2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1998, 1999, 2000, 2004
4 @c Free Software Foundation, Inc.
5 @c See the file elisp.texi for copying conditions.
6 @setfilename ../info/keymaps
7 @node Keymaps, Modes, Command Loop, Top
11 The bindings between input events and commands are recorded in data
12 structures called @dfn{keymaps}. Each binding in a keymap associates
13 (or @dfn{binds}) an individual event type either to another keymap or to
14 a command. When an event type is bound to a keymap, that keymap is used
15 to look up the next input event; this continues until a command is
16 found. The whole process is called @dfn{key lookup}.
19 * Keymap Terminology:: Definitions of terms pertaining to keymaps.
20 * Format of Keymaps:: What a keymap looks like as a Lisp object.
21 * Creating Keymaps:: Functions to create and copy keymaps.
22 * Inheritance and Keymaps:: How one keymap can inherit the bindings
24 * Prefix Keys:: Defining a key with a keymap as its definition.
25 * Active Keymaps:: Each buffer has a local keymap
26 to override the standard (global) bindings.
27 A minor mode can also override them.
28 * Key Lookup:: How extracting elements from keymaps works.
29 * Functions for Key Lookup:: How to request key lookup.
30 * Changing Key Bindings:: Redefining a key in a keymap.
31 * Remapping Commands:: Bindings that translate one command to another.
32 * Key Binding Commands:: Interactive interfaces for redefining keys.
33 * Scanning Keymaps:: Looking through all keymaps, for printing help.
34 * Menu Keymaps:: Defining a menu as a keymap.
37 @node Keymap Terminology
38 @section Keymap Terminology
42 @cindex binding of a key
46 A @dfn{keymap} is a table mapping event types to definitions (which
47 can be any Lisp objects, though only certain types are meaningful for
48 execution by the command loop). Given an event (or an event type) and a
49 keymap, Emacs can get the event's definition. Events include
50 characters, function keys, and mouse actions (@pxref{Input Events}).
52 A sequence of input events that form a unit is called a
53 @dfn{key sequence}, or @dfn{key} for short. A sequence of one event
54 is always a key sequence, and so are some multi-event sequences.
56 A keymap determines a binding or definition for any key sequence. If
57 the key sequence is a single event, its binding is the definition of the
58 event in the keymap. The binding of a key sequence of more than one
59 event is found by an iterative process: the binding of the first event
60 is found, and must be a keymap; then the second event's binding is found
61 in that keymap, and so on until all the events in the key sequence are
64 If the binding of a key sequence is a keymap, we call the key sequence
65 a @dfn{prefix key}. Otherwise, we call it a @dfn{complete key} (because
66 no more events can be added to it). If the binding is @code{nil},
67 we call the key @dfn{undefined}. Examples of prefix keys are @kbd{C-c},
68 @kbd{C-x}, and @kbd{C-x 4}. Examples of defined complete keys are
69 @kbd{X}, @key{RET}, and @kbd{C-x 4 C-f}. Examples of undefined complete
70 keys are @kbd{C-x C-g}, and @kbd{C-c 3}. @xref{Prefix Keys}, for more
73 The rule for finding the binding of a key sequence assumes that the
74 intermediate bindings (found for the events before the last) are all
75 keymaps; if this is not so, the sequence of events does not form a
76 unit---it is not really one key sequence. In other words, removing one
77 or more events from the end of any valid key sequence must always yield
78 a prefix key. For example, @kbd{C-f C-n} is not a key sequence;
79 @kbd{C-f} is not a prefix key, so a longer sequence starting with
80 @kbd{C-f} cannot be a key sequence.
82 The set of possible multi-event key sequences depends on the bindings
83 for prefix keys; therefore, it can be different for different keymaps,
84 and can change when bindings are changed. However, a one-event sequence
85 is always a key sequence, because it does not depend on any prefix keys
86 for its well-formedness.
88 At any time, several primary keymaps are @dfn{active}---that is, in
89 use for finding key bindings. These are the @dfn{global map}, which is
90 shared by all buffers; the @dfn{local keymap}, which is usually
91 associated with a specific major mode; and zero or more @dfn{minor mode
92 keymaps}, which belong to currently enabled minor modes. (Not all minor
93 modes have keymaps.) The local keymap bindings shadow (i.e., take
94 precedence over) the corresponding global bindings. The minor mode
95 keymaps shadow both local and global keymaps. @xref{Active Keymaps},
98 The Emacs Lisp representation for a key sequence is a string or vector.
99 You can enter key sequence constants using the ordinary string or vector
100 representation; it is also convenient to use @code{kbd}:
102 @defmac kbd keyseq-text
103 This macro converts the text @var{keyseq-text} (a string constant)
104 into a key sequence (a string or vector constant). The contents
105 of @var{keyseq-text} should describe the key sequence using the syntax
106 used in this manual. More precisely, it uses the same syntax that
107 Edit Macro mode uses for editing keyboard macros (@pxref{Edit Keyboard
108 Macro,,, emacs, The GNU Emacs Manual}).
111 (kbd "C-x") @result{} "\C-x"
112 (kbd "C-x C-f") @result{} "\C-x\C-f"
113 (kbd "C-x 4 C-f") @result{} "\C-x4\C-f"
114 (kbd "X") @result{} "X"
115 (kbd "RET") @result{} "\^M"
116 (kbd "C-c SPC") @result{} "\C-c@ "
117 (kbd "<f1> SPC") @result{} [f1 32]
118 (kbd "C-M-<down>") @result{} [C-M-down]
122 @node Format of Keymaps
123 @section Format of Keymaps
124 @cindex format of keymaps
125 @cindex keymap format
127 @cindex sparse keymap
129 A keymap is a list whose @sc{car} is the symbol @code{keymap}. The
130 remaining elements of the list define the key bindings of the keymap.
131 A symbol whose function definition is a keymap is also a keymap. Use
132 the function @code{keymapp} (see below) to test whether an object is a
135 Several kinds of elements may appear in a keymap, after the symbol
136 @code{keymap} that begins it:
139 @item (@var{type} .@: @var{binding})
140 This specifies one binding, for events of type @var{type}. Each
141 ordinary binding applies to events of a particular @dfn{event type},
142 which is always a character or a symbol. @xref{Classifying Events}.
144 @item (t .@: @var{binding})
145 @cindex default key binding
146 This specifies a @dfn{default key binding}; any event not bound by other
147 elements of the keymap is given @var{binding} as its binding. Default
148 bindings allow a keymap to bind all possible event types without having
149 to enumerate all of them. A keymap that has a default binding
150 completely masks any lower-precedence keymap, except for events
151 explicitly bound to @code{nil} (see below).
153 @item @var{char-table}
154 If an element of a keymap is a char-table, it counts as holding
155 bindings for all character events with no modifier bits
156 (@pxref{modifier bits}): element @var{n} is the binding for the
157 character with code @var{n}. This is a compact way to record lots of
158 bindings. A keymap with such a char-table is called a @dfn{full
159 keymap}. Other keymaps are called @dfn{sparse keymaps}.
161 When a keymap contains a char-table vector, it always defines a
162 binding for each character without modifiers. However, if the binding
163 is @code{nil}, it doesn't constitute a definition. @code{nil} takes
164 precedence over a default binding or a binding in the parent keymap.
165 So in a full keymap, default bindings are not meaningful for
166 characters without modifiers. They can still apply to characters with
167 modifier bits and to non-character events. A binding of @code{nil}
168 does @emph{not} override lower-precedence keymaps; thus, if the local
169 map gives a binding of @code{nil}, Emacs uses the binding from the
173 @cindex keymap prompt string
174 @cindex overall prompt string
175 @cindex prompt string of keymap
176 Aside from bindings, a keymap can also have a string as an element.
177 This is called the @dfn{overall prompt string} and makes it possible to
178 use the keymap as a menu. @xref{Defining Menus}.
181 @cindex meta characters lookup
182 Keymaps do not directly record bindings for the meta characters.
183 Instead, meta characters are regarded for purposes of key lookup as
184 sequences of two characters, the first of which is @key{ESC} (or
185 whatever is currently the value of @code{meta-prefix-char}). Thus, the
186 key @kbd{M-a} is internally represented as @kbd{@key{ESC} a}, and its
187 global binding is found at the slot for @kbd{a} in @code{esc-map}
188 (@pxref{Prefix Keys}).
190 This conversion applies only to characters, not to function keys or
191 other input events; thus, @kbd{M-@key{end}} has nothing to do with
192 @kbd{@key{ESC} @key{end}}.
194 Here as an example is the local keymap for Lisp mode, a sparse
195 keymap. It defines bindings for @key{DEL} and @key{TAB}, plus @kbd{C-c
196 C-l}, @kbd{M-C-q}, and @kbd{M-C-x}.
206 (9 . lisp-indent-line)
210 (127 . backward-delete-char-untabify)
219 ;; @r{@kbd{M-C-q}, treated as @kbd{@key{ESC} C-q}}
221 ;; @r{@kbd{M-C-x}, treated as @kbd{@key{ESC} C-x}}
222 (24 . lisp-send-defun)))
226 @defun keymapp object
227 This function returns @code{t} if @var{object} is a keymap, @code{nil}
228 otherwise. More precisely, this function tests for a list whose
229 @sc{car} is @code{keymap}, or for a symbol whose function definition
230 satisfies @code{keymapp}.
238 (fset 'foo '(keymap))
243 (keymapp (current-global-map))
249 @node Creating Keymaps
250 @section Creating Keymaps
251 @cindex creating keymaps
253 Here we describe the functions for creating keymaps.
255 @c ??? This should come after make-sparse-keymap
256 @defun make-keymap &optional prompt
257 This function creates and returns a new full keymap. That keymap
258 contains a char-table (@pxref{Char-Tables}) with slots for all
259 characters without modifiers. The new keymap initially binds all
260 these characters to @code{nil}, and does not bind any other kind of
266 @result{} (keymap #^[t nil nil nil @dots{} nil nil keymap])
270 If you specify @var{prompt}, that becomes the overall prompt string for
271 the keymap. The prompt string should be provided for menu keymaps
272 (@pxref{Defining Menus}).
275 @defun make-sparse-keymap &optional prompt
276 This function creates and returns a new sparse keymap with no entries.
277 The new keymap does not contain a char-table, unlike @code{make-keymap},
278 and does not bind any events. The argument @var{prompt} specifies a
279 prompt string, as in @code{make-keymap}.
289 @defun copy-keymap keymap
290 This function returns a copy of @var{keymap}. Any keymaps that
291 appear directly as bindings in @var{keymap} are also copied recursively,
292 and so on to any number of levels. However, recursive copying does not
293 take place when the definition of a character is a symbol whose function
294 definition is a keymap; the same symbol appears in the new copy.
