1 /* Indentation functions.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995, 1998, 2000, 2001,
3 2002, 2003, 2004, 2005, 2006, 2007, 2008
4 Free Software Foundation, Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 3, or (at your option)
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs; see the file COPYING. If not, write to
20 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 Boston, MA 02110-1301, USA. */
37 #include "intervals.h"
38 #include "region-cache.h"
40 /* Indentation can insert tabs if this is non-zero;
41 otherwise always uses spaces. */
43 static int indent_tabs_mode
;
47 /* These three values memorize the current column to avoid recalculation. */
49 /* Last value returned by current_column.
50 Some things in set last_known_column_point to -1
51 to mark the memorized value as invalid. */
53 static double last_known_column
;
55 /* Value of point when current_column was called. */
57 EMACS_INT last_known_column_point
;
59 /* Value of MODIFF when current_column was called. */
61 static int last_known_column_modified
;
63 static double current_column_1
P_ ((void));
64 static double position_indentation
P_ ((int));
66 /* Cache of beginning of line found by the last call of
69 static EMACS_INT current_column_bol_cache
;
71 /* Get the display table to use for the current buffer. */
73 struct Lisp_Char_Table
*
74 buffer_display_table ()
78 thisbuf
= current_buffer
->display_table
;
79 if (DISP_TABLE_P (thisbuf
))
80 return XCHAR_TABLE (thisbuf
);
81 if (DISP_TABLE_P (Vstandard_display_table
))
82 return XCHAR_TABLE (Vstandard_display_table
);
86 /* Width run cache considerations. */
88 /* Return the width of character C under display table DP. */
91 character_width (c
, dp
)
93 struct Lisp_Char_Table
*dp
;
97 /* These width computations were determined by examining the cases
98 in display_text_line. */
100 /* Everything can be handled by the display table, if it's
101 present and the element is right. */
102 if (dp
&& (elt
= DISP_CHAR_VECTOR (dp
, c
), VECTORP (elt
)))
103 return XVECTOR (elt
)->size
;
105 /* Some characters are special. */
106 if (c
== '\n' || c
== '\t' || c
== '\015')
109 /* Printing characters have width 1. */
110 else if (c
>= 040 && c
< 0177)
113 /* Everybody else (control characters, metacharacters) has other
114 widths. We could return their actual widths here, but they
115 depend on things like ctl_arrow and crud like that, and they're
116 not very common at all. So we'll just claim we don't know their
122 /* Return true if the display table DISPTAB specifies the same widths
123 for characters as WIDTHTAB. We use this to decide when to
124 invalidate the buffer's width_run_cache. */
127 disptab_matches_widthtab (disptab
, widthtab
)
128 struct Lisp_Char_Table
*disptab
;
129 struct Lisp_Vector
*widthtab
;
133 if (widthtab
->size
!= 256)
136 for (i
= 0; i
< 256; i
++)
137 if (character_width (i
, disptab
)
138 != XFASTINT (widthtab
->contents
[i
]))
144 /* Recompute BUF's width table, using the display table DISPTAB. */
147 recompute_width_table (buf
, disptab
)
149 struct Lisp_Char_Table
*disptab
;
152 struct Lisp_Vector
*widthtab
;
154 if (!VECTORP (buf
->width_table
))
155 buf
->width_table
= Fmake_vector (make_number (256), make_number (0));
156 widthtab
= XVECTOR (buf
->width_table
);
157 if (widthtab
->size
!= 256)
160 for (i
= 0; i
< 256; i
++)
161 XSETFASTINT (widthtab
->contents
[i
], character_width (i
, disptab
));
164 /* Allocate or free the width run cache, as requested by the current
165 state of current_buffer's cache_long_line_scans variable. */
168 width_run_cache_on_off ()
170 if (NILP (current_buffer
->cache_long_line_scans
)
171 /* And, for the moment, this feature doesn't work on multibyte
173 || !NILP (current_buffer
->enable_multibyte_characters
))
175 /* It should be off. */
176 if (current_buffer
->width_run_cache
)
178 free_region_cache (current_buffer
->width_run_cache
);
179 current_buffer
->width_run_cache
= 0;
180 current_buffer
->width_table
= Qnil
;
185 /* It should be on. */
186 if (current_buffer
->width_run_cache
== 0)
188 current_buffer
->width_run_cache
= new_region_cache ();
189 recompute_width_table (current_buffer
, buffer_display_table ());
195 /* Skip some invisible characters starting from POS.
196 This includes characters invisible because of text properties
197 and characters invisible because of overlays.
199 If position POS is followed by invisible characters,
200 skip some of them and return the position after them.
201 Otherwise return POS itself.
203 Set *NEXT_BOUNDARY_P to the next position at which
204 it will be necessary to call this function again.
206 Don't scan past TO, and don't set *NEXT_BOUNDARY_P
207 to a value greater than TO.
209 If WINDOW is non-nil, and this buffer is displayed in WINDOW,
210 take account of overlays that apply only in WINDOW.
212 We don't necessarily skip all the invisible characters after POS
213 because that could take a long time. We skip a reasonable number
214 which can be skipped quickly. If there might be more invisible
215 characters immediately following, then *NEXT_BOUNDARY_P
216 will equal the return value. */
219 skip_invisible (pos
, next_boundary_p
, to
, window
)
221 EMACS_INT
*next_boundary_p
;
225 Lisp_Object prop
, position
, overlay_limit
, proplimit
;
226 Lisp_Object buffer
, tmp
;
230 XSETFASTINT (position
, pos
);
231 XSETBUFFER (buffer
, current_buffer
);
233 /* Give faster response for overlay lookup near POS. */
234 recenter_overlay_lists (current_buffer
, pos
);
236 /* We must not advance farther than the next overlay change.
237 The overlay change might change the invisible property;
238 or there might be overlay strings to be displayed there. */
239 overlay_limit
= Fnext_overlay_change (position
);
240 /* As for text properties, this gives a lower bound
241 for where the invisible text property could change. */
242 proplimit
= Fnext_property_change (position
, buffer
, Qt
);
243 if (XFASTINT (overlay_limit
) < XFASTINT (proplimit
))
244 proplimit
= overlay_limit
;
245 /* PROPLIMIT is now a lower bound for the next change
246 in invisible status. If that is plenty far away,
247 use that lower bound. */
248 if (XFASTINT (proplimit
) > pos
+ 100 || XFASTINT (proplimit
) >= to
)
249 *next_boundary_p
= XFASTINT (proplimit
);
250 /* Otherwise, scan for the next `invisible' property change. */
253 /* Don't scan terribly far. */
254 XSETFASTINT (proplimit
, min (pos
+ 100, to
));
255 /* No matter what. don't go past next overlay change. */
256 if (XFASTINT (overlay_limit
) < XFASTINT (proplimit
))
257 proplimit
= overlay_limit
;
258 tmp
= Fnext_single_property_change (position
, Qinvisible
,
260 end
= XFASTINT (tmp
);
262 /* Don't put the boundary in the middle of multibyte form if
263 there is no actual property change. */
265 && !NILP (current_buffer
->enable_multibyte_characters
)
267 while (pos
< end
&& !CHAR_HEAD_P (POS_ADDR (end
)))
270 *next_boundary_p
= end
;
272 /* if the `invisible' property is set, we can skip to
273 the next property change */
274 prop
= Fget_char_property (position
, Qinvisible
,
276 && EQ (XWINDOW (window
)->buffer
, buffer
))
278 inv_p
= TEXT_PROP_MEANS_INVISIBLE (prop
);
279 /* When counting columns (window == nil), don't skip over ellipsis text. */
280 if (NILP (window
) ? inv_p
== 1 : inv_p
)
281 return *next_boundary_p
;
285 /* If a composition starts at POS/POS_BYTE and it doesn't stride over
286 POINT, set *LEN / *LEN_BYTE to the character and byte lengths, *WIDTH
287 to the width, and return 1. Otherwise, return 0. */
290 check_composition (pos
, pos_byte
, point
, len
, len_byte
, width
)
291 int pos
, pos_byte
, point
;
292 int *len
, *len_byte
, *width
;
298 if (! find_composition (pos
, -1, &start
, &end
, &prop
, Qnil
)
299 || pos
!= start
|| point
< end
300 || !COMPOSITION_VALID_P (start
, end
, prop
))
302 if ((id
= get_composition_id (pos
, pos_byte
, end
- pos
, prop
, Qnil
)) < 0)
305 *len
= COMPOSITION_LENGTH (prop
);
306 *len_byte
= CHAR_TO_BYTE (end
) - pos_byte
;
307 *width
= composition_table
[id
]->width
;
311 /* Set variables WIDTH and BYTES for a multibyte sequence starting at P.
