2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1998, 1999, 2000, 2004
4 @c Free Software Foundation, Inc.
5 @c See the file elisp.texi for copying conditions.
6 @setfilename ../info/keymaps
7 @node Keymaps, Modes, Command Loop, Top
11 The bindings between input events and commands are recorded in data
12 structures called @dfn{keymaps}. Each binding in a keymap associates
13 (or @dfn{binds}) an individual event type either to another keymap or to
14 a command. When an event type is bound to a keymap, that keymap is used
15 to look up the next input event; this continues until a command is
16 found. The whole process is called @dfn{key lookup}.
19 * Keymap Terminology:: Definitions of terms pertaining to keymaps.
20 * Format of Keymaps:: What a keymap looks like as a Lisp object.
21 * Creating Keymaps:: Functions to create and copy keymaps.
22 * Inheritance and Keymaps:: How one keymap can inherit the bindings
24 * Prefix Keys:: Defining a key with a keymap as its definition.
25 * Active Keymaps:: Each buffer has a local keymap
26 to override the standard (global) bindings.
27 A minor mode can also override them.
28 * Key Lookup:: How extracting elements from keymaps works.
29 * Functions for Key Lookup:: How to request key lookup.
30 * Changing Key Bindings:: Redefining a key in a keymap.
31 * Remapping Commands:: Bindings that translate one command to another.
32 * Key Binding Commands:: Interactive interfaces for redefining keys.
33 * Scanning Keymaps:: Looking through all keymaps, for printing help.
34 * Menu Keymaps:: Defining a menu as a keymap.
37 @node Keymap Terminology
38 @section Keymap Terminology
42 @cindex binding of a key
46 A @dfn{keymap} is a table mapping event types to definitions (which
47 can be any Lisp objects, though only certain types are meaningful for
48 execution by the command loop). Given an event (or an event type) and a
49 keymap, Emacs can get the event's definition. Events include
50 characters, function keys, and mouse actions (@pxref{Input Events}).
52 A sequence of input events that form a unit is called a
53 @dfn{key sequence}, or @dfn{key} for short. A sequence of one event
54 is always a key sequence, and so are some multi-event sequences.
56 A keymap determines a binding or definition for any key sequence. If
57 the key sequence is a single event, its binding is the definition of the
58 event in the keymap. The binding of a key sequence of more than one
59 event is found by an iterative process: the binding of the first event
60 is found, and must be a keymap; then the second event's binding is found
61 in that keymap, and so on until all the events in the key sequence are
64 If the binding of a key sequence is a keymap, we call the key sequence
65 a @dfn{prefix key}. Otherwise, we call it a @dfn{complete key} (because
66 no more events can be added to it). If the binding is @code{nil},
67 we call the key @dfn{undefined}. Examples of prefix keys are @kbd{C-c},
68 @kbd{C-x}, and @kbd{C-x 4}. Examples of defined complete keys are
69 @kbd{X}, @key{RET}, and @kbd{C-x 4 C-f}. Examples of undefined complete
70 keys are @kbd{C-x C-g}, and @kbd{C-c 3}. @xref{Prefix Keys}, for more
73 The rule for finding the binding of a key sequence assumes that the
74 intermediate bindings (found for the events before the last) are all
75 keymaps; if this is not so, the sequence of events does not form a
76 unit---it is not really one key sequence. In other words, removing one
77 or more events from the end of any valid key sequence must always yield
78 a prefix key. For example, @kbd{C-f C-n} is not a key sequence;
79 @kbd{C-f} is not a prefix key, so a longer sequence starting with
80 @kbd{C-f} cannot be a key sequence.
82 The set of possible multi-event key sequences depends on the bindings
83 for prefix keys; therefore, it can be different for different keymaps,
84 and can change when bindings are changed. However, a one-event sequence
85 is always a key sequence, because it does not depend on any prefix keys
86 for its well-formedness.
88 At any time, several primary keymaps are @dfn{active}---that is, in
89 use for finding key bindings. These are the @dfn{global map}, which is
90 shared by all buffers; the @dfn{local keymap}, which is usually
91 associated with a specific major mode; and zero or more @dfn{minor mode
92 keymaps}, which belong to currently enabled minor modes. (Not all minor
93 modes have keymaps.) The local keymap bindings shadow (i.e., take
94 precedence over) the corresponding global bindings. The minor mode
95 keymaps shadow both local and global keymaps. @xref{Active Keymaps},
98 The Emacs Lisp representation for a key sequence is a string or vector.
99 You can enter key sequence constants using the ordinary string or vector
100 representation; it is also convenient to use @code{kbd}:
102 @defmac kbd keyseq-text
103 This macro converts the text @var{keyseq-text} (a string constant)
104 into a key sequence (a string or vector constant). The contents
105 of @var{keyseq-text} should describe the key sequence using the syntax
106 used in this manual. More precisely, it uses the same syntax that
107 Edit Macro mode uses for editing keyboard macros (@pxref{Edit Keyboard
108 Macro,,, emacs, The GNU Emacs Manual}).
111 (kbd "C-x") @result{} "\C-x"
112 (kbd "C-x C-f") @result{} "\C-x\C-f"
113 (kbd "C-x 4 C-f") @result{} "\C-x4\C-f"
114 (kbd "X") @result{} "X"
115 (kbd "RET") @result{} "\^M"
116 (kbd "C-c SPC") @result{} "\C-c@ "
117 (kbd "<f1> SPC") @result{} [f1 32]
118 (kbd "C-M-<down>") @result{} [C-M-down]
122 @node Format of Keymaps
123 @section Format of Keymaps
124 @cindex format of keymaps
125 @cindex keymap format
127 @cindex sparse keymap
129 A keymap is a list whose @sc{car} is the symbol @code{keymap}. The
130 remaining elements of the list define the key bindings of the keymap.
131 A symbol whose function definition is a keymap is also a keymap. Use
132 the function @code{keymapp} (see below) to test whether an object is a
135 Several kinds of elements may appear in a keymap, after the symbol
136 @code{keymap} that begins it:
139 @item (@var{type} .@: @var{binding})
140 This specifies one binding, for events of type @var{type}. Each
141 ordinary binding applies to events of a particular @dfn{event type},
142 which is always a character or a symbol. @xref{Classifying Events}.
144 @item (t .@: @var{binding})
145 @cindex default key binding
146 This specifies a @dfn{default key binding}; any event not bound by other
147 elements of the keymap is given @var{binding} as its binding. Default
148 bindings allow a keymap to bind all possible event types without having
149 to enumerate all of them. A keymap that has a default binding
150 completely masks any lower-precedence keymap, except for events
151 explicitly bound to @code{nil} (see below).
153 @item @var{char-table}
154 If an element of a keymap is a char-table, it counts as holding
155 bindings for all character events with no modifier bits
156 (@pxref{modifier bits}): element @var{n} is the binding for the
157 character with code @var{n}. This is a compact way to record lots of
158 bindings. A keymap with such a char-table is called a @dfn{full
159 keymap}. Other keymaps are called @dfn{sparse keymaps}.
161 When a keymap contains a char-table vector, it always defines a
162 binding for each character without modifiers. However, if the binding
163 is @code{nil}, it doesn't constitute a definition. @code{nil} takes
164 precedence over a default binding or a binding in the parent keymap.
165 So in a full keymap, default bindings are not meaningful for
166 characters without modifiers. They can still apply to characters with
167 modifier bits and to non-character events. A binding of @code{nil}
168 does @emph{not} override lower-precedence keymaps; thus, if the local
169 map gives a binding of @code{nil}, Emacs uses the binding from the
173 @cindex keymap prompt string
174 @cindex overall prompt string
175 @cindex prompt string of keymap
176 Aside from bindings, a keymap can also have a string as an element.
177 This is called the @dfn{overall prompt string} and makes it possible to
178 use the keymap as a menu. @xref{Defining Menus}.
181 @cindex meta characters lookup
182 Keymaps do not directly record bindings for the meta characters.
183 Instead, meta characters are regarded for purposes of key lookup as
184 sequences of two characters, the first of which is @key{ESC} (or
185 whatever is currently the value of @code{meta-prefix-char}). Thus, the
186 key @kbd{M-a} is internally represented as @kbd{@key{ESC} a}, and its
187 global binding is found at the slot for @kbd{a} in @code{esc-map}
188 (@pxref{Prefix Keys}).
190 This conversion applies only to characters, not to function keys or
191 other input events; thus, @kbd{M-@key{end}} has nothing to do with
192 @kbd{@key{ESC} @key{end}}.
194 Here as an example is the local keymap for Lisp mode, a sparse
195 keymap. It defines bindings for @key{DEL} and @key{TAB}, plus @kbd{C-c
196 C-l}, @kbd{M-C-q}, and @kbd{M-C-x}.
206 (9 . lisp-indent-line)
210 (127 . backward-delete-char-untabify)
219 ;; @r{@kbd{M-C-q}, treated as @kbd{@key{ESC} C-q}}
221 ;; @r{@kbd{M-C-x}, treated as @kbd{@key{ESC} C-x}}
222 (24 . lisp-send-defun)))
226 @defun keymapp object
227 This function returns @code{t} if @var{object} is a keymap, @code{nil}
228 otherwise. More precisely, this function tests for a list whose
229 @sc{car} is @code{keymap}, or for a symbol whose function definition
230 satisfies @code{keymapp}.
238 (fset 'foo '(keymap))
243 (keymapp (current-global-map))
249 @node Creating Keymaps
250 @section Creating Keymaps
251 @cindex creating keymaps
253 Here we describe the functions for creating keymaps.
255 @c ??? This should come after make-sparse-keymap
256 @defun make-keymap &optional prompt
257 This function creates and returns a new full keymap. That keymap
258 contains a char-table (@pxref{Char-Tables}) with slots for all
259 characters without modifiers. The new keymap initially binds all
260 these characters to @code{nil}, and does not bind any other kind of
266 @result{} (keymap #^[t nil nil nil @dots{} nil nil keymap])
270 If you specify @var{prompt}, that becomes the overall prompt string for
271 the keymap. The prompt string should be provided for menu keymaps
272 (@pxref{Defining Menus}).
275 @defun make-sparse-keymap &optional prompt
276 This function creates and returns a new sparse keymap with no entries.
277 The new keymap does not contain a char-table, unlike @code{make-keymap},
278 and does not bind any events. The argument @var{prompt} specifies a
279 prompt string, as in @code{make-keymap}.
289 @defun copy-keymap keymap
290 This function returns a copy of @var{keymap}. Any keymaps that
291 appear directly as bindings in @var{keymap} are also copied recursively,
292 and so on to any number of levels. However, recursive copying does not
293 take place when the definition of a character is a symbol whose function
294 definition is a keymap; the same symbol appears in the new copy.
