1 ;;; avoid.el --- make mouse pointer stay out of the way of editing
3 ;; Copyright (C) 1993-1994, 2000-2015 Free Software Foundation, Inc.
5 ;; Author: Boris Goldowsky <boris@gnu.org>
8 ;; This file is part of GNU Emacs.
10 ;; GNU Emacs is free software: you can redistribute it and/or modify
11 ;; it under the terms of the GNU General Public License as published by
12 ;; the Free Software Foundation, either version 3 of the License, or
13 ;; (at your option) any later version.
15 ;; GNU Emacs is distributed in the hope that it will be useful,
16 ;; but WITHOUT ANY WARRANTY; without even the implied warranty of
17 ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 ;; GNU General Public License for more details.
20 ;; You should have received a copy of the GNU General Public License
21 ;; along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>.
25 ;; For those who are annoyed by the mouse pointer obscuring text,
26 ;; this mode moves the mouse pointer - either just a little out of
27 ;; the way, or all the way to the corner of the frame.
28 ;; To use, load or evaluate this file and type M-x mouse-avoidance-mode .
29 ;; To set up permanently, put the following in your .emacs:
31 ;; (if (display-mouse-p) (mouse-avoidance-mode 'animate))
33 ;; Other legitimate alternatives include
34 ;; `banish', `exile', `jump', `cat-and-mouse', and `proteus'.
35 ;; They do somewhat different things.
36 ;; See the documentation for function `mouse-avoidance-mode' for
37 ;; details of the different modes.
39 ;; For added silliness, make the animatee animate...
40 ;; put something similar to the following into your .emacs:
42 ;; (if (eq window-system 'x)
43 ;; (mouse-avoidance-set-pointer-shape
45 ;; (list x-pointer-man x-pointer-spider
46 ;; x-pointer-gobbler x-pointer-gumby))))
48 ;; For completely random pointer shape, replace the setq above with:
49 ;; (setq x-pointer-shape (mouse-avoidance-random-shape))
51 ;; Bugs / Warnings / To-Do:
53 ;; - Using this code does slow Emacs down. "banish" mode shouldn't
54 ;; be too bad, and on my workstation even "animate" is reasonable.
57 ;; This code was helped by all those who contributed suggestions,
58 ;; fixes, and additions
59 ;; Joe Harrington (and his advisor), for the original inspiration.
60 ;; Ken Manheimer, for dreaming up the Protean mode.
61 ;; Richard Stallman, for the awful cat-and-mouse pun, among other things.
62 ;; Mike Williams, Denis Howe, Bill Benedetto, Chris Moore, Don Morris,
63 ;; Simon Marshall, and M.S. Ashton, for their feedback.
67 (eval-when-compile (require 'cl-lib
))
70 "Make mouse pointer stay out of the way of editing."
71 :prefix
"mouse-avoidance-"
75 (defcustom mouse-avoidance-mode nil
76 "Activate Mouse Avoidance mode.
77 See function `mouse-avoidance-mode' for possible values.
78 Setting this variable directly does not take effect;
79 use either \\[customize] or the function `mouse-avoidance-mode'."
80 :set
(lambda (_symbol value
)
81 ;; 'none below prevents toggling when value is nil.
82 (mouse-avoidance-mode (or value
'none
)))
83 :initialize
'custom-initialize-default
84 :type
'(choice (const :tag
"none" nil
) (const banish
) (const jump
)
85 (const animate
) (const exile
) (const proteus
))
91 (defcustom mouse-avoidance-nudge-dist
15
92 "Average distance that mouse will be moved when approached by cursor.
93 Only applies in Mouse Avoidance mode `jump' and its derivatives.
94 For best results make this larger than `mouse-avoidance-threshold'."
98 (defcustom mouse-avoidance-nudge-var
10
99 "Variability of `mouse-avoidance-nudge-dist' (which see)."
103 (defcustom mouse-avoidance-animation-delay
.01
104 "Delay between animation steps, in seconds."
