object
272 This function returns @code{t} if @var{object} is a keymap, @code{nil}
273 otherwise. More precisely, this function tests for a list whose
274 @sc{car} is @code{keymap}, or for a symbol whose function definition
275 satisfies @code{keymapp}.
283 (fset 'foo '(keymap))
288 (keymapp (current-global-map))
294 @node Creating Keymaps
295 @section Creating Keymaps
296 @cindex creating keymaps
298 Here we describe the functions for creating keymaps.
300 @defun make-sparse-keymap &optional prompt
301 This function creates and returns a new sparse keymap with no entries.
302 (A sparse keymap is the kind of keymap you usually want.) The new
303 keymap does not contain a char-table, unlike @code{make-keymap}, and
304 does not bind any events.
313 If you specify @var{prompt}, that becomes the overall prompt string
314 for the keymap. You should specify this only for menu keymaps
315 (@pxref{Defining Menus}). A keymap with an overall prompt string will
316 always present a mouse menu or a keyboard menu if it is active for
317 looking up the next input event. Don't specify an overall prompt string
318 for the main map of a major or minor mode, because that would cause
319 the command loop to present a keyboard menu every time.
322 @defun make-keymap &optional prompt
323 This function creates and returns a new full keymap. That keymap
324 contains a char-table (@pxref{Char-Tables}) with slots for all
325 characters without modifiers. The new keymap initially binds all
326 these characters to @code{nil}, and does not bind any other kind of
327 event. The argument @var{prompt} specifies a
328 prompt string, as in @code{make-sparse-keymap}.
330 @c This example seems kind of pointless, but I guess it serves
331 @c to contrast the result with make-sparse-keymap above.
335 @result{} (keymap #^[nil nil keymap nil nil nil @dots{}])
339 A full keymap is more efficient than a sparse keymap when it holds
340 lots of bindings; for just a few, the sparse keymap is better.
343 @defun copy-keymap keymap
344 This function returns a copy of @var{keymap}. Any keymaps that
345 appear directly as bindings in @var{keymap} are also copied recursively,
346 and so on to any number of levels. However, recursive copying does not
347 take place when the definition of a character is a symbol whose function
348 definition is a keymap; the same symbol appears in the new copy.
353 (setq map (copy-keymap (current-local-map)))
357 ;; @r{(This implements meta characters.)}
359 (83 . center-paragraph)
361 (9 . tab-to-tab-stop))
365 (eq map (current-local-map))
369 (equal map (current-local-map))
375 @node Inheritance and Keymaps
376 @section Inheritance and Keymaps
377 @cindex keymap inheritance
378 @cindex inheritance, keymap
380 A keymap can inherit the bindings of another keymap, which we call the
381 @dfn{parent keymap}. Such a keymap looks like this:
384 (keymap @var{elements}@dots{} . @var{parent-keymap})
388 The effect is that this keymap inherits all the bindings of
389 @var{parent-keymap}, whatever they may be at the time a key is looked up,
390 but can add to them or override them with @var{elements}.
392 If you change the bindings in @var{parent-keymap} using
393 @code{define-key} or other key-binding functions, these changed
394 bindings are visible in the inheriting keymap, unless shadowed by the
395 bindings made by @var{elements}. The converse is not true: if you use
396 @code{define-key} to change bindings in the inheriting keymap, these
397 changes are recorded in @var{elements}, but have no effect on
400 The proper way to construct a keymap with a parent is to use
401 @code{set-keymap-parent}; if you have code that directly constructs a
402 keymap with a parent, please convert the program to use
403 @code{set-keymap-parent} instead.
405 @defun keymap-parent keymap
406 This returns the parent keymap of @var{keymap}. If @var{keymap}
407 has no parent, @code{keymap-parent} returns @code{nil}.
410 @defun set-keymap-parent keymap parent
411 This sets the parent keymap of @var{keymap} to @var{parent}, and returns
412 @var{parent}. If @var{parent} is @code{nil}, this function gives
413 @var{keymap} no parent at all.
415 If @var{keymap} has submaps (bindings for prefix keys), they too receive
416 new parent keymaps that reflect what @var{parent} specifies for those
420 Here is an example showing how to make a keymap that inherits
421 from @code{text-mode-map}:
424 (let ((map (make-sparse-keymap)))
425 (set-keymap-parent map text-mode-map)
429 A non-sparse keymap can have a parent too, but this is not very
430 useful. A non-sparse keymap always specifies something as the binding
431 for every numeric character code without modifier bits, even if it is
432 @code{nil}, so these character's bindings are never inherited from
435 @cindex keymap inheritance from multiple maps
436 Sometimes you want to make a keymap that inherits from more than one
437 map. You can use the function @code{make-composed-keymap} for this.
439 @defun make-composed-keymap maps &optional parent
440 This function returns a new keymap composed of the existing keymap(s)
441 @var{maps}, and optionally inheriting from a parent keymap
442 @var{parent}. @var{maps} can be a single keymap or a list of more
443 than one. When looking up a key in the resulting new map, Emacs
444 searches in each of the @var{maps} in turn, and then in @var{parent},
445 stopping at the first match. A @code{nil} binding in any one of
446 @var{maps} overrides any binding in @var{parent}, but it does not
447 override any non-@code{nil} binding in any other of the @var{maps}.
450 @noindent For example, here is how Emacs sets the parent of
451 @code{help-mode-map}, such that it inherits from both
452 @code{button-buffer-map} and @code{special-mode-map}:
455 (defvar help-mode-map
456 (let ((map (make-sparse-keymap)))
457 (set-keymap-parent map
458 (make-composed-keymap button-buffer-map special-mode-map))
467 A @dfn{prefix key} is a key sequence whose binding is a keymap. The
468 keymap defines what to do with key sequences that extend the prefix key.
469 For example, @kbd{C-x} is a prefix key, and it uses a keymap that is
470 also stored in the variable @code{ctl-x-map}. This keymap defines
471 bindings for key sequences starting with @kbd{C-x}.
473 Some of the standard Emacs prefix keys use keymaps that are
474 also found in Lisp variables:
480 @code{esc-map} is the global keymap for the @key{ESC} prefix key. Thus,
481 the global definitions of all meta characters are actually found here.
482 This map is also the function definition of @code{ESC-prefix}.
486 @code{help-map} is the global keymap for the @kbd{C-h} prefix key.
490 @vindex mode-specific-map
491 @code{mode-specific-map} is the global keymap for the prefix key
492 @kbd{C-c}. This map is actually global, not mode-specific, but its name
493 provides useful information about @kbd{C-c} in the output of @kbd{C-h b}
494 (@code{display-bindings}), since the main use of this prefix key is for
495 mode-specific bindings.
500 @findex Control-X-prefix
501 @code{ctl-x-map} is the global keymap used for the @kbd{C-x} prefix key.
502 This map is found via the function cell of the symbol
503 @code{Control-X-prefix}.
506 @cindex @kbd{C-x @key{RET}}
508 @code{mule-keymap} is the global keymap used for the @kbd{C-x @key{RET}}
514 @code{ctl-x-4-map} is the global keymap used for the @kbd{C-x 4} prefix
520 @code{ctl-x-5-map} is the global keymap used for the @kbd{C-x 5} prefix
526 @code{2C-mode-map} is the global keymap used for the @kbd{C-x 6} prefix
531 @vindex vc-prefix-map
532 @code{vc-prefix-map} is the global keymap used for the @kbd{C-x v} prefix
538 @code{goto-map} is the global keymap used for the @kbd{M-g} prefix
544 @code{search-map} is the global keymap used for the @kbd{M-s} prefix
549 @vindex facemenu-keymap
550 @code{facemenu-keymap} is the global keymap used for the @kbd{M-o}
554 The other Emacs prefix keys are @kbd{C-x @@}, @kbd{C-x a i}, @kbd{C-x
555 @key{ESC}} and @kbd{@key{ESC} @key{ESC}}. They use keymaps that have
559 The keymap binding of a prefix key is used for looking up the event
560 that follows the prefix key. (It may instead be a symbol whose function
561 definition is a keymap. The effect is the same, but the symbol serves
562 as a name for the prefix key.) Thus, the binding of @kbd{C-x} is the
563 symbol @code{Control-X-prefix}, whose function cell holds the keymap
564 for @kbd{C-x} commands. (The same keymap is also the value of
567 Prefix key definitions can appear in any active keymap. The
568 definitions of @kbd{C-c}, @kbd{C-x}, @kbd{C-h} and @key{ESC} as prefix
569 keys appear in the global map, so these prefix keys are always
570 available. Major and minor modes can redefine a key as a prefix by
571 putting a prefix key definition for it in the local map or the minor
572 mode's map. @xref{Active Keymaps}.
574 If a key is defined as a prefix in more than one active map, then its
575 various definitions are in effect merged: the commands defined in the
576 minor mode keymaps come first, followed by those in the local map's
577 prefix definition, and then by those from the global map.
579 In the following example, we make @kbd{C-p} a prefix key in the local
580 keymap, in such a way that @kbd{C-p} is identical to @kbd{C-x}. Then
581 the binding for @kbd{C-p C-f} is the function @code{find-file}, just
582 like @kbd{C-x C-f}. The key sequence @kbd{C-p 6} is not found in any
587 (use-local-map (make-sparse-keymap))
591 (local-set-key "\C-p" ctl-x-map)
595 (key-binding "\C-p\C-f")
600 (key-binding "\C-p6")
605 @defun define-prefix-command symbol &optional mapvar prompt
606 @cindex prefix command
607 @anchor{Definition of define-prefix-command}
608 This function prepares @var{symbol} for use as a prefix key's binding:
609 it creates a sparse keymap and stores it as @var{symbol}'s function
610 definition. Subsequently binding a key sequence to @var{symbol} will
611 make that key sequence into a prefix key. The return value is @code{symbol}.
613 This function also sets @var{symbol} as a variable, with the keymap as
614 its value. But if @var{mapvar} is non-@code{nil}, it sets @var{mapvar}
615 as a variable instead.
617 If @var{prompt} is non-@code{nil}, that becomes the overall prompt
618 string for the keymap. The prompt string should be given for menu keymaps
619 (@pxref{Defining Menus}).
623 @section Active Keymaps
624 @cindex active keymap
625 @cindex global keymap
628 Emacs normally contains many keymaps; at any given time, just a few
629 of them are @dfn{active}, meaning that they participate in the
630 interpretation of user input. All the active keymaps are used
631 together to determine what command to execute when a key is entered.
633 Normally the active keymaps are the @code{keymap} property keymap,
634 the keymaps of any enabled minor modes, the current buffer's local
635 keymap, and the global keymap, in that order. Emacs searches for each
636 input key sequence in all these keymaps. @xref{Searching Keymaps},
637 for more details of this procedure.
639 When the key sequence starts with a mouse event,
640 the active keymaps are determined based on the
641 position in that event. If the event happened on a string embedded
642 with a @code{display}, @code{before-string}, or @code{after-string}
643 property (@pxref{Special Properties}), the non-@code{nil} map
644 properties of the string override those of the buffer (if the
645 underlying buffer text contains map properties in its text properties
646 or overlays, they are ignored).
648 The @dfn{global keymap} holds the bindings of keys that are defined
649 regardless of the current buffer, such as @kbd{C-f}. The variable
650 @code{global-map} holds this keymap, which is always active.
652 Each buffer may have another keymap, its @dfn{local keymap}, which
653 may contain new or overriding definitions for keys. The current
654 buffer's local keymap is always active except when
655 @code{overriding-local-map} overrides it. The @code{local-map} text
656 or overlay property can specify an alternative local keymap for certain
657 parts of the buffer; see @ref{Special Properties}.
659 Each minor mode can have a keymap; if it does, the keymap is active
660 when the minor mode is enabled. Modes for emulation can specify
661 additional active keymaps through the variable
662 @code{emulation-mode-map-alists}.
