New admin/notes file
[emacs.git] / src / xdisp.c
blobdcd14a1792ae445784d22d826566a591fad99e6e
1 /* Display generation from window structure and buffer text.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22 Redisplay.
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
53 expose_window (asynchronous) |
55 X expose events -----+
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
84 . try_cursor_movement
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
90 . try_window_reusing_current_matrix
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
96 . try_window_id
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
102 . try_window
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
115 Desired matrices.
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
160 Frame matrices.
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
181 Bidirectional display.
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
224 Bidirectional display and character compositions
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
251 Moving an iterator in bidirectional text
252 without producing glyphs
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276 #include <setjmp.h>
278 #include "lisp.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "buffer.h"
285 #include "character.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef WINDOWSNT
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
315 #include "font.h"
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
321 #define INFINITY 10000000
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
336 /* Cursor shapes */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
339 /* Pointer shapes */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
346 static Lisp_Object Qfontification_functions;
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
351 /* Non-nil means don't actually do any redisplay. */
353 Lisp_Object Qinhibit_redisplay;
355 /* Names of text properties relevant for redisplay. */
357 Lisp_Object Qdisplay;
359 Lisp_Object Qspace, QCalign_to;
360 static Lisp_Object QCrelative_width, QCrelative_height;
361 Lisp_Object Qleft_margin, Qright_margin;
362 static Lisp_Object Qspace_width, Qraise;
363 static Lisp_Object Qslice;
364 Lisp_Object Qcenter;
365 static Lisp_Object Qmargin, Qpointer;
366 static Lisp_Object Qline_height;
368 #ifdef HAVE_WINDOW_SYSTEM
370 /* Test if overflow newline into fringe. Called with iterator IT
371 at or past right window margin, and with IT->current_x set. */
373 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
374 (!NILP (Voverflow_newline_into_fringe) \
375 && FRAME_WINDOW_P ((IT)->f) \
376 && ((IT)->bidi_it.paragraph_dir == R2L \
377 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
378 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
379 && (IT)->current_x == (IT)->last_visible_x \
380 && (IT)->line_wrap != WORD_WRAP)
382 #else /* !HAVE_WINDOW_SYSTEM */
383 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
384 #endif /* HAVE_WINDOW_SYSTEM */
386 /* Test if the display element loaded in IT is a space or tab
387 character. This is used to determine word wrapping. */
389 #define IT_DISPLAYING_WHITESPACE(it) \
390 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
392 /* Name of the face used to highlight trailing whitespace. */
394 static Lisp_Object Qtrailing_whitespace;
396 /* Name and number of the face used to highlight escape glyphs. */
398 static Lisp_Object Qescape_glyph;
400 /* Name and number of the face used to highlight non-breaking spaces. */
402 static Lisp_Object Qnobreak_space;
404 /* The symbol `image' which is the car of the lists used to represent
405 images in Lisp. Also a tool bar style. */
407 Lisp_Object Qimage;
409 /* The image map types. */
410 Lisp_Object QCmap;
411 static Lisp_Object QCpointer;
412 static Lisp_Object Qrect, Qcircle, Qpoly;
414 /* Tool bar styles */
415 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
417 /* Non-zero means print newline to stdout before next mini-buffer
418 message. */
420 int noninteractive_need_newline;
422 /* Non-zero means print newline to message log before next message. */
424 static int message_log_need_newline;
426 /* Three markers that message_dolog uses.
427 It could allocate them itself, but that causes trouble
428 in handling memory-full errors. */
429 static Lisp_Object message_dolog_marker1;
430 static Lisp_Object message_dolog_marker2;
431 static Lisp_Object message_dolog_marker3;
433 /* The buffer position of the first character appearing entirely or
434 partially on the line of the selected window which contains the
435 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
436 redisplay optimization in redisplay_internal. */
438 static struct text_pos this_line_start_pos;
440 /* Number of characters past the end of the line above, including the
441 terminating newline. */
443 static struct text_pos this_line_end_pos;
445 /* The vertical positions and the height of this line. */
447 static int this_line_vpos;
448 static int this_line_y;
449 static int this_line_pixel_height;
451 /* X position at which this display line starts. Usually zero;
452 negative if first character is partially visible. */
454 static int this_line_start_x;
456 /* The smallest character position seen by move_it_* functions as they
457 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
458 hscrolled lines, see display_line. */
460 static struct text_pos this_line_min_pos;
462 /* Buffer that this_line_.* variables are referring to. */
464 static struct buffer *this_line_buffer;
467 /* Values of those variables at last redisplay are stored as
468 properties on `overlay-arrow-position' symbol. However, if
469 Voverlay_arrow_position is a marker, last-arrow-position is its
470 numerical position. */
472 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
474 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
475 properties on a symbol in overlay-arrow-variable-list. */
477 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
479 Lisp_Object Qmenu_bar_update_hook;
481 /* Nonzero if an overlay arrow has been displayed in this window. */
483 static int overlay_arrow_seen;
485 /* Number of windows showing the buffer of the selected window (or
486 another buffer with the same base buffer). keyboard.c refers to
487 this. */
489 int buffer_shared;
491 /* Vector containing glyphs for an ellipsis `...'. */
493 static Lisp_Object default_invis_vector[3];
495 /* This is the window where the echo area message was displayed. It
496 is always a mini-buffer window, but it may not be the same window
497 currently active as a mini-buffer. */
499 Lisp_Object echo_area_window;
501 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
502 pushes the current message and the value of
503 message_enable_multibyte on the stack, the function restore_message
504 pops the stack and displays MESSAGE again. */
506 static Lisp_Object Vmessage_stack;
508 /* Nonzero means multibyte characters were enabled when the echo area
509 message was specified. */
511 static int message_enable_multibyte;
513 /* Nonzero if we should redraw the mode lines on the next redisplay. */
515 int update_mode_lines;
517 /* Nonzero if window sizes or contents have changed since last
518 redisplay that finished. */
520 int windows_or_buffers_changed;
522 /* Nonzero means a frame's cursor type has been changed. */
524 int cursor_type_changed;
526 /* Nonzero after display_mode_line if %l was used and it displayed a
527 line number. */
529 static int line_number_displayed;
531 /* The name of the *Messages* buffer, a string. */
533 static Lisp_Object Vmessages_buffer_name;
535 /* Current, index 0, and last displayed echo area message. Either
536 buffers from echo_buffers, or nil to indicate no message. */
538 Lisp_Object echo_area_buffer[2];
540 /* The buffers referenced from echo_area_buffer. */
542 static Lisp_Object echo_buffer[2];
544 /* A vector saved used in with_area_buffer to reduce consing. */
546 static Lisp_Object Vwith_echo_area_save_vector;
548 /* Non-zero means display_echo_area should display the last echo area
549 message again. Set by redisplay_preserve_echo_area. */
551 static int display_last_displayed_message_p;
553 /* Nonzero if echo area is being used by print; zero if being used by
554 message. */
556 static int message_buf_print;
558 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
560 static Lisp_Object Qinhibit_menubar_update;
561 static Lisp_Object Qmessage_truncate_lines;
563 /* Set to 1 in clear_message to make redisplay_internal aware
564 of an emptied echo area. */
566 static int message_cleared_p;
568 /* A scratch glyph row with contents used for generating truncation
569 glyphs. Also used in direct_output_for_insert. */
571 #define MAX_SCRATCH_GLYPHS 100
572 static struct glyph_row scratch_glyph_row;
573 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
575 /* Ascent and height of the last line processed by move_it_to. */
577 static int last_max_ascent, last_height;
579 /* Non-zero if there's a help-echo in the echo area. */
581 int help_echo_showing_p;
583 /* If >= 0, computed, exact values of mode-line and header-line height
584 to use in the macros CURRENT_MODE_LINE_HEIGHT and
585 CURRENT_HEADER_LINE_HEIGHT. */
587 int current_mode_line_height, current_header_line_height;
589 /* The maximum distance to look ahead for text properties. Values
590 that are too small let us call compute_char_face and similar
591 functions too often which is expensive. Values that are too large
592 let us call compute_char_face and alike too often because we
593 might not be interested in text properties that far away. */
595 #define TEXT_PROP_DISTANCE_LIMIT 100
597 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
598 iterator state and later restore it. This is needed because the
599 bidi iterator on bidi.c keeps a stacked cache of its states, which
600 is really a singleton. When we use scratch iterator objects to
601 move around the buffer, we can cause the bidi cache to be pushed or
602 popped, and therefore we need to restore the cache state when we
603 return to the original iterator. */
604 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
605 do { \
606 if (CACHE) \
607 bidi_unshelve_cache (CACHE, 1); \
608 ITCOPY = ITORIG; \
609 CACHE = bidi_shelve_cache (); \
610 } while (0)
612 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
613 do { \
614 if (pITORIG != pITCOPY) \
615 *(pITORIG) = *(pITCOPY); \
616 bidi_unshelve_cache (CACHE, 0); \
617 CACHE = NULL; \
618 } while (0)
620 #if GLYPH_DEBUG
622 /* Non-zero means print traces of redisplay if compiled with
623 GLYPH_DEBUG != 0. */
625 int trace_redisplay_p;
627 #endif /* GLYPH_DEBUG */
629 #ifdef DEBUG_TRACE_MOVE
630 /* Non-zero means trace with TRACE_MOVE to stderr. */
631 int trace_move;
633 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
634 #else
635 #define TRACE_MOVE(x) (void) 0
636 #endif
638 static Lisp_Object Qauto_hscroll_mode;
640 /* Buffer being redisplayed -- for redisplay_window_error. */
642 static struct buffer *displayed_buffer;
644 /* Value returned from text property handlers (see below). */
646 enum prop_handled
648 HANDLED_NORMALLY,
649 HANDLED_RECOMPUTE_PROPS,
650 HANDLED_OVERLAY_STRING_CONSUMED,
651 HANDLED_RETURN
654 /* A description of text properties that redisplay is interested
655 in. */
657 struct props
659 /* The name of the property. */
660 Lisp_Object *name;
662 /* A unique index for the property. */
663 enum prop_idx idx;
665 /* A handler function called to set up iterator IT from the property
666 at IT's current position. Value is used to steer handle_stop. */
667 enum prop_handled (*handler) (struct it *it);
670 static enum prop_handled handle_face_prop (struct it *);
671 static enum prop_handled handle_invisible_prop (struct it *);
672 static enum prop_handled handle_display_prop (struct it *);
673 static enum prop_handled handle_composition_prop (struct it *);
674 static enum prop_handled handle_overlay_change (struct it *);
675 static enum prop_handled handle_fontified_prop (struct it *);
677 /* Properties handled by iterators. */
679 static struct props it_props[] =
681 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
682 /* Handle `face' before `display' because some sub-properties of
683 `display' need to know the face. */
684 {&Qface, FACE_PROP_IDX, handle_face_prop},
685 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
686 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
687 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
688 {NULL, 0, NULL}
691 /* Value is the position described by X. If X is a marker, value is
692 the marker_position of X. Otherwise, value is X. */
694 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
696 /* Enumeration returned by some move_it_.* functions internally. */
698 enum move_it_result
700 /* Not used. Undefined value. */
701 MOVE_UNDEFINED,
703 /* Move ended at the requested buffer position or ZV. */
704 MOVE_POS_MATCH_OR_ZV,
706 /* Move ended at the requested X pixel position. */
707 MOVE_X_REACHED,
709 /* Move within a line ended at the end of a line that must be
710 continued. */
711 MOVE_LINE_CONTINUED,
713 /* Move within a line ended at the end of a line that would
714 be displayed truncated. */
715 MOVE_LINE_TRUNCATED,
717 /* Move within a line ended at a line end. */
718 MOVE_NEWLINE_OR_CR
721 /* This counter is used to clear the face cache every once in a while
722 in redisplay_internal. It is incremented for each redisplay.
723 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
724 cleared. */
726 #define CLEAR_FACE_CACHE_COUNT 500
727 static int clear_face_cache_count;
729 /* Similarly for the image cache. */
731 #ifdef HAVE_WINDOW_SYSTEM
732 #define CLEAR_IMAGE_CACHE_COUNT 101
733 static int clear_image_cache_count;
735 /* Null glyph slice */
736 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
737 #endif
739 /* Non-zero while redisplay_internal is in progress. */
741 int redisplaying_p;
743 static Lisp_Object Qinhibit_free_realized_faces;
745 /* If a string, XTread_socket generates an event to display that string.
746 (The display is done in read_char.) */
748 Lisp_Object help_echo_string;
749 Lisp_Object help_echo_window;
750 Lisp_Object help_echo_object;
751 EMACS_INT help_echo_pos;
753 /* Temporary variable for XTread_socket. */
755 Lisp_Object previous_help_echo_string;
757 /* Platform-independent portion of hourglass implementation. */
759 /* Non-zero means an hourglass cursor is currently shown. */
760 int hourglass_shown_p;
762 /* If non-null, an asynchronous timer that, when it expires, displays
763 an hourglass cursor on all frames. */
764 struct atimer *hourglass_atimer;
766 /* Name of the face used to display glyphless characters. */
767 Lisp_Object Qglyphless_char;
769 /* Symbol for the purpose of Vglyphless_char_display. */
770 static Lisp_Object Qglyphless_char_display;
772 /* Method symbols for Vglyphless_char_display. */
773 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
775 /* Default pixel width of `thin-space' display method. */
776 #define THIN_SPACE_WIDTH 1
778 /* Default number of seconds to wait before displaying an hourglass
779 cursor. */
780 #define DEFAULT_HOURGLASS_DELAY 1
783 /* Function prototypes. */
785 static void setup_for_ellipsis (struct it *, int);
786 static void set_iterator_to_next (struct it *, int);
787 static void mark_window_display_accurate_1 (struct window *, int);
788 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
789 static int display_prop_string_p (Lisp_Object, Lisp_Object);
790 static int cursor_row_p (struct glyph_row *);
791 static int redisplay_mode_lines (Lisp_Object, int);
792 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
794 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
796 static void handle_line_prefix (struct it *);
798 static void pint2str (char *, int, EMACS_INT);
799 static void pint2hrstr (char *, int, EMACS_INT);
800 static struct text_pos run_window_scroll_functions (Lisp_Object,
801 struct text_pos);
802 static void reconsider_clip_changes (struct window *, struct buffer *);
803 static int text_outside_line_unchanged_p (struct window *,
804 EMACS_INT, EMACS_INT);
805 static void store_mode_line_noprop_char (char);
806 static int store_mode_line_noprop (const char *, int, int);
807 static void handle_stop (struct it *);
808 static void handle_stop_backwards (struct it *, EMACS_INT);
809 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
810 static void ensure_echo_area_buffers (void);
811 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
812 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
813 static int with_echo_area_buffer (struct window *, int,
814 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
815 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
816 static void clear_garbaged_frames (void);
817 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
818 static void pop_message (void);
819 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
820 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
821 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
822 static int display_echo_area (struct window *);
823 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
824 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
825 static Lisp_Object unwind_redisplay (Lisp_Object);
826 static int string_char_and_length (const unsigned char *, int *);
827 static struct text_pos display_prop_end (struct it *, Lisp_Object,
828 struct text_pos);
829 static int compute_window_start_on_continuation_line (struct window *);
830 static Lisp_Object safe_eval_handler (Lisp_Object);
831 static void insert_left_trunc_glyphs (struct it *);
832 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
833 Lisp_Object);
834 static void extend_face_to_end_of_line (struct it *);
835 static int append_space_for_newline (struct it *, int);
836 static int cursor_row_fully_visible_p (struct window *, int, int);
837 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
838 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
839 static int trailing_whitespace_p (EMACS_INT);
840 static intmax_t message_log_check_duplicate (EMACS_INT, EMACS_INT);
841 static void push_it (struct it *, struct text_pos *);
842 static void pop_it (struct it *);
843 static void sync_frame_with_window_matrix_rows (struct window *);
844 static void select_frame_for_redisplay (Lisp_Object);
845 static void redisplay_internal (void);
846 static int echo_area_display (int);
847 static void redisplay_windows (Lisp_Object);
848 static void redisplay_window (Lisp_Object, int);
849 static Lisp_Object redisplay_window_error (Lisp_Object);
850 static Lisp_Object redisplay_window_0 (Lisp_Object);
851 static Lisp_Object redisplay_window_1 (Lisp_Object);
852 static int set_cursor_from_row (struct window *, struct glyph_row *,
853 struct glyph_matrix *, EMACS_INT, EMACS_INT,
854 int, int);
855 static int update_menu_bar (struct frame *, int, int);
856 static int try_window_reusing_current_matrix (struct window *);
857 static int try_window_id (struct window *);
858 static int display_line (struct it *);
859 static int display_mode_lines (struct window *);
860 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
861 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
862 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
863 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
864 static void display_menu_bar (struct window *);
865 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
866 EMACS_INT *);
867 static int display_string (const char *, Lisp_Object, Lisp_Object,
868 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
869 static void compute_line_metrics (struct it *);
870 static void run_redisplay_end_trigger_hook (struct it *);
871 static int get_overlay_strings (struct it *, EMACS_INT);
872 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
873 static void next_overlay_string (struct it *);
874 static void reseat (struct it *, struct text_pos, int);
875 static void reseat_1 (struct it *, struct text_pos, int);
876 static void back_to_previous_visible_line_start (struct it *);
877 void reseat_at_previous_visible_line_start (struct it *);
878 static void reseat_at_next_visible_line_start (struct it *, int);
879 static int next_element_from_ellipsis (struct it *);
880 static int next_element_from_display_vector (struct it *);
881 static int next_element_from_string (struct it *);
882 static int next_element_from_c_string (struct it *);
883 static int next_element_from_buffer (struct it *);
884 static int next_element_from_composition (struct it *);
885 static int next_element_from_image (struct it *);
886 static int next_element_from_stretch (struct it *);
887 static void load_overlay_strings (struct it *, EMACS_INT);
888 static int init_from_display_pos (struct it *, struct window *,
889 struct display_pos *);
890 static void reseat_to_string (struct it *, const char *,
891 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
892 static int get_next_display_element (struct it *);
893 static enum move_it_result
894 move_it_in_display_line_to (struct it *, EMACS_INT, int,
895 enum move_operation_enum);
896 void move_it_vertically_backward (struct it *, int);
897 static void init_to_row_start (struct it *, struct window *,
898 struct glyph_row *);
899 static int init_to_row_end (struct it *, struct window *,
900 struct glyph_row *);
901 static void back_to_previous_line_start (struct it *);
902 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
903 static struct text_pos string_pos_nchars_ahead (struct text_pos,
904 Lisp_Object, EMACS_INT);
905 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
906 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
907 static EMACS_INT number_of_chars (const char *, int);
908 static void compute_stop_pos (struct it *);
909 static void compute_string_pos (struct text_pos *, struct text_pos,
910 Lisp_Object);
911 static int face_before_or_after_it_pos (struct it *, int);
912 static EMACS_INT next_overlay_change (EMACS_INT);
913 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
914 Lisp_Object, struct text_pos *, EMACS_INT, int);
915 static int handle_single_display_spec (struct it *, Lisp_Object,
916 Lisp_Object, Lisp_Object,
917 struct text_pos *, EMACS_INT, int, int);
918 static int underlying_face_id (struct it *);
919 static int in_ellipses_for_invisible_text_p (struct display_pos *,
920 struct window *);
922 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
923 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
925 #ifdef HAVE_WINDOW_SYSTEM
927 static void x_consider_frame_title (Lisp_Object);
928 static int tool_bar_lines_needed (struct frame *, int *);
929 static void update_tool_bar (struct frame *, int);
930 static void build_desired_tool_bar_string (struct frame *f);
931 static int redisplay_tool_bar (struct frame *);
932 static void display_tool_bar_line (struct it *, int);
933 static void notice_overwritten_cursor (struct window *,
934 enum glyph_row_area,
935 int, int, int, int);
936 static void append_stretch_glyph (struct it *, Lisp_Object,
937 int, int, int);
940 #endif /* HAVE_WINDOW_SYSTEM */
942 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
943 static int coords_in_mouse_face_p (struct window *, int, int);
947 /***********************************************************************
948 Window display dimensions
949 ***********************************************************************/
951 /* Return the bottom boundary y-position for text lines in window W.
952 This is the first y position at which a line cannot start.
953 It is relative to the top of the window.
955 This is the height of W minus the height of a mode line, if any. */
958 window_text_bottom_y (struct window *w)
960 int height = WINDOW_TOTAL_HEIGHT (w);
962 if (WINDOW_WANTS_MODELINE_P (w))
963 height -= CURRENT_MODE_LINE_HEIGHT (w);
964 return height;
967 /* Return the pixel width of display area AREA of window W. AREA < 0
968 means return the total width of W, not including fringes to
969 the left and right of the window. */
972 window_box_width (struct window *w, int area)
974 int cols = XFASTINT (w->total_cols);
975 int pixels = 0;
977 if (!w->pseudo_window_p)
979 cols -= WINDOW_SCROLL_BAR_COLS (w);
981 if (area == TEXT_AREA)
983 if (INTEGERP (w->left_margin_cols))
984 cols -= XFASTINT (w->left_margin_cols);
985 if (INTEGERP (w->right_margin_cols))
986 cols -= XFASTINT (w->right_margin_cols);
987 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
989 else if (area == LEFT_MARGIN_AREA)
991 cols = (INTEGERP (w->left_margin_cols)
992 ? XFASTINT (w->left_margin_cols) : 0);
993 pixels = 0;
995 else if (area == RIGHT_MARGIN_AREA)
997 cols = (INTEGERP (w->right_margin_cols)
998 ? XFASTINT (w->right_margin_cols) : 0);
999 pixels = 0;
1003 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1007 /* Return the pixel height of the display area of window W, not
1008 including mode lines of W, if any. */
1011 window_box_height (struct window *w)
1013 struct frame *f = XFRAME (w->frame);
1014 int height = WINDOW_TOTAL_HEIGHT (w);
1016 xassert (height >= 0);
1018 /* Note: the code below that determines the mode-line/header-line
1019 height is essentially the same as that contained in the macro
1020 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1021 the appropriate glyph row has its `mode_line_p' flag set,
1022 and if it doesn't, uses estimate_mode_line_height instead. */
1024 if (WINDOW_WANTS_MODELINE_P (w))
1026 struct glyph_row *ml_row
1027 = (w->current_matrix && w->current_matrix->rows
1028 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1029 : 0);
1030 if (ml_row && ml_row->mode_line_p)
1031 height -= ml_row->height;
1032 else
1033 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1036 if (WINDOW_WANTS_HEADER_LINE_P (w))
1038 struct glyph_row *hl_row
1039 = (w->current_matrix && w->current_matrix->rows
1040 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1041 : 0);
1042 if (hl_row && hl_row->mode_line_p)
1043 height -= hl_row->height;
1044 else
1045 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1048 /* With a very small font and a mode-line that's taller than
1049 default, we might end up with a negative height. */
1050 return max (0, height);
1053 /* Return the window-relative coordinate of the left edge of display
1054 area AREA of window W. AREA < 0 means return the left edge of the
1055 whole window, to the right of the left fringe of W. */
1058 window_box_left_offset (struct window *w, int area)
1060 int x;
1062 if (w->pseudo_window_p)
1063 return 0;
1065 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1067 if (area == TEXT_AREA)
1068 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1069 + window_box_width (w, LEFT_MARGIN_AREA));
1070 else if (area == RIGHT_MARGIN_AREA)
1071 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1072 + window_box_width (w, LEFT_MARGIN_AREA)
1073 + window_box_width (w, TEXT_AREA)
1074 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1076 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1077 else if (area == LEFT_MARGIN_AREA
1078 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1079 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1081 return x;
1085 /* Return the window-relative coordinate of the right edge of display
1086 area AREA of window W. AREA < 0 means return the right edge of the
1087 whole window, to the left of the right fringe of W. */
1090 window_box_right_offset (struct window *w, int area)
1092 return window_box_left_offset (w, area) + window_box_width (w, area);
1095 /* Return the frame-relative coordinate of the left edge of display
1096 area AREA of window W. AREA < 0 means return the left edge of the
1097 whole window, to the right of the left fringe of W. */
1100 window_box_left (struct window *w, int area)
1102 struct frame *f = XFRAME (w->frame);
1103 int x;
1105 if (w->pseudo_window_p)
1106 return FRAME_INTERNAL_BORDER_WIDTH (f);
1108 x = (WINDOW_LEFT_EDGE_X (w)
1109 + window_box_left_offset (w, area));
1111 return x;
1115 /* Return the frame-relative coordinate of the right edge of display
1116 area AREA of window W. AREA < 0 means return the right edge of the
1117 whole window, to the left of the right fringe of W. */
1120 window_box_right (struct window *w, int area)
1122 return window_box_left (w, area) + window_box_width (w, area);
1125 /* Get the bounding box of the display area AREA of window W, without
1126 mode lines, in frame-relative coordinates. AREA < 0 means the
1127 whole window, not including the left and right fringes of
1128 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1129 coordinates of the upper-left corner of the box. Return in
1130 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1132 void
1133 window_box (struct window *w, int area, int *box_x, int *box_y,
1134 int *box_width, int *box_height)
1136 if (box_width)
1137 *box_width = window_box_width (w, area);
1138 if (box_height)
1139 *box_height = window_box_height (w);
1140 if (box_x)
1141 *box_x = window_box_left (w, area);
1142 if (box_y)
1144 *box_y = WINDOW_TOP_EDGE_Y (w);
1145 if (WINDOW_WANTS_HEADER_LINE_P (w))
1146 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1151 /* Get the bounding box of the display area AREA of window W, without
1152 mode lines. AREA < 0 means the whole window, not including the
1153 left and right fringe of the window. Return in *TOP_LEFT_X
1154 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1155 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1156 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1157 box. */
1159 static inline void
1160 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1161 int *bottom_right_x, int *bottom_right_y)
1163 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1164 bottom_right_y);
1165 *bottom_right_x += *top_left_x;
1166 *bottom_right_y += *top_left_y;
1171 /***********************************************************************
1172 Utilities
1173 ***********************************************************************/
1175 /* Return the bottom y-position of the line the iterator IT is in.
1176 This can modify IT's settings. */
1179 line_bottom_y (struct it *it)
1181 int line_height = it->max_ascent + it->max_descent;
1182 int line_top_y = it->current_y;
1184 if (line_height == 0)
1186 if (last_height)
1187 line_height = last_height;
1188 else if (IT_CHARPOS (*it) < ZV)
1190 move_it_by_lines (it, 1);
1191 line_height = (it->max_ascent || it->max_descent
1192 ? it->max_ascent + it->max_descent
1193 : last_height);
1195 else
1197 struct glyph_row *row = it->glyph_row;
1199 /* Use the default character height. */
1200 it->glyph_row = NULL;
1201 it->what = IT_CHARACTER;
1202 it->c = ' ';
1203 it->len = 1;
1204 PRODUCE_GLYPHS (it);
1205 line_height = it->ascent + it->descent;
1206 it->glyph_row = row;
1210 return line_top_y + line_height;
1213 /* Subroutine of pos_visible_p below. Extracts a display string, if
1214 any, from the display spec given as its argument. */
1215 static Lisp_Object
1216 string_from_display_spec (Lisp_Object spec)
1218 if (CONSP (spec))
1220 while (CONSP (spec))
1222 if (STRINGP (XCAR (spec)))
1223 return XCAR (spec);
1224 spec = XCDR (spec);
1227 else if (VECTORP (spec))
1229 ptrdiff_t i;
1231 for (i = 0; i < ASIZE (spec); i++)
1233 if (STRINGP (AREF (spec, i)))
1234 return AREF (spec, i);
1236 return Qnil;
1239 return spec;
1242 /* Return 1 if position CHARPOS is visible in window W.
1243 CHARPOS < 0 means return info about WINDOW_END position.
1244 If visible, set *X and *Y to pixel coordinates of top left corner.
1245 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1246 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1249 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1250 int *rtop, int *rbot, int *rowh, int *vpos)
1252 struct it it;
1253 void *itdata = bidi_shelve_cache ();
1254 struct text_pos top;
1255 int visible_p = 0;
1256 struct buffer *old_buffer = NULL;
1258 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1259 return visible_p;
1261 if (XBUFFER (w->buffer) != current_buffer)
1263 old_buffer = current_buffer;
1264 set_buffer_internal_1 (XBUFFER (w->buffer));
1267 SET_TEXT_POS_FROM_MARKER (top, w->start);
1269 /* Compute exact mode line heights. */
1270 if (WINDOW_WANTS_MODELINE_P (w))
1271 current_mode_line_height
1272 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1273 BVAR (current_buffer, mode_line_format));
1275 if (WINDOW_WANTS_HEADER_LINE_P (w))
1276 current_header_line_height
1277 = display_mode_line (w, HEADER_LINE_FACE_ID,
1278 BVAR (current_buffer, header_line_format));
1280 start_display (&it, w, top);
1281 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1282 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1284 if (charpos >= 0
1285 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1286 && IT_CHARPOS (it) >= charpos)
1287 /* When scanning backwards under bidi iteration, move_it_to
1288 stops at or _before_ CHARPOS, because it stops at or to
1289 the _right_ of the character at CHARPOS. */
1290 || (it.bidi_p && it.bidi_it.scan_dir == -1
1291 && IT_CHARPOS (it) <= charpos)))
1293 /* We have reached CHARPOS, or passed it. How the call to
1294 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1295 or covered by a display property, move_it_to stops at the end
1296 of the invisible text, to the right of CHARPOS. (ii) If
1297 CHARPOS is in a display vector, move_it_to stops on its last
1298 glyph. */
1299 int top_x = it.current_x;
1300 int top_y = it.current_y;
1301 enum it_method it_method = it.method;
1302 /* Calling line_bottom_y may change it.method, it.position, etc. */
1303 int bottom_y = (last_height = 0, line_bottom_y (&it));
1304 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1306 if (top_y < window_top_y)
1307 visible_p = bottom_y > window_top_y;
1308 else if (top_y < it.last_visible_y)
1309 visible_p = 1;
1310 if (visible_p)
1312 if (it_method == GET_FROM_DISPLAY_VECTOR)
1314 /* We stopped on the last glyph of a display vector.
1315 Try and recompute. Hack alert! */
1316 if (charpos < 2 || top.charpos >= charpos)
1317 top_x = it.glyph_row->x;
1318 else
1320 struct it it2;
1321 start_display (&it2, w, top);
1322 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1323 get_next_display_element (&it2);
1324 PRODUCE_GLYPHS (&it2);
1325 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1326 || it2.current_x > it2.last_visible_x)
1327 top_x = it.glyph_row->x;
1328 else
1330 top_x = it2.current_x;
1331 top_y = it2.current_y;
1335 else if (IT_CHARPOS (it) != charpos)
1337 Lisp_Object cpos = make_number (charpos);
1338 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1339 Lisp_Object string = string_from_display_spec (spec);
1340 int newline_in_string = 0;
1342 if (STRINGP (string))
1344 const char *s = SSDATA (string);
1345 const char *e = s + SBYTES (string);
1346 while (s < e)
1348 if (*s++ == '\n')
1350 newline_in_string = 1;
1351 break;
1355 /* The tricky code below is needed because there's a
1356 discrepancy between move_it_to and how we set cursor
1357 when the display line ends in a newline from a
1358 display string. move_it_to will stop _after_ such
1359 display strings, whereas set_cursor_from_row
1360 conspires with cursor_row_p to place the cursor on
1361 the first glyph produced from the display string. */
1363 /* We have overshoot PT because it is covered by a
1364 display property whose value is a string. If the
1365 string includes embedded newlines, we are also in the
1366 wrong display line. Backtrack to the correct line,
1367 where the display string begins. */
1368 if (newline_in_string)
1370 Lisp_Object startpos, endpos;
1371 EMACS_INT start, end;
1372 struct it it3;
1374 /* Find the first and the last buffer positions
1375 covered by the display string. */
1376 endpos =
1377 Fnext_single_char_property_change (cpos, Qdisplay,
1378 Qnil, Qnil);
1379 startpos =
1380 Fprevious_single_char_property_change (endpos, Qdisplay,
1381 Qnil, Qnil);
1382 start = XFASTINT (startpos);
1383 end = XFASTINT (endpos);
1384 /* Move to the last buffer position before the
1385 display property. */
1386 start_display (&it3, w, top);
1387 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1388 /* Move forward one more line if the position before
1389 the display string is a newline or if it is the
1390 rightmost character on a line that is
1391 continued or word-wrapped. */
1392 if (it3.method == GET_FROM_BUFFER
1393 && it3.c == '\n')
1394 move_it_by_lines (&it3, 1);
1395 else if (move_it_in_display_line_to (&it3, -1,
1396 it3.current_x
1397 + it3.pixel_width,
1398 MOVE_TO_X)
1399 == MOVE_LINE_CONTINUED)
1401 move_it_by_lines (&it3, 1);
1402 /* When we are under word-wrap, the #$@%!
1403 move_it_by_lines moves 2 lines, so we need to
1404 fix that up. */
1405 if (it3.line_wrap == WORD_WRAP)
1406 move_it_by_lines (&it3, -1);
1409 /* Record the vertical coordinate of the display
1410 line where we wound up. */
1411 top_y = it3.current_y;
1412 if (it3.bidi_p)
1414 /* When characters are reordered for display,
1415 the character displayed to the left of the
1416 display string could be _after_ the display
1417 property in the logical order. Use the
1418 smallest vertical position of these two. */
1419 start_display (&it3, w, top);
1420 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1421 if (it3.current_y < top_y)
1422 top_y = it3.current_y;
1424 /* Move from the top of the window to the beginning
1425 of the display line where the display string
1426 begins. */
1427 start_display (&it3, w, top);
1428 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1429 /* Finally, advance the iterator until we hit the
1430 first display element whose character position is
1431 CHARPOS, or until the first newline from the
1432 display string, which signals the end of the
1433 display line. */
1434 while (get_next_display_element (&it3))
1436 PRODUCE_GLYPHS (&it3);
1437 if (IT_CHARPOS (it3) == charpos
1438 || ITERATOR_AT_END_OF_LINE_P (&it3))
1439 break;
1440 set_iterator_to_next (&it3, 0);
1442 top_x = it3.current_x - it3.pixel_width;
1443 /* Normally, we would exit the above loop because we
1444 found the display element whose character
1445 position is CHARPOS. For the contingency that we
1446 didn't, and stopped at the first newline from the
1447 display string, move back over the glyphs
1448 produced from the string, until we find the
1449 rightmost glyph not from the string. */
1450 if (IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1452 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1453 + it3.glyph_row->used[TEXT_AREA];
1455 while (EQ ((g - 1)->object, string))
1457 --g;
1458 top_x -= g->pixel_width;
1460 xassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1461 + it3.glyph_row->used[TEXT_AREA]);
1466 *x = top_x;
1467 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1468 *rtop = max (0, window_top_y - top_y);
1469 *rbot = max (0, bottom_y - it.last_visible_y);
1470 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1471 - max (top_y, window_top_y)));
1472 *vpos = it.vpos;
1475 else
1477 /* We were asked to provide info about WINDOW_END. */
1478 struct it it2;
1479 void *it2data = NULL;
1481 SAVE_IT (it2, it, it2data);
1482 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1483 move_it_by_lines (&it, 1);
1484 if (charpos < IT_CHARPOS (it)
1485 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1487 visible_p = 1;
1488 RESTORE_IT (&it2, &it2, it2data);
1489 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1490 *x = it2.current_x;
1491 *y = it2.current_y + it2.max_ascent - it2.ascent;
1492 *rtop = max (0, -it2.current_y);
1493 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1494 - it.last_visible_y));
1495 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1496 it.last_visible_y)
1497 - max (it2.current_y,
1498 WINDOW_HEADER_LINE_HEIGHT (w))));
1499 *vpos = it2.vpos;
1501 else
1502 bidi_unshelve_cache (it2data, 1);
1504 bidi_unshelve_cache (itdata, 0);
1506 if (old_buffer)
1507 set_buffer_internal_1 (old_buffer);
1509 current_header_line_height = current_mode_line_height = -1;
1511 if (visible_p && XFASTINT (w->hscroll) > 0)
1512 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1514 #if 0
1515 /* Debugging code. */
1516 if (visible_p)
1517 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1518 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1519 else
1520 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1521 #endif
1523 return visible_p;
1527 /* Return the next character from STR. Return in *LEN the length of
1528 the character. This is like STRING_CHAR_AND_LENGTH but never
1529 returns an invalid character. If we find one, we return a `?', but
1530 with the length of the invalid character. */
1532 static inline int
1533 string_char_and_length (const unsigned char *str, int *len)
1535 int c;
1537 c = STRING_CHAR_AND_LENGTH (str, *len);
1538 if (!CHAR_VALID_P (c))
1539 /* We may not change the length here because other places in Emacs
1540 don't use this function, i.e. they silently accept invalid
1541 characters. */
1542 c = '?';
1544 return c;
1549 /* Given a position POS containing a valid character and byte position
1550 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1552 static struct text_pos
1553 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1555 xassert (STRINGP (string) && nchars >= 0);
1557 if (STRING_MULTIBYTE (string))
1559 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1560 int len;
1562 while (nchars--)
1564 string_char_and_length (p, &len);
1565 p += len;
1566 CHARPOS (pos) += 1;
1567 BYTEPOS (pos) += len;
1570 else
1571 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1573 return pos;
1577 /* Value is the text position, i.e. character and byte position,
1578 for character position CHARPOS in STRING. */
1580 static inline struct text_pos
1581 string_pos (EMACS_INT charpos, Lisp_Object string)
1583 struct text_pos pos;
1584 xassert (STRINGP (string));
1585 xassert (charpos >= 0);
1586 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1587 return pos;
1591 /* Value is a text position, i.e. character and byte position, for
1592 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1593 means recognize multibyte characters. */
1595 static struct text_pos
1596 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1598 struct text_pos pos;
1600 xassert (s != NULL);
1601 xassert (charpos >= 0);
1603 if (multibyte_p)
1605 int len;
1607 SET_TEXT_POS (pos, 0, 0);
1608 while (charpos--)
1610 string_char_and_length ((const unsigned char *) s, &len);
1611 s += len;
1612 CHARPOS (pos) += 1;
1613 BYTEPOS (pos) += len;
1616 else
1617 SET_TEXT_POS (pos, charpos, charpos);
1619 return pos;
1623 /* Value is the number of characters in C string S. MULTIBYTE_P
1624 non-zero means recognize multibyte characters. */
1626 static EMACS_INT
1627 number_of_chars (const char *s, int multibyte_p)
1629 EMACS_INT nchars;
1631 if (multibyte_p)
1633 EMACS_INT rest = strlen (s);
1634 int len;
1635 const unsigned char *p = (const unsigned char *) s;
1637 for (nchars = 0; rest > 0; ++nchars)
1639 string_char_and_length (p, &len);
1640 rest -= len, p += len;
1643 else
1644 nchars = strlen (s);
1646 return nchars;
1650 /* Compute byte position NEWPOS->bytepos corresponding to
1651 NEWPOS->charpos. POS is a known position in string STRING.
1652 NEWPOS->charpos must be >= POS.charpos. */
1654 static void
1655 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1657 xassert (STRINGP (string));
1658 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1660 if (STRING_MULTIBYTE (string))
1661 *newpos = string_pos_nchars_ahead (pos, string,
1662 CHARPOS (*newpos) - CHARPOS (pos));
1663 else
1664 BYTEPOS (*newpos) = CHARPOS (*newpos);
1667 /* EXPORT:
1668 Return an estimation of the pixel height of mode or header lines on
1669 frame F. FACE_ID specifies what line's height to estimate. */
1672 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1674 #ifdef HAVE_WINDOW_SYSTEM
1675 if (FRAME_WINDOW_P (f))
1677 int height = FONT_HEIGHT (FRAME_FONT (f));
1679 /* This function is called so early when Emacs starts that the face
1680 cache and mode line face are not yet initialized. */
1681 if (FRAME_FACE_CACHE (f))
1683 struct face *face = FACE_FROM_ID (f, face_id);
1684 if (face)
1686 if (face->font)
1687 height = FONT_HEIGHT (face->font);
1688 if (face->box_line_width > 0)
1689 height += 2 * face->box_line_width;
1693 return height;
1695 #endif
1697 return 1;
1700 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1701 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1702 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1703 not force the value into range. */
1705 void
1706 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1707 int *x, int *y, NativeRectangle *bounds, int noclip)
1710 #ifdef HAVE_WINDOW_SYSTEM
1711 if (FRAME_WINDOW_P (f))
1713 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1714 even for negative values. */
1715 if (pix_x < 0)
1716 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1717 if (pix_y < 0)
1718 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1720 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1721 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1723 if (bounds)
1724 STORE_NATIVE_RECT (*bounds,
1725 FRAME_COL_TO_PIXEL_X (f, pix_x),
1726 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1727 FRAME_COLUMN_WIDTH (f) - 1,
1728 FRAME_LINE_HEIGHT (f) - 1);
1730 if (!noclip)
1732 if (pix_x < 0)
1733 pix_x = 0;
1734 else if (pix_x > FRAME_TOTAL_COLS (f))
1735 pix_x = FRAME_TOTAL_COLS (f);
1737 if (pix_y < 0)
1738 pix_y = 0;
1739 else if (pix_y > FRAME_LINES (f))
1740 pix_y = FRAME_LINES (f);
1743 #endif
1745 *x = pix_x;
1746 *y = pix_y;
1750 /* Find the glyph under window-relative coordinates X/Y in window W.
1751 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1752 strings. Return in *HPOS and *VPOS the row and column number of
1753 the glyph found. Return in *AREA the glyph area containing X.
1754 Value is a pointer to the glyph found or null if X/Y is not on
1755 text, or we can't tell because W's current matrix is not up to
1756 date. */
1758 static
1759 struct glyph *
1760 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1761 int *dx, int *dy, int *area)
1763 struct glyph *glyph, *end;
1764 struct glyph_row *row = NULL;
1765 int x0, i;
1767 /* Find row containing Y. Give up if some row is not enabled. */
1768 for (i = 0; i < w->current_matrix->nrows; ++i)
1770 row = MATRIX_ROW (w->current_matrix, i);
1771 if (!row->enabled_p)
1772 return NULL;
1773 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1774 break;
1777 *vpos = i;
1778 *hpos = 0;
1780 /* Give up if Y is not in the window. */
1781 if (i == w->current_matrix->nrows)
1782 return NULL;
1784 /* Get the glyph area containing X. */
1785 if (w->pseudo_window_p)
1787 *area = TEXT_AREA;
1788 x0 = 0;
1790 else
1792 if (x < window_box_left_offset (w, TEXT_AREA))
1794 *area = LEFT_MARGIN_AREA;
1795 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1797 else if (x < window_box_right_offset (w, TEXT_AREA))
1799 *area = TEXT_AREA;
1800 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1802 else
1804 *area = RIGHT_MARGIN_AREA;
1805 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1809 /* Find glyph containing X. */
1810 glyph = row->glyphs[*area];
1811 end = glyph + row->used[*area];
1812 x -= x0;
1813 while (glyph < end && x >= glyph->pixel_width)
1815 x -= glyph->pixel_width;
1816 ++glyph;
1819 if (glyph == end)
1820 return NULL;
1822 if (dx)
1824 *dx = x;
1825 *dy = y - (row->y + row->ascent - glyph->ascent);
1828 *hpos = glyph - row->glyphs[*area];
1829 return glyph;
1832 /* Convert frame-relative x/y to coordinates relative to window W.
1833 Takes pseudo-windows into account. */
1835 static void
1836 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1838 if (w->pseudo_window_p)
1840 /* A pseudo-window is always full-width, and starts at the
1841 left edge of the frame, plus a frame border. */
1842 struct frame *f = XFRAME (w->frame);
1843 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1844 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1846 else
1848 *x -= WINDOW_LEFT_EDGE_X (w);
1849 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1853 #ifdef HAVE_WINDOW_SYSTEM
1855 /* EXPORT:
1856 Return in RECTS[] at most N clipping rectangles for glyph string S.
1857 Return the number of stored rectangles. */
1860 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1862 XRectangle r;
1864 if (n <= 0)
1865 return 0;
1867 if (s->row->full_width_p)
1869 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1870 r.x = WINDOW_LEFT_EDGE_X (s->w);
1871 r.width = WINDOW_TOTAL_WIDTH (s->w);
1873 /* Unless displaying a mode or menu bar line, which are always
1874 fully visible, clip to the visible part of the row. */
1875 if (s->w->pseudo_window_p)
1876 r.height = s->row->visible_height;
1877 else
1878 r.height = s->height;
1880 else
1882 /* This is a text line that may be partially visible. */
1883 r.x = window_box_left (s->w, s->area);
1884 r.width = window_box_width (s->w, s->area);
1885 r.height = s->row->visible_height;
1888 if (s->clip_head)
1889 if (r.x < s->clip_head->x)
1891 if (r.width >= s->clip_head->x - r.x)
1892 r.width -= s->clip_head->x - r.x;
1893 else
1894 r.width = 0;
1895 r.x = s->clip_head->x;
1897 if (s->clip_tail)
1898 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1900 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1901 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1902 else
1903 r.width = 0;
1906 /* If S draws overlapping rows, it's sufficient to use the top and
1907 bottom of the window for clipping because this glyph string
1908 intentionally draws over other lines. */
1909 if (s->for_overlaps)
1911 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1912 r.height = window_text_bottom_y (s->w) - r.y;
1914 /* Alas, the above simple strategy does not work for the
1915 environments with anti-aliased text: if the same text is
1916 drawn onto the same place multiple times, it gets thicker.
1917 If the overlap we are processing is for the erased cursor, we
1918 take the intersection with the rectangle of the cursor. */
1919 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1921 XRectangle rc, r_save = r;
1923 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1924 rc.y = s->w->phys_cursor.y;
1925 rc.width = s->w->phys_cursor_width;
1926 rc.height = s->w->phys_cursor_height;
1928 x_intersect_rectangles (&r_save, &rc, &r);
1931 else
1933 /* Don't use S->y for clipping because it doesn't take partially
1934 visible lines into account. For example, it can be negative for
1935 partially visible lines at the top of a window. */
1936 if (!s->row->full_width_p
1937 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1938 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1939 else
1940 r.y = max (0, s->row->y);
1943 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1945 /* If drawing the cursor, don't let glyph draw outside its
1946 advertised boundaries. Cleartype does this under some circumstances. */
1947 if (s->hl == DRAW_CURSOR)
1949 struct glyph *glyph = s->first_glyph;
1950 int height, max_y;
1952 if (s->x > r.x)
1954 r.width -= s->x - r.x;
1955 r.x = s->x;
1957 r.width = min (r.width, glyph->pixel_width);
1959 /* If r.y is below window bottom, ensure that we still see a cursor. */
1960 height = min (glyph->ascent + glyph->descent,
1961 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1962 max_y = window_text_bottom_y (s->w) - height;
1963 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1964 if (s->ybase - glyph->ascent > max_y)
1966 r.y = max_y;
1967 r.height = height;
1969 else
1971 /* Don't draw cursor glyph taller than our actual glyph. */
1972 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1973 if (height < r.height)
1975 max_y = r.y + r.height;
1976 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1977 r.height = min (max_y - r.y, height);
1982 if (s->row->clip)
1984 XRectangle r_save = r;
1986 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1987 r.width = 0;
1990 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1991 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1993 #ifdef CONVERT_FROM_XRECT
1994 CONVERT_FROM_XRECT (r, *rects);
1995 #else
1996 *rects = r;
1997 #endif
1998 return 1;
2000 else
2002 /* If we are processing overlapping and allowed to return
2003 multiple clipping rectangles, we exclude the row of the glyph
2004 string from the clipping rectangle. This is to avoid drawing
2005 the same text on the environment with anti-aliasing. */
2006 #ifdef CONVERT_FROM_XRECT
2007 XRectangle rs[2];
2008 #else
2009 XRectangle *rs = rects;
2010 #endif
2011 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2013 if (s->for_overlaps & OVERLAPS_PRED)
2015 rs[i] = r;
2016 if (r.y + r.height > row_y)
2018 if (r.y < row_y)
2019 rs[i].height = row_y - r.y;
2020 else
2021 rs[i].height = 0;
2023 i++;
2025 if (s->for_overlaps & OVERLAPS_SUCC)
2027 rs[i] = r;
2028 if (r.y < row_y + s->row->visible_height)
2030 if (r.y + r.height > row_y + s->row->visible_height)
2032 rs[i].y = row_y + s->row->visible_height;
2033 rs[i].height = r.y + r.height - rs[i].y;
2035 else
2036 rs[i].height = 0;
2038 i++;
2041 n = i;
2042 #ifdef CONVERT_FROM_XRECT
2043 for (i = 0; i < n; i++)
2044 CONVERT_FROM_XRECT (rs[i], rects[i]);
2045 #endif
2046 return n;
2050 /* EXPORT:
2051 Return in *NR the clipping rectangle for glyph string S. */
2053 void
2054 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2056 get_glyph_string_clip_rects (s, nr, 1);
2060 /* EXPORT:
2061 Return the position and height of the phys cursor in window W.
2062 Set w->phys_cursor_width to width of phys cursor.
2065 void
2066 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2067 struct glyph *glyph, int *xp, int *yp, int *heightp)
2069 struct frame *f = XFRAME (WINDOW_FRAME (w));
2070 int x, y, wd, h, h0, y0;
2072 /* Compute the width of the rectangle to draw. If on a stretch
2073 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2074 rectangle as wide as the glyph, but use a canonical character
2075 width instead. */
2076 wd = glyph->pixel_width - 1;
2077 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2078 wd++; /* Why? */
2079 #endif
2081 x = w->phys_cursor.x;
2082 if (x < 0)
2084 wd += x;
2085 x = 0;
2088 if (glyph->type == STRETCH_GLYPH
2089 && !x_stretch_cursor_p)
2090 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2091 w->phys_cursor_width = wd;
2093 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2095 /* If y is below window bottom, ensure that we still see a cursor. */
2096 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2098 h = max (h0, glyph->ascent + glyph->descent);
2099 h0 = min (h0, glyph->ascent + glyph->descent);
2101 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2102 if (y < y0)
2104 h = max (h - (y0 - y) + 1, h0);
2105 y = y0 - 1;
2107 else
2109 y0 = window_text_bottom_y (w) - h0;
2110 if (y > y0)
2112 h += y - y0;
2113 y = y0;
2117 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2118 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2119 *heightp = h;
2123 * Remember which glyph the mouse is over.
2126 void
2127 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2129 Lisp_Object window;
2130 struct window *w;
2131 struct glyph_row *r, *gr, *end_row;
2132 enum window_part part;
2133 enum glyph_row_area area;
2134 int x, y, width, height;
2136 /* Try to determine frame pixel position and size of the glyph under
2137 frame pixel coordinates X/Y on frame F. */
2139 if (!f->glyphs_initialized_p
2140 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2141 NILP (window)))
2143 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2144 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2145 goto virtual_glyph;
2148 w = XWINDOW (window);
2149 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2150 height = WINDOW_FRAME_LINE_HEIGHT (w);
2152 x = window_relative_x_coord (w, part, gx);
2153 y = gy - WINDOW_TOP_EDGE_Y (w);
2155 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2156 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2158 if (w->pseudo_window_p)
2160 area = TEXT_AREA;
2161 part = ON_MODE_LINE; /* Don't adjust margin. */
2162 goto text_glyph;
2165 switch (part)
2167 case ON_LEFT_MARGIN:
2168 area = LEFT_MARGIN_AREA;
2169 goto text_glyph;
2171 case ON_RIGHT_MARGIN:
2172 area = RIGHT_MARGIN_AREA;
2173 goto text_glyph;
2175 case ON_HEADER_LINE:
2176 case ON_MODE_LINE:
2177 gr = (part == ON_HEADER_LINE
2178 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2179 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2180 gy = gr->y;
2181 area = TEXT_AREA;
2182 goto text_glyph_row_found;
2184 case ON_TEXT:
2185 area = TEXT_AREA;
2187 text_glyph:
2188 gr = 0; gy = 0;
2189 for (; r <= end_row && r->enabled_p; ++r)
2190 if (r->y + r->height > y)
2192 gr = r; gy = r->y;
2193 break;
2196 text_glyph_row_found:
2197 if (gr && gy <= y)
2199 struct glyph *g = gr->glyphs[area];
2200 struct glyph *end = g + gr->used[area];
2202 height = gr->height;
2203 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2204 if (gx + g->pixel_width > x)
2205 break;
2207 if (g < end)
2209 if (g->type == IMAGE_GLYPH)
2211 /* Don't remember when mouse is over image, as
2212 image may have hot-spots. */
2213 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2214 return;
2216 width = g->pixel_width;
2218 else
2220 /* Use nominal char spacing at end of line. */
2221 x -= gx;
2222 gx += (x / width) * width;
2225 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2226 gx += window_box_left_offset (w, area);
2228 else
2230 /* Use nominal line height at end of window. */
2231 gx = (x / width) * width;
2232 y -= gy;
2233 gy += (y / height) * height;
2235 break;
2237 case ON_LEFT_FRINGE:
2238 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2239 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2240 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2241 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2242 goto row_glyph;
2244 case ON_RIGHT_FRINGE:
2245 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2246 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2247 : window_box_right_offset (w, TEXT_AREA));
2248 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2249 goto row_glyph;
2251 case ON_SCROLL_BAR:
2252 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2254 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2255 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2256 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2257 : 0)));
2258 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2260 row_glyph:
2261 gr = 0, gy = 0;
2262 for (; r <= end_row && r->enabled_p; ++r)
2263 if (r->y + r->height > y)
2265 gr = r; gy = r->y;
2266 break;
2269 if (gr && gy <= y)
2270 height = gr->height;
2271 else
2273 /* Use nominal line height at end of window. */
2274 y -= gy;
2275 gy += (y / height) * height;
2277 break;
2279 default:
2281 virtual_glyph:
2282 /* If there is no glyph under the mouse, then we divide the screen
2283 into a grid of the smallest glyph in the frame, and use that
2284 as our "glyph". */
2286 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2287 round down even for negative values. */
2288 if (gx < 0)
2289 gx -= width - 1;
2290 if (gy < 0)
2291 gy -= height - 1;
2293 gx = (gx / width) * width;
2294 gy = (gy / height) * height;
2296 goto store_rect;
2299 gx += WINDOW_LEFT_EDGE_X (w);
2300 gy += WINDOW_TOP_EDGE_Y (w);
2302 store_rect:
2303 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2305 /* Visible feedback for debugging. */
2306 #if 0
2307 #if HAVE_X_WINDOWS
2308 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2309 f->output_data.x->normal_gc,
2310 gx, gy, width, height);
2311 #endif
2312 #endif
2316 #endif /* HAVE_WINDOW_SYSTEM */
2319 /***********************************************************************
2320 Lisp form evaluation
2321 ***********************************************************************/
2323 /* Error handler for safe_eval and safe_call. */
2325 static Lisp_Object
2326 safe_eval_handler (Lisp_Object arg)
2328 add_to_log ("Error during redisplay: %S", arg, Qnil);
2329 return Qnil;
2333 /* Evaluate SEXPR and return the result, or nil if something went
2334 wrong. Prevent redisplay during the evaluation. */
2336 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2337 Return the result, or nil if something went wrong. Prevent
2338 redisplay during the evaluation. */
2340 Lisp_Object
2341 safe_call (ptrdiff_t nargs, Lisp_Object *args)
2343 Lisp_Object val;
2345 if (inhibit_eval_during_redisplay)
2346 val = Qnil;
2347 else
2349 int count = SPECPDL_INDEX ();
2350 struct gcpro gcpro1;
2352 GCPRO1 (args[0]);
2353 gcpro1.nvars = nargs;
2354 specbind (Qinhibit_redisplay, Qt);
2355 /* Use Qt to ensure debugger does not run,
2356 so there is no possibility of wanting to redisplay. */
2357 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2358 safe_eval_handler);
2359 UNGCPRO;
2360 val = unbind_to (count, val);
2363 return val;
2367 /* Call function FN with one argument ARG.
2368 Return the result, or nil if something went wrong. */
2370 Lisp_Object
2371 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2373 Lisp_Object args[2];
2374 args[0] = fn;
2375 args[1] = arg;
2376 return safe_call (2, args);
2379 static Lisp_Object Qeval;
2381 Lisp_Object
2382 safe_eval (Lisp_Object sexpr)
2384 return safe_call1 (Qeval, sexpr);
2387 /* Call function FN with one argument ARG.
2388 Return the result, or nil if something went wrong. */
2390 Lisp_Object
2391 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2393 Lisp_Object args[3];
2394 args[0] = fn;
2395 args[1] = arg1;
2396 args[2] = arg2;
2397 return safe_call (3, args);
2402 /***********************************************************************
2403 Debugging
2404 ***********************************************************************/
2406 #if 0
2408 /* Define CHECK_IT to perform sanity checks on iterators.
2409 This is for debugging. It is too slow to do unconditionally. */
2411 static void
2412 check_it (struct it *it)
2414 if (it->method == GET_FROM_STRING)
2416 xassert (STRINGP (it->string));
2417 xassert (IT_STRING_CHARPOS (*it) >= 0);
2419 else
2421 xassert (IT_STRING_CHARPOS (*it) < 0);
2422 if (it->method == GET_FROM_BUFFER)
2424 /* Check that character and byte positions agree. */
2425 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2429 if (it->dpvec)
2430 xassert (it->current.dpvec_index >= 0);
2431 else
2432 xassert (it->current.dpvec_index < 0);
2435 #define CHECK_IT(IT) check_it ((IT))
2437 #else /* not 0 */
2439 #define CHECK_IT(IT) (void) 0
2441 #endif /* not 0 */
2444 #if GLYPH_DEBUG && XASSERTS
2446 /* Check that the window end of window W is what we expect it
2447 to be---the last row in the current matrix displaying text. */
2449 static void
2450 check_window_end (struct window *w)
2452 if (!MINI_WINDOW_P (w)
2453 && !NILP (w->window_end_valid))
2455 struct glyph_row *row;
2456 xassert ((row = MATRIX_ROW (w->current_matrix,
2457 XFASTINT (w->window_end_vpos)),
2458 !row->enabled_p
2459 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2460 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2464 #define CHECK_WINDOW_END(W) check_window_end ((W))
2466 #else
2468 #define CHECK_WINDOW_END(W) (void) 0
2470 #endif
2474 /***********************************************************************
2475 Iterator initialization
2476 ***********************************************************************/
2478 /* Initialize IT for displaying current_buffer in window W, starting
2479 at character position CHARPOS. CHARPOS < 0 means that no buffer
2480 position is specified which is useful when the iterator is assigned
2481 a position later. BYTEPOS is the byte position corresponding to
2482 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2484 If ROW is not null, calls to produce_glyphs with IT as parameter
2485 will produce glyphs in that row.
2487 BASE_FACE_ID is the id of a base face to use. It must be one of
2488 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2489 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2490 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2492 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2493 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2494 will be initialized to use the corresponding mode line glyph row of
2495 the desired matrix of W. */
2497 void
2498 init_iterator (struct it *it, struct window *w,
2499 EMACS_INT charpos, EMACS_INT bytepos,
2500 struct glyph_row *row, enum face_id base_face_id)
2502 int highlight_region_p;
2503 enum face_id remapped_base_face_id = base_face_id;
2505 /* Some precondition checks. */
2506 xassert (w != NULL && it != NULL);
2507 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2508 && charpos <= ZV));
2510 /* If face attributes have been changed since the last redisplay,
2511 free realized faces now because they depend on face definitions
2512 that might have changed. Don't free faces while there might be
2513 desired matrices pending which reference these faces. */
2514 if (face_change_count && !inhibit_free_realized_faces)
2516 face_change_count = 0;
2517 free_all_realized_faces (Qnil);
2520 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2521 if (! NILP (Vface_remapping_alist))
2522 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2524 /* Use one of the mode line rows of W's desired matrix if
2525 appropriate. */
2526 if (row == NULL)
2528 if (base_face_id == MODE_LINE_FACE_ID
2529 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2530 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2531 else if (base_face_id == HEADER_LINE_FACE_ID)
2532 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2535 /* Clear IT. */
2536 memset (it, 0, sizeof *it);
2537 it->current.overlay_string_index = -1;
2538 it->current.dpvec_index = -1;
2539 it->base_face_id = remapped_base_face_id;
2540 it->string = Qnil;
2541 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2542 it->paragraph_embedding = L2R;
2543 it->bidi_it.string.lstring = Qnil;
2544 it->bidi_it.string.s = NULL;
2545 it->bidi_it.string.bufpos = 0;
2547 /* The window in which we iterate over current_buffer: */
2548 XSETWINDOW (it->window, w);
2549 it->w = w;
2550 it->f = XFRAME (w->frame);
2552 it->cmp_it.id = -1;
2554 /* Extra space between lines (on window systems only). */
2555 if (base_face_id == DEFAULT_FACE_ID
2556 && FRAME_WINDOW_P (it->f))
2558 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2559 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2560 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2561 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2562 * FRAME_LINE_HEIGHT (it->f));
2563 else if (it->f->extra_line_spacing > 0)
2564 it->extra_line_spacing = it->f->extra_line_spacing;
2565 it->max_extra_line_spacing = 0;
2568 /* If realized faces have been removed, e.g. because of face
2569 attribute changes of named faces, recompute them. When running
2570 in batch mode, the face cache of the initial frame is null. If
2571 we happen to get called, make a dummy face cache. */
2572 if (FRAME_FACE_CACHE (it->f) == NULL)
2573 init_frame_faces (it->f);
2574 if (FRAME_FACE_CACHE (it->f)->used == 0)
2575 recompute_basic_faces (it->f);
2577 /* Current value of the `slice', `space-width', and 'height' properties. */
2578 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2579 it->space_width = Qnil;
2580 it->font_height = Qnil;
2581 it->override_ascent = -1;
2583 /* Are control characters displayed as `^C'? */
2584 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2586 /* -1 means everything between a CR and the following line end
2587 is invisible. >0 means lines indented more than this value are
2588 invisible. */
2589 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2590 ? XINT (BVAR (current_buffer, selective_display))
2591 : (!NILP (BVAR (current_buffer, selective_display))
2592 ? -1 : 0));
2593 it->selective_display_ellipsis_p
2594 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2596 /* Display table to use. */
2597 it->dp = window_display_table (w);
2599 /* Are multibyte characters enabled in current_buffer? */
2600 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2602 /* Non-zero if we should highlight the region. */
2603 highlight_region_p
2604 = (!NILP (Vtransient_mark_mode)
2605 && !NILP (BVAR (current_buffer, mark_active))
2606 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2608 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2609 start and end of a visible region in window IT->w. Set both to
2610 -1 to indicate no region. */
2611 if (highlight_region_p
2612 /* Maybe highlight only in selected window. */
2613 && (/* Either show region everywhere. */
2614 highlight_nonselected_windows
2615 /* Or show region in the selected window. */
2616 || w == XWINDOW (selected_window)
2617 /* Or show the region if we are in the mini-buffer and W is
2618 the window the mini-buffer refers to. */
2619 || (MINI_WINDOW_P (XWINDOW (selected_window))
2620 && WINDOWP (minibuf_selected_window)
2621 && w == XWINDOW (minibuf_selected_window))))
2623 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2624 it->region_beg_charpos = min (PT, markpos);
2625 it->region_end_charpos = max (PT, markpos);
2627 else
2628 it->region_beg_charpos = it->region_end_charpos = -1;
2630 /* Get the position at which the redisplay_end_trigger hook should
2631 be run, if it is to be run at all. */
2632 if (MARKERP (w->redisplay_end_trigger)
2633 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2634 it->redisplay_end_trigger_charpos
2635 = marker_position (w->redisplay_end_trigger);
2636 else if (INTEGERP (w->redisplay_end_trigger))
2637 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2639 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2641 /* Are lines in the display truncated? */
2642 if (base_face_id != DEFAULT_FACE_ID
2643 || XINT (it->w->hscroll)
2644 || (! WINDOW_FULL_WIDTH_P (it->w)
2645 && ((!NILP (Vtruncate_partial_width_windows)
2646 && !INTEGERP (Vtruncate_partial_width_windows))
2647 || (INTEGERP (Vtruncate_partial_width_windows)
2648 && (WINDOW_TOTAL_COLS (it->w)
2649 < XINT (Vtruncate_partial_width_windows))))))
2650 it->line_wrap = TRUNCATE;
2651 else if (NILP (BVAR (current_buffer, truncate_lines)))
2652 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2653 ? WINDOW_WRAP : WORD_WRAP;
2654 else
2655 it->line_wrap = TRUNCATE;
2657 /* Get dimensions of truncation and continuation glyphs. These are
2658 displayed as fringe bitmaps under X, so we don't need them for such
2659 frames. */
2660 if (!FRAME_WINDOW_P (it->f))
2662 if (it->line_wrap == TRUNCATE)
2664 /* We will need the truncation glyph. */
2665 xassert (it->glyph_row == NULL);
2666 produce_special_glyphs (it, IT_TRUNCATION);
2667 it->truncation_pixel_width = it->pixel_width;
2669 else
2671 /* We will need the continuation glyph. */
2672 xassert (it->glyph_row == NULL);
2673 produce_special_glyphs (it, IT_CONTINUATION);
2674 it->continuation_pixel_width = it->pixel_width;
2677 /* Reset these values to zero because the produce_special_glyphs
2678 above has changed them. */
2679 it->pixel_width = it->ascent = it->descent = 0;
2680 it->phys_ascent = it->phys_descent = 0;
2683 /* Set this after getting the dimensions of truncation and
2684 continuation glyphs, so that we don't produce glyphs when calling
2685 produce_special_glyphs, above. */
2686 it->glyph_row = row;
2687 it->area = TEXT_AREA;
2689 /* Forget any previous info about this row being reversed. */
2690 if (it->glyph_row)
2691 it->glyph_row->reversed_p = 0;
2693 /* Get the dimensions of the display area. The display area
2694 consists of the visible window area plus a horizontally scrolled
2695 part to the left of the window. All x-values are relative to the
2696 start of this total display area. */
2697 if (base_face_id != DEFAULT_FACE_ID)
2699 /* Mode lines, menu bar in terminal frames. */
2700 it->first_visible_x = 0;
2701 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2703 else
2705 it->first_visible_x
2706 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2707 it->last_visible_x = (it->first_visible_x
2708 + window_box_width (w, TEXT_AREA));
2710 /* If we truncate lines, leave room for the truncator glyph(s) at
2711 the right margin. Otherwise, leave room for the continuation
2712 glyph(s). Truncation and continuation glyphs are not inserted
2713 for window-based redisplay. */
2714 if (!FRAME_WINDOW_P (it->f))
2716 if (it->line_wrap == TRUNCATE)
2717 it->last_visible_x -= it->truncation_pixel_width;
2718 else
2719 it->last_visible_x -= it->continuation_pixel_width;
2722 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2723 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2726 /* Leave room for a border glyph. */
2727 if (!FRAME_WINDOW_P (it->f)
2728 && !WINDOW_RIGHTMOST_P (it->w))
2729 it->last_visible_x -= 1;
2731 it->last_visible_y = window_text_bottom_y (w);
2733 /* For mode lines and alike, arrange for the first glyph having a
2734 left box line if the face specifies a box. */
2735 if (base_face_id != DEFAULT_FACE_ID)
2737 struct face *face;
2739 it->face_id = remapped_base_face_id;
2741 /* If we have a boxed mode line, make the first character appear
2742 with a left box line. */
2743 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2744 if (face->box != FACE_NO_BOX)
2745 it->start_of_box_run_p = 1;
2748 /* If a buffer position was specified, set the iterator there,
2749 getting overlays and face properties from that position. */
2750 if (charpos >= BUF_BEG (current_buffer))
2752 it->end_charpos = ZV;
2753 IT_CHARPOS (*it) = charpos;
2755 /* We will rely on `reseat' to set this up properly, via
2756 handle_face_prop. */
2757 it->face_id = it->base_face_id;
2759 /* Compute byte position if not specified. */
2760 if (bytepos < charpos)
2761 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2762 else
2763 IT_BYTEPOS (*it) = bytepos;
2765 it->start = it->current;
2766 /* Do we need to reorder bidirectional text? Not if this is a
2767 unibyte buffer: by definition, none of the single-byte
2768 characters are strong R2L, so no reordering is needed. And
2769 bidi.c doesn't support unibyte buffers anyway. Also, don't
2770 reorder while we are loading loadup.el, since the tables of
2771 character properties needed for reordering are not yet
2772 available. */
2773 it->bidi_p =
2774 NILP (Vpurify_flag)
2775 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2776 && it->multibyte_p;
2778 /* If we are to reorder bidirectional text, init the bidi
2779 iterator. */
2780 if (it->bidi_p)
2782 /* Note the paragraph direction that this buffer wants to
2783 use. */
2784 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2785 Qleft_to_right))
2786 it->paragraph_embedding = L2R;
2787 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2788 Qright_to_left))
2789 it->paragraph_embedding = R2L;
2790 else
2791 it->paragraph_embedding = NEUTRAL_DIR;
2792 bidi_unshelve_cache (NULL, 0);
2793 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2794 &it->bidi_it);
2797 /* Compute faces etc. */
2798 reseat (it, it->current.pos, 1);
2801 CHECK_IT (it);
2805 /* Initialize IT for the display of window W with window start POS. */
2807 void
2808 start_display (struct it *it, struct window *w, struct text_pos pos)
2810 struct glyph_row *row;
2811 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2813 row = w->desired_matrix->rows + first_vpos;
2814 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2815 it->first_vpos = first_vpos;
2817 /* Don't reseat to previous visible line start if current start
2818 position is in a string or image. */
2819 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2821 int start_at_line_beg_p;
2822 int first_y = it->current_y;
2824 /* If window start is not at a line start, skip forward to POS to
2825 get the correct continuation lines width. */
2826 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2827 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2828 if (!start_at_line_beg_p)
2830 int new_x;
2832 reseat_at_previous_visible_line_start (it);
2833 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2835 new_x = it->current_x + it->pixel_width;
2837 /* If lines are continued, this line may end in the middle
2838 of a multi-glyph character (e.g. a control character
2839 displayed as \003, or in the middle of an overlay
2840 string). In this case move_it_to above will not have
2841 taken us to the start of the continuation line but to the
2842 end of the continued line. */
2843 if (it->current_x > 0
2844 && it->line_wrap != TRUNCATE /* Lines are continued. */
2845 && (/* And glyph doesn't fit on the line. */
2846 new_x > it->last_visible_x
2847 /* Or it fits exactly and we're on a window
2848 system frame. */
2849 || (new_x == it->last_visible_x
2850 && FRAME_WINDOW_P (it->f))))
2852 if ((it->current.dpvec_index >= 0
2853 || it->current.overlay_string_index >= 0)
2854 /* If we are on a newline from a display vector or
2855 overlay string, then we are already at the end of
2856 a screen line; no need to go to the next line in
2857 that case, as this line is not really continued.
2858 (If we do go to the next line, C-e will not DTRT.) */
2859 && it->c != '\n')
2861 set_iterator_to_next (it, 1);
2862 move_it_in_display_line_to (it, -1, -1, 0);
2865 it->continuation_lines_width += it->current_x;
2867 /* If the character at POS is displayed via a display
2868 vector, move_it_to above stops at the final glyph of
2869 IT->dpvec. To make the caller redisplay that character
2870 again (a.k.a. start at POS), we need to reset the
2871 dpvec_index to the beginning of IT->dpvec. */
2872 else if (it->current.dpvec_index >= 0)
2873 it->current.dpvec_index = 0;
2875 /* We're starting a new display line, not affected by the
2876 height of the continued line, so clear the appropriate
2877 fields in the iterator structure. */
2878 it->max_ascent = it->max_descent = 0;
2879 it->max_phys_ascent = it->max_phys_descent = 0;
2881 it->current_y = first_y;
2882 it->vpos = 0;
2883 it->current_x = it->hpos = 0;
2889 /* Return 1 if POS is a position in ellipses displayed for invisible
2890 text. W is the window we display, for text property lookup. */
2892 static int
2893 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2895 Lisp_Object prop, window;
2896 int ellipses_p = 0;
2897 EMACS_INT charpos = CHARPOS (pos->pos);
2899 /* If POS specifies a position in a display vector, this might
2900 be for an ellipsis displayed for invisible text. We won't
2901 get the iterator set up for delivering that ellipsis unless
2902 we make sure that it gets aware of the invisible text. */
2903 if (pos->dpvec_index >= 0
2904 && pos->overlay_string_index < 0
2905 && CHARPOS (pos->string_pos) < 0
2906 && charpos > BEGV
2907 && (XSETWINDOW (window, w),
2908 prop = Fget_char_property (make_number (charpos),
2909 Qinvisible, window),
2910 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2912 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2913 window);
2914 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2917 return ellipses_p;
2921 /* Initialize IT for stepping through current_buffer in window W,
2922 starting at position POS that includes overlay string and display
2923 vector/ control character translation position information. Value
2924 is zero if there are overlay strings with newlines at POS. */
2926 static int
2927 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2929 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2930 int i, overlay_strings_with_newlines = 0;
2932 /* If POS specifies a position in a display vector, this might
2933 be for an ellipsis displayed for invisible text. We won't
2934 get the iterator set up for delivering that ellipsis unless
2935 we make sure that it gets aware of the invisible text. */
2936 if (in_ellipses_for_invisible_text_p (pos, w))
2938 --charpos;
2939 bytepos = 0;
2942 /* Keep in mind: the call to reseat in init_iterator skips invisible
2943 text, so we might end up at a position different from POS. This
2944 is only a problem when POS is a row start after a newline and an
2945 overlay starts there with an after-string, and the overlay has an
2946 invisible property. Since we don't skip invisible text in
2947 display_line and elsewhere immediately after consuming the
2948 newline before the row start, such a POS will not be in a string,
2949 but the call to init_iterator below will move us to the
2950 after-string. */
2951 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2953 /* This only scans the current chunk -- it should scan all chunks.
2954 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2955 to 16 in 22.1 to make this a lesser problem. */
2956 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2958 const char *s = SSDATA (it->overlay_strings[i]);
2959 const char *e = s + SBYTES (it->overlay_strings[i]);
2961 while (s < e && *s != '\n')
2962 ++s;
2964 if (s < e)
2966 overlay_strings_with_newlines = 1;
2967 break;
2971 /* If position is within an overlay string, set up IT to the right
2972 overlay string. */
2973 if (pos->overlay_string_index >= 0)
2975 int relative_index;
2977 /* If the first overlay string happens to have a `display'
2978 property for an image, the iterator will be set up for that
2979 image, and we have to undo that setup first before we can
2980 correct the overlay string index. */
2981 if (it->method == GET_FROM_IMAGE)
2982 pop_it (it);
2984 /* We already have the first chunk of overlay strings in
2985 IT->overlay_strings. Load more until the one for
2986 pos->overlay_string_index is in IT->overlay_strings. */
2987 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2989 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2990 it->current.overlay_string_index = 0;
2991 while (n--)
2993 load_overlay_strings (it, 0);
2994 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2998 it->current.overlay_string_index = pos->overlay_string_index;
2999 relative_index = (it->current.overlay_string_index
3000 % OVERLAY_STRING_CHUNK_SIZE);
3001 it->string = it->overlay_strings[relative_index];
3002 xassert (STRINGP (it->string));
3003 it->current.string_pos = pos->string_pos;
3004 it->method = GET_FROM_STRING;
3007 if (CHARPOS (pos->string_pos) >= 0)
3009 /* Recorded position is not in an overlay string, but in another
3010 string. This can only be a string from a `display' property.
3011 IT should already be filled with that string. */
3012 it->current.string_pos = pos->string_pos;
3013 xassert (STRINGP (it->string));
3016 /* Restore position in display vector translations, control
3017 character translations or ellipses. */
3018 if (pos->dpvec_index >= 0)
3020 if (it->dpvec == NULL)
3021 get_next_display_element (it);
3022 xassert (it->dpvec && it->current.dpvec_index == 0);
3023 it->current.dpvec_index = pos->dpvec_index;
3026 CHECK_IT (it);
3027 return !overlay_strings_with_newlines;
3031 /* Initialize IT for stepping through current_buffer in window W
3032 starting at ROW->start. */
3034 static void
3035 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3037 init_from_display_pos (it, w, &row->start);
3038 it->start = row->start;
3039 it->continuation_lines_width = row->continuation_lines_width;
3040 CHECK_IT (it);
3044 /* Initialize IT for stepping through current_buffer in window W
3045 starting in the line following ROW, i.e. starting at ROW->end.
3046 Value is zero if there are overlay strings with newlines at ROW's
3047 end position. */
3049 static int
3050 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3052 int success = 0;
3054 if (init_from_display_pos (it, w, &row->end))
3056 if (row->continued_p)
3057 it->continuation_lines_width
3058 = row->continuation_lines_width + row->pixel_width;
3059 CHECK_IT (it);
3060 success = 1;
3063 return success;
3069 /***********************************************************************
3070 Text properties
3071 ***********************************************************************/
3073 /* Called when IT reaches IT->stop_charpos. Handle text property and
3074 overlay changes. Set IT->stop_charpos to the next position where
3075 to stop. */
3077 static void
3078 handle_stop (struct it *it)
3080 enum prop_handled handled;
3081 int handle_overlay_change_p;
3082 struct props *p;
3084 it->dpvec = NULL;
3085 it->current.dpvec_index = -1;
3086 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3087 it->ignore_overlay_strings_at_pos_p = 0;
3088 it->ellipsis_p = 0;
3090 /* Use face of preceding text for ellipsis (if invisible) */
3091 if (it->selective_display_ellipsis_p)
3092 it->saved_face_id = it->face_id;
3096 handled = HANDLED_NORMALLY;
3098 /* Call text property handlers. */
3099 for (p = it_props; p->handler; ++p)
3101 handled = p->handler (it);
3103 if (handled == HANDLED_RECOMPUTE_PROPS)
3104 break;
3105 else if (handled == HANDLED_RETURN)
3107 /* We still want to show before and after strings from
3108 overlays even if the actual buffer text is replaced. */
3109 if (!handle_overlay_change_p
3110 || it->sp > 1
3111 || !get_overlay_strings_1 (it, 0, 0))
3113 if (it->ellipsis_p)
3114 setup_for_ellipsis (it, 0);
3115 /* When handling a display spec, we might load an
3116 empty string. In that case, discard it here. We
3117 used to discard it in handle_single_display_spec,
3118 but that causes get_overlay_strings_1, above, to
3119 ignore overlay strings that we must check. */
3120 if (STRINGP (it->string) && !SCHARS (it->string))
3121 pop_it (it);
3122 return;
3124 else if (STRINGP (it->string) && !SCHARS (it->string))
3125 pop_it (it);
3126 else
3128 it->ignore_overlay_strings_at_pos_p = 1;
3129 it->string_from_display_prop_p = 0;
3130 it->from_disp_prop_p = 0;
3131 handle_overlay_change_p = 0;
3133 handled = HANDLED_RECOMPUTE_PROPS;
3134 break;
3136 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3137 handle_overlay_change_p = 0;
3140 if (handled != HANDLED_RECOMPUTE_PROPS)
3142 /* Don't check for overlay strings below when set to deliver
3143 characters from a display vector. */
3144 if (it->method == GET_FROM_DISPLAY_VECTOR)
3145 handle_overlay_change_p = 0;
3147 /* Handle overlay changes.
3148 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3149 if it finds overlays. */
3150 if (handle_overlay_change_p)
3151 handled = handle_overlay_change (it);
3154 if (it->ellipsis_p)
3156 setup_for_ellipsis (it, 0);
3157 break;
3160 while (handled == HANDLED_RECOMPUTE_PROPS);
3162 /* Determine where to stop next. */
3163 if (handled == HANDLED_NORMALLY)
3164 compute_stop_pos (it);
3168 /* Compute IT->stop_charpos from text property and overlay change
3169 information for IT's current position. */
3171 static void
3172 compute_stop_pos (struct it *it)
3174 register INTERVAL iv, next_iv;
3175 Lisp_Object object, limit, position;
3176 EMACS_INT charpos, bytepos;
3178 if (STRINGP (it->string))
3180 /* Strings are usually short, so don't limit the search for
3181 properties. */
3182 it->stop_charpos = it->end_charpos;
3183 object = it->string;
3184 limit = Qnil;
3185 charpos = IT_STRING_CHARPOS (*it);
3186 bytepos = IT_STRING_BYTEPOS (*it);
3188 else
3190 EMACS_INT pos;
3192 /* If end_charpos is out of range for some reason, such as a
3193 misbehaving display function, rationalize it (Bug#5984). */
3194 if (it->end_charpos > ZV)
3195 it->end_charpos = ZV;
3196 it->stop_charpos = it->end_charpos;
3198 /* If next overlay change is in front of the current stop pos
3199 (which is IT->end_charpos), stop there. Note: value of
3200 next_overlay_change is point-max if no overlay change
3201 follows. */
3202 charpos = IT_CHARPOS (*it);
3203 bytepos = IT_BYTEPOS (*it);
3204 pos = next_overlay_change (charpos);
3205 if (pos < it->stop_charpos)
3206 it->stop_charpos = pos;
3208 /* If showing the region, we have to stop at the region
3209 start or end because the face might change there. */
3210 if (it->region_beg_charpos > 0)
3212 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3213 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3214 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3215 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3218 /* Set up variables for computing the stop position from text
3219 property changes. */
3220 XSETBUFFER (object, current_buffer);
3221 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3224 /* Get the interval containing IT's position. Value is a null
3225 interval if there isn't such an interval. */
3226 position = make_number (charpos);
3227 iv = validate_interval_range (object, &position, &position, 0);
3228 if (!NULL_INTERVAL_P (iv))
3230 Lisp_Object values_here[LAST_PROP_IDX];
3231 struct props *p;
3233 /* Get properties here. */
3234 for (p = it_props; p->handler; ++p)
3235 values_here[p->idx] = textget (iv->plist, *p->name);
3237 /* Look for an interval following iv that has different
3238 properties. */
3239 for (next_iv = next_interval (iv);
3240 (!NULL_INTERVAL_P (next_iv)
3241 && (NILP (limit)
3242 || XFASTINT (limit) > next_iv->position));
3243 next_iv = next_interval (next_iv))
3245 for (p = it_props; p->handler; ++p)
3247 Lisp_Object new_value;
3249 new_value = textget (next_iv->plist, *p->name);
3250 if (!EQ (values_here[p->idx], new_value))
3251 break;
3254 if (p->handler)
3255 break;
3258 if (!NULL_INTERVAL_P (next_iv))
3260 if (INTEGERP (limit)
3261 && next_iv->position >= XFASTINT (limit))
3262 /* No text property change up to limit. */
3263 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3264 else
3265 /* Text properties change in next_iv. */
3266 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3270 if (it->cmp_it.id < 0)
3272 EMACS_INT stoppos = it->end_charpos;
3274 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3275 stoppos = -1;
3276 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3277 stoppos, it->string);
3280 xassert (STRINGP (it->string)
3281 || (it->stop_charpos >= BEGV
3282 && it->stop_charpos >= IT_CHARPOS (*it)));
3286 /* Return the position of the next overlay change after POS in
3287 current_buffer. Value is point-max if no overlay change
3288 follows. This is like `next-overlay-change' but doesn't use
3289 xmalloc. */
3291 static EMACS_INT
3292 next_overlay_change (EMACS_INT pos)
3294 ptrdiff_t i, noverlays;
3295 EMACS_INT endpos;
3296 Lisp_Object *overlays;
3298 /* Get all overlays at the given position. */
3299 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3301 /* If any of these overlays ends before endpos,
3302 use its ending point instead. */
3303 for (i = 0; i < noverlays; ++i)
3305 Lisp_Object oend;
3306 EMACS_INT oendpos;
3308 oend = OVERLAY_END (overlays[i]);
3309 oendpos = OVERLAY_POSITION (oend);
3310 endpos = min (endpos, oendpos);
3313 return endpos;
3316 /* How many characters forward to search for a display property or
3317 display string. Searching too far forward makes the bidi display
3318 sluggish, especially in small windows. */
3319 #define MAX_DISP_SCAN 250
3321 /* Return the character position of a display string at or after
3322 position specified by POSITION. If no display string exists at or
3323 after POSITION, return ZV. A display string is either an overlay
3324 with `display' property whose value is a string, or a `display'
3325 text property whose value is a string. STRING is data about the
3326 string to iterate; if STRING->lstring is nil, we are iterating a
3327 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3328 on a GUI frame. DISP_PROP is set to zero if we searched
3329 MAX_DISP_SCAN characters forward without finding any display
3330 strings, non-zero otherwise. It is set to 2 if the display string
3331 uses any kind of `(space ...)' spec that will produce a stretch of
3332 white space in the text area. */
3333 EMACS_INT
3334 compute_display_string_pos (struct text_pos *position,
3335 struct bidi_string_data *string,
3336 int frame_window_p, int *disp_prop)
3338 /* OBJECT = nil means current buffer. */
3339 Lisp_Object object =
3340 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3341 Lisp_Object pos, spec, limpos;
3342 int string_p = (string && (STRINGP (string->lstring) || string->s));
3343 EMACS_INT eob = string_p ? string->schars : ZV;
3344 EMACS_INT begb = string_p ? 0 : BEGV;
3345 EMACS_INT bufpos, charpos = CHARPOS (*position);
3346 EMACS_INT lim =
3347 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3348 struct text_pos tpos;
3349 int rv = 0;
3351 *disp_prop = 1;
3353 if (charpos >= eob
3354 /* We don't support display properties whose values are strings
3355 that have display string properties. */
3356 || string->from_disp_str
3357 /* C strings cannot have display properties. */
3358 || (string->s && !STRINGP (object)))
3360 *disp_prop = 0;
3361 return eob;
3364 /* If the character at CHARPOS is where the display string begins,
3365 return CHARPOS. */
3366 pos = make_number (charpos);
3367 if (STRINGP (object))
3368 bufpos = string->bufpos;
3369 else
3370 bufpos = charpos;
3371 tpos = *position;
3372 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3373 && (charpos <= begb
3374 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3375 object),
3376 spec))
3377 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3378 frame_window_p)))
3380 if (rv == 2)
3381 *disp_prop = 2;
3382 return charpos;
3385 /* Look forward for the first character with a `display' property
3386 that will replace the underlying text when displayed. */
3387 limpos = make_number (lim);
3388 do {
3389 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3390 CHARPOS (tpos) = XFASTINT (pos);
3391 if (CHARPOS (tpos) >= lim)
3393 *disp_prop = 0;
3394 break;
3396 if (STRINGP (object))
3397 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3398 else
3399 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3400 spec = Fget_char_property (pos, Qdisplay, object);
3401 if (!STRINGP (object))
3402 bufpos = CHARPOS (tpos);
3403 } while (NILP (spec)
3404 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3405 bufpos, frame_window_p)));
3406 if (rv == 2)
3407 *disp_prop = 2;
3409 return CHARPOS (tpos);
3412 /* Return the character position of the end of the display string that
3413 started at CHARPOS. If there's no display string at CHARPOS,
3414 return -1. A display string is either an overlay with `display'
3415 property whose value is a string or a `display' text property whose
3416 value is a string. */
3417 EMACS_INT
3418 compute_display_string_end (EMACS_INT charpos, struct bidi_string_data *string)
3420 /* OBJECT = nil means current buffer. */
3421 Lisp_Object object =
3422 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3423 Lisp_Object pos = make_number (charpos);
3424 EMACS_INT eob =
3425 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3427 if (charpos >= eob || (string->s && !STRINGP (object)))
3428 return eob;
3430 /* It could happen that the display property or overlay was removed
3431 since we found it in compute_display_string_pos above. One way
3432 this can happen is if JIT font-lock was called (through
3433 handle_fontified_prop), and jit-lock-functions remove text
3434 properties or overlays from the portion of buffer that includes
3435 CHARPOS. Muse mode is known to do that, for example. In this
3436 case, we return -1 to the caller, to signal that no display
3437 string is actually present at CHARPOS. See bidi_fetch_char for
3438 how this is handled.
3440 An alternative would be to never look for display properties past
3441 it->stop_charpos. But neither compute_display_string_pos nor
3442 bidi_fetch_char that calls it know or care where the next
3443 stop_charpos is. */
3444 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3445 return -1;
3447 /* Look forward for the first character where the `display' property
3448 changes. */
3449 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3451 return XFASTINT (pos);
3456 /***********************************************************************
3457 Fontification
3458 ***********************************************************************/
3460 /* Handle changes in the `fontified' property of the current buffer by
3461 calling hook functions from Qfontification_functions to fontify
3462 regions of text. */
3464 static enum prop_handled
3465 handle_fontified_prop (struct it *it)
3467 Lisp_Object prop, pos;
3468 enum prop_handled handled = HANDLED_NORMALLY;
3470 if (!NILP (Vmemory_full))
3471 return handled;
3473 /* Get the value of the `fontified' property at IT's current buffer
3474 position. (The `fontified' property doesn't have a special
3475 meaning in strings.) If the value is nil, call functions from
3476 Qfontification_functions. */
3477 if (!STRINGP (it->string)
3478 && it->s == NULL
3479 && !NILP (Vfontification_functions)
3480 && !NILP (Vrun_hooks)
3481 && (pos = make_number (IT_CHARPOS (*it)),
3482 prop = Fget_char_property (pos, Qfontified, Qnil),
3483 /* Ignore the special cased nil value always present at EOB since
3484 no amount of fontifying will be able to change it. */
3485 NILP (prop) && IT_CHARPOS (*it) < Z))
3487 int count = SPECPDL_INDEX ();
3488 Lisp_Object val;
3489 struct buffer *obuf = current_buffer;
3490 int begv = BEGV, zv = ZV;
3491 int old_clip_changed = current_buffer->clip_changed;
3493 val = Vfontification_functions;
3494 specbind (Qfontification_functions, Qnil);
3496 xassert (it->end_charpos == ZV);
3498 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3499 safe_call1 (val, pos);
3500 else
3502 Lisp_Object fns, fn;
3503 struct gcpro gcpro1, gcpro2;
3505 fns = Qnil;
3506 GCPRO2 (val, fns);
3508 for (; CONSP (val); val = XCDR (val))
3510 fn = XCAR (val);
3512 if (EQ (fn, Qt))
3514 /* A value of t indicates this hook has a local
3515 binding; it means to run the global binding too.
3516 In a global value, t should not occur. If it
3517 does, we must ignore it to avoid an endless
3518 loop. */
3519 for (fns = Fdefault_value (Qfontification_functions);
3520 CONSP (fns);
3521 fns = XCDR (fns))
3523 fn = XCAR (fns);
3524 if (!EQ (fn, Qt))
3525 safe_call1 (fn, pos);
3528 else
3529 safe_call1 (fn, pos);
3532 UNGCPRO;
3535 unbind_to (count, Qnil);
3537 /* Fontification functions routinely call `save-restriction'.
3538 Normally, this tags clip_changed, which can confuse redisplay
3539 (see discussion in Bug#6671). Since we don't perform any
3540 special handling of fontification changes in the case where
3541 `save-restriction' isn't called, there's no point doing so in
3542 this case either. So, if the buffer's restrictions are
3543 actually left unchanged, reset clip_changed. */
3544 if (obuf == current_buffer)
3546 if (begv == BEGV && zv == ZV)
3547 current_buffer->clip_changed = old_clip_changed;
3549 /* There isn't much we can reasonably do to protect against
3550 misbehaving fontification, but here's a fig leaf. */
3551 else if (!NILP (BVAR (obuf, name)))
3552 set_buffer_internal_1 (obuf);
3554 /* The fontification code may have added/removed text.
3555 It could do even a lot worse, but let's at least protect against
3556 the most obvious case where only the text past `pos' gets changed',
3557 as is/was done in grep.el where some escapes sequences are turned
3558 into face properties (bug#7876). */
3559 it->end_charpos = ZV;
3561 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3562 something. This avoids an endless loop if they failed to
3563 fontify the text for which reason ever. */
3564 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3565 handled = HANDLED_RECOMPUTE_PROPS;
3568 return handled;
3573 /***********************************************************************
3574 Faces
3575 ***********************************************************************/
3577 /* Set up iterator IT from face properties at its current position.
3578 Called from handle_stop. */
3580 static enum prop_handled
3581 handle_face_prop (struct it *it)
3583 int new_face_id;
3584 EMACS_INT next_stop;
3586 if (!STRINGP (it->string))
3588 new_face_id
3589 = face_at_buffer_position (it->w,
3590 IT_CHARPOS (*it),
3591 it->region_beg_charpos,
3592 it->region_end_charpos,
3593 &next_stop,
3594 (IT_CHARPOS (*it)
3595 + TEXT_PROP_DISTANCE_LIMIT),
3596 0, it->base_face_id);
3598 /* Is this a start of a run of characters with box face?
3599 Caveat: this can be called for a freshly initialized
3600 iterator; face_id is -1 in this case. We know that the new
3601 face will not change until limit, i.e. if the new face has a
3602 box, all characters up to limit will have one. But, as
3603 usual, we don't know whether limit is really the end. */
3604 if (new_face_id != it->face_id)
3606 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3608 /* If new face has a box but old face has not, this is
3609 the start of a run of characters with box, i.e. it has
3610 a shadow on the left side. The value of face_id of the
3611 iterator will be -1 if this is the initial call that gets
3612 the face. In this case, we have to look in front of IT's
3613 position and see whether there is a face != new_face_id. */
3614 it->start_of_box_run_p
3615 = (new_face->box != FACE_NO_BOX
3616 && (it->face_id >= 0
3617 || IT_CHARPOS (*it) == BEG
3618 || new_face_id != face_before_it_pos (it)));
3619 it->face_box_p = new_face->box != FACE_NO_BOX;
3622 else
3624 int base_face_id;
3625 EMACS_INT bufpos;
3626 int i;
3627 Lisp_Object from_overlay
3628 = (it->current.overlay_string_index >= 0
3629 ? it->string_overlays[it->current.overlay_string_index]
3630 : Qnil);
3632 /* See if we got to this string directly or indirectly from
3633 an overlay property. That includes the before-string or
3634 after-string of an overlay, strings in display properties
3635 provided by an overlay, their text properties, etc.
3637 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3638 if (! NILP (from_overlay))
3639 for (i = it->sp - 1; i >= 0; i--)
3641 if (it->stack[i].current.overlay_string_index >= 0)
3642 from_overlay
3643 = it->string_overlays[it->stack[i].current.overlay_string_index];
3644 else if (! NILP (it->stack[i].from_overlay))
3645 from_overlay = it->stack[i].from_overlay;
3647 if (!NILP (from_overlay))
3648 break;
3651 if (! NILP (from_overlay))
3653 bufpos = IT_CHARPOS (*it);
3654 /* For a string from an overlay, the base face depends
3655 only on text properties and ignores overlays. */
3656 base_face_id
3657 = face_for_overlay_string (it->w,
3658 IT_CHARPOS (*it),
3659 it->region_beg_charpos,
3660 it->region_end_charpos,
3661 &next_stop,
3662 (IT_CHARPOS (*it)
3663 + TEXT_PROP_DISTANCE_LIMIT),
3665 from_overlay);
3667 else
3669 bufpos = 0;
3671 /* For strings from a `display' property, use the face at
3672 IT's current buffer position as the base face to merge
3673 with, so that overlay strings appear in the same face as
3674 surrounding text, unless they specify their own
3675 faces. */
3676 base_face_id = it->string_from_prefix_prop_p
3677 ? DEFAULT_FACE_ID
3678 : underlying_face_id (it);
3681 new_face_id = face_at_string_position (it->w,
3682 it->string,
3683 IT_STRING_CHARPOS (*it),
3684 bufpos,
3685 it->region_beg_charpos,
3686 it->region_end_charpos,
3687 &next_stop,
3688 base_face_id, 0);
3690 /* Is this a start of a run of characters with box? Caveat:
3691 this can be called for a freshly allocated iterator; face_id
3692 is -1 is this case. We know that the new face will not
3693 change until the next check pos, i.e. if the new face has a
3694 box, all characters up to that position will have a
3695 box. But, as usual, we don't know whether that position
3696 is really the end. */
3697 if (new_face_id != it->face_id)
3699 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3700 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3702 /* If new face has a box but old face hasn't, this is the
3703 start of a run of characters with box, i.e. it has a
3704 shadow on the left side. */
3705 it->start_of_box_run_p
3706 = new_face->box && (old_face == NULL || !old_face->box);
3707 it->face_box_p = new_face->box != FACE_NO_BOX;
3711 it->face_id = new_face_id;
3712 return HANDLED_NORMALLY;
3716 /* Return the ID of the face ``underlying'' IT's current position,
3717 which is in a string. If the iterator is associated with a
3718 buffer, return the face at IT's current buffer position.
3719 Otherwise, use the iterator's base_face_id. */
3721 static int
3722 underlying_face_id (struct it *it)
3724 int face_id = it->base_face_id, i;
3726 xassert (STRINGP (it->string));
3728 for (i = it->sp - 1; i >= 0; --i)
3729 if (NILP (it->stack[i].string))
3730 face_id = it->stack[i].face_id;
3732 return face_id;
3736 /* Compute the face one character before or after the current position
3737 of IT, in the visual order. BEFORE_P non-zero means get the face
3738 in front (to the left in L2R paragraphs, to the right in R2L
3739 paragraphs) of IT's screen position. Value is the ID of the face. */
3741 static int
3742 face_before_or_after_it_pos (struct it *it, int before_p)
3744 int face_id, limit;
3745 EMACS_INT next_check_charpos;
3746 struct it it_copy;
3747 void *it_copy_data = NULL;
3749 xassert (it->s == NULL);
3751 if (STRINGP (it->string))
3753 EMACS_INT bufpos, charpos;
3754 int base_face_id;
3756 /* No face change past the end of the string (for the case
3757 we are padding with spaces). No face change before the
3758 string start. */
3759 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3760 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3761 return it->face_id;
3763 if (!it->bidi_p)
3765 /* Set charpos to the position before or after IT's current
3766 position, in the logical order, which in the non-bidi
3767 case is the same as the visual order. */
3768 if (before_p)
3769 charpos = IT_STRING_CHARPOS (*it) - 1;
3770 else if (it->what == IT_COMPOSITION)
3771 /* For composition, we must check the character after the
3772 composition. */
3773 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3774 else
3775 charpos = IT_STRING_CHARPOS (*it) + 1;
3777 else
3779 if (before_p)
3781 /* With bidi iteration, the character before the current
3782 in the visual order cannot be found by simple
3783 iteration, because "reverse" reordering is not
3784 supported. Instead, we need to use the move_it_*
3785 family of functions. */
3786 /* Ignore face changes before the first visible
3787 character on this display line. */
3788 if (it->current_x <= it->first_visible_x)
3789 return it->face_id;
3790 SAVE_IT (it_copy, *it, it_copy_data);
3791 /* Implementation note: Since move_it_in_display_line
3792 works in the iterator geometry, and thinks the first
3793 character is always the leftmost, even in R2L lines,
3794 we don't need to distinguish between the R2L and L2R
3795 cases here. */
3796 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3797 it_copy.current_x - 1, MOVE_TO_X);
3798 charpos = IT_STRING_CHARPOS (it_copy);
3799 RESTORE_IT (it, it, it_copy_data);
3801 else
3803 /* Set charpos to the string position of the character
3804 that comes after IT's current position in the visual
3805 order. */
3806 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3808 it_copy = *it;
3809 while (n--)
3810 bidi_move_to_visually_next (&it_copy.bidi_it);
3812 charpos = it_copy.bidi_it.charpos;
3815 xassert (0 <= charpos && charpos <= SCHARS (it->string));
3817 if (it->current.overlay_string_index >= 0)
3818 bufpos = IT_CHARPOS (*it);
3819 else
3820 bufpos = 0;
3822 base_face_id = underlying_face_id (it);
3824 /* Get the face for ASCII, or unibyte. */
3825 face_id = face_at_string_position (it->w,
3826 it->string,
3827 charpos,
3828 bufpos,
3829 it->region_beg_charpos,
3830 it->region_end_charpos,
3831 &next_check_charpos,
3832 base_face_id, 0);
3834 /* Correct the face for charsets different from ASCII. Do it
3835 for the multibyte case only. The face returned above is
3836 suitable for unibyte text if IT->string is unibyte. */
3837 if (STRING_MULTIBYTE (it->string))
3839 struct text_pos pos1 = string_pos (charpos, it->string);
3840 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3841 int c, len;
3842 struct face *face = FACE_FROM_ID (it->f, face_id);
3844 c = string_char_and_length (p, &len);
3845 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3848 else
3850 struct text_pos pos;
3852 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3853 || (IT_CHARPOS (*it) <= BEGV && before_p))
3854 return it->face_id;
3856 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3857 pos = it->current.pos;
3859 if (!it->bidi_p)
3861 if (before_p)
3862 DEC_TEXT_POS (pos, it->multibyte_p);
3863 else
3865 if (it->what == IT_COMPOSITION)
3867 /* For composition, we must check the position after
3868 the composition. */
3869 pos.charpos += it->cmp_it.nchars;
3870 pos.bytepos += it->len;
3872 else
3873 INC_TEXT_POS (pos, it->multibyte_p);
3876 else
3878 if (before_p)
3880 /* With bidi iteration, the character before the current
3881 in the visual order cannot be found by simple
3882 iteration, because "reverse" reordering is not
3883 supported. Instead, we need to use the move_it_*
3884 family of functions. */
3885 /* Ignore face changes before the first visible
3886 character on this display line. */
3887 if (it->current_x <= it->first_visible_x)
3888 return it->face_id;
3889 SAVE_IT (it_copy, *it, it_copy_data);
3890 /* Implementation note: Since move_it_in_display_line
3891 works in the iterator geometry, and thinks the first
3892 character is always the leftmost, even in R2L lines,
3893 we don't need to distinguish between the R2L and L2R
3894 cases here. */
3895 move_it_in_display_line (&it_copy, ZV,
3896 it_copy.current_x - 1, MOVE_TO_X);
3897 pos = it_copy.current.pos;
3898 RESTORE_IT (it, it, it_copy_data);
3900 else
3902 /* Set charpos to the buffer position of the character
3903 that comes after IT's current position in the visual
3904 order. */
3905 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3907 it_copy = *it;
3908 while (n--)
3909 bidi_move_to_visually_next (&it_copy.bidi_it);
3911 SET_TEXT_POS (pos,
3912 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
3915 xassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
3917 /* Determine face for CHARSET_ASCII, or unibyte. */
3918 face_id = face_at_buffer_position (it->w,
3919 CHARPOS (pos),
3920 it->region_beg_charpos,
3921 it->region_end_charpos,
3922 &next_check_charpos,
3923 limit, 0, -1);
3925 /* Correct the face for charsets different from ASCII. Do it
3926 for the multibyte case only. The face returned above is
3927 suitable for unibyte text if current_buffer is unibyte. */
3928 if (it->multibyte_p)
3930 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3931 struct face *face = FACE_FROM_ID (it->f, face_id);
3932 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3936 return face_id;
3941 /***********************************************************************
3942 Invisible text
3943 ***********************************************************************/
3945 /* Set up iterator IT from invisible properties at its current
3946 position. Called from handle_stop. */
3948 static enum prop_handled
3949 handle_invisible_prop (struct it *it)
3951 enum prop_handled handled = HANDLED_NORMALLY;
3953 if (STRINGP (it->string))
3955 Lisp_Object prop, end_charpos, limit, charpos;
3957 /* Get the value of the invisible text property at the
3958 current position. Value will be nil if there is no such
3959 property. */
3960 charpos = make_number (IT_STRING_CHARPOS (*it));
3961 prop = Fget_text_property (charpos, Qinvisible, it->string);
3963 if (!NILP (prop)
3964 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3966 EMACS_INT endpos;
3968 handled = HANDLED_RECOMPUTE_PROPS;
3970 /* Get the position at which the next change of the
3971 invisible text property can be found in IT->string.
3972 Value will be nil if the property value is the same for
3973 all the rest of IT->string. */
3974 XSETINT (limit, SCHARS (it->string));
3975 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3976 it->string, limit);
3978 /* Text at current position is invisible. The next
3979 change in the property is at position end_charpos.