299 (setq map (copy-keymap (current-local-map)))
303 ;; @r{(This implements meta characters.)}
305 (83 . center-paragraph)
307 (9 . tab-to-tab-stop))
311 (eq map (current-local-map))
315 (equal map (current-local-map))
321 @node Inheritance and Keymaps
322 @section Inheritance and Keymaps
323 @cindex keymap inheritance
324 @cindex inheriting a keymap's bindings
326 A keymap can inherit the bindings of another keymap, which we call the
327 @dfn{parent keymap}. Such a keymap looks like this:
330 (keymap @var{bindings}@dots{} . @var{parent-keymap})
334 The effect is that this keymap inherits all the bindings of
335 @var{parent-keymap}, whatever they may be at the time a key is looked up,
336 but can add to them or override them with @var{bindings}.
338 If you change the bindings in @var{parent-keymap} using @code{define-key}
339 or other key-binding functions, these changes are visible in the
340 inheriting keymap unless shadowed by @var{bindings}. The converse is
341 not true: if you use @code{define-key} to change the inheriting keymap,
342 that affects @var{bindings}, but has no effect on @var{parent-keymap}.
344 The proper way to construct a keymap with a parent is to use
345 @code{set-keymap-parent}; if you have code that directly constructs a
346 keymap with a parent, please convert the program to use
347 @code{set-keymap-parent} instead.
349 @defun keymap-parent keymap
350 This returns the parent keymap of @var{keymap}. If @var{keymap}
351 has no parent, @code{keymap-parent} returns @code{nil}.
354 @defun set-keymap-parent keymap parent
355 This sets the parent keymap of @var{keymap} to @var{parent}, and returns
356 @var{parent}. If @var{parent} is @code{nil}, this function gives
357 @var{keymap} no parent at all.
359 If @var{keymap} has submaps (bindings for prefix keys), they too receive
360 new parent keymaps that reflect what @var{parent} specifies for those
364 Here is an example showing how to make a keymap that inherits
365 from @code{text-mode-map}:
368 (let ((map (make-sparse-keymap)))
369 (set-keymap-parent map text-mode-map)
373 A non-sparse keymap can have a parent too, but this is not very
374 useful. A non-sparse keymap always specifies something as the binding
375 for every numeric character code without modifier bits, even if it is
376 @code{nil}, so these character's bindings are never inherited from
383 A @dfn{prefix key} is a key sequence whose binding is a keymap. The
384 keymap defines what to do with key sequences that extend the prefix key.
385 For example, @kbd{C-x} is a prefix key, and it uses a keymap that is
386 also stored in the variable @code{ctl-x-map}. This keymap defines
387 bindings for key sequences starting with @kbd{C-x}.
389 Some of the standard Emacs prefix keys use keymaps that are
390 also found in Lisp variables:
396 @code{esc-map} is the global keymap for the @key{ESC} prefix key. Thus,
397 the global definitions of all meta characters are actually found here.
398 This map is also the function definition of @code{ESC-prefix}.
402 @code{help-map} is the global keymap for the @kbd{C-h} prefix key.
406 @vindex mode-specific-map
407 @code{mode-specific-map} is the global keymap for the prefix key
408 @kbd{C-c}. This map is actually global, not mode-specific, but its name
409 provides useful information about @kbd{C-c} in the output of @kbd{C-h b}
410 (@code{display-bindings}), since the main use of this prefix key is for
411 mode-specific bindings.
416 @findex Control-X-prefix
417 @code{ctl-x-map} is the global keymap used for the @kbd{C-x} prefix key.
418 This map is found via the function cell of the symbol
419 @code{Control-X-prefix}.
422 @cindex @kbd{C-x @key{RET}}
424 @code{mule-keymap} is the global keymap used for the @kbd{C-x @key{RET}}
430 @code{ctl-x-4-map} is the global keymap used for the @kbd{C-x 4} prefix
437 @code{ctl-x-5-map} is the global keymap used for the @kbd{C-x 5} prefix
444 @code{2C-mode-map} is the global keymap used for the @kbd{C-x 6} prefix
449 @vindex vc-prefix-map
450 @code{vc-prefix-map} is the global keymap used for the @kbd{C-x v} prefix
455 @vindex facemenu-keymap
456 @code{facemenu-keymap} is the global keymap used for the @kbd{M-g}
461 The other Emacs prefix keys are @kbd{C-x @@}, @kbd{C-x a i}, @kbd{C-x
462 @key{ESC}} and @kbd{@key{ESC} @key{ESC}}. They use keymaps that have no
466 The keymap binding of a prefix key is used for looking up the event
467 that follows the prefix key. (It may instead be a symbol whose function
468 definition is a keymap. The effect is the same, but the symbol serves
469 as a name for the prefix key.) Thus, the binding of @kbd{C-x} is the
470 symbol @code{Control-X-prefix}, whose function cell holds the keymap
471 for @kbd{C-x} commands. (The same keymap is also the value of
474 Prefix key definitions can appear in any active keymap. The
475 definitions of @kbd{C-c}, @kbd{C-x}, @kbd{C-h} and @key{ESC} as prefix
476 keys appear in the global map, so these prefix keys are always
477 available. Major and minor modes can redefine a key as a prefix by
478 putting a prefix key definition for it in the local map or the minor
479 mode's map. @xref{Active Keymaps}.
481 If a key is defined as a prefix in more than one active map, then its
482 various definitions are in effect merged: the commands defined in the
483 minor mode keymaps come first, followed by those in the local map's
484 prefix definition, and then by those from the global map.
486 In the following example, we make @kbd{C-p} a prefix key in the local
487 keymap, in such a way that @kbd{C-p} is identical to @kbd{C-x}. Then
488 the binding for @kbd{C-p C-f} is the function @code{find-file}, just
489 like @kbd{C-x C-f}. The key sequence @kbd{C-p 6} is not found in any
494 (use-local-map (make-sparse-keymap))
498 (local-set-key "\C-p" ctl-x-map)
502 (key-binding "\C-p\C-f")
507 (key-binding "\C-p6")
512 @defun define-prefix-command symbol &optional mapvar prompt
513 @cindex prefix command
514 @anchor{Definition of define-prefix-command}
515 This function prepares @var{symbol} for use as a prefix key's binding:
516 it creates a sparse keymap and stores it as @var{symbol}'s function
517 definition. Subsequently binding a key sequence to @var{symbol} will
518 make that key sequence into a prefix key. The return value is @code{symbol}.
520 This function also sets @var{symbol} as a variable, with the keymap as
521 its value. But if @var{mapvar} is non-@code{nil}, it sets @var{mapvar}
522 as a variable instead.
524 If @var{prompt} is non-@code{nil}, that becomes the overall prompt
525 string for the keymap. The prompt string should be given for menu keymaps
526 (@pxref{Defining Menus}).
530 @section Active Keymaps
531 @cindex active keymap
532 @cindex global keymap
535 Emacs normally contains many keymaps; at any given time, just a few
536 of them are @dfn{active} in that they participate in the
537 interpretation of user input. All the active keymaps are used
538 together to determine what command to execute when a key is entered.
539 Emacs searches these keymaps one by one, in a standard order, until it
540 finds a binding in one of the keymaps. (Searching a single keymap for a
541 binding is called @dfn{key lookup}; see @ref{Key Lookup}.)
543 Normally the active keymaps are the @code{keymap} property keymap,
544 the keymaps of any enabled minor modes, the current buffer's local
545 keymap, and the global keymap, in that order. Therefore, Emacs
546 searches for each input key sequence in all these keymaps.
548 The @dfn{global keymap} holds the bindings of keys that are defined
549 regardless of the current buffer, such as @kbd{C-f}. The variable
550 @code{global-map} holds this keymap, which is always active.
552 Each buffer may have another keymap, its @dfn{local keymap}, which
553 may contain new or overriding definitions for keys. The current
554 buffer's local keymap is always active except when
555 @code{overriding-local-map} overrides it. The @code{local-map} text
556 or overlay property can specify an alternative local keymap for certain
557 parts of the buffer; see @ref{Special Properties}.
559 Each minor mode can have a keymap; if it does, the keymap is active
560 when the minor mode is enabled. Modes for emulation can specify
561 additional active keymaps through the variable
562 @code{emulation-mode-map-alists}.
564 The highest precedence normal keymap comes from the @code{keymap}
565 text or overlay property. If that is non-@code{nil}, it is the first
566 keymap to be processed, in normal circumstances.
568 However, there are also special circumstances, ways programs can
569 substitute other keymaps for some of those. The variable
570 @code{overriding-local-map}, if non-@code{nil}, specifies a keymap
571 that replaces all the usual active keymaps except the global keymap.
572 Another way to do this is with @code{overriding-terminal-local-map};
573 it operates on a per-terminal basis. These variables are documented
576 @cindex major mode keymap
577 Since every buffer that uses the same major mode normally uses the
578 same local keymap, you can think of the keymap as local to the mode. A
579 change to the local keymap of a buffer (using @code{local-set-key}, for
580 example) is seen also in the other buffers that share that keymap.
582 The local keymaps that are used for Lisp mode and some other major
583 modes exist even if they have not yet been used. These local keymaps are
584 the values of variables such as @code{lisp-mode-map}. For most major
585 modes, which are less frequently used, the local keymap is constructed
586 only when the mode is used for the first time in a session.
588 The minibuffer has local keymaps, too; they contain various completion
589 and exit commands. @xref{Intro to Minibuffers}.
591 Emacs has other keymaps that are used in a different way---translating
592 events within @code{read-key-sequence}. @xref{Translating Input}.
594 @xref{Standard Keymaps}, for a list of standard keymaps.
597 This variable contains the default global keymap that maps Emacs
598 keyboard input to commands. The global keymap is normally this keymap.
599 The default global keymap is a full keymap that binds
600 @code{self-insert-command} to all of the printing characters.
602 It is normal practice to change the bindings in the global keymap, but you
603 should not assign this variable any value other than the keymap it starts
607 @defun current-global-map
608 This function returns the current global keymap. This is the
609 same as the value of @code{global-map} unless you change one or the
615 @result{} (keymap [set-mark-command beginning-of-line @dots{}
616 delete-backward-char])
621 @defun current-local-map
622 This function returns the current buffer's local keymap, or @code{nil}
623 if it has none. In the following example, the keymap for the
624 @samp{*scratch*} buffer (using Lisp Interaction mode) is a sparse keymap
625 in which the entry for @key{ESC}, @acronym{ASCII} code 27, is another sparse
632 (10 . eval-print-last-sexp)
633 (9 . lisp-indent-line)
634 (127 . backward-delete-char-untabify)
644 @defun current-minor-mode-maps
645 This function returns a list of the keymaps of currently enabled minor modes.
648 @defun use-global-map keymap
649 This function makes @var{keymap} the new current global keymap. It
652 It is very unusual to change the global keymap.
655 @defun use-local-map keymap
656 This function makes @var{keymap} the new local keymap of the current
657 buffer. If @var{keymap} is @code{nil}, then the buffer has no local
658 keymap. @code{use-local-map} returns @code{nil}. Most major mode
659 commands use this function.
