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[emacs.git] / src / xdisp.c
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1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005 Free Software Foundation, Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2, or (at your option)
11 any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs; see the file COPYING. If not, write to
20 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 Boston, MA 02110-1301, USA. */
23 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
25 Redisplay.
27 Emacs separates the task of updating the display from code
28 modifying global state, e.g. buffer text. This way functions
29 operating on buffers don't also have to be concerned with updating
30 the display.
32 Updating the display is triggered by the Lisp interpreter when it
33 decides it's time to do it. This is done either automatically for
34 you as part of the interpreter's command loop or as the result of
35 calling Lisp functions like `sit-for'. The C function `redisplay'
36 in xdisp.c is the only entry into the inner redisplay code. (Or,
37 let's say almost---see the description of direct update
38 operations, below.)
40 The following diagram shows how redisplay code is invoked. As you
41 can see, Lisp calls redisplay and vice versa. Under window systems
42 like X, some portions of the redisplay code are also called
43 asynchronously during mouse movement or expose events. It is very
44 important that these code parts do NOT use the C library (malloc,
45 free) because many C libraries under Unix are not reentrant. They
46 may also NOT call functions of the Lisp interpreter which could
47 change the interpreter's state. If you don't follow these rules,
48 you will encounter bugs which are very hard to explain.
50 (Direct functions, see below)
51 direct_output_for_insert,
52 direct_forward_char (dispnew.c)
53 +---------------------------------+
54 | |
55 | V
56 +--------------+ redisplay +----------------+
57 | Lisp machine |---------------->| Redisplay code |<--+
58 +--------------+ (xdisp.c) +----------------+ |
59 ^ | |
60 +----------------------------------+ |
61 Don't use this path when called |
62 asynchronously! |
64 expose_window (asynchronous) |
66 X expose events -----+
68 What does redisplay do? Obviously, it has to figure out somehow what
69 has been changed since the last time the display has been updated,
70 and to make these changes visible. Preferably it would do that in
71 a moderately intelligent way, i.e. fast.
73 Changes in buffer text can be deduced from window and buffer
74 structures, and from some global variables like `beg_unchanged' and
75 `end_unchanged'. The contents of the display are additionally
76 recorded in a `glyph matrix', a two-dimensional matrix of glyph
77 structures. Each row in such a matrix corresponds to a line on the
78 display, and each glyph in a row corresponds to a column displaying
79 a character, an image, or what else. This matrix is called the
80 `current glyph matrix' or `current matrix' in redisplay
81 terminology.
83 For buffer parts that have been changed since the last update, a
84 second glyph matrix is constructed, the so called `desired glyph
85 matrix' or short `desired matrix'. Current and desired matrix are
86 then compared to find a cheap way to update the display, e.g. by
87 reusing part of the display by scrolling lines.
90 Direct operations.
92 You will find a lot of redisplay optimizations when you start
93 looking at the innards of redisplay. The overall goal of all these
94 optimizations is to make redisplay fast because it is done
95 frequently.
97 Two optimizations are not found in xdisp.c. These are the direct
98 operations mentioned above. As the name suggests they follow a
99 different principle than the rest of redisplay. Instead of
100 building a desired matrix and then comparing it with the current
101 display, they perform their actions directly on the display and on
102 the current matrix.
104 One direct operation updates the display after one character has
105 been entered. The other one moves the cursor by one position
106 forward or backward. You find these functions under the names
107 `direct_output_for_insert' and `direct_output_forward_char' in
108 dispnew.c.
111 Desired matrices.
113 Desired matrices are always built per Emacs window. The function
114 `display_line' is the central function to look at if you are
115 interested. It constructs one row in a desired matrix given an
116 iterator structure containing both a buffer position and a
117 description of the environment in which the text is to be
118 displayed. But this is too early, read on.
120 Characters and pixmaps displayed for a range of buffer text depend
121 on various settings of buffers and windows, on overlays and text
122 properties, on display tables, on selective display. The good news
123 is that all this hairy stuff is hidden behind a small set of
124 interface functions taking an iterator structure (struct it)
125 argument.
127 Iteration over things to be displayed is then simple. It is
128 started by initializing an iterator with a call to init_iterator.
129 Calls to get_next_display_element fill the iterator structure with
130 relevant information about the next thing to display. Calls to
131 set_iterator_to_next move the iterator to the next thing.
133 Besides this, an iterator also contains information about the
134 display environment in which glyphs for display elements are to be
135 produced. It has fields for the width and height of the display,
136 the information whether long lines are truncated or continued, a
137 current X and Y position, and lots of other stuff you can better
138 see in dispextern.h.
140 Glyphs in a desired matrix are normally constructed in a loop
141 calling get_next_display_element and then produce_glyphs. The call
142 to produce_glyphs will fill the iterator structure with pixel
143 information about the element being displayed and at the same time
144 produce glyphs for it. If the display element fits on the line
145 being displayed, set_iterator_to_next is called next, otherwise the
146 glyphs produced are discarded.
149 Frame matrices.
151 That just couldn't be all, could it? What about terminal types not
152 supporting operations on sub-windows of the screen? To update the
153 display on such a terminal, window-based glyph matrices are not
154 well suited. To be able to reuse part of the display (scrolling
155 lines up and down), we must instead have a view of the whole
156 screen. This is what `frame matrices' are for. They are a trick.
158 Frames on terminals like above have a glyph pool. Windows on such
159 a frame sub-allocate their glyph memory from their frame's glyph
160 pool. The frame itself is given its own glyph matrices. By
161 coincidence---or maybe something else---rows in window glyph
162 matrices are slices of corresponding rows in frame matrices. Thus
163 writing to window matrices implicitly updates a frame matrix which
164 provides us with the view of the whole screen that we originally
165 wanted to have without having to move many bytes around. To be
166 honest, there is a little bit more done, but not much more. If you
167 plan to extend that code, take a look at dispnew.c. The function
168 build_frame_matrix is a good starting point. */
170 #include <config.h>
171 #include <stdio.h>
173 #include "lisp.h"
174 #include "keyboard.h"
175 #include "frame.h"
176 #include "window.h"
177 #include "termchar.h"
178 #include "dispextern.h"
179 #include "buffer.h"
180 #include "charset.h"
181 #include "indent.h"
182 #include "commands.h"
183 #include "keymap.h"
184 #include "macros.h"
185 #include "disptab.h"
186 #include "termhooks.h"
187 #include "intervals.h"
188 #include "coding.h"
189 #include "process.h"
190 #include "region-cache.h"
191 #include "fontset.h"
192 #include "blockinput.h"
194 #ifdef HAVE_X_WINDOWS
195 #include "xterm.h"
196 #endif
197 #ifdef WINDOWSNT
198 #include "w32term.h"
199 #endif
200 #ifdef MAC_OS
201 #include "macterm.h"
202 #endif
204 #ifndef FRAME_X_OUTPUT
205 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
206 #endif
208 #define INFINITY 10000000
210 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
211 || defined (USE_GTK)
212 extern void set_frame_menubar P_ ((struct frame *f, int, int));
213 extern int pending_menu_activation;
214 #endif
216 extern int interrupt_input;
217 extern int command_loop_level;
219 extern Lisp_Object do_mouse_tracking;
221 extern int minibuffer_auto_raise;
222 extern Lisp_Object Vminibuffer_list;
224 extern Lisp_Object Qface;
225 extern Lisp_Object Qmode_line, Qmode_line_inactive, Qheader_line;
227 extern Lisp_Object Voverriding_local_map;
228 extern Lisp_Object Voverriding_local_map_menu_flag;
229 extern Lisp_Object Qmenu_item;
230 extern Lisp_Object Qwhen;
231 extern Lisp_Object Qhelp_echo;
233 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
234 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
235 Lisp_Object Qredisplay_end_trigger_functions, Vredisplay_end_trigger_functions;
236 Lisp_Object Qinhibit_point_motion_hooks;
237 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
238 Lisp_Object Qfontified;
239 Lisp_Object Qgrow_only;
240 Lisp_Object Qinhibit_eval_during_redisplay;
241 Lisp_Object Qbuffer_position, Qposition, Qobject;
243 /* Cursor shapes */
244 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
246 /* Pointer shapes */
247 Lisp_Object Qarrow, Qhand, Qtext;
249 Lisp_Object Qrisky_local_variable;
251 /* Holds the list (error). */
252 Lisp_Object list_of_error;
254 /* Functions called to fontify regions of text. */
256 Lisp_Object Vfontification_functions;
257 Lisp_Object Qfontification_functions;
259 /* Non-zero means automatically select any window when the mouse
260 cursor moves into it. */
261 int mouse_autoselect_window;
263 /* Non-zero means draw tool bar buttons raised when the mouse moves
264 over them. */
266 int auto_raise_tool_bar_buttons_p;
268 /* Non-zero means to reposition window if cursor line is only partially visible. */
270 int make_cursor_line_fully_visible_p;
272 /* Margin around tool bar buttons in pixels. */
274 Lisp_Object Vtool_bar_button_margin;
276 /* Thickness of shadow to draw around tool bar buttons. */
278 EMACS_INT tool_bar_button_relief;
280 /* Non-zero means automatically resize tool-bars so that all tool-bar
281 items are visible, and no blank lines remain. */
283 int auto_resize_tool_bars_p;
285 /* Non-zero means draw block and hollow cursor as wide as the glyph
286 under it. For example, if a block cursor is over a tab, it will be
287 drawn as wide as that tab on the display. */
289 int x_stretch_cursor_p;
291 /* Non-nil means don't actually do any redisplay. */
293 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
295 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
297 int inhibit_eval_during_redisplay;
299 /* Names of text properties relevant for redisplay. */
301 Lisp_Object Qdisplay;
302 extern Lisp_Object Qface, Qinvisible, Qwidth;
304 /* Symbols used in text property values. */
306 Lisp_Object Vdisplay_pixels_per_inch;
307 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
308 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
309 Lisp_Object Qslice;
310 Lisp_Object Qcenter;
311 Lisp_Object Qmargin, Qpointer;
312 Lisp_Object Qline_height;
313 extern Lisp_Object Qheight;
314 extern Lisp_Object QCwidth, QCheight, QCascent;
315 extern Lisp_Object Qscroll_bar;
316 extern Lisp_Object Qcursor;
318 /* Non-nil means highlight trailing whitespace. */
320 Lisp_Object Vshow_trailing_whitespace;
322 /* Non-nil means escape non-break space and hyphens. */
324 Lisp_Object Vnobreak_char_display;
326 #ifdef HAVE_WINDOW_SYSTEM
327 extern Lisp_Object Voverflow_newline_into_fringe;
329 /* Test if overflow newline into fringe. Called with iterator IT
330 at or past right window margin, and with IT->current_x set. */
332 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) \
333 (!NILP (Voverflow_newline_into_fringe) \
334 && FRAME_WINDOW_P (it->f) \
335 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) > 0 \
336 && it->current_x == it->last_visible_x)
338 #endif /* HAVE_WINDOW_SYSTEM */
340 /* Non-nil means show the text cursor in void text areas
341 i.e. in blank areas after eol and eob. This used to be
342 the default in 21.3. */
344 Lisp_Object Vvoid_text_area_pointer;
346 /* Name of the face used to highlight trailing whitespace. */
348 Lisp_Object Qtrailing_whitespace;
350 /* Name and number of the face used to highlight escape glyphs. */
352 Lisp_Object Qescape_glyph;
354 /* Name and number of the face used to highlight non-breaking spaces. */
356 Lisp_Object Qnobreak_space;
358 /* The symbol `image' which is the car of the lists used to represent
359 images in Lisp. */
361 Lisp_Object Qimage;
363 /* The image map types. */
364 Lisp_Object QCmap, QCpointer;
365 Lisp_Object Qrect, Qcircle, Qpoly;
367 /* Non-zero means print newline to stdout before next mini-buffer
368 message. */
370 int noninteractive_need_newline;
372 /* Non-zero means print newline to message log before next message. */
374 static int message_log_need_newline;
376 /* Three markers that message_dolog uses.
377 It could allocate them itself, but that causes trouble
378 in handling memory-full errors. */
379 static Lisp_Object message_dolog_marker1;
380 static Lisp_Object message_dolog_marker2;
381 static Lisp_Object message_dolog_marker3;
383 /* The buffer position of the first character appearing entirely or
384 partially on the line of the selected window which contains the
385 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
386 redisplay optimization in redisplay_internal. */
388 static struct text_pos this_line_start_pos;
390 /* Number of characters past the end of the line above, including the
391 terminating newline. */
393 static struct text_pos this_line_end_pos;
395 /* The vertical positions and the height of this line. */
397 static int this_line_vpos;
398 static int this_line_y;
399 static int this_line_pixel_height;
401 /* X position at which this display line starts. Usually zero;
402 negative if first character is partially visible. */
404 static int this_line_start_x;
406 /* Buffer that this_line_.* variables are referring to. */
408 static struct buffer *this_line_buffer;
410 /* Nonzero means truncate lines in all windows less wide than the
411 frame. */
413 int truncate_partial_width_windows;
415 /* A flag to control how to display unibyte 8-bit character. */
417 int unibyte_display_via_language_environment;
419 /* Nonzero means we have more than one non-mini-buffer-only frame.
420 Not guaranteed to be accurate except while parsing
421 frame-title-format. */
423 int multiple_frames;
425 Lisp_Object Vglobal_mode_string;
428 /* List of variables (symbols) which hold markers for overlay arrows.
429 The symbols on this list are examined during redisplay to determine
430 where to display overlay arrows. */
432 Lisp_Object Voverlay_arrow_variable_list;
434 /* Marker for where to display an arrow on top of the buffer text. */
436 Lisp_Object Voverlay_arrow_position;
438 /* String to display for the arrow. Only used on terminal frames. */
440 Lisp_Object Voverlay_arrow_string;
442 /* Values of those variables at last redisplay are stored as
443 properties on `overlay-arrow-position' symbol. However, if
444 Voverlay_arrow_position is a marker, last-arrow-position is its
445 numerical position. */
447 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
449 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
450 properties on a symbol in overlay-arrow-variable-list. */
452 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
454 /* Like mode-line-format, but for the title bar on a visible frame. */
456 Lisp_Object Vframe_title_format;
458 /* Like mode-line-format, but for the title bar on an iconified frame. */
460 Lisp_Object Vicon_title_format;
462 /* List of functions to call when a window's size changes. These
463 functions get one arg, a frame on which one or more windows' sizes
464 have changed. */
466 static Lisp_Object Vwindow_size_change_functions;
468 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
470 /* Nonzero if an overlay arrow has been displayed in this window. */
472 static int overlay_arrow_seen;
474 /* Nonzero means highlight the region even in nonselected windows. */
476 int highlight_nonselected_windows;
478 /* If cursor motion alone moves point off frame, try scrolling this
479 many lines up or down if that will bring it back. */
481 static EMACS_INT scroll_step;
483 /* Nonzero means scroll just far enough to bring point back on the
484 screen, when appropriate. */
486 static EMACS_INT scroll_conservatively;
488 /* Recenter the window whenever point gets within this many lines of
489 the top or bottom of the window. This value is translated into a
490 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
491 that there is really a fixed pixel height scroll margin. */
493 EMACS_INT scroll_margin;
495 /* Number of windows showing the buffer of the selected window (or
496 another buffer with the same base buffer). keyboard.c refers to
497 this. */
499 int buffer_shared;
501 /* Vector containing glyphs for an ellipsis `...'. */
503 static Lisp_Object default_invis_vector[3];
505 /* Zero means display the mode-line/header-line/menu-bar in the default face
506 (this slightly odd definition is for compatibility with previous versions
507 of emacs), non-zero means display them using their respective faces.
509 This variable is deprecated. */
511 int mode_line_inverse_video;
513 /* Prompt to display in front of the mini-buffer contents. */
515 Lisp_Object minibuf_prompt;
517 /* Width of current mini-buffer prompt. Only set after display_line
518 of the line that contains the prompt. */
520 int minibuf_prompt_width;
522 /* This is the window where the echo area message was displayed. It
523 is always a mini-buffer window, but it may not be the same window
524 currently active as a mini-buffer. */
526 Lisp_Object echo_area_window;
528 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
529 pushes the current message and the value of
530 message_enable_multibyte on the stack, the function restore_message
531 pops the stack and displays MESSAGE again. */
533 Lisp_Object Vmessage_stack;
535 /* Nonzero means multibyte characters were enabled when the echo area
536 message was specified. */
538 int message_enable_multibyte;
540 /* Nonzero if we should redraw the mode lines on the next redisplay. */
542 int update_mode_lines;
544 /* Nonzero if window sizes or contents have changed since last
545 redisplay that finished. */
547 int windows_or_buffers_changed;
549 /* Nonzero means a frame's cursor type has been changed. */
551 int cursor_type_changed;
553 /* Nonzero after display_mode_line if %l was used and it displayed a
554 line number. */
556 int line_number_displayed;
558 /* Maximum buffer size for which to display line numbers. */
560 Lisp_Object Vline_number_display_limit;
562 /* Line width to consider when repositioning for line number display. */
564 static EMACS_INT line_number_display_limit_width;
566 /* Number of lines to keep in the message log buffer. t means
567 infinite. nil means don't log at all. */
569 Lisp_Object Vmessage_log_max;
571 /* The name of the *Messages* buffer, a string. */
573 static Lisp_Object Vmessages_buffer_name;
575 /* Index 0 is the buffer that holds the current (desired) echo area message,
576 or nil if none is desired right now.
578 Index 1 is the buffer that holds the previously displayed echo area message,
579 or nil to indicate no message. This is normally what's on the screen now.
581 These two can point to the same buffer. That happens when the last
582 message output by the user (or made by echoing) has been displayed. */
584 Lisp_Object echo_area_buffer[2];
586 /* Permanent pointers to the two buffers that are used for echo area
587 purposes. Once the two buffers are made, and their pointers are
588 placed here, these two slots remain unchanged unless those buffers
589 need to be created afresh. */
591 static Lisp_Object echo_buffer[2];
593 /* A vector saved used in with_area_buffer to reduce consing. */
595 static Lisp_Object Vwith_echo_area_save_vector;
597 /* Non-zero means display_echo_area should display the last echo area
598 message again. Set by redisplay_preserve_echo_area. */
600 static int display_last_displayed_message_p;
602 /* Nonzero if echo area is being used by print; zero if being used by
603 message. */
605 int message_buf_print;
607 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
609 Lisp_Object Qinhibit_menubar_update;
610 int inhibit_menubar_update;
612 /* Maximum height for resizing mini-windows. Either a float
613 specifying a fraction of the available height, or an integer
614 specifying a number of lines. */
616 Lisp_Object Vmax_mini_window_height;
618 /* Non-zero means messages should be displayed with truncated
619 lines instead of being continued. */
621 int message_truncate_lines;
622 Lisp_Object Qmessage_truncate_lines;
624 /* Set to 1 in clear_message to make redisplay_internal aware
625 of an emptied echo area. */
627 static int message_cleared_p;
629 /* How to blink the default frame cursor off. */
630 Lisp_Object Vblink_cursor_alist;
632 /* A scratch glyph row with contents used for generating truncation
633 glyphs. Also used in direct_output_for_insert. */
635 #define MAX_SCRATCH_GLYPHS 100
636 struct glyph_row scratch_glyph_row;
637 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
639 /* Ascent and height of the last line processed by move_it_to. */
641 static int last_max_ascent, last_height;
643 /* Non-zero if there's a help-echo in the echo area. */
645 int help_echo_showing_p;
647 /* If >= 0, computed, exact values of mode-line and header-line height
648 to use in the macros CURRENT_MODE_LINE_HEIGHT and
649 CURRENT_HEADER_LINE_HEIGHT. */
651 int current_mode_line_height, current_header_line_height;
653 /* The maximum distance to look ahead for text properties. Values
654 that are too small let us call compute_char_face and similar
655 functions too often which is expensive. Values that are too large
656 let us call compute_char_face and alike too often because we
657 might not be interested in text properties that far away. */
659 #define TEXT_PROP_DISTANCE_LIMIT 100
661 #if GLYPH_DEBUG
663 /* Variables to turn off display optimizations from Lisp. */
665 int inhibit_try_window_id, inhibit_try_window_reusing;
666 int inhibit_try_cursor_movement;
668 /* Non-zero means print traces of redisplay if compiled with
669 GLYPH_DEBUG != 0. */
671 int trace_redisplay_p;
673 #endif /* GLYPH_DEBUG */
675 #ifdef DEBUG_TRACE_MOVE
676 /* Non-zero means trace with TRACE_MOVE to stderr. */
677 int trace_move;
679 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
680 #else
681 #define TRACE_MOVE(x) (void) 0
682 #endif
684 /* Non-zero means automatically scroll windows horizontally to make
685 point visible. */
687 int automatic_hscrolling_p;
689 /* How close to the margin can point get before the window is scrolled
690 horizontally. */
691 EMACS_INT hscroll_margin;
693 /* How much to scroll horizontally when point is inside the above margin. */
694 Lisp_Object Vhscroll_step;
696 /* The variable `resize-mini-windows'. If nil, don't resize
697 mini-windows. If t, always resize them to fit the text they
698 display. If `grow-only', let mini-windows grow only until they
699 become empty. */
701 Lisp_Object Vresize_mini_windows;
703 /* Buffer being redisplayed -- for redisplay_window_error. */
705 struct buffer *displayed_buffer;
707 /* Value returned from text property handlers (see below). */
709 enum prop_handled
711 HANDLED_NORMALLY,
712 HANDLED_RECOMPUTE_PROPS,
713 HANDLED_OVERLAY_STRING_CONSUMED,
714 HANDLED_RETURN
717 /* A description of text properties that redisplay is interested
718 in. */
720 struct props
722 /* The name of the property. */
723 Lisp_Object *name;
725 /* A unique index for the property. */
726 enum prop_idx idx;
728 /* A handler function called to set up iterator IT from the property
729 at IT's current position. Value is used to steer handle_stop. */
730 enum prop_handled (*handler) P_ ((struct it *it));
733 static enum prop_handled handle_face_prop P_ ((struct it *));
734 static enum prop_handled handle_invisible_prop P_ ((struct it *));
735 static enum prop_handled handle_display_prop P_ ((struct it *));
736 static enum prop_handled handle_composition_prop P_ ((struct it *));
737 static enum prop_handled handle_overlay_change P_ ((struct it *));
738 static enum prop_handled handle_fontified_prop P_ ((struct it *));
740 /* Properties handled by iterators. */
742 static struct props it_props[] =
744 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
745 /* Handle `face' before `display' because some sub-properties of
746 `display' need to know the face. */
747 {&Qface, FACE_PROP_IDX, handle_face_prop},
748 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
749 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
750 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
751 {NULL, 0, NULL}
754 /* Value is the position described by X. If X is a marker, value is
755 the marker_position of X. Otherwise, value is X. */
757 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
759 /* Enumeration returned by some move_it_.* functions internally. */
761 enum move_it_result
763 /* Not used. Undefined value. */
764 MOVE_UNDEFINED,
766 /* Move ended at the requested buffer position or ZV. */
767 MOVE_POS_MATCH_OR_ZV,
769 /* Move ended at the requested X pixel position. */
770 MOVE_X_REACHED,
772 /* Move within a line ended at the end of a line that must be
773 continued. */
774 MOVE_LINE_CONTINUED,
776 /* Move within a line ended at the end of a line that would
777 be displayed truncated. */
778 MOVE_LINE_TRUNCATED,
780 /* Move within a line ended at a line end. */
781 MOVE_NEWLINE_OR_CR
784 /* This counter is used to clear the face cache every once in a while
785 in redisplay_internal. It is incremented for each redisplay.
786 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
787 cleared. */
789 #define CLEAR_FACE_CACHE_COUNT 500
790 static int clear_face_cache_count;
792 /* Similarly for the image cache. */
794 #ifdef HAVE_WINDOW_SYSTEM
795 #define CLEAR_IMAGE_CACHE_COUNT 101
796 static int clear_image_cache_count;
797 #endif
799 /* Record the previous terminal frame we displayed. */
801 static struct frame *previous_terminal_frame;
803 /* Non-zero while redisplay_internal is in progress. */
805 int redisplaying_p;
807 /* Non-zero means don't free realized faces. Bound while freeing
808 realized faces is dangerous because glyph matrices might still
809 reference them. */
811 int inhibit_free_realized_faces;
812 Lisp_Object Qinhibit_free_realized_faces;
814 /* If a string, XTread_socket generates an event to display that string.
815 (The display is done in read_char.) */
817 Lisp_Object help_echo_string;
818 Lisp_Object help_echo_window;
819 Lisp_Object help_echo_object;
820 int help_echo_pos;
822 /* Temporary variable for XTread_socket. */
824 Lisp_Object previous_help_echo_string;
826 /* Null glyph slice */
828 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
831 /* Function prototypes. */
833 static void setup_for_ellipsis P_ ((struct it *, int));
834 static void mark_window_display_accurate_1 P_ ((struct window *, int));
835 static int single_display_spec_string_p P_ ((Lisp_Object, Lisp_Object));
836 static int display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
837 static int cursor_row_p P_ ((struct window *, struct glyph_row *));
838 static int redisplay_mode_lines P_ ((Lisp_Object, int));
839 static char *decode_mode_spec_coding P_ ((Lisp_Object, char *, int));
841 #if 0
842 static int invisible_text_between_p P_ ((struct it *, int, int));
843 #endif
845 static void pint2str P_ ((char *, int, int));
846 static void pint2hrstr P_ ((char *, int, int));
847 static struct text_pos run_window_scroll_functions P_ ((Lisp_Object,
848 struct text_pos));
849 static void reconsider_clip_changes P_ ((struct window *, struct buffer *));
850 static int text_outside_line_unchanged_p P_ ((struct window *, int, int));
851 static void store_mode_line_noprop_char P_ ((char));
852 static int store_mode_line_noprop P_ ((const unsigned char *, int, int));
853 static void x_consider_frame_title P_ ((Lisp_Object));
854 static void handle_stop P_ ((struct it *));
855 static int tool_bar_lines_needed P_ ((struct frame *));
856 static int single_display_spec_intangible_p P_ ((Lisp_Object));
857 static void ensure_echo_area_buffers P_ ((void));
858 static Lisp_Object unwind_with_echo_area_buffer P_ ((Lisp_Object));
859 static Lisp_Object with_echo_area_buffer_unwind_data P_ ((struct window *));
860 static int with_echo_area_buffer P_ ((struct window *, int,
861 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
862 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
863 static void clear_garbaged_frames P_ ((void));
864 static int current_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
865 static int truncate_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
866 static int set_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
867 static int display_echo_area P_ ((struct window *));
868 static int display_echo_area_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
869 static int resize_mini_window_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
870 static Lisp_Object unwind_redisplay P_ ((Lisp_Object));
871 static int string_char_and_length P_ ((const unsigned char *, int, int *));
872 static struct text_pos display_prop_end P_ ((struct it *, Lisp_Object,
873 struct text_pos));
874 static int compute_window_start_on_continuation_line P_ ((struct window *));
875 static Lisp_Object safe_eval_handler P_ ((Lisp_Object));
876 static void insert_left_trunc_glyphs P_ ((struct it *));
877 static struct glyph_row *get_overlay_arrow_glyph_row P_ ((struct window *,
878 Lisp_Object));
879 static void extend_face_to_end_of_line P_ ((struct it *));
880 static int append_space_for_newline P_ ((struct it *, int));
881 static int cursor_row_fully_visible_p P_ ((struct window *, int, int));
882 static int try_scrolling P_ ((Lisp_Object, int, EMACS_INT, EMACS_INT, int, int));
883 static int try_cursor_movement P_ ((Lisp_Object, struct text_pos, int *));
884 static int trailing_whitespace_p P_ ((int));
885 static int message_log_check_duplicate P_ ((int, int, int, int));
886 static void push_it P_ ((struct it *));
887 static void pop_it P_ ((struct it *));
888 static void sync_frame_with_window_matrix_rows P_ ((struct window *));
889 static void select_frame_for_redisplay P_ ((Lisp_Object));
890 static void redisplay_internal P_ ((int));
891 static int echo_area_display P_ ((int));
892 static void redisplay_windows P_ ((Lisp_Object));
893 static void redisplay_window P_ ((Lisp_Object, int));
894 static Lisp_Object redisplay_window_error ();
895 static Lisp_Object redisplay_window_0 P_ ((Lisp_Object));
896 static Lisp_Object redisplay_window_1 P_ ((Lisp_Object));
897 static void update_menu_bar P_ ((struct frame *, int));
898 static int try_window_reusing_current_matrix P_ ((struct window *));
899 static int try_window_id P_ ((struct window *));
900 static int display_line P_ ((struct it *));
901 static int display_mode_lines P_ ((struct window *));
902 static int display_mode_line P_ ((struct window *, enum face_id, Lisp_Object));
903 static int display_mode_element P_ ((struct it *, int, int, int, Lisp_Object, Lisp_Object, int));
904 static int store_mode_line_string P_ ((char *, Lisp_Object, int, int, int, Lisp_Object));
905 static char *decode_mode_spec P_ ((struct window *, int, int, int, int *));
906 static void display_menu_bar P_ ((struct window *));
907 static int display_count_lines P_ ((int, int, int, int, int *));
908 static int display_string P_ ((unsigned char *, Lisp_Object, Lisp_Object,
909 int, int, struct it *, int, int, int, int));
910 static void compute_line_metrics P_ ((struct it *));
911 static void run_redisplay_end_trigger_hook P_ ((struct it *));
912 static int get_overlay_strings P_ ((struct it *, int));
913 static void next_overlay_string P_ ((struct it *));
914 static void reseat P_ ((struct it *, struct text_pos, int));
915 static void reseat_1 P_ ((struct it *, struct text_pos, int));
916 static void back_to_previous_visible_line_start P_ ((struct it *));
917 void reseat_at_previous_visible_line_start P_ ((struct it *));
918 static void reseat_at_next_visible_line_start P_ ((struct it *, int));
919 static int next_element_from_ellipsis P_ ((struct it *));
920 static int next_element_from_display_vector P_ ((struct it *));
921 static int next_element_from_string P_ ((struct it *));
922 static int next_element_from_c_string P_ ((struct it *));
923 static int next_element_from_buffer P_ ((struct it *));
924 static int next_element_from_composition P_ ((struct it *));
925 static int next_element_from_image P_ ((struct it *));
926 static int next_element_from_stretch P_ ((struct it *));
927 static void load_overlay_strings P_ ((struct it *, int));
928 static int init_from_display_pos P_ ((struct it *, struct window *,
929 struct display_pos *));
930 static void reseat_to_string P_ ((struct it *, unsigned char *,
931 Lisp_Object, int, int, int, int));
932 static enum move_it_result move_it_in_display_line_to P_ ((struct it *,
933 int, int, int));
934 void move_it_vertically_backward P_ ((struct it *, int));
935 static void init_to_row_start P_ ((struct it *, struct window *,
936 struct glyph_row *));
937 static int init_to_row_end P_ ((struct it *, struct window *,
938 struct glyph_row *));
939 static void back_to_previous_line_start P_ ((struct it *));
940 static int forward_to_next_line_start P_ ((struct it *, int *));
941 static struct text_pos string_pos_nchars_ahead P_ ((struct text_pos,
942 Lisp_Object, int));
943 static struct text_pos string_pos P_ ((int, Lisp_Object));
944 static struct text_pos c_string_pos P_ ((int, unsigned char *, int));
945 static int number_of_chars P_ ((unsigned char *, int));
946 static void compute_stop_pos P_ ((struct it *));
947 static void compute_string_pos P_ ((struct text_pos *, struct text_pos,
948 Lisp_Object));
949 static int face_before_or_after_it_pos P_ ((struct it *, int));
950 static int next_overlay_change P_ ((int));
951 static int handle_single_display_spec P_ ((struct it *, Lisp_Object,
952 Lisp_Object, struct text_pos *,
953 int));
954 static int underlying_face_id P_ ((struct it *));
955 static int in_ellipses_for_invisible_text_p P_ ((struct display_pos *,
956 struct window *));
958 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
959 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
961 #ifdef HAVE_WINDOW_SYSTEM
963 static void update_tool_bar P_ ((struct frame *, int));
964 static void build_desired_tool_bar_string P_ ((struct frame *f));
965 static int redisplay_tool_bar P_ ((struct frame *));
966 static void display_tool_bar_line P_ ((struct it *));
967 static void notice_overwritten_cursor P_ ((struct window *,
968 enum glyph_row_area,
969 int, int, int, int));
973 #endif /* HAVE_WINDOW_SYSTEM */
976 /***********************************************************************
977 Window display dimensions
978 ***********************************************************************/
980 /* Return the bottom boundary y-position for text lines in window W.
981 This is the first y position at which a line cannot start.
982 It is relative to the top of the window.
984 This is the height of W minus the height of a mode line, if any. */
986 INLINE int
987 window_text_bottom_y (w)
988 struct window *w;
990 int height = WINDOW_TOTAL_HEIGHT (w);
992 if (WINDOW_WANTS_MODELINE_P (w))
993 height -= CURRENT_MODE_LINE_HEIGHT (w);
994 return height;
997 /* Return the pixel width of display area AREA of window W. AREA < 0
998 means return the total width of W, not including fringes to
999 the left and right of the window. */
1001 INLINE int
1002 window_box_width (w, area)
1003 struct window *w;
1004 int area;
1006 int cols = XFASTINT (w->total_cols);
1007 int pixels = 0;
1009 if (!w->pseudo_window_p)
1011 cols -= WINDOW_SCROLL_BAR_COLS (w);
1013 if (area == TEXT_AREA)
1015 if (INTEGERP (w->left_margin_cols))
1016 cols -= XFASTINT (w->left_margin_cols);
1017 if (INTEGERP (w->right_margin_cols))
1018 cols -= XFASTINT (w->right_margin_cols);
1019 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1021 else if (area == LEFT_MARGIN_AREA)
1023 cols = (INTEGERP (w->left_margin_cols)
1024 ? XFASTINT (w->left_margin_cols) : 0);
1025 pixels = 0;
1027 else if (area == RIGHT_MARGIN_AREA)
1029 cols = (INTEGERP (w->right_margin_cols)
1030 ? XFASTINT (w->right_margin_cols) : 0);
1031 pixels = 0;
1035 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1039 /* Return the pixel height of the display area of window W, not
1040 including mode lines of W, if any. */
1042 INLINE int
1043 window_box_height (w)
1044 struct window *w;
1046 struct frame *f = XFRAME (w->frame);
1047 int height = WINDOW_TOTAL_HEIGHT (w);
1049 xassert (height >= 0);
1051 /* Note: the code below that determines the mode-line/header-line
1052 height is essentially the same as that contained in the macro
1053 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1054 the appropriate glyph row has its `mode_line_p' flag set,
1055 and if it doesn't, uses estimate_mode_line_height instead. */
1057 if (WINDOW_WANTS_MODELINE_P (w))
1059 struct glyph_row *ml_row
1060 = (w->current_matrix && w->current_matrix->rows
1061 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1062 : 0);
1063 if (ml_row && ml_row->mode_line_p)
1064 height -= ml_row->height;
1065 else
1066 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1069 if (WINDOW_WANTS_HEADER_LINE_P (w))
1071 struct glyph_row *hl_row
1072 = (w->current_matrix && w->current_matrix->rows
1073 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1074 : 0);
1075 if (hl_row && hl_row->mode_line_p)
1076 height -= hl_row->height;
1077 else
1078 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1081 /* With a very small font and a mode-line that's taller than
1082 default, we might end up with a negative height. */
1083 return max (0, height);
1086 /* Return the window-relative coordinate of the left edge of display
1087 area AREA of window W. AREA < 0 means return the left edge of the
1088 whole window, to the right of the left fringe of W. */
1090 INLINE int
1091 window_box_left_offset (w, area)
1092 struct window *w;
1093 int area;
1095 int x;
1097 if (w->pseudo_window_p)
1098 return 0;
1100 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1102 if (area == TEXT_AREA)
1103 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1104 + window_box_width (w, LEFT_MARGIN_AREA));
1105 else if (area == RIGHT_MARGIN_AREA)
1106 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1107 + window_box_width (w, LEFT_MARGIN_AREA)
1108 + window_box_width (w, TEXT_AREA)
1109 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1111 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1112 else if (area == LEFT_MARGIN_AREA
1113 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1114 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1116 return x;
1120 /* Return the window-relative coordinate of the right edge of display
1121 area AREA of window W. AREA < 0 means return the left edge of the
1122 whole window, to the left of the right fringe of W. */
1124 INLINE int
1125 window_box_right_offset (w, area)
1126 struct window *w;
1127 int area;
1129 return window_box_left_offset (w, area) + window_box_width (w, area);
1132 /* Return the frame-relative coordinate of the left edge of display
1133 area AREA of window W. AREA < 0 means return the left edge of the
1134 whole window, to the right of the left fringe of W. */
1136 INLINE int
1137 window_box_left (w, area)
1138 struct window *w;
1139 int area;
1141 struct frame *f = XFRAME (w->frame);
1142 int x;
1144 if (w->pseudo_window_p)
1145 return FRAME_INTERNAL_BORDER_WIDTH (f);
1147 x = (WINDOW_LEFT_EDGE_X (w)
1148 + window_box_left_offset (w, area));
1150 return x;
1154 /* Return the frame-relative coordinate of the right edge of display
1155 area AREA of window W. AREA < 0 means return the left edge of the
1156 whole window, to the left of the right fringe of W. */
1158 INLINE int
1159 window_box_right (w, area)
1160 struct window *w;
1161 int area;
1163 return window_box_left (w, area) + window_box_width (w, area);
1166 /* Get the bounding box of the display area AREA of window W, without
1167 mode lines, in frame-relative coordinates. AREA < 0 means the
1168 whole window, not including the left and right fringes of
1169 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1170 coordinates of the upper-left corner of the box. Return in
1171 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1173 INLINE void
1174 window_box (w, area, box_x, box_y, box_width, box_height)
1175 struct window *w;
1176 int area;
1177 int *box_x, *box_y, *box_width, *box_height;
1179 if (box_width)
1180 *box_width = window_box_width (w, area);
1181 if (box_height)
1182 *box_height = window_box_height (w);
1183 if (box_x)
1184 *box_x = window_box_left (w, area);
1185 if (box_y)
1187 *box_y = WINDOW_TOP_EDGE_Y (w);
1188 if (WINDOW_WANTS_HEADER_LINE_P (w))
1189 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1194 /* Get the bounding box of the display area AREA of window W, without
1195 mode lines. AREA < 0 means the whole window, not including the
1196 left and right fringe of the window. Return in *TOP_LEFT_X
1197 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1198 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1199 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1200 box. */
1202 INLINE void
1203 window_box_edges (w, area, top_left_x, top_left_y,
1204 bottom_right_x, bottom_right_y)
1205 struct window *w;
1206 int area;
1207 int *top_left_x, *top_left_y, *bottom_right_x, *bottom_right_y;
1209 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1210 bottom_right_y);
1211 *bottom_right_x += *top_left_x;
1212 *bottom_right_y += *top_left_y;
1217 /***********************************************************************
1218 Utilities
1219 ***********************************************************************/
1221 /* Return the bottom y-position of the line the iterator IT is in.
1222 This can modify IT's settings. */
1225 line_bottom_y (it)
1226 struct it *it;
1228 int line_height = it->max_ascent + it->max_descent;
1229 int line_top_y = it->current_y;
1231 if (line_height == 0)
1233 if (last_height)
1234 line_height = last_height;
1235 else if (IT_CHARPOS (*it) < ZV)
1237 move_it_by_lines (it, 1, 1);
1238 line_height = (it->max_ascent || it->max_descent
1239 ? it->max_ascent + it->max_descent
1240 : last_height);
1242 else
1244 struct glyph_row *row = it->glyph_row;
1246 /* Use the default character height. */
1247 it->glyph_row = NULL;
1248 it->what = IT_CHARACTER;
1249 it->c = ' ';
1250 it->len = 1;
1251 PRODUCE_GLYPHS (it);
1252 line_height = it->ascent + it->descent;
1253 it->glyph_row = row;
1257 return line_top_y + line_height;
1261 /* Return 1 if position CHARPOS is visible in window W.
1262 If visible, set *X and *Y to pixel coordinates of top left corner.
1263 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1264 EXACT_MODE_LINE_HEIGHTS_P non-zero means compute exact mode-line
1265 and header-lines heights. */
1268 pos_visible_p (w, charpos, x, y, rtop, rbot, exact_mode_line_heights_p)
1269 struct window *w;
1270 int charpos, *x, *y, *rtop, *rbot, exact_mode_line_heights_p;
1272 struct it it;
1273 struct text_pos top;
1274 int visible_p = 0;
1275 struct buffer *old_buffer = NULL;
1277 if (noninteractive)
1278 return visible_p;
1280 if (XBUFFER (w->buffer) != current_buffer)
1282 old_buffer = current_buffer;
1283 set_buffer_internal_1 (XBUFFER (w->buffer));
1286 SET_TEXT_POS_FROM_MARKER (top, w->start);
1288 /* Compute exact mode line heights, if requested. */
1289 if (exact_mode_line_heights_p)
1291 if (WINDOW_WANTS_MODELINE_P (w))
1292 current_mode_line_height
1293 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1294 current_buffer->mode_line_format);
1296 if (WINDOW_WANTS_HEADER_LINE_P (w))
1297 current_header_line_height
1298 = display_mode_line (w, HEADER_LINE_FACE_ID,
1299 current_buffer->header_line_format);
1302 start_display (&it, w, top);
1303 move_it_to (&it, charpos, -1, it.last_visible_y, -1,
1304 MOVE_TO_POS | MOVE_TO_Y);
1306 /* Note that we may overshoot because of invisible text. */
1307 if (IT_CHARPOS (it) >= charpos)
1309 int top_x = it.current_x;
1310 int top_y = it.current_y;
1311 int bottom_y = (last_height = 0, line_bottom_y (&it));
1312 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1314 if (top_y < window_top_y)
1315 visible_p = bottom_y > window_top_y;
1316 else if (top_y < it.last_visible_y)
1317 visible_p = 1;
1318 if (visible_p)
1320 *x = top_x;
1321 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1322 *rtop = max (0, window_top_y - top_y);
1323 *rbot = max (0, bottom_y - it.last_visible_y);
1326 else
1328 struct it it2;
1330 it2 = it;
1331 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1332 move_it_by_lines (&it, 1, 0);
1333 if (charpos < IT_CHARPOS (it))
1335 visible_p = 1;
1336 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1337 *x = it2.current_x;
1338 *y = it2.current_y + it2.max_ascent - it2.ascent;
1339 *rtop = max (0, -it2.current_y);
1340 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1341 - it.last_visible_y));
1345 if (old_buffer)
1346 set_buffer_internal_1 (old_buffer);
1348 current_header_line_height = current_mode_line_height = -1;
1350 if (visible_p && XFASTINT (w->hscroll) > 0)
1351 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1353 return visible_p;
1357 /* Return the next character from STR which is MAXLEN bytes long.
1358 Return in *LEN the length of the character. This is like
1359 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1360 we find one, we return a `?', but with the length of the invalid
1361 character. */
1363 static INLINE int
1364 string_char_and_length (str, maxlen, len)
1365 const unsigned char *str;
1366 int maxlen, *len;
1368 int c;
1370 c = STRING_CHAR_AND_LENGTH (str, maxlen, *len);
1371 if (!CHAR_VALID_P (c, 1))
1372 /* We may not change the length here because other places in Emacs
1373 don't use this function, i.e. they silently accept invalid
1374 characters. */
1375 c = '?';
1377 return c;
1382 /* Given a position POS containing a valid character and byte position
1383 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1385 static struct text_pos
1386 string_pos_nchars_ahead (pos, string, nchars)
1387 struct text_pos pos;
1388 Lisp_Object string;
1389 int nchars;
1391 xassert (STRINGP (string) && nchars >= 0);
1393 if (STRING_MULTIBYTE (string))
1395 int rest = SBYTES (string) - BYTEPOS (pos);
1396 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1397 int len;
1399 while (nchars--)
1401 string_char_and_length (p, rest, &len);
1402 p += len, rest -= len;
1403 xassert (rest >= 0);
1404 CHARPOS (pos) += 1;
1405 BYTEPOS (pos) += len;
1408 else
1409 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1411 return pos;
1415 /* Value is the text position, i.e. character and byte position,
1416 for character position CHARPOS in STRING. */
1418 static INLINE struct text_pos
1419 string_pos (charpos, string)
1420 int charpos;
1421 Lisp_Object string;
1423 struct text_pos pos;
1424 xassert (STRINGP (string));
1425 xassert (charpos >= 0);
1426 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1427 return pos;
1431 /* Value is a text position, i.e. character and byte position, for
1432 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1433 means recognize multibyte characters. */
1435 static struct text_pos
1436 c_string_pos (charpos, s, multibyte_p)
1437 int charpos;
1438 unsigned char *s;
1439 int multibyte_p;
1441 struct text_pos pos;
1443 xassert (s != NULL);
1444 xassert (charpos >= 0);
1446 if (multibyte_p)
1448 int rest = strlen (s), len;
1450 SET_TEXT_POS (pos, 0, 0);
1451 while (charpos--)
1453 string_char_and_length (s, rest, &len);
1454 s += len, rest -= len;
1455 xassert (rest >= 0);
1456 CHARPOS (pos) += 1;
1457 BYTEPOS (pos) += len;
1460 else
1461 SET_TEXT_POS (pos, charpos, charpos);
1463 return pos;
1467 /* Value is the number of characters in C string S. MULTIBYTE_P
1468 non-zero means recognize multibyte characters. */
1470 static int
1471 number_of_chars (s, multibyte_p)
1472 unsigned char *s;
1473 int multibyte_p;
1475 int nchars;
1477 if (multibyte_p)
1479 int rest = strlen (s), len;
1480 unsigned char *p = (unsigned char *) s;
1482 for (nchars = 0; rest > 0; ++nchars)
1484 string_char_and_length (p, rest, &len);
1485 rest -= len, p += len;
1488 else
1489 nchars = strlen (s);
1491 return nchars;
1495 /* Compute byte position NEWPOS->bytepos corresponding to
1496 NEWPOS->charpos. POS is a known position in string STRING.
1497 NEWPOS->charpos must be >= POS.charpos. */
1499 static void
1500 compute_string_pos (newpos, pos, string)
1501 struct text_pos *newpos, pos;
1502 Lisp_Object string;
1504 xassert (STRINGP (string));
1505 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1507 if (STRING_MULTIBYTE (string))
1508 *newpos = string_pos_nchars_ahead (pos, string,
1509 CHARPOS (*newpos) - CHARPOS (pos));
1510 else
1511 BYTEPOS (*newpos) = CHARPOS (*newpos);
1514 /* EXPORT:
1515 Return an estimation of the pixel height of mode or top lines on
1516 frame F. FACE_ID specifies what line's height to estimate. */
1519 estimate_mode_line_height (f, face_id)
1520 struct frame *f;
1521 enum face_id face_id;
1523 #ifdef HAVE_WINDOW_SYSTEM
1524 if (FRAME_WINDOW_P (f))
1526 int height = FONT_HEIGHT (FRAME_FONT (f));
1528 /* This function is called so early when Emacs starts that the face
1529 cache and mode line face are not yet initialized. */
1530 if (FRAME_FACE_CACHE (f))
1532 struct face *face = FACE_FROM_ID (f, face_id);
1533 if (face)
1535 if (face->font)
1536 height = FONT_HEIGHT (face->font);
1537 if (face->box_line_width > 0)
1538 height += 2 * face->box_line_width;
1542 return height;
1544 #endif
1546 return 1;
1549 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1550 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1551 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1552 not force the value into range. */
1554 void
1555 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
1556 FRAME_PTR f;
1557 register int pix_x, pix_y;
1558 int *x, *y;
1559 NativeRectangle *bounds;
1560 int noclip;
1563 #ifdef HAVE_WINDOW_SYSTEM
1564 if (FRAME_WINDOW_P (f))
1566 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1567 even for negative values. */
1568 if (pix_x < 0)
1569 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1570 if (pix_y < 0)
1571 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1573 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1574 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1576 if (bounds)
1577 STORE_NATIVE_RECT (*bounds,
1578 FRAME_COL_TO_PIXEL_X (f, pix_x),
1579 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1580 FRAME_COLUMN_WIDTH (f) - 1,
1581 FRAME_LINE_HEIGHT (f) - 1);
1583 if (!noclip)
1585 if (pix_x < 0)
1586 pix_x = 0;
1587 else if (pix_x > FRAME_TOTAL_COLS (f))
1588 pix_x = FRAME_TOTAL_COLS (f);
1590 if (pix_y < 0)
1591 pix_y = 0;
1592 else if (pix_y > FRAME_LINES (f))
1593 pix_y = FRAME_LINES (f);
1596 #endif
1598 *x = pix_x;
1599 *y = pix_y;
1603 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1604 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1605 can't tell the positions because W's display is not up to date,
1606 return 0. */
1609 glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
1610 struct window *w;
1611 int hpos, vpos;
1612 int *frame_x, *frame_y;
1614 #ifdef HAVE_WINDOW_SYSTEM
1615 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1617 int success_p;
1619 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1620 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1622 if (display_completed)
1624 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1625 struct glyph *glyph = row->glyphs[TEXT_AREA];
1626 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1628 hpos = row->x;
1629 vpos = row->y;
1630 while (glyph < end)
1632 hpos += glyph->pixel_width;
1633 ++glyph;
1636 /* If first glyph is partially visible, its first visible position is still 0. */
1637 if (hpos < 0)
1638 hpos = 0;
1640 success_p = 1;
1642 else
1644 hpos = vpos = 0;
1645 success_p = 0;
1648 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1649 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1650 return success_p;
1652 #endif
1654 *frame_x = hpos;
1655 *frame_y = vpos;
1656 return 1;
1660 #ifdef HAVE_WINDOW_SYSTEM
1662 /* Find the glyph under window-relative coordinates X/Y in window W.
1663 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1664 strings. Return in *HPOS and *VPOS the row and column number of
1665 the glyph found. Return in *AREA the glyph area containing X.
1666 Value is a pointer to the glyph found or null if X/Y is not on
1667 text, or we can't tell because W's current matrix is not up to
1668 date. */
1670 static struct glyph *
1671 x_y_to_hpos_vpos (w, x, y, hpos, vpos, dx, dy, area)
1672 struct window *w;
1673 int x, y;
1674 int *hpos, *vpos, *dx, *dy, *area;
1676 struct glyph *glyph, *end;
1677 struct glyph_row *row = NULL;
1678 int x0, i;
1680 /* Find row containing Y. Give up if some row is not enabled. */
1681 for (i = 0; i < w->current_matrix->nrows; ++i)
1683 row = MATRIX_ROW (w->current_matrix, i);
1684 if (!row->enabled_p)
1685 return NULL;
1686 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1687 break;
1690 *vpos = i;
1691 *hpos = 0;
1693 /* Give up if Y is not in the window. */
1694 if (i == w->current_matrix->nrows)
1695 return NULL;
1697 /* Get the glyph area containing X. */
1698 if (w->pseudo_window_p)
1700 *area = TEXT_AREA;
1701 x0 = 0;
1703 else
1705 if (x < window_box_left_offset (w, TEXT_AREA))
1707 *area = LEFT_MARGIN_AREA;
1708 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1710 else if (x < window_box_right_offset (w, TEXT_AREA))
1712 *area = TEXT_AREA;
1713 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1715 else
1717 *area = RIGHT_MARGIN_AREA;
1718 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1722 /* Find glyph containing X. */
1723 glyph = row->glyphs[*area];
1724 end = glyph + row->used[*area];
1725 x -= x0;
1726 while (glyph < end && x >= glyph->pixel_width)
1728 x -= glyph->pixel_width;
1729 ++glyph;
1732 if (glyph == end)
1733 return NULL;
1735 if (dx)
1737 *dx = x;
1738 *dy = y - (row->y + row->ascent - glyph->ascent);
1741 *hpos = glyph - row->glyphs[*area];
1742 return glyph;
1746 /* EXPORT:
1747 Convert frame-relative x/y to coordinates relative to window W.
1748 Takes pseudo-windows into account. */
1750 void
1751 frame_to_window_pixel_xy (w, x, y)
1752 struct window *w;
1753 int *x, *y;
1755 if (w->pseudo_window_p)
1757 /* A pseudo-window is always full-width, and starts at the
1758 left edge of the frame, plus a frame border. */
1759 struct frame *f = XFRAME (w->frame);
1760 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1761 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1763 else
1765 *x -= WINDOW_LEFT_EDGE_X (w);
1766 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1770 /* EXPORT:
1771 Return in RECTS[] at most N clipping rectangles for glyph string S.
1772 Return the number of stored rectangles. */
1775 get_glyph_string_clip_rects (s, rects, n)
1776 struct glyph_string *s;
1777 NativeRectangle *rects;
1778 int n;
1780 XRectangle r;
1782 if (n <= 0)
1783 return 0;
1785 if (s->row->full_width_p)
1787 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1788 r.x = WINDOW_LEFT_EDGE_X (s->w);
1789 r.width = WINDOW_TOTAL_WIDTH (s->w);
1791 /* Unless displaying a mode or menu bar line, which are always
1792 fully visible, clip to the visible part of the row. */
1793 if (s->w->pseudo_window_p)
1794 r.height = s->row->visible_height;
1795 else
1796 r.height = s->height;
1798 else
1800 /* This is a text line that may be partially visible. */
1801 r.x = window_box_left (s->w, s->area);
1802 r.width = window_box_width (s->w, s->area);
1803 r.height = s->row->visible_height;
1806 if (s->clip_head)
1807 if (r.x < s->clip_head->x)
1809 if (r.width >= s->clip_head->x - r.x)
1810 r.width -= s->clip_head->x - r.x;
1811 else
1812 r.width = 0;
1813 r.x = s->clip_head->x;
1815 if (s->clip_tail)
1816 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1818 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1819 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1820 else
1821 r.width = 0;
1824 /* If S draws overlapping rows, it's sufficient to use the top and
1825 bottom of the window for clipping because this glyph string
1826 intentionally draws over other lines. */
1827 if (s->for_overlaps)
1829 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1830 r.height = window_text_bottom_y (s->w) - r.y;
1832 /* Alas, the above simple strategy does not work for the
1833 environments with anti-aliased text: if the same text is
1834 drawn onto the same place multiple times, it gets thicker.
1835 If the overlap we are processing is for the erased cursor, we
1836 take the intersection with the rectagle of the cursor. */
1837 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1839 XRectangle rc, r_save = r;
1841 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1842 rc.y = s->w->phys_cursor.y;
1843 rc.width = s->w->phys_cursor_width;
1844 rc.height = s->w->phys_cursor_height;
1846 x_intersect_rectangles (&r_save, &rc, &r);
1849 else
1851 /* Don't use S->y for clipping because it doesn't take partially
1852 visible lines into account. For example, it can be negative for
1853 partially visible lines at the top of a window. */
1854 if (!s->row->full_width_p
1855 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1856 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1857 else
1858 r.y = max (0, s->row->y);
1860 /* If drawing a tool-bar window, draw it over the internal border
1861 at the top of the window. */
1862 if (WINDOWP (s->f->tool_bar_window)
1863 && s->w == XWINDOW (s->f->tool_bar_window))
1864 r.y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
1867 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1869 /* If drawing the cursor, don't let glyph draw outside its
1870 advertised boundaries. Cleartype does this under some circumstances. */
1871 if (s->hl == DRAW_CURSOR)
1873 struct glyph *glyph = s->first_glyph;
1874 int height, max_y;
1876 if (s->x > r.x)
1878 r.width -= s->x - r.x;
1879 r.x = s->x;
1881 r.width = min (r.width, glyph->pixel_width);
1883 /* If r.y is below window bottom, ensure that we still see a cursor. */
1884 height = min (glyph->ascent + glyph->descent,
1885 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1886 max_y = window_text_bottom_y (s->w) - height;
1887 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1888 if (s->ybase - glyph->ascent > max_y)
1890 r.y = max_y;
1891 r.height = height;
1893 else
1895 /* Don't draw cursor glyph taller than our actual glyph. */
1896 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1897 if (height < r.height)
1899 max_y = r.y + r.height;
1900 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1901 r.height = min (max_y - r.y, height);
1906 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1907 || (s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1)
1909 #ifdef CONVERT_FROM_XRECT
1910 CONVERT_FROM_XRECT (r, *rects);
1911 #else
1912 *rects = r;
1913 #endif
1914 return 1;
1916 else
1918 /* If we are processing overlapping and allowed to return
1919 multiple clipping rectangles, we exclude the row of the glyph
1920 string from the clipping rectangle. This is to avoid drawing
1921 the same text on the environment with anti-aliasing. */
1922 #ifdef CONVERT_FROM_XRECT
1923 XRectangle rs[2];
1924 #else
1925 XRectangle *rs = rects;
1926 #endif
1927 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1929 if (s->for_overlaps & OVERLAPS_PRED)
1931 rs[i] = r;
1932 if (r.y + r.height > row_y)
1933 if (r.y < row_y)
1934 rs[i].height = row_y - r.y;
1935 else
1936 rs[i].height = 0;
1937 i++;
1939 if (s->for_overlaps & OVERLAPS_SUCC)
1941 rs[i] = r;
1942 if (r.y < row_y + s->row->visible_height)
1943 if (r.y + r.height > row_y + s->row->visible_height)
1945 rs[i].y = row_y + s->row->visible_height;
1946 rs[i].height = r.y + r.height - rs[i].y;
1948 else
1949 rs[i].height = 0;
1950 i++;
1953 n = i;
1954 #ifdef CONVERT_FROM_XRECT
1955 for (i = 0; i < n; i++)
1956 CONVERT_FROM_XRECT (rs[i], rects[i]);
1957 #endif
1958 return n;
1962 /* EXPORT:
1963 Return in *NR the clipping rectangle for glyph string S. */
1965 void
1966 get_glyph_string_clip_rect (s, nr)
1967 struct glyph_string *s;
1968 NativeRectangle *nr;
1970 get_glyph_string_clip_rects (s, nr, 1);
1974 /* EXPORT:
1975 Return the position and height of the phys cursor in window W.
1976 Set w->phys_cursor_width to width of phys cursor.
1980 get_phys_cursor_geometry (w, row, glyph, heightp)
1981 struct window *w;
1982 struct glyph_row *row;
1983 struct glyph *glyph;
1984 int *heightp;
1986 struct frame *f = XFRAME (WINDOW_FRAME (w));
1987 int y, wd, h, h0, y0;
1989 /* Compute the width of the rectangle to draw. If on a stretch
1990 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1991 rectangle as wide as the glyph, but use a canonical character
1992 width instead. */
1993 wd = glyph->pixel_width - 1;
1994 #ifdef HAVE_NTGUI
1995 wd++; /* Why? */
1996 #endif
1997 if (glyph->type == STRETCH_GLYPH
1998 && !x_stretch_cursor_p)
1999 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2000 w->phys_cursor_width = wd;
2002 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2004 /* If y is below window bottom, ensure that we still see a cursor. */
2005 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2007 h = max (h0, glyph->ascent + glyph->descent);
2008 h0 = min (h0, glyph->ascent + glyph->descent);
2010 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2011 if (y < y0)
2013 h = max (h - (y0 - y) + 1, h0);
2014 y = y0 - 1;
2016 else
2018 y0 = window_text_bottom_y (w) - h0;
2019 if (y > y0)
2021 h += y - y0;
2022 y = y0;
2026 *heightp = h - 1;
2027 return WINDOW_TO_FRAME_PIXEL_Y (w, y);
2031 * Remember which glyph the mouse is over.
2034 void
2035 remember_mouse_glyph (f, gx, gy, rect)
2036 struct frame *f;
2037 int gx, gy;
2038 NativeRectangle *rect;
2040 Lisp_Object window;
2041 struct window *w;
2042 struct glyph_row *r, *gr, *end_row;
2043 enum window_part part;
2044 enum glyph_row_area area;
2045 int x, y, width, height;
2047 /* Try to determine frame pixel position and size of the glyph under
2048 frame pixel coordinates X/Y on frame F. */
2050 window = window_from_coordinates (f, gx, gy, &part, &x, &y, 0);
2051 if (NILP (window))
2053 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2054 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2055 goto virtual_glyph;
2058 w = XWINDOW (window);
2059 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2060 height = WINDOW_FRAME_LINE_HEIGHT (w);
2062 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2063 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2065 if (w->pseudo_window_p)
2067 area = TEXT_AREA;
2068 part = ON_MODE_LINE; /* Don't adjust margin. */
2069 goto text_glyph;
2072 switch (part)
2074 case ON_LEFT_MARGIN:
2075 area = LEFT_MARGIN_AREA;
2076 goto text_glyph;
2078 case ON_RIGHT_MARGIN:
2079 area = RIGHT_MARGIN_AREA;
2080 goto text_glyph;
2082 case ON_HEADER_LINE:
2083 case ON_MODE_LINE:
2084 gr = (part == ON_HEADER_LINE
2085 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2086 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2087 gy = gr->y;
2088 area = TEXT_AREA;
2089 goto text_glyph_row_found;
2091 case ON_TEXT:
2092 area = TEXT_AREA;
2094 text_glyph:
2095 gr = 0; gy = 0;
2096 for (; r <= end_row && r->enabled_p; ++r)
2097 if (r->y + r->height > y)
2099 gr = r; gy = r->y;
2100 break;
2103 text_glyph_row_found:
2104 if (gr && gy <= y)
2106 struct glyph *g = gr->glyphs[area];
2107 struct glyph *end = g + gr->used[area];
2109 height = gr->height;
2110 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2111 if (gx + g->pixel_width > x)
2112 break;
2114 if (g < end)
2116 if (g->type == IMAGE_GLYPH)
2118 /* Don't remember when mouse is over image, as
2119 image may have hot-spots. */
2120 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2121 return;
2123 width = g->pixel_width;
2125 else
2127 /* Use nominal char spacing at end of line. */
2128 x -= gx;
2129 gx += (x / width) * width;
2132 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2133 gx += window_box_left_offset (w, area);
2135 else
2137 /* Use nominal line height at end of window. */
2138 gx = (x / width) * width;
2139 y -= gy;
2140 gy += (y / height) * height;
2142 break;
2144 case ON_LEFT_FRINGE:
2145 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2146 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2147 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2148 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2149 goto row_glyph;
2151 case ON_RIGHT_FRINGE:
2152 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2153 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2154 : window_box_right_offset (w, TEXT_AREA));
2155 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2156 goto row_glyph;
2158 case ON_SCROLL_BAR:
2159 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2161 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2162 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2163 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2164 : 0)));
2165 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2167 row_glyph:
2168 gr = 0, gy = 0;
2169 for (; r <= end_row && r->enabled_p; ++r)
2170 if (r->y + r->height > y)
2172 gr = r; gy = r->y;
2173 break;
2176 if (gr && gy <= y)
2177 height = gr->height;
2178 else
2180 /* Use nominal line height at end of window. */
2181 y -= gy;
2182 gy += (y / height) * height;
2184 break;
2186 default:
2188 virtual_glyph:
2189 /* If there is no glyph under the mouse, then we divide the screen
2190 into a grid of the smallest glyph in the frame, and use that
2191 as our "glyph". */
2193 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2194 round down even for negative values. */
2195 if (gx < 0)
2196 gx -= width - 1;
2197 if (gy < 0)
2198 gy -= height - 1;
2200 gx = (gx / width) * width;
2201 gy = (gy / height) * height;
2203 goto store_rect;
2206 gx += WINDOW_LEFT_EDGE_X (w);
2207 gy += WINDOW_TOP_EDGE_Y (w);
2209 store_rect:
2210 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2212 /* Visible feedback for debugging. */
2213 #if 0
2214 #if HAVE_X_WINDOWS
2215 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2216 f->output_data.x->normal_gc,
2217 gx, gy, width, height);
2218 #endif
2219 #endif
2223 #endif /* HAVE_WINDOW_SYSTEM */
2226 /***********************************************************************
2227 Lisp form evaluation
2228 ***********************************************************************/
2230 /* Error handler for safe_eval and safe_call. */
2232 static Lisp_Object
2233 safe_eval_handler (arg)
2234 Lisp_Object arg;
2236 add_to_log ("Error during redisplay: %s", arg, Qnil);
2237 return Qnil;
2241 /* Evaluate SEXPR and return the result, or nil if something went
2242 wrong. Prevent redisplay during the evaluation. */
2244 Lisp_Object
2245 safe_eval (sexpr)
2246 Lisp_Object sexpr;
2248 Lisp_Object val;
2250 if (inhibit_eval_during_redisplay)
2251 val = Qnil;
2252 else
2254 int count = SPECPDL_INDEX ();
2255 struct gcpro gcpro1;
2257 GCPRO1 (sexpr);
2258 specbind (Qinhibit_redisplay, Qt);
2259 /* Use Qt to ensure debugger does not run,
2260 so there is no possibility of wanting to redisplay. */
2261 val = internal_condition_case_1 (Feval, sexpr, Qt,
2262 safe_eval_handler);
2263 UNGCPRO;
2264 val = unbind_to (count, val);
2267 return val;
2271 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2272 Return the result, or nil if something went wrong. Prevent
2273 redisplay during the evaluation. */
2275 Lisp_Object
2276 safe_call (nargs, args)
2277 int nargs;
2278 Lisp_Object *args;
2280 Lisp_Object val;
2282 if (inhibit_eval_during_redisplay)
2283 val = Qnil;
2284 else
2286 int count = SPECPDL_INDEX ();
2287 struct gcpro gcpro1;
2289 GCPRO1 (args[0]);
2290 gcpro1.nvars = nargs;
2291 specbind (Qinhibit_redisplay, Qt);
2292 /* Use Qt to ensure debugger does not run,
2293 so there is no possibility of wanting to redisplay. */
2294 val = internal_condition_case_2 (Ffuncall, nargs, args, Qt,
2295 safe_eval_handler);
2296 UNGCPRO;
2297 val = unbind_to (count, val);
2300 return val;
2304 /* Call function FN with one argument ARG.
2305 Return the result, or nil if something went wrong. */
2307 Lisp_Object
2308 safe_call1 (fn, arg)
2309 Lisp_Object fn, arg;
2311 Lisp_Object args[2];
2312 args[0] = fn;
2313 args[1] = arg;
2314 return safe_call (2, args);
2319 /***********************************************************************
2320 Debugging
2321 ***********************************************************************/
2323 #if 0
2325 /* Define CHECK_IT to perform sanity checks on iterators.
2326 This is for debugging. It is too slow to do unconditionally. */
2328 static void
2329 check_it (it)
2330 struct it *it;
2332 if (it->method == GET_FROM_STRING)
2334 xassert (STRINGP (it->string));
2335 xassert (IT_STRING_CHARPOS (*it) >= 0);
2337 else
2339 xassert (IT_STRING_CHARPOS (*it) < 0);
2340 if (it->method == GET_FROM_BUFFER)
2342 /* Check that character and byte positions agree. */
2343 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2347 if (it->dpvec)
2348 xassert (it->current.dpvec_index >= 0);
2349 else
2350 xassert (it->current.dpvec_index < 0);
2353 #define CHECK_IT(IT) check_it ((IT))
2355 #else /* not 0 */
2357 #define CHECK_IT(IT) (void) 0
2359 #endif /* not 0 */
2362 #if GLYPH_DEBUG
2364 /* Check that the window end of window W is what we expect it
2365 to be---the last row in the current matrix displaying text. */
2367 static void
2368 check_window_end (w)
2369 struct window *w;
2371 if (!MINI_WINDOW_P (w)
2372 && !NILP (w->window_end_valid))
2374 struct glyph_row *row;
2375 xassert ((row = MATRIX_ROW (w->current_matrix,
2376 XFASTINT (w->window_end_vpos)),
2377 !row->enabled_p
2378 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2379 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2383 #define CHECK_WINDOW_END(W) check_window_end ((W))
2385 #else /* not GLYPH_DEBUG */
2387 #define CHECK_WINDOW_END(W) (void) 0
2389 #endif /* not GLYPH_DEBUG */
2393 /***********************************************************************
2394 Iterator initialization
2395 ***********************************************************************/
2397 /* Initialize IT for displaying current_buffer in window W, starting
2398 at character position CHARPOS. CHARPOS < 0 means that no buffer
2399 position is specified which is useful when the iterator is assigned
2400 a position later. BYTEPOS is the byte position corresponding to
2401 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2403 If ROW is not null, calls to produce_glyphs with IT as parameter
2404 will produce glyphs in that row.
2406 BASE_FACE_ID is the id of a base face to use. It must be one of
2407 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2408 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2409 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2411 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2412 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2413 will be initialized to use the corresponding mode line glyph row of
2414 the desired matrix of W. */
2416 void
2417 init_iterator (it, w, charpos, bytepos, row, base_face_id)
2418 struct it *it;
2419 struct window *w;
2420 int charpos, bytepos;
2421 struct glyph_row *row;
2422 enum face_id base_face_id;
2424 int highlight_region_p;
2426 /* Some precondition checks. */
2427 xassert (w != NULL && it != NULL);
2428 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2429 && charpos <= ZV));
2431 /* If face attributes have been changed since the last redisplay,
2432 free realized faces now because they depend on face definitions
2433 that might have changed. Don't free faces while there might be
2434 desired matrices pending which reference these faces. */
2435 if (face_change_count && !inhibit_free_realized_faces)
2437 face_change_count = 0;
2438 free_all_realized_faces (Qnil);
2441 /* Use one of the mode line rows of W's desired matrix if
2442 appropriate. */
2443 if (row == NULL)
2445 if (base_face_id == MODE_LINE_FACE_ID
2446 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2447 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2448 else if (base_face_id == HEADER_LINE_FACE_ID)
2449 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2452 /* Clear IT. */
2453 bzero (it, sizeof *it);
2454 it->current.overlay_string_index = -1;
2455 it->current.dpvec_index = -1;
2456 it->base_face_id = base_face_id;
2457 it->string = Qnil;
2458 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2460 /* The window in which we iterate over current_buffer: */
2461 XSETWINDOW (it->window, w);
2462 it->w = w;
2463 it->f = XFRAME (w->frame);
2465 /* Extra space between lines (on window systems only). */
2466 if (base_face_id == DEFAULT_FACE_ID
2467 && FRAME_WINDOW_P (it->f))
2469 if (NATNUMP (current_buffer->extra_line_spacing))
2470 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2471 else if (FLOATP (current_buffer->extra_line_spacing))
2472 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2473 * FRAME_LINE_HEIGHT (it->f));
2474 else if (it->f->extra_line_spacing > 0)
2475 it->extra_line_spacing = it->f->extra_line_spacing;
2476 it->max_extra_line_spacing = 0;
2479 /* If realized faces have been removed, e.g. because of face
2480 attribute changes of named faces, recompute them. When running
2481 in batch mode, the face cache of Vterminal_frame is null. If
2482 we happen to get called, make a dummy face cache. */
2483 if (noninteractive && FRAME_FACE_CACHE (it->f) == NULL)
2484 init_frame_faces (it->f);
2485 if (FRAME_FACE_CACHE (it->f)->used == 0)
2486 recompute_basic_faces (it->f);
2488 /* Current value of the `slice', `space-width', and 'height' properties. */
2489 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2490 it->space_width = Qnil;
2491 it->font_height = Qnil;
2492 it->override_ascent = -1;
2494 /* Are control characters displayed as `^C'? */
2495 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2497 /* -1 means everything between a CR and the following line end
2498 is invisible. >0 means lines indented more than this value are
2499 invisible. */
2500 it->selective = (INTEGERP (current_buffer->selective_display)
2501 ? XFASTINT (current_buffer->selective_display)
2502 : (!NILP (current_buffer->selective_display)
2503 ? -1 : 0));
2504 it->selective_display_ellipsis_p
2505 = !NILP (current_buffer->selective_display_ellipses);
2507 /* Display table to use. */
2508 it->dp = window_display_table (w);
2510 /* Are multibyte characters enabled in current_buffer? */
2511 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2513 /* Non-zero if we should highlight the region. */
2514 highlight_region_p
2515 = (!NILP (Vtransient_mark_mode)
2516 && !NILP (current_buffer->mark_active)
2517 && XMARKER (current_buffer->mark)->buffer != 0);
2519 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2520 start and end of a visible region in window IT->w. Set both to
2521 -1 to indicate no region. */
2522 if (highlight_region_p
2523 /* Maybe highlight only in selected window. */
2524 && (/* Either show region everywhere. */
2525 highlight_nonselected_windows
2526 /* Or show region in the selected window. */
2527 || w == XWINDOW (selected_window)
2528 /* Or show the region if we are in the mini-buffer and W is
2529 the window the mini-buffer refers to. */
2530 || (MINI_WINDOW_P (XWINDOW (selected_window))
2531 && WINDOWP (minibuf_selected_window)
2532 && w == XWINDOW (minibuf_selected_window))))
2534 int charpos = marker_position (current_buffer->mark);
2535 it->region_beg_charpos = min (PT, charpos);
2536 it->region_end_charpos = max (PT, charpos);
2538 else
2539 it->region_beg_charpos = it->region_end_charpos = -1;
2541 /* Get the position at which the redisplay_end_trigger hook should
2542 be run, if it is to be run at all. */
2543 if (MARKERP (w->redisplay_end_trigger)
2544 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2545 it->redisplay_end_trigger_charpos
2546 = marker_position (w->redisplay_end_trigger);
2547 else if (INTEGERP (w->redisplay_end_trigger))
2548 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2550 /* Correct bogus values of tab_width. */
2551 it->tab_width = XINT (current_buffer->tab_width);
2552 if (it->tab_width <= 0 || it->tab_width > 1000)
2553 it->tab_width = 8;
2555 /* Are lines in the display truncated? */
2556 it->truncate_lines_p
2557 = (base_face_id != DEFAULT_FACE_ID
2558 || XINT (it->w->hscroll)
2559 || (truncate_partial_width_windows
2560 && !WINDOW_FULL_WIDTH_P (it->w))
2561 || !NILP (current_buffer->truncate_lines));
2563 /* Get dimensions of truncation and continuation glyphs. These are
2564 displayed as fringe bitmaps under X, so we don't need them for such
2565 frames. */
2566 if (!FRAME_WINDOW_P (it->f))
2568 if (it->truncate_lines_p)
2570 /* We will need the truncation glyph. */
2571 xassert (it->glyph_row == NULL);
2572 produce_special_glyphs (it, IT_TRUNCATION);
2573 it->truncation_pixel_width = it->pixel_width;
2575 else
2577 /* We will need the continuation glyph. */
2578 xassert (it->glyph_row == NULL);
2579 produce_special_glyphs (it, IT_CONTINUATION);
2580 it->continuation_pixel_width = it->pixel_width;
2583 /* Reset these values to zero because the produce_special_glyphs
2584 above has changed them. */
2585 it->pixel_width = it->ascent = it->descent = 0;
2586 it->phys_ascent = it->phys_descent = 0;
2589 /* Set this after getting the dimensions of truncation and
2590 continuation glyphs, so that we don't produce glyphs when calling
2591 produce_special_glyphs, above. */
2592 it->glyph_row = row;
2593 it->area = TEXT_AREA;
2595 /* Get the dimensions of the display area. The display area
2596 consists of the visible window area plus a horizontally scrolled
2597 part to the left of the window. All x-values are relative to the
2598 start of this total display area. */
2599 if (base_face_id != DEFAULT_FACE_ID)
2601 /* Mode lines, menu bar in terminal frames. */
2602 it->first_visible_x = 0;
2603 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2605 else
2607 it->first_visible_x
2608 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2609 it->last_visible_x = (it->first_visible_x
2610 + window_box_width (w, TEXT_AREA));
2612 /* If we truncate lines, leave room for the truncator glyph(s) at
2613 the right margin. Otherwise, leave room for the continuation
2614 glyph(s). Truncation and continuation glyphs are not inserted
2615 for window-based redisplay. */
2616 if (!FRAME_WINDOW_P (it->f))
2618 if (it->truncate_lines_p)
2619 it->last_visible_x -= it->truncation_pixel_width;
2620 else
2621 it->last_visible_x -= it->continuation_pixel_width;
2624 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2625 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2628 /* Leave room for a border glyph. */
2629 if (!FRAME_WINDOW_P (it->f)
2630 && !WINDOW_RIGHTMOST_P (it->w))
2631 it->last_visible_x -= 1;
2633 it->last_visible_y = window_text_bottom_y (w);
2635 /* For mode lines and alike, arrange for the first glyph having a
2636 left box line if the face specifies a box. */
2637 if (base_face_id != DEFAULT_FACE_ID)
2639 struct face *face;
2641 it->face_id = base_face_id;
2643 /* If we have a boxed mode line, make the first character appear
2644 with a left box line. */
2645 face = FACE_FROM_ID (it->f, base_face_id);
2646 if (face->box != FACE_NO_BOX)
2647 it->start_of_box_run_p = 1;
2650 /* If a buffer position was specified, set the iterator there,
2651 getting overlays and face properties from that position. */
2652 if (charpos >= BUF_BEG (current_buffer))
2654 it->end_charpos = ZV;
2655 it->face_id = -1;
2656 IT_CHARPOS (*it) = charpos;
2658 /* Compute byte position if not specified. */
2659 if (bytepos < charpos)
2660 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2661 else
2662 IT_BYTEPOS (*it) = bytepos;
2664 it->start = it->current;
2666 /* Compute faces etc. */
2667 reseat (it, it->current.pos, 1);
2670 CHECK_IT (it);
2674 /* Initialize IT for the display of window W with window start POS. */
2676 void
2677 start_display (it, w, pos)
2678 struct it *it;
2679 struct window *w;
2680 struct text_pos pos;
2682 struct glyph_row *row;
2683 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2685 row = w->desired_matrix->rows + first_vpos;
2686 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2687 it->first_vpos = first_vpos;
2689 /* Don't reseat to previous visible line start if current start
2690 position is in a string or image. */
2691 if (it->method == GET_FROM_BUFFER && !it->truncate_lines_p)
2693 int start_at_line_beg_p;
2694 int first_y = it->current_y;
2696 /* If window start is not at a line start, skip forward to POS to
2697 get the correct continuation lines width. */
2698 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2699 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2700 if (!start_at_line_beg_p)
2702 int new_x;
2704 reseat_at_previous_visible_line_start (it);
2705 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2707 new_x = it->current_x + it->pixel_width;
2709 /* If lines are continued, this line may end in the middle
2710 of a multi-glyph character (e.g. a control character
2711 displayed as \003, or in the middle of an overlay
2712 string). In this case move_it_to above will not have
2713 taken us to the start of the continuation line but to the
2714 end of the continued line. */
2715 if (it->current_x > 0
2716 && !it->truncate_lines_p /* Lines are continued. */
2717 && (/* And glyph doesn't fit on the line. */
2718 new_x > it->last_visible_x
2719 /* Or it fits exactly and we're on a window
2720 system frame. */
2721 || (new_x == it->last_visible_x
2722 && FRAME_WINDOW_P (it->f))))
2724 if (it->current.dpvec_index >= 0
2725 || it->current.overlay_string_index >= 0)
2727 set_iterator_to_next (it, 1);
2728 move_it_in_display_line_to (it, -1, -1, 0);
2731 it->continuation_lines_width += it->current_x;
2734 /* We're starting a new display line, not affected by the
2735 height of the continued line, so clear the appropriate
2736 fields in the iterator structure. */
2737 it->max_ascent = it->max_descent = 0;
2738 it->max_phys_ascent = it->max_phys_descent = 0;
2740 it->current_y = first_y;
2741 it->vpos = 0;
2742 it->current_x = it->hpos = 0;
2746 #if 0 /* Don't assert the following because start_display is sometimes
2747 called intentionally with a window start that is not at a
2748 line start. Please leave this code in as a comment. */
2750 /* Window start should be on a line start, now. */
2751 xassert (it->continuation_lines_width
2752 || IT_CHARPOS (it) == BEGV
2753 || FETCH_BYTE (IT_BYTEPOS (it) - 1) == '\n');
2754 #endif /* 0 */
2758 /* Return 1 if POS is a position in ellipses displayed for invisible
2759 text. W is the window we display, for text property lookup. */
2761 static int
2762 in_ellipses_for_invisible_text_p (pos, w)
2763 struct display_pos *pos;
2764 struct window *w;
2766 Lisp_Object prop, window;
2767 int ellipses_p = 0;
2768 int charpos = CHARPOS (pos->pos);
2770 /* If POS specifies a position in a display vector, this might
2771 be for an ellipsis displayed for invisible text. We won't
2772 get the iterator set up for delivering that ellipsis unless
2773 we make sure that it gets aware of the invisible text. */
2774 if (pos->dpvec_index >= 0
2775 && pos->overlay_string_index < 0
2776 && CHARPOS (pos->string_pos) < 0
2777 && charpos > BEGV
2778 && (XSETWINDOW (window, w),
2779 prop = Fget_char_property (make_number (charpos),
2780 Qinvisible, window),
2781 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2783 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2784 window);
2785 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2788 return ellipses_p;
2792 /* Initialize IT for stepping through current_buffer in window W,
2793 starting at position POS that includes overlay string and display
2794 vector/ control character translation position information. Value
2795 is zero if there are overlay strings with newlines at POS. */
2797 static int
2798 init_from_display_pos (it, w, pos)
2799 struct it *it;
2800 struct window *w;
2801 struct display_pos *pos;
2803 int charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2804 int i, overlay_strings_with_newlines = 0;
2806 /* If POS specifies a position in a display vector, this might
2807 be for an ellipsis displayed for invisible text. We won't
2808 get the iterator set up for delivering that ellipsis unless
2809 we make sure that it gets aware of the invisible text. */
2810 if (in_ellipses_for_invisible_text_p (pos, w))
2812 --charpos;
2813 bytepos = 0;
2816 /* Keep in mind: the call to reseat in init_iterator skips invisible
2817 text, so we might end up at a position different from POS. This
2818 is only a problem when POS is a row start after a newline and an
2819 overlay starts there with an after-string, and the overlay has an
2820 invisible property. Since we don't skip invisible text in
2821 display_line and elsewhere immediately after consuming the
2822 newline before the row start, such a POS will not be in a string,
2823 but the call to init_iterator below will move us to the
2824 after-string. */
2825 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2827 /* This only scans the current chunk -- it should scan all chunks.
2828 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2829 to 16 in 22.1 to make this a lesser problem. */
2830 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2832 const char *s = SDATA (it->overlay_strings[i]);
2833 const char *e = s + SBYTES (it->overlay_strings[i]);
2835 while (s < e && *s != '\n')
2836 ++s;
2838 if (s < e)
2840 overlay_strings_with_newlines = 1;
2841 break;
2845 /* If position is within an overlay string, set up IT to the right
2846 overlay string. */
2847 if (pos->overlay_string_index >= 0)
2849 int relative_index;
2851 /* If the first overlay string happens to have a `display'
2852 property for an image, the iterator will be set up for that
2853 image, and we have to undo that setup first before we can
2854 correct the overlay string index. */
2855 if (it->method == GET_FROM_IMAGE)
2856 pop_it (it);
2858 /* We already have the first chunk of overlay strings in
2859 IT->overlay_strings. Load more until the one for
2860 pos->overlay_string_index is in IT->overlay_strings. */
2861 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2863 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2864 it->current.overlay_string_index = 0;
2865 while (n--)
2867 load_overlay_strings (it, 0);
2868 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2872 it->current.overlay_string_index = pos->overlay_string_index;
2873 relative_index = (it->current.overlay_string_index
2874 % OVERLAY_STRING_CHUNK_SIZE);
2875 it->string = it->overlay_strings[relative_index];
2876 xassert (STRINGP (it->string));
2877 it->current.string_pos = pos->string_pos;
2878 it->method = GET_FROM_STRING;
2881 #if 0 /* This is bogus because POS not having an overlay string
2882 position does not mean it's after the string. Example: A
2883 line starting with a before-string and initialization of IT
2884 to the previous row's end position. */
2885 else if (it->current.overlay_string_index >= 0)
2887 /* If POS says we're already after an overlay string ending at
2888 POS, make sure to pop the iterator because it will be in
2889 front of that overlay string. When POS is ZV, we've thereby
2890 also ``processed'' overlay strings at ZV. */
2891 while (it->sp)
2892 pop_it (it);
2893 it->current.overlay_string_index = -1;
2894 it->method = GET_FROM_BUFFER;
2895 if (CHARPOS (pos->pos) == ZV)
2896 it->overlay_strings_at_end_processed_p = 1;
2898 #endif /* 0 */
2900 if (CHARPOS (pos->string_pos) >= 0)
2902 /* Recorded position is not in an overlay string, but in another
2903 string. This can only be a string from a `display' property.
2904 IT should already be filled with that string. */
2905 it->current.string_pos = pos->string_pos;
2906 xassert (STRINGP (it->string));
2909 /* Restore position in display vector translations, control
2910 character translations or ellipses. */
2911 if (pos->dpvec_index >= 0)
2913 if (it->dpvec == NULL)
2914 get_next_display_element (it);
2915 xassert (it->dpvec && it->current.dpvec_index == 0);
2916 it->current.dpvec_index = pos->dpvec_index;
2919 CHECK_IT (it);
2920 return !overlay_strings_with_newlines;
2924 /* Initialize IT for stepping through current_buffer in window W
2925 starting at ROW->start. */
2927 static void
2928 init_to_row_start (it, w, row)
2929 struct it *it;
2930 struct window *w;
2931 struct glyph_row *row;
2933 init_from_display_pos (it, w, &row->start);
2934 it->start = row->start;
2935 it->continuation_lines_width = row->continuation_lines_width;
2936 CHECK_IT (it);
2940 /* Initialize IT for stepping through current_buffer in window W
2941 starting in the line following ROW, i.e. starting at ROW->end.