3980 Move IT's current position to that position. */
3981 if (INTEGERP (end_charpos)
3982 && (endpos = XFASTINT (end_charpos)) < XFASTINT (limit))
3984 struct text_pos old;
3985 EMACS_INT oldpos;
3987 old = it->current.string_pos;
3988 oldpos = CHARPOS (old);
3989 if (it->bidi_p)
3991 if (it->bidi_it.first_elt
3992 && it->bidi_it.charpos < SCHARS (it->string))
3993 bidi_paragraph_init (it->paragraph_embedding,
3994 &it->bidi_it, 1);
3995 /* Bidi-iterate out of the invisible text. */
3998 bidi_move_to_visually_next (&it->bidi_it);
4000 while (oldpos <= it->bidi_it.charpos
4001 && it->bidi_it.charpos < endpos);
4003 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4004 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4005 if (IT_CHARPOS (*it) >= endpos)
4006 it->prev_stop = endpos;
4008 else
4010 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4011 compute_string_pos (&it->current.string_pos, old, it->string);
4014 else
4016 /* The rest of the string is invisible. If this is an
4017 overlay string, proceed with the next overlay string
4018 or whatever comes and return a character from there. */
4019 if (it->current.overlay_string_index >= 0)
4021 next_overlay_string (it);
4022 /* Don't check for overlay strings when we just
4023 finished processing them. */
4024 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4026 else
4028 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4029 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4034 else
4036 int invis_p;
4037 EMACS_INT newpos, next_stop, start_charpos, tem;
4038 Lisp_Object pos, prop, overlay;
4040 /* First of all, is there invisible text at this position? */
4041 tem = start_charpos = IT_CHARPOS (*it);
4042 pos = make_number (tem);
4043 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4044 &overlay);
4045 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4047 /* If we are on invisible text, skip over it. */
4048 if (invis_p && start_charpos < it->end_charpos)
4050 /* Record whether we have to display an ellipsis for the
4051 invisible text. */
4052 int display_ellipsis_p = invis_p == 2;
4054 handled = HANDLED_RECOMPUTE_PROPS;
4056 /* Loop skipping over invisible text. The loop is left at
4057 ZV or with IT on the first char being visible again. */
4060 /* Try to skip some invisible text. Return value is the
4061 position reached which can be equal to where we start
4062 if there is nothing invisible there. This skips both
4063 over invisible text properties and overlays with
4064 invisible property. */
4065 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4067 /* If we skipped nothing at all we weren't at invisible
4068 text in the first place. If everything to the end of
4069 the buffer was skipped, end the loop. */
4070 if (newpos == tem || newpos >= ZV)
4071 invis_p = 0;
4072 else
4074 /* We skipped some characters but not necessarily
4075 all there are. Check if we ended up on visible
4076 text. Fget_char_property returns the property of
4077 the char before the given position, i.e. if we
4078 get invis_p = 0, this means that the char at
4079 newpos is visible. */
4080 pos = make_number (newpos);
4081 prop = Fget_char_property (pos, Qinvisible, it->window);
4082 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4085 /* If we ended up on invisible text, proceed to
4086 skip starting with next_stop. */
4087 if (invis_p)
4088 tem = next_stop;
4090 /* If there are adjacent invisible texts, don't lose the
4091 second one's ellipsis. */
4092 if (invis_p == 2)
4093 display_ellipsis_p = 1;
4095 while (invis_p);
4097 /* The position newpos is now either ZV or on visible text. */
4098 if (it->bidi_p)
4100 EMACS_INT bpos = CHAR_TO_BYTE (newpos);
4101 int on_newline =
4102 bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4103 int after_newline =
4104 newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4106 /* If the invisible text ends on a newline or on a
4107 character after a newline, we can avoid the costly,
4108 character by character, bidi iteration to NEWPOS, and
4109 instead simply reseat the iterator there. That's
4110 because all bidi reordering information is tossed at
4111 the newline. This is a big win for modes that hide
4112 complete lines, like Outline, Org, etc. */
4113 if (on_newline || after_newline)
4115 struct text_pos tpos;
4116 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4118 SET_TEXT_POS (tpos, newpos, bpos);
4119 reseat_1 (it, tpos, 0);
4120 /* If we reseat on a newline/ZV, we need to prep the
4121 bidi iterator for advancing to the next character
4122 after the newline/EOB, keeping the current paragraph
4123 direction (so that PRODUCE_GLYPHS does TRT wrt
4124 prepending/appending glyphs to a glyph row). */
4125 if (on_newline)
4127 it->bidi_it.first_elt = 0;
4128 it->bidi_it.paragraph_dir = pdir;
4129 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4130 it->bidi_it.nchars = 1;
4131 it->bidi_it.ch_len = 1;
4134 else /* Must use the slow method. */
4136 /* With bidi iteration, the region of invisible text
4137 could start and/or end in the middle of a
4138 non-base embedding level. Therefore, we need to
4139 skip invisible text using the bidi iterator,
4140 starting at IT's current position, until we find
4141 ourselves outside of the invisible text.
4142 Skipping invisible text _after_ bidi iteration
4143 avoids affecting the visual order of the
4144 displayed text when invisible properties are
4145 added or removed. */
4146 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4148 /* If we were `reseat'ed to a new paragraph,
4149 determine the paragraph base direction. We
4150 need to do it now because
4151 next_element_from_buffer may not have a
4152 chance to do it, if we are going to skip any
4153 text at the beginning, which resets the
4154 FIRST_ELT flag. */
4155 bidi_paragraph_init (it->paragraph_embedding,
4156 &it->bidi_it, 1);
4160 bidi_move_to_visually_next (&it->bidi_it);
4162 while (it->stop_charpos <= it->bidi_it.charpos
4163 && it->bidi_it.charpos < newpos);
4164 IT_CHARPOS (*it) = it->bidi_it.charpos;
4165 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4166 /* If we overstepped NEWPOS, record its position in
4167 the iterator, so that we skip invisible text if
4168 later the bidi iteration lands us in the
4169 invisible region again. */
4170 if (IT_CHARPOS (*it) >= newpos)
4171 it->prev_stop = newpos;
4174 else
4176 IT_CHARPOS (*it) = newpos;
4177 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4180 /* If there are before-strings at the start of invisible
4181 text, and the text is invisible because of a text
4182 property, arrange to show before-strings because 20.x did
4183 it that way. (If the text is invisible because of an
4184 overlay property instead of a text property, this is
4185 already handled in the overlay code.) */
4186 if (NILP (overlay)
4187 && get_overlay_strings (it, it->stop_charpos))
4189 handled = HANDLED_RECOMPUTE_PROPS;
4190 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4192 else if (display_ellipsis_p)
4194 /* Make sure that the glyphs of the ellipsis will get
4195 correct `charpos' values. If we would not update
4196 it->position here, the glyphs would belong to the
4197 last visible character _before_ the invisible
4198 text, which confuses `set_cursor_from_row'.
4200 We use the last invisible position instead of the
4201 first because this way the cursor is always drawn on
4202 the first "." of the ellipsis, whenever PT is inside
4203 the invisible text. Otherwise the cursor would be
4204 placed _after_ the ellipsis when the point is after the
4205 first invisible character. */
4206 if (!STRINGP (it->object))
4208 it->position.charpos = newpos - 1;
4209 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4211 it->ellipsis_p = 1;
4212 /* Let the ellipsis display before
4213 considering any properties of the following char.
4214 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4215 handled = HANDLED_RETURN;
4220 return handled;
4224 /* Make iterator IT return `...' next.
4225 Replaces LEN characters from buffer. */
4227 static void
4228 setup_for_ellipsis (struct it *it, int len)
4230 /* Use the display table definition for `...'. Invalid glyphs
4231 will be handled by the method returning elements from dpvec. */
4232 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4234 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4235 it->dpvec = v->contents;
4236 it->dpend = v->contents + v->header.size;
4238 else
4240 /* Default `...'. */
4241 it->dpvec = default_invis_vector;
4242 it->dpend = default_invis_vector + 3;
4245 it->dpvec_char_len = len;
4246 it->current.dpvec_index = 0;
4247 it->dpvec_face_id = -1;
4249 /* Remember the current face id in case glyphs specify faces.
4250 IT's face is restored in set_iterator_to_next.
4251 saved_face_id was set to preceding char's face in handle_stop. */
4252 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4253 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4255 it->method = GET_FROM_DISPLAY_VECTOR;
4256 it->ellipsis_p = 1;
4261 /***********************************************************************
4262 'display' property
4263 ***********************************************************************/
4265 /* Set up iterator IT from `display' property at its current position.
4266 Called from handle_stop.
4267 We return HANDLED_RETURN if some part of the display property
4268 overrides the display of the buffer text itself.
4269 Otherwise we return HANDLED_NORMALLY. */
4271 static enum prop_handled
4272 handle_display_prop (struct it *it)
4274 Lisp_Object propval, object, overlay;
4275 struct text_pos *position;
4276 EMACS_INT bufpos;
4277 /* Nonzero if some property replaces the display of the text itself. */
4278 int display_replaced_p = 0;
4280 if (STRINGP (it->string))
4282 object = it->string;
4283 position = &it->current.string_pos;
4284 bufpos = CHARPOS (it->current.pos);
4286 else
4288 XSETWINDOW (object, it->w);
4289 position = &it->current.pos;
4290 bufpos = CHARPOS (*position);
4293 /* Reset those iterator values set from display property values. */
4294 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4295 it->space_width = Qnil;
4296 it->font_height = Qnil;
4297 it->voffset = 0;
4299 /* We don't support recursive `display' properties, i.e. string
4300 values that have a string `display' property, that have a string
4301 `display' property etc. */
4302 if (!it->string_from_display_prop_p)
4303 it->area = TEXT_AREA;
4305 propval = get_char_property_and_overlay (make_number (position->charpos),
4306 Qdisplay, object, &overlay);
4307 if (NILP (propval))
4308 return HANDLED_NORMALLY;
4309 /* Now OVERLAY is the overlay that gave us this property, or nil
4310 if it was a text property. */
4312 if (!STRINGP (it->string))
4313 object = it->w->buffer;
4315 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4316 position, bufpos,
4317 FRAME_WINDOW_P (it->f));
4319 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4322 /* Subroutine of handle_display_prop. Returns non-zero if the display
4323 specification in SPEC is a replacing specification, i.e. it would
4324 replace the text covered by `display' property with something else,
4325 such as an image or a display string. If SPEC includes any kind or
4326 `(space ...) specification, the value is 2; this is used by
4327 compute_display_string_pos, which see.
4329 See handle_single_display_spec for documentation of arguments.
4330 frame_window_p is non-zero if the window being redisplayed is on a
4331 GUI frame; this argument is used only if IT is NULL, see below.
4333 IT can be NULL, if this is called by the bidi reordering code
4334 through compute_display_string_pos, which see. In that case, this
4335 function only examines SPEC, but does not otherwise "handle" it, in
4336 the sense that it doesn't set up members of IT from the display
4337 spec. */
4338 static int
4339 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4340 Lisp_Object overlay, struct text_pos *position,
4341 EMACS_INT bufpos, int frame_window_p)
4343 int replacing_p = 0;
4344 int rv;
4346 if (CONSP (spec)
4347 /* Simple specifications. */
4348 && !EQ (XCAR (spec), Qimage)
4349 && !EQ (XCAR (spec), Qspace)
4350 && !EQ (XCAR (spec), Qwhen)
4351 && !EQ (XCAR (spec), Qslice)
4352 && !EQ (XCAR (spec), Qspace_width)
4353 && !EQ (XCAR (spec), Qheight)
4354 && !EQ (XCAR (spec), Qraise)
4355 /* Marginal area specifications. */
4356 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4357 && !EQ (XCAR (spec), Qleft_fringe)
4358 && !EQ (XCAR (spec), Qright_fringe)
4359 && !NILP (XCAR (spec)))
4361 for (; CONSP (spec); spec = XCDR (spec))
4363 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4364 overlay, position, bufpos,
4365 replacing_p, frame_window_p)))
4367 replacing_p = rv;
4368 /* If some text in a string is replaced, `position' no
4369 longer points to the position of `object'. */
4370 if (!it || STRINGP (object))
4371 break;
4375 else if (VECTORP (spec))
4377 int i;
4378 for (i = 0; i < ASIZE (spec); ++i)
4379 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4380 overlay, position, bufpos,
4381 replacing_p, frame_window_p)))
4383 replacing_p = rv;
4384 /* If some text in a string is replaced, `position' no
4385 longer points to the position of `object'. */
4386 if (!it || STRINGP (object))
4387 break;
4390 else
4392 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4393 position, bufpos, 0,
4394 frame_window_p)))
4395 replacing_p = rv;
4398 return replacing_p;
4401 /* Value is the position of the end of the `display' property starting
4402 at START_POS in OBJECT. */
4404 static struct text_pos
4405 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4407 Lisp_Object end;
4408 struct text_pos end_pos;
4410 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4411 Qdisplay, object, Qnil);
4412 CHARPOS (end_pos) = XFASTINT (end);
4413 if (STRINGP (object))
4414 compute_string_pos (&end_pos, start_pos, it->string);
4415 else
4416 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4418 return end_pos;
4422 /* Set up IT from a single `display' property specification SPEC. OBJECT
4423 is the object in which the `display' property was found. *POSITION
4424 is the position in OBJECT at which the `display' property was found.
4425 BUFPOS is the buffer position of OBJECT (different from POSITION if
4426 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4427 previously saw a display specification which already replaced text
4428 display with something else, for example an image; we ignore such
4429 properties after the first one has been processed.
4431 OVERLAY is the overlay this `display' property came from,
4432 or nil if it was a text property.
4434 If SPEC is a `space' or `image' specification, and in some other
4435 cases too, set *POSITION to the position where the `display'
4436 property ends.
4438 If IT is NULL, only examine the property specification in SPEC, but
4439 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4440 is intended to be displayed in a window on a GUI frame.
4442 Value is non-zero if something was found which replaces the display
4443 of buffer or string text. */
4445 static int
4446 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4447 Lisp_Object overlay, struct text_pos *position,
4448 EMACS_INT bufpos, int display_replaced_p,
4449 int frame_window_p)
4451 Lisp_Object form;
4452 Lisp_Object location, value;
4453 struct text_pos start_pos = *position;
4454 int valid_p;
4456 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4457 If the result is non-nil, use VALUE instead of SPEC. */
4458 form = Qt;
4459 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4461 spec = XCDR (spec);
4462 if (!CONSP (spec))
4463 return 0;
4464 form = XCAR (spec);
4465 spec = XCDR (spec);
4468 if (!NILP (form) && !EQ (form, Qt))
4470 int count = SPECPDL_INDEX ();
4471 struct gcpro gcpro1;
4473 /* Bind `object' to the object having the `display' property, a
4474 buffer or string. Bind `position' to the position in the
4475 object where the property was found, and `buffer-position'
4476 to the current position in the buffer. */
4478 if (NILP (object))
4479 XSETBUFFER (object, current_buffer);
4480 specbind (Qobject, object);
4481 specbind (Qposition, make_number (CHARPOS (*position)));
4482 specbind (Qbuffer_position, make_number (bufpos));
4483 GCPRO1 (form);
4484 form = safe_eval (form);
4485 UNGCPRO;
4486 unbind_to (count, Qnil);
4489 if (NILP (form))
4490 return 0;
4492 /* Handle `(height HEIGHT)' specifications. */
4493 if (CONSP (spec)
4494 && EQ (XCAR (spec), Qheight)
4495 && CONSP (XCDR (spec)))
4497 if (it)
4499 if (!FRAME_WINDOW_P (it->f))
4500 return 0;
4502 it->font_height = XCAR (XCDR (spec));
4503 if (!NILP (it->font_height))
4505 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4506 int new_height = -1;
4508 if (CONSP (it->font_height)
4509 && (EQ (XCAR (it->font_height), Qplus)
4510 || EQ (XCAR (it->font_height), Qminus))
4511 && CONSP (XCDR (it->font_height))
4512 && INTEGERP (XCAR (XCDR (it->font_height))))
4514 /* `(+ N)' or `(- N)' where N is an integer. */
4515 int steps = XINT (XCAR (XCDR (it->font_height)));
4516 if (EQ (XCAR (it->font_height), Qplus))
4517 steps = - steps;
4518 it->face_id = smaller_face (it->f, it->face_id, steps);
4520 else if (FUNCTIONP (it->font_height))
4522 /* Call function with current height as argument.
4523 Value is the new height. */
4524 Lisp_Object height;
4525 height = safe_call1 (it->font_height,
4526 face->lface[LFACE_HEIGHT_INDEX]);
4527 if (NUMBERP (height))
4528 new_height = XFLOATINT (height);
4530 else if (NUMBERP (it->font_height))
4532 /* Value is a multiple of the canonical char height. */
4533 struct face *f;
4535 f = FACE_FROM_ID (it->f,
4536 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4537 new_height = (XFLOATINT (it->font_height)
4538 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4540 else
4542 /* Evaluate IT->font_height with `height' bound to the
4543 current specified height to get the new height. */
4544 int count = SPECPDL_INDEX ();
4546 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4547 value = safe_eval (it->font_height);
4548 unbind_to (count, Qnil);
4550 if (NUMBERP (value))
4551 new_height = XFLOATINT (value);
4554 if (new_height > 0)
4555 it->face_id = face_with_height (it->f, it->face_id, new_height);
4559 return 0;
4562 /* Handle `(space-width WIDTH)'. */
4563 if (CONSP (spec)
4564 && EQ (XCAR (spec), Qspace_width)
4565 && CONSP (XCDR (spec)))
4567 if (it)
4569 if (!FRAME_WINDOW_P (it->f))
4570 return 0;
4572 value = XCAR (XCDR (spec));
4573 if (NUMBERP (value) && XFLOATINT (value) > 0)
4574 it->space_width = value;
4577 return 0;
4580 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4581 if (CONSP (spec)
4582 && EQ (XCAR (spec), Qslice))
4584 Lisp_Object tem;
4586 if (it)
4588 if (!FRAME_WINDOW_P (it->f))
4589 return 0;
4591 if (tem = XCDR (spec), CONSP (tem))
4593 it->slice.x = XCAR (tem);
4594 if (tem = XCDR (tem), CONSP (tem))
4596 it->slice.y = XCAR (tem);
4597 if (tem = XCDR (tem), CONSP (tem))
4599 it->slice.width = XCAR (tem);
4600 if (tem = XCDR (tem), CONSP (tem))
4601 it->slice.height = XCAR (tem);
4607 return 0;
4610 /* Handle `(raise FACTOR)'. */
4611 if (CONSP (spec)
4612 && EQ (XCAR (spec), Qraise)
4613 && CONSP (XCDR (spec)))
4615 if (it)
4617 if (!FRAME_WINDOW_P (it->f))
4618 return 0;
4620 #ifdef HAVE_WINDOW_SYSTEM
4621 value = XCAR (XCDR (spec));
4622 if (NUMBERP (value))
4624 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4625 it->voffset = - (XFLOATINT (value)
4626 * (FONT_HEIGHT (face->font)));
4628 #endif /* HAVE_WINDOW_SYSTEM */
4631 return 0;
4634 /* Don't handle the other kinds of display specifications
4635 inside a string that we got from a `display' property. */
4636 if (it && it->string_from_display_prop_p)
4637 return 0;
4639 /* Characters having this form of property are not displayed, so
4640 we have to find the end of the property. */
4641 if (it)
4643 start_pos = *position;
4644 *position = display_prop_end (it, object, start_pos);
4646 value = Qnil;
4648 /* Stop the scan at that end position--we assume that all
4649 text properties change there. */
4650 if (it)
4651 it->stop_charpos = position->charpos;
4653 /* Handle `(left-fringe BITMAP [FACE])'
4654 and `(right-fringe BITMAP [FACE])'. */
4655 if (CONSP (spec)
4656 && (EQ (XCAR (spec), Qleft_fringe)
4657 || EQ (XCAR (spec), Qright_fringe))
4658 && CONSP (XCDR (spec)))
4660 int fringe_bitmap;
4662 if (it)
4664 if (!FRAME_WINDOW_P (it->f))
4665 /* If we return here, POSITION has been advanced
4666 across the text with this property. */
4667 return 0;
4669 else if (!frame_window_p)
4670 return 0;
4672 #ifdef HAVE_WINDOW_SYSTEM
4673 value = XCAR (XCDR (spec));
4674 if (!SYMBOLP (value)
4675 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4676 /* If we return here, POSITION has been advanced
4677 across the text with this property. */
4678 return 0;
4680 if (it)
4682 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4684 if (CONSP (XCDR (XCDR (spec))))
4686 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4687 int face_id2 = lookup_derived_face (it->f, face_name,
4688 FRINGE_FACE_ID, 0);
4689 if (face_id2 >= 0)
4690 face_id = face_id2;
4693 /* Save current settings of IT so that we can restore them
4694 when we are finished with the glyph property value. */
4695 push_it (it, position);
4697 it->area = TEXT_AREA;
4698 it->what = IT_IMAGE;
4699 it->image_id = -1; /* no image */
4700 it->position = start_pos;
4701 it->object = NILP (object) ? it->w->buffer : object;
4702 it->method = GET_FROM_IMAGE;
4703 it->from_overlay = Qnil;
4704 it->face_id = face_id;
4705 it->from_disp_prop_p = 1;
4707 /* Say that we haven't consumed the characters with
4708 `display' property yet. The call to pop_it in
4709 set_iterator_to_next will clean this up. */
4710 *position = start_pos;
4712 if (EQ (XCAR (spec), Qleft_fringe))
4714 it->left_user_fringe_bitmap = fringe_bitmap;
4715 it->left_user_fringe_face_id = face_id;
4717 else
4719 it->right_user_fringe_bitmap = fringe_bitmap;
4720 it->right_user_fringe_face_id = face_id;
4723 #endif /* HAVE_WINDOW_SYSTEM */
4724 return 1;
4727 /* Prepare to handle `((margin left-margin) ...)',
4728 `((margin right-margin) ...)' and `((margin nil) ...)'
4729 prefixes for display specifications. */
4730 location = Qunbound;
4731 if (CONSP (spec) && CONSP (XCAR (spec)))
4733 Lisp_Object tem;
4735 value = XCDR (spec);
4736 if (CONSP (value))
4737 value = XCAR (value);
4739 tem = XCAR (spec);
4740 if (EQ (XCAR (tem), Qmargin)
4741 && (tem = XCDR (tem),
4742 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4743 (NILP (tem)
4744 || EQ (tem, Qleft_margin)
4745 || EQ (tem, Qright_margin))))
4746 location = tem;
4749 if (EQ (location, Qunbound))
4751 location = Qnil;
4752 value = spec;
4755 /* After this point, VALUE is the property after any
4756 margin prefix has been stripped. It must be a string,
4757 an image specification, or `(space ...)'.
4759 LOCATION specifies where to display: `left-margin',
4760 `right-margin' or nil. */
4762 valid_p = (STRINGP (value)
4763 #ifdef HAVE_WINDOW_SYSTEM
4764 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4765 && valid_image_p (value))
4766 #endif /* not HAVE_WINDOW_SYSTEM */
4767 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4769 if (valid_p && !display_replaced_p)
4771 int retval = 1;
4773 if (!it)
4775 /* Callers need to know whether the display spec is any kind
4776 of `(space ...)' spec that is about to affect text-area
4777 display. */
4778 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4779 retval = 2;
4780 return retval;
4783 /* Save current settings of IT so that we can restore them
4784 when we are finished with the glyph property value. */
4785 push_it (it, position);
4786 it->from_overlay = overlay;
4787 it->from_disp_prop_p = 1;
4789 if (NILP (location))
4790 it->area = TEXT_AREA;
4791 else if (EQ (location, Qleft_margin))
4792 it->area = LEFT_MARGIN_AREA;
4793 else
4794 it->area = RIGHT_MARGIN_AREA;
4796 if (STRINGP (value))
4798 it->string = value;
4799 it->multibyte_p = STRING_MULTIBYTE (it->string);
4800 it->current.overlay_string_index = -1;
4801 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4802 it->end_charpos = it->string_nchars = SCHARS (it->string);
4803 it->method = GET_FROM_STRING;
4804 it->stop_charpos = 0;
4805 it->prev_stop = 0;
4806 it->base_level_stop = 0;
4807 it->string_from_display_prop_p = 1;
4808 /* Say that we haven't consumed the characters with
4809 `display' property yet. The call to pop_it in
4810 set_iterator_to_next will clean this up. */
4811 if (BUFFERP (object))
4812 *position = start_pos;
4814 /* Force paragraph direction to be that of the parent
4815 object. If the parent object's paragraph direction is
4816 not yet determined, default to L2R. */
4817 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4818 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4819 else
4820 it->paragraph_embedding = L2R;
4822 /* Set up the bidi iterator for this display string. */
4823 if (it->bidi_p)
4825 it->bidi_it.string.lstring = it->string;
4826 it->bidi_it.string.s = NULL;
4827 it->bidi_it.string.schars = it->end_charpos;
4828 it->bidi_it.string.bufpos = bufpos;
4829 it->bidi_it.string.from_disp_str = 1;
4830 it->bidi_it.string.unibyte = !it->multibyte_p;
4831 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4834 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4836 it->method = GET_FROM_STRETCH;
4837 it->object = value;
4838 *position = it->position = start_pos;
4839 retval = 1 + (it->area == TEXT_AREA);
4841 #ifdef HAVE_WINDOW_SYSTEM
4842 else
4844 it->what = IT_IMAGE;
4845 it->image_id = lookup_image (it->f, value);
4846 it->position = start_pos;
4847 it->object = NILP (object) ? it->w->buffer : object;
4848 it->method = GET_FROM_IMAGE;
4850 /* Say that we haven't consumed the characters with
4851 `display' property yet. The call to pop_it in
4852 set_iterator_to_next will clean this up. */
4853 *position = start_pos;
4855 #endif /* HAVE_WINDOW_SYSTEM */
4857 return retval;
4860 /* Invalid property or property not supported. Restore
4861 POSITION to what it was before. */
4862 *position = start_pos;
4863 return 0;
4866 /* Check if PROP is a display property value whose text should be
4867 treated as intangible. OVERLAY is the overlay from which PROP
4868 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4869 specify the buffer position covered by PROP. */
4872 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4873 EMACS_INT charpos, EMACS_INT bytepos)
4875 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4876 struct text_pos position;
4878 SET_TEXT_POS (position, charpos, bytepos);
4879 return handle_display_spec (NULL, prop, Qnil, overlay,
4880 &position, charpos, frame_window_p);
4884 /* Return 1 if PROP is a display sub-property value containing STRING.
4886 Implementation note: this and the following function are really
4887 special cases of handle_display_spec and
4888 handle_single_display_spec, and should ideally use the same code.
4889 Until they do, these two pairs must be consistent and must be
4890 modified in sync. */
4892 static int
4893 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4895 if (EQ (string, prop))
4896 return 1;
4898 /* Skip over `when FORM'. */
4899 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4901 prop = XCDR (prop);
4902 if (!CONSP (prop))
4903 return 0;
4904 /* Actually, the condition following `when' should be eval'ed,
4905 like handle_single_display_spec does, and we should return
4906 zero if it evaluates to nil. However, this function is
4907 called only when the buffer was already displayed and some
4908 glyph in the glyph matrix was found to come from a display
4909 string. Therefore, the condition was already evaluated, and
4910 the result was non-nil, otherwise the display string wouldn't
4911 have been displayed and we would have never been called for
4912 this property. Thus, we can skip the evaluation and assume
4913 its result is non-nil. */
4914 prop = XCDR (prop);
4917 if (CONSP (prop))
4918 /* Skip over `margin LOCATION'. */
4919 if (EQ (XCAR (prop), Qmargin))
4921 prop = XCDR (prop);
4922 if (!CONSP (prop))
4923 return 0;
4925 prop = XCDR (prop);
4926 if (!CONSP (prop))
4927 return 0;
4930 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
4934 /* Return 1 if STRING appears in the `display' property PROP. */
4936 static int
4937 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4939 if (CONSP (prop)
4940 && !EQ (XCAR (prop), Qwhen)
4941 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
4943 /* A list of sub-properties. */
4944 while (CONSP (prop))
4946 if (single_display_spec_string_p (XCAR (prop), string))
4947 return 1;
4948 prop = XCDR (prop);
4951 else if (VECTORP (prop))
4953 /* A vector of sub-properties. */
4954 int i;
4955 for (i = 0; i < ASIZE (prop); ++i)
4956 if (single_display_spec_string_p (AREF (prop, i), string))
4957 return 1;
4959 else
4960 return single_display_spec_string_p (prop, string);
4962 return 0;
4965 /* Look for STRING in overlays and text properties in the current
4966 buffer, between character positions FROM and TO (excluding TO).
4967 BACK_P non-zero means look back (in this case, TO is supposed to be
4968 less than FROM).
4969 Value is the first character position where STRING was found, or
4970 zero if it wasn't found before hitting TO.
4972 This function may only use code that doesn't eval because it is
4973 called asynchronously from note_mouse_highlight. */
4975 static EMACS_INT
4976 string_buffer_position_lim (Lisp_Object string,
4977 EMACS_INT from, EMACS_INT to, int back_p)
4979 Lisp_Object limit, prop, pos;
4980 int found = 0;
4982 pos = make_number (from);
4984 if (!back_p) /* looking forward */
4986 limit = make_number (min (to, ZV));
4987 while (!found && !EQ (pos, limit))
4989 prop = Fget_char_property (pos, Qdisplay, Qnil);
4990 if (!NILP (prop) && display_prop_string_p (prop, string))
4991 found = 1;
4992 else
4993 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4994 limit);
4997 else /* looking back */
4999 limit = make_number (max (to, BEGV));
5000 while (!found && !EQ (pos, limit))
5002 prop = Fget_char_property (pos, Qdisplay, Qnil);
5003 if (!NILP (prop) && display_prop_string_p (prop, string))
5004 found = 1;
5005 else
5006 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5007 limit);
5011 return found ? XINT (pos) : 0;
5014 /* Determine which buffer position in current buffer STRING comes from.
5015 AROUND_CHARPOS is an approximate position where it could come from.
5016 Value is the buffer position or 0 if it couldn't be determined.
5018 This function is necessary because we don't record buffer positions
5019 in glyphs generated from strings (to keep struct glyph small).
5020 This function may only use code that doesn't eval because it is
5021 called asynchronously from note_mouse_highlight. */
5023 static EMACS_INT
5024 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
5026 const int MAX_DISTANCE = 1000;
5027 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
5028 around_charpos + MAX_DISTANCE,
5031 if (!found)
5032 found = string_buffer_position_lim (string, around_charpos,
5033 around_charpos - MAX_DISTANCE, 1);
5034 return found;
5039 /***********************************************************************
5040 `composition' property
5041 ***********************************************************************/
5043 /* Set up iterator IT from `composition' property at its current
5044 position. Called from handle_stop. */
5046 static enum prop_handled
5047 handle_composition_prop (struct it *it)
5049 Lisp_Object prop, string;
5050 EMACS_INT pos, pos_byte, start, end;
5052 if (STRINGP (it->string))
5054 unsigned char *s;
5056 pos = IT_STRING_CHARPOS (*it);
5057 pos_byte = IT_STRING_BYTEPOS (*it);
5058 string = it->string;
5059 s = SDATA (string) + pos_byte;
5060 it->c = STRING_CHAR (s);
5062 else
5064 pos = IT_CHARPOS (*it);
5065 pos_byte = IT_BYTEPOS (*it);
5066 string = Qnil;
5067 it->c = FETCH_CHAR (pos_byte);
5070 /* If there's a valid composition and point is not inside of the
5071 composition (in the case that the composition is from the current
5072 buffer), draw a glyph composed from the composition components. */
5073 if (find_composition (pos, -1, &start, &end, &prop, string)
5074 && COMPOSITION_VALID_P (start, end, prop)
5075 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5077 if (start < pos)
5078 /* As we can't handle this situation (perhaps font-lock added
5079 a new composition), we just return here hoping that next
5080 redisplay will detect this composition much earlier. */
5081 return HANDLED_NORMALLY;
5082 if (start != pos)
5084 if (STRINGP (it->string))
5085 pos_byte = string_char_to_byte (it->string, start);
5086 else
5087 pos_byte = CHAR_TO_BYTE (start);
5089 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5090 prop, string);
5092 if (it->cmp_it.id >= 0)
5094 it->cmp_it.ch = -1;
5095 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5096 it->cmp_it.nglyphs = -1;
5100 return HANDLED_NORMALLY;
5105 /***********************************************************************
5106 Overlay strings
5107 ***********************************************************************/
5109 /* The following structure is used to record overlay strings for
5110 later sorting in load_overlay_strings. */
5112 struct overlay_entry
5114 Lisp_Object overlay;
5115 Lisp_Object string;
5116 int priority;
5117 int after_string_p;
5121 /* Set up iterator IT from overlay strings at its current position.
5122 Called from handle_stop. */
5124 static enum prop_handled
5125 handle_overlay_change (struct it *it)
5127 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5128 return HANDLED_RECOMPUTE_PROPS;
5129 else
5130 return HANDLED_NORMALLY;
5134 /* Set up the next overlay string for delivery by IT, if there is an
5135 overlay string to deliver. Called by set_iterator_to_next when the
5136 end of the current overlay string is reached. If there are more
5137 overlay strings to display, IT->string and
5138 IT->current.overlay_string_index are set appropriately here.
5139 Otherwise IT->string is set to nil. */
5141 static void
5142 next_overlay_string (struct it *it)
5144 ++it->current.overlay_string_index;
5145 if (it->current.overlay_string_index == it->n_overlay_strings)
5147 /* No more overlay strings. Restore IT's settings to what
5148 they were before overlay strings were processed, and
5149 continue to deliver from current_buffer. */
5151 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5152 pop_it (it);
5153 xassert (it->sp > 0
5154 || (NILP (it->string)
5155 && it->method == GET_FROM_BUFFER
5156 && it->stop_charpos >= BEGV
5157 && it->stop_charpos <= it->end_charpos));
5158 it->current.overlay_string_index = -1;
5159 it->n_overlay_strings = 0;
5160 it->overlay_strings_charpos = -1;
5161 /* If there's an empty display string on the stack, pop the
5162 stack, to resync the bidi iterator with IT's position. Such
5163 empty strings are pushed onto the stack in
5164 get_overlay_strings_1. */
5165 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5166 pop_it (it);
5168 /* If we're at the end of the buffer, record that we have
5169 processed the overlay strings there already, so that
5170 next_element_from_buffer doesn't try it again. */
5171 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5172 it->overlay_strings_at_end_processed_p = 1;
5174 else
5176 /* There are more overlay strings to process. If
5177 IT->current.overlay_string_index has advanced to a position
5178 where we must load IT->overlay_strings with more strings, do
5179 it. We must load at the IT->overlay_strings_charpos where
5180 IT->n_overlay_strings was originally computed; when invisible
5181 text is present, this might not be IT_CHARPOS (Bug#7016). */
5182 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5184 if (it->current.overlay_string_index && i == 0)
5185 load_overlay_strings (it, it->overlay_strings_charpos);
5187 /* Initialize IT to deliver display elements from the overlay
5188 string. */
5189 it->string = it->overlay_strings[i];
5190 it->multibyte_p = STRING_MULTIBYTE (it->string);
5191 SET_TEXT_POS (it->current.string_pos, 0, 0);
5192 it->method = GET_FROM_STRING;
5193 it->stop_charpos = 0;
5194 if (it->cmp_it.stop_pos >= 0)
5195 it->cmp_it.stop_pos = 0;
5196 it->prev_stop = 0;
5197 it->base_level_stop = 0;
5199 /* Set up the bidi iterator for this overlay string. */
5200 if (it->bidi_p)
5202 it->bidi_it.string.lstring = it->string;
5203 it->bidi_it.string.s = NULL;
5204 it->bidi_it.string.schars = SCHARS (it->string);
5205 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5206 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5207 it->bidi_it.string.unibyte = !it->multibyte_p;
5208 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5212 CHECK_IT (it);
5216 /* Compare two overlay_entry structures E1 and E2. Used as a
5217 comparison function for qsort in load_overlay_strings. Overlay
5218 strings for the same position are sorted so that
5220 1. All after-strings come in front of before-strings, except
5221 when they come from the same overlay.
5223 2. Within after-strings, strings are sorted so that overlay strings
5224 from overlays with higher priorities come first.
5226 2. Within before-strings, strings are sorted so that overlay
5227 strings from overlays with higher priorities come last.
5229 Value is analogous to strcmp. */
5232 static int
5233 compare_overlay_entries (const void *e1, const void *e2)
5235 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5236 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5237 int result;
5239 if (entry1->after_string_p != entry2->after_string_p)
5241 /* Let after-strings appear in front of before-strings if
5242 they come from different overlays. */
5243 if (EQ (entry1->overlay, entry2->overlay))
5244 result = entry1->after_string_p ? 1 : -1;
5245 else
5246 result = entry1->after_string_p ? -1 : 1;
5248 else if (entry1->after_string_p)
5249 /* After-strings sorted in order of decreasing priority. */
5250 result = entry2->priority - entry1->priority;
5251 else
5252 /* Before-strings sorted in order of increasing priority. */
5253 result = entry1->priority - entry2->priority;
5255 return result;
5259 /* Load the vector IT->overlay_strings with overlay strings from IT's
5260 current buffer position, or from CHARPOS if that is > 0. Set
5261 IT->n_overlays to the total number of overlay strings found.
5263 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5264 a time. On entry into load_overlay_strings,
5265 IT->current.overlay_string_index gives the number of overlay
5266 strings that have already been loaded by previous calls to this
5267 function.
5269 IT->add_overlay_start contains an additional overlay start
5270 position to consider for taking overlay strings from, if non-zero.
5271 This position comes into play when the overlay has an `invisible'
5272 property, and both before and after-strings. When we've skipped to
5273 the end of the overlay, because of its `invisible' property, we
5274 nevertheless want its before-string to appear.
5275 IT->add_overlay_start will contain the overlay start position
5276 in this case.
5278 Overlay strings are sorted so that after-string strings come in
5279 front of before-string strings. Within before and after-strings,
5280 strings are sorted by overlay priority. See also function
5281 compare_overlay_entries. */
5283 static void
5284 load_overlay_strings (struct it *it, EMACS_INT charpos)
5286 Lisp_Object overlay, window, str, invisible;
5287 struct Lisp_Overlay *ov;
5288 EMACS_INT start, end;
5289 int size = 20;
5290 int n = 0, i, j, invis_p;
5291 struct overlay_entry *entries
5292 = (struct overlay_entry *) alloca (size * sizeof *entries);
5294 if (charpos <= 0)
5295 charpos = IT_CHARPOS (*it);
5297 /* Append the overlay string STRING of overlay OVERLAY to vector
5298 `entries' which has size `size' and currently contains `n'
5299 elements. AFTER_P non-zero means STRING is an after-string of
5300 OVERLAY. */
5301 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5302 do \
5304 Lisp_Object priority; \
5306 if (n == size) \
5308 int new_size = 2 * size; \
5309 struct overlay_entry *old = entries; \
5310 entries = \
5311 (struct overlay_entry *) alloca (new_size \
5312 * sizeof *entries); \
5313 memcpy (entries, old, size * sizeof *entries); \
5314 size = new_size; \
5317 entries[n].string = (STRING); \
5318 entries[n].overlay = (OVERLAY); \
5319 priority = Foverlay_get ((OVERLAY), Qpriority); \
5320 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5321 entries[n].after_string_p = (AFTER_P); \
5322 ++n; \
5324 while (0)
5326 /* Process overlay before the overlay center. */
5327 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5329 XSETMISC (overlay, ov);
5330 xassert (OVERLAYP (overlay));
5331 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5332 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5334 if (end < charpos)
5335 break;
5337 /* Skip this overlay if it doesn't start or end at IT's current
5338 position. */
5339 if (end != charpos && start != charpos)
5340 continue;
5342 /* Skip this overlay if it doesn't apply to IT->w. */
5343 window = Foverlay_get (overlay, Qwindow);
5344 if (WINDOWP (window) && XWINDOW (window) != it->w)
5345 continue;
5347 /* If the text ``under'' the overlay is invisible, both before-
5348 and after-strings from this overlay are visible; start and
5349 end position are indistinguishable. */
5350 invisible = Foverlay_get (overlay, Qinvisible);
5351 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5353 /* If overlay has a non-empty before-string, record it. */
5354 if ((start == charpos || (end == charpos && invis_p))
5355 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5356 && SCHARS (str))
5357 RECORD_OVERLAY_STRING (overlay, str, 0);
5359 /* If overlay has a non-empty after-string, record it. */
5360 if ((end == charpos || (start == charpos && invis_p))
5361 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5362 && SCHARS (str))
5363 RECORD_OVERLAY_STRING (overlay, str, 1);
5366 /* Process overlays after the overlay center. */
5367 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5369 XSETMISC (overlay, ov);
5370 xassert (OVERLAYP (overlay));
5371 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5372 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5374 if (start > charpos)
5375 break;
5377 /* Skip this overlay if it doesn't start or end at IT's current
5378 position. */
5379 if (end != charpos && start != charpos)
5380 continue;
5382 /* Skip this overlay if it doesn't apply to IT->w. */
5383 window = Foverlay_get (overlay, Qwindow);
5384 if (WINDOWP (window) && XWINDOW (window) != it->w)
5385 continue;
5387 /* If the text ``under'' the overlay is invisible, it has a zero
5388 dimension, and both before- and after-strings apply. */
5389 invisible = Foverlay_get (overlay, Qinvisible);
5390 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5392 /* If overlay has a non-empty before-string, record it. */
5393 if ((start == charpos || (end == charpos && invis_p))
5394 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5395 && SCHARS (str))
5396 RECORD_OVERLAY_STRING (overlay, str, 0);
5398 /* If overlay has a non-empty after-string, record it. */
5399 if ((end == charpos || (start == charpos && invis_p))
5400 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5401 && SCHARS (str))
5402 RECORD_OVERLAY_STRING (overlay, str, 1);
5405 #undef RECORD_OVERLAY_STRING
5407 /* Sort entries. */
5408 if (n > 1)
5409 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5411 /* Record number of overlay strings, and where we computed it. */
5412 it->n_overlay_strings = n;
5413 it->overlay_strings_charpos = charpos;
5415 /* IT->current.overlay_string_index is the number of overlay strings
5416 that have already been consumed by IT. Copy some of the
5417 remaining overlay strings to IT->overlay_strings. */
5418 i = 0;
5419 j = it->current.overlay_string_index;
5420 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5422 it->overlay_strings[i] = entries[j].string;
5423 it->string_overlays[i++] = entries[j++].overlay;
5426 CHECK_IT (it);
5430 /* Get the first chunk of overlay strings at IT's current buffer
5431 position, or at CHARPOS if that is > 0. Value is non-zero if at
5432 least one overlay string was found. */
5434 static int
5435 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
5437 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5438 process. This fills IT->overlay_strings with strings, and sets
5439 IT->n_overlay_strings to the total number of strings to process.
5440 IT->pos.overlay_string_index has to be set temporarily to zero
5441 because load_overlay_strings needs this; it must be set to -1
5442 when no overlay strings are found because a zero value would
5443 indicate a position in the first overlay string. */
5444 it->current.overlay_string_index = 0;
5445 load_overlay_strings (it, charpos);
5447 /* If we found overlay strings, set up IT to deliver display
5448 elements from the first one. Otherwise set up IT to deliver
5449 from current_buffer. */
5450 if (it->n_overlay_strings)
5452 /* Make sure we know settings in current_buffer, so that we can
5453 restore meaningful values when we're done with the overlay
5454 strings. */
5455 if (compute_stop_p)
5456 compute_stop_pos (it);
5457 xassert (it->face_id >= 0);
5459 /* Save IT's settings. They are restored after all overlay
5460 strings have been processed. */
5461 xassert (!compute_stop_p || it->sp == 0);
5463 /* When called from handle_stop, there might be an empty display
5464 string loaded. In that case, don't bother saving it. But
5465 don't use this optimization with the bidi iterator, since we
5466 need the corresponding pop_it call to resync the bidi
5467 iterator's position with IT's position, after we are done
5468 with the overlay strings. (The corresponding call to pop_it
5469 in case of an empty display string is in
5470 next_overlay_string.) */
5471 if (!(!it->bidi_p
5472 && STRINGP (it->string) && !SCHARS (it->string)))
5473 push_it (it, NULL);
5475 /* Set up IT to deliver display elements from the first overlay
5476 string. */
5477 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5478 it->string = it->overlay_strings[0];
5479 it->from_overlay = Qnil;
5480 it->stop_charpos = 0;
5481 xassert (STRINGP (it->string));
5482 it->end_charpos = SCHARS (it->string);
5483 it->prev_stop = 0;
5484 it->base_level_stop = 0;
5485 it->multibyte_p = STRING_MULTIBYTE (it->string);
5486 it->method = GET_FROM_STRING;
5487 it->from_disp_prop_p = 0;
5489 /* Force paragraph direction to be that of the parent
5490 buffer. */
5491 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5492 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5493 else
5494 it->paragraph_embedding = L2R;
5496 /* Set up the bidi iterator for this overlay string. */
5497 if (it->bidi_p)
5499 EMACS_INT pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5501 it->bidi_it.string.lstring = it->string;
5502 it->bidi_it.string.s = NULL;
5503 it->bidi_it.string.schars = SCHARS (it->string);
5504 it->bidi_it.string.bufpos = pos;
5505 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5506 it->bidi_it.string.unibyte = !it->multibyte_p;
5507 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5509 return 1;
5512 it->current.overlay_string_index = -1;
5513 return 0;
5516 static int
5517 get_overlay_strings (struct it *it, EMACS_INT charpos)
5519 it->string = Qnil;
5520 it->method = GET_FROM_BUFFER;
5522 (void) get_overlay_strings_1 (it, charpos, 1);
5524 CHECK_IT (it);
5526 /* Value is non-zero if we found at least one overlay string. */
5527 return STRINGP (it->string);
5532 /***********************************************************************
5533 Saving and restoring state
5534 ***********************************************************************/
5536 /* Save current settings of IT on IT->stack. Called, for example,
5537 before setting up IT for an overlay string, to be able to restore
5538 IT's settings to what they were after the overlay string has been
5539 processed. If POSITION is non-NULL, it is the position to save on
5540 the stack instead of IT->position. */
5542 static void
5543 push_it (struct it *it, struct text_pos *position)
5545 struct iterator_stack_entry *p;
5547 xassert (it->sp < IT_STACK_SIZE);
5548 p = it->stack + it->sp;
5550 p->stop_charpos = it->stop_charpos;
5551 p->prev_stop = it->prev_stop;
5552 p->base_level_stop = it->base_level_stop;
5553 p->cmp_it = it->cmp_it;
5554 xassert (it->face_id >= 0);
5555 p->face_id = it->face_id;
5556 p->string = it->string;
5557 p->method = it->method;
5558 p->from_overlay = it->from_overlay;
5559 switch (p->method)
5561 case GET_FROM_IMAGE:
5562 p->u.image.object = it->object;
5563 p->u.image.image_id = it->image_id;
5564 p->u.image.slice = it->slice;
5565 break;
5566 case GET_FROM_STRETCH:
5567 p->u.stretch.object = it->object;
5568 break;
5570 p->position = position ? *position : it->position;
5571 p->current = it->current;
5572 p->end_charpos = it->end_charpos;
5573 p->string_nchars = it->string_nchars;
5574 p->area = it->area;
5575 p->multibyte_p = it->multibyte_p;
5576 p->avoid_cursor_p = it->avoid_cursor_p;
5577 p->space_width = it->space_width;
5578 p->font_height = it->font_height;
5579 p->voffset = it->voffset;
5580 p->string_from_display_prop_p = it->string_from_display_prop_p;
5581 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5582 p->display_ellipsis_p = 0;
5583 p->line_wrap = it->line_wrap;
5584 p->bidi_p = it->bidi_p;
5585 p->paragraph_embedding = it->paragraph_embedding;
5586 p->from_disp_prop_p = it->from_disp_prop_p;
5587 ++it->sp;
5589 /* Save the state of the bidi iterator as well. */
5590 if (it->bidi_p)
5591 bidi_push_it (&it->bidi_it);
5594 static void
5595 iterate_out_of_display_property (struct it *it)
5597 int buffer_p = BUFFERP (it->object);
5598 EMACS_INT eob = (buffer_p ? ZV : it->end_charpos);
5599 EMACS_INT bob = (buffer_p ? BEGV : 0);
5601 xassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5603 /* Maybe initialize paragraph direction. If we are at the beginning
5604 of a new paragraph, next_element_from_buffer may not have a
5605 chance to do that. */
5606 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5607 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5608 /* prev_stop can be zero, so check against BEGV as well. */
5609 while (it->bidi_it.charpos >= bob
5610 && it->prev_stop <= it->bidi_it.charpos
5611 && it->bidi_it.charpos < CHARPOS (it->position)
5612 && it->bidi_it.charpos < eob)
5613 bidi_move_to_visually_next (&it->bidi_it);
5614 /* Record the stop_pos we just crossed, for when we cross it
5615 back, maybe. */
5616 if (it->bidi_it.charpos > CHARPOS (it->position))
5617 it->prev_stop = CHARPOS (it->position);
5618 /* If we ended up not where pop_it put us, resync IT's
5619 positional members with the bidi iterator. */
5620 if (it->bidi_it.charpos != CHARPOS (it->position))
5621 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5622 if (buffer_p)
5623 it->current.pos = it->position;
5624 else
5625 it->current.string_pos = it->position;
5628 /* Restore IT's settings from IT->stack. Called, for example, when no
5629 more overlay strings must be processed, and we return to delivering
5630 display elements from a buffer, or when the end of a string from a
5631 `display' property is reached and we return to delivering display
5632 elements from an overlay string, or from a buffer. */
5634 static void
5635 pop_it (struct it *it)
5637 struct iterator_stack_entry *p;
5638 int from_display_prop = it->from_disp_prop_p;
5640 xassert (it->sp > 0);
5641 --it->sp;
5642 p = it->stack + it->sp;
5643 it->stop_charpos = p->stop_charpos;
5644 it->prev_stop = p->prev_stop;
5645 it->base_level_stop = p->base_level_stop;
5646 it->cmp_it = p->cmp_it;
5647 it->face_id = p->face_id;
5648 it->current = p->current;
5649 it->position = p->position;
5650 it->string = p->string;
5651 it->from_overlay = p->from_overlay;
5652 if (NILP (it->string))
5653 SET_TEXT_POS (it->current.string_pos, -1, -1);
5654 it->method = p->method;
5655 switch (it->method)
5657 case GET_FROM_IMAGE:
5658 it->image_id = p->u.image.image_id;
5659 it->object = p->u.image.object;
5660 it->slice = p->u.image.slice;
5661 break;
5662 case GET_FROM_STRETCH:
5663 it->object = p->u.stretch.object;
5664 break;
5665 case GET_FROM_BUFFER:
5666 it->object = it->w->buffer;
5667 break;
5668 case GET_FROM_STRING:
5669 it->object = it->string;
5670 break;
5671 case GET_FROM_DISPLAY_VECTOR:
5672 if (it->s)
5673 it->method = GET_FROM_C_STRING;
5674 else if (STRINGP (it->string))
5675 it->method = GET_FROM_STRING;
5676 else
5678 it->method = GET_FROM_BUFFER;
5679 it->object = it->w->buffer;
5682 it->end_charpos = p->end_charpos;
5683 it->string_nchars = p->string_nchars;
5684 it->area = p->area;
5685 it->multibyte_p = p->multibyte_p;
5686 it->avoid_cursor_p = p->avoid_cursor_p;
5687 it->space_width = p->space_width;
5688 it->font_height = p->font_height;
5689 it->voffset = p->voffset;
5690 it->string_from_display_prop_p = p->string_from_display_prop_p;
5691 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
5692 it->line_wrap = p->line_wrap;
5693 it->bidi_p = p->bidi_p;
5694 it->paragraph_embedding = p->paragraph_embedding;
5695 it->from_disp_prop_p = p->from_disp_prop_p;
5696 if (it->bidi_p)
5698 bidi_pop_it (&it->bidi_it);
5699 /* Bidi-iterate until we get out of the portion of text, if any,
5700 covered by a `display' text property or by an overlay with
5701 `display' property. (We cannot just jump there, because the
5702 internal coherency of the bidi iterator state can not be
5703 preserved across such jumps.) We also must determine the
5704 paragraph base direction if the overlay we just processed is
5705 at the beginning of a new paragraph. */
5706 if (from_display_prop
5707 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5708 iterate_out_of_display_property (it);
5710 xassert ((BUFFERP (it->object)
5711 && IT_CHARPOS (*it) == it->bidi_it.charpos
5712 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5713 || (STRINGP (it->object)
5714 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5715 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5716 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5722 /***********************************************************************
5723 Moving over lines
5724 ***********************************************************************/
5726 /* Set IT's current position to the previous line start. */
5728 static void
5729 back_to_previous_line_start (struct it *it)
5731 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5732 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5736 /* Move IT to the next line start.
5738 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5739 we skipped over part of the text (as opposed to moving the iterator
5740 continuously over the text). Otherwise, don't change the value
5741 of *SKIPPED_P.
5743 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5744 iterator on the newline, if it was found.
5746 Newlines may come from buffer text, overlay strings, or strings
5747 displayed via the `display' property. That's the reason we can't
5748 simply use find_next_newline_no_quit.
5750 Note that this function may not skip over invisible text that is so
5751 because of text properties and immediately follows a newline. If
5752 it would, function reseat_at_next_visible_line_start, when called
5753 from set_iterator_to_next, would effectively make invisible
5754 characters following a newline part of the wrong glyph row, which
5755 leads to wrong cursor motion. */
5757 static int
5758 forward_to_next_line_start (struct it *it, int *skipped_p,
5759 struct bidi_it *bidi_it_prev)
5761 EMACS_INT old_selective;
5762 int newline_found_p, n;
5763 const int MAX_NEWLINE_DISTANCE = 500;
5765 /* If already on a newline, just consume it to avoid unintended
5766 skipping over invisible text below. */
5767 if (it->what == IT_CHARACTER
5768 && it->c == '\n'
5769 && CHARPOS (it->position) == IT_CHARPOS (*it))
5771 if (it->bidi_p && bidi_it_prev)
5772 *bidi_it_prev = it->bidi_it;
5773 set_iterator_to_next (it, 0);
5774 it->c = 0;
5775 return 1;
5778 /* Don't handle selective display in the following. It's (a)
5779 unnecessary because it's done by the caller, and (b) leads to an
5780 infinite recursion because next_element_from_ellipsis indirectly
5781 calls this function. */
5782 old_selective = it->selective;
5783 it->selective = 0;
5785 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5786 from buffer text. */
5787 for (n = newline_found_p = 0;
5788 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5789 n += STRINGP (it->string) ? 0 : 1)
5791 if (!get_next_display_element (it))
5792 return 0;
5793 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5794 if (newline_found_p && it->bidi_p && bidi_it_prev)
5795 *bidi_it_prev = it->bidi_it;
5796 set_iterator_to_next (it, 0);
5799 /* If we didn't find a newline near enough, see if we can use a
5800 short-cut. */
5801 if (!newline_found_p)
5803 EMACS_INT start = IT_CHARPOS (*it);
5804 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5805 Lisp_Object pos;
5807 xassert (!STRINGP (it->string));
5809 /* If there isn't any `display' property in sight, and no
5810 overlays, we can just use the position of the newline in
5811 buffer text. */
5812 if (it->stop_charpos >= limit
5813 || ((pos = Fnext_single_property_change (make_number (start),
5814 Qdisplay, Qnil,
5815 make_number (limit)),
5816 NILP (pos))
5817 && next_overlay_change (start) == ZV))
5819 if (!it->bidi_p)
5821 IT_CHARPOS (*it) = limit;
5822 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5824 else
5826 struct bidi_it bprev;
5828 /* Help bidi.c avoid expensive searches for display
5829 properties and overlays, by telling it that there are
5830 none up to `limit'. */
5831 if (it->bidi_it.disp_pos < limit)
5833 it->bidi_it.disp_pos = limit;
5834 it->bidi_it.disp_prop = 0;
5836 do {
5837 bprev = it->bidi_it;
5838 bidi_move_to_visually_next (&it->bidi_it);
5839 } while (it->bidi_it.charpos != limit);
5840 IT_CHARPOS (*it) = limit;
5841 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5842 if (bidi_it_prev)
5843 *bidi_it_prev = bprev;
5845 *skipped_p = newline_found_p = 1;
5847 else
5849 while (get_next_display_element (it)
5850 && !newline_found_p)
5852 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5853 if (newline_found_p && it->bidi_p && bidi_it_prev)
5854 *bidi_it_prev = it->bidi_it;
5855 set_iterator_to_next (it, 0);
5860 it->selective = old_selective;
5861 return newline_found_p;
5865 /* Set IT's current position to the previous visible line start. Skip
5866 invisible text that is so either due to text properties or due to
5867 selective display. Caution: this does not change IT->current_x and
5868 IT->hpos. */
5870 static void
5871 back_to_previous_visible_line_start (struct it *it)
5873 while (IT_CHARPOS (*it) > BEGV)
5875 back_to_previous_line_start (it);
5877 if (IT_CHARPOS (*it) <= BEGV)
5878 break;
5880 /* If selective > 0, then lines indented more than its value are
5881 invisible. */
5882 if (it->selective > 0
5883 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5884 it->selective))
5885 continue;
5887 /* Check the newline before point for invisibility. */
5889 Lisp_Object prop;
5890 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5891 Qinvisible, it->window);
5892 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5893 continue;
5896 if (IT_CHARPOS (*it) <= BEGV)
5897 break;
5900 struct it it2;
5901 void *it2data = NULL;
5902 EMACS_INT pos;
5903 EMACS_INT beg, end;
5904 Lisp_Object val, overlay;
5906 SAVE_IT (it2, *it, it2data);
5908 /* If newline is part of a composition, continue from start of composition */
5909 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5910 && beg < IT_CHARPOS (*it))
5911 goto replaced;
5913 /* If newline is replaced by a display property, find start of overlay
5914 or interval and continue search from that point. */
5915 pos = --IT_CHARPOS (it2);
5916 --IT_BYTEPOS (it2);
5917 it2.sp = 0;
5918 bidi_unshelve_cache (NULL, 0);
5919 it2.string_from_display_prop_p = 0;
5920 it2.from_disp_prop_p = 0;
5921 if (handle_display_prop (&it2) == HANDLED_RETURN
5922 && !NILP (val = get_char_property_and_overlay
5923 (make_number (pos), Qdisplay, Qnil, &overlay))
5924 && (OVERLAYP (overlay)
5925 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5926 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5928 RESTORE_IT (it, it, it2data);
5929 goto replaced;
5932 /* Newline is not replaced by anything -- so we are done. */
5933 RESTORE_IT (it, it, it2data);
5934 break;
5936 replaced:
5937 if (beg < BEGV)
5938 beg = BEGV;
5939 IT_CHARPOS (*it) = beg;
5940 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5944 it->continuation_lines_width = 0;
5946 xassert (IT_CHARPOS (*it) >= BEGV);
5947 xassert (IT_CHARPOS (*it) == BEGV
5948 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5949 CHECK_IT (it);
5953 /* Reseat iterator IT at the previous visible line start. Skip
5954 invisible text that is so either due to text properties or due to
5955 selective display. At the end, update IT's overlay information,
5956 face information etc. */
5958 void
5959 reseat_at_previous_visible_line_start (struct it *it)
5961 back_to_previous_visible_line_start (it);
5962 reseat (it, it->current.pos, 1);
5963 CHECK_IT (it);
5967 /* Reseat iterator IT on the next visible line start in the current
5968 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5969 preceding the line start. Skip over invisible text that is so
5970 because of selective display. Compute faces, overlays etc at the
5971 new position. Note that this function does not skip over text that
5972 is invisible because of text properties. */
5974 static void
5975 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5977 int newline_found_p, skipped_p = 0;
5978 struct bidi_it bidi_it_prev;
5980 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5982 /* Skip over lines that are invisible because they are indented
5983 more than the value of IT->selective. */
5984 if (it->selective > 0)
5985 while (IT_CHARPOS (*it) < ZV
5986 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5987 it->selective))
5989 xassert (IT_BYTEPOS (*it) == BEGV
5990 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5991 newline_found_p =
5992 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5995 /* Position on the newline if that's what's requested. */
5996 if (on_newline_p && newline_found_p)
5998 if (STRINGP (it->string))
6000 if (IT_STRING_CHARPOS (*it) > 0)
6002 if (!it->bidi_p)
6004 --IT_STRING_CHARPOS (*it);
6005 --IT_STRING_BYTEPOS (*it);
6007 else
6009 /* We need to restore the bidi iterator to the state
6010 it had on the newline, and resync the IT's
6011 position with that. */
6012 it->bidi_it = bidi_it_prev;
6013 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6014 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6018 else if (IT_CHARPOS (*it) > BEGV)
6020 if (!it->bidi_p)
6022 --IT_CHARPOS (*it);
6023 --IT_BYTEPOS (*it);
6025 else
6027 /* We need to restore the bidi iterator to the state it
6028 had on the newline and resync IT with that. */
6029 it->bidi_it = bidi_it_prev;
6030 IT_CHARPOS (*it) = it->bidi_it.charpos;
6031 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6033 reseat (it, it->current.pos, 0);
6036 else if (skipped_p)
6037 reseat (it, it->current.pos, 0);
6039 CHECK_IT (it);
6044 /***********************************************************************
6045 Changing an iterator's position
6046 ***********************************************************************/
6048 /* Change IT's current position to POS in current_buffer. If FORCE_P
6049 is non-zero, always check for text properties at the new position.
6050 Otherwise, text properties are only looked up if POS >=
6051 IT->check_charpos of a property. */
6053 static void
6054 reseat (struct it *it, struct text_pos pos, int force_p)
6056 EMACS_INT original_pos = IT_CHARPOS (*it);
6058 reseat_1 (it, pos, 0);
6060 /* Determine where to check text properties. Avoid doing it
6061 where possible because text property lookup is very expensive. */
6062 if (force_p
6063 || CHARPOS (pos) > it->stop_charpos
6064 || CHARPOS (pos) < original_pos)
6066 if (it->bidi_p)
6068 /* For bidi iteration, we need to prime prev_stop and
6069 base_level_stop with our best estimations. */
6070 /* Implementation note: Of course, POS is not necessarily a
6071 stop position, so assigning prev_pos to it is a lie; we
6072 should have called compute_stop_backwards. However, if
6073 the current buffer does not include any R2L characters,
6074 that call would be a waste of cycles, because the
6075 iterator will never move back, and thus never cross this
6076 "fake" stop position. So we delay that backward search
6077 until the time we really need it, in next_element_from_buffer. */
6078 if (CHARPOS (pos) != it->prev_stop)
6079 it->prev_stop = CHARPOS (pos);
6080 if (CHARPOS (pos) < it->base_level_stop)
6081 it->base_level_stop = 0; /* meaning it's unknown */
6082 handle_stop (it);
6084 else
6086 handle_stop (it);
6087 it->prev_stop = it->base_level_stop = 0;
6092 CHECK_IT (it);
6096 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6097 IT->stop_pos to POS, also. */
6099 static void
6100 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6102 /* Don't call this function when scanning a C string. */
6103 xassert (it->s == NULL);
6105 /* POS must be a reasonable value. */
6106 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6108 it->current.pos = it->position = pos;
6109 it->end_charpos = ZV;
6110 it->dpvec = NULL;
6111 it->current.dpvec_index = -1;
6112 it->current.overlay_string_index = -1;
6113 IT_STRING_CHARPOS (*it) = -1;
6114 IT_STRING_BYTEPOS (*it) = -1;
6115 it->string = Qnil;
6116 it->method = GET_FROM_BUFFER;
6117 it->object = it->w->buffer;
6118 it->area = TEXT_AREA;
6119 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6120 it->sp = 0;
6121 it->string_from_display_prop_p = 0;
6122 it->string_from_prefix_prop_p = 0;
6124 it->from_disp_prop_p = 0;
6125 it->face_before_selective_p = 0;
6126 if (it->bidi_p)
6128 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6129 &it->bidi_it);
6130 bidi_unshelve_cache (NULL, 0);
6131 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6132 it->bidi_it.string.s = NULL;
6133 it->bidi_it.string.lstring = Qnil;
6134 it->bidi_it.string.bufpos = 0;
6135 it->bidi_it.string.unibyte = 0;
6138 if (set_stop_p)
6140 it->stop_charpos = CHARPOS (pos);
6141 it->base_level_stop = CHARPOS (pos);
6146 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6147 If S is non-null, it is a C string to iterate over. Otherwise,
6148 STRING gives a Lisp string to iterate over.
6150 If PRECISION > 0, don't return more then PRECISION number of
6151 characters from the string.
6153 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6154 characters have been returned. FIELD_WIDTH < 0 means an infinite
6155 field width.
6157 MULTIBYTE = 0 means disable processing of multibyte characters,
6158 MULTIBYTE > 0 means enable it,
6159 MULTIBYTE < 0 means use IT->multibyte_p.
6161 IT must be initialized via a prior call to init_iterator before
6162 calling this function. */
6164 static void
6165 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6166 EMACS_INT charpos, EMACS_INT precision, int field_width,
6167 int multibyte)
6169 /* No region in strings. */
6170 it->region_beg_charpos = it->region_end_charpos = -1;
6172 /* No text property checks performed by default, but see below. */
6173 it->stop_charpos = -1;
6175 /* Set iterator position and end position. */
6176 memset (&it->current, 0, sizeof it->current);
6177 it->current.overlay_string_index = -1;
6178 it->current.dpvec_index = -1;
6179 xassert (charpos >= 0);
6181 /* If STRING is specified, use its multibyteness, otherwise use the
6182 setting of MULTIBYTE, if specified. */
6183 if (multibyte >= 0)
6184 it->multibyte_p = multibyte > 0;
6186 /* Bidirectional reordering of strings is controlled by the default
6187 value of bidi-display-reordering. Don't try to reorder while
6188 loading loadup.el, as the necessary character property tables are
6189 not yet available. */
6190 it->bidi_p =
6191 NILP (Vpurify_flag)
6192 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6194 if (s == NULL)
6196 xassert (STRINGP (string));
6197 it->string = string;
6198 it->s = NULL;
6199 it->end_charpos = it->string_nchars = SCHARS (string);
6200 it->method = GET_FROM_STRING;
6201 it->current.string_pos = string_pos (charpos, string);
6203 if (it->bidi_p)
6205 it->bidi_it.string.lstring = string;
6206 it->bidi_it.string.s = NULL;
6207 it->bidi_it.string.schars = it->end_charpos;
6208 it->bidi_it.string.bufpos = 0;
6209 it->bidi_it.string.from_disp_str = 0;
6210 it->bidi_it.string.unibyte = !it->multibyte_p;
6211 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6212 FRAME_WINDOW_P (it->f), &it->bidi_it);
6215 else
6217 it->s = (const unsigned char *) s;
6218 it->string = Qnil;
6220 /* Note that we use IT->current.pos, not it->current.string_pos,
6221 for displaying C strings. */
6222 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6223 if (it->multibyte_p)
6225 it->current.pos = c_string_pos (charpos, s, 1);
6226 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6228 else
6230 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6231 it->end_charpos = it->string_nchars = strlen (s);
6234 if (it->bidi_p)
6236 it->bidi_it.string.lstring = Qnil;
6237 it->bidi_it.string.s = (const unsigned char *) s;
6238 it->bidi_it.string.schars = it->end_charpos;
6239 it->bidi_it.string.bufpos = 0;
6240 it->bidi_it.string.from_disp_str = 0;
6241 it->bidi_it.string.unibyte = !it->multibyte_p;
6242 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6243 &it->bidi_it);
6245 it->method = GET_FROM_C_STRING;
6248 /* PRECISION > 0 means don't return more than PRECISION characters
6249 from the string. */
6250 if (precision > 0 && it->end_charpos - charpos > precision)
6252 it->end_charpos = it->string_nchars = charpos + precision;
6253 if (it->bidi_p)
6254 it->bidi_it.string.schars = it->end_charpos;
6257 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6258 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6259 FIELD_WIDTH < 0 means infinite field width. This is useful for
6260 padding with `-' at the end of a mode line. */
6261 if (field_width < 0)
6262 field_width = INFINITY;
6263 /* Implementation note: We deliberately don't enlarge
6264 it->bidi_it.string.schars here to fit it->end_charpos, because
6265 the bidi iterator cannot produce characters out of thin air. */
6266 if (field_width > it->end_charpos - charpos)
6267 it->end_charpos = charpos + field_width;
6269 /* Use the standard display table for displaying strings. */
6270 if (DISP_TABLE_P (Vstandard_display_table))
6271 it->dp = XCHAR_TABLE (Vstandard_display_table);
6273 it->stop_charpos = charpos;
6274 it->prev_stop = charpos;
6275 it->base_level_stop = 0;
6276 if (it->bidi_p)
6278 it->bidi_it.first_elt = 1;
6279 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6280 it->bidi_it.disp_pos = -1;
6282 if (s == NULL && it->multibyte_p)
6284 EMACS_INT endpos = SCHARS (it->string);
6285 if (endpos > it->end_charpos)
6286 endpos = it->end_charpos;
6287 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6288 it->string);
6290 CHECK_IT (it);
6295 /***********************************************************************
6296 Iteration
6297 ***********************************************************************/
6299 /* Map enum it_method value to corresponding next_element_from_* function. */
6301 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6303 next_element_from_buffer,
6304 next_element_from_display_vector,
6305 next_element_from_string,
6306 next_element_from_c_string,
6307 next_element_from_image,
6308 next_element_from_stretch
6311 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6314 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6315 (possibly with the following characters). */
6317 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6318 ((IT)->cmp_it.id >= 0 \
6319 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6320 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6321 END_CHARPOS, (IT)->w, \
6322 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6323 (IT)->string)))
6326 /* Lookup the char-table Vglyphless_char_display for character C (-1
6327 if we want information for no-font case), and return the display
6328 method symbol. By side-effect, update it->what and
6329 it->glyphless_method. This function is called from
6330 get_next_display_element for each character element, and from
6331 x_produce_glyphs when no suitable font was found. */
6333 Lisp_Object
6334 lookup_glyphless_char_display (int c, struct it *it)
6336 Lisp_Object glyphless_method = Qnil;
6338 if (CHAR_TABLE_P (Vglyphless_char_display)
6339 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6341 if (c >= 0)
6343 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6344 if (CONSP (glyphless_method))
6345 glyphless_method = FRAME_WINDOW_P (it->f)
6346 ? XCAR (glyphless_method)
6347 : XCDR (glyphless_method);
6349 else
6350 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6353 retry:
6354 if (NILP (glyphless_method))
6356 if (c >= 0)
6357 /* The default is to display the character by a proper font. */
6358 return Qnil;
6359 /* The default for the no-font case is to display an empty box. */
6360 glyphless_method = Qempty_box;
6362 if (EQ (glyphless_method, Qzero_width))
6364 if (c >= 0)
6365 return glyphless_method;
6366 /* This method can't be used for the no-font case. */
6367 glyphless_method = Qempty_box;
6369 if (EQ (glyphless_method, Qthin_space))
6370 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6371 else if (EQ (glyphless_method, Qempty_box))
6372 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6373 else if (EQ (glyphless_method, Qhex_code))
6374 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6375 else if (STRINGP (glyphless_method))
6376 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6377 else
6379 /* Invalid value. We use the default method. */
6380 glyphless_method = Qnil;
6381 goto retry;
6383 it->what = IT_GLYPHLESS;
6384 return glyphless_method;
6387 /* Load IT's display element fields with information about the next
6388 display element from the current position of IT. Value is zero if
6389 end of buffer (or C string) is reached. */
6391 static struct frame *last_escape_glyph_frame = NULL;
6392 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6393 static int last_escape_glyph_merged_face_id = 0;
6395 struct frame *last_glyphless_glyph_frame = NULL;
6396 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6397 int last_glyphless_glyph_merged_face_id = 0;
6399 static int
6400 get_next_display_element (struct it *it)
6402 /* Non-zero means that we found a display element. Zero means that
6403 we hit the end of what we iterate over. Performance note: the
6404 function pointer `method' used here turns out to be faster than
6405 using a sequence of if-statements. */
6406 int success_p;
6408 get_next:
6409 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6411 if (it->what == IT_CHARACTER)
6413 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6414 and only if (a) the resolved directionality of that character
6415 is R..." */
6416 /* FIXME: Do we need an exception for characters from display
6417 tables? */
6418 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6419 it->c = bidi_mirror_char (it->c);
6420 /* Map via display table or translate control characters.
6421 IT->c, IT->len etc. have been set to the next character by
6422 the function call above. If we have a display table, and it
6423 contains an entry for IT->c, translate it. Don't do this if
6424 IT->c itself comes from a display table, otherwise we could
6425 end up in an infinite recursion. (An alternative could be to
6426 count the recursion depth of this function and signal an
6427 error when a certain maximum depth is reached.) Is it worth
6428 it? */
6429 if (success_p && it->dpvec == NULL)
6431 Lisp_Object dv;
6432 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6433 int nonascii_space_p = 0;
6434 int nonascii_hyphen_p = 0;
6435 int c = it->c; /* This is the character to display. */
6437 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6439 xassert (SINGLE_BYTE_CHAR_P (c));
6440 if (unibyte_display_via_language_environment)
6442 c = DECODE_CHAR (unibyte, c);
6443 if (c < 0)
6444 c = BYTE8_TO_CHAR (it->c);
6446 else
6447 c = BYTE8_TO_CHAR (it->c);
6450 if (it->dp
6451 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6452 VECTORP (dv)))
6454 struct Lisp_Vector *v = XVECTOR (dv);
6456 /* Return the first character from the display table
6457 entry, if not empty. If empty, don't display the
6458 current character. */
6459 if (v->header.size)
6461 it->dpvec_char_len = it->len;
6462 it->dpvec = v->contents;
6463 it->dpend = v->contents + v->header.size;
6464 it->current.dpvec_index = 0;
6465 it->dpvec_face_id = -1;
6466 it->saved_face_id = it->face_id;
6467 it->method = GET_FROM_DISPLAY_VECTOR;
6468 it->ellipsis_p = 0;
6470 else
6472 set_iterator_to_next (it, 0);
6474 goto get_next;
6477 if (! NILP (lookup_glyphless_char_display (c, it)))
6479 if (it->what == IT_GLYPHLESS)
6480 goto done;
6481 /* Don't display this character. */
6482 set_iterator_to_next (it, 0);
6483 goto get_next;
6486 /* If `nobreak-char-display' is non-nil, we display
6487 non-ASCII spaces and hyphens specially. */
6488 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6490 if (c == 0xA0)
6491 nonascii_space_p = 1;
6492 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6493 nonascii_hyphen_p = 1;
6496 /* Translate control characters into `\003' or `^C' form.
6497 Control characters coming from a display table entry are
6498 currently not translated because we use IT->dpvec to hold
6499 the translation. This could easily be changed but I
6500 don't believe that it is worth doing.
6502 The characters handled by `nobreak-char-display' must be
6503 translated too.
6505 Non-printable characters and raw-byte characters are also
6506 translated to octal form. */
6507 if (((c < ' ' || c == 127) /* ASCII control chars */
6508 ? (it->area != TEXT_AREA
6509 /* In mode line, treat \n, \t like other crl chars. */
6510 || (c != '\t'
6511 && it->glyph_row
6512 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6513 || (c != '\n' && c != '\t'))
6514 : (nonascii_space_p
6515 || nonascii_hyphen_p
6516 || CHAR_BYTE8_P (c)
6517 || ! CHAR_PRINTABLE_P (c))))
6519 /* C is a control character, non-ASCII space/hyphen,
6520 raw-byte, or a non-printable character which must be
6521 displayed either as '\003' or as `^C' where the '\\'
6522 and '^' can be defined in the display table. Fill
6523 IT->ctl_chars with glyphs for what we have to
6524 display. Then, set IT->dpvec to these glyphs. */
6525 Lisp_Object gc;
6526 int ctl_len;
6527 int face_id;
6528 EMACS_INT lface_id = 0;
6529 int escape_glyph;
6531 /* Handle control characters with ^. */
6533 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6535 int g;
6537 g = '^'; /* default glyph for Control */
6538 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6539 if (it->dp
6540 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
6541 && GLYPH_CODE_CHAR_VALID_P (gc))
6543 g = GLYPH_CODE_CHAR (gc);
6544 lface_id = GLYPH_CODE_FACE (gc);
6546 if (lface_id)
6548 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6550 else if (it->f == last_escape_glyph_frame
6551 && it->face_id == last_escape_glyph_face_id)
6553 face_id = last_escape_glyph_merged_face_id;
6555 else
6557 /* Merge the escape-glyph face into the current face. */
6558 face_id = merge_faces (it->f, Qescape_glyph, 0,
6559 it->face_id);
6560 last_escape_glyph_frame = it->f;
6561 last_escape_glyph_face_id = it->face_id;
6562 last_escape_glyph_merged_face_id = face_id;
6565 XSETINT (it->ctl_chars[0], g);
6566 XSETINT (it->ctl_chars[1], c ^ 0100);
6567 ctl_len = 2;
6568 goto display_control;
6571 /* Handle non-ascii space in the mode where it only gets
6572 highlighting. */
6574 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6576 /* Merge `nobreak-space' into the current face. */
6577 face_id = merge_faces (it->f, Qnobreak_space, 0,
6578 it->face_id);
6579 XSETINT (it->ctl_chars[0], ' ');
6580 ctl_len = 1;
6581 goto display_control;
6584 /* Handle sequences that start with the "escape glyph". */
6586 /* the default escape glyph is \. */
6587 escape_glyph = '\\';
6589 if (it->dp
6590 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
6591 && GLYPH_CODE_CHAR_VALID_P (gc))
6593 escape_glyph = GLYPH_CODE_CHAR (gc);
6594 lface_id = GLYPH_CODE_FACE (gc);
6596 if (lface_id)
6598 /* The display table specified a face.
6599 Merge it into face_id and also into escape_glyph. */
6600 face_id = merge_faces (it->f, Qt, lface_id,
6601 it->face_id);
6603 else if (it->f == last_escape_glyph_frame
6604 && it->face_id == last_escape_glyph_face_id)
6606 face_id = last_escape_glyph_merged_face_id;
6608 else
6610 /* Merge the escape-glyph face into the current face. */
6611 face_id = merge_faces (it->f, Qescape_glyph, 0,
6612 it->face_id);
6613 last_escape_glyph_frame = it->f;
6614 last_escape_glyph_face_id = it->face_id;
6615 last_escape_glyph_merged_face_id = face_id;
6618 /* Draw non-ASCII hyphen with just highlighting: */
6620 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6622 XSETINT (it->ctl_chars[0], '-');
6623 ctl_len = 1;
6624 goto display_control;
6627 /* Draw non-ASCII space/hyphen with escape glyph: */
6629 if (nonascii_space_p || nonascii_hyphen_p)
6631 XSETINT (it->ctl_chars[0], escape_glyph);
6632 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6633 ctl_len = 2;
6634 goto display_control;
6638 char str[10];
6639 int len, i;
6641 if (CHAR_BYTE8_P (c))
6642 /* Display \200 instead of \17777600. */
6643 c = CHAR_TO_BYTE8 (c);
6644 len = sprintf (str, "%03o", c);
6646 XSETINT (it->ctl_chars[0], escape_glyph);
6647 for (i = 0; i < len; i++)
6648 XSETINT (it->ctl_chars[i + 1], str[i]);
6649 ctl_len = len + 1;
6652 display_control:
6653 /* Set up IT->dpvec and return first character from it. */
6654 it->dpvec_char_len = it->len;
6655 it->dpvec = it->ctl_chars;
6656 it->dpend = it->dpvec + ctl_len;
6657 it->current.dpvec_index = 0;
6658 it->dpvec_face_id = face_id;
6659 it->saved_face_id = it->face_id;
6660 it->method = GET_FROM_DISPLAY_VECTOR;
6661 it->ellipsis_p = 0;
6662 goto get_next;
6664 it->char_to_display = c;
6666 else if (success_p)
6668 it->char_to_display = it->c;
6672 /* Adjust face id for a multibyte character. There are no multibyte
6673 character in unibyte text. */
6674 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6675 && it->multibyte_p
6676 && success_p
6677 && FRAME_WINDOW_P (it->f))
6679 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6681 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6683 /* Automatic composition with glyph-string. */
6684 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6686 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6688 else
6690 EMACS_INT pos = (it->s ? -1
6691 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6692 : IT_CHARPOS (*it));
6693 int c;
6695 if (it->what == IT_CHARACTER)
6696 c = it->char_to_display;
6697 else
6699 struct composition *cmp = composition_table[it->cmp_it.id];
6700 int i;
6702 c = ' ';
6703 for (i = 0; i < cmp->glyph_len; i++)
6704 /* TAB in a composition means display glyphs with
6705 padding space on the left or right. */
6706 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6707 break;
6709 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6713 done:
6714 /* Is this character the last one of a run of characters with
6715 box? If yes, set IT->end_of_box_run_p to 1. */
6716 if (it->face_box_p
6717 && it->s == NULL)
6719 if (it->method == GET_FROM_STRING && it->sp)
6721 int face_id = underlying_face_id (it);
6722 struct face *face = FACE_FROM_ID (it->f, face_id);
6724 if (face)
6726 if (face->box == FACE_NO_BOX)
6728 /* If the box comes from face properties in a
6729 display string, check faces in that string. */
6730 int string_face_id = face_after_it_pos (it);
6731 it->end_of_box_run_p
6732 = (FACE_FROM_ID (it->f, string_face_id)->box
6733 == FACE_NO_BOX);
6735 /* Otherwise, the box comes from the underlying face.
6736 If this is the last string character displayed, check
6737 the next buffer location. */
6738 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6739 && (it->current.overlay_string_index
6740 == it->n_overlay_strings - 1))
6742 EMACS_INT ignore;
6743 int next_face_id;
6744 struct text_pos pos = it->current.pos;
6745 INC_TEXT_POS (pos, it->multibyte_p);
6747 next_face_id = face_at_buffer_position
6748 (it->w, CHARPOS (pos), it->region_beg_charpos,
6749 it->region_end_charpos, &ignore,
6750 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6751 -1);
6752 it->end_of_box_run_p
6753 = (FACE_FROM_ID (it->f, next_face_id)->box
6754 == FACE_NO_BOX);
6758 else
6760 int face_id = face_after_it_pos (it);
6761 it->end_of_box_run_p
6762 = (face_id != it->face_id
6763 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6767 /* Value is 0 if end of buffer or string reached. */
6768 return success_p;
6772 /* Move IT to the next display element.
6774 RESEAT_P non-zero means if called on a newline in buffer text,
6775 skip to the next visible line start.
6777 Functions get_next_display_element and set_iterator_to_next are
6778 separate because I find this arrangement easier to handle than a
6779 get_next_display_element function that also increments IT's
6780 position. The way it is we can first look at an iterator's current
6781 display element, decide whether it fits on a line, and if it does,
6782 increment the iterator position. The other way around we probably
6783 would either need a flag indicating whether the iterator has to be
6784 incremented the next time, or we would have to implement a
6785 decrement position function which would not be easy to write. */
6787 void
6788 set_iterator_to_next (struct it *it, int reseat_p)
6790 /* Reset flags indicating start and end of a sequence of characters
6791 with box. Reset them at the start of this function because
6792 moving the iterator to a new position might set them. */
6793 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6795 switch (it->method)
6797 case GET_FROM_BUFFER:
6798 /* The current display element of IT is a character from
6799 current_buffer. Advance in the buffer, and maybe skip over
6800 invisible lines that are so because of selective display. */
6801 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6802 reseat_at_next_visible_line_start (it, 0);
6803 else if (it->cmp_it.id >= 0)
6805 /* We are currently getting glyphs from a composition. */
6806 int i;
6808 if (! it->bidi_p)
6810 IT_CHARPOS (*it) += it->cmp_it.nchars;
6811 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6812 if (it->cmp_it.to < it->cmp_it.nglyphs)
6814 it->cmp_it.from = it->cmp_it.to;
6816 else
6818 it->cmp_it.id = -1;
6819 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6820 IT_BYTEPOS (*it),
6821 it->end_charpos, Qnil);
6824 else if (! it->cmp_it.reversed_p)
6826 /* Composition created while scanning forward. */
6827 /* Update IT's char/byte positions to point to the first
6828 character of the next grapheme cluster, or to the
6829 character visually after the current composition. */
6830 for (i = 0; i < it->cmp_it.nchars; i++)
6831 bidi_move_to_visually_next (&it->bidi_it);
6832 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6833 IT_CHARPOS (*it) = it->bidi_it.charpos;
6835 if (it->cmp_it.to < it->cmp_it.nglyphs)
6837 /* Proceed to the next grapheme cluster. */
6838 it->cmp_it.from = it->cmp_it.to;
6840 else
6842 /* No more grapheme clusters in this composition.
6843 Find the next stop position. */
6844 EMACS_INT stop = it->end_charpos;
6845 if (it->bidi_it.scan_dir < 0)
6846 /* Now we are scanning backward and don't know
6847 where to stop. */
6848 stop = -1;
6849 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6850 IT_BYTEPOS (*it), stop, Qnil);
6853 else
6855 /* Composition created while scanning backward. */
6856 /* Update IT's char/byte positions to point to the last
6857 character of the previous grapheme cluster, or the
6858 character visually after the current composition. */
6859 for (i = 0; i < it->cmp_it.nchars; i++)
6860 bidi_move_to_visually_next (&it->bidi_it);
6861 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6862 IT_CHARPOS (*it) = it->bidi_it.charpos;
6863 if (it->cmp_it.from > 0)
6865 /* Proceed to the previous grapheme cluster. */
6866 it->cmp_it.to = it->cmp_it.from;
6868 else
6870 /* No more grapheme clusters in this composition.
6871 Find the next stop position. */
6872 EMACS_INT stop = it->end_charpos;
6873 if (it->bidi_it.scan_dir < 0)
6874 /* Now we are scanning backward and don't know
6875 where to stop. */
6876 stop = -1;
6877 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6878 IT_BYTEPOS (*it), stop, Qnil);
6882 else
6884 xassert (it->len != 0);
6886 if (!it->bidi_p)
6888 IT_BYTEPOS (*it) += it->len;
6889 IT_CHARPOS (*it) += 1;
6891 else
6893 int prev_scan_dir = it->bidi_it.scan_dir;
6894 /* If this is a new paragraph, determine its base
6895 direction (a.k.a. its base embedding level). */
6896 if (it->bidi_it.new_paragraph)
6897 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6898 bidi_move_to_visually_next (&it->bidi_it);
6899 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6900 IT_CHARPOS (*it) = it->bidi_it.charpos;
6901 if (prev_scan_dir != it->bidi_it.scan_dir)
6903 /* As the scan direction was changed, we must
6904 re-compute the stop position for composition. */
6905 EMACS_INT stop = it->end_charpos;
6906 if (it->bidi_it.scan_dir < 0)
6907 stop = -1;
6908 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6909 IT_BYTEPOS (*it), stop, Qnil);
6912 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6914 break;
6916 case GET_FROM_C_STRING:
6917 /* Current display element of IT is from a C string. */
6918 if (!it->bidi_p
6919 /* If the string position is beyond string's end, it means
6920 next_element_from_c_string is padding the string with
6921 blanks, in which case we bypass the bidi iterator,
6922 because it cannot deal with such virtual characters. */
6923 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
6925 IT_BYTEPOS (*it) += it->len;
6926 IT_CHARPOS (*it) += 1;
6928 else
6930 bidi_move_to_visually_next (&it->bidi_it);
6931 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6932 IT_CHARPOS (*it) = it->bidi_it.charpos;
6934 break;
6936 case GET_FROM_DISPLAY_VECTOR:
6937 /* Current display element of IT is from a display table entry.
6938 Advance in the display table definition. Reset it to null if
6939 end reached, and continue with characters from buffers/
6940 strings. */
6941 ++it->current.dpvec_index;
6943 /* Restore face of the iterator to what they were before the
6944 display vector entry (these entries may contain faces). */
6945 it->face_id = it->saved_face_id;
6947 if (it->dpvec + it->current.dpvec_index == it->dpend)
6949 int recheck_faces = it->ellipsis_p;
6951 if (it->s)
6952 it->method = GET_FROM_C_STRING;
6953 else if (STRINGP (it->string))
6954 it->method = GET_FROM_STRING;
6955 else
6957 it->method = GET_FROM_BUFFER;
6958 it->object = it->w->buffer;
6961 it->dpvec = NULL;
6962 it->current.dpvec_index = -1;
6964 /* Skip over characters which were displayed via IT->dpvec. */
6965 if (it->dpvec_char_len < 0)
6966 reseat_at_next_visible_line_start (it, 1);
6967 else if (it->dpvec_char_len > 0)
6969 if (it->method == GET_FROM_STRING
6970 && it->n_overlay_strings > 0)
6971 it->ignore_overlay_strings_at_pos_p = 1;
6972 it->len = it->dpvec_char_len;
6973 set_iterator_to_next (it, reseat_p);
6976 /* Maybe recheck faces after display vector */
6977 if (recheck_faces)
6978 it->stop_charpos = IT_CHARPOS (*it);
6980 break;
6982 case GET_FROM_STRING:
6983 /* Current display element is a character from a Lisp string. */
6984 xassert (it->s == NULL && STRINGP (it->string));
6985 if (it->cmp_it.id >= 0)
6987 int i;
6989 if (! it->bidi_p)
6991 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6992 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6993 if (it->cmp_it.to < it->cmp_it.nglyphs)
6994 it->cmp_it.from = it->cmp_it.to;
6995 else
6997 it->cmp_it.id = -1;
6998 composition_compute_stop_pos (&it->cmp_it,
6999 IT_STRING_CHARPOS (*it),
7000 IT_STRING_BYTEPOS (*it),
7001 it->end_charpos, it->string);
7004 else if (! it->cmp_it.reversed_p)
7006 for (i = 0; i < it->cmp_it.nchars; i++)
7007 bidi_move_to_visually_next (&it->bidi_it);
7008 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7009 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7011 if (it->cmp_it.to < it->cmp_it.nglyphs)
7012 it->cmp_it.from = it->cmp_it.to;
7013 else
7015 EMACS_INT stop = it->end_charpos;
7016 if (it->bidi_it.scan_dir < 0)
7017 stop = -1;
7018 composition_compute_stop_pos (&it->cmp_it,
7019 IT_STRING_CHARPOS (*it),
7020 IT_STRING_BYTEPOS (*it), stop,
7021 it->string);
7024 else
7026 for (i = 0; i < it->cmp_it.nchars; i++)
7027 bidi_move_to_visually_next (&it->bidi_it);
7028 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7029 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7030 if (it->cmp_it.from > 0)
7031 it->cmp_it.to = it->cmp_it.from;
7032 else
7034 EMACS_INT stop = it->end_charpos;
7035 if (it->bidi_it.scan_dir < 0)
7036 stop = -1;
7037 composition_compute_stop_pos (&it->cmp_it,
7038 IT_STRING_CHARPOS (*it),
7039 IT_STRING_BYTEPOS (*it), stop,
7040 it->string);
7044 else
7046 if (!it->bidi_p
7047 /* If the string position is beyond string's end, it
7048 means next_element_from_string is padding the string
7049 with blanks, in which case we bypass the bidi
7050 iterator, because it cannot deal with such virtual
7051 characters. */
7052 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7054 IT_STRING_BYTEPOS (*it) += it->len;
7055 IT_STRING_CHARPOS (*it) += 1;
7057 else
7059 int prev_scan_dir = it->bidi_it.scan_dir;
7061 bidi_move_to_visually_next (&it->bidi_it);
7062 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7063 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7064 if (prev_scan_dir != it->bidi_it.scan_dir)
7066 EMACS_INT stop = it->end_charpos;
7068 if (it->bidi_it.scan_dir < 0)
7069 stop = -1;
7070 composition_compute_stop_pos (&it->cmp_it,
7071 IT_STRING_CHARPOS (*it),
7072 IT_STRING_BYTEPOS (*it), stop,
7073 it->string);
7078 consider_string_end:
7080 if (it->current.overlay_string_index >= 0)
7082 /* IT->string is an overlay string. Advance to the
7083 next, if there is one. */
7084 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7086 it->ellipsis_p = 0;
7087 next_overlay_string (it);
7088 if (it->ellipsis_p)
7089 setup_for_ellipsis (it, 0);
7092 else
7094 /* IT->string is not an overlay string. If we reached
7095 its end, and there is something on IT->stack, proceed
7096 with what is on the stack. This can be either another
7097 string, this time an overlay string, or a buffer. */
7098 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7099 && it->sp > 0)
7101 pop_it (it);
7102 if (it->method == GET_FROM_STRING)
7103 goto consider_string_end;
7106 break;
7108 case GET_FROM_IMAGE:
7109 case GET_FROM_STRETCH:
7110 /* The position etc with which we have to proceed are on
7111 the stack. The position may be at the end of a string,
7112 if the `display' property takes up the whole string. */
7113 xassert (it->sp > 0);
7114 pop_it (it);
7115 if (it->method == GET_FROM_STRING)
7116 goto consider_string_end;
7117 break;
7119 default:
7120 /* There are no other methods defined, so this should be a bug. */
7121 abort ();
7124 xassert (it->method != GET_FROM_STRING
7125 || (STRINGP (it->string)
7126 && IT_STRING_CHARPOS (*it) >= 0));
7129 /* Load IT's display element fields with information about the next
7130 display element which comes from a display table entry or from the
7131 result of translating a control character to one of the forms `^C'
7132 or `\003'.
7134 IT->dpvec holds the glyphs to return as characters.
7135 IT->saved_face_id holds the face id before the display vector--it
7136 is restored into IT->face_id in set_iterator_to_next. */
7138 static int
7139 next_element_from_display_vector (struct it *it)
7141 Lisp_Object gc;
7143 /* Precondition. */
7144 xassert (it->dpvec && it->current.dpvec_index >= 0);
7146 it->face_id = it->saved_face_id;
7148 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7149 That seemed totally bogus - so I changed it... */
7150 gc = it->dpvec[it->current.dpvec_index];
7152 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
7154 it->c = GLYPH_CODE_CHAR (gc);
7155 it->len = CHAR_BYTES (it->c);
7157 /* The entry may contain a face id to use. Such a face id is
7158 the id of a Lisp face, not a realized face. A face id of
7159 zero means no face is specified. */
7160 if (it->dpvec_face_id >= 0)
7161 it->face_id = it->dpvec_face_id;
7162 else
7164 EMACS_INT lface_id = GLYPH_CODE_FACE (gc);
7165 if (lface_id > 0)
7166 it->face_id = merge_faces (it->f, Qt, lface_id,
7167 it->saved_face_id);
7170 else
7171 /* Display table entry is invalid. Return a space. */
7172 it->c = ' ', it->len = 1;
7174 /* Don't change position and object of the iterator here. They are
7175 still the values of the character that had this display table
7176 entry or was translated, and that's what we want. */
7177 it->what = IT_CHARACTER;
7178 return 1;
7181 /* Get the first element of string/buffer in the visual order, after
7182 being reseated to a new position in a string or a buffer. */
7183 static void
7184 get_visually_first_element (struct it *it)
7186 int string_p = STRINGP (it->string) || it->s;
7187 EMACS_INT eob = (string_p ? it->bidi_it.string.schars : ZV);
7188 EMACS_INT bob = (string_p ? 0 : BEGV);
7190 if (STRINGP (it->string))
7192 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7193 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7195 else
7197 it->bidi_it.charpos = IT_CHARPOS (*it);
7198 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7201 if (it->bidi_it.charpos == eob)
7203 /* Nothing to do, but reset the FIRST_ELT flag, like
7204 bidi_paragraph_init does, because we are not going to
7205 call it. */
7206 it->bidi_it.first_elt = 0;
7208 else if (it->bidi_it.charpos == bob
7209 || (!string_p
7210 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7211 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7213 /* If we are at the beginning of a line/string, we can produce
7214 the next element right away. */
7215 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7216 bidi_move_to_visually_next (&it->bidi_it);
7218 else
7220 EMACS_INT orig_bytepos = it->bidi_it.bytepos;
7222 /* We need to prime the bidi iterator starting at the line's or
7223 string's beginning, before we will be able to produce the
7224 next element. */
7225 if (string_p)
7226 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7227 else
7229 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
7230 -1);
7231 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
7233 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7236 /* Now return to buffer/string position where we were asked
7237 to get the next display element, and produce that. */
7238 bidi_move_to_visually_next (&it->bidi_it);
7240 while (it->bidi_it.bytepos != orig_bytepos
7241 && it->bidi_it.charpos < eob);
7244 /* Adjust IT's position information to where we ended up. */
7245 if (STRINGP (it->string))
7247 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7248 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7250 else
7252 IT_CHARPOS (*it) = it->bidi_it.charpos;
7253 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7256 if (STRINGP (it->string) || !it->s)
7258 EMACS_INT stop, charpos, bytepos;
7260 if (STRINGP (it->string))
7262 xassert (!it->s);
7263 stop = SCHARS (it->string);
7264 if (stop > it->end_charpos)
7265 stop = it->end_charpos;
7266 charpos = IT_STRING_CHARPOS (*it);
7267 bytepos = IT_STRING_BYTEPOS (*it);
7269 else
7271 stop = it->end_charpos;
7272 charpos = IT_CHARPOS (*it);
7273 bytepos = IT_BYTEPOS (*it);
7275 if (it->bidi_it.scan_dir < 0)
7276 stop = -1;
7277 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7278 it->string);
7282 /* Load IT with the next display element from Lisp string IT->string.
7283 IT->current.string_pos is the current position within the string.
7284 If IT->current.overlay_string_index >= 0, the Lisp string is an
7285 overlay string. */
7287 static int
7288 next_element_from_string (struct it *it)
7290 struct text_pos position;
7292 xassert (STRINGP (it->string));
7293 xassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7294 xassert (IT_STRING_CHARPOS (*it) >= 0);
7295 position = it->current.string_pos;
7297 /* With bidi reordering, the character to display might not be the
7298 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7299 that we were reseat()ed to a new string, whose paragraph
7300 direction is not known. */
7301 if (it->bidi_p && it->bidi_it.first_elt)
7303 get_visually_first_element (it);
7304 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7307 /* Time to check for invisible text? */
7308 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7310 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7312 if (!(!it->bidi_p
7313 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7314 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7316 /* With bidi non-linear iteration, we could find
7317 ourselves far beyond the last computed stop_charpos,
7318 with several other stop positions in between that we
7319 missed. Scan them all now, in buffer's logical
7320 order, until we find and handle the last stop_charpos
7321 that precedes our current position. */
7322 handle_stop_backwards (it, it->stop_charpos);
7323 return GET_NEXT_DISPLAY_ELEMENT (it);
7325 else
7327 if (it->bidi_p)
7329 /* Take note of the stop position we just moved
7330 across, for when we will move back across it. */
7331 it->prev_stop = it->stop_charpos;
7332 /* If we are at base paragraph embedding level, take
7333 note of the last stop position seen at this
7334 level. */
7335 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7336 it->base_level_stop = it->stop_charpos;
7338 handle_stop (it);
7340 /* Since a handler may have changed IT->method, we must
7341 recurse here. */
7342 return GET_NEXT_DISPLAY_ELEMENT (it);
7345 else if (it->bidi_p
7346 /* If we are before prev_stop, we may have overstepped
7347 on our way backwards a stop_pos, and if so, we need
7348 to handle that stop_pos. */
7349 && IT_STRING_CHARPOS (*it) < it->prev_stop
7350 /* We can sometimes back up for reasons that have nothing
7351 to do with bidi reordering. E.g., compositions. The
7352 code below is only needed when we are above the base
7353 embedding level, so test for that explicitly. */
7354 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7356 /* If we lost track of base_level_stop, we have no better
7357 place for handle_stop_backwards to start from than string
7358 beginning. This happens, e.g., when we were reseated to
7359 the previous screenful of text by vertical-motion. */
7360 if (it->base_level_stop <= 0
7361 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7362 it->base_level_stop = 0;
7363 handle_stop_backwards (it, it->base_level_stop);
7364 return GET_NEXT_DISPLAY_ELEMENT (it);
7368 if (it->current.overlay_string_index >= 0)
7370 /* Get the next character from an overlay string. In overlay
7371 strings, there is no field width or padding with spaces to
7372 do. */
7373 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7375 it->what = IT_EOB;
7376 return 0;
7378 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7379 IT_STRING_BYTEPOS (*it),
7380 it->bidi_it.scan_dir < 0
7381 ? -1
7382 : SCHARS (it->string))
7383 && next_element_from_composition (it))
7385 return 1;
7387 else if (STRING_MULTIBYTE (it->string))
7389 const unsigned char *s = (SDATA (it->string)
7390 + IT_STRING_BYTEPOS (*it));
7391 it->c = string_char_and_length (s, &it->len);
7393 else
7395 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7396 it->len = 1;
7399 else
7401 /* Get the next character from a Lisp string that is not an
7402 overlay string. Such strings come from the mode line, for
7403 example. We may have to pad with spaces, or truncate the
7404 string. See also next_element_from_c_string. */
7405 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7407 it->what = IT_EOB;
7408 return 0;
7410 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7412 /* Pad with spaces. */
7413 it->c = ' ', it->len = 1;
7414 CHARPOS (position) = BYTEPOS (position) = -1;
7416 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7417 IT_STRING_BYTEPOS (*it),
7418 it->bidi_it.scan_dir < 0
7419 ? -1
7420 : it->string_nchars)
7421 && next_element_from_composition (it))
7423 return 1;
7425 else if (STRING_MULTIBYTE (it->string))
7427 const unsigned char *s = (SDATA (it->string)
7428 + IT_STRING_BYTEPOS (*it));
7429 it->c = string_char_and_length (s, &it->len);
7431 else
7433 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7434 it->len = 1;
7438 /* Record what we have and where it came from. */
7439 it->what = IT_CHARACTER;
7440 it->object = it->string;
7441 it->position = position;
7442 return 1;
7446 /* Load IT with next display element from C string IT->s.
7447 IT->string_nchars is the maximum number of characters to return
7448 from the string. IT->end_charpos may be greater than
7449 IT->string_nchars when this function is called, in which case we
7450 may have to return padding spaces. Value is zero if end of string
7451 reached, including padding spaces. */
7453 static int
7454 next_element_from_c_string (struct it *it)
7456 int success_p = 1;
7458 xassert (it->s);
7459 xassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7460 it->what = IT_CHARACTER;
7461 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7462 it->object = Qnil;
7464 /* With bidi reordering, the character to display might not be the
7465 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7466 we were reseated to a new string, whose paragraph direction is
7467 not known. */
7468 if (it->bidi_p && it->bidi_it.first_elt)
7469 get_visually_first_element (it);
7471 /* IT's position can be greater than IT->string_nchars in case a
7472 field width or precision has been specified when the iterator was
7473 initialized. */
7474 if (IT_CHARPOS (*it) >= it->end_charpos)
7476 /* End of the game. */
7477 it->what = IT_EOB;
7478 success_p = 0;
7480 else if (IT_CHARPOS (*it) >= it->string_nchars)
7482 /* Pad with spaces. */
7483 it->c = ' ', it->len = 1;
7484 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7486 else if (it->multibyte_p)
7487 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7488 else
7489 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7491 return success_p;
7495 /* Set up IT to return characters from an ellipsis, if appropriate.