108 (defcustom mouse-avoidance-threshold
5
109 "Mouse-pointer's flight distance.
110 If the cursor gets closer than this, the mouse pointer will move away.
111 Only applies in Mouse Avoidance modes `animate' and `jump'."
115 (defcustom mouse-avoidance-banish-position
'((frame-or-window . frame
)
118 (top-or-bottom . top
)
119 (top-or-bottom-pos .
0))
120 "Position to which Mouse Avoidance mode `banish' moves the mouse.
121 An alist where keywords mean:
122 FRAME-OR-WINDOW: banish the mouse to corner of frame or window.
123 SIDE: banish the mouse on right or left corner of frame or window.
124 SIDE-POS: Distance from right or left edge of frame or window.
125 TOP-OR-BOTTOM: banish the mouse to top or bottom of frame or window.
126 TOP-OR-BOTTOM-POS: Distance from top or bottom edge of frame or window."
129 :type
'(alist :key-type symbol
:value-type
(choice symbol integer
))
130 :options
'((frame-or-window symbol
) (side symbol
) (side-pos integer
)
131 (top-or-bottom symbol
) (top-or-bottom-pos integer
)))
133 ;; Internal variables
134 (defvar mouse-avoidance-state nil
)
135 (defvar mouse-avoidance-pointer-shapes nil
)
136 (defvar mouse-avoidance-n-pointer-shapes
0)
137 (defvar mouse-avoidance-old-pointer-shape nil
)
138 (defvar mouse-avoidance-animating-pointer nil
)
140 ;; This timer is used to run something when Emacs is idle.
141 (defvar mouse-avoidance-timer nil
)
145 (defsubst mouse-avoidance-set-pointer-shape
(shape)
146 "Set the shape of the mouse pointer to SHAPE."
147 (when (boundp 'x-pointer-shape
)
148 (setq x-pointer-shape shape
)
149 (set-mouse-color nil
)))
151 (defun mouse-avoidance-point-position ()
152 "Return the position of point as (FRAME X . Y).
153 Analogous to `mouse-position'."
154 (let* ((edges (window-inside-edges))
155 (posn-at-point (posn-at-point))
156 (x-y (and posn-at-point
(posn-x-y posn-at-point
))))
158 (cons (selected-frame)
160 (/ (car x-y
) (frame-char-width)))
162 (/ (cdr x-y
) (frame-char-height))))))))
164 ;(defun mouse-avoidance-point-position-test ()
166 ; (message "point=%s mouse=%s"
167 ; (cdr (mouse-avoidance-point-position))
168 ; (cdr (mouse-position))))
170 (defun mouse-avoidance-set-mouse-position (pos)
171 ;; Carefully set mouse position to given position (X . Y)
172 ;; Returns t if it moved the mouse.
173 (let ((f (selected-frame)))
174 (set-mouse-position f
(car pos
) (cdr pos
))
177 (defun mouse-avoidance-too-close-p (mouse)
178 "Return t if mouse pointer and point cursor are too close.
179 MOUSE is the current mouse position as returned by `mouse-position'.
180 Acceptable distance is defined by `mouse-avoidance-threshold'."
181 (let* ((frame (car mouse
))
182 (mouse-y (cdr (cdr mouse
)))
183 (tool-bar-lines (frame-parameter nil
'tool-bar-lines
))
186 (setq tool-bar-lines
0))
188 ((and mouse-y
(< mouse-y tool-bar-lines
))
190 ((setq point
(mouse-avoidance-point-position))
191 (let ((mouse-x (car (cdr mouse
))))
192 (and (eq frame
(car point
))
194 (< (abs (- mouse-x
(car (cdr point
))))
195 mouse-avoidance-threshold
)
196 (< (abs (- mouse-y
(cdr (cdr point
))))
197 mouse-avoidance-threshold
)))))))
199 (defun mouse-avoidance-banish-destination ()
200 "The position to which Mouse Avoidance mode `banish' moves the mouse.