2942 Value is zero if there are overlay strings with newlines at ROW's
2943 end position. */
2945 static int
2946 init_to_row_end (it, w, row)
2947 struct it *it;
2948 struct window *w;
2949 struct glyph_row *row;
2951 int success = 0;
2953 if (init_from_display_pos (it, w, &row->end))
2955 if (row->continued_p)
2956 it->continuation_lines_width
2957 = row->continuation_lines_width + row->pixel_width;
2958 CHECK_IT (it);
2959 success = 1;
2962 return success;
2968 /***********************************************************************
2969 Text properties
2970 ***********************************************************************/
2972 /* Called when IT reaches IT->stop_charpos. Handle text property and
2973 overlay changes. Set IT->stop_charpos to the next position where
2974 to stop. */
2976 static void
2977 handle_stop (it)
2978 struct it *it;
2980 enum prop_handled handled;
2981 int handle_overlay_change_p = 1;
2982 struct props *p;
2984 it->dpvec = NULL;
2985 it->current.dpvec_index = -1;
2987 /* Use face of preceding text for ellipsis (if invisible) */
2988 if (it->selective_display_ellipsis_p)
2989 it->saved_face_id = it->face_id;
2993 handled = HANDLED_NORMALLY;
2995 /* Call text property handlers. */
2996 for (p = it_props; p->handler; ++p)
2998 handled = p->handler (it);
3000 if (handled == HANDLED_RECOMPUTE_PROPS)
3001 break;
3002 else if (handled == HANDLED_RETURN)
3003 return;
3004 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3005 handle_overlay_change_p = 0;
3008 if (handled != HANDLED_RECOMPUTE_PROPS)
3010 /* Don't check for overlay strings below when set to deliver
3011 characters from a display vector. */
3012 if (it->method == GET_FROM_DISPLAY_VECTOR)
3013 handle_overlay_change_p = 0;
3015 /* Handle overlay changes. */
3016 if (handle_overlay_change_p)
3017 handled = handle_overlay_change (it);
3019 /* Determine where to stop next. */
3020 if (handled == HANDLED_NORMALLY)
3021 compute_stop_pos (it);
3024 while (handled == HANDLED_RECOMPUTE_PROPS);
3028 /* Compute IT->stop_charpos from text property and overlay change
3029 information for IT's current position. */
3031 static void
3032 compute_stop_pos (it)
3033 struct it *it;
3035 register INTERVAL iv, next_iv;
3036 Lisp_Object object, limit, position;
3038 /* If nowhere else, stop at the end. */
3039 it->stop_charpos = it->end_charpos;
3041 if (STRINGP (it->string))
3043 /* Strings are usually short, so don't limit the search for
3044 properties. */
3045 object = it->string;
3046 limit = Qnil;
3047 position = make_number (IT_STRING_CHARPOS (*it));
3049 else
3051 int charpos;
3053 /* If next overlay change is in front of the current stop pos
3054 (which is IT->end_charpos), stop there. Note: value of
3055 next_overlay_change is point-max if no overlay change
3056 follows. */
3057 charpos = next_overlay_change (IT_CHARPOS (*it));
3058 if (charpos < it->stop_charpos)
3059 it->stop_charpos = charpos;
3061 /* If showing the region, we have to stop at the region
3062 start or end because the face might change there. */
3063 if (it->region_beg_charpos > 0)
3065 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3066 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3067 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3068 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3071 /* Set up variables for computing the stop position from text
3072 property changes. */
3073 XSETBUFFER (object, current_buffer);
3074 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3075 position = make_number (IT_CHARPOS (*it));
3079 /* Get the interval containing IT's position. Value is a null
3080 interval if there isn't such an interval. */
3081 iv = validate_interval_range (object, &position, &position, 0);
3082 if (!NULL_INTERVAL_P (iv))
3084 Lisp_Object values_here[LAST_PROP_IDX];
3085 struct props *p;
3087 /* Get properties here. */
3088 for (p = it_props; p->handler; ++p)
3089 values_here[p->idx] = textget (iv->plist, *p->name);
3091 /* Look for an interval following iv that has different
3092 properties. */
3093 for (next_iv = next_interval (iv);
3094 (!NULL_INTERVAL_P (next_iv)
3095 && (NILP (limit)
3096 || XFASTINT (limit) > next_iv->position));
3097 next_iv = next_interval (next_iv))
3099 for (p = it_props; p->handler; ++p)
3101 Lisp_Object new_value;
3103 new_value = textget (next_iv->plist, *p->name);
3104 if (!EQ (values_here[p->idx], new_value))
3105 break;
3108 if (p->handler)
3109 break;
3112 if (!NULL_INTERVAL_P (next_iv))
3114 if (INTEGERP (limit)
3115 && next_iv->position >= XFASTINT (limit))
3116 /* No text property change up to limit. */
3117 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3118 else
3119 /* Text properties change in next_iv. */
3120 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3124 xassert (STRINGP (it->string)
3125 || (it->stop_charpos >= BEGV
3126 && it->stop_charpos >= IT_CHARPOS (*it)));
3130 /* Return the position of the next overlay change after POS in
3131 current_buffer. Value is point-max if no overlay change
3132 follows. This is like `next-overlay-change' but doesn't use
3133 xmalloc. */
3135 static int
3136 next_overlay_change (pos)
3137 int pos;
3139 int noverlays;
3140 int endpos;
3141 Lisp_Object *overlays;
3142 int i;
3144 /* Get all overlays at the given position. */
3145 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3147 /* If any of these overlays ends before endpos,
3148 use its ending point instead. */
3149 for (i = 0; i < noverlays; ++i)
3151 Lisp_Object oend;
3152 int oendpos;
3154 oend = OVERLAY_END (overlays[i]);
3155 oendpos = OVERLAY_POSITION (oend);
3156 endpos = min (endpos, oendpos);
3159 return endpos;
3164 /***********************************************************************
3165 Fontification
3166 ***********************************************************************/
3168 /* Handle changes in the `fontified' property of the current buffer by
3169 calling hook functions from Qfontification_functions to fontify
3170 regions of text. */
3172 static enum prop_handled
3173 handle_fontified_prop (it)
3174 struct it *it;
3176 Lisp_Object prop, pos;
3177 enum prop_handled handled = HANDLED_NORMALLY;
3179 /* Get the value of the `fontified' property at IT's current buffer
3180 position. (The `fontified' property doesn't have a special
3181 meaning in strings.) If the value is nil, call functions from
3182 Qfontification_functions. */
3183 if (!STRINGP (it->string)
3184 && it->s == NULL
3185 && !NILP (Vfontification_functions)
3186 && !NILP (Vrun_hooks)
3187 && (pos = make_number (IT_CHARPOS (*it)),
3188 prop = Fget_char_property (pos, Qfontified, Qnil),
3189 NILP (prop)))
3191 int count = SPECPDL_INDEX ();
3192 Lisp_Object val;
3194 val = Vfontification_functions;
3195 specbind (Qfontification_functions, Qnil);
3197 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3198 safe_call1 (val, pos);
3199 else
3201 Lisp_Object globals, fn;
3202 struct gcpro gcpro1, gcpro2;
3204 globals = Qnil;
3205 GCPRO2 (val, globals);
3207 for (; CONSP (val); val = XCDR (val))
3209 fn = XCAR (val);
3211 if (EQ (fn, Qt))
3213 /* A value of t indicates this hook has a local
3214 binding; it means to run the global binding too.
3215 In a global value, t should not occur. If it
3216 does, we must ignore it to avoid an endless
3217 loop. */
3218 for (globals = Fdefault_value (Qfontification_functions);
3219 CONSP (globals);
3220 globals = XCDR (globals))
3222 fn = XCAR (globals);
3223 if (!EQ (fn, Qt))
3224 safe_call1 (fn, pos);
3227 else
3228 safe_call1 (fn, pos);
3231 UNGCPRO;
3234 unbind_to (count, Qnil);
3236 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3237 something. This avoids an endless loop if they failed to
3238 fontify the text for which reason ever. */
3239 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3240 handled = HANDLED_RECOMPUTE_PROPS;
3243 return handled;
3248 /***********************************************************************
3249 Faces
3250 ***********************************************************************/
3252 /* Set up iterator IT from face properties at its current position.
3253 Called from handle_stop. */
3255 static enum prop_handled
3256 handle_face_prop (it)
3257 struct it *it;
3259 int new_face_id, next_stop;
3261 if (!STRINGP (it->string))
3263 new_face_id
3264 = face_at_buffer_position (it->w,
3265 IT_CHARPOS (*it),
3266 it->region_beg_charpos,
3267 it->region_end_charpos,
3268 &next_stop,
3269 (IT_CHARPOS (*it)
3270 + TEXT_PROP_DISTANCE_LIMIT),
3273 /* Is this a start of a run of characters with box face?
3274 Caveat: this can be called for a freshly initialized
3275 iterator; face_id is -1 in this case. We know that the new
3276 face will not change until limit, i.e. if the new face has a
3277 box, all characters up to limit will have one. But, as
3278 usual, we don't know whether limit is really the end. */
3279 if (new_face_id != it->face_id)
3281 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3283 /* If new face has a box but old face has not, this is
3284 the start of a run of characters with box, i.e. it has
3285 a shadow on the left side. The value of face_id of the
3286 iterator will be -1 if this is the initial call that gets
3287 the face. In this case, we have to look in front of IT's
3288 position and see whether there is a face != new_face_id. */
3289 it->start_of_box_run_p
3290 = (new_face->box != FACE_NO_BOX
3291 && (it->face_id >= 0
3292 || IT_CHARPOS (*it) == BEG
3293 || new_face_id != face_before_it_pos (it)));
3294 it->face_box_p = new_face->box != FACE_NO_BOX;
3297 else
3299 int base_face_id, bufpos;
3301 if (it->current.overlay_string_index >= 0)
3302 bufpos = IT_CHARPOS (*it);
3303 else
3304 bufpos = 0;
3306 /* For strings from a buffer, i.e. overlay strings or strings
3307 from a `display' property, use the face at IT's current
3308 buffer position as the base face to merge with, so that
3309 overlay strings appear in the same face as surrounding
3310 text, unless they specify their own faces. */
3311 base_face_id = underlying_face_id (it);
3313 new_face_id = face_at_string_position (it->w,
3314 it->string,
3315 IT_STRING_CHARPOS (*it),
3316 bufpos,
3317 it->region_beg_charpos,
3318 it->region_end_charpos,
3319 &next_stop,
3320 base_face_id, 0);
3322 #if 0 /* This shouldn't be neccessary. Let's check it. */
3323 /* If IT is used to display a mode line we would really like to
3324 use the mode line face instead of the frame's default face. */
3325 if (it->glyph_row == MATRIX_MODE_LINE_ROW (it->w->desired_matrix)
3326 && new_face_id == DEFAULT_FACE_ID)
3327 new_face_id = CURRENT_MODE_LINE_FACE_ID (it->w);
3328 #endif
3330 /* Is this a start of a run of characters with box? Caveat:
3331 this can be called for a freshly allocated iterator; face_id
3332 is -1 is this case. We know that the new face will not
3333 change until the next check pos, i.e. if the new face has a
3334 box, all characters up to that position will have a
3335 box. But, as usual, we don't know whether that position
3336 is really the end. */
3337 if (new_face_id != it->face_id)
3339 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3340 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3342 /* If new face has a box but old face hasn't, this is the
3343 start of a run of characters with box, i.e. it has a
3344 shadow on the left side. */
3345 it->start_of_box_run_p
3346 = new_face->box && (old_face == NULL || !old_face->box);
3347 it->face_box_p = new_face->box != FACE_NO_BOX;
3351 it->face_id = new_face_id;
3352 return HANDLED_NORMALLY;
3356 /* Return the ID of the face ``underlying'' IT's current position,
3357 which is in a string. If the iterator is associated with a
3358 buffer, return the face at IT's current buffer position.
3359 Otherwise, use the iterator's base_face_id. */
3361 static int
3362 underlying_face_id (it)
3363 struct it *it;
3365 int face_id = it->base_face_id, i;
3367 xassert (STRINGP (it->string));
3369 for (i = it->sp - 1; i >= 0; --i)
3370 if (NILP (it->stack[i].string))
3371 face_id = it->stack[i].face_id;
3373 return face_id;
3377 /* Compute the face one character before or after the current position
3378 of IT. BEFORE_P non-zero means get the face in front of IT's
3379 position. Value is the id of the face. */
3381 static int
3382 face_before_or_after_it_pos (it, before_p)
3383 struct it *it;
3384 int before_p;
3386 int face_id, limit;
3387 int next_check_charpos;
3388 struct text_pos pos;
3390 xassert (it->s == NULL);
3392 if (STRINGP (it->string))
3394 int bufpos, base_face_id;
3396 /* No face change past the end of the string (for the case
3397 we are padding with spaces). No face change before the
3398 string start. */
3399 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3400 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3401 return it->face_id;
3403 /* Set pos to the position before or after IT's current position. */
3404 if (before_p)
3405 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3406 else
3407 /* For composition, we must check the character after the
3408 composition. */
3409 pos = (it->what == IT_COMPOSITION
3410 ? string_pos (IT_STRING_CHARPOS (*it) + it->cmp_len, it->string)
3411 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3413 if (it->current.overlay_string_index >= 0)
3414 bufpos = IT_CHARPOS (*it);
3415 else
3416 bufpos = 0;
3418 base_face_id = underlying_face_id (it);
3420 /* Get the face for ASCII, or unibyte. */
3421 face_id = face_at_string_position (it->w,
3422 it->string,
3423 CHARPOS (pos),
3424 bufpos,
3425 it->region_beg_charpos,
3426 it->region_end_charpos,
3427 &next_check_charpos,
3428 base_face_id, 0);
3430 /* Correct the face for charsets different from ASCII. Do it
3431 for the multibyte case only. The face returned above is
3432 suitable for unibyte text if IT->string is unibyte. */
3433 if (STRING_MULTIBYTE (it->string))
3435 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3436 int rest = SBYTES (it->string) - BYTEPOS (pos);
3437 int c, len;
3438 struct face *face = FACE_FROM_ID (it->f, face_id);
3440 c = string_char_and_length (p, rest, &len);
3441 face_id = FACE_FOR_CHAR (it->f, face, c);
3444 else
3446 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3447 || (IT_CHARPOS (*it) <= BEGV && before_p))
3448 return it->face_id;
3450 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3451 pos = it->current.pos;
3453 if (before_p)
3454 DEC_TEXT_POS (pos, it->multibyte_p);
3455 else
3457 if (it->what == IT_COMPOSITION)
3458 /* For composition, we must check the position after the
3459 composition. */
3460 pos.charpos += it->cmp_len, pos.bytepos += it->len;
3461 else
3462 INC_TEXT_POS (pos, it->multibyte_p);
3465 /* Determine face for CHARSET_ASCII, or unibyte. */
3466 face_id = face_at_buffer_position (it->w,
3467 CHARPOS (pos),
3468 it->region_beg_charpos,
3469 it->region_end_charpos,
3470 &next_check_charpos,
3471 limit, 0);
3473 /* Correct the face for charsets different from ASCII. Do it
3474 for the multibyte case only. The face returned above is
3475 suitable for unibyte text if current_buffer is unibyte. */
3476 if (it->multibyte_p)
3478 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3479 struct face *face = FACE_FROM_ID (it->f, face_id);
3480 face_id = FACE_FOR_CHAR (it->f, face, c);
3484 return face_id;
3489 /***********************************************************************
3490 Invisible text
3491 ***********************************************************************/
3493 /* Set up iterator IT from invisible properties at its current
3494 position. Called from handle_stop. */
3496 static enum prop_handled
3497 handle_invisible_prop (it)
3498 struct it *it;
3500 enum prop_handled handled = HANDLED_NORMALLY;
3502 if (STRINGP (it->string))
3504 extern Lisp_Object Qinvisible;
3505 Lisp_Object prop, end_charpos, limit, charpos;
3507 /* Get the value of the invisible text property at the
3508 current position. Value will be nil if there is no such
3509 property. */
3510 charpos = make_number (IT_STRING_CHARPOS (*it));
3511 prop = Fget_text_property (charpos, Qinvisible, it->string);
3513 if (!NILP (prop)
3514 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3516 handled = HANDLED_RECOMPUTE_PROPS;
3518 /* Get the position at which the next change of the
3519 invisible text property can be found in IT->string.
3520 Value will be nil if the property value is the same for
3521 all the rest of IT->string. */
3522 XSETINT (limit, SCHARS (it->string));
3523 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3524 it->string, limit);
3526 /* Text at current position is invisible. The next
3527 change in the property is at position end_charpos.
3528 Move IT's current position to that position. */
3529 if (INTEGERP (end_charpos)
3530 && XFASTINT (end_charpos) < XFASTINT (limit))
3532 struct text_pos old;
3533 old = it->current.string_pos;
3534 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3535 compute_string_pos (&it->current.string_pos, old, it->string);
3537 else
3539 /* The rest of the string is invisible. If this is an
3540 overlay string, proceed with the next overlay string
3541 or whatever comes and return a character from there. */
3542 if (it->current.overlay_string_index >= 0)
3544 next_overlay_string (it);
3545 /* Don't check for overlay strings when we just
3546 finished processing them. */
3547 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3549 else
3551 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3552 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3557 else
3559 int invis_p, newpos, next_stop, start_charpos;
3560 Lisp_Object pos, prop, overlay;
3562 /* First of all, is there invisible text at this position? */
3563 start_charpos = IT_CHARPOS (*it);
3564 pos = make_number (IT_CHARPOS (*it));
3565 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3566 &overlay);
3567 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3569 /* If we are on invisible text, skip over it. */
3570 if (invis_p && IT_CHARPOS (*it) < it->end_charpos)
3572 /* Record whether we have to display an ellipsis for the
3573 invisible text. */
3574 int display_ellipsis_p = invis_p == 2;
3576 handled = HANDLED_RECOMPUTE_PROPS;
3578 /* Loop skipping over invisible text. The loop is left at
3579 ZV or with IT on the first char being visible again. */
3582 /* Try to skip some invisible text. Return value is the
3583 position reached which can be equal to IT's position
3584 if there is nothing invisible here. This skips both
3585 over invisible text properties and overlays with
3586 invisible property. */
3587 newpos = skip_invisible (IT_CHARPOS (*it),
3588 &next_stop, ZV, it->window);
3590 /* If we skipped nothing at all we weren't at invisible
3591 text in the first place. If everything to the end of
3592 the buffer was skipped, end the loop. */
3593 if (newpos == IT_CHARPOS (*it) || newpos >= ZV)
3594 invis_p = 0;
3595 else
3597 /* We skipped some characters but not necessarily
3598 all there are. Check if we ended up on visible
3599 text. Fget_char_property returns the property of
3600 the char before the given position, i.e. if we
3601 get invis_p = 0, this means that the char at
3602 newpos is visible. */
3603 pos = make_number (newpos);
3604 prop = Fget_char_property (pos, Qinvisible, it->window);
3605 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3608 /* If we ended up on invisible text, proceed to
3609 skip starting with next_stop. */
3610 if (invis_p)
3611 IT_CHARPOS (*it) = next_stop;
3613 while (invis_p);
3615 /* The position newpos is now either ZV or on visible text. */
3616 IT_CHARPOS (*it) = newpos;
3617 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3619 /* If there are before-strings at the start of invisible
3620 text, and the text is invisible because of a text
3621 property, arrange to show before-strings because 20.x did
3622 it that way. (If the text is invisible because of an
3623 overlay property instead of a text property, this is
3624 already handled in the overlay code.) */
3625 if (NILP (overlay)
3626 && get_overlay_strings (it, start_charpos))
3628 handled = HANDLED_RECOMPUTE_PROPS;
3629 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3631 else if (display_ellipsis_p)
3632 setup_for_ellipsis (it, 0);
3636 return handled;
3640 /* Make iterator IT return `...' next.
3641 Replaces LEN characters from buffer. */
3643 static void
3644 setup_for_ellipsis (it, len)
3645 struct it *it;
3646 int len;
3648 /* Use the display table definition for `...'. Invalid glyphs
3649 will be handled by the method returning elements from dpvec. */
3650 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3652 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3653 it->dpvec = v->contents;
3654 it->dpend = v->contents + v->size;
3656 else
3658 /* Default `...'. */
3659 it->dpvec = default_invis_vector;
3660 it->dpend = default_invis_vector + 3;
3663 it->dpvec_char_len = len;
3664 it->current.dpvec_index = 0;
3665 it->dpvec_face_id = -1;
3667 /* Remember the current face id in case glyphs specify faces.
3668 IT's face is restored in set_iterator_to_next.
3669 saved_face_id was set to preceding char's face in handle_stop. */
3670 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3671 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3673 it->method = GET_FROM_DISPLAY_VECTOR;
3674 it->ellipsis_p = 1;
3679 /***********************************************************************
3680 'display' property
3681 ***********************************************************************/
3683 /* Set up iterator IT from `display' property at its current position.
3684 Called from handle_stop.
3685 We return HANDLED_RETURN if some part of the display property
3686 overrides the display of the buffer text itself.
3687 Otherwise we return HANDLED_NORMALLY. */
3689 static enum prop_handled
3690 handle_display_prop (it)
3691 struct it *it;
3693 Lisp_Object prop, object;
3694 struct text_pos *position;
3695 /* Nonzero if some property replaces the display of the text itself. */
3696 int display_replaced_p = 0;
3698 if (STRINGP (it->string))
3700 object = it->string;
3701 position = &it->current.string_pos;
3703 else
3705 XSETWINDOW (object, it->w);
3706 position = &it->current.pos;
3709 /* Reset those iterator values set from display property values. */
3710 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3711 it->space_width = Qnil;
3712 it->font_height = Qnil;
3713 it->voffset = 0;
3715 /* We don't support recursive `display' properties, i.e. string
3716 values that have a string `display' property, that have a string
3717 `display' property etc. */
3718 if (!it->string_from_display_prop_p)
3719 it->area = TEXT_AREA;
3721 prop = Fget_char_property (make_number (position->charpos),
3722 Qdisplay, object);
3723 if (NILP (prop))
3724 return HANDLED_NORMALLY;
3726 if (!STRINGP (it->string))
3727 object = it->w->buffer;
3729 if (CONSP (prop)
3730 /* Simple properties. */
3731 && !EQ (XCAR (prop), Qimage)
3732 && !EQ (XCAR (prop), Qspace)
3733 && !EQ (XCAR (prop), Qwhen)
3734 && !EQ (XCAR (prop), Qslice)
3735 && !EQ (XCAR (prop), Qspace_width)
3736 && !EQ (XCAR (prop), Qheight)
3737 && !EQ (XCAR (prop), Qraise)
3738 /* Marginal area specifications. */
3739 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3740 && !EQ (XCAR (prop), Qleft_fringe)
3741 && !EQ (XCAR (prop), Qright_fringe)
3742 && !NILP (XCAR (prop)))
3744 for (; CONSP (prop); prop = XCDR (prop))
3746 if (handle_single_display_spec (it, XCAR (prop), object,
3747 position, display_replaced_p))
3748 display_replaced_p = 1;
3751 else if (VECTORP (prop))
3753 int i;
3754 for (i = 0; i < ASIZE (prop); ++i)
3755 if (handle_single_display_spec (it, AREF (prop, i), object,
3756 position, display_replaced_p))
3757 display_replaced_p = 1;
3759 else
3761 int ret = handle_single_display_spec (it, prop, object, position, 0);
3762 if (ret < 0) /* Replaced by "", i.e. nothing. */
3763 return HANDLED_RECOMPUTE_PROPS;
3764 if (ret)
3765 display_replaced_p = 1;
3768 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3772 /* Value is the position of the end of the `display' property starting
3773 at START_POS in OBJECT. */
3775 static struct text_pos
3776 display_prop_end (it, object, start_pos)
3777 struct it *it;
3778 Lisp_Object object;
3779 struct text_pos start_pos;
3781 Lisp_Object end;
3782 struct text_pos end_pos;
3784 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3785 Qdisplay, object, Qnil);
3786 CHARPOS (end_pos) = XFASTINT (end);
3787 if (STRINGP (object))
3788 compute_string_pos (&end_pos, start_pos, it->string);
3789 else
3790 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3792 return end_pos;
3796 /* Set up IT from a single `display' specification PROP. OBJECT
3797 is the object in which the `display' property was found. *POSITION
3798 is the position at which it was found. DISPLAY_REPLACED_P non-zero
3799 means that we previously saw a display specification which already
3800 replaced text display with something else, for example an image;
3801 we ignore such properties after the first one has been processed.
3803 If PROP is a `space' or `image' specification, and in some other
3804 cases too, set *POSITION to the position where the `display'
3805 property ends.
3807 Value is non-zero if something was found which replaces the display
3808 of buffer or string text. Specifically, the value is -1 if that
3809 "something" is "nothing". */
3811 static int
3812 handle_single_display_spec (it, spec, object, position,
3813 display_replaced_before_p)
3814 struct it *it;
3815 Lisp_Object spec;
3816 Lisp_Object object;
3817 struct text_pos *position;
3818 int display_replaced_before_p;
3820 Lisp_Object form;
3821 Lisp_Object location, value;
3822 struct text_pos start_pos;
3823 int valid_p;
3825 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
3826 If the result is non-nil, use VALUE instead of SPEC. */
3827 form = Qt;
3828 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
3830 spec = XCDR (spec);
3831 if (!CONSP (spec))
3832 return 0;
3833 form = XCAR (spec);
3834 spec = XCDR (spec);
3837 if (!NILP (form) && !EQ (form, Qt))
3839 int count = SPECPDL_INDEX ();
3840 struct gcpro gcpro1;
3842 /* Bind `object' to the object having the `display' property, a
3843 buffer or string. Bind `position' to the position in the
3844 object where the property was found, and `buffer-position'
3845 to the current position in the buffer. */
3846 specbind (Qobject, object);
3847 specbind (Qposition, make_number (CHARPOS (*position)));
3848 specbind (Qbuffer_position,
3849 make_number (STRINGP (object)
3850 ? IT_CHARPOS (*it) : CHARPOS (*position)));
3851 GCPRO1 (form);
3852 form = safe_eval (form);
3853 UNGCPRO;
3854 unbind_to (count, Qnil);
3857 if (NILP (form))
3858 return 0;
3860 /* Handle `(height HEIGHT)' specifications. */
3861 if (CONSP (spec)
3862 && EQ (XCAR (spec), Qheight)
3863 && CONSP (XCDR (spec)))
3865 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
3866 return 0;
3868 it->font_height = XCAR (XCDR (spec));
3869 if (!NILP (it->font_height))
3871 struct face *face = FACE_FROM_ID (it->f, it->face_id);
3872 int new_height = -1;
3874 if (CONSP (it->font_height)
3875 && (EQ (XCAR (it->font_height), Qplus)
3876 || EQ (XCAR (it->font_height), Qminus))
3877 && CONSP (XCDR (it->font_height))
3878 && INTEGERP (XCAR (XCDR (it->font_height))))
3880 /* `(+ N)' or `(- N)' where N is an integer. */
3881 int steps = XINT (XCAR (XCDR (it->font_height)));
3882 if (EQ (XCAR (it->font_height), Qplus))
3883 steps = - steps;
3884 it->face_id = smaller_face (it->f, it->face_id, steps);
3886 else if (FUNCTIONP (it->font_height))
3888 /* Call function with current height as argument.
3889 Value is the new height. */
3890 Lisp_Object height;
3891 height = safe_call1 (it->font_height,
3892 face->lface[LFACE_HEIGHT_INDEX]);
3893 if (NUMBERP (height))
3894 new_height = XFLOATINT (height);
3896 else if (NUMBERP (it->font_height))
3898 /* Value is a multiple of the canonical char height. */
3899 struct face *face;
3901 face = FACE_FROM_ID (it->f, DEFAULT_FACE_ID);
3902 new_height = (XFLOATINT (it->font_height)
3903 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
3905 else
3907 /* Evaluate IT->font_height with `height' bound to the
3908 current specified height to get the new height. */
3909 int count = SPECPDL_INDEX ();
3911 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
3912 value = safe_eval (it->font_height);
3913 unbind_to (count, Qnil);
3915 if (NUMBERP (value))
3916 new_height = XFLOATINT (value);
3919 if (new_height > 0)
3920 it->face_id = face_with_height (it->f, it->face_id, new_height);
3923 return 0;
3926 /* Handle `(space_width WIDTH)'. */
3927 if (CONSP (spec)
3928 && EQ (XCAR (spec), Qspace_width)
3929 && CONSP (XCDR (spec)))
3931 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
3932 return 0;
3934 value = XCAR (XCDR (spec));
3935 if (NUMBERP (value) && XFLOATINT (value) > 0)
3936 it->space_width = value;
3938 return 0;
3941 /* Handle `(slice X Y WIDTH HEIGHT)'. */
3942 if (CONSP (spec)
3943 && EQ (XCAR (spec), Qslice))
3945 Lisp_Object tem;
3947 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
3948 return 0;
3950 if (tem = XCDR (spec), CONSP (tem))
3952 it->slice.x = XCAR (tem);
3953 if (tem = XCDR (tem), CONSP (tem))
3955 it->slice.y = XCAR (tem);
3956 if (tem = XCDR (tem), CONSP (tem))
3958 it->slice.width = XCAR (tem);
3959 if (tem = XCDR (tem), CONSP (tem))
3960 it->slice.height = XCAR (tem);
3965 return 0;
3968 /* Handle `(raise FACTOR)'. */
3969 if (CONSP (spec)
3970 && EQ (XCAR (spec), Qraise)
3971 && CONSP (XCDR (spec)))
3973 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
3974 return 0;
3976 #ifdef HAVE_WINDOW_SYSTEM
3977 value = XCAR (XCDR (spec));
3978 if (NUMBERP (value))
3980 struct face *face = FACE_FROM_ID (it->f, it->face_id);
3981 it->voffset = - (XFLOATINT (value)
3982 * (FONT_HEIGHT (face->font)));
3984 #endif /* HAVE_WINDOW_SYSTEM */
3986 return 0;
3989 /* Don't handle the other kinds of display specifications
3990 inside a string that we got from a `display' property. */
3991 if (it->string_from_display_prop_p)
3992 return 0;
3994 /* Characters having this form of property are not displayed, so
3995 we have to find the end of the property. */
3996 start_pos = *position;
3997 *position = display_prop_end (it, object, start_pos);
3998 value = Qnil;
4000 /* Stop the scan at that end position--we assume that all
4001 text properties change there. */
4002 it->stop_charpos = position->charpos;
4004 /* Handle `(left-fringe BITMAP [FACE])'
4005 and `(right-fringe BITMAP [FACE])'. */
4006 if (CONSP (spec)
4007 && (EQ (XCAR (spec), Qleft_fringe)
4008 || EQ (XCAR (spec), Qright_fringe))
4009 && CONSP (XCDR (spec)))
4011 int face_id = DEFAULT_FACE_ID;
4012 int fringe_bitmap;
4014 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
4015 /* If we return here, POSITION has been advanced
4016 across the text with this property. */
4017 return 0;
4019 #ifdef HAVE_WINDOW_SYSTEM
4020 value = XCAR (XCDR (spec));
4021 if (!SYMBOLP (value)
4022 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4023 /* If we return here, POSITION has been advanced
4024 across the text with this property. */
4025 return 0;
4027 if (CONSP (XCDR (XCDR (spec))))
4029 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4030 int face_id2 = lookup_derived_face (it->f, face_name,
4031 'A', FRINGE_FACE_ID, 0);
4032 if (face_id2 >= 0)
4033 face_id = face_id2;
4036 /* Save current settings of IT so that we can restore them
4037 when we are finished with the glyph property value. */
4039 push_it (it);
4041 it->area = TEXT_AREA;
4042 it->what = IT_IMAGE;
4043 it->image_id = -1; /* no image */
4044 it->position = start_pos;
4045 it->object = NILP (object) ? it->w->buffer : object;
4046 it->method = GET_FROM_IMAGE;
4047 it->face_id = face_id;
4049 /* Say that we haven't consumed the characters with
4050 `display' property yet. The call to pop_it in
4051 set_iterator_to_next will clean this up. */
4052 *position = start_pos;
4054 if (EQ (XCAR (spec), Qleft_fringe))
4056 it->left_user_fringe_bitmap = fringe_bitmap;
4057 it->left_user_fringe_face_id = face_id;
4059 else
4061 it->right_user_fringe_bitmap = fringe_bitmap;
4062 it->right_user_fringe_face_id = face_id;
4064 #endif /* HAVE_WINDOW_SYSTEM */
4065 return 1;
4068 /* Prepare to handle `((margin left-margin) ...)',
4069 `((margin right-margin) ...)' and `((margin nil) ...)'
4070 prefixes for display specifications. */
4071 location = Qunbound;
4072 if (CONSP (spec) && CONSP (XCAR (spec)))
4074 Lisp_Object tem;
4076 value = XCDR (spec);
4077 if (CONSP (value))
4078 value = XCAR (value);
4080 tem = XCAR (spec);
4081 if (EQ (XCAR (tem), Qmargin)
4082 && (tem = XCDR (tem),
4083 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4084 (NILP (tem)
4085 || EQ (tem, Qleft_margin)
4086 || EQ (tem, Qright_margin))))
4087 location = tem;
4090 if (EQ (location, Qunbound))
4092 location = Qnil;
4093 value = spec;
4096 /* After this point, VALUE is the property after any
4097 margin prefix has been stripped. It must be a string,
4098 an image specification, or `(space ...)'.
4100 LOCATION specifies where to display: `left-margin',
4101 `right-margin' or nil. */
4103 valid_p = (STRINGP (value)
4104 #ifdef HAVE_WINDOW_SYSTEM
4105 || (!FRAME_TERMCAP_P (it->f) && valid_image_p (value))
4106 #endif /* not HAVE_WINDOW_SYSTEM */
4107 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4109 if (valid_p && !display_replaced_before_p)
4111 /* Save current settings of IT so that we can restore them
4112 when we are finished with the glyph property value. */
4113 push_it (it);
4115 if (NILP (location))
4116 it->area = TEXT_AREA;
4117 else if (EQ (location, Qleft_margin))
4118 it->area = LEFT_MARGIN_AREA;
4119 else
4120 it->area = RIGHT_MARGIN_AREA;
4122 if (STRINGP (value))
4124 if (SCHARS (value) == 0)
4126 pop_it (it);
4127 return -1; /* Replaced by "", i.e. nothing. */
4129 it->string = value;
4130 it->multibyte_p = STRING_MULTIBYTE (it->string);
4131 it->current.overlay_string_index = -1;
4132 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4133 it->end_charpos = it->string_nchars = SCHARS (it->string);
4134 it->method = GET_FROM_STRING;
4135 it->stop_charpos = 0;
4136 it->string_from_display_prop_p = 1;
4137 /* Say that we haven't consumed the characters with
4138 `display' property yet. The call to pop_it in
4139 set_iterator_to_next will clean this up. */
4140 *position = start_pos;
4142 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4144 it->method = GET_FROM_STRETCH;
4145 it->object = value;
4146 it->current.pos = it->position = start_pos;
4148 #ifdef HAVE_WINDOW_SYSTEM
4149 else
4151 it->what = IT_IMAGE;
4152 it->image_id = lookup_image (it->f, value);
4153 it->position = start_pos;
4154 it->object = NILP (object) ? it->w->buffer : object;
4155 it->method = GET_FROM_IMAGE;
4157 /* Say that we haven't consumed the characters with
4158 `display' property yet. The call to pop_it in
4159 set_iterator_to_next will clean this up. */
4160 *position = start_pos;
4162 #endif /* HAVE_WINDOW_SYSTEM */
4164 return 1;
4167 /* Invalid property or property not supported. Restore
4168 POSITION to what it was before. */
4169 *position = start_pos;
4170 return 0;
4174 /* Check if SPEC is a display specification value whose text should be
4175 treated as intangible. */
4177 static int
4178 single_display_spec_intangible_p (prop)
4179 Lisp_Object prop;
4181 /* Skip over `when FORM'. */
4182 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4184 prop = XCDR (prop);
4185 if (!CONSP (prop))
4186 return 0;
4187 prop = XCDR (prop);
4190 if (STRINGP (prop))
4191 return 1;
4193 if (!CONSP (prop))
4194 return 0;
4196 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4197 we don't need to treat text as intangible. */
4198 if (EQ (XCAR (prop), Qmargin))
4200 prop = XCDR (prop);
4201 if (!CONSP (prop))
4202 return 0;
4204 prop = XCDR (prop);
4205 if (!CONSP (prop)
4206 || EQ (XCAR (prop), Qleft_margin)
4207 || EQ (XCAR (prop), Qright_margin))
4208 return 0;
4211 return (CONSP (prop)
4212 && (EQ (XCAR (prop), Qimage)
4213 || EQ (XCAR (prop), Qspace)));
4217 /* Check if PROP is a display property value whose text should be
4218 treated as intangible. */
4221 display_prop_intangible_p (prop)
4222 Lisp_Object prop;
4224 if (CONSP (prop)
4225 && CONSP (XCAR (prop))
4226 && !EQ (Qmargin, XCAR (XCAR (prop))))
4228 /* A list of sub-properties. */
4229 while (CONSP (prop))
4231 if (single_display_spec_intangible_p (XCAR (prop)))
4232 return 1;
4233 prop = XCDR (prop);
4236 else if (VECTORP (prop))
4238 /* A vector of sub-properties. */
4239 int i;
4240 for (i = 0; i < ASIZE (prop); ++i)
4241 if (single_display_spec_intangible_p (AREF (prop, i)))
4242 return 1;
4244 else
4245 return single_display_spec_intangible_p (prop);
4247 return 0;
4251 /* Return 1 if PROP is a display sub-property value containing STRING. */
4253 static int
4254 single_display_spec_string_p (prop, string)
4255 Lisp_Object prop, string;
4257 if (EQ (string, prop))
4258 return 1;
4260 /* Skip over `when FORM'. */
4261 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4263 prop = XCDR (prop);
4264 if (!CONSP (prop))
4265 return 0;
4266 prop = XCDR (prop);
4269 if (CONSP (prop))
4270 /* Skip over `margin LOCATION'. */
4271 if (EQ (XCAR (prop), Qmargin))
4273 prop = XCDR (prop);
4274 if (!CONSP (prop))
4275 return 0;
4277 prop = XCDR (prop);
4278 if (!CONSP (prop))
4279 return 0;
4282 return CONSP (prop) && EQ (XCAR (prop), string);
4286 /* Return 1 if STRING appears in the `display' property PROP. */
4288 static int
4289 display_prop_string_p (prop, string)
4290 Lisp_Object prop, string;
4292 if (CONSP (prop)
4293 && CONSP (XCAR (prop))
4294 && !EQ (Qmargin, XCAR (XCAR (prop))))
4296 /* A list of sub-properties. */
4297 while (CONSP (prop))
4299 if (single_display_spec_string_p (XCAR (prop), string))
4300 return 1;
4301 prop = XCDR (prop);
4304 else if (VECTORP (prop))
4306 /* A vector of sub-properties. */
4307 int i;
4308 for (i = 0; i < ASIZE (prop); ++i)
4309 if (single_display_spec_string_p (AREF (prop, i), string))
4310 return 1;
4312 else
4313 return single_display_spec_string_p (prop, string);
4315 return 0;
4319 /* Determine from which buffer position in W's buffer STRING comes
4320 from. AROUND_CHARPOS is an approximate position where it could
4321 be from. Value is the buffer position or 0 if it couldn't be
4322 determined.
4324 W's buffer must be current.
4326 This function is necessary because we don't record buffer positions
4327 in glyphs generated from strings (to keep struct glyph small).
4328 This function may only use code that doesn't eval because it is
4329 called asynchronously from note_mouse_highlight. */
4332 string_buffer_position (w, string, around_charpos)
4333 struct window *w;
4334 Lisp_Object string;
4335 int around_charpos;
4337 Lisp_Object limit, prop, pos;
4338 const int MAX_DISTANCE = 1000;
4339 int found = 0;
4341 pos = make_number (around_charpos);
4342 limit = make_number (min (XINT (pos) + MAX_DISTANCE, ZV));
4343 while (!found && !EQ (pos, limit))
4345 prop = Fget_char_property (pos, Qdisplay, Qnil);
4346 if (!NILP (prop) && display_prop_string_p (prop, string))
4347 found = 1;
4348 else
4349 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil, limit);
4352 if (!found)
4354 pos = make_number (around_charpos);
4355 limit = make_number (max (XINT (pos) - MAX_DISTANCE, BEGV));
4356 while (!found && !EQ (pos, limit))
4358 prop = Fget_char_property (pos, Qdisplay, Qnil);
4359 if (!NILP (prop) && display_prop_string_p (prop, string))
4360 found = 1;
4361 else
4362 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4363 limit);
4367 return found ? XINT (pos) : 0;
4372 /***********************************************************************
4373 `composition' property
4374 ***********************************************************************/
4376 /* Set up iterator IT from `composition' property at its current
4377 position. Called from handle_stop. */
4379 static enum prop_handled
4380 handle_composition_prop (it)
4381 struct it *it;
4383 Lisp_Object prop, string;
4384 int pos, pos_byte, end;
4385 enum prop_handled handled = HANDLED_NORMALLY;
4387 if (STRINGP (it->string))
4389 pos = IT_STRING_CHARPOS (*it);
4390 pos_byte = IT_STRING_BYTEPOS (*it);
4391 string = it->string;
4393 else
4395 pos = IT_CHARPOS (*it);
4396 pos_byte = IT_BYTEPOS (*it);
4397 string = Qnil;
4400 /* If there's a valid composition and point is not inside of the
4401 composition (in the case that the composition is from the current
4402 buffer), draw a glyph composed from the composition components. */
4403 if (find_composition (pos, -1, &pos, &end, &prop, string)
4404 && COMPOSITION_VALID_P (pos, end, prop)
4405 && (STRINGP (it->string) || (PT <= pos || PT >= end)))
4407 int id = get_composition_id (pos, pos_byte, end - pos, prop, string);
4409 if (id >= 0)
4411 it->method = GET_FROM_COMPOSITION;
4412 it->cmp_id = id;
4413 it->cmp_len = COMPOSITION_LENGTH (prop);
4414 /* For a terminal, draw only the first character of the
4415 components. */
4416 it->c = COMPOSITION_GLYPH (composition_table[id], 0);
4417 it->len = (STRINGP (it->string)
4418 ? string_char_to_byte (it->string, end)
4419 : CHAR_TO_BYTE (end)) - pos_byte;
4420 it->stop_charpos = end;
4421 handled = HANDLED_RETURN;
4425 return handled;
4430 /***********************************************************************
4431 Overlay strings
4432 ***********************************************************************/
4434 /* The following structure is used to record overlay strings for
4435 later sorting in load_overlay_strings. */
4437 struct overlay_entry
4439 Lisp_Object overlay;
4440 Lisp_Object string;
4441 int priority;
4442 int after_string_p;
4446 /* Set up iterator IT from overlay strings at its current position.
4447 Called from handle_stop. */
4449 static enum prop_handled
4450 handle_overlay_change (it)
4451 struct it *it;
4453 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4454 return HANDLED_RECOMPUTE_PROPS;
4455 else
4456 return HANDLED_NORMALLY;
4460 /* Set up the next overlay string for delivery by IT, if there is an
4461 overlay string to deliver. Called by set_iterator_to_next when the
4462 end of the current overlay string is reached. If there are more
4463 overlay strings to display, IT->string and
4464 IT->current.overlay_string_index are set appropriately here.
4465 Otherwise IT->string is set to nil. */
4467 static void
4468 next_overlay_string (it)
4469 struct it *it;
4471 ++it->current.overlay_string_index;
4472 if (it->current.overlay_string_index == it->n_overlay_strings)
4474 /* No more overlay strings. Restore IT's settings to what
4475 they were before overlay strings were processed, and
4476 continue to deliver from current_buffer. */
4477 int display_ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
4479 pop_it (it);
4480 xassert (it->stop_charpos >= BEGV
4481 && it->stop_charpos <= it->end_charpos);
4482 it->string = Qnil;
4483 it->current.overlay_string_index = -1;
4484 SET_TEXT_POS (it->current.string_pos, -1, -1);
4485 it->n_overlay_strings = 0;
4486 it->method = GET_FROM_BUFFER;
4488 /* If we're at the end of the buffer, record that we have
4489 processed the overlay strings there already, so that
4490 next_element_from_buffer doesn't try it again. */
4491 if (IT_CHARPOS (*it) >= it->end_charpos)
4492 it->overlay_strings_at_end_processed_p = 1;
4494 /* If we have to display `...' for invisible text, set
4495 the iterator up for that. */
4496 if (display_ellipsis_p)
4497 setup_for_ellipsis (it, 0);
4499 else
4501 /* There are more overlay strings to process. If
4502 IT->current.overlay_string_index has advanced to a position
4503 where we must load IT->overlay_strings with more strings, do
4504 it. */
4505 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4507 if (it->current.overlay_string_index && i == 0)
4508 load_overlay_strings (it, 0);
4510 /* Initialize IT to deliver display elements from the overlay
4511 string. */
4512 it->string = it->overlay_strings[i];
4513 it->multibyte_p = STRING_MULTIBYTE (it->string);
4514 SET_TEXT_POS (it->current.string_pos, 0, 0);
4515 it->method = GET_FROM_STRING;
4516 it->stop_charpos = 0;
4519 CHECK_IT (it);
4523 /* Compare two overlay_entry structures E1 and E2. Used as a
4524 comparison function for qsort in load_overlay_strings. Overlay
4525 strings for the same position are sorted so that
4527 1. All after-strings come in front of before-strings, except
4528 when they come from the same overlay.
4530 2. Within after-strings, strings are sorted so that overlay strings
4531 from overlays with higher priorities come first.
4533 2. Within before-strings, strings are sorted so that overlay
4534 strings from overlays with higher priorities come last.
4536 Value is analogous to strcmp. */
4539 static int
4540 compare_overlay_entries (e1, e2)
4541 void *e1, *e2;
4543 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4544 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4545 int result;
4547 if (entry1->after_string_p != entry2->after_string_p)
4549 /* Let after-strings appear in front of before-strings if
4550 they come from different overlays. */
4551 if (EQ (entry1->overlay, entry2->overlay))
4552 result = entry1->after_string_p ? 1 : -1;
4553 else
4554 result = entry1->after_string_p ? -1 : 1;
4556 else if (entry1->after_string_p)
4557 /* After-strings sorted in order of decreasing priority. */
4558 result = entry2->priority - entry1->priority;
4559 else
4560 /* Before-strings sorted in order of increasing priority. */
4561 result = entry1->priority - entry2->priority;
4563 return result;
4567 /* Load the vector IT->overlay_strings with overlay strings from IT's
4568 current buffer position, or from CHARPOS if that is > 0. Set
4569 IT->n_overlays to the total number of overlay strings found.
4571 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4572 a time. On entry into load_overlay_strings,
4573 IT->current.overlay_string_index gives the number of overlay
4574 strings that have already been loaded by previous calls to this
4575 function.
4577 IT->add_overlay_start contains an additional overlay start
4578 position to consider for taking overlay strings from, if non-zero.
4579 This position comes into play when the overlay has an `invisible'
4580 property, and both before and after-strings. When we've skipped to
4581 the end of the overlay, because of its `invisible' property, we
4582 nevertheless want its before-string to appear.
4583 IT->add_overlay_start will contain the overlay start position
4584 in this case.
4586 Overlay strings are sorted so that after-string strings come in
4587 front of before-string strings. Within before and after-strings,
4588 strings are sorted by overlay priority. See also function
4589 compare_overlay_entries. */
4591 static void
4592 load_overlay_strings (it, charpos)
4593 struct it *it;
4594 int charpos;
4596 extern Lisp_Object Qafter_string, Qbefore_string, Qwindow, Qpriority;
4597 Lisp_Object overlay, window, str, invisible;
4598 struct Lisp_Overlay *ov;
4599 int start, end;
4600 int size = 20;
4601 int n = 0, i, j, invis_p;
4602 struct overlay_entry *entries
4603 = (struct overlay_entry *) alloca (size * sizeof *entries);
4605 if (charpos <= 0)
4606 charpos = IT_CHARPOS (*it);
4608 /* Append the overlay string STRING of overlay OVERLAY to vector
4609 `entries' which has size `size' and currently contains `n'
4610 elements. AFTER_P non-zero means STRING is an after-string of
4611 OVERLAY. */
4612 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4613 do \
4615 Lisp_Object priority; \
4617 if (n == size) \
4619 int new_size = 2 * size; \
4620 struct overlay_entry *old = entries; \
4621 entries = \
4622 (struct overlay_entry *) alloca (new_size \
4623 * sizeof *entries); \
4624 bcopy (old, entries, size * sizeof *entries); \
4625 size = new_size; \
4628 entries[n].string = (STRING); \
4629 entries[n].overlay = (OVERLAY); \
4630 priority = Foverlay_get ((OVERLAY), Qpriority); \
4631 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4632 entries[n].after_string_p = (AFTER_P); \
4633 ++n; \
4635 while (0)
4637 /* Process overlay before the overlay center. */
4638 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4640 XSETMISC (overlay, ov);
4641 xassert (OVERLAYP (overlay));
4642 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4643 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4645 if (end < charpos)
4646 break;
4648 /* Skip this overlay if it doesn't start or end at IT's current
4649 position. */
4650 if (end != charpos && start != charpos)
4651 continue;
4653 /* Skip this overlay if it doesn't apply to IT->w. */
4654 window = Foverlay_get (overlay, Qwindow);
4655 if (WINDOWP (window) && XWINDOW (window) != it->w)
4656 continue;
4658 /* If the text ``under'' the overlay is invisible, both before-
4659 and after-strings from this overlay are visible; start and
4660 end position are indistinguishable. */
4661 invisible = Foverlay_get (overlay, Qinvisible);
4662 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4664 /* If overlay has a non-empty before-string, record it. */
4665 if ((start == charpos || (end == charpos && invis_p))
4666 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4667 && SCHARS (str))
4668 RECORD_OVERLAY_STRING (overlay, str, 0);
4670 /* If overlay has a non-empty after-string, record it. */
4671 if ((end == charpos || (start == charpos && invis_p))
4672 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4673 && SCHARS (str))
4674 RECORD_OVERLAY_STRING (overlay, str, 1);
4677 /* Process overlays after the overlay center. */
4678 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4680 XSETMISC (overlay, ov);
4681 xassert (OVERLAYP (overlay));
4682 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4683 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4685 if (start > charpos)
4686 break;
4688 /* Skip this overlay if it doesn't start or end at IT's current
4689 position. */
4690 if (end != charpos && start != charpos)
4691 continue;
4693 /* Skip this overlay if it doesn't apply to IT->w. */
4694 window = Foverlay_get (overlay, Qwindow);
4695 if (WINDOWP (window) && XWINDOW (window) != it->w)
4696 continue;
4698 /* If the text ``under'' the overlay is invisible, it has a zero
4699 dimension, and both before- and after-strings apply. */
4700 invisible = Foverlay_get (overlay, Qinvisible);
4701 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4703 /* If overlay has a non-empty before-string, record it. */
4704 if ((start == charpos || (end == charpos && invis_p))
4705 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4706 && SCHARS (str))
4707 RECORD_OVERLAY_STRING (overlay, str, 0);
4709 /* If overlay has a non-empty after-string, record it. */
4710 if ((end == charpos || (start == charpos && invis_p))
4711 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4712 && SCHARS (str))
4713 RECORD_OVERLAY_STRING (overlay, str, 1);
4716 #undef RECORD_OVERLAY_STRING
4718 /* Sort entries. */
4719 if (n > 1)
4720 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4722 /* Record the total number of strings to process. */
4723 it->n_overlay_strings = n;
4725 /* IT->current.overlay_string_index is the number of overlay strings
4726 that have already been consumed by IT. Copy some of the
4727 remaining overlay strings to IT->overlay_strings. */
4728 i = 0;
4729 j = it->current.overlay_string_index;
4730 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4731 it->overlay_strings[i++] = entries[j++].string;
4733 CHECK_IT (it);
4737 /* Get the first chunk of overlay strings at IT's current buffer
4738 position, or at CHARPOS if that is > 0. Value is non-zero if at
4739 least one overlay string was found. */
4741 static int
4742 get_overlay_strings (it, charpos)
4743 struct it *it;
4744 int charpos;
4746 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4747 process. This fills IT->overlay_strings with strings, and sets
4748 IT->n_overlay_strings to the total number of strings to process.
4749 IT->pos.overlay_string_index has to be set temporarily to zero
4750 because load_overlay_strings needs this; it must be set to -1
4751 when no overlay strings are found because a zero value would
4752 indicate a position in the first overlay string. */
4753 it->current.overlay_string_index = 0;
4754 load_overlay_strings (it, charpos);
4756 /* If we found overlay strings, set up IT to deliver display
4757 elements from the first one. Otherwise set up IT to deliver
4758 from current_buffer. */
4759 if (it->n_overlay_strings)
4761 /* Make sure we know settings in current_buffer, so that we can
4762 restore meaningful values when we're done with the overlay
4763 strings. */
4764 compute_stop_pos (it);
4765 xassert (it->face_id >= 0);
4767 /* Save IT's settings. They are restored after all overlay
4768 strings have been processed. */
4769 xassert (it->sp == 0);
4770 push_it (it);
4772 /* Set up IT to deliver display elements from the first overlay
4773 string. */
4774 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4775 it->string = it->overlay_strings[0];
4776 it->stop_charpos = 0;
4777 xassert (STRINGP (it->string));
4778 it->end_charpos = SCHARS (it->string);
4779 it->multibyte_p = STRING_MULTIBYTE (it->string);
4780 it->method = GET_FROM_STRING;
4782 else
4784 it->string = Qnil;
4785 it->current.overlay_string_index = -1;
4786 it->method = GET_FROM_BUFFER;
4789 CHECK_IT (it);
4791 /* Value is non-zero if we found at least one overlay string. */
4792 return STRINGP (it->string);
4797 /***********************************************************************
4798 Saving and restoring state
4799 ***********************************************************************/
4801 /* Save current settings of IT on IT->stack. Called, for example,
4802 before setting up IT for an overlay string, to be able to restore
4803 IT's settings to what they were after the overlay string has been
4804 processed. */
4806 static void
4807 push_it (it)
4808 struct it *it;
4810 struct iterator_stack_entry *p;
4812 xassert (it->sp < 2);
4813 p = it->stack + it->sp;
4815 p->stop_charpos = it->stop_charpos;
4816 xassert (it->face_id >= 0);
4817 p->face_id = it->face_id;
4818 p->string = it->string;
4819 p->pos = it->current;
4820 p->end_charpos = it->end_charpos;
4821 p->string_nchars = it->string_nchars;
4822 p->area = it->area;
4823 p->multibyte_p = it->multibyte_p;
4824 p->slice = it->slice;
4825 p->space_width = it->space_width;
4826 p->font_height = it->font_height;
4827 p->voffset = it->voffset;
4828 p->string_from_display_prop_p = it->string_from_display_prop_p;
4829 p->display_ellipsis_p = 0;
4830 ++it->sp;
4834 /* Restore IT's settings from IT->stack. Called, for example, when no
4835 more overlay strings must be processed, and we return to delivering
4836 display elements from a buffer, or when the end of a string from a
4837 `display' property is reached and we return to delivering display
4838 elements from an overlay string, or from a buffer. */
4840 static void
4841 pop_it (it)
4842 struct it *it;
4844 struct iterator_stack_entry *p;
4846 xassert (it->sp > 0);
4847 --it->sp;
4848 p = it->stack + it->sp;
4849 it->stop_charpos = p->stop_charpos;
4850 it->face_id = p->face_id;
4851 it->string = p->string;
4852 it->current = p->pos;
4853 it->end_charpos = p->end_charpos;
4854 it->string_nchars = p->string_nchars;
4855 it->area = p->area;
4856 it->multibyte_p = p->multibyte_p;
4857 it->slice = p->slice;
4858 it->space_width = p->space_width;
4859 it->font_height = p->font_height;
4860 it->voffset = p->voffset;
4861 it->string_from_display_prop_p = p->string_from_display_prop_p;
4866 /***********************************************************************
4867 Moving over lines
4868 ***********************************************************************/
4870 /* Set IT's current position to the previous line start. */
4872 static void
4873 back_to_previous_line_start (it)
4874 struct it *it;
4876 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
4877 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
4881 /* Move IT to the next line start.
4883 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
4884 we skipped over part of the text (as opposed to moving the iterator
4885 continuously over the text). Otherwise, don't change the value
4886 of *SKIPPED_P.
4888 Newlines may come from buffer text, overlay strings, or strings
4889 displayed via the `display' property. That's the reason we can't
4890 simply use find_next_newline_no_quit.
4892 Note that this function may not skip over invisible text that is so
4893 because of text properties and immediately follows a newline. If
4894 it would, function reseat_at_next_visible_line_start, when called
4895 from set_iterator_to_next, would effectively make invisible
4896 characters following a newline part of the wrong glyph row, which
4897 leads to wrong cursor motion. */
4899 static int
4900 forward_to_next_line_start (it, skipped_p)
4901 struct it *it;
4902 int *skipped_p;
4904 int old_selective, newline_found_p, n;
4905 const int MAX_NEWLINE_DISTANCE = 500;
4907 /* If already on a newline, just consume it to avoid unintended
4908 skipping over invisible text below. */
4909 if (it->what == IT_CHARACTER
4910 && it->c == '\n'
4911 && CHARPOS (it->position) == IT_CHARPOS (*it))
4913 set_iterator_to_next (it, 0);
4914 it->c = 0;
4915 return 1;
4918 /* Don't handle selective display in the following. It's (a)
4919 unnecessary because it's done by the caller, and (b) leads to an
4920 infinite recursion because next_element_from_ellipsis indirectly
4921 calls this function. */
4922 old_selective = it->selective;
4923 it->selective = 0;
4925 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
4926 from buffer text. */
4927 for (n = newline_found_p = 0;
4928 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
4929 n += STRINGP (it->string) ? 0 : 1)
4931 if (!get_next_display_element (it))
4932 return 0;
4933 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
4934 set_iterator_to_next (it, 0);
4937 /* If we didn't find a newline near enough, see if we can use a
4938 short-cut. */
4939 if (!newline_found_p)
4941 int start = IT_CHARPOS (*it);
4942 int limit = find_next_newline_no_quit (start, 1);
4943 Lisp_Object pos;
4945 xassert (!STRINGP (it->string));
4947 /* If there isn't any `display' property in sight, and no
4948 overlays, we can just use the position of the newline in
4949 buffer text. */
4950 if (it->stop_charpos >= limit
4951 || ((pos = Fnext_single_property_change (make_number (start),
4952 Qdisplay,
4953 Qnil, make_number (limit)),
4954 NILP (pos))
4955 && next_overlay_change (start) == ZV))
4957 IT_CHARPOS (*it) = limit;
4958 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
4959 *skipped_p = newline_found_p = 1;
4961 else
4963 while (get_next_display_element (it)
4964 && !newline_found_p)
4966 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
4967 set_iterator_to_next (it, 0);
4972 it->selective = old_selective;
4973 return newline_found_p;
4977 /* Set IT's current position to the previous visible line start. Skip
4978 invisible text that is so either due to text properties or due to
4979 selective display. Caution: this does not change IT->current_x and
4980 IT->hpos. */
4982 static void
4983 back_to_previous_visible_line_start (it)
4984 struct it *it;
4986 while (IT_CHARPOS (*it) > BEGV)
4988 back_to_previous_line_start (it);
4989 if (IT_CHARPOS (*it) <= BEGV)
4990 break;
4992 /* If selective > 0, then lines indented more than that values
4993 are invisible. */
4994 if (it->selective > 0
4995 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
4996 (double) it->selective)) /* iftc */
4997 continue;
4999 /* Check the newline before point for invisibility. */
5001 Lisp_Object prop;
5002 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5003 Qinvisible, it->window);
5004 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5005 continue;
5008 /* If newline has a display property that replaces the newline with something
5009 else (image or text), find start of overlay or interval and continue search
5010 from that point. */
5011 if (IT_CHARPOS (*it) > BEGV)
5013 struct it it2 = *it;
5014 int pos;
5015 int beg, end;
5016 Lisp_Object val, overlay;
5018 pos = --IT_CHARPOS (it2);
5019 --IT_BYTEPOS (it2);
5020 it2.sp = 0;
5021 if (handle_display_prop (&it2) == HANDLED_RETURN
5022 && !NILP (val = get_char_property_and_overlay
5023 (make_number (pos), Qdisplay, Qnil, &overlay))
5024 && (OVERLAYP (overlay)
5025 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5026 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5028 if (beg < BEGV)
5029 beg = BEGV;
5030 IT_CHARPOS (*it) = beg;
5031 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5032 continue;
5036 break;
5039 xassert (IT_CHARPOS (*it) >= BEGV);
5040 xassert (IT_CHARPOS (*it) == BEGV
5041 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5042 CHECK_IT (it);
5046 /* Reseat iterator IT at the previous visible line start. Skip
5047 invisible text that is so either due to text properties or due to
5048 selective display. At the end, update IT's overlay information,
5049 face information etc. */
5051 void
5052 reseat_at_previous_visible_line_start (it)
5053 struct it *it;
5055 back_to_previous_visible_line_start (it);
5056 reseat (it, it->current.pos, 1);
5057 CHECK_IT (it);
5061 /* Reseat iterator IT on the next visible line start in the current
5062 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5063 preceding the line start. Skip over invisible text that is so
5064 because of selective display. Compute faces, overlays etc at the
5065 new position. Note that this function does not skip over text that
5066 is invisible because of text properties. */
5068 static void
5069 reseat_at_next_visible_line_start (it, on_newline_p)
5070 struct it *it;
5071 int on_newline_p;
5073 int newline_found_p, skipped_p = 0;
5075 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5077 /* Skip over lines that are invisible because they are indented
5078 more than the value of IT->selective. */
5079 if (it->selective > 0)
5080 while (IT_CHARPOS (*it) < ZV
5081 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5082 (double) it->selective)) /* iftc */
5084 xassert (IT_BYTEPOS (*it) == BEGV
5085 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5086 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5089 /* Position on the newline if that's what's requested. */
5090 if (on_newline_p && newline_found_p)
5092 if (STRINGP (it->string))
5094 if (IT_STRING_CHARPOS (*it) > 0)
5096 --IT_STRING_CHARPOS (*it);
5097 --IT_STRING_BYTEPOS (*it);
5100 else if (IT_CHARPOS (*it) > BEGV)
5102 --IT_CHARPOS (*it);
5103 --IT_BYTEPOS (*it);
5104 reseat (it, it->current.pos, 0);
5107 else if (skipped_p)
5108 reseat (it, it->current.pos, 0);
5110 CHECK_IT (it);
5115 /***********************************************************************
5116 Changing an iterator's position
5117 ***********************************************************************/
5119 /* Change IT's current position to POS in current_buffer. If FORCE_P
5120 is non-zero, always check for text properties at the new position.
5121 Otherwise, text properties are only looked up if POS >=
5122 IT->check_charpos of a property. */
5124 static void
5125 reseat (it, pos, force_p)
5126 struct it *it;
5127 struct text_pos pos;
5128 int force_p;
5130 int original_pos = IT_CHARPOS (*it);
5132 reseat_1 (it, pos, 0);
5134 /* Determine where to check text properties. Avoid doing it
5135 where possible because text property lookup is very expensive. */
5136 if (force_p
5137 || CHARPOS (pos) > it->stop_charpos
5138 || CHARPOS (pos) < original_pos)
5139 handle_stop (it);
5141 CHECK_IT (it);
5145 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5146 IT->stop_pos to POS, also. */
5148 static void
5149 reseat_1 (it, pos, set_stop_p)
5150 struct it *it;
5151 struct text_pos pos;
5152 int set_stop_p;
5154 /* Don't call this function when scanning a C string. */
5155 xassert (it->s == NULL);
5157 /* POS must be a reasonable value. */
5158 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5160 it->current.pos = it->position = pos;
5161 XSETBUFFER (it->object, current_buffer);
5162 it->end_charpos = ZV;
5163 it->dpvec = NULL;
5164 it->current.dpvec_index = -1;
5165 it->current.overlay_string_index = -1;
5166 IT_STRING_CHARPOS (*it) = -1;
5167 IT_STRING_BYTEPOS (*it) = -1;
5168 it->string = Qnil;
5169 it->method = GET_FROM_BUFFER;
5170 /* RMS: I added this to fix a bug in move_it_vertically_backward
5171 where it->area continued to relate to the starting point
5172 for the backward motion. Bug report from
5173 Nick Roberts <nick@nick.uklinux.net> on 19 May 2003.
5174 However, I am not sure whether reseat still does the right thing
5175 in general after this change. */
5176 it->area = TEXT_AREA;
5177 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5178 it->sp = 0;
5179 it->face_before_selective_p = 0;
5181 if (set_stop_p)
5182 it->stop_charpos = CHARPOS (pos);
5186 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5187 If S is non-null, it is a C string to iterate over. Otherwise,
5188 STRING gives a Lisp string to iterate over.
5190 If PRECISION > 0, don't return more then PRECISION number of
5191 characters from the string.
5193 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5194 characters have been returned. FIELD_WIDTH < 0 means an infinite
5195 field width.
5197 MULTIBYTE = 0 means disable processing of multibyte characters,
5198 MULTIBYTE > 0 means enable it,
5199 MULTIBYTE < 0 means use IT->multibyte_p.
5201 IT must be initialized via a prior call to init_iterator before
5202 calling this function. */
5204 static void
5205 reseat_to_string (it, s, string, charpos, precision, field_width, multibyte)
5206 struct it *it;
5207 unsigned char *s;
5208 Lisp_Object string;
5209 int charpos;
5210 int precision, field_width, multibyte;
5212 /* No region in strings. */
5213 it->region_beg_charpos = it->region_end_charpos = -1;
5215 /* No text property checks performed by default, but see below. */
5216 it->stop_charpos = -1;
5218 /* Set iterator position and end position. */
5219 bzero (&it->current, sizeof it->current);
5220 it->current.overlay_string_index = -1;
5221 it->current.dpvec_index = -1;
5222 xassert (charpos >= 0);
5224 /* If STRING is specified, use its multibyteness, otherwise use the
5225 setting of MULTIBYTE, if specified. */
5226 if (multibyte >= 0)
5227 it->multibyte_p = multibyte > 0;
5229 if (s == NULL)
5231 xassert (STRINGP (string));
5232 it->string = string;
5233 it->s = NULL;
5234 it->end_charpos = it->string_nchars = SCHARS (string);
5235 it->method = GET_FROM_STRING;
5236 it->current.string_pos = string_pos (charpos, string);
5238 else
5240 it->s = s;
5241 it->string = Qnil;
5243 /* Note that we use IT->current.pos, not it->current.string_pos,
5244 for displaying C strings. */
5245 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5246 if (it->multibyte_p)
5248 it->current.pos = c_string_pos (charpos, s, 1);
5249 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5251 else
5253 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5254 it->end_charpos = it->string_nchars = strlen (s);
5257 it->method = GET_FROM_C_STRING;
5260 /* PRECISION > 0 means don't return more than PRECISION characters
5261 from the string. */
5262 if (precision > 0 && it->end_charpos - charpos > precision)
5263 it->end_charpos = it->string_nchars = charpos + precision;
5265 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5266 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5267 FIELD_WIDTH < 0 means infinite field width. This is useful for
5268 padding with `-' at the end of a mode line. */
5269 if (field_width < 0)
5270 field_width = INFINITY;
5271 if (field_width > it->end_charpos - charpos)
5272 it->end_charpos = charpos + field_width;
5274 /* Use the standard display table for displaying strings. */
5275 if (DISP_TABLE_P (Vstandard_display_table))
5276 it->dp = XCHAR_TABLE (Vstandard_display_table);
5278 it->stop_charpos = charpos;
5279 CHECK_IT (it);
5284 /***********************************************************************
5285 Iteration
5286 ***********************************************************************/
5288 /* Map enum it_method value to corresponding next_element_from_* function. */
5290 static int (* get_next_element[NUM_IT_METHODS]) P_ ((struct it *it)) =
5292 next_element_from_buffer,
5293 next_element_from_display_vector,
5294 next_element_from_composition,
5295 next_element_from_string,
5296 next_element_from_c_string,
5297 next_element_from_image,
5298 next_element_from_stretch
5302 /* Load IT's display element fields with information about the next
5303 display element from the current position of IT. Value is zero if
5304 end of buffer (or C string) is reached. */
5307 get_next_display_element (it)
5308 struct it *it;
5310 /* Non-zero means that we found a display element. Zero means that
5311 we hit the end of what we iterate over. Performance note: the
5312 function pointer `method' used here turns out to be faster than
5313 using a sequence of if-statements. */
5314 int success_p;
5316 get_next:
5317 success_p = (*get_next_element[it->method]) (it);
5319 if (it->what == IT_CHARACTER)
5321 /* Map via display table or translate control characters.
5322 IT->c, IT->len etc. have been set to the next character by
5323 the function call above. If we have a display table, and it
5324 contains an entry for IT->c, translate it. Don't do this if
5325 IT->c itself comes from a display table, otherwise we could
5326 end up in an infinite recursion. (An alternative could be to
5327 count the recursion depth of this function and signal an
5328 error when a certain maximum depth is reached.) Is it worth
5329 it? */
5330 if (success_p && it->dpvec == NULL)
5332 Lisp_Object dv;
5334 if (it->dp
5335 && (dv = DISP_CHAR_VECTOR (it->dp, it->c),
5336 VECTORP (dv)))
5338 struct Lisp_Vector *v = XVECTOR (dv);
5340 /* Return the first character from the display table
5341 entry, if not empty. If empty, don't display the
5342 current character. */
5343 if (v->size)
5345 it->dpvec_char_len = it->len;
5346 it->dpvec = v->contents;
5347 it->dpend = v->contents + v->size;
5348 it->current.dpvec_index = 0;
5349 it->dpvec_face_id = -1;
5350 it->saved_face_id = it->face_id;
5351 it->method = GET_FROM_DISPLAY_VECTOR;
5352 it->ellipsis_p = 0;
5354 else
5356 set_iterator_to_next (it, 0);
5358 goto get_next;
5361 /* Translate control characters into `\003' or `^C' form.
5362 Control characters coming from a display table entry are
5363 currently not translated because we use IT->dpvec to hold
5364 the translation. This could easily be changed but I
5365 don't believe that it is worth doing.
5367 If it->multibyte_p is nonzero, eight-bit characters and
5368 non-printable multibyte characters are also translated to
5369 octal form.
5371 If it->multibyte_p is zero, eight-bit characters that
5372 don't have corresponding multibyte char code are also
5373 translated to octal form. */
5374 else if ((it->c < ' '
5375 && (it->area != TEXT_AREA
5376 /* In mode line, treat \n like other crl chars. */
5377 || (it->c != '\t'
5378 && it->glyph_row && it->glyph_row->mode_line_p)
5379 || (it->c != '\n' && it->c != '\t')))
5380 || (it->multibyte_p
5381 ? ((it->c >= 127
5382 && it->len == 1)
5383 || !CHAR_PRINTABLE_P (it->c)
5384 || (!NILP (Vnobreak_char_display)
5385 && (it->c == 0x8a0 || it->c == 0x8ad
5386 || it->c == 0x920 || it->c == 0x92d
5387 || it->c == 0xe20 || it->c == 0xe2d
5388 || it->c == 0xf20 || it->c == 0xf2d)))
5389 : (it->c >= 127
5390 && (!unibyte_display_via_language_environment
5391 || it->c == unibyte_char_to_multibyte (it->c)))))
5393 /* IT->c is a control character which must be displayed
5394 either as '\003' or as `^C' where the '\\' and '^'
5395 can be defined in the display table. Fill
5396 IT->ctl_chars with glyphs for what we have to
5397 display. Then, set IT->dpvec to these glyphs. */
5398 GLYPH g;
5399 int ctl_len;
5400 int face_id, lface_id = 0 ;
5401 GLYPH escape_glyph;
5403 /* Handle control characters with ^. */
5405 if (it->c < 128 && it->ctl_arrow_p)
5407 g = '^'; /* default glyph for Control */
5408 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5409 if (it->dp
5410 && INTEGERP (DISP_CTRL_GLYPH (it->dp))
5411 && GLYPH_CHAR_VALID_P (XINT (DISP_CTRL_GLYPH (it->dp))))
5413 g = XINT (DISP_CTRL_GLYPH (it->dp));
5414 lface_id = FAST_GLYPH_FACE (g);
5416 if (lface_id)
5418 g = FAST_GLYPH_CHAR (g);
5419 face_id = merge_faces (it->f, Qt, lface_id,
5420 it->face_id);
5422 else
5424 /* Merge the escape-glyph face into the current face. */
5425 face_id = merge_faces (it->f, Qescape_glyph, 0,
5426 it->face_id);
5429 XSETINT (it->ctl_chars[0], g);
5430 g = it->c ^ 0100;
5431 XSETINT (it->ctl_chars[1], g);
5432 ctl_len = 2;
5433 goto display_control;
5436 /* Handle non-break space in the mode where it only gets
5437 highlighting. */
5439 if (EQ (Vnobreak_char_display, Qt)
5440 && (it->c == 0x8a0 || it->c == 0x920
5441 || it->c == 0xe20 || it->c == 0xf20))
5443 /* Merge the no-break-space face into the current face. */
5444 face_id = merge_faces (it->f, Qnobreak_space, 0,
5445 it->face_id);
5447 g = it->c = ' ';
5448 XSETINT (it->ctl_chars[0], g);
5449 ctl_len = 1;
5450 goto display_control;
5453 /* Handle sequences that start with the "escape glyph". */
5455 /* the default escape glyph is \. */
5456 escape_glyph = '\\';
5458 if (it->dp
5459 && INTEGERP (DISP_ESCAPE_GLYPH (it->dp))
5460 && GLYPH_CHAR_VALID_P (XFASTINT (DISP_ESCAPE_GLYPH (it->dp))))
5462 escape_glyph = XFASTINT (DISP_ESCAPE_GLYPH (it->dp));
5463 lface_id = FAST_GLYPH_FACE (escape_glyph);
5465 if (lface_id)
5467 /* The display table specified a face.
5468 Merge it into face_id and also into escape_glyph. */
5469 escape_glyph = FAST_GLYPH_CHAR (escape_glyph);
5470 face_id = merge_faces (it->f, Qt, lface_id,
5471 it->face_id);
5473 else
5475 /* Merge the escape-glyph face into the current face. */
5476 face_id = merge_faces (it->f, Qescape_glyph, 0,
5477 it->face_id);
5480 /* Handle soft hyphens in the mode where they only get
5481 highlighting. */
5483 if (EQ (Vnobreak_char_display, Qt)
5484 && (it->c == 0x8ad || it->c == 0x92d
5485 || it->c == 0xe2d || it->c == 0xf2d))
5487 g = it->c = '-';
5488 XSETINT (it->ctl_chars[0], g);
5489 ctl_len = 1;
5490 goto display_control;
5493 /* Handle non-break space and soft hyphen
5494 with the escape glyph. */
5496 if (it->c == 0x8a0 || it->c == 0x8ad
5497 || it->c == 0x920 || it->c == 0x92d
5498 || it->c == 0xe20 || it->c == 0xe2d
5499 || it->c == 0xf20 || it->c == 0xf2d)
5501 XSETINT (it->ctl_chars[0], escape_glyph);
5502 g = it->c = ((it->c & 0xf) == 0 ? ' ' : '-');
5503 XSETINT (it->ctl_chars[1], g);
5504 ctl_len = 2;
5505 goto display_control;
5509 unsigned char str[MAX_MULTIBYTE_LENGTH];
5510 int len;
5511 int i;
5513 /* Set IT->ctl_chars[0] to the glyph for `\\'. */
5514 if (SINGLE_BYTE_CHAR_P (it->c))
5515 str[0] = it->c, len = 1;
5516 else
5518 len = CHAR_STRING_NO_SIGNAL (it->c, str);
5519 if (len < 0)
5521 /* It's an invalid character, which shouldn't
5522 happen actually, but due to bugs it may
5523 happen. Let's print the char as is, there's
5524 not much meaningful we can do with it. */
5525 str[0] = it->c;
5526 str[1] = it->c >> 8;
5527 str[2] = it->c >> 16;
5528 str[3] = it->c >> 24;
5529 len = 4;
5533 for (i = 0; i < len; i++)
5535 XSETINT (it->ctl_chars[i * 4], escape_glyph);
5536 /* Insert three more glyphs into IT->ctl_chars for
5537 the octal display of the character. */
5538 g = ((str[i] >> 6) & 7) + '0';
5539 XSETINT (it->ctl_chars[i * 4 + 1], g);
5540 g = ((str[i] >> 3) & 7) + '0';
5541 XSETINT (it->ctl_chars[i * 4 + 2], g);
5542 g = (str[i] & 7) + '0';
5543 XSETINT (it->ctl_chars[i * 4 + 3], g);
5545 ctl_len = len * 4;
5548 display_control:
5549 /* Set up IT->dpvec and return first character from it. */
5550 it->dpvec_char_len = it->len;
5551 it->dpvec = it->ctl_chars;
5552 it->dpend = it->dpvec + ctl_len;
5553 it->current.dpvec_index = 0;
5554 it->dpvec_face_id = face_id;
5555 it->saved_face_id = it->face_id;
5556 it->method = GET_FROM_DISPLAY_VECTOR;
5557 it->ellipsis_p = 0;
5558 goto get_next;
5562 /* Adjust face id for a multibyte character. There are no
5563 multibyte character in unibyte text. */
5564 if (it->multibyte_p
5565 && success_p
5566 && FRAME_WINDOW_P (it->f))
5568 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5569 it->face_id = FACE_FOR_CHAR (it->f, face, it->c);
5573 /* Is this character the last one of a run of characters with
5574 box? If yes, set IT->end_of_box_run_p to 1. */
5575 if (it->face_box_p
5576 && it->s == NULL)
5578 int face_id;
5579 struct face *face;
5581 it->end_of_box_run_p
5582 = ((face_id = face_after_it_pos (it),
5583 face_id != it->face_id)
5584 && (face = FACE_FROM_ID (it->f, face_id),
5585 face->box == FACE_NO_BOX));
5588 /* Value is 0 if end of buffer or string reached. */
5589 return success_p;
5593 /* Move IT to the next display element.
5595 RESEAT_P non-zero means if called on a newline in buffer text,
5596 skip to the next visible line start.
5598 Functions get_next_display_element and set_iterator_to_next are
5599 separate because I find this arrangement easier to handle than a
5600 get_next_display_element function that also increments IT's
5601 position. The way it is we can first look at an iterator's current
5602 display element, decide whether it fits on a line, and if it does,
5603 increment the iterator position. The other way around we probably
5604 would either need a flag indicating whether the iterator has to be
5605 incremented the next time, or we would have to implement a
5606 decrement position function which would not be easy to write. */
5608 void
5609 set_iterator_to_next (it, reseat_p)
5610 struct it *it;
5611 int reseat_p;
5613 /* Reset flags indicating start and end of a sequence of characters
5614 with box. Reset them at the start of this function because
5615 moving the iterator to a new position might set them. */
5616 it->start_of_box_run_p = it->end_of_box_run_p = 0;
5618 switch (it->method)
5620 case GET_FROM_BUFFER:
5621 /* The current display element of IT is a character from
5622 current_buffer. Advance in the buffer, and maybe skip over
5623 invisible lines that are so because of selective display. */
5624 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
5625 reseat_at_next_visible_line_start (it, 0);
5626 else
5628 xassert (it->len != 0);
5629 IT_BYTEPOS (*it) += it->len;
5630 IT_CHARPOS (*it) += 1;
5631 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
5633 break;
5635 case GET_FROM_COMPOSITION:
5636 xassert (it->cmp_id >= 0 && it->cmp_id < n_compositions);
5637 if (STRINGP (it->string))
5639 IT_STRING_BYTEPOS (*it) += it->len;
5640 IT_STRING_CHARPOS (*it) += it->cmp_len;
5641 it->method = GET_FROM_STRING;
5642 goto consider_string_end;
5644 else
5646 IT_BYTEPOS (*it) += it->len;
5647 IT_CHARPOS (*it) += it->cmp_len;
5648 it->method = GET_FROM_BUFFER;
5650 break;
5652 case GET_FROM_C_STRING:
5653 /* Current display element of IT is from a C string. */
5654 IT_BYTEPOS (*it) += it->len;
5655 IT_CHARPOS (*it) += 1;
5656 break;
5658 case GET_FROM_DISPLAY_VECTOR:
5659 /* Current display element of IT is from a display table entry.
5660 Advance in the display table definition. Reset it to null if
5661 end reached, and continue with characters from buffers/
5662 strings. */
5663 ++it->current.dpvec_index;
5665 /* Restore face of the iterator to what they were before the
5666 display vector entry (these entries may contain faces). */
5667 it->face_id = it->saved_face_id;
5669 if (it->dpvec + it->current.dpvec_index == it->dpend)
5671 if (it->s)
5672 it->method = GET_FROM_C_STRING;
5673 else if (STRINGP (it->string))
5674 it->method = GET_FROM_STRING;
5675 else
5676 it->method = GET_FROM_BUFFER;
5678 it->dpvec = NULL;
5679 it->current.dpvec_index = -1;
5681 /* Skip over characters which were displayed via IT->dpvec. */
5682 if (it->dpvec_char_len < 0)
5683 reseat_at_next_visible_line_start (it, 1);
5684 else if (it->dpvec_char_len > 0)
5686 it->len = it->dpvec_char_len;
5687 set_iterator_to_next (it, reseat_p);
5690 /* Recheck faces after display vector */
5691 it->stop_charpos = IT_CHARPOS (*it);
5693 break;
5695 case GET_FROM_STRING:
5696 /* Current display element is a character from a Lisp string. */
5697 xassert (it->s == NULL && STRINGP (it->string));
5698 IT_STRING_BYTEPOS (*it) += it->len;
5699 IT_STRING_CHARPOS (*it) += 1;
5701 consider_string_end:
5703 if (it->current.overlay_string_index >= 0)
5705 /* IT->string is an overlay string. Advance to the
5706 next, if there is one. */
5707 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
5708 next_overlay_string (it);
5710 else
5712 /* IT->string is not an overlay string. If we reached
5713 its end, and there is something on IT->stack, proceed
5714 with what is on the stack. This can be either another
5715 string, this time an overlay string, or a buffer. */
5716 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
5717 && it->sp > 0)
5719 pop_it (it);
5720 if (STRINGP (it->string))
5721 goto consider_string_end;
5722 it->method = GET_FROM_BUFFER;
5725 break;
5727 case GET_FROM_IMAGE:
5728 case GET_FROM_STRETCH:
5729 /* The position etc with which we have to proceed are on
5730 the stack. The position may be at the end of a string,
5731 if the `display' property takes up the whole string. */
5732 xassert (it->sp > 0);
5733 pop_it (it);
5734 it->image_id = 0;
5735 if (STRINGP (it->string))
5737 it->method = GET_FROM_STRING;
5738 goto consider_string_end;
5740 it->method = GET_FROM_BUFFER;
5741 break;
5743 default:
5744 /* There are no other methods defined, so this should be a bug. */
5745 abort ();
5748 xassert (it->method != GET_FROM_STRING
5749 || (STRINGP (it->string)
5750 && IT_STRING_CHARPOS (*it) >= 0));
5753 /* Load IT's display element fields with information about the next
5754 display element which comes from a display table entry or from the
5755 result of translating a control character to one of the forms `^C'
5756 or `\003'.
5758 IT->dpvec holds the glyphs to return as characters.
5759 IT->saved_face_id holds the face id before the display vector--
5760 it is restored into IT->face_idin set_iterator_to_next. */
5762 static int
5763 next_element_from_display_vector (it)
5764 struct it *it;
5766 /* Precondition. */
5767 xassert (it->dpvec && it->current.dpvec_index >= 0);
5769 it->face_id = it->saved_face_id;
5771 if (INTEGERP (*it->dpvec)
5772 && GLYPH_CHAR_VALID_P (XFASTINT (*it->dpvec)))
5774 GLYPH g;
5776 g = XFASTINT (it->dpvec[it->current.dpvec_index]);
5777 it->c = FAST_GLYPH_CHAR (g);
5778 it->len = CHAR_BYTES (it->c);
5780 /* The entry may contain a face id to use. Such a face id is
5781 the id of a Lisp face, not a realized face. A face id of
5782 zero means no face is specified. */
5783 if (it->dpvec_face_id >= 0)
5784 it->face_id = it->dpvec_face_id;
5785 else
5787 int lface_id = FAST_GLYPH_FACE (g);
5788 if (lface_id > 0)
5789 it->face_id = merge_faces (it->f, Qt, lface_id,
5790 it->saved_face_id);
5793 else
5794 /* Display table entry is invalid. Return a space. */
5795 it->c = ' ', it->len = 1;
5797 /* Don't change position and object of the iterator here. They are
5798 still the values of the character that had this display table
5799 entry or was translated, and that's what we want. */
5800 it->what = IT_CHARACTER;
5801 return 1;
5805 /* Load IT with the next display element from Lisp string IT->string.
5806 IT->current.string_pos is the current position within the string.
5807 If IT->current.overlay_string_index >= 0, the Lisp string is an
5808 overlay string. */
5810 static int
5811 next_element_from_string (it)
5812 struct it *it;
5814 struct text_pos position;
5816 xassert (STRINGP (it->string));
5817 xassert (IT_STRING_CHARPOS (*it) >= 0);
5818 position = it->current.string_pos;
5820 /* Time to check for invisible text? */
5821 if (IT_STRING_CHARPOS (*it) < it->end_charpos
5822 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
5824 handle_stop (it);
5826 /* Since a handler may have changed IT->method, we must
5827 recurse here. */
5828 return get_next_display_element (it);
5831 if (it->current.overlay_string_index >= 0)
5833 /* Get the next character from an overlay string. In overlay
5834 strings, There is no field width or padding with spaces to
5835 do. */
5836 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
5838 it->what = IT_EOB;
5839 return 0;
5841 else if (STRING_MULTIBYTE (it->string))
5843 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
5844 const unsigned char *s = (SDATA (it->string)
5845 + IT_STRING_BYTEPOS (*it));
5846 it->c = string_char_and_length (s, remaining, &it->len);
5848 else
5850 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
5851 it->len = 1;
5854 else
5856 /* Get the next character from a Lisp string that is not an
5857 overlay string. Such strings come from the mode line, for
5858 example. We may have to pad with spaces, or truncate the
5859 string. See also next_element_from_c_string. */
5860 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
5862 it->what = IT_EOB;
5863 return 0;
5865 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
5867 /* Pad with spaces. */
5868 it->c = ' ', it->len = 1;
5869 CHARPOS (position) = BYTEPOS (position) = -1;
5871 else if (STRING_MULTIBYTE (it->string))
5873 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
5874 const unsigned char *s = (SDATA (it->string)
5875 + IT_STRING_BYTEPOS (*it));
5876 it->c = string_char_and_length (s, maxlen, &it->len);
5878 else
5880 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
5881 it->len = 1;
5885 /* Record what we have and where it came from. Note that we store a
5886 buffer position in IT->position although it could arguably be a
5887 string position. */
5888 it->what = IT_CHARACTER;
5889 it->object = it->string;
5890 it->position = position;
5891 return 1;
5895 /* Load IT with next display element from C string IT->s.
5896 IT->string_nchars is the maximum number of characters to return
5897 from the string. IT->end_charpos may be greater than
5898 IT->string_nchars when this function is called, in which case we
5899 may have to return padding spaces. Value is zero if end of string
5900 reached, including padding spaces. */
5902 static int
5903 next_element_from_c_string (it)
5904 struct it *it;
5906 int success_p = 1;
5908 xassert (it->s);
5909 it->what = IT_CHARACTER;
5910 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
5911 it->object = Qnil;
5913 /* IT's position can be greater IT->string_nchars in case a field
5914 width or precision has been specified when the iterator was
5915 initialized. */
5916 if (IT_CHARPOS (*it) >= it->end_charpos)
5918 /* End of the game. */
5919 it->what = IT_EOB;
5920 success_p = 0;
5922 else if (IT_CHARPOS (*it) >= it->string_nchars)
5924 /* Pad with spaces. */
5925 it->c = ' ', it->len = 1;
5926 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
5928 else if (it->multibyte_p)
5930 /* Implementation note: The calls to strlen apparently aren't a
5931 performance problem because there is no noticeable performance
5932 difference between Emacs running in unibyte or multibyte mode. */
5933 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
5934 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it),
5935 maxlen, &it->len);
5937 else
5938 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
5940 return success_p;
5944 /* Set up IT to return characters from an ellipsis, if appropriate.
