1 ;;; skeleton.el --- Lisp language extension for writing statement skeletons -*- coding: utf-8 -*-
3 ;; Copyright (C) 1993, 1994, 1995, 1996, 2001, 2002, 2003,
4 ;; 2004, 2005, 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc.
6 ;; Author: Daniel Pfeiffer <occitan@esperanto.org>
8 ;; Keywords: extensions, abbrev, languages, tools
10 ;; This file is part of GNU Emacs.
12 ;; GNU Emacs is free software: you can redistribute it and/or modify
13 ;; it under the terms of the GNU General Public License as published by
14 ;; the Free Software Foundation, either version 3 of the License, or
15 ;; (at your option) any later version.
17 ;; GNU Emacs is distributed in the hope that it will be useful,
18 ;; but WITHOUT ANY WARRANTY; without even the implied warranty of
19 ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 ;; GNU General Public License for more details.
22 ;; You should have received a copy of the GNU General Public License
23 ;; along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>.
27 ;; A very concise language extension for writing structured statement
28 ;; skeleton insertion commands for programming language modes. This
29 ;; originated in shell-script mode and was applied to ada-mode's
30 ;; commands which shrunk to one third. And these commands are now
35 ;; page 1: statement skeleton language definition & interpreter
36 ;; page 2: paired insertion
37 ;; page 3: mirror-mode, an example for setting up paired insertion
40 (defvar skeleton-transformation-function
'identity
41 "*If non-nil, function applied to literal strings before they are inserted.
42 It should take strings and characters and return them transformed, or nil
43 which means no transformation.
44 Typical examples might be `upcase' or `capitalize'.")
45 (defvaralias 'skeleton-transformation
'skeleton-transformation-function
)
47 ; this should be a fourth argument to defvar
48 (put 'skeleton-transformation-function
'variable-interactive
49 "aTransformation function: ")
52 (defvar skeleton-autowrap t
53 "Controls wrapping behavior of functions created with `define-skeleton'.
54 When the region is visible (due to `transient-mark-mode' or marking a region
55 with the mouse) and this is non-nil and the function was called without an
56 explicit ARG, then the ARG defaults to -1, i.e. wrapping around the visible
59 We will probably delete this variable in a future Emacs version
60 unless we get a substantial number of complaints about the auto-wrap
63 (defvar skeleton-end-newline t
64 "If non-nil, make sure that the skeleton inserted ends with a newline.
65 This just influences the way the default `skeleton-end-hook' behaves.")
67 (defvar skeleton-end-hook
69 (or (eolp) (not skeleton-end-newline
) (newline-and-indent)))
70 "Hook called at end of skeleton but before going to point of interest.
71 By default this moves out anything following to next line,
72 unless `skeleton-end-newline' is set to nil.
73 The variables `v1' and `v2' are still set when calling this.")
77 (defvar skeleton-filter-function
'identity
78 "Function for transforming a skeleton proxy's aliases' variable value.")
79 (defvaralias 'skeleton-filter
'skeleton-filter-function
)
81 (defvar skeleton-untabify t
82 "When non-nil untabifies when deleting backwards with element -ARG.")
84 (defvar skeleton-newline-indent-rigidly nil
85 "When non-nil, indent rigidly under current line for element `\\n'.
86 Else use mode's `indent-line-function'.")
88 (defvar skeleton-further-elements
()
89 "A buffer-local varlist (see `let') of mode specific skeleton elements.
90 These variables are bound while interpreting a skeleton. Their value may
91 in turn be any valid skeleton element if they are themselves to be used as
93 (make-variable-buffer-local 'skeleton-further-elements
)
96 (defvar skeleton-subprompt
97 (substitute-command-keys
98 "RET, \\<minibuffer-local-map>\\[abort-recursive-edit] or \\[help-command]")
99 "*Replacement for %s in prompts of recursive subskeletons.")
102 (defvar skeleton-debug nil
103 "*If non-nil `define-skeleton' will override previous definition.")
105 (defvar skeleton-positions nil
106 "List of positions marked with @, after skeleton insertion.
107 The list describes the most recent skeleton insertion, and its elements
108 are integer buffer positions in the reverse order of the insertion order.")
