1 /* Indentation functions.
2 Copyright (C) 1985,86,87,88,93,94,95,98, 2000, 2001, 2002
3 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
34 #include "intervals.h"
35 #include "region-cache.h"
37 /* Indentation can insert tabs if this is non-zero;
38 otherwise always uses spaces. */
44 /* These three values memorize the current column to avoid recalculation. */
46 /* Last value returned by current_column.
47 Some things in set last_known_column_point to -1
48 to mark the memorized value as invalid. */
50 double last_known_column
;
52 /* Value of point when current_column was called. */
54 int last_known_column_point
;
56 /* Value of MODIFF when current_column was called. */
58 int last_known_column_modified
;
60 static double current_column_1
P_ ((void));
61 static double position_indentation
P_ ((int));
63 /* Cache of beginning of line found by the last call of
66 int current_column_bol_cache
;
68 /* Get the display table to use for the current buffer. */
70 struct Lisp_Char_Table
*
71 buffer_display_table ()
75 thisbuf
= current_buffer
->display_table
;
76 if (DISP_TABLE_P (thisbuf
))
77 return XCHAR_TABLE (thisbuf
);
78 if (DISP_TABLE_P (Vstandard_display_table
))
79 return XCHAR_TABLE (Vstandard_display_table
);
83 /* Width run cache considerations. */
85 /* Return the width of character C under display table DP. */
88 character_width (c
, dp
)
90 struct Lisp_Char_Table
*dp
;
94 /* These width computations were determined by examining the cases
95 in display_text_line. */
97 /* Everything can be handled by the display table, if it's
98 present and the element is right. */
99 if (dp
&& (elt
= DISP_CHAR_VECTOR (dp
, c
), VECTORP (elt
)))
100 return XVECTOR (elt
)->size
;
102 /* Some characters are special. */
103 if (c
== '\n' || c
== '\t' || c
== '\015')
106 /* Printing characters have width 1. */
107 else if (c
>= 040 && c
< 0177)
110 /* Everybody else (control characters, metacharacters) has other
111 widths. We could return their actual widths here, but they
112 depend on things like ctl_arrow and crud like that, and they're
113 not very common at all. So we'll just claim we don't know their
119 /* Return true iff the display table DISPTAB specifies the same widths
120 for characters as WIDTHTAB. We use this to decide when to
121 invalidate the buffer's width_run_cache. */
124 disptab_matches_widthtab (disptab
, widthtab
)
125 struct Lisp_Char_Table
*disptab
;
126 struct Lisp_Vector
*widthtab
;
130 if (widthtab
->size
!= 256)
133 for (i
= 0; i
< 256; i
++)
134 if (character_width (i
, disptab
)
135 != XFASTINT (widthtab
->contents
[i
]))
141 /* Recompute BUF's width table, using the display table DISPTAB. */
144 recompute_width_table (buf
, disptab
)
146 struct Lisp_Char_Table
*disptab
;
149 struct Lisp_Vector
*widthtab
;
151 if (!VECTORP (buf
->width_table
))
152 buf
->width_table
= Fmake_vector (make_number (256), make_number (0));
153 widthtab
= XVECTOR (buf
->width_table
);
154 if (widthtab
->size
!= 256)
157 for (i
= 0; i
< 256; i
++)
158 XSETFASTINT (widthtab
->contents
[i
], character_width (i
, disptab
));
161 /* Allocate or free the width run cache, as requested by the current
162 state of current_buffer's cache_long_line_scans variable. */
165 width_run_cache_on_off ()
167 if (NILP (current_buffer
->cache_long_line_scans
)
168 /* And, for the moment, this feature doesn't work on multibyte
170 || !NILP (current_buffer
->enable_multibyte_characters
))
172 /* It should be off. */
173 if (current_buffer
->width_run_cache
)
175 free_region_cache (current_buffer
->width_run_cache
);
176 current_buffer
->width_run_cache
= 0;
177 current_buffer
->width_table
= Qnil
;
182 /* It should be on. */
183 if (current_buffer
->width_run_cache
== 0)
185 current_buffer
->width_run_cache
= new_region_cache ();
186 recompute_width_table (current_buffer
, buffer_display_table ());
192 /* Skip some invisible characters starting from POS.
193 This includes characters invisible because of text properties
194 and characters invisible because of overlays.
196 If position POS is followed by invisible characters,
197 skip some of them and return the position after them.
198 Otherwise return POS itself.
200 Set *NEXT_BOUNDARY_P to the next position at which
201 it will be necessary to call this function again.
203 Don't scan past TO, and don't set *NEXT_BOUNDARY_P
204 to a value greater than TO.
206 If WINDOW is non-nil, and this buffer is displayed in WINDOW,
207 take account of overlays that apply only in WINDOW.
209 We don't necessarily skip all the invisible characters after POS
210 because that could take a long time. We skip a reasonable number
211 which can be skipped quickly. If there might be more invisible
212 characters immediately following, then *NEXT_BOUNDARY_P
213 will equal the return value. */
216 skip_invisible (pos
, next_boundary_p
, to
, window
)
218 int *next_boundary_p
;
222 Lisp_Object prop
, position
, overlay_limit
, proplimit
;
226 XSETFASTINT (position
, pos
);
227 XSETBUFFER (buffer
, current_buffer
);
229 /* Give faster response for overlay lookup near POS. */
230 recenter_overlay_lists (current_buffer
, pos
);
232 /* We must not advance farther than the next overlay change.
233 The overlay change might change the invisible property;
234 or there might be overlay strings to be displayed there. */
235 overlay_limit
= Fnext_overlay_change (position
);
236 /* As for text properties, this gives a lower bound
237 for where the invisible text property could change. */
238 proplimit
= Fnext_property_change (position
, buffer
, Qt
);
239 if (XFASTINT (overlay_limit
) < XFASTINT (proplimit
))
240 proplimit
= overlay_limit
;
241 /* PROPLIMIT is now a lower bound for the next change
242 in invisible status. If that is plenty far away,
243 use that lower bound. */
244 if (XFASTINT (proplimit
) > pos
+ 100 || XFASTINT (proplimit
) >= to
)
245 *next_boundary_p
= XFASTINT (proplimit
);
246 /* Otherwise, scan for the next `invisible' property change. */
249 /* Don't scan terribly far. */
250 XSETFASTINT (proplimit
, min (pos
+ 100, to
));
251 /* No matter what. don't go past next overlay change. */
252 if (XFASTINT (overlay_limit
) < XFASTINT (proplimit
))
253 proplimit
= overlay_limit
;
254 end
= XFASTINT (Fnext_single_property_change (position
, Qinvisible
,
257 /* Don't put the boundary in the middle of multibyte form if
258 there is no actual property change. */
260 && !NILP (current_buffer
->enable_multibyte_characters
)
262 while (pos
< end
&& !CHAR_HEAD_P (POS_ADDR (end
)))
265 *next_boundary_p
= end
;
267 /* if the `invisible' property is set, we can skip to
268 the next property change */
269 prop
= Fget_char_property (position
, Qinvisible
,
271 && EQ (XWINDOW (window
)->buffer
, buffer
))
273 inv_p
= TEXT_PROP_MEANS_INVISIBLE (prop
);
274 /* When counting columns (window == nil), don't skip over ellipsis text. */
275 if (NILP (window
) ? inv_p
== 1 : inv_p
)
276 return *next_boundary_p
;
280 /* If a composition starts at POS/POS_BYTE and it doesn't stride over
281 POINT, set *LEN / *LEN_BYTE to the character and byte lengths, *WIDTH
282 to the width, and return 1. Otherwise, return 0. */
285 check_composition (pos
, pos_byte
, point
, len
, len_byte
, width
)
286 int pos
, pos_byte
, point
;
287 int *len
, *len_byte
, *width
;
293 if (! find_composition (pos
, -1, &start
, &end
, &prop
, Qnil
)
294 || pos
!= start
|| point
< end
295 || !COMPOSITION_VALID_P (start
, end
, prop
))
297 if ((id
= get_composition_id (pos
, pos_byte
, end
- pos
, prop
, Qnil
)) < 0)
300 *len
= COMPOSITION_LENGTH (prop
);
301 *len_byte
= CHAR_TO_BYTE (end
) - pos_byte
;
302 *width
= composition_table
[id
]->width
;
306 /* Set variables WIDTH and BYTES for a multibyte sequence starting at P.