663 @defvar minor-mode-map-alist
664 This variable is an alist describing keymaps that may or may not be
665 active according to the values of certain variables. Its elements look
669 (@var{variable} . @var{keymap})
672 The keymap @var{keymap} is active whenever @var{variable} has a
673 non-@code{nil} value. Typically @var{variable} is the variable that
674 enables or disables a minor mode. @xref{Keymaps and Minor Modes}.
676 Note that elements of @code{minor-mode-map-alist} do not have the same
677 structure as elements of @code{minor-mode-alist}. The map must be the
678 @sc{cdr} of the element; a list with the map as the second element will
679 not do. The @sc{cdr} can be either a keymap (a list) or a symbol whose
680 function definition is a keymap.
682 When more than one minor mode keymap is active, their order of priority
683 is the order of @code{minor-mode-map-alist}. But you should design
684 minor modes so that they don't interfere with each other. If you do
685 this properly, the order will not matter.
687 See @ref{Keymaps and Minor Modes}, for more information about minor
688 modes. See also @code{minor-mode-key-binding} (@pxref{Functions for Key
692 @defvar minor-mode-overriding-map-alist
693 This variable allows major modes to override the key bindings for
694 particular minor modes. The elements of this alist look like the
695 elements of @code{minor-mode-map-alist}: @code{(@var{variable}
698 If a variable appears as an element of
699 @code{minor-mode-overriding-map-alist}, the map specified by that
700 element totally replaces any map specified for the same variable in
701 @code{minor-mode-map-alist}.
703 @code{minor-mode-overriding-map-alist} is automatically buffer-local in
707 @defvar overriding-local-map
708 If non-@code{nil}, this variable holds a keymap to use instead of the
709 buffer's local keymap, any text property or overlay keymaps, and any
710 minor mode keymaps. This keymap, if specified, overrides all other
711 maps that would have been active, except for the current global map.
714 @defvar overriding-terminal-local-map
715 If non-@code{nil}, this variable holds a keymap to use instead of
716 @code{overriding-local-map}, the buffer's local keymap, text property
717 or overlay keymaps, and all the minor mode keymaps.
719 This variable is always local to the current terminal and cannot be
720 buffer-local. @xref{Multiple Displays}. It is used to implement
721 incremental search mode.
724 @defvar overriding-local-map-menu-flag
725 If this variable is non-@code{nil}, the value of
726 @code{overriding-local-map} or @code{overriding-terminal-local-map} can
727 affect the display of the menu bar. The default value is @code{nil}, so
728 those map variables have no effect on the menu bar.
730 Note that these two map variables do affect the execution of key
731 sequences entered using the menu bar, even if they do not affect the
732 menu bar display. So if a menu bar key sequence comes in, you should
733 clear the variables before looking up and executing that key sequence.
734 Modes that use the variables would typically do this anyway; normally
735 they respond to events that they do not handle by ``unreading'' them and
739 @defvar special-event-map
740 This variable holds a keymap for special events. If an event type has a
741 binding in this keymap, then it is special, and the binding for the
742 event is run directly by @code{read-event}. @xref{Special Events}.
745 @defvar emulation-mode-map-alists
746 This variable holds a list of keymap alists to use for emulations
747 modes. It is intended for modes or packages using multiple minor-mode
748 keymaps. Each element is a keymap alist which has the same format and
749 meaning as @code{minor-mode-map-alist}, or a symbol with a variable
750 binding which is such an alist. The ``active'' keymaps in each alist
751 are used before @code{minor-mode-map-alist} and
752 @code{minor-mode-overriding-map-alist}.
760 @dfn{Key lookup} is the process of finding the binding of a key
761 sequence from a given keymap. Actual execution of the binding is not
764 Key lookup uses just the event type of each event in the key sequence;
765 the rest of the event is ignored. In fact, a key sequence used for key
766 lookup may designate mouse events with just their types (symbols)
767 instead of with entire mouse events (lists). @xref{Input Events}. Such
768 a ``key-sequence'' is insufficient for @code{command-execute} to run,
769 but it is sufficient for looking up or rebinding a key.
771 When the key sequence consists of multiple events, key lookup
772 processes the events sequentially: the binding of the first event is
773 found, and must be a keymap; then the second event's binding is found in
774 that keymap, and so on until all the events in the key sequence are used
775 up. (The binding thus found for the last event may or may not be a
776 keymap.) Thus, the process of key lookup is defined in terms of a
777 simpler process for looking up a single event in a keymap. How that is
778 done depends on the type of object associated with the event in that
781 Let's use the term @dfn{keymap entry} to describe the value found by
782 looking up an event type in a keymap. (This doesn't include the item
783 string and other extra elements in menu key bindings, because
784 @code{lookup-key} and other key lookup functions don't include them in
785 the returned value.) While any Lisp object may be stored in a keymap as
786 a keymap entry, not all make sense for key lookup. Here is a table of
787 the meaningful kinds of keymap entries:
791 @cindex @code{nil} in keymap
792 @code{nil} means that the events used so far in the lookup form an
793 undefined key. When a keymap fails to mention an event type at all, and
794 has no default binding, that is equivalent to a binding of @code{nil}
798 @cindex command in keymap
799 The events used so far in the lookup form a complete key,
800 and @var{command} is its binding. @xref{What Is a Function}.
803 @cindex string in keymap
804 The array (either a string or a vector) is a keyboard macro. The events
805 used so far in the lookup form a complete key, and the array is its
806 binding. See @ref{Keyboard Macros}, for more information.
809 @cindex keymap in keymap
810 The events used so far in the lookup form a prefix key. The next
811 event of the key sequence is looked up in @var{keymap}.
814 @cindex list in keymap
815 The meaning of a list depends on the types of the elements of the list.
819 If the @sc{car} of @var{list} is the symbol @code{keymap}, then the list
820 is a keymap, and is treated as a keymap (see above).
823 @cindex @code{lambda} in keymap
824 If the @sc{car} of @var{list} is @code{lambda}, then the list is a
825 lambda expression. This is presumed to be a command, and is treated as
829 If the @sc{car} of @var{list} is a keymap and the @sc{cdr} is an event
830 type, then this is an @dfn{indirect entry}:
833 (@var{othermap} . @var{othertype})
836 When key lookup encounters an indirect entry, it looks up instead the
837 binding of @var{othertype} in @var{othermap} and uses that.
839 This feature permits you to define one key as an alias for another key.
840 For example, an entry whose @sc{car} is the keymap called @code{esc-map}
841 and whose @sc{cdr} is 32 (the code for @key{SPC}) means, ``Use the global
842 binding of @kbd{Meta-@key{SPC}}, whatever that may be.''
846 @cindex symbol in keymap
847 The function definition of @var{symbol} is used in place of
848 @var{symbol}. If that too is a symbol, then this process is repeated,
849 any number of times. Ultimately this should lead to an object that is
850 a keymap, a command, or a keyboard macro. A list is allowed if it is a
851 keymap or a command, but indirect entries are not understood when found
854 Note that keymaps and keyboard macros (strings and vectors) are not
855 valid functions, so a symbol with a keymap, string, or vector as its
856 function definition is invalid as a function. It is, however, valid as
857 a key binding. If the definition is a keyboard macro, then the symbol
858 is also valid as an argument to @code{command-execute}
859 (@pxref{Interactive Call}).
861 @cindex @code{undefined} in keymap
862 The symbol @code{undefined} is worth special mention: it means to treat
863 the key as undefined. Strictly speaking, the key is defined, and its
864 binding is the command @code{undefined}; but that command does the same
865 thing that is done automatically for an undefined key: it rings the bell
866 (by calling @code{ding}) but does not signal an error.
868 @cindex preventing prefix key
869 @code{undefined} is used in local keymaps to override a global key
870 binding and make the key ``undefined'' locally. A local binding of
871 @code{nil} would fail to do this because it would not override the
874 @item @var{anything else}
875 If any other type of object is found, the events used so far in the
876 lookup form a complete key, and the object is its binding, but the
877 binding is not executable as a command.
880 In short, a keymap entry may be a keymap, a command, a keyboard macro,
881 a symbol that leads to one of them, or an indirection or @code{nil}.
882 Here is an example of a sparse keymap with two characters bound to
883 commands and one bound to another keymap. This map is the normal value
884 of @code{emacs-lisp-mode-map}. Note that 9 is the code for @key{TAB},
885 127 for @key{DEL}, 27 for @key{ESC}, 17 for @kbd{C-q} and 24 for
890 (keymap (9 . lisp-indent-line)
891 (127 . backward-delete-char-untabify)
892 (27 keymap (17 . indent-sexp) (24 . eval-defun)))
896 @node Functions for Key Lookup
897 @section Functions for Key Lookup
899 Here are the functions and variables pertaining to key lookup.
901 @defun lookup-key keymap key &optional accept-defaults
902 This function returns the definition of @var{key} in @var{keymap}. All
903 the other functions described in this chapter that look up keys use
904 @code{lookup-key}. Here are examples:
908 (lookup-key (current-global-map) "\C-x\C-f")
912 (lookup-key (current-global-map) (kbd "C-x C-f"))
916 (lookup-key (current-global-map) "\C-x\C-f12345")
921 If the string or vector @var{key} is not a valid key sequence according
922 to the prefix keys specified in @var{keymap}, it must be ``too long''
923 and have extra events at the end that do not fit into a single key
924 sequence. Then the value is a number, the number of events at the front
925 of @var{key} that compose a complete key.
928 If @var{accept-defaults} is non-@code{nil}, then @code{lookup-key}
929 considers default bindings as well as bindings for the specific events
930 in @var{key}. Otherwise, @code{lookup-key} reports only bindings for
931 the specific sequence @var{key}, ignoring default bindings except when
932 you explicitly ask about them. (To do this, supply @code{t} as an
933 element of @var{key}; see @ref{Format of Keymaps}.)
935 If @var{key} contains a meta character (not a function key), that
936 character is implicitly replaced by a two-character sequence: the value
937 of @code{meta-prefix-char}, followed by the corresponding non-meta
938 character. Thus, the first example below is handled by conversion into
943 (lookup-key (current-global-map) "\M-f")
944 @result{} forward-word
947 (lookup-key (current-global-map) "\ef")
948 @result{} forward-word
952 Unlike @code{read-key-sequence}, this function does not modify the
953 specified events in ways that discard information (@pxref{Key Sequence
954 Input}). In particular, it does not convert letters to lower case and
955 it does not change drag events to clicks.
958 @deffn Command undefined
959 Used in keymaps to undefine keys. It calls @code{ding}, but does
963 @defun key-binding key &optional accept-defaults no-remap
964 This function returns the binding for @var{key} in the current
965 keymaps, trying all the active keymaps. The result is @code{nil} if
966 @var{key} is undefined in the keymaps.
969 The argument @var{accept-defaults} controls checking for default
970 bindings, as in @code{lookup-key} (above).