664 The highest precedence normal keymap comes from the @code{keymap}
665 text or overlay property. If that is non-@code{nil}, it is the first
666 keymap to be processed, in normal circumstances. Next comes
667 any keymap added by the function @code{set-temporary-overlay-map}.
668 @xref{Controlling Active Maps}.
670 However, there are also special ways for programs to substitute
671 other keymaps for some of those. The variable
672 @code{overriding-local-map}, if non-@code{nil}, specifies a keymap
673 that replaces all the usual active keymaps except the global keymap.
674 Another way to do this is with @code{overriding-terminal-local-map};
675 it operates on a per-terminal basis. These variables are documented
678 @cindex major mode keymap
679 Since every buffer that uses the same major mode normally uses the
680 same local keymap, you can think of the keymap as local to the mode. A
681 change to the local keymap of a buffer (using @code{local-set-key}, for
682 example) is seen also in the other buffers that share that keymap.
684 The local keymaps that are used for Lisp mode and some other major
685 modes exist even if they have not yet been used. These local keymaps are
686 the values of variables such as @code{lisp-mode-map}. For most major
687 modes, which are less frequently used, the local keymap is constructed
688 only when the mode is used for the first time in a session.
690 The minibuffer has local keymaps, too; they contain various completion
691 and exit commands. @xref{Intro to Minibuffers}.
693 Emacs has other keymaps that are used in a different way---translating
694 events within @code{read-key-sequence}. @xref{Translation Keymaps}.
696 @xref{Standard Keymaps}, for a list of some standard keymaps.
698 @defun current-active-maps &optional olp position
699 This returns the list of active keymaps that would be used by the
700 command loop in the current circumstances to look up a key sequence.
701 Normally it ignores @code{overriding-local-map} and
702 @code{overriding-terminal-local-map}, but if @var{olp} is non-@code{nil}
703 then it pays attention to them. @var{position} can optionally be either
704 an event position as returned by @code{event-start} or a buffer
705 position, and may change the keymaps as described for
709 @defun key-binding key &optional accept-defaults no-remap position
710 This function returns the binding for @var{key} according to the
711 current active keymaps. The result is @code{nil} if @var{key} is
712 undefined in the keymaps.
714 The argument @var{accept-defaults} controls checking for default
715 bindings, as in @code{lookup-key} (@pxref{Functions for Key Lookup}).
717 When commands are remapped (@pxref{Remapping Commands}),
718 @code{key-binding} normally processes command remappings so as to
719 return the remapped command that will actually be executed. However,
720 if @var{no-remap} is non-@code{nil}, @code{key-binding} ignores
721 remappings and returns the binding directly specified for @var{key}.
723 If @var{key} starts with a mouse event (perhaps following a prefix
724 event), the maps to be consulted are determined based on the event's
725 position. Otherwise, they are determined based on the value of point.
726 However, you can override either of them by specifying @var{position}.
727 If @var{position} is non-@code{nil}, it should be either a buffer
728 position or an event position like the value of @code{event-start}.
729 Then the maps consulted are determined based on @var{position}.
731 An error is signaled if @var{key} is not a string or a vector.
735 (key-binding "\C-x\C-f")
741 @node Searching Keymaps
742 @section Searching the Active Keymaps
743 @cindex searching active keymaps for keys
745 After translation of event subsequences (@pxref{Translation
746 Keymaps}) Emacs looks for them in the active keymaps. Here is a
747 pseudo-Lisp description of the order and conditions for searching
752 (overriding-terminal-local-map
753 (@var{find-in} overriding-terminal-local-map))
754 (overriding-local-map
755 (@var{find-in} overriding-local-map))
756 ((or (@var{find-in} (get-char-property (point) 'keymap))
757 (@var{find-in} @var{temp-map})
758 (@var{find-in-any} emulation-mode-map-alists)
759 (@var{find-in-any} minor-mode-overriding-map-alist)
760 (@var{find-in-any} minor-mode-map-alist)
761 (if (get-text-property (point) 'local-map)
762 (@var{find-in} (get-char-property (point) 'local-map))
763 (@var{find-in} (current-local-map))))))
764 (@var{find-in} (current-global-map)))
768 @var{find-in} and @var{find-in-any} are pseudo functions that search
769 in one keymap and in an alist of keymaps, respectively. (Searching a
770 single keymap for a binding is called @dfn{key lookup}; see @ref{Key
771 Lookup}.) If the key sequence starts with a mouse event, that event's position
772 is used instead of point and the current buffer. Mouse events on an
773 embedded string use non-@code{nil} text properties from that string
774 instead of the buffer. @var{temp-map} is a pseudo variable that
775 represents the effect of a @code{set-temporary-overlay-map} call.
777 When a match is found (@pxref{Key Lookup}), if the binding in the
778 keymap is a function, the search is over. However if the keymap entry
779 is a symbol with a value or a string, Emacs replaces the input key
780 sequences with the variable's value or the string, and restarts the
781 search of the active keymaps.
783 The function finally found might also be remapped. @xref{Remapping
786 @node Controlling Active Maps
787 @section Controlling the Active Keymaps
790 This variable contains the default global keymap that maps Emacs
791 keyboard input to commands. The global keymap is normally this
792 keymap. The default global keymap is a full keymap that binds
793 @code{self-insert-command} to all of the printing characters.
795 It is normal practice to change the bindings in the global keymap, but you
796 should not assign this variable any value other than the keymap it starts
800 @defun current-global-map
801 This function returns the current global keymap. This is the same as
802 the value of @code{global-map} unless you change one or the other.
803 The return value is a reference, not a copy; if you use
804 @code{define-key} or other functions on it you will alter global
810 @result{} (keymap [set-mark-command beginning-of-line @dots{}
811 delete-backward-char])
816 @defun current-local-map
817 This function returns the current buffer's local keymap, or @code{nil}
818 if it has none. In the following example, the keymap for the
819 @file{*scratch*} buffer (using Lisp Interaction mode) is a sparse keymap
820 in which the entry for @key{ESC}, @acronym{ASCII} code 27, is another sparse
827 (10 . eval-print-last-sexp)
828 (9 . lisp-indent-line)
829 (127 . backward-delete-char-untabify)
839 @code{current-local-map} returns a reference to the local keymap, not
840 a copy of it; if you use @code{define-key} or other functions on it
841 you will alter local bindings.
843 @defun current-minor-mode-maps
844 This function returns a list of the keymaps of currently enabled minor modes.
847 @defun use-global-map keymap
848 This function makes @var{keymap} the new current global keymap. It
851 It is very unusual to change the global keymap.
854 @defun use-local-map keymap
855 This function makes @var{keymap} the new local keymap of the current
856 buffer. If @var{keymap} is @code{nil}, then the buffer has no local
857 keymap. @code{use-local-map} returns @code{nil}. Most major mode
858 commands use this function.
862 @defvar minor-mode-map-alist
863 @anchor{Definition of minor-mode-map-alist}
864 This variable is an alist describing keymaps that may or may not be
865 active according to the values of certain variables. Its elements look
869 (@var{variable} . @var{keymap})
872 The keymap @var{keymap} is active whenever @var{variable} has a
873 non-@code{nil} value. Typically @var{variable} is the variable that
874 enables or disables a minor mode. @xref{Keymaps and Minor Modes}.
876 Note that elements of @code{minor-mode-map-alist} do not have the same
877 structure as elements of @code{minor-mode-alist}. The map must be the
878 @sc{cdr} of the element; a list with the map as the second element will
879 not do. The @sc{cdr} can be either a keymap (a list) or a symbol whose
880 function definition is a keymap.
882 When more than one minor mode keymap is active, the earlier one in
883 @code{minor-mode-map-alist} takes priority. But you should design
884 minor modes so that they don't interfere with each other. If you do
885 this properly, the order will not matter.
887 See @ref{Keymaps and Minor Modes}, for more information about minor
888 modes. See also @code{minor-mode-key-binding} (@pxref{Functions for Key
892 @defvar minor-mode-overriding-map-alist
893 This variable allows major modes to override the key bindings for
894 particular minor modes. The elements of this alist look like the
895 elements of @code{minor-mode-map-alist}: @code{(@var{variable}
898 If a variable appears as an element of
899 @code{minor-mode-overriding-map-alist}, the map specified by that
900 element totally replaces any map specified for the same variable in
901 @code{minor-mode-map-alist}.
903 @code{minor-mode-overriding-map-alist} is automatically buffer-local in
907 @defvar overriding-local-map
908 If non-@code{nil}, this variable holds a keymap to use instead of the
909 buffer's local keymap, any text property or overlay keymaps, and any
910 minor mode keymaps. This keymap, if specified, overrides all other
911 maps that would have been active, except for the current global map.
914 @defvar overriding-terminal-local-map
915 If non-@code{nil}, this variable holds a keymap to use instead of
916 @code{overriding-local-map}, the buffer's local keymap, text property
917 or overlay keymaps, and all the minor mode keymaps.
919 This variable is always local to the current terminal and cannot be
920 buffer-local. @xref{Multiple Terminals}. It is used to implement
921 incremental search mode.
924 @defvar overriding-local-map-menu-flag
925 If this variable is non-@code{nil}, the value of
926 @code{overriding-local-map} or @code{overriding-terminal-local-map} can
927 affect the display of the menu bar. The default value is @code{nil}, so
928 those map variables have no effect on the menu bar.
930 Note that these two map variables do affect the execution of key
931 sequences entered using the menu bar, even if they do not affect the
932 menu bar display. So if a menu bar key sequence comes in, you should
933 clear the variables before looking up and executing that key sequence.
934 Modes that use the variables would typically do this anyway; normally
935 they respond to events that they do not handle by ``unreading'' them and
939 @defvar special-event-map
940 This variable holds a keymap for special events. If an event type has a
941 binding in this keymap, then it is special, and the binding for the
942 event is run directly by @code{read-event}. @xref{Special Events}.
945 @defvar emulation-mode-map-alists
946 This variable holds a list of keymap alists to use for emulations
947 modes. It is intended for modes or packages using multiple minor-mode
948 keymaps. Each element is a keymap alist which has the same format and
949 meaning as @code{minor-mode-map-alist}, or a symbol with a variable
950 binding which is such an alist. The ``active'' keymaps in each alist
951 are used before @code{minor-mode-map-alist} and
952 @code{minor-mode-overriding-map-alist}.
955 @defun set-temporary-overlay-map keymap &optional keep
956 This function adds @var{keymap} as a temporary keymap that takes
957 precedence over most other keymaps. It does not take precedence over
958 the ``overriding'' maps (see above); and unlike them, if no match for
959 a key is found in @var{keymap}, the search continues.
961 Normally, @var{keymap} is used only once. If the optional argument
962 @var{pred} is @code{t}, the map stays active if a key from @var{keymap}
963 is used. @var{pred} can also be a function of no arguments: if it returns
964 non-@code{nil} then @var{keymap} stays active.
966 For a pseudo-Lisp description of exactly how and when this keymap applies,
967 @pxref{Searching Keymaps}.
975 @dfn{Key lookup} is the process of finding the binding of a key
976 sequence from a given keymap. The execution or use of the binding is
977 not part of key lookup.
979 Key lookup uses just the event type of each event in the key sequence;
980 the rest of the event is ignored. In fact, a key sequence used for key
981 lookup may designate a mouse event with just its types (a symbol)
982 instead of the entire event (a list). @xref{Input Events}. Such
983 a ``key sequence'' is insufficient for @code{command-execute} to run,
984 but it is sufficient for looking up or rebinding a key.
