2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990-1994, 1998-2012 Free Software Foundation, Inc.
4 @c See the file elisp.texi for copying conditions.
5 @setfilename ../../info/keymaps
6 @node Keymaps, Modes, Command Loop, Top
10 The command bindings of input events are recorded in data structures
11 called @dfn{keymaps}. Each entry in a keymap associates (or
12 @dfn{binds}) an individual event type, either to another keymap or to
13 a command. When an event type is bound to a keymap, that keymap is
14 used to look up the next input event; this continues until a command
15 is found. The whole process is called @dfn{key lookup}.
18 * Key Sequences:: Key sequences as Lisp objects.
19 * Keymap Basics:: Basic concepts of keymaps.
20 * Format of Keymaps:: What a keymap looks like as a Lisp object.
21 * Creating Keymaps:: Functions to create and copy keymaps.
22 * Inheritance and Keymaps:: How one keymap can inherit the bindings
24 * Prefix Keys:: Defining a key with a keymap as its definition.
25 * Active Keymaps:: How Emacs searches the active keymaps
27 * Searching Keymaps:: A pseudo-Lisp summary of searching active maps.
28 * Controlling Active Maps:: Each buffer has a local keymap
29 to override the standard (global) bindings.
30 A minor mode can also override them.
31 * Key Lookup:: Finding a key's binding in one keymap.
32 * Functions for Key Lookup:: How to request key lookup.
33 * Changing Key Bindings:: Redefining a key in a keymap.
34 * Remapping Commands:: A keymap can translate one command to another.
35 * Translation Keymaps:: Keymaps for translating sequences of events.
36 * Key Binding Commands:: Interactive interfaces for redefining keys.
37 * Scanning Keymaps:: Looking through all keymaps, for printing help.
38 * Menu Keymaps:: Defining a menu as a keymap.
42 @section Key Sequences
47 A @dfn{key sequence}, or @dfn{key} for short, is a sequence of one
48 or more input events that form a unit. Input events include
49 characters, function keys, and mouse actions (@pxref{Input Events}).
50 The Emacs Lisp representation for a key sequence is a string or
51 vector. Unless otherwise stated, any Emacs Lisp function that accepts
52 a key sequence as an argument can handle both representations.
54 In the string representation, alphanumeric characters ordinarily
55 stand for themselves; for example, @code{"a"} represents @kbd{a}
56 and @code{"2"} represents @kbd{2}. Control character events are
57 prefixed by the substring @code{"\C-"}, and meta characters by
58 @code{"\M-"}; for example, @code{"\C-x"} represents the key @kbd{C-x}.
59 In addition, the @key{TAB}, @key{RET}, @key{ESC}, and @key{DEL} events
60 are represented by @code{"\t"}, @code{"\r"}, @code{"\e"}, and
61 @code{"\d"} respectively. The string representation of a complete key
62 sequence is the concatenation of the string representations of the
63 constituent events; thus, @code{"\C-xl"} represents the key sequence
66 Key sequences containing function keys, mouse button events, or
67 non-ASCII characters such as @kbd{C-=} or @kbd{H-a} cannot be
68 represented as strings; they have to be represented as vectors.
70 In the vector representation, each element of the vector represents
71 an input event, in its Lisp form. @xref{Input Events}. For example,
72 the vector @code{[?\C-x ?l]} represents the key sequence @kbd{C-x l}.
74 For examples of key sequences written in string and vector
75 representations, @ref{Init Rebinding,,, emacs, The GNU Emacs Manual}.
77 @defmac kbd keyseq-text
78 This macro converts the text @var{keyseq-text} (a string constant)
79 into a key sequence (a string or vector constant). The contents of
80 @var{keyseq-text} should describe the key sequence using almost the same
81 syntax used in this manual. More precisely, it uses the same syntax
82 that Edit Macro mode uses for editing keyboard macros (@pxref{Edit
83 Keyboard Macro,,, emacs, The GNU Emacs Manual}); you must surround
84 function key names with @samp{<@dots{}>}.
87 (kbd "C-x") @result{} "\C-x"
88 (kbd "C-x C-f") @result{} "\C-x\C-f"
89 (kbd "C-x 4 C-f") @result{} "\C-x4\C-f"
90 (kbd "X") @result{} "X"
91 (kbd "RET") @result{} "\^M"
92 (kbd "C-c SPC") @result{} "\C-c@ "
93 (kbd "<f1> SPC") @result{} [f1 32]
94 (kbd "C-M-<down>") @result{} [C-M-down]
97 This macro is not meant for use with arguments that vary---only
98 with string constants.
102 @section Keymap Basics
104 @cindex binding of a key
106 @cindex undefined key
108 A keymap is a Lisp data structure that specifies @dfn{key bindings}
109 for various key sequences.
111 A single keymap directly specifies definitions for individual
112 events. When a key sequence consists of a single event, its binding
113 in a keymap is the keymap's definition for that event. The binding of
114 a longer key sequence is found by an iterative process: first find the
115 definition of the first event (which must itself be a keymap); then
116 find the second event's definition in that keymap, and so on until all
117 the events in the key sequence have been processed.
119 If the binding of a key sequence is a keymap, we call the key sequence
120 a @dfn{prefix key}. Otherwise, we call it a @dfn{complete key} (because
121 no more events can be added to it). If the binding is @code{nil},
122 we call the key @dfn{undefined}. Examples of prefix keys are @kbd{C-c},
123 @kbd{C-x}, and @kbd{C-x 4}. Examples of defined complete keys are
124 @kbd{X}, @key{RET}, and @kbd{C-x 4 C-f}. Examples of undefined complete
125 keys are @kbd{C-x C-g}, and @kbd{C-c 3}. @xref{Prefix Keys}, for more
128 The rule for finding the binding of a key sequence assumes that the
129 intermediate bindings (found for the events before the last) are all
130 keymaps; if this is not so, the sequence of events does not form a
131 unit---it is not really one key sequence. In other words, removing one
132 or more events from the end of any valid key sequence must always yield
133 a prefix key. For example, @kbd{C-f C-n} is not a key sequence;
134 @kbd{C-f} is not a prefix key, so a longer sequence starting with
135 @kbd{C-f} cannot be a key sequence.
137 The set of possible multi-event key sequences depends on the bindings
138 for prefix keys; therefore, it can be different for different keymaps,
139 and can change when bindings are changed. However, a one-event sequence
140 is always a key sequence, because it does not depend on any prefix keys
141 for its well-formedness.
143 At any time, several primary keymaps are @dfn{active}---that is, in
144 use for finding key bindings. These are the @dfn{global map}, which is
145 shared by all buffers; the @dfn{local keymap}, which is usually
146 associated with a specific major mode; and zero or more @dfn{minor mode
147 keymaps}, which belong to currently enabled minor modes. (Not all minor
148 modes have keymaps.) The local keymap bindings shadow (i.e., take
149 precedence over) the corresponding global bindings. The minor mode
150 keymaps shadow both local and global keymaps. @xref{Active Keymaps},
153 @node Format of Keymaps
154 @section Format of Keymaps
155 @cindex format of keymaps
156 @cindex keymap format
158 @cindex sparse keymap
160 Each keymap is a list whose @sc{car} is the symbol @code{keymap}. The
161 remaining elements of the list define the key bindings of the keymap.
162 A symbol whose function definition is a keymap is also a keymap. Use
163 the function @code{keymapp} (see below) to test whether an object is a
166 Several kinds of elements may appear in a keymap, after the symbol
167 @code{keymap} that begins it:
170 @item (@var{type} .@: @var{binding})
171 This specifies one binding, for events of type @var{type}. Each
172 ordinary binding applies to events of a particular @dfn{event type},
173 which is always a character or a symbol. @xref{Classifying Events}.
174 In this kind of binding, @var{binding} is a command.
176 @item (@var{type} @var{item-name} .@: @var{binding})
177 This specifies a binding which is also a simple menu item that
178 displays as @var{item-name} in the menu. @xref{Simple Menu Items}.
180 @item (@var{type} @var{item-name} @var{help-string} .@: @var{binding})
181 This is a simple menu item with help string @var{help-string}.
183 @item (@var{type} menu-item .@: @var{details})
184 This specifies a binding which is also an extended menu item. This
185 allows use of other features. @xref{Extended Menu Items}.
187 @item (t .@: @var{binding})
188 @cindex default key binding
189 This specifies a @dfn{default key binding}; any event not bound by other
190 elements of the keymap is given @var{binding} as its binding. Default
191 bindings allow a keymap to bind all possible event types without having
192 to enumerate all of them. A keymap that has a default binding
193 completely masks any lower-precedence keymap, except for events
194 explicitly bound to @code{nil} (see below).
196 @item @var{char-table}
197 If an element of a keymap is a char-table, it counts as holding
198 bindings for all character events with no modifier bits
199 (@pxref{modifier bits}): element @var{n} is the binding for the
200 character with code @var{n}. This is a compact way to record lots of
201 bindings. A keymap with such a char-table is called a @dfn{full
202 keymap}. Other keymaps are called @dfn{sparse keymaps}.
205 @cindex keymap prompt string
206 @cindex overall prompt string
207 @cindex prompt string of keymap
208 Aside from elements that specify bindings for keys, a keymap can also
209 have a string as an element. This is called the @dfn{overall prompt
210 string} and makes it possible to use the keymap as a menu.
211 @xref{Defining Menus}.
214 When the binding is @code{nil}, it doesn't constitute a definition
215 but it does take precedence over a default binding or a binding in the
216 parent keymap. On the other hand, a binding of @code{nil} does
217 @emph{not} override lower-precedence keymaps; thus, if the local map
218 gives a binding of @code{nil}, Emacs uses the binding from the
221 @cindex meta characters lookup
222 Keymaps do not directly record bindings for the meta characters.
223 Instead, meta characters are regarded for purposes of key lookup as
224 sequences of two characters, the first of which is @key{ESC} (or
225 whatever is currently the value of @code{meta-prefix-char}). Thus, the
226 key @kbd{M-a} is internally represented as @kbd{@key{ESC} a}, and its
227 global binding is found at the slot for @kbd{a} in @code{esc-map}
228 (@pxref{Prefix Keys}).
230 This conversion applies only to characters, not to function keys or
231 other input events; thus, @kbd{M-@key{end}} has nothing to do with
232 @kbd{@key{ESC} @key{end}}.
234 Here as an example is the local keymap for Lisp mode, a sparse
235 keymap. It defines bindings for @key{DEL}, @kbd{C-c C-z},
236 @kbd{C-M-q}, and @kbd{C-M-x} (the actual value also contains a menu
237 binding, which is omitted here for the sake of brevity).
252 ;; @r{@kbd{C-M-x}, treated as @kbd{@key{ESC} C-x}}
253 (24 . lisp-send-defun))
256 ;; @r{This part is inherited from @code{lisp-mode-shared-map}.}
259 (127 . backward-delete-char-untabify)
263 ;; @r{@kbd{C-M-q}, treated as @kbd{@key{ESC} C-q}}
268 @defun keymapp object
269 This function returns @code{t} if @var{object} is a keymap, @code{nil}
270 otherwise. More precisely, this function tests for a list whose
271 @sc{car} is @code{keymap}, or for a symbol whose function definition
272 satisfies @code{keymapp}.
280 (fset 'foo '(keymap))
285 (keymapp (current-global-map))
291 @node Creating Keymaps
292 @section Creating Keymaps
293 @cindex creating keymaps
295 Here we describe the functions for creating keymaps.
297 @defun make-sparse-keymap &optional prompt
298 This function creates and returns a new sparse keymap with no entries.
299 (A sparse keymap is the kind of keymap you usually want.) The new
300 keymap does not contain a char-table, unlike @code{make-keymap}, and
301 does not bind any events.
310 If you specify @var{prompt}, that becomes the overall prompt string
311 for the keymap. You should specify this only for menu keymaps
312 (@pxref{Defining Menus}). A keymap with an overall prompt string will
313 always present a mouse menu or a keyboard menu if it is active for
314 looking up the next input event. Don't specify an overall prompt string
315 for the main map of a major or minor mode, because that would cause
316 the command loop to present a keyboard menu every time.
319 @defun make-keymap &optional prompt
320 This function creates and returns a new full keymap. That keymap
321 contains a char-table (@pxref{Char-Tables}) with slots for all
322 characters without modifiers. The new keymap initially binds all
323 these characters to @code{nil}, and does not bind any other kind of
324 event. The argument @var{prompt} specifies a
325 prompt string, as in @code{make-sparse-keymap}.