7496 The definition of the ellipsis glyphs may come from a display table
7497 entry. This function fills IT with the first glyph from the
7498 ellipsis if an ellipsis is to be displayed. */
7500 static int
7501 next_element_from_ellipsis (struct it *it)
7503 if (it->selective_display_ellipsis_p)
7504 setup_for_ellipsis (it, it->len);
7505 else
7507 /* The face at the current position may be different from the
7508 face we find after the invisible text. Remember what it
7509 was in IT->saved_face_id, and signal that it's there by
7510 setting face_before_selective_p. */
7511 it->saved_face_id = it->face_id;
7512 it->method = GET_FROM_BUFFER;
7513 it->object = it->w->buffer;
7514 reseat_at_next_visible_line_start (it, 1);
7515 it->face_before_selective_p = 1;
7518 return GET_NEXT_DISPLAY_ELEMENT (it);
7522 /* Deliver an image display element. The iterator IT is already
7523 filled with image information (done in handle_display_prop). Value
7524 is always 1. */
7527 static int
7528 next_element_from_image (struct it *it)
7530 it->what = IT_IMAGE;
7531 it->ignore_overlay_strings_at_pos_p = 0;
7532 return 1;
7536 /* Fill iterator IT with next display element from a stretch glyph
7537 property. IT->object is the value of the text property. Value is
7538 always 1. */
7540 static int
7541 next_element_from_stretch (struct it *it)
7543 it->what = IT_STRETCH;
7544 return 1;
7547 /* Scan backwards from IT's current position until we find a stop
7548 position, or until BEGV. This is called when we find ourself
7549 before both the last known prev_stop and base_level_stop while
7550 reordering bidirectional text. */
7552 static void
7553 compute_stop_pos_backwards (struct it *it)
7555 const int SCAN_BACK_LIMIT = 1000;
7556 struct text_pos pos;
7557 struct display_pos save_current = it->current;
7558 struct text_pos save_position = it->position;
7559 EMACS_INT charpos = IT_CHARPOS (*it);
7560 EMACS_INT where_we_are = charpos;
7561 EMACS_INT save_stop_pos = it->stop_charpos;
7562 EMACS_INT save_end_pos = it->end_charpos;
7564 xassert (NILP (it->string) && !it->s);
7565 xassert (it->bidi_p);
7566 it->bidi_p = 0;
7569 it->end_charpos = min (charpos + 1, ZV);
7570 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7571 SET_TEXT_POS (pos, charpos, BYTE_TO_CHAR (charpos));
7572 reseat_1 (it, pos, 0);
7573 compute_stop_pos (it);
7574 /* We must advance forward, right? */
7575 if (it->stop_charpos <= charpos)
7576 abort ();
7578 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7580 if (it->stop_charpos <= where_we_are)
7581 it->prev_stop = it->stop_charpos;
7582 else
7583 it->prev_stop = BEGV;
7584 it->bidi_p = 1;
7585 it->current = save_current;
7586 it->position = save_position;
7587 it->stop_charpos = save_stop_pos;
7588 it->end_charpos = save_end_pos;
7591 /* Scan forward from CHARPOS in the current buffer/string, until we
7592 find a stop position > current IT's position. Then handle the stop
7593 position before that. This is called when we bump into a stop
7594 position while reordering bidirectional text. CHARPOS should be
7595 the last previously processed stop_pos (or BEGV/0, if none were
7596 processed yet) whose position is less that IT's current
7597 position. */
7599 static void
7600 handle_stop_backwards (struct it *it, EMACS_INT charpos)
7602 int bufp = !STRINGP (it->string);
7603 EMACS_INT where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7604 struct display_pos save_current = it->current;
7605 struct text_pos save_position = it->position;
7606 struct text_pos pos1;
7607 EMACS_INT next_stop;
7609 /* Scan in strict logical order. */
7610 xassert (it->bidi_p);
7611 it->bidi_p = 0;
7614 it->prev_stop = charpos;
7615 if (bufp)
7617 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7618 reseat_1 (it, pos1, 0);
7620 else
7621 it->current.string_pos = string_pos (charpos, it->string);
7622 compute_stop_pos (it);
7623 /* We must advance forward, right? */
7624 if (it->stop_charpos <= it->prev_stop)
7625 abort ();
7626 charpos = it->stop_charpos;
7628 while (charpos <= where_we_are);
7630 it->bidi_p = 1;
7631 it->current = save_current;
7632 it->position = save_position;
7633 next_stop = it->stop_charpos;
7634 it->stop_charpos = it->prev_stop;
7635 handle_stop (it);
7636 it->stop_charpos = next_stop;
7639 /* Load IT with the next display element from current_buffer. Value
7640 is zero if end of buffer reached. IT->stop_charpos is the next
7641 position at which to stop and check for text properties or buffer
7642 end. */
7644 static int
7645 next_element_from_buffer (struct it *it)
7647 int success_p = 1;
7649 xassert (IT_CHARPOS (*it) >= BEGV);
7650 xassert (NILP (it->string) && !it->s);
7651 xassert (!it->bidi_p
7652 || (EQ (it->bidi_it.string.lstring, Qnil)
7653 && it->bidi_it.string.s == NULL));
7655 /* With bidi reordering, the character to display might not be the
7656 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7657 we were reseat()ed to a new buffer position, which is potentially
7658 a different paragraph. */
7659 if (it->bidi_p && it->bidi_it.first_elt)
7661 get_visually_first_element (it);
7662 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7665 if (IT_CHARPOS (*it) >= it->stop_charpos)
7667 if (IT_CHARPOS (*it) >= it->end_charpos)
7669 int overlay_strings_follow_p;
7671 /* End of the game, except when overlay strings follow that
7672 haven't been returned yet. */
7673 if (it->overlay_strings_at_end_processed_p)
7674 overlay_strings_follow_p = 0;
7675 else
7677 it->overlay_strings_at_end_processed_p = 1;
7678 overlay_strings_follow_p = get_overlay_strings (it, 0);
7681 if (overlay_strings_follow_p)
7682 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7683 else
7685 it->what = IT_EOB;
7686 it->position = it->current.pos;
7687 success_p = 0;
7690 else if (!(!it->bidi_p
7691 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7692 || IT_CHARPOS (*it) == it->stop_charpos))
7694 /* With bidi non-linear iteration, we could find ourselves
7695 far beyond the last computed stop_charpos, with several
7696 other stop positions in between that we missed. Scan
7697 them all now, in buffer's logical order, until we find
7698 and handle the last stop_charpos that precedes our
7699 current position. */
7700 handle_stop_backwards (it, it->stop_charpos);
7701 return GET_NEXT_DISPLAY_ELEMENT (it);
7703 else
7705 if (it->bidi_p)
7707 /* Take note of the stop position we just moved across,
7708 for when we will move back across it. */
7709 it->prev_stop = it->stop_charpos;
7710 /* If we are at base paragraph embedding level, take
7711 note of the last stop position seen at this
7712 level. */
7713 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7714 it->base_level_stop = it->stop_charpos;
7716 handle_stop (it);
7717 return GET_NEXT_DISPLAY_ELEMENT (it);
7720 else if (it->bidi_p
7721 /* If we are before prev_stop, we may have overstepped on
7722 our way backwards a stop_pos, and if so, we need to
7723 handle that stop_pos. */
7724 && IT_CHARPOS (*it) < it->prev_stop
7725 /* We can sometimes back up for reasons that have nothing
7726 to do with bidi reordering. E.g., compositions. The
7727 code below is only needed when we are above the base
7728 embedding level, so test for that explicitly. */
7729 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7731 if (it->base_level_stop <= 0
7732 || IT_CHARPOS (*it) < it->base_level_stop)
7734 /* If we lost track of base_level_stop, we need to find
7735 prev_stop by looking backwards. This happens, e.g., when
7736 we were reseated to the previous screenful of text by
7737 vertical-motion. */
7738 it->base_level_stop = BEGV;
7739 compute_stop_pos_backwards (it);
7740 handle_stop_backwards (it, it->prev_stop);
7742 else
7743 handle_stop_backwards (it, it->base_level_stop);
7744 return GET_NEXT_DISPLAY_ELEMENT (it);
7746 else
7748 /* No face changes, overlays etc. in sight, so just return a
7749 character from current_buffer. */
7750 unsigned char *p;
7751 EMACS_INT stop;
7753 /* Maybe run the redisplay end trigger hook. Performance note:
7754 This doesn't seem to cost measurable time. */
7755 if (it->redisplay_end_trigger_charpos
7756 && it->glyph_row
7757 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7758 run_redisplay_end_trigger_hook (it);
7760 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7761 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7762 stop)
7763 && next_element_from_composition (it))
7765 return 1;
7768 /* Get the next character, maybe multibyte. */
7769 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7770 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7771 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7772 else
7773 it->c = *p, it->len = 1;
7775 /* Record what we have and where it came from. */
7776 it->what = IT_CHARACTER;
7777 it->object = it->w->buffer;
7778 it->position = it->current.pos;
7780 /* Normally we return the character found above, except when we
7781 really want to return an ellipsis for selective display. */
7782 if (it->selective)
7784 if (it->c == '\n')
7786 /* A value of selective > 0 means hide lines indented more
7787 than that number of columns. */
7788 if (it->selective > 0
7789 && IT_CHARPOS (*it) + 1 < ZV
7790 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7791 IT_BYTEPOS (*it) + 1,
7792 it->selective))
7794 success_p = next_element_from_ellipsis (it);
7795 it->dpvec_char_len = -1;
7798 else if (it->c == '\r' && it->selective == -1)
7800 /* A value of selective == -1 means that everything from the
7801 CR to the end of the line is invisible, with maybe an
7802 ellipsis displayed for it. */
7803 success_p = next_element_from_ellipsis (it);
7804 it->dpvec_char_len = -1;
7809 /* Value is zero if end of buffer reached. */
7810 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7811 return success_p;
7815 /* Run the redisplay end trigger hook for IT. */
7817 static void
7818 run_redisplay_end_trigger_hook (struct it *it)
7820 Lisp_Object args[3];
7822 /* IT->glyph_row should be non-null, i.e. we should be actually
7823 displaying something, or otherwise we should not run the hook. */
7824 xassert (it->glyph_row);
7826 /* Set up hook arguments. */
7827 args[0] = Qredisplay_end_trigger_functions;
7828 args[1] = it->window;
7829 XSETINT (args[2], it->redisplay_end_trigger_charpos);
7830 it->redisplay_end_trigger_charpos = 0;
7832 /* Since we are *trying* to run these functions, don't try to run
7833 them again, even if they get an error. */
7834 it->w->redisplay_end_trigger = Qnil;
7835 Frun_hook_with_args (3, args);
7837 /* Notice if it changed the face of the character we are on. */
7838 handle_face_prop (it);
7842 /* Deliver a composition display element. Unlike the other
7843 next_element_from_XXX, this function is not registered in the array
7844 get_next_element[]. It is called from next_element_from_buffer and
7845 next_element_from_string when necessary. */
7847 static int
7848 next_element_from_composition (struct it *it)
7850 it->what = IT_COMPOSITION;
7851 it->len = it->cmp_it.nbytes;
7852 if (STRINGP (it->string))
7854 if (it->c < 0)
7856 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7857 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7858 return 0;
7860 it->position = it->current.string_pos;
7861 it->object = it->string;
7862 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
7863 IT_STRING_BYTEPOS (*it), it->string);
7865 else
7867 if (it->c < 0)
7869 IT_CHARPOS (*it) += it->cmp_it.nchars;
7870 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7871 if (it->bidi_p)
7873 if (it->bidi_it.new_paragraph)
7874 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7875 /* Resync the bidi iterator with IT's new position.
7876 FIXME: this doesn't support bidirectional text. */
7877 while (it->bidi_it.charpos < IT_CHARPOS (*it))
7878 bidi_move_to_visually_next (&it->bidi_it);
7880 return 0;
7882 it->position = it->current.pos;
7883 it->object = it->w->buffer;
7884 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
7885 IT_BYTEPOS (*it), Qnil);
7887 return 1;
7892 /***********************************************************************
7893 Moving an iterator without producing glyphs
7894 ***********************************************************************/
7896 /* Check if iterator is at a position corresponding to a valid buffer
7897 position after some move_it_ call. */
7899 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7900 ((it)->method == GET_FROM_STRING \
7901 ? IT_STRING_CHARPOS (*it) == 0 \
7902 : 1)
7905 /* Move iterator IT to a specified buffer or X position within one
7906 line on the display without producing glyphs.
7908 OP should be a bit mask including some or all of these bits:
7909 MOVE_TO_X: Stop upon reaching x-position TO_X.
7910 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7911 Regardless of OP's value, stop upon reaching the end of the display line.
7913 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7914 This means, in particular, that TO_X includes window's horizontal
7915 scroll amount.
7917 The return value has several possible values that
7918 say what condition caused the scan to stop:
7920 MOVE_POS_MATCH_OR_ZV
7921 - when TO_POS or ZV was reached.
7923 MOVE_X_REACHED
7924 -when TO_X was reached before TO_POS or ZV were reached.
7926 MOVE_LINE_CONTINUED
7927 - when we reached the end of the display area and the line must
7928 be continued.
7930 MOVE_LINE_TRUNCATED
7931 - when we reached the end of the display area and the line is
7932 truncated.
7934 MOVE_NEWLINE_OR_CR
7935 - when we stopped at a line end, i.e. a newline or a CR and selective
7936 display is on. */
7938 static enum move_it_result
7939 move_it_in_display_line_to (struct it *it,
7940 EMACS_INT to_charpos, int to_x,
7941 enum move_operation_enum op)
7943 enum move_it_result result = MOVE_UNDEFINED;
7944 struct glyph_row *saved_glyph_row;
7945 struct it wrap_it, atpos_it, atx_it, ppos_it;
7946 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
7947 void *ppos_data = NULL;
7948 int may_wrap = 0;
7949 enum it_method prev_method = it->method;
7950 EMACS_INT prev_pos = IT_CHARPOS (*it);
7951 int saw_smaller_pos = prev_pos < to_charpos;
7953 /* Don't produce glyphs in produce_glyphs. */
7954 saved_glyph_row = it->glyph_row;
7955 it->glyph_row = NULL;
7957 /* Use wrap_it to save a copy of IT wherever a word wrap could
7958 occur. Use atpos_it to save a copy of IT at the desired buffer
7959 position, if found, so that we can scan ahead and check if the
7960 word later overshoots the window edge. Use atx_it similarly, for
7961 pixel positions. */
7962 wrap_it.sp = -1;
7963 atpos_it.sp = -1;
7964 atx_it.sp = -1;
7966 /* Use ppos_it under bidi reordering to save a copy of IT for the
7967 position > CHARPOS that is the closest to CHARPOS. We restore
7968 that position in IT when we have scanned the entire display line
7969 without finding a match for CHARPOS and all the character
7970 positions are greater than CHARPOS. */
7971 if (it->bidi_p)
7973 SAVE_IT (ppos_it, *it, ppos_data);
7974 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
7975 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
7976 SAVE_IT (ppos_it, *it, ppos_data);
7979 #define BUFFER_POS_REACHED_P() \
7980 ((op & MOVE_TO_POS) != 0 \
7981 && BUFFERP (it->object) \
7982 && (IT_CHARPOS (*it) == to_charpos \
7983 || ((!it->bidi_p \
7984 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
7985 && IT_CHARPOS (*it) > to_charpos) \
7986 || (it->what == IT_COMPOSITION \
7987 && ((IT_CHARPOS (*it) > to_charpos \
7988 && to_charpos >= it->cmp_it.charpos) \
7989 || (IT_CHARPOS (*it) < to_charpos \
7990 && to_charpos <= it->cmp_it.charpos)))) \
7991 && (it->method == GET_FROM_BUFFER \
7992 || (it->method == GET_FROM_DISPLAY_VECTOR \
7993 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7995 /* If there's a line-/wrap-prefix, handle it. */
7996 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7997 && it->current_y < it->last_visible_y)
7998 handle_line_prefix (it);
8000 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8001 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8003 while (1)
8005 int x, i, ascent = 0, descent = 0;
8007 /* Utility macro to reset an iterator with x, ascent, and descent. */
8008 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8009 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8010 (IT)->max_descent = descent)
8012 /* Stop if we move beyond TO_CHARPOS (after an image or a
8013 display string or stretch glyph). */
8014 if ((op & MOVE_TO_POS) != 0
8015 && BUFFERP (it->object)
8016 && it->method == GET_FROM_BUFFER
8017 && (((!it->bidi_p
8018 /* When the iterator is at base embedding level, we
8019 are guaranteed that characters are delivered for
8020 display in strictly increasing order of their
8021 buffer positions. */
8022 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8023 && IT_CHARPOS (*it) > to_charpos)
8024 || (it->bidi_p
8025 && (prev_method == GET_FROM_IMAGE
8026 || prev_method == GET_FROM_STRETCH
8027 || prev_method == GET_FROM_STRING)
8028 /* Passed TO_CHARPOS from left to right. */
8029 && ((prev_pos < to_charpos
8030 && IT_CHARPOS (*it) > to_charpos)
8031 /* Passed TO_CHARPOS from right to left. */
8032 || (prev_pos > to_charpos
8033 && IT_CHARPOS (*it) < to_charpos)))))
8035 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8037 result = MOVE_POS_MATCH_OR_ZV;
8038 break;
8040 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8041 /* If wrap_it is valid, the current position might be in a
8042 word that is wrapped. So, save the iterator in
8043 atpos_it and continue to see if wrapping happens. */
8044 SAVE_IT (atpos_it, *it, atpos_data);
8047 /* Stop when ZV reached.
8048 We used to stop here when TO_CHARPOS reached as well, but that is
8049 too soon if this glyph does not fit on this line. So we handle it
8050 explicitly below. */
8051 if (!get_next_display_element (it))
8053 result = MOVE_POS_MATCH_OR_ZV;
8054 break;
8057 if (it->line_wrap == TRUNCATE)
8059 if (BUFFER_POS_REACHED_P ())
8061 result = MOVE_POS_MATCH_OR_ZV;
8062 break;
8065 else
8067 if (it->line_wrap == WORD_WRAP)
8069 if (IT_DISPLAYING_WHITESPACE (it))
8070 may_wrap = 1;
8071 else if (may_wrap)
8073 /* We have reached a glyph that follows one or more
8074 whitespace characters. If the position is
8075 already found, we are done. */
8076 if (atpos_it.sp >= 0)
8078 RESTORE_IT (it, &atpos_it, atpos_data);
8079 result = MOVE_POS_MATCH_OR_ZV;
8080 goto done;
8082 if (atx_it.sp >= 0)
8084 RESTORE_IT (it, &atx_it, atx_data);
8085 result = MOVE_X_REACHED;
8086 goto done;
8088 /* Otherwise, we can wrap here. */
8089 SAVE_IT (wrap_it, *it, wrap_data);
8090 may_wrap = 0;
8095 /* Remember the line height for the current line, in case
8096 the next element doesn't fit on the line. */
8097 ascent = it->max_ascent;
8098 descent = it->max_descent;
8100 /* The call to produce_glyphs will get the metrics of the
8101 display element IT is loaded with. Record the x-position
8102 before this display element, in case it doesn't fit on the
8103 line. */
8104 x = it->current_x;
8106 PRODUCE_GLYPHS (it);
8108 if (it->area != TEXT_AREA)
8110 prev_method = it->method;
8111 if (it->method == GET_FROM_BUFFER)
8112 prev_pos = IT_CHARPOS (*it);
8113 set_iterator_to_next (it, 1);
8114 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8115 SET_TEXT_POS (this_line_min_pos,
8116 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8117 if (it->bidi_p
8118 && (op & MOVE_TO_POS)
8119 && IT_CHARPOS (*it) > to_charpos
8120 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8121 SAVE_IT (ppos_it, *it, ppos_data);
8122 continue;
8125 /* The number of glyphs we get back in IT->nglyphs will normally
8126 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8127 character on a terminal frame, or (iii) a line end. For the
8128 second case, IT->nglyphs - 1 padding glyphs will be present.
8129 (On X frames, there is only one glyph produced for a
8130 composite character.)
8132 The behavior implemented below means, for continuation lines,
8133 that as many spaces of a TAB as fit on the current line are
8134 displayed there. For terminal frames, as many glyphs of a
8135 multi-glyph character are displayed in the current line, too.
8136 This is what the old redisplay code did, and we keep it that
8137 way. Under X, the whole shape of a complex character must
8138 fit on the line or it will be completely displayed in the
8139 next line.
8141 Note that both for tabs and padding glyphs, all glyphs have
8142 the same width. */
8143 if (it->nglyphs)
8145 /* More than one glyph or glyph doesn't fit on line. All
8146 glyphs have the same width. */
8147 int single_glyph_width = it->pixel_width / it->nglyphs;
8148 int new_x;
8149 int x_before_this_char = x;
8150 int hpos_before_this_char = it->hpos;
8152 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8154 new_x = x + single_glyph_width;
8156 /* We want to leave anything reaching TO_X to the caller. */
8157 if ((op & MOVE_TO_X) && new_x > to_x)
8159 if (BUFFER_POS_REACHED_P ())
8161 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8162 goto buffer_pos_reached;
8163 if (atpos_it.sp < 0)
8165 SAVE_IT (atpos_it, *it, atpos_data);
8166 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8169 else
8171 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8173 it->current_x = x;
8174 result = MOVE_X_REACHED;
8175 break;
8177 if (atx_it.sp < 0)
8179 SAVE_IT (atx_it, *it, atx_data);
8180 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8185 if (/* Lines are continued. */
8186 it->line_wrap != TRUNCATE
8187 && (/* And glyph doesn't fit on the line. */
8188 new_x > it->last_visible_x
8189 /* Or it fits exactly and we're on a window
8190 system frame. */
8191 || (new_x == it->last_visible_x
8192 && FRAME_WINDOW_P (it->f))))
8194 if (/* IT->hpos == 0 means the very first glyph
8195 doesn't fit on the line, e.g. a wide image. */
8196 it->hpos == 0
8197 || (new_x == it->last_visible_x
8198 && FRAME_WINDOW_P (it->f)))
8200 ++it->hpos;
8201 it->current_x = new_x;
8203 /* The character's last glyph just barely fits
8204 in this row. */
8205 if (i == it->nglyphs - 1)
8207 /* If this is the destination position,
8208 return a position *before* it in this row,
8209 now that we know it fits in this row. */
8210 if (BUFFER_POS_REACHED_P ())
8212 if (it->line_wrap != WORD_WRAP
8213 || wrap_it.sp < 0)
8215 it->hpos = hpos_before_this_char;
8216 it->current_x = x_before_this_char;
8217 result = MOVE_POS_MATCH_OR_ZV;
8218 break;
8220 if (it->line_wrap == WORD_WRAP
8221 && atpos_it.sp < 0)
8223 SAVE_IT (atpos_it, *it, atpos_data);
8224 atpos_it.current_x = x_before_this_char;
8225 atpos_it.hpos = hpos_before_this_char;
8229 prev_method = it->method;
8230 if (it->method == GET_FROM_BUFFER)
8231 prev_pos = IT_CHARPOS (*it);
8232 set_iterator_to_next (it, 1);
8233 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8234 SET_TEXT_POS (this_line_min_pos,
8235 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8236 /* On graphical terminals, newlines may
8237 "overflow" into the fringe if
8238 overflow-newline-into-fringe is non-nil.
8239 On text-only terminals, newlines may
8240 overflow into the last glyph on the
8241 display line.*/
8242 if (!FRAME_WINDOW_P (it->f)
8243 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8245 if (!get_next_display_element (it))
8247 result = MOVE_POS_MATCH_OR_ZV;
8248 break;
8250 if (BUFFER_POS_REACHED_P ())
8252 if (ITERATOR_AT_END_OF_LINE_P (it))
8253 result = MOVE_POS_MATCH_OR_ZV;
8254 else
8255 result = MOVE_LINE_CONTINUED;
8256 break;
8258 if (ITERATOR_AT_END_OF_LINE_P (it))
8260 result = MOVE_NEWLINE_OR_CR;
8261 break;
8266 else
8267 IT_RESET_X_ASCENT_DESCENT (it);
8269 if (wrap_it.sp >= 0)
8271 RESTORE_IT (it, &wrap_it, wrap_data);
8272 atpos_it.sp = -1;
8273 atx_it.sp = -1;
8276 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8277 IT_CHARPOS (*it)));
8278 result = MOVE_LINE_CONTINUED;
8279 break;
8282 if (BUFFER_POS_REACHED_P ())
8284 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8285 goto buffer_pos_reached;
8286 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8288 SAVE_IT (atpos_it, *it, atpos_data);
8289 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8293 if (new_x > it->first_visible_x)
8295 /* Glyph is visible. Increment number of glyphs that
8296 would be displayed. */
8297 ++it->hpos;
8301 if (result != MOVE_UNDEFINED)
8302 break;
8304 else if (BUFFER_POS_REACHED_P ())
8306 buffer_pos_reached:
8307 IT_RESET_X_ASCENT_DESCENT (it);
8308 result = MOVE_POS_MATCH_OR_ZV;
8309 break;
8311 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8313 /* Stop when TO_X specified and reached. This check is
8314 necessary here because of lines consisting of a line end,
8315 only. The line end will not produce any glyphs and we
8316 would never get MOVE_X_REACHED. */
8317 xassert (it->nglyphs == 0);
8318 result = MOVE_X_REACHED;
8319 break;
8322 /* Is this a line end? If yes, we're done. */
8323 if (ITERATOR_AT_END_OF_LINE_P (it))
8325 /* If we are past TO_CHARPOS, but never saw any character
8326 positions smaller than TO_CHARPOS, return
8327 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8328 did. */
8329 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8331 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8333 if (IT_CHARPOS (ppos_it) < ZV)
8335 RESTORE_IT (it, &ppos_it, ppos_data);
8336 result = MOVE_POS_MATCH_OR_ZV;
8338 else
8339 goto buffer_pos_reached;
8341 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8342 && IT_CHARPOS (*it) > to_charpos)
8343 goto buffer_pos_reached;
8344 else
8345 result = MOVE_NEWLINE_OR_CR;
8347 else
8348 result = MOVE_NEWLINE_OR_CR;
8349 break;
8352 prev_method = it->method;
8353 if (it->method == GET_FROM_BUFFER)
8354 prev_pos = IT_CHARPOS (*it);
8355 /* The current display element has been consumed. Advance
8356 to the next. */
8357 set_iterator_to_next (it, 1);
8358 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8359 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8360 if (IT_CHARPOS (*it) < to_charpos)
8361 saw_smaller_pos = 1;
8362 if (it->bidi_p
8363 && (op & MOVE_TO_POS)
8364 && IT_CHARPOS (*it) >= to_charpos
8365 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8366 SAVE_IT (ppos_it, *it, ppos_data);
8368 /* Stop if lines are truncated and IT's current x-position is
8369 past the right edge of the window now. */
8370 if (it->line_wrap == TRUNCATE
8371 && it->current_x >= it->last_visible_x)
8373 if (!FRAME_WINDOW_P (it->f)
8374 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8376 int at_eob_p = 0;
8378 if ((at_eob_p = !get_next_display_element (it))
8379 || BUFFER_POS_REACHED_P ()
8380 /* If we are past TO_CHARPOS, but never saw any
8381 character positions smaller than TO_CHARPOS,
8382 return MOVE_POS_MATCH_OR_ZV, like the
8383 unidirectional display did. */
8384 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8385 && !saw_smaller_pos
8386 && IT_CHARPOS (*it) > to_charpos))
8388 if (it->bidi_p
8389 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8390 RESTORE_IT (it, &ppos_it, ppos_data);
8391 result = MOVE_POS_MATCH_OR_ZV;
8392 break;
8394 if (ITERATOR_AT_END_OF_LINE_P (it))
8396 result = MOVE_NEWLINE_OR_CR;
8397 break;
8400 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8401 && !saw_smaller_pos
8402 && IT_CHARPOS (*it) > to_charpos)
8404 if (IT_CHARPOS (ppos_it) < ZV)
8405 RESTORE_IT (it, &ppos_it, ppos_data);
8406 result = MOVE_POS_MATCH_OR_ZV;
8407 break;
8409 result = MOVE_LINE_TRUNCATED;
8410 break;
8412 #undef IT_RESET_X_ASCENT_DESCENT
8415 #undef BUFFER_POS_REACHED_P
8417 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8418 restore the saved iterator. */
8419 if (atpos_it.sp >= 0)
8420 RESTORE_IT (it, &atpos_it, atpos_data);
8421 else if (atx_it.sp >= 0)
8422 RESTORE_IT (it, &atx_it, atx_data);
8424 done:
8426 if (atpos_data)
8427 bidi_unshelve_cache (atpos_data, 1);
8428 if (atx_data)
8429 bidi_unshelve_cache (atx_data, 1);
8430 if (wrap_data)
8431 bidi_unshelve_cache (wrap_data, 1);
8432 if (ppos_data)
8433 bidi_unshelve_cache (ppos_data, 1);
8435 /* Restore the iterator settings altered at the beginning of this
8436 function. */
8437 it->glyph_row = saved_glyph_row;
8438 return result;
8441 /* For external use. */
8442 void
8443 move_it_in_display_line (struct it *it,
8444 EMACS_INT to_charpos, int to_x,
8445 enum move_operation_enum op)
8447 if (it->line_wrap == WORD_WRAP
8448 && (op & MOVE_TO_X))
8450 struct it save_it;
8451 void *save_data = NULL;
8452 int skip;
8454 SAVE_IT (save_it, *it, save_data);
8455 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8456 /* When word-wrap is on, TO_X may lie past the end
8457 of a wrapped line. Then it->current is the
8458 character on the next line, so backtrack to the
8459 space before the wrap point. */
8460 if (skip == MOVE_LINE_CONTINUED)
8462 int prev_x = max (it->current_x - 1, 0);
8463 RESTORE_IT (it, &save_it, save_data);
8464 move_it_in_display_line_to
8465 (it, -1, prev_x, MOVE_TO_X);
8467 else
8468 bidi_unshelve_cache (save_data, 1);
8470 else
8471 move_it_in_display_line_to (it, to_charpos, to_x, op);
8475 /* Move IT forward until it satisfies one or more of the criteria in
8476 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8478 OP is a bit-mask that specifies where to stop, and in particular,
8479 which of those four position arguments makes a difference. See the
8480 description of enum move_operation_enum.
8482 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8483 screen line, this function will set IT to the next position that is
8484 displayed to the right of TO_CHARPOS on the screen. */
8486 void
8487 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
8489 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8490 int line_height, line_start_x = 0, reached = 0;
8491 void *backup_data = NULL;
8493 for (;;)
8495 if (op & MOVE_TO_VPOS)
8497 /* If no TO_CHARPOS and no TO_X specified, stop at the
8498 start of the line TO_VPOS. */
8499 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8501 if (it->vpos == to_vpos)
8503 reached = 1;
8504 break;
8506 else
8507 skip = move_it_in_display_line_to (it, -1, -1, 0);
8509 else
8511 /* TO_VPOS >= 0 means stop at TO_X in the line at
8512 TO_VPOS, or at TO_POS, whichever comes first. */
8513 if (it->vpos == to_vpos)
8515 reached = 2;
8516 break;
8519 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8521 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8523 reached = 3;
8524 break;
8526 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8528 /* We have reached TO_X but not in the line we want. */
8529 skip = move_it_in_display_line_to (it, to_charpos,
8530 -1, MOVE_TO_POS);
8531 if (skip == MOVE_POS_MATCH_OR_ZV)
8533 reached = 4;
8534 break;
8539 else if (op & MOVE_TO_Y)
8541 struct it it_backup;
8543 if (it->line_wrap == WORD_WRAP)
8544 SAVE_IT (it_backup, *it, backup_data);
8546 /* TO_Y specified means stop at TO_X in the line containing
8547 TO_Y---or at TO_CHARPOS if this is reached first. The
8548 problem is that we can't really tell whether the line
8549 contains TO_Y before we have completely scanned it, and
8550 this may skip past TO_X. What we do is to first scan to
8551 TO_X.
8553 If TO_X is not specified, use a TO_X of zero. The reason
8554 is to make the outcome of this function more predictable.
8555 If we didn't use TO_X == 0, we would stop at the end of
8556 the line which is probably not what a caller would expect
8557 to happen. */
8558 skip = move_it_in_display_line_to
8559 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8560 (MOVE_TO_X | (op & MOVE_TO_POS)));
8562 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8563 if (skip == MOVE_POS_MATCH_OR_ZV)
8564 reached = 5;
8565 else if (skip == MOVE_X_REACHED)
8567 /* If TO_X was reached, we want to know whether TO_Y is
8568 in the line. We know this is the case if the already
8569 scanned glyphs make the line tall enough. Otherwise,
8570 we must check by scanning the rest of the line. */
8571 line_height = it->max_ascent + it->max_descent;
8572 if (to_y >= it->current_y
8573 && to_y < it->current_y + line_height)
8575 reached = 6;
8576 break;
8578 SAVE_IT (it_backup, *it, backup_data);
8579 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8580 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8581 op & MOVE_TO_POS);
8582 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8583 line_height = it->max_ascent + it->max_descent;
8584 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8586 if (to_y >= it->current_y
8587 && to_y < it->current_y + line_height)
8589 /* If TO_Y is in this line and TO_X was reached
8590 above, we scanned too far. We have to restore
8591 IT's settings to the ones before skipping. */
8592 RESTORE_IT (it, &it_backup, backup_data);
8593 reached = 6;
8595 else
8597 skip = skip2;
8598 if (skip == MOVE_POS_MATCH_OR_ZV)
8599 reached = 7;
8602 else
8604 /* Check whether TO_Y is in this line. */
8605 line_height = it->max_ascent + it->max_descent;
8606 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8608 if (to_y >= it->current_y
8609 && to_y < it->current_y + line_height)
8611 /* When word-wrap is on, TO_X may lie past the end
8612 of a wrapped line. Then it->current is the
8613 character on the next line, so backtrack to the
8614 space before the wrap point. */
8615 if (skip == MOVE_LINE_CONTINUED
8616 && it->line_wrap == WORD_WRAP)
8618 int prev_x = max (it->current_x - 1, 0);
8619 RESTORE_IT (it, &it_backup, backup_data);
8620 skip = move_it_in_display_line_to
8621 (it, -1, prev_x, MOVE_TO_X);
8623 reached = 6;
8627 if (reached)
8628 break;
8630 else if (BUFFERP (it->object)
8631 && (it->method == GET_FROM_BUFFER
8632 || it->method == GET_FROM_STRETCH)
8633 && IT_CHARPOS (*it) >= to_charpos
8634 /* Under bidi iteration, a call to set_iterator_to_next
8635 can scan far beyond to_charpos if the initial
8636 portion of the next line needs to be reordered. In
8637 that case, give move_it_in_display_line_to another
8638 chance below. */
8639 && !(it->bidi_p
8640 && it->bidi_it.scan_dir == -1))
8641 skip = MOVE_POS_MATCH_OR_ZV;
8642 else
8643 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8645 switch (skip)
8647 case MOVE_POS_MATCH_OR_ZV:
8648 reached = 8;
8649 goto out;
8651 case MOVE_NEWLINE_OR_CR:
8652 set_iterator_to_next (it, 1);
8653 it->continuation_lines_width = 0;
8654 break;
8656 case MOVE_LINE_TRUNCATED:
8657 it->continuation_lines_width = 0;
8658 reseat_at_next_visible_line_start (it, 0);
8659 if ((op & MOVE_TO_POS) != 0
8660 && IT_CHARPOS (*it) > to_charpos)
8662 reached = 9;
8663 goto out;
8665 break;
8667 case MOVE_LINE_CONTINUED:
8668 /* For continued lines ending in a tab, some of the glyphs
8669 associated with the tab are displayed on the current
8670 line. Since it->current_x does not include these glyphs,
8671 we use it->last_visible_x instead. */
8672 if (it->c == '\t')
8674 it->continuation_lines_width += it->last_visible_x;
8675 /* When moving by vpos, ensure that the iterator really
8676 advances to the next line (bug#847, bug#969). Fixme:
8677 do we need to do this in other circumstances? */
8678 if (it->current_x != it->last_visible_x
8679 && (op & MOVE_TO_VPOS)
8680 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8682 line_start_x = it->current_x + it->pixel_width
8683 - it->last_visible_x;
8684 set_iterator_to_next (it, 0);
8687 else
8688 it->continuation_lines_width += it->current_x;
8689 break;
8691 default:
8692 abort ();
8695 /* Reset/increment for the next run. */
8696 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8697 it->current_x = line_start_x;
8698 line_start_x = 0;
8699 it->hpos = 0;
8700 it->current_y += it->max_ascent + it->max_descent;
8701 ++it->vpos;
8702 last_height = it->max_ascent + it->max_descent;
8703 last_max_ascent = it->max_ascent;
8704 it->max_ascent = it->max_descent = 0;
8707 out:
8709 /* On text terminals, we may stop at the end of a line in the middle
8710 of a multi-character glyph. If the glyph itself is continued,
8711 i.e. it is actually displayed on the next line, don't treat this
8712 stopping point as valid; move to the next line instead (unless
8713 that brings us offscreen). */
8714 if (!FRAME_WINDOW_P (it->f)
8715 && op & MOVE_TO_POS
8716 && IT_CHARPOS (*it) == to_charpos
8717 && it->what == IT_CHARACTER
8718 && it->nglyphs > 1
8719 && it->line_wrap == WINDOW_WRAP
8720 && it->current_x == it->last_visible_x - 1
8721 && it->c != '\n'
8722 && it->c != '\t'
8723 && it->vpos < XFASTINT (it->w->window_end_vpos))
8725 it->continuation_lines_width += it->current_x;
8726 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8727 it->current_y += it->max_ascent + it->max_descent;
8728 ++it->vpos;
8729 last_height = it->max_ascent + it->max_descent;
8730 last_max_ascent = it->max_ascent;
8733 if (backup_data)
8734 bidi_unshelve_cache (backup_data, 1);
8736 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8740 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8742 If DY > 0, move IT backward at least that many pixels. DY = 0
8743 means move IT backward to the preceding line start or BEGV. This
8744 function may move over more than DY pixels if IT->current_y - DY
8745 ends up in the middle of a line; in this case IT->current_y will be
8746 set to the top of the line moved to. */
8748 void
8749 move_it_vertically_backward (struct it *it, int dy)
8751 int nlines, h;
8752 struct it it2, it3;
8753 void *it2data = NULL, *it3data = NULL;
8754 EMACS_INT start_pos;
8756 move_further_back:
8757 xassert (dy >= 0);
8759 start_pos = IT_CHARPOS (*it);
8761 /* Estimate how many newlines we must move back. */
8762 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8764 /* Set the iterator's position that many lines back. */
8765 while (nlines-- && IT_CHARPOS (*it) > BEGV)
8766 back_to_previous_visible_line_start (it);
8768 /* Reseat the iterator here. When moving backward, we don't want
8769 reseat to skip forward over invisible text, set up the iterator
8770 to deliver from overlay strings at the new position etc. So,
8771 use reseat_1 here. */
8772 reseat_1 (it, it->current.pos, 1);
8774 /* We are now surely at a line start. */
8775 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
8776 reordering is in effect. */
8777 it->continuation_lines_width = 0;
8779 /* Move forward and see what y-distance we moved. First move to the
8780 start of the next line so that we get its height. We need this
8781 height to be able to tell whether we reached the specified
8782 y-distance. */
8783 SAVE_IT (it2, *it, it2data);
8784 it2.max_ascent = it2.max_descent = 0;
8787 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
8788 MOVE_TO_POS | MOVE_TO_VPOS);
8790 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
8791 /* If we are in a display string which starts at START_POS,
8792 and that display string includes a newline, and we are
8793 right after that newline (i.e. at the beginning of a
8794 display line), exit the loop, because otherwise we will
8795 infloop, since move_it_to will see that it is already at
8796 START_POS and will not move. */
8797 || (it2.method == GET_FROM_STRING
8798 && IT_CHARPOS (it2) == start_pos
8799 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
8800 xassert (IT_CHARPOS (*it) >= BEGV);
8801 SAVE_IT (it3, it2, it3data);
8803 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
8804 xassert (IT_CHARPOS (*it) >= BEGV);
8805 /* H is the actual vertical distance from the position in *IT
8806 and the starting position. */
8807 h = it2.current_y - it->current_y;
8808 /* NLINES is the distance in number of lines. */
8809 nlines = it2.vpos - it->vpos;
8811 /* Correct IT's y and vpos position
8812 so that they are relative to the starting point. */
8813 it->vpos -= nlines;
8814 it->current_y -= h;
8816 if (dy == 0)
8818 /* DY == 0 means move to the start of the screen line. The
8819 value of nlines is > 0 if continuation lines were involved,
8820 or if the original IT position was at start of a line. */
8821 RESTORE_IT (it, it, it2data);
8822 if (nlines > 0)
8823 move_it_by_lines (it, nlines);
8824 /* The above code moves us to some position NLINES down,
8825 usually to its first glyph (leftmost in an L2R line), but
8826 that's not necessarily the start of the line, under bidi
8827 reordering. We want to get to the character position
8828 that is immediately after the newline of the previous
8829 line. */
8830 if (it->bidi_p
8831 && !it->continuation_lines_width
8832 && !STRINGP (it->string)
8833 && IT_CHARPOS (*it) > BEGV
8834 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8836 EMACS_INT nl_pos =
8837 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
8839 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
8841 bidi_unshelve_cache (it3data, 1);
8843 else
8845 /* The y-position we try to reach, relative to *IT.
8846 Note that H has been subtracted in front of the if-statement. */
8847 int target_y = it->current_y + h - dy;
8848 int y0 = it3.current_y;
8849 int y1;
8850 int line_height;
8852 RESTORE_IT (&it3, &it3, it3data);
8853 y1 = line_bottom_y (&it3);
8854 line_height = y1 - y0;
8855 RESTORE_IT (it, it, it2data);
8856 /* If we did not reach target_y, try to move further backward if
8857 we can. If we moved too far backward, try to move forward. */
8858 if (target_y < it->current_y
8859 /* This is heuristic. In a window that's 3 lines high, with
8860 a line height of 13 pixels each, recentering with point
8861 on the bottom line will try to move -39/2 = 19 pixels
8862 backward. Try to avoid moving into the first line. */
8863 && (it->current_y - target_y
8864 > min (window_box_height (it->w), line_height * 2 / 3))
8865 && IT_CHARPOS (*it) > BEGV)
8867 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
8868 target_y - it->current_y));
8869 dy = it->current_y - target_y;
8870 goto move_further_back;
8872 else if (target_y >= it->current_y + line_height
8873 && IT_CHARPOS (*it) < ZV)
8875 /* Should move forward by at least one line, maybe more.
8877 Note: Calling move_it_by_lines can be expensive on
8878 terminal frames, where compute_motion is used (via
8879 vmotion) to do the job, when there are very long lines
8880 and truncate-lines is nil. That's the reason for
8881 treating terminal frames specially here. */
8883 if (!FRAME_WINDOW_P (it->f))
8884 move_it_vertically (it, target_y - (it->current_y + line_height));
8885 else
8889 move_it_by_lines (it, 1);
8891 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
8898 /* Move IT by a specified amount of pixel lines DY. DY negative means
8899 move backwards. DY = 0 means move to start of screen line. At the
8900 end, IT will be on the start of a screen line. */
8902 void
8903 move_it_vertically (struct it *it, int dy)
8905 if (dy <= 0)
8906 move_it_vertically_backward (it, -dy);
8907 else
8909 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
8910 move_it_to (it, ZV, -1, it->current_y + dy, -1,
8911 MOVE_TO_POS | MOVE_TO_Y);
8912 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
8914 /* If buffer ends in ZV without a newline, move to the start of
8915 the line to satisfy the post-condition. */
8916 if (IT_CHARPOS (*it) == ZV
8917 && ZV > BEGV
8918 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8919 move_it_by_lines (it, 0);
8924 /* Move iterator IT past the end of the text line it is in. */
8926 void
8927 move_it_past_eol (struct it *it)
8929 enum move_it_result rc;
8931 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
8932 if (rc == MOVE_NEWLINE_OR_CR)
8933 set_iterator_to_next (it, 0);
8937 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
8938 negative means move up. DVPOS == 0 means move to the start of the
8939 screen line.
8941 Optimization idea: If we would know that IT->f doesn't use
8942 a face with proportional font, we could be faster for
8943 truncate-lines nil. */
8945 void
8946 move_it_by_lines (struct it *it, int dvpos)
8949 /* The commented-out optimization uses vmotion on terminals. This
8950 gives bad results, because elements like it->what, on which
8951 callers such as pos_visible_p rely, aren't updated. */
8952 /* struct position pos;
8953 if (!FRAME_WINDOW_P (it->f))
8955 struct text_pos textpos;
8957 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
8958 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
8959 reseat (it, textpos, 1);
8960 it->vpos += pos.vpos;
8961 it->current_y += pos.vpos;
8963 else */
8965 if (dvpos == 0)
8967 /* DVPOS == 0 means move to the start of the screen line. */
8968 move_it_vertically_backward (it, 0);
8969 /* Let next call to line_bottom_y calculate real line height */
8970 last_height = 0;
8972 else if (dvpos > 0)
8974 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
8975 if (!IT_POS_VALID_AFTER_MOVE_P (it))
8977 /* Only move to the next buffer position if we ended up in a
8978 string from display property, not in an overlay string
8979 (before-string or after-string). That is because the
8980 latter don't conceal the underlying buffer position, so
8981 we can ask to move the iterator to the exact position we
8982 are interested in. Note that, even if we are already at
8983 IT_CHARPOS (*it), the call below is not a no-op, as it
8984 will detect that we are at the end of the string, pop the
8985 iterator, and compute it->current_x and it->hpos
8986 correctly. */
8987 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
8988 -1, -1, -1, MOVE_TO_POS);
8991 else
8993 struct it it2;
8994 void *it2data = NULL;
8995 EMACS_INT start_charpos, i;
8997 /* Start at the beginning of the screen line containing IT's
8998 position. This may actually move vertically backwards,
8999 in case of overlays, so adjust dvpos accordingly. */
9000 dvpos += it->vpos;
9001 move_it_vertically_backward (it, 0);
9002 dvpos -= it->vpos;
9004 /* Go back -DVPOS visible lines and reseat the iterator there. */
9005 start_charpos = IT_CHARPOS (*it);
9006 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
9007 back_to_previous_visible_line_start (it);
9008 reseat (it, it->current.pos, 1);
9010 /* Move further back if we end up in a string or an image. */
9011 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9013 /* First try to move to start of display line. */
9014 dvpos += it->vpos;
9015 move_it_vertically_backward (it, 0);
9016 dvpos -= it->vpos;
9017 if (IT_POS_VALID_AFTER_MOVE_P (it))
9018 break;
9019 /* If start of line is still in string or image,
9020 move further back. */
9021 back_to_previous_visible_line_start (it);
9022 reseat (it, it->current.pos, 1);
9023 dvpos--;
9026 it->current_x = it->hpos = 0;
9028 /* Above call may have moved too far if continuation lines
9029 are involved. Scan forward and see if it did. */
9030 SAVE_IT (it2, *it, it2data);
9031 it2.vpos = it2.current_y = 0;
9032 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9033 it->vpos -= it2.vpos;
9034 it->current_y -= it2.current_y;
9035 it->current_x = it->hpos = 0;
9037 /* If we moved too far back, move IT some lines forward. */
9038 if (it2.vpos > -dvpos)
9040 int delta = it2.vpos + dvpos;
9042 RESTORE_IT (&it2, &it2, it2data);
9043 SAVE_IT (it2, *it, it2data);
9044 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9045 /* Move back again if we got too far ahead. */
9046 if (IT_CHARPOS (*it) >= start_charpos)
9047 RESTORE_IT (it, &it2, it2data);
9048 else
9049 bidi_unshelve_cache (it2data, 1);
9051 else
9052 RESTORE_IT (it, it, it2data);
9056 /* Return 1 if IT points into the middle of a display vector. */
9059 in_display_vector_p (struct it *it)
9061 return (it->method == GET_FROM_DISPLAY_VECTOR
9062 && it->current.dpvec_index > 0
9063 && it->dpvec + it->current.dpvec_index != it->dpend);
9067 /***********************************************************************
9068 Messages
9069 ***********************************************************************/
9072 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9073 to *Messages*. */
9075 void
9076 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9078 Lisp_Object args[3];
9079 Lisp_Object msg, fmt;
9080 char *buffer;
9081 EMACS_INT len;
9082 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9083 USE_SAFE_ALLOCA;
9085 /* Do nothing if called asynchronously. Inserting text into
9086 a buffer may call after-change-functions and alike and
9087 that would means running Lisp asynchronously. */
9088 if (handling_signal)
9089 return;
9091 fmt = msg = Qnil;
9092 GCPRO4 (fmt, msg, arg1, arg2);
9094 args[0] = fmt = build_string (format);
9095 args[1] = arg1;
9096 args[2] = arg2;
9097 msg = Fformat (3, args);
9099 len = SBYTES (msg) + 1;
9100 SAFE_ALLOCA (buffer, char *, len);
9101 memcpy (buffer, SDATA (msg), len);
9103 message_dolog (buffer, len - 1, 1, 0);
9104 SAFE_FREE ();
9106 UNGCPRO;
9110 /* Output a newline in the *Messages* buffer if "needs" one. */
9112 void
9113 message_log_maybe_newline (void)
9115 if (message_log_need_newline)
9116 message_dolog ("", 0, 1, 0);
9120 /* Add a string M of length NBYTES to the message log, optionally
9121 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
9122 nonzero, means interpret the contents of M as multibyte. This
9123 function calls low-level routines in order to bypass text property
9124 hooks, etc. which might not be safe to run.
9126 This may GC (insert may run before/after change hooks),
9127 so the buffer M must NOT point to a Lisp string. */
9129 void
9130 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
9132 const unsigned char *msg = (const unsigned char *) m;
9134 if (!NILP (Vmemory_full))
9135 return;
9137 if (!NILP (Vmessage_log_max))
9139 struct buffer *oldbuf;
9140 Lisp_Object oldpoint, oldbegv, oldzv;
9141 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9142 EMACS_INT point_at_end = 0;
9143 EMACS_INT zv_at_end = 0;
9144 Lisp_Object old_deactivate_mark, tem;
9145 struct gcpro gcpro1;
9147 old_deactivate_mark = Vdeactivate_mark;
9148 oldbuf = current_buffer;
9149 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9150 BVAR (current_buffer, undo_list) = Qt;
9152 oldpoint = message_dolog_marker1;
9153 set_marker_restricted (oldpoint, make_number (PT), Qnil);
9154 oldbegv = message_dolog_marker2;
9155 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
9156 oldzv = message_dolog_marker3;
9157 set_marker_restricted (oldzv, make_number (ZV), Qnil);
9158 GCPRO1 (old_deactivate_mark);
9160 if (PT == Z)
9161 point_at_end = 1;
9162 if (ZV == Z)
9163 zv_at_end = 1;
9165 BEGV = BEG;
9166 BEGV_BYTE = BEG_BYTE;
9167 ZV = Z;
9168 ZV_BYTE = Z_BYTE;
9169 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9171 /* Insert the string--maybe converting multibyte to single byte
9172 or vice versa, so that all the text fits the buffer. */
9173 if (multibyte
9174 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9176 EMACS_INT i;
9177 int c, char_bytes;
9178 char work[1];
9180 /* Convert a multibyte string to single-byte
9181 for the *Message* buffer. */
9182 for (i = 0; i < nbytes; i += char_bytes)
9184 c = string_char_and_length (msg + i, &char_bytes);
9185 work[0] = (ASCII_CHAR_P (c)
9187 : multibyte_char_to_unibyte (c));
9188 insert_1_both (work, 1, 1, 1, 0, 0);
9191 else if (! multibyte
9192 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9194 EMACS_INT i;
9195 int c, char_bytes;
9196 unsigned char str[MAX_MULTIBYTE_LENGTH];
9197 /* Convert a single-byte string to multibyte
9198 for the *Message* buffer. */
9199 for (i = 0; i < nbytes; i++)
9201 c = msg[i];
9202 MAKE_CHAR_MULTIBYTE (c);
9203 char_bytes = CHAR_STRING (c, str);
9204 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9207 else if (nbytes)
9208 insert_1 (m, nbytes, 1, 0, 0);
9210 if (nlflag)
9212 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9213 printmax_t dups;
9214 insert_1 ("\n", 1, 1, 0, 0);
9216 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9217 this_bol = PT;
9218 this_bol_byte = PT_BYTE;
9220 /* See if this line duplicates the previous one.
9221 If so, combine duplicates. */
9222 if (this_bol > BEG)
9224 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9225 prev_bol = PT;
9226 prev_bol_byte = PT_BYTE;
9228 dups = message_log_check_duplicate (prev_bol_byte,
9229 this_bol_byte);
9230 if (dups)
9232 del_range_both (prev_bol, prev_bol_byte,
9233 this_bol, this_bol_byte, 0);
9234 if (dups > 1)
9236 char dupstr[sizeof " [ times]"
9237 + INT_STRLEN_BOUND (printmax_t)];
9238 int duplen;
9240 /* If you change this format, don't forget to also
9241 change message_log_check_duplicate. */
9242 sprintf (dupstr, " [%"pMd" times]", dups);
9243 duplen = strlen (dupstr);
9244 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9245 insert_1 (dupstr, duplen, 1, 0, 1);
9250 /* If we have more than the desired maximum number of lines
9251 in the *Messages* buffer now, delete the oldest ones.
9252 This is safe because we don't have undo in this buffer. */
9254 if (NATNUMP (Vmessage_log_max))
9256 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9257 -XFASTINT (Vmessage_log_max) - 1, 0);
9258 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9261 BEGV = XMARKER (oldbegv)->charpos;
9262 BEGV_BYTE = marker_byte_position (oldbegv);
9264 if (zv_at_end)
9266 ZV = Z;
9267 ZV_BYTE = Z_BYTE;
9269 else
9271 ZV = XMARKER (oldzv)->charpos;
9272 ZV_BYTE = marker_byte_position (oldzv);
9275 if (point_at_end)
9276 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9277 else
9278 /* We can't do Fgoto_char (oldpoint) because it will run some
9279 Lisp code. */
9280 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
9281 XMARKER (oldpoint)->bytepos);
9283 UNGCPRO;
9284 unchain_marker (XMARKER (oldpoint));
9285 unchain_marker (XMARKER (oldbegv));
9286 unchain_marker (XMARKER (oldzv));
9288 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
9289 set_buffer_internal (oldbuf);
9290 if (NILP (tem))
9291 windows_or_buffers_changed = old_windows_or_buffers_changed;
9292 message_log_need_newline = !nlflag;
9293 Vdeactivate_mark = old_deactivate_mark;
9298 /* We are at the end of the buffer after just having inserted a newline.
9299 (Note: We depend on the fact we won't be crossing the gap.)
9300 Check to see if the most recent message looks a lot like the previous one.
9301 Return 0 if different, 1 if the new one should just replace it, or a
9302 value N > 1 if we should also append " [N times]". */
9304 static intmax_t
9305 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
9307 EMACS_INT i;
9308 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
9309 int seen_dots = 0;
9310 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9311 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9313 for (i = 0; i < len; i++)
9315 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9316 seen_dots = 1;
9317 if (p1[i] != p2[i])
9318 return seen_dots;
9320 p1 += len;
9321 if (*p1 == '\n')
9322 return 2;
9323 if (*p1++ == ' ' && *p1++ == '[')
9325 char *pend;
9326 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9327 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9328 return n+1;
9330 return 0;
9334 /* Display an echo area message M with a specified length of NBYTES
9335 bytes. The string may include null characters. If M is 0, clear
9336 out any existing message, and let the mini-buffer text show
9337 through.
9339 This may GC, so the buffer M must NOT point to a Lisp string. */
9341 void
9342 message2 (const char *m, EMACS_INT nbytes, int multibyte)
9344 /* First flush out any partial line written with print. */
9345 message_log_maybe_newline ();
9346 if (m)
9347 message_dolog (m, nbytes, 1, multibyte);
9348 message2_nolog (m, nbytes, multibyte);
9352 /* The non-logging counterpart of message2. */
9354 void
9355 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
9357 struct frame *sf = SELECTED_FRAME ();
9358 message_enable_multibyte = multibyte;
9360 if (FRAME_INITIAL_P (sf))
9362 if (noninteractive_need_newline)
9363 putc ('\n', stderr);
9364 noninteractive_need_newline = 0;
9365 if (m)
9366 fwrite (m, nbytes, 1, stderr);
9367 if (cursor_in_echo_area == 0)
9368 fprintf (stderr, "\n");
9369 fflush (stderr);
9371 /* A null message buffer means that the frame hasn't really been
9372 initialized yet. Error messages get reported properly by
9373 cmd_error, so this must be just an informative message; toss it. */
9374 else if (INTERACTIVE
9375 && sf->glyphs_initialized_p
9376 && FRAME_MESSAGE_BUF (sf))
9378 Lisp_Object mini_window;
9379 struct frame *f;
9381 /* Get the frame containing the mini-buffer
9382 that the selected frame is using. */
9383 mini_window = FRAME_MINIBUF_WINDOW (sf);
9384 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9386 FRAME_SAMPLE_VISIBILITY (f);
9387 if (FRAME_VISIBLE_P (sf)
9388 && ! FRAME_VISIBLE_P (f))
9389 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9391 if (m)
9393 set_message (m, Qnil, nbytes, multibyte);
9394 if (minibuffer_auto_raise)
9395 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9397 else
9398 clear_message (1, 1);
9400 do_pending_window_change (0);
9401 echo_area_display (1);
9402 do_pending_window_change (0);
9403 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9404 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9409 /* Display an echo area message M with a specified length of NBYTES
9410 bytes. The string may include null characters. If M is not a
9411 string, clear out any existing message, and let the mini-buffer
9412 text show through.
9414 This function cancels echoing. */
9416 void
9417 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9419 struct gcpro gcpro1;
9421 GCPRO1 (m);
9422 clear_message (1,1);
9423 cancel_echoing ();
9425 /* First flush out any partial line written with print. */
9426 message_log_maybe_newline ();
9427 if (STRINGP (m))
9429 char *buffer;
9430 USE_SAFE_ALLOCA;
9432 SAFE_ALLOCA (buffer, char *, nbytes);
9433 memcpy (buffer, SDATA (m), nbytes);
9434 message_dolog (buffer, nbytes, 1, multibyte);
9435 SAFE_FREE ();
9437 message3_nolog (m, nbytes, multibyte);
9439 UNGCPRO;
9443 /* The non-logging version of message3.
9444 This does not cancel echoing, because it is used for echoing.
9445 Perhaps we need to make a separate function for echoing
9446 and make this cancel echoing. */
9448 void
9449 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9451 struct frame *sf = SELECTED_FRAME ();
9452 message_enable_multibyte = multibyte;
9454 if (FRAME_INITIAL_P (sf))
9456 if (noninteractive_need_newline)
9457 putc ('\n', stderr);
9458 noninteractive_need_newline = 0;
9459 if (STRINGP (m))
9460 fwrite (SDATA (m), nbytes, 1, stderr);
9461 if (cursor_in_echo_area == 0)
9462 fprintf (stderr, "\n");
9463 fflush (stderr);
9465 /* A null message buffer means that the frame hasn't really been
9466 initialized yet. Error messages get reported properly by
9467 cmd_error, so this must be just an informative message; toss it. */
9468 else if (INTERACTIVE
9469 && sf->glyphs_initialized_p
9470 && FRAME_MESSAGE_BUF (sf))
9472 Lisp_Object mini_window;
9473 Lisp_Object frame;
9474 struct frame *f;
9476 /* Get the frame containing the mini-buffer
9477 that the selected frame is using. */
9478 mini_window = FRAME_MINIBUF_WINDOW (sf);
9479 frame = XWINDOW (mini_window)->frame;
9480 f = XFRAME (frame);
9482 FRAME_SAMPLE_VISIBILITY (f);
9483 if (FRAME_VISIBLE_P (sf)
9484 && !FRAME_VISIBLE_P (f))
9485 Fmake_frame_visible (frame);
9487 if (STRINGP (m) && SCHARS (m) > 0)
9489 set_message (NULL, m, nbytes, multibyte);
9490 if (minibuffer_auto_raise)
9491 Fraise_frame (frame);
9492 /* Assume we are not echoing.
9493 (If we are, echo_now will override this.) */
9494 echo_message_buffer = Qnil;
9496 else
9497 clear_message (1, 1);
9499 do_pending_window_change (0);
9500 echo_area_display (1);
9501 do_pending_window_change (0);
9502 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9503 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9508 /* Display a null-terminated echo area message M. If M is 0, clear
9509 out any existing message, and let the mini-buffer text show through.
9511 The buffer M must continue to exist until after the echo area gets
9512 cleared or some other message gets displayed there. Do not pass
9513 text that is stored in a Lisp string. Do not pass text in a buffer
9514 that was alloca'd. */
9516 void
9517 message1 (const char *m)
9519 message2 (m, (m ? strlen (m) : 0), 0);
9523 /* The non-logging counterpart of message1. */
9525 void
9526 message1_nolog (const char *m)
9528 message2_nolog (m, (m ? strlen (m) : 0), 0);
9531 /* Display a message M which contains a single %s
9532 which gets replaced with STRING. */
9534 void
9535 message_with_string (const char *m, Lisp_Object string, int log)
9537 CHECK_STRING (string);
9539 if (noninteractive)
9541 if (m)
9543 if (noninteractive_need_newline)
9544 putc ('\n', stderr);
9545 noninteractive_need_newline = 0;
9546 fprintf (stderr, m, SDATA (string));
9547 if (!cursor_in_echo_area)
9548 fprintf (stderr, "\n");
9549 fflush (stderr);
9552 else if (INTERACTIVE)
9554 /* The frame whose minibuffer we're going to display the message on.
9555 It may be larger than the selected frame, so we need
9556 to use its buffer, not the selected frame's buffer. */
9557 Lisp_Object mini_window;
9558 struct frame *f, *sf = SELECTED_FRAME ();
9560 /* Get the frame containing the minibuffer
9561 that the selected frame is using. */
9562 mini_window = FRAME_MINIBUF_WINDOW (sf);
9563 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9565 /* A null message buffer means that the frame hasn't really been
9566 initialized yet. Error messages get reported properly by
9567 cmd_error, so this must be just an informative message; toss it. */
9568 if (FRAME_MESSAGE_BUF (f))
9570 Lisp_Object args[2], msg;
9571 struct gcpro gcpro1, gcpro2;
9573 args[0] = build_string (m);
9574 args[1] = msg = string;
9575 GCPRO2 (args[0], msg);
9576 gcpro1.nvars = 2;
9578 msg = Fformat (2, args);
9580 if (log)
9581 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9582 else
9583 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9585 UNGCPRO;
9587 /* Print should start at the beginning of the message
9588 buffer next time. */
9589 message_buf_print = 0;
9595 /* Dump an informative message to the minibuf. If M is 0, clear out
9596 any existing message, and let the mini-buffer text show through. */
9598 static void
9599 vmessage (const char *m, va_list ap)
9601 if (noninteractive)
9603 if (m)
9605 if (noninteractive_need_newline)
9606 putc ('\n', stderr);
9607 noninteractive_need_newline = 0;
9608 vfprintf (stderr, m, ap);
9609 if (cursor_in_echo_area == 0)
9610 fprintf (stderr, "\n");
9611 fflush (stderr);
9614 else if (INTERACTIVE)
9616 /* The frame whose mini-buffer we're going to display the message
9617 on. It may be larger than the selected frame, so we need to
9618 use its buffer, not the selected frame's buffer. */
9619 Lisp_Object mini_window;
9620 struct frame *f, *sf = SELECTED_FRAME ();
9622 /* Get the frame containing the mini-buffer
9623 that the selected frame is using. */
9624 mini_window = FRAME_MINIBUF_WINDOW (sf);
9625 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9627 /* A null message buffer means that the frame hasn't really been
9628 initialized yet. Error messages get reported properly by
9629 cmd_error, so this must be just an informative message; toss
9630 it. */
9631 if (FRAME_MESSAGE_BUF (f))
9633 if (m)
9635 ptrdiff_t len;
9637 len = doprnt (FRAME_MESSAGE_BUF (f),
9638 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9640 message2 (FRAME_MESSAGE_BUF (f), len, 0);
9642 else
9643 message1 (0);
9645 /* Print should start at the beginning of the message
9646 buffer next time. */
9647 message_buf_print = 0;
9652 void
9653 message (const char *m, ...)
9655 va_list ap;
9656 va_start (ap, m);
9657 vmessage (m, ap);
9658 va_end (ap);
9662 #if 0
9663 /* The non-logging version of message. */
9665 void
9666 message_nolog (const char *m, ...)
9668 Lisp_Object old_log_max;
9669 va_list ap;
9670 va_start (ap, m);
9671 old_log_max = Vmessage_log_max;
9672 Vmessage_log_max = Qnil;
9673 vmessage (m, ap);
9674 Vmessage_log_max = old_log_max;
9675 va_end (ap);
9677 #endif
9680 /* Display the current message in the current mini-buffer. This is
9681 only called from error handlers in process.c, and is not time
9682 critical. */
9684 void
9685 update_echo_area (void)
9687 if (!NILP (echo_area_buffer[0]))
9689 Lisp_Object string;
9690 string = Fcurrent_message ();
9691 message3 (string, SBYTES (string),
9692 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9697 /* Make sure echo area buffers in `echo_buffers' are live.
9698 If they aren't, make new ones. */
9700 static void
9701 ensure_echo_area_buffers (void)
9703 int i;
9705 for (i = 0; i < 2; ++i)
9706 if (!BUFFERP (echo_buffer[i])
9707 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
9709 char name[30];
9710 Lisp_Object old_buffer;
9711 int j;
9713 old_buffer = echo_buffer[i];
9714 sprintf (name, " *Echo Area %d*", i);
9715 echo_buffer[i] = Fget_buffer_create (build_string (name));
9716 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
9717 /* to force word wrap in echo area -
9718 it was decided to postpone this*/
9719 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9721 for (j = 0; j < 2; ++j)
9722 if (EQ (old_buffer, echo_area_buffer[j]))
9723 echo_area_buffer[j] = echo_buffer[i];
9728 /* Call FN with args A1..A4 with either the current or last displayed
9729 echo_area_buffer as current buffer.
9731 WHICH zero means use the current message buffer
9732 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9733 from echo_buffer[] and clear it.
9735 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9736 suitable buffer from echo_buffer[] and clear it.
9738 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9739 that the current message becomes the last displayed one, make
9740 choose a suitable buffer for echo_area_buffer[0], and clear it.
9742 Value is what FN returns. */
9744 static int
9745 with_echo_area_buffer (struct window *w, int which,
9746 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
9747 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9749 Lisp_Object buffer;
9750 int this_one, the_other, clear_buffer_p, rc;
9751 int count = SPECPDL_INDEX ();
9753 /* If buffers aren't live, make new ones. */
9754 ensure_echo_area_buffers ();
9756 clear_buffer_p = 0;
9758 if (which == 0)
9759 this_one = 0, the_other = 1;
9760 else if (which > 0)
9761 this_one = 1, the_other = 0;
9762 else
9764 this_one = 0, the_other = 1;
9765 clear_buffer_p = 1;
9767 /* We need a fresh one in case the current echo buffer equals
9768 the one containing the last displayed echo area message. */
9769 if (!NILP (echo_area_buffer[this_one])
9770 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9771 echo_area_buffer[this_one] = Qnil;
9774 /* Choose a suitable buffer from echo_buffer[] is we don't
9775 have one. */
9776 if (NILP (echo_area_buffer[this_one]))
9778 echo_area_buffer[this_one]
9779 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9780 ? echo_buffer[the_other]
9781 : echo_buffer[this_one]);
9782 clear_buffer_p = 1;
9785 buffer = echo_area_buffer[this_one];
9787 /* Don't get confused by reusing the buffer used for echoing
9788 for a different purpose. */
9789 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9790 cancel_echoing ();
9792 record_unwind_protect (unwind_with_echo_area_buffer,
9793 with_echo_area_buffer_unwind_data (w));
9795 /* Make the echo area buffer current. Note that for display
9796 purposes, it is not necessary that the displayed window's buffer
9797 == current_buffer, except for text property lookup. So, let's
9798 only set that buffer temporarily here without doing a full
9799 Fset_window_buffer. We must also change w->pointm, though,
9800 because otherwise an assertions in unshow_buffer fails, and Emacs
9801 aborts. */
9802 set_buffer_internal_1 (XBUFFER (buffer));
9803 if (w)
9805 w->buffer = buffer;
9806 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
9809 BVAR (current_buffer, undo_list) = Qt;
9810 BVAR (current_buffer, read_only) = Qnil;
9811 specbind (Qinhibit_read_only, Qt);
9812 specbind (Qinhibit_modification_hooks, Qt);
9814 if (clear_buffer_p && Z > BEG)
9815 del_range (BEG, Z);
9817 xassert (BEGV >= BEG);
9818 xassert (ZV <= Z && ZV >= BEGV);
9820 rc = fn (a1, a2, a3, a4);
9822 xassert (BEGV >= BEG);
9823 xassert (ZV <= Z && ZV >= BEGV);
9825 unbind_to (count, Qnil);
9826 return rc;
9830 /* Save state that should be preserved around the call to the function
9831 FN called in with_echo_area_buffer. */
9833 static Lisp_Object
9834 with_echo_area_buffer_unwind_data (struct window *w)
9836 int i = 0;
9837 Lisp_Object vector, tmp;
9839 /* Reduce consing by keeping one vector in
9840 Vwith_echo_area_save_vector. */
9841 vector = Vwith_echo_area_save_vector;
9842 Vwith_echo_area_save_vector = Qnil;
9844 if (NILP (vector))
9845 vector = Fmake_vector (make_number (7), Qnil);
9847 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
9848 ASET (vector, i, Vdeactivate_mark); ++i;
9849 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
9851 if (w)
9853 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
9854 ASET (vector, i, w->buffer); ++i;
9855 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
9856 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
9858 else
9860 int end = i + 4;
9861 for (; i < end; ++i)
9862 ASET (vector, i, Qnil);
9865 xassert (i == ASIZE (vector));
9866 return vector;
9870 /* Restore global state from VECTOR which was created by
9871 with_echo_area_buffer_unwind_data. */
9873 static Lisp_Object
9874 unwind_with_echo_area_buffer (Lisp_Object vector)
9876 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
9877 Vdeactivate_mark = AREF (vector, 1);
9878 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
9880 if (WINDOWP (AREF (vector, 3)))
9882 struct window *w;
9883 Lisp_Object buffer, charpos, bytepos;
9885 w = XWINDOW (AREF (vector, 3));
9886 buffer = AREF (vector, 4);
9887 charpos = AREF (vector, 5);
9888 bytepos = AREF (vector, 6);
9890 w->buffer = buffer;
9891 set_marker_both (w->pointm, buffer,
9892 XFASTINT (charpos), XFASTINT (bytepos));
9895 Vwith_echo_area_save_vector = vector;
9896 return Qnil;
9900 /* Set up the echo area for use by print functions. MULTIBYTE_P
9901 non-zero means we will print multibyte. */
9903 void
9904 setup_echo_area_for_printing (int multibyte_p)
9906 /* If we can't find an echo area any more, exit. */
9907 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
9908 Fkill_emacs (Qnil);
9910 ensure_echo_area_buffers ();
9912 if (!message_buf_print)
9914 /* A message has been output since the last time we printed.
9915 Choose a fresh echo area buffer. */
9916 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9917 echo_area_buffer[0] = echo_buffer[1];
9918 else
9919 echo_area_buffer[0] = echo_buffer[0];
9921 /* Switch to that buffer and clear it. */
9922 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9923 BVAR (current_buffer, truncate_lines) = Qnil;
9925 if (Z > BEG)
9927 int count = SPECPDL_INDEX ();
9928 specbind (Qinhibit_read_only, Qt);
9929 /* Note that undo recording is always disabled. */
9930 del_range (BEG, Z);
9931 unbind_to (count, Qnil);
9933 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9935 /* Set up the buffer for the multibyteness we need. */
9936 if (multibyte_p
9937 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9938 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
9940 /* Raise the frame containing the echo area. */
9941 if (minibuffer_auto_raise)
9943 struct frame *sf = SELECTED_FRAME ();
9944 Lisp_Object mini_window;
9945 mini_window = FRAME_MINIBUF_WINDOW (sf);
9946 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9949 message_log_maybe_newline ();
9950 message_buf_print = 1;
9952 else
9954 if (NILP (echo_area_buffer[0]))
9956 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9957 echo_area_buffer[0] = echo_buffer[1];
9958 else
9959 echo_area_buffer[0] = echo_buffer[0];
9962 if (current_buffer != XBUFFER (echo_area_buffer[0]))
9964 /* Someone switched buffers between print requests. */
9965 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9966 BVAR (current_buffer, truncate_lines) = Qnil;
9972 /* Display an echo area message in window W. Value is non-zero if W's
9973 height is changed. If display_last_displayed_message_p is
9974 non-zero, display the message that was last displayed, otherwise
9975 display the current message. */
9977 static int
9978 display_echo_area (struct window *w)
9980 int i, no_message_p, window_height_changed_p, count;
9982 /* Temporarily disable garbage collections while displaying the echo
9983 area. This is done because a GC can print a message itself.
9984 That message would modify the echo area buffer's contents while a
9985 redisplay of the buffer is going on, and seriously confuse
9986 redisplay. */
9987 count = inhibit_garbage_collection ();
9989 /* If there is no message, we must call display_echo_area_1
9990 nevertheless because it resizes the window. But we will have to
9991 reset the echo_area_buffer in question to nil at the end because
9992 with_echo_area_buffer will sets it to an empty buffer. */
9993 i = display_last_displayed_message_p ? 1 : 0;
9994 no_message_p = NILP (echo_area_buffer[i]);
9996 window_height_changed_p
9997 = with_echo_area_buffer (w, display_last_displayed_message_p,
9998 display_echo_area_1,
9999 (intptr_t) w, Qnil, 0, 0);
10001 if (no_message_p)
10002 echo_area_buffer[i] = Qnil;
10004 unbind_to (count, Qnil);
10005 return window_height_changed_p;
10009 /* Helper for display_echo_area. Display the current buffer which
10010 contains the current echo area message in window W, a mini-window,
10011 a pointer to which is passed in A1. A2..A4 are currently not used.
10012 Change the height of W so that all of the message is displayed.
10013 Value is non-zero if height of W was changed. */
10015 static int
10016 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10018 intptr_t i1 = a1;
10019 struct window *w = (struct window *) i1;
10020 Lisp_Object window;
10021 struct text_pos start;
10022 int window_height_changed_p = 0;
10024 /* Do this before displaying, so that we have a large enough glyph
10025 matrix for the display. If we can't get enough space for the
10026 whole text, display the last N lines. That works by setting w->start. */
10027 window_height_changed_p = resize_mini_window (w, 0);
10029 /* Use the starting position chosen by resize_mini_window. */
10030 SET_TEXT_POS_FROM_MARKER (start, w->start);
10032 /* Display. */
10033 clear_glyph_matrix (w->desired_matrix);
10034 XSETWINDOW (window, w);
10035 try_window (window, start, 0);
10037 return window_height_changed_p;
10041 /* Resize the echo area window to exactly the size needed for the
10042 currently displayed message, if there is one. If a mini-buffer
10043 is active, don't shrink it. */
10045 void
10046 resize_echo_area_exactly (void)
10048 if (BUFFERP (echo_area_buffer[0])
10049 && WINDOWP (echo_area_window))
10051 struct window *w = XWINDOW (echo_area_window);
10052 int resized_p;
10053 Lisp_Object resize_exactly;
10055 if (minibuf_level == 0)
10056 resize_exactly = Qt;
10057 else
10058 resize_exactly = Qnil;
10060 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10061 (intptr_t) w, resize_exactly,
10062 0, 0);
10063 if (resized_p)
10065 ++windows_or_buffers_changed;
10066 ++update_mode_lines;
10067 redisplay_internal ();
10073 /* Callback function for with_echo_area_buffer, when used from
10074 resize_echo_area_exactly. A1 contains a pointer to the window to
10075 resize, EXACTLY non-nil means resize the mini-window exactly to the
10076 size of the text displayed. A3 and A4 are not used. Value is what
10077 resize_mini_window returns. */
10079 static int
10080 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
10082 intptr_t i1 = a1;
10083 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10087 /* Resize mini-window W to fit the size of its contents. EXACT_P
10088 means size the window exactly to the size needed. Otherwise, it's
10089 only enlarged until W's buffer is empty.
10091 Set W->start to the right place to begin display. If the whole
10092 contents fit, start at the beginning. Otherwise, start so as
10093 to make the end of the contents appear. This is particularly
10094 important for y-or-n-p, but seems desirable generally.
10096 Value is non-zero if the window height has been changed. */
10099 resize_mini_window (struct window *w, int exact_p)
10101 struct frame *f = XFRAME (w->frame);
10102 int window_height_changed_p = 0;
10104 xassert (MINI_WINDOW_P (w));
10106 /* By default, start display at the beginning. */
10107 set_marker_both (w->start, w->buffer,
10108 BUF_BEGV (XBUFFER (w->buffer)),
10109 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
10111 /* Don't resize windows while redisplaying a window; it would
10112 confuse redisplay functions when the size of the window they are
10113 displaying changes from under them. Such a resizing can happen,
10114 for instance, when which-func prints a long message while
10115 we are running fontification-functions. We're running these
10116 functions with safe_call which binds inhibit-redisplay to t. */
10117 if (!NILP (Vinhibit_redisplay))
10118 return 0;
10120 /* Nil means don't try to resize. */
10121 if (NILP (Vresize_mini_windows)
10122 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10123 return 0;
10125 if (!FRAME_MINIBUF_ONLY_P (f))
10127 struct it it;
10128 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10129 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10130 int height, max_height;
10131 int unit = FRAME_LINE_HEIGHT (f);
10132 struct text_pos start;
10133 struct buffer *old_current_buffer = NULL;
10135 if (current_buffer != XBUFFER (w->buffer))
10137 old_current_buffer = current_buffer;
10138 set_buffer_internal (XBUFFER (w->buffer));
10141 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10143 /* Compute the max. number of lines specified by the user. */
10144 if (FLOATP (Vmax_mini_window_height))
10145 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10146 else if (INTEGERP (Vmax_mini_window_height))
10147 max_height = XINT (Vmax_mini_window_height);
10148 else
10149 max_height = total_height / 4;
10151 /* Correct that max. height if it's bogus. */
10152 max_height = max (1, max_height);
10153 max_height = min (total_height, max_height);
10155 /* Find out the height of the text in the window. */
10156 if (it.line_wrap == TRUNCATE)
10157 height = 1;
10158 else
10160 last_height = 0;
10161 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10162 if (it.max_ascent == 0 && it.max_descent == 0)
10163 height = it.current_y + last_height;
10164 else
10165 height = it.current_y + it.max_ascent + it.max_descent;
10166 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10167 height = (height + unit - 1) / unit;
10170 /* Compute a suitable window start. */
10171 if (height > max_height)
10173 height = max_height;
10174 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10175 move_it_vertically_backward (&it, (height - 1) * unit);
10176 start = it.current.pos;
10178 else
10179 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10180 SET_MARKER_FROM_TEXT_POS (w->start, start);
10182 if (EQ (Vresize_mini_windows, Qgrow_only))
10184 /* Let it grow only, until we display an empty message, in which
10185 case the window shrinks again. */
10186 if (height > WINDOW_TOTAL_LINES (w))
10188 int old_height = WINDOW_TOTAL_LINES (w);
10189 freeze_window_starts (f, 1);
10190 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10191 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10193 else if (height < WINDOW_TOTAL_LINES (w)
10194 && (exact_p || BEGV == ZV))
10196 int old_height = WINDOW_TOTAL_LINES (w);
10197 freeze_window_starts (f, 0);
10198 shrink_mini_window (w);
10199 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10202 else
10204 /* Always resize to exact size needed. */
10205 if (height > WINDOW_TOTAL_LINES (w))
10207 int old_height = WINDOW_TOTAL_LINES (w);
10208 freeze_window_starts (f, 1);
10209 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10210 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10212 else if (height < WINDOW_TOTAL_LINES (w))
10214 int old_height = WINDOW_TOTAL_LINES (w);
10215 freeze_window_starts (f, 0);
10216 shrink_mini_window (w);
10218 if (height)
10220 freeze_window_starts (f, 1);
10221 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10224 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10228 if (old_current_buffer)
10229 set_buffer_internal (old_current_buffer);
10232 return window_height_changed_p;
10236 /* Value is the current message, a string, or nil if there is no
10237 current message. */
10239 Lisp_Object
10240 current_message (void)
10242 Lisp_Object msg;
10244 if (!BUFFERP (echo_area_buffer[0]))
10245 msg = Qnil;
10246 else
10248 with_echo_area_buffer (0, 0, current_message_1,
10249 (intptr_t) &msg, Qnil, 0, 0);
10250 if (NILP (msg))
10251 echo_area_buffer[0] = Qnil;
10254 return msg;
10258 static int
10259 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10261 intptr_t i1 = a1;
10262 Lisp_Object *msg = (Lisp_Object *) i1;
10264 if (Z > BEG)
10265 *msg = make_buffer_string (BEG, Z, 1);
10266 else
10267 *msg = Qnil;
10268 return 0;
10272 /* Push the current message on Vmessage_stack for later restoration
10273 by restore_message. Value is non-zero if the current message isn't
10274 empty. This is a relatively infrequent operation, so it's not
10275 worth optimizing. */
10278 push_message (void)
10280 Lisp_Object msg;
10281 msg = current_message ();
10282 Vmessage_stack = Fcons (msg, Vmessage_stack);
10283 return STRINGP (msg);
10287 /* Restore message display from the top of Vmessage_stack. */
10289 void
10290 restore_message (void)
10292 Lisp_Object msg;
10294 xassert (CONSP (Vmessage_stack));
10295 msg = XCAR (Vmessage_stack);
10296 if (STRINGP (msg))
10297 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10298 else
10299 message3_nolog (msg, 0, 0);
10303 /* Handler for record_unwind_protect calling pop_message. */
10305 Lisp_Object
10306 pop_message_unwind (Lisp_Object dummy)
10308 pop_message ();
10309 return Qnil;
10312 /* Pop the top-most entry off Vmessage_stack. */
10314 static void
10315 pop_message (void)
10317 xassert (CONSP (Vmessage_stack));
10318 Vmessage_stack = XCDR (Vmessage_stack);
10322 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10323 exits. If the stack is not empty, we have a missing pop_message
10324 somewhere. */
10326 void
10327 check_message_stack (void)
10329 if (!NILP (Vmessage_stack))
10330 abort ();
10334 /* Truncate to NCHARS what will be displayed in the echo area the next
10335 time we display it---but don't redisplay it now. */
10337 void
10338 truncate_echo_area (EMACS_INT nchars)
10340 if (nchars == 0)
10341 echo_area_buffer[0] = Qnil;
10342 /* A null message buffer means that the frame hasn't really been
10343 initialized yet. Error messages get reported properly by
10344 cmd_error, so this must be just an informative message; toss it. */
10345 else if (!noninteractive
10346 && INTERACTIVE
10347 && !NILP (echo_area_buffer[0]))
10349 struct frame *sf = SELECTED_FRAME ();
10350 if (FRAME_MESSAGE_BUF (sf))
10351 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10356 /* Helper function for truncate_echo_area. Truncate the current
10357 message to at most NCHARS characters. */
10359 static int
10360 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10362 if (BEG + nchars < Z)
10363 del_range (BEG + nchars, Z);
10364 if (Z == BEG)
10365 echo_area_buffer[0] = Qnil;
10366 return 0;
10370 /* Set the current message to a substring of S or STRING.
10372 If STRING is a Lisp string, set the message to the first NBYTES
10373 bytes from STRING. NBYTES zero means use the whole string. If
10374 STRING is multibyte, the message will be displayed multibyte.
10376 If S is not null, set the message to the first LEN bytes of S. LEN
10377 zero means use the whole string. MULTIBYTE_P non-zero means S is
10378 multibyte. Display the message multibyte in that case.
10380 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10381 to t before calling set_message_1 (which calls insert).
10384 static void
10385 set_message (const char *s, Lisp_Object string,
10386 EMACS_INT nbytes, int multibyte_p)
10388 message_enable_multibyte
10389 = ((s && multibyte_p)
10390 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10392 with_echo_area_buffer (0, -1, set_message_1,
10393 (intptr_t) s, string, nbytes, multibyte_p);
10394 message_buf_print = 0;
10395 help_echo_showing_p = 0;
10399 /* Helper function for set_message. Arguments have the same meaning
10400 as there, with A1 corresponding to S and A2 corresponding to STRING
10401 This function is called with the echo area buffer being
10402 current. */
10404 static int
10405 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
10407 intptr_t i1 = a1;
10408 const char *s = (const char *) i1;
10409 const unsigned char *msg = (const unsigned char *) s;
10410 Lisp_Object string = a2;
10412 /* Change multibyteness of the echo buffer appropriately. */
10413 if (message_enable_multibyte
10414 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10415 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10417 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
10418 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10419 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
10421 /* Insert new message at BEG. */
10422 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10424 if (STRINGP (string))
10426 EMACS_INT nchars;
10428 if (nbytes == 0)
10429 nbytes = SBYTES (string);
10430 nchars = string_byte_to_char (string, nbytes);
10432 /* This function takes care of single/multibyte conversion. We
10433 just have to ensure that the echo area buffer has the right
10434 setting of enable_multibyte_characters. */
10435 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10437 else if (s)
10439 if (nbytes == 0)
10440 nbytes = strlen (s);
10442 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10444 /* Convert from multi-byte to single-byte. */
10445 EMACS_INT i;
10446 int c, n;
10447 char work[1];
10449 /* Convert a multibyte string to single-byte. */
10450 for (i = 0; i < nbytes; i += n)
10452 c = string_char_and_length (msg + i, &n);
10453 work[0] = (ASCII_CHAR_P (c)
10455 : multibyte_char_to_unibyte (c));
10456 insert_1_both (work, 1, 1, 1, 0, 0);
10459 else if (!multibyte_p
10460 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10462 /* Convert from single-byte to multi-byte. */
10463 EMACS_INT i;
10464 int c, n;
10465 unsigned char str[MAX_MULTIBYTE_LENGTH];
10467 /* Convert a single-byte string to multibyte. */
10468 for (i = 0; i < nbytes; i++)
10470 c = msg[i];
10471 MAKE_CHAR_MULTIBYTE (c);
10472 n = CHAR_STRING (c, str);
10473 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10476 else
10477 insert_1 (s, nbytes, 1, 0, 0);
10480 return 0;
10484 /* Clear messages. CURRENT_P non-zero means clear the current
10485 message. LAST_DISPLAYED_P non-zero means clear the message
10486 last displayed. */
10488 void
10489 clear_message (int current_p, int last_displayed_p)
10491 if (current_p)
10493 echo_area_buffer[0] = Qnil;
10494 message_cleared_p = 1;
10497 if (last_displayed_p)
10498 echo_area_buffer[1] = Qnil;
10500 message_buf_print = 0;
10503 /* Clear garbaged frames.
10505 This function is used where the old redisplay called
10506 redraw_garbaged_frames which in turn called redraw_frame which in
10507 turn called clear_frame. The call to clear_frame was a source of
10508 flickering. I believe a clear_frame is not necessary. It should
10509 suffice in the new redisplay to invalidate all current matrices,
10510 and ensure a complete redisplay of all windows. */
10512 static void
10513 clear_garbaged_frames (void)
10515 if (frame_garbaged)
10517 Lisp_Object tail, frame;
10518 int changed_count = 0;
10520 FOR_EACH_FRAME (tail, frame)
10522 struct frame *f = XFRAME (frame);
10524 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10526 if (f->resized_p)
10528 Fredraw_frame (frame);
10529 f->force_flush_display_p = 1;
10531 clear_current_matrices (f);
10532 changed_count++;
10533 f->garbaged = 0;
10534 f->resized_p = 0;
10538 frame_garbaged = 0;
10539 if (changed_count)
10540 ++windows_or_buffers_changed;
10545 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10546 is non-zero update selected_frame. Value is non-zero if the
10547 mini-windows height has been changed. */
10549 static int
10550 echo_area_display (int update_frame_p)
10552 Lisp_Object mini_window;
10553 struct window *w;
10554 struct frame *f;
10555 int window_height_changed_p = 0;
10556 struct frame *sf = SELECTED_FRAME ();
10558 mini_window = FRAME_MINIBUF_WINDOW (sf);
10559 w = XWINDOW (mini_window);
10560 f = XFRAME (WINDOW_FRAME (w));
10562 /* Don't display if frame is invisible or not yet initialized. */
10563 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10564 return 0;
10566 #ifdef HAVE_WINDOW_SYSTEM
10567 /* When Emacs starts, selected_frame may be the initial terminal
10568 frame. If we let this through, a message would be displayed on
10569 the terminal. */
10570 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10571 return 0;
10572 #endif /* HAVE_WINDOW_SYSTEM */
10574 /* Redraw garbaged frames. */
10575 if (frame_garbaged)
10576 clear_garbaged_frames ();
10578 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10580 echo_area_window = mini_window;
10581 window_height_changed_p = display_echo_area (w);
10582 w->must_be_updated_p = 1;
10584 /* Update the display, unless called from redisplay_internal.
10585 Also don't update the screen during redisplay itself. The
10586 update will happen at the end of redisplay, and an update
10587 here could cause confusion. */
10588 if (update_frame_p && !redisplaying_p)
10590 int n = 0;
10592 /* If the display update has been interrupted by pending
10593 input, update mode lines in the frame. Due to the
10594 pending input, it might have been that redisplay hasn't
10595 been called, so that mode lines above the echo area are
10596 garbaged. This looks odd, so we prevent it here. */
10597 if (!display_completed)
10598 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10600 if (window_height_changed_p
10601 /* Don't do this if Emacs is shutting down. Redisplay
10602 needs to run hooks. */
10603 && !NILP (Vrun_hooks))
10605 /* Must update other windows. Likewise as in other
10606 cases, don't let this update be interrupted by
10607 pending input. */
10608 int count = SPECPDL_INDEX ();
10609 specbind (Qredisplay_dont_pause, Qt);
10610 windows_or_buffers_changed = 1;
10611 redisplay_internal ();
10612 unbind_to (count, Qnil);
10614 else if (FRAME_WINDOW_P (f) && n == 0)
10616 /* Window configuration is the same as before.
10617 Can do with a display update of the echo area,
10618 unless we displayed some mode lines. */
10619 update_single_window (w, 1);
10620 FRAME_RIF (f)->flush_display (f);
10622 else
10623 update_frame (f, 1, 1);
10625 /* If cursor is in the echo area, make sure that the next
10626 redisplay displays the minibuffer, so that the cursor will
10627 be replaced with what the minibuffer wants. */
10628 if (cursor_in_echo_area)
10629 ++windows_or_buffers_changed;
10632 else if (!EQ (mini_window, selected_window))
10633 windows_or_buffers_changed++;
10635 /* Last displayed message is now the current message. */
10636 echo_area_buffer[1] = echo_area_buffer[0];
10637 /* Inform read_char that we're not echoing. */
10638 echo_message_buffer = Qnil;
10640 /* Prevent redisplay optimization in redisplay_internal by resetting
10641 this_line_start_pos. This is done because the mini-buffer now
10642 displays the message instead of its buffer text. */
10643 if (EQ (mini_window, selected_window))
10644 CHARPOS (this_line_start_pos) = 0;
10646 return window_height_changed_p;
10651 /***********************************************************************
10652 Mode Lines and Frame Titles
10653 ***********************************************************************/
10655 /* A buffer for constructing non-propertized mode-line strings and
10656 frame titles in it; allocated from the heap in init_xdisp and
10657 resized as needed in store_mode_line_noprop_char. */
10659 static char *mode_line_noprop_buf;
10661 /* The buffer's end, and a current output position in it. */
10663 static char *mode_line_noprop_buf_end;
10664 static char *mode_line_noprop_ptr;
10666 #define MODE_LINE_NOPROP_LEN(start) \
10667 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10669 static enum {
10670 MODE_LINE_DISPLAY = 0,
10671 MODE_LINE_TITLE,
10672 MODE_LINE_NOPROP,
10673 MODE_LINE_STRING
10674 } mode_line_target;
10676 /* Alist that caches the results of :propertize.
10677 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10678 static Lisp_Object mode_line_proptrans_alist;
10680 /* List of strings making up the mode-line. */
10681 static Lisp_Object mode_line_string_list;
10683 /* Base face property when building propertized mode line string. */
10684 static Lisp_Object mode_line_string_face;
10685 static Lisp_Object mode_line_string_face_prop;
10688 /* Unwind data for mode line strings */
10690 static Lisp_Object Vmode_line_unwind_vector;
10692 static Lisp_Object
10693 format_mode_line_unwind_data (struct buffer *obuf,
10694 Lisp_Object owin,
10695 int save_proptrans)
10697 Lisp_Object vector, tmp;
10699 /* Reduce consing by keeping one vector in
10700 Vwith_echo_area_save_vector. */
10701 vector = Vmode_line_unwind_vector;
10702 Vmode_line_unwind_vector = Qnil;
10704 if (NILP (vector))
10705 vector = Fmake_vector (make_number (8), Qnil);
10707 ASET (vector, 0, make_number (mode_line_target));
10708 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10709 ASET (vector, 2, mode_line_string_list);
10710 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10711 ASET (vector, 4, mode_line_string_face);
10712 ASET (vector, 5, mode_line_string_face_prop);
10714 if (obuf)
10715 XSETBUFFER (tmp, obuf);
10716 else
10717 tmp = Qnil;
10718 ASET (vector, 6, tmp);
10719 ASET (vector, 7, owin);
10721 return vector;
10724 static Lisp_Object
10725 unwind_format_mode_line (Lisp_Object vector)
10727 mode_line_target = XINT (AREF (vector, 0));
10728 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10729 mode_line_string_list = AREF (vector, 2);
10730 if (! EQ (AREF (vector, 3), Qt))
10731 mode_line_proptrans_alist = AREF (vector, 3);
10732 mode_line_string_face = AREF (vector, 4);
10733 mode_line_string_face_prop = AREF (vector, 5);
10735 if (!NILP (AREF (vector, 7)))
10736 /* Select window before buffer, since it may change the buffer. */
10737 Fselect_window (AREF (vector, 7), Qt);
10739 if (!NILP (AREF (vector, 6)))
10741 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10742 ASET (vector, 6, Qnil);
10745 Vmode_line_unwind_vector = vector;
10746 return Qnil;
10750 /* Store a single character C for the frame title in mode_line_noprop_buf.
10751 Re-allocate mode_line_noprop_buf if necessary. */
10753 static void
10754 store_mode_line_noprop_char (char c)
10756 /* If output position has reached the end of the allocated buffer,
10757 increase the buffer's size. */
10758 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10760 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
10761 ptrdiff_t size = len;
10762 mode_line_noprop_buf =
10763 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
10764 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
10765 mode_line_noprop_ptr = mode_line_noprop_buf + len;
10768 *mode_line_noprop_ptr++ = c;
10772 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10773 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10774 characters that yield more columns than PRECISION; PRECISION <= 0
10775 means copy the whole string. Pad with spaces until FIELD_WIDTH
10776 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10777 pad. Called from display_mode_element when it is used to build a
10778 frame title. */
10780 static int
10781 store_mode_line_noprop (const char *string, int field_width, int precision)
10783 const unsigned char *str = (const unsigned char *) string;
10784 int n = 0;
10785 EMACS_INT dummy, nbytes;
10787 /* Copy at most PRECISION chars from STR. */
10788 nbytes = strlen (string);
10789 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
10790 while (nbytes--)
10791 store_mode_line_noprop_char (*str++);
10793 /* Fill up with spaces until FIELD_WIDTH reached. */
10794 while (field_width > 0
10795 && n < field_width)
10797 store_mode_line_noprop_char (' ');
10798 ++n;
10801 return n;
10804 /***********************************************************************
10805 Frame Titles
10806 ***********************************************************************/
10808 #ifdef HAVE_WINDOW_SYSTEM
10810 /* Set the title of FRAME, if it has changed. The title format is
10811 Vicon_title_format if FRAME is iconified, otherwise it is
10812 frame_title_format. */
10814 static void
10815 x_consider_frame_title (Lisp_Object frame)
10817 struct frame *f = XFRAME (frame);
10819 if (FRAME_WINDOW_P (f)
10820 || FRAME_MINIBUF_ONLY_P (f)
10821 || f->explicit_name)
10823 /* Do we have more than one visible frame on this X display? */
10824 Lisp_Object tail;
10825 Lisp_Object fmt;
10826 ptrdiff_t title_start;
10827 char *title;
10828 ptrdiff_t len;
10829 struct it it;
10830 int count = SPECPDL_INDEX ();
10832 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
10834 Lisp_Object other_frame = XCAR (tail);
10835 struct frame *tf = XFRAME (other_frame);
10837 if (tf != f
10838 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
10839 && !FRAME_MINIBUF_ONLY_P (tf)
10840 && !EQ (other_frame, tip_frame)
10841 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
10842 break;
10845 /* Set global variable indicating that multiple frames exist. */
10846 multiple_frames = CONSP (tail);
10848 /* Switch to the buffer of selected window of the frame. Set up
10849 mode_line_target so that display_mode_element will output into
10850 mode_line_noprop_buf; then display the title. */
10851 record_unwind_protect (unwind_format_mode_line,
10852 format_mode_line_unwind_data
10853 (current_buffer, selected_window, 0));
10855 Fselect_window (f->selected_window, Qt);
10856 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
10857 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
10859 mode_line_target = MODE_LINE_TITLE;
10860 title_start = MODE_LINE_NOPROP_LEN (0);
10861 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
10862 NULL, DEFAULT_FACE_ID);
10863 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
10864 len = MODE_LINE_NOPROP_LEN (title_start);
10865 title = mode_line_noprop_buf + title_start;
10866 unbind_to (count, Qnil);
10868 /* Set the title only if it's changed. This avoids consing in
10869 the common case where it hasn't. (If it turns out that we've
10870 already wasted too much time by walking through the list with
10871 display_mode_element, then we might need to optimize at a
10872 higher level than this.) */
10873 if (! STRINGP (f->name)
10874 || SBYTES (f->name) != len
10875 || memcmp (title, SDATA (f->name), len) != 0)
10876 x_implicitly_set_name (f, make_string (title, len), Qnil);
10880 #endif /* not HAVE_WINDOW_SYSTEM */
10885 /***********************************************************************
10886 Menu Bars
10887 ***********************************************************************/
10890 /* Prepare for redisplay by updating menu-bar item lists when
10891 appropriate. This can call eval. */
10893 void
10894 prepare_menu_bars (void)
10896 int all_windows;
10897 struct gcpro gcpro1, gcpro2;
10898 struct frame *f;
10899 Lisp_Object tooltip_frame;
10901 #ifdef HAVE_WINDOW_SYSTEM
10902 tooltip_frame = tip_frame;
10903 #else
10904 tooltip_frame = Qnil;
10905 #endif
10907 /* Update all frame titles based on their buffer names, etc. We do
10908 this before the menu bars so that the buffer-menu will show the
10909 up-to-date frame titles. */
10910 #ifdef HAVE_WINDOW_SYSTEM
10911 if (windows_or_buffers_changed || update_mode_lines)
10913 Lisp_Object tail, frame;
10915 FOR_EACH_FRAME (tail, frame)
10917 f = XFRAME (frame);
10918 if (!EQ (frame, tooltip_frame)
10919 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
10920 x_consider_frame_title (frame);
10923 #endif /* HAVE_WINDOW_SYSTEM */
10925 /* Update the menu bar item lists, if appropriate. This has to be
10926 done before any actual redisplay or generation of display lines. */
10927 all_windows = (update_mode_lines
10928 || buffer_shared > 1
10929 || windows_or_buffers_changed);
10930 if (all_windows)
10932 Lisp_Object tail, frame;
10933 int count = SPECPDL_INDEX ();
10934 /* 1 means that update_menu_bar has run its hooks
10935 so any further calls to update_menu_bar shouldn't do so again. */
10936 int menu_bar_hooks_run = 0;
10938 record_unwind_save_match_data ();
10940 FOR_EACH_FRAME (tail, frame)
10942 f = XFRAME (frame);
10944 /* Ignore tooltip frame. */
10945 if (EQ (frame, tooltip_frame))
10946 continue;
10948 /* If a window on this frame changed size, report that to
10949 the user and clear the size-change flag. */
10950 if (FRAME_WINDOW_SIZES_CHANGED (f))
10952 Lisp_Object functions;
10954 /* Clear flag first in case we get an error below. */
10955 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
10956 functions = Vwindow_size_change_functions;
10957 GCPRO2 (tail, functions);
10959 while (CONSP (functions))
10961 if (!EQ (XCAR (functions), Qt))
10962 call1 (XCAR (functions), frame);
10963 functions = XCDR (functions);
10965 UNGCPRO;
10968 GCPRO1 (tail);
10969 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
10970 #ifdef HAVE_WINDOW_SYSTEM
10971 update_tool_bar (f, 0);
10972 #endif
10973 #ifdef HAVE_NS
10974 if (windows_or_buffers_changed
10975 && FRAME_NS_P (f))
10976 ns_set_doc_edited (f, Fbuffer_modified_p
10977 (XWINDOW (f->selected_window)->buffer));
10978 #endif
10979 UNGCPRO;
10982 unbind_to (count, Qnil);
10984 else
10986 struct frame *sf = SELECTED_FRAME ();
10987 update_menu_bar (sf, 1, 0);
10988 #ifdef HAVE_WINDOW_SYSTEM
10989 update_tool_bar (sf, 1);
10990 #endif
10995 /* Update the menu bar item list for frame F. This has to be done
10996 before we start to fill in any display lines, because it can call
10997 eval.
10999 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11001 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11002 already ran the menu bar hooks for this redisplay, so there
11003 is no need to run them again. The return value is the
11004 updated value of this flag, to pass to the next call. */
11006 static int
11007 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11009 Lisp_Object window;
11010 register struct window *w;
11012 /* If called recursively during a menu update, do nothing. This can
11013 happen when, for instance, an activate-menubar-hook causes a
11014 redisplay. */
11015 if (inhibit_menubar_update)
11016 return hooks_run;
11018 window = FRAME_SELECTED_WINDOW (f);
11019 w = XWINDOW (window);
11021 if (FRAME_WINDOW_P (f)
11023 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11024 || defined (HAVE_NS) || defined (USE_GTK)
11025 FRAME_EXTERNAL_MENU_BAR (f)
11026 #else
11027 FRAME_MENU_BAR_LINES (f) > 0
11028 #endif
11029 : FRAME_MENU_BAR_LINES (f) > 0)
11031 /* If the user has switched buffers or windows, we need to
11032 recompute to reflect the new bindings. But we'll
11033 recompute when update_mode_lines is set too; that means
11034 that people can use force-mode-line-update to request
11035 that the menu bar be recomputed. The adverse effect on
11036 the rest of the redisplay algorithm is about the same as
11037 windows_or_buffers_changed anyway. */
11038 if (windows_or_buffers_changed
11039 /* This used to test w->update_mode_line, but we believe
11040 there is no need to recompute the menu in that case. */
11041 || update_mode_lines
11042 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11043 < BUF_MODIFF (XBUFFER (w->buffer)))
11044 != !NILP (w->last_had_star))
11045 || ((!NILP (Vtransient_mark_mode)
11046 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11047 != !NILP (w->region_showing)))
11049 struct buffer *prev = current_buffer;
11050 int count = SPECPDL_INDEX ();
11052 specbind (Qinhibit_menubar_update, Qt);
11054 set_buffer_internal_1 (XBUFFER (w->buffer));
11055 if (save_match_data)
11056 record_unwind_save_match_data ();
11057 if (NILP (Voverriding_local_map_menu_flag))
11059 specbind (Qoverriding_terminal_local_map, Qnil);
11060 specbind (Qoverriding_local_map, Qnil);
11063 if (!hooks_run)
11065 /* Run the Lucid hook. */
11066 safe_run_hooks (Qactivate_menubar_hook);
11068 /* If it has changed current-menubar from previous value,
11069 really recompute the menu-bar from the value. */
11070 if (! NILP (Vlucid_menu_bar_dirty_flag))
11071 call0 (Qrecompute_lucid_menubar);
11073 safe_run_hooks (Qmenu_bar_update_hook);
11075 hooks_run = 1;
11078 XSETFRAME (Vmenu_updating_frame, f);
11079 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
11081 /* Redisplay the menu bar in case we changed it. */
11082 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11083 || defined (HAVE_NS) || defined (USE_GTK)
11084 if (FRAME_WINDOW_P (f))
11086 #if defined (HAVE_NS)
11087 /* All frames on Mac OS share the same menubar. So only
11088 the selected frame should be allowed to set it. */
11089 if (f == SELECTED_FRAME ())
11090 #endif
11091 set_frame_menubar (f, 0, 0);
11093 else
11094 /* On a terminal screen, the menu bar is an ordinary screen
11095 line, and this makes it get updated. */
11096 w->update_mode_line = Qt;
11097 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11098 /* In the non-toolkit version, the menu bar is an ordinary screen
11099 line, and this makes it get updated. */
11100 w->update_mode_line = Qt;
11101 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11103 unbind_to (count, Qnil);
11104 set_buffer_internal_1 (prev);
11108 return hooks_run;
11113 /***********************************************************************
11114 Output Cursor
11115 ***********************************************************************/
11117 #ifdef HAVE_WINDOW_SYSTEM
11119 /* EXPORT:
11120 Nominal cursor position -- where to draw output.
11121 HPOS and VPOS are window relative glyph matrix coordinates.
11122 X and Y are window relative pixel coordinates. */
11124 struct cursor_pos output_cursor;
11127 /* EXPORT:
11128 Set the global variable output_cursor to CURSOR. All cursor
11129 positions are relative to updated_window. */
11131 void
11132 set_output_cursor (struct cursor_pos *cursor)
11134 output_cursor.hpos = cursor->hpos;
11135 output_cursor.vpos = cursor->vpos;
11136 output_cursor.x = cursor->x;
11137 output_cursor.y = cursor->y;
11141 /* EXPORT for RIF:
11142 Set a nominal cursor position.
11144 HPOS and VPOS are column/row positions in a window glyph matrix. X
11145 and Y are window text area relative pixel positions.
11147 If this is done during an update, updated_window will contain the
11148 window that is being updated and the position is the future output
11149 cursor position for that window. If updated_window is null, use
11150 selected_window and display the cursor at the given position. */
11152 void
11153 x_cursor_to (int vpos, int hpos, int y, int x)
11155 struct window *w;
11157 /* If updated_window is not set, work on selected_window. */
11158 if (updated_window)
11159 w = updated_window;
11160 else
11161 w = XWINDOW (selected_window);
11163 /* Set the output cursor. */
11164 output_cursor.hpos = hpos;
11165 output_cursor.vpos = vpos;
11166 output_cursor.x = x;
11167 output_cursor.y = y;
11169 /* If not called as part of an update, really display the cursor.