313 DP is a display table or NULL.
315 This macro is used in current_column_1, Fmove_to_column, and
318 #define MULTIBYTE_BYTES_WIDTH(p, dp) \
323 c = STRING_CHAR_AND_LENGTH (p, MAX_MULTIBYTE_LENGTH, bytes); \
324 if (BYTES_BY_CHAR_HEAD (*p) != bytes) \
328 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c))) \
329 width = XVECTOR (DISP_CHAR_VECTOR (dp, c))->size; \
331 width = WIDTH_BY_CHAR_HEAD (*p); \
333 wide_column = width; \
338 DEFUN ("current-column", Fcurrent_column
, Scurrent_column
, 0, 0, 0,
339 doc
: /* Return the horizontal position of point. Beginning of line is column 0.
340 This is calculated by adding together the widths of all the displayed
341 representations of the character between the start of the previous line
342 and point (eg. control characters will have a width of 2 or 4, tabs
343 will have a variable width).
344 Ignores finite width of frame, which means that this function may return
345 values greater than (frame-width).
346 Whether the line is visible (if `selective-display' is t) has no effect;
347 however, ^M is treated as end of line when `selective-display' is t.
348 Text that has an invisible property is considered as having width 0, unless
349 `buffer-invisibility-spec' specifies that it is replaced by an ellipsis. */)
353 XSETFASTINT (temp
, (int) current_column ()); /* iftc */
357 /* Cancel any recorded value of the horizontal position. */
360 invalidate_current_column ()
362 last_known_column_point
= 0;
369 register unsigned char *ptr
, *stop
;
370 register int tab_seen
;
373 register int tab_width
= XINT (current_buffer
->tab_width
);
374 int ctl_arrow
= !NILP (current_buffer
->ctl_arrow
);
375 register struct Lisp_Char_Table
*dp
= buffer_display_table ();
377 if (PT
== last_known_column_point
378 && MODIFF
== last_known_column_modified
)
379 return last_known_column
;
381 /* If the buffer has overlays, text properties,
382 or multibyte characters, use a more general algorithm. */
383 if (BUF_INTERVALS (current_buffer
)
384 || current_buffer
->overlays_before
385 || current_buffer
->overlays_after
387 return current_column_1 ();
389 /* Scan backwards from point to the previous newline,
390 counting width. Tab characters are the only complicated case. */
392 /* Make a pointer for decrementing through the chars before point. */
393 ptr
= BYTE_POS_ADDR (PT_BYTE
- 1) + 1;
394 /* Make a pointer to where consecutive chars leave off,
395 going backwards from point. */
398 else if (PT
<= GPT
|| BEGV
> GPT
)
403 if (tab_width
<= 0 || tab_width
> 1000)
406 col
= 0, tab_seen
= 0, post_tab
= 0;
415 /* We stopped either for the beginning of the buffer
417 if (ptr
== BEGV_ADDR
)
420 /* It was the gap. Jump back over it. */
424 /* Check whether that brings us to beginning of buffer. */
431 if (dp
&& VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
433 charvec
= DISP_CHAR_VECTOR (dp
, c
);
442 for (i
= n
- 1; i
>= 0; --i
)
444 if (VECTORP (charvec
))
446 /* This should be handled the same as
447 next_element_from_display_vector does it. */
448 Lisp_Object entry
= AREF (charvec
, i
);
451 && GLYPH_CHAR_VALID_P (XFASTINT (entry
)))
452 c
= FAST_GLYPH_CHAR (XFASTINT (entry
));
457 if (c
>= 040 && c
< 0177)
461 && EQ (current_buffer
->selective_display
, Qt
)))
464 goto start_of_line_found
;
469 col
= ((col
+ tab_width
) / tab_width
) * tab_width
;
475 else if (VECTORP (charvec
))
476 /* With a display table entry, C is displayed as is, and
477 not displayed as \NNN or as ^N. If C is a single-byte
478 character, it takes one column. If C is multi-byte in
479 an unibyte buffer, it's translated to unibyte, so it
480 also takes one column. */
483 col
+= (ctl_arrow
&& c
< 0200) ? 2 : 4;
491 col
= ((col
+ tab_width
) / tab_width
) * tab_width
;
495 if (ptr
== BEGV_ADDR
)
496 current_column_bol_cache
= BEGV
;
498 current_column_bol_cache
= BYTE_TO_CHAR (PTR_BYTE_POS (ptr
));
500 last_known_column
= col
;
501 last_known_column_point
= PT
;
502 last_known_column_modified
= MODIFF
;
507 /* Return the column number of position POS
508 by scanning forward from the beginning of the line.
509 This function handles characters that are invisible
510 due to text properties or overlays. */
515 register EMACS_INT tab_width
= XINT (current_buffer
->tab_width
);
516 register int ctl_arrow
= !NILP (current_buffer
->ctl_arrow
);
517 register struct Lisp_Char_Table
*dp
= buffer_display_table ();
518 int multibyte
= !NILP (current_buffer
->enable_multibyte_characters
);
520 /* Start the scan at the beginning of this line with column number 0. */
521 register EMACS_INT col
= 0;
522 EMACS_INT scan
, scan_byte
;
523 EMACS_INT next_boundary
;
524 EMACS_INT opoint
= PT
, opoint_byte
= PT_BYTE
;
526 scan_newline (PT
, PT_BYTE
, BEGV
, BEGV_BYTE
, -1, 1);
527 current_column_bol_cache
= PT
;
528 scan
= PT
, scan_byte
= PT_BYTE
;
529 SET_PT_BOTH (opoint
, opoint_byte
);
530 next_boundary
= scan
;
532 if (tab_width
<= 0 || tab_width
> 1000) tab_width
= 8;
534 /* Scan forward to the target position. */
535 while (scan
< opoint
)
539 /* Occasionally we may need to skip invisible text. */
540 while (scan
== next_boundary
)
543 /* This updates NEXT_BOUNDARY to the next place
544 where we might need to skip more invisible text. */
545 scan
= skip_invisible (scan
, &next_boundary
, opoint
, Qnil
);
548 if (scan
!= old_scan
)
549 scan_byte
= CHAR_TO_BYTE (scan
);
552 /* Check composition sequence. */
554 int len
, len_byte
, width
;
556 if (check_composition (scan
, scan_byte
, opoint
,
557 &len
, &len_byte
, &width
))
560 scan_byte
+= len_byte
;
567 c
= FETCH_BYTE (scan_byte
);
570 && ! (multibyte
&& BASE_LEADING_CODE_P (c
))
571 && VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
576 /* This character is displayed using a vector of glyphs.
577 Update the column based on those glyphs. */
579 charvec
= DISP_CHAR_VECTOR (dp
, c
);
582 for (i
= 0; i
< n
; i
++)
584 /* This should be handled the same as
585 next_element_from_display_vector does it. */
587 entry
= AREF (charvec
, i
);
590 && GLYPH_CHAR_VALID_P (XFASTINT (entry
)))
591 c
= FAST_GLYPH_CHAR (XFASTINT (entry
));
597 if (c
== '\r' && EQ (current_buffer
->selective_display
, Qt
))
602 col
= col
/ tab_width
* tab_width
;
610 /* The display table says nothing for this character.