5945 The definition of the ellipsis glyphs may come from a display table
5946 entry. This function Fills IT with the first glyph from the
5947 ellipsis if an ellipsis is to be displayed. */
5949 static int
5950 next_element_from_ellipsis (it)
5951 struct it *it;
5953 if (it->selective_display_ellipsis_p)
5954 setup_for_ellipsis (it, it->len);
5955 else
5957 /* The face at the current position may be different from the
5958 face we find after the invisible text. Remember what it
5959 was in IT->saved_face_id, and signal that it's there by
5960 setting face_before_selective_p. */
5961 it->saved_face_id = it->face_id;
5962 it->method = GET_FROM_BUFFER;
5963 reseat_at_next_visible_line_start (it, 1);
5964 it->face_before_selective_p = 1;
5967 return get_next_display_element (it);
5971 /* Deliver an image display element. The iterator IT is already
5972 filled with image information (done in handle_display_prop). Value
5973 is always 1. */
5976 static int
5977 next_element_from_image (it)
5978 struct it *it;
5980 it->what = IT_IMAGE;
5981 return 1;
5985 /* Fill iterator IT with next display element from a stretch glyph
5986 property. IT->object is the value of the text property. Value is
5987 always 1. */
5989 static int
5990 next_element_from_stretch (it)
5991 struct it *it;
5993 it->what = IT_STRETCH;
5994 return 1;
5998 /* Load IT with the next display element from current_buffer. Value
5999 is zero if end of buffer reached. IT->stop_charpos is the next
6000 position at which to stop and check for text properties or buffer
6001 end. */
6003 static int
6004 next_element_from_buffer (it)
6005 struct it *it;
6007 int success_p = 1;
6009 /* Check this assumption, otherwise, we would never enter the
6010 if-statement, below. */
6011 xassert (IT_CHARPOS (*it) >= BEGV
6012 && IT_CHARPOS (*it) <= it->stop_charpos);
6014 if (IT_CHARPOS (*it) >= it->stop_charpos)
6016 if (IT_CHARPOS (*it) >= it->end_charpos)
6018 int overlay_strings_follow_p;
6020 /* End of the game, except when overlay strings follow that
6021 haven't been returned yet. */
6022 if (it->overlay_strings_at_end_processed_p)
6023 overlay_strings_follow_p = 0;
6024 else
6026 it->overlay_strings_at_end_processed_p = 1;
6027 overlay_strings_follow_p = get_overlay_strings (it, 0);
6030 if (overlay_strings_follow_p)
6031 success_p = get_next_display_element (it);
6032 else
6034 it->what = IT_EOB;
6035 it->position = it->current.pos;
6036 success_p = 0;
6039 else
6041 handle_stop (it);
6042 return get_next_display_element (it);
6045 else
6047 /* No face changes, overlays etc. in sight, so just return a
6048 character from current_buffer. */
6049 unsigned char *p;
6051 /* Maybe run the redisplay end trigger hook. Performance note:
6052 This doesn't seem to cost measurable time. */
6053 if (it->redisplay_end_trigger_charpos
6054 && it->glyph_row
6055 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6056 run_redisplay_end_trigger_hook (it);
6058 /* Get the next character, maybe multibyte. */
6059 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6060 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6062 int maxlen = ((IT_BYTEPOS (*it) >= GPT_BYTE ? ZV_BYTE : GPT_BYTE)
6063 - IT_BYTEPOS (*it));
6064 it->c = string_char_and_length (p, maxlen, &it->len);
6066 else
6067 it->c = *p, it->len = 1;
6069 /* Record what we have and where it came from. */
6070 it->what = IT_CHARACTER;;
6071 it->object = it->w->buffer;
6072 it->position = it->current.pos;
6074 /* Normally we return the character found above, except when we
6075 really want to return an ellipsis for selective display. */
6076 if (it->selective)
6078 if (it->c == '\n')
6080 /* A value of selective > 0 means hide lines indented more
6081 than that number of columns. */
6082 if (it->selective > 0
6083 && IT_CHARPOS (*it) + 1 < ZV
6084 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6085 IT_BYTEPOS (*it) + 1,
6086 (double) it->selective)) /* iftc */
6088 success_p = next_element_from_ellipsis (it);
6089 it->dpvec_char_len = -1;
6092 else if (it->c == '\r' && it->selective == -1)
6094 /* A value of selective == -1 means that everything from the
6095 CR to the end of the line is invisible, with maybe an
6096 ellipsis displayed for it. */
6097 success_p = next_element_from_ellipsis (it);
6098 it->dpvec_char_len = -1;
6103 /* Value is zero if end of buffer reached. */
6104 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6105 return success_p;
6109 /* Run the redisplay end trigger hook for IT. */
6111 static void
6112 run_redisplay_end_trigger_hook (it)
6113 struct it *it;
6115 Lisp_Object args[3];
6117 /* IT->glyph_row should be non-null, i.e. we should be actually
6118 displaying something, or otherwise we should not run the hook. */
6119 xassert (it->glyph_row);
6121 /* Set up hook arguments. */
6122 args[0] = Qredisplay_end_trigger_functions;
6123 args[1] = it->window;
6124 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6125 it->redisplay_end_trigger_charpos = 0;
6127 /* Since we are *trying* to run these functions, don't try to run
6128 them again, even if they get an error. */
6129 it->w->redisplay_end_trigger = Qnil;
6130 Frun_hook_with_args (3, args);
6132 /* Notice if it changed the face of the character we are on. */
6133 handle_face_prop (it);
6137 /* Deliver a composition display element. The iterator IT is already
6138 filled with composition information (done in
6139 handle_composition_prop). Value is always 1. */
6141 static int
6142 next_element_from_composition (it)
6143 struct it *it;
6145 it->what = IT_COMPOSITION;
6146 it->position = (STRINGP (it->string)
6147 ? it->current.string_pos
6148 : it->current.pos);
6149 return 1;
6154 /***********************************************************************
6155 Moving an iterator without producing glyphs
6156 ***********************************************************************/
6158 /* Check if iterator is at a position corresponding to a valid buffer
6159 position after some move_it_ call. */
6161 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6162 ((it)->method == GET_FROM_STRING \
6163 ? IT_STRING_CHARPOS (*it) == 0 \
6164 : 1)
6167 /* Move iterator IT to a specified buffer or X position within one
6168 line on the display without producing glyphs.
6170 OP should be a bit mask including some or all of these bits:
6171 MOVE_TO_X: Stop on reaching x-position TO_X.
6172 MOVE_TO_POS: Stop on reaching buffer or string position TO_CHARPOS.
6173 Regardless of OP's value, stop in reaching the end of the display line.
6175 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6176 This means, in particular, that TO_X includes window's horizontal
6177 scroll amount.
6179 The return value has several possible values that
6180 say what condition caused the scan to stop:
6182 MOVE_POS_MATCH_OR_ZV
6183 - when TO_POS or ZV was reached.
6185 MOVE_X_REACHED
6186 -when TO_X was reached before TO_POS or ZV were reached.
6188 MOVE_LINE_CONTINUED
6189 - when we reached the end of the display area and the line must
6190 be continued.
6192 MOVE_LINE_TRUNCATED
6193 - when we reached the end of the display area and the line is
6194 truncated.
6196 MOVE_NEWLINE_OR_CR
6197 - when we stopped at a line end, i.e. a newline or a CR and selective
6198 display is on. */
6200 static enum move_it_result
6201 move_it_in_display_line_to (it, to_charpos, to_x, op)
6202 struct it *it;
6203 int to_charpos, to_x, op;
6205 enum move_it_result result = MOVE_UNDEFINED;
6206 struct glyph_row *saved_glyph_row;
6208 /* Don't produce glyphs in produce_glyphs. */
6209 saved_glyph_row = it->glyph_row;
6210 it->glyph_row = NULL;
6212 #define BUFFER_POS_REACHED_P() \
6213 ((op & MOVE_TO_POS) != 0 \
6214 && BUFFERP (it->object) \
6215 && IT_CHARPOS (*it) >= to_charpos \
6216 && (it->method == GET_FROM_BUFFER \
6217 || (it->method == GET_FROM_DISPLAY_VECTOR \
6218 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6221 while (1)
6223 int x, i, ascent = 0, descent = 0;
6225 /* Stop if we move beyond TO_CHARPOS (after an image or stretch glyph). */
6226 if ((op & MOVE_TO_POS) != 0
6227 && BUFFERP (it->object)
6228 && it->method == GET_FROM_BUFFER
6229 && IT_CHARPOS (*it) > to_charpos)
6231 result = MOVE_POS_MATCH_OR_ZV;
6232 break;
6235 /* Stop when ZV reached.
6236 We used to stop here when TO_CHARPOS reached as well, but that is
6237 too soon if this glyph does not fit on this line. So we handle it
6238 explicitly below. */
6239 if (!get_next_display_element (it)
6240 || (it->truncate_lines_p
6241 && BUFFER_POS_REACHED_P ()))
6243 result = MOVE_POS_MATCH_OR_ZV;
6244 break;
6247 /* The call to produce_glyphs will get the metrics of the
6248 display element IT is loaded with. We record in x the
6249 x-position before this display element in case it does not
6250 fit on the line. */
6251 x = it->current_x;
6253 /* Remember the line height so far in case the next element doesn't
6254 fit on the line. */
6255 if (!it->truncate_lines_p)
6257 ascent = it->max_ascent;
6258 descent = it->max_descent;
6261 PRODUCE_GLYPHS (it);
6263 if (it->area != TEXT_AREA)
6265 set_iterator_to_next (it, 1);
6266 continue;
6269 /* The number of glyphs we get back in IT->nglyphs will normally
6270 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
6271 character on a terminal frame, or (iii) a line end. For the
6272 second case, IT->nglyphs - 1 padding glyphs will be present
6273 (on X frames, there is only one glyph produced for a
6274 composite character.
6276 The behavior implemented below means, for continuation lines,
6277 that as many spaces of a TAB as fit on the current line are
6278 displayed there. For terminal frames, as many glyphs of a
6279 multi-glyph character are displayed in the current line, too.
6280 This is what the old redisplay code did, and we keep it that
6281 way. Under X, the whole shape of a complex character must
6282 fit on the line or it will be completely displayed in the
6283 next line.
6285 Note that both for tabs and padding glyphs, all glyphs have
6286 the same width. */
6287 if (it->nglyphs)
6289 /* More than one glyph or glyph doesn't fit on line. All
6290 glyphs have the same width. */
6291 int single_glyph_width = it->pixel_width / it->nglyphs;
6292 int new_x;
6293 int x_before_this_char = x;
6294 int hpos_before_this_char = it->hpos;
6296 for (i = 0; i < it->nglyphs; ++i, x = new_x)
6298 new_x = x + single_glyph_width;
6300 /* We want to leave anything reaching TO_X to the caller. */
6301 if ((op & MOVE_TO_X) && new_x > to_x)
6303 if (BUFFER_POS_REACHED_P ())
6304 goto buffer_pos_reached;
6305 it->current_x = x;
6306 result = MOVE_X_REACHED;
6307 break;
6309 else if (/* Lines are continued. */
6310 !it->truncate_lines_p
6311 && (/* And glyph doesn't fit on the line. */
6312 new_x > it->last_visible_x
6313 /* Or it fits exactly and we're on a window
6314 system frame. */
6315 || (new_x == it->last_visible_x
6316 && FRAME_WINDOW_P (it->f))))
6318 if (/* IT->hpos == 0 means the very first glyph
6319 doesn't fit on the line, e.g. a wide image. */
6320 it->hpos == 0
6321 || (new_x == it->last_visible_x
6322 && FRAME_WINDOW_P (it->f)))
6324 ++it->hpos;
6325 it->current_x = new_x;
6327 /* The character's last glyph just barely fits
6328 in this row. */
6329 if (i == it->nglyphs - 1)
6331 /* If this is the destination position,
6332 return a position *before* it in this row,
6333 now that we know it fits in this row. */
6334 if (BUFFER_POS_REACHED_P ())
6336 it->hpos = hpos_before_this_char;
6337 it->current_x = x_before_this_char;
6338 result = MOVE_POS_MATCH_OR_ZV;
6339 break;
6342 set_iterator_to_next (it, 1);
6343 #ifdef HAVE_WINDOW_SYSTEM
6344 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
6346 if (!get_next_display_element (it))
6348 result = MOVE_POS_MATCH_OR_ZV;
6349 break;
6351 if (BUFFER_POS_REACHED_P ())
6353 if (ITERATOR_AT_END_OF_LINE_P (it))
6354 result = MOVE_POS_MATCH_OR_ZV;
6355 else
6356 result = MOVE_LINE_CONTINUED;
6357 break;
6359 if (ITERATOR_AT_END_OF_LINE_P (it))
6361 result = MOVE_NEWLINE_OR_CR;
6362 break;
6365 #endif /* HAVE_WINDOW_SYSTEM */
6368 else
6370 it->current_x = x;
6371 it->max_ascent = ascent;
6372 it->max_descent = descent;
6375 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
6376 IT_CHARPOS (*it)));
6377 result = MOVE_LINE_CONTINUED;
6378 break;
6380 else if (BUFFER_POS_REACHED_P ())
6381 goto buffer_pos_reached;
6382 else if (new_x > it->first_visible_x)
6384 /* Glyph is visible. Increment number of glyphs that
6385 would be displayed. */
6386 ++it->hpos;
6388 else
6390 /* Glyph is completely off the left margin of the display
6391 area. Nothing to do. */
6395 if (result != MOVE_UNDEFINED)
6396 break;
6398 else if (BUFFER_POS_REACHED_P ())
6400 buffer_pos_reached:
6401 it->current_x = x;
6402 it->max_ascent = ascent;
6403 it->max_descent = descent;
6404 result = MOVE_POS_MATCH_OR_ZV;
6405 break;
6407 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
6409 /* Stop when TO_X specified and reached. This check is
6410 necessary here because of lines consisting of a line end,
6411 only. The line end will not produce any glyphs and we
6412 would never get MOVE_X_REACHED. */
6413 xassert (it->nglyphs == 0);
6414 result = MOVE_X_REACHED;
6415 break;
6418 /* Is this a line end? If yes, we're done. */
6419 if (ITERATOR_AT_END_OF_LINE_P (it))
6421 result = MOVE_NEWLINE_OR_CR;
6422 break;
6425 /* The current display element has been consumed. Advance
6426 to the next. */
6427 set_iterator_to_next (it, 1);
6429 /* Stop if lines are truncated and IT's current x-position is
6430 past the right edge of the window now. */
6431 if (it->truncate_lines_p
6432 && it->current_x >= it->last_visible_x)
6434 #ifdef HAVE_WINDOW_SYSTEM
6435 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
6437 if (!get_next_display_element (it)
6438 || BUFFER_POS_REACHED_P ())
6440 result = MOVE_POS_MATCH_OR_ZV;
6441 break;
6443 if (ITERATOR_AT_END_OF_LINE_P (it))
6445 result = MOVE_NEWLINE_OR_CR;
6446 break;
6449 #endif /* HAVE_WINDOW_SYSTEM */
6450 result = MOVE_LINE_TRUNCATED;
6451 break;
6455 #undef BUFFER_POS_REACHED_P
6457 /* Restore the iterator settings altered at the beginning of this
6458 function. */
6459 it->glyph_row = saved_glyph_row;
6460 return result;
6464 /* Move IT forward until it satisfies one or more of the criteria in
6465 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
6467 OP is a bit-mask that specifies where to stop, and in particular,
6468 which of those four position arguments makes a difference. See the
6469 description of enum move_operation_enum.
6471 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
6472 screen line, this function will set IT to the next position >
6473 TO_CHARPOS. */
6475 void
6476 move_it_to (it, to_charpos, to_x, to_y, to_vpos, op)
6477 struct it *it;
6478 int to_charpos, to_x, to_y, to_vpos;
6479 int op;
6481 enum move_it_result skip, skip2 = MOVE_X_REACHED;
6482 int line_height;
6483 int reached = 0;
6485 for (;;)
6487 if (op & MOVE_TO_VPOS)
6489 /* If no TO_CHARPOS and no TO_X specified, stop at the
6490 start of the line TO_VPOS. */
6491 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
6493 if (it->vpos == to_vpos)
6495 reached = 1;
6496 break;
6498 else
6499 skip = move_it_in_display_line_to (it, -1, -1, 0);
6501 else
6503 /* TO_VPOS >= 0 means stop at TO_X in the line at
6504 TO_VPOS, or at TO_POS, whichever comes first. */
6505 if (it->vpos == to_vpos)
6507 reached = 2;
6508 break;
6511 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
6513 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
6515 reached = 3;
6516 break;
6518 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
6520 /* We have reached TO_X but not in the line we want. */
6521 skip = move_it_in_display_line_to (it, to_charpos,
6522 -1, MOVE_TO_POS);
6523 if (skip == MOVE_POS_MATCH_OR_ZV)
6525 reached = 4;
6526 break;
6531 else if (op & MOVE_TO_Y)
6533 struct it it_backup;
6535 /* TO_Y specified means stop at TO_X in the line containing
6536 TO_Y---or at TO_CHARPOS if this is reached first. The
6537 problem is that we can't really tell whether the line
6538 contains TO_Y before we have completely scanned it, and
6539 this may skip past TO_X. What we do is to first scan to
6540 TO_X.
6542 If TO_X is not specified, use a TO_X of zero. The reason
6543 is to make the outcome of this function more predictable.
6544 If we didn't use TO_X == 0, we would stop at the end of
6545 the line which is probably not what a caller would expect
6546 to happen. */
6547 skip = move_it_in_display_line_to (it, to_charpos,
6548 ((op & MOVE_TO_X)
6549 ? to_x : 0),
6550 (MOVE_TO_X
6551 | (op & MOVE_TO_POS)));
6553 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
6554 if (skip == MOVE_POS_MATCH_OR_ZV)
6556 reached = 5;
6557 break;
6560 /* If TO_X was reached, we would like to know whether TO_Y
6561 is in the line. This can only be said if we know the
6562 total line height which requires us to scan the rest of
6563 the line. */
6564 if (skip == MOVE_X_REACHED)
6566 it_backup = *it;
6567 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
6568 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
6569 op & MOVE_TO_POS);
6570 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
6573 /* Now, decide whether TO_Y is in this line. */
6574 line_height = it->max_ascent + it->max_descent;
6575 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
6577 if (to_y >= it->current_y
6578 && to_y < it->current_y + line_height)
6580 if (skip == MOVE_X_REACHED)
6581 /* If TO_Y is in this line and TO_X was reached above,
6582 we scanned too far. We have to restore IT's settings
6583 to the ones before skipping. */
6584 *it = it_backup;
6585 reached = 6;
6587 else if (skip == MOVE_X_REACHED)
6589 skip = skip2;
6590 if (skip == MOVE_POS_MATCH_OR_ZV)
6591 reached = 7;
6594 if (reached)
6595 break;
6597 else
6598 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
6600 switch (skip)
6602 case MOVE_POS_MATCH_OR_ZV:
6603 reached = 8;
6604 goto out;
6606 case MOVE_NEWLINE_OR_CR:
6607 set_iterator_to_next (it, 1);
6608 it->continuation_lines_width = 0;
6609 break;
6611 case MOVE_LINE_TRUNCATED:
6612 it->continuation_lines_width = 0;
6613 reseat_at_next_visible_line_start (it, 0);
6614 if ((op & MOVE_TO_POS) != 0
6615 && IT_CHARPOS (*it) > to_charpos)
6617 reached = 9;
6618 goto out;
6620 break;
6622 case MOVE_LINE_CONTINUED:
6623 it->continuation_lines_width += it->current_x;
6624 break;
6626 default:
6627 abort ();
6630 /* Reset/increment for the next run. */
6631 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
6632 it->current_x = it->hpos = 0;
6633 it->current_y += it->max_ascent + it->max_descent;
6634 ++it->vpos;
6635 last_height = it->max_ascent + it->max_descent;
6636 last_max_ascent = it->max_ascent;
6637 it->max_ascent = it->max_descent = 0;
6640 out:
6642 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
6646 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
6648 If DY > 0, move IT backward at least that many pixels. DY = 0
6649 means move IT backward to the preceding line start or BEGV. This
6650 function may move over more than DY pixels if IT->current_y - DY
6651 ends up in the middle of a line; in this case IT->current_y will be
6652 set to the top of the line moved to. */
6654 void
6655 move_it_vertically_backward (it, dy)
6656 struct it *it;
6657 int dy;
6659 int nlines, h;
6660 struct it it2, it3;
6661 int start_pos;
6663 move_further_back:
6664 xassert (dy >= 0);
6666 start_pos = IT_CHARPOS (*it);
6668 /* Estimate how many newlines we must move back. */
6669 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
6671 /* Set the iterator's position that many lines back. */
6672 while (nlines-- && IT_CHARPOS (*it) > BEGV)
6673 back_to_previous_visible_line_start (it);
6675 /* Reseat the iterator here. When moving backward, we don't want
6676 reseat to skip forward over invisible text, set up the iterator
6677 to deliver from overlay strings at the new position etc. So,
6678 use reseat_1 here. */
6679 reseat_1 (it, it->current.pos, 1);
6681 /* We are now surely at a line start. */
6682 it->current_x = it->hpos = 0;
6683 it->continuation_lines_width = 0;
6685 /* Move forward and see what y-distance we moved. First move to the
6686 start of the next line so that we get its height. We need this
6687 height to be able to tell whether we reached the specified
6688 y-distance. */
6689 it2 = *it;
6690 it2.max_ascent = it2.max_descent = 0;
6693 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
6694 MOVE_TO_POS | MOVE_TO_VPOS);
6696 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
6697 xassert (IT_CHARPOS (*it) >= BEGV);
6698 it3 = it2;
6700 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
6701 xassert (IT_CHARPOS (*it) >= BEGV);
6702 /* H is the actual vertical distance from the position in *IT
6703 and the starting position. */
6704 h = it2.current_y - it->current_y;
6705 /* NLINES is the distance in number of lines. */
6706 nlines = it2.vpos - it->vpos;
6708 /* Correct IT's y and vpos position
6709 so that they are relative to the starting point. */
6710 it->vpos -= nlines;
6711 it->current_y -= h;
6713 if (dy == 0)
6715 /* DY == 0 means move to the start of the screen line. The
6716 value of nlines is > 0 if continuation lines were involved. */
6717 if (nlines > 0)
6718 move_it_by_lines (it, nlines, 1);
6719 #if 0
6720 /* I think this assert is bogus if buffer contains
6721 invisible text or images. KFS. */
6722 xassert (IT_CHARPOS (*it) <= start_pos);
6723 #endif
6725 else
6727 /* The y-position we try to reach, relative to *IT.
6728 Note that H has been subtracted in front of the if-statement. */
6729 int target_y = it->current_y + h - dy;
6730 int y0 = it3.current_y;
6731 int y1 = line_bottom_y (&it3);
6732 int line_height = y1 - y0;
6734 /* If we did not reach target_y, try to move further backward if
6735 we can. If we moved too far backward, try to move forward. */
6736 if (target_y < it->current_y
6737 /* This is heuristic. In a window that's 3 lines high, with
6738 a line height of 13 pixels each, recentering with point
6739 on the bottom line will try to move -39/2 = 19 pixels
6740 backward. Try to avoid moving into the first line. */
6741 && (it->current_y - target_y
6742 > min (window_box_height (it->w), line_height * 2 / 3))
6743 && IT_CHARPOS (*it) > BEGV)
6745 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
6746 target_y - it->current_y));
6747 dy = it->current_y - target_y;
6748 goto move_further_back;
6750 else if (target_y >= it->current_y + line_height
6751 && IT_CHARPOS (*it) < ZV)
6753 /* Should move forward by at least one line, maybe more.
6755 Note: Calling move_it_by_lines can be expensive on
6756 terminal frames, where compute_motion is used (via
6757 vmotion) to do the job, when there are very long lines
6758 and truncate-lines is nil. That's the reason for
6759 treating terminal frames specially here. */
6761 if (!FRAME_WINDOW_P (it->f))
6762 move_it_vertically (it, target_y - (it->current_y + line_height));
6763 else
6767 move_it_by_lines (it, 1, 1);
6769 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
6772 #if 0
6773 /* I think this assert is bogus if buffer contains
6774 invisible text or images. KFS. */
6775 xassert (IT_CHARPOS (*it) >= BEGV);
6776 #endif
6782 /* Move IT by a specified amount of pixel lines DY. DY negative means
6783 move backwards. DY = 0 means move to start of screen line. At the
6784 end, IT will be on the start of a screen line. */
6786 void
6787 move_it_vertically (it, dy)
6788 struct it *it;
6789 int dy;
6791 if (dy <= 0)
6792 move_it_vertically_backward (it, -dy);
6793 else
6795 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
6796 move_it_to (it, ZV, -1, it->current_y + dy, -1,
6797 MOVE_TO_POS | MOVE_TO_Y);
6798 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
6800 /* If buffer ends in ZV without a newline, move to the start of
6801 the line to satisfy the post-condition. */
6802 if (IT_CHARPOS (*it) == ZV
6803 && ZV > BEGV
6804 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
6805 move_it_by_lines (it, 0, 0);
6810 /* Move iterator IT past the end of the text line it is in. */
6812 void
6813 move_it_past_eol (it)
6814 struct it *it;
6816 enum move_it_result rc;
6818 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
6819 if (rc == MOVE_NEWLINE_OR_CR)
6820 set_iterator_to_next (it, 0);
6824 #if 0 /* Currently not used. */
6826 /* Return non-zero if some text between buffer positions START_CHARPOS
6827 and END_CHARPOS is invisible. IT->window is the window for text
6828 property lookup. */
6830 static int
6831 invisible_text_between_p (it, start_charpos, end_charpos)
6832 struct it *it;
6833 int start_charpos, end_charpos;
6835 Lisp_Object prop, limit;
6836 int invisible_found_p;
6838 xassert (it != NULL && start_charpos <= end_charpos);
6840 /* Is text at START invisible? */
6841 prop = Fget_char_property (make_number (start_charpos), Qinvisible,
6842 it->window);
6843 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6844 invisible_found_p = 1;
6845 else
6847 limit = Fnext_single_char_property_change (make_number (start_charpos),
6848 Qinvisible, Qnil,
6849 make_number (end_charpos));
6850 invisible_found_p = XFASTINT (limit) < end_charpos;
6853 return invisible_found_p;
6856 #endif /* 0 */
6859 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
6860 negative means move up. DVPOS == 0 means move to the start of the
6861 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
6862 NEED_Y_P is zero, IT->current_y will be left unchanged.
6864 Further optimization ideas: If we would know that IT->f doesn't use
6865 a face with proportional font, we could be faster for
6866 truncate-lines nil. */
6868 void
6869 move_it_by_lines (it, dvpos, need_y_p)
6870 struct it *it;
6871 int dvpos, need_y_p;
6873 struct position pos;
6875 if (!FRAME_WINDOW_P (it->f))
6877 struct text_pos textpos;
6879 /* We can use vmotion on frames without proportional fonts. */
6880 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
6881 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
6882 reseat (it, textpos, 1);
6883 it->vpos += pos.vpos;
6884 it->current_y += pos.vpos;
6886 else if (dvpos == 0)
6888 /* DVPOS == 0 means move to the start of the screen line. */
6889 move_it_vertically_backward (it, 0);
6890 xassert (it->current_x == 0 && it->hpos == 0);
6891 /* Let next call to line_bottom_y calculate real line height */
6892 last_height = 0;
6894 else if (dvpos > 0)
6896 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
6897 if (!IT_POS_VALID_AFTER_MOVE_P (it))
6898 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
6900 else
6902 struct it it2;
6903 int start_charpos, i;
6905 /* Start at the beginning of the screen line containing IT's
6906 position. This may actually move vertically backwards,
6907 in case of overlays, so adjust dvpos accordingly. */
6908 dvpos += it->vpos;
6909 move_it_vertically_backward (it, 0);
6910 dvpos -= it->vpos;
6912 /* Go back -DVPOS visible lines and reseat the iterator there. */
6913 start_charpos = IT_CHARPOS (*it);
6914 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
6915 back_to_previous_visible_line_start (it);
6916 reseat (it, it->current.pos, 1);
6918 /* Move further back if we end up in a string or an image. */
6919 while (!IT_POS_VALID_AFTER_MOVE_P (it))
6921 /* First try to move to start of display line. */
6922 dvpos += it->vpos;
6923 move_it_vertically_backward (it, 0);
6924 dvpos -= it->vpos;
6925 if (IT_POS_VALID_AFTER_MOVE_P (it))
6926 break;
6927 /* If start of line is still in string or image,
6928 move further back. */
6929 back_to_previous_visible_line_start (it);
6930 reseat (it, it->current.pos, 1);
6931 dvpos--;
6934 it->current_x = it->hpos = 0;
6936 /* Above call may have moved too far if continuation lines
6937 are involved. Scan forward and see if it did. */
6938 it2 = *it;
6939 it2.vpos = it2.current_y = 0;
6940 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
6941 it->vpos -= it2.vpos;
6942 it->current_y -= it2.current_y;
6943 it->current_x = it->hpos = 0;
6945 /* If we moved too far back, move IT some lines forward. */
6946 if (it2.vpos > -dvpos)
6948 int delta = it2.vpos + dvpos;
6949 it2 = *it;
6950 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
6951 /* Move back again if we got too far ahead. */
6952 if (IT_CHARPOS (*it) >= start_charpos)
6953 *it = it2;
6958 /* Return 1 if IT points into the middle of a display vector. */
6961 in_display_vector_p (it)
6962 struct it *it;
6964 return (it->method == GET_FROM_DISPLAY_VECTOR
6965 && it->current.dpvec_index > 0
6966 && it->dpvec + it->current.dpvec_index != it->dpend);
6970 /***********************************************************************
6971 Messages
6972 ***********************************************************************/
6975 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
6976 to *Messages*. */
6978 void
6979 add_to_log (format, arg1, arg2)
6980 char *format;
6981 Lisp_Object arg1, arg2;
6983 Lisp_Object args[3];
6984 Lisp_Object msg, fmt;
6985 char *buffer;
6986 int len;
6987 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
6988 USE_SAFE_ALLOCA;
6990 /* Do nothing if called asynchronously. Inserting text into
6991 a buffer may call after-change-functions and alike and
6992 that would means running Lisp asynchronously. */
6993 if (handling_signal)
6994 return;
6996 fmt = msg = Qnil;
6997 GCPRO4 (fmt, msg, arg1, arg2);
6999 args[0] = fmt = build_string (format);
7000 args[1] = arg1;
7001 args[2] = arg2;
7002 msg = Fformat (3, args);
7004 len = SBYTES (msg) + 1;
7005 SAFE_ALLOCA (buffer, char *, len);
7006 bcopy (SDATA (msg), buffer, len);
7008 message_dolog (buffer, len - 1, 1, 0);
7009 SAFE_FREE ();
7011 UNGCPRO;
7015 /* Output a newline in the *Messages* buffer if "needs" one. */
7017 void
7018 message_log_maybe_newline ()
7020 if (message_log_need_newline)
7021 message_dolog ("", 0, 1, 0);
7025 /* Add a string M of length NBYTES to the message log, optionally
7026 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7027 nonzero, means interpret the contents of M as multibyte. This
7028 function calls low-level routines in order to bypass text property
7029 hooks, etc. which might not be safe to run.
7031 This may GC (insert may run before/after change hooks),
7032 so the buffer M must NOT point to a Lisp string. */
7034 void
7035 message_dolog (m, nbytes, nlflag, multibyte)
7036 const char *m;
7037 int nbytes, nlflag, multibyte;
7039 if (!NILP (Vmemory_full))
7040 return;
7042 if (!NILP (Vmessage_log_max))
7044 struct buffer *oldbuf;
7045 Lisp_Object oldpoint, oldbegv, oldzv;
7046 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7047 int point_at_end = 0;
7048 int zv_at_end = 0;
7049 Lisp_Object old_deactivate_mark, tem;
7050 struct gcpro gcpro1;
7052 old_deactivate_mark = Vdeactivate_mark;
7053 oldbuf = current_buffer;
7054 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7055 current_buffer->undo_list = Qt;
7057 oldpoint = message_dolog_marker1;
7058 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7059 oldbegv = message_dolog_marker2;
7060 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7061 oldzv = message_dolog_marker3;
7062 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7063 GCPRO1 (old_deactivate_mark);
7065 if (PT == Z)
7066 point_at_end = 1;
7067 if (ZV == Z)
7068 zv_at_end = 1;
7070 BEGV = BEG;
7071 BEGV_BYTE = BEG_BYTE;
7072 ZV = Z;
7073 ZV_BYTE = Z_BYTE;
7074 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7076 /* Insert the string--maybe converting multibyte to single byte
7077 or vice versa, so that all the text fits the buffer. */
7078 if (multibyte
7079 && NILP (current_buffer->enable_multibyte_characters))
7081 int i, c, char_bytes;
7082 unsigned char work[1];
7084 /* Convert a multibyte string to single-byte
7085 for the *Message* buffer. */
7086 for (i = 0; i < nbytes; i += char_bytes)
7088 c = string_char_and_length (m + i, nbytes - i, &char_bytes);
7089 work[0] = (SINGLE_BYTE_CHAR_P (c)
7091 : multibyte_char_to_unibyte (c, Qnil));
7092 insert_1_both (work, 1, 1, 1, 0, 0);
7095 else if (! multibyte
7096 && ! NILP (current_buffer->enable_multibyte_characters))
7098 int i, c, char_bytes;
7099 unsigned char *msg = (unsigned char *) m;
7100 unsigned char str[MAX_MULTIBYTE_LENGTH];
7101 /* Convert a single-byte string to multibyte
7102 for the *Message* buffer. */
7103 for (i = 0; i < nbytes; i++)
7105 c = unibyte_char_to_multibyte (msg[i]);
7106 char_bytes = CHAR_STRING (c, str);
7107 insert_1_both (str, 1, char_bytes, 1, 0, 0);
7110 else if (nbytes)
7111 insert_1 (m, nbytes, 1, 0, 0);
7113 if (nlflag)
7115 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
7116 insert_1 ("\n", 1, 1, 0, 0);
7118 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
7119 this_bol = PT;
7120 this_bol_byte = PT_BYTE;
7122 /* See if this line duplicates the previous one.
7123 If so, combine duplicates. */
7124 if (this_bol > BEG)
7126 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
7127 prev_bol = PT;
7128 prev_bol_byte = PT_BYTE;
7130 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
7131 this_bol, this_bol_byte);
7132 if (dup)
7134 del_range_both (prev_bol, prev_bol_byte,
7135 this_bol, this_bol_byte, 0);
7136 if (dup > 1)
7138 char dupstr[40];
7139 int duplen;
7141 /* If you change this format, don't forget to also
7142 change message_log_check_duplicate. */
7143 sprintf (dupstr, " [%d times]", dup);
7144 duplen = strlen (dupstr);
7145 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
7146 insert_1 (dupstr, duplen, 1, 0, 1);
7151 /* If we have more than the desired maximum number of lines
7152 in the *Messages* buffer now, delete the oldest ones.
7153 This is safe because we don't have undo in this buffer. */
7155 if (NATNUMP (Vmessage_log_max))
7157 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
7158 -XFASTINT (Vmessage_log_max) - 1, 0);
7159 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
7162 BEGV = XMARKER (oldbegv)->charpos;
7163 BEGV_BYTE = marker_byte_position (oldbegv);
7165 if (zv_at_end)
7167 ZV = Z;
7168 ZV_BYTE = Z_BYTE;
7170 else
7172 ZV = XMARKER (oldzv)->charpos;
7173 ZV_BYTE = marker_byte_position (oldzv);
7176 if (point_at_end)
7177 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7178 else
7179 /* We can't do Fgoto_char (oldpoint) because it will run some
7180 Lisp code. */
7181 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
7182 XMARKER (oldpoint)->bytepos);
7184 UNGCPRO;
7185 unchain_marker (XMARKER (oldpoint));
7186 unchain_marker (XMARKER (oldbegv));
7187 unchain_marker (XMARKER (oldzv));
7189 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
7190 set_buffer_internal (oldbuf);
7191 if (NILP (tem))
7192 windows_or_buffers_changed = old_windows_or_buffers_changed;
7193 message_log_need_newline = !nlflag;
7194 Vdeactivate_mark = old_deactivate_mark;
7199 /* We are at the end of the buffer after just having inserted a newline.
7200 (Note: We depend on the fact we won't be crossing the gap.)
7201 Check to see if the most recent message looks a lot like the previous one.
7202 Return 0 if different, 1 if the new one should just replace it, or a
7203 value N > 1 if we should also append " [N times]". */
7205 static int
7206 message_log_check_duplicate (prev_bol, prev_bol_byte, this_bol, this_bol_byte)
7207 int prev_bol, this_bol;
7208 int prev_bol_byte, this_bol_byte;
7210 int i;
7211 int len = Z_BYTE - 1 - this_bol_byte;
7212 int seen_dots = 0;
7213 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
7214 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
7216 for (i = 0; i < len; i++)
7218 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
7219 seen_dots = 1;
7220 if (p1[i] != p2[i])
7221 return seen_dots;
7223 p1 += len;
7224 if (*p1 == '\n')
7225 return 2;
7226 if (*p1++ == ' ' && *p1++ == '[')
7228 int n = 0;
7229 while (*p1 >= '0' && *p1 <= '9')
7230 n = n * 10 + *p1++ - '0';
7231 if (strncmp (p1, " times]\n", 8) == 0)
7232 return n+1;
7234 return 0;
7238 /* Display an echo area message M with a specified length of NBYTES
7239 bytes. The string may include null characters. If M is 0, clear
7240 out any existing message, and let the mini-buffer text show
7241 through.
7243 This may GC, so the buffer M must NOT point to a Lisp string. */
7245 void
7246 message2 (m, nbytes, multibyte)
7247 const char *m;
7248 int nbytes;
7249 int multibyte;
7251 /* First flush out any partial line written with print. */
7252 message_log_maybe_newline ();
7253 if (m)
7254 message_dolog (m, nbytes, 1, multibyte);
7255 message2_nolog (m, nbytes, multibyte);
7259 /* The non-logging counterpart of message2. */
7261 void
7262 message2_nolog (m, nbytes, multibyte)
7263 const char *m;
7264 int nbytes, multibyte;
7266 struct frame *sf = SELECTED_FRAME ();
7267 message_enable_multibyte = multibyte;
7269 if (noninteractive)
7271 if (noninteractive_need_newline)
7272 putc ('\n', stderr);
7273 noninteractive_need_newline = 0;
7274 if (m)
7275 fwrite (m, nbytes, 1, stderr);
7276 if (cursor_in_echo_area == 0)
7277 fprintf (stderr, "\n");
7278 fflush (stderr);
7280 /* A null message buffer means that the frame hasn't really been
7281 initialized yet. Error messages get reported properly by
7282 cmd_error, so this must be just an informative message; toss it. */
7283 else if (INTERACTIVE
7284 && sf->glyphs_initialized_p
7285 && FRAME_MESSAGE_BUF (sf))
7287 Lisp_Object mini_window;
7288 struct frame *f;
7290 /* Get the frame containing the mini-buffer
7291 that the selected frame is using. */
7292 mini_window = FRAME_MINIBUF_WINDOW (sf);
7293 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7295 FRAME_SAMPLE_VISIBILITY (f);
7296 if (FRAME_VISIBLE_P (sf)
7297 && ! FRAME_VISIBLE_P (f))
7298 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
7300 if (m)
7302 set_message (m, Qnil, nbytes, multibyte);
7303 if (minibuffer_auto_raise)
7304 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
7306 else
7307 clear_message (1, 1);
7309 do_pending_window_change (0);
7310 echo_area_display (1);
7311 do_pending_window_change (0);
7312 if (frame_up_to_date_hook != 0 && ! gc_in_progress)
7313 (*frame_up_to_date_hook) (f);
7318 /* Display an echo area message M with a specified length of NBYTES
7319 bytes. The string may include null characters. If M is not a
7320 string, clear out any existing message, and let the mini-buffer
7321 text show through.
7323 This function cancels echoing. */
7325 void
7326 message3 (m, nbytes, multibyte)
7327 Lisp_Object m;
7328 int nbytes;
7329 int multibyte;
7331 struct gcpro gcpro1;
7333 GCPRO1 (m);
7334 clear_message (1,1);
7335 cancel_echoing ();
7337 /* First flush out any partial line written with print. */
7338 message_log_maybe_newline ();
7339 if (STRINGP (m))
7341 char *buffer;
7342 USE_SAFE_ALLOCA;
7344 SAFE_ALLOCA (buffer, char *, nbytes);
7345 bcopy (SDATA (m), buffer, nbytes);
7346 message_dolog (buffer, nbytes, 1, multibyte);
7347 SAFE_FREE ();
7349 message3_nolog (m, nbytes, multibyte);
7351 UNGCPRO;
7355 /* The non-logging version of message3.
7356 This does not cancel echoing, because it is used for echoing.
7357 Perhaps we need to make a separate function for echoing
7358 and make this cancel echoing. */
7360 void
7361 message3_nolog (m, nbytes, multibyte)
7362 Lisp_Object m;
7363 int nbytes, multibyte;
7365 struct frame *sf = SELECTED_FRAME ();
7366 message_enable_multibyte = multibyte;
7368 if (noninteractive)
7370 if (noninteractive_need_newline)
7371 putc ('\n', stderr);
7372 noninteractive_need_newline = 0;
7373 if (STRINGP (m))
7374 fwrite (SDATA (m), nbytes, 1, stderr);
7375 if (cursor_in_echo_area == 0)
7376 fprintf (stderr, "\n");
7377 fflush (stderr);
7379 /* A null message buffer means that the frame hasn't really been
7380 initialized yet. Error messages get reported properly by
7381 cmd_error, so this must be just an informative message; toss it. */
7382 else if (INTERACTIVE
7383 && sf->glyphs_initialized_p
7384 && FRAME_MESSAGE_BUF (sf))
7386 Lisp_Object mini_window;
7387 Lisp_Object frame;
7388 struct frame *f;
7390 /* Get the frame containing the mini-buffer
7391 that the selected frame is using. */
7392 mini_window = FRAME_MINIBUF_WINDOW (sf);
7393 frame = XWINDOW (mini_window)->frame;
7394 f = XFRAME (frame);
7396 FRAME_SAMPLE_VISIBILITY (f);
7397 if (FRAME_VISIBLE_P (sf)
7398 && !FRAME_VISIBLE_P (f))
7399 Fmake_frame_visible (frame);
7401 if (STRINGP (m) && SCHARS (m) > 0)
7403 set_message (NULL, m, nbytes, multibyte);
7404 if (minibuffer_auto_raise)
7405 Fraise_frame (frame);
7406 /* Assume we are not echoing.
7407 (If we are, echo_now will override this.) */
7408 echo_message_buffer = Qnil;
7410 else
7411 clear_message (1, 1);
7413 do_pending_window_change (0);
7414 echo_area_display (1);
7415 do_pending_window_change (0);
7416 if (frame_up_to_date_hook != 0 && ! gc_in_progress)
7417 (*frame_up_to_date_hook) (f);
7422 /* Display a null-terminated echo area message M. If M is 0, clear
7423 out any existing message, and let the mini-buffer text show through.
7425 The buffer M must continue to exist until after the echo area gets
7426 cleared or some other message gets displayed there. Do not pass
7427 text that is stored in a Lisp string. Do not pass text in a buffer
7428 that was alloca'd. */
7430 void
7431 message1 (m)
7432 char *m;
7434 message2 (m, (m ? strlen (m) : 0), 0);
7438 /* The non-logging counterpart of message1. */
7440 void
7441 message1_nolog (m)
7442 char *m;
7444 message2_nolog (m, (m ? strlen (m) : 0), 0);
7447 /* Display a message M which contains a single %s
7448 which gets replaced with STRING. */
7450 void
7451 message_with_string (m, string, log)
7452 char *m;
7453 Lisp_Object string;
7454 int log;
7456 CHECK_STRING (string);
7458 if (noninteractive)
7460 if (m)
7462 if (noninteractive_need_newline)
7463 putc ('\n', stderr);
7464 noninteractive_need_newline = 0;
7465 fprintf (stderr, m, SDATA (string));
7466 if (cursor_in_echo_area == 0)
7467 fprintf (stderr, "\n");
7468 fflush (stderr);
7471 else if (INTERACTIVE)
7473 /* The frame whose minibuffer we're going to display the message on.
7474 It may be larger than the selected frame, so we need
7475 to use its buffer, not the selected frame's buffer. */
7476 Lisp_Object mini_window;
7477 struct frame *f, *sf = SELECTED_FRAME ();
7479 /* Get the frame containing the minibuffer
7480 that the selected frame is using. */
7481 mini_window = FRAME_MINIBUF_WINDOW (sf);
7482 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7484 /* A null message buffer means that the frame hasn't really been
7485 initialized yet. Error messages get reported properly by
7486 cmd_error, so this must be just an informative message; toss it. */
7487 if (FRAME_MESSAGE_BUF (f))
7489 Lisp_Object args[2], message;
7490 struct gcpro gcpro1, gcpro2;
7492 args[0] = build_string (m);
7493 args[1] = message = string;
7494 GCPRO2 (args[0], message);
7495 gcpro1.nvars = 2;
7497 message = Fformat (2, args);
7499 if (log)
7500 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
7501 else
7502 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
7504 UNGCPRO;
7506 /* Print should start at the beginning of the message
7507 buffer next time. */
7508 message_buf_print = 0;
7514 /* Dump an informative message to the minibuf. If M is 0, clear out
7515 any existing message, and let the mini-buffer text show through. */
7517 /* VARARGS 1 */
7518 void
7519 message (m, a1, a2, a3)
7520 char *m;
7521 EMACS_INT a1, a2, a3;
7523 if (noninteractive)
7525 if (m)
7527 if (noninteractive_need_newline)
7528 putc ('\n', stderr);
7529 noninteractive_need_newline = 0;
7530 fprintf (stderr, m, a1, a2, a3);
7531 if (cursor_in_echo_area == 0)
7532 fprintf (stderr, "\n");
7533 fflush (stderr);
7536 else if (INTERACTIVE)
7538 /* The frame whose mini-buffer we're going to display the message
7539 on. It may be larger than the selected frame, so we need to
7540 use its buffer, not the selected frame's buffer. */
7541 Lisp_Object mini_window;
7542 struct frame *f, *sf = SELECTED_FRAME ();
7544 /* Get the frame containing the mini-buffer
7545 that the selected frame is using. */
7546 mini_window = FRAME_MINIBUF_WINDOW (sf);
7547 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7549 /* A null message buffer means that the frame hasn't really been
7550 initialized yet. Error messages get reported properly by
7551 cmd_error, so this must be just an informative message; toss
7552 it. */
7553 if (FRAME_MESSAGE_BUF (f))
7555 if (m)
7557 int len;
7558 #ifdef NO_ARG_ARRAY
7559 char *a[3];
7560 a[0] = (char *) a1;
7561 a[1] = (char *) a2;
7562 a[2] = (char *) a3;
7564 len = doprnt (FRAME_MESSAGE_BUF (f),
7565 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3, a);
7566 #else
7567 len = doprnt (FRAME_MESSAGE_BUF (f),
7568 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3,
7569 (char **) &a1);
7570 #endif /* NO_ARG_ARRAY */
7572 message2 (FRAME_MESSAGE_BUF (f), len, 0);
7574 else
7575 message1 (0);
7577 /* Print should start at the beginning of the message
7578 buffer next time. */
7579 message_buf_print = 0;
7585 /* The non-logging version of message. */
7587 void
7588 message_nolog (m, a1, a2, a3)
7589 char *m;
7590 EMACS_INT a1, a2, a3;
7592 Lisp_Object old_log_max;
7593 old_log_max = Vmessage_log_max;
7594 Vmessage_log_max = Qnil;
7595 message (m, a1, a2, a3);
7596 Vmessage_log_max = old_log_max;
7600 /* Display the current message in the current mini-buffer. This is
7601 only called from error handlers in process.c, and is not time
7602 critical. */
7604 void
7605 update_echo_area ()
7607 if (!NILP (echo_area_buffer[0]))
7609 Lisp_Object string;
7610 string = Fcurrent_message ();
7611 message3 (string, SBYTES (string),
7612 !NILP (current_buffer->enable_multibyte_characters));
7617 /* Make sure echo area buffers in `echo_buffers' are live.
7618 If they aren't, make new ones. */
7620 static void
7621 ensure_echo_area_buffers ()
7623 int i;
7625 for (i = 0; i < 2; ++i)
7626 if (!BUFFERP (echo_buffer[i])
7627 || NILP (XBUFFER (echo_buffer[i])->name))
7629 char name[30];
7630 Lisp_Object old_buffer;
7631 int j;
7633 old_buffer = echo_buffer[i];
7634 sprintf (name, " *Echo Area %d*", i);
7635 echo_buffer[i] = Fget_buffer_create (build_string (name));
7636 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
7638 for (j = 0; j < 2; ++j)
7639 if (EQ (old_buffer, echo_area_buffer[j]))
7640 echo_area_buffer[j] = echo_buffer[i];
7645 /* Call FN with args A1..A4 with either the current or last displayed
7646 echo_area_buffer as current buffer.
7648 WHICH zero means use the current message buffer
7649 echo_area_buffer[0]. If that is nil, choose a suitable buffer
7650 from echo_buffer[] and clear it.
7652 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
7653 suitable buffer from echo_buffer[] and clear it.
7655 Value is what FN returns. */
7657 static int
7658 with_echo_area_buffer (w, which, fn, a1, a2, a3, a4)
7659 struct window *w;
7660 int which;
7661 int (*fn) P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
7662 EMACS_INT a1;
7663 Lisp_Object a2;
7664 EMACS_INT a3, a4;
7666 Lisp_Object buffer;
7667 int this_one, the_other, clear_buffer_p, rc;
7668 int count = SPECPDL_INDEX ();
7670 /* If buffers aren't live, make new ones. */
7671 ensure_echo_area_buffers ();
7673 clear_buffer_p = 0;
7675 if (which == 0)
7676 this_one = 0, the_other = 1;
7677 else if (which > 0)
7678 this_one = 1, the_other = 0;
7680 /* Choose a suitable buffer from echo_buffer[] is we don't
7681 have one. */
7682 if (NILP (echo_area_buffer[this_one]))
7684 echo_area_buffer[this_one]
7685 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
7686 ? echo_buffer[the_other]
7687 : echo_buffer[this_one]);
7688 clear_buffer_p = 1;
7691 buffer = echo_area_buffer[this_one];
7693 /* Don't get confused by reusing the buffer used for echoing
7694 for a different purpose. */
7695 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
7696 cancel_echoing ();
7698 record_unwind_protect (unwind_with_echo_area_buffer,
7699 with_echo_area_buffer_unwind_data (w));
7701 /* Make the echo area buffer current. Note that for display
7702 purposes, it is not necessary that the displayed window's buffer
7703 == current_buffer, except for text property lookup. So, let's
7704 only set that buffer temporarily here without doing a full
7705 Fset_window_buffer. We must also change w->pointm, though,
7706 because otherwise an assertions in unshow_buffer fails, and Emacs
7707 aborts. */
7708 set_buffer_internal_1 (XBUFFER (buffer));
7709 if (w)
7711 w->buffer = buffer;
7712 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
7715 current_buffer->undo_list = Qt;
7716 current_buffer->read_only = Qnil;
7717 specbind (Qinhibit_read_only, Qt);
7718 specbind (Qinhibit_modification_hooks, Qt);
7720 if (clear_buffer_p && Z > BEG)
7721 del_range (BEG, Z);
7723 xassert (BEGV >= BEG);
7724 xassert (ZV <= Z && ZV >= BEGV);
7726 rc = fn (a1, a2, a3, a4);
7728 xassert (BEGV >= BEG);
7729 xassert (ZV <= Z && ZV >= BEGV);
7731 unbind_to (count, Qnil);
7732 return rc;
7736 /* Save state that should be preserved around the call to the function
7737 FN called in with_echo_area_buffer. */
7739 static Lisp_Object
7740 with_echo_area_buffer_unwind_data (w)
7741 struct window *w;
7743 int i = 0;
7744 Lisp_Object vector;
7746 /* Reduce consing by keeping one vector in
7747 Vwith_echo_area_save_vector. */
7748 vector = Vwith_echo_area_save_vector;
7749 Vwith_echo_area_save_vector = Qnil;
7751 if (NILP (vector))
7752 vector = Fmake_vector (make_number (7), Qnil);
7754 XSETBUFFER (AREF (vector, i), current_buffer); ++i;
7755 AREF (vector, i) = Vdeactivate_mark, ++i;
7756 AREF (vector, i) = make_number (windows_or_buffers_changed), ++i;
7758 if (w)
7760 XSETWINDOW (AREF (vector, i), w); ++i;
7761 AREF (vector, i) = w->buffer; ++i;
7762 AREF (vector, i) = make_number (XMARKER (w->pointm)->charpos); ++i;
7763 AREF (vector, i) = make_number (XMARKER (w->pointm)->bytepos); ++i;
7765 else
7767 int end = i + 4;
7768 for (; i < end; ++i)
7769 AREF (vector, i) = Qnil;
7772 xassert (i == ASIZE (vector));
7773 return vector;
7777 /* Restore global state from VECTOR which was created by
7778 with_echo_area_buffer_unwind_data. */
7780 static Lisp_Object
7781 unwind_with_echo_area_buffer (vector)
7782 Lisp_Object vector;
7784 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
7785 Vdeactivate_mark = AREF (vector, 1);
7786 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
7788 if (WINDOWP (AREF (vector, 3)))
7790 struct window *w;
7791 Lisp_Object buffer, charpos, bytepos;
7793 w = XWINDOW (AREF (vector, 3));
7794 buffer = AREF (vector, 4);
7795 charpos = AREF (vector, 5);
7796 bytepos = AREF (vector, 6);
7798 w->buffer = buffer;
7799 set_marker_both (w->pointm, buffer,
7800 XFASTINT (charpos), XFASTINT (bytepos));
7803 Vwith_echo_area_save_vector = vector;
7804 return Qnil;
7808 /* Set up the echo area for use by print functions. MULTIBYTE_P
7809 non-zero means we will print multibyte. */
7811 void
7812 setup_echo_area_for_printing (multibyte_p)
7813 int multibyte_p;
7815 /* If we can't find an echo area any more, exit. */
7816 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
7817 Fkill_emacs (Qnil);
7819 ensure_echo_area_buffers ();
7821 if (!message_buf_print)
7823 /* A message has been output since the last time we printed.
7824 Choose a fresh echo area buffer. */
7825 if (EQ (echo_area_buffer[1], echo_buffer[0]))
7826 echo_area_buffer[0] = echo_buffer[1];
7827 else
7828 echo_area_buffer[0] = echo_buffer[0];
7830 /* Switch to that buffer and clear it. */
7831 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
7832 current_buffer->truncate_lines = Qnil;
7834 if (Z > BEG)
7836 int count = SPECPDL_INDEX ();
7837 specbind (Qinhibit_read_only, Qt);
7838 /* Note that undo recording is always disabled. */
7839 del_range (BEG, Z);
7840 unbind_to (count, Qnil);
7842 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
7844 /* Set up the buffer for the multibyteness we need. */
7845 if (multibyte_p
7846 != !NILP (current_buffer->enable_multibyte_characters))
7847 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
7849 /* Raise the frame containing the echo area. */
7850 if (minibuffer_auto_raise)
7852 struct frame *sf = SELECTED_FRAME ();
7853 Lisp_Object mini_window;
7854 mini_window = FRAME_MINIBUF_WINDOW (sf);
7855 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
7858 message_log_maybe_newline ();
7859 message_buf_print = 1;
7861 else
7863 if (NILP (echo_area_buffer[0]))
7865 if (EQ (echo_area_buffer[1], echo_buffer[0]))
7866 echo_area_buffer[0] = echo_buffer[1];
7867 else
7868 echo_area_buffer[0] = echo_buffer[0];
7871 if (current_buffer != XBUFFER (echo_area_buffer[0]))
7873 /* Someone switched buffers between print requests. */
7874 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
7875 current_buffer->truncate_lines = Qnil;
7881 /* Display an echo area message in window W. Value is non-zero if W's
7882 height is changed. If display_last_displayed_message_p is
7883 non-zero, display the message that was last displayed, otherwise
7884 display the current message. */
7886 static int
7887 display_echo_area (w)
7888 struct window *w;
7890 int i, no_message_p, window_height_changed_p, count;
7892 /* Temporarily disable garbage collections while displaying the echo
7893 area. This is done because a GC can print a message itself.
7894 That message would modify the echo area buffer's contents while a
7895 redisplay of the buffer is going on, and seriously confuse
7896 redisplay. */
7897 count = inhibit_garbage_collection ();
7899 /* If there is no message, we must call display_echo_area_1
7900 nevertheless because it resizes the window. But we will have to
7901 reset the echo_area_buffer in question to nil at the end because
7902 with_echo_area_buffer will sets it to an empty buffer. */
7903 i = display_last_displayed_message_p ? 1 : 0;
7904 no_message_p = NILP (echo_area_buffer[i]);
7906 window_height_changed_p
7907 = with_echo_area_buffer (w, display_last_displayed_message_p,
7908 display_echo_area_1,
7909 (EMACS_INT) w, Qnil, 0, 0);
7911 if (no_message_p)
7912 echo_area_buffer[i] = Qnil;
7914 unbind_to (count, Qnil);
7915 return window_height_changed_p;
7919 /* Helper for display_echo_area. Display the current buffer which
7920 contains the current echo area message in window W, a mini-window,
7921 a pointer to which is passed in A1. A2..A4 are currently not used.
7922 Change the height of W so that all of the message is displayed.
7923 Value is non-zero if height of W was changed. */
7925 static int
7926 display_echo_area_1 (a1, a2, a3, a4)
7927 EMACS_INT a1;
7928 Lisp_Object a2;
7929 EMACS_INT a3, a4;
7931 struct window *w = (struct window *) a1;
7932 Lisp_Object window;
7933 struct text_pos start;
7934 int window_height_changed_p = 0;
7936 /* Do this before displaying, so that we have a large enough glyph
7937 matrix for the display. If we can't get enough space for the
7938 whole text, display the last N lines. That works by setting w->start. */
7939 window_height_changed_p = resize_mini_window (w, 0);
7941 /* Use the starting position chosen by resize_mini_window. */
7942 SET_TEXT_POS_FROM_MARKER (start, w->start);
7944 /* Display. */
7945 clear_glyph_matrix (w->desired_matrix);
7946 XSETWINDOW (window, w);
7947 try_window (window, start, 0);
7949 return window_height_changed_p;
7953 /* Resize the echo area window to exactly the size needed for the
7954 currently displayed message, if there is one. If a mini-buffer
7955 is active, don't shrink it. */
7957 void
7958 resize_echo_area_exactly ()
7960 if (BUFFERP (echo_area_buffer[0])
7961 && WINDOWP (echo_area_window))
7963 struct window *w = XWINDOW (echo_area_window);
7964 int resized_p;
7965 Lisp_Object resize_exactly;
7967 if (minibuf_level == 0)
7968 resize_exactly = Qt;
7969 else
7970 resize_exactly = Qnil;
7972 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
7973 (EMACS_INT) w, resize_exactly, 0, 0);
7974 if (resized_p)
7976 ++windows_or_buffers_changed;
7977 ++update_mode_lines;
7978 redisplay_internal (0);
7984 /* Callback function for with_echo_area_buffer, when used from
7985 resize_echo_area_exactly. A1 contains a pointer to the window to
7986 resize, EXACTLY non-nil means resize the mini-window exactly to the
7987 size of the text displayed. A3 and A4 are not used. Value is what
7988 resize_mini_window returns. */
7990 static int
7991 resize_mini_window_1 (a1, exactly, a3, a4)
7992 EMACS_INT a1;
7993 Lisp_Object exactly;
7994 EMACS_INT a3, a4;
7996 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8000 /* Resize mini-window W to fit the size of its contents. EXACT:P
8001 means size the window exactly to the size needed. Otherwise, it's
8002 only enlarged until W's buffer is empty.
8004 Set W->start to the right place to begin display. If the whole
8005 contents fit, start at the beginning. Otherwise, start so as
8006 to make the end of the contents appear. This is particularly
8007 important for y-or-n-p, but seems desirable generally.
8009 Value is non-zero if the window height has been changed. */
8012 resize_mini_window (w, exact_p)
8013 struct window *w;
8014 int exact_p;
8016 struct frame *f = XFRAME (w->frame);
8017 int window_height_changed_p = 0;
8019 xassert (MINI_WINDOW_P (w));
8021 /* By default, start display at the beginning. */
8022 set_marker_both (w->start, w->buffer,
8023 BUF_BEGV (XBUFFER (w->buffer)),
8024 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8026 /* Don't resize windows while redisplaying a window; it would
8027 confuse redisplay functions when the size of the window they are
8028 displaying changes from under them. Such a resizing can happen,
8029 for instance, when which-func prints a long message while
8030 we are running fontification-functions. We're running these
8031 functions with safe_call which binds inhibit-redisplay to t. */
8032 if (!NILP (Vinhibit_redisplay))
8033 return 0;
8035 /* Nil means don't try to resize. */
8036 if (NILP (Vresize_mini_windows)
8037 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8038 return 0;
8040 if (!FRAME_MINIBUF_ONLY_P (f))
8042 struct it it;
8043 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8044 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8045 int height, max_height;
8046 int unit = FRAME_LINE_HEIGHT (f);
8047 struct text_pos start;
8048 struct buffer *old_current_buffer = NULL;
8050 if (current_buffer != XBUFFER (w->buffer))
8052 old_current_buffer = current_buffer;
8053 set_buffer_internal (XBUFFER (w->buffer));
8056 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8058 /* Compute the max. number of lines specified by the user. */
8059 if (FLOATP (Vmax_mini_window_height))
8060 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8061 else if (INTEGERP (Vmax_mini_window_height))
8062 max_height = XINT (Vmax_mini_window_height);
8063 else
8064 max_height = total_height / 4;
8066 /* Correct that max. height if it's bogus. */
8067 max_height = max (1, max_height);
8068 max_height = min (total_height, max_height);
8070 /* Find out the height of the text in the window. */
8071 if (it.truncate_lines_p)
8072 height = 1;
8073 else
8075 last_height = 0;
8076 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8077 if (it.max_ascent == 0 && it.max_descent == 0)
8078 height = it.current_y + last_height;
8079 else
8080 height = it.current_y + it.max_ascent + it.max_descent;
8081 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8082 height = (height + unit - 1) / unit;
8085 /* Compute a suitable window start. */
8086 if (height > max_height)
8088 height = max_height;
8089 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8090 move_it_vertically_backward (&it, (height - 1) * unit);
8091 start = it.current.pos;
8093 else
8094 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8095 SET_MARKER_FROM_TEXT_POS (w->start, start);
8097 if (EQ (Vresize_mini_windows, Qgrow_only))
8099 /* Let it grow only, until we display an empty message, in which
8100 case the window shrinks again. */
8101 if (height > WINDOW_TOTAL_LINES (w))
8103 int old_height = WINDOW_TOTAL_LINES (w);
8104 freeze_window_starts (f, 1);
8105 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8106 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8108 else if (height < WINDOW_TOTAL_LINES (w)
8109 && (exact_p || BEGV == ZV))
8111 int old_height = WINDOW_TOTAL_LINES (w);
8112 freeze_window_starts (f, 0);
8113 shrink_mini_window (w);
8114 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8117 else
8119 /* Always resize to exact size needed. */
8120 if (height > WINDOW_TOTAL_LINES (w))
8122 int old_height = WINDOW_TOTAL_LINES (w);
8123 freeze_window_starts (f, 1);
8124 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8125 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8127 else if (height < WINDOW_TOTAL_LINES (w))
8129 int old_height = WINDOW_TOTAL_LINES (w);
8130 freeze_window_starts (f, 0);
8131 shrink_mini_window (w);
8133 if (height)
8135 freeze_window_starts (f, 1);
8136 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8139 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8143 if (old_current_buffer)
8144 set_buffer_internal (old_current_buffer);
8147 return window_height_changed_p;
8151 /* Value is the current message, a string, or nil if there is no
8152 current message. */
8154 Lisp_Object
8155 current_message ()
8157 Lisp_Object msg;
8159 if (NILP (echo_area_buffer[0]))
8160 msg = Qnil;
8161 else
8163 with_echo_area_buffer (0, 0, current_message_1,
8164 (EMACS_INT) &msg, Qnil, 0, 0);
8165 if (NILP (msg))
8166 echo_area_buffer[0] = Qnil;
8169 return msg;
8173 static int
8174 current_message_1 (a1, a2, a3, a4)
8175 EMACS_INT a1;
8176 Lisp_Object a2;
8177 EMACS_INT a3, a4;
8179 Lisp_Object *msg = (Lisp_Object *) a1;
8181 if (Z > BEG)
8182 *msg = make_buffer_string (BEG, Z, 1);
8183 else
8184 *msg = Qnil;
8185 return 0;
8189 /* Push the current message on Vmessage_stack for later restauration
8190 by restore_message. Value is non-zero if the current message isn't
8191 empty. This is a relatively infrequent operation, so it's not
8192 worth optimizing. */
8195 push_message ()
8197 Lisp_Object msg;
8198 msg = current_message ();
8199 Vmessage_stack = Fcons (msg, Vmessage_stack);
8200 return STRINGP (msg);
8204 /* Restore message display from the top of Vmessage_stack. */
8206 void
8207 restore_message ()
8209 Lisp_Object msg;
8211 xassert (CONSP (Vmessage_stack));
8212 msg = XCAR (Vmessage_stack);
8213 if (STRINGP (msg))
8214 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8215 else
8216 message3_nolog (msg, 0, 0);
8220 /* Handler for record_unwind_protect calling pop_message. */
8222 Lisp_Object
8223 pop_message_unwind (dummy)
8224 Lisp_Object dummy;
8226 pop_message ();
8227 return Qnil;
8230 /* Pop the top-most entry off Vmessage_stack. */
8232 void
8233 pop_message ()
8235 xassert (CONSP (Vmessage_stack));
8236 Vmessage_stack = XCDR (Vmessage_stack);
8240 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
8241 exits. If the stack is not empty, we have a missing pop_message
8242 somewhere. */
8244 void
8245 check_message_stack ()
8247 if (!NILP (Vmessage_stack))
8248 abort ();
8252 /* Truncate to NCHARS what will be displayed in the echo area the next
8253 time we display it---but don't redisplay it now. */
8255 void
8256 truncate_echo_area (nchars)
8257 int nchars;
8259 if (nchars == 0)
8260 echo_area_buffer[0] = Qnil;
8261 /* A null message buffer means that the frame hasn't really been
8262 initialized yet. Error messages get reported properly by
8263 cmd_error, so this must be just an informative message; toss it. */
8264 else if (!noninteractive
8265 && INTERACTIVE
8266 && !NILP (echo_area_buffer[0]))
8268 struct frame *sf = SELECTED_FRAME ();
8269 if (FRAME_MESSAGE_BUF (sf))
8270 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
8275 /* Helper function for truncate_echo_area. Truncate the current
8276 message to at most NCHARS characters. */
8278 static int
8279 truncate_message_1 (nchars, a2, a3, a4)
8280 EMACS_INT nchars;
8281 Lisp_Object a2;
8282 EMACS_INT a3, a4;
8284 if (BEG + nchars < Z)
8285 del_range (BEG + nchars, Z);
8286 if (Z == BEG)
8287 echo_area_buffer[0] = Qnil;
8288 return 0;
8292 /* Set the current message to a substring of S or STRING.
8294 If STRING is a Lisp string, set the message to the first NBYTES
8295 bytes from STRING. NBYTES zero means use the whole string. If
8296 STRING is multibyte, the message will be displayed multibyte.
8298 If S is not null, set the message to the first LEN bytes of S. LEN
8299 zero means use the whole string. MULTIBYTE_P non-zero means S is
8300 multibyte. Display the message multibyte in that case.
8302 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
8303 to t before calling set_message_1 (which calls insert).
8306 void
8307 set_message (s, string, nbytes, multibyte_p)
8308 const char *s;
8309 Lisp_Object string;
8310 int nbytes, multibyte_p;
8312 message_enable_multibyte
8313 = ((s && multibyte_p)
8314 || (STRINGP (string) && STRING_MULTIBYTE (string)));
8316 with_echo_area_buffer (0, 0, set_message_1,
8317 (EMACS_INT) s, string, nbytes, multibyte_p);
8318 message_buf_print = 0;
8319 help_echo_showing_p = 0;
8323 /* Helper function for set_message. Arguments have the same meaning
8324 as there, with A1 corresponding to S and A2 corresponding to STRING
8325 This function is called with the echo area buffer being
8326 current. */
8328 static int
8329 set_message_1 (a1, a2, nbytes, multibyte_p)
8330 EMACS_INT a1;
8331 Lisp_Object a2;
8332 EMACS_INT nbytes, multibyte_p;
8334 const char *s = (const char *) a1;
8335 Lisp_Object string = a2;
8337 /* Change multibyteness of the echo buffer appropriately. */
8338 if (message_enable_multibyte
8339 != !NILP (current_buffer->enable_multibyte_characters))
8340 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
8342 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
8344 /* Insert new message at BEG. */
8345 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8346 Ferase_buffer ();
8348 if (STRINGP (string))
8350 int nchars;
8352 if (nbytes == 0)
8353 nbytes = SBYTES (string);
8354 nchars = string_byte_to_char (string, nbytes);
8356 /* This function takes care of single/multibyte conversion. We
8357 just have to ensure that the echo area buffer has the right
8358 setting of enable_multibyte_characters. */
8359 insert_from_string (string, 0, 0, nchars, nbytes, 1);
8361 else if (s)
8363 if (nbytes == 0)
8364 nbytes = strlen (s);
8366 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
8368 /* Convert from multi-byte to single-byte. */
8369 int i, c, n;
8370 unsigned char work[1];
8372 /* Convert a multibyte string to single-byte. */
8373 for (i = 0; i < nbytes; i += n)
8375 c = string_char_and_length (s + i, nbytes - i, &n);
8376 work[0] = (SINGLE_BYTE_CHAR_P (c)
8378 : multibyte_char_to_unibyte (c, Qnil));
8379 insert_1_both (work, 1, 1, 1, 0, 0);
8382 else if (!multibyte_p
8383 && !NILP (current_buffer->enable_multibyte_characters))
8385 /* Convert from single-byte to multi-byte. */
8386 int i, c, n;
8387 const unsigned char *msg = (const unsigned char *) s;
8388 unsigned char str[MAX_MULTIBYTE_LENGTH];
8390 /* Convert a single-byte string to multibyte. */
8391 for (i = 0; i < nbytes; i++)
8393 c = unibyte_char_to_multibyte (msg[i]);
8394 n = CHAR_STRING (c, str);
8395 insert_1_both (str, 1, n, 1, 0, 0);
8398 else
8399 insert_1 (s, nbytes, 1, 0, 0);
8402 return 0;
8406 /* Clear messages. CURRENT_P non-zero means clear the current
8407 message. LAST_DISPLAYED_P non-zero means clear the message
8408 last displayed. */
8410 void
8411 clear_message (current_p, last_displayed_p)
8412 int current_p, last_displayed_p;
8414 if (current_p)
8416 echo_area_buffer[0] = Qnil;
8417 message_cleared_p = 1;
8420 if (last_displayed_p)
8421 echo_area_buffer[1] = Qnil;
8423 message_buf_print = 0;
8426 /* Clear garbaged frames.
8428 This function is used where the old redisplay called
8429 redraw_garbaged_frames which in turn called redraw_frame which in
8430 turn called clear_frame. The call to clear_frame was a source of
8431 flickering. I believe a clear_frame is not necessary. It should
8432 suffice in the new redisplay to invalidate all current matrices,
8433 and ensure a complete redisplay of all windows. */
8435 static void
8436 clear_garbaged_frames ()
8438 if (frame_garbaged)
8440 Lisp_Object tail, frame;
8441 int changed_count = 0;
8443 FOR_EACH_FRAME (tail, frame)
8445 struct frame *f = XFRAME (frame);
8447 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
8449 if (f->resized_p)
8451 Fredraw_frame (frame);
8452 f->force_flush_display_p = 1;
8454 clear_current_matrices (f);
8455 changed_count++;
8456 f->garbaged = 0;
8457 f->resized_p = 0;
8461 frame_garbaged = 0;
8462 if (changed_count)
8463 ++windows_or_buffers_changed;
8468 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
8469 is non-zero update selected_frame. Value is non-zero if the
8470 mini-windows height has been changed. */
8472 static int
8473 echo_area_display (update_frame_p)
8474 int update_frame_p;
8476 Lisp_Object mini_window;
8477 struct window *w;
8478 struct frame *f;
8479 int window_height_changed_p = 0;
8480 struct frame *sf = SELECTED_FRAME ();
8482 mini_window = FRAME_MINIBUF_WINDOW (sf);
8483 w = XWINDOW (mini_window);
8484 f = XFRAME (WINDOW_FRAME (w));
8486 /* Don't display if frame is invisible or not yet initialized. */
8487 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
8488 return 0;
8490 /* The terminal frame is used as the first Emacs frame on the Mac OS. */
8491 #ifndef MAC_OS8
8492 #ifdef HAVE_WINDOW_SYSTEM
8493 /* When Emacs starts, selected_frame may be a visible terminal
8494 frame, even if we run under a window system. If we let this
8495 through, a message would be displayed on the terminal. */
8496 if (EQ (selected_frame, Vterminal_frame)
8497 && !NILP (Vwindow_system))
8498 return 0;
8499 #endif /* HAVE_WINDOW_SYSTEM */
8500 #endif
8502 /* Redraw garbaged frames. */
8503 if (frame_garbaged)
8504 clear_garbaged_frames ();
8506 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
8508 echo_area_window = mini_window;
8509 window_height_changed_p = display_echo_area (w);
8510 w->must_be_updated_p = 1;
8512 /* Update the display, unless called from redisplay_internal.
8513 Also don't update the screen during redisplay itself. The
8514 update will happen at the end of redisplay, and an update
8515 here could cause confusion. */
8516 if (update_frame_p && !redisplaying_p)
8518 int n = 0;
8520 /* If the display update has been interrupted by pending
8521 input, update mode lines in the frame. Due to the
8522 pending input, it might have been that redisplay hasn't
8523 been called, so that mode lines above the echo area are
8524 garbaged. This looks odd, so we prevent it here. */
8525 if (!display_completed)
8526 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
8528 if (window_height_changed_p
8529 /* Don't do this if Emacs is shutting down. Redisplay
8530 needs to run hooks. */
8531 && !NILP (Vrun_hooks))
8533 /* Must update other windows. Likewise as in other
8534 cases, don't let this update be interrupted by
8535 pending input. */
8536 int count = SPECPDL_INDEX ();
8537 specbind (Qredisplay_dont_pause, Qt);
8538 windows_or_buffers_changed = 1;
8539 redisplay_internal (0);
8540 unbind_to (count, Qnil);
8542 else if (FRAME_WINDOW_P (f) && n == 0)
8544 /* Window configuration is the same as before.
8545 Can do with a display update of the echo area,
8546 unless we displayed some mode lines. */
8547 update_single_window (w, 1);
8548 rif->flush_display (f);
8550 else
8551 update_frame (f, 1, 1);
8553 /* If cursor is in the echo area, make sure that the next
8554 redisplay displays the minibuffer, so that the cursor will
8555 be replaced with what the minibuffer wants. */
8556 if (cursor_in_echo_area)
8557 ++windows_or_buffers_changed;
8560 else if (!EQ (mini_window, selected_window))
8561 windows_or_buffers_changed++;
8563 /* The current message is now also the last one displayed. */
8564 echo_area_buffer[1] = echo_area_buffer[0];
8566 /* Prevent redisplay optimization in redisplay_internal by resetting
8567 this_line_start_pos. This is done because the mini-buffer now
8568 displays the message instead of its buffer text. */
8569 if (EQ (mini_window, selected_window))
8570 CHARPOS (this_line_start_pos) = 0;
8572 return window_height_changed_p;
8577 /***********************************************************************
8578 Mode Lines and Frame Titles
8579 ***********************************************************************/
8581 /* A buffer for constructing non-propertized mode-line strings and
8582 frame titles in it; allocated from the heap in init_xdisp and
8583 resized as needed in store_mode_line_noprop_char. */
8585 static char *mode_line_noprop_buf;
8587 /* The buffer's end, and a current output position in it. */
8589 static char *mode_line_noprop_buf_end;
8590 static char *mode_line_noprop_ptr;
8592 #define MODE_LINE_NOPROP_LEN(start) \
8593 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
8595 static enum {
8596 MODE_LINE_DISPLAY = 0,
8597 MODE_LINE_TITLE,
8598 MODE_LINE_NOPROP,
8599 MODE_LINE_STRING
8600 } mode_line_target;
8602 /* Alist that caches the results of :propertize.
8603 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
8604 static Lisp_Object mode_line_proptrans_alist;
8606 /* List of strings making up the mode-line. */
8607 static Lisp_Object mode_line_string_list;
8609 /* Base face property when building propertized mode line string. */
8610 static Lisp_Object mode_line_string_face;
8611 static Lisp_Object mode_line_string_face_prop;
8614 /* Unwind data for mode line strings */
8616 static Lisp_Object Vmode_line_unwind_vector;
8618 static Lisp_Object
8619 format_mode_line_unwind_data (obuf)
8620 struct buffer *obuf;
8622 Lisp_Object vector;
8624 /* Reduce consing by keeping one vector in
8625 Vwith_echo_area_save_vector. */
8626 vector = Vmode_line_unwind_vector;
8627 Vmode_line_unwind_vector = Qnil;
8629 if (NILP (vector))
8630 vector = Fmake_vector (make_number (7), Qnil);
8632 AREF (vector, 0) = make_number (mode_line_target);
8633 AREF (vector, 1) = make_number (MODE_LINE_NOPROP_LEN (0));
8634 AREF (vector, 2) = mode_line_string_list;
8635 AREF (vector, 3) = mode_line_proptrans_alist;
8636 AREF (vector, 4) = mode_line_string_face;
8637 AREF (vector, 5) = mode_line_string_face_prop;
8639 if (obuf)
8640 XSETBUFFER (AREF (vector, 6), obuf);
8641 else
8642 AREF (vector, 6) = Qnil;
8644 return vector;
8647 static Lisp_Object
8648 unwind_format_mode_line (vector)
8649 Lisp_Object vector;
8651 mode_line_target = XINT (AREF (vector, 0));
8652 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
8653 mode_line_string_list = AREF (vector, 2);
8654 mode_line_proptrans_alist = AREF (vector, 3);
8655 mode_line_string_face = AREF (vector, 4);
8656 mode_line_string_face_prop = AREF (vector, 5);
8658 if (!NILP (AREF (vector, 6)))
8660 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
8661 AREF (vector, 6) = Qnil;
8664 Vmode_line_unwind_vector = vector;
8665 return Qnil;
8669 /* Store a single character C for the frame title in mode_line_noprop_buf.
8670 Re-allocate mode_line_noprop_buf if necessary. */
8672 static void
8673 #ifdef PROTOTYPES
8674 store_mode_line_noprop_char (char c)
8675 #else
8676 store_mode_line_noprop_char (c)
8677 char c;
8678 #endif
8680 /* If output position has reached the end of the allocated buffer,
8681 double the buffer's size. */
8682 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
8684 int len = MODE_LINE_NOPROP_LEN (0);
8685 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
8686 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
8687 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
8688 mode_line_noprop_ptr = mode_line_noprop_buf + len;
8691 *mode_line_noprop_ptr++ = c;
8695 /* Store part of a frame title in mode_line_noprop_buf, beginning at
8696 mode_line_noprop_ptr. STR is the string to store. Do not copy
8697 characters that yield more columns than PRECISION; PRECISION <= 0
8698 means copy the whole string. Pad with spaces until FIELD_WIDTH
8699 number of characters have been copied; FIELD_WIDTH <= 0 means don't
8700 pad. Called from display_mode_element when it is used to build a
8701 frame title. */
8703 static int
8704 store_mode_line_noprop (str, field_width, precision)
8705 const unsigned char *str;
8706 int field_width, precision;
8708 int n = 0;
8709 int dummy, nbytes;
8711 /* Copy at most PRECISION chars from STR. */
8712 nbytes = strlen (str);
8713 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
8714 while (nbytes--)
8715 store_mode_line_noprop_char (*str++);
8717 /* Fill up with spaces until FIELD_WIDTH reached. */
8718 while (field_width > 0
8719 && n < field_width)
8721 store_mode_line_noprop_char (' ');
8722 ++n;
8725 return n;
8728 /***********************************************************************
8729 Frame Titles
8730 ***********************************************************************/
8732 #ifdef HAVE_WINDOW_SYSTEM
8734 /* Set the title of FRAME, if it has changed. The title format is
8735 Vicon_title_format if FRAME is iconified, otherwise it is
8736 frame_title_format. */
8738 static void
8739 x_consider_frame_title (frame)
8740 Lisp_Object frame;
8742 struct frame *f = XFRAME (frame);
8744 if (FRAME_WINDOW_P (f)
8745 || FRAME_MINIBUF_ONLY_P (f)
8746 || f->explicit_name)
8748 /* Do we have more than one visible frame on this X display? */
8749 Lisp_Object tail;
8750 Lisp_Object fmt;
8751 int title_start;
8752 char *title;
8753 int len;
8754 struct it it;
8755 int count = SPECPDL_INDEX ();
8757 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
8759 Lisp_Object other_frame = XCAR (tail);
8760 struct frame *tf = XFRAME (other_frame);
8762 if (tf != f
8763 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
8764 && !FRAME_MINIBUF_ONLY_P (tf)
8765 && !EQ (other_frame, tip_frame)
8766 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
8767 break;
8770 /* Set global variable indicating that multiple frames exist. */
8771 multiple_frames = CONSP (tail);
8773 /* Switch to the buffer of selected window of the frame. Set up
8774 mode_line_target so that display_mode_element will output into
8775 mode_line_noprop_buf; then display the title. */
8776 record_unwind_protect (unwind_format_mode_line,
8777 format_mode_line_unwind_data (current_buffer));
8779 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
8780 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
8782 mode_line_target = MODE_LINE_TITLE;
8783 title_start = MODE_LINE_NOPROP_LEN (0);
8784 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
8785 NULL, DEFAULT_FACE_ID);
8786 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
8787 len = MODE_LINE_NOPROP_LEN (title_start);
8788 title = mode_line_noprop_buf + title_start;
8789 unbind_to (count, Qnil);
8791 /* Set the title only if it's changed. This avoids consing in
8792 the common case where it hasn't. (If it turns out that we've
8793 already wasted too much time by walking through the list with
8794 display_mode_element, then we might need to optimize at a
8795 higher level than this.) */
8796 if (! STRINGP (f->name)
8797 || SBYTES (f->name) != len
8798 || bcmp (title, SDATA (f->name), len) != 0)
8799 x_implicitly_set_name (f, make_string (title, len), Qnil);
8803 #endif /* not HAVE_WINDOW_SYSTEM */
8808 /***********************************************************************
8809 Menu Bars
8810 ***********************************************************************/
8813 /* Prepare for redisplay by updating menu-bar item lists when
8814 appropriate. This can call eval. */
8816 void
8817 prepare_menu_bars ()
8819 int all_windows;
8820 struct gcpro gcpro1, gcpro2;
8821 struct frame *f;
8822 Lisp_Object tooltip_frame;
8824 #ifdef HAVE_WINDOW_SYSTEM
8825 tooltip_frame = tip_frame;
8826 #else
8827 tooltip_frame = Qnil;
8828 #endif
8830 /* Update all frame titles based on their buffer names, etc. We do
8831 this before the menu bars so that the buffer-menu will show the
8832 up-to-date frame titles. */
8833 #ifdef HAVE_WINDOW_SYSTEM
8834 if (windows_or_buffers_changed || update_mode_lines)
8836 Lisp_Object tail, frame;
8838 FOR_EACH_FRAME (tail, frame)
8840 f = XFRAME (frame);
8841 if (!EQ (frame, tooltip_frame)
8842 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
8843 x_consider_frame_title (frame);
8846 #endif /* HAVE_WINDOW_SYSTEM */
8848 /* Update the menu bar item lists, if appropriate. This has to be
8849 done before any actual redisplay or generation of display lines. */
8850 all_windows = (update_mode_lines
8851 || buffer_shared > 1
8852 || windows_or_buffers_changed);
8853 if (all_windows)
8855 Lisp_Object tail, frame;
8856 int count = SPECPDL_INDEX ();
8858 record_unwind_save_match_data ();
8860 FOR_EACH_FRAME (tail, frame)
8862 f = XFRAME (frame);
8864 /* Ignore tooltip frame. */
8865 if (EQ (frame, tooltip_frame))
8866 continue;
8868 /* If a window on this frame changed size, report that to
8869 the user and clear the size-change flag. */
8870 if (FRAME_WINDOW_SIZES_CHANGED (f))
8872 Lisp_Object functions;
8874 /* Clear flag first in case we get an error below. */
8875 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
8876 functions = Vwindow_size_change_functions;
8877 GCPRO2 (tail, functions);
8879 while (CONSP (functions))
8881 call1 (XCAR (functions), frame);
8882 functions = XCDR (functions);
8884 UNGCPRO;
8887 GCPRO1 (tail);
8888 update_menu_bar (f, 0);
8889 #ifdef HAVE_WINDOW_SYSTEM
8890 update_tool_bar (f, 0);
8891 #endif
8892 UNGCPRO;
8895 unbind_to (count, Qnil);
8897 else
8899 struct frame *sf = SELECTED_FRAME ();
8900 update_menu_bar (sf, 1);
8901 #ifdef HAVE_WINDOW_SYSTEM
8902 update_tool_bar (sf, 1);
8903 #endif
8906 /* Motif needs this. See comment in xmenu.c. Turn it off when
8907 pending_menu_activation is not defined. */
8908 #ifdef USE_X_TOOLKIT
8909 pending_menu_activation = 0;
8910 #endif
8914 /* Update the menu bar item list for frame F. This has to be done
8915 before we start to fill in any display lines, because it can call
8916 eval.
8918 If SAVE_MATCH_DATA is non-zero, we must save and restore it here. */
8920 static void
8921 update_menu_bar (f, save_match_data)
8922 struct frame *f;
8923 int save_match_data;
8925 Lisp_Object window;
8926 register struct window *w;
8928 /* If called recursively during a menu update, do nothing. This can
8929 happen when, for instance, an activate-menubar-hook causes a
8930 redisplay. */
8931 if (inhibit_menubar_update)
8932 return;
8934 window = FRAME_SELECTED_WINDOW (f);
8935 w = XWINDOW (window);
8937 #if 0 /* The if statement below this if statement used to include the
8938 condition !NILP (w->update_mode_line), rather than using
8939 update_mode_lines directly, and this if statement may have
8940 been added to make that condition work. Now the if
8941 statement below matches its comment, this isn't needed. */
8942 if (update_mode_lines)
8943 w->update_mode_line = Qt;
8944 #endif
8946 if (FRAME_WINDOW_P (f)
8948 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
8949 || defined (USE_GTK)
8950 FRAME_EXTERNAL_MENU_BAR (f)
8951 #else
8952 FRAME_MENU_BAR_LINES (f) > 0
8953 #endif
8954 : FRAME_MENU_BAR_LINES (f) > 0)
8956 /* If the user has switched buffers or windows, we need to
8957 recompute to reflect the new bindings. But we'll
8958 recompute when update_mode_lines is set too; that means
8959 that people can use force-mode-line-update to request
8960 that the menu bar be recomputed. The adverse effect on
8961 the rest of the redisplay algorithm is about the same as
8962 windows_or_buffers_changed anyway. */
8963 if (windows_or_buffers_changed
8964 /* This used to test w->update_mode_line, but we believe
8965 there is no need to recompute the menu in that case. */
8966 || update_mode_lines
8967 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
8968 < BUF_MODIFF (XBUFFER (w->buffer)))
8969 != !NILP (w->last_had_star))
8970 || ((!NILP (Vtransient_mark_mode)
8971 && !NILP (XBUFFER (w->buffer)->mark_active))
8972 != !NILP (w->region_showing)))
8974 struct buffer *prev = current_buffer;
8975 int count = SPECPDL_INDEX ();
8977 specbind (Qinhibit_menubar_update, Qt);
8979 set_buffer_internal_1 (XBUFFER (w->buffer));
8980 if (save_match_data)
8981 record_unwind_save_match_data ();
8982 if (NILP (Voverriding_local_map_menu_flag))
8984 specbind (Qoverriding_terminal_local_map, Qnil);
8985 specbind (Qoverriding_local_map, Qnil);
8988 /* Run the Lucid hook. */
8989 safe_run_hooks (Qactivate_menubar_hook);
8991 /* If it has changed current-menubar from previous value,
8992 really recompute the menu-bar from the value. */
8993 if (! NILP (Vlucid_menu_bar_dirty_flag))
8994 call0 (Qrecompute_lucid_menubar);
8996 safe_run_hooks (Qmenu_bar_update_hook);
8997 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
8999 /* Redisplay the menu bar in case we changed it. */
9000 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
9001 || defined (USE_GTK)
9002 if (FRAME_WINDOW_P (f)
9003 #if defined (MAC_OS)
9004 /* All frames on Mac OS share the same menubar. So only the
9005 selected frame should be allowed to set it. */
9006 && f == SELECTED_FRAME ()
9007 #endif
9009 set_frame_menubar (f, 0, 0);
9010 else
9011 /* On a terminal screen, the menu bar is an ordinary screen
9012 line, and this makes it get updated. */
9013 w->update_mode_line = Qt;
9014 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || MAC_OS || USE_GTK) */
9015 /* In the non-toolkit version, the menu bar is an ordinary screen
9016 line, and this makes it get updated. */
9017 w->update_mode_line = Qt;
9018 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || MAC_OS || USE_GTK) */
9020 unbind_to (count, Qnil);
9021 set_buffer_internal_1 (prev);
9028 /***********************************************************************
9029 Output Cursor
9030 ***********************************************************************/
9032 #ifdef HAVE_WINDOW_SYSTEM
9034 /* EXPORT:
9035 Nominal cursor position -- where to draw output.
9036 HPOS and VPOS are window relative glyph matrix coordinates.
9037 X and Y are window relative pixel coordinates. */
9039 struct cursor_pos output_cursor;
9042 /* EXPORT:
9043 Set the global variable output_cursor to CURSOR. All cursor
9044 positions are relative to updated_window. */
9046 void
9047 set_output_cursor (cursor)
9048 struct cursor_pos *cursor;
9050 output_cursor.hpos = cursor->hpos;
9051 output_cursor.vpos = cursor->vpos;
9052 output_cursor.x = cursor->x;
9053 output_cursor.y = cursor->y;
9057 /* EXPORT for RIF:
9058 Set a nominal cursor position.
9060 HPOS and VPOS are column/row positions in a window glyph matrix. X
9061 and Y are window text area relative pixel positions.