330 @result{} (keymap #^[t nil nil nil @dots{} nil nil keymap])
334 A full keymap is more efficient than a sparse keymap when it holds
335 lots of bindings; for just a few, the sparse keymap is better.
338 @defun copy-keymap keymap
339 This function returns a copy of @var{keymap}. Any keymaps that
340 appear directly as bindings in @var{keymap} are also copied recursively,
341 and so on to any number of levels. However, recursive copying does not
342 take place when the definition of a character is a symbol whose function
343 definition is a keymap; the same symbol appears in the new copy.
348 (setq map (copy-keymap (current-local-map)))
352 ;; @r{(This implements meta characters.)}
354 (83 . center-paragraph)
356 (9 . tab-to-tab-stop))
360 (eq map (current-local-map))
364 (equal map (current-local-map))
370 @node Inheritance and Keymaps
371 @section Inheritance and Keymaps
372 @cindex keymap inheritance
373 @cindex inheriting a keymap's bindings
375 A keymap can inherit the bindings of another keymap, which we call the
376 @dfn{parent keymap}. Such a keymap looks like this:
379 (keymap @var{elements}@dots{} . @var{parent-keymap})
383 The effect is that this keymap inherits all the bindings of
384 @var{parent-keymap}, whatever they may be at the time a key is looked up,
385 but can add to them or override them with @var{elements}.
387 If you change the bindings in @var{parent-keymap} using
388 @code{define-key} or other key-binding functions, these changed
389 bindings are visible in the inheriting keymap, unless shadowed by the
390 bindings made by @var{elements}. The converse is not true: if you use
391 @code{define-key} to change bindings in the inheriting keymap, these
392 changes are recorded in @var{elements}, but have no effect on
395 The proper way to construct a keymap with a parent is to use
396 @code{set-keymap-parent}; if you have code that directly constructs a
397 keymap with a parent, please convert the program to use
398 @code{set-keymap-parent} instead.
400 @defun keymap-parent keymap
401 This returns the parent keymap of @var{keymap}. If @var{keymap}
402 has no parent, @code{keymap-parent} returns @code{nil}.
405 @defun set-keymap-parent keymap parent
406 This sets the parent keymap of @var{keymap} to @var{parent}, and returns
407 @var{parent}. If @var{parent} is @code{nil}, this function gives
408 @var{keymap} no parent at all.
410 If @var{keymap} has submaps (bindings for prefix keys), they too receive
411 new parent keymaps that reflect what @var{parent} specifies for those
415 Here is an example showing how to make a keymap that inherits
416 from @code{text-mode-map}:
419 (let ((map (make-sparse-keymap)))
420 (set-keymap-parent map text-mode-map)
424 A non-sparse keymap can have a parent too, but this is not very
425 useful. A non-sparse keymap always specifies something as the binding
426 for every numeric character code without modifier bits, even if it is
427 @code{nil}, so these character's bindings are never inherited from
430 @cindex keymap inheritance from multiple maps
431 Sometimes you want to make a keymap that inherits from more than one
432 map. You can use the function @code{make-composed-keymap} for this.
434 @defun make-composed-keymap maps &optional parent
435 This function returns a new keymap composed of the existing keymap(s)
436 @var{maps}, and optionally inheriting from a parent keymap
437 @var{parent}. @var{maps} can be a single keymap or a list of more
438 than one. When looking up a key in the resulting new map, Emacs
439 searches in each of the @var{maps} in turn, and then in @var{parent},
440 stopping at the first match. A @code{nil} binding in any one of
441 @var{maps} overrides any binding in @var{parent}, but it does not
442 override any non-@code{nil} binding in any other of the @var{maps}.
445 @noindent For example, here is how Emacs sets the parent of
446 @code{help-mode-map}, such that it inherits from both
447 @code{button-buffer-map} and @code{special-mode-map}:
450 (defvar help-mode-map
451 (let ((map (make-sparse-keymap)))
452 (set-keymap-parent map (make-composed-keymap button-buffer-map
462 A @dfn{prefix key} is a key sequence whose binding is a keymap. The
463 keymap defines what to do with key sequences that extend the prefix key.
464 For example, @kbd{C-x} is a prefix key, and it uses a keymap that is
465 also stored in the variable @code{ctl-x-map}. This keymap defines
466 bindings for key sequences starting with @kbd{C-x}.
468 Some of the standard Emacs prefix keys use keymaps that are
469 also found in Lisp variables:
475 @code{esc-map} is the global keymap for the @key{ESC} prefix key. Thus,
476 the global definitions of all meta characters are actually found here.
477 This map is also the function definition of @code{ESC-prefix}.
481 @code{help-map} is the global keymap for the @kbd{C-h} prefix key.
485 @vindex mode-specific-map
486 @code{mode-specific-map} is the global keymap for the prefix key
487 @kbd{C-c}. This map is actually global, not mode-specific, but its name
488 provides useful information about @kbd{C-c} in the output of @kbd{C-h b}
489 (@code{display-bindings}), since the main use of this prefix key is for
490 mode-specific bindings.
495 @findex Control-X-prefix
496 @code{ctl-x-map} is the global keymap used for the @kbd{C-x} prefix key.
497 This map is found via the function cell of the symbol
498 @code{Control-X-prefix}.
501 @cindex @kbd{C-x @key{RET}}
503 @code{mule-keymap} is the global keymap used for the @kbd{C-x @key{RET}}
509 @code{ctl-x-4-map} is the global keymap used for the @kbd{C-x 4} prefix
515 @code{ctl-x-5-map} is the global keymap used for the @kbd{C-x 5} prefix
521 @code{2C-mode-map} is the global keymap used for the @kbd{C-x 6} prefix
526 @vindex vc-prefix-map
527 @code{vc-prefix-map} is the global keymap used for the @kbd{C-x v} prefix
533 @code{goto-map} is the global keymap used for the @kbd{M-g} prefix
539 @code{search-map} is the global keymap used for the @kbd{M-s} prefix
544 @vindex facemenu-keymap
545 @code{facemenu-keymap} is the global keymap used for the @kbd{M-o}
549 The other Emacs prefix keys are @kbd{C-x @@}, @kbd{C-x a i}, @kbd{C-x
550 @key{ESC}} and @kbd{@key{ESC} @key{ESC}}. They use keymaps that have
554 The keymap binding of a prefix key is used for looking up the event
555 that follows the prefix key. (It may instead be a symbol whose function
556 definition is a keymap. The effect is the same, but the symbol serves
557 as a name for the prefix key.) Thus, the binding of @kbd{C-x} is the
558 symbol @code{Control-X-prefix}, whose function cell holds the keymap
559 for @kbd{C-x} commands. (The same keymap is also the value of
562 Prefix key definitions can appear in any active keymap. The
563 definitions of @kbd{C-c}, @kbd{C-x}, @kbd{C-h} and @key{ESC} as prefix
564 keys appear in the global map, so these prefix keys are always
565 available. Major and minor modes can redefine a key as a prefix by
566 putting a prefix key definition for it in the local map or the minor
567 mode's map. @xref{Active Keymaps}.
569 If a key is defined as a prefix in more than one active map, then its
570 various definitions are in effect merged: the commands defined in the
571 minor mode keymaps come first, followed by those in the local map's
572 prefix definition, and then by those from the global map.
574 In the following example, we make @kbd{C-p} a prefix key in the local
575 keymap, in such a way that @kbd{C-p} is identical to @kbd{C-x}. Then
576 the binding for @kbd{C-p C-f} is the function @code{find-file}, just
577 like @kbd{C-x C-f}. The key sequence @kbd{C-p 6} is not found in any
582 (use-local-map (make-sparse-keymap))
586 (local-set-key "\C-p" ctl-x-map)
590 (key-binding "\C-p\C-f")
595 (key-binding "\C-p6")
600 @defun define-prefix-command symbol &optional mapvar prompt
601 @cindex prefix command
602 @anchor{Definition of define-prefix-command}
603 This function prepares @var{symbol} for use as a prefix key's binding:
604 it creates a sparse keymap and stores it as @var{symbol}'s function
605 definition. Subsequently binding a key sequence to @var{symbol} will
606 make that key sequence into a prefix key. The return value is @code{symbol}.
608 This function also sets @var{symbol} as a variable, with the keymap as
609 its value. But if @var{mapvar} is non-@code{nil}, it sets @var{mapvar}
610 as a variable instead.
612 If @var{prompt} is non-@code{nil}, that becomes the overall prompt
613 string for the keymap. The prompt string should be given for menu keymaps
614 (@pxref{Defining Menus}).
618 @section Active Keymaps
619 @cindex active keymap
620 @cindex global keymap
623 Emacs normally contains many keymaps; at any given time, just a few
624 of them are @dfn{active}, meaning that they participate in the
625 interpretation of user input. All the active keymaps are used
626 together to determine what command to execute when a key is entered.
628 Normally the active keymaps are the @code{keymap} property keymap,
629 the keymaps of any enabled minor modes, the current buffer's local
630 keymap, and the global keymap, in that order. Emacs searches for each
631 input key sequence in all these keymaps. @xref{Searching Keymaps},
632 for more details of this procedure.
634 When the key sequence starts with a mouse event (optionally preceded
635 by a symbolic prefix), the active keymaps are determined based on the
636 position in that event. If the event happened on a string embedded
637 with a @code{display}, @code{before-string}, or @code{after-string}
638 property (@pxref{Special Properties}), the non-@code{nil} map
639 properties of the string override those of the buffer (if the
640 underlying buffer text contains map properties in its text properties
641 or overlays, they are ignored).
643 The @dfn{global keymap} holds the bindings of keys that are defined
644 regardless of the current buffer, such as @kbd{C-f}. The variable
645 @code{global-map} holds this keymap, which is always active.
647 Each buffer may have another keymap, its @dfn{local keymap}, which
648 may contain new or overriding definitions for keys. The current
649 buffer's local keymap is always active except when
650 @code{overriding-local-map} overrides it. The @code{local-map} text
651 or overlay property can specify an alternative local keymap for certain
652 parts of the buffer; see @ref{Special Properties}.
654 Each minor mode can have a keymap; if it does, the keymap is active
655 when the minor mode is enabled. Modes for emulation can specify
656 additional active keymaps through the variable
657 @code{emulation-mode-map-alists}.
659 The highest precedence normal keymap comes from the @code{keymap}
660 text or overlay property. If that is non-@code{nil}, it is the first
661 keymap to be processed, in normal circumstances.
663 However, there are also special ways for programs to substitute
664 other keymaps for some of those. The variable
665 @code{overriding-local-map}, if non-@code{nil}, specifies a keymap
666 that replaces all the usual active keymaps except the global keymap.
667 Another way to do this is with @code{overriding-terminal-local-map};
668 it operates on a per-terminal basis. These variables are documented
671 @cindex major mode keymap
672 Since every buffer that uses the same major mode normally uses the
673 same local keymap, you can think of the keymap as local to the mode. A
674 change to the local keymap of a buffer (using @code{local-set-key}, for
675 example) is seen also in the other buffers that share that keymap.
677 The local keymaps that are used for Lisp mode and some other major
678 modes exist even if they have not yet been used. These local keymaps are
679 the values of variables such as @code{lisp-mode-map}. For most major
680 modes, which are less frequently used, the local keymap is constructed
681 only when the mode is used for the first time in a session.
683 The minibuffer has local keymaps, too; they contain various completion
684 and exit commands. @xref{Intro to Minibuffers}.
686 Emacs has other keymaps that are used in a different way---translating
687 events within @code{read-key-sequence}. @xref{Translation Keymaps}.
689 @xref{Standard Keymaps}, for a list of some standard keymaps.
691 @defun current-active-maps &optional olp position
692 This returns the list of active keymaps that would be used by the
693 command loop in the current circumstances to look up a key sequence.
694 Normally it ignores @code{overriding-local-map} and
695 @code{overriding-terminal-local-map}, but if @var{olp} is non-@code{nil}
696 then it pays attention to them. @var{position} can optionally be either
697 an event position as returned by @code{event-start} or a buffer
698 position, and may change the keymaps as described for
702 @defun key-binding key &optional accept-defaults no-remap position
703 This function returns the binding for @var{key} according to the
704 current active keymaps. The result is @code{nil} if @var{key} is
705 undefined in the keymaps.
707 The argument @var{accept-defaults} controls checking for default
708 bindings, as in @code{lookup-key} (@pxref{Functions for Key Lookup}).