299 (setq map (copy-keymap (current-local-map)))
303 ;; @r{(This implements meta characters.)}
305 (83 . center-paragraph)
307 (9 . tab-to-tab-stop))
311 (eq map (current-local-map))
315 (equal map (current-local-map))
321 @node Inheritance and Keymaps
322 @section Inheritance and Keymaps
323 @cindex keymap inheritance
324 @cindex inheriting a keymap's bindings
326 A keymap can inherit the bindings of another keymap, which we call the
327 @dfn{parent keymap}. Such a keymap looks like this:
330 (keymap @var{bindings}@dots{} . @var{parent-keymap})
334 The effect is that this keymap inherits all the bindings of
335 @var{parent-keymap}, whatever they may be at the time a key is looked up,
336 but can add to them or override them with @var{bindings}.
338 If you change the bindings in @var{parent-keymap} using @code{define-key}
339 or other key-binding functions, these changes are visible in the
340 inheriting keymap unless shadowed by @var{bindings}. The converse is
341 not true: if you use @code{define-key} to change the inheriting keymap,
342 that affects @var{bindings}, but has no effect on @var{parent-keymap}.
344 The proper way to construct a keymap with a parent is to use
345 @code{set-keymap-parent}; if you have code that directly constructs a
346 keymap with a parent, please convert the program to use
347 @code{set-keymap-parent} instead.
349 @defun keymap-parent keymap
350 This returns the parent keymap of @var{keymap}. If @var{keymap}
351 has no parent, @code{keymap-parent} returns @code{nil}.
354 @defun set-keymap-parent keymap parent
355 This sets the parent keymap of @var{keymap} to @var{parent}, and returns
356 @var{parent}. If @var{parent} is @code{nil}, this function gives
357 @var{keymap} no parent at all.
359 If @var{keymap} has submaps (bindings for prefix keys), they too receive
360 new parent keymaps that reflect what @var{parent} specifies for those
364 Here is an example showing how to make a keymap that inherits
365 from @code{text-mode-map}:
368 (let ((map (make-sparse-keymap)))
369 (set-keymap-parent map text-mode-map)
373 A non-sparse keymap can have a parent too, but this is not very
374 useful. A non-sparse keymap always specifies something as the binding
375 for every numeric character code without modifier bits, even if it is
376 @code{nil}, so these character's bindings are never inherited from
383 A @dfn{prefix key} is a key sequence whose binding is a keymap. The
384 keymap defines what to do with key sequences that extend the prefix key.
385 For example, @kbd{C-x} is a prefix key, and it uses a keymap that is
386 also stored in the variable @code{ctl-x-map}. This keymap defines
387 bindings for key sequences starting with @kbd{C-x}.
389 Some of the standard Emacs prefix keys use keymaps that are
390 also found in Lisp variables:
396 @code{esc-map} is the global keymap for the @key{ESC} prefix key. Thus,
397 the global definitions of all meta characters are actually found here.
398 This map is also the function definition of @code{ESC-prefix}.
402 @code{help-map} is the global keymap for the @kbd{C-h} prefix key.
406 @vindex mode-specific-map
407 @code{mode-specific-map} is the global keymap for the prefix key
408 @kbd{C-c}. This map is actually global, not mode-specific, but its name
409 provides useful information about @kbd{C-c} in the output of @kbd{C-h b}
410 (@code{display-bindings}), since the main use of this prefix key is for
411 mode-specific bindings.
416 @findex Control-X-prefix
417 @code{ctl-x-map} is the global keymap used for the @kbd{C-x} prefix key.
418 This map is found via the function cell of the symbol
419 @code{Control-X-prefix}.
422 @cindex @kbd{C-x @key{RET}}
424 @code{mule-keymap} is the global keymap used for the @kbd{C-x @key{RET}}
430 @code{ctl-x-4-map} is the global keymap used for the @kbd{C-x 4} prefix
437 @code{ctl-x-5-map} is the global keymap used for the @kbd{C-x 5} prefix
444 @code{2C-mode-map} is the global keymap used for the @kbd{C-x 6} prefix
449 @vindex vc-prefix-map
450 @code{vc-prefix-map} is the global keymap used for the @kbd{C-x v} prefix
455 @vindex facemenu-keymap
456 @code{facemenu-keymap} is the global keymap used for the @kbd{M-g}
461 The other Emacs prefix keys are @kbd{C-x @@}, @kbd{C-x a i}, @kbd{C-x
462 @key{ESC}} and @kbd{@key{ESC} @key{ESC}}. They use keymaps that have no
466 The keymap binding of a prefix key is used for looking up the event
467 that follows the prefix key. (It may instead be a symbol whose function
468 definition is a keymap. The effect is the same, but the symbol serves
469 as a name for the prefix key.) Thus, the binding of @kbd{C-x} is the
470 symbol @code{Control-X-prefix}, whose function cell holds the keymap
471 for @kbd{C-x} commands. (The same keymap is also the value of
474 Prefix key definitions can appear in any active keymap. The
475 definitions of @kbd{C-c}, @kbd{C-x}, @kbd{C-h} and @key{ESC} as prefix
476 keys appear in the global map, so these prefix keys are always
477 available. Major and minor modes can redefine a key as a prefix by
478 putting a prefix key definition for it in the local map or the minor
479 mode's map. @xref{Active Keymaps}.
481 If a key is defined as a prefix in more than one active map, then its
482 various definitions are in effect merged: the commands defined in the
483 minor mode keymaps come first, followed by those in the local map's
484 prefix definition, and then by those from the global map.
486 In the following example, we make @kbd{C-p} a prefix key in the local
487 keymap, in such a way that @kbd{C-p} is identical to @kbd{C-x}. Then
488 the binding for @kbd{C-p C-f} is the function @code{find-file}, just
489 like @kbd{C-x C-f}. The key sequence @kbd{C-p 6} is not found in any
494 (use-local-map (make-sparse-keymap))
498 (local-set-key "\C-p" ctl-x-map)
502 (key-binding "\C-p\C-f")
507 (key-binding "\C-p6")
512 @defun define-prefix-command symbol &optional mapvar prompt
513 @cindex prefix command
514 @anchor{Definition of define-prefix-command}
515 This function prepares @var{symbol} for use as a prefix key's binding:
516 it creates a sparse keymap and stores it as @var{symbol}'s function
517 definition. Subsequently binding a key sequence to @var{symbol} will
518 make that key sequence into a prefix key. The return value is @code{symbol}.
520 This function also sets @var{symbol} as a variable, with the keymap as
521 its value. But if @var{mapvar} is non-@code{nil}, it sets @var{mapvar}
522 as a variable instead.
524 If @var{prompt} is non-@code{nil}, that becomes the overall prompt
525 string for the keymap. The prompt string should be given for menu keymaps
526 (@pxref{Defining Menus}).
530 @section Active Keymaps
531 @cindex active keymap
532 @cindex global keymap
535 Emacs normally contains many keymaps; at any given time, just a few of
536 them are @dfn{active} in that they participate in the interpretation
537 of user input. These are the global keymap, the current buffer's
538 local keymap, and the keymaps of any enabled minor modes.
540 The @dfn{global keymap} holds the bindings of keys that are defined
541 regardless of the current buffer, such as @kbd{C-f}. The variable
542 @code{global-map} holds this keymap, which is always active.
544 Each buffer may have another keymap, its @dfn{local keymap}, which may
545 contain new or overriding definitions for keys. The current buffer's
546 local keymap is always active except when @code{overriding-local-map}
547 overrides it. Text properties can specify an alternative local map for
548 certain parts of the buffer; see @ref{Special Properties}.
550 Each minor mode can have a keymap; if it does, the keymap is active
551 when the minor mode is enabled.
553 The variable @code{overriding-local-map}, if non-@code{nil}, specifies
554 another local keymap that overrides the buffer's local map and all the
555 minor mode keymaps. Modes for emulation can specify additional
556 active keymaps through the variable @code{emulation-mode-map-alists}.
558 All the active keymaps are used together to determine what command to
559 execute when a key is entered. Emacs searches these maps one by one, in
560 order of decreasing precedence, until it finds a binding in one of the
561 maps. The procedure for searching a single keymap is called @dfn{key
562 lookup}; see @ref{Key Lookup}.
564 Normally, Emacs first searches for the key in the minor mode maps, in
565 the order specified by @code{minor-mode-map-alist}; if they do not
566 supply a binding for the key, Emacs searches the local map; if that too
567 has no binding, Emacs then searches the global map. However, if
568 @code{overriding-local-map} is non-@code{nil}, Emacs searches that map
569 first, before the global map.
571 @cindex major mode keymap
572 Since every buffer that uses the same major mode normally uses the
573 same local keymap, you can think of the keymap as local to the mode. A
574 change to the local keymap of a buffer (using @code{local-set-key}, for
575 example) is seen also in the other buffers that share that keymap.
577 The local keymaps that are used for Lisp mode and some other major
578 modes exist even if they have not yet been used. These local maps are
579 the values of variables such as @code{lisp-mode-map}. For most major
580 modes, which are less frequently used, the local keymap is constructed
581 only when the mode is used for the first time in a session.
583 The minibuffer has local keymaps, too; they contain various completion
584 and exit commands. @xref{Intro to Minibuffers}.
586 Emacs has other keymaps that are used in a different way---translating
587 events within @code{read-key-sequence}. @xref{Translating Input}.
589 @xref{Standard Keymaps}, for a list of standard keymaps.
592 This variable contains the default global keymap that maps Emacs
593 keyboard input to commands. The global keymap is normally this keymap.
594 The default global keymap is a full keymap that binds
595 @code{self-insert-command} to all of the printing characters.
597 It is normal practice to change the bindings in the global map, but you
598 should not assign this variable any value other than the keymap it starts
602 @defun current-global-map
603 This function returns the current global keymap. This is the
604 same as the value of @code{global-map} unless you change one or the
610 @result{} (keymap [set-mark-command beginning-of-line @dots{}
611 delete-backward-char])
616 @defun current-local-map
617 This function returns the current buffer's local keymap, or @code{nil}
618 if it has none. In the following example, the keymap for the
619 @samp{*scratch*} buffer (using Lisp Interaction mode) is a sparse keymap
620 in which the entry for @key{ESC}, @acronym{ASCII} code 27, is another sparse
627 (10 . eval-print-last-sexp)
628 (9 . lisp-indent-line)
629 (127 . backward-delete-char-untabify)
639 @defun current-minor-mode-maps
640 This function returns a list of the keymaps of currently enabled minor modes.
643 @defun use-global-map keymap
644 This function makes @var{keymap} the new current global keymap. It
647 It is very unusual to change the global keymap.
650 @defun use-local-map keymap
651 This function makes @var{keymap} the new local keymap of the current
652 buffer. If @var{keymap} is @code{nil}, then the buffer has no local
653 keymap. @code{use-local-map} returns @code{nil}. Most major mode
654 commands use this function.