308 DP is a display table or NULL.
310 This macro is used in current_column_1, Fmove_to_column, and
313 #define MULTIBYTE_BYTES_WIDTH(p, dp) \
318 c = STRING_CHAR_AND_LENGTH (p, MAX_MULTIBYTE_LENGTH, bytes); \
319 if (BYTES_BY_CHAR_HEAD (*p) != bytes) \
323 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c))) \
324 width = XVECTOR (DISP_CHAR_VECTOR (dp, c))->size; \
326 width = WIDTH_BY_CHAR_HEAD (*p); \
328 wide_column = width; \
333 DEFUN ("current-column", Fcurrent_column
, Scurrent_column
, 0, 0, 0,
334 doc
: /* Return the horizontal position of point. Beginning of line is column 0.
335 This is calculated by adding together the widths of all the displayed
336 representations of the character between the start of the previous line
337 and point. (eg control characters will have a width of 2 or 4, tabs
338 will have a variable width)
339 Ignores finite width of frame, which means that this function may return
340 values greater than (frame-width).
341 Whether the line is visible (if `selective-display' is t) has no effect;
342 however, ^M is treated as end of line when `selective-display' is t. */)
346 XSETFASTINT (temp
, (int) current_column ()); /* iftc */
350 /* Cancel any recorded value of the horizontal position. */
353 invalidate_current_column ()
355 last_known_column_point
= 0;
362 register unsigned char *ptr
, *stop
;
363 register int tab_seen
;
366 register int tab_width
= XINT (current_buffer
->tab_width
);
367 int ctl_arrow
= !NILP (current_buffer
->ctl_arrow
);
368 register struct Lisp_Char_Table
*dp
= buffer_display_table ();
370 if (PT
== last_known_column_point
371 && MODIFF
== last_known_column_modified
)
372 return last_known_column
;
374 /* If the buffer has overlays, text properties,
375 or multibyte characters, use a more general algorithm. */
376 if (BUF_INTERVALS (current_buffer
)
377 || !NILP (current_buffer
->overlays_before
)
378 || !NILP (current_buffer
->overlays_after
)
380 return current_column_1 ();
382 /* Scan backwards from point to the previous newline,
383 counting width. Tab characters are the only complicated case. */
385 /* Make a pointer for decrementing through the chars before point. */
386 ptr
= BYTE_POS_ADDR (PT_BYTE
- 1) + 1;
387 /* Make a pointer to where consecutive chars leave off,
388 going backwards from point. */
391 else if (PT
<= GPT
|| BEGV
> GPT
)
396 if (tab_width
<= 0 || tab_width
> 1000)
399 col
= 0, tab_seen
= 0, post_tab
= 0;
408 /* We stopped either for the beginning of the buffer
410 if (ptr
== BEGV_ADDR
)
413 /* It was the gap. Jump back over it. */
417 /* Check whether that brings us to beginning of buffer. */
424 if (dp
&& VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
426 charvec
= DISP_CHAR_VECTOR (dp
, c
);
435 for (i
= n
- 1; i
>= 0; --i
)
437 if (VECTORP (charvec
))
439 /* This should be handled the same as
440 next_element_from_display_vector does it. */
441 Lisp_Object entry
= AREF (charvec
, i
);
444 && GLYPH_CHAR_VALID_P (XFASTINT (entry
)))
445 c
= FAST_GLYPH_CHAR (XFASTINT (entry
));
450 if (c
>= 040 && c
< 0177)
454 && EQ (current_buffer
->selective_display
, Qt
)))
457 goto start_of_line_found
;
462 col
= ((col
+ tab_width
) / tab_width
) * tab_width
;
468 else if (VECTORP (charvec
))
469 /* With a display table entry, C is displayed as is, and
470 not displayed as \NNN or as ^N. If C is a single-byte
471 character, it takes one column. If C is multi-byte in
472 an unibyte buffer, it's translated to unibyte, so it
473 also takes one column. */
476 col
+= (ctl_arrow
&& c
< 0200) ? 2 : 4;
484 col
= ((col
+ tab_width
) / tab_width
) * tab_width
;
488 if (ptr
== BEGV_ADDR
)
489 current_column_bol_cache
= BEGV
;
491 current_column_bol_cache
= BYTE_TO_CHAR (PTR_BYTE_POS (ptr
));
493 last_known_column
= col
;
494 last_known_column_point
= PT
;
495 last_known_column_modified
= MODIFF
;
500 /* Return the column number of position POS
501 by scanning forward from the beginning of the line.
502 This function handles characters that are invisible
503 due to text properties or overlays. */
508 register int tab_width
= XINT (current_buffer
->tab_width
);
509 register int ctl_arrow
= !NILP (current_buffer
->ctl_arrow
);
510 register struct Lisp_Char_Table
*dp
= buffer_display_table ();
511 int multibyte
= !NILP (current_buffer
->enable_multibyte_characters
);
513 /* Start the scan at the beginning of this line with column number 0. */
514 register int col
= 0;
517 int opoint
= PT
, opoint_byte
= PT_BYTE
;
519 scan_newline (PT
, PT_BYTE
, BEGV
, BEGV_BYTE
, -1, 1);
520 current_column_bol_cache
= PT
;
521 scan
= PT
, scan_byte
= PT_BYTE
;
522 SET_PT_BOTH (opoint
, opoint_byte
);
523 next_boundary
= scan
;
525 if (tab_width
<= 0 || tab_width
> 1000) tab_width
= 8;
527 /* Scan forward to the target position. */
528 while (scan
< opoint
)
532 /* Occasionally we may need to skip invisible text. */
533 while (scan
== next_boundary
)
536 /* This updates NEXT_BOUNDARY to the next place
537 where we might need to skip more invisible text. */
538 scan
= skip_invisible (scan
, &next_boundary
, opoint
, Qnil
);
541 if (scan
!= old_scan
)
542 scan_byte
= CHAR_TO_BYTE (scan
);
545 /* Check composition sequence. */
547 int len
, len_byte
, width
;
549 if (check_composition (scan
, scan_byte
, opoint
,
550 &len
, &len_byte
, &width
))
553 scan_byte
+= len_byte
;
560 c
= FETCH_BYTE (scan_byte
);
563 && ! (multibyte
&& BASE_LEADING_CODE_P (c
))
564 && VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
569 /* This character is displayed using a vector of glyphs.