11170 This will also set the cursor position of W. */
11171 if (updated_window == NULL)
11173 BLOCK_INPUT;
11174 display_and_set_cursor (w, 1, hpos, vpos, x, y);
11175 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11176 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11177 UNBLOCK_INPUT;
11181 #endif /* HAVE_WINDOW_SYSTEM */
11184 /***********************************************************************
11185 Tool-bars
11186 ***********************************************************************/
11188 #ifdef HAVE_WINDOW_SYSTEM
11190 /* Where the mouse was last time we reported a mouse event. */
11192 FRAME_PTR last_mouse_frame;
11194 /* Tool-bar item index of the item on which a mouse button was pressed
11195 or -1. */
11197 int last_tool_bar_item;
11200 static Lisp_Object
11201 update_tool_bar_unwind (Lisp_Object frame)
11203 selected_frame = frame;
11204 return Qnil;
11207 /* Update the tool-bar item list for frame F. This has to be done
11208 before we start to fill in any display lines. Called from
11209 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11210 and restore it here. */
11212 static void
11213 update_tool_bar (struct frame *f, int save_match_data)
11215 #if defined (USE_GTK) || defined (HAVE_NS)
11216 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11217 #else
11218 int do_update = WINDOWP (f->tool_bar_window)
11219 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11220 #endif
11222 if (do_update)
11224 Lisp_Object window;
11225 struct window *w;
11227 window = FRAME_SELECTED_WINDOW (f);
11228 w = XWINDOW (window);
11230 /* If the user has switched buffers or windows, we need to
11231 recompute to reflect the new bindings. But we'll
11232 recompute when update_mode_lines is set too; that means
11233 that people can use force-mode-line-update to request
11234 that the menu bar be recomputed. The adverse effect on
11235 the rest of the redisplay algorithm is about the same as
11236 windows_or_buffers_changed anyway. */
11237 if (windows_or_buffers_changed
11238 || !NILP (w->update_mode_line)
11239 || update_mode_lines
11240 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11241 < BUF_MODIFF (XBUFFER (w->buffer)))
11242 != !NILP (w->last_had_star))
11243 || ((!NILP (Vtransient_mark_mode)
11244 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11245 != !NILP (w->region_showing)))
11247 struct buffer *prev = current_buffer;
11248 int count = SPECPDL_INDEX ();
11249 Lisp_Object frame, new_tool_bar;
11250 int new_n_tool_bar;
11251 struct gcpro gcpro1;
11253 /* Set current_buffer to the buffer of the selected
11254 window of the frame, so that we get the right local
11255 keymaps. */
11256 set_buffer_internal_1 (XBUFFER (w->buffer));
11258 /* Save match data, if we must. */
11259 if (save_match_data)
11260 record_unwind_save_match_data ();
11262 /* Make sure that we don't accidentally use bogus keymaps. */
11263 if (NILP (Voverriding_local_map_menu_flag))
11265 specbind (Qoverriding_terminal_local_map, Qnil);
11266 specbind (Qoverriding_local_map, Qnil);
11269 GCPRO1 (new_tool_bar);
11271 /* We must temporarily set the selected frame to this frame
11272 before calling tool_bar_items, because the calculation of
11273 the tool-bar keymap uses the selected frame (see
11274 `tool-bar-make-keymap' in tool-bar.el). */
11275 record_unwind_protect (update_tool_bar_unwind, selected_frame);
11276 XSETFRAME (frame, f);
11277 selected_frame = frame;
11279 /* Build desired tool-bar items from keymaps. */
11280 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11281 &new_n_tool_bar);
11283 /* Redisplay the tool-bar if we changed it. */
11284 if (new_n_tool_bar != f->n_tool_bar_items
11285 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11287 /* Redisplay that happens asynchronously due to an expose event
11288 may access f->tool_bar_items. Make sure we update both
11289 variables within BLOCK_INPUT so no such event interrupts. */
11290 BLOCK_INPUT;
11291 f->tool_bar_items = new_tool_bar;
11292 f->n_tool_bar_items = new_n_tool_bar;
11293 w->update_mode_line = Qt;
11294 UNBLOCK_INPUT;
11297 UNGCPRO;
11299 unbind_to (count, Qnil);
11300 set_buffer_internal_1 (prev);
11306 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11307 F's desired tool-bar contents. F->tool_bar_items must have
11308 been set up previously by calling prepare_menu_bars. */
11310 static void
11311 build_desired_tool_bar_string (struct frame *f)
11313 int i, size, size_needed;
11314 struct gcpro gcpro1, gcpro2, gcpro3;
11315 Lisp_Object image, plist, props;
11317 image = plist = props = Qnil;
11318 GCPRO3 (image, plist, props);
11320 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11321 Otherwise, make a new string. */
11323 /* The size of the string we might be able to reuse. */
11324 size = (STRINGP (f->desired_tool_bar_string)
11325 ? SCHARS (f->desired_tool_bar_string)
11326 : 0);
11328 /* We need one space in the string for each image. */
11329 size_needed = f->n_tool_bar_items;
11331 /* Reuse f->desired_tool_bar_string, if possible. */
11332 if (size < size_needed || NILP (f->desired_tool_bar_string))
11333 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
11334 make_number (' '));
11335 else
11337 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11338 Fremove_text_properties (make_number (0), make_number (size),
11339 props, f->desired_tool_bar_string);
11342 /* Put a `display' property on the string for the images to display,
11343 put a `menu_item' property on tool-bar items with a value that
11344 is the index of the item in F's tool-bar item vector. */
11345 for (i = 0; i < f->n_tool_bar_items; ++i)
11347 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11349 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11350 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11351 int hmargin, vmargin, relief, idx, end;
11353 /* If image is a vector, choose the image according to the
11354 button state. */
11355 image = PROP (TOOL_BAR_ITEM_IMAGES);
11356 if (VECTORP (image))
11358 if (enabled_p)
11359 idx = (selected_p
11360 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11361 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11362 else
11363 idx = (selected_p
11364 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11365 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11367 xassert (ASIZE (image) >= idx);
11368 image = AREF (image, idx);
11370 else
11371 idx = -1;
11373 /* Ignore invalid image specifications. */
11374 if (!valid_image_p (image))
11375 continue;
11377 /* Display the tool-bar button pressed, or depressed. */
11378 plist = Fcopy_sequence (XCDR (image));
11380 /* Compute margin and relief to draw. */
11381 relief = (tool_bar_button_relief >= 0
11382 ? tool_bar_button_relief
11383 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11384 hmargin = vmargin = relief;
11386 if (INTEGERP (Vtool_bar_button_margin)
11387 && XINT (Vtool_bar_button_margin) > 0)
11389 hmargin += XFASTINT (Vtool_bar_button_margin);
11390 vmargin += XFASTINT (Vtool_bar_button_margin);
11392 else if (CONSP (Vtool_bar_button_margin))
11394 if (INTEGERP (XCAR (Vtool_bar_button_margin))
11395 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
11396 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11398 if (INTEGERP (XCDR (Vtool_bar_button_margin))
11399 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
11400 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11403 if (auto_raise_tool_bar_buttons_p)
11405 /* Add a `:relief' property to the image spec if the item is
11406 selected. */
11407 if (selected_p)
11409 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11410 hmargin -= relief;
11411 vmargin -= relief;
11414 else
11416 /* If image is selected, display it pressed, i.e. with a
11417 negative relief. If it's not selected, display it with a
11418 raised relief. */
11419 plist = Fplist_put (plist, QCrelief,
11420 (selected_p
11421 ? make_number (-relief)
11422 : make_number (relief)));
11423 hmargin -= relief;
11424 vmargin -= relief;
11427 /* Put a margin around the image. */
11428 if (hmargin || vmargin)
11430 if (hmargin == vmargin)
11431 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11432 else
11433 plist = Fplist_put (plist, QCmargin,
11434 Fcons (make_number (hmargin),
11435 make_number (vmargin)));
11438 /* If button is not enabled, and we don't have special images
11439 for the disabled state, make the image appear disabled by
11440 applying an appropriate algorithm to it. */
11441 if (!enabled_p && idx < 0)
11442 plist = Fplist_put (plist, QCconversion, Qdisabled);
11444 /* Put a `display' text property on the string for the image to
11445 display. Put a `menu-item' property on the string that gives
11446 the start of this item's properties in the tool-bar items
11447 vector. */
11448 image = Fcons (Qimage, plist);
11449 props = list4 (Qdisplay, image,
11450 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11452 /* Let the last image hide all remaining spaces in the tool bar
11453 string. The string can be longer than needed when we reuse a
11454 previous string. */
11455 if (i + 1 == f->n_tool_bar_items)
11456 end = SCHARS (f->desired_tool_bar_string);
11457 else
11458 end = i + 1;
11459 Fadd_text_properties (make_number (i), make_number (end),
11460 props, f->desired_tool_bar_string);
11461 #undef PROP
11464 UNGCPRO;
11468 /* Display one line of the tool-bar of frame IT->f.
11470 HEIGHT specifies the desired height of the tool-bar line.
11471 If the actual height of the glyph row is less than HEIGHT, the
11472 row's height is increased to HEIGHT, and the icons are centered
11473 vertically in the new height.
11475 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11476 count a final empty row in case the tool-bar width exactly matches
11477 the window width.
11480 static void
11481 display_tool_bar_line (struct it *it, int height)
11483 struct glyph_row *row = it->glyph_row;
11484 int max_x = it->last_visible_x;
11485 struct glyph *last;
11487 prepare_desired_row (row);
11488 row->y = it->current_y;
11490 /* Note that this isn't made use of if the face hasn't a box,
11491 so there's no need to check the face here. */
11492 it->start_of_box_run_p = 1;
11494 while (it->current_x < max_x)
11496 int x, n_glyphs_before, i, nglyphs;
11497 struct it it_before;
11499 /* Get the next display element. */
11500 if (!get_next_display_element (it))
11502 /* Don't count empty row if we are counting needed tool-bar lines. */
11503 if (height < 0 && !it->hpos)
11504 return;
11505 break;
11508 /* Produce glyphs. */
11509 n_glyphs_before = row->used[TEXT_AREA];
11510 it_before = *it;
11512 PRODUCE_GLYPHS (it);
11514 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11515 i = 0;
11516 x = it_before.current_x;
11517 while (i < nglyphs)
11519 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11521 if (x + glyph->pixel_width > max_x)
11523 /* Glyph doesn't fit on line. Backtrack. */
11524 row->used[TEXT_AREA] = n_glyphs_before;
11525 *it = it_before;
11526 /* If this is the only glyph on this line, it will never fit on the
11527 tool-bar, so skip it. But ensure there is at least one glyph,
11528 so we don't accidentally disable the tool-bar. */
11529 if (n_glyphs_before == 0
11530 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11531 break;
11532 goto out;
11535 ++it->hpos;
11536 x += glyph->pixel_width;
11537 ++i;
11540 /* Stop at line end. */
11541 if (ITERATOR_AT_END_OF_LINE_P (it))
11542 break;
11544 set_iterator_to_next (it, 1);
11547 out:;
11549 row->displays_text_p = row->used[TEXT_AREA] != 0;
11551 /* Use default face for the border below the tool bar.
11553 FIXME: When auto-resize-tool-bars is grow-only, there is
11554 no additional border below the possibly empty tool-bar lines.
11555 So to make the extra empty lines look "normal", we have to
11556 use the tool-bar face for the border too. */
11557 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11558 it->face_id = DEFAULT_FACE_ID;
11560 extend_face_to_end_of_line (it);
11561 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11562 last->right_box_line_p = 1;
11563 if (last == row->glyphs[TEXT_AREA])
11564 last->left_box_line_p = 1;
11566 /* Make line the desired height and center it vertically. */
11567 if ((height -= it->max_ascent + it->max_descent) > 0)
11569 /* Don't add more than one line height. */
11570 height %= FRAME_LINE_HEIGHT (it->f);
11571 it->max_ascent += height / 2;
11572 it->max_descent += (height + 1) / 2;
11575 compute_line_metrics (it);
11577 /* If line is empty, make it occupy the rest of the tool-bar. */
11578 if (!row->displays_text_p)
11580 row->height = row->phys_height = it->last_visible_y - row->y;
11581 row->visible_height = row->height;
11582 row->ascent = row->phys_ascent = 0;
11583 row->extra_line_spacing = 0;
11586 row->full_width_p = 1;
11587 row->continued_p = 0;
11588 row->truncated_on_left_p = 0;
11589 row->truncated_on_right_p = 0;
11591 it->current_x = it->hpos = 0;
11592 it->current_y += row->height;
11593 ++it->vpos;
11594 ++it->glyph_row;
11598 /* Max tool-bar height. */
11600 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11601 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11603 /* Value is the number of screen lines needed to make all tool-bar
11604 items of frame F visible. The number of actual rows needed is
11605 returned in *N_ROWS if non-NULL. */
11607 static int
11608 tool_bar_lines_needed (struct frame *f, int *n_rows)
11610 struct window *w = XWINDOW (f->tool_bar_window);
11611 struct it it;
11612 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11613 the desired matrix, so use (unused) mode-line row as temporary row to
11614 avoid destroying the first tool-bar row. */
11615 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11617 /* Initialize an iterator for iteration over
11618 F->desired_tool_bar_string in the tool-bar window of frame F. */
11619 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11620 it.first_visible_x = 0;
11621 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11622 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11623 it.paragraph_embedding = L2R;
11625 while (!ITERATOR_AT_END_P (&it))
11627 clear_glyph_row (temp_row);
11628 it.glyph_row = temp_row;
11629 display_tool_bar_line (&it, -1);
11631 clear_glyph_row (temp_row);
11633 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11634 if (n_rows)
11635 *n_rows = it.vpos > 0 ? it.vpos : -1;
11637 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11641 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11642 0, 1, 0,
11643 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
11644 (Lisp_Object frame)
11646 struct frame *f;
11647 struct window *w;
11648 int nlines = 0;
11650 if (NILP (frame))
11651 frame = selected_frame;
11652 else
11653 CHECK_FRAME (frame);
11654 f = XFRAME (frame);
11656 if (WINDOWP (f->tool_bar_window)
11657 && (w = XWINDOW (f->tool_bar_window),
11658 WINDOW_TOTAL_LINES (w) > 0))
11660 update_tool_bar (f, 1);
11661 if (f->n_tool_bar_items)
11663 build_desired_tool_bar_string (f);
11664 nlines = tool_bar_lines_needed (f, NULL);
11668 return make_number (nlines);
11672 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11673 height should be changed. */
11675 static int
11676 redisplay_tool_bar (struct frame *f)
11678 struct window *w;
11679 struct it it;
11680 struct glyph_row *row;
11682 #if defined (USE_GTK) || defined (HAVE_NS)
11683 if (FRAME_EXTERNAL_TOOL_BAR (f))
11684 update_frame_tool_bar (f);
11685 return 0;
11686 #endif
11688 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11689 do anything. This means you must start with tool-bar-lines
11690 non-zero to get the auto-sizing effect. Or in other words, you
11691 can turn off tool-bars by specifying tool-bar-lines zero. */
11692 if (!WINDOWP (f->tool_bar_window)
11693 || (w = XWINDOW (f->tool_bar_window),
11694 WINDOW_TOTAL_LINES (w) == 0))
11695 return 0;
11697 /* Set up an iterator for the tool-bar window. */
11698 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11699 it.first_visible_x = 0;
11700 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11701 row = it.glyph_row;
11703 /* Build a string that represents the contents of the tool-bar. */
11704 build_desired_tool_bar_string (f);
11705 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11706 /* FIXME: This should be controlled by a user option. But it
11707 doesn't make sense to have an R2L tool bar if the menu bar cannot
11708 be drawn also R2L, and making the menu bar R2L is tricky due
11709 toolkit-specific code that implements it. If an R2L tool bar is
11710 ever supported, display_tool_bar_line should also be augmented to
11711 call unproduce_glyphs like display_line and display_string
11712 do. */
11713 it.paragraph_embedding = L2R;
11715 if (f->n_tool_bar_rows == 0)
11717 int nlines;
11719 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11720 nlines != WINDOW_TOTAL_LINES (w)))
11722 Lisp_Object frame;
11723 int old_height = WINDOW_TOTAL_LINES (w);
11725 XSETFRAME (frame, f);
11726 Fmodify_frame_parameters (frame,
11727 Fcons (Fcons (Qtool_bar_lines,
11728 make_number (nlines)),
11729 Qnil));
11730 if (WINDOW_TOTAL_LINES (w) != old_height)
11732 clear_glyph_matrix (w->desired_matrix);
11733 fonts_changed_p = 1;
11734 return 1;
11739 /* Display as many lines as needed to display all tool-bar items. */
11741 if (f->n_tool_bar_rows > 0)
11743 int border, rows, height, extra;
11745 if (INTEGERP (Vtool_bar_border))
11746 border = XINT (Vtool_bar_border);
11747 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11748 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11749 else if (EQ (Vtool_bar_border, Qborder_width))
11750 border = f->border_width;
11751 else
11752 border = 0;
11753 if (border < 0)
11754 border = 0;
11756 rows = f->n_tool_bar_rows;
11757 height = max (1, (it.last_visible_y - border) / rows);
11758 extra = it.last_visible_y - border - height * rows;
11760 while (it.current_y < it.last_visible_y)
11762 int h = 0;
11763 if (extra > 0 && rows-- > 0)
11765 h = (extra + rows - 1) / rows;
11766 extra -= h;
11768 display_tool_bar_line (&it, height + h);
11771 else
11773 while (it.current_y < it.last_visible_y)
11774 display_tool_bar_line (&it, 0);
11777 /* It doesn't make much sense to try scrolling in the tool-bar
11778 window, so don't do it. */
11779 w->desired_matrix->no_scrolling_p = 1;
11780 w->must_be_updated_p = 1;
11782 if (!NILP (Vauto_resize_tool_bars))
11784 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
11785 int change_height_p = 0;
11787 /* If we couldn't display everything, change the tool-bar's
11788 height if there is room for more. */
11789 if (IT_STRING_CHARPOS (it) < it.end_charpos
11790 && it.current_y < max_tool_bar_height)
11791 change_height_p = 1;
11793 row = it.glyph_row - 1;
11795 /* If there are blank lines at the end, except for a partially
11796 visible blank line at the end that is smaller than
11797 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11798 if (!row->displays_text_p
11799 && row->height >= FRAME_LINE_HEIGHT (f))
11800 change_height_p = 1;
11802 /* If row displays tool-bar items, but is partially visible,
11803 change the tool-bar's height. */
11804 if (row->displays_text_p
11805 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
11806 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
11807 change_height_p = 1;
11809 /* Resize windows as needed by changing the `tool-bar-lines'
11810 frame parameter. */
11811 if (change_height_p)
11813 Lisp_Object frame;
11814 int old_height = WINDOW_TOTAL_LINES (w);
11815 int nrows;
11816 int nlines = tool_bar_lines_needed (f, &nrows);
11818 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
11819 && !f->minimize_tool_bar_window_p)
11820 ? (nlines > old_height)
11821 : (nlines != old_height));
11822 f->minimize_tool_bar_window_p = 0;
11824 if (change_height_p)
11826 XSETFRAME (frame, f);
11827 Fmodify_frame_parameters (frame,
11828 Fcons (Fcons (Qtool_bar_lines,
11829 make_number (nlines)),
11830 Qnil));
11831 if (WINDOW_TOTAL_LINES (w) != old_height)
11833 clear_glyph_matrix (w->desired_matrix);
11834 f->n_tool_bar_rows = nrows;
11835 fonts_changed_p = 1;
11836 return 1;
11842 f->minimize_tool_bar_window_p = 0;
11843 return 0;
11847 /* Get information about the tool-bar item which is displayed in GLYPH
11848 on frame F. Return in *PROP_IDX the index where tool-bar item
11849 properties start in F->tool_bar_items. Value is zero if
11850 GLYPH doesn't display a tool-bar item. */
11852 static int
11853 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
11855 Lisp_Object prop;
11856 int success_p;
11857 int charpos;
11859 /* This function can be called asynchronously, which means we must
11860 exclude any possibility that Fget_text_property signals an
11861 error. */
11862 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
11863 charpos = max (0, charpos);
11865 /* Get the text property `menu-item' at pos. The value of that
11866 property is the start index of this item's properties in
11867 F->tool_bar_items. */
11868 prop = Fget_text_property (make_number (charpos),
11869 Qmenu_item, f->current_tool_bar_string);
11870 if (INTEGERP (prop))
11872 *prop_idx = XINT (prop);
11873 success_p = 1;
11875 else
11876 success_p = 0;
11878 return success_p;
11882 /* Get information about the tool-bar item at position X/Y on frame F.
11883 Return in *GLYPH a pointer to the glyph of the tool-bar item in
11884 the current matrix of the tool-bar window of F, or NULL if not
11885 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
11886 item in F->tool_bar_items. Value is
11888 -1 if X/Y is not on a tool-bar item
11889 0 if X/Y is on the same item that was highlighted before.
11890 1 otherwise. */
11892 static int
11893 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
11894 int *hpos, int *vpos, int *prop_idx)
11896 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11897 struct window *w = XWINDOW (f->tool_bar_window);
11898 int area;
11900 /* Find the glyph under X/Y. */
11901 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
11902 if (*glyph == NULL)
11903 return -1;
11905 /* Get the start of this tool-bar item's properties in
11906 f->tool_bar_items. */
11907 if (!tool_bar_item_info (f, *glyph, prop_idx))
11908 return -1;
11910 /* Is mouse on the highlighted item? */
11911 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
11912 && *vpos >= hlinfo->mouse_face_beg_row
11913 && *vpos <= hlinfo->mouse_face_end_row
11914 && (*vpos > hlinfo->mouse_face_beg_row
11915 || *hpos >= hlinfo->mouse_face_beg_col)
11916 && (*vpos < hlinfo->mouse_face_end_row
11917 || *hpos < hlinfo->mouse_face_end_col
11918 || hlinfo->mouse_face_past_end))
11919 return 0;
11921 return 1;
11925 /* EXPORT:
11926 Handle mouse button event on the tool-bar of frame F, at
11927 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
11928 0 for button release. MODIFIERS is event modifiers for button
11929 release. */
11931 void
11932 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
11933 unsigned int modifiers)
11935 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11936 struct window *w = XWINDOW (f->tool_bar_window);
11937 int hpos, vpos, prop_idx;
11938 struct glyph *glyph;
11939 Lisp_Object enabled_p;
11941 /* If not on the highlighted tool-bar item, return. */
11942 frame_to_window_pixel_xy (w, &x, &y);
11943 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
11944 return;
11946 /* If item is disabled, do nothing. */
11947 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11948 if (NILP (enabled_p))
11949 return;
11951 if (down_p)
11953 /* Show item in pressed state. */
11954 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
11955 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
11956 last_tool_bar_item = prop_idx;
11958 else
11960 Lisp_Object key, frame;
11961 struct input_event event;
11962 EVENT_INIT (event);
11964 /* Show item in released state. */
11965 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
11966 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
11968 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
11970 XSETFRAME (frame, f);
11971 event.kind = TOOL_BAR_EVENT;
11972 event.frame_or_window = frame;
11973 event.arg = frame;
11974 kbd_buffer_store_event (&event);
11976 event.kind = TOOL_BAR_EVENT;
11977 event.frame_or_window = frame;
11978 event.arg = key;
11979 event.modifiers = modifiers;
11980 kbd_buffer_store_event (&event);
11981 last_tool_bar_item = -1;
11986 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11987 tool-bar window-relative coordinates X/Y. Called from
11988 note_mouse_highlight. */
11990 static void
11991 note_tool_bar_highlight (struct frame *f, int x, int y)
11993 Lisp_Object window = f->tool_bar_window;
11994 struct window *w = XWINDOW (window);
11995 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11996 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11997 int hpos, vpos;
11998 struct glyph *glyph;
11999 struct glyph_row *row;
12000 int i;
12001 Lisp_Object enabled_p;
12002 int prop_idx;
12003 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12004 int mouse_down_p, rc;
12006 /* Function note_mouse_highlight is called with negative X/Y
12007 values when mouse moves outside of the frame. */
12008 if (x <= 0 || y <= 0)
12010 clear_mouse_face (hlinfo);
12011 return;
12014 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12015 if (rc < 0)
12017 /* Not on tool-bar item. */
12018 clear_mouse_face (hlinfo);
12019 return;
12021 else if (rc == 0)
12022 /* On same tool-bar item as before. */
12023 goto set_help_echo;
12025 clear_mouse_face (hlinfo);
12027 /* Mouse is down, but on different tool-bar item? */
12028 mouse_down_p = (dpyinfo->grabbed
12029 && f == last_mouse_frame
12030 && FRAME_LIVE_P (f));
12031 if (mouse_down_p
12032 && last_tool_bar_item != prop_idx)
12033 return;
12035 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
12036 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12038 /* If tool-bar item is not enabled, don't highlight it. */
12039 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12040 if (!NILP (enabled_p))
12042 /* Compute the x-position of the glyph. In front and past the
12043 image is a space. We include this in the highlighted area. */
12044 row = MATRIX_ROW (w->current_matrix, vpos);
12045 for (i = x = 0; i < hpos; ++i)
12046 x += row->glyphs[TEXT_AREA][i].pixel_width;
12048 /* Record this as the current active region. */
12049 hlinfo->mouse_face_beg_col = hpos;
12050 hlinfo->mouse_face_beg_row = vpos;
12051 hlinfo->mouse_face_beg_x = x;
12052 hlinfo->mouse_face_beg_y = row->y;
12053 hlinfo->mouse_face_past_end = 0;
12055 hlinfo->mouse_face_end_col = hpos + 1;
12056 hlinfo->mouse_face_end_row = vpos;
12057 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12058 hlinfo->mouse_face_end_y = row->y;
12059 hlinfo->mouse_face_window = window;
12060 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12062 /* Display it as active. */
12063 show_mouse_face (hlinfo, draw);
12064 hlinfo->mouse_face_image_state = draw;
12067 set_help_echo:
12069 /* Set help_echo_string to a help string to display for this tool-bar item.
12070 XTread_socket does the rest. */
12071 help_echo_object = help_echo_window = Qnil;
12072 help_echo_pos = -1;
12073 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12074 if (NILP (help_echo_string))
12075 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12078 #endif /* HAVE_WINDOW_SYSTEM */
12082 /************************************************************************
12083 Horizontal scrolling
12084 ************************************************************************/
12086 static int hscroll_window_tree (Lisp_Object);
12087 static int hscroll_windows (Lisp_Object);
12089 /* For all leaf windows in the window tree rooted at WINDOW, set their
12090 hscroll value so that PT is (i) visible in the window, and (ii) so
12091 that it is not within a certain margin at the window's left and
12092 right border. Value is non-zero if any window's hscroll has been
12093 changed. */
12095 static int
12096 hscroll_window_tree (Lisp_Object window)
12098 int hscrolled_p = 0;
12099 int hscroll_relative_p = FLOATP (Vhscroll_step);
12100 int hscroll_step_abs = 0;
12101 double hscroll_step_rel = 0;
12103 if (hscroll_relative_p)
12105 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12106 if (hscroll_step_rel < 0)
12108 hscroll_relative_p = 0;
12109 hscroll_step_abs = 0;
12112 else if (INTEGERP (Vhscroll_step))
12114 hscroll_step_abs = XINT (Vhscroll_step);
12115 if (hscroll_step_abs < 0)
12116 hscroll_step_abs = 0;
12118 else
12119 hscroll_step_abs = 0;
12121 while (WINDOWP (window))
12123 struct window *w = XWINDOW (window);
12125 if (WINDOWP (w->hchild))
12126 hscrolled_p |= hscroll_window_tree (w->hchild);
12127 else if (WINDOWP (w->vchild))
12128 hscrolled_p |= hscroll_window_tree (w->vchild);
12129 else if (w->cursor.vpos >= 0)
12131 int h_margin;
12132 int text_area_width;
12133 struct glyph_row *current_cursor_row
12134 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12135 struct glyph_row *desired_cursor_row
12136 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12137 struct glyph_row *cursor_row
12138 = (desired_cursor_row->enabled_p
12139 ? desired_cursor_row
12140 : current_cursor_row);
12141 int row_r2l_p = cursor_row->reversed_p;
12143 text_area_width = window_box_width (w, TEXT_AREA);
12145 /* Scroll when cursor is inside this scroll margin. */
12146 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12148 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
12149 /* For left-to-right rows, hscroll when cursor is either
12150 (i) inside the right hscroll margin, or (ii) if it is
12151 inside the left margin and the window is already
12152 hscrolled. */
12153 && ((!row_r2l_p
12154 && ((XFASTINT (w->hscroll)
12155 && w->cursor.x <= h_margin)
12156 || (cursor_row->enabled_p
12157 && cursor_row->truncated_on_right_p
12158 && (w->cursor.x >= text_area_width - h_margin))))
12159 /* For right-to-left rows, the logic is similar,
12160 except that rules for scrolling to left and right
12161 are reversed. E.g., if cursor.x <= h_margin, we
12162 need to hscroll "to the right" unconditionally,
12163 and that will scroll the screen to the left so as
12164 to reveal the next portion of the row. */
12165 || (row_r2l_p
12166 && ((cursor_row->enabled_p
12167 /* FIXME: It is confusing to set the
12168 truncated_on_right_p flag when R2L rows
12169 are actually truncated on the left. */
12170 && cursor_row->truncated_on_right_p
12171 && w->cursor.x <= h_margin)
12172 || (XFASTINT (w->hscroll)
12173 && (w->cursor.x >= text_area_width - h_margin))))))
12175 struct it it;
12176 int hscroll;
12177 struct buffer *saved_current_buffer;
12178 EMACS_INT pt;
12179 int wanted_x;
12181 /* Find point in a display of infinite width. */
12182 saved_current_buffer = current_buffer;
12183 current_buffer = XBUFFER (w->buffer);
12185 if (w == XWINDOW (selected_window))
12186 pt = PT;
12187 else
12189 pt = marker_position (w->pointm);
12190 pt = max (BEGV, pt);
12191 pt = min (ZV, pt);
12194 /* Move iterator to pt starting at cursor_row->start in
12195 a line with infinite width. */
12196 init_to_row_start (&it, w, cursor_row);
12197 it.last_visible_x = INFINITY;
12198 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12199 current_buffer = saved_current_buffer;
12201 /* Position cursor in window. */
12202 if (!hscroll_relative_p && hscroll_step_abs == 0)
12203 hscroll = max (0, (it.current_x
12204 - (ITERATOR_AT_END_OF_LINE_P (&it)
12205 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12206 : (text_area_width / 2))))
12207 / FRAME_COLUMN_WIDTH (it.f);
12208 else if ((!row_r2l_p
12209 && w->cursor.x >= text_area_width - h_margin)
12210 || (row_r2l_p && w->cursor.x <= h_margin))
12212 if (hscroll_relative_p)
12213 wanted_x = text_area_width * (1 - hscroll_step_rel)
12214 - h_margin;
12215 else
12216 wanted_x = text_area_width
12217 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12218 - h_margin;
12219 hscroll
12220 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12222 else
12224 if (hscroll_relative_p)
12225 wanted_x = text_area_width * hscroll_step_rel
12226 + h_margin;
12227 else
12228 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12229 + h_margin;
12230 hscroll
12231 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12233 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
12235 /* Don't prevent redisplay optimizations if hscroll
12236 hasn't changed, as it will unnecessarily slow down
12237 redisplay. */
12238 if (XFASTINT (w->hscroll) != hscroll)
12240 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
12241 w->hscroll = make_number (hscroll);
12242 hscrolled_p = 1;
12247 window = w->next;
12250 /* Value is non-zero if hscroll of any leaf window has been changed. */
12251 return hscrolled_p;
12255 /* Set hscroll so that cursor is visible and not inside horizontal
12256 scroll margins for all windows in the tree rooted at WINDOW. See
12257 also hscroll_window_tree above. Value is non-zero if any window's
12258 hscroll has been changed. If it has, desired matrices on the frame
12259 of WINDOW are cleared. */
12261 static int
12262 hscroll_windows (Lisp_Object window)
12264 int hscrolled_p = hscroll_window_tree (window);
12265 if (hscrolled_p)
12266 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12267 return hscrolled_p;
12272 /************************************************************************
12273 Redisplay
12274 ************************************************************************/
12276 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12277 to a non-zero value. This is sometimes handy to have in a debugger
12278 session. */
12280 #if GLYPH_DEBUG
12282 /* First and last unchanged row for try_window_id. */
12284 static int debug_first_unchanged_at_end_vpos;
12285 static int debug_last_unchanged_at_beg_vpos;
12287 /* Delta vpos and y. */
12289 static int debug_dvpos, debug_dy;
12291 /* Delta in characters and bytes for try_window_id. */
12293 static EMACS_INT debug_delta, debug_delta_bytes;
12295 /* Values of window_end_pos and window_end_vpos at the end of
12296 try_window_id. */
12298 static EMACS_INT debug_end_vpos;
12300 /* Append a string to W->desired_matrix->method. FMT is a printf
12301 format string. If trace_redisplay_p is non-zero also printf the
12302 resulting string to stderr. */
12304 static void debug_method_add (struct window *, char const *, ...)
12305 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12307 static void
12308 debug_method_add (struct window *w, char const *fmt, ...)
12310 char buffer[512];
12311 char *method = w->desired_matrix->method;
12312 int len = strlen (method);
12313 int size = sizeof w->desired_matrix->method;
12314 int remaining = size - len - 1;
12315 va_list ap;
12317 va_start (ap, fmt);
12318 vsprintf (buffer, fmt, ap);
12319 va_end (ap);
12320 if (len && remaining)
12322 method[len] = '|';
12323 --remaining, ++len;
12326 strncpy (method + len, buffer, remaining);
12328 if (trace_redisplay_p)
12329 fprintf (stderr, "%p (%s): %s\n",
12331 ((BUFFERP (w->buffer)
12332 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12333 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12334 : "no buffer"),
12335 buffer);
12338 #endif /* GLYPH_DEBUG */
12341 /* Value is non-zero if all changes in window W, which displays
12342 current_buffer, are in the text between START and END. START is a
12343 buffer position, END is given as a distance from Z. Used in
12344 redisplay_internal for display optimization. */
12346 static inline int
12347 text_outside_line_unchanged_p (struct window *w,
12348 EMACS_INT start, EMACS_INT end)
12350 int unchanged_p = 1;
12352 /* If text or overlays have changed, see where. */
12353 if (XFASTINT (w->last_modified) < MODIFF
12354 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12356 /* Gap in the line? */
12357 if (GPT < start || Z - GPT < end)
12358 unchanged_p = 0;
12360 /* Changes start in front of the line, or end after it? */
12361 if (unchanged_p
12362 && (BEG_UNCHANGED < start - 1
12363 || END_UNCHANGED < end))
12364 unchanged_p = 0;
12366 /* If selective display, can't optimize if changes start at the
12367 beginning of the line. */
12368 if (unchanged_p
12369 && INTEGERP (BVAR (current_buffer, selective_display))
12370 && XINT (BVAR (current_buffer, selective_display)) > 0
12371 && (BEG_UNCHANGED < start || GPT <= start))
12372 unchanged_p = 0;
12374 /* If there are overlays at the start or end of the line, these
12375 may have overlay strings with newlines in them. A change at
12376 START, for instance, may actually concern the display of such
12377 overlay strings as well, and they are displayed on different
12378 lines. So, quickly rule out this case. (For the future, it
12379 might be desirable to implement something more telling than
12380 just BEG/END_UNCHANGED.) */
12381 if (unchanged_p)
12383 if (BEG + BEG_UNCHANGED == start
12384 && overlay_touches_p (start))
12385 unchanged_p = 0;
12386 if (END_UNCHANGED == end
12387 && overlay_touches_p (Z - end))
12388 unchanged_p = 0;
12391 /* Under bidi reordering, adding or deleting a character in the
12392 beginning of a paragraph, before the first strong directional
12393 character, can change the base direction of the paragraph (unless
12394 the buffer specifies a fixed paragraph direction), which will
12395 require to redisplay the whole paragraph. It might be worthwhile
12396 to find the paragraph limits and widen the range of redisplayed
12397 lines to that, but for now just give up this optimization. */
12398 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12399 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12400 unchanged_p = 0;
12403 return unchanged_p;
12407 /* Do a frame update, taking possible shortcuts into account. This is
12408 the main external entry point for redisplay.
12410 If the last redisplay displayed an echo area message and that message
12411 is no longer requested, we clear the echo area or bring back the
12412 mini-buffer if that is in use. */
12414 void
12415 redisplay (void)
12417 redisplay_internal ();
12421 static Lisp_Object
12422 overlay_arrow_string_or_property (Lisp_Object var)
12424 Lisp_Object val;
12426 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12427 return val;
12429 return Voverlay_arrow_string;
12432 /* Return 1 if there are any overlay-arrows in current_buffer. */
12433 static int
12434 overlay_arrow_in_current_buffer_p (void)
12436 Lisp_Object vlist;
12438 for (vlist = Voverlay_arrow_variable_list;
12439 CONSP (vlist);
12440 vlist = XCDR (vlist))
12442 Lisp_Object var = XCAR (vlist);
12443 Lisp_Object val;
12445 if (!SYMBOLP (var))
12446 continue;
12447 val = find_symbol_value (var);
12448 if (MARKERP (val)
12449 && current_buffer == XMARKER (val)->buffer)
12450 return 1;
12452 return 0;
12456 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12457 has changed. */
12459 static int
12460 overlay_arrows_changed_p (void)
12462 Lisp_Object vlist;
12464 for (vlist = Voverlay_arrow_variable_list;
12465 CONSP (vlist);
12466 vlist = XCDR (vlist))
12468 Lisp_Object var = XCAR (vlist);
12469 Lisp_Object val, pstr;
12471 if (!SYMBOLP (var))
12472 continue;
12473 val = find_symbol_value (var);
12474 if (!MARKERP (val))
12475 continue;
12476 if (! EQ (COERCE_MARKER (val),
12477 Fget (var, Qlast_arrow_position))
12478 || ! (pstr = overlay_arrow_string_or_property (var),
12479 EQ (pstr, Fget (var, Qlast_arrow_string))))
12480 return 1;
12482 return 0;
12485 /* Mark overlay arrows to be updated on next redisplay. */
12487 static void
12488 update_overlay_arrows (int up_to_date)
12490 Lisp_Object vlist;
12492 for (vlist = Voverlay_arrow_variable_list;
12493 CONSP (vlist);
12494 vlist = XCDR (vlist))
12496 Lisp_Object var = XCAR (vlist);
12498 if (!SYMBOLP (var))
12499 continue;
12501 if (up_to_date > 0)
12503 Lisp_Object val = find_symbol_value (var);
12504 Fput (var, Qlast_arrow_position,
12505 COERCE_MARKER (val));
12506 Fput (var, Qlast_arrow_string,
12507 overlay_arrow_string_or_property (var));
12509 else if (up_to_date < 0
12510 || !NILP (Fget (var, Qlast_arrow_position)))
12512 Fput (var, Qlast_arrow_position, Qt);
12513 Fput (var, Qlast_arrow_string, Qt);
12519 /* Return overlay arrow string to display at row.
12520 Return integer (bitmap number) for arrow bitmap in left fringe.
12521 Return nil if no overlay arrow. */
12523 static Lisp_Object
12524 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12526 Lisp_Object vlist;
12528 for (vlist = Voverlay_arrow_variable_list;
12529 CONSP (vlist);
12530 vlist = XCDR (vlist))
12532 Lisp_Object var = XCAR (vlist);
12533 Lisp_Object val;
12535 if (!SYMBOLP (var))
12536 continue;
12538 val = find_symbol_value (var);
12540 if (MARKERP (val)
12541 && current_buffer == XMARKER (val)->buffer
12542 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12544 if (FRAME_WINDOW_P (it->f)
12545 /* FIXME: if ROW->reversed_p is set, this should test
12546 the right fringe, not the left one. */
12547 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12549 #ifdef HAVE_WINDOW_SYSTEM
12550 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12552 int fringe_bitmap;
12553 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12554 return make_number (fringe_bitmap);
12556 #endif
12557 return make_number (-1); /* Use default arrow bitmap */
12559 return overlay_arrow_string_or_property (var);
12563 return Qnil;
12566 /* Return 1 if point moved out of or into a composition. Otherwise
12567 return 0. PREV_BUF and PREV_PT are the last point buffer and
12568 position. BUF and PT are the current point buffer and position. */
12570 static int
12571 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
12572 struct buffer *buf, EMACS_INT pt)
12574 EMACS_INT start, end;
12575 Lisp_Object prop;
12576 Lisp_Object buffer;
12578 XSETBUFFER (buffer, buf);
12579 /* Check a composition at the last point if point moved within the
12580 same buffer. */
12581 if (prev_buf == buf)
12583 if (prev_pt == pt)
12584 /* Point didn't move. */
12585 return 0;
12587 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12588 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12589 && COMPOSITION_VALID_P (start, end, prop)
12590 && start < prev_pt && end > prev_pt)
12591 /* The last point was within the composition. Return 1 iff
12592 point moved out of the composition. */
12593 return (pt <= start || pt >= end);
12596 /* Check a composition at the current point. */
12597 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12598 && find_composition (pt, -1, &start, &end, &prop, buffer)
12599 && COMPOSITION_VALID_P (start, end, prop)
12600 && start < pt && end > pt);
12604 /* Reconsider the setting of B->clip_changed which is displayed
12605 in window W. */
12607 static inline void
12608 reconsider_clip_changes (struct window *w, struct buffer *b)
12610 if (b->clip_changed
12611 && !NILP (w->window_end_valid)
12612 && w->current_matrix->buffer == b
12613 && w->current_matrix->zv == BUF_ZV (b)
12614 && w->current_matrix->begv == BUF_BEGV (b))
12615 b->clip_changed = 0;
12617 /* If display wasn't paused, and W is not a tool bar window, see if
12618 point has been moved into or out of a composition. In that case,
12619 we set b->clip_changed to 1 to force updating the screen. If
12620 b->clip_changed has already been set to 1, we can skip this
12621 check. */
12622 if (!b->clip_changed
12623 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12625 EMACS_INT pt;
12627 if (w == XWINDOW (selected_window))
12628 pt = PT;
12629 else
12630 pt = marker_position (w->pointm);
12632 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12633 || pt != XINT (w->last_point))
12634 && check_point_in_composition (w->current_matrix->buffer,
12635 XINT (w->last_point),
12636 XBUFFER (w->buffer), pt))
12637 b->clip_changed = 1;
12642 /* Select FRAME to forward the values of frame-local variables into C
12643 variables so that the redisplay routines can access those values
12644 directly. */
12646 static void
12647 select_frame_for_redisplay (Lisp_Object frame)
12649 Lisp_Object tail, tem;
12650 Lisp_Object old = selected_frame;
12651 struct Lisp_Symbol *sym;
12653 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12655 selected_frame = frame;
12657 do {
12658 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
12659 if (CONSP (XCAR (tail))
12660 && (tem = XCAR (XCAR (tail)),
12661 SYMBOLP (tem))
12662 && (sym = indirect_variable (XSYMBOL (tem)),
12663 sym->redirect == SYMBOL_LOCALIZED)
12664 && sym->val.blv->frame_local)
12665 /* Use find_symbol_value rather than Fsymbol_value
12666 to avoid an error if it is void. */
12667 find_symbol_value (tem);
12668 } while (!EQ (frame, old) && (frame = old, 1));
12672 #define STOP_POLLING \
12673 do { if (! polling_stopped_here) stop_polling (); \
12674 polling_stopped_here = 1; } while (0)
12676 #define RESUME_POLLING \
12677 do { if (polling_stopped_here) start_polling (); \
12678 polling_stopped_here = 0; } while (0)
12681 /* Perhaps in the future avoid recentering windows if it
12682 is not necessary; currently that causes some problems. */
12684 static void
12685 redisplay_internal (void)
12687 struct window *w = XWINDOW (selected_window);
12688 struct window *sw;
12689 struct frame *fr;
12690 int pending;
12691 int must_finish = 0;
12692 struct text_pos tlbufpos, tlendpos;
12693 int number_of_visible_frames;
12694 int count, count1;
12695 struct frame *sf;
12696 int polling_stopped_here = 0;
12697 Lisp_Object old_frame = selected_frame;
12699 /* Non-zero means redisplay has to consider all windows on all
12700 frames. Zero means, only selected_window is considered. */
12701 int consider_all_windows_p;
12703 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12705 /* No redisplay if running in batch mode or frame is not yet fully
12706 initialized, or redisplay is explicitly turned off by setting
12707 Vinhibit_redisplay. */
12708 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12709 || !NILP (Vinhibit_redisplay))
12710 return;
12712 /* Don't examine these until after testing Vinhibit_redisplay.
12713 When Emacs is shutting down, perhaps because its connection to
12714 X has dropped, we should not look at them at all. */
12715 fr = XFRAME (w->frame);
12716 sf = SELECTED_FRAME ();
12718 if (!fr->glyphs_initialized_p)
12719 return;
12721 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12722 if (popup_activated ())
12723 return;
12724 #endif
12726 /* I don't think this happens but let's be paranoid. */
12727 if (redisplaying_p)
12728 return;
12730 /* Record a function that resets redisplaying_p to its old value
12731 when we leave this function. */
12732 count = SPECPDL_INDEX ();
12733 record_unwind_protect (unwind_redisplay,
12734 Fcons (make_number (redisplaying_p), selected_frame));
12735 ++redisplaying_p;
12736 specbind (Qinhibit_free_realized_faces, Qnil);
12739 Lisp_Object tail, frame;
12741 FOR_EACH_FRAME (tail, frame)
12743 struct frame *f = XFRAME (frame);
12744 f->already_hscrolled_p = 0;
12748 retry:
12749 /* Remember the currently selected window. */
12750 sw = w;
12752 if (!EQ (old_frame, selected_frame)
12753 && FRAME_LIVE_P (XFRAME (old_frame)))
12754 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
12755 selected_frame and selected_window to be temporarily out-of-sync so
12756 when we come back here via `goto retry', we need to resync because we
12757 may need to run Elisp code (via prepare_menu_bars). */
12758 select_frame_for_redisplay (old_frame);
12760 pending = 0;
12761 reconsider_clip_changes (w, current_buffer);
12762 last_escape_glyph_frame = NULL;
12763 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12764 last_glyphless_glyph_frame = NULL;
12765 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12767 /* If new fonts have been loaded that make a glyph matrix adjustment
12768 necessary, do it. */
12769 if (fonts_changed_p)
12771 adjust_glyphs (NULL);
12772 ++windows_or_buffers_changed;
12773 fonts_changed_p = 0;
12776 /* If face_change_count is non-zero, init_iterator will free all
12777 realized faces, which includes the faces referenced from current
12778 matrices. So, we can't reuse current matrices in this case. */
12779 if (face_change_count)
12780 ++windows_or_buffers_changed;
12782 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
12783 && FRAME_TTY (sf)->previous_frame != sf)
12785 /* Since frames on a single ASCII terminal share the same
12786 display area, displaying a different frame means redisplay
12787 the whole thing. */
12788 windows_or_buffers_changed++;
12789 SET_FRAME_GARBAGED (sf);
12790 #ifndef DOS_NT
12791 set_tty_color_mode (FRAME_TTY (sf), sf);
12792 #endif
12793 FRAME_TTY (sf)->previous_frame = sf;
12796 /* Set the visible flags for all frames. Do this before checking
12797 for resized or garbaged frames; they want to know if their frames
12798 are visible. See the comment in frame.h for
12799 FRAME_SAMPLE_VISIBILITY. */
12801 Lisp_Object tail, frame;
12803 number_of_visible_frames = 0;
12805 FOR_EACH_FRAME (tail, frame)
12807 struct frame *f = XFRAME (frame);
12809 FRAME_SAMPLE_VISIBILITY (f);
12810 if (FRAME_VISIBLE_P (f))
12811 ++number_of_visible_frames;
12812 clear_desired_matrices (f);
12816 /* Notice any pending interrupt request to change frame size. */
12817 do_pending_window_change (1);
12819 /* do_pending_window_change could change the selected_window due to
12820 frame resizing which makes the selected window too small. */
12821 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
12823 sw = w;
12824 reconsider_clip_changes (w, current_buffer);
12827 /* Clear frames marked as garbaged. */
12828 if (frame_garbaged)
12829 clear_garbaged_frames ();
12831 /* Build menubar and tool-bar items. */
12832 if (NILP (Vmemory_full))
12833 prepare_menu_bars ();
12835 if (windows_or_buffers_changed)
12836 update_mode_lines++;
12838 /* Detect case that we need to write or remove a star in the mode line. */
12839 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
12841 w->update_mode_line = Qt;
12842 if (buffer_shared > 1)
12843 update_mode_lines++;
12846 /* Avoid invocation of point motion hooks by `current_column' below. */
12847 count1 = SPECPDL_INDEX ();
12848 specbind (Qinhibit_point_motion_hooks, Qt);
12850 /* If %c is in the mode line, update it if needed. */
12851 if (!NILP (w->column_number_displayed)
12852 /* This alternative quickly identifies a common case
12853 where no change is needed. */
12854 && !(PT == XFASTINT (w->last_point)
12855 && XFASTINT (w->last_modified) >= MODIFF
12856 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
12857 && (XFASTINT (w->column_number_displayed) != current_column ()))
12858 w->update_mode_line = Qt;
12860 unbind_to (count1, Qnil);
12862 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
12864 /* The variable buffer_shared is set in redisplay_window and
12865 indicates that we redisplay a buffer in different windows. See
12866 there. */
12867 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
12868 || cursor_type_changed);
12870 /* If specs for an arrow have changed, do thorough redisplay
12871 to ensure we remove any arrow that should no longer exist. */
12872 if (overlay_arrows_changed_p ())
12873 consider_all_windows_p = windows_or_buffers_changed = 1;
12875 /* Normally the message* functions will have already displayed and
12876 updated the echo area, but the frame may have been trashed, or
12877 the update may have been preempted, so display the echo area
12878 again here. Checking message_cleared_p captures the case that
12879 the echo area should be cleared. */
12880 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
12881 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
12882 || (message_cleared_p
12883 && minibuf_level == 0
12884 /* If the mini-window is currently selected, this means the
12885 echo-area doesn't show through. */
12886 && !MINI_WINDOW_P (XWINDOW (selected_window))))
12888 int window_height_changed_p = echo_area_display (0);
12889 must_finish = 1;
12891 /* If we don't display the current message, don't clear the
12892 message_cleared_p flag, because, if we did, we wouldn't clear
12893 the echo area in the next redisplay which doesn't preserve
12894 the echo area. */
12895 if (!display_last_displayed_message_p)
12896 message_cleared_p = 0;
12898 if (fonts_changed_p)
12899 goto retry;
12900 else if (window_height_changed_p)
12902 consider_all_windows_p = 1;
12903 ++update_mode_lines;
12904 ++windows_or_buffers_changed;
12906 /* If window configuration was changed, frames may have been
12907 marked garbaged. Clear them or we will experience
12908 surprises wrt scrolling. */
12909 if (frame_garbaged)
12910 clear_garbaged_frames ();
12913 else if (EQ (selected_window, minibuf_window)
12914 && (current_buffer->clip_changed
12915 || XFASTINT (w->last_modified) < MODIFF
12916 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12917 && resize_mini_window (w, 0))
12919 /* Resized active mini-window to fit the size of what it is
12920 showing if its contents might have changed. */
12921 must_finish = 1;
12922 /* FIXME: this causes all frames to be updated, which seems unnecessary
12923 since only the current frame needs to be considered. This function needs
12924 to be rewritten with two variables, consider_all_windows and
12925 consider_all_frames. */
12926 consider_all_windows_p = 1;
12927 ++windows_or_buffers_changed;
12928 ++update_mode_lines;
12930 /* If window configuration was changed, frames may have been
12931 marked garbaged. Clear them or we will experience
12932 surprises wrt scrolling. */
12933 if (frame_garbaged)
12934 clear_garbaged_frames ();
12938 /* If showing the region, and mark has changed, we must redisplay
12939 the whole window. The assignment to this_line_start_pos prevents
12940 the optimization directly below this if-statement. */
12941 if (((!NILP (Vtransient_mark_mode)
12942 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
12943 != !NILP (w->region_showing))
12944 || (!NILP (w->region_showing)
12945 && !EQ (w->region_showing,
12946 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
12947 CHARPOS (this_line_start_pos) = 0;
12949 /* Optimize the case that only the line containing the cursor in the
12950 selected window has changed. Variables starting with this_ are
12951 set in display_line and record information about the line
12952 containing the cursor. */
12953 tlbufpos = this_line_start_pos;
12954 tlendpos = this_line_end_pos;
12955 if (!consider_all_windows_p
12956 && CHARPOS (tlbufpos) > 0
12957 && NILP (w->update_mode_line)
12958 && !current_buffer->clip_changed
12959 && !current_buffer->prevent_redisplay_optimizations_p
12960 && FRAME_VISIBLE_P (XFRAME (w->frame))
12961 && !FRAME_OBSCURED_P (XFRAME (w->frame))
12962 /* Make sure recorded data applies to current buffer, etc. */
12963 && this_line_buffer == current_buffer
12964 && current_buffer == XBUFFER (w->buffer)
12965 && NILP (w->force_start)
12966 && NILP (w->optional_new_start)
12967 /* Point must be on the line that we have info recorded about. */
12968 && PT >= CHARPOS (tlbufpos)
12969 && PT <= Z - CHARPOS (tlendpos)
12970 /* All text outside that line, including its final newline,
12971 must be unchanged. */
12972 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
12973 CHARPOS (tlendpos)))
12975 if (CHARPOS (tlbufpos) > BEGV
12976 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
12977 && (CHARPOS (tlbufpos) == ZV
12978 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
12979 /* Former continuation line has disappeared by becoming empty. */
12980 goto cancel;
12981 else if (XFASTINT (w->last_modified) < MODIFF
12982 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
12983 || MINI_WINDOW_P (w))
12985 /* We have to handle the case of continuation around a
12986 wide-column character (see the comment in indent.c around
12987 line 1340).
12989 For instance, in the following case:
12991 -------- Insert --------
12992 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
12993 J_I_ ==> J_I_ `^^' are cursors.
12994 ^^ ^^
12995 -------- --------
12997 As we have to redraw the line above, we cannot use this
12998 optimization. */
13000 struct it it;
13001 int line_height_before = this_line_pixel_height;
13003 /* Note that start_display will handle the case that the
13004 line starting at tlbufpos is a continuation line. */
13005 start_display (&it, w, tlbufpos);
13007 /* Implementation note: It this still necessary? */
13008 if (it.current_x != this_line_start_x)
13009 goto cancel;
13011 TRACE ((stderr, "trying display optimization 1\n"));
13012 w->cursor.vpos = -1;
13013 overlay_arrow_seen = 0;
13014 it.vpos = this_line_vpos;
13015 it.current_y = this_line_y;
13016 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13017 display_line (&it);
13019 /* If line contains point, is not continued,
13020 and ends at same distance from eob as before, we win. */
13021 if (w->cursor.vpos >= 0
13022 /* Line is not continued, otherwise this_line_start_pos
13023 would have been set to 0 in display_line. */
13024 && CHARPOS (this_line_start_pos)
13025 /* Line ends as before. */
13026 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13027 /* Line has same height as before. Otherwise other lines
13028 would have to be shifted up or down. */
13029 && this_line_pixel_height == line_height_before)
13031 /* If this is not the window's last line, we must adjust
13032 the charstarts of the lines below. */
13033 if (it.current_y < it.last_visible_y)
13035 struct glyph_row *row
13036 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13037 EMACS_INT delta, delta_bytes;
13039 /* We used to distinguish between two cases here,
13040 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13041 when the line ends in a newline or the end of the
13042 buffer's accessible portion. But both cases did
13043 the same, so they were collapsed. */
13044 delta = (Z
13045 - CHARPOS (tlendpos)
13046 - MATRIX_ROW_START_CHARPOS (row));
13047 delta_bytes = (Z_BYTE
13048 - BYTEPOS (tlendpos)
13049 - MATRIX_ROW_START_BYTEPOS (row));
13051 increment_matrix_positions (w->current_matrix,
13052 this_line_vpos + 1,
13053 w->current_matrix->nrows,
13054 delta, delta_bytes);
13057 /* If this row displays text now but previously didn't,
13058 or vice versa, w->window_end_vpos may have to be
13059 adjusted. */
13060 if ((it.glyph_row - 1)->displays_text_p)
13062 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
13063 XSETINT (w->window_end_vpos, this_line_vpos);
13065 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
13066 && this_line_vpos > 0)
13067 XSETINT (w->window_end_vpos, this_line_vpos - 1);
13068 w->window_end_valid = Qnil;
13070 /* Update hint: No need to try to scroll in update_window. */
13071 w->desired_matrix->no_scrolling_p = 1;
13073 #if GLYPH_DEBUG
13074 *w->desired_matrix->method = 0;
13075 debug_method_add (w, "optimization 1");
13076 #endif
13077 #ifdef HAVE_WINDOW_SYSTEM
13078 update_window_fringes (w, 0);
13079 #endif
13080 goto update;
13082 else
13083 goto cancel;
13085 else if (/* Cursor position hasn't changed. */
13086 PT == XFASTINT (w->last_point)
13087 /* Make sure the cursor was last displayed
13088 in this window. Otherwise we have to reposition it. */
13089 && 0 <= w->cursor.vpos
13090 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
13092 if (!must_finish)
13094 do_pending_window_change (1);
13095 /* If selected_window changed, redisplay again. */
13096 if (WINDOWP (selected_window)
13097 && (w = XWINDOW (selected_window)) != sw)
13098 goto retry;
13100 /* We used to always goto end_of_redisplay here, but this
13101 isn't enough if we have a blinking cursor. */
13102 if (w->cursor_off_p == w->last_cursor_off_p)
13103 goto end_of_redisplay;
13105 goto update;
13107 /* If highlighting the region, or if the cursor is in the echo area,
13108 then we can't just move the cursor. */
13109 else if (! (!NILP (Vtransient_mark_mode)
13110 && !NILP (BVAR (current_buffer, mark_active)))
13111 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
13112 || highlight_nonselected_windows)
13113 && NILP (w->region_showing)
13114 && NILP (Vshow_trailing_whitespace)
13115 && !cursor_in_echo_area)
13117 struct it it;
13118 struct glyph_row *row;
13120 /* Skip from tlbufpos to PT and see where it is. Note that
13121 PT may be in invisible text. If so, we will end at the
13122 next visible position. */
13123 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13124 NULL, DEFAULT_FACE_ID);
13125 it.current_x = this_line_start_x;
13126 it.current_y = this_line_y;
13127 it.vpos = this_line_vpos;
13129 /* The call to move_it_to stops in front of PT, but
13130 moves over before-strings. */
13131 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13133 if (it.vpos == this_line_vpos
13134 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13135 row->enabled_p))
13137 xassert (this_line_vpos == it.vpos);
13138 xassert (this_line_y == it.current_y);
13139 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13140 #if GLYPH_DEBUG
13141 *w->desired_matrix->method = 0;
13142 debug_method_add (w, "optimization 3");
13143 #endif
13144 goto update;
13146 else
13147 goto cancel;
13150 cancel:
13151 /* Text changed drastically or point moved off of line. */
13152 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13155 CHARPOS (this_line_start_pos) = 0;
13156 consider_all_windows_p |= buffer_shared > 1;
13157 ++clear_face_cache_count;
13158 #ifdef HAVE_WINDOW_SYSTEM
13159 ++clear_image_cache_count;
13160 #endif
13162 /* Build desired matrices, and update the display. If
13163 consider_all_windows_p is non-zero, do it for all windows on all
13164 frames. Otherwise do it for selected_window, only. */
13166 if (consider_all_windows_p)
13168 Lisp_Object tail, frame;
13170 FOR_EACH_FRAME (tail, frame)
13171 XFRAME (frame)->updated_p = 0;
13173 /* Recompute # windows showing selected buffer. This will be
13174 incremented each time such a window is displayed. */
13175 buffer_shared = 0;
13177 FOR_EACH_FRAME (tail, frame)
13179 struct frame *f = XFRAME (frame);
13181 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13183 if (! EQ (frame, selected_frame))
13184 /* Select the frame, for the sake of frame-local
13185 variables. */
13186 select_frame_for_redisplay (frame);
13188 /* Mark all the scroll bars to be removed; we'll redeem
13189 the ones we want when we redisplay their windows. */
13190 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13191 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13193 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13194 redisplay_windows (FRAME_ROOT_WINDOW (f));
13196 /* The X error handler may have deleted that frame. */
13197 if (!FRAME_LIVE_P (f))
13198 continue;
13200 /* Any scroll bars which redisplay_windows should have
13201 nuked should now go away. */
13202 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13203 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13205 /* If fonts changed, display again. */
13206 /* ??? rms: I suspect it is a mistake to jump all the way
13207 back to retry here. It should just retry this frame. */
13208 if (fonts_changed_p)
13209 goto retry;
13211 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13213 /* See if we have to hscroll. */
13214 if (!f->already_hscrolled_p)
13216 f->already_hscrolled_p = 1;
13217 if (hscroll_windows (f->root_window))
13218 goto retry;
13221 /* Prevent various kinds of signals during display
13222 update. stdio is not robust about handling
13223 signals, which can cause an apparent I/O
13224 error. */
13225 if (interrupt_input)
13226 unrequest_sigio ();
13227 STOP_POLLING;
13229 /* Update the display. */
13230 set_window_update_flags (XWINDOW (f->root_window), 1);
13231 pending |= update_frame (f, 0, 0);
13232 f->updated_p = 1;
13237 if (!EQ (old_frame, selected_frame)
13238 && FRAME_LIVE_P (XFRAME (old_frame)))
13239 /* We played a bit fast-and-loose above and allowed selected_frame
13240 and selected_window to be temporarily out-of-sync but let's make
13241 sure this stays contained. */
13242 select_frame_for_redisplay (old_frame);
13243 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13245 if (!pending)
13247 /* Do the mark_window_display_accurate after all windows have
13248 been redisplayed because this call resets flags in buffers
13249 which are needed for proper redisplay. */
13250 FOR_EACH_FRAME (tail, frame)
13252 struct frame *f = XFRAME (frame);
13253 if (f->updated_p)
13255 mark_window_display_accurate (f->root_window, 1);
13256 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13257 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13262 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13264 Lisp_Object mini_window;
13265 struct frame *mini_frame;
13267 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
13268 /* Use list_of_error, not Qerror, so that
13269 we catch only errors and don't run the debugger. */
13270 internal_condition_case_1 (redisplay_window_1, selected_window,
13271 list_of_error,
13272 redisplay_window_error);
13274 /* Compare desired and current matrices, perform output. */
13276 update:
13277 /* If fonts changed, display again. */
13278 if (fonts_changed_p)
13279 goto retry;
13281 /* Prevent various kinds of signals during display update.
13282 stdio is not robust about handling signals,
13283 which can cause an apparent I/O error. */
13284 if (interrupt_input)
13285 unrequest_sigio ();
13286 STOP_POLLING;
13288 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13290 if (hscroll_windows (selected_window))
13291 goto retry;
13293 XWINDOW (selected_window)->must_be_updated_p = 1;
13294 pending = update_frame (sf, 0, 0);
13297 /* We may have called echo_area_display at the top of this
13298 function. If the echo area is on another frame, that may
13299 have put text on a frame other than the selected one, so the
13300 above call to update_frame would not have caught it. Catch
13301 it here. */
13302 mini_window = FRAME_MINIBUF_WINDOW (sf);
13303 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13305 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13307 XWINDOW (mini_window)->must_be_updated_p = 1;
13308 pending |= update_frame (mini_frame, 0, 0);
13309 if (!pending && hscroll_windows (mini_window))
13310 goto retry;
13314 /* If display was paused because of pending input, make sure we do a
13315 thorough update the next time. */
13316 if (pending)
13318 /* Prevent the optimization at the beginning of
13319 redisplay_internal that tries a single-line update of the
13320 line containing the cursor in the selected window. */
13321 CHARPOS (this_line_start_pos) = 0;
13323 /* Let the overlay arrow be updated the next time. */
13324 update_overlay_arrows (0);
13326 /* If we pause after scrolling, some rows in the current
13327 matrices of some windows are not valid. */
13328 if (!WINDOW_FULL_WIDTH_P (w)
13329 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13330 update_mode_lines = 1;
13332 else
13334 if (!consider_all_windows_p)
13336 /* This has already been done above if
13337 consider_all_windows_p is set. */
13338 mark_window_display_accurate_1 (w, 1);
13340 /* Say overlay arrows are up to date. */
13341 update_overlay_arrows (1);
13343 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13344 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13347 update_mode_lines = 0;
13348 windows_or_buffers_changed = 0;
13349 cursor_type_changed = 0;
13352 /* Start SIGIO interrupts coming again. Having them off during the
13353 code above makes it less likely one will discard output, but not
13354 impossible, since there might be stuff in the system buffer here.
13355 But it is much hairier to try to do anything about that. */
13356 if (interrupt_input)
13357 request_sigio ();
13358 RESUME_POLLING;
13360 /* If a frame has become visible which was not before, redisplay
13361 again, so that we display it. Expose events for such a frame
13362 (which it gets when becoming visible) don't call the parts of
13363 redisplay constructing glyphs, so simply exposing a frame won't
13364 display anything in this case. So, we have to display these
13365 frames here explicitly. */
13366 if (!pending)
13368 Lisp_Object tail, frame;
13369 int new_count = 0;
13371 FOR_EACH_FRAME (tail, frame)
13373 int this_is_visible = 0;
13375 if (XFRAME (frame)->visible)
13376 this_is_visible = 1;
13377 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13378 if (XFRAME (frame)->visible)
13379 this_is_visible = 1;
13381 if (this_is_visible)
13382 new_count++;
13385 if (new_count != number_of_visible_frames)
13386 windows_or_buffers_changed++;
13389 /* Change frame size now if a change is pending. */
13390 do_pending_window_change (1);
13392 /* If we just did a pending size change, or have additional
13393 visible frames, or selected_window changed, redisplay again. */
13394 if ((windows_or_buffers_changed && !pending)
13395 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13396 goto retry;
13398 /* Clear the face and image caches.
13400 We used to do this only if consider_all_windows_p. But the cache
13401 needs to be cleared if a timer creates images in the current
13402 buffer (e.g. the test case in Bug#6230). */
13404 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13406 clear_face_cache (0);
13407 clear_face_cache_count = 0;
13410 #ifdef HAVE_WINDOW_SYSTEM
13411 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13413 clear_image_caches (Qnil);
13414 clear_image_cache_count = 0;
13416 #endif /* HAVE_WINDOW_SYSTEM */
13418 end_of_redisplay:
13419 unbind_to (count, Qnil);
13420 RESUME_POLLING;
13424 /* Redisplay, but leave alone any recent echo area message unless
13425 another message has been requested in its place.
13427 This is useful in situations where you need to redisplay but no
13428 user action has occurred, making it inappropriate for the message
13429 area to be cleared. See tracking_off and
13430 wait_reading_process_output for examples of these situations.
13432 FROM_WHERE is an integer saying from where this function was
13433 called. This is useful for debugging. */
13435 void
13436 redisplay_preserve_echo_area (int from_where)
13438 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13440 if (!NILP (echo_area_buffer[1]))
13442 /* We have a previously displayed message, but no current
13443 message. Redisplay the previous message. */
13444 display_last_displayed_message_p = 1;
13445 redisplay_internal ();
13446 display_last_displayed_message_p = 0;
13448 else
13449 redisplay_internal ();
13451 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13452 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13453 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13457 /* Function registered with record_unwind_protect in
13458 redisplay_internal. Reset redisplaying_p to the value it had
13459 before redisplay_internal was called, and clear
13460 prevent_freeing_realized_faces_p. It also selects the previously
13461 selected frame, unless it has been deleted (by an X connection
13462 failure during redisplay, for example). */
13464 static Lisp_Object
13465 unwind_redisplay (Lisp_Object val)
13467 Lisp_Object old_redisplaying_p, old_frame;
13469 old_redisplaying_p = XCAR (val);
13470 redisplaying_p = XFASTINT (old_redisplaying_p);
13471 old_frame = XCDR (val);
13472 if (! EQ (old_frame, selected_frame)
13473 && FRAME_LIVE_P (XFRAME (old_frame)))
13474 select_frame_for_redisplay (old_frame);
13475 return Qnil;
13479 /* Mark the display of window W as accurate or inaccurate. If
13480 ACCURATE_P is non-zero mark display of W as accurate. If
13481 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13482 redisplay_internal is called. */
13484 static void
13485 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13487 if (BUFFERP (w->buffer))
13489 struct buffer *b = XBUFFER (w->buffer);
13491 w->last_modified
13492 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
13493 w->last_overlay_modified
13494 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
13495 w->last_had_star
13496 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
13498 if (accurate_p)
13500 b->clip_changed = 0;
13501 b->prevent_redisplay_optimizations_p = 0;
13503 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13504 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13505 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13506 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13508 w->current_matrix->buffer = b;
13509 w->current_matrix->begv = BUF_BEGV (b);
13510 w->current_matrix->zv = BUF_ZV (b);
13512 w->last_cursor = w->cursor;
13513 w->last_cursor_off_p = w->cursor_off_p;
13515 if (w == XWINDOW (selected_window))
13516 w->last_point = make_number (BUF_PT (b));
13517 else
13518 w->last_point = make_number (XMARKER (w->pointm)->charpos);
13522 if (accurate_p)
13524 w->window_end_valid = w->buffer;
13525 w->update_mode_line = Qnil;
13530 /* Mark the display of windows in the window tree rooted at WINDOW as
13531 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13532 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13533 be redisplayed the next time redisplay_internal is called. */
13535 void
13536 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13538 struct window *w;
13540 for (; !NILP (window); window = w->next)
13542 w = XWINDOW (window);
13543 mark_window_display_accurate_1 (w, accurate_p);
13545 if (!NILP (w->vchild))
13546 mark_window_display_accurate (w->vchild, accurate_p);
13547 if (!NILP (w->hchild))
13548 mark_window_display_accurate (w->hchild, accurate_p);
13551 if (accurate_p)
13553 update_overlay_arrows (1);
13555 else
13557 /* Force a thorough redisplay the next time by setting
13558 last_arrow_position and last_arrow_string to t, which is
13559 unequal to any useful value of Voverlay_arrow_... */
13560 update_overlay_arrows (-1);
13565 /* Return value in display table DP (Lisp_Char_Table *) for character
13566 C. Since a display table doesn't have any parent, we don't have to
13567 follow parent. Do not call this function directly but use the
13568 macro DISP_CHAR_VECTOR. */
13570 Lisp_Object
13571 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13573 Lisp_Object val;
13575 if (ASCII_CHAR_P (c))
13577 val = dp->ascii;
13578 if (SUB_CHAR_TABLE_P (val))
13579 val = XSUB_CHAR_TABLE (val)->contents[c];
13581 else
13583 Lisp_Object table;
13585 XSETCHAR_TABLE (table, dp);
13586 val = char_table_ref (table, c);
13588 if (NILP (val))
13589 val = dp->defalt;
13590 return val;
13595 /***********************************************************************
13596 Window Redisplay
13597 ***********************************************************************/
13599 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13601 static void
13602 redisplay_windows (Lisp_Object window)
13604 while (!NILP (window))
13606 struct window *w = XWINDOW (window);
13608 if (!NILP (w->hchild))
13609 redisplay_windows (w->hchild);
13610 else if (!NILP (w->vchild))
13611 redisplay_windows (w->vchild);
13612 else if (!NILP (w->buffer))
13614 displayed_buffer = XBUFFER (w->buffer);
13615 /* Use list_of_error, not Qerror, so that
13616 we catch only errors and don't run the debugger. */
13617 internal_condition_case_1 (redisplay_window_0, window,
13618 list_of_error,
13619 redisplay_window_error);
13622 window = w->next;
13626 static Lisp_Object
13627 redisplay_window_error (Lisp_Object ignore)
13629 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13630 return Qnil;
13633 static Lisp_Object
13634 redisplay_window_0 (Lisp_Object window)
13636 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13637 redisplay_window (window, 0);
13638 return Qnil;
13641 static Lisp_Object
13642 redisplay_window_1 (Lisp_Object window)
13644 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13645 redisplay_window (window, 1);
13646 return Qnil;
13650 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13651 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13652 which positions recorded in ROW differ from current buffer
13653 positions.
13655 Return 0 if cursor is not on this row, 1 otherwise. */
13657 static int
13658 set_cursor_from_row (struct window *w, struct glyph_row *row,
13659 struct glyph_matrix *matrix,
13660 EMACS_INT delta, EMACS_INT delta_bytes,
13661 int dy, int dvpos)
13663 struct glyph *glyph = row->glyphs[TEXT_AREA];
13664 struct glyph *end = glyph + row->used[TEXT_AREA];
13665 struct glyph *cursor = NULL;
13666 /* The last known character position in row. */
13667 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13668 int x = row->x;
13669 EMACS_INT pt_old = PT - delta;
13670 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13671 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13672 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13673 /* A glyph beyond the edge of TEXT_AREA which we should never
13674 touch. */
13675 struct glyph *glyphs_end = end;
13676 /* Non-zero means we've found a match for cursor position, but that
13677 glyph has the avoid_cursor_p flag set. */
13678 int match_with_avoid_cursor = 0;
13679 /* Non-zero means we've seen at least one glyph that came from a
13680 display string. */
13681 int string_seen = 0;
13682 /* Largest and smallest buffer positions seen so far during scan of
13683 glyph row. */
13684 EMACS_INT bpos_max = pos_before;
13685 EMACS_INT bpos_min = pos_after;
13686 /* Last buffer position covered by an overlay string with an integer
13687 `cursor' property. */
13688 EMACS_INT bpos_covered = 0;
13689 /* Non-zero means the display string on which to display the cursor
13690 comes from a text property, not from an overlay. */
13691 int string_from_text_prop = 0;
13693 /* Skip over glyphs not having an object at the start and the end of
13694 the row. These are special glyphs like truncation marks on
13695 terminal frames. */
13696 if (row->displays_text_p)
13698 if (!row->reversed_p)
13700 while (glyph < end
13701 && INTEGERP (glyph->object)
13702 && glyph->charpos < 0)
13704 x += glyph->pixel_width;
13705 ++glyph;
13707 while (end > glyph
13708 && INTEGERP ((end - 1)->object)
13709 /* CHARPOS is zero for blanks and stretch glyphs
13710 inserted by extend_face_to_end_of_line. */
13711 && (end - 1)->charpos <= 0)
13712 --end;
13713 glyph_before = glyph - 1;
13714 glyph_after = end;
13716 else
13718 struct glyph *g;
13720 /* If the glyph row is reversed, we need to process it from back
13721 to front, so swap the edge pointers. */
13722 glyphs_end = end = glyph - 1;
13723 glyph += row->used[TEXT_AREA] - 1;
13725 while (glyph > end + 1
13726 && INTEGERP (glyph->object)
13727 && glyph->charpos < 0)
13729 --glyph;
13730 x -= glyph->pixel_width;
13732 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13733 --glyph;
13734 /* By default, in reversed rows we put the cursor on the
13735 rightmost (first in the reading order) glyph. */
13736 for (g = end + 1; g < glyph; g++)
13737 x += g->pixel_width;
13738 while (end < glyph
13739 && INTEGERP ((end + 1)->object)
13740 && (end + 1)->charpos <= 0)
13741 ++end;
13742 glyph_before = glyph + 1;
13743 glyph_after = end;
13746 else if (row->reversed_p)
13748 /* In R2L rows that don't display text, put the cursor on the
13749 rightmost glyph. Case in point: an empty last line that is
13750 part of an R2L paragraph. */
13751 cursor = end - 1;
13752 /* Avoid placing the cursor on the last glyph of the row, where
13753 on terminal frames we hold the vertical border between
13754 adjacent windows. */
13755 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13756 && !WINDOW_RIGHTMOST_P (w)
13757 && cursor == row->glyphs[LAST_AREA] - 1)
13758 cursor--;
13759 x = -1; /* will be computed below, at label compute_x */
13762 /* Step 1: Try to find the glyph whose character position
13763 corresponds to point. If that's not possible, find 2 glyphs
13764 whose character positions are the closest to point, one before
13765 point, the other after it. */
13766 if (!row->reversed_p)
13767 while (/* not marched to end of glyph row */
13768 glyph < end
13769 /* glyph was not inserted by redisplay for internal purposes */
13770 && !INTEGERP (glyph->object))
13772 if (BUFFERP (glyph->object))
13774 EMACS_INT dpos = glyph->charpos - pt_old;
13776 if (glyph->charpos > bpos_max)
13777 bpos_max = glyph->charpos;
13778 if (glyph->charpos < bpos_min)
13779 bpos_min = glyph->charpos;
13780 if (!glyph->avoid_cursor_p)
13782 /* If we hit point, we've found the glyph on which to
13783 display the cursor. */
13784 if (dpos == 0)
13786 match_with_avoid_cursor = 0;
13787 break;
13789 /* See if we've found a better approximation to
13790 POS_BEFORE or to POS_AFTER. Note that we want the
13791 first (leftmost) glyph of all those that are the
13792 closest from below, and the last (rightmost) of all
13793 those from above. */
13794 if (0 > dpos && dpos > pos_before - pt_old)
13796 pos_before = glyph->charpos;
13797 glyph_before = glyph;
13799 else if (0 < dpos && dpos <= pos_after - pt_old)
13801 pos_after = glyph->charpos;
13802 glyph_after = glyph;
13805 else if (dpos == 0)
13806 match_with_avoid_cursor = 1;
13808 else if (STRINGP (glyph->object))
13810 Lisp_Object chprop;
13811 EMACS_INT glyph_pos = glyph->charpos;
13813 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13814 glyph->object);
13815 if (!NILP (chprop))
13817 /* If the string came from a `display' text property,
13818 look up the buffer position of that property and
13819 use that position to update bpos_max, as if we
13820 actually saw such a position in one of the row's
13821 glyphs. This helps with supporting integer values
13822 of `cursor' property on the display string in
13823 situations where most or all of the row's buffer
13824 text is completely covered by display properties,
13825 so that no glyph with valid buffer positions is
13826 ever seen in the row. */
13827 EMACS_INT prop_pos =
13828 string_buffer_position_lim (glyph->object, pos_before,
13829 pos_after, 0);
13831 if (prop_pos >= pos_before)
13832 bpos_max = prop_pos - 1;
13834 if (INTEGERP (chprop))
13836 bpos_covered = bpos_max + XINT (chprop);
13837 /* If the `cursor' property covers buffer positions up
13838 to and including point, we should display cursor on
13839 this glyph. Note that, if a `cursor' property on one
13840 of the string's characters has an integer value, we
13841 will break out of the loop below _before_ we get to
13842 the position match above. IOW, integer values of
13843 the `cursor' property override the "exact match for
13844 point" strategy of positioning the cursor. */
13845 /* Implementation note: bpos_max == pt_old when, e.g.,
13846 we are in an empty line, where bpos_max is set to
13847 MATRIX_ROW_START_CHARPOS, see above. */
13848 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13850 cursor = glyph;
13851 break;
13855 string_seen = 1;
13857 x += glyph->pixel_width;
13858 ++glyph;
13860 else if (glyph > end) /* row is reversed */
13861 while (!INTEGERP (glyph->object))
13863 if (BUFFERP (glyph->object))
13865 EMACS_INT dpos = glyph->charpos - pt_old;
13867 if (glyph->charpos > bpos_max)
13868 bpos_max = glyph->charpos;
13869 if (glyph->charpos < bpos_min)
13870 bpos_min = glyph->charpos;
13871 if (!glyph->avoid_cursor_p)
13873 if (dpos == 0)
13875 match_with_avoid_cursor = 0;
13876 break;
13878 if (0 > dpos && dpos > pos_before - pt_old)
13880 pos_before = glyph->charpos;
13881 glyph_before = glyph;
13883 else if (0 < dpos && dpos <= pos_after - pt_old)
13885 pos_after = glyph->charpos;
13886 glyph_after = glyph;
13889 else if (dpos == 0)
13890 match_with_avoid_cursor = 1;
13892 else if (STRINGP (glyph->object))
13894 Lisp_Object chprop;
13895 EMACS_INT glyph_pos = glyph->charpos;
13897 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13898 glyph->object);
13899 if (!NILP (chprop))
13901 EMACS_INT prop_pos =
13902 string_buffer_position_lim (glyph->object, pos_before,
13903 pos_after, 0);
13905 if (prop_pos >= pos_before)
13906 bpos_max = prop_pos - 1;
13908 if (INTEGERP (chprop))
13910 bpos_covered = bpos_max + XINT (chprop);
13911 /* If the `cursor' property covers buffer positions up
13912 to and including point, we should display cursor on
13913 this glyph. */
13914 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13916 cursor = glyph;
13917 break;
13920 string_seen = 1;
13922 --glyph;
13923 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13925 x--; /* can't use any pixel_width */
13926 break;
13928 x -= glyph->pixel_width;
13931 /* Step 2: If we didn't find an exact match for point, we need to
13932 look for a proper place to put the cursor among glyphs between
13933 GLYPH_BEFORE and GLYPH_AFTER. */
13934 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13935 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13936 && bpos_covered < pt_old)
13938 /* An empty line has a single glyph whose OBJECT is zero and
13939 whose CHARPOS is the position of a newline on that line.
13940 Note that on a TTY, there are more glyphs after that, which
13941 were produced by extend_face_to_end_of_line, but their
13942 CHARPOS is zero or negative. */
13943 int empty_line_p =
13944 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13945 && INTEGERP (glyph->object) && glyph->charpos > 0;
13947 if (row->ends_in_ellipsis_p && pos_after == last_pos)
13949 EMACS_INT ellipsis_pos;
13951 /* Scan back over the ellipsis glyphs. */
13952 if (!row->reversed_p)
13954 ellipsis_pos = (glyph - 1)->charpos;
13955 while (glyph > row->glyphs[TEXT_AREA]
13956 && (glyph - 1)->charpos == ellipsis_pos)
13957 glyph--, x -= glyph->pixel_width;
13958 /* That loop always goes one position too far, including
13959 the glyph before the ellipsis. So scan forward over
13960 that one. */
13961 x += glyph->pixel_width;
13962 glyph++;
13964 else /* row is reversed */
13966 ellipsis_pos = (glyph + 1)->charpos;
13967 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
13968 && (glyph + 1)->charpos == ellipsis_pos)
13969 glyph++, x += glyph->pixel_width;
13970 x -= glyph->pixel_width;
13971 glyph--;
13974 else if (match_with_avoid_cursor)
13976 cursor = glyph_after;
13977 x = -1;
13979 else if (string_seen)
13981 int incr = row->reversed_p ? -1 : +1;
13983 /* Need to find the glyph that came out of a string which is
13984 present at point. That glyph is somewhere between
13985 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
13986 positioned between POS_BEFORE and POS_AFTER in the
13987 buffer. */
13988 struct glyph *start, *stop;
13989 EMACS_INT pos = pos_before;
13991 x = -1;
13993 /* If the row ends in a newline from a display string,
13994 reordering could have moved the glyphs belonging to the
13995 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
13996 in this case we extend the search to the last glyph in
13997 the row that was not inserted by redisplay. */
13998 if (row->ends_in_newline_from_string_p)
14000 glyph_after = end;
14001 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14004 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14005 correspond to POS_BEFORE and POS_AFTER, respectively. We
14006 need START and STOP in the order that corresponds to the
14007 row's direction as given by its reversed_p flag. If the
14008 directionality of characters between POS_BEFORE and
14009 POS_AFTER is the opposite of the row's base direction,
14010 these characters will have been reordered for display,
14011 and we need to reverse START and STOP. */
14012 if (!row->reversed_p)
14014 start = min (glyph_before, glyph_after);
14015 stop = max (glyph_before, glyph_after);
14017 else
14019 start = max (glyph_before, glyph_after);
14020 stop = min (glyph_before, glyph_after);
14022 for (glyph = start + incr;
14023 row->reversed_p ? glyph > stop : glyph < stop; )
14026 /* Any glyphs that come from the buffer are here because
14027 of bidi reordering. Skip them, and only pay
14028 attention to glyphs that came from some string. */
14029 if (STRINGP (glyph->object))
14031 Lisp_Object str;
14032 EMACS_INT tem;
14033 /* If the display property covers the newline, we
14034 need to search for it one position farther. */
14035 EMACS_INT lim = pos_after
14036 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14038 string_from_text_prop = 0;
14039 str = glyph->object;
14040 tem = string_buffer_position_lim (str, pos, lim, 0);
14041 if (tem == 0 /* from overlay */
14042 || pos <= tem)
14044 /* If the string from which this glyph came is
14045 found in the buffer at point, then we've
14046 found the glyph we've been looking for. If
14047 it comes from an overlay (tem == 0), and it
14048 has the `cursor' property on one of its
14049 glyphs, record that glyph as a candidate for
14050 displaying the cursor. (As in the
14051 unidirectional version, we will display the
14052 cursor on the last candidate we find.) */
14053 if (tem == 0 || tem == pt_old)
14055 /* The glyphs from this string could have
14056 been reordered. Find the one with the
14057 smallest string position. Or there could
14058 be a character in the string with the
14059 `cursor' property, which means display
14060 cursor on that character's glyph. */
14061 EMACS_INT strpos = glyph->charpos;
14063 if (tem)
14065 cursor = glyph;
14066 string_from_text_prop = 1;
14068 for ( ;
14069 (row->reversed_p ? glyph > stop : glyph < stop)
14070 && EQ (glyph->object, str);
14071 glyph += incr)
14073 Lisp_Object cprop;
14074 EMACS_INT gpos = glyph->charpos;
14076 cprop = Fget_char_property (make_number (gpos),
14077 Qcursor,
14078 glyph->object);
14079 if (!NILP (cprop))
14081 cursor = glyph;
14082 break;
14084 if (tem && glyph->charpos < strpos)
14086 strpos = glyph->charpos;
14087 cursor = glyph;
14091 if (tem == pt_old)
14092 goto compute_x;
14094 if (tem)
14095 pos = tem + 1; /* don't find previous instances */
14097 /* This string is not what we want; skip all of the
14098 glyphs that came from it. */
14099 while ((row->reversed_p ? glyph > stop : glyph < stop)
14100 && EQ (glyph->object, str))
14101 glyph += incr;
14103 else
14104 glyph += incr;
14107 /* If we reached the end of the line, and END was from a string,
14108 the cursor is not on this line. */
14109 if (cursor == NULL
14110 && (row->reversed_p ? glyph <= end : glyph >= end)
14111 && STRINGP (end->object)
14112 && row->continued_p)
14113 return 0;
14115 /* A truncated row may not include PT among its character positions.
14116 Setting the cursor inside the scroll margin will trigger
14117 recalculation of hscroll in hscroll_window_tree. But if a
14118 display string covers point, defer to the string-handling
14119 code below to figure this out. */
14120 else if (row->truncated_on_left_p && pt_old < bpos_min)
14122 cursor = glyph_before;
14123 x = -1;
14125 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14126 /* Zero-width characters produce no glyphs. */
14127 || (!empty_line_p
14128 && (row->reversed_p
14129 ? glyph_after > glyphs_end
14130 : glyph_after < glyphs_end)))
14132 cursor = glyph_after;
14133 x = -1;
14137 compute_x:
14138 if (cursor != NULL)
14139 glyph = cursor;
14140 if (x < 0)
14142 struct glyph *g;
14144 /* Need to compute x that corresponds to GLYPH. */
14145 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14147 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14148 abort ();
14149 x += g->pixel_width;
14153 /* ROW could be part of a continued line, which, under bidi
14154 reordering, might have other rows whose start and end charpos
14155 occlude point. Only set w->cursor if we found a better
14156 approximation to the cursor position than we have from previously
14157 examined candidate rows belonging to the same continued line. */
14158 if (/* we already have a candidate row */
14159 w->cursor.vpos >= 0
14160 /* that candidate is not the row we are processing */
14161 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14162 /* Make sure cursor.vpos specifies a row whose start and end
14163 charpos occlude point, and it is valid candidate for being a
14164 cursor-row. This is because some callers of this function
14165 leave cursor.vpos at the row where the cursor was displayed
14166 during the last redisplay cycle. */
14167 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14168 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14169 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14171 struct glyph *g1 =
14172 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14174 /* Don't consider glyphs that are outside TEXT_AREA. */
14175 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14176 return 0;
14177 /* Keep the candidate whose buffer position is the closest to
14178 point or has the `cursor' property. */
14179 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14180 w->cursor.hpos >= 0
14181 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14182 && ((BUFFERP (g1->object)
14183 && (g1->charpos == pt_old /* an exact match always wins */
14184 || (BUFFERP (glyph->object)
14185 && eabs (g1->charpos - pt_old)
14186 < eabs (glyph->charpos - pt_old))))
14187 /* previous candidate is a glyph from a string that has
14188 a non-nil `cursor' property */
14189 || (STRINGP (g1->object)
14190 && (!NILP (Fget_char_property (make_number (g1->charpos),
14191 Qcursor, g1->object))
14192 /* previous candidate is from the same display
14193 string as this one, and the display string
14194 came from a text property */
14195 || (EQ (g1->object, glyph->object)
14196 && string_from_text_prop)
14197 /* this candidate is from newline and its
14198 position is not an exact match */
14199 || (INTEGERP (glyph->object)
14200 && glyph->charpos != pt_old)))))
14201 return 0;
14202 /* If this candidate gives an exact match, use that. */
14203 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14204 /* If this candidate is a glyph created for the
14205 terminating newline of a line, and point is on that
14206 newline, it wins because it's an exact match. */
14207 || (!row->continued_p
14208 && INTEGERP (glyph->object)
14209 && glyph->charpos == 0
14210 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14211 /* Otherwise, keep the candidate that comes from a row
14212 spanning less buffer positions. This may win when one or
14213 both candidate positions are on glyphs that came from
14214 display strings, for which we cannot compare buffer
14215 positions. */
14216 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14217 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14218 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14219 return 0;
14221 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14222 w->cursor.x = x;
14223 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14224 w->cursor.y = row->y + dy;
14226 if (w == XWINDOW (selected_window))
14228 if (!row->continued_p
14229 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14230 && row->x == 0)
14232 this_line_buffer = XBUFFER (w->buffer);
14234 CHARPOS (this_line_start_pos)
14235 = MATRIX_ROW_START_CHARPOS (row) + delta;
14236 BYTEPOS (this_line_start_pos)
14237 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14239 CHARPOS (this_line_end_pos)
14240 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14241 BYTEPOS (this_line_end_pos)
14242 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14244 this_line_y = w->cursor.y;
14245 this_line_pixel_height = row->height;
14246 this_line_vpos = w->cursor.vpos;
14247 this_line_start_x = row->x;
14249 else
14250 CHARPOS (this_line_start_pos) = 0;
14253 return 1;
14257 /* Run window scroll functions, if any, for WINDOW with new window
14258 start STARTP. Sets the window start of WINDOW to that position.
14260 We assume that the window's buffer is really current. */
14262 static inline struct text_pos
14263 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14265 struct window *w = XWINDOW (window);
14266 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14268 if (current_buffer != XBUFFER (w->buffer))
14269 abort ();
14271 if (!NILP (Vwindow_scroll_functions))
14273 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14274 make_number (CHARPOS (startp)));
14275 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14276 /* In case the hook functions switch buffers. */
14277 if (current_buffer != XBUFFER (w->buffer))
14278 set_buffer_internal_1 (XBUFFER (w->buffer));
14281 return startp;
14285 /* Make sure the line containing the cursor is fully visible.
14286 A value of 1 means there is nothing to be done.
14287 (Either the line is fully visible, or it cannot be made so,
14288 or we cannot tell.)
14290 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14291 is higher than window.
14293 A value of 0 means the caller should do scrolling
14294 as if point had gone off the screen. */
14296 static int
14297 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14299 struct glyph_matrix *matrix;
14300 struct glyph_row *row;
14301 int window_height;
14303 if (!make_cursor_line_fully_visible_p)
14304 return 1;
14306 /* It's not always possible to find the cursor, e.g, when a window
14307 is full of overlay strings. Don't do anything in that case. */
14308 if (w->cursor.vpos < 0)
14309 return 1;
14311 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14312 row = MATRIX_ROW (matrix, w->cursor.vpos);
14314 /* If the cursor row is not partially visible, there's nothing to do. */
14315 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14316 return 1;
14318 /* If the row the cursor is in is taller than the window's height,
14319 it's not clear what to do, so do nothing. */
14320 window_height = window_box_height (w);
14321 if (row->height >= window_height)
14323 if (!force_p || MINI_WINDOW_P (w)
14324 || w->vscroll || w->cursor.vpos == 0)
14325 return 1;
14327 return 0;
14331 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14332 non-zero means only WINDOW is redisplayed in redisplay_internal.
14333 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14334 in redisplay_window to bring a partially visible line into view in
14335 the case that only the cursor has moved.
14337 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14338 last screen line's vertical height extends past the end of the screen.
14340 Value is
14342 1 if scrolling succeeded
14344 0 if scrolling didn't find point.
14346 -1 if new fonts have been loaded so that we must interrupt
14347 redisplay, adjust glyph matrices, and try again. */
14349 enum
14351 SCROLLING_SUCCESS,
14352 SCROLLING_FAILED,
14353 SCROLLING_NEED_LARGER_MATRICES
14356 /* If scroll-conservatively is more than this, never recenter.
14358 If you change this, don't forget to update the doc string of
14359 `scroll-conservatively' and the Emacs manual. */
14360 #define SCROLL_LIMIT 100
14362 static int
14363 try_scrolling (Lisp_Object window, int just_this_one_p,
14364 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
14365 int temp_scroll_step, int last_line_misfit)
14367 struct window *w = XWINDOW (window);
14368 struct frame *f = XFRAME (w->frame);
14369 struct text_pos pos, startp;
14370 struct it it;
14371 int this_scroll_margin, scroll_max, rc, height;
14372 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14373 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14374 Lisp_Object aggressive;
14375 /* We will never try scrolling more than this number of lines. */
14376 int scroll_limit = SCROLL_LIMIT;
14378 #if GLYPH_DEBUG
14379 debug_method_add (w, "try_scrolling");
14380 #endif
14382 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14384 /* Compute scroll margin height in pixels. We scroll when point is
14385 within this distance from the top or bottom of the window. */
14386 if (scroll_margin > 0)
14387 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14388 * FRAME_LINE_HEIGHT (f);
14389 else
14390 this_scroll_margin = 0;
14392 /* Force arg_scroll_conservatively to have a reasonable value, to
14393 avoid scrolling too far away with slow move_it_* functions. Note
14394 that the user can supply scroll-conservatively equal to
14395 `most-positive-fixnum', which can be larger than INT_MAX. */
14396 if (arg_scroll_conservatively > scroll_limit)
14398 arg_scroll_conservatively = scroll_limit + 1;
14399 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14401 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14402 /* Compute how much we should try to scroll maximally to bring
14403 point into view. */
14404 scroll_max = (max (scroll_step,
14405 max (arg_scroll_conservatively, temp_scroll_step))
14406 * FRAME_LINE_HEIGHT (f));
14407 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14408 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14409 /* We're trying to scroll because of aggressive scrolling but no
14410 scroll_step is set. Choose an arbitrary one. */
14411 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14412 else
14413 scroll_max = 0;
14415 too_near_end:
14417 /* Decide whether to scroll down. */
14418 if (PT > CHARPOS (startp))
14420 int scroll_margin_y;
14422 /* Compute the pixel ypos of the scroll margin, then move IT to
14423 either that ypos or PT, whichever comes first. */
14424 start_display (&it, w, startp);
14425 scroll_margin_y = it.last_visible_y - this_scroll_margin
14426 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14427 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14428 (MOVE_TO_POS | MOVE_TO_Y));
14430 if (PT > CHARPOS (it.current.pos))
14432 int y0 = line_bottom_y (&it);
14433 /* Compute how many pixels below window bottom to stop searching
14434 for PT. This avoids costly search for PT that is far away if
14435 the user limited scrolling by a small number of lines, but
14436 always finds PT if scroll_conservatively is set to a large
14437 number, such as most-positive-fixnum. */
14438 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14439 int y_to_move = it.last_visible_y + slack;
14441 /* Compute the distance from the scroll margin to PT or to
14442 the scroll limit, whichever comes first. This should
14443 include the height of the cursor line, to make that line
14444 fully visible. */
14445 move_it_to (&it, PT, -1, y_to_move,
14446 -1, MOVE_TO_POS | MOVE_TO_Y);
14447 dy = line_bottom_y (&it) - y0;
14449 if (dy > scroll_max)
14450 return SCROLLING_FAILED;
14452 if (dy > 0)
14453 scroll_down_p = 1;
14457 if (scroll_down_p)
14459 /* Point is in or below the bottom scroll margin, so move the
14460 window start down. If scrolling conservatively, move it just
14461 enough down to make point visible. If scroll_step is set,
14462 move it down by scroll_step. */
14463 if (arg_scroll_conservatively)
14464 amount_to_scroll
14465 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14466 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14467 else if (scroll_step || temp_scroll_step)
14468 amount_to_scroll = scroll_max;
14469 else
14471 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14472 height = WINDOW_BOX_TEXT_HEIGHT (w);
14473 if (NUMBERP (aggressive))
14475 double float_amount = XFLOATINT (aggressive) * height;
14476 amount_to_scroll = float_amount;
14477 if (amount_to_scroll == 0 && float_amount > 0)
14478 amount_to_scroll = 1;
14479 /* Don't let point enter the scroll margin near top of
14480 the window. */
14481 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14482 amount_to_scroll = height - 2*this_scroll_margin + dy;
14486 if (amount_to_scroll <= 0)
14487 return SCROLLING_FAILED;
14489 start_display (&it, w, startp);
14490 if (arg_scroll_conservatively <= scroll_limit)
14491 move_it_vertically (&it, amount_to_scroll);
14492 else
14494 /* Extra precision for users who set scroll-conservatively
14495 to a large number: make sure the amount we scroll
14496 the window start is never less than amount_to_scroll,
14497 which was computed as distance from window bottom to
14498 point. This matters when lines at window top and lines
14499 below window bottom have different height. */
14500 struct it it1;
14501 void *it1data = NULL;
14502 /* We use a temporary it1 because line_bottom_y can modify
14503 its argument, if it moves one line down; see there. */
14504 int start_y;
14506 SAVE_IT (it1, it, it1data);
14507 start_y = line_bottom_y (&it1);
14508 do {
14509 RESTORE_IT (&it, &it, it1data);
14510 move_it_by_lines (&it, 1);
14511 SAVE_IT (it1, it, it1data);
14512 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14515 /* If STARTP is unchanged, move it down another screen line. */
14516 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14517 move_it_by_lines (&it, 1);
14518 startp = it.current.pos;
14520 else
14522 struct text_pos scroll_margin_pos = startp;
14524 /* See if point is inside the scroll margin at the top of the
14525 window. */
14526 if (this_scroll_margin)
14528 start_display (&it, w, startp);
14529 move_it_vertically (&it, this_scroll_margin);
14530 scroll_margin_pos = it.current.pos;
14533 if (PT < CHARPOS (scroll_margin_pos))
14535 /* Point is in the scroll margin at the top of the window or
14536 above what is displayed in the window. */
14537 int y0, y_to_move;
14539 /* Compute the vertical distance from PT to the scroll
14540 margin position. Move as far as scroll_max allows, or
14541 one screenful, or 10 screen lines, whichever is largest.
14542 Give up if distance is greater than scroll_max. */
14543 SET_TEXT_POS (pos, PT, PT_BYTE);
14544 start_display (&it, w, pos);
14545 y0 = it.current_y;
14546 y_to_move = max (it.last_visible_y,
14547 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14548 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14549 y_to_move, -1,
14550 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14551 dy = it.current_y - y0;
14552 if (dy > scroll_max)
14553 return SCROLLING_FAILED;
14555 /* Compute new window start. */
14556 start_display (&it, w, startp);
14558 if (arg_scroll_conservatively)
14559 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14560 max (scroll_step, temp_scroll_step));
14561 else if (scroll_step || temp_scroll_step)
14562 amount_to_scroll = scroll_max;
14563 else
14565 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14566 height = WINDOW_BOX_TEXT_HEIGHT (w);
14567 if (NUMBERP (aggressive))
14569 double float_amount = XFLOATINT (aggressive) * height;
14570 amount_to_scroll = float_amount;
14571 if (amount_to_scroll == 0 && float_amount > 0)
14572 amount_to_scroll = 1;
14573 amount_to_scroll -=
14574 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
14575 /* Don't let point enter the scroll margin near
14576 bottom of the window. */
14577 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14578 amount_to_scroll = height - 2*this_scroll_margin + dy;
14582 if (amount_to_scroll <= 0)
14583 return SCROLLING_FAILED;
14585 move_it_vertically_backward (&it, amount_to_scroll);
14586 startp = it.current.pos;
14590 /* Run window scroll functions. */
14591 startp = run_window_scroll_functions (window, startp);
14593 /* Display the window. Give up if new fonts are loaded, or if point
14594 doesn't appear. */
14595 if (!try_window (window, startp, 0))
14596 rc = SCROLLING_NEED_LARGER_MATRICES;
14597 else if (w->cursor.vpos < 0)
14599 clear_glyph_matrix (w->desired_matrix);
14600 rc = SCROLLING_FAILED;
14602 else
14604 /* Maybe forget recorded base line for line number display. */
14605 if (!just_this_one_p
14606 || current_buffer->clip_changed
14607 || BEG_UNCHANGED < CHARPOS (startp))
14608 w->base_line_number = Qnil;
14610 /* If cursor ends up on a partially visible line,
14611 treat that as being off the bottom of the screen. */
14612 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14613 /* It's possible that the cursor is on the first line of the
14614 buffer, which is partially obscured due to a vscroll
14615 (Bug#7537). In that case, avoid looping forever . */
14616 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14618 clear_glyph_matrix (w->desired_matrix);
14619 ++extra_scroll_margin_lines;
14620 goto too_near_end;
14622 rc = SCROLLING_SUCCESS;
14625 return rc;
14629 /* Compute a suitable window start for window W if display of W starts
14630 on a continuation line. Value is non-zero if a new window start
14631 was computed.
14633 The new window start will be computed, based on W's width, starting
14634 from the start of the continued line. It is the start of the
14635 screen line with the minimum distance from the old start W->start. */
14637 static int
14638 compute_window_start_on_continuation_line (struct window *w)
14640 struct text_pos pos, start_pos;
14641 int window_start_changed_p = 0;
14643 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14645 /* If window start is on a continuation line... Window start may be
14646 < BEGV in case there's invisible text at the start of the
14647 buffer (M-x rmail, for example). */
14648 if (CHARPOS (start_pos) > BEGV
14649 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14651 struct it it;
14652 struct glyph_row *row;
14654 /* Handle the case that the window start is out of range. */
14655 if (CHARPOS (start_pos) < BEGV)
14656 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14657 else if (CHARPOS (start_pos) > ZV)
14658 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14660 /* Find the start of the continued line. This should be fast
14661 because scan_buffer is fast (newline cache). */
14662 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14663 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14664 row, DEFAULT_FACE_ID);
14665 reseat_at_previous_visible_line_start (&it);
14667 /* If the line start is "too far" away from the window start,
14668 say it takes too much time to compute a new window start. */
14669 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14670 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14672 int min_distance, distance;
14674 /* Move forward by display lines to find the new window
14675 start. If window width was enlarged, the new start can
14676 be expected to be > the old start. If window width was
14677 decreased, the new window start will be < the old start.
14678 So, we're looking for the display line start with the
14679 minimum distance from the old window start. */
14680 pos = it.current.pos;
14681 min_distance = INFINITY;
14682 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14683 distance < min_distance)
14685 min_distance = distance;
14686 pos = it.current.pos;
14687 move_it_by_lines (&it, 1);
14690 /* Set the window start there. */
14691 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14692 window_start_changed_p = 1;
14696 return window_start_changed_p;
14700 /* Try cursor movement in case text has not changed in window WINDOW,
14701 with window start STARTP. Value is
14703 CURSOR_MOVEMENT_SUCCESS if successful
14705 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14707 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14708 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14709 we want to scroll as if scroll-step were set to 1. See the code.