658 @defvar minor-mode-map-alist
659 This variable is an alist describing keymaps that may or may not be
660 active according to the values of certain variables. Its elements look
664 (@var{variable} . @var{keymap})
667 The keymap @var{keymap} is active whenever @var{variable} has a
668 non-@code{nil} value. Typically @var{variable} is the variable that
669 enables or disables a minor mode. @xref{Keymaps and Minor Modes}.
671 Note that elements of @code{minor-mode-map-alist} do not have the same
672 structure as elements of @code{minor-mode-alist}. The map must be the
673 @sc{cdr} of the element; a list with the map as the second element will
674 not do. The @sc{cdr} can be either a keymap (a list) or a symbol whose
675 function definition is a keymap.
677 When more than one minor mode keymap is active, their order of priority
678 is the order of @code{minor-mode-map-alist}. But you should design
679 minor modes so that they don't interfere with each other. If you do
680 this properly, the order will not matter.
682 See @ref{Keymaps and Minor Modes}, for more information about minor
683 modes. See also @code{minor-mode-key-binding} (@pxref{Functions for Key
687 @defvar minor-mode-overriding-map-alist
688 This variable allows major modes to override the key bindings for
689 particular minor modes. The elements of this alist look like the
690 elements of @code{minor-mode-map-alist}: @code{(@var{variable}
693 If a variable appears as an element of
694 @code{minor-mode-overriding-map-alist}, the map specified by that
695 element totally replaces any map specified for the same variable in
696 @code{minor-mode-map-alist}.
698 @code{minor-mode-overriding-map-alist} is automatically buffer-local in
702 @defvar overriding-local-map
703 If non-@code{nil}, this variable holds a keymap to use instead of the
704 buffer's local keymap, text property or overlay keymaps, and instead
705 of all the minor mode keymaps. This keymap, if any, overrides all
706 other maps that would have been active, except for the current global
710 @defvar overriding-terminal-local-map
711 If non-@code{nil}, this variable holds a keymap to use instead of
712 @code{overriding-local-map}, the buffer's local keymap, text property
713 or overlay keymaps, and all the minor mode keymaps.
715 This variable is always local to the current terminal and cannot be
716 buffer-local. @xref{Multiple Displays}. It is used to implement
717 incremental search mode.
720 @defvar overriding-local-map-menu-flag
721 If this variable is non-@code{nil}, the value of
722 @code{overriding-local-map} or @code{overriding-terminal-local-map} can
723 affect the display of the menu bar. The default value is @code{nil}, so
724 those map variables have no effect on the menu bar.
726 Note that these two map variables do affect the execution of key
727 sequences entered using the menu bar, even if they do not affect the
728 menu bar display. So if a menu bar key sequence comes in, you should
729 clear the variables before looking up and executing that key sequence.
730 Modes that use the variables would typically do this anyway; normally
731 they respond to events that they do not handle by ``unreading'' them and
735 @defvar special-event-map
736 This variable holds a keymap for special events. If an event type has a
737 binding in this keymap, then it is special, and the binding for the
738 event is run directly by @code{read-event}. @xref{Special Events}.
741 @defvar emulation-mode-map-alists
742 This variable holds a list of keymap alists to use for emulations
743 modes. It is intended for modes or packages using multiple minor-mode
744 keymaps. Each element is a keymap alist which has the same format and
745 meaning as @code{minor-mode-map-alist}, or a symbol with a variable
746 binding which is such an alist. The ``active'' keymaps in each alist
747 are used before @code{minor-mode-map-alist} and
748 @code{minor-mode-overriding-map-alist}.
756 @dfn{Key lookup} is the process of finding the binding of a key
757 sequence from a given keymap. Actual execution of the binding is not
760 Key lookup uses just the event type of each event in the key sequence;
761 the rest of the event is ignored. In fact, a key sequence used for key
762 lookup may designate mouse events with just their types (symbols)
763 instead of with entire mouse events (lists). @xref{Input Events}. Such
764 a ``key-sequence'' is insufficient for @code{command-execute} to run,
765 but it is sufficient for looking up or rebinding a key.
767 When the key sequence consists of multiple events, key lookup
768 processes the events sequentially: the binding of the first event is
769 found, and must be a keymap; then the second event's binding is found in
770 that keymap, and so on until all the events in the key sequence are used
771 up. (The binding thus found for the last event may or may not be a
772 keymap.) Thus, the process of key lookup is defined in terms of a
773 simpler process for looking up a single event in a keymap. How that is
774 done depends on the type of object associated with the event in that
777 Let's use the term @dfn{keymap entry} to describe the value found by
778 looking up an event type in a keymap. (This doesn't include the item
779 string and other extra elements in menu key bindings, because
780 @code{lookup-key} and other key lookup functions don't include them in
781 the returned value.) While any Lisp object may be stored in a keymap as
782 a keymap entry, not all make sense for key lookup. Here is a table of
783 the meaningful kinds of keymap entries:
787 @cindex @code{nil} in keymap
788 @code{nil} means that the events used so far in the lookup form an
789 undefined key. When a keymap fails to mention an event type at all, and
790 has no default binding, that is equivalent to a binding of @code{nil}
794 @cindex command in keymap
795 The events used so far in the lookup form a complete key,
796 and @var{command} is its binding. @xref{What Is a Function}.
799 @cindex string in keymap
800 The array (either a string or a vector) is a keyboard macro. The events
801 used so far in the lookup form a complete key, and the array is its
802 binding. See @ref{Keyboard Macros}, for more information.
805 @cindex keymap in keymap
806 The events used so far in the lookup form a prefix key. The next
807 event of the key sequence is looked up in @var{keymap}.
810 @cindex list in keymap
811 The meaning of a list depends on the types of the elements of the list.
815 If the @sc{car} of @var{list} is the symbol @code{keymap}, then the list
816 is a keymap, and is treated as a keymap (see above).
819 @cindex @code{lambda} in keymap
820 If the @sc{car} of @var{list} is @code{lambda}, then the list is a
821 lambda expression. This is presumed to be a command, and is treated as
825 If the @sc{car} of @var{list} is a keymap and the @sc{cdr} is an event
826 type, then this is an @dfn{indirect entry}:
829 (@var{othermap} . @var{othertype})
832 When key lookup encounters an indirect entry, it looks up instead the
833 binding of @var{othertype} in @var{othermap} and uses that.
835 This feature permits you to define one key as an alias for another key.
836 For example, an entry whose @sc{car} is the keymap called @code{esc-map}
837 and whose @sc{cdr} is 32 (the code for @key{SPC}) means, ``Use the global
838 binding of @kbd{Meta-@key{SPC}}, whatever that may be.''
842 @cindex symbol in keymap
843 The function definition of @var{symbol} is used in place of
844 @var{symbol}. If that too is a symbol, then this process is repeated,
845 any number of times. Ultimately this should lead to an object that is
846 a keymap, a command, or a keyboard macro. A list is allowed if it is a
847 keymap or a command, but indirect entries are not understood when found
850 Note that keymaps and keyboard macros (strings and vectors) are not
851 valid functions, so a symbol with a keymap, string, or vector as its
852 function definition is invalid as a function. It is, however, valid as
853 a key binding. If the definition is a keyboard macro, then the symbol
854 is also valid as an argument to @code{command-execute}
855 (@pxref{Interactive Call}).
857 @cindex @code{undefined} in keymap
858 The symbol @code{undefined} is worth special mention: it means to treat
859 the key as undefined. Strictly speaking, the key is defined, and its
860 binding is the command @code{undefined}; but that command does the same
861 thing that is done automatically for an undefined key: it rings the bell
862 (by calling @code{ding}) but does not signal an error.
864 @cindex preventing prefix key
865 @code{undefined} is used in local keymaps to override a global key
866 binding and make the key ``undefined'' locally. A local binding of
867 @code{nil} would fail to do this because it would not override the
870 @item @var{anything else}
871 If any other type of object is found, the events used so far in the
872 lookup form a complete key, and the object is its binding, but the
873 binding is not executable as a command.
876 In short, a keymap entry may be a keymap, a command, a keyboard macro,
877 a symbol that leads to one of them, or an indirection or @code{nil}.
878 Here is an example of a sparse keymap with two characters bound to
879 commands and one bound to another keymap. This map is the normal value
880 of @code{emacs-lisp-mode-map}. Note that 9 is the code for @key{TAB},
881 127 for @key{DEL}, 27 for @key{ESC}, 17 for @kbd{C-q} and 24 for
886 (keymap (9 . lisp-indent-line)
887 (127 . backward-delete-char-untabify)
888 (27 keymap (17 . indent-sexp) (24 . eval-defun)))
892 @node Functions for Key Lookup
893 @section Functions for Key Lookup
895 Here are the functions and variables pertaining to key lookup.
897 @defun lookup-key keymap key &optional accept-defaults
898 This function returns the definition of @var{key} in @var{keymap}. All
899 the other functions described in this chapter that look up keys use
900 @code{lookup-key}. Here are examples:
904 (lookup-key (current-global-map) "\C-x\C-f")
908 (lookup-key (current-global-map) (kbd "C-x C-f"))
912 (lookup-key (current-global-map) "\C-x\C-f12345")
917 If the string or vector @var{key} is not a valid key sequence according
918 to the prefix keys specified in @var{keymap}, it must be ``too long''
919 and have extra events at the end that do not fit into a single key
920 sequence. Then the value is a number, the number of events at the front
921 of @var{key} that compose a complete key.
924 If @var{accept-defaults} is non-@code{nil}, then @code{lookup-key}
925 considers default bindings as well as bindings for the specific events
926 in @var{key}. Otherwise, @code{lookup-key} reports only bindings for
927 the specific sequence @var{key}, ignoring default bindings except when
928 you explicitly ask about them. (To do this, supply @code{t} as an
929 element of @var{key}; see @ref{Format of Keymaps}.)
931 If @var{key} contains a meta character (not a function key), that
932 character is implicitly replaced by a two-character sequence: the value
933 of @code{meta-prefix-char}, followed by the corresponding non-meta
934 character. Thus, the first example below is handled by conversion into
939 (lookup-key (current-global-map) "\M-f")
940 @result{} forward-word
943 (lookup-key (current-global-map) "\ef")
944 @result{} forward-word
948 Unlike @code{read-key-sequence}, this function does not modify the
949 specified events in ways that discard information (@pxref{Key Sequence
950 Input}). In particular, it does not convert letters to lower case and
951 it does not change drag events to clicks.
954 @deffn Command undefined
955 Used in keymaps to undefine keys. It calls @code{ding}, but does
959 @defun key-binding key &optional accept-defaults no-remap
960 This function returns the binding for @var{key} in the current
961 keymaps, trying all the active keymaps. The result is @code{nil} if
962 @var{key} is undefined in the keymaps.
965 The argument @var{accept-defaults} controls checking for default
966 bindings, as in @code{lookup-key} (above).