202 If you want the mouse banished to a different corner set
203 `mouse-avoidance-banish-position' as you need."
204 (let* ((fra-or-win (assoc-default
206 mouse-avoidance-banish-position
'eq
))
207 (list-values (pcase fra-or-win
208 (`frame
(list 0 0 (frame-width) (frame-height)))
209 (`window
(window-edges))))
210 (alist (cl-loop for v in list-values
211 for k in
'(left top right bottom
)
215 mouse-avoidance-banish-position
#'eq
))
216 (side-dist (assoc-default
218 mouse-avoidance-banish-position
#'eq
))
219 (top-or-bottom (assoc-default
221 mouse-avoidance-banish-position
#'eq
))
222 (top-or-bottom-dist (assoc-default
224 mouse-avoidance-banish-position
#'eq
))
228 (top-or-bottom-fn (pcase top-or-bottom
231 (cons (funcall side-fn
; -/+
232 (assoc-default side alist
'eq
) ; right or left
233 side-dist
) ; distance from side
234 (funcall top-or-bottom-fn
; -/+
235 (assoc-default top-or-bottom alist
'eq
) ; top/bottom
236 top-or-bottom-dist
)))) ; distance from top/bottom
238 (defun mouse-avoidance-banish-mouse ()
239 "Put the mouse pointer to `mouse-avoidance-banish-position'."
240 (mouse-avoidance-set-mouse-position (mouse-avoidance-banish-destination)))
242 (defsubst mouse-avoidance-delta
(cur delta dist var min max
)
243 ;; Decide how far to move in either dimension.
244 ;; Args are the CURRENT location, the desired DELTA for
245 ;; warp-conservation, the DISTANCE we like to move, the VARIABILITY
246 ;; in distance allowed, and the MIN and MAX possible window positions.
247 ;; Returns something as close to DELTA as possible within the constraints.
248 (let ((L1 (max (- min cur
) (+ (- dist
) (- var
))))
249 (R1 (+ (- dist
) var
))
250 (L2 (+ dist
(- var
)))
251 (R2 (min (- max cur
) (+ dist var
))))
252 (if (< R1
(- min cur
)) (setq L1 nil R1 nil
))
253 (if (> L2
(- max cur
)) (setq L2 nil R2 nil
))
254 (cond ((and L1
(< delta L1
)) L1
)
255 ((and R1
(< delta R1
)) delta
)
256 ((and R1
(< delta
0)) R1
)
257 ((and L2
(< delta L2
)) L2
)
258 ((and R2
(< delta R2
)) delta
)
263 (defun mouse-avoidance-nudge-mouse ()
264 ;; Push the mouse a little way away, possibly animating the move.
265 ;; For these modes, state keeps track of the total offset that we've
266 ;; accumulated, and tries to keep it close to zero.
267 (let* ((cur (mouse-position))
274 (deltax (mouse-avoidance-delta
275 (car cur-pos
) (- (random mouse-avoidance-nudge-var
)
276 (car mouse-avoidance-state
))
277 mouse-avoidance-nudge-dist mouse-avoidance-nudge-var
279 (deltay (mouse-avoidance-delta
280 (cdr cur-pos
) (- (random mouse-avoidance-nudge-var
)
281 (cdr mouse-avoidance-state
))
282 mouse-avoidance-nudge-dist mouse-avoidance-nudge-var
284 (setq mouse-avoidance-state
285 (cons (+ (car mouse-avoidance-state
) deltax
)
286 (+ (cdr mouse-avoidance-state
) deltay
)))
287 (if (or (eq mouse-avoidance-mode
'animate
)
288 (eq mouse-avoidance-mode
'proteus
))
290 (incr (max .1 (/ 1.0 mouse-avoidance-nudge-dist
))))
291 (setq mouse-avoidance-animating-pointer t
)
293 (mouse-avoidance-set-mouse-position
294 (cons (+ (car cur-pos
) (round (* i deltax
)))
295 (+ (cdr cur-pos
) (round (* i deltay
)))))
297 (if (eq mouse-avoidance-mode
'proteus
)
298 (mouse-avoidance-set-pointer-shape
299 (mouse-avoidance-random-shape)))
300 (sit-for mouse-avoidance-animation-delay
))
301 (setq mouse-avoidance-animating-pointer nil
))
302 (mouse-avoidance-set-mouse-position (cons (+ (car (cdr cur
)) deltax
)
303 (+ (cdr (cdr cur
)) deltay
))))))
305 (defun mouse-avoidance-random-shape ()
306 "Return a random cursor shape.