110 ;; reduce the number of compiler warnings
112 (defvar skeleton-modified
)
113 (defvar skeleton-point
)
114 (defvar skeleton-regions
)
116 (def-edebug-spec skeleton-edebug-spec
117 ([&or null stringp
(stringp &rest stringp
) [[¬ atom
] def-form
]]
118 &rest
&or
"n" "_" "-" ">" "@" "&" "!" "resume:"
119 ("quote" def-form
) skeleton-edebug-spec def-form
))
121 (defmacro define-skeleton
(command documentation
&rest skeleton
)
122 "Define a user-configurable COMMAND that enters a statement skeleton.
123 DOCUMENTATION is that of the command.
124 SKELETON is as defined under `skeleton-insert'."
125 (declare (debug (&define name stringp skeleton-edebug-spec
)))
127 (set command skeleton
))
129 ;; Tell self-insert-command that this function, if called by an
130 ;; abbrev, should cause the self-insert to be skipped.
131 (put ',command
'no-self-insert t
)
132 (defun ,command
(&optional str arg
)
133 ,(concat documentation
134 (if (string-match "\n\\'" documentation
)
137 "This is a skeleton command (see `skeleton-insert').
138 Normally the skeleton text is inserted at point, with nothing \"inside\".
139 If there is a highlighted region, the skeleton text is wrapped
140 around the region text.
142 A prefix argument ARG says to wrap the skeleton around the next ARG words.
143 A prefix argument of -1 says to wrap around region, even if not highlighted.
144 A prefix argument of zero says to wrap around zero words---that is, nothing.
145 This is a way of overriding the use of a highlighted region.")
146 (interactive "*P\nP")
147 (skeleton-proxy-new ',skeleton str arg
))))
150 (defun skeleton-proxy-new (skeleton &optional str arg
)
152 Prefix ARG allows wrapping around words or regions (see `skeleton-insert').
153 If no ARG was given, but the region is visible, ARG defaults to -1 depending
154 on `skeleton-autowrap'. An ARG of M-0 will prevent this just for once.
155 This command can also be an abbrev expansion (3rd and 4th columns in
156 \\[edit-abbrevs] buffer: \"\" command-name).
158 Optional second argument STR may also be a string which will be the value
159 of `str' whereas the skeleton's interactor is then ignored."
160 (skeleton-insert (funcall skeleton-filter-function skeleton
)
161 ;; Pretend C-x a e passed its prefix arg to us
162 (if (or arg current-prefix-arg
)
163 (prefix-numeric-value (or arg
165 (and skeleton-autowrap
166 (or (eq last-command
'mouse-drag-region
)
167 (and transient-mark-mode mark-active
))
168 ;; Deactivate the mark, in case one of the
169 ;; elements of the skeleton is sensitive
170 ;; to such situations (e.g. it is itself a
172 (progn (deactivate-mark)
176 ;; Return non-nil to tell expand-abbrev that expansion has happened.
177 ;; Otherwise the no-self-insert is ignored.
181 (defun skeleton-insert (skeleton &optional regions str
)
182 "Insert the complex statement skeleton SKELETON describes very concisely.
184 With optional second argument REGIONS, wrap first interesting point
185 \(`_') in skeleton around next REGIONS words, if REGIONS is positive.
186 If REGIONS is negative, wrap REGIONS preceding interregions into first
187 REGIONS interesting positions \(successive `_'s) in skeleton.
189 An interregion is the stretch of text between two contiguous marked
190 points. If you marked A B C [] (where [] is the cursor) in
191 alphabetical order, the 3 interregions are simply the last 3 regions.
192 But if you marked B A [] C, the interregions are B-A, A-[], []-C.
194 The optional third argument STR, if specified, is the value for the
195 variable `str' within the skeleton. When this is non-nil, the
196 interactor gets ignored, and this should be a valid skeleton element.
198 SKELETON is made up as (INTERACTOR ELEMENT ...). INTERACTOR may be nil if
199 not needed, a prompt-string or an expression for complex read functions.
201 If ELEMENT is a string or a character it gets inserted (see also
202 `skeleton-transformation-function'). Other possibilities are:
204 \\n go to next line and indent according to mode
205 _ interesting point, interregion here
206 - interesting point, no interregion interaction, overrides
207 interesting point set by _
208 > indent line (or interregion if > _) according to major mode
209 @ add position to `skeleton-positions'
210 & do next ELEMENT if previous moved point
211 | do next ELEMENT if previous didn't move point
212 -num delete num preceding characters (see `skeleton-untabify')
213 resume: skipped, continue here if quit is signaled
216 After termination, point will be positioned at the last occurrence of -
217 or at the first occurrence of _ or at the end of the inserted text.