972 When commands are remapped (@pxref{Remapping Commands}),
973 @code{key-binding} normally processes command remappings so as to
974 returns the remapped command that will actually be executed. However,
975 if @var{no-remap} is non-@code{nil}, @code{key-binding} ignores
976 remappings and returns the binding directly specified for @var{key}.
978 An error is signaled if @var{key} is not a string or a vector.
982 (key-binding "\C-x\C-f")
988 @defun current-active-maps &optional olp
989 This returns the list of keymaps that would be used by the command
990 loop in the current circumstances to look up a key sequence. Normally
991 it ignores @code{overriding-local-map} and
992 @code{overriding-terminal-local-map}, but if @var{olp} is
993 non-@code{nil} then it pays attention to them.
996 @defun local-key-binding key &optional accept-defaults
997 This function returns the binding for @var{key} in the current
998 local keymap, or @code{nil} if it is undefined there.
1001 The argument @var{accept-defaults} controls checking for default bindings,
1002 as in @code{lookup-key} (above).
1005 @defun global-key-binding key &optional accept-defaults
1006 This function returns the binding for command @var{key} in the
1007 current global keymap, or @code{nil} if it is undefined there.
1010 The argument @var{accept-defaults} controls checking for default bindings,
1011 as in @code{lookup-key} (above).
1015 @defun minor-mode-key-binding key &optional accept-defaults
1016 This function returns a list of all the active minor mode bindings of
1017 @var{key}. More precisely, it returns an alist of pairs
1018 @code{(@var{modename} . @var{binding})}, where @var{modename} is the
1019 variable that enables the minor mode, and @var{binding} is @var{key}'s
1020 binding in that mode. If @var{key} has no minor-mode bindings, the
1021 value is @code{nil}.
1023 If the first binding found is not a prefix definition (a keymap or a
1024 symbol defined as a keymap), all subsequent bindings from other minor
1025 modes are omitted, since they would be completely shadowed. Similarly,
1026 the list omits non-prefix bindings that follow prefix bindings.
1028 The argument @var{accept-defaults} controls checking for default
1029 bindings, as in @code{lookup-key} (above).
1032 @defvar meta-prefix-char
1034 This variable is the meta-prefix character code. It is used when
1035 translating a meta character to a two-character sequence so it can be
1036 looked up in a keymap. For useful results, the value should be a prefix
1037 event (@pxref{Prefix Keys}). The default value is 27, which is the
1038 @acronym{ASCII} code for @key{ESC}.
1040 As long as the value of @code{meta-prefix-char} remains 27, key lookup
1041 translates @kbd{M-b} into @kbd{@key{ESC} b}, which is normally defined
1042 as the @code{backward-word} command. However, if you were to set
1043 @code{meta-prefix-char} to 24, the code for @kbd{C-x}, then Emacs will
1044 translate @kbd{M-b} into @kbd{C-x b}, whose standard binding is the
1045 @code{switch-to-buffer} command. (Don't actually do this!) Here is an
1046 illustration of what would happen:
1050 meta-prefix-char ; @r{The default value.}
1054 (key-binding "\M-b")
1055 @result{} backward-word
1058 ?\C-x ; @r{The print representation}
1059 @result{} 24 ; @r{of a character.}
1062 (setq meta-prefix-char 24)
1066 (key-binding "\M-b")
1067 @result{} switch-to-buffer ; @r{Now, typing @kbd{M-b} is}
1068 ; @r{like typing @kbd{C-x b}.}
1070 (setq meta-prefix-char 27) ; @r{Avoid confusion!}
1071 @result{} 27 ; @r{Restore the default value!}
1075 This translation of one event into two happens only for characters, not
1076 for other kinds of input events. Thus, @kbd{M-@key{F1}}, a function
1077 key, is not converted into @kbd{@key{ESC} @key{F1}}.
1080 @node Changing Key Bindings
1081 @section Changing Key Bindings
1082 @cindex changing key bindings
1085 The way to rebind a key is to change its entry in a keymap. If you
1086 change a binding in the global keymap, the change is effective in all
1087 buffers (though it has no direct effect in buffers that shadow the
1088 global binding with a local one). If you change the current buffer's
1089 local map, that usually affects all buffers using the same major mode.
1090 The @code{global-set-key} and @code{local-set-key} functions are
1091 convenient interfaces for these operations (@pxref{Key Binding
1092 Commands}). You can also use @code{define-key}, a more general
1093 function; then you must specify explicitly the map to change.
1095 @cindex meta character key constants
1096 @cindex control character key constants
1097 In writing the key sequence to rebind, it is good to use the special
1098 escape sequences for control and meta characters (@pxref{String Type}).
1099 The syntax @samp{\C-} means that the following character is a control
1100 character and @samp{\M-} means that the following character is a meta
1101 character. Thus, the string @code{"\M-x"} is read as containing a
1102 single @kbd{M-x}, @code{"\C-f"} is read as containing a single
1103 @kbd{C-f}, and @code{"\M-\C-x"} and @code{"\C-\M-x"} are both read as
1104 containing a single @kbd{C-M-x}. You can also use this escape syntax in
1105 vectors, as well as others that aren't allowed in strings; one example
1106 is @samp{[?\C-\H-x home]}. @xref{Character Type}.
1108 The key definition and lookup functions accept an alternate syntax for
1109 event types in a key sequence that is a vector: you can use a list
1110 containing modifier names plus one base event (a character or function
1111 key name). For example, @code{(control ?a)} is equivalent to
1112 @code{?\C-a} and @code{(hyper control left)} is equivalent to
1113 @code{C-H-left}. One advantage of such lists is that the precise
1114 numeric codes for the modifier bits don't appear in compiled files.
1116 For the functions below, an error is signaled if @var{keymap} is not a
1117 keymap or if @var{key} is not a string or vector representing a key
1118 sequence. You can use event types (symbols) as shorthand for events
1121 @defun define-key keymap key binding
1122 This function sets the binding for @var{key} in @var{keymap}. (If
1123 @var{key} is more than one event long, the change is actually made
1124 in another keymap reached from @var{keymap}.) The argument
1125 @var{binding} can be any Lisp object, but only certain types are
1126 meaningful. (For a list of meaningful types, see @ref{Key Lookup}.)
1127 The value returned by @code{define-key} is @var{binding}.
1129 If @var{key} is @code{[t]}, this sets the default binding in
1130 @var{keymap}. When an event has no binding of its own, the Emacs
1131 command loop uses the keymap's default binding, if there is one.
1133 @cindex invalid prefix key error
1134 @cindex key sequence error
1135 Every prefix of @var{key} must be a prefix key (i.e., bound to a keymap)
1136 or undefined; otherwise an error is signaled. If some prefix of
1137 @var{key} is undefined, then @code{define-key} defines it as a prefix
1138 key so that the rest of @var{key} can be defined as specified.
1140 If there was previously no binding for @var{key} in @var{keymap}, the
1141 new binding is added at the beginning of @var{keymap}. The order of
1142 bindings in a keymap makes no difference for keyboard input, but it
1143 does matter for menu keymaps (@pxref{Menu Keymaps}).
1146 Here is an example that creates a sparse keymap and makes a number of
1151 (setq map (make-sparse-keymap))
1155 (define-key map "\C-f" 'forward-char)
1156 @result{} forward-char
1160 @result{} (keymap (6 . forward-char))
1164 ;; @r{Build sparse submap for @kbd{C-x} and bind @kbd{f} in that.}
1165 (define-key map (kbd "C-x f") 'forward-word)
1166 @result{} forward-word
1171 (24 keymap ; @kbd{C-x}
1172 (102 . forward-word)) ; @kbd{f}
1173 (6 . forward-char)) ; @kbd{C-f}
1177 ;; @r{Bind @kbd{C-p} to the @code{ctl-x-map}.}
1178 (define-key map (kbd "C-p") ctl-x-map)
1180 @result{} [nil @dots{} find-file @dots{} backward-kill-sentence]
1184 ;; @r{Bind @kbd{C-f} to @code{foo} in the @code{ctl-x-map}.}
1185 (define-key map (kbd "C-p C-f") 'foo)
1190 @result{} (keymap ; @r{Note @code{foo} in @code{ctl-x-map}.}
1191 (16 keymap [nil @dots{} foo @dots{} backward-kill-sentence])
1193 (102 . forward-word))
1199 Note that storing a new binding for @kbd{C-p C-f} actually works by
1200 changing an entry in @code{ctl-x-map}, and this has the effect of
1201 changing the bindings of both @kbd{C-p C-f} and @kbd{C-x C-f} in the
1204 The function @code{substitute-key-definition} scans a keymap for
1205 keys that have a certain binding and rebinds them with a different
1206 binding. Another feature you can use for similar effects, but which
1207 is often cleaner, is to add a binding that remaps a command
1208 (@pxref{Remapping Commands}).
1210 @defun substitute-key-definition olddef newdef keymap &optional oldmap
1211 @cindex replace bindings
1212 This function replaces @var{olddef} with @var{newdef} for any keys in
1213 @var{keymap} that were bound to @var{olddef}. In other words,
1214 @var{olddef} is replaced with @var{newdef} wherever it appears. The
1215 function returns @code{nil}.
1217 For example, this redefines @kbd{C-x C-f}, if you do it in an Emacs with
1222 (substitute-key-definition
1223 'find-file 'find-file-read-only (current-global-map))
1228 If @var{oldmap} is non-@code{nil}, that changes the behavior of
1229 @code{substitute-key-definition}: the bindings in @var{oldmap} determine
1230 which keys to rebind. The rebindings still happen in @var{keymap}, not
1231 in @var{oldmap}. Thus, you can change one map under the control of the
1232 bindings in another. For example,
1235 (substitute-key-definition
1236 'delete-backward-char 'my-funny-delete
1241 puts the special deletion command in @code{my-map} for whichever keys
1242 are globally bound to the standard deletion command.
1244 Here is an example showing a keymap before and after substitution:
1252 @result{} (keymap (49 . olddef-1) (50 . olddef-2) (51 . olddef-1))
1256 (substitute-key-definition 'olddef-1 'newdef map)
1261 @result{} (keymap (49 . newdef) (50 . olddef-2) (51 . newdef))
1266 @defun suppress-keymap keymap &optional nodigits
1267 @cindex @code{self-insert-command} override
1268 This function changes the contents of the full keymap @var{keymap} by
1269 making all the printing characters undefined. More precisely, it binds
1270 them to the command @code{undefined}. This makes ordinary insertion of
1271 text impossible. @code{suppress-keymap} returns @code{nil}.
1273 If @var{nodigits} is @code{nil}, then @code{suppress-keymap} defines
1274 digits to run @code{digit-argument}, and @kbd{-} to run
1275 @code{negative-argument}. Otherwise it makes them undefined like the
1276 rest of the printing characters.