968 When commands are remapped (@pxref{Remapping Commands}),
969 @code{key-binding} normally processes command remappings so as to
970 returns the remapped command that will actually be executed. However,
971 if @var{no-remap} is non-@code{nil}, @code{key-binding} ignores
972 remappings and returns the binding directly specified for @var{key}.
974 An error is signaled if @var{key} is not a string or a vector.
978 (key-binding "\C-x\C-f")
984 @defun current-active-maps &optional olp
985 This returns the list of keymaps that would be used by the command
986 loop in the current circumstances to look up a key sequence. Normally
987 it ignores @code{overriding-local-map} and
988 @code{overriding-terminal-local-map}, but if @var{olp} is
989 non-@code{nil} then it pays attention to them.
992 @defun local-key-binding key &optional accept-defaults
993 This function returns the binding for @var{key} in the current
994 local keymap, or @code{nil} if it is undefined there.
997 The argument @var{accept-defaults} controls checking for default bindings,
998 as in @code{lookup-key} (above).
1001 @defun global-key-binding key &optional accept-defaults
1002 This function returns the binding for command @var{key} in the
1003 current global keymap, or @code{nil} if it is undefined there.
1006 The argument @var{accept-defaults} controls checking for default bindings,
1007 as in @code{lookup-key} (above).
1011 @defun minor-mode-key-binding key &optional accept-defaults
1012 This function returns a list of all the active minor mode bindings of
1013 @var{key}. More precisely, it returns an alist of pairs
1014 @code{(@var{modename} . @var{binding})}, where @var{modename} is the
1015 variable that enables the minor mode, and @var{binding} is @var{key}'s
1016 binding in that mode. If @var{key} has no minor-mode bindings, the
1017 value is @code{nil}.
1019 If the first binding found is not a prefix definition (a keymap or a
1020 symbol defined as a keymap), all subsequent bindings from other minor
1021 modes are omitted, since they would be completely shadowed. Similarly,
1022 the list omits non-prefix bindings that follow prefix bindings.
1024 The argument @var{accept-defaults} controls checking for default
1025 bindings, as in @code{lookup-key} (above).
1028 @defvar meta-prefix-char
1030 This variable is the meta-prefix character code. It is used when
1031 translating a meta character to a two-character sequence so it can be
1032 looked up in a keymap. For useful results, the value should be a prefix
1033 event (@pxref{Prefix Keys}). The default value is 27, which is the
1034 @acronym{ASCII} code for @key{ESC}.
1036 As long as the value of @code{meta-prefix-char} remains 27, key lookup
1037 translates @kbd{M-b} into @kbd{@key{ESC} b}, which is normally defined
1038 as the @code{backward-word} command. However, if you were to set
1039 @code{meta-prefix-char} to 24, the code for @kbd{C-x}, then Emacs will
1040 translate @kbd{M-b} into @kbd{C-x b}, whose standard binding is the
1041 @code{switch-to-buffer} command. (Don't actually do this!) Here is an
1042 illustration of what would happen:
1046 meta-prefix-char ; @r{The default value.}
1050 (key-binding "\M-b")
1051 @result{} backward-word
1054 ?\C-x ; @r{The print representation}
1055 @result{} 24 ; @r{of a character.}
1058 (setq meta-prefix-char 24)
1062 (key-binding "\M-b")
1063 @result{} switch-to-buffer ; @r{Now, typing @kbd{M-b} is}
1064 ; @r{like typing @kbd{C-x b}.}
1066 (setq meta-prefix-char 27) ; @r{Avoid confusion!}
1067 @result{} 27 ; @r{Restore the default value!}
1071 This translation of one event into two happens only for characters, not
1072 for other kinds of input events. Thus, @kbd{M-@key{F1}}, a function
1073 key, is not converted into @kbd{@key{ESC} @key{F1}}.
1076 @node Changing Key Bindings
1077 @section Changing Key Bindings
1078 @cindex changing key bindings
1081 The way to rebind a key is to change its entry in a keymap. If you
1082 change a binding in the global keymap, the change is effective in all
1083 buffers (though it has no direct effect in buffers that shadow the
1084 global binding with a local one). If you change the current buffer's
1085 local map, that usually affects all buffers using the same major mode.
1086 The @code{global-set-key} and @code{local-set-key} functions are
1087 convenient interfaces for these operations (@pxref{Key Binding
1088 Commands}). You can also use @code{define-key}, a more general
1089 function; then you must specify explicitly the map to change.
1091 @cindex meta character key constants
1092 @cindex control character key constants
1093 In writing the key sequence to rebind, it is good to use the special
1094 escape sequences for control and meta characters (@pxref{String Type}).
1095 The syntax @samp{\C-} means that the following character is a control
1096 character and @samp{\M-} means that the following character is a meta
1097 character. Thus, the string @code{"\M-x"} is read as containing a
1098 single @kbd{M-x}, @code{"\C-f"} is read as containing a single
1099 @kbd{C-f}, and @code{"\M-\C-x"} and @code{"\C-\M-x"} are both read as
1100 containing a single @kbd{C-M-x}. You can also use this escape syntax in
1101 vectors, as well as others that aren't allowed in strings; one example
1102 is @samp{[?\C-\H-x home]}. @xref{Character Type}.
1104 The key definition and lookup functions accept an alternate syntax for
1105 event types in a key sequence that is a vector: you can use a list
1106 containing modifier names plus one base event (a character or function
1107 key name). For example, @code{(control ?a)} is equivalent to
1108 @code{?\C-a} and @code{(hyper control left)} is equivalent to
1109 @code{C-H-left}. One advantage of such lists is that the precise
1110 numeric codes for the modifier bits don't appear in compiled files.
1112 For the functions below, an error is signaled if @var{keymap} is not a
1113 keymap or if @var{key} is not a string or vector representing a key
1114 sequence. You can use event types (symbols) as shorthand for events
1117 @defun define-key keymap key binding
1118 This function sets the binding for @var{key} in @var{keymap}. (If
1119 @var{key} is more than one event long, the change is actually made
1120 in another keymap reached from @var{keymap}.) The argument
1121 @var{binding} can be any Lisp object, but only certain types are
1122 meaningful. (For a list of meaningful types, see @ref{Key Lookup}.)
1123 The value returned by @code{define-key} is @var{binding}.
1125 If @var{key} is @code{[t]}, this sets the default binding in
1126 @var{keymap}. When an event has no binding of its own, the Emacs
1127 command loop uses the keymap's default binding, if there is one.
1129 @cindex invalid prefix key error
1130 @cindex key sequence error
1131 Every prefix of @var{key} must be a prefix key (i.e., bound to a keymap)
1132 or undefined; otherwise an error is signaled. If some prefix of
1133 @var{key} is undefined, then @code{define-key} defines it as a prefix
1134 key so that the rest of @var{key} can be defined as specified.
1136 If there was previously no binding for @var{key} in @var{keymap}, the
1137 new binding is added at the beginning of @var{keymap}. The order of
1138 bindings in a keymap makes no difference for keyboard input, but it
1139 does matter for menu keymaps (@pxref{Menu Keymaps}).
1142 Here is an example that creates a sparse keymap and makes a number of
1147 (setq map (make-sparse-keymap))
1151 (define-key map "\C-f" 'forward-char)
1152 @result{} forward-char
1156 @result{} (keymap (6 . forward-char))
1160 ;; @r{Build sparse submap for @kbd{C-x} and bind @kbd{f} in that.}
1161 (define-key map (kbd "C-x f") 'forward-word)
1162 @result{} forward-word
1167 (24 keymap ; @kbd{C-x}
1168 (102 . forward-word)) ; @kbd{f}
1169 (6 . forward-char)) ; @kbd{C-f}
1173 ;; @r{Bind @kbd{C-p} to the @code{ctl-x-map}.}
1174 (define-key map (kbd "C-p") ctl-x-map)
1176 @result{} [nil @dots{} find-file @dots{} backward-kill-sentence]
1180 ;; @r{Bind @kbd{C-f} to @code{foo} in the @code{ctl-x-map}.}
1181 (define-key map (kbd "C-p C-f") 'foo)
1186 @result{} (keymap ; @r{Note @code{foo} in @code{ctl-x-map}.}
1187 (16 keymap [nil @dots{} foo @dots{} backward-kill-sentence])
1189 (102 . forward-word))
1195 Note that storing a new binding for @kbd{C-p C-f} actually works by
1196 changing an entry in @code{ctl-x-map}, and this has the effect of
1197 changing the bindings of both @kbd{C-p C-f} and @kbd{C-x C-f} in the
1200 The function @code{substitute-key-definition} scans a keymap for
1201 keys that have a certain binding and rebinds them with a different
1202 binding. Another feature you can use for similar effects, but which
1203 is often cleaner, is to add a binding that remaps a command
1204 (@pxref{Remapping Commands}).
1206 @defun substitute-key-definition olddef newdef keymap &optional oldmap
1207 @cindex replace bindings
1208 This function replaces @var{olddef} with @var{newdef} for any keys in
1209 @var{keymap} that were bound to @var{olddef}. In other words,
1210 @var{olddef} is replaced with @var{newdef} wherever it appears. The
1211 function returns @code{nil}.
1213 For example, this redefines @kbd{C-x C-f}, if you do it in an Emacs with
1218 (substitute-key-definition
1219 'find-file 'find-file-read-only (current-global-map))
1224 If @var{oldmap} is non-@code{nil}, that changes the behavior of
1225 @code{substitute-key-definition}: the bindings in @var{oldmap} determine
1226 which keys to rebind. The rebindings still happen in @var{keymap}, not
1227 in @var{oldmap}. Thus, you can change one map under the control of the
1228 bindings in another. For example,
1231 (substitute-key-definition
1232 'delete-backward-char 'my-funny-delete
1237 puts the special deletion command in @code{my-map} for whichever keys
1238 are globally bound to the standard deletion command.
1240 Here is an example showing a keymap before and after substitution:
1248 @result{} (keymap (49 . olddef-1) (50 . olddef-2) (51 . olddef-1))
1252 (substitute-key-definition 'olddef-1 'newdef map)
1257 @result{} (keymap (49 . newdef) (50 . olddef-2) (51 . newdef))
1262 @defun suppress-keymap keymap &optional nodigits
1263 @cindex @code{self-insert-command} override
1264 This function changes the contents of the full keymap @var{keymap} by
1265 making all the printing characters undefined. More precisely, it binds
1266 them to the command @code{undefined}. This makes ordinary insertion of
1267 text impossible. @code{suppress-keymap} returns @code{nil}.
1269 If @var{nodigits} is @code{nil}, then @code{suppress-keymap} defines
1270 digits to run @code{digit-argument}, and @kbd{-} to run
1271 @code{negative-argument}. Otherwise it makes them undefined like the
1272 rest of the printing characters.
1274 @cindex yank suppression
1275 @cindex @code{quoted-insert} suppression
1276 The @code{suppress-keymap} function does not make it impossible to
1277 modify a buffer, as it does not suppress commands such as @code{yank}
1278 and @code{quoted-insert}. To prevent any modification of a buffer, make
1279 it read-only (@pxref{Read Only Buffers}).