611 Display it as itself. */
615 if (c
== '\r' && EQ (current_buffer
->selective_display
, Qt
))
620 col
= col
/ tab_width
* tab_width
;
622 else if (multibyte
&& BASE_LEADING_CODE_P (c
))
625 int bytes
, width
, wide_column
;
627 ptr
= BYTE_POS_ADDR (scan_byte
);
628 MULTIBYTE_BYTES_WIDTH (ptr
, dp
);
630 /* Subtract one to compensate for the increment
631 that is going to happen below. */
635 else if (ctl_arrow
&& (c
< 040 || c
== 0177))
637 else if (c
< 040 || c
>= 0177)
648 last_known_column
= col
;
649 last_known_column_point
= PT
;
650 last_known_column_modified
= MODIFF
;
656 #if 0 /* Not used. */
658 /* Return the width in columns of the part of STRING from BEG to END.
659 If BEG is nil, that stands for the beginning of STRING.
660 If END is nil, that stands for the end of STRING. */
663 string_display_width (string
, beg
, end
)
664 Lisp_Object string
, beg
, end
;
667 register unsigned char *ptr
, *stop
;
668 register int tab_seen
;
671 register int tab_width
= XINT (current_buffer
->tab_width
);
672 int ctl_arrow
= !NILP (current_buffer
->ctl_arrow
);
673 register struct Lisp_Char_Table
*dp
= buffer_display_table ();
692 /* Make a pointer for decrementing through the chars before point. */
693 ptr
= SDATA (string
) + e
;
694 /* Make a pointer to where consecutive chars leave off,
695 going backwards from point. */
696 stop
= SDATA (string
) + b
;
698 if (tab_width
<= 0 || tab_width
> 1000) tab_width
= 8;
700 col
= 0, tab_seen
= 0, post_tab
= 0;
708 if (dp
!= 0 && VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
709 col
+= XVECTOR (DISP_CHAR_VECTOR (dp
, c
))->size
;
710 else if (c
>= 040 && c
< 0177)
717 col
= ((col
+ tab_width
) / tab_width
) * tab_width
;
724 col
+= (ctl_arrow
&& c
< 0200) ? 2 : 4;
729 col
= ((col
+ tab_width
) / tab_width
) * tab_width
;
739 DEFUN ("indent-to", Findent_to
, Sindent_to
, 1, 2, "NIndent to column: ",
740 doc
: /* Indent from point with tabs and spaces until COLUMN is reached.
741 Optional second argument MINIMUM says always do at least MINIMUM spaces
742 even if that goes past COLUMN; by default, MINIMUM is zero.
744 The return value is COLUMN. */)
746 Lisp_Object column
, minimum
;
749 register int fromcol
;
750 register int tab_width
= XINT (current_buffer
->tab_width
);
752 CHECK_NUMBER (column
);
754 XSETFASTINT (minimum
, 0);
755 CHECK_NUMBER (minimum
);
757 fromcol
= current_column ();
758 mincol
= fromcol
+ XINT (minimum
);
759 if (mincol
< XINT (column
)) mincol
= XINT (column
);
761 if (fromcol
== mincol
)
762 return make_number (mincol
);
764 if (tab_width
<= 0 || tab_width
> 1000) tab_width
= 8;
766 if (indent_tabs_mode
)
769 XSETFASTINT (n
, mincol
/ tab_width
- fromcol
/ tab_width
);
770 if (XFASTINT (n
) != 0)
772 Finsert_char (make_number ('\t'), n
, Qt
);
774 fromcol
= (mincol
/ tab_width
) * tab_width
;
778 XSETFASTINT (column
, mincol
- fromcol
);
779 Finsert_char (make_number (' '), column
, Qt
);
781 last_known_column
= mincol
;
782 last_known_column_point
= PT
;
783 last_known_column_modified
= MODIFF
;
785 XSETINT (column
, mincol
);
790 static double position_indentation
P_ ((int));
792 DEFUN ("current-indentation", Fcurrent_indentation
, Scurrent_indentation
,
794 doc
: /* Return the indentation of the current line.
795 This is the horizontal position of the character
796 following any initial whitespace. */)
800 int opoint
= PT
, opoint_byte
= PT_BYTE
;
802 scan_newline (PT
, PT_BYTE
, BEGV
, BEGV_BYTE
, -1, 1);
804 XSETFASTINT (val
, (int) position_indentation (PT_BYTE
)); /* iftc */
805 SET_PT_BOTH (opoint
, opoint_byte
);
810 position_indentation (pos_byte
)
811 register int pos_byte
;
813 register EMACS_INT column
= 0;
814 register EMACS_INT tab_width
= XINT (current_buffer
->tab_width
);
815 register unsigned char *p
;
816 register unsigned char *stop
;
817 unsigned char *start
;
818 EMACS_INT next_boundary_byte
= pos_byte
;
819 EMACS_INT ceiling
= next_boundary_byte
;
821 if (tab_width
<= 0 || tab_width
> 1000) tab_width
= 8;
823 p
= BYTE_POS_ADDR (pos_byte
);
824 /* STOP records the value of P at which we will need
825 to think about the gap, or about invisible text,
826 or about the end of the buffer. */
828 /* START records the starting value of P. */
834 EMACS_INT stop_pos_byte
;
836 /* If we have updated P, set POS_BYTE to match.
837 The first time we enter the loop, POS_BYTE is already right. */
839 pos_byte
= PTR_BYTE_POS (p
);
840 /* Consider the various reasons STOP might have been set here. */
841 if (pos_byte
== ZV_BYTE
)
843 if (pos_byte
== next_boundary_byte
)
845 EMACS_INT next_boundary
;
846 EMACS_INT pos
= BYTE_TO_CHAR (pos_byte
);
847 pos
= skip_invisible (pos
, &next_boundary
, ZV
, Qnil
);
848 pos_byte
= CHAR_TO_BYTE (pos
);
849 next_boundary_byte
= CHAR_TO_BYTE (next_boundary
);
851 if (pos_byte
>= ceiling
)
852 ceiling
= BUFFER_CEILING_OF (pos_byte
) + 1;
853 /* Compute the next place we need to stop and think,
854 and set STOP accordingly. */
855 stop_pos_byte
= min (ceiling
, next_boundary_byte
);
856 /* The -1 and +1 arrange to point at the first byte of gap
857 (if STOP_POS_BYTE is the position of the gap)
858 rather than at the data after the gap. */
860 stop
= BYTE_POS_ADDR (stop_pos_byte
- 1) + 1;
861 p
= BYTE_POS_ADDR (pos_byte
);
866 if (! NILP (current_buffer
->enable_multibyte_characters
))
872 column
+= tab_width
- column
% tab_width
;
875 if (ASCII_BYTE_P (p
[-1])
876 || NILP (current_buffer
->enable_multibyte_characters
))
880 pos_byte
= PTR_BYTE_POS (p
- 1);
881 c
= FETCH_MULTIBYTE_CHAR (pos_byte
);
882 if (CHAR_HAS_CATEGORY (c
, ' '))
886 p
= BYTE_POS_ADDR (pos_byte
);
895 /* Test whether the line beginning at POS is indented beyond COLUMN.
