(speedbar-frame-parameters) Add : to custom prompt.
[emacs.git] / src / w32term.h
blob869c1df18477aeac661f95b0b93fdc4892f4da58
1 /* Definitions and headers for communication on the Microsoft W32 API.
2 Copyright (C) 1995 Free Software Foundation, Inc.
4 This file is part of GNU Emacs.
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
21 /* Added by Kevin Gallo */
23 #include <w32gui.h>
25 /* The class of this X application. */
26 #define EMACS_CLASS "Emacs"
28 #define BLACK_PIX_DEFAULT(f) PALETTERGB(0,0,0)
29 #define WHITE_PIX_DEFAULT(f) PALETTERGB(255,255,255)
31 #define FONT_WIDTH(f) ((f)->tm.tmAveCharWidth)
32 #define FONT_HEIGHT(f) ((f)->tm.tmHeight)
33 #define FONT_BASE(f) ((f)->tm.tmAscent)
34 #define FONT_MAX_WIDTH(f) ((f)->tm.tmMaxCharWidth)
36 #define CHECK_W32_FRAME(f, frame) \
37 if (NILP (frame)) \
38 f = selected_frame; \
39 else \
40 { \
41 CHECK_LIVE_FRAME (frame, 0); \
42 f = XFRAME (frame); \
43 } \
44 if (! FRAME_W32_P (f))
46 /* Indicates whether we are in the readsocket call and the message we
47 are processing in the current loop */
49 extern MSG CurMsg;
50 extern BOOL bUseDflt;
52 extern struct frame *x_window_to_frame ();
54 enum text_cursor_kinds {
55 filled_box_cursor, hollow_box_cursor, bar_cursor
58 /* Structure recording bitmaps and reference count.
59 If REFCOUNT is 0 then this record is free to be reused. */
61 struct w32_bitmap_record
63 Pixmap pixmap;
64 char *file;
65 HINSTANCE hinst; /* Used to load the file */
66 int refcount;
67 /* Record some info about this pixmap. */
68 int height, width, depth;
71 /* Palette book-keeping stuff for mapping requested colors into the
72 system palette. Keep a ref-counted list of requested colors and
73 regenerate the app palette whenever the requested list changes. */
75 extern Lisp_Object Vw32_enable_palette;
77 struct w32_palette_entry {
78 struct w32_palette_entry * next;
79 PALETTEENTRY entry;
80 #if 0
81 unsigned refcount;
82 #endif
85 extern void w32_regenerate_palette(struct frame *f);
88 /* For each display (currently only one on w32), we have a structure that
89 records information about it. */
91 struct w32_display_info
93 /* Chain of all w32_display_info structures. */
94 struct w32_display_info *next;
95 /* This is a cons cell of the form (NAME . FONT-LIST-CACHE).
96 The same cons cell also appears in x_display_name_list. */
97 Lisp_Object name_list_element;
98 /* Number of frames that are on this display. */
99 int reference_count;
100 /* Number of planes on this screen. */
101 int n_planes;
102 /* Number of bits per pixel on this screen. */
103 int n_cbits;
104 /* Dimensions of this screen. */
105 int height, width;
106 int height_in,width_in;
107 /* Mask of things that cause the mouse to be grabbed. */
108 int grabbed;
109 /* The root window of this screen. */
110 Window root_window;
111 /* The cursor to use for vertical scroll bars. */
112 Cursor vertical_scroll_bar_cursor;
114 /* color palette information. */
115 int has_palette;
116 struct w32_palette_entry * color_list;
117 unsigned num_colors;
118 HPALETTE palette;
120 /* deferred action flags checked when starting frame update. */
121 int regen_palette;
123 /* Keystroke that has been faked by Emacs and will be ignored when
124 received; value is reset after key is received. */
125 int faked_key;
127 /* A table of all the fonts we have already loaded. */
128 struct font_info *font_table;
130 /* The current capacity of font_table. */
131 int font_table_size;
133 /* These variables describe the range of text currently shown
134 in its mouse-face, together with the window they apply to.