219 Further elements can be defined via `skeleton-further-elements'. ELEMENT may
220 itself be a SKELETON with an INTERACTOR. The user is prompted repeatedly for
221 different inputs. The SKELETON is processed as often as the user enters a
222 non-empty string. \\[keyboard-quit] terminates skeleton insertion, but
223 continues after `resume:' and positions at `_' if any. If INTERACTOR in such
224 a subskeleton is a prompt-string which contains a \".. %s ..\" it is
225 formatted with `skeleton-subprompt'. Such an INTERACTOR may also be a list of
226 strings with the subskeleton being repeated once for each string.
228 Quoted Lisp expressions are evaluated for their side-effects.
229 Other Lisp expressions are evaluated and the value treated as above.
230 Note that expressions may not return t since this implies an
231 endless loop. Modes can define other symbols by locally setting them
232 to any valid skeleton element. The following local variables are
235 str first time: read a string according to INTERACTOR
236 then: insert previously read string once more
237 help help-form during interaction with the user or nil
238 input initial input (string or cons with index) while reading str
239 v1, v2 local variables for memorizing anything you want
241 When done with skeleton, but before going back to `_'-point call
242 `skeleton-end-hook' if that is non-nil."
243 (let ((skeleton-regions regions
))
244 (and skeleton-regions
245 (setq skeleton-regions
246 (if (> skeleton-regions
0)
247 (list (copy-marker (point) t
)
248 (save-excursion (forward-word skeleton-regions
)
250 (setq skeleton-regions
(- skeleton-regions
))
251 ;; copy skeleton-regions - 1 elements from `mark-ring'
252 (let ((l1 (cons (mark-marker) mark-ring
))
253 (l2 (list (copy-marker (point) t
))))
254 (while (and l1
(> skeleton-regions
0))
255 (push (copy-marker (pop l1
) t
) l2
)
256 (setq skeleton-regions
(1- skeleton-regions
)))
258 (goto-char (car skeleton-regions
))
259 (setq skeleton-regions
(cdr skeleton-regions
)))
261 skeleton-modified skeleton-point resume
: help input v1 v2
)
262 (setq skeleton-positions nil
)
264 (eval `(let ,skeleton-further-elements
265 (skeleton-internal-list skeleton str
)))
266 (run-hooks 'skeleton-end-hook
)
268 (or (pos-visible-in-window-p beg
)
273 (goto-char skeleton-point
))))))
275 (defun skeleton-read (prompt &optional initial-input recursive
)
276 "Function for reading a string from the minibuffer within skeletons.
278 PROMPT must be a string or a form that evaluates to a string.
279 It may contain a `%s' which will be replaced by `skeleton-subprompt'.
280 If non-nil second arg INITIAL-INPUT or variable `input' is a string or
281 cons with index to insert before reading. If third arg RECURSIVE is non-nil
282 i.e. we are handling the iterator of a subskeleton, returns empty string if
283 user didn't modify input.
284 While reading, the value of `minibuffer-help-form' is variable `help' if that
285 is non-nil or a default string."
286 (let ((minibuffer-help-form (or (if (boundp 'help
) (symbol-value 'help
))
288 As long as you provide input you will insert another subskeleton.
290 If you enter the empty string, the loop inserting subskeletons is
291 left, and the current one is removed as far as it has been entered.
293 If you quit, the current subskeleton is removed as far as it has been
294 entered. No more of the skeleton will be inserted, except maybe for a
295 syntactically necessary termination."
297 You are inserting a skeleton. Standard text gets inserted into the buffer
298 automatically, and you are prompted to fill in the variable parts.")))
300 ;; since Emacs doesn't show main window's cursor, do something noticeable
304 (setq prompt
(if (stringp prompt
)
305 (read-string (format prompt skeleton-subprompt
)
308 (symbol-value 'input
))))
315 (equal prompt initial-input
)
316 (equal prompt
(car-safe initial-input
))))
320 (defun skeleton-internal-list (skeleton &optional str recursive
)
321 (let* ((start (save-excursion (beginning-of-line) (point)))
322 (column (current-column))
323 (line (buffer-substring start
(line-end-position)))
326 (setq str
`(setq str
(skeleton-read ',(car skeleton
) nil
,recursive
))))
327 (when (and (eq (cadr skeleton
) '\n) (not recursive
)
328 (save-excursion (skip-chars-backward " \t") (bolp)))
329 (setq skeleton
(cons nil
(cons '> (cddr skeleton
)))))
330 (while (setq skeleton-modified
(eq opoint
(point))
332 skeleton
(cdr skeleton
))
334 (skeleton-internal-1 (car skeleton
) nil recursive
)
336 (if (eq (cdr quit
) 'recursive
)
337 (setq recursive
'quit
338 skeleton
(memq 'resume
: skeleton
))
339 ;; Remove the subskeleton as far as it has been shown
340 ;; the subskeleton shouldn't have deleted outside current line.