896 Blank lines are treated as if they had the same indentation as the
900 indented_beyond_p (pos
, pos_byte
, column
)
905 int opoint
= PT
, opoint_byte
= PT_BYTE
;
907 SET_PT_BOTH (pos
, pos_byte
);
908 while (PT
> BEGV
&& FETCH_BYTE (PT_BYTE
) == '\n')
909 scan_newline (PT
- 1, PT_BYTE
- 1, BEGV
, BEGV_BYTE
, -1, 0);
911 val
= position_indentation (PT_BYTE
);
912 SET_PT_BOTH (opoint
, opoint_byte
);
913 return val
>= column
; /* hmm, float comparison */
916 DEFUN ("move-to-column", Fmove_to_column
, Smove_to_column
, 1, 2, "p",
917 doc
: /* Move point to column COLUMN in the current line.
918 Interactively, COLUMN is the value of prefix numeric argument.
919 The column of a character is calculated by adding together the widths
920 as displayed of the previous characters in the line.
921 This function ignores line-continuation;
922 there is no upper limit on the column number a character can have
923 and horizontal scrolling has no effect.
925 If specified column is within a character, point goes after that character.
926 If it's past end of line, point goes to end of line.
928 Optional second argument FORCE non-nil means if COLUMN is in the
929 middle of a tab character, change it to spaces.
930 In addition, if FORCE is t, and the line is too short to reach
931 COLUMN, add spaces/tabs to get there.
933 The return value is the current column. */)
935 Lisp_Object column
, force
;
937 register EMACS_INT pos
;
938 register EMACS_INT col
= current_column ();
939 register EMACS_INT goal
;
940 register EMACS_INT end
;
941 register int tab_width
= XINT (current_buffer
->tab_width
);
942 register int ctl_arrow
= !NILP (current_buffer
->ctl_arrow
);
943 register struct Lisp_Char_Table
*dp
= buffer_display_table ();
944 register int multibyte
= !NILP (current_buffer
->enable_multibyte_characters
);
947 EMACS_INT prev_col
= 0;
949 EMACS_INT next_boundary
, pos_byte
;
951 if (tab_width
<= 0 || tab_width
> 1000) tab_width
= 8;
952 CHECK_NATNUM (column
);
953 goal
= XINT (column
);
959 /* If we're starting past the desired column,
960 back up to beginning of line and scan from there. */
964 pos
= current_column_bol_cache
;
965 pos_byte
= CHAR_TO_BYTE (pos
);
973 while (pos
== next_boundary
)
975 EMACS_INT prev
= pos
;
976 pos
= skip_invisible (pos
, &next_boundary
, end
, Qnil
);
978 pos_byte
= CHAR_TO_BYTE (pos
);
983 /* Test reaching the goal column. We do this after skipping
984 invisible characters, so that we put point before the
985 character on which the cursor will appear. */
989 /* Check composition sequence. */
991 int len
, len_byte
, width
;
993 if (check_composition (pos
, pos_byte
, Z
, &len
, &len_byte
, &width
))
996 pos_byte
+= len_byte
;
1002 c
= FETCH_BYTE (pos_byte
);
1004 /* See if there is a display table and it relates
1005 to this character. */
1008 && ! (multibyte
&& BASE_LEADING_CODE_P (c
))
1009 && VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
1011 Lisp_Object charvec
;
1014 /* This character is displayed using a vector of glyphs.
1015 Update the position based on those glyphs. */
1017 charvec
= DISP_CHAR_VECTOR (dp
, c
);
1018 n
= ASIZE (charvec
);
1020 for (i
= 0; i
< n
; i
++)
1022 /* This should be handled the same as
1023 next_element_from_display_vector does it. */
1026 entry
= AREF (charvec
, i
);
1028 if (INTEGERP (entry
)
1029 && GLYPH_CHAR_VALID_P (XFASTINT (entry
)))
1030 c
= FAST_GLYPH_CHAR (XFASTINT (entry
));
1036 if (c
== '\r' && EQ (current_buffer
->selective_display
, Qt
))
1042 col
= col
/ tab_width
* tab_width
;
1050 /* The display table doesn't affect this character;
1051 it displays as itself. */
1055 if (c
== '\r' && EQ (current_buffer
->selective_display
, Qt
))
1061 col
= col
/ tab_width
* tab_width
;
1063 else if (ctl_arrow
&& (c
< 040 || c
== 0177))
1065 else if (c
< 040 || c
== 0177)
1069 else if (multibyte
&& BASE_LEADING_CODE_P (c
))
1071 /* Start of multi-byte form. */
1073 int bytes
, width
, wide_column
;
1075 ptr
= BYTE_POS_ADDR (pos_byte
);
1076 MULTIBYTE_BYTES_WIDTH (ptr
, dp
);
1077 pos_byte
+= bytes
- 1;
1089 SET_PT_BOTH (pos
, pos_byte
);
1091 /* If a tab char made us overshoot, change it to spaces
1092 and scan through it again. */
1093 if (!NILP (force
) && col
> goal
&& c
== '\t' && prev_col
< goal
)
1095 EMACS_INT goal_pt
, goal_pt_byte
;
1097 /* Insert spaces in front of the tab to reach GOAL. Do this
1098 first so that a marker at the end of the tab gets
1100 SET_PT_BOTH (PT
- 1, PT_BYTE
- 1);
1101 Finsert_char (make_number (' '), make_number (goal
- prev_col
), Qt
);
1103 /* Now delete the tab, and indent to COL. */
1104 del_range (PT
, PT
+ 1);
1106 goal_pt_byte
= PT_BYTE
;
1107 Findent_to (make_number (col
), Qnil
);
1108 SET_PT_BOTH (goal_pt
, goal_pt_byte
);
1110 /* Set the last_known... vars consistently. */
1114 /* If line ends prematurely, add space to the end. */
1115 if (col
< goal
&& EQ (force
, Qt
))
1116 Findent_to (make_number (col
= goal
), Qnil
);
1118 last_known_column
= col
;
1119 last_known_column_point
= PT
;
1120 last_known_column_modified
= MODIFF
;
1122 XSETFASTINT (val
, col
);
1126 /* compute_motion: compute buffer posn given screen posn and vice versa */
1128 struct position val_compute_motion
;
1130 /* Scan the current buffer forward from offset FROM, pretending that
1131 this is at line FROMVPOS, column FROMHPOS, until reaching buffer
1132 offset TO or line TOVPOS, column TOHPOS (whichever comes first),
1133 and return the ending buffer position and screen location. If we
1134 can't hit the requested column exactly (because of a tab or other
1135 multi-column character), overshoot.
1137 DID_MOTION is 1 if FROMHPOS has already accounted for overlay strings
1138 at FROM. This is the case if FROMVPOS and FROMVPOS came from an
1139 earlier call to compute_motion. The other common case is that FROMHPOS
1140 is zero and FROM is a position that "belongs" at column zero, but might
1141 be shifted by overlay strings; in this case DID_MOTION should be 0.
1143 WIDTH is the number of columns available to display text;
1144 compute_motion uses this to handle continuation lines and such.
1145 If WIDTH is -1, use width of window's text area adjusted for
1146 continuation glyph when needed.
1148 HSCROLL is the number of columns not being displayed at the left
1149 margin; this is usually taken from a window's hscroll member.
1150 TAB_OFFSET is the number of columns of the first tab that aren't
1151 being displayed, perhaps because of a continuation line or
1154 compute_motion returns a pointer to a struct position. The bufpos
1155 member gives the buffer position at the end of the scan, and hpos
1156 and vpos give its cartesian location. prevhpos is the column at
1157 which the character before bufpos started, and contin is non-zero
1158 if we reached the current line by continuing the previous.
1160 Note that FROMHPOS and TOHPOS should be expressed in real screen
1161 columns, taking HSCROLL and the truncation glyph at the left margin
1162 into account. That is, beginning-of-line moves you to the hpos
1163 -HSCROLL + (HSCROLL > 0).
1165 For example, to find the buffer position of column COL of line LINE
1166 of a certain window, pass the window's starting location as FROM
1167 and the window's upper-left coordinates as FROMVPOS and FROMHPOS.