135 As long as the mouse stays within this range, we need not
136 redraw anything on its account. */
137 int mouse_face_beg_row, mouse_face_beg_col;
138 int mouse_face_end_row, mouse_face_end_col;
139 int mouse_face_past_end;
140 Lisp_Object mouse_face_window;
141 int mouse_face_face_id;
143 /* 1 if a mouse motion event came and we didn't handle it right away because
144 gc was in progress. */
145 int mouse_face_deferred_gc;
147 /* FRAME and X, Y position of mouse when last checked for
148 highlighting. X and Y can be negative or out of range for the frame. */
149 struct frame *mouse_face_mouse_frame;
150 int mouse_face_mouse_x, mouse_face_mouse_y;
152 /* Nonzero means defer mouse-motion highlighting. */
153 int mouse_face_defer;
155 char *w32_id_name;
157 /* The number of fonts actually stored in w32_font_table.
158 font_table[n] is used and valid iff 0 <= n < n_fonts.
159 0 <= n_fonts <= font_table_size. */
160 int n_fonts;
162 /* Pointer to bitmap records. */
163 struct w32_bitmap_record *bitmaps;
165 /* Allocated size of bitmaps field. */
166 int bitmaps_size;
168 /* Last used bitmap index. */
169 int bitmaps_last;
171 /* The frame (if any) which has the window that has keyboard focus.
172 Zero if none. This is examined by Ffocus_frame in w32fns.c. Note
173 that a mere EnterNotify event can set this; if you need to know the
174 last frame specified in a FocusIn or FocusOut event, use
175 w32_focus_event_frame. */
176 struct frame *w32_focus_frame;
178 /* The last frame mentioned in a FocusIn or FocusOut event. This is
179 separate from w32_focus_frame, because whether or not LeaveNotify
180 events cause us to lose focus depends on whether or not we have
181 received a FocusIn event for it. */
182 struct frame *w32_focus_event_frame;
184 /* The frame which currently has the visual highlight, and should get
185 keyboard input (other sorts of input have the frame encoded in the
186 event). It points to the focus frame's selected window's
187 frame. It differs from w32_focus_frame when we're using a global
188 minibuffer. */
189 struct frame *w32_highlight_frame;
192 /* This is a chain of structures for all the displays currently in use. */
193 extern struct w32_display_info one_w32_display_info;
195 /* This is a list of cons cells, each of the form (NAME . FONT-LIST-CACHE),
196 one for each element of w32_display_list and in the same order.
197 NAME is the name of the frame.
198 FONT-LIST-CACHE records previous values returned by x-list-fonts. */
199 extern Lisp_Object w32_display_name_list;
201 /* Regexp matching a font name whose width is the same as `PIXEL_SIZE'. */
202 extern Lisp_Object Vx_pixel_size_width_font_regexp;
204 /* A flag to control how to display unibyte 8-bit character. */
205 extern int unibyte_display_via_language_environment;
207 extern struct w32_display_info *x_display_info_for_display ();
208 extern struct w32_display_info *x_display_info_for_name ();
210 extern struct w32_display_info *w32_term_init ();
212 extern Lisp_Object w32_list_fonts ();
213 extern struct font_info *w32_get_font_info (), *w32_query_font ();
214 extern void w32_find_ccl_program();
216 /* Each W32 frame object points to its own struct w32_display object
217 in the output_data.w32 field. The w32_display structure contains all
218 the information that is specific to W32 windows. */
220 struct w32_output
222 /* Menubar "widget" handle. */
223 HMENU menubar_widget;
225 /* Original palette (used to deselect real palette after drawing) */
226 HPALETTE old_palette;
228 /* Position of the W32 window (x and y offsets in root window). */
229 int left_pos;
230 int top_pos;
232 /* Border width of the W32 window as known by the window system. */
233 int border_width;
235 /* Size of the W32 window in pixels. */
236 int pixel_height, pixel_width;
238 /* Height of a line, in pixels. */
239 int line_height;
241 /* Width of the internal border. This is a line of background color
242 just inside the window's border. When the frame is selected,
243 a highlighting is displayed inside the internal border. */
244 int internal_border_width;
246 /* The window used for this frame.
247 May be zero while the frame object is being created
248 and the window has not yet been created. */
249 Window window_desc;
251 /* The window that is the parent of this window.
252 Usually this is a window that was made by the window manager,
253 but it can be the root window, and it can be explicitly specified
254 (see the explicit_parent field, below). */
255 Window parent_desc;
257 /* Default ASCII font of this frame. */
258 XFontStruct *font;
260 /* The baseline position of the default ASCII font. */
261 int font_baseline;
263 /* If a fontset is specified for this frame instead of font, this
264 value contains an ID of the fontset, else -1. */
265 int fontset;
267 /* Pixel values used for various purposes.