1281 Since this function modifies @var{keymap}, you would normally use it
1282 on a newly created keymap. Operating on an existing keymap
1283 that is used for some other purpose is likely to cause trouble; for
1284 example, suppressing @code{global-map} would make it impossible to use
1287 Most often, @code{suppress-keymap} is used to initialize local
1288 keymaps of modes such as Rmail and Dired where insertion of text is not
1289 desirable and the buffer is read-only. Here is an example taken from
1290 the file @file{emacs/lisp/dired.el}, showing how the local keymap for
1291 Dired mode is set up:
1295 (setq dired-mode-map (make-keymap))
1296 (suppress-keymap dired-mode-map)
1297 (define-key dired-mode-map "r" 'dired-rename-file)
1298 (define-key dired-mode-map "\C-d" 'dired-flag-file-deleted)
1299 (define-key dired-mode-map "d" 'dired-flag-file-deleted)
1300 (define-key dired-mode-map "v" 'dired-view-file)
1301 (define-key dired-mode-map "e" 'dired-find-file)
1302 (define-key dired-mode-map "f" 'dired-find-file)
1308 @node Remapping Commands
1309 @section Remapping Commands
1310 @cindex remapping commands
1312 A special kind of key binding, using a special ``key sequence''
1313 which includes a command name, has the effect of @dfn{remapping} that
1314 command into another. Here's how it works. You make a key binding
1315 for a key sequence that starts with the dummy event @code{remap},
1316 followed by the command name you want to remap. Specify the remapped
1317 definition as the definition in this binding. The remapped definition
1318 is usually a command name, but it can be any valid definition for
1321 Here's an example. Suppose that My mode uses special commands
1322 @code{my-kill-line} and @code{my-kill-word}, which should be invoked
1323 instead of @code{kill-line} and @code{kill-word}. It can establish
1324 this by making these two command-remapping bindings in its keymap:
1327 (define-key my-mode-map [remap kill-line] 'my-kill-line)
1328 (define-key my-mode-map [remap kill-word] 'my-kill-word)
1331 Whenever @code{my-mode-map} is an active keymap, if the user types
1332 @kbd{C-k}, Emacs will find the standard global binding of
1333 @code{kill-line} (assuming nobody has changed it). But
1334 @code{my-mode-map} remaps @code{kill-line} to @code{my-kill-line},
1335 so instead of running @code{kill-line}, Emacs runs
1336 @code{my-kill-line}.
1338 Remapping only works through a single level. In other words,
1341 (define-key my-mode-map [remap kill-line] 'my-kill-line)
1342 (define-key my-mode-map [remap my-kill-line] 'my-other-kill-line)
1346 does not have the effect of remapping @code{kill-line} into
1347 @code{my-other-kill-line}. If an ordinary key binding specifies
1348 @code{kill-line}, this keymap will remap it to @code{my-kill-line};
1349 if an ordinary binding specifies @code{my-kill-line}, this keymap will
1350 remap it to @code{my-other-kill-line}.
1352 @defun command-remapping command
1353 This function returns the remapping for @var{command} (a symbol),
1354 given the current active keymaps. If @var{command} is not remapped
1355 (which is the usual situation), or not a symbol, the function returns
1359 @node Key Binding Commands
1360 @section Commands for Binding Keys
1362 This section describes some convenient interactive interfaces for
1363 changing key bindings. They work by calling @code{define-key}.
1365 People often use @code{global-set-key} in their init files
1366 (@pxref{Init File}) for simple customization. For example,
1369 (global-set-key (kbd "C-x C-\\") 'next-line)
1376 (global-set-key [?\C-x ?\C-\\] 'next-line)
1383 (global-set-key [(control ?x) (control ?\\)] 'next-line)
1387 redefines @kbd{C-x C-\} to move down a line.
1390 (global-set-key [M-mouse-1] 'mouse-set-point)
1394 redefines the first (leftmost) mouse button, typed with the Meta key, to
1395 set point where you click.
1397 @cindex non-@acronym{ASCII} text in keybindings
1398 Be careful when using non-@acronym{ASCII} text characters in Lisp
1399 specifications of keys to bind. If these are read as multibyte text, as
1400 they usually will be in a Lisp file (@pxref{Loading Non-ASCII}), you
1401 must type the keys as multibyte too. For instance, if you use this:
1404 (global-set-key "@"o" 'my-function) ; bind o-umlaut
1411 (global-set-key ?@"o 'my-function) ; bind o-umlaut
1415 and your language environment is multibyte Latin-1, these commands
1416 actually bind the multibyte character with code 2294, not the unibyte
1417 Latin-1 character with code 246 (@kbd{M-v}). In order to use this
1418 binding, you need to enter the multibyte Latin-1 character as keyboard
1419 input. One way to do this is by using an appropriate input method
1420 (@pxref{Input Methods, , Input Methods, emacs, The GNU Emacs Manual}).
1422 If you want to use a unibyte character in the key binding, you can
1423 construct the key sequence string using @code{multibyte-char-to-unibyte}
1424 or @code{string-make-unibyte} (@pxref{Converting Representations}).
1426 @deffn Command global-set-key key definition
1427 This function sets the binding of @var{key} in the current global map
1428 to @var{definition}.
1432 (global-set-key @var{key} @var{definition})
1434 (define-key (current-global-map) @var{key} @var{definition})
1439 @deffn Command global-unset-key key
1440 @cindex unbinding keys
1441 This function removes the binding of @var{key} from the current
1444 One use of this function is in preparation for defining a longer key
1445 that uses @var{key} as a prefix---which would not be allowed if
1446 @var{key} has a non-prefix binding. For example:
1450 (global-unset-key "\C-l")
1454 (global-set-key "\C-l\C-l" 'redraw-display)
1459 This function is implemented simply using @code{define-key}:
1463 (global-unset-key @var{key})
1465 (define-key (current-global-map) @var{key} nil)
1470 @deffn Command local-set-key key definition
1471 This function sets the binding of @var{key} in the current local
1472 keymap to @var{definition}.
1476 (local-set-key @var{key} @var{definition})
1478 (define-key (current-local-map) @var{key} @var{definition})
1483 @deffn Command local-unset-key key
1484 This function removes the binding of @var{key} from the current
1489 (local-unset-key @var{key})
1491 (define-key (current-local-map) @var{key} nil)
1496 @node Scanning Keymaps
1497 @section Scanning Keymaps
1499 This section describes functions used to scan all the current keymaps
1500 for the sake of printing help information.
1502 @defun accessible-keymaps keymap &optional prefix
1503 This function returns a list of all the keymaps that can be reached (via
1504 zero or more prefix keys) from @var{keymap}. The value is an
1505 association list with elements of the form @code{(@var{key} .@:
1506 @var{map})}, where @var{key} is a prefix key whose definition in
1507 @var{keymap} is @var{map}.
1509 The elements of the alist are ordered so that the @var{key} increases
1510 in length. The first element is always @code{([] .@: @var{keymap})},
1511 because the specified keymap is accessible from itself with a prefix of
1514 If @var{prefix} is given, it should be a prefix key sequence; then
1515 @code{accessible-keymaps} includes only the submaps whose prefixes start
1516 with @var{prefix}. These elements look just as they do in the value of
1517 @code{(accessible-keymaps)}; the only difference is that some elements
1520 In the example below, the returned alist indicates that the key
1521 @key{ESC}, which is displayed as @samp{^[}, is a prefix key whose
1522 definition is the sparse keymap @code{(keymap (83 .@: center-paragraph)
1527 (accessible-keymaps (current-local-map))
1528 @result{}(([] keymap
1529 (27 keymap ; @r{Note this keymap for @key{ESC} is repeated below.}
1530 (83 . center-paragraph)
1531 (115 . center-line))
1532 (9 . tab-to-tab-stop))
1537 (83 . center-paragraph)
1542 In the following example, @kbd{C-h} is a prefix key that uses a sparse
1543 keymap starting with @code{(keymap (118 . describe-variable)@dots{})}.
1544 Another prefix, @kbd{C-x 4}, uses a keymap which is also the value of
1545 the variable @code{ctl-x-4-map}. The event @code{mode-line} is one of
1546 several dummy events used as prefixes for mouse actions in special parts
1551 (accessible-keymaps (current-global-map))
1552 @result{} (([] keymap [set-mark-command beginning-of-line @dots{}
1553 delete-backward-char])
1556 ("^H" keymap (118 . describe-variable) @dots{}
1557 (8 . help-for-help))
1560 ("^X" keymap [x-flush-mouse-queue @dots{}
1561 backward-kill-sentence])
1564 ("^[" keymap [mark-sexp backward-sexp @dots{}
1565 backward-kill-word])
1567 ("^X4" keymap (15 . display-buffer) @dots{})
1570 (S-mouse-2 . mouse-split-window-horizontally) @dots{}))
1575 These are not all the keymaps you would see in actuality.
1578 @defun map-keymap function keymap
1579 The function @code{map-keymap} calls @var{function} once
1580 for each binding in @var{keymap}. It passes two arguments,
1581 the event type and the value of the binding. If @var{keymap}
1582 has a parent, the parent's bindings are included as well.
1583 This works recursively: if the parent has itself a parent, then the
1584 grandparent's bindings are also included and so on.
1586 This function is the cleanest way to examine all the bindings
1590 @defun where-is-internal command &optional keymap firstonly noindirect no-remap
1591 This function is a subroutine used by the @code{where-is} command
1592 (@pxref{Help, , Help, emacs,The GNU Emacs Manual}). It returns a list
1593 of all key sequences (of any length) that are bound to @var{command} in a
1596 The argument @var{command} can be any object; it is compared with all
1597 keymap entries using @code{eq}.
1599 If @var{keymap} is @code{nil}, then the maps used are the current active
1600 keymaps, disregarding @code{overriding-local-map} (that is, pretending
1601 its value is @code{nil}). If @var{keymap} is a keymap, then the
1602 maps searched are @var{keymap} and the global keymap. If @var{keymap}
1603 is a list of keymaps, only those keymaps are searched.
1605 Usually it's best to use @code{overriding-local-map} as the expression
1606 for @var{keymap}. Then @code{where-is-internal} searches precisely the
1607 keymaps that are active. To search only the global map, pass
1608 @code{(keymap)} (an empty keymap) as @var{keymap}.
1610 If @var{firstonly} is @code{non-ascii}, then the value is a single
1611 vector representing the first key sequence found, rather than a list of
1612 all possible key sequences. If @var{firstonly} is @code{t}, then the
1613 value is the first key sequence, except that key sequences consisting
1614 entirely of @acronym{ASCII} characters (or meta variants of @acronym{ASCII}
1615 characters) are preferred to all other key sequences and that the
1616 return value can never be a menu binding.
