Fix bug #9549 with longlines-show-hard-newlines.
[emacs.git] / src / xdisp.c
blob81cba29206a717161249eb1dbaf9410d901a9863
1 /* Display generation from window structure and buffer text.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22 Redisplay.
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
53 expose_window (asynchronous) |
55 X expose events -----+
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
84 . try_cursor_movement
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
90 . try_window_reusing_current_matrix
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
96 . try_window_id
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
102 . try_window
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
115 Desired matrices.
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
160 Frame matrices.
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
181 Bidirectional display.
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
224 Bidirectional display and character compositions
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
251 Moving an iterator in bidirectional text
252 without producing glyphs
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276 #include <setjmp.h>
278 #include "lisp.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "buffer.h"
285 #include "character.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef WINDOWSNT
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
315 #include "font.h"
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
321 #define INFINITY 10000000
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
336 /* Cursor shapes */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
339 /* Pointer shapes */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
346 static Lisp_Object Qfontification_functions;
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
351 /* Non-nil means don't actually do any redisplay. */
353 Lisp_Object Qinhibit_redisplay;
355 /* Names of text properties relevant for redisplay. */
357 Lisp_Object Qdisplay;
359 Lisp_Object Qspace, QCalign_to;
360 static Lisp_Object QCrelative_width, QCrelative_height;
361 Lisp_Object Qleft_margin, Qright_margin;
362 static Lisp_Object Qspace_width, Qraise;
363 static Lisp_Object Qslice;
364 Lisp_Object Qcenter;
365 static Lisp_Object Qmargin, Qpointer;
366 static Lisp_Object Qline_height;
368 #ifdef HAVE_WINDOW_SYSTEM
370 /* Test if overflow newline into fringe. Called with iterator IT
371 at or past right window margin, and with IT->current_x set. */
373 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
374 (!NILP (Voverflow_newline_into_fringe) \
375 && FRAME_WINDOW_P ((IT)->f) \
376 && ((IT)->bidi_it.paragraph_dir == R2L \
377 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
378 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
379 && (IT)->current_x == (IT)->last_visible_x \
380 && (IT)->line_wrap != WORD_WRAP)
382 #else /* !HAVE_WINDOW_SYSTEM */
383 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
384 #endif /* HAVE_WINDOW_SYSTEM */
386 /* Test if the display element loaded in IT is a space or tab
387 character. This is used to determine word wrapping. */
389 #define IT_DISPLAYING_WHITESPACE(it) \
390 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
392 /* Name of the face used to highlight trailing whitespace. */
394 static Lisp_Object Qtrailing_whitespace;
396 /* Name and number of the face used to highlight escape glyphs. */
398 static Lisp_Object Qescape_glyph;
400 /* Name and number of the face used to highlight non-breaking spaces. */
402 static Lisp_Object Qnobreak_space;
404 /* The symbol `image' which is the car of the lists used to represent
405 images in Lisp. Also a tool bar style. */
407 Lisp_Object Qimage;
409 /* The image map types. */
410 Lisp_Object QCmap;
411 static Lisp_Object QCpointer;
412 static Lisp_Object Qrect, Qcircle, Qpoly;
414 /* Tool bar styles */
415 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
417 /* Non-zero means print newline to stdout before next mini-buffer
418 message. */
420 int noninteractive_need_newline;
422 /* Non-zero means print newline to message log before next message. */
424 static int message_log_need_newline;
426 /* Three markers that message_dolog uses.
427 It could allocate them itself, but that causes trouble
428 in handling memory-full errors. */
429 static Lisp_Object message_dolog_marker1;
430 static Lisp_Object message_dolog_marker2;
431 static Lisp_Object message_dolog_marker3;
433 /* The buffer position of the first character appearing entirely or
434 partially on the line of the selected window which contains the
435 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
436 redisplay optimization in redisplay_internal. */
438 static struct text_pos this_line_start_pos;
440 /* Number of characters past the end of the line above, including the
441 terminating newline. */
443 static struct text_pos this_line_end_pos;
445 /* The vertical positions and the height of this line. */
447 static int this_line_vpos;
448 static int this_line_y;
449 static int this_line_pixel_height;
451 /* X position at which this display line starts. Usually zero;
452 negative if first character is partially visible. */
454 static int this_line_start_x;
456 /* The smallest character position seen by move_it_* functions as they
457 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
458 hscrolled lines, see display_line. */
460 static struct text_pos this_line_min_pos;
462 /* Buffer that this_line_.* variables are referring to. */
464 static struct buffer *this_line_buffer;
467 /* Values of those variables at last redisplay are stored as
468 properties on `overlay-arrow-position' symbol. However, if
469 Voverlay_arrow_position is a marker, last-arrow-position is its
470 numerical position. */
472 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
474 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
475 properties on a symbol in overlay-arrow-variable-list. */
477 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
479 Lisp_Object Qmenu_bar_update_hook;
481 /* Nonzero if an overlay arrow has been displayed in this window. */
483 static int overlay_arrow_seen;
485 /* Number of windows showing the buffer of the selected window (or
486 another buffer with the same base buffer). keyboard.c refers to
487 this. */
489 int buffer_shared;
491 /* Vector containing glyphs for an ellipsis `...'. */
493 static Lisp_Object default_invis_vector[3];
495 /* This is the window where the echo area message was displayed. It
496 is always a mini-buffer window, but it may not be the same window
497 currently active as a mini-buffer. */
499 Lisp_Object echo_area_window;
501 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
502 pushes the current message and the value of
503 message_enable_multibyte on the stack, the function restore_message
504 pops the stack and displays MESSAGE again. */
506 static Lisp_Object Vmessage_stack;
508 /* Nonzero means multibyte characters were enabled when the echo area
509 message was specified. */
511 static int message_enable_multibyte;
513 /* Nonzero if we should redraw the mode lines on the next redisplay. */
515 int update_mode_lines;
517 /* Nonzero if window sizes or contents have changed since last
518 redisplay that finished. */
520 int windows_or_buffers_changed;
522 /* Nonzero means a frame's cursor type has been changed. */
524 int cursor_type_changed;
526 /* Nonzero after display_mode_line if %l was used and it displayed a
527 line number. */
529 static int line_number_displayed;
531 /* The name of the *Messages* buffer, a string. */
533 static Lisp_Object Vmessages_buffer_name;
535 /* Current, index 0, and last displayed echo area message. Either
536 buffers from echo_buffers, or nil to indicate no message. */
538 Lisp_Object echo_area_buffer[2];
540 /* The buffers referenced from echo_area_buffer. */
542 static Lisp_Object echo_buffer[2];
544 /* A vector saved used in with_area_buffer to reduce consing. */
546 static Lisp_Object Vwith_echo_area_save_vector;
548 /* Non-zero means display_echo_area should display the last echo area
549 message again. Set by redisplay_preserve_echo_area. */
551 static int display_last_displayed_message_p;
553 /* Nonzero if echo area is being used by print; zero if being used by
554 message. */
556 static int message_buf_print;
558 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
560 static Lisp_Object Qinhibit_menubar_update;
561 static Lisp_Object Qmessage_truncate_lines;
563 /* Set to 1 in clear_message to make redisplay_internal aware
564 of an emptied echo area. */
566 static int message_cleared_p;
568 /* A scratch glyph row with contents used for generating truncation
569 glyphs. Also used in direct_output_for_insert. */
571 #define MAX_SCRATCH_GLYPHS 100
572 static struct glyph_row scratch_glyph_row;
573 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
575 /* Ascent and height of the last line processed by move_it_to. */
577 static int last_max_ascent, last_height;
579 /* Non-zero if there's a help-echo in the echo area. */
581 int help_echo_showing_p;
583 /* If >= 0, computed, exact values of mode-line and header-line height
584 to use in the macros CURRENT_MODE_LINE_HEIGHT and
585 CURRENT_HEADER_LINE_HEIGHT. */
587 int current_mode_line_height, current_header_line_height;
589 /* The maximum distance to look ahead for text properties. Values
590 that are too small let us call compute_char_face and similar
591 functions too often which is expensive. Values that are too large
592 let us call compute_char_face and alike too often because we
593 might not be interested in text properties that far away. */
595 #define TEXT_PROP_DISTANCE_LIMIT 100
597 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
598 iterator state and later restore it. This is needed because the
599 bidi iterator on bidi.c keeps a stacked cache of its states, which
600 is really a singleton. When we use scratch iterator objects to
601 move around the buffer, we can cause the bidi cache to be pushed or
602 popped, and therefore we need to restore the cache state when we
603 return to the original iterator. */
604 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
605 do { \
606 if (CACHE) \
607 bidi_unshelve_cache (CACHE, 1); \
608 ITCOPY = ITORIG; \
609 CACHE = bidi_shelve_cache (); \
610 } while (0)
612 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
613 do { \
614 if (pITORIG != pITCOPY) \
615 *(pITORIG) = *(pITCOPY); \
616 bidi_unshelve_cache (CACHE, 0); \
617 CACHE = NULL; \
618 } while (0)
620 #if GLYPH_DEBUG
622 /* Non-zero means print traces of redisplay if compiled with
623 GLYPH_DEBUG != 0. */
625 int trace_redisplay_p;
627 #endif /* GLYPH_DEBUG */
629 #ifdef DEBUG_TRACE_MOVE
630 /* Non-zero means trace with TRACE_MOVE to stderr. */
631 int trace_move;
633 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
634 #else
635 #define TRACE_MOVE(x) (void) 0
636 #endif
638 static Lisp_Object Qauto_hscroll_mode;
640 /* Buffer being redisplayed -- for redisplay_window_error. */
642 static struct buffer *displayed_buffer;
644 /* Value returned from text property handlers (see below). */
646 enum prop_handled
648 HANDLED_NORMALLY,
649 HANDLED_RECOMPUTE_PROPS,
650 HANDLED_OVERLAY_STRING_CONSUMED,
651 HANDLED_RETURN
654 /* A description of text properties that redisplay is interested
655 in. */
657 struct props
659 /* The name of the property. */
660 Lisp_Object *name;
662 /* A unique index for the property. */
663 enum prop_idx idx;
665 /* A handler function called to set up iterator IT from the property
666 at IT's current position. Value is used to steer handle_stop. */
667 enum prop_handled (*handler) (struct it *it);
670 static enum prop_handled handle_face_prop (struct it *);
671 static enum prop_handled handle_invisible_prop (struct it *);
672 static enum prop_handled handle_display_prop (struct it *);
673 static enum prop_handled handle_composition_prop (struct it *);
674 static enum prop_handled handle_overlay_change (struct it *);
675 static enum prop_handled handle_fontified_prop (struct it *);
677 /* Properties handled by iterators. */
679 static struct props it_props[] =
681 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
682 /* Handle `face' before `display' because some sub-properties of
683 `display' need to know the face. */
684 {&Qface, FACE_PROP_IDX, handle_face_prop},
685 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
686 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
687 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
688 {NULL, 0, NULL}
691 /* Value is the position described by X. If X is a marker, value is
692 the marker_position of X. Otherwise, value is X. */
694 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
696 /* Enumeration returned by some move_it_.* functions internally. */
698 enum move_it_result
700 /* Not used. Undefined value. */
701 MOVE_UNDEFINED,
703 /* Move ended at the requested buffer position or ZV. */
704 MOVE_POS_MATCH_OR_ZV,
706 /* Move ended at the requested X pixel position. */
707 MOVE_X_REACHED,
709 /* Move within a line ended at the end of a line that must be
710 continued. */
711 MOVE_LINE_CONTINUED,
713 /* Move within a line ended at the end of a line that would
714 be displayed truncated. */
715 MOVE_LINE_TRUNCATED,
717 /* Move within a line ended at a line end. */
718 MOVE_NEWLINE_OR_CR
721 /* This counter is used to clear the face cache every once in a while
722 in redisplay_internal. It is incremented for each redisplay.
723 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
724 cleared. */
726 #define CLEAR_FACE_CACHE_COUNT 500
727 static int clear_face_cache_count;
729 /* Similarly for the image cache. */
731 #ifdef HAVE_WINDOW_SYSTEM
732 #define CLEAR_IMAGE_CACHE_COUNT 101
733 static int clear_image_cache_count;
735 /* Null glyph slice */
736 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
737 #endif
739 /* Non-zero while redisplay_internal is in progress. */
741 int redisplaying_p;
743 static Lisp_Object Qinhibit_free_realized_faces;
745 /* If a string, XTread_socket generates an event to display that string.
746 (The display is done in read_char.) */
748 Lisp_Object help_echo_string;
749 Lisp_Object help_echo_window;
750 Lisp_Object help_echo_object;
751 EMACS_INT help_echo_pos;
753 /* Temporary variable for XTread_socket. */
755 Lisp_Object previous_help_echo_string;
757 /* Platform-independent portion of hourglass implementation. */
759 /* Non-zero means an hourglass cursor is currently shown. */
760 int hourglass_shown_p;
762 /* If non-null, an asynchronous timer that, when it expires, displays
763 an hourglass cursor on all frames. */
764 struct atimer *hourglass_atimer;
766 /* Name of the face used to display glyphless characters. */
767 Lisp_Object Qglyphless_char;
769 /* Symbol for the purpose of Vglyphless_char_display. */
770 static Lisp_Object Qglyphless_char_display;
772 /* Method symbols for Vglyphless_char_display. */
773 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
775 /* Default pixel width of `thin-space' display method. */
776 #define THIN_SPACE_WIDTH 1
778 /* Default number of seconds to wait before displaying an hourglass
779 cursor. */
780 #define DEFAULT_HOURGLASS_DELAY 1
783 /* Function prototypes. */
785 static void setup_for_ellipsis (struct it *, int);
786 static void set_iterator_to_next (struct it *, int);
787 static void mark_window_display_accurate_1 (struct window *, int);
788 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
789 static int display_prop_string_p (Lisp_Object, Lisp_Object);
790 static int cursor_row_p (struct glyph_row *);
791 static int redisplay_mode_lines (Lisp_Object, int);
792 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
794 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
796 static void handle_line_prefix (struct it *);
798 static void pint2str (char *, int, EMACS_INT);
799 static void pint2hrstr (char *, int, EMACS_INT);
800 static struct text_pos run_window_scroll_functions (Lisp_Object,
801 struct text_pos);
802 static void reconsider_clip_changes (struct window *, struct buffer *);
803 static int text_outside_line_unchanged_p (struct window *,
804 EMACS_INT, EMACS_INT);
805 static void store_mode_line_noprop_char (char);
806 static int store_mode_line_noprop (const char *, int, int);
807 static void handle_stop (struct it *);
808 static void handle_stop_backwards (struct it *, EMACS_INT);
809 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
810 static void ensure_echo_area_buffers (void);
811 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
812 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
813 static int with_echo_area_buffer (struct window *, int,
814 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
815 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
816 static void clear_garbaged_frames (void);
817 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
818 static void pop_message (void);
819 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
820 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
821 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
822 static int display_echo_area (struct window *);
823 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
824 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
825 static Lisp_Object unwind_redisplay (Lisp_Object);
826 static int string_char_and_length (const unsigned char *, int *);
827 static struct text_pos display_prop_end (struct it *, Lisp_Object,
828 struct text_pos);
829 static int compute_window_start_on_continuation_line (struct window *);
830 static Lisp_Object safe_eval_handler (Lisp_Object);
831 static void insert_left_trunc_glyphs (struct it *);
832 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
833 Lisp_Object);
834 static void extend_face_to_end_of_line (struct it *);
835 static int append_space_for_newline (struct it *, int);
836 static int cursor_row_fully_visible_p (struct window *, int, int);
837 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
838 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
839 static int trailing_whitespace_p (EMACS_INT);
840 static intmax_t message_log_check_duplicate (EMACS_INT, EMACS_INT);
841 static void push_it (struct it *, struct text_pos *);
842 static void pop_it (struct it *);
843 static void sync_frame_with_window_matrix_rows (struct window *);
844 static void select_frame_for_redisplay (Lisp_Object);
845 static void redisplay_internal (void);
846 static int echo_area_display (int);
847 static void redisplay_windows (Lisp_Object);
848 static void redisplay_window (Lisp_Object, int);
849 static Lisp_Object redisplay_window_error (Lisp_Object);
850 static Lisp_Object redisplay_window_0 (Lisp_Object);
851 static Lisp_Object redisplay_window_1 (Lisp_Object);
852 static int set_cursor_from_row (struct window *, struct glyph_row *,
853 struct glyph_matrix *, EMACS_INT, EMACS_INT,
854 int, int);
855 static int update_menu_bar (struct frame *, int, int);
856 static int try_window_reusing_current_matrix (struct window *);
857 static int try_window_id (struct window *);
858 static int display_line (struct it *);
859 static int display_mode_lines (struct window *);
860 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
861 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
862 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
863 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
864 static void display_menu_bar (struct window *);
865 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
866 EMACS_INT *);
867 static int display_string (const char *, Lisp_Object, Lisp_Object,
868 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
869 static void compute_line_metrics (struct it *);
870 static void run_redisplay_end_trigger_hook (struct it *);
871 static int get_overlay_strings (struct it *, EMACS_INT);
872 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
873 static void next_overlay_string (struct it *);
874 static void reseat (struct it *, struct text_pos, int);
875 static void reseat_1 (struct it *, struct text_pos, int);
876 static void back_to_previous_visible_line_start (struct it *);
877 void reseat_at_previous_visible_line_start (struct it *);
878 static void reseat_at_next_visible_line_start (struct it *, int);
879 static int next_element_from_ellipsis (struct it *);
880 static int next_element_from_display_vector (struct it *);
881 static int next_element_from_string (struct it *);
882 static int next_element_from_c_string (struct it *);
883 static int next_element_from_buffer (struct it *);
884 static int next_element_from_composition (struct it *);
885 static int next_element_from_image (struct it *);
886 static int next_element_from_stretch (struct it *);
887 static void load_overlay_strings (struct it *, EMACS_INT);
888 static int init_from_display_pos (struct it *, struct window *,
889 struct display_pos *);
890 static void reseat_to_string (struct it *, const char *,
891 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
892 static int get_next_display_element (struct it *);
893 static enum move_it_result
894 move_it_in_display_line_to (struct it *, EMACS_INT, int,
895 enum move_operation_enum);
896 void move_it_vertically_backward (struct it *, int);
897 static void init_to_row_start (struct it *, struct window *,
898 struct glyph_row *);
899 static int init_to_row_end (struct it *, struct window *,
900 struct glyph_row *);
901 static void back_to_previous_line_start (struct it *);
902 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
903 static struct text_pos string_pos_nchars_ahead (struct text_pos,
904 Lisp_Object, EMACS_INT);
905 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
906 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
907 static EMACS_INT number_of_chars (const char *, int);
908 static void compute_stop_pos (struct it *);
909 static void compute_string_pos (struct text_pos *, struct text_pos,
910 Lisp_Object);
911 static int face_before_or_after_it_pos (struct it *, int);
912 static EMACS_INT next_overlay_change (EMACS_INT);
913 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
914 Lisp_Object, struct text_pos *, EMACS_INT, int);
915 static int handle_single_display_spec (struct it *, Lisp_Object,
916 Lisp_Object, Lisp_Object,
917 struct text_pos *, EMACS_INT, int, int);
918 static int underlying_face_id (struct it *);
919 static int in_ellipses_for_invisible_text_p (struct display_pos *,
920 struct window *);
922 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
923 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
925 #ifdef HAVE_WINDOW_SYSTEM
927 static void x_consider_frame_title (Lisp_Object);
928 static int tool_bar_lines_needed (struct frame *, int *);
929 static void update_tool_bar (struct frame *, int);
930 static void build_desired_tool_bar_string (struct frame *f);
931 static int redisplay_tool_bar (struct frame *);
932 static void display_tool_bar_line (struct it *, int);
933 static void notice_overwritten_cursor (struct window *,
934 enum glyph_row_area,
935 int, int, int, int);
936 static void append_stretch_glyph (struct it *, Lisp_Object,
937 int, int, int);
940 #endif /* HAVE_WINDOW_SYSTEM */
942 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
943 static int coords_in_mouse_face_p (struct window *, int, int);
947 /***********************************************************************
948 Window display dimensions
949 ***********************************************************************/
951 /* Return the bottom boundary y-position for text lines in window W.
952 This is the first y position at which a line cannot start.
953 It is relative to the top of the window.
955 This is the height of W minus the height of a mode line, if any. */
957 inline int
958 window_text_bottom_y (struct window *w)
960 int height = WINDOW_TOTAL_HEIGHT (w);
962 if (WINDOW_WANTS_MODELINE_P (w))
963 height -= CURRENT_MODE_LINE_HEIGHT (w);
964 return height;
967 /* Return the pixel width of display area AREA of window W. AREA < 0
968 means return the total width of W, not including fringes to
969 the left and right of the window. */
971 inline int
972 window_box_width (struct window *w, int area)
974 int cols = XFASTINT (w->total_cols);
975 int pixels = 0;
977 if (!w->pseudo_window_p)
979 cols -= WINDOW_SCROLL_BAR_COLS (w);
981 if (area == TEXT_AREA)
983 if (INTEGERP (w->left_margin_cols))
984 cols -= XFASTINT (w->left_margin_cols);
985 if (INTEGERP (w->right_margin_cols))
986 cols -= XFASTINT (w->right_margin_cols);
987 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
989 else if (area == LEFT_MARGIN_AREA)
991 cols = (INTEGERP (w->left_margin_cols)
992 ? XFASTINT (w->left_margin_cols) : 0);
993 pixels = 0;
995 else if (area == RIGHT_MARGIN_AREA)
997 cols = (INTEGERP (w->right_margin_cols)
998 ? XFASTINT (w->right_margin_cols) : 0);
999 pixels = 0;
1003 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1007 /* Return the pixel height of the display area of window W, not
1008 including mode lines of W, if any. */
1010 inline int
1011 window_box_height (struct window *w)
1013 struct frame *f = XFRAME (w->frame);
1014 int height = WINDOW_TOTAL_HEIGHT (w);
1016 xassert (height >= 0);
1018 /* Note: the code below that determines the mode-line/header-line
1019 height is essentially the same as that contained in the macro
1020 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1021 the appropriate glyph row has its `mode_line_p' flag set,
1022 and if it doesn't, uses estimate_mode_line_height instead. */
1024 if (WINDOW_WANTS_MODELINE_P (w))
1026 struct glyph_row *ml_row
1027 = (w->current_matrix && w->current_matrix->rows
1028 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1029 : 0);
1030 if (ml_row && ml_row->mode_line_p)
1031 height -= ml_row->height;
1032 else
1033 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1036 if (WINDOW_WANTS_HEADER_LINE_P (w))
1038 struct glyph_row *hl_row
1039 = (w->current_matrix && w->current_matrix->rows
1040 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1041 : 0);
1042 if (hl_row && hl_row->mode_line_p)
1043 height -= hl_row->height;
1044 else
1045 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1048 /* With a very small font and a mode-line that's taller than
1049 default, we might end up with a negative height. */
1050 return max (0, height);
1053 /* Return the window-relative coordinate of the left edge of display
1054 area AREA of window W. AREA < 0 means return the left edge of the
1055 whole window, to the right of the left fringe of W. */
1057 inline int
1058 window_box_left_offset (struct window *w, int area)
1060 int x;
1062 if (w->pseudo_window_p)
1063 return 0;
1065 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1067 if (area == TEXT_AREA)
1068 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1069 + window_box_width (w, LEFT_MARGIN_AREA));
1070 else if (area == RIGHT_MARGIN_AREA)
1071 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1072 + window_box_width (w, LEFT_MARGIN_AREA)
1073 + window_box_width (w, TEXT_AREA)
1074 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1076 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1077 else if (area == LEFT_MARGIN_AREA
1078 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1079 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1081 return x;
1085 /* Return the window-relative coordinate of the right edge of display
1086 area AREA of window W. AREA < 0 means return the right edge of the
1087 whole window, to the left of the right fringe of W. */
1089 inline int
1090 window_box_right_offset (struct window *w, int area)
1092 return window_box_left_offset (w, area) + window_box_width (w, area);
1095 /* Return the frame-relative coordinate of the left edge of display
1096 area AREA of window W. AREA < 0 means return the left edge of the
1097 whole window, to the right of the left fringe of W. */
1099 inline int
1100 window_box_left (struct window *w, int area)
1102 struct frame *f = XFRAME (w->frame);
1103 int x;
1105 if (w->pseudo_window_p)
1106 return FRAME_INTERNAL_BORDER_WIDTH (f);
1108 x = (WINDOW_LEFT_EDGE_X (w)
1109 + window_box_left_offset (w, area));
1111 return x;
1115 /* Return the frame-relative coordinate of the right edge of display
1116 area AREA of window W. AREA < 0 means return the right edge of the
1117 whole window, to the left of the right fringe of W. */
1119 inline int
1120 window_box_right (struct window *w, int area)
1122 return window_box_left (w, area) + window_box_width (w, area);
1125 /* Get the bounding box of the display area AREA of window W, without
1126 mode lines, in frame-relative coordinates. AREA < 0 means the
1127 whole window, not including the left and right fringes of
1128 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1129 coordinates of the upper-left corner of the box. Return in
1130 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1132 inline void
1133 window_box (struct window *w, int area, int *box_x, int *box_y,
1134 int *box_width, int *box_height)
1136 if (box_width)
1137 *box_width = window_box_width (w, area);
1138 if (box_height)
1139 *box_height = window_box_height (w);
1140 if (box_x)
1141 *box_x = window_box_left (w, area);
1142 if (box_y)
1144 *box_y = WINDOW_TOP_EDGE_Y (w);
1145 if (WINDOW_WANTS_HEADER_LINE_P (w))
1146 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1151 /* Get the bounding box of the display area AREA of window W, without
1152 mode lines. AREA < 0 means the whole window, not including the
1153 left and right fringe of the window. Return in *TOP_LEFT_X
1154 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1155 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1156 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1157 box. */
1159 static inline void
1160 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1161 int *bottom_right_x, int *bottom_right_y)
1163 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1164 bottom_right_y);
1165 *bottom_right_x += *top_left_x;
1166 *bottom_right_y += *top_left_y;
1171 /***********************************************************************
1172 Utilities
1173 ***********************************************************************/
1175 /* Return the bottom y-position of the line the iterator IT is in.
1176 This can modify IT's settings. */
1179 line_bottom_y (struct it *it)
1181 int line_height = it->max_ascent + it->max_descent;
1182 int line_top_y = it->current_y;
1184 if (line_height == 0)
1186 if (last_height)
1187 line_height = last_height;
1188 else if (IT_CHARPOS (*it) < ZV)
1190 move_it_by_lines (it, 1);
1191 line_height = (it->max_ascent || it->max_descent
1192 ? it->max_ascent + it->max_descent
1193 : last_height);
1195 else
1197 struct glyph_row *row = it->glyph_row;
1199 /* Use the default character height. */
1200 it->glyph_row = NULL;
1201 it->what = IT_CHARACTER;
1202 it->c = ' ';
1203 it->len = 1;
1204 PRODUCE_GLYPHS (it);
1205 line_height = it->ascent + it->descent;
1206 it->glyph_row = row;
1210 return line_top_y + line_height;
1214 /* Return 1 if position CHARPOS is visible in window W.
1215 CHARPOS < 0 means return info about WINDOW_END position.
1216 If visible, set *X and *Y to pixel coordinates of top left corner.
1217 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1218 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1221 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1222 int *rtop, int *rbot, int *rowh, int *vpos)
1224 struct it it;
1225 void *itdata = bidi_shelve_cache ();
1226 struct text_pos top;
1227 int visible_p = 0;
1228 struct buffer *old_buffer = NULL;
1230 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1231 return visible_p;
1233 if (XBUFFER (w->buffer) != current_buffer)
1235 old_buffer = current_buffer;
1236 set_buffer_internal_1 (XBUFFER (w->buffer));
1239 SET_TEXT_POS_FROM_MARKER (top, w->start);
1241 /* Compute exact mode line heights. */
1242 if (WINDOW_WANTS_MODELINE_P (w))
1243 current_mode_line_height
1244 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1245 BVAR (current_buffer, mode_line_format));
1247 if (WINDOW_WANTS_HEADER_LINE_P (w))
1248 current_header_line_height
1249 = display_mode_line (w, HEADER_LINE_FACE_ID,
1250 BVAR (current_buffer, header_line_format));
1252 start_display (&it, w, top);
1253 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1254 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1256 if (charpos >= 0
1257 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1258 && IT_CHARPOS (it) >= charpos)
1259 /* When scanning backwards under bidi iteration, move_it_to
1260 stops at or _before_ CHARPOS, because it stops at or to
1261 the _right_ of the character at CHARPOS. */
1262 || (it.bidi_p && it.bidi_it.scan_dir == -1
1263 && IT_CHARPOS (it) <= charpos)))
1265 /* We have reached CHARPOS, or passed it. How the call to
1266 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1267 or covered by a display property, move_it_to stops at the end
1268 of the invisible text, to the right of CHARPOS. (ii) If
1269 CHARPOS is in a display vector, move_it_to stops on its last
1270 glyph. */
1271 int top_x = it.current_x;
1272 int top_y = it.current_y;
1273 enum it_method it_method = it.method;
1274 /* Calling line_bottom_y may change it.method, it.position, etc. */
1275 int bottom_y = (last_height = 0, line_bottom_y (&it));
1276 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1278 if (top_y < window_top_y)
1279 visible_p = bottom_y > window_top_y;
1280 else if (top_y < it.last_visible_y)
1281 visible_p = 1;
1282 if (visible_p)
1284 if (it_method == GET_FROM_DISPLAY_VECTOR)
1286 /* We stopped on the last glyph of a display vector.
1287 Try and recompute. Hack alert! */
1288 if (charpos < 2 || top.charpos >= charpos)
1289 top_x = it.glyph_row->x;
1290 else
1292 struct it it2;
1293 start_display (&it2, w, top);
1294 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1295 get_next_display_element (&it2);
1296 PRODUCE_GLYPHS (&it2);
1297 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1298 || it2.current_x > it2.last_visible_x)
1299 top_x = it.glyph_row->x;
1300 else
1302 top_x = it2.current_x;
1303 top_y = it2.current_y;
1308 *x = top_x;
1309 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1310 *rtop = max (0, window_top_y - top_y);
1311 *rbot = max (0, bottom_y - it.last_visible_y);
1312 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1313 - max (top_y, window_top_y)));
1314 *vpos = it.vpos;
1317 else
1319 /* We were asked to provide info about WINDOW_END. */
1320 struct it it2;
1321 void *it2data = NULL;
1323 SAVE_IT (it2, it, it2data);
1324 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1325 move_it_by_lines (&it, 1);
1326 if (charpos < IT_CHARPOS (it)
1327 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1329 visible_p = 1;
1330 RESTORE_IT (&it2, &it2, it2data);
1331 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1332 *x = it2.current_x;
1333 *y = it2.current_y + it2.max_ascent - it2.ascent;
1334 *rtop = max (0, -it2.current_y);
1335 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1336 - it.last_visible_y));
1337 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1338 it.last_visible_y)
1339 - max (it2.current_y,
1340 WINDOW_HEADER_LINE_HEIGHT (w))));
1341 *vpos = it2.vpos;
1343 else
1344 bidi_unshelve_cache (it2data, 1);
1346 bidi_unshelve_cache (itdata, 0);
1348 if (old_buffer)
1349 set_buffer_internal_1 (old_buffer);
1351 current_header_line_height = current_mode_line_height = -1;
1353 if (visible_p && XFASTINT (w->hscroll) > 0)
1354 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1356 #if 0
1357 /* Debugging code. */
1358 if (visible_p)
1359 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1360 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1361 else
1362 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1363 #endif
1365 return visible_p;
1369 /* Return the next character from STR. Return in *LEN the length of
1370 the character. This is like STRING_CHAR_AND_LENGTH but never
1371 returns an invalid character. If we find one, we return a `?', but
1372 with the length of the invalid character. */
1374 static inline int
1375 string_char_and_length (const unsigned char *str, int *len)
1377 int c;
1379 c = STRING_CHAR_AND_LENGTH (str, *len);
1380 if (!CHAR_VALID_P (c))
1381 /* We may not change the length here because other places in Emacs
1382 don't use this function, i.e. they silently accept invalid
1383 characters. */
1384 c = '?';
1386 return c;
1391 /* Given a position POS containing a valid character and byte position
1392 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1394 static struct text_pos
1395 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1397 xassert (STRINGP (string) && nchars >= 0);
1399 if (STRING_MULTIBYTE (string))
1401 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1402 int len;
1404 while (nchars--)
1406 string_char_and_length (p, &len);
1407 p += len;
1408 CHARPOS (pos) += 1;
1409 BYTEPOS (pos) += len;
1412 else
1413 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1415 return pos;
1419 /* Value is the text position, i.e. character and byte position,
1420 for character position CHARPOS in STRING. */
1422 static inline struct text_pos
1423 string_pos (EMACS_INT charpos, Lisp_Object string)
1425 struct text_pos pos;
1426 xassert (STRINGP (string));
1427 xassert (charpos >= 0);
1428 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1429 return pos;
1433 /* Value is a text position, i.e. character and byte position, for
1434 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1435 means recognize multibyte characters. */
1437 static struct text_pos
1438 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1440 struct text_pos pos;
1442 xassert (s != NULL);
1443 xassert (charpos >= 0);
1445 if (multibyte_p)
1447 int len;
1449 SET_TEXT_POS (pos, 0, 0);
1450 while (charpos--)
1452 string_char_and_length ((const unsigned char *) s, &len);
1453 s += len;
1454 CHARPOS (pos) += 1;
1455 BYTEPOS (pos) += len;
1458 else
1459 SET_TEXT_POS (pos, charpos, charpos);
1461 return pos;
1465 /* Value is the number of characters in C string S. MULTIBYTE_P
1466 non-zero means recognize multibyte characters. */
1468 static EMACS_INT
1469 number_of_chars (const char *s, int multibyte_p)
1471 EMACS_INT nchars;
1473 if (multibyte_p)
1475 EMACS_INT rest = strlen (s);
1476 int len;
1477 const unsigned char *p = (const unsigned char *) s;
1479 for (nchars = 0; rest > 0; ++nchars)
1481 string_char_and_length (p, &len);
1482 rest -= len, p += len;
1485 else
1486 nchars = strlen (s);
1488 return nchars;
1492 /* Compute byte position NEWPOS->bytepos corresponding to
1493 NEWPOS->charpos. POS is a known position in string STRING.
1494 NEWPOS->charpos must be >= POS.charpos. */
1496 static void
1497 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1499 xassert (STRINGP (string));
1500 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1502 if (STRING_MULTIBYTE (string))
1503 *newpos = string_pos_nchars_ahead (pos, string,
1504 CHARPOS (*newpos) - CHARPOS (pos));
1505 else
1506 BYTEPOS (*newpos) = CHARPOS (*newpos);
1509 /* EXPORT:
1510 Return an estimation of the pixel height of mode or header lines on
1511 frame F. FACE_ID specifies what line's height to estimate. */
1514 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1516 #ifdef HAVE_WINDOW_SYSTEM
1517 if (FRAME_WINDOW_P (f))
1519 int height = FONT_HEIGHT (FRAME_FONT (f));
1521 /* This function is called so early when Emacs starts that the face
1522 cache and mode line face are not yet initialized. */
1523 if (FRAME_FACE_CACHE (f))
1525 struct face *face = FACE_FROM_ID (f, face_id);
1526 if (face)
1528 if (face->font)
1529 height = FONT_HEIGHT (face->font);
1530 if (face->box_line_width > 0)
1531 height += 2 * face->box_line_width;
1535 return height;
1537 #endif
1539 return 1;
1542 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1543 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1544 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1545 not force the value into range. */
1547 void
1548 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1549 int *x, int *y, NativeRectangle *bounds, int noclip)
1552 #ifdef HAVE_WINDOW_SYSTEM
1553 if (FRAME_WINDOW_P (f))
1555 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1556 even for negative values. */
1557 if (pix_x < 0)
1558 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1559 if (pix_y < 0)
1560 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1562 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1563 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1565 if (bounds)
1566 STORE_NATIVE_RECT (*bounds,
1567 FRAME_COL_TO_PIXEL_X (f, pix_x),
1568 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1569 FRAME_COLUMN_WIDTH (f) - 1,
1570 FRAME_LINE_HEIGHT (f) - 1);
1572 if (!noclip)
1574 if (pix_x < 0)
1575 pix_x = 0;
1576 else if (pix_x > FRAME_TOTAL_COLS (f))
1577 pix_x = FRAME_TOTAL_COLS (f);
1579 if (pix_y < 0)
1580 pix_y = 0;
1581 else if (pix_y > FRAME_LINES (f))
1582 pix_y = FRAME_LINES (f);
1585 #endif
1587 *x = pix_x;
1588 *y = pix_y;
1592 /* Find the glyph under window-relative coordinates X/Y in window W.
1593 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1594 strings. Return in *HPOS and *VPOS the row and column number of
1595 the glyph found. Return in *AREA the glyph area containing X.
1596 Value is a pointer to the glyph found or null if X/Y is not on
1597 text, or we can't tell because W's current matrix is not up to
1598 date. */
1600 static
1601 struct glyph *
1602 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1603 int *dx, int *dy, int *area)
1605 struct glyph *glyph, *end;
1606 struct glyph_row *row = NULL;
1607 int x0, i;
1609 /* Find row containing Y. Give up if some row is not enabled. */
1610 for (i = 0; i < w->current_matrix->nrows; ++i)
1612 row = MATRIX_ROW (w->current_matrix, i);
1613 if (!row->enabled_p)
1614 return NULL;
1615 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1616 break;
1619 *vpos = i;
1620 *hpos = 0;
1622 /* Give up if Y is not in the window. */
1623 if (i == w->current_matrix->nrows)
1624 return NULL;
1626 /* Get the glyph area containing X. */
1627 if (w->pseudo_window_p)
1629 *area = TEXT_AREA;
1630 x0 = 0;
1632 else
1634 if (x < window_box_left_offset (w, TEXT_AREA))
1636 *area = LEFT_MARGIN_AREA;
1637 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1639 else if (x < window_box_right_offset (w, TEXT_AREA))
1641 *area = TEXT_AREA;
1642 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1644 else
1646 *area = RIGHT_MARGIN_AREA;
1647 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1651 /* Find glyph containing X. */
1652 glyph = row->glyphs[*area];
1653 end = glyph + row->used[*area];
1654 x -= x0;
1655 while (glyph < end && x >= glyph->pixel_width)
1657 x -= glyph->pixel_width;
1658 ++glyph;
1661 if (glyph == end)
1662 return NULL;
1664 if (dx)
1666 *dx = x;
1667 *dy = y - (row->y + row->ascent - glyph->ascent);
1670 *hpos = glyph - row->glyphs[*area];
1671 return glyph;
1674 /* Convert frame-relative x/y to coordinates relative to window W.
1675 Takes pseudo-windows into account. */
1677 static void
1678 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1680 if (w->pseudo_window_p)
1682 /* A pseudo-window is always full-width, and starts at the
1683 left edge of the frame, plus a frame border. */
1684 struct frame *f = XFRAME (w->frame);
1685 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1686 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1688 else
1690 *x -= WINDOW_LEFT_EDGE_X (w);
1691 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1695 #ifdef HAVE_WINDOW_SYSTEM
1697 /* EXPORT:
1698 Return in RECTS[] at most N clipping rectangles for glyph string S.
1699 Return the number of stored rectangles. */
1702 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1704 XRectangle r;
1706 if (n <= 0)
1707 return 0;
1709 if (s->row->full_width_p)
1711 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1712 r.x = WINDOW_LEFT_EDGE_X (s->w);
1713 r.width = WINDOW_TOTAL_WIDTH (s->w);
1715 /* Unless displaying a mode or menu bar line, which are always
1716 fully visible, clip to the visible part of the row. */
1717 if (s->w->pseudo_window_p)
1718 r.height = s->row->visible_height;
1719 else
1720 r.height = s->height;
1722 else
1724 /* This is a text line that may be partially visible. */
1725 r.x = window_box_left (s->w, s->area);
1726 r.width = window_box_width (s->w, s->area);
1727 r.height = s->row->visible_height;
1730 if (s->clip_head)
1731 if (r.x < s->clip_head->x)
1733 if (r.width >= s->clip_head->x - r.x)
1734 r.width -= s->clip_head->x - r.x;
1735 else
1736 r.width = 0;
1737 r.x = s->clip_head->x;
1739 if (s->clip_tail)
1740 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1742 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1743 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1744 else
1745 r.width = 0;
1748 /* If S draws overlapping rows, it's sufficient to use the top and
1749 bottom of the window for clipping because this glyph string
1750 intentionally draws over other lines. */
1751 if (s->for_overlaps)
1753 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1754 r.height = window_text_bottom_y (s->w) - r.y;
1756 /* Alas, the above simple strategy does not work for the
1757 environments with anti-aliased text: if the same text is
1758 drawn onto the same place multiple times, it gets thicker.
1759 If the overlap we are processing is for the erased cursor, we
1760 take the intersection with the rectagle of the cursor. */
1761 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1763 XRectangle rc, r_save = r;
1765 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1766 rc.y = s->w->phys_cursor.y;
1767 rc.width = s->w->phys_cursor_width;
1768 rc.height = s->w->phys_cursor_height;
1770 x_intersect_rectangles (&r_save, &rc, &r);
1773 else
1775 /* Don't use S->y for clipping because it doesn't take partially
1776 visible lines into account. For example, it can be negative for
1777 partially visible lines at the top of a window. */
1778 if (!s->row->full_width_p
1779 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1780 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1781 else
1782 r.y = max (0, s->row->y);
1785 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1787 /* If drawing the cursor, don't let glyph draw outside its
1788 advertised boundaries. Cleartype does this under some circumstances. */
1789 if (s->hl == DRAW_CURSOR)
1791 struct glyph *glyph = s->first_glyph;
1792 int height, max_y;
1794 if (s->x > r.x)
1796 r.width -= s->x - r.x;
1797 r.x = s->x;
1799 r.width = min (r.width, glyph->pixel_width);
1801 /* If r.y is below window bottom, ensure that we still see a cursor. */
1802 height = min (glyph->ascent + glyph->descent,
1803 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1804 max_y = window_text_bottom_y (s->w) - height;
1805 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1806 if (s->ybase - glyph->ascent > max_y)
1808 r.y = max_y;
1809 r.height = height;
1811 else
1813 /* Don't draw cursor glyph taller than our actual glyph. */
1814 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1815 if (height < r.height)
1817 max_y = r.y + r.height;
1818 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1819 r.height = min (max_y - r.y, height);
1824 if (s->row->clip)
1826 XRectangle r_save = r;
1828 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1829 r.width = 0;
1832 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1833 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1835 #ifdef CONVERT_FROM_XRECT
1836 CONVERT_FROM_XRECT (r, *rects);
1837 #else
1838 *rects = r;
1839 #endif
1840 return 1;
1842 else
1844 /* If we are processing overlapping and allowed to return
1845 multiple clipping rectangles, we exclude the row of the glyph
1846 string from the clipping rectangle. This is to avoid drawing
1847 the same text on the environment with anti-aliasing. */
1848 #ifdef CONVERT_FROM_XRECT
1849 XRectangle rs[2];
1850 #else
1851 XRectangle *rs = rects;
1852 #endif
1853 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1855 if (s->for_overlaps & OVERLAPS_PRED)
1857 rs[i] = r;
1858 if (r.y + r.height > row_y)
1860 if (r.y < row_y)
1861 rs[i].height = row_y - r.y;
1862 else
1863 rs[i].height = 0;
1865 i++;
1867 if (s->for_overlaps & OVERLAPS_SUCC)
1869 rs[i] = r;
1870 if (r.y < row_y + s->row->visible_height)
1872 if (r.y + r.height > row_y + s->row->visible_height)
1874 rs[i].y = row_y + s->row->visible_height;
1875 rs[i].height = r.y + r.height - rs[i].y;
1877 else
1878 rs[i].height = 0;
1880 i++;
1883 n = i;
1884 #ifdef CONVERT_FROM_XRECT
1885 for (i = 0; i < n; i++)
1886 CONVERT_FROM_XRECT (rs[i], rects[i]);
1887 #endif
1888 return n;
1892 /* EXPORT:
1893 Return in *NR the clipping rectangle for glyph string S. */
1895 void
1896 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1898 get_glyph_string_clip_rects (s, nr, 1);
1902 /* EXPORT:
1903 Return the position and height of the phys cursor in window W.
1904 Set w->phys_cursor_width to width of phys cursor.
1907 void
1908 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1909 struct glyph *glyph, int *xp, int *yp, int *heightp)
1911 struct frame *f = XFRAME (WINDOW_FRAME (w));
1912 int x, y, wd, h, h0, y0;
1914 /* Compute the width of the rectangle to draw. If on a stretch
1915 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1916 rectangle as wide as the glyph, but use a canonical character
1917 width instead. */
1918 wd = glyph->pixel_width - 1;
1919 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
1920 wd++; /* Why? */
1921 #endif
1923 x = w->phys_cursor.x;
1924 if (x < 0)
1926 wd += x;
1927 x = 0;
1930 if (glyph->type == STRETCH_GLYPH
1931 && !x_stretch_cursor_p)
1932 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1933 w->phys_cursor_width = wd;
1935 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1937 /* If y is below window bottom, ensure that we still see a cursor. */
1938 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1940 h = max (h0, glyph->ascent + glyph->descent);
1941 h0 = min (h0, glyph->ascent + glyph->descent);
1943 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1944 if (y < y0)
1946 h = max (h - (y0 - y) + 1, h0);
1947 y = y0 - 1;
1949 else
1951 y0 = window_text_bottom_y (w) - h0;
1952 if (y > y0)
1954 h += y - y0;
1955 y = y0;
1959 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1960 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1961 *heightp = h;
1965 * Remember which glyph the mouse is over.
1968 void
1969 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1971 Lisp_Object window;
1972 struct window *w;
1973 struct glyph_row *r, *gr, *end_row;
1974 enum window_part part;
1975 enum glyph_row_area area;
1976 int x, y, width, height;
1978 /* Try to determine frame pixel position and size of the glyph under
1979 frame pixel coordinates X/Y on frame F. */
1981 if (!f->glyphs_initialized_p
1982 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1983 NILP (window)))
1985 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1986 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1987 goto virtual_glyph;
1990 w = XWINDOW (window);
1991 width = WINDOW_FRAME_COLUMN_WIDTH (w);
1992 height = WINDOW_FRAME_LINE_HEIGHT (w);
1994 x = window_relative_x_coord (w, part, gx);
1995 y = gy - WINDOW_TOP_EDGE_Y (w);
1997 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1998 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2000 if (w->pseudo_window_p)
2002 area = TEXT_AREA;
2003 part = ON_MODE_LINE; /* Don't adjust margin. */
2004 goto text_glyph;
2007 switch (part)
2009 case ON_LEFT_MARGIN:
2010 area = LEFT_MARGIN_AREA;
2011 goto text_glyph;
2013 case ON_RIGHT_MARGIN:
2014 area = RIGHT_MARGIN_AREA;
2015 goto text_glyph;
2017 case ON_HEADER_LINE:
2018 case ON_MODE_LINE:
2019 gr = (part == ON_HEADER_LINE
2020 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2021 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2022 gy = gr->y;
2023 area = TEXT_AREA;
2024 goto text_glyph_row_found;
2026 case ON_TEXT:
2027 area = TEXT_AREA;
2029 text_glyph:
2030 gr = 0; gy = 0;
2031 for (; r <= end_row && r->enabled_p; ++r)
2032 if (r->y + r->height > y)
2034 gr = r; gy = r->y;
2035 break;
2038 text_glyph_row_found:
2039 if (gr && gy <= y)
2041 struct glyph *g = gr->glyphs[area];
2042 struct glyph *end = g + gr->used[area];
2044 height = gr->height;
2045 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2046 if (gx + g->pixel_width > x)
2047 break;
2049 if (g < end)
2051 if (g->type == IMAGE_GLYPH)
2053 /* Don't remember when mouse is over image, as
2054 image may have hot-spots. */
2055 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2056 return;
2058 width = g->pixel_width;
2060 else
2062 /* Use nominal char spacing at end of line. */
2063 x -= gx;
2064 gx += (x / width) * width;
2067 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2068 gx += window_box_left_offset (w, area);
2070 else
2072 /* Use nominal line height at end of window. */
2073 gx = (x / width) * width;
2074 y -= gy;
2075 gy += (y / height) * height;
2077 break;
2079 case ON_LEFT_FRINGE:
2080 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2081 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2082 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2083 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2084 goto row_glyph;
2086 case ON_RIGHT_FRINGE:
2087 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2088 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2089 : window_box_right_offset (w, TEXT_AREA));
2090 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2091 goto row_glyph;
2093 case ON_SCROLL_BAR:
2094 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2096 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2097 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2098 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2099 : 0)));
2100 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2102 row_glyph:
2103 gr = 0, gy = 0;
2104 for (; r <= end_row && r->enabled_p; ++r)
2105 if (r->y + r->height > y)
2107 gr = r; gy = r->y;
2108 break;
2111 if (gr && gy <= y)
2112 height = gr->height;
2113 else
2115 /* Use nominal line height at end of window. */
2116 y -= gy;
2117 gy += (y / height) * height;
2119 break;
2121 default:
2123 virtual_glyph:
2124 /* If there is no glyph under the mouse, then we divide the screen
2125 into a grid of the smallest glyph in the frame, and use that
2126 as our "glyph". */
2128 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2129 round down even for negative values. */
2130 if (gx < 0)
2131 gx -= width - 1;
2132 if (gy < 0)
2133 gy -= height - 1;
2135 gx = (gx / width) * width;
2136 gy = (gy / height) * height;
2138 goto store_rect;
2141 gx += WINDOW_LEFT_EDGE_X (w);
2142 gy += WINDOW_TOP_EDGE_Y (w);
2144 store_rect:
2145 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2147 /* Visible feedback for debugging. */
2148 #if 0
2149 #if HAVE_X_WINDOWS
2150 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2151 f->output_data.x->normal_gc,
2152 gx, gy, width, height);
2153 #endif
2154 #endif
2158 #endif /* HAVE_WINDOW_SYSTEM */
2161 /***********************************************************************
2162 Lisp form evaluation
2163 ***********************************************************************/
2165 /* Error handler for safe_eval and safe_call. */
2167 static Lisp_Object
2168 safe_eval_handler (Lisp_Object arg)
2170 add_to_log ("Error during redisplay: %S", arg, Qnil);
2171 return Qnil;
2175 /* Evaluate SEXPR and return the result, or nil if something went
2176 wrong. Prevent redisplay during the evaluation. */
2178 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2179 Return the result, or nil if something went wrong. Prevent
2180 redisplay during the evaluation. */
2182 Lisp_Object
2183 safe_call (ptrdiff_t nargs, Lisp_Object *args)
2185 Lisp_Object val;
2187 if (inhibit_eval_during_redisplay)
2188 val = Qnil;
2189 else
2191 int count = SPECPDL_INDEX ();
2192 struct gcpro gcpro1;
2194 GCPRO1 (args[0]);
2195 gcpro1.nvars = nargs;
2196 specbind (Qinhibit_redisplay, Qt);
2197 /* Use Qt to ensure debugger does not run,
2198 so there is no possibility of wanting to redisplay. */
2199 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2200 safe_eval_handler);
2201 UNGCPRO;
2202 val = unbind_to (count, val);
2205 return val;
2209 /* Call function FN with one argument ARG.
2210 Return the result, or nil if something went wrong. */
2212 Lisp_Object
2213 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2215 Lisp_Object args[2];
2216 args[0] = fn;
2217 args[1] = arg;
2218 return safe_call (2, args);
2221 static Lisp_Object Qeval;
2223 Lisp_Object
2224 safe_eval (Lisp_Object sexpr)
2226 return safe_call1 (Qeval, sexpr);
2229 /* Call function FN with one argument ARG.
2230 Return the result, or nil if something went wrong. */
2232 Lisp_Object
2233 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2235 Lisp_Object args[3];
2236 args[0] = fn;
2237 args[1] = arg1;
2238 args[2] = arg2;
2239 return safe_call (3, args);
2244 /***********************************************************************
2245 Debugging
2246 ***********************************************************************/
2248 #if 0
2250 /* Define CHECK_IT to perform sanity checks on iterators.
2251 This is for debugging. It is too slow to do unconditionally. */
2253 static void
2254 check_it (struct it *it)
2256 if (it->method == GET_FROM_STRING)
2258 xassert (STRINGP (it->string));
2259 xassert (IT_STRING_CHARPOS (*it) >= 0);
2261 else
2263 xassert (IT_STRING_CHARPOS (*it) < 0);
2264 if (it->method == GET_FROM_BUFFER)
2266 /* Check that character and byte positions agree. */
2267 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2271 if (it->dpvec)
2272 xassert (it->current.dpvec_index >= 0);
2273 else
2274 xassert (it->current.dpvec_index < 0);
2277 #define CHECK_IT(IT) check_it ((IT))
2279 #else /* not 0 */
2281 #define CHECK_IT(IT) (void) 0
2283 #endif /* not 0 */
2286 #if GLYPH_DEBUG && XASSERTS
2288 /* Check that the window end of window W is what we expect it
2289 to be---the last row in the current matrix displaying text. */
2291 static void
2292 check_window_end (struct window *w)
2294 if (!MINI_WINDOW_P (w)
2295 && !NILP (w->window_end_valid))
2297 struct glyph_row *row;
2298 xassert ((row = MATRIX_ROW (w->current_matrix,
2299 XFASTINT (w->window_end_vpos)),
2300 !row->enabled_p
2301 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2302 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2306 #define CHECK_WINDOW_END(W) check_window_end ((W))
2308 #else
2310 #define CHECK_WINDOW_END(W) (void) 0
2312 #endif
2316 /***********************************************************************
2317 Iterator initialization
2318 ***********************************************************************/
2320 /* Initialize IT for displaying current_buffer in window W, starting
2321 at character position CHARPOS. CHARPOS < 0 means that no buffer
2322 position is specified which is useful when the iterator is assigned
2323 a position later. BYTEPOS is the byte position corresponding to
2324 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2326 If ROW is not null, calls to produce_glyphs with IT as parameter
2327 will produce glyphs in that row.
2329 BASE_FACE_ID is the id of a base face to use. It must be one of
2330 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2331 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2332 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2334 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2335 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2336 will be initialized to use the corresponding mode line glyph row of
2337 the desired matrix of W. */
2339 void
2340 init_iterator (struct it *it, struct window *w,
2341 EMACS_INT charpos, EMACS_INT bytepos,
2342 struct glyph_row *row, enum face_id base_face_id)
2344 int highlight_region_p;
2345 enum face_id remapped_base_face_id = base_face_id;
2347 /* Some precondition checks. */
2348 xassert (w != NULL && it != NULL);
2349 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2350 && charpos <= ZV));
2352 /* If face attributes have been changed since the last redisplay,
2353 free realized faces now because they depend on face definitions
2354 that might have changed. Don't free faces while there might be
2355 desired matrices pending which reference these faces. */
2356 if (face_change_count && !inhibit_free_realized_faces)
2358 face_change_count = 0;
2359 free_all_realized_faces (Qnil);
2362 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2363 if (! NILP (Vface_remapping_alist))
2364 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2366 /* Use one of the mode line rows of W's desired matrix if
2367 appropriate. */
2368 if (row == NULL)
2370 if (base_face_id == MODE_LINE_FACE_ID
2371 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2372 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2373 else if (base_face_id == HEADER_LINE_FACE_ID)
2374 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2377 /* Clear IT. */
2378 memset (it, 0, sizeof *it);
2379 it->current.overlay_string_index = -1;
2380 it->current.dpvec_index = -1;
2381 it->base_face_id = remapped_base_face_id;
2382 it->string = Qnil;
2383 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2384 it->paragraph_embedding = L2R;
2385 it->bidi_it.string.lstring = Qnil;
2386 it->bidi_it.string.s = NULL;
2387 it->bidi_it.string.bufpos = 0;
2389 /* The window in which we iterate over current_buffer: */
2390 XSETWINDOW (it->window, w);
2391 it->w = w;
2392 it->f = XFRAME (w->frame);
2394 it->cmp_it.id = -1;
2396 /* Extra space between lines (on window systems only). */
2397 if (base_face_id == DEFAULT_FACE_ID
2398 && FRAME_WINDOW_P (it->f))
2400 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2401 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2402 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2403 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2404 * FRAME_LINE_HEIGHT (it->f));
2405 else if (it->f->extra_line_spacing > 0)
2406 it->extra_line_spacing = it->f->extra_line_spacing;
2407 it->max_extra_line_spacing = 0;
2410 /* If realized faces have been removed, e.g. because of face
2411 attribute changes of named faces, recompute them. When running
2412 in batch mode, the face cache of the initial frame is null. If
2413 we happen to get called, make a dummy face cache. */
2414 if (FRAME_FACE_CACHE (it->f) == NULL)
2415 init_frame_faces (it->f);
2416 if (FRAME_FACE_CACHE (it->f)->used == 0)
2417 recompute_basic_faces (it->f);
2419 /* Current value of the `slice', `space-width', and 'height' properties. */
2420 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2421 it->space_width = Qnil;
2422 it->font_height = Qnil;
2423 it->override_ascent = -1;
2425 /* Are control characters displayed as `^C'? */
2426 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2428 /* -1 means everything between a CR and the following line end
2429 is invisible. >0 means lines indented more than this value are
2430 invisible. */
2431 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2432 ? XINT (BVAR (current_buffer, selective_display))
2433 : (!NILP (BVAR (current_buffer, selective_display))
2434 ? -1 : 0));
2435 it->selective_display_ellipsis_p
2436 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2438 /* Display table to use. */
2439 it->dp = window_display_table (w);
2441 /* Are multibyte characters enabled in current_buffer? */
2442 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2444 /* Non-zero if we should highlight the region. */
2445 highlight_region_p
2446 = (!NILP (Vtransient_mark_mode)
2447 && !NILP (BVAR (current_buffer, mark_active))
2448 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2450 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2451 start and end of a visible region in window IT->w. Set both to
2452 -1 to indicate no region. */
2453 if (highlight_region_p
2454 /* Maybe highlight only in selected window. */
2455 && (/* Either show region everywhere. */
2456 highlight_nonselected_windows
2457 /* Or show region in the selected window. */
2458 || w == XWINDOW (selected_window)
2459 /* Or show the region if we are in the mini-buffer and W is
2460 the window the mini-buffer refers to. */
2461 || (MINI_WINDOW_P (XWINDOW (selected_window))
2462 && WINDOWP (minibuf_selected_window)
2463 && w == XWINDOW (minibuf_selected_window))))
2465 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2466 it->region_beg_charpos = min (PT, markpos);
2467 it->region_end_charpos = max (PT, markpos);
2469 else
2470 it->region_beg_charpos = it->region_end_charpos = -1;
2472 /* Get the position at which the redisplay_end_trigger hook should
2473 be run, if it is to be run at all. */
2474 if (MARKERP (w->redisplay_end_trigger)
2475 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2476 it->redisplay_end_trigger_charpos
2477 = marker_position (w->redisplay_end_trigger);
2478 else if (INTEGERP (w->redisplay_end_trigger))
2479 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2481 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2483 /* Are lines in the display truncated? */
2484 if (base_face_id != DEFAULT_FACE_ID
2485 || XINT (it->w->hscroll)
2486 || (! WINDOW_FULL_WIDTH_P (it->w)
2487 && ((!NILP (Vtruncate_partial_width_windows)
2488 && !INTEGERP (Vtruncate_partial_width_windows))
2489 || (INTEGERP (Vtruncate_partial_width_windows)
2490 && (WINDOW_TOTAL_COLS (it->w)
2491 < XINT (Vtruncate_partial_width_windows))))))
2492 it->line_wrap = TRUNCATE;
2493 else if (NILP (BVAR (current_buffer, truncate_lines)))
2494 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2495 ? WINDOW_WRAP : WORD_WRAP;
2496 else
2497 it->line_wrap = TRUNCATE;
2499 /* Get dimensions of truncation and continuation glyphs. These are
2500 displayed as fringe bitmaps under X, so we don't need them for such
2501 frames. */
2502 if (!FRAME_WINDOW_P (it->f))
2504 if (it->line_wrap == TRUNCATE)
2506 /* We will need the truncation glyph. */
2507 xassert (it->glyph_row == NULL);
2508 produce_special_glyphs (it, IT_TRUNCATION);
2509 it->truncation_pixel_width = it->pixel_width;
2511 else
2513 /* We will need the continuation glyph. */
2514 xassert (it->glyph_row == NULL);
2515 produce_special_glyphs (it, IT_CONTINUATION);
2516 it->continuation_pixel_width = it->pixel_width;
2519 /* Reset these values to zero because the produce_special_glyphs
2520 above has changed them. */
2521 it->pixel_width = it->ascent = it->descent = 0;
2522 it->phys_ascent = it->phys_descent = 0;
2525 /* Set this after getting the dimensions of truncation and
2526 continuation glyphs, so that we don't produce glyphs when calling
2527 produce_special_glyphs, above. */
2528 it->glyph_row = row;
2529 it->area = TEXT_AREA;
2531 /* Forget any previous info about this row being reversed. */
2532 if (it->glyph_row)
2533 it->glyph_row->reversed_p = 0;
2535 /* Get the dimensions of the display area. The display area
2536 consists of the visible window area plus a horizontally scrolled
2537 part to the left of the window. All x-values are relative to the
2538 start of this total display area. */
2539 if (base_face_id != DEFAULT_FACE_ID)
2541 /* Mode lines, menu bar in terminal frames. */
2542 it->first_visible_x = 0;
2543 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2545 else
2547 it->first_visible_x
2548 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2549 it->last_visible_x = (it->first_visible_x
2550 + window_box_width (w, TEXT_AREA));
2552 /* If we truncate lines, leave room for the truncator glyph(s) at
2553 the right margin. Otherwise, leave room for the continuation
2554 glyph(s). Truncation and continuation glyphs are not inserted
2555 for window-based redisplay. */
2556 if (!FRAME_WINDOW_P (it->f))
2558 if (it->line_wrap == TRUNCATE)
2559 it->last_visible_x -= it->truncation_pixel_width;
2560 else
2561 it->last_visible_x -= it->continuation_pixel_width;
2564 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2565 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2568 /* Leave room for a border glyph. */
2569 if (!FRAME_WINDOW_P (it->f)
2570 && !WINDOW_RIGHTMOST_P (it->w))
2571 it->last_visible_x -= 1;
2573 it->last_visible_y = window_text_bottom_y (w);
2575 /* For mode lines and alike, arrange for the first glyph having a
2576 left box line if the face specifies a box. */
2577 if (base_face_id != DEFAULT_FACE_ID)
2579 struct face *face;
2581 it->face_id = remapped_base_face_id;
2583 /* If we have a boxed mode line, make the first character appear
2584 with a left box line. */
2585 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2586 if (face->box != FACE_NO_BOX)
2587 it->start_of_box_run_p = 1;
2590 /* If a buffer position was specified, set the iterator there,
2591 getting overlays and face properties from that position. */
2592 if (charpos >= BUF_BEG (current_buffer))
2594 it->end_charpos = ZV;
2595 it->face_id = -1;
2596 IT_CHARPOS (*it) = charpos;
2598 /* Compute byte position if not specified. */
2599 if (bytepos < charpos)
2600 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2601 else
2602 IT_BYTEPOS (*it) = bytepos;
2604 it->start = it->current;
2605 /* Do we need to reorder bidirectional text? Not if this is a
2606 unibyte buffer: by definition, none of the single-byte
2607 characters are strong R2L, so no reordering is needed. And
2608 bidi.c doesn't support unibyte buffers anyway. */
2609 it->bidi_p =
2610 !NILP (BVAR (current_buffer, bidi_display_reordering))
2611 && it->multibyte_p;
2613 /* If we are to reorder bidirectional text, init the bidi
2614 iterator. */
2615 if (it->bidi_p)
2617 /* Note the paragraph direction that this buffer wants to
2618 use. */
2619 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2620 Qleft_to_right))
2621 it->paragraph_embedding = L2R;
2622 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2623 Qright_to_left))
2624 it->paragraph_embedding = R2L;
2625 else
2626 it->paragraph_embedding = NEUTRAL_DIR;
2627 bidi_unshelve_cache (NULL, 0);
2628 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2629 &it->bidi_it);
2632 /* Compute faces etc. */
2633 reseat (it, it->current.pos, 1);
2636 CHECK_IT (it);
2640 /* Initialize IT for the display of window W with window start POS. */
2642 void
2643 start_display (struct it *it, struct window *w, struct text_pos pos)
2645 struct glyph_row *row;
2646 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2648 row = w->desired_matrix->rows + first_vpos;
2649 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2650 it->first_vpos = first_vpos;
2652 /* Don't reseat to previous visible line start if current start
2653 position is in a string or image. */
2654 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2656 int start_at_line_beg_p;
2657 int first_y = it->current_y;
2659 /* If window start is not at a line start, skip forward to POS to
2660 get the correct continuation lines width. */
2661 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2662 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2663 if (!start_at_line_beg_p)
2665 int new_x;
2667 reseat_at_previous_visible_line_start (it);
2668 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2670 new_x = it->current_x + it->pixel_width;
2672 /* If lines are continued, this line may end in the middle
2673 of a multi-glyph character (e.g. a control character
2674 displayed as \003, or in the middle of an overlay
2675 string). In this case move_it_to above will not have
2676 taken us to the start of the continuation line but to the
2677 end of the continued line. */
2678 if (it->current_x > 0
2679 && it->line_wrap != TRUNCATE /* Lines are continued. */
2680 && (/* And glyph doesn't fit on the line. */
2681 new_x > it->last_visible_x
2682 /* Or it fits exactly and we're on a window
2683 system frame. */
2684 || (new_x == it->last_visible_x
2685 && FRAME_WINDOW_P (it->f))))
2687 if (it->current.dpvec_index >= 0
2688 || it->current.overlay_string_index >= 0)
2690 set_iterator_to_next (it, 1);
2691 move_it_in_display_line_to (it, -1, -1, 0);
2694 it->continuation_lines_width += it->current_x;
2697 /* We're starting a new display line, not affected by the
2698 height of the continued line, so clear the appropriate
2699 fields in the iterator structure. */
2700 it->max_ascent = it->max_descent = 0;
2701 it->max_phys_ascent = it->max_phys_descent = 0;
2703 it->current_y = first_y;
2704 it->vpos = 0;
2705 it->current_x = it->hpos = 0;
2711 /* Return 1 if POS is a position in ellipses displayed for invisible
2712 text. W is the window we display, for text property lookup. */
2714 static int
2715 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2717 Lisp_Object prop, window;
2718 int ellipses_p = 0;
2719 EMACS_INT charpos = CHARPOS (pos->pos);
2721 /* If POS specifies a position in a display vector, this might
2722 be for an ellipsis displayed for invisible text. We won't
2723 get the iterator set up for delivering that ellipsis unless
2724 we make sure that it gets aware of the invisible text. */
2725 if (pos->dpvec_index >= 0
2726 && pos->overlay_string_index < 0
2727 && CHARPOS (pos->string_pos) < 0
2728 && charpos > BEGV
2729 && (XSETWINDOW (window, w),
2730 prop = Fget_char_property (make_number (charpos),
2731 Qinvisible, window),
2732 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2734 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2735 window);
2736 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2739 return ellipses_p;
2743 /* Initialize IT for stepping through current_buffer in window W,
2744 starting at position POS that includes overlay string and display
2745 vector/ control character translation position information. Value
2746 is zero if there are overlay strings with newlines at POS. */
2748 static int
2749 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2751 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2752 int i, overlay_strings_with_newlines = 0;
2754 /* If POS specifies a position in a display vector, this might
2755 be for an ellipsis displayed for invisible text. We won't
2756 get the iterator set up for delivering that ellipsis unless
2757 we make sure that it gets aware of the invisible text. */
2758 if (in_ellipses_for_invisible_text_p (pos, w))
2760 --charpos;
2761 bytepos = 0;
2764 /* Keep in mind: the call to reseat in init_iterator skips invisible
2765 text, so we might end up at a position different from POS. This
2766 is only a problem when POS is a row start after a newline and an
2767 overlay starts there with an after-string, and the overlay has an
2768 invisible property. Since we don't skip invisible text in
2769 display_line and elsewhere immediately after consuming the
2770 newline before the row start, such a POS will not be in a string,
2771 but the call to init_iterator below will move us to the
2772 after-string. */
2773 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2775 /* This only scans the current chunk -- it should scan all chunks.
2776 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2777 to 16 in 22.1 to make this a lesser problem. */
2778 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2780 const char *s = SSDATA (it->overlay_strings[i]);
2781 const char *e = s + SBYTES (it->overlay_strings[i]);
2783 while (s < e && *s != '\n')
2784 ++s;
2786 if (s < e)
2788 overlay_strings_with_newlines = 1;
2789 break;
2793 /* If position is within an overlay string, set up IT to the right
2794 overlay string. */
2795 if (pos->overlay_string_index >= 0)
2797 int relative_index;
2799 /* If the first overlay string happens to have a `display'
2800 property for an image, the iterator will be set up for that
2801 image, and we have to undo that setup first before we can
2802 correct the overlay string index. */
2803 if (it->method == GET_FROM_IMAGE)
2804 pop_it (it);
2806 /* We already have the first chunk of overlay strings in
2807 IT->overlay_strings. Load more until the one for
2808 pos->overlay_string_index is in IT->overlay_strings. */
2809 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2811 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2812 it->current.overlay_string_index = 0;
2813 while (n--)
2815 load_overlay_strings (it, 0);
2816 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2820 it->current.overlay_string_index = pos->overlay_string_index;
2821 relative_index = (it->current.overlay_string_index
2822 % OVERLAY_STRING_CHUNK_SIZE);
2823 it->string = it->overlay_strings[relative_index];
2824 xassert (STRINGP (it->string));
2825 it->current.string_pos = pos->string_pos;
2826 it->method = GET_FROM_STRING;
2829 if (CHARPOS (pos->string_pos) >= 0)
2831 /* Recorded position is not in an overlay string, but in another
2832 string. This can only be a string from a `display' property.
2833 IT should already be filled with that string. */
2834 it->current.string_pos = pos->string_pos;
2835 xassert (STRINGP (it->string));
2838 /* Restore position in display vector translations, control
2839 character translations or ellipses. */
2840 if (pos->dpvec_index >= 0)
2842 if (it->dpvec == NULL)
2843 get_next_display_element (it);
2844 xassert (it->dpvec && it->current.dpvec_index == 0);
2845 it->current.dpvec_index = pos->dpvec_index;
2848 CHECK_IT (it);
2849 return !overlay_strings_with_newlines;
2853 /* Initialize IT for stepping through current_buffer in window W
2854 starting at ROW->start. */
2856 static void
2857 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2859 init_from_display_pos (it, w, &row->start);
2860 it->start = row->start;
2861 it->continuation_lines_width = row->continuation_lines_width;
2862 CHECK_IT (it);
2866 /* Initialize IT for stepping through current_buffer in window W
2867 starting in the line following ROW, i.e. starting at ROW->end.
2868 Value is zero if there are overlay strings with newlines at ROW's
2869 end position. */
2871 static int
2872 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2874 int success = 0;
2876 if (init_from_display_pos (it, w, &row->end))
2878 if (row->continued_p)
2879 it->continuation_lines_width
2880 = row->continuation_lines_width + row->pixel_width;
2881 CHECK_IT (it);
2882 success = 1;
2885 return success;
2891 /***********************************************************************
2892 Text properties
2893 ***********************************************************************/
2895 /* Called when IT reaches IT->stop_charpos. Handle text property and
2896 overlay changes. Set IT->stop_charpos to the next position where
2897 to stop. */
2899 static void
2900 handle_stop (struct it *it)
2902 enum prop_handled handled;
2903 int handle_overlay_change_p;
2904 struct props *p;
2906 it->dpvec = NULL;
2907 it->current.dpvec_index = -1;
2908 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2909 it->ignore_overlay_strings_at_pos_p = 0;
2910 it->ellipsis_p = 0;
2912 /* Use face of preceding text for ellipsis (if invisible) */
2913 if (it->selective_display_ellipsis_p)
2914 it->saved_face_id = it->face_id;
2918 handled = HANDLED_NORMALLY;
2920 /* Call text property handlers. */
2921 for (p = it_props; p->handler; ++p)
2923 handled = p->handler (it);
2925 if (handled == HANDLED_RECOMPUTE_PROPS)
2926 break;
2927 else if (handled == HANDLED_RETURN)
2929 /* We still want to show before and after strings from
2930 overlays even if the actual buffer text is replaced. */
2931 if (!handle_overlay_change_p
2932 || it->sp > 1
2933 || !get_overlay_strings_1 (it, 0, 0))
2935 if (it->ellipsis_p)
2936 setup_for_ellipsis (it, 0);
2937 /* When handling a display spec, we might load an
2938 empty string. In that case, discard it here. We
2939 used to discard it in handle_single_display_spec,
2940 but that causes get_overlay_strings_1, above, to
2941 ignore overlay strings that we must check. */
2942 if (STRINGP (it->string) && !SCHARS (it->string))
2943 pop_it (it);
2944 return;
2946 else if (STRINGP (it->string) && !SCHARS (it->string))
2947 pop_it (it);
2948 else
2950 it->ignore_overlay_strings_at_pos_p = 1;
2951 it->string_from_display_prop_p = 0;
2952 it->from_disp_prop_p = 0;
2953 handle_overlay_change_p = 0;
2955 handled = HANDLED_RECOMPUTE_PROPS;
2956 break;
2958 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2959 handle_overlay_change_p = 0;
2962 if (handled != HANDLED_RECOMPUTE_PROPS)
2964 /* Don't check for overlay strings below when set to deliver
2965 characters from a display vector. */
2966 if (it->method == GET_FROM_DISPLAY_VECTOR)
2967 handle_overlay_change_p = 0;
2969 /* Handle overlay changes.
2970 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2971 if it finds overlays. */
2972 if (handle_overlay_change_p)
2973 handled = handle_overlay_change (it);
2976 if (it->ellipsis_p)
2978 setup_for_ellipsis (it, 0);
2979 break;
2982 while (handled == HANDLED_RECOMPUTE_PROPS);
2984 /* Determine where to stop next. */
2985 if (handled == HANDLED_NORMALLY)
2986 compute_stop_pos (it);
2990 /* Compute IT->stop_charpos from text property and overlay change
2991 information for IT's current position. */
2993 static void
2994 compute_stop_pos (struct it *it)
2996 register INTERVAL iv, next_iv;
2997 Lisp_Object object, limit, position;
2998 EMACS_INT charpos, bytepos;
3000 /* If nowhere else, stop at the end. */
3001 it->stop_charpos = it->end_charpos;
3003 if (STRINGP (it->string))
3005 /* Strings are usually short, so don't limit the search for
3006 properties. */
3007 object = it->string;
3008 limit = Qnil;
3009 charpos = IT_STRING_CHARPOS (*it);
3010 bytepos = IT_STRING_BYTEPOS (*it);
3012 else
3014 EMACS_INT pos;
3016 /* If next overlay change is in front of the current stop pos
3017 (which is IT->end_charpos), stop there. Note: value of
3018 next_overlay_change is point-max if no overlay change
3019 follows. */
3020 charpos = IT_CHARPOS (*it);
3021 bytepos = IT_BYTEPOS (*it);
3022 pos = next_overlay_change (charpos);
3023 if (pos < it->stop_charpos)
3024 it->stop_charpos = pos;
3026 /* If showing the region, we have to stop at the region
3027 start or end because the face might change there. */
3028 if (it->region_beg_charpos > 0)
3030 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3031 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3032 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3033 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3036 /* Set up variables for computing the stop position from text
3037 property changes. */
3038 XSETBUFFER (object, current_buffer);
3039 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3042 /* Get the interval containing IT's position. Value is a null
3043 interval if there isn't such an interval. */
3044 position = make_number (charpos);
3045 iv = validate_interval_range (object, &position, &position, 0);
3046 if (!NULL_INTERVAL_P (iv))
3048 Lisp_Object values_here[LAST_PROP_IDX];
3049 struct props *p;
3051 /* Get properties here. */
3052 for (p = it_props; p->handler; ++p)
3053 values_here[p->idx] = textget (iv->plist, *p->name);
3055 /* Look for an interval following iv that has different
3056 properties. */
3057 for (next_iv = next_interval (iv);
3058 (!NULL_INTERVAL_P (next_iv)
3059 && (NILP (limit)
3060 || XFASTINT (limit) > next_iv->position));
3061 next_iv = next_interval (next_iv))
3063 for (p = it_props; p->handler; ++p)
3065 Lisp_Object new_value;
3067 new_value = textget (next_iv->plist, *p->name);
3068 if (!EQ (values_here[p->idx], new_value))
3069 break;
3072 if (p->handler)
3073 break;
3076 if (!NULL_INTERVAL_P (next_iv))
3078 if (INTEGERP (limit)
3079 && next_iv->position >= XFASTINT (limit))
3080 /* No text property change up to limit. */
3081 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3082 else
3083 /* Text properties change in next_iv. */
3084 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3088 if (it->cmp_it.id < 0)
3090 EMACS_INT stoppos = it->end_charpos;
3092 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3093 stoppos = -1;
3094 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3095 stoppos, it->string);
3098 xassert (STRINGP (it->string)
3099 || (it->stop_charpos >= BEGV
3100 && it->stop_charpos >= IT_CHARPOS (*it)));
3104 /* Return the position of the next overlay change after POS in
3105 current_buffer. Value is point-max if no overlay change
3106 follows. This is like `next-overlay-change' but doesn't use
3107 xmalloc. */
3109 static EMACS_INT
3110 next_overlay_change (EMACS_INT pos)
3112 ptrdiff_t i, noverlays;
3113 EMACS_INT endpos;
3114 Lisp_Object *overlays;
3116 /* Get all overlays at the given position. */
3117 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3119 /* If any of these overlays ends before endpos,
3120 use its ending point instead. */
3121 for (i = 0; i < noverlays; ++i)
3123 Lisp_Object oend;
3124 EMACS_INT oendpos;
3126 oend = OVERLAY_END (overlays[i]);
3127 oendpos = OVERLAY_POSITION (oend);
3128 endpos = min (endpos, oendpos);
3131 return endpos;
3134 /* How many characters forward to search for a display property or
3135 display string. Searching too far forward makes the bidi display
3136 sluggish, especially in small windows. */
3137 #define MAX_DISP_SCAN 250
3139 /* Return the character position of a display string at or after
3140 position specified by POSITION. If no display string exists at or
3141 after POSITION, return ZV. A display string is either an overlay
3142 with `display' property whose value is a string, or a `display'
3143 text property whose value is a string. STRING is data about the
3144 string to iterate; if STRING->lstring is nil, we are iterating a
3145 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3146 on a GUI frame. DISP_PROP is set to zero if we searched
3147 MAX_DISP_SCAN characters forward without finding any display
3148 strings, non-zero otherwise. It is set to 2 if the display string
3149 uses any kind of `(space ...)' spec that will produce a stretch of
3150 white space in the text area. */
3151 EMACS_INT
3152 compute_display_string_pos (struct text_pos *position,
3153 struct bidi_string_data *string,
3154 int frame_window_p, int *disp_prop)
3156 /* OBJECT = nil means current buffer. */
3157 Lisp_Object object =
3158 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3159 Lisp_Object pos, spec, limpos;
3160 int string_p = (string && (STRINGP (string->lstring) || string->s));
3161 EMACS_INT eob = string_p ? string->schars : ZV;
3162 EMACS_INT begb = string_p ? 0 : BEGV;
3163 EMACS_INT bufpos, charpos = CHARPOS (*position);
3164 EMACS_INT lim =
3165 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3166 struct text_pos tpos;
3167 int rv = 0;
3169 *disp_prop = 1;
3171 if (charpos >= eob
3172 /* We don't support display properties whose values are strings
3173 that have display string properties. */
3174 || string->from_disp_str
3175 /* C strings cannot have display properties. */
3176 || (string->s && !STRINGP (object)))
3178 *disp_prop = 0;
3179 return eob;
3182 /* If the character at CHARPOS is where the display string begins,
3183 return CHARPOS. */
3184 pos = make_number (charpos);
3185 if (STRINGP (object))
3186 bufpos = string->bufpos;
3187 else
3188 bufpos = charpos;
3189 tpos = *position;
3190 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3191 && (charpos <= begb
3192 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3193 object),
3194 spec))
3195 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3196 frame_window_p)))
3198 if (rv == 2)
3199 *disp_prop = 2;
3200 return charpos;
3203 /* Look forward for the first character with a `display' property
3204 that will replace the underlying text when displayed. */
3205 limpos = make_number (lim);
3206 do {
3207 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3208 CHARPOS (tpos) = XFASTINT (pos);
3209 if (CHARPOS (tpos) >= lim)
3211 *disp_prop = 0;
3212 break;
3214 if (STRINGP (object))
3215 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3216 else
3217 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3218 spec = Fget_char_property (pos, Qdisplay, object);
3219 if (!STRINGP (object))
3220 bufpos = CHARPOS (tpos);
3221 } while (NILP (spec)
3222 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3223 bufpos, frame_window_p)));
3224 if (rv == 2)
3225 *disp_prop = 2;
3227 return CHARPOS (tpos);
3230 /* Return the character position of the end of the display string that
3231 started at CHARPOS. A display string is either an overlay with
3232 `display' property whose value is a string or a `display' text
3233 property whose value is a string. */
3234 EMACS_INT
3235 compute_display_string_end (EMACS_INT charpos, struct bidi_string_data *string)
3237 /* OBJECT = nil means current buffer. */
3238 Lisp_Object object =
3239 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3240 Lisp_Object pos = make_number (charpos);
3241 EMACS_INT eob =
3242 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3244 if (charpos >= eob || (string->s && !STRINGP (object)))
3245 return eob;
3247 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3248 abort ();
3250 /* Look forward for the first character where the `display' property
3251 changes. */
3252 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3254 return XFASTINT (pos);
3259 /***********************************************************************
3260 Fontification
3261 ***********************************************************************/
3263 /* Handle changes in the `fontified' property of the current buffer by
3264 calling hook functions from Qfontification_functions to fontify
3265 regions of text. */
3267 static enum prop_handled
3268 handle_fontified_prop (struct it *it)
3270 Lisp_Object prop, pos;
3271 enum prop_handled handled = HANDLED_NORMALLY;
3273 if (!NILP (Vmemory_full))
3274 return handled;
3276 /* Get the value of the `fontified' property at IT's current buffer
3277 position. (The `fontified' property doesn't have a special
3278 meaning in strings.) If the value is nil, call functions from
3279 Qfontification_functions. */
3280 if (!STRINGP (it->string)
3281 && it->s == NULL
3282 && !NILP (Vfontification_functions)
3283 && !NILP (Vrun_hooks)
3284 && (pos = make_number (IT_CHARPOS (*it)),
3285 prop = Fget_char_property (pos, Qfontified, Qnil),
3286 /* Ignore the special cased nil value always present at EOB since
3287 no amount of fontifying will be able to change it. */
3288 NILP (prop) && IT_CHARPOS (*it) < Z))
3290 int count = SPECPDL_INDEX ();
3291 Lisp_Object val;
3292 struct buffer *obuf = current_buffer;
3293 int begv = BEGV, zv = ZV;
3294 int old_clip_changed = current_buffer->clip_changed;
3296 val = Vfontification_functions;
3297 specbind (Qfontification_functions, Qnil);
3299 xassert (it->end_charpos == ZV);
3301 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3302 safe_call1 (val, pos);
3303 else
3305 Lisp_Object fns, fn;
3306 struct gcpro gcpro1, gcpro2;
3308 fns = Qnil;
3309 GCPRO2 (val, fns);
3311 for (; CONSP (val); val = XCDR (val))
3313 fn = XCAR (val);
3315 if (EQ (fn, Qt))
3317 /* A value of t indicates this hook has a local
3318 binding; it means to run the global binding too.
3319 In a global value, t should not occur. If it
3320 does, we must ignore it to avoid an endless
3321 loop. */
3322 for (fns = Fdefault_value (Qfontification_functions);
3323 CONSP (fns);
3324 fns = XCDR (fns))
3326 fn = XCAR (fns);
3327 if (!EQ (fn, Qt))
3328 safe_call1 (fn, pos);
3331 else
3332 safe_call1 (fn, pos);
3335 UNGCPRO;
3338 unbind_to (count, Qnil);
3340 /* Fontification functions routinely call `save-restriction'.
3341 Normally, this tags clip_changed, which can confuse redisplay
3342 (see discussion in Bug#6671). Since we don't perform any
3343 special handling of fontification changes in the case where
3344 `save-restriction' isn't called, there's no point doing so in
3345 this case either. So, if the buffer's restrictions are
3346 actually left unchanged, reset clip_changed. */
3347 if (obuf == current_buffer)
3349 if (begv == BEGV && zv == ZV)
3350 current_buffer->clip_changed = old_clip_changed;
3352 /* There isn't much we can reasonably do to protect against
3353 misbehaving fontification, but here's a fig leaf. */
3354 else if (!NILP (BVAR (obuf, name)))
3355 set_buffer_internal_1 (obuf);
3357 /* The fontification code may have added/removed text.
3358 It could do even a lot worse, but let's at least protect against
3359 the most obvious case where only the text past `pos' gets changed',
3360 as is/was done in grep.el where some escapes sequences are turned
3361 into face properties (bug#7876). */
3362 it->end_charpos = ZV;
3364 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3365 something. This avoids an endless loop if they failed to
3366 fontify the text for which reason ever. */
3367 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3368 handled = HANDLED_RECOMPUTE_PROPS;
3371 return handled;
3376 /***********************************************************************
3377 Faces
3378 ***********************************************************************/
3380 /* Set up iterator IT from face properties at its current position.
3381 Called from handle_stop. */
3383 static enum prop_handled
3384 handle_face_prop (struct it *it)
3386 int new_face_id;
3387 EMACS_INT next_stop;
3389 if (!STRINGP (it->string))
3391 new_face_id
3392 = face_at_buffer_position (it->w,
3393 IT_CHARPOS (*it),
3394 it->region_beg_charpos,
3395 it->region_end_charpos,
3396 &next_stop,
3397 (IT_CHARPOS (*it)
3398 + TEXT_PROP_DISTANCE_LIMIT),
3399 0, it->base_face_id);
3401 /* Is this a start of a run of characters with box face?
3402 Caveat: this can be called for a freshly initialized
3403 iterator; face_id is -1 in this case. We know that the new
3404 face will not change until limit, i.e. if the new face has a
3405 box, all characters up to limit will have one. But, as
3406 usual, we don't know whether limit is really the end. */
3407 if (new_face_id != it->face_id)
3409 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3411 /* If new face has a box but old face has not, this is
3412 the start of a run of characters with box, i.e. it has
3413 a shadow on the left side. The value of face_id of the
3414 iterator will be -1 if this is the initial call that gets
3415 the face. In this case, we have to look in front of IT's
3416 position and see whether there is a face != new_face_id. */
3417 it->start_of_box_run_p
3418 = (new_face->box != FACE_NO_BOX
3419 && (it->face_id >= 0
3420 || IT_CHARPOS (*it) == BEG
3421 || new_face_id != face_before_it_pos (it)));
3422 it->face_box_p = new_face->box != FACE_NO_BOX;
3425 else
3427 int base_face_id;
3428 EMACS_INT bufpos;
3429 int i;
3430 Lisp_Object from_overlay
3431 = (it->current.overlay_string_index >= 0
3432 ? it->string_overlays[it->current.overlay_string_index]
3433 : Qnil);
3435 /* See if we got to this string directly or indirectly from
3436 an overlay property. That includes the before-string or
3437 after-string of an overlay, strings in display properties
3438 provided by an overlay, their text properties, etc.
3440 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3441 if (! NILP (from_overlay))
3442 for (i = it->sp - 1; i >= 0; i--)
3444 if (it->stack[i].current.overlay_string_index >= 0)
3445 from_overlay
3446 = it->string_overlays[it->stack[i].current.overlay_string_index];
3447 else if (! NILP (it->stack[i].from_overlay))
3448 from_overlay = it->stack[i].from_overlay;
3450 if (!NILP (from_overlay))
3451 break;
3454 if (! NILP (from_overlay))
3456 bufpos = IT_CHARPOS (*it);
3457 /* For a string from an overlay, the base face depends
3458 only on text properties and ignores overlays. */
3459 base_face_id
3460 = face_for_overlay_string (it->w,
3461 IT_CHARPOS (*it),
3462 it->region_beg_charpos,
3463 it->region_end_charpos,
3464 &next_stop,
3465 (IT_CHARPOS (*it)
3466 + TEXT_PROP_DISTANCE_LIMIT),
3468 from_overlay);
3470 else
3472 bufpos = 0;
3474 /* For strings from a `display' property, use the face at
3475 IT's current buffer position as the base face to merge
3476 with, so that overlay strings appear in the same face as
3477 surrounding text, unless they specify their own
3478 faces. */
3479 base_face_id = underlying_face_id (it);
3482 new_face_id = face_at_string_position (it->w,
3483 it->string,
3484 IT_STRING_CHARPOS (*it),
3485 bufpos,
3486 it->region_beg_charpos,
3487 it->region_end_charpos,
3488 &next_stop,
3489 base_face_id, 0);
3491 /* Is this a start of a run of characters with box? Caveat:
3492 this can be called for a freshly allocated iterator; face_id
3493 is -1 is this case. We know that the new face will not
3494 change until the next check pos, i.e. if the new face has a
3495 box, all characters up to that position will have a
3496 box. But, as usual, we don't know whether that position
3497 is really the end. */
3498 if (new_face_id != it->face_id)
3500 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3501 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3503 /* If new face has a box but old face hasn't, this is the
3504 start of a run of characters with box, i.e. it has a
3505 shadow on the left side. */
3506 it->start_of_box_run_p
3507 = new_face->box && (old_face == NULL || !old_face->box);
3508 it->face_box_p = new_face->box != FACE_NO_BOX;
3512 it->face_id = new_face_id;
3513 return HANDLED_NORMALLY;
3517 /* Return the ID of the face ``underlying'' IT's current position,
3518 which is in a string. If the iterator is associated with a
3519 buffer, return the face at IT's current buffer position.
3520 Otherwise, use the iterator's base_face_id. */
3522 static int
3523 underlying_face_id (struct it *it)
3525 int face_id = it->base_face_id, i;
3527 xassert (STRINGP (it->string));
3529 for (i = it->sp - 1; i >= 0; --i)
3530 if (NILP (it->stack[i].string))
3531 face_id = it->stack[i].face_id;
3533 return face_id;
3537 /* Compute the face one character before or after the current position
3538 of IT, in the visual order. BEFORE_P non-zero means get the face
3539 in front (to the left in L2R paragraphs, to the right in R2L
3540 paragraphs) of IT's screen position. Value is the ID of the face. */
3542 static int
3543 face_before_or_after_it_pos (struct it *it, int before_p)
3545 int face_id, limit;
3546 EMACS_INT next_check_charpos;
3547 struct it it_copy;
3548 void *it_copy_data = NULL;
3550 xassert (it->s == NULL);
3552 if (STRINGP (it->string))
3554 EMACS_INT bufpos, charpos;
3555 int base_face_id;
3557 /* No face change past the end of the string (for the case
3558 we are padding with spaces). No face change before the
3559 string start. */
3560 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3561 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3562 return it->face_id;
3564 if (!it->bidi_p)
3566 /* Set charpos to the position before or after IT's current
3567 position, in the logical order, which in the non-bidi
3568 case is the same as the visual order. */
3569 if (before_p)
3570 charpos = IT_STRING_CHARPOS (*it) - 1;
3571 else if (it->what == IT_COMPOSITION)
3572 /* For composition, we must check the character after the
3573 composition. */
3574 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3575 else
3576 charpos = IT_STRING_CHARPOS (*it) + 1;
3578 else
3580 if (before_p)
3582 /* With bidi iteration, the character before the current
3583 in the visual order cannot be found by simple
3584 iteration, because "reverse" reordering is not
3585 supported. Instead, we need to use the move_it_*
3586 family of functions. */
3587 /* Ignore face changes before the first visible
3588 character on this display line. */
3589 if (it->current_x <= it->first_visible_x)
3590 return it->face_id;
3591 SAVE_IT (it_copy, *it, it_copy_data);
3592 /* Implementation note: Since move_it_in_display_line
3593 works in the iterator geometry, and thinks the first
3594 character is always the leftmost, even in R2L lines,
3595 we don't need to distinguish between the R2L and L2R
3596 cases here. */
3597 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3598 it_copy.current_x - 1, MOVE_TO_X);
3599 charpos = IT_STRING_CHARPOS (it_copy);
3600 RESTORE_IT (it, it, it_copy_data);
3602 else
3604 /* Set charpos to the string position of the character
3605 that comes after IT's current position in the visual
3606 order. */
3607 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3609 it_copy = *it;
3610 while (n--)
3611 bidi_move_to_visually_next (&it_copy.bidi_it);
3613 charpos = it_copy.bidi_it.charpos;
3616 xassert (0 <= charpos && charpos <= SCHARS (it->string));
3618 if (it->current.overlay_string_index >= 0)
3619 bufpos = IT_CHARPOS (*it);
3620 else
3621 bufpos = 0;
3623 base_face_id = underlying_face_id (it);
3625 /* Get the face for ASCII, or unibyte. */
3626 face_id = face_at_string_position (it->w,
3627 it->string,
3628 charpos,
3629 bufpos,
3630 it->region_beg_charpos,
3631 it->region_end_charpos,
3632 &next_check_charpos,
3633 base_face_id, 0);
3635 /* Correct the face for charsets different from ASCII. Do it
3636 for the multibyte case only. The face returned above is
3637 suitable for unibyte text if IT->string is unibyte. */
3638 if (STRING_MULTIBYTE (it->string))
3640 struct text_pos pos1 = string_pos (charpos, it->string);
3641 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3642 int c, len;
3643 struct face *face = FACE_FROM_ID (it->f, face_id);
3645 c = string_char_and_length (p, &len);
3646 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3649 else
3651 struct text_pos pos;
3653 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3654 || (IT_CHARPOS (*it) <= BEGV && before_p))
3655 return it->face_id;
3657 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3658 pos = it->current.pos;
3660 if (!it->bidi_p)
3662 if (before_p)
3663 DEC_TEXT_POS (pos, it->multibyte_p);
3664 else
3666 if (it->what == IT_COMPOSITION)
3668 /* For composition, we must check the position after
3669 the composition. */
3670 pos.charpos += it->cmp_it.nchars;
3671 pos.bytepos += it->len;
3673 else
3674 INC_TEXT_POS (pos, it->multibyte_p);
3677 else
3679 if (before_p)
3681 /* With bidi iteration, the character before the current
3682 in the visual order cannot be found by simple
3683 iteration, because "reverse" reordering is not
3684 supported. Instead, we need to use the move_it_*
3685 family of functions. */
3686 /* Ignore face changes before the first visible
3687 character on this display line. */
3688 if (it->current_x <= it->first_visible_x)
3689 return it->face_id;
3690 SAVE_IT (it_copy, *it, it_copy_data);
3691 /* Implementation note: Since move_it_in_display_line
3692 works in the iterator geometry, and thinks the first
3693 character is always the leftmost, even in R2L lines,
3694 we don't need to distinguish between the R2L and L2R
3695 cases here. */
3696 move_it_in_display_line (&it_copy, ZV,
3697 it_copy.current_x - 1, MOVE_TO_X);
3698 pos = it_copy.current.pos;
3699 RESTORE_IT (it, it, it_copy_data);
3701 else
3703 /* Set charpos to the buffer position of the character
3704 that comes after IT's current position in the visual
3705 order. */
3706 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3708 it_copy = *it;
3709 while (n--)
3710 bidi_move_to_visually_next (&it_copy.bidi_it);
3712 SET_TEXT_POS (pos,
3713 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
3716 xassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
3718 /* Determine face for CHARSET_ASCII, or unibyte. */
3719 face_id = face_at_buffer_position (it->w,
3720 CHARPOS (pos),
3721 it->region_beg_charpos,
3722 it->region_end_charpos,
3723 &next_check_charpos,
3724 limit, 0, -1);
3726 /* Correct the face for charsets different from ASCII. Do it
3727 for the multibyte case only. The face returned above is
3728 suitable for unibyte text if current_buffer is unibyte. */
3729 if (it->multibyte_p)
3731 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3732 struct face *face = FACE_FROM_ID (it->f, face_id);
3733 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3737 return face_id;
3742 /***********************************************************************
3743 Invisible text
3744 ***********************************************************************/
3746 /* Set up iterator IT from invisible properties at its current
3747 position. Called from handle_stop. */
3749 static enum prop_handled
3750 handle_invisible_prop (struct it *it)
3752 enum prop_handled handled = HANDLED_NORMALLY;
3754 if (STRINGP (it->string))
3756 Lisp_Object prop, end_charpos, limit, charpos;
3758 /* Get the value of the invisible text property at the
3759 current position. Value will be nil if there is no such
3760 property. */
3761 charpos = make_number (IT_STRING_CHARPOS (*it));
3762 prop = Fget_text_property (charpos, Qinvisible, it->string);
3764 if (!NILP (prop)
3765 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3767 EMACS_INT endpos;
3769 handled = HANDLED_RECOMPUTE_PROPS;
3771 /* Get the position at which the next change of the
3772 invisible text property can be found in IT->string.
3773 Value will be nil if the property value is the same for
3774 all the rest of IT->string. */
3775 XSETINT (limit, SCHARS (it->string));
3776 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3777 it->string, limit);
3779 /* Text at current position is invisible. The next
3780 change in the property is at position end_charpos.
3781 Move IT's current position to that position. */
3782 if (INTEGERP (end_charpos)
3783 && (endpos = XFASTINT (end_charpos)) < XFASTINT (limit))
3785 struct text_pos old;
3786 EMACS_INT oldpos;
3788 old = it->current.string_pos;
3789 oldpos = CHARPOS (old);
3790 if (it->bidi_p)
3792 if (it->bidi_it.first_elt
3793 && it->bidi_it.charpos < SCHARS (it->string))
3794 bidi_paragraph_init (it->paragraph_embedding,
3795 &it->bidi_it, 1);
3796 /* Bidi-iterate out of the invisible text. */
3799 bidi_move_to_visually_next (&it->bidi_it);
3801 while (oldpos <= it->bidi_it.charpos
3802 && it->bidi_it.charpos < endpos);
3804 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
3805 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
3806 if (IT_CHARPOS (*it) >= endpos)
3807 it->prev_stop = endpos;
3809 else
3811 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3812 compute_string_pos (&it->current.string_pos, old, it->string);
3815 else
3817 /* The rest of the string is invisible. If this is an
3818 overlay string, proceed with the next overlay string
3819 or whatever comes and return a character from there. */
3820 if (it->current.overlay_string_index >= 0)
3822 next_overlay_string (it);
3823 /* Don't check for overlay strings when we just
3824 finished processing them. */
3825 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3827 else
3829 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3830 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3835 else
3837 int invis_p;
3838 EMACS_INT newpos, next_stop, start_charpos, tem;
3839 Lisp_Object pos, prop, overlay;
3841 /* First of all, is there invisible text at this position? */
3842 tem = start_charpos = IT_CHARPOS (*it);
3843 pos = make_number (tem);
3844 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3845 &overlay);
3846 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3848 /* If we are on invisible text, skip over it. */
3849 if (invis_p && start_charpos < it->end_charpos)
3851 /* Record whether we have to display an ellipsis for the
3852 invisible text. */
3853 int display_ellipsis_p = invis_p == 2;
3855 handled = HANDLED_RECOMPUTE_PROPS;
3857 /* Loop skipping over invisible text. The loop is left at
3858 ZV or with IT on the first char being visible again. */
3861 /* Try to skip some invisible text. Return value is the
3862 position reached which can be equal to where we start
3863 if there is nothing invisible there. This skips both
3864 over invisible text properties and overlays with
3865 invisible property. */
3866 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3868 /* If we skipped nothing at all we weren't at invisible
3869 text in the first place. If everything to the end of
3870 the buffer was skipped, end the loop. */
3871 if (newpos == tem || newpos >= ZV)
3872 invis_p = 0;
3873 else
3875 /* We skipped some characters but not necessarily
3876 all there are. Check if we ended up on visible
3877 text. Fget_char_property returns the property of
3878 the char before the given position, i.e. if we
3879 get invis_p = 0, this means that the char at
3880 newpos is visible. */
3881 pos = make_number (newpos);
3882 prop = Fget_char_property (pos, Qinvisible, it->window);
3883 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3886 /* If we ended up on invisible text, proceed to
3887 skip starting with next_stop. */
3888 if (invis_p)
3889 tem = next_stop;
3891 /* If there are adjacent invisible texts, don't lose the
3892 second one's ellipsis. */
3893 if (invis_p == 2)
3894 display_ellipsis_p = 1;
3896 while (invis_p);
3898 /* The position newpos is now either ZV or on visible text. */
3899 if (it->bidi_p && newpos < ZV)
3901 /* With bidi iteration, the region of invisible text
3902 could start and/or end in the middle of a non-base
3903 embedding level. Therefore, we need to skip
3904 invisible text using the bidi iterator, starting at
3905 IT's current position, until we find ourselves
3906 outside the invisible text. Skipping invisible text
3907 _after_ bidi iteration avoids affecting the visual
3908 order of the displayed text when invisible properties
3909 are added or removed. */
3910 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
3912 /* If we were `reseat'ed to a new paragraph,
3913 determine the paragraph base direction. We need
3914 to do it now because next_element_from_buffer may
3915 not have a chance to do it, if we are going to
3916 skip any text at the beginning, which resets the
3917 FIRST_ELT flag. */
3918 bidi_paragraph_init (it->paragraph_embedding,
3919 &it->bidi_it, 1);
3923 bidi_move_to_visually_next (&it->bidi_it);
3925 while (it->stop_charpos <= it->bidi_it.charpos
3926 && it->bidi_it.charpos < newpos);
3927 IT_CHARPOS (*it) = it->bidi_it.charpos;
3928 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3929 /* If we overstepped NEWPOS, record its position in the
3930 iterator, so that we skip invisible text if later the
3931 bidi iteration lands us in the invisible region
3932 again. */
3933 if (IT_CHARPOS (*it) >= newpos)
3934 it->prev_stop = newpos;
3936 else
3938 IT_CHARPOS (*it) = newpos;
3939 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3942 /* If there are before-strings at the start of invisible
3943 text, and the text is invisible because of a text
3944 property, arrange to show before-strings because 20.x did
3945 it that way. (If the text is invisible because of an
3946 overlay property instead of a text property, this is
3947 already handled in the overlay code.) */
3948 if (NILP (overlay)
3949 && get_overlay_strings (it, it->stop_charpos))
3951 handled = HANDLED_RECOMPUTE_PROPS;
3952 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3954 else if (display_ellipsis_p)
3956 /* Make sure that the glyphs of the ellipsis will get
3957 correct `charpos' values. If we would not update
3958 it->position here, the glyphs would belong to the
3959 last visible character _before_ the invisible
3960 text, which confuses `set_cursor_from_row'.