9063 If this is done during an update, updated_window will contain the
9064 window that is being updated and the position is the future output
9065 cursor position for that window. If updated_window is null, use
9066 selected_window and display the cursor at the given position. */
9068 void
9069 x_cursor_to (vpos, hpos, y, x)
9070 int vpos, hpos, y, x;
9072 struct window *w;
9074 /* If updated_window is not set, work on selected_window. */
9075 if (updated_window)
9076 w = updated_window;
9077 else
9078 w = XWINDOW (selected_window);
9080 /* Set the output cursor. */
9081 output_cursor.hpos = hpos;
9082 output_cursor.vpos = vpos;
9083 output_cursor.x = x;
9084 output_cursor.y = y;
9086 /* If not called as part of an update, really display the cursor.
9087 This will also set the cursor position of W. */
9088 if (updated_window == NULL)
9090 BLOCK_INPUT;
9091 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9092 if (rif->flush_display_optional)
9093 rif->flush_display_optional (SELECTED_FRAME ());
9094 UNBLOCK_INPUT;
9098 #endif /* HAVE_WINDOW_SYSTEM */
9101 /***********************************************************************
9102 Tool-bars
9103 ***********************************************************************/
9105 #ifdef HAVE_WINDOW_SYSTEM
9107 /* Where the mouse was last time we reported a mouse event. */
9109 FRAME_PTR last_mouse_frame;
9111 /* Tool-bar item index of the item on which a mouse button was pressed
9112 or -1. */
9114 int last_tool_bar_item;
9117 /* Update the tool-bar item list for frame F. This has to be done
9118 before we start to fill in any display lines. Called from
9119 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9120 and restore it here. */
9122 static void
9123 update_tool_bar (f, save_match_data)
9124 struct frame *f;
9125 int save_match_data;
9127 #ifdef USE_GTK
9128 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9129 #else
9130 int do_update = WINDOWP (f->tool_bar_window)
9131 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9132 #endif
9134 if (do_update)
9136 Lisp_Object window;
9137 struct window *w;
9139 window = FRAME_SELECTED_WINDOW (f);
9140 w = XWINDOW (window);
9142 /* If the user has switched buffers or windows, we need to
9143 recompute to reflect the new bindings. But we'll
9144 recompute when update_mode_lines is set too; that means
9145 that people can use force-mode-line-update to request
9146 that the menu bar be recomputed. The adverse effect on
9147 the rest of the redisplay algorithm is about the same as
9148 windows_or_buffers_changed anyway. */
9149 if (windows_or_buffers_changed
9150 || !NILP (w->update_mode_line)
9151 || update_mode_lines
9152 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9153 < BUF_MODIFF (XBUFFER (w->buffer)))
9154 != !NILP (w->last_had_star))
9155 || ((!NILP (Vtransient_mark_mode)
9156 && !NILP (XBUFFER (w->buffer)->mark_active))
9157 != !NILP (w->region_showing)))
9159 struct buffer *prev = current_buffer;
9160 int count = SPECPDL_INDEX ();
9161 Lisp_Object new_tool_bar;
9162 int new_n_tool_bar;
9163 struct gcpro gcpro1;
9165 /* Set current_buffer to the buffer of the selected
9166 window of the frame, so that we get the right local
9167 keymaps. */
9168 set_buffer_internal_1 (XBUFFER (w->buffer));
9170 /* Save match data, if we must. */
9171 if (save_match_data)
9172 record_unwind_save_match_data ();
9174 /* Make sure that we don't accidentally use bogus keymaps. */
9175 if (NILP (Voverriding_local_map_menu_flag))
9177 specbind (Qoverriding_terminal_local_map, Qnil);
9178 specbind (Qoverriding_local_map, Qnil);
9181 GCPRO1 (new_tool_bar);
9183 /* Build desired tool-bar items from keymaps. */
9184 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
9185 &new_n_tool_bar);
9187 /* Redisplay the tool-bar if we changed it. */
9188 if (NILP (Fequal (new_tool_bar, f->tool_bar_items)))
9190 /* Redisplay that happens asynchronously due to an expose event
9191 may access f->tool_bar_items. Make sure we update both
9192 variables within BLOCK_INPUT so no such event interrupts. */
9193 BLOCK_INPUT;
9194 f->tool_bar_items = new_tool_bar;
9195 f->n_tool_bar_items = new_n_tool_bar;
9196 w->update_mode_line = Qt;
9197 UNBLOCK_INPUT;
9200 UNGCPRO;
9202 unbind_to (count, Qnil);
9203 set_buffer_internal_1 (prev);
9209 /* Set F->desired_tool_bar_string to a Lisp string representing frame
9210 F's desired tool-bar contents. F->tool_bar_items must have
9211 been set up previously by calling prepare_menu_bars. */
9213 static void
9214 build_desired_tool_bar_string (f)
9215 struct frame *f;
9217 int i, size, size_needed;
9218 struct gcpro gcpro1, gcpro2, gcpro3;
9219 Lisp_Object image, plist, props;
9221 image = plist = props = Qnil;
9222 GCPRO3 (image, plist, props);
9224 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
9225 Otherwise, make a new string. */
9227 /* The size of the string we might be able to reuse. */
9228 size = (STRINGP (f->desired_tool_bar_string)
9229 ? SCHARS (f->desired_tool_bar_string)
9230 : 0);
9232 /* We need one space in the string for each image. */
9233 size_needed = f->n_tool_bar_items;
9235 /* Reuse f->desired_tool_bar_string, if possible. */
9236 if (size < size_needed || NILP (f->desired_tool_bar_string))
9237 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
9238 make_number (' '));
9239 else
9241 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
9242 Fremove_text_properties (make_number (0), make_number (size),
9243 props, f->desired_tool_bar_string);
9246 /* Put a `display' property on the string for the images to display,
9247 put a `menu_item' property on tool-bar items with a value that
9248 is the index of the item in F's tool-bar item vector. */
9249 for (i = 0; i < f->n_tool_bar_items; ++i)
9251 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
9253 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
9254 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
9255 int hmargin, vmargin, relief, idx, end;
9256 extern Lisp_Object QCrelief, QCmargin, QCconversion;
9258 /* If image is a vector, choose the image according to the
9259 button state. */
9260 image = PROP (TOOL_BAR_ITEM_IMAGES);
9261 if (VECTORP (image))
9263 if (enabled_p)
9264 idx = (selected_p
9265 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
9266 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
9267 else
9268 idx = (selected_p
9269 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
9270 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
9272 xassert (ASIZE (image) >= idx);
9273 image = AREF (image, idx);
9275 else
9276 idx = -1;
9278 /* Ignore invalid image specifications. */
9279 if (!valid_image_p (image))
9280 continue;
9282 /* Display the tool-bar button pressed, or depressed. */
9283 plist = Fcopy_sequence (XCDR (image));
9285 /* Compute margin and relief to draw. */
9286 relief = (tool_bar_button_relief >= 0
9287 ? tool_bar_button_relief
9288 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
9289 hmargin = vmargin = relief;
9291 if (INTEGERP (Vtool_bar_button_margin)
9292 && XINT (Vtool_bar_button_margin) > 0)
9294 hmargin += XFASTINT (Vtool_bar_button_margin);
9295 vmargin += XFASTINT (Vtool_bar_button_margin);
9297 else if (CONSP (Vtool_bar_button_margin))
9299 if (INTEGERP (XCAR (Vtool_bar_button_margin))
9300 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
9301 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
9303 if (INTEGERP (XCDR (Vtool_bar_button_margin))
9304 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
9305 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
9308 if (auto_raise_tool_bar_buttons_p)
9310 /* Add a `:relief' property to the image spec if the item is
9311 selected. */
9312 if (selected_p)
9314 plist = Fplist_put (plist, QCrelief, make_number (-relief));
9315 hmargin -= relief;
9316 vmargin -= relief;
9319 else
9321 /* If image is selected, display it pressed, i.e. with a
9322 negative relief. If it's not selected, display it with a
9323 raised relief. */
9324 plist = Fplist_put (plist, QCrelief,
9325 (selected_p
9326 ? make_number (-relief)
9327 : make_number (relief)));
9328 hmargin -= relief;
9329 vmargin -= relief;
9332 /* Put a margin around the image. */
9333 if (hmargin || vmargin)
9335 if (hmargin == vmargin)
9336 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
9337 else
9338 plist = Fplist_put (plist, QCmargin,
9339 Fcons (make_number (hmargin),
9340 make_number (vmargin)));
9343 /* If button is not enabled, and we don't have special images
9344 for the disabled state, make the image appear disabled by
9345 applying an appropriate algorithm to it. */
9346 if (!enabled_p && idx < 0)
9347 plist = Fplist_put (plist, QCconversion, Qdisabled);
9349 /* Put a `display' text property on the string for the image to
9350 display. Put a `menu-item' property on the string that gives
9351 the start of this item's properties in the tool-bar items
9352 vector. */
9353 image = Fcons (Qimage, plist);
9354 props = list4 (Qdisplay, image,
9355 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
9357 /* Let the last image hide all remaining spaces in the tool bar
9358 string. The string can be longer than needed when we reuse a
9359 previous string. */
9360 if (i + 1 == f->n_tool_bar_items)
9361 end = SCHARS (f->desired_tool_bar_string);
9362 else
9363 end = i + 1;
9364 Fadd_text_properties (make_number (i), make_number (end),
9365 props, f->desired_tool_bar_string);
9366 #undef PROP
9369 UNGCPRO;
9373 /* Display one line of the tool-bar of frame IT->f. */
9375 static void
9376 display_tool_bar_line (it)
9377 struct it *it;
9379 struct glyph_row *row = it->glyph_row;
9380 int max_x = it->last_visible_x;
9381 struct glyph *last;
9383 prepare_desired_row (row);
9384 row->y = it->current_y;
9386 /* Note that this isn't made use of if the face hasn't a box,
9387 so there's no need to check the face here. */
9388 it->start_of_box_run_p = 1;
9390 while (it->current_x < max_x)
9392 int x_before, x, n_glyphs_before, i, nglyphs;
9394 /* Get the next display element. */
9395 if (!get_next_display_element (it))
9396 break;
9398 /* Produce glyphs. */
9399 x_before = it->current_x;
9400 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
9401 PRODUCE_GLYPHS (it);
9403 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
9404 i = 0;
9405 x = x_before;
9406 while (i < nglyphs)
9408 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
9410 if (x + glyph->pixel_width > max_x)
9412 /* Glyph doesn't fit on line. */
9413 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
9414 it->current_x = x;
9415 goto out;
9418 ++it->hpos;
9419 x += glyph->pixel_width;
9420 ++i;
9423 /* Stop at line ends. */
9424 if (ITERATOR_AT_END_OF_LINE_P (it))
9425 break;
9427 set_iterator_to_next (it, 1);
9430 out:;
9432 row->displays_text_p = row->used[TEXT_AREA] != 0;
9433 extend_face_to_end_of_line (it);
9434 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
9435 last->right_box_line_p = 1;
9436 if (last == row->glyphs[TEXT_AREA])
9437 last->left_box_line_p = 1;
9438 compute_line_metrics (it);
9440 /* If line is empty, make it occupy the rest of the tool-bar. */
9441 if (!row->displays_text_p)
9443 row->height = row->phys_height = it->last_visible_y - row->y;
9444 row->ascent = row->phys_ascent = 0;
9445 row->extra_line_spacing = 0;
9448 row->full_width_p = 1;
9449 row->continued_p = 0;
9450 row->truncated_on_left_p = 0;
9451 row->truncated_on_right_p = 0;
9453 it->current_x = it->hpos = 0;
9454 it->current_y += row->height;
9455 ++it->vpos;
9456 ++it->glyph_row;
9460 /* Value is the number of screen lines needed to make all tool-bar
9461 items of frame F visible. */
9463 static int
9464 tool_bar_lines_needed (f)
9465 struct frame *f;
9467 struct window *w = XWINDOW (f->tool_bar_window);
9468 struct it it;
9470 /* Initialize an iterator for iteration over
9471 F->desired_tool_bar_string in the tool-bar window of frame F. */
9472 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
9473 it.first_visible_x = 0;
9474 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
9475 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
9477 while (!ITERATOR_AT_END_P (&it))
9479 it.glyph_row = w->desired_matrix->rows;
9480 clear_glyph_row (it.glyph_row);
9481 display_tool_bar_line (&it);
9484 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
9488 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
9489 0, 1, 0,
9490 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
9491 (frame)
9492 Lisp_Object frame;
9494 struct frame *f;
9495 struct window *w;
9496 int nlines = 0;
9498 if (NILP (frame))
9499 frame = selected_frame;
9500 else
9501 CHECK_FRAME (frame);
9502 f = XFRAME (frame);
9504 if (WINDOWP (f->tool_bar_window)
9505 || (w = XWINDOW (f->tool_bar_window),
9506 WINDOW_TOTAL_LINES (w) > 0))
9508 update_tool_bar (f, 1);
9509 if (f->n_tool_bar_items)
9511 build_desired_tool_bar_string (f);
9512 nlines = tool_bar_lines_needed (f);
9516 return make_number (nlines);
9520 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
9521 height should be changed. */
9523 static int
9524 redisplay_tool_bar (f)
9525 struct frame *f;
9527 struct window *w;
9528 struct it it;
9529 struct glyph_row *row;
9530 int change_height_p = 0;
9532 #ifdef USE_GTK
9533 if (FRAME_EXTERNAL_TOOL_BAR (f))
9534 update_frame_tool_bar (f);
9535 return 0;
9536 #endif
9538 /* If frame hasn't a tool-bar window or if it is zero-height, don't
9539 do anything. This means you must start with tool-bar-lines
9540 non-zero to get the auto-sizing effect. Or in other words, you
9541 can turn off tool-bars by specifying tool-bar-lines zero. */
9542 if (!WINDOWP (f->tool_bar_window)
9543 || (w = XWINDOW (f->tool_bar_window),
9544 WINDOW_TOTAL_LINES (w) == 0))
9545 return 0;
9547 /* Set up an iterator for the tool-bar window. */
9548 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
9549 it.first_visible_x = 0;
9550 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
9551 row = it.glyph_row;
9553 /* Build a string that represents the contents of the tool-bar. */
9554 build_desired_tool_bar_string (f);
9555 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
9557 /* Display as many lines as needed to display all tool-bar items. */
9558 while (it.current_y < it.last_visible_y)
9559 display_tool_bar_line (&it);
9561 /* It doesn't make much sense to try scrolling in the tool-bar
9562 window, so don't do it. */
9563 w->desired_matrix->no_scrolling_p = 1;
9564 w->must_be_updated_p = 1;
9566 if (auto_resize_tool_bars_p)
9568 int nlines;
9570 /* If we couldn't display everything, change the tool-bar's
9571 height. */
9572 if (IT_STRING_CHARPOS (it) < it.end_charpos)
9573 change_height_p = 1;
9575 /* If there are blank lines at the end, except for a partially
9576 visible blank line at the end that is smaller than
9577 FRAME_LINE_HEIGHT, change the tool-bar's height. */
9578 row = it.glyph_row - 1;
9579 if (!row->displays_text_p
9580 && row->height >= FRAME_LINE_HEIGHT (f))
9581 change_height_p = 1;
9583 /* If row displays tool-bar items, but is partially visible,
9584 change the tool-bar's height. */
9585 if (row->displays_text_p
9586 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
9587 change_height_p = 1;
9589 /* Resize windows as needed by changing the `tool-bar-lines'
9590 frame parameter. */
9591 if (change_height_p
9592 && (nlines = tool_bar_lines_needed (f),
9593 nlines != WINDOW_TOTAL_LINES (w)))
9595 extern Lisp_Object Qtool_bar_lines;
9596 Lisp_Object frame;
9597 int old_height = WINDOW_TOTAL_LINES (w);
9599 XSETFRAME (frame, f);
9600 clear_glyph_matrix (w->desired_matrix);
9601 Fmodify_frame_parameters (frame,
9602 Fcons (Fcons (Qtool_bar_lines,
9603 make_number (nlines)),
9604 Qnil));
9605 if (WINDOW_TOTAL_LINES (w) != old_height)
9606 fonts_changed_p = 1;
9610 return change_height_p;
9614 /* Get information about the tool-bar item which is displayed in GLYPH
9615 on frame F. Return in *PROP_IDX the index where tool-bar item
9616 properties start in F->tool_bar_items. Value is zero if
9617 GLYPH doesn't display a tool-bar item. */
9619 static int
9620 tool_bar_item_info (f, glyph, prop_idx)
9621 struct frame *f;
9622 struct glyph *glyph;
9623 int *prop_idx;
9625 Lisp_Object prop;
9626 int success_p;
9627 int charpos;
9629 /* This function can be called asynchronously, which means we must
9630 exclude any possibility that Fget_text_property signals an
9631 error. */
9632 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
9633 charpos = max (0, charpos);
9635 /* Get the text property `menu-item' at pos. The value of that
9636 property is the start index of this item's properties in
9637 F->tool_bar_items. */
9638 prop = Fget_text_property (make_number (charpos),
9639 Qmenu_item, f->current_tool_bar_string);
9640 if (INTEGERP (prop))
9642 *prop_idx = XINT (prop);
9643 success_p = 1;
9645 else
9646 success_p = 0;
9648 return success_p;
9652 /* Get information about the tool-bar item at position X/Y on frame F.
9653 Return in *GLYPH a pointer to the glyph of the tool-bar item in
9654 the current matrix of the tool-bar window of F, or NULL if not
9655 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
9656 item in F->tool_bar_items. Value is
9658 -1 if X/Y is not on a tool-bar item
9659 0 if X/Y is on the same item that was highlighted before.
9660 1 otherwise. */
9662 static int
9663 get_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
9664 struct frame *f;
9665 int x, y;
9666 struct glyph **glyph;
9667 int *hpos, *vpos, *prop_idx;
9669 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
9670 struct window *w = XWINDOW (f->tool_bar_window);
9671 int area;
9673 /* Find the glyph under X/Y. */
9674 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
9675 if (*glyph == NULL)
9676 return -1;
9678 /* Get the start of this tool-bar item's properties in
9679 f->tool_bar_items. */
9680 if (!tool_bar_item_info (f, *glyph, prop_idx))
9681 return -1;
9683 /* Is mouse on the highlighted item? */
9684 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
9685 && *vpos >= dpyinfo->mouse_face_beg_row
9686 && *vpos <= dpyinfo->mouse_face_end_row
9687 && (*vpos > dpyinfo->mouse_face_beg_row
9688 || *hpos >= dpyinfo->mouse_face_beg_col)
9689 && (*vpos < dpyinfo->mouse_face_end_row
9690 || *hpos < dpyinfo->mouse_face_end_col
9691 || dpyinfo->mouse_face_past_end))
9692 return 0;
9694 return 1;
9698 /* EXPORT:
9699 Handle mouse button event on the tool-bar of frame F, at
9700 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
9701 0 for button release. MODIFIERS is event modifiers for button
9702 release. */
9704 void
9705 handle_tool_bar_click (f, x, y, down_p, modifiers)
9706 struct frame *f;
9707 int x, y, down_p;
9708 unsigned int modifiers;
9710 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
9711 struct window *w = XWINDOW (f->tool_bar_window);
9712 int hpos, vpos, prop_idx;
9713 struct glyph *glyph;
9714 Lisp_Object enabled_p;
9716 /* If not on the highlighted tool-bar item, return. */
9717 frame_to_window_pixel_xy (w, &x, &y);
9718 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
9719 return;
9721 /* If item is disabled, do nothing. */
9722 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
9723 if (NILP (enabled_p))
9724 return;
9726 if (down_p)
9728 /* Show item in pressed state. */
9729 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
9730 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
9731 last_tool_bar_item = prop_idx;
9733 else
9735 Lisp_Object key, frame;
9736 struct input_event event;
9737 EVENT_INIT (event);
9739 /* Show item in released state. */
9740 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
9741 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
9743 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
9745 XSETFRAME (frame, f);
9746 event.kind = TOOL_BAR_EVENT;
9747 event.frame_or_window = frame;
9748 event.arg = frame;
9749 kbd_buffer_store_event (&event);
9751 event.kind = TOOL_BAR_EVENT;
9752 event.frame_or_window = frame;
9753 event.arg = key;
9754 event.modifiers = modifiers;
9755 kbd_buffer_store_event (&event);
9756 last_tool_bar_item = -1;
9761 /* Possibly highlight a tool-bar item on frame F when mouse moves to
9762 tool-bar window-relative coordinates X/Y. Called from
9763 note_mouse_highlight. */
9765 static void
9766 note_tool_bar_highlight (f, x, y)
9767 struct frame *f;
9768 int x, y;
9770 Lisp_Object window = f->tool_bar_window;
9771 struct window *w = XWINDOW (window);
9772 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
9773 int hpos, vpos;
9774 struct glyph *glyph;
9775 struct glyph_row *row;
9776 int i;
9777 Lisp_Object enabled_p;
9778 int prop_idx;
9779 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
9780 int mouse_down_p, rc;
9782 /* Function note_mouse_highlight is called with negative x(y
9783 values when mouse moves outside of the frame. */
9784 if (x <= 0 || y <= 0)
9786 clear_mouse_face (dpyinfo);
9787 return;
9790 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
9791 if (rc < 0)
9793 /* Not on tool-bar item. */
9794 clear_mouse_face (dpyinfo);
9795 return;
9797 else if (rc == 0)
9798 /* On same tool-bar item as before. */
9799 goto set_help_echo;
9801 clear_mouse_face (dpyinfo);
9803 /* Mouse is down, but on different tool-bar item? */
9804 mouse_down_p = (dpyinfo->grabbed
9805 && f == last_mouse_frame
9806 && FRAME_LIVE_P (f));
9807 if (mouse_down_p
9808 && last_tool_bar_item != prop_idx)
9809 return;
9811 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
9812 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
9814 /* If tool-bar item is not enabled, don't highlight it. */
9815 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
9816 if (!NILP (enabled_p))
9818 /* Compute the x-position of the glyph. In front and past the
9819 image is a space. We include this in the highlighted area. */
9820 row = MATRIX_ROW (w->current_matrix, vpos);
9821 for (i = x = 0; i < hpos; ++i)
9822 x += row->glyphs[TEXT_AREA][i].pixel_width;
9824 /* Record this as the current active region. */
9825 dpyinfo->mouse_face_beg_col = hpos;
9826 dpyinfo->mouse_face_beg_row = vpos;
9827 dpyinfo->mouse_face_beg_x = x;
9828 dpyinfo->mouse_face_beg_y = row->y;
9829 dpyinfo->mouse_face_past_end = 0;
9831 dpyinfo->mouse_face_end_col = hpos + 1;
9832 dpyinfo->mouse_face_end_row = vpos;
9833 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
9834 dpyinfo->mouse_face_end_y = row->y;
9835 dpyinfo->mouse_face_window = window;
9836 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
9838 /* Display it as active. */
9839 show_mouse_face (dpyinfo, draw);
9840 dpyinfo->mouse_face_image_state = draw;
9843 set_help_echo:
9845 /* Set help_echo_string to a help string to display for this tool-bar item.
9846 XTread_socket does the rest. */
9847 help_echo_object = help_echo_window = Qnil;
9848 help_echo_pos = -1;
9849 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
9850 if (NILP (help_echo_string))
9851 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
9854 #endif /* HAVE_WINDOW_SYSTEM */
9858 /************************************************************************
9859 Horizontal scrolling
9860 ************************************************************************/
9862 static int hscroll_window_tree P_ ((Lisp_Object));
9863 static int hscroll_windows P_ ((Lisp_Object));
9865 /* For all leaf windows in the window tree rooted at WINDOW, set their
9866 hscroll value so that PT is (i) visible in the window, and (ii) so
9867 that it is not within a certain margin at the window's left and
9868 right border. Value is non-zero if any window's hscroll has been
9869 changed. */
9871 static int
9872 hscroll_window_tree (window)
9873 Lisp_Object window;
9875 int hscrolled_p = 0;
9876 int hscroll_relative_p = FLOATP (Vhscroll_step);
9877 int hscroll_step_abs = 0;
9878 double hscroll_step_rel = 0;
9880 if (hscroll_relative_p)
9882 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
9883 if (hscroll_step_rel < 0)
9885 hscroll_relative_p = 0;
9886 hscroll_step_abs = 0;
9889 else if (INTEGERP (Vhscroll_step))
9891 hscroll_step_abs = XINT (Vhscroll_step);
9892 if (hscroll_step_abs < 0)
9893 hscroll_step_abs = 0;
9895 else
9896 hscroll_step_abs = 0;
9898 while (WINDOWP (window))
9900 struct window *w = XWINDOW (window);
9902 if (WINDOWP (w->hchild))
9903 hscrolled_p |= hscroll_window_tree (w->hchild);
9904 else if (WINDOWP (w->vchild))
9905 hscrolled_p |= hscroll_window_tree (w->vchild);
9906 else if (w->cursor.vpos >= 0)
9908 int h_margin;
9909 int text_area_width;
9910 struct glyph_row *current_cursor_row
9911 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
9912 struct glyph_row *desired_cursor_row
9913 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
9914 struct glyph_row *cursor_row
9915 = (desired_cursor_row->enabled_p
9916 ? desired_cursor_row
9917 : current_cursor_row);
9919 text_area_width = window_box_width (w, TEXT_AREA);
9921 /* Scroll when cursor is inside this scroll margin. */
9922 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
9924 if ((XFASTINT (w->hscroll)
9925 && w->cursor.x <= h_margin)
9926 || (cursor_row->enabled_p
9927 && cursor_row->truncated_on_right_p
9928 && (w->cursor.x >= text_area_width - h_margin)))
9930 struct it it;
9931 int hscroll;
9932 struct buffer *saved_current_buffer;
9933 int pt;
9934 int wanted_x;
9936 /* Find point in a display of infinite width. */
9937 saved_current_buffer = current_buffer;
9938 current_buffer = XBUFFER (w->buffer);
9940 if (w == XWINDOW (selected_window))
9941 pt = BUF_PT (current_buffer);
9942 else
9944 pt = marker_position (w->pointm);
9945 pt = max (BEGV, pt);
9946 pt = min (ZV, pt);
9949 /* Move iterator to pt starting at cursor_row->start in
9950 a line with infinite width. */
9951 init_to_row_start (&it, w, cursor_row);
9952 it.last_visible_x = INFINITY;
9953 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
9954 current_buffer = saved_current_buffer;
9956 /* Position cursor in window. */
9957 if (!hscroll_relative_p && hscroll_step_abs == 0)
9958 hscroll = max (0, (it.current_x
9959 - (ITERATOR_AT_END_OF_LINE_P (&it)
9960 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
9961 : (text_area_width / 2))))
9962 / FRAME_COLUMN_WIDTH (it.f);
9963 else if (w->cursor.x >= text_area_width - h_margin)
9965 if (hscroll_relative_p)
9966 wanted_x = text_area_width * (1 - hscroll_step_rel)
9967 - h_margin;
9968 else
9969 wanted_x = text_area_width
9970 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
9971 - h_margin;
9972 hscroll
9973 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
9975 else
9977 if (hscroll_relative_p)
9978 wanted_x = text_area_width * hscroll_step_rel
9979 + h_margin;
9980 else
9981 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
9982 + h_margin;
9983 hscroll
9984 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
9986 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
9988 /* Don't call Fset_window_hscroll if value hasn't
9989 changed because it will prevent redisplay
9990 optimizations. */
9991 if (XFASTINT (w->hscroll) != hscroll)
9993 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
9994 w->hscroll = make_number (hscroll);
9995 hscrolled_p = 1;
10000 window = w->next;
10003 /* Value is non-zero if hscroll of any leaf window has been changed. */
10004 return hscrolled_p;
10008 /* Set hscroll so that cursor is visible and not inside horizontal
10009 scroll margins for all windows in the tree rooted at WINDOW. See
10010 also hscroll_window_tree above. Value is non-zero if any window's
10011 hscroll has been changed. If it has, desired matrices on the frame
10012 of WINDOW are cleared. */
10014 static int
10015 hscroll_windows (window)
10016 Lisp_Object window;
10018 int hscrolled_p;
10020 if (automatic_hscrolling_p)
10022 hscrolled_p = hscroll_window_tree (window);
10023 if (hscrolled_p)
10024 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
10026 else
10027 hscrolled_p = 0;
10028 return hscrolled_p;
10033 /************************************************************************
10034 Redisplay
10035 ************************************************************************/
10037 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
10038 to a non-zero value. This is sometimes handy to have in a debugger
10039 session. */
10041 #if GLYPH_DEBUG
10043 /* First and last unchanged row for try_window_id. */
10045 int debug_first_unchanged_at_end_vpos;
10046 int debug_last_unchanged_at_beg_vpos;
10048 /* Delta vpos and y. */
10050 int debug_dvpos, debug_dy;
10052 /* Delta in characters and bytes for try_window_id. */
10054 int debug_delta, debug_delta_bytes;
10056 /* Values of window_end_pos and window_end_vpos at the end of
10057 try_window_id. */
10059 EMACS_INT debug_end_pos, debug_end_vpos;
10061 /* Append a string to W->desired_matrix->method. FMT is a printf
10062 format string. A1...A9 are a supplement for a variable-length
10063 argument list. If trace_redisplay_p is non-zero also printf the
10064 resulting string to stderr. */
10066 static void
10067 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
10068 struct window *w;
10069 char *fmt;
10070 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
10072 char buffer[512];
10073 char *method = w->desired_matrix->method;
10074 int len = strlen (method);
10075 int size = sizeof w->desired_matrix->method;
10076 int remaining = size - len - 1;
10078 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
10079 if (len && remaining)
10081 method[len] = '|';
10082 --remaining, ++len;
10085 strncpy (method + len, buffer, remaining);
10087 if (trace_redisplay_p)
10088 fprintf (stderr, "%p (%s): %s\n",
10090 ((BUFFERP (w->buffer)
10091 && STRINGP (XBUFFER (w->buffer)->name))
10092 ? (char *) SDATA (XBUFFER (w->buffer)->name)
10093 : "no buffer"),
10094 buffer);
10097 #endif /* GLYPH_DEBUG */
10100 /* Value is non-zero if all changes in window W, which displays
10101 current_buffer, are in the text between START and END. START is a
10102 buffer position, END is given as a distance from Z. Used in
10103 redisplay_internal for display optimization. */
10105 static INLINE int
10106 text_outside_line_unchanged_p (w, start, end)
10107 struct window *w;
10108 int start, end;
10110 int unchanged_p = 1;
10112 /* If text or overlays have changed, see where. */
10113 if (XFASTINT (w->last_modified) < MODIFF
10114 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
10116 /* Gap in the line? */
10117 if (GPT < start || Z - GPT < end)
10118 unchanged_p = 0;
10120 /* Changes start in front of the line, or end after it? */
10121 if (unchanged_p
10122 && (BEG_UNCHANGED < start - 1
10123 || END_UNCHANGED < end))
10124 unchanged_p = 0;
10126 /* If selective display, can't optimize if changes start at the
10127 beginning of the line. */
10128 if (unchanged_p
10129 && INTEGERP (current_buffer->selective_display)
10130 && XINT (current_buffer->selective_display) > 0
10131 && (BEG_UNCHANGED < start || GPT <= start))
10132 unchanged_p = 0;
10134 /* If there are overlays at the start or end of the line, these
10135 may have overlay strings with newlines in them. A change at
10136 START, for instance, may actually concern the display of such
10137 overlay strings as well, and they are displayed on different
10138 lines. So, quickly rule out this case. (For the future, it
10139 might be desirable to implement something more telling than
10140 just BEG/END_UNCHANGED.) */
10141 if (unchanged_p)
10143 if (BEG + BEG_UNCHANGED == start
10144 && overlay_touches_p (start))
10145 unchanged_p = 0;
10146 if (END_UNCHANGED == end
10147 && overlay_touches_p (Z - end))
10148 unchanged_p = 0;
10152 return unchanged_p;
10156 /* Do a frame update, taking possible shortcuts into account. This is
10157 the main external entry point for redisplay.
10159 If the last redisplay displayed an echo area message and that message
10160 is no longer requested, we clear the echo area or bring back the
10161 mini-buffer if that is in use. */
10163 void
10164 redisplay ()
10166 redisplay_internal (0);
10170 static Lisp_Object
10171 overlay_arrow_string_or_property (var)
10172 Lisp_Object var;
10174 Lisp_Object val;
10176 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
10177 return val;
10179 return Voverlay_arrow_string;
10182 /* Return 1 if there are any overlay-arrows in current_buffer. */
10183 static int
10184 overlay_arrow_in_current_buffer_p ()
10186 Lisp_Object vlist;
10188 for (vlist = Voverlay_arrow_variable_list;
10189 CONSP (vlist);
10190 vlist = XCDR (vlist))
10192 Lisp_Object var = XCAR (vlist);
10193 Lisp_Object val;
10195 if (!SYMBOLP (var))
10196 continue;
10197 val = find_symbol_value (var);
10198 if (MARKERP (val)
10199 && current_buffer == XMARKER (val)->buffer)
10200 return 1;
10202 return 0;
10206 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
10207 has changed. */
10209 static int
10210 overlay_arrows_changed_p ()
10212 Lisp_Object vlist;
10214 for (vlist = Voverlay_arrow_variable_list;
10215 CONSP (vlist);
10216 vlist = XCDR (vlist))
10218 Lisp_Object var = XCAR (vlist);
10219 Lisp_Object val, pstr;
10221 if (!SYMBOLP (var))
10222 continue;
10223 val = find_symbol_value (var);
10224 if (!MARKERP (val))
10225 continue;
10226 if (! EQ (COERCE_MARKER (val),
10227 Fget (var, Qlast_arrow_position))
10228 || ! (pstr = overlay_arrow_string_or_property (var),
10229 EQ (pstr, Fget (var, Qlast_arrow_string))))
10230 return 1;
10232 return 0;
10235 /* Mark overlay arrows to be updated on next redisplay. */
10237 static void
10238 update_overlay_arrows (up_to_date)
10239 int up_to_date;
10241 Lisp_Object vlist;
10243 for (vlist = Voverlay_arrow_variable_list;
10244 CONSP (vlist);
10245 vlist = XCDR (vlist))
10247 Lisp_Object var = XCAR (vlist);
10249 if (!SYMBOLP (var))
10250 continue;
10252 if (up_to_date > 0)
10254 Lisp_Object val = find_symbol_value (var);
10255 Fput (var, Qlast_arrow_position,
10256 COERCE_MARKER (val));
10257 Fput (var, Qlast_arrow_string,
10258 overlay_arrow_string_or_property (var));
10260 else if (up_to_date < 0
10261 || !NILP (Fget (var, Qlast_arrow_position)))
10263 Fput (var, Qlast_arrow_position, Qt);
10264 Fput (var, Qlast_arrow_string, Qt);
10270 /* Return overlay arrow string to display at row.
10271 Return integer (bitmap number) for arrow bitmap in left fringe.
10272 Return nil if no overlay arrow. */
10274 static Lisp_Object
10275 overlay_arrow_at_row (it, row)
10276 struct it *it;
10277 struct glyph_row *row;
10279 Lisp_Object vlist;
10281 for (vlist = Voverlay_arrow_variable_list;
10282 CONSP (vlist);
10283 vlist = XCDR (vlist))
10285 Lisp_Object var = XCAR (vlist);
10286 Lisp_Object val;
10288 if (!SYMBOLP (var))
10289 continue;
10291 val = find_symbol_value (var);
10293 if (MARKERP (val)
10294 && current_buffer == XMARKER (val)->buffer
10295 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
10297 if (FRAME_WINDOW_P (it->f)
10298 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
10300 #ifdef HAVE_WINDOW_SYSTEM
10301 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
10303 int fringe_bitmap;
10304 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
10305 return make_number (fringe_bitmap);
10307 #endif
10308 return make_number (-1); /* Use default arrow bitmap */
10310 return overlay_arrow_string_or_property (var);
10314 return Qnil;
10317 /* Return 1 if point moved out of or into a composition. Otherwise
10318 return 0. PREV_BUF and PREV_PT are the last point buffer and
10319 position. BUF and PT are the current point buffer and position. */
10322 check_point_in_composition (prev_buf, prev_pt, buf, pt)
10323 struct buffer *prev_buf, *buf;
10324 int prev_pt, pt;
10326 int start, end;
10327 Lisp_Object prop;
10328 Lisp_Object buffer;
10330 XSETBUFFER (buffer, buf);
10331 /* Check a composition at the last point if point moved within the
10332 same buffer. */
10333 if (prev_buf == buf)
10335 if (prev_pt == pt)
10336 /* Point didn't move. */
10337 return 0;
10339 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
10340 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
10341 && COMPOSITION_VALID_P (start, end, prop)
10342 && start < prev_pt && end > prev_pt)
10343 /* The last point was within the composition. Return 1 iff
10344 point moved out of the composition. */
10345 return (pt <= start || pt >= end);
10348 /* Check a composition at the current point. */
10349 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
10350 && find_composition (pt, -1, &start, &end, &prop, buffer)
10351 && COMPOSITION_VALID_P (start, end, prop)
10352 && start < pt && end > pt);
10356 /* Reconsider the setting of B->clip_changed which is displayed
10357 in window W. */
10359 static INLINE void
10360 reconsider_clip_changes (w, b)
10361 struct window *w;
10362 struct buffer *b;
10364 if (b->clip_changed
10365 && !NILP (w->window_end_valid)
10366 && w->current_matrix->buffer == b
10367 && w->current_matrix->zv == BUF_ZV (b)
10368 && w->current_matrix->begv == BUF_BEGV (b))
10369 b->clip_changed = 0;
10371 /* If display wasn't paused, and W is not a tool bar window, see if
10372 point has been moved into or out of a composition. In that case,
10373 we set b->clip_changed to 1 to force updating the screen. If
10374 b->clip_changed has already been set to 1, we can skip this
10375 check. */
10376 if (!b->clip_changed
10377 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
10379 int pt;
10381 if (w == XWINDOW (selected_window))
10382 pt = BUF_PT (current_buffer);
10383 else
10384 pt = marker_position (w->pointm);
10386 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
10387 || pt != XINT (w->last_point))
10388 && check_point_in_composition (w->current_matrix->buffer,
10389 XINT (w->last_point),
10390 XBUFFER (w->buffer), pt))
10391 b->clip_changed = 1;
10396 /* Select FRAME to forward the values of frame-local variables into C
10397 variables so that the redisplay routines can access those values
10398 directly. */
10400 static void
10401 select_frame_for_redisplay (frame)
10402 Lisp_Object frame;
10404 Lisp_Object tail, sym, val;
10405 Lisp_Object old = selected_frame;
10407 selected_frame = frame;
10409 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
10410 if (CONSP (XCAR (tail))
10411 && (sym = XCAR (XCAR (tail)),
10412 SYMBOLP (sym))
10413 && (sym = indirect_variable (sym),
10414 val = SYMBOL_VALUE (sym),
10415 (BUFFER_LOCAL_VALUEP (val)
10416 || SOME_BUFFER_LOCAL_VALUEP (val)))
10417 && XBUFFER_LOCAL_VALUE (val)->check_frame)
10418 /* Use find_symbol_value rather than Fsymbol_value
10419 to avoid an error if it is void. */
10420 find_symbol_value (sym);
10422 for (tail = XFRAME (old)->param_alist; CONSP (tail); tail = XCDR (tail))
10423 if (CONSP (XCAR (tail))
10424 && (sym = XCAR (XCAR (tail)),
10425 SYMBOLP (sym))
10426 && (sym = indirect_variable (sym),
10427 val = SYMBOL_VALUE (sym),
10428 (BUFFER_LOCAL_VALUEP (val)
10429 || SOME_BUFFER_LOCAL_VALUEP (val)))
10430 && XBUFFER_LOCAL_VALUE (val)->check_frame)
10431 find_symbol_value (sym);
10435 #define STOP_POLLING \
10436 do { if (! polling_stopped_here) stop_polling (); \
10437 polling_stopped_here = 1; } while (0)
10439 #define RESUME_POLLING \
10440 do { if (polling_stopped_here) start_polling (); \
10441 polling_stopped_here = 0; } while (0)
10444 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
10445 response to any user action; therefore, we should preserve the echo
10446 area. (Actually, our caller does that job.) Perhaps in the future
10447 avoid recentering windows if it is not necessary; currently that
10448 causes some problems. */
10450 static void
10451 redisplay_internal (preserve_echo_area)
10452 int preserve_echo_area;
10454 struct window *w = XWINDOW (selected_window);
10455 struct frame *f = XFRAME (w->frame);
10456 int pause;
10457 int must_finish = 0;
10458 struct text_pos tlbufpos, tlendpos;
10459 int number_of_visible_frames;
10460 int count;
10461 struct frame *sf = SELECTED_FRAME ();
10462 int polling_stopped_here = 0;
10464 /* Non-zero means redisplay has to consider all windows on all
10465 frames. Zero means, only selected_window is considered. */
10466 int consider_all_windows_p;
10468 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
10470 /* No redisplay if running in batch mode or frame is not yet fully
10471 initialized, or redisplay is explicitly turned off by setting
10472 Vinhibit_redisplay. */
10473 if (noninteractive
10474 || !NILP (Vinhibit_redisplay)
10475 || !f->glyphs_initialized_p)
10476 return;
10478 /* The flag redisplay_performed_directly_p is set by
10479 direct_output_for_insert when it already did the whole screen
10480 update necessary. */
10481 if (redisplay_performed_directly_p)
10483 redisplay_performed_directly_p = 0;
10484 if (!hscroll_windows (selected_window))
10485 return;
10488 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
10489 if (popup_activated ())
10490 return;
10491 #endif
10493 /* I don't think this happens but let's be paranoid. */
10494 if (redisplaying_p)
10495 return;
10497 /* Record a function that resets redisplaying_p to its old value
10498 when we leave this function. */
10499 count = SPECPDL_INDEX ();
10500 record_unwind_protect (unwind_redisplay,
10501 Fcons (make_number (redisplaying_p), selected_frame));
10502 ++redisplaying_p;
10503 specbind (Qinhibit_free_realized_faces, Qnil);
10506 Lisp_Object tail, frame;
10508 FOR_EACH_FRAME (tail, frame)
10510 struct frame *f = XFRAME (frame);
10511 f->already_hscrolled_p = 0;
10515 retry:
10516 pause = 0;
10517 reconsider_clip_changes (w, current_buffer);
10519 /* If new fonts have been loaded that make a glyph matrix adjustment
10520 necessary, do it. */
10521 if (fonts_changed_p)
10523 adjust_glyphs (NULL);
10524 ++windows_or_buffers_changed;
10525 fonts_changed_p = 0;
10528 /* If face_change_count is non-zero, init_iterator will free all
10529 realized faces, which includes the faces referenced from current
10530 matrices. So, we can't reuse current matrices in this case. */
10531 if (face_change_count)
10532 ++windows_or_buffers_changed;
10534 if (! FRAME_WINDOW_P (sf)
10535 && previous_terminal_frame != sf)
10537 /* Since frames on an ASCII terminal share the same display
10538 area, displaying a different frame means redisplay the whole
10539 thing. */
10540 windows_or_buffers_changed++;
10541 SET_FRAME_GARBAGED (sf);
10542 XSETFRAME (Vterminal_frame, sf);
10544 previous_terminal_frame = sf;
10546 /* Set the visible flags for all frames. Do this before checking
10547 for resized or garbaged frames; they want to know if their frames
10548 are visible. See the comment in frame.h for
10549 FRAME_SAMPLE_VISIBILITY. */
10551 Lisp_Object tail, frame;
10553 number_of_visible_frames = 0;
10555 FOR_EACH_FRAME (tail, frame)
10557 struct frame *f = XFRAME (frame);
10559 FRAME_SAMPLE_VISIBILITY (f);
10560 if (FRAME_VISIBLE_P (f))
10561 ++number_of_visible_frames;
10562 clear_desired_matrices (f);
10566 /* Notice any pending interrupt request to change frame size. */
10567 do_pending_window_change (1);
10569 /* Clear frames marked as garbaged. */
10570 if (frame_garbaged)
10571 clear_garbaged_frames ();
10573 /* Build menubar and tool-bar items. */
10574 prepare_menu_bars ();
10576 if (windows_or_buffers_changed)
10577 update_mode_lines++;
10579 /* Detect case that we need to write or remove a star in the mode line. */
10580 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
10582 w->update_mode_line = Qt;
10583 if (buffer_shared > 1)
10584 update_mode_lines++;
10587 /* If %c is in the mode line, update it if needed. */
10588 if (!NILP (w->column_number_displayed)
10589 /* This alternative quickly identifies a common case
10590 where no change is needed. */
10591 && !(PT == XFASTINT (w->last_point)
10592 && XFASTINT (w->last_modified) >= MODIFF
10593 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
10594 && (XFASTINT (w->column_number_displayed)
10595 != (int) current_column ())) /* iftc */
10596 w->update_mode_line = Qt;
10598 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
10600 /* The variable buffer_shared is set in redisplay_window and
10601 indicates that we redisplay a buffer in different windows. See
10602 there. */
10603 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
10604 || cursor_type_changed);
10606 /* If specs for an arrow have changed, do thorough redisplay
10607 to ensure we remove any arrow that should no longer exist. */
10608 if (overlay_arrows_changed_p ())
10609 consider_all_windows_p = windows_or_buffers_changed = 1;
10611 /* Normally the message* functions will have already displayed and
10612 updated the echo area, but the frame may have been trashed, or
10613 the update may have been preempted, so display the echo area
10614 again here. Checking message_cleared_p captures the case that
10615 the echo area should be cleared. */
10616 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
10617 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
10618 || (message_cleared_p
10619 && minibuf_level == 0
10620 /* If the mini-window is currently selected, this means the
10621 echo-area doesn't show through. */
10622 && !MINI_WINDOW_P (XWINDOW (selected_window))))
10624 int window_height_changed_p = echo_area_display (0);
10625 must_finish = 1;
10627 /* If we don't display the current message, don't clear the
10628 message_cleared_p flag, because, if we did, we wouldn't clear
10629 the echo area in the next redisplay which doesn't preserve
10630 the echo area. */
10631 if (!display_last_displayed_message_p)
10632 message_cleared_p = 0;
10634 if (fonts_changed_p)
10635 goto retry;
10636 else if (window_height_changed_p)
10638 consider_all_windows_p = 1;
10639 ++update_mode_lines;
10640 ++windows_or_buffers_changed;
10642 /* If window configuration was changed, frames may have been
10643 marked garbaged. Clear them or we will experience
10644 surprises wrt scrolling. */
10645 if (frame_garbaged)
10646 clear_garbaged_frames ();
10649 else if (EQ (selected_window, minibuf_window)
10650 && (current_buffer->clip_changed
10651 || XFASTINT (w->last_modified) < MODIFF
10652 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
10653 && resize_mini_window (w, 0))
10655 /* Resized active mini-window to fit the size of what it is
10656 showing if its contents might have changed. */
10657 must_finish = 1;
10658 consider_all_windows_p = 1;
10659 ++windows_or_buffers_changed;
10660 ++update_mode_lines;
10662 /* If window configuration was changed, frames may have been
10663 marked garbaged. Clear them or we will experience
10664 surprises wrt scrolling. */
10665 if (frame_garbaged)
10666 clear_garbaged_frames ();
10670 /* If showing the region, and mark has changed, we must redisplay
10671 the whole window. The assignment to this_line_start_pos prevents
10672 the optimization directly below this if-statement. */
10673 if (((!NILP (Vtransient_mark_mode)
10674 && !NILP (XBUFFER (w->buffer)->mark_active))
10675 != !NILP (w->region_showing))
10676 || (!NILP (w->region_showing)
10677 && !EQ (w->region_showing,
10678 Fmarker_position (XBUFFER (w->buffer)->mark))))
10679 CHARPOS (this_line_start_pos) = 0;
10681 /* Optimize the case that only the line containing the cursor in the
10682 selected window has changed. Variables starting with this_ are
10683 set in display_line and record information about the line
10684 containing the cursor. */
10685 tlbufpos = this_line_start_pos;
10686 tlendpos = this_line_end_pos;
10687 if (!consider_all_windows_p
10688 && CHARPOS (tlbufpos) > 0
10689 && NILP (w->update_mode_line)
10690 && !current_buffer->clip_changed
10691 && !current_buffer->prevent_redisplay_optimizations_p
10692 && FRAME_VISIBLE_P (XFRAME (w->frame))
10693 && !FRAME_OBSCURED_P (XFRAME (w->frame))
10694 /* Make sure recorded data applies to current buffer, etc. */
10695 && this_line_buffer == current_buffer
10696 && current_buffer == XBUFFER (w->buffer)
10697 && NILP (w->force_start)
10698 && NILP (w->optional_new_start)
10699 /* Point must be on the line that we have info recorded about. */
10700 && PT >= CHARPOS (tlbufpos)
10701 && PT <= Z - CHARPOS (tlendpos)
10702 /* All text outside that line, including its final newline,
10703 must be unchanged */
10704 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
10705 CHARPOS (tlendpos)))
10707 if (CHARPOS (tlbufpos) > BEGV
10708 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
10709 && (CHARPOS (tlbufpos) == ZV
10710 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
10711 /* Former continuation line has disappeared by becoming empty */
10712 goto cancel;
10713 else if (XFASTINT (w->last_modified) < MODIFF
10714 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
10715 || MINI_WINDOW_P (w))
10717 /* We have to handle the case of continuation around a
10718 wide-column character (See the comment in indent.c around
10719 line 885).
10721 For instance, in the following case:
10723 -------- Insert --------
10724 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
10725 J_I_ ==> J_I_ `^^' are cursors.
10726 ^^ ^^
10727 -------- --------
10729 As we have to redraw the line above, we should goto cancel. */
10731 struct it it;
10732 int line_height_before = this_line_pixel_height;
10734 /* Note that start_display will handle the case that the
10735 line starting at tlbufpos is a continuation lines. */
10736 start_display (&it, w, tlbufpos);
10738 /* Implementation note: It this still necessary? */
10739 if (it.current_x != this_line_start_x)
10740 goto cancel;
10742 TRACE ((stderr, "trying display optimization 1\n"));
10743 w->cursor.vpos = -1;
10744 overlay_arrow_seen = 0;
10745 it.vpos = this_line_vpos;
10746 it.current_y = this_line_y;
10747 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
10748 display_line (&it);
10750 /* If line contains point, is not continued,
10751 and ends at same distance from eob as before, we win */
10752 if (w->cursor.vpos >= 0
10753 /* Line is not continued, otherwise this_line_start_pos
10754 would have been set to 0 in display_line. */
10755 && CHARPOS (this_line_start_pos)
10756 /* Line ends as before. */
10757 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
10758 /* Line has same height as before. Otherwise other lines
10759 would have to be shifted up or down. */
10760 && this_line_pixel_height == line_height_before)
10762 /* If this is not the window's last line, we must adjust
10763 the charstarts of the lines below. */
10764 if (it.current_y < it.last_visible_y)
10766 struct glyph_row *row
10767 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
10768 int delta, delta_bytes;
10770 if (Z - CHARPOS (tlendpos) == ZV)
10772 /* This line ends at end of (accessible part of)
10773 buffer. There is no newline to count. */
10774 delta = (Z
10775 - CHARPOS (tlendpos)
10776 - MATRIX_ROW_START_CHARPOS (row));
10777 delta_bytes = (Z_BYTE
10778 - BYTEPOS (tlendpos)
10779 - MATRIX_ROW_START_BYTEPOS (row));
10781 else
10783 /* This line ends in a newline. Must take
10784 account of the newline and the rest of the
10785 text that follows. */
10786 delta = (Z
10787 - CHARPOS (tlendpos)
10788 - MATRIX_ROW_START_CHARPOS (row));
10789 delta_bytes = (Z_BYTE
10790 - BYTEPOS (tlendpos)
10791 - MATRIX_ROW_START_BYTEPOS (row));
10794 increment_matrix_positions (w->current_matrix,
10795 this_line_vpos + 1,
10796 w->current_matrix->nrows,
10797 delta, delta_bytes);
10800 /* If this row displays text now but previously didn't,
10801 or vice versa, w->window_end_vpos may have to be
10802 adjusted. */
10803 if ((it.glyph_row - 1)->displays_text_p)
10805 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
10806 XSETINT (w->window_end_vpos, this_line_vpos);
10808 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
10809 && this_line_vpos > 0)
10810 XSETINT (w->window_end_vpos, this_line_vpos - 1);
10811 w->window_end_valid = Qnil;
10813 /* Update hint: No need to try to scroll in update_window. */
10814 w->desired_matrix->no_scrolling_p = 1;
10816 #if GLYPH_DEBUG
10817 *w->desired_matrix->method = 0;
10818 debug_method_add (w, "optimization 1");
10819 #endif
10820 #ifdef HAVE_WINDOW_SYSTEM
10821 update_window_fringes (w, 0);
10822 #endif
10823 goto update;
10825 else
10826 goto cancel;
10828 else if (/* Cursor position hasn't changed. */
10829 PT == XFASTINT (w->last_point)
10830 /* Make sure the cursor was last displayed
10831 in this window. Otherwise we have to reposition it. */
10832 && 0 <= w->cursor.vpos
10833 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
10835 if (!must_finish)
10837 do_pending_window_change (1);
10839 /* We used to always goto end_of_redisplay here, but this
10840 isn't enough if we have a blinking cursor. */
10841 if (w->cursor_off_p == w->last_cursor_off_p)
10842 goto end_of_redisplay;
10844 goto update;
10846 /* If highlighting the region, or if the cursor is in the echo area,
10847 then we can't just move the cursor. */
10848 else if (! (!NILP (Vtransient_mark_mode)
10849 && !NILP (current_buffer->mark_active))
10850 && (EQ (selected_window, current_buffer->last_selected_window)
10851 || highlight_nonselected_windows)
10852 && NILP (w->region_showing)
10853 && NILP (Vshow_trailing_whitespace)
10854 && !cursor_in_echo_area)
10856 struct it it;
10857 struct glyph_row *row;
10859 /* Skip from tlbufpos to PT and see where it is. Note that
10860 PT may be in invisible text. If so, we will end at the
10861 next visible position. */
10862 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
10863 NULL, DEFAULT_FACE_ID);
10864 it.current_x = this_line_start_x;
10865 it.current_y = this_line_y;
10866 it.vpos = this_line_vpos;
10868 /* The call to move_it_to stops in front of PT, but
10869 moves over before-strings. */
10870 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
10872 if (it.vpos == this_line_vpos
10873 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
10874 row->enabled_p))
10876 xassert (this_line_vpos == it.vpos);
10877 xassert (this_line_y == it.current_y);
10878 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
10879 #if GLYPH_DEBUG
10880 *w->desired_matrix->method = 0;
10881 debug_method_add (w, "optimization 3");
10882 #endif
10883 goto update;
10885 else
10886 goto cancel;
10889 cancel:
10890 /* Text changed drastically or point moved off of line. */
10891 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
10894 CHARPOS (this_line_start_pos) = 0;
10895 consider_all_windows_p |= buffer_shared > 1;
10896 ++clear_face_cache_count;
10897 #ifdef HAVE_WINDOW_SYSTEM
10898 ++clear_image_cache_count;
10899 #endif
10901 /* Build desired matrices, and update the display. If
10902 consider_all_windows_p is non-zero, do it for all windows on all
10903 frames. Otherwise do it for selected_window, only. */
10905 if (consider_all_windows_p)
10907 Lisp_Object tail, frame;
10909 FOR_EACH_FRAME (tail, frame)
10910 XFRAME (frame)->updated_p = 0;
10912 /* Recompute # windows showing selected buffer. This will be
10913 incremented each time such a window is displayed. */
10914 buffer_shared = 0;
10916 FOR_EACH_FRAME (tail, frame)
10918 struct frame *f = XFRAME (frame);
10920 if (FRAME_WINDOW_P (f) || f == sf)
10922 if (! EQ (frame, selected_frame))
10923 /* Select the frame, for the sake of frame-local
10924 variables. */
10925 select_frame_for_redisplay (frame);
10927 /* Mark all the scroll bars to be removed; we'll redeem
10928 the ones we want when we redisplay their windows. */
10929 if (condemn_scroll_bars_hook)
10930 condemn_scroll_bars_hook (f);
10932 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
10933 redisplay_windows (FRAME_ROOT_WINDOW (f));
10935 /* Any scroll bars which redisplay_windows should have
10936 nuked should now go away. */
10937 if (judge_scroll_bars_hook)
10938 judge_scroll_bars_hook (f);
10940 /* If fonts changed, display again. */
10941 /* ??? rms: I suspect it is a mistake to jump all the way
10942 back to retry here. It should just retry this frame. */
10943 if (fonts_changed_p)
10944 goto retry;
10946 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
10948 /* See if we have to hscroll. */
10949 if (!f->already_hscrolled_p)
10951 f->already_hscrolled_p = 1;
10952 if (hscroll_windows (f->root_window))
10953 goto retry;
10956 /* Prevent various kinds of signals during display
10957 update. stdio is not robust about handling
10958 signals, which can cause an apparent I/O
10959 error. */
10960 if (interrupt_input)
10961 unrequest_sigio ();
10962 STOP_POLLING;
10964 /* Update the display. */
10965 set_window_update_flags (XWINDOW (f->root_window), 1);
10966 pause |= update_frame (f, 0, 0);
10967 #if 0 /* Exiting the loop can leave the wrong value for buffer_shared. */
10968 if (pause)
10969 break;
10970 #endif
10972 f->updated_p = 1;
10977 if (!pause)
10979 /* Do the mark_window_display_accurate after all windows have
10980 been redisplayed because this call resets flags in buffers
10981 which are needed for proper redisplay. */
10982 FOR_EACH_FRAME (tail, frame)
10984 struct frame *f = XFRAME (frame);
10985 if (f->updated_p)
10987 mark_window_display_accurate (f->root_window, 1);
10988 if (frame_up_to_date_hook)
10989 frame_up_to_date_hook (f);
10994 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
10996 Lisp_Object mini_window;
10997 struct frame *mini_frame;
10999 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
11000 /* Use list_of_error, not Qerror, so that
11001 we catch only errors and don't run the debugger. */
11002 internal_condition_case_1 (redisplay_window_1, selected_window,
11003 list_of_error,
11004 redisplay_window_error);
11006 /* Compare desired and current matrices, perform output. */
11008 update:
11009 /* If fonts changed, display again. */
11010 if (fonts_changed_p)
11011 goto retry;
11013 /* Prevent various kinds of signals during display update.
11014 stdio is not robust about handling signals,
11015 which can cause an apparent I/O error. */
11016 if (interrupt_input)
11017 unrequest_sigio ();
11018 STOP_POLLING;
11020 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11022 if (hscroll_windows (selected_window))
11023 goto retry;
11025 XWINDOW (selected_window)->must_be_updated_p = 1;
11026 pause = update_frame (sf, 0, 0);
11029 /* We may have called echo_area_display at the top of this
11030 function. If the echo area is on another frame, that may
11031 have put text on a frame other than the selected one, so the
11032 above call to update_frame would not have caught it. Catch
11033 it here. */
11034 mini_window = FRAME_MINIBUF_WINDOW (sf);
11035 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
11037 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
11039 XWINDOW (mini_window)->must_be_updated_p = 1;
11040 pause |= update_frame (mini_frame, 0, 0);
11041 if (!pause && hscroll_windows (mini_window))
11042 goto retry;
11046 /* If display was paused because of pending input, make sure we do a
11047 thorough update the next time. */
11048 if (pause)
11050 /* Prevent the optimization at the beginning of
11051 redisplay_internal that tries a single-line update of the
11052 line containing the cursor in the selected window. */
11053 CHARPOS (this_line_start_pos) = 0;
11055 /* Let the overlay arrow be updated the next time. */
11056 update_overlay_arrows (0);
11058 /* If we pause after scrolling, some rows in the current
11059 matrices of some windows are not valid. */
11060 if (!WINDOW_FULL_WIDTH_P (w)
11061 && !FRAME_WINDOW_P (XFRAME (w->frame)))
11062 update_mode_lines = 1;
11064 else
11066 if (!consider_all_windows_p)
11068 /* This has already been done above if
11069 consider_all_windows_p is set. */
11070 mark_window_display_accurate_1 (w, 1);
11072 /* Say overlay arrows are up to date. */
11073 update_overlay_arrows (1);
11075 if (frame_up_to_date_hook != 0)
11076 frame_up_to_date_hook (sf);
11079 update_mode_lines = 0;
11080 windows_or_buffers_changed = 0;
11081 cursor_type_changed = 0;
11084 /* Start SIGIO interrupts coming again. Having them off during the
11085 code above makes it less likely one will discard output, but not
11086 impossible, since there might be stuff in the system buffer here.
11087 But it is much hairier to try to do anything about that. */
11088 if (interrupt_input)
11089 request_sigio ();
11090 RESUME_POLLING;
11092 /* If a frame has become visible which was not before, redisplay
11093 again, so that we display it. Expose events for such a frame
11094 (which it gets when becoming visible) don't call the parts of
11095 redisplay constructing glyphs, so simply exposing a frame won't
11096 display anything in this case. So, we have to display these
11097 frames here explicitly. */
11098 if (!pause)
11100 Lisp_Object tail, frame;
11101 int new_count = 0;
11103 FOR_EACH_FRAME (tail, frame)
11105 int this_is_visible = 0;
11107 if (XFRAME (frame)->visible)
11108 this_is_visible = 1;
11109 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
11110 if (XFRAME (frame)->visible)
11111 this_is_visible = 1;
11113 if (this_is_visible)
11114 new_count++;
11117 if (new_count != number_of_visible_frames)
11118 windows_or_buffers_changed++;
11121 /* Change frame size now if a change is pending. */
11122 do_pending_window_change (1);
11124 /* If we just did a pending size change, or have additional
11125 visible frames, redisplay again. */
11126 if (windows_or_buffers_changed && !pause)
11127 goto retry;
11129 /* Clear the face cache eventually. */
11130 if (consider_all_windows_p)
11132 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
11134 clear_face_cache (0);
11135 clear_face_cache_count = 0;
11137 #ifdef HAVE_WINDOW_SYSTEM
11138 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
11140 Lisp_Object tail, frame;
11141 FOR_EACH_FRAME (tail, frame)
11143 struct frame *f = XFRAME (frame);
11144 if (FRAME_WINDOW_P (f))
11145 clear_image_cache (f, 0);
11147 clear_image_cache_count = 0;
11149 #endif /* HAVE_WINDOW_SYSTEM */
11152 end_of_redisplay:
11153 unbind_to (count, Qnil);
11154 RESUME_POLLING;
11158 /* Redisplay, but leave alone any recent echo area message unless
11159 another message has been requested in its place.
11161 This is useful in situations where you need to redisplay but no
11162 user action has occurred, making it inappropriate for the message
11163 area to be cleared. See tracking_off and
11164 wait_reading_process_output for examples of these situations.
11166 FROM_WHERE is an integer saying from where this function was
11167 called. This is useful for debugging. */
11169 void
11170 redisplay_preserve_echo_area (from_where)
11171 int from_where;
11173 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
11175 if (!NILP (echo_area_buffer[1]))
11177 /* We have a previously displayed message, but no current
11178 message. Redisplay the previous message. */
11179 display_last_displayed_message_p = 1;
11180 redisplay_internal (1);
11181 display_last_displayed_message_p = 0;
11183 else
11184 redisplay_internal (1);
11186 if (rif != NULL && rif->flush_display_optional)
11187 rif->flush_display_optional (NULL);
11191 /* Function registered with record_unwind_protect in
11192 redisplay_internal. Reset redisplaying_p to the value it had
11193 before redisplay_internal was called, and clear
11194 prevent_freeing_realized_faces_p. It also selects the previously
11195 selected frame. */
11197 static Lisp_Object
11198 unwind_redisplay (val)
11199 Lisp_Object val;
11201 Lisp_Object old_redisplaying_p, old_frame;
11203 old_redisplaying_p = XCAR (val);
11204 redisplaying_p = XFASTINT (old_redisplaying_p);
11205 old_frame = XCDR (val);
11206 if (! EQ (old_frame, selected_frame))
11207 select_frame_for_redisplay (old_frame);
11208 return Qnil;
11212 /* Mark the display of window W as accurate or inaccurate. If
11213 ACCURATE_P is non-zero mark display of W as accurate. If
11214 ACCURATE_P is zero, arrange for W to be redisplayed the next time
11215 redisplay_internal is called. */
11217 static void
11218 mark_window_display_accurate_1 (w, accurate_p)
11219 struct window *w;
11220 int accurate_p;
11222 if (BUFFERP (w->buffer))
11224 struct buffer *b = XBUFFER (w->buffer);
11226 w->last_modified
11227 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
11228 w->last_overlay_modified
11229 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
11230 w->last_had_star
11231 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
11233 if (accurate_p)
11235 b->clip_changed = 0;
11236 b->prevent_redisplay_optimizations_p = 0;
11238 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
11239 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
11240 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
11241 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
11243 w->current_matrix->buffer = b;
11244 w->current_matrix->begv = BUF_BEGV (b);
11245 w->current_matrix->zv = BUF_ZV (b);
11247 w->last_cursor = w->cursor;
11248 w->last_cursor_off_p = w->cursor_off_p;
11250 if (w == XWINDOW (selected_window))
11251 w->last_point = make_number (BUF_PT (b));
11252 else
11253 w->last_point = make_number (XMARKER (w->pointm)->charpos);
11257 if (accurate_p)
11259 w->window_end_valid = w->buffer;
11260 #if 0 /* This is incorrect with variable-height lines. */
11261 xassert (XINT (w->window_end_vpos)
11262 < (WINDOW_TOTAL_LINES (w)
11263 - (WINDOW_WANTS_MODELINE_P (w) ? 1 : 0)));
11264 #endif
11265 w->update_mode_line = Qnil;
11270 /* Mark the display of windows in the window tree rooted at WINDOW as
11271 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
11272 windows as accurate. If ACCURATE_P is zero, arrange for windows to
11273 be redisplayed the next time redisplay_internal is called. */
11275 void
11276 mark_window_display_accurate (window, accurate_p)
11277 Lisp_Object window;
11278 int accurate_p;
11280 struct window *w;
11282 for (; !NILP (window); window = w->next)
11284 w = XWINDOW (window);
11285 mark_window_display_accurate_1 (w, accurate_p);
11287 if (!NILP (w->vchild))
11288 mark_window_display_accurate (w->vchild, accurate_p);
11289 if (!NILP (w->hchild))
11290 mark_window_display_accurate (w->hchild, accurate_p);
11293 if (accurate_p)
11295 update_overlay_arrows (1);
11297 else
11299 /* Force a thorough redisplay the next time by setting
11300 last_arrow_position and last_arrow_string to t, which is
11301 unequal to any useful value of Voverlay_arrow_... */
11302 update_overlay_arrows (-1);
11307 /* Return value in display table DP (Lisp_Char_Table *) for character
11308 C. Since a display table doesn't have any parent, we don't have to
11309 follow parent. Do not call this function directly but use the
11310 macro DISP_CHAR_VECTOR. */
11312 Lisp_Object
11313 disp_char_vector (dp, c)
11314 struct Lisp_Char_Table *dp;
11315 int c;
11317 int code[4], i;
11318 Lisp_Object val;
11320 if (SINGLE_BYTE_CHAR_P (c))
11321 return (dp->contents[c]);
11323 SPLIT_CHAR (c, code[0], code[1], code[2]);
11324 if (code[1] < 32)
11325 code[1] = -1;
11326 else if (code[2] < 32)
11327 code[2] = -1;
11329 /* Here, the possible range of code[0] (== charset ID) is
11330 128..max_charset. Since the top level char table contains data
11331 for multibyte characters after 256th element, we must increment
11332 code[0] by 128 to get a correct index. */
11333 code[0] += 128;
11334 code[3] = -1; /* anchor */
11336 for (i = 0; code[i] >= 0; i++, dp = XCHAR_TABLE (val))
11338 val = dp->contents[code[i]];
11339 if (!SUB_CHAR_TABLE_P (val))
11340 return (NILP (val) ? dp->defalt : val);
11343 /* Here, val is a sub char table. We return the default value of
11344 it. */
11345 return (dp->defalt);
11350 /***********************************************************************
11351 Window Redisplay
11352 ***********************************************************************/
11354 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
11356 static void
11357 redisplay_windows (window)
11358 Lisp_Object window;
11360 while (!NILP (window))
11362 struct window *w = XWINDOW (window);
11364 if (!NILP (w->hchild))
11365 redisplay_windows (w->hchild);
11366 else if (!NILP (w->vchild))
11367 redisplay_windows (w->vchild);
11368 else
11370 displayed_buffer = XBUFFER (w->buffer);
11371 /* Use list_of_error, not Qerror, so that
11372 we catch only errors and don't run the debugger. */
11373 internal_condition_case_1 (redisplay_window_0, window,
11374 list_of_error,
11375 redisplay_window_error);
11378 window = w->next;
11382 static Lisp_Object
11383 redisplay_window_error ()
11385 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
11386 return Qnil;
11389 static Lisp_Object
11390 redisplay_window_0 (window)
11391 Lisp_Object window;
11393 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
11394 redisplay_window (window, 0);
11395 return Qnil;
11398 static Lisp_Object
11399 redisplay_window_1 (window)
11400 Lisp_Object window;
11402 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
11403 redisplay_window (window, 1);
11404 return Qnil;
11408 /* Increment GLYPH until it reaches END or CONDITION fails while
11409 adding (GLYPH)->pixel_width to X. */
11411 #define SKIP_GLYPHS(glyph, end, x, condition) \
11412 do \
11414 (x) += (glyph)->pixel_width; \
11415 ++(glyph); \
11417 while ((glyph) < (end) && (condition))
11420 /* Set cursor position of W. PT is assumed to be displayed in ROW.
11421 DELTA is the number of bytes by which positions recorded in ROW
11422 differ from current buffer positions. */
11424 void
11425 set_cursor_from_row (w, row, matrix, delta, delta_bytes, dy, dvpos)
11426 struct window *w;
11427 struct glyph_row *row;
11428 struct glyph_matrix *matrix;
11429 int delta, delta_bytes, dy, dvpos;
11431 struct glyph *glyph = row->glyphs[TEXT_AREA];
11432 struct glyph *end = glyph + row->used[TEXT_AREA];
11433 struct glyph *cursor = NULL;
11434 /* The first glyph that starts a sequence of glyphs from string. */
11435 struct glyph *string_start;
11436 /* The X coordinate of string_start. */
11437 int string_start_x;
11438 /* The last known character position. */
11439 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
11440 /* The last known character position before string_start. */
11441 int string_before_pos;
11442 int x = row->x;
11443 int cursor_x = x;
11444 int cursor_from_overlay_pos = 0;
11445 int pt_old = PT - delta;
11447 /* Skip over glyphs not having an object at the start of the row.
11448 These are special glyphs like truncation marks on terminal
11449 frames. */
11450 if (row->displays_text_p)
11451 while (glyph < end
11452 && INTEGERP (glyph->object)
11453 && glyph->charpos < 0)
11455 x += glyph->pixel_width;
11456 ++glyph;
11459 string_start = NULL;
11460 while (glyph < end
11461 && !INTEGERP (glyph->object)
11462 && (!BUFFERP (glyph->object)
11463 || (last_pos = glyph->charpos) < pt_old))
11465 if (! STRINGP (glyph->object))
11467 string_start = NULL;
11468 x += glyph->pixel_width;
11469 ++glyph;
11470 if (cursor_from_overlay_pos
11471 && last_pos > cursor_from_overlay_pos)
11473 cursor_from_overlay_pos = 0;
11474 cursor = 0;
11477 else
11479 string_before_pos = last_pos;
11480 string_start = glyph;
11481 string_start_x = x;
11482 /* Skip all glyphs from string. */
11485 int pos;
11486 if ((cursor == NULL || glyph > cursor)
11487 && !NILP (Fget_char_property (make_number ((glyph)->charpos),
11488 Qcursor, (glyph)->object))
11489 && (pos = string_buffer_position (w, glyph->object,
11490 string_before_pos),
11491 (pos == 0 /* From overlay */
11492 || pos == pt_old)))
11494 /* Estimate overlay buffer position from the buffer
11495 positions of the glyphs before and after the overlay.
11496 Add 1 to last_pos so that if point corresponds to the
11497 glyph right after the overlay, we still use a 'cursor'
11498 property found in that overlay. */
11499 cursor_from_overlay_pos = pos == 0 ? last_pos+1 : 0;
11500 cursor = glyph;
11501 cursor_x = x;
11503 x += glyph->pixel_width;
11504 ++glyph;
11506 while (glyph < end && STRINGP (glyph->object));
11510 if (cursor != NULL)
11512 glyph = cursor;
11513 x = cursor_x;
11515 else if (row->ends_in_ellipsis_p && glyph == end)
11517 /* Scan back over the ellipsis glyphs, decrementing positions. */
11518 while (glyph > row->glyphs[TEXT_AREA]
11519 && (glyph - 1)->charpos == last_pos)
11520 glyph--, x -= glyph->pixel_width;
11521 /* That loop always goes one position too far,
11522 including the glyph before the ellipsis.
11523 So scan forward over that one. */
11524 x += glyph->pixel_width;
11525 glyph++;
11527 else if (string_start
11528 && (glyph == end || !BUFFERP (glyph->object) || last_pos > pt_old))
11530 /* We may have skipped over point because the previous glyphs
11531 are from string. As there's no easy way to know the
11532 character position of the current glyph, find the correct
11533 glyph on point by scanning from string_start again. */
11534 Lisp_Object limit;
11535 Lisp_Object string;
11536 int pos;
11538 limit = make_number (pt_old + 1);
11539 end = glyph;
11540 glyph = string_start;
11541 x = string_start_x;
11542 string = glyph->object;
11543 pos = string_buffer_position (w, string, string_before_pos);
11544 /* If STRING is from overlay, LAST_POS == 0. We skip such glyphs
11545 because we always put cursor after overlay strings. */
11546 while (pos == 0 && glyph < end)
11548 string = glyph->object;
11549 SKIP_GLYPHS (glyph, end, x, EQ (glyph->object, string));
11550 if (glyph < end)
11551 pos = string_buffer_position (w, glyph->object, string_before_pos);
11554 while (glyph < end)
11556 pos = XINT (Fnext_single_char_property_change
11557 (make_number (pos), Qdisplay, Qnil, limit));
11558 if (pos > pt_old)
11559 break;
11560 /* Skip glyphs from the same string. */
11561 string = glyph->object;
11562 SKIP_GLYPHS (glyph, end, x, EQ (glyph->object, string));
11563 /* Skip glyphs from an overlay. */
11564 while (glyph < end
11565 && ! string_buffer_position (w, glyph->object, pos))
11567 string = glyph->object;
11568 SKIP_GLYPHS (glyph, end, x, EQ (glyph->object, string));
11573 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
11574 w->cursor.x = x;
11575 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
11576 w->cursor.y = row->y + dy;
11578 if (w == XWINDOW (selected_window))
11580 if (!row->continued_p
11581 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
11582 && row->x == 0)
11584 this_line_buffer = XBUFFER (w->buffer);
11586 CHARPOS (this_line_start_pos)
11587 = MATRIX_ROW_START_CHARPOS (row) + delta;
11588 BYTEPOS (this_line_start_pos)
11589 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
11591 CHARPOS (this_line_end_pos)
11592 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
11593 BYTEPOS (this_line_end_pos)
11594 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
11596 this_line_y = w->cursor.y;
11597 this_line_pixel_height = row->height;
11598 this_line_vpos = w->cursor.vpos;
11599 this_line_start_x = row->x;
11601 else
11602 CHARPOS (this_line_start_pos) = 0;
11607 /* Run window scroll functions, if any, for WINDOW with new window
11608 start STARTP. Sets the window start of WINDOW to that position.
11610 We assume that the window's buffer is really current. */
11612 static INLINE struct text_pos
11613 run_window_scroll_functions (window, startp)
11614 Lisp_Object window;
11615 struct text_pos startp;
11617 struct window *w = XWINDOW (window);
11618 SET_MARKER_FROM_TEXT_POS (w->start, startp);
11620 if (current_buffer != XBUFFER (w->buffer))
11621 abort ();
11623 if (!NILP (Vwindow_scroll_functions))
11625 run_hook_with_args_2 (Qwindow_scroll_functions, window,
11626 make_number (CHARPOS (startp)));
11627 SET_TEXT_POS_FROM_MARKER (startp, w->start);
11628 /* In case the hook functions switch buffers. */
11629 if (current_buffer != XBUFFER (w->buffer))
11630 set_buffer_internal_1 (XBUFFER (w->buffer));
11633 return startp;
11637 /* Make sure the line containing the cursor is fully visible.
11638 A value of 1 means there is nothing to be done.
11639 (Either the line is fully visible, or it cannot be made so,
11640 or we cannot tell.)
11642 If FORCE_P is non-zero, return 0 even if partial visible cursor row
11643 is higher than window.
11645 A value of 0 means the caller should do scrolling
11646 as if point had gone off the screen. */
11648 static int
11649 cursor_row_fully_visible_p (w, force_p, current_matrix_p)
11650 struct window *w;
11651 int force_p;
11652 int current_matrix_p;
11654 struct glyph_matrix *matrix;
11655 struct glyph_row *row;
11656 int window_height;
11658 if (!make_cursor_line_fully_visible_p)
11659 return 1;
11661 /* It's not always possible to find the cursor, e.g, when a window
11662 is full of overlay strings. Don't do anything in that case. */
11663 if (w->cursor.vpos < 0)
11664 return 1;
11666 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
11667 row = MATRIX_ROW (matrix, w->cursor.vpos);
11669 /* If the cursor row is not partially visible, there's nothing to do. */
11670 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
11671 return 1;
11673 /* If the row the cursor is in is taller than the window's height,
11674 it's not clear what to do, so do nothing. */
11675 window_height = window_box_height (w);
11676 if (row->height >= window_height)
11678 if (!force_p || MINI_WINDOW_P (w) || w->vscroll)
11679 return 1;
11681 return 0;
11683 #if 0
11684 /* This code used to try to scroll the window just enough to make
11685 the line visible. It returned 0 to say that the caller should
11686 allocate larger glyph matrices. */
11688 if (MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (w, row))
11690 int dy = row->height - row->visible_height;
11691 w->vscroll = 0;
11692 w->cursor.y += dy;
11693 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
11695 else /* MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P (w, row)) */
11697 int dy = - (row->height - row->visible_height);
11698 w->vscroll = dy;
11699 w->cursor.y += dy;
11700 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
11703 /* When we change the cursor y-position of the selected window,
11704 change this_line_y as well so that the display optimization for
11705 the cursor line of the selected window in redisplay_internal uses
11706 the correct y-position. */
11707 if (w == XWINDOW (selected_window))
11708 this_line_y = w->cursor.y;
11710 /* If vscrolling requires a larger glyph matrix, arrange for a fresh
11711 redisplay with larger matrices. */
11712 if (matrix->nrows < required_matrix_height (w))
11714 fonts_changed_p = 1;
11715 return 0;
11718 return 1;
11719 #endif /* 0 */
11723 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
11724 non-zero means only WINDOW is redisplayed in redisplay_internal.
11725 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
11726 in redisplay_window to bring a partially visible line into view in
11727 the case that only the cursor has moved.
11729 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
11730 last screen line's vertical height extends past the end of the screen.
11732 Value is
11734 1 if scrolling succeeded
11736 0 if scrolling didn't find point.
11738 -1 if new fonts have been loaded so that we must interrupt
11739 redisplay, adjust glyph matrices, and try again. */
11741 enum
11743 SCROLLING_SUCCESS,
11744 SCROLLING_FAILED,
11745 SCROLLING_NEED_LARGER_MATRICES
11748 static int
11749 try_scrolling (window, just_this_one_p, scroll_conservatively,
11750 scroll_step, temp_scroll_step, last_line_misfit)
11751 Lisp_Object window;
11752 int just_this_one_p;
11753 EMACS_INT scroll_conservatively, scroll_step;
11754 int temp_scroll_step;
11755 int last_line_misfit;
11757 struct window *w = XWINDOW (window);
11758 struct frame *f = XFRAME (w->frame);
11759 struct text_pos scroll_margin_pos;
11760 struct text_pos pos;
11761 struct text_pos startp;
11762 struct it it;
11763 Lisp_Object window_end;
11764 int this_scroll_margin;
11765 int dy = 0;
11766 int scroll_max;
11767 int rc;
11768 int amount_to_scroll = 0;
11769 Lisp_Object aggressive;
11770 int height;
11771 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
11773 #if GLYPH_DEBUG
11774 debug_method_add (w, "try_scrolling");
11775 #endif
11777 SET_TEXT_POS_FROM_MARKER (startp, w->start);
11779 /* Compute scroll margin height in pixels. We scroll when point is
11780 within this distance from the top or bottom of the window. */
11781 if (scroll_margin > 0)
11783 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
11784 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
11786 else
11787 this_scroll_margin = 0;
11789 /* Force scroll_conservatively to have a reasonable value so it doesn't
11790 cause an overflow while computing how much to scroll. */
11791 if (scroll_conservatively)
11792 scroll_conservatively = min (scroll_conservatively,
11793 MOST_POSITIVE_FIXNUM / FRAME_LINE_HEIGHT (f));
11795 /* Compute how much we should try to scroll maximally to bring point
11796 into view. */
11797 if (scroll_step || scroll_conservatively || temp_scroll_step)
11798 scroll_max = max (scroll_step,
11799 max (scroll_conservatively, temp_scroll_step));
11800 else if (NUMBERP (current_buffer->scroll_down_aggressively)
11801 || NUMBERP (current_buffer->scroll_up_aggressively))
11802 /* We're trying to scroll because of aggressive scrolling
11803 but no scroll_step is set. Choose an arbitrary one. Maybe
11804 there should be a variable for this. */
11805 scroll_max = 10;
11806 else
11807 scroll_max = 0;
11808 scroll_max *= FRAME_LINE_HEIGHT (f);
11810 /* Decide whether we have to scroll down. Start at the window end
11811 and move this_scroll_margin up to find the position of the scroll
11812 margin. */
11813 window_end = Fwindow_end (window, Qt);
11815 too_near_end:
11817 CHARPOS (scroll_margin_pos) = XINT (window_end);
11818 BYTEPOS (scroll_margin_pos) = CHAR_TO_BYTE (CHARPOS (scroll_margin_pos));
11820 if (this_scroll_margin || extra_scroll_margin_lines)
11822 start_display (&it, w, scroll_margin_pos);
11823 if (this_scroll_margin)
11824 move_it_vertically_backward (&it, this_scroll_margin);
11825 if (extra_scroll_margin_lines)
11826 move_it_by_lines (&it, - extra_scroll_margin_lines, 0);
11827 scroll_margin_pos = it.current.pos;
11830 if (PT >= CHARPOS (scroll_margin_pos))
11832 int y0;
11834 /* Point is in the scroll margin at the bottom of the window, or
11835 below. Compute a new window start that makes point visible. */
11837 /* Compute the distance from the scroll margin to PT.
11838 Give up if the distance is greater than scroll_max. */
11839 start_display (&it, w, scroll_margin_pos);
11840 y0 = it.current_y;
11841 move_it_to (&it, PT, 0, it.last_visible_y, -1,
11842 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
11844 /* To make point visible, we have to move the window start
11845 down so that the line the cursor is in is visible, which
11846 means we have to add in the height of the cursor line. */
11847 dy = line_bottom_y (&it) - y0;
11849 if (dy > scroll_max)
11850 return SCROLLING_FAILED;
11852 /* Move the window start down. If scrolling conservatively,
11853 move it just enough down to make point visible. If
11854 scroll_step is set, move it down by scroll_step. */
11855 start_display (&it, w, startp);
11857 if (scroll_conservatively)
11858 /* Set AMOUNT_TO_SCROLL to at least one line,
11859 and at most scroll_conservatively lines. */
11860 amount_to_scroll
11861 = min (max (dy, FRAME_LINE_HEIGHT (f)),
11862 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
11863 else if (scroll_step || temp_scroll_step)
11864 amount_to_scroll = scroll_max;
11865 else
11867 aggressive = current_buffer->scroll_up_aggressively;
11868 height = WINDOW_BOX_TEXT_HEIGHT (w);
11869 if (NUMBERP (aggressive))
11871 double float_amount = XFLOATINT (aggressive) * height;
11872 amount_to_scroll = float_amount;
11873 if (amount_to_scroll == 0 && float_amount > 0)
11874 amount_to_scroll = 1;
11878 if (amount_to_scroll <= 0)
11879 return SCROLLING_FAILED;
11881 /* If moving by amount_to_scroll leaves STARTP unchanged,
11882 move it down one screen line. */
11884 move_it_vertically (&it, amount_to_scroll);
11885 if (CHARPOS (it.current.pos) == CHARPOS (startp))
11886 move_it_by_lines (&it, 1, 1);
11887 startp = it.current.pos;
11889 else
11891 /* See if point is inside the scroll margin at the top of the
11892 window. */
11893 scroll_margin_pos = startp;
11894 if (this_scroll_margin)
11896 start_display (&it, w, startp);
11897 move_it_vertically (&it, this_scroll_margin);
11898 scroll_margin_pos = it.current.pos;
11901 if (PT < CHARPOS (scroll_margin_pos))
11903 /* Point is in the scroll margin at the top of the window or
11904 above what is displayed in the window. */
11905 int y0;
11907 /* Compute the vertical distance from PT to the scroll
11908 margin position. Give up if distance is greater than
11909 scroll_max. */
11910 SET_TEXT_POS (pos, PT, PT_BYTE);
11911 start_display (&it, w, pos);
11912 y0 = it.current_y;
11913 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
11914 it.last_visible_y, -1,
11915 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
11916 dy = it.current_y - y0;
11917 if (dy > scroll_max)
11918 return SCROLLING_FAILED;
11920 /* Compute new window start. */
11921 start_display (&it, w, startp);
11923 if (scroll_conservatively)
11924 amount_to_scroll
11925 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
11926 else if (scroll_step || temp_scroll_step)
11927 amount_to_scroll = scroll_max;
11928 else
11930 aggressive = current_buffer->scroll_down_aggressively;
11931 height = WINDOW_BOX_TEXT_HEIGHT (w);
11932 if (NUMBERP (aggressive))
11934 double float_amount = XFLOATINT (aggressive) * height;
11935 amount_to_scroll = float_amount;
11936 if (amount_to_scroll == 0 && float_amount > 0)
11937 amount_to_scroll = 1;
11941 if (amount_to_scroll <= 0)
11942 return SCROLLING_FAILED;
11944 move_it_vertically_backward (&it, amount_to_scroll);
11945 startp = it.current.pos;
11949 /* Run window scroll functions. */
11950 startp = run_window_scroll_functions (window, startp);
11952 /* Display the window. Give up if new fonts are loaded, or if point
11953 doesn't appear. */
11954 if (!try_window (window, startp, 0))
11955 rc = SCROLLING_NEED_LARGER_MATRICES;
11956 else if (w->cursor.vpos < 0)
11958 clear_glyph_matrix (w->desired_matrix);
11959 rc = SCROLLING_FAILED;
11961 else
11963 /* Maybe forget recorded base line for line number display. */
11964 if (!just_this_one_p
11965 || current_buffer->clip_changed
11966 || BEG_UNCHANGED < CHARPOS (startp))
11967 w->base_line_number = Qnil;
11969 /* If cursor ends up on a partially visible line,
11970 treat that as being off the bottom of the screen. */
11971 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0))
11973 clear_glyph_matrix (w->desired_matrix);
11974 ++extra_scroll_margin_lines;
11975 goto too_near_end;
11977 rc = SCROLLING_SUCCESS;
11980 return rc;
11984 /* Compute a suitable window start for window W if display of W starts
11985 on a continuation line. Value is non-zero if a new window start
11986 was computed.
