1 /* Interface definitions for display code.
2 Copyright (C) 1985, 1993, 1994 Free Software Foundation, Inc.
4 This file is part of GNU Emacs.
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
21 #ifndef _DISPEXTERN_H_
22 #define _DISPEXTERN_H_
24 /* Nonzero means last display completed and cursor is really at
25 cursX, cursY. Zero means it was preempted. */
26 extern int display_completed
;
43 /* If this is non-zero, it is a GC we can use without modification
44 to represent this face. Used only for ASCII characters. */
47 /* GC used for non-ASCII characters. */
50 /* Pixel value for foreground color. */
51 EMACS_UINT foreground
;
53 /* Pixel value for background color. */
54 EMACS_UINT background
;
56 /* Font used for this face. If any fontset is set for this face,
57 this points to a `font' slot of the struct `font_info' for an
58 ASCII font of the fontset. In that case, we should not call
59 XFreeFont on it because the font may still be used somewhere
63 /* Fontset ID if any fontset is set for this face, else -1. */
66 /* Background stipple or bitmap used for this face. */
70 unsigned int pixmap_w
, pixmap_h
;
72 /* Whether or not to underline text in this face. */
76 /* Let's stop using this and get rid of it. */
77 typedef struct face
*FACE
;
79 #define NORMAL_FACE ((struct face *) 0)
81 #define FACE_HAS_GC(f) ((f)->gc)
82 #define FACE_GC(f) ((f)->gc)
83 #define FACE_NON_ASCII_GC(f) ((f)->non_ascii_gc)
84 #define FACE_FOREGROUND(f) ((f)->foreground)
85 #define FACE_BACKGROUND(f) ((f)->background)
86 #define FACE_FONT(f) ((f)->font)
87 #define FACE_FONTSET(f) ((f)->fontset)
88 #define FACE_STIPPLE(f) ((f)->stipple)
89 #define FACE_UNDERLINE_P(f) ((f)->underline)
91 #else /* not HAVE_FACES */
95 #define NORMAL_FACE 0x0
96 #define HIGHLIGHT_FACE 0x1
97 #define UNDERLINE_FACE 0x2
98 #define HIGHLIGHT_UNDERLINE_FACE 0x3
100 #define FACE_HIGHLIGHT(f) ((f) & 0x1)
101 #define FACE_UNDERLINE(f) ((f) & 0x2)
103 #endif /* not HAVE_FACES */
106 /* This structure is used for the actual display of text on a frame.
108 There are two instantiations of it: the glyphs currently displayed,
109 and the glyphs we desire to display. The latter object is generated
110 from buffers being displayed. */
114 struct frame
*frame
; /* Frame these glyphs belong to. */
118 /* Contents of the frame.
119 glyphs[V][H] is the glyph at position V, H.
120 Note that glyphs[V][-1],
122 and glyphs[V][frame_width] are always '\0'. */
124 /* long vector from which the strings in `glyphs' are taken. */
125 GLYPH
*total_contents
;
127 /* When representing a desired frame,
128 enable[n] == 0 means that line n is same as current frame.
129 Between updates, all lines should be disabled.
130 When representing current frame contents,
131 enable[n] == 0 means that line n is blank. */
134 /* Everything on line n after column used[n] is considered blank. */
137 /* highlight[n] != 0 iff line n is highlighted. */
140 /* Buffer offset of this line's first char.
141 This is not really implemented, and cannot be,
142 and should be deleted. */
145 #ifdef HAVE_WINDOW_SYSTEM
146 /* Pixel position of top left corner of line. */
150 /* Pixel width of line. */
153 /* Pixel height of line. */
156 /* Largest font ascent on this line. */
158 #endif /* HAVE_WINDOW_SYSTEM */
160 /* Mapping of coordinate pairs to buffer positions.
161 This field holds a vector indexed by row number.
162 Its elements are vectors indexed by column number.
163 Each element of these vectors is a buffer position, 0, or -1.
165 For a column where the image of a text character starts,
166 the element value is the buffer position of that character.
167 When a window's screen line starts in mid character,
168 the element for the line's first column (at the window's left margin)
169 is that character's position.
170 For successive columns within a multicolumn character,
172 For the column just beyond the last glyph on a line,
173 the element is the buffer position of the end of the line.
174 For following columns within the same window, the element is 0.
175 For rows past the end of the accessible buffer text,
176 the window's first column has ZV and other columns have 0.
178 Mode lines and vertical separator lines have 0.
180 The column of a window's left margin
181 always has a positive value (a buffer position), not 0 or -1,
182 for each line in that window's interior. */
186 /* This holds all the space in the subvectors of the charstarts field. */
187 int *total_charstarts
;
190 extern void get_display_line ();
191 extern Lisp_Object
sit_for ();
193 #endif /* not _DISPEXTERN_H_ */