342 (delete-region start
(point))
344 (move-to-column column
)
348 (signal 'quit
'recursive
)))))))
349 ;; maybe continue loop or go on to next outer resume: section
350 (if (eq recursive
'quit
)
351 (signal 'quit
'recursive
)
354 (defun skeleton-internal-1 (element &optional literal recursive
)
356 ((or (integerp element
) (stringp element
))
357 (if (and (integerp element
) ; -num
359 (if skeleton-untabify
360 (backward-delete-char-untabify (- element
))
361 (delete-backward-char (- element
)))
362 (insert (if (not literal
)
363 (funcall skeleton-transformation-function element
)
365 ((or (eq element
'\n) ; actually (eq '\n 'n)
366 ;; The sequence `> \n' is handled specially so as to indent the first
367 ;; line after inserting the newline (to get the proper indentation).
368 (and (eq element
'>) (eq (nth 1 skeleton
) '\n) (pop skeleton
)))
369 (let ((pos (if (eq element
'>) (point))))
371 ((and skeleton-regions
(eq (nth 1 skeleton
) '_
))
372 (or (eolp) (newline))
373 (if pos
(save-excursion (goto-char pos
) (indent-according-to-mode)))
374 (indent-region (line-beginning-position)
375 (car skeleton-regions
) nil
))
376 ;; \n as last element only inserts \n if not at eol.
377 ((and (null (cdr skeleton
)) (not recursive
) (eolp))
378 (if pos
(indent-according-to-mode)))
379 (skeleton-newline-indent-rigidly
382 (indent-to (save-excursion
384 (if pos
(indent-according-to-mode))
385 (current-indentation)))))
386 (t (if pos
(reindent-then-newline-and-indent)
388 (indent-according-to-mode))))))
390 (if (and skeleton-regions
(eq (nth 1 skeleton
) '_
))
391 (indent-region (line-beginning-position)
392 (car skeleton-regions
) nil
)
393 (indent-according-to-mode)))
397 (goto-char (pop skeleton-regions
))
398 (and (<= (current-column) (current-indentation))
399 (eq (nth 1 skeleton
) '\n)
402 (setq skeleton-point
(point)))))
404 (setq skeleton-point
(point)))
406 (when skeleton-modified
(pop skeleton
)))
408 (unless skeleton-modified
(pop skeleton
)))
410 (push (point) skeleton-positions
))
411 ((eq 'quote
(car-safe element
))
412 (eval (nth 1 element
)))
413 ((and (consp element
)
414 (or (stringp (car element
)) (listp (car element
))))
415 ;; Don't forget: `symbolp' is also true for nil.
416 (if (symbolp (car-safe (car element
)))
417 (while (and (skeleton-internal-list element nil t
)
418 ;; If the interactor is nil, don't infinite loop.
420 (setq literal
(car element
))
422 (skeleton-internal-list element
(car literal
))
423 (setq literal
(cdr literal
)))))
425 (t (skeleton-internal-1 (eval element
) t recursive
))))
427 ;; Maybe belongs into simple.el or elsewhere
429 ;; (define-skeleton local-variables-section
430 ;; "Insert a local variables section. Use current comment syntax if any."
431 ;; (completing-read "Mode: " obarray
433 ;; (if (commandp symbol)
434 ;; (string-match "-mode$" (symbol-name symbol))))
437 ;; (if (re-search-forward page-delimiter nil t)
438 ;; (error "Not on last page")))
439 ;; comment-start "Local Variables:" comment-end \n
440 ;; comment-start "mode: " str
441 ;; & -5 | '(kill-line 0) & -1 | comment-end \n
442 ;; ( (completing-read (format "Variable, %s: " skeleton-subprompt)
445 ;; (or (eq symbol 'eval)
446 ;; (user-variable-p symbol)))
448 ;; comment-start str ": "
449 ;; (read-from-minibuffer "Expression: " nil read-expression-map nil
450 ;; 'read-expression-history) | _
453 ;; comment-start "End:" comment-end \n)
455 ;; Variables and command for automatically inserting pairs like () or "".