1618 If @var{noindirect} is non-@code{nil}, @code{where-is-internal} doesn't
1619 follow indirect keymap bindings. This makes it possible to search for
1620 an indirect definition itself.
1622 When command remapping is in effect (@pxref{Remapping Commands}),
1623 @code{where-is-internal} figures out when a command will be run due to
1624 remapping and reports keys accordingly. It also returns @code{nil} if
1625 @var{command} won't really be run because it has been remapped to some
1626 other command. However, if @var{no-remap} is non-@code{nil}.
1627 @code{where-is-internal} ignores remappings.
1631 (where-is-internal 'describe-function)
1632 @result{} ("\^hf" "\^hd")
1637 @deffn Command describe-bindings &optional prefix buffer-or-name
1638 This function creates a listing of all current key bindings, and
1639 displays it in a buffer named @samp{*Help*}. The text is grouped by
1640 modes---minor modes first, then the major mode, then global bindings.
1642 If @var{prefix} is non-@code{nil}, it should be a prefix key; then the
1643 listing includes only keys that start with @var{prefix}.
1645 The listing describes meta characters as @key{ESC} followed by the
1646 corresponding non-meta character.
1648 When several characters with consecutive @acronym{ASCII} codes have the
1649 same definition, they are shown together, as
1650 @samp{@var{firstchar}..@var{lastchar}}. In this instance, you need to
1651 know the @acronym{ASCII} codes to understand which characters this means.
1652 For example, in the default global map, the characters @samp{@key{SPC}
1653 ..@: ~} are described by a single line. @key{SPC} is @acronym{ASCII} 32,
1654 @kbd{~} is @acronym{ASCII} 126, and the characters between them include all
1655 the normal printing characters, (e.g., letters, digits, punctuation,
1656 etc.@:); all these characters are bound to @code{self-insert-command}.
1658 If @var{buffer-or-name} is non-@code{nil}, it should be a buffer or a
1659 buffer name. Then @code{describe-bindings} lists that buffer's bindings,
1660 instead of the current buffer's.
1664 @section Menu Keymaps
1665 @cindex menu keymaps
1668 A keymap can define a menu as well as bindings for keyboard keys and
1669 mouse button. Menus are usually actuated with the mouse, but they can
1670 work with the keyboard also.
1673 * Defining Menus:: How to make a keymap that defines a menu.
1674 * Mouse Menus:: How users actuate the menu with the mouse.
1675 * Keyboard Menus:: How they actuate it with the keyboard.
1676 * Menu Example:: Making a simple menu.
1677 * Menu Bar:: How to customize the menu bar.
1678 * Tool Bar:: A tool bar is a row of images.
1679 * Modifying Menus:: How to add new items to a menu.
1682 @node Defining Menus
1683 @subsection Defining Menus
1684 @cindex defining menus
1685 @cindex menu prompt string
1686 @cindex prompt string (of menu)
1688 A keymap is suitable for menu use if it has an @dfn{overall prompt
1689 string}, which is a string that appears as an element of the keymap.
1690 (@xref{Format of Keymaps}.) The string should describe the purpose of
1691 the menu's commands. Emacs displays the overall prompt string as the
1692 menu title in some cases, depending on the toolkit (if any) used for
1693 displaying menus.@footnote{It is required for menus which do not use a
1694 toolkit, e.g.@: under MS-DOS.} Keyboard menus also display the overall
1697 The easiest way to construct a keymap with a prompt string is to specify
1698 the string as an argument when you call @code{make-keymap},
1699 @code{make-sparse-keymap} (@pxref{Creating Keymaps}), or
1700 @code{define-prefix-command} (@pxref{Definition of define-prefix-command}).
1703 @defun keymap-prompt keymap
1704 This function returns the overall prompt string of @var{keymap},
1705 or @code{nil} if it has none.
1708 The order of items in the menu is the same as the order of bindings in
1709 the keymap. Since @code{define-key} puts new bindings at the front, you
1710 should define the menu items starting at the bottom of the menu and
1711 moving to the top, if you care about the order. When you add an item to
1712 an existing menu, you can specify its position in the menu using
1713 @code{define-key-after} (@pxref{Modifying Menus}).
1716 * Simple Menu Items:: A simple kind of menu key binding,
1717 limited in capabilities.
1718 * Extended Menu Items:: More powerful menu item definitions
1719 let you specify keywords to enable
1721 * Menu Separators:: Drawing a horizontal line through a menu.
1722 * Alias Menu Items:: Using command aliases in menu items.
1725 @node Simple Menu Items
1726 @subsubsection Simple Menu Items
1728 The simpler and older way to define a menu keymap binding
1732 (@var{item-string} . @var{real-binding})
1736 The @sc{car}, @var{item-string}, is the string to be displayed in the
1737 menu. It should be short---preferably one to three words. It should
1738 describe the action of the command it corresponds to. Note that it is
1739 not generally possible to display non-@acronym{ASCII} text in menus. It will
1740 work for keyboard menus and will work to a large extent when Emacs is
1741 built with Gtk+ support.@footnote{In this case, the text is first
1742 encoded using the @code{utf-8} coding system and then rendered by the
1743 toolkit as it sees fit.}
1745 You can also supply a second string, called the help string, as follows:
1748 (@var{item-string} @var{help} . @var{real-binding})
1751 @var{help} specifies a ``help-echo'' string to display while the mouse
1752 is on that item in the same way as @code{help-echo} text properties
1753 (@pxref{Help display}).
1755 As far as @code{define-key} is concerned, @var{item-string} and
1756 @var{help-string} are part of the event's binding. However,
1757 @code{lookup-key} returns just @var{real-binding}, and only
1758 @var{real-binding} is used for executing the key.
1760 If @var{real-binding} is @code{nil}, then @var{item-string} appears in
1761 the menu but cannot be selected.
1763 If @var{real-binding} is a symbol and has a non-@code{nil}
1764 @code{menu-enable} property, that property is an expression that
1765 controls whether the menu item is enabled. Every time the keymap is
1766 used to display a menu, Emacs evaluates the expression, and it enables
1767 the menu item only if the expression's value is non-@code{nil}. When a
1768 menu item is disabled, it is displayed in a ``fuzzy'' fashion, and
1771 The menu bar does not recalculate which items are enabled every time you
1772 look at a menu. This is because the X toolkit requires the whole tree
1773 of menus in advance. To force recalculation of the menu bar, call
1774 @code{force-mode-line-update} (@pxref{Mode Line Format}).
1776 You've probably noticed that menu items show the equivalent keyboard key
1777 sequence (if any) to invoke the same command. To save time on
1778 recalculation, menu display caches this information in a sublist in the
1781 @c This line is not too long--rms.
1783 (@var{item-string} @r{[}@var{help-string}@r{]} (@var{key-binding-data}) . @var{real-binding})
1787 Don't put these sublists in the menu item yourself; menu display
1788 calculates them automatically. Don't mention keyboard equivalents in
1789 the item strings themselves, since that is redundant.
1791 @node Extended Menu Items
1792 @subsubsection Extended Menu Items
1795 An extended-format menu item is a more flexible and also cleaner
1796 alternative to the simple format. It consists of a list that starts
1797 with the symbol @code{menu-item}. To define a non-selectable string,
1798 the item looks like this:
1801 (menu-item @var{item-name})
1805 A string starting with two or more dashes specifies a separator line;
1806 see @ref{Menu Separators}.
1808 To define a real menu item which can be selected, the extended format
1809 item looks like this:
1812 (menu-item @var{item-name} @var{real-binding}
1813 . @var{item-property-list})
1817 Here, @var{item-name} is an expression which evaluates to the menu item
1818 string. Thus, the string need not be a constant. The third element,
1819 @var{real-binding}, is the command to execute. The tail of the list,
1820 @var{item-property-list}, has the form of a property list which contains
1821 other information. Here is a table of the properties that are supported:
1824 @item :enable @var{form}
1825 The result of evaluating @var{form} determines whether the item is
1826 enabled (non-@code{nil} means yes). If the item is not enabled,
1827 you can't really click on it.
1829 @item :visible @var{form}
1830 The result of evaluating @var{form} determines whether the item should
1831 actually appear in the menu (non-@code{nil} means yes). If the item
1832 does not appear, then the menu is displayed as if this item were
1835 @item :help @var{help}
1836 The value of this property, @var{help}, specifies a ``help-echo'' string
1837 to display while the mouse is on that item. This is displayed in the
1838 same way as @code{help-echo} text properties (@pxref{Help display}).
1839 Note that this must be a constant string, unlike the @code{help-echo}
1840 property for text and overlays.
1842 @item :button (@var{type} . @var{selected})
1843 This property provides a way to define radio buttons and toggle buttons.
1844 The @sc{car}, @var{type}, says which: it should be @code{:toggle} or
1845 @code{:radio}. The @sc{cdr}, @var{selected}, should be a form; the
1846 result of evaluating it says whether this button is currently selected.
1848 A @dfn{toggle} is a menu item which is labeled as either ``on'' or ``off''
1849 according to the value of @var{selected}. The command itself should
1850 toggle @var{selected}, setting it to @code{t} if it is @code{nil},
1851 and to @code{nil} if it is @code{t}. Here is how the menu item
1852 to toggle the @code{debug-on-error} flag is defined:
1855 (menu-item "Debug on Error" toggle-debug-on-error
1857 . (and (boundp 'debug-on-error)
1862 This works because @code{toggle-debug-on-error} is defined as a command
1863 which toggles the variable @code{debug-on-error}.
1865 @dfn{Radio buttons} are a group of menu items, in which at any time one
1866 and only one is ``selected.'' There should be a variable whose value
1867 says which one is selected at any time. The @var{selected} form for
1868 each radio button in the group should check whether the variable has the
1869 right value for selecting that button. Clicking on the button should
1870 set the variable so that the button you clicked on becomes selected.
1872 @item :key-sequence @var{key-sequence}
1873 This property specifies which key sequence is likely to be bound to the
1874 same command invoked by this menu item. If you specify the right key
1875 sequence, that makes preparing the menu for display run much faster.
1877 If you specify the wrong key sequence, it has no effect; before Emacs
1878 displays @var{key-sequence} in the menu, it verifies that
1879 @var{key-sequence} is really equivalent to this menu item.
1881 @item :key-sequence nil
1882 This property indicates that there is normally no key binding which is
1883 equivalent to this menu item. Using this property saves time in
1884 preparing the menu for display, because Emacs does not need to search
1885 the keymaps for a keyboard equivalent for this menu item.
1887 However, if the user has rebound this item's definition to a key
1888 sequence, Emacs ignores the @code{:keys} property and finds the keyboard
1891 @item :keys @var{string}
1892 This property specifies that @var{string} is the string to display
1893 as the keyboard equivalent for this menu item. You can use
1894 the @samp{\\[...]} documentation construct in @var{string}.
1896 @item :filter @var{filter-fn}
1897 This property provides a way to compute the menu item dynamically.
1898 The property value @var{filter-fn} should be a function of one argument;
1899 when it is called, its argument will be @var{real-binding}. The
1900 function should return the binding to use instead.