268 border_pixel may be -1 meaning use a gray tile. */
269 unsigned long background_pixel;
270 unsigned long foreground_pixel;
271 unsigned long cursor_pixel;
272 unsigned long border_pixel;
273 unsigned long mouse_pixel;
274 unsigned long cursor_foreground_pixel;
276 /* Descriptor for the cursor in use for this window. */
277 Cursor text_cursor;
278 Cursor nontext_cursor;
279 Cursor modeline_cursor;
280 Cursor cross_cursor;
282 /* Flag to set when the window needs to be completely repainted. */
283 int needs_exposure;
285 /* What kind of text cursor is drawn in this window right now?
286 (If there is no cursor (phys_cursor_x < 0), then this means nothing.) */
287 enum text_cursor_kinds current_cursor;
289 /* What kind of text cursor should we draw in the future?
290 This should always be filled_box_cursor or bar_cursor. */
291 enum text_cursor_kinds desired_cursor;
293 /* Width of bar cursor (if we are using that). */
294 int cursor_width;
296 DWORD dwStyle;
298 /* The size of the extra width currently allotted for vertical
299 scroll bars, in pixels. */
300 int vertical_scroll_bar_extra;
302 /* Table of parameter faces for this frame. Any resources (pixel
303 values, fonts) referred to here have been allocated explicitly
304 for this face, and should be freed if we change the face. */
305 struct face **param_faces;
306 int n_param_faces;
308 /* Table of computed faces for this frame. These are the faces
309 whose indexes go into the upper bits of a glyph, computed by
310 combining the parameter faces specified by overlays, text
311 properties, and what have you. The resources mentioned here
312 are all shared with parameter faces. */
313 struct face **computed_faces;
314 int n_computed_faces; /* How many are valid */
315 int size_computed_faces; /* How many are allocated */
317 /* This is the gravity value for the specified window position. */
318 int win_gravity;
320 /* The geometry flags for this window. */
321 int size_hint_flags;
323 /* This is the Emacs structure for the display this frame is on. */
324 /* struct w32_display_info *display_info; */
326 /* Nonzero means our parent is another application's window
327 and was explicitly specified. */
328 char explicit_parent;
330 /* Nonzero means tried already to make this frame visible. */
331 char asked_for_visible;
333 /* Nonzero means menubar is currently active. */
334 char menubar_active;
336 /* Nonzero means menubar is about to become active, but should be
337 brought up to date first. */
338 volatile char pending_menu_activation;
341 /* Get at the computed faces of an X window frame. */
342 #define FRAME_PARAM_FACES(f) ((f)->output_data.w32->param_faces)
343 #define FRAME_N_PARAM_FACES(f) ((f)->output_data.w32->n_param_faces)
344 #define FRAME_DEFAULT_PARAM_FACE(f) (FRAME_PARAM_FACES (f)[0])
345 #define FRAME_MODE_LINE_PARAM_FACE(f) (FRAME_PARAM_FACES (f)[1])
347 #define FRAME_COMPUTED_FACES(f) ((f)->output_data.w32->computed_faces)
348 #define FRAME_N_COMPUTED_FACES(f) ((f)->output_data.w32->n_computed_faces)
349 #define FRAME_SIZE_COMPUTED_FACES(f) ((f)->output_data.w32->size_computed_faces)
350 #define FRAME_DEFAULT_FACE(f) ((f)->output_data.w32->computed_faces[0])
351 #define FRAME_MODE_LINE_FACE(f) ((f)->output_data.w32->computed_faces[1])
353 /* Return the window associated with the frame F. */
354 #define FRAME_W32_WINDOW(f) ((f)->output_data.w32->window_desc)
356 #define FRAME_FOREGROUND_PIXEL(f) ((f)->output_data.w32->foreground_pixel)
357 #define FRAME_BACKGROUND_PIXEL(f) ((f)->output_data.w32->background_pixel)
358 #define FRAME_FONT(f) ((f)->output_data.w32->font)
359 #define FRAME_FONTSET(f) ((f)->output_data.w32->fontset)
360 #define FRAME_INTERNAL_BORDER_WIDTH(f) ((f)->output_data.w32->internal_border_width)
362 /* This gives the w32_display_info structure for the display F is on. */
363 #define FRAME_W32_DISPLAY_INFO(f) (&one_w32_display_info)
365 /* This is the 'font_info *' which frame F has. */
366 #define FRAME_W32_FONT_TABLE(f) (FRAME_W32_DISPLAY_INFO (f)->font_table)
368 /* These two really ought to be called FRAME_PIXEL_{WIDTH,HEIGHT}. */
369 #define PIXEL_WIDTH(f) ((f)->output_data.w32->pixel_width)
370 #define PIXEL_HEIGHT(f) ((f)->output_data.w32->pixel_height)
371 #define FRAME_LINE_HEIGHT(f) ((f)->output_data.w32->line_height)
373 #define FRAME_DESIRED_CURSOR(f) ((f)->output_data.w32->desired_cursor)
376 /* W32-specific scroll bar stuff. */
378 /* We represent scroll bars as lisp vectors. This allows us to place
379 references to them in windows without worrying about whether we'll
380 end up with windows referring to dead scroll bars; the garbage
381 collector will free it when its time comes.