570 Update the column based on those glyphs. */
572 charvec
= DISP_CHAR_VECTOR (dp
, c
);
575 for (i
= 0; i
< n
; i
++)
577 /* This should be handled the same as
578 next_element_from_display_vector does it. */
580 entry
= AREF (charvec
, i
);
583 && GLYPH_CHAR_VALID_P (XFASTINT (entry
)))
584 c
= FAST_GLYPH_CHAR (XFASTINT (entry
));
590 if (c
== '\r' && EQ (current_buffer
->selective_display
, Qt
))
595 col
= col
/ tab_width
* tab_width
;
603 /* The display table says nothing for this character.
604 Display it as itself. */
608 if (c
== '\r' && EQ (current_buffer
->selective_display
, Qt
))
613 col
= col
/ tab_width
* tab_width
;
615 else if (multibyte
&& BASE_LEADING_CODE_P (c
))
618 int bytes
, width
, wide_column
;
620 ptr
= BYTE_POS_ADDR (scan_byte
);
621 MULTIBYTE_BYTES_WIDTH (ptr
, dp
);
623 /* Subtract one to compensate for the increment
624 that is going to happen below. */
628 else if (ctl_arrow
&& (c
< 040 || c
== 0177))
630 else if (c
< 040 || c
>= 0177)
641 last_known_column
= col
;
642 last_known_column_point
= PT
;
643 last_known_column_modified
= MODIFF
;
649 #if 0 /* Not used. */
651 /* Return the width in columns of the part of STRING from BEG to END.
652 If BEG is nil, that stands for the beginning of STRING.
653 If END is nil, that stands for the end of STRING. */
656 string_display_width (string
, beg
, end
)
657 Lisp_Object string
, beg
, end
;
660 register unsigned char *ptr
, *stop
;
661 register int tab_seen
;
664 register int tab_width
= XINT (current_buffer
->tab_width
);
665 int ctl_arrow
= !NILP (current_buffer
->ctl_arrow
);
666 register struct Lisp_Char_Table
*dp
= buffer_display_table ();
685 /* Make a pointer for decrementing through the chars before point. */
686 ptr
= SDATA (string
) + e
;
687 /* Make a pointer to where consecutive chars leave off,
688 going backwards from point. */
689 stop
= SDATA (string
) + b
;
691 if (tab_width
<= 0 || tab_width
> 1000) tab_width
= 8;
693 col
= 0, tab_seen
= 0, post_tab
= 0;
701 if (dp
!= 0 && VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
702 col
+= XVECTOR (DISP_CHAR_VECTOR (dp
, c
))->size
;
703 else if (c
>= 040 && c
< 0177)
710 col
= ((col
+ tab_width
) / tab_width
) * tab_width
;
717 col
+= (ctl_arrow
&& c
< 0200) ? 2 : 4;
722 col
= ((col
+ tab_width
) / tab_width
) * tab_width
;
732 DEFUN ("indent-to", Findent_to
, Sindent_to
, 1, 2, "NIndent to column: ",
733 doc
: /* Indent from point with tabs and spaces until COLUMN is reached.
734 Optional second argument MININUM says always do at least MININUM spaces
735 even if that goes past COLUMN; by default, MININUM is zero. */)
737 Lisp_Object column
, minimum
;
740 register int fromcol
;
741 register int tab_width
= XINT (current_buffer
->tab_width
);
743 CHECK_NUMBER (column
);
745 XSETFASTINT (minimum
, 0);
746 CHECK_NUMBER (minimum
);
748 fromcol
= current_column ();
749 mincol
= fromcol
+ XINT (minimum
);
750 if (mincol
< XINT (column
)) mincol
= XINT (column
);
752 if (fromcol
== mincol
)
753 return make_number (mincol
);
755 if (tab_width
<= 0 || tab_width
> 1000) tab_width
= 8;
757 if (indent_tabs_mode
)
760 XSETFASTINT (n
, mincol
/ tab_width
- fromcol
/ tab_width
);
761 if (XFASTINT (n
) != 0)
763 Finsert_char (make_number ('\t'), n
, Qt
);
765 fromcol
= (mincol
/ tab_width
) * tab_width
;
769 XSETFASTINT (column
, mincol
- fromcol
);
770 Finsert_char (make_number (' '), column
, Qt
);
772 last_known_column
= mincol
;
773 last_known_column_point
= PT
;
774 last_known_column_modified
= MODIFF
;
776 XSETINT (column
, mincol
);
781 static double position_indentation
P_ ((int));
783 DEFUN ("current-indentation", Fcurrent_indentation
, Scurrent_indentation
,
785 doc
: /* Return the indentation of the current line.
786 This is the horizontal position of the character
787 following any initial whitespace. */)
791 int opoint
= PT
, opoint_byte
= PT_BYTE
;
793 scan_newline (PT
, PT_BYTE
, BEGV
, BEGV_BYTE
, -1, 1);
795 XSETFASTINT (val
, (int) position_indentation (PT_BYTE
)); /* iftc */
796 SET_PT_BOTH (opoint
, opoint_byte
);
801 position_indentation (pos_byte
)
802 register int pos_byte
;
804 register int column
= 0;
805 register int tab_width
= XINT (current_buffer
->tab_width
);
806 register unsigned char *p
;
807 register unsigned char *stop
;
808 unsigned char *start
;
809 int next_boundary_byte
= pos_byte
;
810 int ceiling
= next_boundary_byte
;
812 if (tab_width
<= 0 || tab_width
> 1000) tab_width
= 8;
814 p
= BYTE_POS_ADDR (pos_byte
);
815 /* STOP records the value of P at which we will need
816 to think about the gap, or about invisible text,
817 or about the end of the buffer. */
819 /* START records the starting value of P. */
827 /* If we have updated P, set POS_BYTE to match.
828 The first time we enter the loop, POS_BYTE is already right. */
830 pos_byte
= PTR_BYTE_POS (p
);
831 /* Consider the various reasons STOP might have been set here. */
832 if (pos_byte
== ZV_BYTE
)
834 if (pos_byte
== next_boundary_byte
)
837 int pos
= BYTE_TO_CHAR (pos_byte
);
838 pos
= skip_invisible (pos
, &next_boundary
, ZV
, Qnil
);
839 pos_byte
= CHAR_TO_BYTE (pos
);
840 next_boundary_byte
= CHAR_TO_BYTE (next_boundary
);
842 if (pos_byte
>= ceiling
)
843 ceiling
= BUFFER_CEILING_OF (pos_byte
) + 1;
844 /* Compute the next place we need to stop and think,
845 and set STOP accordingly. */
846 stop_pos_byte
= min (ceiling
, next_boundary_byte
);
847 /* The -1 and +1 arrange to point at the first byte of gap
848 (if STOP_POS_BYTE is the position of the gap)
849 rather than at the data after the gap. */
851 stop
= BYTE_POS_ADDR (stop_pos_byte
- 1) + 1;
852 p
= BYTE_POS_ADDR (pos_byte
);
857 if (! NILP (current_buffer
->enable_multibyte_characters
))
863 column
+= tab_width
- column
% tab_width
;
866 if (ASCII_BYTE_P (p
[-1])
867 || NILP (current_buffer
->enable_multibyte_characters
))
871 pos_byte
= PTR_BYTE_POS (p
- 1);
872 c
= FETCH_MULTIBYTE_CHAR (pos_byte
);
873 if (CHAR_HAS_CATEGORY (c
, ' '))
877 p
= BYTE_POS_ADDR (pos_byte
);
886 /* Test whether the line beginning at POS is indented beyond COLUMN.