1278 @cindex yank suppression
1279 @cindex @code{quoted-insert} suppression
1280 The @code{suppress-keymap} function does not make it impossible to
1281 modify a buffer, as it does not suppress commands such as @code{yank}
1282 and @code{quoted-insert}. To prevent any modification of a buffer, make
1283 it read-only (@pxref{Read Only Buffers}).
1285 Since this function modifies @var{keymap}, you would normally use it
1286 on a newly created keymap. Operating on an existing keymap
1287 that is used for some other purpose is likely to cause trouble; for
1288 example, suppressing @code{global-map} would make it impossible to use
1291 Most often, @code{suppress-keymap} is used to initialize local
1292 keymaps of modes such as Rmail and Dired where insertion of text is not
1293 desirable and the buffer is read-only. Here is an example taken from
1294 the file @file{emacs/lisp/dired.el}, showing how the local keymap for
1295 Dired mode is set up:
1299 (setq dired-mode-map (make-keymap))
1300 (suppress-keymap dired-mode-map)
1301 (define-key dired-mode-map "r" 'dired-rename-file)
1302 (define-key dired-mode-map "\C-d" 'dired-flag-file-deleted)
1303 (define-key dired-mode-map "d" 'dired-flag-file-deleted)
1304 (define-key dired-mode-map "v" 'dired-view-file)
1305 (define-key dired-mode-map "e" 'dired-find-file)
1306 (define-key dired-mode-map "f" 'dired-find-file)
1312 @node Remapping Commands
1313 @section Remapping Commands
1314 @cindex remapping commands
1316 A special kind of key binding, using a special ``key sequence''
1317 which includes a command name, has the effect of @dfn{remapping} that
1318 command into another. Here's how it works. You make a key binding
1319 for a key sequence that starts with the dummy event @code{remap},
1320 followed by the command name you want to remap. Specify the remapped
1321 definition as the definition in this binding. The remapped definition
1322 is usually a command name, but it can be any valid definition for
1325 Here's an example. Suppose that My mode uses special commands
1326 @code{my-kill-line} and @code{my-kill-word}, which should be invoked
1327 instead of @code{kill-line} and @code{kill-word}. It can establish
1328 this by making these two command-remapping bindings in its keymap:
1331 (define-key my-mode-map [remap kill-line] 'my-kill-line)
1332 (define-key my-mode-map [remap kill-word] 'my-kill-word)
1335 Whenever @code{my-mode-map} is an active keymap, if the user types
1336 @kbd{C-k}, Emacs will find the standard global binding of
1337 @code{kill-line} (assuming nobody has changed it). But
1338 @code{my-mode-map} remaps @code{kill-line} to @code{my-kill-line},
1339 so instead of running @code{kill-line}, Emacs runs
1340 @code{my-kill-line}.
1342 Remapping only works through a single level. In other words,
1345 (define-key my-mode-map [remap kill-line] 'my-kill-line)
1346 (define-key my-mode-map [remap my-kill-line] 'my-other-kill-line)
1350 does not have the effect of remapping @code{kill-line} into
1351 @code{my-other-kill-line}. If an ordinary key binding specifies
1352 @code{kill-line}, this keymap will remap it to @code{my-kill-line};
1353 if an ordinary binding specifies @code{my-kill-line}, this keymap will
1354 remap it to @code{my-other-kill-line}.
1356 @defun command-remapping command
1357 This function returns the remapping for @var{command} (a symbol),
1358 given the current active keymaps. If @var{command} is not remapped
1359 (which is the usual situation), or not a symbol, the function returns
1363 @node Key Binding Commands
1364 @section Commands for Binding Keys
1366 This section describes some convenient interactive interfaces for
1367 changing key bindings. They work by calling @code{define-key}.
1369 People often use @code{global-set-key} in their init files
1370 (@pxref{Init File}) for simple customization. For example,
1373 (global-set-key (kbd "C-x C-\\") 'next-line)
1380 (global-set-key [?\C-x ?\C-\\] 'next-line)
1387 (global-set-key [(control ?x) (control ?\\)] 'next-line)
1391 redefines @kbd{C-x C-\} to move down a line.
1394 (global-set-key [M-mouse-1] 'mouse-set-point)
1398 redefines the first (leftmost) mouse button, typed with the Meta key, to
1399 set point where you click.
1401 @cindex non-@acronym{ASCII} text in keybindings
1402 Be careful when using non-@acronym{ASCII} text characters in Lisp
1403 specifications of keys to bind. If these are read as multibyte text, as
1404 they usually will be in a Lisp file (@pxref{Loading Non-ASCII}), you
1405 must type the keys as multibyte too. For instance, if you use this:
1408 (global-set-key "@"o" 'my-function) ; bind o-umlaut
1415 (global-set-key ?@"o 'my-function) ; bind o-umlaut
1419 and your language environment is multibyte Latin-1, these commands
1420 actually bind the multibyte character with code 2294, not the unibyte
1421 Latin-1 character with code 246 (@kbd{M-v}). In order to use this
1422 binding, you need to enter the multibyte Latin-1 character as keyboard
1423 input. One way to do this is by using an appropriate input method
1424 (@pxref{Input Methods, , Input Methods, emacs, The GNU Emacs Manual}).
1426 If you want to use a unibyte character in the key binding, you can
1427 construct the key sequence string using @code{multibyte-char-to-unibyte}
1428 or @code{string-make-unibyte} (@pxref{Converting Representations}).
1430 @deffn Command global-set-key key definition
1431 This function sets the binding of @var{key} in the current global map
1432 to @var{definition}.
1436 (global-set-key @var{key} @var{definition})
1438 (define-key (current-global-map) @var{key} @var{definition})
1443 @deffn Command global-unset-key key
1444 @cindex unbinding keys
1445 This function removes the binding of @var{key} from the current
1448 One use of this function is in preparation for defining a longer key
1449 that uses @var{key} as a prefix---which would not be allowed if
1450 @var{key} has a non-prefix binding. For example:
1454 (global-unset-key "\C-l")
1458 (global-set-key "\C-l\C-l" 'redraw-display)
1463 This function is implemented simply using @code{define-key}:
1467 (global-unset-key @var{key})
1469 (define-key (current-global-map) @var{key} nil)
1474 @deffn Command local-set-key key definition
1475 This function sets the binding of @var{key} in the current local
1476 keymap to @var{definition}.
1480 (local-set-key @var{key} @var{definition})
1482 (define-key (current-local-map) @var{key} @var{definition})
1487 @deffn Command local-unset-key key
1488 This function removes the binding of @var{key} from the current
1493 (local-unset-key @var{key})
1495 (define-key (current-local-map) @var{key} nil)
1500 @node Scanning Keymaps
1501 @section Scanning Keymaps
1503 This section describes functions used to scan all the current keymaps
1504 for the sake of printing help information.
1506 @defun accessible-keymaps keymap &optional prefix
1507 This function returns a list of all the keymaps that can be reached (via
1508 zero or more prefix keys) from @var{keymap}. The value is an
1509 association list with elements of the form @code{(@var{key} .@:
1510 @var{map})}, where @var{key} is a prefix key whose definition in
1511 @var{keymap} is @var{map}.
1513 The elements of the alist are ordered so that the @var{key} increases
1514 in length. The first element is always @code{([] .@: @var{keymap})},
1515 because the specified keymap is accessible from itself with a prefix of
1518 If @var{prefix} is given, it should be a prefix key sequence; then
1519 @code{accessible-keymaps} includes only the submaps whose prefixes start
1520 with @var{prefix}. These elements look just as they do in the value of
1521 @code{(accessible-keymaps)}; the only difference is that some elements
1524 In the example below, the returned alist indicates that the key
1525 @key{ESC}, which is displayed as @samp{^[}, is a prefix key whose
1526 definition is the sparse keymap @code{(keymap (83 .@: center-paragraph)
1531 (accessible-keymaps (current-local-map))
1532 @result{}(([] keymap
1533 (27 keymap ; @r{Note this keymap for @key{ESC} is repeated below.}
1534 (83 . center-paragraph)
1535 (115 . center-line))
1536 (9 . tab-to-tab-stop))
1541 (83 . center-paragraph)
1546 In the following example, @kbd{C-h} is a prefix key that uses a sparse
1547 keymap starting with @code{(keymap (118 . describe-variable)@dots{})}.
1548 Another prefix, @kbd{C-x 4}, uses a keymap which is also the value of
1549 the variable @code{ctl-x-4-map}. The event @code{mode-line} is one of
1550 several dummy events used as prefixes for mouse actions in special parts
1555 (accessible-keymaps (current-global-map))
1556 @result{} (([] keymap [set-mark-command beginning-of-line @dots{}
1557 delete-backward-char])
1560 ("^H" keymap (118 . describe-variable) @dots{}
1561 (8 . help-for-help))
1564 ("^X" keymap [x-flush-mouse-queue @dots{}
1565 backward-kill-sentence])
1568 ("^[" keymap [mark-sexp backward-sexp @dots{}
1569 backward-kill-word])
1571 ("^X4" keymap (15 . display-buffer) @dots{})
1574 (S-mouse-2 . mouse-split-window-horizontally) @dots{}))
1579 These are not all the keymaps you would see in actuality.
1582 @defun map-keymap function keymap
1583 The function @code{map-keymap} calls @var{function} once
1584 for each binding in @var{keymap}. It passes two arguments,
1585 the event type and the value of the binding. If @var{keymap}
1586 has a parent, the parent's bindings are included as well.
1587 This works recursively: if the parent has itself a parent, then the
1588 grandparent's bindings are also included and so on.
1590 This function is the cleanest way to examine all the bindings
1594 @defun where-is-internal command &optional keymap firstonly noindirect no-remap
1595 This function is a subroutine used by the @code{where-is} command
1596 (@pxref{Help, , Help, emacs,The GNU Emacs Manual}). It returns a list
1597 of all key sequences (of any length) that are bound to @var{command} in a
1600 The argument @var{command} can be any object; it is compared with all
1601 keymap entries using @code{eq}.
1603 If @var{keymap} is @code{nil}, then the maps used are the current active
1604 keymaps, disregarding @code{overriding-local-map} (that is, pretending
1605 its value is @code{nil}). If @var{keymap} is a keymap, then the
1606 maps searched are @var{keymap} and the global keymap. If @var{keymap}
1607 is a list of keymaps, only those keymaps are searched.
1609 Usually it's best to use @code{overriding-local-map} as the expression
1610 for @var{keymap}. Then @code{where-is-internal} searches precisely the
1611 keymaps that are active. To search only the global map, pass
1612 @code{(keymap)} (an empty keymap) as @var{keymap}.
1614 If @var{firstonly} is @code{non-ascii}, then the value is a single
1615 vector representing the first key sequence found, rather than a list of
1616 all possible key sequences. If @var{firstonly} is @code{t}, then the
1617 value is the first key sequence, except that key sequences consisting
1618 entirely of @acronym{ASCII} characters (or meta variants of @acronym{ASCII}
1619 characters) are preferred to all other key sequences and that the
1620 return value can never be a menu binding.