383 We use struct scroll_bar as a template for accessing fields of the
384 vector. */
386 struct scroll_bar {
388 /* These fields are shared by all vectors. */
389 EMACS_INT size_from_Lisp_Vector_struct;
390 struct Lisp_Vector *next_from_Lisp_Vector_struct;
392 /* The window we're a scroll bar for. */
393 Lisp_Object window;
395 /* The next and previous in the chain of scroll bars in this frame. */
396 Lisp_Object next, prev;
398 /* The window representing this scroll bar. Since this is a full
399 32-bit quantity, we store it split into two 32-bit values. */
400 Lisp_Object w32_window_low, w32_window_high;
402 /* The position and size of the scroll bar in pixels, relative to the
403 frame. */
404 Lisp_Object top, left, width, height;
406 /* The starting and ending positions of the handle, relative to the
407 handle area (i.e. zero is the top position, not
408 SCROLL_BAR_TOP_BORDER). If they're equal, that means the handle
409 hasn't been drawn yet.
411 These are not actually the locations where the beginning and end
412 are drawn; in order to keep handles from becoming invisible when
413 editing large files, we establish a minimum height by always
414 drawing handle bottoms VERTICAL_SCROLL_BAR_MIN_HANDLE pixels below
415 where they would be normally; the bottom and top are in a
416 different co-ordinate system. */
417 Lisp_Object start, end;
419 /* If the scroll bar handle is currently being dragged by the user,
420 this is the number of pixels from the top of the handle to the
421 place where the user grabbed it. If the handle isn't currently
422 being dragged, this is Qnil. */
423 Lisp_Object dragging;
426 /* The number of elements a vector holding a struct scroll_bar needs. */
427 #define SCROLL_BAR_VEC_SIZE \
428 ((sizeof (struct scroll_bar) \
429 - sizeof (EMACS_INT) - sizeof (struct Lisp_Vector *)) \
430 / sizeof (Lisp_Object))
432 /* Turning a lisp vector value into a pointer to a struct scroll_bar. */
433 #define XSCROLL_BAR(vec) ((struct scroll_bar *) XVECTOR (vec))
436 /* Building a 32-bit C integer from two 16-bit lisp integers. */
437 #define SCROLL_BAR_PACK(low, high) (XINT (high) << 16 | XINT (low))
439 /* Setting two lisp integers to the low and high words of a 32-bit C int. */
440 #define SCROLL_BAR_UNPACK(low, high, int32) \
441 (XSETINT ((low), (int32) & 0xffff), \
442 XSETINT ((high), ((int32) >> 16) & 0xffff))
445 /* Extract the window id of the scroll bar from a struct scroll_bar. */
446 #define SCROLL_BAR_W32_WINDOW(ptr) \
447 ((Window) SCROLL_BAR_PACK ((ptr)->w32_window_low, (ptr)->w32_window_high))
449 /* Store a window id in a struct scroll_bar. */
450 #define SET_SCROLL_BAR_W32_WINDOW(ptr, id) \
451 (SCROLL_BAR_UNPACK ((ptr)->w32_window_low, (ptr)->w32_window_high, (int) id))
454 /* Return the outside pixel height for a vertical scroll bar HEIGHT
455 rows high on frame F. */
456 #define VERTICAL_SCROLL_BAR_PIXEL_HEIGHT(f, height) \
457 ((height) * (f)->output_data.w32->line_height)
459 /* Return the inside width of a vertical scroll bar, given the outside
460 width. */
461 #define VERTICAL_SCROLL_BAR_INSIDE_WIDTH(width) \
462 ((width) - VERTICAL_SCROLL_BAR_LEFT_BORDER - VERTICAL_SCROLL_BAR_RIGHT_BORDER)
464 /* Return the length of the rectangle within which the top of the
465 handle must stay. This isn't equivalent to the inside height,
466 because the scroll bar handle has a minimum height.