710 When commands are remapped (@pxref{Remapping Commands}),
711 @code{key-binding} normally processes command remappings so as to
712 return the remapped command that will actually be executed. However,
713 if @var{no-remap} is non-@code{nil}, @code{key-binding} ignores
714 remappings and returns the binding directly specified for @var{key}.
716 If @var{key} starts with a mouse event (perhaps following a prefix
717 event), the maps to be consulted are determined based on the event's
718 position. Otherwise, they are determined based on the value of point.
719 However, you can override either of them by specifying @var{position}.
720 If @var{position} is non-@code{nil}, it should be either a buffer
721 position or an event position like the value of @code{event-start}.
722 Then the maps consulted are determined based on @var{position}.
724 An error is signaled if @var{key} is not a string or a vector.
728 (key-binding "\C-x\C-f")
734 @node Searching Keymaps
735 @section Searching the Active Keymaps
736 @cindex searching active keymaps for keys
738 After translation of event subsequences (@pxref{Translation
739 Keymaps}) Emacs looks for them in the active keymaps. Here is a
740 pseudo-Lisp description of the order and conditions for searching
745 (overriding-terminal-local-map
746 (@var{find-in} overriding-terminal-local-map))
747 (overriding-local-map
748 (@var{find-in} overriding-local-map))
749 ((or (@var{find-in} (get-char-property (point) 'keymap))
750 (@var{find-in-any} emulation-mode-map-alists)
751 (@var{find-in-any} minor-mode-overriding-map-alist)
752 (@var{find-in-any} minor-mode-map-alist)
753 (if (get-text-property (point) 'local-map)
754 (@var{find-in} (get-char-property (point) 'local-map))
755 (@var{find-in} (current-local-map))))))
756 (@var{find-in} (current-global-map)))
760 @var{find-in} and @var{find-in-any} are pseudo functions that search
761 in one keymap and in an alist of keymaps, respectively. (Searching a
762 single keymap for a binding is called @dfn{key lookup}; see @ref{Key
763 Lookup}.) If the key sequence starts with a mouse event, or a
764 symbolic prefix event followed by a mouse event, that event's position
765 is used instead of point and the current buffer. Mouse events on an
766 embedded string use non-@code{nil} text properties from that string
767 instead of the buffer.
769 When a match is found (@pxref{Key Lookup}), if the binding in the
770 keymap is a function, the search is over. However if the keymap entry
771 is a symbol with a value or a string, Emacs replaces the input key
772 sequences with the variable's value or the string, and restarts the
773 search of the active keymaps.
775 The function finally found might also be remapped. @xref{Remapping
778 @node Controlling Active Maps
779 @section Controlling the Active Keymaps
782 This variable contains the default global keymap that maps Emacs
783 keyboard input to commands. The global keymap is normally this
784 keymap. The default global keymap is a full keymap that binds
785 @code{self-insert-command} to all of the printing characters.
787 It is normal practice to change the bindings in the global keymap, but you
788 should not assign this variable any value other than the keymap it starts
792 @defun current-global-map
793 This function returns the current global keymap. This is the same as
794 the value of @code{global-map} unless you change one or the other.
795 The return value is a reference, not a copy; if you use
796 @code{define-key} or other functions on it you will alter global
802 @result{} (keymap [set-mark-command beginning-of-line @dots{}
803 delete-backward-char])
808 @defun current-local-map
809 This function returns the current buffer's local keymap, or @code{nil}
810 if it has none. In the following example, the keymap for the
811 @samp{*scratch*} buffer (using Lisp Interaction mode) is a sparse keymap
812 in which the entry for @key{ESC}, @acronym{ASCII} code 27, is another sparse
819 (10 . eval-print-last-sexp)
820 (9 . lisp-indent-line)
821 (127 . backward-delete-char-untabify)
831 @code{current-local-map} returns a reference to the local keymap, not
832 a copy of it; if you use @code{define-key} or other functions on it
833 you will alter local bindings.
835 @defun current-minor-mode-maps
836 This function returns a list of the keymaps of currently enabled minor modes.
839 @defun use-global-map keymap
840 This function makes @var{keymap} the new current global keymap. It
843 It is very unusual to change the global keymap.
846 @defun use-local-map keymap
847 This function makes @var{keymap} the new local keymap of the current
848 buffer. If @var{keymap} is @code{nil}, then the buffer has no local
849 keymap. @code{use-local-map} returns @code{nil}. Most major mode
850 commands use this function.
854 @defvar minor-mode-map-alist
855 @anchor{Definition of minor-mode-map-alist}
856 This variable is an alist describing keymaps that may or may not be
857 active according to the values of certain variables. Its elements look
861 (@var{variable} . @var{keymap})
864 The keymap @var{keymap} is active whenever @var{variable} has a
865 non-@code{nil} value. Typically @var{variable} is the variable that
866 enables or disables a minor mode. @xref{Keymaps and Minor Modes}.
868 Note that elements of @code{minor-mode-map-alist} do not have the same
869 structure as elements of @code{minor-mode-alist}. The map must be the
870 @sc{cdr} of the element; a list with the map as the second element will
871 not do. The @sc{cdr} can be either a keymap (a list) or a symbol whose
872 function definition is a keymap.
874 When more than one minor mode keymap is active, the earlier one in
875 @code{minor-mode-map-alist} takes priority. But you should design
876 minor modes so that they don't interfere with each other. If you do
877 this properly, the order will not matter.
879 See @ref{Keymaps and Minor Modes}, for more information about minor
880 modes. See also @code{minor-mode-key-binding} (@pxref{Functions for Key
884 @defvar minor-mode-overriding-map-alist
885 This variable allows major modes to override the key bindings for
886 particular minor modes. The elements of this alist look like the
887 elements of @code{minor-mode-map-alist}: @code{(@var{variable}
890 If a variable appears as an element of
891 @code{minor-mode-overriding-map-alist}, the map specified by that
892 element totally replaces any map specified for the same variable in
893 @code{minor-mode-map-alist}.
895 @code{minor-mode-overriding-map-alist} is automatically buffer-local in
899 @defvar overriding-local-map
900 If non-@code{nil}, this variable holds a keymap to use instead of the
901 buffer's local keymap, any text property or overlay keymaps, and any
902 minor mode keymaps. This keymap, if specified, overrides all other
903 maps that would have been active, except for the current global map.
906 @defvar overriding-terminal-local-map
907 If non-@code{nil}, this variable holds a keymap to use instead of
908 @code{overriding-local-map}, the buffer's local keymap, text property
909 or overlay keymaps, and all the minor mode keymaps.
911 This variable is always local to the current terminal and cannot be
912 buffer-local. @xref{Multiple Terminals}. It is used to implement
913 incremental search mode.
916 @defvar overriding-local-map-menu-flag
917 If this variable is non-@code{nil}, the value of
918 @code{overriding-local-map} or @code{overriding-terminal-local-map} can
919 affect the display of the menu bar. The default value is @code{nil}, so
920 those map variables have no effect on the menu bar.
922 Note that these two map variables do affect the execution of key
923 sequences entered using the menu bar, even if they do not affect the
924 menu bar display. So if a menu bar key sequence comes in, you should
925 clear the variables before looking up and executing that key sequence.
926 Modes that use the variables would typically do this anyway; normally
927 they respond to events that they do not handle by ``unreading'' them and
931 @defvar special-event-map
932 This variable holds a keymap for special events. If an event type has a
933 binding in this keymap, then it is special, and the binding for the
934 event is run directly by @code{read-event}. @xref{Special Events}.
937 @defvar emulation-mode-map-alists
938 This variable holds a list of keymap alists to use for emulations
939 modes. It is intended for modes or packages using multiple minor-mode
940 keymaps. Each element is a keymap alist which has the same format and
941 meaning as @code{minor-mode-map-alist}, or a symbol with a variable
942 binding which is such an alist. The ``active'' keymaps in each alist
943 are used before @code{minor-mode-map-alist} and
944 @code{minor-mode-overriding-map-alist}.
952 @dfn{Key lookup} is the process of finding the binding of a key
953 sequence from a given keymap. The execution or use of the binding is
954 not part of key lookup.
956 Key lookup uses just the event type of each event in the key sequence;
957 the rest of the event is ignored. In fact, a key sequence used for key
958 lookup may designate a mouse event with just its types (a symbol)
959 instead of the entire event (a list). @xref{Input Events}. Such
960 a ``key sequence'' is insufficient for @code{command-execute} to run,
961 but it is sufficient for looking up or rebinding a key.
963 When the key sequence consists of multiple events, key lookup
964 processes the events sequentially: the binding of the first event is
965 found, and must be a keymap; then the second event's binding is found in
966 that keymap, and so on until all the events in the key sequence are used
967 up. (The binding thus found for the last event may or may not be a
968 keymap.) Thus, the process of key lookup is defined in terms of a
969 simpler process for looking up a single event in a keymap. How that is
970 done depends on the type of object associated with the event in that
973 Let's use the term @dfn{keymap entry} to describe the value found by
974 looking up an event type in a keymap. (This doesn't include the item
975 string and other extra elements in a keymap element for a menu item, because
976 @code{lookup-key} and other key lookup functions don't include them in
977 the returned value.) While any Lisp object may be stored in a keymap
978 as a keymap entry, not all make sense for key lookup. Here is a table
979 of the meaningful types of keymap entries:
983 @cindex @code{nil} in keymap
984 @code{nil} means that the events used so far in the lookup form an
985 undefined key. When a keymap fails to mention an event type at all, and
986 has no default binding, that is equivalent to a binding of @code{nil}
990 @cindex command in keymap
991 The events used so far in the lookup form a complete key,
992 and @var{command} is its binding. @xref{What Is a Function}.
995 @cindex string in keymap
996 The array (either a string or a vector) is a keyboard macro. The events
997 used so far in the lookup form a complete key, and the array is its
998 binding. See @ref{Keyboard Macros}, for more information.
1001 @cindex keymap in keymap
1002 The events used so far in the lookup form a prefix key. The next
1003 event of the key sequence is looked up in @var{keymap}.
1006 @cindex list in keymap
1007 The meaning of a list depends on what it contains:
1011 If the @sc{car} of @var{list} is the symbol @code{keymap}, then the list
1012 is a keymap, and is treated as a keymap (see above).
1015 @cindex @code{lambda} in keymap
1016 If the @sc{car} of @var{list} is @code{lambda}, then the list is a
1017 lambda expression. This is presumed to be a function, and is treated
1018 as such (see above). In order to execute properly as a key binding,
1019 this function must be a command---it must have an @code{interactive}
1020 specification. @xref{Defining Commands}.
1023 If the @sc{car} of @var{list} is a keymap and the @sc{cdr} is an event
1024 type, then this is an @dfn{indirect entry}:
1027 (@var{othermap} . @var{othertype})
1030 When key lookup encounters an indirect entry, it looks up instead the
1031 binding of @var{othertype} in @var{othermap} and uses that.
1033 This feature permits you to define one key as an alias for another key.
1034 For example, an entry whose @sc{car} is the keymap called @code{esc-map}
1035 and whose @sc{cdr} is 32 (the code for @key{SPC}) means, ``Use the global
1036 binding of @kbd{Meta-@key{SPC}}, whatever that may be.''
1040 @cindex symbol in keymap
1041 The function definition of @var{symbol} is used in place of
1042 @var{symbol}. If that too is a symbol, then this process is repeated,
1043 any number of times. Ultimately this should lead to an object that is
1044 a keymap, a command, or a keyboard macro. A list is allowed if it is a
1045 keymap or a command, but indirect entries are not understood when found
1048 Note that keymaps and keyboard macros (strings and vectors) are not
1049 valid functions, so a symbol with a keymap, string, or vector as its
1050 function definition is invalid as a function. It is, however, valid as
1051 a key binding. If the definition is a keyboard macro, then the symbol
1052 is also valid as an argument to @code{command-execute}
1053 (@pxref{Interactive Call}).
1055 @cindex @code{undefined} in keymap
1056 The symbol @code{undefined} is worth special mention: it means to treat
1057 the key as undefined. Strictly speaking, the key is defined, and its
1058 binding is the command @code{undefined}; but that command does the same
1059 thing that is done automatically for an undefined key: it rings the bell
1060 (by calling @code{ding}) but does not signal an error.