1168 Pass the buffer's ZV as TO, to limit the scan to the end of the
1169 visible section of the buffer, and pass LINE and COL as TOVPOS and
1172 When displaying in window w, a typical formula for WIDTH is:
1175 - (has_vertical_scroll_bars
1176 ? WINDOW_CONFIG_SCROLL_BAR_COLS (window)
1177 : (window_width + window_left != frame_cols))
1180 window_width is XFASTINT (w->total_cols),
1181 window_left is XFASTINT (w->left_col),
1182 has_vertical_scroll_bars is
1183 WINDOW_HAS_VERTICAL_SCROLL_BAR (window)
1184 and frame_cols = FRAME_COLS (XFRAME (window->frame))
1186 Or you can let window_box_text_cols do this all for you, and write:
1187 window_box_text_cols (w) - 1
1189 The `-1' accounts for the continuation-line backslashes; the rest
1190 accounts for window borders if the window is split horizontally, and
1191 the scroll bars if they are turned on. */
1194 compute_motion (from
, fromvpos
, fromhpos
, did_motion
, to
, tovpos
, tohpos
, width
, hscroll
, tab_offset
, win
)
1195 EMACS_INT from
, fromvpos
, fromhpos
, to
, tovpos
, tohpos
;
1198 EMACS_INT hscroll
, tab_offset
;
1201 register EMACS_INT hpos
= fromhpos
;
1202 register EMACS_INT vpos
= fromvpos
;
1204 register EMACS_INT pos
;
1207 register EMACS_INT tab_width
= XFASTINT (current_buffer
->tab_width
);
1208 register int ctl_arrow
= !NILP (current_buffer
->ctl_arrow
);
1209 register struct Lisp_Char_Table
*dp
= window_display_table (win
);
1211 = (INTEGERP (current_buffer
->selective_display
)
1212 ? XINT (current_buffer
->selective_display
)
1213 : !NILP (current_buffer
->selective_display
) ? -1 : 0);
1215 = (selective
&& dp
&& VECTORP (DISP_INVIS_VECTOR (dp
))
1216 ? XVECTOR (DISP_INVIS_VECTOR (dp
))->size
: 0);
1217 /* The next location where the `invisible' property changes, or an
1218 overlay starts or ends. */
1219 EMACS_INT next_boundary
= from
;
1221 /* For computing runs of characters with similar widths.
1222 Invariant: width_run_width is zero, or all the characters
1223 from width_run_start to width_run_end have a fixed width of
1225 EMACS_INT width_run_start
= from
;
1226 EMACS_INT width_run_end
= from
;
1227 EMACS_INT width_run_width
= 0;
1228 Lisp_Object
*width_table
;
1231 /* The next buffer pos where we should consult the width run cache. */
1232 EMACS_INT next_width_run
= from
;
1235 int multibyte
= !NILP (current_buffer
->enable_multibyte_characters
);
1236 /* If previous char scanned was a wide character,
1237 this is the column where it ended. Otherwise, this is 0. */
1238 EMACS_INT wide_column_end_hpos
= 0;
1239 EMACS_INT prev_pos
; /* Previous buffer position. */
1240 EMACS_INT prev_pos_byte
; /* Previous buffer position. */
1241 EMACS_INT prev_hpos
= 0;
1242 EMACS_INT prev_vpos
= 0;
1243 EMACS_INT contin_hpos
; /* HPOS of last column of continued line. */
1244 EMACS_INT prev_tab_offset
; /* Previous tab offset. */
1245 EMACS_INT continuation_glyph_width
;
1247 XSETBUFFER (buffer
, current_buffer
);
1248 XSETWINDOW (window
, win
);
1250 width_run_cache_on_off ();
1251 if (dp
== buffer_display_table ())
1252 width_table
= (VECTORP (current_buffer
->width_table
)
1253 ? XVECTOR (current_buffer
->width_table
)->contents
1256 /* If the window has its own display table, we can't use the width
1257 run cache, because that's based on the buffer's display table. */
1260 if (tab_width
<= 0 || tab_width
> 1000)
1263 /* Negative width means use all available text columns. */
1266 width
= window_box_text_cols (win
);
1267 /* We must make room for continuation marks if we don't have fringes. */
1268 #ifdef HAVE_WINDOW_SYSTEM
1269 if (!FRAME_WINDOW_P (XFRAME (win
->frame
)))
1274 continuation_glyph_width
= 1;
1275 #ifdef HAVE_WINDOW_SYSTEM
1276 if (FRAME_WINDOW_P (XFRAME (win
->frame
)))
1277 continuation_glyph_width
= 0; /* In the fringe. */
1283 pos
= prev_pos
= from
;
1284 pos_byte
= prev_pos_byte
= CHAR_TO_BYTE (from
);
1286 prev_tab_offset
= tab_offset
;
1289 while (pos
== next_boundary
)
1291 EMACS_INT pos_here
= pos
;
1294 /* Don't skip invisible if we are already at the margin. */
1295 if (vpos
> tovpos
|| (vpos
== tovpos
&& hpos
>= tohpos
))
1297 if (contin_hpos
&& prev_hpos
== 0
1299 && (contin_hpos
== width
|| wide_column_end_hpos
> width
))
1300 { /* Line breaks because we can't put the character at the
1301 previous line any more. It is not the multi-column
1302 character continued in middle. Go back to previous
1303 buffer position, screen position, and set tab offset
1304 to previous value. It's the beginning of the
1307 pos_byte
= prev_pos_byte
;
1310 tab_offset
= prev_tab_offset
;
1315 /* If the caller says that the screen position came from an earlier
1316 call to compute_motion, then we've already accounted for the
1317 overlay strings at point. This is only true the first time
1318 through, so clear the flag after testing it. */
1320 /* We need to skip past the overlay strings. Currently those
1321 strings must not contain TAB;
1322 if we want to relax that restriction, something will have
1323 to be changed here. */
1325 unsigned char *ovstr
;
1326 int ovlen
= overlay_strings (pos
, win
, &ovstr
);
1327 hpos
+= ((multibyte
&& ovlen
> 0)
1328 ? strwidth (ovstr
, ovlen
) : ovlen
);
1335 /* Advance POS past invisible characters
1336 (but not necessarily all that there are here),
1337 and store in next_boundary the next position where
1338 we need to call skip_invisible. */
1339 newpos
= skip_invisible (pos
, &next_boundary
, to
, window
);
1343 pos
= min (to
, newpos
);
1344 pos_byte
= CHAR_TO_BYTE (pos
);
1348 if (newpos
!= pos_here
)
1351 pos_byte
= CHAR_TO_BYTE (pos
);
1355 /* Handle right margin. */
1356 /* Note on a wide-column character.
1358 Characters are classified into the following three categories
1359 according to the width (columns occupied on screen).
1361 (1) single-column character: ex. `a'
1362 (2) multi-column character: ex. `^A', TAB, `\033'
1363 (3) wide-column character: ex. Japanese character, Chinese character
1364 (In the following example, `W_' stands for them.)
1366 Multi-column characters can be divided around the right margin,
1367 but wide-column characters cannot.
1371 (*) The cursor is placed on the next character after the point.
1375 j ^---- next after the point
1376 ^--- next char. after the point.
1378 In case of sigle-column character
1382 033 ^---- next after the point, next char. after the point.
1384 In case of multi-column character
1388 W_ ^---- next after the point
1389 ^---- next char. after the point.