468 This is the real range of motion for the scroll bar, so when we're
469 scaling buffer positions to scroll bar positions, we use this, not
470 VERTICAL_SCROLL_BAR_INSIDE_HEIGHT. */
471 #define VERTICAL_SCROLL_BAR_TOP_RANGE(height) \
472 (VERTICAL_SCROLL_BAR_INSIDE_HEIGHT (height) - VERTICAL_SCROLL_BAR_MIN_HANDLE)
474 /* Return the inside height of vertical scroll bar, given the outside
475 height. See VERTICAL_SCROLL_BAR_TOP_RANGE too. */
476 #define VERTICAL_SCROLL_BAR_INSIDE_HEIGHT(height) \
477 ((height) - VERTICAL_SCROLL_BAR_TOP_BORDER - VERTICAL_SCROLL_BAR_BOTTOM_BORDER)
480 /* Border widths for scroll bars.
482 Scroll bar windows don't have any borders; their border width is
483 set to zero, and we redraw borders ourselves. This makes the code
484 a bit cleaner, since we don't have to convert between outside width
485 (used when relating to the rest of the screen) and inside width
486 (used when sizing and drawing the scroll bar window itself).
488 The handle moves up and down/back and forth in a rectangle inset
489 from the edges of the scroll bar. These are widths by which we
490 inset the handle boundaries from the scroll bar edges. */
491 #define VERTICAL_SCROLL_BAR_LEFT_BORDER (0)
492 #define VERTICAL_SCROLL_BAR_RIGHT_BORDER (0)
493 #define VERTICAL_SCROLL_BAR_TOP_BORDER (vertical_scroll_bar_top_border)
494 #define VERTICAL_SCROLL_BAR_BOTTOM_BORDER (vertical_scroll_bar_bottom_border)
496 /* Minimum lengths for scroll bar handles, in pixels. */
497 #define VERTICAL_SCROLL_BAR_MIN_HANDLE (vertical_scroll_bar_min_handle)
501 /* Manipulating pixel sizes and character sizes.
502 Knowledge of which factors affect the overall size of the window should
503 be hidden in these macros, if that's possible.
505 Return the upper/left pixel position of the character cell on frame F
506 at ROW/COL. */
507 #define CHAR_TO_PIXEL_ROW(f, row) \
508 ((f)->output_data.w32->internal_border_width \
509 + (row) * (f)->output_data.w32->line_height)
510 #define CHAR_TO_PIXEL_COL(f, col) \
511 ((f)->output_data.w32->internal_border_width \
512 + (col) * FONT_WIDTH ((f)->output_data.w32->font))
514 /* Return the pixel width/height of frame F if it has
515 WIDTH columns/HEIGHT rows. */
516 #define CHAR_TO_PIXEL_WIDTH(f, width) \
517 (CHAR_TO_PIXEL_COL (f, width) \
518 + (f)->output_data.w32->vertical_scroll_bar_extra \
519 + (f)->output_data.w32->internal_border_width)
520 #define CHAR_TO_PIXEL_HEIGHT(f, height) \
521 (CHAR_TO_PIXEL_ROW (f, height) \
522 + (f)->output_data.w32->internal_border_width)
525 /* Return the row/column (zero-based) of the character cell containing
526 the pixel on FRAME at ROW/COL. */
527 #define PIXEL_TO_CHAR_ROW(f, row) \
528 (((row) - (f)->output_data.w32->internal_border_width) \
529 / (f)->output_data.w32->line_height)
530 #define PIXEL_TO_CHAR_COL(f, col) \
531 (((col) - (f)->output_data.w32->internal_border_width) \
532 / FONT_WIDTH ((f)->output_data.w32->font))
534 /* How many columns/rows of text can we fit in WIDTH/HEIGHT pixels on
535 frame F? */
536 #define PIXEL_TO_CHAR_WIDTH(f, width) \
537 (PIXEL_TO_CHAR_COL (f, ((width) \
538 - (f)->output_data.w32->internal_border_width \
539 - (f)->output_data.w32->vertical_scroll_bar_extra)))
540 #define PIXEL_TO_CHAR_HEIGHT(f, height) \
541 (PIXEL_TO_CHAR_ROW (f, ((height) \
542 - (f)->output_data.w32->internal_border_width)))
544 /* Interface to the face code functions. */
546 /* Create the first two computed faces for a frame -- the ones that
547 have GC's. */
548 extern void init_frame_faces (/* FRAME_PTR */);
550 /* Free the resources for the faces associated with a frame. */
551 extern void free_frame_faces (/* FRAME_PTR */);
553 /* Given a computed face, find or make an equivalent display face
554 in face_vector, and return a pointer to it. */
555 extern struct face *intern_face (/* FRAME_PTR, struct face * */);
557 /* Given a frame and a face name, return the face's ID number, or
558 zero if it isn't a recognized face name. */
559 extern int face_name_id_number (/* FRAME_PTR, Lisp_Object */);
561 /* Return non-zero if FONT1 and FONT2 have the same size bounding box.