3962 We use the last invisible position instead of the
3963 first because this way the cursor is always drawn on
3964 the first "." of the ellipsis, whenever PT is inside
3965 the invisible text. Otherwise the cursor would be
3966 placed _after_ the ellipsis when the point is after the
3967 first invisible character. */
3968 if (!STRINGP (it->object))
3970 it->position.charpos = newpos - 1;
3971 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3973 it->ellipsis_p = 1;
3974 /* Let the ellipsis display before
3975 considering any properties of the following char.
3976 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3977 handled = HANDLED_RETURN;
3982 return handled;
3986 /* Make iterator IT return `...' next.
3987 Replaces LEN characters from buffer. */
3989 static void
3990 setup_for_ellipsis (struct it *it, int len)
3992 /* Use the display table definition for `...'. Invalid glyphs
3993 will be handled by the method returning elements from dpvec. */
3994 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3996 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3997 it->dpvec = v->contents;
3998 it->dpend = v->contents + v->header.size;
4000 else
4002 /* Default `...'. */
4003 it->dpvec = default_invis_vector;
4004 it->dpend = default_invis_vector + 3;
4007 it->dpvec_char_len = len;
4008 it->current.dpvec_index = 0;
4009 it->dpvec_face_id = -1;
4011 /* Remember the current face id in case glyphs specify faces.
4012 IT's face is restored in set_iterator_to_next.
4013 saved_face_id was set to preceding char's face in handle_stop. */
4014 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4015 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4017 it->method = GET_FROM_DISPLAY_VECTOR;
4018 it->ellipsis_p = 1;
4023 /***********************************************************************
4024 'display' property
4025 ***********************************************************************/
4027 /* Set up iterator IT from `display' property at its current position.
4028 Called from handle_stop.
4029 We return HANDLED_RETURN if some part of the display property
4030 overrides the display of the buffer text itself.
4031 Otherwise we return HANDLED_NORMALLY. */
4033 static enum prop_handled
4034 handle_display_prop (struct it *it)
4036 Lisp_Object propval, object, overlay;
4037 struct text_pos *position;
4038 EMACS_INT bufpos;
4039 /* Nonzero if some property replaces the display of the text itself. */
4040 int display_replaced_p = 0;
4042 if (STRINGP (it->string))
4044 object = it->string;
4045 position = &it->current.string_pos;
4046 bufpos = CHARPOS (it->current.pos);
4048 else
4050 XSETWINDOW (object, it->w);
4051 position = &it->current.pos;
4052 bufpos = CHARPOS (*position);
4055 /* Reset those iterator values set from display property values. */
4056 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4057 it->space_width = Qnil;
4058 it->font_height = Qnil;
4059 it->voffset = 0;
4061 /* We don't support recursive `display' properties, i.e. string
4062 values that have a string `display' property, that have a string
4063 `display' property etc. */
4064 if (!it->string_from_display_prop_p)
4065 it->area = TEXT_AREA;
4067 propval = get_char_property_and_overlay (make_number (position->charpos),
4068 Qdisplay, object, &overlay);
4069 if (NILP (propval))
4070 return HANDLED_NORMALLY;
4071 /* Now OVERLAY is the overlay that gave us this property, or nil
4072 if it was a text property. */
4074 if (!STRINGP (it->string))
4075 object = it->w->buffer;
4077 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4078 position, bufpos,
4079 FRAME_WINDOW_P (it->f));
4081 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4084 /* Subroutine of handle_display_prop. Returns non-zero if the display
4085 specification in SPEC is a replacing specification, i.e. it would
4086 replace the text covered by `display' property with something else,
4087 such as an image or a display string. If SPEC includes any kind or
4088 `(space ...) specification, the value is 2; this is used by
4089 compute_display_string_pos, which see.
4091 See handle_single_display_spec for documentation of arguments.
4092 frame_window_p is non-zero if the window being redisplayed is on a
4093 GUI frame; this argument is used only if IT is NULL, see below.
4095 IT can be NULL, if this is called by the bidi reordering code
4096 through compute_display_string_pos, which see. In that case, this
4097 function only examines SPEC, but does not otherwise "handle" it, in
4098 the sense that it doesn't set up members of IT from the display
4099 spec. */
4100 static int
4101 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4102 Lisp_Object overlay, struct text_pos *position,
4103 EMACS_INT bufpos, int frame_window_p)
4105 int replacing_p = 0;
4106 int rv;
4108 if (CONSP (spec)
4109 /* Simple specerties. */
4110 && !EQ (XCAR (spec), Qimage)
4111 && !EQ (XCAR (spec), Qspace)
4112 && !EQ (XCAR (spec), Qwhen)
4113 && !EQ (XCAR (spec), Qslice)
4114 && !EQ (XCAR (spec), Qspace_width)
4115 && !EQ (XCAR (spec), Qheight)
4116 && !EQ (XCAR (spec), Qraise)
4117 /* Marginal area specifications. */
4118 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4119 && !EQ (XCAR (spec), Qleft_fringe)
4120 && !EQ (XCAR (spec), Qright_fringe)
4121 && !NILP (XCAR (spec)))
4123 for (; CONSP (spec); spec = XCDR (spec))
4125 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4126 overlay, position, bufpos,
4127 replacing_p, frame_window_p)))
4129 replacing_p = rv;
4130 /* If some text in a string is replaced, `position' no
4131 longer points to the position of `object'. */
4132 if (!it || STRINGP (object))
4133 break;
4137 else if (VECTORP (spec))
4139 int i;
4140 for (i = 0; i < ASIZE (spec); ++i)
4141 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4142 overlay, position, bufpos,
4143 replacing_p, frame_window_p)))
4145 replacing_p = rv;
4146 /* If some text in a string is replaced, `position' no
4147 longer points to the position of `object'. */
4148 if (!it || STRINGP (object))
4149 break;
4152 else
4154 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4155 position, bufpos, 0,
4156 frame_window_p)))
4157 replacing_p = rv;
4160 return replacing_p;
4163 /* Value is the position of the end of the `display' property starting
4164 at START_POS in OBJECT. */
4166 static struct text_pos
4167 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4169 Lisp_Object end;
4170 struct text_pos end_pos;
4172 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4173 Qdisplay, object, Qnil);
4174 CHARPOS (end_pos) = XFASTINT (end);
4175 if (STRINGP (object))
4176 compute_string_pos (&end_pos, start_pos, it->string);
4177 else
4178 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4180 return end_pos;
4184 /* Set up IT from a single `display' property specification SPEC. OBJECT
4185 is the object in which the `display' property was found. *POSITION
4186 is the position in OBJECT at which the `display' property was found.
4187 BUFPOS is the buffer position of OBJECT (different from POSITION if
4188 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4189 previously saw a display specification which already replaced text
4190 display with something else, for example an image; we ignore such
4191 properties after the first one has been processed.
4193 OVERLAY is the overlay this `display' property came from,
4194 or nil if it was a text property.
4196 If SPEC is a `space' or `image' specification, and in some other
4197 cases too, set *POSITION to the position where the `display'
4198 property ends.
4200 If IT is NULL, only examine the property specification in SPEC, but
4201 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4202 is intended to be displayed in a window on a GUI frame.
4204 Value is non-zero if something was found which replaces the display
4205 of buffer or string text. */
4207 static int
4208 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4209 Lisp_Object overlay, struct text_pos *position,
4210 EMACS_INT bufpos, int display_replaced_p,
4211 int frame_window_p)
4213 Lisp_Object form;
4214 Lisp_Object location, value;
4215 struct text_pos start_pos = *position;
4216 int valid_p;
4218 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4219 If the result is non-nil, use VALUE instead of SPEC. */
4220 form = Qt;
4221 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4223 spec = XCDR (spec);
4224 if (!CONSP (spec))
4225 return 0;
4226 form = XCAR (spec);
4227 spec = XCDR (spec);
4230 if (!NILP (form) && !EQ (form, Qt))
4232 int count = SPECPDL_INDEX ();
4233 struct gcpro gcpro1;
4235 /* Bind `object' to the object having the `display' property, a
4236 buffer or string. Bind `position' to the position in the
4237 object where the property was found, and `buffer-position'
4238 to the current position in the buffer. */
4240 if (NILP (object))
4241 XSETBUFFER (object, current_buffer);
4242 specbind (Qobject, object);
4243 specbind (Qposition, make_number (CHARPOS (*position)));
4244 specbind (Qbuffer_position, make_number (bufpos));
4245 GCPRO1 (form);
4246 form = safe_eval (form);
4247 UNGCPRO;
4248 unbind_to (count, Qnil);
4251 if (NILP (form))
4252 return 0;
4254 /* Handle `(height HEIGHT)' specifications. */
4255 if (CONSP (spec)
4256 && EQ (XCAR (spec), Qheight)
4257 && CONSP (XCDR (spec)))
4259 if (it)
4261 if (!FRAME_WINDOW_P (it->f))
4262 return 0;
4264 it->font_height = XCAR (XCDR (spec));
4265 if (!NILP (it->font_height))
4267 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4268 int new_height = -1;
4270 if (CONSP (it->font_height)
4271 && (EQ (XCAR (it->font_height), Qplus)
4272 || EQ (XCAR (it->font_height), Qminus))
4273 && CONSP (XCDR (it->font_height))
4274 && INTEGERP (XCAR (XCDR (it->font_height))))
4276 /* `(+ N)' or `(- N)' where N is an integer. */
4277 int steps = XINT (XCAR (XCDR (it->font_height)));
4278 if (EQ (XCAR (it->font_height), Qplus))
4279 steps = - steps;
4280 it->face_id = smaller_face (it->f, it->face_id, steps);
4282 else if (FUNCTIONP (it->font_height))
4284 /* Call function with current height as argument.
4285 Value is the new height. */
4286 Lisp_Object height;
4287 height = safe_call1 (it->font_height,
4288 face->lface[LFACE_HEIGHT_INDEX]);
4289 if (NUMBERP (height))
4290 new_height = XFLOATINT (height);
4292 else if (NUMBERP (it->font_height))
4294 /* Value is a multiple of the canonical char height. */
4295 struct face *f;
4297 f = FACE_FROM_ID (it->f,
4298 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4299 new_height = (XFLOATINT (it->font_height)
4300 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4302 else
4304 /* Evaluate IT->font_height with `height' bound to the
4305 current specified height to get the new height. */
4306 int count = SPECPDL_INDEX ();
4308 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4309 value = safe_eval (it->font_height);
4310 unbind_to (count, Qnil);
4312 if (NUMBERP (value))
4313 new_height = XFLOATINT (value);
4316 if (new_height > 0)
4317 it->face_id = face_with_height (it->f, it->face_id, new_height);
4321 return 0;
4324 /* Handle `(space-width WIDTH)'. */
4325 if (CONSP (spec)
4326 && EQ (XCAR (spec), Qspace_width)
4327 && CONSP (XCDR (spec)))
4329 if (it)
4331 if (!FRAME_WINDOW_P (it->f))
4332 return 0;
4334 value = XCAR (XCDR (spec));
4335 if (NUMBERP (value) && XFLOATINT (value) > 0)
4336 it->space_width = value;
4339 return 0;
4342 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4343 if (CONSP (spec)
4344 && EQ (XCAR (spec), Qslice))
4346 Lisp_Object tem;
4348 if (it)
4350 if (!FRAME_WINDOW_P (it->f))
4351 return 0;
4353 if (tem = XCDR (spec), CONSP (tem))
4355 it->slice.x = XCAR (tem);
4356 if (tem = XCDR (tem), CONSP (tem))
4358 it->slice.y = XCAR (tem);
4359 if (tem = XCDR (tem), CONSP (tem))
4361 it->slice.width = XCAR (tem);
4362 if (tem = XCDR (tem), CONSP (tem))
4363 it->slice.height = XCAR (tem);
4369 return 0;
4372 /* Handle `(raise FACTOR)'. */
4373 if (CONSP (spec)
4374 && EQ (XCAR (spec), Qraise)
4375 && CONSP (XCDR (spec)))
4377 if (it)
4379 if (!FRAME_WINDOW_P (it->f))
4380 return 0;
4382 #ifdef HAVE_WINDOW_SYSTEM
4383 value = XCAR (XCDR (spec));
4384 if (NUMBERP (value))
4386 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4387 it->voffset = - (XFLOATINT (value)
4388 * (FONT_HEIGHT (face->font)));
4390 #endif /* HAVE_WINDOW_SYSTEM */
4393 return 0;
4396 /* Don't handle the other kinds of display specifications
4397 inside a string that we got from a `display' property. */
4398 if (it && it->string_from_display_prop_p)
4399 return 0;
4401 /* Characters having this form of property are not displayed, so
4402 we have to find the end of the property. */
4403 if (it)
4405 start_pos = *position;
4406 *position = display_prop_end (it, object, start_pos);
4408 value = Qnil;
4410 /* Stop the scan at that end position--we assume that all
4411 text properties change there. */
4412 if (it)
4413 it->stop_charpos = position->charpos;
4415 /* Handle `(left-fringe BITMAP [FACE])'
4416 and `(right-fringe BITMAP [FACE])'. */
4417 if (CONSP (spec)
4418 && (EQ (XCAR (spec), Qleft_fringe)
4419 || EQ (XCAR (spec), Qright_fringe))
4420 && CONSP (XCDR (spec)))
4422 int fringe_bitmap;
4424 if (it)
4426 if (!FRAME_WINDOW_P (it->f))
4427 /* If we return here, POSITION has been advanced
4428 across the text with this property. */
4429 return 0;
4431 else if (!frame_window_p)
4432 return 0;
4434 #ifdef HAVE_WINDOW_SYSTEM
4435 value = XCAR (XCDR (spec));
4436 if (!SYMBOLP (value)
4437 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4438 /* If we return here, POSITION has been advanced
4439 across the text with this property. */
4440 return 0;
4442 if (it)
4444 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4446 if (CONSP (XCDR (XCDR (spec))))
4448 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4449 int face_id2 = lookup_derived_face (it->f, face_name,
4450 FRINGE_FACE_ID, 0);
4451 if (face_id2 >= 0)
4452 face_id = face_id2;
4455 /* Save current settings of IT so that we can restore them
4456 when we are finished with the glyph property value. */
4457 push_it (it, position);
4459 it->area = TEXT_AREA;
4460 it->what = IT_IMAGE;
4461 it->image_id = -1; /* no image */
4462 it->position = start_pos;
4463 it->object = NILP (object) ? it->w->buffer : object;
4464 it->method = GET_FROM_IMAGE;
4465 it->from_overlay = Qnil;
4466 it->face_id = face_id;
4467 it->from_disp_prop_p = 1;
4469 /* Say that we haven't consumed the characters with
4470 `display' property yet. The call to pop_it in
4471 set_iterator_to_next will clean this up. */
4472 *position = start_pos;
4474 if (EQ (XCAR (spec), Qleft_fringe))
4476 it->left_user_fringe_bitmap = fringe_bitmap;
4477 it->left_user_fringe_face_id = face_id;
4479 else
4481 it->right_user_fringe_bitmap = fringe_bitmap;
4482 it->right_user_fringe_face_id = face_id;
4485 #endif /* HAVE_WINDOW_SYSTEM */
4486 return 1;
4489 /* Prepare to handle `((margin left-margin) ...)',
4490 `((margin right-margin) ...)' and `((margin nil) ...)'
4491 prefixes for display specifications. */
4492 location = Qunbound;
4493 if (CONSP (spec) && CONSP (XCAR (spec)))
4495 Lisp_Object tem;
4497 value = XCDR (spec);
4498 if (CONSP (value))
4499 value = XCAR (value);
4501 tem = XCAR (spec);
4502 if (EQ (XCAR (tem), Qmargin)
4503 && (tem = XCDR (tem),
4504 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4505 (NILP (tem)
4506 || EQ (tem, Qleft_margin)
4507 || EQ (tem, Qright_margin))))
4508 location = tem;
4511 if (EQ (location, Qunbound))
4513 location = Qnil;
4514 value = spec;
4517 /* After this point, VALUE is the property after any
4518 margin prefix has been stripped. It must be a string,
4519 an image specification, or `(space ...)'.
4521 LOCATION specifies where to display: `left-margin',
4522 `right-margin' or nil. */
4524 valid_p = (STRINGP (value)
4525 #ifdef HAVE_WINDOW_SYSTEM
4526 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4527 && valid_image_p (value))
4528 #endif /* not HAVE_WINDOW_SYSTEM */
4529 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4531 if (valid_p && !display_replaced_p)
4533 int retval = 1;
4535 if (!it)
4537 /* Callers need to know whether the display spec is any kind
4538 of `(space ...)' spec that is about to affect text-area
4539 display. */
4540 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4541 retval = 2;
4542 return retval;
4545 /* Save current settings of IT so that we can restore them
4546 when we are finished with the glyph property value. */
4547 push_it (it, position);
4548 it->from_overlay = overlay;
4549 it->from_disp_prop_p = 1;
4551 if (NILP (location))
4552 it->area = TEXT_AREA;
4553 else if (EQ (location, Qleft_margin))
4554 it->area = LEFT_MARGIN_AREA;
4555 else
4556 it->area = RIGHT_MARGIN_AREA;
4558 if (STRINGP (value))
4560 it->string = value;
4561 it->multibyte_p = STRING_MULTIBYTE (it->string);
4562 it->current.overlay_string_index = -1;
4563 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4564 it->end_charpos = it->string_nchars = SCHARS (it->string);
4565 it->method = GET_FROM_STRING;
4566 it->stop_charpos = 0;
4567 it->prev_stop = 0;
4568 it->base_level_stop = 0;
4569 it->string_from_display_prop_p = 1;
4570 /* Say that we haven't consumed the characters with
4571 `display' property yet. The call to pop_it in
4572 set_iterator_to_next will clean this up. */
4573 if (BUFFERP (object))
4574 *position = start_pos;
4576 /* Force paragraph direction to be that of the parent
4577 object. If the parent object's paragraph direction is
4578 not yet determined, default to L2R. */
4579 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4580 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4581 else
4582 it->paragraph_embedding = L2R;
4584 /* Set up the bidi iterator for this display string. */
4585 if (it->bidi_p)
4587 it->bidi_it.string.lstring = it->string;
4588 it->bidi_it.string.s = NULL;
4589 it->bidi_it.string.schars = it->end_charpos;
4590 it->bidi_it.string.bufpos = bufpos;
4591 it->bidi_it.string.from_disp_str = 1;
4592 it->bidi_it.string.unibyte = !it->multibyte_p;
4593 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4596 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4598 it->method = GET_FROM_STRETCH;
4599 it->object = value;
4600 *position = it->position = start_pos;
4601 retval = 1 + (it->area == TEXT_AREA);
4603 #ifdef HAVE_WINDOW_SYSTEM
4604 else
4606 it->what = IT_IMAGE;
4607 it->image_id = lookup_image (it->f, value);
4608 it->position = start_pos;
4609 it->object = NILP (object) ? it->w->buffer : object;
4610 it->method = GET_FROM_IMAGE;
4612 /* Say that we haven't consumed the characters with
4613 `display' property yet. The call to pop_it in
4614 set_iterator_to_next will clean this up. */
4615 *position = start_pos;
4617 #endif /* HAVE_WINDOW_SYSTEM */
4619 return retval;
4622 /* Invalid property or property not supported. Restore
4623 POSITION to what it was before. */
4624 *position = start_pos;
4625 return 0;
4628 /* Check if PROP is a display property value whose text should be
4629 treated as intangible. OVERLAY is the overlay from which PROP
4630 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4631 specify the buffer position covered by PROP. */
4634 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4635 EMACS_INT charpos, EMACS_INT bytepos)
4637 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4638 struct text_pos position;
4640 SET_TEXT_POS (position, charpos, bytepos);
4641 return handle_display_spec (NULL, prop, Qnil, overlay,
4642 &position, charpos, frame_window_p);
4646 /* Return 1 if PROP is a display sub-property value containing STRING.
4648 Implementation note: this and the following function are really
4649 special cases of handle_display_spec and
4650 handle_single_display_spec, and should ideally use the same code.
4651 Until they do, these two pairs must be consistent and must be
4652 modified in sync. */
4654 static int
4655 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4657 if (EQ (string, prop))
4658 return 1;
4660 /* Skip over `when FORM'. */
4661 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4663 prop = XCDR (prop);
4664 if (!CONSP (prop))
4665 return 0;
4666 /* Actually, the condition following `when' should be eval'ed,
4667 like handle_single_display_spec does, and we should return
4668 zero if it evaluates to nil. However, this function is
4669 called only when the buffer was already displayed and some
4670 glyph in the glyph matrix was found to come from a display
4671 string. Therefore, the condition was already evaluated, and
4672 the result was non-nil, otherwise the display string wouldn't
4673 have been displayed and we would have never been called for
4674 this property. Thus, we can skip the evaluation and assume
4675 its result is non-nil. */
4676 prop = XCDR (prop);
4679 if (CONSP (prop))
4680 /* Skip over `margin LOCATION'. */
4681 if (EQ (XCAR (prop), Qmargin))
4683 prop = XCDR (prop);
4684 if (!CONSP (prop))
4685 return 0;
4687 prop = XCDR (prop);
4688 if (!CONSP (prop))
4689 return 0;
4692 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
4696 /* Return 1 if STRING appears in the `display' property PROP. */
4698 static int
4699 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4701 if (CONSP (prop)
4702 && !EQ (XCAR (prop), Qwhen)
4703 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
4705 /* A list of sub-properties. */
4706 while (CONSP (prop))
4708 if (single_display_spec_string_p (XCAR (prop), string))
4709 return 1;
4710 prop = XCDR (prop);
4713 else if (VECTORP (prop))
4715 /* A vector of sub-properties. */
4716 int i;
4717 for (i = 0; i < ASIZE (prop); ++i)
4718 if (single_display_spec_string_p (AREF (prop, i), string))
4719 return 1;
4721 else
4722 return single_display_spec_string_p (prop, string);
4724 return 0;
4727 /* Look for STRING in overlays and text properties in the current
4728 buffer, between character positions FROM and TO (excluding TO).
4729 BACK_P non-zero means look back (in this case, TO is supposed to be
4730 less than FROM).
4731 Value is the first character position where STRING was found, or
4732 zero if it wasn't found before hitting TO.
4734 This function may only use code that doesn't eval because it is
4735 called asynchronously from note_mouse_highlight. */
4737 static EMACS_INT
4738 string_buffer_position_lim (Lisp_Object string,
4739 EMACS_INT from, EMACS_INT to, int back_p)
4741 Lisp_Object limit, prop, pos;
4742 int found = 0;
4744 pos = make_number (from);
4746 if (!back_p) /* looking forward */
4748 limit = make_number (min (to, ZV));
4749 while (!found && !EQ (pos, limit))
4751 prop = Fget_char_property (pos, Qdisplay, Qnil);
4752 if (!NILP (prop) && display_prop_string_p (prop, string))
4753 found = 1;
4754 else
4755 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4756 limit);
4759 else /* looking back */
4761 limit = make_number (max (to, BEGV));
4762 while (!found && !EQ (pos, limit))
4764 prop = Fget_char_property (pos, Qdisplay, Qnil);
4765 if (!NILP (prop) && display_prop_string_p (prop, string))
4766 found = 1;
4767 else
4768 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4769 limit);
4773 return found ? XINT (pos) : 0;
4776 /* Determine which buffer position in current buffer STRING comes from.
4777 AROUND_CHARPOS is an approximate position where it could come from.
4778 Value is the buffer position or 0 if it couldn't be determined.
4780 This function is necessary because we don't record buffer positions
4781 in glyphs generated from strings (to keep struct glyph small).
4782 This function may only use code that doesn't eval because it is
4783 called asynchronously from note_mouse_highlight. */
4785 static EMACS_INT
4786 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
4788 const int MAX_DISTANCE = 1000;
4789 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
4790 around_charpos + MAX_DISTANCE,
4793 if (!found)
4794 found = string_buffer_position_lim (string, around_charpos,
4795 around_charpos - MAX_DISTANCE, 1);
4796 return found;
4801 /***********************************************************************
4802 `composition' property
4803 ***********************************************************************/
4805 /* Set up iterator IT from `composition' property at its current
4806 position. Called from handle_stop. */
4808 static enum prop_handled
4809 handle_composition_prop (struct it *it)
4811 Lisp_Object prop, string;
4812 EMACS_INT pos, pos_byte, start, end;
4814 if (STRINGP (it->string))
4816 unsigned char *s;
4818 pos = IT_STRING_CHARPOS (*it);
4819 pos_byte = IT_STRING_BYTEPOS (*it);
4820 string = it->string;
4821 s = SDATA (string) + pos_byte;
4822 it->c = STRING_CHAR (s);
4824 else
4826 pos = IT_CHARPOS (*it);
4827 pos_byte = IT_BYTEPOS (*it);
4828 string = Qnil;
4829 it->c = FETCH_CHAR (pos_byte);
4832 /* If there's a valid composition and point is not inside of the
4833 composition (in the case that the composition is from the current
4834 buffer), draw a glyph composed from the composition components. */
4835 if (find_composition (pos, -1, &start, &end, &prop, string)
4836 && COMPOSITION_VALID_P (start, end, prop)
4837 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4839 if (start < pos)
4840 /* As we can't handle this situation (perhaps font-lock added
4841 a new composition), we just return here hoping that next
4842 redisplay will detect this composition much earlier. */
4843 return HANDLED_NORMALLY;
4844 if (start != pos)
4846 if (STRINGP (it->string))
4847 pos_byte = string_char_to_byte (it->string, start);
4848 else
4849 pos_byte = CHAR_TO_BYTE (start);
4851 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4852 prop, string);
4854 if (it->cmp_it.id >= 0)
4856 it->cmp_it.ch = -1;
4857 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4858 it->cmp_it.nglyphs = -1;
4862 return HANDLED_NORMALLY;
4867 /***********************************************************************
4868 Overlay strings
4869 ***********************************************************************/
4871 /* The following structure is used to record overlay strings for
4872 later sorting in load_overlay_strings. */
4874 struct overlay_entry
4876 Lisp_Object overlay;
4877 Lisp_Object string;
4878 int priority;
4879 int after_string_p;
4883 /* Set up iterator IT from overlay strings at its current position.
4884 Called from handle_stop. */
4886 static enum prop_handled
4887 handle_overlay_change (struct it *it)
4889 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4890 return HANDLED_RECOMPUTE_PROPS;
4891 else
4892 return HANDLED_NORMALLY;
4896 /* Set up the next overlay string for delivery by IT, if there is an
4897 overlay string to deliver. Called by set_iterator_to_next when the
4898 end of the current overlay string is reached. If there are more
4899 overlay strings to display, IT->string and
4900 IT->current.overlay_string_index are set appropriately here.
4901 Otherwise IT->string is set to nil. */
4903 static void
4904 next_overlay_string (struct it *it)
4906 ++it->current.overlay_string_index;
4907 if (it->current.overlay_string_index == it->n_overlay_strings)
4909 /* No more overlay strings. Restore IT's settings to what
4910 they were before overlay strings were processed, and
4911 continue to deliver from current_buffer. */
4913 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4914 pop_it (it);
4915 xassert (it->sp > 0
4916 || (NILP (it->string)
4917 && it->method == GET_FROM_BUFFER
4918 && it->stop_charpos >= BEGV
4919 && it->stop_charpos <= it->end_charpos));
4920 it->current.overlay_string_index = -1;
4921 it->n_overlay_strings = 0;
4922 it->overlay_strings_charpos = -1;
4924 /* If we're at the end of the buffer, record that we have
4925 processed the overlay strings there already, so that
4926 next_element_from_buffer doesn't try it again. */
4927 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4928 it->overlay_strings_at_end_processed_p = 1;
4930 else
4932 /* There are more overlay strings to process. If
4933 IT->current.overlay_string_index has advanced to a position
4934 where we must load IT->overlay_strings with more strings, do
4935 it. We must load at the IT->overlay_strings_charpos where
4936 IT->n_overlay_strings was originally computed; when invisible
4937 text is present, this might not be IT_CHARPOS (Bug#7016). */
4938 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4940 if (it->current.overlay_string_index && i == 0)
4941 load_overlay_strings (it, it->overlay_strings_charpos);
4943 /* Initialize IT to deliver display elements from the overlay
4944 string. */
4945 it->string = it->overlay_strings[i];
4946 it->multibyte_p = STRING_MULTIBYTE (it->string);
4947 SET_TEXT_POS (it->current.string_pos, 0, 0);
4948 it->method = GET_FROM_STRING;
4949 it->stop_charpos = 0;
4950 if (it->cmp_it.stop_pos >= 0)
4951 it->cmp_it.stop_pos = 0;
4952 it->prev_stop = 0;
4953 it->base_level_stop = 0;
4955 /* Set up the bidi iterator for this overlay string. */
4956 if (it->bidi_p)
4958 it->bidi_it.string.lstring = it->string;
4959 it->bidi_it.string.s = NULL;
4960 it->bidi_it.string.schars = SCHARS (it->string);
4961 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
4962 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
4963 it->bidi_it.string.unibyte = !it->multibyte_p;
4964 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4968 CHECK_IT (it);
4972 /* Compare two overlay_entry structures E1 and E2. Used as a
4973 comparison function for qsort in load_overlay_strings. Overlay
4974 strings for the same position are sorted so that
4976 1. All after-strings come in front of before-strings, except
4977 when they come from the same overlay.
4979 2. Within after-strings, strings are sorted so that overlay strings
4980 from overlays with higher priorities come first.
4982 2. Within before-strings, strings are sorted so that overlay
4983 strings from overlays with higher priorities come last.
4985 Value is analogous to strcmp. */
4988 static int
4989 compare_overlay_entries (const void *e1, const void *e2)
4991 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4992 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4993 int result;
4995 if (entry1->after_string_p != entry2->after_string_p)
4997 /* Let after-strings appear in front of before-strings if
4998 they come from different overlays. */
4999 if (EQ (entry1->overlay, entry2->overlay))
5000 result = entry1->after_string_p ? 1 : -1;
5001 else
5002 result = entry1->after_string_p ? -1 : 1;
5004 else if (entry1->after_string_p)
5005 /* After-strings sorted in order of decreasing priority. */
5006 result = entry2->priority - entry1->priority;
5007 else
5008 /* Before-strings sorted in order of increasing priority. */
5009 result = entry1->priority - entry2->priority;
5011 return result;
5015 /* Load the vector IT->overlay_strings with overlay strings from IT's
5016 current buffer position, or from CHARPOS if that is > 0. Set
5017 IT->n_overlays to the total number of overlay strings found.
5019 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5020 a time. On entry into load_overlay_strings,
5021 IT->current.overlay_string_index gives the number of overlay
5022 strings that have already been loaded by previous calls to this
5023 function.
5025 IT->add_overlay_start contains an additional overlay start
5026 position to consider for taking overlay strings from, if non-zero.
5027 This position comes into play when the overlay has an `invisible'
5028 property, and both before and after-strings. When we've skipped to
5029 the end of the overlay, because of its `invisible' property, we
5030 nevertheless want its before-string to appear.
5031 IT->add_overlay_start will contain the overlay start position
5032 in this case.
5034 Overlay strings are sorted so that after-string strings come in
5035 front of before-string strings. Within before and after-strings,
5036 strings are sorted by overlay priority. See also function
5037 compare_overlay_entries. */
5039 static void
5040 load_overlay_strings (struct it *it, EMACS_INT charpos)
5042 Lisp_Object overlay, window, str, invisible;
5043 struct Lisp_Overlay *ov;
5044 EMACS_INT start, end;
5045 int size = 20;
5046 int n = 0, i, j, invis_p;
5047 struct overlay_entry *entries
5048 = (struct overlay_entry *) alloca (size * sizeof *entries);
5050 if (charpos <= 0)
5051 charpos = IT_CHARPOS (*it);
5053 /* Append the overlay string STRING of overlay OVERLAY to vector
5054 `entries' which has size `size' and currently contains `n'
5055 elements. AFTER_P non-zero means STRING is an after-string of
5056 OVERLAY. */
5057 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5058 do \
5060 Lisp_Object priority; \
5062 if (n == size) \
5064 int new_size = 2 * size; \
5065 struct overlay_entry *old = entries; \
5066 entries = \
5067 (struct overlay_entry *) alloca (new_size \
5068 * sizeof *entries); \
5069 memcpy (entries, old, size * sizeof *entries); \
5070 size = new_size; \
5073 entries[n].string = (STRING); \
5074 entries[n].overlay = (OVERLAY); \
5075 priority = Foverlay_get ((OVERLAY), Qpriority); \
5076 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5077 entries[n].after_string_p = (AFTER_P); \
5078 ++n; \
5080 while (0)
5082 /* Process overlay before the overlay center. */
5083 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5085 XSETMISC (overlay, ov);
5086 xassert (OVERLAYP (overlay));
5087 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5088 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5090 if (end < charpos)
5091 break;
5093 /* Skip this overlay if it doesn't start or end at IT's current
5094 position. */
5095 if (end != charpos && start != charpos)
5096 continue;
5098 /* Skip this overlay if it doesn't apply to IT->w. */
5099 window = Foverlay_get (overlay, Qwindow);
5100 if (WINDOWP (window) && XWINDOW (window) != it->w)
5101 continue;
5103 /* If the text ``under'' the overlay is invisible, both before-
5104 and after-strings from this overlay are visible; start and
5105 end position are indistinguishable. */
5106 invisible = Foverlay_get (overlay, Qinvisible);
5107 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5109 /* If overlay has a non-empty before-string, record it. */
5110 if ((start == charpos || (end == charpos && invis_p))
5111 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5112 && SCHARS (str))
5113 RECORD_OVERLAY_STRING (overlay, str, 0);
5115 /* If overlay has a non-empty after-string, record it. */
5116 if ((end == charpos || (start == charpos && invis_p))
5117 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5118 && SCHARS (str))
5119 RECORD_OVERLAY_STRING (overlay, str, 1);
5122 /* Process overlays after the overlay center. */
5123 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5125 XSETMISC (overlay, ov);
5126 xassert (OVERLAYP (overlay));
5127 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5128 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5130 if (start > charpos)
5131 break;
5133 /* Skip this overlay if it doesn't start or end at IT's current
5134 position. */
5135 if (end != charpos && start != charpos)
5136 continue;
5138 /* Skip this overlay if it doesn't apply to IT->w. */
5139 window = Foverlay_get (overlay, Qwindow);
5140 if (WINDOWP (window) && XWINDOW (window) != it->w)
5141 continue;
5143 /* If the text ``under'' the overlay is invisible, it has a zero
5144 dimension, and both before- and after-strings apply. */
5145 invisible = Foverlay_get (overlay, Qinvisible);
5146 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5148 /* If overlay has a non-empty before-string, record it. */
5149 if ((start == charpos || (end == charpos && invis_p))
5150 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5151 && SCHARS (str))
5152 RECORD_OVERLAY_STRING (overlay, str, 0);
5154 /* If overlay has a non-empty after-string, record it. */
5155 if ((end == charpos || (start == charpos && invis_p))
5156 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5157 && SCHARS (str))
5158 RECORD_OVERLAY_STRING (overlay, str, 1);
5161 #undef RECORD_OVERLAY_STRING
5163 /* Sort entries. */
5164 if (n > 1)
5165 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5167 /* Record number of overlay strings, and where we computed it. */
5168 it->n_overlay_strings = n;
5169 it->overlay_strings_charpos = charpos;
5171 /* IT->current.overlay_string_index is the number of overlay strings
5172 that have already been consumed by IT. Copy some of the
5173 remaining overlay strings to IT->overlay_strings. */
5174 i = 0;
5175 j = it->current.overlay_string_index;
5176 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5178 it->overlay_strings[i] = entries[j].string;
5179 it->string_overlays[i++] = entries[j++].overlay;
5182 CHECK_IT (it);
5186 /* Get the first chunk of overlay strings at IT's current buffer
5187 position, or at CHARPOS if that is > 0. Value is non-zero if at
5188 least one overlay string was found. */
5190 static int
5191 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
5193 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5194 process. This fills IT->overlay_strings with strings, and sets
5195 IT->n_overlay_strings to the total number of strings to process.
5196 IT->pos.overlay_string_index has to be set temporarily to zero
5197 because load_overlay_strings needs this; it must be set to -1
5198 when no overlay strings are found because a zero value would
5199 indicate a position in the first overlay string. */
5200 it->current.overlay_string_index = 0;
5201 load_overlay_strings (it, charpos);
5203 /* If we found overlay strings, set up IT to deliver display
5204 elements from the first one. Otherwise set up IT to deliver
5205 from current_buffer. */
5206 if (it->n_overlay_strings)
5208 /* Make sure we know settings in current_buffer, so that we can
5209 restore meaningful values when we're done with the overlay
5210 strings. */
5211 if (compute_stop_p)
5212 compute_stop_pos (it);
5213 xassert (it->face_id >= 0);
5215 /* Save IT's settings. They are restored after all overlay
5216 strings have been processed. */
5217 xassert (!compute_stop_p || it->sp == 0);
5219 /* When called from handle_stop, there might be an empty display
5220 string loaded. In that case, don't bother saving it. */
5221 if (!STRINGP (it->string) || SCHARS (it->string))
5222 push_it (it, NULL);
5224 /* Set up IT to deliver display elements from the first overlay
5225 string. */
5226 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5227 it->string = it->overlay_strings[0];
5228 it->from_overlay = Qnil;
5229 it->stop_charpos = 0;
5230 xassert (STRINGP (it->string));
5231 it->end_charpos = SCHARS (it->string);
5232 it->prev_stop = 0;
5233 it->base_level_stop = 0;
5234 it->multibyte_p = STRING_MULTIBYTE (it->string);
5235 it->method = GET_FROM_STRING;
5236 it->from_disp_prop_p = 0;
5238 /* Force paragraph direction to be that of the parent
5239 buffer. */
5240 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5241 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5242 else
5243 it->paragraph_embedding = L2R;
5245 /* Set up the bidi iterator for this overlay string. */
5246 if (it->bidi_p)
5248 EMACS_INT pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5250 it->bidi_it.string.lstring = it->string;
5251 it->bidi_it.string.s = NULL;
5252 it->bidi_it.string.schars = SCHARS (it->string);
5253 it->bidi_it.string.bufpos = pos;
5254 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5255 it->bidi_it.string.unibyte = !it->multibyte_p;
5256 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5258 return 1;
5261 it->current.overlay_string_index = -1;
5262 return 0;
5265 static int
5266 get_overlay_strings (struct it *it, EMACS_INT charpos)
5268 it->string = Qnil;
5269 it->method = GET_FROM_BUFFER;
5271 (void) get_overlay_strings_1 (it, charpos, 1);
5273 CHECK_IT (it);
5275 /* Value is non-zero if we found at least one overlay string. */
5276 return STRINGP (it->string);
5281 /***********************************************************************
5282 Saving and restoring state
5283 ***********************************************************************/
5285 /* Save current settings of IT on IT->stack. Called, for example,
5286 before setting up IT for an overlay string, to be able to restore
5287 IT's settings to what they were after the overlay string has been
5288 processed. If POSITION is non-NULL, it is the position to save on
5289 the stack instead of IT->position. */
5291 static void
5292 push_it (struct it *it, struct text_pos *position)
5294 struct iterator_stack_entry *p;
5296 xassert (it->sp < IT_STACK_SIZE);
5297 p = it->stack + it->sp;
5299 p->stop_charpos = it->stop_charpos;
5300 p->prev_stop = it->prev_stop;
5301 p->base_level_stop = it->base_level_stop;
5302 p->cmp_it = it->cmp_it;
5303 xassert (it->face_id >= 0);
5304 p->face_id = it->face_id;
5305 p->string = it->string;
5306 p->method = it->method;
5307 p->from_overlay = it->from_overlay;
5308 switch (p->method)
5310 case GET_FROM_IMAGE:
5311 p->u.image.object = it->object;
5312 p->u.image.image_id = it->image_id;
5313 p->u.image.slice = it->slice;
5314 break;
5315 case GET_FROM_STRETCH:
5316 p->u.stretch.object = it->object;
5317 break;
5319 p->position = position ? *position : it->position;
5320 p->current = it->current;
5321 p->end_charpos = it->end_charpos;
5322 p->string_nchars = it->string_nchars;
5323 p->area = it->area;
5324 p->multibyte_p = it->multibyte_p;
5325 p->avoid_cursor_p = it->avoid_cursor_p;
5326 p->space_width = it->space_width;
5327 p->font_height = it->font_height;
5328 p->voffset = it->voffset;
5329 p->string_from_display_prop_p = it->string_from_display_prop_p;
5330 p->display_ellipsis_p = 0;
5331 p->line_wrap = it->line_wrap;
5332 p->bidi_p = it->bidi_p;
5333 p->paragraph_embedding = it->paragraph_embedding;
5334 p->from_disp_prop_p = it->from_disp_prop_p;
5335 ++it->sp;
5337 /* Save the state of the bidi iterator as well. */
5338 if (it->bidi_p)
5339 bidi_push_it (&it->bidi_it);
5342 static void
5343 iterate_out_of_display_property (struct it *it)
5345 int buffer_p = BUFFERP (it->object);
5346 EMACS_INT eob = (buffer_p ? ZV : it->end_charpos);
5347 EMACS_INT bob = (buffer_p ? BEGV : 0);
5349 xassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5351 /* Maybe initialize paragraph direction. If we are at the beginning
5352 of a new paragraph, next_element_from_buffer may not have a
5353 chance to do that. */
5354 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5355 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5356 /* prev_stop can be zero, so check against BEGV as well. */
5357 while (it->bidi_it.charpos >= bob
5358 && it->prev_stop <= it->bidi_it.charpos
5359 && it->bidi_it.charpos < CHARPOS (it->position)
5360 && it->bidi_it.charpos < eob)
5361 bidi_move_to_visually_next (&it->bidi_it);
5362 /* Record the stop_pos we just crossed, for when we cross it
5363 back, maybe. */
5364 if (it->bidi_it.charpos > CHARPOS (it->position))
5365 it->prev_stop = CHARPOS (it->position);
5366 /* If we ended up not where pop_it put us, resync IT's
5367 positional members with the bidi iterator. */
5368 if (it->bidi_it.charpos != CHARPOS (it->position))
5369 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5370 if (buffer_p)
5371 it->current.pos = it->position;
5372 else
5373 it->current.string_pos = it->position;
5376 /* Restore IT's settings from IT->stack. Called, for example, when no
5377 more overlay strings must be processed, and we return to delivering
5378 display elements from a buffer, or when the end of a string from a
5379 `display' property is reached and we return to delivering display
5380 elements from an overlay string, or from a buffer. */
5382 static void
5383 pop_it (struct it *it)
5385 struct iterator_stack_entry *p;
5386 int from_display_prop = it->from_disp_prop_p;
5388 xassert (it->sp > 0);
5389 --it->sp;
5390 p = it->stack + it->sp;
5391 it->stop_charpos = p->stop_charpos;
5392 it->prev_stop = p->prev_stop;
5393 it->base_level_stop = p->base_level_stop;
5394 it->cmp_it = p->cmp_it;
5395 it->face_id = p->face_id;
5396 it->current = p->current;
5397 it->position = p->position;
5398 it->string = p->string;
5399 it->from_overlay = p->from_overlay;
5400 if (NILP (it->string))
5401 SET_TEXT_POS (it->current.string_pos, -1, -1);
5402 it->method = p->method;
5403 switch (it->method)
5405 case GET_FROM_IMAGE:
5406 it->image_id = p->u.image.image_id;
5407 it->object = p->u.image.object;
5408 it->slice = p->u.image.slice;
5409 break;
5410 case GET_FROM_STRETCH:
5411 it->object = p->u.stretch.object;
5412 break;
5413 case GET_FROM_BUFFER:
5414 it->object = it->w->buffer;
5415 break;
5416 case GET_FROM_STRING:
5417 it->object = it->string;
5418 break;
5419 case GET_FROM_DISPLAY_VECTOR:
5420 if (it->s)
5421 it->method = GET_FROM_C_STRING;
5422 else if (STRINGP (it->string))
5423 it->method = GET_FROM_STRING;
5424 else
5426 it->method = GET_FROM_BUFFER;
5427 it->object = it->w->buffer;
5430 it->end_charpos = p->end_charpos;
5431 it->string_nchars = p->string_nchars;
5432 it->area = p->area;
5433 it->multibyte_p = p->multibyte_p;
5434 it->avoid_cursor_p = p->avoid_cursor_p;
5435 it->space_width = p->space_width;
5436 it->font_height = p->font_height;
5437 it->voffset = p->voffset;
5438 it->string_from_display_prop_p = p->string_from_display_prop_p;
5439 it->line_wrap = p->line_wrap;
5440 it->bidi_p = p->bidi_p;
5441 it->paragraph_embedding = p->paragraph_embedding;
5442 it->from_disp_prop_p = p->from_disp_prop_p;
5443 if (it->bidi_p)
5445 bidi_pop_it (&it->bidi_it);
5446 /* Bidi-iterate until we get out of the portion of text, if any,
5447 covered by a `display' text property or by an overlay with
5448 `display' property. (We cannot just jump there, because the
5449 internal coherency of the bidi iterator state can not be
5450 preserved across such jumps.) We also must determine the
5451 paragraph base direction if the overlay we just processed is
5452 at the beginning of a new paragraph. */
5453 if (from_display_prop
5454 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5455 iterate_out_of_display_property (it);
5457 xassert ((BUFFERP (it->object)
5458 && IT_CHARPOS (*it) == it->bidi_it.charpos
5459 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5460 || (STRINGP (it->object)
5461 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5462 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos));
5468 /***********************************************************************
5469 Moving over lines
5470 ***********************************************************************/
5472 /* Set IT's current position to the previous line start. */
5474 static void
5475 back_to_previous_line_start (struct it *it)
5477 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5478 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5482 /* Move IT to the next line start.
5484 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5485 we skipped over part of the text (as opposed to moving the iterator
5486 continuously over the text). Otherwise, don't change the value
5487 of *SKIPPED_P.
5489 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5490 iterator on the newline, if it was found.
5492 Newlines may come from buffer text, overlay strings, or strings
5493 displayed via the `display' property. That's the reason we can't
5494 simply use find_next_newline_no_quit.
5496 Note that this function may not skip over invisible text that is so
5497 because of text properties and immediately follows a newline. If
5498 it would, function reseat_at_next_visible_line_start, when called
5499 from set_iterator_to_next, would effectively make invisible
5500 characters following a newline part of the wrong glyph row, which
5501 leads to wrong cursor motion. */
5503 static int
5504 forward_to_next_line_start (struct it *it, int *skipped_p,
5505 struct bidi_it *bidi_it_prev)
5507 EMACS_INT old_selective;
5508 int newline_found_p, n;
5509 const int MAX_NEWLINE_DISTANCE = 500;
5511 /* If already on a newline, just consume it to avoid unintended
5512 skipping over invisible text below. */
5513 if (it->what == IT_CHARACTER
5514 && it->c == '\n'
5515 && CHARPOS (it->position) == IT_CHARPOS (*it))
5517 if (it->bidi_p && bidi_it_prev)
5518 *bidi_it_prev = it->bidi_it;
5519 set_iterator_to_next (it, 0);
5520 it->c = 0;
5521 return 1;
5524 /* Don't handle selective display in the following. It's (a)
5525 unnecessary because it's done by the caller, and (b) leads to an
5526 infinite recursion because next_element_from_ellipsis indirectly
5527 calls this function. */
5528 old_selective = it->selective;
5529 it->selective = 0;
5531 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5532 from buffer text. */
5533 for (n = newline_found_p = 0;
5534 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5535 n += STRINGP (it->string) ? 0 : 1)
5537 if (!get_next_display_element (it))
5538 return 0;
5539 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5540 if (newline_found_p && it->bidi_p && bidi_it_prev)
5541 *bidi_it_prev = it->bidi_it;
5542 set_iterator_to_next (it, 0);
5545 /* If we didn't find a newline near enough, see if we can use a
5546 short-cut. */
5547 if (!newline_found_p)
5549 EMACS_INT start = IT_CHARPOS (*it);
5550 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5551 Lisp_Object pos;
5553 xassert (!STRINGP (it->string));
5555 /* If there isn't any `display' property in sight, and no
5556 overlays, we can just use the position of the newline in
5557 buffer text. */
5558 if (it->stop_charpos >= limit
5559 || ((pos = Fnext_single_property_change (make_number (start),
5560 Qdisplay, Qnil,
5561 make_number (limit)),
5562 NILP (pos))
5563 && next_overlay_change (start) == ZV))
5565 if (!it->bidi_p)
5567 IT_CHARPOS (*it) = limit;
5568 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5570 else
5572 struct bidi_it bprev;
5574 /* Help bidi.c avoid expensive searches for display
5575 properties and overlays, by telling it that there are
5576 none up to `limit'. */
5577 if (it->bidi_it.disp_pos < limit)
5579 it->bidi_it.disp_pos = limit;
5580 it->bidi_it.disp_prop = 0;
5582 do {
5583 bprev = it->bidi_it;
5584 bidi_move_to_visually_next (&it->bidi_it);
5585 } while (it->bidi_it.charpos != limit);
5586 IT_CHARPOS (*it) = limit;
5587 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5588 if (bidi_it_prev)
5589 *bidi_it_prev = bprev;
5591 *skipped_p = newline_found_p = 1;
5593 else
5595 while (get_next_display_element (it)
5596 && !newline_found_p)
5598 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5599 if (newline_found_p && it->bidi_p && bidi_it_prev)
5600 *bidi_it_prev = it->bidi_it;
5601 set_iterator_to_next (it, 0);
5606 it->selective = old_selective;
5607 return newline_found_p;
5611 /* Set IT's current position to the previous visible line start. Skip
5612 invisible text that is so either due to text properties or due to
5613 selective display. Caution: this does not change IT->current_x and
5614 IT->hpos. */
5616 static void
5617 back_to_previous_visible_line_start (struct it *it)
5619 while (IT_CHARPOS (*it) > BEGV)
5621 back_to_previous_line_start (it);
5623 if (IT_CHARPOS (*it) <= BEGV)
5624 break;
5626 /* If selective > 0, then lines indented more than its value are
5627 invisible. */
5628 if (it->selective > 0
5629 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5630 it->selective))
5631 continue;
5633 /* Check the newline before point for invisibility. */
5635 Lisp_Object prop;
5636 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5637 Qinvisible, it->window);
5638 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5639 continue;
5642 if (IT_CHARPOS (*it) <= BEGV)
5643 break;
5646 struct it it2;
5647 void *it2data = NULL;
5648 EMACS_INT pos;
5649 EMACS_INT beg, end;
5650 Lisp_Object val, overlay;
5652 SAVE_IT (it2, *it, it2data);
5654 /* If newline is part of a composition, continue from start of composition */
5655 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5656 && beg < IT_CHARPOS (*it))
5657 goto replaced;
5659 /* If newline is replaced by a display property, find start of overlay
5660 or interval and continue search from that point. */
5661 pos = --IT_CHARPOS (it2);
5662 --IT_BYTEPOS (it2);
5663 it2.sp = 0;
5664 bidi_unshelve_cache (NULL, 0);
5665 it2.string_from_display_prop_p = 0;
5666 it2.from_disp_prop_p = 0;
5667 if (handle_display_prop (&it2) == HANDLED_RETURN
5668 && !NILP (val = get_char_property_and_overlay
5669 (make_number (pos), Qdisplay, Qnil, &overlay))
5670 && (OVERLAYP (overlay)
5671 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5672 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5674 RESTORE_IT (it, it, it2data);
5675 goto replaced;
5678 /* Newline is not replaced by anything -- so we are done. */
5679 RESTORE_IT (it, it, it2data);
5680 break;
5682 replaced:
5683 if (beg < BEGV)
5684 beg = BEGV;
5685 IT_CHARPOS (*it) = beg;
5686 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5690 it->continuation_lines_width = 0;
5692 xassert (IT_CHARPOS (*it) >= BEGV);
5693 xassert (IT_CHARPOS (*it) == BEGV
5694 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5695 CHECK_IT (it);
5699 /* Reseat iterator IT at the previous visible line start. Skip
5700 invisible text that is so either due to text properties or due to
5701 selective display. At the end, update IT's overlay information,
5702 face information etc. */
5704 void
5705 reseat_at_previous_visible_line_start (struct it *it)
5707 back_to_previous_visible_line_start (it);
5708 reseat (it, it->current.pos, 1);
5709 CHECK_IT (it);
5713 /* Reseat iterator IT on the next visible line start in the current
5714 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5715 preceding the line start. Skip over invisible text that is so
5716 because of selective display. Compute faces, overlays etc at the
5717 new position. Note that this function does not skip over text that
5718 is invisible because of text properties. */
5720 static void
5721 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5723 int newline_found_p, skipped_p = 0;
5724 struct bidi_it bidi_it_prev;
5726 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5728 /* Skip over lines that are invisible because they are indented
5729 more than the value of IT->selective. */
5730 if (it->selective > 0)
5731 while (IT_CHARPOS (*it) < ZV
5732 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5733 it->selective))
5735 xassert (IT_BYTEPOS (*it) == BEGV
5736 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5737 newline_found_p =
5738 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5741 /* Position on the newline if that's what's requested. */
5742 if (on_newline_p && newline_found_p)
5744 if (STRINGP (it->string))
5746 if (IT_STRING_CHARPOS (*it) > 0)
5748 if (!it->bidi_p)
5750 --IT_STRING_CHARPOS (*it);
5751 --IT_STRING_BYTEPOS (*it);
5753 else
5755 /* We need to restore the bidi iterator to the state
5756 it had on the newline, and resync the IT's
5757 position with that. */
5758 it->bidi_it = bidi_it_prev;
5759 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
5760 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
5764 else if (IT_CHARPOS (*it) > BEGV)
5766 if (!it->bidi_p)
5768 --IT_CHARPOS (*it);
5769 --IT_BYTEPOS (*it);
5771 else
5773 /* We need to restore the bidi iterator to the state it
5774 had on the newline and resync IT with that. */
5775 it->bidi_it = bidi_it_prev;
5776 IT_CHARPOS (*it) = it->bidi_it.charpos;
5777 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5779 reseat (it, it->current.pos, 0);
5782 else if (skipped_p)
5783 reseat (it, it->current.pos, 0);
5785 CHECK_IT (it);
5790 /***********************************************************************
5791 Changing an iterator's position
5792 ***********************************************************************/
5794 /* Change IT's current position to POS in current_buffer. If FORCE_P
5795 is non-zero, always check for text properties at the new position.
5796 Otherwise, text properties are only looked up if POS >=
5797 IT->check_charpos of a property. */
5799 static void
5800 reseat (struct it *it, struct text_pos pos, int force_p)
5802 EMACS_INT original_pos = IT_CHARPOS (*it);
5804 reseat_1 (it, pos, 0);
5806 /* Determine where to check text properties. Avoid doing it
5807 where possible because text property lookup is very expensive. */
5808 if (force_p
5809 || CHARPOS (pos) > it->stop_charpos
5810 || CHARPOS (pos) < original_pos)
5812 if (it->bidi_p)
5814 /* For bidi iteration, we need to prime prev_stop and
5815 base_level_stop with our best estimations. */
5816 /* Implementation note: Of course, POS is not necessarily a
5817 stop position, so assigning prev_pos to it is a lie; we
5818 should have called compute_stop_backwards. However, if
5819 the current buffer does not include any R2L characters,
5820 that call would be a waste of cycles, because the
5821 iterator will never move back, and thus never cross this
5822 "fake" stop position. So we delay that backward search
5823 until the time we really need it, in next_element_from_buffer. */
5824 if (CHARPOS (pos) != it->prev_stop)
5825 it->prev_stop = CHARPOS (pos);
5826 if (CHARPOS (pos) < it->base_level_stop)
5827 it->base_level_stop = 0; /* meaning it's unknown */
5828 handle_stop (it);
5830 else
5832 handle_stop (it);
5833 it->prev_stop = it->base_level_stop = 0;
5838 CHECK_IT (it);
5842 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5843 IT->stop_pos to POS, also. */
5845 static void
5846 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5848 /* Don't call this function when scanning a C string. */
5849 xassert (it->s == NULL);
5851 /* POS must be a reasonable value. */
5852 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5854 it->current.pos = it->position = pos;
5855 it->end_charpos = ZV;
5856 it->dpvec = NULL;
5857 it->current.dpvec_index = -1;
5858 it->current.overlay_string_index = -1;
5859 IT_STRING_CHARPOS (*it) = -1;
5860 IT_STRING_BYTEPOS (*it) = -1;
5861 it->string = Qnil;
5862 it->method = GET_FROM_BUFFER;
5863 it->object = it->w->buffer;
5864 it->area = TEXT_AREA;
5865 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
5866 it->sp = 0;
5867 it->string_from_display_prop_p = 0;
5868 it->from_disp_prop_p = 0;
5869 it->face_before_selective_p = 0;
5870 if (it->bidi_p)
5872 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
5873 &it->bidi_it);
5874 bidi_unshelve_cache (NULL, 0);
5875 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5876 it->bidi_it.string.s = NULL;
5877 it->bidi_it.string.lstring = Qnil;
5878 it->bidi_it.string.bufpos = 0;
5879 it->bidi_it.string.unibyte = 0;
5882 if (set_stop_p)
5884 it->stop_charpos = CHARPOS (pos);
5885 it->base_level_stop = CHARPOS (pos);
5890 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5891 If S is non-null, it is a C string to iterate over. Otherwise,
5892 STRING gives a Lisp string to iterate over.
5894 If PRECISION > 0, don't return more then PRECISION number of
5895 characters from the string.
5897 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5898 characters have been returned. FIELD_WIDTH < 0 means an infinite
5899 field width.
5901 MULTIBYTE = 0 means disable processing of multibyte characters,
5902 MULTIBYTE > 0 means enable it,
5903 MULTIBYTE < 0 means use IT->multibyte_p.
5905 IT must be initialized via a prior call to init_iterator before
5906 calling this function. */
5908 static void
5909 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5910 EMACS_INT charpos, EMACS_INT precision, int field_width,
5911 int multibyte)
5913 /* No region in strings. */
5914 it->region_beg_charpos = it->region_end_charpos = -1;
5916 /* No text property checks performed by default, but see below. */
5917 it->stop_charpos = -1;
5919 /* Set iterator position and end position. */
5920 memset (&it->current, 0, sizeof it->current);
5921 it->current.overlay_string_index = -1;
5922 it->current.dpvec_index = -1;
5923 xassert (charpos >= 0);
5925 /* If STRING is specified, use its multibyteness, otherwise use the
5926 setting of MULTIBYTE, if specified. */
5927 if (multibyte >= 0)
5928 it->multibyte_p = multibyte > 0;
5930 /* Bidirectional reordering of strings is controlled by the default
5931 value of bidi-display-reordering. */
5932 it->bidi_p = !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
5934 if (s == NULL)
5936 xassert (STRINGP (string));
5937 it->string = string;
5938 it->s = NULL;
5939 it->end_charpos = it->string_nchars = SCHARS (string);
5940 it->method = GET_FROM_STRING;
5941 it->current.string_pos = string_pos (charpos, string);
5943 if (it->bidi_p)
5945 it->bidi_it.string.lstring = string;
5946 it->bidi_it.string.s = NULL;
5947 it->bidi_it.string.schars = it->end_charpos;
5948 it->bidi_it.string.bufpos = 0;
5949 it->bidi_it.string.from_disp_str = 0;
5950 it->bidi_it.string.unibyte = !it->multibyte_p;
5951 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
5952 FRAME_WINDOW_P (it->f), &it->bidi_it);
5955 else
5957 it->s = (const unsigned char *) s;
5958 it->string = Qnil;
5960 /* Note that we use IT->current.pos, not it->current.string_pos,
5961 for displaying C strings. */
5962 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5963 if (it->multibyte_p)
5965 it->current.pos = c_string_pos (charpos, s, 1);
5966 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5968 else
5970 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5971 it->end_charpos = it->string_nchars = strlen (s);
5974 if (it->bidi_p)
5976 it->bidi_it.string.lstring = Qnil;
5977 it->bidi_it.string.s = (const unsigned char *) s;
5978 it->bidi_it.string.schars = it->end_charpos;
5979 it->bidi_it.string.bufpos = 0;
5980 it->bidi_it.string.from_disp_str = 0;
5981 it->bidi_it.string.unibyte = !it->multibyte_p;
5982 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
5983 &it->bidi_it);
5985 it->method = GET_FROM_C_STRING;
5988 /* PRECISION > 0 means don't return more than PRECISION characters
5989 from the string. */
5990 if (precision > 0 && it->end_charpos - charpos > precision)
5992 it->end_charpos = it->string_nchars = charpos + precision;
5993 if (it->bidi_p)
5994 it->bidi_it.string.schars = it->end_charpos;
5997 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5998 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5999 FIELD_WIDTH < 0 means infinite field width. This is useful for
6000 padding with `-' at the end of a mode line. */
6001 if (field_width < 0)
6002 field_width = INFINITY;
6003 /* Implementation note: We deliberately don't enlarge
6004 it->bidi_it.string.schars here to fit it->end_charpos, because
6005 the bidi iterator cannot produce characters out of thin air. */
6006 if (field_width > it->end_charpos - charpos)
6007 it->end_charpos = charpos + field_width;
6009 /* Use the standard display table for displaying strings. */
6010 if (DISP_TABLE_P (Vstandard_display_table))
6011 it->dp = XCHAR_TABLE (Vstandard_display_table);
6013 it->stop_charpos = charpos;
6014 it->prev_stop = charpos;
6015 it->base_level_stop = 0;
6016 if (it->bidi_p)
6018 it->bidi_it.first_elt = 1;
6019 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6020 it->bidi_it.disp_pos = -1;
6022 if (s == NULL && it->multibyte_p)
6024 EMACS_INT endpos = SCHARS (it->string);
6025 if (endpos > it->end_charpos)
6026 endpos = it->end_charpos;
6027 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6028 it->string);
6030 CHECK_IT (it);
6035 /***********************************************************************
6036 Iteration
6037 ***********************************************************************/
6039 /* Map enum it_method value to corresponding next_element_from_* function. */
6041 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6043 next_element_from_buffer,
6044 next_element_from_display_vector,
6045 next_element_from_string,
6046 next_element_from_c_string,
6047 next_element_from_image,
6048 next_element_from_stretch
6051 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6054 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6055 (possibly with the following characters). */
6057 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6058 ((IT)->cmp_it.id >= 0 \
6059 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6060 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6061 END_CHARPOS, (IT)->w, \
6062 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6063 (IT)->string)))
6066 /* Lookup the char-table Vglyphless_char_display for character C (-1
6067 if we want information for no-font case), and return the display
6068 method symbol. By side-effect, update it->what and
6069 it->glyphless_method. This function is called from
6070 get_next_display_element for each character element, and from
6071 x_produce_glyphs when no suitable font was found. */
6073 Lisp_Object
6074 lookup_glyphless_char_display (int c, struct it *it)
6076 Lisp_Object glyphless_method = Qnil;
6078 if (CHAR_TABLE_P (Vglyphless_char_display)
6079 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6081 if (c >= 0)
6083 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6084 if (CONSP (glyphless_method))
6085 glyphless_method = FRAME_WINDOW_P (it->f)
6086 ? XCAR (glyphless_method)
6087 : XCDR (glyphless_method);
6089 else
6090 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6093 retry:
6094 if (NILP (glyphless_method))
6096 if (c >= 0)
6097 /* The default is to display the character by a proper font. */
6098 return Qnil;
6099 /* The default for the no-font case is to display an empty box. */
6100 glyphless_method = Qempty_box;
6102 if (EQ (glyphless_method, Qzero_width))
6104 if (c >= 0)
6105 return glyphless_method;
6106 /* This method can't be used for the no-font case. */
6107 glyphless_method = Qempty_box;
6109 if (EQ (glyphless_method, Qthin_space))
6110 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6111 else if (EQ (glyphless_method, Qempty_box))
6112 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6113 else if (EQ (glyphless_method, Qhex_code))
6114 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6115 else if (STRINGP (glyphless_method))
6116 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6117 else
6119 /* Invalid value. We use the default method. */
6120 glyphless_method = Qnil;
6121 goto retry;
6123 it->what = IT_GLYPHLESS;
6124 return glyphless_method;
6127 /* Load IT's display element fields with information about the next
6128 display element from the current position of IT. Value is zero if
6129 end of buffer (or C string) is reached. */
6131 static struct frame *last_escape_glyph_frame = NULL;
6132 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6133 static int last_escape_glyph_merged_face_id = 0;
6135 struct frame *last_glyphless_glyph_frame = NULL;
6136 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6137 int last_glyphless_glyph_merged_face_id = 0;
6139 static int
6140 get_next_display_element (struct it *it)
6142 /* Non-zero means that we found a display element. Zero means that
6143 we hit the end of what we iterate over. Performance note: the
6144 function pointer `method' used here turns out to be faster than
6145 using a sequence of if-statements. */
6146 int success_p;
6148 get_next:
6149 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6151 if (it->what == IT_CHARACTER)
6153 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6154 and only if (a) the resolved directionality of that character
6155 is R..." */
6156 /* FIXME: Do we need an exception for characters from display
6157 tables? */
6158 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6159 it->c = bidi_mirror_char (it->c);
6160 /* Map via display table or translate control characters.
6161 IT->c, IT->len etc. have been set to the next character by
6162 the function call above. If we have a display table, and it
6163 contains an entry for IT->c, translate it. Don't do this if
6164 IT->c itself comes from a display table, otherwise we could
6165 end up in an infinite recursion. (An alternative could be to
6166 count the recursion depth of this function and signal an
6167 error when a certain maximum depth is reached.) Is it worth
6168 it? */
6169 if (success_p && it->dpvec == NULL)
6171 Lisp_Object dv;
6172 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6173 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
6174 nbsp_or_shy = char_is_other;
6175 int c = it->c; /* This is the character to display. */
6177 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6179 xassert (SINGLE_BYTE_CHAR_P (c));
6180 if (unibyte_display_via_language_environment)
6182 c = DECODE_CHAR (unibyte, c);
6183 if (c < 0)
6184 c = BYTE8_TO_CHAR (it->c);
6186 else
6187 c = BYTE8_TO_CHAR (it->c);
6190 if (it->dp
6191 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6192 VECTORP (dv)))
6194 struct Lisp_Vector *v = XVECTOR (dv);
6196 /* Return the first character from the display table
6197 entry, if not empty. If empty, don't display the
6198 current character. */
6199 if (v->header.size)
6201 it->dpvec_char_len = it->len;
6202 it->dpvec = v->contents;
6203 it->dpend = v->contents + v->header.size;
6204 it->current.dpvec_index = 0;
6205 it->dpvec_face_id = -1;
6206 it->saved_face_id = it->face_id;
6207 it->method = GET_FROM_DISPLAY_VECTOR;
6208 it->ellipsis_p = 0;
6210 else
6212 set_iterator_to_next (it, 0);
6214 goto get_next;
6217 if (! NILP (lookup_glyphless_char_display (c, it)))
6219 if (it->what == IT_GLYPHLESS)
6220 goto done;
6221 /* Don't display this character. */
6222 set_iterator_to_next (it, 0);
6223 goto get_next;
6226 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6227 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
6228 : c == 0xAD ? char_is_soft_hyphen
6229 : char_is_other);
6231 /* Translate control characters into `\003' or `^C' form.
6232 Control characters coming from a display table entry are
6233 currently not translated because we use IT->dpvec to hold
6234 the translation. This could easily be changed but I
6235 don't believe that it is worth doing.
6237 NBSP and SOFT-HYPEN are property translated too.
6239 Non-printable characters and raw-byte characters are also
6240 translated to octal form. */
6241 if (((c < ' ' || c == 127) /* ASCII control chars */
6242 ? (it->area != TEXT_AREA
6243 /* In mode line, treat \n, \t like other crl chars. */
6244 || (c != '\t'
6245 && it->glyph_row
6246 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6247 || (c != '\n' && c != '\t'))
6248 : (nbsp_or_shy
6249 || CHAR_BYTE8_P (c)
6250 || ! CHAR_PRINTABLE_P (c))))
6252 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
6253 or a non-printable character which must be displayed
6254 either as '\003' or as `^C' where the '\\' and '^'
6255 can be defined in the display table. Fill
6256 IT->ctl_chars with glyphs for what we have to
6257 display. Then, set IT->dpvec to these glyphs. */
6258 Lisp_Object gc;
6259 int ctl_len;
6260 int face_id;
6261 EMACS_INT lface_id = 0;
6262 int escape_glyph;
6264 /* Handle control characters with ^. */
6266 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6268 int g;
6270 g = '^'; /* default glyph for Control */
6271 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6272 if (it->dp
6273 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
6274 && GLYPH_CODE_CHAR_VALID_P (gc))
6276 g = GLYPH_CODE_CHAR (gc);
6277 lface_id = GLYPH_CODE_FACE (gc);
6279 if (lface_id)
6281 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6283 else if (it->f == last_escape_glyph_frame
6284 && it->face_id == last_escape_glyph_face_id)
6286 face_id = last_escape_glyph_merged_face_id;
6288 else
6290 /* Merge the escape-glyph face into the current face. */
6291 face_id = merge_faces (it->f, Qescape_glyph, 0,
6292 it->face_id);
6293 last_escape_glyph_frame = it->f;
6294 last_escape_glyph_face_id = it->face_id;
6295 last_escape_glyph_merged_face_id = face_id;
6298 XSETINT (it->ctl_chars[0], g);
6299 XSETINT (it->ctl_chars[1], c ^ 0100);
6300 ctl_len = 2;
6301 goto display_control;
6304 /* Handle non-break space in the mode where it only gets
6305 highlighting. */
6307 if (EQ (Vnobreak_char_display, Qt)
6308 && nbsp_or_shy == char_is_nbsp)
6310 /* Merge the no-break-space face into the current face. */
6311 face_id = merge_faces (it->f, Qnobreak_space, 0,
6312 it->face_id);
6314 c = ' ';
6315 XSETINT (it->ctl_chars[0], ' ');
6316 ctl_len = 1;
6317 goto display_control;
6320 /* Handle sequences that start with the "escape glyph". */
6322 /* the default escape glyph is \. */
6323 escape_glyph = '\\';
6325 if (it->dp
6326 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
6327 && GLYPH_CODE_CHAR_VALID_P (gc))
6329 escape_glyph = GLYPH_CODE_CHAR (gc);
6330 lface_id = GLYPH_CODE_FACE (gc);
6332 if (lface_id)
6334 /* The display table specified a face.
6335 Merge it into face_id and also into escape_glyph. */
6336 face_id = merge_faces (it->f, Qt, lface_id,
6337 it->face_id);
6339 else if (it->f == last_escape_glyph_frame
6340 && it->face_id == last_escape_glyph_face_id)
6342 face_id = last_escape_glyph_merged_face_id;
6344 else
6346 /* Merge the escape-glyph face into the current face. */
6347 face_id = merge_faces (it->f, Qescape_glyph, 0,
6348 it->face_id);
6349 last_escape_glyph_frame = it->f;
6350 last_escape_glyph_face_id = it->face_id;
6351 last_escape_glyph_merged_face_id = face_id;
6354 /* Handle soft hyphens in the mode where they only get
6355 highlighting. */
6357 if (EQ (Vnobreak_char_display, Qt)
6358 && nbsp_or_shy == char_is_soft_hyphen)
6360 XSETINT (it->ctl_chars[0], '-');
6361 ctl_len = 1;
6362 goto display_control;
6365 /* Handle non-break space and soft hyphen
6366 with the escape glyph. */
6368 if (nbsp_or_shy)
6370 XSETINT (it->ctl_chars[0], escape_glyph);
6371 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
6372 XSETINT (it->ctl_chars[1], c);
6373 ctl_len = 2;
6374 goto display_control;
6378 char str[10];
6379 int len, i;
6381 if (CHAR_BYTE8_P (c))
6382 /* Display \200 instead of \17777600. */
6383 c = CHAR_TO_BYTE8 (c);
6384 len = sprintf (str, "%03o", c);
6386 XSETINT (it->ctl_chars[0], escape_glyph);
6387 for (i = 0; i < len; i++)
6388 XSETINT (it->ctl_chars[i + 1], str[i]);
6389 ctl_len = len + 1;
6392 display_control:
6393 /* Set up IT->dpvec and return first character from it. */
6394 it->dpvec_char_len = it->len;
6395 it->dpvec = it->ctl_chars;
6396 it->dpend = it->dpvec + ctl_len;
6397 it->current.dpvec_index = 0;
6398 it->dpvec_face_id = face_id;
6399 it->saved_face_id = it->face_id;
6400 it->method = GET_FROM_DISPLAY_VECTOR;
6401 it->ellipsis_p = 0;
6402 goto get_next;
6404 it->char_to_display = c;
6406 else if (success_p)
6408 it->char_to_display = it->c;
6412 /* Adjust face id for a multibyte character. There are no multibyte
6413 character in unibyte text. */
6414 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6415 && it->multibyte_p
6416 && success_p
6417 && FRAME_WINDOW_P (it->f))
6419 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6421 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6423 /* Automatic composition with glyph-string. */
6424 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6426 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6428 else
6430 EMACS_INT pos = (it->s ? -1
6431 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6432 : IT_CHARPOS (*it));
6433 int c;
6435 if (it->what == IT_CHARACTER)
6436 c = it->char_to_display;
6437 else
6439 struct composition *cmp = composition_table[it->cmp_it.id];
6440 int i;
6442 c = ' ';
6443 for (i = 0; i < cmp->glyph_len; i++)
6444 /* TAB in a composition means display glyphs with
6445 padding space on the left or right. */
6446 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6447 break;
6449 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6453 done:
6454 /* Is this character the last one of a run of characters with
6455 box? If yes, set IT->end_of_box_run_p to 1. */
6456 if (it->face_box_p
6457 && it->s == NULL)
6459 if (it->method == GET_FROM_STRING && it->sp)
6461 int face_id = underlying_face_id (it);
6462 struct face *face = FACE_FROM_ID (it->f, face_id);
6464 if (face)
6466 if (face->box == FACE_NO_BOX)
6468 /* If the box comes from face properties in a
6469 display string, check faces in that string. */
6470 int string_face_id = face_after_it_pos (it);
6471 it->end_of_box_run_p
6472 = (FACE_FROM_ID (it->f, string_face_id)->box
6473 == FACE_NO_BOX);
6475 /* Otherwise, the box comes from the underlying face.
6476 If this is the last string character displayed, check
6477 the next buffer location. */
6478 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6479 && (it->current.overlay_string_index
6480 == it->n_overlay_strings - 1))
6482 EMACS_INT ignore;
6483 int next_face_id;
6484 struct text_pos pos = it->current.pos;
6485 INC_TEXT_POS (pos, it->multibyte_p);
6487 next_face_id = face_at_buffer_position
6488 (it->w, CHARPOS (pos), it->region_beg_charpos,
6489 it->region_end_charpos, &ignore,
6490 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6491 -1);
6492 it->end_of_box_run_p
6493 = (FACE_FROM_ID (it->f, next_face_id)->box
6494 == FACE_NO_BOX);
6498 else
6500 int face_id = face_after_it_pos (it);
6501 it->end_of_box_run_p
6502 = (face_id != it->face_id
6503 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6507 /* Value is 0 if end of buffer or string reached. */
6508 return success_p;
6512 /* Move IT to the next display element.
6514 RESEAT_P non-zero means if called on a newline in buffer text,
6515 skip to the next visible line start.
6517 Functions get_next_display_element and set_iterator_to_next are
6518 separate because I find this arrangement easier to handle than a
6519 get_next_display_element function that also increments IT's
6520 position. The way it is we can first look at an iterator's current
6521 display element, decide whether it fits on a line, and if it does,
6522 increment the iterator position. The other way around we probably
6523 would either need a flag indicating whether the iterator has to be
6524 incremented the next time, or we would have to implement a
6525 decrement position function which would not be easy to write. */
6527 void
6528 set_iterator_to_next (struct it *it, int reseat_p)
6530 /* Reset flags indicating start and end of a sequence of characters
6531 with box. Reset them at the start of this function because
6532 moving the iterator to a new position might set them. */
6533 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6535 switch (it->method)
6537 case GET_FROM_BUFFER:
6538 /* The current display element of IT is a character from
6539 current_buffer. Advance in the buffer, and maybe skip over
6540 invisible lines that are so because of selective display. */
6541 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6542 reseat_at_next_visible_line_start (it, 0);
6543 else if (it->cmp_it.id >= 0)
6545 /* We are currently getting glyphs from a composition. */
6546 int i;
6548 if (! it->bidi_p)
6550 IT_CHARPOS (*it) += it->cmp_it.nchars;
6551 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6552 if (it->cmp_it.to < it->cmp_it.nglyphs)
6554 it->cmp_it.from = it->cmp_it.to;
6556 else
6558 it->cmp_it.id = -1;
6559 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6560 IT_BYTEPOS (*it),
6561 it->end_charpos, Qnil);
6564 else if (! it->cmp_it.reversed_p)
6566 /* Composition created while scanning forward. */
6567 /* Update IT's char/byte positions to point to the first
6568 character of the next grapheme cluster, or to the
6569 character visually after the current composition. */
6570 for (i = 0; i < it->cmp_it.nchars; i++)
6571 bidi_move_to_visually_next (&it->bidi_it);
6572 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6573 IT_CHARPOS (*it) = it->bidi_it.charpos;
6575 if (it->cmp_it.to < it->cmp_it.nglyphs)
6577 /* Proceed to the next grapheme cluster. */
6578 it->cmp_it.from = it->cmp_it.to;
6580 else
6582 /* No more grapheme clusters in this composition.
6583 Find the next stop position. */
6584 EMACS_INT stop = it->end_charpos;
6585 if (it->bidi_it.scan_dir < 0)
6586 /* Now we are scanning backward and don't know
6587 where to stop. */
6588 stop = -1;
6589 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6590 IT_BYTEPOS (*it), stop, Qnil);
6593 else
6595 /* Composition created while scanning backward. */
6596 /* Update IT's char/byte positions to point to the last
6597 character of the previous grapheme cluster, or the
6598 character visually after the current composition. */
6599 for (i = 0; i < it->cmp_it.nchars; i++)
6600 bidi_move_to_visually_next (&it->bidi_it);
6601 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6602 IT_CHARPOS (*it) = it->bidi_it.charpos;
6603 if (it->cmp_it.from > 0)
6605 /* Proceed to the previous grapheme cluster. */
6606 it->cmp_it.to = it->cmp_it.from;
6608 else
6610 /* No more grapheme clusters in this composition.
6611 Find the next stop position. */
6612 EMACS_INT stop = it->end_charpos;
6613 if (it->bidi_it.scan_dir < 0)
6614 /* Now we are scanning backward and don't know
6615 where to stop. */
6616 stop = -1;
6617 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6618 IT_BYTEPOS (*it), stop, Qnil);
6622 else
6624 xassert (it->len != 0);
6626 if (!it->bidi_p)
6628 IT_BYTEPOS (*it) += it->len;
6629 IT_CHARPOS (*it) += 1;
6631 else
6633 int prev_scan_dir = it->bidi_it.scan_dir;
6634 /* If this is a new paragraph, determine its base
6635 direction (a.k.a. its base embedding level). */
6636 if (it->bidi_it.new_paragraph)
6637 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6638 bidi_move_to_visually_next (&it->bidi_it);
6639 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6640 IT_CHARPOS (*it) = it->bidi_it.charpos;
6641 if (prev_scan_dir != it->bidi_it.scan_dir)
6643 /* As the scan direction was changed, we must
6644 re-compute the stop position for composition. */
6645 EMACS_INT stop = it->end_charpos;
6646 if (it->bidi_it.scan_dir < 0)
6647 stop = -1;
6648 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6649 IT_BYTEPOS (*it), stop, Qnil);
6652 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6654 break;
6656 case GET_FROM_C_STRING:
6657 /* Current display element of IT is from a C string. */
6658 if (!it->bidi_p
6659 /* If the string position is beyond string's end, it means
6660 next_element_from_c_string is padding the string with
6661 blanks, in which case we bypass the bidi iterator,
6662 because it cannot deal with such virtual characters. */
6663 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
6665 IT_BYTEPOS (*it) += it->len;
6666 IT_CHARPOS (*it) += 1;
6668 else
6670 bidi_move_to_visually_next (&it->bidi_it);
6671 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6672 IT_CHARPOS (*it) = it->bidi_it.charpos;
6674 break;
6676 case GET_FROM_DISPLAY_VECTOR:
6677 /* Current display element of IT is from a display table entry.
6678 Advance in the display table definition. Reset it to null if
6679 end reached, and continue with characters from buffers/
6680 strings. */
6681 ++it->current.dpvec_index;
6683 /* Restore face of the iterator to what they were before the
6684 display vector entry (these entries may contain faces). */
6685 it->face_id = it->saved_face_id;
6687 if (it->dpvec + it->current.dpvec_index == it->dpend)
6689 int recheck_faces = it->ellipsis_p;
6691 if (it->s)
6692 it->method = GET_FROM_C_STRING;
6693 else if (STRINGP (it->string))
6694 it->method = GET_FROM_STRING;
6695 else
6697 it->method = GET_FROM_BUFFER;
6698 it->object = it->w->buffer;
6701 it->dpvec = NULL;
6702 it->current.dpvec_index = -1;
6704 /* Skip over characters which were displayed via IT->dpvec. */
6705 if (it->dpvec_char_len < 0)
6706 reseat_at_next_visible_line_start (it, 1);
6707 else if (it->dpvec_char_len > 0)
6709 if (it->method == GET_FROM_STRING
6710 && it->n_overlay_strings > 0)
6711 it->ignore_overlay_strings_at_pos_p = 1;
6712 it->len = it->dpvec_char_len;
6713 set_iterator_to_next (it, reseat_p);
6716 /* Maybe recheck faces after display vector */
6717 if (recheck_faces)
6718 it->stop_charpos = IT_CHARPOS (*it);
6720 break;
6722 case GET_FROM_STRING:
6723 /* Current display element is a character from a Lisp string. */
6724 xassert (it->s == NULL && STRINGP (it->string));
6725 if (it->cmp_it.id >= 0)
6727 int i;
6729 if (! it->bidi_p)
6731 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6732 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6733 if (it->cmp_it.to < it->cmp_it.nglyphs)
6734 it->cmp_it.from = it->cmp_it.to;
6735 else
6737 it->cmp_it.id = -1;
6738 composition_compute_stop_pos (&it->cmp_it,
6739 IT_STRING_CHARPOS (*it),
6740 IT_STRING_BYTEPOS (*it),
6741 it->end_charpos, it->string);
6744 else if (! it->cmp_it.reversed_p)
6746 for (i = 0; i < it->cmp_it.nchars; i++)
6747 bidi_move_to_visually_next (&it->bidi_it);
6748 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6749 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6751 if (it->cmp_it.to < it->cmp_it.nglyphs)
6752 it->cmp_it.from = it->cmp_it.to;
6753 else
6755 EMACS_INT stop = it->end_charpos;
6756 if (it->bidi_it.scan_dir < 0)
6757 stop = -1;
6758 composition_compute_stop_pos (&it->cmp_it,
6759 IT_STRING_CHARPOS (*it),
6760 IT_STRING_BYTEPOS (*it), stop,
6761 it->string);
6764 else
6766 for (i = 0; i < it->cmp_it.nchars; i++)
6767 bidi_move_to_visually_next (&it->bidi_it);
6768 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6769 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6770 if (it->cmp_it.from > 0)
6771 it->cmp_it.to = it->cmp_it.from;
6772 else
6774 EMACS_INT stop = it->end_charpos;
6775 if (it->bidi_it.scan_dir < 0)
6776 stop = -1;
6777 composition_compute_stop_pos (&it->cmp_it,
6778 IT_STRING_CHARPOS (*it),
6779 IT_STRING_BYTEPOS (*it), stop,
6780 it->string);
6784 else
6786 if (!it->bidi_p
6787 /* If the string position is beyond string's end, it
6788 means next_element_from_string is padding the string
6789 with blanks, in which case we bypass the bidi
6790 iterator, because it cannot deal with such virtual
6791 characters. */
6792 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
6794 IT_STRING_BYTEPOS (*it) += it->len;
6795 IT_STRING_CHARPOS (*it) += 1;
6797 else
6799 int prev_scan_dir = it->bidi_it.scan_dir;
6801 bidi_move_to_visually_next (&it->bidi_it);
6802 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6803 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6804 if (prev_scan_dir != it->bidi_it.scan_dir)
6806 EMACS_INT stop = it->end_charpos;
6808 if (it->bidi_it.scan_dir < 0)
6809 stop = -1;
6810 composition_compute_stop_pos (&it->cmp_it,
6811 IT_STRING_CHARPOS (*it),
6812 IT_STRING_BYTEPOS (*it), stop,
6813 it->string);
6818 consider_string_end:
6820 if (it->current.overlay_string_index >= 0)
6822 /* IT->string is an overlay string. Advance to the
6823 next, if there is one. */
6824 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6826 it->ellipsis_p = 0;
6827 next_overlay_string (it);
6828 if (it->ellipsis_p)
6829 setup_for_ellipsis (it, 0);
6832 else
6834 /* IT->string is not an overlay string. If we reached
6835 its end, and there is something on IT->stack, proceed
6836 with what is on the stack. This can be either another
6837 string, this time an overlay string, or a buffer. */
6838 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6839 && it->sp > 0)
6841 pop_it (it);
6842 if (it->method == GET_FROM_STRING)
6843 goto consider_string_end;
6846 break;
6848 case GET_FROM_IMAGE:
6849 case GET_FROM_STRETCH:
6850 /* The position etc with which we have to proceed are on
6851 the stack. The position may be at the end of a string,
6852 if the `display' property takes up the whole string. */
6853 xassert (it->sp > 0);
6854 pop_it (it);
6855 if (it->method == GET_FROM_STRING)
6856 goto consider_string_end;
6857 break;
6859 default:
6860 /* There are no other methods defined, so this should be a bug. */
6861 abort ();
6864 xassert (it->method != GET_FROM_STRING
6865 || (STRINGP (it->string)
6866 && IT_STRING_CHARPOS (*it) >= 0));
6869 /* Load IT's display element fields with information about the next
6870 display element which comes from a display table entry or from the
6871 result of translating a control character to one of the forms `^C'
6872 or `\003'.
6874 IT->dpvec holds the glyphs to return as characters.
6875 IT->saved_face_id holds the face id before the display vector--it
6876 is restored into IT->face_id in set_iterator_to_next. */
6878 static int
6879 next_element_from_display_vector (struct it *it)
6881 Lisp_Object gc;
6883 /* Precondition. */
6884 xassert (it->dpvec && it->current.dpvec_index >= 0);
6886 it->face_id = it->saved_face_id;
6888 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6889 That seemed totally bogus - so I changed it... */
6890 gc = it->dpvec[it->current.dpvec_index];
6892 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6894 it->c = GLYPH_CODE_CHAR (gc);
6895 it->len = CHAR_BYTES (it->c);
6897 /* The entry may contain a face id to use. Such a face id is
6898 the id of a Lisp face, not a realized face. A face id of
6899 zero means no face is specified. */
6900 if (it->dpvec_face_id >= 0)
6901 it->face_id = it->dpvec_face_id;
6902 else
6904 EMACS_INT lface_id = GLYPH_CODE_FACE (gc);
6905 if (lface_id > 0)
6906 it->face_id = merge_faces (it->f, Qt, lface_id,
6907 it->saved_face_id);
6910 else
6911 /* Display table entry is invalid. Return a space. */
6912 it->c = ' ', it->len = 1;
6914 /* Don't change position and object of the iterator here. They are
6915 still the values of the character that had this display table
6916 entry or was translated, and that's what we want. */
6917 it->what = IT_CHARACTER;
6918 return 1;
6921 /* Get the first element of string/buffer in the visual order, after
6922 being reseated to a new position in a string or a buffer. */
6923 static void
6924 get_visually_first_element (struct it *it)
6926 int string_p = STRINGP (it->string) || it->s;
6927 EMACS_INT eob = (string_p ? it->bidi_it.string.schars : ZV);
6928 EMACS_INT bob = (string_p ? 0 : BEGV);
6930 if (STRINGP (it->string))
6932 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
6933 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
6935 else
6937 it->bidi_it.charpos = IT_CHARPOS (*it);
6938 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6941 if (it->bidi_it.charpos == eob)
6943 /* Nothing to do, but reset the FIRST_ELT flag, like
6944 bidi_paragraph_init does, because we are not going to
6945 call it. */
6946 it->bidi_it.first_elt = 0;
6948 else if (it->bidi_it.charpos == bob
6949 || (!string_p
6950 /* FIXME: Should support all Unicode line separators. */
6951 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6952 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
6954 /* If we are at the beginning of a line/string, we can produce
6955 the next element right away. */
6956 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6957 bidi_move_to_visually_next (&it->bidi_it);
6959 else
6961 EMACS_INT orig_bytepos = it->bidi_it.bytepos;
6963 /* We need to prime the bidi iterator starting at the line's or
6964 string's beginning, before we will be able to produce the
6965 next element. */
6966 if (string_p)
6967 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
6968 else
6970 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
6971 -1);
6972 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
6974 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6977 /* Now return to buffer/string position where we were asked
6978 to get the next display element, and produce that. */
6979 bidi_move_to_visually_next (&it->bidi_it);
6981 while (it->bidi_it.bytepos != orig_bytepos
6982 && it->bidi_it.charpos < eob);
6985 /* Adjust IT's position information to where we ended up. */
6986 if (STRINGP (it->string))
6988 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6989 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6991 else
6993 IT_CHARPOS (*it) = it->bidi_it.charpos;
6994 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6997 if (STRINGP (it->string) || !it->s)
6999 EMACS_INT stop, charpos, bytepos;
7001 if (STRINGP (it->string))
7003 xassert (!it->s);
7004 stop = SCHARS (it->string);
7005 if (stop > it->end_charpos)
7006 stop = it->end_charpos;
7007 charpos = IT_STRING_CHARPOS (*it);
7008 bytepos = IT_STRING_BYTEPOS (*it);
7010 else
7012 stop = it->end_charpos;
7013 charpos = IT_CHARPOS (*it);
7014 bytepos = IT_BYTEPOS (*it);
7016 if (it->bidi_it.scan_dir < 0)
7017 stop = -1;
7018 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7019 it->string);
7023 /* Load IT with the next display element from Lisp string IT->string.
7024 IT->current.string_pos is the current position within the string.
7025 If IT->current.overlay_string_index >= 0, the Lisp string is an
7026 overlay string. */
7028 static int
7029 next_element_from_string (struct it *it)
7031 struct text_pos position;
7033 xassert (STRINGP (it->string));
7034 xassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7035 xassert (IT_STRING_CHARPOS (*it) >= 0);
7036 position = it->current.string_pos;
7038 /* With bidi reordering, the character to display might not be the
7039 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7040 that we were reseat()ed to a new string, whose paragraph
7041 direction is not known. */
7042 if (it->bidi_p && it->bidi_it.first_elt)
7044 get_visually_first_element (it);
7045 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7048 /* Time to check for invisible text? */
7049 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7051 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7053 if (!(!it->bidi_p
7054 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7055 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7057 /* With bidi non-linear iteration, we could find
7058 ourselves far beyond the last computed stop_charpos,
7059 with several other stop positions in between that we
7060 missed. Scan them all now, in buffer's logical
7061 order, until we find and handle the last stop_charpos
7062 that precedes our current position. */
7063 handle_stop_backwards (it, it->stop_charpos);
7064 return GET_NEXT_DISPLAY_ELEMENT (it);
7066 else
7068 if (it->bidi_p)
7070 /* Take note of the stop position we just moved
7071 across, for when we will move back across it. */
7072 it->prev_stop = it->stop_charpos;
7073 /* If we are at base paragraph embedding level, take
7074 note of the last stop position seen at this
7075 level. */
7076 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7077 it->base_level_stop = it->stop_charpos;
7079 handle_stop (it);
7081 /* Since a handler may have changed IT->method, we must
7082 recurse here. */
7083 return GET_NEXT_DISPLAY_ELEMENT (it);
7086 else if (it->bidi_p
7087 /* If we are before prev_stop, we may have overstepped
7088 on our way backwards a stop_pos, and if so, we need
7089 to handle that stop_pos. */
7090 && IT_STRING_CHARPOS (*it) < it->prev_stop
7091 /* We can sometimes back up for reasons that have nothing
7092 to do with bidi reordering. E.g., compositions. The
7093 code below is only needed when we are above the base
7094 embedding level, so test for that explicitly. */
7095 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7097 /* If we lost track of base_level_stop, we have no better
7098 place for handle_stop_backwards to start from than string
7099 beginning. This happens, e.g., when we were reseated to
7100 the previous screenful of text by vertical-motion. */
7101 if (it->base_level_stop <= 0
7102 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7103 it->base_level_stop = 0;
7104 handle_stop_backwards (it, it->base_level_stop);
7105 return GET_NEXT_DISPLAY_ELEMENT (it);
7109 if (it->current.overlay_string_index >= 0)
7111 /* Get the next character from an overlay string. In overlay
7112 strings, There is no field width or padding with spaces to
7113 do. */
7114 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7116 it->what = IT_EOB;
7117 return 0;
7119 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7120 IT_STRING_BYTEPOS (*it),
7121 it->bidi_it.scan_dir < 0
7122 ? -1
7123 : SCHARS (it->string))
7124 && next_element_from_composition (it))
7126 return 1;
7128 else if (STRING_MULTIBYTE (it->string))
7130 const unsigned char *s = (SDATA (it->string)
7131 + IT_STRING_BYTEPOS (*it));
7132 it->c = string_char_and_length (s, &it->len);
7134 else
7136 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7137 it->len = 1;
7140 else
7142 /* Get the next character from a Lisp string that is not an
7143 overlay string. Such strings come from the mode line, for
7144 example. We may have to pad with spaces, or truncate the
7145 string. See also next_element_from_c_string. */
7146 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7148 it->what = IT_EOB;
7149 return 0;
7151 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7153 /* Pad with spaces. */
7154 it->c = ' ', it->len = 1;
7155 CHARPOS (position) = BYTEPOS (position) = -1;
7157 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7158 IT_STRING_BYTEPOS (*it),
7159 it->bidi_it.scan_dir < 0
7160 ? -1
7161 : it->string_nchars)
7162 && next_element_from_composition (it))
7164 return 1;
7166 else if (STRING_MULTIBYTE (it->string))
7168 const unsigned char *s = (SDATA (it->string)
7169 + IT_STRING_BYTEPOS (*it));
7170 it->c = string_char_and_length (s, &it->len);
7172 else
7174 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7175 it->len = 1;
7179 /* Record what we have and where it came from. */
7180 it->what = IT_CHARACTER;
7181 it->object = it->string;
7182 it->position = position;
7183 return 1;
7187 /* Load IT with next display element from C string IT->s.
7188 IT->string_nchars is the maximum number of characters to return
7189 from the string. IT->end_charpos may be greater than
7190 IT->string_nchars when this function is called, in which case we
7191 may have to return padding spaces. Value is zero if end of string
7192 reached, including padding spaces. */
7194 static int
7195 next_element_from_c_string (struct it *it)
7197 int success_p = 1;
7199 xassert (it->s);
7200 xassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7201 it->what = IT_CHARACTER;
7202 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7203 it->object = Qnil;
7205 /* With bidi reordering, the character to display might not be the
7206 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7207 we were reseated to a new string, whose paragraph direction is
7208 not known. */
7209 if (it->bidi_p && it->bidi_it.first_elt)
7210 get_visually_first_element (it);
7212 /* IT's position can be greater than IT->string_nchars in case a
7213 field width or precision has been specified when the iterator was
7214 initialized. */
7215 if (IT_CHARPOS (*it) >= it->end_charpos)
7217 /* End of the game. */
7218 it->what = IT_EOB;
7219 success_p = 0;
7221 else if (IT_CHARPOS (*it) >= it->string_nchars)
7223 /* Pad with spaces. */
7224 it->c = ' ', it->len = 1;
7225 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7227 else if (it->multibyte_p)
7228 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7229 else
7230 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7232 return success_p;
7236 /* Set up IT to return characters from an ellipsis, if appropriate.
7237 The definition of the ellipsis glyphs may come from a display table
7238 entry. This function fills IT with the first glyph from the
7239 ellipsis if an ellipsis is to be displayed. */
7241 static int
7242 next_element_from_ellipsis (struct it *it)
7244 if (it->selective_display_ellipsis_p)
7245 setup_for_ellipsis (it, it->len);
7246 else
7248 /* The face at the current position may be different from the
7249 face we find after the invisible text. Remember what it
7250 was in IT->saved_face_id, and signal that it's there by
7251 setting face_before_selective_p. */
7252 it->saved_face_id = it->face_id;
7253 it->method = GET_FROM_BUFFER;
7254 it->object = it->w->buffer;
7255 reseat_at_next_visible_line_start (it, 1);
7256 it->face_before_selective_p = 1;
7259 return GET_NEXT_DISPLAY_ELEMENT (it);
7263 /* Deliver an image display element. The iterator IT is already
7264 filled with image information (done in handle_display_prop). Value
7265 is always 1. */
7268 static int
7269 next_element_from_image (struct it *it)
7271 it->what = IT_IMAGE;
7272 it->ignore_overlay_strings_at_pos_p = 0;
7273 return 1;
7277 /* Fill iterator IT with next display element from a stretch glyph
7278 property. IT->object is the value of the text property. Value is
7279 always 1. */
7281 static int
7282 next_element_from_stretch (struct it *it)
7284 it->what = IT_STRETCH;
7285 return 1;
7288 /* Scan backwards from IT's current position until we find a stop
7289 position, or until BEGV. This is called when we find ourself
7290 before both the last known prev_stop and base_level_stop while
7291 reordering bidirectional text. */
7293 static void
7294 compute_stop_pos_backwards (struct it *it)
7296 const int SCAN_BACK_LIMIT = 1000;
7297 struct text_pos pos;
7298 struct display_pos save_current = it->current;
7299 struct text_pos save_position = it->position;
7300 EMACS_INT charpos = IT_CHARPOS (*it);
7301 EMACS_INT where_we_are = charpos;
7302 EMACS_INT save_stop_pos = it->stop_charpos;
7303 EMACS_INT save_end_pos = it->end_charpos;
7305 xassert (NILP (it->string) && !it->s);
7306 xassert (it->bidi_p);
7307 it->bidi_p = 0;
7310 it->end_charpos = min (charpos + 1, ZV);
7311 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7312 SET_TEXT_POS (pos, charpos, BYTE_TO_CHAR (charpos));
7313 reseat_1 (it, pos, 0);
7314 compute_stop_pos (it);
7315 /* We must advance forward, right? */
7316 if (it->stop_charpos <= charpos)
7317 abort ();
7319 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7321 if (it->stop_charpos <= where_we_are)
7322 it->prev_stop = it->stop_charpos;
7323 else
7324 it->prev_stop = BEGV;
7325 it->bidi_p = 1;
7326 it->current = save_current;
7327 it->position = save_position;
7328 it->stop_charpos = save_stop_pos;
7329 it->end_charpos = save_end_pos;
7332 /* Scan forward from CHARPOS in the current buffer/string, until we
7333 find a stop position > current IT's position. Then handle the stop
7334 position before that. This is called when we bump into a stop
7335 position while reordering bidirectional text. CHARPOS should be
7336 the last previously processed stop_pos (or BEGV/0, if none were
7337 processed yet) whose position is less that IT's current
7338 position. */
7340 static void
7341 handle_stop_backwards (struct it *it, EMACS_INT charpos)
7343 int bufp = !STRINGP (it->string);
7344 EMACS_INT where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7345 struct display_pos save_current = it->current;
7346 struct text_pos save_position = it->position;
7347 struct text_pos pos1;
7348 EMACS_INT next_stop;
7350 /* Scan in strict logical order. */
7351 xassert (it->bidi_p);
7352 it->bidi_p = 0;
7355 it->prev_stop = charpos;
7356 if (bufp)
7358 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7359 reseat_1 (it, pos1, 0);
7361 else
7362 it->current.string_pos = string_pos (charpos, it->string);
7363 compute_stop_pos (it);
7364 /* We must advance forward, right? */
7365 if (it->stop_charpos <= it->prev_stop)
7366 abort ();
7367 charpos = it->stop_charpos;
7369 while (charpos <= where_we_are);
7371 it->bidi_p = 1;
7372 it->current = save_current;
7373 it->position = save_position;
7374 next_stop = it->stop_charpos;
7375 it->stop_charpos = it->prev_stop;
7376 handle_stop (it);
7377 it->stop_charpos = next_stop;
7380 /* Load IT with the next display element from current_buffer. Value
7381 is zero if end of buffer reached. IT->stop_charpos is the next
7382 position at which to stop and check for text properties or buffer
7383 end. */
7385 static int
7386 next_element_from_buffer (struct it *it)
7388 int success_p = 1;
7390 xassert (IT_CHARPOS (*it) >= BEGV);
7391 xassert (NILP (it->string) && !it->s);
7392 xassert (!it->bidi_p
7393 || (EQ (it->bidi_it.string.lstring, Qnil)
7394 && it->bidi_it.string.s == NULL));
7396 /* With bidi reordering, the character to display might not be the
7397 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7398 we were reseat()ed to a new buffer position, which is potentially
7399 a different paragraph. */
7400 if (it->bidi_p && it->bidi_it.first_elt)
7402 get_visually_first_element (it);
7403 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7406 if (IT_CHARPOS (*it) >= it->stop_charpos)
7408 if (IT_CHARPOS (*it) >= it->end_charpos)
7410 int overlay_strings_follow_p;
7412 /* End of the game, except when overlay strings follow that
7413 haven't been returned yet. */
7414 if (it->overlay_strings_at_end_processed_p)
7415 overlay_strings_follow_p = 0;
7416 else
7418 it->overlay_strings_at_end_processed_p = 1;
7419 overlay_strings_follow_p = get_overlay_strings (it, 0);
7422 if (overlay_strings_follow_p)
7423 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7424 else
7426 it->what = IT_EOB;
7427 it->position = it->current.pos;
7428 success_p = 0;
7431 else if (!(!it->bidi_p
7432 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7433 || IT_CHARPOS (*it) == it->stop_charpos))
7435 /* With bidi non-linear iteration, we could find ourselves
7436 far beyond the last computed stop_charpos, with several
7437 other stop positions in between that we missed. Scan
7438 them all now, in buffer's logical order, until we find
7439 and handle the last stop_charpos that precedes our
7440 current position. */
7441 handle_stop_backwards (it, it->stop_charpos);
7442 return GET_NEXT_DISPLAY_ELEMENT (it);
7444 else
7446 if (it->bidi_p)
7448 /* Take note of the stop position we just moved across,
7449 for when we will move back across it. */
7450 it->prev_stop = it->stop_charpos;
7451 /* If we are at base paragraph embedding level, take
7452 note of the last stop position seen at this
7453 level. */
7454 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7455 it->base_level_stop = it->stop_charpos;
7457 handle_stop (it);
7458 return GET_NEXT_DISPLAY_ELEMENT (it);
7461 else if (it->bidi_p
7462 /* If we are before prev_stop, we may have overstepped on
7463 our way backwards a stop_pos, and if so, we need to
7464 handle that stop_pos. */
7465 && IT_CHARPOS (*it) < it->prev_stop
7466 /* We can sometimes back up for reasons that have nothing
7467 to do with bidi reordering. E.g., compositions. The
7468 code below is only needed when we are above the base
7469 embedding level, so test for that explicitly. */
7470 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7472 if (it->base_level_stop <= 0
7473 || IT_CHARPOS (*it) < it->base_level_stop)
7475 /* If we lost track of base_level_stop, we need to find
7476 prev_stop by looking backwards. This happens, e.g., when
7477 we were reseated to the previous screenful of text by
7478 vertical-motion. */
7479 it->base_level_stop = BEGV;
7480 compute_stop_pos_backwards (it);
7481 handle_stop_backwards (it, it->prev_stop);
7483 else
7484 handle_stop_backwards (it, it->base_level_stop);
7485 return GET_NEXT_DISPLAY_ELEMENT (it);
7487 else
7489 /* No face changes, overlays etc. in sight, so just return a
7490 character from current_buffer. */
7491 unsigned char *p;
7492 EMACS_INT stop;
7494 /* Maybe run the redisplay end trigger hook. Performance note:
7495 This doesn't seem to cost measurable time. */
7496 if (it->redisplay_end_trigger_charpos
7497 && it->glyph_row
7498 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7499 run_redisplay_end_trigger_hook (it);
7501 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7502 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7503 stop)
7504 && next_element_from_composition (it))
7506 return 1;
7509 /* Get the next character, maybe multibyte. */
7510 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7511 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7512 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7513 else
7514 it->c = *p, it->len = 1;
7516 /* Record what we have and where it came from. */
7517 it->what = IT_CHARACTER;
7518 it->object = it->w->buffer;
7519 it->position = it->current.pos;
7521 /* Normally we return the character found above, except when we
7522 really want to return an ellipsis for selective display. */
7523 if (it->selective)
7525 if (it->c == '\n')
7527 /* A value of selective > 0 means hide lines indented more
7528 than that number of columns. */
7529 if (it->selective > 0
7530 && IT_CHARPOS (*it) + 1 < ZV
7531 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7532 IT_BYTEPOS (*it) + 1,
7533 it->selective))
7535 success_p = next_element_from_ellipsis (it);
7536 it->dpvec_char_len = -1;
7539 else if (it->c == '\r' && it->selective == -1)
7541 /* A value of selective == -1 means that everything from the
7542 CR to the end of the line is invisible, with maybe an
7543 ellipsis displayed for it. */
7544 success_p = next_element_from_ellipsis (it);
7545 it->dpvec_char_len = -1;
7550 /* Value is zero if end of buffer reached. */
7551 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7552 return success_p;
7556 /* Run the redisplay end trigger hook for IT. */
7558 static void
7559 run_redisplay_end_trigger_hook (struct it *it)
7561 Lisp_Object args[3];
7563 /* IT->glyph_row should be non-null, i.e. we should be actually
7564 displaying something, or otherwise we should not run the hook. */
7565 xassert (it->glyph_row);
7567 /* Set up hook arguments. */
7568 args[0] = Qredisplay_end_trigger_functions;
7569 args[1] = it->window;
7570 XSETINT (args[2], it->redisplay_end_trigger_charpos);
7571 it->redisplay_end_trigger_charpos = 0;
7573 /* Since we are *trying* to run these functions, don't try to run
7574 them again, even if they get an error. */
7575 it->w->redisplay_end_trigger = Qnil;
7576 Frun_hook_with_args (3, args);
7578 /* Notice if it changed the face of the character we are on. */
7579 handle_face_prop (it);
7583 /* Deliver a composition display element. Unlike the other
7584 next_element_from_XXX, this function is not registered in the array
7585 get_next_element[]. It is called from next_element_from_buffer and
7586 next_element_from_string when necessary. */
7588 static int
7589 next_element_from_composition (struct it *it)
7591 it->what = IT_COMPOSITION;
7592 it->len = it->cmp_it.nbytes;
7593 if (STRINGP (it->string))
7595 if (it->c < 0)
7597 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7598 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7599 return 0;
7601 it->position = it->current.string_pos;
7602 it->object = it->string;
7603 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
7604 IT_STRING_BYTEPOS (*it), it->string);
7606 else
7608 if (it->c < 0)
7610 IT_CHARPOS (*it) += it->cmp_it.nchars;
7611 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7612 if (it->bidi_p)
7614 if (it->bidi_it.new_paragraph)
7615 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7616 /* Resync the bidi iterator with IT's new position.