1062 @cindex preventing prefix key
1063 @code{undefined} is used in local keymaps to override a global key
1064 binding and make the key ``undefined'' locally. A local binding of
1065 @code{nil} would fail to do this because it would not override the
1068 @item @var{anything else}
1069 If any other type of object is found, the events used so far in the
1070 lookup form a complete key, and the object is its binding, but the
1071 binding is not executable as a command.
1074 In short, a keymap entry may be a keymap, a command, a keyboard
1075 macro, a symbol that leads to one of them, or an indirection or
1078 @node Functions for Key Lookup
1079 @section Functions for Key Lookup
1081 Here are the functions and variables pertaining to key lookup.
1083 @defun lookup-key keymap key &optional accept-defaults
1084 This function returns the definition of @var{key} in @var{keymap}. All
1085 the other functions described in this chapter that look up keys use
1086 @code{lookup-key}. Here are examples:
1090 (lookup-key (current-global-map) "\C-x\C-f")
1094 (lookup-key (current-global-map) (kbd "C-x C-f"))
1098 (lookup-key (current-global-map) "\C-x\C-f12345")
1103 If the string or vector @var{key} is not a valid key sequence according
1104 to the prefix keys specified in @var{keymap}, it must be ``too long''
1105 and have extra events at the end that do not fit into a single key
1106 sequence. Then the value is a number, the number of events at the front
1107 of @var{key} that compose a complete key.
1110 If @var{accept-defaults} is non-@code{nil}, then @code{lookup-key}
1111 considers default bindings as well as bindings for the specific events
1112 in @var{key}. Otherwise, @code{lookup-key} reports only bindings for
1113 the specific sequence @var{key}, ignoring default bindings except when
1114 you explicitly ask about them. (To do this, supply @code{t} as an
1115 element of @var{key}; see @ref{Format of Keymaps}.)
1117 If @var{key} contains a meta character (not a function key), that
1118 character is implicitly replaced by a two-character sequence: the value
1119 of @code{meta-prefix-char}, followed by the corresponding non-meta
1120 character. Thus, the first example below is handled by conversion into
1125 (lookup-key (current-global-map) "\M-f")
1126 @result{} forward-word
1129 (lookup-key (current-global-map) "\ef")
1130 @result{} forward-word
1134 Unlike @code{read-key-sequence}, this function does not modify the
1135 specified events in ways that discard information (@pxref{Key Sequence
1136 Input}). In particular, it does not convert letters to lower case and
1137 it does not change drag events to clicks.
1140 @deffn Command undefined
1141 Used in keymaps to undefine keys. It calls @code{ding}, but does
1145 @defun local-key-binding key &optional accept-defaults
1146 This function returns the binding for @var{key} in the current
1147 local keymap, or @code{nil} if it is undefined there.
1150 The argument @var{accept-defaults} controls checking for default bindings,
1151 as in @code{lookup-key} (above).
1154 @defun global-key-binding key &optional accept-defaults
1155 This function returns the binding for command @var{key} in the
1156 current global keymap, or @code{nil} if it is undefined there.
1159 The argument @var{accept-defaults} controls checking for default bindings,
1160 as in @code{lookup-key} (above).
1164 @defun minor-mode-key-binding key &optional accept-defaults
1165 This function returns a list of all the active minor mode bindings of
1166 @var{key}. More precisely, it returns an alist of pairs
1167 @code{(@var{modename} . @var{binding})}, where @var{modename} is the
1168 variable that enables the minor mode, and @var{binding} is @var{key}'s
1169 binding in that mode. If @var{key} has no minor-mode bindings, the
1170 value is @code{nil}.
1172 If the first binding found is not a prefix definition (a keymap or a
1173 symbol defined as a keymap), all subsequent bindings from other minor
1174 modes are omitted, since they would be completely shadowed. Similarly,
1175 the list omits non-prefix bindings that follow prefix bindings.
1177 The argument @var{accept-defaults} controls checking for default
1178 bindings, as in @code{lookup-key} (above).
1181 @defopt meta-prefix-char
1183 This variable is the meta-prefix character code. It is used for
1184 translating a meta character to a two-character sequence so it can be
1185 looked up in a keymap. For useful results, the value should be a
1186 prefix event (@pxref{Prefix Keys}). The default value is 27, which is
1187 the @acronym{ASCII} code for @key{ESC}.
1189 As long as the value of @code{meta-prefix-char} remains 27, key lookup
1190 translates @kbd{M-b} into @kbd{@key{ESC} b}, which is normally defined
1191 as the @code{backward-word} command. However, if you were to set
1192 @code{meta-prefix-char} to 24, the code for @kbd{C-x}, then Emacs will
1193 translate @kbd{M-b} into @kbd{C-x b}, whose standard binding is the
1194 @code{switch-to-buffer} command. (Don't actually do this!) Here is an
1195 illustration of what would happen:
1199 meta-prefix-char ; @r{The default value.}
1203 (key-binding "\M-b")
1204 @result{} backward-word
1207 ?\C-x ; @r{The print representation}
1208 @result{} 24 ; @r{of a character.}
1211 (setq meta-prefix-char 24)
1215 (key-binding "\M-b")
1216 @result{} switch-to-buffer ; @r{Now, typing @kbd{M-b} is}
1217 ; @r{like typing @kbd{C-x b}.}
1219 (setq meta-prefix-char 27) ; @r{Avoid confusion!}
1220 @result{} 27 ; @r{Restore the default value!}
1224 This translation of one event into two happens only for characters, not
1225 for other kinds of input events. Thus, @kbd{M-@key{F1}}, a function
1226 key, is not converted into @kbd{@key{ESC} @key{F1}}.
1229 @node Changing Key Bindings
1230 @section Changing Key Bindings
1231 @cindex changing key bindings
1234 The way to rebind a key is to change its entry in a keymap. If you
1235 change a binding in the global keymap, the change is effective in all
1236 buffers (though it has no direct effect in buffers that shadow the
1237 global binding with a local one). If you change the current buffer's
1238 local map, that usually affects all buffers using the same major mode.
1239 The @code{global-set-key} and @code{local-set-key} functions are
1240 convenient interfaces for these operations (@pxref{Key Binding
1241 Commands}). You can also use @code{define-key}, a more general
1242 function; then you must explicitly specify the map to change.
1244 When choosing the key sequences for Lisp programs to rebind, please
1245 follow the Emacs conventions for use of various keys (@pxref{Key
1246 Binding Conventions}).
1248 @cindex meta character key constants
1249 @cindex control character key constants
1250 In writing the key sequence to rebind, it is good to use the special
1251 escape sequences for control and meta characters (@pxref{String Type}).
1252 The syntax @samp{\C-} means that the following character is a control
1253 character and @samp{\M-} means that the following character is a meta
1254 character. Thus, the string @code{"\M-x"} is read as containing a
1255 single @kbd{M-x}, @code{"\C-f"} is read as containing a single
1256 @kbd{C-f}, and @code{"\M-\C-x"} and @code{"\C-\M-x"} are both read as
1257 containing a single @kbd{C-M-x}. You can also use this escape syntax in
1258 vectors, as well as others that aren't allowed in strings; one example
1259 is @samp{[?\C-\H-x home]}. @xref{Character Type}.
1261 The key definition and lookup functions accept an alternate syntax for
1262 event types in a key sequence that is a vector: you can use a list
1263 containing modifier names plus one base event (a character or function
1264 key name). For example, @code{(control ?a)} is equivalent to
1265 @code{?\C-a} and @code{(hyper control left)} is equivalent to
1266 @code{C-H-left}. One advantage of such lists is that the precise
1267 numeric codes for the modifier bits don't appear in compiled files.
1269 The functions below signal an error if @var{keymap} is not a keymap,
1270 or if @var{key} is not a string or vector representing a key sequence.
1271 You can use event types (symbols) as shorthand for events that are
1272 lists. The @code{kbd} macro (@pxref{Key Sequences}) is a convenient
1273 way to specify the key sequence.
1275 @defun define-key keymap key binding
1276 This function sets the binding for @var{key} in @var{keymap}. (If
1277 @var{key} is more than one event long, the change is actually made
1278 in another keymap reached from @var{keymap}.) The argument
1279 @var{binding} can be any Lisp object, but only certain types are
1280 meaningful. (For a list of meaningful types, see @ref{Key Lookup}.)
1281 The value returned by @code{define-key} is @var{binding}.
1283 If @var{key} is @code{[t]}, this sets the default binding in
1284 @var{keymap}. When an event has no binding of its own, the Emacs
1285 command loop uses the keymap's default binding, if there is one.
1287 @cindex invalid prefix key error
1288 @cindex key sequence error
1289 Every prefix of @var{key} must be a prefix key (i.e., bound to a keymap)
1290 or undefined; otherwise an error is signaled. If some prefix of
1291 @var{key} is undefined, then @code{define-key} defines it as a prefix
1292 key so that the rest of @var{key} can be defined as specified.
1294 If there was previously no binding for @var{key} in @var{keymap}, the
1295 new binding is added at the beginning of @var{keymap}. The order of
1296 bindings in a keymap makes no difference for keyboard input, but it
1297 does matter for menu keymaps (@pxref{Menu Keymaps}).
1300 This example creates a sparse keymap and makes a number of
1305 (setq map (make-sparse-keymap))
1309 (define-key map "\C-f" 'forward-char)
1310 @result{} forward-char
1314 @result{} (keymap (6 . forward-char))
1318 ;; @r{Build sparse submap for @kbd{C-x} and bind @kbd{f} in that.}
1319 (define-key map (kbd "C-x f") 'forward-word)
1320 @result{} forward-word
1325 (24 keymap ; @kbd{C-x}
1326 (102 . forward-word)) ; @kbd{f}
1327 (6 . forward-char)) ; @kbd{C-f}
1331 ;; @r{Bind @kbd{C-p} to the @code{ctl-x-map}.}
1332 (define-key map (kbd "C-p") ctl-x-map)
1334 @result{} [nil @dots{} find-file @dots{} backward-kill-sentence]
1338 ;; @r{Bind @kbd{C-f} to @code{foo} in the @code{ctl-x-map}.}
1339 (define-key map (kbd "C-p C-f") 'foo)
1344 @result{} (keymap ; @r{Note @code{foo} in @code{ctl-x-map}.}
1345 (16 keymap [nil @dots{} foo @dots{} backward-kill-sentence])
1347 (102 . forward-word))
1353 Note that storing a new binding for @kbd{C-p C-f} actually works by
1354 changing an entry in @code{ctl-x-map}, and this has the effect of
1355 changing the bindings of both @kbd{C-p C-f} and @kbd{C-x C-f} in the
1358 The function @code{substitute-key-definition} scans a keymap for
1359 keys that have a certain binding and rebinds them with a different
1360 binding. Another feature which is cleaner and can often produce the
1361 same results to remap one command into another (@pxref{Remapping
1364 @defun substitute-key-definition olddef newdef keymap &optional oldmap
1365 @cindex replace bindings
1366 This function replaces @var{olddef} with @var{newdef} for any keys in
1367 @var{keymap} that were bound to @var{olddef}. In other words,
1368 @var{olddef} is replaced with @var{newdef} wherever it appears. The
1369 function returns @code{nil}.
1371 For example, this redefines @kbd{C-x C-f}, if you do it in an Emacs with
1376 (substitute-key-definition
1377 'find-file 'find-file-read-only (current-global-map))
1382 If @var{oldmap} is non-@code{nil}, that changes the behavior of
1383 @code{substitute-key-definition}: the bindings in @var{oldmap} determine
1384 which keys to rebind. The rebindings still happen in @var{keymap}, not
1385 in @var{oldmap}. Thus, you can change one map under the control of the
1386 bindings in another. For example,
1389 (substitute-key-definition
1390 'delete-backward-char 'my-funny-delete
1395 puts the special deletion command in @code{my-map} for whichever keys
1396 are globally bound to the standard deletion command.
1398 Here is an example showing a keymap before and after substitution:
1406 @result{} (keymap (49 . olddef-1) (50 . olddef-2) (51 . olddef-1))
1410 (substitute-key-definition 'olddef-1 'newdef map)
1415 @result{} (keymap (49 . newdef) (50 . olddef-2) (51 . newdef))
1420 @defun suppress-keymap keymap &optional nodigits
1421 @cindex @code{self-insert-command} override
1422 This function changes the contents of the full keymap @var{keymap} by
1423 remapping @code{self-insert-command} to the command @code{undefined}
1424 (@pxref{Remapping Commands}). This has the effect of undefining all
1425 printing characters, thus making ordinary insertion of text impossible.