1622 If @var{noindirect} is non-@code{nil}, @code{where-is-internal} doesn't
1623 follow indirect keymap bindings. This makes it possible to search for
1624 an indirect definition itself.
1626 When command remapping is in effect (@pxref{Remapping Commands}),
1627 @code{where-is-internal} figures out when a command will be run due to
1628 remapping and reports keys accordingly. It also returns @code{nil} if
1629 @var{command} won't really be run because it has been remapped to some
1630 other command. However, if @var{no-remap} is non-@code{nil}.
1631 @code{where-is-internal} ignores remappings.
1635 (where-is-internal 'describe-function)
1636 @result{} ("\^hf" "\^hd")
1641 @deffn Command describe-bindings &optional prefix buffer-or-name
1642 This function creates a listing of all current key bindings, and
1643 displays it in a buffer named @samp{*Help*}. The text is grouped by
1644 modes---minor modes first, then the major mode, then global bindings.
1646 If @var{prefix} is non-@code{nil}, it should be a prefix key; then the
1647 listing includes only keys that start with @var{prefix}.
1649 The listing describes meta characters as @key{ESC} followed by the
1650 corresponding non-meta character.
1652 When several characters with consecutive @acronym{ASCII} codes have the
1653 same definition, they are shown together, as
1654 @samp{@var{firstchar}..@var{lastchar}}. In this instance, you need to
1655 know the @acronym{ASCII} codes to understand which characters this means.
1656 For example, in the default global map, the characters @samp{@key{SPC}
1657 ..@: ~} are described by a single line. @key{SPC} is @acronym{ASCII} 32,
1658 @kbd{~} is @acronym{ASCII} 126, and the characters between them include all
1659 the normal printing characters, (e.g., letters, digits, punctuation,
1660 etc.@:); all these characters are bound to @code{self-insert-command}.
1662 If @var{buffer-or-name} is non-@code{nil}, it should be a buffer or a
1663 buffer name. Then @code{describe-bindings} lists that buffer's bindings,
1664 instead of the current buffer's.
1668 @section Menu Keymaps
1669 @cindex menu keymaps
1672 A keymap can define a menu as well as bindings for keyboard keys and
1673 mouse button. Menus are usually actuated with the mouse, but they can
1674 work with the keyboard also.
1677 * Defining Menus:: How to make a keymap that defines a menu.
1678 * Mouse Menus:: How users actuate the menu with the mouse.
1679 * Keyboard Menus:: How they actuate it with the keyboard.
1680 * Menu Example:: Making a simple menu.
1681 * Menu Bar:: How to customize the menu bar.
1682 * Tool Bar:: A tool bar is a row of images.
1683 * Modifying Menus:: How to add new items to a menu.
1686 @node Defining Menus
1687 @subsection Defining Menus
1688 @cindex defining menus
1689 @cindex menu prompt string
1690 @cindex prompt string (of menu)
1692 A keymap is suitable for menu use if it has an @dfn{overall prompt
1693 string}, which is a string that appears as an element of the keymap.
1694 (@xref{Format of Keymaps}.) The string should describe the purpose of
1695 the menu's commands. Emacs displays the overall prompt string as the
1696 menu title in some cases, depending on the toolkit (if any) used for
1697 displaying menus.@footnote{It is required for menus which do not use a
1698 toolkit, e.g.@: under MS-DOS.} Keyboard menus also display the overall
1701 The easiest way to construct a keymap with a prompt string is to specify
1702 the string as an argument when you call @code{make-keymap},
1703 @code{make-sparse-keymap} (@pxref{Creating Keymaps}), or
1704 @code{define-prefix-command} (@pxref{Definition of define-prefix-command}).
1707 @defun keymap-prompt keymap
1708 This function returns the overall prompt string of @var{keymap},
1709 or @code{nil} if it has none.
1712 The order of items in the menu is the same as the order of bindings in
1713 the keymap. Since @code{define-key} puts new bindings at the front, you
1714 should define the menu items starting at the bottom of the menu and
1715 moving to the top, if you care about the order. When you add an item to
1716 an existing menu, you can specify its position in the menu using
1717 @code{define-key-after} (@pxref{Modifying Menus}).
1720 * Simple Menu Items:: A simple kind of menu key binding,
1721 limited in capabilities.
1722 * Extended Menu Items:: More powerful menu item definitions
1723 let you specify keywords to enable
1725 * Menu Separators:: Drawing a horizontal line through a menu.
1726 * Alias Menu Items:: Using command aliases in menu items.
1729 @node Simple Menu Items
1730 @subsubsection Simple Menu Items
1732 The simpler and older way to define a menu keymap binding
1736 (@var{item-string} . @var{real-binding})
1740 The @sc{car}, @var{item-string}, is the string to be displayed in the
1741 menu. It should be short---preferably one to three words. It should
1742 describe the action of the command it corresponds to. Note that it is
1743 not generally possible to display non-@acronym{ASCII} text in menus. It will
1744 work for keyboard menus and will work to a large extent when Emacs is
1745 built with Gtk+ support.@footnote{In this case, the text is first
1746 encoded using the @code{utf-8} coding system and then rendered by the
1747 toolkit as it sees fit.}
1749 You can also supply a second string, called the help string, as follows:
1752 (@var{item-string} @var{help} . @var{real-binding})
1755 @var{help} specifies a ``help-echo'' string to display while the mouse
1756 is on that item in the same way as @code{help-echo} text properties
1757 (@pxref{Help display}).
1759 As far as @code{define-key} is concerned, @var{item-string} and
1760 @var{help-string} are part of the event's binding. However,
1761 @code{lookup-key} returns just @var{real-binding}, and only
1762 @var{real-binding} is used for executing the key.
1764 If @var{real-binding} is @code{nil}, then @var{item-string} appears in
1765 the menu but cannot be selected.
1767 If @var{real-binding} is a symbol and has a non-@code{nil}
1768 @code{menu-enable} property, that property is an expression that
1769 controls whether the menu item is enabled. Every time the keymap is
1770 used to display a menu, Emacs evaluates the expression, and it enables
1771 the menu item only if the expression's value is non-@code{nil}. When a
1772 menu item is disabled, it is displayed in a ``fuzzy'' fashion, and
1775 The menu bar does not recalculate which items are enabled every time you
1776 look at a menu. This is because the X toolkit requires the whole tree
1777 of menus in advance. To force recalculation of the menu bar, call
1778 @code{force-mode-line-update} (@pxref{Mode Line Format}).
1780 You've probably noticed that menu items show the equivalent keyboard key
1781 sequence (if any) to invoke the same command. To save time on
1782 recalculation, menu display caches this information in a sublist in the
1785 @c This line is not too long--rms.
1787 (@var{item-string} @r{[}@var{help-string}@r{]} (@var{key-binding-data}) . @var{real-binding})
1791 Don't put these sublists in the menu item yourself; menu display
1792 calculates them automatically. Don't mention keyboard equivalents in
1793 the item strings themselves, since that is redundant.
1795 @node Extended Menu Items
1796 @subsubsection Extended Menu Items
1799 An extended-format menu item is a more flexible and also cleaner
1800 alternative to the simple format. It consists of a list that starts
1801 with the symbol @code{menu-item}. To define a non-selectable string,
1802 the item looks like this:
1805 (menu-item @var{item-name})
1809 A string starting with two or more dashes specifies a separator line;
1810 see @ref{Menu Separators}.
1812 To define a real menu item which can be selected, the extended format
1813 item looks like this:
1816 (menu-item @var{item-name} @var{real-binding}
1817 . @var{item-property-list})
1821 Here, @var{item-name} is an expression which evaluates to the menu item
1822 string. Thus, the string need not be a constant. The third element,
1823 @var{real-binding}, is the command to execute. The tail of the list,
1824 @var{item-property-list}, has the form of a property list which contains
1825 other information. Here is a table of the properties that are supported:
1828 @item :enable @var{form}
1829 The result of evaluating @var{form} determines whether the item is
1830 enabled (non-@code{nil} means yes). If the item is not enabled,
1831 you can't really click on it.
1833 @item :visible @var{form}
1834 The result of evaluating @var{form} determines whether the item should
1835 actually appear in the menu (non-@code{nil} means yes). If the item
1836 does not appear, then the menu is displayed as if this item were
1839 @item :help @var{help}
1840 The value of this property, @var{help}, specifies a ``help-echo'' string
1841 to display while the mouse is on that item. This is displayed in the
1842 same way as @code{help-echo} text properties (@pxref{Help display}).
1843 Note that this must be a constant string, unlike the @code{help-echo}
1844 property for text and overlays.
1846 @item :button (@var{type} . @var{selected})
1847 This property provides a way to define radio buttons and toggle buttons.
1848 The @sc{car}, @var{type}, says which: it should be @code{:toggle} or
1849 @code{:radio}. The @sc{cdr}, @var{selected}, should be a form; the
1850 result of evaluating it says whether this button is currently selected.
1852 A @dfn{toggle} is a menu item which is labeled as either ``on'' or ``off''
1853 according to the value of @var{selected}. The command itself should
1854 toggle @var{selected}, setting it to @code{t} if it is @code{nil},
1855 and to @code{nil} if it is @code{t}. Here is how the menu item
1856 to toggle the @code{debug-on-error} flag is defined:
1859 (menu-item "Debug on Error" toggle-debug-on-error
1861 . (and (boundp 'debug-on-error)
1866 This works because @code{toggle-debug-on-error} is defined as a command
1867 which toggles the variable @code{debug-on-error}.
1869 @dfn{Radio buttons} are a group of menu items, in which at any time one
1870 and only one is ``selected.'' There should be a variable whose value
1871 says which one is selected at any time. The @var{selected} form for
1872 each radio button in the group should check whether the variable has the
1873 right value for selecting that button. Clicking on the button should
1874 set the variable so that the button you clicked on becomes selected.
1876 @item :key-sequence @var{key-sequence}
1877 This property specifies which key sequence is likely to be bound to the
1878 same command invoked by this menu item. If you specify the right key
1879 sequence, that makes preparing the menu for display run much faster.
1881 If you specify the wrong key sequence, it has no effect; before Emacs
1882 displays @var{key-sequence} in the menu, it verifies that
1883 @var{key-sequence} is really equivalent to this menu item.
1885 @item :key-sequence nil
1886 This property indicates that there is normally no key binding which is
1887 equivalent to this menu item. Using this property saves time in
1888 preparing the menu for display, because Emacs does not need to search
1889 the keymaps for a keyboard equivalent for this menu item.
1891 However, if the user has rebound this item's definition to a key
1892 sequence, Emacs ignores the @code{:keys} property and finds the keyboard
1895 @item :keys @var{string}
1896 This property specifies that @var{string} is the string to display
1897 as the keyboard equivalent for this menu item. You can use
1898 the @samp{\\[...]} documentation construct in @var{string}.