1903 @node Menu Separators
1904 @subsubsection Menu Separators
1905 @cindex menu separators
1907 A menu separator is a kind of menu item that doesn't display any
1908 text---instead, it divides the menu into subparts with a horizontal line.
1909 A separator looks like this in the menu keymap:
1912 (menu-item @var{separator-type})
1916 where @var{separator-type} is a string starting with two or more dashes.
1918 In the simplest case, @var{separator-type} consists of only dashes.
1919 That specifies the default kind of separator. (For compatibility,
1920 @code{""} and @code{-} also count as separators.)
1922 Starting in Emacs 21, certain other values of @var{separator-type}
1923 specify a different style of separator. Here is a table of them:
1928 An extra vertical space, with no actual line.
1930 @item "--single-line"
1931 A single line in the menu's foreground color.
1933 @item "--double-line"
1934 A double line in the menu's foreground color.
1936 @item "--single-dashed-line"
1937 A single dashed line in the menu's foreground color.
1939 @item "--double-dashed-line"
1940 A double dashed line in the menu's foreground color.
1942 @item "--shadow-etched-in"
1943 A single line with a 3D sunken appearance. This is the default,
1944 used separators consisting of dashes only.
1946 @item "--shadow-etched-out"
1947 A single line with a 3D raised appearance.
1949 @item "--shadow-etched-in-dash"
1950 A single dashed line with a 3D sunken appearance.
1952 @item "--shadow-etched-out-dash"
1953 A single dashed line with a 3D raised appearance.
1955 @item "--shadow-double-etched-in"
1956 Two lines with a 3D sunken appearance.
1958 @item "--shadow-double-etched-out"
1959 Two lines with a 3D raised appearance.
1961 @item "--shadow-double-etched-in-dash"
1962 Two dashed lines with a 3D sunken appearance.
1964 @item "--shadow-double-etched-out-dash"
1965 Two dashed lines with a 3D raised appearance.
1968 You can also give these names in another style, adding a colon after
1969 the double-dash and replacing each single dash with capitalization of
1970 the following word. Thus, @code{"--:singleLine"}, is equivalent to
1971 @code{"--single-line"}.
1973 Some systems and display toolkits don't really handle all of these
1974 separator types. If you use a type that isn't supported, the menu
1975 displays a similar kind of separator that is supported.
1977 @node Alias Menu Items
1978 @subsubsection Alias Menu Items
1980 Sometimes it is useful to make menu items that use the ``same''
1981 command but with different enable conditions. The best way to do this
1982 in Emacs now is with extended menu items; before that feature existed,
1983 it could be done by defining alias commands and using them in menu
1984 items. Here's an example that makes two aliases for
1985 @code{toggle-read-only} and gives them different enable conditions:
1988 (defalias 'make-read-only 'toggle-read-only)
1989 (put 'make-read-only 'menu-enable '(not buffer-read-only))
1990 (defalias 'make-writable 'toggle-read-only)
1991 (put 'make-writable 'menu-enable 'buffer-read-only)
1994 When using aliases in menus, often it is useful to display the
1995 equivalent key bindings for the ``real'' command name, not the aliases
1996 (which typically don't have any key bindings except for the menu
1997 itself). To request this, give the alias symbol a non-@code{nil}
1998 @code{menu-alias} property. Thus,
2001 (put 'make-read-only 'menu-alias t)
2002 (put 'make-writable 'menu-alias t)
2006 causes menu items for @code{make-read-only} and @code{make-writable} to
2007 show the keyboard bindings for @code{toggle-read-only}.
2010 @subsection Menus and the Mouse
2012 The usual way to make a menu keymap produce a menu is to make it the
2013 definition of a prefix key. (A Lisp program can explicitly pop up a
2014 menu and receive the user's choice---see @ref{Pop-Up Menus}.)
2016 If the prefix key ends with a mouse event, Emacs handles the menu keymap
2017 by popping up a visible menu, so that the user can select a choice with
2018 the mouse. When the user clicks on a menu item, the event generated is
2019 whatever character or symbol has the binding that brought about that
2020 menu item. (A menu item may generate a series of events if the menu has
2021 multiple levels or comes from the menu bar.)
2023 It's often best to use a button-down event to trigger the menu. Then
2024 the user can select a menu item by releasing the button.
2026 A single keymap can appear as multiple menu panes, if you explicitly
2027 arrange for this. The way to do this is to make a keymap for each pane,
2028 then create a binding for each of those maps in the main keymap of the
2029 menu. Give each of these bindings an item string that starts with
2030 @samp{@@}. The rest of the item string becomes the name of the pane.
2031 See the file @file{lisp/mouse.el} for an example of this. Any ordinary
2032 bindings with @samp{@@}-less item strings are grouped into one pane,
2033 which appears along with the other panes explicitly created for the
2036 X toolkit menus don't have panes; instead, they can have submenus.
2037 Every nested keymap becomes a submenu, whether the item string starts
2038 with @samp{@@} or not. In a toolkit version of Emacs, the only thing
2039 special about @samp{@@} at the beginning of an item string is that the
2040 @samp{@@} doesn't appear in the menu item.
2042 You can also produce multiple panes or submenus from separate keymaps.
2043 The full definition of a prefix key always comes from merging the
2044 definitions supplied by the various active keymaps (minor mode, local,
2045 and global). When more than one of these keymaps is a menu, each of
2046 them makes a separate pane or panes (when Emacs does not use an
2047 X-toolkit) or a separate submenu (when using an X-toolkit).
2048 @xref{Active Keymaps}.
2050 @node Keyboard Menus
2051 @subsection Menus and the Keyboard
2053 When a prefix key ending with a keyboard event (a character or function
2054 key) has a definition that is a menu keymap, the user can use the
2055 keyboard to choose a menu item.
2057 Emacs displays the menu's overall prompt string followed by the
2058 alternatives (the item strings of the bindings) in the echo area. If
2059 the bindings don't all fit at once, the user can type @key{SPC} to see
2060 the next line of alternatives. Successive uses of @key{SPC} eventually
2061 get to the end of the menu and then cycle around to the beginning. (The
2062 variable @code{menu-prompt-more-char} specifies which character is used
2063 for this; @key{SPC} is the default.)
2065 When the user has found the desired alternative from the menu, he or she
2066 should type the corresponding character---the one whose binding is that
2070 In a menu intended for keyboard use, each menu item must clearly
2071 indicate what character to type. The best convention to use is to make
2072 the character the first letter of the item string---that is something
2073 users will understand without being told. We plan to change this; by
2074 the time you read this manual, keyboard menus may explicitly name the
2075 key for each alternative.
2078 This way of using menus in an Emacs-like editor was inspired by the
2081 @defvar menu-prompt-more-char
2082 This variable specifies the character to use to ask to see
2083 the next line of a menu. Its initial value is 32, the code
2088 @subsection Menu Example
2089 @cindex menu definition example
2091 Here is a complete example of defining a menu keymap. It is the
2092 definition of the @samp{Print} submenu in the @samp{Tools} menu in the
2093 menu bar, and it uses the simple menu item format (@pxref{Simple Menu
2094 Items}). First we create the keymap, and give it a name:
2097 (defvar menu-bar-print-menu (make-sparse-keymap "Print"))
2101 Next we define the menu items:
2104 (define-key menu-bar-print-menu [ps-print-region]
2105 '("Postscript Print Region" . ps-print-region-with-faces))
2106 (define-key menu-bar-print-menu [ps-print-buffer]
2107 '("Postscript Print Buffer" . ps-print-buffer-with-faces))
2108 (define-key menu-bar-print-menu [separator-ps-print]
2110 (define-key menu-bar-print-menu [print-region]
2111 '("Print Region" . print-region))
2112 (define-key menu-bar-print-menu [print-buffer]
2113 '("Print Buffer" . print-buffer))
2117 Note the symbols which the bindings are ``made for''; these appear
2118 inside square brackets, in the key sequence being defined. In some
2119 cases, this symbol is the same as the command name; sometimes it is
2120 different. These symbols are treated as ``function keys'', but they are
2121 not real function keys on the keyboard. They do not affect the
2122 functioning of the menu itself, but they are ``echoed'' in the echo area
2123 when the user selects from the menu, and they appear in the output of
2124 @code{where-is} and @code{apropos}.
2126 The menu in this example is intended for use with the mouse. If a
2127 menu is intended for use with the keyboard, that is, if it is bound to
2128 a key sequence ending with a keyboard event, then the menu items
2129 should be bound to characters or ``real'' function keys, that can be
2130 typed with the keyboard.
2132 The binding whose definition is @code{("--")} is a separator line.
2133 Like a real menu item, the separator has a key symbol, in this case
2134 @code{separator-ps-print}. If one menu has two separators, they must
2135 have two different key symbols.
2137 Here is code to define enable conditions for two of the commands in
2141 (put 'print-region 'menu-enable 'mark-active)
2142 (put 'ps-print-region-with-faces 'menu-enable 'mark-active)
2145 Here is how we make this menu appear as an item in the parent menu:
2148 (define-key menu-bar-tools-menu [print]
2149 (cons "Print" menu-bar-print-menu))
2153 Note that this incorporates the submenu keymap, which is the value of
2154 the variable @code{menu-bar-print-menu}, rather than the symbol
2155 @code{menu-bar-print-menu} itself. Using that symbol in the parent menu
2156 item would be meaningless because @code{menu-bar-print-menu} is not a
2159 If you wanted to attach the same print menu to a mouse click, you
2163 (define-key global-map [C-S-down-mouse-1]
2164 menu-bar-print-menu)
2167 We could equally well use an extended menu item (@pxref{Extended Menu
2168 Items}) for @code{print-region}, like this:
2171 (define-key menu-bar-print-menu [print-region]
2172 '(menu-item "Print Region" print-region
2173 :enable mark-active))
2177 With the extended menu item, the enable condition is specified
2178 inside the menu item itself. If we wanted to make this
2179 item disappear from the menu entirely when the mark is inactive,
2180 we could do it this way:
2183 (define-key menu-bar-print-menu [print-region]
2184 '(menu-item "Print Region" print-region
2185 :visible mark-active))
2189 @subsection The Menu Bar
2192 Most window systems allow each frame to have a @dfn{menu bar}---a
2193 permanently displayed menu stretching horizontally across the top of the
2194 frame. The items of the menu bar are the subcommands of the fake
2195 ``function key'' @code{menu-bar}, as defined by all the active keymaps.
2197 To add an item to the menu bar, invent a fake ``function key'' of your
2198 own (let's call it @var{key}), and make a binding for the key sequence
2199 @code{[menu-bar @var{key}]}. Most often, the binding is a menu keymap,
2200 so that pressing a button on the menu bar item leads to another menu.