14711 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14712 which case we have to abort this redisplay, and adjust matrices
14713 first. */
14715 enum
14717 CURSOR_MOVEMENT_SUCCESS,
14718 CURSOR_MOVEMENT_CANNOT_BE_USED,
14719 CURSOR_MOVEMENT_MUST_SCROLL,
14720 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14723 static int
14724 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14726 struct window *w = XWINDOW (window);
14727 struct frame *f = XFRAME (w->frame);
14728 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14730 #if GLYPH_DEBUG
14731 if (inhibit_try_cursor_movement)
14732 return rc;
14733 #endif
14735 /* Handle case where text has not changed, only point, and it has
14736 not moved off the frame. */
14737 if (/* Point may be in this window. */
14738 PT >= CHARPOS (startp)
14739 /* Selective display hasn't changed. */
14740 && !current_buffer->clip_changed
14741 /* Function force-mode-line-update is used to force a thorough
14742 redisplay. It sets either windows_or_buffers_changed or
14743 update_mode_lines. So don't take a shortcut here for these
14744 cases. */
14745 && !update_mode_lines
14746 && !windows_or_buffers_changed
14747 && !cursor_type_changed
14748 /* Can't use this case if highlighting a region. When a
14749 region exists, cursor movement has to do more than just
14750 set the cursor. */
14751 && !(!NILP (Vtransient_mark_mode)
14752 && !NILP (BVAR (current_buffer, mark_active)))
14753 && NILP (w->region_showing)
14754 && NILP (Vshow_trailing_whitespace)
14755 /* Right after splitting windows, last_point may be nil. */
14756 && INTEGERP (w->last_point)
14757 /* This code is not used for mini-buffer for the sake of the case
14758 of redisplaying to replace an echo area message; since in
14759 that case the mini-buffer contents per se are usually
14760 unchanged. This code is of no real use in the mini-buffer
14761 since the handling of this_line_start_pos, etc., in redisplay
14762 handles the same cases. */
14763 && !EQ (window, minibuf_window)
14764 /* When splitting windows or for new windows, it happens that
14765 redisplay is called with a nil window_end_vpos or one being
14766 larger than the window. This should really be fixed in
14767 window.c. I don't have this on my list, now, so we do
14768 approximately the same as the old redisplay code. --gerd. */
14769 && INTEGERP (w->window_end_vpos)
14770 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
14771 && (FRAME_WINDOW_P (f)
14772 || !overlay_arrow_in_current_buffer_p ()))
14774 int this_scroll_margin, top_scroll_margin;
14775 struct glyph_row *row = NULL;
14777 #if GLYPH_DEBUG
14778 debug_method_add (w, "cursor movement");
14779 #endif
14781 /* Scroll if point within this distance from the top or bottom
14782 of the window. This is a pixel value. */
14783 if (scroll_margin > 0)
14785 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14786 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14788 else
14789 this_scroll_margin = 0;
14791 top_scroll_margin = this_scroll_margin;
14792 if (WINDOW_WANTS_HEADER_LINE_P (w))
14793 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
14795 /* Start with the row the cursor was displayed during the last
14796 not paused redisplay. Give up if that row is not valid. */
14797 if (w->last_cursor.vpos < 0
14798 || w->last_cursor.vpos >= w->current_matrix->nrows)
14799 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14800 else
14802 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
14803 if (row->mode_line_p)
14804 ++row;
14805 if (!row->enabled_p)
14806 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14809 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
14811 int scroll_p = 0, must_scroll = 0;
14812 int last_y = window_text_bottom_y (w) - this_scroll_margin;
14814 if (PT > XFASTINT (w->last_point))
14816 /* Point has moved forward. */
14817 while (MATRIX_ROW_END_CHARPOS (row) < PT
14818 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
14820 xassert (row->enabled_p);
14821 ++row;
14824 /* If the end position of a row equals the start
14825 position of the next row, and PT is at that position,
14826 we would rather display cursor in the next line. */
14827 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14828 && MATRIX_ROW_END_CHARPOS (row) == PT
14829 && row < w->current_matrix->rows
14830 + w->current_matrix->nrows - 1
14831 && MATRIX_ROW_START_CHARPOS (row+1) == PT
14832 && !cursor_row_p (row))
14833 ++row;
14835 /* If within the scroll margin, scroll. Note that
14836 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
14837 the next line would be drawn, and that
14838 this_scroll_margin can be zero. */
14839 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
14840 || PT > MATRIX_ROW_END_CHARPOS (row)
14841 /* Line is completely visible last line in window
14842 and PT is to be set in the next line. */
14843 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
14844 && PT == MATRIX_ROW_END_CHARPOS (row)
14845 && !row->ends_at_zv_p
14846 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14847 scroll_p = 1;
14849 else if (PT < XFASTINT (w->last_point))
14851 /* Cursor has to be moved backward. Note that PT >=
14852 CHARPOS (startp) because of the outer if-statement. */
14853 while (!row->mode_line_p
14854 && (MATRIX_ROW_START_CHARPOS (row) > PT
14855 || (MATRIX_ROW_START_CHARPOS (row) == PT
14856 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
14857 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
14858 row > w->current_matrix->rows
14859 && (row-1)->ends_in_newline_from_string_p))))
14860 && (row->y > top_scroll_margin
14861 || CHARPOS (startp) == BEGV))
14863 xassert (row->enabled_p);
14864 --row;
14867 /* Consider the following case: Window starts at BEGV,
14868 there is invisible, intangible text at BEGV, so that
14869 display starts at some point START > BEGV. It can
14870 happen that we are called with PT somewhere between
14871 BEGV and START. Try to handle that case. */
14872 if (row < w->current_matrix->rows
14873 || row->mode_line_p)
14875 row = w->current_matrix->rows;
14876 if (row->mode_line_p)
14877 ++row;
14880 /* Due to newlines in overlay strings, we may have to
14881 skip forward over overlay strings. */
14882 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14883 && MATRIX_ROW_END_CHARPOS (row) == PT
14884 && !cursor_row_p (row))
14885 ++row;
14887 /* If within the scroll margin, scroll. */
14888 if (row->y < top_scroll_margin
14889 && CHARPOS (startp) != BEGV)
14890 scroll_p = 1;
14892 else
14894 /* Cursor did not move. So don't scroll even if cursor line
14895 is partially visible, as it was so before. */
14896 rc = CURSOR_MOVEMENT_SUCCESS;
14899 if (PT < MATRIX_ROW_START_CHARPOS (row)
14900 || PT > MATRIX_ROW_END_CHARPOS (row))
14902 /* if PT is not in the glyph row, give up. */
14903 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14904 must_scroll = 1;
14906 else if (rc != CURSOR_MOVEMENT_SUCCESS
14907 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14909 /* If rows are bidi-reordered and point moved, back up
14910 until we find a row that does not belong to a
14911 continuation line. This is because we must consider
14912 all rows of a continued line as candidates for the
14913 new cursor positioning, since row start and end
14914 positions change non-linearly with vertical position
14915 in such rows. */
14916 /* FIXME: Revisit this when glyph ``spilling'' in
14917 continuation lines' rows is implemented for
14918 bidi-reordered rows. */
14919 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
14921 /* If we hit the beginning of the displayed portion
14922 without finding the first row of a continued
14923 line, give up. */
14924 if (row <= w->current_matrix->rows)
14926 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14927 break;
14929 xassert (row->enabled_p);
14930 --row;
14933 if (must_scroll)
14935 else if (rc != CURSOR_MOVEMENT_SUCCESS
14936 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
14937 && make_cursor_line_fully_visible_p)
14939 if (PT == MATRIX_ROW_END_CHARPOS (row)
14940 && !row->ends_at_zv_p
14941 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
14942 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14943 else if (row->height > window_box_height (w))
14945 /* If we end up in a partially visible line, let's
14946 make it fully visible, except when it's taller
14947 than the window, in which case we can't do much
14948 about it. */
14949 *scroll_step = 1;
14950 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14952 else
14954 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14955 if (!cursor_row_fully_visible_p (w, 0, 1))
14956 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14957 else
14958 rc = CURSOR_MOVEMENT_SUCCESS;
14961 else if (scroll_p)
14962 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14963 else if (rc != CURSOR_MOVEMENT_SUCCESS
14964 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14966 /* With bidi-reordered rows, there could be more than
14967 one candidate row whose start and end positions
14968 occlude point. We need to let set_cursor_from_row
14969 find the best candidate. */
14970 /* FIXME: Revisit this when glyph ``spilling'' in
14971 continuation lines' rows is implemented for
14972 bidi-reordered rows. */
14973 int rv = 0;
14977 int at_zv_p = 0, exact_match_p = 0;
14979 if (MATRIX_ROW_START_CHARPOS (row) <= PT
14980 && PT <= MATRIX_ROW_END_CHARPOS (row)
14981 && cursor_row_p (row))
14982 rv |= set_cursor_from_row (w, row, w->current_matrix,
14983 0, 0, 0, 0);
14984 /* As soon as we've found the exact match for point,
14985 or the first suitable row whose ends_at_zv_p flag
14986 is set, we are done. */
14987 at_zv_p =
14988 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
14989 if (rv && !at_zv_p
14990 && w->cursor.hpos >= 0
14991 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
14992 w->cursor.vpos))
14994 struct glyph_row *candidate =
14995 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14996 struct glyph *g =
14997 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
14998 EMACS_INT endpos = MATRIX_ROW_END_CHARPOS (candidate);
15000 exact_match_p =
15001 (BUFFERP (g->object) && g->charpos == PT)
15002 || (INTEGERP (g->object)
15003 && (g->charpos == PT
15004 || (g->charpos == 0 && endpos - 1 == PT)));
15006 if (rv && (at_zv_p || exact_match_p))
15008 rc = CURSOR_MOVEMENT_SUCCESS;
15009 break;
15011 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15012 break;
15013 ++row;
15015 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15016 || row->continued_p)
15017 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15018 || (MATRIX_ROW_START_CHARPOS (row) == PT
15019 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15020 /* If we didn't find any candidate rows, or exited the
15021 loop before all the candidates were examined, signal
15022 to the caller that this method failed. */
15023 if (rc != CURSOR_MOVEMENT_SUCCESS
15024 && !(rv
15025 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15026 && !row->continued_p))
15027 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15028 else if (rv)
15029 rc = CURSOR_MOVEMENT_SUCCESS;
15031 else
15035 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15037 rc = CURSOR_MOVEMENT_SUCCESS;
15038 break;
15040 ++row;
15042 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15043 && MATRIX_ROW_START_CHARPOS (row) == PT
15044 && cursor_row_p (row));
15049 return rc;
15052 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15053 static
15054 #endif
15055 void
15056 set_vertical_scroll_bar (struct window *w)
15058 EMACS_INT start, end, whole;
15060 /* Calculate the start and end positions for the current window.
15061 At some point, it would be nice to choose between scrollbars
15062 which reflect the whole buffer size, with special markers
15063 indicating narrowing, and scrollbars which reflect only the
15064 visible region.
15066 Note that mini-buffers sometimes aren't displaying any text. */
15067 if (!MINI_WINDOW_P (w)
15068 || (w == XWINDOW (minibuf_window)
15069 && NILP (echo_area_buffer[0])))
15071 struct buffer *buf = XBUFFER (w->buffer);
15072 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15073 start = marker_position (w->start) - BUF_BEGV (buf);
15074 /* I don't think this is guaranteed to be right. For the
15075 moment, we'll pretend it is. */
15076 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
15078 if (end < start)
15079 end = start;
15080 if (whole < (end - start))
15081 whole = end - start;
15083 else
15084 start = end = whole = 0;
15086 /* Indicate what this scroll bar ought to be displaying now. */
15087 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15088 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15089 (w, end - start, whole, start);
15093 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15094 selected_window is redisplayed.
15096 We can return without actually redisplaying the window if
15097 fonts_changed_p is nonzero. In that case, redisplay_internal will
15098 retry. */
15100 static void
15101 redisplay_window (Lisp_Object window, int just_this_one_p)
15103 struct window *w = XWINDOW (window);
15104 struct frame *f = XFRAME (w->frame);
15105 struct buffer *buffer = XBUFFER (w->buffer);
15106 struct buffer *old = current_buffer;
15107 struct text_pos lpoint, opoint, startp;
15108 int update_mode_line;
15109 int tem;
15110 struct it it;
15111 /* Record it now because it's overwritten. */
15112 int current_matrix_up_to_date_p = 0;
15113 int used_current_matrix_p = 0;
15114 /* This is less strict than current_matrix_up_to_date_p.
15115 It indicates that the buffer contents and narrowing are unchanged. */
15116 int buffer_unchanged_p = 0;
15117 int temp_scroll_step = 0;
15118 int count = SPECPDL_INDEX ();
15119 int rc;
15120 int centering_position = -1;
15121 int last_line_misfit = 0;
15122 EMACS_INT beg_unchanged, end_unchanged;
15124 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15125 opoint = lpoint;
15127 /* W must be a leaf window here. */
15128 xassert (!NILP (w->buffer));
15129 #if GLYPH_DEBUG
15130 *w->desired_matrix->method = 0;
15131 #endif
15133 restart:
15134 reconsider_clip_changes (w, buffer);
15136 /* Has the mode line to be updated? */
15137 update_mode_line = (!NILP (w->update_mode_line)
15138 || update_mode_lines
15139 || buffer->clip_changed
15140 || buffer->prevent_redisplay_optimizations_p);
15142 if (MINI_WINDOW_P (w))
15144 if (w == XWINDOW (echo_area_window)
15145 && !NILP (echo_area_buffer[0]))
15147 if (update_mode_line)
15148 /* We may have to update a tty frame's menu bar or a
15149 tool-bar. Example `M-x C-h C-h C-g'. */
15150 goto finish_menu_bars;
15151 else
15152 /* We've already displayed the echo area glyphs in this window. */
15153 goto finish_scroll_bars;
15155 else if ((w != XWINDOW (minibuf_window)
15156 || minibuf_level == 0)
15157 /* When buffer is nonempty, redisplay window normally. */
15158 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
15159 /* Quail displays non-mini buffers in minibuffer window.
15160 In that case, redisplay the window normally. */
15161 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
15163 /* W is a mini-buffer window, but it's not active, so clear
15164 it. */
15165 int yb = window_text_bottom_y (w);
15166 struct glyph_row *row;
15167 int y;
15169 for (y = 0, row = w->desired_matrix->rows;
15170 y < yb;
15171 y += row->height, ++row)
15172 blank_row (w, row, y);
15173 goto finish_scroll_bars;
15176 clear_glyph_matrix (w->desired_matrix);
15179 /* Otherwise set up data on this window; select its buffer and point
15180 value. */
15181 /* Really select the buffer, for the sake of buffer-local
15182 variables. */
15183 set_buffer_internal_1 (XBUFFER (w->buffer));
15185 current_matrix_up_to_date_p
15186 = (!NILP (w->window_end_valid)
15187 && !current_buffer->clip_changed
15188 && !current_buffer->prevent_redisplay_optimizations_p
15189 && XFASTINT (w->last_modified) >= MODIFF
15190 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
15192 /* Run the window-bottom-change-functions
15193 if it is possible that the text on the screen has changed
15194 (either due to modification of the text, or any other reason). */
15195 if (!current_matrix_up_to_date_p
15196 && !NILP (Vwindow_text_change_functions))
15198 safe_run_hooks (Qwindow_text_change_functions);
15199 goto restart;
15202 beg_unchanged = BEG_UNCHANGED;
15203 end_unchanged = END_UNCHANGED;
15205 SET_TEXT_POS (opoint, PT, PT_BYTE);
15207 specbind (Qinhibit_point_motion_hooks, Qt);
15209 buffer_unchanged_p
15210 = (!NILP (w->window_end_valid)
15211 && !current_buffer->clip_changed
15212 && XFASTINT (w->last_modified) >= MODIFF
15213 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
15215 /* When windows_or_buffers_changed is non-zero, we can't rely on
15216 the window end being valid, so set it to nil there. */
15217 if (windows_or_buffers_changed)
15219 /* If window starts on a continuation line, maybe adjust the
15220 window start in case the window's width changed. */
15221 if (XMARKER (w->start)->buffer == current_buffer)
15222 compute_window_start_on_continuation_line (w);
15224 w->window_end_valid = Qnil;
15227 /* Some sanity checks. */
15228 CHECK_WINDOW_END (w);
15229 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15230 abort ();
15231 if (BYTEPOS (opoint) < CHARPOS (opoint))
15232 abort ();
15234 /* If %c is in mode line, update it if needed. */
15235 if (!NILP (w->column_number_displayed)
15236 /* This alternative quickly identifies a common case
15237 where no change is needed. */
15238 && !(PT == XFASTINT (w->last_point)
15239 && XFASTINT (w->last_modified) >= MODIFF
15240 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
15241 && (XFASTINT (w->column_number_displayed) != current_column ()))
15242 update_mode_line = 1;
15244 /* Count number of windows showing the selected buffer. An indirect
15245 buffer counts as its base buffer. */
15246 if (!just_this_one_p)
15248 struct buffer *current_base, *window_base;
15249 current_base = current_buffer;
15250 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
15251 if (current_base->base_buffer)
15252 current_base = current_base->base_buffer;
15253 if (window_base->base_buffer)
15254 window_base = window_base->base_buffer;
15255 if (current_base == window_base)
15256 buffer_shared++;
15259 /* Point refers normally to the selected window. For any other
15260 window, set up appropriate value. */
15261 if (!EQ (window, selected_window))
15263 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
15264 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
15265 if (new_pt < BEGV)
15267 new_pt = BEGV;
15268 new_pt_byte = BEGV_BYTE;
15269 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15271 else if (new_pt > (ZV - 1))
15273 new_pt = ZV;
15274 new_pt_byte = ZV_BYTE;
15275 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15278 /* We don't use SET_PT so that the point-motion hooks don't run. */
15279 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15282 /* If any of the character widths specified in the display table
15283 have changed, invalidate the width run cache. It's true that
15284 this may be a bit late to catch such changes, but the rest of
15285 redisplay goes (non-fatally) haywire when the display table is
15286 changed, so why should we worry about doing any better? */
15287 if (current_buffer->width_run_cache)
15289 struct Lisp_Char_Table *disptab = buffer_display_table ();
15291 if (! disptab_matches_widthtab (disptab,
15292 XVECTOR (BVAR (current_buffer, width_table))))
15294 invalidate_region_cache (current_buffer,
15295 current_buffer->width_run_cache,
15296 BEG, Z);
15297 recompute_width_table (current_buffer, disptab);
15301 /* If window-start is screwed up, choose a new one. */
15302 if (XMARKER (w->start)->buffer != current_buffer)
15303 goto recenter;
15305 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15307 /* If someone specified a new starting point but did not insist,
15308 check whether it can be used. */
15309 if (!NILP (w->optional_new_start)
15310 && CHARPOS (startp) >= BEGV
15311 && CHARPOS (startp) <= ZV)
15313 w->optional_new_start = Qnil;
15314 start_display (&it, w, startp);
15315 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15316 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15317 if (IT_CHARPOS (it) == PT)
15318 w->force_start = Qt;
15319 /* IT may overshoot PT if text at PT is invisible. */
15320 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15321 w->force_start = Qt;
15324 force_start:
15326 /* Handle case where place to start displaying has been specified,
15327 unless the specified location is outside the accessible range. */
15328 if (!NILP (w->force_start)
15329 || w->frozen_window_start_p)
15331 /* We set this later on if we have to adjust point. */
15332 int new_vpos = -1;
15334 w->force_start = Qnil;
15335 w->vscroll = 0;
15336 w->window_end_valid = Qnil;
15338 /* Forget any recorded base line for line number display. */
15339 if (!buffer_unchanged_p)
15340 w->base_line_number = Qnil;
15342 /* Redisplay the mode line. Select the buffer properly for that.
15343 Also, run the hook window-scroll-functions
15344 because we have scrolled. */
15345 /* Note, we do this after clearing force_start because
15346 if there's an error, it is better to forget about force_start
15347 than to get into an infinite loop calling the hook functions
15348 and having them get more errors. */
15349 if (!update_mode_line
15350 || ! NILP (Vwindow_scroll_functions))
15352 update_mode_line = 1;
15353 w->update_mode_line = Qt;
15354 startp = run_window_scroll_functions (window, startp);
15357 w->last_modified = make_number (0);
15358 w->last_overlay_modified = make_number (0);
15359 if (CHARPOS (startp) < BEGV)
15360 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15361 else if (CHARPOS (startp) > ZV)
15362 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15364 /* Redisplay, then check if cursor has been set during the
15365 redisplay. Give up if new fonts were loaded. */
15366 /* We used to issue a CHECK_MARGINS argument to try_window here,
15367 but this causes scrolling to fail when point begins inside
15368 the scroll margin (bug#148) -- cyd */
15369 if (!try_window (window, startp, 0))
15371 w->force_start = Qt;
15372 clear_glyph_matrix (w->desired_matrix);
15373 goto need_larger_matrices;
15376 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15378 /* If point does not appear, try to move point so it does
15379 appear. The desired matrix has been built above, so we
15380 can use it here. */
15381 new_vpos = window_box_height (w) / 2;
15384 if (!cursor_row_fully_visible_p (w, 0, 0))
15386 /* Point does appear, but on a line partly visible at end of window.
15387 Move it back to a fully-visible line. */
15388 new_vpos = window_box_height (w);
15391 /* If we need to move point for either of the above reasons,
15392 now actually do it. */
15393 if (new_vpos >= 0)
15395 struct glyph_row *row;
15397 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15398 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15399 ++row;
15401 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15402 MATRIX_ROW_START_BYTEPOS (row));
15404 if (w != XWINDOW (selected_window))
15405 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15406 else if (current_buffer == old)
15407 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15409 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15411 /* If we are highlighting the region, then we just changed
15412 the region, so redisplay to show it. */
15413 if (!NILP (Vtransient_mark_mode)
15414 && !NILP (BVAR (current_buffer, mark_active)))
15416 clear_glyph_matrix (w->desired_matrix);
15417 if (!try_window (window, startp, 0))
15418 goto need_larger_matrices;
15422 #if GLYPH_DEBUG
15423 debug_method_add (w, "forced window start");
15424 #endif
15425 goto done;
15428 /* Handle case where text has not changed, only point, and it has
15429 not moved off the frame, and we are not retrying after hscroll.
15430 (current_matrix_up_to_date_p is nonzero when retrying.) */
15431 if (current_matrix_up_to_date_p
15432 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15433 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15435 switch (rc)
15437 case CURSOR_MOVEMENT_SUCCESS:
15438 used_current_matrix_p = 1;
15439 goto done;
15441 case CURSOR_MOVEMENT_MUST_SCROLL:
15442 goto try_to_scroll;
15444 default:
15445 abort ();
15448 /* If current starting point was originally the beginning of a line
15449 but no longer is, find a new starting point. */
15450 else if (!NILP (w->start_at_line_beg)
15451 && !(CHARPOS (startp) <= BEGV
15452 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15454 #if GLYPH_DEBUG
15455 debug_method_add (w, "recenter 1");
15456 #endif
15457 goto recenter;
15460 /* Try scrolling with try_window_id. Value is > 0 if update has
15461 been done, it is -1 if we know that the same window start will
15462 not work. It is 0 if unsuccessful for some other reason. */
15463 else if ((tem = try_window_id (w)) != 0)
15465 #if GLYPH_DEBUG
15466 debug_method_add (w, "try_window_id %d", tem);
15467 #endif
15469 if (fonts_changed_p)
15470 goto need_larger_matrices;
15471 if (tem > 0)
15472 goto done;
15474 /* Otherwise try_window_id has returned -1 which means that we
15475 don't want the alternative below this comment to execute. */
15477 else if (CHARPOS (startp) >= BEGV
15478 && CHARPOS (startp) <= ZV
15479 && PT >= CHARPOS (startp)
15480 && (CHARPOS (startp) < ZV
15481 /* Avoid starting at end of buffer. */
15482 || CHARPOS (startp) == BEGV
15483 || (XFASTINT (w->last_modified) >= MODIFF
15484 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
15486 int d1, d2, d3, d4, d5, d6;
15488 /* If first window line is a continuation line, and window start
15489 is inside the modified region, but the first change is before
15490 current window start, we must select a new window start.
15492 However, if this is the result of a down-mouse event (e.g. by
15493 extending the mouse-drag-overlay), we don't want to select a
15494 new window start, since that would change the position under
15495 the mouse, resulting in an unwanted mouse-movement rather
15496 than a simple mouse-click. */
15497 if (NILP (w->start_at_line_beg)
15498 && NILP (do_mouse_tracking)
15499 && CHARPOS (startp) > BEGV
15500 && CHARPOS (startp) > BEG + beg_unchanged
15501 && CHARPOS (startp) <= Z - end_unchanged
15502 /* Even if w->start_at_line_beg is nil, a new window may
15503 start at a line_beg, since that's how set_buffer_window
15504 sets it. So, we need to check the return value of
15505 compute_window_start_on_continuation_line. (See also
15506 bug#197). */
15507 && XMARKER (w->start)->buffer == current_buffer
15508 && compute_window_start_on_continuation_line (w)
15509 /* It doesn't make sense to force the window start like we
15510 do at label force_start if it is already known that point
15511 will not be visible in the resulting window, because
15512 doing so will move point from its correct position
15513 instead of scrolling the window to bring point into view.
15514 See bug#9324. */
15515 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15517 w->force_start = Qt;
15518 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15519 goto force_start;
15522 #if GLYPH_DEBUG
15523 debug_method_add (w, "same window start");
15524 #endif
15526 /* Try to redisplay starting at same place as before.
15527 If point has not moved off frame, accept the results. */
15528 if (!current_matrix_up_to_date_p
15529 /* Don't use try_window_reusing_current_matrix in this case
15530 because a window scroll function can have changed the
15531 buffer. */
15532 || !NILP (Vwindow_scroll_functions)
15533 || MINI_WINDOW_P (w)
15534 || !(used_current_matrix_p
15535 = try_window_reusing_current_matrix (w)))
15537 IF_DEBUG (debug_method_add (w, "1"));
15538 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15539 /* -1 means we need to scroll.
15540 0 means we need new matrices, but fonts_changed_p
15541 is set in that case, so we will detect it below. */
15542 goto try_to_scroll;
15545 if (fonts_changed_p)
15546 goto need_larger_matrices;
15548 if (w->cursor.vpos >= 0)
15550 if (!just_this_one_p
15551 || current_buffer->clip_changed
15552 || BEG_UNCHANGED < CHARPOS (startp))
15553 /* Forget any recorded base line for line number display. */
15554 w->base_line_number = Qnil;
15556 if (!cursor_row_fully_visible_p (w, 1, 0))
15558 clear_glyph_matrix (w->desired_matrix);
15559 last_line_misfit = 1;
15561 /* Drop through and scroll. */
15562 else
15563 goto done;
15565 else
15566 clear_glyph_matrix (w->desired_matrix);
15569 try_to_scroll:
15571 w->last_modified = make_number (0);
15572 w->last_overlay_modified = make_number (0);
15574 /* Redisplay the mode line. Select the buffer properly for that. */
15575 if (!update_mode_line)
15577 update_mode_line = 1;
15578 w->update_mode_line = Qt;
15581 /* Try to scroll by specified few lines. */
15582 if ((scroll_conservatively
15583 || emacs_scroll_step
15584 || temp_scroll_step
15585 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15586 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15587 && CHARPOS (startp) >= BEGV
15588 && CHARPOS (startp) <= ZV)
15590 /* The function returns -1 if new fonts were loaded, 1 if
15591 successful, 0 if not successful. */
15592 int ss = try_scrolling (window, just_this_one_p,
15593 scroll_conservatively,
15594 emacs_scroll_step,
15595 temp_scroll_step, last_line_misfit);
15596 switch (ss)
15598 case SCROLLING_SUCCESS:
15599 goto done;
15601 case SCROLLING_NEED_LARGER_MATRICES:
15602 goto need_larger_matrices;
15604 case SCROLLING_FAILED:
15605 break;
15607 default:
15608 abort ();
15612 /* Finally, just choose a place to start which positions point
15613 according to user preferences. */
15615 recenter:
15617 #if GLYPH_DEBUG
15618 debug_method_add (w, "recenter");
15619 #endif
15621 /* w->vscroll = 0; */
15623 /* Forget any previously recorded base line for line number display. */
15624 if (!buffer_unchanged_p)
15625 w->base_line_number = Qnil;
15627 /* Determine the window start relative to point. */
15628 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15629 it.current_y = it.last_visible_y;
15630 if (centering_position < 0)
15632 int margin =
15633 scroll_margin > 0
15634 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15635 : 0;
15636 EMACS_INT margin_pos = CHARPOS (startp);
15637 Lisp_Object aggressive;
15638 int scrolling_up;
15640 /* If there is a scroll margin at the top of the window, find
15641 its character position. */
15642 if (margin
15643 /* Cannot call start_display if startp is not in the
15644 accessible region of the buffer. This can happen when we
15645 have just switched to a different buffer and/or changed
15646 its restriction. In that case, startp is initialized to
15647 the character position 1 (BEGV) because we did not yet
15648 have chance to display the buffer even once. */
15649 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15651 struct it it1;
15652 void *it1data = NULL;
15654 SAVE_IT (it1, it, it1data);
15655 start_display (&it1, w, startp);
15656 move_it_vertically (&it1, margin * FRAME_LINE_HEIGHT (f));
15657 margin_pos = IT_CHARPOS (it1);
15658 RESTORE_IT (&it, &it, it1data);
15660 scrolling_up = PT > margin_pos;
15661 aggressive =
15662 scrolling_up
15663 ? BVAR (current_buffer, scroll_up_aggressively)
15664 : BVAR (current_buffer, scroll_down_aggressively);
15666 if (!MINI_WINDOW_P (w)
15667 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15669 int pt_offset = 0;
15671 /* Setting scroll-conservatively overrides
15672 scroll-*-aggressively. */
15673 if (!scroll_conservatively && NUMBERP (aggressive))
15675 double float_amount = XFLOATINT (aggressive);
15677 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15678 if (pt_offset == 0 && float_amount > 0)
15679 pt_offset = 1;
15680 if (pt_offset && margin > 0)
15681 margin -= 1;
15683 /* Compute how much to move the window start backward from
15684 point so that point will be displayed where the user
15685 wants it. */
15686 if (scrolling_up)
15688 centering_position = it.last_visible_y;
15689 if (pt_offset)
15690 centering_position -= pt_offset;
15691 centering_position -=
15692 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
15693 + WINDOW_HEADER_LINE_HEIGHT (w);
15694 /* Don't let point enter the scroll margin near top of
15695 the window. */
15696 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15697 centering_position = margin * FRAME_LINE_HEIGHT (f);
15699 else
15700 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15702 else
15703 /* Set the window start half the height of the window backward
15704 from point. */
15705 centering_position = window_box_height (w) / 2;
15707 move_it_vertically_backward (&it, centering_position);
15709 xassert (IT_CHARPOS (it) >= BEGV);
15711 /* The function move_it_vertically_backward may move over more
15712 than the specified y-distance. If it->w is small, e.g. a
15713 mini-buffer window, we may end up in front of the window's
15714 display area. Start displaying at the start of the line
15715 containing PT in this case. */
15716 if (it.current_y <= 0)
15718 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15719 move_it_vertically_backward (&it, 0);
15720 it.current_y = 0;
15723 it.current_x = it.hpos = 0;
15725 /* Set the window start position here explicitly, to avoid an
15726 infinite loop in case the functions in window-scroll-functions
15727 get errors. */
15728 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15730 /* Run scroll hooks. */
15731 startp = run_window_scroll_functions (window, it.current.pos);
15733 /* Redisplay the window. */
15734 if (!current_matrix_up_to_date_p
15735 || windows_or_buffers_changed
15736 || cursor_type_changed
15737 /* Don't use try_window_reusing_current_matrix in this case
15738 because it can have changed the buffer. */
15739 || !NILP (Vwindow_scroll_functions)
15740 || !just_this_one_p
15741 || MINI_WINDOW_P (w)
15742 || !(used_current_matrix_p
15743 = try_window_reusing_current_matrix (w)))
15744 try_window (window, startp, 0);
15746 /* If new fonts have been loaded (due to fontsets), give up. We
15747 have to start a new redisplay since we need to re-adjust glyph
15748 matrices. */
15749 if (fonts_changed_p)
15750 goto need_larger_matrices;
15752 /* If cursor did not appear assume that the middle of the window is
15753 in the first line of the window. Do it again with the next line.
15754 (Imagine a window of height 100, displaying two lines of height
15755 60. Moving back 50 from it->last_visible_y will end in the first
15756 line.) */
15757 if (w->cursor.vpos < 0)
15759 if (!NILP (w->window_end_valid)
15760 && PT >= Z - XFASTINT (w->window_end_pos))
15762 clear_glyph_matrix (w->desired_matrix);
15763 move_it_by_lines (&it, 1);
15764 try_window (window, it.current.pos, 0);
15766 else if (PT < IT_CHARPOS (it))
15768 clear_glyph_matrix (w->desired_matrix);
15769 move_it_by_lines (&it, -1);
15770 try_window (window, it.current.pos, 0);
15772 else
15774 /* Not much we can do about it. */
15778 /* Consider the following case: Window starts at BEGV, there is
15779 invisible, intangible text at BEGV, so that display starts at
15780 some point START > BEGV. It can happen that we are called with
15781 PT somewhere between BEGV and START. Try to handle that case. */
15782 if (w->cursor.vpos < 0)
15784 struct glyph_row *row = w->current_matrix->rows;
15785 if (row->mode_line_p)
15786 ++row;
15787 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15790 if (!cursor_row_fully_visible_p (w, 0, 0))
15792 /* If vscroll is enabled, disable it and try again. */
15793 if (w->vscroll)
15795 w->vscroll = 0;
15796 clear_glyph_matrix (w->desired_matrix);
15797 goto recenter;
15800 /* Users who set scroll-conservatively to a large number want
15801 point just above/below the scroll margin. If we ended up
15802 with point's row partially visible, move the window start to
15803 make that row fully visible and out of the margin. */
15804 if (scroll_conservatively > SCROLL_LIMIT)
15806 int margin =
15807 scroll_margin > 0
15808 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15809 : 0;
15810 int move_down = w->cursor.vpos >= WINDOW_TOTAL_LINES (w) / 2;
15812 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
15813 clear_glyph_matrix (w->desired_matrix);
15814 if (1 == try_window (window, it.current.pos,
15815 TRY_WINDOW_CHECK_MARGINS))
15816 goto done;
15819 /* If centering point failed to make the whole line visible,
15820 put point at the top instead. That has to make the whole line
15821 visible, if it can be done. */
15822 if (centering_position == 0)
15823 goto done;
15825 clear_glyph_matrix (w->desired_matrix);
15826 centering_position = 0;
15827 goto recenter;
15830 done:
15832 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15833 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
15834 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
15835 ? Qt : Qnil);
15837 /* Display the mode line, if we must. */
15838 if ((update_mode_line
15839 /* If window not full width, must redo its mode line
15840 if (a) the window to its side is being redone and
15841 (b) we do a frame-based redisplay. This is a consequence
15842 of how inverted lines are drawn in frame-based redisplay. */
15843 || (!just_this_one_p
15844 && !FRAME_WINDOW_P (f)
15845 && !WINDOW_FULL_WIDTH_P (w))
15846 /* Line number to display. */
15847 || INTEGERP (w->base_line_pos)
15848 /* Column number is displayed and different from the one displayed. */
15849 || (!NILP (w->column_number_displayed)
15850 && (XFASTINT (w->column_number_displayed) != current_column ())))
15851 /* This means that the window has a mode line. */
15852 && (WINDOW_WANTS_MODELINE_P (w)
15853 || WINDOW_WANTS_HEADER_LINE_P (w)))
15855 display_mode_lines (w);
15857 /* If mode line height has changed, arrange for a thorough
15858 immediate redisplay using the correct mode line height. */
15859 if (WINDOW_WANTS_MODELINE_P (w)
15860 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
15862 fonts_changed_p = 1;
15863 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
15864 = DESIRED_MODE_LINE_HEIGHT (w);
15867 /* If header line height has changed, arrange for a thorough
15868 immediate redisplay using the correct header line height. */
15869 if (WINDOW_WANTS_HEADER_LINE_P (w)
15870 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
15872 fonts_changed_p = 1;
15873 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
15874 = DESIRED_HEADER_LINE_HEIGHT (w);
15877 if (fonts_changed_p)
15878 goto need_larger_matrices;
15881 if (!line_number_displayed
15882 && !BUFFERP (w->base_line_pos))
15884 w->base_line_pos = Qnil;
15885 w->base_line_number = Qnil;
15888 finish_menu_bars:
15890 /* When we reach a frame's selected window, redo the frame's menu bar. */
15891 if (update_mode_line
15892 && EQ (FRAME_SELECTED_WINDOW (f), window))
15894 int redisplay_menu_p = 0;
15896 if (FRAME_WINDOW_P (f))
15898 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
15899 || defined (HAVE_NS) || defined (USE_GTK)
15900 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
15901 #else
15902 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15903 #endif
15905 else
15906 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15908 if (redisplay_menu_p)
15909 display_menu_bar (w);
15911 #ifdef HAVE_WINDOW_SYSTEM
15912 if (FRAME_WINDOW_P (f))
15914 #if defined (USE_GTK) || defined (HAVE_NS)
15915 if (FRAME_EXTERNAL_TOOL_BAR (f))
15916 redisplay_tool_bar (f);
15917 #else
15918 if (WINDOWP (f->tool_bar_window)
15919 && (FRAME_TOOL_BAR_LINES (f) > 0
15920 || !NILP (Vauto_resize_tool_bars))
15921 && redisplay_tool_bar (f))
15922 ignore_mouse_drag_p = 1;
15923 #endif
15925 #endif
15928 #ifdef HAVE_WINDOW_SYSTEM
15929 if (FRAME_WINDOW_P (f)
15930 && update_window_fringes (w, (just_this_one_p
15931 || (!used_current_matrix_p && !overlay_arrow_seen)
15932 || w->pseudo_window_p)))
15934 update_begin (f);
15935 BLOCK_INPUT;
15936 if (draw_window_fringes (w, 1))
15937 x_draw_vertical_border (w);
15938 UNBLOCK_INPUT;
15939 update_end (f);
15941 #endif /* HAVE_WINDOW_SYSTEM */
15943 /* We go to this label, with fonts_changed_p nonzero,
15944 if it is necessary to try again using larger glyph matrices.
15945 We have to redeem the scroll bar even in this case,
15946 because the loop in redisplay_internal expects that. */
15947 need_larger_matrices:
15949 finish_scroll_bars:
15951 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
15953 /* Set the thumb's position and size. */
15954 set_vertical_scroll_bar (w);
15956 /* Note that we actually used the scroll bar attached to this
15957 window, so it shouldn't be deleted at the end of redisplay. */
15958 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
15959 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
15962 /* Restore current_buffer and value of point in it. The window
15963 update may have changed the buffer, so first make sure `opoint'
15964 is still valid (Bug#6177). */
15965 if (CHARPOS (opoint) < BEGV)
15966 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
15967 else if (CHARPOS (opoint) > ZV)
15968 TEMP_SET_PT_BOTH (Z, Z_BYTE);
15969 else
15970 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
15972 set_buffer_internal_1 (old);
15973 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
15974 shorter. This can be caused by log truncation in *Messages*. */
15975 if (CHARPOS (lpoint) <= ZV)
15976 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
15978 unbind_to (count, Qnil);
15982 /* Build the complete desired matrix of WINDOW with a window start
15983 buffer position POS.
15985 Value is 1 if successful. It is zero if fonts were loaded during
15986 redisplay which makes re-adjusting glyph matrices necessary, and -1
15987 if point would appear in the scroll margins.
15988 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
15989 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
15990 set in FLAGS.) */
15993 try_window (Lisp_Object window, struct text_pos pos, int flags)
15995 struct window *w = XWINDOW (window);
15996 struct it it;
15997 struct glyph_row *last_text_row = NULL;
15998 struct frame *f = XFRAME (w->frame);
16000 /* Make POS the new window start. */
16001 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16003 /* Mark cursor position as unknown. No overlay arrow seen. */
16004 w->cursor.vpos = -1;
16005 overlay_arrow_seen = 0;
16007 /* Initialize iterator and info to start at POS. */
16008 start_display (&it, w, pos);
16010 /* Display all lines of W. */
16011 while (it.current_y < it.last_visible_y)
16013 if (display_line (&it))
16014 last_text_row = it.glyph_row - 1;
16015 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16016 return 0;
16019 /* Don't let the cursor end in the scroll margins. */
16020 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16021 && !MINI_WINDOW_P (w))
16023 int this_scroll_margin;
16025 if (scroll_margin > 0)
16027 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16028 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
16030 else
16031 this_scroll_margin = 0;
16033 if ((w->cursor.y >= 0 /* not vscrolled */
16034 && w->cursor.y < this_scroll_margin
16035 && CHARPOS (pos) > BEGV
16036 && IT_CHARPOS (it) < ZV)
16037 /* rms: considering make_cursor_line_fully_visible_p here
16038 seems to give wrong results. We don't want to recenter
16039 when the last line is partly visible, we want to allow
16040 that case to be handled in the usual way. */
16041 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16043 w->cursor.vpos = -1;
16044 clear_glyph_matrix (w->desired_matrix);
16045 return -1;
16049 /* If bottom moved off end of frame, change mode line percentage. */
16050 if (XFASTINT (w->window_end_pos) <= 0
16051 && Z != IT_CHARPOS (it))
16052 w->update_mode_line = Qt;
16054 /* Set window_end_pos to the offset of the last character displayed
16055 on the window from the end of current_buffer. Set
16056 window_end_vpos to its row number. */
16057 if (last_text_row)
16059 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16060 w->window_end_bytepos
16061 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16062 w->window_end_pos
16063 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16064 w->window_end_vpos
16065 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16066 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
16067 ->displays_text_p);
16069 else
16071 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16072 w->window_end_pos = make_number (Z - ZV);
16073 w->window_end_vpos = make_number (0);
16076 /* But that is not valid info until redisplay finishes. */
16077 w->window_end_valid = Qnil;
16078 return 1;
16083 /************************************************************************
16084 Window redisplay reusing current matrix when buffer has not changed
16085 ************************************************************************/
16087 /* Try redisplay of window W showing an unchanged buffer with a
16088 different window start than the last time it was displayed by
16089 reusing its current matrix. Value is non-zero if successful.
16090 W->start is the new window start. */
16092 static int
16093 try_window_reusing_current_matrix (struct window *w)
16095 struct frame *f = XFRAME (w->frame);
16096 struct glyph_row *bottom_row;
16097 struct it it;
16098 struct run run;
16099 struct text_pos start, new_start;
16100 int nrows_scrolled, i;
16101 struct glyph_row *last_text_row;
16102 struct glyph_row *last_reused_text_row;
16103 struct glyph_row *start_row;
16104 int start_vpos, min_y, max_y;
16106 #if GLYPH_DEBUG
16107 if (inhibit_try_window_reusing)
16108 return 0;
16109 #endif
16111 if (/* This function doesn't handle terminal frames. */
16112 !FRAME_WINDOW_P (f)
16113 /* Don't try to reuse the display if windows have been split
16114 or such. */
16115 || windows_or_buffers_changed
16116 || cursor_type_changed)
16117 return 0;
16119 /* Can't do this if region may have changed. */
16120 if ((!NILP (Vtransient_mark_mode)
16121 && !NILP (BVAR (current_buffer, mark_active)))
16122 || !NILP (w->region_showing)
16123 || !NILP (Vshow_trailing_whitespace))
16124 return 0;
16126 /* If top-line visibility has changed, give up. */
16127 if (WINDOW_WANTS_HEADER_LINE_P (w)
16128 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16129 return 0;
16131 /* Give up if old or new display is scrolled vertically. We could
16132 make this function handle this, but right now it doesn't. */
16133 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16134 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16135 return 0;
16137 /* The variable new_start now holds the new window start. The old
16138 start `start' can be determined from the current matrix. */
16139 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16140 start = start_row->minpos;
16141 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16143 /* Clear the desired matrix for the display below. */
16144 clear_glyph_matrix (w->desired_matrix);
16146 if (CHARPOS (new_start) <= CHARPOS (start))
16148 /* Don't use this method if the display starts with an ellipsis
16149 displayed for invisible text. It's not easy to handle that case
16150 below, and it's certainly not worth the effort since this is
16151 not a frequent case. */
16152 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16153 return 0;
16155 IF_DEBUG (debug_method_add (w, "twu1"));
16157 /* Display up to a row that can be reused. The variable
16158 last_text_row is set to the last row displayed that displays
16159 text. Note that it.vpos == 0 if or if not there is a
16160 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16161 start_display (&it, w, new_start);
16162 w->cursor.vpos = -1;
16163 last_text_row = last_reused_text_row = NULL;
16165 while (it.current_y < it.last_visible_y
16166 && !fonts_changed_p)
16168 /* If we have reached into the characters in the START row,
16169 that means the line boundaries have changed. So we
16170 can't start copying with the row START. Maybe it will
16171 work to start copying with the following row. */
16172 while (IT_CHARPOS (it) > CHARPOS (start))
16174 /* Advance to the next row as the "start". */
16175 start_row++;
16176 start = start_row->minpos;
16177 /* If there are no more rows to try, or just one, give up. */
16178 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16179 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16180 || CHARPOS (start) == ZV)
16182 clear_glyph_matrix (w->desired_matrix);
16183 return 0;
16186 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16188 /* If we have reached alignment, we can copy the rest of the
16189 rows. */
16190 if (IT_CHARPOS (it) == CHARPOS (start)
16191 /* Don't accept "alignment" inside a display vector,
16192 since start_row could have started in the middle of
16193 that same display vector (thus their character
16194 positions match), and we have no way of telling if
16195 that is the case. */
16196 && it.current.dpvec_index < 0)
16197 break;
16199 if (display_line (&it))
16200 last_text_row = it.glyph_row - 1;
16204 /* A value of current_y < last_visible_y means that we stopped
16205 at the previous window start, which in turn means that we
16206 have at least one reusable row. */
16207 if (it.current_y < it.last_visible_y)
16209 struct glyph_row *row;
16211 /* IT.vpos always starts from 0; it counts text lines. */
16212 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16214 /* Find PT if not already found in the lines displayed. */
16215 if (w->cursor.vpos < 0)
16217 int dy = it.current_y - start_row->y;
16219 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16220 row = row_containing_pos (w, PT, row, NULL, dy);
16221 if (row)
16222 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16223 dy, nrows_scrolled);
16224 else
16226 clear_glyph_matrix (w->desired_matrix);
16227 return 0;
16231 /* Scroll the display. Do it before the current matrix is
16232 changed. The problem here is that update has not yet
16233 run, i.e. part of the current matrix is not up to date.
16234 scroll_run_hook will clear the cursor, and use the
16235 current matrix to get the height of the row the cursor is
16236 in. */
16237 run.current_y = start_row->y;
16238 run.desired_y = it.current_y;
16239 run.height = it.last_visible_y - it.current_y;
16241 if (run.height > 0 && run.current_y != run.desired_y)
16243 update_begin (f);
16244 FRAME_RIF (f)->update_window_begin_hook (w);
16245 FRAME_RIF (f)->clear_window_mouse_face (w);
16246 FRAME_RIF (f)->scroll_run_hook (w, &run);
16247 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16248 update_end (f);
16251 /* Shift current matrix down by nrows_scrolled lines. */
16252 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16253 rotate_matrix (w->current_matrix,
16254 start_vpos,
16255 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16256 nrows_scrolled);
16258 /* Disable lines that must be updated. */
16259 for (i = 0; i < nrows_scrolled; ++i)
16260 (start_row + i)->enabled_p = 0;
16262 /* Re-compute Y positions. */
16263 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16264 max_y = it.last_visible_y;
16265 for (row = start_row + nrows_scrolled;
16266 row < bottom_row;
16267 ++row)
16269 row->y = it.current_y;
16270 row->visible_height = row->height;
16272 if (row->y < min_y)
16273 row->visible_height -= min_y - row->y;
16274 if (row->y + row->height > max_y)
16275 row->visible_height -= row->y + row->height - max_y;
16276 if (row->fringe_bitmap_periodic_p)
16277 row->redraw_fringe_bitmaps_p = 1;
16279 it.current_y += row->height;
16281 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16282 last_reused_text_row = row;
16283 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16284 break;
16287 /* Disable lines in the current matrix which are now
16288 below the window. */
16289 for (++row; row < bottom_row; ++row)
16290 row->enabled_p = row->mode_line_p = 0;
16293 /* Update window_end_pos etc.; last_reused_text_row is the last
16294 reused row from the current matrix containing text, if any.
16295 The value of last_text_row is the last displayed line
16296 containing text. */
16297 if (last_reused_text_row)
16299 w->window_end_bytepos
16300 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
16301 w->window_end_pos
16302 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
16303 w->window_end_vpos
16304 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
16305 w->current_matrix));
16307 else if (last_text_row)
16309 w->window_end_bytepos
16310 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16311 w->window_end_pos
16312 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16313 w->window_end_vpos
16314 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16316 else
16318 /* This window must be completely empty. */
16319 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16320 w->window_end_pos = make_number (Z - ZV);
16321 w->window_end_vpos = make_number (0);
16323 w->window_end_valid = Qnil;
16325 /* Update hint: don't try scrolling again in update_window. */
16326 w->desired_matrix->no_scrolling_p = 1;
16328 #if GLYPH_DEBUG
16329 debug_method_add (w, "try_window_reusing_current_matrix 1");
16330 #endif
16331 return 1;
16333 else if (CHARPOS (new_start) > CHARPOS (start))
16335 struct glyph_row *pt_row, *row;
16336 struct glyph_row *first_reusable_row;
16337 struct glyph_row *first_row_to_display;
16338 int dy;
16339 int yb = window_text_bottom_y (w);
16341 /* Find the row starting at new_start, if there is one. Don't
16342 reuse a partially visible line at the end. */
16343 first_reusable_row = start_row;
16344 while (first_reusable_row->enabled_p
16345 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16346 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16347 < CHARPOS (new_start)))
16348 ++first_reusable_row;
16350 /* Give up if there is no row to reuse. */
16351 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16352 || !first_reusable_row->enabled_p
16353 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16354 != CHARPOS (new_start)))
16355 return 0;
16357 /* We can reuse fully visible rows beginning with
16358 first_reusable_row to the end of the window. Set
16359 first_row_to_display to the first row that cannot be reused.
16360 Set pt_row to the row containing point, if there is any. */
16361 pt_row = NULL;
16362 for (first_row_to_display = first_reusable_row;
16363 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16364 ++first_row_to_display)
16366 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16367 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
16368 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
16369 && first_row_to_display->ends_at_zv_p
16370 && pt_row == NULL)))
16371 pt_row = first_row_to_display;
16374 /* Start displaying at the start of first_row_to_display. */
16375 xassert (first_row_to_display->y < yb);
16376 init_to_row_start (&it, w, first_row_to_display);
16378 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16379 - start_vpos);
16380 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16381 - nrows_scrolled);
16382 it.current_y = (first_row_to_display->y - first_reusable_row->y
16383 + WINDOW_HEADER_LINE_HEIGHT (w));
16385 /* Display lines beginning with first_row_to_display in the
16386 desired matrix. Set last_text_row to the last row displayed
16387 that displays text. */
16388 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16389 if (pt_row == NULL)
16390 w->cursor.vpos = -1;
16391 last_text_row = NULL;
16392 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16393 if (display_line (&it))
16394 last_text_row = it.glyph_row - 1;
16396 /* If point is in a reused row, adjust y and vpos of the cursor
16397 position. */
16398 if (pt_row)
16400 w->cursor.vpos -= nrows_scrolled;
16401 w->cursor.y -= first_reusable_row->y - start_row->y;
16404 /* Give up if point isn't in a row displayed or reused. (This
16405 also handles the case where w->cursor.vpos < nrows_scrolled
16406 after the calls to display_line, which can happen with scroll
16407 margins. See bug#1295.) */
16408 if (w->cursor.vpos < 0)
16410 clear_glyph_matrix (w->desired_matrix);
16411 return 0;
16414 /* Scroll the display. */
16415 run.current_y = first_reusable_row->y;
16416 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16417 run.height = it.last_visible_y - run.current_y;
16418 dy = run.current_y - run.desired_y;
16420 if (run.height)
16422 update_begin (f);
16423 FRAME_RIF (f)->update_window_begin_hook (w);
16424 FRAME_RIF (f)->clear_window_mouse_face (w);
16425 FRAME_RIF (f)->scroll_run_hook (w, &run);
16426 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16427 update_end (f);
16430 /* Adjust Y positions of reused rows. */
16431 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16432 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16433 max_y = it.last_visible_y;
16434 for (row = first_reusable_row; row < first_row_to_display; ++row)
16436 row->y -= dy;
16437 row->visible_height = row->height;
16438 if (row->y < min_y)
16439 row->visible_height -= min_y - row->y;
16440 if (row->y + row->height > max_y)
16441 row->visible_height -= row->y + row->height - max_y;
16442 if (row->fringe_bitmap_periodic_p)
16443 row->redraw_fringe_bitmaps_p = 1;
16446 /* Scroll the current matrix. */
16447 xassert (nrows_scrolled > 0);
16448 rotate_matrix (w->current_matrix,
16449 start_vpos,
16450 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16451 -nrows_scrolled);
16453 /* Disable rows not reused. */
16454 for (row -= nrows_scrolled; row < bottom_row; ++row)
16455 row->enabled_p = 0;
16457 /* Point may have moved to a different line, so we cannot assume that
16458 the previous cursor position is valid; locate the correct row. */
16459 if (pt_row)
16461 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16462 row < bottom_row
16463 && PT >= MATRIX_ROW_END_CHARPOS (row)
16464 && !row->ends_at_zv_p;
16465 row++)
16467 w->cursor.vpos++;
16468 w->cursor.y = row->y;
16470 if (row < bottom_row)
16472 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16473 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16475 /* Can't use this optimization with bidi-reordered glyph
16476 rows, unless cursor is already at point. */
16477 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16479 if (!(w->cursor.hpos >= 0
16480 && w->cursor.hpos < row->used[TEXT_AREA]
16481 && BUFFERP (glyph->object)
16482 && glyph->charpos == PT))
16483 return 0;
16485 else
16486 for (; glyph < end
16487 && (!BUFFERP (glyph->object)
16488 || glyph->charpos < PT);
16489 glyph++)
16491 w->cursor.hpos++;
16492 w->cursor.x += glyph->pixel_width;
16497 /* Adjust window end. A null value of last_text_row means that
16498 the window end is in reused rows which in turn means that
16499 only its vpos can have changed. */
16500 if (last_text_row)
16502 w->window_end_bytepos
16503 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16504 w->window_end_pos
16505 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16506 w->window_end_vpos
16507 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16509 else
16511 w->window_end_vpos
16512 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
16515 w->window_end_valid = Qnil;
16516 w->desired_matrix->no_scrolling_p = 1;
16518 #if GLYPH_DEBUG
16519 debug_method_add (w, "try_window_reusing_current_matrix 2");
16520 #endif
16521 return 1;
16524 return 0;
16529 /************************************************************************
16530 Window redisplay reusing current matrix when buffer has changed
16531 ************************************************************************/
16533 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16534 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16535 EMACS_INT *, EMACS_INT *);
16536 static struct glyph_row *
16537 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16538 struct glyph_row *);
16541 /* Return the last row in MATRIX displaying text. If row START is
16542 non-null, start searching with that row. IT gives the dimensions
16543 of the display. Value is null if matrix is empty; otherwise it is
16544 a pointer to the row found. */
16546 static struct glyph_row *
16547 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16548 struct glyph_row *start)
16550 struct glyph_row *row, *row_found;
16552 /* Set row_found to the last row in IT->w's current matrix
16553 displaying text. The loop looks funny but think of partially
16554 visible lines. */
16555 row_found = NULL;
16556 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16557 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16559 xassert (row->enabled_p);
16560 row_found = row;
16561 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16562 break;
16563 ++row;
16566 return row_found;
16570 /* Return the last row in the current matrix of W that is not affected
16571 by changes at the start of current_buffer that occurred since W's
16572 current matrix was built. Value is null if no such row exists.
16574 BEG_UNCHANGED us the number of characters unchanged at the start of
16575 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16576 first changed character in current_buffer. Characters at positions <
16577 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16578 when the current matrix was built. */
16580 static struct glyph_row *
16581 find_last_unchanged_at_beg_row (struct window *w)
16583 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
16584 struct glyph_row *row;
16585 struct glyph_row *row_found = NULL;
16586 int yb = window_text_bottom_y (w);
16588 /* Find the last row displaying unchanged text. */
16589 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16590 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16591 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16592 ++row)
16594 if (/* If row ends before first_changed_pos, it is unchanged,
16595 except in some case. */
16596 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16597 /* When row ends in ZV and we write at ZV it is not
16598 unchanged. */
16599 && !row->ends_at_zv_p
16600 /* When first_changed_pos is the end of a continued line,
16601 row is not unchanged because it may be no longer
16602 continued. */
16603 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16604 && (row->continued_p
16605 || row->exact_window_width_line_p)))
16606 row_found = row;
16608 /* Stop if last visible row. */
16609 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16610 break;
16613 return row_found;
16617 /* Find the first glyph row in the current matrix of W that is not
16618 affected by changes at the end of current_buffer since the
16619 time W's current matrix was built.
16621 Return in *DELTA the number of chars by which buffer positions in
16622 unchanged text at the end of current_buffer must be adjusted.
16624 Return in *DELTA_BYTES the corresponding number of bytes.
16626 Value is null if no such row exists, i.e. all rows are affected by
16627 changes. */
16629 static struct glyph_row *
16630 find_first_unchanged_at_end_row (struct window *w,
16631 EMACS_INT *delta, EMACS_INT *delta_bytes)
16633 struct glyph_row *row;
16634 struct glyph_row *row_found = NULL;
16636 *delta = *delta_bytes = 0;
16638 /* Display must not have been paused, otherwise the current matrix
16639 is not up to date. */
16640 eassert (!NILP (w->window_end_valid));
16642 /* A value of window_end_pos >= END_UNCHANGED means that the window
16643 end is in the range of changed text. If so, there is no
16644 unchanged row at the end of W's current matrix. */
16645 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16646 return NULL;
16648 /* Set row to the last row in W's current matrix displaying text. */
16649 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16651 /* If matrix is entirely empty, no unchanged row exists. */
16652 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16654 /* The value of row is the last glyph row in the matrix having a
16655 meaningful buffer position in it. The end position of row
16656 corresponds to window_end_pos. This allows us to translate
16657 buffer positions in the current matrix to current buffer
16658 positions for characters not in changed text. */
16659 EMACS_INT Z_old =
16660 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16661 EMACS_INT Z_BYTE_old =
16662 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16663 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
16664 struct glyph_row *first_text_row
16665 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16667 *delta = Z - Z_old;
16668 *delta_bytes = Z_BYTE - Z_BYTE_old;
16670 /* Set last_unchanged_pos to the buffer position of the last
16671 character in the buffer that has not been changed. Z is the
16672 index + 1 of the last character in current_buffer, i.e. by
16673 subtracting END_UNCHANGED we get the index of the last
16674 unchanged character, and we have to add BEG to get its buffer
16675 position. */
16676 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16677 last_unchanged_pos_old = last_unchanged_pos - *delta;
16679 /* Search backward from ROW for a row displaying a line that
16680 starts at a minimum position >= last_unchanged_pos_old. */
16681 for (; row > first_text_row; --row)
16683 /* This used to abort, but it can happen.
16684 It is ok to just stop the search instead here. KFS. */
16685 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16686 break;
16688 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16689 row_found = row;
16693 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16695 return row_found;
16699 /* Make sure that glyph rows in the current matrix of window W
16700 reference the same glyph memory as corresponding rows in the
16701 frame's frame matrix. This function is called after scrolling W's
16702 current matrix on a terminal frame in try_window_id and
16703 try_window_reusing_current_matrix. */
16705 static void
16706 sync_frame_with_window_matrix_rows (struct window *w)
16708 struct frame *f = XFRAME (w->frame);
16709 struct glyph_row *window_row, *window_row_end, *frame_row;
16711 /* Preconditions: W must be a leaf window and full-width. Its frame
16712 must have a frame matrix. */
16713 xassert (NILP (w->hchild) && NILP (w->vchild));
16714 xassert (WINDOW_FULL_WIDTH_P (w));
16715 xassert (!FRAME_WINDOW_P (f));
16717 /* If W is a full-width window, glyph pointers in W's current matrix
16718 have, by definition, to be the same as glyph pointers in the
16719 corresponding frame matrix. Note that frame matrices have no
16720 marginal areas (see build_frame_matrix). */
16721 window_row = w->current_matrix->rows;
16722 window_row_end = window_row + w->current_matrix->nrows;
16723 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16724 while (window_row < window_row_end)
16726 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16727 struct glyph *end = window_row->glyphs[LAST_AREA];
16729 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16730 frame_row->glyphs[TEXT_AREA] = start;
16731 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16732 frame_row->glyphs[LAST_AREA] = end;
16734 /* Disable frame rows whose corresponding window rows have
16735 been disabled in try_window_id. */
16736 if (!window_row->enabled_p)
16737 frame_row->enabled_p = 0;
16739 ++window_row, ++frame_row;
16744 /* Find the glyph row in window W containing CHARPOS. Consider all
16745 rows between START and END (not inclusive). END null means search
16746 all rows to the end of the display area of W. Value is the row
16747 containing CHARPOS or null. */
16749 struct glyph_row *
16750 row_containing_pos (struct window *w, EMACS_INT charpos,
16751 struct glyph_row *start, struct glyph_row *end, int dy)
16753 struct glyph_row *row = start;
16754 struct glyph_row *best_row = NULL;
16755 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
16756 int last_y;
16758 /* If we happen to start on a header-line, skip that. */
16759 if (row->mode_line_p)
16760 ++row;
16762 if ((end && row >= end) || !row->enabled_p)
16763 return NULL;
16765 last_y = window_text_bottom_y (w) - dy;
16767 while (1)
16769 /* Give up if we have gone too far. */
16770 if (end && row >= end)
16771 return NULL;
16772 /* This formerly returned if they were equal.
16773 I think that both quantities are of a "last plus one" type;
16774 if so, when they are equal, the row is within the screen. -- rms. */
16775 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
16776 return NULL;
16778 /* If it is in this row, return this row. */
16779 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
16780 || (MATRIX_ROW_END_CHARPOS (row) == charpos
16781 /* The end position of a row equals the start
16782 position of the next row. If CHARPOS is there, we
16783 would rather display it in the next line, except
16784 when this line ends in ZV. */
16785 && !row->ends_at_zv_p
16786 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
16787 && charpos >= MATRIX_ROW_START_CHARPOS (row))
16789 struct glyph *g;
16791 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16792 || (!best_row && !row->continued_p))
16793 return row;
16794 /* In bidi-reordered rows, there could be several rows
16795 occluding point, all of them belonging to the same
16796 continued line. We need to find the row which fits
16797 CHARPOS the best. */
16798 for (g = row->glyphs[TEXT_AREA];
16799 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16800 g++)
16802 if (!STRINGP (g->object))
16804 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
16806 mindif = eabs (g->charpos - charpos);
16807 best_row = row;
16808 /* Exact match always wins. */
16809 if (mindif == 0)
16810 return best_row;
16815 else if (best_row && !row->continued_p)
16816 return best_row;
16817 ++row;
16822 /* Try to redisplay window W by reusing its existing display. W's
16823 current matrix must be up to date when this function is called,
16824 i.e. window_end_valid must not be nil.
16826 Value is
16828 1 if display has been updated
16829 0 if otherwise unsuccessful
16830 -1 if redisplay with same window start is known not to succeed
16832 The following steps are performed:
16834 1. Find the last row in the current matrix of W that is not
16835 affected by changes at the start of current_buffer. If no such row
16836 is found, give up.
16838 2. Find the first row in W's current matrix that is not affected by
16839 changes at the end of current_buffer. Maybe there is no such row.
16841 3. Display lines beginning with the row + 1 found in step 1 to the
16842 row found in step 2 or, if step 2 didn't find a row, to the end of
16843 the window.
16845 4. If cursor is not known to appear on the window, give up.
16847 5. If display stopped at the row found in step 2, scroll the
16848 display and current matrix as needed.
16850 6. Maybe display some lines at the end of W, if we must. This can
16851 happen under various circumstances, like a partially visible line
16852 becoming fully visible, or because newly displayed lines are displayed
16853 in smaller font sizes.
16855 7. Update W's window end information. */
16857 static int
16858 try_window_id (struct window *w)
16860 struct frame *f = XFRAME (w->frame);
16861 struct glyph_matrix *current_matrix = w->current_matrix;
16862 struct glyph_matrix *desired_matrix = w->desired_matrix;
16863 struct glyph_row *last_unchanged_at_beg_row;
16864 struct glyph_row *first_unchanged_at_end_row;
16865 struct glyph_row *row;
16866 struct glyph_row *bottom_row;
16867 int bottom_vpos;
16868 struct it it;
16869 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
16870 int dvpos, dy;
16871 struct text_pos start_pos;
16872 struct run run;
16873 int first_unchanged_at_end_vpos = 0;
16874 struct glyph_row *last_text_row, *last_text_row_at_end;
16875 struct text_pos start;
16876 EMACS_INT first_changed_charpos, last_changed_charpos;
16878 #if GLYPH_DEBUG
16879 if (inhibit_try_window_id)
16880 return 0;
16881 #endif
16883 /* This is handy for debugging. */
16884 #if 0
16885 #define GIVE_UP(X) \
16886 do { \
16887 fprintf (stderr, "try_window_id give up %d\n", (X)); \
16888 return 0; \
16889 } while (0)
16890 #else
16891 #define GIVE_UP(X) return 0
16892 #endif
16894 SET_TEXT_POS_FROM_MARKER (start, w->start);
16896 /* Don't use this for mini-windows because these can show
16897 messages and mini-buffers, and we don't handle that here. */
16898 if (MINI_WINDOW_P (w))
16899 GIVE_UP (1);
16901 /* This flag is used to prevent redisplay optimizations. */
16902 if (windows_or_buffers_changed || cursor_type_changed)
16903 GIVE_UP (2);
16905 /* Verify that narrowing has not changed.
16906 Also verify that we were not told to prevent redisplay optimizations.
16907 It would be nice to further
16908 reduce the number of cases where this prevents try_window_id. */
16909 if (current_buffer->clip_changed
16910 || current_buffer->prevent_redisplay_optimizations_p)
16911 GIVE_UP (3);
16913 /* Window must either use window-based redisplay or be full width. */
16914 if (!FRAME_WINDOW_P (f)
16915 && (!FRAME_LINE_INS_DEL_OK (f)
16916 || !WINDOW_FULL_WIDTH_P (w)))
16917 GIVE_UP (4);
16919 /* Give up if point is known NOT to appear in W. */
16920 if (PT < CHARPOS (start))
16921 GIVE_UP (5);
16923 /* Another way to prevent redisplay optimizations. */
16924 if (XFASTINT (w->last_modified) == 0)
16925 GIVE_UP (6);
16927 /* Verify that window is not hscrolled. */
16928 if (XFASTINT (w->hscroll) != 0)
16929 GIVE_UP (7);
16931 /* Verify that display wasn't paused. */
16932 if (NILP (w->window_end_valid))
16933 GIVE_UP (8);
16935 /* Can't use this if highlighting a region because a cursor movement
16936 will do more than just set the cursor. */
16937 if (!NILP (Vtransient_mark_mode)
16938 && !NILP (BVAR (current_buffer, mark_active)))
16939 GIVE_UP (9);
16941 /* Likewise if highlighting trailing whitespace. */
16942 if (!NILP (Vshow_trailing_whitespace))
16943 GIVE_UP (11);
16945 /* Likewise if showing a region. */
16946 if (!NILP (w->region_showing))
16947 GIVE_UP (10);
16949 /* Can't use this if overlay arrow position and/or string have
16950 changed. */
16951 if (overlay_arrows_changed_p ())
16952 GIVE_UP (12);
16954 /* When word-wrap is on, adding a space to the first word of a
16955 wrapped line can change the wrap position, altering the line
16956 above it. It might be worthwhile to handle this more
16957 intelligently, but for now just redisplay from scratch. */
16958 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
16959 GIVE_UP (21);
16961 /* Under bidi reordering, adding or deleting a character in the
16962 beginning of a paragraph, before the first strong directional
16963 character, can change the base direction of the paragraph (unless
16964 the buffer specifies a fixed paragraph direction), which will
16965 require to redisplay the whole paragraph. It might be worthwhile
16966 to find the paragraph limits and widen the range of redisplayed
16967 lines to that, but for now just give up this optimization and
16968 redisplay from scratch. */
16969 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16970 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
16971 GIVE_UP (22);
16973 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
16974 only if buffer has really changed. The reason is that the gap is
16975 initially at Z for freshly visited files. The code below would
16976 set end_unchanged to 0 in that case. */
16977 if (MODIFF > SAVE_MODIFF
16978 /* This seems to happen sometimes after saving a buffer. */
16979 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
16981 if (GPT - BEG < BEG_UNCHANGED)
16982 BEG_UNCHANGED = GPT - BEG;
16983 if (Z - GPT < END_UNCHANGED)
16984 END_UNCHANGED = Z - GPT;
16987 /* The position of the first and last character that has been changed. */
16988 first_changed_charpos = BEG + BEG_UNCHANGED;
16989 last_changed_charpos = Z - END_UNCHANGED;
16991 /* If window starts after a line end, and the last change is in
16992 front of that newline, then changes don't affect the display.
16993 This case happens with stealth-fontification. Note that although
16994 the display is unchanged, glyph positions in the matrix have to
16995 be adjusted, of course. */
16996 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16997 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
16998 && ((last_changed_charpos < CHARPOS (start)
16999 && CHARPOS (start) == BEGV)
17000 || (last_changed_charpos < CHARPOS (start) - 1
17001 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17003 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17004 struct glyph_row *r0;
17006 /* Compute how many chars/bytes have been added to or removed
17007 from the buffer. */
17008 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
17009 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17010 Z_delta = Z - Z_old;
17011 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17013 /* Give up if PT is not in the window. Note that it already has
17014 been checked at the start of try_window_id that PT is not in
17015 front of the window start. */
17016 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17017 GIVE_UP (13);
17019 /* If window start is unchanged, we can reuse the whole matrix
17020 as is, after adjusting glyph positions. No need to compute
17021 the window end again, since its offset from Z hasn't changed. */
17022 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17023 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17024 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17025 /* PT must not be in a partially visible line. */
17026 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17027 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17029 /* Adjust positions in the glyph matrix. */
17030 if (Z_delta || Z_delta_bytes)
17032 struct glyph_row *r1
17033 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17034 increment_matrix_positions (w->current_matrix,
17035 MATRIX_ROW_VPOS (r0, current_matrix),
17036 MATRIX_ROW_VPOS (r1, current_matrix),
17037 Z_delta, Z_delta_bytes);
17040 /* Set the cursor. */
17041 row = row_containing_pos (w, PT, r0, NULL, 0);
17042 if (row)
17043 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17044 else
17045 abort ();
17046 return 1;
17050 /* Handle the case that changes are all below what is displayed in
17051 the window, and that PT is in the window. This shortcut cannot
17052 be taken if ZV is visible in the window, and text has been added
17053 there that is visible in the window. */
17054 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17055 /* ZV is not visible in the window, or there are no
17056 changes at ZV, actually. */
17057 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17058 || first_changed_charpos == last_changed_charpos))
17060 struct glyph_row *r0;
17062 /* Give up if PT is not in the window. Note that it already has
17063 been checked at the start of try_window_id that PT is not in
17064 front of the window start. */
17065 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17066 GIVE_UP (14);
17068 /* If window start is unchanged, we can reuse the whole matrix
17069 as is, without changing glyph positions since no text has
17070 been added/removed in front of the window end. */
17071 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17072 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17073 /* PT must not be in a partially visible line. */
17074 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17075 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17077 /* We have to compute the window end anew since text
17078 could have been added/removed after it. */
17079 w->window_end_pos
17080 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17081 w->window_end_bytepos
17082 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17084 /* Set the cursor. */
17085 row = row_containing_pos (w, PT, r0, NULL, 0);
17086 if (row)
17087 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17088 else
17089 abort ();
17090 return 2;
17094 /* Give up if window start is in the changed area.
17096 The condition used to read
17098 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17100 but why that was tested escapes me at the moment. */
17101 if (CHARPOS (start) >= first_changed_charpos
17102 && CHARPOS (start) <= last_changed_charpos)
17103 GIVE_UP (15);
17105 /* Check that window start agrees with the start of the first glyph
17106 row in its current matrix. Check this after we know the window
17107 start is not in changed text, otherwise positions would not be
17108 comparable. */
17109 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17110 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17111 GIVE_UP (16);
17113 /* Give up if the window ends in strings. Overlay strings
17114 at the end are difficult to handle, so don't try. */
17115 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
17116 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17117 GIVE_UP (20);
17119 /* Compute the position at which we have to start displaying new
17120 lines. Some of the lines at the top of the window might be
17121 reusable because they are not displaying changed text. Find the
17122 last row in W's current matrix not affected by changes at the
17123 start of current_buffer. Value is null if changes start in the
17124 first line of window. */
17125 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17126 if (last_unchanged_at_beg_row)
17128 /* Avoid starting to display in the middle of a character, a TAB
17129 for instance. This is easier than to set up the iterator
17130 exactly, and it's not a frequent case, so the additional
17131 effort wouldn't really pay off. */
17132 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17133 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17134 && last_unchanged_at_beg_row > w->current_matrix->rows)
17135 --last_unchanged_at_beg_row;
17137 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17138 GIVE_UP (17);
17140 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17141 GIVE_UP (18);
17142 start_pos = it.current.pos;
17144 /* Start displaying new lines in the desired matrix at the same
17145 vpos we would use in the current matrix, i.e. below
17146 last_unchanged_at_beg_row. */
17147 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17148 current_matrix);
17149 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17150 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17152 xassert (it.hpos == 0 && it.current_x == 0);
17154 else
17156 /* There are no reusable lines at the start of the window.
17157 Start displaying in the first text line. */
17158 start_display (&it, w, start);
17159 it.vpos = it.first_vpos;
17160 start_pos = it.current.pos;
17163 /* Find the first row that is not affected by changes at the end of
17164 the buffer. Value will be null if there is no unchanged row, in
17165 which case we must redisplay to the end of the window. delta
17166 will be set to the value by which buffer positions beginning with
17167 first_unchanged_at_end_row have to be adjusted due to text
17168 changes. */
17169 first_unchanged_at_end_row
17170 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17171 IF_DEBUG (debug_delta = delta);
17172 IF_DEBUG (debug_delta_bytes = delta_bytes);
17174 /* Set stop_pos to the buffer position up to which we will have to
17175 display new lines. If first_unchanged_at_end_row != NULL, this
17176 is the buffer position of the start of the line displayed in that
17177 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17178 that we don't stop at a buffer position. */
17179 stop_pos = 0;
17180 if (first_unchanged_at_end_row)
17182 xassert (last_unchanged_at_beg_row == NULL
17183 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17185 /* If this is a continuation line, move forward to the next one
17186 that isn't. Changes in lines above affect this line.
17187 Caution: this may move first_unchanged_at_end_row to a row
17188 not displaying text. */
17189 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17190 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17191 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17192 < it.last_visible_y))
17193 ++first_unchanged_at_end_row;
17195 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17196 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17197 >= it.last_visible_y))
17198 first_unchanged_at_end_row = NULL;
17199 else
17201 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17202 + delta);
17203 first_unchanged_at_end_vpos
17204 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17205 xassert (stop_pos >= Z - END_UNCHANGED);
17208 else if (last_unchanged_at_beg_row == NULL)
17209 GIVE_UP (19);
17212 #if GLYPH_DEBUG
17214 /* Either there is no unchanged row at the end, or the one we have
17215 now displays text. This is a necessary condition for the window
17216 end pos calculation at the end of this function. */
17217 xassert (first_unchanged_at_end_row == NULL
17218 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17220 debug_last_unchanged_at_beg_vpos
17221 = (last_unchanged_at_beg_row
17222 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17223 : -1);
17224 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17226 #endif /* GLYPH_DEBUG != 0 */
17229 /* Display new lines. Set last_text_row to the last new line
17230 displayed which has text on it, i.e. might end up as being the
17231 line where the window_end_vpos is. */
17232 w->cursor.vpos = -1;
17233 last_text_row = NULL;
17234 overlay_arrow_seen = 0;
17235 while (it.current_y < it.last_visible_y
17236 && !fonts_changed_p
17237 && (first_unchanged_at_end_row == NULL
17238 || IT_CHARPOS (it) < stop_pos))
17240 if (display_line (&it))
17241 last_text_row = it.glyph_row - 1;
17244 if (fonts_changed_p)
17245 return -1;
17248 /* Compute differences in buffer positions, y-positions etc. for
17249 lines reused at the bottom of the window. Compute what we can
17250 scroll. */
17251 if (first_unchanged_at_end_row
17252 /* No lines reused because we displayed everything up to the
17253 bottom of the window. */
17254 && it.current_y < it.last_visible_y)
17256 dvpos = (it.vpos
17257 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17258 current_matrix));
17259 dy = it.current_y - first_unchanged_at_end_row->y;
17260 run.current_y = first_unchanged_at_end_row->y;
17261 run.desired_y = run.current_y + dy;
17262 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17264 else
17266 delta = delta_bytes = dvpos = dy
17267 = run.current_y = run.desired_y = run.height = 0;
17268 first_unchanged_at_end_row = NULL;
17270 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17273 /* Find the cursor if not already found. We have to decide whether
17274 PT will appear on this window (it sometimes doesn't, but this is
17275 not a very frequent case.) This decision has to be made before
17276 the current matrix is altered. A value of cursor.vpos < 0 means
17277 that PT is either in one of the lines beginning at
17278 first_unchanged_at_end_row or below the window. Don't care for
17279 lines that might be displayed later at the window end; as
17280 mentioned, this is not a frequent case. */
17281 if (w->cursor.vpos < 0)
17283 /* Cursor in unchanged rows at the top? */
17284 if (PT < CHARPOS (start_pos)
17285 && last_unchanged_at_beg_row)
17287 row = row_containing_pos (w, PT,
17288 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17289 last_unchanged_at_beg_row + 1, 0);
17290 if (row)
17291 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17294 /* Start from first_unchanged_at_end_row looking for PT. */
17295 else if (first_unchanged_at_end_row)
17297 row = row_containing_pos (w, PT - delta,
17298 first_unchanged_at_end_row, NULL, 0);
17299 if (row)
17300 set_cursor_from_row (w, row, w->current_matrix, delta,
17301 delta_bytes, dy, dvpos);
17304 /* Give up if cursor was not found. */
17305 if (w->cursor.vpos < 0)
17307 clear_glyph_matrix (w->desired_matrix);
17308 return -1;
17312 /* Don't let the cursor end in the scroll margins. */
17314 int this_scroll_margin, cursor_height;
17316 this_scroll_margin =
17317 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
17318 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
17319 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17321 if ((w->cursor.y < this_scroll_margin
17322 && CHARPOS (start) > BEGV)
17323 /* Old redisplay didn't take scroll margin into account at the bottom,
17324 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17325 || (w->cursor.y + (make_cursor_line_fully_visible_p
17326 ? cursor_height + this_scroll_margin
17327 : 1)) > it.last_visible_y)
17329 w->cursor.vpos = -1;
17330 clear_glyph_matrix (w->desired_matrix);
17331 return -1;
17335 /* Scroll the display. Do it before changing the current matrix so
17336 that xterm.c doesn't get confused about where the cursor glyph is
17337 found. */
17338 if (dy && run.height)
17340 update_begin (f);
17342 if (FRAME_WINDOW_P (f))
17344 FRAME_RIF (f)->update_window_begin_hook (w);
17345 FRAME_RIF (f)->clear_window_mouse_face (w);
17346 FRAME_RIF (f)->scroll_run_hook (w, &run);
17347 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17349 else
17351 /* Terminal frame. In this case, dvpos gives the number of
17352 lines to scroll by; dvpos < 0 means scroll up. */
17353 int from_vpos
17354 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17355 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17356 int end = (WINDOW_TOP_EDGE_LINE (w)
17357 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17358 + window_internal_height (w));
17360 #if defined (HAVE_GPM) || defined (MSDOS)
17361 x_clear_window_mouse_face (w);
17362 #endif
17363 /* Perform the operation on the screen. */
17364 if (dvpos > 0)
17366 /* Scroll last_unchanged_at_beg_row to the end of the
17367 window down dvpos lines. */
17368 set_terminal_window (f, end);
17370 /* On dumb terminals delete dvpos lines at the end
17371 before inserting dvpos empty lines. */
17372 if (!FRAME_SCROLL_REGION_OK (f))
17373 ins_del_lines (f, end - dvpos, -dvpos);
17375 /* Insert dvpos empty lines in front of
17376 last_unchanged_at_beg_row. */
17377 ins_del_lines (f, from, dvpos);
17379 else if (dvpos < 0)
17381 /* Scroll up last_unchanged_at_beg_vpos to the end of
17382 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17383 set_terminal_window (f, end);
17385 /* Delete dvpos lines in front of
17386 last_unchanged_at_beg_vpos. ins_del_lines will set
17387 the cursor to the given vpos and emit |dvpos| delete
17388 line sequences. */
17389 ins_del_lines (f, from + dvpos, dvpos);
17391 /* On a dumb terminal insert dvpos empty lines at the
17392 end. */
17393 if (!FRAME_SCROLL_REGION_OK (f))
17394 ins_del_lines (f, end + dvpos, -dvpos);
17397 set_terminal_window (f, 0);
17400 update_end (f);
17403 /* Shift reused rows of the current matrix to the right position.
17404 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17405 text. */
17406 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17407 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17408 if (dvpos < 0)
17410 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17411 bottom_vpos, dvpos);
17412 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17413 bottom_vpos, 0);
17415 else if (dvpos > 0)
17417 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17418 bottom_vpos, dvpos);
17419 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17420 first_unchanged_at_end_vpos + dvpos, 0);
17423 /* For frame-based redisplay, make sure that current frame and window
17424 matrix are in sync with respect to glyph memory. */
17425 if (!FRAME_WINDOW_P (f))
17426 sync_frame_with_window_matrix_rows (w);
17428 /* Adjust buffer positions in reused rows. */
17429 if (delta || delta_bytes)
17430 increment_matrix_positions (current_matrix,
17431 first_unchanged_at_end_vpos + dvpos,
17432 bottom_vpos, delta, delta_bytes);
17434 /* Adjust Y positions. */
17435 if (dy)
17436 shift_glyph_matrix (w, current_matrix,
17437 first_unchanged_at_end_vpos + dvpos,
17438 bottom_vpos, dy);
17440 if (first_unchanged_at_end_row)
17442 first_unchanged_at_end_row += dvpos;
17443 if (first_unchanged_at_end_row->y >= it.last_visible_y
17444 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17445 first_unchanged_at_end_row = NULL;
17448 /* If scrolling up, there may be some lines to display at the end of
17449 the window. */
17450 last_text_row_at_end = NULL;
17451 if (dy < 0)
17453 /* Scrolling up can leave for example a partially visible line
17454 at the end of the window to be redisplayed. */
17455 /* Set last_row to the glyph row in the current matrix where the
17456 window end line is found. It has been moved up or down in
17457 the matrix by dvpos. */
17458 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17459 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17461 /* If last_row is the window end line, it should display text. */
17462 xassert (last_row->displays_text_p);
17464 /* If window end line was partially visible before, begin
17465 displaying at that line. Otherwise begin displaying with the
17466 line following it. */
17467 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17469 init_to_row_start (&it, w, last_row);
17470 it.vpos = last_vpos;
17471 it.current_y = last_row->y;
17473 else
17475 init_to_row_end (&it, w, last_row);
17476 it.vpos = 1 + last_vpos;
17477 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17478 ++last_row;
17481 /* We may start in a continuation line. If so, we have to
17482 get the right continuation_lines_width and current_x. */
17483 it.continuation_lines_width = last_row->continuation_lines_width;
17484 it.hpos = it.current_x = 0;
17486 /* Display the rest of the lines at the window end. */
17487 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17488 while (it.current_y < it.last_visible_y
17489 && !fonts_changed_p)
17491 /* Is it always sure that the display agrees with lines in
17492 the current matrix? I don't think so, so we mark rows
17493 displayed invalid in the current matrix by setting their
17494 enabled_p flag to zero. */
17495 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17496 if (display_line (&it))
17497 last_text_row_at_end = it.glyph_row - 1;
17501 /* Update window_end_pos and window_end_vpos. */
17502 if (first_unchanged_at_end_row
17503 && !last_text_row_at_end)
17505 /* Window end line if one of the preserved rows from the current
17506 matrix. Set row to the last row displaying text in current
17507 matrix starting at first_unchanged_at_end_row, after
17508 scrolling. */
17509 xassert (first_unchanged_at_end_row->displays_text_p);
17510 row = find_last_row_displaying_text (w->current_matrix, &it,
17511 first_unchanged_at_end_row);
17512 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17514 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17515 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17516 w->window_end_vpos
17517 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
17518 xassert (w->window_end_bytepos >= 0);
17519 IF_DEBUG (debug_method_add (w, "A"));
17521 else if (last_text_row_at_end)
17523 w->window_end_pos
17524 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
17525 w->window_end_bytepos
17526 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17527 w->window_end_vpos
17528 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
17529 xassert (w->window_end_bytepos >= 0);
17530 IF_DEBUG (debug_method_add (w, "B"));
17532 else if (last_text_row)
17534 /* We have displayed either to the end of the window or at the
17535 end of the window, i.e. the last row with text is to be found
17536 in the desired matrix. */
17537 w->window_end_pos
17538 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
17539 w->window_end_bytepos
17540 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17541 w->window_end_vpos
17542 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
17543 xassert (w->window_end_bytepos >= 0);
17545 else if (first_unchanged_at_end_row == NULL
17546 && last_text_row == NULL
17547 && last_text_row_at_end == NULL)
17549 /* Displayed to end of window, but no line containing text was
17550 displayed. Lines were deleted at the end of the window. */
17551 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17552 int vpos = XFASTINT (w->window_end_vpos);
17553 struct glyph_row *current_row = current_matrix->rows + vpos;
17554 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17556 for (row = NULL;
17557 row == NULL && vpos >= first_vpos;
17558 --vpos, --current_row, --desired_row)
17560 if (desired_row->enabled_p)
17562 if (desired_row->displays_text_p)
17563 row = desired_row;
17565 else if (current_row->displays_text_p)
17566 row = current_row;
17569 xassert (row != NULL);
17570 w->window_end_vpos = make_number (vpos + 1);
17571 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17572 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17573 xassert (w->window_end_bytepos >= 0);
17574 IF_DEBUG (debug_method_add (w, "C"));
17576 else
17577 abort ();
17579 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17580 debug_end_vpos = XFASTINT (w->window_end_vpos));
17582 /* Record that display has not been completed. */
17583 w->window_end_valid = Qnil;
17584 w->desired_matrix->no_scrolling_p = 1;
17585 return 3;
17587 #undef GIVE_UP
17592 /***********************************************************************
17593 More debugging support
17594 ***********************************************************************/
17596 #if GLYPH_DEBUG
17598 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17599 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17600 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17603 /* Dump the contents of glyph matrix MATRIX on stderr.
17605 GLYPHS 0 means don't show glyph contents.
17606 GLYPHS 1 means show glyphs in short form
17607 GLYPHS > 1 means show glyphs in long form. */
17609 void
17610 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17612 int i;
17613 for (i = 0; i < matrix->nrows; ++i)
17614 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17618 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17619 the glyph row and area where the glyph comes from. */
17621 void
17622 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17624 if (glyph->type == CHAR_GLYPH)
17626 fprintf (stderr,
17627 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17628 glyph - row->glyphs[TEXT_AREA],
17629 'C',
17630 glyph->charpos,
17631 (BUFFERP (glyph->object)
17632 ? 'B'
17633 : (STRINGP (glyph->object)
17634 ? 'S'
17635 : '-')),
17636 glyph->pixel_width,
17637 glyph->u.ch,
17638 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17639 ? glyph->u.ch
17640 : '.'),
17641 glyph->face_id,
17642 glyph->left_box_line_p,
17643 glyph->right_box_line_p);
17645 else if (glyph->type == STRETCH_GLYPH)
17647 fprintf (stderr,
17648 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17649 glyph - row->glyphs[TEXT_AREA],
17650 'S',
17651 glyph->charpos,
17652 (BUFFERP (glyph->object)
17653 ? 'B'
17654 : (STRINGP (glyph->object)
17655 ? 'S'
17656 : '-')),
17657 glyph->pixel_width,
17659 '.',
17660 glyph->face_id,
17661 glyph->left_box_line_p,
17662 glyph->right_box_line_p);
17664 else if (glyph->type == IMAGE_GLYPH)
17666 fprintf (stderr,
17667 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17668 glyph - row->glyphs[TEXT_AREA],
17669 'I',
17670 glyph->charpos,
17671 (BUFFERP (glyph->object)
17672 ? 'B'
17673 : (STRINGP (glyph->object)
17674 ? 'S'
17675 : '-')),
17676 glyph->pixel_width,
17677 glyph->u.img_id,
17678 '.',
17679 glyph->face_id,
17680 glyph->left_box_line_p,
17681 glyph->right_box_line_p);
17683 else if (glyph->type == COMPOSITE_GLYPH)
17685 fprintf (stderr,
17686 " %5td %4c %6"pI"d %c %3d 0x%05x",
17687 glyph - row->glyphs[TEXT_AREA],
17688 '+',
17689 glyph->charpos,
17690 (BUFFERP (glyph->object)
17691 ? 'B'
17692 : (STRINGP (glyph->object)
17693 ? 'S'
17694 : '-')),
17695 glyph->pixel_width,
17696 glyph->u.cmp.id);
17697 if (glyph->u.cmp.automatic)
17698 fprintf (stderr,
17699 "[%d-%d]",
17700 glyph->slice.cmp.from, glyph->slice.cmp.to);
17701 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17702 glyph->face_id,
17703 glyph->left_box_line_p,
17704 glyph->right_box_line_p);
17709 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17710 GLYPHS 0 means don't show glyph contents.
17711 GLYPHS 1 means show glyphs in short form
17712 GLYPHS > 1 means show glyphs in long form. */
17714 void
17715 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17717 if (glyphs != 1)
17719 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17720 fprintf (stderr, "======================================================================\n");
17722 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17723 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17724 vpos,
17725 MATRIX_ROW_START_CHARPOS (row),
17726 MATRIX_ROW_END_CHARPOS (row),
17727 row->used[TEXT_AREA],
17728 row->contains_overlapping_glyphs_p,
17729 row->enabled_p,
17730 row->truncated_on_left_p,
17731 row->truncated_on_right_p,
17732 row->continued_p,
17733 MATRIX_ROW_CONTINUATION_LINE_P (row),
17734 row->displays_text_p,
17735 row->ends_at_zv_p,
17736 row->fill_line_p,
17737 row->ends_in_middle_of_char_p,
17738 row->starts_in_middle_of_char_p,
17739 row->mouse_face_p,
17740 row->x,
17741 row->y,
17742 row->pixel_width,
17743 row->height,
17744 row->visible_height,
17745 row->ascent,
17746 row->phys_ascent);
17747 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
17748 row->end.overlay_string_index,
17749 row->continuation_lines_width);
17750 fprintf (stderr, "%9"pI"d %5"pI"d\n",
17751 CHARPOS (row->start.string_pos),
17752 CHARPOS (row->end.string_pos));
17753 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
17754 row->end.dpvec_index);
17757 if (glyphs > 1)
17759 int area;
17761 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17763 struct glyph *glyph = row->glyphs[area];
17764 struct glyph *glyph_end = glyph + row->used[area];
17766 /* Glyph for a line end in text. */
17767 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
17768 ++glyph_end;
17770 if (glyph < glyph_end)
17771 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
17773 for (; glyph < glyph_end; ++glyph)
17774 dump_glyph (row, glyph, area);
17777 else if (glyphs == 1)
17779 int area;
17781 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17783 char *s = (char *) alloca (row->used[area] + 1);
17784 int i;
17786 for (i = 0; i < row->used[area]; ++i)
17788 struct glyph *glyph = row->glyphs[area] + i;
17789 if (glyph->type == CHAR_GLYPH
17790 && glyph->u.ch < 0x80
17791 && glyph->u.ch >= ' ')
17792 s[i] = glyph->u.ch;
17793 else
17794 s[i] = '.';
17797 s[i] = '\0';
17798 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
17804 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
17805 Sdump_glyph_matrix, 0, 1, "p",
17806 doc: /* Dump the current matrix of the selected window to stderr.
17807 Shows contents of glyph row structures. With non-nil
17808 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
17809 glyphs in short form, otherwise show glyphs in long form. */)
17810 (Lisp_Object glyphs)
17812 struct window *w = XWINDOW (selected_window);
17813 struct buffer *buffer = XBUFFER (w->buffer);
17815 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
17816 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
17817 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
17818 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
17819 fprintf (stderr, "=============================================\n");
17820 dump_glyph_matrix (w->current_matrix,
17821 NILP (glyphs) ? 0 : XINT (glyphs));
17822 return Qnil;
17826 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
17827 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
17828 (void)
17830 struct frame *f = XFRAME (selected_frame);
17831 dump_glyph_matrix (f->current_matrix, 1);
17832 return Qnil;
17836 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
17837 doc: /* Dump glyph row ROW to stderr.
17838 GLYPH 0 means don't dump glyphs.
17839 GLYPH 1 means dump glyphs in short form.
17840 GLYPH > 1 or omitted means dump glyphs in long form. */)
17841 (Lisp_Object row, Lisp_Object glyphs)
17843 struct glyph_matrix *matrix;
17844 int vpos;
17846 CHECK_NUMBER (row);
17847 matrix = XWINDOW (selected_window)->current_matrix;
17848 vpos = XINT (row);
17849 if (vpos >= 0 && vpos < matrix->nrows)
17850 dump_glyph_row (MATRIX_ROW (matrix, vpos),
17851 vpos,
17852 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17853 return Qnil;
17857 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
17858 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
17859 GLYPH 0 means don't dump glyphs.
17860 GLYPH 1 means dump glyphs in short form.
17861 GLYPH > 1 or omitted means dump glyphs in long form. */)
17862 (Lisp_Object row, Lisp_Object glyphs)
17864 struct frame *sf = SELECTED_FRAME ();
17865 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
17866 int vpos;
17868 CHECK_NUMBER (row);
17869 vpos = XINT (row);
17870 if (vpos >= 0 && vpos < m->nrows)
17871 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
17872 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17873 return Qnil;
17877 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
17878 doc: /* Toggle tracing of redisplay.
17879 With ARG, turn tracing on if and only if ARG is positive. */)
17880 (Lisp_Object arg)
17882 if (NILP (arg))
17883 trace_redisplay_p = !trace_redisplay_p;
17884 else
17886 arg = Fprefix_numeric_value (arg);
17887 trace_redisplay_p = XINT (arg) > 0;
17890 return Qnil;
17894 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
17895 doc: /* Like `format', but print result to stderr.
17896 usage: (trace-to-stderr STRING &rest OBJECTS) */)
17897 (ptrdiff_t nargs, Lisp_Object *args)
17899 Lisp_Object s = Fformat (nargs, args);
17900 fprintf (stderr, "%s", SDATA (s));
17901 return Qnil;
17904 #endif /* GLYPH_DEBUG */
17908 /***********************************************************************
17909 Building Desired Matrix Rows
17910 ***********************************************************************/
17912 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
17913 Used for non-window-redisplay windows, and for windows w/o left fringe. */
17915 static struct glyph_row *
17916 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
17918 struct frame *f = XFRAME (WINDOW_FRAME (w));
17919 struct buffer *buffer = XBUFFER (w->buffer);
17920 struct buffer *old = current_buffer;
17921 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
17922 int arrow_len = SCHARS (overlay_arrow_string);
17923 const unsigned char *arrow_end = arrow_string + arrow_len;
17924 const unsigned char *p;
17925 struct it it;
17926 int multibyte_p;
17927 int n_glyphs_before;
17929 set_buffer_temp (buffer);
17930 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
17931 it.glyph_row->used[TEXT_AREA] = 0;
17932 SET_TEXT_POS (it.position, 0, 0);
17934 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
17935 p = arrow_string;
17936 while (p < arrow_end)
17938 Lisp_Object face, ilisp;
17940 /* Get the next character. */
17941 if (multibyte_p)
17942 it.c = it.char_to_display = string_char_and_length (p, &it.len);
17943 else
17945 it.c = it.char_to_display = *p, it.len = 1;
17946 if (! ASCII_CHAR_P (it.c))
17947 it.char_to_display = BYTE8_TO_CHAR (it.c);
17949 p += it.len;
17951 /* Get its face. */
17952 ilisp = make_number (p - arrow_string);
17953 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
17954 it.face_id = compute_char_face (f, it.char_to_display, face);
17956 /* Compute its width, get its glyphs. */
17957 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
17958 SET_TEXT_POS (it.position, -1, -1);
17959 PRODUCE_GLYPHS (&it);
17961 /* If this character doesn't fit any more in the line, we have
17962 to remove some glyphs. */
17963 if (it.current_x > it.last_visible_x)
17965 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
17966 break;
17970 set_buffer_temp (old);
17971 return it.glyph_row;
17975 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
17976 glyphs are only inserted for terminal frames since we can't really
17977 win with truncation glyphs when partially visible glyphs are
17978 involved. Which glyphs to insert is determined by
17979 produce_special_glyphs. */
17981 static void
17982 insert_left_trunc_glyphs (struct it *it)
17984 struct it truncate_it;
17985 struct glyph *from, *end, *to, *toend;
17987 xassert (!FRAME_WINDOW_P (it->f));
17989 /* Get the truncation glyphs. */
17990 truncate_it = *it;
17991 truncate_it.current_x = 0;
17992 truncate_it.face_id = DEFAULT_FACE_ID;
17993 truncate_it.glyph_row = &scratch_glyph_row;
17994 truncate_it.glyph_row->used[TEXT_AREA] = 0;
17995 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
17996 truncate_it.object = make_number (0);
17997 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
17999 /* Overwrite glyphs from IT with truncation glyphs. */
18000 if (!it->glyph_row->reversed_p)
18002 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18003 end = from + truncate_it.glyph_row->used[TEXT_AREA];
18004 to = it->glyph_row->glyphs[TEXT_AREA];
18005 toend = to + it->glyph_row->used[TEXT_AREA];
18007 while (from < end)
18008 *to++ = *from++;
18010 /* There may be padding glyphs left over. Overwrite them too. */
18011 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18013 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18014 while (from < end)
18015 *to++ = *from++;
18018 if (to > toend)
18019 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18021 else
18023 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18024 that back to front. */
18025 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18026 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18027 toend = it->glyph_row->glyphs[TEXT_AREA];
18028 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18030 while (from >= end && to >= toend)
18031 *to-- = *from--;
18032 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18034 from =
18035 truncate_it.glyph_row->glyphs[TEXT_AREA]
18036 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18037 while (from >= end && to >= toend)
18038 *to-- = *from--;
18040 if (from >= end)
18042 /* Need to free some room before prepending additional
18043 glyphs. */
18044 int move_by = from - end + 1;
18045 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18046 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18048 for ( ; g >= g0; g--)
18049 g[move_by] = *g;
18050 while (from >= end)
18051 *to-- = *from--;
18052 it->glyph_row->used[TEXT_AREA] += move_by;
18057 /* Compute the hash code for ROW. */
18058 unsigned
18059 row_hash (struct glyph_row *row)
18061 int area, k;
18062 unsigned hashval = 0;
18064 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18065 for (k = 0; k < row->used[area]; ++k)
18066 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18067 + row->glyphs[area][k].u.val
18068 + row->glyphs[area][k].face_id
18069 + row->glyphs[area][k].padding_p
18070 + (row->glyphs[area][k].type << 2));
18072 return hashval;
18075 /* Compute the pixel height and width of IT->glyph_row.
18077 Most of the time, ascent and height of a display line will be equal
18078 to the max_ascent and max_height values of the display iterator
18079 structure. This is not the case if
18081 1. We hit ZV without displaying anything. In this case, max_ascent
18082 and max_height will be zero.
18084 2. We have some glyphs that don't contribute to the line height.
18085 (The glyph row flag contributes_to_line_height_p is for future
18086 pixmap extensions).
18088 The first case is easily covered by using default values because in
18089 these cases, the line height does not really matter, except that it
18090 must not be zero. */
18092 static void
18093 compute_line_metrics (struct it *it)
18095 struct glyph_row *row = it->glyph_row;
18097 if (FRAME_WINDOW_P (it->f))
18099 int i, min_y, max_y;
18101 /* The line may consist of one space only, that was added to
18102 place the cursor on it. If so, the row's height hasn't been
18103 computed yet. */
18104 if (row->height == 0)
18106 if (it->max_ascent + it->max_descent == 0)
18107 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18108 row->ascent = it->max_ascent;
18109 row->height = it->max_ascent + it->max_descent;
18110 row->phys_ascent = it->max_phys_ascent;
18111 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18112 row->extra_line_spacing = it->max_extra_line_spacing;
18115 /* Compute the width of this line. */
18116 row->pixel_width = row->x;
18117 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18118 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18120 xassert (row->pixel_width >= 0);
18121 xassert (row->ascent >= 0 && row->height > 0);
18123 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18124 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18126 /* If first line's physical ascent is larger than its logical
18127 ascent, use the physical ascent, and make the row taller.
18128 This makes accented characters fully visible. */
18129 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18130 && row->phys_ascent > row->ascent)
18132 row->height += row->phys_ascent - row->ascent;
18133 row->ascent = row->phys_ascent;
18136 /* Compute how much of the line is visible. */
18137 row->visible_height = row->height;
18139 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18140 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18142 if (row->y < min_y)
18143 row->visible_height -= min_y - row->y;
18144 if (row->y + row->height > max_y)
18145 row->visible_height -= row->y + row->height - max_y;
18147 else
18149 row->pixel_width = row->used[TEXT_AREA];
18150 if (row->continued_p)
18151 row->pixel_width -= it->continuation_pixel_width;
18152 else if (row->truncated_on_right_p)
18153 row->pixel_width -= it->truncation_pixel_width;
18154 row->ascent = row->phys_ascent = 0;
18155 row->height = row->phys_height = row->visible_height = 1;
18156 row->extra_line_spacing = 0;
18159 /* Compute a hash code for this row. */
18160 row->hash = row_hash (row);
18162 it->max_ascent = it->max_descent = 0;
18163 it->max_phys_ascent = it->max_phys_descent = 0;
18167 /* Append one space to the glyph row of iterator IT if doing a
18168 window-based redisplay. The space has the same face as
18169 IT->face_id. Value is non-zero if a space was added.
18171 This function is called to make sure that there is always one glyph
18172 at the end of a glyph row that the cursor can be set on under
18173 window-systems. (If there weren't such a glyph we would not know
18174 how wide and tall a box cursor should be displayed).
18176 At the same time this space let's a nicely handle clearing to the
18177 end of the line if the row ends in italic text. */
18179 static int
18180 append_space_for_newline (struct it *it, int default_face_p)
18182 if (FRAME_WINDOW_P (it->f))
18184 int n = it->glyph_row->used[TEXT_AREA];
18186 if (it->glyph_row->glyphs[TEXT_AREA] + n
18187 < it->glyph_row->glyphs[1 + TEXT_AREA])
18189 /* Save some values that must not be changed.