986 When the key sequence consists of multiple events, key lookup
987 processes the events sequentially: the binding of the first event is
988 found, and must be a keymap; then the second event's binding is found in
989 that keymap, and so on until all the events in the key sequence are used
990 up. (The binding thus found for the last event may or may not be a
991 keymap.) Thus, the process of key lookup is defined in terms of a
992 simpler process for looking up a single event in a keymap. How that is
993 done depends on the type of object associated with the event in that
996 Let's use the term @dfn{keymap entry} to describe the value found by
997 looking up an event type in a keymap. (This doesn't include the item
998 string and other extra elements in a keymap element for a menu item, because
999 @code{lookup-key} and other key lookup functions don't include them in
1000 the returned value.) While any Lisp object may be stored in a keymap
1001 as a keymap entry, not all make sense for key lookup. Here is a table
1002 of the meaningful types of keymap entries:
1006 @cindex @code{nil} in keymap
1007 @code{nil} means that the events used so far in the lookup form an
1008 undefined key. When a keymap fails to mention an event type at all, and
1009 has no default binding, that is equivalent to a binding of @code{nil}
1010 for that event type.
1013 @cindex command in keymap
1014 The events used so far in the lookup form a complete key,
1015 and @var{command} is its binding. @xref{What Is a Function}.
1018 @cindex string in keymap
1019 The array (either a string or a vector) is a keyboard macro. The events
1020 used so far in the lookup form a complete key, and the array is its
1021 binding. See @ref{Keyboard Macros}, for more information.
1024 @cindex keymap in keymap
1025 The events used so far in the lookup form a prefix key. The next
1026 event of the key sequence is looked up in @var{keymap}.
1029 @cindex list in keymap
1030 The meaning of a list depends on what it contains:
1034 If the @sc{car} of @var{list} is the symbol @code{keymap}, then the list
1035 is a keymap, and is treated as a keymap (see above).
1038 @cindex @code{lambda} in keymap
1039 If the @sc{car} of @var{list} is @code{lambda}, then the list is a
1040 lambda expression. This is presumed to be a function, and is treated
1041 as such (see above). In order to execute properly as a key binding,
1042 this function must be a command---it must have an @code{interactive}
1043 specification. @xref{Defining Commands}.
1046 If the @sc{car} of @var{list} is a keymap and the @sc{cdr} is an event
1047 type, then this is an @dfn{indirect entry}:
1050 (@var{othermap} . @var{othertype})
1053 When key lookup encounters an indirect entry, it looks up instead the
1054 binding of @var{othertype} in @var{othermap} and uses that.
1056 This feature permits you to define one key as an alias for another key.
1057 For example, an entry whose @sc{car} is the keymap called @code{esc-map}
1058 and whose @sc{cdr} is 32 (the code for @key{SPC}) means, ``Use the global
1059 binding of @kbd{Meta-@key{SPC}}, whatever that may be''.
1063 @cindex symbol in keymap
1064 The function definition of @var{symbol} is used in place of
1065 @var{symbol}. If that too is a symbol, then this process is repeated,
1066 any number of times. Ultimately this should lead to an object that is
1067 a keymap, a command, or a keyboard macro. A list is allowed if it is a
1068 keymap or a command, but indirect entries are not understood when found
1071 Note that keymaps and keyboard macros (strings and vectors) are not
1072 valid functions, so a symbol with a keymap, string, or vector as its
1073 function definition is invalid as a function. It is, however, valid as
1074 a key binding. If the definition is a keyboard macro, then the symbol
1075 is also valid as an argument to @code{command-execute}
1076 (@pxref{Interactive Call}).
1078 @cindex @code{undefined} in keymap
1079 The symbol @code{undefined} is worth special mention: it means to treat
1080 the key as undefined. Strictly speaking, the key is defined, and its
1081 binding is the command @code{undefined}; but that command does the same
1082 thing that is done automatically for an undefined key: it rings the bell
1083 (by calling @code{ding}) but does not signal an error.
1085 @cindex preventing prefix key
1086 @code{undefined} is used in local keymaps to override a global key
1087 binding and make the key ``undefined'' locally. A local binding of
1088 @code{nil} would fail to do this because it would not override the
1091 @item @var{anything else}
1092 If any other type of object is found, the events used so far in the
1093 lookup form a complete key, and the object is its binding, but the
1094 binding is not executable as a command.
1097 In short, a keymap entry may be a keymap, a command, a keyboard
1098 macro, a symbol that leads to one of them, or an indirection or
1101 @node Functions for Key Lookup
1102 @section Functions for Key Lookup
1104 Here are the functions and variables pertaining to key lookup.
1106 @defun lookup-key keymap key &optional accept-defaults
1107 This function returns the definition of @var{key} in @var{keymap}. All
1108 the other functions described in this chapter that look up keys use
1109 @code{lookup-key}. Here are examples:
1113 (lookup-key (current-global-map) "\C-x\C-f")
1117 (lookup-key (current-global-map) (kbd "C-x C-f"))
1121 (lookup-key (current-global-map) "\C-x\C-f12345")
1126 If the string or vector @var{key} is not a valid key sequence according
1127 to the prefix keys specified in @var{keymap}, it must be ``too long''
1128 and have extra events at the end that do not fit into a single key
1129 sequence. Then the value is a number, the number of events at the front
1130 of @var{key} that compose a complete key.
1133 If @var{accept-defaults} is non-@code{nil}, then @code{lookup-key}
1134 considers default bindings as well as bindings for the specific events
1135 in @var{key}. Otherwise, @code{lookup-key} reports only bindings for
1136 the specific sequence @var{key}, ignoring default bindings except when
1137 you explicitly ask about them. (To do this, supply @code{t} as an
1138 element of @var{key}; see @ref{Format of Keymaps}.)
1140 If @var{key} contains a meta character (not a function key), that
1141 character is implicitly replaced by a two-character sequence: the value
1142 of @code{meta-prefix-char}, followed by the corresponding non-meta
1143 character. Thus, the first example below is handled by conversion into
1148 (lookup-key (current-global-map) "\M-f")
1149 @result{} forward-word
1152 (lookup-key (current-global-map) "\ef")
1153 @result{} forward-word
1157 Unlike @code{read-key-sequence}, this function does not modify the
1158 specified events in ways that discard information (@pxref{Key Sequence
1159 Input}). In particular, it does not convert letters to lower case and
1160 it does not change drag events to clicks.
1163 @deffn Command undefined
1164 Used in keymaps to undefine keys. It calls @code{ding}, but does
1168 @defun local-key-binding key &optional accept-defaults
1169 This function returns the binding for @var{key} in the current
1170 local keymap, or @code{nil} if it is undefined there.
1173 The argument @var{accept-defaults} controls checking for default bindings,
1174 as in @code{lookup-key} (above).
1177 @defun global-key-binding key &optional accept-defaults
1178 This function returns the binding for command @var{key} in the
1179 current global keymap, or @code{nil} if it is undefined there.
1182 The argument @var{accept-defaults} controls checking for default bindings,
1183 as in @code{lookup-key} (above).
1187 @defun minor-mode-key-binding key &optional accept-defaults
1188 This function returns a list of all the active minor mode bindings of
1189 @var{key}. More precisely, it returns an alist of pairs
1190 @code{(@var{modename} . @var{binding})}, where @var{modename} is the
1191 variable that enables the minor mode, and @var{binding} is @var{key}'s
1192 binding in that mode. If @var{key} has no minor-mode bindings, the
1193 value is @code{nil}.
1195 If the first binding found is not a prefix definition (a keymap or a
1196 symbol defined as a keymap), all subsequent bindings from other minor
1197 modes are omitted, since they would be completely shadowed. Similarly,
1198 the list omits non-prefix bindings that follow prefix bindings.
1200 The argument @var{accept-defaults} controls checking for default
1201 bindings, as in @code{lookup-key} (above).
1204 @defopt meta-prefix-char
1206 This variable is the meta-prefix character code. It is used for
1207 translating a meta character to a two-character sequence so it can be
1208 looked up in a keymap. For useful results, the value should be a
1209 prefix event (@pxref{Prefix Keys}). The default value is 27, which is
1210 the @acronym{ASCII} code for @key{ESC}.
1212 As long as the value of @code{meta-prefix-char} remains 27, key lookup
1213 translates @kbd{M-b} into @kbd{@key{ESC} b}, which is normally defined
1214 as the @code{backward-word} command. However, if you were to set
1215 @code{meta-prefix-char} to 24, the code for @kbd{C-x}, then Emacs will
1216 translate @kbd{M-b} into @kbd{C-x b}, whose standard binding is the
1217 @code{switch-to-buffer} command. (Don't actually do this!) Here is an
1218 illustration of what would happen:
1222 meta-prefix-char ; @r{The default value.}
1226 (key-binding "\M-b")
1227 @result{} backward-word
1230 ?\C-x ; @r{The print representation}
1231 @result{} 24 ; @r{of a character.}
1234 (setq meta-prefix-char 24)
1238 (key-binding "\M-b")
1239 @result{} switch-to-buffer ; @r{Now, typing @kbd{M-b} is}
1240 ; @r{like typing @kbd{C-x b}.}
1242 (setq meta-prefix-char 27) ; @r{Avoid confusion!}
1243 @result{} 27 ; @r{Restore the default value!}
1247 This translation of one event into two happens only for characters, not
1248 for other kinds of input events. Thus, @kbd{M-@key{F1}}, a function
1249 key, is not converted into @kbd{@key{ESC} @key{F1}}.
1252 @node Changing Key Bindings
1253 @section Changing Key Bindings
1254 @cindex changing key bindings
1257 The way to rebind a key is to change its entry in a keymap. If you
1258 change a binding in the global keymap, the change is effective in all
1259 buffers (though it has no direct effect in buffers that shadow the
1260 global binding with a local one). If you change the current buffer's
1261 local map, that usually affects all buffers using the same major mode.
1262 The @code{global-set-key} and @code{local-set-key} functions are
1263 convenient interfaces for these operations (@pxref{Key Binding
1264 Commands}). You can also use @code{define-key}, a more general
1265 function; then you must explicitly specify the map to change.
1267 When choosing the key sequences for Lisp programs to rebind, please
1268 follow the Emacs conventions for use of various keys (@pxref{Key
1269 Binding Conventions}).
1271 @cindex meta character key constants
1272 @cindex control character key constants
1273 In writing the key sequence to rebind, it is good to use the special
1274 escape sequences for control and meta characters (@pxref{String Type}).
1275 The syntax @samp{\C-} means that the following character is a control
1276 character and @samp{\M-} means that the following character is a meta
1277 character. Thus, the string @code{"\M-x"} is read as containing a
1278 single @kbd{M-x}, @code{"\C-f"} is read as containing a single
1279 @kbd{C-f}, and @code{"\M-\C-x"} and @code{"\C-\M-x"} are both read as
1280 containing a single @kbd{C-M-x}. You can also use this escape syntax in
1281 vectors, as well as others that aren't allowed in strings; one example
1282 is @samp{[?\C-\H-x home]}. @xref{Character Type}.
1284 The key definition and lookup functions accept an alternate syntax for
1285 event types in a key sequence that is a vector: you can use a list
1286 containing modifier names plus one base event (a character or function
1287 key name). For example, @code{(control ?a)} is equivalent to
1288 @code{?\C-a} and @code{(hyper control left)} is equivalent to
1289 @code{C-H-left}. One advantage of such lists is that the precise
1290 numeric codes for the modifier bits don't appear in compiled files.
1292 The functions below signal an error if @var{keymap} is not a keymap,
1293 or if @var{key} is not a string or vector representing a key sequence.
1294 You can use event types (symbols) as shorthand for events that are
1295 lists. The @code{kbd} function (@pxref{Key Sequences}) is a
1296 convenient way to specify the key sequence.
1298 @defun define-key keymap key binding
1299 This function sets the binding for @var{key} in @var{keymap}. (If
1300 @var{key} is more than one event long, the change is actually made
1301 in another keymap reached from @var{keymap}.) The argument
1302 @var{binding} can be any Lisp object, but only certain types are
1303 meaningful. (For a list of meaningful types, see @ref{Key Lookup}.)