11988 The new window start will be computed, based on W's width, starting
11989 from the start of the continued line. It is the start of the
11990 screen line with the minimum distance from the old start W->start. */
11992 static int
11993 compute_window_start_on_continuation_line (w)
11994 struct window *w;
11996 struct text_pos pos, start_pos;
11997 int window_start_changed_p = 0;
11999 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
12001 /* If window start is on a continuation line... Window start may be
12002 < BEGV in case there's invisible text at the start of the
12003 buffer (M-x rmail, for example). */
12004 if (CHARPOS (start_pos) > BEGV
12005 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
12007 struct it it;
12008 struct glyph_row *row;
12010 /* Handle the case that the window start is out of range. */
12011 if (CHARPOS (start_pos) < BEGV)
12012 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
12013 else if (CHARPOS (start_pos) > ZV)
12014 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
12016 /* Find the start of the continued line. This should be fast
12017 because scan_buffer is fast (newline cache). */
12018 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
12019 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
12020 row, DEFAULT_FACE_ID);
12021 reseat_at_previous_visible_line_start (&it);
12023 /* If the line start is "too far" away from the window start,
12024 say it takes too much time to compute a new window start. */
12025 if (CHARPOS (start_pos) - IT_CHARPOS (it)
12026 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
12028 int min_distance, distance;
12030 /* Move forward by display lines to find the new window
12031 start. If window width was enlarged, the new start can
12032 be expected to be > the old start. If window width was
12033 decreased, the new window start will be < the old start.
12034 So, we're looking for the display line start with the
12035 minimum distance from the old window start. */
12036 pos = it.current.pos;
12037 min_distance = INFINITY;
12038 while ((distance = abs (CHARPOS (start_pos) - IT_CHARPOS (it))),
12039 distance < min_distance)
12041 min_distance = distance;
12042 pos = it.current.pos;
12043 move_it_by_lines (&it, 1, 0);
12046 /* Set the window start there. */
12047 SET_MARKER_FROM_TEXT_POS (w->start, pos);
12048 window_start_changed_p = 1;
12052 return window_start_changed_p;
12056 /* Try cursor movement in case text has not changed in window WINDOW,
12057 with window start STARTP. Value is
12059 CURSOR_MOVEMENT_SUCCESS if successful
12061 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
12063 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
12064 display. *SCROLL_STEP is set to 1, under certain circumstances, if
12065 we want to scroll as if scroll-step were set to 1. See the code.
12067 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
12068 which case we have to abort this redisplay, and adjust matrices
12069 first. */
12071 enum
12073 CURSOR_MOVEMENT_SUCCESS,
12074 CURSOR_MOVEMENT_CANNOT_BE_USED,
12075 CURSOR_MOVEMENT_MUST_SCROLL,
12076 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
12079 static int
12080 try_cursor_movement (window, startp, scroll_step)
12081 Lisp_Object window;
12082 struct text_pos startp;
12083 int *scroll_step;
12085 struct window *w = XWINDOW (window);
12086 struct frame *f = XFRAME (w->frame);
12087 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
12089 #if GLYPH_DEBUG
12090 if (inhibit_try_cursor_movement)
12091 return rc;
12092 #endif
12094 /* Handle case where text has not changed, only point, and it has
12095 not moved off the frame. */
12096 if (/* Point may be in this window. */
12097 PT >= CHARPOS (startp)
12098 /* Selective display hasn't changed. */
12099 && !current_buffer->clip_changed
12100 /* Function force-mode-line-update is used to force a thorough
12101 redisplay. It sets either windows_or_buffers_changed or
12102 update_mode_lines. So don't take a shortcut here for these
12103 cases. */
12104 && !update_mode_lines
12105 && !windows_or_buffers_changed
12106 && !cursor_type_changed
12107 /* Can't use this case if highlighting a region. When a
12108 region exists, cursor movement has to do more than just
12109 set the cursor. */
12110 && !(!NILP (Vtransient_mark_mode)
12111 && !NILP (current_buffer->mark_active))
12112 && NILP (w->region_showing)
12113 && NILP (Vshow_trailing_whitespace)
12114 /* Right after splitting windows, last_point may be nil. */
12115 && INTEGERP (w->last_point)
12116 /* This code is not used for mini-buffer for the sake of the case
12117 of redisplaying to replace an echo area message; since in
12118 that case the mini-buffer contents per se are usually
12119 unchanged. This code is of no real use in the mini-buffer
12120 since the handling of this_line_start_pos, etc., in redisplay
12121 handles the same cases. */
12122 && !EQ (window, minibuf_window)
12123 /* When splitting windows or for new windows, it happens that
12124 redisplay is called with a nil window_end_vpos or one being
12125 larger than the window. This should really be fixed in
12126 window.c. I don't have this on my list, now, so we do
12127 approximately the same as the old redisplay code. --gerd. */
12128 && INTEGERP (w->window_end_vpos)
12129 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
12130 && (FRAME_WINDOW_P (f)
12131 || !overlay_arrow_in_current_buffer_p ()))
12133 int this_scroll_margin, top_scroll_margin;
12134 struct glyph_row *row = NULL;
12136 #if GLYPH_DEBUG
12137 debug_method_add (w, "cursor movement");
12138 #endif
12140 /* Scroll if point within this distance from the top or bottom
12141 of the window. This is a pixel value. */
12142 this_scroll_margin = max (0, scroll_margin);
12143 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
12144 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
12146 top_scroll_margin = this_scroll_margin;
12147 if (WINDOW_WANTS_HEADER_LINE_P (w))
12148 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
12150 /* Start with the row the cursor was displayed during the last
12151 not paused redisplay. Give up if that row is not valid. */
12152 if (w->last_cursor.vpos < 0
12153 || w->last_cursor.vpos >= w->current_matrix->nrows)
12154 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12155 else
12157 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
12158 if (row->mode_line_p)
12159 ++row;
12160 if (!row->enabled_p)
12161 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12164 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
12166 int scroll_p = 0;
12167 int last_y = window_text_bottom_y (w) - this_scroll_margin;
12169 if (PT > XFASTINT (w->last_point))
12171 /* Point has moved forward. */
12172 while (MATRIX_ROW_END_CHARPOS (row) < PT
12173 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
12175 xassert (row->enabled_p);
12176 ++row;
12179 /* The end position of a row equals the start position
12180 of the next row. If PT is there, we would rather
12181 display it in the next line. */
12182 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
12183 && MATRIX_ROW_END_CHARPOS (row) == PT
12184 && !cursor_row_p (w, row))
12185 ++row;
12187 /* If within the scroll margin, scroll. Note that
12188 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
12189 the next line would be drawn, and that
12190 this_scroll_margin can be zero. */
12191 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
12192 || PT > MATRIX_ROW_END_CHARPOS (row)
12193 /* Line is completely visible last line in window
12194 and PT is to be set in the next line. */
12195 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
12196 && PT == MATRIX_ROW_END_CHARPOS (row)
12197 && !row->ends_at_zv_p
12198 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
12199 scroll_p = 1;
12201 else if (PT < XFASTINT (w->last_point))
12203 /* Cursor has to be moved backward. Note that PT >=
12204 CHARPOS (startp) because of the outer if-statement. */
12205 while (!row->mode_line_p
12206 && (MATRIX_ROW_START_CHARPOS (row) > PT
12207 || (MATRIX_ROW_START_CHARPOS (row) == PT
12208 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
12209 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
12210 row > w->current_matrix->rows
12211 && (row-1)->ends_in_newline_from_string_p))))
12212 && (row->y > top_scroll_margin
12213 || CHARPOS (startp) == BEGV))
12215 xassert (row->enabled_p);
12216 --row;
12219 /* Consider the following case: Window starts at BEGV,
12220 there is invisible, intangible text at BEGV, so that
12221 display starts at some point START > BEGV. It can
12222 happen that we are called with PT somewhere between
12223 BEGV and START. Try to handle that case. */
12224 if (row < w->current_matrix->rows
12225 || row->mode_line_p)
12227 row = w->current_matrix->rows;
12228 if (row->mode_line_p)
12229 ++row;
12232 /* Due to newlines in overlay strings, we may have to
12233 skip forward over overlay strings. */
12234 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
12235 && MATRIX_ROW_END_CHARPOS (row) == PT
12236 && !cursor_row_p (w, row))
12237 ++row;
12239 /* If within the scroll margin, scroll. */
12240 if (row->y < top_scroll_margin
12241 && CHARPOS (startp) != BEGV)
12242 scroll_p = 1;
12244 else
12246 /* Cursor did not move. So don't scroll even if cursor line
12247 is partially visible, as it was so before. */
12248 rc = CURSOR_MOVEMENT_SUCCESS;
12251 if (PT < MATRIX_ROW_START_CHARPOS (row)
12252 || PT > MATRIX_ROW_END_CHARPOS (row))
12254 /* if PT is not in the glyph row, give up. */
12255 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12257 else if (rc != CURSOR_MOVEMENT_SUCCESS
12258 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
12259 && make_cursor_line_fully_visible_p)
12261 if (PT == MATRIX_ROW_END_CHARPOS (row)
12262 && !row->ends_at_zv_p
12263 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
12264 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12265 else if (row->height > window_box_height (w))
12267 /* If we end up in a partially visible line, let's
12268 make it fully visible, except when it's taller
12269 than the window, in which case we can't do much
12270 about it. */
12271 *scroll_step = 1;
12272 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12274 else
12276 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12277 if (!cursor_row_fully_visible_p (w, 0, 1))
12278 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12279 else
12280 rc = CURSOR_MOVEMENT_SUCCESS;
12283 else if (scroll_p)
12284 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12285 else
12287 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12288 rc = CURSOR_MOVEMENT_SUCCESS;
12293 return rc;
12296 void
12297 set_vertical_scroll_bar (w)
12298 struct window *w;
12300 int start, end, whole;
12302 /* Calculate the start and end positions for the current window.
12303 At some point, it would be nice to choose between scrollbars
12304 which reflect the whole buffer size, with special markers
12305 indicating narrowing, and scrollbars which reflect only the
12306 visible region.
12308 Note that mini-buffers sometimes aren't displaying any text. */
12309 if (!MINI_WINDOW_P (w)
12310 || (w == XWINDOW (minibuf_window)
12311 && NILP (echo_area_buffer[0])))
12313 struct buffer *buf = XBUFFER (w->buffer);
12314 whole = BUF_ZV (buf) - BUF_BEGV (buf);
12315 start = marker_position (w->start) - BUF_BEGV (buf);
12316 /* I don't think this is guaranteed to be right. For the
12317 moment, we'll pretend it is. */
12318 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
12320 if (end < start)
12321 end = start;
12322 if (whole < (end - start))
12323 whole = end - start;
12325 else
12326 start = end = whole = 0;
12328 /* Indicate what this scroll bar ought to be displaying now. */
12329 set_vertical_scroll_bar_hook (w, end - start, whole, start);
12333 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
12334 selected_window is redisplayed.
12336 We can return without actually redisplaying the window if
12337 fonts_changed_p is nonzero. In that case, redisplay_internal will
12338 retry. */
12340 static void
12341 redisplay_window (window, just_this_one_p)
12342 Lisp_Object window;
12343 int just_this_one_p;
12345 struct window *w = XWINDOW (window);
12346 struct frame *f = XFRAME (w->frame);
12347 struct buffer *buffer = XBUFFER (w->buffer);
12348 struct buffer *old = current_buffer;
12349 struct text_pos lpoint, opoint, startp;
12350 int update_mode_line;
12351 int tem;
12352 struct it it;
12353 /* Record it now because it's overwritten. */
12354 int current_matrix_up_to_date_p = 0;
12355 int used_current_matrix_p = 0;
12356 /* This is less strict than current_matrix_up_to_date_p.
12357 It indictes that the buffer contents and narrowing are unchanged. */
12358 int buffer_unchanged_p = 0;
12359 int temp_scroll_step = 0;
12360 int count = SPECPDL_INDEX ();
12361 int rc;
12362 int centering_position = -1;
12363 int last_line_misfit = 0;
12365 SET_TEXT_POS (lpoint, PT, PT_BYTE);
12366 opoint = lpoint;
12368 /* W must be a leaf window here. */
12369 xassert (!NILP (w->buffer));
12370 #if GLYPH_DEBUG
12371 *w->desired_matrix->method = 0;
12372 #endif
12374 specbind (Qinhibit_point_motion_hooks, Qt);
12376 reconsider_clip_changes (w, buffer);
12378 /* Has the mode line to be updated? */
12379 update_mode_line = (!NILP (w->update_mode_line)
12380 || update_mode_lines
12381 || buffer->clip_changed
12382 || buffer->prevent_redisplay_optimizations_p);
12384 if (MINI_WINDOW_P (w))
12386 if (w == XWINDOW (echo_area_window)
12387 && !NILP (echo_area_buffer[0]))
12389 if (update_mode_line)
12390 /* We may have to update a tty frame's menu bar or a
12391 tool-bar. Example `M-x C-h C-h C-g'. */
12392 goto finish_menu_bars;
12393 else
12394 /* We've already displayed the echo area glyphs in this window. */
12395 goto finish_scroll_bars;
12397 else if ((w != XWINDOW (minibuf_window)
12398 || minibuf_level == 0)
12399 /* When buffer is nonempty, redisplay window normally. */
12400 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
12401 /* Quail displays non-mini buffers in minibuffer window.
12402 In that case, redisplay the window normally. */
12403 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
12405 /* W is a mini-buffer window, but it's not active, so clear
12406 it. */
12407 int yb = window_text_bottom_y (w);
12408 struct glyph_row *row;
12409 int y;
12411 for (y = 0, row = w->desired_matrix->rows;
12412 y < yb;
12413 y += row->height, ++row)
12414 blank_row (w, row, y);
12415 goto finish_scroll_bars;
12418 clear_glyph_matrix (w->desired_matrix);
12421 /* Otherwise set up data on this window; select its buffer and point
12422 value. */
12423 /* Really select the buffer, for the sake of buffer-local
12424 variables. */
12425 set_buffer_internal_1 (XBUFFER (w->buffer));
12426 SET_TEXT_POS (opoint, PT, PT_BYTE);
12428 current_matrix_up_to_date_p
12429 = (!NILP (w->window_end_valid)
12430 && !current_buffer->clip_changed
12431 && !current_buffer->prevent_redisplay_optimizations_p
12432 && XFASTINT (w->last_modified) >= MODIFF
12433 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
12435 buffer_unchanged_p
12436 = (!NILP (w->window_end_valid)
12437 && !current_buffer->clip_changed
12438 && XFASTINT (w->last_modified) >= MODIFF
12439 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
12441 /* When windows_or_buffers_changed is non-zero, we can't rely on
12442 the window end being valid, so set it to nil there. */
12443 if (windows_or_buffers_changed)
12445 /* If window starts on a continuation line, maybe adjust the
12446 window start in case the window's width changed. */
12447 if (XMARKER (w->start)->buffer == current_buffer)
12448 compute_window_start_on_continuation_line (w);
12450 w->window_end_valid = Qnil;
12453 /* Some sanity checks. */
12454 CHECK_WINDOW_END (w);
12455 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
12456 abort ();
12457 if (BYTEPOS (opoint) < CHARPOS (opoint))
12458 abort ();
12460 /* If %c is in mode line, update it if needed. */
12461 if (!NILP (w->column_number_displayed)
12462 /* This alternative quickly identifies a common case
12463 where no change is needed. */
12464 && !(PT == XFASTINT (w->last_point)
12465 && XFASTINT (w->last_modified) >= MODIFF
12466 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
12467 && (XFASTINT (w->column_number_displayed)
12468 != (int) current_column ())) /* iftc */
12469 update_mode_line = 1;
12471 /* Count number of windows showing the selected buffer. An indirect
12472 buffer counts as its base buffer. */
12473 if (!just_this_one_p)
12475 struct buffer *current_base, *window_base;
12476 current_base = current_buffer;
12477 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
12478 if (current_base->base_buffer)
12479 current_base = current_base->base_buffer;
12480 if (window_base->base_buffer)
12481 window_base = window_base->base_buffer;
12482 if (current_base == window_base)
12483 buffer_shared++;
12486 /* Point refers normally to the selected window. For any other
12487 window, set up appropriate value. */
12488 if (!EQ (window, selected_window))
12490 int new_pt = XMARKER (w->pointm)->charpos;
12491 int new_pt_byte = marker_byte_position (w->pointm);
12492 if (new_pt < BEGV)
12494 new_pt = BEGV;
12495 new_pt_byte = BEGV_BYTE;
12496 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
12498 else if (new_pt > (ZV - 1))
12500 new_pt = ZV;
12501 new_pt_byte = ZV_BYTE;
12502 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
12505 /* We don't use SET_PT so that the point-motion hooks don't run. */
12506 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
12509 /* If any of the character widths specified in the display table
12510 have changed, invalidate the width run cache. It's true that
12511 this may be a bit late to catch such changes, but the rest of
12512 redisplay goes (non-fatally) haywire when the display table is
12513 changed, so why should we worry about doing any better? */
12514 if (current_buffer->width_run_cache)
12516 struct Lisp_Char_Table *disptab = buffer_display_table ();
12518 if (! disptab_matches_widthtab (disptab,
12519 XVECTOR (current_buffer->width_table)))
12521 invalidate_region_cache (current_buffer,
12522 current_buffer->width_run_cache,
12523 BEG, Z);
12524 recompute_width_table (current_buffer, disptab);
12528 /* If window-start is screwed up, choose a new one. */
12529 if (XMARKER (w->start)->buffer != current_buffer)
12530 goto recenter;
12532 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12534 /* If someone specified a new starting point but did not insist,
12535 check whether it can be used. */
12536 if (!NILP (w->optional_new_start)
12537 && CHARPOS (startp) >= BEGV
12538 && CHARPOS (startp) <= ZV)
12540 w->optional_new_start = Qnil;
12541 start_display (&it, w, startp);
12542 move_it_to (&it, PT, 0, it.last_visible_y, -1,
12543 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
12544 if (IT_CHARPOS (it) == PT)
12545 w->force_start = Qt;
12546 /* IT may overshoot PT if text at PT is invisible. */
12547 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
12548 w->force_start = Qt;
12553 /* Handle case where place to start displaying has been specified,
12554 unless the specified location is outside the accessible range. */
12555 if (!NILP (w->force_start)
12556 || w->frozen_window_start_p)
12558 /* We set this later on if we have to adjust point. */
12559 int new_vpos = -1;
12560 int val;
12562 w->force_start = Qnil;
12563 w->vscroll = 0;
12564 w->window_end_valid = Qnil;
12566 /* Forget any recorded base line for line number display. */
12567 if (!buffer_unchanged_p)
12568 w->base_line_number = Qnil;
12570 /* Redisplay the mode line. Select the buffer properly for that.
12571 Also, run the hook window-scroll-functions
12572 because we have scrolled. */
12573 /* Note, we do this after clearing force_start because
12574 if there's an error, it is better to forget about force_start
12575 than to get into an infinite loop calling the hook functions
12576 and having them get more errors. */
12577 if (!update_mode_line
12578 || ! NILP (Vwindow_scroll_functions))
12580 update_mode_line = 1;
12581 w->update_mode_line = Qt;
12582 startp = run_window_scroll_functions (window, startp);
12585 w->last_modified = make_number (0);
12586 w->last_overlay_modified = make_number (0);
12587 if (CHARPOS (startp) < BEGV)
12588 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
12589 else if (CHARPOS (startp) > ZV)
12590 SET_TEXT_POS (startp, ZV, ZV_BYTE);
12592 /* Redisplay, then check if cursor has been set during the
12593 redisplay. Give up if new fonts were loaded. */
12594 val = try_window (window, startp, 1);
12595 if (!val)
12597 w->force_start = Qt;
12598 clear_glyph_matrix (w->desired_matrix);
12599 goto need_larger_matrices;
12601 /* Point was outside the scroll margins. */
12602 if (val < 0)
12603 new_vpos = window_box_height (w) / 2;
12605 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
12607 /* If point does not appear, try to move point so it does
12608 appear. The desired matrix has been built above, so we
12609 can use it here. */
12610 new_vpos = window_box_height (w) / 2;
12613 if (!cursor_row_fully_visible_p (w, 0, 0))
12615 /* Point does appear, but on a line partly visible at end of window.
12616 Move it back to a fully-visible line. */
12617 new_vpos = window_box_height (w);
12620 /* If we need to move point for either of the above reasons,
12621 now actually do it. */
12622 if (new_vpos >= 0)
12624 struct glyph_row *row;
12626 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
12627 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
12628 ++row;
12630 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
12631 MATRIX_ROW_START_BYTEPOS (row));
12633 if (w != XWINDOW (selected_window))
12634 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
12635 else if (current_buffer == old)
12636 SET_TEXT_POS (lpoint, PT, PT_BYTE);
12638 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
12640 /* If we are highlighting the region, then we just changed
12641 the region, so redisplay to show it. */
12642 if (!NILP (Vtransient_mark_mode)
12643 && !NILP (current_buffer->mark_active))
12645 clear_glyph_matrix (w->desired_matrix);
12646 if (!try_window (window, startp, 0))
12647 goto need_larger_matrices;
12651 #if GLYPH_DEBUG
12652 debug_method_add (w, "forced window start");
12653 #endif
12654 goto done;
12657 /* Handle case where text has not changed, only point, and it has
12658 not moved off the frame, and we are not retrying after hscroll.
12659 (current_matrix_up_to_date_p is nonzero when retrying.) */
12660 if (current_matrix_up_to_date_p
12661 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
12662 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
12664 switch (rc)
12666 case CURSOR_MOVEMENT_SUCCESS:
12667 used_current_matrix_p = 1;
12668 goto done;
12670 #if 0 /* try_cursor_movement never returns this value. */
12671 case CURSOR_MOVEMENT_NEED_LARGER_MATRICES:
12672 goto need_larger_matrices;
12673 #endif
12675 case CURSOR_MOVEMENT_MUST_SCROLL:
12676 goto try_to_scroll;
12678 default:
12679 abort ();
12682 /* If current starting point was originally the beginning of a line
12683 but no longer is, find a new starting point. */
12684 else if (!NILP (w->start_at_line_beg)
12685 && !(CHARPOS (startp) <= BEGV
12686 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
12688 #if GLYPH_DEBUG
12689 debug_method_add (w, "recenter 1");
12690 #endif
12691 goto recenter;
12694 /* Try scrolling with try_window_id. Value is > 0 if update has
12695 been done, it is -1 if we know that the same window start will
12696 not work. It is 0 if unsuccessful for some other reason. */
12697 else if ((tem = try_window_id (w)) != 0)
12699 #if GLYPH_DEBUG
12700 debug_method_add (w, "try_window_id %d", tem);
12701 #endif
12703 if (fonts_changed_p)
12704 goto need_larger_matrices;
12705 if (tem > 0)
12706 goto done;
12708 /* Otherwise try_window_id has returned -1 which means that we
12709 don't want the alternative below this comment to execute. */
12711 else if (CHARPOS (startp) >= BEGV
12712 && CHARPOS (startp) <= ZV
12713 && PT >= CHARPOS (startp)
12714 && (CHARPOS (startp) < ZV
12715 /* Avoid starting at end of buffer. */
12716 || CHARPOS (startp) == BEGV
12717 || (XFASTINT (w->last_modified) >= MODIFF
12718 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
12720 #if GLYPH_DEBUG
12721 debug_method_add (w, "same window start");
12722 #endif
12724 /* Try to redisplay starting at same place as before.
12725 If point has not moved off frame, accept the results. */
12726 if (!current_matrix_up_to_date_p
12727 /* Don't use try_window_reusing_current_matrix in this case
12728 because a window scroll function can have changed the
12729 buffer. */
12730 || !NILP (Vwindow_scroll_functions)
12731 || MINI_WINDOW_P (w)
12732 || !(used_current_matrix_p
12733 = try_window_reusing_current_matrix (w)))
12735 IF_DEBUG (debug_method_add (w, "1"));
12736 if (try_window (window, startp, 1) < 0)
12737 /* -1 means we need to scroll.
12738 0 means we need new matrices, but fonts_changed_p
12739 is set in that case, so we will detect it below. */
12740 goto try_to_scroll;
12743 if (fonts_changed_p)
12744 goto need_larger_matrices;
12746 if (w->cursor.vpos >= 0)
12748 if (!just_this_one_p
12749 || current_buffer->clip_changed
12750 || BEG_UNCHANGED < CHARPOS (startp))
12751 /* Forget any recorded base line for line number display. */
12752 w->base_line_number = Qnil;
12754 if (!cursor_row_fully_visible_p (w, 1, 0))
12756 clear_glyph_matrix (w->desired_matrix);
12757 last_line_misfit = 1;
12759 /* Drop through and scroll. */
12760 else
12761 goto done;
12763 else
12764 clear_glyph_matrix (w->desired_matrix);
12767 try_to_scroll:
12769 w->last_modified = make_number (0);
12770 w->last_overlay_modified = make_number (0);
12772 /* Redisplay the mode line. Select the buffer properly for that. */
12773 if (!update_mode_line)
12775 update_mode_line = 1;
12776 w->update_mode_line = Qt;
12779 /* Try to scroll by specified few lines. */
12780 if ((scroll_conservatively
12781 || scroll_step
12782 || temp_scroll_step
12783 || NUMBERP (current_buffer->scroll_up_aggressively)
12784 || NUMBERP (current_buffer->scroll_down_aggressively))
12785 && !current_buffer->clip_changed
12786 && CHARPOS (startp) >= BEGV
12787 && CHARPOS (startp) <= ZV)
12789 /* The function returns -1 if new fonts were loaded, 1 if
12790 successful, 0 if not successful. */
12791 int rc = try_scrolling (window, just_this_one_p,
12792 scroll_conservatively,
12793 scroll_step,
12794 temp_scroll_step, last_line_misfit);
12795 switch (rc)
12797 case SCROLLING_SUCCESS:
12798 goto done;
12800 case SCROLLING_NEED_LARGER_MATRICES:
12801 goto need_larger_matrices;
12803 case SCROLLING_FAILED:
12804 break;
12806 default:
12807 abort ();
12811 /* Finally, just choose place to start which centers point */
12813 recenter:
12814 if (centering_position < 0)
12815 centering_position = window_box_height (w) / 2;
12817 #if GLYPH_DEBUG
12818 debug_method_add (w, "recenter");
12819 #endif
12821 /* w->vscroll = 0; */
12823 /* Forget any previously recorded base line for line number display. */
12824 if (!buffer_unchanged_p)
12825 w->base_line_number = Qnil;
12827 /* Move backward half the height of the window. */
12828 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
12829 it.current_y = it.last_visible_y;
12830 move_it_vertically_backward (&it, centering_position);
12831 xassert (IT_CHARPOS (it) >= BEGV);
12833 /* The function move_it_vertically_backward may move over more
12834 than the specified y-distance. If it->w is small, e.g. a
12835 mini-buffer window, we may end up in front of the window's
12836 display area. Start displaying at the start of the line
12837 containing PT in this case. */
12838 if (it.current_y <= 0)
12840 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
12841 move_it_vertically_backward (&it, 0);
12842 #if 0
12843 /* I think this assert is bogus if buffer contains
12844 invisible text or images. KFS. */
12845 xassert (IT_CHARPOS (it) <= PT);
12846 #endif
12847 it.current_y = 0;
12850 it.current_x = it.hpos = 0;
12852 /* Set startp here explicitly in case that helps avoid an infinite loop
12853 in case the window-scroll-functions functions get errors. */
12854 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
12856 /* Run scroll hooks. */
12857 startp = run_window_scroll_functions (window, it.current.pos);
12859 /* Redisplay the window. */
12860 if (!current_matrix_up_to_date_p
12861 || windows_or_buffers_changed
12862 || cursor_type_changed
12863 /* Don't use try_window_reusing_current_matrix in this case
12864 because it can have changed the buffer. */
12865 || !NILP (Vwindow_scroll_functions)
12866 || !just_this_one_p
12867 || MINI_WINDOW_P (w)
12868 || !(used_current_matrix_p
12869 = try_window_reusing_current_matrix (w)))
12870 try_window (window, startp, 0);
12872 /* If new fonts have been loaded (due to fontsets), give up. We
12873 have to start a new redisplay since we need to re-adjust glyph
12874 matrices. */
12875 if (fonts_changed_p)
12876 goto need_larger_matrices;
12878 /* If cursor did not appear assume that the middle of the window is
12879 in the first line of the window. Do it again with the next line.
12880 (Imagine a window of height 100, displaying two lines of height
12881 60. Moving back 50 from it->last_visible_y will end in the first
12882 line.) */
12883 if (w->cursor.vpos < 0)
12885 if (!NILP (w->window_end_valid)
12886 && PT >= Z - XFASTINT (w->window_end_pos))
12888 clear_glyph_matrix (w->desired_matrix);
12889 move_it_by_lines (&it, 1, 0);
12890 try_window (window, it.current.pos, 0);
12892 else if (PT < IT_CHARPOS (it))
12894 clear_glyph_matrix (w->desired_matrix);
12895 move_it_by_lines (&it, -1, 0);
12896 try_window (window, it.current.pos, 0);
12898 else
12900 /* Not much we can do about it. */
12904 /* Consider the following case: Window starts at BEGV, there is
12905 invisible, intangible text at BEGV, so that display starts at
12906 some point START > BEGV. It can happen that we are called with
12907 PT somewhere between BEGV and START. Try to handle that case. */
12908 if (w->cursor.vpos < 0)
12910 struct glyph_row *row = w->current_matrix->rows;
12911 if (row->mode_line_p)
12912 ++row;
12913 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12916 if (!cursor_row_fully_visible_p (w, 0, 0))
12918 /* If vscroll is enabled, disable it and try again. */
12919 if (w->vscroll)
12921 w->vscroll = 0;
12922 clear_glyph_matrix (w->desired_matrix);
12923 goto recenter;
12926 /* If centering point failed to make the whole line visible,
12927 put point at the top instead. That has to make the whole line
12928 visible, if it can be done. */
12929 if (centering_position == 0)
12930 goto done;
12932 clear_glyph_matrix (w->desired_matrix);
12933 centering_position = 0;
12934 goto recenter;
12937 done:
12939 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12940 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
12941 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
12942 ? Qt : Qnil);
12944 /* Display the mode line, if we must. */
12945 if ((update_mode_line
12946 /* If window not full width, must redo its mode line
12947 if (a) the window to its side is being redone and
12948 (b) we do a frame-based redisplay. This is a consequence
12949 of how inverted lines are drawn in frame-based redisplay. */
12950 || (!just_this_one_p
12951 && !FRAME_WINDOW_P (f)
12952 && !WINDOW_FULL_WIDTH_P (w))
12953 /* Line number to display. */
12954 || INTEGERP (w->base_line_pos)
12955 /* Column number is displayed and different from the one displayed. */
12956 || (!NILP (w->column_number_displayed)
12957 && (XFASTINT (w->column_number_displayed)
12958 != (int) current_column ()))) /* iftc */
12959 /* This means that the window has a mode line. */
12960 && (WINDOW_WANTS_MODELINE_P (w)
12961 || WINDOW_WANTS_HEADER_LINE_P (w)))
12963 display_mode_lines (w);
12965 /* If mode line height has changed, arrange for a thorough
12966 immediate redisplay using the correct mode line height. */
12967 if (WINDOW_WANTS_MODELINE_P (w)
12968 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
12970 fonts_changed_p = 1;
12971 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
12972 = DESIRED_MODE_LINE_HEIGHT (w);
12975 /* If top line height has changed, arrange for a thorough
12976 immediate redisplay using the correct mode line height. */
12977 if (WINDOW_WANTS_HEADER_LINE_P (w)
12978 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
12980 fonts_changed_p = 1;
12981 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
12982 = DESIRED_HEADER_LINE_HEIGHT (w);
12985 if (fonts_changed_p)
12986 goto need_larger_matrices;
12989 if (!line_number_displayed
12990 && !BUFFERP (w->base_line_pos))
12992 w->base_line_pos = Qnil;
12993 w->base_line_number = Qnil;
12996 finish_menu_bars:
12998 /* When we reach a frame's selected window, redo the frame's menu bar. */
12999 if (update_mode_line
13000 && EQ (FRAME_SELECTED_WINDOW (f), window))
13002 int redisplay_menu_p = 0;
13003 int redisplay_tool_bar_p = 0;
13005 if (FRAME_WINDOW_P (f))
13007 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
13008 || defined (USE_GTK)
13009 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
13010 #else
13011 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13012 #endif
13014 else
13015 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13017 if (redisplay_menu_p)
13018 display_menu_bar (w);
13020 #ifdef HAVE_WINDOW_SYSTEM
13021 #ifdef USE_GTK
13022 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
13023 #else
13024 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
13025 && (FRAME_TOOL_BAR_LINES (f) > 0
13026 || auto_resize_tool_bars_p);
13028 #endif
13030 if (redisplay_tool_bar_p)
13031 redisplay_tool_bar (f);
13032 #endif
13035 #ifdef HAVE_WINDOW_SYSTEM
13036 if (FRAME_WINDOW_P (f)
13037 && update_window_fringes (w, (just_this_one_p
13038 || (!used_current_matrix_p && !overlay_arrow_seen)
13039 || w->pseudo_window_p)))
13041 update_begin (f);
13042 BLOCK_INPUT;
13043 if (draw_window_fringes (w, 1))
13044 x_draw_vertical_border (w);
13045 UNBLOCK_INPUT;
13046 update_end (f);
13048 #endif /* HAVE_WINDOW_SYSTEM */
13050 /* We go to this label, with fonts_changed_p nonzero,
13051 if it is necessary to try again using larger glyph matrices.
13052 We have to redeem the scroll bar even in this case,
13053 because the loop in redisplay_internal expects that. */
13054 need_larger_matrices:
13056 finish_scroll_bars:
13058 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
13060 /* Set the thumb's position and size. */
13061 set_vertical_scroll_bar (w);
13063 /* Note that we actually used the scroll bar attached to this
13064 window, so it shouldn't be deleted at the end of redisplay. */
13065 redeem_scroll_bar_hook (w);
13068 /* Restore current_buffer and value of point in it. */
13069 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
13070 set_buffer_internal_1 (old);
13071 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
13073 unbind_to (count, Qnil);
13077 /* Build the complete desired matrix of WINDOW with a window start
13078 buffer position POS.
13080 Value is 1 if successful. It is zero if fonts were loaded during
13081 redisplay which makes re-adjusting glyph matrices necessary, and -1
13082 if point would appear in the scroll margins.
13083 (We check that only if CHECK_MARGINS is nonzero. */
13086 try_window (window, pos, check_margins)
13087 Lisp_Object window;
13088 struct text_pos pos;
13089 int check_margins;
13091 struct window *w = XWINDOW (window);
13092 struct it it;
13093 struct glyph_row *last_text_row = NULL;
13095 /* Make POS the new window start. */
13096 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
13098 /* Mark cursor position as unknown. No overlay arrow seen. */
13099 w->cursor.vpos = -1;
13100 overlay_arrow_seen = 0;
13102 /* Initialize iterator and info to start at POS. */
13103 start_display (&it, w, pos);
13105 /* Display all lines of W. */
13106 while (it.current_y < it.last_visible_y)
13108 if (display_line (&it))
13109 last_text_row = it.glyph_row - 1;
13110 if (fonts_changed_p)
13111 return 0;
13114 /* Don't let the cursor end in the scroll margins. */
13115 if (check_margins
13116 && !MINI_WINDOW_P (w))
13118 int this_scroll_margin;
13120 this_scroll_margin = max (0, scroll_margin);
13121 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13122 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
13124 if ((w->cursor.y < this_scroll_margin
13125 && CHARPOS (pos) > BEGV
13126 && IT_CHARPOS (it) < ZV)
13127 /* rms: considering make_cursor_line_fully_visible_p here
13128 seems to give wrong results. We don't want to recenter
13129 when the last line is partly visible, we want to allow
13130 that case to be handled in the usual way. */
13131 || (w->cursor.y + 1) > it.last_visible_y)
13133 w->cursor.vpos = -1;
13134 clear_glyph_matrix (w->desired_matrix);
13135 return -1;
13139 /* If bottom moved off end of frame, change mode line percentage. */
13140 if (XFASTINT (w->window_end_pos) <= 0
13141 && Z != IT_CHARPOS (it))
13142 w->update_mode_line = Qt;
13144 /* Set window_end_pos to the offset of the last character displayed
13145 on the window from the end of current_buffer. Set
13146 window_end_vpos to its row number. */
13147 if (last_text_row)
13149 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
13150 w->window_end_bytepos
13151 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
13152 w->window_end_pos
13153 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
13154 w->window_end_vpos
13155 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
13156 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
13157 ->displays_text_p);
13159 else
13161 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
13162 w->window_end_pos = make_number (Z - ZV);
13163 w->window_end_vpos = make_number (0);
13166 /* But that is not valid info until redisplay finishes. */
13167 w->window_end_valid = Qnil;
13168 return 1;
13173 /************************************************************************
13174 Window redisplay reusing current matrix when buffer has not changed
13175 ************************************************************************/
13177 /* Try redisplay of window W showing an unchanged buffer with a
13178 different window start than the last time it was displayed by
13179 reusing its current matrix. Value is non-zero if successful.
13180 W->start is the new window start. */
13182 static int
13183 try_window_reusing_current_matrix (w)
13184 struct window *w;
13186 struct frame *f = XFRAME (w->frame);
13187 struct glyph_row *row, *bottom_row;
13188 struct it it;
13189 struct run run;
13190 struct text_pos start, new_start;
13191 int nrows_scrolled, i;
13192 struct glyph_row *last_text_row;
13193 struct glyph_row *last_reused_text_row;
13194 struct glyph_row *start_row;
13195 int start_vpos, min_y, max_y;
13197 #if GLYPH_DEBUG
13198 if (inhibit_try_window_reusing)
13199 return 0;
13200 #endif
13202 if (/* This function doesn't handle terminal frames. */
13203 !FRAME_WINDOW_P (f)
13204 /* Don't try to reuse the display if windows have been split
13205 or such. */
13206 || windows_or_buffers_changed
13207 || cursor_type_changed)
13208 return 0;
13210 /* Can't do this if region may have changed. */
13211 if ((!NILP (Vtransient_mark_mode)
13212 && !NILP (current_buffer->mark_active))
13213 || !NILP (w->region_showing)
13214 || !NILP (Vshow_trailing_whitespace))
13215 return 0;
13217 /* If top-line visibility has changed, give up. */
13218 if (WINDOW_WANTS_HEADER_LINE_P (w)
13219 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
13220 return 0;
13222 /* Give up if old or new display is scrolled vertically. We could
13223 make this function handle this, but right now it doesn't. */
13224 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
13225 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
13226 return 0;
13228 /* The variable new_start now holds the new window start. The old
13229 start `start' can be determined from the current matrix. */
13230 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
13231 start = start_row->start.pos;
13232 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
13234 /* Clear the desired matrix for the display below. */
13235 clear_glyph_matrix (w->desired_matrix);
13237 if (CHARPOS (new_start) <= CHARPOS (start))
13239 int first_row_y;
13241 /* Don't use this method if the display starts with an ellipsis
13242 displayed for invisible text. It's not easy to handle that case
13243 below, and it's certainly not worth the effort since this is
13244 not a frequent case. */
13245 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
13246 return 0;
13248 IF_DEBUG (debug_method_add (w, "twu1"));
13250 /* Display up to a row that can be reused. The variable
13251 last_text_row is set to the last row displayed that displays
13252 text. Note that it.vpos == 0 if or if not there is a
13253 header-line; it's not the same as the MATRIX_ROW_VPOS! */
13254 start_display (&it, w, new_start);
13255 first_row_y = it.current_y;
13256 w->cursor.vpos = -1;
13257 last_text_row = last_reused_text_row = NULL;
13259 while (it.current_y < it.last_visible_y
13260 && !fonts_changed_p)
13262 /* If we have reached into the characters in the START row,
13263 that means the line boundaries have changed. So we
13264 can't start copying with the row START. Maybe it will
13265 work to start copying with the following row. */
13266 while (IT_CHARPOS (it) > CHARPOS (start))
13268 /* Advance to the next row as the "start". */
13269 start_row++;
13270 start = start_row->start.pos;
13271 /* If there are no more rows to try, or just one, give up. */
13272 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
13273 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
13274 || CHARPOS (start) == ZV)
13276 clear_glyph_matrix (w->desired_matrix);
13277 return 0;
13280 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
13282 /* If we have reached alignment,
13283 we can copy the rest of the rows. */
13284 if (IT_CHARPOS (it) == CHARPOS (start))
13285 break;
13287 if (display_line (&it))
13288 last_text_row = it.glyph_row - 1;
13291 /* A value of current_y < last_visible_y means that we stopped
13292 at the previous window start, which in turn means that we
13293 have at least one reusable row. */
13294 if (it.current_y < it.last_visible_y)
13296 /* IT.vpos always starts from 0; it counts text lines. */
13297 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
13299 /* Find PT if not already found in the lines displayed. */
13300 if (w->cursor.vpos < 0)
13302 int dy = it.current_y - start_row->y;
13304 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
13305 row = row_containing_pos (w, PT, row, NULL, dy);
13306 if (row)
13307 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
13308 dy, nrows_scrolled);
13309 else
13311 clear_glyph_matrix (w->desired_matrix);
13312 return 0;
13316 /* Scroll the display. Do it before the current matrix is
13317 changed. The problem here is that update has not yet
13318 run, i.e. part of the current matrix is not up to date.
13319 scroll_run_hook will clear the cursor, and use the
13320 current matrix to get the height of the row the cursor is
13321 in. */
13322 run.current_y = start_row->y;
13323 run.desired_y = it.current_y;
13324 run.height = it.last_visible_y - it.current_y;
13326 if (run.height > 0 && run.current_y != run.desired_y)
13328 update_begin (f);
13329 rif->update_window_begin_hook (w);
13330 rif->clear_window_mouse_face (w);
13331 rif->scroll_run_hook (w, &run);
13332 rif->update_window_end_hook (w, 0, 0);
13333 update_end (f);
13336 /* Shift current matrix down by nrows_scrolled lines. */
13337 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
13338 rotate_matrix (w->current_matrix,
13339 start_vpos,
13340 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
13341 nrows_scrolled);
13343 /* Disable lines that must be updated. */
13344 for (i = 0; i < it.vpos; ++i)
13345 (start_row + i)->enabled_p = 0;
13347 /* Re-compute Y positions. */
13348 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
13349 max_y = it.last_visible_y;
13350 for (row = start_row + nrows_scrolled;
13351 row < bottom_row;
13352 ++row)
13354 row->y = it.current_y;
13355 row->visible_height = row->height;
13357 if (row->y < min_y)
13358 row->visible_height -= min_y - row->y;
13359 if (row->y + row->height > max_y)
13360 row->visible_height -= row->y + row->height - max_y;
13361 row->redraw_fringe_bitmaps_p = 1;
13363 it.current_y += row->height;
13365 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
13366 last_reused_text_row = row;
13367 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
13368 break;
13371 /* Disable lines in the current matrix which are now
13372 below the window. */
13373 for (++row; row < bottom_row; ++row)
13374 row->enabled_p = row->mode_line_p = 0;
13377 /* Update window_end_pos etc.; last_reused_text_row is the last
13378 reused row from the current matrix containing text, if any.
13379 The value of last_text_row is the last displayed line
13380 containing text. */
13381 if (last_reused_text_row)
13383 w->window_end_bytepos
13384 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
13385 w->window_end_pos
13386 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
13387 w->window_end_vpos
13388 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
13389 w->current_matrix));
13391 else if (last_text_row)
13393 w->window_end_bytepos
13394 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
13395 w->window_end_pos
13396 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
13397 w->window_end_vpos
13398 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
13400 else
13402 /* This window must be completely empty. */
13403 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
13404 w->window_end_pos = make_number (Z - ZV);
13405 w->window_end_vpos = make_number (0);
13407 w->window_end_valid = Qnil;
13409 /* Update hint: don't try scrolling again in update_window. */
13410 w->desired_matrix->no_scrolling_p = 1;
13412 #if GLYPH_DEBUG
13413 debug_method_add (w, "try_window_reusing_current_matrix 1");
13414 #endif
13415 return 1;
13417 else if (CHARPOS (new_start) > CHARPOS (start))
13419 struct glyph_row *pt_row, *row;
13420 struct glyph_row *first_reusable_row;
13421 struct glyph_row *first_row_to_display;
13422 int dy;
13423 int yb = window_text_bottom_y (w);
13425 /* Find the row starting at new_start, if there is one. Don't
13426 reuse a partially visible line at the end. */
13427 first_reusable_row = start_row;
13428 while (first_reusable_row->enabled_p
13429 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
13430 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
13431 < CHARPOS (new_start)))
13432 ++first_reusable_row;
13434 /* Give up if there is no row to reuse. */
13435 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
13436 || !first_reusable_row->enabled_p
13437 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
13438 != CHARPOS (new_start)))
13439 return 0;
13441 /* We can reuse fully visible rows beginning with
13442 first_reusable_row to the end of the window. Set
13443 first_row_to_display to the first row that cannot be reused.
13444 Set pt_row to the row containing point, if there is any. */
13445 pt_row = NULL;
13446 for (first_row_to_display = first_reusable_row;
13447 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
13448 ++first_row_to_display)
13450 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
13451 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
13452 pt_row = first_row_to_display;
13455 /* Start displaying at the start of first_row_to_display. */
13456 xassert (first_row_to_display->y < yb);
13457 init_to_row_start (&it, w, first_row_to_display);
13459 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
13460 - start_vpos);
13461 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
13462 - nrows_scrolled);
13463 it.current_y = (first_row_to_display->y - first_reusable_row->y
13464 + WINDOW_HEADER_LINE_HEIGHT (w));
13466 /* Display lines beginning with first_row_to_display in the
13467 desired matrix. Set last_text_row to the last row displayed
13468 that displays text. */
13469 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
13470 if (pt_row == NULL)
13471 w->cursor.vpos = -1;
13472 last_text_row = NULL;
13473 while (it.current_y < it.last_visible_y && !fonts_changed_p)
13474 if (display_line (&it))
13475 last_text_row = it.glyph_row - 1;
13477 /* Give up If point isn't in a row displayed or reused. */
13478 if (w->cursor.vpos < 0)
13480 clear_glyph_matrix (w->desired_matrix);
13481 return 0;
13484 /* If point is in a reused row, adjust y and vpos of the cursor
13485 position. */
13486 if (pt_row)
13488 w->cursor.vpos -= nrows_scrolled;
13489 w->cursor.y -= first_reusable_row->y - start_row->y;
13492 /* Scroll the display. */
13493 run.current_y = first_reusable_row->y;
13494 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
13495 run.height = it.last_visible_y - run.current_y;
13496 dy = run.current_y - run.desired_y;
13498 if (run.height)
13500 update_begin (f);
13501 rif->update_window_begin_hook (w);
13502 rif->clear_window_mouse_face (w);
13503 rif->scroll_run_hook (w, &run);
13504 rif->update_window_end_hook (w, 0, 0);
13505 update_end (f);
13508 /* Adjust Y positions of reused rows. */
13509 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
13510 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
13511 max_y = it.last_visible_y;
13512 for (row = first_reusable_row; row < first_row_to_display; ++row)
13514 row->y -= dy;
13515 row->visible_height = row->height;
13516 if (row->y < min_y)
13517 row->visible_height -= min_y - row->y;
13518 if (row->y + row->height > max_y)
13519 row->visible_height -= row->y + row->height - max_y;
13520 row->redraw_fringe_bitmaps_p = 1;
13523 /* Scroll the current matrix. */
13524 xassert (nrows_scrolled > 0);
13525 rotate_matrix (w->current_matrix,
13526 start_vpos,
13527 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
13528 -nrows_scrolled);
13530 /* Disable rows not reused. */
13531 for (row -= nrows_scrolled; row < bottom_row; ++row)
13532 row->enabled_p = 0;
13534 /* Point may have moved to a different line, so we cannot assume that
13535 the previous cursor position is valid; locate the correct row. */
13536 if (pt_row)
13538 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
13539 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
13540 row++)
13542 w->cursor.vpos++;
13543 w->cursor.y = row->y;
13545 if (row < bottom_row)
13547 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
13548 while (glyph->charpos < PT)
13550 w->cursor.hpos++;
13551 w->cursor.x += glyph->pixel_width;
13552 glyph++;
13557 /* Adjust window end. A null value of last_text_row means that
13558 the window end is in reused rows which in turn means that
13559 only its vpos can have changed. */
13560 if (last_text_row)
13562 w->window_end_bytepos
13563 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
13564 w->window_end_pos
13565 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
13566 w->window_end_vpos
13567 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
13569 else
13571 w->window_end_vpos
13572 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
13575 w->window_end_valid = Qnil;
13576 w->desired_matrix->no_scrolling_p = 1;
13578 #if GLYPH_DEBUG
13579 debug_method_add (w, "try_window_reusing_current_matrix 2");
13580 #endif
13581 return 1;
13584 return 0;
13589 /************************************************************************
13590 Window redisplay reusing current matrix when buffer has changed
13591 ************************************************************************/
13593 static struct glyph_row *find_last_unchanged_at_beg_row P_ ((struct window *));
13594 static struct glyph_row *find_first_unchanged_at_end_row P_ ((struct window *,
13595 int *, int *));
13596 static struct glyph_row *
13597 find_last_row_displaying_text P_ ((struct glyph_matrix *, struct it *,
13598 struct glyph_row *));
13601 /* Return the last row in MATRIX displaying text. If row START is
13602 non-null, start searching with that row. IT gives the dimensions
13603 of the display. Value is null if matrix is empty; otherwise it is
13604 a pointer to the row found. */
13606 static struct glyph_row *
13607 find_last_row_displaying_text (matrix, it, start)
13608 struct glyph_matrix *matrix;
13609 struct it *it;
13610 struct glyph_row *start;
13612 struct glyph_row *row, *row_found;
13614 /* Set row_found to the last row in IT->w's current matrix
13615 displaying text. The loop looks funny but think of partially
13616 visible lines. */
13617 row_found = NULL;
13618 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
13619 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
13621 xassert (row->enabled_p);
13622 row_found = row;
13623 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
13624 break;
13625 ++row;
13628 return row_found;
13632 /* Return the last row in the current matrix of W that is not affected
13633 by changes at the start of current_buffer that occurred since W's
13634 current matrix was built. Value is null if no such row exists.
13636 BEG_UNCHANGED us the number of characters unchanged at the start of
13637 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
13638 first changed character in current_buffer. Characters at positions <
13639 BEG + BEG_UNCHANGED are at the same buffer positions as they were
13640 when the current matrix was built. */
13642 static struct glyph_row *
13643 find_last_unchanged_at_beg_row (w)
13644 struct window *w;
13646 int first_changed_pos = BEG + BEG_UNCHANGED;
13647 struct glyph_row *row;
13648 struct glyph_row *row_found = NULL;
13649 int yb = window_text_bottom_y (w);
13651 /* Find the last row displaying unchanged text. */
13652 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
13653 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
13654 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos)
13656 if (/* If row ends before first_changed_pos, it is unchanged,
13657 except in some case. */
13658 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
13659 /* When row ends in ZV and we write at ZV it is not
13660 unchanged. */
13661 && !row->ends_at_zv_p
13662 /* When first_changed_pos is the end of a continued line,
13663 row is not unchanged because it may be no longer
13664 continued. */
13665 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
13666 && (row->continued_p
13667 || row->exact_window_width_line_p)))
13668 row_found = row;
13670 /* Stop if last visible row. */
13671 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
13672 break;
13674 ++row;
13677 return row_found;
13681 /* Find the first glyph row in the current matrix of W that is not
13682 affected by changes at the end of current_buffer since the
13683 time W's current matrix was built.
13685 Return in *DELTA the number of chars by which buffer positions in
13686 unchanged text at the end of current_buffer must be adjusted.
13688 Return in *DELTA_BYTES the corresponding number of bytes.
13690 Value is null if no such row exists, i.e. all rows are affected by
13691 changes. */
13693 static struct glyph_row *
13694 find_first_unchanged_at_end_row (w, delta, delta_bytes)
13695 struct window *w;
13696 int *delta, *delta_bytes;
13698 struct glyph_row *row;
13699 struct glyph_row *row_found = NULL;
13701 *delta = *delta_bytes = 0;
13703 /* Display must not have been paused, otherwise the current matrix
13704 is not up to date. */
13705 if (NILP (w->window_end_valid))
13706 abort ();
13708 /* A value of window_end_pos >= END_UNCHANGED means that the window
13709 end is in the range of changed text. If so, there is no
13710 unchanged row at the end of W's current matrix. */
13711 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
13712 return NULL;
13714 /* Set row to the last row in W's current matrix displaying text. */
13715 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
13717 /* If matrix is entirely empty, no unchanged row exists. */
13718 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
13720 /* The value of row is the last glyph row in the matrix having a
13721 meaningful buffer position in it. The end position of row
13722 corresponds to window_end_pos. This allows us to translate
13723 buffer positions in the current matrix to current buffer
13724 positions for characters not in changed text. */
13725 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
13726 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
13727 int last_unchanged_pos, last_unchanged_pos_old;
13728 struct glyph_row *first_text_row
13729 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
13731 *delta = Z - Z_old;
13732 *delta_bytes = Z_BYTE - Z_BYTE_old;
13734 /* Set last_unchanged_pos to the buffer position of the last
13735 character in the buffer that has not been changed. Z is the
13736 index + 1 of the last character in current_buffer, i.e. by
13737 subtracting END_UNCHANGED we get the index of the last
13738 unchanged character, and we have to add BEG to get its buffer
13739 position. */
13740 last_unchanged_pos = Z - END_UNCHANGED + BEG;
13741 last_unchanged_pos_old = last_unchanged_pos - *delta;
13743 /* Search backward from ROW for a row displaying a line that
13744 starts at a minimum position >= last_unchanged_pos_old. */
13745 for (; row > first_text_row; --row)
13747 /* This used to abort, but it can happen.
13748 It is ok to just stop the search instead here. KFS. */
13749 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
13750 break;
13752 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
13753 row_found = row;
13757 if (row_found && !MATRIX_ROW_DISPLAYS_TEXT_P (row_found))
13758 abort ();
13760 return row_found;
13764 /* Make sure that glyph rows in the current matrix of window W
13765 reference the same glyph memory as corresponding rows in the
13766 frame's frame matrix. This function is called after scrolling W's
13767 current matrix on a terminal frame in try_window_id and
13768 try_window_reusing_current_matrix. */
13770 static void
13771 sync_frame_with_window_matrix_rows (w)
13772 struct window *w;
13774 struct frame *f = XFRAME (w->frame);
13775 struct glyph_row *window_row, *window_row_end, *frame_row;
13777 /* Preconditions: W must be a leaf window and full-width. Its frame
13778 must have a frame matrix. */
13779 xassert (NILP (w->hchild) && NILP (w->vchild));
13780 xassert (WINDOW_FULL_WIDTH_P (w));
13781 xassert (!FRAME_WINDOW_P (f));
13783 /* If W is a full-width window, glyph pointers in W's current matrix
13784 have, by definition, to be the same as glyph pointers in the
13785 corresponding frame matrix. Note that frame matrices have no
13786 marginal areas (see build_frame_matrix). */
13787 window_row = w->current_matrix->rows;
13788 window_row_end = window_row + w->current_matrix->nrows;
13789 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
13790 while (window_row < window_row_end)
13792 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
13793 struct glyph *end = window_row->glyphs[LAST_AREA];
13795 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
13796 frame_row->glyphs[TEXT_AREA] = start;
13797 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
13798 frame_row->glyphs[LAST_AREA] = end;
13800 /* Disable frame rows whose corresponding window rows have
13801 been disabled in try_window_id. */
13802 if (!window_row->enabled_p)
13803 frame_row->enabled_p = 0;
13805 ++window_row, ++frame_row;
13810 /* Find the glyph row in window W containing CHARPOS. Consider all
13811 rows between START and END (not inclusive). END null means search
13812 all rows to the end of the display area of W. Value is the row
13813 containing CHARPOS or null. */
13815 struct glyph_row *
13816 row_containing_pos (w, charpos, start, end, dy)
13817 struct window *w;
13818 int charpos;
13819 struct glyph_row *start, *end;
13820 int dy;
13822 struct glyph_row *row = start;
13823 int last_y;
13825 /* If we happen to start on a header-line, skip that. */
13826 if (row->mode_line_p)
13827 ++row;
13829 if ((end && row >= end) || !row->enabled_p)
13830 return NULL;
13832 last_y = window_text_bottom_y (w) - dy;
13834 while (1)
13836 /* Give up if we have gone too far. */
13837 if (end && row >= end)
13838 return NULL;
13839 /* This formerly returned if they were equal.
13840 I think that both quantities are of a "last plus one" type;
13841 if so, when they are equal, the row is within the screen. -- rms. */
13842 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
13843 return NULL;
13845 /* If it is in this row, return this row. */
13846 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
13847 || (MATRIX_ROW_END_CHARPOS (row) == charpos
13848 /* The end position of a row equals the start
13849 position of the next row. If CHARPOS is there, we
13850 would rather display it in the next line, except
13851 when this line ends in ZV. */
13852 && !row->ends_at_zv_p
13853 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13854 && charpos >= MATRIX_ROW_START_CHARPOS (row))
13855 return row;
13856 ++row;
13861 /* Try to redisplay window W by reusing its existing display. W's
13862 current matrix must be up to date when this function is called,
13863 i.e. window_end_valid must not be nil.
13865 Value is
13867 1 if display has been updated
13868 0 if otherwise unsuccessful
13869 -1 if redisplay with same window start is known not to succeed
13871 The following steps are performed:
13873 1. Find the last row in the current matrix of W that is not
13874 affected by changes at the start of current_buffer. If no such row
13875 is found, give up.
13877 2. Find the first row in W's current matrix that is not affected by
13878 changes at the end of current_buffer. Maybe there is no such row.
13880 3. Display lines beginning with the row + 1 found in step 1 to the
13881 row found in step 2 or, if step 2 didn't find a row, to the end of
13882 the window.
13884 4. If cursor is not known to appear on the window, give up.
13886 5. If display stopped at the row found in step 2, scroll the
13887 display and current matrix as needed.
13889 6. Maybe display some lines at the end of W, if we must. This can
13890 happen under various circumstances, like a partially visible line
13891 becoming fully visible, or because newly displayed lines are displayed
13892 in smaller font sizes.
13894 7. Update W's window end information. */
13896 static int
13897 try_window_id (w)
13898 struct window *w;
13900 struct frame *f = XFRAME (w->frame);
13901 struct glyph_matrix *current_matrix = w->current_matrix;
13902 struct glyph_matrix *desired_matrix = w->desired_matrix;
13903 struct glyph_row *last_unchanged_at_beg_row;
13904 struct glyph_row *first_unchanged_at_end_row;
13905 struct glyph_row *row;
13906 struct glyph_row *bottom_row;
13907 int bottom_vpos;
13908 struct it it;
13909 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
13910 struct text_pos start_pos;
13911 struct run run;
13912 int first_unchanged_at_end_vpos = 0;
13913 struct glyph_row *last_text_row, *last_text_row_at_end;
13914 struct text_pos start;
13915 int first_changed_charpos, last_changed_charpos;
13917 #if GLYPH_DEBUG
13918 if (inhibit_try_window_id)
13919 return 0;
13920 #endif
13922 /* This is handy for debugging. */
13923 #if 0
13924 #define GIVE_UP(X) \
13925 do { \
13926 fprintf (stderr, "try_window_id give up %d\n", (X)); \
13927 return 0; \
13928 } while (0)
13929 #else
13930 #define GIVE_UP(X) return 0
13931 #endif
13933 SET_TEXT_POS_FROM_MARKER (start, w->start);
13935 /* Don't use this for mini-windows because these can show
13936 messages and mini-buffers, and we don't handle that here. */
13937 if (MINI_WINDOW_P (w))
13938 GIVE_UP (1);
13940 /* This flag is used to prevent redisplay optimizations. */
13941 if (windows_or_buffers_changed || cursor_type_changed)
13942 GIVE_UP (2);
13944 /* Verify that narrowing has not changed.
13945 Also verify that we were not told to prevent redisplay optimizations.
13946 It would be nice to further
13947 reduce the number of cases where this prevents try_window_id. */
13948 if (current_buffer->clip_changed
13949 || current_buffer->prevent_redisplay_optimizations_p)
13950 GIVE_UP (3);
13952 /* Window must either use window-based redisplay or be full width. */
13953 if (!FRAME_WINDOW_P (f)
13954 && (!line_ins_del_ok
13955 || !WINDOW_FULL_WIDTH_P (w)))
13956 GIVE_UP (4);
13958 /* Give up if point is not known NOT to appear in W. */
13959 if (PT < CHARPOS (start))
13960 GIVE_UP (5);
13962 /* Another way to prevent redisplay optimizations. */
13963 if (XFASTINT (w->last_modified) == 0)
13964 GIVE_UP (6);
13966 /* Verify that window is not hscrolled. */
13967 if (XFASTINT (w->hscroll) != 0)
13968 GIVE_UP (7);
13970 /* Verify that display wasn't paused. */
13971 if (NILP (w->window_end_valid))
13972 GIVE_UP (8);
13974 /* Can't use this if highlighting a region because a cursor movement
13975 will do more than just set the cursor. */
13976 if (!NILP (Vtransient_mark_mode)
13977 && !NILP (current_buffer->mark_active))
13978 GIVE_UP (9);
13980 /* Likewise if highlighting trailing whitespace. */
13981 if (!NILP (Vshow_trailing_whitespace))
13982 GIVE_UP (11);
13984 /* Likewise if showing a region. */
13985 if (!NILP (w->region_showing))
13986 GIVE_UP (10);
13988 /* Can use this if overlay arrow position and or string have changed. */
13989 if (overlay_arrows_changed_p ())
13990 GIVE_UP (12);
13993 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
13994 only if buffer has really changed. The reason is that the gap is
13995 initially at Z for freshly visited files. The code below would
13996 set end_unchanged to 0 in that case. */
13997 if (MODIFF > SAVE_MODIFF
13998 /* This seems to happen sometimes after saving a buffer. */
13999 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
14001 if (GPT - BEG < BEG_UNCHANGED)
14002 BEG_UNCHANGED = GPT - BEG;
14003 if (Z - GPT < END_UNCHANGED)
14004 END_UNCHANGED = Z - GPT;
14007 /* The position of the first and last character that has been changed. */
14008 first_changed_charpos = BEG + BEG_UNCHANGED;
14009 last_changed_charpos = Z - END_UNCHANGED;
14011 /* If window starts after a line end, and the last change is in
14012 front of that newline, then changes don't affect the display.
14013 This case happens with stealth-fontification. Note that although
14014 the display is unchanged, glyph positions in the matrix have to
14015 be adjusted, of course. */
14016 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14017 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
14018 && ((last_changed_charpos < CHARPOS (start)
14019 && CHARPOS (start) == BEGV)
14020 || (last_changed_charpos < CHARPOS (start) - 1
14021 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
14023 int Z_old, delta, Z_BYTE_old, delta_bytes;
14024 struct glyph_row *r0;
14026 /* Compute how many chars/bytes have been added to or removed
14027 from the buffer. */
14028 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
14029 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
14030 delta = Z - Z_old;
14031 delta_bytes = Z_BYTE - Z_BYTE_old;
14033 /* Give up if PT is not in the window. Note that it already has
14034 been checked at the start of try_window_id that PT is not in
14035 front of the window start. */
14036 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
14037 GIVE_UP (13);
14039 /* If window start is unchanged, we can reuse the whole matrix
14040 as is, after adjusting glyph positions. No need to compute
14041 the window end again, since its offset from Z hasn't changed. */
14042 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
14043 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
14044 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
14045 /* PT must not be in a partially visible line. */
14046 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
14047 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
14049 /* Adjust positions in the glyph matrix. */
14050 if (delta || delta_bytes)
14052 struct glyph_row *r1
14053 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
14054 increment_matrix_positions (w->current_matrix,
14055 MATRIX_ROW_VPOS (r0, current_matrix),
14056 MATRIX_ROW_VPOS (r1, current_matrix),
14057 delta, delta_bytes);
14060 /* Set the cursor. */
14061 row = row_containing_pos (w, PT, r0, NULL, 0);
14062 if (row)
14063 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
14064 else
14065 abort ();
14066 return 1;
14070 /* Handle the case that changes are all below what is displayed in
14071 the window, and that PT is in the window. This shortcut cannot
14072 be taken if ZV is visible in the window, and text has been added
14073 there that is visible in the window. */
14074 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
14075 /* ZV is not visible in the window, or there are no
14076 changes at ZV, actually. */
14077 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
14078 || first_changed_charpos == last_changed_charpos))
14080 struct glyph_row *r0;
14082 /* Give up if PT is not in the window. Note that it already has
14083 been checked at the start of try_window_id that PT is not in
14084 front of the window start. */
14085 if (PT >= MATRIX_ROW_END_CHARPOS (row))
14086 GIVE_UP (14);
14088 /* If window start is unchanged, we can reuse the whole matrix
14089 as is, without changing glyph positions since no text has
14090 been added/removed in front of the window end. */
14091 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
14092 if (TEXT_POS_EQUAL_P (start, r0->start.pos)
14093 /* PT must not be in a partially visible line. */
14094 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
14095 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
14097 /* We have to compute the window end anew since text
14098 can have been added/removed after it. */
14099 w->window_end_pos
14100 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
14101 w->window_end_bytepos
14102 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
14104 /* Set the cursor. */
14105 row = row_containing_pos (w, PT, r0, NULL, 0);
14106 if (row)
14107 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
14108 else
14109 abort ();
14110 return 2;
14114 /* Give up if window start is in the changed area.
14116 The condition used to read
14118 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
14120 but why that was tested escapes me at the moment. */
14121 if (CHARPOS (start) >= first_changed_charpos
14122 && CHARPOS (start) <= last_changed_charpos)
14123 GIVE_UP (15);
14125 /* Check that window start agrees with the start of the first glyph
14126 row in its current matrix. Check this after we know the window
14127 start is not in changed text, otherwise positions would not be
14128 comparable. */
14129 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
14130 if (!TEXT_POS_EQUAL_P (start, row->start.pos))
14131 GIVE_UP (16);
14133 /* Give up if the window ends in strings. Overlay strings
14134 at the end are difficult to handle, so don't try. */
14135 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
14136 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
14137 GIVE_UP (20);
14139 /* Compute the position at which we have to start displaying new
14140 lines. Some of the lines at the top of the window might be
14141 reusable because they are not displaying changed text. Find the
14142 last row in W's current matrix not affected by changes at the
14143 start of current_buffer. Value is null if changes start in the
14144 first line of window. */
14145 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
14146 if (last_unchanged_at_beg_row)
14148 /* Avoid starting to display in the moddle of a character, a TAB
14149 for instance. This is easier than to set up the iterator
14150 exactly, and it's not a frequent case, so the additional
14151 effort wouldn't really pay off. */
14152 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
14153 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
14154 && last_unchanged_at_beg_row > w->current_matrix->rows)
14155 --last_unchanged_at_beg_row;
14157 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
14158 GIVE_UP (17);
14160 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
14161 GIVE_UP (18);
14162 start_pos = it.current.pos;
14164 /* Start displaying new lines in the desired matrix at the same
14165 vpos we would use in the current matrix, i.e. below
14166 last_unchanged_at_beg_row. */
14167 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
14168 current_matrix);
14169 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
14170 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
14172 xassert (it.hpos == 0 && it.current_x == 0);
14174 else
14176 /* There are no reusable lines at the start of the window.
14177 Start displaying in the first text line. */
14178 start_display (&it, w, start);
14179 it.vpos = it.first_vpos;
14180 start_pos = it.current.pos;
14183 /* Find the first row that is not affected by changes at the end of
14184 the buffer. Value will be null if there is no unchanged row, in
14185 which case we must redisplay to the end of the window. delta
14186 will be set to the value by which buffer positions beginning with
14187 first_unchanged_at_end_row have to be adjusted due to text
14188 changes. */
14189 first_unchanged_at_end_row
14190 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
14191 IF_DEBUG (debug_delta = delta);
14192 IF_DEBUG (debug_delta_bytes = delta_bytes);
14194 /* Set stop_pos to the buffer position up to which we will have to
14195 display new lines. If first_unchanged_at_end_row != NULL, this
14196 is the buffer position of the start of the line displayed in that
14197 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
14198 that we don't stop at a buffer position. */
14199 stop_pos = 0;
14200 if (first_unchanged_at_end_row)
14202 xassert (last_unchanged_at_beg_row == NULL
14203 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
14205 /* If this is a continuation line, move forward to the next one
14206 that isn't. Changes in lines above affect this line.
14207 Caution: this may move first_unchanged_at_end_row to a row
14208 not displaying text. */
14209 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
14210 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
14211 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
14212 < it.last_visible_y))
14213 ++first_unchanged_at_end_row;
14215 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
14216 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
14217 >= it.last_visible_y))
14218 first_unchanged_at_end_row = NULL;
14219 else
14221 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
14222 + delta);
14223 first_unchanged_at_end_vpos
14224 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
14225 xassert (stop_pos >= Z - END_UNCHANGED);
14228 else if (last_unchanged_at_beg_row == NULL)
14229 GIVE_UP (19);
14232 #if GLYPH_DEBUG
14234 /* Either there is no unchanged row at the end, or the one we have
14235 now displays text. This is a necessary condition for the window
14236 end pos calculation at the end of this function. */
14237 xassert (first_unchanged_at_end_row == NULL
14238 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
14240 debug_last_unchanged_at_beg_vpos
14241 = (last_unchanged_at_beg_row
14242 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
14243 : -1);
14244 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
14246 #endif /* GLYPH_DEBUG != 0 */
14249 /* Display new lines. Set last_text_row to the last new line
14250 displayed which has text on it, i.e. might end up as being the
14251 line where the window_end_vpos is. */
14252 w->cursor.vpos = -1;
14253 last_text_row = NULL;
14254 overlay_arrow_seen = 0;
14255 while (it.current_y < it.last_visible_y
14256 && !fonts_changed_p
14257 && (first_unchanged_at_end_row == NULL
14258 || IT_CHARPOS (it) < stop_pos))
14260 if (display_line (&it))
14261 last_text_row = it.glyph_row - 1;
14264 if (fonts_changed_p)
14265 return -1;
14268 /* Compute differences in buffer positions, y-positions etc. for
14269 lines reused at the bottom of the window. Compute what we can
14270 scroll. */
14271 if (first_unchanged_at_end_row
14272 /* No lines reused because we displayed everything up to the
14273 bottom of the window. */
14274 && it.current_y < it.last_visible_y)
14276 dvpos = (it.vpos
14277 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
14278 current_matrix));
14279 dy = it.current_y - first_unchanged_at_end_row->y;
14280 run.current_y = first_unchanged_at_end_row->y;
14281 run.desired_y = run.current_y + dy;
14282 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
14284 else
14286 delta = dvpos = dy = run.current_y = run.desired_y = run.height = 0;
14287 first_unchanged_at_end_row = NULL;
14289 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
14292 /* Find the cursor if not already found. We have to decide whether
14293 PT will appear on this window (it sometimes doesn't, but this is
14294 not a very frequent case.) This decision has to be made before
14295 the current matrix is altered. A value of cursor.vpos < 0 means
14296 that PT is either in one of the lines beginning at
14297 first_unchanged_at_end_row or below the window. Don't care for
14298 lines that might be displayed later at the window end; as
14299 mentioned, this is not a frequent case. */
14300 if (w->cursor.vpos < 0)
14302 /* Cursor in unchanged rows at the top? */
14303 if (PT < CHARPOS (start_pos)
14304 && last_unchanged_at_beg_row)
14306 row = row_containing_pos (w, PT,
14307 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
14308 last_unchanged_at_beg_row + 1, 0);
14309 if (row)
14310 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14313 /* Start from first_unchanged_at_end_row looking for PT. */
14314 else if (first_unchanged_at_end_row)
14316 row = row_containing_pos (w, PT - delta,
14317 first_unchanged_at_end_row, NULL, 0);
14318 if (row)
14319 set_cursor_from_row (w, row, w->current_matrix, delta,
14320 delta_bytes, dy, dvpos);
14323 /* Give up if cursor was not found. */
14324 if (w->cursor.vpos < 0)
14326 clear_glyph_matrix (w->desired_matrix);
14327 return -1;
14331 /* Don't let the cursor end in the scroll margins. */
14333 int this_scroll_margin, cursor_height;
14335 this_scroll_margin = max (0, scroll_margin);
14336 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14337 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
14338 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
14340 if ((w->cursor.y < this_scroll_margin
14341 && CHARPOS (start) > BEGV)
14342 /* Old redisplay didn't take scroll margin into account at the bottom,
14343 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
14344 || (w->cursor.y + (make_cursor_line_fully_visible_p
14345 ? cursor_height + this_scroll_margin
14346 : 1)) > it.last_visible_y)
14348 w->cursor.vpos = -1;
14349 clear_glyph_matrix (w->desired_matrix);
14350 return -1;
14354 /* Scroll the display. Do it before changing the current matrix so
14355 that xterm.c doesn't get confused about where the cursor glyph is
14356 found. */
14357 if (dy && run.height)
14359 update_begin (f);
14361 if (FRAME_WINDOW_P (f))
14363 rif->update_window_begin_hook (w);
14364 rif->clear_window_mouse_face (w);
14365 rif->scroll_run_hook (w, &run);
14366 rif->update_window_end_hook (w, 0, 0);
14368 else
14370 /* Terminal frame. In this case, dvpos gives the number of
14371 lines to scroll by; dvpos < 0 means scroll up. */
14372 int first_unchanged_at_end_vpos
14373 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
14374 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
14375 int end = (WINDOW_TOP_EDGE_LINE (w)
14376 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
14377 + window_internal_height (w));
14379 /* Perform the operation on the screen. */
14380 if (dvpos > 0)
14382 /* Scroll last_unchanged_at_beg_row to the end of the
14383 window down dvpos lines. */
14384 set_terminal_window (end);
14386 /* On dumb terminals delete dvpos lines at the end
14387 before inserting dvpos empty lines. */
14388 if (!scroll_region_ok)
14389 ins_del_lines (end - dvpos, -dvpos);
14391 /* Insert dvpos empty lines in front of
14392 last_unchanged_at_beg_row. */
14393 ins_del_lines (from, dvpos);
14395 else if (dvpos < 0)
14397 /* Scroll up last_unchanged_at_beg_vpos to the end of
14398 the window to last_unchanged_at_beg_vpos - |dvpos|. */
14399 set_terminal_window (end);
14401 /* Delete dvpos lines in front of
14402 last_unchanged_at_beg_vpos. ins_del_lines will set
14403 the cursor to the given vpos and emit |dvpos| delete
14404 line sequences. */
14405 ins_del_lines (from + dvpos, dvpos);
14407 /* On a dumb terminal insert dvpos empty lines at the
14408 end. */
14409 if (!scroll_region_ok)
14410 ins_del_lines (end + dvpos, -dvpos);
14413 set_terminal_window (0);
14416 update_end (f);
14419 /* Shift reused rows of the current matrix to the right position.
14420 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
14421 text. */
14422 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
14423 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
14424 if (dvpos < 0)
14426 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
14427 bottom_vpos, dvpos);
14428 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
14429 bottom_vpos, 0);
14431 else if (dvpos > 0)
14433 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
14434 bottom_vpos, dvpos);
14435 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
14436 first_unchanged_at_end_vpos + dvpos, 0);
14439 /* For frame-based redisplay, make sure that current frame and window
14440 matrix are in sync with respect to glyph memory. */
14441 if (!FRAME_WINDOW_P (f))
14442 sync_frame_with_window_matrix_rows (w);
14444 /* Adjust buffer positions in reused rows. */
14445 if (delta)
14446 increment_matrix_positions (current_matrix,
14447 first_unchanged_at_end_vpos + dvpos,
14448 bottom_vpos, delta, delta_bytes);
14450 /* Adjust Y positions. */
14451 if (dy)
14452 shift_glyph_matrix (w, current_matrix,
14453 first_unchanged_at_end_vpos + dvpos,
14454 bottom_vpos, dy);
14456 if (first_unchanged_at_end_row)
14458 first_unchanged_at_end_row += dvpos;
14459 if (first_unchanged_at_end_row->y >= it.last_visible_y
14460 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
14461 first_unchanged_at_end_row = NULL;
14464 /* If scrolling up, there may be some lines to display at the end of
14465 the window. */
14466 last_text_row_at_end = NULL;
14467 if (dy < 0)
14469 /* Scrolling up can leave for example a partially visible line
14470 at the end of the window to be redisplayed. */
14471 /* Set last_row to the glyph row in the current matrix where the
14472 window end line is found. It has been moved up or down in
14473 the matrix by dvpos. */
14474 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
14475 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
14477 /* If last_row is the window end line, it should display text. */
14478 xassert (last_row->displays_text_p);
14480 /* If window end line was partially visible before, begin
14481 displaying at that line. Otherwise begin displaying with the
14482 line following it. */
14483 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
14485 init_to_row_start (&it, w, last_row);
14486 it.vpos = last_vpos;
14487 it.current_y = last_row->y;
14489 else
14491 init_to_row_end (&it, w, last_row);
14492 it.vpos = 1 + last_vpos;
14493 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
14494 ++last_row;
14497 /* We may start in a continuation line. If so, we have to
14498 get the right continuation_lines_width and current_x. */
14499 it.continuation_lines_width = last_row->continuation_lines_width;
14500 it.hpos = it.current_x = 0;
14502 /* Display the rest of the lines at the window end. */
14503 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
14504 while (it.current_y < it.last_visible_y
14505 && !fonts_changed_p)
14507 /* Is it always sure that the display agrees with lines in
14508 the current matrix? I don't think so, so we mark rows
14509 displayed invalid in the current matrix by setting their
14510 enabled_p flag to zero. */
14511 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
14512 if (display_line (&it))
14513 last_text_row_at_end = it.glyph_row - 1;
14517 /* Update window_end_pos and window_end_vpos. */
14518 if (first_unchanged_at_end_row
14519 && !last_text_row_at_end)
14521 /* Window end line if one of the preserved rows from the current
14522 matrix. Set row to the last row displaying text in current
14523 matrix starting at first_unchanged_at_end_row, after
14524 scrolling. */
14525 xassert (first_unchanged_at_end_row->displays_text_p);
14526 row = find_last_row_displaying_text (w->current_matrix, &it,
14527 first_unchanged_at_end_row);
14528 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
14530 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
14531 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
14532 w->window_end_vpos
14533 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
14534 xassert (w->window_end_bytepos >= 0);
14535 IF_DEBUG (debug_method_add (w, "A"));
14537 else if (last_text_row_at_end)
14539 w->window_end_pos
14540 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
14541 w->window_end_bytepos
14542 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
14543 w->window_end_vpos
14544 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
14545 xassert (w->window_end_bytepos >= 0);
14546 IF_DEBUG (debug_method_add (w, "B"));
14548 else if (last_text_row)
14550 /* We have displayed either to the end of the window or at the
14551 end of the window, i.e. the last row with text is to be found
14552 in the desired matrix. */
14553 w->window_end_pos
14554 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14555 w->window_end_bytepos
14556 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14557 w->window_end_vpos
14558 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
14559 xassert (w->window_end_bytepos >= 0);
14561 else if (first_unchanged_at_end_row == NULL
14562 && last_text_row == NULL
14563 && last_text_row_at_end == NULL)
14565 /* Displayed to end of window, but no line containing text was
14566 displayed. Lines were deleted at the end of the window. */
14567 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
14568 int vpos = XFASTINT (w->window_end_vpos);
14569 struct glyph_row *current_row = current_matrix->rows + vpos;
14570 struct glyph_row *desired_row = desired_matrix->rows + vpos;
14572 for (row = NULL;
14573 row == NULL && vpos >= first_vpos;
14574 --vpos, --current_row, --desired_row)
14576 if (desired_row->enabled_p)
14578 if (desired_row->displays_text_p)
14579 row = desired_row;
14581 else if (current_row->displays_text_p)
14582 row = current_row;
14585 xassert (row != NULL);
14586 w->window_end_vpos = make_number (vpos + 1);
14587 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
14588 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
14589 xassert (w->window_end_bytepos >= 0);
14590 IF_DEBUG (debug_method_add (w, "C"));
14592 else
14593 abort ();
14595 #if 0 /* This leads to problems, for instance when the cursor is
14596 at ZV, and the cursor line displays no text. */
14597 /* Disable rows below what's displayed in the window. This makes
14598 debugging easier. */
14599 enable_glyph_matrix_rows (current_matrix,
14600 XFASTINT (w->window_end_vpos) + 1,
14601 bottom_vpos, 0);
14602 #endif
14604 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
14605 debug_end_vpos = XFASTINT (w->window_end_vpos));
14607 /* Record that display has not been completed. */
14608 w->window_end_valid = Qnil;
14609 w->desired_matrix->no_scrolling_p = 1;
14610 return 3;
14612 #undef GIVE_UP
14617 /***********************************************************************
14618 More debugging support
14619 ***********************************************************************/
14621 #if GLYPH_DEBUG
14623 void dump_glyph_row P_ ((struct glyph_row *, int, int));
14624 void dump_glyph_matrix P_ ((struct glyph_matrix *, int));
14625 void dump_glyph P_ ((struct glyph_row *, struct glyph *, int));
14628 /* Dump the contents of glyph matrix MATRIX on stderr.
14630 GLYPHS 0 means don't show glyph contents.
14631 GLYPHS 1 means show glyphs in short form
14632 GLYPHS > 1 means show glyphs in long form. */
14634 void
14635 dump_glyph_matrix (matrix, glyphs)
14636 struct glyph_matrix *matrix;
14637 int glyphs;
14639 int i;
14640 for (i = 0; i < matrix->nrows; ++i)
14641 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
14645 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
14646 the glyph row and area where the glyph comes from. */
14648 void
14649 dump_glyph (row, glyph, area)
14650 struct glyph_row *row;
14651 struct glyph *glyph;
14652 int area;
14654 if (glyph->type == CHAR_GLYPH)
14656 fprintf (stderr,
14657 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
14658 glyph - row->glyphs[TEXT_AREA],
14659 'C',
14660 glyph->charpos,
14661 (BUFFERP (glyph->object)
14662 ? 'B'
14663 : (STRINGP (glyph->object)
14664 ? 'S'
14665 : '-')),
14666 glyph->pixel_width,
14667 glyph->u.ch,
14668 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
14669 ? glyph->u.ch
14670 : '.'),
14671 glyph->face_id,
14672 glyph->left_box_line_p,
14673 glyph->right_box_line_p);
14675 else if (glyph->type == STRETCH_GLYPH)
14677 fprintf (stderr,
14678 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
14679 glyph - row->glyphs[TEXT_AREA],
14680 'S',
14681 glyph->charpos,
14682 (BUFFERP (glyph->object)
14683 ? 'B'
14684 : (STRINGP (glyph->object)
14685 ? 'S'
14686 : '-')),
14687 glyph->pixel_width,
14689 '.',
14690 glyph->face_id,
14691 glyph->left_box_line_p,
14692 glyph->right_box_line_p);
14694 else if (glyph->type == IMAGE_GLYPH)
14696 fprintf (stderr,
14697 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
14698 glyph - row->glyphs[TEXT_AREA],
14699 'I',
14700 glyph->charpos,
14701 (BUFFERP (glyph->object)
14702 ? 'B'
14703 : (STRINGP (glyph->object)
14704 ? 'S'
14705 : '-')),
14706 glyph->pixel_width,
14707 glyph->u.img_id,
14708 '.',
14709 glyph->face_id,
14710 glyph->left_box_line_p,
14711 glyph->right_box_line_p);
14716 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
14717 GLYPHS 0 means don't show glyph contents.
14718 GLYPHS 1 means show glyphs in short form
14719 GLYPHS > 1 means show glyphs in long form. */
14721 void
14722 dump_glyph_row (row, vpos, glyphs)
14723 struct glyph_row *row;
14724 int vpos, glyphs;
14726 if (glyphs != 1)
14728 fprintf (stderr, "Row Start End Used oEI><\\CTZFesm X Y W H V A P\n");
14729 fprintf (stderr, "======================================================================\n");
14731 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
14732 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
14733 vpos,
14734 MATRIX_ROW_START_CHARPOS (row),
14735 MATRIX_ROW_END_CHARPOS (row),
14736 row->used[TEXT_AREA],
14737 row->contains_overlapping_glyphs_p,
14738 row->enabled_p,
14739 row->truncated_on_left_p,
14740 row->truncated_on_right_p,
14741 row->continued_p,
14742 MATRIX_ROW_CONTINUATION_LINE_P (row),
14743 row->displays_text_p,
14744 row->ends_at_zv_p,
14745 row->fill_line_p,
14746 row->ends_in_middle_of_char_p,
14747 row->starts_in_middle_of_char_p,
14748 row->mouse_face_p,
14749 row->x,
14750 row->y,
14751 row->pixel_width,
14752 row->height,
14753 row->visible_height,
14754 row->ascent,
14755 row->phys_ascent);
14756 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
14757 row->end.overlay_string_index,
14758 row->continuation_lines_width);
14759 fprintf (stderr, "%9d %5d\n",
14760 CHARPOS (row->start.string_pos),
14761 CHARPOS (row->end.string_pos));
14762 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
14763 row->end.dpvec_index);
14766 if (glyphs > 1)
14768 int area;
14770 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
14772 struct glyph *glyph = row->glyphs[area];
14773 struct glyph *glyph_end = glyph + row->used[area];
14775 /* Glyph for a line end in text. */
14776 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
14777 ++glyph_end;
14779 if (glyph < glyph_end)
14780 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
14782 for (; glyph < glyph_end; ++glyph)
14783 dump_glyph (row, glyph, area);
14786 else if (glyphs == 1)
14788 int area;
14790 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
14792 char *s = (char *) alloca (row->used[area] + 1);
14793 int i;
14795 for (i = 0; i < row->used[area]; ++i)
14797 struct glyph *glyph = row->glyphs[area] + i;
14798 if (glyph->type == CHAR_GLYPH
14799 && glyph->u.ch < 0x80
14800 && glyph->u.ch >= ' ')
14801 s[i] = glyph->u.ch;
14802 else
14803 s[i] = '.';
14806 s[i] = '\0';
14807 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
14813 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
14814 Sdump_glyph_matrix, 0, 1, "p",
14815 doc: /* Dump the current matrix of the selected window to stderr.
14816 Shows contents of glyph row structures. With non-nil
14817 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
14818 glyphs in short form, otherwise show glyphs in long form. */)
14819 (glyphs)
14820 Lisp_Object glyphs;
14822 struct window *w = XWINDOW (selected_window);
14823 struct buffer *buffer = XBUFFER (w->buffer);
14825 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
14826 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
14827 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
14828 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
14829 fprintf (stderr, "=============================================\n");
14830 dump_glyph_matrix (w->current_matrix,
14831 NILP (glyphs) ? 0 : XINT (glyphs));
14832 return Qnil;
14836 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
14837 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
14840 struct frame *f = XFRAME (selected_frame);
14841 dump_glyph_matrix (f->current_matrix, 1);
14842 return Qnil;
14846 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
14847 doc: /* Dump glyph row ROW to stderr.
14848 GLYPH 0 means don't dump glyphs.
14849 GLYPH 1 means dump glyphs in short form.
14850 GLYPH > 1 or omitted means dump glyphs in long form. */)
14851 (row, glyphs)
14852 Lisp_Object row, glyphs;
14854 struct glyph_matrix *matrix;
14855 int vpos;
14857 CHECK_NUMBER (row);
14858 matrix = XWINDOW (selected_window)->current_matrix;
14859 vpos = XINT (row);
14860 if (vpos >= 0 && vpos < matrix->nrows)
14861 dump_glyph_row (MATRIX_ROW (matrix, vpos),
14862 vpos,
14863 INTEGERP (glyphs) ? XINT (glyphs) : 2);
14864 return Qnil;
14868 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
14869 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
14870 GLYPH 0 means don't dump glyphs.
14871 GLYPH 1 means dump glyphs in short form.
14872 GLYPH > 1 or omitted means dump glyphs in long form. */)
14873 (row, glyphs)
14874 Lisp_Object row, glyphs;
14876 struct frame *sf = SELECTED_FRAME ();
14877 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
14878 int vpos;
14880 CHECK_NUMBER (row);
14881 vpos = XINT (row);
14882 if (vpos >= 0 && vpos < m->nrows)
14883 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
14884 INTEGERP (glyphs) ? XINT (glyphs) : 2);
14885 return Qnil;
14889 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
14890 doc: /* Toggle tracing of redisplay.
14891 With ARG, turn tracing on if and only if ARG is positive. */)
14892 (arg)
14893 Lisp_Object arg;
14895 if (NILP (arg))
14896 trace_redisplay_p = !trace_redisplay_p;
14897 else
14899 arg = Fprefix_numeric_value (arg);
14900 trace_redisplay_p = XINT (arg) > 0;
14903 return Qnil;
14907 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
14908 doc: /* Like `format', but print result to stderr.