18190 Must save IT->c and IT->len because otherwise
18191 ITERATOR_AT_END_P wouldn't work anymore after
18192 append_space_for_newline has been called. */
18193 enum display_element_type saved_what = it->what;
18194 int saved_c = it->c, saved_len = it->len;
18195 int saved_char_to_display = it->char_to_display;
18196 int saved_x = it->current_x;
18197 int saved_face_id = it->face_id;
18198 struct text_pos saved_pos;
18199 Lisp_Object saved_object;
18200 struct face *face;
18202 saved_object = it->object;
18203 saved_pos = it->position;
18205 it->what = IT_CHARACTER;
18206 memset (&it->position, 0, sizeof it->position);
18207 it->object = make_number (0);
18208 it->c = it->char_to_display = ' ';
18209 it->len = 1;
18211 /* If the default face was remapped, be sure to use the
18212 remapped face for the appended newline. */
18213 if (default_face_p)
18214 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
18215 else if (it->face_before_selective_p)
18216 it->face_id = it->saved_face_id;
18217 face = FACE_FROM_ID (it->f, it->face_id);
18218 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18220 PRODUCE_GLYPHS (it);
18222 it->override_ascent = -1;
18223 it->constrain_row_ascent_descent_p = 0;
18224 it->current_x = saved_x;
18225 it->object = saved_object;
18226 it->position = saved_pos;
18227 it->what = saved_what;
18228 it->face_id = saved_face_id;
18229 it->len = saved_len;
18230 it->c = saved_c;
18231 it->char_to_display = saved_char_to_display;
18232 return 1;
18236 return 0;
18240 /* Extend the face of the last glyph in the text area of IT->glyph_row
18241 to the end of the display line. Called from display_line. If the
18242 glyph row is empty, add a space glyph to it so that we know the
18243 face to draw. Set the glyph row flag fill_line_p. If the glyph
18244 row is R2L, prepend a stretch glyph to cover the empty space to the
18245 left of the leftmost glyph. */
18247 static void
18248 extend_face_to_end_of_line (struct it *it)
18250 struct face *face, *default_face;
18251 struct frame *f = it->f;
18253 /* If line is already filled, do nothing. Non window-system frames
18254 get a grace of one more ``pixel'' because their characters are
18255 1-``pixel'' wide, so they hit the equality too early. This grace
18256 is needed only for R2L rows that are not continued, to produce
18257 one extra blank where we could display the cursor. */
18258 if (it->current_x >= it->last_visible_x
18259 + (!FRAME_WINDOW_P (f)
18260 && it->glyph_row->reversed_p
18261 && !it->glyph_row->continued_p))
18262 return;
18264 /* The default face, possibly remapped. */
18265 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
18267 /* Face extension extends the background and box of IT->face_id
18268 to the end of the line. If the background equals the background
18269 of the frame, we don't have to do anything. */
18270 if (it->face_before_selective_p)
18271 face = FACE_FROM_ID (f, it->saved_face_id);
18272 else
18273 face = FACE_FROM_ID (f, it->face_id);
18275 if (FRAME_WINDOW_P (f)
18276 && it->glyph_row->displays_text_p
18277 && face->box == FACE_NO_BOX
18278 && face->background == FRAME_BACKGROUND_PIXEL (f)
18279 && !face->stipple
18280 && !it->glyph_row->reversed_p)
18281 return;
18283 /* Set the glyph row flag indicating that the face of the last glyph
18284 in the text area has to be drawn to the end of the text area. */
18285 it->glyph_row->fill_line_p = 1;
18287 /* If current character of IT is not ASCII, make sure we have the
18288 ASCII face. This will be automatically undone the next time
18289 get_next_display_element returns a multibyte character. Note
18290 that the character will always be single byte in unibyte
18291 text. */
18292 if (!ASCII_CHAR_P (it->c))
18294 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18297 if (FRAME_WINDOW_P (f))
18299 /* If the row is empty, add a space with the current face of IT,
18300 so that we know which face to draw. */
18301 if (it->glyph_row->used[TEXT_AREA] == 0)
18303 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18304 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
18305 it->glyph_row->used[TEXT_AREA] = 1;
18307 #ifdef HAVE_WINDOW_SYSTEM
18308 if (it->glyph_row->reversed_p)
18310 /* Prepend a stretch glyph to the row, such that the
18311 rightmost glyph will be drawn flushed all the way to the
18312 right margin of the window. The stretch glyph that will
18313 occupy the empty space, if any, to the left of the
18314 glyphs. */
18315 struct font *font = face->font ? face->font : FRAME_FONT (f);
18316 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18317 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18318 struct glyph *g;
18319 int row_width, stretch_ascent, stretch_width;
18320 struct text_pos saved_pos;
18321 int saved_face_id, saved_avoid_cursor;
18323 for (row_width = 0, g = row_start; g < row_end; g++)
18324 row_width += g->pixel_width;
18325 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18326 if (stretch_width > 0)
18328 stretch_ascent =
18329 (((it->ascent + it->descent)
18330 * FONT_BASE (font)) / FONT_HEIGHT (font));
18331 saved_pos = it->position;
18332 memset (&it->position, 0, sizeof it->position);
18333 saved_avoid_cursor = it->avoid_cursor_p;
18334 it->avoid_cursor_p = 1;
18335 saved_face_id = it->face_id;
18336 /* The last row's stretch glyph should get the default
18337 face, to avoid painting the rest of the window with
18338 the region face, if the region ends at ZV. */
18339 if (it->glyph_row->ends_at_zv_p)
18340 it->face_id = default_face->id;
18341 else
18342 it->face_id = face->id;
18343 append_stretch_glyph (it, make_number (0), stretch_width,
18344 it->ascent + it->descent, stretch_ascent);
18345 it->position = saved_pos;
18346 it->avoid_cursor_p = saved_avoid_cursor;
18347 it->face_id = saved_face_id;
18350 #endif /* HAVE_WINDOW_SYSTEM */
18352 else
18354 /* Save some values that must not be changed. */
18355 int saved_x = it->current_x;
18356 struct text_pos saved_pos;
18357 Lisp_Object saved_object;
18358 enum display_element_type saved_what = it->what;
18359 int saved_face_id = it->face_id;
18361 saved_object = it->object;
18362 saved_pos = it->position;
18364 it->what = IT_CHARACTER;
18365 memset (&it->position, 0, sizeof it->position);
18366 it->object = make_number (0);
18367 it->c = it->char_to_display = ' ';
18368 it->len = 1;
18369 /* The last row's blank glyphs should get the default face, to
18370 avoid painting the rest of the window with the region face,
18371 if the region ends at ZV. */
18372 if (it->glyph_row->ends_at_zv_p)
18373 it->face_id = default_face->id;
18374 else
18375 it->face_id = face->id;
18377 PRODUCE_GLYPHS (it);
18379 while (it->current_x <= it->last_visible_x)
18380 PRODUCE_GLYPHS (it);
18382 /* Don't count these blanks really. It would let us insert a left
18383 truncation glyph below and make us set the cursor on them, maybe. */
18384 it->current_x = saved_x;
18385 it->object = saved_object;
18386 it->position = saved_pos;
18387 it->what = saved_what;
18388 it->face_id = saved_face_id;
18393 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18394 trailing whitespace. */
18396 static int
18397 trailing_whitespace_p (EMACS_INT charpos)
18399 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
18400 int c = 0;
18402 while (bytepos < ZV_BYTE
18403 && (c = FETCH_CHAR (bytepos),
18404 c == ' ' || c == '\t'))
18405 ++bytepos;
18407 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18409 if (bytepos != PT_BYTE)
18410 return 1;
18412 return 0;
18416 /* Highlight trailing whitespace, if any, in ROW. */
18418 static void
18419 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18421 int used = row->used[TEXT_AREA];
18423 if (used)
18425 struct glyph *start = row->glyphs[TEXT_AREA];
18426 struct glyph *glyph = start + used - 1;
18428 if (row->reversed_p)
18430 /* Right-to-left rows need to be processed in the opposite
18431 direction, so swap the edge pointers. */
18432 glyph = start;
18433 start = row->glyphs[TEXT_AREA] + used - 1;
18436 /* Skip over glyphs inserted to display the cursor at the
18437 end of a line, for extending the face of the last glyph
18438 to the end of the line on terminals, and for truncation
18439 and continuation glyphs. */
18440 if (!row->reversed_p)
18442 while (glyph >= start
18443 && glyph->type == CHAR_GLYPH
18444 && INTEGERP (glyph->object))
18445 --glyph;
18447 else
18449 while (glyph <= start
18450 && glyph->type == CHAR_GLYPH
18451 && INTEGERP (glyph->object))
18452 ++glyph;
18455 /* If last glyph is a space or stretch, and it's trailing
18456 whitespace, set the face of all trailing whitespace glyphs in
18457 IT->glyph_row to `trailing-whitespace'. */
18458 if ((row->reversed_p ? glyph <= start : glyph >= start)
18459 && BUFFERP (glyph->object)
18460 && (glyph->type == STRETCH_GLYPH
18461 || (glyph->type == CHAR_GLYPH
18462 && glyph->u.ch == ' '))
18463 && trailing_whitespace_p (glyph->charpos))
18465 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18466 if (face_id < 0)
18467 return;
18469 if (!row->reversed_p)
18471 while (glyph >= start
18472 && BUFFERP (glyph->object)
18473 && (glyph->type == STRETCH_GLYPH
18474 || (glyph->type == CHAR_GLYPH
18475 && glyph->u.ch == ' ')))
18476 (glyph--)->face_id = face_id;
18478 else
18480 while (glyph <= start
18481 && BUFFERP (glyph->object)
18482 && (glyph->type == STRETCH_GLYPH
18483 || (glyph->type == CHAR_GLYPH
18484 && glyph->u.ch == ' ')))
18485 (glyph++)->face_id = face_id;
18492 /* Value is non-zero if glyph row ROW should be
18493 used to hold the cursor. */
18495 static int
18496 cursor_row_p (struct glyph_row *row)
18498 int result = 1;
18500 if (PT == CHARPOS (row->end.pos)
18501 || PT == MATRIX_ROW_END_CHARPOS (row))
18503 /* Suppose the row ends on a string.
18504 Unless the row is continued, that means it ends on a newline
18505 in the string. If it's anything other than a display string
18506 (e.g., a before-string from an overlay), we don't want the
18507 cursor there. (This heuristic seems to give the optimal
18508 behavior for the various types of multi-line strings.)
18509 One exception: if the string has `cursor' property on one of
18510 its characters, we _do_ want the cursor there. */
18511 if (CHARPOS (row->end.string_pos) >= 0)
18513 if (row->continued_p)
18514 result = 1;
18515 else
18517 /* Check for `display' property. */
18518 struct glyph *beg = row->glyphs[TEXT_AREA];
18519 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18520 struct glyph *glyph;
18522 result = 0;
18523 for (glyph = end; glyph >= beg; --glyph)
18524 if (STRINGP (glyph->object))
18526 Lisp_Object prop
18527 = Fget_char_property (make_number (PT),
18528 Qdisplay, Qnil);
18529 result =
18530 (!NILP (prop)
18531 && display_prop_string_p (prop, glyph->object));
18532 /* If there's a `cursor' property on one of the
18533 string's characters, this row is a cursor row,
18534 even though this is not a display string. */
18535 if (!result)
18537 Lisp_Object s = glyph->object;
18539 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
18541 EMACS_INT gpos = glyph->charpos;
18543 if (!NILP (Fget_char_property (make_number (gpos),
18544 Qcursor, s)))
18546 result = 1;
18547 break;
18551 break;
18555 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18557 /* If the row ends in middle of a real character,
18558 and the line is continued, we want the cursor here.
18559 That's because CHARPOS (ROW->end.pos) would equal
18560 PT if PT is before the character. */
18561 if (!row->ends_in_ellipsis_p)
18562 result = row->continued_p;
18563 else
18564 /* If the row ends in an ellipsis, then
18565 CHARPOS (ROW->end.pos) will equal point after the
18566 invisible text. We want that position to be displayed
18567 after the ellipsis. */
18568 result = 0;
18570 /* If the row ends at ZV, display the cursor at the end of that
18571 row instead of at the start of the row below. */
18572 else if (row->ends_at_zv_p)
18573 result = 1;
18574 else
18575 result = 0;
18578 return result;
18583 /* Push the property PROP so that it will be rendered at the current
18584 position in IT. Return 1 if PROP was successfully pushed, 0
18585 otherwise. Called from handle_line_prefix to handle the
18586 `line-prefix' and `wrap-prefix' properties. */
18588 static int
18589 push_prefix_prop (struct it *it, Lisp_Object prop)
18591 struct text_pos pos =
18592 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
18594 xassert (it->method == GET_FROM_BUFFER
18595 || it->method == GET_FROM_DISPLAY_VECTOR
18596 || it->method == GET_FROM_STRING);
18598 /* We need to save the current buffer/string position, so it will be
18599 restored by pop_it, because iterate_out_of_display_property
18600 depends on that being set correctly, but some situations leave
18601 it->position not yet set when this function is called. */
18602 push_it (it, &pos);
18604 if (STRINGP (prop))
18606 if (SCHARS (prop) == 0)
18608 pop_it (it);
18609 return 0;
18612 it->string = prop;
18613 it->string_from_prefix_prop_p = 1;
18614 it->multibyte_p = STRING_MULTIBYTE (it->string);
18615 it->current.overlay_string_index = -1;
18616 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18617 it->end_charpos = it->string_nchars = SCHARS (it->string);
18618 it->method = GET_FROM_STRING;
18619 it->stop_charpos = 0;
18620 it->prev_stop = 0;
18621 it->base_level_stop = 0;
18623 /* Force paragraph direction to be that of the parent
18624 buffer/string. */
18625 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18626 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18627 else
18628 it->paragraph_embedding = L2R;
18630 /* Set up the bidi iterator for this display string. */
18631 if (it->bidi_p)
18633 it->bidi_it.string.lstring = it->string;
18634 it->bidi_it.string.s = NULL;
18635 it->bidi_it.string.schars = it->end_charpos;
18636 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18637 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
18638 it->bidi_it.string.unibyte = !it->multibyte_p;
18639 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18642 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18644 it->method = GET_FROM_STRETCH;
18645 it->object = prop;
18647 #ifdef HAVE_WINDOW_SYSTEM
18648 else if (IMAGEP (prop))
18650 it->what = IT_IMAGE;
18651 it->image_id = lookup_image (it->f, prop);
18652 it->method = GET_FROM_IMAGE;
18654 #endif /* HAVE_WINDOW_SYSTEM */
18655 else
18657 pop_it (it); /* bogus display property, give up */
18658 return 0;
18661 return 1;
18664 /* Return the character-property PROP at the current position in IT. */
18666 static Lisp_Object
18667 get_it_property (struct it *it, Lisp_Object prop)
18669 Lisp_Object position;
18671 if (STRINGP (it->object))
18672 position = make_number (IT_STRING_CHARPOS (*it));
18673 else if (BUFFERP (it->object))
18674 position = make_number (IT_CHARPOS (*it));
18675 else
18676 return Qnil;
18678 return Fget_char_property (position, prop, it->object);
18681 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
18683 static void
18684 handle_line_prefix (struct it *it)
18686 Lisp_Object prefix;
18688 if (it->continuation_lines_width > 0)
18690 prefix = get_it_property (it, Qwrap_prefix);
18691 if (NILP (prefix))
18692 prefix = Vwrap_prefix;
18694 else
18696 prefix = get_it_property (it, Qline_prefix);
18697 if (NILP (prefix))
18698 prefix = Vline_prefix;
18700 if (! NILP (prefix) && push_prefix_prop (it, prefix))
18702 /* If the prefix is wider than the window, and we try to wrap
18703 it, it would acquire its own wrap prefix, and so on till the
18704 iterator stack overflows. So, don't wrap the prefix. */
18705 it->line_wrap = TRUNCATE;
18706 it->avoid_cursor_p = 1;
18712 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
18713 only for R2L lines from display_line and display_string, when they
18714 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
18715 the line/string needs to be continued on the next glyph row. */
18716 static void
18717 unproduce_glyphs (struct it *it, int n)
18719 struct glyph *glyph, *end;
18721 xassert (it->glyph_row);
18722 xassert (it->glyph_row->reversed_p);
18723 xassert (it->area == TEXT_AREA);
18724 xassert (n <= it->glyph_row->used[TEXT_AREA]);
18726 if (n > it->glyph_row->used[TEXT_AREA])
18727 n = it->glyph_row->used[TEXT_AREA];
18728 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
18729 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
18730 for ( ; glyph < end; glyph++)
18731 glyph[-n] = *glyph;
18734 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
18735 and ROW->maxpos. */
18736 static void
18737 find_row_edges (struct it *it, struct glyph_row *row,
18738 EMACS_INT min_pos, EMACS_INT min_bpos,
18739 EMACS_INT max_pos, EMACS_INT max_bpos)
18741 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18742 lines' rows is implemented for bidi-reordered rows. */
18744 /* ROW->minpos is the value of min_pos, the minimal buffer position
18745 we have in ROW, or ROW->start.pos if that is smaller. */
18746 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
18747 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
18748 else
18749 /* We didn't find buffer positions smaller than ROW->start, or
18750 didn't find _any_ valid buffer positions in any of the glyphs,
18751 so we must trust the iterator's computed positions. */
18752 row->minpos = row->start.pos;
18753 if (max_pos <= 0)
18755 max_pos = CHARPOS (it->current.pos);
18756 max_bpos = BYTEPOS (it->current.pos);
18759 /* Here are the various use-cases for ending the row, and the
18760 corresponding values for ROW->maxpos:
18762 Line ends in a newline from buffer eol_pos + 1
18763 Line is continued from buffer max_pos + 1
18764 Line is truncated on right it->current.pos
18765 Line ends in a newline from string max_pos + 1(*)
18766 (*) + 1 only when line ends in a forward scan
18767 Line is continued from string max_pos
18768 Line is continued from display vector max_pos
18769 Line is entirely from a string min_pos == max_pos
18770 Line is entirely from a display vector min_pos == max_pos
18771 Line that ends at ZV ZV
18773 If you discover other use-cases, please add them here as
18774 appropriate. */
18775 if (row->ends_at_zv_p)
18776 row->maxpos = it->current.pos;
18777 else if (row->used[TEXT_AREA])
18779 int seen_this_string = 0;
18780 struct glyph_row *r1 = row - 1;
18782 /* Did we see the same display string on the previous row? */
18783 if (STRINGP (it->object)
18784 /* this is not the first row */
18785 && row > it->w->desired_matrix->rows
18786 /* previous row is not the header line */
18787 && !r1->mode_line_p
18788 /* previous row also ends in a newline from a string */
18789 && r1->ends_in_newline_from_string_p)
18791 struct glyph *start, *end;
18793 /* Search for the last glyph of the previous row that came
18794 from buffer or string. Depending on whether the row is
18795 L2R or R2L, we need to process it front to back or the
18796 other way round. */
18797 if (!r1->reversed_p)
18799 start = r1->glyphs[TEXT_AREA];
18800 end = start + r1->used[TEXT_AREA];
18801 /* Glyphs inserted by redisplay have an integer (zero)
18802 as their object. */
18803 while (end > start
18804 && INTEGERP ((end - 1)->object)
18805 && (end - 1)->charpos <= 0)
18806 --end;
18807 if (end > start)
18809 if (EQ ((end - 1)->object, it->object))
18810 seen_this_string = 1;
18812 else
18813 /* If all the glyphs of the previous row were inserted
18814 by redisplay, it means the previous row was
18815 produced from a single newline, which is only
18816 possible if that newline came from the same string
18817 as the one which produced this ROW. */
18818 seen_this_string = 1;
18820 else
18822 end = r1->glyphs[TEXT_AREA] - 1;
18823 start = end + r1->used[TEXT_AREA];
18824 while (end < start
18825 && INTEGERP ((end + 1)->object)
18826 && (end + 1)->charpos <= 0)
18827 ++end;
18828 if (end < start)
18830 if (EQ ((end + 1)->object, it->object))
18831 seen_this_string = 1;
18833 else
18834 seen_this_string = 1;
18837 /* Take note of each display string that covers a newline only
18838 once, the first time we see it. This is for when a display
18839 string includes more than one newline in it. */
18840 if (row->ends_in_newline_from_string_p && !seen_this_string)
18842 /* If we were scanning the buffer forward when we displayed
18843 the string, we want to account for at least one buffer
18844 position that belongs to this row (position covered by
18845 the display string), so that cursor positioning will
18846 consider this row as a candidate when point is at the end
18847 of the visual line represented by this row. This is not
18848 required when scanning back, because max_pos will already
18849 have a much larger value. */
18850 if (CHARPOS (row->end.pos) > max_pos)
18851 INC_BOTH (max_pos, max_bpos);
18852 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18854 else if (CHARPOS (it->eol_pos) > 0)
18855 SET_TEXT_POS (row->maxpos,
18856 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
18857 else if (row->continued_p)
18859 /* If max_pos is different from IT's current position, it
18860 means IT->method does not belong to the display element
18861 at max_pos. However, it also means that the display
18862 element at max_pos was displayed in its entirety on this
18863 line, which is equivalent to saying that the next line
18864 starts at the next buffer position. */
18865 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
18866 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18867 else
18869 INC_BOTH (max_pos, max_bpos);
18870 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18873 else if (row->truncated_on_right_p)
18874 /* display_line already called reseat_at_next_visible_line_start,
18875 which puts the iterator at the beginning of the next line, in
18876 the logical order. */
18877 row->maxpos = it->current.pos;
18878 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
18879 /* A line that is entirely from a string/image/stretch... */
18880 row->maxpos = row->minpos;
18881 else
18882 abort ();
18884 else
18885 row->maxpos = it->current.pos;
18888 /* Construct the glyph row IT->glyph_row in the desired matrix of
18889 IT->w from text at the current position of IT. See dispextern.h
18890 for an overview of struct it. Value is non-zero if
18891 IT->glyph_row displays text, as opposed to a line displaying ZV
18892 only. */
18894 static int
18895 display_line (struct it *it)
18897 struct glyph_row *row = it->glyph_row;
18898 Lisp_Object overlay_arrow_string;
18899 struct it wrap_it;
18900 void *wrap_data = NULL;
18901 int may_wrap = 0, wrap_x IF_LINT (= 0);
18902 int wrap_row_used = -1;
18903 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
18904 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
18905 int wrap_row_extra_line_spacing IF_LINT (= 0);
18906 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
18907 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
18908 int cvpos;
18909 EMACS_INT min_pos = ZV + 1, max_pos = 0;
18910 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
18912 /* We always start displaying at hpos zero even if hscrolled. */
18913 xassert (it->hpos == 0 && it->current_x == 0);
18915 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
18916 >= it->w->desired_matrix->nrows)
18918 it->w->nrows_scale_factor++;
18919 fonts_changed_p = 1;
18920 return 0;
18923 /* Is IT->w showing the region? */
18924 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
18926 /* Clear the result glyph row and enable it. */
18927 prepare_desired_row (row);
18929 row->y = it->current_y;
18930 row->start = it->start;
18931 row->continuation_lines_width = it->continuation_lines_width;
18932 row->displays_text_p = 1;
18933 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
18934 it->starts_in_middle_of_char_p = 0;
18936 /* Arrange the overlays nicely for our purposes. Usually, we call
18937 display_line on only one line at a time, in which case this
18938 can't really hurt too much, or we call it on lines which appear
18939 one after another in the buffer, in which case all calls to
18940 recenter_overlay_lists but the first will be pretty cheap. */
18941 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
18943 /* Move over display elements that are not visible because we are
18944 hscrolled. This may stop at an x-position < IT->first_visible_x
18945 if the first glyph is partially visible or if we hit a line end. */
18946 if (it->current_x < it->first_visible_x)
18948 this_line_min_pos = row->start.pos;
18949 move_it_in_display_line_to (it, ZV, it->first_visible_x,
18950 MOVE_TO_POS | MOVE_TO_X);
18951 /* Record the smallest positions seen while we moved over
18952 display elements that are not visible. This is needed by
18953 redisplay_internal for optimizing the case where the cursor
18954 stays inside the same line. The rest of this function only
18955 considers positions that are actually displayed, so
18956 RECORD_MAX_MIN_POS will not otherwise record positions that
18957 are hscrolled to the left of the left edge of the window. */
18958 min_pos = CHARPOS (this_line_min_pos);
18959 min_bpos = BYTEPOS (this_line_min_pos);
18961 else
18963 /* We only do this when not calling `move_it_in_display_line_to'
18964 above, because move_it_in_display_line_to calls
18965 handle_line_prefix itself. */
18966 handle_line_prefix (it);
18969 /* Get the initial row height. This is either the height of the
18970 text hscrolled, if there is any, or zero. */
18971 row->ascent = it->max_ascent;
18972 row->height = it->max_ascent + it->max_descent;
18973 row->phys_ascent = it->max_phys_ascent;
18974 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18975 row->extra_line_spacing = it->max_extra_line_spacing;
18977 /* Utility macro to record max and min buffer positions seen until now. */
18978 #define RECORD_MAX_MIN_POS(IT) \
18979 do \
18981 int composition_p = !STRINGP ((IT)->string) \
18982 && ((IT)->what == IT_COMPOSITION); \
18983 EMACS_INT current_pos = \
18984 composition_p ? (IT)->cmp_it.charpos \
18985 : IT_CHARPOS (*(IT)); \
18986 EMACS_INT current_bpos = \
18987 composition_p ? CHAR_TO_BYTE (current_pos) \
18988 : IT_BYTEPOS (*(IT)); \
18989 if (current_pos < min_pos) \
18991 min_pos = current_pos; \
18992 min_bpos = current_bpos; \
18994 if (IT_CHARPOS (*it) > max_pos) \
18996 max_pos = IT_CHARPOS (*it); \
18997 max_bpos = IT_BYTEPOS (*it); \
19000 while (0)
19002 /* Loop generating characters. The loop is left with IT on the next
19003 character to display. */
19004 while (1)
19006 int n_glyphs_before, hpos_before, x_before;
19007 int x, nglyphs;
19008 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19010 /* Retrieve the next thing to display. Value is zero if end of
19011 buffer reached. */
19012 if (!get_next_display_element (it))
19014 /* Maybe add a space at the end of this line that is used to
19015 display the cursor there under X. Set the charpos of the
19016 first glyph of blank lines not corresponding to any text
19017 to -1. */
19018 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19019 row->exact_window_width_line_p = 1;
19020 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19021 || row->used[TEXT_AREA] == 0)
19023 row->glyphs[TEXT_AREA]->charpos = -1;
19024 row->displays_text_p = 0;
19026 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
19027 && (!MINI_WINDOW_P (it->w)
19028 || (minibuf_level && EQ (it->window, minibuf_window))))
19029 row->indicate_empty_line_p = 1;
19032 it->continuation_lines_width = 0;
19033 row->ends_at_zv_p = 1;
19034 /* A row that displays right-to-left text must always have
19035 its last face extended all the way to the end of line,
19036 even if this row ends in ZV, because we still write to
19037 the screen left to right. We also need to extend the
19038 last face if the default face is remapped to some
19039 different face, otherwise the functions that clear
19040 portions of the screen will clear with the default face's
19041 background color. */
19042 if (row->reversed_p
19043 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19044 extend_face_to_end_of_line (it);
19045 break;
19048 /* Now, get the metrics of what we want to display. This also
19049 generates glyphs in `row' (which is IT->glyph_row). */
19050 n_glyphs_before = row->used[TEXT_AREA];
19051 x = it->current_x;
19053 /* Remember the line height so far in case the next element doesn't
19054 fit on the line. */
19055 if (it->line_wrap != TRUNCATE)
19057 ascent = it->max_ascent;
19058 descent = it->max_descent;
19059 phys_ascent = it->max_phys_ascent;
19060 phys_descent = it->max_phys_descent;
19062 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19064 if (IT_DISPLAYING_WHITESPACE (it))
19065 may_wrap = 1;
19066 else if (may_wrap)
19068 SAVE_IT (wrap_it, *it, wrap_data);
19069 wrap_x = x;
19070 wrap_row_used = row->used[TEXT_AREA];
19071 wrap_row_ascent = row->ascent;
19072 wrap_row_height = row->height;
19073 wrap_row_phys_ascent = row->phys_ascent;
19074 wrap_row_phys_height = row->phys_height;
19075 wrap_row_extra_line_spacing = row->extra_line_spacing;
19076 wrap_row_min_pos = min_pos;
19077 wrap_row_min_bpos = min_bpos;
19078 wrap_row_max_pos = max_pos;
19079 wrap_row_max_bpos = max_bpos;
19080 may_wrap = 0;
19085 PRODUCE_GLYPHS (it);
19087 /* If this display element was in marginal areas, continue with
19088 the next one. */
19089 if (it->area != TEXT_AREA)
19091 row->ascent = max (row->ascent, it->max_ascent);
19092 row->height = max (row->height, it->max_ascent + it->max_descent);
19093 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19094 row->phys_height = max (row->phys_height,
19095 it->max_phys_ascent + it->max_phys_descent);
19096 row->extra_line_spacing = max (row->extra_line_spacing,
19097 it->max_extra_line_spacing);
19098 set_iterator_to_next (it, 1);
19099 continue;
19102 /* Does the display element fit on the line? If we truncate
19103 lines, we should draw past the right edge of the window. If
19104 we don't truncate, we want to stop so that we can display the
19105 continuation glyph before the right margin. If lines are
19106 continued, there are two possible strategies for characters
19107 resulting in more than 1 glyph (e.g. tabs): Display as many
19108 glyphs as possible in this line and leave the rest for the
19109 continuation line, or display the whole element in the next
19110 line. Original redisplay did the former, so we do it also. */
19111 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19112 hpos_before = it->hpos;
19113 x_before = x;
19115 if (/* Not a newline. */
19116 nglyphs > 0
19117 /* Glyphs produced fit entirely in the line. */
19118 && it->current_x < it->last_visible_x)
19120 it->hpos += nglyphs;
19121 row->ascent = max (row->ascent, it->max_ascent);
19122 row->height = max (row->height, it->max_ascent + it->max_descent);
19123 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19124 row->phys_height = max (row->phys_height,
19125 it->max_phys_ascent + it->max_phys_descent);
19126 row->extra_line_spacing = max (row->extra_line_spacing,
19127 it->max_extra_line_spacing);
19128 if (it->current_x - it->pixel_width < it->first_visible_x)
19129 row->x = x - it->first_visible_x;
19130 /* Record the maximum and minimum buffer positions seen so
19131 far in glyphs that will be displayed by this row. */
19132 if (it->bidi_p)
19133 RECORD_MAX_MIN_POS (it);
19135 else
19137 int i, new_x;
19138 struct glyph *glyph;
19140 for (i = 0; i < nglyphs; ++i, x = new_x)
19142 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19143 new_x = x + glyph->pixel_width;
19145 if (/* Lines are continued. */
19146 it->line_wrap != TRUNCATE
19147 && (/* Glyph doesn't fit on the line. */
19148 new_x > it->last_visible_x
19149 /* Or it fits exactly on a window system frame. */
19150 || (new_x == it->last_visible_x
19151 && FRAME_WINDOW_P (it->f))))
19153 /* End of a continued line. */
19155 if (it->hpos == 0
19156 || (new_x == it->last_visible_x
19157 && FRAME_WINDOW_P (it->f)))
19159 /* Current glyph is the only one on the line or
19160 fits exactly on the line. We must continue
19161 the line because we can't draw the cursor
19162 after the glyph. */
19163 row->continued_p = 1;
19164 it->current_x = new_x;
19165 it->continuation_lines_width += new_x;
19166 ++it->hpos;
19167 if (i == nglyphs - 1)
19169 /* If line-wrap is on, check if a previous
19170 wrap point was found. */
19171 if (wrap_row_used > 0
19172 /* Even if there is a previous wrap
19173 point, continue the line here as
19174 usual, if (i) the previous character
19175 was a space or tab AND (ii) the
19176 current character is not. */
19177 && (!may_wrap
19178 || IT_DISPLAYING_WHITESPACE (it)))
19179 goto back_to_wrap;
19181 /* Record the maximum and minimum buffer
19182 positions seen so far in glyphs that will be
19183 displayed by this row. */
19184 if (it->bidi_p)
19185 RECORD_MAX_MIN_POS (it);
19186 set_iterator_to_next (it, 1);
19187 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19189 if (!get_next_display_element (it))
19191 row->exact_window_width_line_p = 1;
19192 it->continuation_lines_width = 0;
19193 row->continued_p = 0;
19194 row->ends_at_zv_p = 1;
19196 else if (ITERATOR_AT_END_OF_LINE_P (it))
19198 row->continued_p = 0;
19199 row->exact_window_width_line_p = 1;
19203 else if (it->bidi_p)
19204 RECORD_MAX_MIN_POS (it);
19206 else if (CHAR_GLYPH_PADDING_P (*glyph)
19207 && !FRAME_WINDOW_P (it->f))
19209 /* A padding glyph that doesn't fit on this line.
19210 This means the whole character doesn't fit
19211 on the line. */
19212 if (row->reversed_p)
19213 unproduce_glyphs (it, row->used[TEXT_AREA]
19214 - n_glyphs_before);
19215 row->used[TEXT_AREA] = n_glyphs_before;
19217 /* Fill the rest of the row with continuation
19218 glyphs like in 20.x. */
19219 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19220 < row->glyphs[1 + TEXT_AREA])
19221 produce_special_glyphs (it, IT_CONTINUATION);
19223 row->continued_p = 1;
19224 it->current_x = x_before;
19225 it->continuation_lines_width += x_before;
19227 /* Restore the height to what it was before the
19228 element not fitting on the line. */
19229 it->max_ascent = ascent;
19230 it->max_descent = descent;
19231 it->max_phys_ascent = phys_ascent;
19232 it->max_phys_descent = phys_descent;
19234 else if (wrap_row_used > 0)
19236 back_to_wrap:
19237 if (row->reversed_p)
19238 unproduce_glyphs (it,
19239 row->used[TEXT_AREA] - wrap_row_used);
19240 RESTORE_IT (it, &wrap_it, wrap_data);
19241 it->continuation_lines_width += wrap_x;
19242 row->used[TEXT_AREA] = wrap_row_used;
19243 row->ascent = wrap_row_ascent;
19244 row->height = wrap_row_height;
19245 row->phys_ascent = wrap_row_phys_ascent;
19246 row->phys_height = wrap_row_phys_height;
19247 row->extra_line_spacing = wrap_row_extra_line_spacing;
19248 min_pos = wrap_row_min_pos;
19249 min_bpos = wrap_row_min_bpos;
19250 max_pos = wrap_row_max_pos;
19251 max_bpos = wrap_row_max_bpos;
19252 row->continued_p = 1;
19253 row->ends_at_zv_p = 0;
19254 row->exact_window_width_line_p = 0;
19255 it->continuation_lines_width += x;
19257 /* Make sure that a non-default face is extended
19258 up to the right margin of the window. */
19259 extend_face_to_end_of_line (it);
19261 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19263 /* A TAB that extends past the right edge of the
19264 window. This produces a single glyph on
19265 window system frames. We leave the glyph in
19266 this row and let it fill the row, but don't
19267 consume the TAB. */
19268 it->continuation_lines_width += it->last_visible_x;
19269 row->ends_in_middle_of_char_p = 1;
19270 row->continued_p = 1;
19271 glyph->pixel_width = it->last_visible_x - x;
19272 it->starts_in_middle_of_char_p = 1;
19274 else
19276 /* Something other than a TAB that draws past
19277 the right edge of the window. Restore
19278 positions to values before the element. */
19279 if (row->reversed_p)
19280 unproduce_glyphs (it, row->used[TEXT_AREA]
19281 - (n_glyphs_before + i));
19282 row->used[TEXT_AREA] = n_glyphs_before + i;
19284 /* Display continuation glyphs. */
19285 if (!FRAME_WINDOW_P (it->f))
19286 produce_special_glyphs (it, IT_CONTINUATION);
19287 row->continued_p = 1;
19289 it->current_x = x_before;
19290 it->continuation_lines_width += x;
19291 extend_face_to_end_of_line (it);
19293 if (nglyphs > 1 && i > 0)
19295 row->ends_in_middle_of_char_p = 1;
19296 it->starts_in_middle_of_char_p = 1;
19299 /* Restore the height to what it was before the
19300 element not fitting on the line. */
19301 it->max_ascent = ascent;
19302 it->max_descent = descent;
19303 it->max_phys_ascent = phys_ascent;
19304 it->max_phys_descent = phys_descent;
19307 break;
19309 else if (new_x > it->first_visible_x)
19311 /* Increment number of glyphs actually displayed. */
19312 ++it->hpos;
19314 /* Record the maximum and minimum buffer positions
19315 seen so far in glyphs that will be displayed by
19316 this row. */
19317 if (it->bidi_p)
19318 RECORD_MAX_MIN_POS (it);
19320 if (x < it->first_visible_x)
19321 /* Glyph is partially visible, i.e. row starts at
19322 negative X position. */
19323 row->x = x - it->first_visible_x;
19325 else
19327 /* Glyph is completely off the left margin of the
19328 window. This should not happen because of the
19329 move_it_in_display_line at the start of this
19330 function, unless the text display area of the
19331 window is empty. */
19332 xassert (it->first_visible_x <= it->last_visible_x);
19335 /* Even if this display element produced no glyphs at all,
19336 we want to record its position. */
19337 if (it->bidi_p && nglyphs == 0)
19338 RECORD_MAX_MIN_POS (it);
19340 row->ascent = max (row->ascent, it->max_ascent);
19341 row->height = max (row->height, it->max_ascent + it->max_descent);
19342 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19343 row->phys_height = max (row->phys_height,
19344 it->max_phys_ascent + it->max_phys_descent);
19345 row->extra_line_spacing = max (row->extra_line_spacing,
19346 it->max_extra_line_spacing);
19348 /* End of this display line if row is continued. */
19349 if (row->continued_p || row->ends_at_zv_p)
19350 break;
19353 at_end_of_line:
19354 /* Is this a line end? If yes, we're also done, after making
19355 sure that a non-default face is extended up to the right
19356 margin of the window. */
19357 if (ITERATOR_AT_END_OF_LINE_P (it))
19359 int used_before = row->used[TEXT_AREA];
19361 row->ends_in_newline_from_string_p = STRINGP (it->object);
19363 /* Add a space at the end of the line that is used to
19364 display the cursor there. */
19365 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19366 append_space_for_newline (it, 0);
19368 /* Extend the face to the end of the line. */
19369 extend_face_to_end_of_line (it);
19371 /* Make sure we have the position. */
19372 if (used_before == 0)
19373 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19375 /* Record the position of the newline, for use in
19376 find_row_edges. */
19377 it->eol_pos = it->current.pos;
19379 /* Consume the line end. This skips over invisible lines. */
19380 set_iterator_to_next (it, 1);
19381 it->continuation_lines_width = 0;
19382 break;
19385 /* Proceed with next display element. Note that this skips
19386 over lines invisible because of selective display. */
19387 set_iterator_to_next (it, 1);
19389 /* If we truncate lines, we are done when the last displayed
19390 glyphs reach past the right margin of the window. */
19391 if (it->line_wrap == TRUNCATE
19392 && (FRAME_WINDOW_P (it->f)
19393 ? (it->current_x >= it->last_visible_x)
19394 : (it->current_x > it->last_visible_x)))
19396 /* Maybe add truncation glyphs. */
19397 if (!FRAME_WINDOW_P (it->f))
19399 int i, n;
19401 if (!row->reversed_p)
19403 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19404 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19405 break;
19407 else
19409 for (i = 0; i < row->used[TEXT_AREA]; i++)
19410 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19411 break;
19412 /* Remove any padding glyphs at the front of ROW, to
19413 make room for the truncation glyphs we will be
19414 adding below. The loop below always inserts at
19415 least one truncation glyph, so also remove the
19416 last glyph added to ROW. */
19417 unproduce_glyphs (it, i + 1);
19418 /* Adjust i for the loop below. */
19419 i = row->used[TEXT_AREA] - (i + 1);
19422 for (n = row->used[TEXT_AREA]; i < n; ++i)
19424 row->used[TEXT_AREA] = i;
19425 produce_special_glyphs (it, IT_TRUNCATION);
19428 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19430 /* Don't truncate if we can overflow newline into fringe. */
19431 if (!get_next_display_element (it))
19433 it->continuation_lines_width = 0;
19434 row->ends_at_zv_p = 1;
19435 row->exact_window_width_line_p = 1;
19436 break;
19438 if (ITERATOR_AT_END_OF_LINE_P (it))
19440 row->exact_window_width_line_p = 1;
19441 goto at_end_of_line;
19445 row->truncated_on_right_p = 1;
19446 it->continuation_lines_width = 0;
19447 reseat_at_next_visible_line_start (it, 0);
19448 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19449 it->hpos = hpos_before;
19450 it->current_x = x_before;
19451 break;
19455 if (wrap_data)
19456 bidi_unshelve_cache (wrap_data, 1);
19458 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19459 at the left window margin. */
19460 if (it->first_visible_x
19461 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19463 if (!FRAME_WINDOW_P (it->f))
19464 insert_left_trunc_glyphs (it);
19465 row->truncated_on_left_p = 1;
19468 /* Remember the position at which this line ends.
19470 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19471 cannot be before the call to find_row_edges below, since that is
19472 where these positions are determined. */
19473 row->end = it->current;
19474 if (!it->bidi_p)
19476 row->minpos = row->start.pos;
19477 row->maxpos = row->end.pos;
19479 else
19481 /* ROW->minpos and ROW->maxpos must be the smallest and
19482 `1 + the largest' buffer positions in ROW. But if ROW was
19483 bidi-reordered, these two positions can be anywhere in the
19484 row, so we must determine them now. */
19485 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19488 /* If the start of this line is the overlay arrow-position, then
19489 mark this glyph row as the one containing the overlay arrow.
19490 This is clearly a mess with variable size fonts. It would be
19491 better to let it be displayed like cursors under X. */
19492 if ((row->displays_text_p || !overlay_arrow_seen)
19493 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19494 !NILP (overlay_arrow_string)))
19496 /* Overlay arrow in window redisplay is a fringe bitmap. */
19497 if (STRINGP (overlay_arrow_string))
19499 struct glyph_row *arrow_row
19500 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19501 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19502 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19503 struct glyph *p = row->glyphs[TEXT_AREA];
19504 struct glyph *p2, *end;
19506 /* Copy the arrow glyphs. */
19507 while (glyph < arrow_end)
19508 *p++ = *glyph++;
19510 /* Throw away padding glyphs. */
19511 p2 = p;
19512 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19513 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19514 ++p2;
19515 if (p2 > p)
19517 while (p2 < end)
19518 *p++ = *p2++;
19519 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19522 else
19524 xassert (INTEGERP (overlay_arrow_string));
19525 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19527 overlay_arrow_seen = 1;
19530 /* Highlight trailing whitespace. */
19531 if (!NILP (Vshow_trailing_whitespace))
19532 highlight_trailing_whitespace (it->f, it->glyph_row);
19534 /* Compute pixel dimensions of this line. */
19535 compute_line_metrics (it);
19537 /* Implementation note: No changes in the glyphs of ROW or in their
19538 faces can be done past this point, because compute_line_metrics
19539 computes ROW's hash value and stores it within the glyph_row
19540 structure. */
19542 /* Record whether this row ends inside an ellipsis. */
19543 row->ends_in_ellipsis_p
19544 = (it->method == GET_FROM_DISPLAY_VECTOR
19545 && it->ellipsis_p);
19547 /* Save fringe bitmaps in this row. */
19548 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19549 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19550 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19551 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19553 it->left_user_fringe_bitmap = 0;
19554 it->left_user_fringe_face_id = 0;
19555 it->right_user_fringe_bitmap = 0;
19556 it->right_user_fringe_face_id = 0;
19558 /* Maybe set the cursor. */
19559 cvpos = it->w->cursor.vpos;
19560 if ((cvpos < 0
19561 /* In bidi-reordered rows, keep checking for proper cursor
19562 position even if one has been found already, because buffer
19563 positions in such rows change non-linearly with ROW->VPOS,
19564 when a line is continued. One exception: when we are at ZV,
19565 display cursor on the first suitable glyph row, since all
19566 the empty rows after that also have their position set to ZV. */
19567 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19568 lines' rows is implemented for bidi-reordered rows. */
19569 || (it->bidi_p
19570 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19571 && PT >= MATRIX_ROW_START_CHARPOS (row)
19572 && PT <= MATRIX_ROW_END_CHARPOS (row)
19573 && cursor_row_p (row))
19574 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19576 /* Prepare for the next line. This line starts horizontally at (X
19577 HPOS) = (0 0). Vertical positions are incremented. As a
19578 convenience for the caller, IT->glyph_row is set to the next
19579 row to be used. */
19580 it->current_x = it->hpos = 0;
19581 it->current_y += row->height;
19582 SET_TEXT_POS (it->eol_pos, 0, 0);
19583 ++it->vpos;
19584 ++it->glyph_row;
19585 /* The next row should by default use the same value of the
19586 reversed_p flag as this one. set_iterator_to_next decides when
19587 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
19588 the flag accordingly. */
19589 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
19590 it->glyph_row->reversed_p = row->reversed_p;
19591 it->start = row->end;
19592 return row->displays_text_p;
19594 #undef RECORD_MAX_MIN_POS
19597 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
19598 Scurrent_bidi_paragraph_direction, 0, 1, 0,
19599 doc: /* Return paragraph direction at point in BUFFER.
19600 Value is either `left-to-right' or `right-to-left'.
19601 If BUFFER is omitted or nil, it defaults to the current buffer.
19603 Paragraph direction determines how the text in the paragraph is displayed.
19604 In left-to-right paragraphs, text begins at the left margin of the window
19605 and the reading direction is generally left to right. In right-to-left
19606 paragraphs, text begins at the right margin and is read from right to left.
19608 See also `bidi-paragraph-direction'. */)
19609 (Lisp_Object buffer)
19611 struct buffer *buf = current_buffer;
19612 struct buffer *old = buf;
19614 if (! NILP (buffer))
19616 CHECK_BUFFER (buffer);
19617 buf = XBUFFER (buffer);
19620 if (NILP (BVAR (buf, bidi_display_reordering))
19621 || NILP (BVAR (buf, enable_multibyte_characters))
19622 /* When we are loading loadup.el, the character property tables
19623 needed for bidi iteration are not yet available. */
19624 || !NILP (Vpurify_flag))
19625 return Qleft_to_right;
19626 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
19627 return BVAR (buf, bidi_paragraph_direction);
19628 else
19630 /* Determine the direction from buffer text. We could try to
19631 use current_matrix if it is up to date, but this seems fast
19632 enough as it is. */
19633 struct bidi_it itb;
19634 EMACS_INT pos = BUF_PT (buf);
19635 EMACS_INT bytepos = BUF_PT_BYTE (buf);
19636 int c;
19637 void *itb_data = bidi_shelve_cache ();
19639 set_buffer_temp (buf);
19640 /* bidi_paragraph_init finds the base direction of the paragraph
19641 by searching forward from paragraph start. We need the base
19642 direction of the current or _previous_ paragraph, so we need
19643 to make sure we are within that paragraph. To that end, find
19644 the previous non-empty line. */
19645 if (pos >= ZV && pos > BEGV)
19647 pos--;
19648 bytepos = CHAR_TO_BYTE (pos);
19650 if (fast_looking_at (build_string ("[\f\t ]*\n"),
19651 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
19653 while ((c = FETCH_BYTE (bytepos)) == '\n'
19654 || c == ' ' || c == '\t' || c == '\f')
19656 if (bytepos <= BEGV_BYTE)
19657 break;
19658 bytepos--;
19659 pos--;
19661 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
19662 bytepos--;
19664 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
19665 itb.paragraph_dir = NEUTRAL_DIR;
19666 itb.string.s = NULL;
19667 itb.string.lstring = Qnil;
19668 itb.string.bufpos = 0;
19669 itb.string.unibyte = 0;
19670 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
19671 bidi_unshelve_cache (itb_data, 0);
19672 set_buffer_temp (old);
19673 switch (itb.paragraph_dir)
19675 case L2R:
19676 return Qleft_to_right;
19677 break;
19678 case R2L:
19679 return Qright_to_left;
19680 break;
19681 default:
19682 abort ();
19689 /***********************************************************************
19690 Menu Bar
19691 ***********************************************************************/
19693 /* Redisplay the menu bar in the frame for window W.
19695 The menu bar of X frames that don't have X toolkit support is
19696 displayed in a special window W->frame->menu_bar_window.
19698 The menu bar of terminal frames is treated specially as far as
19699 glyph matrices are concerned. Menu bar lines are not part of
19700 windows, so the update is done directly on the frame matrix rows
19701 for the menu bar. */
19703 static void
19704 display_menu_bar (struct window *w)
19706 struct frame *f = XFRAME (WINDOW_FRAME (w));
19707 struct it it;
19708 Lisp_Object items;
19709 int i;
19711 /* Don't do all this for graphical frames. */
19712 #ifdef HAVE_NTGUI
19713 if (FRAME_W32_P (f))
19714 return;
19715 #endif
19716 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
19717 if (FRAME_X_P (f))
19718 return;
19719 #endif
19721 #ifdef HAVE_NS
19722 if (FRAME_NS_P (f))
19723 return;
19724 #endif /* HAVE_NS */
19726 #ifdef USE_X_TOOLKIT
19727 xassert (!FRAME_WINDOW_P (f));
19728 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
19729 it.first_visible_x = 0;
19730 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19731 #else /* not USE_X_TOOLKIT */
19732 if (FRAME_WINDOW_P (f))
19734 /* Menu bar lines are displayed in the desired matrix of the
19735 dummy window menu_bar_window. */
19736 struct window *menu_w;
19737 xassert (WINDOWP (f->menu_bar_window));
19738 menu_w = XWINDOW (f->menu_bar_window);
19739 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
19740 MENU_FACE_ID);
19741 it.first_visible_x = 0;
19742 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19744 else
19746 /* This is a TTY frame, i.e. character hpos/vpos are used as
19747 pixel x/y. */
19748 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
19749 MENU_FACE_ID);
19750 it.first_visible_x = 0;
19751 it.last_visible_x = FRAME_COLS (f);
19753 #endif /* not USE_X_TOOLKIT */
19755 /* FIXME: This should be controlled by a user option. See the
19756 comments in redisplay_tool_bar and display_mode_line about
19757 this. */
19758 it.paragraph_embedding = L2R;
19760 if (! mode_line_inverse_video)
19761 /* Force the menu-bar to be displayed in the default face. */
19762 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19764 /* Clear all rows of the menu bar. */
19765 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
19767 struct glyph_row *row = it.glyph_row + i;
19768 clear_glyph_row (row);
19769 row->enabled_p = 1;
19770 row->full_width_p = 1;
19773 /* Display all items of the menu bar. */
19774 items = FRAME_MENU_BAR_ITEMS (it.f);
19775 for (i = 0; i < ASIZE (items); i += 4)
19777 Lisp_Object string;
19779 /* Stop at nil string. */
19780 string = AREF (items, i + 1);
19781 if (NILP (string))
19782 break;
19784 /* Remember where item was displayed. */
19785 ASET (items, i + 3, make_number (it.hpos));
19787 /* Display the item, pad with one space. */
19788 if (it.current_x < it.last_visible_x)
19789 display_string (NULL, string, Qnil, 0, 0, &it,
19790 SCHARS (string) + 1, 0, 0, -1);
19793 /* Fill out the line with spaces. */
19794 if (it.current_x < it.last_visible_x)
19795 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
19797 /* Compute the total height of the lines. */
19798 compute_line_metrics (&it);
19803 /***********************************************************************
19804 Mode Line
19805 ***********************************************************************/
19807 /* Redisplay mode lines in the window tree whose root is WINDOW. If
19808 FORCE is non-zero, redisplay mode lines unconditionally.
19809 Otherwise, redisplay only mode lines that are garbaged. Value is
19810 the number of windows whose mode lines were redisplayed. */
19812 static int
19813 redisplay_mode_lines (Lisp_Object window, int force)
19815 int nwindows = 0;
19817 while (!NILP (window))
19819 struct window *w = XWINDOW (window);
19821 if (WINDOWP (w->hchild))
19822 nwindows += redisplay_mode_lines (w->hchild, force);
19823 else if (WINDOWP (w->vchild))
19824 nwindows += redisplay_mode_lines (w->vchild, force);
19825 else if (force
19826 || FRAME_GARBAGED_P (XFRAME (w->frame))
19827 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
19829 struct text_pos lpoint;
19830 struct buffer *old = current_buffer;
19832 /* Set the window's buffer for the mode line display. */
19833 SET_TEXT_POS (lpoint, PT, PT_BYTE);
19834 set_buffer_internal_1 (XBUFFER (w->buffer));
19836 /* Point refers normally to the selected window. For any
19837 other window, set up appropriate value. */
19838 if (!EQ (window, selected_window))
19840 struct text_pos pt;
19842 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
19843 if (CHARPOS (pt) < BEGV)
19844 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
19845 else if (CHARPOS (pt) > (ZV - 1))
19846 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
19847 else
19848 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
19851 /* Display mode lines. */
19852 clear_glyph_matrix (w->desired_matrix);
19853 if (display_mode_lines (w))
19855 ++nwindows;
19856 w->must_be_updated_p = 1;
19859 /* Restore old settings. */
19860 set_buffer_internal_1 (old);
19861 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
19864 window = w->next;
19867 return nwindows;
19871 /* Display the mode and/or header line of window W. Value is the
19872 sum number of mode lines and header lines displayed. */
19874 static int
19875 display_mode_lines (struct window *w)
19877 Lisp_Object old_selected_window, old_selected_frame;
19878 int n = 0;
19880 old_selected_frame = selected_frame;
19881 selected_frame = w->frame;
19882 old_selected_window = selected_window;
19883 XSETWINDOW (selected_window, w);
19885 /* These will be set while the mode line specs are processed. */
19886 line_number_displayed = 0;
19887 w->column_number_displayed = Qnil;
19889 if (WINDOW_WANTS_MODELINE_P (w))
19891 struct window *sel_w = XWINDOW (old_selected_window);
19893 /* Select mode line face based on the real selected window. */
19894 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
19895 BVAR (current_buffer, mode_line_format));
19896 ++n;
19899 if (WINDOW_WANTS_HEADER_LINE_P (w))
19901 display_mode_line (w, HEADER_LINE_FACE_ID,
19902 BVAR (current_buffer, header_line_format));
19903 ++n;
19906 selected_frame = old_selected_frame;
19907 selected_window = old_selected_window;
19908 return n;
19912 /* Display mode or header line of window W. FACE_ID specifies which
19913 line to display; it is either MODE_LINE_FACE_ID or
19914 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
19915 display. Value is the pixel height of the mode/header line
19916 displayed. */
19918 static int
19919 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
19921 struct it it;
19922 struct face *face;
19923 int count = SPECPDL_INDEX ();
19925 init_iterator (&it, w, -1, -1, NULL, face_id);
19926 /* Don't extend on a previously drawn mode-line.
19927 This may happen if called from pos_visible_p. */
19928 it.glyph_row->enabled_p = 0;
19929 prepare_desired_row (it.glyph_row);
19931 it.glyph_row->mode_line_p = 1;
19933 if (! mode_line_inverse_video)
19934 /* Force the mode-line to be displayed in the default face. */
19935 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19937 /* FIXME: This should be controlled by a user option. But
19938 supporting such an option is not trivial, since the mode line is
19939 made up of many separate strings. */
19940 it.paragraph_embedding = L2R;
19942 record_unwind_protect (unwind_format_mode_line,
19943 format_mode_line_unwind_data (NULL, Qnil, 0));
19945 mode_line_target = MODE_LINE_DISPLAY;
19947 /* Temporarily make frame's keyboard the current kboard so that
19948 kboard-local variables in the mode_line_format will get the right
19949 values. */
19950 push_kboard (FRAME_KBOARD (it.f));
19951 record_unwind_save_match_data ();
19952 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19953 pop_kboard ();
19955 unbind_to (count, Qnil);
19957 /* Fill up with spaces. */
19958 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
19960 compute_line_metrics (&it);
19961 it.glyph_row->full_width_p = 1;
19962 it.glyph_row->continued_p = 0;
19963 it.glyph_row->truncated_on_left_p = 0;
19964 it.glyph_row->truncated_on_right_p = 0;
19966 /* Make a 3D mode-line have a shadow at its right end. */
19967 face = FACE_FROM_ID (it.f, face_id);
19968 extend_face_to_end_of_line (&it);
19969 if (face->box != FACE_NO_BOX)
19971 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
19972 + it.glyph_row->used[TEXT_AREA] - 1);
19973 last->right_box_line_p = 1;
19976 return it.glyph_row->height;
19979 /* Move element ELT in LIST to the front of LIST.
19980 Return the updated list. */
19982 static Lisp_Object
19983 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
19985 register Lisp_Object tail, prev;
19986 register Lisp_Object tem;
19988 tail = list;
19989 prev = Qnil;
19990 while (CONSP (tail))
19992 tem = XCAR (tail);
19994 if (EQ (elt, tem))
19996 /* Splice out the link TAIL. */
19997 if (NILP (prev))
19998 list = XCDR (tail);
19999 else
20000 Fsetcdr (prev, XCDR (tail));
20002 /* Now make it the first. */
20003 Fsetcdr (tail, list);
20004 return tail;
20006 else
20007 prev = tail;
20008 tail = XCDR (tail);
20009 QUIT;
20012 /* Not found--return unchanged LIST. */
20013 return list;
20016 /* Contribute ELT to the mode line for window IT->w. How it
20017 translates into text depends on its data type.
20019 IT describes the display environment in which we display, as usual.
20021 DEPTH is the depth in recursion. It is used to prevent
20022 infinite recursion here.
20024 FIELD_WIDTH is the number of characters the display of ELT should
20025 occupy in the mode line, and PRECISION is the maximum number of
20026 characters to display from ELT's representation. See
20027 display_string for details.
20029 Returns the hpos of the end of the text generated by ELT.
20031 PROPS is a property list to add to any string we encounter.
20033 If RISKY is nonzero, remove (disregard) any properties in any string
20034 we encounter, and ignore :eval and :propertize.
20036 The global variable `mode_line_target' determines whether the
20037 output is passed to `store_mode_line_noprop',
20038 `store_mode_line_string', or `display_string'. */
20040 static int
20041 display_mode_element (struct it *it, int depth, int field_width, int precision,
20042 Lisp_Object elt, Lisp_Object props, int risky)
20044 int n = 0, field, prec;
20045 int literal = 0;
20047 tail_recurse:
20048 if (depth > 100)
20049 elt = build_string ("*too-deep*");
20051 depth++;
20053 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
20055 case Lisp_String:
20057 /* A string: output it and check for %-constructs within it. */
20058 unsigned char c;
20059 EMACS_INT offset = 0;
20061 if (SCHARS (elt) > 0
20062 && (!NILP (props) || risky))
20064 Lisp_Object oprops, aelt;
20065 oprops = Ftext_properties_at (make_number (0), elt);
20067 /* If the starting string's properties are not what
20068 we want, translate the string. Also, if the string
20069 is risky, do that anyway. */
20071 if (NILP (Fequal (props, oprops)) || risky)
20073 /* If the starting string has properties,
20074 merge the specified ones onto the existing ones. */
20075 if (! NILP (oprops) && !risky)
20077 Lisp_Object tem;
20079 oprops = Fcopy_sequence (oprops);
20080 tem = props;
20081 while (CONSP (tem))
20083 oprops = Fplist_put (oprops, XCAR (tem),
20084 XCAR (XCDR (tem)));
20085 tem = XCDR (XCDR (tem));
20087 props = oprops;
20090 aelt = Fassoc (elt, mode_line_proptrans_alist);
20091 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
20093 /* AELT is what we want. Move it to the front
20094 without consing. */
20095 elt = XCAR (aelt);
20096 mode_line_proptrans_alist
20097 = move_elt_to_front (aelt, mode_line_proptrans_alist);
20099 else
20101 Lisp_Object tem;
20103 /* If AELT has the wrong props, it is useless.
20104 so get rid of it. */
20105 if (! NILP (aelt))
20106 mode_line_proptrans_alist
20107 = Fdelq (aelt, mode_line_proptrans_alist);
20109 elt = Fcopy_sequence (elt);
20110 Fset_text_properties (make_number (0), Flength (elt),
20111 props, elt);
20112 /* Add this item to mode_line_proptrans_alist. */
20113 mode_line_proptrans_alist
20114 = Fcons (Fcons (elt, props),
20115 mode_line_proptrans_alist);
20116 /* Truncate mode_line_proptrans_alist
20117 to at most 50 elements. */
20118 tem = Fnthcdr (make_number (50),
20119 mode_line_proptrans_alist);
20120 if (! NILP (tem))
20121 XSETCDR (tem, Qnil);
20126 offset = 0;
20128 if (literal)
20130 prec = precision - n;
20131 switch (mode_line_target)
20133 case MODE_LINE_NOPROP:
20134 case MODE_LINE_TITLE:
20135 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
20136 break;
20137 case MODE_LINE_STRING:
20138 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
20139 break;
20140 case MODE_LINE_DISPLAY:
20141 n += display_string (NULL, elt, Qnil, 0, 0, it,
20142 0, prec, 0, STRING_MULTIBYTE (elt));
20143 break;
20146 break;
20149 /* Handle the non-literal case. */
20151 while ((precision <= 0 || n < precision)
20152 && SREF (elt, offset) != 0
20153 && (mode_line_target != MODE_LINE_DISPLAY
20154 || it->current_x < it->last_visible_x))
20156 EMACS_INT last_offset = offset;
20158 /* Advance to end of string or next format specifier. */
20159 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
20162 if (offset - 1 != last_offset)
20164 EMACS_INT nchars, nbytes;
20166 /* Output to end of string or up to '%'. Field width
20167 is length of string. Don't output more than
20168 PRECISION allows us. */
20169 offset--;
20171 prec = c_string_width (SDATA (elt) + last_offset,
20172 offset - last_offset, precision - n,
20173 &nchars, &nbytes);
20175 switch (mode_line_target)
20177 case MODE_LINE_NOPROP:
20178 case MODE_LINE_TITLE:
20179 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
20180 break;
20181 case MODE_LINE_STRING:
20183 EMACS_INT bytepos = last_offset;
20184 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
20185 EMACS_INT endpos = (precision <= 0
20186 ? string_byte_to_char (elt, offset)
20187 : charpos + nchars);
20189 n += store_mode_line_string (NULL,
20190 Fsubstring (elt, make_number (charpos),
20191 make_number (endpos)),
20192 0, 0, 0, Qnil);
20194 break;
20195 case MODE_LINE_DISPLAY:
20197 EMACS_INT bytepos = last_offset;
20198 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
20200 if (precision <= 0)
20201 nchars = string_byte_to_char (elt, offset) - charpos;
20202 n += display_string (NULL, elt, Qnil, 0, charpos,
20203 it, 0, nchars, 0,
20204 STRING_MULTIBYTE (elt));
20206 break;
20209 else /* c == '%' */
20211 EMACS_INT percent_position = offset;
20213 /* Get the specified minimum width. Zero means
20214 don't pad. */
20215 field = 0;
20216 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
20217 field = field * 10 + c - '0';
20219 /* Don't pad beyond the total padding allowed. */
20220 if (field_width - n > 0 && field > field_width - n)
20221 field = field_width - n;
20223 /* Note that either PRECISION <= 0 or N < PRECISION. */
20224 prec = precision - n;
20226 if (c == 'M')
20227 n += display_mode_element (it, depth, field, prec,
20228 Vglobal_mode_string, props,
20229 risky);
20230 else if (c != 0)
20232 int multibyte;
20233 EMACS_INT bytepos, charpos;
20234 const char *spec;
20235 Lisp_Object string;
20237 bytepos = percent_position;
20238 charpos = (STRING_MULTIBYTE (elt)
20239 ? string_byte_to_char (elt, bytepos)
20240 : bytepos);
20241 spec = decode_mode_spec (it->w, c, field, &string);
20242 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
20244 switch (mode_line_target)
20246 case MODE_LINE_NOPROP:
20247 case MODE_LINE_TITLE:
20248 n += store_mode_line_noprop (spec, field, prec);
20249 break;
20250 case MODE_LINE_STRING:
20252 Lisp_Object tem = build_string (spec);
20253 props = Ftext_properties_at (make_number (charpos), elt);
20254 /* Should only keep face property in props */
20255 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
20257 break;
20258 case MODE_LINE_DISPLAY:
20260 int nglyphs_before, nwritten;
20262 nglyphs_before = it->glyph_row->used[TEXT_AREA];
20263 nwritten = display_string (spec, string, elt,
20264 charpos, 0, it,
20265 field, prec, 0,
20266 multibyte);
20268 /* Assign to the glyphs written above the
20269 string where the `%x' came from, position
20270 of the `%'. */
20271 if (nwritten > 0)
20273 struct glyph *glyph
20274 = (it->glyph_row->glyphs[TEXT_AREA]
20275 + nglyphs_before);
20276 int i;
20278 for (i = 0; i < nwritten; ++i)
20280 glyph[i].object = elt;
20281 glyph[i].charpos = charpos;
20284 n += nwritten;
20287 break;
20290 else /* c == 0 */
20291 break;
20295 break;
20297 case Lisp_Symbol:
20298 /* A symbol: process the value of the symbol recursively
20299 as if it appeared here directly. Avoid error if symbol void.
20300 Special case: if value of symbol is a string, output the string
20301 literally. */
20303 register Lisp_Object tem;
20305 /* If the variable is not marked as risky to set
20306 then its contents are risky to use. */
20307 if (NILP (Fget (elt, Qrisky_local_variable)))
20308 risky = 1;
20310 tem = Fboundp (elt);
20311 if (!NILP (tem))
20313 tem = Fsymbol_value (elt);
20314 /* If value is a string, output that string literally:
20315 don't check for % within it. */
20316 if (STRINGP (tem))
20317 literal = 1;
20319 if (!EQ (tem, elt))
20321 /* Give up right away for nil or t. */
20322 elt = tem;
20323 goto tail_recurse;
20327 break;
20329 case Lisp_Cons:
20331 register Lisp_Object car, tem;
20333 /* A cons cell: five distinct cases.
20334 If first element is :eval or :propertize, do something special.
20335 If first element is a string or a cons, process all the elements
20336 and effectively concatenate them.
20337 If first element is a negative number, truncate displaying cdr to
20338 at most that many characters. If positive, pad (with spaces)
20339 to at least that many characters.
20340 If first element is a symbol, process the cadr or caddr recursively
20341 according to whether the symbol's value is non-nil or nil. */
20342 car = XCAR (elt);
20343 if (EQ (car, QCeval))
20345 /* An element of the form (:eval FORM) means evaluate FORM
20346 and use the result as mode line elements. */
20348 if (risky)
20349 break;
20351 if (CONSP (XCDR (elt)))
20353 Lisp_Object spec;
20354 spec = safe_eval (XCAR (XCDR (elt)));
20355 n += display_mode_element (it, depth, field_width - n,
20356 precision - n, spec, props,
20357 risky);
20360 else if (EQ (car, QCpropertize))
20362 /* An element of the form (:propertize ELT PROPS...)
20363 means display ELT but applying properties PROPS. */
20365 if (risky)
20366 break;
20368 if (CONSP (XCDR (elt)))
20369 n += display_mode_element (it, depth, field_width - n,
20370 precision - n, XCAR (XCDR (elt)),
20371 XCDR (XCDR (elt)), risky);
20373 else if (SYMBOLP (car))
20375 tem = Fboundp (car);
20376 elt = XCDR (elt);
20377 if (!CONSP (elt))
20378 goto invalid;
20379 /* elt is now the cdr, and we know it is a cons cell.
20380 Use its car if CAR has a non-nil value. */
20381 if (!NILP (tem))
20383 tem = Fsymbol_value (car);
20384 if (!NILP (tem))
20386 elt = XCAR (elt);
20387 goto tail_recurse;
20390 /* Symbol's value is nil (or symbol is unbound)
20391 Get the cddr of the original list
20392 and if possible find the caddr and use that. */
20393 elt = XCDR (elt);
20394 if (NILP (elt))
20395 break;
20396 else if (!CONSP (elt))
20397 goto invalid;
20398 elt = XCAR (elt);
20399 goto tail_recurse;
20401 else if (INTEGERP (car))
20403 register int lim = XINT (car);
20404 elt = XCDR (elt);
20405 if (lim < 0)
20407 /* Negative int means reduce maximum width. */
20408 if (precision <= 0)
20409 precision = -lim;
20410 else
20411 precision = min (precision, -lim);
20413 else if (lim > 0)
20415 /* Padding specified. Don't let it be more than
20416 current maximum. */
20417 if (precision > 0)
20418 lim = min (precision, lim);
20420 /* If that's more padding than already wanted, queue it.
20421 But don't reduce padding already specified even if
20422 that is beyond the current truncation point. */
20423 field_width = max (lim, field_width);
20425 goto tail_recurse;
20427 else if (STRINGP (car) || CONSP (car))
20429 Lisp_Object halftail = elt;
20430 int len = 0;
20432 while (CONSP (elt)
20433 && (precision <= 0 || n < precision))
20435 n += display_mode_element (it, depth,
20436 /* Do padding only after the last
20437 element in the list. */
20438 (! CONSP (XCDR (elt))
20439 ? field_width - n
20440 : 0),
20441 precision - n, XCAR (elt),
20442 props, risky);
20443 elt = XCDR (elt);
20444 len++;
20445 if ((len & 1) == 0)
20446 halftail = XCDR (halftail);
20447 /* Check for cycle. */
20448 if (EQ (halftail, elt))
20449 break;
20453 break;
20455 default:
20456 invalid:
20457 elt = build_string ("*invalid*");
20458 goto tail_recurse;
20461 /* Pad to FIELD_WIDTH. */
20462 if (field_width > 0 && n < field_width)
20464 switch (mode_line_target)
20466 case MODE_LINE_NOPROP:
20467 case MODE_LINE_TITLE:
20468 n += store_mode_line_noprop ("", field_width - n, 0);
20469 break;
20470 case MODE_LINE_STRING:
20471 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20472 break;
20473 case MODE_LINE_DISPLAY:
20474 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20475 0, 0, 0);
20476 break;
20480 return n;
20483 /* Store a mode-line string element in mode_line_string_list.
20485 If STRING is non-null, display that C string. Otherwise, the Lisp
20486 string LISP_STRING is displayed.
20488 FIELD_WIDTH is the minimum number of output glyphs to produce.
20489 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20490 with spaces. FIELD_WIDTH <= 0 means don't pad.
20492 PRECISION is the maximum number of characters to output from
20493 STRING. PRECISION <= 0 means don't truncate the string.
20495 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20496 properties to the string.
20498 PROPS are the properties to add to the string.
20499 The mode_line_string_face face property is always added to the string.
20502 static int
20503 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20504 int field_width, int precision, Lisp_Object props)
20506 EMACS_INT len;
20507 int n = 0;
20509 if (string != NULL)
20511 len = strlen (string);
20512 if (precision > 0 && len > precision)
20513 len = precision;
20514 lisp_string = make_string (string, len);
20515 if (NILP (props))
20516 props = mode_line_string_face_prop;
20517 else if (!NILP (mode_line_string_face))
20519 Lisp_Object face = Fplist_get (props, Qface);
20520 props = Fcopy_sequence (props);
20521 if (NILP (face))
20522 face = mode_line_string_face;
20523 else
20524 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20525 props = Fplist_put (props, Qface, face);
20527 Fadd_text_properties (make_number (0), make_number (len),
20528 props, lisp_string);
20530 else
20532 len = XFASTINT (Flength (lisp_string));
20533 if (precision > 0 && len > precision)
20535 len = precision;
20536 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20537 precision = -1;
20539 if (!NILP (mode_line_string_face))
20541 Lisp_Object face;
20542 if (NILP (props))
20543 props = Ftext_properties_at (make_number (0), lisp_string);
20544 face = Fplist_get (props, Qface);
20545 if (NILP (face))
20546 face = mode_line_string_face;
20547 else
20548 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20549 props = Fcons (Qface, Fcons (face, Qnil));
20550 if (copy_string)
20551 lisp_string = Fcopy_sequence (lisp_string);
20553 if (!NILP (props))
20554 Fadd_text_properties (make_number (0), make_number (len),
20555 props, lisp_string);
20558 if (len > 0)
20560 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20561 n += len;
20564 if (field_width > len)
20566 field_width -= len;
20567 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
20568 if (!NILP (props))
20569 Fadd_text_properties (make_number (0), make_number (field_width),
20570 props, lisp_string);
20571 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20572 n += field_width;
20575 return n;
20579 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
20580 1, 4, 0,
20581 doc: /* Format a string out of a mode line format specification.
20582 First arg FORMAT specifies the mode line format (see `mode-line-format'
20583 for details) to use.
20585 By default, the format is evaluated for the currently selected window.
20587 Optional second arg FACE specifies the face property to put on all
20588 characters for which no face is specified. The value nil means the
20589 default face. The value t means whatever face the window's mode line
20590 currently uses (either `mode-line' or `mode-line-inactive',
20591 depending on whether the window is the selected window or not).
20592 An integer value means the value string has no text
20593 properties.
20595 Optional third and fourth args WINDOW and BUFFER specify the window
20596 and buffer to use as the context for the formatting (defaults
20597 are the selected window and the WINDOW's buffer). */)
20598 (Lisp_Object format, Lisp_Object face,
20599 Lisp_Object window, Lisp_Object buffer)
20601 struct it it;
20602 int len;
20603 struct window *w;
20604 struct buffer *old_buffer = NULL;
20605 int face_id;
20606 int no_props = INTEGERP (face);
20607 int count = SPECPDL_INDEX ();
20608 Lisp_Object str;
20609 int string_start = 0;
20611 if (NILP (window))
20612 window = selected_window;
20613 CHECK_WINDOW (window);
20614 w = XWINDOW (window);
20616 if (NILP (buffer))
20617 buffer = w->buffer;
20618 CHECK_BUFFER (buffer);
20620 /* Make formatting the modeline a non-op when noninteractive, otherwise
20621 there will be problems later caused by a partially initialized frame. */
20622 if (NILP (format) || noninteractive)
20623 return empty_unibyte_string;
20625 if (no_props)
20626 face = Qnil;
20628 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
20629 : EQ (face, Qt) ? (EQ (window, selected_window)
20630 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
20631 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
20632 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
20633 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
20634 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
20635 : DEFAULT_FACE_ID;
20637 if (XBUFFER (buffer) != current_buffer)
20638 old_buffer = current_buffer;
20640 /* Save things including mode_line_proptrans_alist,
20641 and set that to nil so that we don't alter the outer value. */
20642 record_unwind_protect (unwind_format_mode_line,
20643 format_mode_line_unwind_data
20644 (old_buffer, selected_window, 1));
20645 mode_line_proptrans_alist = Qnil;
20647 Fselect_window (window, Qt);
20648 if (old_buffer)
20649 set_buffer_internal_1 (XBUFFER (buffer));
20651 init_iterator (&it, w, -1, -1, NULL, face_id);
20653 if (no_props)
20655 mode_line_target = MODE_LINE_NOPROP;
20656 mode_line_string_face_prop = Qnil;
20657 mode_line_string_list = Qnil;
20658 string_start = MODE_LINE_NOPROP_LEN (0);
20660 else
20662 mode_line_target = MODE_LINE_STRING;
20663 mode_line_string_list = Qnil;
20664 mode_line_string_face = face;
20665 mode_line_string_face_prop
20666 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
20669 push_kboard (FRAME_KBOARD (it.f));
20670 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20671 pop_kboard ();
20673 if (no_props)
20675 len = MODE_LINE_NOPROP_LEN (string_start);
20676 str = make_string (mode_line_noprop_buf + string_start, len);
20678 else
20680 mode_line_string_list = Fnreverse (mode_line_string_list);
20681 str = Fmapconcat (intern ("identity"), mode_line_string_list,
20682 empty_unibyte_string);
20685 unbind_to (count, Qnil);
20686 return str;
20689 /* Write a null-terminated, right justified decimal representation of
20690 the positive integer D to BUF using a minimal field width WIDTH. */
20692 static void
20693 pint2str (register char *buf, register int width, register EMACS_INT d)
20695 register char *p = buf;
20697 if (d <= 0)
20698 *p++ = '0';
20699 else
20701 while (d > 0)
20703 *p++ = d % 10 + '0';
20704 d /= 10;
20708 for (width -= (int) (p - buf); width > 0; --width)
20709 *p++ = ' ';
20710 *p-- = '\0';
20711 while (p > buf)
20713 d = *buf;
20714 *buf++ = *p;
20715 *p-- = d;
20719 /* Write a null-terminated, right justified decimal and "human
20720 readable" representation of the nonnegative integer D to BUF using
20721 a minimal field width WIDTH. D should be smaller than 999.5e24. */
20723 static const char power_letter[] =
20725 0, /* no letter */
20726 'k', /* kilo */
20727 'M', /* mega */
20728 'G', /* giga */
20729 'T', /* tera */
20730 'P', /* peta */
20731 'E', /* exa */
20732 'Z', /* zetta */
20733 'Y' /* yotta */
20736 static void
20737 pint2hrstr (char *buf, int width, EMACS_INT d)
20739 /* We aim to represent the nonnegative integer D as
20740 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
20741 EMACS_INT quotient = d;
20742 int remainder = 0;
20743 /* -1 means: do not use TENTHS. */
20744 int tenths = -1;
20745 int exponent = 0;
20747 /* Length of QUOTIENT.TENTHS as a string. */
20748 int length;
20750 char * psuffix;
20751 char * p;
20753 if (1000 <= quotient)
20755 /* Scale to the appropriate EXPONENT. */
20758 remainder = quotient % 1000;
20759 quotient /= 1000;
20760 exponent++;
20762 while (1000 <= quotient);
20764 /* Round to nearest and decide whether to use TENTHS or not. */
20765 if (quotient <= 9)
20767 tenths = remainder / 100;
20768 if (50 <= remainder % 100)
20770 if (tenths < 9)
20771 tenths++;
20772 else
20774 quotient++;
20775 if (quotient == 10)
20776 tenths = -1;
20777 else
20778 tenths = 0;
20782 else
20783 if (500 <= remainder)
20785 if (quotient < 999)
20786 quotient++;
20787 else
20789 quotient = 1;
20790 exponent++;
20791 tenths = 0;
20796 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
20797 if (tenths == -1 && quotient <= 99)
20798 if (quotient <= 9)
20799 length = 1;
20800 else
20801 length = 2;
20802 else
20803 length = 3;
20804 p = psuffix = buf + max (width, length);
20806 /* Print EXPONENT. */
20807 *psuffix++ = power_letter[exponent];
20808 *psuffix = '\0';
20810 /* Print TENTHS. */
20811 if (tenths >= 0)
20813 *--p = '0' + tenths;
20814 *--p = '.';
20817 /* Print QUOTIENT. */
20820 int digit = quotient % 10;
20821 *--p = '0' + digit;
20823 while ((quotient /= 10) != 0);
20825 /* Print leading spaces. */
20826 while (buf < p)
20827 *--p = ' ';
20830 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
20831 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
20832 type of CODING_SYSTEM. Return updated pointer into BUF. */
20834 static unsigned char invalid_eol_type[] = "(*invalid*)";
20836 static char *
20837 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
20839 Lisp_Object val;
20840 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
20841 const unsigned char *eol_str;
20842 int eol_str_len;
20843 /* The EOL conversion we are using. */
20844 Lisp_Object eoltype;
20846 val = CODING_SYSTEM_SPEC (coding_system);
20847 eoltype = Qnil;
20849 if (!VECTORP (val)) /* Not yet decided. */
20851 if (multibyte)
20852 *buf++ = '-';
20853 if (eol_flag)
20854 eoltype = eol_mnemonic_undecided;
20855 /* Don't mention EOL conversion if it isn't decided. */
20857 else
20859 Lisp_Object attrs;
20860 Lisp_Object eolvalue;
20862 attrs = AREF (val, 0);
20863 eolvalue = AREF (val, 2);
20865 if (multibyte)
20866 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
20868 if (eol_flag)
20870 /* The EOL conversion that is normal on this system. */
20872 if (NILP (eolvalue)) /* Not yet decided. */
20873 eoltype = eol_mnemonic_undecided;
20874 else if (VECTORP (eolvalue)) /* Not yet decided. */
20875 eoltype = eol_mnemonic_undecided;
20876 else /* eolvalue is Qunix, Qdos, or Qmac. */
20877 eoltype = (EQ (eolvalue, Qunix)
20878 ? eol_mnemonic_unix
20879 : (EQ (eolvalue, Qdos) == 1
20880 ? eol_mnemonic_dos : eol_mnemonic_mac));
20884 if (eol_flag)
20886 /* Mention the EOL conversion if it is not the usual one. */
20887 if (STRINGP (eoltype))
20889 eol_str = SDATA (eoltype);
20890 eol_str_len = SBYTES (eoltype);
20892 else if (CHARACTERP (eoltype))
20894 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
20895 int c = XFASTINT (eoltype);
20896 eol_str_len = CHAR_STRING (c, tmp);
20897 eol_str = tmp;
20899 else
20901 eol_str = invalid_eol_type;
20902 eol_str_len = sizeof (invalid_eol_type) - 1;
20904 memcpy (buf, eol_str, eol_str_len);
20905 buf += eol_str_len;
20908 return buf;
20911 /* Return a string for the output of a mode line %-spec for window W,
20912 generated by character C. FIELD_WIDTH > 0 means pad the string
20913 returned with spaces to that value. Return a Lisp string in
20914 *STRING if the resulting string is taken from that Lisp string.
20916 Note we operate on the current buffer for most purposes,
20917 the exception being w->base_line_pos. */
20919 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
20921 static const char *
20922 decode_mode_spec (struct window *w, register int c, int field_width,
20923 Lisp_Object *string)
20925 Lisp_Object obj;
20926 struct frame *f = XFRAME (WINDOW_FRAME (w));
20927 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
20928 struct buffer *b = current_buffer;
20930 obj = Qnil;
20931 *string = Qnil;
20933 switch (c)
20935 case '*':
20936 if (!NILP (BVAR (b, read_only)))
20937 return "%";
20938 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20939 return "*";
20940 return "-";
20942 case '+':
20943 /* This differs from %* only for a modified read-only buffer. */
20944 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20945 return "*";
20946 if (!NILP (BVAR (b, read_only)))
20947 return "%";
20948 return "-";
20950 case '&':
20951 /* This differs from %* in ignoring read-only-ness. */
20952 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20953 return "*";
20954 return "-";
20956 case '%':
20957 return "%";
20959 case '[':
20961 int i;
20962 char *p;
20964 if (command_loop_level > 5)
20965 return "[[[... ";
20966 p = decode_mode_spec_buf;
20967 for (i = 0; i < command_loop_level; i++)
20968 *p++ = '[';
20969 *p = 0;
20970 return decode_mode_spec_buf;
20973 case ']':
20975 int i;
20976 char *p;
20978 if (command_loop_level > 5)
20979 return " ...]]]";
20980 p = decode_mode_spec_buf;
20981 for (i = 0; i < command_loop_level; i++)
20982 *p++ = ']';
20983 *p = 0;
20984 return decode_mode_spec_buf;
20987 case '-':
20989 register int i;
20991 /* Let lots_of_dashes be a string of infinite length. */
20992 if (mode_line_target == MODE_LINE_NOPROP ||
20993 mode_line_target == MODE_LINE_STRING)
20994 return "--";
20995 if (field_width <= 0
20996 || field_width > sizeof (lots_of_dashes))
20998 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
20999 decode_mode_spec_buf[i] = '-';
21000 decode_mode_spec_buf[i] = '\0';
21001 return decode_mode_spec_buf;
21003 else
21004 return lots_of_dashes;
21007 case 'b':
21008 obj = BVAR (b, name);
21009 break;
21011 case 'c':
21012 /* %c and %l are ignored in `frame-title-format'.
21013 (In redisplay_internal, the frame title is drawn _before_ the
21014 windows are updated, so the stuff which depends on actual
21015 window contents (such as %l) may fail to render properly, or
21016 even crash emacs.) */
21017 if (mode_line_target == MODE_LINE_TITLE)
21018 return "";
21019 else
21021 EMACS_INT col = current_column ();
21022 w->column_number_displayed = make_number (col);
21023 pint2str (decode_mode_spec_buf, field_width, col);
21024 return decode_mode_spec_buf;
21027 case 'e':
21028 #ifndef SYSTEM_MALLOC
21030 if (NILP (Vmemory_full))
21031 return "";
21032 else
21033 return "!MEM FULL! ";
21035 #else
21036 return "";
21037 #endif
21039 case 'F':
21040 /* %F displays the frame name. */
21041 if (!NILP (f->title))
21042 return SSDATA (f->title);
21043 if (f->explicit_name || ! FRAME_WINDOW_P (f))
21044 return SSDATA (f->name);
21045 return "Emacs";
21047 case 'f':
21048 obj = BVAR (b, filename);
21049 break;
21051 case 'i':
21053 EMACS_INT size = ZV - BEGV;
21054 pint2str (decode_mode_spec_buf, field_width, size);
21055 return decode_mode_spec_buf;
21058 case 'I':
21060 EMACS_INT size = ZV - BEGV;
21061 pint2hrstr (decode_mode_spec_buf, field_width, size);
21062 return decode_mode_spec_buf;
21065 case 'l':
21067 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
21068 EMACS_INT topline, nlines, height;
21069 EMACS_INT junk;
21071 /* %c and %l are ignored in `frame-title-format'. */
21072 if (mode_line_target == MODE_LINE_TITLE)
21073 return "";
21075 startpos = XMARKER (w->start)->charpos;
21076 startpos_byte = marker_byte_position (w->start);
21077 height = WINDOW_TOTAL_LINES (w);
21079 /* If we decided that this buffer isn't suitable for line numbers,
21080 don't forget that too fast. */
21081 if (EQ (w->base_line_pos, w->buffer))
21082 goto no_value;
21083 /* But do forget it, if the window shows a different buffer now. */
21084 else if (BUFFERP (w->base_line_pos))
21085 w->base_line_pos = Qnil;
21087 /* If the buffer is very big, don't waste time. */
21088 if (INTEGERP (Vline_number_display_limit)
21089 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
21091 w->base_line_pos = Qnil;
21092 w->base_line_number = Qnil;
21093 goto no_value;
21096 if (INTEGERP (w->base_line_number)
21097 && INTEGERP (w->base_line_pos)
21098 && XFASTINT (w->base_line_pos) <= startpos)
21100 line = XFASTINT (w->base_line_number);
21101 linepos = XFASTINT (w->base_line_pos);
21102 linepos_byte = buf_charpos_to_bytepos (b, linepos);
21104 else
21106 line = 1;
21107 linepos = BUF_BEGV (b);
21108 linepos_byte = BUF_BEGV_BYTE (b);
21111 /* Count lines from base line to window start position. */
21112 nlines = display_count_lines (linepos_byte,
21113 startpos_byte,
21114 startpos, &junk);
21116 topline = nlines + line;
21118 /* Determine a new base line, if the old one is too close
21119 or too far away, or if we did not have one.
21120 "Too close" means it's plausible a scroll-down would
21121 go back past it. */
21122 if (startpos == BUF_BEGV (b))
21124 w->base_line_number = make_number (topline);
21125 w->base_line_pos = make_number (BUF_BEGV (b));
21127 else if (nlines < height + 25 || nlines > height * 3 + 50
21128 || linepos == BUF_BEGV (b))
21130 EMACS_INT limit = BUF_BEGV (b);
21131 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
21132 EMACS_INT position;
21133 EMACS_INT distance =
21134 (height * 2 + 30) * line_number_display_limit_width;
21136 if (startpos - distance > limit)
21138 limit = startpos - distance;
21139 limit_byte = CHAR_TO_BYTE (limit);
21142 nlines = display_count_lines (startpos_byte,
21143 limit_byte,
21144 - (height * 2 + 30),
21145 &position);
21146 /* If we couldn't find the lines we wanted within
21147 line_number_display_limit_width chars per line,
21148 give up on line numbers for this window. */
21149 if (position == limit_byte && limit == startpos - distance)
21151 w->base_line_pos = w->buffer;
21152 w->base_line_number = Qnil;
21153 goto no_value;
21156 w->base_line_number = make_number (topline - nlines);
21157 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
21160 /* Now count lines from the start pos to point. */
21161 nlines = display_count_lines (startpos_byte,
21162 PT_BYTE, PT, &junk);
21164 /* Record that we did display the line number. */
21165 line_number_displayed = 1;
21167 /* Make the string to show. */
21168 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
21169 return decode_mode_spec_buf;
21170 no_value:
21172 char* p = decode_mode_spec_buf;
21173 int pad = field_width - 2;
21174 while (pad-- > 0)
21175 *p++ = ' ';
21176 *p++ = '?';
21177 *p++ = '?';
21178 *p = '\0';
21179 return decode_mode_spec_buf;
21182 break;
21184 case 'm':
21185 obj = BVAR (b, mode_name);
21186 break;
21188 case 'n':
21189 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
21190 return " Narrow";
21191 break;
21193 case 'p':
21195 EMACS_INT pos = marker_position (w->start);
21196 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
21198 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
21200 if (pos <= BUF_BEGV (b))
21201 return "All";
21202 else
21203 return "Bottom";
21205 else if (pos <= BUF_BEGV (b))
21206 return "Top";
21207 else
21209 if (total > 1000000)
21210 /* Do it differently for a large value, to avoid overflow. */
21211 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21212 else
21213 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21214 /* We can't normally display a 3-digit number,
21215 so get us a 2-digit number that is close. */
21216 if (total == 100)
21217 total = 99;
21218 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
21219 return decode_mode_spec_buf;
21223 /* Display percentage of size above the bottom of the screen. */
21224 case 'P':
21226 EMACS_INT toppos = marker_position (w->start);
21227 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
21228 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
21230 if (botpos >= BUF_ZV (b))
21232 if (toppos <= BUF_BEGV (b))
21233 return "All";
21234 else
21235 return "Bottom";
21237 else
21239 if (total > 1000000)
21240 /* Do it differently for a large value, to avoid overflow. */
21241 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21242 else
21243 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
21244 /* We can't normally display a 3-digit number,
21245 so get us a 2-digit number that is close. */
21246 if (total == 100)
21247 total = 99;
21248 if (toppos <= BUF_BEGV (b))
21249 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
21250 else
21251 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
21252 return decode_mode_spec_buf;
21256 case 's':
21257 /* status of process */
21258 obj = Fget_buffer_process (Fcurrent_buffer ());
21259 if (NILP (obj))
21260 return "no process";
21261 #ifndef MSDOS
21262 obj = Fsymbol_name (Fprocess_status (obj));
21263 #endif
21264 break;
21266 case '@':
21268 int count = inhibit_garbage_collection ();
21269 Lisp_Object val = call1 (intern ("file-remote-p"),
21270 BVAR (current_buffer, directory));
21271 unbind_to (count, Qnil);
21273 if (NILP (val))
21274 return "-";
21275 else
21276 return "@";
21279 case 't': /* indicate TEXT or BINARY */
21280 return "T";
21282 case 'z':
21283 /* coding-system (not including end-of-line format) */
21284 case 'Z':
21285 /* coding-system (including end-of-line type) */
21287 int eol_flag = (c == 'Z');
21288 char *p = decode_mode_spec_buf;
21290 if (! FRAME_WINDOW_P (f))
21292 /* No need to mention EOL here--the terminal never needs
21293 to do EOL conversion. */
21294 p = decode_mode_spec_coding (CODING_ID_NAME
21295 (FRAME_KEYBOARD_CODING (f)->id),
21296 p, 0);
21297 p = decode_mode_spec_coding (CODING_ID_NAME
21298 (FRAME_TERMINAL_CODING (f)->id),
21299 p, 0);
21301 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
21302 p, eol_flag);
21304 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21305 #ifdef subprocesses
21306 obj = Fget_buffer_process (Fcurrent_buffer ());
21307 if (PROCESSP (obj))
21309 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
21310 p, eol_flag);
21311 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
21312 p, eol_flag);
21314 #endif /* subprocesses */
21315 #endif /* 0 */
21316 *p = 0;
21317 return decode_mode_spec_buf;
21321 if (STRINGP (obj))
21323 *string = obj;
21324 return SSDATA (obj);
21326 else
21327 return "";
21331 /* Count up to COUNT lines starting from START_BYTE.
21332 But don't go beyond LIMIT_BYTE.
21333 Return the number of lines thus found (always nonnegative).
21335 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
21337 static EMACS_INT
21338 display_count_lines (EMACS_INT start_byte,
21339 EMACS_INT limit_byte, EMACS_INT count,
21340 EMACS_INT *byte_pos_ptr)
21342 register unsigned char *cursor;
21343 unsigned char *base;
21345 register EMACS_INT ceiling;
21346 register unsigned char *ceiling_addr;
21347 EMACS_INT orig_count = count;
21349 /* If we are not in selective display mode,
21350 check only for newlines. */
21351 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
21352 && !INTEGERP (BVAR (current_buffer, selective_display)));
21354 if (count > 0)
21356 while (start_byte < limit_byte)
21358 ceiling = BUFFER_CEILING_OF (start_byte);
21359 ceiling = min (limit_byte - 1, ceiling);
21360 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
21361 base = (cursor = BYTE_POS_ADDR (start_byte));
21362 while (1)
21364 if (selective_display)
21365 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
21367 else
21368 while (*cursor != '\n' && ++cursor != ceiling_addr)
21371 if (cursor != ceiling_addr)
21373 if (--count == 0)
21375 start_byte += cursor - base + 1;
21376 *byte_pos_ptr = start_byte;
21377 return orig_count;
21379 else
21380 if (++cursor == ceiling_addr)
21381 break;
21383 else
21384 break;
21386 start_byte += cursor - base;
21389 else
21391 while (start_byte > limit_byte)
21393 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
21394 ceiling = max (limit_byte, ceiling);
21395 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
21396 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
21397 while (1)
21399 if (selective_display)
21400 while (--cursor != ceiling_addr
21401 && *cursor != '\n' && *cursor != 015)
21403 else
21404 while (--cursor != ceiling_addr && *cursor != '\n')
21407 if (cursor != ceiling_addr)
21409 if (++count == 0)
21411 start_byte += cursor - base + 1;
21412 *byte_pos_ptr = start_byte;
21413 /* When scanning backwards, we should
21414 not count the newline posterior to which we stop. */
21415 return - orig_count - 1;
21418 else
21419 break;
21421 /* Here we add 1 to compensate for the last decrement
21422 of CURSOR, which took it past the valid range. */
21423 start_byte += cursor - base + 1;
21427 *byte_pos_ptr = limit_byte;
21429 if (count < 0)
21430 return - orig_count + count;
21431 return orig_count - count;
21437 /***********************************************************************
21438 Displaying strings
21439 ***********************************************************************/
21441 /* Display a NUL-terminated string, starting with index START.
21443 If STRING is non-null, display that C string. Otherwise, the Lisp
21444 string LISP_STRING is displayed. There's a case that STRING is
21445 non-null and LISP_STRING is not nil. It means STRING is a string
21446 data of LISP_STRING. In that case, we display LISP_STRING while
21447 ignoring its text properties.
21449 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21450 FACE_STRING. Display STRING or LISP_STRING with the face at
21451 FACE_STRING_POS in FACE_STRING:
21453 Display the string in the environment given by IT, but use the
21454 standard display table, temporarily.
21456 FIELD_WIDTH is the minimum number of output glyphs to produce.
21457 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21458 with spaces. If STRING has more characters, more than FIELD_WIDTH
21459 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21461 PRECISION is the maximum number of characters to output from
21462 STRING. PRECISION < 0 means don't truncate the string.
21464 This is roughly equivalent to printf format specifiers:
21466 FIELD_WIDTH PRECISION PRINTF
21467 ----------------------------------------
21468 -1 -1 %s
21469 -1 10 %.10s
21470 10 -1 %10s
21471 20 10 %20.10s
21473 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21474 display them, and < 0 means obey the current buffer's value of
21475 enable_multibyte_characters.
21477 Value is the number of columns displayed. */
21479 static int
21480 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21481 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
21482 int field_width, int precision, int max_x, int multibyte)
21484 int hpos_at_start = it->hpos;
21485 int saved_face_id = it->face_id;
21486 struct glyph_row *row = it->glyph_row;
21487 EMACS_INT it_charpos;
21489 /* Initialize the iterator IT for iteration over STRING beginning
21490 with index START. */
21491 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21492 precision, field_width, multibyte);
21493 if (string && STRINGP (lisp_string))
21494 /* LISP_STRING is the one returned by decode_mode_spec. We should
21495 ignore its text properties. */
21496 it->stop_charpos = it->end_charpos;
21498 /* If displaying STRING, set up the face of the iterator from
21499 FACE_STRING, if that's given. */
21500 if (STRINGP (face_string))
21502 EMACS_INT endptr;
21503 struct face *face;
21505 it->face_id
21506 = face_at_string_position (it->w, face_string, face_string_pos,
21507 0, it->region_beg_charpos,
21508 it->region_end_charpos,
21509 &endptr, it->base_face_id, 0);
21510 face = FACE_FROM_ID (it->f, it->face_id);
21511 it->face_box_p = face->box != FACE_NO_BOX;
21514 /* Set max_x to the maximum allowed X position. Don't let it go
21515 beyond the right edge of the window. */
21516 if (max_x <= 0)
21517 max_x = it->last_visible_x;
21518 else
21519 max_x = min (max_x, it->last_visible_x);
21521 /* Skip over display elements that are not visible. because IT->w is
21522 hscrolled. */
21523 if (it->current_x < it->first_visible_x)
21524 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21525 MOVE_TO_POS | MOVE_TO_X);
21527 row->ascent = it->max_ascent;
21528 row->height = it->max_ascent + it->max_descent;
21529 row->phys_ascent = it->max_phys_ascent;
21530 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21531 row->extra_line_spacing = it->max_extra_line_spacing;
21533 if (STRINGP (it->string))
21534 it_charpos = IT_STRING_CHARPOS (*it);
21535 else
21536 it_charpos = IT_CHARPOS (*it);
21538 /* This condition is for the case that we are called with current_x
21539 past last_visible_x. */
21540 while (it->current_x < max_x)
21542 int x_before, x, n_glyphs_before, i, nglyphs;
21544 /* Get the next display element. */
21545 if (!get_next_display_element (it))
21546 break;
21548 /* Produce glyphs. */
21549 x_before = it->current_x;
21550 n_glyphs_before = row->used[TEXT_AREA];
21551 PRODUCE_GLYPHS (it);
21553 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21554 i = 0;
21555 x = x_before;
21556 while (i < nglyphs)
21558 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21560 if (it->line_wrap != TRUNCATE
21561 && x + glyph->pixel_width > max_x)
21563 /* End of continued line or max_x reached. */
21564 if (CHAR_GLYPH_PADDING_P (*glyph))
21566 /* A wide character is unbreakable. */
21567 if (row->reversed_p)
21568 unproduce_glyphs (it, row->used[TEXT_AREA]
21569 - n_glyphs_before);
21570 row->used[TEXT_AREA] = n_glyphs_before;
21571 it->current_x = x_before;
21573 else
21575 if (row->reversed_p)
21576 unproduce_glyphs (it, row->used[TEXT_AREA]
21577 - (n_glyphs_before + i));
21578 row->used[TEXT_AREA] = n_glyphs_before + i;
21579 it->current_x = x;
21581 break;
21583 else if (x + glyph->pixel_width >= it->first_visible_x)
21585 /* Glyph is at least partially visible. */
21586 ++it->hpos;
21587 if (x < it->first_visible_x)
21588 row->x = x - it->first_visible_x;
21590 else
21592 /* Glyph is off the left margin of the display area.
21593 Should not happen. */
21594 abort ();
21597 row->ascent = max (row->ascent, it->max_ascent);
21598 row->height = max (row->height, it->max_ascent + it->max_descent);
21599 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
21600 row->phys_height = max (row->phys_height,
21601 it->max_phys_ascent + it->max_phys_descent);
21602 row->extra_line_spacing = max (row->extra_line_spacing,
21603 it->max_extra_line_spacing);
21604 x += glyph->pixel_width;
21605 ++i;
21608 /* Stop if max_x reached. */
21609 if (i < nglyphs)
21610 break;
21612 /* Stop at line ends. */
21613 if (ITERATOR_AT_END_OF_LINE_P (it))
21615 it->continuation_lines_width = 0;
21616 break;
21619 set_iterator_to_next (it, 1);
21620 if (STRINGP (it->string))
21621 it_charpos = IT_STRING_CHARPOS (*it);
21622 else
21623 it_charpos = IT_CHARPOS (*it);
21625 /* Stop if truncating at the right edge. */
21626 if (it->line_wrap == TRUNCATE
21627 && it->current_x >= it->last_visible_x)
21629 /* Add truncation mark, but don't do it if the line is
21630 truncated at a padding space. */
21631 if (it_charpos < it->string_nchars)
21633 if (!FRAME_WINDOW_P (it->f))
21635 int ii, n;
21637 if (it->current_x > it->last_visible_x)
21639 if (!row->reversed_p)
21641 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
21642 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21643 break;
21645 else
21647 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
21648 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21649 break;
21650 unproduce_glyphs (it, ii + 1);
21651 ii = row->used[TEXT_AREA] - (ii + 1);
21653 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
21655 row->used[TEXT_AREA] = ii;
21656 produce_special_glyphs (it, IT_TRUNCATION);
21659 produce_special_glyphs (it, IT_TRUNCATION);
21661 row->truncated_on_right_p = 1;
21663 break;
21667 /* Maybe insert a truncation at the left. */
21668 if (it->first_visible_x
21669 && it_charpos > 0)
21671 if (!FRAME_WINDOW_P (it->f))
21672 insert_left_trunc_glyphs (it);
21673 row->truncated_on_left_p = 1;
21676 it->face_id = saved_face_id;
21678 /* Value is number of columns displayed. */
21679 return it->hpos - hpos_at_start;
21684 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
21685 appears as an element of LIST or as the car of an element of LIST.
21686 If PROPVAL is a list, compare each element against LIST in that
21687 way, and return 1/2 if any element of PROPVAL is found in LIST.
21688 Otherwise return 0. This function cannot quit.
21689 The return value is 2 if the text is invisible but with an ellipsis
21690 and 1 if it's invisible and without an ellipsis. */
21693 invisible_p (register Lisp_Object propval, Lisp_Object list)
21695 register Lisp_Object tail, proptail;
21697 for (tail = list; CONSP (tail); tail = XCDR (tail))
21699 register Lisp_Object tem;
21700 tem = XCAR (tail);
21701 if (EQ (propval, tem))
21702 return 1;
21703 if (CONSP (tem) && EQ (propval, XCAR (tem)))
21704 return NILP (XCDR (tem)) ? 1 : 2;
21707 if (CONSP (propval))
21709 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
21711 Lisp_Object propelt;
21712 propelt = XCAR (proptail);
21713 for (tail = list; CONSP (tail); tail = XCDR (tail))
21715 register Lisp_Object tem;
21716 tem = XCAR (tail);
21717 if (EQ (propelt, tem))
21718 return 1;
21719 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
21720 return NILP (XCDR (tem)) ? 1 : 2;
21725 return 0;
21728 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
21729 doc: /* Non-nil if the property makes the text invisible.
21730 POS-OR-PROP can be a marker or number, in which case it is taken to be
21731 a position in the current buffer and the value of the `invisible' property
21732 is checked; or it can be some other value, which is then presumed to be the
21733 value of the `invisible' property of the text of interest.
21734 The non-nil value returned can be t for truly invisible text or something
21735 else if the text is replaced by an ellipsis. */)
21736 (Lisp_Object pos_or_prop)
21738 Lisp_Object prop
21739 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
21740 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
21741 : pos_or_prop);
21742 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
21743 return (invis == 0 ? Qnil
21744 : invis == 1 ? Qt
21745 : make_number (invis));
21748 /* Calculate a width or height in pixels from a specification using
21749 the following elements:
21751 SPEC ::=
21752 NUM - a (fractional) multiple of the default font width/height
21753 (NUM) - specifies exactly NUM pixels
21754 UNIT - a fixed number of pixels, see below.
21755 ELEMENT - size of a display element in pixels, see below.
21756 (NUM . SPEC) - equals NUM * SPEC
21757 (+ SPEC SPEC ...) - add pixel values
21758 (- SPEC SPEC ...) - subtract pixel values
21759 (- SPEC) - negate pixel value
21761 NUM ::=
21762 INT or FLOAT - a number constant
21763 SYMBOL - use symbol's (buffer local) variable binding.
21765 UNIT ::=
21766 in - pixels per inch *)
21767 mm - pixels per 1/1000 meter *)
21768 cm - pixels per 1/100 meter *)
21769 width - width of current font in pixels.
21770 height - height of current font in pixels.
21772 *) using the ratio(s) defined in display-pixels-per-inch.