1391 In case of wide-column character
1393 The problem here is continuation at a wide-column character.
1394 In this case, the line may shorter less than WIDTH.
1395 And we find the continuation AFTER it occurs.
1402 || (truncate_partial_width_windows
1403 && ((width
+ continuation_glyph_width
)
1404 < FRAME_COLS (XFRAME (WINDOW_FRAME (win
)))))
1405 || !NILP (current_buffer
->truncate_lines
))
1407 /* Truncating: skip to newline, unless we are already past
1408 TO (we need to go back below). */
1411 pos
= find_before_next_newline (pos
, to
, 1);
1412 pos_byte
= CHAR_TO_BYTE (pos
);
1414 /* If we just skipped next_boundary,
1415 loop around in the main while
1417 if (pos
>= next_boundary
)
1418 next_boundary
= pos
+ 1;
1421 prev_tab_offset
= tab_offset
;
1427 /* Remember the previous value. */
1428 prev_tab_offset
= tab_offset
;
1430 if (wide_column_end_hpos
> width
)
1433 tab_offset
+= prev_hpos
;
1437 tab_offset
+= width
;
1441 contin_hpos
= prev_hpos
;
1447 /* Stop if past the target buffer position or screen position. */
1450 /* Go back to the previous position. */
1452 pos_byte
= prev_pos_byte
;
1455 tab_offset
= prev_tab_offset
;
1457 /* NOTE on contin_hpos, hpos, and prev_hpos.
1461 W_ ^---- contin_hpos
1467 if (contin_hpos
&& prev_hpos
== 0
1468 && contin_hpos
< width
&& !wide_column_end_hpos
)
1470 /* Line breaking occurs in the middle of multi-column
1471 character. Go back to previous line. */
1478 if (vpos
> tovpos
|| (vpos
== tovpos
&& hpos
>= tohpos
))
1480 if (contin_hpos
&& prev_hpos
== 0
1482 && (contin_hpos
== width
|| wide_column_end_hpos
> width
))
1483 { /* Line breaks because we can't put the character at the
1484 previous line any more. It is not the multi-column
1485 character continued in middle. Go back to previous
1486 buffer position, screen position, and set tab offset
1487 to previous value. It's the beginning of the
1490 pos_byte
= prev_pos_byte
;
1493 tab_offset
= prev_tab_offset
;
1497 if (pos
== ZV
) /* We cannot go beyond ZV. Stop here. */
1503 prev_pos_byte
= pos_byte
;
1504 wide_column_end_hpos
= 0;
1506 /* Consult the width run cache to see if we can avoid inspecting
1507 the text character-by-character. */
1508 if (current_buffer
->width_run_cache
&& pos
>= next_width_run
)
1512 = region_cache_forward (current_buffer
,
1513 current_buffer
->width_run_cache
,
1516 /* A width of zero means the character's width varies (like
1517 a tab), is meaningless (like a newline), or we just don't
1518 want to skip over it for some other reason. */
1519 if (common_width
!= 0)
1523 /* Don't go past the final buffer posn the user
1528 run_end_hpos
= hpos
+ (run_end
- pos
) * common_width
;
1530 /* Don't go past the final horizontal position the user
1532 if (vpos
== tovpos
&& run_end_hpos
> tohpos
)
1534 run_end
= pos
+ (tohpos
- hpos
) / common_width
;
1535 run_end_hpos
= hpos
+ (run_end
- pos
) * common_width
;
1538 /* Don't go past the margin. */
1539 if (run_end_hpos
>= width
)
1541 run_end
= pos
+ (width
- hpos
) / common_width
;
1542 run_end_hpos
= hpos
+ (run_end
- pos
) * common_width
;
1545 hpos
= run_end_hpos
;
1547 prev_hpos
= hpos
- common_width
;
1551 pos_byte
= CHAR_TO_BYTE (pos
);
1555 next_width_run
= run_end
+ 1;
1558 /* We have to scan the text character-by-character. */
1562 Lisp_Object charvec
;
1564 c
= FETCH_BYTE (pos_byte
);
1566 /* Check composition sequence. */
1568 int len
, len_byte
, width
;
1570 if (check_composition (pos
, pos_byte
, to
, &len
, &len_byte
, &width
))
1573 pos_byte
+= len_byte
;
1581 /* Perhaps add some info to the width_run_cache. */
1582 if (current_buffer
->width_run_cache
)
1584 /* Is this character part of the current run? If so, extend
1586 if (pos
- 1 == width_run_end
1587 && XFASTINT (width_table
[c
]) == width_run_width
)
1588 width_run_end
= pos
;
1590 /* The previous run is over, since this is a character at a
1591 different position, or a different width. */
1594 /* Have we accumulated a run to put in the cache?
1595 (Currently, we only cache runs of width == 1). */
1596 if (width_run_start
< width_run_end
1597 && width_run_width
== 1)
1598 know_region_cache (current_buffer
,
1599 current_buffer
->width_run_cache
,
1600 width_run_start
, width_run_end
);
1602 /* Start recording a new width run. */
1603 width_run_width
= XFASTINT (width_table
[c
]);
1604 width_run_start
= pos
- 1;
1605 width_run_end
= pos
;
1610 && ! (multibyte
&& BASE_LEADING_CODE_P (c
))
1611 && VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
1613 charvec
= DISP_CHAR_VECTOR (dp
, c
);
1614 n
= ASIZE (charvec
);
1622 for (i
= n
- 1; i
>= 0; --i
)
1624 if (VECTORP (charvec
))
1626 /* This should be handled the same as
1627 next_element_from_display_vector does it. */
1628 Lisp_Object entry
= AREF (charvec
, i
);
1630 if (INTEGERP (entry
)
1631 && GLYPH_CHAR_VALID_P (XFASTINT (entry
)))
1632 c
= FAST_GLYPH_CHAR (XFASTINT (entry
));
1637 if (c
>= 040 && c
< 0177)
1641 int tem
= ((hpos
+ tab_offset
+ hscroll
- (hscroll
> 0))
1645 hpos
+= tab_width
- tem
;
1650 && indented_beyond_p (pos
, pos_byte
,
1651 (double) selective
)) /* iftc */
1653 /* If (pos == to), we don't have to take care of
1654 selective display. */
1657 /* Skip any number of invisible lines all at once */
1660 pos
= find_before_next_newline (pos
, to
, 1);
1663 pos_byte
= CHAR_TO_BYTE (pos
);
1666 && indented_beyond_p (pos
, pos_byte
,
1667 (double) selective
)); /* iftc */
1668 /* Allow for the " ..." that is displayed for them. */
1671 hpos
+= selective_rlen
;
1675 DEC_BOTH (pos
, pos_byte
);
1676 /* We have skipped the invis text, but not the
1682 /* A visible line. */
1686 /* Count the truncation glyph on column 0 */
1688 hpos
+= continuation_glyph_width
;
1693 else if (c
== CR
&& selective
< 0)
1695 /* In selective display mode,
1696 everything from a ^M to the end of the line is invisible.
1697 Stop *before* the real newline. */
1700 pos
= find_before_next_newline (pos
, to
, 1);
1701 pos_byte
= CHAR_TO_BYTE (pos
);
1703 /* If we just skipped next_boundary,
1704 loop around in the main while
1706 if (pos
> next_boundary
)
1707 next_boundary
= pos
;
1708 /* Allow for the " ..." that is displayed for them. */
1711 hpos
+= selective_rlen
;
1716 else if (multibyte
&& BASE_LEADING_CODE_P (c
))
1718 /* Start of multi-byte form. */
1720 int bytes
, width
, wide_column
;
1722 pos_byte
--; /* rewind POS_BYTE */
1723 ptr
= BYTE_POS_ADDR (pos_byte
);
1724 MULTIBYTE_BYTES_WIDTH (ptr
, dp
);
1727 wide_column_end_hpos
= hpos
+ wide_column
;
1730 else if (VECTORP (charvec
))
1733 hpos
+= (ctl_arrow
&& c
< 0200) ? 2 : 4;
1740 /* Remember any final width run in the cache. */
1741 if (current_buffer
->width_run_cache
1742 && width_run_width
== 1
1743 && width_run_start
< width_run_end
)
1744 know_region_cache (current_buffer
, current_buffer
->width_run_cache
,
1745 width_run_start
, width_run_end
);
1747 val_compute_motion
.bufpos
= pos
;
1748 val_compute_motion
.bytepos
= pos_byte
;
1749 val_compute_motion
.hpos
= hpos
;
1750 val_compute_motion
.vpos
= vpos
;
1751 if (contin_hpos
&& prev_hpos
== 0)
1752 val_compute_motion
.prevhpos
= contin_hpos
;
1754 val_compute_motion
.prevhpos
= prev_hpos
;
1755 /* We alalways handle all of them here; none of them remain to do. */
1756 val_compute_motion
.ovstring_chars_done
= 0;
1758 /* Nonzero if have just continued a line */
1759 val_compute_motion
.contin
= (contin_hpos
&& prev_hpos
== 0);
1762 return &val_compute_motion
;
1766 DEFUN ("compute-motion", Fcompute_motion
, Scompute_motion
, 7, 7, 0,
1767 doc
: /* Scan through the current buffer, calculating screen position.