887 Blank lines are treated as if they had the same indentation as the
891 indented_beyond_p (pos
, pos_byte
, column
)
896 int opoint
= PT
, opoint_byte
= PT_BYTE
;
898 SET_PT_BOTH (pos
, pos_byte
);
899 while (PT
> BEGV
&& FETCH_BYTE (PT_BYTE
) == '\n')
900 scan_newline (PT
- 1, PT_BYTE
- 1, BEGV
, BEGV_BYTE
, -1, 0);
902 val
= position_indentation (PT_BYTE
);
903 SET_PT_BOTH (opoint
, opoint_byte
);
904 return val
>= column
; /* hmm, float comparison */
907 DEFUN ("move-to-column", Fmove_to_column
, Smove_to_column
, 1, 2, "p",
908 doc
: /* Move point to column COLUMN in the current line.
909 The column of a character is calculated by adding together the widths
910 as displayed of the previous characters in the line.
911 This function ignores line-continuation;
912 there is no upper limit on the column number a character can have
913 and horizontal scrolling has no effect.
915 If specified column is within a character, point goes after that character.
916 If it's past end of line, point goes to end of line.
918 A non-nil second (optional) argument FORCE means,
919 if COLUMN is in the middle of a tab character, change it to spaces.
920 In addition, if FORCE is t, and the line is too short
921 to reach column COLUMN, add spaces/tabs to get there.
923 The return value is the current column. */)
925 Lisp_Object column
, force
;
928 register int col
= current_column ();
931 register int tab_width
= XINT (current_buffer
->tab_width
);
932 register int ctl_arrow
= !NILP (current_buffer
->ctl_arrow
);
933 register struct Lisp_Char_Table
*dp
= buffer_display_table ();
934 register int multibyte
= !NILP (current_buffer
->enable_multibyte_characters
);
939 int next_boundary
, pos_byte
;
941 if (tab_width
<= 0 || tab_width
> 1000) tab_width
= 8;
942 CHECK_NATNUM (column
);
943 goal
= XINT (column
);
950 /* If we're starting past the desired column,
951 back up to beginning of line and scan from there. */
955 pos
= current_column_bol_cache
;
956 pos_byte
= CHAR_TO_BYTE (pos
);
962 while (pos
== next_boundary
)
965 pos
= skip_invisible (pos
, &next_boundary
, end
, Qnil
);
967 pos_byte
= CHAR_TO_BYTE (pos
);
972 /* Test reaching the goal column. We do this after skipping
973 invisible characters, so that we put point before the
974 character on which the cursor will appear. */
978 /* Check composition sequence. */
980 int len
, len_byte
, width
;
982 if (check_composition (pos
, pos_byte
, Z
, &len
, &len_byte
, &width
))
985 pos_byte
+= len_byte
;
991 c
= FETCH_BYTE (pos_byte
);
993 /* See if there is a display table and it relates
994 to this character. */
997 && ! (multibyte
&& BASE_LEADING_CODE_P (c
))
998 && VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
1000 Lisp_Object charvec
;
1003 /* This character is displayed using a vector of glyphs.
1004 Update the position based on those glyphs. */
1006 charvec
= DISP_CHAR_VECTOR (dp
, c
);
1007 n
= ASIZE (charvec
);
1009 for (i
= 0; i
< n
; i
++)
1011 /* This should be handled the same as
1012 next_element_from_display_vector does it. */
1015 entry
= AREF (charvec
, i
);
1017 if (INTEGERP (entry
)
1018 && GLYPH_CHAR_VALID_P (XFASTINT (entry
)))
1019 c
= FAST_GLYPH_CHAR (XFASTINT (entry
));
1025 if (c
== '\r' && EQ (current_buffer
->selective_display
, Qt
))
1031 col
= col
/ tab_width
* tab_width
;
1039 /* The display table doesn't affect this character;
1040 it displays as itself. */
1044 if (c
== '\r' && EQ (current_buffer
->selective_display
, Qt
))
1050 col
= col
/ tab_width
* tab_width
;
1052 else if (ctl_arrow
&& (c
< 040 || c
== 0177))
1054 else if (c
< 040 || c
== 0177)
1058 else if (multibyte
&& BASE_LEADING_CODE_P (c
))
1060 /* Start of multi-byte form. */
1062 int bytes
, width
, wide_column
;
1064 ptr
= BYTE_POS_ADDR (pos_byte
);
1065 MULTIBYTE_BYTES_WIDTH (ptr
, dp
);
1066 pos_byte
+= bytes
- 1;
1078 SET_PT_BOTH (pos
, pos_byte
);
1080 /* If a tab char made us overshoot, change it to spaces
1081 and scan through it again. */
1082 if (!NILP (force
) && col
> goal
&& c
== '\t' && prev_col
< goal
)
1084 int goal_pt
, goal_pt_byte
;
1086 /* Insert spaces in front of the tab to reach GOAL. Do this
1087 first so that a marker at the end of the tab gets
1089 SET_PT_BOTH (PT
- 1, PT_BYTE
- 1);
1090 Finsert_char (make_number (' '), make_number (goal
- prev_col
), Qt
);
1092 /* Now delete the tab, and indent to COL. */
1093 del_range (PT
, PT
+ 1);
1095 goal_pt_byte
= PT_BYTE
;
1096 Findent_to (make_number (col
), Qnil
);
1097 SET_PT_BOTH (goal_pt
, goal_pt_byte
);
1099 /* Set the last_known... vars consistently. */
1103 /* If line ends prematurely, add space to the end. */
1104 if (col
< goal
&& EQ (force
, Qt
))
1105 Findent_to (make_number (col
= goal
), Qnil
);
1107 last_known_column
= col
;
1108 last_known_column_point
= PT
;
1109 last_known_column_modified
= MODIFF
;
1111 XSETFASTINT (val
, col
);
1115 /* compute_motion: compute buffer posn given screen posn and vice versa */
1117 struct position val_compute_motion
;
1119 /* Scan the current buffer forward from offset FROM, pretending that
1120 this is at line FROMVPOS, column FROMHPOS, until reaching buffer
1121 offset TO or line TOVPOS, column TOHPOS (whichever comes first),
1122 and return the ending buffer position and screen location. If we
1123 can't hit the requested column exactly (because of a tab or other
1124 multi-column character), overshoot.
1126 DID_MOTION is 1 if FROMHPOS has already accounted for overlay strings
1127 at FROM. This is the case if FROMVPOS and FROMVPOS came from an
1128 earlier call to compute_motion. The other common case is that FROMHPOS
1129 is zero and FROM is a position that "belongs" at column zero, but might
1130 be shifted by overlay strings; in this case DID_MOTION should be 0.