7617 FIXME: this doesn't support bidirectional text. */
7618 while (it->bidi_it.charpos < IT_CHARPOS (*it))
7619 bidi_move_to_visually_next (&it->bidi_it);
7621 return 0;
7623 it->position = it->current.pos;
7624 it->object = it->w->buffer;
7625 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
7626 IT_BYTEPOS (*it), Qnil);
7628 return 1;
7633 /***********************************************************************
7634 Moving an iterator without producing glyphs
7635 ***********************************************************************/
7637 /* Check if iterator is at a position corresponding to a valid buffer
7638 position after some move_it_ call. */
7640 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7641 ((it)->method == GET_FROM_STRING \
7642 ? IT_STRING_CHARPOS (*it) == 0 \
7643 : 1)
7646 /* Move iterator IT to a specified buffer or X position within one
7647 line on the display without producing glyphs.
7649 OP should be a bit mask including some or all of these bits:
7650 MOVE_TO_X: Stop upon reaching x-position TO_X.
7651 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7652 Regardless of OP's value, stop upon reaching the end of the display line.
7654 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7655 This means, in particular, that TO_X includes window's horizontal
7656 scroll amount.
7658 The return value has several possible values that
7659 say what condition caused the scan to stop:
7661 MOVE_POS_MATCH_OR_ZV
7662 - when TO_POS or ZV was reached.
7664 MOVE_X_REACHED
7665 -when TO_X was reached before TO_POS or ZV were reached.
7667 MOVE_LINE_CONTINUED
7668 - when we reached the end of the display area and the line must
7669 be continued.
7671 MOVE_LINE_TRUNCATED
7672 - when we reached the end of the display area and the line is
7673 truncated.
7675 MOVE_NEWLINE_OR_CR
7676 - when we stopped at a line end, i.e. a newline or a CR and selective
7677 display is on. */
7679 static enum move_it_result
7680 move_it_in_display_line_to (struct it *it,
7681 EMACS_INT to_charpos, int to_x,
7682 enum move_operation_enum op)
7684 enum move_it_result result = MOVE_UNDEFINED;
7685 struct glyph_row *saved_glyph_row;
7686 struct it wrap_it, atpos_it, atx_it, ppos_it;
7687 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
7688 void *ppos_data = NULL;
7689 int may_wrap = 0;
7690 enum it_method prev_method = it->method;
7691 EMACS_INT prev_pos = IT_CHARPOS (*it);
7692 int saw_smaller_pos = prev_pos < to_charpos;
7694 /* Don't produce glyphs in produce_glyphs. */
7695 saved_glyph_row = it->glyph_row;
7696 it->glyph_row = NULL;
7698 /* Use wrap_it to save a copy of IT wherever a word wrap could
7699 occur. Use atpos_it to save a copy of IT at the desired buffer
7700 position, if found, so that we can scan ahead and check if the
7701 word later overshoots the window edge. Use atx_it similarly, for
7702 pixel positions. */
7703 wrap_it.sp = -1;
7704 atpos_it.sp = -1;
7705 atx_it.sp = -1;
7707 /* Use ppos_it under bidi reordering to save a copy of IT for the
7708 position > CHARPOS that is the closest to CHARPOS. We restore
7709 that position in IT when we have scanned the entire display line
7710 without finding a match for CHARPOS and all the character
7711 positions are greater than CHARPOS. */
7712 if (it->bidi_p)
7714 SAVE_IT (ppos_it, *it, ppos_data);
7715 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
7716 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
7717 SAVE_IT (ppos_it, *it, ppos_data);
7720 #define BUFFER_POS_REACHED_P() \
7721 ((op & MOVE_TO_POS) != 0 \
7722 && BUFFERP (it->object) \
7723 && (IT_CHARPOS (*it) == to_charpos \
7724 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos) \
7725 || (it->what == IT_COMPOSITION \
7726 && ((IT_CHARPOS (*it) > to_charpos \
7727 && to_charpos >= it->cmp_it.charpos) \
7728 || (IT_CHARPOS (*it) < to_charpos \
7729 && to_charpos <= it->cmp_it.charpos)))) \
7730 && (it->method == GET_FROM_BUFFER \
7731 || (it->method == GET_FROM_DISPLAY_VECTOR \
7732 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7734 /* If there's a line-/wrap-prefix, handle it. */
7735 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7736 && it->current_y < it->last_visible_y)
7737 handle_line_prefix (it);
7739 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7740 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7742 while (1)
7744 int x, i, ascent = 0, descent = 0;
7746 /* Utility macro to reset an iterator with x, ascent, and descent. */
7747 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7748 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7749 (IT)->max_descent = descent)
7751 /* Stop if we move beyond TO_CHARPOS (after an image or a
7752 display string or stretch glyph). */
7753 if ((op & MOVE_TO_POS) != 0
7754 && BUFFERP (it->object)
7755 && it->method == GET_FROM_BUFFER
7756 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
7757 || (it->bidi_p
7758 && (prev_method == GET_FROM_IMAGE
7759 || prev_method == GET_FROM_STRETCH
7760 || prev_method == GET_FROM_STRING)
7761 /* Passed TO_CHARPOS from left to right. */
7762 && ((prev_pos < to_charpos
7763 && IT_CHARPOS (*it) > to_charpos)
7764 /* Passed TO_CHARPOS from right to left. */
7765 || (prev_pos > to_charpos
7766 && IT_CHARPOS (*it) < to_charpos)))))
7768 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7770 result = MOVE_POS_MATCH_OR_ZV;
7771 break;
7773 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7774 /* If wrap_it is valid, the current position might be in a
7775 word that is wrapped. So, save the iterator in
7776 atpos_it and continue to see if wrapping happens. */
7777 SAVE_IT (atpos_it, *it, atpos_data);
7780 /* Stop when ZV reached.
7781 We used to stop here when TO_CHARPOS reached as well, but that is
7782 too soon if this glyph does not fit on this line. So we handle it
7783 explicitly below. */
7784 if (!get_next_display_element (it))
7786 result = MOVE_POS_MATCH_OR_ZV;
7787 break;
7790 if (it->line_wrap == TRUNCATE)
7792 if (BUFFER_POS_REACHED_P ())
7794 result = MOVE_POS_MATCH_OR_ZV;
7795 break;
7798 else
7800 if (it->line_wrap == WORD_WRAP)
7802 if (IT_DISPLAYING_WHITESPACE (it))
7803 may_wrap = 1;
7804 else if (may_wrap)
7806 /* We have reached a glyph that follows one or more
7807 whitespace characters. If the position is
7808 already found, we are done. */
7809 if (atpos_it.sp >= 0)
7811 RESTORE_IT (it, &atpos_it, atpos_data);
7812 result = MOVE_POS_MATCH_OR_ZV;
7813 goto done;
7815 if (atx_it.sp >= 0)
7817 RESTORE_IT (it, &atx_it, atx_data);
7818 result = MOVE_X_REACHED;
7819 goto done;
7821 /* Otherwise, we can wrap here. */
7822 SAVE_IT (wrap_it, *it, wrap_data);
7823 may_wrap = 0;
7828 /* Remember the line height for the current line, in case
7829 the next element doesn't fit on the line. */
7830 ascent = it->max_ascent;
7831 descent = it->max_descent;
7833 /* The call to produce_glyphs will get the metrics of the
7834 display element IT is loaded with. Record the x-position
7835 before this display element, in case it doesn't fit on the
7836 line. */
7837 x = it->current_x;
7839 PRODUCE_GLYPHS (it);
7841 if (it->area != TEXT_AREA)
7843 prev_method = it->method;
7844 if (it->method == GET_FROM_BUFFER)
7845 prev_pos = IT_CHARPOS (*it);
7846 set_iterator_to_next (it, 1);
7847 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7848 SET_TEXT_POS (this_line_min_pos,
7849 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7850 if (it->bidi_p
7851 && (op & MOVE_TO_POS)
7852 && IT_CHARPOS (*it) > to_charpos
7853 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
7854 SAVE_IT (ppos_it, *it, ppos_data);
7855 continue;
7858 /* The number of glyphs we get back in IT->nglyphs will normally
7859 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7860 character on a terminal frame, or (iii) a line end. For the
7861 second case, IT->nglyphs - 1 padding glyphs will be present.
7862 (On X frames, there is only one glyph produced for a
7863 composite character.)
7865 The behavior implemented below means, for continuation lines,
7866 that as many spaces of a TAB as fit on the current line are
7867 displayed there. For terminal frames, as many glyphs of a
7868 multi-glyph character are displayed in the current line, too.
7869 This is what the old redisplay code did, and we keep it that
7870 way. Under X, the whole shape of a complex character must
7871 fit on the line or it will be completely displayed in the
7872 next line.
7874 Note that both for tabs and padding glyphs, all glyphs have
7875 the same width. */
7876 if (it->nglyphs)
7878 /* More than one glyph or glyph doesn't fit on line. All
7879 glyphs have the same width. */
7880 int single_glyph_width = it->pixel_width / it->nglyphs;
7881 int new_x;
7882 int x_before_this_char = x;
7883 int hpos_before_this_char = it->hpos;
7885 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7887 new_x = x + single_glyph_width;
7889 /* We want to leave anything reaching TO_X to the caller. */
7890 if ((op & MOVE_TO_X) && new_x > to_x)
7892 if (BUFFER_POS_REACHED_P ())
7894 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7895 goto buffer_pos_reached;
7896 if (atpos_it.sp < 0)
7898 SAVE_IT (atpos_it, *it, atpos_data);
7899 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7902 else
7904 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7906 it->current_x = x;
7907 result = MOVE_X_REACHED;
7908 break;
7910 if (atx_it.sp < 0)
7912 SAVE_IT (atx_it, *it, atx_data);
7913 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7918 if (/* Lines are continued. */
7919 it->line_wrap != TRUNCATE
7920 && (/* And glyph doesn't fit on the line. */
7921 new_x > it->last_visible_x
7922 /* Or it fits exactly and we're on a window
7923 system frame. */
7924 || (new_x == it->last_visible_x
7925 && FRAME_WINDOW_P (it->f))))
7927 if (/* IT->hpos == 0 means the very first glyph
7928 doesn't fit on the line, e.g. a wide image. */
7929 it->hpos == 0
7930 || (new_x == it->last_visible_x
7931 && FRAME_WINDOW_P (it->f)))
7933 ++it->hpos;
7934 it->current_x = new_x;
7936 /* The character's last glyph just barely fits
7937 in this row. */
7938 if (i == it->nglyphs - 1)
7940 /* If this is the destination position,
7941 return a position *before* it in this row,
7942 now that we know it fits in this row. */
7943 if (BUFFER_POS_REACHED_P ())
7945 if (it->line_wrap != WORD_WRAP
7946 || wrap_it.sp < 0)
7948 it->hpos = hpos_before_this_char;
7949 it->current_x = x_before_this_char;
7950 result = MOVE_POS_MATCH_OR_ZV;
7951 break;
7953 if (it->line_wrap == WORD_WRAP
7954 && atpos_it.sp < 0)
7956 SAVE_IT (atpos_it, *it, atpos_data);
7957 atpos_it.current_x = x_before_this_char;
7958 atpos_it.hpos = hpos_before_this_char;
7962 prev_method = it->method;
7963 if (it->method == GET_FROM_BUFFER)
7964 prev_pos = IT_CHARPOS (*it);
7965 set_iterator_to_next (it, 1);
7966 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7967 SET_TEXT_POS (this_line_min_pos,
7968 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7969 /* On graphical terminals, newlines may
7970 "overflow" into the fringe if
7971 overflow-newline-into-fringe is non-nil.
7972 On text-only terminals, newlines may
7973 overflow into the last glyph on the
7974 display line.*/
7975 if (!FRAME_WINDOW_P (it->f)
7976 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7978 if (!get_next_display_element (it))
7980 result = MOVE_POS_MATCH_OR_ZV;
7981 break;
7983 if (BUFFER_POS_REACHED_P ())
7985 if (ITERATOR_AT_END_OF_LINE_P (it))
7986 result = MOVE_POS_MATCH_OR_ZV;
7987 else
7988 result = MOVE_LINE_CONTINUED;
7989 break;
7991 if (ITERATOR_AT_END_OF_LINE_P (it))
7993 result = MOVE_NEWLINE_OR_CR;
7994 break;
7999 else
8000 IT_RESET_X_ASCENT_DESCENT (it);
8002 if (wrap_it.sp >= 0)
8004 RESTORE_IT (it, &wrap_it, wrap_data);
8005 atpos_it.sp = -1;
8006 atx_it.sp = -1;
8009 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8010 IT_CHARPOS (*it)));
8011 result = MOVE_LINE_CONTINUED;
8012 break;
8015 if (BUFFER_POS_REACHED_P ())
8017 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8018 goto buffer_pos_reached;
8019 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8021 SAVE_IT (atpos_it, *it, atpos_data);
8022 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8026 if (new_x > it->first_visible_x)
8028 /* Glyph is visible. Increment number of glyphs that
8029 would be displayed. */
8030 ++it->hpos;
8034 if (result != MOVE_UNDEFINED)
8035 break;
8037 else if (BUFFER_POS_REACHED_P ())
8039 buffer_pos_reached:
8040 IT_RESET_X_ASCENT_DESCENT (it);
8041 result = MOVE_POS_MATCH_OR_ZV;
8042 break;
8044 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8046 /* Stop when TO_X specified and reached. This check is
8047 necessary here because of lines consisting of a line end,
8048 only. The line end will not produce any glyphs and we
8049 would never get MOVE_X_REACHED. */
8050 xassert (it->nglyphs == 0);
8051 result = MOVE_X_REACHED;
8052 break;
8055 /* Is this a line end? If yes, we're done. */
8056 if (ITERATOR_AT_END_OF_LINE_P (it))
8058 /* If we are past TO_CHARPOS, but never saw any character
8059 positions smaller than TO_CHARPOS, return
8060 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8061 did. */
8062 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8064 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8066 if (IT_CHARPOS (ppos_it) < ZV)
8068 RESTORE_IT (it, &ppos_it, ppos_data);
8069 result = MOVE_POS_MATCH_OR_ZV;
8071 else
8072 goto buffer_pos_reached;
8074 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8075 && IT_CHARPOS (*it) > to_charpos)
8076 goto buffer_pos_reached;
8077 else
8078 result = MOVE_NEWLINE_OR_CR;
8080 else
8081 result = MOVE_NEWLINE_OR_CR;
8082 break;
8085 prev_method = it->method;
8086 if (it->method == GET_FROM_BUFFER)
8087 prev_pos = IT_CHARPOS (*it);
8088 /* The current display element has been consumed. Advance
8089 to the next. */
8090 set_iterator_to_next (it, 1);
8091 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8092 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8093 if (IT_CHARPOS (*it) < to_charpos)
8094 saw_smaller_pos = 1;
8095 if (it->bidi_p
8096 && (op & MOVE_TO_POS)
8097 && IT_CHARPOS (*it) >= to_charpos
8098 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8099 SAVE_IT (ppos_it, *it, ppos_data);
8101 /* Stop if lines are truncated and IT's current x-position is
8102 past the right edge of the window now. */
8103 if (it->line_wrap == TRUNCATE
8104 && it->current_x >= it->last_visible_x)
8106 if (!FRAME_WINDOW_P (it->f)
8107 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8109 int at_eob_p = 0;
8111 if ((at_eob_p = !get_next_display_element (it))
8112 || BUFFER_POS_REACHED_P ()
8113 /* If we are past TO_CHARPOS, but never saw any
8114 character positions smaller than TO_CHARPOS,
8115 return MOVE_POS_MATCH_OR_ZV, like the
8116 unidirectional display did. */
8117 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8118 && !saw_smaller_pos
8119 && IT_CHARPOS (*it) > to_charpos))
8121 if (it->bidi_p
8122 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8123 RESTORE_IT (it, &ppos_it, ppos_data);
8124 result = MOVE_POS_MATCH_OR_ZV;
8125 break;
8127 if (ITERATOR_AT_END_OF_LINE_P (it))
8129 result = MOVE_NEWLINE_OR_CR;
8130 break;
8133 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8134 && !saw_smaller_pos
8135 && IT_CHARPOS (*it) > to_charpos)
8137 if (IT_CHARPOS (ppos_it) < ZV)
8138 RESTORE_IT (it, &ppos_it, ppos_data);
8139 result = MOVE_POS_MATCH_OR_ZV;
8140 break;
8142 result = MOVE_LINE_TRUNCATED;
8143 break;
8145 #undef IT_RESET_X_ASCENT_DESCENT
8148 #undef BUFFER_POS_REACHED_P
8150 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8151 restore the saved iterator. */
8152 if (atpos_it.sp >= 0)
8153 RESTORE_IT (it, &atpos_it, atpos_data);
8154 else if (atx_it.sp >= 0)
8155 RESTORE_IT (it, &atx_it, atx_data);
8157 done:
8159 if (atpos_data)
8160 bidi_unshelve_cache (atpos_data, 1);
8161 if (atx_data)
8162 bidi_unshelve_cache (atx_data, 1);
8163 if (wrap_data)
8164 bidi_unshelve_cache (wrap_data, 1);
8165 if (ppos_data)
8166 bidi_unshelve_cache (ppos_data, 1);
8168 /* Restore the iterator settings altered at the beginning of this
8169 function. */
8170 it->glyph_row = saved_glyph_row;
8171 return result;
8174 /* For external use. */
8175 void
8176 move_it_in_display_line (struct it *it,
8177 EMACS_INT to_charpos, int to_x,
8178 enum move_operation_enum op)
8180 if (it->line_wrap == WORD_WRAP
8181 && (op & MOVE_TO_X))
8183 struct it save_it;
8184 void *save_data = NULL;
8185 int skip;
8187 SAVE_IT (save_it, *it, save_data);
8188 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8189 /* When word-wrap is on, TO_X may lie past the end
8190 of a wrapped line. Then it->current is the
8191 character on the next line, so backtrack to the
8192 space before the wrap point. */
8193 if (skip == MOVE_LINE_CONTINUED)
8195 int prev_x = max (it->current_x - 1, 0);
8196 RESTORE_IT (it, &save_it, save_data);
8197 move_it_in_display_line_to
8198 (it, -1, prev_x, MOVE_TO_X);
8200 else
8201 bidi_unshelve_cache (save_data, 1);
8203 else
8204 move_it_in_display_line_to (it, to_charpos, to_x, op);
8208 /* Move IT forward until it satisfies one or more of the criteria in
8209 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8211 OP is a bit-mask that specifies where to stop, and in particular,
8212 which of those four position arguments makes a difference. See the
8213 description of enum move_operation_enum.
8215 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8216 screen line, this function will set IT to the next position that is
8217 displayed to the right of TO_CHARPOS on the screen. */
8219 void
8220 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
8222 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8223 int line_height, line_start_x = 0, reached = 0;
8224 void *backup_data = NULL;
8226 for (;;)
8228 if (op & MOVE_TO_VPOS)
8230 /* If no TO_CHARPOS and no TO_X specified, stop at the
8231 start of the line TO_VPOS. */
8232 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8234 if (it->vpos == to_vpos)
8236 reached = 1;
8237 break;
8239 else
8240 skip = move_it_in_display_line_to (it, -1, -1, 0);
8242 else
8244 /* TO_VPOS >= 0 means stop at TO_X in the line at
8245 TO_VPOS, or at TO_POS, whichever comes first. */
8246 if (it->vpos == to_vpos)
8248 reached = 2;
8249 break;
8252 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8254 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8256 reached = 3;
8257 break;
8259 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8261 /* We have reached TO_X but not in the line we want. */
8262 skip = move_it_in_display_line_to (it, to_charpos,
8263 -1, MOVE_TO_POS);
8264 if (skip == MOVE_POS_MATCH_OR_ZV)
8266 reached = 4;
8267 break;
8272 else if (op & MOVE_TO_Y)
8274 struct it it_backup;
8276 if (it->line_wrap == WORD_WRAP)
8277 SAVE_IT (it_backup, *it, backup_data);
8279 /* TO_Y specified means stop at TO_X in the line containing
8280 TO_Y---or at TO_CHARPOS if this is reached first. The
8281 problem is that we can't really tell whether the line
8282 contains TO_Y before we have completely scanned it, and
8283 this may skip past TO_X. What we do is to first scan to
8284 TO_X.
8286 If TO_X is not specified, use a TO_X of zero. The reason
8287 is to make the outcome of this function more predictable.
8288 If we didn't use TO_X == 0, we would stop at the end of
8289 the line which is probably not what a caller would expect
8290 to happen. */
8291 skip = move_it_in_display_line_to
8292 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8293 (MOVE_TO_X | (op & MOVE_TO_POS)));
8295 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8296 if (skip == MOVE_POS_MATCH_OR_ZV)
8297 reached = 5;
8298 else if (skip == MOVE_X_REACHED)
8300 /* If TO_X was reached, we want to know whether TO_Y is
8301 in the line. We know this is the case if the already
8302 scanned glyphs make the line tall enough. Otherwise,
8303 we must check by scanning the rest of the line. */
8304 line_height = it->max_ascent + it->max_descent;
8305 if (to_y >= it->current_y
8306 && to_y < it->current_y + line_height)
8308 reached = 6;
8309 break;
8311 SAVE_IT (it_backup, *it, backup_data);
8312 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8313 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8314 op & MOVE_TO_POS);
8315 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8316 line_height = it->max_ascent + it->max_descent;
8317 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8319 if (to_y >= it->current_y
8320 && to_y < it->current_y + line_height)
8322 /* If TO_Y is in this line and TO_X was reached
8323 above, we scanned too far. We have to restore
8324 IT's settings to the ones before skipping. */
8325 RESTORE_IT (it, &it_backup, backup_data);
8326 reached = 6;
8328 else
8330 skip = skip2;
8331 if (skip == MOVE_POS_MATCH_OR_ZV)
8332 reached = 7;
8335 else
8337 /* Check whether TO_Y is in this line. */
8338 line_height = it->max_ascent + it->max_descent;
8339 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8341 if (to_y >= it->current_y
8342 && to_y < it->current_y + line_height)
8344 /* When word-wrap is on, TO_X may lie past the end
8345 of a wrapped line. Then it->current is the
8346 character on the next line, so backtrack to the
8347 space before the wrap point. */
8348 if (skip == MOVE_LINE_CONTINUED
8349 && it->line_wrap == WORD_WRAP)
8351 int prev_x = max (it->current_x - 1, 0);
8352 RESTORE_IT (it, &it_backup, backup_data);
8353 skip = move_it_in_display_line_to
8354 (it, -1, prev_x, MOVE_TO_X);
8356 reached = 6;
8360 if (reached)
8361 break;
8363 else if (BUFFERP (it->object)
8364 && (it->method == GET_FROM_BUFFER
8365 || it->method == GET_FROM_STRETCH)
8366 && IT_CHARPOS (*it) >= to_charpos
8367 /* Under bidi iteration, a call to set_iterator_to_next
8368 can scan far beyond to_charpos if the initial
8369 portion of the next line needs to be reordered. In
8370 that case, give move_it_in_display_line_to another
8371 chance below. */
8372 && !(it->bidi_p
8373 && it->bidi_it.scan_dir == -1))
8374 skip = MOVE_POS_MATCH_OR_ZV;
8375 else
8376 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8378 switch (skip)
8380 case MOVE_POS_MATCH_OR_ZV:
8381 reached = 8;
8382 goto out;
8384 case MOVE_NEWLINE_OR_CR:
8385 set_iterator_to_next (it, 1);
8386 it->continuation_lines_width = 0;
8387 break;
8389 case MOVE_LINE_TRUNCATED:
8390 it->continuation_lines_width = 0;
8391 reseat_at_next_visible_line_start (it, 0);
8392 if ((op & MOVE_TO_POS) != 0
8393 && IT_CHARPOS (*it) > to_charpos)
8395 reached = 9;
8396 goto out;
8398 break;
8400 case MOVE_LINE_CONTINUED:
8401 /* For continued lines ending in a tab, some of the glyphs
8402 associated with the tab are displayed on the current
8403 line. Since it->current_x does not include these glyphs,
8404 we use it->last_visible_x instead. */
8405 if (it->c == '\t')
8407 it->continuation_lines_width += it->last_visible_x;
8408 /* When moving by vpos, ensure that the iterator really
8409 advances to the next line (bug#847, bug#969). Fixme:
8410 do we need to do this in other circumstances? */
8411 if (it->current_x != it->last_visible_x
8412 && (op & MOVE_TO_VPOS)
8413 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8415 line_start_x = it->current_x + it->pixel_width
8416 - it->last_visible_x;
8417 set_iterator_to_next (it, 0);
8420 else
8421 it->continuation_lines_width += it->current_x;
8422 break;
8424 default:
8425 abort ();
8428 /* Reset/increment for the next run. */
8429 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8430 it->current_x = line_start_x;
8431 line_start_x = 0;
8432 it->hpos = 0;
8433 it->current_y += it->max_ascent + it->max_descent;
8434 ++it->vpos;
8435 last_height = it->max_ascent + it->max_descent;
8436 last_max_ascent = it->max_ascent;
8437 it->max_ascent = it->max_descent = 0;
8440 out:
8442 /* On text terminals, we may stop at the end of a line in the middle
8443 of a multi-character glyph. If the glyph itself is continued,
8444 i.e. it is actually displayed on the next line, don't treat this
8445 stopping point as valid; move to the next line instead (unless
8446 that brings us offscreen). */
8447 if (!FRAME_WINDOW_P (it->f)
8448 && op & MOVE_TO_POS
8449 && IT_CHARPOS (*it) == to_charpos
8450 && it->what == IT_CHARACTER
8451 && it->nglyphs > 1
8452 && it->line_wrap == WINDOW_WRAP
8453 && it->current_x == it->last_visible_x - 1
8454 && it->c != '\n'
8455 && it->c != '\t'
8456 && it->vpos < XFASTINT (it->w->window_end_vpos))
8458 it->continuation_lines_width += it->current_x;
8459 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8460 it->current_y += it->max_ascent + it->max_descent;
8461 ++it->vpos;
8462 last_height = it->max_ascent + it->max_descent;
8463 last_max_ascent = it->max_ascent;
8466 if (backup_data)
8467 bidi_unshelve_cache (backup_data, 1);
8469 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8473 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8475 If DY > 0, move IT backward at least that many pixels. DY = 0
8476 means move IT backward to the preceding line start or BEGV. This
8477 function may move over more than DY pixels if IT->current_y - DY
8478 ends up in the middle of a line; in this case IT->current_y will be
8479 set to the top of the line moved to. */
8481 void
8482 move_it_vertically_backward (struct it *it, int dy)
8484 int nlines, h;
8485 struct it it2, it3;
8486 void *it2data = NULL, *it3data = NULL;
8487 EMACS_INT start_pos;
8489 move_further_back:
8490 xassert (dy >= 0);
8492 start_pos = IT_CHARPOS (*it);
8494 /* Estimate how many newlines we must move back. */
8495 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8497 /* Set the iterator's position that many lines back. */
8498 while (nlines-- && IT_CHARPOS (*it) > BEGV)
8499 back_to_previous_visible_line_start (it);
8501 /* Reseat the iterator here. When moving backward, we don't want
8502 reseat to skip forward over invisible text, set up the iterator
8503 to deliver from overlay strings at the new position etc. So,
8504 use reseat_1 here. */
8505 reseat_1 (it, it->current.pos, 1);
8507 /* We are now surely at a line start. */
8508 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
8509 reordering is in effect. */
8510 it->continuation_lines_width = 0;
8512 /* Move forward and see what y-distance we moved. First move to the
8513 start of the next line so that we get its height. We need this
8514 height to be able to tell whether we reached the specified
8515 y-distance. */
8516 SAVE_IT (it2, *it, it2data);
8517 it2.max_ascent = it2.max_descent = 0;
8520 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
8521 MOVE_TO_POS | MOVE_TO_VPOS);
8523 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
8524 xassert (IT_CHARPOS (*it) >= BEGV);
8525 SAVE_IT (it3, it2, it3data);
8527 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
8528 xassert (IT_CHARPOS (*it) >= BEGV);
8529 /* H is the actual vertical distance from the position in *IT
8530 and the starting position. */
8531 h = it2.current_y - it->current_y;
8532 /* NLINES is the distance in number of lines. */
8533 nlines = it2.vpos - it->vpos;
8535 /* Correct IT's y and vpos position
8536 so that they are relative to the starting point. */
8537 it->vpos -= nlines;
8538 it->current_y -= h;
8540 if (dy == 0)
8542 /* DY == 0 means move to the start of the screen line. The
8543 value of nlines is > 0 if continuation lines were involved,
8544 or if the original IT position was at start of a line. */
8545 RESTORE_IT (it, it, it2data);
8546 if (nlines > 0)
8547 move_it_by_lines (it, nlines);
8548 /* The above code moves us to some position NLINES down,
8549 usually to its first glyph (leftmost in an L2R line), but
8550 that's not necessarily the start of the line, under bidi
8551 reordering. We want to get to the character position
8552 that is immediately after the newline of the previous
8553 line. */
8554 if (it->bidi_p && IT_CHARPOS (*it) > BEGV
8555 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8557 EMACS_INT nl_pos =
8558 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
8560 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
8562 bidi_unshelve_cache (it3data, 1);
8564 else
8566 /* The y-position we try to reach, relative to *IT.
8567 Note that H has been subtracted in front of the if-statement. */
8568 int target_y = it->current_y + h - dy;
8569 int y0 = it3.current_y;
8570 int y1;
8571 int line_height;
8573 RESTORE_IT (&it3, &it3, it3data);
8574 y1 = line_bottom_y (&it3);
8575 line_height = y1 - y0;
8576 RESTORE_IT (it, it, it2data);
8577 /* If we did not reach target_y, try to move further backward if
8578 we can. If we moved too far backward, try to move forward. */
8579 if (target_y < it->current_y
8580 /* This is heuristic. In a window that's 3 lines high, with
8581 a line height of 13 pixels each, recentering with point
8582 on the bottom line will try to move -39/2 = 19 pixels
8583 backward. Try to avoid moving into the first line. */
8584 && (it->current_y - target_y
8585 > min (window_box_height (it->w), line_height * 2 / 3))
8586 && IT_CHARPOS (*it) > BEGV)
8588 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
8589 target_y - it->current_y));
8590 dy = it->current_y - target_y;
8591 goto move_further_back;
8593 else if (target_y >= it->current_y + line_height
8594 && IT_CHARPOS (*it) < ZV)
8596 /* Should move forward by at least one line, maybe more.
8598 Note: Calling move_it_by_lines can be expensive on
8599 terminal frames, where compute_motion is used (via
8600 vmotion) to do the job, when there are very long lines
8601 and truncate-lines is nil. That's the reason for
8602 treating terminal frames specially here. */
8604 if (!FRAME_WINDOW_P (it->f))
8605 move_it_vertically (it, target_y - (it->current_y + line_height));
8606 else
8610 move_it_by_lines (it, 1);
8612 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
8619 /* Move IT by a specified amount of pixel lines DY. DY negative means
8620 move backwards. DY = 0 means move to start of screen line. At the
8621 end, IT will be on the start of a screen line. */
8623 void
8624 move_it_vertically (struct it *it, int dy)
8626 if (dy <= 0)
8627 move_it_vertically_backward (it, -dy);
8628 else
8630 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
8631 move_it_to (it, ZV, -1, it->current_y + dy, -1,
8632 MOVE_TO_POS | MOVE_TO_Y);
8633 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
8635 /* If buffer ends in ZV without a newline, move to the start of
8636 the line to satisfy the post-condition. */
8637 if (IT_CHARPOS (*it) == ZV
8638 && ZV > BEGV
8639 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8640 move_it_by_lines (it, 0);
8645 /* Move iterator IT past the end of the text line it is in. */
8647 void
8648 move_it_past_eol (struct it *it)
8650 enum move_it_result rc;
8652 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
8653 if (rc == MOVE_NEWLINE_OR_CR)
8654 set_iterator_to_next (it, 0);
8658 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
8659 negative means move up. DVPOS == 0 means move to the start of the
8660 screen line.
8662 Optimization idea: If we would know that IT->f doesn't use
8663 a face with proportional font, we could be faster for
8664 truncate-lines nil. */
8666 void
8667 move_it_by_lines (struct it *it, int dvpos)
8670 /* The commented-out optimization uses vmotion on terminals. This
8671 gives bad results, because elements like it->what, on which
8672 callers such as pos_visible_p rely, aren't updated. */
8673 /* struct position pos;
8674 if (!FRAME_WINDOW_P (it->f))
8676 struct text_pos textpos;
8678 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
8679 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
8680 reseat (it, textpos, 1);
8681 it->vpos += pos.vpos;
8682 it->current_y += pos.vpos;
8684 else */
8686 if (dvpos == 0)
8688 /* DVPOS == 0 means move to the start of the screen line. */
8689 move_it_vertically_backward (it, 0);
8690 xassert (it->current_x == 0 && it->hpos == 0);
8691 /* Let next call to line_bottom_y calculate real line height */
8692 last_height = 0;
8694 else if (dvpos > 0)
8696 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
8697 if (!IT_POS_VALID_AFTER_MOVE_P (it))
8698 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
8700 else
8702 struct it it2;
8703 void *it2data = NULL;
8704 EMACS_INT start_charpos, i;
8706 /* Start at the beginning of the screen line containing IT's
8707 position. This may actually move vertically backwards,
8708 in case of overlays, so adjust dvpos accordingly. */
8709 dvpos += it->vpos;
8710 move_it_vertically_backward (it, 0);
8711 dvpos -= it->vpos;
8713 /* Go back -DVPOS visible lines and reseat the iterator there. */
8714 start_charpos = IT_CHARPOS (*it);
8715 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
8716 back_to_previous_visible_line_start (it);
8717 reseat (it, it->current.pos, 1);
8719 /* Move further back if we end up in a string or an image. */
8720 while (!IT_POS_VALID_AFTER_MOVE_P (it))
8722 /* First try to move to start of display line. */
8723 dvpos += it->vpos;
8724 move_it_vertically_backward (it, 0);
8725 dvpos -= it->vpos;
8726 if (IT_POS_VALID_AFTER_MOVE_P (it))
8727 break;
8728 /* If start of line is still in string or image,
8729 move further back. */
8730 back_to_previous_visible_line_start (it);
8731 reseat (it, it->current.pos, 1);
8732 dvpos--;
8735 it->current_x = it->hpos = 0;
8737 /* Above call may have moved too far if continuation lines
8738 are involved. Scan forward and see if it did. */
8739 SAVE_IT (it2, *it, it2data);
8740 it2.vpos = it2.current_y = 0;
8741 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
8742 it->vpos -= it2.vpos;
8743 it->current_y -= it2.current_y;
8744 it->current_x = it->hpos = 0;
8746 /* If we moved too far back, move IT some lines forward. */
8747 if (it2.vpos > -dvpos)
8749 int delta = it2.vpos + dvpos;
8751 RESTORE_IT (&it2, &it2, it2data);
8752 SAVE_IT (it2, *it, it2data);
8753 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
8754 /* Move back again if we got too far ahead. */
8755 if (IT_CHARPOS (*it) >= start_charpos)
8756 RESTORE_IT (it, &it2, it2data);
8757 else
8758 bidi_unshelve_cache (it2data, 1);
8760 else
8761 RESTORE_IT (it, it, it2data);
8765 /* Return 1 if IT points into the middle of a display vector. */
8768 in_display_vector_p (struct it *it)
8770 return (it->method == GET_FROM_DISPLAY_VECTOR
8771 && it->current.dpvec_index > 0
8772 && it->dpvec + it->current.dpvec_index != it->dpend);
8776 /***********************************************************************
8777 Messages
8778 ***********************************************************************/
8781 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
8782 to *Messages*. */
8784 void
8785 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
8787 Lisp_Object args[3];
8788 Lisp_Object msg, fmt;
8789 char *buffer;
8790 EMACS_INT len;
8791 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
8792 USE_SAFE_ALLOCA;
8794 /* Do nothing if called asynchronously. Inserting text into
8795 a buffer may call after-change-functions and alike and
8796 that would means running Lisp asynchronously. */
8797 if (handling_signal)
8798 return;
8800 fmt = msg = Qnil;
8801 GCPRO4 (fmt, msg, arg1, arg2);
8803 args[0] = fmt = build_string (format);
8804 args[1] = arg1;
8805 args[2] = arg2;
8806 msg = Fformat (3, args);
8808 len = SBYTES (msg) + 1;
8809 SAFE_ALLOCA (buffer, char *, len);
8810 memcpy (buffer, SDATA (msg), len);
8812 message_dolog (buffer, len - 1, 1, 0);
8813 SAFE_FREE ();
8815 UNGCPRO;
8819 /* Output a newline in the *Messages* buffer if "needs" one. */
8821 void
8822 message_log_maybe_newline (void)
8824 if (message_log_need_newline)
8825 message_dolog ("", 0, 1, 0);
8829 /* Add a string M of length NBYTES to the message log, optionally
8830 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
8831 nonzero, means interpret the contents of M as multibyte. This
8832 function calls low-level routines in order to bypass text property
8833 hooks, etc. which might not be safe to run.
8835 This may GC (insert may run before/after change hooks),
8836 so the buffer M must NOT point to a Lisp string. */
8838 void
8839 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
8841 const unsigned char *msg = (const unsigned char *) m;
8843 if (!NILP (Vmemory_full))
8844 return;
8846 if (!NILP (Vmessage_log_max))
8848 struct buffer *oldbuf;
8849 Lisp_Object oldpoint, oldbegv, oldzv;
8850 int old_windows_or_buffers_changed = windows_or_buffers_changed;
8851 EMACS_INT point_at_end = 0;
8852 EMACS_INT zv_at_end = 0;
8853 Lisp_Object old_deactivate_mark, tem;
8854 struct gcpro gcpro1;
8856 old_deactivate_mark = Vdeactivate_mark;
8857 oldbuf = current_buffer;
8858 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
8859 BVAR (current_buffer, undo_list) = Qt;
8861 oldpoint = message_dolog_marker1;
8862 set_marker_restricted (oldpoint, make_number (PT), Qnil);
8863 oldbegv = message_dolog_marker2;
8864 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
8865 oldzv = message_dolog_marker3;
8866 set_marker_restricted (oldzv, make_number (ZV), Qnil);
8867 GCPRO1 (old_deactivate_mark);
8869 if (PT == Z)
8870 point_at_end = 1;
8871 if (ZV == Z)
8872 zv_at_end = 1;
8874 BEGV = BEG;
8875 BEGV_BYTE = BEG_BYTE;
8876 ZV = Z;
8877 ZV_BYTE = Z_BYTE;
8878 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8880 /* Insert the string--maybe converting multibyte to single byte
8881 or vice versa, so that all the text fits the buffer. */
8882 if (multibyte
8883 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
8885 EMACS_INT i;
8886 int c, char_bytes;
8887 char work[1];
8889 /* Convert a multibyte string to single-byte
8890 for the *Message* buffer. */
8891 for (i = 0; i < nbytes; i += char_bytes)
8893 c = string_char_and_length (msg + i, &char_bytes);
8894 work[0] = (ASCII_CHAR_P (c)
8896 : multibyte_char_to_unibyte (c));
8897 insert_1_both (work, 1, 1, 1, 0, 0);
8900 else if (! multibyte
8901 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
8903 EMACS_INT i;
8904 int c, char_bytes;
8905 unsigned char str[MAX_MULTIBYTE_LENGTH];
8906 /* Convert a single-byte string to multibyte
8907 for the *Message* buffer. */
8908 for (i = 0; i < nbytes; i++)
8910 c = msg[i];
8911 MAKE_CHAR_MULTIBYTE (c);
8912 char_bytes = CHAR_STRING (c, str);
8913 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
8916 else if (nbytes)
8917 insert_1 (m, nbytes, 1, 0, 0);
8919 if (nlflag)
8921 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
8922 printmax_t dups;
8923 insert_1 ("\n", 1, 1, 0, 0);
8925 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8926 this_bol = PT;
8927 this_bol_byte = PT_BYTE;
8929 /* See if this line duplicates the previous one.
8930 If so, combine duplicates. */
8931 if (this_bol > BEG)
8933 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8934 prev_bol = PT;
8935 prev_bol_byte = PT_BYTE;
8937 dups = message_log_check_duplicate (prev_bol_byte,
8938 this_bol_byte);
8939 if (dups)
8941 del_range_both (prev_bol, prev_bol_byte,
8942 this_bol, this_bol_byte, 0);
8943 if (dups > 1)
8945 char dupstr[sizeof " [ times]"
8946 + INT_STRLEN_BOUND (printmax_t)];
8947 int duplen;
8949 /* If you change this format, don't forget to also
8950 change message_log_check_duplicate. */
8951 sprintf (dupstr, " [%"pMd" times]", dups);
8952 duplen = strlen (dupstr);
8953 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8954 insert_1 (dupstr, duplen, 1, 0, 1);
8959 /* If we have more than the desired maximum number of lines
8960 in the *Messages* buffer now, delete the oldest ones.
8961 This is safe because we don't have undo in this buffer. */
8963 if (NATNUMP (Vmessage_log_max))
8965 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8966 -XFASTINT (Vmessage_log_max) - 1, 0);
8967 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8970 BEGV = XMARKER (oldbegv)->charpos;
8971 BEGV_BYTE = marker_byte_position (oldbegv);
8973 if (zv_at_end)
8975 ZV = Z;
8976 ZV_BYTE = Z_BYTE;
8978 else
8980 ZV = XMARKER (oldzv)->charpos;
8981 ZV_BYTE = marker_byte_position (oldzv);
8984 if (point_at_end)
8985 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8986 else
8987 /* We can't do Fgoto_char (oldpoint) because it will run some
8988 Lisp code. */
8989 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8990 XMARKER (oldpoint)->bytepos);
8992 UNGCPRO;
8993 unchain_marker (XMARKER (oldpoint));
8994 unchain_marker (XMARKER (oldbegv));
8995 unchain_marker (XMARKER (oldzv));
8997 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8998 set_buffer_internal (oldbuf);
8999 if (NILP (tem))
9000 windows_or_buffers_changed = old_windows_or_buffers_changed;
9001 message_log_need_newline = !nlflag;
9002 Vdeactivate_mark = old_deactivate_mark;
9007 /* We are at the end of the buffer after just having inserted a newline.
9008 (Note: We depend on the fact we won't be crossing the gap.)
9009 Check to see if the most recent message looks a lot like the previous one.
9010 Return 0 if different, 1 if the new one should just replace it, or a
9011 value N > 1 if we should also append " [N times]". */
9013 static intmax_t
9014 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
9016 EMACS_INT i;
9017 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
9018 int seen_dots = 0;
9019 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9020 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9022 for (i = 0; i < len; i++)
9024 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9025 seen_dots = 1;
9026 if (p1[i] != p2[i])
9027 return seen_dots;
9029 p1 += len;
9030 if (*p1 == '\n')
9031 return 2;
9032 if (*p1++ == ' ' && *p1++ == '[')
9034 char *pend;
9035 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9036 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9037 return n+1;
9039 return 0;
9043 /* Display an echo area message M with a specified length of NBYTES
9044 bytes. The string may include null characters. If M is 0, clear
9045 out any existing message, and let the mini-buffer text show
9046 through.
9048 This may GC, so the buffer M must NOT point to a Lisp string. */
9050 void
9051 message2 (const char *m, EMACS_INT nbytes, int multibyte)
9053 /* First flush out any partial line written with print. */
9054 message_log_maybe_newline ();
9055 if (m)
9056 message_dolog (m, nbytes, 1, multibyte);
9057 message2_nolog (m, nbytes, multibyte);
9061 /* The non-logging counterpart of message2. */
9063 void
9064 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
9066 struct frame *sf = SELECTED_FRAME ();
9067 message_enable_multibyte = multibyte;
9069 if (FRAME_INITIAL_P (sf))
9071 if (noninteractive_need_newline)
9072 putc ('\n', stderr);
9073 noninteractive_need_newline = 0;
9074 if (m)
9075 fwrite (m, nbytes, 1, stderr);
9076 if (cursor_in_echo_area == 0)
9077 fprintf (stderr, "\n");
9078 fflush (stderr);
9080 /* A null message buffer means that the frame hasn't really been
9081 initialized yet. Error messages get reported properly by
9082 cmd_error, so this must be just an informative message; toss it. */
9083 else if (INTERACTIVE
9084 && sf->glyphs_initialized_p
9085 && FRAME_MESSAGE_BUF (sf))
9087 Lisp_Object mini_window;
9088 struct frame *f;
9090 /* Get the frame containing the mini-buffer
9091 that the selected frame is using. */
9092 mini_window = FRAME_MINIBUF_WINDOW (sf);
9093 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9095 FRAME_SAMPLE_VISIBILITY (f);
9096 if (FRAME_VISIBLE_P (sf)
9097 && ! FRAME_VISIBLE_P (f))
9098 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9100 if (m)
9102 set_message (m, Qnil, nbytes, multibyte);
9103 if (minibuffer_auto_raise)
9104 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9106 else
9107 clear_message (1, 1);
9109 do_pending_window_change (0);
9110 echo_area_display (1);
9111 do_pending_window_change (0);
9112 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9113 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9118 /* Display an echo area message M with a specified length of NBYTES
9119 bytes. The string may include null characters. If M is not a
9120 string, clear out any existing message, and let the mini-buffer
9121 text show through.
9123 This function cancels echoing. */
9125 void
9126 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9128 struct gcpro gcpro1;
9130 GCPRO1 (m);
9131 clear_message (1,1);
9132 cancel_echoing ();
9134 /* First flush out any partial line written with print. */
9135 message_log_maybe_newline ();
9136 if (STRINGP (m))
9138 char *buffer;
9139 USE_SAFE_ALLOCA;
9141 SAFE_ALLOCA (buffer, char *, nbytes);
9142 memcpy (buffer, SDATA (m), nbytes);
9143 message_dolog (buffer, nbytes, 1, multibyte);
9144 SAFE_FREE ();
9146 message3_nolog (m, nbytes, multibyte);
9148 UNGCPRO;
9152 /* The non-logging version of message3.
9153 This does not cancel echoing, because it is used for echoing.
9154 Perhaps we need to make a separate function for echoing
9155 and make this cancel echoing. */
9157 void
9158 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9160 struct frame *sf = SELECTED_FRAME ();
9161 message_enable_multibyte = multibyte;
9163 if (FRAME_INITIAL_P (sf))
9165 if (noninteractive_need_newline)
9166 putc ('\n', stderr);
9167 noninteractive_need_newline = 0;
9168 if (STRINGP (m))
9169 fwrite (SDATA (m), nbytes, 1, stderr);
9170 if (cursor_in_echo_area == 0)
9171 fprintf (stderr, "\n");
9172 fflush (stderr);
9174 /* A null message buffer means that the frame hasn't really been
9175 initialized yet. Error messages get reported properly by
9176 cmd_error, so this must be just an informative message; toss it. */
9177 else if (INTERACTIVE
9178 && sf->glyphs_initialized_p
9179 && FRAME_MESSAGE_BUF (sf))
9181 Lisp_Object mini_window;
9182 Lisp_Object frame;
9183 struct frame *f;
9185 /* Get the frame containing the mini-buffer
9186 that the selected frame is using. */
9187 mini_window = FRAME_MINIBUF_WINDOW (sf);
9188 frame = XWINDOW (mini_window)->frame;
9189 f = XFRAME (frame);
9191 FRAME_SAMPLE_VISIBILITY (f);
9192 if (FRAME_VISIBLE_P (sf)
9193 && !FRAME_VISIBLE_P (f))
9194 Fmake_frame_visible (frame);
9196 if (STRINGP (m) && SCHARS (m) > 0)
9198 set_message (NULL, m, nbytes, multibyte);
9199 if (minibuffer_auto_raise)
9200 Fraise_frame (frame);
9201 /* Assume we are not echoing.
9202 (If we are, echo_now will override this.) */
9203 echo_message_buffer = Qnil;
9205 else
9206 clear_message (1, 1);
9208 do_pending_window_change (0);
9209 echo_area_display (1);
9210 do_pending_window_change (0);
9211 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9212 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9217 /* Display a null-terminated echo area message M. If M is 0, clear
9218 out any existing message, and let the mini-buffer text show through.
9220 The buffer M must continue to exist until after the echo area gets
9221 cleared or some other message gets displayed there. Do not pass
9222 text that is stored in a Lisp string. Do not pass text in a buffer
9223 that was alloca'd. */
9225 void
9226 message1 (const char *m)
9228 message2 (m, (m ? strlen (m) : 0), 0);
9232 /* The non-logging counterpart of message1. */
9234 void
9235 message1_nolog (const char *m)
9237 message2_nolog (m, (m ? strlen (m) : 0), 0);
9240 /* Display a message M which contains a single %s
9241 which gets replaced with STRING. */
9243 void
9244 message_with_string (const char *m, Lisp_Object string, int log)
9246 CHECK_STRING (string);
9248 if (noninteractive)
9250 if (m)
9252 if (noninteractive_need_newline)
9253 putc ('\n', stderr);
9254 noninteractive_need_newline = 0;
9255 fprintf (stderr, m, SDATA (string));
9256 if (!cursor_in_echo_area)
9257 fprintf (stderr, "\n");
9258 fflush (stderr);
9261 else if (INTERACTIVE)
9263 /* The frame whose minibuffer we're going to display the message on.
9264 It may be larger than the selected frame, so we need
9265 to use its buffer, not the selected frame's buffer. */
9266 Lisp_Object mini_window;
9267 struct frame *f, *sf = SELECTED_FRAME ();
9269 /* Get the frame containing the minibuffer
9270 that the selected frame is using. */
9271 mini_window = FRAME_MINIBUF_WINDOW (sf);
9272 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9274 /* A null message buffer means that the frame hasn't really been
9275 initialized yet. Error messages get reported properly by
9276 cmd_error, so this must be just an informative message; toss it. */
9277 if (FRAME_MESSAGE_BUF (f))
9279 Lisp_Object args[2], msg;
9280 struct gcpro gcpro1, gcpro2;
9282 args[0] = build_string (m);
9283 args[1] = msg = string;
9284 GCPRO2 (args[0], msg);
9285 gcpro1.nvars = 2;
9287 msg = Fformat (2, args);
9289 if (log)
9290 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9291 else
9292 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9294 UNGCPRO;
9296 /* Print should start at the beginning of the message
9297 buffer next time. */
9298 message_buf_print = 0;
9304 /* Dump an informative message to the minibuf. If M is 0, clear out
9305 any existing message, and let the mini-buffer text show through. */
9307 static void
9308 vmessage (const char *m, va_list ap)
9310 if (noninteractive)
9312 if (m)
9314 if (noninteractive_need_newline)
9315 putc ('\n', stderr);
9316 noninteractive_need_newline = 0;
9317 vfprintf (stderr, m, ap);
9318 if (cursor_in_echo_area == 0)
9319 fprintf (stderr, "\n");
9320 fflush (stderr);
9323 else if (INTERACTIVE)
9325 /* The frame whose mini-buffer we're going to display the message
9326 on. It may be larger than the selected frame, so we need to
9327 use its buffer, not the selected frame's buffer. */
9328 Lisp_Object mini_window;
9329 struct frame *f, *sf = SELECTED_FRAME ();
9331 /* Get the frame containing the mini-buffer
9332 that the selected frame is using. */
9333 mini_window = FRAME_MINIBUF_WINDOW (sf);
9334 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9336 /* A null message buffer means that the frame hasn't really been
9337 initialized yet. Error messages get reported properly by
9338 cmd_error, so this must be just an informative message; toss
9339 it. */
9340 if (FRAME_MESSAGE_BUF (f))
9342 if (m)
9344 ptrdiff_t len;
9346 len = doprnt (FRAME_MESSAGE_BUF (f),
9347 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9349 message2 (FRAME_MESSAGE_BUF (f), len, 0);
9351 else
9352 message1 (0);
9354 /* Print should start at the beginning of the message
9355 buffer next time. */
9356 message_buf_print = 0;
9361 void
9362 message (const char *m, ...)
9364 va_list ap;
9365 va_start (ap, m);
9366 vmessage (m, ap);
9367 va_end (ap);
9371 #if 0
9372 /* The non-logging version of message. */
9374 void
9375 message_nolog (const char *m, ...)
9377 Lisp_Object old_log_max;
9378 va_list ap;
9379 va_start (ap, m);
9380 old_log_max = Vmessage_log_max;
9381 Vmessage_log_max = Qnil;
9382 vmessage (m, ap);
9383 Vmessage_log_max = old_log_max;
9384 va_end (ap);
9386 #endif
9389 /* Display the current message in the current mini-buffer. This is
9390 only called from error handlers in process.c, and is not time
9391 critical. */
9393 void
9394 update_echo_area (void)
9396 if (!NILP (echo_area_buffer[0]))
9398 Lisp_Object string;
9399 string = Fcurrent_message ();
9400 message3 (string, SBYTES (string),
9401 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9406 /* Make sure echo area buffers in `echo_buffers' are live.
9407 If they aren't, make new ones. */
9409 static void
9410 ensure_echo_area_buffers (void)
9412 int i;
9414 for (i = 0; i < 2; ++i)
9415 if (!BUFFERP (echo_buffer[i])
9416 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
9418 char name[30];
9419 Lisp_Object old_buffer;
9420 int j;
9422 old_buffer = echo_buffer[i];
9423 sprintf (name, " *Echo Area %d*", i);
9424 echo_buffer[i] = Fget_buffer_create (build_string (name));
9425 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
9426 /* to force word wrap in echo area -
9427 it was decided to postpone this*/
9428 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9430 for (j = 0; j < 2; ++j)
9431 if (EQ (old_buffer, echo_area_buffer[j]))
9432 echo_area_buffer[j] = echo_buffer[i];
9437 /* Call FN with args A1..A4 with either the current or last displayed
9438 echo_area_buffer as current buffer.
9440 WHICH zero means use the current message buffer
9441 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9442 from echo_buffer[] and clear it.
9444 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9445 suitable buffer from echo_buffer[] and clear it.
9447 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9448 that the current message becomes the last displayed one, make
9449 choose a suitable buffer for echo_area_buffer[0], and clear it.
9451 Value is what FN returns. */
9453 static int
9454 with_echo_area_buffer (struct window *w, int which,
9455 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
9456 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9458 Lisp_Object buffer;
9459 int this_one, the_other, clear_buffer_p, rc;
9460 int count = SPECPDL_INDEX ();
9462 /* If buffers aren't live, make new ones. */
9463 ensure_echo_area_buffers ();
9465 clear_buffer_p = 0;
9467 if (which == 0)
9468 this_one = 0, the_other = 1;
9469 else if (which > 0)
9470 this_one = 1, the_other = 0;
9471 else
9473 this_one = 0, the_other = 1;
9474 clear_buffer_p = 1;
9476 /* We need a fresh one in case the current echo buffer equals
9477 the one containing the last displayed echo area message. */
9478 if (!NILP (echo_area_buffer[this_one])
9479 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9480 echo_area_buffer[this_one] = Qnil;
9483 /* Choose a suitable buffer from echo_buffer[] is we don't
9484 have one. */
9485 if (NILP (echo_area_buffer[this_one]))
9487 echo_area_buffer[this_one]
9488 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9489 ? echo_buffer[the_other]
9490 : echo_buffer[this_one]);
9491 clear_buffer_p = 1;
9494 buffer = echo_area_buffer[this_one];
9496 /* Don't get confused by reusing the buffer used for echoing
9497 for a different purpose. */
9498 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9499 cancel_echoing ();
9501 record_unwind_protect (unwind_with_echo_area_buffer,
9502 with_echo_area_buffer_unwind_data (w));
9504 /* Make the echo area buffer current. Note that for display
9505 purposes, it is not necessary that the displayed window's buffer
9506 == current_buffer, except for text property lookup. So, let's
9507 only set that buffer temporarily here without doing a full
9508 Fset_window_buffer. We must also change w->pointm, though,
9509 because otherwise an assertions in unshow_buffer fails, and Emacs
9510 aborts. */
9511 set_buffer_internal_1 (XBUFFER (buffer));
9512 if (w)
9514 w->buffer = buffer;
9515 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
9518 BVAR (current_buffer, undo_list) = Qt;
9519 BVAR (current_buffer, read_only) = Qnil;
9520 specbind (Qinhibit_read_only, Qt);
9521 specbind (Qinhibit_modification_hooks, Qt);
9523 if (clear_buffer_p && Z > BEG)
9524 del_range (BEG, Z);
9526 xassert (BEGV >= BEG);
9527 xassert (ZV <= Z && ZV >= BEGV);
9529 rc = fn (a1, a2, a3, a4);
9531 xassert (BEGV >= BEG);
9532 xassert (ZV <= Z && ZV >= BEGV);
9534 unbind_to (count, Qnil);
9535 return rc;
9539 /* Save state that should be preserved around the call to the function
9540 FN called in with_echo_area_buffer. */
9542 static Lisp_Object
9543 with_echo_area_buffer_unwind_data (struct window *w)
9545 int i = 0;
9546 Lisp_Object vector, tmp;
9548 /* Reduce consing by keeping one vector in
9549 Vwith_echo_area_save_vector. */
9550 vector = Vwith_echo_area_save_vector;
9551 Vwith_echo_area_save_vector = Qnil;
9553 if (NILP (vector))
9554 vector = Fmake_vector (make_number (7), Qnil);
9556 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
9557 ASET (vector, i, Vdeactivate_mark); ++i;
9558 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
9560 if (w)
9562 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
9563 ASET (vector, i, w->buffer); ++i;
9564 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
9565 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
9567 else
9569 int end = i + 4;
9570 for (; i < end; ++i)
9571 ASET (vector, i, Qnil);
9574 xassert (i == ASIZE (vector));
9575 return vector;
9579 /* Restore global state from VECTOR which was created by
9580 with_echo_area_buffer_unwind_data. */
9582 static Lisp_Object
9583 unwind_with_echo_area_buffer (Lisp_Object vector)
9585 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
9586 Vdeactivate_mark = AREF (vector, 1);
9587 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
9589 if (WINDOWP (AREF (vector, 3)))
9591 struct window *w;
9592 Lisp_Object buffer, charpos, bytepos;
9594 w = XWINDOW (AREF (vector, 3));
9595 buffer = AREF (vector, 4);
9596 charpos = AREF (vector, 5);
9597 bytepos = AREF (vector, 6);
9599 w->buffer = buffer;
9600 set_marker_both (w->pointm, buffer,
9601 XFASTINT (charpos), XFASTINT (bytepos));
9604 Vwith_echo_area_save_vector = vector;
9605 return Qnil;
9609 /* Set up the echo area for use by print functions. MULTIBYTE_P
9610 non-zero means we will print multibyte. */
9612 void
9613 setup_echo_area_for_printing (int multibyte_p)
9615 /* If we can't find an echo area any more, exit. */
9616 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
9617 Fkill_emacs (Qnil);
9619 ensure_echo_area_buffers ();
9621 if (!message_buf_print)
9623 /* A message has been output since the last time we printed.
9624 Choose a fresh echo area buffer. */
9625 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9626 echo_area_buffer[0] = echo_buffer[1];
9627 else
9628 echo_area_buffer[0] = echo_buffer[0];
9630 /* Switch to that buffer and clear it. */
9631 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9632 BVAR (current_buffer, truncate_lines) = Qnil;
9634 if (Z > BEG)
9636 int count = SPECPDL_INDEX ();
9637 specbind (Qinhibit_read_only, Qt);
9638 /* Note that undo recording is always disabled. */
9639 del_range (BEG, Z);
9640 unbind_to (count, Qnil);
9642 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9644 /* Set up the buffer for the multibyteness we need. */
9645 if (multibyte_p
9646 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9647 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
9649 /* Raise the frame containing the echo area. */
9650 if (minibuffer_auto_raise)
9652 struct frame *sf = SELECTED_FRAME ();
9653 Lisp_Object mini_window;
9654 mini_window = FRAME_MINIBUF_WINDOW (sf);
9655 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9658 message_log_maybe_newline ();
9659 message_buf_print = 1;
9661 else
9663 if (NILP (echo_area_buffer[0]))
9665 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9666 echo_area_buffer[0] = echo_buffer[1];
9667 else
9668 echo_area_buffer[0] = echo_buffer[0];
9671 if (current_buffer != XBUFFER (echo_area_buffer[0]))
9673 /* Someone switched buffers between print requests. */
9674 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9675 BVAR (current_buffer, truncate_lines) = Qnil;
9681 /* Display an echo area message in window W. Value is non-zero if W's
9682 height is changed. If display_last_displayed_message_p is
9683 non-zero, display the message that was last displayed, otherwise
9684 display the current message. */
9686 static int
9687 display_echo_area (struct window *w)
9689 int i, no_message_p, window_height_changed_p, count;
9691 /* Temporarily disable garbage collections while displaying the echo
9692 area. This is done because a GC can print a message itself.
9693 That message would modify the echo area buffer's contents while a
9694 redisplay of the buffer is going on, and seriously confuse
9695 redisplay. */
9696 count = inhibit_garbage_collection ();
9698 /* If there is no message, we must call display_echo_area_1
9699 nevertheless because it resizes the window. But we will have to
9700 reset the echo_area_buffer in question to nil at the end because
9701 with_echo_area_buffer will sets it to an empty buffer. */
9702 i = display_last_displayed_message_p ? 1 : 0;
9703 no_message_p = NILP (echo_area_buffer[i]);
9705 window_height_changed_p
9706 = with_echo_area_buffer (w, display_last_displayed_message_p,
9707 display_echo_area_1,
9708 (intptr_t) w, Qnil, 0, 0);
9710 if (no_message_p)
9711 echo_area_buffer[i] = Qnil;
9713 unbind_to (count, Qnil);
9714 return window_height_changed_p;
9718 /* Helper for display_echo_area. Display the current buffer which
9719 contains the current echo area message in window W, a mini-window,
9720 a pointer to which is passed in A1. A2..A4 are currently not used.
9721 Change the height of W so that all of the message is displayed.
9722 Value is non-zero if height of W was changed. */
9724 static int
9725 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9727 intptr_t i1 = a1;
9728 struct window *w = (struct window *) i1;
9729 Lisp_Object window;
9730 struct text_pos start;
9731 int window_height_changed_p = 0;
9733 /* Do this before displaying, so that we have a large enough glyph
9734 matrix for the display. If we can't get enough space for the
9735 whole text, display the last N lines. That works by setting w->start. */
9736 window_height_changed_p = resize_mini_window (w, 0);
9738 /* Use the starting position chosen by resize_mini_window. */
9739 SET_TEXT_POS_FROM_MARKER (start, w->start);
9741 /* Display. */
9742 clear_glyph_matrix (w->desired_matrix);
9743 XSETWINDOW (window, w);
9744 try_window (window, start, 0);
9746 return window_height_changed_p;
9750 /* Resize the echo area window to exactly the size needed for the
9751 currently displayed message, if there is one. If a mini-buffer
9752 is active, don't shrink it. */
9754 void
9755 resize_echo_area_exactly (void)
9757 if (BUFFERP (echo_area_buffer[0])
9758 && WINDOWP (echo_area_window))
9760 struct window *w = XWINDOW (echo_area_window);
9761 int resized_p;
9762 Lisp_Object resize_exactly;
9764 if (minibuf_level == 0)
9765 resize_exactly = Qt;
9766 else
9767 resize_exactly = Qnil;
9769 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
9770 (intptr_t) w, resize_exactly,
9771 0, 0);
9772 if (resized_p)
9774 ++windows_or_buffers_changed;
9775 ++update_mode_lines;
9776 redisplay_internal ();
9782 /* Callback function for with_echo_area_buffer, when used from
9783 resize_echo_area_exactly. A1 contains a pointer to the window to
9784 resize, EXACTLY non-nil means resize the mini-window exactly to the
9785 size of the text displayed. A3 and A4 are not used. Value is what
9786 resize_mini_window returns. */
9788 static int
9789 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
9791 intptr_t i1 = a1;
9792 return resize_mini_window ((struct window *) i1, !NILP (exactly));
9796 /* Resize mini-window W to fit the size of its contents. EXACT_P
9797 means size the window exactly to the size needed. Otherwise, it's
9798 only enlarged until W's buffer is empty.
9800 Set W->start to the right place to begin display. If the whole
9801 contents fit, start at the beginning. Otherwise, start so as
9802 to make the end of the contents appear. This is particularly
9803 important for y-or-n-p, but seems desirable generally.
9805 Value is non-zero if the window height has been changed. */
9808 resize_mini_window (struct window *w, int exact_p)
9810 struct frame *f = XFRAME (w->frame);
9811 int window_height_changed_p = 0;
9813 xassert (MINI_WINDOW_P (w));
9815 /* By default, start display at the beginning. */
9816 set_marker_both (w->start, w->buffer,
9817 BUF_BEGV (XBUFFER (w->buffer)),
9818 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
9820 /* Don't resize windows while redisplaying a window; it would
9821 confuse redisplay functions when the size of the window they are
9822 displaying changes from under them. Such a resizing can happen,
9823 for instance, when which-func prints a long message while
9824 we are running fontification-functions. We're running these
9825 functions with safe_call which binds inhibit-redisplay to t. */
9826 if (!NILP (Vinhibit_redisplay))
9827 return 0;
9829 /* Nil means don't try to resize. */
9830 if (NILP (Vresize_mini_windows)
9831 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
9832 return 0;
9834 if (!FRAME_MINIBUF_ONLY_P (f))
9836 struct it it;
9837 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
9838 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
9839 int height, max_height;
9840 int unit = FRAME_LINE_HEIGHT (f);
9841 struct text_pos start;
9842 struct buffer *old_current_buffer = NULL;
9844 if (current_buffer != XBUFFER (w->buffer))
9846 old_current_buffer = current_buffer;
9847 set_buffer_internal (XBUFFER (w->buffer));
9850 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
9852 /* Compute the max. number of lines specified by the user. */
9853 if (FLOATP (Vmax_mini_window_height))
9854 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
9855 else if (INTEGERP (Vmax_mini_window_height))
9856 max_height = XINT (Vmax_mini_window_height);
9857 else
9858 max_height = total_height / 4;
9860 /* Correct that max. height if it's bogus. */
9861 max_height = max (1, max_height);
9862 max_height = min (total_height, max_height);
9864 /* Find out the height of the text in the window. */
9865 if (it.line_wrap == TRUNCATE)
9866 height = 1;
9867 else
9869 last_height = 0;
9870 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9871 if (it.max_ascent == 0 && it.max_descent == 0)
9872 height = it.current_y + last_height;
9873 else
9874 height = it.current_y + it.max_ascent + it.max_descent;
9875 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9876 height = (height + unit - 1) / unit;
9879 /* Compute a suitable window start. */
9880 if (height > max_height)
9882 height = max_height;
9883 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9884 move_it_vertically_backward (&it, (height - 1) * unit);
9885 start = it.current.pos;
9887 else
9888 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9889 SET_MARKER_FROM_TEXT_POS (w->start, start);
9891 if (EQ (Vresize_mini_windows, Qgrow_only))
9893 /* Let it grow only, until we display an empty message, in which
9894 case the window shrinks again. */
9895 if (height > WINDOW_TOTAL_LINES (w))
9897 int old_height = WINDOW_TOTAL_LINES (w);
9898 freeze_window_starts (f, 1);
9899 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9900 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9902 else if (height < WINDOW_TOTAL_LINES (w)
9903 && (exact_p || BEGV == ZV))
9905 int old_height = WINDOW_TOTAL_LINES (w);
9906 freeze_window_starts (f, 0);
9907 shrink_mini_window (w);
9908 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9911 else
9913 /* Always resize to exact size needed. */
9914 if (height > WINDOW_TOTAL_LINES (w))
9916 int old_height = WINDOW_TOTAL_LINES (w);
9917 freeze_window_starts (f, 1);
9918 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9919 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9921 else if (height < WINDOW_TOTAL_LINES (w))
9923 int old_height = WINDOW_TOTAL_LINES (w);
9924 freeze_window_starts (f, 0);
9925 shrink_mini_window (w);
9927 if (height)
9929 freeze_window_starts (f, 1);
9930 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9933 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9937 if (old_current_buffer)
9938 set_buffer_internal (old_current_buffer);
9941 return window_height_changed_p;
9945 /* Value is the current message, a string, or nil if there is no
9946 current message. */
9948 Lisp_Object
9949 current_message (void)
9951 Lisp_Object msg;
9953 if (!BUFFERP (echo_area_buffer[0]))
9954 msg = Qnil;
9955 else
9957 with_echo_area_buffer (0, 0, current_message_1,
9958 (intptr_t) &msg, Qnil, 0, 0);
9959 if (NILP (msg))
9960 echo_area_buffer[0] = Qnil;
9963 return msg;
9967 static int
9968 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9970 intptr_t i1 = a1;
9971 Lisp_Object *msg = (Lisp_Object *) i1;
9973 if (Z > BEG)
9974 *msg = make_buffer_string (BEG, Z, 1);
9975 else
9976 *msg = Qnil;
9977 return 0;
9981 /* Push the current message on Vmessage_stack for later restauration
9982 by restore_message. Value is non-zero if the current message isn't
9983 empty. This is a relatively infrequent operation, so it's not
9984 worth optimizing. */
9987 push_message (void)
9989 Lisp_Object msg;
9990 msg = current_message ();
9991 Vmessage_stack = Fcons (msg, Vmessage_stack);
9992 return STRINGP (msg);
9996 /* Restore message display from the top of Vmessage_stack. */
9998 void
9999 restore_message (void)
10001 Lisp_Object msg;
10003 xassert (CONSP (Vmessage_stack));
10004 msg = XCAR (Vmessage_stack);
10005 if (STRINGP (msg))
10006 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10007 else
10008 message3_nolog (msg, 0, 0);
10012 /* Handler for record_unwind_protect calling pop_message. */
10014 Lisp_Object
10015 pop_message_unwind (Lisp_Object dummy)
10017 pop_message ();
10018 return Qnil;
10021 /* Pop the top-most entry off Vmessage_stack. */
10023 static void
10024 pop_message (void)
10026 xassert (CONSP (Vmessage_stack));
10027 Vmessage_stack = XCDR (Vmessage_stack);
10031 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10032 exits. If the stack is not empty, we have a missing pop_message
10033 somewhere. */
10035 void
10036 check_message_stack (void)
10038 if (!NILP (Vmessage_stack))
10039 abort ();
10043 /* Truncate to NCHARS what will be displayed in the echo area the next
10044 time we display it---but don't redisplay it now. */
10046 void
10047 truncate_echo_area (EMACS_INT nchars)
10049 if (nchars == 0)
10050 echo_area_buffer[0] = Qnil;
10051 /* A null message buffer means that the frame hasn't really been
10052 initialized yet. Error messages get reported properly by
10053 cmd_error, so this must be just an informative message; toss it. */
10054 else if (!noninteractive
10055 && INTERACTIVE
10056 && !NILP (echo_area_buffer[0]))
10058 struct frame *sf = SELECTED_FRAME ();
10059 if (FRAME_MESSAGE_BUF (sf))
10060 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10065 /* Helper function for truncate_echo_area. Truncate the current
10066 message to at most NCHARS characters. */
10068 static int
10069 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10071 if (BEG + nchars < Z)
10072 del_range (BEG + nchars, Z);
10073 if (Z == BEG)
10074 echo_area_buffer[0] = Qnil;
10075 return 0;
10079 /* Set the current message to a substring of S or STRING.
10081 If STRING is a Lisp string, set the message to the first NBYTES
10082 bytes from STRING. NBYTES zero means use the whole string. If
10083 STRING is multibyte, the message will be displayed multibyte.
10085 If S is not null, set the message to the first LEN bytes of S. LEN
10086 zero means use the whole string. MULTIBYTE_P non-zero means S is
10087 multibyte. Display the message multibyte in that case.
10089 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10090 to t before calling set_message_1 (which calls insert).
10093 static void
10094 set_message (const char *s, Lisp_Object string,
10095 EMACS_INT nbytes, int multibyte_p)
10097 message_enable_multibyte
10098 = ((s && multibyte_p)
10099 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10101 with_echo_area_buffer (0, -1, set_message_1,
10102 (intptr_t) s, string, nbytes, multibyte_p);
10103 message_buf_print = 0;
10104 help_echo_showing_p = 0;
10108 /* Helper function for set_message. Arguments have the same meaning
10109 as there, with A1 corresponding to S and A2 corresponding to STRING
10110 This function is called with the echo area buffer being
10111 current. */
10113 static int
10114 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
10116 intptr_t i1 = a1;
10117 const char *s = (const char *) i1;
10118 const unsigned char *msg = (const unsigned char *) s;
10119 Lisp_Object string = a2;
10121 /* Change multibyteness of the echo buffer appropriately. */
10122 if (message_enable_multibyte
10123 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10124 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10126 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
10127 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10128 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
10130 /* Insert new message at BEG. */
10131 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10133 if (STRINGP (string))
10135 EMACS_INT nchars;
10137 if (nbytes == 0)
10138 nbytes = SBYTES (string);
10139 nchars = string_byte_to_char (string, nbytes);
10141 /* This function takes care of single/multibyte conversion. We
10142 just have to ensure that the echo area buffer has the right
10143 setting of enable_multibyte_characters. */
10144 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10146 else if (s)
10148 if (nbytes == 0)
10149 nbytes = strlen (s);
10151 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10153 /* Convert from multi-byte to single-byte. */
10154 EMACS_INT i;
10155 int c, n;
10156 char work[1];
10158 /* Convert a multibyte string to single-byte. */
10159 for (i = 0; i < nbytes; i += n)
10161 c = string_char_and_length (msg + i, &n);
10162 work[0] = (ASCII_CHAR_P (c)
10164 : multibyte_char_to_unibyte (c));
10165 insert_1_both (work, 1, 1, 1, 0, 0);
10168 else if (!multibyte_p
10169 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10171 /* Convert from single-byte to multi-byte. */
10172 EMACS_INT i;
10173 int c, n;
10174 unsigned char str[MAX_MULTIBYTE_LENGTH];
10176 /* Convert a single-byte string to multibyte. */
10177 for (i = 0; i < nbytes; i++)
10179 c = msg[i];
10180 MAKE_CHAR_MULTIBYTE (c);
10181 n = CHAR_STRING (c, str);
10182 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10185 else
10186 insert_1 (s, nbytes, 1, 0, 0);
10189 return 0;
10193 /* Clear messages. CURRENT_P non-zero means clear the current
10194 message. LAST_DISPLAYED_P non-zero means clear the message
10195 last displayed. */
10197 void
10198 clear_message (int current_p, int last_displayed_p)
10200 if (current_p)
10202 echo_area_buffer[0] = Qnil;
10203 message_cleared_p = 1;
10206 if (last_displayed_p)
10207 echo_area_buffer[1] = Qnil;
10209 message_buf_print = 0;
10212 /* Clear garbaged frames.
10214 This function is used where the old redisplay called
10215 redraw_garbaged_frames which in turn called redraw_frame which in
10216 turn called clear_frame. The call to clear_frame was a source of
10217 flickering. I believe a clear_frame is not necessary. It should
10218 suffice in the new redisplay to invalidate all current matrices,
10219 and ensure a complete redisplay of all windows. */
10221 static void
10222 clear_garbaged_frames (void)
10224 if (frame_garbaged)
10226 Lisp_Object tail, frame;
10227 int changed_count = 0;
10229 FOR_EACH_FRAME (tail, frame)
10231 struct frame *f = XFRAME (frame);
10233 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10235 if (f->resized_p)
10237 Fredraw_frame (frame);
10238 f->force_flush_display_p = 1;
10240 clear_current_matrices (f);
10241 changed_count++;
10242 f->garbaged = 0;
10243 f->resized_p = 0;
10247 frame_garbaged = 0;
10248 if (changed_count)
10249 ++windows_or_buffers_changed;
10254 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10255 is non-zero update selected_frame. Value is non-zero if the
10256 mini-windows height has been changed. */
10258 static int
10259 echo_area_display (int update_frame_p)
10261 Lisp_Object mini_window;
10262 struct window *w;
10263 struct frame *f;
10264 int window_height_changed_p = 0;
10265 struct frame *sf = SELECTED_FRAME ();
10267 mini_window = FRAME_MINIBUF_WINDOW (sf);
10268 w = XWINDOW (mini_window);
10269 f = XFRAME (WINDOW_FRAME (w));
10271 /* Don't display if frame is invisible or not yet initialized. */
10272 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10273 return 0;
10275 #ifdef HAVE_WINDOW_SYSTEM
10276 /* When Emacs starts, selected_frame may be the initial terminal
10277 frame. If we let this through, a message would be displayed on
10278 the terminal. */
10279 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10280 return 0;
10281 #endif /* HAVE_WINDOW_SYSTEM */
10283 /* Redraw garbaged frames. */
10284 if (frame_garbaged)
10285 clear_garbaged_frames ();
10287 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10289 echo_area_window = mini_window;
10290 window_height_changed_p = display_echo_area (w);
10291 w->must_be_updated_p = 1;
10293 /* Update the display, unless called from redisplay_internal.
10294 Also don't update the screen during redisplay itself. The
10295 update will happen at the end of redisplay, and an update
10296 here could cause confusion. */
10297 if (update_frame_p && !redisplaying_p)
10299 int n = 0;
10301 /* If the display update has been interrupted by pending
10302 input, update mode lines in the frame. Due to the
10303 pending input, it might have been that redisplay hasn't
10304 been called, so that mode lines above the echo area are
10305 garbaged. This looks odd, so we prevent it here. */
10306 if (!display_completed)
10307 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10309 if (window_height_changed_p
10310 /* Don't do this if Emacs is shutting down. Redisplay
10311 needs to run hooks. */
10312 && !NILP (Vrun_hooks))
10314 /* Must update other windows. Likewise as in other
10315 cases, don't let this update be interrupted by
10316 pending input. */
10317 int count = SPECPDL_INDEX ();
10318 specbind (Qredisplay_dont_pause, Qt);
10319 windows_or_buffers_changed = 1;
10320 redisplay_internal ();
10321 unbind_to (count, Qnil);
10323 else if (FRAME_WINDOW_P (f) && n == 0)
10325 /* Window configuration is the same as before.
10326 Can do with a display update of the echo area,
10327 unless we displayed some mode lines. */
10328 update_single_window (w, 1);
10329 FRAME_RIF (f)->flush_display (f);
10331 else
10332 update_frame (f, 1, 1);
10334 /* If cursor is in the echo area, make sure that the next
10335 redisplay displays the minibuffer, so that the cursor will
10336 be replaced with what the minibuffer wants. */
10337 if (cursor_in_echo_area)
10338 ++windows_or_buffers_changed;
10341 else if (!EQ (mini_window, selected_window))
10342 windows_or_buffers_changed++;
10344 /* Last displayed message is now the current message. */
10345 echo_area_buffer[1] = echo_area_buffer[0];
10346 /* Inform read_char that we're not echoing. */
10347 echo_message_buffer = Qnil;
10349 /* Prevent redisplay optimization in redisplay_internal by resetting
10350 this_line_start_pos. This is done because the mini-buffer now
10351 displays the message instead of its buffer text. */
10352 if (EQ (mini_window, selected_window))
10353 CHARPOS (this_line_start_pos) = 0;
10355 return window_height_changed_p;
10360 /***********************************************************************
10361 Mode Lines and Frame Titles
10362 ***********************************************************************/
10364 /* A buffer for constructing non-propertized mode-line strings and
10365 frame titles in it; allocated from the heap in init_xdisp and
10366 resized as needed in store_mode_line_noprop_char. */
10368 static char *mode_line_noprop_buf;
10370 /* The buffer's end, and a current output position in it. */
10372 static char *mode_line_noprop_buf_end;
10373 static char *mode_line_noprop_ptr;
10375 #define MODE_LINE_NOPROP_LEN(start) \
10376 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10378 static enum {
10379 MODE_LINE_DISPLAY = 0,
10380 MODE_LINE_TITLE,
10381 MODE_LINE_NOPROP,
10382 MODE_LINE_STRING
10383 } mode_line_target;
10385 /* Alist that caches the results of :propertize.
10386 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10387 static Lisp_Object mode_line_proptrans_alist;
10389 /* List of strings making up the mode-line. */
10390 static Lisp_Object mode_line_string_list;
10392 /* Base face property when building propertized mode line string. */
10393 static Lisp_Object mode_line_string_face;
10394 static Lisp_Object mode_line_string_face_prop;
10397 /* Unwind data for mode line strings */
10399 static Lisp_Object Vmode_line_unwind_vector;
10401 static Lisp_Object
10402 format_mode_line_unwind_data (struct buffer *obuf,
10403 Lisp_Object owin,
10404 int save_proptrans)
10406 Lisp_Object vector, tmp;
10408 /* Reduce consing by keeping one vector in
10409 Vwith_echo_area_save_vector. */
10410 vector = Vmode_line_unwind_vector;
10411 Vmode_line_unwind_vector = Qnil;
10413 if (NILP (vector))
10414 vector = Fmake_vector (make_number (8), Qnil);
10416 ASET (vector, 0, make_number (mode_line_target));
10417 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10418 ASET (vector, 2, mode_line_string_list);
10419 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10420 ASET (vector, 4, mode_line_string_face);
10421 ASET (vector, 5, mode_line_string_face_prop);
10423 if (obuf)
10424 XSETBUFFER (tmp, obuf);
10425 else
10426 tmp = Qnil;
10427 ASET (vector, 6, tmp);
10428 ASET (vector, 7, owin);
10430 return vector;
10433 static Lisp_Object
10434 unwind_format_mode_line (Lisp_Object vector)
10436 mode_line_target = XINT (AREF (vector, 0));
10437 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10438 mode_line_string_list = AREF (vector, 2);
10439 if (! EQ (AREF (vector, 3), Qt))
10440 mode_line_proptrans_alist = AREF (vector, 3);
10441 mode_line_string_face = AREF (vector, 4);
10442 mode_line_string_face_prop = AREF (vector, 5);
10444 if (!NILP (AREF (vector, 7)))
10445 /* Select window before buffer, since it may change the buffer. */
10446 Fselect_window (AREF (vector, 7), Qt);
10448 if (!NILP (AREF (vector, 6)))
10450 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10451 ASET (vector, 6, Qnil);
10454 Vmode_line_unwind_vector = vector;
10455 return Qnil;
10459 /* Store a single character C for the frame title in mode_line_noprop_buf.
10460 Re-allocate mode_line_noprop_buf if necessary. */
10462 static void
10463 store_mode_line_noprop_char (char c)
10465 /* If output position has reached the end of the allocated buffer,
10466 increase the buffer's size. */
10467 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10469 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
10470 ptrdiff_t size = len;
10471 mode_line_noprop_buf =
10472 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
10473 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
10474 mode_line_noprop_ptr = mode_line_noprop_buf + len;
10477 *mode_line_noprop_ptr++ = c;
10481 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10482 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10483 characters that yield more columns than PRECISION; PRECISION <= 0
10484 means copy the whole string. Pad with spaces until FIELD_WIDTH
10485 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10486 pad. Called from display_mode_element when it is used to build a
10487 frame title. */
10489 static int
10490 store_mode_line_noprop (const char *string, int field_width, int precision)
10492 const unsigned char *str = (const unsigned char *) string;
10493 int n = 0;
10494 EMACS_INT dummy, nbytes;
10496 /* Copy at most PRECISION chars from STR. */
10497 nbytes = strlen (string);
10498 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
10499 while (nbytes--)
10500 store_mode_line_noprop_char (*str++);
10502 /* Fill up with spaces until FIELD_WIDTH reached. */
10503 while (field_width > 0
10504 && n < field_width)
10506 store_mode_line_noprop_char (' ');
10507 ++n;
10510 return n;
10513 /***********************************************************************
10514 Frame Titles
10515 ***********************************************************************/
10517 #ifdef HAVE_WINDOW_SYSTEM
10519 /* Set the title of FRAME, if it has changed. The title format is
10520 Vicon_title_format if FRAME is iconified, otherwise it is
10521 frame_title_format. */
10523 static void
10524 x_consider_frame_title (Lisp_Object frame)
10526 struct frame *f = XFRAME (frame);
10528 if (FRAME_WINDOW_P (f)
10529 || FRAME_MINIBUF_ONLY_P (f)
10530 || f->explicit_name)
10532 /* Do we have more than one visible frame on this X display? */
10533 Lisp_Object tail;
10534 Lisp_Object fmt;
10535 ptrdiff_t title_start;
10536 char *title;
10537 ptrdiff_t len;
10538 struct it it;
10539 int count = SPECPDL_INDEX ();
10541 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
10543 Lisp_Object other_frame = XCAR (tail);
10544 struct frame *tf = XFRAME (other_frame);
10546 if (tf != f
10547 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
10548 && !FRAME_MINIBUF_ONLY_P (tf)
10549 && !EQ (other_frame, tip_frame)
10550 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
10551 break;
10554 /* Set global variable indicating that multiple frames exist. */
10555 multiple_frames = CONSP (tail);
10557 /* Switch to the buffer of selected window of the frame. Set up
10558 mode_line_target so that display_mode_element will output into
10559 mode_line_noprop_buf; then display the title. */
10560 record_unwind_protect (unwind_format_mode_line,
10561 format_mode_line_unwind_data
10562 (current_buffer, selected_window, 0));
10564 Fselect_window (f->selected_window, Qt);
10565 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
10566 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
10568 mode_line_target = MODE_LINE_TITLE;
10569 title_start = MODE_LINE_NOPROP_LEN (0);
10570 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
10571 NULL, DEFAULT_FACE_ID);
10572 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
10573 len = MODE_LINE_NOPROP_LEN (title_start);
10574 title = mode_line_noprop_buf + title_start;
10575 unbind_to (count, Qnil);
10577 /* Set the title only if it's changed. This avoids consing in
10578 the common case where it hasn't. (If it turns out that we've
10579 already wasted too much time by walking through the list with
10580 display_mode_element, then we might need to optimize at a
10581 higher level than this.) */
10582 if (! STRINGP (f->name)
10583 || SBYTES (f->name) != len
10584 || memcmp (title, SDATA (f->name), len) != 0)
10585 x_implicitly_set_name (f, make_string (title, len), Qnil);
10589 #endif /* not HAVE_WINDOW_SYSTEM */
10594 /***********************************************************************
10595 Menu Bars
10596 ***********************************************************************/
10599 /* Prepare for redisplay by updating menu-bar item lists when
10600 appropriate. This can call eval. */
10602 void
10603 prepare_menu_bars (void)
10605 int all_windows;
10606 struct gcpro gcpro1, gcpro2;
10607 struct frame *f;
10608 Lisp_Object tooltip_frame;
10610 #ifdef HAVE_WINDOW_SYSTEM
10611 tooltip_frame = tip_frame;
10612 #else
10613 tooltip_frame = Qnil;
10614 #endif
10616 /* Update all frame titles based on their buffer names, etc. We do
10617 this before the menu bars so that the buffer-menu will show the
10618 up-to-date frame titles. */
10619 #ifdef HAVE_WINDOW_SYSTEM
10620 if (windows_or_buffers_changed || update_mode_lines)
10622 Lisp_Object tail, frame;
10624 FOR_EACH_FRAME (tail, frame)
10626 f = XFRAME (frame);
10627 if (!EQ (frame, tooltip_frame)
10628 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
10629 x_consider_frame_title (frame);
10632 #endif /* HAVE_WINDOW_SYSTEM */
10634 /* Update the menu bar item lists, if appropriate. This has to be
10635 done before any actual redisplay or generation of display lines. */
10636 all_windows = (update_mode_lines
10637 || buffer_shared > 1
10638 || windows_or_buffers_changed);
10639 if (all_windows)
10641 Lisp_Object tail, frame;
10642 int count = SPECPDL_INDEX ();
10643 /* 1 means that update_menu_bar has run its hooks
10644 so any further calls to update_menu_bar shouldn't do so again. */
10645 int menu_bar_hooks_run = 0;
10647 record_unwind_save_match_data ();
10649 FOR_EACH_FRAME (tail, frame)
10651 f = XFRAME (frame);
10653 /* Ignore tooltip frame. */
10654 if (EQ (frame, tooltip_frame))
10655 continue;
10657 /* If a window on this frame changed size, report that to
10658 the user and clear the size-change flag. */
10659 if (FRAME_WINDOW_SIZES_CHANGED (f))
10661 Lisp_Object functions;
10663 /* Clear flag first in case we get an error below. */
10664 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
10665 functions = Vwindow_size_change_functions;
10666 GCPRO2 (tail, functions);
10668 while (CONSP (functions))
10670 if (!EQ (XCAR (functions), Qt))
10671 call1 (XCAR (functions), frame);
10672 functions = XCDR (functions);
10674 UNGCPRO;
10677 GCPRO1 (tail);
10678 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
10679 #ifdef HAVE_WINDOW_SYSTEM
10680 update_tool_bar (f, 0);
10681 #endif
10682 #ifdef HAVE_NS
10683 if (windows_or_buffers_changed
10684 && FRAME_NS_P (f))
10685 ns_set_doc_edited (f, Fbuffer_modified_p
10686 (XWINDOW (f->selected_window)->buffer));
10687 #endif
10688 UNGCPRO;
10691 unbind_to (count, Qnil);
10693 else
10695 struct frame *sf = SELECTED_FRAME ();
10696 update_menu_bar (sf, 1, 0);
10697 #ifdef HAVE_WINDOW_SYSTEM
10698 update_tool_bar (sf, 1);
10699 #endif
10704 /* Update the menu bar item list for frame F. This has to be done
10705 before we start to fill in any display lines, because it can call
10706 eval.
10708 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
10710 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
10711 already ran the menu bar hooks for this redisplay, so there
10712 is no need to run them again. The return value is the
10713 updated value of this flag, to pass to the next call. */
10715 static int
10716 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
10718 Lisp_Object window;
10719 register struct window *w;
10721 /* If called recursively during a menu update, do nothing. This can
10722 happen when, for instance, an activate-menubar-hook causes a
10723 redisplay. */
10724 if (inhibit_menubar_update)
10725 return hooks_run;
10727 window = FRAME_SELECTED_WINDOW (f);
10728 w = XWINDOW (window);
10730 if (FRAME_WINDOW_P (f)
10732 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10733 || defined (HAVE_NS) || defined (USE_GTK)
10734 FRAME_EXTERNAL_MENU_BAR (f)
10735 #else
10736 FRAME_MENU_BAR_LINES (f) > 0
10737 #endif
10738 : FRAME_MENU_BAR_LINES (f) > 0)
10740 /* If the user has switched buffers or windows, we need to
10741 recompute to reflect the new bindings. But we'll
10742 recompute when update_mode_lines is set too; that means
10743 that people can use force-mode-line-update to request
10744 that the menu bar be recomputed. The adverse effect on
10745 the rest of the redisplay algorithm is about the same as
10746 windows_or_buffers_changed anyway. */
10747 if (windows_or_buffers_changed
10748 /* This used to test w->update_mode_line, but we believe
10749 there is no need to recompute the menu in that case. */
10750 || update_mode_lines
10751 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10752 < BUF_MODIFF (XBUFFER (w->buffer)))
10753 != !NILP (w->last_had_star))
10754 || ((!NILP (Vtransient_mark_mode)
10755 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10756 != !NILP (w->region_showing)))
10758 struct buffer *prev = current_buffer;
10759 int count = SPECPDL_INDEX ();
10761 specbind (Qinhibit_menubar_update, Qt);
10763 set_buffer_internal_1 (XBUFFER (w->buffer));
10764 if (save_match_data)
10765 record_unwind_save_match_data ();
10766 if (NILP (Voverriding_local_map_menu_flag))
10768 specbind (Qoverriding_terminal_local_map, Qnil);
10769 specbind (Qoverriding_local_map, Qnil);
10772 if (!hooks_run)
10774 /* Run the Lucid hook. */
10775 safe_run_hooks (Qactivate_menubar_hook);
10777 /* If it has changed current-menubar from previous value,
10778 really recompute the menu-bar from the value. */
10779 if (! NILP (Vlucid_menu_bar_dirty_flag))
10780 call0 (Qrecompute_lucid_menubar);
10782 safe_run_hooks (Qmenu_bar_update_hook);
10784 hooks_run = 1;
10787 XSETFRAME (Vmenu_updating_frame, f);
10788 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
10790 /* Redisplay the menu bar in case we changed it. */
10791 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10792 || defined (HAVE_NS) || defined (USE_GTK)
10793 if (FRAME_WINDOW_P (f))
10795 #if defined (HAVE_NS)
10796 /* All frames on Mac OS share the same menubar. So only
10797 the selected frame should be allowed to set it. */
10798 if (f == SELECTED_FRAME ())
10799 #endif
10800 set_frame_menubar (f, 0, 0);
10802 else
10803 /* On a terminal screen, the menu bar is an ordinary screen
10804 line, and this makes it get updated. */
10805 w->update_mode_line = Qt;
10806 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10807 /* In the non-toolkit version, the menu bar is an ordinary screen
10808 line, and this makes it get updated. */
10809 w->update_mode_line = Qt;
10810 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10812 unbind_to (count, Qnil);
10813 set_buffer_internal_1 (prev);
10817 return hooks_run;
10822 /***********************************************************************
10823 Output Cursor
10824 ***********************************************************************/
10826 #ifdef HAVE_WINDOW_SYSTEM
10828 /* EXPORT:
10829 Nominal cursor position -- where to draw output.
10830 HPOS and VPOS are window relative glyph matrix coordinates.
10831 X and Y are window relative pixel coordinates. */
10833 struct cursor_pos output_cursor;
10836 /* EXPORT:
10837 Set the global variable output_cursor to CURSOR. All cursor
10838 positions are relative to updated_window. */
10840 void
10841 set_output_cursor (struct cursor_pos *cursor)
10843 output_cursor.hpos = cursor->hpos;
10844 output_cursor.vpos = cursor->vpos;
10845 output_cursor.x = cursor->x;
10846 output_cursor.y = cursor->y;
10850 /* EXPORT for RIF:
10851 Set a nominal cursor position.
10853 HPOS and VPOS are column/row positions in a window glyph matrix. X
10854 and Y are window text area relative pixel positions.
10856 If this is done during an update, updated_window will contain the
10857 window that is being updated and the position is the future output
10858 cursor position for that window. If updated_window is null, use
10859 selected_window and display the cursor at the given position. */
10861 void
10862 x_cursor_to (int vpos, int hpos, int y, int x)
10864 struct window *w;
10866 /* If updated_window is not set, work on selected_window. */
10867 if (updated_window)
10868 w = updated_window;
10869 else
10870 w = XWINDOW (selected_window);
10872 /* Set the output cursor. */
10873 output_cursor.hpos = hpos;
10874 output_cursor.vpos = vpos;
10875 output_cursor.x = x;
10876 output_cursor.y = y;
10878 /* If not called as part of an update, really display the cursor.