21774 ELEMENT ::=
21776 left-fringe - left fringe width in pixels
21777 right-fringe - right fringe width in pixels
21779 left-margin - left margin width in pixels
21780 right-margin - right margin width in pixels
21782 scroll-bar - scroll-bar area width in pixels
21784 Examples:
21786 Pixels corresponding to 5 inches:
21787 (5 . in)
21789 Total width of non-text areas on left side of window (if scroll-bar is on left):
21790 '(space :width (+ left-fringe left-margin scroll-bar))
21792 Align to first text column (in header line):
21793 '(space :align-to 0)
21795 Align to middle of text area minus half the width of variable `my-image'
21796 containing a loaded image:
21797 '(space :align-to (0.5 . (- text my-image)))
21799 Width of left margin minus width of 1 character in the default font:
21800 '(space :width (- left-margin 1))
21802 Width of left margin minus width of 2 characters in the current font:
21803 '(space :width (- left-margin (2 . width)))
21805 Center 1 character over left-margin (in header line):
21806 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
21808 Different ways to express width of left fringe plus left margin minus one pixel:
21809 '(space :width (- (+ left-fringe left-margin) (1)))
21810 '(space :width (+ left-fringe left-margin (- (1))))
21811 '(space :width (+ left-fringe left-margin (-1)))
21815 #define NUMVAL(X) \
21816 ((INTEGERP (X) || FLOATP (X)) \
21817 ? XFLOATINT (X) \
21818 : - 1)
21820 static int
21821 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
21822 struct font *font, int width_p, int *align_to)
21824 double pixels;
21826 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
21827 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
21829 if (NILP (prop))
21830 return OK_PIXELS (0);
21832 xassert (FRAME_LIVE_P (it->f));
21834 if (SYMBOLP (prop))
21836 if (SCHARS (SYMBOL_NAME (prop)) == 2)
21838 char *unit = SSDATA (SYMBOL_NAME (prop));
21840 if (unit[0] == 'i' && unit[1] == 'n')
21841 pixels = 1.0;
21842 else if (unit[0] == 'm' && unit[1] == 'm')
21843 pixels = 25.4;
21844 else if (unit[0] == 'c' && unit[1] == 'm')
21845 pixels = 2.54;
21846 else
21847 pixels = 0;
21848 if (pixels > 0)
21850 double ppi;
21851 #ifdef HAVE_WINDOW_SYSTEM
21852 if (FRAME_WINDOW_P (it->f)
21853 && (ppi = (width_p
21854 ? FRAME_X_DISPLAY_INFO (it->f)->resx
21855 : FRAME_X_DISPLAY_INFO (it->f)->resy),
21856 ppi > 0))
21857 return OK_PIXELS (ppi / pixels);
21858 #endif
21860 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
21861 || (CONSP (Vdisplay_pixels_per_inch)
21862 && (ppi = (width_p
21863 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
21864 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
21865 ppi > 0)))
21866 return OK_PIXELS (ppi / pixels);
21868 return 0;
21872 #ifdef HAVE_WINDOW_SYSTEM
21873 if (EQ (prop, Qheight))
21874 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
21875 if (EQ (prop, Qwidth))
21876 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
21877 #else
21878 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
21879 return OK_PIXELS (1);
21880 #endif
21882 if (EQ (prop, Qtext))
21883 return OK_PIXELS (width_p
21884 ? window_box_width (it->w, TEXT_AREA)
21885 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
21887 if (align_to && *align_to < 0)
21889 *res = 0;
21890 if (EQ (prop, Qleft))
21891 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
21892 if (EQ (prop, Qright))
21893 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
21894 if (EQ (prop, Qcenter))
21895 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
21896 + window_box_width (it->w, TEXT_AREA) / 2);
21897 if (EQ (prop, Qleft_fringe))
21898 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21899 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
21900 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
21901 if (EQ (prop, Qright_fringe))
21902 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21903 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21904 : window_box_right_offset (it->w, TEXT_AREA));
21905 if (EQ (prop, Qleft_margin))
21906 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
21907 if (EQ (prop, Qright_margin))
21908 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
21909 if (EQ (prop, Qscroll_bar))
21910 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
21912 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21913 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21914 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21915 : 0)));
21917 else
21919 if (EQ (prop, Qleft_fringe))
21920 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
21921 if (EQ (prop, Qright_fringe))
21922 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
21923 if (EQ (prop, Qleft_margin))
21924 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
21925 if (EQ (prop, Qright_margin))
21926 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
21927 if (EQ (prop, Qscroll_bar))
21928 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
21931 prop = Fbuffer_local_value (prop, it->w->buffer);
21934 if (INTEGERP (prop) || FLOATP (prop))
21936 int base_unit = (width_p
21937 ? FRAME_COLUMN_WIDTH (it->f)
21938 : FRAME_LINE_HEIGHT (it->f));
21939 return OK_PIXELS (XFLOATINT (prop) * base_unit);
21942 if (CONSP (prop))
21944 Lisp_Object car = XCAR (prop);
21945 Lisp_Object cdr = XCDR (prop);
21947 if (SYMBOLP (car))
21949 #ifdef HAVE_WINDOW_SYSTEM
21950 if (FRAME_WINDOW_P (it->f)
21951 && valid_image_p (prop))
21953 ptrdiff_t id = lookup_image (it->f, prop);
21954 struct image *img = IMAGE_FROM_ID (it->f, id);
21956 return OK_PIXELS (width_p ? img->width : img->height);
21958 #endif
21959 if (EQ (car, Qplus) || EQ (car, Qminus))
21961 int first = 1;
21962 double px;
21964 pixels = 0;
21965 while (CONSP (cdr))
21967 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
21968 font, width_p, align_to))
21969 return 0;
21970 if (first)
21971 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
21972 else
21973 pixels += px;
21974 cdr = XCDR (cdr);
21976 if (EQ (car, Qminus))
21977 pixels = -pixels;
21978 return OK_PIXELS (pixels);
21981 car = Fbuffer_local_value (car, it->w->buffer);
21984 if (INTEGERP (car) || FLOATP (car))
21986 double fact;
21987 pixels = XFLOATINT (car);
21988 if (NILP (cdr))
21989 return OK_PIXELS (pixels);
21990 if (calc_pixel_width_or_height (&fact, it, cdr,
21991 font, width_p, align_to))
21992 return OK_PIXELS (pixels * fact);
21993 return 0;
21996 return 0;
21999 return 0;
22003 /***********************************************************************
22004 Glyph Display
22005 ***********************************************************************/
22007 #ifdef HAVE_WINDOW_SYSTEM
22009 #if GLYPH_DEBUG
22011 void
22012 dump_glyph_string (struct glyph_string *s)
22014 fprintf (stderr, "glyph string\n");
22015 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
22016 s->x, s->y, s->width, s->height);
22017 fprintf (stderr, " ybase = %d\n", s->ybase);
22018 fprintf (stderr, " hl = %d\n", s->hl);
22019 fprintf (stderr, " left overhang = %d, right = %d\n",
22020 s->left_overhang, s->right_overhang);
22021 fprintf (stderr, " nchars = %d\n", s->nchars);
22022 fprintf (stderr, " extends to end of line = %d\n",
22023 s->extends_to_end_of_line_p);
22024 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
22025 fprintf (stderr, " bg width = %d\n", s->background_width);
22028 #endif /* GLYPH_DEBUG */
22030 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
22031 of XChar2b structures for S; it can't be allocated in
22032 init_glyph_string because it must be allocated via `alloca'. W
22033 is the window on which S is drawn. ROW and AREA are the glyph row
22034 and area within the row from which S is constructed. START is the
22035 index of the first glyph structure covered by S. HL is a
22036 face-override for drawing S. */
22038 #ifdef HAVE_NTGUI
22039 #define OPTIONAL_HDC(hdc) HDC hdc,
22040 #define DECLARE_HDC(hdc) HDC hdc;
22041 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
22042 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
22043 #endif
22045 #ifndef OPTIONAL_HDC
22046 #define OPTIONAL_HDC(hdc)
22047 #define DECLARE_HDC(hdc)
22048 #define ALLOCATE_HDC(hdc, f)
22049 #define RELEASE_HDC(hdc, f)
22050 #endif
22052 static void
22053 init_glyph_string (struct glyph_string *s,
22054 OPTIONAL_HDC (hdc)
22055 XChar2b *char2b, struct window *w, struct glyph_row *row,
22056 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
22058 memset (s, 0, sizeof *s);
22059 s->w = w;
22060 s->f = XFRAME (w->frame);
22061 #ifdef HAVE_NTGUI
22062 s->hdc = hdc;
22063 #endif
22064 s->display = FRAME_X_DISPLAY (s->f);
22065 s->window = FRAME_X_WINDOW (s->f);
22066 s->char2b = char2b;
22067 s->hl = hl;
22068 s->row = row;
22069 s->area = area;
22070 s->first_glyph = row->glyphs[area] + start;
22071 s->height = row->height;
22072 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
22073 s->ybase = s->y + row->ascent;
22077 /* Append the list of glyph strings with head H and tail T to the list
22078 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
22080 static inline void
22081 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22082 struct glyph_string *h, struct glyph_string *t)
22084 if (h)
22086 if (*head)
22087 (*tail)->next = h;
22088 else
22089 *head = h;
22090 h->prev = *tail;
22091 *tail = t;
22096 /* Prepend the list of glyph strings with head H and tail T to the
22097 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
22098 result. */
22100 static inline void
22101 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22102 struct glyph_string *h, struct glyph_string *t)
22104 if (h)
22106 if (*head)
22107 (*head)->prev = t;
22108 else
22109 *tail = t;
22110 t->next = *head;
22111 *head = h;
22116 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
22117 Set *HEAD and *TAIL to the resulting list. */
22119 static inline void
22120 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
22121 struct glyph_string *s)
22123 s->next = s->prev = NULL;
22124 append_glyph_string_lists (head, tail, s, s);
22128 /* Get face and two-byte form of character C in face FACE_ID on frame F.
22129 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
22130 make sure that X resources for the face returned are allocated.
22131 Value is a pointer to a realized face that is ready for display if
22132 DISPLAY_P is non-zero. */
22134 static inline struct face *
22135 get_char_face_and_encoding (struct frame *f, int c, int face_id,
22136 XChar2b *char2b, int display_p)
22138 struct face *face = FACE_FROM_ID (f, face_id);
22140 if (face->font)
22142 unsigned code = face->font->driver->encode_char (face->font, c);
22144 if (code != FONT_INVALID_CODE)
22145 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22146 else
22147 STORE_XCHAR2B (char2b, 0, 0);
22150 /* Make sure X resources of the face are allocated. */
22151 #ifdef HAVE_X_WINDOWS
22152 if (display_p)
22153 #endif
22155 xassert (face != NULL);
22156 PREPARE_FACE_FOR_DISPLAY (f, face);
22159 return face;
22163 /* Get face and two-byte form of character glyph GLYPH on frame F.
22164 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
22165 a pointer to a realized face that is ready for display. */
22167 static inline struct face *
22168 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
22169 XChar2b *char2b, int *two_byte_p)
22171 struct face *face;
22173 xassert (glyph->type == CHAR_GLYPH);
22174 face = FACE_FROM_ID (f, glyph->face_id);
22176 if (two_byte_p)
22177 *two_byte_p = 0;
22179 if (face->font)
22181 unsigned code;
22183 if (CHAR_BYTE8_P (glyph->u.ch))
22184 code = CHAR_TO_BYTE8 (glyph->u.ch);
22185 else
22186 code = face->font->driver->encode_char (face->font, glyph->u.ch);
22188 if (code != FONT_INVALID_CODE)
22189 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22190 else
22191 STORE_XCHAR2B (char2b, 0, 0);
22194 /* Make sure X resources of the face are allocated. */
22195 xassert (face != NULL);
22196 PREPARE_FACE_FOR_DISPLAY (f, face);
22197 return face;
22201 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22202 Return 1 if FONT has a glyph for C, otherwise return 0. */
22204 static inline int
22205 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
22207 unsigned code;
22209 if (CHAR_BYTE8_P (c))
22210 code = CHAR_TO_BYTE8 (c);
22211 else
22212 code = font->driver->encode_char (font, c);
22214 if (code == FONT_INVALID_CODE)
22215 return 0;
22216 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22217 return 1;
22221 /* Fill glyph string S with composition components specified by S->cmp.
22223 BASE_FACE is the base face of the composition.
22224 S->cmp_from is the index of the first component for S.
22226 OVERLAPS non-zero means S should draw the foreground only, and use
22227 its physical height for clipping. See also draw_glyphs.
22229 Value is the index of a component not in S. */
22231 static int
22232 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
22233 int overlaps)
22235 int i;
22236 /* For all glyphs of this composition, starting at the offset
22237 S->cmp_from, until we reach the end of the definition or encounter a
22238 glyph that requires the different face, add it to S. */
22239 struct face *face;
22241 xassert (s);
22243 s->for_overlaps = overlaps;
22244 s->face = NULL;
22245 s->font = NULL;
22246 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
22248 int c = COMPOSITION_GLYPH (s->cmp, i);
22250 /* TAB in a composition means display glyphs with padding space
22251 on the left or right. */
22252 if (c != '\t')
22254 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
22255 -1, Qnil);
22257 face = get_char_face_and_encoding (s->f, c, face_id,
22258 s->char2b + i, 1);
22259 if (face)
22261 if (! s->face)
22263 s->face = face;
22264 s->font = s->face->font;
22266 else if (s->face != face)
22267 break;
22270 ++s->nchars;
22272 s->cmp_to = i;
22274 if (s->face == NULL)
22276 s->face = base_face->ascii_face;
22277 s->font = s->face->font;
22280 /* All glyph strings for the same composition has the same width,
22281 i.e. the width set for the first component of the composition. */
22282 s->width = s->first_glyph->pixel_width;
22284 /* If the specified font could not be loaded, use the frame's
22285 default font, but record the fact that we couldn't load it in
22286 the glyph string so that we can draw rectangles for the
22287 characters of the glyph string. */
22288 if (s->font == NULL)
22290 s->font_not_found_p = 1;
22291 s->font = FRAME_FONT (s->f);
22294 /* Adjust base line for subscript/superscript text. */
22295 s->ybase += s->first_glyph->voffset;
22297 /* This glyph string must always be drawn with 16-bit functions. */
22298 s->two_byte_p = 1;
22300 return s->cmp_to;
22303 static int
22304 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
22305 int start, int end, int overlaps)
22307 struct glyph *glyph, *last;
22308 Lisp_Object lgstring;
22309 int i;
22311 s->for_overlaps = overlaps;
22312 glyph = s->row->glyphs[s->area] + start;
22313 last = s->row->glyphs[s->area] + end;
22314 s->cmp_id = glyph->u.cmp.id;
22315 s->cmp_from = glyph->slice.cmp.from;
22316 s->cmp_to = glyph->slice.cmp.to + 1;
22317 s->face = FACE_FROM_ID (s->f, face_id);
22318 lgstring = composition_gstring_from_id (s->cmp_id);
22319 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
22320 glyph++;
22321 while (glyph < last
22322 && glyph->u.cmp.automatic
22323 && glyph->u.cmp.id == s->cmp_id
22324 && s->cmp_to == glyph->slice.cmp.from)
22325 s->cmp_to = (glyph++)->slice.cmp.to + 1;
22327 for (i = s->cmp_from; i < s->cmp_to; i++)
22329 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
22330 unsigned code = LGLYPH_CODE (lglyph);
22332 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
22334 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
22335 return glyph - s->row->glyphs[s->area];
22339 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22340 See the comment of fill_glyph_string for arguments.
22341 Value is the index of the first glyph not in S. */
22344 static int
22345 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
22346 int start, int end, int overlaps)
22348 struct glyph *glyph, *last;
22349 int voffset;
22351 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
22352 s->for_overlaps = overlaps;
22353 glyph = s->row->glyphs[s->area] + start;
22354 last = s->row->glyphs[s->area] + end;
22355 voffset = glyph->voffset;
22356 s->face = FACE_FROM_ID (s->f, face_id);
22357 s->font = s->face->font;
22358 s->nchars = 1;
22359 s->width = glyph->pixel_width;
22360 glyph++;
22361 while (glyph < last
22362 && glyph->type == GLYPHLESS_GLYPH
22363 && glyph->voffset == voffset
22364 && glyph->face_id == face_id)
22366 s->nchars++;
22367 s->width += glyph->pixel_width;
22368 glyph++;
22370 s->ybase += voffset;
22371 return glyph - s->row->glyphs[s->area];
22375 /* Fill glyph string S from a sequence of character glyphs.
22377 FACE_ID is the face id of the string. START is the index of the
22378 first glyph to consider, END is the index of the last + 1.
22379 OVERLAPS non-zero means S should draw the foreground only, and use
22380 its physical height for clipping. See also draw_glyphs.
22382 Value is the index of the first glyph not in S. */
22384 static int
22385 fill_glyph_string (struct glyph_string *s, int face_id,
22386 int start, int end, int overlaps)
22388 struct glyph *glyph, *last;
22389 int voffset;
22390 int glyph_not_available_p;
22392 xassert (s->f == XFRAME (s->w->frame));
22393 xassert (s->nchars == 0);
22394 xassert (start >= 0 && end > start);
22396 s->for_overlaps = overlaps;
22397 glyph = s->row->glyphs[s->area] + start;
22398 last = s->row->glyphs[s->area] + end;
22399 voffset = glyph->voffset;
22400 s->padding_p = glyph->padding_p;
22401 glyph_not_available_p = glyph->glyph_not_available_p;
22403 while (glyph < last
22404 && glyph->type == CHAR_GLYPH
22405 && glyph->voffset == voffset
22406 /* Same face id implies same font, nowadays. */
22407 && glyph->face_id == face_id
22408 && glyph->glyph_not_available_p == glyph_not_available_p)
22410 int two_byte_p;
22412 s->face = get_glyph_face_and_encoding (s->f, glyph,
22413 s->char2b + s->nchars,
22414 &two_byte_p);
22415 s->two_byte_p = two_byte_p;
22416 ++s->nchars;
22417 xassert (s->nchars <= end - start);
22418 s->width += glyph->pixel_width;
22419 if (glyph++->padding_p != s->padding_p)
22420 break;
22423 s->font = s->face->font;
22425 /* If the specified font could not be loaded, use the frame's font,
22426 but record the fact that we couldn't load it in
22427 S->font_not_found_p so that we can draw rectangles for the
22428 characters of the glyph string. */
22429 if (s->font == NULL || glyph_not_available_p)
22431 s->font_not_found_p = 1;
22432 s->font = FRAME_FONT (s->f);
22435 /* Adjust base line for subscript/superscript text. */
22436 s->ybase += voffset;
22438 xassert (s->face && s->face->gc);
22439 return glyph - s->row->glyphs[s->area];
22443 /* Fill glyph string S from image glyph S->first_glyph. */
22445 static void
22446 fill_image_glyph_string (struct glyph_string *s)
22448 xassert (s->first_glyph->type == IMAGE_GLYPH);
22449 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22450 xassert (s->img);
22451 s->slice = s->first_glyph->slice.img;
22452 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22453 s->font = s->face->font;
22454 s->width = s->first_glyph->pixel_width;
22456 /* Adjust base line for subscript/superscript text. */
22457 s->ybase += s->first_glyph->voffset;
22461 /* Fill glyph string S from a sequence of stretch glyphs.
22463 START is the index of the first glyph to consider,
22464 END is the index of the last + 1.
22466 Value is the index of the first glyph not in S. */
22468 static int
22469 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22471 struct glyph *glyph, *last;
22472 int voffset, face_id;
22474 xassert (s->first_glyph->type == STRETCH_GLYPH);
22476 glyph = s->row->glyphs[s->area] + start;
22477 last = s->row->glyphs[s->area] + end;
22478 face_id = glyph->face_id;
22479 s->face = FACE_FROM_ID (s->f, face_id);
22480 s->font = s->face->font;
22481 s->width = glyph->pixel_width;
22482 s->nchars = 1;
22483 voffset = glyph->voffset;
22485 for (++glyph;
22486 (glyph < last
22487 && glyph->type == STRETCH_GLYPH
22488 && glyph->voffset == voffset
22489 && glyph->face_id == face_id);
22490 ++glyph)
22491 s->width += glyph->pixel_width;
22493 /* Adjust base line for subscript/superscript text. */
22494 s->ybase += voffset;
22496 /* The case that face->gc == 0 is handled when drawing the glyph
22497 string by calling PREPARE_FACE_FOR_DISPLAY. */
22498 xassert (s->face);
22499 return glyph - s->row->glyphs[s->area];
22502 static struct font_metrics *
22503 get_per_char_metric (struct font *font, XChar2b *char2b)
22505 static struct font_metrics metrics;
22506 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22508 if (! font || code == FONT_INVALID_CODE)
22509 return NULL;
22510 font->driver->text_extents (font, &code, 1, &metrics);
22511 return &metrics;
22514 /* EXPORT for RIF:
22515 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22516 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22517 assumed to be zero. */
22519 void
22520 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22522 *left = *right = 0;
22524 if (glyph->type == CHAR_GLYPH)
22526 struct face *face;
22527 XChar2b char2b;
22528 struct font_metrics *pcm;
22530 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22531 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22533 if (pcm->rbearing > pcm->width)
22534 *right = pcm->rbearing - pcm->width;
22535 if (pcm->lbearing < 0)
22536 *left = -pcm->lbearing;
22539 else if (glyph->type == COMPOSITE_GLYPH)
22541 if (! glyph->u.cmp.automatic)
22543 struct composition *cmp = composition_table[glyph->u.cmp.id];
22545 if (cmp->rbearing > cmp->pixel_width)
22546 *right = cmp->rbearing - cmp->pixel_width;
22547 if (cmp->lbearing < 0)
22548 *left = - cmp->lbearing;
22550 else
22552 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
22553 struct font_metrics metrics;
22555 composition_gstring_width (gstring, glyph->slice.cmp.from,
22556 glyph->slice.cmp.to + 1, &metrics);
22557 if (metrics.rbearing > metrics.width)
22558 *right = metrics.rbearing - metrics.width;
22559 if (metrics.lbearing < 0)
22560 *left = - metrics.lbearing;
22566 /* Return the index of the first glyph preceding glyph string S that
22567 is overwritten by S because of S's left overhang. Value is -1
22568 if no glyphs are overwritten. */
22570 static int
22571 left_overwritten (struct glyph_string *s)
22573 int k;
22575 if (s->left_overhang)
22577 int x = 0, i;
22578 struct glyph *glyphs = s->row->glyphs[s->area];
22579 int first = s->first_glyph - glyphs;
22581 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
22582 x -= glyphs[i].pixel_width;
22584 k = i + 1;
22586 else
22587 k = -1;
22589 return k;
22593 /* Return the index of the first glyph preceding glyph string S that
22594 is overwriting S because of its right overhang. Value is -1 if no
22595 glyph in front of S overwrites S. */
22597 static int
22598 left_overwriting (struct glyph_string *s)
22600 int i, k, x;
22601 struct glyph *glyphs = s->row->glyphs[s->area];
22602 int first = s->first_glyph - glyphs;
22604 k = -1;
22605 x = 0;
22606 for (i = first - 1; i >= 0; --i)
22608 int left, right;
22609 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22610 if (x + right > 0)
22611 k = i;
22612 x -= glyphs[i].pixel_width;
22615 return k;
22619 /* Return the index of the last glyph following glyph string S that is
22620 overwritten by S because of S's right overhang. Value is -1 if
22621 no such glyph is found. */
22623 static int
22624 right_overwritten (struct glyph_string *s)
22626 int k = -1;
22628 if (s->right_overhang)
22630 int x = 0, i;
22631 struct glyph *glyphs = s->row->glyphs[s->area];
22632 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22633 int end = s->row->used[s->area];
22635 for (i = first; i < end && s->right_overhang > x; ++i)
22636 x += glyphs[i].pixel_width;
22638 k = i;
22641 return k;
22645 /* Return the index of the last glyph following glyph string S that
22646 overwrites S because of its left overhang. Value is negative
22647 if no such glyph is found. */
22649 static int
22650 right_overwriting (struct glyph_string *s)
22652 int i, k, x;
22653 int end = s->row->used[s->area];
22654 struct glyph *glyphs = s->row->glyphs[s->area];
22655 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22657 k = -1;
22658 x = 0;
22659 for (i = first; i < end; ++i)
22661 int left, right;
22662 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22663 if (x - left < 0)
22664 k = i;
22665 x += glyphs[i].pixel_width;
22668 return k;
22672 /* Set background width of glyph string S. START is the index of the
22673 first glyph following S. LAST_X is the right-most x-position + 1
22674 in the drawing area. */
22676 static inline void
22677 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
22679 /* If the face of this glyph string has to be drawn to the end of
22680 the drawing area, set S->extends_to_end_of_line_p. */
22682 if (start == s->row->used[s->area]
22683 && s->area == TEXT_AREA
22684 && ((s->row->fill_line_p
22685 && (s->hl == DRAW_NORMAL_TEXT
22686 || s->hl == DRAW_IMAGE_RAISED
22687 || s->hl == DRAW_IMAGE_SUNKEN))
22688 || s->hl == DRAW_MOUSE_FACE))
22689 s->extends_to_end_of_line_p = 1;
22691 /* If S extends its face to the end of the line, set its
22692 background_width to the distance to the right edge of the drawing
22693 area. */
22694 if (s->extends_to_end_of_line_p)
22695 s->background_width = last_x - s->x + 1;
22696 else
22697 s->background_width = s->width;
22701 /* Compute overhangs and x-positions for glyph string S and its
22702 predecessors, or successors. X is the starting x-position for S.
22703 BACKWARD_P non-zero means process predecessors. */
22705 static void
22706 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
22708 if (backward_p)
22710 while (s)
22712 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22713 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22714 x -= s->width;
22715 s->x = x;
22716 s = s->prev;
22719 else
22721 while (s)
22723 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22724 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22725 s->x = x;
22726 x += s->width;
22727 s = s->next;
22734 /* The following macros are only called from draw_glyphs below.
22735 They reference the following parameters of that function directly:
22736 `w', `row', `area', and `overlap_p'
22737 as well as the following local variables:
22738 `s', `f', and `hdc' (in W32) */
22740 #ifdef HAVE_NTGUI
22741 /* On W32, silently add local `hdc' variable to argument list of
22742 init_glyph_string. */
22743 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22744 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
22745 #else
22746 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22747 init_glyph_string (s, char2b, w, row, area, start, hl)
22748 #endif
22750 /* Add a glyph string for a stretch glyph to the list of strings
22751 between HEAD and TAIL. START is the index of the stretch glyph in
22752 row area AREA of glyph row ROW. END is the index of the last glyph
22753 in that glyph row area. X is the current output position assigned
22754 to the new glyph string constructed. HL overrides that face of the
22755 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22756 is the right-most x-position of the drawing area. */
22758 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
22759 and below -- keep them on one line. */
22760 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22761 do \
22763 s = (struct glyph_string *) alloca (sizeof *s); \
22764 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22765 START = fill_stretch_glyph_string (s, START, END); \
22766 append_glyph_string (&HEAD, &TAIL, s); \
22767 s->x = (X); \
22769 while (0)
22772 /* Add a glyph string for an image glyph to the list of strings
22773 between HEAD and TAIL. START is the index of the image glyph in
22774 row area AREA of glyph row ROW. END is the index of the last glyph
22775 in that glyph row area. X is the current output position assigned
22776 to the new glyph string constructed. HL overrides that face of the
22777 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22778 is the right-most x-position of the drawing area. */
22780 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22781 do \
22783 s = (struct glyph_string *) alloca (sizeof *s); \
22784 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22785 fill_image_glyph_string (s); \
22786 append_glyph_string (&HEAD, &TAIL, s); \
22787 ++START; \
22788 s->x = (X); \
22790 while (0)
22793 /* Add a glyph string for a sequence of character glyphs to the list
22794 of strings between HEAD and TAIL. START is the index of the first
22795 glyph in row area AREA of glyph row ROW that is part of the new
22796 glyph string. END is the index of the last glyph in that glyph row
22797 area. X is the current output position assigned to the new glyph
22798 string constructed. HL overrides that face of the glyph; e.g. it
22799 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
22800 right-most x-position of the drawing area. */
22802 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22803 do \
22805 int face_id; \
22806 XChar2b *char2b; \
22808 face_id = (row)->glyphs[area][START].face_id; \
22810 s = (struct glyph_string *) alloca (sizeof *s); \
22811 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
22812 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22813 append_glyph_string (&HEAD, &TAIL, s); \
22814 s->x = (X); \
22815 START = fill_glyph_string (s, face_id, START, END, overlaps); \
22817 while (0)
22820 /* Add a glyph string for a composite sequence to the list of strings
22821 between HEAD and TAIL. START is the index of the first glyph in
22822 row area AREA of glyph row ROW that is part of the new glyph
22823 string. END is the index of the last glyph in that glyph row area.
22824 X is the current output position assigned to the new glyph string
22825 constructed. HL overrides that face of the glyph; e.g. it is
22826 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
22827 x-position of the drawing area. */
22829 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22830 do { \
22831 int face_id = (row)->glyphs[area][START].face_id; \
22832 struct face *base_face = FACE_FROM_ID (f, face_id); \
22833 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
22834 struct composition *cmp = composition_table[cmp_id]; \
22835 XChar2b *char2b; \
22836 struct glyph_string *first_s = NULL; \
22837 int n; \
22839 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
22841 /* Make glyph_strings for each glyph sequence that is drawable by \
22842 the same face, and append them to HEAD/TAIL. */ \
22843 for (n = 0; n < cmp->glyph_len;) \
22845 s = (struct glyph_string *) alloca (sizeof *s); \
22846 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22847 append_glyph_string (&(HEAD), &(TAIL), s); \
22848 s->cmp = cmp; \
22849 s->cmp_from = n; \
22850 s->x = (X); \
22851 if (n == 0) \
22852 first_s = s; \
22853 n = fill_composite_glyph_string (s, base_face, overlaps); \
22856 ++START; \
22857 s = first_s; \
22858 } while (0)
22861 /* Add a glyph string for a glyph-string sequence to the list of strings
22862 between HEAD and TAIL. */
22864 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22865 do { \
22866 int face_id; \
22867 XChar2b *char2b; \
22868 Lisp_Object gstring; \
22870 face_id = (row)->glyphs[area][START].face_id; \
22871 gstring = (composition_gstring_from_id \
22872 ((row)->glyphs[area][START].u.cmp.id)); \
22873 s = (struct glyph_string *) alloca (sizeof *s); \
22874 char2b = (XChar2b *) alloca ((sizeof *char2b) \
22875 * LGSTRING_GLYPH_LEN (gstring)); \
22876 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22877 append_glyph_string (&(HEAD), &(TAIL), s); \
22878 s->x = (X); \
22879 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
22880 } while (0)
22883 /* Add a glyph string for a sequence of glyphless character's glyphs
22884 to the list of strings between HEAD and TAIL. The meanings of
22885 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
22887 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22888 do \
22890 int face_id; \
22892 face_id = (row)->glyphs[area][START].face_id; \
22894 s = (struct glyph_string *) alloca (sizeof *s); \
22895 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22896 append_glyph_string (&HEAD, &TAIL, s); \
22897 s->x = (X); \
22898 START = fill_glyphless_glyph_string (s, face_id, START, END, \
22899 overlaps); \
22901 while (0)
22904 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
22905 of AREA of glyph row ROW on window W between indices START and END.
22906 HL overrides the face for drawing glyph strings, e.g. it is
22907 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
22908 x-positions of the drawing area.
22910 This is an ugly monster macro construct because we must use alloca
22911 to allocate glyph strings (because draw_glyphs can be called
22912 asynchronously). */
22914 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22915 do \
22917 HEAD = TAIL = NULL; \
22918 while (START < END) \
22920 struct glyph *first_glyph = (row)->glyphs[area] + START; \
22921 switch (first_glyph->type) \
22923 case CHAR_GLYPH: \
22924 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
22925 HL, X, LAST_X); \
22926 break; \
22928 case COMPOSITE_GLYPH: \
22929 if (first_glyph->u.cmp.automatic) \
22930 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
22931 HL, X, LAST_X); \
22932 else \
22933 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
22934 HL, X, LAST_X); \
22935 break; \
22937 case STRETCH_GLYPH: \
22938 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
22939 HL, X, LAST_X); \
22940 break; \
22942 case IMAGE_GLYPH: \
22943 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
22944 HL, X, LAST_X); \
22945 break; \
22947 case GLYPHLESS_GLYPH: \
22948 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
22949 HL, X, LAST_X); \
22950 break; \
22952 default: \
22953 abort (); \
22956 if (s) \
22958 set_glyph_string_background_width (s, START, LAST_X); \
22959 (X) += s->width; \
22962 } while (0)
22965 /* Draw glyphs between START and END in AREA of ROW on window W,
22966 starting at x-position X. X is relative to AREA in W. HL is a
22967 face-override with the following meaning:
22969 DRAW_NORMAL_TEXT draw normally
22970 DRAW_CURSOR draw in cursor face
22971 DRAW_MOUSE_FACE draw in mouse face.
22972 DRAW_INVERSE_VIDEO draw in mode line face
22973 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
22974 DRAW_IMAGE_RAISED draw an image with a raised relief around it
22976 If OVERLAPS is non-zero, draw only the foreground of characters and
22977 clip to the physical height of ROW. Non-zero value also defines
22978 the overlapping part to be drawn:
22980 OVERLAPS_PRED overlap with preceding rows
22981 OVERLAPS_SUCC overlap with succeeding rows
22982 OVERLAPS_BOTH overlap with both preceding/succeeding rows
22983 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
22985 Value is the x-position reached, relative to AREA of W. */
22987 static int
22988 draw_glyphs (struct window *w, int x, struct glyph_row *row,
22989 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
22990 enum draw_glyphs_face hl, int overlaps)
22992 struct glyph_string *head, *tail;
22993 struct glyph_string *s;
22994 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
22995 int i, j, x_reached, last_x, area_left = 0;
22996 struct frame *f = XFRAME (WINDOW_FRAME (w));
22997 DECLARE_HDC (hdc);
22999 ALLOCATE_HDC (hdc, f);
23001 /* Let's rather be paranoid than getting a SEGV. */
23002 end = min (end, row->used[area]);
23003 start = max (0, start);
23004 start = min (end, start);
23006 /* Translate X to frame coordinates. Set last_x to the right
23007 end of the drawing area. */
23008 if (row->full_width_p)
23010 /* X is relative to the left edge of W, without scroll bars
23011 or fringes. */
23012 area_left = WINDOW_LEFT_EDGE_X (w);
23013 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
23015 else
23017 area_left = window_box_left (w, area);
23018 last_x = area_left + window_box_width (w, area);
23020 x += area_left;
23022 /* Build a doubly-linked list of glyph_string structures between
23023 head and tail from what we have to draw. Note that the macro
23024 BUILD_GLYPH_STRINGS will modify its start parameter. That's
23025 the reason we use a separate variable `i'. */
23026 i = start;
23027 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
23028 if (tail)
23029 x_reached = tail->x + tail->background_width;
23030 else
23031 x_reached = x;
23033 /* If there are any glyphs with lbearing < 0 or rbearing > width in
23034 the row, redraw some glyphs in front or following the glyph
23035 strings built above. */
23036 if (head && !overlaps && row->contains_overlapping_glyphs_p)
23038 struct glyph_string *h, *t;
23039 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23040 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
23041 int check_mouse_face = 0;
23042 int dummy_x = 0;
23044 /* If mouse highlighting is on, we may need to draw adjacent
23045 glyphs using mouse-face highlighting. */
23046 if (area == TEXT_AREA && row->mouse_face_p)
23048 struct glyph_row *mouse_beg_row, *mouse_end_row;
23050 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23051 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23053 if (row >= mouse_beg_row && row <= mouse_end_row)
23055 check_mouse_face = 1;
23056 mouse_beg_col = (row == mouse_beg_row)
23057 ? hlinfo->mouse_face_beg_col : 0;
23058 mouse_end_col = (row == mouse_end_row)
23059 ? hlinfo->mouse_face_end_col
23060 : row->used[TEXT_AREA];
23064 /* Compute overhangs for all glyph strings. */
23065 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
23066 for (s = head; s; s = s->next)
23067 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
23069 /* Prepend glyph strings for glyphs in front of the first glyph
23070 string that are overwritten because of the first glyph
23071 string's left overhang. The background of all strings
23072 prepended must be drawn because the first glyph string
23073 draws over it. */
23074 i = left_overwritten (head);
23075 if (i >= 0)
23077 enum draw_glyphs_face overlap_hl;
23079 /* If this row contains mouse highlighting, attempt to draw
23080 the overlapped glyphs with the correct highlight. This
23081 code fails if the overlap encompasses more than one glyph
23082 and mouse-highlight spans only some of these glyphs.
23083 However, making it work perfectly involves a lot more
23084 code, and I don't know if the pathological case occurs in
23085 practice, so we'll stick to this for now. --- cyd */
23086 if (check_mouse_face
23087 && mouse_beg_col < start && mouse_end_col > i)
23088 overlap_hl = DRAW_MOUSE_FACE;
23089 else
23090 overlap_hl = DRAW_NORMAL_TEXT;
23092 j = i;
23093 BUILD_GLYPH_STRINGS (j, start, h, t,
23094 overlap_hl, dummy_x, last_x);
23095 start = i;
23096 compute_overhangs_and_x (t, head->x, 1);
23097 prepend_glyph_string_lists (&head, &tail, h, t);
23098 clip_head = head;
23101 /* Prepend glyph strings for glyphs in front of the first glyph
23102 string that overwrite that glyph string because of their
23103 right overhang. For these strings, only the foreground must
23104 be drawn, because it draws over the glyph string at `head'.
23105 The background must not be drawn because this would overwrite
23106 right overhangs of preceding glyphs for which no glyph
23107 strings exist. */
23108 i = left_overwriting (head);
23109 if (i >= 0)
23111 enum draw_glyphs_face overlap_hl;
23113 if (check_mouse_face
23114 && mouse_beg_col < start && mouse_end_col > i)
23115 overlap_hl = DRAW_MOUSE_FACE;
23116 else
23117 overlap_hl = DRAW_NORMAL_TEXT;
23119 clip_head = head;
23120 BUILD_GLYPH_STRINGS (i, start, h, t,
23121 overlap_hl, dummy_x, last_x);
23122 for (s = h; s; s = s->next)
23123 s->background_filled_p = 1;
23124 compute_overhangs_and_x (t, head->x, 1);
23125 prepend_glyph_string_lists (&head, &tail, h, t);
23128 /* Append glyphs strings for glyphs following the last glyph
23129 string tail that are overwritten by tail. The background of
23130 these strings has to be drawn because tail's foreground draws
23131 over it. */
23132 i = right_overwritten (tail);
23133 if (i >= 0)
23135 enum draw_glyphs_face overlap_hl;
23137 if (check_mouse_face
23138 && mouse_beg_col < i && mouse_end_col > end)
23139 overlap_hl = DRAW_MOUSE_FACE;
23140 else
23141 overlap_hl = DRAW_NORMAL_TEXT;
23143 BUILD_GLYPH_STRINGS (end, i, h, t,
23144 overlap_hl, x, last_x);
23145 /* Because BUILD_GLYPH_STRINGS updates the first argument,
23146 we don't have `end = i;' here. */
23147 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23148 append_glyph_string_lists (&head, &tail, h, t);
23149 clip_tail = tail;
23152 /* Append glyph strings for glyphs following the last glyph
23153 string tail that overwrite tail. The foreground of such
23154 glyphs has to be drawn because it writes into the background
23155 of tail. The background must not be drawn because it could
23156 paint over the foreground of following glyphs. */
23157 i = right_overwriting (tail);
23158 if (i >= 0)
23160 enum draw_glyphs_face overlap_hl;
23161 if (check_mouse_face
23162 && mouse_beg_col < i && mouse_end_col > end)
23163 overlap_hl = DRAW_MOUSE_FACE;
23164 else
23165 overlap_hl = DRAW_NORMAL_TEXT;
23167 clip_tail = tail;
23168 i++; /* We must include the Ith glyph. */
23169 BUILD_GLYPH_STRINGS (end, i, h, t,
23170 overlap_hl, x, last_x);
23171 for (s = h; s; s = s->next)
23172 s->background_filled_p = 1;
23173 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23174 append_glyph_string_lists (&head, &tail, h, t);
23176 if (clip_head || clip_tail)
23177 for (s = head; s; s = s->next)
23179 s->clip_head = clip_head;
23180 s->clip_tail = clip_tail;
23184 /* Draw all strings. */
23185 for (s = head; s; s = s->next)
23186 FRAME_RIF (f)->draw_glyph_string (s);
23188 #ifndef HAVE_NS
23189 /* When focus a sole frame and move horizontally, this sets on_p to 0
23190 causing a failure to erase prev cursor position. */
23191 if (area == TEXT_AREA
23192 && !row->full_width_p
23193 /* When drawing overlapping rows, only the glyph strings'
23194 foreground is drawn, which doesn't erase a cursor
23195 completely. */
23196 && !overlaps)
23198 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
23199 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
23200 : (tail ? tail->x + tail->background_width : x));
23201 x0 -= area_left;
23202 x1 -= area_left;
23204 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
23205 row->y, MATRIX_ROW_BOTTOM_Y (row));
23207 #endif
23209 /* Value is the x-position up to which drawn, relative to AREA of W.
23210 This doesn't include parts drawn because of overhangs. */
23211 if (row->full_width_p)
23212 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
23213 else
23214 x_reached -= area_left;
23216 RELEASE_HDC (hdc, f);
23218 return x_reached;
23221 /* Expand row matrix if too narrow. Don't expand if area
23222 is not present. */
23224 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23226 if (!fonts_changed_p \
23227 && (it->glyph_row->glyphs[area] \
23228 < it->glyph_row->glyphs[area + 1])) \
23230 it->w->ncols_scale_factor++; \
23231 fonts_changed_p = 1; \
23235 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23236 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23238 static inline void
23239 append_glyph (struct it *it)
23241 struct glyph *glyph;
23242 enum glyph_row_area area = it->area;
23244 xassert (it->glyph_row);
23245 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
23247 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23248 if (glyph < it->glyph_row->glyphs[area + 1])
23250 /* If the glyph row is reversed, we need to prepend the glyph
23251 rather than append it. */
23252 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23254 struct glyph *g;
23256 /* Make room for the additional glyph. */
23257 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23258 g[1] = *g;
23259 glyph = it->glyph_row->glyphs[area];
23261 glyph->charpos = CHARPOS (it->position);
23262 glyph->object = it->object;
23263 if (it->pixel_width > 0)
23265 glyph->pixel_width = it->pixel_width;
23266 glyph->padding_p = 0;
23268 else
23270 /* Assure at least 1-pixel width. Otherwise, cursor can't
23271 be displayed correctly. */
23272 glyph->pixel_width = 1;
23273 glyph->padding_p = 1;
23275 glyph->ascent = it->ascent;
23276 glyph->descent = it->descent;
23277 glyph->voffset = it->voffset;
23278 glyph->type = CHAR_GLYPH;
23279 glyph->avoid_cursor_p = it->avoid_cursor_p;
23280 glyph->multibyte_p = it->multibyte_p;
23281 glyph->left_box_line_p = it->start_of_box_run_p;
23282 glyph->right_box_line_p = it->end_of_box_run_p;
23283 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23284 || it->phys_descent > it->descent);
23285 glyph->glyph_not_available_p = it->glyph_not_available_p;
23286 glyph->face_id = it->face_id;
23287 glyph->u.ch = it->char_to_display;
23288 glyph->slice.img = null_glyph_slice;
23289 glyph->font_type = FONT_TYPE_UNKNOWN;
23290 if (it->bidi_p)
23292 glyph->resolved_level = it->bidi_it.resolved_level;
23293 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23294 abort ();
23295 glyph->bidi_type = it->bidi_it.type;
23297 else
23299 glyph->resolved_level = 0;
23300 glyph->bidi_type = UNKNOWN_BT;
23302 ++it->glyph_row->used[area];
23304 else
23305 IT_EXPAND_MATRIX_WIDTH (it, area);
23308 /* Store one glyph for the composition IT->cmp_it.id in
23309 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23310 non-null. */
23312 static inline void
23313 append_composite_glyph (struct it *it)
23315 struct glyph *glyph;
23316 enum glyph_row_area area = it->area;
23318 xassert (it->glyph_row);
23320 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23321 if (glyph < it->glyph_row->glyphs[area + 1])
23323 /* If the glyph row is reversed, we need to prepend the glyph
23324 rather than append it. */
23325 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
23327 struct glyph *g;
23329 /* Make room for the new glyph. */
23330 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
23331 g[1] = *g;
23332 glyph = it->glyph_row->glyphs[it->area];
23334 glyph->charpos = it->cmp_it.charpos;
23335 glyph->object = it->object;
23336 glyph->pixel_width = it->pixel_width;
23337 glyph->ascent = it->ascent;
23338 glyph->descent = it->descent;
23339 glyph->voffset = it->voffset;
23340 glyph->type = COMPOSITE_GLYPH;
23341 if (it->cmp_it.ch < 0)
23343 glyph->u.cmp.automatic = 0;
23344 glyph->u.cmp.id = it->cmp_it.id;
23345 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
23347 else
23349 glyph->u.cmp.automatic = 1;
23350 glyph->u.cmp.id = it->cmp_it.id;
23351 glyph->slice.cmp.from = it->cmp_it.from;
23352 glyph->slice.cmp.to = it->cmp_it.to - 1;
23354 glyph->avoid_cursor_p = it->avoid_cursor_p;
23355 glyph->multibyte_p = it->multibyte_p;
23356 glyph->left_box_line_p = it->start_of_box_run_p;
23357 glyph->right_box_line_p = it->end_of_box_run_p;
23358 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23359 || it->phys_descent > it->descent);
23360 glyph->padding_p = 0;
23361 glyph->glyph_not_available_p = 0;
23362 glyph->face_id = it->face_id;
23363 glyph->font_type = FONT_TYPE_UNKNOWN;
23364 if (it->bidi_p)
23366 glyph->resolved_level = it->bidi_it.resolved_level;
23367 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23368 abort ();
23369 glyph->bidi_type = it->bidi_it.type;
23371 ++it->glyph_row->used[area];
23373 else
23374 IT_EXPAND_MATRIX_WIDTH (it, area);
23378 /* Change IT->ascent and IT->height according to the setting of
23379 IT->voffset. */
23381 static inline void
23382 take_vertical_position_into_account (struct it *it)
23384 if (it->voffset)
23386 if (it->voffset < 0)
23387 /* Increase the ascent so that we can display the text higher
23388 in the line. */
23389 it->ascent -= it->voffset;
23390 else
23391 /* Increase the descent so that we can display the text lower
23392 in the line. */
23393 it->descent += it->voffset;
23398 /* Produce glyphs/get display metrics for the image IT is loaded with.
23399 See the description of struct display_iterator in dispextern.h for
23400 an overview of struct display_iterator. */
23402 static void
23403 produce_image_glyph (struct it *it)
23405 struct image *img;
23406 struct face *face;
23407 int glyph_ascent, crop;
23408 struct glyph_slice slice;
23410 xassert (it->what == IT_IMAGE);
23412 face = FACE_FROM_ID (it->f, it->face_id);
23413 xassert (face);
23414 /* Make sure X resources of the face is loaded. */
23415 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23417 if (it->image_id < 0)
23419 /* Fringe bitmap. */
23420 it->ascent = it->phys_ascent = 0;
23421 it->descent = it->phys_descent = 0;
23422 it->pixel_width = 0;
23423 it->nglyphs = 0;
23424 return;
23427 img = IMAGE_FROM_ID (it->f, it->image_id);
23428 xassert (img);
23429 /* Make sure X resources of the image is loaded. */
23430 prepare_image_for_display (it->f, img);
23432 slice.x = slice.y = 0;
23433 slice.width = img->width;
23434 slice.height = img->height;
23436 if (INTEGERP (it->slice.x))
23437 slice.x = XINT (it->slice.x);
23438 else if (FLOATP (it->slice.x))
23439 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23441 if (INTEGERP (it->slice.y))
23442 slice.y = XINT (it->slice.y);
23443 else if (FLOATP (it->slice.y))
23444 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23446 if (INTEGERP (it->slice.width))
23447 slice.width = XINT (it->slice.width);
23448 else if (FLOATP (it->slice.width))
23449 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23451 if (INTEGERP (it->slice.height))
23452 slice.height = XINT (it->slice.height);
23453 else if (FLOATP (it->slice.height))
23454 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23456 if (slice.x >= img->width)
23457 slice.x = img->width;
23458 if (slice.y >= img->height)
23459 slice.y = img->height;
23460 if (slice.x + slice.width >= img->width)
23461 slice.width = img->width - slice.x;
23462 if (slice.y + slice.height > img->height)
23463 slice.height = img->height - slice.y;
23465 if (slice.width == 0 || slice.height == 0)
23466 return;
23468 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23470 it->descent = slice.height - glyph_ascent;
23471 if (slice.y == 0)
23472 it->descent += img->vmargin;
23473 if (slice.y + slice.height == img->height)
23474 it->descent += img->vmargin;
23475 it->phys_descent = it->descent;
23477 it->pixel_width = slice.width;
23478 if (slice.x == 0)
23479 it->pixel_width += img->hmargin;
23480 if (slice.x + slice.width == img->width)
23481 it->pixel_width += img->hmargin;
23483 /* It's quite possible for images to have an ascent greater than
23484 their height, so don't get confused in that case. */
23485 if (it->descent < 0)
23486 it->descent = 0;
23488 it->nglyphs = 1;
23490 if (face->box != FACE_NO_BOX)
23492 if (face->box_line_width > 0)
23494 if (slice.y == 0)
23495 it->ascent += face->box_line_width;
23496 if (slice.y + slice.height == img->height)
23497 it->descent += face->box_line_width;
23500 if (it->start_of_box_run_p && slice.x == 0)
23501 it->pixel_width += eabs (face->box_line_width);
23502 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23503 it->pixel_width += eabs (face->box_line_width);
23506 take_vertical_position_into_account (it);
23508 /* Automatically crop wide image glyphs at right edge so we can
23509 draw the cursor on same display row. */
23510 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23511 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23513 it->pixel_width -= crop;
23514 slice.width -= crop;
23517 if (it->glyph_row)
23519 struct glyph *glyph;
23520 enum glyph_row_area area = it->area;
23522 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23523 if (glyph < it->glyph_row->glyphs[area + 1])
23525 glyph->charpos = CHARPOS (it->position);
23526 glyph->object = it->object;
23527 glyph->pixel_width = it->pixel_width;
23528 glyph->ascent = glyph_ascent;
23529 glyph->descent = it->descent;
23530 glyph->voffset = it->voffset;
23531 glyph->type = IMAGE_GLYPH;
23532 glyph->avoid_cursor_p = it->avoid_cursor_p;
23533 glyph->multibyte_p = it->multibyte_p;
23534 glyph->left_box_line_p = it->start_of_box_run_p;
23535 glyph->right_box_line_p = it->end_of_box_run_p;
23536 glyph->overlaps_vertically_p = 0;
23537 glyph->padding_p = 0;
23538 glyph->glyph_not_available_p = 0;
23539 glyph->face_id = it->face_id;
23540 glyph->u.img_id = img->id;
23541 glyph->slice.img = slice;
23542 glyph->font_type = FONT_TYPE_UNKNOWN;
23543 if (it->bidi_p)
23545 glyph->resolved_level = it->bidi_it.resolved_level;
23546 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23547 abort ();
23548 glyph->bidi_type = it->bidi_it.type;
23550 ++it->glyph_row->used[area];
23552 else
23553 IT_EXPAND_MATRIX_WIDTH (it, area);
23558 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
23559 of the glyph, WIDTH and HEIGHT are the width and height of the
23560 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
23562 static void
23563 append_stretch_glyph (struct it *it, Lisp_Object object,
23564 int width, int height, int ascent)
23566 struct glyph *glyph;
23567 enum glyph_row_area area = it->area;
23569 xassert (ascent >= 0 && ascent <= height);
23571 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23572 if (glyph < it->glyph_row->glyphs[area + 1])
23574 /* If the glyph row is reversed, we need to prepend the glyph
23575 rather than append it. */
23576 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23578 struct glyph *g;
23580 /* Make room for the additional glyph. */
23581 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23582 g[1] = *g;
23583 glyph = it->glyph_row->glyphs[area];
23585 glyph->charpos = CHARPOS (it->position);
23586 glyph->object = object;
23587 glyph->pixel_width = width;
23588 glyph->ascent = ascent;
23589 glyph->descent = height - ascent;
23590 glyph->voffset = it->voffset;
23591 glyph->type = STRETCH_GLYPH;
23592 glyph->avoid_cursor_p = it->avoid_cursor_p;
23593 glyph->multibyte_p = it->multibyte_p;
23594 glyph->left_box_line_p = it->start_of_box_run_p;
23595 glyph->right_box_line_p = it->end_of_box_run_p;
23596 glyph->overlaps_vertically_p = 0;
23597 glyph->padding_p = 0;
23598 glyph->glyph_not_available_p = 0;
23599 glyph->face_id = it->face_id;
23600 glyph->u.stretch.ascent = ascent;
23601 glyph->u.stretch.height = height;
23602 glyph->slice.img = null_glyph_slice;
23603 glyph->font_type = FONT_TYPE_UNKNOWN;
23604 if (it->bidi_p)
23606 glyph->resolved_level = it->bidi_it.resolved_level;
23607 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23608 abort ();
23609 glyph->bidi_type = it->bidi_it.type;
23611 else
23613 glyph->resolved_level = 0;
23614 glyph->bidi_type = UNKNOWN_BT;
23616 ++it->glyph_row->used[area];
23618 else
23619 IT_EXPAND_MATRIX_WIDTH (it, area);
23622 #endif /* HAVE_WINDOW_SYSTEM */
23624 /* Produce a stretch glyph for iterator IT. IT->object is the value
23625 of the glyph property displayed. The value must be a list
23626 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
23627 being recognized:
23629 1. `:width WIDTH' specifies that the space should be WIDTH *
23630 canonical char width wide. WIDTH may be an integer or floating
23631 point number.
23633 2. `:relative-width FACTOR' specifies that the width of the stretch
23634 should be computed from the width of the first character having the
23635 `glyph' property, and should be FACTOR times that width.
23637 3. `:align-to HPOS' specifies that the space should be wide enough
23638 to reach HPOS, a value in canonical character units.
23640 Exactly one of the above pairs must be present.
23642 4. `:height HEIGHT' specifies that the height of the stretch produced
23643 should be HEIGHT, measured in canonical character units.
23645 5. `:relative-height FACTOR' specifies that the height of the
23646 stretch should be FACTOR times the height of the characters having
23647 the glyph property.
23649 Either none or exactly one of 4 or 5 must be present.
23651 6. `:ascent ASCENT' specifies that ASCENT percent of the height
23652 of the stretch should be used for the ascent of the stretch.
23653 ASCENT must be in the range 0 <= ASCENT <= 100. */
23655 void
23656 produce_stretch_glyph (struct it *it)
23658 /* (space :width WIDTH :height HEIGHT ...) */
23659 Lisp_Object prop, plist;
23660 int width = 0, height = 0, align_to = -1;
23661 int zero_width_ok_p = 0;
23662 int ascent = 0;
23663 double tem;
23664 struct face *face = NULL;
23665 struct font *font = NULL;
23667 #ifdef HAVE_WINDOW_SYSTEM
23668 int zero_height_ok_p = 0;
23670 if (FRAME_WINDOW_P (it->f))
23672 face = FACE_FROM_ID (it->f, it->face_id);
23673 font = face->font ? face->font : FRAME_FONT (it->f);
23674 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23676 #endif
23678 /* List should start with `space'. */
23679 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
23680 plist = XCDR (it->object);
23682 /* Compute the width of the stretch. */
23683 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
23684 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
23686 /* Absolute width `:width WIDTH' specified and valid. */
23687 zero_width_ok_p = 1;
23688 width = (int)tem;
23690 #ifdef HAVE_WINDOW_SYSTEM
23691 else if (FRAME_WINDOW_P (it->f)
23692 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
23694 /* Relative width `:relative-width FACTOR' specified and valid.
23695 Compute the width of the characters having the `glyph'
23696 property. */
23697 struct it it2;
23698 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
23700 it2 = *it;
23701 if (it->multibyte_p)
23702 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
23703 else
23705 it2.c = it2.char_to_display = *p, it2.len = 1;
23706 if (! ASCII_CHAR_P (it2.c))
23707 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
23710 it2.glyph_row = NULL;
23711 it2.what = IT_CHARACTER;
23712 x_produce_glyphs (&it2);
23713 width = NUMVAL (prop) * it2.pixel_width;
23715 #endif /* HAVE_WINDOW_SYSTEM */
23716 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
23717 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
23719 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
23720 align_to = (align_to < 0
23722 : align_to - window_box_left_offset (it->w, TEXT_AREA));
23723 else if (align_to < 0)
23724 align_to = window_box_left_offset (it->w, TEXT_AREA);
23725 width = max (0, (int)tem + align_to - it->current_x);
23726 zero_width_ok_p = 1;
23728 else
23729 /* Nothing specified -> width defaults to canonical char width. */
23730 width = FRAME_COLUMN_WIDTH (it->f);
23732 if (width <= 0 && (width < 0 || !zero_width_ok_p))
23733 width = 1;
23735 #ifdef HAVE_WINDOW_SYSTEM
23736 /* Compute height. */
23737 if (FRAME_WINDOW_P (it->f))
23739 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
23740 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23742 height = (int)tem;
23743 zero_height_ok_p = 1;
23745 else if (prop = Fplist_get (plist, QCrelative_height),
23746 NUMVAL (prop) > 0)
23747 height = FONT_HEIGHT (font) * NUMVAL (prop);
23748 else
23749 height = FONT_HEIGHT (font);
23751 if (height <= 0 && (height < 0 || !zero_height_ok_p))
23752 height = 1;
23754 /* Compute percentage of height used for ascent. If
23755 `:ascent ASCENT' is present and valid, use that. Otherwise,
23756 derive the ascent from the font in use. */
23757 if (prop = Fplist_get (plist, QCascent),
23758 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
23759 ascent = height * NUMVAL (prop) / 100.0;
23760 else if (!NILP (prop)
23761 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23762 ascent = min (max (0, (int)tem), height);
23763 else
23764 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
23766 else
23767 #endif /* HAVE_WINDOW_SYSTEM */
23768 height = 1;
23770 if (width > 0 && it->line_wrap != TRUNCATE
23771 && it->current_x + width > it->last_visible_x)
23773 width = it->last_visible_x - it->current_x;
23774 #ifdef HAVE_WINDOW_SYSTEM
23775 /* Subtract one more pixel from the stretch width, but only on
23776 GUI frames, since on a TTY each glyph is one "pixel" wide. */
23777 width -= FRAME_WINDOW_P (it->f);
23778 #endif
23781 if (width > 0 && height > 0 && it->glyph_row)
23783 Lisp_Object o_object = it->object;
23784 Lisp_Object object = it->stack[it->sp - 1].string;
23785 int n = width;
23787 if (!STRINGP (object))
23788 object = it->w->buffer;
23789 #ifdef HAVE_WINDOW_SYSTEM
23790 if (FRAME_WINDOW_P (it->f))
23791 append_stretch_glyph (it, object, width, height, ascent);
23792 else
23793 #endif
23795 it->object = object;
23796 it->char_to_display = ' ';
23797 it->pixel_width = it->len = 1;
23798 while (n--)
23799 tty_append_glyph (it);
23800 it->object = o_object;
23804 it->pixel_width = width;
23805 #ifdef HAVE_WINDOW_SYSTEM
23806 if (FRAME_WINDOW_P (it->f))
23808 it->ascent = it->phys_ascent = ascent;
23809 it->descent = it->phys_descent = height - it->ascent;
23810 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
23811 take_vertical_position_into_account (it);
23813 else
23814 #endif
23815 it->nglyphs = width;
23818 #ifdef HAVE_WINDOW_SYSTEM
23820 /* Calculate line-height and line-spacing properties.
23821 An integer value specifies explicit pixel value.
23822 A float value specifies relative value to current face height.
23823 A cons (float . face-name) specifies relative value to
23824 height of specified face font.
23826 Returns height in pixels, or nil. */
23829 static Lisp_Object
23830 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
23831 int boff, int override)
23833 Lisp_Object face_name = Qnil;
23834 int ascent, descent, height;
23836 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
23837 return val;
23839 if (CONSP (val))
23841 face_name = XCAR (val);
23842 val = XCDR (val);
23843 if (!NUMBERP (val))
23844 val = make_number (1);
23845 if (NILP (face_name))
23847 height = it->ascent + it->descent;
23848 goto scale;
23852 if (NILP (face_name))
23854 font = FRAME_FONT (it->f);
23855 boff = FRAME_BASELINE_OFFSET (it->f);
23857 else if (EQ (face_name, Qt))
23859 override = 0;
23861 else
23863 int face_id;
23864 struct face *face;
23866 face_id = lookup_named_face (it->f, face_name, 0);
23867 if (face_id < 0)
23868 return make_number (-1);
23870 face = FACE_FROM_ID (it->f, face_id);
23871 font = face->font;
23872 if (font == NULL)
23873 return make_number (-1);
23874 boff = font->baseline_offset;
23875 if (font->vertical_centering)
23876 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23879 ascent = FONT_BASE (font) + boff;
23880 descent = FONT_DESCENT (font) - boff;
23882 if (override)
23884 it->override_ascent = ascent;
23885 it->override_descent = descent;
23886 it->override_boff = boff;
23889 height = ascent + descent;
23891 scale:
23892 if (FLOATP (val))
23893 height = (int)(XFLOAT_DATA (val) * height);
23894 else if (INTEGERP (val))
23895 height *= XINT (val);
23897 return make_number (height);
23901 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
23902 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
23903 and only if this is for a character for which no font was found.
23905 If the display method (it->glyphless_method) is
23906 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
23907 length of the acronym or the hexadecimal string, UPPER_XOFF and
23908 UPPER_YOFF are pixel offsets for the upper part of the string,
23909 LOWER_XOFF and LOWER_YOFF are for the lower part.
23911 For the other display methods, LEN through LOWER_YOFF are zero. */
23913 static void
23914 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
23915 short upper_xoff, short upper_yoff,
23916 short lower_xoff, short lower_yoff)
23918 struct glyph *glyph;
23919 enum glyph_row_area area = it->area;
23921 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23922 if (glyph < it->glyph_row->glyphs[area + 1])
23924 /* If the glyph row is reversed, we need to prepend the glyph
23925 rather than append it. */
23926 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23928 struct glyph *g;
23930 /* Make room for the additional glyph. */
23931 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23932 g[1] = *g;
23933 glyph = it->glyph_row->glyphs[area];
23935 glyph->charpos = CHARPOS (it->position);
23936 glyph->object = it->object;
23937 glyph->pixel_width = it->pixel_width;
23938 glyph->ascent = it->ascent;
23939 glyph->descent = it->descent;
23940 glyph->voffset = it->voffset;
23941 glyph->type = GLYPHLESS_GLYPH;
23942 glyph->u.glyphless.method = it->glyphless_method;
23943 glyph->u.glyphless.for_no_font = for_no_font;
23944 glyph->u.glyphless.len = len;
23945 glyph->u.glyphless.ch = it->c;
23946 glyph->slice.glyphless.upper_xoff = upper_xoff;
23947 glyph->slice.glyphless.upper_yoff = upper_yoff;
23948 glyph->slice.glyphless.lower_xoff = lower_xoff;
23949 glyph->slice.glyphless.lower_yoff = lower_yoff;
23950 glyph->avoid_cursor_p = it->avoid_cursor_p;
23951 glyph->multibyte_p = it->multibyte_p;
23952 glyph->left_box_line_p = it->start_of_box_run_p;
23953 glyph->right_box_line_p = it->end_of_box_run_p;
23954 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23955 || it->phys_descent > it->descent);
23956 glyph->padding_p = 0;
23957 glyph->glyph_not_available_p = 0;
23958 glyph->face_id = face_id;
23959 glyph->font_type = FONT_TYPE_UNKNOWN;
23960 if (it->bidi_p)
23962 glyph->resolved_level = it->bidi_it.resolved_level;
23963 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23964 abort ();
23965 glyph->bidi_type = it->bidi_it.type;
23967 ++it->glyph_row->used[area];
23969 else
23970 IT_EXPAND_MATRIX_WIDTH (it, area);
23974 /* Produce a glyph for a glyphless character for iterator IT.
23975 IT->glyphless_method specifies which method to use for displaying
23976 the character. See the description of enum
23977 glyphless_display_method in dispextern.h for the detail.
23979 FOR_NO_FONT is nonzero if and only if this is for a character for
23980 which no font was found. ACRONYM, if non-nil, is an acronym string
23981 for the character. */
23983 static void
23984 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
23986 int face_id;
23987 struct face *face;
23988 struct font *font;
23989 int base_width, base_height, width, height;
23990 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
23991 int len;
23993 /* Get the metrics of the base font. We always refer to the current
23994 ASCII face. */
23995 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
23996 font = face->font ? face->font : FRAME_FONT (it->f);
23997 it->ascent = FONT_BASE (font) + font->baseline_offset;
23998 it->descent = FONT_DESCENT (font) - font->baseline_offset;
23999 base_height = it->ascent + it->descent;
24000 base_width = font->average_width;
24002 /* Get a face ID for the glyph by utilizing a cache (the same way as
24003 done for `escape-glyph' in get_next_display_element). */
24004 if (it->f == last_glyphless_glyph_frame
24005 && it->face_id == last_glyphless_glyph_face_id)
24007 face_id = last_glyphless_glyph_merged_face_id;
24009 else
24011 /* Merge the `glyphless-char' face into the current face. */
24012 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
24013 last_glyphless_glyph_frame = it->f;
24014 last_glyphless_glyph_face_id = it->face_id;
24015 last_glyphless_glyph_merged_face_id = face_id;
24018 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
24020 it->pixel_width = THIN_SPACE_WIDTH;
24021 len = 0;
24022 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24024 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
24026 width = CHAR_WIDTH (it->c);
24027 if (width == 0)
24028 width = 1;
24029 else if (width > 4)
24030 width = 4;
24031 it->pixel_width = base_width * width;
24032 len = 0;
24033 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24035 else
24037 char buf[7];
24038 const char *str;
24039 unsigned int code[6];
24040 int upper_len;
24041 int ascent, descent;
24042 struct font_metrics metrics_upper, metrics_lower;
24044 face = FACE_FROM_ID (it->f, face_id);
24045 font = face->font ? face->font : FRAME_FONT (it->f);
24046 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24048 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
24050 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
24051 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
24052 if (CONSP (acronym))
24053 acronym = XCAR (acronym);
24054 str = STRINGP (acronym) ? SSDATA (acronym) : "";
24056 else
24058 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
24059 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
24060 str = buf;
24062 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
24063 code[len] = font->driver->encode_char (font, str[len]);
24064 upper_len = (len + 1) / 2;
24065 font->driver->text_extents (font, code, upper_len,
24066 &metrics_upper);
24067 font->driver->text_extents (font, code + upper_len, len - upper_len,
24068 &metrics_lower);
24072 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
24073 width = max (metrics_upper.width, metrics_lower.width) + 4;
24074 upper_xoff = upper_yoff = 2; /* the typical case */
24075 if (base_width >= width)
24077 /* Align the upper to the left, the lower to the right. */
24078 it->pixel_width = base_width;
24079 lower_xoff = base_width - 2 - metrics_lower.width;
24081 else
24083 /* Center the shorter one. */
24084 it->pixel_width = width;
24085 if (metrics_upper.width >= metrics_lower.width)
24086 lower_xoff = (width - metrics_lower.width) / 2;
24087 else
24089 /* FIXME: This code doesn't look right. It formerly was
24090 missing the "lower_xoff = 0;", which couldn't have
24091 been right since it left lower_xoff uninitialized. */
24092 lower_xoff = 0;
24093 upper_xoff = (width - metrics_upper.width) / 2;
24097 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
24098 top, bottom, and between upper and lower strings. */
24099 height = (metrics_upper.ascent + metrics_upper.descent
24100 + metrics_lower.ascent + metrics_lower.descent) + 5;
24101 /* Center vertically.
24102 H:base_height, D:base_descent
24103 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
24105 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
24106 descent = D - H/2 + h/2;
24107 lower_yoff = descent - 2 - ld;
24108 upper_yoff = lower_yoff - la - 1 - ud; */
24109 ascent = - (it->descent - (base_height + height + 1) / 2);
24110 descent = it->descent - (base_height - height) / 2;
24111 lower_yoff = descent - 2 - metrics_lower.descent;
24112 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
24113 - metrics_upper.descent);
24114 /* Don't make the height shorter than the base height. */
24115 if (height > base_height)
24117 it->ascent = ascent;
24118 it->descent = descent;
24122 it->phys_ascent = it->ascent;
24123 it->phys_descent = it->descent;
24124 if (it->glyph_row)
24125 append_glyphless_glyph (it, face_id, for_no_font, len,
24126 upper_xoff, upper_yoff,
24127 lower_xoff, lower_yoff);
24128 it->nglyphs = 1;
24129 take_vertical_position_into_account (it);
24133 /* RIF:
24134 Produce glyphs/get display metrics for the display element IT is
24135 loaded with. See the description of struct it in dispextern.h
24136 for an overview of struct it. */
24138 void
24139 x_produce_glyphs (struct it *it)
24141 int extra_line_spacing = it->extra_line_spacing;
24143 it->glyph_not_available_p = 0;
24145 if (it->what == IT_CHARACTER)
24147 XChar2b char2b;
24148 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24149 struct font *font = face->font;
24150 struct font_metrics *pcm = NULL;
24151 int boff; /* baseline offset */
24153 if (font == NULL)
24155 /* When no suitable font is found, display this character by
24156 the method specified in the first extra slot of
24157 Vglyphless_char_display. */
24158 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
24160 xassert (it->what == IT_GLYPHLESS);
24161 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
24162 goto done;
24165 boff = font->baseline_offset;
24166 if (font->vertical_centering)
24167 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24169 if (it->char_to_display != '\n' && it->char_to_display != '\t')
24171 int stretched_p;
24173 it->nglyphs = 1;
24175 if (it->override_ascent >= 0)
24177 it->ascent = it->override_ascent;
24178 it->descent = it->override_descent;
24179 boff = it->override_boff;
24181 else
24183 it->ascent = FONT_BASE (font) + boff;
24184 it->descent = FONT_DESCENT (font) - boff;
24187 if (get_char_glyph_code (it->char_to_display, font, &char2b))
24189 pcm = get_per_char_metric (font, &char2b);
24190 if (pcm->width == 0
24191 && pcm->rbearing == 0 && pcm->lbearing == 0)
24192 pcm = NULL;
24195 if (pcm)
24197 it->phys_ascent = pcm->ascent + boff;
24198 it->phys_descent = pcm->descent - boff;
24199 it->pixel_width = pcm->width;
24201 else
24203 it->glyph_not_available_p = 1;
24204 it->phys_ascent = it->ascent;
24205 it->phys_descent = it->descent;
24206 it->pixel_width = font->space_width;
24209 if (it->constrain_row_ascent_descent_p)
24211 if (it->descent > it->max_descent)
24213 it->ascent += it->descent - it->max_descent;
24214 it->descent = it->max_descent;
24216 if (it->ascent > it->max_ascent)
24218 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24219 it->ascent = it->max_ascent;
24221 it->phys_ascent = min (it->phys_ascent, it->ascent);
24222 it->phys_descent = min (it->phys_descent, it->descent);
24223 extra_line_spacing = 0;
24226 /* If this is a space inside a region of text with
24227 `space-width' property, change its width. */
24228 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
24229 if (stretched_p)
24230 it->pixel_width *= XFLOATINT (it->space_width);
24232 /* If face has a box, add the box thickness to the character
24233 height. If character has a box line to the left and/or
24234 right, add the box line width to the character's width. */
24235 if (face->box != FACE_NO_BOX)
24237 int thick = face->box_line_width;
24239 if (thick > 0)
24241 it->ascent += thick;
24242 it->descent += thick;
24244 else
24245 thick = -thick;
24247 if (it->start_of_box_run_p)
24248 it->pixel_width += thick;
24249 if (it->end_of_box_run_p)
24250 it->pixel_width += thick;
24253 /* If face has an overline, add the height of the overline
24254 (1 pixel) and a 1 pixel margin to the character height. */
24255 if (face->overline_p)
24256 it->ascent += overline_margin;
24258 if (it->constrain_row_ascent_descent_p)
24260 if (it->ascent > it->max_ascent)
24261 it->ascent = it->max_ascent;
24262 if (it->descent > it->max_descent)
24263 it->descent = it->max_descent;
24266 take_vertical_position_into_account (it);
24268 /* If we have to actually produce glyphs, do it. */
24269 if (it->glyph_row)
24271 if (stretched_p)
24273 /* Translate a space with a `space-width' property
24274 into a stretch glyph. */
24275 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
24276 / FONT_HEIGHT (font));
24277 append_stretch_glyph (it, it->object, it->pixel_width,
24278 it->ascent + it->descent, ascent);
24280 else
24281 append_glyph (it);
24283 /* If characters with lbearing or rbearing are displayed
24284 in this line, record that fact in a flag of the
24285 glyph row. This is used to optimize X output code. */
24286 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
24287 it->glyph_row->contains_overlapping_glyphs_p = 1;
24289 if (! stretched_p && it->pixel_width == 0)
24290 /* We assure that all visible glyphs have at least 1-pixel
24291 width. */
24292 it->pixel_width = 1;
24294 else if (it->char_to_display == '\n')
24296 /* A newline has no width, but we need the height of the
24297 line. But if previous part of the line sets a height,
24298 don't increase that height */
24300 Lisp_Object height;
24301 Lisp_Object total_height = Qnil;
24303 it->override_ascent = -1;
24304 it->pixel_width = 0;
24305 it->nglyphs = 0;
24307 height = get_it_property (it, Qline_height);
24308 /* Split (line-height total-height) list */
24309 if (CONSP (height)
24310 && CONSP (XCDR (height))
24311 && NILP (XCDR (XCDR (height))))
24313 total_height = XCAR (XCDR (height));
24314 height = XCAR (height);
24316 height = calc_line_height_property (it, height, font, boff, 1);
24318 if (it->override_ascent >= 0)
24320 it->ascent = it->override_ascent;
24321 it->descent = it->override_descent;
24322 boff = it->override_boff;
24324 else
24326 it->ascent = FONT_BASE (font) + boff;
24327 it->descent = FONT_DESCENT (font) - boff;
24330 if (EQ (height, Qt))
24332 if (it->descent > it->max_descent)
24334 it->ascent += it->descent - it->max_descent;
24335 it->descent = it->max_descent;
24337 if (it->ascent > it->max_ascent)
24339 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24340 it->ascent = it->max_ascent;
24342 it->phys_ascent = min (it->phys_ascent, it->ascent);
24343 it->phys_descent = min (it->phys_descent, it->descent);
24344 it->constrain_row_ascent_descent_p = 1;
24345 extra_line_spacing = 0;
24347 else
24349 Lisp_Object spacing;
24351 it->phys_ascent = it->ascent;
24352 it->phys_descent = it->descent;
24354 if ((it->max_ascent > 0 || it->max_descent > 0)
24355 && face->box != FACE_NO_BOX
24356 && face->box_line_width > 0)
24358 it->ascent += face->box_line_width;
24359 it->descent += face->box_line_width;
24361 if (!NILP (height)
24362 && XINT (height) > it->ascent + it->descent)
24363 it->ascent = XINT (height) - it->descent;
24365 if (!NILP (total_height))
24366 spacing = calc_line_height_property (it, total_height, font, boff, 0);
24367 else
24369 spacing = get_it_property (it, Qline_spacing);
24370 spacing = calc_line_height_property (it, spacing, font, boff, 0);
24372 if (INTEGERP (spacing))
24374 extra_line_spacing = XINT (spacing);
24375 if (!NILP (total_height))
24376 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
24380 else /* i.e. (it->char_to_display == '\t') */
24382 if (font->space_width > 0)
24384 int tab_width = it->tab_width * font->space_width;
24385 int x = it->current_x + it->continuation_lines_width;
24386 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
24388 /* If the distance from the current position to the next tab
24389 stop is less than a space character width, use the
24390 tab stop after that. */
24391 if (next_tab_x - x < font->space_width)
24392 next_tab_x += tab_width;
24394 it->pixel_width = next_tab_x - x;
24395 it->nglyphs = 1;
24396 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
24397 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
24399 if (it->glyph_row)
24401 append_stretch_glyph (it, it->object, it->pixel_width,
24402 it->ascent + it->descent, it->ascent);
24405 else
24407 it->pixel_width = 0;
24408 it->nglyphs = 1;
24412 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
24414 /* A static composition.
24416 Note: A composition is represented as one glyph in the
24417 glyph matrix. There are no padding glyphs.
24419 Important note: pixel_width, ascent, and descent are the
24420 values of what is drawn by draw_glyphs (i.e. the values of
24421 the overall glyphs composed). */
24422 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24423 int boff; /* baseline offset */
24424 struct composition *cmp = composition_table[it->cmp_it.id];
24425 int glyph_len = cmp->glyph_len;
24426 struct font *font = face->font;
24428 it->nglyphs = 1;
24430 /* If we have not yet calculated pixel size data of glyphs of
24431 the composition for the current face font, calculate them
24432 now. Theoretically, we have to check all fonts for the
24433 glyphs, but that requires much time and memory space. So,
24434 here we check only the font of the first glyph. This may
24435 lead to incorrect display, but it's very rare, and C-l
24436 (recenter-top-bottom) can correct the display anyway. */
24437 if (! cmp->font || cmp->font != font)
24439 /* Ascent and descent of the font of the first character
24440 of this composition (adjusted by baseline offset).
24441 Ascent and descent of overall glyphs should not be less
24442 than these, respectively. */
24443 int font_ascent, font_descent, font_height;
24444 /* Bounding box of the overall glyphs. */
24445 int leftmost, rightmost, lowest, highest;
24446 int lbearing, rbearing;
24447 int i, width, ascent, descent;
24448 int left_padded = 0, right_padded = 0;
24449 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
24450 XChar2b char2b;
24451 struct font_metrics *pcm;
24452 int font_not_found_p;
24453 EMACS_INT pos;
24455 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
24456 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
24457 break;
24458 if (glyph_len < cmp->glyph_len)
24459 right_padded = 1;
24460 for (i = 0; i < glyph_len; i++)
24462 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
24463 break;
24464 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24466 if (i > 0)
24467 left_padded = 1;
24469 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
24470 : IT_CHARPOS (*it));
24471 /* If no suitable font is found, use the default font. */
24472 font_not_found_p = font == NULL;
24473 if (font_not_found_p)
24475 face = face->ascii_face;
24476 font = face->font;
24478 boff = font->baseline_offset;
24479 if (font->vertical_centering)
24480 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24481 font_ascent = FONT_BASE (font) + boff;
24482 font_descent = FONT_DESCENT (font) - boff;
24483 font_height = FONT_HEIGHT (font);
24485 cmp->font = (void *) font;
24487 pcm = NULL;
24488 if (! font_not_found_p)
24490 get_char_face_and_encoding (it->f, c, it->face_id,
24491 &char2b, 0);
24492 pcm = get_per_char_metric (font, &char2b);
24495 /* Initialize the bounding box. */
24496 if (pcm)
24498 width = cmp->glyph_len > 0 ? pcm->width : 0;
24499 ascent = pcm->ascent;
24500 descent = pcm->descent;
24501 lbearing = pcm->lbearing;
24502 rbearing = pcm->rbearing;
24504 else
24506 width = cmp->glyph_len > 0 ? font->space_width : 0;
24507 ascent = FONT_BASE (font);
24508 descent = FONT_DESCENT (font);
24509 lbearing = 0;
24510 rbearing = width;
24513 rightmost = width;
24514 leftmost = 0;
24515 lowest = - descent + boff;
24516 highest = ascent + boff;
24518 if (! font_not_found_p
24519 && font->default_ascent
24520 && CHAR_TABLE_P (Vuse_default_ascent)
24521 && !NILP (Faref (Vuse_default_ascent,
24522 make_number (it->char_to_display))))
24523 highest = font->default_ascent + boff;
24525 /* Draw the first glyph at the normal position. It may be
24526 shifted to right later if some other glyphs are drawn
24527 at the left. */
24528 cmp->offsets[i * 2] = 0;
24529 cmp->offsets[i * 2 + 1] = boff;
24530 cmp->lbearing = lbearing;
24531 cmp->rbearing = rbearing;
24533 /* Set cmp->offsets for the remaining glyphs. */
24534 for (i++; i < glyph_len; i++)
24536 int left, right, btm, top;
24537 int ch = COMPOSITION_GLYPH (cmp, i);
24538 int face_id;
24539 struct face *this_face;
24541 if (ch == '\t')
24542 ch = ' ';
24543 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
24544 this_face = FACE_FROM_ID (it->f, face_id);
24545 font = this_face->font;
24547 if (font == NULL)
24548 pcm = NULL;
24549 else
24551 get_char_face_and_encoding (it->f, ch, face_id,
24552 &char2b, 0);
24553 pcm = get_per_char_metric (font, &char2b);
24555 if (! pcm)
24556 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24557 else
24559 width = pcm->width;
24560 ascent = pcm->ascent;
24561 descent = pcm->descent;
24562 lbearing = pcm->lbearing;
24563 rbearing = pcm->rbearing;
24564 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
24566 /* Relative composition with or without
24567 alternate chars. */
24568 left = (leftmost + rightmost - width) / 2;
24569 btm = - descent + boff;
24570 if (font->relative_compose
24571 && (! CHAR_TABLE_P (Vignore_relative_composition)
24572 || NILP (Faref (Vignore_relative_composition,
24573 make_number (ch)))))
24576 if (- descent >= font->relative_compose)
24577 /* One extra pixel between two glyphs. */
24578 btm = highest + 1;
24579 else if (ascent <= 0)
24580 /* One extra pixel between two glyphs. */
24581 btm = lowest - 1 - ascent - descent;
24584 else
24586 /* A composition rule is specified by an integer
24587 value that encodes global and new reference
24588 points (GREF and NREF). GREF and NREF are
24589 specified by numbers as below:
24591 0---1---2 -- ascent
24595 9--10--11 -- center
24597 ---3---4---5--- baseline
24599 6---7---8 -- descent
24601 int rule = COMPOSITION_RULE (cmp, i);
24602 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
24604 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
24605 grefx = gref % 3, nrefx = nref % 3;
24606 grefy = gref / 3, nrefy = nref / 3;
24607 if (xoff)
24608 xoff = font_height * (xoff - 128) / 256;
24609 if (yoff)
24610 yoff = font_height * (yoff - 128) / 256;
24612 left = (leftmost
24613 + grefx * (rightmost - leftmost) / 2
24614 - nrefx * width / 2
24615 + xoff);
24617 btm = ((grefy == 0 ? highest
24618 : grefy == 1 ? 0
24619 : grefy == 2 ? lowest
24620 : (highest + lowest) / 2)
24621 - (nrefy == 0 ? ascent + descent
24622 : nrefy == 1 ? descent - boff
24623 : nrefy == 2 ? 0
24624 : (ascent + descent) / 2)
24625 + yoff);
24628 cmp->offsets[i * 2] = left;
24629 cmp->offsets[i * 2 + 1] = btm + descent;
24631 /* Update the bounding box of the overall glyphs. */
24632 if (width > 0)
24634 right = left + width;
24635 if (left < leftmost)
24636 leftmost = left;
24637 if (right > rightmost)
24638 rightmost = right;
24640 top = btm + descent + ascent;
24641 if (top > highest)
24642 highest = top;
24643 if (btm < lowest)
24644 lowest = btm;
24646 if (cmp->lbearing > left + lbearing)
24647 cmp->lbearing = left + lbearing;
24648 if (cmp->rbearing < left + rbearing)
24649 cmp->rbearing = left + rbearing;
24653 /* If there are glyphs whose x-offsets are negative,
24654 shift all glyphs to the right and make all x-offsets
24655 non-negative. */
24656 if (leftmost < 0)
24658 for (i = 0; i < cmp->glyph_len; i++)
24659 cmp->offsets[i * 2] -= leftmost;
24660 rightmost -= leftmost;
24661 cmp->lbearing -= leftmost;
24662 cmp->rbearing -= leftmost;
24665 if (left_padded && cmp->lbearing < 0)
24667 for (i = 0; i < cmp->glyph_len; i++)
24668 cmp->offsets[i * 2] -= cmp->lbearing;
24669 rightmost -= cmp->lbearing;
24670 cmp->rbearing -= cmp->lbearing;
24671 cmp->lbearing = 0;
24673 if (right_padded && rightmost < cmp->rbearing)
24675 rightmost = cmp->rbearing;
24678 cmp->pixel_width = rightmost;
24679 cmp->ascent = highest;
24680 cmp->descent = - lowest;
24681 if (cmp->ascent < font_ascent)
24682 cmp->ascent = font_ascent;
24683 if (cmp->descent < font_descent)
24684 cmp->descent = font_descent;
24687 if (it->glyph_row
24688 && (cmp->lbearing < 0
24689 || cmp->rbearing > cmp->pixel_width))
24690 it->glyph_row->contains_overlapping_glyphs_p = 1;
24692 it->pixel_width = cmp->pixel_width;
24693 it->ascent = it->phys_ascent = cmp->ascent;
24694 it->descent = it->phys_descent = cmp->descent;
24695 if (face->box != FACE_NO_BOX)
24697 int thick = face->box_line_width;
24699 if (thick > 0)
24701 it->ascent += thick;
24702 it->descent += thick;
24704 else
24705 thick = - thick;
24707 if (it->start_of_box_run_p)
24708 it->pixel_width += thick;
24709 if (it->end_of_box_run_p)
24710 it->pixel_width += thick;
24713 /* If face has an overline, add the height of the overline
24714 (1 pixel) and a 1 pixel margin to the character height. */
24715 if (face->overline_p)
24716 it->ascent += overline_margin;
24718 take_vertical_position_into_account (it);
24719 if (it->ascent < 0)
24720 it->ascent = 0;
24721 if (it->descent < 0)
24722 it->descent = 0;
24724 if (it->glyph_row && cmp->glyph_len > 0)
24725 append_composite_glyph (it);
24727 else if (it->what == IT_COMPOSITION)
24729 /* A dynamic (automatic) composition. */
24730 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24731 Lisp_Object gstring;
24732 struct font_metrics metrics;
24734 it->nglyphs = 1;
24736 gstring = composition_gstring_from_id (it->cmp_it.id);
24737 it->pixel_width
24738 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
24739 &metrics);
24740 if (it->glyph_row
24741 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
24742 it->glyph_row->contains_overlapping_glyphs_p = 1;
24743 it->ascent = it->phys_ascent = metrics.ascent;
24744 it->descent = it->phys_descent = metrics.descent;
24745 if (face->box != FACE_NO_BOX)
24747 int thick = face->box_line_width;
24749 if (thick > 0)
24751 it->ascent += thick;
24752 it->descent += thick;
24754 else
24755 thick = - thick;
24757 if (it->start_of_box_run_p)
24758 it->pixel_width += thick;
24759 if (it->end_of_box_run_p)
24760 it->pixel_width += thick;
24762 /* If face has an overline, add the height of the overline
24763 (1 pixel) and a 1 pixel margin to the character height. */
24764 if (face->overline_p)
24765 it->ascent += overline_margin;
24766 take_vertical_position_into_account (it);
24767 if (it->ascent < 0)
24768 it->ascent = 0;
24769 if (it->descent < 0)
24770 it->descent = 0;
24772 if (it->glyph_row)
24773 append_composite_glyph (it);
24775 else if (it->what == IT_GLYPHLESS)
24776 produce_glyphless_glyph (it, 0, Qnil);
24777 else if (it->what == IT_IMAGE)
24778 produce_image_glyph (it);
24779 else if (it->what == IT_STRETCH)
24780 produce_stretch_glyph (it);
24782 done:
24783 /* Accumulate dimensions. Note: can't assume that it->descent > 0
24784 because this isn't true for images with `:ascent 100'. */
24785 xassert (it->ascent >= 0 && it->descent >= 0);
24786 if (it->area == TEXT_AREA)
24787 it->current_x += it->pixel_width;
24789 if (extra_line_spacing > 0)
24791 it->descent += extra_line_spacing;
24792 if (extra_line_spacing > it->max_extra_line_spacing)
24793 it->max_extra_line_spacing = extra_line_spacing;
24796 it->max_ascent = max (it->max_ascent, it->ascent);
24797 it->max_descent = max (it->max_descent, it->descent);
24798 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
24799 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
24802 /* EXPORT for RIF:
24803 Output LEN glyphs starting at START at the nominal cursor position.
24804 Advance the nominal cursor over the text. The global variable
24805 updated_window contains the window being updated, updated_row is
24806 the glyph row being updated, and updated_area is the area of that
24807 row being updated. */
24809 void
24810 x_write_glyphs (struct glyph *start, int len)
24812 int x, hpos, chpos = updated_window->phys_cursor.hpos;
24814 xassert (updated_window && updated_row);
24815 /* When the window is hscrolled, cursor hpos can legitimately be out
24816 of bounds, but we draw the cursor at the corresponding window
24817 margin in that case. */
24818 if (!updated_row->reversed_p && chpos < 0)
24819 chpos = 0;
24820 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
24821 chpos = updated_row->used[TEXT_AREA] - 1;
24823 BLOCK_INPUT;
24825 /* Write glyphs. */
24827 hpos = start - updated_row->glyphs[updated_area];
24828 x = draw_glyphs (updated_window, output_cursor.x,
24829 updated_row, updated_area,
24830 hpos, hpos + len,
24831 DRAW_NORMAL_TEXT, 0);
24833 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
24834 if (updated_area == TEXT_AREA
24835 && updated_window->phys_cursor_on_p
24836 && updated_window->phys_cursor.vpos == output_cursor.vpos
24837 && chpos >= hpos
24838 && chpos < hpos + len)
24839 updated_window->phys_cursor_on_p = 0;
24841 UNBLOCK_INPUT;
24843 /* Advance the output cursor. */
24844 output_cursor.hpos += len;
24845 output_cursor.x = x;
24849 /* EXPORT for RIF:
24850 Insert LEN glyphs from START at the nominal cursor position. */
24852 void
24853 x_insert_glyphs (struct glyph *start, int len)
24855 struct frame *f;
24856 struct window *w;
24857 int line_height, shift_by_width, shifted_region_width;
24858 struct glyph_row *row;
24859 struct glyph *glyph;
24860 int frame_x, frame_y;
24861 EMACS_INT hpos;
24863 xassert (updated_window && updated_row);
24864 BLOCK_INPUT;
24865 w = updated_window;
24866 f = XFRAME (WINDOW_FRAME (w));
24868 /* Get the height of the line we are in. */
24869 row = updated_row;
24870 line_height = row->height;
24872 /* Get the width of the glyphs to insert. */
24873 shift_by_width = 0;
24874 for (glyph = start; glyph < start + len; ++glyph)
24875 shift_by_width += glyph->pixel_width;
24877 /* Get the width of the region to shift right. */
24878 shifted_region_width = (window_box_width (w, updated_area)
24879 - output_cursor.x
24880 - shift_by_width);
24882 /* Shift right. */
24883 frame_x = window_box_left (w, updated_area) + output_cursor.x;
24884 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
24886 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
24887 line_height, shift_by_width);
24889 /* Write the glyphs. */
24890 hpos = start - row->glyphs[updated_area];
24891 draw_glyphs (w, output_cursor.x, row, updated_area,
24892 hpos, hpos + len,
24893 DRAW_NORMAL_TEXT, 0);
24895 /* Advance the output cursor. */
24896 output_cursor.hpos += len;
24897 output_cursor.x += shift_by_width;
24898 UNBLOCK_INPUT;
24902 /* EXPORT for RIF:
24903 Erase the current text line from the nominal cursor position
24904 (inclusive) to pixel column TO_X (exclusive). The idea is that
24905 everything from TO_X onward is already erased.
24907 TO_X is a pixel position relative to updated_area of
24908 updated_window. TO_X == -1 means clear to the end of this area. */
24910 void
24911 x_clear_end_of_line (int to_x)
24913 struct frame *f;
24914 struct window *w = updated_window;
24915 int max_x, min_y, max_y;
24916 int from_x, from_y, to_y;
24918 xassert (updated_window && updated_row);
24919 f = XFRAME (w->frame);
24921 if (updated_row->full_width_p)
24922 max_x = WINDOW_TOTAL_WIDTH (w);
24923 else
24924 max_x = window_box_width (w, updated_area);
24925 max_y = window_text_bottom_y (w);
24927 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
24928 of window. For TO_X > 0, truncate to end of drawing area. */
24929 if (to_x == 0)
24930 return;
24931 else if (to_x < 0)
24932 to_x = max_x;
24933 else
24934 to_x = min (to_x, max_x);
24936 to_y = min (max_y, output_cursor.y + updated_row->height);
24938 /* Notice if the cursor will be cleared by this operation. */
24939 if (!updated_row->full_width_p)
24940 notice_overwritten_cursor (w, updated_area,
24941 output_cursor.x, -1,
24942 updated_row->y,
24943 MATRIX_ROW_BOTTOM_Y (updated_row));
24945 from_x = output_cursor.x;
24947 /* Translate to frame coordinates. */
24948 if (updated_row->full_width_p)
24950 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
24951 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
24953 else
24955 int area_left = window_box_left (w, updated_area);
24956 from_x += area_left;
24957 to_x += area_left;
24960 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
24961 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
24962 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
24964 /* Prevent inadvertently clearing to end of the X window. */
24965 if (to_x > from_x && to_y > from_y)
24967 BLOCK_INPUT;
24968 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
24969 to_x - from_x, to_y - from_y);
24970 UNBLOCK_INPUT;
24974 #endif /* HAVE_WINDOW_SYSTEM */
24978 /***********************************************************************
24979 Cursor types
24980 ***********************************************************************/
24982 /* Value is the internal representation of the specified cursor type
24983 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
24984 of the bar cursor. */
24986 static enum text_cursor_kinds
24987 get_specified_cursor_type (Lisp_Object arg, int *width)
24989 enum text_cursor_kinds type;
24991 if (NILP (arg))
24992 return NO_CURSOR;
24994 if (EQ (arg, Qbox))
24995 return FILLED_BOX_CURSOR;
24997 if (EQ (arg, Qhollow))
24998 return HOLLOW_BOX_CURSOR;
25000 if (EQ (arg, Qbar))
25002 *width = 2;
25003 return BAR_CURSOR;
25006 if (CONSP (arg)
25007 && EQ (XCAR (arg), Qbar)
25008 && INTEGERP (XCDR (arg))
25009 && XINT (XCDR (arg)) >= 0)
25011 *width = XINT (XCDR (arg));
25012 return BAR_CURSOR;
25015 if (EQ (arg, Qhbar))
25017 *width = 2;
25018 return HBAR_CURSOR;
25021 if (CONSP (arg)
25022 && EQ (XCAR (arg), Qhbar)
25023 && INTEGERP (XCDR (arg))
25024 && XINT (XCDR (arg)) >= 0)
25026 *width = XINT (XCDR (arg));
25027 return HBAR_CURSOR;
25030 /* Treat anything unknown as "hollow box cursor".
25031 It was bad to signal an error; people have trouble fixing
25032 .Xdefaults with Emacs, when it has something bad in it. */
25033 type = HOLLOW_BOX_CURSOR;
25035 return type;
25038 /* Set the default cursor types for specified frame. */
25039 void
25040 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
25042 int width = 1;
25043 Lisp_Object tem;
25045 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
25046 FRAME_CURSOR_WIDTH (f) = width;
25048 /* By default, set up the blink-off state depending on the on-state. */
25050 tem = Fassoc (arg, Vblink_cursor_alist);
25051 if (!NILP (tem))
25053 FRAME_BLINK_OFF_CURSOR (f)
25054 = get_specified_cursor_type (XCDR (tem), &width);
25055 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
25057 else
25058 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
25062 #ifdef HAVE_WINDOW_SYSTEM
25064 /* Return the cursor we want to be displayed in window W. Return
25065 width of bar/hbar cursor through WIDTH arg. Return with
25066 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
25067 (i.e. if the `system caret' should track this cursor).
25069 In a mini-buffer window, we want the cursor only to appear if we
25070 are reading input from this window. For the selected window, we
25071 want the cursor type given by the frame parameter or buffer local
25072 setting of cursor-type. If explicitly marked off, draw no cursor.
25073 In all other cases, we want a hollow box cursor. */
25075 static enum text_cursor_kinds
25076 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
25077 int *active_cursor)
25079 struct frame *f = XFRAME (w->frame);
25080 struct buffer *b = XBUFFER (w->buffer);
25081 int cursor_type = DEFAULT_CURSOR;
25082 Lisp_Object alt_cursor;
25083 int non_selected = 0;
25085 *active_cursor = 1;
25087 /* Echo area */
25088 if (cursor_in_echo_area
25089 && FRAME_HAS_MINIBUF_P (f)
25090 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
25092 if (w == XWINDOW (echo_area_window))
25094 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
25096 *width = FRAME_CURSOR_WIDTH (f);
25097 return FRAME_DESIRED_CURSOR (f);
25099 else
25100 return get_specified_cursor_type (BVAR (b, cursor_type), width);
25103 *active_cursor = 0;
25104 non_selected = 1;
25107 /* Detect a nonselected window or nonselected frame. */
25108 else if (w != XWINDOW (f->selected_window)
25109 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
25111 *active_cursor = 0;
25113 if (MINI_WINDOW_P (w) && minibuf_level == 0)
25114 return NO_CURSOR;
25116 non_selected = 1;
25119 /* Never display a cursor in a window in which cursor-type is nil. */
25120 if (NILP (BVAR (b, cursor_type)))
25121 return NO_CURSOR;
25123 /* Get the normal cursor type for this window. */
25124 if (EQ (BVAR (b, cursor_type), Qt))
25126 cursor_type = FRAME_DESIRED_CURSOR (f);
25127 *width = FRAME_CURSOR_WIDTH (f);
25129 else
25130 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
25132 /* Use cursor-in-non-selected-windows instead
25133 for non-selected window or frame. */
25134 if (non_selected)
25136 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
25137 if (!EQ (Qt, alt_cursor))
25138 return get_specified_cursor_type (alt_cursor, width);
25139 /* t means modify the normal cursor type. */
25140 if (cursor_type == FILLED_BOX_CURSOR)
25141 cursor_type = HOLLOW_BOX_CURSOR;
25142 else if (cursor_type == BAR_CURSOR && *width > 1)
25143 --*width;
25144 return cursor_type;
25147 /* Use normal cursor if not blinked off. */
25148 if (!w->cursor_off_p)
25150 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25152 if (cursor_type == FILLED_BOX_CURSOR)
25154 /* Using a block cursor on large images can be very annoying.
25155 So use a hollow cursor for "large" images.
25156 If image is not transparent (no mask), also use hollow cursor. */
25157 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25158 if (img != NULL && IMAGEP (img->spec))
25160 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
25161 where N = size of default frame font size.
25162 This should cover most of the "tiny" icons people may use. */
25163 if (!img->mask
25164 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
25165 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
25166 cursor_type = HOLLOW_BOX_CURSOR;
25169 else if (cursor_type != NO_CURSOR)
25171 /* Display current only supports BOX and HOLLOW cursors for images.
25172 So for now, unconditionally use a HOLLOW cursor when cursor is
25173 not a solid box cursor. */
25174 cursor_type = HOLLOW_BOX_CURSOR;
25177 return cursor_type;
25180 /* Cursor is blinked off, so determine how to "toggle" it. */
25182 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
25183 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
25184 return get_specified_cursor_type (XCDR (alt_cursor), width);
25186 /* Then see if frame has specified a specific blink off cursor type. */
25187 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
25189 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
25190 return FRAME_BLINK_OFF_CURSOR (f);
25193 #if 0
25194 /* Some people liked having a permanently visible blinking cursor,
25195 while others had very strong opinions against it. So it was
25196 decided to remove it. KFS 2003-09-03 */
25198 /* Finally perform built-in cursor blinking:
25199 filled box <-> hollow box
25200 wide [h]bar <-> narrow [h]bar
25201 narrow [h]bar <-> no cursor
25202 other type <-> no cursor */
25204 if (cursor_type == FILLED_BOX_CURSOR)
25205 return HOLLOW_BOX_CURSOR;
25207 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
25209 *width = 1;
25210 return cursor_type;
25212 #endif
25214 return NO_CURSOR;
25218 /* Notice when the text cursor of window W has been completely
25219 overwritten by a drawing operation that outputs glyphs in AREA
25220 starting at X0 and ending at X1 in the line starting at Y0 and
25221 ending at Y1. X coordinates are area-relative. X1 < 0 means all
25222 the rest of the line after X0 has been written. Y coordinates
25223 are window-relative. */
25225 static void
25226 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
25227 int x0, int x1, int y0, int y1)
25229 int cx0, cx1, cy0, cy1;
25230 struct glyph_row *row;
25232 if (!w->phys_cursor_on_p)
25233 return;
25234 if (area != TEXT_AREA)
25235 return;
25237 if (w->phys_cursor.vpos < 0
25238 || w->phys_cursor.vpos >= w->current_matrix->nrows
25239 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
25240 !(row->enabled_p && row->displays_text_p)))
25241 return;
25243 if (row->cursor_in_fringe_p)
25245 row->cursor_in_fringe_p = 0;
25246 draw_fringe_bitmap (w, row, row->reversed_p);
25247 w->phys_cursor_on_p = 0;
25248 return;
25251 cx0 = w->phys_cursor.x;
25252 cx1 = cx0 + w->phys_cursor_width;
25253 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
25254 return;
25256 /* The cursor image will be completely removed from the
25257 screen if the output area intersects the cursor area in
25258 y-direction. When we draw in [y0 y1[, and some part of
25259 the cursor is at y < y0, that part must have been drawn
25260 before. When scrolling, the cursor is erased before
25261 actually scrolling, so we don't come here. When not
25262 scrolling, the rows above the old cursor row must have
25263 changed, and in this case these rows must have written
25264 over the cursor image.
25266 Likewise if part of the cursor is below y1, with the
25267 exception of the cursor being in the first blank row at
25268 the buffer and window end because update_text_area
25269 doesn't draw that row. (Except when it does, but
25270 that's handled in update_text_area.) */
25272 cy0 = w->phys_cursor.y;
25273 cy1 = cy0 + w->phys_cursor_height;
25274 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
25275 return;
25277 w->phys_cursor_on_p = 0;
25280 #endif /* HAVE_WINDOW_SYSTEM */
25283 /************************************************************************
25284 Mouse Face
25285 ************************************************************************/
25287 #ifdef HAVE_WINDOW_SYSTEM
25289 /* EXPORT for RIF:
25290 Fix the display of area AREA of overlapping row ROW in window W
25291 with respect to the overlapping part OVERLAPS. */
25293 void
25294 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
25295 enum glyph_row_area area, int overlaps)
25297 int i, x;
25299 BLOCK_INPUT;
25301 x = 0;
25302 for (i = 0; i < row->used[area];)
25304 if (row->glyphs[area][i].overlaps_vertically_p)
25306 int start = i, start_x = x;
25310 x += row->glyphs[area][i].pixel_width;
25311 ++i;
25313 while (i < row->used[area]
25314 && row->glyphs[area][i].overlaps_vertically_p);
25316 draw_glyphs (w, start_x, row, area,
25317 start, i,
25318 DRAW_NORMAL_TEXT, overlaps);
25320 else
25322 x += row->glyphs[area][i].pixel_width;
25323 ++i;
25327 UNBLOCK_INPUT;
25331 /* EXPORT:
25332 Draw the cursor glyph of window W in glyph row ROW. See the
25333 comment of draw_glyphs for the meaning of HL. */
25335 void
25336 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
25337 enum draw_glyphs_face hl)
25339 /* If cursor hpos is out of bounds, don't draw garbage. This can
25340 happen in mini-buffer windows when switching between echo area
25341 glyphs and mini-buffer. */
25342 if ((row->reversed_p
25343 ? (w->phys_cursor.hpos >= 0)
25344 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
25346 int on_p = w->phys_cursor_on_p;
25347 int x1;
25348 int hpos = w->phys_cursor.hpos;
25350 /* When the window is hscrolled, cursor hpos can legitimately be
25351 out of bounds, but we draw the cursor at the corresponding
25352 window margin in that case. */
25353 if (!row->reversed_p && hpos < 0)
25354 hpos = 0;
25355 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25356 hpos = row->used[TEXT_AREA] - 1;
25358 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
25359 hl, 0);
25360 w->phys_cursor_on_p = on_p;
25362 if (hl == DRAW_CURSOR)
25363 w->phys_cursor_width = x1 - w->phys_cursor.x;
25364 /* When we erase the cursor, and ROW is overlapped by other
25365 rows, make sure that these overlapping parts of other rows
25366 are redrawn. */
25367 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
25369 w->phys_cursor_width = x1 - w->phys_cursor.x;
25371 if (row > w->current_matrix->rows
25372 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
25373 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
25374 OVERLAPS_ERASED_CURSOR);
25376 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
25377 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
25378 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
25379 OVERLAPS_ERASED_CURSOR);
25385 /* EXPORT:
25386 Erase the image of a cursor of window W from the screen. */
25388 void
25389 erase_phys_cursor (struct window *w)
25391 struct frame *f = XFRAME (w->frame);
25392 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25393 int hpos = w->phys_cursor.hpos;
25394 int vpos = w->phys_cursor.vpos;
25395 int mouse_face_here_p = 0;
25396 struct glyph_matrix *active_glyphs = w->current_matrix;
25397 struct glyph_row *cursor_row;
25398 struct glyph *cursor_glyph;
25399 enum draw_glyphs_face hl;
25401 /* No cursor displayed or row invalidated => nothing to do on the
25402 screen. */
25403 if (w->phys_cursor_type == NO_CURSOR)
25404 goto mark_cursor_off;
25406 /* VPOS >= active_glyphs->nrows means that window has been resized.
25407 Don't bother to erase the cursor. */
25408 if (vpos >= active_glyphs->nrows)
25409 goto mark_cursor_off;
25411 /* If row containing cursor is marked invalid, there is nothing we
25412 can do. */
25413 cursor_row = MATRIX_ROW (active_glyphs, vpos);
25414 if (!cursor_row->enabled_p)
25415 goto mark_cursor_off;
25417 /* If line spacing is > 0, old cursor may only be partially visible in
25418 window after split-window. So adjust visible height. */
25419 cursor_row->visible_height = min (cursor_row->visible_height,
25420 window_text_bottom_y (w) - cursor_row->y);
25422 /* If row is completely invisible, don't attempt to delete a cursor which
25423 isn't there. This can happen if cursor is at top of a window, and
25424 we switch to a buffer with a header line in that window. */
25425 if (cursor_row->visible_height <= 0)
25426 goto mark_cursor_off;
25428 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
25429 if (cursor_row->cursor_in_fringe_p)
25431 cursor_row->cursor_in_fringe_p = 0;
25432 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
25433 goto mark_cursor_off;
25436 /* This can happen when the new row is shorter than the old one.