1900 @item :filter @var{filter-fn}
1901 This property provides a way to compute the menu item dynamically.
1902 The property value @var{filter-fn} should be a function of one argument;
1903 when it is called, its argument will be @var{real-binding}. The
1904 function should return the binding to use instead.
1907 @node Menu Separators
1908 @subsubsection Menu Separators
1909 @cindex menu separators
1911 A menu separator is a kind of menu item that doesn't display any
1912 text---instead, it divides the menu into subparts with a horizontal line.
1913 A separator looks like this in the menu keymap:
1916 (menu-item @var{separator-type})
1920 where @var{separator-type} is a string starting with two or more dashes.
1922 In the simplest case, @var{separator-type} consists of only dashes.
1923 That specifies the default kind of separator. (For compatibility,
1924 @code{""} and @code{-} also count as separators.)
1926 Starting in Emacs 21, certain other values of @var{separator-type}
1927 specify a different style of separator. Here is a table of them:
1932 An extra vertical space, with no actual line.
1934 @item "--single-line"
1935 A single line in the menu's foreground color.
1937 @item "--double-line"
1938 A double line in the menu's foreground color.
1940 @item "--single-dashed-line"
1941 A single dashed line in the menu's foreground color.
1943 @item "--double-dashed-line"
1944 A double dashed line in the menu's foreground color.
1946 @item "--shadow-etched-in"
1947 A single line with a 3D sunken appearance. This is the default,
1948 used separators consisting of dashes only.
1950 @item "--shadow-etched-out"
1951 A single line with a 3D raised appearance.
1953 @item "--shadow-etched-in-dash"
1954 A single dashed line with a 3D sunken appearance.
1956 @item "--shadow-etched-out-dash"
1957 A single dashed line with a 3D raised appearance.
1959 @item "--shadow-double-etched-in"
1960 Two lines with a 3D sunken appearance.
1962 @item "--shadow-double-etched-out"
1963 Two lines with a 3D raised appearance.
1965 @item "--shadow-double-etched-in-dash"
1966 Two dashed lines with a 3D sunken appearance.
1968 @item "--shadow-double-etched-out-dash"
1969 Two dashed lines with a 3D raised appearance.
1972 You can also give these names in another style, adding a colon after
1973 the double-dash and replacing each single dash with capitalization of
1974 the following word. Thus, @code{"--:singleLine"}, is equivalent to
1975 @code{"--single-line"}.
1977 Some systems and display toolkits don't really handle all of these
1978 separator types. If you use a type that isn't supported, the menu
1979 displays a similar kind of separator that is supported.
1981 @node Alias Menu Items
1982 @subsubsection Alias Menu Items
1984 Sometimes it is useful to make menu items that use the ``same''
1985 command but with different enable conditions. The best way to do this
1986 in Emacs now is with extended menu items; before that feature existed,
1987 it could be done by defining alias commands and using them in menu
1988 items. Here's an example that makes two aliases for
1989 @code{toggle-read-only} and gives them different enable conditions:
1992 (defalias 'make-read-only 'toggle-read-only)
1993 (put 'make-read-only 'menu-enable '(not buffer-read-only))
1994 (defalias 'make-writable 'toggle-read-only)
1995 (put 'make-writable 'menu-enable 'buffer-read-only)
1998 When using aliases in menus, often it is useful to display the
1999 equivalent key bindings for the ``real'' command name, not the aliases
2000 (which typically don't have any key bindings except for the menu
2001 itself). To request this, give the alias symbol a non-@code{nil}
2002 @code{menu-alias} property. Thus,
2005 (put 'make-read-only 'menu-alias t)
2006 (put 'make-writable 'menu-alias t)
2010 causes menu items for @code{make-read-only} and @code{make-writable} to
2011 show the keyboard bindings for @code{toggle-read-only}.
2014 @subsection Menus and the Mouse
2016 The usual way to make a menu keymap produce a menu is to make it the
2017 definition of a prefix key. (A Lisp program can explicitly pop up a
2018 menu and receive the user's choice---see @ref{Pop-Up Menus}.)
2020 If the prefix key ends with a mouse event, Emacs handles the menu keymap
2021 by popping up a visible menu, so that the user can select a choice with
2022 the mouse. When the user clicks on a menu item, the event generated is
2023 whatever character or symbol has the binding that brought about that
2024 menu item. (A menu item may generate a series of events if the menu has
2025 multiple levels or comes from the menu bar.)
2027 It's often best to use a button-down event to trigger the menu. Then
2028 the user can select a menu item by releasing the button.
2030 A single keymap can appear as multiple menu panes, if you explicitly
2031 arrange for this. The way to do this is to make a keymap for each pane,
2032 then create a binding for each of those maps in the main keymap of the
2033 menu. Give each of these bindings an item string that starts with
2034 @samp{@@}. The rest of the item string becomes the name of the pane.
2035 See the file @file{lisp/mouse.el} for an example of this. Any ordinary
2036 bindings with @samp{@@}-less item strings are grouped into one pane,
2037 which appears along with the other panes explicitly created for the
2040 X toolkit menus don't have panes; instead, they can have submenus.
2041 Every nested keymap becomes a submenu, whether the item string starts
2042 with @samp{@@} or not. In a toolkit version of Emacs, the only thing
2043 special about @samp{@@} at the beginning of an item string is that the
2044 @samp{@@} doesn't appear in the menu item.
2046 You can also produce multiple panes or submenus from separate keymaps.
2047 The full definition of a prefix key always comes from merging the
2048 definitions supplied by the various active keymaps (minor mode, local,
2049 and global). When more than one of these keymaps is a menu, each of
2050 them makes a separate pane or panes (when Emacs does not use an
2051 X-toolkit) or a separate submenu (when using an X-toolkit).
2052 @xref{Active Keymaps}.
2054 @node Keyboard Menus
2055 @subsection Menus and the Keyboard
2057 When a prefix key ending with a keyboard event (a character or function
2058 key) has a definition that is a menu keymap, the user can use the
2059 keyboard to choose a menu item.
2061 Emacs displays the menu's overall prompt string followed by the
2062 alternatives (the item strings of the bindings) in the echo area. If
2063 the bindings don't all fit at once, the user can type @key{SPC} to see
2064 the next line of alternatives. Successive uses of @key{SPC} eventually
2065 get to the end of the menu and then cycle around to the beginning. (The
2066 variable @code{menu-prompt-more-char} specifies which character is used
2067 for this; @key{SPC} is the default.)
2069 When the user has found the desired alternative from the menu, he or she
2070 should type the corresponding character---the one whose binding is that
2074 In a menu intended for keyboard use, each menu item must clearly
2075 indicate what character to type. The best convention to use is to make
2076 the character the first letter of the item string---that is something
2077 users will understand without being told. We plan to change this; by
2078 the time you read this manual, keyboard menus may explicitly name the
2079 key for each alternative.
2082 This way of using menus in an Emacs-like editor was inspired by the
2085 @defvar menu-prompt-more-char
2086 This variable specifies the character to use to ask to see
2087 the next line of a menu. Its initial value is 32, the code
2092 @subsection Menu Example
2093 @cindex menu definition example
2095 Here is a complete example of defining a menu keymap. It is the
2096 definition of the @samp{Print} submenu in the @samp{Tools} menu in the
2097 menu bar, and it uses the simple menu item format (@pxref{Simple Menu
2098 Items}). First we create the keymap, and give it a name:
2101 (defvar menu-bar-print-menu (make-sparse-keymap "Print"))
2105 Next we define the menu items:
2108 (define-key menu-bar-print-menu [ps-print-region]
2109 '("Postscript Print Region" . ps-print-region-with-faces))
2110 (define-key menu-bar-print-menu [ps-print-buffer]
2111 '("Postscript Print Buffer" . ps-print-buffer-with-faces))
2112 (define-key menu-bar-print-menu [separator-ps-print]
2114 (define-key menu-bar-print-menu [print-region]
2115 '("Print Region" . print-region))
2116 (define-key menu-bar-print-menu [print-buffer]
2117 '("Print Buffer" . print-buffer))
2121 Note the symbols which the bindings are ``made for''; these appear
2122 inside square brackets, in the key sequence being defined. In some
2123 cases, this symbol is the same as the command name; sometimes it is
2124 different. These symbols are treated as ``function keys'', but they are
2125 not real function keys on the keyboard. They do not affect the
2126 functioning of the menu itself, but they are ``echoed'' in the echo area
2127 when the user selects from the menu, and they appear in the output of
2128 @code{where-is} and @code{apropos}.
2130 The menu in this example is intended for use with the mouse. If a
2131 menu is intended for use with the keyboard, that is, if it is bound to
2132 a key sequence ending with a keyboard event, then the menu items
2133 should be bound to characters or ``real'' function keys, that can be
2134 typed with the keyboard.
2136 The binding whose definition is @code{("--")} is a separator line.
2137 Like a real menu item, the separator has a key symbol, in this case
2138 @code{separator-ps-print}. If one menu has two separators, they must
2139 have two different key symbols.
2141 Here is code to define enable conditions for two of the commands in
2145 (put 'print-region 'menu-enable 'mark-active)
2146 (put 'ps-print-region-with-faces 'menu-enable 'mark-active)
2149 Here is how we make this menu appear as an item in the parent menu:
2152 (define-key menu-bar-tools-menu [print]
2153 (cons "Print" menu-bar-print-menu))
2157 Note that this incorporates the submenu keymap, which is the value of
2158 the variable @code{menu-bar-print-menu}, rather than the symbol
2159 @code{menu-bar-print-menu} itself. Using that symbol in the parent menu
2160 item would be meaningless because @code{menu-bar-print-menu} is not a
2163 If you wanted to attach the same print menu to a mouse click, you
2167 (define-key global-map [C-S-down-mouse-1]
2168 menu-bar-print-menu)
2171 We could equally well use an extended menu item (@pxref{Extended Menu
2172 Items}) for @code{print-region}, like this:
2175 (define-key menu-bar-print-menu [print-region]
2176 '(menu-item "Print Region" print-region
2177 :enable mark-active))
2181 With the extended menu item, the enable condition is specified
2182 inside the menu item itself. If we wanted to make this
2183 item disappear from the menu entirely when the mark is inactive,
2184 we could do it this way:
2187 (define-key menu-bar-print-menu [print-region]
2188 '(menu-item "Print Region" print-region
2189 :visible mark-active))
2193 @subsection The Menu Bar
2196 Most window systems allow each frame to have a @dfn{menu bar}---a
2197 permanently displayed menu stretching horizontally across the top of the
2198 frame. The items of the menu bar are the subcommands of the fake
2199 ``function key'' @code{menu-bar}, as defined by all the active keymaps.
2201 To add an item to the menu bar, invent a fake ``function key'' of your
2202 own (let's call it @var{key}), and make a binding for the key sequence
2203 @code{[menu-bar @var{key}]}. Most often, the binding is a menu keymap,
2204 so that pressing a button on the menu bar item leads to another menu.