10879 This will also set the cursor position of W. */
10880 if (updated_window == NULL)
10882 BLOCK_INPUT;
10883 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10884 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10885 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10886 UNBLOCK_INPUT;
10890 #endif /* HAVE_WINDOW_SYSTEM */
10893 /***********************************************************************
10894 Tool-bars
10895 ***********************************************************************/
10897 #ifdef HAVE_WINDOW_SYSTEM
10899 /* Where the mouse was last time we reported a mouse event. */
10901 FRAME_PTR last_mouse_frame;
10903 /* Tool-bar item index of the item on which a mouse button was pressed
10904 or -1. */
10906 int last_tool_bar_item;
10909 static Lisp_Object
10910 update_tool_bar_unwind (Lisp_Object frame)
10912 selected_frame = frame;
10913 return Qnil;
10916 /* Update the tool-bar item list for frame F. This has to be done
10917 before we start to fill in any display lines. Called from
10918 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10919 and restore it here. */
10921 static void
10922 update_tool_bar (struct frame *f, int save_match_data)
10924 #if defined (USE_GTK) || defined (HAVE_NS)
10925 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10926 #else
10927 int do_update = WINDOWP (f->tool_bar_window)
10928 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10929 #endif
10931 if (do_update)
10933 Lisp_Object window;
10934 struct window *w;
10936 window = FRAME_SELECTED_WINDOW (f);
10937 w = XWINDOW (window);
10939 /* If the user has switched buffers or windows, we need to
10940 recompute to reflect the new bindings. But we'll
10941 recompute when update_mode_lines is set too; that means
10942 that people can use force-mode-line-update to request
10943 that the menu bar be recomputed. The adverse effect on
10944 the rest of the redisplay algorithm is about the same as
10945 windows_or_buffers_changed anyway. */
10946 if (windows_or_buffers_changed
10947 || !NILP (w->update_mode_line)
10948 || update_mode_lines
10949 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10950 < BUF_MODIFF (XBUFFER (w->buffer)))
10951 != !NILP (w->last_had_star))
10952 || ((!NILP (Vtransient_mark_mode)
10953 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10954 != !NILP (w->region_showing)))
10956 struct buffer *prev = current_buffer;
10957 int count = SPECPDL_INDEX ();
10958 Lisp_Object frame, new_tool_bar;
10959 int new_n_tool_bar;
10960 struct gcpro gcpro1;
10962 /* Set current_buffer to the buffer of the selected
10963 window of the frame, so that we get the right local
10964 keymaps. */
10965 set_buffer_internal_1 (XBUFFER (w->buffer));
10967 /* Save match data, if we must. */
10968 if (save_match_data)
10969 record_unwind_save_match_data ();
10971 /* Make sure that we don't accidentally use bogus keymaps. */
10972 if (NILP (Voverriding_local_map_menu_flag))
10974 specbind (Qoverriding_terminal_local_map, Qnil);
10975 specbind (Qoverriding_local_map, Qnil);
10978 GCPRO1 (new_tool_bar);
10980 /* We must temporarily set the selected frame to this frame
10981 before calling tool_bar_items, because the calculation of
10982 the tool-bar keymap uses the selected frame (see
10983 `tool-bar-make-keymap' in tool-bar.el). */
10984 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10985 XSETFRAME (frame, f);
10986 selected_frame = frame;
10988 /* Build desired tool-bar items from keymaps. */
10989 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10990 &new_n_tool_bar);
10992 /* Redisplay the tool-bar if we changed it. */
10993 if (new_n_tool_bar != f->n_tool_bar_items
10994 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10996 /* Redisplay that happens asynchronously due to an expose event
10997 may access f->tool_bar_items. Make sure we update both
10998 variables within BLOCK_INPUT so no such event interrupts. */
10999 BLOCK_INPUT;
11000 f->tool_bar_items = new_tool_bar;
11001 f->n_tool_bar_items = new_n_tool_bar;
11002 w->update_mode_line = Qt;
11003 UNBLOCK_INPUT;
11006 UNGCPRO;
11008 unbind_to (count, Qnil);
11009 set_buffer_internal_1 (prev);
11015 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11016 F's desired tool-bar contents. F->tool_bar_items must have
11017 been set up previously by calling prepare_menu_bars. */
11019 static void
11020 build_desired_tool_bar_string (struct frame *f)
11022 int i, size, size_needed;
11023 struct gcpro gcpro1, gcpro2, gcpro3;
11024 Lisp_Object image, plist, props;
11026 image = plist = props = Qnil;
11027 GCPRO3 (image, plist, props);
11029 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11030 Otherwise, make a new string. */
11032 /* The size of the string we might be able to reuse. */
11033 size = (STRINGP (f->desired_tool_bar_string)
11034 ? SCHARS (f->desired_tool_bar_string)
11035 : 0);
11037 /* We need one space in the string for each image. */
11038 size_needed = f->n_tool_bar_items;
11040 /* Reuse f->desired_tool_bar_string, if possible. */
11041 if (size < size_needed || NILP (f->desired_tool_bar_string))
11042 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
11043 make_number (' '));
11044 else
11046 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11047 Fremove_text_properties (make_number (0), make_number (size),
11048 props, f->desired_tool_bar_string);
11051 /* Put a `display' property on the string for the images to display,
11052 put a `menu_item' property on tool-bar items with a value that
11053 is the index of the item in F's tool-bar item vector. */
11054 for (i = 0; i < f->n_tool_bar_items; ++i)
11056 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11058 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11059 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11060 int hmargin, vmargin, relief, idx, end;
11062 /* If image is a vector, choose the image according to the
11063 button state. */
11064 image = PROP (TOOL_BAR_ITEM_IMAGES);
11065 if (VECTORP (image))
11067 if (enabled_p)
11068 idx = (selected_p
11069 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11070 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11071 else
11072 idx = (selected_p
11073 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11074 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11076 xassert (ASIZE (image) >= idx);
11077 image = AREF (image, idx);
11079 else
11080 idx = -1;
11082 /* Ignore invalid image specifications. */
11083 if (!valid_image_p (image))
11084 continue;
11086 /* Display the tool-bar button pressed, or depressed. */
11087 plist = Fcopy_sequence (XCDR (image));
11089 /* Compute margin and relief to draw. */
11090 relief = (tool_bar_button_relief >= 0
11091 ? tool_bar_button_relief
11092 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11093 hmargin = vmargin = relief;
11095 if (INTEGERP (Vtool_bar_button_margin)
11096 && XINT (Vtool_bar_button_margin) > 0)
11098 hmargin += XFASTINT (Vtool_bar_button_margin);
11099 vmargin += XFASTINT (Vtool_bar_button_margin);
11101 else if (CONSP (Vtool_bar_button_margin))
11103 if (INTEGERP (XCAR (Vtool_bar_button_margin))
11104 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
11105 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11107 if (INTEGERP (XCDR (Vtool_bar_button_margin))
11108 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
11109 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11112 if (auto_raise_tool_bar_buttons_p)
11114 /* Add a `:relief' property to the image spec if the item is
11115 selected. */
11116 if (selected_p)
11118 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11119 hmargin -= relief;
11120 vmargin -= relief;
11123 else
11125 /* If image is selected, display it pressed, i.e. with a
11126 negative relief. If it's not selected, display it with a
11127 raised relief. */
11128 plist = Fplist_put (plist, QCrelief,
11129 (selected_p
11130 ? make_number (-relief)
11131 : make_number (relief)));
11132 hmargin -= relief;
11133 vmargin -= relief;
11136 /* Put a margin around the image. */
11137 if (hmargin || vmargin)
11139 if (hmargin == vmargin)
11140 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11141 else
11142 plist = Fplist_put (plist, QCmargin,
11143 Fcons (make_number (hmargin),
11144 make_number (vmargin)));
11147 /* If button is not enabled, and we don't have special images
11148 for the disabled state, make the image appear disabled by
11149 applying an appropriate algorithm to it. */
11150 if (!enabled_p && idx < 0)
11151 plist = Fplist_put (plist, QCconversion, Qdisabled);
11153 /* Put a `display' text property on the string for the image to
11154 display. Put a `menu-item' property on the string that gives
11155 the start of this item's properties in the tool-bar items
11156 vector. */
11157 image = Fcons (Qimage, plist);
11158 props = list4 (Qdisplay, image,
11159 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11161 /* Let the last image hide all remaining spaces in the tool bar
11162 string. The string can be longer than needed when we reuse a
11163 previous string. */
11164 if (i + 1 == f->n_tool_bar_items)
11165 end = SCHARS (f->desired_tool_bar_string);
11166 else
11167 end = i + 1;
11168 Fadd_text_properties (make_number (i), make_number (end),
11169 props, f->desired_tool_bar_string);
11170 #undef PROP
11173 UNGCPRO;
11177 /* Display one line of the tool-bar of frame IT->f.
11179 HEIGHT specifies the desired height of the tool-bar line.
11180 If the actual height of the glyph row is less than HEIGHT, the
11181 row's height is increased to HEIGHT, and the icons are centered
11182 vertically in the new height.
11184 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11185 count a final empty row in case the tool-bar width exactly matches
11186 the window width.
11189 static void
11190 display_tool_bar_line (struct it *it, int height)
11192 struct glyph_row *row = it->glyph_row;
11193 int max_x = it->last_visible_x;
11194 struct glyph *last;
11196 prepare_desired_row (row);
11197 row->y = it->current_y;
11199 /* Note that this isn't made use of if the face hasn't a box,
11200 so there's no need to check the face here. */
11201 it->start_of_box_run_p = 1;
11203 while (it->current_x < max_x)
11205 int x, n_glyphs_before, i, nglyphs;
11206 struct it it_before;
11208 /* Get the next display element. */
11209 if (!get_next_display_element (it))
11211 /* Don't count empty row if we are counting needed tool-bar lines. */
11212 if (height < 0 && !it->hpos)
11213 return;
11214 break;
11217 /* Produce glyphs. */
11218 n_glyphs_before = row->used[TEXT_AREA];
11219 it_before = *it;
11221 PRODUCE_GLYPHS (it);
11223 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11224 i = 0;
11225 x = it_before.current_x;
11226 while (i < nglyphs)
11228 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11230 if (x + glyph->pixel_width > max_x)
11232 /* Glyph doesn't fit on line. Backtrack. */
11233 row->used[TEXT_AREA] = n_glyphs_before;
11234 *it = it_before;
11235 /* If this is the only glyph on this line, it will never fit on the
11236 tool-bar, so skip it. But ensure there is at least one glyph,
11237 so we don't accidentally disable the tool-bar. */
11238 if (n_glyphs_before == 0
11239 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11240 break;
11241 goto out;
11244 ++it->hpos;
11245 x += glyph->pixel_width;
11246 ++i;
11249 /* Stop at line end. */
11250 if (ITERATOR_AT_END_OF_LINE_P (it))
11251 break;
11253 set_iterator_to_next (it, 1);
11256 out:;
11258 row->displays_text_p = row->used[TEXT_AREA] != 0;
11260 /* Use default face for the border below the tool bar.
11262 FIXME: When auto-resize-tool-bars is grow-only, there is
11263 no additional border below the possibly empty tool-bar lines.
11264 So to make the extra empty lines look "normal", we have to
11265 use the tool-bar face for the border too. */
11266 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11267 it->face_id = DEFAULT_FACE_ID;
11269 extend_face_to_end_of_line (it);
11270 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11271 last->right_box_line_p = 1;
11272 if (last == row->glyphs[TEXT_AREA])
11273 last->left_box_line_p = 1;
11275 /* Make line the desired height and center it vertically. */
11276 if ((height -= it->max_ascent + it->max_descent) > 0)
11278 /* Don't add more than one line height. */
11279 height %= FRAME_LINE_HEIGHT (it->f);
11280 it->max_ascent += height / 2;
11281 it->max_descent += (height + 1) / 2;
11284 compute_line_metrics (it);
11286 /* If line is empty, make it occupy the rest of the tool-bar. */
11287 if (!row->displays_text_p)
11289 row->height = row->phys_height = it->last_visible_y - row->y;
11290 row->visible_height = row->height;
11291 row->ascent = row->phys_ascent = 0;
11292 row->extra_line_spacing = 0;
11295 row->full_width_p = 1;
11296 row->continued_p = 0;
11297 row->truncated_on_left_p = 0;
11298 row->truncated_on_right_p = 0;
11300 it->current_x = it->hpos = 0;
11301 it->current_y += row->height;
11302 ++it->vpos;
11303 ++it->glyph_row;
11307 /* Max tool-bar height. */
11309 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11310 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11312 /* Value is the number of screen lines needed to make all tool-bar
11313 items of frame F visible. The number of actual rows needed is
11314 returned in *N_ROWS if non-NULL. */
11316 static int
11317 tool_bar_lines_needed (struct frame *f, int *n_rows)
11319 struct window *w = XWINDOW (f->tool_bar_window);
11320 struct it it;
11321 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11322 the desired matrix, so use (unused) mode-line row as temporary row to
11323 avoid destroying the first tool-bar row. */
11324 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11326 /* Initialize an iterator for iteration over
11327 F->desired_tool_bar_string in the tool-bar window of frame F. */
11328 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11329 it.first_visible_x = 0;
11330 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11331 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11332 it.paragraph_embedding = L2R;
11334 while (!ITERATOR_AT_END_P (&it))
11336 clear_glyph_row (temp_row);
11337 it.glyph_row = temp_row;
11338 display_tool_bar_line (&it, -1);
11340 clear_glyph_row (temp_row);
11342 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11343 if (n_rows)
11344 *n_rows = it.vpos > 0 ? it.vpos : -1;
11346 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11350 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11351 0, 1, 0,
11352 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
11353 (Lisp_Object frame)
11355 struct frame *f;
11356 struct window *w;
11357 int nlines = 0;
11359 if (NILP (frame))
11360 frame = selected_frame;
11361 else
11362 CHECK_FRAME (frame);
11363 f = XFRAME (frame);
11365 if (WINDOWP (f->tool_bar_window)
11366 && (w = XWINDOW (f->tool_bar_window),
11367 WINDOW_TOTAL_LINES (w) > 0))
11369 update_tool_bar (f, 1);
11370 if (f->n_tool_bar_items)
11372 build_desired_tool_bar_string (f);
11373 nlines = tool_bar_lines_needed (f, NULL);
11377 return make_number (nlines);
11381 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11382 height should be changed. */
11384 static int
11385 redisplay_tool_bar (struct frame *f)
11387 struct window *w;
11388 struct it it;
11389 struct glyph_row *row;
11391 #if defined (USE_GTK) || defined (HAVE_NS)
11392 if (FRAME_EXTERNAL_TOOL_BAR (f))
11393 update_frame_tool_bar (f);
11394 return 0;
11395 #endif
11397 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11398 do anything. This means you must start with tool-bar-lines
11399 non-zero to get the auto-sizing effect. Or in other words, you
11400 can turn off tool-bars by specifying tool-bar-lines zero. */
11401 if (!WINDOWP (f->tool_bar_window)
11402 || (w = XWINDOW (f->tool_bar_window),
11403 WINDOW_TOTAL_LINES (w) == 0))
11404 return 0;
11406 /* Set up an iterator for the tool-bar window. */
11407 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11408 it.first_visible_x = 0;
11409 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11410 row = it.glyph_row;
11412 /* Build a string that represents the contents of the tool-bar. */
11413 build_desired_tool_bar_string (f);
11414 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11415 /* FIXME: This should be controlled by a user option. But it
11416 doesn't make sense to have an R2L tool bar if the menu bar cannot
11417 be drawn also R2L, and making the menu bar R2L is tricky due
11418 toolkit-specific code that implements it. If an R2L tool bar is
11419 ever supported, display_tool_bar_line should also be augmented to
11420 call unproduce_glyphs like display_line and display_string
11421 do. */
11422 it.paragraph_embedding = L2R;
11424 if (f->n_tool_bar_rows == 0)
11426 int nlines;
11428 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11429 nlines != WINDOW_TOTAL_LINES (w)))
11431 Lisp_Object frame;
11432 int old_height = WINDOW_TOTAL_LINES (w);
11434 XSETFRAME (frame, f);
11435 Fmodify_frame_parameters (frame,
11436 Fcons (Fcons (Qtool_bar_lines,
11437 make_number (nlines)),
11438 Qnil));
11439 if (WINDOW_TOTAL_LINES (w) != old_height)
11441 clear_glyph_matrix (w->desired_matrix);
11442 fonts_changed_p = 1;
11443 return 1;
11448 /* Display as many lines as needed to display all tool-bar items. */
11450 if (f->n_tool_bar_rows > 0)
11452 int border, rows, height, extra;
11454 if (INTEGERP (Vtool_bar_border))
11455 border = XINT (Vtool_bar_border);
11456 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11457 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11458 else if (EQ (Vtool_bar_border, Qborder_width))
11459 border = f->border_width;
11460 else
11461 border = 0;
11462 if (border < 0)
11463 border = 0;
11465 rows = f->n_tool_bar_rows;
11466 height = max (1, (it.last_visible_y - border) / rows);
11467 extra = it.last_visible_y - border - height * rows;
11469 while (it.current_y < it.last_visible_y)
11471 int h = 0;
11472 if (extra > 0 && rows-- > 0)
11474 h = (extra + rows - 1) / rows;
11475 extra -= h;
11477 display_tool_bar_line (&it, height + h);
11480 else
11482 while (it.current_y < it.last_visible_y)
11483 display_tool_bar_line (&it, 0);
11486 /* It doesn't make much sense to try scrolling in the tool-bar
11487 window, so don't do it. */
11488 w->desired_matrix->no_scrolling_p = 1;
11489 w->must_be_updated_p = 1;
11491 if (!NILP (Vauto_resize_tool_bars))
11493 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
11494 int change_height_p = 0;
11496 /* If we couldn't display everything, change the tool-bar's
11497 height if there is room for more. */
11498 if (IT_STRING_CHARPOS (it) < it.end_charpos
11499 && it.current_y < max_tool_bar_height)
11500 change_height_p = 1;
11502 row = it.glyph_row - 1;
11504 /* If there are blank lines at the end, except for a partially
11505 visible blank line at the end that is smaller than
11506 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11507 if (!row->displays_text_p
11508 && row->height >= FRAME_LINE_HEIGHT (f))
11509 change_height_p = 1;
11511 /* If row displays tool-bar items, but is partially visible,
11512 change the tool-bar's height. */
11513 if (row->displays_text_p
11514 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
11515 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
11516 change_height_p = 1;
11518 /* Resize windows as needed by changing the `tool-bar-lines'
11519 frame parameter. */
11520 if (change_height_p)
11522 Lisp_Object frame;
11523 int old_height = WINDOW_TOTAL_LINES (w);
11524 int nrows;
11525 int nlines = tool_bar_lines_needed (f, &nrows);
11527 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
11528 && !f->minimize_tool_bar_window_p)
11529 ? (nlines > old_height)
11530 : (nlines != old_height));
11531 f->minimize_tool_bar_window_p = 0;
11533 if (change_height_p)
11535 XSETFRAME (frame, f);
11536 Fmodify_frame_parameters (frame,
11537 Fcons (Fcons (Qtool_bar_lines,
11538 make_number (nlines)),
11539 Qnil));
11540 if (WINDOW_TOTAL_LINES (w) != old_height)
11542 clear_glyph_matrix (w->desired_matrix);
11543 f->n_tool_bar_rows = nrows;
11544 fonts_changed_p = 1;
11545 return 1;
11551 f->minimize_tool_bar_window_p = 0;
11552 return 0;
11556 /* Get information about the tool-bar item which is displayed in GLYPH
11557 on frame F. Return in *PROP_IDX the index where tool-bar item
11558 properties start in F->tool_bar_items. Value is zero if
11559 GLYPH doesn't display a tool-bar item. */
11561 static int
11562 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
11564 Lisp_Object prop;
11565 int success_p;
11566 int charpos;
11568 /* This function can be called asynchronously, which means we must
11569 exclude any possibility that Fget_text_property signals an
11570 error. */
11571 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
11572 charpos = max (0, charpos);
11574 /* Get the text property `menu-item' at pos. The value of that
11575 property is the start index of this item's properties in
11576 F->tool_bar_items. */
11577 prop = Fget_text_property (make_number (charpos),
11578 Qmenu_item, f->current_tool_bar_string);
11579 if (INTEGERP (prop))
11581 *prop_idx = XINT (prop);
11582 success_p = 1;
11584 else
11585 success_p = 0;
11587 return success_p;
11591 /* Get information about the tool-bar item at position X/Y on frame F.
11592 Return in *GLYPH a pointer to the glyph of the tool-bar item in
11593 the current matrix of the tool-bar window of F, or NULL if not
11594 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
11595 item in F->tool_bar_items. Value is
11597 -1 if X/Y is not on a tool-bar item
11598 0 if X/Y is on the same item that was highlighted before.
11599 1 otherwise. */
11601 static int
11602 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
11603 int *hpos, int *vpos, int *prop_idx)
11605 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11606 struct window *w = XWINDOW (f->tool_bar_window);
11607 int area;
11609 /* Find the glyph under X/Y. */
11610 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
11611 if (*glyph == NULL)
11612 return -1;
11614 /* Get the start of this tool-bar item's properties in
11615 f->tool_bar_items. */
11616 if (!tool_bar_item_info (f, *glyph, prop_idx))
11617 return -1;
11619 /* Is mouse on the highlighted item? */
11620 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
11621 && *vpos >= hlinfo->mouse_face_beg_row
11622 && *vpos <= hlinfo->mouse_face_end_row
11623 && (*vpos > hlinfo->mouse_face_beg_row
11624 || *hpos >= hlinfo->mouse_face_beg_col)
11625 && (*vpos < hlinfo->mouse_face_end_row
11626 || *hpos < hlinfo->mouse_face_end_col
11627 || hlinfo->mouse_face_past_end))
11628 return 0;
11630 return 1;
11634 /* EXPORT:
11635 Handle mouse button event on the tool-bar of frame F, at
11636 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
11637 0 for button release. MODIFIERS is event modifiers for button
11638 release. */
11640 void
11641 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
11642 unsigned int modifiers)
11644 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11645 struct window *w = XWINDOW (f->tool_bar_window);
11646 int hpos, vpos, prop_idx;
11647 struct glyph *glyph;
11648 Lisp_Object enabled_p;
11650 /* If not on the highlighted tool-bar item, return. */
11651 frame_to_window_pixel_xy (w, &x, &y);
11652 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
11653 return;
11655 /* If item is disabled, do nothing. */
11656 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11657 if (NILP (enabled_p))
11658 return;
11660 if (down_p)
11662 /* Show item in pressed state. */
11663 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
11664 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
11665 last_tool_bar_item = prop_idx;
11667 else
11669 Lisp_Object key, frame;
11670 struct input_event event;
11671 EVENT_INIT (event);
11673 /* Show item in released state. */
11674 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
11675 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
11677 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
11679 XSETFRAME (frame, f);
11680 event.kind = TOOL_BAR_EVENT;
11681 event.frame_or_window = frame;
11682 event.arg = frame;
11683 kbd_buffer_store_event (&event);
11685 event.kind = TOOL_BAR_EVENT;
11686 event.frame_or_window = frame;
11687 event.arg = key;
11688 event.modifiers = modifiers;
11689 kbd_buffer_store_event (&event);
11690 last_tool_bar_item = -1;
11695 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11696 tool-bar window-relative coordinates X/Y. Called from
11697 note_mouse_highlight. */
11699 static void
11700 note_tool_bar_highlight (struct frame *f, int x, int y)
11702 Lisp_Object window = f->tool_bar_window;
11703 struct window *w = XWINDOW (window);
11704 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11705 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11706 int hpos, vpos;
11707 struct glyph *glyph;
11708 struct glyph_row *row;
11709 int i;
11710 Lisp_Object enabled_p;
11711 int prop_idx;
11712 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
11713 int mouse_down_p, rc;
11715 /* Function note_mouse_highlight is called with negative X/Y
11716 values when mouse moves outside of the frame. */
11717 if (x <= 0 || y <= 0)
11719 clear_mouse_face (hlinfo);
11720 return;
11723 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
11724 if (rc < 0)
11726 /* Not on tool-bar item. */
11727 clear_mouse_face (hlinfo);
11728 return;
11730 else if (rc == 0)
11731 /* On same tool-bar item as before. */
11732 goto set_help_echo;
11734 clear_mouse_face (hlinfo);
11736 /* Mouse is down, but on different tool-bar item? */
11737 mouse_down_p = (dpyinfo->grabbed
11738 && f == last_mouse_frame
11739 && FRAME_LIVE_P (f));
11740 if (mouse_down_p
11741 && last_tool_bar_item != prop_idx)
11742 return;
11744 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
11745 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
11747 /* If tool-bar item is not enabled, don't highlight it. */
11748 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11749 if (!NILP (enabled_p))
11751 /* Compute the x-position of the glyph. In front and past the
11752 image is a space. We include this in the highlighted area. */
11753 row = MATRIX_ROW (w->current_matrix, vpos);
11754 for (i = x = 0; i < hpos; ++i)
11755 x += row->glyphs[TEXT_AREA][i].pixel_width;
11757 /* Record this as the current active region. */
11758 hlinfo->mouse_face_beg_col = hpos;
11759 hlinfo->mouse_face_beg_row = vpos;
11760 hlinfo->mouse_face_beg_x = x;
11761 hlinfo->mouse_face_beg_y = row->y;
11762 hlinfo->mouse_face_past_end = 0;
11764 hlinfo->mouse_face_end_col = hpos + 1;
11765 hlinfo->mouse_face_end_row = vpos;
11766 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
11767 hlinfo->mouse_face_end_y = row->y;
11768 hlinfo->mouse_face_window = window;
11769 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
11771 /* Display it as active. */
11772 show_mouse_face (hlinfo, draw);
11773 hlinfo->mouse_face_image_state = draw;
11776 set_help_echo:
11778 /* Set help_echo_string to a help string to display for this tool-bar item.
11779 XTread_socket does the rest. */
11780 help_echo_object = help_echo_window = Qnil;
11781 help_echo_pos = -1;
11782 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
11783 if (NILP (help_echo_string))
11784 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
11787 #endif /* HAVE_WINDOW_SYSTEM */
11791 /************************************************************************
11792 Horizontal scrolling
11793 ************************************************************************/
11795 static int hscroll_window_tree (Lisp_Object);
11796 static int hscroll_windows (Lisp_Object);
11798 /* For all leaf windows in the window tree rooted at WINDOW, set their
11799 hscroll value so that PT is (i) visible in the window, and (ii) so
11800 that it is not within a certain margin at the window's left and
11801 right border. Value is non-zero if any window's hscroll has been
11802 changed. */
11804 static int
11805 hscroll_window_tree (Lisp_Object window)
11807 int hscrolled_p = 0;
11808 int hscroll_relative_p = FLOATP (Vhscroll_step);
11809 int hscroll_step_abs = 0;
11810 double hscroll_step_rel = 0;
11812 if (hscroll_relative_p)
11814 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
11815 if (hscroll_step_rel < 0)
11817 hscroll_relative_p = 0;
11818 hscroll_step_abs = 0;
11821 else if (INTEGERP (Vhscroll_step))
11823 hscroll_step_abs = XINT (Vhscroll_step);
11824 if (hscroll_step_abs < 0)
11825 hscroll_step_abs = 0;
11827 else
11828 hscroll_step_abs = 0;
11830 while (WINDOWP (window))
11832 struct window *w = XWINDOW (window);
11834 if (WINDOWP (w->hchild))
11835 hscrolled_p |= hscroll_window_tree (w->hchild);
11836 else if (WINDOWP (w->vchild))
11837 hscrolled_p |= hscroll_window_tree (w->vchild);
11838 else if (w->cursor.vpos >= 0)
11840 int h_margin;
11841 int text_area_width;
11842 struct glyph_row *current_cursor_row
11843 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
11844 struct glyph_row *desired_cursor_row
11845 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
11846 struct glyph_row *cursor_row
11847 = (desired_cursor_row->enabled_p
11848 ? desired_cursor_row
11849 : current_cursor_row);
11851 text_area_width = window_box_width (w, TEXT_AREA);
11853 /* Scroll when cursor is inside this scroll margin. */
11854 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
11856 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
11857 && ((XFASTINT (w->hscroll)
11858 && w->cursor.x <= h_margin)
11859 || (cursor_row->enabled_p
11860 && cursor_row->truncated_on_right_p
11861 && (w->cursor.x >= text_area_width - h_margin))))
11863 struct it it;
11864 int hscroll;
11865 struct buffer *saved_current_buffer;
11866 EMACS_INT pt;
11867 int wanted_x;
11869 /* Find point in a display of infinite width. */
11870 saved_current_buffer = current_buffer;
11871 current_buffer = XBUFFER (w->buffer);
11873 if (w == XWINDOW (selected_window))
11874 pt = PT;
11875 else
11877 pt = marker_position (w->pointm);
11878 pt = max (BEGV, pt);
11879 pt = min (ZV, pt);
11882 /* Move iterator to pt starting at cursor_row->start in
11883 a line with infinite width. */
11884 init_to_row_start (&it, w, cursor_row);
11885 it.last_visible_x = INFINITY;
11886 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11887 current_buffer = saved_current_buffer;
11889 /* Position cursor in window. */
11890 if (!hscroll_relative_p && hscroll_step_abs == 0)
11891 hscroll = max (0, (it.current_x
11892 - (ITERATOR_AT_END_OF_LINE_P (&it)
11893 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11894 : (text_area_width / 2))))
11895 / FRAME_COLUMN_WIDTH (it.f);
11896 else if (w->cursor.x >= text_area_width - h_margin)
11898 if (hscroll_relative_p)
11899 wanted_x = text_area_width * (1 - hscroll_step_rel)
11900 - h_margin;
11901 else
11902 wanted_x = text_area_width
11903 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11904 - h_margin;
11905 hscroll
11906 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11908 else
11910 if (hscroll_relative_p)
11911 wanted_x = text_area_width * hscroll_step_rel
11912 + h_margin;
11913 else
11914 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11915 + h_margin;
11916 hscroll
11917 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11919 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11921 /* Don't prevent redisplay optimizations if hscroll
11922 hasn't changed, as it will unnecessarily slow down
11923 redisplay. */
11924 if (XFASTINT (w->hscroll) != hscroll)
11926 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11927 w->hscroll = make_number (hscroll);
11928 hscrolled_p = 1;
11933 window = w->next;
11936 /* Value is non-zero if hscroll of any leaf window has been changed. */
11937 return hscrolled_p;
11941 /* Set hscroll so that cursor is visible and not inside horizontal
11942 scroll margins for all windows in the tree rooted at WINDOW. See
11943 also hscroll_window_tree above. Value is non-zero if any window's
11944 hscroll has been changed. If it has, desired matrices on the frame
11945 of WINDOW are cleared. */
11947 static int
11948 hscroll_windows (Lisp_Object window)
11950 int hscrolled_p = hscroll_window_tree (window);
11951 if (hscrolled_p)
11952 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11953 return hscrolled_p;
11958 /************************************************************************
11959 Redisplay
11960 ************************************************************************/
11962 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11963 to a non-zero value. This is sometimes handy to have in a debugger
11964 session. */
11966 #if GLYPH_DEBUG
11968 /* First and last unchanged row for try_window_id. */
11970 static int debug_first_unchanged_at_end_vpos;
11971 static int debug_last_unchanged_at_beg_vpos;
11973 /* Delta vpos and y. */
11975 static int debug_dvpos, debug_dy;
11977 /* Delta in characters and bytes for try_window_id. */
11979 static EMACS_INT debug_delta, debug_delta_bytes;
11981 /* Values of window_end_pos and window_end_vpos at the end of
11982 try_window_id. */
11984 static EMACS_INT debug_end_vpos;
11986 /* Append a string to W->desired_matrix->method. FMT is a printf
11987 format string. If trace_redisplay_p is non-zero also printf the
11988 resulting string to stderr. */
11990 static void debug_method_add (struct window *, char const *, ...)
11991 ATTRIBUTE_FORMAT_PRINTF (2, 3);
11993 static void
11994 debug_method_add (struct window *w, char const *fmt, ...)
11996 char buffer[512];
11997 char *method = w->desired_matrix->method;
11998 int len = strlen (method);
11999 int size = sizeof w->desired_matrix->method;
12000 int remaining = size - len - 1;
12001 va_list ap;
12003 va_start (ap, fmt);
12004 vsprintf (buffer, fmt, ap);
12005 va_end (ap);
12006 if (len && remaining)
12008 method[len] = '|';
12009 --remaining, ++len;
12012 strncpy (method + len, buffer, remaining);
12014 if (trace_redisplay_p)
12015 fprintf (stderr, "%p (%s): %s\n",
12017 ((BUFFERP (w->buffer)
12018 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12019 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12020 : "no buffer"),
12021 buffer);
12024 #endif /* GLYPH_DEBUG */
12027 /* Value is non-zero if all changes in window W, which displays
12028 current_buffer, are in the text between START and END. START is a
12029 buffer position, END is given as a distance from Z. Used in
12030 redisplay_internal for display optimization. */
12032 static inline int
12033 text_outside_line_unchanged_p (struct window *w,
12034 EMACS_INT start, EMACS_INT end)
12036 int unchanged_p = 1;
12038 /* If text or overlays have changed, see where. */
12039 if (XFASTINT (w->last_modified) < MODIFF
12040 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12042 /* Gap in the line? */
12043 if (GPT < start || Z - GPT < end)
12044 unchanged_p = 0;
12046 /* Changes start in front of the line, or end after it? */
12047 if (unchanged_p
12048 && (BEG_UNCHANGED < start - 1
12049 || END_UNCHANGED < end))
12050 unchanged_p = 0;
12052 /* If selective display, can't optimize if changes start at the
12053 beginning of the line. */
12054 if (unchanged_p
12055 && INTEGERP (BVAR (current_buffer, selective_display))
12056 && XINT (BVAR (current_buffer, selective_display)) > 0
12057 && (BEG_UNCHANGED < start || GPT <= start))
12058 unchanged_p = 0;
12060 /* If there are overlays at the start or end of the line, these
12061 may have overlay strings with newlines in them. A change at
12062 START, for instance, may actually concern the display of such
12063 overlay strings as well, and they are displayed on different
12064 lines. So, quickly rule out this case. (For the future, it
12065 might be desirable to implement something more telling than
12066 just BEG/END_UNCHANGED.) */
12067 if (unchanged_p)
12069 if (BEG + BEG_UNCHANGED == start
12070 && overlay_touches_p (start))
12071 unchanged_p = 0;
12072 if (END_UNCHANGED == end
12073 && overlay_touches_p (Z - end))
12074 unchanged_p = 0;
12077 /* Under bidi reordering, adding or deleting a character in the
12078 beginning of a paragraph, before the first strong directional
12079 character, can change the base direction of the paragraph (unless
12080 the buffer specifies a fixed paragraph direction), which will
12081 require to redisplay the whole paragraph. It might be worthwhile
12082 to find the paragraph limits and widen the range of redisplayed
12083 lines to that, but for now just give up this optimization. */
12084 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12085 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12086 unchanged_p = 0;
12089 return unchanged_p;
12093 /* Do a frame update, taking possible shortcuts into account. This is
12094 the main external entry point for redisplay.
12096 If the last redisplay displayed an echo area message and that message
12097 is no longer requested, we clear the echo area or bring back the
12098 mini-buffer if that is in use. */
12100 void
12101 redisplay (void)
12103 redisplay_internal ();
12107 static Lisp_Object
12108 overlay_arrow_string_or_property (Lisp_Object var)
12110 Lisp_Object val;
12112 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12113 return val;
12115 return Voverlay_arrow_string;
12118 /* Return 1 if there are any overlay-arrows in current_buffer. */
12119 static int
12120 overlay_arrow_in_current_buffer_p (void)
12122 Lisp_Object vlist;
12124 for (vlist = Voverlay_arrow_variable_list;
12125 CONSP (vlist);
12126 vlist = XCDR (vlist))
12128 Lisp_Object var = XCAR (vlist);
12129 Lisp_Object val;
12131 if (!SYMBOLP (var))
12132 continue;
12133 val = find_symbol_value (var);
12134 if (MARKERP (val)
12135 && current_buffer == XMARKER (val)->buffer)
12136 return 1;
12138 return 0;
12142 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12143 has changed. */
12145 static int
12146 overlay_arrows_changed_p (void)
12148 Lisp_Object vlist;
12150 for (vlist = Voverlay_arrow_variable_list;
12151 CONSP (vlist);
12152 vlist = XCDR (vlist))
12154 Lisp_Object var = XCAR (vlist);
12155 Lisp_Object val, pstr;
12157 if (!SYMBOLP (var))
12158 continue;
12159 val = find_symbol_value (var);
12160 if (!MARKERP (val))
12161 continue;
12162 if (! EQ (COERCE_MARKER (val),
12163 Fget (var, Qlast_arrow_position))
12164 || ! (pstr = overlay_arrow_string_or_property (var),
12165 EQ (pstr, Fget (var, Qlast_arrow_string))))
12166 return 1;
12168 return 0;
12171 /* Mark overlay arrows to be updated on next redisplay. */
12173 static void
12174 update_overlay_arrows (int up_to_date)
12176 Lisp_Object vlist;
12178 for (vlist = Voverlay_arrow_variable_list;
12179 CONSP (vlist);
12180 vlist = XCDR (vlist))
12182 Lisp_Object var = XCAR (vlist);
12184 if (!SYMBOLP (var))
12185 continue;
12187 if (up_to_date > 0)
12189 Lisp_Object val = find_symbol_value (var);
12190 Fput (var, Qlast_arrow_position,
12191 COERCE_MARKER (val));
12192 Fput (var, Qlast_arrow_string,
12193 overlay_arrow_string_or_property (var));
12195 else if (up_to_date < 0
12196 || !NILP (Fget (var, Qlast_arrow_position)))
12198 Fput (var, Qlast_arrow_position, Qt);
12199 Fput (var, Qlast_arrow_string, Qt);
12205 /* Return overlay arrow string to display at row.
12206 Return integer (bitmap number) for arrow bitmap in left fringe.
12207 Return nil if no overlay arrow. */
12209 static Lisp_Object
12210 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12212 Lisp_Object vlist;
12214 for (vlist = Voverlay_arrow_variable_list;
12215 CONSP (vlist);
12216 vlist = XCDR (vlist))
12218 Lisp_Object var = XCAR (vlist);
12219 Lisp_Object val;
12221 if (!SYMBOLP (var))
12222 continue;
12224 val = find_symbol_value (var);
12226 if (MARKERP (val)
12227 && current_buffer == XMARKER (val)->buffer
12228 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12230 if (FRAME_WINDOW_P (it->f)
12231 /* FIXME: if ROW->reversed_p is set, this should test
12232 the right fringe, not the left one. */
12233 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12235 #ifdef HAVE_WINDOW_SYSTEM
12236 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12238 int fringe_bitmap;
12239 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12240 return make_number (fringe_bitmap);
12242 #endif
12243 return make_number (-1); /* Use default arrow bitmap */
12245 return overlay_arrow_string_or_property (var);
12249 return Qnil;
12252 /* Return 1 if point moved out of or into a composition. Otherwise
12253 return 0. PREV_BUF and PREV_PT are the last point buffer and
12254 position. BUF and PT are the current point buffer and position. */
12256 static int
12257 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
12258 struct buffer *buf, EMACS_INT pt)
12260 EMACS_INT start, end;
12261 Lisp_Object prop;
12262 Lisp_Object buffer;
12264 XSETBUFFER (buffer, buf);
12265 /* Check a composition at the last point if point moved within the
12266 same buffer. */
12267 if (prev_buf == buf)
12269 if (prev_pt == pt)
12270 /* Point didn't move. */
12271 return 0;
12273 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12274 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12275 && COMPOSITION_VALID_P (start, end, prop)
12276 && start < prev_pt && end > prev_pt)
12277 /* The last point was within the composition. Return 1 iff
12278 point moved out of the composition. */
12279 return (pt <= start || pt >= end);
12282 /* Check a composition at the current point. */
12283 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12284 && find_composition (pt, -1, &start, &end, &prop, buffer)
12285 && COMPOSITION_VALID_P (start, end, prop)
12286 && start < pt && end > pt);
12290 /* Reconsider the setting of B->clip_changed which is displayed
12291 in window W. */
12293 static inline void
12294 reconsider_clip_changes (struct window *w, struct buffer *b)
12296 if (b->clip_changed
12297 && !NILP (w->window_end_valid)
12298 && w->current_matrix->buffer == b
12299 && w->current_matrix->zv == BUF_ZV (b)
12300 && w->current_matrix->begv == BUF_BEGV (b))
12301 b->clip_changed = 0;
12303 /* If display wasn't paused, and W is not a tool bar window, see if
12304 point has been moved into or out of a composition. In that case,
12305 we set b->clip_changed to 1 to force updating the screen. If
12306 b->clip_changed has already been set to 1, we can skip this
12307 check. */
12308 if (!b->clip_changed
12309 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12311 EMACS_INT pt;
12313 if (w == XWINDOW (selected_window))
12314 pt = PT;
12315 else
12316 pt = marker_position (w->pointm);
12318 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12319 || pt != XINT (w->last_point))
12320 && check_point_in_composition (w->current_matrix->buffer,
12321 XINT (w->last_point),
12322 XBUFFER (w->buffer), pt))
12323 b->clip_changed = 1;
12328 /* Select FRAME to forward the values of frame-local variables into C
12329 variables so that the redisplay routines can access those values
12330 directly. */
12332 static void
12333 select_frame_for_redisplay (Lisp_Object frame)
12335 Lisp_Object tail, tem;
12336 Lisp_Object old = selected_frame;
12337 struct Lisp_Symbol *sym;
12339 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12341 selected_frame = frame;
12343 do {
12344 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
12345 if (CONSP (XCAR (tail))
12346 && (tem = XCAR (XCAR (tail)),
12347 SYMBOLP (tem))
12348 && (sym = indirect_variable (XSYMBOL (tem)),
12349 sym->redirect == SYMBOL_LOCALIZED)
12350 && sym->val.blv->frame_local)
12351 /* Use find_symbol_value rather than Fsymbol_value
12352 to avoid an error if it is void. */
12353 find_symbol_value (tem);
12354 } while (!EQ (frame, old) && (frame = old, 1));
12358 #define STOP_POLLING \
12359 do { if (! polling_stopped_here) stop_polling (); \
12360 polling_stopped_here = 1; } while (0)
12362 #define RESUME_POLLING \
12363 do { if (polling_stopped_here) start_polling (); \
12364 polling_stopped_here = 0; } while (0)
12367 /* Perhaps in the future avoid recentering windows if it
12368 is not necessary; currently that causes some problems. */
12370 static void
12371 redisplay_internal (void)
12373 struct window *w = XWINDOW (selected_window);
12374 struct window *sw;
12375 struct frame *fr;
12376 int pending;
12377 int must_finish = 0;
12378 struct text_pos tlbufpos, tlendpos;
12379 int number_of_visible_frames;
12380 int count, count1;
12381 struct frame *sf;
12382 int polling_stopped_here = 0;
12383 Lisp_Object old_frame = selected_frame;
12385 /* Non-zero means redisplay has to consider all windows on all
12386 frames. Zero means, only selected_window is considered. */
12387 int consider_all_windows_p;
12389 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12391 /* No redisplay if running in batch mode or frame is not yet fully
12392 initialized, or redisplay is explicitly turned off by setting
12393 Vinhibit_redisplay. */
12394 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12395 || !NILP (Vinhibit_redisplay))
12396 return;
12398 /* Don't examine these until after testing Vinhibit_redisplay.
12399 When Emacs is shutting down, perhaps because its connection to
12400 X has dropped, we should not look at them at all. */
12401 fr = XFRAME (w->frame);
12402 sf = SELECTED_FRAME ();
12404 if (!fr->glyphs_initialized_p)
12405 return;
12407 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12408 if (popup_activated ())
12409 return;
12410 #endif
12412 /* I don't think this happens but let's be paranoid. */
12413 if (redisplaying_p)
12414 return;
12416 /* Record a function that resets redisplaying_p to its old value
12417 when we leave this function. */
12418 count = SPECPDL_INDEX ();
12419 record_unwind_protect (unwind_redisplay,
12420 Fcons (make_number (redisplaying_p), selected_frame));
12421 ++redisplaying_p;
12422 specbind (Qinhibit_free_realized_faces, Qnil);
12425 Lisp_Object tail, frame;
12427 FOR_EACH_FRAME (tail, frame)
12429 struct frame *f = XFRAME (frame);
12430 f->already_hscrolled_p = 0;
12434 retry:
12435 /* Remember the currently selected window. */
12436 sw = w;
12438 if (!EQ (old_frame, selected_frame)
12439 && FRAME_LIVE_P (XFRAME (old_frame)))
12440 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
12441 selected_frame and selected_window to be temporarily out-of-sync so
12442 when we come back here via `goto retry', we need to resync because we
12443 may need to run Elisp code (via prepare_menu_bars). */
12444 select_frame_for_redisplay (old_frame);
12446 pending = 0;
12447 reconsider_clip_changes (w, current_buffer);
12448 last_escape_glyph_frame = NULL;
12449 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12450 last_glyphless_glyph_frame = NULL;
12451 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12453 /* If new fonts have been loaded that make a glyph matrix adjustment
12454 necessary, do it. */
12455 if (fonts_changed_p)
12457 adjust_glyphs (NULL);
12458 ++windows_or_buffers_changed;
12459 fonts_changed_p = 0;
12462 /* If face_change_count is non-zero, init_iterator will free all
12463 realized faces, which includes the faces referenced from current
12464 matrices. So, we can't reuse current matrices in this case. */
12465 if (face_change_count)
12466 ++windows_or_buffers_changed;
12468 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
12469 && FRAME_TTY (sf)->previous_frame != sf)
12471 /* Since frames on a single ASCII terminal share the same
12472 display area, displaying a different frame means redisplay
12473 the whole thing. */
12474 windows_or_buffers_changed++;
12475 SET_FRAME_GARBAGED (sf);
12476 #ifndef DOS_NT
12477 set_tty_color_mode (FRAME_TTY (sf), sf);
12478 #endif
12479 FRAME_TTY (sf)->previous_frame = sf;
12482 /* Set the visible flags for all frames. Do this before checking
12483 for resized or garbaged frames; they want to know if their frames
12484 are visible. See the comment in frame.h for
12485 FRAME_SAMPLE_VISIBILITY. */
12487 Lisp_Object tail, frame;
12489 number_of_visible_frames = 0;
12491 FOR_EACH_FRAME (tail, frame)
12493 struct frame *f = XFRAME (frame);
12495 FRAME_SAMPLE_VISIBILITY (f);
12496 if (FRAME_VISIBLE_P (f))
12497 ++number_of_visible_frames;
12498 clear_desired_matrices (f);
12502 /* Notice any pending interrupt request to change frame size. */
12503 do_pending_window_change (1);
12505 /* do_pending_window_change could change the selected_window due to
12506 frame resizing which makes the selected window too small. */
12507 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
12509 sw = w;
12510 reconsider_clip_changes (w, current_buffer);
12513 /* Clear frames marked as garbaged. */
12514 if (frame_garbaged)
12515 clear_garbaged_frames ();
12517 /* Build menubar and tool-bar items. */
12518 if (NILP (Vmemory_full))
12519 prepare_menu_bars ();
12521 if (windows_or_buffers_changed)
12522 update_mode_lines++;
12524 /* Detect case that we need to write or remove a star in the mode line. */
12525 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
12527 w->update_mode_line = Qt;
12528 if (buffer_shared > 1)
12529 update_mode_lines++;
12532 /* Avoid invocation of point motion hooks by `current_column' below. */
12533 count1 = SPECPDL_INDEX ();
12534 specbind (Qinhibit_point_motion_hooks, Qt);
12536 /* If %c is in the mode line, update it if needed. */
12537 if (!NILP (w->column_number_displayed)
12538 /* This alternative quickly identifies a common case
12539 where no change is needed. */
12540 && !(PT == XFASTINT (w->last_point)
12541 && XFASTINT (w->last_modified) >= MODIFF
12542 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
12543 && (XFASTINT (w->column_number_displayed) != current_column ()))
12544 w->update_mode_line = Qt;
12546 unbind_to (count1, Qnil);
12548 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
12550 /* The variable buffer_shared is set in redisplay_window and
12551 indicates that we redisplay a buffer in different windows. See
12552 there. */
12553 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
12554 || cursor_type_changed);
12556 /* If specs for an arrow have changed, do thorough redisplay
12557 to ensure we remove any arrow that should no longer exist. */
12558 if (overlay_arrows_changed_p ())
12559 consider_all_windows_p = windows_or_buffers_changed = 1;
12561 /* Normally the message* functions will have already displayed and
12562 updated the echo area, but the frame may have been trashed, or
12563 the update may have been preempted, so display the echo area
12564 again here. Checking message_cleared_p captures the case that
12565 the echo area should be cleared. */
12566 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
12567 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
12568 || (message_cleared_p
12569 && minibuf_level == 0
12570 /* If the mini-window is currently selected, this means the
12571 echo-area doesn't show through. */
12572 && !MINI_WINDOW_P (XWINDOW (selected_window))))
12574 int window_height_changed_p = echo_area_display (0);
12575 must_finish = 1;
12577 /* If we don't display the current message, don't clear the
12578 message_cleared_p flag, because, if we did, we wouldn't clear
12579 the echo area in the next redisplay which doesn't preserve
12580 the echo area. */
12581 if (!display_last_displayed_message_p)
12582 message_cleared_p = 0;
12584 if (fonts_changed_p)
12585 goto retry;
12586 else if (window_height_changed_p)
12588 consider_all_windows_p = 1;
12589 ++update_mode_lines;
12590 ++windows_or_buffers_changed;
12592 /* If window configuration was changed, frames may have been
12593 marked garbaged. Clear them or we will experience
12594 surprises wrt scrolling. */
12595 if (frame_garbaged)
12596 clear_garbaged_frames ();
12599 else if (EQ (selected_window, minibuf_window)
12600 && (current_buffer->clip_changed
12601 || XFASTINT (w->last_modified) < MODIFF
12602 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12603 && resize_mini_window (w, 0))
12605 /* Resized active mini-window to fit the size of what it is
12606 showing if its contents might have changed. */
12607 must_finish = 1;
12608 /* FIXME: this causes all frames to be updated, which seems unnecessary
12609 since only the current frame needs to be considered. This function needs
12610 to be rewritten with two variables, consider_all_windows and
12611 consider_all_frames. */
12612 consider_all_windows_p = 1;
12613 ++windows_or_buffers_changed;
12614 ++update_mode_lines;
12616 /* If window configuration was changed, frames may have been
12617 marked garbaged. Clear them or we will experience
12618 surprises wrt scrolling. */
12619 if (frame_garbaged)
12620 clear_garbaged_frames ();
12624 /* If showing the region, and mark has changed, we must redisplay
12625 the whole window. The assignment to this_line_start_pos prevents
12626 the optimization directly below this if-statement. */
12627 if (((!NILP (Vtransient_mark_mode)
12628 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
12629 != !NILP (w->region_showing))
12630 || (!NILP (w->region_showing)
12631 && !EQ (w->region_showing,
12632 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
12633 CHARPOS (this_line_start_pos) = 0;
12635 /* Optimize the case that only the line containing the cursor in the
12636 selected window has changed. Variables starting with this_ are
12637 set in display_line and record information about the line
12638 containing the cursor. */
12639 tlbufpos = this_line_start_pos;
12640 tlendpos = this_line_end_pos;
12641 if (!consider_all_windows_p
12642 && CHARPOS (tlbufpos) > 0
12643 && NILP (w->update_mode_line)
12644 && !current_buffer->clip_changed
12645 && !current_buffer->prevent_redisplay_optimizations_p
12646 && FRAME_VISIBLE_P (XFRAME (w->frame))
12647 && !FRAME_OBSCURED_P (XFRAME (w->frame))
12648 /* Make sure recorded data applies to current buffer, etc. */
12649 && this_line_buffer == current_buffer
12650 && current_buffer == XBUFFER (w->buffer)
12651 && NILP (w->force_start)
12652 && NILP (w->optional_new_start)
12653 /* Point must be on the line that we have info recorded about. */
12654 && PT >= CHARPOS (tlbufpos)
12655 && PT <= Z - CHARPOS (tlendpos)
12656 /* All text outside that line, including its final newline,
12657 must be unchanged. */
12658 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
12659 CHARPOS (tlendpos)))
12661 if (CHARPOS (tlbufpos) > BEGV
12662 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
12663 && (CHARPOS (tlbufpos) == ZV
12664 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
12665 /* Former continuation line has disappeared by becoming empty. */
12666 goto cancel;
12667 else if (XFASTINT (w->last_modified) < MODIFF
12668 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
12669 || MINI_WINDOW_P (w))
12671 /* We have to handle the case of continuation around a
12672 wide-column character (see the comment in indent.c around
12673 line 1340).
12675 For instance, in the following case:
12677 -------- Insert --------
12678 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
12679 J_I_ ==> J_I_ `^^' are cursors.
12680 ^^ ^^
12681 -------- --------
12683 As we have to redraw the line above, we cannot use this
12684 optimization. */
12686 struct it it;
12687 int line_height_before = this_line_pixel_height;
12689 /* Note that start_display will handle the case that the
12690 line starting at tlbufpos is a continuation line. */
12691 start_display (&it, w, tlbufpos);
12693 /* Implementation note: It this still necessary? */
12694 if (it.current_x != this_line_start_x)
12695 goto cancel;
12697 TRACE ((stderr, "trying display optimization 1\n"));
12698 w->cursor.vpos = -1;
12699 overlay_arrow_seen = 0;
12700 it.vpos = this_line_vpos;
12701 it.current_y = this_line_y;
12702 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
12703 display_line (&it);
12705 /* If line contains point, is not continued,
12706 and ends at same distance from eob as before, we win. */
12707 if (w->cursor.vpos >= 0
12708 /* Line is not continued, otherwise this_line_start_pos
12709 would have been set to 0 in display_line. */
12710 && CHARPOS (this_line_start_pos)
12711 /* Line ends as before. */
12712 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
12713 /* Line has same height as before. Otherwise other lines
12714 would have to be shifted up or down. */
12715 && this_line_pixel_height == line_height_before)
12717 /* If this is not the window's last line, we must adjust
12718 the charstarts of the lines below. */
12719 if (it.current_y < it.last_visible_y)
12721 struct glyph_row *row
12722 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
12723 EMACS_INT delta, delta_bytes;
12725 /* We used to distinguish between two cases here,
12726 conditioned by Z - CHARPOS (tlendpos) == ZV, for
12727 when the line ends in a newline or the end of the
12728 buffer's accessible portion. But both cases did
12729 the same, so they were collapsed. */
12730 delta = (Z
12731 - CHARPOS (tlendpos)
12732 - MATRIX_ROW_START_CHARPOS (row));
12733 delta_bytes = (Z_BYTE
12734 - BYTEPOS (tlendpos)
12735 - MATRIX_ROW_START_BYTEPOS (row));
12737 increment_matrix_positions (w->current_matrix,
12738 this_line_vpos + 1,
12739 w->current_matrix->nrows,
12740 delta, delta_bytes);
12743 /* If this row displays text now but previously didn't,
12744 or vice versa, w->window_end_vpos may have to be
12745 adjusted. */
12746 if ((it.glyph_row - 1)->displays_text_p)
12748 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
12749 XSETINT (w->window_end_vpos, this_line_vpos);
12751 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
12752 && this_line_vpos > 0)
12753 XSETINT (w->window_end_vpos, this_line_vpos - 1);
12754 w->window_end_valid = Qnil;
12756 /* Update hint: No need to try to scroll in update_window. */
12757 w->desired_matrix->no_scrolling_p = 1;
12759 #if GLYPH_DEBUG
12760 *w->desired_matrix->method = 0;
12761 debug_method_add (w, "optimization 1");
12762 #endif
12763 #ifdef HAVE_WINDOW_SYSTEM
12764 update_window_fringes (w, 0);
12765 #endif
12766 goto update;
12768 else
12769 goto cancel;
12771 else if (/* Cursor position hasn't changed. */
12772 PT == XFASTINT (w->last_point)
12773 /* Make sure the cursor was last displayed
12774 in this window. Otherwise we have to reposition it. */
12775 && 0 <= w->cursor.vpos
12776 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
12778 if (!must_finish)
12780 do_pending_window_change (1);
12781 /* If selected_window changed, redisplay again. */
12782 if (WINDOWP (selected_window)
12783 && (w = XWINDOW (selected_window)) != sw)
12784 goto retry;
12786 /* We used to always goto end_of_redisplay here, but this
12787 isn't enough if we have a blinking cursor. */
12788 if (w->cursor_off_p == w->last_cursor_off_p)
12789 goto end_of_redisplay;
12791 goto update;
12793 /* If highlighting the region, or if the cursor is in the echo area,
12794 then we can't just move the cursor. */
12795 else if (! (!NILP (Vtransient_mark_mode)
12796 && !NILP (BVAR (current_buffer, mark_active)))
12797 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
12798 || highlight_nonselected_windows)
12799 && NILP (w->region_showing)
12800 && NILP (Vshow_trailing_whitespace)
12801 && !cursor_in_echo_area)
12803 struct it it;
12804 struct glyph_row *row;
12806 /* Skip from tlbufpos to PT and see where it is. Note that
12807 PT may be in invisible text. If so, we will end at the
12808 next visible position. */
12809 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
12810 NULL, DEFAULT_FACE_ID);
12811 it.current_x = this_line_start_x;
12812 it.current_y = this_line_y;
12813 it.vpos = this_line_vpos;
12815 /* The call to move_it_to stops in front of PT, but
12816 moves over before-strings. */
12817 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
12819 if (it.vpos == this_line_vpos
12820 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
12821 row->enabled_p))
12823 xassert (this_line_vpos == it.vpos);
12824 xassert (this_line_y == it.current_y);
12825 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12826 #if GLYPH_DEBUG
12827 *w->desired_matrix->method = 0;
12828 debug_method_add (w, "optimization 3");
12829 #endif
12830 goto update;
12832 else
12833 goto cancel;
12836 cancel:
12837 /* Text changed drastically or point moved off of line. */
12838 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
12841 CHARPOS (this_line_start_pos) = 0;
12842 consider_all_windows_p |= buffer_shared > 1;
12843 ++clear_face_cache_count;
12844 #ifdef HAVE_WINDOW_SYSTEM
12845 ++clear_image_cache_count;
12846 #endif
12848 /* Build desired matrices, and update the display. If
12849 consider_all_windows_p is non-zero, do it for all windows on all
12850 frames. Otherwise do it for selected_window, only. */
12852 if (consider_all_windows_p)
12854 Lisp_Object tail, frame;
12856 FOR_EACH_FRAME (tail, frame)
12857 XFRAME (frame)->updated_p = 0;
12859 /* Recompute # windows showing selected buffer. This will be
12860 incremented each time such a window is displayed. */
12861 buffer_shared = 0;
12863 FOR_EACH_FRAME (tail, frame)
12865 struct frame *f = XFRAME (frame);
12867 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
12869 if (! EQ (frame, selected_frame))
12870 /* Select the frame, for the sake of frame-local
12871 variables. */
12872 select_frame_for_redisplay (frame);
12874 /* Mark all the scroll bars to be removed; we'll redeem
12875 the ones we want when we redisplay their windows. */
12876 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
12877 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
12879 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12880 redisplay_windows (FRAME_ROOT_WINDOW (f));
12882 /* The X error handler may have deleted that frame. */
12883 if (!FRAME_LIVE_P (f))
12884 continue;
12886 /* Any scroll bars which redisplay_windows should have
12887 nuked should now go away. */
12888 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
12889 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
12891 /* If fonts changed, display again. */
12892 /* ??? rms: I suspect it is a mistake to jump all the way
12893 back to retry here. It should just retry this frame. */
12894 if (fonts_changed_p)
12895 goto retry;
12897 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12899 /* See if we have to hscroll. */
12900 if (!f->already_hscrolled_p)
12902 f->already_hscrolled_p = 1;
12903 if (hscroll_windows (f->root_window))
12904 goto retry;
12907 /* Prevent various kinds of signals during display
12908 update. stdio is not robust about handling
12909 signals, which can cause an apparent I/O
12910 error. */
12911 if (interrupt_input)
12912 unrequest_sigio ();
12913 STOP_POLLING;
12915 /* Update the display. */
12916 set_window_update_flags (XWINDOW (f->root_window), 1);
12917 pending |= update_frame (f, 0, 0);
12918 f->updated_p = 1;
12923 if (!EQ (old_frame, selected_frame)
12924 && FRAME_LIVE_P (XFRAME (old_frame)))
12925 /* We played a bit fast-and-loose above and allowed selected_frame
12926 and selected_window to be temporarily out-of-sync but let's make
12927 sure this stays contained. */
12928 select_frame_for_redisplay (old_frame);
12929 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12931 if (!pending)
12933 /* Do the mark_window_display_accurate after all windows have
12934 been redisplayed because this call resets flags in buffers
12935 which are needed for proper redisplay. */
12936 FOR_EACH_FRAME (tail, frame)
12938 struct frame *f = XFRAME (frame);
12939 if (f->updated_p)
12941 mark_window_display_accurate (f->root_window, 1);
12942 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12943 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12948 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12950 Lisp_Object mini_window;
12951 struct frame *mini_frame;
12953 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12954 /* Use list_of_error, not Qerror, so that
12955 we catch only errors and don't run the debugger. */
12956 internal_condition_case_1 (redisplay_window_1, selected_window,
12957 list_of_error,
12958 redisplay_window_error);
12960 /* Compare desired and current matrices, perform output. */
12962 update:
12963 /* If fonts changed, display again. */
12964 if (fonts_changed_p)
12965 goto retry;
12967 /* Prevent various kinds of signals during display update.
12968 stdio is not robust about handling signals,
12969 which can cause an apparent I/O error. */
12970 if (interrupt_input)
12971 unrequest_sigio ();
12972 STOP_POLLING;
12974 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12976 if (hscroll_windows (selected_window))
12977 goto retry;
12979 XWINDOW (selected_window)->must_be_updated_p = 1;
12980 pending = update_frame (sf, 0, 0);
12983 /* We may have called echo_area_display at the top of this
12984 function. If the echo area is on another frame, that may
12985 have put text on a frame other than the selected one, so the
12986 above call to update_frame would not have caught it. Catch
12987 it here. */
12988 mini_window = FRAME_MINIBUF_WINDOW (sf);
12989 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12991 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12993 XWINDOW (mini_window)->must_be_updated_p = 1;
12994 pending |= update_frame (mini_frame, 0, 0);
12995 if (!pending && hscroll_windows (mini_window))
12996 goto retry;
13000 /* If display was paused because of pending input, make sure we do a
13001 thorough update the next time. */
13002 if (pending)
13004 /* Prevent the optimization at the beginning of
13005 redisplay_internal that tries a single-line update of the
13006 line containing the cursor in the selected window. */
13007 CHARPOS (this_line_start_pos) = 0;
13009 /* Let the overlay arrow be updated the next time. */
13010 update_overlay_arrows (0);
13012 /* If we pause after scrolling, some rows in the current
13013 matrices of some windows are not valid. */
13014 if (!WINDOW_FULL_WIDTH_P (w)
13015 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13016 update_mode_lines = 1;
13018 else
13020 if (!consider_all_windows_p)
13022 /* This has already been done above if
13023 consider_all_windows_p is set. */
13024 mark_window_display_accurate_1 (w, 1);
13026 /* Say overlay arrows are up to date. */
13027 update_overlay_arrows (1);
13029 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13030 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13033 update_mode_lines = 0;
13034 windows_or_buffers_changed = 0;
13035 cursor_type_changed = 0;
13038 /* Start SIGIO interrupts coming again. Having them off during the
13039 code above makes it less likely one will discard output, but not
13040 impossible, since there might be stuff in the system buffer here.
13041 But it is much hairier to try to do anything about that. */
13042 if (interrupt_input)
13043 request_sigio ();
13044 RESUME_POLLING;
13046 /* If a frame has become visible which was not before, redisplay
13047 again, so that we display it. Expose events for such a frame
13048 (which it gets when becoming visible) don't call the parts of
13049 redisplay constructing glyphs, so simply exposing a frame won't
13050 display anything in this case. So, we have to display these
13051 frames here explicitly. */
13052 if (!pending)
13054 Lisp_Object tail, frame;
13055 int new_count = 0;
13057 FOR_EACH_FRAME (tail, frame)
13059 int this_is_visible = 0;
13061 if (XFRAME (frame)->visible)
13062 this_is_visible = 1;
13063 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13064 if (XFRAME (frame)->visible)
13065 this_is_visible = 1;
13067 if (this_is_visible)
13068 new_count++;
13071 if (new_count != number_of_visible_frames)
13072 windows_or_buffers_changed++;
13075 /* Change frame size now if a change is pending. */
13076 do_pending_window_change (1);
13078 /* If we just did a pending size change, or have additional
13079 visible frames, or selected_window changed, redisplay again. */
13080 if ((windows_or_buffers_changed && !pending)
13081 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13082 goto retry;
13084 /* Clear the face and image caches.
13086 We used to do this only if consider_all_windows_p. But the cache
13087 needs to be cleared if a timer creates images in the current
13088 buffer (e.g. the test case in Bug#6230). */
13090 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13092 clear_face_cache (0);
13093 clear_face_cache_count = 0;
13096 #ifdef HAVE_WINDOW_SYSTEM
13097 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13099 clear_image_caches (Qnil);
13100 clear_image_cache_count = 0;
13102 #endif /* HAVE_WINDOW_SYSTEM */
13104 end_of_redisplay:
13105 unbind_to (count, Qnil);
13106 RESUME_POLLING;
13110 /* Redisplay, but leave alone any recent echo area message unless
13111 another message has been requested in its place.
13113 This is useful in situations where you need to redisplay but no
13114 user action has occurred, making it inappropriate for the message
13115 area to be cleared. See tracking_off and
13116 wait_reading_process_output for examples of these situations.
13118 FROM_WHERE is an integer saying from where this function was
13119 called. This is useful for debugging. */
13121 void
13122 redisplay_preserve_echo_area (int from_where)
13124 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13126 if (!NILP (echo_area_buffer[1]))
13128 /* We have a previously displayed message, but no current
13129 message. Redisplay the previous message. */
13130 display_last_displayed_message_p = 1;
13131 redisplay_internal ();
13132 display_last_displayed_message_p = 0;
13134 else
13135 redisplay_internal ();
13137 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13138 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13139 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13143 /* Function registered with record_unwind_protect in
13144 redisplay_internal. Reset redisplaying_p to the value it had
13145 before redisplay_internal was called, and clear
13146 prevent_freeing_realized_faces_p. It also selects the previously
13147 selected frame, unless it has been deleted (by an X connection
13148 failure during redisplay, for example). */
13150 static Lisp_Object
13151 unwind_redisplay (Lisp_Object val)
13153 Lisp_Object old_redisplaying_p, old_frame;
13155 old_redisplaying_p = XCAR (val);
13156 redisplaying_p = XFASTINT (old_redisplaying_p);
13157 old_frame = XCDR (val);
13158 if (! EQ (old_frame, selected_frame)
13159 && FRAME_LIVE_P (XFRAME (old_frame)))
13160 select_frame_for_redisplay (old_frame);
13161 return Qnil;
13165 /* Mark the display of window W as accurate or inaccurate. If
13166 ACCURATE_P is non-zero mark display of W as accurate. If
13167 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13168 redisplay_internal is called. */
13170 static void
13171 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13173 if (BUFFERP (w->buffer))
13175 struct buffer *b = XBUFFER (w->buffer);
13177 w->last_modified
13178 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
13179 w->last_overlay_modified
13180 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
13181 w->last_had_star
13182 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
13184 if (accurate_p)
13186 b->clip_changed = 0;
13187 b->prevent_redisplay_optimizations_p = 0;
13189 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13190 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13191 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13192 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13194 w->current_matrix->buffer = b;
13195 w->current_matrix->begv = BUF_BEGV (b);
13196 w->current_matrix->zv = BUF_ZV (b);
13198 w->last_cursor = w->cursor;
13199 w->last_cursor_off_p = w->cursor_off_p;
13201 if (w == XWINDOW (selected_window))
13202 w->last_point = make_number (BUF_PT (b));
13203 else
13204 w->last_point = make_number (XMARKER (w->pointm)->charpos);
13208 if (accurate_p)
13210 w->window_end_valid = w->buffer;
13211 w->update_mode_line = Qnil;
13216 /* Mark the display of windows in the window tree rooted at WINDOW as
13217 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13218 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13219 be redisplayed the next time redisplay_internal is called. */
13221 void
13222 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13224 struct window *w;
13226 for (; !NILP (window); window = w->next)
13228 w = XWINDOW (window);
13229 mark_window_display_accurate_1 (w, accurate_p);
13231 if (!NILP (w->vchild))
13232 mark_window_display_accurate (w->vchild, accurate_p);
13233 if (!NILP (w->hchild))
13234 mark_window_display_accurate (w->hchild, accurate_p);
13237 if (accurate_p)
13239 update_overlay_arrows (1);
13241 else
13243 /* Force a thorough redisplay the next time by setting
13244 last_arrow_position and last_arrow_string to t, which is
13245 unequal to any useful value of Voverlay_arrow_... */
13246 update_overlay_arrows (-1);
13251 /* Return value in display table DP (Lisp_Char_Table *) for character
13252 C. Since a display table doesn't have any parent, we don't have to
13253 follow parent. Do not call this function directly but use the
13254 macro DISP_CHAR_VECTOR. */
13256 Lisp_Object
13257 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13259 Lisp_Object val;
13261 if (ASCII_CHAR_P (c))
13263 val = dp->ascii;
13264 if (SUB_CHAR_TABLE_P (val))
13265 val = XSUB_CHAR_TABLE (val)->contents[c];
13267 else
13269 Lisp_Object table;
13271 XSETCHAR_TABLE (table, dp);
13272 val = char_table_ref (table, c);
13274 if (NILP (val))
13275 val = dp->defalt;
13276 return val;
13281 /***********************************************************************
13282 Window Redisplay
13283 ***********************************************************************/
13285 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13287 static void
13288 redisplay_windows (Lisp_Object window)
13290 while (!NILP (window))
13292 struct window *w = XWINDOW (window);
13294 if (!NILP (w->hchild))
13295 redisplay_windows (w->hchild);
13296 else if (!NILP (w->vchild))
13297 redisplay_windows (w->vchild);
13298 else if (!NILP (w->buffer))
13300 displayed_buffer = XBUFFER (w->buffer);
13301 /* Use list_of_error, not Qerror, so that
13302 we catch only errors and don't run the debugger. */
13303 internal_condition_case_1 (redisplay_window_0, window,
13304 list_of_error,
13305 redisplay_window_error);
13308 window = w->next;
13312 static Lisp_Object
13313 redisplay_window_error (Lisp_Object ignore)
13315 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13316 return Qnil;
13319 static Lisp_Object
13320 redisplay_window_0 (Lisp_Object window)
13322 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13323 redisplay_window (window, 0);
13324 return Qnil;
13327 static Lisp_Object
13328 redisplay_window_1 (Lisp_Object window)
13330 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13331 redisplay_window (window, 1);
13332 return Qnil;
13336 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13337 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13338 which positions recorded in ROW differ from current buffer
13339 positions.
13341 Return 0 if cursor is not on this row, 1 otherwise. */
13343 static int
13344 set_cursor_from_row (struct window *w, struct glyph_row *row,
13345 struct glyph_matrix *matrix,
13346 EMACS_INT delta, EMACS_INT delta_bytes,
13347 int dy, int dvpos)
13349 struct glyph *glyph = row->glyphs[TEXT_AREA];
13350 struct glyph *end = glyph + row->used[TEXT_AREA];
13351 struct glyph *cursor = NULL;
13352 /* The last known character position in row. */
13353 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13354 int x = row->x;
13355 EMACS_INT pt_old = PT - delta;
13356 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13357 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13358 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13359 /* A glyph beyond the edge of TEXT_AREA which we should never
13360 touch. */
13361 struct glyph *glyphs_end = end;
13362 /* Non-zero means we've found a match for cursor position, but that
13363 glyph has the avoid_cursor_p flag set. */
13364 int match_with_avoid_cursor = 0;
13365 /* Non-zero means we've seen at least one glyph that came from a
13366 display string. */
13367 int string_seen = 0;
13368 /* Largest and smalles buffer positions seen so far during scan of
13369 glyph row. */
13370 EMACS_INT bpos_max = pos_before;
13371 EMACS_INT bpos_min = pos_after;
13372 /* Last buffer position covered by an overlay string with an integer
13373 `cursor' property. */
13374 EMACS_INT bpos_covered = 0;
13375 /* Non-zero means the display string on which to display the cursor
13376 comes from a text property, not from an overlay. */
13377 int string_from_text_prop = 0;
13379 /* Skip over glyphs not having an object at the start and the end of
13380 the row. These are special glyphs like truncation marks on
13381 terminal frames. */
13382 if (row->displays_text_p)
13384 if (!row->reversed_p)
13386 while (glyph < end
13387 && INTEGERP (glyph->object)
13388 && glyph->charpos < 0)
13390 x += glyph->pixel_width;
13391 ++glyph;
13393 while (end > glyph
13394 && INTEGERP ((end - 1)->object)
13395 /* CHARPOS is zero for blanks and stretch glyphs
13396 inserted by extend_face_to_end_of_line. */
13397 && (end - 1)->charpos <= 0)
13398 --end;
13399 glyph_before = glyph - 1;
13400 glyph_after = end;
13402 else
13404 struct glyph *g;
13406 /* If the glyph row is reversed, we need to process it from back
13407 to front, so swap the edge pointers. */
13408 glyphs_end = end = glyph - 1;
13409 glyph += row->used[TEXT_AREA] - 1;
13411 while (glyph > end + 1
13412 && INTEGERP (glyph->object)
13413 && glyph->charpos < 0)
13415 --glyph;
13416 x -= glyph->pixel_width;
13418 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13419 --glyph;
13420 /* By default, in reversed rows we put the cursor on the
13421 rightmost (first in the reading order) glyph. */
13422 for (g = end + 1; g < glyph; g++)
13423 x += g->pixel_width;
13424 while (end < glyph
13425 && INTEGERP ((end + 1)->object)
13426 && (end + 1)->charpos <= 0)
13427 ++end;
13428 glyph_before = glyph + 1;
13429 glyph_after = end;
13432 else if (row->reversed_p)
13434 /* In R2L rows that don't display text, put the cursor on the
13435 rightmost glyph. Case in point: an empty last line that is
13436 part of an R2L paragraph. */
13437 cursor = end - 1;
13438 /* Avoid placing the cursor on the last glyph of the row, where
13439 on terminal frames we hold the vertical border between
13440 adjacent windows. */
13441 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13442 && !WINDOW_RIGHTMOST_P (w)
13443 && cursor == row->glyphs[LAST_AREA] - 1)
13444 cursor--;
13445 x = -1; /* will be computed below, at label compute_x */
13448 /* Step 1: Try to find the glyph whose character position
13449 corresponds to point. If that's not possible, find 2 glyphs
13450 whose character positions are the closest to point, one before
13451 point, the other after it. */
13452 if (!row->reversed_p)
13453 while (/* not marched to end of glyph row */
13454 glyph < end
13455 /* glyph was not inserted by redisplay for internal purposes */
13456 && !INTEGERP (glyph->object))
13458 if (BUFFERP (glyph->object))
13460 EMACS_INT dpos = glyph->charpos - pt_old;
13462 if (glyph->charpos > bpos_max)
13463 bpos_max = glyph->charpos;
13464 if (glyph->charpos < bpos_min)
13465 bpos_min = glyph->charpos;
13466 if (!glyph->avoid_cursor_p)
13468 /* If we hit point, we've found the glyph on which to
13469 display the cursor. */
13470 if (dpos == 0)
13472 match_with_avoid_cursor = 0;
13473 break;
13475 /* See if we've found a better approximation to
13476 POS_BEFORE or to POS_AFTER. Note that we want the
13477 first (leftmost) glyph of all those that are the
13478 closest from below, and the last (rightmost) of all
13479 those from above. */
13480 if (0 > dpos && dpos > pos_before - pt_old)
13482 pos_before = glyph->charpos;
13483 glyph_before = glyph;
13485 else if (0 < dpos && dpos <= pos_after - pt_old)
13487 pos_after = glyph->charpos;
13488 glyph_after = glyph;
13491 else if (dpos == 0)
13492 match_with_avoid_cursor = 1;
13494 else if (STRINGP (glyph->object))
13496 Lisp_Object chprop;
13497 EMACS_INT glyph_pos = glyph->charpos;
13499 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13500 glyph->object);
13501 if (INTEGERP (chprop))
13503 bpos_covered = bpos_max + XINT (chprop);
13504 /* If the `cursor' property covers buffer positions up
13505 to and including point, we should display cursor on
13506 this glyph. Note that overlays and text properties
13507 with string values stop bidi reordering, so every
13508 buffer position to the left of the string is always
13509 smaller than any position to the right of the
13510 string. Therefore, if a `cursor' property on one
13511 of the string's characters has an integer value, we
13512 will break out of the loop below _before_ we get to
13513 the position match above. IOW, integer values of
13514 the `cursor' property override the "exact match for
13515 point" strategy of positioning the cursor. */
13516 /* Implementation note: bpos_max == pt_old when, e.g.,
13517 we are in an empty line, where bpos_max is set to
13518 MATRIX_ROW_START_CHARPOS, see above. */
13519 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13521 cursor = glyph;
13522 break;
13526 string_seen = 1;
13528 x += glyph->pixel_width;
13529 ++glyph;
13531 else if (glyph > end) /* row is reversed */
13532 while (!INTEGERP (glyph->object))
13534 if (BUFFERP (glyph->object))
13536 EMACS_INT dpos = glyph->charpos - pt_old;
13538 if (glyph->charpos > bpos_max)
13539 bpos_max = glyph->charpos;
13540 if (glyph->charpos < bpos_min)
13541 bpos_min = glyph->charpos;
13542 if (!glyph->avoid_cursor_p)
13544 if (dpos == 0)
13546 match_with_avoid_cursor = 0;
13547 break;
13549 if (0 > dpos && dpos > pos_before - pt_old)
13551 pos_before = glyph->charpos;
13552 glyph_before = glyph;
13554 else if (0 < dpos && dpos <= pos_after - pt_old)
13556 pos_after = glyph->charpos;
13557 glyph_after = glyph;
13560 else if (dpos == 0)
13561 match_with_avoid_cursor = 1;
13563 else if (STRINGP (glyph->object))
13565 Lisp_Object chprop;
13566 EMACS_INT glyph_pos = glyph->charpos;
13568 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13569 glyph->object);
13570 if (INTEGERP (chprop))
13572 bpos_covered = bpos_max + XINT (chprop);
13573 /* If the `cursor' property covers buffer positions up
13574 to and including point, we should display cursor on
13575 this glyph. */
13576 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13578 cursor = glyph;
13579 break;
13582 string_seen = 1;
13584 --glyph;
13585 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13587 x--; /* can't use any pixel_width */
13588 break;
13590 x -= glyph->pixel_width;
13593 /* Step 2: If we didn't find an exact match for point, we need to
13594 look for a proper place to put the cursor among glyphs between
13595 GLYPH_BEFORE and GLYPH_AFTER. */
13596 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13597 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13598 && bpos_covered < pt_old)
13600 /* An empty line has a single glyph whose OBJECT is zero and
13601 whose CHARPOS is the position of a newline on that line.
13602 Note that on a TTY, there are more glyphs after that, which
13603 were produced by extend_face_to_end_of_line, but their
13604 CHARPOS is zero or negative. */
13605 int empty_line_p =
13606 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13607 && INTEGERP (glyph->object) && glyph->charpos > 0;
13609 if (row->ends_in_ellipsis_p && pos_after == last_pos)
13611 EMACS_INT ellipsis_pos;
13613 /* Scan back over the ellipsis glyphs. */
13614 if (!row->reversed_p)
13616 ellipsis_pos = (glyph - 1)->charpos;
13617 while (glyph > row->glyphs[TEXT_AREA]
13618 && (glyph - 1)->charpos == ellipsis_pos)
13619 glyph--, x -= glyph->pixel_width;
13620 /* That loop always goes one position too far, including
13621 the glyph before the ellipsis. So scan forward over
13622 that one. */
13623 x += glyph->pixel_width;
13624 glyph++;
13626 else /* row is reversed */
13628 ellipsis_pos = (glyph + 1)->charpos;
13629 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
13630 && (glyph + 1)->charpos == ellipsis_pos)
13631 glyph++, x += glyph->pixel_width;
13632 x -= glyph->pixel_width;
13633 glyph--;
13636 else if (match_with_avoid_cursor
13637 /* A truncated row may not include PT among its
13638 character positions. Setting the cursor inside the
13639 scroll margin will trigger recalculation of hscroll
13640 in hscroll_window_tree. But if a display string
13641 covers point, defer to the string-handling code
13642 below to figure this out. */
13643 || (!string_seen
13644 && ((row->truncated_on_left_p && pt_old < bpos_min)
13645 || (row->truncated_on_right_p && pt_old > bpos_max)
13646 /* Zero-width characters produce no glyphs. */
13647 || (!empty_line_p
13648 && (row->reversed_p
13649 ? glyph_after > glyphs_end
13650 : glyph_after < glyphs_end)))))
13652 cursor = glyph_after;
13653 x = -1;
13655 else if (string_seen)
13657 int incr = row->reversed_p ? -1 : +1;
13659 /* Need to find the glyph that came out of a string which is
13660 present at point. That glyph is somewhere between
13661 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
13662 positioned between POS_BEFORE and POS_AFTER in the
13663 buffer. */
13664 struct glyph *start, *stop;
13665 EMACS_INT pos = pos_before;
13667 x = -1;
13669 /* If the row ends in a newline from a display string,
13670 reordering could have moved the glyphs belonging to the
13671 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
13672 in this case we extend the search to the last glyph in
13673 the row that was not inserted by redisplay. */
13674 if (row->ends_in_newline_from_string_p)
13676 glyph_after = end;
13677 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13680 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
13681 correspond to POS_BEFORE and POS_AFTER, respectively. We
13682 need START and STOP in the order that corresponds to the
13683 row's direction as given by its reversed_p flag. If the
13684 directionality of characters between POS_BEFORE and
13685 POS_AFTER is the opposite of the row's base direction,
13686 these characters will have been reordered for display,
13687 and we need to reverse START and STOP. */
13688 if (!row->reversed_p)
13690 start = min (glyph_before, glyph_after);
13691 stop = max (glyph_before, glyph_after);
13693 else
13695 start = max (glyph_before, glyph_after);
13696 stop = min (glyph_before, glyph_after);
13698 for (glyph = start + incr;
13699 row->reversed_p ? glyph > stop : glyph < stop; )
13702 /* Any glyphs that come from the buffer are here because
13703 of bidi reordering. Skip them, and only pay
13704 attention to glyphs that came from some string. */
13705 if (STRINGP (glyph->object))
13707 Lisp_Object str;
13708 EMACS_INT tem;
13709 /* If the display property covers the newline, we
13710 need to search for it one position farther. */
13711 EMACS_INT lim = pos_after
13712 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
13714 string_from_text_prop = 0;
13715 str = glyph->object;
13716 tem = string_buffer_position_lim (str, pos, lim, 0);
13717 if (tem == 0 /* from overlay */
13718 || pos <= tem)
13720 /* If the string from which this glyph came is
13721 found in the buffer at point, then we've
13722 found the glyph we've been looking for. If
13723 it comes from an overlay (tem == 0), and it
13724 has the `cursor' property on one of its
13725 glyphs, record that glyph as a candidate for
13726 displaying the cursor. (As in the
13727 unidirectional version, we will display the
13728 cursor on the last candidate we find.) */
13729 if (tem == 0 || tem == pt_old)
13731 /* The glyphs from this string could have
13732 been reordered. Find the one with the
13733 smallest string position. Or there could
13734 be a character in the string with the
13735 `cursor' property, which means display
13736 cursor on that character's glyph. */
13737 EMACS_INT strpos = glyph->charpos;
13739 if (tem)
13741 cursor = glyph;
13742 string_from_text_prop = 1;
13744 for ( ;
13745 (row->reversed_p ? glyph > stop : glyph < stop)
13746 && EQ (glyph->object, str);
13747 glyph += incr)
13749 Lisp_Object cprop;
13750 EMACS_INT gpos = glyph->charpos;
13752 cprop = Fget_char_property (make_number (gpos),
13753 Qcursor,
13754 glyph->object);
13755 if (!NILP (cprop))
13757 cursor = glyph;
13758 break;
13760 if (tem && glyph->charpos < strpos)
13762 strpos = glyph->charpos;
13763 cursor = glyph;
13767 if (tem == pt_old)
13768 goto compute_x;
13770 if (tem)
13771 pos = tem + 1; /* don't find previous instances */
13773 /* This string is not what we want; skip all of the
13774 glyphs that came from it. */
13775 while ((row->reversed_p ? glyph > stop : glyph < stop)
13776 && EQ (glyph->object, str))
13777 glyph += incr;
13779 else
13780 glyph += incr;
13783 /* If we reached the end of the line, and END was from a string,
13784 the cursor is not on this line. */
13785 if (cursor == NULL
13786 && (row->reversed_p ? glyph <= end : glyph >= end)
13787 && STRINGP (end->object)
13788 && row->continued_p)
13789 return 0;
13793 compute_x:
13794 if (cursor != NULL)
13795 glyph = cursor;
13796 if (x < 0)
13798 struct glyph *g;
13800 /* Need to compute x that corresponds to GLYPH. */
13801 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
13803 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
13804 abort ();
13805 x += g->pixel_width;
13809 /* ROW could be part of a continued line, which, under bidi
13810 reordering, might have other rows whose start and end charpos
13811 occlude point. Only set w->cursor if we found a better
13812 approximation to the cursor position than we have from previously
13813 examined candidate rows belonging to the same continued line. */
13814 if (/* we already have a candidate row */
13815 w->cursor.vpos >= 0
13816 /* that candidate is not the row we are processing */
13817 && MATRIX_ROW (matrix, w->cursor.vpos) != row
13818 /* Make sure cursor.vpos specifies a row whose start and end
13819 charpos occlude point, and it is valid candidate for being a
13820 cursor-row. This is because some callers of this function
13821 leave cursor.vpos at the row where the cursor was displayed
13822 during the last redisplay cycle. */
13823 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
13824 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13825 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
13827 struct glyph *g1 =
13828 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
13830 /* Don't consider glyphs that are outside TEXT_AREA. */
13831 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
13832 return 0;
13833 /* Keep the candidate whose buffer position is the closest to
13834 point or has the `cursor' property. */
13835 if (/* previous candidate is a glyph in TEXT_AREA of that row */
13836 w->cursor.hpos >= 0
13837 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
13838 && ((BUFFERP (g1->object)
13839 && (g1->charpos == pt_old /* an exact match always wins */
13840 || (BUFFERP (glyph->object)
13841 && eabs (g1->charpos - pt_old)
13842 < eabs (glyph->charpos - pt_old))))
13843 /* previous candidate is a glyph from a string that has
13844 a non-nil `cursor' property */
13845 || (STRINGP (g1->object)
13846 && (!NILP (Fget_char_property (make_number (g1->charpos),
13847 Qcursor, g1->object))
13848 /* pevious candidate is from the same display
13849 string as this one, and the display string
13850 came from a text property */
13851 || (EQ (g1->object, glyph->object)
13852 && string_from_text_prop)
13853 /* this candidate is from newline and its
13854 position is not an exact match */
13855 || (INTEGERP (glyph->object)
13856 && glyph->charpos != pt_old)))))
13857 return 0;
13858 /* If this candidate gives an exact match, use that. */
13859 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
13860 /* If this candidate is a glyph created for the
13861 terminating newline of a line, and point is on that
13862 newline, it wins because it's an exact match. */
13863 || (!row->continued_p
13864 && INTEGERP (glyph->object)
13865 && glyph->charpos == 0
13866 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
13867 /* Otherwise, keep the candidate that comes from a row
13868 spanning less buffer positions. This may win when one or
13869 both candidate positions are on glyphs that came from
13870 display strings, for which we cannot compare buffer
13871 positions. */
13872 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13873 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13874 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
13875 return 0;
13877 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
13878 w->cursor.x = x;
13879 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
13880 w->cursor.y = row->y + dy;
13882 if (w == XWINDOW (selected_window))
13884 if (!row->continued_p
13885 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
13886 && row->x == 0)
13888 this_line_buffer = XBUFFER (w->buffer);
13890 CHARPOS (this_line_start_pos)
13891 = MATRIX_ROW_START_CHARPOS (row) + delta;
13892 BYTEPOS (this_line_start_pos)
13893 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
13895 CHARPOS (this_line_end_pos)
13896 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
13897 BYTEPOS (this_line_end_pos)
13898 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
13900 this_line_y = w->cursor.y;
13901 this_line_pixel_height = row->height;
13902 this_line_vpos = w->cursor.vpos;
13903 this_line_start_x = row->x;
13905 else
13906 CHARPOS (this_line_start_pos) = 0;
13909 return 1;
13913 /* Run window scroll functions, if any, for WINDOW with new window
13914 start STARTP. Sets the window start of WINDOW to that position.
13916 We assume that the window's buffer is really current. */
13918 static inline struct text_pos
13919 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
13921 struct window *w = XWINDOW (window);
13922 SET_MARKER_FROM_TEXT_POS (w->start, startp);
13924 if (current_buffer != XBUFFER (w->buffer))
13925 abort ();
13927 if (!NILP (Vwindow_scroll_functions))
13929 run_hook_with_args_2 (Qwindow_scroll_functions, window,
13930 make_number (CHARPOS (startp)));
13931 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13932 /* In case the hook functions switch buffers. */
13933 if (current_buffer != XBUFFER (w->buffer))
13934 set_buffer_internal_1 (XBUFFER (w->buffer));
13937 return startp;
13941 /* Make sure the line containing the cursor is fully visible.
13942 A value of 1 means there is nothing to be done.
13943 (Either the line is fully visible, or it cannot be made so,
13944 or we cannot tell.)
13946 If FORCE_P is non-zero, return 0 even if partial visible cursor row
13947 is higher than window.
13949 A value of 0 means the caller should do scrolling
13950 as if point had gone off the screen. */
13952 static int
13953 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
13955 struct glyph_matrix *matrix;
13956 struct glyph_row *row;
13957 int window_height;
13959 if (!make_cursor_line_fully_visible_p)
13960 return 1;
13962 /* It's not always possible to find the cursor, e.g, when a window
13963 is full of overlay strings. Don't do anything in that case. */
13964 if (w->cursor.vpos < 0)
13965 return 1;
13967 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
13968 row = MATRIX_ROW (matrix, w->cursor.vpos);
13970 /* If the cursor row is not partially visible, there's nothing to do. */
13971 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
13972 return 1;
13974 /* If the row the cursor is in is taller than the window's height,
13975 it's not clear what to do, so do nothing. */
13976 window_height = window_box_height (w);
13977 if (row->height >= window_height)
13979 if (!force_p || MINI_WINDOW_P (w)
13980 || w->vscroll || w->cursor.vpos == 0)
13981 return 1;
13983 return 0;
13987 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
13988 non-zero means only WINDOW is redisplayed in redisplay_internal.
13989 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
13990 in redisplay_window to bring a partially visible line into view in
13991 the case that only the cursor has moved.
13993 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
13994 last screen line's vertical height extends past the end of the screen.
13996 Value is
13998 1 if scrolling succeeded
14000 0 if scrolling didn't find point.
14002 -1 if new fonts have been loaded so that we must interrupt
14003 redisplay, adjust glyph matrices, and try again. */
14005 enum
14007 SCROLLING_SUCCESS,
14008 SCROLLING_FAILED,
14009 SCROLLING_NEED_LARGER_MATRICES
14012 /* If scroll-conservatively is more than this, never recenter.
14014 If you change this, don't forget to update the doc string of
14015 `scroll-conservatively' and the Emacs manual. */
14016 #define SCROLL_LIMIT 100
14018 static int
14019 try_scrolling (Lisp_Object window, int just_this_one_p,
14020 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
14021 int temp_scroll_step, int last_line_misfit)
14023 struct window *w = XWINDOW (window);
14024 struct frame *f = XFRAME (w->frame);
14025 struct text_pos pos, startp;
14026 struct it it;
14027 int this_scroll_margin, scroll_max, rc, height;
14028 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14029 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14030 Lisp_Object aggressive;
14031 /* We will never try scrolling more than this number of lines. */
14032 int scroll_limit = SCROLL_LIMIT;
14034 #if GLYPH_DEBUG
14035 debug_method_add (w, "try_scrolling");
14036 #endif
14038 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14040 /* Compute scroll margin height in pixels. We scroll when point is
14041 within this distance from the top or bottom of the window. */
14042 if (scroll_margin > 0)
14043 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14044 * FRAME_LINE_HEIGHT (f);
14045 else
14046 this_scroll_margin = 0;
14048 /* Force arg_scroll_conservatively to have a reasonable value, to
14049 avoid scrolling too far away with slow move_it_* functions. Note
14050 that the user can supply scroll-conservatively equal to
14051 `most-positive-fixnum', which can be larger than INT_MAX. */
14052 if (arg_scroll_conservatively > scroll_limit)
14054 arg_scroll_conservatively = scroll_limit + 1;
14055 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14057 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14058 /* Compute how much we should try to scroll maximally to bring
14059 point into view. */
14060 scroll_max = (max (scroll_step,
14061 max (arg_scroll_conservatively, temp_scroll_step))
14062 * FRAME_LINE_HEIGHT (f));
14063 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14064 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14065 /* We're trying to scroll because of aggressive scrolling but no
14066 scroll_step is set. Choose an arbitrary one. */
14067 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14068 else
14069 scroll_max = 0;
14071 too_near_end:
14073 /* Decide whether to scroll down. */
14074 if (PT > CHARPOS (startp))
14076 int scroll_margin_y;
14078 /* Compute the pixel ypos of the scroll margin, then move it to
14079 either that ypos or PT, whichever comes first. */
14080 start_display (&it, w, startp);
14081 scroll_margin_y = it.last_visible_y - this_scroll_margin
14082 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14083 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14084 (MOVE_TO_POS | MOVE_TO_Y));
14086 if (PT > CHARPOS (it.current.pos))
14088 int y0 = line_bottom_y (&it);
14089 /* Compute how many pixels below window bottom to stop searching
14090 for PT. This avoids costly search for PT that is far away if
14091 the user limited scrolling by a small number of lines, but
14092 always finds PT if scroll_conservatively is set to a large
14093 number, such as most-positive-fixnum. */
14094 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14095 int y_to_move = it.last_visible_y + slack;
14097 /* Compute the distance from the scroll margin to PT or to
14098 the scroll limit, whichever comes first. This should
14099 include the height of the cursor line, to make that line
14100 fully visible. */
14101 move_it_to (&it, PT, -1, y_to_move,
14102 -1, MOVE_TO_POS | MOVE_TO_Y);
14103 dy = line_bottom_y (&it) - y0;
14105 if (dy > scroll_max)
14106 return SCROLLING_FAILED;
14108 scroll_down_p = 1;
14112 if (scroll_down_p)
14114 /* Point is in or below the bottom scroll margin, so move the
14115 window start down. If scrolling conservatively, move it just
14116 enough down to make point visible. If scroll_step is set,
14117 move it down by scroll_step. */
14118 if (arg_scroll_conservatively)
14119 amount_to_scroll
14120 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14121 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14122 else if (scroll_step || temp_scroll_step)
14123 amount_to_scroll = scroll_max;
14124 else
14126 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14127 height = WINDOW_BOX_TEXT_HEIGHT (w);
14128 if (NUMBERP (aggressive))
14130 double float_amount = XFLOATINT (aggressive) * height;
14131 amount_to_scroll = float_amount;
14132 if (amount_to_scroll == 0 && float_amount > 0)
14133 amount_to_scroll = 1;
14134 /* Don't let point enter the scroll margin near top of
14135 the window. */
14136 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14137 amount_to_scroll = height - 2*this_scroll_margin + dy;
14141 if (amount_to_scroll <= 0)
14142 return SCROLLING_FAILED;
14144 start_display (&it, w, startp);
14145 if (arg_scroll_conservatively <= scroll_limit)
14146 move_it_vertically (&it, amount_to_scroll);
14147 else
14149 /* Extra precision for users who set scroll-conservatively
14150 to a large number: make sure the amount we scroll
14151 the window start is never less than amount_to_scroll,
14152 which was computed as distance from window bottom to
14153 point. This matters when lines at window top and lines
14154 below window bottom have different height. */
14155 struct it it1;
14156 void *it1data = NULL;
14157 /* We use a temporary it1 because line_bottom_y can modify
14158 its argument, if it moves one line down; see there. */
14159 int start_y;
14161 SAVE_IT (it1, it, it1data);
14162 start_y = line_bottom_y (&it1);
14163 do {
14164 RESTORE_IT (&it, &it, it1data);
14165 move_it_by_lines (&it, 1);
14166 SAVE_IT (it1, it, it1data);
14167 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14170 /* If STARTP is unchanged, move it down another screen line. */
14171 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14172 move_it_by_lines (&it, 1);
14173 startp = it.current.pos;
14175 else
14177 struct text_pos scroll_margin_pos = startp;
14179 /* See if point is inside the scroll margin at the top of the
14180 window. */
14181 if (this_scroll_margin)
14183 start_display (&it, w, startp);
14184 move_it_vertically (&it, this_scroll_margin);
14185 scroll_margin_pos = it.current.pos;
14188 if (PT < CHARPOS (scroll_margin_pos))
14190 /* Point is in the scroll margin at the top of the window or
14191 above what is displayed in the window. */
14192 int y0, y_to_move;
14194 /* Compute the vertical distance from PT to the scroll
14195 margin position. Move as far as scroll_max allows, or
14196 one screenful, or 10 screen lines, whichever is largest.
14197 Give up if distance is greater than scroll_max. */
14198 SET_TEXT_POS (pos, PT, PT_BYTE);
14199 start_display (&it, w, pos);
14200 y0 = it.current_y;
14201 y_to_move = max (it.last_visible_y,
14202 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14203 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14204 y_to_move, -1,
14205 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14206 dy = it.current_y - y0;
14207 if (dy > scroll_max)
14208 return SCROLLING_FAILED;
14210 /* Compute new window start. */
14211 start_display (&it, w, startp);
14213 if (arg_scroll_conservatively)
14214 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14215 max (scroll_step, temp_scroll_step));
14216 else if (scroll_step || temp_scroll_step)
14217 amount_to_scroll = scroll_max;
14218 else
14220 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14221 height = WINDOW_BOX_TEXT_HEIGHT (w);
14222 if (NUMBERP (aggressive))
14224 double float_amount = XFLOATINT (aggressive) * height;
14225 amount_to_scroll = float_amount;
14226 if (amount_to_scroll == 0 && float_amount > 0)
14227 amount_to_scroll = 1;
14228 amount_to_scroll -=
14229 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
14230 /* Don't let point enter the scroll margin near
14231 bottom of the window. */
14232 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14233 amount_to_scroll = height - 2*this_scroll_margin + dy;
14237 if (amount_to_scroll <= 0)
14238 return SCROLLING_FAILED;
14240 move_it_vertically_backward (&it, amount_to_scroll);
14241 startp = it.current.pos;
14245 /* Run window scroll functions. */
14246 startp = run_window_scroll_functions (window, startp);
14248 /* Display the window. Give up if new fonts are loaded, or if point
14249 doesn't appear. */
14250 if (!try_window (window, startp, 0))
14251 rc = SCROLLING_NEED_LARGER_MATRICES;
14252 else if (w->cursor.vpos < 0)
14254 clear_glyph_matrix (w->desired_matrix);
14255 rc = SCROLLING_FAILED;
14257 else
14259 /* Maybe forget recorded base line for line number display. */
14260 if (!just_this_one_p
14261 || current_buffer->clip_changed
14262 || BEG_UNCHANGED < CHARPOS (startp))
14263 w->base_line_number = Qnil;
14265 /* If cursor ends up on a partially visible line,
14266 treat that as being off the bottom of the screen. */
14267 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14268 /* It's possible that the cursor is on the first line of the
14269 buffer, which is partially obscured due to a vscroll
14270 (Bug#7537). In that case, avoid looping forever . */
14271 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14273 clear_glyph_matrix (w->desired_matrix);
14274 ++extra_scroll_margin_lines;
14275 goto too_near_end;
14277 rc = SCROLLING_SUCCESS;
14280 return rc;
14284 /* Compute a suitable window start for window W if display of W starts
14285 on a continuation line. Value is non-zero if a new window start
14286 was computed.
14288 The new window start will be computed, based on W's width, starting
14289 from the start of the continued line. It is the start of the
14290 screen line with the minimum distance from the old start W->start. */
14292 static int
14293 compute_window_start_on_continuation_line (struct window *w)
14295 struct text_pos pos, start_pos;
14296 int window_start_changed_p = 0;
14298 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14300 /* If window start is on a continuation line... Window start may be
14301 < BEGV in case there's invisible text at the start of the
14302 buffer (M-x rmail, for example). */
14303 if (CHARPOS (start_pos) > BEGV
14304 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14306 struct it it;
14307 struct glyph_row *row;
14309 /* Handle the case that the window start is out of range. */
14310 if (CHARPOS (start_pos) < BEGV)
14311 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14312 else if (CHARPOS (start_pos) > ZV)
14313 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14315 /* Find the start of the continued line. This should be fast
14316 because scan_buffer is fast (newline cache). */
14317 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14318 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14319 row, DEFAULT_FACE_ID);
14320 reseat_at_previous_visible_line_start (&it);
14322 /* If the line start is "too far" away from the window start,
14323 say it takes too much time to compute a new window start. */
14324 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14325 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14327 int min_distance, distance;
14329 /* Move forward by display lines to find the new window
14330 start. If window width was enlarged, the new start can
14331 be expected to be > the old start. If window width was
14332 decreased, the new window start will be < the old start.
14333 So, we're looking for the display line start with the
14334 minimum distance from the old window start. */
14335 pos = it.current.pos;
14336 min_distance = INFINITY;
14337 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14338 distance < min_distance)
14340 min_distance = distance;
14341 pos = it.current.pos;
14342 move_it_by_lines (&it, 1);
14345 /* Set the window start there. */
14346 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14347 window_start_changed_p = 1;
14351 return window_start_changed_p;
14355 /* Try cursor movement in case text has not changed in window WINDOW,
14356 with window start STARTP. Value is
14358 CURSOR_MOVEMENT_SUCCESS if successful
14360 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14362 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14363 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14364 we want to scroll as if scroll-step were set to 1. See the code.