1426 @code{suppress-keymap} returns @code{nil}.
1428 If @var{nodigits} is @code{nil}, then @code{suppress-keymap} defines
1429 digits to run @code{digit-argument}, and @kbd{-} to run
1430 @code{negative-argument}. Otherwise it makes them undefined like the
1431 rest of the printing characters.
1433 @cindex yank suppression
1434 @cindex @code{quoted-insert} suppression
1435 The @code{suppress-keymap} function does not make it impossible to
1436 modify a buffer, as it does not suppress commands such as @code{yank}
1437 and @code{quoted-insert}. To prevent any modification of a buffer, make
1438 it read-only (@pxref{Read Only Buffers}).
1440 Since this function modifies @var{keymap}, you would normally use it
1441 on a newly created keymap. Operating on an existing keymap
1442 that is used for some other purpose is likely to cause trouble; for
1443 example, suppressing @code{global-map} would make it impossible to use
1446 This function can be used to initialize the local keymap of a major
1447 mode for which insertion of text is not desirable. But usually such a
1448 mode should be derived from @code{special-mode} (@pxref{Basic Major
1449 Modes}); then its keymap will automatically inherit from
1450 @code{special-mode-map}, which is already suppressed. Here is how
1451 @code{special-mode-map} is defined:
1455 (defvar special-mode-map
1456 (let ((map (make-sparse-keymap)))
1457 (suppress-keymap map)
1458 (define-key map "q" 'quit-window)
1465 @node Remapping Commands
1466 @section Remapping Commands
1467 @cindex remapping commands
1469 A special kind of key binding can be used to @dfn{remap} one command
1470 to another, without having to refer to the key sequence(s) bound to
1471 the original command. To use this feature, make a key binding for a
1472 key sequence that starts with the dummy event @code{remap}, followed
1473 by the command name you want to remap; for the binding, specify the
1474 new definition (usually a command name, but possibly any other valid
1475 definition for a key binding).
1477 For example, suppose My mode provides a special command
1478 @code{my-kill-line}, which should be invoked instead of
1479 @code{kill-line}. To establish this, its mode keymap should contain
1480 the following remapping:
1483 (define-key my-mode-map [remap kill-line] 'my-kill-line)
1487 Then, whenever @code{my-mode-map} is active, if the user types
1488 @kbd{C-k} (the default global key sequence for @code{kill-line}) Emacs
1489 will instead run @code{my-kill-line}.
1491 Note that remapping only takes place through active keymaps; for
1492 example, putting a remapping in a prefix keymap like @code{ctl-x-map}
1493 typically has no effect, as such keymaps are not themselves active.
1494 In addition, remapping only works through a single level; in the
1498 (define-key my-mode-map [remap kill-line] 'my-kill-line)
1499 (define-key my-mode-map [remap my-kill-line] 'my-other-kill-line)
1503 @code{kill-line} is @emph{not} remapped to @code{my-other-kill-line}.
1504 Instead, if an ordinary key binding specifies @code{kill-line}, it is
1505 remapped to @code{my-kill-line}; if an ordinary binding specifies
1506 @code{my-kill-line}, it is remapped to @code{my-other-kill-line}.
1508 To undo the remapping of a command, remap it to @code{nil}; e.g.
1511 (define-key my-mode-map [remap kill-line] nil)
1514 @defun command-remapping command &optional position keymaps
1515 This function returns the remapping for @var{command} (a symbol),
1516 given the current active keymaps. If @var{command} is not remapped
1517 (which is the usual situation), or not a symbol, the function returns
1518 @code{nil}. @code{position} can optionally specify a buffer position
1519 or an event position to determine the keymaps to use, as in
1522 If the optional argument @code{keymaps} is non-@code{nil}, it
1523 specifies a list of keymaps to search in. This argument is ignored if
1524 @code{position} is non-@code{nil}.
1527 @node Translation Keymaps
1528 @section Keymaps for Translating Sequences of Events
1529 @cindex keymaps for translating events
1531 This section describes keymaps that are used during reading a key
1532 sequence, to translate certain event sequences into others.
1533 @code{read-key-sequence} checks every subsequence of the key sequence
1534 being read, as it is read, against @code{input-decode-map}, then
1535 @code{local-function-key-map}, and then against @code{key-translation-map}.
1537 @defvar input-decode-map
1538 This variable holds a keymap that describes the character sequences sent
1539 by function keys on an ordinary character terminal. This keymap has the
1540 same structure as other keymaps, but is used differently: it specifies
1541 translations to make while reading key sequences, rather than bindings
1544 If @code{input-decode-map} ``binds'' a key sequence @var{k} to a vector
1545 @var{v}, then when @var{k} appears as a subsequence @emph{anywhere} in a
1546 key sequence, it is replaced with the events in @var{v}.
1548 For example, VT100 terminals send @kbd{@key{ESC} O P} when the
1549 keypad @key{PF1} key is pressed. Therefore, we want Emacs to translate
1550 that sequence of events into the single event @code{pf1}. We accomplish
1551 this by ``binding'' @kbd{@key{ESC} O P} to @code{[pf1]} in
1552 @code{input-decode-map}, when using a VT100.
1554 Thus, typing @kbd{C-c @key{PF1}} sends the character sequence @kbd{C-c
1555 @key{ESC} O P}; later the function @code{read-key-sequence} translates
1556 this back into @kbd{C-c @key{PF1}}, which it returns as the vector
1559 The value of @code{input-decode-map} is usually set up automatically
1560 according to the terminal's Terminfo or Termcap entry, but sometimes
1561 those need help from terminal-specific Lisp files. Emacs comes with
1562 terminal-specific files for many common terminals; their main purpose is
1563 to make entries in @code{input-decode-map} beyond those that can be
1564 deduced from Termcap and Terminfo. @xref{Terminal-Specific}.
1567 @defvar local-function-key-map
1568 This variable holds a keymap similar to @code{input-decode-map} except
1569 that it describes key sequences which should be translated to
1570 alternative interpretations that are usually preferred. It applies
1571 after @code{input-decode-map} and before @code{key-translation-map}.
1573 Entries in @code{local-function-key-map} are ignored if they conflict
1574 with bindings made in the minor mode, local, or global keymaps. I.e.
1575 the remapping only applies if the original key sequence would
1576 otherwise not have any binding.
1578 @code{local-function-key-map} inherits from @code{function-key-map},
1579 but the latter should not be used directly.
1582 @defvar key-translation-map
1583 This variable is another keymap used just like @code{input-decode-map}
1584 to translate input events into other events. It differs from
1585 @code{input-decode-map} in that it goes to work after
1586 @code{local-function-key-map} is finished rather than before; it
1587 receives the results of translation by @code{local-function-key-map}.
1589 Just like @code{input-decode-map}, but unlike
1590 @code{local-function-key-map}, this keymap is applied regardless of
1591 whether the input key-sequence has a normal binding. Note however
1592 that actual key bindings can have an effect on
1593 @code{key-translation-map}, even though they are overridden by it.
1594 Indeed, actual key bindings override @code{local-function-key-map} and
1595 thus may alter the key sequence that @code{key-translation-map}
1596 receives. Clearly, it is better to avoid this type of situation.
1598 The intent of @code{key-translation-map} is for users to map one
1599 character set to another, including ordinary characters normally bound
1600 to @code{self-insert-command}.
1603 @cindex key translation function
1604 You can use @code{input-decode-map}, @code{local-function-key-map}, or
1605 @code{key-translation-map} for more than simple aliases, by using a
1606 function, instead of a key sequence, as the ``translation'' of a key.
1607 Then this function is called to compute the translation of that key.
1609 The key translation function receives one argument, which is the prompt
1610 that was specified in @code{read-key-sequence}---or @code{nil} if the
1611 key sequence is being read by the editor command loop. In most cases
1612 you can ignore the prompt value.
1614 If the function reads input itself, it can have the effect of altering
1615 the event that follows. For example, here's how to define @kbd{C-c h}
1616 to turn the character that follows into a Hyper character:
1620 (defun hyperify (prompt)
1621 (let ((e (read-event)))
1622 (vector (if (numberp e)
1623 (logior (lsh 1 24) e)
1624 (if (memq 'hyper (event-modifiers e))
1626 (add-event-modifier "H-" e))))))
1628 (defun add-event-modifier (string e)
1629 (let ((symbol (if (symbolp e) e (car e))))
1630 (setq symbol (intern (concat string
1631 (symbol-name symbol))))
1636 (cons symbol (cdr e)))))
1638 (define-key local-function-key-map "\C-ch" 'hyperify)
1642 If you have enabled keyboard character set decoding using
1643 @code{set-keyboard-coding-system}, decoding is done after the
1644 translations listed above. @xref{Terminal I/O Encoding}. However, in
1645 future Emacs versions, character set decoding may be done at an
1648 @node Key Binding Commands
1649 @section Commands for Binding Keys
1651 This section describes some convenient interactive interfaces for
1652 changing key bindings. They work by calling @code{define-key}.
1654 People often use @code{global-set-key} in their init files
1655 (@pxref{Init File}) for simple customization. For example,
1658 (global-set-key (kbd "C-x C-\\") 'next-line)
1665 (global-set-key [?\C-x ?\C-\\] 'next-line)
1672 (global-set-key [(control ?x) (control ?\\)] 'next-line)
1676 redefines @kbd{C-x C-\} to move down a line.
1679 (global-set-key [M-mouse-1] 'mouse-set-point)
1683 redefines the first (leftmost) mouse button, entered with the Meta key, to
1684 set point where you click.
1686 @cindex non-@acronym{ASCII} text in keybindings
1687 Be careful when using non-@acronym{ASCII} text characters in Lisp
1688 specifications of keys to bind. If these are read as multibyte text, as
1689 they usually will be in a Lisp file (@pxref{Loading Non-ASCII}), you
1690 must type the keys as multibyte too. For instance, if you use this:
1693 (global-set-key "@"o" 'my-function) ; bind o-umlaut
1700 (global-set-key ?@"o 'my-function) ; bind o-umlaut
1704 and your language environment is multibyte Latin-1, these commands
1705 actually bind the multibyte character with code 246, not the byte
1706 code 246 (@kbd{M-v}) sent by a Latin-1 terminal. In order to use this
1707 binding, you need to teach Emacs how to decode the keyboard by using an
1708 appropriate input method (@pxref{Input Methods, , Input Methods, emacs, The GNU
1711 @deffn Command global-set-key key binding
1712 This function sets the binding of @var{key} in the current global map
1717 (global-set-key @var{key} @var{binding})
1719 (define-key (current-global-map) @var{key} @var{binding})
1724 @deffn Command global-unset-key key
1725 @cindex unbinding keys
1726 This function removes the binding of @var{key} from the current
1729 One use of this function is in preparation for defining a longer key
1730 that uses @var{key} as a prefix---which would not be allowed if
1731 @var{key} has a non-prefix binding. For example:
1735 (global-unset-key "\C-l")
1739 (global-set-key "\C-l\C-l" 'redraw-display)
1744 This function is implemented simply using @code{define-key}:
1748 (global-unset-key @var{key})
1750 (define-key (current-global-map) @var{key} nil)
1755 @deffn Command local-set-key key binding
1756 This function sets the binding of @var{key} in the current local
1757 keymap to @var{binding}.
1761 (local-set-key @var{key} @var{binding})
1763 (define-key (current-local-map) @var{key} @var{binding})
1768 @deffn Command local-unset-key key
1769 This function removes the binding of @var{key} from the current
1774 (local-unset-key @var{key})
1776 (define-key (current-local-map) @var{key} nil)
1781 @node Scanning Keymaps
1782 @section Scanning Keymaps
1784 This section describes functions used to scan all the current keymaps
1785 for the sake of printing help information.
1787 @defun accessible-keymaps keymap &optional prefix
1788 This function returns a list of all the keymaps that can be reached (via
1789 zero or more prefix keys) from @var{keymap}. The value is an
1790 association list with elements of the form @code{(@var{key} .@:
1791 @var{map})}, where @var{key} is a prefix key whose definition in
1792 @var{keymap} is @var{map}.