1304 The value returned by @code{define-key} is @var{binding}.
1306 If @var{key} is @code{[t]}, this sets the default binding in
1307 @var{keymap}. When an event has no binding of its own, the Emacs
1308 command loop uses the keymap's default binding, if there is one.
1310 @cindex invalid prefix key error
1311 @cindex key sequence error
1312 Every prefix of @var{key} must be a prefix key (i.e., bound to a keymap)
1313 or undefined; otherwise an error is signaled. If some prefix of
1314 @var{key} is undefined, then @code{define-key} defines it as a prefix
1315 key so that the rest of @var{key} can be defined as specified.
1317 If there was previously no binding for @var{key} in @var{keymap}, the
1318 new binding is added at the beginning of @var{keymap}. The order of
1319 bindings in a keymap makes no difference for keyboard input, but it
1320 does matter for menu keymaps (@pxref{Menu Keymaps}).
1323 This example creates a sparse keymap and makes a number of
1328 (setq map (make-sparse-keymap))
1332 (define-key map "\C-f" 'forward-char)
1333 @result{} forward-char
1337 @result{} (keymap (6 . forward-char))
1341 ;; @r{Build sparse submap for @kbd{C-x} and bind @kbd{f} in that.}
1342 (define-key map (kbd "C-x f") 'forward-word)
1343 @result{} forward-word
1348 (24 keymap ; @kbd{C-x}
1349 (102 . forward-word)) ; @kbd{f}
1350 (6 . forward-char)) ; @kbd{C-f}
1354 ;; @r{Bind @kbd{C-p} to the @code{ctl-x-map}.}
1355 (define-key map (kbd "C-p") ctl-x-map)
1357 @result{} [nil @dots{} find-file @dots{} backward-kill-sentence]
1361 ;; @r{Bind @kbd{C-f} to @code{foo} in the @code{ctl-x-map}.}
1362 (define-key map (kbd "C-p C-f") 'foo)
1367 @result{} (keymap ; @r{Note @code{foo} in @code{ctl-x-map}.}
1368 (16 keymap [nil @dots{} foo @dots{} backward-kill-sentence])
1370 (102 . forward-word))
1376 Note that storing a new binding for @kbd{C-p C-f} actually works by
1377 changing an entry in @code{ctl-x-map}, and this has the effect of
1378 changing the bindings of both @kbd{C-p C-f} and @kbd{C-x C-f} in the
1381 The function @code{substitute-key-definition} scans a keymap for
1382 keys that have a certain binding and rebinds them with a different
1383 binding. Another feature which is cleaner and can often produce the
1384 same results to remap one command into another (@pxref{Remapping
1387 @defun substitute-key-definition olddef newdef keymap &optional oldmap
1388 @cindex replace bindings
1389 This function replaces @var{olddef} with @var{newdef} for any keys in
1390 @var{keymap} that were bound to @var{olddef}. In other words,
1391 @var{olddef} is replaced with @var{newdef} wherever it appears. The
1392 function returns @code{nil}.
1394 For example, this redefines @kbd{C-x C-f}, if you do it in an Emacs with
1399 (substitute-key-definition
1400 'find-file 'find-file-read-only (current-global-map))
1405 If @var{oldmap} is non-@code{nil}, that changes the behavior of
1406 @code{substitute-key-definition}: the bindings in @var{oldmap} determine
1407 which keys to rebind. The rebindings still happen in @var{keymap}, not
1408 in @var{oldmap}. Thus, you can change one map under the control of the
1409 bindings in another. For example,
1412 (substitute-key-definition
1413 'delete-backward-char 'my-funny-delete
1418 puts the special deletion command in @code{my-map} for whichever keys
1419 are globally bound to the standard deletion command.
1421 Here is an example showing a keymap before and after substitution:
1429 @result{} (keymap (49 . olddef-1) (50 . olddef-2) (51 . olddef-1))
1433 (substitute-key-definition 'olddef-1 'newdef map)
1438 @result{} (keymap (49 . newdef) (50 . olddef-2) (51 . newdef))
1443 @defun suppress-keymap keymap &optional nodigits
1444 @cindex @code{self-insert-command} override
1445 This function changes the contents of the full keymap @var{keymap} by
1446 remapping @code{self-insert-command} to the command @code{undefined}
1447 (@pxref{Remapping Commands}). This has the effect of undefining all
1448 printing characters, thus making ordinary insertion of text impossible.
1449 @code{suppress-keymap} returns @code{nil}.
1451 If @var{nodigits} is @code{nil}, then @code{suppress-keymap} defines
1452 digits to run @code{digit-argument}, and @kbd{-} to run
1453 @code{negative-argument}. Otherwise it makes them undefined like the
1454 rest of the printing characters.
1456 @cindex yank suppression
1457 @cindex @code{quoted-insert} suppression
1458 The @code{suppress-keymap} function does not make it impossible to
1459 modify a buffer, as it does not suppress commands such as @code{yank}
1460 and @code{quoted-insert}. To prevent any modification of a buffer, make
1461 it read-only (@pxref{Read Only Buffers}).
1463 Since this function modifies @var{keymap}, you would normally use it
1464 on a newly created keymap. Operating on an existing keymap
1465 that is used for some other purpose is likely to cause trouble; for
1466 example, suppressing @code{global-map} would make it impossible to use
1469 This function can be used to initialize the local keymap of a major
1470 mode for which insertion of text is not desirable. But usually such a
1471 mode should be derived from @code{special-mode} (@pxref{Basic Major
1472 Modes}); then its keymap will automatically inherit from
1473 @code{special-mode-map}, which is already suppressed. Here is how
1474 @code{special-mode-map} is defined:
1478 (defvar special-mode-map
1479 (let ((map (make-sparse-keymap)))
1480 (suppress-keymap map)
1481 (define-key map "q" 'quit-window)
1488 @node Remapping Commands
1489 @section Remapping Commands
1490 @cindex remapping commands
1492 A special kind of key binding can be used to @dfn{remap} one command
1493 to another, without having to refer to the key sequence(s) bound to
1494 the original command. To use this feature, make a key binding for a
1495 key sequence that starts with the dummy event @code{remap}, followed
1496 by the command name you want to remap; for the binding, specify the
1497 new definition (usually a command name, but possibly any other valid
1498 definition for a key binding).
1500 For example, suppose My mode provides a special command
1501 @code{my-kill-line}, which should be invoked instead of
1502 @code{kill-line}. To establish this, its mode keymap should contain
1503 the following remapping:
1506 (define-key my-mode-map [remap kill-line] 'my-kill-line)
1510 Then, whenever @code{my-mode-map} is active, if the user types
1511 @kbd{C-k} (the default global key sequence for @code{kill-line}) Emacs
1512 will instead run @code{my-kill-line}.
1514 Note that remapping only takes place through active keymaps; for
1515 example, putting a remapping in a prefix keymap like @code{ctl-x-map}
1516 typically has no effect, as such keymaps are not themselves active.
1517 In addition, remapping only works through a single level; in the
1521 (define-key my-mode-map [remap kill-line] 'my-kill-line)
1522 (define-key my-mode-map [remap my-kill-line] 'my-other-kill-line)
1526 @code{kill-line} is @emph{not} remapped to @code{my-other-kill-line}.
1527 Instead, if an ordinary key binding specifies @code{kill-line}, it is
1528 remapped to @code{my-kill-line}; if an ordinary binding specifies
1529 @code{my-kill-line}, it is remapped to @code{my-other-kill-line}.
1531 To undo the remapping of a command, remap it to @code{nil}; e.g.,
1534 (define-key my-mode-map [remap kill-line] nil)
1537 @defun command-remapping command &optional position keymaps
1538 This function returns the remapping for @var{command} (a symbol),
1539 given the current active keymaps. If @var{command} is not remapped
1540 (which is the usual situation), or not a symbol, the function returns
1541 @code{nil}. @code{position} can optionally specify a buffer position
1542 or an event position to determine the keymaps to use, as in
1545 If the optional argument @code{keymaps} is non-@code{nil}, it
1546 specifies a list of keymaps to search in. This argument is ignored if
1547 @code{position} is non-@code{nil}.
1550 @node Translation Keymaps
1551 @section Keymaps for Translating Sequences of Events
1552 @cindex keymaps for translating events
1554 This section describes keymaps that are used during reading a key
1555 sequence, to translate certain event sequences into others.
1556 @code{read-key-sequence} checks every subsequence of the key sequence
1557 being read, as it is read, against @code{input-decode-map}, then
1558 @code{local-function-key-map}, and then against @code{key-translation-map}.
1560 These keymaps have the same structure as other keymaps, but they are used
1561 differently: they specify translations to make while reading key sequences,
1562 rather than bindings for key sequences.
1564 If one of these keymaps ``binds'' a key sequence @var{k} to a vector
1565 @var{v}, then when @var{k} appears as a subsequence @emph{anywhere} in a
1566 key sequence, it is replaced with the events in @var{v}.
1568 For example, VT100 terminals send @kbd{@key{ESC} O P} when the
1569 keypad @key{PF1} key is pressed. Therefore, we want Emacs to translate
1570 that sequence of events into the single event @code{pf1}. We accomplish
1571 this by ``binding'' @kbd{@key{ESC} O P} to @code{[pf1]} in
1572 @code{input-decode-map}, when using a VT100.
1574 Thus, typing @kbd{C-c @key{PF1}} sends the character sequence @kbd{C-c
1575 @key{ESC} O P}; later the function @code{read-key-sequence} translates
1576 this back into @kbd{C-c @key{PF1}}, which it returns as the vector
1579 @defvar input-decode-map
1580 This variable holds a keymap that describes the character sequences sent
1581 by function keys on an ordinary character terminal.
1583 The value of @code{input-decode-map} is usually set up automatically
1584 according to the terminal's Terminfo or Termcap entry, but sometimes
1585 those need help from terminal-specific Lisp files. Emacs comes with
1586 terminal-specific files for many common terminals; their main purpose is
1587 to make entries in @code{input-decode-map} beyond those that can be
1588 deduced from Termcap and Terminfo. @xref{Terminal-Specific}.
1591 @defvar local-function-key-map
1592 This variable holds a keymap similar to @code{input-decode-map} except
1593 that it describes key sequences which should be translated to
1594 alternative interpretations that are usually preferred. It applies
1595 after @code{input-decode-map} and before @code{key-translation-map}.
1597 Entries in @code{local-function-key-map} are ignored if they conflict
1598 with bindings made in the minor mode, local, or global keymaps. I.e.,
1599 the remapping only applies if the original key sequence would
1600 otherwise not have any binding.
1602 @code{local-function-key-map} inherits from @code{function-key-map},
1603 but the latter should not be used directly.
1606 @defvar key-translation-map
1607 This variable is another keymap used just like @code{input-decode-map}
1608 to translate input events into other events. It differs from
1609 @code{input-decode-map} in that it goes to work after
1610 @code{local-function-key-map} is finished rather than before; it
1611 receives the results of translation by @code{local-function-key-map}.
1613 Just like @code{input-decode-map}, but unlike
1614 @code{local-function-key-map}, this keymap is applied regardless of
1615 whether the input key-sequence has a normal binding. Note however
1616 that actual key bindings can have an effect on
1617 @code{key-translation-map}, even though they are overridden by it.
1618 Indeed, actual key bindings override @code{local-function-key-map} and
1619 thus may alter the key sequence that @code{key-translation-map}
1620 receives. Clearly, it is better to avoid this type of situation.
1622 The intent of @code{key-translation-map} is for users to map one
1623 character set to another, including ordinary characters normally bound
1624 to @code{self-insert-command}.