14909 usage: (trace-to-stderr STRING &rest OBJECTS) */)
14910 (nargs, args)
14911 int nargs;
14912 Lisp_Object *args;
14914 Lisp_Object s = Fformat (nargs, args);
14915 fprintf (stderr, "%s", SDATA (s));
14916 return Qnil;
14919 #endif /* GLYPH_DEBUG */
14923 /***********************************************************************
14924 Building Desired Matrix Rows
14925 ***********************************************************************/
14927 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
14928 Used for non-window-redisplay windows, and for windows w/o left fringe. */
14930 static struct glyph_row *
14931 get_overlay_arrow_glyph_row (w, overlay_arrow_string)
14932 struct window *w;
14933 Lisp_Object overlay_arrow_string;
14935 struct frame *f = XFRAME (WINDOW_FRAME (w));
14936 struct buffer *buffer = XBUFFER (w->buffer);
14937 struct buffer *old = current_buffer;
14938 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
14939 int arrow_len = SCHARS (overlay_arrow_string);
14940 const unsigned char *arrow_end = arrow_string + arrow_len;
14941 const unsigned char *p;
14942 struct it it;
14943 int multibyte_p;
14944 int n_glyphs_before;
14946 set_buffer_temp (buffer);
14947 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
14948 it.glyph_row->used[TEXT_AREA] = 0;
14949 SET_TEXT_POS (it.position, 0, 0);
14951 multibyte_p = !NILP (buffer->enable_multibyte_characters);
14952 p = arrow_string;
14953 while (p < arrow_end)
14955 Lisp_Object face, ilisp;
14957 /* Get the next character. */
14958 if (multibyte_p)
14959 it.c = string_char_and_length (p, arrow_len, &it.len);
14960 else
14961 it.c = *p, it.len = 1;
14962 p += it.len;
14964 /* Get its face. */
14965 ilisp = make_number (p - arrow_string);
14966 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
14967 it.face_id = compute_char_face (f, it.c, face);
14969 /* Compute its width, get its glyphs. */
14970 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
14971 SET_TEXT_POS (it.position, -1, -1);
14972 PRODUCE_GLYPHS (&it);
14974 /* If this character doesn't fit any more in the line, we have
14975 to remove some glyphs. */
14976 if (it.current_x > it.last_visible_x)
14978 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
14979 break;
14983 set_buffer_temp (old);
14984 return it.glyph_row;
14988 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
14989 glyphs are only inserted for terminal frames since we can't really
14990 win with truncation glyphs when partially visible glyphs are
14991 involved. Which glyphs to insert is determined by
14992 produce_special_glyphs. */
14994 static void
14995 insert_left_trunc_glyphs (it)
14996 struct it *it;
14998 struct it truncate_it;
14999 struct glyph *from, *end, *to, *toend;
15001 xassert (!FRAME_WINDOW_P (it->f));
15003 /* Get the truncation glyphs. */
15004 truncate_it = *it;
15005 truncate_it.current_x = 0;
15006 truncate_it.face_id = DEFAULT_FACE_ID;
15007 truncate_it.glyph_row = &scratch_glyph_row;
15008 truncate_it.glyph_row->used[TEXT_AREA] = 0;
15009 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
15010 truncate_it.object = make_number (0);
15011 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
15013 /* Overwrite glyphs from IT with truncation glyphs. */
15014 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
15015 end = from + truncate_it.glyph_row->used[TEXT_AREA];
15016 to = it->glyph_row->glyphs[TEXT_AREA];
15017 toend = to + it->glyph_row->used[TEXT_AREA];
15019 while (from < end)
15020 *to++ = *from++;
15022 /* There may be padding glyphs left over. Overwrite them too. */
15023 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
15025 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
15026 while (from < end)
15027 *to++ = *from++;
15030 if (to > toend)
15031 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
15035 /* Compute the pixel height and width of IT->glyph_row.
15037 Most of the time, ascent and height of a display line will be equal
15038 to the max_ascent and max_height values of the display iterator
15039 structure. This is not the case if
15041 1. We hit ZV without displaying anything. In this case, max_ascent
15042 and max_height will be zero.
15044 2. We have some glyphs that don't contribute to the line height.
15045 (The glyph row flag contributes_to_line_height_p is for future
15046 pixmap extensions).
15048 The first case is easily covered by using default values because in
15049 these cases, the line height does not really matter, except that it
15050 must not be zero. */
15052 static void
15053 compute_line_metrics (it)
15054 struct it *it;
15056 struct glyph_row *row = it->glyph_row;
15057 int area, i;
15059 if (FRAME_WINDOW_P (it->f))
15061 int i, min_y, max_y;
15063 /* The line may consist of one space only, that was added to
15064 place the cursor on it. If so, the row's height hasn't been
15065 computed yet. */
15066 if (row->height == 0)
15068 if (it->max_ascent + it->max_descent == 0)
15069 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
15070 row->ascent = it->max_ascent;
15071 row->height = it->max_ascent + it->max_descent;
15072 row->phys_ascent = it->max_phys_ascent;
15073 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
15074 row->extra_line_spacing = it->max_extra_line_spacing;
15077 /* Compute the width of this line. */
15078 row->pixel_width = row->x;
15079 for (i = 0; i < row->used[TEXT_AREA]; ++i)
15080 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
15082 xassert (row->pixel_width >= 0);
15083 xassert (row->ascent >= 0 && row->height > 0);
15085 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
15086 || MATRIX_ROW_OVERLAPS_PRED_P (row));
15088 /* If first line's physical ascent is larger than its logical
15089 ascent, use the physical ascent, and make the row taller.
15090 This makes accented characters fully visible. */
15091 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
15092 && row->phys_ascent > row->ascent)
15094 row->height += row->phys_ascent - row->ascent;
15095 row->ascent = row->phys_ascent;
15098 /* Compute how much of the line is visible. */
15099 row->visible_height = row->height;
15101 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
15102 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
15104 if (row->y < min_y)
15105 row->visible_height -= min_y - row->y;
15106 if (row->y + row->height > max_y)
15107 row->visible_height -= row->y + row->height - max_y;
15109 else
15111 row->pixel_width = row->used[TEXT_AREA];
15112 if (row->continued_p)
15113 row->pixel_width -= it->continuation_pixel_width;
15114 else if (row->truncated_on_right_p)
15115 row->pixel_width -= it->truncation_pixel_width;
15116 row->ascent = row->phys_ascent = 0;
15117 row->height = row->phys_height = row->visible_height = 1;
15118 row->extra_line_spacing = 0;
15121 /* Compute a hash code for this row. */
15122 row->hash = 0;
15123 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15124 for (i = 0; i < row->used[area]; ++i)
15125 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
15126 + row->glyphs[area][i].u.val
15127 + row->glyphs[area][i].face_id
15128 + row->glyphs[area][i].padding_p
15129 + (row->glyphs[area][i].type << 2));
15131 it->max_ascent = it->max_descent = 0;
15132 it->max_phys_ascent = it->max_phys_descent = 0;
15136 /* Append one space to the glyph row of iterator IT if doing a
15137 window-based redisplay. The space has the same face as
15138 IT->face_id. Value is non-zero if a space was added.
15140 This function is called to make sure that there is always one glyph
15141 at the end of a glyph row that the cursor can be set on under
15142 window-systems. (If there weren't such a glyph we would not know
15143 how wide and tall a box cursor should be displayed).
15145 At the same time this space let's a nicely handle clearing to the
15146 end of the line if the row ends in italic text. */
15148 static int
15149 append_space_for_newline (it, default_face_p)
15150 struct it *it;
15151 int default_face_p;
15153 if (FRAME_WINDOW_P (it->f))
15155 int n = it->glyph_row->used[TEXT_AREA];
15157 if (it->glyph_row->glyphs[TEXT_AREA] + n
15158 < it->glyph_row->glyphs[1 + TEXT_AREA])
15160 /* Save some values that must not be changed.
15161 Must save IT->c and IT->len because otherwise
15162 ITERATOR_AT_END_P wouldn't work anymore after
15163 append_space_for_newline has been called. */
15164 enum display_element_type saved_what = it->what;
15165 int saved_c = it->c, saved_len = it->len;
15166 int saved_x = it->current_x;
15167 int saved_face_id = it->face_id;
15168 struct text_pos saved_pos;
15169 Lisp_Object saved_object;
15170 struct face *face;
15172 saved_object = it->object;
15173 saved_pos = it->position;
15175 it->what = IT_CHARACTER;
15176 bzero (&it->position, sizeof it->position);
15177 it->object = make_number (0);
15178 it->c = ' ';
15179 it->len = 1;
15181 if (default_face_p)
15182 it->face_id = DEFAULT_FACE_ID;
15183 else if (it->face_before_selective_p)
15184 it->face_id = it->saved_face_id;
15185 face = FACE_FROM_ID (it->f, it->face_id);
15186 it->face_id = FACE_FOR_CHAR (it->f, face, 0);
15188 PRODUCE_GLYPHS (it);
15190 it->override_ascent = -1;
15191 it->constrain_row_ascent_descent_p = 0;
15192 it->current_x = saved_x;
15193 it->object = saved_object;
15194 it->position = saved_pos;
15195 it->what = saved_what;
15196 it->face_id = saved_face_id;
15197 it->len = saved_len;
15198 it->c = saved_c;
15199 return 1;
15203 return 0;
15207 /* Extend the face of the last glyph in the text area of IT->glyph_row
15208 to the end of the display line. Called from display_line.
15209 If the glyph row is empty, add a space glyph to it so that we
15210 know the face to draw. Set the glyph row flag fill_line_p. */
15212 static void
15213 extend_face_to_end_of_line (it)
15214 struct it *it;
15216 struct face *face;
15217 struct frame *f = it->f;
15219 /* If line is already filled, do nothing. */
15220 if (it->current_x >= it->last_visible_x)
15221 return;
15223 /* Face extension extends the background and box of IT->face_id
15224 to the end of the line. If the background equals the background
15225 of the frame, we don't have to do anything. */
15226 if (it->face_before_selective_p)
15227 face = FACE_FROM_ID (it->f, it->saved_face_id);
15228 else
15229 face = FACE_FROM_ID (f, it->face_id);
15231 if (FRAME_WINDOW_P (f)
15232 && face->box == FACE_NO_BOX
15233 && face->background == FRAME_BACKGROUND_PIXEL (f)
15234 && !face->stipple)
15235 return;
15237 /* Set the glyph row flag indicating that the face of the last glyph
15238 in the text area has to be drawn to the end of the text area. */
15239 it->glyph_row->fill_line_p = 1;
15241 /* If current character of IT is not ASCII, make sure we have the
15242 ASCII face. This will be automatically undone the next time
15243 get_next_display_element returns a multibyte character. Note
15244 that the character will always be single byte in unibyte text. */
15245 if (!SINGLE_BYTE_CHAR_P (it->c))
15247 it->face_id = FACE_FOR_CHAR (f, face, 0);
15250 if (FRAME_WINDOW_P (f))
15252 /* If the row is empty, add a space with the current face of IT,
15253 so that we know which face to draw. */
15254 if (it->glyph_row->used[TEXT_AREA] == 0)
15256 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
15257 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
15258 it->glyph_row->used[TEXT_AREA] = 1;
15261 else
15263 /* Save some values that must not be changed. */
15264 int saved_x = it->current_x;
15265 struct text_pos saved_pos;
15266 Lisp_Object saved_object;
15267 enum display_element_type saved_what = it->what;
15268 int saved_face_id = it->face_id;
15270 saved_object = it->object;
15271 saved_pos = it->position;
15273 it->what = IT_CHARACTER;
15274 bzero (&it->position, sizeof it->position);
15275 it->object = make_number (0);
15276 it->c = ' ';
15277 it->len = 1;
15278 it->face_id = face->id;
15280 PRODUCE_GLYPHS (it);
15282 while (it->current_x <= it->last_visible_x)
15283 PRODUCE_GLYPHS (it);
15285 /* Don't count these blanks really. It would let us insert a left
15286 truncation glyph below and make us set the cursor on them, maybe. */
15287 it->current_x = saved_x;
15288 it->object = saved_object;
15289 it->position = saved_pos;
15290 it->what = saved_what;
15291 it->face_id = saved_face_id;
15296 /* Value is non-zero if text starting at CHARPOS in current_buffer is
15297 trailing whitespace. */
15299 static int
15300 trailing_whitespace_p (charpos)
15301 int charpos;
15303 int bytepos = CHAR_TO_BYTE (charpos);
15304 int c = 0;
15306 while (bytepos < ZV_BYTE
15307 && (c = FETCH_CHAR (bytepos),
15308 c == ' ' || c == '\t'))
15309 ++bytepos;
15311 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
15313 if (bytepos != PT_BYTE)
15314 return 1;
15316 return 0;
15320 /* Highlight trailing whitespace, if any, in ROW. */
15322 void
15323 highlight_trailing_whitespace (f, row)
15324 struct frame *f;
15325 struct glyph_row *row;
15327 int used = row->used[TEXT_AREA];
15329 if (used)
15331 struct glyph *start = row->glyphs[TEXT_AREA];
15332 struct glyph *glyph = start + used - 1;
15334 /* Skip over glyphs inserted to display the cursor at the
15335 end of a line, for extending the face of the last glyph
15336 to the end of the line on terminals, and for truncation
15337 and continuation glyphs. */
15338 while (glyph >= start
15339 && glyph->type == CHAR_GLYPH
15340 && INTEGERP (glyph->object))
15341 --glyph;
15343 /* If last glyph is a space or stretch, and it's trailing
15344 whitespace, set the face of all trailing whitespace glyphs in
15345 IT->glyph_row to `trailing-whitespace'. */
15346 if (glyph >= start
15347 && BUFFERP (glyph->object)
15348 && (glyph->type == STRETCH_GLYPH
15349 || (glyph->type == CHAR_GLYPH
15350 && glyph->u.ch == ' '))
15351 && trailing_whitespace_p (glyph->charpos))
15353 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0, 0);
15354 if (face_id < 0)
15355 return;
15357 while (glyph >= start
15358 && BUFFERP (glyph->object)
15359 && (glyph->type == STRETCH_GLYPH
15360 || (glyph->type == CHAR_GLYPH
15361 && glyph->u.ch == ' ')))
15362 (glyph--)->face_id = face_id;
15368 /* Value is non-zero if glyph row ROW in window W should be
15369 used to hold the cursor. */
15371 static int
15372 cursor_row_p (w, row)
15373 struct window *w;
15374 struct glyph_row *row;
15376 int cursor_row_p = 1;
15378 if (PT == MATRIX_ROW_END_CHARPOS (row))
15380 /* If the row ends with a newline from a string, we don't want
15381 the cursor there, but we still want it at the start of the
15382 string if the string starts in this row.
15383 If the row is continued it doesn't end in a newline. */
15384 if (CHARPOS (row->end.string_pos) >= 0)
15385 cursor_row_p = (row->continued_p
15386 || PT >= MATRIX_ROW_START_CHARPOS (row));
15387 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15389 /* If the row ends in middle of a real character,
15390 and the line is continued, we want the cursor here.
15391 That's because MATRIX_ROW_END_CHARPOS would equal
15392 PT if PT is before the character. */
15393 if (!row->ends_in_ellipsis_p)
15394 cursor_row_p = row->continued_p;
15395 else
15396 /* If the row ends in an ellipsis, then
15397 MATRIX_ROW_END_CHARPOS will equal point after the invisible text.
15398 We want that position to be displayed after the ellipsis. */
15399 cursor_row_p = 0;
15401 /* If the row ends at ZV, display the cursor at the end of that
15402 row instead of at the start of the row below. */
15403 else if (row->ends_at_zv_p)
15404 cursor_row_p = 1;
15405 else
15406 cursor_row_p = 0;
15409 return cursor_row_p;
15413 /* Construct the glyph row IT->glyph_row in the desired matrix of
15414 IT->w from text at the current position of IT. See dispextern.h
15415 for an overview of struct it. Value is non-zero if
15416 IT->glyph_row displays text, as opposed to a line displaying ZV
15417 only. */
15419 static int
15420 display_line (it)
15421 struct it *it;
15423 struct glyph_row *row = it->glyph_row;
15424 Lisp_Object overlay_arrow_string;
15426 /* We always start displaying at hpos zero even if hscrolled. */
15427 xassert (it->hpos == 0 && it->current_x == 0);
15429 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
15430 >= it->w->desired_matrix->nrows)
15432 it->w->nrows_scale_factor++;
15433 fonts_changed_p = 1;
15434 return 0;
15437 /* Is IT->w showing the region? */
15438 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
15440 /* Clear the result glyph row and enable it. */
15441 prepare_desired_row (row);
15443 row->y = it->current_y;
15444 row->start = it->start;
15445 row->continuation_lines_width = it->continuation_lines_width;
15446 row->displays_text_p = 1;
15447 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
15448 it->starts_in_middle_of_char_p = 0;
15450 /* Arrange the overlays nicely for our purposes. Usually, we call
15451 display_line on only one line at a time, in which case this
15452 can't really hurt too much, or we call it on lines which appear
15453 one after another in the buffer, in which case all calls to
15454 recenter_overlay_lists but the first will be pretty cheap. */
15455 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
15457 /* Move over display elements that are not visible because we are
15458 hscrolled. This may stop at an x-position < IT->first_visible_x
15459 if the first glyph is partially visible or if we hit a line end. */
15460 if (it->current_x < it->first_visible_x)
15462 move_it_in_display_line_to (it, ZV, it->first_visible_x,
15463 MOVE_TO_POS | MOVE_TO_X);
15466 /* Get the initial row height. This is either the height of the
15467 text hscrolled, if there is any, or zero. */
15468 row->ascent = it->max_ascent;
15469 row->height = it->max_ascent + it->max_descent;
15470 row->phys_ascent = it->max_phys_ascent;
15471 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
15472 row->extra_line_spacing = it->max_extra_line_spacing;
15474 /* Loop generating characters. The loop is left with IT on the next
15475 character to display. */
15476 while (1)
15478 int n_glyphs_before, hpos_before, x_before;
15479 int x, i, nglyphs;
15480 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
15482 /* Retrieve the next thing to display. Value is zero if end of
15483 buffer reached. */
15484 if (!get_next_display_element (it))
15486 /* Maybe add a space at the end of this line that is used to
15487 display the cursor there under X. Set the charpos of the
15488 first glyph of blank lines not corresponding to any text
15489 to -1. */
15490 #ifdef HAVE_WINDOW_SYSTEM
15491 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
15492 row->exact_window_width_line_p = 1;
15493 else
15494 #endif /* HAVE_WINDOW_SYSTEM */
15495 if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
15496 || row->used[TEXT_AREA] == 0)
15498 row->glyphs[TEXT_AREA]->charpos = -1;
15499 row->displays_text_p = 0;
15501 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
15502 && (!MINI_WINDOW_P (it->w)
15503 || (minibuf_level && EQ (it->window, minibuf_window))))
15504 row->indicate_empty_line_p = 1;
15507 it->continuation_lines_width = 0;
15508 row->ends_at_zv_p = 1;
15509 break;
15512 /* Now, get the metrics of what we want to display. This also
15513 generates glyphs in `row' (which is IT->glyph_row). */
15514 n_glyphs_before = row->used[TEXT_AREA];
15515 x = it->current_x;
15517 /* Remember the line height so far in case the next element doesn't
15518 fit on the line. */
15519 if (!it->truncate_lines_p)
15521 ascent = it->max_ascent;
15522 descent = it->max_descent;
15523 phys_ascent = it->max_phys_ascent;
15524 phys_descent = it->max_phys_descent;
15527 PRODUCE_GLYPHS (it);
15529 /* If this display element was in marginal areas, continue with
15530 the next one. */
15531 if (it->area != TEXT_AREA)
15533 row->ascent = max (row->ascent, it->max_ascent);
15534 row->height = max (row->height, it->max_ascent + it->max_descent);
15535 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
15536 row->phys_height = max (row->phys_height,
15537 it->max_phys_ascent + it->max_phys_descent);
15538 row->extra_line_spacing = max (row->extra_line_spacing,
15539 it->max_extra_line_spacing);
15540 set_iterator_to_next (it, 1);
15541 continue;
15544 /* Does the display element fit on the line? If we truncate
15545 lines, we should draw past the right edge of the window. If
15546 we don't truncate, we want to stop so that we can display the
15547 continuation glyph before the right margin. If lines are
15548 continued, there are two possible strategies for characters
15549 resulting in more than 1 glyph (e.g. tabs): Display as many
15550 glyphs as possible in this line and leave the rest for the
15551 continuation line, or display the whole element in the next
15552 line. Original redisplay did the former, so we do it also. */
15553 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
15554 hpos_before = it->hpos;
15555 x_before = x;
15557 if (/* Not a newline. */
15558 nglyphs > 0
15559 /* Glyphs produced fit entirely in the line. */
15560 && it->current_x < it->last_visible_x)
15562 it->hpos += nglyphs;
15563 row->ascent = max (row->ascent, it->max_ascent);
15564 row->height = max (row->height, it->max_ascent + it->max_descent);
15565 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
15566 row->phys_height = max (row->phys_height,
15567 it->max_phys_ascent + it->max_phys_descent);
15568 row->extra_line_spacing = max (row->extra_line_spacing,
15569 it->max_extra_line_spacing);
15570 if (it->current_x - it->pixel_width < it->first_visible_x)
15571 row->x = x - it->first_visible_x;
15573 else
15575 int new_x;
15576 struct glyph *glyph;
15578 for (i = 0; i < nglyphs; ++i, x = new_x)
15580 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
15581 new_x = x + glyph->pixel_width;
15583 if (/* Lines are continued. */
15584 !it->truncate_lines_p
15585 && (/* Glyph doesn't fit on the line. */
15586 new_x > it->last_visible_x
15587 /* Or it fits exactly on a window system frame. */
15588 || (new_x == it->last_visible_x
15589 && FRAME_WINDOW_P (it->f))))
15591 /* End of a continued line. */
15593 if (it->hpos == 0
15594 || (new_x == it->last_visible_x
15595 && FRAME_WINDOW_P (it->f)))
15597 /* Current glyph is the only one on the line or
15598 fits exactly on the line. We must continue
15599 the line because we can't draw the cursor
15600 after the glyph. */
15601 row->continued_p = 1;
15602 it->current_x = new_x;
15603 it->continuation_lines_width += new_x;
15604 ++it->hpos;
15605 if (i == nglyphs - 1)
15607 set_iterator_to_next (it, 1);
15608 #ifdef HAVE_WINDOW_SYSTEM
15609 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
15611 if (!get_next_display_element (it))
15613 row->exact_window_width_line_p = 1;
15614 it->continuation_lines_width = 0;
15615 row->continued_p = 0;
15616 row->ends_at_zv_p = 1;
15618 else if (ITERATOR_AT_END_OF_LINE_P (it))
15620 row->continued_p = 0;
15621 row->exact_window_width_line_p = 1;
15624 #endif /* HAVE_WINDOW_SYSTEM */
15627 else if (CHAR_GLYPH_PADDING_P (*glyph)
15628 && !FRAME_WINDOW_P (it->f))
15630 /* A padding glyph that doesn't fit on this line.
15631 This means the whole character doesn't fit
15632 on the line. */
15633 row->used[TEXT_AREA] = n_glyphs_before;
15635 /* Fill the rest of the row with continuation
15636 glyphs like in 20.x. */
15637 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
15638 < row->glyphs[1 + TEXT_AREA])
15639 produce_special_glyphs (it, IT_CONTINUATION);
15641 row->continued_p = 1;
15642 it->current_x = x_before;
15643 it->continuation_lines_width += x_before;
15645 /* Restore the height to what it was before the
15646 element not fitting on the line. */
15647 it->max_ascent = ascent;
15648 it->max_descent = descent;
15649 it->max_phys_ascent = phys_ascent;
15650 it->max_phys_descent = phys_descent;
15652 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
15654 /* A TAB that extends past the right edge of the
15655 window. This produces a single glyph on
15656 window system frames. We leave the glyph in
15657 this row and let it fill the row, but don't
15658 consume the TAB. */
15659 it->continuation_lines_width += it->last_visible_x;
15660 row->ends_in_middle_of_char_p = 1;
15661 row->continued_p = 1;
15662 glyph->pixel_width = it->last_visible_x - x;
15663 it->starts_in_middle_of_char_p = 1;
15665 else
15667 /* Something other than a TAB that draws past
15668 the right edge of the window. Restore
15669 positions to values before the element. */
15670 row->used[TEXT_AREA] = n_glyphs_before + i;
15672 /* Display continuation glyphs. */
15673 if (!FRAME_WINDOW_P (it->f))
15674 produce_special_glyphs (it, IT_CONTINUATION);
15675 row->continued_p = 1;
15677 it->continuation_lines_width += x;
15679 if (nglyphs > 1 && i > 0)
15681 row->ends_in_middle_of_char_p = 1;
15682 it->starts_in_middle_of_char_p = 1;
15685 /* Restore the height to what it was before the
15686 element not fitting on the line. */
15687 it->max_ascent = ascent;
15688 it->max_descent = descent;
15689 it->max_phys_ascent = phys_ascent;
15690 it->max_phys_descent = phys_descent;
15693 break;
15695 else if (new_x > it->first_visible_x)
15697 /* Increment number of glyphs actually displayed. */
15698 ++it->hpos;
15700 if (x < it->first_visible_x)
15701 /* Glyph is partially visible, i.e. row starts at
15702 negative X position. */
15703 row->x = x - it->first_visible_x;
15705 else
15707 /* Glyph is completely off the left margin of the
15708 window. This should not happen because of the
15709 move_it_in_display_line at the start of this
15710 function, unless the text display area of the
15711 window is empty. */
15712 xassert (it->first_visible_x <= it->last_visible_x);
15716 row->ascent = max (row->ascent, it->max_ascent);
15717 row->height = max (row->height, it->max_ascent + it->max_descent);
15718 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
15719 row->phys_height = max (row->phys_height,
15720 it->max_phys_ascent + it->max_phys_descent);
15721 row->extra_line_spacing = max (row->extra_line_spacing,
15722 it->max_extra_line_spacing);
15724 /* End of this display line if row is continued. */
15725 if (row->continued_p || row->ends_at_zv_p)
15726 break;
15729 at_end_of_line:
15730 /* Is this a line end? If yes, we're also done, after making
15731 sure that a non-default face is extended up to the right
15732 margin of the window. */
15733 if (ITERATOR_AT_END_OF_LINE_P (it))
15735 int used_before = row->used[TEXT_AREA];
15737 row->ends_in_newline_from_string_p = STRINGP (it->object);
15739 #ifdef HAVE_WINDOW_SYSTEM
15740 /* Add a space at the end of the line that is used to
15741 display the cursor there. */
15742 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
15743 append_space_for_newline (it, 0);
15744 #endif /* HAVE_WINDOW_SYSTEM */
15746 /* Extend the face to the end of the line. */
15747 extend_face_to_end_of_line (it);
15749 /* Make sure we have the position. */
15750 if (used_before == 0)
15751 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
15753 /* Consume the line end. This skips over invisible lines. */
15754 set_iterator_to_next (it, 1);
15755 it->continuation_lines_width = 0;
15756 break;
15759 /* Proceed with next display element. Note that this skips
15760 over lines invisible because of selective display. */
15761 set_iterator_to_next (it, 1);
15763 /* If we truncate lines, we are done when the last displayed
15764 glyphs reach past the right margin of the window. */
15765 if (it->truncate_lines_p
15766 && (FRAME_WINDOW_P (it->f)
15767 ? (it->current_x >= it->last_visible_x)
15768 : (it->current_x > it->last_visible_x)))
15770 /* Maybe add truncation glyphs. */
15771 if (!FRAME_WINDOW_P (it->f))
15773 int i, n;
15775 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
15776 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
15777 break;
15779 for (n = row->used[TEXT_AREA]; i < n; ++i)
15781 row->used[TEXT_AREA] = i;
15782 produce_special_glyphs (it, IT_TRUNCATION);
15785 #ifdef HAVE_WINDOW_SYSTEM
15786 else
15788 /* Don't truncate if we can overflow newline into fringe. */
15789 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
15791 if (!get_next_display_element (it))
15793 it->continuation_lines_width = 0;
15794 row->ends_at_zv_p = 1;
15795 row->exact_window_width_line_p = 1;
15796 break;
15798 if (ITERATOR_AT_END_OF_LINE_P (it))
15800 row->exact_window_width_line_p = 1;
15801 goto at_end_of_line;
15805 #endif /* HAVE_WINDOW_SYSTEM */
15807 row->truncated_on_right_p = 1;
15808 it->continuation_lines_width = 0;
15809 reseat_at_next_visible_line_start (it, 0);
15810 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
15811 it->hpos = hpos_before;
15812 it->current_x = x_before;
15813 break;
15817 /* If line is not empty and hscrolled, maybe insert truncation glyphs
15818 at the left window margin. */
15819 if (it->first_visible_x
15820 && IT_CHARPOS (*it) != MATRIX_ROW_START_CHARPOS (row))
15822 if (!FRAME_WINDOW_P (it->f))
15823 insert_left_trunc_glyphs (it);
15824 row->truncated_on_left_p = 1;
15827 /* If the start of this line is the overlay arrow-position, then
15828 mark this glyph row as the one containing the overlay arrow.
15829 This is clearly a mess with variable size fonts. It would be
15830 better to let it be displayed like cursors under X. */
15831 if ((row->displays_text_p || !overlay_arrow_seen)
15832 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
15833 !NILP (overlay_arrow_string)))
15835 /* Overlay arrow in window redisplay is a fringe bitmap. */
15836 if (STRINGP (overlay_arrow_string))
15838 struct glyph_row *arrow_row
15839 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
15840 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
15841 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
15842 struct glyph *p = row->glyphs[TEXT_AREA];
15843 struct glyph *p2, *end;
15845 /* Copy the arrow glyphs. */
15846 while (glyph < arrow_end)
15847 *p++ = *glyph++;
15849 /* Throw away padding glyphs. */
15850 p2 = p;
15851 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15852 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
15853 ++p2;
15854 if (p2 > p)
15856 while (p2 < end)
15857 *p++ = *p2++;
15858 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
15861 else
15863 xassert (INTEGERP (overlay_arrow_string));
15864 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
15866 overlay_arrow_seen = 1;
15869 /* Compute pixel dimensions of this line. */
15870 compute_line_metrics (it);
15872 /* Remember the position at which this line ends. */
15873 row->end = it->current;
15875 /* Record whether this row ends inside an ellipsis. */
15876 row->ends_in_ellipsis_p
15877 = (it->method == GET_FROM_DISPLAY_VECTOR
15878 && it->ellipsis_p);
15880 /* Save fringe bitmaps in this row. */
15881 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
15882 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
15883 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
15884 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
15886 it->left_user_fringe_bitmap = 0;
15887 it->left_user_fringe_face_id = 0;
15888 it->right_user_fringe_bitmap = 0;
15889 it->right_user_fringe_face_id = 0;
15891 /* Maybe set the cursor. */
15892 if (it->w->cursor.vpos < 0
15893 && PT >= MATRIX_ROW_START_CHARPOS (row)
15894 && PT <= MATRIX_ROW_END_CHARPOS (row)
15895 && cursor_row_p (it->w, row))
15896 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
15898 /* Highlight trailing whitespace. */
15899 if (!NILP (Vshow_trailing_whitespace))
15900 highlight_trailing_whitespace (it->f, it->glyph_row);
15902 /* Prepare for the next line. This line starts horizontally at (X
15903 HPOS) = (0 0). Vertical positions are incremented. As a
15904 convenience for the caller, IT->glyph_row is set to the next
15905 row to be used. */
15906 it->current_x = it->hpos = 0;
15907 it->current_y += row->height;
15908 ++it->vpos;
15909 ++it->glyph_row;
15910 it->start = it->current;
15911 return row->displays_text_p;
15916 /***********************************************************************
15917 Menu Bar
15918 ***********************************************************************/
15920 /* Redisplay the menu bar in the frame for window W.
15922 The menu bar of X frames that don't have X toolkit support is
15923 displayed in a special window W->frame->menu_bar_window.
15925 The menu bar of terminal frames is treated specially as far as
15926 glyph matrices are concerned. Menu bar lines are not part of
15927 windows, so the update is done directly on the frame matrix rows
15928 for the menu bar. */
15930 static void
15931 display_menu_bar (w)
15932 struct window *w;
15934 struct frame *f = XFRAME (WINDOW_FRAME (w));
15935 struct it it;
15936 Lisp_Object items;
15937 int i;
15939 /* Don't do all this for graphical frames. */
15940 #ifdef HAVE_NTGUI
15941 if (!NILP (Vwindow_system))
15942 return;
15943 #endif
15944 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
15945 if (FRAME_X_P (f))
15946 return;
15947 #endif
15948 #ifdef MAC_OS
15949 if (FRAME_MAC_P (f))
15950 return;
15951 #endif
15953 #ifdef USE_X_TOOLKIT
15954 xassert (!FRAME_WINDOW_P (f));
15955 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
15956 it.first_visible_x = 0;
15957 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
15958 #else /* not USE_X_TOOLKIT */
15959 if (FRAME_WINDOW_P (f))
15961 /* Menu bar lines are displayed in the desired matrix of the
15962 dummy window menu_bar_window. */
15963 struct window *menu_w;
15964 xassert (WINDOWP (f->menu_bar_window));
15965 menu_w = XWINDOW (f->menu_bar_window);
15966 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
15967 MENU_FACE_ID);
15968 it.first_visible_x = 0;
15969 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
15971 else
15973 /* This is a TTY frame, i.e. character hpos/vpos are used as
15974 pixel x/y. */
15975 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
15976 MENU_FACE_ID);
15977 it.first_visible_x = 0;
15978 it.last_visible_x = FRAME_COLS (f);
15980 #endif /* not USE_X_TOOLKIT */
15982 if (! mode_line_inverse_video)
15983 /* Force the menu-bar to be displayed in the default face. */
15984 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
15986 /* Clear all rows of the menu bar. */
15987 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
15989 struct glyph_row *row = it.glyph_row + i;
15990 clear_glyph_row (row);
15991 row->enabled_p = 1;
15992 row->full_width_p = 1;
15995 /* Display all items of the menu bar. */
15996 items = FRAME_MENU_BAR_ITEMS (it.f);
15997 for (i = 0; i < XVECTOR (items)->size; i += 4)
15999 Lisp_Object string;
16001 /* Stop at nil string. */
16002 string = AREF (items, i + 1);
16003 if (NILP (string))
16004 break;
16006 /* Remember where item was displayed. */
16007 AREF (items, i + 3) = make_number (it.hpos);
16009 /* Display the item, pad with one space. */
16010 if (it.current_x < it.last_visible_x)
16011 display_string (NULL, string, Qnil, 0, 0, &it,
16012 SCHARS (string) + 1, 0, 0, -1);
16015 /* Fill out the line with spaces. */
16016 if (it.current_x < it.last_visible_x)
16017 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
16019 /* Compute the total height of the lines. */
16020 compute_line_metrics (&it);
16025 /***********************************************************************
16026 Mode Line
16027 ***********************************************************************/
16029 /* Redisplay mode lines in the window tree whose root is WINDOW. If
16030 FORCE is non-zero, redisplay mode lines unconditionally.
16031 Otherwise, redisplay only mode lines that are garbaged. Value is
16032 the number of windows whose mode lines were redisplayed. */
16034 static int
16035 redisplay_mode_lines (window, force)
16036 Lisp_Object window;
16037 int force;
16039 int nwindows = 0;
16041 while (!NILP (window))
16043 struct window *w = XWINDOW (window);
16045 if (WINDOWP (w->hchild))
16046 nwindows += redisplay_mode_lines (w->hchild, force);
16047 else if (WINDOWP (w->vchild))
16048 nwindows += redisplay_mode_lines (w->vchild, force);
16049 else if (force
16050 || FRAME_GARBAGED_P (XFRAME (w->frame))
16051 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
16053 struct text_pos lpoint;
16054 struct buffer *old = current_buffer;
16056 /* Set the window's buffer for the mode line display. */
16057 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16058 set_buffer_internal_1 (XBUFFER (w->buffer));
16060 /* Point refers normally to the selected window. For any
16061 other window, set up appropriate value. */
16062 if (!EQ (window, selected_window))
16064 struct text_pos pt;
16066 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
16067 if (CHARPOS (pt) < BEGV)
16068 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16069 else if (CHARPOS (pt) > (ZV - 1))
16070 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
16071 else
16072 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
16075 /* Display mode lines. */
16076 clear_glyph_matrix (w->desired_matrix);
16077 if (display_mode_lines (w))
16079 ++nwindows;
16080 w->must_be_updated_p = 1;
16083 /* Restore old settings. */
16084 set_buffer_internal_1 (old);
16085 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16088 window = w->next;
16091 return nwindows;
16095 /* Display the mode and/or top line of window W. Value is the number
16096 of mode lines displayed. */
16098 static int
16099 display_mode_lines (w)
16100 struct window *w;
16102 Lisp_Object old_selected_window, old_selected_frame;
16103 int n = 0;
16105 old_selected_frame = selected_frame;
16106 selected_frame = w->frame;
16107 old_selected_window = selected_window;
16108 XSETWINDOW (selected_window, w);
16110 /* These will be set while the mode line specs are processed. */
16111 line_number_displayed = 0;
16112 w->column_number_displayed = Qnil;
16114 if (WINDOW_WANTS_MODELINE_P (w))
16116 struct window *sel_w = XWINDOW (old_selected_window);
16118 /* Select mode line face based on the real selected window. */
16119 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
16120 current_buffer->mode_line_format);
16121 ++n;
16124 if (WINDOW_WANTS_HEADER_LINE_P (w))
16126 display_mode_line (w, HEADER_LINE_FACE_ID,
16127 current_buffer->header_line_format);
16128 ++n;
16131 selected_frame = old_selected_frame;
16132 selected_window = old_selected_window;
16133 return n;
16137 /* Display mode or top line of window W. FACE_ID specifies which line
16138 to display; it is either MODE_LINE_FACE_ID or HEADER_LINE_FACE_ID.
16139 FORMAT is the mode line format to display. Value is the pixel
16140 height of the mode line displayed. */
16142 static int
16143 display_mode_line (w, face_id, format)
16144 struct window *w;
16145 enum face_id face_id;
16146 Lisp_Object format;
16148 struct it it;
16149 struct face *face;
16150 int count = SPECPDL_INDEX ();
16152 init_iterator (&it, w, -1, -1, NULL, face_id);
16153 prepare_desired_row (it.glyph_row);
16155 it.glyph_row->mode_line_p = 1;
16157 if (! mode_line_inverse_video)
16158 /* Force the mode-line to be displayed in the default face. */
16159 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
16161 record_unwind_protect (unwind_format_mode_line,
16162 format_mode_line_unwind_data (NULL));
16164 mode_line_target = MODE_LINE_DISPLAY;
16166 /* Temporarily make frame's keyboard the current kboard so that
16167 kboard-local variables in the mode_line_format will get the right
16168 values. */
16169 push_frame_kboard (it.f);
16170 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
16171 pop_frame_kboard ();
16173 unbind_to (count, Qnil);
16175 /* Fill up with spaces. */
16176 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
16178 compute_line_metrics (&it);
16179 it.glyph_row->full_width_p = 1;
16180 it.glyph_row->continued_p = 0;
16181 it.glyph_row->truncated_on_left_p = 0;
16182 it.glyph_row->truncated_on_right_p = 0;
16184 /* Make a 3D mode-line have a shadow at its right end. */
16185 face = FACE_FROM_ID (it.f, face_id);
16186 extend_face_to_end_of_line (&it);
16187 if (face->box != FACE_NO_BOX)
16189 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
16190 + it.glyph_row->used[TEXT_AREA] - 1);
16191 last->right_box_line_p = 1;
16194 return it.glyph_row->height;
16197 /* Contribute ELT to the mode line for window IT->w. How it
16198 translates into text depends on its data type.
16200 IT describes the display environment in which we display, as usual.
16202 DEPTH is the depth in recursion. It is used to prevent
16203 infinite recursion here.
16205 FIELD_WIDTH is the number of characters the display of ELT should
16206 occupy in the mode line, and PRECISION is the maximum number of
16207 characters to display from ELT's representation. See
16208 display_string for details.
16210 Returns the hpos of the end of the text generated by ELT.
16212 PROPS is a property list to add to any string we encounter.
16214 If RISKY is nonzero, remove (disregard) any properties in any string
16215 we encounter, and ignore :eval and :propertize.
16217 The global variable `mode_line_target' determines whether the
16218 output is passed to `store_mode_line_noprop',
16219 `store_mode_line_string', or `display_string'. */
16221 static int
16222 display_mode_element (it, depth, field_width, precision, elt, props, risky)
16223 struct it *it;
16224 int depth;
16225 int field_width, precision;
16226 Lisp_Object elt, props;
16227 int risky;
16229 int n = 0, field, prec;
16230 int literal = 0;
16232 tail_recurse:
16233 if (depth > 100)
16234 elt = build_string ("*too-deep*");
16236 depth++;
16238 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
16240 case Lisp_String:
16242 /* A string: output it and check for %-constructs within it. */
16243 unsigned char c;
16244 int offset = 0;
16246 if (!NILP (props) || risky)
16248 Lisp_Object oprops, aelt;
16249 oprops = Ftext_properties_at (make_number (0), elt);
16251 /* If the starting string's properties are not what
16252 we want, translate the string. Also, if the string
16253 is risky, do that anyway. */
16255 if (NILP (Fequal (props, oprops)) || risky)
16257 /* If the starting string has properties,
16258 merge the specified ones onto the existing ones. */
16259 if (! NILP (oprops) && !risky)
16261 Lisp_Object tem;
16263 oprops = Fcopy_sequence (oprops);
16264 tem = props;
16265 while (CONSP (tem))
16267 oprops = Fplist_put (oprops, XCAR (tem),
16268 XCAR (XCDR (tem)));
16269 tem = XCDR (XCDR (tem));
16271 props = oprops;
16274 aelt = Fassoc (elt, mode_line_proptrans_alist);
16275 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
16277 mode_line_proptrans_alist
16278 = Fcons (aelt, Fdelq (aelt, mode_line_proptrans_alist));
16279 elt = XCAR (aelt);
16281 else
16283 Lisp_Object tem;
16285 elt = Fcopy_sequence (elt);
16286 Fset_text_properties (make_number (0), Flength (elt),
16287 props, elt);
16288 /* Add this item to mode_line_proptrans_alist. */
16289 mode_line_proptrans_alist
16290 = Fcons (Fcons (elt, props),
16291 mode_line_proptrans_alist);
16292 /* Truncate mode_line_proptrans_alist
16293 to at most 50 elements. */
16294 tem = Fnthcdr (make_number (50),
16295 mode_line_proptrans_alist);
16296 if (! NILP (tem))
16297 XSETCDR (tem, Qnil);
16302 offset = 0;
16304 if (literal)
16306 prec = precision - n;
16307 switch (mode_line_target)
16309 case MODE_LINE_NOPROP:
16310 case MODE_LINE_TITLE:
16311 n += store_mode_line_noprop (SDATA (elt), -1, prec);
16312 break;
16313 case MODE_LINE_STRING:
16314 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
16315 break;
16316 case MODE_LINE_DISPLAY:
16317 n += display_string (NULL, elt, Qnil, 0, 0, it,
16318 0, prec, 0, STRING_MULTIBYTE (elt));
16319 break;
16322 break;
16325 /* Handle the non-literal case. */
16327 while ((precision <= 0 || n < precision)
16328 && SREF (elt, offset) != 0
16329 && (mode_line_target != MODE_LINE_DISPLAY
16330 || it->current_x < it->last_visible_x))
16332 int last_offset = offset;
16334 /* Advance to end of string or next format specifier. */
16335 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
16338 if (offset - 1 != last_offset)
16340 int nchars, nbytes;
16342 /* Output to end of string or up to '%'. Field width
16343 is length of string. Don't output more than
16344 PRECISION allows us. */
16345 offset--;
16347 prec = c_string_width (SDATA (elt) + last_offset,
16348 offset - last_offset, precision - n,
16349 &nchars, &nbytes);
16351 switch (mode_line_target)
16353 case MODE_LINE_NOPROP:
16354 case MODE_LINE_TITLE:
16355 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
16356 break;
16357 case MODE_LINE_STRING:
16359 int bytepos = last_offset;
16360 int charpos = string_byte_to_char (elt, bytepos);
16361 int endpos = (precision <= 0
16362 ? string_byte_to_char (elt, offset)
16363 : charpos + nchars);
16365 n += store_mode_line_string (NULL,
16366 Fsubstring (elt, make_number (charpos),
16367 make_number (endpos)),
16368 0, 0, 0, Qnil);
16370 break;
16371 case MODE_LINE_DISPLAY:
16373 int bytepos = last_offset;
16374 int charpos = string_byte_to_char (elt, bytepos);
16375 n += display_string (NULL, elt, Qnil, 0, charpos,
16376 it, 0, prec, 0,
16377 STRING_MULTIBYTE (elt));
16379 break;
16382 else /* c == '%' */
16384 int percent_position = offset;
16386 /* Get the specified minimum width. Zero means
16387 don't pad. */
16388 field = 0;
16389 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
16390 field = field * 10 + c - '0';
16392 /* Don't pad beyond the total padding allowed. */
16393 if (field_width - n > 0 && field > field_width - n)
16394 field = field_width - n;
16396 /* Note that either PRECISION <= 0 or N < PRECISION. */
16397 prec = precision - n;
16399 if (c == 'M')
16400 n += display_mode_element (it, depth, field, prec,
16401 Vglobal_mode_string, props,
16402 risky);
16403 else if (c != 0)
16405 int multibyte;
16406 int bytepos, charpos;
16407 unsigned char *spec;
16409 bytepos = percent_position;
16410 charpos = (STRING_MULTIBYTE (elt)
16411 ? string_byte_to_char (elt, bytepos)
16412 : bytepos);
16414 spec
16415 = decode_mode_spec (it->w, c, field, prec, &multibyte);
16417 switch (mode_line_target)
16419 case MODE_LINE_NOPROP:
16420 case MODE_LINE_TITLE:
16421 n += store_mode_line_noprop (spec, field, prec);
16422 break;
16423 case MODE_LINE_STRING:
16425 int len = strlen (spec);
16426 Lisp_Object tem = make_string (spec, len);
16427 props = Ftext_properties_at (make_number (charpos), elt);
16428 /* Should only keep face property in props */
16429 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
16431 break;
16432 case MODE_LINE_DISPLAY:
16434 int nglyphs_before, nwritten;
16436 nglyphs_before = it->glyph_row->used[TEXT_AREA];
16437 nwritten = display_string (spec, Qnil, elt,
16438 charpos, 0, it,
16439 field, prec, 0,
16440 multibyte);
16442 /* Assign to the glyphs written above the
16443 string where the `%x' came from, position
16444 of the `%'. */
16445 if (nwritten > 0)
16447 struct glyph *glyph
16448 = (it->glyph_row->glyphs[TEXT_AREA]
16449 + nglyphs_before);
16450 int i;
16452 for (i = 0; i < nwritten; ++i)
16454 glyph[i].object = elt;
16455 glyph[i].charpos = charpos;
16458 n += nwritten;
16461 break;
16464 else /* c == 0 */
16465 break;
16469 break;
16471 case Lisp_Symbol:
16472 /* A symbol: process the value of the symbol recursively
16473 as if it appeared here directly. Avoid error if symbol void.
16474 Special case: if value of symbol is a string, output the string
16475 literally. */
16477 register Lisp_Object tem;
16479 /* If the variable is not marked as risky to set
16480 then its contents are risky to use. */
16481 if (NILP (Fget (elt, Qrisky_local_variable)))
16482 risky = 1;
16484 tem = Fboundp (elt);
16485 if (!NILP (tem))
16487 tem = Fsymbol_value (elt);
16488 /* If value is a string, output that string literally:
16489 don't check for % within it. */
16490 if (STRINGP (tem))
16491 literal = 1;
16493 if (!EQ (tem, elt))
16495 /* Give up right away for nil or t. */
16496 elt = tem;
16497 goto tail_recurse;
16501 break;
16503 case Lisp_Cons:
16505 register Lisp_Object car, tem;
16507 /* A cons cell: five distinct cases.
16508 If first element is :eval or :propertize, do something special.
16509 If first element is a string or a cons, process all the elements
16510 and effectively concatenate them.
16511 If first element is a negative number, truncate displaying cdr to
16512 at most that many characters. If positive, pad (with spaces)
16513 to at least that many characters.
16514 If first element is a symbol, process the cadr or caddr recursively
16515 according to whether the symbol's value is non-nil or nil. */
16516 car = XCAR (elt);
16517 if (EQ (car, QCeval))
16519 /* An element of the form (:eval FORM) means evaluate FORM
16520 and use the result as mode line elements. */
16522 if (risky)
16523 break;
16525 if (CONSP (XCDR (elt)))
16527 Lisp_Object spec;
16528 spec = safe_eval (XCAR (XCDR (elt)));
16529 n += display_mode_element (it, depth, field_width - n,
16530 precision - n, spec, props,
16531 risky);
16534 else if (EQ (car, QCpropertize))
16536 /* An element of the form (:propertize ELT PROPS...)
16537 means display ELT but applying properties PROPS. */
16539 if (risky)
16540 break;
16542 if (CONSP (XCDR (elt)))
16543 n += display_mode_element (it, depth, field_width - n,
16544 precision - n, XCAR (XCDR (elt)),
16545 XCDR (XCDR (elt)), risky);
16547 else if (SYMBOLP (car))
16549 tem = Fboundp (car);
16550 elt = XCDR (elt);
16551 if (!CONSP (elt))
16552 goto invalid;
16553 /* elt is now the cdr, and we know it is a cons cell.
16554 Use its car if CAR has a non-nil value. */
16555 if (!NILP (tem))
16557 tem = Fsymbol_value (car);
16558 if (!NILP (tem))
16560 elt = XCAR (elt);
16561 goto tail_recurse;
16564 /* Symbol's value is nil (or symbol is unbound)
16565 Get the cddr of the original list
16566 and if possible find the caddr and use that. */
16567 elt = XCDR (elt);
16568 if (NILP (elt))
16569 break;
16570 else if (!CONSP (elt))
16571 goto invalid;
16572 elt = XCAR (elt);
16573 goto tail_recurse;
16575 else if (INTEGERP (car))
16577 register int lim = XINT (car);
16578 elt = XCDR (elt);
16579 if (lim < 0)
16581 /* Negative int means reduce maximum width. */
16582 if (precision <= 0)
16583 precision = -lim;
16584 else
16585 precision = min (precision, -lim);
16587 else if (lim > 0)
16589 /* Padding specified. Don't let it be more than
16590 current maximum. */
16591 if (precision > 0)
16592 lim = min (precision, lim);
16594 /* If that's more padding than already wanted, queue it.
16595 But don't reduce padding already specified even if
16596 that is beyond the current truncation point. */
16597 field_width = max (lim, field_width);
16599 goto tail_recurse;
16601 else if (STRINGP (car) || CONSP (car))
16603 register int limit = 50;
16604 /* Limit is to protect against circular lists. */
16605 while (CONSP (elt)
16606 && --limit > 0
16607 && (precision <= 0 || n < precision))
16609 n += display_mode_element (it, depth,
16610 /* Do padding only after the last
16611 element in the list. */
16612 (! CONSP (XCDR (elt))
16613 ? field_width - n
16614 : 0),
16615 precision - n, XCAR (elt),
16616 props, risky);
16617 elt = XCDR (elt);
16621 break;
16623 default:
16624 invalid:
16625 elt = build_string ("*invalid*");
16626 goto tail_recurse;
16629 /* Pad to FIELD_WIDTH. */
16630 if (field_width > 0 && n < field_width)
16632 switch (mode_line_target)
16634 case MODE_LINE_NOPROP:
16635 case MODE_LINE_TITLE:
16636 n += store_mode_line_noprop ("", field_width - n, 0);
16637 break;
16638 case MODE_LINE_STRING:
16639 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
16640 break;
16641 case MODE_LINE_DISPLAY:
16642 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
16643 0, 0, 0);
16644 break;
16648 return n;
16651 /* Store a mode-line string element in mode_line_string_list.
16653 If STRING is non-null, display that C string. Otherwise, the Lisp
16654 string LISP_STRING is displayed.
16656 FIELD_WIDTH is the minimum number of output glyphs to produce.
16657 If STRING has fewer characters than FIELD_WIDTH, pad to the right
16658 with spaces. FIELD_WIDTH <= 0 means don't pad.
16660 PRECISION is the maximum number of characters to output from
16661 STRING. PRECISION <= 0 means don't truncate the string.
16663 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
16664 properties to the string.
16666 PROPS are the properties to add to the string.
16667 The mode_line_string_face face property is always added to the string.
16670 static int
16671 store_mode_line_string (string, lisp_string, copy_string, field_width, precision, props)
16672 char *string;
16673 Lisp_Object lisp_string;
16674 int copy_string;
16675 int field_width;
16676 int precision;
16677 Lisp_Object props;
16679 int len;
16680 int n = 0;
16682 if (string != NULL)
16684 len = strlen (string);
16685 if (precision > 0 && len > precision)
16686 len = precision;
16687 lisp_string = make_string (string, len);
16688 if (NILP (props))
16689 props = mode_line_string_face_prop;
16690 else if (!NILP (mode_line_string_face))
16692 Lisp_Object face = Fplist_get (props, Qface);
16693 props = Fcopy_sequence (props);
16694 if (NILP (face))
16695 face = mode_line_string_face;
16696 else
16697 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
16698 props = Fplist_put (props, Qface, face);
16700 Fadd_text_properties (make_number (0), make_number (len),
16701 props, lisp_string);
16703 else
16705 len = XFASTINT (Flength (lisp_string));
16706 if (precision > 0 && len > precision)
16708 len = precision;
16709 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
16710 precision = -1;
16712 if (!NILP (mode_line_string_face))
16714 Lisp_Object face;
16715 if (NILP (props))
16716 props = Ftext_properties_at (make_number (0), lisp_string);
16717 face = Fplist_get (props, Qface);
16718 if (NILP (face))
16719 face = mode_line_string_face;
16720 else
16721 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
16722 props = Fcons (Qface, Fcons (face, Qnil));
16723 if (copy_string)
16724 lisp_string = Fcopy_sequence (lisp_string);
16726 if (!NILP (props))
16727 Fadd_text_properties (make_number (0), make_number (len),
16728 props, lisp_string);
16731 if (len > 0)
16733 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
16734 n += len;
16737 if (field_width > len)
16739 field_width -= len;
16740 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
16741 if (!NILP (props))
16742 Fadd_text_properties (make_number (0), make_number (field_width),
16743 props, lisp_string);
16744 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
16745 n += field_width;
16748 return n;
16752 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
16753 1, 4, 0,
16754 doc: /* Format a string out of a mode line format specification.
16755 First arg FORMAT specifies the mode line format (see `mode-line-format'
16756 for details) to use.
16758 Optional second arg FACE specifies the face property to put
16759 on all characters for which no face is specified.
16760 t means whatever face the window's mode line currently uses
16761 \(either `mode-line' or `mode-line-inactive', depending).
16762 nil means the default is no face property.
16763 If FACE is an integer, the value string has no text properties.
16765 Optional third and fourth args WINDOW and BUFFER specify the window
16766 and buffer to use as the context for the formatting (defaults
16767 are the selected window and the window's buffer). */)
16768 (format, face, window, buffer)
16769 Lisp_Object format, face, window, buffer;
16771 struct it it;
16772 int len;
16773 struct window *w;
16774 struct buffer *old_buffer = NULL;
16775 int face_id = -1;
16776 int no_props = INTEGERP (face);
16777 int count = SPECPDL_INDEX ();
16778 Lisp_Object str;
16779 int string_start = 0;
16781 if (NILP (window))
16782 window = selected_window;
16783 CHECK_WINDOW (window);
16784 w = XWINDOW (window);
16786 if (NILP (buffer))
16787 buffer = w->buffer;
16788 CHECK_BUFFER (buffer);
16790 if (NILP (format))
16791 return build_string ("");
16793 if (no_props)
16794 face = Qnil;
16796 if (!NILP (face))
16798 if (EQ (face, Qt))
16799 face = (EQ (window, selected_window) ? Qmode_line : Qmode_line_inactive);
16800 face_id = lookup_named_face (XFRAME (WINDOW_FRAME (w)), face, 0, 0);
16803 if (face_id < 0)
16804 face_id = DEFAULT_FACE_ID;
16806 if (XBUFFER (buffer) != current_buffer)
16807 old_buffer = current_buffer;
16809 record_unwind_protect (unwind_format_mode_line,
16810 format_mode_line_unwind_data (old_buffer));
16812 if (old_buffer)
16813 set_buffer_internal_1 (XBUFFER (buffer));
16815 init_iterator (&it, w, -1, -1, NULL, face_id);
16817 if (no_props)
16819 mode_line_target = MODE_LINE_NOPROP;
16820 mode_line_string_face_prop = Qnil;
16821 mode_line_string_list = Qnil;
16822 string_start = MODE_LINE_NOPROP_LEN (0);
16824 else
16826 mode_line_target = MODE_LINE_STRING;
16827 mode_line_string_list = Qnil;
16828 mode_line_string_face = face;
16829 mode_line_string_face_prop
16830 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
16833 push_frame_kboard (it.f);
16834 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
16835 pop_frame_kboard ();
16837 if (no_props)
16839 len = MODE_LINE_NOPROP_LEN (string_start);
16840 str = make_string (mode_line_noprop_buf + string_start, len);
16842 else
16844 mode_line_string_list = Fnreverse (mode_line_string_list);
16845 str = Fmapconcat (intern ("identity"), mode_line_string_list,
16846 make_string ("", 0));
16849 unbind_to (count, Qnil);
16850 return str;
16853 /* Write a null-terminated, right justified decimal representation of
16854 the positive integer D to BUF using a minimal field width WIDTH. */
16856 static void
16857 pint2str (buf, width, d)
16858 register char *buf;
16859 register int width;
16860 register int d;
16862 register char *p = buf;
16864 if (d <= 0)
16865 *p++ = '0';
16866 else
16868 while (d > 0)
16870 *p++ = d % 10 + '0';
16871 d /= 10;
16875 for (width -= (int) (p - buf); width > 0; --width)
16876 *p++ = ' ';
16877 *p-- = '\0';
16878 while (p > buf)
16880 d = *buf;
16881 *buf++ = *p;
16882 *p-- = d;
16886 /* Write a null-terminated, right justified decimal and "human
16887 readable" representation of the nonnegative integer D to BUF using
16888 a minimal field width WIDTH. D should be smaller than 999.5e24. */
16890 static const char power_letter[] =
16892 0, /* not used */
16893 'k', /* kilo */
16894 'M', /* mega */
16895 'G', /* giga */
16896 'T', /* tera */
16897 'P', /* peta */
16898 'E', /* exa */
16899 'Z', /* zetta */
16900 'Y' /* yotta */
16903 static void
16904 pint2hrstr (buf, width, d)
16905 char *buf;
16906 int width;
16907 int d;
16909 /* We aim to represent the nonnegative integer D as
16910 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
16911 int quotient = d;
16912 int remainder = 0;
16913 /* -1 means: do not use TENTHS. */
16914 int tenths = -1;
16915 int exponent = 0;
16917 /* Length of QUOTIENT.TENTHS as a string. */
16918 int length;
16920 char * psuffix;
16921 char * p;
16923 if (1000 <= quotient)
16925 /* Scale to the appropriate EXPONENT. */
16928 remainder = quotient % 1000;
16929 quotient /= 1000;
16930 exponent++;
16932 while (1000 <= quotient);
16934 /* Round to nearest and decide whether to use TENTHS or not. */
16935 if (quotient <= 9)
16937 tenths = remainder / 100;
16938 if (50 <= remainder % 100)
16940 if (tenths < 9)
16941 tenths++;
16942 else
16944 quotient++;
16945 if (quotient == 10)
16946 tenths = -1;
16947 else
16948 tenths = 0;
16952 else
16953 if (500 <= remainder)
16955 if (quotient < 999)
16956 quotient++;
16957 else
16959 quotient = 1;
16960 exponent++;
16961 tenths = 0;
16966 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
16967 if (tenths == -1 && quotient <= 99)
16968 if (quotient <= 9)
16969 length = 1;
16970 else
16971 length = 2;
16972 else
16973 length = 3;
16974 p = psuffix = buf + max (width, length);
16976 /* Print EXPONENT. */
16977 if (exponent)
16978 *psuffix++ = power_letter[exponent];
16979 *psuffix = '\0';
16981 /* Print TENTHS. */
16982 if (tenths >= 0)
16984 *--p = '0' + tenths;
16985 *--p = '.';
16988 /* Print QUOTIENT. */
16991 int digit = quotient % 10;
16992 *--p = '0' + digit;
16994 while ((quotient /= 10) != 0);
16996 /* Print leading spaces. */
16997 while (buf < p)
16998 *--p = ' ';
17001 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
17002 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
17003 type of CODING_SYSTEM. Return updated pointer into BUF. */
17005 static unsigned char invalid_eol_type[] = "(*invalid*)";
17007 static char *
17008 decode_mode_spec_coding (coding_system, buf, eol_flag)
17009 Lisp_Object coding_system;
17010 register char *buf;
17011 int eol_flag;
17013 Lisp_Object val;
17014 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
17015 const unsigned char *eol_str;
17016 int eol_str_len;
17017 /* The EOL conversion we are using. */
17018 Lisp_Object eoltype;
17020 val = Fget (coding_system, Qcoding_system);
17021 eoltype = Qnil;
17023 if (!VECTORP (val)) /* Not yet decided. */
17025 if (multibyte)
17026 *buf++ = '-';
17027 if (eol_flag)
17028 eoltype = eol_mnemonic_undecided;
17029 /* Don't mention EOL conversion if it isn't decided. */
17031 else
17033 Lisp_Object eolvalue;
17035 eolvalue = Fget (coding_system, Qeol_type);
17037 if (multibyte)
17038 *buf++ = XFASTINT (AREF (val, 1));
17040 if (eol_flag)
17042 /* The EOL conversion that is normal on this system. */
17044 if (NILP (eolvalue)) /* Not yet decided. */
17045 eoltype = eol_mnemonic_undecided;
17046 else if (VECTORP (eolvalue)) /* Not yet decided. */
17047 eoltype = eol_mnemonic_undecided;
17048 else /* INTEGERP (eolvalue) -- 0:LF, 1:CRLF, 2:CR */
17049 eoltype = (XFASTINT (eolvalue) == 0
17050 ? eol_mnemonic_unix
17051 : (XFASTINT (eolvalue) == 1
17052 ? eol_mnemonic_dos : eol_mnemonic_mac));
17056 if (eol_flag)
17058 /* Mention the EOL conversion if it is not the usual one. */
17059 if (STRINGP (eoltype))
17061 eol_str = SDATA (eoltype);
17062 eol_str_len = SBYTES (eoltype);
17064 else if (INTEGERP (eoltype)
17065 && CHAR_VALID_P (XINT (eoltype), 0))
17067 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
17068 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
17069 eol_str = tmp;
17071 else
17073 eol_str = invalid_eol_type;
17074 eol_str_len = sizeof (invalid_eol_type) - 1;
17076 bcopy (eol_str, buf, eol_str_len);
17077 buf += eol_str_len;
17080 return buf;
17083 /* Return a string for the output of a mode line %-spec for window W,
17084 generated by character C. PRECISION >= 0 means don't return a
17085 string longer than that value. FIELD_WIDTH > 0 means pad the
17086 string returned with spaces to that value. Return 1 in *MULTIBYTE
17087 if the result is multibyte text.
17089 Note we operate on the current buffer for most purposes,
17090 the exception being w->base_line_pos. */
17092 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
17094 static char *
17095 decode_mode_spec (w, c, field_width, precision, multibyte)
17096 struct window *w;
17097 register int c;
17098 int field_width, precision;
17099 int *multibyte;
17101 Lisp_Object obj;
17102 struct frame *f = XFRAME (WINDOW_FRAME (w));
17103 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
17104 struct buffer *b = current_buffer;
17106 obj = Qnil;
17107 *multibyte = 0;
17109 switch (c)
17111 case '*':
17112 if (!NILP (b->read_only))
17113 return "%";
17114 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
17115 return "*";
17116 return "-";
17118 case '+':
17119 /* This differs from %* only for a modified read-only buffer. */
17120 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
17121 return "*";
17122 if (!NILP (b->read_only))
17123 return "%";
17124 return "-";
17126 case '&':
17127 /* This differs from %* in ignoring read-only-ness. */
17128 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
17129 return "*";
17130 return "-";
17132 case '%':
17133 return "%";
17135 case '[':
17137 int i;
17138 char *p;
17140 if (command_loop_level > 5)
17141 return "[[[... ";
17142 p = decode_mode_spec_buf;
17143 for (i = 0; i < command_loop_level; i++)
17144 *p++ = '[';
17145 *p = 0;
17146 return decode_mode_spec_buf;
17149 case ']':
17151 int i;
17152 char *p;
17154 if (command_loop_level > 5)
17155 return " ...]]]";
17156 p = decode_mode_spec_buf;
17157 for (i = 0; i < command_loop_level; i++)
17158 *p++ = ']';
17159 *p = 0;
17160 return decode_mode_spec_buf;
17163 case '-':
17165 register int i;
17167 /* Let lots_of_dashes be a string of infinite length. */
17168 if (mode_line_target == MODE_LINE_NOPROP ||
17169 mode_line_target == MODE_LINE_STRING)
17170 return "--";
17171 if (field_width <= 0
17172 || field_width > sizeof (lots_of_dashes))
17174 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
17175 decode_mode_spec_buf[i] = '-';
17176 decode_mode_spec_buf[i] = '\0';
17177 return decode_mode_spec_buf;
17179 else
17180 return lots_of_dashes;
17183 case 'b':
17184 obj = b->name;
17185 break;
17187 case 'c':
17189 int col = (int) current_column (); /* iftc */
17190 w->column_number_displayed = make_number (col);
17191 pint2str (decode_mode_spec_buf, field_width, col);
17192 return decode_mode_spec_buf;
17195 case 'F':
17196 /* %F displays the frame name. */
17197 if (!NILP (f->title))
17198 return (char *) SDATA (f->title);
17199 if (f->explicit_name || ! FRAME_WINDOW_P (f))
17200 return (char *) SDATA (f->name);
17201 return "Emacs";
17203 case 'f':
17204 obj = b->filename;
17205 break;
17207 case 'i':
17209 int size = ZV - BEGV;
17210 pint2str (decode_mode_spec_buf, field_width, size);
17211 return decode_mode_spec_buf;
17214 case 'I':
17216 int size = ZV - BEGV;
17217 pint2hrstr (decode_mode_spec_buf, field_width, size);
17218 return decode_mode_spec_buf;
17221 case 'l':
17223 int startpos = XMARKER (w->start)->charpos;
17224 int startpos_byte = marker_byte_position (w->start);
17225 int line, linepos, linepos_byte, topline;
17226 int nlines, junk;
17227 int height = WINDOW_TOTAL_LINES (w);
17229 /* If we decided that this buffer isn't suitable for line numbers,
17230 don't forget that too fast. */
17231 if (EQ (w->base_line_pos, w->buffer))
17232 goto no_value;
17233 /* But do forget it, if the window shows a different buffer now. */
17234 else if (BUFFERP (w->base_line_pos))
17235 w->base_line_pos = Qnil;
17237 /* If the buffer is very big, don't waste time. */
17238 if (INTEGERP (Vline_number_display_limit)
17239 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
17241 w->base_line_pos = Qnil;
17242 w->base_line_number = Qnil;
17243 goto no_value;
17246 if (!NILP (w->base_line_number)
17247 && !NILP (w->base_line_pos)
17248 && XFASTINT (w->base_line_pos) <= startpos)
17250 line = XFASTINT (w->base_line_number);
17251 linepos = XFASTINT (w->base_line_pos);
17252 linepos_byte = buf_charpos_to_bytepos (b, linepos);
17254 else
17256 line = 1;
17257 linepos = BUF_BEGV (b);
17258 linepos_byte = BUF_BEGV_BYTE (b);
17261 /* Count lines from base line to window start position. */
17262 nlines = display_count_lines (linepos, linepos_byte,
17263 startpos_byte,
17264 startpos, &junk);
17266 topline = nlines + line;
17268 /* Determine a new base line, if the old one is too close
17269 or too far away, or if we did not have one.
17270 "Too close" means it's plausible a scroll-down would
17271 go back past it. */
17272 if (startpos == BUF_BEGV (b))
17274 w->base_line_number = make_number (topline);
17275 w->base_line_pos = make_number (BUF_BEGV (b));
17277 else if (nlines < height + 25 || nlines > height * 3 + 50
17278 || linepos == BUF_BEGV (b))
17280 int limit = BUF_BEGV (b);
17281 int limit_byte = BUF_BEGV_BYTE (b);
17282 int position;
17283 int distance = (height * 2 + 30) * line_number_display_limit_width;
17285 if (startpos - distance > limit)
17287 limit = startpos - distance;
17288 limit_byte = CHAR_TO_BYTE (limit);
17291 nlines = display_count_lines (startpos, startpos_byte,
17292 limit_byte,
17293 - (height * 2 + 30),
17294 &position);
17295 /* If we couldn't find the lines we wanted within
17296 line_number_display_limit_width chars per line,
17297 give up on line numbers for this window. */
17298 if (position == limit_byte && limit == startpos - distance)
17300 w->base_line_pos = w->buffer;
17301 w->base_line_number = Qnil;
17302 goto no_value;
17305 w->base_line_number = make_number (topline - nlines);
17306 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
17309 /* Now count lines from the start pos to point. */
17310 nlines = display_count_lines (startpos, startpos_byte,
17311 PT_BYTE, PT, &junk);
17313 /* Record that we did display the line number. */
17314 line_number_displayed = 1;
17316 /* Make the string to show. */
17317 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
17318 return decode_mode_spec_buf;
17319 no_value:
17321 char* p = decode_mode_spec_buf;
17322 int pad = field_width - 2;
17323 while (pad-- > 0)
17324 *p++ = ' ';
17325 *p++ = '?';
17326 *p++ = '?';
17327 *p = '\0';
17328 return decode_mode_spec_buf;
17331 break;
17333 case 'm':
17334 obj = b->mode_name;
17335 break;
17337 case 'n':
17338 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
17339 return " Narrow";
17340 break;
17342 case 'p':
17344 int pos = marker_position (w->start);
17345 int total = BUF_ZV (b) - BUF_BEGV (b);
17347 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
17349 if (pos <= BUF_BEGV (b))
17350 return "All";
17351 else
17352 return "Bottom";
17354 else if (pos <= BUF_BEGV (b))
17355 return "Top";
17356 else
17358 if (total > 1000000)
17359 /* Do it differently for a large value, to avoid overflow. */
17360 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
17361 else
17362 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
17363 /* We can't normally display a 3-digit number,
17364 so get us a 2-digit number that is close. */
17365 if (total == 100)
17366 total = 99;
17367 sprintf (decode_mode_spec_buf, "%2d%%", total);
17368 return decode_mode_spec_buf;
17372 /* Display percentage of size above the bottom of the screen. */
17373 case 'P':
17375 int toppos = marker_position (w->start);
17376 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
17377 int total = BUF_ZV (b) - BUF_BEGV (b);
17379 if (botpos >= BUF_ZV (b))
17381 if (toppos <= BUF_BEGV (b))
17382 return "All";
17383 else
17384 return "Bottom";
17386 else
17388 if (total > 1000000)
17389 /* Do it differently for a large value, to avoid overflow. */
17390 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
17391 else
17392 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
17393 /* We can't normally display a 3-digit number,
17394 so get us a 2-digit number that is close. */
17395 if (total == 100)
17396 total = 99;
17397 if (toppos <= BUF_BEGV (b))
17398 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
17399 else
17400 sprintf (decode_mode_spec_buf, "%2d%%", total);
17401 return decode_mode_spec_buf;
17405 case 's':
17406 /* status of process */
17407 obj = Fget_buffer_process (Fcurrent_buffer ());
17408 if (NILP (obj))
17409 return "no process";
17410 #ifdef subprocesses
17411 obj = Fsymbol_name (Fprocess_status (obj));
17412 #endif
17413 break;
17415 case 't': /* indicate TEXT or BINARY */
17416 #ifdef MODE_LINE_BINARY_TEXT
17417 return MODE_LINE_BINARY_TEXT (b);
17418 #else
17419 return "T";
17420 #endif
17422 case 'z':
17423 /* coding-system (not including end-of-line format) */
17424 case 'Z':
17425 /* coding-system (including end-of-line type) */
17427 int eol_flag = (c == 'Z');
17428 char *p = decode_mode_spec_buf;
17430 if (! FRAME_WINDOW_P (f))
17432 /* No need to mention EOL here--the terminal never needs
17433 to do EOL conversion. */
17434 p = decode_mode_spec_coding (keyboard_coding.symbol, p, 0);
17435 p = decode_mode_spec_coding (terminal_coding.symbol, p, 0);
17437 p = decode_mode_spec_coding (b->buffer_file_coding_system,
17438 p, eol_flag);
17440 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
17441 #ifdef subprocesses
17442 obj = Fget_buffer_process (Fcurrent_buffer ());
17443 if (PROCESSP (obj))
17445 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
17446 p, eol_flag);
17447 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
17448 p, eol_flag);
17450 #endif /* subprocesses */
17451 #endif /* 0 */
17452 *p = 0;
17453 return decode_mode_spec_buf;
17457 if (STRINGP (obj))
17459 *multibyte = STRING_MULTIBYTE (obj);
17460 return (char *) SDATA (obj);
17462 else
17463 return "";
17467 /* Count up to COUNT lines starting from START / START_BYTE.
17468 But don't go beyond LIMIT_BYTE.
17469 Return the number of lines thus found (always nonnegative).
17471 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
17473 static int
17474 display_count_lines (start, start_byte, limit_byte, count, byte_pos_ptr)
17475 int start, start_byte, limit_byte, count;
17476 int *byte_pos_ptr;
17478 register unsigned char *cursor;
17479 unsigned char *base;
17481 register int ceiling;
17482 register unsigned char *ceiling_addr;
17483 int orig_count = count;
17485 /* If we are not in selective display mode,
17486 check only for newlines. */
17487 int selective_display = (!NILP (current_buffer->selective_display)
17488 && !INTEGERP (current_buffer->selective_display));
17490 if (count > 0)
17492 while (start_byte < limit_byte)
17494 ceiling = BUFFER_CEILING_OF (start_byte);
17495 ceiling = min (limit_byte - 1, ceiling);
17496 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
17497 base = (cursor = BYTE_POS_ADDR (start_byte));
17498 while (1)
17500 if (selective_display)
17501 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
17503 else
17504 while (*cursor != '\n' && ++cursor != ceiling_addr)
17507 if (cursor != ceiling_addr)
17509 if (--count == 0)
17511 start_byte += cursor - base + 1;
17512 *byte_pos_ptr = start_byte;
17513 return orig_count;
17515 else
17516 if (++cursor == ceiling_addr)
17517 break;
17519 else
17520 break;
17522 start_byte += cursor - base;
17525 else
17527 while (start_byte > limit_byte)
17529 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
17530 ceiling = max (limit_byte, ceiling);
17531 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
17532 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
17533 while (1)
17535 if (selective_display)
17536 while (--cursor != ceiling_addr
17537 && *cursor != '\n' && *cursor != 015)
17539 else
17540 while (--cursor != ceiling_addr && *cursor != '\n')
17543 if (cursor != ceiling_addr)
17545 if (++count == 0)
17547 start_byte += cursor - base + 1;
17548 *byte_pos_ptr = start_byte;
17549 /* When scanning backwards, we should
17550 not count the newline posterior to which we stop. */
17551 return - orig_count - 1;
17554 else
17555 break;
17557 /* Here we add 1 to compensate for the last decrement
17558 of CURSOR, which took it past the valid range. */
17559 start_byte += cursor - base + 1;
17563 *byte_pos_ptr = limit_byte;
17565 if (count < 0)
17566 return - orig_count + count;
17567 return orig_count - count;
17573 /***********************************************************************
17574 Displaying strings
17575 ***********************************************************************/
17577 /* Display a NUL-terminated string, starting with index START.
17579 If STRING is non-null, display that C string. Otherwise, the Lisp
17580 string LISP_STRING is displayed.
17582 If FACE_STRING is not nil, FACE_STRING_POS is a position in
17583 FACE_STRING. Display STRING or LISP_STRING with the face at
17584 FACE_STRING_POS in FACE_STRING:
17586 Display the string in the environment given by IT, but use the
17587 standard display table, temporarily.
17589 FIELD_WIDTH is the minimum number of output glyphs to produce.
17590 If STRING has fewer characters than FIELD_WIDTH, pad to the right
17591 with spaces. If STRING has more characters, more than FIELD_WIDTH
17592 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
17594 PRECISION is the maximum number of characters to output from
17595 STRING. PRECISION < 0 means don't truncate the string.
17597 This is roughly equivalent to printf format specifiers:
17599 FIELD_WIDTH PRECISION PRINTF
17600 ----------------------------------------
17601 -1 -1 %s
17602 -1 10 %.10s
17603 10 -1 %10s
17604 20 10 %20.10s
17606 MULTIBYTE zero means do not display multibyte chars, > 0 means do
17607 display them, and < 0 means obey the current buffer's value of
17608 enable_multibyte_characters.
17610 Value is the number of glyphs produced. */
17612 static int
17613 display_string (string, lisp_string, face_string, face_string_pos,
17614 start, it, field_width, precision, max_x, multibyte)
17615 unsigned char *string;
17616 Lisp_Object lisp_string;
17617 Lisp_Object face_string;
17618 int face_string_pos;
17619 int start;
17620 struct it *it;
17621 int field_width, precision, max_x;
17622 int multibyte;
17624 int hpos_at_start = it->hpos;
17625 int saved_face_id = it->face_id;
17626 struct glyph_row *row = it->glyph_row;
17628 /* Initialize the iterator IT for iteration over STRING beginning
17629 with index START. */
17630 reseat_to_string (it, string, lisp_string, start,
17631 precision, field_width, multibyte);
17633 /* If displaying STRING, set up the face of the iterator
17634 from LISP_STRING, if that's given. */
17635 if (STRINGP (face_string))
17637 int endptr;
17638 struct face *face;
17640 it->face_id
17641 = face_at_string_position (it->w, face_string, face_string_pos,
17642 0, it->region_beg_charpos,
17643 it->region_end_charpos,
17644 &endptr, it->base_face_id, 0);
17645 face = FACE_FROM_ID (it->f, it->face_id);
17646 it->face_box_p = face->box != FACE_NO_BOX;
17649 /* Set max_x to the maximum allowed X position. Don't let it go
17650 beyond the right edge of the window. */
17651 if (max_x <= 0)
17652 max_x = it->last_visible_x;
17653 else
17654 max_x = min (max_x, it->last_visible_x);
17656 /* Skip over display elements that are not visible. because IT->w is
17657 hscrolled. */
17658 if (it->current_x < it->first_visible_x)
17659 move_it_in_display_line_to (it, 100000, it->first_visible_x,
17660 MOVE_TO_POS | MOVE_TO_X);
17662 row->ascent = it->max_ascent;
17663 row->height = it->max_ascent + it->max_descent;
17664 row->phys_ascent = it->max_phys_ascent;
17665 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17666 row->extra_line_spacing = it->max_extra_line_spacing;
17668 /* This condition is for the case that we are called with current_x
17669 past last_visible_x. */
17670 while (it->current_x < max_x)
17672 int x_before, x, n_glyphs_before, i, nglyphs;
17674 /* Get the next display element. */
17675 if (!get_next_display_element (it))
17676 break;
17678 /* Produce glyphs. */
17679 x_before = it->current_x;
17680 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
17681 PRODUCE_GLYPHS (it);
17683 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
17684 i = 0;
17685 x = x_before;
17686 while (i < nglyphs)
17688 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17690 if (!it->truncate_lines_p
17691 && x + glyph->pixel_width > max_x)
17693 /* End of continued line or max_x reached. */
17694 if (CHAR_GLYPH_PADDING_P (*glyph))
17696 /* A wide character is unbreakable. */
17697 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
17698 it->current_x = x_before;
17700 else
17702 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
17703 it->current_x = x;
17705 break;
17707 else if (x + glyph->pixel_width > it->first_visible_x)
17709 /* Glyph is at least partially visible. */
17710 ++it->hpos;
17711 if (x < it->first_visible_x)
17712 it->glyph_row->x = x - it->first_visible_x;
17714 else
17716 /* Glyph is off the left margin of the display area.
17717 Should not happen. */
17718 abort ();
17721 row->ascent = max (row->ascent, it->max_ascent);
17722 row->height = max (row->height, it->max_ascent + it->max_descent);
17723 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17724 row->phys_height = max (row->phys_height,
17725 it->max_phys_ascent + it->max_phys_descent);
17726 row->extra_line_spacing = max (row->extra_line_spacing,
17727 it->max_extra_line_spacing);
17728 x += glyph->pixel_width;
17729 ++i;
17732 /* Stop if max_x reached. */
17733 if (i < nglyphs)
17734 break;
17736 /* Stop at line ends. */
17737 if (ITERATOR_AT_END_OF_LINE_P (it))
17739 it->continuation_lines_width = 0;
17740 break;
17743 set_iterator_to_next (it, 1);
17745 /* Stop if truncating at the right edge. */
17746 if (it->truncate_lines_p
17747 && it->current_x >= it->last_visible_x)
17749 /* Add truncation mark, but don't do it if the line is
17750 truncated at a padding space. */
17751 if (IT_CHARPOS (*it) < it->string_nchars)
17753 if (!FRAME_WINDOW_P (it->f))
17755 int i, n;
17757 if (it->current_x > it->last_visible_x)
17759 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17760 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17761 break;
17762 for (n = row->used[TEXT_AREA]; i < n; ++i)
17764 row->used[TEXT_AREA] = i;
17765 produce_special_glyphs (it, IT_TRUNCATION);
17768 produce_special_glyphs (it, IT_TRUNCATION);
17770 it->glyph_row->truncated_on_right_p = 1;
17772 break;
17776 /* Maybe insert a truncation at the left. */
17777 if (it->first_visible_x
17778 && IT_CHARPOS (*it) > 0)
17780 if (!FRAME_WINDOW_P (it->f))
17781 insert_left_trunc_glyphs (it);
17782 it->glyph_row->truncated_on_left_p = 1;
17785 it->face_id = saved_face_id;
17787 /* Value is number of columns displayed. */
17788 return it->hpos - hpos_at_start;
17793 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
17794 appears as an element of LIST or as the car of an element of LIST.
17795 If PROPVAL is a list, compare each element against LIST in that
17796 way, and return 1/2 if any element of PROPVAL is found in LIST.
17797 Otherwise return 0. This function cannot quit.
17798 The return value is 2 if the text is invisible but with an ellipsis
17799 and 1 if it's invisible and without an ellipsis. */
17802 invisible_p (propval, list)
17803 register Lisp_Object propval;
17804 Lisp_Object list;
17806 register Lisp_Object tail, proptail;
17808 for (tail = list; CONSP (tail); tail = XCDR (tail))
17810 register Lisp_Object tem;
17811 tem = XCAR (tail);
17812 if (EQ (propval, tem))
17813 return 1;
17814 if (CONSP (tem) && EQ (propval, XCAR (tem)))
17815 return NILP (XCDR (tem)) ? 1 : 2;
17818 if (CONSP (propval))
17820 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
17822 Lisp_Object propelt;
17823 propelt = XCAR (proptail);
17824 for (tail = list; CONSP (tail); tail = XCDR (tail))
17826 register Lisp_Object tem;
17827 tem = XCAR (tail);
17828 if (EQ (propelt, tem))
17829 return 1;
17830 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
17831 return NILP (XCDR (tem)) ? 1 : 2;
17836 return 0;
17839 /* Calculate a width or height in pixels from a specification using
17840 the following elements:
17842 SPEC ::=
17843 NUM - a (fractional) multiple of the default font width/height
17844 (NUM) - specifies exactly NUM pixels
17845 UNIT - a fixed number of pixels, see below.
17846 ELEMENT - size of a display element in pixels, see below.
17847 (NUM . SPEC) - equals NUM * SPEC
17848 (+ SPEC SPEC ...) - add pixel values
17849 (- SPEC SPEC ...) - subtract pixel values
17850 (- SPEC) - negate pixel value
17852 NUM ::=
17853 INT or FLOAT - a number constant
17854 SYMBOL - use symbol's (buffer local) variable binding.
17856 UNIT ::=
17857 in - pixels per inch *)
17858 mm - pixels per 1/1000 meter *)
17859 cm - pixels per 1/100 meter *)
17860 width - width of current font in pixels.
17861 height - height of current font in pixels.
17863 *) using the ratio(s) defined in display-pixels-per-inch.