1768 Scan the current buffer forward from offset FROM,
1769 assuming it is at position FROMPOS--a cons of the form (HPOS . VPOS)--
1770 to position TO or position TOPOS--another cons of the form (HPOS . VPOS)--
1771 and return the ending buffer position and screen location.
1773 If TOPOS is nil, the actual width and height of the window's
1776 There are three additional arguments:
1778 WIDTH is the number of columns available to display text;
1779 this affects handling of continuation lines. A value of nil
1780 corresponds to the actual number of available text columns.
1782 OFFSETS is either nil or a cons cell (HSCROLL . TAB-OFFSET).
1783 HSCROLL is the number of columns not being displayed at the left
1784 margin; this is usually taken from a window's hscroll member.
1785 TAB-OFFSET is the number of columns of the first tab that aren't
1786 being displayed, perhaps because the line was continued within it.
1787 If OFFSETS is nil, HSCROLL and TAB-OFFSET are assumed to be zero.
1789 WINDOW is the window to operate on. It is used to choose the display table;
1790 if it is showing the current buffer, it is used also for
1791 deciding which overlay properties apply.
1792 Note that `compute-motion' always operates on the current buffer.
1794 The value is a list of five elements:
1795 (POS HPOS VPOS PREVHPOS CONTIN)
1796 POS is the buffer position where the scan stopped.
1797 VPOS is the vertical position where the scan stopped.
1798 HPOS is the horizontal position where the scan stopped.
1800 PREVHPOS is the horizontal position one character back from POS.
1801 CONTIN is t if a line was continued after (or within) the previous character.
1803 For example, to find the buffer position of column COL of line LINE
1804 of a certain window, pass the window's starting location as FROM
1805 and the window's upper-left coordinates as FROMPOS.
1806 Pass the buffer's (point-max) as TO, to limit the scan to the end of the
1807 visible section of the buffer, and pass LINE and COL as TOPOS. */)
1808 (from
, frompos
, to
, topos
, width
, offsets
, window
)
1809 Lisp_Object from
, frompos
, to
, topos
;
1810 Lisp_Object width
, offsets
, window
;
1813 Lisp_Object bufpos
, hpos
, vpos
, prevhpos
;
1814 struct position
*pos
;
1815 int hscroll
, tab_offset
;
1817 CHECK_NUMBER_COERCE_MARKER (from
);
1818 CHECK_CONS (frompos
);
1819 CHECK_NUMBER_CAR (frompos
);
1820 CHECK_NUMBER_CDR (frompos
);
1821 CHECK_NUMBER_COERCE_MARKER (to
);
1825 CHECK_NUMBER_CAR (topos
);
1826 CHECK_NUMBER_CDR (topos
);
1829 CHECK_NUMBER (width
);
1831 if (!NILP (offsets
))
1833 CHECK_CONS (offsets
);
1834 CHECK_NUMBER_CAR (offsets
);
1835 CHECK_NUMBER_CDR (offsets
);
1836 hscroll
= XINT (XCAR (offsets
));
1837 tab_offset
= XINT (XCDR (offsets
));
1840 hscroll
= tab_offset
= 0;
1843 window
= Fselected_window ();
1845 CHECK_LIVE_WINDOW (window
);
1846 w
= XWINDOW (window
);
1848 if (XINT (from
) < BEGV
|| XINT (from
) > ZV
)
1849 args_out_of_range_3 (from
, make_number (BEGV
), make_number (ZV
));
1850 if (XINT (to
) < BEGV
|| XINT (to
) > ZV
)
1851 args_out_of_range_3 (to
, make_number (BEGV
), make_number (ZV
));
1853 pos
= compute_motion (XINT (from
), XINT (XCDR (frompos
)),
1854 XINT (XCAR (frompos
)), 0,
1857 ? window_internal_height (w
)
1858 : XINT (XCDR (topos
))),
1860 ? (window_box_text_cols (w
)
1862 #ifdef HAVE_WINDOW_SYSTEM
1863 FRAME_WINDOW_P (XFRAME (w
->frame
)) ? 0 :
1866 : XINT (XCAR (topos
))),
1867 (NILP (width
) ? -1 : XINT (width
)),
1868 hscroll
, tab_offset
,
1871 XSETFASTINT (bufpos
, pos
->bufpos
);
1872 XSETINT (hpos
, pos
->hpos
);
1873 XSETINT (vpos
, pos
->vpos
);
1874 XSETINT (prevhpos
, pos
->prevhpos
);
1876 return Fcons (bufpos
,
1880 Fcons (pos
->contin
? Qt
: Qnil
, Qnil
)))));
1884 /* Fvertical_motion and vmotion */
1886 struct position val_vmotion
;
1889 vmotion (from
, vtarget
, w
)
1890 register EMACS_INT from
, vtarget
;
1893 EMACS_INT hscroll
= XINT (w
->hscroll
);
1894 struct position pos
;
1895 /* vpos is cumulative vertical position, changed as from is changed */
1896 register int vpos
= 0;
1898 register EMACS_INT first
;
1899 EMACS_INT from_byte
;
1900 EMACS_INT lmargin
= hscroll
> 0 ? 1 - hscroll
: 0;
1902 = (INTEGERP (current_buffer
->selective_display
)
1903 ? XINT (current_buffer
->selective_display
)
1904 : !NILP (current_buffer
->selective_display
) ? -1 : 0);
1906 EMACS_INT start_hpos
= 0;
1908 /* This is the object we use for fetching character properties. */
1909 Lisp_Object text_prop_object
;
1911 XSETWINDOW (window
, w
);
1913 /* If the window contains this buffer, use it for getting text properties.
1914 Otherwise use the current buffer as arg for doing that. */
1915 if (EQ (w
->buffer
, Fcurrent_buffer ()))
1916 text_prop_object
= window
;
1918 text_prop_object
= Fcurrent_buffer ();
1920 if (vpos
>= vtarget
)
1922 /* To move upward, go a line at a time until
1923 we have gone at least far enough. */
1927 while ((vpos
> vtarget
|| first
) && from
> BEGV
)
1929 Lisp_Object propval
;
1931 prevline
= find_next_newline_no_quit (from
- 1, -1);
1932 while (prevline
> BEGV
1934 && indented_beyond_p (prevline
,
1935 CHAR_TO_BYTE (prevline
),
1936 (double) selective
)) /* iftc */
1937 /* Watch out for newlines with `invisible' property.