25437 In this case, either draw_glyphs or clear_end_of_line
25438 should have cleared the cursor. Note that we wouldn't be
25439 able to erase the cursor in this case because we don't have a
25440 cursor glyph at hand. */
25441 if ((cursor_row->reversed_p
25442 ? (w->phys_cursor.hpos < 0)
25443 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
25444 goto mark_cursor_off;
25446 /* When the window is hscrolled, cursor hpos can legitimately be out
25447 of bounds, but we draw the cursor at the corresponding window
25448 margin in that case. */
25449 if (!cursor_row->reversed_p && hpos < 0)
25450 hpos = 0;
25451 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
25452 hpos = cursor_row->used[TEXT_AREA] - 1;
25454 /* If the cursor is in the mouse face area, redisplay that when
25455 we clear the cursor. */
25456 if (! NILP (hlinfo->mouse_face_window)
25457 && coords_in_mouse_face_p (w, hpos, vpos)
25458 /* Don't redraw the cursor's spot in mouse face if it is at the
25459 end of a line (on a newline). The cursor appears there, but
25460 mouse highlighting does not. */
25461 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
25462 mouse_face_here_p = 1;
25464 /* Maybe clear the display under the cursor. */
25465 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
25467 int x, y, left_x;
25468 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
25469 int width;
25471 cursor_glyph = get_phys_cursor_glyph (w);
25472 if (cursor_glyph == NULL)
25473 goto mark_cursor_off;
25475 width = cursor_glyph->pixel_width;
25476 left_x = window_box_left_offset (w, TEXT_AREA);
25477 x = w->phys_cursor.x;
25478 if (x < left_x)
25479 width -= left_x - x;
25480 width = min (width, window_box_width (w, TEXT_AREA) - x);
25481 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
25482 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
25484 if (width > 0)
25485 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
25488 /* Erase the cursor by redrawing the character underneath it. */
25489 if (mouse_face_here_p)
25490 hl = DRAW_MOUSE_FACE;
25491 else
25492 hl = DRAW_NORMAL_TEXT;
25493 draw_phys_cursor_glyph (w, cursor_row, hl);
25495 mark_cursor_off:
25496 w->phys_cursor_on_p = 0;
25497 w->phys_cursor_type = NO_CURSOR;
25501 /* EXPORT:
25502 Display or clear cursor of window W. If ON is zero, clear the
25503 cursor. If it is non-zero, display the cursor. If ON is nonzero,
25504 where to put the cursor is specified by HPOS, VPOS, X and Y. */
25506 void
25507 display_and_set_cursor (struct window *w, int on,
25508 int hpos, int vpos, int x, int y)
25510 struct frame *f = XFRAME (w->frame);
25511 int new_cursor_type;
25512 int new_cursor_width;
25513 int active_cursor;
25514 struct glyph_row *glyph_row;
25515 struct glyph *glyph;
25517 /* This is pointless on invisible frames, and dangerous on garbaged
25518 windows and frames; in the latter case, the frame or window may
25519 be in the midst of changing its size, and x and y may be off the
25520 window. */
25521 if (! FRAME_VISIBLE_P (f)
25522 || FRAME_GARBAGED_P (f)
25523 || vpos >= w->current_matrix->nrows
25524 || hpos >= w->current_matrix->matrix_w)
25525 return;
25527 /* If cursor is off and we want it off, return quickly. */
25528 if (!on && !w->phys_cursor_on_p)
25529 return;
25531 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
25532 /* If cursor row is not enabled, we don't really know where to
25533 display the cursor. */
25534 if (!glyph_row->enabled_p)
25536 w->phys_cursor_on_p = 0;
25537 return;
25540 glyph = NULL;
25541 if (!glyph_row->exact_window_width_line_p
25542 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
25543 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
25545 xassert (interrupt_input_blocked);
25547 /* Set new_cursor_type to the cursor we want to be displayed. */
25548 new_cursor_type = get_window_cursor_type (w, glyph,
25549 &new_cursor_width, &active_cursor);
25551 /* If cursor is currently being shown and we don't want it to be or
25552 it is in the wrong place, or the cursor type is not what we want,
25553 erase it. */
25554 if (w->phys_cursor_on_p
25555 && (!on
25556 || w->phys_cursor.x != x
25557 || w->phys_cursor.y != y
25558 || new_cursor_type != w->phys_cursor_type
25559 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
25560 && new_cursor_width != w->phys_cursor_width)))
25561 erase_phys_cursor (w);
25563 /* Don't check phys_cursor_on_p here because that flag is only set
25564 to zero in some cases where we know that the cursor has been
25565 completely erased, to avoid the extra work of erasing the cursor
25566 twice. In other words, phys_cursor_on_p can be 1 and the cursor
25567 still not be visible, or it has only been partly erased. */
25568 if (on)
25570 w->phys_cursor_ascent = glyph_row->ascent;
25571 w->phys_cursor_height = glyph_row->height;
25573 /* Set phys_cursor_.* before x_draw_.* is called because some
25574 of them may need the information. */
25575 w->phys_cursor.x = x;
25576 w->phys_cursor.y = glyph_row->y;
25577 w->phys_cursor.hpos = hpos;
25578 w->phys_cursor.vpos = vpos;
25581 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
25582 new_cursor_type, new_cursor_width,
25583 on, active_cursor);
25587 /* Switch the display of W's cursor on or off, according to the value
25588 of ON. */
25590 static void
25591 update_window_cursor (struct window *w, int on)
25593 /* Don't update cursor in windows whose frame is in the process
25594 of being deleted. */
25595 if (w->current_matrix)
25597 int hpos = w->phys_cursor.hpos;
25598 int vpos = w->phys_cursor.vpos;
25599 struct glyph_row *row;
25601 if (vpos >= w->current_matrix->nrows
25602 || hpos >= w->current_matrix->matrix_w)
25603 return;
25605 row = MATRIX_ROW (w->current_matrix, vpos);
25607 /* When the window is hscrolled, cursor hpos can legitimately be
25608 out of bounds, but we draw the cursor at the corresponding
25609 window margin in that case. */
25610 if (!row->reversed_p && hpos < 0)
25611 hpos = 0;
25612 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25613 hpos = row->used[TEXT_AREA] - 1;
25615 BLOCK_INPUT;
25616 display_and_set_cursor (w, on, hpos, vpos,
25617 w->phys_cursor.x, w->phys_cursor.y);
25618 UNBLOCK_INPUT;
25623 /* Call update_window_cursor with parameter ON_P on all leaf windows
25624 in the window tree rooted at W. */
25626 static void
25627 update_cursor_in_window_tree (struct window *w, int on_p)
25629 while (w)
25631 if (!NILP (w->hchild))
25632 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
25633 else if (!NILP (w->vchild))
25634 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
25635 else
25636 update_window_cursor (w, on_p);
25638 w = NILP (w->next) ? 0 : XWINDOW (w->next);
25643 /* EXPORT:
25644 Display the cursor on window W, or clear it, according to ON_P.
25645 Don't change the cursor's position. */
25647 void
25648 x_update_cursor (struct frame *f, int on_p)
25650 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
25654 /* EXPORT:
25655 Clear the cursor of window W to background color, and mark the
25656 cursor as not shown. This is used when the text where the cursor
25657 is about to be rewritten. */
25659 void
25660 x_clear_cursor (struct window *w)
25662 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
25663 update_window_cursor (w, 0);
25666 #endif /* HAVE_WINDOW_SYSTEM */
25668 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
25669 and MSDOS. */
25670 static void
25671 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
25672 int start_hpos, int end_hpos,
25673 enum draw_glyphs_face draw)
25675 #ifdef HAVE_WINDOW_SYSTEM
25676 if (FRAME_WINDOW_P (XFRAME (w->frame)))
25678 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
25679 return;
25681 #endif
25682 #if defined (HAVE_GPM) || defined (MSDOS)
25683 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
25684 #endif
25687 /* Display the active region described by mouse_face_* according to DRAW. */
25689 static void
25690 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
25692 struct window *w = XWINDOW (hlinfo->mouse_face_window);
25693 struct frame *f = XFRAME (WINDOW_FRAME (w));
25695 if (/* If window is in the process of being destroyed, don't bother
25696 to do anything. */
25697 w->current_matrix != NULL
25698 /* Don't update mouse highlight if hidden */
25699 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
25700 /* Recognize when we are called to operate on rows that don't exist
25701 anymore. This can happen when a window is split. */
25702 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
25704 int phys_cursor_on_p = w->phys_cursor_on_p;
25705 struct glyph_row *row, *first, *last;
25707 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
25708 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
25710 for (row = first; row <= last && row->enabled_p; ++row)
25712 int start_hpos, end_hpos, start_x;
25714 /* For all but the first row, the highlight starts at column 0. */
25715 if (row == first)
25717 /* R2L rows have BEG and END in reversed order, but the
25718 screen drawing geometry is always left to right. So
25719 we need to mirror the beginning and end of the
25720 highlighted area in R2L rows. */
25721 if (!row->reversed_p)
25723 start_hpos = hlinfo->mouse_face_beg_col;
25724 start_x = hlinfo->mouse_face_beg_x;
25726 else if (row == last)
25728 start_hpos = hlinfo->mouse_face_end_col;
25729 start_x = hlinfo->mouse_face_end_x;
25731 else
25733 start_hpos = 0;
25734 start_x = 0;
25737 else if (row->reversed_p && row == last)
25739 start_hpos = hlinfo->mouse_face_end_col;
25740 start_x = hlinfo->mouse_face_end_x;
25742 else
25744 start_hpos = 0;
25745 start_x = 0;
25748 if (row == last)
25750 if (!row->reversed_p)
25751 end_hpos = hlinfo->mouse_face_end_col;
25752 else if (row == first)
25753 end_hpos = hlinfo->mouse_face_beg_col;
25754 else
25756 end_hpos = row->used[TEXT_AREA];
25757 if (draw == DRAW_NORMAL_TEXT)
25758 row->fill_line_p = 1; /* Clear to end of line */
25761 else if (row->reversed_p && row == first)
25762 end_hpos = hlinfo->mouse_face_beg_col;
25763 else
25765 end_hpos = row->used[TEXT_AREA];
25766 if (draw == DRAW_NORMAL_TEXT)
25767 row->fill_line_p = 1; /* Clear to end of line */
25770 if (end_hpos > start_hpos)
25772 draw_row_with_mouse_face (w, start_x, row,
25773 start_hpos, end_hpos, draw);
25775 row->mouse_face_p
25776 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
25780 #ifdef HAVE_WINDOW_SYSTEM
25781 /* When we've written over the cursor, arrange for it to
25782 be displayed again. */
25783 if (FRAME_WINDOW_P (f)
25784 && phys_cursor_on_p && !w->phys_cursor_on_p)
25786 int hpos = w->phys_cursor.hpos;
25788 /* When the window is hscrolled, cursor hpos can legitimately be
25789 out of bounds, but we draw the cursor at the corresponding
25790 window margin in that case. */
25791 if (!row->reversed_p && hpos < 0)
25792 hpos = 0;
25793 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25794 hpos = row->used[TEXT_AREA] - 1;
25796 BLOCK_INPUT;
25797 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
25798 w->phys_cursor.x, w->phys_cursor.y);
25799 UNBLOCK_INPUT;
25801 #endif /* HAVE_WINDOW_SYSTEM */
25804 #ifdef HAVE_WINDOW_SYSTEM
25805 /* Change the mouse cursor. */
25806 if (FRAME_WINDOW_P (f))
25808 if (draw == DRAW_NORMAL_TEXT
25809 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
25810 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
25811 else if (draw == DRAW_MOUSE_FACE)
25812 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
25813 else
25814 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
25816 #endif /* HAVE_WINDOW_SYSTEM */
25819 /* EXPORT:
25820 Clear out the mouse-highlighted active region.
25821 Redraw it un-highlighted first. Value is non-zero if mouse
25822 face was actually drawn unhighlighted. */
25825 clear_mouse_face (Mouse_HLInfo *hlinfo)
25827 int cleared = 0;
25829 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
25831 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
25832 cleared = 1;
25835 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25836 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25837 hlinfo->mouse_face_window = Qnil;
25838 hlinfo->mouse_face_overlay = Qnil;
25839 return cleared;
25842 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
25843 within the mouse face on that window. */
25844 static int
25845 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
25847 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25849 /* Quickly resolve the easy cases. */
25850 if (!(WINDOWP (hlinfo->mouse_face_window)
25851 && XWINDOW (hlinfo->mouse_face_window) == w))
25852 return 0;
25853 if (vpos < hlinfo->mouse_face_beg_row
25854 || vpos > hlinfo->mouse_face_end_row)
25855 return 0;
25856 if (vpos > hlinfo->mouse_face_beg_row
25857 && vpos < hlinfo->mouse_face_end_row)
25858 return 1;
25860 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
25862 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25864 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
25865 return 1;
25867 else if ((vpos == hlinfo->mouse_face_beg_row
25868 && hpos >= hlinfo->mouse_face_beg_col)
25869 || (vpos == hlinfo->mouse_face_end_row
25870 && hpos < hlinfo->mouse_face_end_col))
25871 return 1;
25873 else
25875 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25877 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
25878 return 1;
25880 else if ((vpos == hlinfo->mouse_face_beg_row
25881 && hpos <= hlinfo->mouse_face_beg_col)
25882 || (vpos == hlinfo->mouse_face_end_row
25883 && hpos > hlinfo->mouse_face_end_col))
25884 return 1;
25886 return 0;
25890 /* EXPORT:
25891 Non-zero if physical cursor of window W is within mouse face. */
25894 cursor_in_mouse_face_p (struct window *w)
25896 int hpos = w->phys_cursor.hpos;
25897 int vpos = w->phys_cursor.vpos;
25898 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
25900 /* When the window is hscrolled, cursor hpos can legitimately be out
25901 of bounds, but we draw the cursor at the corresponding window
25902 margin in that case. */
25903 if (!row->reversed_p && hpos < 0)
25904 hpos = 0;
25905 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25906 hpos = row->used[TEXT_AREA] - 1;
25908 return coords_in_mouse_face_p (w, hpos, vpos);
25913 /* Find the glyph rows START_ROW and END_ROW of window W that display
25914 characters between buffer positions START_CHARPOS and END_CHARPOS
25915 (excluding END_CHARPOS). DISP_STRING is a display string that
25916 covers these buffer positions. This is similar to
25917 row_containing_pos, but is more accurate when bidi reordering makes
25918 buffer positions change non-linearly with glyph rows. */
25919 static void
25920 rows_from_pos_range (struct window *w,
25921 EMACS_INT start_charpos, EMACS_INT end_charpos,
25922 Lisp_Object disp_string,
25923 struct glyph_row **start, struct glyph_row **end)
25925 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25926 int last_y = window_text_bottom_y (w);
25927 struct glyph_row *row;
25929 *start = NULL;
25930 *end = NULL;
25932 while (!first->enabled_p
25933 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
25934 first++;
25936 /* Find the START row. */
25937 for (row = first;
25938 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
25939 row++)
25941 /* A row can potentially be the START row if the range of the
25942 characters it displays intersects the range
25943 [START_CHARPOS..END_CHARPOS). */
25944 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
25945 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
25946 /* See the commentary in row_containing_pos, for the
25947 explanation of the complicated way to check whether
25948 some position is beyond the end of the characters
25949 displayed by a row. */
25950 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
25951 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
25952 && !row->ends_at_zv_p
25953 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
25954 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
25955 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
25956 && !row->ends_at_zv_p
25957 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
25959 /* Found a candidate row. Now make sure at least one of the
25960 glyphs it displays has a charpos from the range
25961 [START_CHARPOS..END_CHARPOS).
25963 This is not obvious because bidi reordering could make
25964 buffer positions of a row be 1,2,3,102,101,100, and if we
25965 want to highlight characters in [50..60), we don't want
25966 this row, even though [50..60) does intersect [1..103),
25967 the range of character positions given by the row's start
25968 and end positions. */
25969 struct glyph *g = row->glyphs[TEXT_AREA];
25970 struct glyph *e = g + row->used[TEXT_AREA];
25972 while (g < e)
25974 if (((BUFFERP (g->object) || INTEGERP (g->object))
25975 && start_charpos <= g->charpos && g->charpos < end_charpos)
25976 /* A glyph that comes from DISP_STRING is by
25977 definition to be highlighted. */
25978 || EQ (g->object, disp_string))
25979 *start = row;
25980 g++;
25982 if (*start)
25983 break;
25987 /* Find the END row. */
25988 if (!*start
25989 /* If the last row is partially visible, start looking for END
25990 from that row, instead of starting from FIRST. */
25991 && !(row->enabled_p
25992 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
25993 row = first;
25994 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
25996 struct glyph_row *next = row + 1;
25997 EMACS_INT next_start = MATRIX_ROW_START_CHARPOS (next);
25999 if (!next->enabled_p
26000 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
26001 /* The first row >= START whose range of displayed characters
26002 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
26003 is the row END + 1. */
26004 || (start_charpos < next_start
26005 && end_charpos < next_start)
26006 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
26007 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
26008 && !next->ends_at_zv_p
26009 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
26010 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
26011 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
26012 && !next->ends_at_zv_p
26013 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
26015 *end = row;
26016 break;
26018 else
26020 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
26021 but none of the characters it displays are in the range, it is
26022 also END + 1. */
26023 struct glyph *g = next->glyphs[TEXT_AREA];
26024 struct glyph *s = g;
26025 struct glyph *e = g + next->used[TEXT_AREA];
26027 while (g < e)
26029 if (((BUFFERP (g->object) || INTEGERP (g->object))
26030 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
26031 /* If the buffer position of the first glyph in
26032 the row is equal to END_CHARPOS, it means
26033 the last character to be highlighted is the
26034 newline of ROW, and we must consider NEXT as
26035 END, not END+1. */
26036 || (((!next->reversed_p && g == s)
26037 || (next->reversed_p && g == e - 1))
26038 && (g->charpos == end_charpos
26039 /* Special case for when NEXT is an
26040 empty line at ZV. */
26041 || (g->charpos == -1
26042 && !row->ends_at_zv_p
26043 && next_start == end_charpos)))))
26044 /* A glyph that comes from DISP_STRING is by
26045 definition to be highlighted. */
26046 || EQ (g->object, disp_string))
26047 break;
26048 g++;
26050 if (g == e)
26052 *end = row;
26053 break;
26055 /* The first row that ends at ZV must be the last to be
26056 highlighted. */
26057 else if (next->ends_at_zv_p)
26059 *end = next;
26060 break;
26066 /* This function sets the mouse_face_* elements of HLINFO, assuming
26067 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
26068 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
26069 for the overlay or run of text properties specifying the mouse
26070 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
26071 before-string and after-string that must also be highlighted.
26072 DISP_STRING, if non-nil, is a display string that may cover some
26073 or all of the highlighted text. */
26075 static void
26076 mouse_face_from_buffer_pos (Lisp_Object window,
26077 Mouse_HLInfo *hlinfo,
26078 EMACS_INT mouse_charpos,
26079 EMACS_INT start_charpos,
26080 EMACS_INT end_charpos,
26081 Lisp_Object before_string,
26082 Lisp_Object after_string,
26083 Lisp_Object disp_string)
26085 struct window *w = XWINDOW (window);
26086 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26087 struct glyph_row *r1, *r2;
26088 struct glyph *glyph, *end;
26089 EMACS_INT ignore, pos;
26090 int x;
26092 xassert (NILP (disp_string) || STRINGP (disp_string));
26093 xassert (NILP (before_string) || STRINGP (before_string));
26094 xassert (NILP (after_string) || STRINGP (after_string));
26096 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
26097 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
26098 if (r1 == NULL)
26099 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26100 /* If the before-string or display-string contains newlines,
26101 rows_from_pos_range skips to its last row. Move back. */
26102 if (!NILP (before_string) || !NILP (disp_string))
26104 struct glyph_row *prev;
26105 while ((prev = r1 - 1, prev >= first)
26106 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
26107 && prev->used[TEXT_AREA] > 0)
26109 struct glyph *beg = prev->glyphs[TEXT_AREA];
26110 glyph = beg + prev->used[TEXT_AREA];
26111 while (--glyph >= beg && INTEGERP (glyph->object));
26112 if (glyph < beg
26113 || !(EQ (glyph->object, before_string)
26114 || EQ (glyph->object, disp_string)))
26115 break;
26116 r1 = prev;
26119 if (r2 == NULL)
26121 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26122 hlinfo->mouse_face_past_end = 1;
26124 else if (!NILP (after_string))
26126 /* If the after-string has newlines, advance to its last row. */
26127 struct glyph_row *next;
26128 struct glyph_row *last
26129 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26131 for (next = r2 + 1;
26132 next <= last
26133 && next->used[TEXT_AREA] > 0
26134 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
26135 ++next)
26136 r2 = next;
26138 /* The rest of the display engine assumes that mouse_face_beg_row is
26139 either above mouse_face_end_row or identical to it. But with
26140 bidi-reordered continued lines, the row for START_CHARPOS could
26141 be below the row for END_CHARPOS. If so, swap the rows and store
26142 them in correct order. */
26143 if (r1->y > r2->y)
26145 struct glyph_row *tem = r2;
26147 r2 = r1;
26148 r1 = tem;
26151 hlinfo->mouse_face_beg_y = r1->y;
26152 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
26153 hlinfo->mouse_face_end_y = r2->y;
26154 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
26156 /* For a bidi-reordered row, the positions of BEFORE_STRING,
26157 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
26158 could be anywhere in the row and in any order. The strategy
26159 below is to find the leftmost and the rightmost glyph that
26160 belongs to either of these 3 strings, or whose position is
26161 between START_CHARPOS and END_CHARPOS, and highlight all the
26162 glyphs between those two. This may cover more than just the text
26163 between START_CHARPOS and END_CHARPOS if the range of characters
26164 strides the bidi level boundary, e.g. if the beginning is in R2L
26165 text while the end is in L2R text or vice versa. */
26166 if (!r1->reversed_p)
26168 /* This row is in a left to right paragraph. Scan it left to
26169 right. */
26170 glyph = r1->glyphs[TEXT_AREA];
26171 end = glyph + r1->used[TEXT_AREA];
26172 x = r1->x;
26174 /* Skip truncation glyphs at the start of the glyph row. */
26175 if (r1->displays_text_p)
26176 for (; glyph < end
26177 && INTEGERP (glyph->object)
26178 && glyph->charpos < 0;
26179 ++glyph)
26180 x += glyph->pixel_width;
26182 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26183 or DISP_STRING, and the first glyph from buffer whose
26184 position is between START_CHARPOS and END_CHARPOS. */
26185 for (; glyph < end
26186 && !INTEGERP (glyph->object)
26187 && !EQ (glyph->object, disp_string)
26188 && !(BUFFERP (glyph->object)
26189 && (glyph->charpos >= start_charpos
26190 && glyph->charpos < end_charpos));
26191 ++glyph)
26193 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26194 are present at buffer positions between START_CHARPOS and
26195 END_CHARPOS, or if they come from an overlay. */
26196 if (EQ (glyph->object, before_string))
26198 pos = string_buffer_position (before_string,
26199 start_charpos);
26200 /* If pos == 0, it means before_string came from an
26201 overlay, not from a buffer position. */
26202 if (!pos || (pos >= start_charpos && pos < end_charpos))
26203 break;
26205 else if (EQ (glyph->object, after_string))
26207 pos = string_buffer_position (after_string, end_charpos);
26208 if (!pos || (pos >= start_charpos && pos < end_charpos))
26209 break;
26211 x += glyph->pixel_width;
26213 hlinfo->mouse_face_beg_x = x;
26214 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26216 else
26218 /* This row is in a right to left paragraph. Scan it right to
26219 left. */
26220 struct glyph *g;
26222 end = r1->glyphs[TEXT_AREA] - 1;
26223 glyph = end + r1->used[TEXT_AREA];
26225 /* Skip truncation glyphs at the start of the glyph row. */
26226 if (r1->displays_text_p)
26227 for (; glyph > end
26228 && INTEGERP (glyph->object)
26229 && glyph->charpos < 0;
26230 --glyph)
26233 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26234 or DISP_STRING, and the first glyph from buffer whose
26235 position is between START_CHARPOS and END_CHARPOS. */
26236 for (; glyph > end
26237 && !INTEGERP (glyph->object)
26238 && !EQ (glyph->object, disp_string)
26239 && !(BUFFERP (glyph->object)
26240 && (glyph->charpos >= start_charpos
26241 && glyph->charpos < end_charpos));
26242 --glyph)
26244 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26245 are present at buffer positions between START_CHARPOS and
26246 END_CHARPOS, or if they come from an overlay. */
26247 if (EQ (glyph->object, before_string))
26249 pos = string_buffer_position (before_string, start_charpos);
26250 /* If pos == 0, it means before_string came from an
26251 overlay, not from a buffer position. */
26252 if (!pos || (pos >= start_charpos && pos < end_charpos))
26253 break;
26255 else if (EQ (glyph->object, after_string))
26257 pos = string_buffer_position (after_string, end_charpos);
26258 if (!pos || (pos >= start_charpos && pos < end_charpos))
26259 break;
26263 glyph++; /* first glyph to the right of the highlighted area */
26264 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
26265 x += g->pixel_width;
26266 hlinfo->mouse_face_beg_x = x;
26267 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26270 /* If the highlight ends in a different row, compute GLYPH and END
26271 for the end row. Otherwise, reuse the values computed above for
26272 the row where the highlight begins. */
26273 if (r2 != r1)
26275 if (!r2->reversed_p)
26277 glyph = r2->glyphs[TEXT_AREA];
26278 end = glyph + r2->used[TEXT_AREA];
26279 x = r2->x;
26281 else
26283 end = r2->glyphs[TEXT_AREA] - 1;
26284 glyph = end + r2->used[TEXT_AREA];
26288 if (!r2->reversed_p)
26290 /* Skip truncation and continuation glyphs near the end of the
26291 row, and also blanks and stretch glyphs inserted by
26292 extend_face_to_end_of_line. */
26293 while (end > glyph
26294 && INTEGERP ((end - 1)->object))
26295 --end;
26296 /* Scan the rest of the glyph row from the end, looking for the
26297 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26298 DISP_STRING, or whose position is between START_CHARPOS
26299 and END_CHARPOS */
26300 for (--end;
26301 end > glyph
26302 && !INTEGERP (end->object)
26303 && !EQ (end->object, disp_string)
26304 && !(BUFFERP (end->object)
26305 && (end->charpos >= start_charpos
26306 && end->charpos < end_charpos));
26307 --end)
26309 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26310 are present at buffer positions between START_CHARPOS and
26311 END_CHARPOS, or if they come from an overlay. */
26312 if (EQ (end->object, before_string))
26314 pos = string_buffer_position (before_string, start_charpos);
26315 if (!pos || (pos >= start_charpos && pos < end_charpos))
26316 break;
26318 else if (EQ (end->object, after_string))
26320 pos = string_buffer_position (after_string, end_charpos);
26321 if (!pos || (pos >= start_charpos && pos < end_charpos))
26322 break;
26325 /* Find the X coordinate of the last glyph to be highlighted. */
26326 for (; glyph <= end; ++glyph)
26327 x += glyph->pixel_width;
26329 hlinfo->mouse_face_end_x = x;
26330 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
26332 else
26334 /* Skip truncation and continuation glyphs near the end of the
26335 row, and also blanks and stretch glyphs inserted by
26336 extend_face_to_end_of_line. */
26337 x = r2->x;
26338 end++;
26339 while (end < glyph
26340 && INTEGERP (end->object))
26342 x += end->pixel_width;
26343 ++end;
26345 /* Scan the rest of the glyph row from the end, looking for the
26346 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26347 DISP_STRING, or whose position is between START_CHARPOS
26348 and END_CHARPOS */
26349 for ( ;
26350 end < glyph
26351 && !INTEGERP (end->object)
26352 && !EQ (end->object, disp_string)
26353 && !(BUFFERP (end->object)
26354 && (end->charpos >= start_charpos
26355 && end->charpos < end_charpos));
26356 ++end)
26358 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26359 are present at buffer positions between START_CHARPOS and
26360 END_CHARPOS, or if they come from an overlay. */
26361 if (EQ (end->object, before_string))
26363 pos = string_buffer_position (before_string, start_charpos);
26364 if (!pos || (pos >= start_charpos && pos < end_charpos))
26365 break;
26367 else if (EQ (end->object, after_string))
26369 pos = string_buffer_position (after_string, end_charpos);
26370 if (!pos || (pos >= start_charpos && pos < end_charpos))
26371 break;
26373 x += end->pixel_width;
26375 /* If we exited the above loop because we arrived at the last
26376 glyph of the row, and its buffer position is still not in
26377 range, it means the last character in range is the preceding
26378 newline. Bump the end column and x values to get past the
26379 last glyph. */
26380 if (end == glyph
26381 && BUFFERP (end->object)
26382 && (end->charpos < start_charpos
26383 || end->charpos >= end_charpos))
26385 x += end->pixel_width;
26386 ++end;
26388 hlinfo->mouse_face_end_x = x;
26389 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
26392 hlinfo->mouse_face_window = window;
26393 hlinfo->mouse_face_face_id
26394 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
26395 mouse_charpos + 1,
26396 !hlinfo->mouse_face_hidden, -1);
26397 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26400 /* The following function is not used anymore (replaced with
26401 mouse_face_from_string_pos), but I leave it here for the time
26402 being, in case someone would. */
26404 #if 0 /* not used */
26406 /* Find the position of the glyph for position POS in OBJECT in
26407 window W's current matrix, and return in *X, *Y the pixel
26408 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
26410 RIGHT_P non-zero means return the position of the right edge of the
26411 glyph, RIGHT_P zero means return the left edge position.
26413 If no glyph for POS exists in the matrix, return the position of
26414 the glyph with the next smaller position that is in the matrix, if
26415 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
26416 exists in the matrix, return the position of the glyph with the
26417 next larger position in OBJECT.
26419 Value is non-zero if a glyph was found. */
26421 static int
26422 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
26423 int *hpos, int *vpos, int *x, int *y, int right_p)
26425 int yb = window_text_bottom_y (w);
26426 struct glyph_row *r;
26427 struct glyph *best_glyph = NULL;
26428 struct glyph_row *best_row = NULL;
26429 int best_x = 0;
26431 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26432 r->enabled_p && r->y < yb;
26433 ++r)
26435 struct glyph *g = r->glyphs[TEXT_AREA];
26436 struct glyph *e = g + r->used[TEXT_AREA];
26437 int gx;
26439 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26440 if (EQ (g->object, object))
26442 if (g->charpos == pos)
26444 best_glyph = g;
26445 best_x = gx;
26446 best_row = r;
26447 goto found;
26449 else if (best_glyph == NULL
26450 || ((eabs (g->charpos - pos)
26451 < eabs (best_glyph->charpos - pos))
26452 && (right_p
26453 ? g->charpos < pos
26454 : g->charpos > pos)))
26456 best_glyph = g;
26457 best_x = gx;
26458 best_row = r;
26463 found:
26465 if (best_glyph)
26467 *x = best_x;
26468 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
26470 if (right_p)
26472 *x += best_glyph->pixel_width;
26473 ++*hpos;
26476 *y = best_row->y;
26477 *vpos = best_row - w->current_matrix->rows;
26480 return best_glyph != NULL;
26482 #endif /* not used */
26484 /* Find the positions of the first and the last glyphs in window W's
26485 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
26486 (assumed to be a string), and return in HLINFO's mouse_face_*
26487 members the pixel and column/row coordinates of those glyphs. */
26489 static void
26490 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
26491 Lisp_Object object,
26492 EMACS_INT startpos, EMACS_INT endpos)
26494 int yb = window_text_bottom_y (w);
26495 struct glyph_row *r;
26496 struct glyph *g, *e;
26497 int gx;
26498 int found = 0;
26500 /* Find the glyph row with at least one position in the range
26501 [STARTPOS..ENDPOS], and the first glyph in that row whose
26502 position belongs to that range. */
26503 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26504 r->enabled_p && r->y < yb;
26505 ++r)
26507 if (!r->reversed_p)
26509 g = r->glyphs[TEXT_AREA];
26510 e = g + r->used[TEXT_AREA];
26511 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26512 if (EQ (g->object, object)
26513 && startpos <= g->charpos && g->charpos <= endpos)
26515 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26516 hlinfo->mouse_face_beg_y = r->y;
26517 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26518 hlinfo->mouse_face_beg_x = gx;
26519 found = 1;
26520 break;
26523 else
26525 struct glyph *g1;
26527 e = r->glyphs[TEXT_AREA];
26528 g = e + r->used[TEXT_AREA];
26529 for ( ; g > e; --g)
26530 if (EQ ((g-1)->object, object)
26531 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
26533 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26534 hlinfo->mouse_face_beg_y = r->y;
26535 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26536 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
26537 gx += g1->pixel_width;
26538 hlinfo->mouse_face_beg_x = gx;
26539 found = 1;
26540 break;
26543 if (found)
26544 break;
26547 if (!found)
26548 return;
26550 /* Starting with the next row, look for the first row which does NOT
26551 include any glyphs whose positions are in the range. */
26552 for (++r; r->enabled_p && r->y < yb; ++r)
26554 g = r->glyphs[TEXT_AREA];
26555 e = g + r->used[TEXT_AREA];
26556 found = 0;
26557 for ( ; g < e; ++g)
26558 if (EQ (g->object, object)
26559 && startpos <= g->charpos && g->charpos <= endpos)
26561 found = 1;
26562 break;
26564 if (!found)
26565 break;
26568 /* The highlighted region ends on the previous row. */
26569 r--;
26571 /* Set the end row and its vertical pixel coordinate. */
26572 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
26573 hlinfo->mouse_face_end_y = r->y;
26575 /* Compute and set the end column and the end column's horizontal
26576 pixel coordinate. */
26577 if (!r->reversed_p)
26579 g = r->glyphs[TEXT_AREA];
26580 e = g + r->used[TEXT_AREA];
26581 for ( ; e > g; --e)
26582 if (EQ ((e-1)->object, object)
26583 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
26584 break;
26585 hlinfo->mouse_face_end_col = e - g;
26587 for (gx = r->x; g < e; ++g)
26588 gx += g->pixel_width;
26589 hlinfo->mouse_face_end_x = gx;
26591 else
26593 e = r->glyphs[TEXT_AREA];
26594 g = e + r->used[TEXT_AREA];
26595 for (gx = r->x ; e < g; ++e)
26597 if (EQ (e->object, object)
26598 && startpos <= e->charpos && e->charpos <= endpos)
26599 break;
26600 gx += e->pixel_width;
26602 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
26603 hlinfo->mouse_face_end_x = gx;
26607 #ifdef HAVE_WINDOW_SYSTEM
26609 /* See if position X, Y is within a hot-spot of an image. */
26611 static int
26612 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
26614 if (!CONSP (hot_spot))
26615 return 0;
26617 if (EQ (XCAR (hot_spot), Qrect))
26619 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
26620 Lisp_Object rect = XCDR (hot_spot);
26621 Lisp_Object tem;
26622 if (!CONSP (rect))
26623 return 0;
26624 if (!CONSP (XCAR (rect)))
26625 return 0;
26626 if (!CONSP (XCDR (rect)))
26627 return 0;
26628 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
26629 return 0;
26630 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
26631 return 0;
26632 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
26633 return 0;
26634 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
26635 return 0;
26636 return 1;
26638 else if (EQ (XCAR (hot_spot), Qcircle))
26640 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
26641 Lisp_Object circ = XCDR (hot_spot);
26642 Lisp_Object lr, lx0, ly0;
26643 if (CONSP (circ)
26644 && CONSP (XCAR (circ))
26645 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
26646 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
26647 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
26649 double r = XFLOATINT (lr);
26650 double dx = XINT (lx0) - x;
26651 double dy = XINT (ly0) - y;
26652 return (dx * dx + dy * dy <= r * r);
26655 else if (EQ (XCAR (hot_spot), Qpoly))
26657 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
26658 if (VECTORP (XCDR (hot_spot)))
26660 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
26661 Lisp_Object *poly = v->contents;
26662 int n = v->header.size;
26663 int i;
26664 int inside = 0;
26665 Lisp_Object lx, ly;
26666 int x0, y0;
26668 /* Need an even number of coordinates, and at least 3 edges. */
26669 if (n < 6 || n & 1)
26670 return 0;
26672 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
26673 If count is odd, we are inside polygon. Pixels on edges
26674 may or may not be included depending on actual geometry of the
26675 polygon. */
26676 if ((lx = poly[n-2], !INTEGERP (lx))
26677 || (ly = poly[n-1], !INTEGERP (lx)))
26678 return 0;
26679 x0 = XINT (lx), y0 = XINT (ly);
26680 for (i = 0; i < n; i += 2)
26682 int x1 = x0, y1 = y0;
26683 if ((lx = poly[i], !INTEGERP (lx))
26684 || (ly = poly[i+1], !INTEGERP (ly)))
26685 return 0;
26686 x0 = XINT (lx), y0 = XINT (ly);
26688 /* Does this segment cross the X line? */
26689 if (x0 >= x)
26691 if (x1 >= x)
26692 continue;
26694 else if (x1 < x)
26695 continue;
26696 if (y > y0 && y > y1)
26697 continue;
26698 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
26699 inside = !inside;
26701 return inside;
26704 return 0;
26707 Lisp_Object
26708 find_hot_spot (Lisp_Object map, int x, int y)
26710 while (CONSP (map))
26712 if (CONSP (XCAR (map))
26713 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
26714 return XCAR (map);
26715 map = XCDR (map);
26718 return Qnil;
26721 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
26722 3, 3, 0,
26723 doc: /* Lookup in image map MAP coordinates X and Y.
26724 An image map is an alist where each element has the format (AREA ID PLIST).
26725 An AREA is specified as either a rectangle, a circle, or a polygon:
26726 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
26727 pixel coordinates of the upper left and bottom right corners.
26728 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
26729 and the radius of the circle; r may be a float or integer.
26730 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
26731 vector describes one corner in the polygon.
26732 Returns the alist element for the first matching AREA in MAP. */)
26733 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
26735 if (NILP (map))
26736 return Qnil;
26738 CHECK_NUMBER (x);
26739 CHECK_NUMBER (y);
26741 return find_hot_spot (map, XINT (x), XINT (y));
26745 /* Display frame CURSOR, optionally using shape defined by POINTER. */
26746 static void
26747 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
26749 /* Do not change cursor shape while dragging mouse. */
26750 if (!NILP (do_mouse_tracking))
26751 return;
26753 if (!NILP (pointer))
26755 if (EQ (pointer, Qarrow))
26756 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26757 else if (EQ (pointer, Qhand))
26758 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
26759 else if (EQ (pointer, Qtext))
26760 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26761 else if (EQ (pointer, intern ("hdrag")))
26762 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26763 #ifdef HAVE_X_WINDOWS
26764 else if (EQ (pointer, intern ("vdrag")))
26765 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
26766 #endif
26767 else if (EQ (pointer, intern ("hourglass")))
26768 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
26769 else if (EQ (pointer, Qmodeline))
26770 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
26771 else
26772 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26775 if (cursor != No_Cursor)
26776 FRAME_RIF (f)->define_frame_cursor (f, cursor);
26779 #endif /* HAVE_WINDOW_SYSTEM */
26781 /* Take proper action when mouse has moved to the mode or header line
26782 or marginal area AREA of window W, x-position X and y-position Y.
26783 X is relative to the start of the text display area of W, so the
26784 width of bitmap areas and scroll bars must be subtracted to get a
26785 position relative to the start of the mode line. */
26787 static void
26788 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
26789 enum window_part area)
26791 struct window *w = XWINDOW (window);
26792 struct frame *f = XFRAME (w->frame);
26793 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26794 #ifdef HAVE_WINDOW_SYSTEM
26795 Display_Info *dpyinfo;
26796 #endif
26797 Cursor cursor = No_Cursor;
26798 Lisp_Object pointer = Qnil;
26799 int dx, dy, width, height;
26800 EMACS_INT charpos;
26801 Lisp_Object string, object = Qnil;
26802 Lisp_Object pos, help;
26804 Lisp_Object mouse_face;
26805 int original_x_pixel = x;
26806 struct glyph * glyph = NULL, * row_start_glyph = NULL;
26807 struct glyph_row *row;
26809 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
26811 int x0;
26812 struct glyph *end;
26814 /* Kludge alert: mode_line_string takes X/Y in pixels, but
26815 returns them in row/column units! */
26816 string = mode_line_string (w, area, &x, &y, &charpos,
26817 &object, &dx, &dy, &width, &height);
26819 row = (area == ON_MODE_LINE
26820 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
26821 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
26823 /* Find the glyph under the mouse pointer. */
26824 if (row->mode_line_p && row->enabled_p)
26826 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
26827 end = glyph + row->used[TEXT_AREA];
26829 for (x0 = original_x_pixel;
26830 glyph < end && x0 >= glyph->pixel_width;
26831 ++glyph)
26832 x0 -= glyph->pixel_width;
26834 if (glyph >= end)
26835 glyph = NULL;
26838 else
26840 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
26841 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
26842 returns them in row/column units! */
26843 string = marginal_area_string (w, area, &x, &y, &charpos,
26844 &object, &dx, &dy, &width, &height);
26847 help = Qnil;
26849 #ifdef HAVE_WINDOW_SYSTEM
26850 if (IMAGEP (object))
26852 Lisp_Object image_map, hotspot;
26853 if ((image_map = Fplist_get (XCDR (object), QCmap),
26854 !NILP (image_map))
26855 && (hotspot = find_hot_spot (image_map, dx, dy),
26856 CONSP (hotspot))
26857 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26859 Lisp_Object plist;
26861 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
26862 If so, we could look for mouse-enter, mouse-leave
26863 properties in PLIST (and do something...). */
26864 hotspot = XCDR (hotspot);
26865 if (CONSP (hotspot)
26866 && (plist = XCAR (hotspot), CONSP (plist)))
26868 pointer = Fplist_get (plist, Qpointer);
26869 if (NILP (pointer))
26870 pointer = Qhand;
26871 help = Fplist_get (plist, Qhelp_echo);
26872 if (!NILP (help))
26874 help_echo_string = help;
26875 /* Is this correct? ++kfs */
26876 XSETWINDOW (help_echo_window, w);
26877 help_echo_object = w->buffer;
26878 help_echo_pos = charpos;
26882 if (NILP (pointer))
26883 pointer = Fplist_get (XCDR (object), QCpointer);
26885 #endif /* HAVE_WINDOW_SYSTEM */
26887 if (STRINGP (string))
26889 pos = make_number (charpos);
26890 /* If we're on a string with `help-echo' text property, arrange
26891 for the help to be displayed. This is done by setting the
26892 global variable help_echo_string to the help string. */
26893 if (NILP (help))
26895 help = Fget_text_property (pos, Qhelp_echo, string);
26896 if (!NILP (help))
26898 help_echo_string = help;
26899 XSETWINDOW (help_echo_window, w);
26900 help_echo_object = string;
26901 help_echo_pos = charpos;
26905 #ifdef HAVE_WINDOW_SYSTEM
26906 if (FRAME_WINDOW_P (f))
26908 dpyinfo = FRAME_X_DISPLAY_INFO (f);
26909 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26910 if (NILP (pointer))
26911 pointer = Fget_text_property (pos, Qpointer, string);
26913 /* Change the mouse pointer according to what is under X/Y. */
26914 if (NILP (pointer)
26915 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
26917 Lisp_Object map;
26918 map = Fget_text_property (pos, Qlocal_map, string);
26919 if (!KEYMAPP (map))
26920 map = Fget_text_property (pos, Qkeymap, string);
26921 if (!KEYMAPP (map))
26922 cursor = dpyinfo->vertical_scroll_bar_cursor;
26925 #endif
26927 /* Change the mouse face according to what is under X/Y. */
26928 mouse_face = Fget_text_property (pos, Qmouse_face, string);
26929 if (!NILP (mouse_face)
26930 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26931 && glyph)
26933 Lisp_Object b, e;
26935 struct glyph * tmp_glyph;
26937 int gpos;
26938 int gseq_length;
26939 int total_pixel_width;
26940 EMACS_INT begpos, endpos, ignore;
26942 int vpos, hpos;
26944 b = Fprevious_single_property_change (make_number (charpos + 1),
26945 Qmouse_face, string, Qnil);
26946 if (NILP (b))
26947 begpos = 0;
26948 else
26949 begpos = XINT (b);
26951 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
26952 if (NILP (e))
26953 endpos = SCHARS (string);
26954 else
26955 endpos = XINT (e);
26957 /* Calculate the glyph position GPOS of GLYPH in the
26958 displayed string, relative to the beginning of the
26959 highlighted part of the string.
26961 Note: GPOS is different from CHARPOS. CHARPOS is the
26962 position of GLYPH in the internal string object. A mode
26963 line string format has structures which are converted to
26964 a flattened string by the Emacs Lisp interpreter. The
26965 internal string is an element of those structures. The
26966 displayed string is the flattened string. */
26967 tmp_glyph = row_start_glyph;
26968 while (tmp_glyph < glyph
26969 && (!(EQ (tmp_glyph->object, glyph->object)
26970 && begpos <= tmp_glyph->charpos
26971 && tmp_glyph->charpos < endpos)))
26972 tmp_glyph++;
26973 gpos = glyph - tmp_glyph;
26975 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
26976 the highlighted part of the displayed string to which
26977 GLYPH belongs. Note: GSEQ_LENGTH is different from
26978 SCHARS (STRING), because the latter returns the length of
26979 the internal string. */
26980 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
26981 tmp_glyph > glyph
26982 && (!(EQ (tmp_glyph->object, glyph->object)
26983 && begpos <= tmp_glyph->charpos
26984 && tmp_glyph->charpos < endpos));
26985 tmp_glyph--)
26987 gseq_length = gpos + (tmp_glyph - glyph) + 1;
26989 /* Calculate the total pixel width of all the glyphs between
26990 the beginning of the highlighted area and GLYPH. */
26991 total_pixel_width = 0;
26992 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
26993 total_pixel_width += tmp_glyph->pixel_width;
26995 /* Pre calculation of re-rendering position. Note: X is in
26996 column units here, after the call to mode_line_string or
26997 marginal_area_string. */
26998 hpos = x - gpos;
26999 vpos = (area == ON_MODE_LINE
27000 ? (w->current_matrix)->nrows - 1
27001 : 0);
27003 /* If GLYPH's position is included in the region that is
27004 already drawn in mouse face, we have nothing to do. */
27005 if ( EQ (window, hlinfo->mouse_face_window)
27006 && (!row->reversed_p
27007 ? (hlinfo->mouse_face_beg_col <= hpos
27008 && hpos < hlinfo->mouse_face_end_col)
27009 /* In R2L rows we swap BEG and END, see below. */
27010 : (hlinfo->mouse_face_end_col <= hpos
27011 && hpos < hlinfo->mouse_face_beg_col))
27012 && hlinfo->mouse_face_beg_row == vpos )
27013 return;
27015 if (clear_mouse_face (hlinfo))
27016 cursor = No_Cursor;
27018 if (!row->reversed_p)
27020 hlinfo->mouse_face_beg_col = hpos;
27021 hlinfo->mouse_face_beg_x = original_x_pixel
27022 - (total_pixel_width + dx);
27023 hlinfo->mouse_face_end_col = hpos + gseq_length;
27024 hlinfo->mouse_face_end_x = 0;
27026 else
27028 /* In R2L rows, show_mouse_face expects BEG and END
27029 coordinates to be swapped. */
27030 hlinfo->mouse_face_end_col = hpos;
27031 hlinfo->mouse_face_end_x = original_x_pixel
27032 - (total_pixel_width + dx);
27033 hlinfo->mouse_face_beg_col = hpos + gseq_length;
27034 hlinfo->mouse_face_beg_x = 0;
27037 hlinfo->mouse_face_beg_row = vpos;
27038 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
27039 hlinfo->mouse_face_beg_y = 0;
27040 hlinfo->mouse_face_end_y = 0;
27041 hlinfo->mouse_face_past_end = 0;
27042 hlinfo->mouse_face_window = window;
27044 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
27045 charpos,
27046 0, 0, 0,
27047 &ignore,
27048 glyph->face_id,
27050 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27052 if (NILP (pointer))
27053 pointer = Qhand;
27055 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27056 clear_mouse_face (hlinfo);
27058 #ifdef HAVE_WINDOW_SYSTEM
27059 if (FRAME_WINDOW_P (f))
27060 define_frame_cursor1 (f, cursor, pointer);
27061 #endif
27065 /* EXPORT:
27066 Take proper action when the mouse has moved to position X, Y on
27067 frame F as regards highlighting characters that have mouse-face
27068 properties. Also de-highlighting chars where the mouse was before.
27069 X and Y can be negative or out of range. */
27071 void
27072 note_mouse_highlight (struct frame *f, int x, int y)
27074 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27075 enum window_part part = ON_NOTHING;
27076 Lisp_Object window;
27077 struct window *w;
27078 Cursor cursor = No_Cursor;
27079 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
27080 struct buffer *b;
27082 /* When a menu is active, don't highlight because this looks odd. */
27083 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
27084 if (popup_activated ())
27085 return;
27086 #endif
27088 if (NILP (Vmouse_highlight)
27089 || !f->glyphs_initialized_p
27090 || f->pointer_invisible)
27091 return;
27093 hlinfo->mouse_face_mouse_x = x;
27094 hlinfo->mouse_face_mouse_y = y;
27095 hlinfo->mouse_face_mouse_frame = f;
27097 if (hlinfo->mouse_face_defer)
27098 return;
27100 if (gc_in_progress)
27102 hlinfo->mouse_face_deferred_gc = 1;
27103 return;
27106 /* Which window is that in? */
27107 window = window_from_coordinates (f, x, y, &part, 1);
27109 /* If displaying active text in another window, clear that. */
27110 if (! EQ (window, hlinfo->mouse_face_window)
27111 /* Also clear if we move out of text area in same window. */
27112 || (!NILP (hlinfo->mouse_face_window)
27113 && !NILP (window)
27114 && part != ON_TEXT
27115 && part != ON_MODE_LINE
27116 && part != ON_HEADER_LINE))
27117 clear_mouse_face (hlinfo);
27119 /* Not on a window -> return. */
27120 if (!WINDOWP (window))
27121 return;
27123 /* Reset help_echo_string. It will get recomputed below. */
27124 help_echo_string = Qnil;
27126 /* Convert to window-relative pixel coordinates. */
27127 w = XWINDOW (window);
27128 frame_to_window_pixel_xy (w, &x, &y);
27130 #ifdef HAVE_WINDOW_SYSTEM
27131 /* Handle tool-bar window differently since it doesn't display a
27132 buffer. */
27133 if (EQ (window, f->tool_bar_window))
27135 note_tool_bar_highlight (f, x, y);
27136 return;
27138 #endif
27140 /* Mouse is on the mode, header line or margin? */
27141 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
27142 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
27144 note_mode_line_or_margin_highlight (window, x, y, part);
27145 return;
27148 #ifdef HAVE_WINDOW_SYSTEM
27149 if (part == ON_VERTICAL_BORDER)
27151 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27152 help_echo_string = build_string ("drag-mouse-1: resize");
27154 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
27155 || part == ON_SCROLL_BAR)
27156 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27157 else
27158 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27159 #endif
27161 /* Are we in a window whose display is up to date?
27162 And verify the buffer's text has not changed. */
27163 b = XBUFFER (w->buffer);
27164 if (part == ON_TEXT
27165 && EQ (w->window_end_valid, w->buffer)
27166 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
27167 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
27169 int hpos, vpos, dx, dy, area = LAST_AREA;
27170 EMACS_INT pos;
27171 struct glyph *glyph;
27172 Lisp_Object object;
27173 Lisp_Object mouse_face = Qnil, position;
27174 Lisp_Object *overlay_vec = NULL;
27175 ptrdiff_t i, noverlays;
27176 struct buffer *obuf;
27177 EMACS_INT obegv, ozv;
27178 int same_region;
27180 /* Find the glyph under X/Y. */
27181 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
27183 #ifdef HAVE_WINDOW_SYSTEM
27184 /* Look for :pointer property on image. */
27185 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27187 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27188 if (img != NULL && IMAGEP (img->spec))
27190 Lisp_Object image_map, hotspot;
27191 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
27192 !NILP (image_map))
27193 && (hotspot = find_hot_spot (image_map,
27194 glyph->slice.img.x + dx,
27195 glyph->slice.img.y + dy),
27196 CONSP (hotspot))
27197 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27199 Lisp_Object plist;
27201 /* Could check XCAR (hotspot) to see if we enter/leave
27202 this hot-spot.
27203 If so, we could look for mouse-enter, mouse-leave
27204 properties in PLIST (and do something...). */
27205 hotspot = XCDR (hotspot);
27206 if (CONSP (hotspot)
27207 && (plist = XCAR (hotspot), CONSP (plist)))
27209 pointer = Fplist_get (plist, Qpointer);
27210 if (NILP (pointer))
27211 pointer = Qhand;
27212 help_echo_string = Fplist_get (plist, Qhelp_echo);
27213 if (!NILP (help_echo_string))
27215 help_echo_window = window;
27216 help_echo_object = glyph->object;
27217 help_echo_pos = glyph->charpos;
27221 if (NILP (pointer))
27222 pointer = Fplist_get (XCDR (img->spec), QCpointer);
27225 #endif /* HAVE_WINDOW_SYSTEM */
27227 /* Clear mouse face if X/Y not over text. */
27228 if (glyph == NULL
27229 || area != TEXT_AREA
27230 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
27231 /* Glyph's OBJECT is an integer for glyphs inserted by the
27232 display engine for its internal purposes, like truncation
27233 and continuation glyphs and blanks beyond the end of
27234 line's text on text terminals. If we are over such a
27235 glyph, we are not over any text. */
27236 || INTEGERP (glyph->object)
27237 /* R2L rows have a stretch glyph at their front, which
27238 stands for no text, whereas L2R rows have no glyphs at
27239 all beyond the end of text. Treat such stretch glyphs
27240 like we do with NULL glyphs in L2R rows. */
27241 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
27242 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
27243 && glyph->type == STRETCH_GLYPH
27244 && glyph->avoid_cursor_p))
27246 if (clear_mouse_face (hlinfo))
27247 cursor = No_Cursor;
27248 #ifdef HAVE_WINDOW_SYSTEM
27249 if (FRAME_WINDOW_P (f) && NILP (pointer))
27251 if (area != TEXT_AREA)
27252 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27253 else
27254 pointer = Vvoid_text_area_pointer;
27256 #endif
27257 goto set_cursor;
27260 pos = glyph->charpos;
27261 object = glyph->object;
27262 if (!STRINGP (object) && !BUFFERP (object))
27263 goto set_cursor;
27265 /* If we get an out-of-range value, return now; avoid an error. */
27266 if (BUFFERP (object) && pos > BUF_Z (b))
27267 goto set_cursor;
27269 /* Make the window's buffer temporarily current for
27270 overlays_at and compute_char_face. */
27271 obuf = current_buffer;
27272 current_buffer = b;
27273 obegv = BEGV;
27274 ozv = ZV;
27275 BEGV = BEG;
27276 ZV = Z;
27278 /* Is this char mouse-active or does it have help-echo? */
27279 position = make_number (pos);
27281 if (BUFFERP (object))
27283 /* Put all the overlays we want in a vector in overlay_vec. */
27284 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
27285 /* Sort overlays into increasing priority order. */
27286 noverlays = sort_overlays (overlay_vec, noverlays, w);
27288 else
27289 noverlays = 0;
27291 same_region = coords_in_mouse_face_p (w, hpos, vpos);
27293 if (same_region)
27294 cursor = No_Cursor;
27296 /* Check mouse-face highlighting. */
27297 if (! same_region
27298 /* If there exists an overlay with mouse-face overlapping
27299 the one we are currently highlighting, we have to
27300 check if we enter the overlapping overlay, and then
27301 highlight only that. */
27302 || (OVERLAYP (hlinfo->mouse_face_overlay)
27303 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
27305 /* Find the highest priority overlay with a mouse-face. */
27306 Lisp_Object overlay = Qnil;
27307 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
27309 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
27310 if (!NILP (mouse_face))
27311 overlay = overlay_vec[i];
27314 /* If we're highlighting the same overlay as before, there's
27315 no need to do that again. */
27316 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
27317 goto check_help_echo;
27318 hlinfo->mouse_face_overlay = overlay;
27320 /* Clear the display of the old active region, if any. */
27321 if (clear_mouse_face (hlinfo))
27322 cursor = No_Cursor;
27324 /* If no overlay applies, get a text property. */
27325 if (NILP (overlay))
27326 mouse_face = Fget_text_property (position, Qmouse_face, object);
27328 /* Next, compute the bounds of the mouse highlighting and
27329 display it. */
27330 if (!NILP (mouse_face) && STRINGP (object))
27332 /* The mouse-highlighting comes from a display string
27333 with a mouse-face. */
27334 Lisp_Object s, e;
27335 EMACS_INT ignore;
27337 s = Fprevious_single_property_change
27338 (make_number (pos + 1), Qmouse_face, object, Qnil);
27339 e = Fnext_single_property_change
27340 (position, Qmouse_face, object, Qnil);
27341 if (NILP (s))
27342 s = make_number (0);
27343 if (NILP (e))
27344 e = make_number (SCHARS (object) - 1);
27345 mouse_face_from_string_pos (w, hlinfo, object,
27346 XINT (s), XINT (e));
27347 hlinfo->mouse_face_past_end = 0;
27348 hlinfo->mouse_face_window = window;
27349 hlinfo->mouse_face_face_id
27350 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
27351 glyph->face_id, 1);
27352 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27353 cursor = No_Cursor;
27355 else
27357 /* The mouse-highlighting, if any, comes from an overlay
27358 or text property in the buffer. */
27359 Lisp_Object buffer IF_LINT (= Qnil);
27360 Lisp_Object disp_string IF_LINT (= Qnil);
27362 if (STRINGP (object))
27364 /* If we are on a display string with no mouse-face,
27365 check if the text under it has one. */
27366 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
27367 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27368 pos = string_buffer_position (object, start);
27369 if (pos > 0)
27371 mouse_face = get_char_property_and_overlay
27372 (make_number (pos), Qmouse_face, w->buffer, &overlay);
27373 buffer = w->buffer;
27374 disp_string = object;
27377 else
27379 buffer = object;
27380 disp_string = Qnil;
27383 if (!NILP (mouse_face))
27385 Lisp_Object before, after;
27386 Lisp_Object before_string, after_string;
27387 /* To correctly find the limits of mouse highlight
27388 in a bidi-reordered buffer, we must not use the
27389 optimization of limiting the search in
27390 previous-single-property-change and
27391 next-single-property-change, because
27392 rows_from_pos_range needs the real start and end
27393 positions to DTRT in this case. That's because
27394 the first row visible in a window does not
27395 necessarily display the character whose position
27396 is the smallest. */
27397 Lisp_Object lim1 =
27398 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27399 ? Fmarker_position (w->start)
27400 : Qnil;
27401 Lisp_Object lim2 =
27402 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27403 ? make_number (BUF_Z (XBUFFER (buffer))
27404 - XFASTINT (w->window_end_pos))
27405 : Qnil;
27407 if (NILP (overlay))
27409 /* Handle the text property case. */
27410 before = Fprevious_single_property_change
27411 (make_number (pos + 1), Qmouse_face, buffer, lim1);
27412 after = Fnext_single_property_change
27413 (make_number (pos), Qmouse_face, buffer, lim2);
27414 before_string = after_string = Qnil;
27416 else
27418 /* Handle the overlay case. */
27419 before = Foverlay_start (overlay);
27420 after = Foverlay_end (overlay);
27421 before_string = Foverlay_get (overlay, Qbefore_string);
27422 after_string = Foverlay_get (overlay, Qafter_string);
27424 if (!STRINGP (before_string)) before_string = Qnil;
27425 if (!STRINGP (after_string)) after_string = Qnil;
27428 mouse_face_from_buffer_pos (window, hlinfo, pos,
27429 NILP (before)
27431 : XFASTINT (before),
27432 NILP (after)
27433 ? BUF_Z (XBUFFER (buffer))
27434 : XFASTINT (after),
27435 before_string, after_string,
27436 disp_string);
27437 cursor = No_Cursor;
27442 check_help_echo:
27444 /* Look for a `help-echo' property. */
27445 if (NILP (help_echo_string)) {
27446 Lisp_Object help, overlay;
27448 /* Check overlays first. */
27449 help = overlay = Qnil;
27450 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
27452 overlay = overlay_vec[i];
27453 help = Foverlay_get (overlay, Qhelp_echo);
27456 if (!NILP (help))
27458 help_echo_string = help;
27459 help_echo_window = window;
27460 help_echo_object = overlay;
27461 help_echo_pos = pos;
27463 else
27465 Lisp_Object obj = glyph->object;
27466 EMACS_INT charpos = glyph->charpos;
27468 /* Try text properties. */
27469 if (STRINGP (obj)
27470 && charpos >= 0
27471 && charpos < SCHARS (obj))
27473 help = Fget_text_property (make_number (charpos),
27474 Qhelp_echo, obj);
27475 if (NILP (help))
27477 /* If the string itself doesn't specify a help-echo,
27478 see if the buffer text ``under'' it does. */
27479 struct glyph_row *r
27480 = MATRIX_ROW (w->current_matrix, vpos);
27481 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27482 EMACS_INT p = string_buffer_position (obj, start);
27483 if (p > 0)
27485 help = Fget_char_property (make_number (p),
27486 Qhelp_echo, w->buffer);
27487 if (!NILP (help))
27489 charpos = p;
27490 obj = w->buffer;
27495 else if (BUFFERP (obj)
27496 && charpos >= BEGV
27497 && charpos < ZV)
27498 help = Fget_text_property (make_number (charpos), Qhelp_echo,
27499 obj);
27501 if (!NILP (help))
27503 help_echo_string = help;
27504 help_echo_window = window;
27505 help_echo_object = obj;
27506 help_echo_pos = charpos;
27511 #ifdef HAVE_WINDOW_SYSTEM
27512 /* Look for a `pointer' property. */
27513 if (FRAME_WINDOW_P (f) && NILP (pointer))
27515 /* Check overlays first. */
27516 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
27517 pointer = Foverlay_get (overlay_vec[i], Qpointer);
27519 if (NILP (pointer))
27521 Lisp_Object obj = glyph->object;
27522 EMACS_INT charpos = glyph->charpos;
27524 /* Try text properties. */
27525 if (STRINGP (obj)
27526 && charpos >= 0
27527 && charpos < SCHARS (obj))
27529 pointer = Fget_text_property (make_number (charpos),
27530 Qpointer, obj);
27531 if (NILP (pointer))
27533 /* If the string itself doesn't specify a pointer,
27534 see if the buffer text ``under'' it does. */
27535 struct glyph_row *r
27536 = MATRIX_ROW (w->current_matrix, vpos);
27537 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27538 EMACS_INT p = string_buffer_position (obj, start);
27539 if (p > 0)
27540 pointer = Fget_char_property (make_number (p),
27541 Qpointer, w->buffer);
27544 else if (BUFFERP (obj)
27545 && charpos >= BEGV
27546 && charpos < ZV)
27547 pointer = Fget_text_property (make_number (charpos),
27548 Qpointer, obj);
27551 #endif /* HAVE_WINDOW_SYSTEM */
27553 BEGV = obegv;
27554 ZV = ozv;
27555 current_buffer = obuf;
27558 set_cursor:
27560 #ifdef HAVE_WINDOW_SYSTEM
27561 if (FRAME_WINDOW_P (f))
27562 define_frame_cursor1 (f, cursor, pointer);
27563 #else
27564 /* This is here to prevent a compiler error, about "label at end of
27565 compound statement". */
27566 return;
27567 #endif
27571 /* EXPORT for RIF:
27572 Clear any mouse-face on window W. This function is part of the
27573 redisplay interface, and is called from try_window_id and similar
27574 functions to ensure the mouse-highlight is off. */
27576 void
27577 x_clear_window_mouse_face (struct window *w)
27579 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27580 Lisp_Object window;
27582 BLOCK_INPUT;
27583 XSETWINDOW (window, w);
27584 if (EQ (window, hlinfo->mouse_face_window))
27585 clear_mouse_face (hlinfo);
27586 UNBLOCK_INPUT;
27590 /* EXPORT:
27591 Just discard the mouse face information for frame F, if any.
27592 This is used when the size of F is changed. */
27594 void
27595 cancel_mouse_face (struct frame *f)
27597 Lisp_Object window;
27598 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27600 window = hlinfo->mouse_face_window;
27601 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
27603 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27604 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27605 hlinfo->mouse_face_window = Qnil;
27611 /***********************************************************************
27612 Exposure Events
27613 ***********************************************************************/
27615 #ifdef HAVE_WINDOW_SYSTEM
27617 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
27618 which intersects rectangle R. R is in window-relative coordinates. */
27620 static void
27621 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
27622 enum glyph_row_area area)
27624 struct glyph *first = row->glyphs[area];
27625 struct glyph *end = row->glyphs[area] + row->used[area];
27626 struct glyph *last;
27627 int first_x, start_x, x;
27629 if (area == TEXT_AREA && row->fill_line_p)
27630 /* If row extends face to end of line write the whole line. */
27631 draw_glyphs (w, 0, row, area,
27632 0, row->used[area],
27633 DRAW_NORMAL_TEXT, 0);
27634 else
27636 /* Set START_X to the window-relative start position for drawing glyphs of
27637 AREA. The first glyph of the text area can be partially visible.
27638 The first glyphs of other areas cannot. */
27639 start_x = window_box_left_offset (w, area);
27640 x = start_x;
27641 if (area == TEXT_AREA)
27642 x += row->x;
27644 /* Find the first glyph that must be redrawn. */
27645 while (first < end
27646 && x + first->pixel_width < r->x)
27648 x += first->pixel_width;
27649 ++first;
27652 /* Find the last one. */
27653 last = first;
27654 first_x = x;
27655 while (last < end
27656 && x < r->x + r->width)
27658 x += last->pixel_width;
27659 ++last;
27662 /* Repaint. */
27663 if (last > first)
27664 draw_glyphs (w, first_x - start_x, row, area,
27665 first - row->glyphs[area], last - row->glyphs[area],
27666 DRAW_NORMAL_TEXT, 0);
27671 /* Redraw the parts of the glyph row ROW on window W intersecting
27672 rectangle R. R is in window-relative coordinates. Value is
27673 non-zero if mouse-face was overwritten. */
27675 static int
27676 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
27678 xassert (row->enabled_p);
27680 if (row->mode_line_p || w->pseudo_window_p)
27681 draw_glyphs (w, 0, row, TEXT_AREA,
27682 0, row->used[TEXT_AREA],
27683 DRAW_NORMAL_TEXT, 0);
27684 else
27686 if (row->used[LEFT_MARGIN_AREA])
27687 expose_area (w, row, r, LEFT_MARGIN_AREA);
27688 if (row->used[TEXT_AREA])
27689 expose_area (w, row, r, TEXT_AREA);
27690 if (row->used[RIGHT_MARGIN_AREA])
27691 expose_area (w, row, r, RIGHT_MARGIN_AREA);
27692 draw_row_fringe_bitmaps (w, row);
27695 return row->mouse_face_p;
27699 /* Redraw those parts of glyphs rows during expose event handling that
27700 overlap other rows. Redrawing of an exposed line writes over parts
27701 of lines overlapping that exposed line; this function fixes that.
27703 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
27704 row in W's current matrix that is exposed and overlaps other rows.
27705 LAST_OVERLAPPING_ROW is the last such row. */
27707 static void
27708 expose_overlaps (struct window *w,
27709 struct glyph_row *first_overlapping_row,
27710 struct glyph_row *last_overlapping_row,
27711 XRectangle *r)
27713 struct glyph_row *row;
27715 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
27716 if (row->overlapping_p)
27718 xassert (row->enabled_p && !row->mode_line_p);
27720 row->clip = r;
27721 if (row->used[LEFT_MARGIN_AREA])
27722 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
27724 if (row->used[TEXT_AREA])
27725 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
27727 if (row->used[RIGHT_MARGIN_AREA])
27728 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
27729 row->clip = NULL;
27734 /* Return non-zero if W's cursor intersects rectangle R. */
27736 static int
27737 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
27739 XRectangle cr, result;
27740 struct glyph *cursor_glyph;
27741 struct glyph_row *row;
27743 if (w->phys_cursor.vpos >= 0
27744 && w->phys_cursor.vpos < w->current_matrix->nrows
27745 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
27746 row->enabled_p)
27747 && row->cursor_in_fringe_p)
27749 /* Cursor is in the fringe. */
27750 cr.x = window_box_right_offset (w,
27751 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
27752 ? RIGHT_MARGIN_AREA
27753 : TEXT_AREA));
27754 cr.y = row->y;
27755 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
27756 cr.height = row->height;
27757 return x_intersect_rectangles (&cr, r, &result);
27760 cursor_glyph = get_phys_cursor_glyph (w);
27761 if (cursor_glyph)
27763 /* r is relative to W's box, but w->phys_cursor.x is relative
27764 to left edge of W's TEXT area. Adjust it. */
27765 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
27766 cr.y = w->phys_cursor.y;
27767 cr.width = cursor_glyph->pixel_width;
27768 cr.height = w->phys_cursor_height;
27769 /* ++KFS: W32 version used W32-specific IntersectRect here, but
27770 I assume the effect is the same -- and this is portable. */
27771 return x_intersect_rectangles (&cr, r, &result);
27773 /* If we don't understand the format, pretend we're not in the hot-spot. */
27774 return 0;
27778 /* EXPORT:
27779 Draw a vertical window border to the right of window W if W doesn't
27780 have vertical scroll bars. */
27782 void
27783 x_draw_vertical_border (struct window *w)
27785 struct frame *f = XFRAME (WINDOW_FRAME (w));
27787 /* We could do better, if we knew what type of scroll-bar the adjacent
27788 windows (on either side) have... But we don't :-(
27789 However, I think this works ok. ++KFS 2003-04-25 */
27791 /* Redraw borders between horizontally adjacent windows. Don't
27792 do it for frames with vertical scroll bars because either the
27793 right scroll bar of a window, or the left scroll bar of its
27794 neighbor will suffice as a border. */
27795 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
27796 return;
27798 if (!WINDOW_RIGHTMOST_P (w)
27799 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
27801 int x0, x1, y0, y1;
27803 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27804 y1 -= 1;
27806 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27807 x1 -= 1;
27809 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
27811 else if (!WINDOW_LEFTMOST_P (w)
27812 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
27814 int x0, x1, y0, y1;
27816 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27817 y1 -= 1;
27819 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27820 x0 -= 1;
27822 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
27827 /* Redraw the part of window W intersection rectangle FR. Pixel
27828 coordinates in FR are frame-relative. Call this function with
27829 input blocked. Value is non-zero if the exposure overwrites
27830 mouse-face. */
27832 static int
27833 expose_window (struct window *w, XRectangle *fr)
27835 struct frame *f = XFRAME (w->frame);
27836 XRectangle wr, r;
27837 int mouse_face_overwritten_p = 0;
27839 /* If window is not yet fully initialized, do nothing. This can
27840 happen when toolkit scroll bars are used and a window is split.
27841 Reconfiguring the scroll bar will generate an expose for a newly
27842 created window. */
27843 if (w->current_matrix == NULL)
27844 return 0;
27846 /* When we're currently updating the window, display and current
27847 matrix usually don't agree. Arrange for a thorough display
27848 later. */
27849 if (w == updated_window)
27851 SET_FRAME_GARBAGED (f);
27852 return 0;
27855 /* Frame-relative pixel rectangle of W. */
27856 wr.x = WINDOW_LEFT_EDGE_X (w);
27857 wr.y = WINDOW_TOP_EDGE_Y (w);
27858 wr.width = WINDOW_TOTAL_WIDTH (w);
27859 wr.height = WINDOW_TOTAL_HEIGHT (w);
27861 if (x_intersect_rectangles (fr, &wr, &r))
27863 int yb = window_text_bottom_y (w);
27864 struct glyph_row *row;
27865 int cursor_cleared_p, phys_cursor_on_p;
27866 struct glyph_row *first_overlapping_row, *last_overlapping_row;
27868 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
27869 r.x, r.y, r.width, r.height));
27871 /* Convert to window coordinates. */
27872 r.x -= WINDOW_LEFT_EDGE_X (w);
27873 r.y -= WINDOW_TOP_EDGE_Y (w);
27875 /* Turn off the cursor. */
27876 if (!w->pseudo_window_p
27877 && phys_cursor_in_rect_p (w, &r))
27879 x_clear_cursor (w);
27880 cursor_cleared_p = 1;
27882 else
27883 cursor_cleared_p = 0;
27885 /* If the row containing the cursor extends face to end of line,
27886 then expose_area might overwrite the cursor outside the
27887 rectangle and thus notice_overwritten_cursor might clear
27888 w->phys_cursor_on_p. We remember the original value and
27889 check later if it is changed. */
27890 phys_cursor_on_p = w->phys_cursor_on_p;
27892 /* Update lines intersecting rectangle R. */
27893 first_overlapping_row = last_overlapping_row = NULL;
27894 for (row = w->current_matrix->rows;
27895 row->enabled_p;
27896 ++row)
27898 int y0 = row->y;
27899 int y1 = MATRIX_ROW_BOTTOM_Y (row);
27901 if ((y0 >= r.y && y0 < r.y + r.height)
27902 || (y1 > r.y && y1 < r.y + r.height)
27903 || (r.y >= y0 && r.y < y1)
27904 || (r.y + r.height > y0 && r.y + r.height < y1))
27906 /* A header line may be overlapping, but there is no need
27907 to fix overlapping areas for them. KFS 2005-02-12 */
27908 if (row->overlapping_p && !row->mode_line_p)
27910 if (first_overlapping_row == NULL)
27911 first_overlapping_row = row;
27912 last_overlapping_row = row;
27915 row->clip = fr;
27916 if (expose_line (w, row, &r))
27917 mouse_face_overwritten_p = 1;
27918 row->clip = NULL;
27920 else if (row->overlapping_p)
27922 /* We must redraw a row overlapping the exposed area. */
27923 if (y0 < r.y
27924 ? y0 + row->phys_height > r.y
27925 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
27927 if (first_overlapping_row == NULL)
27928 first_overlapping_row = row;
27929 last_overlapping_row = row;
27933 if (y1 >= yb)
27934 break;
27937 /* Display the mode line if there is one. */
27938 if (WINDOW_WANTS_MODELINE_P (w)
27939 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
27940 row->enabled_p)
27941 && row->y < r.y + r.height)
27943 if (expose_line (w, row, &r))
27944 mouse_face_overwritten_p = 1;
27947 if (!w->pseudo_window_p)
27949 /* Fix the display of overlapping rows. */
27950 if (first_overlapping_row)
27951 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
27952 fr);
27954 /* Draw border between windows. */
27955 x_draw_vertical_border (w);
27957 /* Turn the cursor on again. */
27958 if (cursor_cleared_p
27959 || (phys_cursor_on_p && !w->phys_cursor_on_p))
27960 update_window_cursor (w, 1);
27964 return mouse_face_overwritten_p;
27969 /* Redraw (parts) of all windows in the window tree rooted at W that
27970 intersect R. R contains frame pixel coordinates. Value is
27971 non-zero if the exposure overwrites mouse-face. */
27973 static int
27974 expose_window_tree (struct window *w, XRectangle *r)
27976 struct frame *f = XFRAME (w->frame);
27977 int mouse_face_overwritten_p = 0;
27979 while (w && !FRAME_GARBAGED_P (f))
27981 if (!NILP (w->hchild))
27982 mouse_face_overwritten_p
27983 |= expose_window_tree (XWINDOW (w->hchild), r);
27984 else if (!NILP (w->vchild))
27985 mouse_face_overwritten_p
27986 |= expose_window_tree (XWINDOW (w->vchild), r);
27987 else
27988 mouse_face_overwritten_p |= expose_window (w, r);
27990 w = NILP (w->next) ? NULL : XWINDOW (w->next);
27993 return mouse_face_overwritten_p;
27997 /* EXPORT:
27998 Redisplay an exposed area of frame F. X and Y are the upper-left
27999 corner of the exposed rectangle. W and H are width and height of
28000 the exposed area. All are pixel values. W or H zero means redraw
28001 the entire frame. */
28003 void
28004 expose_frame (struct frame *f, int x, int y, int w, int h)
28006 XRectangle r;
28007 int mouse_face_overwritten_p = 0;
28009 TRACE ((stderr, "expose_frame "));
28011 /* No need to redraw if frame will be redrawn soon. */
28012 if (FRAME_GARBAGED_P (f))
28014 TRACE ((stderr, " garbaged\n"));
28015 return;
28018 /* If basic faces haven't been realized yet, there is no point in
28019 trying to redraw anything. This can happen when we get an expose
28020 event while Emacs is starting, e.g. by moving another window. */
28021 if (FRAME_FACE_CACHE (f) == NULL
28022 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
28024 TRACE ((stderr, " no faces\n"));
28025 return;
28028 if (w == 0 || h == 0)
28030 r.x = r.y = 0;
28031 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
28032 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
28034 else
28036 r.x = x;
28037 r.y = y;
28038 r.width = w;
28039 r.height = h;
28042 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
28043 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
28045 if (WINDOWP (f->tool_bar_window))
28046 mouse_face_overwritten_p
28047 |= expose_window (XWINDOW (f->tool_bar_window), &r);
28049 #ifdef HAVE_X_WINDOWS
28050 #ifndef MSDOS
28051 #ifndef USE_X_TOOLKIT
28052 if (WINDOWP (f->menu_bar_window))
28053 mouse_face_overwritten_p
28054 |= expose_window (XWINDOW (f->menu_bar_window), &r);
28055 #endif /* not USE_X_TOOLKIT */
28056 #endif
28057 #endif
28059 /* Some window managers support a focus-follows-mouse style with
28060 delayed raising of frames. Imagine a partially obscured frame,
28061 and moving the mouse into partially obscured mouse-face on that
28062 frame. The visible part of the mouse-face will be highlighted,
28063 then the WM raises the obscured frame. With at least one WM, KDE
28064 2.1, Emacs is not getting any event for the raising of the frame
28065 (even tried with SubstructureRedirectMask), only Expose events.
28066 These expose events will draw text normally, i.e. not
28067 highlighted. Which means we must redo the highlight here.
28068 Subsume it under ``we love X''. --gerd 2001-08-15 */
28069 /* Included in Windows version because Windows most likely does not
28070 do the right thing if any third party tool offers
28071 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
28072 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
28074 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28075 if (f == hlinfo->mouse_face_mouse_frame)
28077 int mouse_x = hlinfo->mouse_face_mouse_x;
28078 int mouse_y = hlinfo->mouse_face_mouse_y;
28079 clear_mouse_face (hlinfo);
28080 note_mouse_highlight (f, mouse_x, mouse_y);
28086 /* EXPORT:
28087 Determine the intersection of two rectangles R1 and R2. Return
28088 the intersection in *RESULT. Value is non-zero if RESULT is not
28089 empty. */
28092 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
28094 XRectangle *left, *right;
28095 XRectangle *upper, *lower;
28096 int intersection_p = 0;
28098 /* Rearrange so that R1 is the left-most rectangle. */
28099 if (r1->x < r2->x)
28100 left = r1, right = r2;
28101 else
28102 left = r2, right = r1;
28104 /* X0 of the intersection is right.x0, if this is inside R1,
28105 otherwise there is no intersection. */
28106 if (right->x <= left->x + left->width)
28108 result->x = right->x;
28110 /* The right end of the intersection is the minimum of
28111 the right ends of left and right. */
28112 result->width = (min (left->x + left->width, right->x + right->width)
28113 - result->x);
28115 /* Same game for Y. */
28116 if (r1->y < r2->y)
28117 upper = r1, lower = r2;
28118 else
28119 upper = r2, lower = r1;
28121 /* The upper end of the intersection is lower.y0, if this is inside
28122 of upper. Otherwise, there is no intersection. */
28123 if (lower->y <= upper->y + upper->height)
28125 result->y = lower->y;
28127 /* The lower end of the intersection is the minimum of the lower
28128 ends of upper and lower. */
28129 result->height = (min (lower->y + lower->height,
28130 upper->y + upper->height)
28131 - result->y);
28132 intersection_p = 1;
28136 return intersection_p;
28139 #endif /* HAVE_WINDOW_SYSTEM */
28142 /***********************************************************************
28143 Initialization
28144 ***********************************************************************/
28146 void
28147 syms_of_xdisp (void)
28149 Vwith_echo_area_save_vector = Qnil;
28150 staticpro (&Vwith_echo_area_save_vector);
28152 Vmessage_stack = Qnil;
28153 staticpro (&Vmessage_stack);
28155 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
28157 message_dolog_marker1 = Fmake_marker ();
28158 staticpro (&message_dolog_marker1);
28159 message_dolog_marker2 = Fmake_marker ();
28160 staticpro (&message_dolog_marker2);
28161 message_dolog_marker3 = Fmake_marker ();
28162 staticpro (&message_dolog_marker3);
28164 #if GLYPH_DEBUG
28165 defsubr (&Sdump_frame_glyph_matrix);
28166 defsubr (&Sdump_glyph_matrix);
28167 defsubr (&Sdump_glyph_row);
28168 defsubr (&Sdump_tool_bar_row);
28169 defsubr (&Strace_redisplay);
28170 defsubr (&Strace_to_stderr);
28171 #endif
28172 #ifdef HAVE_WINDOW_SYSTEM
28173 defsubr (&Stool_bar_lines_needed);
28174 defsubr (&Slookup_image_map);
28175 #endif
28176 defsubr (&Sformat_mode_line);
28177 defsubr (&Sinvisible_p);
28178 defsubr (&Scurrent_bidi_paragraph_direction);
28180 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
28181 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
28182 DEFSYM (Qoverriding_local_map, "overriding-local-map");
28183 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
28184 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
28185 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
28186 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
28187 DEFSYM (Qeval, "eval");
28188 DEFSYM (QCdata, ":data");
28189 DEFSYM (Qdisplay, "display");
28190 DEFSYM (Qspace_width, "space-width");
28191 DEFSYM (Qraise, "raise");
28192 DEFSYM (Qslice, "slice");
28193 DEFSYM (Qspace, "space");
28194 DEFSYM (Qmargin, "margin");
28195 DEFSYM (Qpointer, "pointer");
28196 DEFSYM (Qleft_margin, "left-margin");
28197 DEFSYM (Qright_margin, "right-margin");
28198 DEFSYM (Qcenter, "center");
28199 DEFSYM (Qline_height, "line-height");
28200 DEFSYM (QCalign_to, ":align-to");
28201 DEFSYM (QCrelative_width, ":relative-width");
28202 DEFSYM (QCrelative_height, ":relative-height");
28203 DEFSYM (QCeval, ":eval");
28204 DEFSYM (QCpropertize, ":propertize");
28205 DEFSYM (QCfile, ":file");
28206 DEFSYM (Qfontified, "fontified");
28207 DEFSYM (Qfontification_functions, "fontification-functions");
28208 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
28209 DEFSYM (Qescape_glyph, "escape-glyph");
28210 DEFSYM (Qnobreak_space, "nobreak-space");
28211 DEFSYM (Qimage, "image");
28212 DEFSYM (Qtext, "text");
28213 DEFSYM (Qboth, "both");
28214 DEFSYM (Qboth_horiz, "both-horiz");
28215 DEFSYM (Qtext_image_horiz, "text-image-horiz");
28216 DEFSYM (QCmap, ":map");
28217 DEFSYM (QCpointer, ":pointer");
28218 DEFSYM (Qrect, "rect");
28219 DEFSYM (Qcircle, "circle");
28220 DEFSYM (Qpoly, "poly");
28221 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
28222 DEFSYM (Qgrow_only, "grow-only");
28223 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
28224 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
28225 DEFSYM (Qposition, "position");
28226 DEFSYM (Qbuffer_position, "buffer-position");
28227 DEFSYM (Qobject, "object");
28228 DEFSYM (Qbar, "bar");
28229 DEFSYM (Qhbar, "hbar");
28230 DEFSYM (Qbox, "box");
28231 DEFSYM (Qhollow, "hollow");
28232 DEFSYM (Qhand, "hand");
28233 DEFSYM (Qarrow, "arrow");
28234 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
28236 list_of_error = Fcons (Fcons (intern_c_string ("error"),
28237 Fcons (intern_c_string ("void-variable"), Qnil)),
28238 Qnil);
28239 staticpro (&list_of_error);
28241 DEFSYM (Qlast_arrow_position, "last-arrow-position");
28242 DEFSYM (Qlast_arrow_string, "last-arrow-string");
28243 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
28244 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
28246 echo_buffer[0] = echo_buffer[1] = Qnil;
28247 staticpro (&echo_buffer[0]);
28248 staticpro (&echo_buffer[1]);
28250 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
28251 staticpro (&echo_area_buffer[0]);
28252 staticpro (&echo_area_buffer[1]);
28254 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
28255 staticpro (&Vmessages_buffer_name);
28257 mode_line_proptrans_alist = Qnil;
28258 staticpro (&mode_line_proptrans_alist);
28259 mode_line_string_list = Qnil;
28260 staticpro (&mode_line_string_list);
28261 mode_line_string_face = Qnil;
28262 staticpro (&mode_line_string_face);
28263 mode_line_string_face_prop = Qnil;
28264 staticpro (&mode_line_string_face_prop);
28265 Vmode_line_unwind_vector = Qnil;
28266 staticpro (&Vmode_line_unwind_vector);
28268 help_echo_string = Qnil;
28269 staticpro (&help_echo_string);
28270 help_echo_object = Qnil;
28271 staticpro (&help_echo_object);
28272 help_echo_window = Qnil;
28273 staticpro (&help_echo_window);
28274 previous_help_echo_string = Qnil;
28275 staticpro (&previous_help_echo_string);
28276 help_echo_pos = -1;
28278 DEFSYM (Qright_to_left, "right-to-left");
28279 DEFSYM (Qleft_to_right, "left-to-right");
28281 #ifdef HAVE_WINDOW_SYSTEM
28282 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
28283 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
28284 For example, if a block cursor is over a tab, it will be drawn as
28285 wide as that tab on the display. */);
28286 x_stretch_cursor_p = 0;
28287 #endif
28289 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
28290 doc: /* *Non-nil means highlight trailing whitespace.
28291 The face used for trailing whitespace is `trailing-whitespace'. */);
28292 Vshow_trailing_whitespace = Qnil;
28294 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
28295 doc: /* Control highlighting of non-ASCII space and hyphen chars.
28296 If the value is t, Emacs highlights non-ASCII chars which have the
28297 same appearance as an ASCII space or hyphen, using the `nobreak-space'
28298 or `escape-glyph' face respectively.
28300 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
28301 U+2011 (non-breaking hyphen) are affected.
28303 Any other non-nil value means to display these characters as a escape
28304 glyph followed by an ordinary space or hyphen.
28306 A value of nil means no special handling of these characters. */);
28307 Vnobreak_char_display = Qt;
28309 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
28310 doc: /* *The pointer shape to show in void text areas.
28311 A value of nil means to show the text pointer. Other options are `arrow',
28312 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
28313 Vvoid_text_area_pointer = Qarrow;
28315 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
28316 doc: /* Non-nil means don't actually do any redisplay.
28317 This is used for internal purposes. */);
28318 Vinhibit_redisplay = Qnil;
28320 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
28321 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
28322 Vglobal_mode_string = Qnil;
28324 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
28325 doc: /* Marker for where to display an arrow on top of the buffer text.
28326 This must be the beginning of a line in order to work.
28327 See also `overlay-arrow-string'. */);
28328 Voverlay_arrow_position = Qnil;
28330 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
28331 doc: /* String to display as an arrow in non-window frames.
28332 See also `overlay-arrow-position'. */);
28333 Voverlay_arrow_string = make_pure_c_string ("=>");
28335 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
28336 doc: /* List of variables (symbols) which hold markers for overlay arrows.
28337 The symbols on this list are examined during redisplay to determine
28338 where to display overlay arrows. */);
28339 Voverlay_arrow_variable_list
28340 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
28342 DEFVAR_INT ("scroll-step", emacs_scroll_step,
28343 doc: /* *The number of lines to try scrolling a window by when point moves out.
28344 If that fails to bring point back on frame, point is centered instead.
28345 If this is zero, point is always centered after it moves off frame.
28346 If you want scrolling to always be a line at a time, you should set
28347 `scroll-conservatively' to a large value rather than set this to 1. */);
28349 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
28350 doc: /* *Scroll up to this many lines, to bring point back on screen.
28351 If point moves off-screen, redisplay will scroll by up to
28352 `scroll-conservatively' lines in order to bring point just barely
28353 onto the screen again. If that cannot be done, then redisplay
28354 recenters point as usual.
28356 If the value is greater than 100, redisplay will never recenter point,
28357 but will always scroll just enough text to bring point into view, even
28358 if you move far away.
28360 A value of zero means always recenter point if it moves off screen. */);
28361 scroll_conservatively = 0;
28363 DEFVAR_INT ("scroll-margin", scroll_margin,
28364 doc: /* *Number of lines of margin at the top and bottom of a window.
28365 Recenter the window whenever point gets within this many lines
28366 of the top or bottom of the window. */);
28367 scroll_margin = 0;
28369 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
28370 doc: /* Pixels per inch value for non-window system displays.
28371 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
28372 Vdisplay_pixels_per_inch = make_float (72.0);
28374 #if GLYPH_DEBUG
28375 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
28376 #endif
28378 DEFVAR_LISP ("truncate-partial-width-windows",
28379 Vtruncate_partial_width_windows,
28380 doc: /* Non-nil means truncate lines in windows narrower than the frame.
28381 For an integer value, truncate lines in each window narrower than the
28382 full frame width, provided the window width is less than that integer;
28383 otherwise, respect the value of `truncate-lines'.
28385 For any other non-nil value, truncate lines in all windows that do
28386 not span the full frame width.
28388 A value of nil means to respect the value of `truncate-lines'.
28390 If `word-wrap' is enabled, you might want to reduce this. */);
28391 Vtruncate_partial_width_windows = make_number (50);
28393 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
28394 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
28395 Any other value means to use the appropriate face, `mode-line',
28396 `header-line', or `menu' respectively. */);
28397 mode_line_inverse_video = 1;
28399 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
28400 doc: /* *Maximum buffer size for which line number should be displayed.
28401 If the buffer is bigger than this, the line number does not appear
28402 in the mode line. A value of nil means no limit. */);
28403 Vline_number_display_limit = Qnil;
28405 DEFVAR_INT ("line-number-display-limit-width",
28406 line_number_display_limit_width,
28407 doc: /* *Maximum line width (in characters) for line number display.
28408 If the average length of the lines near point is bigger than this, then the
28409 line number may be omitted from the mode line. */);
28410 line_number_display_limit_width = 200;
28412 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
28413 doc: /* *Non-nil means highlight region even in nonselected windows. */);
28414 highlight_nonselected_windows = 0;
28416 DEFVAR_BOOL ("multiple-frames", multiple_frames,
28417 doc: /* Non-nil if more than one frame is visible on this display.
28418 Minibuffer-only frames don't count, but iconified frames do.
28419 This variable is not guaranteed to be accurate except while processing
28420 `frame-title-format' and `icon-title-format'. */);
28422 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
28423 doc: /* Template for displaying the title bar of visible frames.
28424 \(Assuming the window manager supports this feature.)
28426 This variable has the same structure as `mode-line-format', except that
28427 the %c and %l constructs are ignored. It is used only on frames for
28428 which no explicit name has been set \(see `modify-frame-parameters'). */);
28430 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
28431 doc: /* Template for displaying the title bar of an iconified frame.
28432 \(Assuming the window manager supports this feature.)
28433 This variable has the same structure as `mode-line-format' (which see),
28434 and is used only on frames for which no explicit name has been set
28435 \(see `modify-frame-parameters'). */);
28436 Vicon_title_format
28437 = Vframe_title_format
28438 = pure_cons (intern_c_string ("multiple-frames"),
28439 pure_cons (make_pure_c_string ("%b"),
28440 pure_cons (pure_cons (empty_unibyte_string,
28441 pure_cons (intern_c_string ("invocation-name"),
28442 pure_cons (make_pure_c_string ("@"),
28443 pure_cons (intern_c_string ("system-name"),
28444 Qnil)))),
28445 Qnil)));
28447 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
28448 doc: /* Maximum number of lines to keep in the message log buffer.
28449 If nil, disable message logging. If t, log messages but don't truncate
28450 the buffer when it becomes large. */);
28451 Vmessage_log_max = make_number (100);
28453 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
28454 doc: /* Functions called before redisplay, if window sizes have changed.
28455 The value should be a list of functions that take one argument.
28456 Just before redisplay, for each frame, if any of its windows have changed
28457 size since the last redisplay, or have been split or deleted,
28458 all the functions in the list are called, with the frame as argument. */);
28459 Vwindow_size_change_functions = Qnil;
28461 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
28462 doc: /* List of functions to call before redisplaying a window with scrolling.
28463 Each function is called with two arguments, the window and its new
28464 display-start position. Note that these functions are also called by
28465 `set-window-buffer'. Also note that the value of `window-end' is not
28466 valid when these functions are called.
28468 Warning: Do not use this feature to alter the way the window
28469 is scrolled. It is not designed for that, and such use probably won't
28470 work. */);
28471 Vwindow_scroll_functions = Qnil;
28473 DEFVAR_LISP ("window-text-change-functions",
28474 Vwindow_text_change_functions,
28475 doc: /* Functions to call in redisplay when text in the window might change. */);
28476 Vwindow_text_change_functions = Qnil;
28478 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
28479 doc: /* Functions called when redisplay of a window reaches the end trigger.
28480 Each function is called with two arguments, the window and the end trigger value.
28481 See `set-window-redisplay-end-trigger'. */);
28482 Vredisplay_end_trigger_functions = Qnil;
28484 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
28485 doc: /* *Non-nil means autoselect window with mouse pointer.
28486 If nil, do not autoselect windows.
28487 A positive number means delay autoselection by that many seconds: a
28488 window is autoselected only after the mouse has remained in that
28489 window for the duration of the delay.
28490 A negative number has a similar effect, but causes windows to be
28491 autoselected only after the mouse has stopped moving. \(Because of
28492 the way Emacs compares mouse events, you will occasionally wait twice
28493 that time before the window gets selected.\)
28494 Any other value means to autoselect window instantaneously when the
28495 mouse pointer enters it.
28497 Autoselection selects the minibuffer only if it is active, and never
28498 unselects the minibuffer if it is active.
28500 When customizing this variable make sure that the actual value of
28501 `focus-follows-mouse' matches the behavior of your window manager. */);
28502 Vmouse_autoselect_window = Qnil;
28504 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
28505 doc: /* *Non-nil means automatically resize tool-bars.
28506 This dynamically changes the tool-bar's height to the minimum height
28507 that is needed to make all tool-bar items visible.
28508 If value is `grow-only', the tool-bar's height is only increased
28509 automatically; to decrease the tool-bar height, use \\[recenter]. */);
28510 Vauto_resize_tool_bars = Qt;
28512 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
28513 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
28514 auto_raise_tool_bar_buttons_p = 1;
28516 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
28517 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
28518 make_cursor_line_fully_visible_p = 1;
28520 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
28521 doc: /* *Border below tool-bar in pixels.
28522 If an integer, use it as the height of the border.
28523 If it is one of `internal-border-width' or `border-width', use the
28524 value of the corresponding frame parameter.
28525 Otherwise, no border is added below the tool-bar. */);
28526 Vtool_bar_border = Qinternal_border_width;
28528 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
28529 doc: /* *Margin around tool-bar buttons in pixels.
28530 If an integer, use that for both horizontal and vertical margins.
28531 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
28532 HORZ specifying the horizontal margin, and VERT specifying the
28533 vertical margin. */);
28534 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
28536 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
28537 doc: /* *Relief thickness of tool-bar buttons. */);
28538 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
28540 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
28541 doc: /* Tool bar style to use.
28542 It can be one of
28543 image - show images only
28544 text - show text only
28545 both - show both, text below image
28546 both-horiz - show text to the right of the image
28547 text-image-horiz - show text to the left of the image
28548 any other - use system default or image if no system default. */);
28549 Vtool_bar_style = Qnil;
28551 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
28552 doc: /* *Maximum number of characters a label can have to be shown.
28553 The tool bar style must also show labels for this to have any effect, see
28554 `tool-bar-style'. */);
28555 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
28557 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
28558 doc: /* List of functions to call to fontify regions of text.
28559 Each function is called with one argument POS. Functions must
28560 fontify a region starting at POS in the current buffer, and give
28561 fontified regions the property `fontified'. */);
28562 Vfontification_functions = Qnil;
28563 Fmake_variable_buffer_local (Qfontification_functions);
28565 DEFVAR_BOOL ("unibyte-display-via-language-environment",
28566 unibyte_display_via_language_environment,
28567 doc: /* *Non-nil means display unibyte text according to language environment.
28568 Specifically, this means that raw bytes in the range 160-255 decimal
28569 are displayed by converting them to the equivalent multibyte characters
28570 according to the current language environment. As a result, they are
28571 displayed according to the current fontset.
28573 Note that this variable affects only how these bytes are displayed,
28574 but does not change the fact they are interpreted as raw bytes. */);
28575 unibyte_display_via_language_environment = 0;
28577 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
28578 doc: /* *Maximum height for resizing mini-windows (the minibuffer and the echo area).
28579 If a float, it specifies a fraction of the mini-window frame's height.
28580 If an integer, it specifies a number of lines. */);
28581 Vmax_mini_window_height = make_float (0.25);
28583 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
28584 doc: /* How to resize mini-windows (the minibuffer and the echo area).
28585 A value of nil means don't automatically resize mini-windows.
28586 A value of t means resize them to fit the text displayed in them.
28587 A value of `grow-only', the default, means let mini-windows grow only;
28588 they return to their normal size when the minibuffer is closed, or the
28589 echo area becomes empty. */);
28590 Vresize_mini_windows = Qgrow_only;
28592 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
28593 doc: /* Alist specifying how to blink the cursor off.
28594 Each element has the form (ON-STATE . OFF-STATE). Whenever the
28595 `cursor-type' frame-parameter or variable equals ON-STATE,
28596 comparing using `equal', Emacs uses OFF-STATE to specify
28597 how to blink it off. ON-STATE and OFF-STATE are values for
28598 the `cursor-type' frame parameter.
28600 If a frame's ON-STATE has no entry in this list,
28601 the frame's other specifications determine how to blink the cursor off. */);
28602 Vblink_cursor_alist = Qnil;
28604 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
28605 doc: /* Allow or disallow automatic horizontal scrolling of windows.
28606 If non-nil, windows are automatically scrolled horizontally to make
28607 point visible. */);
28608 automatic_hscrolling_p = 1;
28609 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
28611 DEFVAR_INT ("hscroll-margin", hscroll_margin,
28612 doc: /* *How many columns away from the window edge point is allowed to get
28613 before automatic hscrolling will horizontally scroll the window. */);
28614 hscroll_margin = 5;
28616 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
28617 doc: /* *How many columns to scroll the window when point gets too close to the edge.
28618 When point is less than `hscroll-margin' columns from the window
28619 edge, automatic hscrolling will scroll the window by the amount of columns
28620 determined by this variable. If its value is a positive integer, scroll that
28621 many columns. If it's a positive floating-point number, it specifies the
28622 fraction of the window's width to scroll. If it's nil or zero, point will be
28623 centered horizontally after the scroll. Any other value, including negative
28624 numbers, are treated as if the value were zero.
28626 Automatic hscrolling always moves point outside the scroll margin, so if
28627 point was more than scroll step columns inside the margin, the window will
28628 scroll more than the value given by the scroll step.
28630 Note that the lower bound for automatic hscrolling specified by `scroll-left'
28631 and `scroll-right' overrides this variable's effect. */);
28632 Vhscroll_step = make_number (0);
28634 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
28635 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
28636 Bind this around calls to `message' to let it take effect. */);
28637 message_truncate_lines = 0;
28639 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
28640 doc: /* Normal hook run to update the menu bar definitions.
28641 Redisplay runs this hook before it redisplays the menu bar.
28642 This is used to update submenus such as Buffers,
28643 whose contents depend on various data. */);
28644 Vmenu_bar_update_hook = Qnil;
28646 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
28647 doc: /* Frame for which we are updating a menu.
28648 The enable predicate for a menu binding should check this variable. */);
28649 Vmenu_updating_frame = Qnil;
28651 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
28652 doc: /* Non-nil means don't update menu bars. Internal use only. */);
28653 inhibit_menubar_update = 0;
28655 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
28656 doc: /* Prefix prepended to all continuation lines at display time.
28657 The value may be a string, an image, or a stretch-glyph; it is
28658 interpreted in the same way as the value of a `display' text property.
28660 This variable is overridden by any `wrap-prefix' text or overlay
28661 property.
28663 To add a prefix to non-continuation lines, use `line-prefix'. */);
28664 Vwrap_prefix = Qnil;
28665 DEFSYM (Qwrap_prefix, "wrap-prefix");
28666 Fmake_variable_buffer_local (Qwrap_prefix);
28668 DEFVAR_LISP ("line-prefix", Vline_prefix,
28669 doc: /* Prefix prepended to all non-continuation lines at display time.
28670 The value may be a string, an image, or a stretch-glyph; it is
28671 interpreted in the same way as the value of a `display' text property.
28673 This variable is overridden by any `line-prefix' text or overlay
28674 property.
28676 To add a prefix to continuation lines, use `wrap-prefix'. */);
28677 Vline_prefix = Qnil;
28678 DEFSYM (Qline_prefix, "line-prefix");
28679 Fmake_variable_buffer_local (Qline_prefix);
28681 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
28682 doc: /* Non-nil means don't eval Lisp during redisplay. */);
28683 inhibit_eval_during_redisplay = 0;
28685 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
28686 doc: /* Non-nil means don't free realized faces. Internal use only. */);
28687 inhibit_free_realized_faces = 0;
28689 #if GLYPH_DEBUG
28690 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
28691 doc: /* Inhibit try_window_id display optimization. */);
28692 inhibit_try_window_id = 0;
28694 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
28695 doc: /* Inhibit try_window_reusing display optimization. */);
28696 inhibit_try_window_reusing = 0;
28698 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
28699 doc: /* Inhibit try_cursor_movement display optimization. */);
28700 inhibit_try_cursor_movement = 0;
28701 #endif /* GLYPH_DEBUG */
28703 DEFVAR_INT ("overline-margin", overline_margin,
28704 doc: /* *Space between overline and text, in pixels.
28705 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
28706 margin to the character height. */);
28707 overline_margin = 2;
28709 DEFVAR_INT ("underline-minimum-offset",
28710 underline_minimum_offset,
28711 doc: /* Minimum distance between baseline and underline.
28712 This can improve legibility of underlined text at small font sizes,
28713 particularly when using variable `x-use-underline-position-properties'
28714 with fonts that specify an UNDERLINE_POSITION relatively close to the
28715 baseline. The default value is 1. */);
28716 underline_minimum_offset = 1;
28718 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
28719 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
28720 This feature only works when on a window system that can change
28721 cursor shapes. */);
28722 display_hourglass_p = 1;
28724 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
28725 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
28726 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
28728 hourglass_atimer = NULL;
28729 hourglass_shown_p = 0;
28731 DEFSYM (Qglyphless_char, "glyphless-char");
28732 DEFSYM (Qhex_code, "hex-code");
28733 DEFSYM (Qempty_box, "empty-box");
28734 DEFSYM (Qthin_space, "thin-space");
28735 DEFSYM (Qzero_width, "zero-width");
28737 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
28738 /* Intern this now in case it isn't already done.
28739 Setting this variable twice is harmless.
28740 But don't staticpro it here--that is done in alloc.c. */
28741 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
28742 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
28744 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
28745 doc: /* Char-table defining glyphless characters.
28746 Each element, if non-nil, should be one of the following:
28747 an ASCII acronym string: display this string in a box
28748 `hex-code': display the hexadecimal code of a character in a box
28749 `empty-box': display as an empty box
28750 `thin-space': display as 1-pixel width space
28751 `zero-width': don't display
28752 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
28753 display method for graphical terminals and text terminals respectively.
28754 GRAPHICAL and TEXT should each have one of the values listed above.
28756 The char-table has one extra slot to control the display of a character for
28757 which no font is found. This slot only takes effect on graphical terminals.
28758 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
28759 `thin-space'. The default is `empty-box'. */);
28760 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
28761 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
28762 Qempty_box);
28766 /* Initialize this module when Emacs starts. */
28768 void
28769 init_xdisp (void)
28771 current_header_line_height = current_mode_line_height = -1;
28773 CHARPOS (this_line_start_pos) = 0;
28775 if (!noninteractive)
28777 struct window *m = XWINDOW (minibuf_window);
28778 Lisp_Object frame = m->frame;
28779 struct frame *f = XFRAME (frame);
28780 Lisp_Object root = FRAME_ROOT_WINDOW (f);
28781 struct window *r = XWINDOW (root);
28782 int i;
28784 echo_area_window = minibuf_window;
28786 XSETFASTINT (r->top_line, FRAME_TOP_MARGIN (f));
28787 XSETFASTINT (r->total_lines, FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f));
28788 XSETFASTINT (r->total_cols, FRAME_COLS (f));
28789 XSETFASTINT (m->top_line, FRAME_LINES (f) - 1);
28790 XSETFASTINT (m->total_lines, 1);
28791 XSETFASTINT (m->total_cols, FRAME_COLS (f));
28793 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
28794 scratch_glyph_row.glyphs[TEXT_AREA + 1]
28795 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
28797 /* The default ellipsis glyphs `...'. */
28798 for (i = 0; i < 3; ++i)
28799 default_invis_vector[i] = make_number ('.');
28803 /* Allocate the buffer for frame titles.
28804 Also used for `format-mode-line'. */
28805 int size = 100;
28806 mode_line_noprop_buf = (char *) xmalloc (size);
28807 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
28808 mode_line_noprop_ptr = mode_line_noprop_buf;
28809 mode_line_target = MODE_LINE_DISPLAY;
28812 help_echo_showing_p = 0;
28815 /* Since w32 does not support atimers, it defines its own implementation of
28816 the following three functions in w32fns.c. */
28817 #ifndef WINDOWSNT
28819 /* Platform-independent portion of hourglass implementation. */
28821 /* Return non-zero if hourglass timer has been started or hourglass is
28822 shown. */
28824 hourglass_started (void)
28826 return hourglass_shown_p || hourglass_atimer != NULL;
28829 /* Cancel a currently active hourglass timer, and start a new one. */
28830 void
28831 start_hourglass (void)
28833 #if defined (HAVE_WINDOW_SYSTEM)
28834 EMACS_TIME delay;
28835 int secs, usecs = 0;
28837 cancel_hourglass ();
28839 if (INTEGERP (Vhourglass_delay)
28840 && XINT (Vhourglass_delay) > 0)
28841 secs = XFASTINT (Vhourglass_delay);
28842 else if (FLOATP (Vhourglass_delay)
28843 && XFLOAT_DATA (Vhourglass_delay) > 0)
28845 Lisp_Object tem;
28846 tem = Ftruncate (Vhourglass_delay, Qnil);
28847 secs = XFASTINT (tem);
28848 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
28850 else
28851 secs = DEFAULT_HOURGLASS_DELAY;
28853 EMACS_SET_SECS_USECS (delay, secs, usecs);
28854 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
28855 show_hourglass, NULL);
28856 #endif
28860 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
28861 shown. */
28862 void
28863 cancel_hourglass (void)
28865 #if defined (HAVE_WINDOW_SYSTEM)
28866 if (hourglass_atimer)
28868 cancel_atimer (hourglass_atimer);
28869 hourglass_atimer = NULL;
28872 if (hourglass_shown_p)
28873 hide_hourglass ();
28874 #endif
28876 #endif /* ! WINDOWSNT */