1794 The elements of the alist are ordered so that the @var{key} increases
1795 in length. The first element is always @code{([] .@: @var{keymap})},
1796 because the specified keymap is accessible from itself with a prefix of
1799 If @var{prefix} is given, it should be a prefix key sequence; then
1800 @code{accessible-keymaps} includes only the submaps whose prefixes start
1801 with @var{prefix}. These elements look just as they do in the value of
1802 @code{(accessible-keymaps)}; the only difference is that some elements
1805 In the example below, the returned alist indicates that the key
1806 @key{ESC}, which is displayed as @samp{^[}, is a prefix key whose
1807 definition is the sparse keymap @code{(keymap (83 .@: center-paragraph)
1812 (accessible-keymaps (current-local-map))
1813 @result{}(([] keymap
1814 (27 keymap ; @r{Note this keymap for @key{ESC} is repeated below.}
1815 (83 . center-paragraph)
1816 (115 . center-line))
1817 (9 . tab-to-tab-stop))
1822 (83 . center-paragraph)
1827 In the following example, @kbd{C-h} is a prefix key that uses a sparse
1828 keymap starting with @code{(keymap (118 . describe-variable)@dots{})}.
1829 Another prefix, @kbd{C-x 4}, uses a keymap which is also the value of
1830 the variable @code{ctl-x-4-map}. The event @code{mode-line} is one of
1831 several dummy events used as prefixes for mouse actions in special parts
1836 (accessible-keymaps (current-global-map))
1837 @result{} (([] keymap [set-mark-command beginning-of-line @dots{}
1838 delete-backward-char])
1841 ("^H" keymap (118 . describe-variable) @dots{}
1842 (8 . help-for-help))
1845 ("^X" keymap [x-flush-mouse-queue @dots{}
1846 backward-kill-sentence])
1849 ("^[" keymap [mark-sexp backward-sexp @dots{}
1850 backward-kill-word])
1852 ("^X4" keymap (15 . display-buffer) @dots{})
1855 (S-mouse-2 . mouse-split-window-horizontally) @dots{}))
1860 These are not all the keymaps you would see in actuality.
1863 @defun map-keymap function keymap
1864 The function @code{map-keymap} calls @var{function} once
1865 for each binding in @var{keymap}. It passes two arguments,
1866 the event type and the value of the binding. If @var{keymap}
1867 has a parent, the parent's bindings are included as well.
1868 This works recursively: if the parent has itself a parent, then the
1869 grandparent's bindings are also included and so on.
1871 This function is the cleanest way to examine all the bindings
1875 @defun where-is-internal command &optional keymap firstonly noindirect no-remap
1876 This function is a subroutine used by the @code{where-is} command
1877 (@pxref{Help, , Help, emacs,The GNU Emacs Manual}). It returns a list
1878 of all key sequences (of any length) that are bound to @var{command} in a
1881 The argument @var{command} can be any object; it is compared with all
1882 keymap entries using @code{eq}.
1884 If @var{keymap} is @code{nil}, then the maps used are the current active
1885 keymaps, disregarding @code{overriding-local-map} (that is, pretending
1886 its value is @code{nil}). If @var{keymap} is a keymap, then the
1887 maps searched are @var{keymap} and the global keymap. If @var{keymap}
1888 is a list of keymaps, only those keymaps are searched.
1890 Usually it's best to use @code{overriding-local-map} as the expression
1891 for @var{keymap}. Then @code{where-is-internal} searches precisely the
1892 keymaps that are active. To search only the global map, pass
1893 @code{(keymap)} (an empty keymap) as @var{keymap}.
1895 If @var{firstonly} is @code{non-ascii}, then the value is a single
1896 vector representing the first key sequence found, rather than a list of
1897 all possible key sequences. If @var{firstonly} is @code{t}, then the
1898 value is the first key sequence, except that key sequences consisting
1899 entirely of @acronym{ASCII} characters (or meta variants of @acronym{ASCII}
1900 characters) are preferred to all other key sequences and that the
1901 return value can never be a menu binding.
1903 If @var{noindirect} is non-@code{nil}, @code{where-is-internal} doesn't
1904 follow indirect keymap bindings. This makes it possible to search for
1905 an indirect definition itself.
1907 When command remapping is in effect (@pxref{Remapping Commands}),
1908 @code{where-is-internal} figures out when a command will be run due to
1909 remapping and reports keys accordingly. It also returns @code{nil} if
1910 @var{command} won't really be run because it has been remapped to some
1911 other command. However, if @var{no-remap} is non-@code{nil}.
1912 @code{where-is-internal} ignores remappings.
1916 (where-is-internal 'describe-function)
1917 @result{} ([8 102] [f1 102] [help 102]
1918 [menu-bar help-menu describe describe-function])
1923 @deffn Command describe-bindings &optional prefix buffer-or-name
1924 This function creates a listing of all current key bindings, and
1925 displays it in a buffer named @samp{*Help*}. The text is grouped by
1926 modes---minor modes first, then the major mode, then global bindings.
1928 If @var{prefix} is non-@code{nil}, it should be a prefix key; then the
1929 listing includes only keys that start with @var{prefix}.
1931 The listing describes meta characters as @key{ESC} followed by the
1932 corresponding non-meta character.
1934 When several characters with consecutive @acronym{ASCII} codes have the
1935 same definition, they are shown together, as
1936 @samp{@var{firstchar}..@var{lastchar}}. In this instance, you need to
1937 know the @acronym{ASCII} codes to understand which characters this means.
1938 For example, in the default global map, the characters @samp{@key{SPC}
1939 ..@: ~} are described by a single line. @key{SPC} is @acronym{ASCII} 32,
1940 @kbd{~} is @acronym{ASCII} 126, and the characters between them include all
1941 the normal printing characters, (e.g., letters, digits, punctuation,
1942 etc.@:); all these characters are bound to @code{self-insert-command}.
1944 If @var{buffer-or-name} is non-@code{nil}, it should be a buffer or a
1945 buffer name. Then @code{describe-bindings} lists that buffer's bindings,
1946 instead of the current buffer's.
1950 @section Menu Keymaps
1951 @cindex menu keymaps
1953 A keymap can operate as a menu as well as defining bindings for
1954 keyboard keys and mouse buttons. Menus are usually actuated with the
1955 mouse, but they can function with the keyboard also. If a menu keymap
1956 is active for the next input event, that activates the keyboard menu
1960 * Defining Menus:: How to make a keymap that defines a menu.
1961 * Mouse Menus:: How users actuate the menu with the mouse.
1962 * Keyboard Menus:: How users actuate the menu with the keyboard.
1963 * Menu Example:: Making a simple menu.
1964 * Menu Bar:: How to customize the menu bar.
1965 * Tool Bar:: A tool bar is a row of images.
1966 * Modifying Menus:: How to add new items to a menu.
1969 @node Defining Menus
1970 @subsection Defining Menus
1971 @cindex defining menus
1972 @cindex menu prompt string
1973 @cindex prompt string (of menu)
1976 A keymap acts as a menu if it has an @dfn{overall prompt string},
1977 which is a string that appears as an element of the keymap.
1978 (@xref{Format of Keymaps}.) The string should describe the purpose of
1979 the menu's commands. Emacs displays the overall prompt string as the
1980 menu title in some cases, depending on the toolkit (if any) used for
1981 displaying menus.@footnote{It is required for menus which do not use a
1982 toolkit, e.g.@: under MS-DOS.} Keyboard menus also display the
1983 overall prompt string.
1985 The easiest way to construct a keymap with a prompt string is to
1986 specify the string as an argument when you call @code{make-keymap},
1987 @code{make-sparse-keymap} (@pxref{Creating Keymaps}), or
1988 @code{define-prefix-command} (@pxref{Definition of
1989 define-prefix-command}). If you do not want the keymap to operate as
1990 a menu, don't specify a prompt string for it.
1992 @defun keymap-prompt keymap
1993 This function returns the overall prompt string of @var{keymap},
1994 or @code{nil} if it has none.
1997 The menu's items are the bindings in the keymap. Each binding
1998 associates an event type to a definition, but the event types have no
1999 significance for the menu appearance. (Usually we use pseudo-events,
2000 symbols that the keyboard cannot generate, as the event types for menu
2001 item bindings.) The menu is generated entirely from the bindings that
2002 correspond in the keymap to these events.
2004 The order of items in the menu is the same as the order of bindings in
2005 the keymap. Since @code{define-key} puts new bindings at the front, you
2006 should define the menu items starting at the bottom of the menu and
2007 moving to the top, if you care about the order. When you add an item to
2008 an existing menu, you can specify its position in the menu using
2009 @code{define-key-after} (@pxref{Modifying Menus}).
2012 * Simple Menu Items:: A simple kind of menu key binding,
2013 limited in capabilities.
2014 * Extended Menu Items:: More powerful menu item definitions
2015 let you specify keywords to enable
2017 * Menu Separators:: Drawing a horizontal line through a menu.
2018 * Alias Menu Items:: Using command aliases in menu items.
2019 * Toolkit Differences:: Not all toolkits provide the same features.
2023 @node Simple Menu Items
2024 @subsubsection Simple Menu Items
2026 The simpler (and original) way to define a menu item is to bind some
2027 event type (it doesn't matter what event type) to a binding like this:
2030 (@var{item-string} . @var{real-binding})
2034 The @sc{car}, @var{item-string}, is the string to be displayed in the
2035 menu. It should be short---preferably one to three words. It should
2036 describe the action of the command it corresponds to. Note that not
2037 all graphical toolkits can display non-@acronym{ASCII} text in menus
2038 (it will work for keyboard menus and will work to a large extent with
2041 You can also supply a second string, called the help string, as follows:
2044 (@var{item-string} @var{help} . @var{real-binding})
2048 @var{help} specifies a ``help-echo'' string to display while the mouse
2049 is on that item in the same way as @code{help-echo} text properties
2050 (@pxref{Help display}).
2052 As far as @code{define-key} is concerned, @var{item-string} and
2053 @var{help-string} are part of the event's binding. However,
2054 @code{lookup-key} returns just @var{real-binding}, and only
2055 @var{real-binding} is used for executing the key.
2057 If @var{real-binding} is @code{nil}, then @var{item-string} appears in
2058 the menu but cannot be selected.
2060 If @var{real-binding} is a symbol and has a non-@code{nil}
2061 @code{menu-enable} property, that property is an expression that
2062 controls whether the menu item is enabled. Every time the keymap is
2063 used to display a menu, Emacs evaluates the expression, and it enables
2064 the menu item only if the expression's value is non-@code{nil}. When a
2065 menu item is disabled, it is displayed in a ``fuzzy'' fashion, and
2068 The menu bar does not recalculate which items are enabled every time you
2069 look at a menu. This is because the X toolkit requires the whole tree
2070 of menus in advance. To force recalculation of the menu bar, call
2071 @code{force-mode-line-update} (@pxref{Mode Line Format}).
2073 @node Extended Menu Items
2074 @subsubsection Extended Menu Items
2076 @cindex extended menu item
2078 An extended-format menu item is a more flexible and also cleaner
2079 alternative to the simple format. You define an event type with a
2080 binding that's a list starting with the symbol @code{menu-item}.
2081 For a non-selectable string, the binding looks like this:
2084 (menu-item @var{item-name})
2088 A string starting with two or more dashes specifies a separator line;
2089 see @ref{Menu Separators}.
2091 To define a real menu item which can be selected, the extended format
2092 binding looks like this:
2095 (menu-item @var{item-name} @var{real-binding}
2096 . @var{item-property-list})
2100 Here, @var{item-name} is an expression which evaluates to the menu item
2101 string. Thus, the string need not be a constant. The third element,
2102 @var{real-binding}, is the command to execute. The tail of the list,
2103 @var{item-property-list}, has the form of a property list which contains
2106 Here is a table of the properties that are supported:
2109 @item :enable @var{form}
2110 The result of evaluating @var{form} determines whether the item is
2111 enabled (non-@code{nil} means yes). If the item is not enabled,
2112 you can't really click on it.
2114 @item :visible @var{form}
2115 The result of evaluating @var{form} determines whether the item should
2116 actually appear in the menu (non-@code{nil} means yes). If the item
2117 does not appear, then the menu is displayed as if this item were
2120 @item :help @var{help}
2121 The value of this property, @var{help}, specifies a ``help-echo'' string
2122 to display while the mouse is on that item. This is displayed in the
2123 same way as @code{help-echo} text properties (@pxref{Help display}).
2124 Note that this must be a constant string, unlike the @code{help-echo}
2125 property for text and overlays.
2127 @item :button (@var{type} . @var{selected})
2128 This property provides a way to define radio buttons and toggle buttons.
2129 The @sc{car}, @var{type}, says which: it should be @code{:toggle} or
2130 @code{:radio}. The @sc{cdr}, @var{selected}, should be a form; the
2131 result of evaluating it says whether this button is currently selected.