14366 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14367 which case we have to abort this redisplay, and adjust matrices
14368 first. */
14370 enum
14372 CURSOR_MOVEMENT_SUCCESS,
14373 CURSOR_MOVEMENT_CANNOT_BE_USED,
14374 CURSOR_MOVEMENT_MUST_SCROLL,
14375 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14378 static int
14379 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14381 struct window *w = XWINDOW (window);
14382 struct frame *f = XFRAME (w->frame);
14383 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14385 #if GLYPH_DEBUG
14386 if (inhibit_try_cursor_movement)
14387 return rc;
14388 #endif
14390 /* Handle case where text has not changed, only point, and it has
14391 not moved off the frame. */
14392 if (/* Point may be in this window. */
14393 PT >= CHARPOS (startp)
14394 /* Selective display hasn't changed. */
14395 && !current_buffer->clip_changed
14396 /* Function force-mode-line-update is used to force a thorough
14397 redisplay. It sets either windows_or_buffers_changed or
14398 update_mode_lines. So don't take a shortcut here for these
14399 cases. */
14400 && !update_mode_lines
14401 && !windows_or_buffers_changed
14402 && !cursor_type_changed
14403 /* Can't use this case if highlighting a region. When a
14404 region exists, cursor movement has to do more than just
14405 set the cursor. */
14406 && !(!NILP (Vtransient_mark_mode)
14407 && !NILP (BVAR (current_buffer, mark_active)))
14408 && NILP (w->region_showing)
14409 && NILP (Vshow_trailing_whitespace)
14410 /* Right after splitting windows, last_point may be nil. */
14411 && INTEGERP (w->last_point)
14412 /* This code is not used for mini-buffer for the sake of the case
14413 of redisplaying to replace an echo area message; since in
14414 that case the mini-buffer contents per se are usually
14415 unchanged. This code is of no real use in the mini-buffer
14416 since the handling of this_line_start_pos, etc., in redisplay
14417 handles the same cases. */
14418 && !EQ (window, minibuf_window)
14419 /* When splitting windows or for new windows, it happens that
14420 redisplay is called with a nil window_end_vpos or one being
14421 larger than the window. This should really be fixed in
14422 window.c. I don't have this on my list, now, so we do
14423 approximately the same as the old redisplay code. --gerd. */
14424 && INTEGERP (w->window_end_vpos)
14425 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
14426 && (FRAME_WINDOW_P (f)
14427 || !overlay_arrow_in_current_buffer_p ()))
14429 int this_scroll_margin, top_scroll_margin;
14430 struct glyph_row *row = NULL;
14432 #if GLYPH_DEBUG
14433 debug_method_add (w, "cursor movement");
14434 #endif
14436 /* Scroll if point within this distance from the top or bottom
14437 of the window. This is a pixel value. */
14438 if (scroll_margin > 0)
14440 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14441 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14443 else
14444 this_scroll_margin = 0;
14446 top_scroll_margin = this_scroll_margin;
14447 if (WINDOW_WANTS_HEADER_LINE_P (w))
14448 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
14450 /* Start with the row the cursor was displayed during the last
14451 not paused redisplay. Give up if that row is not valid. */
14452 if (w->last_cursor.vpos < 0
14453 || w->last_cursor.vpos >= w->current_matrix->nrows)
14454 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14455 else
14457 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
14458 if (row->mode_line_p)
14459 ++row;
14460 if (!row->enabled_p)
14461 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14464 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
14466 int scroll_p = 0, must_scroll = 0;
14467 int last_y = window_text_bottom_y (w) - this_scroll_margin;
14469 if (PT > XFASTINT (w->last_point))
14471 /* Point has moved forward. */
14472 while (MATRIX_ROW_END_CHARPOS (row) < PT
14473 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
14475 xassert (row->enabled_p);
14476 ++row;
14479 /* If the end position of a row equals the start
14480 position of the next row, and PT is at that position,
14481 we would rather display cursor in the next line. */
14482 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14483 && MATRIX_ROW_END_CHARPOS (row) == PT
14484 && row < w->current_matrix->rows
14485 + w->current_matrix->nrows - 1
14486 && MATRIX_ROW_START_CHARPOS (row+1) == PT
14487 && !cursor_row_p (row))
14488 ++row;
14490 /* If within the scroll margin, scroll. Note that
14491 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
14492 the next line would be drawn, and that
14493 this_scroll_margin can be zero. */
14494 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
14495 || PT > MATRIX_ROW_END_CHARPOS (row)
14496 /* Line is completely visible last line in window
14497 and PT is to be set in the next line. */
14498 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
14499 && PT == MATRIX_ROW_END_CHARPOS (row)
14500 && !row->ends_at_zv_p
14501 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14502 scroll_p = 1;
14504 else if (PT < XFASTINT (w->last_point))
14506 /* Cursor has to be moved backward. Note that PT >=
14507 CHARPOS (startp) because of the outer if-statement. */
14508 while (!row->mode_line_p
14509 && (MATRIX_ROW_START_CHARPOS (row) > PT
14510 || (MATRIX_ROW_START_CHARPOS (row) == PT
14511 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
14512 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
14513 row > w->current_matrix->rows
14514 && (row-1)->ends_in_newline_from_string_p))))
14515 && (row->y > top_scroll_margin
14516 || CHARPOS (startp) == BEGV))
14518 xassert (row->enabled_p);
14519 --row;
14522 /* Consider the following case: Window starts at BEGV,
14523 there is invisible, intangible text at BEGV, so that
14524 display starts at some point START > BEGV. It can
14525 happen that we are called with PT somewhere between
14526 BEGV and START. Try to handle that case. */
14527 if (row < w->current_matrix->rows
14528 || row->mode_line_p)
14530 row = w->current_matrix->rows;
14531 if (row->mode_line_p)
14532 ++row;
14535 /* Due to newlines in overlay strings, we may have to
14536 skip forward over overlay strings. */
14537 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14538 && MATRIX_ROW_END_CHARPOS (row) == PT
14539 && !cursor_row_p (row))
14540 ++row;
14542 /* If within the scroll margin, scroll. */
14543 if (row->y < top_scroll_margin
14544 && CHARPOS (startp) != BEGV)
14545 scroll_p = 1;
14547 else
14549 /* Cursor did not move. So don't scroll even if cursor line
14550 is partially visible, as it was so before. */
14551 rc = CURSOR_MOVEMENT_SUCCESS;
14554 if (PT < MATRIX_ROW_START_CHARPOS (row)
14555 || PT > MATRIX_ROW_END_CHARPOS (row))
14557 /* if PT is not in the glyph row, give up. */
14558 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14559 must_scroll = 1;
14561 else if (rc != CURSOR_MOVEMENT_SUCCESS
14562 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14564 /* If rows are bidi-reordered and point moved, back up
14565 until we find a row that does not belong to a
14566 continuation line. This is because we must consider
14567 all rows of a continued line as candidates for the
14568 new cursor positioning, since row start and end
14569 positions change non-linearly with vertical position
14570 in such rows. */
14571 /* FIXME: Revisit this when glyph ``spilling'' in
14572 continuation lines' rows is implemented for
14573 bidi-reordered rows. */
14574 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
14576 xassert (row->enabled_p);
14577 --row;
14578 /* If we hit the beginning of the displayed portion
14579 without finding the first row of a continued
14580 line, give up. */
14581 if (row <= w->current_matrix->rows)
14583 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14584 break;
14589 if (must_scroll)
14591 else if (rc != CURSOR_MOVEMENT_SUCCESS
14592 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
14593 && make_cursor_line_fully_visible_p)
14595 if (PT == MATRIX_ROW_END_CHARPOS (row)
14596 && !row->ends_at_zv_p
14597 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
14598 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14599 else if (row->height > window_box_height (w))
14601 /* If we end up in a partially visible line, let's
14602 make it fully visible, except when it's taller
14603 than the window, in which case we can't do much
14604 about it. */
14605 *scroll_step = 1;
14606 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14608 else
14610 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14611 if (!cursor_row_fully_visible_p (w, 0, 1))
14612 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14613 else
14614 rc = CURSOR_MOVEMENT_SUCCESS;
14617 else if (scroll_p)
14618 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14619 else if (rc != CURSOR_MOVEMENT_SUCCESS
14620 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14622 /* With bidi-reordered rows, there could be more than
14623 one candidate row whose start and end positions
14624 occlude point. We need to let set_cursor_from_row
14625 find the best candidate. */
14626 /* FIXME: Revisit this when glyph ``spilling'' in
14627 continuation lines' rows is implemented for
14628 bidi-reordered rows. */
14629 int rv = 0;
14633 int at_zv_p = 0, exact_match_p = 0;
14635 if (MATRIX_ROW_START_CHARPOS (row) <= PT
14636 && PT <= MATRIX_ROW_END_CHARPOS (row)
14637 && cursor_row_p (row))
14638 rv |= set_cursor_from_row (w, row, w->current_matrix,
14639 0, 0, 0, 0);
14640 /* As soon as we've found the exact match for point,
14641 or the first suitable row whose ends_at_zv_p flag
14642 is set, we are done. */
14643 at_zv_p =
14644 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
14645 if (rv && !at_zv_p
14646 && w->cursor.hpos >= 0
14647 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
14648 w->cursor.vpos))
14650 struct glyph_row *candidate =
14651 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14652 struct glyph *g =
14653 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
14654 EMACS_INT endpos = MATRIX_ROW_END_CHARPOS (candidate);
14656 exact_match_p =
14657 (BUFFERP (g->object) && g->charpos == PT)
14658 || (INTEGERP (g->object)
14659 && (g->charpos == PT
14660 || (g->charpos == 0 && endpos - 1 == PT)));
14662 if (rv && (at_zv_p || exact_match_p))
14664 rc = CURSOR_MOVEMENT_SUCCESS;
14665 break;
14667 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
14668 break;
14669 ++row;
14671 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
14672 || row->continued_p)
14673 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
14674 || (MATRIX_ROW_START_CHARPOS (row) == PT
14675 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
14676 /* If we didn't find any candidate rows, or exited the
14677 loop before all the candidates were examined, signal
14678 to the caller that this method failed. */
14679 if (rc != CURSOR_MOVEMENT_SUCCESS
14680 && !(rv
14681 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14682 && !row->continued_p))
14683 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14684 else if (rv)
14685 rc = CURSOR_MOVEMENT_SUCCESS;
14687 else
14691 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
14693 rc = CURSOR_MOVEMENT_SUCCESS;
14694 break;
14696 ++row;
14698 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14699 && MATRIX_ROW_START_CHARPOS (row) == PT
14700 && cursor_row_p (row));
14705 return rc;
14708 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
14709 static
14710 #endif
14711 void
14712 set_vertical_scroll_bar (struct window *w)
14714 EMACS_INT start, end, whole;
14716 /* Calculate the start and end positions for the current window.
14717 At some point, it would be nice to choose between scrollbars
14718 which reflect the whole buffer size, with special markers
14719 indicating narrowing, and scrollbars which reflect only the
14720 visible region.
14722 Note that mini-buffers sometimes aren't displaying any text. */
14723 if (!MINI_WINDOW_P (w)
14724 || (w == XWINDOW (minibuf_window)
14725 && NILP (echo_area_buffer[0])))
14727 struct buffer *buf = XBUFFER (w->buffer);
14728 whole = BUF_ZV (buf) - BUF_BEGV (buf);
14729 start = marker_position (w->start) - BUF_BEGV (buf);
14730 /* I don't think this is guaranteed to be right. For the
14731 moment, we'll pretend it is. */
14732 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
14734 if (end < start)
14735 end = start;
14736 if (whole < (end - start))
14737 whole = end - start;
14739 else
14740 start = end = whole = 0;
14742 /* Indicate what this scroll bar ought to be displaying now. */
14743 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14744 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14745 (w, end - start, whole, start);
14749 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
14750 selected_window is redisplayed.
14752 We can return without actually redisplaying the window if
14753 fonts_changed_p is nonzero. In that case, redisplay_internal will
14754 retry. */
14756 static void
14757 redisplay_window (Lisp_Object window, int just_this_one_p)
14759 struct window *w = XWINDOW (window);
14760 struct frame *f = XFRAME (w->frame);
14761 struct buffer *buffer = XBUFFER (w->buffer);
14762 struct buffer *old = current_buffer;
14763 struct text_pos lpoint, opoint, startp;
14764 int update_mode_line;
14765 int tem;
14766 struct it it;
14767 /* Record it now because it's overwritten. */
14768 int current_matrix_up_to_date_p = 0;
14769 int used_current_matrix_p = 0;
14770 /* This is less strict than current_matrix_up_to_date_p.
14771 It indictes that the buffer contents and narrowing are unchanged. */
14772 int buffer_unchanged_p = 0;
14773 int temp_scroll_step = 0;
14774 int count = SPECPDL_INDEX ();
14775 int rc;
14776 int centering_position = -1;
14777 int last_line_misfit = 0;
14778 EMACS_INT beg_unchanged, end_unchanged;
14780 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14781 opoint = lpoint;
14783 /* W must be a leaf window here. */
14784 xassert (!NILP (w->buffer));
14785 #if GLYPH_DEBUG
14786 *w->desired_matrix->method = 0;
14787 #endif
14789 restart:
14790 reconsider_clip_changes (w, buffer);
14792 /* Has the mode line to be updated? */
14793 update_mode_line = (!NILP (w->update_mode_line)
14794 || update_mode_lines
14795 || buffer->clip_changed
14796 || buffer->prevent_redisplay_optimizations_p);
14798 if (MINI_WINDOW_P (w))
14800 if (w == XWINDOW (echo_area_window)
14801 && !NILP (echo_area_buffer[0]))
14803 if (update_mode_line)
14804 /* We may have to update a tty frame's menu bar or a
14805 tool-bar. Example `M-x C-h C-h C-g'. */
14806 goto finish_menu_bars;
14807 else
14808 /* We've already displayed the echo area glyphs in this window. */
14809 goto finish_scroll_bars;
14811 else if ((w != XWINDOW (minibuf_window)
14812 || minibuf_level == 0)
14813 /* When buffer is nonempty, redisplay window normally. */
14814 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
14815 /* Quail displays non-mini buffers in minibuffer window.
14816 In that case, redisplay the window normally. */
14817 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
14819 /* W is a mini-buffer window, but it's not active, so clear
14820 it. */
14821 int yb = window_text_bottom_y (w);
14822 struct glyph_row *row;
14823 int y;
14825 for (y = 0, row = w->desired_matrix->rows;
14826 y < yb;
14827 y += row->height, ++row)
14828 blank_row (w, row, y);
14829 goto finish_scroll_bars;
14832 clear_glyph_matrix (w->desired_matrix);
14835 /* Otherwise set up data on this window; select its buffer and point
14836 value. */
14837 /* Really select the buffer, for the sake of buffer-local
14838 variables. */
14839 set_buffer_internal_1 (XBUFFER (w->buffer));
14841 current_matrix_up_to_date_p
14842 = (!NILP (w->window_end_valid)
14843 && !current_buffer->clip_changed
14844 && !current_buffer->prevent_redisplay_optimizations_p
14845 && XFASTINT (w->last_modified) >= MODIFF
14846 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14848 /* Run the window-bottom-change-functions
14849 if it is possible that the text on the screen has changed
14850 (either due to modification of the text, or any other reason). */
14851 if (!current_matrix_up_to_date_p
14852 && !NILP (Vwindow_text_change_functions))
14854 safe_run_hooks (Qwindow_text_change_functions);
14855 goto restart;
14858 beg_unchanged = BEG_UNCHANGED;
14859 end_unchanged = END_UNCHANGED;
14861 SET_TEXT_POS (opoint, PT, PT_BYTE);
14863 specbind (Qinhibit_point_motion_hooks, Qt);
14865 buffer_unchanged_p
14866 = (!NILP (w->window_end_valid)
14867 && !current_buffer->clip_changed
14868 && XFASTINT (w->last_modified) >= MODIFF
14869 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14871 /* When windows_or_buffers_changed is non-zero, we can't rely on
14872 the window end being valid, so set it to nil there. */
14873 if (windows_or_buffers_changed)
14875 /* If window starts on a continuation line, maybe adjust the
14876 window start in case the window's width changed. */
14877 if (XMARKER (w->start)->buffer == current_buffer)
14878 compute_window_start_on_continuation_line (w);
14880 w->window_end_valid = Qnil;
14883 /* Some sanity checks. */
14884 CHECK_WINDOW_END (w);
14885 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
14886 abort ();
14887 if (BYTEPOS (opoint) < CHARPOS (opoint))
14888 abort ();
14890 /* If %c is in mode line, update it if needed. */
14891 if (!NILP (w->column_number_displayed)
14892 /* This alternative quickly identifies a common case
14893 where no change is needed. */
14894 && !(PT == XFASTINT (w->last_point)
14895 && XFASTINT (w->last_modified) >= MODIFF
14896 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
14897 && (XFASTINT (w->column_number_displayed) != current_column ()))
14898 update_mode_line = 1;
14900 /* Count number of windows showing the selected buffer. An indirect
14901 buffer counts as its base buffer. */
14902 if (!just_this_one_p)
14904 struct buffer *current_base, *window_base;
14905 current_base = current_buffer;
14906 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
14907 if (current_base->base_buffer)
14908 current_base = current_base->base_buffer;
14909 if (window_base->base_buffer)
14910 window_base = window_base->base_buffer;
14911 if (current_base == window_base)
14912 buffer_shared++;
14915 /* Point refers normally to the selected window. For any other
14916 window, set up appropriate value. */
14917 if (!EQ (window, selected_window))
14919 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
14920 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
14921 if (new_pt < BEGV)
14923 new_pt = BEGV;
14924 new_pt_byte = BEGV_BYTE;
14925 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
14927 else if (new_pt > (ZV - 1))
14929 new_pt = ZV;
14930 new_pt_byte = ZV_BYTE;
14931 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
14934 /* We don't use SET_PT so that the point-motion hooks don't run. */
14935 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
14938 /* If any of the character widths specified in the display table
14939 have changed, invalidate the width run cache. It's true that
14940 this may be a bit late to catch such changes, but the rest of
14941 redisplay goes (non-fatally) haywire when the display table is
14942 changed, so why should we worry about doing any better? */
14943 if (current_buffer->width_run_cache)
14945 struct Lisp_Char_Table *disptab = buffer_display_table ();
14947 if (! disptab_matches_widthtab (disptab,
14948 XVECTOR (BVAR (current_buffer, width_table))))
14950 invalidate_region_cache (current_buffer,
14951 current_buffer->width_run_cache,
14952 BEG, Z);
14953 recompute_width_table (current_buffer, disptab);
14957 /* If window-start is screwed up, choose a new one. */
14958 if (XMARKER (w->start)->buffer != current_buffer)
14959 goto recenter;
14961 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14963 /* If someone specified a new starting point but did not insist,
14964 check whether it can be used. */
14965 if (!NILP (w->optional_new_start)
14966 && CHARPOS (startp) >= BEGV
14967 && CHARPOS (startp) <= ZV)
14969 w->optional_new_start = Qnil;
14970 start_display (&it, w, startp);
14971 move_it_to (&it, PT, 0, it.last_visible_y, -1,
14972 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14973 if (IT_CHARPOS (it) == PT)
14974 w->force_start = Qt;
14975 /* IT may overshoot PT if text at PT is invisible. */
14976 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
14977 w->force_start = Qt;
14980 force_start:
14982 /* Handle case where place to start displaying has been specified,
14983 unless the specified location is outside the accessible range. */
14984 if (!NILP (w->force_start)
14985 || w->frozen_window_start_p)
14987 /* We set this later on if we have to adjust point. */
14988 int new_vpos = -1;
14990 w->force_start = Qnil;
14991 w->vscroll = 0;
14992 w->window_end_valid = Qnil;
14994 /* Forget any recorded base line for line number display. */
14995 if (!buffer_unchanged_p)
14996 w->base_line_number = Qnil;
14998 /* Redisplay the mode line. Select the buffer properly for that.
14999 Also, run the hook window-scroll-functions
15000 because we have scrolled. */
15001 /* Note, we do this after clearing force_start because
15002 if there's an error, it is better to forget about force_start
15003 than to get into an infinite loop calling the hook functions
15004 and having them get more errors. */
15005 if (!update_mode_line
15006 || ! NILP (Vwindow_scroll_functions))
15008 update_mode_line = 1;
15009 w->update_mode_line = Qt;
15010 startp = run_window_scroll_functions (window, startp);
15013 w->last_modified = make_number (0);
15014 w->last_overlay_modified = make_number (0);
15015 if (CHARPOS (startp) < BEGV)
15016 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15017 else if (CHARPOS (startp) > ZV)
15018 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15020 /* Redisplay, then check if cursor has been set during the
15021 redisplay. Give up if new fonts were loaded. */
15022 /* We used to issue a CHECK_MARGINS argument to try_window here,
15023 but this causes scrolling to fail when point begins inside
15024 the scroll margin (bug#148) -- cyd */
15025 if (!try_window (window, startp, 0))
15027 w->force_start = Qt;
15028 clear_glyph_matrix (w->desired_matrix);
15029 goto need_larger_matrices;
15032 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15034 /* If point does not appear, try to move point so it does
15035 appear. The desired matrix has been built above, so we
15036 can use it here. */
15037 new_vpos = window_box_height (w) / 2;
15040 if (!cursor_row_fully_visible_p (w, 0, 0))
15042 /* Point does appear, but on a line partly visible at end of window.
15043 Move it back to a fully-visible line. */
15044 new_vpos = window_box_height (w);
15047 /* If we need to move point for either of the above reasons,
15048 now actually do it. */
15049 if (new_vpos >= 0)
15051 struct glyph_row *row;
15053 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15054 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15055 ++row;
15057 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15058 MATRIX_ROW_START_BYTEPOS (row));
15060 if (w != XWINDOW (selected_window))
15061 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15062 else if (current_buffer == old)
15063 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15065 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15067 /* If we are highlighting the region, then we just changed
15068 the region, so redisplay to show it. */
15069 if (!NILP (Vtransient_mark_mode)
15070 && !NILP (BVAR (current_buffer, mark_active)))
15072 clear_glyph_matrix (w->desired_matrix);
15073 if (!try_window (window, startp, 0))
15074 goto need_larger_matrices;
15078 #if GLYPH_DEBUG
15079 debug_method_add (w, "forced window start");
15080 #endif
15081 goto done;
15084 /* Handle case where text has not changed, only point, and it has
15085 not moved off the frame, and we are not retrying after hscroll.
15086 (current_matrix_up_to_date_p is nonzero when retrying.) */
15087 if (current_matrix_up_to_date_p
15088 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15089 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15091 switch (rc)
15093 case CURSOR_MOVEMENT_SUCCESS:
15094 used_current_matrix_p = 1;
15095 goto done;
15097 case CURSOR_MOVEMENT_MUST_SCROLL:
15098 goto try_to_scroll;
15100 default:
15101 abort ();
15104 /* If current starting point was originally the beginning of a line
15105 but no longer is, find a new starting point. */
15106 else if (!NILP (w->start_at_line_beg)
15107 && !(CHARPOS (startp) <= BEGV
15108 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15110 #if GLYPH_DEBUG
15111 debug_method_add (w, "recenter 1");
15112 #endif
15113 goto recenter;
15116 /* Try scrolling with try_window_id. Value is > 0 if update has
15117 been done, it is -1 if we know that the same window start will
15118 not work. It is 0 if unsuccessful for some other reason. */
15119 else if ((tem = try_window_id (w)) != 0)
15121 #if GLYPH_DEBUG
15122 debug_method_add (w, "try_window_id %d", tem);
15123 #endif
15125 if (fonts_changed_p)
15126 goto need_larger_matrices;
15127 if (tem > 0)
15128 goto done;
15130 /* Otherwise try_window_id has returned -1 which means that we
15131 don't want the alternative below this comment to execute. */
15133 else if (CHARPOS (startp) >= BEGV
15134 && CHARPOS (startp) <= ZV
15135 && PT >= CHARPOS (startp)
15136 && (CHARPOS (startp) < ZV
15137 /* Avoid starting at end of buffer. */
15138 || CHARPOS (startp) == BEGV
15139 || (XFASTINT (w->last_modified) >= MODIFF
15140 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
15142 int d1, d2, d3, d4, d5, d6;
15144 /* If first window line is a continuation line, and window start
15145 is inside the modified region, but the first change is before
15146 current window start, we must select a new window start.
15148 However, if this is the result of a down-mouse event (e.g. by
15149 extending the mouse-drag-overlay), we don't want to select a
15150 new window start, since that would change the position under
15151 the mouse, resulting in an unwanted mouse-movement rather
15152 than a simple mouse-click. */
15153 if (NILP (w->start_at_line_beg)
15154 && NILP (do_mouse_tracking)
15155 && CHARPOS (startp) > BEGV
15156 && CHARPOS (startp) > BEG + beg_unchanged
15157 && CHARPOS (startp) <= Z - end_unchanged
15158 /* Even if w->start_at_line_beg is nil, a new window may
15159 start at a line_beg, since that's how set_buffer_window
15160 sets it. So, we need to check the return value of
15161 compute_window_start_on_continuation_line. (See also
15162 bug#197). */
15163 && XMARKER (w->start)->buffer == current_buffer
15164 && compute_window_start_on_continuation_line (w)
15165 /* It doesn't make sense to force the window start like we
15166 do at label force_start if it is already known that point
15167 will not be visible in the resulting window, because
15168 doing so will move point from its correct position
15169 instead of scrolling the window to bring point into view.
15170 See bug#9324. */
15171 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15173 w->force_start = Qt;
15174 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15175 goto force_start;
15178 #if GLYPH_DEBUG
15179 debug_method_add (w, "same window start");
15180 #endif
15182 /* Try to redisplay starting at same place as before.
15183 If point has not moved off frame, accept the results. */
15184 if (!current_matrix_up_to_date_p
15185 /* Don't use try_window_reusing_current_matrix in this case
15186 because a window scroll function can have changed the
15187 buffer. */
15188 || !NILP (Vwindow_scroll_functions)
15189 || MINI_WINDOW_P (w)
15190 || !(used_current_matrix_p
15191 = try_window_reusing_current_matrix (w)))
15193 IF_DEBUG (debug_method_add (w, "1"));
15194 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15195 /* -1 means we need to scroll.
15196 0 means we need new matrices, but fonts_changed_p
15197 is set in that case, so we will detect it below. */
15198 goto try_to_scroll;
15201 if (fonts_changed_p)
15202 goto need_larger_matrices;
15204 if (w->cursor.vpos >= 0)
15206 if (!just_this_one_p
15207 || current_buffer->clip_changed
15208 || BEG_UNCHANGED < CHARPOS (startp))
15209 /* Forget any recorded base line for line number display. */
15210 w->base_line_number = Qnil;
15212 if (!cursor_row_fully_visible_p (w, 1, 0))
15214 clear_glyph_matrix (w->desired_matrix);
15215 last_line_misfit = 1;
15217 /* Drop through and scroll. */
15218 else
15219 goto done;
15221 else
15222 clear_glyph_matrix (w->desired_matrix);
15225 try_to_scroll:
15227 w->last_modified = make_number (0);
15228 w->last_overlay_modified = make_number (0);
15230 /* Redisplay the mode line. Select the buffer properly for that. */
15231 if (!update_mode_line)
15233 update_mode_line = 1;
15234 w->update_mode_line = Qt;
15237 /* Try to scroll by specified few lines. */
15238 if ((scroll_conservatively
15239 || emacs_scroll_step
15240 || temp_scroll_step
15241 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15242 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15243 && CHARPOS (startp) >= BEGV
15244 && CHARPOS (startp) <= ZV)
15246 /* The function returns -1 if new fonts were loaded, 1 if
15247 successful, 0 if not successful. */
15248 int ss = try_scrolling (window, just_this_one_p,
15249 scroll_conservatively,
15250 emacs_scroll_step,
15251 temp_scroll_step, last_line_misfit);
15252 switch (ss)
15254 case SCROLLING_SUCCESS:
15255 goto done;
15257 case SCROLLING_NEED_LARGER_MATRICES:
15258 goto need_larger_matrices;
15260 case SCROLLING_FAILED:
15261 break;
15263 default:
15264 abort ();
15268 /* Finally, just choose a place to start which positions point
15269 according to user preferences. */
15271 recenter:
15273 #if GLYPH_DEBUG
15274 debug_method_add (w, "recenter");
15275 #endif
15277 /* w->vscroll = 0; */
15279 /* Forget any previously recorded base line for line number display. */
15280 if (!buffer_unchanged_p)
15281 w->base_line_number = Qnil;
15283 /* Determine the window start relative to point. */
15284 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15285 it.current_y = it.last_visible_y;
15286 if (centering_position < 0)
15288 int margin =
15289 scroll_margin > 0
15290 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15291 : 0;
15292 EMACS_INT margin_pos = CHARPOS (startp);
15293 int scrolling_up;
15294 Lisp_Object aggressive;
15296 /* If there is a scroll margin at the top of the window, find
15297 its character position. */
15298 if (margin
15299 /* Cannot call start_display if startp is not in the
15300 accessible region of the buffer. This can happen when we
15301 have just switched to a different buffer and/or changed
15302 its restriction. In that case, startp is initialized to
15303 the character position 1 (BEG) because we did not yet
15304 have chance to display the buffer even once. */
15305 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15307 struct it it1;
15308 void *it1data = NULL;
15310 SAVE_IT (it1, it, it1data);
15311 start_display (&it1, w, startp);
15312 move_it_vertically (&it1, margin);
15313 margin_pos = IT_CHARPOS (it1);
15314 RESTORE_IT (&it, &it, it1data);
15316 scrolling_up = PT > margin_pos;
15317 aggressive =
15318 scrolling_up
15319 ? BVAR (current_buffer, scroll_up_aggressively)
15320 : BVAR (current_buffer, scroll_down_aggressively);
15322 if (!MINI_WINDOW_P (w)
15323 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15325 int pt_offset = 0;
15327 /* Setting scroll-conservatively overrides
15328 scroll-*-aggressively. */
15329 if (!scroll_conservatively && NUMBERP (aggressive))
15331 double float_amount = XFLOATINT (aggressive);
15333 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15334 if (pt_offset == 0 && float_amount > 0)
15335 pt_offset = 1;
15336 if (pt_offset)
15337 margin -= 1;
15339 /* Compute how much to move the window start backward from
15340 point so that point will be displayed where the user
15341 wants it. */
15342 if (scrolling_up)
15344 centering_position = it.last_visible_y;
15345 if (pt_offset)
15346 centering_position -= pt_offset;
15347 centering_position -=
15348 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
15349 + WINDOW_HEADER_LINE_HEIGHT (w);
15350 /* Don't let point enter the scroll margin near top of
15351 the window. */
15352 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15353 centering_position = margin * FRAME_LINE_HEIGHT (f);
15355 else
15356 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15358 else
15359 /* Set the window start half the height of the window backward
15360 from point. */
15361 centering_position = window_box_height (w) / 2;
15363 move_it_vertically_backward (&it, centering_position);
15365 xassert (IT_CHARPOS (it) >= BEGV);
15367 /* The function move_it_vertically_backward may move over more
15368 than the specified y-distance. If it->w is small, e.g. a
15369 mini-buffer window, we may end up in front of the window's
15370 display area. Start displaying at the start of the line
15371 containing PT in this case. */
15372 if (it.current_y <= 0)
15374 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15375 move_it_vertically_backward (&it, 0);
15376 it.current_y = 0;
15379 it.current_x = it.hpos = 0;
15381 /* Set the window start position here explicitly, to avoid an
15382 infinite loop in case the functions in window-scroll-functions
15383 get errors. */
15384 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15386 /* Run scroll hooks. */
15387 startp = run_window_scroll_functions (window, it.current.pos);
15389 /* Redisplay the window. */
15390 if (!current_matrix_up_to_date_p
15391 || windows_or_buffers_changed
15392 || cursor_type_changed
15393 /* Don't use try_window_reusing_current_matrix in this case
15394 because it can have changed the buffer. */
15395 || !NILP (Vwindow_scroll_functions)
15396 || !just_this_one_p
15397 || MINI_WINDOW_P (w)
15398 || !(used_current_matrix_p
15399 = try_window_reusing_current_matrix (w)))
15400 try_window (window, startp, 0);
15402 /* If new fonts have been loaded (due to fontsets), give up. We
15403 have to start a new redisplay since we need to re-adjust glyph
15404 matrices. */
15405 if (fonts_changed_p)
15406 goto need_larger_matrices;
15408 /* If cursor did not appear assume that the middle of the window is
15409 in the first line of the window. Do it again with the next line.
15410 (Imagine a window of height 100, displaying two lines of height
15411 60. Moving back 50 from it->last_visible_y will end in the first
15412 line.) */
15413 if (w->cursor.vpos < 0)
15415 if (!NILP (w->window_end_valid)
15416 && PT >= Z - XFASTINT (w->window_end_pos))
15418 clear_glyph_matrix (w->desired_matrix);
15419 move_it_by_lines (&it, 1);
15420 try_window (window, it.current.pos, 0);
15422 else if (PT < IT_CHARPOS (it))
15424 clear_glyph_matrix (w->desired_matrix);
15425 move_it_by_lines (&it, -1);
15426 try_window (window, it.current.pos, 0);
15428 else
15430 /* Not much we can do about it. */
15434 /* Consider the following case: Window starts at BEGV, there is
15435 invisible, intangible text at BEGV, so that display starts at
15436 some point START > BEGV. It can happen that we are called with
15437 PT somewhere between BEGV and START. Try to handle that case. */
15438 if (w->cursor.vpos < 0)
15440 struct glyph_row *row = w->current_matrix->rows;
15441 if (row->mode_line_p)
15442 ++row;
15443 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15446 if (!cursor_row_fully_visible_p (w, 0, 0))
15448 /* If vscroll is enabled, disable it and try again. */
15449 if (w->vscroll)
15451 w->vscroll = 0;
15452 clear_glyph_matrix (w->desired_matrix);
15453 goto recenter;
15456 /* If centering point failed to make the whole line visible,
15457 put point at the top instead. That has to make the whole line
15458 visible, if it can be done. */
15459 if (centering_position == 0)
15460 goto done;
15462 clear_glyph_matrix (w->desired_matrix);
15463 centering_position = 0;
15464 goto recenter;
15467 done:
15469 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15470 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
15471 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
15472 ? Qt : Qnil);
15474 /* Display the mode line, if we must. */
15475 if ((update_mode_line
15476 /* If window not full width, must redo its mode line
15477 if (a) the window to its side is being redone and
15478 (b) we do a frame-based redisplay. This is a consequence
15479 of how inverted lines are drawn in frame-based redisplay. */
15480 || (!just_this_one_p
15481 && !FRAME_WINDOW_P (f)
15482 && !WINDOW_FULL_WIDTH_P (w))
15483 /* Line number to display. */
15484 || INTEGERP (w->base_line_pos)
15485 /* Column number is displayed and different from the one displayed. */
15486 || (!NILP (w->column_number_displayed)
15487 && (XFASTINT (w->column_number_displayed) != current_column ())))
15488 /* This means that the window has a mode line. */
15489 && (WINDOW_WANTS_MODELINE_P (w)
15490 || WINDOW_WANTS_HEADER_LINE_P (w)))
15492 display_mode_lines (w);
15494 /* If mode line height has changed, arrange for a thorough
15495 immediate redisplay using the correct mode line height. */
15496 if (WINDOW_WANTS_MODELINE_P (w)
15497 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
15499 fonts_changed_p = 1;
15500 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
15501 = DESIRED_MODE_LINE_HEIGHT (w);
15504 /* If header line height has changed, arrange for a thorough
15505 immediate redisplay using the correct header line height. */
15506 if (WINDOW_WANTS_HEADER_LINE_P (w)
15507 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
15509 fonts_changed_p = 1;
15510 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
15511 = DESIRED_HEADER_LINE_HEIGHT (w);
15514 if (fonts_changed_p)
15515 goto need_larger_matrices;
15518 if (!line_number_displayed
15519 && !BUFFERP (w->base_line_pos))
15521 w->base_line_pos = Qnil;
15522 w->base_line_number = Qnil;
15525 finish_menu_bars:
15527 /* When we reach a frame's selected window, redo the frame's menu bar. */
15528 if (update_mode_line
15529 && EQ (FRAME_SELECTED_WINDOW (f), window))
15531 int redisplay_menu_p = 0;
15533 if (FRAME_WINDOW_P (f))
15535 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
15536 || defined (HAVE_NS) || defined (USE_GTK)
15537 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
15538 #else
15539 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15540 #endif
15542 else
15543 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15545 if (redisplay_menu_p)
15546 display_menu_bar (w);
15548 #ifdef HAVE_WINDOW_SYSTEM
15549 if (FRAME_WINDOW_P (f))
15551 #if defined (USE_GTK) || defined (HAVE_NS)
15552 if (FRAME_EXTERNAL_TOOL_BAR (f))
15553 redisplay_tool_bar (f);
15554 #else
15555 if (WINDOWP (f->tool_bar_window)
15556 && (FRAME_TOOL_BAR_LINES (f) > 0
15557 || !NILP (Vauto_resize_tool_bars))
15558 && redisplay_tool_bar (f))
15559 ignore_mouse_drag_p = 1;
15560 #endif
15562 #endif
15565 #ifdef HAVE_WINDOW_SYSTEM
15566 if (FRAME_WINDOW_P (f)
15567 && update_window_fringes (w, (just_this_one_p
15568 || (!used_current_matrix_p && !overlay_arrow_seen)
15569 || w->pseudo_window_p)))
15571 update_begin (f);
15572 BLOCK_INPUT;
15573 if (draw_window_fringes (w, 1))
15574 x_draw_vertical_border (w);
15575 UNBLOCK_INPUT;
15576 update_end (f);
15578 #endif /* HAVE_WINDOW_SYSTEM */
15580 /* We go to this label, with fonts_changed_p nonzero,
15581 if it is necessary to try again using larger glyph matrices.
15582 We have to redeem the scroll bar even in this case,
15583 because the loop in redisplay_internal expects that. */
15584 need_larger_matrices:
15586 finish_scroll_bars:
15588 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
15590 /* Set the thumb's position and size. */
15591 set_vertical_scroll_bar (w);
15593 /* Note that we actually used the scroll bar attached to this
15594 window, so it shouldn't be deleted at the end of redisplay. */
15595 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
15596 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
15599 /* Restore current_buffer and value of point in it. The window
15600 update may have changed the buffer, so first make sure `opoint'
15601 is still valid (Bug#6177). */
15602 if (CHARPOS (opoint) < BEGV)
15603 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
15604 else if (CHARPOS (opoint) > ZV)
15605 TEMP_SET_PT_BOTH (Z, Z_BYTE);
15606 else
15607 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
15609 set_buffer_internal_1 (old);
15610 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
15611 shorter. This can be caused by log truncation in *Messages*. */
15612 if (CHARPOS (lpoint) <= ZV)
15613 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
15615 unbind_to (count, Qnil);
15619 /* Build the complete desired matrix of WINDOW with a window start
15620 buffer position POS.
15622 Value is 1 if successful. It is zero if fonts were loaded during
15623 redisplay which makes re-adjusting glyph matrices necessary, and -1
15624 if point would appear in the scroll margins.
15625 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
15626 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
15627 set in FLAGS.) */
15630 try_window (Lisp_Object window, struct text_pos pos, int flags)
15632 struct window *w = XWINDOW (window);
15633 struct it it;
15634 struct glyph_row *last_text_row = NULL;
15635 struct frame *f = XFRAME (w->frame);
15637 /* Make POS the new window start. */
15638 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
15640 /* Mark cursor position as unknown. No overlay arrow seen. */
15641 w->cursor.vpos = -1;
15642 overlay_arrow_seen = 0;
15644 /* Initialize iterator and info to start at POS. */
15645 start_display (&it, w, pos);
15647 /* Display all lines of W. */
15648 while (it.current_y < it.last_visible_y)
15650 if (display_line (&it))
15651 last_text_row = it.glyph_row - 1;
15652 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
15653 return 0;
15656 /* Don't let the cursor end in the scroll margins. */
15657 if ((flags & TRY_WINDOW_CHECK_MARGINS)
15658 && !MINI_WINDOW_P (w))
15660 int this_scroll_margin;
15662 if (scroll_margin > 0)
15664 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15665 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15667 else
15668 this_scroll_margin = 0;
15670 if ((w->cursor.y >= 0 /* not vscrolled */
15671 && w->cursor.y < this_scroll_margin
15672 && CHARPOS (pos) > BEGV
15673 && IT_CHARPOS (it) < ZV)
15674 /* rms: considering make_cursor_line_fully_visible_p here
15675 seems to give wrong results. We don't want to recenter
15676 when the last line is partly visible, we want to allow
15677 that case to be handled in the usual way. */
15678 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
15680 w->cursor.vpos = -1;
15681 clear_glyph_matrix (w->desired_matrix);
15682 return -1;
15686 /* If bottom moved off end of frame, change mode line percentage. */
15687 if (XFASTINT (w->window_end_pos) <= 0
15688 && Z != IT_CHARPOS (it))
15689 w->update_mode_line = Qt;
15691 /* Set window_end_pos to the offset of the last character displayed
15692 on the window from the end of current_buffer. Set
15693 window_end_vpos to its row number. */
15694 if (last_text_row)
15696 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
15697 w->window_end_bytepos
15698 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15699 w->window_end_pos
15700 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15701 w->window_end_vpos
15702 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15703 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
15704 ->displays_text_p);
15706 else
15708 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15709 w->window_end_pos = make_number (Z - ZV);
15710 w->window_end_vpos = make_number (0);
15713 /* But that is not valid info until redisplay finishes. */
15714 w->window_end_valid = Qnil;
15715 return 1;
15720 /************************************************************************
15721 Window redisplay reusing current matrix when buffer has not changed
15722 ************************************************************************/
15724 /* Try redisplay of window W showing an unchanged buffer with a
15725 different window start than the last time it was displayed by
15726 reusing its current matrix. Value is non-zero if successful.
15727 W->start is the new window start. */
15729 static int
15730 try_window_reusing_current_matrix (struct window *w)
15732 struct frame *f = XFRAME (w->frame);
15733 struct glyph_row *bottom_row;
15734 struct it it;
15735 struct run run;
15736 struct text_pos start, new_start;
15737 int nrows_scrolled, i;
15738 struct glyph_row *last_text_row;
15739 struct glyph_row *last_reused_text_row;
15740 struct glyph_row *start_row;
15741 int start_vpos, min_y, max_y;
15743 #if GLYPH_DEBUG
15744 if (inhibit_try_window_reusing)
15745 return 0;
15746 #endif
15748 if (/* This function doesn't handle terminal frames. */
15749 !FRAME_WINDOW_P (f)
15750 /* Don't try to reuse the display if windows have been split
15751 or such. */
15752 || windows_or_buffers_changed
15753 || cursor_type_changed)
15754 return 0;
15756 /* Can't do this if region may have changed. */
15757 if ((!NILP (Vtransient_mark_mode)
15758 && !NILP (BVAR (current_buffer, mark_active)))
15759 || !NILP (w->region_showing)
15760 || !NILP (Vshow_trailing_whitespace))
15761 return 0;
15763 /* If top-line visibility has changed, give up. */
15764 if (WINDOW_WANTS_HEADER_LINE_P (w)
15765 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
15766 return 0;
15768 /* Give up if old or new display is scrolled vertically. We could
15769 make this function handle this, but right now it doesn't. */
15770 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15771 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
15772 return 0;
15774 /* The variable new_start now holds the new window start. The old
15775 start `start' can be determined from the current matrix. */
15776 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
15777 start = start_row->minpos;
15778 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
15780 /* Clear the desired matrix for the display below. */
15781 clear_glyph_matrix (w->desired_matrix);
15783 if (CHARPOS (new_start) <= CHARPOS (start))
15785 /* Don't use this method if the display starts with an ellipsis
15786 displayed for invisible text. It's not easy to handle that case
15787 below, and it's certainly not worth the effort since this is
15788 not a frequent case. */
15789 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
15790 return 0;
15792 IF_DEBUG (debug_method_add (w, "twu1"));
15794 /* Display up to a row that can be reused. The variable
15795 last_text_row is set to the last row displayed that displays
15796 text. Note that it.vpos == 0 if or if not there is a
15797 header-line; it's not the same as the MATRIX_ROW_VPOS! */
15798 start_display (&it, w, new_start);
15799 w->cursor.vpos = -1;
15800 last_text_row = last_reused_text_row = NULL;
15802 while (it.current_y < it.last_visible_y
15803 && !fonts_changed_p)
15805 /* If we have reached into the characters in the START row,
15806 that means the line boundaries have changed. So we
15807 can't start copying with the row START. Maybe it will
15808 work to start copying with the following row. */
15809 while (IT_CHARPOS (it) > CHARPOS (start))
15811 /* Advance to the next row as the "start". */
15812 start_row++;
15813 start = start_row->minpos;
15814 /* If there are no more rows to try, or just one, give up. */
15815 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
15816 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
15817 || CHARPOS (start) == ZV)
15819 clear_glyph_matrix (w->desired_matrix);
15820 return 0;
15823 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
15825 /* If we have reached alignment,
15826 we can copy the rest of the rows. */
15827 if (IT_CHARPOS (it) == CHARPOS (start))
15828 break;
15830 if (display_line (&it))
15831 last_text_row = it.glyph_row - 1;
15834 /* A value of current_y < last_visible_y means that we stopped
15835 at the previous window start, which in turn means that we
15836 have at least one reusable row. */
15837 if (it.current_y < it.last_visible_y)
15839 struct glyph_row *row;
15841 /* IT.vpos always starts from 0; it counts text lines. */
15842 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
15844 /* Find PT if not already found in the lines displayed. */
15845 if (w->cursor.vpos < 0)
15847 int dy = it.current_y - start_row->y;
15849 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15850 row = row_containing_pos (w, PT, row, NULL, dy);
15851 if (row)
15852 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
15853 dy, nrows_scrolled);
15854 else
15856 clear_glyph_matrix (w->desired_matrix);
15857 return 0;
15861 /* Scroll the display. Do it before the current matrix is
15862 changed. The problem here is that update has not yet
15863 run, i.e. part of the current matrix is not up to date.
15864 scroll_run_hook will clear the cursor, and use the
15865 current matrix to get the height of the row the cursor is
15866 in. */
15867 run.current_y = start_row->y;
15868 run.desired_y = it.current_y;
15869 run.height = it.last_visible_y - it.current_y;
15871 if (run.height > 0 && run.current_y != run.desired_y)
15873 update_begin (f);
15874 FRAME_RIF (f)->update_window_begin_hook (w);
15875 FRAME_RIF (f)->clear_window_mouse_face (w);
15876 FRAME_RIF (f)->scroll_run_hook (w, &run);
15877 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15878 update_end (f);
15881 /* Shift current matrix down by nrows_scrolled lines. */
15882 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15883 rotate_matrix (w->current_matrix,
15884 start_vpos,
15885 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15886 nrows_scrolled);
15888 /* Disable lines that must be updated. */
15889 for (i = 0; i < nrows_scrolled; ++i)
15890 (start_row + i)->enabled_p = 0;
15892 /* Re-compute Y positions. */
15893 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15894 max_y = it.last_visible_y;
15895 for (row = start_row + nrows_scrolled;
15896 row < bottom_row;
15897 ++row)
15899 row->y = it.current_y;
15900 row->visible_height = row->height;
15902 if (row->y < min_y)
15903 row->visible_height -= min_y - row->y;
15904 if (row->y + row->height > max_y)
15905 row->visible_height -= row->y + row->height - max_y;
15906 if (row->fringe_bitmap_periodic_p)
15907 row->redraw_fringe_bitmaps_p = 1;
15909 it.current_y += row->height;
15911 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15912 last_reused_text_row = row;
15913 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
15914 break;
15917 /* Disable lines in the current matrix which are now
15918 below the window. */
15919 for (++row; row < bottom_row; ++row)
15920 row->enabled_p = row->mode_line_p = 0;
15923 /* Update window_end_pos etc.; last_reused_text_row is the last
15924 reused row from the current matrix containing text, if any.
15925 The value of last_text_row is the last displayed line
15926 containing text. */
15927 if (last_reused_text_row)
15929 w->window_end_bytepos
15930 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
15931 w->window_end_pos
15932 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
15933 w->window_end_vpos
15934 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
15935 w->current_matrix));
15937 else if (last_text_row)
15939 w->window_end_bytepos
15940 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15941 w->window_end_pos
15942 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15943 w->window_end_vpos
15944 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15946 else
15948 /* This window must be completely empty. */
15949 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15950 w->window_end_pos = make_number (Z - ZV);
15951 w->window_end_vpos = make_number (0);
15953 w->window_end_valid = Qnil;
15955 /* Update hint: don't try scrolling again in update_window. */
15956 w->desired_matrix->no_scrolling_p = 1;
15958 #if GLYPH_DEBUG
15959 debug_method_add (w, "try_window_reusing_current_matrix 1");
15960 #endif
15961 return 1;
15963 else if (CHARPOS (new_start) > CHARPOS (start))
15965 struct glyph_row *pt_row, *row;
15966 struct glyph_row *first_reusable_row;
15967 struct glyph_row *first_row_to_display;
15968 int dy;
15969 int yb = window_text_bottom_y (w);
15971 /* Find the row starting at new_start, if there is one. Don't
15972 reuse a partially visible line at the end. */
15973 first_reusable_row = start_row;
15974 while (first_reusable_row->enabled_p
15975 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
15976 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15977 < CHARPOS (new_start)))
15978 ++first_reusable_row;
15980 /* Give up if there is no row to reuse. */
15981 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
15982 || !first_reusable_row->enabled_p
15983 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15984 != CHARPOS (new_start)))
15985 return 0;
15987 /* We can reuse fully visible rows beginning with
15988 first_reusable_row to the end of the window. Set
15989 first_row_to_display to the first row that cannot be reused.
15990 Set pt_row to the row containing point, if there is any. */
15991 pt_row = NULL;
15992 for (first_row_to_display = first_reusable_row;
15993 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
15994 ++first_row_to_display)
15996 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
15997 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
15998 pt_row = first_row_to_display;
16001 /* Start displaying at the start of first_row_to_display. */
16002 xassert (first_row_to_display->y < yb);
16003 init_to_row_start (&it, w, first_row_to_display);
16005 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16006 - start_vpos);
16007 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16008 - nrows_scrolled);
16009 it.current_y = (first_row_to_display->y - first_reusable_row->y
16010 + WINDOW_HEADER_LINE_HEIGHT (w));
16012 /* Display lines beginning with first_row_to_display in the
16013 desired matrix. Set last_text_row to the last row displayed
16014 that displays text. */
16015 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16016 if (pt_row == NULL)
16017 w->cursor.vpos = -1;
16018 last_text_row = NULL;
16019 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16020 if (display_line (&it))
16021 last_text_row = it.glyph_row - 1;
16023 /* If point is in a reused row, adjust y and vpos of the cursor
16024 position. */
16025 if (pt_row)
16027 w->cursor.vpos -= nrows_scrolled;
16028 w->cursor.y -= first_reusable_row->y - start_row->y;
16031 /* Give up if point isn't in a row displayed or reused. (This
16032 also handles the case where w->cursor.vpos < nrows_scrolled
16033 after the calls to display_line, which can happen with scroll
16034 margins. See bug#1295.) */
16035 if (w->cursor.vpos < 0)
16037 clear_glyph_matrix (w->desired_matrix);
16038 return 0;
16041 /* Scroll the display. */
16042 run.current_y = first_reusable_row->y;
16043 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16044 run.height = it.last_visible_y - run.current_y;
16045 dy = run.current_y - run.desired_y;
16047 if (run.height)
16049 update_begin (f);
16050 FRAME_RIF (f)->update_window_begin_hook (w);
16051 FRAME_RIF (f)->clear_window_mouse_face (w);
16052 FRAME_RIF (f)->scroll_run_hook (w, &run);
16053 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16054 update_end (f);
16057 /* Adjust Y positions of reused rows. */
16058 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16059 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16060 max_y = it.last_visible_y;
16061 for (row = first_reusable_row; row < first_row_to_display; ++row)
16063 row->y -= dy;
16064 row->visible_height = row->height;
16065 if (row->y < min_y)
16066 row->visible_height -= min_y - row->y;
16067 if (row->y + row->height > max_y)
16068 row->visible_height -= row->y + row->height - max_y;
16069 if (row->fringe_bitmap_periodic_p)
16070 row->redraw_fringe_bitmaps_p = 1;
16073 /* Scroll the current matrix. */
16074 xassert (nrows_scrolled > 0);
16075 rotate_matrix (w->current_matrix,
16076 start_vpos,
16077 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16078 -nrows_scrolled);
16080 /* Disable rows not reused. */
16081 for (row -= nrows_scrolled; row < bottom_row; ++row)
16082 row->enabled_p = 0;
16084 /* Point may have moved to a different line, so we cannot assume that
16085 the previous cursor position is valid; locate the correct row. */
16086 if (pt_row)
16088 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16089 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
16090 row++)
16092 w->cursor.vpos++;
16093 w->cursor.y = row->y;
16095 if (row < bottom_row)
16097 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16098 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16100 /* Can't use this optimization with bidi-reordered glyph
16101 rows, unless cursor is already at point. */
16102 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16104 if (!(w->cursor.hpos >= 0
16105 && w->cursor.hpos < row->used[TEXT_AREA]
16106 && BUFFERP (glyph->object)
16107 && glyph->charpos == PT))
16108 return 0;
16110 else
16111 for (; glyph < end
16112 && (!BUFFERP (glyph->object)
16113 || glyph->charpos < PT);
16114 glyph++)
16116 w->cursor.hpos++;
16117 w->cursor.x += glyph->pixel_width;
16122 /* Adjust window end. A null value of last_text_row means that
16123 the window end is in reused rows which in turn means that
16124 only its vpos can have changed. */
16125 if (last_text_row)
16127 w->window_end_bytepos
16128 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16129 w->window_end_pos
16130 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16131 w->window_end_vpos
16132 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16134 else
16136 w->window_end_vpos
16137 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
16140 w->window_end_valid = Qnil;
16141 w->desired_matrix->no_scrolling_p = 1;
16143 #if GLYPH_DEBUG
16144 debug_method_add (w, "try_window_reusing_current_matrix 2");
16145 #endif
16146 return 1;
16149 return 0;
16154 /************************************************************************
16155 Window redisplay reusing current matrix when buffer has changed
16156 ************************************************************************/
16158 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16159 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16160 EMACS_INT *, EMACS_INT *);
16161 static struct glyph_row *
16162 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16163 struct glyph_row *);
16166 /* Return the last row in MATRIX displaying text. If row START is
16167 non-null, start searching with that row. IT gives the dimensions
16168 of the display. Value is null if matrix is empty; otherwise it is
16169 a pointer to the row found. */
16171 static struct glyph_row *
16172 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16173 struct glyph_row *start)
16175 struct glyph_row *row, *row_found;
16177 /* Set row_found to the last row in IT->w's current matrix
16178 displaying text. The loop looks funny but think of partially
16179 visible lines. */
16180 row_found = NULL;
16181 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16182 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16184 xassert (row->enabled_p);
16185 row_found = row;
16186 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16187 break;
16188 ++row;
16191 return row_found;
16195 /* Return the last row in the current matrix of W that is not affected
16196 by changes at the start of current_buffer that occurred since W's
16197 current matrix was built. Value is null if no such row exists.
16199 BEG_UNCHANGED us the number of characters unchanged at the start of
16200 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16201 first changed character in current_buffer. Characters at positions <
16202 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16203 when the current matrix was built. */
16205 static struct glyph_row *
16206 find_last_unchanged_at_beg_row (struct window *w)
16208 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
16209 struct glyph_row *row;
16210 struct glyph_row *row_found = NULL;
16211 int yb = window_text_bottom_y (w);
16213 /* Find the last row displaying unchanged text. */
16214 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16215 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16216 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16217 ++row)
16219 if (/* If row ends before first_changed_pos, it is unchanged,
16220 except in some case. */
16221 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16222 /* When row ends in ZV and we write at ZV it is not
16223 unchanged. */
16224 && !row->ends_at_zv_p
16225 /* When first_changed_pos is the end of a continued line,
16226 row is not unchanged because it may be no longer
16227 continued. */
16228 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16229 && (row->continued_p
16230 || row->exact_window_width_line_p)))
16231 row_found = row;
16233 /* Stop if last visible row. */
16234 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16235 break;
16238 return row_found;
16242 /* Find the first glyph row in the current matrix of W that is not
16243 affected by changes at the end of current_buffer since the
16244 time W's current matrix was built.
16246 Return in *DELTA the number of chars by which buffer positions in
16247 unchanged text at the end of current_buffer must be adjusted.
16249 Return in *DELTA_BYTES the corresponding number of bytes.
16251 Value is null if no such row exists, i.e. all rows are affected by
16252 changes. */
16254 static struct glyph_row *
16255 find_first_unchanged_at_end_row (struct window *w,
16256 EMACS_INT *delta, EMACS_INT *delta_bytes)
16258 struct glyph_row *row;
16259 struct glyph_row *row_found = NULL;
16261 *delta = *delta_bytes = 0;
16263 /* Display must not have been paused, otherwise the current matrix
16264 is not up to date. */
16265 eassert (!NILP (w->window_end_valid));
16267 /* A value of window_end_pos >= END_UNCHANGED means that the window
16268 end is in the range of changed text. If so, there is no
16269 unchanged row at the end of W's current matrix. */
16270 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16271 return NULL;
16273 /* Set row to the last row in W's current matrix displaying text. */
16274 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16276 /* If matrix is entirely empty, no unchanged row exists. */
16277 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16279 /* The value of row is the last glyph row in the matrix having a
16280 meaningful buffer position in it. The end position of row
16281 corresponds to window_end_pos. This allows us to translate
16282 buffer positions in the current matrix to current buffer
16283 positions for characters not in changed text. */
16284 EMACS_INT Z_old =
16285 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16286 EMACS_INT Z_BYTE_old =
16287 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16288 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
16289 struct glyph_row *first_text_row
16290 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16292 *delta = Z - Z_old;
16293 *delta_bytes = Z_BYTE - Z_BYTE_old;
16295 /* Set last_unchanged_pos to the buffer position of the last
16296 character in the buffer that has not been changed. Z is the
16297 index + 1 of the last character in current_buffer, i.e. by
16298 subtracting END_UNCHANGED we get the index of the last
16299 unchanged character, and we have to add BEG to get its buffer
16300 position. */
16301 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16302 last_unchanged_pos_old = last_unchanged_pos - *delta;
16304 /* Search backward from ROW for a row displaying a line that
16305 starts at a minimum position >= last_unchanged_pos_old. */
16306 for (; row > first_text_row; --row)
16308 /* This used to abort, but it can happen.
16309 It is ok to just stop the search instead here. KFS. */
16310 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16311 break;
16313 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16314 row_found = row;
16318 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16320 return row_found;
16324 /* Make sure that glyph rows in the current matrix of window W
16325 reference the same glyph memory as corresponding rows in the
16326 frame's frame matrix. This function is called after scrolling W's
16327 current matrix on a terminal frame in try_window_id and
16328 try_window_reusing_current_matrix. */
16330 static void
16331 sync_frame_with_window_matrix_rows (struct window *w)
16333 struct frame *f = XFRAME (w->frame);
16334 struct glyph_row *window_row, *window_row_end, *frame_row;
16336 /* Preconditions: W must be a leaf window and full-width. Its frame
16337 must have a frame matrix. */
16338 xassert (NILP (w->hchild) && NILP (w->vchild));
16339 xassert (WINDOW_FULL_WIDTH_P (w));
16340 xassert (!FRAME_WINDOW_P (f));
16342 /* If W is a full-width window, glyph pointers in W's current matrix
16343 have, by definition, to be the same as glyph pointers in the
16344 corresponding frame matrix. Note that frame matrices have no
16345 marginal areas (see build_frame_matrix). */
16346 window_row = w->current_matrix->rows;
16347 window_row_end = window_row + w->current_matrix->nrows;
16348 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16349 while (window_row < window_row_end)
16351 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16352 struct glyph *end = window_row->glyphs[LAST_AREA];
16354 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16355 frame_row->glyphs[TEXT_AREA] = start;
16356 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16357 frame_row->glyphs[LAST_AREA] = end;
16359 /* Disable frame rows whose corresponding window rows have
16360 been disabled in try_window_id. */
16361 if (!window_row->enabled_p)
16362 frame_row->enabled_p = 0;
16364 ++window_row, ++frame_row;
16369 /* Find the glyph row in window W containing CHARPOS. Consider all
16370 rows between START and END (not inclusive). END null means search
16371 all rows to the end of the display area of W. Value is the row
16372 containing CHARPOS or null. */
16374 struct glyph_row *
16375 row_containing_pos (struct window *w, EMACS_INT charpos,
16376 struct glyph_row *start, struct glyph_row *end, int dy)
16378 struct glyph_row *row = start;
16379 struct glyph_row *best_row = NULL;
16380 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
16381 int last_y;
16383 /* If we happen to start on a header-line, skip that. */
16384 if (row->mode_line_p)
16385 ++row;
16387 if ((end && row >= end) || !row->enabled_p)
16388 return NULL;
16390 last_y = window_text_bottom_y (w) - dy;
16392 while (1)
16394 /* Give up if we have gone too far. */
16395 if (end && row >= end)
16396 return NULL;
16397 /* This formerly returned if they were equal.
16398 I think that both quantities are of a "last plus one" type;
16399 if so, when they are equal, the row is within the screen. -- rms. */
16400 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
16401 return NULL;
16403 /* If it is in this row, return this row. */
16404 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
16405 || (MATRIX_ROW_END_CHARPOS (row) == charpos
16406 /* The end position of a row equals the start
16407 position of the next row. If CHARPOS is there, we
16408 would rather display it in the next line, except
16409 when this line ends in ZV. */
16410 && !row->ends_at_zv_p
16411 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
16412 && charpos >= MATRIX_ROW_START_CHARPOS (row))
16414 struct glyph *g;
16416 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16417 || (!best_row && !row->continued_p))
16418 return row;
16419 /* In bidi-reordered rows, there could be several rows
16420 occluding point, all of them belonging to the same
16421 continued line. We need to find the row which fits
16422 CHARPOS the best. */
16423 for (g = row->glyphs[TEXT_AREA];
16424 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16425 g++)
16427 if (!STRINGP (g->object))
16429 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
16431 mindif = eabs (g->charpos - charpos);
16432 best_row = row;
16433 /* Exact match always wins. */
16434 if (mindif == 0)
16435 return best_row;
16440 else if (best_row && !row->continued_p)
16441 return best_row;
16442 ++row;
16447 /* Try to redisplay window W by reusing its existing display. W's
16448 current matrix must be up to date when this function is called,
16449 i.e. window_end_valid must not be nil.
16451 Value is
16453 1 if display has been updated
16454 0 if otherwise unsuccessful
16455 -1 if redisplay with same window start is known not to succeed
16457 The following steps are performed:
16459 1. Find the last row in the current matrix of W that is not
16460 affected by changes at the start of current_buffer. If no such row
16461 is found, give up.
16463 2. Find the first row in W's current matrix that is not affected by
16464 changes at the end of current_buffer. Maybe there is no such row.
16466 3. Display lines beginning with the row + 1 found in step 1 to the
16467 row found in step 2 or, if step 2 didn't find a row, to the end of
16468 the window.
16470 4. If cursor is not known to appear on the window, give up.
16472 5. If display stopped at the row found in step 2, scroll the
16473 display and current matrix as needed.
16475 6. Maybe display some lines at the end of W, if we must. This can
16476 happen under various circumstances, like a partially visible line
16477 becoming fully visible, or because newly displayed lines are displayed
16478 in smaller font sizes.
16480 7. Update W's window end information. */
16482 static int
16483 try_window_id (struct window *w)
16485 struct frame *f = XFRAME (w->frame);
16486 struct glyph_matrix *current_matrix = w->current_matrix;
16487 struct glyph_matrix *desired_matrix = w->desired_matrix;
16488 struct glyph_row *last_unchanged_at_beg_row;
16489 struct glyph_row *first_unchanged_at_end_row;
16490 struct glyph_row *row;
16491 struct glyph_row *bottom_row;
16492 int bottom_vpos;
16493 struct it it;
16494 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
16495 int dvpos, dy;
16496 struct text_pos start_pos;
16497 struct run run;
16498 int first_unchanged_at_end_vpos = 0;
16499 struct glyph_row *last_text_row, *last_text_row_at_end;
16500 struct text_pos start;
16501 EMACS_INT first_changed_charpos, last_changed_charpos;
16503 #if GLYPH_DEBUG
16504 if (inhibit_try_window_id)
16505 return 0;
16506 #endif
16508 /* This is handy for debugging. */
16509 #if 0
16510 #define GIVE_UP(X) \
16511 do { \
16512 fprintf (stderr, "try_window_id give up %d\n", (X)); \
16513 return 0; \
16514 } while (0)
16515 #else
16516 #define GIVE_UP(X) return 0
16517 #endif
16519 SET_TEXT_POS_FROM_MARKER (start, w->start);
16521 /* Don't use this for mini-windows because these can show
16522 messages and mini-buffers, and we don't handle that here. */
16523 if (MINI_WINDOW_P (w))
16524 GIVE_UP (1);
16526 /* This flag is used to prevent redisplay optimizations. */
16527 if (windows_or_buffers_changed || cursor_type_changed)
16528 GIVE_UP (2);
16530 /* Verify that narrowing has not changed.
16531 Also verify that we were not told to prevent redisplay optimizations.
16532 It would be nice to further
16533 reduce the number of cases where this prevents try_window_id. */
16534 if (current_buffer->clip_changed
16535 || current_buffer->prevent_redisplay_optimizations_p)
16536 GIVE_UP (3);
16538 /* Window must either use window-based redisplay or be full width. */
16539 if (!FRAME_WINDOW_P (f)
16540 && (!FRAME_LINE_INS_DEL_OK (f)
16541 || !WINDOW_FULL_WIDTH_P (w)))
16542 GIVE_UP (4);
16544 /* Give up if point is known NOT to appear in W. */
16545 if (PT < CHARPOS (start))
16546 GIVE_UP (5);
16548 /* Another way to prevent redisplay optimizations. */
16549 if (XFASTINT (w->last_modified) == 0)
16550 GIVE_UP (6);
16552 /* Verify that window is not hscrolled. */
16553 if (XFASTINT (w->hscroll) != 0)
16554 GIVE_UP (7);
16556 /* Verify that display wasn't paused. */
16557 if (NILP (w->window_end_valid))
16558 GIVE_UP (8);
16560 /* Can't use this if highlighting a region because a cursor movement
16561 will do more than just set the cursor. */
16562 if (!NILP (Vtransient_mark_mode)
16563 && !NILP (BVAR (current_buffer, mark_active)))
16564 GIVE_UP (9);
16566 /* Likewise if highlighting trailing whitespace. */
16567 if (!NILP (Vshow_trailing_whitespace))
16568 GIVE_UP (11);
16570 /* Likewise if showing a region. */
16571 if (!NILP (w->region_showing))
16572 GIVE_UP (10);
16574 /* Can't use this if overlay arrow position and/or string have
16575 changed. */
16576 if (overlay_arrows_changed_p ())
16577 GIVE_UP (12);
16579 /* When word-wrap is on, adding a space to the first word of a
16580 wrapped line can change the wrap position, altering the line
16581 above it. It might be worthwhile to handle this more
16582 intelligently, but for now just redisplay from scratch. */
16583 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
16584 GIVE_UP (21);
16586 /* Under bidi reordering, adding or deleting a character in the
16587 beginning of a paragraph, before the first strong directional
16588 character, can change the base direction of the paragraph (unless
16589 the buffer specifies a fixed paragraph direction), which will
16590 require to redisplay the whole paragraph. It might be worthwhile
16591 to find the paragraph limits and widen the range of redisplayed
16592 lines to that, but for now just give up this optimization and
16593 redisplay from scratch. */
16594 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16595 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
16596 GIVE_UP (22);
16598 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
16599 only if buffer has really changed. The reason is that the gap is
16600 initially at Z for freshly visited files. The code below would
16601 set end_unchanged to 0 in that case. */
16602 if (MODIFF > SAVE_MODIFF
16603 /* This seems to happen sometimes after saving a buffer. */
16604 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
16606 if (GPT - BEG < BEG_UNCHANGED)
16607 BEG_UNCHANGED = GPT - BEG;
16608 if (Z - GPT < END_UNCHANGED)
16609 END_UNCHANGED = Z - GPT;
16612 /* The position of the first and last character that has been changed. */
16613 first_changed_charpos = BEG + BEG_UNCHANGED;
16614 last_changed_charpos = Z - END_UNCHANGED;
16616 /* If window starts after a line end, and the last change is in
16617 front of that newline, then changes don't affect the display.
16618 This case happens with stealth-fontification. Note that although
16619 the display is unchanged, glyph positions in the matrix have to
16620 be adjusted, of course. */
16621 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16622 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
16623 && ((last_changed_charpos < CHARPOS (start)
16624 && CHARPOS (start) == BEGV)
16625 || (last_changed_charpos < CHARPOS (start) - 1
16626 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
16628 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
16629 struct glyph_row *r0;
16631 /* Compute how many chars/bytes have been added to or removed
16632 from the buffer. */
16633 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16634 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16635 Z_delta = Z - Z_old;
16636 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
16638 /* Give up if PT is not in the window. Note that it already has
16639 been checked at the start of try_window_id that PT is not in
16640 front of the window start. */
16641 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
16642 GIVE_UP (13);
16644 /* If window start is unchanged, we can reuse the whole matrix
16645 as is, after adjusting glyph positions. No need to compute
16646 the window end again, since its offset from Z hasn't changed. */
16647 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16648 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
16649 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
16650 /* PT must not be in a partially visible line. */
16651 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
16652 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16654 /* Adjust positions in the glyph matrix. */
16655 if (Z_delta || Z_delta_bytes)
16657 struct glyph_row *r1
16658 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16659 increment_matrix_positions (w->current_matrix,
16660 MATRIX_ROW_VPOS (r0, current_matrix),
16661 MATRIX_ROW_VPOS (r1, current_matrix),
16662 Z_delta, Z_delta_bytes);
16665 /* Set the cursor. */
16666 row = row_containing_pos (w, PT, r0, NULL, 0);
16667 if (row)
16668 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16669 else
16670 abort ();
16671 return 1;
16675 /* Handle the case that changes are all below what is displayed in
16676 the window, and that PT is in the window. This shortcut cannot
16677 be taken if ZV is visible in the window, and text has been added
16678 there that is visible in the window. */
16679 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
16680 /* ZV is not visible in the window, or there are no
16681 changes at ZV, actually. */
16682 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
16683 || first_changed_charpos == last_changed_charpos))
16685 struct glyph_row *r0;
16687 /* Give up if PT is not in the window. Note that it already has
16688 been checked at the start of try_window_id that PT is not in
16689 front of the window start. */
16690 if (PT >= MATRIX_ROW_END_CHARPOS (row))
16691 GIVE_UP (14);
16693 /* If window start is unchanged, we can reuse the whole matrix
16694 as is, without changing glyph positions since no text has
16695 been added/removed in front of the window end. */
16696 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16697 if (TEXT_POS_EQUAL_P (start, r0->minpos)
16698 /* PT must not be in a partially visible line. */
16699 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
16700 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16702 /* We have to compute the window end anew since text
16703 could have been added/removed after it. */
16704 w->window_end_pos
16705 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16706 w->window_end_bytepos
16707 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16709 /* Set the cursor. */
16710 row = row_containing_pos (w, PT, r0, NULL, 0);
16711 if (row)
16712 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16713 else
16714 abort ();
16715 return 2;
16719 /* Give up if window start is in the changed area.
16721 The condition used to read
16723 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
16725 but why that was tested escapes me at the moment. */
16726 if (CHARPOS (start) >= first_changed_charpos
16727 && CHARPOS (start) <= last_changed_charpos)
16728 GIVE_UP (15);
16730 /* Check that window start agrees with the start of the first glyph
16731 row in its current matrix. Check this after we know the window
16732 start is not in changed text, otherwise positions would not be
16733 comparable. */
16734 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
16735 if (!TEXT_POS_EQUAL_P (start, row->minpos))
16736 GIVE_UP (16);
16738 /* Give up if the window ends in strings. Overlay strings
16739 at the end are difficult to handle, so don't try. */
16740 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
16741 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
16742 GIVE_UP (20);
16744 /* Compute the position at which we have to start displaying new
16745 lines. Some of the lines at the top of the window might be
16746 reusable because they are not displaying changed text. Find the
16747 last row in W's current matrix not affected by changes at the
16748 start of current_buffer. Value is null if changes start in the
16749 first line of window. */
16750 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
16751 if (last_unchanged_at_beg_row)
16753 /* Avoid starting to display in the moddle of a character, a TAB
16754 for instance. This is easier than to set up the iterator
16755 exactly, and it's not a frequent case, so the additional
16756 effort wouldn't really pay off. */
16757 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
16758 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
16759 && last_unchanged_at_beg_row > w->current_matrix->rows)
16760 --last_unchanged_at_beg_row;
16762 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
16763 GIVE_UP (17);
16765 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
16766 GIVE_UP (18);
16767 start_pos = it.current.pos;
16769 /* Start displaying new lines in the desired matrix at the same
16770 vpos we would use in the current matrix, i.e. below
16771 last_unchanged_at_beg_row. */
16772 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
16773 current_matrix);
16774 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16775 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
16777 xassert (it.hpos == 0 && it.current_x == 0);
16779 else
16781 /* There are no reusable lines at the start of the window.
16782 Start displaying in the first text line. */
16783 start_display (&it, w, start);
16784 it.vpos = it.first_vpos;
16785 start_pos = it.current.pos;
16788 /* Find the first row that is not affected by changes at the end of
16789 the buffer. Value will be null if there is no unchanged row, in
16790 which case we must redisplay to the end of the window. delta
16791 will be set to the value by which buffer positions beginning with
16792 first_unchanged_at_end_row have to be adjusted due to text
16793 changes. */
16794 first_unchanged_at_end_row
16795 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
16796 IF_DEBUG (debug_delta = delta);
16797 IF_DEBUG (debug_delta_bytes = delta_bytes);
16799 /* Set stop_pos to the buffer position up to which we will have to
16800 display new lines. If first_unchanged_at_end_row != NULL, this
16801 is the buffer position of the start of the line displayed in that
16802 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
16803 that we don't stop at a buffer position. */
16804 stop_pos = 0;
16805 if (first_unchanged_at_end_row)
16807 xassert (last_unchanged_at_beg_row == NULL
16808 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
16810 /* If this is a continuation line, move forward to the next one
16811 that isn't. Changes in lines above affect this line.
16812 Caution: this may move first_unchanged_at_end_row to a row
16813 not displaying text. */
16814 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
16815 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16816 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16817 < it.last_visible_y))
16818 ++first_unchanged_at_end_row;
16820 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16821 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16822 >= it.last_visible_y))
16823 first_unchanged_at_end_row = NULL;
16824 else
16826 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
16827 + delta);
16828 first_unchanged_at_end_vpos
16829 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
16830 xassert (stop_pos >= Z - END_UNCHANGED);
16833 else if (last_unchanged_at_beg_row == NULL)
16834 GIVE_UP (19);
16837 #if GLYPH_DEBUG
16839 /* Either there is no unchanged row at the end, or the one we have
16840 now displays text. This is a necessary condition for the window
16841 end pos calculation at the end of this function. */
16842 xassert (first_unchanged_at_end_row == NULL
16843 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
16845 debug_last_unchanged_at_beg_vpos
16846 = (last_unchanged_at_beg_row
16847 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
16848 : -1);
16849 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
16851 #endif /* GLYPH_DEBUG != 0 */
16854 /* Display new lines. Set last_text_row to the last new line
16855 displayed which has text on it, i.e. might end up as being the
16856 line where the window_end_vpos is. */
16857 w->cursor.vpos = -1;
16858 last_text_row = NULL;
16859 overlay_arrow_seen = 0;
16860 while (it.current_y < it.last_visible_y
16861 && !fonts_changed_p
16862 && (first_unchanged_at_end_row == NULL
16863 || IT_CHARPOS (it) < stop_pos))
16865 if (display_line (&it))
16866 last_text_row = it.glyph_row - 1;
16869 if (fonts_changed_p)
16870 return -1;
16873 /* Compute differences in buffer positions, y-positions etc. for
16874 lines reused at the bottom of the window. Compute what we can
16875 scroll. */
16876 if (first_unchanged_at_end_row
16877 /* No lines reused because we displayed everything up to the
16878 bottom of the window. */
16879 && it.current_y < it.last_visible_y)
16881 dvpos = (it.vpos
16882 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
16883 current_matrix));
16884 dy = it.current_y - first_unchanged_at_end_row->y;
16885 run.current_y = first_unchanged_at_end_row->y;
16886 run.desired_y = run.current_y + dy;
16887 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
16889 else
16891 delta = delta_bytes = dvpos = dy
16892 = run.current_y = run.desired_y = run.height = 0;
16893 first_unchanged_at_end_row = NULL;
16895 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
16898 /* Find the cursor if not already found. We have to decide whether
16899 PT will appear on this window (it sometimes doesn't, but this is
16900 not a very frequent case.) This decision has to be made before
16901 the current matrix is altered. A value of cursor.vpos < 0 means
16902 that PT is either in one of the lines beginning at
16903 first_unchanged_at_end_row or below the window. Don't care for
16904 lines that might be displayed later at the window end; as
16905 mentioned, this is not a frequent case. */
16906 if (w->cursor.vpos < 0)
16908 /* Cursor in unchanged rows at the top? */
16909 if (PT < CHARPOS (start_pos)
16910 && last_unchanged_at_beg_row)
16912 row = row_containing_pos (w, PT,
16913 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
16914 last_unchanged_at_beg_row + 1, 0);
16915 if (row)
16916 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16919 /* Start from first_unchanged_at_end_row looking for PT. */
16920 else if (first_unchanged_at_end_row)
16922 row = row_containing_pos (w, PT - delta,
16923 first_unchanged_at_end_row, NULL, 0);
16924 if (row)
16925 set_cursor_from_row (w, row, w->current_matrix, delta,
16926 delta_bytes, dy, dvpos);
16929 /* Give up if cursor was not found. */
16930 if (w->cursor.vpos < 0)
16932 clear_glyph_matrix (w->desired_matrix);
16933 return -1;
16937 /* Don't let the cursor end in the scroll margins. */
16939 int this_scroll_margin, cursor_height;
16941 this_scroll_margin =
16942 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
16943 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
16944 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
16946 if ((w->cursor.y < this_scroll_margin
16947 && CHARPOS (start) > BEGV)
16948 /* Old redisplay didn't take scroll margin into account at the bottom,
16949 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
16950 || (w->cursor.y + (make_cursor_line_fully_visible_p
16951 ? cursor_height + this_scroll_margin
16952 : 1)) > it.last_visible_y)
16954 w->cursor.vpos = -1;
16955 clear_glyph_matrix (w->desired_matrix);
16956 return -1;
16960 /* Scroll the display. Do it before changing the current matrix so
16961 that xterm.c doesn't get confused about where the cursor glyph is
16962 found. */
16963 if (dy && run.height)
16965 update_begin (f);
16967 if (FRAME_WINDOW_P (f))
16969 FRAME_RIF (f)->update_window_begin_hook (w);
16970 FRAME_RIF (f)->clear_window_mouse_face (w);
16971 FRAME_RIF (f)->scroll_run_hook (w, &run);
16972 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16974 else
16976 /* Terminal frame. In this case, dvpos gives the number of
16977 lines to scroll by; dvpos < 0 means scroll up. */
16978 int from_vpos
16979 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
16980 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
16981 int end = (WINDOW_TOP_EDGE_LINE (w)
16982 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
16983 + window_internal_height (w));
16985 #if defined (HAVE_GPM) || defined (MSDOS)
16986 x_clear_window_mouse_face (w);
16987 #endif
16988 /* Perform the operation on the screen. */
16989 if (dvpos > 0)
16991 /* Scroll last_unchanged_at_beg_row to the end of the
16992 window down dvpos lines. */
16993 set_terminal_window (f, end);
16995 /* On dumb terminals delete dvpos lines at the end
16996 before inserting dvpos empty lines. */
16997 if (!FRAME_SCROLL_REGION_OK (f))
16998 ins_del_lines (f, end - dvpos, -dvpos);
17000 /* Insert dvpos empty lines in front of
17001 last_unchanged_at_beg_row. */
17002 ins_del_lines (f, from, dvpos);
17004 else if (dvpos < 0)
17006 /* Scroll up last_unchanged_at_beg_vpos to the end of
17007 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17008 set_terminal_window (f, end);
17010 /* Delete dvpos lines in front of
17011 last_unchanged_at_beg_vpos. ins_del_lines will set
17012 the cursor to the given vpos and emit |dvpos| delete
17013 line sequences. */
17014 ins_del_lines (f, from + dvpos, dvpos);
17016 /* On a dumb terminal insert dvpos empty lines at the
17017 end. */
17018 if (!FRAME_SCROLL_REGION_OK (f))
17019 ins_del_lines (f, end + dvpos, -dvpos);
17022 set_terminal_window (f, 0);
17025 update_end (f);
17028 /* Shift reused rows of the current matrix to the right position.
17029 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17030 text. */
17031 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17032 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17033 if (dvpos < 0)
17035 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17036 bottom_vpos, dvpos);
17037 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17038 bottom_vpos, 0);
17040 else if (dvpos > 0)
17042 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17043 bottom_vpos, dvpos);
17044 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17045 first_unchanged_at_end_vpos + dvpos, 0);
17048 /* For frame-based redisplay, make sure that current frame and window
17049 matrix are in sync with respect to glyph memory. */
17050 if (!FRAME_WINDOW_P (f))
17051 sync_frame_with_window_matrix_rows (w);
17053 /* Adjust buffer positions in reused rows. */
17054 if (delta || delta_bytes)
17055 increment_matrix_positions (current_matrix,
17056 first_unchanged_at_end_vpos + dvpos,
17057 bottom_vpos, delta, delta_bytes);
17059 /* Adjust Y positions. */
17060 if (dy)
17061 shift_glyph_matrix (w, current_matrix,
17062 first_unchanged_at_end_vpos + dvpos,
17063 bottom_vpos, dy);
17065 if (first_unchanged_at_end_row)
17067 first_unchanged_at_end_row += dvpos;
17068 if (first_unchanged_at_end_row->y >= it.last_visible_y
17069 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17070 first_unchanged_at_end_row = NULL;
17073 /* If scrolling up, there may be some lines to display at the end of
17074 the window. */
17075 last_text_row_at_end = NULL;
17076 if (dy < 0)
17078 /* Scrolling up can leave for example a partially visible line
17079 at the end of the window to be redisplayed. */
17080 /* Set last_row to the glyph row in the current matrix where the
17081 window end line is found. It has been moved up or down in
17082 the matrix by dvpos. */
17083 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17084 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17086 /* If last_row is the window end line, it should display text. */
17087 xassert (last_row->displays_text_p);
17089 /* If window end line was partially visible before, begin
17090 displaying at that line. Otherwise begin displaying with the
17091 line following it. */
17092 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17094 init_to_row_start (&it, w, last_row);
17095 it.vpos = last_vpos;
17096 it.current_y = last_row->y;
17098 else
17100 init_to_row_end (&it, w, last_row);
17101 it.vpos = 1 + last_vpos;
17102 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17103 ++last_row;
17106 /* We may start in a continuation line. If so, we have to
17107 get the right continuation_lines_width and current_x. */
17108 it.continuation_lines_width = last_row->continuation_lines_width;
17109 it.hpos = it.current_x = 0;
17111 /* Display the rest of the lines at the window end. */
17112 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17113 while (it.current_y < it.last_visible_y
17114 && !fonts_changed_p)
17116 /* Is it always sure that the display agrees with lines in
17117 the current matrix? I don't think so, so we mark rows
17118 displayed invalid in the current matrix by setting their
17119 enabled_p flag to zero. */
17120 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17121 if (display_line (&it))
17122 last_text_row_at_end = it.glyph_row - 1;
17126 /* Update window_end_pos and window_end_vpos. */
17127 if (first_unchanged_at_end_row
17128 && !last_text_row_at_end)
17130 /* Window end line if one of the preserved rows from the current
17131 matrix. Set row to the last row displaying text in current
17132 matrix starting at first_unchanged_at_end_row, after
17133 scrolling. */
17134 xassert (first_unchanged_at_end_row->displays_text_p);
17135 row = find_last_row_displaying_text (w->current_matrix, &it,
17136 first_unchanged_at_end_row);
17137 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17139 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17140 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17141 w->window_end_vpos
17142 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
17143 xassert (w->window_end_bytepos >= 0);
17144 IF_DEBUG (debug_method_add (w, "A"));
17146 else if (last_text_row_at_end)
17148 w->window_end_pos
17149 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
17150 w->window_end_bytepos
17151 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17152 w->window_end_vpos
17153 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
17154 xassert (w->window_end_bytepos >= 0);
17155 IF_DEBUG (debug_method_add (w, "B"));
17157 else if (last_text_row)
17159 /* We have displayed either to the end of the window or at the
17160 end of the window, i.e. the last row with text is to be found
17161 in the desired matrix. */
17162 w->window_end_pos
17163 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
17164 w->window_end_bytepos
17165 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17166 w->window_end_vpos
17167 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
17168 xassert (w->window_end_bytepos >= 0);
17170 else if (first_unchanged_at_end_row == NULL
17171 && last_text_row == NULL
17172 && last_text_row_at_end == NULL)
17174 /* Displayed to end of window, but no line containing text was
17175 displayed. Lines were deleted at the end of the window. */
17176 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17177 int vpos = XFASTINT (w->window_end_vpos);
17178 struct glyph_row *current_row = current_matrix->rows + vpos;
17179 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17181 for (row = NULL;
17182 row == NULL && vpos >= first_vpos;
17183 --vpos, --current_row, --desired_row)
17185 if (desired_row->enabled_p)
17187 if (desired_row->displays_text_p)
17188 row = desired_row;
17190 else if (current_row->displays_text_p)
17191 row = current_row;
17194 xassert (row != NULL);
17195 w->window_end_vpos = make_number (vpos + 1);
17196 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17197 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17198 xassert (w->window_end_bytepos >= 0);
17199 IF_DEBUG (debug_method_add (w, "C"));
17201 else
17202 abort ();
17204 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17205 debug_end_vpos = XFASTINT (w->window_end_vpos));
17207 /* Record that display has not been completed. */
17208 w->window_end_valid = Qnil;
17209 w->desired_matrix->no_scrolling_p = 1;
17210 return 3;
17212 #undef GIVE_UP
17217 /***********************************************************************
17218 More debugging support
17219 ***********************************************************************/
17221 #if GLYPH_DEBUG
17223 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17224 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17225 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17228 /* Dump the contents of glyph matrix MATRIX on stderr.
17230 GLYPHS 0 means don't show glyph contents.
17231 GLYPHS 1 means show glyphs in short form
17232 GLYPHS > 1 means show glyphs in long form. */
17234 void
17235 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17237 int i;
17238 for (i = 0; i < matrix->nrows; ++i)
17239 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17243 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17244 the glyph row and area where the glyph comes from. */
17246 void
17247 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17249 if (glyph->type == CHAR_GLYPH)
17251 fprintf (stderr,
17252 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17253 glyph - row->glyphs[TEXT_AREA],
17254 'C',
17255 glyph->charpos,
17256 (BUFFERP (glyph->object)
17257 ? 'B'
17258 : (STRINGP (glyph->object)
17259 ? 'S'
17260 : '-')),
17261 glyph->pixel_width,
17262 glyph->u.ch,
17263 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17264 ? glyph->u.ch
17265 : '.'),
17266 glyph->face_id,
17267 glyph->left_box_line_p,
17268 glyph->right_box_line_p);
17270 else if (glyph->type == STRETCH_GLYPH)
17272 fprintf (stderr,
17273 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17274 glyph - row->glyphs[TEXT_AREA],
17275 'S',
17276 glyph->charpos,
17277 (BUFFERP (glyph->object)
17278 ? 'B'
17279 : (STRINGP (glyph->object)
17280 ? 'S'
17281 : '-')),
17282 glyph->pixel_width,
17284 '.',
17285 glyph->face_id,
17286 glyph->left_box_line_p,
17287 glyph->right_box_line_p);
17289 else if (glyph->type == IMAGE_GLYPH)
17291 fprintf (stderr,
17292 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17293 glyph - row->glyphs[TEXT_AREA],
17294 'I',
17295 glyph->charpos,
17296 (BUFFERP (glyph->object)
17297 ? 'B'
17298 : (STRINGP (glyph->object)
17299 ? 'S'
17300 : '-')),
17301 glyph->pixel_width,
17302 glyph->u.img_id,
17303 '.',
17304 glyph->face_id,
17305 glyph->left_box_line_p,
17306 glyph->right_box_line_p);
17308 else if (glyph->type == COMPOSITE_GLYPH)
17310 fprintf (stderr,
17311 " %5td %4c %6"pI"d %c %3d 0x%05x",
17312 glyph - row->glyphs[TEXT_AREA],
17313 '+',
17314 glyph->charpos,
17315 (BUFFERP (glyph->object)
17316 ? 'B'
17317 : (STRINGP (glyph->object)
17318 ? 'S'
17319 : '-')),
17320 glyph->pixel_width,
17321 glyph->u.cmp.id);
17322 if (glyph->u.cmp.automatic)
17323 fprintf (stderr,
17324 "[%d-%d]",
17325 glyph->slice.cmp.from, glyph->slice.cmp.to);
17326 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17327 glyph->face_id,
17328 glyph->left_box_line_p,
17329 glyph->right_box_line_p);
17334 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17335 GLYPHS 0 means don't show glyph contents.
17336 GLYPHS 1 means show glyphs in short form
17337 GLYPHS > 1 means show glyphs in long form. */
17339 void
17340 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17342 if (glyphs != 1)
17344 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17345 fprintf (stderr, "======================================================================\n");
17347 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17348 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17349 vpos,
17350 MATRIX_ROW_START_CHARPOS (row),
17351 MATRIX_ROW_END_CHARPOS (row),
17352 row->used[TEXT_AREA],
17353 row->contains_overlapping_glyphs_p,
17354 row->enabled_p,
17355 row->truncated_on_left_p,
17356 row->truncated_on_right_p,
17357 row->continued_p,
17358 MATRIX_ROW_CONTINUATION_LINE_P (row),
17359 row->displays_text_p,
17360 row->ends_at_zv_p,
17361 row->fill_line_p,
17362 row->ends_in_middle_of_char_p,
17363 row->starts_in_middle_of_char_p,
17364 row->mouse_face_p,
17365 row->x,
17366 row->y,
17367 row->pixel_width,
17368 row->height,
17369 row->visible_height,
17370 row->ascent,
17371 row->phys_ascent);
17372 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
17373 row->end.overlay_string_index,
17374 row->continuation_lines_width);
17375 fprintf (stderr, "%9"pI"d %5"pI"d\n",
17376 CHARPOS (row->start.string_pos),
17377 CHARPOS (row->end.string_pos));
17378 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
17379 row->end.dpvec_index);
17382 if (glyphs > 1)
17384 int area;
17386 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17388 struct glyph *glyph = row->glyphs[area];
17389 struct glyph *glyph_end = glyph + row->used[area];
17391 /* Glyph for a line end in text. */
17392 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
17393 ++glyph_end;
17395 if (glyph < glyph_end)
17396 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
17398 for (; glyph < glyph_end; ++glyph)
17399 dump_glyph (row, glyph, area);
17402 else if (glyphs == 1)
17404 int area;
17406 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17408 char *s = (char *) alloca (row->used[area] + 1);
17409 int i;
17411 for (i = 0; i < row->used[area]; ++i)
17413 struct glyph *glyph = row->glyphs[area] + i;
17414 if (glyph->type == CHAR_GLYPH
17415 && glyph->u.ch < 0x80
17416 && glyph->u.ch >= ' ')
17417 s[i] = glyph->u.ch;
17418 else
17419 s[i] = '.';
17422 s[i] = '\0';
17423 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
17429 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
17430 Sdump_glyph_matrix, 0, 1, "p",
17431 doc: /* Dump the current matrix of the selected window to stderr.
17432 Shows contents of glyph row structures. With non-nil
17433 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
17434 glyphs in short form, otherwise show glyphs in long form. */)
17435 (Lisp_Object glyphs)
17437 struct window *w = XWINDOW (selected_window);
17438 struct buffer *buffer = XBUFFER (w->buffer);
17440 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
17441 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
17442 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
17443 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
17444 fprintf (stderr, "=============================================\n");
17445 dump_glyph_matrix (w->current_matrix,
17446 NILP (glyphs) ? 0 : XINT (glyphs));
17447 return Qnil;
17451 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
17452 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
17453 (void)
17455 struct frame *f = XFRAME (selected_frame);
17456 dump_glyph_matrix (f->current_matrix, 1);
17457 return Qnil;
17461 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
17462 doc: /* Dump glyph row ROW to stderr.
17463 GLYPH 0 means don't dump glyphs.
17464 GLYPH 1 means dump glyphs in short form.
17465 GLYPH > 1 or omitted means dump glyphs in long form. */)
17466 (Lisp_Object row, Lisp_Object glyphs)
17468 struct glyph_matrix *matrix;
17469 int vpos;
17471 CHECK_NUMBER (row);
17472 matrix = XWINDOW (selected_window)->current_matrix;
17473 vpos = XINT (row);
17474 if (vpos >= 0 && vpos < matrix->nrows)
17475 dump_glyph_row (MATRIX_ROW (matrix, vpos),
17476 vpos,
17477 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17478 return Qnil;
17482 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
17483 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
17484 GLYPH 0 means don't dump glyphs.
17485 GLYPH 1 means dump glyphs in short form.
17486 GLYPH > 1 or omitted means dump glyphs in long form. */)
17487 (Lisp_Object row, Lisp_Object glyphs)
17489 struct frame *sf = SELECTED_FRAME ();
17490 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
17491 int vpos;
17493 CHECK_NUMBER (row);
17494 vpos = XINT (row);
17495 if (vpos >= 0 && vpos < m->nrows)
17496 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
17497 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17498 return Qnil;
17502 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
17503 doc: /* Toggle tracing of redisplay.
17504 With ARG, turn tracing on if and only if ARG is positive. */)
17505 (Lisp_Object arg)
17507 if (NILP (arg))
17508 trace_redisplay_p = !trace_redisplay_p;
17509 else
17511 arg = Fprefix_numeric_value (arg);
17512 trace_redisplay_p = XINT (arg) > 0;
17515 return Qnil;
17519 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
17520 doc: /* Like `format', but print result to stderr.
17521 usage: (trace-to-stderr STRING &rest OBJECTS) */)
17522 (ptrdiff_t nargs, Lisp_Object *args)
17524 Lisp_Object s = Fformat (nargs, args);
17525 fprintf (stderr, "%s", SDATA (s));
17526 return Qnil;
17529 #endif /* GLYPH_DEBUG */
17533 /***********************************************************************
17534 Building Desired Matrix Rows
17535 ***********************************************************************/
17537 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
17538 Used for non-window-redisplay windows, and for windows w/o left fringe. */
17540 static struct glyph_row *
17541 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
17543 struct frame *f = XFRAME (WINDOW_FRAME (w));
17544 struct buffer *buffer = XBUFFER (w->buffer);
17545 struct buffer *old = current_buffer;
17546 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
17547 int arrow_len = SCHARS (overlay_arrow_string);
17548 const unsigned char *arrow_end = arrow_string + arrow_len;
17549 const unsigned char *p;
17550 struct it it;
17551 int multibyte_p;
17552 int n_glyphs_before;
17554 set_buffer_temp (buffer);
17555 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
17556 it.glyph_row->used[TEXT_AREA] = 0;
17557 SET_TEXT_POS (it.position, 0, 0);
17559 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
17560 p = arrow_string;
17561 while (p < arrow_end)
17563 Lisp_Object face, ilisp;
17565 /* Get the next character. */
17566 if (multibyte_p)
17567 it.c = it.char_to_display = string_char_and_length (p, &it.len);
17568 else
17570 it.c = it.char_to_display = *p, it.len = 1;
17571 if (! ASCII_CHAR_P (it.c))
17572 it.char_to_display = BYTE8_TO_CHAR (it.c);
17574 p += it.len;
17576 /* Get its face. */
17577 ilisp = make_number (p - arrow_string);
17578 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
17579 it.face_id = compute_char_face (f, it.char_to_display, face);
17581 /* Compute its width, get its glyphs. */
17582 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
17583 SET_TEXT_POS (it.position, -1, -1);
17584 PRODUCE_GLYPHS (&it);
17586 /* If this character doesn't fit any more in the line, we have
17587 to remove some glyphs. */
17588 if (it.current_x > it.last_visible_x)
17590 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
17591 break;
17595 set_buffer_temp (old);
17596 return it.glyph_row;
17600 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
17601 glyphs are only inserted for terminal frames since we can't really
17602 win with truncation glyphs when partially visible glyphs are
17603 involved. Which glyphs to insert is determined by
17604 produce_special_glyphs. */
17606 static void
17607 insert_left_trunc_glyphs (struct it *it)
17609 struct it truncate_it;
17610 struct glyph *from, *end, *to, *toend;
17612 xassert (!FRAME_WINDOW_P (it->f));
17614 /* Get the truncation glyphs. */
17615 truncate_it = *it;
17616 truncate_it.current_x = 0;
17617 truncate_it.face_id = DEFAULT_FACE_ID;
17618 truncate_it.glyph_row = &scratch_glyph_row;
17619 truncate_it.glyph_row->used[TEXT_AREA] = 0;
17620 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
17621 truncate_it.object = make_number (0);
17622 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
17624 /* Overwrite glyphs from IT with truncation glyphs. */
17625 if (!it->glyph_row->reversed_p)
17627 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17628 end = from + truncate_it.glyph_row->used[TEXT_AREA];
17629 to = it->glyph_row->glyphs[TEXT_AREA];
17630 toend = to + it->glyph_row->used[TEXT_AREA];
17632 while (from < end)
17633 *to++ = *from++;
17635 /* There may be padding glyphs left over. Overwrite them too. */
17636 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
17638 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17639 while (from < end)
17640 *to++ = *from++;
17643 if (to > toend)
17644 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
17646 else
17648 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
17649 that back to front. */
17650 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
17651 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17652 toend = it->glyph_row->glyphs[TEXT_AREA];
17653 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
17655 while (from >= end && to >= toend)
17656 *to-- = *from--;
17657 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
17659 from =
17660 truncate_it.glyph_row->glyphs[TEXT_AREA]
17661 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17662 while (from >= end && to >= toend)
17663 *to-- = *from--;
17665 if (from >= end)
17667 /* Need to free some room before prepending additional
17668 glyphs. */
17669 int move_by = from - end + 1;
17670 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
17671 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
17673 for ( ; g >= g0; g--)
17674 g[move_by] = *g;
17675 while (from >= end)
17676 *to-- = *from--;
17677 it->glyph_row->used[TEXT_AREA] += move_by;
17683 /* Compute the pixel height and width of IT->glyph_row.
17685 Most of the time, ascent and height of a display line will be equal
17686 to the max_ascent and max_height values of the display iterator
17687 structure. This is not the case if
17689 1. We hit ZV without displaying anything. In this case, max_ascent
17690 and max_height will be zero.
17692 2. We have some glyphs that don't contribute to the line height.
17693 (The glyph row flag contributes_to_line_height_p is for future
17694 pixmap extensions).
17696 The first case is easily covered by using default values because in
17697 these cases, the line height does not really matter, except that it
17698 must not be zero. */
17700 static void
17701 compute_line_metrics (struct it *it)
17703 struct glyph_row *row = it->glyph_row;
17705 if (FRAME_WINDOW_P (it->f))
17707 int i, min_y, max_y;
17709 /* The line may consist of one space only, that was added to
17710 place the cursor on it. If so, the row's height hasn't been
17711 computed yet. */
17712 if (row->height == 0)
17714 if (it->max_ascent + it->max_descent == 0)
17715 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
17716 row->ascent = it->max_ascent;
17717 row->height = it->max_ascent + it->max_descent;
17718 row->phys_ascent = it->max_phys_ascent;
17719 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17720 row->extra_line_spacing = it->max_extra_line_spacing;
17723 /* Compute the width of this line. */
17724 row->pixel_width = row->x;
17725 for (i = 0; i < row->used[TEXT_AREA]; ++i)
17726 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
17728 xassert (row->pixel_width >= 0);
17729 xassert (row->ascent >= 0 && row->height > 0);
17731 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
17732 || MATRIX_ROW_OVERLAPS_PRED_P (row));
17734 /* If first line's physical ascent is larger than its logical
17735 ascent, use the physical ascent, and make the row taller.
17736 This makes accented characters fully visible. */
17737 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
17738 && row->phys_ascent > row->ascent)
17740 row->height += row->phys_ascent - row->ascent;
17741 row->ascent = row->phys_ascent;
17744 /* Compute how much of the line is visible. */
17745 row->visible_height = row->height;
17747 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
17748 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
17750 if (row->y < min_y)
17751 row->visible_height -= min_y - row->y;
17752 if (row->y + row->height > max_y)
17753 row->visible_height -= row->y + row->height - max_y;
17755 else
17757 row->pixel_width = row->used[TEXT_AREA];
17758 if (row->continued_p)
17759 row->pixel_width -= it->continuation_pixel_width;
17760 else if (row->truncated_on_right_p)
17761 row->pixel_width -= it->truncation_pixel_width;
17762 row->ascent = row->phys_ascent = 0;
17763 row->height = row->phys_height = row->visible_height = 1;
17764 row->extra_line_spacing = 0;
17767 /* Compute a hash code for this row. */
17769 int area, i;
17770 row->hash = 0;
17771 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17772 for (i = 0; i < row->used[area]; ++i)
17773 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
17774 + row->glyphs[area][i].u.val
17775 + row->glyphs[area][i].face_id
17776 + row->glyphs[area][i].padding_p
17777 + (row->glyphs[area][i].type << 2));
17780 it->max_ascent = it->max_descent = 0;
17781 it->max_phys_ascent = it->max_phys_descent = 0;
17785 /* Append one space to the glyph row of iterator IT if doing a
17786 window-based redisplay. The space has the same face as
17787 IT->face_id. Value is non-zero if a space was added.
17789 This function is called to make sure that there is always one glyph
17790 at the end of a glyph row that the cursor can be set on under
17791 window-systems. (If there weren't such a glyph we would not know
17792 how wide and tall a box cursor should be displayed).
17794 At the same time this space let's a nicely handle clearing to the
17795 end of the line if the row ends in italic text. */
17797 static int
17798 append_space_for_newline (struct it *it, int default_face_p)
17800 if (FRAME_WINDOW_P (it->f))
17802 int n = it->glyph_row->used[TEXT_AREA];
17804 if (it->glyph_row->glyphs[TEXT_AREA] + n
17805 < it->glyph_row->glyphs[1 + TEXT_AREA])
17807 /* Save some values that must not be changed.