2206 When more than one active keymap defines the same fake function key
2207 for the menu bar, the item appears just once. If the user clicks on
2208 that menu bar item, it brings up a single, combined menu containing
2209 all the subcommands of that item---the global subcommands, the local
2210 subcommands, and the minor mode subcommands.
2212 The variable @code{overriding-local-map} is normally ignored when
2213 determining the menu bar contents. That is, the menu bar is computed
2214 from the keymaps that would be active if @code{overriding-local-map}
2215 were @code{nil}. @xref{Active Keymaps}.
2217 In order for a frame to display a menu bar, its @code{menu-bar-lines}
2218 parameter must be greater than zero. Emacs uses just one line for the
2219 menu bar itself; if you specify more than one line, the other lines
2220 serve to separate the menu bar from the windows in the frame. We
2221 recommend 1 or 2 as the value of @code{menu-bar-lines}. @xref{Window Frame
2224 Here's an example of setting up a menu bar item:
2228 (modify-frame-parameters (selected-frame)
2229 '((menu-bar-lines . 2)))
2233 ;; @r{Make a menu keymap (with a prompt string)}
2234 ;; @r{and make it the menu bar item's definition.}
2235 (define-key global-map [menu-bar words]
2236 (cons "Words" (make-sparse-keymap "Words")))
2240 ;; @r{Define specific subcommands in this menu.}
2241 (define-key global-map
2242 [menu-bar words forward]
2243 '("Forward word" . forward-word))
2246 (define-key global-map
2247 [menu-bar words backward]
2248 '("Backward word" . backward-word))
2252 A local keymap can cancel a menu bar item made by the global keymap by
2253 rebinding the same fake function key with @code{undefined} as the
2254 binding. For example, this is how Dired suppresses the @samp{Edit} menu
2258 (define-key dired-mode-map [menu-bar edit] 'undefined)
2262 @code{edit} is the fake function key used by the global map for the
2263 @samp{Edit} menu bar item. The main reason to suppress a global
2264 menu bar item is to regain space for mode-specific items.
2266 @defvar menu-bar-final-items
2267 Normally the menu bar shows global items followed by items defined by the
2270 This variable holds a list of fake function keys for items to display at
2271 the end of the menu bar rather than in normal sequence. The default
2272 value is @code{(help-menu)}; thus, the @samp{Help} menu item normally appears
2273 at the end of the menu bar, following local menu items.
2276 @defvar menu-bar-update-hook
2277 This normal hook is run whenever the user clicks on the menu bar, before
2278 displaying a submenu. You can use it to update submenus whose contents
2283 @subsection Tool bars
2286 A @dfn{tool bar} is a row of icons at the top of a frame, that execute
2287 commands when you click on them---in effect, a kind of graphical menu
2288 bar. Emacs supports tool bars starting with version 21.
2290 The frame parameter @code{tool-bar-lines} (X resource @samp{toolBar})
2291 controls how many lines' worth of height to reserve for the tool bar. A
2292 zero value suppresses the tool bar. If the value is nonzero, and
2293 @code{auto-resize-tool-bars} is non-@code{nil}, the tool bar expands and
2294 contracts automatically as needed to hold the specified contents.
2296 The tool bar contents are controlled by a menu keymap attached to a
2297 fake ``function key'' called @code{tool-bar} (much like the way the menu
2298 bar is controlled). So you define a tool bar item using
2299 @code{define-key}, like this:
2302 (define-key global-map [tool-bar @var{key}] @var{item})
2306 where @var{key} is a fake ``function key'' to distinguish this item from
2307 other items, and @var{item} is a menu item key binding (@pxref{Extended
2308 Menu Items}), which says how to display this item and how it behaves.
2310 The usual menu keymap item properties, @code{:visible},
2311 @code{:enable}, @code{:button}, and @code{:filter}, are useful in
2312 tool bar bindings and have their normal meanings. The @var{real-binding}
2313 in the item must be a command, not a keymap; in other words, it does not
2314 work to define a tool bar icon as a prefix key.
2316 The @code{:help} property specifies a ``help-echo'' string to display
2317 while the mouse is on that item. This is displayed in the same way as
2318 @code{help-echo} text properties (@pxref{Help display}).
2320 In addition, you should use the @code{:image} property;
2321 this is how you specify the image to display in the tool bar:
2324 @item :image @var{image}
2325 @var{images} is either a single image specification or a vector of four
2326 image specifications. If you use a vector of four,
2327 one of them is used, depending on circumstances:
2331 Used when the item is enabled and selected.
2333 Used when the item is enabled and deselected.
2335 Used when the item is disabled and selected.
2337 Used when the item is disabled and deselected.
2341 If @var{image} is a single image specification, Emacs draws the tool bar
2342 button in disabled state by applying an edge-detection algorithm to the
2345 The default tool bar is defined so that items specific to editing do not
2346 appear for major modes whose command symbol has a @code{mode-class}
2347 property of @code{special} (@pxref{Major Mode Conventions}). Major
2348 modes may add items to the global bar by binding @code{[tool-bar
2349 @var{foo}]} in their local map. It makes sense for some major modes to
2350 replace the default tool bar items completely, since not many can be
2351 accommodated conveniently, and the default bindings make this easy by
2352 using an indirection through @code{tool-bar-map}.
2354 @defvar tool-bar-map
2355 @tindex tool-bar-map
2356 By default, the global map binds @code{[tool-bar]} as follows:
2358 (global-set-key [tool-bar]
2359 '(menu-item "tool bar" ignore
2360 :filter (lambda (ignore) tool-bar-map)))
2363 Thus the tool bar map is derived dynamically from the value of variable
2364 @code{tool-bar-map} and you should normally adjust the default (global)
2365 tool bar by changing that map. Major modes may replace the global bar
2366 completely by making @code{tool-bar-map} buffer-local and set to a
2367 keymap containing only the desired items. Info mode provides an
2371 There are two convenience functions for defining tool bar items, as
2374 @defun tool-bar-add-item icon def key &rest props
2375 @tindex tool-bar-add-item
2376 This function adds an item to the tool bar by modifying
2377 @code{tool-bar-map}. The image to use is defined by @var{icon}, which
2378 is the base name of an XPM, XBM or PBM image file to be located by
2379 @code{find-image}. Given a value @samp{"exit"}, say, @file{exit.xpm},
2380 @file{exit.pbm} and @file{exit.xbm} would be searched for in that order
2381 on a color display. On a monochrome display, the search order is
2382 @samp{.pbm}, @samp{.xbm} and @samp{.xpm}. The binding to use is the
2383 command @var{def}, and @var{key} is the fake function key symbol in the
2384 prefix keymap. The remaining arguments @var{props} are additional
2385 property list elements to add to the menu item specification.
2387 To define items in some local map, bind @code{tool-bar-map} with
2388 @code{let} around calls of this function:
2390 (defvar foo-tool-bar-map
2391 (let ((tool-bar-map (make-sparse-keymap)))
2392 (tool-bar-add-item @dots{})
2398 @defun tool-bar-add-item-from-menu command icon &optional map &rest props
2399 @tindex tool-bar-add-item-from-menu
2400 This function is a convenience for defining tool bar items which are
2401 consistent with existing menu bar bindings. The binding of
2402 @var{command} is looked up in the menu bar in @var{map} (default
2403 @code{global-map}) and modified to add an image specification for
2404 @var{icon}, which is found in the same way as by
2405 @code{tool-bar-add-item}. The resulting binding is then placed in
2406 @code{tool-bar-map}, so use this function only for global tool bar
2409 @var{map} must contain an appropriate keymap bound to
2410 @code{[menu-bar]}. The remaining arguments @var{props} are additional
2411 property list elements to add to the menu item specification.
2414 @defun tool-bar-local-item-from-menu command icon in-map &optional from-map &rest props
2415 This function is used for making non-global tool bar items. Use it
2416 like @code{tool-bar-add-item-from-menu} except that @var{in-map}
2417 specifies the local map to make the definition in. The argument
2418 @var{from-map} is like the @var{map} argument of
2419 @code{tool-bar-add-item-from-menu}.
2422 @tindex auto-resize-tool-bar
2423 @defvar auto-resize-tool-bar
2424 If this variable is non-@code{nil}, the tool bar automatically resizes to
2425 show all defined tool bar items---but not larger than a quarter of the
2429 @tindex auto-raise-tool-bar-buttons
2430 @defvar auto-raise-tool-bar-buttons
2431 If this variable is non-@code{nil}, tool bar items display
2432 in raised form when the mouse moves over them.
2435 @tindex tool-bar-button-margin
2436 @defvar tool-bar-button-margin
2437 This variable specifies an extra margin to add around tool bar items.
2438 The value is an integer, a number of pixels. The default is 4.
2441 @tindex tool-bar-button-relief
2442 @defvar tool-bar-button-relief
2443 This variable specifies the shadow width for tool bar items.
2444 The value is an integer, a number of pixels. The default is 1.
2447 You can define a special meaning for clicking on a tool bar item with
2448 the shift, control, meta, etc., modifiers. You do this by setting up
2449 additional items that relate to the original item through the fake
2450 function keys. Specifically, the additional items should use the
2451 modified versions of the same fake function key used to name the
2454 Thus, if the original item was defined this way,
2457 (define-key global-map [tool-bar shell]
2458 '(menu-item "Shell" shell
2459 :image (image :type xpm :file "shell.xpm")))
2463 then here is how you can define clicking on the same tool bar image with
2467 (define-key global-map [tool-bar S-shell] 'some-command)
2470 @xref{Function Keys}, for more information about how to add modifiers to
2473 @node Modifying Menus
2474 @subsection Modifying Menus
2476 When you insert a new item in an existing menu, you probably want to
2477 put it in a particular place among the menu's existing items. If you
2478 use @code{define-key} to add the item, it normally goes at the front of
2479 the menu. To put it elsewhere in the menu, use @code{define-key-after}:
2481 @defun define-key-after map key binding &optional after
2482 Define a binding in @var{map} for @var{key}, with value @var{binding},
2483 just like @code{define-key}, but position the binding in @var{map} after
2484 the binding for the event @var{after}. The argument @var{key} should be
2485 of length one---a vector or string with just one element. But
2486 @var{after} should be a single event type---a symbol or a character, not
2487 a sequence. The new binding goes after the binding for @var{after}. If
2488 @var{after} is @code{t} or is omitted, then the new binding goes last, at
2489 the end of the keymap. However, new bindings are added before any
2495 (define-key-after my-menu [drink]
2496 '("Drink" . drink-command) 'eat)
2500 makes a binding for the fake function key @key{DRINK} and puts it
2501 right after the binding for @key{EAT}.
2503 Here is how to insert an item called @samp{Work} in the @samp{Signals}
2504 menu of Shell mode, after the item @code{break}:
2508 (lookup-key shell-mode-map [menu-bar signals])
2509 [work] '("Work" . work-command) 'break)
2514 arch-tag: cfb87287-9364-4e46-9e93-6c2f7f6ae794