17865 ELEMENT ::=
17867 left-fringe - left fringe width in pixels
17868 right-fringe - right fringe width in pixels
17870 left-margin - left margin width in pixels
17871 right-margin - right margin width in pixels
17873 scroll-bar - scroll-bar area width in pixels
17875 Examples:
17877 Pixels corresponding to 5 inches:
17878 (5 . in)
17880 Total width of non-text areas on left side of window (if scroll-bar is on left):
17881 '(space :width (+ left-fringe left-margin scroll-bar))
17883 Align to first text column (in header line):
17884 '(space :align-to 0)
17886 Align to middle of text area minus half the width of variable `my-image'
17887 containing a loaded image:
17888 '(space :align-to (0.5 . (- text my-image)))
17890 Width of left margin minus width of 1 character in the default font:
17891 '(space :width (- left-margin 1))
17893 Width of left margin minus width of 2 characters in the current font:
17894 '(space :width (- left-margin (2 . width)))
17896 Center 1 character over left-margin (in header line):
17897 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
17899 Different ways to express width of left fringe plus left margin minus one pixel:
17900 '(space :width (- (+ left-fringe left-margin) (1)))
17901 '(space :width (+ left-fringe left-margin (- (1))))
17902 '(space :width (+ left-fringe left-margin (-1)))
17906 #define NUMVAL(X) \
17907 ((INTEGERP (X) || FLOATP (X)) \
17908 ? XFLOATINT (X) \
17909 : - 1)
17912 calc_pixel_width_or_height (res, it, prop, font, width_p, align_to)
17913 double *res;
17914 struct it *it;
17915 Lisp_Object prop;
17916 void *font;
17917 int width_p, *align_to;
17919 double pixels;
17921 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
17922 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
17924 if (NILP (prop))
17925 return OK_PIXELS (0);
17927 if (SYMBOLP (prop))
17929 if (SCHARS (SYMBOL_NAME (prop)) == 2)
17931 char *unit = SDATA (SYMBOL_NAME (prop));
17933 if (unit[0] == 'i' && unit[1] == 'n')
17934 pixels = 1.0;
17935 else if (unit[0] == 'm' && unit[1] == 'm')
17936 pixels = 25.4;
17937 else if (unit[0] == 'c' && unit[1] == 'm')
17938 pixels = 2.54;
17939 else
17940 pixels = 0;
17941 if (pixels > 0)
17943 double ppi;
17944 #ifdef HAVE_WINDOW_SYSTEM
17945 if (FRAME_WINDOW_P (it->f)
17946 && (ppi = (width_p
17947 ? FRAME_X_DISPLAY_INFO (it->f)->resx
17948 : FRAME_X_DISPLAY_INFO (it->f)->resy),
17949 ppi > 0))
17950 return OK_PIXELS (ppi / pixels);
17951 #endif
17953 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
17954 || (CONSP (Vdisplay_pixels_per_inch)
17955 && (ppi = (width_p
17956 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
17957 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
17958 ppi > 0)))
17959 return OK_PIXELS (ppi / pixels);
17961 return 0;
17965 #ifdef HAVE_WINDOW_SYSTEM
17966 if (EQ (prop, Qheight))
17967 return OK_PIXELS (font ? FONT_HEIGHT ((XFontStruct *)font) : FRAME_LINE_HEIGHT (it->f));
17968 if (EQ (prop, Qwidth))
17969 return OK_PIXELS (font ? FONT_WIDTH ((XFontStruct *)font) : FRAME_COLUMN_WIDTH (it->f));
17970 #else
17971 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
17972 return OK_PIXELS (1);
17973 #endif
17975 if (EQ (prop, Qtext))
17976 return OK_PIXELS (width_p
17977 ? window_box_width (it->w, TEXT_AREA)
17978 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
17980 if (align_to && *align_to < 0)
17982 *res = 0;
17983 if (EQ (prop, Qleft))
17984 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
17985 if (EQ (prop, Qright))
17986 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
17987 if (EQ (prop, Qcenter))
17988 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
17989 + window_box_width (it->w, TEXT_AREA) / 2);
17990 if (EQ (prop, Qleft_fringe))
17991 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
17992 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
17993 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
17994 if (EQ (prop, Qright_fringe))
17995 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
17996 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
17997 : window_box_right_offset (it->w, TEXT_AREA));
17998 if (EQ (prop, Qleft_margin))
17999 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
18000 if (EQ (prop, Qright_margin))
18001 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
18002 if (EQ (prop, Qscroll_bar))
18003 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
18005 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
18006 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
18007 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
18008 : 0)));
18010 else
18012 if (EQ (prop, Qleft_fringe))
18013 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
18014 if (EQ (prop, Qright_fringe))
18015 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
18016 if (EQ (prop, Qleft_margin))
18017 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
18018 if (EQ (prop, Qright_margin))
18019 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
18020 if (EQ (prop, Qscroll_bar))
18021 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
18024 prop = Fbuffer_local_value (prop, it->w->buffer);
18027 if (INTEGERP (prop) || FLOATP (prop))
18029 int base_unit = (width_p
18030 ? FRAME_COLUMN_WIDTH (it->f)
18031 : FRAME_LINE_HEIGHT (it->f));
18032 return OK_PIXELS (XFLOATINT (prop) * base_unit);
18035 if (CONSP (prop))
18037 Lisp_Object car = XCAR (prop);
18038 Lisp_Object cdr = XCDR (prop);
18040 if (SYMBOLP (car))
18042 #ifdef HAVE_WINDOW_SYSTEM
18043 if (valid_image_p (prop))
18045 int id = lookup_image (it->f, prop);
18046 struct image *img = IMAGE_FROM_ID (it->f, id);
18048 return OK_PIXELS (width_p ? img->width : img->height);
18050 #endif
18051 if (EQ (car, Qplus) || EQ (car, Qminus))
18053 int first = 1;
18054 double px;
18056 pixels = 0;
18057 while (CONSP (cdr))
18059 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
18060 font, width_p, align_to))
18061 return 0;
18062 if (first)
18063 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
18064 else
18065 pixels += px;
18066 cdr = XCDR (cdr);
18068 if (EQ (car, Qminus))
18069 pixels = -pixels;
18070 return OK_PIXELS (pixels);
18073 car = Fbuffer_local_value (car, it->w->buffer);
18076 if (INTEGERP (car) || FLOATP (car))
18078 double fact;
18079 pixels = XFLOATINT (car);
18080 if (NILP (cdr))
18081 return OK_PIXELS (pixels);
18082 if (calc_pixel_width_or_height (&fact, it, cdr,
18083 font, width_p, align_to))
18084 return OK_PIXELS (pixels * fact);
18085 return 0;
18088 return 0;
18091 return 0;
18095 /***********************************************************************
18096 Glyph Display
18097 ***********************************************************************/
18099 #ifdef HAVE_WINDOW_SYSTEM
18101 #if GLYPH_DEBUG
18103 void
18104 dump_glyph_string (s)
18105 struct glyph_string *s;
18107 fprintf (stderr, "glyph string\n");
18108 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
18109 s->x, s->y, s->width, s->height);
18110 fprintf (stderr, " ybase = %d\n", s->ybase);
18111 fprintf (stderr, " hl = %d\n", s->hl);
18112 fprintf (stderr, " left overhang = %d, right = %d\n",
18113 s->left_overhang, s->right_overhang);
18114 fprintf (stderr, " nchars = %d\n", s->nchars);
18115 fprintf (stderr, " extends to end of line = %d\n",
18116 s->extends_to_end_of_line_p);
18117 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
18118 fprintf (stderr, " bg width = %d\n", s->background_width);
18121 #endif /* GLYPH_DEBUG */
18123 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
18124 of XChar2b structures for S; it can't be allocated in
18125 init_glyph_string because it must be allocated via `alloca'. W
18126 is the window on which S is drawn. ROW and AREA are the glyph row
18127 and area within the row from which S is constructed. START is the
18128 index of the first glyph structure covered by S. HL is a
18129 face-override for drawing S. */
18131 #ifdef HAVE_NTGUI
18132 #define OPTIONAL_HDC(hdc) hdc,
18133 #define DECLARE_HDC(hdc) HDC hdc;
18134 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
18135 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
18136 #endif
18138 #ifndef OPTIONAL_HDC
18139 #define OPTIONAL_HDC(hdc)
18140 #define DECLARE_HDC(hdc)
18141 #define ALLOCATE_HDC(hdc, f)
18142 #define RELEASE_HDC(hdc, f)
18143 #endif
18145 static void
18146 init_glyph_string (s, OPTIONAL_HDC (hdc) char2b, w, row, area, start, hl)
18147 struct glyph_string *s;
18148 DECLARE_HDC (hdc)
18149 XChar2b *char2b;
18150 struct window *w;
18151 struct glyph_row *row;
18152 enum glyph_row_area area;
18153 int start;
18154 enum draw_glyphs_face hl;
18156 bzero (s, sizeof *s);
18157 s->w = w;
18158 s->f = XFRAME (w->frame);
18159 #ifdef HAVE_NTGUI
18160 s->hdc = hdc;
18161 #endif
18162 s->display = FRAME_X_DISPLAY (s->f);
18163 s->window = FRAME_X_WINDOW (s->f);
18164 s->char2b = char2b;
18165 s->hl = hl;
18166 s->row = row;
18167 s->area = area;
18168 s->first_glyph = row->glyphs[area] + start;
18169 s->height = row->height;
18170 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
18172 /* Display the internal border below the tool-bar window. */
18173 if (WINDOWP (s->f->tool_bar_window)
18174 && s->w == XWINDOW (s->f->tool_bar_window))
18175 s->y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
18177 s->ybase = s->y + row->ascent;
18181 /* Append the list of glyph strings with head H and tail T to the list
18182 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
18184 static INLINE void
18185 append_glyph_string_lists (head, tail, h, t)
18186 struct glyph_string **head, **tail;
18187 struct glyph_string *h, *t;
18189 if (h)
18191 if (*head)
18192 (*tail)->next = h;
18193 else
18194 *head = h;
18195 h->prev = *tail;
18196 *tail = t;
18201 /* Prepend the list of glyph strings with head H and tail T to the
18202 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
18203 result. */
18205 static INLINE void
18206 prepend_glyph_string_lists (head, tail, h, t)
18207 struct glyph_string **head, **tail;
18208 struct glyph_string *h, *t;
18210 if (h)
18212 if (*head)
18213 (*head)->prev = t;
18214 else
18215 *tail = t;
18216 t->next = *head;
18217 *head = h;
18222 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
18223 Set *HEAD and *TAIL to the resulting list. */
18225 static INLINE void
18226 append_glyph_string (head, tail, s)
18227 struct glyph_string **head, **tail;
18228 struct glyph_string *s;
18230 s->next = s->prev = NULL;
18231 append_glyph_string_lists (head, tail, s, s);
18235 /* Get face and two-byte form of character glyph GLYPH on frame F.
18236 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
18237 a pointer to a realized face that is ready for display. */
18239 static INLINE struct face *
18240 get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
18241 struct frame *f;
18242 struct glyph *glyph;
18243 XChar2b *char2b;
18244 int *two_byte_p;
18246 struct face *face;
18248 xassert (glyph->type == CHAR_GLYPH);
18249 face = FACE_FROM_ID (f, glyph->face_id);
18251 if (two_byte_p)
18252 *two_byte_p = 0;
18254 if (!glyph->multibyte_p)
18256 /* Unibyte case. We don't have to encode, but we have to make
18257 sure to use a face suitable for unibyte. */
18258 STORE_XCHAR2B (char2b, 0, glyph->u.ch);
18260 else if (glyph->u.ch < 128
18261 && glyph->face_id < BASIC_FACE_ID_SENTINEL)
18263 /* Case of ASCII in a face known to fit ASCII. */
18264 STORE_XCHAR2B (char2b, 0, glyph->u.ch);
18266 else
18268 int c1, c2, charset;
18270 /* Split characters into bytes. If c2 is -1 afterwards, C is
18271 really a one-byte character so that byte1 is zero. */
18272 SPLIT_CHAR (glyph->u.ch, charset, c1, c2);
18273 if (c2 > 0)
18274 STORE_XCHAR2B (char2b, c1, c2);
18275 else
18276 STORE_XCHAR2B (char2b, 0, c1);
18278 /* Maybe encode the character in *CHAR2B. */
18279 if (charset != CHARSET_ASCII)
18281 struct font_info *font_info
18282 = FONT_INFO_FROM_ID (f, face->font_info_id);
18283 if (font_info)
18284 glyph->font_type
18285 = rif->encode_char (glyph->u.ch, char2b, font_info, two_byte_p);
18289 /* Make sure X resources of the face are allocated. */
18290 xassert (face != NULL);
18291 PREPARE_FACE_FOR_DISPLAY (f, face);
18292 return face;
18296 /* Fill glyph string S with composition components specified by S->cmp.
18298 FACES is an array of faces for all components of this composition.
18299 S->gidx is the index of the first component for S.
18301 OVERLAPS non-zero means S should draw the foreground only, and use
18302 its physical height for clipping. See also draw_glyphs.
18304 Value is the index of a component not in S. */
18306 static int
18307 fill_composite_glyph_string (s, faces, overlaps)
18308 struct glyph_string *s;
18309 struct face **faces;
18310 int overlaps;
18312 int i;
18314 xassert (s);
18316 s->for_overlaps = overlaps;
18318 s->face = faces[s->gidx];
18319 s->font = s->face->font;
18320 s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
18322 /* For all glyphs of this composition, starting at the offset
18323 S->gidx, until we reach the end of the definition or encounter a
18324 glyph that requires the different face, add it to S. */
18325 ++s->nchars;
18326 for (i = s->gidx + 1; i < s->cmp->glyph_len && faces[i] == s->face; ++i)
18327 ++s->nchars;
18329 /* All glyph strings for the same composition has the same width,
18330 i.e. the width set for the first component of the composition. */
18332 s->width = s->first_glyph->pixel_width;
18334 /* If the specified font could not be loaded, use the frame's
18335 default font, but record the fact that we couldn't load it in
18336 the glyph string so that we can draw rectangles for the
18337 characters of the glyph string. */
18338 if (s->font == NULL)
18340 s->font_not_found_p = 1;
18341 s->font = FRAME_FONT (s->f);
18344 /* Adjust base line for subscript/superscript text. */
18345 s->ybase += s->first_glyph->voffset;
18347 xassert (s->face && s->face->gc);
18349 /* This glyph string must always be drawn with 16-bit functions. */
18350 s->two_byte_p = 1;
18352 return s->gidx + s->nchars;
18356 /* Fill glyph string S from a sequence of character glyphs.
18358 FACE_ID is the face id of the string. START is the index of the
18359 first glyph to consider, END is the index of the last + 1.
18360 OVERLAPS non-zero means S should draw the foreground only, and use
18361 its physical height for clipping. See also draw_glyphs.
18363 Value is the index of the first glyph not in S. */
18365 static int
18366 fill_glyph_string (s, face_id, start, end, overlaps)
18367 struct glyph_string *s;
18368 int face_id;
18369 int start, end, overlaps;
18371 struct glyph *glyph, *last;
18372 int voffset;
18373 int glyph_not_available_p;
18375 xassert (s->f == XFRAME (s->w->frame));
18376 xassert (s->nchars == 0);
18377 xassert (start >= 0 && end > start);
18379 s->for_overlaps = overlaps,
18380 glyph = s->row->glyphs[s->area] + start;
18381 last = s->row->glyphs[s->area] + end;
18382 voffset = glyph->voffset;
18384 glyph_not_available_p = glyph->glyph_not_available_p;
18386 while (glyph < last
18387 && glyph->type == CHAR_GLYPH
18388 && glyph->voffset == voffset
18389 /* Same face id implies same font, nowadays. */
18390 && glyph->face_id == face_id
18391 && glyph->glyph_not_available_p == glyph_not_available_p)
18393 int two_byte_p;
18395 s->face = get_glyph_face_and_encoding (s->f, glyph,
18396 s->char2b + s->nchars,
18397 &two_byte_p);
18398 s->two_byte_p = two_byte_p;
18399 ++s->nchars;
18400 xassert (s->nchars <= end - start);
18401 s->width += glyph->pixel_width;
18402 ++glyph;
18405 s->font = s->face->font;
18406 s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
18408 /* If the specified font could not be loaded, use the frame's font,
18409 but record the fact that we couldn't load it in
18410 S->font_not_found_p so that we can draw rectangles for the
18411 characters of the glyph string. */
18412 if (s->font == NULL || glyph_not_available_p)
18414 s->font_not_found_p = 1;
18415 s->font = FRAME_FONT (s->f);
18418 /* Adjust base line for subscript/superscript text. */
18419 s->ybase += voffset;
18421 xassert (s->face && s->face->gc);
18422 return glyph - s->row->glyphs[s->area];
18426 /* Fill glyph string S from image glyph S->first_glyph. */
18428 static void
18429 fill_image_glyph_string (s)
18430 struct glyph_string *s;
18432 xassert (s->first_glyph->type == IMAGE_GLYPH);
18433 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
18434 xassert (s->img);
18435 s->slice = s->first_glyph->slice;
18436 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
18437 s->font = s->face->font;
18438 s->width = s->first_glyph->pixel_width;
18440 /* Adjust base line for subscript/superscript text. */
18441 s->ybase += s->first_glyph->voffset;
18445 /* Fill glyph string S from a sequence of stretch glyphs.
18447 ROW is the glyph row in which the glyphs are found, AREA is the
18448 area within the row. START is the index of the first glyph to
18449 consider, END is the index of the last + 1.
18451 Value is the index of the first glyph not in S. */
18453 static int
18454 fill_stretch_glyph_string (s, row, area, start, end)
18455 struct glyph_string *s;
18456 struct glyph_row *row;
18457 enum glyph_row_area area;
18458 int start, end;
18460 struct glyph *glyph, *last;
18461 int voffset, face_id;
18463 xassert (s->first_glyph->type == STRETCH_GLYPH);
18465 glyph = s->row->glyphs[s->area] + start;
18466 last = s->row->glyphs[s->area] + end;
18467 face_id = glyph->face_id;
18468 s->face = FACE_FROM_ID (s->f, face_id);
18469 s->font = s->face->font;
18470 s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
18471 s->width = glyph->pixel_width;
18472 voffset = glyph->voffset;
18474 for (++glyph;
18475 (glyph < last
18476 && glyph->type == STRETCH_GLYPH
18477 && glyph->voffset == voffset
18478 && glyph->face_id == face_id);
18479 ++glyph)
18480 s->width += glyph->pixel_width;
18482 /* Adjust base line for subscript/superscript text. */
18483 s->ybase += voffset;
18485 /* The case that face->gc == 0 is handled when drawing the glyph
18486 string by calling PREPARE_FACE_FOR_DISPLAY. */
18487 xassert (s->face);
18488 return glyph - s->row->glyphs[s->area];
18492 /* EXPORT for RIF:
18493 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
18494 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
18495 assumed to be zero. */
18497 void
18498 x_get_glyph_overhangs (glyph, f, left, right)
18499 struct glyph *glyph;
18500 struct frame *f;
18501 int *left, *right;
18503 *left = *right = 0;
18505 if (glyph->type == CHAR_GLYPH)
18507 XFontStruct *font;
18508 struct face *face;
18509 struct font_info *font_info;
18510 XChar2b char2b;
18511 XCharStruct *pcm;
18513 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
18514 font = face->font;
18515 font_info = FONT_INFO_FROM_ID (f, face->font_info_id);
18516 if (font /* ++KFS: Should this be font_info ? */
18517 && (pcm = rif->per_char_metric (font, &char2b, glyph->font_type)))
18519 if (pcm->rbearing > pcm->width)
18520 *right = pcm->rbearing - pcm->width;
18521 if (pcm->lbearing < 0)
18522 *left = -pcm->lbearing;
18528 /* Return the index of the first glyph preceding glyph string S that
18529 is overwritten by S because of S's left overhang. Value is -1
18530 if no glyphs are overwritten. */
18532 static int
18533 left_overwritten (s)
18534 struct glyph_string *s;
18536 int k;
18538 if (s->left_overhang)
18540 int x = 0, i;
18541 struct glyph *glyphs = s->row->glyphs[s->area];
18542 int first = s->first_glyph - glyphs;
18544 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
18545 x -= glyphs[i].pixel_width;
18547 k = i + 1;
18549 else
18550 k = -1;
18552 return k;
18556 /* Return the index of the first glyph preceding glyph string S that
18557 is overwriting S because of its right overhang. Value is -1 if no
18558 glyph in front of S overwrites S. */
18560 static int
18561 left_overwriting (s)
18562 struct glyph_string *s;
18564 int i, k, x;
18565 struct glyph *glyphs = s->row->glyphs[s->area];
18566 int first = s->first_glyph - glyphs;
18568 k = -1;
18569 x = 0;
18570 for (i = first - 1; i >= 0; --i)
18572 int left, right;
18573 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
18574 if (x + right > 0)
18575 k = i;
18576 x -= glyphs[i].pixel_width;
18579 return k;
18583 /* Return the index of the last glyph following glyph string S that is
18584 not overwritten by S because of S's right overhang. Value is -1 if
18585 no such glyph is found. */
18587 static int
18588 right_overwritten (s)
18589 struct glyph_string *s;
18591 int k = -1;
18593 if (s->right_overhang)
18595 int x = 0, i;
18596 struct glyph *glyphs = s->row->glyphs[s->area];
18597 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
18598 int end = s->row->used[s->area];
18600 for (i = first; i < end && s->right_overhang > x; ++i)
18601 x += glyphs[i].pixel_width;
18603 k = i;
18606 return k;
18610 /* Return the index of the last glyph following glyph string S that
18611 overwrites S because of its left overhang. Value is negative
18612 if no such glyph is found. */
18614 static int
18615 right_overwriting (s)
18616 struct glyph_string *s;
18618 int i, k, x;
18619 int end = s->row->used[s->area];
18620 struct glyph *glyphs = s->row->glyphs[s->area];
18621 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
18623 k = -1;
18624 x = 0;
18625 for (i = first; i < end; ++i)
18627 int left, right;
18628 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
18629 if (x - left < 0)
18630 k = i;
18631 x += glyphs[i].pixel_width;
18634 return k;
18638 /* Get face and two-byte form of character C in face FACE_ID on frame
18639 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
18640 means we want to display multibyte text. DISPLAY_P non-zero means
18641 make sure that X resources for the face returned are allocated.
18642 Value is a pointer to a realized face that is ready for display if
18643 DISPLAY_P is non-zero. */
18645 static INLINE struct face *
18646 get_char_face_and_encoding (f, c, face_id, char2b, multibyte_p, display_p)
18647 struct frame *f;
18648 int c, face_id;
18649 XChar2b *char2b;
18650 int multibyte_p, display_p;
18652 struct face *face = FACE_FROM_ID (f, face_id);
18654 if (!multibyte_p)
18656 /* Unibyte case. We don't have to encode, but we have to make
18657 sure to use a face suitable for unibyte. */
18658 STORE_XCHAR2B (char2b, 0, c);
18659 face_id = FACE_FOR_CHAR (f, face, c);
18660 face = FACE_FROM_ID (f, face_id);
18662 else if (c < 128 && face_id < BASIC_FACE_ID_SENTINEL)
18664 /* Case of ASCII in a face known to fit ASCII. */
18665 STORE_XCHAR2B (char2b, 0, c);
18667 else
18669 int c1, c2, charset;
18671 /* Split characters into bytes. If c2 is -1 afterwards, C is
18672 really a one-byte character so that byte1 is zero. */
18673 SPLIT_CHAR (c, charset, c1, c2);
18674 if (c2 > 0)
18675 STORE_XCHAR2B (char2b, c1, c2);
18676 else
18677 STORE_XCHAR2B (char2b, 0, c1);
18679 /* Maybe encode the character in *CHAR2B. */
18680 if (face->font != NULL)
18682 struct font_info *font_info
18683 = FONT_INFO_FROM_ID (f, face->font_info_id);
18684 if (font_info)
18685 rif->encode_char (c, char2b, font_info, 0);
18689 /* Make sure X resources of the face are allocated. */
18690 #ifdef HAVE_X_WINDOWS
18691 if (display_p)
18692 #endif
18694 xassert (face != NULL);
18695 PREPARE_FACE_FOR_DISPLAY (f, face);
18698 return face;
18702 /* Set background width of glyph string S. START is the index of the
18703 first glyph following S. LAST_X is the right-most x-position + 1
18704 in the drawing area. */
18706 static INLINE void
18707 set_glyph_string_background_width (s, start, last_x)
18708 struct glyph_string *s;
18709 int start;
18710 int last_x;
18712 /* If the face of this glyph string has to be drawn to the end of
18713 the drawing area, set S->extends_to_end_of_line_p. */
18714 struct face *default_face = FACE_FROM_ID (s->f, DEFAULT_FACE_ID);
18716 if (start == s->row->used[s->area]
18717 && s->area == TEXT_AREA
18718 && ((s->hl == DRAW_NORMAL_TEXT
18719 && (s->row->fill_line_p
18720 || s->face->background != default_face->background
18721 || s->face->stipple != default_face->stipple
18722 || s->row->mouse_face_p))
18723 || s->hl == DRAW_MOUSE_FACE
18724 || ((s->hl == DRAW_IMAGE_RAISED || s->hl == DRAW_IMAGE_SUNKEN)
18725 && s->row->fill_line_p)))
18726 s->extends_to_end_of_line_p = 1;
18728 /* If S extends its face to the end of the line, set its
18729 background_width to the distance to the right edge of the drawing
18730 area. */
18731 if (s->extends_to_end_of_line_p)
18732 s->background_width = last_x - s->x + 1;
18733 else
18734 s->background_width = s->width;
18738 /* Compute overhangs and x-positions for glyph string S and its
18739 predecessors, or successors. X is the starting x-position for S.
18740 BACKWARD_P non-zero means process predecessors. */
18742 static void
18743 compute_overhangs_and_x (s, x, backward_p)
18744 struct glyph_string *s;
18745 int x;
18746 int backward_p;
18748 if (backward_p)
18750 while (s)
18752 if (rif->compute_glyph_string_overhangs)
18753 rif->compute_glyph_string_overhangs (s);
18754 x -= s->width;
18755 s->x = x;
18756 s = s->prev;
18759 else
18761 while (s)
18763 if (rif->compute_glyph_string_overhangs)
18764 rif->compute_glyph_string_overhangs (s);
18765 s->x = x;
18766 x += s->width;
18767 s = s->next;
18774 /* The following macros are only called from draw_glyphs below.
18775 They reference the following parameters of that function directly:
18776 `w', `row', `area', and `overlap_p'
18777 as well as the following local variables:
18778 `s', `f', and `hdc' (in W32) */
18780 #ifdef HAVE_NTGUI
18781 /* On W32, silently add local `hdc' variable to argument list of
18782 init_glyph_string. */
18783 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
18784 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
18785 #else
18786 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
18787 init_glyph_string (s, char2b, w, row, area, start, hl)
18788 #endif
18790 /* Add a glyph string for a stretch glyph to the list of strings
18791 between HEAD and TAIL. START is the index of the stretch glyph in
18792 row area AREA of glyph row ROW. END is the index of the last glyph
18793 in that glyph row area. X is the current output position assigned
18794 to the new glyph string constructed. HL overrides that face of the
18795 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
18796 is the right-most x-position of the drawing area. */
18798 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
18799 and below -- keep them on one line. */
18800 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
18801 do \
18803 s = (struct glyph_string *) alloca (sizeof *s); \
18804 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
18805 START = fill_stretch_glyph_string (s, row, area, START, END); \
18806 append_glyph_string (&HEAD, &TAIL, s); \
18807 s->x = (X); \
18809 while (0)
18812 /* Add a glyph string for an image glyph to the list of strings
18813 between HEAD and TAIL. START is the index of the image glyph in
18814 row area AREA of glyph row ROW. END is the index of the last glyph
18815 in that glyph row area. X is the current output position assigned
18816 to the new glyph string constructed. HL overrides that face of the
18817 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
18818 is the right-most x-position of the drawing area. */
18820 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
18821 do \
18823 s = (struct glyph_string *) alloca (sizeof *s); \
18824 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
18825 fill_image_glyph_string (s); \
18826 append_glyph_string (&HEAD, &TAIL, s); \
18827 ++START; \
18828 s->x = (X); \
18830 while (0)
18833 /* Add a glyph string for a sequence of character glyphs to the list
18834 of strings between HEAD and TAIL. START is the index of the first
18835 glyph in row area AREA of glyph row ROW that is part of the new
18836 glyph string. END is the index of the last glyph in that glyph row
18837 area. X is the current output position assigned to the new glyph
18838 string constructed. HL overrides that face of the glyph; e.g. it
18839 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
18840 right-most x-position of the drawing area. */
18842 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
18843 do \
18845 int c, face_id; \
18846 XChar2b *char2b; \
18848 c = (row)->glyphs[area][START].u.ch; \
18849 face_id = (row)->glyphs[area][START].face_id; \
18851 s = (struct glyph_string *) alloca (sizeof *s); \
18852 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
18853 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
18854 append_glyph_string (&HEAD, &TAIL, s); \
18855 s->x = (X); \
18856 START = fill_glyph_string (s, face_id, START, END, overlaps); \
18858 while (0)
18861 /* Add a glyph string for a composite sequence to the list of strings
18862 between HEAD and TAIL. START is the index of the first glyph in
18863 row area AREA of glyph row ROW that is part of the new glyph
18864 string. END is the index of the last glyph in that glyph row area.
18865 X is the current output position assigned to the new glyph string
18866 constructed. HL overrides that face of the glyph; e.g. it is
18867 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
18868 x-position of the drawing area. */
18870 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
18871 do { \
18872 int cmp_id = (row)->glyphs[area][START].u.cmp_id; \
18873 int face_id = (row)->glyphs[area][START].face_id; \
18874 struct face *base_face = FACE_FROM_ID (f, face_id); \
18875 struct composition *cmp = composition_table[cmp_id]; \
18876 int glyph_len = cmp->glyph_len; \
18877 XChar2b *char2b; \
18878 struct face **faces; \
18879 struct glyph_string *first_s = NULL; \
18880 int n; \
18882 base_face = base_face->ascii_face; \
18883 char2b = (XChar2b *) alloca ((sizeof *char2b) * glyph_len); \
18884 faces = (struct face **) alloca ((sizeof *faces) * glyph_len); \
18885 /* At first, fill in `char2b' and `faces'. */ \
18886 for (n = 0; n < glyph_len; n++) \
18888 int c = COMPOSITION_GLYPH (cmp, n); \
18889 int this_face_id = FACE_FOR_CHAR (f, base_face, c); \
18890 faces[n] = FACE_FROM_ID (f, this_face_id); \
18891 get_char_face_and_encoding (f, c, this_face_id, \
18892 char2b + n, 1, 1); \
18895 /* Make glyph_strings for each glyph sequence that is drawable by \
18896 the same face, and append them to HEAD/TAIL. */ \
18897 for (n = 0; n < cmp->glyph_len;) \
18899 s = (struct glyph_string *) alloca (sizeof *s); \
18900 INIT_GLYPH_STRING (s, char2b + n, w, row, area, START, HL); \
18901 append_glyph_string (&(HEAD), &(TAIL), s); \
18902 s->cmp = cmp; \
18903 s->gidx = n; \
18904 s->x = (X); \
18906 if (n == 0) \
18907 first_s = s; \
18909 n = fill_composite_glyph_string (s, faces, overlaps); \
18912 ++START; \
18913 s = first_s; \
18914 } while (0)
18917 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
18918 of AREA of glyph row ROW on window W between indices START and END.
18919 HL overrides the face for drawing glyph strings, e.g. it is
18920 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
18921 x-positions of the drawing area.
18923 This is an ugly monster macro construct because we must use alloca
18924 to allocate glyph strings (because draw_glyphs can be called
18925 asynchronously). */
18927 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
18928 do \
18930 HEAD = TAIL = NULL; \
18931 while (START < END) \
18933 struct glyph *first_glyph = (row)->glyphs[area] + START; \
18934 switch (first_glyph->type) \
18936 case CHAR_GLYPH: \
18937 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
18938 HL, X, LAST_X); \
18939 break; \
18941 case COMPOSITE_GLYPH: \
18942 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
18943 HL, X, LAST_X); \
18944 break; \
18946 case STRETCH_GLYPH: \
18947 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
18948 HL, X, LAST_X); \
18949 break; \
18951 case IMAGE_GLYPH: \
18952 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
18953 HL, X, LAST_X); \
18954 break; \
18956 default: \
18957 abort (); \
18960 set_glyph_string_background_width (s, START, LAST_X); \
18961 (X) += s->width; \
18964 while (0)
18967 /* Draw glyphs between START and END in AREA of ROW on window W,
18968 starting at x-position X. X is relative to AREA in W. HL is a
18969 face-override with the following meaning:
18971 DRAW_NORMAL_TEXT draw normally
18972 DRAW_CURSOR draw in cursor face
18973 DRAW_MOUSE_FACE draw in mouse face.
18974 DRAW_INVERSE_VIDEO draw in mode line face
18975 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
18976 DRAW_IMAGE_RAISED draw an image with a raised relief around it
18978 If OVERLAPS is non-zero, draw only the foreground of characters and
18979 clip to the physical height of ROW. Non-zero value also defines
18980 the overlapping part to be drawn:
18982 OVERLAPS_PRED overlap with preceding rows
18983 OVERLAPS_SUCC overlap with succeeding rows
18984 OVERLAPS_BOTH overlap with both preceding/succeeding rows
18985 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
18987 Value is the x-position reached, relative to AREA of W. */
18989 static int
18990 draw_glyphs (w, x, row, area, start, end, hl, overlaps)
18991 struct window *w;
18992 int x;
18993 struct glyph_row *row;
18994 enum glyph_row_area area;
18995 int start, end;
18996 enum draw_glyphs_face hl;
18997 int overlaps;
18999 struct glyph_string *head, *tail;
19000 struct glyph_string *s;
19001 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
19002 int last_x, area_width;
19003 int x_reached;
19004 int i, j;
19005 struct frame *f = XFRAME (WINDOW_FRAME (w));
19006 DECLARE_HDC (hdc);
19008 ALLOCATE_HDC (hdc, f);
19010 /* Let's rather be paranoid than getting a SEGV. */
19011 end = min (end, row->used[area]);
19012 start = max (0, start);
19013 start = min (end, start);
19015 /* Translate X to frame coordinates. Set last_x to the right
19016 end of the drawing area. */
19017 if (row->full_width_p)
19019 /* X is relative to the left edge of W, without scroll bars
19020 or fringes. */
19021 x += WINDOW_LEFT_EDGE_X (w);
19022 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
19024 else
19026 int area_left = window_box_left (w, area);
19027 x += area_left;
19028 area_width = window_box_width (w, area);
19029 last_x = area_left + area_width;
19032 /* Build a doubly-linked list of glyph_string structures between
19033 head and tail from what we have to draw. Note that the macro
19034 BUILD_GLYPH_STRINGS will modify its start parameter. That's
19035 the reason we use a separate variable `i'. */
19036 i = start;
19037 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
19038 if (tail)
19039 x_reached = tail->x + tail->background_width;
19040 else
19041 x_reached = x;
19043 /* If there are any glyphs with lbearing < 0 or rbearing > width in
19044 the row, redraw some glyphs in front or following the glyph
19045 strings built above. */
19046 if (head && !overlaps && row->contains_overlapping_glyphs_p)
19048 int dummy_x = 0;
19049 struct glyph_string *h, *t;
19051 /* Compute overhangs for all glyph strings. */
19052 if (rif->compute_glyph_string_overhangs)
19053 for (s = head; s; s = s->next)
19054 rif->compute_glyph_string_overhangs (s);
19056 /* Prepend glyph strings for glyphs in front of the first glyph
19057 string that are overwritten because of the first glyph
19058 string's left overhang. The background of all strings
19059 prepended must be drawn because the first glyph string
19060 draws over it. */
19061 i = left_overwritten (head);
19062 if (i >= 0)
19064 j = i;
19065 BUILD_GLYPH_STRINGS (j, start, h, t,
19066 DRAW_NORMAL_TEXT, dummy_x, last_x);
19067 start = i;
19068 compute_overhangs_and_x (t, head->x, 1);
19069 prepend_glyph_string_lists (&head, &tail, h, t);
19070 clip_head = head;
19073 /* Prepend glyph strings for glyphs in front of the first glyph
19074 string that overwrite that glyph string because of their
19075 right overhang. For these strings, only the foreground must
19076 be drawn, because it draws over the glyph string at `head'.
19077 The background must not be drawn because this would overwrite
19078 right overhangs of preceding glyphs for which no glyph
19079 strings exist. */
19080 i = left_overwriting (head);
19081 if (i >= 0)
19083 clip_head = head;
19084 BUILD_GLYPH_STRINGS (i, start, h, t,
19085 DRAW_NORMAL_TEXT, dummy_x, last_x);
19086 for (s = h; s; s = s->next)
19087 s->background_filled_p = 1;
19088 compute_overhangs_and_x (t, head->x, 1);
19089 prepend_glyph_string_lists (&head, &tail, h, t);
19092 /* Append glyphs strings for glyphs following the last glyph
19093 string tail that are overwritten by tail. The background of
19094 these strings has to be drawn because tail's foreground draws
19095 over it. */
19096 i = right_overwritten (tail);
19097 if (i >= 0)
19099 BUILD_GLYPH_STRINGS (end, i, h, t,
19100 DRAW_NORMAL_TEXT, x, last_x);
19101 compute_overhangs_and_x (h, tail->x + tail->width, 0);
19102 append_glyph_string_lists (&head, &tail, h, t);
19103 clip_tail = tail;
19106 /* Append glyph strings for glyphs following the last glyph
19107 string tail that overwrite tail. The foreground of such
19108 glyphs has to be drawn because it writes into the background
19109 of tail. The background must not be drawn because it could
19110 paint over the foreground of following glyphs. */
19111 i = right_overwriting (tail);
19112 if (i >= 0)
19114 clip_tail = tail;
19115 BUILD_GLYPH_STRINGS (end, i, h, t,
19116 DRAW_NORMAL_TEXT, x, last_x);
19117 for (s = h; s; s = s->next)
19118 s->background_filled_p = 1;
19119 compute_overhangs_and_x (h, tail->x + tail->width, 0);
19120 append_glyph_string_lists (&head, &tail, h, t);
19122 if (clip_head || clip_tail)
19123 for (s = head; s; s = s->next)
19125 s->clip_head = clip_head;
19126 s->clip_tail = clip_tail;
19130 /* Draw all strings. */
19131 for (s = head; s; s = s->next)
19132 rif->draw_glyph_string (s);
19134 if (area == TEXT_AREA
19135 && !row->full_width_p
19136 /* When drawing overlapping rows, only the glyph strings'
19137 foreground is drawn, which doesn't erase a cursor
19138 completely. */
19139 && !overlaps)
19141 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
19142 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
19143 : (tail ? tail->x + tail->background_width : x));
19145 int text_left = window_box_left (w, TEXT_AREA);
19146 x0 -= text_left;
19147 x1 -= text_left;
19149 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
19150 row->y, MATRIX_ROW_BOTTOM_Y (row));
19153 /* Value is the x-position up to which drawn, relative to AREA of W.
19154 This doesn't include parts drawn because of overhangs. */
19155 if (row->full_width_p)
19156 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
19157 else
19158 x_reached -= window_box_left (w, area);
19160 RELEASE_HDC (hdc, f);
19162 return x_reached;
19165 /* Expand row matrix if too narrow. Don't expand if area
19166 is not present. */
19168 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
19170 if (!fonts_changed_p \
19171 && (it->glyph_row->glyphs[area] \
19172 < it->glyph_row->glyphs[area + 1])) \
19174 it->w->ncols_scale_factor++; \
19175 fonts_changed_p = 1; \
19179 /* Store one glyph for IT->char_to_display in IT->glyph_row.
19180 Called from x_produce_glyphs when IT->glyph_row is non-null. */
19182 static INLINE void
19183 append_glyph (it)
19184 struct it *it;
19186 struct glyph *glyph;
19187 enum glyph_row_area area = it->area;
19189 xassert (it->glyph_row);
19190 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
19192 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
19193 if (glyph < it->glyph_row->glyphs[area + 1])
19195 glyph->charpos = CHARPOS (it->position);
19196 glyph->object = it->object;
19197 glyph->pixel_width = it->pixel_width;
19198 glyph->ascent = it->ascent;
19199 glyph->descent = it->descent;
19200 glyph->voffset = it->voffset;
19201 glyph->type = CHAR_GLYPH;
19202 glyph->multibyte_p = it->multibyte_p;
19203 glyph->left_box_line_p = it->start_of_box_run_p;
19204 glyph->right_box_line_p = it->end_of_box_run_p;
19205 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
19206 || it->phys_descent > it->descent);
19207 glyph->padding_p = 0;
19208 glyph->glyph_not_available_p = it->glyph_not_available_p;
19209 glyph->face_id = it->face_id;
19210 glyph->u.ch = it->char_to_display;
19211 glyph->slice = null_glyph_slice;
19212 glyph->font_type = FONT_TYPE_UNKNOWN;
19213 ++it->glyph_row->used[area];
19215 else
19216 IT_EXPAND_MATRIX_WIDTH (it, area);
19219 /* Store one glyph for the composition IT->cmp_id in IT->glyph_row.
19220 Called from x_produce_glyphs when IT->glyph_row is non-null. */
19222 static INLINE void
19223 append_composite_glyph (it)
19224 struct it *it;
19226 struct glyph *glyph;
19227 enum glyph_row_area area = it->area;
19229 xassert (it->glyph_row);
19231 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
19232 if (glyph < it->glyph_row->glyphs[area + 1])
19234 glyph->charpos = CHARPOS (it->position);
19235 glyph->object = it->object;
19236 glyph->pixel_width = it->pixel_width;
19237 glyph->ascent = it->ascent;
19238 glyph->descent = it->descent;
19239 glyph->voffset = it->voffset;
19240 glyph->type = COMPOSITE_GLYPH;
19241 glyph->multibyte_p = it->multibyte_p;
19242 glyph->left_box_line_p = it->start_of_box_run_p;
19243 glyph->right_box_line_p = it->end_of_box_run_p;
19244 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
19245 || it->phys_descent > it->descent);
19246 glyph->padding_p = 0;
19247 glyph->glyph_not_available_p = 0;
19248 glyph->face_id = it->face_id;
19249 glyph->u.cmp_id = it->cmp_id;
19250 glyph->slice = null_glyph_slice;
19251 glyph->font_type = FONT_TYPE_UNKNOWN;
19252 ++it->glyph_row->used[area];
19254 else
19255 IT_EXPAND_MATRIX_WIDTH (it, area);
19259 /* Change IT->ascent and IT->height according to the setting of
19260 IT->voffset. */
19262 static INLINE void
19263 take_vertical_position_into_account (it)
19264 struct it *it;
19266 if (it->voffset)
19268 if (it->voffset < 0)
19269 /* Increase the ascent so that we can display the text higher
19270 in the line. */
19271 it->ascent -= it->voffset;
19272 else
19273 /* Increase the descent so that we can display the text lower
19274 in the line. */
19275 it->descent += it->voffset;
19280 /* Produce glyphs/get display metrics for the image IT is loaded with.
19281 See the description of struct display_iterator in dispextern.h for
19282 an overview of struct display_iterator. */
19284 static void
19285 produce_image_glyph (it)
19286 struct it *it;
19288 struct image *img;
19289 struct face *face;
19290 int glyph_ascent;
19291 struct glyph_slice slice;
19293 xassert (it->what == IT_IMAGE);
19295 face = FACE_FROM_ID (it->f, it->face_id);
19296 xassert (face);
19297 /* Make sure X resources of the face is loaded. */
19298 PREPARE_FACE_FOR_DISPLAY (it->f, face);
19300 if (it->image_id < 0)
19302 /* Fringe bitmap. */
19303 it->ascent = it->phys_ascent = 0;
19304 it->descent = it->phys_descent = 0;
19305 it->pixel_width = 0;
19306 it->nglyphs = 0;
19307 return;
19310 img = IMAGE_FROM_ID (it->f, it->image_id);
19311 xassert (img);
19312 /* Make sure X resources of the image is loaded. */
19313 prepare_image_for_display (it->f, img);
19315 slice.x = slice.y = 0;
19316 slice.width = img->width;
19317 slice.height = img->height;
19319 if (INTEGERP (it->slice.x))
19320 slice.x = XINT (it->slice.x);
19321 else if (FLOATP (it->slice.x))
19322 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
19324 if (INTEGERP (it->slice.y))
19325 slice.y = XINT (it->slice.y);
19326 else if (FLOATP (it->slice.y))
19327 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
19329 if (INTEGERP (it->slice.width))
19330 slice.width = XINT (it->slice.width);
19331 else if (FLOATP (it->slice.width))
19332 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
19334 if (INTEGERP (it->slice.height))
19335 slice.height = XINT (it->slice.height);
19336 else if (FLOATP (it->slice.height))
19337 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
19339 if (slice.x >= img->width)
19340 slice.x = img->width;
19341 if (slice.y >= img->height)
19342 slice.y = img->height;
19343 if (slice.x + slice.width >= img->width)
19344 slice.width = img->width - slice.x;
19345 if (slice.y + slice.height > img->height)
19346 slice.height = img->height - slice.y;
19348 if (slice.width == 0 || slice.height == 0)
19349 return;
19351 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
19353 it->descent = slice.height - glyph_ascent;
19354 if (slice.y == 0)
19355 it->descent += img->vmargin;
19356 if (slice.y + slice.height == img->height)
19357 it->descent += img->vmargin;
19358 it->phys_descent = it->descent;
19360 it->pixel_width = slice.width;
19361 if (slice.x == 0)
19362 it->pixel_width += img->hmargin;
19363 if (slice.x + slice.width == img->width)
19364 it->pixel_width += img->hmargin;
19366 /* It's quite possible for images to have an ascent greater than
19367 their height, so don't get confused in that case. */
19368 if (it->descent < 0)
19369 it->descent = 0;
19371 #if 0 /* this breaks image tiling */
19372 /* If this glyph is alone on the last line, adjust it.ascent to minimum row ascent. */
19373 int face_ascent = face->font ? FONT_BASE (face->font) : FRAME_BASELINE_OFFSET (it->f);
19374 if (face_ascent > it->ascent)
19375 it->ascent = it->phys_ascent = face_ascent;
19376 #endif
19378 it->nglyphs = 1;
19380 if (face->box != FACE_NO_BOX)
19382 if (face->box_line_width > 0)
19384 if (slice.y == 0)
19385 it->ascent += face->box_line_width;
19386 if (slice.y + slice.height == img->height)
19387 it->descent += face->box_line_width;
19390 if (it->start_of_box_run_p && slice.x == 0)
19391 it->pixel_width += abs (face->box_line_width);
19392 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
19393 it->pixel_width += abs (face->box_line_width);
19396 take_vertical_position_into_account (it);
19398 if (it->glyph_row)
19400 struct glyph *glyph;
19401 enum glyph_row_area area = it->area;
19403 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
19404 if (glyph < it->glyph_row->glyphs[area + 1])
19406 glyph->charpos = CHARPOS (it->position);
19407 glyph->object = it->object;
19408 glyph->pixel_width = it->pixel_width;
19409 glyph->ascent = glyph_ascent;
19410 glyph->descent = it->descent;
19411 glyph->voffset = it->voffset;
19412 glyph->type = IMAGE_GLYPH;
19413 glyph->multibyte_p = it->multibyte_p;
19414 glyph->left_box_line_p = it->start_of_box_run_p;
19415 glyph->right_box_line_p = it->end_of_box_run_p;
19416 glyph->overlaps_vertically_p = 0;
19417 glyph->padding_p = 0;
19418 glyph->glyph_not_available_p = 0;
19419 glyph->face_id = it->face_id;
19420 glyph->u.img_id = img->id;
19421 glyph->slice = slice;
19422 glyph->font_type = FONT_TYPE_UNKNOWN;
19423 ++it->glyph_row->used[area];
19425 else
19426 IT_EXPAND_MATRIX_WIDTH (it, area);
19431 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
19432 of the glyph, WIDTH and HEIGHT are the width and height of the
19433 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
19435 static void
19436 append_stretch_glyph (it, object, width, height, ascent)
19437 struct it *it;
19438 Lisp_Object object;
19439 int width, height;
19440 int ascent;
19442 struct glyph *glyph;
19443 enum glyph_row_area area = it->area;
19445 xassert (ascent >= 0 && ascent <= height);
19447 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
19448 if (glyph < it->glyph_row->glyphs[area + 1])
19450 glyph->charpos = CHARPOS (it->position);
19451 glyph->object = object;
19452 glyph->pixel_width = width;
19453 glyph->ascent = ascent;
19454 glyph->descent = height - ascent;
19455 glyph->voffset = it->voffset;
19456 glyph->type = STRETCH_GLYPH;
19457 glyph->multibyte_p = it->multibyte_p;
19458 glyph->left_box_line_p = it->start_of_box_run_p;
19459 glyph->right_box_line_p = it->end_of_box_run_p;
19460 glyph->overlaps_vertically_p = 0;
19461 glyph->padding_p = 0;
19462 glyph->glyph_not_available_p = 0;
19463 glyph->face_id = it->face_id;
19464 glyph->u.stretch.ascent = ascent;
19465 glyph->u.stretch.height = height;
19466 glyph->slice = null_glyph_slice;
19467 glyph->font_type = FONT_TYPE_UNKNOWN;
19468 ++it->glyph_row->used[area];
19470 else
19471 IT_EXPAND_MATRIX_WIDTH (it, area);
19475 /* Produce a stretch glyph for iterator IT. IT->object is the value
19476 of the glyph property displayed. The value must be a list
19477 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
19478 being recognized:
19480 1. `:width WIDTH' specifies that the space should be WIDTH *
19481 canonical char width wide. WIDTH may be an integer or floating
19482 point number.
19484 2. `:relative-width FACTOR' specifies that the width of the stretch
19485 should be computed from the width of the first character having the
19486 `glyph' property, and should be FACTOR times that width.
19488 3. `:align-to HPOS' specifies that the space should be wide enough
19489 to reach HPOS, a value in canonical character units.
19491 Exactly one of the above pairs must be present.
19493 4. `:height HEIGHT' specifies that the height of the stretch produced
19494 should be HEIGHT, measured in canonical character units.
19496 5. `:relative-height FACTOR' specifies that the height of the
19497 stretch should be FACTOR times the height of the characters having
19498 the glyph property.
19500 Either none or exactly one of 4 or 5 must be present.
19502 6. `:ascent ASCENT' specifies that ASCENT percent of the height
19503 of the stretch should be used for the ascent of the stretch.
19504 ASCENT must be in the range 0 <= ASCENT <= 100. */
19506 static void
19507 produce_stretch_glyph (it)
19508 struct it *it;
19510 /* (space :width WIDTH :height HEIGHT ...) */
19511 Lisp_Object prop, plist;
19512 int width = 0, height = 0, align_to = -1;
19513 int zero_width_ok_p = 0, zero_height_ok_p = 0;
19514 int ascent = 0;
19515 double tem;
19516 struct face *face = FACE_FROM_ID (it->f, it->face_id);
19517 XFontStruct *font = face->font ? face->font : FRAME_FONT (it->f);
19519 PREPARE_FACE_FOR_DISPLAY (it->f, face);
19521 /* List should start with `space'. */
19522 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
19523 plist = XCDR (it->object);
19525 /* Compute the width of the stretch. */
19526 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
19527 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
19529 /* Absolute width `:width WIDTH' specified and valid. */
19530 zero_width_ok_p = 1;
19531 width = (int)tem;
19533 else if (prop = Fplist_get (plist, QCrelative_width),
19534 NUMVAL (prop) > 0)
19536 /* Relative width `:relative-width FACTOR' specified and valid.
19537 Compute the width of the characters having the `glyph'
19538 property. */
19539 struct it it2;
19540 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
19542 it2 = *it;
19543 if (it->multibyte_p)
19545 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
19546 - IT_BYTEPOS (*it));
19547 it2.c = STRING_CHAR_AND_LENGTH (p, maxlen, it2.len);
19549 else
19550 it2.c = *p, it2.len = 1;
19552 it2.glyph_row = NULL;
19553 it2.what = IT_CHARACTER;
19554 x_produce_glyphs (&it2);
19555 width = NUMVAL (prop) * it2.pixel_width;
19557 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
19558 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
19560 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
19561 align_to = (align_to < 0
19563 : align_to - window_box_left_offset (it->w, TEXT_AREA));
19564 else if (align_to < 0)
19565 align_to = window_box_left_offset (it->w, TEXT_AREA);
19566 width = max (0, (int)tem + align_to - it->current_x);
19567 zero_width_ok_p = 1;
19569 else
19570 /* Nothing specified -> width defaults to canonical char width. */
19571 width = FRAME_COLUMN_WIDTH (it->f);
19573 if (width <= 0 && (width < 0 || !zero_width_ok_p))
19574 width = 1;
19576 /* Compute height. */
19577 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
19578 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
19580 height = (int)tem;
19581 zero_height_ok_p = 1;
19583 else if (prop = Fplist_get (plist, QCrelative_height),
19584 NUMVAL (prop) > 0)
19585 height = FONT_HEIGHT (font) * NUMVAL (prop);
19586 else
19587 height = FONT_HEIGHT (font);
19589 if (height <= 0 && (height < 0 || !zero_height_ok_p))
19590 height = 1;
19592 /* Compute percentage of height used for ascent. If
19593 `:ascent ASCENT' is present and valid, use that. Otherwise,
19594 derive the ascent from the font in use. */
19595 if (prop = Fplist_get (plist, QCascent),
19596 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
19597 ascent = height * NUMVAL (prop) / 100.0;
19598 else if (!NILP (prop)
19599 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
19600 ascent = min (max (0, (int)tem), height);
19601 else
19602 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
19604 if (width > 0 && height > 0 && it->glyph_row)
19606 Lisp_Object object = it->stack[it->sp - 1].string;
19607 if (!STRINGP (object))
19608 object = it->w->buffer;
19609 append_stretch_glyph (it, object, width, height, ascent);
19612 it->pixel_width = width;
19613 it->ascent = it->phys_ascent = ascent;
19614 it->descent = it->phys_descent = height - it->ascent;
19615 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
19617 if (width > 0 && height > 0 && face->box != FACE_NO_BOX)
19619 if (face->box_line_width > 0)
19621 it->ascent += face->box_line_width;
19622 it->descent += face->box_line_width;
19625 if (it->start_of_box_run_p)
19626 it->pixel_width += abs (face->box_line_width);
19627 if (it->end_of_box_run_p)
19628 it->pixel_width += abs (face->box_line_width);
19631 take_vertical_position_into_account (it);
19634 /* Get line-height and line-spacing property at point.
19635 If line-height has format (HEIGHT TOTAL), return TOTAL
19636 in TOTAL_HEIGHT. */
19638 static Lisp_Object
19639 get_line_height_property (it, prop)
19640 struct it *it;
19641 Lisp_Object prop;
19643 Lisp_Object position;
19645 if (STRINGP (it->object))
19646 position = make_number (IT_STRING_CHARPOS (*it));
19647 else if (BUFFERP (it->object))
19648 position = make_number (IT_CHARPOS (*it));
19649 else
19650 return Qnil;
19652 return Fget_char_property (position, prop, it->object);
19655 /* Calculate line-height and line-spacing properties.
19656 An integer value specifies explicit pixel value.
19657 A float value specifies relative value to current face height.
19658 A cons (float . face-name) specifies relative value to
19659 height of specified face font.
19661 Returns height in pixels, or nil. */
19664 static Lisp_Object
19665 calc_line_height_property (it, val, font, boff, override)
19666 struct it *it;
19667 Lisp_Object val;
19668 XFontStruct *font;
19669 int boff, override;
19671 Lisp_Object face_name = Qnil;
19672 int ascent, descent, height;
19674 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
19675 return val;
19677 if (CONSP (val))
19679 face_name = XCAR (val);
19680 val = XCDR (val);
19681 if (!NUMBERP (val))
19682 val = make_number (1);
19683 if (NILP (face_name))
19685 height = it->ascent + it->descent;
19686 goto scale;
19690 if (NILP (face_name))
19692 font = FRAME_FONT (it->f);
19693 boff = FRAME_BASELINE_OFFSET (it->f);
19695 else if (EQ (face_name, Qt))
19697 override = 0;
19699 else
19701 int face_id;
19702 struct face *face;
19703 struct font_info *font_info;
19705 face_id = lookup_named_face (it->f, face_name, ' ', 0);
19706 if (face_id < 0)
19707 return make_number (-1);
19709 face = FACE_FROM_ID (it->f, face_id);
19710 font = face->font;
19711 if (font == NULL)
19712 return make_number (-1);
19714 font_info = FONT_INFO_FROM_ID (it->f, face->font_info_id);
19715 boff = font_info->baseline_offset;
19716 if (font_info->vertical_centering)
19717 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19720 ascent = FONT_BASE (font) + boff;
19721 descent = FONT_DESCENT (font) - boff;
19723 if (override)
19725 it->override_ascent = ascent;
19726 it->override_descent = descent;
19727 it->override_boff = boff;
19730 height = ascent + descent;
19732 scale:
19733 if (FLOATP (val))
19734 height = (int)(XFLOAT_DATA (val) * height);
19735 else if (INTEGERP (val))
19736 height *= XINT (val);
19738 return make_number (height);
19742 /* RIF:
19743 Produce glyphs/get display metrics for the display element IT is
19744 loaded with. See the description of struct display_iterator in
19745 dispextern.h for an overview of struct display_iterator. */
19747 void
19748 x_produce_glyphs (it)
19749 struct it *it;
19751 int extra_line_spacing = it->extra_line_spacing;
19753 it->glyph_not_available_p = 0;
19755 if (it->what == IT_CHARACTER)
19757 XChar2b char2b;
19758 XFontStruct *font;
19759 struct face *face = FACE_FROM_ID (it->f, it->face_id);
19760 XCharStruct *pcm;
19761 int font_not_found_p;
19762 struct font_info *font_info;
19763 int boff; /* baseline offset */
19764 /* We may change it->multibyte_p upon unibyte<->multibyte
19765 conversion. So, save the current value now and restore it
19766 later.
19768 Note: It seems that we don't have to record multibyte_p in
19769 struct glyph because the character code itself tells if or
19770 not the character is multibyte. Thus, in the future, we must
19771 consider eliminating the field `multibyte_p' in the struct
19772 glyph. */
19773 int saved_multibyte_p = it->multibyte_p;
19775 /* Maybe translate single-byte characters to multibyte, or the
19776 other way. */
19777 it->char_to_display = it->c;
19778 if (!ASCII_BYTE_P (it->c))
19780 if (unibyte_display_via_language_environment
19781 && SINGLE_BYTE_CHAR_P (it->c)
19782 && (it->c >= 0240
19783 || !NILP (Vnonascii_translation_table)))
19785 it->char_to_display = unibyte_char_to_multibyte (it->c);
19786 it->multibyte_p = 1;
19787 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
19788 face = FACE_FROM_ID (it->f, it->face_id);
19790 else if (!SINGLE_BYTE_CHAR_P (it->c)
19791 && !it->multibyte_p)
19793 it->multibyte_p = 1;
19794 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
19795 face = FACE_FROM_ID (it->f, it->face_id);
19799 /* Get font to use. Encode IT->char_to_display. */
19800 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
19801 &char2b, it->multibyte_p, 0);
19802 font = face->font;
19804 /* When no suitable font found, use the default font. */
19805 font_not_found_p = font == NULL;
19806 if (font_not_found_p)
19808 font = FRAME_FONT (it->f);
19809 boff = FRAME_BASELINE_OFFSET (it->f);
19810 font_info = NULL;
19812 else
19814 font_info = FONT_INFO_FROM_ID (it->f, face->font_info_id);
19815 boff = font_info->baseline_offset;
19816 if (font_info->vertical_centering)
19817 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19820 if (it->char_to_display >= ' '
19821 && (!it->multibyte_p || it->char_to_display < 128))
19823 /* Either unibyte or ASCII. */
19824 int stretched_p;
19826 it->nglyphs = 1;
19828 pcm = rif->per_char_metric (font, &char2b,
19829 FONT_TYPE_FOR_UNIBYTE (font, it->char_to_display));
19831 if (it->override_ascent >= 0)
19833 it->ascent = it->override_ascent;
19834 it->descent = it->override_descent;
19835 boff = it->override_boff;
19837 else
19839 it->ascent = FONT_BASE (font) + boff;
19840 it->descent = FONT_DESCENT (font) - boff;
19843 if (pcm)
19845 it->phys_ascent = pcm->ascent + boff;
19846 it->phys_descent = pcm->descent - boff;
19847 it->pixel_width = pcm->width;
19849 else
19851 it->glyph_not_available_p = 1;
19852 it->phys_ascent = it->ascent;
19853 it->phys_descent = it->descent;
19854 it->pixel_width = FONT_WIDTH (font);
19857 if (it->constrain_row_ascent_descent_p)
19859 if (it->descent > it->max_descent)
19861 it->ascent += it->descent - it->max_descent;
19862 it->descent = it->max_descent;
19864 if (it->ascent > it->max_ascent)
19866 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
19867 it->ascent = it->max_ascent;
19869 it->phys_ascent = min (it->phys_ascent, it->ascent);
19870 it->phys_descent = min (it->phys_descent, it->descent);
19871 extra_line_spacing = 0;
19874 /* If this is a space inside a region of text with
19875 `space-width' property, change its width. */
19876 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
19877 if (stretched_p)
19878 it->pixel_width *= XFLOATINT (it->space_width);
19880 /* If face has a box, add the box thickness to the character
19881 height. If character has a box line to the left and/or
19882 right, add the box line width to the character's width. */
19883 if (face->box != FACE_NO_BOX)
19885 int thick = face->box_line_width;
19887 if (thick > 0)
19889 it->ascent += thick;
19890 it->descent += thick;
19892 else
19893 thick = -thick;
19895 if (it->start_of_box_run_p)
19896 it->pixel_width += thick;
19897 if (it->end_of_box_run_p)
19898 it->pixel_width += thick;
19901 /* If face has an overline, add the height of the overline
19902 (1 pixel) and a 1 pixel margin to the character height. */
19903 if (face->overline_p)
19904 it->ascent += 2;
19906 if (it->constrain_row_ascent_descent_p)
19908 if (it->ascent > it->max_ascent)
19909 it->ascent = it->max_ascent;
19910 if (it->descent > it->max_descent)
19911 it->descent = it->max_descent;
19914 take_vertical_position_into_account (it);
19916 /* If we have to actually produce glyphs, do it. */
19917 if (it->glyph_row)
19919 if (stretched_p)
19921 /* Translate a space with a `space-width' property
19922 into a stretch glyph. */
19923 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
19924 / FONT_HEIGHT (font));
19925 append_stretch_glyph (it, it->object, it->pixel_width,
19926 it->ascent + it->descent, ascent);
19928 else
19929 append_glyph (it);
19931 /* If characters with lbearing or rbearing are displayed
19932 in this line, record that fact in a flag of the
19933 glyph row. This is used to optimize X output code. */
19934 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
19935 it->glyph_row->contains_overlapping_glyphs_p = 1;
19938 else if (it->char_to_display == '\n')
19940 /* A newline has no width but we need the height of the line.
19941 But if previous part of the line set a height, don't
19942 increase that height */
19944 Lisp_Object height;
19945 Lisp_Object total_height = Qnil;
19947 it->override_ascent = -1;
19948 it->pixel_width = 0;
19949 it->nglyphs = 0;
19951 height = get_line_height_property(it, Qline_height);
19952 /* Split (line-height total-height) list */
19953 if (CONSP (height)
19954 && CONSP (XCDR (height))
19955 && NILP (XCDR (XCDR (height))))
19957 total_height = XCAR (XCDR (height));
19958 height = XCAR (height);
19960 height = calc_line_height_property(it, height, font, boff, 1);
19962 if (it->override_ascent >= 0)
19964 it->ascent = it->override_ascent;
19965 it->descent = it->override_descent;
19966 boff = it->override_boff;
19968 else
19970 it->ascent = FONT_BASE (font) + boff;
19971 it->descent = FONT_DESCENT (font) - boff;
19974 if (EQ (height, Qt))
19976 if (it->descent > it->max_descent)
19978 it->ascent += it->descent - it->max_descent;
19979 it->descent = it->max_descent;
19981 if (it->ascent > it->max_ascent)
19983 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
19984 it->ascent = it->max_ascent;
19986 it->phys_ascent = min (it->phys_ascent, it->ascent);
19987 it->phys_descent = min (it->phys_descent, it->descent);
19988 it->constrain_row_ascent_descent_p = 1;
19989 extra_line_spacing = 0;
19991 else
19993 Lisp_Object spacing;
19995 it->phys_ascent = it->ascent;
19996 it->phys_descent = it->descent;
19998 if ((it->max_ascent > 0 || it->max_descent > 0)
19999 && face->box != FACE_NO_BOX
20000 && face->box_line_width > 0)
20002 it->ascent += face->box_line_width;
20003 it->descent += face->box_line_width;
20005 if (!NILP (height)
20006 && XINT (height) > it->ascent + it->descent)
20007 it->ascent = XINT (height) - it->descent;
20009 if (!NILP (total_height))
20010 spacing = calc_line_height_property(it, total_height, font, boff, 0);
20011 else
20013 spacing = get_line_height_property(it, Qline_spacing);
20014 spacing = calc_line_height_property(it, spacing, font, boff, 0);
20016 if (INTEGERP (spacing))
20018 extra_line_spacing = XINT (spacing);
20019 if (!NILP (total_height))
20020 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
20024 else if (it->char_to_display == '\t')
20026 int tab_width = it->tab_width * FRAME_SPACE_WIDTH (it->f);
20027 int x = it->current_x + it->continuation_lines_width;
20028 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
20030 /* If the distance from the current position to the next tab
20031 stop is less than a space character width, use the
20032 tab stop after that. */
20033 if (next_tab_x - x < FRAME_SPACE_WIDTH (it->f))
20034 next_tab_x += tab_width;
20036 it->pixel_width = next_tab_x - x;
20037 it->nglyphs = 1;
20038 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
20039 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
20041 if (it->glyph_row)
20043 append_stretch_glyph (it, it->object, it->pixel_width,
20044 it->ascent + it->descent, it->ascent);
20047 else
20049 /* A multi-byte character. Assume that the display width of the
20050 character is the width of the character multiplied by the
20051 width of the font. */
20053 /* If we found a font, this font should give us the right
20054 metrics. If we didn't find a font, use the frame's
20055 default font and calculate the width of the character
20056 from the charset width; this is what old redisplay code
20057 did. */
20059 pcm = rif->per_char_metric (font, &char2b,
20060 FONT_TYPE_FOR_MULTIBYTE (font, it->c));
20062 if (font_not_found_p || !pcm)
20064 int charset = CHAR_CHARSET (it->char_to_display);
20066 it->glyph_not_available_p = 1;
20067 it->pixel_width = (FRAME_COLUMN_WIDTH (it->f)
20068 * CHARSET_WIDTH (charset));
20069 it->phys_ascent = FONT_BASE (font) + boff;
20070 it->phys_descent = FONT_DESCENT (font) - boff;
20072 else
20074 it->pixel_width = pcm->width;
20075 it->phys_ascent = pcm->ascent + boff;
20076 it->phys_descent = pcm->descent - boff;
20077 if (it->glyph_row
20078 && (pcm->lbearing < 0
20079 || pcm->rbearing > pcm->width))
20080 it->glyph_row->contains_overlapping_glyphs_p = 1;
20082 it->nglyphs = 1;
20083 it->ascent = FONT_BASE (font) + boff;
20084 it->descent = FONT_DESCENT (font) - boff;
20085 if (face->box != FACE_NO_BOX)
20087 int thick = face->box_line_width;
20089 if (thick > 0)
20091 it->ascent += thick;
20092 it->descent += thick;
20094 else
20095 thick = - thick;
20097 if (it->start_of_box_run_p)
20098 it->pixel_width += thick;
20099 if (it->end_of_box_run_p)
20100 it->pixel_width += thick;
20103 /* If face has an overline, add the height of the overline
20104 (1 pixel) and a 1 pixel margin to the character height. */
20105 if (face->overline_p)
20106 it->ascent += 2;
20108 take_vertical_position_into_account (it);
20110 if (it->glyph_row)
20111 append_glyph (it);
20113 it->multibyte_p = saved_multibyte_p;
20115 else if (it->what == IT_COMPOSITION)
20117 /* Note: A composition is represented as one glyph in the
20118 glyph matrix. There are no padding glyphs. */
20119 XChar2b char2b;
20120 XFontStruct *font;
20121 struct face *face = FACE_FROM_ID (it->f, it->face_id);
20122 XCharStruct *pcm;
20123 int font_not_found_p;
20124 struct font_info *font_info;
20125 int boff; /* baseline offset */
20126 struct composition *cmp = composition_table[it->cmp_id];
20128 /* Maybe translate single-byte characters to multibyte. */
20129 it->char_to_display = it->c;
20130 if (unibyte_display_via_language_environment
20131 && SINGLE_BYTE_CHAR_P (it->c)
20132 && (it->c >= 0240
20133 || (it->c >= 0200
20134 && !NILP (Vnonascii_translation_table))))
20136 it->char_to_display = unibyte_char_to_multibyte (it->c);
20139 /* Get face and font to use. Encode IT->char_to_display. */
20140 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
20141 face = FACE_FROM_ID (it->f, it->face_id);
20142 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
20143 &char2b, it->multibyte_p, 0);
20144 font = face->font;
20146 /* When no suitable font found, use the default font. */
20147 font_not_found_p = font == NULL;
20148 if (font_not_found_p)
20150 font = FRAME_FONT (it->f);
20151 boff = FRAME_BASELINE_OFFSET (it->f);
20152 font_info = NULL;
20154 else
20156 font_info = FONT_INFO_FROM_ID (it->f, face->font_info_id);
20157 boff = font_info->baseline_offset;
20158 if (font_info->vertical_centering)
20159 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
20162 /* There are no padding glyphs, so there is only one glyph to
20163 produce for the composition. Important is that pixel_width,
20164 ascent and descent are the values of what is drawn by
20165 draw_glyphs (i.e. the values of the overall glyphs composed). */
20166 it->nglyphs = 1;
20168 /* If we have not yet calculated pixel size data of glyphs of
20169 the composition for the current face font, calculate them
20170 now. Theoretically, we have to check all fonts for the
20171 glyphs, but that requires much time and memory space. So,
20172 here we check only the font of the first glyph. This leads
20173 to incorrect display very rarely, and C-l (recenter) can
20174 correct the display anyway. */
20175 if (cmp->font != (void *) font)
20177 /* Ascent and descent of the font of the first character of
20178 this composition (adjusted by baseline offset). Ascent
20179 and descent of overall glyphs should not be less than
20180 them respectively. */
20181 int font_ascent = FONT_BASE (font) + boff;
20182 int font_descent = FONT_DESCENT (font) - boff;
20183 /* Bounding box of the overall glyphs. */
20184 int leftmost, rightmost, lowest, highest;
20185 int i, width, ascent, descent;
20187 cmp->font = (void *) font;
20189 /* Initialize the bounding box. */
20190 if (font_info
20191 && (pcm = rif->per_char_metric (font, &char2b,
20192 FONT_TYPE_FOR_MULTIBYTE (font, it->c))))
20194 width = pcm->width;
20195 ascent = pcm->ascent;
20196 descent = pcm->descent;
20198 else
20200 width = FONT_WIDTH (font);
20201 ascent = FONT_BASE (font);
20202 descent = FONT_DESCENT (font);
20205 rightmost = width;
20206 lowest = - descent + boff;
20207 highest = ascent + boff;
20208 leftmost = 0;
20210 if (font_info
20211 && font_info->default_ascent
20212 && CHAR_TABLE_P (Vuse_default_ascent)
20213 && !NILP (Faref (Vuse_default_ascent,
20214 make_number (it->char_to_display))))
20215 highest = font_info->default_ascent + boff;
20217 /* Draw the first glyph at the normal position. It may be
20218 shifted to right later if some other glyphs are drawn at
20219 the left. */
20220 cmp->offsets[0] = 0;
20221 cmp->offsets[1] = boff;
20223 /* Set cmp->offsets for the remaining glyphs. */
20224 for (i = 1; i < cmp->glyph_len; i++)
20226 int left, right, btm, top;
20227 int ch = COMPOSITION_GLYPH (cmp, i);
20228 int face_id = FACE_FOR_CHAR (it->f, face, ch);
20230 face = FACE_FROM_ID (it->f, face_id);
20231 get_char_face_and_encoding (it->f, ch, face->id,
20232 &char2b, it->multibyte_p, 0);
20233 font = face->font;
20234 if (font == NULL)
20236 font = FRAME_FONT (it->f);
20237 boff = FRAME_BASELINE_OFFSET (it->f);
20238 font_info = NULL;
20240 else
20242 font_info
20243 = FONT_INFO_FROM_ID (it->f, face->font_info_id);
20244 boff = font_info->baseline_offset;
20245 if (font_info->vertical_centering)
20246 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
20249 if (font_info
20250 && (pcm = rif->per_char_metric (font, &char2b,
20251 FONT_TYPE_FOR_MULTIBYTE (font, ch))))
20253 width = pcm->width;
20254 ascent = pcm->ascent;
20255 descent = pcm->descent;
20257 else
20259 width = FONT_WIDTH (font);
20260 ascent = 1;
20261 descent = 0;
20264 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
20266 /* Relative composition with or without
20267 alternate chars. */
20268 left = (leftmost + rightmost - width) / 2;
20269 btm = - descent + boff;
20270 if (font_info && font_info->relative_compose
20271 && (! CHAR_TABLE_P (Vignore_relative_composition)
20272 || NILP (Faref (Vignore_relative_composition,
20273 make_number (ch)))))
20276 if (- descent >= font_info->relative_compose)
20277 /* One extra pixel between two glyphs. */
20278 btm = highest + 1;
20279 else if (ascent <= 0)
20280 /* One extra pixel between two glyphs. */
20281 btm = lowest - 1 - ascent - descent;
20284 else
20286 /* A composition rule is specified by an integer
20287 value that encodes global and new reference
20288 points (GREF and NREF). GREF and NREF are
20289 specified by numbers as below:
20291 0---1---2 -- ascent
20295 9--10--11 -- center
20297 ---3---4---5--- baseline
20299 6---7---8 -- descent
20301 int rule = COMPOSITION_RULE (cmp, i);
20302 int gref, nref, grefx, grefy, nrefx, nrefy;
20304 COMPOSITION_DECODE_RULE (rule, gref, nref);
20305 grefx = gref % 3, nrefx = nref % 3;
20306 grefy = gref / 3, nrefy = nref / 3;
20308 left = (leftmost
20309 + grefx * (rightmost - leftmost) / 2
20310 - nrefx * width / 2);
20311 btm = ((grefy == 0 ? highest
20312 : grefy == 1 ? 0
20313 : grefy == 2 ? lowest
20314 : (highest + lowest) / 2)
20315 - (nrefy == 0 ? ascent + descent
20316 : nrefy == 1 ? descent - boff
20317 : nrefy == 2 ? 0
20318 : (ascent + descent) / 2));
20321 cmp->offsets[i * 2] = left;
20322 cmp->offsets[i * 2 + 1] = btm + descent;
20324 /* Update the bounding box of the overall glyphs. */
20325 right = left + width;
20326 top = btm + descent + ascent;
20327 if (left < leftmost)
20328 leftmost = left;
20329 if (right > rightmost)
20330 rightmost = right;
20331 if (top > highest)
20332 highest = top;
20333 if (btm < lowest)
20334 lowest = btm;
20337 /* If there are glyphs whose x-offsets are negative,
20338 shift all glyphs to the right and make all x-offsets
20339 non-negative. */
20340 if (leftmost < 0)
20342 for (i = 0; i < cmp->glyph_len; i++)
20343 cmp->offsets[i * 2] -= leftmost;
20344 rightmost -= leftmost;
20347 cmp->pixel_width = rightmost;
20348 cmp->ascent = highest;
20349 cmp->descent = - lowest;
20350 if (cmp->ascent < font_ascent)
20351 cmp->ascent = font_ascent;
20352 if (cmp->descent < font_descent)
20353 cmp->descent = font_descent;
20356 it->pixel_width = cmp->pixel_width;
20357 it->ascent = it->phys_ascent = cmp->ascent;
20358 it->descent = it->phys_descent = cmp->descent;
20360 if (face->box != FACE_NO_BOX)
20362 int thick = face->box_line_width;
20364 if (thick > 0)
20366 it->ascent += thick;
20367 it->descent += thick;
20369 else
20370 thick = - thick;
20372 if (it->start_of_box_run_p)
20373 it->pixel_width += thick;
20374 if (it->end_of_box_run_p)
20375 it->pixel_width += thick;
20378 /* If face has an overline, add the height of the overline
20379 (1 pixel) and a 1 pixel margin to the character height. */
20380 if (face->overline_p)
20381 it->ascent += 2;
20383 take_vertical_position_into_account (it);
20385 if (it->glyph_row)
20386 append_composite_glyph (it);
20388 else if (it->what == IT_IMAGE)
20389 produce_image_glyph (it);
20390 else if (it->what == IT_STRETCH)
20391 produce_stretch_glyph (it);
20393 /* Accumulate dimensions. Note: can't assume that it->descent > 0
20394 because this isn't true for images with `:ascent 100'. */
20395 xassert (it->ascent >= 0 && it->descent >= 0);
20396 if (it->area == TEXT_AREA)
20397 it->current_x += it->pixel_width;
20399 if (extra_line_spacing > 0)
20401 it->descent += extra_line_spacing;
20402 if (extra_line_spacing > it->max_extra_line_spacing)
20403 it->max_extra_line_spacing = extra_line_spacing;
20406 it->max_ascent = max (it->max_ascent, it->ascent);
20407 it->max_descent = max (it->max_descent, it->descent);
20408 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
20409 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
20412 /* EXPORT for RIF:
20413 Output LEN glyphs starting at START at the nominal cursor position.
20414 Advance the nominal cursor over the text. The global variable
20415 updated_window contains the window being updated, updated_row is
20416 the glyph row being updated, and updated_area is the area of that
20417 row being updated. */
20419 void
20420 x_write_glyphs (start, len)
20421 struct glyph *start;
20422 int len;
20424 int x, hpos;
20426 xassert (updated_window && updated_row);
20427 BLOCK_INPUT;
20429 /* Write glyphs. */
20431 hpos = start - updated_row->glyphs[updated_area];
20432 x = draw_glyphs (updated_window, output_cursor.x,
20433 updated_row, updated_area,
20434 hpos, hpos + len,
20435 DRAW_NORMAL_TEXT, 0);
20437 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
20438 if (updated_area == TEXT_AREA
20439 && updated_window->phys_cursor_on_p
20440 && updated_window->phys_cursor.vpos == output_cursor.vpos
20441 && updated_window->phys_cursor.hpos >= hpos
20442 && updated_window->phys_cursor.hpos < hpos + len)
20443 updated_window->phys_cursor_on_p = 0;
20445 UNBLOCK_INPUT;
20447 /* Advance the output cursor. */
20448 output_cursor.hpos += len;
20449 output_cursor.x = x;
20453 /* EXPORT for RIF:
20454 Insert LEN glyphs from START at the nominal cursor position. */
20456 void
20457 x_insert_glyphs (start, len)
20458 struct glyph *start;
20459 int len;
20461 struct frame *f;
20462 struct window *w;
20463 int line_height, shift_by_width, shifted_region_width;
20464 struct glyph_row *row;
20465 struct glyph *glyph;
20466 int frame_x, frame_y, hpos;
20468 xassert (updated_window && updated_row);
20469 BLOCK_INPUT;
20470 w = updated_window;
20471 f = XFRAME (WINDOW_FRAME (w));
20473 /* Get the height of the line we are in. */
20474 row = updated_row;
20475 line_height = row->height;
20477 /* Get the width of the glyphs to insert. */
20478 shift_by_width = 0;
20479 for (glyph = start; glyph < start + len; ++glyph)
20480 shift_by_width += glyph->pixel_width;
20482 /* Get the width of the region to shift right. */
20483 shifted_region_width = (window_box_width (w, updated_area)
20484 - output_cursor.x
20485 - shift_by_width);
20487 /* Shift right. */
20488 frame_x = window_box_left (w, updated_area) + output_cursor.x;
20489 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
20491 rif->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
20492 line_height, shift_by_width);
20494 /* Write the glyphs. */
20495 hpos = start - row->glyphs[updated_area];
20496 draw_glyphs (w, output_cursor.x, row, updated_area,
20497 hpos, hpos + len,
20498 DRAW_NORMAL_TEXT, 0);
20500 /* Advance the output cursor. */
20501 output_cursor.hpos += len;
20502 output_cursor.x += shift_by_width;
20503 UNBLOCK_INPUT;
20507 /* EXPORT for RIF:
20508 Erase the current text line from the nominal cursor position
20509 (inclusive) to pixel column TO_X (exclusive). The idea is that
20510 everything from TO_X onward is already erased.
20512 TO_X is a pixel position relative to updated_area of
20513 updated_window. TO_X == -1 means clear to the end of this area. */
20515 void
20516 x_clear_end_of_line (to_x)
20517 int to_x;
20519 struct frame *f;
20520 struct window *w = updated_window;
20521 int max_x, min_y, max_y;
20522 int from_x, from_y, to_y;
20524 xassert (updated_window && updated_row);
20525 f = XFRAME (w->frame);
20527 if (updated_row->full_width_p)
20528 max_x = WINDOW_TOTAL_WIDTH (w);
20529 else
20530 max_x = window_box_width (w, updated_area);
20531 max_y = window_text_bottom_y (w);
20533 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
20534 of window. For TO_X > 0, truncate to end of drawing area. */
20535 if (to_x == 0)
20536 return;
20537 else if (to_x < 0)
20538 to_x = max_x;
20539 else
20540 to_x = min (to_x, max_x);
20542 to_y = min (max_y, output_cursor.y + updated_row->height);
20544 /* Notice if the cursor will be cleared by this operation. */
20545 if (!updated_row->full_width_p)
20546 notice_overwritten_cursor (w, updated_area,
20547 output_cursor.x, -1,
20548 updated_row->y,
20549 MATRIX_ROW_BOTTOM_Y (updated_row));
20551 from_x = output_cursor.x;
20553 /* Translate to frame coordinates. */
20554 if (updated_row->full_width_p)
20556 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
20557 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
20559 else
20561 int area_left = window_box_left (w, updated_area);
20562 from_x += area_left;
20563 to_x += area_left;
20566 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
20567 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
20568 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
20570 /* Prevent inadvertently clearing to end of the X window. */
20571 if (to_x > from_x && to_y > from_y)
20573 BLOCK_INPUT;
20574 rif->clear_frame_area (f, from_x, from_y,
20575 to_x - from_x, to_y - from_y);
20576 UNBLOCK_INPUT;
20580 #endif /* HAVE_WINDOW_SYSTEM */
20584 /***********************************************************************
20585 Cursor types
20586 ***********************************************************************/
20588 /* Value is the internal representation of the specified cursor type
20589 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
20590 of the bar cursor. */
20592 static enum text_cursor_kinds
20593 get_specified_cursor_type (arg, width)
20594 Lisp_Object arg;
20595 int *width;
20597 enum text_cursor_kinds type;
20599 if (NILP (arg))
20600 return NO_CURSOR;
20602 if (EQ (arg, Qbox))
20603 return FILLED_BOX_CURSOR;
20605 if (EQ (arg, Qhollow))
20606 return HOLLOW_BOX_CURSOR;
20608 if (EQ (arg, Qbar))
20610 *width = 2;
20611 return BAR_CURSOR;
20614 if (CONSP (arg)
20615 && EQ (XCAR (arg), Qbar)
20616 && INTEGERP (XCDR (arg))
20617 && XINT (XCDR (arg)) >= 0)
20619 *width = XINT (XCDR (arg));
20620 return BAR_CURSOR;
20623 if (EQ (arg, Qhbar))
20625 *width = 2;
20626 return HBAR_CURSOR;
20629 if (CONSP (arg)
20630 && EQ (XCAR (arg), Qhbar)
20631 && INTEGERP (XCDR (arg))
20632 && XINT (XCDR (arg)) >= 0)
20634 *width = XINT (XCDR (arg));
20635 return HBAR_CURSOR;
20638 /* Treat anything unknown as "hollow box cursor".
20639 It was bad to signal an error; people have trouble fixing
20640 .Xdefaults with Emacs, when it has something bad in it. */
20641 type = HOLLOW_BOX_CURSOR;
20643 return type;
20646 /* Set the default cursor types for specified frame. */
20647 void
20648 set_frame_cursor_types (f, arg)
20649 struct frame *f;
20650 Lisp_Object arg;
20652 int width;
20653 Lisp_Object tem;
20655 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
20656 FRAME_CURSOR_WIDTH (f) = width;
20658 /* By default, set up the blink-off state depending on the on-state. */
20660 tem = Fassoc (arg, Vblink_cursor_alist);
20661 if (!NILP (tem))
20663 FRAME_BLINK_OFF_CURSOR (f)
20664 = get_specified_cursor_type (XCDR (tem), &width);
20665 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
20667 else
20668 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
20672 /* Return the cursor we want to be displayed in window W. Return
20673 width of bar/hbar cursor through WIDTH arg. Return with
20674 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
20675 (i.e. if the `system caret' should track this cursor).
20677 In a mini-buffer window, we want the cursor only to appear if we
20678 are reading input from this window. For the selected window, we
20679 want the cursor type given by the frame parameter or buffer local
20680 setting of cursor-type. If explicitly marked off, draw no cursor.
20681 In all other cases, we want a hollow box cursor. */
20683 static enum text_cursor_kinds
20684 get_window_cursor_type (w, glyph, width, active_cursor)
20685 struct window *w;
20686 struct glyph *glyph;
20687 int *width;
20688 int *active_cursor;
20690 struct frame *f = XFRAME (w->frame);
20691 struct buffer *b = XBUFFER (w->buffer);
20692 int cursor_type = DEFAULT_CURSOR;
20693 Lisp_Object alt_cursor;
20694 int non_selected = 0;
20696 *active_cursor = 1;
20698 /* Echo area */
20699 if (cursor_in_echo_area
20700 && FRAME_HAS_MINIBUF_P (f)
20701 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
20703 if (w == XWINDOW (echo_area_window))
20705 *width = FRAME_CURSOR_WIDTH (f);
20706 return FRAME_DESIRED_CURSOR (f);
20709 *active_cursor = 0;
20710 non_selected = 1;
20713 /* Nonselected window or nonselected frame. */
20714 else if (w != XWINDOW (f->selected_window)
20715 #ifdef HAVE_WINDOW_SYSTEM
20716 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
20717 #endif
20720 *active_cursor = 0;
20722 if (MINI_WINDOW_P (w) && minibuf_level == 0)
20723 return NO_CURSOR;
20725 non_selected = 1;
20728 /* Never display a cursor in a window in which cursor-type is nil. */
20729 if (NILP (b->cursor_type))
20730 return NO_CURSOR;
20732 /* Use cursor-in-non-selected-windows for non-selected window or frame. */
20733 if (non_selected)
20735 alt_cursor = XBUFFER (w->buffer)->cursor_in_non_selected_windows;
20736 return get_specified_cursor_type (alt_cursor, width);
20739 /* Get the normal cursor type for this window. */
20740 if (EQ (b->cursor_type, Qt))
20742 cursor_type = FRAME_DESIRED_CURSOR (f);
20743 *width = FRAME_CURSOR_WIDTH (f);
20745 else
20746 cursor_type = get_specified_cursor_type (b->cursor_type, width);
20748 /* Use normal cursor if not blinked off. */
20749 if (!w->cursor_off_p)
20751 if (glyph != NULL && glyph->type == IMAGE_GLYPH) {
20752 if (cursor_type == FILLED_BOX_CURSOR)
20753 cursor_type = HOLLOW_BOX_CURSOR;
20755 return cursor_type;
20758 /* Cursor is blinked off, so determine how to "toggle" it. */
20760 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
20761 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
20762 return get_specified_cursor_type (XCDR (alt_cursor), width);
20764 /* Then see if frame has specified a specific blink off cursor type. */
20765 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
20767 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
20768 return FRAME_BLINK_OFF_CURSOR (f);
20771 #if 0
20772 /* Some people liked having a permanently visible blinking cursor,
20773 while others had very strong opinions against it. So it was
20774 decided to remove it. KFS 2003-09-03 */
20776 /* Finally perform built-in cursor blinking:
20777 filled box <-> hollow box
20778 wide [h]bar <-> narrow [h]bar
20779 narrow [h]bar <-> no cursor
20780 other type <-> no cursor */
20782 if (cursor_type == FILLED_BOX_CURSOR)
20783 return HOLLOW_BOX_CURSOR;
20785 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
20787 *width = 1;
20788 return cursor_type;
20790 #endif
20792 return NO_CURSOR;
20796 #ifdef HAVE_WINDOW_SYSTEM
20798 /* Notice when the text cursor of window W has been completely
20799 overwritten by a drawing operation that outputs glyphs in AREA
20800 starting at X0 and ending at X1 in the line starting at Y0 and
20801 ending at Y1. X coordinates are area-relative. X1 < 0 means all
20802 the rest of the line after X0 has been written. Y coordinates
20803 are window-relative. */
20805 static void
20806 notice_overwritten_cursor (w, area, x0, x1, y0, y1)
20807 struct window *w;
20808 enum glyph_row_area area;
20809 int x0, y0, x1, y1;
20811 int cx0, cx1, cy0, cy1;
20812 struct glyph_row *row;
20814 if (!w->phys_cursor_on_p)
20815 return;
20816 if (area != TEXT_AREA)
20817 return;
20819 if (w->phys_cursor.vpos < 0
20820 || w->phys_cursor.vpos >= w->current_matrix->nrows
20821 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
20822 !(row->enabled_p && row->displays_text_p)))
20823 return;
20825 if (row->cursor_in_fringe_p)
20827 row->cursor_in_fringe_p = 0;
20828 draw_fringe_bitmap (w, row, 0);
20829 w->phys_cursor_on_p = 0;
20830 return;
20833 cx0 = w->phys_cursor.x;
20834 cx1 = cx0 + w->phys_cursor_width;
20835 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
20836 return;
20838 /* The cursor image will be completely removed from the
20839 screen if the output area intersects the cursor area in
20840 y-direction. When we draw in [y0 y1[, and some part of
20841 the cursor is at y < y0, that part must have been drawn
20842 before. When scrolling, the cursor is erased before
20843 actually scrolling, so we don't come here. When not
20844 scrolling, the rows above the old cursor row must have
20845 changed, and in this case these rows must have written
20846 over the cursor image.