1938 When moving upward, check the newline before. */
1939 || (propval
= Fget_char_property (make_number (prevline
- 1),
1942 TEXT_PROP_MEANS_INVISIBLE (propval
))))
1943 prevline
= find_next_newline_no_quit (prevline
- 1, -1);
1944 pos
= *compute_motion (prevline
, 0,
1945 lmargin
+ (prevline
== BEG
? start_hpos
: 0),
1948 /* Don't care for VPOS... */
1949 1 << (BITS_PER_SHORT
- 1),
1951 1 << (BITS_PER_SHORT
- 1),
1953 /* This compensates for start_hpos
1954 so that a tab as first character
1955 still occupies 8 columns. */
1956 (prevline
== BEG
? -start_hpos
: 0),
1963 /* If we made exactly the desired vertical distance,
1964 or if we hit beginning of buffer,
1965 return point found */
1966 if (vpos
>= vtarget
)
1968 val_vmotion
.bufpos
= from
;
1969 val_vmotion
.bytepos
= CHAR_TO_BYTE (from
);
1970 val_vmotion
.vpos
= vpos
;
1971 val_vmotion
.hpos
= lmargin
;
1972 val_vmotion
.contin
= 0;
1973 val_vmotion
.prevhpos
= 0;
1974 val_vmotion
.ovstring_chars_done
= 0;
1975 val_vmotion
.tab_offset
= 0; /* For accumulating tab offset. */
1976 return &val_vmotion
;
1979 /* Otherwise find the correct spot by moving down */
1981 /* Moving downward is simple, but must calculate from beg of line
1982 to determine hpos of starting point */
1983 from_byte
= CHAR_TO_BYTE (from
);
1984 if (from
> BEGV
&& FETCH_BYTE (from_byte
- 1) != '\n')
1986 Lisp_Object propval
;
1988 prevline
= find_next_newline_no_quit (from
, -1);
1989 while (prevline
> BEGV
1991 && indented_beyond_p (prevline
,
1992 CHAR_TO_BYTE (prevline
),
1993 (double) selective
)) /* iftc */
1994 /* Watch out for newlines with `invisible' property.
1995 When moving downward, check the newline after. */
1996 || (propval
= Fget_char_property (make_number (prevline
),
1999 TEXT_PROP_MEANS_INVISIBLE (propval
))))
2000 prevline
= find_next_newline_no_quit (prevline
- 1, -1);
2001 pos
= *compute_motion (prevline
, 0,
2002 lmargin
+ (prevline
== BEG
2006 /* Don't care for VPOS... */
2007 1 << (BITS_PER_SHORT
- 1),
2009 1 << (BITS_PER_SHORT
- 1),
2011 (prevline
== BEG
? -start_hpos
: 0),
2017 pos
.hpos
= lmargin
+ (from
== BEG
? start_hpos
: 0);
2022 return compute_motion (from
, vpos
, pos
.hpos
, did_motion
,
2023 ZV
, vtarget
, - (1 << (BITS_PER_SHORT
- 1)),
2025 pos
.tab_offset
- (from
== BEG
? start_hpos
: 0),
2029 DEFUN ("vertical-motion", Fvertical_motion
, Svertical_motion
, 1, 2, 0,
2030 doc
: /* Move point to start of the screen line LINES lines down.
2031 If LINES is negative, this means moving up.
2033 This function is an ordinary cursor motion function
2034 which calculates the new position based on how text would be displayed.
2035 The new position may be the start of a line,
2036 or just the start of a continuation line.
2037 The function returns number of screen lines moved over;
2038 that usually equals LINES, but may be closer to zero
2039 if beginning or end of buffer was reached.
2041 The optional second argument WINDOW specifies the window to use for
2042 parameters such as width, horizontal scrolling, and so on.
2043 The default is to use the selected window's parameters.
2045 `vertical-motion' always uses the current buffer,
2046 regardless of which buffer is displayed in WINDOW.
2047 This is consistent with other cursor motion functions
2048 and makes it possible to use `vertical-motion' in any buffer,
2049 whether or not it is currently displayed in some window. */)
2051 Lisp_Object lines
, window
;
2056 Lisp_Object old_buffer
;
2057 struct gcpro gcpro1
;
2059 CHECK_NUMBER (lines
);
2060 if (! NILP (window
))
2061 CHECK_WINDOW (window
);
2063 window
= selected_window
;
2064 w
= XWINDOW (window
);
2067 GCPRO1 (old_buffer
);
2068 if (XBUFFER (w
->buffer
) != current_buffer
)
2070 /* Set the window's buffer temporarily to the current buffer. */
2071 old_buffer
= w
->buffer
;
2072 XSETBUFFER (w
->buffer
, current_buffer
);
2077 struct position pos
;
2078 pos
= *vmotion (PT
, XINT (lines
), w
);
2079 SET_PT_BOTH (pos
.bufpos
, pos
.bytepos
);
2085 int it_overshoot_expected
;
2087 SET_TEXT_POS (pt
, PT
, PT_BYTE
);
2088 start_display (&it
, w
, pt
);
2090 /* Scan from the start of the line containing PT. If we don't
2091 do this, we start moving with IT->current_x == 0, while PT is
2092 really at some x > 0. The effect is, in continuation lines, that
2093 we end up with the iterator placed at where it thinks X is 0,
2094 while the end position is really at some X > 0, the same X that
2096 it_start
= IT_CHARPOS (it
);
2098 /* We expect the call to move_it_to, further down, to overshoot
2099 if the starting point is on an image, stretch glyph,
2100 composition, or Lisp string. We won't need to backtrack in
2101 this situation, except for one corner case: when the Lisp
2102 string contains a newline. */
2103 if (it
.method
== GET_FROM_STRING
)
2105 const char *s
= SDATA (it
.string
);
2106 const char *e
= s
+ SBYTES (it
.string
);
2108 while (s
< e
&& *s
!= '\n')
2111 /* If there is no newline in the string, we need to check
2112 whether there is a newline immediately after the string
2113 in move_it_to below. This may happen if there is an
2114 overlay with an after-string just before the newline. */
2115 it_overshoot_expected
= (s
== e
) ? -1 : 0;
2118 it_overshoot_expected
= (it
.method
== GET_FROM_IMAGE
2119 || it
.method
== GET_FROM_STRETCH
2120 || it
.method
== GET_FROM_COMPOSITION
);
2122 reseat_at_previous_visible_line_start (&it
);
2123 it
.current_x
= it
.hpos
= 0;
2124 /* Temporarily disable selective display so we don't move too far */
2125 oselective
= it
.selective
;
2127 move_it_to (&it
, PT
, -1, -1, -1, MOVE_TO_POS
);
2128 it
.selective
= oselective
;
2130 /* Move back if we got too far. This may happen if
2131 truncate-lines is on and PT is beyond right margin.
2132 Don't go back if the overshoot is expected (see above). */
2133 if (IT_CHARPOS (it
) > it_start
&& XINT (lines
) > 0
2134 && (!it_overshoot_expected
2135 || (it_overshoot_expected
< 0
2136 && it
.method
== GET_FROM_BUFFER
2138 move_it_by_lines (&it
, -1, 0);
2141 /* Do this even if LINES is 0, so that we move back
2142 to the beginning of the current line as we ought. */
2143 if (XINT (lines
) >= 0 || IT_CHARPOS (it
) > 0)
2144 move_it_by_lines (&it
, XINT (lines
), 0);
2146 SET_PT_BOTH (IT_CHARPOS (it
), IT_BYTEPOS (it
));
2149 if (BUFFERP (old_buffer
))
2150 w
->buffer
= old_buffer
;
2152 RETURN_UNGCPRO (make_number (it
.vpos
));
2157 /* File's initialization. */
2162 DEFVAR_BOOL ("indent-tabs-mode", &indent_tabs_mode
,
2163 doc
: /* *Indentation can insert tabs if this is non-nil. */);
2164 indent_tabs_mode
= 1;
2166 defsubr (&Scurrent_indentation
);
2167 defsubr (&Sindent_to
);
2168 defsubr (&Scurrent_column
);
2169 defsubr (&Smove_to_column
);
2170 defsubr (&Svertical_motion
);
2171 defsubr (&Scompute_motion
);
2174 /* arch-tag: 9adfea44-71f7-4988-8ee3-96da15c502cc
2175 (do not change this comment) */