1627 @cindex key translation function
1628 You can use @code{input-decode-map}, @code{local-function-key-map},
1629 and @code{key-translation-map} for more than simple aliases, by using
1630 a function, instead of a key sequence, as the ``translation'' of a
1631 key. Then this function is called to compute the translation of that
1634 The key translation function receives one argument, which is the prompt
1635 that was specified in @code{read-key-sequence}---or @code{nil} if the
1636 key sequence is being read by the editor command loop. In most cases
1637 you can ignore the prompt value.
1639 If the function reads input itself, it can have the effect of altering
1640 the event that follows. For example, here's how to define @kbd{C-c h}
1641 to turn the character that follows into a Hyper character:
1645 (defun hyperify (prompt)
1646 (let ((e (read-event)))
1647 (vector (if (numberp e)
1648 (logior (lsh 1 24) e)
1649 (if (memq 'hyper (event-modifiers e))
1651 (add-event-modifier "H-" e))))))
1653 (defun add-event-modifier (string e)
1654 (let ((symbol (if (symbolp e) e (car e))))
1655 (setq symbol (intern (concat string
1656 (symbol-name symbol))))
1659 (cons symbol (cdr e)))))
1661 (define-key local-function-key-map "\C-ch" 'hyperify)
1665 If you have enabled keyboard character set decoding using
1666 @code{set-keyboard-coding-system}, decoding is done before the
1667 translations listed above. @xref{Terminal I/O Encoding}.
1669 @subsection Interaction with normal keymaps
1671 The end of a key sequence is detected when that key sequence either is bound
1672 to a command, or when Emacs determines that no additional event can lead
1673 to a sequence that is bound to a command.
1675 This means that, while @code{input-decode-map} and @code{key-translation-map}
1676 apply regardless of whether the original key sequence would have a binding, the
1677 presence of such a binding can still prevent translation from taking place.
1678 For example, let us return to our VT100 example above and add a binding for
1679 @kbd{C-c @key{ESC}} to the global map; now when the user hits @kbd{C-c
1680 @key{PF1}} Emacs will fail to decode @kbd{C-c @key{ESC} O P} into @kbd{C-c
1681 @key{PF1}} because it will stop reading keys right after @kbd{C-x @key{ESC}},
1682 leaving @kbd{O P} for later. This is in case the user really hit @kbd{C-c
1683 @key{ESC}}, in which case Emacs should not sit there waiting for the next key
1684 to decide whether the user really pressed @kbd{@key{ESC}} or @kbd{@key{PF1}}.
1686 For that reason, it is better to avoid binding commands to key sequences where
1687 the end of the key sequence is a prefix of a key translation. The main such
1688 problematic suffixes/prefixes are @kbd{@key{ESC}}, @kbd{M-O} (which is really
1689 @kbd{@key{ESC} O}) and @kbd{M-[} (which is really @kbd{@key{ESC} [}).
1691 @node Key Binding Commands
1692 @section Commands for Binding Keys
1694 This section describes some convenient interactive interfaces for
1695 changing key bindings. They work by calling @code{define-key}.
1697 People often use @code{global-set-key} in their init files
1698 (@pxref{Init File}) for simple customization. For example,
1701 (global-set-key (kbd "C-x C-\\") 'next-line)
1708 (global-set-key [?\C-x ?\C-\\] 'next-line)
1715 (global-set-key [(control ?x) (control ?\\)] 'next-line)
1719 redefines @kbd{C-x C-\} to move down a line.
1722 (global-set-key [M-mouse-1] 'mouse-set-point)
1726 redefines the first (leftmost) mouse button, entered with the Meta key, to
1727 set point where you click.
1729 @cindex non-@acronym{ASCII} text in keybindings
1730 Be careful when using non-@acronym{ASCII} text characters in Lisp
1731 specifications of keys to bind. If these are read as multibyte text, as
1732 they usually will be in a Lisp file (@pxref{Loading Non-ASCII}), you
1733 must type the keys as multibyte too. For instance, if you use this:
1736 (global-set-key "@"o" 'my-function) ; bind o-umlaut
1743 (global-set-key ?@"o 'my-function) ; bind o-umlaut
1747 and your language environment is multibyte Latin-1, these commands
1748 actually bind the multibyte character with code 246, not the byte
1749 code 246 (@kbd{M-v}) sent by a Latin-1 terminal. In order to use this
1750 binding, you need to teach Emacs how to decode the keyboard by using an
1751 appropriate input method (@pxref{Input Methods, , Input Methods, emacs, The GNU
1754 @deffn Command global-set-key key binding
1755 This function sets the binding of @var{key} in the current global map
1760 (global-set-key @var{key} @var{binding})
1762 (define-key (current-global-map) @var{key} @var{binding})
1767 @deffn Command global-unset-key key
1768 @cindex unbinding keys
1769 This function removes the binding of @var{key} from the current
1772 One use of this function is in preparation for defining a longer key
1773 that uses @var{key} as a prefix---which would not be allowed if
1774 @var{key} has a non-prefix binding. For example:
1778 (global-unset-key "\C-l")
1782 (global-set-key "\C-l\C-l" 'redraw-display)
1787 This function is equivalent to using @code{define-key} as follows:
1791 (global-unset-key @var{key})
1793 (define-key (current-global-map) @var{key} nil)
1798 @deffn Command local-set-key key binding
1799 This function sets the binding of @var{key} in the current local
1800 keymap to @var{binding}.
1804 (local-set-key @var{key} @var{binding})
1806 (define-key (current-local-map) @var{key} @var{binding})
1811 @deffn Command local-unset-key key
1812 This function removes the binding of @var{key} from the current
1817 (local-unset-key @var{key})
1819 (define-key (current-local-map) @var{key} nil)
1824 @node Scanning Keymaps
1825 @section Scanning Keymaps
1827 This section describes functions used to scan all the current keymaps
1828 for the sake of printing help information.
1830 @defun accessible-keymaps keymap &optional prefix
1831 This function returns a list of all the keymaps that can be reached (via
1832 zero or more prefix keys) from @var{keymap}. The value is an
1833 association list with elements of the form @code{(@var{key} .@:
1834 @var{map})}, where @var{key} is a prefix key whose definition in
1835 @var{keymap} is @var{map}.
1837 The elements of the alist are ordered so that the @var{key} increases
1838 in length. The first element is always @code{([] .@: @var{keymap})},
1839 because the specified keymap is accessible from itself with a prefix of
1842 If @var{prefix} is given, it should be a prefix key sequence; then
1843 @code{accessible-keymaps} includes only the submaps whose prefixes start
1844 with @var{prefix}. These elements look just as they do in the value of
1845 @code{(accessible-keymaps)}; the only difference is that some elements
1848 In the example below, the returned alist indicates that the key
1849 @key{ESC}, which is displayed as @samp{^[}, is a prefix key whose
1850 definition is the sparse keymap @code{(keymap (83 .@: center-paragraph)
1855 (accessible-keymaps (current-local-map))
1856 @result{}(([] keymap
1857 (27 keymap ; @r{Note this keymap for @key{ESC} is repeated below.}
1858 (83 . center-paragraph)
1859 (115 . center-line))
1860 (9 . tab-to-tab-stop))
1865 (83 . center-paragraph)
1870 In the following example, @kbd{C-h} is a prefix key that uses a sparse
1871 keymap starting with @code{(keymap (118 . describe-variable)@dots{})}.
1872 Another prefix, @kbd{C-x 4}, uses a keymap which is also the value of
1873 the variable @code{ctl-x-4-map}. The event @code{mode-line} is one of
1874 several dummy events used as prefixes for mouse actions in special parts
1879 (accessible-keymaps (current-global-map))
1880 @result{} (([] keymap [set-mark-command beginning-of-line @dots{}
1881 delete-backward-char])
1884 ("^H" keymap (118 . describe-variable) @dots{}
1885 (8 . help-for-help))
1888 ("^X" keymap [x-flush-mouse-queue @dots{}
1889 backward-kill-sentence])
1892 ("^[" keymap [mark-sexp backward-sexp @dots{}
1893 backward-kill-word])
1895 ("^X4" keymap (15 . display-buffer) @dots{})
1898 (S-mouse-2 . mouse-split-window-horizontally) @dots{}))
1903 These are not all the keymaps you would see in actuality.
1906 @defun map-keymap function keymap
1907 The function @code{map-keymap} calls @var{function} once
1908 for each binding in @var{keymap}. It passes two arguments,
1909 the event type and the value of the binding. If @var{keymap}
1910 has a parent, the parent's bindings are included as well.
1911 This works recursively: if the parent has itself a parent, then the
1912 grandparent's bindings are also included and so on.
1914 This function is the cleanest way to examine all the bindings
1918 @defun where-is-internal command &optional keymap firstonly noindirect no-remap
1919 This function is a subroutine used by the @code{where-is} command
1920 (@pxref{Help, , Help, emacs,The GNU Emacs Manual}). It returns a list
1921 of all key sequences (of any length) that are bound to @var{command} in a
1924 The argument @var{command} can be any object; it is compared with all
1925 keymap entries using @code{eq}.
1927 If @var{keymap} is @code{nil}, then the maps used are the current active
1928 keymaps, disregarding @code{overriding-local-map} (that is, pretending
1929 its value is @code{nil}). If @var{keymap} is a keymap, then the
1930 maps searched are @var{keymap} and the global keymap. If @var{keymap}
1931 is a list of keymaps, only those keymaps are searched.
1933 Usually it's best to use @code{overriding-local-map} as the expression
1934 for @var{keymap}. Then @code{where-is-internal} searches precisely
1935 the keymaps that are active. To search only the global map, pass the
1936 value @code{(keymap)} (an empty keymap) as @var{keymap}.
1938 If @var{firstonly} is @code{non-ascii}, then the value is a single
1939 vector representing the first key sequence found, rather than a list of
1940 all possible key sequences. If @var{firstonly} is @code{t}, then the
1941 value is the first key sequence, except that key sequences consisting
1942 entirely of @acronym{ASCII} characters (or meta variants of @acronym{ASCII}
1943 characters) are preferred to all other key sequences and that the
1944 return value can never be a menu binding.
1946 If @var{noindirect} is non-@code{nil}, @code{where-is-internal} doesn't
1947 follow indirect keymap bindings. This makes it possible to search for
1948 an indirect definition itself.
1950 The fifth argument, @var{no-remap}, determines how this function
1951 treats command remappings (@pxref{Remapping Commands}). There are two
1955 @item If a command @var{other-command} is remapped to @var{command}:
1956 If @var{no-remap} is @code{nil}, find the bindings for
1957 @var{other-command} and treat them as though they are also bindings
1958 for @var{command}. If @var{no-remap} is non-@code{nil}, include the
1959 vector @code{[remap @var{other-command}]} in the list of possible key
1960 sequences, instead of finding those bindings.
1962 @item If @var{command} is remapped to @var{other-command}:
1963 If @var{no-remap} is @code{nil}, return the bindings for
1964 @var{other-command} rather than @var{command}. If @var{no-remap} is
1965 non-@code{nil}, return the bindings for @var{command}, ignoring the
1966 fact that it is remapped.
1970 @deffn Command describe-bindings &optional prefix buffer-or-name
1971 This function creates a listing of all current key bindings, and
1972 displays it in a buffer named @file{*Help*}. The text is grouped by
1973 modes---minor modes first, then the major mode, then global bindings.
1975 If @var{prefix} is non-@code{nil}, it should be a prefix key; then the
1976 listing includes only keys that start with @var{prefix}.
1978 When several characters with consecutive @acronym{ASCII} codes have the
1979 same definition, they are shown together, as
1980 @samp{@var{firstchar}..@var{lastchar}}. In this instance, you need to
1981 know the @acronym{ASCII} codes to understand which characters this means.
1982 For example, in the default global map, the characters @samp{@key{SPC}
1983 ..@: ~} are described by a single line. @key{SPC} is @acronym{ASCII} 32,
1984 @kbd{~} is @acronym{ASCII} 126, and the characters between them include all
1985 the normal printing characters, (e.g., letters, digits, punctuation,
1986 etc.@:); all these characters are bound to @code{self-insert-command}.