2133 A @dfn{toggle} is a menu item which is labeled as either ``on'' or ``off''
2134 according to the value of @var{selected}. The command itself should
2135 toggle @var{selected}, setting it to @code{t} if it is @code{nil},
2136 and to @code{nil} if it is @code{t}. Here is how the menu item
2137 to toggle the @code{debug-on-error} flag is defined:
2140 (menu-item "Debug on Error" toggle-debug-on-error
2142 . (and (boundp 'debug-on-error)
2147 This works because @code{toggle-debug-on-error} is defined as a command
2148 which toggles the variable @code{debug-on-error}.
2150 @dfn{Radio buttons} are a group of menu items, in which at any time one
2151 and only one is ``selected.'' There should be a variable whose value
2152 says which one is selected at any time. The @var{selected} form for
2153 each radio button in the group should check whether the variable has the
2154 right value for selecting that button. Clicking on the button should
2155 set the variable so that the button you clicked on becomes selected.
2157 @item :key-sequence @var{key-sequence}
2158 This property specifies which key sequence is likely to be bound to the
2159 same command invoked by this menu item. If you specify the right key
2160 sequence, that makes preparing the menu for display run much faster.
2162 If you specify the wrong key sequence, it has no effect; before Emacs
2163 displays @var{key-sequence} in the menu, it verifies that
2164 @var{key-sequence} is really equivalent to this menu item.
2166 @item :key-sequence nil
2167 This property indicates that there is normally no key binding which is
2168 equivalent to this menu item. Using this property saves time in
2169 preparing the menu for display, because Emacs does not need to search
2170 the keymaps for a keyboard equivalent for this menu item.
2172 However, if the user has rebound this item's definition to a key
2173 sequence, Emacs ignores the @code{:keys} property and finds the keyboard
2176 @item :keys @var{string}
2177 This property specifies that @var{string} is the string to display
2178 as the keyboard equivalent for this menu item. You can use
2179 the @samp{\\[...]} documentation construct in @var{string}.
2181 @item :filter @var{filter-fn}
2182 This property provides a way to compute the menu item dynamically.
2183 The property value @var{filter-fn} should be a function of one argument;
2184 when it is called, its argument will be @var{real-binding}. The
2185 function should return the binding to use instead.
2187 Emacs can call this function at any time that it does redisplay or
2188 operates on menu data structures, so you should write it so it can
2189 safely be called at any time.
2192 @node Menu Separators
2193 @subsubsection Menu Separators
2194 @cindex menu separators
2196 A menu separator is a kind of menu item that doesn't display any
2197 text---instead, it divides the menu into subparts with a horizontal line.
2198 A separator looks like this in the menu keymap:
2201 (menu-item @var{separator-type})
2205 where @var{separator-type} is a string starting with two or more dashes.
2207 In the simplest case, @var{separator-type} consists of only dashes.
2208 That specifies the default kind of separator. (For compatibility,
2209 @code{""} and @code{-} also count as separators.)
2211 Certain other values of @var{separator-type} specify a different
2212 style of separator. Here is a table of them:
2217 An extra vertical space, with no actual line.
2219 @item "--single-line"
2220 A single line in the menu's foreground color.
2222 @item "--double-line"
2223 A double line in the menu's foreground color.
2225 @item "--single-dashed-line"
2226 A single dashed line in the menu's foreground color.
2228 @item "--double-dashed-line"
2229 A double dashed line in the menu's foreground color.
2231 @item "--shadow-etched-in"
2232 A single line with a 3D sunken appearance. This is the default,
2233 used separators consisting of dashes only.
2235 @item "--shadow-etched-out"
2236 A single line with a 3D raised appearance.
2238 @item "--shadow-etched-in-dash"
2239 A single dashed line with a 3D sunken appearance.
2241 @item "--shadow-etched-out-dash"
2242 A single dashed line with a 3D raised appearance.
2244 @item "--shadow-double-etched-in"
2245 Two lines with a 3D sunken appearance.
2247 @item "--shadow-double-etched-out"
2248 Two lines with a 3D raised appearance.
2250 @item "--shadow-double-etched-in-dash"
2251 Two dashed lines with a 3D sunken appearance.
2253 @item "--shadow-double-etched-out-dash"
2254 Two dashed lines with a 3D raised appearance.
2257 You can also give these names in another style, adding a colon after
2258 the double-dash and replacing each single dash with capitalization of
2259 the following word. Thus, @code{"--:singleLine"}, is equivalent to
2260 @code{"--single-line"}.
2262 You can use a longer form to specify keywords such as @code{:enable}
2263 and @code{:visible} for a menu separator:
2265 @code{(menu-item @var{separator-type} nil . @var{item-property-list})}
2270 (menu-item "--" nil :visible (boundp 'foo))
2273 Some systems and display toolkits don't really handle all of these
2274 separator types. If you use a type that isn't supported, the menu
2275 displays a similar kind of separator that is supported.
2277 @node Alias Menu Items
2278 @subsubsection Alias Menu Items
2280 Sometimes it is useful to make menu items that use the ``same''
2281 command but with different enable conditions. The best way to do this
2282 in Emacs now is with extended menu items; before that feature existed,
2283 it could be done by defining alias commands and using them in menu
2284 items. Here's an example that makes two aliases for
2285 @code{toggle-read-only} and gives them different enable conditions:
2288 (defalias 'make-read-only 'toggle-read-only)
2289 (put 'make-read-only 'menu-enable '(not buffer-read-only))
2290 (defalias 'make-writable 'toggle-read-only)
2291 (put 'make-writable 'menu-enable 'buffer-read-only)
2294 When using aliases in menus, often it is useful to display the
2295 equivalent key bindings for the ``real'' command name, not the aliases
2296 (which typically don't have any key bindings except for the menu
2297 itself). To request this, give the alias symbol a non-@code{nil}
2298 @code{menu-alias} property. Thus,
2301 (put 'make-read-only 'menu-alias t)
2302 (put 'make-writable 'menu-alias t)
2306 causes menu items for @code{make-read-only} and @code{make-writable} to
2307 show the keyboard bindings for @code{toggle-read-only}.
2309 @node Toolkit Differences
2310 @subsubsection Toolkit Differences
2312 The various toolkits with which you can build Emacs do not all support
2313 the same set of features for menus. Some code works as expected with
2314 one toolkit, but not under another.
2316 One example is menu actions or buttons in a top-level menu bar. The
2317 following works with the Lucid toolkit or on MS Windows, but not with
2318 GTK or Nextstep, where clicking on the item has no effect.
2321 (defun menu-action-greet ()
2323 (message "Hello Emacs User!"))
2325 (defun top-level-menu ()
2327 (define-key lisp-interaction-mode-map [menu-bar m]
2328 '(menu-item "Action Button" menu-action-greet)))
2332 @subsection Menus and the Mouse
2334 The usual way to make a menu keymap produce a menu is to make it the
2335 definition of a prefix key. (A Lisp program can explicitly pop up a
2336 menu and receive the user's choice---see @ref{Pop-Up Menus}.)
2338 If the prefix key ends with a mouse event, Emacs handles the menu keymap
2339 by popping up a visible menu, so that the user can select a choice with
2340 the mouse. When the user clicks on a menu item, the event generated is
2341 whatever character or symbol has the binding that brought about that
2342 menu item. (A menu item may generate a series of events if the menu has
2343 multiple levels or comes from the menu bar.)
2345 It's often best to use a button-down event to trigger the menu. Then
2346 the user can select a menu item by releasing the button.
2349 If the menu keymap contains a binding to a nested keymap, the nested
2350 keymap specifies a @dfn{submenu}. There will be a menu item, labeled
2351 by the nested keymap's item string, and clicking on this item
2352 automatically pops up the specified submenu. As a special exception,
2353 if the menu keymap contains a single nested keymap and no other menu
2354 items, the menu shows the contents of the nested keymap directly, not
2357 However, if Emacs is compiled without X toolkit support, submenus
2358 are not supported. Each nested keymap is shown as a menu item, but
2359 clicking on it does not automatically pop up the submenu. If you wish
2360 to imitate the effect of submenus, you can do that by giving a nested
2361 keymap an item string which starts with @samp{@@}. This causes Emacs
2362 to display the nested keymap using a separate @dfn{menu pane}; the
2363 rest of the item string after the @samp{@@} is the pane label. If
2364 Emacs is compiled without X toolkit support, menu panes are not used;
2365 in that case, a @samp{@@} at the beginning of an item string is
2366 omitted when the menu label is displayed, and has no other effect.
2368 @node Keyboard Menus
2369 @subsection Menus and the Keyboard
2371 When a prefix key ending with a keyboard event (a character or
2372 function key) has a definition that is a menu keymap, the keymap
2373 operates as a keyboard menu; the user specifies the next event by
2374 choosing a menu item with the keyboard.
2376 Emacs displays the keyboard menu with the map's overall prompt
2377 string, followed by the alternatives (the item strings of the map's
2378 bindings), in the echo area. If the bindings don't all fit at once,
2379 the user can type @key{SPC} to see the next line of alternatives.
2380 Successive uses of @key{SPC} eventually get to the end of the menu and
2381 then cycle around to the beginning. (The variable
2382 @code{menu-prompt-more-char} specifies which character is used for
2383 this; @key{SPC} is the default.)
2385 When the user has found the desired alternative from the menu, he or
2386 she should type the corresponding character---the one whose binding is
2389 @defvar menu-prompt-more-char
2390 This variable specifies the character to use to ask to see
2391 the next line of a menu. Its initial value is 32, the code
2396 @subsection Menu Example
2397 @cindex menu definition example
2399 Here is a complete example of defining a menu keymap. It is the
2400 definition of the @samp{Replace} submenu in the @samp{Edit} menu in
2401 the menu bar, and it uses the extended menu item format
2402 (@pxref{Extended Menu Items}). First we create the keymap, and give
2406 (defvar menu-bar-replace-menu (make-sparse-keymap "Replace"))
2410 Next we define the menu items:
2413 (define-key menu-bar-replace-menu [tags-repl-continue]
2414 '(menu-item "Continue Replace" tags-loop-continue
2415 :help "Continue last tags replace operation"))
2416 (define-key menu-bar-replace-menu [tags-repl]
2417 '(menu-item "Replace in tagged files" tags-query-replace
2418 :help "Interactively replace a regexp in all tagged files"))
2419 (define-key menu-bar-replace-menu [separator-replace-tags]
2425 Note the symbols which the bindings are ``made for''; these appear
2426 inside square brackets, in the key sequence being defined. In some
2427 cases, this symbol is the same as the command name; sometimes it is
2428 different. These symbols are treated as ``function keys,'' but they are
2429 not real function keys on the keyboard. They do not affect the
2430 functioning of the menu itself, but they are ``echoed'' in the echo area
2431 when the user selects from the menu, and they appear in the output of
2432 @code{where-is} and @code{apropos}.
2434 The menu in this example is intended for use with the mouse. If a
2435 menu is intended for use with the keyboard, that is, if it is bound to
2436 a key sequence ending with a keyboard event, then the menu items
2437 should be bound to characters or ``real'' function keys, that can be
2438 typed with the keyboard.
2440 The binding whose definition is @code{("--")} is a separator line.
2441 Like a real menu item, the separator has a key symbol, in this case
2442 @code{separator-replace-tags}. If one menu has two separators, they
2443 must have two different key symbols.
2445 Here is how we make this menu appear as an item in the parent menu:
2448 (define-key menu-bar-edit-menu [replace]
2449 (list 'menu-item "Replace" menu-bar-replace-menu))
2453 Note that this incorporates the submenu keymap, which is the value of
2454 the variable @code{menu-bar-replace-menu}, rather than the symbol
2455 @code{menu-bar-replace-menu} itself. Using that symbol in the parent
2456 menu item would be meaningless because @code{menu-bar-replace-menu} is
2459 If you wanted to attach the same replace menu to a mouse click, you
2463 (define-key global-map [C-S-down-mouse-1]
2464 menu-bar-replace-menu)
2468 @subsection The Menu Bar
2471 On graphical displays, there is usually a @dfn{menu bar} at the top
2472 of each frame. @xref{Menu Bars,,,emacs, The GNU Emacs Manual}. Menu
2473 bar items are subcommands of the fake ``function key''
2474 @code{menu-bar}, as defined in the active keymaps.