307 This assumes that any variable whose name begins with x-pointer- and
308 has an integer value is a valid cursor shape. You might want to
309 redefine this function to suit your own tastes."
310 (if (null mouse-avoidance-pointer-shapes
)
312 (setq mouse-avoidance-pointer-shapes
313 (mapcar (lambda (x) (symbol-value (intern x
)))
314 (all-completions "x-pointer-" obarray
317 (integerp (symbol-value x
)))))))
318 (setq mouse-avoidance-n-pointer-shapes
319 (length mouse-avoidance-pointer-shapes
))))
320 (nth (random mouse-avoidance-n-pointer-shapes
)
321 mouse-avoidance-pointer-shapes
))
323 (defun mouse-avoidance-ignore-p ()
324 (let ((mp (mouse-position)))
325 (or (not (frame-pointer-visible-p)) ; The pointer is hidden
326 (not cursor-type
) ; There's no cursor
327 executing-kbd-macro
; don't check inside macro
328 (null (cadr mp
)) ; don't move unless in an Emacs frame
329 (not (eq (car mp
) (selected-frame)))
330 ;; Don't do anything if last event was a mouse event.
331 ;; FIXME: this code fails in the case where the mouse was moved
332 ;; since the last key-press but without generating any event.
333 (and (consp last-input-event
)
334 (symbolp (car last-input-event
))
335 (let ((modifiers (event-modifiers (car last-input-event
))))
336 (or (memq (car last-input-event
)
337 '(mouse-movement scroll-bar-movement
338 select-window focus-out
))
339 (memq 'click modifiers
)
340 (memq 'double modifiers
)
341 (memq 'triple modifiers
)
342 (memq 'drag modifiers
)
343 (memq 'down modifiers
)
344 (memq 'meta modifiers
)
345 (memq 'control modifiers
)
346 (memq 'shift modifiers
)
347 (memq 'hyper modifiers
)
348 (memq 'super modifiers
)
349 (memq 'alt modifiers
)))))))
351 (defun mouse-avoidance-banish ()
352 (if (not (mouse-avoidance-ignore-p))
353 (mouse-avoidance-banish-mouse)))
355 (defun mouse-avoidance-exile ()
356 ;; For exile mode, the state is nil when the mouse is in its normal
357 ;; position, and set to the old mouse-position when the mouse is in exile.
358 (if (not (mouse-avoidance-ignore-p))
359 (let ((mp (mouse-position)))
360 (cond ((and (not mouse-avoidance-state
)
361 (mouse-avoidance-too-close-p mp
))
362 (setq mouse-avoidance-state mp
)
363 (mouse-avoidance-banish-mouse))
364 ((and mouse-avoidance-state
365 (not (mouse-avoidance-too-close-p mouse-avoidance-state
)))
366 (if (and (eq (car mp
) (selected-frame))
367 (equal (cdr mp
) (mouse-avoidance-banish-destination)))
368 (mouse-avoidance-set-mouse-position
369 ;; move back only if user has not moved mouse
370 (cdr mouse-avoidance-state
)))
371 ;; but clear state anyway, to be ready for another move
372 (setq mouse-avoidance-state nil
))))))
374 (defun mouse-avoidance-fancy ()
375 ;; Used for the "fancy" modes, ie jump et al.