1132 WIDTH is the number of columns available to display text;
1133 compute_motion uses this to handle continuation lines and such.
1134 HSCROLL is the number of columns not being displayed at the left
1135 margin; this is usually taken from a window's hscroll member.
1136 TAB_OFFSET is the number of columns of the first tab that aren't
1137 being displayed, perhaps because of a continuation line or
1140 compute_motion returns a pointer to a struct position. The bufpos
1141 member gives the buffer position at the end of the scan, and hpos
1142 and vpos give its cartesian location. prevhpos is the column at
1143 which the character before bufpos started, and contin is non-zero
1144 if we reached the current line by continuing the previous.
1146 Note that FROMHPOS and TOHPOS should be expressed in real screen
1147 columns, taking HSCROLL and the truncation glyph at the left margin
1148 into account. That is, beginning-of-line moves you to the hpos
1149 -HSCROLL + (HSCROLL > 0).
1151 For example, to find the buffer position of column COL of line LINE
1152 of a certain window, pass the window's starting location as FROM
1153 and the window's upper-left coordinates as FROMVPOS and FROMHPOS.
1154 Pass the buffer's ZV as TO, to limit the scan to the end of the
1155 visible section of the buffer, and pass LINE and COL as TOVPOS and
1158 When displaying in window w, a typical formula for WIDTH is:
1161 - (has_vertical_scroll_bars
1162 ? FRAME_SCROLL_BAR_COLS (XFRAME (window->frame))
1163 : (window_width + window_left != frame_width))
1166 window_width is XFASTINT (w->width),
1167 window_left is XFASTINT (w->left),
1168 has_vertical_scroll_bars is
1169 FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (WINDOW_FRAME (window)))
1170 and frame_width = FRAME_WIDTH (XFRAME (window->frame))
1172 Or you can let window_internal_width do this all for you, and write:
1173 window_internal_width (w) - 1
1175 The `-1' accounts for the continuation-line backslashes; the rest
1176 accounts for window borders if the window is split horizontally, and
1177 the scroll bars if they are turned on. */
1180 compute_motion (from
, fromvpos
, fromhpos
, did_motion
, to
, tovpos
, tohpos
, width
, hscroll
, tab_offset
, win
)
1181 int from
, fromvpos
, fromhpos
, to
, tovpos
, tohpos
;
1184 int hscroll
, tab_offset
;
1187 register int hpos
= fromhpos
;
1188 register int vpos
= fromvpos
;
1193 register int tab_width
= XFASTINT (current_buffer
->tab_width
);
1194 register int ctl_arrow
= !NILP (current_buffer
->ctl_arrow
);
1195 register struct Lisp_Char_Table
*dp
= window_display_table (win
);
1197 = (INTEGERP (current_buffer
->selective_display
)
1198 ? XINT (current_buffer
->selective_display
)
1199 : !NILP (current_buffer
->selective_display
) ? -1 : 0);
1202 = (selective
&& dp
&& VECTORP (DISP_INVIS_VECTOR (dp
))
1203 ? XVECTOR (DISP_INVIS_VECTOR (dp
))->size
: 0);
1204 /* The next location where the `invisible' property changes, or an
1205 overlay starts or ends. */
1206 int next_boundary
= from
;
1208 /* For computing runs of characters with similar widths.
1209 Invariant: width_run_width is zero, or all the characters
1210 from width_run_start to width_run_end have a fixed width of
1212 int width_run_start
= from
;
1213 int width_run_end
= from
;
1214 int width_run_width
= 0;
1215 Lisp_Object
*width_table
;
1218 /* The next buffer pos where we should consult the width run cache. */
1219 int next_width_run
= from
;
1222 int multibyte
= !NILP (current_buffer
->enable_multibyte_characters
);
1223 /* If previous char scanned was a wide character,
1224 this is the column where it ended. Otherwise, this is 0. */
1225 int wide_column_end_hpos
= 0;
1226 int prev_pos
; /* Previous buffer position. */
1227 int prev_pos_byte
; /* Previous buffer position. */
1228 int contin_hpos
; /* HPOS of last column of continued line. */
1229 int prev_tab_offset
; /* Previous tab offset. */
1231 XSETBUFFER (buffer
, current_buffer
);
1232 XSETWINDOW (window
, win
);
1234 width_run_cache_on_off ();
1235 if (dp
== buffer_display_table ())
1236 width_table
= (VECTORP (current_buffer
->width_table
)
1237 ? XVECTOR (current_buffer
->width_table
)->contents
1240 /* If the window has its own display table, we can't use the width
1241 run cache, because that's based on the buffer's display table. */
1244 if (tab_width
<= 0 || tab_width
> 1000)
1250 pos
= prev_pos
= from
;
1251 pos_byte
= prev_pos_byte
= CHAR_TO_BYTE (from
);
1253 prev_tab_offset
= tab_offset
;
1256 while (pos
== next_boundary
)
1261 /* Don't skip invisible if we are already at the margin. */
1262 if (vpos
> tovpos
|| (vpos
== tovpos
&& hpos
>= tohpos
))
1264 if (contin_hpos
&& prev_hpos
== 0
1266 && (contin_hpos
== width
|| wide_column_end_hpos
> width
))
1267 { /* Line breaks because we can't put the character at the
1268 previous line any more. It is not the multi-column
1269 character continued in middle. Go back to previous
1270 buffer position, screen position, and set tab offset
1271 to previous value. It's the beginning of the
1274 pos_byte
= prev_pos_byte
;
1276 tab_offset
= prev_tab_offset
;
1281 /* If the caller says that the screen position came from an earlier
1282 call to compute_motion, then we've already accounted for the
1283 overlay strings at point. This is only true the first time
1284 through, so clear the flag after testing it. */
1286 /* We need to skip past the overlay strings. Currently those
1287 strings must not contain TAB;
1288 if we want to relax that restriction, something will have
1289 to be changed here. */
1291 unsigned char *ovstr
;
1292 int ovlen
= overlay_strings (pos
, win
, &ovstr
);
1293 hpos
+= ((multibyte
&& ovlen
> 0)
1294 ? strwidth (ovstr
, ovlen
) : ovlen
);
1301 /* Advance POS past invisible characters
1302 (but not necessarily all that there are here),
1303 and store in next_boundary the next position where
1304 we need to call skip_invisible. */
1305 newpos
= skip_invisible (pos
, &next_boundary
, to
, window
);
1309 pos
= min (to
, newpos
);
1310 pos_byte
= CHAR_TO_BYTE (pos
);
1314 if (newpos
!= pos_here
)
1317 pos_byte
= CHAR_TO_BYTE (pos
);
1321 /* Handle right margin. */
1322 /* Note on a wide-column character.
1324 Characters are classified into the following three categories
1325 according to the width (columns occupied on screen).
1327 (1) single-column character: ex. `a'
1328 (2) multi-column character: ex. `^A', TAB, `\033'
1329 (3) wide-column character: ex. Japanese character, Chinese character
1330 (In the following example, `W_' stands for them.)
1332 Multi-column characters can be divided around the right margin,
1333 but wide-column characters cannot.
1337 (*) The cursor is placed on the next character after the point.
1341 j ^---- next after the point
1342 ^--- next char. after the point.
1344 In case of sigle-column character
1348 033 ^---- next after the point, next char. after the point.