2476 To add an item to the menu bar, invent a fake ``function key'' of your
2477 own (let's call it @var{key}), and make a binding for the key sequence
2478 @code{[menu-bar @var{key}]}. Most often, the binding is a menu keymap,
2479 so that pressing a button on the menu bar item leads to another menu.
2481 When more than one active keymap defines the same ``function key''
2482 for the menu bar, the item appears just once. If the user clicks on
2483 that menu bar item, it brings up a single, combined menu containing
2484 all the subcommands of that item---the global subcommands, the local
2485 subcommands, and the minor mode subcommands.
2487 The variable @code{overriding-local-map} is normally ignored when
2488 determining the menu bar contents. That is, the menu bar is computed
2489 from the keymaps that would be active if @code{overriding-local-map}
2490 were @code{nil}. @xref{Active Keymaps}.
2492 Here's an example of setting up a menu bar item:
2496 ;; @r{Make a menu keymap (with a prompt string)}
2497 ;; @r{and make it the menu bar item's definition.}
2498 (define-key global-map [menu-bar words]
2499 (cons "Words" (make-sparse-keymap "Words")))
2503 ;; @r{Define specific subcommands in this menu.}
2504 (define-key global-map
2505 [menu-bar words forward]
2506 '("Forward word" . forward-word))
2509 (define-key global-map
2510 [menu-bar words backward]
2511 '("Backward word" . backward-word))
2515 A local keymap can cancel a menu bar item made by the global keymap by
2516 rebinding the same fake function key with @code{undefined} as the
2517 binding. For example, this is how Dired suppresses the @samp{Edit} menu
2521 (define-key dired-mode-map [menu-bar edit] 'undefined)
2525 Here, @code{edit} is the fake function key used by the global map for
2526 the @samp{Edit} menu bar item. The main reason to suppress a global
2527 menu bar item is to regain space for mode-specific items.
2529 @defvar menu-bar-final-items
2530 Normally the menu bar shows global items followed by items defined by the
2533 This variable holds a list of fake function keys for items to display at
2534 the end of the menu bar rather than in normal sequence. The default
2535 value is @code{(help-menu)}; thus, the @samp{Help} menu item normally appears
2536 at the end of the menu bar, following local menu items.
2539 @defvar menu-bar-update-hook
2540 This normal hook is run by redisplay to update the menu bar contents,
2541 before redisplaying the menu bar. You can use it to update submenus
2542 whose contents should vary. Since this hook is run frequently, we
2543 advise you to ensure that the functions it calls do not take much time
2547 Next to every menu bar item, Emacs displays a key binding that runs
2548 the same command (if such a key binding exists). This serves as a
2549 convenient hint for users who do not know the key binding. If a
2550 command has multiple bindings, Emacs normally displays the first one
2551 it finds. You can specify one particular key binding by assigning an
2552 @code{:advertised-binding} symbol property to the command. For
2553 instance, the following tells Emacs to show @kbd{C-/} for the
2554 @code{undo} menu item:
2557 (put 'undo :advertised-binding [?\C-/])
2561 If the @code{:advertised-binding} property specifies a key binding
2562 that the command does not actually have, it is ignored.
2565 @subsection Tool bars
2568 A @dfn{tool bar} is a row of clickable icons at the top of a frame,
2569 just below the menu bar. @xref{Tool Bars,,,emacs, The GNU Emacs
2572 On each frame, the frame parameter @code{tool-bar-lines} controls
2573 how many lines' worth of height to reserve for the tool bar. A zero
2574 value suppresses the tool bar. If the value is nonzero, and
2575 @code{auto-resize-tool-bars} is non-@code{nil}, the tool bar expands
2576 and contracts automatically as needed to hold the specified contents.
2577 If the value is @code{grow-only}, the tool bar expands automatically,
2578 but does not contract automatically.
2580 The tool bar contents are controlled by a menu keymap attached to a
2581 fake ``function key'' called @code{tool-bar} (much like the way the menu
2582 bar is controlled). So you define a tool bar item using
2583 @code{define-key}, like this:
2586 (define-key global-map [tool-bar @var{key}] @var{item})
2590 where @var{key} is a fake ``function key'' to distinguish this item from
2591 other items, and @var{item} is a menu item key binding (@pxref{Extended
2592 Menu Items}), which says how to display this item and how it behaves.
2594 The usual menu keymap item properties, @code{:visible},
2595 @code{:enable}, @code{:button}, and @code{:filter}, are useful in
2596 tool bar bindings and have their normal meanings. The @var{real-binding}
2597 in the item must be a command, not a keymap; in other words, it does not
2598 work to define a tool bar icon as a prefix key.
2600 The @code{:help} property specifies a ``help-echo'' string to display
2601 while the mouse is on that item. This is displayed in the same way as
2602 @code{help-echo} text properties (@pxref{Help display}).
2604 In addition, you should use the @code{:image} property;
2605 this is how you specify the image to display in the tool bar:
2608 @item :image @var{image}
2609 @var{images} is either a single image specification or a vector of four
2610 image specifications. If you use a vector of four,
2611 one of them is used, depending on circumstances:
2615 Used when the item is enabled and selected.
2617 Used when the item is enabled and deselected.
2619 Used when the item is disabled and selected.
2621 Used when the item is disabled and deselected.
2625 If @var{image} is a single image specification, Emacs draws the tool bar
2626 button in disabled state by applying an edge-detection algorithm to the
2629 The @code{:rtl} property specifies an alternative image to use for
2630 right-to-left languages. Only the GTK+ version of Emacs supports this
2633 Like the menu bar, the tool bar can display separators (@pxref{Menu
2634 Separators}). Tool bar separators are vertical rather than
2635 horizontal, though, and only a single style is supported. They are
2636 represented in the tool bar keymap by @code{(menu-item "--")} entries;
2637 properties like @code{:visible} are not supported for tool bar
2638 separators. Separators are rendered natively in GTK+ and Nextstep
2639 tool bars; in the other cases, they are rendered using an image of a
2642 The default tool bar is defined so that items specific to editing do not
2643 appear for major modes whose command symbol has a @code{mode-class}
2644 property of @code{special} (@pxref{Major Mode Conventions}). Major
2645 modes may add items to the global bar by binding @code{[tool-bar
2646 @var{foo}]} in their local map. It makes sense for some major modes to
2647 replace the default tool bar items completely, since not many can be
2648 accommodated conveniently, and the default bindings make this easy by
2649 using an indirection through @code{tool-bar-map}.
2651 @defvar tool-bar-map
2652 By default, the global map binds @code{[tool-bar]} as follows:
2655 (global-set-key [tool-bar]
2656 `(menu-item ,(purecopy "tool bar") ignore
2657 :filter tool-bar-make-keymap))
2661 The function @code{tool-bar-make-keymap}, in turn, derives the actual
2662 tool bar map dynamically from the value of the variable
2663 @code{tool-bar-map}. Hence, you should normally adjust the default
2664 (global) tool bar by changing that map. Some major modes, such as
2665 Info mode, completely replace the global tool bar by making
2666 @code{tool-bar-map} buffer-local and setting it to a different keymap.
2669 There are two convenience functions for defining tool bar items, as
2672 @defun tool-bar-add-item icon def key &rest props
2673 This function adds an item to the tool bar by modifying
2674 @code{tool-bar-map}. The image to use is defined by @var{icon}, which
2675 is the base name of an XPM, XBM or PBM image file to be located by
2676 @code{find-image}. Given a value @samp{"exit"}, say, @file{exit.xpm},
2677 @file{exit.pbm} and @file{exit.xbm} would be searched for in that order
2678 on a color display. On a monochrome display, the search order is
2679 @samp{.pbm}, @samp{.xbm} and @samp{.xpm}. The binding to use is the
2680 command @var{def}, and @var{key} is the fake function key symbol in the
2681 prefix keymap. The remaining arguments @var{props} are additional
2682 property list elements to add to the menu item specification.
2684 To define items in some local map, bind @code{tool-bar-map} with
2685 @code{let} around calls of this function:
2687 (defvar foo-tool-bar-map
2688 (let ((tool-bar-map (make-sparse-keymap)))
2689 (tool-bar-add-item @dots{})
2695 @defun tool-bar-add-item-from-menu command icon &optional map &rest props
2696 This function is a convenience for defining tool bar items which are
2697 consistent with existing menu bar bindings. The binding of
2698 @var{command} is looked up in the menu bar in @var{map} (default
2699 @code{global-map}) and modified to add an image specification for
2700 @var{icon}, which is found in the same way as by
2701 @code{tool-bar-add-item}. The resulting binding is then placed in
2702 @code{tool-bar-map}, so use this function only for global tool bar
2705 @var{map} must contain an appropriate keymap bound to
2706 @code{[menu-bar]}. The remaining arguments @var{props} are additional
2707 property list elements to add to the menu item specification.
2710 @defun tool-bar-local-item-from-menu command icon in-map &optional from-map &rest props
2711 This function is used for making non-global tool bar items. Use it
2712 like @code{tool-bar-add-item-from-menu} except that @var{in-map}
2713 specifies the local map to make the definition in. The argument
2714 @var{from-map} is like the @var{map} argument of
2715 @code{tool-bar-add-item-from-menu}.
2718 @defvar auto-resize-tool-bars
2719 If this variable is non-@code{nil}, the tool bar automatically resizes to
2720 show all defined tool bar items---but not larger than a quarter of the
2723 If the value is @code{grow-only}, the tool bar expands automatically,
2724 but does not contract automatically. To contract the tool bar, the
2725 user has to redraw the frame by entering @kbd{C-l}.
2727 If Emacs is built with GTK or Nextstep, the tool bar can only show one
2728 line, so this variable has no effect.
2731 @defvar auto-raise-tool-bar-buttons
2732 If this variable is non-@code{nil}, tool bar items display
2733 in raised form when the mouse moves over them.
2736 @defvar tool-bar-button-margin
2737 This variable specifies an extra margin to add around tool bar items.
2738 The value is an integer, a number of pixels. The default is 4.
2741 @defvar tool-bar-button-relief
2742 This variable specifies the shadow width for tool bar items.
2743 The value is an integer, a number of pixels. The default is 1.
2746 @defvar tool-bar-border
2747 This variable specifies the height of the border drawn below the tool
2748 bar area. An integer value specifies height as a number of pixels.
2749 If the value is one of @code{internal-border-width} (the default) or
2750 @code{border-width}, the tool bar border height corresponds to the
2751 corresponding frame parameter.
2754 You can define a special meaning for clicking on a tool bar item with
2755 the shift, control, meta, etc., modifiers. You do this by setting up
2756 additional items that relate to the original item through the fake
2757 function keys. Specifically, the additional items should use the
2758 modified versions of the same fake function key used to name the
2761 Thus, if the original item was defined this way,
2764 (define-key global-map [tool-bar shell]
2765 '(menu-item "Shell" shell
2766 :image (image :type xpm :file "shell.xpm")))
2770 then here is how you can define clicking on the same tool bar image with
2774 (define-key global-map [tool-bar S-shell] 'some-command)
2777 @xref{Function Keys}, for more information about how to add modifiers to
2780 @node Modifying Menus
2781 @subsection Modifying Menus
2783 When you insert a new item in an existing menu, you probably want to
2784 put it in a particular place among the menu's existing items. If you
2785 use @code{define-key} to add the item, it normally goes at the front of
2786 the menu. To put it elsewhere in the menu, use @code{define-key-after}:
2788 @defun define-key-after map key binding &optional after
2789 Define a binding in @var{map} for @var{key}, with value @var{binding},
2790 just like @code{define-key}, but position the binding in @var{map} after
2791 the binding for the event @var{after}. The argument @var{key} should be
2792 of length one---a vector or string with just one element. But
2793 @var{after} should be a single event type---a symbol or a character, not
2794 a sequence. The new binding goes after the binding for @var{after}. If
2795 @var{after} is @code{t} or is omitted, then the new binding goes last, at
2796 the end of the keymap. However, new bindings are added before any
2802 (define-key-after my-menu [drink]
2803 '("Drink" . drink-command) 'eat)
2807 makes a binding for the fake function key @key{DRINK} and puts it
2808 right after the binding for @key{EAT}.
2810 Here is how to insert an item called @samp{Work} in the @samp{Signals}
2811 menu of Shell mode, after the item @code{break}:
2815 (lookup-key shell-mode-map [menu-bar signals])
2816 [work] '("Work" . work-command) 'break)