1988 If @var{buffer-or-name} is non-@code{nil}, it should be a buffer or a
1989 buffer name. Then @code{describe-bindings} lists that buffer's bindings,
1990 instead of the current buffer's.
1994 @section Menu Keymaps
1995 @cindex menu keymaps
1997 A keymap can operate as a menu as well as defining bindings for
1998 keyboard keys and mouse buttons. Menus are usually actuated with the
1999 mouse, but they can function with the keyboard also. If a menu keymap
2000 is active for the next input event, that activates the keyboard menu
2004 * Defining Menus:: How to make a keymap that defines a menu.
2005 * Mouse Menus:: How users actuate the menu with the mouse.
2006 * Keyboard Menus:: How users actuate the menu with the keyboard.
2007 * Menu Example:: Making a simple menu.
2008 * Menu Bar:: How to customize the menu bar.
2009 * Tool Bar:: A tool bar is a row of images.
2010 * Modifying Menus:: How to add new items to a menu.
2011 * Easy Menu:: A convenience macro for making menus.
2014 @node Defining Menus
2015 @subsection Defining Menus
2016 @cindex defining menus
2017 @cindex menu prompt string
2018 @cindex prompt string (of menu)
2021 A keymap acts as a menu if it has an @dfn{overall prompt string},
2022 which is a string that appears as an element of the keymap.
2023 (@xref{Format of Keymaps}.) The string should describe the purpose of
2024 the menu's commands. Emacs displays the overall prompt string as the
2025 menu title in some cases, depending on the toolkit (if any) used for
2026 displaying menus.@footnote{It is required for menus which do not use a
2027 toolkit, e.g., under MS-DOS.} Keyboard menus also display the
2028 overall prompt string.
2030 The easiest way to construct a keymap with a prompt string is to
2031 specify the string as an argument when you call @code{make-keymap},
2032 @code{make-sparse-keymap} (@pxref{Creating Keymaps}), or
2033 @code{define-prefix-command} (@pxref{Definition of
2034 define-prefix-command}). If you do not want the keymap to operate as
2035 a menu, don't specify a prompt string for it.
2037 @defun keymap-prompt keymap
2038 This function returns the overall prompt string of @var{keymap},
2039 or @code{nil} if it has none.
2042 The menu's items are the bindings in the keymap. Each binding
2043 associates an event type to a definition, but the event types have no
2044 significance for the menu appearance. (Usually we use pseudo-events,
2045 symbols that the keyboard cannot generate, as the event types for menu
2046 item bindings.) The menu is generated entirely from the bindings that
2047 correspond in the keymap to these events.
2049 The order of items in the menu is the same as the order of bindings in
2050 the keymap. Since @code{define-key} puts new bindings at the front, you
2051 should define the menu items starting at the bottom of the menu and
2052 moving to the top, if you care about the order. When you add an item to
2053 an existing menu, you can specify its position in the menu using
2054 @code{define-key-after} (@pxref{Modifying Menus}).
2057 * Simple Menu Items:: A simple kind of menu key binding.
2058 * Extended Menu Items:: More complex menu item definitions.
2059 * Menu Separators:: Drawing a horizontal line through a menu.
2060 * Alias Menu Items:: Using command aliases in menu items.
2063 @node Simple Menu Items
2064 @subsubsection Simple Menu Items
2066 The simpler (and original) way to define a menu item is to bind some
2067 event type (it doesn't matter what event type) to a binding like this:
2070 (@var{item-string} . @var{real-binding})
2074 The @sc{car}, @var{item-string}, is the string to be displayed in the
2075 menu. It should be short---preferably one to three words. It should
2076 describe the action of the command it corresponds to. Note that not
2077 all graphical toolkits can display non-@acronym{ASCII} text in menus
2078 (it will work for keyboard menus and will work to a large extent with
2081 You can also supply a second string, called the help string, as follows:
2084 (@var{item-string} @var{help} . @var{real-binding})
2088 @var{help} specifies a ``help-echo'' string to display while the mouse
2089 is on that item in the same way as @code{help-echo} text properties
2090 (@pxref{Help display}).
2092 As far as @code{define-key} is concerned, @var{item-string} and
2093 @var{help-string} are part of the event's binding. However,
2094 @code{lookup-key} returns just @var{real-binding}, and only
2095 @var{real-binding} is used for executing the key.
2097 If @var{real-binding} is @code{nil}, then @var{item-string} appears in
2098 the menu but cannot be selected.
2100 If @var{real-binding} is a symbol and has a non-@code{nil}
2101 @code{menu-enable} property, that property is an expression that
2102 controls whether the menu item is enabled. Every time the keymap is
2103 used to display a menu, Emacs evaluates the expression, and it enables
2104 the menu item only if the expression's value is non-@code{nil}. When a
2105 menu item is disabled, it is displayed in a ``fuzzy'' fashion, and
2108 The menu bar does not recalculate which items are enabled every time you
2109 look at a menu. This is because the X toolkit requires the whole tree
2110 of menus in advance. To force recalculation of the menu bar, call
2111 @code{force-mode-line-update} (@pxref{Mode Line Format}).
2113 @node Extended Menu Items
2114 @subsubsection Extended Menu Items
2116 @cindex extended menu item
2118 An extended-format menu item is a more flexible and also cleaner
2119 alternative to the simple format. You define an event type with a
2120 binding that's a list starting with the symbol @code{menu-item}.
2121 For a non-selectable string, the binding looks like this:
2124 (menu-item @var{item-name})
2128 A string starting with two or more dashes specifies a separator line;
2129 see @ref{Menu Separators}.
2131 To define a real menu item which can be selected, the extended format
2132 binding looks like this:
2135 (menu-item @var{item-name} @var{real-binding}
2136 . @var{item-property-list})
2140 Here, @var{item-name} is an expression which evaluates to the menu item
2141 string. Thus, the string need not be a constant. The third element,
2142 @var{real-binding}, is the command to execute. The tail of the list,
2143 @var{item-property-list}, has the form of a property list which contains
2146 Here is a table of the properties that are supported:
2149 @item :enable @var{form}
2150 The result of evaluating @var{form} determines whether the item is
2151 enabled (non-@code{nil} means yes). If the item is not enabled,
2152 you can't really click on it.
2154 @item :visible @var{form}
2155 The result of evaluating @var{form} determines whether the item should
2156 actually appear in the menu (non-@code{nil} means yes). If the item
2157 does not appear, then the menu is displayed as if this item were
2160 @item :help @var{help}
2161 The value of this property, @var{help}, specifies a ``help-echo'' string
2162 to display while the mouse is on that item. This is displayed in the
2163 same way as @code{help-echo} text properties (@pxref{Help display}).
2164 Note that this must be a constant string, unlike the @code{help-echo}
2165 property for text and overlays.
2167 @item :button (@var{type} . @var{selected})
2168 This property provides a way to define radio buttons and toggle buttons.
2169 The @sc{car}, @var{type}, says which: it should be @code{:toggle} or
2170 @code{:radio}. The @sc{cdr}, @var{selected}, should be a form; the
2171 result of evaluating it says whether this button is currently selected.
2173 A @dfn{toggle} is a menu item which is labeled as either ``on'' or ``off''
2174 according to the value of @var{selected}. The command itself should
2175 toggle @var{selected}, setting it to @code{t} if it is @code{nil},
2176 and to @code{nil} if it is @code{t}. Here is how the menu item
2177 to toggle the @code{debug-on-error} flag is defined:
2180 (menu-item "Debug on Error" toggle-debug-on-error
2182 . (and (boundp 'debug-on-error)
2187 This works because @code{toggle-debug-on-error} is defined as a command
2188 which toggles the variable @code{debug-on-error}.
2190 @dfn{Radio buttons} are a group of menu items, in which at any time one
2191 and only one is ``selected''. There should be a variable whose value
2192 says which one is selected at any time. The @var{selected} form for
2193 each radio button in the group should check whether the variable has the
2194 right value for selecting that button. Clicking on the button should
2195 set the variable so that the button you clicked on becomes selected.
2197 @item :key-sequence @var{key-sequence}
2198 This property specifies which key sequence is likely to be bound to the
2199 same command invoked by this menu item. If you specify the right key
2200 sequence, that makes preparing the menu for display run much faster.
2202 If you specify the wrong key sequence, it has no effect; before Emacs
2203 displays @var{key-sequence} in the menu, it verifies that
2204 @var{key-sequence} is really equivalent to this menu item.
2206 @item :key-sequence nil
2207 This property indicates that there is normally no key binding which is
2208 equivalent to this menu item. Using this property saves time in
2209 preparing the menu for display, because Emacs does not need to search
2210 the keymaps for a keyboard equivalent for this menu item.
2212 However, if the user has rebound this item's definition to a key
2213 sequence, Emacs ignores the @code{:keys} property and finds the keyboard
2216 @item :keys @var{string}
2217 This property specifies that @var{string} is the string to display
2218 as the keyboard equivalent for this menu item. You can use
2219 the @samp{\\[...]} documentation construct in @var{string}.
2221 @item :filter @var{filter-fn}
2222 This property provides a way to compute the menu item dynamically.
2223 The property value @var{filter-fn} should be a function of one argument;
2224 when it is called, its argument will be @var{real-binding}. The
2225 function should return the binding to use instead.
2227 Emacs can call this function at any time that it does redisplay or
2228 operates on menu data structures, so you should write it so it can
2229 safely be called at any time.
2232 @node Menu Separators
2233 @subsubsection Menu Separators
2234 @cindex menu separators
2236 A menu separator is a kind of menu item that doesn't display any
2237 text---instead, it divides the menu into subparts with a horizontal line.
2238 A separator looks like this in the menu keymap:
2241 (menu-item @var{separator-type})
2245 where @var{separator-type} is a string starting with two or more dashes.
2247 In the simplest case, @var{separator-type} consists of only dashes.
2248 That specifies the default kind of separator. (For compatibility,
2249 @code{""} and @code{-} also count as separators.)
2251 Certain other values of @var{separator-type} specify a different
2252 style of separator. Here is a table of them:
2257 An extra vertical space, with no actual line.
2259 @item "--single-line"
2260 A single line in the menu's foreground color.
2262 @item "--double-line"
2263 A double line in the menu's foreground color.
2265 @item "--single-dashed-line"
2266 A single dashed line in the menu's foreground color.
2268 @item "--double-dashed-line"
2269 A double dashed line in the menu's foreground color.
2271 @item "--shadow-etched-in"
2272 A single line with a 3D sunken appearance. This is the default,
2273 used separators consisting of dashes only.
2275 @item "--shadow-etched-out"
2276 A single line with a 3D raised appearance.
2278 @item "--shadow-etched-in-dash"
2279 A single dashed line with a 3D sunken appearance.
2281 @item "--shadow-etched-out-dash"
2282 A single dashed line with a 3D raised appearance.
2284 @item "--shadow-double-etched-in"
2285 Two lines with a 3D sunken appearance.
2287 @item "--shadow-double-etched-out"
2288 Two lines with a 3D raised appearance.
2290 @item "--shadow-double-etched-in-dash"
2291 Two dashed lines with a 3D sunken appearance.
2293 @item "--shadow-double-etched-out-dash"
2294 Two dashed lines with a 3D raised appearance.
2297 You can also give these names in another style, adding a colon after
2298 the double-dash and replacing each single dash with capitalization of
2299 the following word. Thus, @code{"--:singleLine"}, is equivalent to
2300 @code{"--single-line"}.