562 We assume that they're both character-cell fonts. */
563 extern int same_size_fonts (/* XFontStruct *, XFontStruct * */);
565 /* Recompute the GC's for the default and modeline faces.
566 We call this after changing frame parameters on which those GC's
567 depend. */
568 extern void recompute_basic_faces (/* FRAME_PTR */);
570 /* Return the face ID associated with a buffer position POS. Store
571 into *ENDPTR the next position at which a different face is
572 needed. This does not take account of glyphs that specify their
573 own face codes. F is the frame in use for display, and W is a
574 window displaying the current buffer.
576 REGION_BEG, REGION_END delimit the region, so it can be highlighted. */
577 extern int compute_char_face (/* FRAME_PTR frame,
578 struct window *w,
579 int pos,
580 int region_beg, int region_end,
581 int *endptr */);
582 /* Return the face ID to use to display a special glyph which selects
583 FACE_CODE as the face ID, assuming that ordinarily the face would
584 be BASIC_FACE. F is the frame. */
585 extern int compute_glyph_face (/* FRAME_PTR, int */);
587 extern void w32_fill_rect ();
588 extern void w32_clear_window ();
590 #define w32_fill_area(f,hdc,pix,x,y,nx,ny) \
592 RECT rect; \
593 rect.left = x; \
594 rect.top = y; \
595 rect.right = x + nx; \
596 rect.bottom = y + ny; \
597 w32_fill_rect (f,hdc,pix,&rect); \
600 #define w32_clear_rect(f,hdc,lprect) \
601 w32_fill_rect (f,hdc,f->output_data.w32->background_pixel,lprect)
603 #define w32_clear_area(f,hdc,x,y,nx,ny) \
604 w32_fill_area (f,hdc,f->output_data.w32->background_pixel,x,y,nx,ny)
606 extern struct font_info *w32_load_font ();
607 extern void w32_unload_font ();
609 /* Define for earlier versions of Visual C */
610 #ifndef WM_MOUSEWHEEL
611 #define WM_MOUSEWHEEL (WM_MOUSELAST + 1)
612 #endif /* WM_MOUSEWHEEL */
613 #ifndef MSH_MOUSEWHEEL
614 #define MSH_MOUSEWHEEL "MSWHEEL_ROLLMSG"
615 #endif /* MSH_MOUSEWHEEL */
617 #define WM_EMACS_START (WM_USER + 1)
618 #define WM_EMACS_KILL (WM_EMACS_START + 0)
619 #define WM_EMACS_CREATEWINDOW (WM_EMACS_START + 1)
620 #define WM_EMACS_DONE (WM_EMACS_START + 2)
621 #define WM_EMACS_CREATESCROLLBAR (WM_EMACS_START + 3)
622 #define WM_EMACS_SHOWWINDOW (WM_EMACS_START + 4)
623 #define WM_EMACS_SETWINDOWPOS (WM_EMACS_START + 5)
624 #define WM_EMACS_DESTROYWINDOW (WM_EMACS_START + 6)
625 #define WM_EMACS_TRACKPOPUPMENU (WM_EMACS_START + 7)
626 #define WM_EMACS_SETFOCUS (WM_EMACS_START + 8)
627 #define WM_EMACS_SETFOREGROUND (WM_EMACS_START + 9)
628 #define WM_EMACS_SETLOCALE (WM_EMACS_START + 10)
629 #define WM_EMACS_SETKEYBOARDLAYOUT (WM_EMACS_START + 11)
630 #define WM_EMACS_REGISTER_HOT_KEY (WM_EMACS_START + 12)
631 #define WM_EMACS_UNREGISTER_HOT_KEY (WM_EMACS_START + 13)
632 #define WM_EMACS_TOGGLE_LOCK_KEY (WM_EMACS_START + 14)