1350 In case of multi-column character
1354 W_ ^---- next after the point
1355 ^---- next char. after the point.
1357 In case of wide-column character
1359 The problem here is continuation at a wide-column character.
1360 In this case, the line may shorter less than WIDTH.
1361 And we find the continuation AFTER it occurs.
1368 || (truncate_partial_width_windows
1369 && width
+ 1 < FRAME_WIDTH (XFRAME (WINDOW_FRAME (win
))))
1370 || !NILP (current_buffer
->truncate_lines
))
1372 /* Truncating: skip to newline, unless we are already past
1373 TO (we need to go back below). */
1376 pos
= find_before_next_newline (pos
, to
, 1);
1377 pos_byte
= CHAR_TO_BYTE (pos
);
1379 /* If we just skipped next_boundary,
1380 loop around in the main while
1382 if (pos
>= next_boundary
)
1383 next_boundary
= pos
+ 1;
1385 prev_tab_offset
= tab_offset
;
1391 /* Remember the previous value. */
1392 prev_tab_offset
= tab_offset
;
1394 if (wide_column_end_hpos
> width
)
1397 tab_offset
+= prev_hpos
;
1401 tab_offset
+= width
;
1405 contin_hpos
= prev_hpos
;
1410 /* Stop if past the target buffer position or screen position. */
1413 /* Go back to the previous position. */
1415 pos_byte
= prev_pos_byte
;
1417 tab_offset
= prev_tab_offset
;
1419 /* NOTE on contin_hpos, hpos, and prev_hpos.
1423 W_ ^---- contin_hpos
1429 if (contin_hpos
&& prev_hpos
== 0
1430 && contin_hpos
< width
&& !wide_column_end_hpos
)
1432 /* Line breaking occurs in the middle of multi-column
1433 character. Go back to previous line. */
1438 /* If previous character is NEWLINE,
1439 set VPOS back to previous line */
1444 if (vpos
> tovpos
|| (vpos
== tovpos
&& hpos
>= tohpos
))
1446 if (contin_hpos
&& prev_hpos
== 0
1448 && (contin_hpos
== width
|| wide_column_end_hpos
> width
))
1449 { /* Line breaks because we can't put the character at the
1450 previous line any more. It is not the multi-column
1451 character continued in middle. Go back to previous
1452 buffer position, screen position, and set tab offset
1453 to previous value. It's the beginning of the
1456 pos_byte
= prev_pos_byte
;
1458 tab_offset
= prev_tab_offset
;
1462 if (pos
== ZV
) /* We cannot go beyond ZV. Stop here. */
1467 prev_pos_byte
= pos_byte
;
1468 wide_column_end_hpos
= 0;
1470 /* Consult the width run cache to see if we can avoid inspecting
1471 the text character-by-character. */
1472 if (current_buffer
->width_run_cache
&& pos
>= next_width_run
)
1476 = region_cache_forward (current_buffer
,
1477 current_buffer
->width_run_cache
,
1480 /* A width of zero means the character's width varies (like
1481 a tab), is meaningless (like a newline), or we just don't
1482 want to skip over it for some other reason. */
1483 if (common_width
!= 0)
1487 /* Don't go past the final buffer posn the user
1492 run_end_hpos
= hpos
+ (run_end
- pos
) * common_width
;
1494 /* Don't go past the final horizontal position the user
1496 if (vpos
== tovpos
&& run_end_hpos
> tohpos
)
1498 run_end
= pos
+ (tohpos
- hpos
) / common_width
;
1499 run_end_hpos
= hpos
+ (run_end
- pos
) * common_width
;
1502 /* Don't go past the margin. */
1503 if (run_end_hpos
>= width
)
1505 run_end
= pos
+ (width
- hpos
) / common_width
;
1506 run_end_hpos
= hpos
+ (run_end
- pos
) * common_width
;
1509 hpos
= run_end_hpos
;
1511 prev_hpos
= hpos
- common_width
;
1515 pos_byte
= CHAR_TO_BYTE (pos
);
1519 next_width_run
= run_end
+ 1;
1522 /* We have to scan the text character-by-character. */
1526 Lisp_Object charvec
;
1528 c
= FETCH_BYTE (pos_byte
);
1530 /* Check composition sequence. */
1532 int len
, len_byte
, width
;
1534 if (check_composition (pos
, pos_byte
, to
, &len
, &len_byte
, &width
))
1537 pos_byte
+= len_byte
;
1545 /* Perhaps add some info to the width_run_cache. */
1546 if (current_buffer
->width_run_cache
)
1548 /* Is this character part of the current run? If so, extend
1550 if (pos
- 1 == width_run_end
1551 && XFASTINT (width_table
[c
]) == width_run_width
)
1552 width_run_end
= pos
;
1554 /* The previous run is over, since this is a character at a
1555 different position, or a different width. */
1558 /* Have we accumulated a run to put in the cache?
1559 (Currently, we only cache runs of width == 1). */
1560 if (width_run_start
< width_run_end
1561 && width_run_width
== 1)
1562 know_region_cache (current_buffer
,
1563 current_buffer
->width_run_cache
,
1564 width_run_start
, width_run_end
);
1566 /* Start recording a new width run. */
1567 width_run_width
= XFASTINT (width_table
[c
]);
1568 width_run_start
= pos
- 1;
1569 width_run_end
= pos
;
1574 && ! (multibyte
&& BASE_LEADING_CODE_P (c
))
1575 && VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
1577 charvec
= DISP_CHAR_VECTOR (dp
, c
);
1578 n
= ASIZE (charvec
);
1586 for (i
= n
- 1; i
>= 0; --i
)
1588 if (VECTORP (charvec
))
1590 /* This should be handled the same as
1591 next_element_from_display_vector does it. */
1592 Lisp_Object entry
= AREF (charvec
, i
);
1594 if (INTEGERP (entry
)
1595 && GLYPH_CHAR_VALID_P (XFASTINT (entry
)))
1596 c
= FAST_GLYPH_CHAR (XFASTINT (entry
));
1601 if (c
>= 040 && c
< 0177)
1605 int tem
= ((hpos
+ tab_offset
+ hscroll
- (hscroll
> 0))
1609 hpos
+= tab_width
- tem
;
1614 && indented_beyond_p (pos
, pos_byte
,
1615 (double) selective
)) /* iftc */
1617 /* If (pos == to), we don't have to take care of
1618 selective display. */
1621 /* Skip any number of invisible lines all at once */
1624 pos
= find_before_next_newline (pos
, to
, 1);
1627 pos_byte
= CHAR_TO_BYTE (pos
);
1630 && indented_beyond_p (pos
, pos_byte
,
1631 (double) selective
)); /* iftc */
1632 /* Allow for the " ..." that is displayed for them. */
1635 hpos
+= selective_rlen
;
1639 DEC_BOTH (pos
, pos_byte
);
1640 /* We have skipped the invis text, but not the
1646 /* A visible line. */
1650 /* Count the truncation glyph on column 0 */
1657 else if (c
== CR
&& selective
< 0)
1659 /* In selective display mode,
1660 everything from a ^M to the end of the line is invisible.