20848 Likewise if part of the cursor is below y1, with the
20849 exception of the cursor being in the first blank row at
20850 the buffer and window end because update_text_area
20851 doesn't draw that row. (Except when it does, but
20852 that's handled in update_text_area.) */
20854 cy0 = w->phys_cursor.y;
20855 cy1 = cy0 + w->phys_cursor_height;
20856 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
20857 return;
20859 w->phys_cursor_on_p = 0;
20862 #endif /* HAVE_WINDOW_SYSTEM */
20865 /************************************************************************
20866 Mouse Face
20867 ************************************************************************/
20869 #ifdef HAVE_WINDOW_SYSTEM
20871 /* EXPORT for RIF:
20872 Fix the display of area AREA of overlapping row ROW in window W
20873 with respect to the overlapping part OVERLAPS. */
20875 void
20876 x_fix_overlapping_area (w, row, area, overlaps)
20877 struct window *w;
20878 struct glyph_row *row;
20879 enum glyph_row_area area;
20880 int overlaps;
20882 int i, x;
20884 BLOCK_INPUT;
20886 x = 0;
20887 for (i = 0; i < row->used[area];)
20889 if (row->glyphs[area][i].overlaps_vertically_p)
20891 int start = i, start_x = x;
20895 x += row->glyphs[area][i].pixel_width;
20896 ++i;
20898 while (i < row->used[area]
20899 && row->glyphs[area][i].overlaps_vertically_p);
20901 draw_glyphs (w, start_x, row, area,
20902 start, i,
20903 DRAW_NORMAL_TEXT, overlaps);
20905 else
20907 x += row->glyphs[area][i].pixel_width;
20908 ++i;
20912 UNBLOCK_INPUT;
20916 /* EXPORT:
20917 Draw the cursor glyph of window W in glyph row ROW. See the
20918 comment of draw_glyphs for the meaning of HL. */
20920 void
20921 draw_phys_cursor_glyph (w, row, hl)
20922 struct window *w;
20923 struct glyph_row *row;
20924 enum draw_glyphs_face hl;
20926 /* If cursor hpos is out of bounds, don't draw garbage. This can
20927 happen in mini-buffer windows when switching between echo area
20928 glyphs and mini-buffer. */
20929 if (w->phys_cursor.hpos < row->used[TEXT_AREA])
20931 int on_p = w->phys_cursor_on_p;
20932 int x1;
20933 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
20934 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
20935 hl, 0);
20936 w->phys_cursor_on_p = on_p;
20938 if (hl == DRAW_CURSOR)
20939 w->phys_cursor_width = x1 - w->phys_cursor.x;
20940 /* When we erase the cursor, and ROW is overlapped by other
20941 rows, make sure that these overlapping parts of other rows
20942 are redrawn. */
20943 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
20945 w->phys_cursor_width = x1 - w->phys_cursor.x;
20947 if (row > w->current_matrix->rows
20948 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
20949 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
20950 OVERLAPS_ERASED_CURSOR);
20952 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
20953 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
20954 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
20955 OVERLAPS_ERASED_CURSOR);
20961 /* EXPORT:
20962 Erase the image of a cursor of window W from the screen. */
20964 void
20965 erase_phys_cursor (w)
20966 struct window *w;
20968 struct frame *f = XFRAME (w->frame);
20969 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
20970 int hpos = w->phys_cursor.hpos;
20971 int vpos = w->phys_cursor.vpos;
20972 int mouse_face_here_p = 0;
20973 struct glyph_matrix *active_glyphs = w->current_matrix;
20974 struct glyph_row *cursor_row;
20975 struct glyph *cursor_glyph;
20976 enum draw_glyphs_face hl;
20978 /* No cursor displayed or row invalidated => nothing to do on the
20979 screen. */
20980 if (w->phys_cursor_type == NO_CURSOR)
20981 goto mark_cursor_off;
20983 /* VPOS >= active_glyphs->nrows means that window has been resized.
20984 Don't bother to erase the cursor. */
20985 if (vpos >= active_glyphs->nrows)
20986 goto mark_cursor_off;
20988 /* If row containing cursor is marked invalid, there is nothing we
20989 can do. */
20990 cursor_row = MATRIX_ROW (active_glyphs, vpos);
20991 if (!cursor_row->enabled_p)
20992 goto mark_cursor_off;
20994 /* If line spacing is > 0, old cursor may only be partially visible in
20995 window after split-window. So adjust visible height. */
20996 cursor_row->visible_height = min (cursor_row->visible_height,
20997 window_text_bottom_y (w) - cursor_row->y);
20999 /* If row is completely invisible, don't attempt to delete a cursor which
21000 isn't there. This can happen if cursor is at top of a window, and
21001 we switch to a buffer with a header line in that window. */
21002 if (cursor_row->visible_height <= 0)
21003 goto mark_cursor_off;
21005 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
21006 if (cursor_row->cursor_in_fringe_p)
21008 cursor_row->cursor_in_fringe_p = 0;
21009 draw_fringe_bitmap (w, cursor_row, 0);
21010 goto mark_cursor_off;
21013 /* This can happen when the new row is shorter than the old one.
21014 In this case, either draw_glyphs or clear_end_of_line
21015 should have cleared the cursor. Note that we wouldn't be
21016 able to erase the cursor in this case because we don't have a
21017 cursor glyph at hand. */
21018 if (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])
21019 goto mark_cursor_off;
21021 /* If the cursor is in the mouse face area, redisplay that when
21022 we clear the cursor. */
21023 if (! NILP (dpyinfo->mouse_face_window)
21024 && w == XWINDOW (dpyinfo->mouse_face_window)
21025 && (vpos > dpyinfo->mouse_face_beg_row
21026 || (vpos == dpyinfo->mouse_face_beg_row
21027 && hpos >= dpyinfo->mouse_face_beg_col))
21028 && (vpos < dpyinfo->mouse_face_end_row
21029 || (vpos == dpyinfo->mouse_face_end_row
21030 && hpos < dpyinfo->mouse_face_end_col))
21031 /* Don't redraw the cursor's spot in mouse face if it is at the
21032 end of a line (on a newline). The cursor appears there, but
21033 mouse highlighting does not. */
21034 && cursor_row->used[TEXT_AREA] > hpos)
21035 mouse_face_here_p = 1;
21037 /* Maybe clear the display under the cursor. */
21038 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
21040 int x, y;
21041 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
21042 int width;
21044 cursor_glyph = get_phys_cursor_glyph (w);
21045 if (cursor_glyph == NULL)
21046 goto mark_cursor_off;
21048 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, w->phys_cursor.x);
21049 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
21050 width = min (cursor_glyph->pixel_width,
21051 window_box_width (w, TEXT_AREA) - w->phys_cursor.x);
21053 rif->clear_frame_area (f, x, y, width, cursor_row->visible_height);
21056 /* Erase the cursor by redrawing the character underneath it. */
21057 if (mouse_face_here_p)
21058 hl = DRAW_MOUSE_FACE;
21059 else
21060 hl = DRAW_NORMAL_TEXT;
21061 draw_phys_cursor_glyph (w, cursor_row, hl);
21063 mark_cursor_off:
21064 w->phys_cursor_on_p = 0;
21065 w->phys_cursor_type = NO_CURSOR;
21069 /* EXPORT:
21070 Display or clear cursor of window W. If ON is zero, clear the
21071 cursor. If it is non-zero, display the cursor. If ON is nonzero,
21072 where to put the cursor is specified by HPOS, VPOS, X and Y. */
21074 void
21075 display_and_set_cursor (w, on, hpos, vpos, x, y)
21076 struct window *w;
21077 int on, hpos, vpos, x, y;
21079 struct frame *f = XFRAME (w->frame);
21080 int new_cursor_type;
21081 int new_cursor_width;
21082 int active_cursor;
21083 struct glyph_row *glyph_row;
21084 struct glyph *glyph;
21086 /* This is pointless on invisible frames, and dangerous on garbaged
21087 windows and frames; in the latter case, the frame or window may
21088 be in the midst of changing its size, and x and y may be off the
21089 window. */
21090 if (! FRAME_VISIBLE_P (f)
21091 || FRAME_GARBAGED_P (f)
21092 || vpos >= w->current_matrix->nrows
21093 || hpos >= w->current_matrix->matrix_w)
21094 return;
21096 /* If cursor is off and we want it off, return quickly. */
21097 if (!on && !w->phys_cursor_on_p)
21098 return;
21100 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
21101 /* If cursor row is not enabled, we don't really know where to
21102 display the cursor. */
21103 if (!glyph_row->enabled_p)
21105 w->phys_cursor_on_p = 0;
21106 return;
21109 glyph = NULL;
21110 if (!glyph_row->exact_window_width_line_p
21111 || hpos < glyph_row->used[TEXT_AREA])
21112 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
21114 xassert (interrupt_input_blocked);
21116 /* Set new_cursor_type to the cursor we want to be displayed. */
21117 new_cursor_type = get_window_cursor_type (w, glyph,
21118 &new_cursor_width, &active_cursor);
21120 /* If cursor is currently being shown and we don't want it to be or
21121 it is in the wrong place, or the cursor type is not what we want,
21122 erase it. */
21123 if (w->phys_cursor_on_p
21124 && (!on
21125 || w->phys_cursor.x != x
21126 || w->phys_cursor.y != y
21127 || new_cursor_type != w->phys_cursor_type
21128 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
21129 && new_cursor_width != w->phys_cursor_width)))
21130 erase_phys_cursor (w);
21132 /* Don't check phys_cursor_on_p here because that flag is only set
21133 to zero in some cases where we know that the cursor has been
21134 completely erased, to avoid the extra work of erasing the cursor
21135 twice. In other words, phys_cursor_on_p can be 1 and the cursor
21136 still not be visible, or it has only been partly erased. */
21137 if (on)
21139 w->phys_cursor_ascent = glyph_row->ascent;
21140 w->phys_cursor_height = glyph_row->height;
21142 /* Set phys_cursor_.* before x_draw_.* is called because some
21143 of them may need the information. */
21144 w->phys_cursor.x = x;
21145 w->phys_cursor.y = glyph_row->y;
21146 w->phys_cursor.hpos = hpos;
21147 w->phys_cursor.vpos = vpos;
21150 rif->draw_window_cursor (w, glyph_row, x, y,
21151 new_cursor_type, new_cursor_width,
21152 on, active_cursor);
21156 /* Switch the display of W's cursor on or off, according to the value
21157 of ON. */
21159 static void
21160 update_window_cursor (w, on)
21161 struct window *w;
21162 int on;
21164 /* Don't update cursor in windows whose frame is in the process
21165 of being deleted. */
21166 if (w->current_matrix)
21168 BLOCK_INPUT;
21169 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
21170 w->phys_cursor.x, w->phys_cursor.y);
21171 UNBLOCK_INPUT;
21176 /* Call update_window_cursor with parameter ON_P on all leaf windows
21177 in the window tree rooted at W. */
21179 static void
21180 update_cursor_in_window_tree (w, on_p)
21181 struct window *w;
21182 int on_p;
21184 while (w)
21186 if (!NILP (w->hchild))
21187 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
21188 else if (!NILP (w->vchild))
21189 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
21190 else
21191 update_window_cursor (w, on_p);
21193 w = NILP (w->next) ? 0 : XWINDOW (w->next);
21198 /* EXPORT:
21199 Display the cursor on window W, or clear it, according to ON_P.
21200 Don't change the cursor's position. */
21202 void
21203 x_update_cursor (f, on_p)
21204 struct frame *f;
21205 int on_p;
21207 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
21211 /* EXPORT:
21212 Clear the cursor of window W to background color, and mark the
21213 cursor as not shown. This is used when the text where the cursor
21214 is is about to be rewritten. */
21216 void
21217 x_clear_cursor (w)
21218 struct window *w;
21220 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
21221 update_window_cursor (w, 0);
21225 /* EXPORT:
21226 Display the active region described by mouse_face_* according to DRAW. */
21228 void
21229 show_mouse_face (dpyinfo, draw)
21230 Display_Info *dpyinfo;
21231 enum draw_glyphs_face draw;
21233 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
21234 struct frame *f = XFRAME (WINDOW_FRAME (w));
21236 if (/* If window is in the process of being destroyed, don't bother
21237 to do anything. */
21238 w->current_matrix != NULL
21239 /* Don't update mouse highlight if hidden */
21240 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
21241 /* Recognize when we are called to operate on rows that don't exist
21242 anymore. This can happen when a window is split. */
21243 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
21245 int phys_cursor_on_p = w->phys_cursor_on_p;
21246 struct glyph_row *row, *first, *last;
21248 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
21249 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
21251 for (row = first; row <= last && row->enabled_p; ++row)
21253 int start_hpos, end_hpos, start_x;
21255 /* For all but the first row, the highlight starts at column 0. */
21256 if (row == first)
21258 start_hpos = dpyinfo->mouse_face_beg_col;
21259 start_x = dpyinfo->mouse_face_beg_x;
21261 else
21263 start_hpos = 0;
21264 start_x = 0;
21267 if (row == last)
21268 end_hpos = dpyinfo->mouse_face_end_col;
21269 else
21270 end_hpos = row->used[TEXT_AREA];
21272 if (end_hpos > start_hpos)
21274 draw_glyphs (w, start_x, row, TEXT_AREA,
21275 start_hpos, end_hpos,
21276 draw, 0);
21278 row->mouse_face_p
21279 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
21283 /* When we've written over the cursor, arrange for it to
21284 be displayed again. */
21285 if (phys_cursor_on_p && !w->phys_cursor_on_p)
21287 BLOCK_INPUT;
21288 display_and_set_cursor (w, 1,
21289 w->phys_cursor.hpos, w->phys_cursor.vpos,
21290 w->phys_cursor.x, w->phys_cursor.y);
21291 UNBLOCK_INPUT;
21295 /* Change the mouse cursor. */
21296 if (draw == DRAW_NORMAL_TEXT)
21297 rif->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
21298 else if (draw == DRAW_MOUSE_FACE)
21299 rif->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
21300 else
21301 rif->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
21304 /* EXPORT:
21305 Clear out the mouse-highlighted active region.
21306 Redraw it un-highlighted first. Value is non-zero if mouse
21307 face was actually drawn unhighlighted. */
21310 clear_mouse_face (dpyinfo)
21311 Display_Info *dpyinfo;
21313 int cleared = 0;
21315 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
21317 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
21318 cleared = 1;
21321 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
21322 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
21323 dpyinfo->mouse_face_window = Qnil;
21324 dpyinfo->mouse_face_overlay = Qnil;
21325 return cleared;
21329 /* EXPORT:
21330 Non-zero if physical cursor of window W is within mouse face. */
21333 cursor_in_mouse_face_p (w)
21334 struct window *w;
21336 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
21337 int in_mouse_face = 0;
21339 if (WINDOWP (dpyinfo->mouse_face_window)
21340 && XWINDOW (dpyinfo->mouse_face_window) == w)
21342 int hpos = w->phys_cursor.hpos;
21343 int vpos = w->phys_cursor.vpos;
21345 if (vpos >= dpyinfo->mouse_face_beg_row
21346 && vpos <= dpyinfo->mouse_face_end_row
21347 && (vpos > dpyinfo->mouse_face_beg_row
21348 || hpos >= dpyinfo->mouse_face_beg_col)
21349 && (vpos < dpyinfo->mouse_face_end_row
21350 || hpos < dpyinfo->mouse_face_end_col
21351 || dpyinfo->mouse_face_past_end))
21352 in_mouse_face = 1;
21355 return in_mouse_face;
21361 /* Find the glyph matrix position of buffer position CHARPOS in window
21362 *W. HPOS, *VPOS, *X, and *Y are set to the positions found. W's
21363 current glyphs must be up to date. If CHARPOS is above window
21364 start return (0, 0, 0, 0). If CHARPOS is after end of W, return end
21365 of last line in W. In the row containing CHARPOS, stop before glyphs
21366 having STOP as object. */
21368 #if 1 /* This is a version of fast_find_position that's more correct
21369 in the presence of hscrolling, for example. I didn't install
21370 it right away because the problem fixed is minor, it failed
21371 in 20.x as well, and I think it's too risky to install
21372 so near the release of 21.1. 2001-09-25 gerd. */
21374 static int
21375 fast_find_position (w, charpos, hpos, vpos, x, y, stop)
21376 struct window *w;
21377 int charpos;
21378 int *hpos, *vpos, *x, *y;
21379 Lisp_Object stop;
21381 struct glyph_row *row, *first;
21382 struct glyph *glyph, *end;
21383 int past_end = 0;
21385 first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
21386 if (charpos < MATRIX_ROW_START_CHARPOS (first))
21388 *x = first->x;
21389 *y = first->y;
21390 *hpos = 0;
21391 *vpos = MATRIX_ROW_VPOS (first, w->current_matrix);
21392 return 1;
21395 row = row_containing_pos (w, charpos, first, NULL, 0);
21396 if (row == NULL)
21398 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
21399 past_end = 1;
21402 /* If whole rows or last part of a row came from a display overlay,
21403 row_containing_pos will skip over such rows because their end pos
21404 equals the start pos of the overlay or interval.
21406 Move back if we have a STOP object and previous row's
21407 end glyph came from STOP. */
21408 if (!NILP (stop))
21410 struct glyph_row *prev;
21411 while ((prev = row - 1, prev >= first)
21412 && MATRIX_ROW_END_CHARPOS (prev) == charpos
21413 && prev->used[TEXT_AREA] > 0)
21415 struct glyph *beg = prev->glyphs[TEXT_AREA];
21416 glyph = beg + prev->used[TEXT_AREA];
21417 while (--glyph >= beg
21418 && INTEGERP (glyph->object));
21419 if (glyph < beg
21420 || !EQ (stop, glyph->object))
21421 break;
21422 row = prev;
21426 *x = row->x;
21427 *y = row->y;
21428 *vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
21430 glyph = row->glyphs[TEXT_AREA];
21431 end = glyph + row->used[TEXT_AREA];
21433 /* Skip over glyphs not having an object at the start of the row.
21434 These are special glyphs like truncation marks on terminal
21435 frames. */
21436 if (row->displays_text_p)
21437 while (glyph < end
21438 && INTEGERP (glyph->object)
21439 && !EQ (stop, glyph->object)
21440 && glyph->charpos < 0)
21442 *x += glyph->pixel_width;
21443 ++glyph;
21446 while (glyph < end
21447 && !INTEGERP (glyph->object)
21448 && !EQ (stop, glyph->object)
21449 && (!BUFFERP (glyph->object)
21450 || glyph->charpos < charpos))
21452 *x += glyph->pixel_width;
21453 ++glyph;
21456 *hpos = glyph - row->glyphs[TEXT_AREA];
21457 return !past_end;
21460 #else /* not 1 */
21462 static int
21463 fast_find_position (w, pos, hpos, vpos, x, y, stop)
21464 struct window *w;
21465 int pos;
21466 int *hpos, *vpos, *x, *y;
21467 Lisp_Object stop;
21469 int i;
21470 int lastcol;
21471 int maybe_next_line_p = 0;
21472 int line_start_position;
21473 int yb = window_text_bottom_y (w);
21474 struct glyph_row *row, *best_row;
21475 int row_vpos, best_row_vpos;
21476 int current_x;
21478 row = best_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
21479 row_vpos = best_row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
21481 while (row->y < yb)
21483 if (row->used[TEXT_AREA])
21484 line_start_position = row->glyphs[TEXT_AREA]->charpos;
21485 else
21486 line_start_position = 0;
21488 if (line_start_position > pos)
21489 break;
21490 /* If the position sought is the end of the buffer,
21491 don't include the blank lines at the bottom of the window. */
21492 else if (line_start_position == pos
21493 && pos == BUF_ZV (XBUFFER (w->buffer)))
21495 maybe_next_line_p = 1;
21496 break;
21498 else if (line_start_position > 0)
21500 best_row = row;
21501 best_row_vpos = row_vpos;
21504 if (row->y + row->height >= yb)
21505 break;
21507 ++row;
21508 ++row_vpos;
21511 /* Find the right column within BEST_ROW. */
21512 lastcol = 0;
21513 current_x = best_row->x;
21514 for (i = 0; i < best_row->used[TEXT_AREA]; i++)
21516 struct glyph *glyph = best_row->glyphs[TEXT_AREA] + i;
21517 int charpos = glyph->charpos;
21519 if (BUFFERP (glyph->object))
21521 if (charpos == pos)
21523 *hpos = i;
21524 *vpos = best_row_vpos;
21525 *x = current_x;
21526 *y = best_row->y;
21527 return 1;
21529 else if (charpos > pos)
21530 break;
21532 else if (EQ (glyph->object, stop))
21533 break;
21535 if (charpos > 0)
21536 lastcol = i;
21537 current_x += glyph->pixel_width;
21540 /* If we're looking for the end of the buffer,
21541 and we didn't find it in the line we scanned,
21542 use the start of the following line. */
21543 if (maybe_next_line_p)
21545 ++best_row;
21546 ++best_row_vpos;
21547 lastcol = 0;
21548 current_x = best_row->x;
21551 *vpos = best_row_vpos;
21552 *hpos = lastcol + 1;
21553 *x = current_x;
21554 *y = best_row->y;
21555 return 0;
21558 #endif /* not 1 */
21561 /* Find the position of the glyph for position POS in OBJECT in
21562 window W's current matrix, and return in *X, *Y the pixel
21563 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
21565 RIGHT_P non-zero means return the position of the right edge of the
21566 glyph, RIGHT_P zero means return the left edge position.
21568 If no glyph for POS exists in the matrix, return the position of
21569 the glyph with the next smaller position that is in the matrix, if
21570 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
21571 exists in the matrix, return the position of the glyph with the
21572 next larger position in OBJECT.
21574 Value is non-zero if a glyph was found. */
21576 static int
21577 fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
21578 struct window *w;
21579 int pos;
21580 Lisp_Object object;
21581 int *hpos, *vpos, *x, *y;
21582 int right_p;
21584 int yb = window_text_bottom_y (w);
21585 struct glyph_row *r;
21586 struct glyph *best_glyph = NULL;
21587 struct glyph_row *best_row = NULL;
21588 int best_x = 0;
21590 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
21591 r->enabled_p && r->y < yb;
21592 ++r)
21594 struct glyph *g = r->glyphs[TEXT_AREA];
21595 struct glyph *e = g + r->used[TEXT_AREA];
21596 int gx;
21598 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
21599 if (EQ (g->object, object))
21601 if (g->charpos == pos)
21603 best_glyph = g;
21604 best_x = gx;
21605 best_row = r;
21606 goto found;
21608 else if (best_glyph == NULL
21609 || ((abs (g->charpos - pos)
21610 < abs (best_glyph->charpos - pos))
21611 && (right_p
21612 ? g->charpos < pos
21613 : g->charpos > pos)))
21615 best_glyph = g;
21616 best_x = gx;
21617 best_row = r;
21622 found:
21624 if (best_glyph)
21626 *x = best_x;
21627 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
21629 if (right_p)
21631 *x += best_glyph->pixel_width;
21632 ++*hpos;
21635 *y = best_row->y;
21636 *vpos = best_row - w->current_matrix->rows;
21639 return best_glyph != NULL;
21643 /* See if position X, Y is within a hot-spot of an image. */
21645 static int
21646 on_hot_spot_p (hot_spot, x, y)
21647 Lisp_Object hot_spot;
21648 int x, y;
21650 if (!CONSP (hot_spot))
21651 return 0;
21653 if (EQ (XCAR (hot_spot), Qrect))
21655 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
21656 Lisp_Object rect = XCDR (hot_spot);
21657 Lisp_Object tem;
21658 if (!CONSP (rect))
21659 return 0;
21660 if (!CONSP (XCAR (rect)))
21661 return 0;
21662 if (!CONSP (XCDR (rect)))
21663 return 0;
21664 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
21665 return 0;
21666 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
21667 return 0;
21668 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
21669 return 0;
21670 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
21671 return 0;
21672 return 1;
21674 else if (EQ (XCAR (hot_spot), Qcircle))
21676 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
21677 Lisp_Object circ = XCDR (hot_spot);
21678 Lisp_Object lr, lx0, ly0;
21679 if (CONSP (circ)
21680 && CONSP (XCAR (circ))
21681 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
21682 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
21683 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
21685 double r = XFLOATINT (lr);
21686 double dx = XINT (lx0) - x;
21687 double dy = XINT (ly0) - y;
21688 return (dx * dx + dy * dy <= r * r);
21691 else if (EQ (XCAR (hot_spot), Qpoly))
21693 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
21694 if (VECTORP (XCDR (hot_spot)))
21696 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
21697 Lisp_Object *poly = v->contents;
21698 int n = v->size;
21699 int i;
21700 int inside = 0;
21701 Lisp_Object lx, ly;
21702 int x0, y0;
21704 /* Need an even number of coordinates, and at least 3 edges. */
21705 if (n < 6 || n & 1)
21706 return 0;
21708 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
21709 If count is odd, we are inside polygon. Pixels on edges
21710 may or may not be included depending on actual geometry of the
21711 polygon. */
21712 if ((lx = poly[n-2], !INTEGERP (lx))
21713 || (ly = poly[n-1], !INTEGERP (lx)))
21714 return 0;
21715 x0 = XINT (lx), y0 = XINT (ly);
21716 for (i = 0; i < n; i += 2)
21718 int x1 = x0, y1 = y0;
21719 if ((lx = poly[i], !INTEGERP (lx))
21720 || (ly = poly[i+1], !INTEGERP (ly)))
21721 return 0;
21722 x0 = XINT (lx), y0 = XINT (ly);
21724 /* Does this segment cross the X line? */
21725 if (x0 >= x)
21727 if (x1 >= x)
21728 continue;
21730 else if (x1 < x)
21731 continue;
21732 if (y > y0 && y > y1)
21733 continue;
21734 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
21735 inside = !inside;
21737 return inside;
21740 /* If we don't understand the format, pretend we're not in the hot-spot. */
21741 return 0;
21744 Lisp_Object
21745 find_hot_spot (map, x, y)
21746 Lisp_Object map;
21747 int x, y;
21749 while (CONSP (map))
21751 if (CONSP (XCAR (map))
21752 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
21753 return XCAR (map);
21754 map = XCDR (map);
21757 return Qnil;
21760 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
21761 3, 3, 0,
21762 doc: /* Lookup in image map MAP coordinates X and Y.
21763 An image map is an alist where each element has the format (AREA ID PLIST).
21764 An AREA is specified as either a rectangle, a circle, or a polygon:
21765 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
21766 pixel coordinates of the upper left and bottom right corners.
21767 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
21768 and the radius of the circle; r may be a float or integer.
21769 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
21770 vector describes one corner in the polygon.
21771 Returns the alist element for the first matching AREA in MAP. */)
21772 (map, x, y)
21773 Lisp_Object map;
21774 Lisp_Object x, y;
21776 if (NILP (map))
21777 return Qnil;
21779 CHECK_NUMBER (x);
21780 CHECK_NUMBER (y);
21782 return find_hot_spot (map, XINT (x), XINT (y));
21786 /* Display frame CURSOR, optionally using shape defined by POINTER. */
21787 static void
21788 define_frame_cursor1 (f, cursor, pointer)
21789 struct frame *f;
21790 Cursor cursor;
21791 Lisp_Object pointer;
21793 /* Do not change cursor shape while dragging mouse. */
21794 if (!NILP (do_mouse_tracking))
21795 return;
21797 if (!NILP (pointer))
21799 if (EQ (pointer, Qarrow))
21800 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
21801 else if (EQ (pointer, Qhand))
21802 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
21803 else if (EQ (pointer, Qtext))
21804 cursor = FRAME_X_OUTPUT (f)->text_cursor;
21805 else if (EQ (pointer, intern ("hdrag")))
21806 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
21807 #ifdef HAVE_X_WINDOWS
21808 else if (EQ (pointer, intern ("vdrag")))
21809 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
21810 #endif
21811 else if (EQ (pointer, intern ("hourglass")))
21812 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
21813 else if (EQ (pointer, Qmodeline))
21814 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
21815 else
21816 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
21819 if (cursor != No_Cursor)
21820 rif->define_frame_cursor (f, cursor);
21823 /* Take proper action when mouse has moved to the mode or header line
21824 or marginal area AREA of window W, x-position X and y-position Y.
21825 X is relative to the start of the text display area of W, so the
21826 width of bitmap areas and scroll bars must be subtracted to get a
21827 position relative to the start of the mode line. */
21829 static void
21830 note_mode_line_or_margin_highlight (window, x, y, area)
21831 Lisp_Object window;
21832 int x, y;
21833 enum window_part area;
21835 struct window *w = XWINDOW (window);
21836 struct frame *f = XFRAME (w->frame);
21837 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
21838 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
21839 Lisp_Object pointer = Qnil;
21840 int charpos, dx, dy, width, height;
21841 Lisp_Object string, object = Qnil;
21842 Lisp_Object pos, help;
21844 Lisp_Object mouse_face;
21845 int original_x_pixel = x;
21846 struct glyph * glyph = NULL;
21847 struct glyph_row *row;
21849 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
21851 int x0;
21852 struct glyph *end;
21854 string = mode_line_string (w, area, &x, &y, &charpos,
21855 &object, &dx, &dy, &width, &height);
21857 row = (area == ON_MODE_LINE
21858 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
21859 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
21861 /* Find glyph */
21862 if (row->mode_line_p && row->enabled_p)
21864 glyph = row->glyphs[TEXT_AREA];
21865 end = glyph + row->used[TEXT_AREA];
21867 for (x0 = original_x_pixel;
21868 glyph < end && x0 >= glyph->pixel_width;
21869 ++glyph)
21870 x0 -= glyph->pixel_width;
21872 if (glyph >= end)
21873 glyph = NULL;
21876 else
21878 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
21879 string = marginal_area_string (w, area, &x, &y, &charpos,
21880 &object, &dx, &dy, &width, &height);
21883 help = Qnil;
21885 if (IMAGEP (object))
21887 Lisp_Object image_map, hotspot;
21888 if ((image_map = Fplist_get (XCDR (object), QCmap),
21889 !NILP (image_map))
21890 && (hotspot = find_hot_spot (image_map, dx, dy),
21891 CONSP (hotspot))
21892 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
21894 Lisp_Object area_id, plist;
21896 area_id = XCAR (hotspot);
21897 /* Could check AREA_ID to see if we enter/leave this hot-spot.
21898 If so, we could look for mouse-enter, mouse-leave
21899 properties in PLIST (and do something...). */
21900 hotspot = XCDR (hotspot);
21901 if (CONSP (hotspot)
21902 && (plist = XCAR (hotspot), CONSP (plist)))
21904 pointer = Fplist_get (plist, Qpointer);
21905 if (NILP (pointer))
21906 pointer = Qhand;
21907 help = Fplist_get (plist, Qhelp_echo);
21908 if (!NILP (help))
21910 help_echo_string = help;
21911 /* Is this correct? ++kfs */
21912 XSETWINDOW (help_echo_window, w);
21913 help_echo_object = w->buffer;
21914 help_echo_pos = charpos;
21918 if (NILP (pointer))
21919 pointer = Fplist_get (XCDR (object), QCpointer);
21922 if (STRINGP (string))
21924 pos = make_number (charpos);
21925 /* If we're on a string with `help-echo' text property, arrange
21926 for the help to be displayed. This is done by setting the
21927 global variable help_echo_string to the help string. */
21928 if (NILP (help))
21930 help = Fget_text_property (pos, Qhelp_echo, string);
21931 if (!NILP (help))
21933 help_echo_string = help;
21934 XSETWINDOW (help_echo_window, w);
21935 help_echo_object = string;
21936 help_echo_pos = charpos;
21940 if (NILP (pointer))
21941 pointer = Fget_text_property (pos, Qpointer, string);
21943 /* Change the mouse pointer according to what is under X/Y. */
21944 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
21946 Lisp_Object map;
21947 map = Fget_text_property (pos, Qlocal_map, string);
21948 if (!KEYMAPP (map))
21949 map = Fget_text_property (pos, Qkeymap, string);
21950 if (!KEYMAPP (map))
21951 cursor = dpyinfo->vertical_scroll_bar_cursor;
21954 /* Change the mouse face according to what is under X/Y. */
21955 mouse_face = Fget_text_property (pos, Qmouse_face, string);
21956 if (!NILP (mouse_face)
21957 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
21958 && glyph)
21960 Lisp_Object b, e;
21962 struct glyph * tmp_glyph;
21964 int gpos;
21965 int gseq_length;
21966 int total_pixel_width;
21967 int ignore;
21969 int vpos, hpos;
21971 b = Fprevious_single_property_change (make_number (charpos + 1),
21972 Qmouse_face, string, Qnil);
21973 if (NILP (b))
21974 b = make_number (0);
21976 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
21977 if (NILP (e))
21978 e = make_number (SCHARS (string));
21980 /* Calculate the position(glyph position: GPOS) of GLYPH in
21981 displayed string. GPOS is different from CHARPOS.
21983 CHARPOS is the position of glyph in internal string
21984 object. A mode line string format has structures which
21985 is converted to a flatten by emacs lisp interpreter.
21986 The internal string is an element of the structures.
21987 The displayed string is the flatten string. */
21988 for (tmp_glyph = glyph - 1, gpos = 0;
21989 tmp_glyph->charpos >= XINT (b);
21990 tmp_glyph--, gpos++)
21992 if (!EQ (tmp_glyph->object, glyph->object))
21993 break;
21996 /* Calculate the lenght(glyph sequence length: GSEQ_LENGTH) of
21997 displayed string holding GLYPH.
21999 GSEQ_LENGTH is different from SCHARS (STRING).
22000 SCHARS (STRING) returns the length of the internal string. */
22001 for (tmp_glyph = glyph, gseq_length = gpos;
22002 tmp_glyph->charpos < XINT (e);
22003 tmp_glyph++, gseq_length++)
22005 if (!EQ (tmp_glyph->object, glyph->object))
22006 break;
22009 total_pixel_width = 0;
22010 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
22011 total_pixel_width += tmp_glyph->pixel_width;
22013 /* Pre calculation of re-rendering position */
22014 vpos = (x - gpos);
22015 hpos = (area == ON_MODE_LINE
22016 ? (w->current_matrix)->nrows - 1
22017 : 0);
22019 /* If the re-rendering position is included in the last
22020 re-rendering area, we should do nothing. */
22021 if ( EQ (window, dpyinfo->mouse_face_window)
22022 && dpyinfo->mouse_face_beg_col <= vpos
22023 && vpos < dpyinfo->mouse_face_end_col
22024 && dpyinfo->mouse_face_beg_row == hpos )
22025 return;
22027 if (clear_mouse_face (dpyinfo))
22028 cursor = No_Cursor;
22030 dpyinfo->mouse_face_beg_col = vpos;
22031 dpyinfo->mouse_face_beg_row = hpos;
22033 dpyinfo->mouse_face_beg_x = original_x_pixel - (total_pixel_width + dx);
22034 dpyinfo->mouse_face_beg_y = 0;
22036 dpyinfo->mouse_face_end_col = vpos + gseq_length;
22037 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_beg_row;
22039 dpyinfo->mouse_face_end_x = 0;
22040 dpyinfo->mouse_face_end_y = 0;
22042 dpyinfo->mouse_face_past_end = 0;
22043 dpyinfo->mouse_face_window = window;
22045 dpyinfo->mouse_face_face_id = face_at_string_position (w, string,
22046 charpos,
22047 0, 0, 0, &ignore,
22048 glyph->face_id, 1);
22049 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
22051 if (NILP (pointer))
22052 pointer = Qhand;
22054 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
22055 clear_mouse_face (dpyinfo);
22057 define_frame_cursor1 (f, cursor, pointer);
22061 /* EXPORT:
22062 Take proper action when the mouse has moved to position X, Y on
22063 frame F as regards highlighting characters that have mouse-face
22064 properties. Also de-highlighting chars where the mouse was before.
22065 X and Y can be negative or out of range. */
22067 void
22068 note_mouse_highlight (f, x, y)
22069 struct frame *f;
22070 int x, y;
22072 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
22073 enum window_part part;
22074 Lisp_Object window;
22075 struct window *w;
22076 Cursor cursor = No_Cursor;
22077 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
22078 struct buffer *b;
22080 /* When a menu is active, don't highlight because this looks odd. */
22081 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NTGUI)
22082 if (popup_activated ())
22083 return;
22084 #endif
22086 if (NILP (Vmouse_highlight)
22087 || !f->glyphs_initialized_p)
22088 return;
22090 dpyinfo->mouse_face_mouse_x = x;
22091 dpyinfo->mouse_face_mouse_y = y;
22092 dpyinfo->mouse_face_mouse_frame = f;
22094 if (dpyinfo->mouse_face_defer)
22095 return;
22097 if (gc_in_progress)
22099 dpyinfo->mouse_face_deferred_gc = 1;
22100 return;
22103 /* Which window is that in? */
22104 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
22106 /* If we were displaying active text in another window, clear that.
22107 Also clear if we move out of text area in same window. */
22108 if (! EQ (window, dpyinfo->mouse_face_window)
22109 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
22110 && !NILP (dpyinfo->mouse_face_window)))
22111 clear_mouse_face (dpyinfo);
22113 /* Not on a window -> return. */
22114 if (!WINDOWP (window))
22115 return;
22117 /* Reset help_echo_string. It will get recomputed below. */
22118 help_echo_string = Qnil;
22120 /* Convert to window-relative pixel coordinates. */
22121 w = XWINDOW (window);
22122 frame_to_window_pixel_xy (w, &x, &y);
22124 /* Handle tool-bar window differently since it doesn't display a
22125 buffer. */
22126 if (EQ (window, f->tool_bar_window))
22128 note_tool_bar_highlight (f, x, y);
22129 return;
22132 /* Mouse is on the mode, header line or margin? */
22133 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
22134 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
22136 note_mode_line_or_margin_highlight (window, x, y, part);
22137 return;
22140 if (part == ON_VERTICAL_BORDER)
22141 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
22142 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
22143 || part == ON_SCROLL_BAR)
22144 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22145 else
22146 cursor = FRAME_X_OUTPUT (f)->text_cursor;
22148 /* Are we in a window whose display is up to date?
22149 And verify the buffer's text has not changed. */
22150 b = XBUFFER (w->buffer);
22151 if (part == ON_TEXT
22152 && EQ (w->window_end_valid, w->buffer)
22153 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
22154 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
22156 int hpos, vpos, pos, i, dx, dy, area;
22157 struct glyph *glyph;
22158 Lisp_Object object;
22159 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
22160 Lisp_Object *overlay_vec = NULL;
22161 int noverlays;
22162 struct buffer *obuf;
22163 int obegv, ozv, same_region;
22165 /* Find the glyph under X/Y. */
22166 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
22168 /* Look for :pointer property on image. */
22169 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
22171 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
22172 if (img != NULL && IMAGEP (img->spec))
22174 Lisp_Object image_map, hotspot;
22175 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
22176 !NILP (image_map))
22177 && (hotspot = find_hot_spot (image_map,
22178 glyph->slice.x + dx,
22179 glyph->slice.y + dy),
22180 CONSP (hotspot))
22181 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
22183 Lisp_Object area_id, plist;
22185 area_id = XCAR (hotspot);
22186 /* Could check AREA_ID to see if we enter/leave this hot-spot.
22187 If so, we could look for mouse-enter, mouse-leave
22188 properties in PLIST (and do something...). */
22189 hotspot = XCDR (hotspot);
22190 if (CONSP (hotspot)
22191 && (plist = XCAR (hotspot), CONSP (plist)))
22193 pointer = Fplist_get (plist, Qpointer);
22194 if (NILP (pointer))
22195 pointer = Qhand;
22196 help_echo_string = Fplist_get (plist, Qhelp_echo);
22197 if (!NILP (help_echo_string))
22199 help_echo_window = window;
22200 help_echo_object = glyph->object;
22201 help_echo_pos = glyph->charpos;
22205 if (NILP (pointer))
22206 pointer = Fplist_get (XCDR (img->spec), QCpointer);
22210 /* Clear mouse face if X/Y not over text. */
22211 if (glyph == NULL
22212 || area != TEXT_AREA
22213 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
22215 if (clear_mouse_face (dpyinfo))
22216 cursor = No_Cursor;
22217 if (NILP (pointer))
22219 if (area != TEXT_AREA)
22220 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22221 else
22222 pointer = Vvoid_text_area_pointer;
22224 goto set_cursor;
22227 pos = glyph->charpos;
22228 object = glyph->object;
22229 if (!STRINGP (object) && !BUFFERP (object))
22230 goto set_cursor;
22232 /* If we get an out-of-range value, return now; avoid an error. */
22233 if (BUFFERP (object) && pos > BUF_Z (b))
22234 goto set_cursor;
22236 /* Make the window's buffer temporarily current for
22237 overlays_at and compute_char_face. */
22238 obuf = current_buffer;
22239 current_buffer = b;
22240 obegv = BEGV;
22241 ozv = ZV;
22242 BEGV = BEG;
22243 ZV = Z;
22245 /* Is this char mouse-active or does it have help-echo? */
22246 position = make_number (pos);
22248 if (BUFFERP (object))
22250 /* Put all the overlays we want in a vector in overlay_vec. */
22251 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
22252 /* Sort overlays into increasing priority order. */
22253 noverlays = sort_overlays (overlay_vec, noverlays, w);
22255 else
22256 noverlays = 0;
22258 same_region = (EQ (window, dpyinfo->mouse_face_window)
22259 && vpos >= dpyinfo->mouse_face_beg_row
22260 && vpos <= dpyinfo->mouse_face_end_row
22261 && (vpos > dpyinfo->mouse_face_beg_row
22262 || hpos >= dpyinfo->mouse_face_beg_col)
22263 && (vpos < dpyinfo->mouse_face_end_row
22264 || hpos < dpyinfo->mouse_face_end_col
22265 || dpyinfo->mouse_face_past_end));
22267 if (same_region)
22268 cursor = No_Cursor;
22270 /* Check mouse-face highlighting. */
22271 if (! same_region
22272 /* If there exists an overlay with mouse-face overlapping
22273 the one we are currently highlighting, we have to
22274 check if we enter the overlapping overlay, and then
22275 highlight only that. */
22276 || (OVERLAYP (dpyinfo->mouse_face_overlay)
22277 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
22279 /* Find the highest priority overlay that has a mouse-face
22280 property. */
22281 overlay = Qnil;
22282 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
22284 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
22285 if (!NILP (mouse_face))
22286 overlay = overlay_vec[i];
22289 /* If we're actually highlighting the same overlay as
22290 before, there's no need to do that again. */
22291 if (!NILP (overlay)
22292 && EQ (overlay, dpyinfo->mouse_face_overlay))
22293 goto check_help_echo;
22295 dpyinfo->mouse_face_overlay = overlay;
22297 /* Clear the display of the old active region, if any. */
22298 if (clear_mouse_face (dpyinfo))
22299 cursor = No_Cursor;
22301 /* If no overlay applies, get a text property. */
22302 if (NILP (overlay))
22303 mouse_face = Fget_text_property (position, Qmouse_face, object);
22305 /* Handle the overlay case. */
22306 if (!NILP (overlay))
22308 /* Find the range of text around this char that
22309 should be active. */
22310 Lisp_Object before, after;
22311 int ignore;
22313 before = Foverlay_start (overlay);
22314 after = Foverlay_end (overlay);
22315 /* Record this as the current active region. */
22316 fast_find_position (w, XFASTINT (before),
22317 &dpyinfo->mouse_face_beg_col,
22318 &dpyinfo->mouse_face_beg_row,
22319 &dpyinfo->mouse_face_beg_x,
22320 &dpyinfo->mouse_face_beg_y, Qnil);
22322 dpyinfo->mouse_face_past_end
22323 = !fast_find_position (w, XFASTINT (after),
22324 &dpyinfo->mouse_face_end_col,
22325 &dpyinfo->mouse_face_end_row,
22326 &dpyinfo->mouse_face_end_x,
22327 &dpyinfo->mouse_face_end_y, Qnil);
22328 dpyinfo->mouse_face_window = window;
22330 dpyinfo->mouse_face_face_id
22331 = face_at_buffer_position (w, pos, 0, 0,
22332 &ignore, pos + 1,
22333 !dpyinfo->mouse_face_hidden);
22335 /* Display it as active. */
22336 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
22337 cursor = No_Cursor;
22339 /* Handle the text property case. */
22340 else if (!NILP (mouse_face) && BUFFERP (object))
22342 /* Find the range of text around this char that
22343 should be active. */
22344 Lisp_Object before, after, beginning, end;
22345 int ignore;
22347 beginning = Fmarker_position (w->start);
22348 end = make_number (BUF_Z (XBUFFER (object))
22349 - XFASTINT (w->window_end_pos));
22350 before
22351 = Fprevious_single_property_change (make_number (pos + 1),
22352 Qmouse_face,
22353 object, beginning);
22354 after
22355 = Fnext_single_property_change (position, Qmouse_face,
22356 object, end);
22358 /* Record this as the current active region. */
22359 fast_find_position (w, XFASTINT (before),
22360 &dpyinfo->mouse_face_beg_col,
22361 &dpyinfo->mouse_face_beg_row,
22362 &dpyinfo->mouse_face_beg_x,
22363 &dpyinfo->mouse_face_beg_y, Qnil);
22364 dpyinfo->mouse_face_past_end
22365 = !fast_find_position (w, XFASTINT (after),
22366 &dpyinfo->mouse_face_end_col,
22367 &dpyinfo->mouse_face_end_row,
22368 &dpyinfo->mouse_face_end_x,
22369 &dpyinfo->mouse_face_end_y, Qnil);
22370 dpyinfo->mouse_face_window = window;
22372 if (BUFFERP (object))
22373 dpyinfo->mouse_face_face_id
22374 = face_at_buffer_position (w, pos, 0, 0,
22375 &ignore, pos + 1,
22376 !dpyinfo->mouse_face_hidden);
22378 /* Display it as active. */
22379 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
22380 cursor = No_Cursor;
22382 else if (!NILP (mouse_face) && STRINGP (object))
22384 Lisp_Object b, e;
22385 int ignore;
22387 b = Fprevious_single_property_change (make_number (pos + 1),
22388 Qmouse_face,
22389 object, Qnil);
22390 e = Fnext_single_property_change (position, Qmouse_face,
22391 object, Qnil);
22392 if (NILP (b))
22393 b = make_number (0);
22394 if (NILP (e))
22395 e = make_number (SCHARS (object) - 1);
22397 fast_find_string_pos (w, XINT (b), object,
22398 &dpyinfo->mouse_face_beg_col,
22399 &dpyinfo->mouse_face_beg_row,
22400 &dpyinfo->mouse_face_beg_x,
22401 &dpyinfo->mouse_face_beg_y, 0);
22402 fast_find_string_pos (w, XINT (e), object,
22403 &dpyinfo->mouse_face_end_col,
22404 &dpyinfo->mouse_face_end_row,
22405 &dpyinfo->mouse_face_end_x,
22406 &dpyinfo->mouse_face_end_y, 1);
22407 dpyinfo->mouse_face_past_end = 0;
22408 dpyinfo->mouse_face_window = window;
22409 dpyinfo->mouse_face_face_id
22410 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
22411 glyph->face_id, 1);
22412 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
22413 cursor = No_Cursor;
22415 else if (STRINGP (object) && NILP (mouse_face))
22417 /* A string which doesn't have mouse-face, but
22418 the text ``under'' it might have. */
22419 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
22420 int start = MATRIX_ROW_START_CHARPOS (r);
22422 pos = string_buffer_position (w, object, start);
22423 if (pos > 0)
22424 mouse_face = get_char_property_and_overlay (make_number (pos),
22425 Qmouse_face,
22426 w->buffer,
22427 &overlay);
22428 if (!NILP (mouse_face) && !NILP (overlay))
22430 Lisp_Object before = Foverlay_start (overlay);
22431 Lisp_Object after = Foverlay_end (overlay);
22432 int ignore;
22434 /* Note that we might not be able to find position
22435 BEFORE in the glyph matrix if the overlay is
22436 entirely covered by a `display' property. In
22437 this case, we overshoot. So let's stop in
22438 the glyph matrix before glyphs for OBJECT. */
22439 fast_find_position (w, XFASTINT (before),
22440 &dpyinfo->mouse_face_beg_col,
22441 &dpyinfo->mouse_face_beg_row,
22442 &dpyinfo->mouse_face_beg_x,
22443 &dpyinfo->mouse_face_beg_y,
22444 object);
22446 dpyinfo->mouse_face_past_end
22447 = !fast_find_position (w, XFASTINT (after),
22448 &dpyinfo->mouse_face_end_col,
22449 &dpyinfo->mouse_face_end_row,
22450 &dpyinfo->mouse_face_end_x,
22451 &dpyinfo->mouse_face_end_y,
22452 Qnil);
22453 dpyinfo->mouse_face_window = window;
22454 dpyinfo->mouse_face_face_id
22455 = face_at_buffer_position (w, pos, 0, 0,
22456 &ignore, pos + 1,
22457 !dpyinfo->mouse_face_hidden);
22459 /* Display it as active. */
22460 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
22461 cursor = No_Cursor;
22466 check_help_echo:
22468 /* Look for a `help-echo' property. */
22469 if (NILP (help_echo_string)) {
22470 Lisp_Object help, overlay;
22472 /* Check overlays first. */
22473 help = overlay = Qnil;
22474 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
22476 overlay = overlay_vec[i];
22477 help = Foverlay_get (overlay, Qhelp_echo);
22480 if (!NILP (help))
22482 help_echo_string = help;
22483 help_echo_window = window;
22484 help_echo_object = overlay;
22485 help_echo_pos = pos;
22487 else
22489 Lisp_Object object = glyph->object;
22490 int charpos = glyph->charpos;
22492 /* Try text properties. */
22493 if (STRINGP (object)
22494 && charpos >= 0
22495 && charpos < SCHARS (object))
22497 help = Fget_text_property (make_number (charpos),
22498 Qhelp_echo, object);
22499 if (NILP (help))
22501 /* If the string itself doesn't specify a help-echo,
22502 see if the buffer text ``under'' it does. */
22503 struct glyph_row *r
22504 = MATRIX_ROW (w->current_matrix, vpos);
22505 int start = MATRIX_ROW_START_CHARPOS (r);
22506 int pos = string_buffer_position (w, object, start);
22507 if (pos > 0)
22509 help = Fget_char_property (make_number (pos),
22510 Qhelp_echo, w->buffer);
22511 if (!NILP (help))
22513 charpos = pos;
22514 object = w->buffer;
22519 else if (BUFFERP (object)
22520 && charpos >= BEGV
22521 && charpos < ZV)
22522 help = Fget_text_property (make_number (charpos), Qhelp_echo,
22523 object);
22525 if (!NILP (help))
22527 help_echo_string = help;
22528 help_echo_window = window;
22529 help_echo_object = object;
22530 help_echo_pos = charpos;
22535 /* Look for a `pointer' property. */
22536 if (NILP (pointer))
22538 /* Check overlays first. */
22539 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
22540 pointer = Foverlay_get (overlay_vec[i], Qpointer);
22542 if (NILP (pointer))
22544 Lisp_Object object = glyph->object;
22545 int charpos = glyph->charpos;
22547 /* Try text properties. */
22548 if (STRINGP (object)
22549 && charpos >= 0
22550 && charpos < SCHARS (object))
22552 pointer = Fget_text_property (make_number (charpos),
22553 Qpointer, object);
22554 if (NILP (pointer))
22556 /* If the string itself doesn't specify a pointer,
22557 see if the buffer text ``under'' it does. */
22558 struct glyph_row *r
22559 = MATRIX_ROW (w->current_matrix, vpos);
22560 int start = MATRIX_ROW_START_CHARPOS (r);
22561 int pos = string_buffer_position (w, object, start);
22562 if (pos > 0)
22563 pointer = Fget_char_property (make_number (pos),
22564 Qpointer, w->buffer);
22567 else if (BUFFERP (object)
22568 && charpos >= BEGV
22569 && charpos < ZV)
22570 pointer = Fget_text_property (make_number (charpos),
22571 Qpointer, object);
22575 BEGV = obegv;
22576 ZV = ozv;
22577 current_buffer = obuf;
22580 set_cursor:
22582 define_frame_cursor1 (f, cursor, pointer);
22586 /* EXPORT for RIF:
22587 Clear any mouse-face on window W. This function is part of the
22588 redisplay interface, and is called from try_window_id and similar
22589 functions to ensure the mouse-highlight is off. */
22591 void
22592 x_clear_window_mouse_face (w)
22593 struct window *w;
22595 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
22596 Lisp_Object window;
22598 BLOCK_INPUT;
22599 XSETWINDOW (window, w);
22600 if (EQ (window, dpyinfo->mouse_face_window))
22601 clear_mouse_face (dpyinfo);
22602 UNBLOCK_INPUT;
22606 /* EXPORT:
22607 Just discard the mouse face information for frame F, if any.
22608 This is used when the size of F is changed. */
22610 void
22611 cancel_mouse_face (f)
22612 struct frame *f;
22614 Lisp_Object window;
22615 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
22617 window = dpyinfo->mouse_face_window;
22618 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
22620 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
22621 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
22622 dpyinfo->mouse_face_window = Qnil;
22627 #endif /* HAVE_WINDOW_SYSTEM */
22630 /***********************************************************************
22631 Exposure Events
22632 ***********************************************************************/
22634 #ifdef HAVE_WINDOW_SYSTEM
22636 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
22637 which intersects rectangle R. R is in window-relative coordinates. */
22639 static void
22640 expose_area (w, row, r, area)
22641 struct window *w;
22642 struct glyph_row *row;
22643 XRectangle *r;
22644 enum glyph_row_area area;
22646 struct glyph *first = row->glyphs[area];
22647 struct glyph *end = row->glyphs[area] + row->used[area];
22648 struct glyph *last;
22649 int first_x, start_x, x;
22651 if (area == TEXT_AREA && row->fill_line_p)
22652 /* If row extends face to end of line write the whole line. */
22653 draw_glyphs (w, 0, row, area,
22654 0, row->used[area],
22655 DRAW_NORMAL_TEXT, 0);
22656 else
22658 /* Set START_X to the window-relative start position for drawing glyphs of
22659 AREA. The first glyph of the text area can be partially visible.
22660 The first glyphs of other areas cannot. */
22661 start_x = window_box_left_offset (w, area);
22662 x = start_x;
22663 if (area == TEXT_AREA)
22664 x += row->x;
22666 /* Find the first glyph that must be redrawn. */
22667 while (first < end
22668 && x + first->pixel_width < r->x)
22670 x += first->pixel_width;
22671 ++first;
22674 /* Find the last one. */
22675 last = first;
22676 first_x = x;
22677 while (last < end
22678 && x < r->x + r->width)
22680 x += last->pixel_width;
22681 ++last;
22684 /* Repaint. */
22685 if (last > first)
22686 draw_glyphs (w, first_x - start_x, row, area,
22687 first - row->glyphs[area], last - row->glyphs[area],
22688 DRAW_NORMAL_TEXT, 0);
22693 /* Redraw the parts of the glyph row ROW on window W intersecting
22694 rectangle R. R is in window-relative coordinates. Value is
22695 non-zero if mouse-face was overwritten. */
22697 static int
22698 expose_line (w, row, r)
22699 struct window *w;
22700 struct glyph_row *row;
22701 XRectangle *r;
22703 xassert (row->enabled_p);
22705 if (row->mode_line_p || w->pseudo_window_p)
22706 draw_glyphs (w, 0, row, TEXT_AREA,
22707 0, row->used[TEXT_AREA],
22708 DRAW_NORMAL_TEXT, 0);
22709 else
22711 if (row->used[LEFT_MARGIN_AREA])
22712 expose_area (w, row, r, LEFT_MARGIN_AREA);
22713 if (row->used[TEXT_AREA])
22714 expose_area (w, row, r, TEXT_AREA);
22715 if (row->used[RIGHT_MARGIN_AREA])
22716 expose_area (w, row, r, RIGHT_MARGIN_AREA);
22717 draw_row_fringe_bitmaps (w, row);
22720 return row->mouse_face_p;
22724 /* Redraw those parts of glyphs rows during expose event handling that
22725 overlap other rows. Redrawing of an exposed line writes over parts
22726 of lines overlapping that exposed line; this function fixes that.
22728 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
22729 row in W's current matrix that is exposed and overlaps other rows.
22730 LAST_OVERLAPPING_ROW is the last such row. */
22732 static void
22733 expose_overlaps (w, first_overlapping_row, last_overlapping_row)
22734 struct window *w;
22735 struct glyph_row *first_overlapping_row;
22736 struct glyph_row *last_overlapping_row;
22738 struct glyph_row *row;
22740 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
22741 if (row->overlapping_p)
22743 xassert (row->enabled_p && !row->mode_line_p);
22745 if (row->used[LEFT_MARGIN_AREA])
22746 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
22748 if (row->used[TEXT_AREA])
22749 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
22751 if (row->used[RIGHT_MARGIN_AREA])
22752 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
22757 /* Return non-zero if W's cursor intersects rectangle R. */
22759 static int
22760 phys_cursor_in_rect_p (w, r)
22761 struct window *w;
22762 XRectangle *r;
22764 XRectangle cr, result;
22765 struct glyph *cursor_glyph;
22767 cursor_glyph = get_phys_cursor_glyph (w);
22768 if (cursor_glyph)
22770 /* r is relative to W's box, but w->phys_cursor.x is relative
22771 to left edge of W's TEXT area. Adjust it. */
22772 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
22773 cr.y = w->phys_cursor.y;
22774 cr.width = cursor_glyph->pixel_width;
22775 cr.height = w->phys_cursor_height;
22776 /* ++KFS: W32 version used W32-specific IntersectRect here, but
22777 I assume the effect is the same -- and this is portable. */
22778 return x_intersect_rectangles (&cr, r, &result);
22780 else
22781 return 0;
22785 /* EXPORT:
22786 Draw a vertical window border to the right of window W if W doesn't
22787 have vertical scroll bars. */
22789 void
22790 x_draw_vertical_border (w)
22791 struct window *w;
22793 /* We could do better, if we knew what type of scroll-bar the adjacent
22794 windows (on either side) have... But we don't :-(
22795 However, I think this works ok. ++KFS 2003-04-25 */
22797 /* Redraw borders between horizontally adjacent windows. Don't
22798 do it for frames with vertical scroll bars because either the
22799 right scroll bar of a window, or the left scroll bar of its
22800 neighbor will suffice as a border. */
22801 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
22802 return;
22804 if (!WINDOW_RIGHTMOST_P (w)
22805 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
22807 int x0, x1, y0, y1;
22809 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
22810 y1 -= 1;
22812 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
22813 x1 -= 1;
22815 rif->draw_vertical_window_border (w, x1, y0, y1);
22817 else if (!WINDOW_LEFTMOST_P (w)
22818 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
22820 int x0, x1, y0, y1;
22822 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
22823 y1 -= 1;
22825 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
22826 x0 -= 1;
22828 rif->draw_vertical_window_border (w, x0, y0, y1);
22833 /* Redraw the part of window W intersection rectangle FR. Pixel
22834 coordinates in FR are frame-relative. Call this function with
22835 input blocked. Value is non-zero if the exposure overwrites
22836 mouse-face. */
22838 static int
22839 expose_window (w, fr)
22840 struct window *w;
22841 XRectangle *fr;
22843 struct frame *f = XFRAME (w->frame);
22844 XRectangle wr, r;
22845 int mouse_face_overwritten_p = 0;
22847 /* If window is not yet fully initialized, do nothing. This can
22848 happen when toolkit scroll bars are used and a window is split.
22849 Reconfiguring the scroll bar will generate an expose for a newly
22850 created window. */
22851 if (w->current_matrix == NULL)
22852 return 0;
22854 /* When we're currently updating the window, display and current
22855 matrix usually don't agree. Arrange for a thorough display
22856 later. */
22857 if (w == updated_window)
22859 SET_FRAME_GARBAGED (f);
22860 return 0;
22863 /* Frame-relative pixel rectangle of W. */
22864 wr.x = WINDOW_LEFT_EDGE_X (w);
22865 wr.y = WINDOW_TOP_EDGE_Y (w);
22866 wr.width = WINDOW_TOTAL_WIDTH (w);
22867 wr.height = WINDOW_TOTAL_HEIGHT (w);
22869 if (x_intersect_rectangles (fr, &wr, &r))
22871 int yb = window_text_bottom_y (w);
22872 struct glyph_row *row;
22873 int cursor_cleared_p;
22874 struct glyph_row *first_overlapping_row, *last_overlapping_row;
22876 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
22877 r.x, r.y, r.width, r.height));
22879 /* Convert to window coordinates. */
22880 r.x -= WINDOW_LEFT_EDGE_X (w);
22881 r.y -= WINDOW_TOP_EDGE_Y (w);
22883 /* Turn off the cursor. */
22884 if (!w->pseudo_window_p
22885 && phys_cursor_in_rect_p (w, &r))
22887 x_clear_cursor (w);
22888 cursor_cleared_p = 1;
22890 else
22891 cursor_cleared_p = 0;
22893 /* Update lines intersecting rectangle R. */
22894 first_overlapping_row = last_overlapping_row = NULL;
22895 for (row = w->current_matrix->rows;
22896 row->enabled_p;
22897 ++row)
22899 int y0 = row->y;
22900 int y1 = MATRIX_ROW_BOTTOM_Y (row);
22902 if ((y0 >= r.y && y0 < r.y + r.height)
22903 || (y1 > r.y && y1 < r.y + r.height)
22904 || (r.y >= y0 && r.y < y1)
22905 || (r.y + r.height > y0 && r.y + r.height < y1))
22907 /* A header line may be overlapping, but there is no need
22908 to fix overlapping areas for them. KFS 2005-02-12 */
22909 if (row->overlapping_p && !row->mode_line_p)
22911 if (first_overlapping_row == NULL)
22912 first_overlapping_row = row;
22913 last_overlapping_row = row;
22916 if (expose_line (w, row, &r))
22917 mouse_face_overwritten_p = 1;
22920 if (y1 >= yb)
22921 break;
22924 /* Display the mode line if there is one. */
22925 if (WINDOW_WANTS_MODELINE_P (w)
22926 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
22927 row->enabled_p)
22928 && row->y < r.y + r.height)
22930 if (expose_line (w, row, &r))
22931 mouse_face_overwritten_p = 1;
22934 if (!w->pseudo_window_p)
22936 /* Fix the display of overlapping rows. */
22937 if (first_overlapping_row)
22938 expose_overlaps (w, first_overlapping_row, last_overlapping_row);
22940 /* Draw border between windows. */
22941 x_draw_vertical_border (w);
22943 /* Turn the cursor on again. */
22944 if (cursor_cleared_p)
22945 update_window_cursor (w, 1);
22949 return mouse_face_overwritten_p;
22954 /* Redraw (parts) of all windows in the window tree rooted at W that
22955 intersect R. R contains frame pixel coordinates. Value is
22956 non-zero if the exposure overwrites mouse-face. */
22958 static int
22959 expose_window_tree (w, r)
22960 struct window *w;
22961 XRectangle *r;
22963 struct frame *f = XFRAME (w->frame);
22964 int mouse_face_overwritten_p = 0;
22966 while (w && !FRAME_GARBAGED_P (f))
22968 if (!NILP (w->hchild))
22969 mouse_face_overwritten_p
22970 |= expose_window_tree (XWINDOW (w->hchild), r);
22971 else if (!NILP (w->vchild))
22972 mouse_face_overwritten_p
22973 |= expose_window_tree (XWINDOW (w->vchild), r);
22974 else
22975 mouse_face_overwritten_p |= expose_window (w, r);
22977 w = NILP (w->next) ? NULL : XWINDOW (w->next);
22980 return mouse_face_overwritten_p;
22984 /* EXPORT:
22985 Redisplay an exposed area of frame F. X and Y are the upper-left
22986 corner of the exposed rectangle. W and H are width and height of
22987 the exposed area. All are pixel values. W or H zero means redraw
22988 the entire frame. */
22990 void
22991 expose_frame (f, x, y, w, h)
22992 struct frame *f;
22993 int x, y, w, h;
22995 XRectangle r;
22996 int mouse_face_overwritten_p = 0;
22998 TRACE ((stderr, "expose_frame "));
23000 /* No need to redraw if frame will be redrawn soon. */
23001 if (FRAME_GARBAGED_P (f))
23003 TRACE ((stderr, " garbaged\n"));
23004 return;
23007 /* If basic faces haven't been realized yet, there is no point in
23008 trying to redraw anything. This can happen when we get an expose
23009 event while Emacs is starting, e.g. by moving another window. */
23010 if (FRAME_FACE_CACHE (f) == NULL
23011 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
23013 TRACE ((stderr, " no faces\n"));
23014 return;
23017 if (w == 0 || h == 0)
23019 r.x = r.y = 0;
23020 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
23021 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
23023 else
23025 r.x = x;
23026 r.y = y;
23027 r.width = w;
23028 r.height = h;
23031 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
23032 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
23034 if (WINDOWP (f->tool_bar_window))
23035 mouse_face_overwritten_p
23036 |= expose_window (XWINDOW (f->tool_bar_window), &r);
23038 #ifdef HAVE_X_WINDOWS
23039 #ifndef MSDOS
23040 #ifndef USE_X_TOOLKIT
23041 if (WINDOWP (f->menu_bar_window))
23042 mouse_face_overwritten_p
23043 |= expose_window (XWINDOW (f->menu_bar_window), &r);
23044 #endif /* not USE_X_TOOLKIT */
23045 #endif
23046 #endif
23048 /* Some window managers support a focus-follows-mouse style with
23049 delayed raising of frames. Imagine a partially obscured frame,
23050 and moving the mouse into partially obscured mouse-face on that
23051 frame. The visible part of the mouse-face will be highlighted,
23052 then the WM raises the obscured frame. With at least one WM, KDE
23053 2.1, Emacs is not getting any event for the raising of the frame
23054 (even tried with SubstructureRedirectMask), only Expose events.
23055 These expose events will draw text normally, i.e. not
23056 highlighted. Which means we must redo the highlight here.
23057 Subsume it under ``we love X''. --gerd 2001-08-15 */
23058 /* Included in Windows version because Windows most likely does not
23059 do the right thing if any third party tool offers
23060 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
23061 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
23063 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23064 if (f == dpyinfo->mouse_face_mouse_frame)
23066 int x = dpyinfo->mouse_face_mouse_x;
23067 int y = dpyinfo->mouse_face_mouse_y;
23068 clear_mouse_face (dpyinfo);
23069 note_mouse_highlight (f, x, y);
23075 /* EXPORT:
23076 Determine the intersection of two rectangles R1 and R2. Return
23077 the intersection in *RESULT. Value is non-zero if RESULT is not
23078 empty. */
23081 x_intersect_rectangles (r1, r2, result)
23082 XRectangle *r1, *r2, *result;
23084 XRectangle *left, *right;
23085 XRectangle *upper, *lower;
23086 int intersection_p = 0;
23088 /* Rearrange so that R1 is the left-most rectangle. */
23089 if (r1->x < r2->x)
23090 left = r1, right = r2;
23091 else
23092 left = r2, right = r1;
23094 /* X0 of the intersection is right.x0, if this is inside R1,
23095 otherwise there is no intersection. */
23096 if (right->x <= left->x + left->width)
23098 result->x = right->x;
23100 /* The right end of the intersection is the minimum of the
23101 the right ends of left and right. */
23102 result->width = (min (left->x + left->width, right->x + right->width)
23103 - result->x);
23105 /* Same game for Y. */
23106 if (r1->y < r2->y)
23107 upper = r1, lower = r2;
23108 else
23109 upper = r2, lower = r1;
23111 /* The upper end of the intersection is lower.y0, if this is inside
23112 of upper. Otherwise, there is no intersection. */
23113 if (lower->y <= upper->y + upper->height)
23115 result->y = lower->y;
23117 /* The lower end of the intersection is the minimum of the lower
23118 ends of upper and lower. */
23119 result->height = (min (lower->y + lower->height,
23120 upper->y + upper->height)
23121 - result->y);
23122 intersection_p = 1;
23126 return intersection_p;
23129 #endif /* HAVE_WINDOW_SYSTEM */
23132 /***********************************************************************
23133 Initialization
23134 ***********************************************************************/
23136 void
23137 syms_of_xdisp ()
23139 Vwith_echo_area_save_vector = Qnil;
23140 staticpro (&Vwith_echo_area_save_vector);
23142 Vmessage_stack = Qnil;
23143 staticpro (&Vmessage_stack);
23145 Qinhibit_redisplay = intern ("inhibit-redisplay");
23146 staticpro (&Qinhibit_redisplay);
23148 message_dolog_marker1 = Fmake_marker ();
23149 staticpro (&message_dolog_marker1);
23150 message_dolog_marker2 = Fmake_marker ();
23151 staticpro (&message_dolog_marker2);
23152 message_dolog_marker3 = Fmake_marker ();
23153 staticpro (&message_dolog_marker3);
23155 #if GLYPH_DEBUG
23156 defsubr (&Sdump_frame_glyph_matrix);
23157 defsubr (&Sdump_glyph_matrix);
23158 defsubr (&Sdump_glyph_row);
23159 defsubr (&Sdump_tool_bar_row);
23160 defsubr (&Strace_redisplay);
23161 defsubr (&Strace_to_stderr);
23162 #endif
23163 #ifdef HAVE_WINDOW_SYSTEM
23164 defsubr (&Stool_bar_lines_needed);
23165 defsubr (&Slookup_image_map);
23166 #endif
23167 defsubr (&Sformat_mode_line);
23169 staticpro (&Qmenu_bar_update_hook);
23170 Qmenu_bar_update_hook = intern ("menu-bar-update-hook");
23172 staticpro (&Qoverriding_terminal_local_map);
23173 Qoverriding_terminal_local_map = intern ("overriding-terminal-local-map");
23175 staticpro (&Qoverriding_local_map);
23176 Qoverriding_local_map = intern ("overriding-local-map");
23178 staticpro (&Qwindow_scroll_functions);
23179 Qwindow_scroll_functions = intern ("window-scroll-functions");
23181 staticpro (&Qredisplay_end_trigger_functions);
23182 Qredisplay_end_trigger_functions = intern ("redisplay-end-trigger-functions");
23184 staticpro (&Qinhibit_point_motion_hooks);
23185 Qinhibit_point_motion_hooks = intern ("inhibit-point-motion-hooks");
23187 QCdata = intern (":data");
23188 staticpro (&QCdata);
23189 Qdisplay = intern ("display");
23190 staticpro (&Qdisplay);
23191 Qspace_width = intern ("space-width");
23192 staticpro (&Qspace_width);
23193 Qraise = intern ("raise");
23194 staticpro (&Qraise);
23195 Qslice = intern ("slice");
23196 staticpro (&Qslice);
23197 Qspace = intern ("space");
23198 staticpro (&Qspace);
23199 Qmargin = intern ("margin");
23200 staticpro (&Qmargin);
23201 Qpointer = intern ("pointer");
23202 staticpro (&Qpointer);
23203 Qleft_margin = intern ("left-margin");
23204 staticpro (&Qleft_margin);
23205 Qright_margin = intern ("right-margin");
23206 staticpro (&Qright_margin);
23207 Qcenter = intern ("center");
23208 staticpro (&Qcenter);
23209 Qline_height = intern ("line-height");
23210 staticpro (&Qline_height);
23211 QCalign_to = intern (":align-to");
23212 staticpro (&QCalign_to);
23213 QCrelative_width = intern (":relative-width");
23214 staticpro (&QCrelative_width);
23215 QCrelative_height = intern (":relative-height");
23216 staticpro (&QCrelative_height);
23217 QCeval = intern (":eval");
23218 staticpro (&QCeval);
23219 QCpropertize = intern (":propertize");
23220 staticpro (&QCpropertize);
23221 QCfile = intern (":file");
23222 staticpro (&QCfile);
23223 Qfontified = intern ("fontified");
23224 staticpro (&Qfontified);
23225 Qfontification_functions = intern ("fontification-functions");
23226 staticpro (&Qfontification_functions);
23227 Qtrailing_whitespace = intern ("trailing-whitespace");
23228 staticpro (&Qtrailing_whitespace);
23229 Qescape_glyph = intern ("escape-glyph");
23230 staticpro (&Qescape_glyph);
23231 Qnobreak_space = intern ("nobreak-space");
23232 staticpro (&Qnobreak_space);
23233 Qimage = intern ("image");
23234 staticpro (&Qimage);
23235 QCmap = intern (":map");
23236 staticpro (&QCmap);
23237 QCpointer = intern (":pointer");
23238 staticpro (&QCpointer);
23239 Qrect = intern ("rect");
23240 staticpro (&Qrect);
23241 Qcircle = intern ("circle");
23242 staticpro (&Qcircle);
23243 Qpoly = intern ("poly");
23244 staticpro (&Qpoly);
23245 Qmessage_truncate_lines = intern ("message-truncate-lines");
23246 staticpro (&Qmessage_truncate_lines);
23247 Qgrow_only = intern ("grow-only");
23248 staticpro (&Qgrow_only);
23249 Qinhibit_menubar_update = intern ("inhibit-menubar-update");
23250 staticpro (&Qinhibit_menubar_update);
23251 Qinhibit_eval_during_redisplay = intern ("inhibit-eval-during-redisplay");
23252 staticpro (&Qinhibit_eval_during_redisplay);
23253 Qposition = intern ("position");
23254 staticpro (&Qposition);
23255 Qbuffer_position = intern ("buffer-position");
23256 staticpro (&Qbuffer_position);
23257 Qobject = intern ("object");
23258 staticpro (&Qobject);
23259 Qbar = intern ("bar");
23260 staticpro (&Qbar);
23261 Qhbar = intern ("hbar");
23262 staticpro (&Qhbar);
23263 Qbox = intern ("box");
23264 staticpro (&Qbox);
23265 Qhollow = intern ("hollow");
23266 staticpro (&Qhollow);
23267 Qhand = intern ("hand");
23268 staticpro (&Qhand);
23269 Qarrow = intern ("arrow");
23270 staticpro (&Qarrow);
23271 Qtext = intern ("text");
23272 staticpro (&Qtext);
23273 Qrisky_local_variable = intern ("risky-local-variable");
23274 staticpro (&Qrisky_local_variable);
23275 Qinhibit_free_realized_faces = intern ("inhibit-free-realized-faces");
23276 staticpro (&Qinhibit_free_realized_faces);
23278 list_of_error = Fcons (Fcons (intern ("error"),
23279 Fcons (intern ("void-variable"), Qnil)),
23280 Qnil);
23281 staticpro (&list_of_error);
23283 Qlast_arrow_position = intern ("last-arrow-position");
23284 staticpro (&Qlast_arrow_position);
23285 Qlast_arrow_string = intern ("last-arrow-string");
23286 staticpro (&Qlast_arrow_string);
23288 Qoverlay_arrow_string = intern ("overlay-arrow-string");
23289 staticpro (&Qoverlay_arrow_string);
23290 Qoverlay_arrow_bitmap = intern ("overlay-arrow-bitmap");
23291 staticpro (&Qoverlay_arrow_bitmap);
23293 echo_buffer[0] = echo_buffer[1] = Qnil;
23294 staticpro (&echo_buffer[0]);
23295 staticpro (&echo_buffer[1]);
23297 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
23298 staticpro (&echo_area_buffer[0]);
23299 staticpro (&echo_area_buffer[1]);
23301 Vmessages_buffer_name = build_string ("*Messages*");
23302 staticpro (&Vmessages_buffer_name);
23304 mode_line_proptrans_alist = Qnil;
23305 staticpro (&mode_line_proptrans_alist);
23306 mode_line_string_list = Qnil;
23307 staticpro (&mode_line_string_list);
23308 mode_line_string_face = Qnil;
23309 staticpro (&mode_line_string_face);
23310 mode_line_string_face_prop = Qnil;
23311 staticpro (&mode_line_string_face_prop);
23312 Vmode_line_unwind_vector = Qnil;
23313 staticpro (&Vmode_line_unwind_vector);
23315 help_echo_string = Qnil;
23316 staticpro (&help_echo_string);
23317 help_echo_object = Qnil;
23318 staticpro (&help_echo_object);
23319 help_echo_window = Qnil;
23320 staticpro (&help_echo_window);
23321 previous_help_echo_string = Qnil;
23322 staticpro (&previous_help_echo_string);
23323 help_echo_pos = -1;
23325 #ifdef HAVE_WINDOW_SYSTEM
23326 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
23327 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
23328 For example, if a block cursor is over a tab, it will be drawn as
23329 wide as that tab on the display. */);
23330 x_stretch_cursor_p = 0;
23331 #endif
23333 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
23334 doc: /* *Non-nil means highlight trailing whitespace.
23335 The face used for trailing whitespace is `trailing-whitespace'. */);
23336 Vshow_trailing_whitespace = Qnil;
23338 DEFVAR_LISP ("nobreak-char-display", &Vnobreak_char_display,
23339 doc: /* *Control highlighting of nobreak space and soft hyphen.
23340 A value of t means highlight the character itself (for nobreak space,
23341 use face `nobreak-space').
23342 A value of nil means no highlighting.
23343 Other values mean display the escape glyph followed by an ordinary
23344 space or ordinary hyphen. */);
23345 Vnobreak_char_display = Qt;
23347 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
23348 doc: /* *The pointer shape to show in void text areas.
23349 A value of nil means to show the text pointer. Other options are `arrow',
23350 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
23351 Vvoid_text_area_pointer = Qarrow;
23353 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
23354 doc: /* Non-nil means don't actually do any redisplay.
23355 This is used for internal purposes. */);
23356 Vinhibit_redisplay = Qnil;
23358 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
23359 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
23360 Vglobal_mode_string = Qnil;
23362 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
23363 doc: /* Marker for where to display an arrow on top of the buffer text.
23364 This must be the beginning of a line in order to work.
23365 See also `overlay-arrow-string'. */);
23366 Voverlay_arrow_position = Qnil;
23368 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
23369 doc: /* String to display as an arrow in non-window frames.
23370 See also `overlay-arrow-position'. */);
23371 Voverlay_arrow_string = build_string ("=>");
23373 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
23374 doc: /* List of variables (symbols) which hold markers for overlay arrows.
23375 The symbols on this list are examined during redisplay to determine
23376 where to display overlay arrows. */);
23377 Voverlay_arrow_variable_list
23378 = Fcons (intern ("overlay-arrow-position"), Qnil);
23380 DEFVAR_INT ("scroll-step", &scroll_step,
23381 doc: /* *The number of lines to try scrolling a window by when point moves out.
23382 If that fails to bring point back on frame, point is centered instead.
23383 If this is zero, point is always centered after it moves off frame.
23384 If you want scrolling to always be a line at a time, you should set
23385 `scroll-conservatively' to a large value rather than set this to 1. */);
23387 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
23388 doc: /* *Scroll up to this many lines, to bring point back on screen.
23389 A value of zero means to scroll the text to center point vertically
23390 in the window. */);
23391 scroll_conservatively = 0;
23393 DEFVAR_INT ("scroll-margin", &scroll_margin,
23394 doc: /* *Number of lines of margin at the top and bottom of a window.
23395 Recenter the window whenever point gets within this many lines
23396 of the top or bottom of the window. */);
23397 scroll_margin = 0;
23399 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
23400 doc: /* Pixels per inch value for non-window system displays.
23401 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
23402 Vdisplay_pixels_per_inch = make_float (72.0);
23404 #if GLYPH_DEBUG
23405 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
23406 #endif
23408 DEFVAR_BOOL ("truncate-partial-width-windows",
23409 &truncate_partial_width_windows,
23410 doc: /* *Non-nil means truncate lines in all windows less than full frame wide. */);
23411 truncate_partial_width_windows = 1;
23413 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
23414 doc: /* nil means display the mode-line/header-line/menu-bar in the default face.
23415 Any other value means to use the appropriate face, `mode-line',
23416 `header-line', or `menu' respectively. */);
23417 mode_line_inverse_video = 1;
23419 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
23420 doc: /* *Maximum buffer size for which line number should be displayed.
23421 If the buffer is bigger than this, the line number does not appear
23422 in the mode line. A value of nil means no limit. */);
23423 Vline_number_display_limit = Qnil;
23425 DEFVAR_INT ("line-number-display-limit-width",
23426 &line_number_display_limit_width,
23427 doc: /* *Maximum line width (in characters) for line number display.
23428 If the average length of the lines near point is bigger than this, then the
23429 line number may be omitted from the mode line. */);
23430 line_number_display_limit_width = 200;
23432 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
23433 doc: /* *Non-nil means highlight region even in nonselected windows. */);
23434 highlight_nonselected_windows = 0;
23436 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
23437 doc: /* Non-nil if more than one frame is visible on this display.
23438 Minibuffer-only frames don't count, but iconified frames do.
23439 This variable is not guaranteed to be accurate except while processing
23440 `frame-title-format' and `icon-title-format'. */);
23442 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
23443 doc: /* Template for displaying the title bar of visible frames.
23444 \(Assuming the window manager supports this feature.)
23445 This variable has the same structure as `mode-line-format' (which see),
23446 and is used only on frames for which no explicit name has been set
23447 \(see `modify-frame-parameters'). */);
23449 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
23450 doc: /* Template for displaying the title bar of an iconified frame.
23451 \(Assuming the window manager supports this feature.)
23452 This variable has the same structure as `mode-line-format' (which see),
23453 and is used only on frames for which no explicit name has been set
23454 \(see `modify-frame-parameters'). */);
23455 Vicon_title_format
23456 = Vframe_title_format
23457 = Fcons (intern ("multiple-frames"),
23458 Fcons (build_string ("%b"),
23459 Fcons (Fcons (empty_string,
23460 Fcons (intern ("invocation-name"),
23461 Fcons (build_string ("@"),
23462 Fcons (intern ("system-name"),
23463 Qnil)))),
23464 Qnil)));
23466 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
23467 doc: /* Maximum number of lines to keep in the message log buffer.
23468 If nil, disable message logging. If t, log messages but don't truncate
23469 the buffer when it becomes large. */);
23470 Vmessage_log_max = make_number (50);
23472 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
23473 doc: /* Functions called before redisplay, if window sizes have changed.
23474 The value should be a list of functions that take one argument.
23475 Just before redisplay, for each frame, if any of its windows have changed
23476 size since the last redisplay, or have been split or deleted,
23477 all the functions in the list are called, with the frame as argument. */);
23478 Vwindow_size_change_functions = Qnil;
23480 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
23481 doc: /* List of functions to call before redisplaying a window with scrolling.
23482 Each function is called with two arguments, the window
23483 and its new display-start position. Note that the value of `window-end'
23484 is not valid when these functions are called. */);
23485 Vwindow_scroll_functions = Qnil;
23487 DEFVAR_LISP ("redisplay-end-trigger-functions", &Vredisplay_end_trigger_functions,
23488 doc: /* Functions called when redisplay of a window reaches the end trigger.
23489 Each function is called with two arguments, the window and the end trigger value.
23490 See `set-window-redisplay-end-trigger'. */);
23491 Vredisplay_end_trigger_functions = Qnil;
23493 DEFVAR_BOOL ("mouse-autoselect-window", &mouse_autoselect_window,
23494 doc: /* *Non-nil means autoselect window with mouse pointer. */);
23495 mouse_autoselect_window = 0;
23497 DEFVAR_BOOL ("auto-resize-tool-bars", &auto_resize_tool_bars_p,
23498 doc: /* *Non-nil means automatically resize tool-bars.
23499 This increases a tool-bar's height if not all tool-bar items are visible.
23500 It decreases a tool-bar's height when it would display blank lines
23501 otherwise. */);
23502 auto_resize_tool_bars_p = 1;
23504 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
23505 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
23506 auto_raise_tool_bar_buttons_p = 1;
23508 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
23509 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
23510 make_cursor_line_fully_visible_p = 1;
23512 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
23513 doc: /* *Margin around tool-bar buttons in pixels.
23514 If an integer, use that for both horizontal and vertical margins.
23515 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
23516 HORZ specifying the horizontal margin, and VERT specifying the
23517 vertical margin. */);
23518 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
23520 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
23521 doc: /* *Relief thickness of tool-bar buttons. */);
23522 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
23524 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
23525 doc: /* List of functions to call to fontify regions of text.
23526 Each function is called with one argument POS. Functions must
23527 fontify a region starting at POS in the current buffer, and give
23528 fontified regions the property `fontified'. */);
23529 Vfontification_functions = Qnil;
23530 Fmake_variable_buffer_local (Qfontification_functions);
23532 DEFVAR_BOOL ("unibyte-display-via-language-environment",
23533 &unibyte_display_via_language_environment,
23534 doc: /* *Non-nil means display unibyte text according to language environment.
23535 Specifically this means that unibyte non-ASCII characters
23536 are displayed by converting them to the equivalent multibyte characters
23537 according to the current language environment. As a result, they are
23538 displayed according to the current fontset. */);
23539 unibyte_display_via_language_environment = 0;
23541 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
23542 doc: /* *Maximum height for resizing mini-windows.
23543 If a float, it specifies a fraction of the mini-window frame's height.
23544 If an integer, it specifies a number of lines. */);
23545 Vmax_mini_window_height = make_float (0.25);
23547 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
23548 doc: /* *How to resize mini-windows.
23549 A value of nil means don't automatically resize mini-windows.
23550 A value of t means resize them to fit the text displayed in them.
23551 A value of `grow-only', the default, means let mini-windows grow
23552 only, until their display becomes empty, at which point the windows
23553 go back to their normal size. */);
23554 Vresize_mini_windows = Qgrow_only;
23556 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
23557 doc: /* Alist specifying how to blink the cursor off.
23558 Each element has the form (ON-STATE . OFF-STATE). Whenever the
23559 `cursor-type' frame-parameter or variable equals ON-STATE,
23560 comparing using `equal', Emacs uses OFF-STATE to specify
23561 how to blink it off. */);
23562 Vblink_cursor_alist = Qnil;
23564 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
23565 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
23566 automatic_hscrolling_p = 1;
23568 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
23569 doc: /* *How many columns away from the window edge point is allowed to get
23570 before automatic hscrolling will horizontally scroll the window. */);
23571 hscroll_margin = 5;
23573 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
23574 doc: /* *How many columns to scroll the window when point gets too close to the edge.
23575 When point is less than `automatic-hscroll-margin' columns from the window
23576 edge, automatic hscrolling will scroll the window by the amount of columns
23577 determined by this variable. If its value is a positive integer, scroll that
23578 many columns. If it's a positive floating-point number, it specifies the
23579 fraction of the window's width to scroll. If it's nil or zero, point will be
23580 centered horizontally after the scroll. Any other value, including negative
23581 numbers, are treated as if the value were zero.
23583 Automatic hscrolling always moves point outside the scroll margin, so if
23584 point was more than scroll step columns inside the margin, the window will
23585 scroll more than the value given by the scroll step.
23587 Note that the lower bound for automatic hscrolling specified by `scroll-left'
23588 and `scroll-right' overrides this variable's effect. */);
23589 Vhscroll_step = make_number (0);
23591 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
23592 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
23593 Bind this around calls to `message' to let it take effect. */);
23594 message_truncate_lines = 0;
23596 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
23597 doc: /* Normal hook run to update the menu bar definitions.
23598 Redisplay runs this hook before it redisplays the menu bar.
23599 This is used to update submenus such as Buffers,
23600 whose contents depend on various data. */);
23601 Vmenu_bar_update_hook = Qnil;
23603 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
23604 doc: /* Non-nil means don't update menu bars. Internal use only. */);
23605 inhibit_menubar_update = 0;
23607 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
23608 doc: /* Non-nil means don't eval Lisp during redisplay. */);
23609 inhibit_eval_during_redisplay = 0;
23611 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
23612 doc: /* Non-nil means don't free realized faces. Internal use only. */);
23613 inhibit_free_realized_faces = 0;
23615 #if GLYPH_DEBUG
23616 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
23617 doc: /* Inhibit try_window_id display optimization. */);
23618 inhibit_try_window_id = 0;
23620 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
23621 doc: /* Inhibit try_window_reusing display optimization. */);
23622 inhibit_try_window_reusing = 0;
23624 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
23625 doc: /* Inhibit try_cursor_movement display optimization. */);
23626 inhibit_try_cursor_movement = 0;
23627 #endif /* GLYPH_DEBUG */
23631 /* Initialize this module when Emacs starts. */
23633 void
23634 init_xdisp ()
23636 Lisp_Object root_window;
23637 struct window *mini_w;
23639 current_header_line_height = current_mode_line_height = -1;
23641 CHARPOS (this_line_start_pos) = 0;
23643 mini_w = XWINDOW (minibuf_window);
23644 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
23646 if (!noninteractive)
23648 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
23649 int i;
23651 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
23652 set_window_height (root_window,
23653 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
23655 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
23656 set_window_height (minibuf_window, 1, 0);
23658 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
23659 mini_w->total_cols = make_number (FRAME_COLS (f));
23661 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
23662 scratch_glyph_row.glyphs[TEXT_AREA + 1]
23663 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
23665 /* The default ellipsis glyphs `...'. */
23666 for (i = 0; i < 3; ++i)
23667 default_invis_vector[i] = make_number ('.');
23671 /* Allocate the buffer for frame titles.
23672 Also used for `format-mode-line'. */
23673 int size = 100;
23674 mode_line_noprop_buf = (char *) xmalloc (size);
23675 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
23676 mode_line_noprop_ptr = mode_line_noprop_buf;
23677 mode_line_target = MODE_LINE_DISPLAY;
23680 help_echo_showing_p = 0;
23684 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
23685 (do not change this comment) */