457 (defvar skeleton-pair nil
458 "*If this is nil pairing is turned off, no matter what else is set.
459 Otherwise modes with `skeleton-pair-insert-maybe' on some keys
460 will attempt to insert pairs of matching characters.")
463 (defvar skeleton-pair-on-word nil
464 "*If this is nil, paired insertion is inhibited before or inside a word.")
467 (defvar skeleton-pair-filter-function
(lambda () nil
)
468 "Attempt paired insertion if this function returns nil, before inserting.
469 This allows for context-sensitive checking whether pairing is appropriate.")
472 (defvar skeleton-pair-alist
()
473 "An override alist of pairing partners matched against `last-command-event'.
474 Each alist element, which looks like (ELEMENT ...), is passed to
475 `skeleton-insert' with no interactor. Variable `str' does nothing.
477 Elements might be (?` ?` _ \"''\"), (?\\( ? _ \" )\") or (?{ \\n > _ \\n ?} >).")
479 (defvar skeleton-pair-default-alist
'((?
( _ ?
)) (?\
))
487 (defun skeleton-pair-insert-maybe (arg)
488 "Insert the character you type ARG times.
490 With no ARG, if `skeleton-pair' is non-nil, pairing can occur. If the region
491 is visible the pair is wrapped around it depending on `skeleton-autowrap'.
492 Else, if `skeleton-pair-on-word' is non-nil or we are not before or inside a
493 word, and if `skeleton-pair-filter-function' returns nil, pairing is performed.
494 Pairing is also prohibited if we are right after a quoting character
497 If a match is found in `skeleton-pair-alist', that is inserted, else
498 the defaults are used. These are (), [], {}, <> and `' for the
499 symmetrical ones, and the same character twice for the others."
501 (if (or arg
(not skeleton-pair
))
502 (self-insert-command (prefix-numeric-value arg
))
503 (let* ((mark (and skeleton-autowrap
504 (or (eq last-command
'mouse-drag-region
)
505 (and transient-mark-mode mark-active
))))
507 (char last-command-event
)
508 (skeleton (or (assq char skeleton-pair-alist
)
509 (assq char skeleton-pair-default-alist
)
511 (if (or (memq (char-syntax (preceding-char)) '(?
\\ ?
/))
514 (if (not skeleton-pair-on-word
) (looking-at "\\w"))
515 (funcall skeleton-pair-filter-function
))))
516 (self-insert-command (prefix-numeric-value arg
))
517 (skeleton-insert (cons nil skeleton
) (if mark -
1))))))
520 ;; A more serious example can be found in sh-script.el
521 ;; (defun mirror-mode ()
522 ;; "This major mode is an amusing little example of paired insertion.
523 ;;All printable characters do a paired self insert, while the other commands
526 ;; (kill-all-local-variables)
527 ;; (make-local-variable 'skeleton-pair)
528 ;; (make-local-variable 'skeleton-pair-on-word)
529 ;; (make-local-variable 'skeleton-pair-filter-function)
530 ;; (make-local-variable 'skeleton-pair-alist)
531 ;; (setq major-mode 'mirror-mode
532 ;; mode-name "Mirror"
533 ;; skeleton-pair-on-word t
534 ;; ;; in the middle column insert one or none if odd window-width
535 ;; skeleton-pair-filter-function (lambda ()
536 ;; (if (>= (current-column)
537 ;; (/ (window-width) 2))
538 ;; ;; insert both on next line
540 ;; ;; insert one or both?
541 ;; (= (* 2 (1+ (current-column)))
543 ;; ;; mirror these the other way round as well
544 ;; skeleton-pair-alist '((?) _ ?()
552 ;; ;; in this mode we exceptionally ignore the user, else it's no fun
554 ;; (let ((map (make-vector 256 'skeleton-pair-insert-maybe))
556 ;; (use-local-map `(keymap ,map))
559 ;; (aset map (+ i 128) nil)
561 ;; (run-mode-hooks 'mirror-mode-hook))
565 ;; arch-tag: ccad7bd5-eb5d-40de-9ded-900197215c3e
566 ;;; skeleton.el ends here