633 #define WM_EMACS_END (WM_EMACS_START + 15)
635 #define WND_FONTWIDTH_INDEX (0)
636 #define WND_LINEHEIGHT_INDEX (4)
637 #define WND_BORDER_INDEX (8)
638 #define WND_SCROLLBAR_INDEX (12)
639 #define WND_BACKGROUND_INDEX (16)
640 #define WND_LAST_INDEX (20)
642 #define WND_EXTRA_BYTES (WND_LAST_INDEX)
644 extern DWORD dwWindowsThreadId;
645 extern HANDLE hWindowsThread;
646 extern DWORD dwMainThreadId;
647 extern HANDLE hMainThread;
649 typedef struct W32Msg {
650 MSG msg;
651 DWORD dwModifiers;
652 RECT rect;
653 } W32Msg;
655 /* Structure for recording message when input thread must return a
656 result that depends on lisp thread to compute. Lisp thread can
657 complete deferred messages out of order. */
658 typedef struct deferred_msg
660 struct deferred_msg * next;
661 W32Msg w32msg;
662 LRESULT result;
663 int completed;
664 } deferred_msg;
666 extern CRITICAL_SECTION critsect;
668 extern void init_crit ();
669 extern void delete_crit ();
671 extern void signal_quit ();
673 #define enter_crit() EnterCriticalSection (&critsect)
674 #define leave_crit() LeaveCriticalSection (&critsect)
676 extern void select_palette (struct frame * f, HDC hdc);
677 extern void deselect_palette (struct frame * f, HDC hdc);
678 extern HDC get_frame_dc (struct frame * f);
679 extern int release_frame_dc (struct frame * f, HDC hDC);
681 extern BOOL get_next_msg ();
682 extern BOOL post_msg ();
683 extern void complete_deferred_msg (HWND hwnd, UINT msg, LRESULT result);
684 extern void wait_for_sync ();
686 extern BOOL parse_button ();
688 /* Keypad command key support. W32 doesn't have virtual keys defined
689 for the function keys on the keypad (they are mapped to the standard
690 fuction keys), so we define our own. */
691 #define VK_NUMPAD_BEGIN 0x92
692 #define VK_NUMPAD_CLEAR (VK_NUMPAD_BEGIN + 0)
693 #define VK_NUMPAD_ENTER (VK_NUMPAD_BEGIN + 1)
694 #define VK_NUMPAD_PRIOR (VK_NUMPAD_BEGIN + 2)
695 #define VK_NUMPAD_NEXT (VK_NUMPAD_BEGIN + 3)
696 #define VK_NUMPAD_END (VK_NUMPAD_BEGIN + 4)
697 #define VK_NUMPAD_HOME (VK_NUMPAD_BEGIN + 5)
698 #define VK_NUMPAD_LEFT (VK_NUMPAD_BEGIN + 6)
699 #define VK_NUMPAD_UP (VK_NUMPAD_BEGIN + 7)
700 #define VK_NUMPAD_RIGHT (VK_NUMPAD_BEGIN + 8)
701 #define VK_NUMPAD_DOWN (VK_NUMPAD_BEGIN + 9)
702 #define VK_NUMPAD_INSERT (VK_NUMPAD_BEGIN + 10)
703 #define VK_NUMPAD_DELETE (VK_NUMPAD_BEGIN + 11)
705 #ifndef VK_LWIN
706 /* Older compiler environments don't have these defined. */
707 #define VK_LWIN 0x5B
708 #define VK_RWIN 0x5C
709 #define VK_APPS 0x5D
710 #endif
712 /* Support for treating Windows and Apps keys as modifiers. These
713 constants must not overlap with any of the dwControlKeyState flags in
714 KEY_EVENT_RECORD. */
715 #define LEFT_WIN_PRESSED 0x8000
716 #define RIGHT_WIN_PRESSED 0x4000
717 #define APPS_PRESSED 0x2000