2302 You can use a longer form to specify keywords such as @code{:enable}
2303 and @code{:visible} for a menu separator:
2305 @code{(menu-item @var{separator-type} nil . @var{item-property-list})}
2310 (menu-item "--" nil :visible (boundp 'foo))
2313 Some systems and display toolkits don't really handle all of these
2314 separator types. If you use a type that isn't supported, the menu
2315 displays a similar kind of separator that is supported.
2317 @node Alias Menu Items
2318 @subsubsection Alias Menu Items
2320 Sometimes it is useful to make menu items that use the ``same''
2321 command but with different enable conditions. The best way to do this
2322 in Emacs now is with extended menu items; before that feature existed,
2323 it could be done by defining alias commands and using them in menu
2324 items. Here's an example that makes two aliases for
2325 @code{read-only-mode} and gives them different enable conditions:
2328 (defalias 'make-read-only 'read-only-mode)
2329 (put 'make-read-only 'menu-enable '(not buffer-read-only))
2330 (defalias 'make-writable 'read-only-mode)
2331 (put 'make-writable 'menu-enable 'buffer-read-only)
2334 When using aliases in menus, often it is useful to display the
2335 equivalent key bindings for the ``real'' command name, not the aliases
2336 (which typically don't have any key bindings except for the menu
2337 itself). To request this, give the alias symbol a non-@code{nil}
2338 @code{menu-alias} property. Thus,
2341 (put 'make-read-only 'menu-alias t)
2342 (put 'make-writable 'menu-alias t)
2346 causes menu items for @code{make-read-only} and @code{make-writable} to
2347 show the keyboard bindings for @code{read-only-mode}.
2350 @subsection Menus and the Mouse
2352 The usual way to make a menu keymap produce a menu is to make it the
2353 definition of a prefix key. (A Lisp program can explicitly pop up a
2354 menu and receive the user's choice---see @ref{Pop-Up Menus}.)
2356 If the prefix key ends with a mouse event, Emacs handles the menu keymap
2357 by popping up a visible menu, so that the user can select a choice with
2358 the mouse. When the user clicks on a menu item, the event generated is
2359 whatever character or symbol has the binding that brought about that
2360 menu item. (A menu item may generate a series of events if the menu has
2361 multiple levels or comes from the menu bar.)
2363 It's often best to use a button-down event to trigger the menu. Then
2364 the user can select a menu item by releasing the button.
2367 If the menu keymap contains a binding to a nested keymap, the nested
2368 keymap specifies a @dfn{submenu}. There will be a menu item, labeled
2369 by the nested keymap's item string, and clicking on this item
2370 automatically pops up the specified submenu. As a special exception,
2371 if the menu keymap contains a single nested keymap and no other menu
2372 items, the menu shows the contents of the nested keymap directly, not
2375 However, if Emacs is compiled without X toolkit support, submenus
2376 are not supported. Each nested keymap is shown as a menu item, but
2377 clicking on it does not automatically pop up the submenu. If you wish
2378 to imitate the effect of submenus, you can do that by giving a nested
2379 keymap an item string which starts with @samp{@@}. This causes Emacs
2380 to display the nested keymap using a separate @dfn{menu pane}; the
2381 rest of the item string after the @samp{@@} is the pane label. If
2382 Emacs is compiled without X toolkit support, menu panes are not used;
2383 in that case, a @samp{@@} at the beginning of an item string is
2384 omitted when the menu label is displayed, and has no other effect.
2386 @node Keyboard Menus
2387 @subsection Menus and the Keyboard
2389 When a prefix key ending with a keyboard event (a character or
2390 function key) has a definition that is a menu keymap, the keymap
2391 operates as a keyboard menu; the user specifies the next event by
2392 choosing a menu item with the keyboard.
2394 Emacs displays the keyboard menu with the map's overall prompt
2395 string, followed by the alternatives (the item strings of the map's
2396 bindings), in the echo area. If the bindings don't all fit at once,
2397 the user can type @key{SPC} to see the next line of alternatives.
2398 Successive uses of @key{SPC} eventually get to the end of the menu and
2399 then cycle around to the beginning. (The variable
2400 @code{menu-prompt-more-char} specifies which character is used for
2401 this; @key{SPC} is the default.)
2403 When the user has found the desired alternative from the menu, he or
2404 she should type the corresponding character---the one whose binding is
2407 @defvar menu-prompt-more-char
2408 This variable specifies the character to use to ask to see
2409 the next line of a menu. Its initial value is 32, the code
2414 @subsection Menu Example
2415 @cindex menu definition example
2417 Here is a complete example of defining a menu keymap. It is the
2418 definition of the @samp{Replace} submenu in the @samp{Edit} menu in
2419 the menu bar, and it uses the extended menu item format
2420 (@pxref{Extended Menu Items}). First we create the keymap, and give
2424 (defvar menu-bar-replace-menu (make-sparse-keymap "Replace"))
2428 Next we define the menu items:
2431 (define-key menu-bar-replace-menu [tags-repl-continue]
2432 '(menu-item "Continue Replace" tags-loop-continue
2433 :help "Continue last tags replace operation"))
2434 (define-key menu-bar-replace-menu [tags-repl]
2435 '(menu-item "Replace in tagged files" tags-query-replace
2436 :help "Interactively replace a regexp in all tagged files"))
2437 (define-key menu-bar-replace-menu [separator-replace-tags]
2443 Note the symbols which the bindings are ``made for''; these appear
2444 inside square brackets, in the key sequence being defined. In some
2445 cases, this symbol is the same as the command name; sometimes it is
2446 different. These symbols are treated as ``function keys'', but they are
2447 not real function keys on the keyboard. They do not affect the
2448 functioning of the menu itself, but they are ``echoed'' in the echo area
2449 when the user selects from the menu, and they appear in the output of
2450 @code{where-is} and @code{apropos}.
2452 The menu in this example is intended for use with the mouse. If a
2453 menu is intended for use with the keyboard, that is, if it is bound to
2454 a key sequence ending with a keyboard event, then the menu items
2455 should be bound to characters or ``real'' function keys, that can be
2456 typed with the keyboard.
2458 The binding whose definition is @code{("--")} is a separator line.
2459 Like a real menu item, the separator has a key symbol, in this case
2460 @code{separator-replace-tags}. If one menu has two separators, they
2461 must have two different key symbols.
2463 Here is how we make this menu appear as an item in the parent menu:
2466 (define-key menu-bar-edit-menu [replace]
2467 (list 'menu-item "Replace" menu-bar-replace-menu))
2471 Note that this incorporates the submenu keymap, which is the value of
2472 the variable @code{menu-bar-replace-menu}, rather than the symbol
2473 @code{menu-bar-replace-menu} itself. Using that symbol in the parent
2474 menu item would be meaningless because @code{menu-bar-replace-menu} is
2477 If you wanted to attach the same replace menu to a mouse click, you
2481 (define-key global-map [C-S-down-mouse-1]
2482 menu-bar-replace-menu)
2486 @subsection The Menu Bar
2489 On graphical displays, there is usually a @dfn{menu bar} at the top
2490 of each frame. @xref{Menu Bars,,,emacs, The GNU Emacs Manual}. Menu
2491 bar items are subcommands of the fake ``function key''
2492 @code{menu-bar}, as defined in the active keymaps.
2494 To add an item to the menu bar, invent a fake ``function key'' of your
2495 own (let's call it @var{key}), and make a binding for the key sequence
2496 @code{[menu-bar @var{key}]}. Most often, the binding is a menu keymap,
2497 so that pressing a button on the menu bar item leads to another menu.
2499 When more than one active keymap defines the same ``function key''
2500 for the menu bar, the item appears just once. If the user clicks on
2501 that menu bar item, it brings up a single, combined menu containing
2502 all the subcommands of that item---the global subcommands, the local
2503 subcommands, and the minor mode subcommands.
2505 The variable @code{overriding-local-map} is normally ignored when
2506 determining the menu bar contents. That is, the menu bar is computed
2507 from the keymaps that would be active if @code{overriding-local-map}
2508 were @code{nil}. @xref{Active Keymaps}.
2510 Here's an example of setting up a menu bar item:
2514 ;; @r{Make a menu keymap (with a prompt string)}
2515 ;; @r{and make it the menu bar item's definition.}
2516 (define-key global-map [menu-bar words]
2517 (cons "Words" (make-sparse-keymap "Words")))
2521 ;; @r{Define specific subcommands in this menu.}
2522 (define-key global-map
2523 [menu-bar words forward]
2524 '("Forward word" . forward-word))
2527 (define-key global-map
2528 [menu-bar words backward]
2529 '("Backward word" . backward-word))
2533 A local keymap can cancel a menu bar item made by the global keymap by
2534 rebinding the same fake function key with @code{undefined} as the
2535 binding. For example, this is how Dired suppresses the @samp{Edit} menu
2539 (define-key dired-mode-map [menu-bar edit] 'undefined)
2543 Here, @code{edit} is the fake function key used by the global map for
2544 the @samp{Edit} menu bar item. The main reason to suppress a global
2545 menu bar item is to regain space for mode-specific items.
2547 @defvar menu-bar-final-items
2548 Normally the menu bar shows global items followed by items defined by the
2551 This variable holds a list of fake function keys for items to display at
2552 the end of the menu bar rather than in normal sequence. The default
2553 value is @code{(help-menu)}; thus, the @samp{Help} menu item normally appears
2554 at the end of the menu bar, following local menu items.
2557 @defvar menu-bar-update-hook
2558 This normal hook is run by redisplay to update the menu bar contents,
2559 before redisplaying the menu bar. You can use it to update submenus
2560 whose contents should vary. Since this hook is run frequently, we
2561 advise you to ensure that the functions it calls do not take much time
2565 Next to every menu bar item, Emacs displays a key binding that runs
2566 the same command (if such a key binding exists). This serves as a
2567 convenient hint for users who do not know the key binding. If a
2568 command has multiple bindings, Emacs normally displays the first one
2569 it finds. You can specify one particular key binding by assigning an
2570 @code{:advertised-binding} symbol property to the command. @xref{Keys
2574 @subsection Tool bars
2577 A @dfn{tool bar} is a row of clickable icons at the top of a frame,
2578 just below the menu bar. @xref{Tool Bars,,,emacs, The GNU Emacs
2581 On each frame, the frame parameter @code{tool-bar-lines} controls
2582 how many lines' worth of height to reserve for the tool bar. A zero
2583 value suppresses the tool bar. If the value is nonzero, and
2584 @code{auto-resize-tool-bars} is non-@code{nil}, the tool bar expands
2585 and contracts automatically as needed to hold the specified contents.
2586 If the value is @code{grow-only}, the tool bar expands automatically,
2587 but does not contract automatically.
2589 The tool bar contents are controlled by a menu keymap attached to a
2590 fake ``function key'' called @code{tool-bar} (much like the way the menu
2591 bar is controlled). So you define a tool bar item using
2592 @code{define-key}, like this:
2595 (define-key global-map [tool-bar @var{key}] @var{item})
2599 where @var{key} is a fake ``function key'' to distinguish this item from
2600 other items, and @var{item} is a menu item key binding (@pxref{Extended
2601 Menu Items}), which says how to display this item and how it behaves.
2603 The usual menu keymap item properties, @code{:visible},
2604 @code{:enable}, @code{:button}, and @code{:filter}, are useful in
2605 tool bar bindings and have their normal meanings. The @var{real-binding}
2606 in the item must be a command, not a keymap; in other words, it does not
2607 work to define a tool bar icon as a prefix key.
2609 The @code{:help} property specifies a ``help-echo'' string to display
2610 while the mouse is on that item. This is displayed in the same way as
2611 @code{help-echo} text properties (@pxref{Help display}).