17808 Must save IT->c and IT->len because otherwise
17809 ITERATOR_AT_END_P wouldn't work anymore after
17810 append_space_for_newline has been called. */
17811 enum display_element_type saved_what = it->what;
17812 int saved_c = it->c, saved_len = it->len;
17813 int saved_char_to_display = it->char_to_display;
17814 int saved_x = it->current_x;
17815 int saved_face_id = it->face_id;
17816 struct text_pos saved_pos;
17817 Lisp_Object saved_object;
17818 struct face *face;
17820 saved_object = it->object;
17821 saved_pos = it->position;
17823 it->what = IT_CHARACTER;
17824 memset (&it->position, 0, sizeof it->position);
17825 it->object = make_number (0);
17826 it->c = it->char_to_display = ' ';
17827 it->len = 1;
17829 if (default_face_p)
17830 it->face_id = DEFAULT_FACE_ID;
17831 else if (it->face_before_selective_p)
17832 it->face_id = it->saved_face_id;
17833 face = FACE_FROM_ID (it->f, it->face_id);
17834 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
17836 PRODUCE_GLYPHS (it);
17838 it->override_ascent = -1;
17839 it->constrain_row_ascent_descent_p = 0;
17840 it->current_x = saved_x;
17841 it->object = saved_object;
17842 it->position = saved_pos;
17843 it->what = saved_what;
17844 it->face_id = saved_face_id;
17845 it->len = saved_len;
17846 it->c = saved_c;
17847 it->char_to_display = saved_char_to_display;
17848 return 1;
17852 return 0;
17856 /* Extend the face of the last glyph in the text area of IT->glyph_row
17857 to the end of the display line. Called from display_line. If the
17858 glyph row is empty, add a space glyph to it so that we know the
17859 face to draw. Set the glyph row flag fill_line_p. If the glyph
17860 row is R2L, prepend a stretch glyph to cover the empty space to the
17861 left of the leftmost glyph. */
17863 static void
17864 extend_face_to_end_of_line (struct it *it)
17866 struct face *face;
17867 struct frame *f = it->f;
17869 /* If line is already filled, do nothing. Non window-system frames
17870 get a grace of one more ``pixel'' because their characters are
17871 1-``pixel'' wide, so they hit the equality too early. This grace
17872 is needed only for R2L rows that are not continued, to produce
17873 one extra blank where we could display the cursor. */
17874 if (it->current_x >= it->last_visible_x
17875 + (!FRAME_WINDOW_P (f)
17876 && it->glyph_row->reversed_p
17877 && !it->glyph_row->continued_p))
17878 return;
17880 /* Face extension extends the background and box of IT->face_id
17881 to the end of the line. If the background equals the background
17882 of the frame, we don't have to do anything. */
17883 if (it->face_before_selective_p)
17884 face = FACE_FROM_ID (f, it->saved_face_id);
17885 else
17886 face = FACE_FROM_ID (f, it->face_id);
17888 if (FRAME_WINDOW_P (f)
17889 && it->glyph_row->displays_text_p
17890 && face->box == FACE_NO_BOX
17891 && face->background == FRAME_BACKGROUND_PIXEL (f)
17892 && !face->stipple
17893 && !it->glyph_row->reversed_p)
17894 return;
17896 /* Set the glyph row flag indicating that the face of the last glyph
17897 in the text area has to be drawn to the end of the text area. */
17898 it->glyph_row->fill_line_p = 1;
17900 /* If current character of IT is not ASCII, make sure we have the
17901 ASCII face. This will be automatically undone the next time
17902 get_next_display_element returns a multibyte character. Note
17903 that the character will always be single byte in unibyte
17904 text. */
17905 if (!ASCII_CHAR_P (it->c))
17907 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
17910 if (FRAME_WINDOW_P (f))
17912 /* If the row is empty, add a space with the current face of IT,
17913 so that we know which face to draw. */
17914 if (it->glyph_row->used[TEXT_AREA] == 0)
17916 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
17917 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
17918 it->glyph_row->used[TEXT_AREA] = 1;
17920 #ifdef HAVE_WINDOW_SYSTEM
17921 if (it->glyph_row->reversed_p)
17923 /* Prepend a stretch glyph to the row, such that the
17924 rightmost glyph will be drawn flushed all the way to the
17925 right margin of the window. The stretch glyph that will
17926 occupy the empty space, if any, to the left of the
17927 glyphs. */
17928 struct font *font = face->font ? face->font : FRAME_FONT (f);
17929 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
17930 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
17931 struct glyph *g;
17932 int row_width, stretch_ascent, stretch_width;
17933 struct text_pos saved_pos;
17934 int saved_face_id, saved_avoid_cursor;
17936 for (row_width = 0, g = row_start; g < row_end; g++)
17937 row_width += g->pixel_width;
17938 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
17939 if (stretch_width > 0)
17941 stretch_ascent =
17942 (((it->ascent + it->descent)
17943 * FONT_BASE (font)) / FONT_HEIGHT (font));
17944 saved_pos = it->position;
17945 memset (&it->position, 0, sizeof it->position);
17946 saved_avoid_cursor = it->avoid_cursor_p;
17947 it->avoid_cursor_p = 1;
17948 saved_face_id = it->face_id;
17949 /* The last row's stretch glyph should get the default
17950 face, to avoid painting the rest of the window with
17951 the region face, if the region ends at ZV. */
17952 if (it->glyph_row->ends_at_zv_p)
17953 it->face_id = DEFAULT_FACE_ID;
17954 else
17955 it->face_id = face->id;
17956 append_stretch_glyph (it, make_number (0), stretch_width,
17957 it->ascent + it->descent, stretch_ascent);
17958 it->position = saved_pos;
17959 it->avoid_cursor_p = saved_avoid_cursor;
17960 it->face_id = saved_face_id;
17963 #endif /* HAVE_WINDOW_SYSTEM */
17965 else
17967 /* Save some values that must not be changed. */
17968 int saved_x = it->current_x;
17969 struct text_pos saved_pos;
17970 Lisp_Object saved_object;
17971 enum display_element_type saved_what = it->what;
17972 int saved_face_id = it->face_id;
17974 saved_object = it->object;
17975 saved_pos = it->position;
17977 it->what = IT_CHARACTER;
17978 memset (&it->position, 0, sizeof it->position);
17979 it->object = make_number (0);
17980 it->c = it->char_to_display = ' ';
17981 it->len = 1;
17982 /* The last row's blank glyphs should get the default face, to
17983 avoid painting the rest of the window with the region face,
17984 if the region ends at ZV. */
17985 if (it->glyph_row->ends_at_zv_p)
17986 it->face_id = DEFAULT_FACE_ID;
17987 else
17988 it->face_id = face->id;
17990 PRODUCE_GLYPHS (it);
17992 while (it->current_x <= it->last_visible_x)
17993 PRODUCE_GLYPHS (it);
17995 /* Don't count these blanks really. It would let us insert a left
17996 truncation glyph below and make us set the cursor on them, maybe. */
17997 it->current_x = saved_x;
17998 it->object = saved_object;
17999 it->position = saved_pos;
18000 it->what = saved_what;
18001 it->face_id = saved_face_id;
18006 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18007 trailing whitespace. */
18009 static int
18010 trailing_whitespace_p (EMACS_INT charpos)
18012 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
18013 int c = 0;
18015 while (bytepos < ZV_BYTE
18016 && (c = FETCH_CHAR (bytepos),
18017 c == ' ' || c == '\t'))
18018 ++bytepos;
18020 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18022 if (bytepos != PT_BYTE)
18023 return 1;
18025 return 0;
18029 /* Highlight trailing whitespace, if any, in ROW. */
18031 static void
18032 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18034 int used = row->used[TEXT_AREA];
18036 if (used)
18038 struct glyph *start = row->glyphs[TEXT_AREA];
18039 struct glyph *glyph = start + used - 1;
18041 if (row->reversed_p)
18043 /* Right-to-left rows need to be processed in the opposite
18044 direction, so swap the edge pointers. */
18045 glyph = start;
18046 start = row->glyphs[TEXT_AREA] + used - 1;
18049 /* Skip over glyphs inserted to display the cursor at the
18050 end of a line, for extending the face of the last glyph
18051 to the end of the line on terminals, and for truncation
18052 and continuation glyphs. */
18053 if (!row->reversed_p)
18055 while (glyph >= start
18056 && glyph->type == CHAR_GLYPH
18057 && INTEGERP (glyph->object))
18058 --glyph;
18060 else
18062 while (glyph <= start
18063 && glyph->type == CHAR_GLYPH
18064 && INTEGERP (glyph->object))
18065 ++glyph;
18068 /* If last glyph is a space or stretch, and it's trailing
18069 whitespace, set the face of all trailing whitespace glyphs in
18070 IT->glyph_row to `trailing-whitespace'. */
18071 if ((row->reversed_p ? glyph <= start : glyph >= start)
18072 && BUFFERP (glyph->object)
18073 && (glyph->type == STRETCH_GLYPH
18074 || (glyph->type == CHAR_GLYPH
18075 && glyph->u.ch == ' '))
18076 && trailing_whitespace_p (glyph->charpos))
18078 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18079 if (face_id < 0)
18080 return;
18082 if (!row->reversed_p)
18084 while (glyph >= start
18085 && BUFFERP (glyph->object)
18086 && (glyph->type == STRETCH_GLYPH
18087 || (glyph->type == CHAR_GLYPH
18088 && glyph->u.ch == ' ')))
18089 (glyph--)->face_id = face_id;
18091 else
18093 while (glyph <= start
18094 && BUFFERP (glyph->object)
18095 && (glyph->type == STRETCH_GLYPH
18096 || (glyph->type == CHAR_GLYPH
18097 && glyph->u.ch == ' ')))
18098 (glyph++)->face_id = face_id;
18105 /* Value is non-zero if glyph row ROW should be
18106 used to hold the cursor. */
18108 static int
18109 cursor_row_p (struct glyph_row *row)
18111 int result = 1;
18113 if (PT == CHARPOS (row->end.pos)
18114 || PT == MATRIX_ROW_END_CHARPOS (row))
18116 /* Suppose the row ends on a string.
18117 Unless the row is continued, that means it ends on a newline
18118 in the string. If it's anything other than a display string
18119 (e.g. a before-string from an overlay), we don't want the
18120 cursor there. (This heuristic seems to give the optimal
18121 behavior for the various types of multi-line strings.) */
18122 if (CHARPOS (row->end.string_pos) >= 0)
18124 if (row->continued_p)
18125 result = 1;
18126 else
18128 /* Check for `display' property. */
18129 struct glyph *beg = row->glyphs[TEXT_AREA];
18130 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18131 struct glyph *glyph;
18133 result = 0;
18134 for (glyph = end; glyph >= beg; --glyph)
18135 if (STRINGP (glyph->object))
18137 Lisp_Object prop
18138 = Fget_char_property (make_number (PT),
18139 Qdisplay, Qnil);
18140 result =
18141 (!NILP (prop)
18142 && display_prop_string_p (prop, glyph->object));
18143 break;
18147 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18149 /* If the row ends in middle of a real character,
18150 and the line is continued, we want the cursor here.
18151 That's because CHARPOS (ROW->end.pos) would equal
18152 PT if PT is before the character. */
18153 if (!row->ends_in_ellipsis_p)
18154 result = row->continued_p;
18155 else
18156 /* If the row ends in an ellipsis, then
18157 CHARPOS (ROW->end.pos) will equal point after the
18158 invisible text. We want that position to be displayed
18159 after the ellipsis. */
18160 result = 0;
18162 /* If the row ends at ZV, display the cursor at the end of that
18163 row instead of at the start of the row below. */
18164 else if (row->ends_at_zv_p)
18165 result = 1;
18166 else
18167 result = 0;
18170 return result;
18175 /* Push the property PROP so that it will be rendered at the current
18176 position in IT. Return 1 if PROP was successfully pushed, 0
18177 otherwise. Called from handle_line_prefix to handle the
18178 `line-prefix' and `wrap-prefix' properties. */
18180 static int
18181 push_display_prop (struct it *it, Lisp_Object prop)
18183 struct text_pos pos =
18184 (it->method == GET_FROM_STRING) ? it->current.string_pos : it->current.pos;
18186 xassert (it->method == GET_FROM_BUFFER
18187 || it->method == GET_FROM_STRING);
18189 /* We need to save the current buffer/string position, so it will be
18190 restored by pop_it, because iterate_out_of_display_property
18191 depends on that being set correctly, but some situations leave
18192 it->position not yet set when this function is called. */
18193 push_it (it, &pos);
18195 if (STRINGP (prop))
18197 if (SCHARS (prop) == 0)
18199 pop_it (it);
18200 return 0;
18203 it->string = prop;
18204 it->multibyte_p = STRING_MULTIBYTE (it->string);
18205 it->current.overlay_string_index = -1;
18206 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18207 it->end_charpos = it->string_nchars = SCHARS (it->string);
18208 it->method = GET_FROM_STRING;
18209 it->stop_charpos = 0;
18210 it->prev_stop = 0;
18211 it->base_level_stop = 0;
18213 /* Force paragraph direction to be that of the parent
18214 buffer/string. */
18215 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18216 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18217 else
18218 it->paragraph_embedding = L2R;
18220 /* Set up the bidi iterator for this display string. */
18221 if (it->bidi_p)
18223 it->bidi_it.string.lstring = it->string;
18224 it->bidi_it.string.s = NULL;
18225 it->bidi_it.string.schars = it->end_charpos;
18226 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18227 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
18228 it->bidi_it.string.unibyte = !it->multibyte_p;
18229 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18232 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18234 it->method = GET_FROM_STRETCH;
18235 it->object = prop;
18237 #ifdef HAVE_WINDOW_SYSTEM
18238 else if (IMAGEP (prop))
18240 it->what = IT_IMAGE;
18241 it->image_id = lookup_image (it->f, prop);
18242 it->method = GET_FROM_IMAGE;
18244 #endif /* HAVE_WINDOW_SYSTEM */
18245 else
18247 pop_it (it); /* bogus display property, give up */
18248 return 0;
18251 return 1;
18254 /* Return the character-property PROP at the current position in IT. */
18256 static Lisp_Object
18257 get_it_property (struct it *it, Lisp_Object prop)
18259 Lisp_Object position;
18261 if (STRINGP (it->object))
18262 position = make_number (IT_STRING_CHARPOS (*it));
18263 else if (BUFFERP (it->object))
18264 position = make_number (IT_CHARPOS (*it));
18265 else
18266 return Qnil;
18268 return Fget_char_property (position, prop, it->object);
18271 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
18273 static void
18274 handle_line_prefix (struct it *it)
18276 Lisp_Object prefix;
18278 if (it->continuation_lines_width > 0)
18280 prefix = get_it_property (it, Qwrap_prefix);
18281 if (NILP (prefix))
18282 prefix = Vwrap_prefix;
18284 else
18286 prefix = get_it_property (it, Qline_prefix);
18287 if (NILP (prefix))
18288 prefix = Vline_prefix;
18290 if (! NILP (prefix) && push_display_prop (it, prefix))
18292 /* If the prefix is wider than the window, and we try to wrap
18293 it, it would acquire its own wrap prefix, and so on till the
18294 iterator stack overflows. So, don't wrap the prefix. */
18295 it->line_wrap = TRUNCATE;
18296 it->avoid_cursor_p = 1;
18302 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
18303 only for R2L lines from display_line and display_string, when they
18304 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
18305 the line/string needs to be continued on the next glyph row. */
18306 static void
18307 unproduce_glyphs (struct it *it, int n)
18309 struct glyph *glyph, *end;
18311 xassert (it->glyph_row);
18312 xassert (it->glyph_row->reversed_p);
18313 xassert (it->area == TEXT_AREA);
18314 xassert (n <= it->glyph_row->used[TEXT_AREA]);
18316 if (n > it->glyph_row->used[TEXT_AREA])
18317 n = it->glyph_row->used[TEXT_AREA];
18318 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
18319 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
18320 for ( ; glyph < end; glyph++)
18321 glyph[-n] = *glyph;
18324 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
18325 and ROW->maxpos. */
18326 static void
18327 find_row_edges (struct it *it, struct glyph_row *row,
18328 EMACS_INT min_pos, EMACS_INT min_bpos,
18329 EMACS_INT max_pos, EMACS_INT max_bpos)
18331 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18332 lines' rows is implemented for bidi-reordered rows. */
18334 /* ROW->minpos is the value of min_pos, the minimal buffer position
18335 we have in ROW, or ROW->start.pos if that is smaller. */
18336 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
18337 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
18338 else
18339 /* We didn't find buffer positions smaller than ROW->start, or
18340 didn't find _any_ valid buffer positions in any of the glyphs,
18341 so we must trust the iterator's computed positions. */
18342 row->minpos = row->start.pos;
18343 if (max_pos <= 0)
18345 max_pos = CHARPOS (it->current.pos);
18346 max_bpos = BYTEPOS (it->current.pos);
18349 /* Here are the various use-cases for ending the row, and the
18350 corresponding values for ROW->maxpos:
18352 Line ends in a newline from buffer eol_pos + 1
18353 Line is continued from buffer max_pos + 1
18354 Line is truncated on right it->current.pos
18355 Line ends in a newline from string max_pos + 1(*)
18356 (*) + 1 only when line ends in a forward scan
18357 Line is continued from string max_pos
18358 Line is continued from display vector max_pos
18359 Line is entirely from a string min_pos == max_pos
18360 Line is entirely from a display vector min_pos == max_pos
18361 Line that ends at ZV ZV
18363 If you discover other use-cases, please add them here as
18364 appropriate. */
18365 if (row->ends_at_zv_p)
18366 row->maxpos = it->current.pos;
18367 else if (row->used[TEXT_AREA])
18369 int seen_this_string = 0;
18370 struct glyph_row *r1 = row - 1;
18372 /* Did we see the same display string on the previous row? */
18373 if (STRINGP (it->object)
18374 /* this is not the first row */
18375 && row > it->w->desired_matrix->rows
18376 /* previous row is not the header line */
18377 && !r1->mode_line_p
18378 /* previous row also ends in a newline from a string */
18379 && r1->ends_in_newline_from_string_p)
18381 struct glyph *start, *end;
18383 /* Search for the last glyph of the previous row that came
18384 from buffer or string. Depending on whether the row is
18385 L2R or R2L, we need to process it front to back or the
18386 other way round. */
18387 if (!r1->reversed_p)
18389 start = r1->glyphs[TEXT_AREA];
18390 end = start + r1->used[TEXT_AREA];
18391 /* Glyphs inserted by redisplay have an integer (zero)
18392 as their object. */
18393 while (end > start
18394 && INTEGERP ((end - 1)->object)
18395 && (end - 1)->charpos <= 0)
18396 --end;
18397 if (end > start)
18399 if (EQ ((end - 1)->object, it->object))
18400 seen_this_string = 1;
18402 else
18403 abort ();
18405 else
18407 end = r1->glyphs[TEXT_AREA] - 1;
18408 start = end + r1->used[TEXT_AREA];
18409 while (end < start
18410 && INTEGERP ((end + 1)->object)
18411 && (end + 1)->charpos <= 0)
18412 ++end;
18413 if (end < start)
18415 if (EQ ((end + 1)->object, it->object))
18416 seen_this_string = 1;
18418 else
18419 abort ();
18422 /* Take note of each display string that covers a newline only
18423 once, the first time we see it. This is for when a display
18424 string includes more than one newline in it. */
18425 if (row->ends_in_newline_from_string_p && !seen_this_string)
18427 /* If we were scanning the buffer forward when we displayed
18428 the string, we want to account for at least one buffer
18429 position that belongs to this row (position covered by
18430 the display string), so that cursor positioning will
18431 consider this row as a candidate when point is at the end
18432 of the visual line represented by this row. This is not
18433 required when scanning back, because max_pos will already
18434 have a much larger value. */
18435 if (CHARPOS (row->end.pos) > max_pos)
18436 INC_BOTH (max_pos, max_bpos);
18437 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18439 else if (CHARPOS (it->eol_pos) > 0)
18440 SET_TEXT_POS (row->maxpos,
18441 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
18442 else if (row->continued_p)
18444 /* If max_pos is different from IT's current position, it
18445 means IT->method does not belong to the display element
18446 at max_pos. However, it also means that the display
18447 element at max_pos was displayed in its entirety on this
18448 line, which is equivalent to saying that the next line
18449 starts at the next buffer position. */
18450 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
18451 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18452 else
18454 INC_BOTH (max_pos, max_bpos);
18455 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18458 else if (row->truncated_on_right_p)
18459 /* display_line already called reseat_at_next_visible_line_start,
18460 which puts the iterator at the beginning of the next line, in
18461 the logical order. */
18462 row->maxpos = it->current.pos;
18463 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
18464 /* A line that is entirely from a string/image/stretch... */
18465 row->maxpos = row->minpos;
18466 else
18467 abort ();
18469 else
18470 row->maxpos = it->current.pos;
18473 /* Construct the glyph row IT->glyph_row in the desired matrix of
18474 IT->w from text at the current position of IT. See dispextern.h
18475 for an overview of struct it. Value is non-zero if
18476 IT->glyph_row displays text, as opposed to a line displaying ZV
18477 only. */
18479 static int
18480 display_line (struct it *it)
18482 struct glyph_row *row = it->glyph_row;
18483 Lisp_Object overlay_arrow_string;
18484 struct it wrap_it;
18485 void *wrap_data = NULL;
18486 int may_wrap = 0, wrap_x IF_LINT (= 0);
18487 int wrap_row_used = -1;
18488 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
18489 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
18490 int wrap_row_extra_line_spacing IF_LINT (= 0);
18491 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
18492 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
18493 int cvpos;
18494 EMACS_INT min_pos = ZV + 1, max_pos = 0;
18495 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
18497 /* We always start displaying at hpos zero even if hscrolled. */
18498 xassert (it->hpos == 0 && it->current_x == 0);
18500 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
18501 >= it->w->desired_matrix->nrows)
18503 it->w->nrows_scale_factor++;
18504 fonts_changed_p = 1;
18505 return 0;
18508 /* Is IT->w showing the region? */
18509 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
18511 /* Clear the result glyph row and enable it. */
18512 prepare_desired_row (row);
18514 row->y = it->current_y;
18515 row->start = it->start;
18516 row->continuation_lines_width = it->continuation_lines_width;
18517 row->displays_text_p = 1;
18518 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
18519 it->starts_in_middle_of_char_p = 0;
18521 /* Arrange the overlays nicely for our purposes. Usually, we call
18522 display_line on only one line at a time, in which case this
18523 can't really hurt too much, or we call it on lines which appear
18524 one after another in the buffer, in which case all calls to
18525 recenter_overlay_lists but the first will be pretty cheap. */
18526 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
18528 /* Move over display elements that are not visible because we are
18529 hscrolled. This may stop at an x-position < IT->first_visible_x
18530 if the first glyph is partially visible or if we hit a line end. */
18531 if (it->current_x < it->first_visible_x)
18533 this_line_min_pos = row->start.pos;
18534 move_it_in_display_line_to (it, ZV, it->first_visible_x,
18535 MOVE_TO_POS | MOVE_TO_X);
18536 /* Record the smallest positions seen while we moved over
18537 display elements that are not visible. This is needed by
18538 redisplay_internal for optimizing the case where the cursor
18539 stays inside the same line. The rest of this function only
18540 considers positions that are actually displayed, so
18541 RECORD_MAX_MIN_POS will not otherwise record positions that
18542 are hscrolled to the left of the left edge of the window. */
18543 min_pos = CHARPOS (this_line_min_pos);
18544 min_bpos = BYTEPOS (this_line_min_pos);
18546 else
18548 /* We only do this when not calling `move_it_in_display_line_to'
18549 above, because move_it_in_display_line_to calls
18550 handle_line_prefix itself. */
18551 handle_line_prefix (it);
18554 /* Get the initial row height. This is either the height of the
18555 text hscrolled, if there is any, or zero. */
18556 row->ascent = it->max_ascent;
18557 row->height = it->max_ascent + it->max_descent;
18558 row->phys_ascent = it->max_phys_ascent;
18559 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18560 row->extra_line_spacing = it->max_extra_line_spacing;
18562 /* Utility macro to record max and min buffer positions seen until now. */
18563 #define RECORD_MAX_MIN_POS(IT) \
18564 do \
18566 int composition_p = (IT)->what == IT_COMPOSITION; \
18567 EMACS_INT current_pos = \
18568 composition_p ? (IT)->cmp_it.charpos \
18569 : IT_CHARPOS (*(IT)); \
18570 EMACS_INT current_bpos = \
18571 composition_p ? CHAR_TO_BYTE (current_pos) \
18572 : IT_BYTEPOS (*(IT)); \
18573 if (current_pos < min_pos) \
18575 min_pos = current_pos; \
18576 min_bpos = current_bpos; \
18578 if (IT_CHARPOS (*it) > max_pos) \
18580 max_pos = IT_CHARPOS (*it); \
18581 max_bpos = IT_BYTEPOS (*it); \
18584 while (0)
18586 /* Loop generating characters. The loop is left with IT on the next
18587 character to display. */
18588 while (1)
18590 int n_glyphs_before, hpos_before, x_before;
18591 int x, nglyphs;
18592 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
18594 /* Retrieve the next thing to display. Value is zero if end of
18595 buffer reached. */
18596 if (!get_next_display_element (it))
18598 /* Maybe add a space at the end of this line that is used to
18599 display the cursor there under X. Set the charpos of the
18600 first glyph of blank lines not corresponding to any text
18601 to -1. */
18602 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18603 row->exact_window_width_line_p = 1;
18604 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
18605 || row->used[TEXT_AREA] == 0)
18607 row->glyphs[TEXT_AREA]->charpos = -1;
18608 row->displays_text_p = 0;
18610 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
18611 && (!MINI_WINDOW_P (it->w)
18612 || (minibuf_level && EQ (it->window, minibuf_window))))
18613 row->indicate_empty_line_p = 1;
18616 it->continuation_lines_width = 0;
18617 row->ends_at_zv_p = 1;
18618 /* A row that displays right-to-left text must always have
18619 its last face extended all the way to the end of line,
18620 even if this row ends in ZV, because we still write to
18621 the screen left to right. */
18622 if (row->reversed_p)
18623 extend_face_to_end_of_line (it);
18624 break;
18627 /* Now, get the metrics of what we want to display. This also
18628 generates glyphs in `row' (which is IT->glyph_row). */
18629 n_glyphs_before = row->used[TEXT_AREA];
18630 x = it->current_x;
18632 /* Remember the line height so far in case the next element doesn't
18633 fit on the line. */
18634 if (it->line_wrap != TRUNCATE)
18636 ascent = it->max_ascent;
18637 descent = it->max_descent;
18638 phys_ascent = it->max_phys_ascent;
18639 phys_descent = it->max_phys_descent;
18641 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
18643 if (IT_DISPLAYING_WHITESPACE (it))
18644 may_wrap = 1;
18645 else if (may_wrap)
18647 SAVE_IT (wrap_it, *it, wrap_data);
18648 wrap_x = x;
18649 wrap_row_used = row->used[TEXT_AREA];
18650 wrap_row_ascent = row->ascent;
18651 wrap_row_height = row->height;
18652 wrap_row_phys_ascent = row->phys_ascent;
18653 wrap_row_phys_height = row->phys_height;
18654 wrap_row_extra_line_spacing = row->extra_line_spacing;
18655 wrap_row_min_pos = min_pos;
18656 wrap_row_min_bpos = min_bpos;
18657 wrap_row_max_pos = max_pos;
18658 wrap_row_max_bpos = max_bpos;
18659 may_wrap = 0;
18664 PRODUCE_GLYPHS (it);
18666 /* If this display element was in marginal areas, continue with
18667 the next one. */
18668 if (it->area != TEXT_AREA)
18670 row->ascent = max (row->ascent, it->max_ascent);
18671 row->height = max (row->height, it->max_ascent + it->max_descent);
18672 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18673 row->phys_height = max (row->phys_height,
18674 it->max_phys_ascent + it->max_phys_descent);
18675 row->extra_line_spacing = max (row->extra_line_spacing,
18676 it->max_extra_line_spacing);
18677 set_iterator_to_next (it, 1);
18678 continue;
18681 /* Does the display element fit on the line? If we truncate
18682 lines, we should draw past the right edge of the window. If
18683 we don't truncate, we want to stop so that we can display the
18684 continuation glyph before the right margin. If lines are
18685 continued, there are two possible strategies for characters
18686 resulting in more than 1 glyph (e.g. tabs): Display as many
18687 glyphs as possible in this line and leave the rest for the
18688 continuation line, or display the whole element in the next
18689 line. Original redisplay did the former, so we do it also. */
18690 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
18691 hpos_before = it->hpos;
18692 x_before = x;
18694 if (/* Not a newline. */
18695 nglyphs > 0
18696 /* Glyphs produced fit entirely in the line. */
18697 && it->current_x < it->last_visible_x)
18699 it->hpos += nglyphs;
18700 row->ascent = max (row->ascent, it->max_ascent);
18701 row->height = max (row->height, it->max_ascent + it->max_descent);
18702 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18703 row->phys_height = max (row->phys_height,
18704 it->max_phys_ascent + it->max_phys_descent);
18705 row->extra_line_spacing = max (row->extra_line_spacing,
18706 it->max_extra_line_spacing);
18707 if (it->current_x - it->pixel_width < it->first_visible_x)
18708 row->x = x - it->first_visible_x;
18709 /* Record the maximum and minimum buffer positions seen so
18710 far in glyphs that will be displayed by this row. */
18711 if (it->bidi_p)
18712 RECORD_MAX_MIN_POS (it);
18714 else
18716 int i, new_x;
18717 struct glyph *glyph;
18719 for (i = 0; i < nglyphs; ++i, x = new_x)
18721 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
18722 new_x = x + glyph->pixel_width;
18724 if (/* Lines are continued. */
18725 it->line_wrap != TRUNCATE
18726 && (/* Glyph doesn't fit on the line. */
18727 new_x > it->last_visible_x
18728 /* Or it fits exactly on a window system frame. */
18729 || (new_x == it->last_visible_x
18730 && FRAME_WINDOW_P (it->f))))
18732 /* End of a continued line. */
18734 if (it->hpos == 0
18735 || (new_x == it->last_visible_x
18736 && FRAME_WINDOW_P (it->f)))
18738 /* Current glyph is the only one on the line or
18739 fits exactly on the line. We must continue
18740 the line because we can't draw the cursor
18741 after the glyph. */
18742 row->continued_p = 1;
18743 it->current_x = new_x;
18744 it->continuation_lines_width += new_x;
18745 ++it->hpos;
18746 if (i == nglyphs - 1)
18748 /* If line-wrap is on, check if a previous
18749 wrap point was found. */
18750 if (wrap_row_used > 0
18751 /* Even if there is a previous wrap
18752 point, continue the line here as
18753 usual, if (i) the previous character
18754 was a space or tab AND (ii) the
18755 current character is not. */
18756 && (!may_wrap
18757 || IT_DISPLAYING_WHITESPACE (it)))
18758 goto back_to_wrap;
18760 /* Record the maximum and minimum buffer
18761 positions seen so far in glyphs that will be
18762 displayed by this row. */
18763 if (it->bidi_p)
18764 RECORD_MAX_MIN_POS (it);
18765 set_iterator_to_next (it, 1);
18766 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18768 if (!get_next_display_element (it))
18770 row->exact_window_width_line_p = 1;
18771 it->continuation_lines_width = 0;
18772 row->continued_p = 0;
18773 row->ends_at_zv_p = 1;
18775 else if (ITERATOR_AT_END_OF_LINE_P (it))
18777 row->continued_p = 0;
18778 row->exact_window_width_line_p = 1;
18782 else if (it->bidi_p)
18783 RECORD_MAX_MIN_POS (it);
18785 else if (CHAR_GLYPH_PADDING_P (*glyph)
18786 && !FRAME_WINDOW_P (it->f))
18788 /* A padding glyph that doesn't fit on this line.
18789 This means the whole character doesn't fit
18790 on the line. */
18791 if (row->reversed_p)
18792 unproduce_glyphs (it, row->used[TEXT_AREA]
18793 - n_glyphs_before);
18794 row->used[TEXT_AREA] = n_glyphs_before;
18796 /* Fill the rest of the row with continuation
18797 glyphs like in 20.x. */
18798 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
18799 < row->glyphs[1 + TEXT_AREA])
18800 produce_special_glyphs (it, IT_CONTINUATION);
18802 row->continued_p = 1;
18803 it->current_x = x_before;
18804 it->continuation_lines_width += x_before;
18806 /* Restore the height to what it was before the
18807 element not fitting on the line. */
18808 it->max_ascent = ascent;
18809 it->max_descent = descent;
18810 it->max_phys_ascent = phys_ascent;
18811 it->max_phys_descent = phys_descent;
18813 else if (wrap_row_used > 0)
18815 back_to_wrap:
18816 if (row->reversed_p)
18817 unproduce_glyphs (it,
18818 row->used[TEXT_AREA] - wrap_row_used);
18819 RESTORE_IT (it, &wrap_it, wrap_data);
18820 it->continuation_lines_width += wrap_x;
18821 row->used[TEXT_AREA] = wrap_row_used;
18822 row->ascent = wrap_row_ascent;
18823 row->height = wrap_row_height;
18824 row->phys_ascent = wrap_row_phys_ascent;
18825 row->phys_height = wrap_row_phys_height;
18826 row->extra_line_spacing = wrap_row_extra_line_spacing;
18827 min_pos = wrap_row_min_pos;
18828 min_bpos = wrap_row_min_bpos;
18829 max_pos = wrap_row_max_pos;
18830 max_bpos = wrap_row_max_bpos;
18831 row->continued_p = 1;
18832 row->ends_at_zv_p = 0;
18833 row->exact_window_width_line_p = 0;
18834 it->continuation_lines_width += x;
18836 /* Make sure that a non-default face is extended
18837 up to the right margin of the window. */
18838 extend_face_to_end_of_line (it);
18840 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
18842 /* A TAB that extends past the right edge of the
18843 window. This produces a single glyph on
18844 window system frames. We leave the glyph in
18845 this row and let it fill the row, but don't
18846 consume the TAB. */
18847 it->continuation_lines_width += it->last_visible_x;
18848 row->ends_in_middle_of_char_p = 1;
18849 row->continued_p = 1;
18850 glyph->pixel_width = it->last_visible_x - x;
18851 it->starts_in_middle_of_char_p = 1;
18853 else
18855 /* Something other than a TAB that draws past
18856 the right edge of the window. Restore
18857 positions to values before the element. */
18858 if (row->reversed_p)
18859 unproduce_glyphs (it, row->used[TEXT_AREA]
18860 - (n_glyphs_before + i));
18861 row->used[TEXT_AREA] = n_glyphs_before + i;
18863 /* Display continuation glyphs. */
18864 if (!FRAME_WINDOW_P (it->f))
18865 produce_special_glyphs (it, IT_CONTINUATION);
18866 row->continued_p = 1;
18868 it->current_x = x_before;
18869 it->continuation_lines_width += x;
18870 extend_face_to_end_of_line (it);
18872 if (nglyphs > 1 && i > 0)
18874 row->ends_in_middle_of_char_p = 1;
18875 it->starts_in_middle_of_char_p = 1;
18878 /* Restore the height to what it was before the
18879 element not fitting on the line. */
18880 it->max_ascent = ascent;
18881 it->max_descent = descent;
18882 it->max_phys_ascent = phys_ascent;
18883 it->max_phys_descent = phys_descent;
18886 break;
18888 else if (new_x > it->first_visible_x)
18890 /* Increment number of glyphs actually displayed. */
18891 ++it->hpos;
18893 /* Record the maximum and minimum buffer positions
18894 seen so far in glyphs that will be displayed by
18895 this row. */
18896 if (it->bidi_p)
18897 RECORD_MAX_MIN_POS (it);
18899 if (x < it->first_visible_x)
18900 /* Glyph is partially visible, i.e. row starts at
18901 negative X position. */
18902 row->x = x - it->first_visible_x;
18904 else
18906 /* Glyph is completely off the left margin of the
18907 window. This should not happen because of the
18908 move_it_in_display_line at the start of this
18909 function, unless the text display area of the
18910 window is empty. */
18911 xassert (it->first_visible_x <= it->last_visible_x);
18914 /* Even if this display element produced no glyphs at all,
18915 we want to record its position. */
18916 if (it->bidi_p && nglyphs == 0)
18917 RECORD_MAX_MIN_POS (it);
18919 row->ascent = max (row->ascent, it->max_ascent);
18920 row->height = max (row->height, it->max_ascent + it->max_descent);
18921 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18922 row->phys_height = max (row->phys_height,
18923 it->max_phys_ascent + it->max_phys_descent);
18924 row->extra_line_spacing = max (row->extra_line_spacing,
18925 it->max_extra_line_spacing);
18927 /* End of this display line if row is continued. */
18928 if (row->continued_p || row->ends_at_zv_p)
18929 break;
18932 at_end_of_line:
18933 /* Is this a line end? If yes, we're also done, after making
18934 sure that a non-default face is extended up to the right
18935 margin of the window. */
18936 if (ITERATOR_AT_END_OF_LINE_P (it))
18938 int used_before = row->used[TEXT_AREA];
18940 row->ends_in_newline_from_string_p = STRINGP (it->object);
18942 /* Add a space at the end of the line that is used to
18943 display the cursor there. */
18944 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18945 append_space_for_newline (it, 0);
18947 /* Extend the face to the end of the line. */
18948 extend_face_to_end_of_line (it);
18950 /* Make sure we have the position. */
18951 if (used_before == 0)
18952 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
18954 /* Record the position of the newline, for use in
18955 find_row_edges. */
18956 it->eol_pos = it->current.pos;
18958 /* Consume the line end. This skips over invisible lines. */
18959 set_iterator_to_next (it, 1);
18960 it->continuation_lines_width = 0;
18961 break;
18964 /* Proceed with next display element. Note that this skips
18965 over lines invisible because of selective display. */
18966 set_iterator_to_next (it, 1);
18968 /* If we truncate lines, we are done when the last displayed
18969 glyphs reach past the right margin of the window. */
18970 if (it->line_wrap == TRUNCATE
18971 && (FRAME_WINDOW_P (it->f)
18972 ? (it->current_x >= it->last_visible_x)
18973 : (it->current_x > it->last_visible_x)))
18975 /* Maybe add truncation glyphs. */
18976 if (!FRAME_WINDOW_P (it->f))
18978 int i, n;
18980 if (!row->reversed_p)
18982 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
18983 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18984 break;
18986 else
18988 for (i = 0; i < row->used[TEXT_AREA]; i++)
18989 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18990 break;
18991 /* Remove any padding glyphs at the front of ROW, to
18992 make room for the truncation glyphs we will be
18993 adding below. The loop below always inserts at
18994 least one truncation glyph, so also remove the
18995 last glyph added to ROW. */
18996 unproduce_glyphs (it, i + 1);
18997 /* Adjust i for the loop below. */
18998 i = row->used[TEXT_AREA] - (i + 1);
19001 for (n = row->used[TEXT_AREA]; i < n; ++i)
19003 row->used[TEXT_AREA] = i;
19004 produce_special_glyphs (it, IT_TRUNCATION);
19007 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19009 /* Don't truncate if we can overflow newline into fringe. */
19010 if (!get_next_display_element (it))
19012 it->continuation_lines_width = 0;
19013 row->ends_at_zv_p = 1;
19014 row->exact_window_width_line_p = 1;
19015 break;
19017 if (ITERATOR_AT_END_OF_LINE_P (it))
19019 row->exact_window_width_line_p = 1;
19020 goto at_end_of_line;
19024 row->truncated_on_right_p = 1;
19025 it->continuation_lines_width = 0;
19026 reseat_at_next_visible_line_start (it, 0);
19027 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19028 it->hpos = hpos_before;
19029 it->current_x = x_before;
19030 break;
19034 if (wrap_data)
19035 bidi_unshelve_cache (wrap_data, 1);
19037 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19038 at the left window margin. */
19039 if (it->first_visible_x
19040 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19042 if (!FRAME_WINDOW_P (it->f))
19043 insert_left_trunc_glyphs (it);
19044 row->truncated_on_left_p = 1;
19047 /* Remember the position at which this line ends.
19049 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19050 cannot be before the call to find_row_edges below, since that is
19051 where these positions are determined. */
19052 row->end = it->current;
19053 if (!it->bidi_p)
19055 row->minpos = row->start.pos;
19056 row->maxpos = row->end.pos;
19058 else
19060 /* ROW->minpos and ROW->maxpos must be the smallest and
19061 `1 + the largest' buffer positions in ROW. But if ROW was
19062 bidi-reordered, these two positions can be anywhere in the
19063 row, so we must determine them now. */
19064 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19067 /* If the start of this line is the overlay arrow-position, then
19068 mark this glyph row as the one containing the overlay arrow.
19069 This is clearly a mess with variable size fonts. It would be
19070 better to let it be displayed like cursors under X. */
19071 if ((row->displays_text_p || !overlay_arrow_seen)
19072 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19073 !NILP (overlay_arrow_string)))
19075 /* Overlay arrow in window redisplay is a fringe bitmap. */
19076 if (STRINGP (overlay_arrow_string))
19078 struct glyph_row *arrow_row
19079 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19080 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19081 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19082 struct glyph *p = row->glyphs[TEXT_AREA];
19083 struct glyph *p2, *end;
19085 /* Copy the arrow glyphs. */
19086 while (glyph < arrow_end)
19087 *p++ = *glyph++;
19089 /* Throw away padding glyphs. */
19090 p2 = p;
19091 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19092 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19093 ++p2;
19094 if (p2 > p)
19096 while (p2 < end)
19097 *p++ = *p2++;
19098 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19101 else
19103 xassert (INTEGERP (overlay_arrow_string));
19104 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19106 overlay_arrow_seen = 1;
19109 /* Compute pixel dimensions of this line. */
19110 compute_line_metrics (it);
19112 /* Record whether this row ends inside an ellipsis. */
19113 row->ends_in_ellipsis_p
19114 = (it->method == GET_FROM_DISPLAY_VECTOR
19115 && it->ellipsis_p);
19117 /* Save fringe bitmaps in this row. */
19118 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19119 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19120 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19121 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19123 it->left_user_fringe_bitmap = 0;
19124 it->left_user_fringe_face_id = 0;
19125 it->right_user_fringe_bitmap = 0;
19126 it->right_user_fringe_face_id = 0;
19128 /* Maybe set the cursor. */
19129 cvpos = it->w->cursor.vpos;
19130 if ((cvpos < 0
19131 /* In bidi-reordered rows, keep checking for proper cursor
19132 position even if one has been found already, because buffer
19133 positions in such rows change non-linearly with ROW->VPOS,
19134 when a line is continued. One exception: when we are at ZV,
19135 display cursor on the first suitable glyph row, since all
19136 the empty rows after that also have their position set to ZV. */
19137 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19138 lines' rows is implemented for bidi-reordered rows. */
19139 || (it->bidi_p
19140 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19141 && PT >= MATRIX_ROW_START_CHARPOS (row)
19142 && PT <= MATRIX_ROW_END_CHARPOS (row)
19143 && cursor_row_p (row))
19144 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19146 /* Highlight trailing whitespace. */
19147 if (!NILP (Vshow_trailing_whitespace))
19148 highlight_trailing_whitespace (it->f, it->glyph_row);
19150 /* Prepare for the next line. This line starts horizontally at (X
19151 HPOS) = (0 0). Vertical positions are incremented. As a
19152 convenience for the caller, IT->glyph_row is set to the next
19153 row to be used. */
19154 it->current_x = it->hpos = 0;
19155 it->current_y += row->height;
19156 SET_TEXT_POS (it->eol_pos, 0, 0);
19157 ++it->vpos;
19158 ++it->glyph_row;
19159 /* The next row should by default use the same value of the
19160 reversed_p flag as this one. set_iterator_to_next decides when
19161 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
19162 the flag accordingly. */
19163 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
19164 it->glyph_row->reversed_p = row->reversed_p;
19165 it->start = row->end;
19166 return row->displays_text_p;
19168 #undef RECORD_MAX_MIN_POS
19171 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
19172 Scurrent_bidi_paragraph_direction, 0, 1, 0,
19173 doc: /* Return paragraph direction at point in BUFFER.
19174 Value is either `left-to-right' or `right-to-left'.
19175 If BUFFER is omitted or nil, it defaults to the current buffer.
19177 Paragraph direction determines how the text in the paragraph is displayed.
19178 In left-to-right paragraphs, text begins at the left margin of the window
19179 and the reading direction is generally left to right. In right-to-left
19180 paragraphs, text begins at the right margin and is read from right to left.
19182 See also `bidi-paragraph-direction'. */)
19183 (Lisp_Object buffer)
19185 struct buffer *buf = current_buffer;
19186 struct buffer *old = buf;
19188 if (! NILP (buffer))
19190 CHECK_BUFFER (buffer);
19191 buf = XBUFFER (buffer);
19194 if (NILP (BVAR (buf, bidi_display_reordering))
19195 || NILP (BVAR (buf, enable_multibyte_characters)))
19196 return Qleft_to_right;
19197 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
19198 return BVAR (buf, bidi_paragraph_direction);
19199 else
19201 /* Determine the direction from buffer text. We could try to
19202 use current_matrix if it is up to date, but this seems fast
19203 enough as it is. */
19204 struct bidi_it itb;
19205 EMACS_INT pos = BUF_PT (buf);
19206 EMACS_INT bytepos = BUF_PT_BYTE (buf);
19207 int c;
19209 set_buffer_temp (buf);
19210 /* bidi_paragraph_init finds the base direction of the paragraph
19211 by searching forward from paragraph start. We need the base
19212 direction of the current or _previous_ paragraph, so we need
19213 to make sure we are within that paragraph. To that end, find
19214 the previous non-empty line. */
19215 if (pos >= ZV && pos > BEGV)
19217 pos--;
19218 bytepos = CHAR_TO_BYTE (pos);
19220 while ((c = FETCH_BYTE (bytepos)) == '\n'
19221 || c == ' ' || c == '\t' || c == '\f')
19223 if (bytepos <= BEGV_BYTE)
19224 break;
19225 bytepos--;
19226 pos--;
19228 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
19229 bytepos--;
19230 itb.charpos = pos;
19231 itb.bytepos = bytepos;
19232 itb.nchars = -1;
19233 itb.string.s = NULL;
19234 itb.string.lstring = Qnil;
19235 itb.frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ()); /* guesswork */
19236 itb.first_elt = 1;
19237 itb.separator_limit = -1;
19238 itb.paragraph_dir = NEUTRAL_DIR;
19240 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
19241 set_buffer_temp (old);
19242 switch (itb.paragraph_dir)
19244 case L2R:
19245 return Qleft_to_right;
19246 break;
19247 case R2L:
19248 return Qright_to_left;
19249 break;
19250 default:
19251 abort ();
19258 /***********************************************************************
19259 Menu Bar
19260 ***********************************************************************/
19262 /* Redisplay the menu bar in the frame for window W.
19264 The menu bar of X frames that don't have X toolkit support is
19265 displayed in a special window W->frame->menu_bar_window.
19267 The menu bar of terminal frames is treated specially as far as
19268 glyph matrices are concerned. Menu bar lines are not part of
19269 windows, so the update is done directly on the frame matrix rows
19270 for the menu bar. */
19272 static void
19273 display_menu_bar (struct window *w)
19275 struct frame *f = XFRAME (WINDOW_FRAME (w));
19276 struct it it;
19277 Lisp_Object items;
19278 int i;
19280 /* Don't do all this for graphical frames. */
19281 #ifdef HAVE_NTGUI
19282 if (FRAME_W32_P (f))
19283 return;
19284 #endif
19285 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
19286 if (FRAME_X_P (f))
19287 return;
19288 #endif
19290 #ifdef HAVE_NS
19291 if (FRAME_NS_P (f))
19292 return;
19293 #endif /* HAVE_NS */
19295 #ifdef USE_X_TOOLKIT
19296 xassert (!FRAME_WINDOW_P (f));
19297 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
19298 it.first_visible_x = 0;
19299 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19300 #else /* not USE_X_TOOLKIT */
19301 if (FRAME_WINDOW_P (f))
19303 /* Menu bar lines are displayed in the desired matrix of the
19304 dummy window menu_bar_window. */
19305 struct window *menu_w;
19306 xassert (WINDOWP (f->menu_bar_window));
19307 menu_w = XWINDOW (f->menu_bar_window);
19308 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
19309 MENU_FACE_ID);
19310 it.first_visible_x = 0;
19311 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19313 else
19315 /* This is a TTY frame, i.e. character hpos/vpos are used as
19316 pixel x/y. */
19317 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
19318 MENU_FACE_ID);
19319 it.first_visible_x = 0;
19320 it.last_visible_x = FRAME_COLS (f);
19322 #endif /* not USE_X_TOOLKIT */
19324 /* FIXME: This should be controlled by a user option. See the
19325 comments in redisplay_tool_bar and display_mode_line about
19326 this. */
19327 it.paragraph_embedding = L2R;
19329 if (! mode_line_inverse_video)
19330 /* Force the menu-bar to be displayed in the default face. */
19331 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19333 /* Clear all rows of the menu bar. */
19334 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
19336 struct glyph_row *row = it.glyph_row + i;
19337 clear_glyph_row (row);
19338 row->enabled_p = 1;
19339 row->full_width_p = 1;
19342 /* Display all items of the menu bar. */
19343 items = FRAME_MENU_BAR_ITEMS (it.f);
19344 for (i = 0; i < ASIZE (items); i += 4)
19346 Lisp_Object string;
19348 /* Stop at nil string. */
19349 string = AREF (items, i + 1);
19350 if (NILP (string))
19351 break;
19353 /* Remember where item was displayed. */
19354 ASET (items, i + 3, make_number (it.hpos));
19356 /* Display the item, pad with one space. */
19357 if (it.current_x < it.last_visible_x)
19358 display_string (NULL, string, Qnil, 0, 0, &it,
19359 SCHARS (string) + 1, 0, 0, -1);
19362 /* Fill out the line with spaces. */
19363 if (it.current_x < it.last_visible_x)
19364 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
19366 /* Compute the total height of the lines. */
19367 compute_line_metrics (&it);
19372 /***********************************************************************
19373 Mode Line
19374 ***********************************************************************/
19376 /* Redisplay mode lines in the window tree whose root is WINDOW. If
19377 FORCE is non-zero, redisplay mode lines unconditionally.
19378 Otherwise, redisplay only mode lines that are garbaged. Value is
19379 the number of windows whose mode lines were redisplayed. */
19381 static int
19382 redisplay_mode_lines (Lisp_Object window, int force)
19384 int nwindows = 0;
19386 while (!NILP (window))
19388 struct window *w = XWINDOW (window);
19390 if (WINDOWP (w->hchild))
19391 nwindows += redisplay_mode_lines (w->hchild, force);
19392 else if (WINDOWP (w->vchild))
19393 nwindows += redisplay_mode_lines (w->vchild, force);
19394 else if (force
19395 || FRAME_GARBAGED_P (XFRAME (w->frame))
19396 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
19398 struct text_pos lpoint;
19399 struct buffer *old = current_buffer;
19401 /* Set the window's buffer for the mode line display. */
19402 SET_TEXT_POS (lpoint, PT, PT_BYTE);
19403 set_buffer_internal_1 (XBUFFER (w->buffer));
19405 /* Point refers normally to the selected window. For any
19406 other window, set up appropriate value. */
19407 if (!EQ (window, selected_window))
19409 struct text_pos pt;
19411 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
19412 if (CHARPOS (pt) < BEGV)
19413 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
19414 else if (CHARPOS (pt) > (ZV - 1))
19415 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
19416 else
19417 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
19420 /* Display mode lines. */
19421 clear_glyph_matrix (w->desired_matrix);
19422 if (display_mode_lines (w))
19424 ++nwindows;
19425 w->must_be_updated_p = 1;
19428 /* Restore old settings. */
19429 set_buffer_internal_1 (old);
19430 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
19433 window = w->next;
19436 return nwindows;
19440 /* Display the mode and/or header line of window W. Value is the
19441 sum number of mode lines and header lines displayed. */
19443 static int
19444 display_mode_lines (struct window *w)
19446 Lisp_Object old_selected_window, old_selected_frame;
19447 int n = 0;
19449 old_selected_frame = selected_frame;
19450 selected_frame = w->frame;
19451 old_selected_window = selected_window;
19452 XSETWINDOW (selected_window, w);
19454 /* These will be set while the mode line specs are processed. */
19455 line_number_displayed = 0;
19456 w->column_number_displayed = Qnil;
19458 if (WINDOW_WANTS_MODELINE_P (w))
19460 struct window *sel_w = XWINDOW (old_selected_window);
19462 /* Select mode line face based on the real selected window. */
19463 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
19464 BVAR (current_buffer, mode_line_format));
19465 ++n;
19468 if (WINDOW_WANTS_HEADER_LINE_P (w))
19470 display_mode_line (w, HEADER_LINE_FACE_ID,
19471 BVAR (current_buffer, header_line_format));
19472 ++n;
19475 selected_frame = old_selected_frame;
19476 selected_window = old_selected_window;
19477 return n;
19481 /* Display mode or header line of window W. FACE_ID specifies which
19482 line to display; it is either MODE_LINE_FACE_ID or
19483 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
19484 display. Value is the pixel height of the mode/header line
19485 displayed. */
19487 static int
19488 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
19490 struct it it;
19491 struct face *face;
19492 int count = SPECPDL_INDEX ();
19494 init_iterator (&it, w, -1, -1, NULL, face_id);
19495 /* Don't extend on a previously drawn mode-line.
19496 This may happen if called from pos_visible_p. */
19497 it.glyph_row->enabled_p = 0;
19498 prepare_desired_row (it.glyph_row);
19500 it.glyph_row->mode_line_p = 1;
19502 if (! mode_line_inverse_video)
19503 /* Force the mode-line to be displayed in the default face. */
19504 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19506 /* FIXME: This should be controlled by a user option. But
19507 supporting such an option is not trivial, since the mode line is
19508 made up of many separate strings. */
19509 it.paragraph_embedding = L2R;
19511 record_unwind_protect (unwind_format_mode_line,
19512 format_mode_line_unwind_data (NULL, Qnil, 0));
19514 mode_line_target = MODE_LINE_DISPLAY;
19516 /* Temporarily make frame's keyboard the current kboard so that
19517 kboard-local variables in the mode_line_format will get the right
19518 values. */
19519 push_kboard (FRAME_KBOARD (it.f));
19520 record_unwind_save_match_data ();
19521 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19522 pop_kboard ();
19524 unbind_to (count, Qnil);
19526 /* Fill up with spaces. */
19527 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
19529 compute_line_metrics (&it);
19530 it.glyph_row->full_width_p = 1;
19531 it.glyph_row->continued_p = 0;
19532 it.glyph_row->truncated_on_left_p = 0;
19533 it.glyph_row->truncated_on_right_p = 0;
19535 /* Make a 3D mode-line have a shadow at its right end. */
19536 face = FACE_FROM_ID (it.f, face_id);
19537 extend_face_to_end_of_line (&it);
19538 if (face->box != FACE_NO_BOX)
19540 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
19541 + it.glyph_row->used[TEXT_AREA] - 1);
19542 last->right_box_line_p = 1;
19545 return it.glyph_row->height;
19548 /* Move element ELT in LIST to the front of LIST.
19549 Return the updated list. */
19551 static Lisp_Object
19552 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
19554 register Lisp_Object tail, prev;
19555 register Lisp_Object tem;
19557 tail = list;
19558 prev = Qnil;
19559 while (CONSP (tail))
19561 tem = XCAR (tail);
19563 if (EQ (elt, tem))
19565 /* Splice out the link TAIL. */
19566 if (NILP (prev))
19567 list = XCDR (tail);
19568 else
19569 Fsetcdr (prev, XCDR (tail));
19571 /* Now make it the first. */
19572 Fsetcdr (tail, list);
19573 return tail;
19575 else
19576 prev = tail;
19577 tail = XCDR (tail);
19578 QUIT;
19581 /* Not found--return unchanged LIST. */
19582 return list;
19585 /* Contribute ELT to the mode line for window IT->w. How it
19586 translates into text depends on its data type.
19588 IT describes the display environment in which we display, as usual.
19590 DEPTH is the depth in recursion. It is used to prevent
19591 infinite recursion here.
19593 FIELD_WIDTH is the number of characters the display of ELT should
19594 occupy in the mode line, and PRECISION is the maximum number of
19595 characters to display from ELT's representation. See
19596 display_string for details.
19598 Returns the hpos of the end of the text generated by ELT.
19600 PROPS is a property list to add to any string we encounter.
19602 If RISKY is nonzero, remove (disregard) any properties in any string
19603 we encounter, and ignore :eval and :propertize.
19605 The global variable `mode_line_target' determines whether the
19606 output is passed to `store_mode_line_noprop',
19607 `store_mode_line_string', or `display_string'. */
19609 static int
19610 display_mode_element (struct it *it, int depth, int field_width, int precision,
19611 Lisp_Object elt, Lisp_Object props, int risky)
19613 int n = 0, field, prec;
19614 int literal = 0;
19616 tail_recurse:
19617 if (depth > 100)
19618 elt = build_string ("*too-deep*");
19620 depth++;
19622 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
19624 case Lisp_String:
19626 /* A string: output it and check for %-constructs within it. */
19627 unsigned char c;
19628 EMACS_INT offset = 0;
19630 if (SCHARS (elt) > 0
19631 && (!NILP (props) || risky))
19633 Lisp_Object oprops, aelt;
19634 oprops = Ftext_properties_at (make_number (0), elt);
19636 /* If the starting string's properties are not what
19637 we want, translate the string. Also, if the string
19638 is risky, do that anyway. */
19640 if (NILP (Fequal (props, oprops)) || risky)
19642 /* If the starting string has properties,
19643 merge the specified ones onto the existing ones. */
19644 if (! NILP (oprops) && !risky)
19646 Lisp_Object tem;
19648 oprops = Fcopy_sequence (oprops);
19649 tem = props;
19650 while (CONSP (tem))
19652 oprops = Fplist_put (oprops, XCAR (tem),
19653 XCAR (XCDR (tem)));
19654 tem = XCDR (XCDR (tem));
19656 props = oprops;
19659 aelt = Fassoc (elt, mode_line_proptrans_alist);
19660 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
19662 /* AELT is what we want. Move it to the front
19663 without consing. */
19664 elt = XCAR (aelt);
19665 mode_line_proptrans_alist
19666 = move_elt_to_front (aelt, mode_line_proptrans_alist);
19668 else
19670 Lisp_Object tem;
19672 /* If AELT has the wrong props, it is useless.
19673 so get rid of it. */
19674 if (! NILP (aelt))
19675 mode_line_proptrans_alist
19676 = Fdelq (aelt, mode_line_proptrans_alist);
19678 elt = Fcopy_sequence (elt);
19679 Fset_text_properties (make_number (0), Flength (elt),
19680 props, elt);
19681 /* Add this item to mode_line_proptrans_alist. */
19682 mode_line_proptrans_alist
19683 = Fcons (Fcons (elt, props),
19684 mode_line_proptrans_alist);
19685 /* Truncate mode_line_proptrans_alist
19686 to at most 50 elements. */
19687 tem = Fnthcdr (make_number (50),
19688 mode_line_proptrans_alist);
19689 if (! NILP (tem))
19690 XSETCDR (tem, Qnil);
19695 offset = 0;
19697 if (literal)
19699 prec = precision - n;
19700 switch (mode_line_target)
19702 case MODE_LINE_NOPROP:
19703 case MODE_LINE_TITLE:
19704 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
19705 break;
19706 case MODE_LINE_STRING:
19707 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
19708 break;
19709 case MODE_LINE_DISPLAY:
19710 n += display_string (NULL, elt, Qnil, 0, 0, it,
19711 0, prec, 0, STRING_MULTIBYTE (elt));
19712 break;
19715 break;
19718 /* Handle the non-literal case. */
19720 while ((precision <= 0 || n < precision)
19721 && SREF (elt, offset) != 0
19722 && (mode_line_target != MODE_LINE_DISPLAY
19723 || it->current_x < it->last_visible_x))
19725 EMACS_INT last_offset = offset;
19727 /* Advance to end of string or next format specifier. */
19728 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
19731 if (offset - 1 != last_offset)
19733 EMACS_INT nchars, nbytes;
19735 /* Output to end of string or up to '%'. Field width
19736 is length of string. Don't output more than
19737 PRECISION allows us. */
19738 offset--;
19740 prec = c_string_width (SDATA (elt) + last_offset,
19741 offset - last_offset, precision - n,
19742 &nchars, &nbytes);
19744 switch (mode_line_target)
19746 case MODE_LINE_NOPROP:
19747 case MODE_LINE_TITLE:
19748 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
19749 break;
19750 case MODE_LINE_STRING:
19752 EMACS_INT bytepos = last_offset;
19753 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
19754 EMACS_INT endpos = (precision <= 0
19755 ? string_byte_to_char (elt, offset)
19756 : charpos + nchars);
19758 n += store_mode_line_string (NULL,
19759 Fsubstring (elt, make_number (charpos),
19760 make_number (endpos)),
19761 0, 0, 0, Qnil);
19763 break;
19764 case MODE_LINE_DISPLAY:
19766 EMACS_INT bytepos = last_offset;
19767 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
19769 if (precision <= 0)
19770 nchars = string_byte_to_char (elt, offset) - charpos;
19771 n += display_string (NULL, elt, Qnil, 0, charpos,
19772 it, 0, nchars, 0,
19773 STRING_MULTIBYTE (elt));
19775 break;
19778 else /* c == '%' */
19780 EMACS_INT percent_position = offset;
19782 /* Get the specified minimum width. Zero means
19783 don't pad. */
19784 field = 0;
19785 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
19786 field = field * 10 + c - '0';
19788 /* Don't pad beyond the total padding allowed. */
19789 if (field_width - n > 0 && field > field_width - n)
19790 field = field_width - n;
19792 /* Note that either PRECISION <= 0 or N < PRECISION. */
19793 prec = precision - n;
19795 if (c == 'M')
19796 n += display_mode_element (it, depth, field, prec,
19797 Vglobal_mode_string, props,
19798 risky);
19799 else if (c != 0)
19801 int multibyte;
19802 EMACS_INT bytepos, charpos;
19803 const char *spec;
19804 Lisp_Object string;
19806 bytepos = percent_position;
19807 charpos = (STRING_MULTIBYTE (elt)
19808 ? string_byte_to_char (elt, bytepos)
19809 : bytepos);
19810 spec = decode_mode_spec (it->w, c, field, &string);
19811 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
19813 switch (mode_line_target)
19815 case MODE_LINE_NOPROP:
19816 case MODE_LINE_TITLE:
19817 n += store_mode_line_noprop (spec, field, prec);
19818 break;
19819 case MODE_LINE_STRING:
19821 Lisp_Object tem = build_string (spec);
19822 props = Ftext_properties_at (make_number (charpos), elt);
19823 /* Should only keep face property in props */
19824 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
19826 break;
19827 case MODE_LINE_DISPLAY:
19829 int nglyphs_before, nwritten;
19831 nglyphs_before = it->glyph_row->used[TEXT_AREA];
19832 nwritten = display_string (spec, string, elt,
19833 charpos, 0, it,
19834 field, prec, 0,
19835 multibyte);
19837 /* Assign to the glyphs written above the
19838 string where the `%x' came from, position
19839 of the `%'. */
19840 if (nwritten > 0)
19842 struct glyph *glyph
19843 = (it->glyph_row->glyphs[TEXT_AREA]
19844 + nglyphs_before);
19845 int i;
19847 for (i = 0; i < nwritten; ++i)
19849 glyph[i].object = elt;
19850 glyph[i].charpos = charpos;
19853 n += nwritten;
19856 break;
19859 else /* c == 0 */
19860 break;
19864 break;
19866 case Lisp_Symbol:
19867 /* A symbol: process the value of the symbol recursively
19868 as if it appeared here directly. Avoid error if symbol void.
19869 Special case: if value of symbol is a string, output the string
19870 literally. */
19872 register Lisp_Object tem;
19874 /* If the variable is not marked as risky to set
19875 then its contents are risky to use. */
19876 if (NILP (Fget (elt, Qrisky_local_variable)))
19877 risky = 1;
19879 tem = Fboundp (elt);
19880 if (!NILP (tem))
19882 tem = Fsymbol_value (elt);
19883 /* If value is a string, output that string literally:
19884 don't check for % within it. */
19885 if (STRINGP (tem))
19886 literal = 1;
19888 if (!EQ (tem, elt))
19890 /* Give up right away for nil or t. */
19891 elt = tem;
19892 goto tail_recurse;
19896 break;
19898 case Lisp_Cons:
19900 register Lisp_Object car, tem;
19902 /* A cons cell: five distinct cases.
19903 If first element is :eval or :propertize, do something special.
19904 If first element is a string or a cons, process all the elements
19905 and effectively concatenate them.
19906 If first element is a negative number, truncate displaying cdr to
19907 at most that many characters. If positive, pad (with spaces)
19908 to at least that many characters.
19909 If first element is a symbol, process the cadr or caddr recursively
19910 according to whether the symbol's value is non-nil or nil. */
19911 car = XCAR (elt);
19912 if (EQ (car, QCeval))
19914 /* An element of the form (:eval FORM) means evaluate FORM
19915 and use the result as mode line elements. */
19917 if (risky)
19918 break;
19920 if (CONSP (XCDR (elt)))
19922 Lisp_Object spec;
19923 spec = safe_eval (XCAR (XCDR (elt)));
19924 n += display_mode_element (it, depth, field_width - n,
19925 precision - n, spec, props,
19926 risky);
19929 else if (EQ (car, QCpropertize))
19931 /* An element of the form (:propertize ELT PROPS...)
19932 means display ELT but applying properties PROPS. */
19934 if (risky)
19935 break;
19937 if (CONSP (XCDR (elt)))
19938 n += display_mode_element (it, depth, field_width - n,
19939 precision - n, XCAR (XCDR (elt)),
19940 XCDR (XCDR (elt)), risky);
19942 else if (SYMBOLP (car))
19944 tem = Fboundp (car);
19945 elt = XCDR (elt);
19946 if (!CONSP (elt))
19947 goto invalid;
19948 /* elt is now the cdr, and we know it is a cons cell.
19949 Use its car if CAR has a non-nil value. */
19950 if (!NILP (tem))
19952 tem = Fsymbol_value (car);
19953 if (!NILP (tem))
19955 elt = XCAR (elt);
19956 goto tail_recurse;
19959 /* Symbol's value is nil (or symbol is unbound)
19960 Get the cddr of the original list
19961 and if possible find the caddr and use that. */
19962 elt = XCDR (elt);
19963 if (NILP (elt))
19964 break;
19965 else if (!CONSP (elt))
19966 goto invalid;
19967 elt = XCAR (elt);
19968 goto tail_recurse;
19970 else if (INTEGERP (car))
19972 register int lim = XINT (car);
19973 elt = XCDR (elt);
19974 if (lim < 0)
19976 /* Negative int means reduce maximum width. */
19977 if (precision <= 0)
19978 precision = -lim;
19979 else
19980 precision = min (precision, -lim);
19982 else if (lim > 0)
19984 /* Padding specified. Don't let it be more than
19985 current maximum. */
19986 if (precision > 0)
19987 lim = min (precision, lim);
19989 /* If that's more padding than already wanted, queue it.
19990 But don't reduce padding already specified even if
19991 that is beyond the current truncation point. */
19992 field_width = max (lim, field_width);
19994 goto tail_recurse;
19996 else if (STRINGP (car) || CONSP (car))
19998 Lisp_Object halftail = elt;
19999 int len = 0;
20001 while (CONSP (elt)
20002 && (precision <= 0 || n < precision))
20004 n += display_mode_element (it, depth,
20005 /* Do padding only after the last
20006 element in the list. */
20007 (! CONSP (XCDR (elt))
20008 ? field_width - n
20009 : 0),
20010 precision - n, XCAR (elt),
20011 props, risky);
20012 elt = XCDR (elt);
20013 len++;
20014 if ((len & 1) == 0)
20015 halftail = XCDR (halftail);
20016 /* Check for cycle. */
20017 if (EQ (halftail, elt))
20018 break;
20022 break;
20024 default:
20025 invalid:
20026 elt = build_string ("*invalid*");
20027 goto tail_recurse;
20030 /* Pad to FIELD_WIDTH. */
20031 if (field_width > 0 && n < field_width)
20033 switch (mode_line_target)
20035 case MODE_LINE_NOPROP:
20036 case MODE_LINE_TITLE:
20037 n += store_mode_line_noprop ("", field_width - n, 0);
20038 break;
20039 case MODE_LINE_STRING:
20040 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20041 break;
20042 case MODE_LINE_DISPLAY:
20043 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20044 0, 0, 0);
20045 break;
20049 return n;
20052 /* Store a mode-line string element in mode_line_string_list.
20054 If STRING is non-null, display that C string. Otherwise, the Lisp
20055 string LISP_STRING is displayed.
20057 FIELD_WIDTH is the minimum number of output glyphs to produce.
20058 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20059 with spaces. FIELD_WIDTH <= 0 means don't pad.
20061 PRECISION is the maximum number of characters to output from
20062 STRING. PRECISION <= 0 means don't truncate the string.
20064 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20065 properties to the string.
20067 PROPS are the properties to add to the string.
20068 The mode_line_string_face face property is always added to the string.
20071 static int
20072 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20073 int field_width, int precision, Lisp_Object props)
20075 EMACS_INT len;
20076 int n = 0;
20078 if (string != NULL)
20080 len = strlen (string);
20081 if (precision > 0 && len > precision)
20082 len = precision;
20083 lisp_string = make_string (string, len);
20084 if (NILP (props))
20085 props = mode_line_string_face_prop;
20086 else if (!NILP (mode_line_string_face))
20088 Lisp_Object face = Fplist_get (props, Qface);
20089 props = Fcopy_sequence (props);
20090 if (NILP (face))
20091 face = mode_line_string_face;
20092 else
20093 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20094 props = Fplist_put (props, Qface, face);
20096 Fadd_text_properties (make_number (0), make_number (len),
20097 props, lisp_string);
20099 else
20101 len = XFASTINT (Flength (lisp_string));
20102 if (precision > 0 && len > precision)
20104 len = precision;
20105 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20106 precision = -1;
20108 if (!NILP (mode_line_string_face))
20110 Lisp_Object face;
20111 if (NILP (props))
20112 props = Ftext_properties_at (make_number (0), lisp_string);
20113 face = Fplist_get (props, Qface);
20114 if (NILP (face))
20115 face = mode_line_string_face;
20116 else
20117 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20118 props = Fcons (Qface, Fcons (face, Qnil));
20119 if (copy_string)
20120 lisp_string = Fcopy_sequence (lisp_string);
20122 if (!NILP (props))
20123 Fadd_text_properties (make_number (0), make_number (len),
20124 props, lisp_string);
20127 if (len > 0)
20129 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20130 n += len;
20133 if (field_width > len)
20135 field_width -= len;
20136 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
20137 if (!NILP (props))
20138 Fadd_text_properties (make_number (0), make_number (field_width),
20139 props, lisp_string);
20140 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20141 n += field_width;
20144 return n;
20148 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
20149 1, 4, 0,
20150 doc: /* Format a string out of a mode line format specification.
20151 First arg FORMAT specifies the mode line format (see `mode-line-format'
20152 for details) to use.
20154 By default, the format is evaluated for the currently selected window.
20156 Optional second arg FACE specifies the face property to put on all
20157 characters for which no face is specified. The value nil means the
20158 default face. The value t means whatever face the window's mode line
20159 currently uses (either `mode-line' or `mode-line-inactive',
20160 depending on whether the window is the selected window or not).
20161 An integer value means the value string has no text
20162 properties.
20164 Optional third and fourth args WINDOW and BUFFER specify the window
20165 and buffer to use as the context for the formatting (defaults
20166 are the selected window and the WINDOW's buffer). */)
20167 (Lisp_Object format, Lisp_Object face,
20168 Lisp_Object window, Lisp_Object buffer)
20170 struct it it;
20171 int len;
20172 struct window *w;
20173 struct buffer *old_buffer = NULL;
20174 int face_id;
20175 int no_props = INTEGERP (face);
20176 int count = SPECPDL_INDEX ();
20177 Lisp_Object str;
20178 int string_start = 0;
20180 if (NILP (window))
20181 window = selected_window;
20182 CHECK_WINDOW (window);
20183 w = XWINDOW (window);
20185 if (NILP (buffer))
20186 buffer = w->buffer;
20187 CHECK_BUFFER (buffer);
20189 /* Make formatting the modeline a non-op when noninteractive, otherwise
20190 there will be problems later caused by a partially initialized frame. */
20191 if (NILP (format) || noninteractive)
20192 return empty_unibyte_string;
20194 if (no_props)
20195 face = Qnil;
20197 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
20198 : EQ (face, Qt) ? (EQ (window, selected_window)
20199 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
20200 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
20201 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
20202 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
20203 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
20204 : DEFAULT_FACE_ID;
20206 if (XBUFFER (buffer) != current_buffer)
20207 old_buffer = current_buffer;
20209 /* Save things including mode_line_proptrans_alist,
20210 and set that to nil so that we don't alter the outer value. */
20211 record_unwind_protect (unwind_format_mode_line,
20212 format_mode_line_unwind_data
20213 (old_buffer, selected_window, 1));
20214 mode_line_proptrans_alist = Qnil;
20216 Fselect_window (window, Qt);
20217 if (old_buffer)
20218 set_buffer_internal_1 (XBUFFER (buffer));
20220 init_iterator (&it, w, -1, -1, NULL, face_id);
20222 if (no_props)
20224 mode_line_target = MODE_LINE_NOPROP;
20225 mode_line_string_face_prop = Qnil;
20226 mode_line_string_list = Qnil;
20227 string_start = MODE_LINE_NOPROP_LEN (0);
20229 else
20231 mode_line_target = MODE_LINE_STRING;
20232 mode_line_string_list = Qnil;
20233 mode_line_string_face = face;
20234 mode_line_string_face_prop
20235 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
20238 push_kboard (FRAME_KBOARD (it.f));
20239 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20240 pop_kboard ();
20242 if (no_props)
20244 len = MODE_LINE_NOPROP_LEN (string_start);
20245 str = make_string (mode_line_noprop_buf + string_start, len);
20247 else
20249 mode_line_string_list = Fnreverse (mode_line_string_list);
20250 str = Fmapconcat (intern ("identity"), mode_line_string_list,
20251 empty_unibyte_string);
20254 unbind_to (count, Qnil);
20255 return str;
20258 /* Write a null-terminated, right justified decimal representation of
20259 the positive integer D to BUF using a minimal field width WIDTH. */
20261 static void
20262 pint2str (register char *buf, register int width, register EMACS_INT d)
20264 register char *p = buf;
20266 if (d <= 0)
20267 *p++ = '0';
20268 else
20270 while (d > 0)
20272 *p++ = d % 10 + '0';
20273 d /= 10;
20277 for (width -= (int) (p - buf); width > 0; --width)
20278 *p++ = ' ';
20279 *p-- = '\0';
20280 while (p > buf)
20282 d = *buf;
20283 *buf++ = *p;
20284 *p-- = d;
20288 /* Write a null-terminated, right justified decimal and "human
20289 readable" representation of the nonnegative integer D to BUF using
20290 a minimal field width WIDTH. D should be smaller than 999.5e24. */
20292 static const char power_letter[] =
20294 0, /* no letter */
20295 'k', /* kilo */
20296 'M', /* mega */
20297 'G', /* giga */
20298 'T', /* tera */
20299 'P', /* peta */
20300 'E', /* exa */
20301 'Z', /* zetta */
20302 'Y' /* yotta */
20305 static void
20306 pint2hrstr (char *buf, int width, EMACS_INT d)
20308 /* We aim to represent the nonnegative integer D as
20309 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
20310 EMACS_INT quotient = d;
20311 int remainder = 0;
20312 /* -1 means: do not use TENTHS. */
20313 int tenths = -1;
20314 int exponent = 0;
20316 /* Length of QUOTIENT.TENTHS as a string. */
20317 int length;
20319 char * psuffix;
20320 char * p;
20322 if (1000 <= quotient)
20324 /* Scale to the appropriate EXPONENT. */
20327 remainder = quotient % 1000;
20328 quotient /= 1000;
20329 exponent++;
20331 while (1000 <= quotient);
20333 /* Round to nearest and decide whether to use TENTHS or not. */
20334 if (quotient <= 9)
20336 tenths = remainder / 100;
20337 if (50 <= remainder % 100)
20339 if (tenths < 9)
20340 tenths++;
20341 else
20343 quotient++;
20344 if (quotient == 10)
20345 tenths = -1;
20346 else
20347 tenths = 0;
20351 else
20352 if (500 <= remainder)
20354 if (quotient < 999)
20355 quotient++;
20356 else
20358 quotient = 1;
20359 exponent++;
20360 tenths = 0;
20365 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
20366 if (tenths == -1 && quotient <= 99)
20367 if (quotient <= 9)
20368 length = 1;
20369 else
20370 length = 2;
20371 else
20372 length = 3;
20373 p = psuffix = buf + max (width, length);
20375 /* Print EXPONENT. */
20376 *psuffix++ = power_letter[exponent];
20377 *psuffix = '\0';
20379 /* Print TENTHS. */
20380 if (tenths >= 0)
20382 *--p = '0' + tenths;
20383 *--p = '.';
20386 /* Print QUOTIENT. */
20389 int digit = quotient % 10;
20390 *--p = '0' + digit;
20392 while ((quotient /= 10) != 0);
20394 /* Print leading spaces. */
20395 while (buf < p)
20396 *--p = ' ';
20399 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
20400 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
20401 type of CODING_SYSTEM. Return updated pointer into BUF. */
20403 static unsigned char invalid_eol_type[] = "(*invalid*)";
20405 static char *
20406 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
20408 Lisp_Object val;
20409 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
20410 const unsigned char *eol_str;
20411 int eol_str_len;
20412 /* The EOL conversion we are using. */
20413 Lisp_Object eoltype;
20415 val = CODING_SYSTEM_SPEC (coding_system);
20416 eoltype = Qnil;
20418 if (!VECTORP (val)) /* Not yet decided. */
20420 if (multibyte)
20421 *buf++ = '-';
20422 if (eol_flag)
20423 eoltype = eol_mnemonic_undecided;
20424 /* Don't mention EOL conversion if it isn't decided. */
20426 else
20428 Lisp_Object attrs;
20429 Lisp_Object eolvalue;
20431 attrs = AREF (val, 0);
20432 eolvalue = AREF (val, 2);
20434 if (multibyte)
20435 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
20437 if (eol_flag)
20439 /* The EOL conversion that is normal on this system. */
20441 if (NILP (eolvalue)) /* Not yet decided. */
20442 eoltype = eol_mnemonic_undecided;
20443 else if (VECTORP (eolvalue)) /* Not yet decided. */
20444 eoltype = eol_mnemonic_undecided;
20445 else /* eolvalue is Qunix, Qdos, or Qmac. */
20446 eoltype = (EQ (eolvalue, Qunix)
20447 ? eol_mnemonic_unix
20448 : (EQ (eolvalue, Qdos) == 1
20449 ? eol_mnemonic_dos : eol_mnemonic_mac));
20453 if (eol_flag)
20455 /* Mention the EOL conversion if it is not the usual one. */
20456 if (STRINGP (eoltype))
20458 eol_str = SDATA (eoltype);
20459 eol_str_len = SBYTES (eoltype);
20461 else if (CHARACTERP (eoltype))
20463 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
20464 int c = XFASTINT (eoltype);
20465 eol_str_len = CHAR_STRING (c, tmp);
20466 eol_str = tmp;
20468 else
20470 eol_str = invalid_eol_type;
20471 eol_str_len = sizeof (invalid_eol_type) - 1;
20473 memcpy (buf, eol_str, eol_str_len);
20474 buf += eol_str_len;
20477 return buf;
20480 /* Return a string for the output of a mode line %-spec for window W,
20481 generated by character C. FIELD_WIDTH > 0 means pad the string
20482 returned with spaces to that value. Return a Lisp string in
20483 *STRING if the resulting string is taken from that Lisp string.
20485 Note we operate on the current buffer for most purposes,
20486 the exception being w->base_line_pos. */
20488 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
20490 static const char *
20491 decode_mode_spec (struct window *w, register int c, int field_width,
20492 Lisp_Object *string)
20494 Lisp_Object obj;
20495 struct frame *f = XFRAME (WINDOW_FRAME (w));
20496 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
20497 struct buffer *b = current_buffer;
20499 obj = Qnil;
20500 *string = Qnil;
20502 switch (c)
20504 case '*':
20505 if (!NILP (BVAR (b, read_only)))
20506 return "%";
20507 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20508 return "*";
20509 return "-";
20511 case '+':
20512 /* This differs from %* only for a modified read-only buffer. */
20513 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20514 return "*";
20515 if (!NILP (BVAR (b, read_only)))
20516 return "%";
20517 return "-";
20519 case '&':
20520 /* This differs from %* in ignoring read-only-ness. */
20521 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20522 return "*";
20523 return "-";
20525 case '%':
20526 return "%";
20528 case '[':
20530 int i;
20531 char *p;
20533 if (command_loop_level > 5)
20534 return "[[[... ";
20535 p = decode_mode_spec_buf;
20536 for (i = 0; i < command_loop_level; i++)
20537 *p++ = '[';
20538 *p = 0;
20539 return decode_mode_spec_buf;
20542 case ']':
20544 int i;
20545 char *p;
20547 if (command_loop_level > 5)
20548 return " ...]]]";
20549 p = decode_mode_spec_buf;
20550 for (i = 0; i < command_loop_level; i++)
20551 *p++ = ']';
20552 *p = 0;
20553 return decode_mode_spec_buf;
20556 case '-':
20558 register int i;
20560 /* Let lots_of_dashes be a string of infinite length. */
20561 if (mode_line_target == MODE_LINE_NOPROP ||
20562 mode_line_target == MODE_LINE_STRING)
20563 return "--";
20564 if (field_width <= 0
20565 || field_width > sizeof (lots_of_dashes))
20567 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
20568 decode_mode_spec_buf[i] = '-';
20569 decode_mode_spec_buf[i] = '\0';
20570 return decode_mode_spec_buf;
20572 else
20573 return lots_of_dashes;
20576 case 'b':
20577 obj = BVAR (b, name);
20578 break;
20580 case 'c':
20581 /* %c and %l are ignored in `frame-title-format'.
20582 (In redisplay_internal, the frame title is drawn _before_ the
20583 windows are updated, so the stuff which depends on actual
20584 window contents (such as %l) may fail to render properly, or
20585 even crash emacs.) */
20586 if (mode_line_target == MODE_LINE_TITLE)
20587 return "";
20588 else
20590 EMACS_INT col = current_column ();
20591 w->column_number_displayed = make_number (col);
20592 pint2str (decode_mode_spec_buf, field_width, col);
20593 return decode_mode_spec_buf;
20596 case 'e':
20597 #ifndef SYSTEM_MALLOC
20599 if (NILP (Vmemory_full))
20600 return "";
20601 else
20602 return "!MEM FULL! ";
20604 #else
20605 return "";
20606 #endif
20608 case 'F':
20609 /* %F displays the frame name. */
20610 if (!NILP (f->title))
20611 return SSDATA (f->title);
20612 if (f->explicit_name || ! FRAME_WINDOW_P (f))
20613 return SSDATA (f->name);
20614 return "Emacs";
20616 case 'f':
20617 obj = BVAR (b, filename);
20618 break;
20620 case 'i':
20622 EMACS_INT size = ZV - BEGV;
20623 pint2str (decode_mode_spec_buf, field_width, size);
20624 return decode_mode_spec_buf;
20627 case 'I':
20629 EMACS_INT size = ZV - BEGV;
20630 pint2hrstr (decode_mode_spec_buf, field_width, size);
20631 return decode_mode_spec_buf;
20634 case 'l':
20636 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
20637 EMACS_INT topline, nlines, height;
20638 EMACS_INT junk;
20640 /* %c and %l are ignored in `frame-title-format'. */
20641 if (mode_line_target == MODE_LINE_TITLE)
20642 return "";
20644 startpos = XMARKER (w->start)->charpos;
20645 startpos_byte = marker_byte_position (w->start);
20646 height = WINDOW_TOTAL_LINES (w);
20648 /* If we decided that this buffer isn't suitable for line numbers,
20649 don't forget that too fast. */
20650 if (EQ (w->base_line_pos, w->buffer))
20651 goto no_value;
20652 /* But do forget it, if the window shows a different buffer now. */
20653 else if (BUFFERP (w->base_line_pos))
20654 w->base_line_pos = Qnil;
20656 /* If the buffer is very big, don't waste time. */
20657 if (INTEGERP (Vline_number_display_limit)
20658 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
20660 w->base_line_pos = Qnil;
20661 w->base_line_number = Qnil;
20662 goto no_value;
20665 if (INTEGERP (w->base_line_number)
20666 && INTEGERP (w->base_line_pos)
20667 && XFASTINT (w->base_line_pos) <= startpos)
20669 line = XFASTINT (w->base_line_number);
20670 linepos = XFASTINT (w->base_line_pos);
20671 linepos_byte = buf_charpos_to_bytepos (b, linepos);
20673 else
20675 line = 1;
20676 linepos = BUF_BEGV (b);
20677 linepos_byte = BUF_BEGV_BYTE (b);
20680 /* Count lines from base line to window start position. */
20681 nlines = display_count_lines (linepos_byte,
20682 startpos_byte,
20683 startpos, &junk);
20685 topline = nlines + line;
20687 /* Determine a new base line, if the old one is too close
20688 or too far away, or if we did not have one.
20689 "Too close" means it's plausible a scroll-down would
20690 go back past it. */
20691 if (startpos == BUF_BEGV (b))
20693 w->base_line_number = make_number (topline);
20694 w->base_line_pos = make_number (BUF_BEGV (b));
20696 else if (nlines < height + 25 || nlines > height * 3 + 50
20697 || linepos == BUF_BEGV (b))
20699 EMACS_INT limit = BUF_BEGV (b);
20700 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
20701 EMACS_INT position;
20702 EMACS_INT distance =
20703 (height * 2 + 30) * line_number_display_limit_width;
20705 if (startpos - distance > limit)
20707 limit = startpos - distance;
20708 limit_byte = CHAR_TO_BYTE (limit);
20711 nlines = display_count_lines (startpos_byte,
20712 limit_byte,
20713 - (height * 2 + 30),
20714 &position);
20715 /* If we couldn't find the lines we wanted within
20716 line_number_display_limit_width chars per line,
20717 give up on line numbers for this window. */
20718 if (position == limit_byte && limit == startpos - distance)
20720 w->base_line_pos = w->buffer;
20721 w->base_line_number = Qnil;
20722 goto no_value;
20725 w->base_line_number = make_number (topline - nlines);
20726 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
20729 /* Now count lines from the start pos to point. */
20730 nlines = display_count_lines (startpos_byte,
20731 PT_BYTE, PT, &junk);
20733 /* Record that we did display the line number. */
20734 line_number_displayed = 1;
20736 /* Make the string to show. */
20737 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
20738 return decode_mode_spec_buf;
20739 no_value:
20741 char* p = decode_mode_spec_buf;
20742 int pad = field_width - 2;
20743 while (pad-- > 0)
20744 *p++ = ' ';
20745 *p++ = '?';
20746 *p++ = '?';
20747 *p = '\0';
20748 return decode_mode_spec_buf;
20751 break;
20753 case 'm':
20754 obj = BVAR (b, mode_name);
20755 break;
20757 case 'n':
20758 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
20759 return " Narrow";
20760 break;
20762 case 'p':
20764 EMACS_INT pos = marker_position (w->start);
20765 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
20767 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
20769 if (pos <= BUF_BEGV (b))
20770 return "All";
20771 else
20772 return "Bottom";
20774 else if (pos <= BUF_BEGV (b))
20775 return "Top";
20776 else
20778 if (total > 1000000)
20779 /* Do it differently for a large value, to avoid overflow. */
20780 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
20781 else
20782 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
20783 /* We can't normally display a 3-digit number,
20784 so get us a 2-digit number that is close. */
20785 if (total == 100)
20786 total = 99;
20787 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
20788 return decode_mode_spec_buf;
20792 /* Display percentage of size above the bottom of the screen. */
20793 case 'P':
20795 EMACS_INT toppos = marker_position (w->start);
20796 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
20797 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
20799 if (botpos >= BUF_ZV (b))
20801 if (toppos <= BUF_BEGV (b))
20802 return "All";
20803 else
20804 return "Bottom";
20806 else
20808 if (total > 1000000)
20809 /* Do it differently for a large value, to avoid overflow. */
20810 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
20811 else
20812 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
20813 /* We can't normally display a 3-digit number,
20814 so get us a 2-digit number that is close. */
20815 if (total == 100)
20816 total = 99;
20817 if (toppos <= BUF_BEGV (b))
20818 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
20819 else
20820 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
20821 return decode_mode_spec_buf;
20825 case 's':
20826 /* status of process */
20827 obj = Fget_buffer_process (Fcurrent_buffer ());
20828 if (NILP (obj))
20829 return "no process";
20830 #ifndef MSDOS
20831 obj = Fsymbol_name (Fprocess_status (obj));
20832 #endif
20833 break;
20835 case '@':
20837 int count = inhibit_garbage_collection ();
20838 Lisp_Object val = call1 (intern ("file-remote-p"),
20839 BVAR (current_buffer, directory));
20840 unbind_to (count, Qnil);
20842 if (NILP (val))
20843 return "-";
20844 else
20845 return "@";
20848 case 't': /* indicate TEXT or BINARY */
20849 return "T";
20851 case 'z':
20852 /* coding-system (not including end-of-line format) */
20853 case 'Z':
20854 /* coding-system (including end-of-line type) */
20856 int eol_flag = (c == 'Z');
20857 char *p = decode_mode_spec_buf;
20859 if (! FRAME_WINDOW_P (f))
20861 /* No need to mention EOL here--the terminal never needs
20862 to do EOL conversion. */
20863 p = decode_mode_spec_coding (CODING_ID_NAME
20864 (FRAME_KEYBOARD_CODING (f)->id),
20865 p, 0);
20866 p = decode_mode_spec_coding (CODING_ID_NAME
20867 (FRAME_TERMINAL_CODING (f)->id),
20868 p, 0);
20870 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
20871 p, eol_flag);
20873 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
20874 #ifdef subprocesses
20875 obj = Fget_buffer_process (Fcurrent_buffer ());
20876 if (PROCESSP (obj))
20878 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
20879 p, eol_flag);
20880 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
20881 p, eol_flag);
20883 #endif /* subprocesses */
20884 #endif /* 0 */
20885 *p = 0;
20886 return decode_mode_spec_buf;
20890 if (STRINGP (obj))
20892 *string = obj;
20893 return SSDATA (obj);
20895 else
20896 return "";
20900 /* Count up to COUNT lines starting from START_BYTE.
20901 But don't go beyond LIMIT_BYTE.
20902 Return the number of lines thus found (always nonnegative).
20904 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
20906 static EMACS_INT
20907 display_count_lines (EMACS_INT start_byte,
20908 EMACS_INT limit_byte, EMACS_INT count,
20909 EMACS_INT *byte_pos_ptr)
20911 register unsigned char *cursor;
20912 unsigned char *base;
20914 register EMACS_INT ceiling;
20915 register unsigned char *ceiling_addr;
20916 EMACS_INT orig_count = count;
20918 /* If we are not in selective display mode,
20919 check only for newlines. */
20920 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
20921 && !INTEGERP (BVAR (current_buffer, selective_display)));
20923 if (count > 0)
20925 while (start_byte < limit_byte)
20927 ceiling = BUFFER_CEILING_OF (start_byte);
20928 ceiling = min (limit_byte - 1, ceiling);
20929 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
20930 base = (cursor = BYTE_POS_ADDR (start_byte));
20931 while (1)
20933 if (selective_display)
20934 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
20936 else
20937 while (*cursor != '\n' && ++cursor != ceiling_addr)
20940 if (cursor != ceiling_addr)
20942 if (--count == 0)
20944 start_byte += cursor - base + 1;
20945 *byte_pos_ptr = start_byte;
20946 return orig_count;
20948 else
20949 if (++cursor == ceiling_addr)
20950 break;
20952 else
20953 break;
20955 start_byte += cursor - base;
20958 else
20960 while (start_byte > limit_byte)
20962 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
20963 ceiling = max (limit_byte, ceiling);
20964 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
20965 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
20966 while (1)
20968 if (selective_display)
20969 while (--cursor != ceiling_addr
20970 && *cursor != '\n' && *cursor != 015)
20972 else
20973 while (--cursor != ceiling_addr && *cursor != '\n')
20976 if (cursor != ceiling_addr)
20978 if (++count == 0)
20980 start_byte += cursor - base + 1;
20981 *byte_pos_ptr = start_byte;
20982 /* When scanning backwards, we should
20983 not count the newline posterior to which we stop. */
20984 return - orig_count - 1;
20987 else
20988 break;
20990 /* Here we add 1 to compensate for the last decrement
20991 of CURSOR, which took it past the valid range. */
20992 start_byte += cursor - base + 1;
20996 *byte_pos_ptr = limit_byte;
20998 if (count < 0)
20999 return - orig_count + count;
21000 return orig_count - count;
21006 /***********************************************************************
21007 Displaying strings
21008 ***********************************************************************/
21010 /* Display a NUL-terminated string, starting with index START.
21012 If STRING is non-null, display that C string. Otherwise, the Lisp
21013 string LISP_STRING is displayed. There's a case that STRING is
21014 non-null and LISP_STRING is not nil. It means STRING is a string
21015 data of LISP_STRING. In that case, we display LISP_STRING while
21016 ignoring its text properties.
21018 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21019 FACE_STRING. Display STRING or LISP_STRING with the face at
21020 FACE_STRING_POS in FACE_STRING:
21022 Display the string in the environment given by IT, but use the
21023 standard display table, temporarily.
21025 FIELD_WIDTH is the minimum number of output glyphs to produce.
21026 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21027 with spaces. If STRING has more characters, more than FIELD_WIDTH
21028 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21030 PRECISION is the maximum number of characters to output from
21031 STRING. PRECISION < 0 means don't truncate the string.
21033 This is roughly equivalent to printf format specifiers:
21035 FIELD_WIDTH PRECISION PRINTF
21036 ----------------------------------------
21037 -1 -1 %s
21038 -1 10 %.10s
21039 10 -1 %10s
21040 20 10 %20.10s
21042 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21043 display them, and < 0 means obey the current buffer's value of
21044 enable_multibyte_characters.
21046 Value is the number of columns displayed. */
21048 static int
21049 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21050 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
21051 int field_width, int precision, int max_x, int multibyte)
21053 int hpos_at_start = it->hpos;
21054 int saved_face_id = it->face_id;
21055 struct glyph_row *row = it->glyph_row;
21056 EMACS_INT it_charpos;
21058 /* Initialize the iterator IT for iteration over STRING beginning
21059 with index START. */
21060 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21061 precision, field_width, multibyte);
21062 if (string && STRINGP (lisp_string))
21063 /* LISP_STRING is the one returned by decode_mode_spec. We should
21064 ignore its text properties. */
21065 it->stop_charpos = it->end_charpos;
21067 /* If displaying STRING, set up the face of the iterator from
21068 FACE_STRING, if that's given. */
21069 if (STRINGP (face_string))
21071 EMACS_INT endptr;
21072 struct face *face;
21074 it->face_id
21075 = face_at_string_position (it->w, face_string, face_string_pos,
21076 0, it->region_beg_charpos,
21077 it->region_end_charpos,
21078 &endptr, it->base_face_id, 0);
21079 face = FACE_FROM_ID (it->f, it->face_id);
21080 it->face_box_p = face->box != FACE_NO_BOX;
21083 /* Set max_x to the maximum allowed X position. Don't let it go
21084 beyond the right edge of the window. */
21085 if (max_x <= 0)
21086 max_x = it->last_visible_x;
21087 else
21088 max_x = min (max_x, it->last_visible_x);
21090 /* Skip over display elements that are not visible. because IT->w is
21091 hscrolled. */
21092 if (it->current_x < it->first_visible_x)
21093 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21094 MOVE_TO_POS | MOVE_TO_X);
21096 row->ascent = it->max_ascent;
21097 row->height = it->max_ascent + it->max_descent;
21098 row->phys_ascent = it->max_phys_ascent;
21099 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21100 row->extra_line_spacing = it->max_extra_line_spacing;
21102 if (STRINGP (it->string))
21103 it_charpos = IT_STRING_CHARPOS (*it);
21104 else
21105 it_charpos = IT_CHARPOS (*it);
21107 /* This condition is for the case that we are called with current_x
21108 past last_visible_x. */
21109 while (it->current_x < max_x)
21111 int x_before, x, n_glyphs_before, i, nglyphs;
21113 /* Get the next display element. */
21114 if (!get_next_display_element (it))
21115 break;
21117 /* Produce glyphs. */
21118 x_before = it->current_x;
21119 n_glyphs_before = row->used[TEXT_AREA];
21120 PRODUCE_GLYPHS (it);
21122 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21123 i = 0;
21124 x = x_before;
21125 while (i < nglyphs)
21127 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21129 if (it->line_wrap != TRUNCATE
21130 && x + glyph->pixel_width > max_x)
21132 /* End of continued line or max_x reached. */
21133 if (CHAR_GLYPH_PADDING_P (*glyph))
21135 /* A wide character is unbreakable. */
21136 if (row->reversed_p)
21137 unproduce_glyphs (it, row->used[TEXT_AREA]
21138 - n_glyphs_before);
21139 row->used[TEXT_AREA] = n_glyphs_before;
21140 it->current_x = x_before;
21142 else
21144 if (row->reversed_p)
21145 unproduce_glyphs (it, row->used[TEXT_AREA]
21146 - (n_glyphs_before + i));
21147 row->used[TEXT_AREA] = n_glyphs_before + i;
21148 it->current_x = x;
21150 break;
21152 else if (x + glyph->pixel_width >= it->first_visible_x)
21154 /* Glyph is at least partially visible. */
21155 ++it->hpos;
21156 if (x < it->first_visible_x)
21157 row->x = x - it->first_visible_x;
21159 else
21161 /* Glyph is off the left margin of the display area.
21162 Should not happen. */
21163 abort ();
21166 row->ascent = max (row->ascent, it->max_ascent);
21167 row->height = max (row->height, it->max_ascent + it->max_descent);
21168 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
21169 row->phys_height = max (row->phys_height,
21170 it->max_phys_ascent + it->max_phys_descent);
21171 row->extra_line_spacing = max (row->extra_line_spacing,
21172 it->max_extra_line_spacing);
21173 x += glyph->pixel_width;
21174 ++i;
21177 /* Stop if max_x reached. */
21178 if (i < nglyphs)
21179 break;
21181 /* Stop at line ends. */
21182 if (ITERATOR_AT_END_OF_LINE_P (it))
21184 it->continuation_lines_width = 0;
21185 break;
21188 set_iterator_to_next (it, 1);
21189 if (STRINGP (it->string))
21190 it_charpos = IT_STRING_CHARPOS (*it);
21191 else
21192 it_charpos = IT_CHARPOS (*it);
21194 /* Stop if truncating at the right edge. */
21195 if (it->line_wrap == TRUNCATE
21196 && it->current_x >= it->last_visible_x)
21198 /* Add truncation mark, but don't do it if the line is
21199 truncated at a padding space. */
21200 if (it_charpos < it->string_nchars)
21202 if (!FRAME_WINDOW_P (it->f))
21204 int ii, n;
21206 if (it->current_x > it->last_visible_x)
21208 if (!row->reversed_p)
21210 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
21211 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21212 break;
21214 else
21216 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
21217 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21218 break;
21219 unproduce_glyphs (it, ii + 1);
21220 ii = row->used[TEXT_AREA] - (ii + 1);
21222 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
21224 row->used[TEXT_AREA] = ii;
21225 produce_special_glyphs (it, IT_TRUNCATION);
21228 produce_special_glyphs (it, IT_TRUNCATION);
21230 row->truncated_on_right_p = 1;
21232 break;
21236 /* Maybe insert a truncation at the left. */
21237 if (it->first_visible_x
21238 && it_charpos > 0)
21240 if (!FRAME_WINDOW_P (it->f))
21241 insert_left_trunc_glyphs (it);
21242 row->truncated_on_left_p = 1;
21245 it->face_id = saved_face_id;
21247 /* Value is number of columns displayed. */
21248 return it->hpos - hpos_at_start;
21253 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
21254 appears as an element of LIST or as the car of an element of LIST.
21255 If PROPVAL is a list, compare each element against LIST in that
21256 way, and return 1/2 if any element of PROPVAL is found in LIST.
21257 Otherwise return 0. This function cannot quit.
21258 The return value is 2 if the text is invisible but with an ellipsis
21259 and 1 if it's invisible and without an ellipsis. */
21262 invisible_p (register Lisp_Object propval, Lisp_Object list)
21264 register Lisp_Object tail, proptail;
21266 for (tail = list; CONSP (tail); tail = XCDR (tail))
21268 register Lisp_Object tem;
21269 tem = XCAR (tail);
21270 if (EQ (propval, tem))
21271 return 1;
21272 if (CONSP (tem) && EQ (propval, XCAR (tem)))
21273 return NILP (XCDR (tem)) ? 1 : 2;
21276 if (CONSP (propval))
21278 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
21280 Lisp_Object propelt;
21281 propelt = XCAR (proptail);
21282 for (tail = list; CONSP (tail); tail = XCDR (tail))
21284 register Lisp_Object tem;
21285 tem = XCAR (tail);
21286 if (EQ (propelt, tem))
21287 return 1;
21288 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
21289 return NILP (XCDR (tem)) ? 1 : 2;
21294 return 0;
21297 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
21298 doc: /* Non-nil if the property makes the text invisible.
21299 POS-OR-PROP can be a marker or number, in which case it is taken to be
21300 a position in the current buffer and the value of the `invisible' property
21301 is checked; or it can be some other value, which is then presumed to be the
21302 value of the `invisible' property of the text of interest.
21303 The non-nil value returned can be t for truly invisible text or something
21304 else if the text is replaced by an ellipsis. */)
21305 (Lisp_Object pos_or_prop)
21307 Lisp_Object prop
21308 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
21309 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
21310 : pos_or_prop);
21311 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
21312 return (invis == 0 ? Qnil
21313 : invis == 1 ? Qt
21314 : make_number (invis));
21317 /* Calculate a width or height in pixels from a specification using
21318 the following elements:
21320 SPEC ::=
21321 NUM - a (fractional) multiple of the default font width/height
21322 (NUM) - specifies exactly NUM pixels
21323 UNIT - a fixed number of pixels, see below.
21324 ELEMENT - size of a display element in pixels, see below.
21325 (NUM . SPEC) - equals NUM * SPEC
21326 (+ SPEC SPEC ...) - add pixel values
21327 (- SPEC SPEC ...) - subtract pixel values
21328 (- SPEC) - negate pixel value
21330 NUM ::=
21331 INT or FLOAT - a number constant
21332 SYMBOL - use symbol's (buffer local) variable binding.
21334 UNIT ::=
21335 in - pixels per inch *)
21336 mm - pixels per 1/1000 meter *)
21337 cm - pixels per 1/100 meter *)
21338 width - width of current font in pixels.
21339 height - height of current font in pixels.
21341 *) using the ratio(s) defined in display-pixels-per-inch.