1661 Stop *before* the real newline. */
1664 pos
= find_before_next_newline (pos
, to
, 1);
1665 pos_byte
= CHAR_TO_BYTE (pos
);
1667 /* If we just skipped next_boundary,
1668 loop around in the main while
1670 if (pos
> next_boundary
)
1671 next_boundary
= pos
;
1672 /* Allow for the " ..." that is displayed for them. */
1675 hpos
+= selective_rlen
;
1680 else if (multibyte
&& BASE_LEADING_CODE_P (c
))
1682 /* Start of multi-byte form. */
1684 int bytes
, width
, wide_column
;
1686 pos_byte
--; /* rewind POS_BYTE */
1687 ptr
= BYTE_POS_ADDR (pos_byte
);
1688 MULTIBYTE_BYTES_WIDTH (ptr
, dp
);
1691 wide_column_end_hpos
= hpos
+ wide_column
;
1694 else if (VECTORP (charvec
))
1697 hpos
+= (ctl_arrow
&& c
< 0200) ? 2 : 4;
1704 /* Remember any final width run in the cache. */
1705 if (current_buffer
->width_run_cache
1706 && width_run_width
== 1
1707 && width_run_start
< width_run_end
)
1708 know_region_cache (current_buffer
, current_buffer
->width_run_cache
,
1709 width_run_start
, width_run_end
);
1711 val_compute_motion
.bufpos
= pos
;
1712 val_compute_motion
.bytepos
= pos_byte
;
1713 val_compute_motion
.hpos
= hpos
;
1714 val_compute_motion
.vpos
= vpos
;
1715 if (contin_hpos
&& prev_hpos
== 0)
1716 val_compute_motion
.prevhpos
= contin_hpos
;
1718 val_compute_motion
.prevhpos
= prev_hpos
;
1719 /* We alalways handle all of them here; none of them remain to do. */
1720 val_compute_motion
.ovstring_chars_done
= 0;
1722 /* Nonzero if have just continued a line */
1723 val_compute_motion
.contin
= (contin_hpos
&& prev_hpos
== 0);
1726 return &val_compute_motion
;
1730 DEFUN ("compute-motion", Fcompute_motion
, Scompute_motion
, 7, 7, 0,
1731 doc
: /* Scan through the current buffer, calculating screen position.
1732 Scan the current buffer forward from offset FROM,
1733 assuming it is at position FROMPOS--a cons of the form (HPOS . VPOS)--
1734 to position TO or position TOPOS--another cons of the form (HPOS . VPOS)--
1735 and return the ending buffer position and screen location.
1737 There are three additional arguments:
1739 WIDTH is the number of columns available to display text;
1740 this affects handling of continuation lines.
1741 This is usually the value returned by `window-width', less one (to allow
1742 for the continuation glyph).
1744 OFFSETS is either nil or a cons cell (HSCROLL . TAB-OFFSET).
1745 HSCROLL is the number of columns not being displayed at the left
1746 margin; this is usually taken from a window's hscroll member.
1747 TAB-OFFSET is the number of columns of the first tab that aren't
1748 being displayed, perhaps because the line was continued within it.
1749 If OFFSETS is nil, HSCROLL and TAB-OFFSET are assumed to be zero.
1751 WINDOW is the window to operate on. It is used to choose the display table;
1752 if it is showing the current buffer, it is used also for
1753 deciding which overlay properties apply.
1754 Note that `compute-motion' always operates on the current buffer.
1756 The value is a list of five elements:
1757 (POS HPOS VPOS PREVHPOS CONTIN)
1758 POS is the buffer position where the scan stopped.
1759 VPOS is the vertical position where the scan stopped.
1760 HPOS is the horizontal position where the scan stopped.
1762 PREVHPOS is the horizontal position one character back from POS.
1763 CONTIN is t if a line was continued after (or within) the previous character.
1765 For example, to find the buffer position of column COL of line LINE
1766 of a certain window, pass the window's starting location as FROM
1767 and the window's upper-left coordinates as FROMPOS.
1768 Pass the buffer's (point-max) as TO, to limit the scan to the end of the
1769 visible section of the buffer, and pass LINE and COL as TOPOS. */)
1770 (from
, frompos
, to
, topos
, width
, offsets
, window
)
1771 Lisp_Object from
, frompos
, to
, topos
;
1772 Lisp_Object width
, offsets
, window
;
1774 Lisp_Object bufpos
, hpos
, vpos
, prevhpos
;
1775 struct position
*pos
;
1776 int hscroll
, tab_offset
;
1778 CHECK_NUMBER_COERCE_MARKER (from
);
1779 CHECK_CONS (frompos
);
1780 CHECK_NUMBER_CAR (frompos
);
1781 CHECK_NUMBER_CDR (frompos
);
1782 CHECK_NUMBER_COERCE_MARKER (to
);
1784 CHECK_NUMBER_CAR (topos
);
1785 CHECK_NUMBER_CDR (topos
);
1786 CHECK_NUMBER (width
);
1787 if (!NILP (offsets
))
1789 CHECK_CONS (offsets
);
1790 CHECK_NUMBER_CAR (offsets
);
1791 CHECK_NUMBER_CDR (offsets
);
1792 hscroll
= XINT (XCAR (offsets
));
1793 tab_offset
= XINT (XCDR (offsets
));
1796 hscroll
= tab_offset
= 0;
1799 window
= Fselected_window ();
1801 CHECK_LIVE_WINDOW (window
);
1803 if (XINT (from
) < BEGV
|| XINT (from
) > ZV
)
1804 args_out_of_range_3 (from
, make_number (BEGV
), make_number (ZV
));
1805 if (XINT (to
) < BEGV
|| XINT (to
) > ZV
)
1806 args_out_of_range_3 (to
, make_number (BEGV
), make_number (ZV
));
1808 pos
= compute_motion (XINT (from
), XINT (XCDR (frompos
)),
1809 XINT (XCAR (frompos
)), 0,
1810 XINT (to
), XINT (XCDR (topos
)),
1811 XINT (XCAR (topos
)),
1812 XINT (width
), hscroll
, tab_offset
,
1815 XSETFASTINT (bufpos
, pos
->bufpos
);
1816 XSETINT (hpos
, pos
->hpos
);
1817 XSETINT (vpos
, pos
->vpos
);
1818 XSETINT (prevhpos
, pos
->prevhpos
);
1820 return Fcons (bufpos
,
1824 Fcons (pos
->contin
? Qt
: Qnil
, Qnil
)))));
1828 /* Fvertical_motion and vmotion */
1830 struct position val_vmotion
;
1833 vmotion (from
, vtarget
, w
)
1834 register int from
, vtarget
;
1837 int width
= window_internal_width (w
) - 1;
1838 int hscroll
= XINT (w
->hscroll
);
1839 struct position pos
;
1840 /* vpos is cumulative vertical position, changed as from is changed */
1841 register int vpos
= 0;
1842 Lisp_Object prevline
;
1845 int lmargin
= hscroll
> 0 ? 1 - hscroll
: 0;
1847 = (INTEGERP (current_buffer
->selective_display
)
1848 ? XINT (current_buffer
->selective_display
)
1849 : !NILP (current_buffer
->selective_display
) ? -1 : 0);
1853 /* This is the object we use for fetching character properties. */
1854 Lisp_Object text_prop_object
;
1856 XSETWINDOW (window
, w
);
1858 /* If the window contains this buffer, use it for getting text properties.