376 (if (and (not mouse-avoidance-animating-pointer
)
377 (not (mouse-avoidance-ignore-p))
378 (mouse-avoidance-too-close-p (mouse-position)))
379 (let ((old-pos (mouse-position)))
380 (mouse-avoidance-nudge-mouse)
381 (if (not (eq (selected-frame) (car old-pos
)))
382 ;; This should never happen.
383 (apply 'set-mouse-position old-pos
)))))
386 (defun mouse-avoidance-mode (&optional mode
)
387 "Set Mouse Avoidance mode to MODE.
388 MODE should be one of the symbols `banish', `exile', `jump', `animate',
389 `cat-and-mouse', `proteus', or `none'.
391 If MODE is nil, toggle mouse avoidance between `none' and `banish'
392 modes. Positive numbers and symbols other than the above are treated
393 as equivalent to `banish'; negative numbers and `-' are equivalent to `none'.
395 Effects of the different modes:
396 * banish: Move the mouse to the upper-right corner on any keypress.
397 * exile: Move the mouse to the corner only if the cursor gets too close,
398 and allow it to return once the cursor is out of the way.
399 * jump: If the cursor gets too close to the mouse, displace the mouse
400 a random distance & direction.
401 * animate: As `jump', but shows steps along the way for illusion of motion.
402 * cat-and-mouse: Same as `animate'.
403 * proteus: As `animate', but changes the shape of the mouse pointer too.
405 \(See `mouse-avoidance-threshold' for definition of \"too close\",
406 and `mouse-avoidance-nudge-dist' and `mouse-avoidance-nudge-var' for
407 definition of \"random distance\".)"
409 (list (intern (completing-read
410 "Select cursor avoidance technique (SPACE for list): "
411 '(("banish") ("exile") ("jump") ("animate")
412 ("cat-and-mouse") ("proteus") ("none"))
414 (if (eq mode
'cat-and-mouse
)
415 (setq mode
'animate
))
416 (if mouse-avoidance-timer
417 (cancel-timer mouse-avoidance-timer
))
418 (setq mouse-avoidance-timer nil
)
420 ;; Restore pointer shape if necessary
421 (if (eq mouse-avoidance-mode
'proteus
)
422 (mouse-avoidance-set-pointer-shape mouse-avoidance-old-pointer-shape
))
424 ;; Do additional setup depending on version of mode requested
425 (cond ((eq mode
'none
)
426 (setq mouse-avoidance-mode nil
))
430 (setq mouse-avoidance-timer
431 (run-with-idle-timer 0.1 t
'mouse-avoidance-fancy
))
432 (setq mouse-avoidance-mode mode
433 mouse-avoidance-state
(cons 0 0)
434 mouse-avoidance-old-pointer-shape
435 (and (boundp 'x-pointer-shape
) x-pointer-shape
)))
437 (setq mouse-avoidance-timer
438 (run-with-idle-timer 0.1 t
'mouse-avoidance-exile
))
439 (setq mouse-avoidance-mode mode
440 mouse-avoidance-state nil
))
441 ((or (eq mode
'banish
)
443 (and (null mode
) (null mouse-avoidance-mode
))
444 (and mode
(> (prefix-numeric-value mode
) 0)))
445 (setq mouse-avoidance-timer
446 (run-with-idle-timer 0.1 t
'mouse-avoidance-banish
))
447 (setq mouse-avoidance-mode
'banish
))
448 (t (setq mouse-avoidance-mode nil
)))
449 (force-mode-line-update))
451 ;; Most people who use avoid mode leave it on all the time, so it's not
452 ;; very informative to announce it in the mode line.
453 ;;(or (assq 'mouse-avoidance-mode minor-mode-alist)
454 ;; (setq minor-mode-alist (cons '(mouse-avoidance-mode " Avoid")
455 ;; minor-mode-alist)))
457 ;; Needed for custom.
458 (if mouse-avoidance-mode
459 (mouse-avoidance-mode mouse-avoidance-mode
))
463 ;;; avoid.el ends here