21343 ELEMENT ::=
21345 left-fringe - left fringe width in pixels
21346 right-fringe - right fringe width in pixels
21348 left-margin - left margin width in pixels
21349 right-margin - right margin width in pixels
21351 scroll-bar - scroll-bar area width in pixels
21353 Examples:
21355 Pixels corresponding to 5 inches:
21356 (5 . in)
21358 Total width of non-text areas on left side of window (if scroll-bar is on left):
21359 '(space :width (+ left-fringe left-margin scroll-bar))
21361 Align to first text column (in header line):
21362 '(space :align-to 0)
21364 Align to middle of text area minus half the width of variable `my-image'
21365 containing a loaded image:
21366 '(space :align-to (0.5 . (- text my-image)))
21368 Width of left margin minus width of 1 character in the default font:
21369 '(space :width (- left-margin 1))
21371 Width of left margin minus width of 2 characters in the current font:
21372 '(space :width (- left-margin (2 . width)))
21374 Center 1 character over left-margin (in header line):
21375 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
21377 Different ways to express width of left fringe plus left margin minus one pixel:
21378 '(space :width (- (+ left-fringe left-margin) (1)))
21379 '(space :width (+ left-fringe left-margin (- (1))))
21380 '(space :width (+ left-fringe left-margin (-1)))
21384 #define NUMVAL(X) \
21385 ((INTEGERP (X) || FLOATP (X)) \
21386 ? XFLOATINT (X) \
21387 : - 1)
21389 static int
21390 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
21391 struct font *font, int width_p, int *align_to)
21393 double pixels;
21395 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
21396 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
21398 if (NILP (prop))
21399 return OK_PIXELS (0);
21401 xassert (FRAME_LIVE_P (it->f));
21403 if (SYMBOLP (prop))
21405 if (SCHARS (SYMBOL_NAME (prop)) == 2)
21407 char *unit = SSDATA (SYMBOL_NAME (prop));
21409 if (unit[0] == 'i' && unit[1] == 'n')
21410 pixels = 1.0;
21411 else if (unit[0] == 'm' && unit[1] == 'm')
21412 pixels = 25.4;
21413 else if (unit[0] == 'c' && unit[1] == 'm')
21414 pixels = 2.54;
21415 else
21416 pixels = 0;
21417 if (pixels > 0)
21419 double ppi;
21420 #ifdef HAVE_WINDOW_SYSTEM
21421 if (FRAME_WINDOW_P (it->f)
21422 && (ppi = (width_p
21423 ? FRAME_X_DISPLAY_INFO (it->f)->resx
21424 : FRAME_X_DISPLAY_INFO (it->f)->resy),
21425 ppi > 0))
21426 return OK_PIXELS (ppi / pixels);
21427 #endif
21429 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
21430 || (CONSP (Vdisplay_pixels_per_inch)
21431 && (ppi = (width_p
21432 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
21433 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
21434 ppi > 0)))
21435 return OK_PIXELS (ppi / pixels);
21437 return 0;
21441 #ifdef HAVE_WINDOW_SYSTEM
21442 if (EQ (prop, Qheight))
21443 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
21444 if (EQ (prop, Qwidth))
21445 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
21446 #else
21447 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
21448 return OK_PIXELS (1);
21449 #endif
21451 if (EQ (prop, Qtext))
21452 return OK_PIXELS (width_p
21453 ? window_box_width (it->w, TEXT_AREA)
21454 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
21456 if (align_to && *align_to < 0)
21458 *res = 0;
21459 if (EQ (prop, Qleft))
21460 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
21461 if (EQ (prop, Qright))
21462 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
21463 if (EQ (prop, Qcenter))
21464 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
21465 + window_box_width (it->w, TEXT_AREA) / 2);
21466 if (EQ (prop, Qleft_fringe))
21467 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21468 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
21469 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
21470 if (EQ (prop, Qright_fringe))
21471 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21472 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21473 : window_box_right_offset (it->w, TEXT_AREA));
21474 if (EQ (prop, Qleft_margin))
21475 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
21476 if (EQ (prop, Qright_margin))
21477 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
21478 if (EQ (prop, Qscroll_bar))
21479 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
21481 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21482 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21483 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21484 : 0)));
21486 else
21488 if (EQ (prop, Qleft_fringe))
21489 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
21490 if (EQ (prop, Qright_fringe))
21491 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
21492 if (EQ (prop, Qleft_margin))
21493 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
21494 if (EQ (prop, Qright_margin))
21495 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
21496 if (EQ (prop, Qscroll_bar))
21497 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
21500 prop = Fbuffer_local_value (prop, it->w->buffer);
21503 if (INTEGERP (prop) || FLOATP (prop))
21505 int base_unit = (width_p
21506 ? FRAME_COLUMN_WIDTH (it->f)
21507 : FRAME_LINE_HEIGHT (it->f));
21508 return OK_PIXELS (XFLOATINT (prop) * base_unit);
21511 if (CONSP (prop))
21513 Lisp_Object car = XCAR (prop);
21514 Lisp_Object cdr = XCDR (prop);
21516 if (SYMBOLP (car))
21518 #ifdef HAVE_WINDOW_SYSTEM
21519 if (FRAME_WINDOW_P (it->f)
21520 && valid_image_p (prop))
21522 ptrdiff_t id = lookup_image (it->f, prop);
21523 struct image *img = IMAGE_FROM_ID (it->f, id);
21525 return OK_PIXELS (width_p ? img->width : img->height);
21527 #endif
21528 if (EQ (car, Qplus) || EQ (car, Qminus))
21530 int first = 1;
21531 double px;
21533 pixels = 0;
21534 while (CONSP (cdr))
21536 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
21537 font, width_p, align_to))
21538 return 0;
21539 if (first)
21540 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
21541 else
21542 pixels += px;
21543 cdr = XCDR (cdr);
21545 if (EQ (car, Qminus))
21546 pixels = -pixels;
21547 return OK_PIXELS (pixels);
21550 car = Fbuffer_local_value (car, it->w->buffer);
21553 if (INTEGERP (car) || FLOATP (car))
21555 double fact;
21556 pixels = XFLOATINT (car);
21557 if (NILP (cdr))
21558 return OK_PIXELS (pixels);
21559 if (calc_pixel_width_or_height (&fact, it, cdr,
21560 font, width_p, align_to))
21561 return OK_PIXELS (pixels * fact);
21562 return 0;
21565 return 0;
21568 return 0;
21572 /***********************************************************************
21573 Glyph Display
21574 ***********************************************************************/
21576 #ifdef HAVE_WINDOW_SYSTEM
21578 #if GLYPH_DEBUG
21580 void
21581 dump_glyph_string (struct glyph_string *s)
21583 fprintf (stderr, "glyph string\n");
21584 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
21585 s->x, s->y, s->width, s->height);
21586 fprintf (stderr, " ybase = %d\n", s->ybase);
21587 fprintf (stderr, " hl = %d\n", s->hl);
21588 fprintf (stderr, " left overhang = %d, right = %d\n",
21589 s->left_overhang, s->right_overhang);
21590 fprintf (stderr, " nchars = %d\n", s->nchars);
21591 fprintf (stderr, " extends to end of line = %d\n",
21592 s->extends_to_end_of_line_p);
21593 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
21594 fprintf (stderr, " bg width = %d\n", s->background_width);
21597 #endif /* GLYPH_DEBUG */
21599 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
21600 of XChar2b structures for S; it can't be allocated in
21601 init_glyph_string because it must be allocated via `alloca'. W
21602 is the window on which S is drawn. ROW and AREA are the glyph row
21603 and area within the row from which S is constructed. START is the
21604 index of the first glyph structure covered by S. HL is a
21605 face-override for drawing S. */
21607 #ifdef HAVE_NTGUI
21608 #define OPTIONAL_HDC(hdc) HDC hdc,
21609 #define DECLARE_HDC(hdc) HDC hdc;
21610 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
21611 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
21612 #endif
21614 #ifndef OPTIONAL_HDC
21615 #define OPTIONAL_HDC(hdc)
21616 #define DECLARE_HDC(hdc)
21617 #define ALLOCATE_HDC(hdc, f)
21618 #define RELEASE_HDC(hdc, f)
21619 #endif
21621 static void
21622 init_glyph_string (struct glyph_string *s,
21623 OPTIONAL_HDC (hdc)
21624 XChar2b *char2b, struct window *w, struct glyph_row *row,
21625 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
21627 memset (s, 0, sizeof *s);
21628 s->w = w;
21629 s->f = XFRAME (w->frame);
21630 #ifdef HAVE_NTGUI
21631 s->hdc = hdc;
21632 #endif
21633 s->display = FRAME_X_DISPLAY (s->f);
21634 s->window = FRAME_X_WINDOW (s->f);
21635 s->char2b = char2b;
21636 s->hl = hl;
21637 s->row = row;
21638 s->area = area;
21639 s->first_glyph = row->glyphs[area] + start;
21640 s->height = row->height;
21641 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
21642 s->ybase = s->y + row->ascent;
21646 /* Append the list of glyph strings with head H and tail T to the list
21647 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
21649 static inline void
21650 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21651 struct glyph_string *h, struct glyph_string *t)
21653 if (h)
21655 if (*head)
21656 (*tail)->next = h;
21657 else
21658 *head = h;
21659 h->prev = *tail;
21660 *tail = t;
21665 /* Prepend the list of glyph strings with head H and tail T to the
21666 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
21667 result. */
21669 static inline void
21670 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21671 struct glyph_string *h, struct glyph_string *t)
21673 if (h)
21675 if (*head)
21676 (*head)->prev = t;
21677 else
21678 *tail = t;
21679 t->next = *head;
21680 *head = h;
21685 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
21686 Set *HEAD and *TAIL to the resulting list. */
21688 static inline void
21689 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
21690 struct glyph_string *s)
21692 s->next = s->prev = NULL;
21693 append_glyph_string_lists (head, tail, s, s);
21697 /* Get face and two-byte form of character C in face FACE_ID on frame F.
21698 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
21699 make sure that X resources for the face returned are allocated.
21700 Value is a pointer to a realized face that is ready for display if
21701 DISPLAY_P is non-zero. */
21703 static inline struct face *
21704 get_char_face_and_encoding (struct frame *f, int c, int face_id,
21705 XChar2b *char2b, int display_p)
21707 struct face *face = FACE_FROM_ID (f, face_id);
21709 if (face->font)
21711 unsigned code = face->font->driver->encode_char (face->font, c);
21713 if (code != FONT_INVALID_CODE)
21714 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21715 else
21716 STORE_XCHAR2B (char2b, 0, 0);
21719 /* Make sure X resources of the face are allocated. */
21720 #ifdef HAVE_X_WINDOWS
21721 if (display_p)
21722 #endif
21724 xassert (face != NULL);
21725 PREPARE_FACE_FOR_DISPLAY (f, face);
21728 return face;
21732 /* Get face and two-byte form of character glyph GLYPH on frame F.
21733 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
21734 a pointer to a realized face that is ready for display. */
21736 static inline struct face *
21737 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
21738 XChar2b *char2b, int *two_byte_p)
21740 struct face *face;
21742 xassert (glyph->type == CHAR_GLYPH);
21743 face = FACE_FROM_ID (f, glyph->face_id);
21745 if (two_byte_p)
21746 *two_byte_p = 0;
21748 if (face->font)
21750 unsigned code;
21752 if (CHAR_BYTE8_P (glyph->u.ch))
21753 code = CHAR_TO_BYTE8 (glyph->u.ch);
21754 else
21755 code = face->font->driver->encode_char (face->font, glyph->u.ch);
21757 if (code != FONT_INVALID_CODE)
21758 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21759 else
21760 STORE_XCHAR2B (char2b, 0, 0);
21763 /* Make sure X resources of the face are allocated. */
21764 xassert (face != NULL);
21765 PREPARE_FACE_FOR_DISPLAY (f, face);
21766 return face;
21770 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
21771 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
21773 static inline int
21774 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
21776 unsigned code;
21778 if (CHAR_BYTE8_P (c))
21779 code = CHAR_TO_BYTE8 (c);
21780 else
21781 code = font->driver->encode_char (font, c);
21783 if (code == FONT_INVALID_CODE)
21784 return 0;
21785 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21786 return 1;
21790 /* Fill glyph string S with composition components specified by S->cmp.
21792 BASE_FACE is the base face of the composition.
21793 S->cmp_from is the index of the first component for S.
21795 OVERLAPS non-zero means S should draw the foreground only, and use
21796 its physical height for clipping. See also draw_glyphs.
21798 Value is the index of a component not in S. */
21800 static int
21801 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
21802 int overlaps)
21804 int i;
21805 /* For all glyphs of this composition, starting at the offset
21806 S->cmp_from, until we reach the end of the definition or encounter a
21807 glyph that requires the different face, add it to S. */
21808 struct face *face;
21810 xassert (s);
21812 s->for_overlaps = overlaps;
21813 s->face = NULL;
21814 s->font = NULL;
21815 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
21817 int c = COMPOSITION_GLYPH (s->cmp, i);
21819 /* TAB in a composition means display glyphs with padding space
21820 on the left or right. */
21821 if (c != '\t')
21823 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
21824 -1, Qnil);
21826 face = get_char_face_and_encoding (s->f, c, face_id,
21827 s->char2b + i, 1);
21828 if (face)
21830 if (! s->face)
21832 s->face = face;
21833 s->font = s->face->font;
21835 else if (s->face != face)
21836 break;
21839 ++s->nchars;
21841 s->cmp_to = i;
21843 /* All glyph strings for the same composition has the same width,
21844 i.e. the width set for the first component of the composition. */
21845 s->width = s->first_glyph->pixel_width;
21847 /* If the specified font could not be loaded, use the frame's
21848 default font, but record the fact that we couldn't load it in
21849 the glyph string so that we can draw rectangles for the
21850 characters of the glyph string. */
21851 if (s->font == NULL)
21853 s->font_not_found_p = 1;
21854 s->font = FRAME_FONT (s->f);
21857 /* Adjust base line for subscript/superscript text. */
21858 s->ybase += s->first_glyph->voffset;
21860 /* This glyph string must always be drawn with 16-bit functions. */
21861 s->two_byte_p = 1;
21863 return s->cmp_to;
21866 static int
21867 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
21868 int start, int end, int overlaps)
21870 struct glyph *glyph, *last;
21871 Lisp_Object lgstring;
21872 int i;
21874 s->for_overlaps = overlaps;
21875 glyph = s->row->glyphs[s->area] + start;
21876 last = s->row->glyphs[s->area] + end;
21877 s->cmp_id = glyph->u.cmp.id;
21878 s->cmp_from = glyph->slice.cmp.from;
21879 s->cmp_to = glyph->slice.cmp.to + 1;
21880 s->face = FACE_FROM_ID (s->f, face_id);
21881 lgstring = composition_gstring_from_id (s->cmp_id);
21882 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
21883 glyph++;
21884 while (glyph < last
21885 && glyph->u.cmp.automatic
21886 && glyph->u.cmp.id == s->cmp_id
21887 && s->cmp_to == glyph->slice.cmp.from)
21888 s->cmp_to = (glyph++)->slice.cmp.to + 1;
21890 for (i = s->cmp_from; i < s->cmp_to; i++)
21892 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
21893 unsigned code = LGLYPH_CODE (lglyph);
21895 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
21897 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
21898 return glyph - s->row->glyphs[s->area];
21902 /* Fill glyph string S from a sequence glyphs for glyphless characters.
21903 See the comment of fill_glyph_string for arguments.
21904 Value is the index of the first glyph not in S. */
21907 static int
21908 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
21909 int start, int end, int overlaps)
21911 struct glyph *glyph, *last;
21912 int voffset;
21914 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
21915 s->for_overlaps = overlaps;
21916 glyph = s->row->glyphs[s->area] + start;
21917 last = s->row->glyphs[s->area] + end;
21918 voffset = glyph->voffset;
21919 s->face = FACE_FROM_ID (s->f, face_id);
21920 s->font = s->face->font;
21921 s->nchars = 1;
21922 s->width = glyph->pixel_width;
21923 glyph++;
21924 while (glyph < last
21925 && glyph->type == GLYPHLESS_GLYPH
21926 && glyph->voffset == voffset
21927 && glyph->face_id == face_id)
21929 s->nchars++;
21930 s->width += glyph->pixel_width;
21931 glyph++;
21933 s->ybase += voffset;
21934 return glyph - s->row->glyphs[s->area];
21938 /* Fill glyph string S from a sequence of character glyphs.
21940 FACE_ID is the face id of the string. START is the index of the
21941 first glyph to consider, END is the index of the last + 1.
21942 OVERLAPS non-zero means S should draw the foreground only, and use
21943 its physical height for clipping. See also draw_glyphs.
21945 Value is the index of the first glyph not in S. */
21947 static int
21948 fill_glyph_string (struct glyph_string *s, int face_id,
21949 int start, int end, int overlaps)
21951 struct glyph *glyph, *last;
21952 int voffset;
21953 int glyph_not_available_p;
21955 xassert (s->f == XFRAME (s->w->frame));
21956 xassert (s->nchars == 0);
21957 xassert (start >= 0 && end > start);
21959 s->for_overlaps = overlaps;
21960 glyph = s->row->glyphs[s->area] + start;
21961 last = s->row->glyphs[s->area] + end;
21962 voffset = glyph->voffset;
21963 s->padding_p = glyph->padding_p;
21964 glyph_not_available_p = glyph->glyph_not_available_p;
21966 while (glyph < last
21967 && glyph->type == CHAR_GLYPH
21968 && glyph->voffset == voffset
21969 /* Same face id implies same font, nowadays. */
21970 && glyph->face_id == face_id
21971 && glyph->glyph_not_available_p == glyph_not_available_p)
21973 int two_byte_p;
21975 s->face = get_glyph_face_and_encoding (s->f, glyph,
21976 s->char2b + s->nchars,
21977 &two_byte_p);
21978 s->two_byte_p = two_byte_p;
21979 ++s->nchars;
21980 xassert (s->nchars <= end - start);
21981 s->width += glyph->pixel_width;
21982 if (glyph++->padding_p != s->padding_p)
21983 break;
21986 s->font = s->face->font;
21988 /* If the specified font could not be loaded, use the frame's font,
21989 but record the fact that we couldn't load it in
21990 S->font_not_found_p so that we can draw rectangles for the
21991 characters of the glyph string. */
21992 if (s->font == NULL || glyph_not_available_p)
21994 s->font_not_found_p = 1;
21995 s->font = FRAME_FONT (s->f);
21998 /* Adjust base line for subscript/superscript text. */
21999 s->ybase += voffset;
22001 xassert (s->face && s->face->gc);
22002 return glyph - s->row->glyphs[s->area];
22006 /* Fill glyph string S from image glyph S->first_glyph. */
22008 static void
22009 fill_image_glyph_string (struct glyph_string *s)
22011 xassert (s->first_glyph->type == IMAGE_GLYPH);
22012 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22013 xassert (s->img);
22014 s->slice = s->first_glyph->slice.img;
22015 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22016 s->font = s->face->font;
22017 s->width = s->first_glyph->pixel_width;
22019 /* Adjust base line for subscript/superscript text. */
22020 s->ybase += s->first_glyph->voffset;
22024 /* Fill glyph string S from a sequence of stretch glyphs.
22026 START is the index of the first glyph to consider,
22027 END is the index of the last + 1.
22029 Value is the index of the first glyph not in S. */
22031 static int
22032 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22034 struct glyph *glyph, *last;
22035 int voffset, face_id;
22037 xassert (s->first_glyph->type == STRETCH_GLYPH);
22039 glyph = s->row->glyphs[s->area] + start;
22040 last = s->row->glyphs[s->area] + end;
22041 face_id = glyph->face_id;
22042 s->face = FACE_FROM_ID (s->f, face_id);
22043 s->font = s->face->font;
22044 s->width = glyph->pixel_width;
22045 s->nchars = 1;
22046 voffset = glyph->voffset;
22048 for (++glyph;
22049 (glyph < last
22050 && glyph->type == STRETCH_GLYPH
22051 && glyph->voffset == voffset
22052 && glyph->face_id == face_id);
22053 ++glyph)
22054 s->width += glyph->pixel_width;
22056 /* Adjust base line for subscript/superscript text. */
22057 s->ybase += voffset;
22059 /* The case that face->gc == 0 is handled when drawing the glyph
22060 string by calling PREPARE_FACE_FOR_DISPLAY. */
22061 xassert (s->face);
22062 return glyph - s->row->glyphs[s->area];
22065 static struct font_metrics *
22066 get_per_char_metric (struct font *font, XChar2b *char2b)
22068 static struct font_metrics metrics;
22069 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22071 if (! font || code == FONT_INVALID_CODE)
22072 return NULL;
22073 font->driver->text_extents (font, &code, 1, &metrics);
22074 return &metrics;
22077 /* EXPORT for RIF:
22078 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22079 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22080 assumed to be zero. */
22082 void
22083 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22085 *left = *right = 0;
22087 if (glyph->type == CHAR_GLYPH)
22089 struct face *face;
22090 XChar2b char2b;
22091 struct font_metrics *pcm;
22093 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22094 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22096 if (pcm->rbearing > pcm->width)
22097 *right = pcm->rbearing - pcm->width;
22098 if (pcm->lbearing < 0)
22099 *left = -pcm->lbearing;
22102 else if (glyph->type == COMPOSITE_GLYPH)
22104 if (! glyph->u.cmp.automatic)
22106 struct composition *cmp = composition_table[glyph->u.cmp.id];
22108 if (cmp->rbearing > cmp->pixel_width)
22109 *right = cmp->rbearing - cmp->pixel_width;
22110 if (cmp->lbearing < 0)
22111 *left = - cmp->lbearing;
22113 else
22115 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
22116 struct font_metrics metrics;
22118 composition_gstring_width (gstring, glyph->slice.cmp.from,
22119 glyph->slice.cmp.to + 1, &metrics);
22120 if (metrics.rbearing > metrics.width)
22121 *right = metrics.rbearing - metrics.width;
22122 if (metrics.lbearing < 0)
22123 *left = - metrics.lbearing;
22129 /* Return the index of the first glyph preceding glyph string S that
22130 is overwritten by S because of S's left overhang. Value is -1
22131 if no glyphs are overwritten. */
22133 static int
22134 left_overwritten (struct glyph_string *s)
22136 int k;
22138 if (s->left_overhang)
22140 int x = 0, i;
22141 struct glyph *glyphs = s->row->glyphs[s->area];
22142 int first = s->first_glyph - glyphs;
22144 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
22145 x -= glyphs[i].pixel_width;
22147 k = i + 1;
22149 else
22150 k = -1;
22152 return k;
22156 /* Return the index of the first glyph preceding glyph string S that
22157 is overwriting S because of its right overhang. Value is -1 if no
22158 glyph in front of S overwrites S. */
22160 static int
22161 left_overwriting (struct glyph_string *s)
22163 int i, k, x;
22164 struct glyph *glyphs = s->row->glyphs[s->area];
22165 int first = s->first_glyph - glyphs;
22167 k = -1;
22168 x = 0;
22169 for (i = first - 1; i >= 0; --i)
22171 int left, right;
22172 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22173 if (x + right > 0)
22174 k = i;
22175 x -= glyphs[i].pixel_width;
22178 return k;
22182 /* Return the index of the last glyph following glyph string S that is
22183 overwritten by S because of S's right overhang. Value is -1 if
22184 no such glyph is found. */
22186 static int
22187 right_overwritten (struct glyph_string *s)
22189 int k = -1;
22191 if (s->right_overhang)
22193 int x = 0, i;
22194 struct glyph *glyphs = s->row->glyphs[s->area];
22195 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22196 int end = s->row->used[s->area];
22198 for (i = first; i < end && s->right_overhang > x; ++i)
22199 x += glyphs[i].pixel_width;
22201 k = i;
22204 return k;
22208 /* Return the index of the last glyph following glyph string S that
22209 overwrites S because of its left overhang. Value is negative
22210 if no such glyph is found. */
22212 static int
22213 right_overwriting (struct glyph_string *s)
22215 int i, k, x;
22216 int end = s->row->used[s->area];
22217 struct glyph *glyphs = s->row->glyphs[s->area];
22218 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22220 k = -1;
22221 x = 0;
22222 for (i = first; i < end; ++i)
22224 int left, right;
22225 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22226 if (x - left < 0)
22227 k = i;
22228 x += glyphs[i].pixel_width;
22231 return k;
22235 /* Set background width of glyph string S. START is the index of the
22236 first glyph following S. LAST_X is the right-most x-position + 1
22237 in the drawing area. */
22239 static inline void
22240 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
22242 /* If the face of this glyph string has to be drawn to the end of
22243 the drawing area, set S->extends_to_end_of_line_p. */
22245 if (start == s->row->used[s->area]
22246 && s->area == TEXT_AREA
22247 && ((s->row->fill_line_p
22248 && (s->hl == DRAW_NORMAL_TEXT
22249 || s->hl == DRAW_IMAGE_RAISED
22250 || s->hl == DRAW_IMAGE_SUNKEN))
22251 || s->hl == DRAW_MOUSE_FACE))
22252 s->extends_to_end_of_line_p = 1;
22254 /* If S extends its face to the end of the line, set its
22255 background_width to the distance to the right edge of the drawing
22256 area. */
22257 if (s->extends_to_end_of_line_p)
22258 s->background_width = last_x - s->x + 1;
22259 else
22260 s->background_width = s->width;
22264 /* Compute overhangs and x-positions for glyph string S and its
22265 predecessors, or successors. X is the starting x-position for S.
22266 BACKWARD_P non-zero means process predecessors. */
22268 static void
22269 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
22271 if (backward_p)
22273 while (s)
22275 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22276 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22277 x -= s->width;
22278 s->x = x;
22279 s = s->prev;
22282 else
22284 while (s)
22286 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22287 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22288 s->x = x;
22289 x += s->width;
22290 s = s->next;
22297 /* The following macros are only called from draw_glyphs below.
22298 They reference the following parameters of that function directly:
22299 `w', `row', `area', and `overlap_p'
22300 as well as the following local variables:
22301 `s', `f', and `hdc' (in W32) */
22303 #ifdef HAVE_NTGUI
22304 /* On W32, silently add local `hdc' variable to argument list of
22305 init_glyph_string. */
22306 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22307 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
22308 #else
22309 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22310 init_glyph_string (s, char2b, w, row, area, start, hl)
22311 #endif
22313 /* Add a glyph string for a stretch glyph to the list of strings
22314 between HEAD and TAIL. START is the index of the stretch glyph in
22315 row area AREA of glyph row ROW. END is the index of the last glyph
22316 in that glyph row area. X is the current output position assigned
22317 to the new glyph string constructed. HL overrides that face of the
22318 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22319 is the right-most x-position of the drawing area. */
22321 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
22322 and below -- keep them on one line. */
22323 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22324 do \
22326 s = (struct glyph_string *) alloca (sizeof *s); \
22327 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22328 START = fill_stretch_glyph_string (s, START, END); \
22329 append_glyph_string (&HEAD, &TAIL, s); \
22330 s->x = (X); \
22332 while (0)
22335 /* Add a glyph string for an image glyph to the list of strings
22336 between HEAD and TAIL. START is the index of the image glyph in
22337 row area AREA of glyph row ROW. END is the index of the last glyph
22338 in that glyph row area. X is the current output position assigned
22339 to the new glyph string constructed. HL overrides that face of the
22340 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22341 is the right-most x-position of the drawing area. */
22343 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22344 do \
22346 s = (struct glyph_string *) alloca (sizeof *s); \
22347 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22348 fill_image_glyph_string (s); \
22349 append_glyph_string (&HEAD, &TAIL, s); \
22350 ++START; \
22351 s->x = (X); \
22353 while (0)
22356 /* Add a glyph string for a sequence of character glyphs to the list
22357 of strings between HEAD and TAIL. START is the index of the first
22358 glyph in row area AREA of glyph row ROW that is part of the new
22359 glyph string. END is the index of the last glyph in that glyph row
22360 area. X is the current output position assigned to the new glyph
22361 string constructed. HL overrides that face of the glyph; e.g. it
22362 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
22363 right-most x-position of the drawing area. */
22365 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22366 do \
22368 int face_id; \
22369 XChar2b *char2b; \
22371 face_id = (row)->glyphs[area][START].face_id; \
22373 s = (struct glyph_string *) alloca (sizeof *s); \
22374 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
22375 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22376 append_glyph_string (&HEAD, &TAIL, s); \
22377 s->x = (X); \
22378 START = fill_glyph_string (s, face_id, START, END, overlaps); \
22380 while (0)
22383 /* Add a glyph string for a composite sequence to the list of strings
22384 between HEAD and TAIL. START is the index of the first glyph in
22385 row area AREA of glyph row ROW that is part of the new glyph
22386 string. END is the index of the last glyph in that glyph row area.
22387 X is the current output position assigned to the new glyph string
22388 constructed. HL overrides that face of the glyph; e.g. it is
22389 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
22390 x-position of the drawing area. */
22392 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22393 do { \
22394 int face_id = (row)->glyphs[area][START].face_id; \
22395 struct face *base_face = FACE_FROM_ID (f, face_id); \
22396 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
22397 struct composition *cmp = composition_table[cmp_id]; \
22398 XChar2b *char2b; \
22399 struct glyph_string *first_s IF_LINT (= NULL); \
22400 int n; \
22402 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
22404 /* Make glyph_strings for each glyph sequence that is drawable by \
22405 the same face, and append them to HEAD/TAIL. */ \
22406 for (n = 0; n < cmp->glyph_len;) \
22408 s = (struct glyph_string *) alloca (sizeof *s); \
22409 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22410 append_glyph_string (&(HEAD), &(TAIL), s); \
22411 s->cmp = cmp; \
22412 s->cmp_from = n; \
22413 s->x = (X); \
22414 if (n == 0) \
22415 first_s = s; \
22416 n = fill_composite_glyph_string (s, base_face, overlaps); \
22419 ++START; \
22420 s = first_s; \
22421 } while (0)
22424 /* Add a glyph string for a glyph-string sequence to the list of strings
22425 between HEAD and TAIL. */
22427 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22428 do { \
22429 int face_id; \
22430 XChar2b *char2b; \
22431 Lisp_Object gstring; \
22433 face_id = (row)->glyphs[area][START].face_id; \
22434 gstring = (composition_gstring_from_id \
22435 ((row)->glyphs[area][START].u.cmp.id)); \
22436 s = (struct glyph_string *) alloca (sizeof *s); \
22437 char2b = (XChar2b *) alloca ((sizeof *char2b) \
22438 * LGSTRING_GLYPH_LEN (gstring)); \
22439 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22440 append_glyph_string (&(HEAD), &(TAIL), s); \
22441 s->x = (X); \
22442 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
22443 } while (0)
22446 /* Add a glyph string for a sequence of glyphless character's glyphs
22447 to the list of strings between HEAD and TAIL. The meanings of
22448 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
22450 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22451 do \
22453 int face_id; \
22455 face_id = (row)->glyphs[area][START].face_id; \
22457 s = (struct glyph_string *) alloca (sizeof *s); \
22458 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22459 append_glyph_string (&HEAD, &TAIL, s); \
22460 s->x = (X); \
22461 START = fill_glyphless_glyph_string (s, face_id, START, END, \
22462 overlaps); \
22464 while (0)
22467 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
22468 of AREA of glyph row ROW on window W between indices START and END.
22469 HL overrides the face for drawing glyph strings, e.g. it is
22470 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
22471 x-positions of the drawing area.
22473 This is an ugly monster macro construct because we must use alloca
22474 to allocate glyph strings (because draw_glyphs can be called
22475 asynchronously). */
22477 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22478 do \
22480 HEAD = TAIL = NULL; \
22481 while (START < END) \
22483 struct glyph *first_glyph = (row)->glyphs[area] + START; \
22484 switch (first_glyph->type) \
22486 case CHAR_GLYPH: \
22487 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
22488 HL, X, LAST_X); \
22489 break; \
22491 case COMPOSITE_GLYPH: \
22492 if (first_glyph->u.cmp.automatic) \
22493 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
22494 HL, X, LAST_X); \
22495 else \
22496 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
22497 HL, X, LAST_X); \
22498 break; \
22500 case STRETCH_GLYPH: \
22501 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
22502 HL, X, LAST_X); \
22503 break; \
22505 case IMAGE_GLYPH: \
22506 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
22507 HL, X, LAST_X); \
22508 break; \
22510 case GLYPHLESS_GLYPH: \
22511 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
22512 HL, X, LAST_X); \
22513 break; \
22515 default: \
22516 abort (); \
22519 if (s) \
22521 set_glyph_string_background_width (s, START, LAST_X); \
22522 (X) += s->width; \
22525 } while (0)
22528 /* Draw glyphs between START and END in AREA of ROW on window W,
22529 starting at x-position X. X is relative to AREA in W. HL is a
22530 face-override with the following meaning:
22532 DRAW_NORMAL_TEXT draw normally
22533 DRAW_CURSOR draw in cursor face
22534 DRAW_MOUSE_FACE draw in mouse face.
22535 DRAW_INVERSE_VIDEO draw in mode line face
22536 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
22537 DRAW_IMAGE_RAISED draw an image with a raised relief around it
22539 If OVERLAPS is non-zero, draw only the foreground of characters and
22540 clip to the physical height of ROW. Non-zero value also defines
22541 the overlapping part to be drawn:
22543 OVERLAPS_PRED overlap with preceding rows
22544 OVERLAPS_SUCC overlap with succeeding rows
22545 OVERLAPS_BOTH overlap with both preceding/succeeding rows
22546 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
22548 Value is the x-position reached, relative to AREA of W. */
22550 static int
22551 draw_glyphs (struct window *w, int x, struct glyph_row *row,
22552 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
22553 enum draw_glyphs_face hl, int overlaps)
22555 struct glyph_string *head, *tail;
22556 struct glyph_string *s;
22557 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
22558 int i, j, x_reached, last_x, area_left = 0;
22559 struct frame *f = XFRAME (WINDOW_FRAME (w));
22560 DECLARE_HDC (hdc);
22562 ALLOCATE_HDC (hdc, f);
22564 /* Let's rather be paranoid than getting a SEGV. */
22565 end = min (end, row->used[area]);
22566 start = max (0, start);
22567 start = min (end, start);
22569 /* Translate X to frame coordinates. Set last_x to the right
22570 end of the drawing area. */
22571 if (row->full_width_p)
22573 /* X is relative to the left edge of W, without scroll bars
22574 or fringes. */
22575 area_left = WINDOW_LEFT_EDGE_X (w);
22576 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
22578 else
22580 area_left = window_box_left (w, area);
22581 last_x = area_left + window_box_width (w, area);
22583 x += area_left;
22585 /* Build a doubly-linked list of glyph_string structures between
22586 head and tail from what we have to draw. Note that the macro
22587 BUILD_GLYPH_STRINGS will modify its start parameter. That's
22588 the reason we use a separate variable `i'. */
22589 i = start;
22590 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
22591 if (tail)
22592 x_reached = tail->x + tail->background_width;
22593 else
22594 x_reached = x;
22596 /* If there are any glyphs with lbearing < 0 or rbearing > width in
22597 the row, redraw some glyphs in front or following the glyph
22598 strings built above. */
22599 if (head && !overlaps && row->contains_overlapping_glyphs_p)
22601 struct glyph_string *h, *t;
22602 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
22603 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
22604 int check_mouse_face = 0;
22605 int dummy_x = 0;
22607 /* If mouse highlighting is on, we may need to draw adjacent
22608 glyphs using mouse-face highlighting. */
22609 if (area == TEXT_AREA && row->mouse_face_p)
22611 struct glyph_row *mouse_beg_row, *mouse_end_row;
22613 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
22614 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
22616 if (row >= mouse_beg_row && row <= mouse_end_row)
22618 check_mouse_face = 1;
22619 mouse_beg_col = (row == mouse_beg_row)
22620 ? hlinfo->mouse_face_beg_col : 0;
22621 mouse_end_col = (row == mouse_end_row)
22622 ? hlinfo->mouse_face_end_col
22623 : row->used[TEXT_AREA];
22627 /* Compute overhangs for all glyph strings. */
22628 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
22629 for (s = head; s; s = s->next)
22630 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
22632 /* Prepend glyph strings for glyphs in front of the first glyph
22633 string that are overwritten because of the first glyph
22634 string's left overhang. The background of all strings
22635 prepended must be drawn because the first glyph string
22636 draws over it. */
22637 i = left_overwritten (head);
22638 if (i >= 0)
22640 enum draw_glyphs_face overlap_hl;
22642 /* If this row contains mouse highlighting, attempt to draw
22643 the overlapped glyphs with the correct highlight. This
22644 code fails if the overlap encompasses more than one glyph
22645 and mouse-highlight spans only some of these glyphs.
22646 However, making it work perfectly involves a lot more
22647 code, and I don't know if the pathological case occurs in
22648 practice, so we'll stick to this for now. --- cyd */
22649 if (check_mouse_face
22650 && mouse_beg_col < start && mouse_end_col > i)
22651 overlap_hl = DRAW_MOUSE_FACE;
22652 else
22653 overlap_hl = DRAW_NORMAL_TEXT;
22655 j = i;
22656 BUILD_GLYPH_STRINGS (j, start, h, t,
22657 overlap_hl, dummy_x, last_x);
22658 start = i;
22659 compute_overhangs_and_x (t, head->x, 1);
22660 prepend_glyph_string_lists (&head, &tail, h, t);
22661 clip_head = head;
22664 /* Prepend glyph strings for glyphs in front of the first glyph
22665 string that overwrite that glyph string because of their
22666 right overhang. For these strings, only the foreground must
22667 be drawn, because it draws over the glyph string at `head'.
22668 The background must not be drawn because this would overwrite
22669 right overhangs of preceding glyphs for which no glyph
22670 strings exist. */
22671 i = left_overwriting (head);
22672 if (i >= 0)
22674 enum draw_glyphs_face overlap_hl;
22676 if (check_mouse_face
22677 && mouse_beg_col < start && mouse_end_col > i)
22678 overlap_hl = DRAW_MOUSE_FACE;
22679 else
22680 overlap_hl = DRAW_NORMAL_TEXT;
22682 clip_head = head;
22683 BUILD_GLYPH_STRINGS (i, start, h, t,
22684 overlap_hl, dummy_x, last_x);
22685 for (s = h; s; s = s->next)
22686 s->background_filled_p = 1;
22687 compute_overhangs_and_x (t, head->x, 1);
22688 prepend_glyph_string_lists (&head, &tail, h, t);
22691 /* Append glyphs strings for glyphs following the last glyph
22692 string tail that are overwritten by tail. The background of
22693 these strings has to be drawn because tail's foreground draws
22694 over it. */
22695 i = right_overwritten (tail);
22696 if (i >= 0)
22698 enum draw_glyphs_face overlap_hl;
22700 if (check_mouse_face
22701 && mouse_beg_col < i && mouse_end_col > end)
22702 overlap_hl = DRAW_MOUSE_FACE;
22703 else
22704 overlap_hl = DRAW_NORMAL_TEXT;
22706 BUILD_GLYPH_STRINGS (end, i, h, t,
22707 overlap_hl, x, last_x);
22708 /* Because BUILD_GLYPH_STRINGS updates the first argument,
22709 we don't have `end = i;' here. */
22710 compute_overhangs_and_x (h, tail->x + tail->width, 0);
22711 append_glyph_string_lists (&head, &tail, h, t);
22712 clip_tail = tail;
22715 /* Append glyph strings for glyphs following the last glyph
22716 string tail that overwrite tail. The foreground of such
22717 glyphs has to be drawn because it writes into the background
22718 of tail. The background must not be drawn because it could
22719 paint over the foreground of following glyphs. */
22720 i = right_overwriting (tail);
22721 if (i >= 0)
22723 enum draw_glyphs_face overlap_hl;
22724 if (check_mouse_face
22725 && mouse_beg_col < i && mouse_end_col > end)
22726 overlap_hl = DRAW_MOUSE_FACE;
22727 else
22728 overlap_hl = DRAW_NORMAL_TEXT;
22730 clip_tail = tail;
22731 i++; /* We must include the Ith glyph. */
22732 BUILD_GLYPH_STRINGS (end, i, h, t,
22733 overlap_hl, x, last_x);
22734 for (s = h; s; s = s->next)
22735 s->background_filled_p = 1;
22736 compute_overhangs_and_x (h, tail->x + tail->width, 0);
22737 append_glyph_string_lists (&head, &tail, h, t);
22739 if (clip_head || clip_tail)
22740 for (s = head; s; s = s->next)
22742 s->clip_head = clip_head;
22743 s->clip_tail = clip_tail;
22747 /* Draw all strings. */
22748 for (s = head; s; s = s->next)
22749 FRAME_RIF (f)->draw_glyph_string (s);
22751 #ifndef HAVE_NS
22752 /* When focus a sole frame and move horizontally, this sets on_p to 0
22753 causing a failure to erase prev cursor position. */
22754 if (area == TEXT_AREA
22755 && !row->full_width_p
22756 /* When drawing overlapping rows, only the glyph strings'
22757 foreground is drawn, which doesn't erase a cursor
22758 completely. */
22759 && !overlaps)
22761 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
22762 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
22763 : (tail ? tail->x + tail->background_width : x));
22764 x0 -= area_left;
22765 x1 -= area_left;
22767 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
22768 row->y, MATRIX_ROW_BOTTOM_Y (row));
22770 #endif
22772 /* Value is the x-position up to which drawn, relative to AREA of W.
22773 This doesn't include parts drawn because of overhangs. */
22774 if (row->full_width_p)
22775 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
22776 else
22777 x_reached -= area_left;
22779 RELEASE_HDC (hdc, f);
22781 return x_reached;
22784 /* Expand row matrix if too narrow. Don't expand if area
22785 is not present. */
22787 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
22789 if (!fonts_changed_p \
22790 && (it->glyph_row->glyphs[area] \
22791 < it->glyph_row->glyphs[area + 1])) \
22793 it->w->ncols_scale_factor++; \
22794 fonts_changed_p = 1; \
22798 /* Store one glyph for IT->char_to_display in IT->glyph_row.
22799 Called from x_produce_glyphs when IT->glyph_row is non-null. */
22801 static inline void
22802 append_glyph (struct it *it)
22804 struct glyph *glyph;
22805 enum glyph_row_area area = it->area;
22807 xassert (it->glyph_row);
22808 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
22810 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22811 if (glyph < it->glyph_row->glyphs[area + 1])
22813 /* If the glyph row is reversed, we need to prepend the glyph
22814 rather than append it. */
22815 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22817 struct glyph *g;
22819 /* Make room for the additional glyph. */
22820 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22821 g[1] = *g;
22822 glyph = it->glyph_row->glyphs[area];
22824 glyph->charpos = CHARPOS (it->position);
22825 glyph->object = it->object;
22826 if (it->pixel_width > 0)
22828 glyph->pixel_width = it->pixel_width;
22829 glyph->padding_p = 0;
22831 else
22833 /* Assure at least 1-pixel width. Otherwise, cursor can't
22834 be displayed correctly. */
22835 glyph->pixel_width = 1;
22836 glyph->padding_p = 1;
22838 glyph->ascent = it->ascent;
22839 glyph->descent = it->descent;
22840 glyph->voffset = it->voffset;
22841 glyph->type = CHAR_GLYPH;
22842 glyph->avoid_cursor_p = it->avoid_cursor_p;
22843 glyph->multibyte_p = it->multibyte_p;
22844 glyph->left_box_line_p = it->start_of_box_run_p;
22845 glyph->right_box_line_p = it->end_of_box_run_p;
22846 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22847 || it->phys_descent > it->descent);
22848 glyph->glyph_not_available_p = it->glyph_not_available_p;
22849 glyph->face_id = it->face_id;
22850 glyph->u.ch = it->char_to_display;
22851 glyph->slice.img = null_glyph_slice;
22852 glyph->font_type = FONT_TYPE_UNKNOWN;
22853 if (it->bidi_p)
22855 glyph->resolved_level = it->bidi_it.resolved_level;
22856 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22857 abort ();
22858 glyph->bidi_type = it->bidi_it.type;
22860 else
22862 glyph->resolved_level = 0;
22863 glyph->bidi_type = UNKNOWN_BT;
22865 ++it->glyph_row->used[area];
22867 else
22868 IT_EXPAND_MATRIX_WIDTH (it, area);
22871 /* Store one glyph for the composition IT->cmp_it.id in
22872 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
22873 non-null. */
22875 static inline void
22876 append_composite_glyph (struct it *it)
22878 struct glyph *glyph;
22879 enum glyph_row_area area = it->area;
22881 xassert (it->glyph_row);
22883 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22884 if (glyph < it->glyph_row->glyphs[area + 1])
22886 /* If the glyph row is reversed, we need to prepend the glyph
22887 rather than append it. */
22888 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
22890 struct glyph *g;
22892 /* Make room for the new glyph. */
22893 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
22894 g[1] = *g;
22895 glyph = it->glyph_row->glyphs[it->area];
22897 glyph->charpos = it->cmp_it.charpos;
22898 glyph->object = it->object;
22899 glyph->pixel_width = it->pixel_width;
22900 glyph->ascent = it->ascent;
22901 glyph->descent = it->descent;
22902 glyph->voffset = it->voffset;
22903 glyph->type = COMPOSITE_GLYPH;
22904 if (it->cmp_it.ch < 0)
22906 glyph->u.cmp.automatic = 0;
22907 glyph->u.cmp.id = it->cmp_it.id;
22908 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
22910 else
22912 glyph->u.cmp.automatic = 1;
22913 glyph->u.cmp.id = it->cmp_it.id;
22914 glyph->slice.cmp.from = it->cmp_it.from;
22915 glyph->slice.cmp.to = it->cmp_it.to - 1;
22917 glyph->avoid_cursor_p = it->avoid_cursor_p;
22918 glyph->multibyte_p = it->multibyte_p;
22919 glyph->left_box_line_p = it->start_of_box_run_p;
22920 glyph->right_box_line_p = it->end_of_box_run_p;
22921 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22922 || it->phys_descent > it->descent);
22923 glyph->padding_p = 0;
22924 glyph->glyph_not_available_p = 0;
22925 glyph->face_id = it->face_id;
22926 glyph->font_type = FONT_TYPE_UNKNOWN;
22927 if (it->bidi_p)
22929 glyph->resolved_level = it->bidi_it.resolved_level;
22930 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22931 abort ();
22932 glyph->bidi_type = it->bidi_it.type;
22934 ++it->glyph_row->used[area];
22936 else
22937 IT_EXPAND_MATRIX_WIDTH (it, area);
22941 /* Change IT->ascent and IT->height according to the setting of
22942 IT->voffset. */
22944 static inline void
22945 take_vertical_position_into_account (struct it *it)
22947 if (it->voffset)
22949 if (it->voffset < 0)
22950 /* Increase the ascent so that we can display the text higher
22951 in the line. */
22952 it->ascent -= it->voffset;
22953 else
22954 /* Increase the descent so that we can display the text lower
22955 in the line. */
22956 it->descent += it->voffset;
22961 /* Produce glyphs/get display metrics for the image IT is loaded with.
22962 See the description of struct display_iterator in dispextern.h for
22963 an overview of struct display_iterator. */
22965 static void
22966 produce_image_glyph (struct it *it)
22968 struct image *img;
22969 struct face *face;
22970 int glyph_ascent, crop;
22971 struct glyph_slice slice;
22973 xassert (it->what == IT_IMAGE);
22975 face = FACE_FROM_ID (it->f, it->face_id);
22976 xassert (face);
22977 /* Make sure X resources of the face is loaded. */
22978 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22980 if (it->image_id < 0)
22982 /* Fringe bitmap. */
22983 it->ascent = it->phys_ascent = 0;
22984 it->descent = it->phys_descent = 0;
22985 it->pixel_width = 0;
22986 it->nglyphs = 0;
22987 return;
22990 img = IMAGE_FROM_ID (it->f, it->image_id);
22991 xassert (img);
22992 /* Make sure X resources of the image is loaded. */
22993 prepare_image_for_display (it->f, img);
22995 slice.x = slice.y = 0;
22996 slice.width = img->width;
22997 slice.height = img->height;
22999 if (INTEGERP (it->slice.x))
23000 slice.x = XINT (it->slice.x);
23001 else if (FLOATP (it->slice.x))
23002 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23004 if (INTEGERP (it->slice.y))
23005 slice.y = XINT (it->slice.y);
23006 else if (FLOATP (it->slice.y))
23007 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23009 if (INTEGERP (it->slice.width))
23010 slice.width = XINT (it->slice.width);
23011 else if (FLOATP (it->slice.width))
23012 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23014 if (INTEGERP (it->slice.height))
23015 slice.height = XINT (it->slice.height);
23016 else if (FLOATP (it->slice.height))
23017 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23019 if (slice.x >= img->width)
23020 slice.x = img->width;
23021 if (slice.y >= img->height)
23022 slice.y = img->height;
23023 if (slice.x + slice.width >= img->width)
23024 slice.width = img->width - slice.x;
23025 if (slice.y + slice.height > img->height)
23026 slice.height = img->height - slice.y;
23028 if (slice.width == 0 || slice.height == 0)
23029 return;
23031 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23033 it->descent = slice.height - glyph_ascent;
23034 if (slice.y == 0)
23035 it->descent += img->vmargin;
23036 if (slice.y + slice.height == img->height)
23037 it->descent += img->vmargin;
23038 it->phys_descent = it->descent;
23040 it->pixel_width = slice.width;
23041 if (slice.x == 0)
23042 it->pixel_width += img->hmargin;
23043 if (slice.x + slice.width == img->width)
23044 it->pixel_width += img->hmargin;
23046 /* It's quite possible for images to have an ascent greater than
23047 their height, so don't get confused in that case. */
23048 if (it->descent < 0)
23049 it->descent = 0;
23051 it->nglyphs = 1;
23053 if (face->box != FACE_NO_BOX)
23055 if (face->box_line_width > 0)
23057 if (slice.y == 0)
23058 it->ascent += face->box_line_width;
23059 if (slice.y + slice.height == img->height)
23060 it->descent += face->box_line_width;
23063 if (it->start_of_box_run_p && slice.x == 0)
23064 it->pixel_width += eabs (face->box_line_width);
23065 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23066 it->pixel_width += eabs (face->box_line_width);
23069 take_vertical_position_into_account (it);
23071 /* Automatically crop wide image glyphs at right edge so we can
23072 draw the cursor on same display row. */
23073 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23074 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23076 it->pixel_width -= crop;
23077 slice.width -= crop;
23080 if (it->glyph_row)
23082 struct glyph *glyph;
23083 enum glyph_row_area area = it->area;
23085 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23086 if (glyph < it->glyph_row->glyphs[area + 1])
23088 glyph->charpos = CHARPOS (it->position);
23089 glyph->object = it->object;
23090 glyph->pixel_width = it->pixel_width;
23091 glyph->ascent = glyph_ascent;
23092 glyph->descent = it->descent;
23093 glyph->voffset = it->voffset;
23094 glyph->type = IMAGE_GLYPH;
23095 glyph->avoid_cursor_p = it->avoid_cursor_p;
23096 glyph->multibyte_p = it->multibyte_p;
23097 glyph->left_box_line_p = it->start_of_box_run_p;
23098 glyph->right_box_line_p = it->end_of_box_run_p;
23099 glyph->overlaps_vertically_p = 0;
23100 glyph->padding_p = 0;
23101 glyph->glyph_not_available_p = 0;
23102 glyph->face_id = it->face_id;
23103 glyph->u.img_id = img->id;
23104 glyph->slice.img = slice;
23105 glyph->font_type = FONT_TYPE_UNKNOWN;
23106 if (it->bidi_p)
23108 glyph->resolved_level = it->bidi_it.resolved_level;
23109 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23110 abort ();
23111 glyph->bidi_type = it->bidi_it.type;
23113 ++it->glyph_row->used[area];
23115 else
23116 IT_EXPAND_MATRIX_WIDTH (it, area);
23121 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
23122 of the glyph, WIDTH and HEIGHT are the width and height of the
23123 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
23125 static void
23126 append_stretch_glyph (struct it *it, Lisp_Object object,
23127 int width, int height, int ascent)
23129 struct glyph *glyph;
23130 enum glyph_row_area area = it->area;
23132 xassert (ascent >= 0 && ascent <= height);
23134 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23135 if (glyph < it->glyph_row->glyphs[area + 1])
23137 /* If the glyph row is reversed, we need to prepend the glyph
23138 rather than append it. */
23139 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23141 struct glyph *g;
23143 /* Make room for the additional glyph. */
23144 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23145 g[1] = *g;
23146 glyph = it->glyph_row->glyphs[area];
23148 glyph->charpos = CHARPOS (it->position);
23149 glyph->object = object;
23150 glyph->pixel_width = width;
23151 glyph->ascent = ascent;
23152 glyph->descent = height - ascent;
23153 glyph->voffset = it->voffset;
23154 glyph->type = STRETCH_GLYPH;
23155 glyph->avoid_cursor_p = it->avoid_cursor_p;
23156 glyph->multibyte_p = it->multibyte_p;
23157 glyph->left_box_line_p = it->start_of_box_run_p;
23158 glyph->right_box_line_p = it->end_of_box_run_p;
23159 glyph->overlaps_vertically_p = 0;
23160 glyph->padding_p = 0;
23161 glyph->glyph_not_available_p = 0;
23162 glyph->face_id = it->face_id;
23163 glyph->u.stretch.ascent = ascent;
23164 glyph->u.stretch.height = height;
23165 glyph->slice.img = null_glyph_slice;
23166 glyph->font_type = FONT_TYPE_UNKNOWN;
23167 if (it->bidi_p)
23169 glyph->resolved_level = it->bidi_it.resolved_level;
23170 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23171 abort ();
23172 glyph->bidi_type = it->bidi_it.type;
23174 else
23176 glyph->resolved_level = 0;
23177 glyph->bidi_type = UNKNOWN_BT;
23179 ++it->glyph_row->used[area];
23181 else
23182 IT_EXPAND_MATRIX_WIDTH (it, area);
23185 #endif /* HAVE_WINDOW_SYSTEM */
23187 /* Produce a stretch glyph for iterator IT. IT->object is the value
23188 of the glyph property displayed. The value must be a list
23189 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
23190 being recognized:
23192 1. `:width WIDTH' specifies that the space should be WIDTH *
23193 canonical char width wide. WIDTH may be an integer or floating
23194 point number.
23196 2. `:relative-width FACTOR' specifies that the width of the stretch
23197 should be computed from the width of the first character having the
23198 `glyph' property, and should be FACTOR times that width.
23200 3. `:align-to HPOS' specifies that the space should be wide enough
23201 to reach HPOS, a value in canonical character units.
23203 Exactly one of the above pairs must be present.
23205 4. `:height HEIGHT' specifies that the height of the stretch produced
23206 should be HEIGHT, measured in canonical character units.
23208 5. `:relative-height FACTOR' specifies that the height of the
23209 stretch should be FACTOR times the height of the characters having
23210 the glyph property.
23212 Either none or exactly one of 4 or 5 must be present.
23214 6. `:ascent ASCENT' specifies that ASCENT percent of the height
23215 of the stretch should be used for the ascent of the stretch.
23216 ASCENT must be in the range 0 <= ASCENT <= 100. */
23218 void
23219 produce_stretch_glyph (struct it *it)
23221 /* (space :width WIDTH :height HEIGHT ...) */
23222 Lisp_Object prop, plist;
23223 int width = 0, height = 0, align_to = -1;
23224 int zero_width_ok_p = 0;
23225 int ascent = 0;
23226 double tem;
23227 struct face *face = NULL;
23228 struct font *font = NULL;
23230 #ifdef HAVE_WINDOW_SYSTEM
23231 int zero_height_ok_p = 0;
23233 if (FRAME_WINDOW_P (it->f))
23235 face = FACE_FROM_ID (it->f, it->face_id);
23236 font = face->font ? face->font : FRAME_FONT (it->f);
23237 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23239 #endif
23241 /* List should start with `space'. */
23242 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
23243 plist = XCDR (it->object);
23245 /* Compute the width of the stretch. */
23246 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
23247 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
23249 /* Absolute width `:width WIDTH' specified and valid. */
23250 zero_width_ok_p = 1;
23251 width = (int)tem;
23253 #ifdef HAVE_WINDOW_SYSTEM
23254 else if (FRAME_WINDOW_P (it->f)
23255 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
23257 /* Relative width `:relative-width FACTOR' specified and valid.
23258 Compute the width of the characters having the `glyph'
23259 property. */
23260 struct it it2;
23261 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
23263 it2 = *it;
23264 if (it->multibyte_p)
23265 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
23266 else
23268 it2.c = it2.char_to_display = *p, it2.len = 1;
23269 if (! ASCII_CHAR_P (it2.c))
23270 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
23273 it2.glyph_row = NULL;
23274 it2.what = IT_CHARACTER;
23275 x_produce_glyphs (&it2);
23276 width = NUMVAL (prop) * it2.pixel_width;
23278 #endif /* HAVE_WINDOW_SYSTEM */
23279 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
23280 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
23282 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
23283 align_to = (align_to < 0
23285 : align_to - window_box_left_offset (it->w, TEXT_AREA));
23286 else if (align_to < 0)
23287 align_to = window_box_left_offset (it->w, TEXT_AREA);
23288 width = max (0, (int)tem + align_to - it->current_x);
23289 zero_width_ok_p = 1;
23291 else
23292 /* Nothing specified -> width defaults to canonical char width. */
23293 width = FRAME_COLUMN_WIDTH (it->f);
23295 if (width <= 0 && (width < 0 || !zero_width_ok_p))
23296 width = 1;
23298 #ifdef HAVE_WINDOW_SYSTEM
23299 /* Compute height. */
23300 if (FRAME_WINDOW_P (it->f))
23302 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
23303 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23305 height = (int)tem;
23306 zero_height_ok_p = 1;
23308 else if (prop = Fplist_get (plist, QCrelative_height),
23309 NUMVAL (prop) > 0)
23310 height = FONT_HEIGHT (font) * NUMVAL (prop);
23311 else
23312 height = FONT_HEIGHT (font);
23314 if (height <= 0 && (height < 0 || !zero_height_ok_p))
23315 height = 1;
23317 /* Compute percentage of height used for ascent. If
23318 `:ascent ASCENT' is present and valid, use that. Otherwise,
23319 derive the ascent from the font in use. */
23320 if (prop = Fplist_get (plist, QCascent),
23321 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
23322 ascent = height * NUMVAL (prop) / 100.0;
23323 else if (!NILP (prop)
23324 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23325 ascent = min (max (0, (int)tem), height);
23326 else
23327 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
23329 else
23330 #endif /* HAVE_WINDOW_SYSTEM */
23331 height = 1;
23333 if (width > 0 && it->line_wrap != TRUNCATE
23334 && it->current_x + width > it->last_visible_x)
23336 width = it->last_visible_x - it->current_x;
23337 #ifdef HAVE_WINDOW_SYSTEM
23338 /* Subtact one more pixel from the stretch width, but only on
23339 GUI frames, since on a TTY each glyph is one "pixel" wide. */
23340 width -= FRAME_WINDOW_P (it->f);
23341 #endif
23344 if (width > 0 && height > 0 && it->glyph_row)
23346 Lisp_Object o_object = it->object;
23347 Lisp_Object object = it->stack[it->sp - 1].string;
23348 int n = width;
23350 if (!STRINGP (object))
23351 object = it->w->buffer;
23352 #ifdef HAVE_WINDOW_SYSTEM
23353 if (FRAME_WINDOW_P (it->f))
23354 append_stretch_glyph (it, object, width, height, ascent);
23355 else
23356 #endif
23358 it->object = object;
23359 it->char_to_display = ' ';
23360 it->pixel_width = it->len = 1;
23361 while (n--)
23362 tty_append_glyph (it);
23363 it->object = o_object;
23367 it->pixel_width = width;
23368 #ifdef HAVE_WINDOW_SYSTEM
23369 if (FRAME_WINDOW_P (it->f))
23371 it->ascent = it->phys_ascent = ascent;
23372 it->descent = it->phys_descent = height - it->ascent;
23373 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
23374 take_vertical_position_into_account (it);
23376 else
23377 #endif
23378 it->nglyphs = width;
23381 #ifdef HAVE_WINDOW_SYSTEM
23383 /* Calculate line-height and line-spacing properties.
23384 An integer value specifies explicit pixel value.
23385 A float value specifies relative value to current face height.
23386 A cons (float . face-name) specifies relative value to
23387 height of specified face font.
23389 Returns height in pixels, or nil. */
23392 static Lisp_Object
23393 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
23394 int boff, int override)
23396 Lisp_Object face_name = Qnil;
23397 int ascent, descent, height;
23399 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
23400 return val;
23402 if (CONSP (val))
23404 face_name = XCAR (val);
23405 val = XCDR (val);
23406 if (!NUMBERP (val))
23407 val = make_number (1);
23408 if (NILP (face_name))
23410 height = it->ascent + it->descent;
23411 goto scale;
23415 if (NILP (face_name))
23417 font = FRAME_FONT (it->f);
23418 boff = FRAME_BASELINE_OFFSET (it->f);
23420 else if (EQ (face_name, Qt))
23422 override = 0;
23424 else
23426 int face_id;
23427 struct face *face;
23429 face_id = lookup_named_face (it->f, face_name, 0);
23430 if (face_id < 0)
23431 return make_number (-1);
23433 face = FACE_FROM_ID (it->f, face_id);
23434 font = face->font;
23435 if (font == NULL)
23436 return make_number (-1);
23437 boff = font->baseline_offset;
23438 if (font->vertical_centering)
23439 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23442 ascent = FONT_BASE (font) + boff;
23443 descent = FONT_DESCENT (font) - boff;
23445 if (override)
23447 it->override_ascent = ascent;
23448 it->override_descent = descent;
23449 it->override_boff = boff;
23452 height = ascent + descent;
23454 scale:
23455 if (FLOATP (val))
23456 height = (int)(XFLOAT_DATA (val) * height);
23457 else if (INTEGERP (val))
23458 height *= XINT (val);
23460 return make_number (height);
23464 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
23465 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
23466 and only if this is for a character for which no font was found.
23468 If the display method (it->glyphless_method) is
23469 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
23470 length of the acronym or the hexadecimal string, UPPER_XOFF and
23471 UPPER_YOFF are pixel offsets for the upper part of the string,
23472 LOWER_XOFF and LOWER_YOFF are for the lower part.
23474 For the other display methods, LEN through LOWER_YOFF are zero. */
23476 static void
23477 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
23478 short upper_xoff, short upper_yoff,
23479 short lower_xoff, short lower_yoff)
23481 struct glyph *glyph;
23482 enum glyph_row_area area = it->area;
23484 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23485 if (glyph < it->glyph_row->glyphs[area + 1])
23487 /* If the glyph row is reversed, we need to prepend the glyph
23488 rather than append it. */
23489 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23491 struct glyph *g;
23493 /* Make room for the additional glyph. */
23494 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23495 g[1] = *g;
23496 glyph = it->glyph_row->glyphs[area];
23498 glyph->charpos = CHARPOS (it->position);
23499 glyph->object = it->object;
23500 glyph->pixel_width = it->pixel_width;
23501 glyph->ascent = it->ascent;
23502 glyph->descent = it->descent;
23503 glyph->voffset = it->voffset;
23504 glyph->type = GLYPHLESS_GLYPH;
23505 glyph->u.glyphless.method = it->glyphless_method;
23506 glyph->u.glyphless.for_no_font = for_no_font;
23507 glyph->u.glyphless.len = len;
23508 glyph->u.glyphless.ch = it->c;
23509 glyph->slice.glyphless.upper_xoff = upper_xoff;
23510 glyph->slice.glyphless.upper_yoff = upper_yoff;
23511 glyph->slice.glyphless.lower_xoff = lower_xoff;
23512 glyph->slice.glyphless.lower_yoff = lower_yoff;
23513 glyph->avoid_cursor_p = it->avoid_cursor_p;
23514 glyph->multibyte_p = it->multibyte_p;
23515 glyph->left_box_line_p = it->start_of_box_run_p;
23516 glyph->right_box_line_p = it->end_of_box_run_p;
23517 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23518 || it->phys_descent > it->descent);
23519 glyph->padding_p = 0;
23520 glyph->glyph_not_available_p = 0;
23521 glyph->face_id = face_id;
23522 glyph->font_type = FONT_TYPE_UNKNOWN;
23523 if (it->bidi_p)
23525 glyph->resolved_level = it->bidi_it.resolved_level;
23526 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23527 abort ();
23528 glyph->bidi_type = it->bidi_it.type;
23530 ++it->glyph_row->used[area];
23532 else
23533 IT_EXPAND_MATRIX_WIDTH (it, area);
23537 /* Produce a glyph for a glyphless character for iterator IT.
23538 IT->glyphless_method specifies which method to use for displaying
23539 the character. See the description of enum
23540 glyphless_display_method in dispextern.h for the detail.
23542 FOR_NO_FONT is nonzero if and only if this is for a character for
23543 which no font was found. ACRONYM, if non-nil, is an acronym string
23544 for the character. */
23546 static void
23547 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
23549 int face_id;
23550 struct face *face;
23551 struct font *font;
23552 int base_width, base_height, width, height;
23553 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
23554 int len;
23556 /* Get the metrics of the base font. We always refer to the current
23557 ASCII face. */
23558 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
23559 font = face->font ? face->font : FRAME_FONT (it->f);
23560 it->ascent = FONT_BASE (font) + font->baseline_offset;
23561 it->descent = FONT_DESCENT (font) - font->baseline_offset;
23562 base_height = it->ascent + it->descent;
23563 base_width = font->average_width;
23565 /* Get a face ID for the glyph by utilizing a cache (the same way as
23566 done for `escape-glyph' in get_next_display_element). */
23567 if (it->f == last_glyphless_glyph_frame
23568 && it->face_id == last_glyphless_glyph_face_id)
23570 face_id = last_glyphless_glyph_merged_face_id;
23572 else
23574 /* Merge the `glyphless-char' face into the current face. */
23575 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
23576 last_glyphless_glyph_frame = it->f;
23577 last_glyphless_glyph_face_id = it->face_id;
23578 last_glyphless_glyph_merged_face_id = face_id;
23581 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
23583 it->pixel_width = THIN_SPACE_WIDTH;
23584 len = 0;
23585 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23587 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
23589 width = CHAR_WIDTH (it->c);
23590 if (width == 0)
23591 width = 1;
23592 else if (width > 4)
23593 width = 4;
23594 it->pixel_width = base_width * width;
23595 len = 0;
23596 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23598 else
23600 char buf[7];
23601 const char *str;
23602 unsigned int code[6];
23603 int upper_len;
23604 int ascent, descent;
23605 struct font_metrics metrics_upper, metrics_lower;
23607 face = FACE_FROM_ID (it->f, face_id);
23608 font = face->font ? face->font : FRAME_FONT (it->f);
23609 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23611 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
23613 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
23614 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
23615 if (CONSP (acronym))
23616 acronym = XCAR (acronym);
23617 str = STRINGP (acronym) ? SSDATA (acronym) : "";
23619 else
23621 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
23622 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
23623 str = buf;
23625 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
23626 code[len] = font->driver->encode_char (font, str[len]);
23627 upper_len = (len + 1) / 2;
23628 font->driver->text_extents (font, code, upper_len,
23629 &metrics_upper);
23630 font->driver->text_extents (font, code + upper_len, len - upper_len,
23631 &metrics_lower);
23635 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
23636 width = max (metrics_upper.width, metrics_lower.width) + 4;
23637 upper_xoff = upper_yoff = 2; /* the typical case */
23638 if (base_width >= width)
23640 /* Align the upper to the left, the lower to the right. */
23641 it->pixel_width = base_width;
23642 lower_xoff = base_width - 2 - metrics_lower.width;
23644 else
23646 /* Center the shorter one. */
23647 it->pixel_width = width;
23648 if (metrics_upper.width >= metrics_lower.width)
23649 lower_xoff = (width - metrics_lower.width) / 2;
23650 else
23652 /* FIXME: This code doesn't look right. It formerly was
23653 missing the "lower_xoff = 0;", which couldn't have
23654 been right since it left lower_xoff uninitialized. */
23655 lower_xoff = 0;
23656 upper_xoff = (width - metrics_upper.width) / 2;
23660 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
23661 top, bottom, and between upper and lower strings. */
23662 height = (metrics_upper.ascent + metrics_upper.descent
23663 + metrics_lower.ascent + metrics_lower.descent) + 5;
23664 /* Center vertically.
23665 H:base_height, D:base_descent
23666 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
23668 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
23669 descent = D - H/2 + h/2;
23670 lower_yoff = descent - 2 - ld;
23671 upper_yoff = lower_yoff - la - 1 - ud; */
23672 ascent = - (it->descent - (base_height + height + 1) / 2);
23673 descent = it->descent - (base_height - height) / 2;
23674 lower_yoff = descent - 2 - metrics_lower.descent;
23675 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
23676 - metrics_upper.descent);
23677 /* Don't make the height shorter than the base height. */
23678 if (height > base_height)
23680 it->ascent = ascent;
23681 it->descent = descent;
23685 it->phys_ascent = it->ascent;
23686 it->phys_descent = it->descent;
23687 if (it->glyph_row)
23688 append_glyphless_glyph (it, face_id, for_no_font, len,
23689 upper_xoff, upper_yoff,
23690 lower_xoff, lower_yoff);
23691 it->nglyphs = 1;
23692 take_vertical_position_into_account (it);
23696 /* RIF:
23697 Produce glyphs/get display metrics for the display element IT is
23698 loaded with. See the description of struct it in dispextern.h
23699 for an overview of struct it. */
23701 void
23702 x_produce_glyphs (struct it *it)
23704 int extra_line_spacing = it->extra_line_spacing;
23706 it->glyph_not_available_p = 0;
23708 if (it->what == IT_CHARACTER)
23710 XChar2b char2b;
23711 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23712 struct font *font = face->font;
23713 struct font_metrics *pcm = NULL;
23714 int boff; /* baseline offset */
23716 if (font == NULL)
23718 /* When no suitable font is found, display this character by
23719 the method specified in the first extra slot of
23720 Vglyphless_char_display. */
23721 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
23723 xassert (it->what == IT_GLYPHLESS);
23724 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
23725 goto done;
23728 boff = font->baseline_offset;
23729 if (font->vertical_centering)
23730 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23732 if (it->char_to_display != '\n' && it->char_to_display != '\t')
23734 int stretched_p;
23736 it->nglyphs = 1;
23738 if (it->override_ascent >= 0)
23740 it->ascent = it->override_ascent;
23741 it->descent = it->override_descent;
23742 boff = it->override_boff;
23744 else
23746 it->ascent = FONT_BASE (font) + boff;
23747 it->descent = FONT_DESCENT (font) - boff;
23750 if (get_char_glyph_code (it->char_to_display, font, &char2b))
23752 pcm = get_per_char_metric (font, &char2b);
23753 if (pcm->width == 0
23754 && pcm->rbearing == 0 && pcm->lbearing == 0)
23755 pcm = NULL;
23758 if (pcm)
23760 it->phys_ascent = pcm->ascent + boff;
23761 it->phys_descent = pcm->descent - boff;
23762 it->pixel_width = pcm->width;
23764 else
23766 it->glyph_not_available_p = 1;
23767 it->phys_ascent = it->ascent;
23768 it->phys_descent = it->descent;
23769 it->pixel_width = font->space_width;
23772 if (it->constrain_row_ascent_descent_p)
23774 if (it->descent > it->max_descent)
23776 it->ascent += it->descent - it->max_descent;
23777 it->descent = it->max_descent;
23779 if (it->ascent > it->max_ascent)
23781 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
23782 it->ascent = it->max_ascent;
23784 it->phys_ascent = min (it->phys_ascent, it->ascent);
23785 it->phys_descent = min (it->phys_descent, it->descent);
23786 extra_line_spacing = 0;
23789 /* If this is a space inside a region of text with
23790 `space-width' property, change its width. */
23791 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
23792 if (stretched_p)
23793 it->pixel_width *= XFLOATINT (it->space_width);
23795 /* If face has a box, add the box thickness to the character
23796 height. If character has a box line to the left and/or
23797 right, add the box line width to the character's width. */
23798 if (face->box != FACE_NO_BOX)
23800 int thick = face->box_line_width;
23802 if (thick > 0)
23804 it->ascent += thick;
23805 it->descent += thick;
23807 else
23808 thick = -thick;
23810 if (it->start_of_box_run_p)
23811 it->pixel_width += thick;
23812 if (it->end_of_box_run_p)
23813 it->pixel_width += thick;
23816 /* If face has an overline, add the height of the overline
23817 (1 pixel) and a 1 pixel margin to the character height. */
23818 if (face->overline_p)
23819 it->ascent += overline_margin;
23821 if (it->constrain_row_ascent_descent_p)
23823 if (it->ascent > it->max_ascent)
23824 it->ascent = it->max_ascent;
23825 if (it->descent > it->max_descent)
23826 it->descent = it->max_descent;
23829 take_vertical_position_into_account (it);
23831 /* If we have to actually produce glyphs, do it. */
23832 if (it->glyph_row)
23834 if (stretched_p)
23836 /* Translate a space with a `space-width' property
23837 into a stretch glyph. */
23838 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
23839 / FONT_HEIGHT (font));
23840 append_stretch_glyph (it, it->object, it->pixel_width,
23841 it->ascent + it->descent, ascent);
23843 else
23844 append_glyph (it);
23846 /* If characters with lbearing or rbearing are displayed
23847 in this line, record that fact in a flag of the
23848 glyph row. This is used to optimize X output code. */
23849 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
23850 it->glyph_row->contains_overlapping_glyphs_p = 1;
23852 if (! stretched_p && it->pixel_width == 0)
23853 /* We assure that all visible glyphs have at least 1-pixel
23854 width. */
23855 it->pixel_width = 1;
23857 else if (it->char_to_display == '\n')
23859 /* A newline has no width, but we need the height of the
23860 line. But if previous part of the line sets a height,
23861 don't increase that height */
23863 Lisp_Object height;
23864 Lisp_Object total_height = Qnil;
23866 it->override_ascent = -1;
23867 it->pixel_width = 0;
23868 it->nglyphs = 0;
23870 height = get_it_property (it, Qline_height);
23871 /* Split (line-height total-height) list */
23872 if (CONSP (height)
23873 && CONSP (XCDR (height))
23874 && NILP (XCDR (XCDR (height))))
23876 total_height = XCAR (XCDR (height));
23877 height = XCAR (height);
23879 height = calc_line_height_property (it, height, font, boff, 1);
23881 if (it->override_ascent >= 0)
23883 it->ascent = it->override_ascent;
23884 it->descent = it->override_descent;
23885 boff = it->override_boff;
23887 else
23889 it->ascent = FONT_BASE (font) + boff;
23890 it->descent = FONT_DESCENT (font) - boff;
23893 if (EQ (height, Qt))
23895 if (it->descent > it->max_descent)
23897 it->ascent += it->descent - it->max_descent;
23898 it->descent = it->max_descent;
23900 if (it->ascent > it->max_ascent)
23902 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
23903 it->ascent = it->max_ascent;
23905 it->phys_ascent = min (it->phys_ascent, it->ascent);
23906 it->phys_descent = min (it->phys_descent, it->descent);
23907 it->constrain_row_ascent_descent_p = 1;
23908 extra_line_spacing = 0;
23910 else
23912 Lisp_Object spacing;
23914 it->phys_ascent = it->ascent;
23915 it->phys_descent = it->descent;
23917 if ((it->max_ascent > 0 || it->max_descent > 0)
23918 && face->box != FACE_NO_BOX
23919 && face->box_line_width > 0)
23921 it->ascent += face->box_line_width;
23922 it->descent += face->box_line_width;
23924 if (!NILP (height)
23925 && XINT (height) > it->ascent + it->descent)
23926 it->ascent = XINT (height) - it->descent;
23928 if (!NILP (total_height))
23929 spacing = calc_line_height_property (it, total_height, font, boff, 0);
23930 else
23932 spacing = get_it_property (it, Qline_spacing);
23933 spacing = calc_line_height_property (it, spacing, font, boff, 0);
23935 if (INTEGERP (spacing))
23937 extra_line_spacing = XINT (spacing);
23938 if (!NILP (total_height))
23939 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
23943 else /* i.e. (it->char_to_display == '\t') */
23945 if (font->space_width > 0)
23947 int tab_width = it->tab_width * font->space_width;
23948 int x = it->current_x + it->continuation_lines_width;
23949 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
23951 /* If the distance from the current position to the next tab
23952 stop is less than a space character width, use the
23953 tab stop after that. */
23954 if (next_tab_x - x < font->space_width)
23955 next_tab_x += tab_width;
23957 it->pixel_width = next_tab_x - x;
23958 it->nglyphs = 1;
23959 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
23960 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
23962 if (it->glyph_row)
23964 append_stretch_glyph (it, it->object, it->pixel_width,
23965 it->ascent + it->descent, it->ascent);
23968 else
23970 it->pixel_width = 0;
23971 it->nglyphs = 1;
23975 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
23977 /* A static composition.
23979 Note: A composition is represented as one glyph in the
23980 glyph matrix. There are no padding glyphs.
23982 Important note: pixel_width, ascent, and descent are the
23983 values of what is drawn by draw_glyphs (i.e. the values of
23984 the overall glyphs composed). */
23985 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23986 int boff; /* baseline offset */
23987 struct composition *cmp = composition_table[it->cmp_it.id];
23988 int glyph_len = cmp->glyph_len;
23989 struct font *font = face->font;
23991 it->nglyphs = 1;
23993 /* If we have not yet calculated pixel size data of glyphs of
23994 the composition for the current face font, calculate them
23995 now. Theoretically, we have to check all fonts for the
23996 glyphs, but that requires much time and memory space. So,
23997 here we check only the font of the first glyph. This may
23998 lead to incorrect display, but it's very rare, and C-l
23999 (recenter-top-bottom) can correct the display anyway. */
24000 if (! cmp->font || cmp->font != font)
24002 /* Ascent and descent of the font of the first character
24003 of this composition (adjusted by baseline offset).
24004 Ascent and descent of overall glyphs should not be less
24005 than these, respectively. */
24006 int font_ascent, font_descent, font_height;
24007 /* Bounding box of the overall glyphs. */
24008 int leftmost, rightmost, lowest, highest;
24009 int lbearing, rbearing;
24010 int i, width, ascent, descent;
24011 int left_padded = 0, right_padded = 0;
24012 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
24013 XChar2b char2b;
24014 struct font_metrics *pcm;
24015 int font_not_found_p;
24016 EMACS_INT pos;
24018 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
24019 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
24020 break;
24021 if (glyph_len < cmp->glyph_len)
24022 right_padded = 1;
24023 for (i = 0; i < glyph_len; i++)
24025 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
24026 break;
24027 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24029 if (i > 0)
24030 left_padded = 1;
24032 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
24033 : IT_CHARPOS (*it));
24034 /* If no suitable font is found, use the default font. */
24035 font_not_found_p = font == NULL;
24036 if (font_not_found_p)
24038 face = face->ascii_face;
24039 font = face->font;
24041 boff = font->baseline_offset;
24042 if (font->vertical_centering)
24043 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24044 font_ascent = FONT_BASE (font) + boff;
24045 font_descent = FONT_DESCENT (font) - boff;
24046 font_height = FONT_HEIGHT (font);
24048 cmp->font = (void *) font;
24050 pcm = NULL;
24051 if (! font_not_found_p)
24053 get_char_face_and_encoding (it->f, c, it->face_id,
24054 &char2b, 0);
24055 pcm = get_per_char_metric (font, &char2b);
24058 /* Initialize the bounding box. */
24059 if (pcm)
24061 width = pcm->width;
24062 ascent = pcm->ascent;
24063 descent = pcm->descent;
24064 lbearing = pcm->lbearing;
24065 rbearing = pcm->rbearing;
24067 else
24069 width = font->space_width;
24070 ascent = FONT_BASE (font);
24071 descent = FONT_DESCENT (font);
24072 lbearing = 0;
24073 rbearing = width;
24076 rightmost = width;
24077 leftmost = 0;
24078 lowest = - descent + boff;
24079 highest = ascent + boff;
24081 if (! font_not_found_p
24082 && font->default_ascent
24083 && CHAR_TABLE_P (Vuse_default_ascent)
24084 && !NILP (Faref (Vuse_default_ascent,
24085 make_number (it->char_to_display))))
24086 highest = font->default_ascent + boff;
24088 /* Draw the first glyph at the normal position. It may be
24089 shifted to right later if some other glyphs are drawn
24090 at the left. */
24091 cmp->offsets[i * 2] = 0;
24092 cmp->offsets[i * 2 + 1] = boff;
24093 cmp->lbearing = lbearing;
24094 cmp->rbearing = rbearing;
24096 /* Set cmp->offsets for the remaining glyphs. */
24097 for (i++; i < glyph_len; i++)
24099 int left, right, btm, top;
24100 int ch = COMPOSITION_GLYPH (cmp, i);
24101 int face_id;
24102 struct face *this_face;
24104 if (ch == '\t')
24105 ch = ' ';
24106 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
24107 this_face = FACE_FROM_ID (it->f, face_id);
24108 font = this_face->font;
24110 if (font == NULL)
24111 pcm = NULL;
24112 else
24114 get_char_face_and_encoding (it->f, ch, face_id,
24115 &char2b, 0);
24116 pcm = get_per_char_metric (font, &char2b);
24118 if (! pcm)
24119 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24120 else
24122 width = pcm->width;
24123 ascent = pcm->ascent;
24124 descent = pcm->descent;
24125 lbearing = pcm->lbearing;
24126 rbearing = pcm->rbearing;
24127 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
24129 /* Relative composition with or without
24130 alternate chars. */
24131 left = (leftmost + rightmost - width) / 2;
24132 btm = - descent + boff;
24133 if (font->relative_compose
24134 && (! CHAR_TABLE_P (Vignore_relative_composition)
24135 || NILP (Faref (Vignore_relative_composition,
24136 make_number (ch)))))
24139 if (- descent >= font->relative_compose)
24140 /* One extra pixel between two glyphs. */
24141 btm = highest + 1;
24142 else if (ascent <= 0)
24143 /* One extra pixel between two glyphs. */
24144 btm = lowest - 1 - ascent - descent;
24147 else
24149 /* A composition rule is specified by an integer
24150 value that encodes global and new reference
24151 points (GREF and NREF). GREF and NREF are
24152 specified by numbers as below:
24154 0---1---2 -- ascent
24158 9--10--11 -- center
24160 ---3---4---5--- baseline
24162 6---7---8 -- descent
24164 int rule = COMPOSITION_RULE (cmp, i);
24165 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
24167 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
24168 grefx = gref % 3, nrefx = nref % 3;
24169 grefy = gref / 3, nrefy = nref / 3;
24170 if (xoff)
24171 xoff = font_height * (xoff - 128) / 256;
24172 if (yoff)
24173 yoff = font_height * (yoff - 128) / 256;
24175 left = (leftmost
24176 + grefx * (rightmost - leftmost) / 2
24177 - nrefx * width / 2
24178 + xoff);
24180 btm = ((grefy == 0 ? highest
24181 : grefy == 1 ? 0
24182 : grefy == 2 ? lowest
24183 : (highest + lowest) / 2)
24184 - (nrefy == 0 ? ascent + descent
24185 : nrefy == 1 ? descent - boff
24186 : nrefy == 2 ? 0
24187 : (ascent + descent) / 2)
24188 + yoff);
24191 cmp->offsets[i * 2] = left;
24192 cmp->offsets[i * 2 + 1] = btm + descent;
24194 /* Update the bounding box of the overall glyphs. */
24195 if (width > 0)
24197 right = left + width;
24198 if (left < leftmost)
24199 leftmost = left;
24200 if (right > rightmost)
24201 rightmost = right;
24203 top = btm + descent + ascent;
24204 if (top > highest)
24205 highest = top;
24206 if (btm < lowest)
24207 lowest = btm;
24209 if (cmp->lbearing > left + lbearing)
24210 cmp->lbearing = left + lbearing;
24211 if (cmp->rbearing < left + rbearing)
24212 cmp->rbearing = left + rbearing;
24216 /* If there are glyphs whose x-offsets are negative,
24217 shift all glyphs to the right and make all x-offsets
24218 non-negative. */
24219 if (leftmost < 0)
24221 for (i = 0; i < cmp->glyph_len; i++)
24222 cmp->offsets[i * 2] -= leftmost;
24223 rightmost -= leftmost;
24224 cmp->lbearing -= leftmost;
24225 cmp->rbearing -= leftmost;
24228 if (left_padded && cmp->lbearing < 0)
24230 for (i = 0; i < cmp->glyph_len; i++)
24231 cmp->offsets[i * 2] -= cmp->lbearing;
24232 rightmost -= cmp->lbearing;
24233 cmp->rbearing -= cmp->lbearing;
24234 cmp->lbearing = 0;
24236 if (right_padded && rightmost < cmp->rbearing)
24238 rightmost = cmp->rbearing;
24241 cmp->pixel_width = rightmost;
24242 cmp->ascent = highest;
24243 cmp->descent = - lowest;
24244 if (cmp->ascent < font_ascent)
24245 cmp->ascent = font_ascent;
24246 if (cmp->descent < font_descent)
24247 cmp->descent = font_descent;
24250 if (it->glyph_row
24251 && (cmp->lbearing < 0
24252 || cmp->rbearing > cmp->pixel_width))
24253 it->glyph_row->contains_overlapping_glyphs_p = 1;
24255 it->pixel_width = cmp->pixel_width;
24256 it->ascent = it->phys_ascent = cmp->ascent;
24257 it->descent = it->phys_descent = cmp->descent;
24258 if (face->box != FACE_NO_BOX)
24260 int thick = face->box_line_width;
24262 if (thick > 0)
24264 it->ascent += thick;
24265 it->descent += thick;
24267 else
24268 thick = - thick;
24270 if (it->start_of_box_run_p)
24271 it->pixel_width += thick;
24272 if (it->end_of_box_run_p)
24273 it->pixel_width += thick;
24276 /* If face has an overline, add the height of the overline
24277 (1 pixel) and a 1 pixel margin to the character height. */
24278 if (face->overline_p)
24279 it->ascent += overline_margin;
24281 take_vertical_position_into_account (it);
24282 if (it->ascent < 0)
24283 it->ascent = 0;
24284 if (it->descent < 0)
24285 it->descent = 0;
24287 if (it->glyph_row)
24288 append_composite_glyph (it);
24290 else if (it->what == IT_COMPOSITION)
24292 /* A dynamic (automatic) composition. */
24293 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24294 Lisp_Object gstring;
24295 struct font_metrics metrics;
24297 it->nglyphs = 1;
24299 gstring = composition_gstring_from_id (it->cmp_it.id);
24300 it->pixel_width
24301 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
24302 &metrics);
24303 if (it->glyph_row
24304 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
24305 it->glyph_row->contains_overlapping_glyphs_p = 1;
24306 it->ascent = it->phys_ascent = metrics.ascent;
24307 it->descent = it->phys_descent = metrics.descent;
24308 if (face->box != FACE_NO_BOX)
24310 int thick = face->box_line_width;
24312 if (thick > 0)
24314 it->ascent += thick;
24315 it->descent += thick;
24317 else
24318 thick = - thick;
24320 if (it->start_of_box_run_p)
24321 it->pixel_width += thick;
24322 if (it->end_of_box_run_p)
24323 it->pixel_width += thick;
24325 /* If face has an overline, add the height of the overline
24326 (1 pixel) and a 1 pixel margin to the character height. */
24327 if (face->overline_p)
24328 it->ascent += overline_margin;
24329 take_vertical_position_into_account (it);
24330 if (it->ascent < 0)
24331 it->ascent = 0;
24332 if (it->descent < 0)
24333 it->descent = 0;
24335 if (it->glyph_row)
24336 append_composite_glyph (it);
24338 else if (it->what == IT_GLYPHLESS)
24339 produce_glyphless_glyph (it, 0, Qnil);
24340 else if (it->what == IT_IMAGE)
24341 produce_image_glyph (it);
24342 else if (it->what == IT_STRETCH)
24343 produce_stretch_glyph (it);
24345 done:
24346 /* Accumulate dimensions. Note: can't assume that it->descent > 0
24347 because this isn't true for images with `:ascent 100'. */
24348 xassert (it->ascent >= 0 && it->descent >= 0);
24349 if (it->area == TEXT_AREA)
24350 it->current_x += it->pixel_width;
24352 if (extra_line_spacing > 0)
24354 it->descent += extra_line_spacing;
24355 if (extra_line_spacing > it->max_extra_line_spacing)
24356 it->max_extra_line_spacing = extra_line_spacing;
24359 it->max_ascent = max (it->max_ascent, it->ascent);
24360 it->max_descent = max (it->max_descent, it->descent);
24361 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
24362 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
24365 /* EXPORT for RIF:
24366 Output LEN glyphs starting at START at the nominal cursor position.
24367 Advance the nominal cursor over the text. The global variable
24368 updated_window contains the window being updated, updated_row is
24369 the glyph row being updated, and updated_area is the area of that
24370 row being updated. */
24372 void
24373 x_write_glyphs (struct glyph *start, int len)
24375 int x, hpos;
24377 xassert (updated_window && updated_row);
24378 BLOCK_INPUT;
24380 /* Write glyphs. */
24382 hpos = start - updated_row->glyphs[updated_area];
24383 x = draw_glyphs (updated_window, output_cursor.x,
24384 updated_row, updated_area,
24385 hpos, hpos + len,
24386 DRAW_NORMAL_TEXT, 0);
24388 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
24389 if (updated_area == TEXT_AREA
24390 && updated_window->phys_cursor_on_p
24391 && updated_window->phys_cursor.vpos == output_cursor.vpos
24392 && updated_window->phys_cursor.hpos >= hpos
24393 && updated_window->phys_cursor.hpos < hpos + len)
24394 updated_window->phys_cursor_on_p = 0;
24396 UNBLOCK_INPUT;
24398 /* Advance the output cursor. */
24399 output_cursor.hpos += len;
24400 output_cursor.x = x;
24404 /* EXPORT for RIF:
24405 Insert LEN glyphs from START at the nominal cursor position. */
24407 void
24408 x_insert_glyphs (struct glyph *start, int len)
24410 struct frame *f;
24411 struct window *w;
24412 int line_height, shift_by_width, shifted_region_width;
24413 struct glyph_row *row;
24414 struct glyph *glyph;
24415 int frame_x, frame_y;
24416 EMACS_INT hpos;
24418 xassert (updated_window && updated_row);
24419 BLOCK_INPUT;
24420 w = updated_window;
24421 f = XFRAME (WINDOW_FRAME (w));
24423 /* Get the height of the line we are in. */
24424 row = updated_row;
24425 line_height = row->height;
24427 /* Get the width of the glyphs to insert. */
24428 shift_by_width = 0;
24429 for (glyph = start; glyph < start + len; ++glyph)
24430 shift_by_width += glyph->pixel_width;
24432 /* Get the width of the region to shift right. */
24433 shifted_region_width = (window_box_width (w, updated_area)
24434 - output_cursor.x
24435 - shift_by_width);
24437 /* Shift right. */
24438 frame_x = window_box_left (w, updated_area) + output_cursor.x;
24439 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
24441 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
24442 line_height, shift_by_width);
24444 /* Write the glyphs. */
24445 hpos = start - row->glyphs[updated_area];
24446 draw_glyphs (w, output_cursor.x, row, updated_area,
24447 hpos, hpos + len,
24448 DRAW_NORMAL_TEXT, 0);
24450 /* Advance the output cursor. */
24451 output_cursor.hpos += len;
24452 output_cursor.x += shift_by_width;
24453 UNBLOCK_INPUT;
24457 /* EXPORT for RIF:
24458 Erase the current text line from the nominal cursor position
24459 (inclusive) to pixel column TO_X (exclusive). The idea is that
24460 everything from TO_X onward is already erased.
24462 TO_X is a pixel position relative to updated_area of
24463 updated_window. TO_X == -1 means clear to the end of this area. */
24465 void
24466 x_clear_end_of_line (int to_x)
24468 struct frame *f;
24469 struct window *w = updated_window;
24470 int max_x, min_y, max_y;
24471 int from_x, from_y, to_y;
24473 xassert (updated_window && updated_row);
24474 f = XFRAME (w->frame);
24476 if (updated_row->full_width_p)
24477 max_x = WINDOW_TOTAL_WIDTH (w);
24478 else
24479 max_x = window_box_width (w, updated_area);
24480 max_y = window_text_bottom_y (w);
24482 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
24483 of window. For TO_X > 0, truncate to end of drawing area. */
24484 if (to_x == 0)
24485 return;
24486 else if (to_x < 0)
24487 to_x = max_x;
24488 else
24489 to_x = min (to_x, max_x);
24491 to_y = min (max_y, output_cursor.y + updated_row->height);
24493 /* Notice if the cursor will be cleared by this operation. */
24494 if (!updated_row->full_width_p)
24495 notice_overwritten_cursor (w, updated_area,
24496 output_cursor.x, -1,
24497 updated_row->y,
24498 MATRIX_ROW_BOTTOM_Y (updated_row));
24500 from_x = output_cursor.x;
24502 /* Translate to frame coordinates. */
24503 if (updated_row->full_width_p)
24505 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
24506 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
24508 else
24510 int area_left = window_box_left (w, updated_area);
24511 from_x += area_left;
24512 to_x += area_left;
24515 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
24516 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
24517 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
24519 /* Prevent inadvertently clearing to end of the X window. */
24520 if (to_x > from_x && to_y > from_y)
24522 BLOCK_INPUT;
24523 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
24524 to_x - from_x, to_y - from_y);
24525 UNBLOCK_INPUT;
24529 #endif /* HAVE_WINDOW_SYSTEM */
24533 /***********************************************************************
24534 Cursor types
24535 ***********************************************************************/
24537 /* Value is the internal representation of the specified cursor type
24538 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
24539 of the bar cursor. */
24541 static enum text_cursor_kinds
24542 get_specified_cursor_type (Lisp_Object arg, int *width)
24544 enum text_cursor_kinds type;
24546 if (NILP (arg))
24547 return NO_CURSOR;
24549 if (EQ (arg, Qbox))
24550 return FILLED_BOX_CURSOR;
24552 if (EQ (arg, Qhollow))
24553 return HOLLOW_BOX_CURSOR;
24555 if (EQ (arg, Qbar))
24557 *width = 2;
24558 return BAR_CURSOR;
24561 if (CONSP (arg)
24562 && EQ (XCAR (arg), Qbar)
24563 && INTEGERP (XCDR (arg))
24564 && XINT (XCDR (arg)) >= 0)
24566 *width = XINT (XCDR (arg));
24567 return BAR_CURSOR;
24570 if (EQ (arg, Qhbar))
24572 *width = 2;
24573 return HBAR_CURSOR;
24576 if (CONSP (arg)
24577 && EQ (XCAR (arg), Qhbar)
24578 && INTEGERP (XCDR (arg))
24579 && XINT (XCDR (arg)) >= 0)
24581 *width = XINT (XCDR (arg));
24582 return HBAR_CURSOR;
24585 /* Treat anything unknown as "hollow box cursor".
24586 It was bad to signal an error; people have trouble fixing
24587 .Xdefaults with Emacs, when it has something bad in it. */
24588 type = HOLLOW_BOX_CURSOR;
24590 return type;
24593 /* Set the default cursor types for specified frame. */
24594 void
24595 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
24597 int width = 1;
24598 Lisp_Object tem;
24600 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
24601 FRAME_CURSOR_WIDTH (f) = width;
24603 /* By default, set up the blink-off state depending on the on-state. */
24605 tem = Fassoc (arg, Vblink_cursor_alist);
24606 if (!NILP (tem))
24608 FRAME_BLINK_OFF_CURSOR (f)
24609 = get_specified_cursor_type (XCDR (tem), &width);
24610 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
24612 else
24613 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
24617 #ifdef HAVE_WINDOW_SYSTEM
24619 /* Return the cursor we want to be displayed in window W. Return
24620 width of bar/hbar cursor through WIDTH arg. Return with
24621 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
24622 (i.e. if the `system caret' should track this cursor).
24624 In a mini-buffer window, we want the cursor only to appear if we
24625 are reading input from this window. For the selected window, we
24626 want the cursor type given by the frame parameter or buffer local
24627 setting of cursor-type. If explicitly marked off, draw no cursor.
24628 In all other cases, we want a hollow box cursor. */
24630 static enum text_cursor_kinds
24631 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
24632 int *active_cursor)
24634 struct frame *f = XFRAME (w->frame);
24635 struct buffer *b = XBUFFER (w->buffer);
24636 int cursor_type = DEFAULT_CURSOR;
24637 Lisp_Object alt_cursor;
24638 int non_selected = 0;
24640 *active_cursor = 1;
24642 /* Echo area */
24643 if (cursor_in_echo_area
24644 && FRAME_HAS_MINIBUF_P (f)
24645 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
24647 if (w == XWINDOW (echo_area_window))
24649 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
24651 *width = FRAME_CURSOR_WIDTH (f);
24652 return FRAME_DESIRED_CURSOR (f);
24654 else
24655 return get_specified_cursor_type (BVAR (b, cursor_type), width);
24658 *active_cursor = 0;
24659 non_selected = 1;
24662 /* Detect a nonselected window or nonselected frame. */
24663 else if (w != XWINDOW (f->selected_window)
24664 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
24666 *active_cursor = 0;
24668 if (MINI_WINDOW_P (w) && minibuf_level == 0)
24669 return NO_CURSOR;
24671 non_selected = 1;
24674 /* Never display a cursor in a window in which cursor-type is nil. */
24675 if (NILP (BVAR (b, cursor_type)))
24676 return NO_CURSOR;
24678 /* Get the normal cursor type for this window. */
24679 if (EQ (BVAR (b, cursor_type), Qt))
24681 cursor_type = FRAME_DESIRED_CURSOR (f);
24682 *width = FRAME_CURSOR_WIDTH (f);
24684 else
24685 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
24687 /* Use cursor-in-non-selected-windows instead
24688 for non-selected window or frame. */
24689 if (non_selected)
24691 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
24692 if (!EQ (Qt, alt_cursor))
24693 return get_specified_cursor_type (alt_cursor, width);
24694 /* t means modify the normal cursor type. */
24695 if (cursor_type == FILLED_BOX_CURSOR)
24696 cursor_type = HOLLOW_BOX_CURSOR;
24697 else if (cursor_type == BAR_CURSOR && *width > 1)
24698 --*width;
24699 return cursor_type;
24702 /* Use normal cursor if not blinked off. */
24703 if (!w->cursor_off_p)
24705 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
24707 if (cursor_type == FILLED_BOX_CURSOR)
24709 /* Using a block cursor on large images can be very annoying.
24710 So use a hollow cursor for "large" images.
24711 If image is not transparent (no mask), also use hollow cursor. */
24712 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
24713 if (img != NULL && IMAGEP (img->spec))
24715 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
24716 where N = size of default frame font size.
24717 This should cover most of the "tiny" icons people may use. */
24718 if (!img->mask
24719 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
24720 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
24721 cursor_type = HOLLOW_BOX_CURSOR;
24724 else if (cursor_type != NO_CURSOR)
24726 /* Display current only supports BOX and HOLLOW cursors for images.
24727 So for now, unconditionally use a HOLLOW cursor when cursor is
24728 not a solid box cursor. */
24729 cursor_type = HOLLOW_BOX_CURSOR;
24732 return cursor_type;
24735 /* Cursor is blinked off, so determine how to "toggle" it. */
24737 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
24738 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
24739 return get_specified_cursor_type (XCDR (alt_cursor), width);
24741 /* Then see if frame has specified a specific blink off cursor type. */
24742 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
24744 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
24745 return FRAME_BLINK_OFF_CURSOR (f);
24748 #if 0
24749 /* Some people liked having a permanently visible blinking cursor,
24750 while others had very strong opinions against it. So it was
24751 decided to remove it. KFS 2003-09-03 */
24753 /* Finally perform built-in cursor blinking:
24754 filled box <-> hollow box
24755 wide [h]bar <-> narrow [h]bar
24756 narrow [h]bar <-> no cursor
24757 other type <-> no cursor */
24759 if (cursor_type == FILLED_BOX_CURSOR)
24760 return HOLLOW_BOX_CURSOR;
24762 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
24764 *width = 1;
24765 return cursor_type;
24767 #endif
24769 return NO_CURSOR;
24773 /* Notice when the text cursor of window W has been completely
24774 overwritten by a drawing operation that outputs glyphs in AREA
24775 starting at X0 and ending at X1 in the line starting at Y0 and
24776 ending at Y1. X coordinates are area-relative. X1 < 0 means all
24777 the rest of the line after X0 has been written. Y coordinates
24778 are window-relative. */
24780 static void
24781 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
24782 int x0, int x1, int y0, int y1)
24784 int cx0, cx1, cy0, cy1;
24785 struct glyph_row *row;
24787 if (!w->phys_cursor_on_p)
24788 return;
24789 if (area != TEXT_AREA)
24790 return;
24792 if (w->phys_cursor.vpos < 0
24793 || w->phys_cursor.vpos >= w->current_matrix->nrows
24794 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
24795 !(row->enabled_p && row->displays_text_p)))
24796 return;
24798 if (row->cursor_in_fringe_p)
24800 row->cursor_in_fringe_p = 0;
24801 draw_fringe_bitmap (w, row, row->reversed_p);
24802 w->phys_cursor_on_p = 0;
24803 return;
24806 cx0 = w->phys_cursor.x;
24807 cx1 = cx0 + w->phys_cursor_width;
24808 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
24809 return;
24811 /* The cursor image will be completely removed from the
24812 screen if the output area intersects the cursor area in
24813 y-direction. When we draw in [y0 y1[, and some part of
24814 the cursor is at y < y0, that part must have been drawn
24815 before. When scrolling, the cursor is erased before
24816 actually scrolling, so we don't come here. When not
24817 scrolling, the rows above the old cursor row must have
24818 changed, and in this case these rows must have written
24819 over the cursor image.
24821 Likewise if part of the cursor is below y1, with the
24822 exception of the cursor being in the first blank row at
24823 the buffer and window end because update_text_area
24824 doesn't draw that row. (Except when it does, but
24825 that's handled in update_text_area.) */
24827 cy0 = w->phys_cursor.y;
24828 cy1 = cy0 + w->phys_cursor_height;
24829 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
24830 return;
24832 w->phys_cursor_on_p = 0;
24835 #endif /* HAVE_WINDOW_SYSTEM */
24838 /************************************************************************
24839 Mouse Face
24840 ************************************************************************/
24842 #ifdef HAVE_WINDOW_SYSTEM
24844 /* EXPORT for RIF:
24845 Fix the display of area AREA of overlapping row ROW in window W
24846 with respect to the overlapping part OVERLAPS. */
24848 void
24849 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
24850 enum glyph_row_area area, int overlaps)
24852 int i, x;
24854 BLOCK_INPUT;
24856 x = 0;
24857 for (i = 0; i < row->used[area];)
24859 if (row->glyphs[area][i].overlaps_vertically_p)
24861 int start = i, start_x = x;
24865 x += row->glyphs[area][i].pixel_width;
24866 ++i;
24868 while (i < row->used[area]
24869 && row->glyphs[area][i].overlaps_vertically_p);
24871 draw_glyphs (w, start_x, row, area,
24872 start, i,
24873 DRAW_NORMAL_TEXT, overlaps);
24875 else
24877 x += row->glyphs[area][i].pixel_width;
24878 ++i;
24882 UNBLOCK_INPUT;
24886 /* EXPORT:
24887 Draw the cursor glyph of window W in glyph row ROW. See the
24888 comment of draw_glyphs for the meaning of HL. */
24890 void
24891 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
24892 enum draw_glyphs_face hl)
24894 /* If cursor hpos is out of bounds, don't draw garbage. This can
24895 happen in mini-buffer windows when switching between echo area
24896 glyphs and mini-buffer. */
24897 if ((row->reversed_p
24898 ? (w->phys_cursor.hpos >= 0)
24899 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
24901 int on_p = w->phys_cursor_on_p;
24902 int x1;
24903 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
24904 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
24905 hl, 0);
24906 w->phys_cursor_on_p = on_p;
24908 if (hl == DRAW_CURSOR)
24909 w->phys_cursor_width = x1 - w->phys_cursor.x;
24910 /* When we erase the cursor, and ROW is overlapped by other
24911 rows, make sure that these overlapping parts of other rows
24912 are redrawn. */
24913 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
24915 w->phys_cursor_width = x1 - w->phys_cursor.x;
24917 if (row > w->current_matrix->rows
24918 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
24919 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
24920 OVERLAPS_ERASED_CURSOR);
24922 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
24923 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
24924 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
24925 OVERLAPS_ERASED_CURSOR);
24931 /* EXPORT:
24932 Erase the image of a cursor of window W from the screen. */
24934 void
24935 erase_phys_cursor (struct window *w)
24937 struct frame *f = XFRAME (w->frame);
24938 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24939 int hpos = w->phys_cursor.hpos;
24940 int vpos = w->phys_cursor.vpos;
24941 int mouse_face_here_p = 0;
24942 struct glyph_matrix *active_glyphs = w->current_matrix;
24943 struct glyph_row *cursor_row;
24944 struct glyph *cursor_glyph;
24945 enum draw_glyphs_face hl;
24947 /* No cursor displayed or row invalidated => nothing to do on the
24948 screen. */
24949 if (w->phys_cursor_type == NO_CURSOR)
24950 goto mark_cursor_off;
24952 /* VPOS >= active_glyphs->nrows means that window has been resized.
24953 Don't bother to erase the cursor. */
24954 if (vpos >= active_glyphs->nrows)
24955 goto mark_cursor_off;
24957 /* If row containing cursor is marked invalid, there is nothing we
24958 can do. */
24959 cursor_row = MATRIX_ROW (active_glyphs, vpos);
24960 if (!cursor_row->enabled_p)
24961 goto mark_cursor_off;
24963 /* If line spacing is > 0, old cursor may only be partially visible in
24964 window after split-window. So adjust visible height. */
24965 cursor_row->visible_height = min (cursor_row->visible_height,
24966 window_text_bottom_y (w) - cursor_row->y);
24968 /* If row is completely invisible, don't attempt to delete a cursor which
24969 isn't there. This can happen if cursor is at top of a window, and
24970 we switch to a buffer with a header line in that window. */
24971 if (cursor_row->visible_height <= 0)
24972 goto mark_cursor_off;
24974 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
24975 if (cursor_row->cursor_in_fringe_p)
24977 cursor_row->cursor_in_fringe_p = 0;
24978 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
24979 goto mark_cursor_off;
24982 /* This can happen when the new row is shorter than the old one.