2202 When more than one active keymap defines the same fake function key
2203 for the menu bar, the item appears just once. If the user clicks on
2204 that menu bar item, it brings up a single, combined menu containing
2205 all the subcommands of that item---the global subcommands, the local
2206 subcommands, and the minor mode subcommands.
2208 The variable @code{overriding-local-map} is normally ignored when
2209 determining the menu bar contents. That is, the menu bar is computed
2210 from the keymaps that would be active if @code{overriding-local-map}
2211 were @code{nil}. @xref{Active Keymaps}.
2213 In order for a frame to display a menu bar, its @code{menu-bar-lines}
2214 parameter must be greater than zero. Emacs uses just one line for the
2215 menu bar itself; if you specify more than one line, the other lines
2216 serve to separate the menu bar from the windows in the frame. We
2217 recommend 1 or 2 as the value of @code{menu-bar-lines}. @xref{Window Frame
2220 Here's an example of setting up a menu bar item:
2224 (modify-frame-parameters (selected-frame)
2225 '((menu-bar-lines . 2)))
2229 ;; @r{Make a menu keymap (with a prompt string)}
2230 ;; @r{and make it the menu bar item's definition.}
2231 (define-key global-map [menu-bar words]
2232 (cons "Words" (make-sparse-keymap "Words")))
2236 ;; @r{Define specific subcommands in this menu.}
2237 (define-key global-map
2238 [menu-bar words forward]
2239 '("Forward word" . forward-word))
2242 (define-key global-map
2243 [menu-bar words backward]
2244 '("Backward word" . backward-word))
2248 A local keymap can cancel a menu bar item made by the global keymap by
2249 rebinding the same fake function key with @code{undefined} as the
2250 binding. For example, this is how Dired suppresses the @samp{Edit} menu
2254 (define-key dired-mode-map [menu-bar edit] 'undefined)
2258 @code{edit} is the fake function key used by the global map for the
2259 @samp{Edit} menu bar item. The main reason to suppress a global
2260 menu bar item is to regain space for mode-specific items.
2262 @defvar menu-bar-final-items
2263 Normally the menu bar shows global items followed by items defined by the
2266 This variable holds a list of fake function keys for items to display at
2267 the end of the menu bar rather than in normal sequence. The default
2268 value is @code{(help-menu)}; thus, the @samp{Help} menu item normally appears
2269 at the end of the menu bar, following local menu items.
2272 @defvar menu-bar-update-hook
2273 This normal hook is run whenever the user clicks on the menu bar, before
2274 displaying a submenu. You can use it to update submenus whose contents
2279 @subsection Tool bars
2282 A @dfn{tool bar} is a row of icons at the top of a frame, that execute
2283 commands when you click on them---in effect, a kind of graphical menu
2284 bar. Emacs supports tool bars starting with version 21.
2286 The frame parameter @code{tool-bar-lines} (X resource @samp{toolBar})
2287 controls how many lines' worth of height to reserve for the tool bar. A
2288 zero value suppresses the tool bar. If the value is nonzero, and
2289 @code{auto-resize-tool-bars} is non-@code{nil}, the tool bar expands and
2290 contracts automatically as needed to hold the specified contents.
2292 The tool bar contents are controlled by a menu keymap attached to a
2293 fake ``function key'' called @code{tool-bar} (much like the way the menu
2294 bar is controlled). So you define a tool bar item using
2295 @code{define-key}, like this:
2298 (define-key global-map [tool-bar @var{key}] @var{item})
2302 where @var{key} is a fake ``function key'' to distinguish this item from
2303 other items, and @var{item} is a menu item key binding (@pxref{Extended
2304 Menu Items}), which says how to display this item and how it behaves.
2306 The usual menu keymap item properties, @code{:visible},
2307 @code{:enable}, @code{:button}, and @code{:filter}, are useful in
2308 tool bar bindings and have their normal meanings. The @var{real-binding}
2309 in the item must be a command, not a keymap; in other words, it does not
2310 work to define a tool bar icon as a prefix key.
2312 The @code{:help} property specifies a ``help-echo'' string to display
2313 while the mouse is on that item. This is displayed in the same way as
2314 @code{help-echo} text properties (@pxref{Help display}).
2316 In addition, you should use the @code{:image} property;
2317 this is how you specify the image to display in the tool bar:
2320 @item :image @var{image}
2321 @var{images} is either a single image specification or a vector of four
2322 image specifications. If you use a vector of four,
2323 one of them is used, depending on circumstances:
2327 Used when the item is enabled and selected.
2329 Used when the item is enabled and deselected.
2331 Used when the item is disabled and selected.
2333 Used when the item is disabled and deselected.
2337 If @var{image} is a single image specification, Emacs draws the tool bar
2338 button in disabled state by applying an edge-detection algorithm to the
2341 The default tool bar is defined so that items specific to editing do not
2342 appear for major modes whose command symbol has a @code{mode-class}
2343 property of @code{special} (@pxref{Major Mode Conventions}). Major
2344 modes may add items to the global bar by binding @code{[tool-bar
2345 @var{foo}]} in their local map. It makes sense for some major modes to
2346 replace the default tool bar items completely, since not many can be
2347 accommodated conveniently, and the default bindings make this easy by
2348 using an indirection through @code{tool-bar-map}.
2350 @defvar tool-bar-map
2351 @tindex tool-bar-map
2352 By default, the global map binds @code{[tool-bar]} as follows:
2354 (global-set-key [tool-bar]
2355 '(menu-item "tool bar" ignore
2356 :filter (lambda (ignore) tool-bar-map)))
2359 Thus the tool bar map is derived dynamically from the value of variable
2360 @code{tool-bar-map} and you should normally adjust the default (global)
2361 tool bar by changing that map. Major modes may replace the global bar
2362 completely by making @code{tool-bar-map} buffer-local and set to a
2363 keymap containing only the desired items. Info mode provides an
2367 There are two convenience functions for defining tool bar items, as
2370 @defun tool-bar-add-item icon def key &rest props
2371 @tindex tool-bar-add-item
2372 This function adds an item to the tool bar by modifying
2373 @code{tool-bar-map}. The image to use is defined by @var{icon}, which
2374 is the base name of an XPM, XBM or PBM image file to be located by
2375 @code{find-image}. Given a value @samp{"exit"}, say, @file{exit.xpm},
2376 @file{exit.pbm} and @file{exit.xbm} would be searched for in that order
2377 on a color display. On a monochrome display, the search order is
2378 @samp{.pbm}, @samp{.xbm} and @samp{.xpm}. The binding to use is the
2379 command @var{def}, and @var{key} is the fake function key symbol in the
2380 prefix keymap. The remaining arguments @var{props} are additional
2381 property list elements to add to the menu item specification.
2383 To define items in some local map, bind @code{tool-bar-map} with
2384 @code{let} around calls of this function:
2386 (defvar foo-tool-bar-map
2387 (let ((tool-bar-map (make-sparse-keymap)))
2388 (tool-bar-add-item @dots{})
2394 @defun tool-bar-add-item-from-menu command icon &optional map &rest props
2395 @tindex tool-bar-add-item-from-menu
2396 This function is a convenience for defining tool bar items which are
2397 consistent with existing menu bar bindings. The binding of
2398 @var{command} is looked up in the menu bar in @var{map} (default
2399 @code{global-map}) and modified to add an image specification for
2400 @var{icon}, which is found in the same way as by
2401 @code{tool-bar-add-item}. The resulting binding is then placed in
2402 @code{tool-bar-map}, so use this function only for global tool bar
2405 @var{map} must contain an appropriate keymap bound to
2406 @code{[menu-bar]}. The remaining arguments @var{props} are additional
2407 property list elements to add to the menu item specification.
2410 @defun tool-bar-local-item-from-menu command icon in-map &optional from-map &rest props
2411 This function is used for making non-global tool bar items. Use it
2412 like @code{tool-bar-add-item-from-menu} except that @var{in-map}
2413 specifies the local map to make the definition in. The argument
2414 @var{from-map} is like the @var{map} argument of
2415 @code{tool-bar-add-item-from-menu}.
2418 @tindex auto-resize-tool-bar
2419 @defvar auto-resize-tool-bar
2420 If this variable is non-@code{nil}, the tool bar automatically resizes to
2421 show all defined tool bar items---but not larger than a quarter of the
2425 @tindex auto-raise-tool-bar-buttons
2426 @defvar auto-raise-tool-bar-buttons
2427 If this variable is non-@code{nil}, tool bar items display
2428 in raised form when the mouse moves over them.
2431 @tindex tool-bar-button-margin
2432 @defvar tool-bar-button-margin
2433 This variable specifies an extra margin to add around tool bar items.
2434 The value is an integer, a number of pixels. The default is 4.
2437 @tindex tool-bar-button-relief
2438 @defvar tool-bar-button-relief
2439 This variable specifies the shadow width for tool bar items.
2440 The value is an integer, a number of pixels. The default is 1.
2443 You can define a special meaning for clicking on a tool bar item with
2444 the shift, control, meta, etc., modifiers. You do this by setting up
2445 additional items that relate to the original item through the fake
2446 function keys. Specifically, the additional items should use the
2447 modified versions of the same fake function key used to name the
2450 Thus, if the original item was defined this way,
2453 (define-key global-map [tool-bar shell]
2454 '(menu-item "Shell" shell
2455 :image (image :type xpm :file "shell.xpm")))
2459 then here is how you can define clicking on the same tool bar image with
2463 (define-key global-map [tool-bar S-shell] 'some-command)
2466 @xref{Function Keys}, for more information about how to add modifiers to
2469 @node Modifying Menus
2470 @subsection Modifying Menus
2472 When you insert a new item in an existing menu, you probably want to
2473 put it in a particular place among the menu's existing items. If you
2474 use @code{define-key} to add the item, it normally goes at the front of
2475 the menu. To put it elsewhere in the menu, use @code{define-key-after}:
2477 @defun define-key-after map key binding &optional after
2478 Define a binding in @var{map} for @var{key}, with value @var{binding},
2479 just like @code{define-key}, but position the binding in @var{map} after
2480 the binding for the event @var{after}. The argument @var{key} should be
2481 of length one---a vector or string with just one element. But
2482 @var{after} should be a single event type---a symbol or a character, not
2483 a sequence. The new binding goes after the binding for @var{after}. If
2484 @var{after} is @code{t} or is omitted, then the new binding goes last, at
2485 the end of the keymap. However, new bindings are added before any
2491 (define-key-after my-menu [drink]
2492 '("Drink" . drink-command) 'eat)
2496 makes a binding for the fake function key @key{DRINK} and puts it
2497 right after the binding for @key{EAT}.
2499 Here is how to insert an item called @samp{Work} in the @samp{Signals}
2500 menu of Shell mode, after the item @code{break}:
2504 (lookup-key shell-mode-map [menu-bar signals])
2505 [work] '("Work" . work-command) 'break)
2510 arch-tag: cfb87287-9364-4e46-9e93-6c2f7f6ae794