2613 In addition, you should use the @code{:image} property;
2614 this is how you specify the image to display in the tool bar:
2617 @item :image @var{image}
2618 @var{images} is either a single image specification or a vector of four
2619 image specifications. If you use a vector of four,
2620 one of them is used, depending on circumstances:
2624 Used when the item is enabled and selected.
2626 Used when the item is enabled and deselected.
2628 Used when the item is disabled and selected.
2630 Used when the item is disabled and deselected.
2634 If @var{image} is a single image specification, Emacs draws the tool bar
2635 button in disabled state by applying an edge-detection algorithm to the
2638 The @code{:rtl} property specifies an alternative image to use for
2639 right-to-left languages. Only the GTK+ version of Emacs supports this
2642 Like the menu bar, the tool bar can display separators (@pxref{Menu
2643 Separators}). Tool bar separators are vertical rather than
2644 horizontal, though, and only a single style is supported. They are
2645 represented in the tool bar keymap by @code{(menu-item "--")} entries;
2646 properties like @code{:visible} are not supported for tool bar
2647 separators. Separators are rendered natively in GTK+ and Nextstep
2648 tool bars; in the other cases, they are rendered using an image of a
2651 The default tool bar is defined so that items specific to editing do not
2652 appear for major modes whose command symbol has a @code{mode-class}
2653 property of @code{special} (@pxref{Major Mode Conventions}). Major
2654 modes may add items to the global bar by binding @code{[tool-bar
2655 @var{foo}]} in their local map. It makes sense for some major modes to
2656 replace the default tool bar items completely, since not many can be
2657 accommodated conveniently, and the default bindings make this easy by
2658 using an indirection through @code{tool-bar-map}.
2660 @defvar tool-bar-map
2661 By default, the global map binds @code{[tool-bar]} as follows:
2664 (global-set-key [tool-bar]
2665 `(menu-item ,(purecopy "tool bar") ignore
2666 :filter tool-bar-make-keymap))
2670 The function @code{tool-bar-make-keymap}, in turn, derives the actual
2671 tool bar map dynamically from the value of the variable
2672 @code{tool-bar-map}. Hence, you should normally adjust the default
2673 (global) tool bar by changing that map. Some major modes, such as
2674 Info mode, completely replace the global tool bar by making
2675 @code{tool-bar-map} buffer-local and setting it to a different keymap.
2678 There are two convenience functions for defining tool bar items, as
2681 @defun tool-bar-add-item icon def key &rest props
2682 This function adds an item to the tool bar by modifying
2683 @code{tool-bar-map}. The image to use is defined by @var{icon}, which
2684 is the base name of an XPM, XBM or PBM image file to be located by
2685 @code{find-image}. Given a value @samp{"exit"}, say, @file{exit.xpm},
2686 @file{exit.pbm} and @file{exit.xbm} would be searched for in that order
2687 on a color display. On a monochrome display, the search order is
2688 @samp{.pbm}, @samp{.xbm} and @samp{.xpm}. The binding to use is the
2689 command @var{def}, and @var{key} is the fake function key symbol in the
2690 prefix keymap. The remaining arguments @var{props} are additional
2691 property list elements to add to the menu item specification.
2693 To define items in some local map, bind @code{tool-bar-map} with
2694 @code{let} around calls of this function:
2696 (defvar foo-tool-bar-map
2697 (let ((tool-bar-map (make-sparse-keymap)))
2698 (tool-bar-add-item @dots{})
2704 @defun tool-bar-add-item-from-menu command icon &optional map &rest props
2705 This function is a convenience for defining tool bar items which are
2706 consistent with existing menu bar bindings. The binding of
2707 @var{command} is looked up in the menu bar in @var{map} (default
2708 @code{global-map}) and modified to add an image specification for
2709 @var{icon}, which is found in the same way as by
2710 @code{tool-bar-add-item}. The resulting binding is then placed in
2711 @code{tool-bar-map}, so use this function only for global tool bar
2714 @var{map} must contain an appropriate keymap bound to
2715 @code{[menu-bar]}. The remaining arguments @var{props} are additional
2716 property list elements to add to the menu item specification.
2719 @defun tool-bar-local-item-from-menu command icon in-map &optional from-map &rest props
2720 This function is used for making non-global tool bar items. Use it
2721 like @code{tool-bar-add-item-from-menu} except that @var{in-map}
2722 specifies the local map to make the definition in. The argument
2723 @var{from-map} is like the @var{map} argument of
2724 @code{tool-bar-add-item-from-menu}.
2727 @defvar auto-resize-tool-bars
2728 If this variable is non-@code{nil}, the tool bar automatically resizes to
2729 show all defined tool bar items---but not larger than a quarter of the
2732 If the value is @code{grow-only}, the tool bar expands automatically,
2733 but does not contract automatically. To contract the tool bar, the
2734 user has to redraw the frame by entering @kbd{C-l}.
2736 If Emacs is built with GTK or Nextstep, the tool bar can only show one
2737 line, so this variable has no effect.
2740 @defvar auto-raise-tool-bar-buttons
2741 If this variable is non-@code{nil}, tool bar items display
2742 in raised form when the mouse moves over them.
2745 @defvar tool-bar-button-margin
2746 This variable specifies an extra margin to add around tool bar items.
2747 The value is an integer, a number of pixels. The default is 4.
2750 @defvar tool-bar-button-relief
2751 This variable specifies the shadow width for tool bar items.
2752 The value is an integer, a number of pixels. The default is 1.
2755 @defvar tool-bar-border
2756 This variable specifies the height of the border drawn below the tool
2757 bar area. An integer value specifies height as a number of pixels.
2758 If the value is one of @code{internal-border-width} (the default) or
2759 @code{border-width}, the tool bar border height corresponds to the
2760 corresponding frame parameter.
2763 You can define a special meaning for clicking on a tool bar item with
2764 the shift, control, meta, etc., modifiers. You do this by setting up
2765 additional items that relate to the original item through the fake
2766 function keys. Specifically, the additional items should use the
2767 modified versions of the same fake function key used to name the
2770 Thus, if the original item was defined this way,
2773 (define-key global-map [tool-bar shell]
2774 '(menu-item "Shell" shell
2775 :image (image :type xpm :file "shell.xpm")))
2779 then here is how you can define clicking on the same tool bar image with
2783 (define-key global-map [tool-bar S-shell] 'some-command)
2786 @xref{Function Keys}, for more information about how to add modifiers to
2789 @node Modifying Menus
2790 @subsection Modifying Menus
2792 When you insert a new item in an existing menu, you probably want to
2793 put it in a particular place among the menu's existing items. If you
2794 use @code{define-key} to add the item, it normally goes at the front of
2795 the menu. To put it elsewhere in the menu, use @code{define-key-after}:
2797 @defun define-key-after map key binding &optional after
2798 Define a binding in @var{map} for @var{key}, with value @var{binding},
2799 just like @code{define-key}, but position the binding in @var{map} after
2800 the binding for the event @var{after}. The argument @var{key} should be
2801 of length one---a vector or string with just one element. But
2802 @var{after} should be a single event type---a symbol or a character, not
2803 a sequence. The new binding goes after the binding for @var{after}. If
2804 @var{after} is @code{t} or is omitted, then the new binding goes last, at
2805 the end of the keymap. However, new bindings are added before any
2811 (define-key-after my-menu [drink]
2812 '("Drink" . drink-command) 'eat)
2816 makes a binding for the fake function key @key{DRINK} and puts it
2817 right after the binding for @key{EAT}.
2819 Here is how to insert an item called @samp{Work} in the @samp{Signals}
2820 menu of Shell mode, after the item @code{break}:
2824 (lookup-key shell-mode-map [menu-bar signals])
2825 [work] '("Work" . work-command) 'break)
2830 @subsection Easy Menu
2832 The following macro provides a convenient way to define pop-up menus
2833 and/or menu bar menus.
2835 @defmac easy-menu-define symbol maps doc menu
2836 This macro defines a pop-up menu and/or menu bar submenu, whose
2837 contents are given by @var{menu}.
2839 If @var{symbol} is non-@code{nil}, it should be a symbol; then this
2840 macro defines @var{symbol} as a function for popping up the menu
2841 (@pxref{Pop-Up Menus}), with @var{doc} as its documentation string.
2842 @var{symbol} should not be quoted.
2844 Regardless of the value of @var{symbol}, if @var{maps} is a keymap,
2845 the menu is added to that keymap, as a top-level menu for the menu bar
2846 (@pxref{Menu Bar}). It can also be a list of keymaps, in which case
2847 the menu is added separately to each of those keymaps.
2849 The first element of @var{menu} must be a string, which serves as the
2850 menu label. It may be followed by any number of the following
2851 keyword-argument pairs:
2854 @item :filter @var{function}
2855 @var{function} must be a function which, if called with one
2856 argument---the list of the other menu items---returns the actual items
2857 to be displayed in the menu.
2859 @item :visible @var{include}
2860 @var{include} is an expression; if it evaluates to @code{nil}, the
2861 menu is made invisible. @code{:included} is an alias for
2864 @item :active @var{enable}
2865 @var{enable} is an expression; if it evaluates to @code{nil}, the menu
2866 is not selectable. @code{:enable} is an alias for @code{:active}.
2869 The remaining elements in @var{menu} are menu items.
2871 A menu item can be a vector of three elements, @code{[@var{name}
2872 @var{callback} @var{enable}]}. @var{name} is the menu item name (a
2873 string). @var{callback} is a command to run, or an expression to
2874 evaluate, when the item is chosen. @var{enable} is an expression; if
2875 it evaluates to @code{nil}, the item is disabled for selection.
2877 Alternatively, a menu item may have the form:
2880 [ @var{name} @var{callback} [ @var{keyword} @var{arg} ]... ]
2884 where @var{name} and @var{callback} have the same meanings as above,
2885 and each optional @var{keyword} and @var{arg} pair should be one of
2889 @item :keys @var{keys}
2890 @var{keys} is a keyboard equivalent to the menu item (a string). This
2891 is normally not needed, as keyboard equivalents are computed
2892 automatically. @var{keys} is expanded with
2893 @code{substitute-command-keys} before it is displayed (@pxref{Keys in
2896 @item :key-sequence @var{keys}
2897 @var{keys} is a hint for speeding up Emacs's first display of the
2898 menu. It should be nil if you know that the menu item has no keyboard
2899 equivalent; otherwise it should be a string or vector specifying a
2900 keyboard equivalent for the menu item.
2902 @item :active @var{enable}
2903 @var{enable} is an expression; if it evaluates to @code{nil}, the item
2904 is make unselectable.. @code{:enable} is an alias for @code{:active}.
2906 @item :visible @var{include}
2907 @var{include} is an expression; if it evaluates to @code{nil}, the
2908 item is made invisible. @code{:included} is an alias for
2911 @item :label @var{form}
2912 @var{form} is an expression that is evaluated to obtain a value which
2913 serves as the menu item's label (the default is @var{name}).
2915 @item :suffix @var{form}
2916 @var{form} is an expression that is dynamically evaluated and whose
2917 value is concatenated with the menu entry's label.
2919 @item :style @var{style}
2920 @var{style} is a symbol describing the type of menu item; it should be
2921 @code{toggle} (a checkbox), or @code{radio} (a radio button), or
2922 anything else (meaning an ordinary menu item).
2924 @item :selected @var{selected}
2925 @var{selected} is an expression; the checkbox or radio button is
2926 selected whenever the expression's value is non-nil.
2928 @item :help @var{help}
2929 @var{help} is a string describing the menu item.
2932 Alternatively, a menu item can be a string. Then that string appears
2933 in the menu as unselectable text. A string consisting of dashes is
2934 displayed as a separator (@pxref{Menu Separators}).
2936 Alternatively, a menu item can be a list with the same format as
2937 @var{menu}. This is a submenu.
2940 Here is an example of using @code{easy-menu-define} to define a menu
2941 similar to the one defined in the example in @ref{Menu Bar}:
2944 (easy-menu-define words-menu global-map
2945 "Menu for word navigation commands."
2947 ["Forward word" forward-word]
2948 ["Backward word" backward-word]))