1859 Otherwise use the current buffer as arg for doing that. */
1860 if (EQ (w
->buffer
, Fcurrent_buffer ()))
1861 text_prop_object
= window
;
1863 text_prop_object
= Fcurrent_buffer ();
1865 if (vpos
>= vtarget
)
1867 /* To move upward, go a line at a time until
1868 we have gone at least far enough. */
1872 while ((vpos
> vtarget
|| first
) && from
> BEGV
)
1874 Lisp_Object propval
;
1876 XSETFASTINT (prevline
, find_next_newline_no_quit (from
- 1, -1));
1877 while (XFASTINT (prevline
) > BEGV
1879 && indented_beyond_p (XFASTINT (prevline
),
1880 CHAR_TO_BYTE (XFASTINT (prevline
)),
1881 (double) selective
)) /* iftc */
1882 /* watch out for newlines with `invisible' property */
1883 || (propval
= Fget_char_property (prevline
,
1886 TEXT_PROP_MEANS_INVISIBLE (propval
))))
1887 XSETFASTINT (prevline
,
1888 find_next_newline_no_quit (XFASTINT (prevline
) - 1,
1890 pos
= *compute_motion (XFASTINT (prevline
), 0,
1891 lmargin
+ (XFASTINT (prevline
) == BEG
1895 /* Don't care for VPOS... */
1896 1 << (BITS_PER_SHORT
- 1),
1898 1 << (BITS_PER_SHORT
- 1),
1900 /* This compensates for start_hpos
1901 so that a tab as first character
1902 still occupies 8 columns. */
1903 (XFASTINT (prevline
) == BEG
1908 from
= XFASTINT (prevline
);
1911 /* If we made exactly the desired vertical distance,
1912 or if we hit beginning of buffer,
1913 return point found */
1914 if (vpos
>= vtarget
)
1916 val_vmotion
.bufpos
= from
;
1917 val_vmotion
.bytepos
= CHAR_TO_BYTE (from
);
1918 val_vmotion
.vpos
= vpos
;
1919 val_vmotion
.hpos
= lmargin
;
1920 val_vmotion
.contin
= 0;
1921 val_vmotion
.prevhpos
= 0;
1922 val_vmotion
.ovstring_chars_done
= 0;
1923 val_vmotion
.tab_offset
= 0; /* For accumulating tab offset. */
1924 return &val_vmotion
;
1927 /* Otherwise find the correct spot by moving down */
1929 /* Moving downward is simple, but must calculate from beg of line
1930 to determine hpos of starting point */
1931 from_byte
= CHAR_TO_BYTE (from
);
1932 if (from
> BEGV
&& FETCH_BYTE (from_byte
- 1) != '\n')
1934 Lisp_Object propval
;
1936 XSETFASTINT (prevline
, find_next_newline_no_quit (from
, -1));
1937 while (XFASTINT (prevline
) > BEGV
1939 && indented_beyond_p (XFASTINT (prevline
),
1940 CHAR_TO_BYTE (XFASTINT (prevline
)),
1941 (double) selective
)) /* iftc */
1942 /* watch out for newlines with `invisible' property */
1943 || (propval
= Fget_char_property (prevline
, Qinvisible
,
1945 TEXT_PROP_MEANS_INVISIBLE (propval
))))
1946 XSETFASTINT (prevline
,
1947 find_next_newline_no_quit (XFASTINT (prevline
) - 1,
1949 pos
= *compute_motion (XFASTINT (prevline
), 0,
1950 lmargin
+ (XFASTINT (prevline
) == BEG
1954 /* Don't care for VPOS... */
1955 1 << (BITS_PER_SHORT
- 1),
1957 1 << (BITS_PER_SHORT
- 1),
1959 (XFASTINT (prevline
) == BEG
? -start_hpos
: 0),
1965 pos
.hpos
= lmargin
+ (from
== BEG
? start_hpos
: 0);
1970 return compute_motion (from
, vpos
, pos
.hpos
, did_motion
,
1971 ZV
, vtarget
, - (1 << (BITS_PER_SHORT
- 1)),
1973 pos
.tab_offset
- (from
== BEG
? start_hpos
: 0),
1977 DEFUN ("vertical-motion", Fvertical_motion
, Svertical_motion
, 1, 2, 0,
1978 doc
: /* Move point to start of the screen line LINES lines down.
1979 If LINES is negative, this means moving up.
1981 This function is an ordinary cursor motion function
1982 which calculates the new position based on how text would be displayed.
1983 The new position may be the start of a line,
1984 or just the start of a continuation line.
1985 The function returns number of screen lines moved over;
1986 that usually equals LINES, but may be closer to zero
1987 if beginning or end of buffer was reached.
1989 The optional second argument WINDOW specifies the window to use for
1990 parameters such as width, horizontal scrolling, and so on.
1991 The default is to use the selected window's parameters.
1993 `vertical-motion' always uses the current buffer,
1994 regardless of which buffer is displayed in WINDOW.
1995 This is consistent with other cursor motion functions
1996 and makes it possible to use `vertical-motion' in any buffer,
1997 whether or not it is currently displayed in some window. */)
1999 Lisp_Object lines
, window
;
2004 Lisp_Object old_buffer
;
2005 struct gcpro gcpro1
;
2007 CHECK_NUMBER (lines
);
2008 if (! NILP (window
))
2009 CHECK_WINDOW (window
);
2011 window
= selected_window
;
2012 w
= XWINDOW (window
);
2015 GCPRO1 (old_buffer
);
2016 if (XBUFFER (w
->buffer
) != current_buffer
)
2018 /* Set the window's buffer temporarily to the current buffer. */
2019 old_buffer
= w
->buffer
;
2020 XSETBUFFER (w
->buffer
, current_buffer
);
2023 SET_TEXT_POS (pt
, PT
, PT_BYTE
);
2024 start_display (&it
, w
, pt
);
2026 /* Move to the start of the display line containing PT. If we don't
2027 do this, we start moving with IT->current_x == 0, while PT is
2028 really at some x > 0. The effect is, in continuation lines, that
2029 we end up with the iterator placed at where it thinks X is 0,
2030 while the end position is really at some X > 0, the same X that
2032 move_it_by_lines (&it
, 0, 0);
2034 if (XINT (lines
) != 0)
2035 move_it_by_lines (&it
, XINT (lines
), 0);
2037 SET_PT_BOTH (IT_CHARPOS (it
), IT_BYTEPOS (it
));
2039 if (BUFFERP (old_buffer
))
2040 w
->buffer
= old_buffer
;
2042 RETURN_UNGCPRO (make_number (it
.vpos
));
2047 /* File's initialization. */
2052 DEFVAR_BOOL ("indent-tabs-mode", &indent_tabs_mode
,
2053 doc
: /* *Indentation can insert tabs if this is non-nil.
2054 Setting this variable automatically makes it local to the current buffer. */);
2055 indent_tabs_mode
= 1;
2057 defsubr (&Scurrent_indentation
);
2058 defsubr (&Sindent_to
);
2059 defsubr (&Scurrent_column
);
2060 defsubr (&Smove_to_column
);
2061 defsubr (&Svertical_motion
);
2062 defsubr (&Scompute_motion
);