24983 In this case, either draw_glyphs or clear_end_of_line
24984 should have cleared the cursor. Note that we wouldn't be
24985 able to erase the cursor in this case because we don't have a
24986 cursor glyph at hand. */
24987 if ((cursor_row->reversed_p
24988 ? (w->phys_cursor.hpos < 0)
24989 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
24990 goto mark_cursor_off;
24992 /* If the cursor is in the mouse face area, redisplay that when
24993 we clear the cursor. */
24994 if (! NILP (hlinfo->mouse_face_window)
24995 && coords_in_mouse_face_p (w, hpos, vpos)
24996 /* Don't redraw the cursor's spot in mouse face if it is at the
24997 end of a line (on a newline). The cursor appears there, but
24998 mouse highlighting does not. */
24999 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
25000 mouse_face_here_p = 1;
25002 /* Maybe clear the display under the cursor. */
25003 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
25005 int x, y, left_x;
25006 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
25007 int width;
25009 cursor_glyph = get_phys_cursor_glyph (w);
25010 if (cursor_glyph == NULL)
25011 goto mark_cursor_off;
25013 width = cursor_glyph->pixel_width;
25014 left_x = window_box_left_offset (w, TEXT_AREA);
25015 x = w->phys_cursor.x;
25016 if (x < left_x)
25017 width -= left_x - x;
25018 width = min (width, window_box_width (w, TEXT_AREA) - x);
25019 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
25020 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
25022 if (width > 0)
25023 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
25026 /* Erase the cursor by redrawing the character underneath it. */
25027 if (mouse_face_here_p)
25028 hl = DRAW_MOUSE_FACE;
25029 else
25030 hl = DRAW_NORMAL_TEXT;
25031 draw_phys_cursor_glyph (w, cursor_row, hl);
25033 mark_cursor_off:
25034 w->phys_cursor_on_p = 0;
25035 w->phys_cursor_type = NO_CURSOR;
25039 /* EXPORT:
25040 Display or clear cursor of window W. If ON is zero, clear the
25041 cursor. If it is non-zero, display the cursor. If ON is nonzero,
25042 where to put the cursor is specified by HPOS, VPOS, X and Y. */
25044 void
25045 display_and_set_cursor (struct window *w, int on,
25046 int hpos, int vpos, int x, int y)
25048 struct frame *f = XFRAME (w->frame);
25049 int new_cursor_type;
25050 int new_cursor_width;
25051 int active_cursor;
25052 struct glyph_row *glyph_row;
25053 struct glyph *glyph;
25055 /* This is pointless on invisible frames, and dangerous on garbaged
25056 windows and frames; in the latter case, the frame or window may
25057 be in the midst of changing its size, and x and y may be off the
25058 window. */
25059 if (! FRAME_VISIBLE_P (f)
25060 || FRAME_GARBAGED_P (f)
25061 || vpos >= w->current_matrix->nrows
25062 || hpos >= w->current_matrix->matrix_w)
25063 return;
25065 /* If cursor is off and we want it off, return quickly. */
25066 if (!on && !w->phys_cursor_on_p)
25067 return;
25069 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
25070 /* If cursor row is not enabled, we don't really know where to
25071 display the cursor. */
25072 if (!glyph_row->enabled_p)
25074 w->phys_cursor_on_p = 0;
25075 return;
25078 glyph = NULL;
25079 if (!glyph_row->exact_window_width_line_p
25080 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
25081 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
25083 xassert (interrupt_input_blocked);
25085 /* Set new_cursor_type to the cursor we want to be displayed. */
25086 new_cursor_type = get_window_cursor_type (w, glyph,
25087 &new_cursor_width, &active_cursor);
25089 /* If cursor is currently being shown and we don't want it to be or
25090 it is in the wrong place, or the cursor type is not what we want,
25091 erase it. */
25092 if (w->phys_cursor_on_p
25093 && (!on
25094 || w->phys_cursor.x != x
25095 || w->phys_cursor.y != y
25096 || new_cursor_type != w->phys_cursor_type
25097 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
25098 && new_cursor_width != w->phys_cursor_width)))
25099 erase_phys_cursor (w);
25101 /* Don't check phys_cursor_on_p here because that flag is only set
25102 to zero in some cases where we know that the cursor has been
25103 completely erased, to avoid the extra work of erasing the cursor
25104 twice. In other words, phys_cursor_on_p can be 1 and the cursor
25105 still not be visible, or it has only been partly erased. */
25106 if (on)
25108 w->phys_cursor_ascent = glyph_row->ascent;
25109 w->phys_cursor_height = glyph_row->height;
25111 /* Set phys_cursor_.* before x_draw_.* is called because some
25112 of them may need the information. */
25113 w->phys_cursor.x = x;
25114 w->phys_cursor.y = glyph_row->y;
25115 w->phys_cursor.hpos = hpos;
25116 w->phys_cursor.vpos = vpos;
25119 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
25120 new_cursor_type, new_cursor_width,
25121 on, active_cursor);
25125 /* Switch the display of W's cursor on or off, according to the value
25126 of ON. */
25128 static void
25129 update_window_cursor (struct window *w, int on)
25131 /* Don't update cursor in windows whose frame is in the process
25132 of being deleted. */
25133 if (w->current_matrix)
25135 BLOCK_INPUT;
25136 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
25137 w->phys_cursor.x, w->phys_cursor.y);
25138 UNBLOCK_INPUT;
25143 /* Call update_window_cursor with parameter ON_P on all leaf windows
25144 in the window tree rooted at W. */
25146 static void
25147 update_cursor_in_window_tree (struct window *w, int on_p)
25149 while (w)
25151 if (!NILP (w->hchild))
25152 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
25153 else if (!NILP (w->vchild))
25154 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
25155 else
25156 update_window_cursor (w, on_p);
25158 w = NILP (w->next) ? 0 : XWINDOW (w->next);
25163 /* EXPORT:
25164 Display the cursor on window W, or clear it, according to ON_P.
25165 Don't change the cursor's position. */
25167 void
25168 x_update_cursor (struct frame *f, int on_p)
25170 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
25174 /* EXPORT:
25175 Clear the cursor of window W to background color, and mark the
25176 cursor as not shown. This is used when the text where the cursor
25177 is about to be rewritten. */
25179 void
25180 x_clear_cursor (struct window *w)
25182 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
25183 update_window_cursor (w, 0);
25186 #endif /* HAVE_WINDOW_SYSTEM */
25188 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
25189 and MSDOS. */
25190 static void
25191 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
25192 int start_hpos, int end_hpos,
25193 enum draw_glyphs_face draw)
25195 #ifdef HAVE_WINDOW_SYSTEM
25196 if (FRAME_WINDOW_P (XFRAME (w->frame)))
25198 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
25199 return;
25201 #endif
25202 #if defined (HAVE_GPM) || defined (MSDOS)
25203 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
25204 #endif
25207 /* Display the active region described by mouse_face_* according to DRAW. */
25209 static void
25210 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
25212 struct window *w = XWINDOW (hlinfo->mouse_face_window);
25213 struct frame *f = XFRAME (WINDOW_FRAME (w));
25215 if (/* If window is in the process of being destroyed, don't bother
25216 to do anything. */
25217 w->current_matrix != NULL
25218 /* Don't update mouse highlight if hidden */
25219 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
25220 /* Recognize when we are called to operate on rows that don't exist
25221 anymore. This can happen when a window is split. */
25222 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
25224 int phys_cursor_on_p = w->phys_cursor_on_p;
25225 struct glyph_row *row, *first, *last;
25227 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
25228 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
25230 for (row = first; row <= last && row->enabled_p; ++row)
25232 int start_hpos, end_hpos, start_x;
25234 /* For all but the first row, the highlight starts at column 0. */
25235 if (row == first)
25237 /* R2L rows have BEG and END in reversed order, but the
25238 screen drawing geometry is always left to right. So
25239 we need to mirror the beginning and end of the
25240 highlighted area in R2L rows. */
25241 if (!row->reversed_p)
25243 start_hpos = hlinfo->mouse_face_beg_col;
25244 start_x = hlinfo->mouse_face_beg_x;
25246 else if (row == last)
25248 start_hpos = hlinfo->mouse_face_end_col;
25249 start_x = hlinfo->mouse_face_end_x;
25251 else
25253 start_hpos = 0;
25254 start_x = 0;
25257 else if (row->reversed_p && row == last)
25259 start_hpos = hlinfo->mouse_face_end_col;
25260 start_x = hlinfo->mouse_face_end_x;
25262 else
25264 start_hpos = 0;
25265 start_x = 0;
25268 if (row == last)
25270 if (!row->reversed_p)
25271 end_hpos = hlinfo->mouse_face_end_col;
25272 else if (row == first)
25273 end_hpos = hlinfo->mouse_face_beg_col;
25274 else
25276 end_hpos = row->used[TEXT_AREA];
25277 if (draw == DRAW_NORMAL_TEXT)
25278 row->fill_line_p = 1; /* Clear to end of line */
25281 else if (row->reversed_p && row == first)
25282 end_hpos = hlinfo->mouse_face_beg_col;
25283 else
25285 end_hpos = row->used[TEXT_AREA];
25286 if (draw == DRAW_NORMAL_TEXT)
25287 row->fill_line_p = 1; /* Clear to end of line */
25290 if (end_hpos > start_hpos)
25292 draw_row_with_mouse_face (w, start_x, row,
25293 start_hpos, end_hpos, draw);
25295 row->mouse_face_p
25296 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
25300 #ifdef HAVE_WINDOW_SYSTEM
25301 /* When we've written over the cursor, arrange for it to
25302 be displayed again. */
25303 if (FRAME_WINDOW_P (f)
25304 && phys_cursor_on_p && !w->phys_cursor_on_p)
25306 BLOCK_INPUT;
25307 display_and_set_cursor (w, 1,
25308 w->phys_cursor.hpos, w->phys_cursor.vpos,
25309 w->phys_cursor.x, w->phys_cursor.y);
25310 UNBLOCK_INPUT;
25312 #endif /* HAVE_WINDOW_SYSTEM */
25315 #ifdef HAVE_WINDOW_SYSTEM
25316 /* Change the mouse cursor. */
25317 if (FRAME_WINDOW_P (f))
25319 if (draw == DRAW_NORMAL_TEXT
25320 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
25321 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
25322 else if (draw == DRAW_MOUSE_FACE)
25323 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
25324 else
25325 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
25327 #endif /* HAVE_WINDOW_SYSTEM */
25330 /* EXPORT:
25331 Clear out the mouse-highlighted active region.
25332 Redraw it un-highlighted first. Value is non-zero if mouse
25333 face was actually drawn unhighlighted. */
25336 clear_mouse_face (Mouse_HLInfo *hlinfo)
25338 int cleared = 0;
25340 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
25342 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
25343 cleared = 1;
25346 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25347 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25348 hlinfo->mouse_face_window = Qnil;
25349 hlinfo->mouse_face_overlay = Qnil;
25350 return cleared;
25353 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
25354 within the mouse face on that window. */
25355 static int
25356 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
25358 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25360 /* Quickly resolve the easy cases. */
25361 if (!(WINDOWP (hlinfo->mouse_face_window)
25362 && XWINDOW (hlinfo->mouse_face_window) == w))
25363 return 0;
25364 if (vpos < hlinfo->mouse_face_beg_row
25365 || vpos > hlinfo->mouse_face_end_row)
25366 return 0;
25367 if (vpos > hlinfo->mouse_face_beg_row
25368 && vpos < hlinfo->mouse_face_end_row)
25369 return 1;
25371 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
25373 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25375 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
25376 return 1;
25378 else if ((vpos == hlinfo->mouse_face_beg_row
25379 && hpos >= hlinfo->mouse_face_beg_col)
25380 || (vpos == hlinfo->mouse_face_end_row
25381 && hpos < hlinfo->mouse_face_end_col))
25382 return 1;
25384 else
25386 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25388 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
25389 return 1;
25391 else if ((vpos == hlinfo->mouse_face_beg_row
25392 && hpos <= hlinfo->mouse_face_beg_col)
25393 || (vpos == hlinfo->mouse_face_end_row
25394 && hpos > hlinfo->mouse_face_end_col))
25395 return 1;
25397 return 0;
25401 /* EXPORT:
25402 Non-zero if physical cursor of window W is within mouse face. */
25405 cursor_in_mouse_face_p (struct window *w)
25407 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
25412 /* Find the glyph rows START_ROW and END_ROW of window W that display
25413 characters between buffer positions START_CHARPOS and END_CHARPOS
25414 (excluding END_CHARPOS). This is similar to row_containing_pos,
25415 but is more accurate when bidi reordering makes buffer positions
25416 change non-linearly with glyph rows. */
25417 static void
25418 rows_from_pos_range (struct window *w,
25419 EMACS_INT start_charpos, EMACS_INT end_charpos,
25420 struct glyph_row **start, struct glyph_row **end)
25422 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25423 int last_y = window_text_bottom_y (w);
25424 struct glyph_row *row;
25426 *start = NULL;
25427 *end = NULL;
25429 while (!first->enabled_p
25430 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
25431 first++;
25433 /* Find the START row. */
25434 for (row = first;
25435 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
25436 row++)
25438 /* A row can potentially be the START row if the range of the
25439 characters it displays intersects the range
25440 [START_CHARPOS..END_CHARPOS). */
25441 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
25442 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
25443 /* See the commentary in row_containing_pos, for the
25444 explanation of the complicated way to check whether
25445 some position is beyond the end of the characters
25446 displayed by a row. */
25447 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
25448 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
25449 && !row->ends_at_zv_p
25450 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
25451 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
25452 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
25453 && !row->ends_at_zv_p
25454 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
25456 /* Found a candidate row. Now make sure at least one of the
25457 glyphs it displays has a charpos from the range
25458 [START_CHARPOS..END_CHARPOS).
25460 This is not obvious because bidi reordering could make
25461 buffer positions of a row be 1,2,3,102,101,100, and if we
25462 want to highlight characters in [50..60), we don't want
25463 this row, even though [50..60) does intersect [1..103),
25464 the range of character positions given by the row's start
25465 and end positions. */
25466 struct glyph *g = row->glyphs[TEXT_AREA];
25467 struct glyph *e = g + row->used[TEXT_AREA];
25469 while (g < e)
25471 if ((BUFFERP (g->object) || INTEGERP (g->object))
25472 && start_charpos <= g->charpos && g->charpos < end_charpos)
25473 *start = row;
25474 g++;
25476 if (*start)
25477 break;
25481 /* Find the END row. */
25482 if (!*start
25483 /* If the last row is partially visible, start looking for END
25484 from that row, instead of starting from FIRST. */
25485 && !(row->enabled_p
25486 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
25487 row = first;
25488 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
25490 struct glyph_row *next = row + 1;
25492 if (!next->enabled_p
25493 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
25494 /* The first row >= START whose range of displayed characters
25495 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
25496 is the row END + 1. */
25497 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
25498 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
25499 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
25500 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
25501 && !next->ends_at_zv_p
25502 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
25503 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
25504 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
25505 && !next->ends_at_zv_p
25506 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
25508 *end = row;
25509 break;
25511 else
25513 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
25514 but none of the characters it displays are in the range, it is
25515 also END + 1. */
25516 struct glyph *g = next->glyphs[TEXT_AREA];
25517 struct glyph *e = g + next->used[TEXT_AREA];
25519 while (g < e)
25521 if ((BUFFERP (g->object) || INTEGERP (g->object))
25522 && start_charpos <= g->charpos && g->charpos < end_charpos)
25523 break;
25524 g++;
25526 if (g == e)
25528 *end = row;
25529 break;
25535 /* This function sets the mouse_face_* elements of HLINFO, assuming
25536 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
25537 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
25538 for the overlay or run of text properties specifying the mouse
25539 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
25540 before-string and after-string that must also be highlighted.
25541 COVER_STRING, if non-nil, is a display string that may cover some
25542 or all of the highlighted text. */
25544 static void
25545 mouse_face_from_buffer_pos (Lisp_Object window,
25546 Mouse_HLInfo *hlinfo,
25547 EMACS_INT mouse_charpos,
25548 EMACS_INT start_charpos,
25549 EMACS_INT end_charpos,
25550 Lisp_Object before_string,
25551 Lisp_Object after_string,
25552 Lisp_Object cover_string)
25554 struct window *w = XWINDOW (window);
25555 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25556 struct glyph_row *r1, *r2;
25557 struct glyph *glyph, *end;
25558 EMACS_INT ignore, pos;
25559 int x;
25561 xassert (NILP (cover_string) || STRINGP (cover_string));
25562 xassert (NILP (before_string) || STRINGP (before_string));
25563 xassert (NILP (after_string) || STRINGP (after_string));
25565 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
25566 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
25567 if (r1 == NULL)
25568 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25569 /* If the before-string or display-string contains newlines,
25570 rows_from_pos_range skips to its last row. Move back. */
25571 if (!NILP (before_string) || !NILP (cover_string))
25573 struct glyph_row *prev;
25574 while ((prev = r1 - 1, prev >= first)
25575 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
25576 && prev->used[TEXT_AREA] > 0)
25578 struct glyph *beg = prev->glyphs[TEXT_AREA];
25579 glyph = beg + prev->used[TEXT_AREA];
25580 while (--glyph >= beg && INTEGERP (glyph->object));
25581 if (glyph < beg
25582 || !(EQ (glyph->object, before_string)
25583 || EQ (glyph->object, cover_string)))
25584 break;
25585 r1 = prev;
25588 if (r2 == NULL)
25590 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25591 hlinfo->mouse_face_past_end = 1;
25593 else if (!NILP (after_string))
25595 /* If the after-string has newlines, advance to its last row. */
25596 struct glyph_row *next;
25597 struct glyph_row *last
25598 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25600 for (next = r2 + 1;
25601 next <= last
25602 && next->used[TEXT_AREA] > 0
25603 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
25604 ++next)
25605 r2 = next;
25607 /* The rest of the display engine assumes that mouse_face_beg_row is
25608 either above below mouse_face_end_row or identical to it. But
25609 with bidi-reordered continued lines, the row for START_CHARPOS
25610 could be below the row for END_CHARPOS. If so, swap the rows and
25611 store them in correct order. */
25612 if (r1->y > r2->y)
25614 struct glyph_row *tem = r2;
25616 r2 = r1;
25617 r1 = tem;
25620 hlinfo->mouse_face_beg_y = r1->y;
25621 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
25622 hlinfo->mouse_face_end_y = r2->y;
25623 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
25625 /* For a bidi-reordered row, the positions of BEFORE_STRING,
25626 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
25627 could be anywhere in the row and in any order. The strategy
25628 below is to find the leftmost and the rightmost glyph that
25629 belongs to either of these 3 strings, or whose position is
25630 between START_CHARPOS and END_CHARPOS, and highlight all the
25631 glyphs between those two. This may cover more than just the text
25632 between START_CHARPOS and END_CHARPOS if the range of characters
25633 strides the bidi level boundary, e.g. if the beginning is in R2L
25634 text while the end is in L2R text or vice versa. */
25635 if (!r1->reversed_p)
25637 /* This row is in a left to right paragraph. Scan it left to
25638 right. */
25639 glyph = r1->glyphs[TEXT_AREA];
25640 end = glyph + r1->used[TEXT_AREA];
25641 x = r1->x;
25643 /* Skip truncation glyphs at the start of the glyph row. */
25644 if (r1->displays_text_p)
25645 for (; glyph < end
25646 && INTEGERP (glyph->object)
25647 && glyph->charpos < 0;
25648 ++glyph)
25649 x += glyph->pixel_width;
25651 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
25652 or COVER_STRING, and the first glyph from buffer whose
25653 position is between START_CHARPOS and END_CHARPOS. */
25654 for (; glyph < end
25655 && !INTEGERP (glyph->object)
25656 && !EQ (glyph->object, cover_string)
25657 && !(BUFFERP (glyph->object)
25658 && (glyph->charpos >= start_charpos
25659 && glyph->charpos < end_charpos));
25660 ++glyph)
25662 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25663 are present at buffer positions between START_CHARPOS and
25664 END_CHARPOS, or if they come from an overlay. */
25665 if (EQ (glyph->object, before_string))
25667 pos = string_buffer_position (before_string,
25668 start_charpos);
25669 /* If pos == 0, it means before_string came from an
25670 overlay, not from a buffer position. */
25671 if (!pos || (pos >= start_charpos && pos < end_charpos))
25672 break;
25674 else if (EQ (glyph->object, after_string))
25676 pos = string_buffer_position (after_string, end_charpos);
25677 if (!pos || (pos >= start_charpos && pos < end_charpos))
25678 break;
25680 x += glyph->pixel_width;
25682 hlinfo->mouse_face_beg_x = x;
25683 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
25685 else
25687 /* This row is in a right to left paragraph. Scan it right to
25688 left. */
25689 struct glyph *g;
25691 end = r1->glyphs[TEXT_AREA] - 1;
25692 glyph = end + r1->used[TEXT_AREA];
25694 /* Skip truncation glyphs at the start of the glyph row. */
25695 if (r1->displays_text_p)
25696 for (; glyph > end
25697 && INTEGERP (glyph->object)
25698 && glyph->charpos < 0;
25699 --glyph)
25702 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
25703 or COVER_STRING, and the first glyph from buffer whose
25704 position is between START_CHARPOS and END_CHARPOS. */
25705 for (; glyph > end
25706 && !INTEGERP (glyph->object)
25707 && !EQ (glyph->object, cover_string)
25708 && !(BUFFERP (glyph->object)
25709 && (glyph->charpos >= start_charpos
25710 && glyph->charpos < end_charpos));
25711 --glyph)
25713 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25714 are present at buffer positions between START_CHARPOS and
25715 END_CHARPOS, or if they come from an overlay. */
25716 if (EQ (glyph->object, before_string))
25718 pos = string_buffer_position (before_string, start_charpos);
25719 /* If pos == 0, it means before_string came from an
25720 overlay, not from a buffer position. */
25721 if (!pos || (pos >= start_charpos && pos < end_charpos))
25722 break;
25724 else if (EQ (glyph->object, after_string))
25726 pos = string_buffer_position (after_string, end_charpos);
25727 if (!pos || (pos >= start_charpos && pos < end_charpos))
25728 break;
25732 glyph++; /* first glyph to the right of the highlighted area */
25733 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
25734 x += g->pixel_width;
25735 hlinfo->mouse_face_beg_x = x;
25736 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
25739 /* If the highlight ends in a different row, compute GLYPH and END
25740 for the end row. Otherwise, reuse the values computed above for
25741 the row where the highlight begins. */
25742 if (r2 != r1)
25744 if (!r2->reversed_p)
25746 glyph = r2->glyphs[TEXT_AREA];
25747 end = glyph + r2->used[TEXT_AREA];
25748 x = r2->x;
25750 else
25752 end = r2->glyphs[TEXT_AREA] - 1;
25753 glyph = end + r2->used[TEXT_AREA];
25757 if (!r2->reversed_p)
25759 /* Skip truncation and continuation glyphs near the end of the
25760 row, and also blanks and stretch glyphs inserted by
25761 extend_face_to_end_of_line. */
25762 while (end > glyph
25763 && INTEGERP ((end - 1)->object)
25764 && (end - 1)->charpos <= 0)
25765 --end;
25766 /* Scan the rest of the glyph row from the end, looking for the
25767 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
25768 COVER_STRING, or whose position is between START_CHARPOS
25769 and END_CHARPOS */
25770 for (--end;
25771 end > glyph
25772 && !INTEGERP (end->object)
25773 && !EQ (end->object, cover_string)
25774 && !(BUFFERP (end->object)
25775 && (end->charpos >= start_charpos
25776 && end->charpos < end_charpos));
25777 --end)
25779 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25780 are present at buffer positions between START_CHARPOS and
25781 END_CHARPOS, or if they come from an overlay. */
25782 if (EQ (end->object, before_string))
25784 pos = string_buffer_position (before_string, start_charpos);
25785 if (!pos || (pos >= start_charpos && pos < end_charpos))
25786 break;
25788 else if (EQ (end->object, after_string))
25790 pos = string_buffer_position (after_string, end_charpos);
25791 if (!pos || (pos >= start_charpos && pos < end_charpos))
25792 break;
25795 /* Find the X coordinate of the last glyph to be highlighted. */
25796 for (; glyph <= end; ++glyph)
25797 x += glyph->pixel_width;
25799 hlinfo->mouse_face_end_x = x;
25800 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
25802 else
25804 /* Skip truncation and continuation glyphs near the end of the
25805 row, and also blanks and stretch glyphs inserted by
25806 extend_face_to_end_of_line. */
25807 x = r2->x;
25808 end++;
25809 while (end < glyph
25810 && INTEGERP (end->object)
25811 && end->charpos <= 0)
25813 x += end->pixel_width;
25814 ++end;
25816 /* Scan the rest of the glyph row from the end, looking for the
25817 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
25818 COVER_STRING, or whose position is between START_CHARPOS
25819 and END_CHARPOS */
25820 for ( ;
25821 end < glyph
25822 && !INTEGERP (end->object)
25823 && !EQ (end->object, cover_string)
25824 && !(BUFFERP (end->object)
25825 && (end->charpos >= start_charpos
25826 && end->charpos < end_charpos));
25827 ++end)
25829 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25830 are present at buffer positions between START_CHARPOS and
25831 END_CHARPOS, or if they come from an overlay. */
25832 if (EQ (end->object, before_string))
25834 pos = string_buffer_position (before_string, start_charpos);
25835 if (!pos || (pos >= start_charpos && pos < end_charpos))
25836 break;
25838 else if (EQ (end->object, after_string))
25840 pos = string_buffer_position (after_string, end_charpos);
25841 if (!pos || (pos >= start_charpos && pos < end_charpos))
25842 break;
25844 x += end->pixel_width;
25846 hlinfo->mouse_face_end_x = x;
25847 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
25850 hlinfo->mouse_face_window = window;
25851 hlinfo->mouse_face_face_id
25852 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
25853 mouse_charpos + 1,
25854 !hlinfo->mouse_face_hidden, -1);
25855 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25858 /* The following function is not used anymore (replaced with
25859 mouse_face_from_string_pos), but I leave it here for the time
25860 being, in case someone would. */
25862 #if 0 /* not used */
25864 /* Find the position of the glyph for position POS in OBJECT in
25865 window W's current matrix, and return in *X, *Y the pixel
25866 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
25868 RIGHT_P non-zero means return the position of the right edge of the
25869 glyph, RIGHT_P zero means return the left edge position.
25871 If no glyph for POS exists in the matrix, return the position of
25872 the glyph with the next smaller position that is in the matrix, if
25873 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
25874 exists in the matrix, return the position of the glyph with the
25875 next larger position in OBJECT.
25877 Value is non-zero if a glyph was found. */
25879 static int
25880 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
25881 int *hpos, int *vpos, int *x, int *y, int right_p)
25883 int yb = window_text_bottom_y (w);
25884 struct glyph_row *r;
25885 struct glyph *best_glyph = NULL;
25886 struct glyph_row *best_row = NULL;
25887 int best_x = 0;
25889 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25890 r->enabled_p && r->y < yb;
25891 ++r)
25893 struct glyph *g = r->glyphs[TEXT_AREA];
25894 struct glyph *e = g + r->used[TEXT_AREA];
25895 int gx;
25897 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
25898 if (EQ (g->object, object))
25900 if (g->charpos == pos)
25902 best_glyph = g;
25903 best_x = gx;
25904 best_row = r;
25905 goto found;
25907 else if (best_glyph == NULL
25908 || ((eabs (g->charpos - pos)
25909 < eabs (best_glyph->charpos - pos))
25910 && (right_p
25911 ? g->charpos < pos
25912 : g->charpos > pos)))
25914 best_glyph = g;
25915 best_x = gx;
25916 best_row = r;
25921 found:
25923 if (best_glyph)
25925 *x = best_x;
25926 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
25928 if (right_p)
25930 *x += best_glyph->pixel_width;
25931 ++*hpos;
25934 *y = best_row->y;
25935 *vpos = best_row - w->current_matrix->rows;
25938 return best_glyph != NULL;
25940 #endif /* not used */
25942 /* Find the positions of the first and the last glyphs in window W's
25943 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
25944 (assumed to be a string), and return in HLINFO's mouse_face_*
25945 members the pixel and column/row coordinates of those glyphs. */
25947 static void
25948 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
25949 Lisp_Object object,
25950 EMACS_INT startpos, EMACS_INT endpos)
25952 int yb = window_text_bottom_y (w);
25953 struct glyph_row *r;
25954 struct glyph *g, *e;
25955 int gx;
25956 int found = 0;
25958 /* Find the glyph row with at least one position in the range
25959 [STARTPOS..ENDPOS], and the first glyph in that row whose
25960 position belongs to that range. */
25961 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25962 r->enabled_p && r->y < yb;
25963 ++r)
25965 if (!r->reversed_p)
25967 g = r->glyphs[TEXT_AREA];
25968 e = g + r->used[TEXT_AREA];
25969 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
25970 if (EQ (g->object, object)
25971 && startpos <= g->charpos && g->charpos <= endpos)
25973 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
25974 hlinfo->mouse_face_beg_y = r->y;
25975 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
25976 hlinfo->mouse_face_beg_x = gx;
25977 found = 1;
25978 break;
25981 else
25983 struct glyph *g1;
25985 e = r->glyphs[TEXT_AREA];
25986 g = e + r->used[TEXT_AREA];
25987 for ( ; g > e; --g)
25988 if (EQ ((g-1)->object, object)
25989 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
25991 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
25992 hlinfo->mouse_face_beg_y = r->y;
25993 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
25994 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
25995 gx += g1->pixel_width;
25996 hlinfo->mouse_face_beg_x = gx;
25997 found = 1;
25998 break;
26001 if (found)
26002 break;
26005 if (!found)
26006 return;
26008 /* Starting with the next row, look for the first row which does NOT
26009 include any glyphs whose positions are in the range. */
26010 for (++r; r->enabled_p && r->y < yb; ++r)
26012 g = r->glyphs[TEXT_AREA];
26013 e = g + r->used[TEXT_AREA];
26014 found = 0;
26015 for ( ; g < e; ++g)
26016 if (EQ (g->object, object)
26017 && startpos <= g->charpos && g->charpos <= endpos)
26019 found = 1;
26020 break;
26022 if (!found)
26023 break;
26026 /* The highlighted region ends on the previous row. */
26027 r--;
26029 /* Set the end row and its vertical pixel coordinate. */
26030 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
26031 hlinfo->mouse_face_end_y = r->y;
26033 /* Compute and set the end column and the end column's horizontal
26034 pixel coordinate. */
26035 if (!r->reversed_p)
26037 g = r->glyphs[TEXT_AREA];
26038 e = g + r->used[TEXT_AREA];
26039 for ( ; e > g; --e)
26040 if (EQ ((e-1)->object, object)
26041 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
26042 break;
26043 hlinfo->mouse_face_end_col = e - g;
26045 for (gx = r->x; g < e; ++g)
26046 gx += g->pixel_width;
26047 hlinfo->mouse_face_end_x = gx;
26049 else
26051 e = r->glyphs[TEXT_AREA];
26052 g = e + r->used[TEXT_AREA];
26053 for (gx = r->x ; e < g; ++e)
26055 if (EQ (e->object, object)
26056 && startpos <= e->charpos && e->charpos <= endpos)
26057 break;
26058 gx += e->pixel_width;
26060 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
26061 hlinfo->mouse_face_end_x = gx;
26065 #ifdef HAVE_WINDOW_SYSTEM
26067 /* See if position X, Y is within a hot-spot of an image. */
26069 static int
26070 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
26072 if (!CONSP (hot_spot))
26073 return 0;
26075 if (EQ (XCAR (hot_spot), Qrect))
26077 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
26078 Lisp_Object rect = XCDR (hot_spot);
26079 Lisp_Object tem;
26080 if (!CONSP (rect))
26081 return 0;
26082 if (!CONSP (XCAR (rect)))
26083 return 0;
26084 if (!CONSP (XCDR (rect)))
26085 return 0;
26086 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
26087 return 0;
26088 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
26089 return 0;
26090 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
26091 return 0;
26092 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
26093 return 0;
26094 return 1;
26096 else if (EQ (XCAR (hot_spot), Qcircle))
26098 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
26099 Lisp_Object circ = XCDR (hot_spot);
26100 Lisp_Object lr, lx0, ly0;
26101 if (CONSP (circ)
26102 && CONSP (XCAR (circ))
26103 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
26104 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
26105 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
26107 double r = XFLOATINT (lr);
26108 double dx = XINT (lx0) - x;
26109 double dy = XINT (ly0) - y;
26110 return (dx * dx + dy * dy <= r * r);
26113 else if (EQ (XCAR (hot_spot), Qpoly))
26115 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
26116 if (VECTORP (XCDR (hot_spot)))
26118 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
26119 Lisp_Object *poly = v->contents;
26120 int n = v->header.size;
26121 int i;
26122 int inside = 0;
26123 Lisp_Object lx, ly;
26124 int x0, y0;
26126 /* Need an even number of coordinates, and at least 3 edges. */
26127 if (n < 6 || n & 1)
26128 return 0;
26130 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
26131 If count is odd, we are inside polygon. Pixels on edges
26132 may or may not be included depending on actual geometry of the
26133 polygon. */
26134 if ((lx = poly[n-2], !INTEGERP (lx))
26135 || (ly = poly[n-1], !INTEGERP (lx)))
26136 return 0;
26137 x0 = XINT (lx), y0 = XINT (ly);
26138 for (i = 0; i < n; i += 2)
26140 int x1 = x0, y1 = y0;
26141 if ((lx = poly[i], !INTEGERP (lx))
26142 || (ly = poly[i+1], !INTEGERP (ly)))
26143 return 0;
26144 x0 = XINT (lx), y0 = XINT (ly);
26146 /* Does this segment cross the X line? */
26147 if (x0 >= x)
26149 if (x1 >= x)
26150 continue;
26152 else if (x1 < x)
26153 continue;
26154 if (y > y0 && y > y1)
26155 continue;
26156 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
26157 inside = !inside;
26159 return inside;
26162 return 0;
26165 Lisp_Object
26166 find_hot_spot (Lisp_Object map, int x, int y)
26168 while (CONSP (map))
26170 if (CONSP (XCAR (map))
26171 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
26172 return XCAR (map);
26173 map = XCDR (map);
26176 return Qnil;
26179 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
26180 3, 3, 0,
26181 doc: /* Lookup in image map MAP coordinates X and Y.
26182 An image map is an alist where each element has the format (AREA ID PLIST).
26183 An AREA is specified as either a rectangle, a circle, or a polygon:
26184 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
26185 pixel coordinates of the upper left and bottom right corners.
26186 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
26187 and the radius of the circle; r may be a float or integer.
26188 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
26189 vector describes one corner in the polygon.
26190 Returns the alist element for the first matching AREA in MAP. */)
26191 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
26193 if (NILP (map))
26194 return Qnil;
26196 CHECK_NUMBER (x);
26197 CHECK_NUMBER (y);
26199 return find_hot_spot (map, XINT (x), XINT (y));
26203 /* Display frame CURSOR, optionally using shape defined by POINTER. */
26204 static void
26205 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
26207 /* Do not change cursor shape while dragging mouse. */
26208 if (!NILP (do_mouse_tracking))
26209 return;
26211 if (!NILP (pointer))
26213 if (EQ (pointer, Qarrow))
26214 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26215 else if (EQ (pointer, Qhand))
26216 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
26217 else if (EQ (pointer, Qtext))
26218 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26219 else if (EQ (pointer, intern ("hdrag")))
26220 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26221 #ifdef HAVE_X_WINDOWS
26222 else if (EQ (pointer, intern ("vdrag")))
26223 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
26224 #endif
26225 else if (EQ (pointer, intern ("hourglass")))
26226 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
26227 else if (EQ (pointer, Qmodeline))
26228 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
26229 else
26230 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26233 if (cursor != No_Cursor)
26234 FRAME_RIF (f)->define_frame_cursor (f, cursor);
26237 #endif /* HAVE_WINDOW_SYSTEM */
26239 /* Take proper action when mouse has moved to the mode or header line
26240 or marginal area AREA of window W, x-position X and y-position Y.
26241 X is relative to the start of the text display area of W, so the
26242 width of bitmap areas and scroll bars must be subtracted to get a
26243 position relative to the start of the mode line. */
26245 static void
26246 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
26247 enum window_part area)
26249 struct window *w = XWINDOW (window);
26250 struct frame *f = XFRAME (w->frame);
26251 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26252 #ifdef HAVE_WINDOW_SYSTEM
26253 Display_Info *dpyinfo;
26254 #endif
26255 Cursor cursor = No_Cursor;
26256 Lisp_Object pointer = Qnil;
26257 int dx, dy, width, height;
26258 EMACS_INT charpos;
26259 Lisp_Object string, object = Qnil;
26260 Lisp_Object pos, help;
26262 Lisp_Object mouse_face;
26263 int original_x_pixel = x;
26264 struct glyph * glyph = NULL, * row_start_glyph = NULL;
26265 struct glyph_row *row;
26267 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
26269 int x0;
26270 struct glyph *end;
26272 /* Kludge alert: mode_line_string takes X/Y in pixels, but
26273 returns them in row/column units! */
26274 string = mode_line_string (w, area, &x, &y, &charpos,
26275 &object, &dx, &dy, &width, &height);
26277 row = (area == ON_MODE_LINE
26278 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
26279 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
26281 /* Find the glyph under the mouse pointer. */
26282 if (row->mode_line_p && row->enabled_p)
26284 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
26285 end = glyph + row->used[TEXT_AREA];
26287 for (x0 = original_x_pixel;
26288 glyph < end && x0 >= glyph->pixel_width;
26289 ++glyph)
26290 x0 -= glyph->pixel_width;
26292 if (glyph >= end)
26293 glyph = NULL;
26296 else
26298 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
26299 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
26300 returns them in row/column units! */
26301 string = marginal_area_string (w, area, &x, &y, &charpos,
26302 &object, &dx, &dy, &width, &height);
26305 help = Qnil;
26307 #ifdef HAVE_WINDOW_SYSTEM
26308 if (IMAGEP (object))
26310 Lisp_Object image_map, hotspot;
26311 if ((image_map = Fplist_get (XCDR (object), QCmap),
26312 !NILP (image_map))
26313 && (hotspot = find_hot_spot (image_map, dx, dy),
26314 CONSP (hotspot))
26315 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26317 Lisp_Object plist;
26319 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
26320 If so, we could look for mouse-enter, mouse-leave
26321 properties in PLIST (and do something...). */
26322 hotspot = XCDR (hotspot);
26323 if (CONSP (hotspot)
26324 && (plist = XCAR (hotspot), CONSP (plist)))
26326 pointer = Fplist_get (plist, Qpointer);
26327 if (NILP (pointer))
26328 pointer = Qhand;
26329 help = Fplist_get (plist, Qhelp_echo);
26330 if (!NILP (help))
26332 help_echo_string = help;
26333 /* Is this correct? ++kfs */
26334 XSETWINDOW (help_echo_window, w);
26335 help_echo_object = w->buffer;
26336 help_echo_pos = charpos;
26340 if (NILP (pointer))
26341 pointer = Fplist_get (XCDR (object), QCpointer);
26343 #endif /* HAVE_WINDOW_SYSTEM */
26345 if (STRINGP (string))
26347 pos = make_number (charpos);
26348 /* If we're on a string with `help-echo' text property, arrange
26349 for the help to be displayed. This is done by setting the
26350 global variable help_echo_string to the help string. */
26351 if (NILP (help))
26353 help = Fget_text_property (pos, Qhelp_echo, string);
26354 if (!NILP (help))
26356 help_echo_string = help;
26357 XSETWINDOW (help_echo_window, w);
26358 help_echo_object = string;
26359 help_echo_pos = charpos;
26363 #ifdef HAVE_WINDOW_SYSTEM
26364 if (FRAME_WINDOW_P (f))
26366 dpyinfo = FRAME_X_DISPLAY_INFO (f);
26367 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26368 if (NILP (pointer))
26369 pointer = Fget_text_property (pos, Qpointer, string);
26371 /* Change the mouse pointer according to what is under X/Y. */
26372 if (NILP (pointer)
26373 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
26375 Lisp_Object map;
26376 map = Fget_text_property (pos, Qlocal_map, string);
26377 if (!KEYMAPP (map))
26378 map = Fget_text_property (pos, Qkeymap, string);
26379 if (!KEYMAPP (map))
26380 cursor = dpyinfo->vertical_scroll_bar_cursor;
26383 #endif
26385 /* Change the mouse face according to what is under X/Y. */
26386 mouse_face = Fget_text_property (pos, Qmouse_face, string);
26387 if (!NILP (mouse_face)
26388 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26389 && glyph)
26391 Lisp_Object b, e;
26393 struct glyph * tmp_glyph;
26395 int gpos;
26396 int gseq_length;
26397 int total_pixel_width;
26398 EMACS_INT begpos, endpos, ignore;
26400 int vpos, hpos;
26402 b = Fprevious_single_property_change (make_number (charpos + 1),
26403 Qmouse_face, string, Qnil);
26404 if (NILP (b))
26405 begpos = 0;
26406 else
26407 begpos = XINT (b);
26409 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
26410 if (NILP (e))
26411 endpos = SCHARS (string);
26412 else
26413 endpos = XINT (e);
26415 /* Calculate the glyph position GPOS of GLYPH in the
26416 displayed string, relative to the beginning of the
26417 highlighted part of the string.
26419 Note: GPOS is different from CHARPOS. CHARPOS is the
26420 position of GLYPH in the internal string object. A mode
26421 line string format has structures which are converted to
26422 a flattened string by the Emacs Lisp interpreter. The
26423 internal string is an element of those structures. The
26424 displayed string is the flattened string. */
26425 tmp_glyph = row_start_glyph;
26426 while (tmp_glyph < glyph
26427 && (!(EQ (tmp_glyph->object, glyph->object)
26428 && begpos <= tmp_glyph->charpos
26429 && tmp_glyph->charpos < endpos)))
26430 tmp_glyph++;
26431 gpos = glyph - tmp_glyph;
26433 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
26434 the highlighted part of the displayed string to which
26435 GLYPH belongs. Note: GSEQ_LENGTH is different from
26436 SCHARS (STRING), because the latter returns the length of
26437 the internal string. */
26438 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
26439 tmp_glyph > glyph
26440 && (!(EQ (tmp_glyph->object, glyph->object)
26441 && begpos <= tmp_glyph->charpos
26442 && tmp_glyph->charpos < endpos));
26443 tmp_glyph--)
26445 gseq_length = gpos + (tmp_glyph - glyph) + 1;
26447 /* Calculate the total pixel width of all the glyphs between
26448 the beginning of the highlighted area and GLYPH. */
26449 total_pixel_width = 0;
26450 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
26451 total_pixel_width += tmp_glyph->pixel_width;
26453 /* Pre calculation of re-rendering position. Note: X is in
26454 column units here, after the call to mode_line_string or
26455 marginal_area_string. */
26456 hpos = x - gpos;
26457 vpos = (area == ON_MODE_LINE
26458 ? (w->current_matrix)->nrows - 1
26459 : 0);
26461 /* If GLYPH's position is included in the region that is
26462 already drawn in mouse face, we have nothing to do. */
26463 if ( EQ (window, hlinfo->mouse_face_window)
26464 && (!row->reversed_p
26465 ? (hlinfo->mouse_face_beg_col <= hpos
26466 && hpos < hlinfo->mouse_face_end_col)
26467 /* In R2L rows we swap BEG and END, see below. */
26468 : (hlinfo->mouse_face_end_col <= hpos
26469 && hpos < hlinfo->mouse_face_beg_col))
26470 && hlinfo->mouse_face_beg_row == vpos )
26471 return;
26473 if (clear_mouse_face (hlinfo))
26474 cursor = No_Cursor;
26476 if (!row->reversed_p)
26478 hlinfo->mouse_face_beg_col = hpos;
26479 hlinfo->mouse_face_beg_x = original_x_pixel
26480 - (total_pixel_width + dx);
26481 hlinfo->mouse_face_end_col = hpos + gseq_length;
26482 hlinfo->mouse_face_end_x = 0;
26484 else
26486 /* In R2L rows, show_mouse_face expects BEG and END
26487 coordinates to be swapped. */
26488 hlinfo->mouse_face_end_col = hpos;
26489 hlinfo->mouse_face_end_x = original_x_pixel
26490 - (total_pixel_width + dx);
26491 hlinfo->mouse_face_beg_col = hpos + gseq_length;
26492 hlinfo->mouse_face_beg_x = 0;
26495 hlinfo->mouse_face_beg_row = vpos;
26496 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
26497 hlinfo->mouse_face_beg_y = 0;
26498 hlinfo->mouse_face_end_y = 0;
26499 hlinfo->mouse_face_past_end = 0;
26500 hlinfo->mouse_face_window = window;
26502 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
26503 charpos,
26504 0, 0, 0,
26505 &ignore,
26506 glyph->face_id,
26508 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26510 if (NILP (pointer))
26511 pointer = Qhand;
26513 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26514 clear_mouse_face (hlinfo);
26516 #ifdef HAVE_WINDOW_SYSTEM
26517 if (FRAME_WINDOW_P (f))
26518 define_frame_cursor1 (f, cursor, pointer);
26519 #endif
26523 /* EXPORT:
26524 Take proper action when the mouse has moved to position X, Y on
26525 frame F as regards highlighting characters that have mouse-face
26526 properties. Also de-highlighting chars where the mouse was before.
26527 X and Y can be negative or out of range. */
26529 void
26530 note_mouse_highlight (struct frame *f, int x, int y)
26532 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26533 enum window_part part;
26534 Lisp_Object window;
26535 struct window *w;
26536 Cursor cursor = No_Cursor;
26537 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
26538 struct buffer *b;
26540 /* When a menu is active, don't highlight because this looks odd. */
26541 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
26542 if (popup_activated ())
26543 return;
26544 #endif
26546 if (NILP (Vmouse_highlight)
26547 || !f->glyphs_initialized_p
26548 || f->pointer_invisible)
26549 return;
26551 hlinfo->mouse_face_mouse_x = x;
26552 hlinfo->mouse_face_mouse_y = y;
26553 hlinfo->mouse_face_mouse_frame = f;
26555 if (hlinfo->mouse_face_defer)
26556 return;
26558 if (gc_in_progress)
26560 hlinfo->mouse_face_deferred_gc = 1;
26561 return;
26564 /* Which window is that in? */
26565 window = window_from_coordinates (f, x, y, &part, 1);
26567 /* If we were displaying active text in another window, clear that.
26568 Also clear if we move out of text area in same window. */
26569 if (! EQ (window, hlinfo->mouse_face_window)
26570 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
26571 && !NILP (hlinfo->mouse_face_window)))
26572 clear_mouse_face (hlinfo);
26574 /* Not on a window -> return. */
26575 if (!WINDOWP (window))
26576 return;
26578 /* Reset help_echo_string. It will get recomputed below. */
26579 help_echo_string = Qnil;
26581 /* Convert to window-relative pixel coordinates. */
26582 w = XWINDOW (window);
26583 frame_to_window_pixel_xy (w, &x, &y);
26585 #ifdef HAVE_WINDOW_SYSTEM
26586 /* Handle tool-bar window differently since it doesn't display a
26587 buffer. */
26588 if (EQ (window, f->tool_bar_window))
26590 note_tool_bar_highlight (f, x, y);
26591 return;
26593 #endif
26595 /* Mouse is on the mode, header line or margin? */
26596 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
26597 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
26599 note_mode_line_or_margin_highlight (window, x, y, part);
26600 return;
26603 #ifdef HAVE_WINDOW_SYSTEM
26604 if (part == ON_VERTICAL_BORDER)
26606 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26607 help_echo_string = build_string ("drag-mouse-1: resize");
26609 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
26610 || part == ON_SCROLL_BAR)
26611 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26612 else
26613 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26614 #endif
26616 /* Are we in a window whose display is up to date?
26617 And verify the buffer's text has not changed. */
26618 b = XBUFFER (w->buffer);
26619 if (part == ON_TEXT
26620 && EQ (w->window_end_valid, w->buffer)
26621 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
26622 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
26624 int hpos, vpos, dx, dy, area;
26625 EMACS_INT pos;
26626 struct glyph *glyph;
26627 Lisp_Object object;
26628 Lisp_Object mouse_face = Qnil, position;
26629 Lisp_Object *overlay_vec = NULL;
26630 ptrdiff_t i, noverlays;
26631 struct buffer *obuf;
26632 EMACS_INT obegv, ozv;
26633 int same_region;
26635 /* Find the glyph under X/Y. */
26636 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
26638 #ifdef HAVE_WINDOW_SYSTEM
26639 /* Look for :pointer property on image. */
26640 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
26642 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
26643 if (img != NULL && IMAGEP (img->spec))
26645 Lisp_Object image_map, hotspot;
26646 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
26647 !NILP (image_map))
26648 && (hotspot = find_hot_spot (image_map,
26649 glyph->slice.img.x + dx,
26650 glyph->slice.img.y + dy),
26651 CONSP (hotspot))
26652 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26654 Lisp_Object plist;
26656 /* Could check XCAR (hotspot) to see if we enter/leave
26657 this hot-spot.
26658 If so, we could look for mouse-enter, mouse-leave
26659 properties in PLIST (and do something...). */
26660 hotspot = XCDR (hotspot);
26661 if (CONSP (hotspot)
26662 && (plist = XCAR (hotspot), CONSP (plist)))
26664 pointer = Fplist_get (plist, Qpointer);
26665 if (NILP (pointer))
26666 pointer = Qhand;
26667 help_echo_string = Fplist_get (plist, Qhelp_echo);
26668 if (!NILP (help_echo_string))
26670 help_echo_window = window;
26671 help_echo_object = glyph->object;
26672 help_echo_pos = glyph->charpos;
26676 if (NILP (pointer))
26677 pointer = Fplist_get (XCDR (img->spec), QCpointer);
26680 #endif /* HAVE_WINDOW_SYSTEM */
26682 /* Clear mouse face if X/Y not over text. */
26683 if (glyph == NULL
26684 || area != TEXT_AREA
26685 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
26686 /* Glyph's OBJECT is an integer for glyphs inserted by the
26687 display engine for its internal purposes, like truncation
26688 and continuation glyphs and blanks beyond the end of
26689 line's text on text terminals. If we are over such a
26690 glyph, we are not over any text. */
26691 || INTEGERP (glyph->object)
26692 /* R2L rows have a stretch glyph at their front, which
26693 stands for no text, whereas L2R rows have no glyphs at
26694 all beyond the end of text. Treat such stretch glyphs
26695 like we do with NULL glyphs in L2R rows. */
26696 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
26697 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
26698 && glyph->type == STRETCH_GLYPH
26699 && glyph->avoid_cursor_p))
26701 if (clear_mouse_face (hlinfo))
26702 cursor = No_Cursor;
26703 #ifdef HAVE_WINDOW_SYSTEM
26704 if (FRAME_WINDOW_P (f) && NILP (pointer))
26706 if (area != TEXT_AREA)
26707 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26708 else
26709 pointer = Vvoid_text_area_pointer;
26711 #endif
26712 goto set_cursor;
26715 pos = glyph->charpos;
26716 object = glyph->object;
26717 if (!STRINGP (object) && !BUFFERP (object))
26718 goto set_cursor;
26720 /* If we get an out-of-range value, return now; avoid an error. */
26721 if (BUFFERP (object) && pos > BUF_Z (b))
26722 goto set_cursor;
26724 /* Make the window's buffer temporarily current for
26725 overlays_at and compute_char_face. */
26726 obuf = current_buffer;
26727 current_buffer = b;
26728 obegv = BEGV;
26729 ozv = ZV;
26730 BEGV = BEG;
26731 ZV = Z;
26733 /* Is this char mouse-active or does it have help-echo? */
26734 position = make_number (pos);
26736 if (BUFFERP (object))
26738 /* Put all the overlays we want in a vector in overlay_vec. */
26739 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
26740 /* Sort overlays into increasing priority order. */
26741 noverlays = sort_overlays (overlay_vec, noverlays, w);
26743 else
26744 noverlays = 0;
26746 same_region = coords_in_mouse_face_p (w, hpos, vpos);
26748 if (same_region)
26749 cursor = No_Cursor;
26751 /* Check mouse-face highlighting. */
26752 if (! same_region
26753 /* If there exists an overlay with mouse-face overlapping
26754 the one we are currently highlighting, we have to
26755 check if we enter the overlapping overlay, and then
26756 highlight only that. */
26757 || (OVERLAYP (hlinfo->mouse_face_overlay)
26758 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
26760 /* Find the highest priority overlay with a mouse-face. */
26761 Lisp_Object overlay = Qnil;
26762 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
26764 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
26765 if (!NILP (mouse_face))
26766 overlay = overlay_vec[i];
26769 /* If we're highlighting the same overlay as before, there's
26770 no need to do that again. */
26771 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
26772 goto check_help_echo;
26773 hlinfo->mouse_face_overlay = overlay;
26775 /* Clear the display of the old active region, if any. */
26776 if (clear_mouse_face (hlinfo))
26777 cursor = No_Cursor;
26779 /* If no overlay applies, get a text property. */
26780 if (NILP (overlay))
26781 mouse_face = Fget_text_property (position, Qmouse_face, object);
26783 /* Next, compute the bounds of the mouse highlighting and
26784 display it. */
26785 if (!NILP (mouse_face) && STRINGP (object))
26787 /* The mouse-highlighting comes from a display string
26788 with a mouse-face. */
26789 Lisp_Object s, e;
26790 EMACS_INT ignore;
26792 s = Fprevious_single_property_change
26793 (make_number (pos + 1), Qmouse_face, object, Qnil);
26794 e = Fnext_single_property_change
26795 (position, Qmouse_face, object, Qnil);
26796 if (NILP (s))
26797 s = make_number (0);
26798 if (NILP (e))
26799 e = make_number (SCHARS (object) - 1);
26800 mouse_face_from_string_pos (w, hlinfo, object,
26801 XINT (s), XINT (e));
26802 hlinfo->mouse_face_past_end = 0;
26803 hlinfo->mouse_face_window = window;
26804 hlinfo->mouse_face_face_id
26805 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
26806 glyph->face_id, 1);
26807 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26808 cursor = No_Cursor;
26810 else
26812 /* The mouse-highlighting, if any, comes from an overlay
26813 or text property in the buffer. */
26814 Lisp_Object buffer IF_LINT (= Qnil);
26815 Lisp_Object cover_string IF_LINT (= Qnil);
26817 if (STRINGP (object))
26819 /* If we are on a display string with no mouse-face,
26820 check if the text under it has one. */
26821 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
26822 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26823 pos = string_buffer_position (object, start);
26824 if (pos > 0)
26826 mouse_face = get_char_property_and_overlay
26827 (make_number (pos), Qmouse_face, w->buffer, &overlay);
26828 buffer = w->buffer;
26829 cover_string = object;
26832 else
26834 buffer = object;
26835 cover_string = Qnil;
26838 if (!NILP (mouse_face))
26840 Lisp_Object before, after;
26841 Lisp_Object before_string, after_string;
26842 /* To correctly find the limits of mouse highlight
26843 in a bidi-reordered buffer, we must not use the
26844 optimization of limiting the search in
26845 previous-single-property-change and
26846 next-single-property-change, because
26847 rows_from_pos_range needs the real start and end
26848 positions to DTRT in this case. That's because
26849 the first row visible in a window does not
26850 necessarily display the character whose position
26851 is the smallest. */
26852 Lisp_Object lim1 =
26853 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
26854 ? Fmarker_position (w->start)
26855 : Qnil;
26856 Lisp_Object lim2 =
26857 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
26858 ? make_number (BUF_Z (XBUFFER (buffer))
26859 - XFASTINT (w->window_end_pos))
26860 : Qnil;
26862 if (NILP (overlay))
26864 /* Handle the text property case. */
26865 before = Fprevious_single_property_change
26866 (make_number (pos + 1), Qmouse_face, buffer, lim1);
26867 after = Fnext_single_property_change
26868 (make_number (pos), Qmouse_face, buffer, lim2);
26869 before_string = after_string = Qnil;
26871 else
26873 /* Handle the overlay case. */
26874 before = Foverlay_start (overlay);
26875 after = Foverlay_end (overlay);
26876 before_string = Foverlay_get (overlay, Qbefore_string);
26877 after_string = Foverlay_get (overlay, Qafter_string);
26879 if (!STRINGP (before_string)) before_string = Qnil;
26880 if (!STRINGP (after_string)) after_string = Qnil;
26883 mouse_face_from_buffer_pos (window, hlinfo, pos,
26884 XFASTINT (before),
26885 XFASTINT (after),
26886 before_string, after_string,
26887 cover_string);
26888 cursor = No_Cursor;
26893 check_help_echo:
26895 /* Look for a `help-echo' property. */
26896 if (NILP (help_echo_string)) {
26897 Lisp_Object help, overlay;
26899 /* Check overlays first. */
26900 help = overlay = Qnil;
26901 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
26903 overlay = overlay_vec[i];
26904 help = Foverlay_get (overlay, Qhelp_echo);
26907 if (!NILP (help))
26909 help_echo_string = help;
26910 help_echo_window = window;
26911 help_echo_object = overlay;
26912 help_echo_pos = pos;
26914 else
26916 Lisp_Object obj = glyph->object;
26917 EMACS_INT charpos = glyph->charpos;
26919 /* Try text properties. */
26920 if (STRINGP (obj)
26921 && charpos >= 0
26922 && charpos < SCHARS (obj))
26924 help = Fget_text_property (make_number (charpos),
26925 Qhelp_echo, obj);
26926 if (NILP (help))
26928 /* If the string itself doesn't specify a help-echo,
26929 see if the buffer text ``under'' it does. */
26930 struct glyph_row *r
26931 = MATRIX_ROW (w->current_matrix, vpos);
26932 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26933 EMACS_INT p = string_buffer_position (obj, start);
26934 if (p > 0)
26936 help = Fget_char_property (make_number (p),
26937 Qhelp_echo, w->buffer);
26938 if (!NILP (help))
26940 charpos = p;
26941 obj = w->buffer;
26946 else if (BUFFERP (obj)
26947 && charpos >= BEGV
26948 && charpos < ZV)
26949 help = Fget_text_property (make_number (charpos), Qhelp_echo,
26950 obj);
26952 if (!NILP (help))
26954 help_echo_string = help;
26955 help_echo_window = window;
26956 help_echo_object = obj;
26957 help_echo_pos = charpos;
26962 #ifdef HAVE_WINDOW_SYSTEM
26963 /* Look for a `pointer' property. */
26964 if (FRAME_WINDOW_P (f) && NILP (pointer))
26966 /* Check overlays first. */
26967 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
26968 pointer = Foverlay_get (overlay_vec[i], Qpointer);
26970 if (NILP (pointer))
26972 Lisp_Object obj = glyph->object;
26973 EMACS_INT charpos = glyph->charpos;
26975 /* Try text properties. */
26976 if (STRINGP (obj)
26977 && charpos >= 0
26978 && charpos < SCHARS (obj))
26980 pointer = Fget_text_property (make_number (charpos),
26981 Qpointer, obj);
26982 if (NILP (pointer))
26984 /* If the string itself doesn't specify a pointer,
26985 see if the buffer text ``under'' it does. */
26986 struct glyph_row *r
26987 = MATRIX_ROW (w->current_matrix, vpos);
26988 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26989 EMACS_INT p = string_buffer_position (obj, start);
26990 if (p > 0)
26991 pointer = Fget_char_property (make_number (p),
26992 Qpointer, w->buffer);
26995 else if (BUFFERP (obj)
26996 && charpos >= BEGV
26997 && charpos < ZV)
26998 pointer = Fget_text_property (make_number (charpos),
26999 Qpointer, obj);
27002 #endif /* HAVE_WINDOW_SYSTEM */
27004 BEGV = obegv;
27005 ZV = ozv;
27006 current_buffer = obuf;
27009 set_cursor:
27011 #ifdef HAVE_WINDOW_SYSTEM
27012 if (FRAME_WINDOW_P (f))
27013 define_frame_cursor1 (f, cursor, pointer);
27014 #else
27015 /* This is here to prevent a compiler error, about "label at end of
27016 compound statement". */
27017 return;
27018 #endif
27022 /* EXPORT for RIF:
27023 Clear any mouse-face on window W. This function is part of the
27024 redisplay interface, and is called from try_window_id and similar
27025 functions to ensure the mouse-highlight is off. */
27027 void
27028 x_clear_window_mouse_face (struct window *w)
27030 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27031 Lisp_Object window;
27033 BLOCK_INPUT;
27034 XSETWINDOW (window, w);
27035 if (EQ (window, hlinfo->mouse_face_window))
27036 clear_mouse_face (hlinfo);
27037 UNBLOCK_INPUT;
27041 /* EXPORT:
27042 Just discard the mouse face information for frame F, if any.
27043 This is used when the size of F is changed. */
27045 void
27046 cancel_mouse_face (struct frame *f)
27048 Lisp_Object window;
27049 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27051 window = hlinfo->mouse_face_window;
27052 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
27054 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27055 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27056 hlinfo->mouse_face_window = Qnil;
27062 /***********************************************************************
27063 Exposure Events
27064 ***********************************************************************/
27066 #ifdef HAVE_WINDOW_SYSTEM
27068 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
27069 which intersects rectangle R. R is in window-relative coordinates. */
27071 static void
27072 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
27073 enum glyph_row_area area)
27075 struct glyph *first = row->glyphs[area];
27076 struct glyph *end = row->glyphs[area] + row->used[area];
27077 struct glyph *last;
27078 int first_x, start_x, x;
27080 if (area == TEXT_AREA && row->fill_line_p)
27081 /* If row extends face to end of line write the whole line. */
27082 draw_glyphs (w, 0, row, area,
27083 0, row->used[area],
27084 DRAW_NORMAL_TEXT, 0);
27085 else
27087 /* Set START_X to the window-relative start position for drawing glyphs of
27088 AREA. The first glyph of the text area can be partially visible.
27089 The first glyphs of other areas cannot. */
27090 start_x = window_box_left_offset (w, area);
27091 x = start_x;
27092 if (area == TEXT_AREA)
27093 x += row->x;
27095 /* Find the first glyph that must be redrawn. */
27096 while (first < end
27097 && x + first->pixel_width < r->x)
27099 x += first->pixel_width;
27100 ++first;
27103 /* Find the last one. */
27104 last = first;
27105 first_x = x;
27106 while (last < end
27107 && x < r->x + r->width)
27109 x += last->pixel_width;
27110 ++last;
27113 /* Repaint. */
27114 if (last > first)
27115 draw_glyphs (w, first_x - start_x, row, area,
27116 first - row->glyphs[area], last - row->glyphs[area],
27117 DRAW_NORMAL_TEXT, 0);
27122 /* Redraw the parts of the glyph row ROW on window W intersecting
27123 rectangle R. R is in window-relative coordinates. Value is
27124 non-zero if mouse-face was overwritten. */
27126 static int
27127 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
27129 xassert (row->enabled_p);
27131 if (row->mode_line_p || w->pseudo_window_p)
27132 draw_glyphs (w, 0, row, TEXT_AREA,
27133 0, row->used[TEXT_AREA],
27134 DRAW_NORMAL_TEXT, 0);
27135 else
27137 if (row->used[LEFT_MARGIN_AREA])
27138 expose_area (w, row, r, LEFT_MARGIN_AREA);
27139 if (row->used[TEXT_AREA])
27140 expose_area (w, row, r, TEXT_AREA);
27141 if (row->used[RIGHT_MARGIN_AREA])
27142 expose_area (w, row, r, RIGHT_MARGIN_AREA);
27143 draw_row_fringe_bitmaps (w, row);
27146 return row->mouse_face_p;
27150 /* Redraw those parts of glyphs rows during expose event handling that
27151 overlap other rows. Redrawing of an exposed line writes over parts
27152 of lines overlapping that exposed line; this function fixes that.
27154 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
27155 row in W's current matrix that is exposed and overlaps other rows.
27156 LAST_OVERLAPPING_ROW is the last such row. */
27158 static void
27159 expose_overlaps (struct window *w,
27160 struct glyph_row *first_overlapping_row,
27161 struct glyph_row *last_overlapping_row,
27162 XRectangle *r)
27164 struct glyph_row *row;
27166 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
27167 if (row->overlapping_p)
27169 xassert (row->enabled_p && !row->mode_line_p);
27171 row->clip = r;
27172 if (row->used[LEFT_MARGIN_AREA])
27173 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
27175 if (row->used[TEXT_AREA])
27176 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
27178 if (row->used[RIGHT_MARGIN_AREA])
27179 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
27180 row->clip = NULL;
27185 /* Return non-zero if W's cursor intersects rectangle R. */
27187 static int
27188 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
27190 XRectangle cr, result;
27191 struct glyph *cursor_glyph;
27192 struct glyph_row *row;
27194 if (w->phys_cursor.vpos >= 0
27195 && w->phys_cursor.vpos < w->current_matrix->nrows
27196 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
27197 row->enabled_p)
27198 && row->cursor_in_fringe_p)
27200 /* Cursor is in the fringe. */
27201 cr.x = window_box_right_offset (w,
27202 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
27203 ? RIGHT_MARGIN_AREA
27204 : TEXT_AREA));
27205 cr.y = row->y;
27206 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
27207 cr.height = row->height;
27208 return x_intersect_rectangles (&cr, r, &result);
27211 cursor_glyph = get_phys_cursor_glyph (w);
27212 if (cursor_glyph)
27214 /* r is relative to W's box, but w->phys_cursor.x is relative
27215 to left edge of W's TEXT area. Adjust it. */
27216 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
27217 cr.y = w->phys_cursor.y;
27218 cr.width = cursor_glyph->pixel_width;
27219 cr.height = w->phys_cursor_height;
27220 /* ++KFS: W32 version used W32-specific IntersectRect here, but
27221 I assume the effect is the same -- and this is portable. */
27222 return x_intersect_rectangles (&cr, r, &result);
27224 /* If we don't understand the format, pretend we're not in the hot-spot. */
27225 return 0;
27229 /* EXPORT:
27230 Draw a vertical window border to the right of window W if W doesn't
27231 have vertical scroll bars. */
27233 void
27234 x_draw_vertical_border (struct window *w)
27236 struct frame *f = XFRAME (WINDOW_FRAME (w));
27238 /* We could do better, if we knew what type of scroll-bar the adjacent
27239 windows (on either side) have... But we don't :-(
27240 However, I think this works ok. ++KFS 2003-04-25 */
27242 /* Redraw borders between horizontally adjacent windows. Don't
27243 do it for frames with vertical scroll bars because either the
27244 right scroll bar of a window, or the left scroll bar of its
27245 neighbor will suffice as a border. */
27246 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
27247 return;
27249 if (!WINDOW_RIGHTMOST_P (w)
27250 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
27252 int x0, x1, y0, y1;
27254 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27255 y1 -= 1;
27257 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27258 x1 -= 1;
27260 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
27262 else if (!WINDOW_LEFTMOST_P (w)
27263 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
27265 int x0, x1, y0, y1;
27267 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27268 y1 -= 1;
27270 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27271 x0 -= 1;
27273 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
27278 /* Redraw the part of window W intersection rectangle FR. Pixel
27279 coordinates in FR are frame-relative. Call this function with
27280 input blocked. Value is non-zero if the exposure overwrites
27281 mouse-face. */
27283 static int
27284 expose_window (struct window *w, XRectangle *fr)
27286 struct frame *f = XFRAME (w->frame);
27287 XRectangle wr, r;
27288 int mouse_face_overwritten_p = 0;
27290 /* If window is not yet fully initialized, do nothing. This can
27291 happen when toolkit scroll bars are used and a window is split.
27292 Reconfiguring the scroll bar will generate an expose for a newly
27293 created window. */
27294 if (w->current_matrix == NULL)
27295 return 0;
27297 /* When we're currently updating the window, display and current
27298 matrix usually don't agree. Arrange for a thorough display
27299 later. */
27300 if (w == updated_window)
27302 SET_FRAME_GARBAGED (f);
27303 return 0;
27306 /* Frame-relative pixel rectangle of W. */
27307 wr.x = WINDOW_LEFT_EDGE_X (w);
27308 wr.y = WINDOW_TOP_EDGE_Y (w);
27309 wr.width = WINDOW_TOTAL_WIDTH (w);
27310 wr.height = WINDOW_TOTAL_HEIGHT (w);
27312 if (x_intersect_rectangles (fr, &wr, &r))
27314 int yb = window_text_bottom_y (w);
27315 struct glyph_row *row;
27316 int cursor_cleared_p, phys_cursor_on_p;
27317 struct glyph_row *first_overlapping_row, *last_overlapping_row;
27319 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
27320 r.x, r.y, r.width, r.height));
27322 /* Convert to window coordinates. */
27323 r.x -= WINDOW_LEFT_EDGE_X (w);
27324 r.y -= WINDOW_TOP_EDGE_Y (w);
27326 /* Turn off the cursor. */
27327 if (!w->pseudo_window_p
27328 && phys_cursor_in_rect_p (w, &r))
27330 x_clear_cursor (w);
27331 cursor_cleared_p = 1;
27333 else
27334 cursor_cleared_p = 0;
27336 /* If the row containing the cursor extends face to end of line,
27337 then expose_area might overwrite the cursor outside the
27338 rectangle and thus notice_overwritten_cursor might clear
27339 w->phys_cursor_on_p. We remember the original value and
27340 check later if it is changed. */
27341 phys_cursor_on_p = w->phys_cursor_on_p;
27343 /* Update lines intersecting rectangle R. */
27344 first_overlapping_row = last_overlapping_row = NULL;
27345 for (row = w->current_matrix->rows;
27346 row->enabled_p;
27347 ++row)
27349 int y0 = row->y;
27350 int y1 = MATRIX_ROW_BOTTOM_Y (row);
27352 if ((y0 >= r.y && y0 < r.y + r.height)
27353 || (y1 > r.y && y1 < r.y + r.height)
27354 || (r.y >= y0 && r.y < y1)
27355 || (r.y + r.height > y0 && r.y + r.height < y1))
27357 /* A header line may be overlapping, but there is no need
27358 to fix overlapping areas for them. KFS 2005-02-12 */
27359 if (row->overlapping_p && !row->mode_line_p)
27361 if (first_overlapping_row == NULL)
27362 first_overlapping_row = row;
27363 last_overlapping_row = row;
27366 row->clip = fr;
27367 if (expose_line (w, row, &r))
27368 mouse_face_overwritten_p = 1;
27369 row->clip = NULL;
27371 else if (row->overlapping_p)
27373 /* We must redraw a row overlapping the exposed area. */
27374 if (y0 < r.y
27375 ? y0 + row->phys_height > r.y
27376 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
27378 if (first_overlapping_row == NULL)
27379 first_overlapping_row = row;
27380 last_overlapping_row = row;
27384 if (y1 >= yb)
27385 break;
27388 /* Display the mode line if there is one. */
27389 if (WINDOW_WANTS_MODELINE_P (w)
27390 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
27391 row->enabled_p)
27392 && row->y < r.y + r.height)
27394 if (expose_line (w, row, &r))
27395 mouse_face_overwritten_p = 1;
27398 if (!w->pseudo_window_p)
27400 /* Fix the display of overlapping rows. */
27401 if (first_overlapping_row)
27402 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
27403 fr);
27405 /* Draw border between windows. */
27406 x_draw_vertical_border (w);
27408 /* Turn the cursor on again. */
27409 if (cursor_cleared_p
27410 || (phys_cursor_on_p && !w->phys_cursor_on_p))
27411 update_window_cursor (w, 1);
27415 return mouse_face_overwritten_p;
27420 /* Redraw (parts) of all windows in the window tree rooted at W that
27421 intersect R. R contains frame pixel coordinates. Value is
27422 non-zero if the exposure overwrites mouse-face. */
27424 static int
27425 expose_window_tree (struct window *w, XRectangle *r)
27427 struct frame *f = XFRAME (w->frame);
27428 int mouse_face_overwritten_p = 0;
27430 while (w && !FRAME_GARBAGED_P (f))
27432 if (!NILP (w->hchild))
27433 mouse_face_overwritten_p
27434 |= expose_window_tree (XWINDOW (w->hchild), r);
27435 else if (!NILP (w->vchild))
27436 mouse_face_overwritten_p
27437 |= expose_window_tree (XWINDOW (w->vchild), r);
27438 else
27439 mouse_face_overwritten_p |= expose_window (w, r);
27441 w = NILP (w->next) ? NULL : XWINDOW (w->next);
27444 return mouse_face_overwritten_p;
27448 /* EXPORT:
27449 Redisplay an exposed area of frame F. X and Y are the upper-left
27450 corner of the exposed rectangle. W and H are width and height of
27451 the exposed area. All are pixel values. W or H zero means redraw
27452 the entire frame. */
27454 void
27455 expose_frame (struct frame *f, int x, int y, int w, int h)
27457 XRectangle r;
27458 int mouse_face_overwritten_p = 0;
27460 TRACE ((stderr, "expose_frame "));
27462 /* No need to redraw if frame will be redrawn soon. */
27463 if (FRAME_GARBAGED_P (f))
27465 TRACE ((stderr, " garbaged\n"));
27466 return;
27469 /* If basic faces haven't been realized yet, there is no point in
27470 trying to redraw anything. This can happen when we get an expose
27471 event while Emacs is starting, e.g. by moving another window. */
27472 if (FRAME_FACE_CACHE (f) == NULL
27473 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
27475 TRACE ((stderr, " no faces\n"));
27476 return;
27479 if (w == 0 || h == 0)
27481 r.x = r.y = 0;
27482 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
27483 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
27485 else
27487 r.x = x;
27488 r.y = y;
27489 r.width = w;
27490 r.height = h;
27493 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
27494 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
27496 if (WINDOWP (f->tool_bar_window))
27497 mouse_face_overwritten_p
27498 |= expose_window (XWINDOW (f->tool_bar_window), &r);
27500 #ifdef HAVE_X_WINDOWS
27501 #ifndef MSDOS
27502 #ifndef USE_X_TOOLKIT
27503 if (WINDOWP (f->menu_bar_window))
27504 mouse_face_overwritten_p
27505 |= expose_window (XWINDOW (f->menu_bar_window), &r);
27506 #endif /* not USE_X_TOOLKIT */
27507 #endif
27508 #endif
27510 /* Some window managers support a focus-follows-mouse style with
27511 delayed raising of frames. Imagine a partially obscured frame,
27512 and moving the mouse into partially obscured mouse-face on that
27513 frame. The visible part of the mouse-face will be highlighted,
27514 then the WM raises the obscured frame. With at least one WM, KDE
27515 2.1, Emacs is not getting any event for the raising of the frame
27516 (even tried with SubstructureRedirectMask), only Expose events.
27517 These expose events will draw text normally, i.e. not
27518 highlighted. Which means we must redo the highlight here.
27519 Subsume it under ``we love X''. --gerd 2001-08-15 */
27520 /* Included in Windows version because Windows most likely does not
27521 do the right thing if any third party tool offers
27522 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
27523 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
27525 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27526 if (f == hlinfo->mouse_face_mouse_frame)
27528 int mouse_x = hlinfo->mouse_face_mouse_x;
27529 int mouse_y = hlinfo->mouse_face_mouse_y;
27530 clear_mouse_face (hlinfo);
27531 note_mouse_highlight (f, mouse_x, mouse_y);
27537 /* EXPORT:
27538 Determine the intersection of two rectangles R1 and R2. Return
27539 the intersection in *RESULT. Value is non-zero if RESULT is not
27540 empty. */
27543 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
27545 XRectangle *left, *right;
27546 XRectangle *upper, *lower;
27547 int intersection_p = 0;
27549 /* Rearrange so that R1 is the left-most rectangle. */
27550 if (r1->x < r2->x)
27551 left = r1, right = r2;
27552 else
27553 left = r2, right = r1;
27555 /* X0 of the intersection is right.x0, if this is inside R1,
27556 otherwise there is no intersection. */
27557 if (right->x <= left->x + left->width)
27559 result->x = right->x;
27561 /* The right end of the intersection is the minimum of
27562 the right ends of left and right. */
27563 result->width = (min (left->x + left->width, right->x + right->width)
27564 - result->x);
27566 /* Same game for Y. */
27567 if (r1->y < r2->y)
27568 upper = r1, lower = r2;
27569 else
27570 upper = r2, lower = r1;
27572 /* The upper end of the intersection is lower.y0, if this is inside
27573 of upper. Otherwise, there is no intersection. */
27574 if (lower->y <= upper->y + upper->height)
27576 result->y = lower->y;
27578 /* The lower end of the intersection is the minimum of the lower
27579 ends of upper and lower. */
27580 result->height = (min (lower->y + lower->height,
27581 upper->y + upper->height)
27582 - result->y);
27583 intersection_p = 1;
27587 return intersection_p;
27590 #endif /* HAVE_WINDOW_SYSTEM */
27593 /***********************************************************************
27594 Initialization
27595 ***********************************************************************/
27597 void
27598 syms_of_xdisp (void)
27600 Vwith_echo_area_save_vector = Qnil;
27601 staticpro (&Vwith_echo_area_save_vector);
27603 Vmessage_stack = Qnil;
27604 staticpro (&Vmessage_stack);
27606 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
27608 message_dolog_marker1 = Fmake_marker ();
27609 staticpro (&message_dolog_marker1);
27610 message_dolog_marker2 = Fmake_marker ();
27611 staticpro (&message_dolog_marker2);
27612 message_dolog_marker3 = Fmake_marker ();
27613 staticpro (&message_dolog_marker3);
27615 #if GLYPH_DEBUG
27616 defsubr (&Sdump_frame_glyph_matrix);
27617 defsubr (&Sdump_glyph_matrix);
27618 defsubr (&Sdump_glyph_row);
27619 defsubr (&Sdump_tool_bar_row);
27620 defsubr (&Strace_redisplay);
27621 defsubr (&Strace_to_stderr);
27622 #endif
27623 #ifdef HAVE_WINDOW_SYSTEM
27624 defsubr (&Stool_bar_lines_needed);
27625 defsubr (&Slookup_image_map);
27626 #endif
27627 defsubr (&Sformat_mode_line);
27628 defsubr (&Sinvisible_p);
27629 defsubr (&Scurrent_bidi_paragraph_direction);
27631 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
27632 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
27633 DEFSYM (Qoverriding_local_map, "overriding-local-map");
27634 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
27635 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
27636 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
27637 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
27638 DEFSYM (Qeval, "eval");
27639 DEFSYM (QCdata, ":data");
27640 DEFSYM (Qdisplay, "display");
27641 DEFSYM (Qspace_width, "space-width");
27642 DEFSYM (Qraise, "raise");
27643 DEFSYM (Qslice, "slice");
27644 DEFSYM (Qspace, "space");
27645 DEFSYM (Qmargin, "margin");
27646 DEFSYM (Qpointer, "pointer");
27647 DEFSYM (Qleft_margin, "left-margin");
27648 DEFSYM (Qright_margin, "right-margin");
27649 DEFSYM (Qcenter, "center");
27650 DEFSYM (Qline_height, "line-height");
27651 DEFSYM (QCalign_to, ":align-to");
27652 DEFSYM (QCrelative_width, ":relative-width");
27653 DEFSYM (QCrelative_height, ":relative-height");
27654 DEFSYM (QCeval, ":eval");
27655 DEFSYM (QCpropertize, ":propertize");
27656 DEFSYM (QCfile, ":file");
27657 DEFSYM (Qfontified, "fontified");
27658 DEFSYM (Qfontification_functions, "fontification-functions");
27659 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
27660 DEFSYM (Qescape_glyph, "escape-glyph");
27661 DEFSYM (Qnobreak_space, "nobreak-space");
27662 DEFSYM (Qimage, "image");
27663 DEFSYM (Qtext, "text");
27664 DEFSYM (Qboth, "both");
27665 DEFSYM (Qboth_horiz, "both-horiz");
27666 DEFSYM (Qtext_image_horiz, "text-image-horiz");
27667 DEFSYM (QCmap, ":map");
27668 DEFSYM (QCpointer, ":pointer");
27669 DEFSYM (Qrect, "rect");
27670 DEFSYM (Qcircle, "circle");
27671 DEFSYM (Qpoly, "poly");
27672 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
27673 DEFSYM (Qgrow_only, "grow-only");
27674 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
27675 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
27676 DEFSYM (Qposition, "position");
27677 DEFSYM (Qbuffer_position, "buffer-position");
27678 DEFSYM (Qobject, "object");
27679 DEFSYM (Qbar, "bar");
27680 DEFSYM (Qhbar, "hbar");
27681 DEFSYM (Qbox, "box");
27682 DEFSYM (Qhollow, "hollow");
27683 DEFSYM (Qhand, "hand");
27684 DEFSYM (Qarrow, "arrow");
27685 DEFSYM (Qtext, "text");
27686 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
27688 list_of_error = Fcons (Fcons (intern_c_string ("error"),
27689 Fcons (intern_c_string ("void-variable"), Qnil)),
27690 Qnil);
27691 staticpro (&list_of_error);
27693 DEFSYM (Qlast_arrow_position, "last-arrow-position");
27694 DEFSYM (Qlast_arrow_string, "last-arrow-string");
27695 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
27696 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
27698 echo_buffer[0] = echo_buffer[1] = Qnil;
27699 staticpro (&echo_buffer[0]);
27700 staticpro (&echo_buffer[1]);
27702 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
27703 staticpro (&echo_area_buffer[0]);
27704 staticpro (&echo_area_buffer[1]);
27706 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
27707 staticpro (&Vmessages_buffer_name);
27709 mode_line_proptrans_alist = Qnil;
27710 staticpro (&mode_line_proptrans_alist);
27711 mode_line_string_list = Qnil;
27712 staticpro (&mode_line_string_list);
27713 mode_line_string_face = Qnil;
27714 staticpro (&mode_line_string_face);
27715 mode_line_string_face_prop = Qnil;
27716 staticpro (&mode_line_string_face_prop);
27717 Vmode_line_unwind_vector = Qnil;
27718 staticpro (&Vmode_line_unwind_vector);
27720 help_echo_string = Qnil;
27721 staticpro (&help_echo_string);
27722 help_echo_object = Qnil;
27723 staticpro (&help_echo_object);
27724 help_echo_window = Qnil;
27725 staticpro (&help_echo_window);
27726 previous_help_echo_string = Qnil;
27727 staticpro (&previous_help_echo_string);
27728 help_echo_pos = -1;
27730 DEFSYM (Qright_to_left, "right-to-left");
27731 DEFSYM (Qleft_to_right, "left-to-right");
27733 #ifdef HAVE_WINDOW_SYSTEM
27734 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
27735 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
27736 For example, if a block cursor is over a tab, it will be drawn as
27737 wide as that tab on the display. */);
27738 x_stretch_cursor_p = 0;
27739 #endif
27741 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
27742 doc: /* *Non-nil means highlight trailing whitespace.
27743 The face used for trailing whitespace is `trailing-whitespace'. */);
27744 Vshow_trailing_whitespace = Qnil;
27746 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
27747 doc: /* *Control highlighting of nobreak space and soft hyphen.
27748 A value of t means highlight the character itself (for nobreak space,
27749 use face `nobreak-space').
27750 A value of nil means no highlighting.
27751 Other values mean display the escape glyph followed by an ordinary
27752 space or ordinary hyphen. */);
27753 Vnobreak_char_display = Qt;
27755 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
27756 doc: /* *The pointer shape to show in void text areas.
27757 A value of nil means to show the text pointer. Other options are `arrow',
27758 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
27759 Vvoid_text_area_pointer = Qarrow;
27761 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
27762 doc: /* Non-nil means don't actually do any redisplay.
27763 This is used for internal purposes. */);
27764 Vinhibit_redisplay = Qnil;
27766 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
27767 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
27768 Vglobal_mode_string = Qnil;
27770 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
27771 doc: /* Marker for where to display an arrow on top of the buffer text.
27772 This must be the beginning of a line in order to work.
27773 See also `overlay-arrow-string'. */);
27774 Voverlay_arrow_position = Qnil;
27776 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
27777 doc: /* String to display as an arrow in non-window frames.
27778 See also `overlay-arrow-position'. */);
27779 Voverlay_arrow_string = make_pure_c_string ("=>");
27781 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
27782 doc: /* List of variables (symbols) which hold markers for overlay arrows.
27783 The symbols on this list are examined during redisplay to determine
27784 where to display overlay arrows. */);
27785 Voverlay_arrow_variable_list
27786 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
27788 DEFVAR_INT ("scroll-step", emacs_scroll_step,
27789 doc: /* *The number of lines to try scrolling a window by when point moves out.
27790 If that fails to bring point back on frame, point is centered instead.
27791 If this is zero, point is always centered after it moves off frame.
27792 If you want scrolling to always be a line at a time, you should set
27793 `scroll-conservatively' to a large value rather than set this to 1. */);
27795 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
27796 doc: /* *Scroll up to this many lines, to bring point back on screen.
27797 If point moves off-screen, redisplay will scroll by up to
27798 `scroll-conservatively' lines in order to bring point just barely
27799 onto the screen again. If that cannot be done, then redisplay
27800 recenters point as usual.
27802 If the value is greater than 100, redisplay will never recenter point,
27803 but will always scroll just enough text to bring point into view, even
27804 if you move far away.
27806 A value of zero means always recenter point if it moves off screen. */);
27807 scroll_conservatively = 0;
27809 DEFVAR_INT ("scroll-margin", scroll_margin,
27810 doc: /* *Number of lines of margin at the top and bottom of a window.
27811 Recenter the window whenever point gets within this many lines
27812 of the top or bottom of the window. */);
27813 scroll_margin = 0;
27815 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
27816 doc: /* Pixels per inch value for non-window system displays.
27817 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
27818 Vdisplay_pixels_per_inch = make_float (72.0);
27820 #if GLYPH_DEBUG
27821 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
27822 #endif
27824 DEFVAR_LISP ("truncate-partial-width-windows",
27825 Vtruncate_partial_width_windows,
27826 doc: /* Non-nil means truncate lines in windows narrower than the frame.
27827 For an integer value, truncate lines in each window narrower than the
27828 full frame width, provided the window width is less than that integer;
27829 otherwise, respect the value of `truncate-lines'.
27831 For any other non-nil value, truncate lines in all windows that do
27832 not span the full frame width.
27834 A value of nil means to respect the value of `truncate-lines'.
27836 If `word-wrap' is enabled, you might want to reduce this. */);
27837 Vtruncate_partial_width_windows = make_number (50);
27839 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
27840 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
27841 Any other value means to use the appropriate face, `mode-line',
27842 `header-line', or `menu' respectively. */);
27843 mode_line_inverse_video = 1;
27845 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
27846 doc: /* *Maximum buffer size for which line number should be displayed.
27847 If the buffer is bigger than this, the line number does not appear
27848 in the mode line. A value of nil means no limit. */);
27849 Vline_number_display_limit = Qnil;
27851 DEFVAR_INT ("line-number-display-limit-width",
27852 line_number_display_limit_width,
27853 doc: /* *Maximum line width (in characters) for line number display.
27854 If the average length of the lines near point is bigger than this, then the
27855 line number may be omitted from the mode line. */);
27856 line_number_display_limit_width = 200;
27858 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
27859 doc: /* *Non-nil means highlight region even in nonselected windows. */);
27860 highlight_nonselected_windows = 0;
27862 DEFVAR_BOOL ("multiple-frames", multiple_frames,
27863 doc: /* Non-nil if more than one frame is visible on this display.
27864 Minibuffer-only frames don't count, but iconified frames do.
27865 This variable is not guaranteed to be accurate except while processing
27866 `frame-title-format' and `icon-title-format'. */);
27868 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
27869 doc: /* Template for displaying the title bar of visible frames.
27870 \(Assuming the window manager supports this feature.)
27872 This variable has the same structure as `mode-line-format', except that
27873 the %c and %l constructs are ignored. It is used only on frames for
27874 which no explicit name has been set \(see `modify-frame-parameters'). */);
27876 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
27877 doc: /* Template for displaying the title bar of an iconified frame.
27878 \(Assuming the window manager supports this feature.)
27879 This variable has the same structure as `mode-line-format' (which see),
27880 and is used only on frames for which no explicit name has been set
27881 \(see `modify-frame-parameters'). */);
27882 Vicon_title_format
27883 = Vframe_title_format
27884 = pure_cons (intern_c_string ("multiple-frames"),
27885 pure_cons (make_pure_c_string ("%b"),
27886 pure_cons (pure_cons (empty_unibyte_string,
27887 pure_cons (intern_c_string ("invocation-name"),
27888 pure_cons (make_pure_c_string ("@"),
27889 pure_cons (intern_c_string ("system-name"),
27890 Qnil)))),
27891 Qnil)));
27893 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
27894 doc: /* Maximum number of lines to keep in the message log buffer.
27895 If nil, disable message logging. If t, log messages but don't truncate
27896 the buffer when it becomes large. */);
27897 Vmessage_log_max = make_number (100);
27899 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
27900 doc: /* Functions called before redisplay, if window sizes have changed.
27901 The value should be a list of functions that take one argument.
27902 Just before redisplay, for each frame, if any of its windows have changed
27903 size since the last redisplay, or have been split or deleted,
27904 all the functions in the list are called, with the frame as argument. */);
27905 Vwindow_size_change_functions = Qnil;
27907 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
27908 doc: /* List of functions to call before redisplaying a window with scrolling.
27909 Each function is called with two arguments, the window and its new
27910 display-start position. Note that these functions are also called by
27911 `set-window-buffer'. Also note that the value of `window-end' is not
27912 valid when these functions are called. */);
27913 Vwindow_scroll_functions = Qnil;
27915 DEFVAR_LISP ("window-text-change-functions",
27916 Vwindow_text_change_functions,
27917 doc: /* Functions to call in redisplay when text in the window might change. */);
27918 Vwindow_text_change_functions = Qnil;
27920 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
27921 doc: /* Functions called when redisplay of a window reaches the end trigger.
27922 Each function is called with two arguments, the window and the end trigger value.
27923 See `set-window-redisplay-end-trigger'. */);
27924 Vredisplay_end_trigger_functions = Qnil;
27926 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
27927 doc: /* *Non-nil means autoselect window with mouse pointer.
27928 If nil, do not autoselect windows.
27929 A positive number means delay autoselection by that many seconds: a
27930 window is autoselected only after the mouse has remained in that
27931 window for the duration of the delay.
27932 A negative number has a similar effect, but causes windows to be
27933 autoselected only after the mouse has stopped moving. \(Because of
27934 the way Emacs compares mouse events, you will occasionally wait twice
27935 that time before the window gets selected.\)
27936 Any other value means to autoselect window instantaneously when the
27937 mouse pointer enters it.
27939 Autoselection selects the minibuffer only if it is active, and never
27940 unselects the minibuffer if it is active.
27942 When customizing this variable make sure that the actual value of
27943 `focus-follows-mouse' matches the behavior of your window manager. */);
27944 Vmouse_autoselect_window = Qnil;
27946 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
27947 doc: /* *Non-nil means automatically resize tool-bars.
27948 This dynamically changes the tool-bar's height to the minimum height
27949 that is needed to make all tool-bar items visible.
27950 If value is `grow-only', the tool-bar's height is only increased
27951 automatically; to decrease the tool-bar height, use \\[recenter]. */);
27952 Vauto_resize_tool_bars = Qt;
27954 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
27955 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
27956 auto_raise_tool_bar_buttons_p = 1;
27958 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
27959 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
27960 make_cursor_line_fully_visible_p = 1;
27962 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
27963 doc: /* *Border below tool-bar in pixels.
27964 If an integer, use it as the height of the border.
27965 If it is one of `internal-border-width' or `border-width', use the
27966 value of the corresponding frame parameter.
27967 Otherwise, no border is added below the tool-bar. */);
27968 Vtool_bar_border = Qinternal_border_width;
27970 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
27971 doc: /* *Margin around tool-bar buttons in pixels.
27972 If an integer, use that for both horizontal and vertical margins.
27973 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
27974 HORZ specifying the horizontal margin, and VERT specifying the
27975 vertical margin. */);
27976 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
27978 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
27979 doc: /* *Relief thickness of tool-bar buttons. */);
27980 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
27982 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
27983 doc: /* Tool bar style to use.
27984 It can be one of
27985 image - show images only
27986 text - show text only
27987 both - show both, text below image
27988 both-horiz - show text to the right of the image
27989 text-image-horiz - show text to the left of the image
27990 any other - use system default or image if no system default. */);
27991 Vtool_bar_style = Qnil;
27993 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
27994 doc: /* *Maximum number of characters a label can have to be shown.
27995 The tool bar style must also show labels for this to have any effect, see
27996 `tool-bar-style'. */);
27997 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
27999 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
28000 doc: /* List of functions to call to fontify regions of text.
28001 Each function is called with one argument POS. Functions must
28002 fontify a region starting at POS in the current buffer, and give
28003 fontified regions the property `fontified'. */);
28004 Vfontification_functions = Qnil;
28005 Fmake_variable_buffer_local (Qfontification_functions);
28007 DEFVAR_BOOL ("unibyte-display-via-language-environment",
28008 unibyte_display_via_language_environment,
28009 doc: /* *Non-nil means display unibyte text according to language environment.
28010 Specifically, this means that raw bytes in the range 160-255 decimal
28011 are displayed by converting them to the equivalent multibyte characters
28012 according to the current language environment. As a result, they are
28013 displayed according to the current fontset.
28015 Note that this variable affects only how these bytes are displayed,
28016 but does not change the fact they are interpreted as raw bytes. */);
28017 unibyte_display_via_language_environment = 0;
28019 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
28020 doc: /* *Maximum height for resizing mini-windows (the minibuffer and the echo area).
28021 If a float, it specifies a fraction of the mini-window frame's height.
28022 If an integer, it specifies a number of lines. */);
28023 Vmax_mini_window_height = make_float (0.25);
28025 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
28026 doc: /* How to resize mini-windows (the minibuffer and the echo area).
28027 A value of nil means don't automatically resize mini-windows.
28028 A value of t means resize them to fit the text displayed in them.
28029 A value of `grow-only', the default, means let mini-windows grow only;
28030 they return to their normal size when the minibuffer is closed, or the
28031 echo area becomes empty. */);
28032 Vresize_mini_windows = Qgrow_only;
28034 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
28035 doc: /* Alist specifying how to blink the cursor off.
28036 Each element has the form (ON-STATE . OFF-STATE). Whenever the
28037 `cursor-type' frame-parameter or variable equals ON-STATE,
28038 comparing using `equal', Emacs uses OFF-STATE to specify
28039 how to blink it off. ON-STATE and OFF-STATE are values for
28040 the `cursor-type' frame parameter.
28042 If a frame's ON-STATE has no entry in this list,
28043 the frame's other specifications determine how to blink the cursor off. */);
28044 Vblink_cursor_alist = Qnil;
28046 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
28047 doc: /* Allow or disallow automatic horizontal scrolling of windows.
28048 If non-nil, windows are automatically scrolled horizontally to make
28049 point visible. */);
28050 automatic_hscrolling_p = 1;
28051 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
28053 DEFVAR_INT ("hscroll-margin", hscroll_margin,
28054 doc: /* *How many columns away from the window edge point is allowed to get
28055 before automatic hscrolling will horizontally scroll the window. */);
28056 hscroll_margin = 5;
28058 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
28059 doc: /* *How many columns to scroll the window when point gets too close to the edge.
28060 When point is less than `hscroll-margin' columns from the window
28061 edge, automatic hscrolling will scroll the window by the amount of columns
28062 determined by this variable. If its value is a positive integer, scroll that
28063 many columns. If it's a positive floating-point number, it specifies the
28064 fraction of the window's width to scroll. If it's nil or zero, point will be
28065 centered horizontally after the scroll. Any other value, including negative
28066 numbers, are treated as if the value were zero.
28068 Automatic hscrolling always moves point outside the scroll margin, so if
28069 point was more than scroll step columns inside the margin, the window will
28070 scroll more than the value given by the scroll step.
28072 Note that the lower bound for automatic hscrolling specified by `scroll-left'
28073 and `scroll-right' overrides this variable's effect. */);
28074 Vhscroll_step = make_number (0);
28076 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
28077 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
28078 Bind this around calls to `message' to let it take effect. */);
28079 message_truncate_lines = 0;
28081 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
28082 doc: /* Normal hook run to update the menu bar definitions.
28083 Redisplay runs this hook before it redisplays the menu bar.
28084 This is used to update submenus such as Buffers,
28085 whose contents depend on various data. */);
28086 Vmenu_bar_update_hook = Qnil;
28088 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
28089 doc: /* Frame for which we are updating a menu.
28090 The enable predicate for a menu binding should check this variable. */);
28091 Vmenu_updating_frame = Qnil;
28093 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
28094 doc: /* Non-nil means don't update menu bars. Internal use only. */);
28095 inhibit_menubar_update = 0;
28097 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
28098 doc: /* Prefix prepended to all continuation lines at display time.
28099 The value may be a string, an image, or a stretch-glyph; it is
28100 interpreted in the same way as the value of a `display' text property.
28102 This variable is overridden by any `wrap-prefix' text or overlay
28103 property.
28105 To add a prefix to non-continuation lines, use `line-prefix'. */);
28106 Vwrap_prefix = Qnil;
28107 DEFSYM (Qwrap_prefix, "wrap-prefix");
28108 Fmake_variable_buffer_local (Qwrap_prefix);
28110 DEFVAR_LISP ("line-prefix", Vline_prefix,
28111 doc: /* Prefix prepended to all non-continuation lines at display time.
28112 The value may be a string, an image, or a stretch-glyph; it is
28113 interpreted in the same way as the value of a `display' text property.
28115 This variable is overridden by any `line-prefix' text or overlay
28116 property.
28118 To add a prefix to continuation lines, use `wrap-prefix'. */);
28119 Vline_prefix = Qnil;
28120 DEFSYM (Qline_prefix, "line-prefix");
28121 Fmake_variable_buffer_local (Qline_prefix);
28123 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
28124 doc: /* Non-nil means don't eval Lisp during redisplay. */);
28125 inhibit_eval_during_redisplay = 0;
28127 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
28128 doc: /* Non-nil means don't free realized faces. Internal use only. */);
28129 inhibit_free_realized_faces = 0;
28131 #if GLYPH_DEBUG
28132 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
28133 doc: /* Inhibit try_window_id display optimization. */);
28134 inhibit_try_window_id = 0;
28136 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
28137 doc: /* Inhibit try_window_reusing display optimization. */);
28138 inhibit_try_window_reusing = 0;
28140 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
28141 doc: /* Inhibit try_cursor_movement display optimization. */);
28142 inhibit_try_cursor_movement = 0;
28143 #endif /* GLYPH_DEBUG */
28145 DEFVAR_INT ("overline-margin", overline_margin,
28146 doc: /* *Space between overline and text, in pixels.
28147 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
28148 margin to the caracter height. */);
28149 overline_margin = 2;
28151 DEFVAR_INT ("underline-minimum-offset",
28152 underline_minimum_offset,
28153 doc: /* Minimum distance between baseline and underline.
28154 This can improve legibility of underlined text at small font sizes,
28155 particularly when using variable `x-use-underline-position-properties'
28156 with fonts that specify an UNDERLINE_POSITION relatively close to the
28157 baseline. The default value is 1. */);
28158 underline_minimum_offset = 1;
28160 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
28161 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
28162 This feature only works when on a window system that can change
28163 cursor shapes. */);
28164 display_hourglass_p = 1;
28166 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
28167 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
28168 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
28170 hourglass_atimer = NULL;
28171 hourglass_shown_p = 0;
28173 DEFSYM (Qglyphless_char, "glyphless-char");
28174 DEFSYM (Qhex_code, "hex-code");
28175 DEFSYM (Qempty_box, "empty-box");
28176 DEFSYM (Qthin_space, "thin-space");
28177 DEFSYM (Qzero_width, "zero-width");
28179 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
28180 /* Intern this now in case it isn't already done.
28181 Setting this variable twice is harmless.
28182 But don't staticpro it here--that is done in alloc.c. */
28183 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
28184 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
28186 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
28187 doc: /* Char-table defining glyphless characters.
28188 Each element, if non-nil, should be one of the following:
28189 an ASCII acronym string: display this string in a box
28190 `hex-code': display the hexadecimal code of a character in a box
28191 `empty-box': display as an empty box
28192 `thin-space': display as 1-pixel width space
28193 `zero-width': don't display
28194 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
28195 display method for graphical terminals and text terminals respectively.
28196 GRAPHICAL and TEXT should each have one of the values listed above.
28198 The char-table has one extra slot to control the display of a character for
28199 which no font is found. This slot only takes effect on graphical terminals.
28200 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
28201 `thin-space'. The default is `empty-box'. */);
28202 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
28203 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
28204 Qempty_box);
28208 /* Initialize this module when Emacs starts. */
28210 void
28211 init_xdisp (void)
28213 current_header_line_height = current_mode_line_height = -1;
28215 CHARPOS (this_line_start_pos) = 0;
28217 if (!noninteractive)
28219 struct window *m = XWINDOW (minibuf_window);
28220 Lisp_Object frame = m->frame;
28221 struct frame *f = XFRAME (frame);
28222 Lisp_Object root = FRAME_ROOT_WINDOW (f);
28223 struct window *r = XWINDOW (root);
28224 int i;
28226 echo_area_window = minibuf_window;
28228 XSETFASTINT (r->top_line, FRAME_TOP_MARGIN (f));
28229 XSETFASTINT (r->total_lines, FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f));
28230 XSETFASTINT (r->total_cols, FRAME_COLS (f));
28231 XSETFASTINT (m->top_line, FRAME_LINES (f) - 1);
28232 XSETFASTINT (m->total_lines, 1);
28233 XSETFASTINT (m->total_cols, FRAME_COLS (f));
28235 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
28236 scratch_glyph_row.glyphs[TEXT_AREA + 1]
28237 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
28239 /* The default ellipsis glyphs `...'. */
28240 for (i = 0; i < 3; ++i)
28241 default_invis_vector[i] = make_number ('.');
28245 /* Allocate the buffer for frame titles.
28246 Also used for `format-mode-line'. */
28247 int size = 100;
28248 mode_line_noprop_buf = (char *) xmalloc (size);
28249 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
28250 mode_line_noprop_ptr = mode_line_noprop_buf;
28251 mode_line_target = MODE_LINE_DISPLAY;
28254 help_echo_showing_p = 0;
28257 /* Since w32 does not support atimers, it defines its own implementation of
28258 the following three functions in w32fns.c. */
28259 #ifndef WINDOWSNT
28261 /* Platform-independent portion of hourglass implementation. */
28263 /* Return non-zero if houglass timer has been started or hourglass is shown. */
28265 hourglass_started (void)
28267 return hourglass_shown_p || hourglass_atimer != NULL;
28270 /* Cancel a currently active hourglass timer, and start a new one. */
28271 void
28272 start_hourglass (void)
28274 #if defined (HAVE_WINDOW_SYSTEM)
28275 EMACS_TIME delay;
28276 int secs, usecs = 0;
28278 cancel_hourglass ();
28280 if (INTEGERP (Vhourglass_delay)
28281 && XINT (Vhourglass_delay) > 0)
28282 secs = XFASTINT (Vhourglass_delay);
28283 else if (FLOATP (Vhourglass_delay)
28284 && XFLOAT_DATA (Vhourglass_delay) > 0)
28286 Lisp_Object tem;
28287 tem = Ftruncate (Vhourglass_delay, Qnil);
28288 secs = XFASTINT (tem);
28289 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
28291 else
28292 secs = DEFAULT_HOURGLASS_DELAY;
28294 EMACS_SET_SECS_USECS (delay, secs, usecs);
28295 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
28296 show_hourglass, NULL);
28297 #endif
28301 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
28302 shown. */
28303 void
28304 cancel_hourglass (void)
28306 #if defined (HAVE_WINDOW_SYSTEM)
28307 if (hourglass_atimer)
28309 cancel_atimer (hourglass_atimer);
28310 hourglass_atimer = NULL;
28313 if (hourglass_shown_p)
28314 hide_hourglass ();
28315 #endif
28317 #endif /* ! WINDOWSNT */