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[emacs.git] / src / charset.h
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1 /* Header for multibyte character handler.
2 Copyright (C) 1995, 1997, 1998 Electrotechnical Laboratory, JAPAN.
3 Licensed to the Free Software Foundation.
4 Copyright (C) 2001 Free Software Foundation, Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2, or (at your option)
11 any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs; see the file COPYING. If not, write to
20 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
21 Boston, MA 02111-1307, USA. */
23 #ifndef EMACS_CHARSET_H
24 #define EMACS_CHARSET_H
26 /* #define BYTE_COMBINING_DEBUG */
28 /*** GENERAL NOTE on CHARACTER SET (CHARSET) ***
30 A character set ("charset" hereafter) is a meaningful collection
31 (i.e. language, culture, functionality, etc) of characters. Emacs
32 handles multiple charsets at once. Each charset corresponds to one
33 of the ISO charsets. Emacs identifies a charset by a unique
34 identification number, whereas ISO identifies a charset by a triplet
35 of DIMENSION, CHARS and FINAL-CHAR. So, hereafter, just saying
36 "charset" means an identification number (integer value).
38 The value range of charsets is 0x00, 0x81..0xFE. There are four
39 kinds of charset depending on DIMENSION (1 or 2) and CHARS (94 or
40 96). For instance, a charset of DIMENSION2_CHARS94 contains 94x94
41 characters.
43 Within Emacs Lisp, a charset is treated as a symbol which has a
44 property `charset'. The property value is a vector containing
45 various information about the charset. For readability of C code,
46 we use the following convention for C variable names:
47 charset_symbol: Emacs Lisp symbol of a charset
48 charset_id: Emacs Lisp integer of an identification number of a charset
49 charset: C integer of an identification number of a charset
51 Each charset (except for ascii) is assigned a base leading-code
52 (range 0x80..0x9E). In addition, a charset of greater than 0xA0
53 (whose base leading-code is 0x9A..0x9D) is assigned an extended
54 leading-code (range 0xA0..0xFE). In this case, each base
55 leading-code specifies the allowable range of extended leading-code
56 as shown in the table below. A leading-code is used to represent a
57 character in Emacs' buffer and string.
59 We call a charset which has extended leading-code a "private
60 charset" because those are mainly for a charset which is not yet
61 registered by ISO. On the contrary, we call a charset which does
62 not have extended leading-code an "official charset".
64 ---------------------------------------------------------------------------
65 charset dimension base leading-code extended leading-code
66 ---------------------------------------------------------------------------
67 0x00 official dim1 -- none -- -- none --
68 (ASCII)
69 0x01..0x7F --never used--
70 0x80 official dim1 -- none -- -- none --
71 (eight-bit-graphic)
72 0x81..0x8F official dim1 same as charset -- none --
73 0x90..0x99 official dim2 same as charset -- none --
74 0x9A..0x9D --never used--
75 0x9E official dim1 same as charset -- none --
76 (eight-bit-control)
77 0x9F --never used--
78 0xA0..0xDF private dim1 0x9A same as charset
79 of 1-column width
80 0xE0..0xEF private dim1 0x9B same as charset
81 of 2-column width
82 0xF0..0xF4 private dim2 0x9C same as charset
83 of 1-column width
84 0xF5..0xFE private dim2 0x9D same as charset
85 of 2-column width
86 0xFF --never used--
87 ---------------------------------------------------------------------------
91 /* Definition of special leading-codes. */
92 /* Leading-code followed by extended leading-code. */
93 #define LEADING_CODE_PRIVATE_11 0x9A /* for private DIMENSION1 of 1-column */
94 #define LEADING_CODE_PRIVATE_12 0x9B /* for private DIMENSION1 of 2-column */
95 #define LEADING_CODE_PRIVATE_21 0x9C /* for private DIMENSION2 of 1-column */
96 #define LEADING_CODE_PRIVATE_22 0x9D /* for private DIMENSION2 of 2-column */
98 #define LEADING_CODE_8_BIT_CONTROL 0x9E /* for `eight-bit-control' */
100 /* Extended leading-code. */
101 /* Start of each extended leading-codes. */
102 #define LEADING_CODE_EXT_11 0xA0 /* follows LEADING_CODE_PRIVATE_11 */
103 #define LEADING_CODE_EXT_12 0xE0 /* follows LEADING_CODE_PRIVATE_12 */
104 #define LEADING_CODE_EXT_21 0xF0 /* follows LEADING_CODE_PRIVATE_21 */
105 #define LEADING_CODE_EXT_22 0xF5 /* follows LEADING_CODE_PRIVATE_22 */
106 /* Maximum value of extended leading-codes. */
107 #define LEADING_CODE_EXT_MAX 0xFE
109 /* Definition of minimum/maximum charset of each DIMENSION. */
110 #define MIN_CHARSET_OFFICIAL_DIMENSION1 0x80
111 #define MAX_CHARSET_OFFICIAL_DIMENSION1 0x8F
112 #define MIN_CHARSET_OFFICIAL_DIMENSION2 0x90
113 #define MAX_CHARSET_OFFICIAL_DIMENSION2 0x99
114 #define MIN_CHARSET_PRIVATE_DIMENSION1 LEADING_CODE_EXT_11
115 #define MIN_CHARSET_PRIVATE_DIMENSION2 LEADING_CODE_EXT_21
117 /* Maximum value of overall charset identification number. */
118 #define MAX_CHARSET 0xFE
120 /* Definition of special charsets. */
121 #define CHARSET_ASCII 0 /* 0x00..0x7F */
122 #define CHARSET_8_BIT_CONTROL 0x9E /* 0x80..0x9F */
123 #define CHARSET_8_BIT_GRAPHIC 0x80 /* 0xA0..0xFF */
125 extern int charset_latin_iso8859_1; /* ISO8859-1 (Latin-1) */
126 extern int charset_jisx0208_1978; /* JISX0208.1978 (Japanese Kanji old set) */
127 extern int charset_jisx0208; /* JISX0208.1983 (Japanese Kanji) */
128 extern int charset_katakana_jisx0201; /* JISX0201.Kana (Japanese Katakana) */
129 extern int charset_latin_jisx0201; /* JISX0201.Roman (Japanese Roman) */
130 extern int charset_big5_1; /* Big5 Level 1 (Chinese Traditional) */
131 extern int charset_big5_2; /* Big5 Level 2 (Chinese Traditional) */
133 /* Check if CH is an ASCII character or a base leading-code.
134 Nowadays, any byte can be the first byte of a character in a
135 multibyte buffer/string. So this macro name is not appropriate. */
136 #define CHAR_HEAD_P(ch) ((unsigned char) (ch) < 0xA0)
138 /*** GENERAL NOTE on CHARACTER REPRESENTATION ***
140 Firstly, the term "character" or "char" is used for a multilingual
141 character (of course, including ASCII characters), not for a byte in
142 computer memory. We use the term "code" or "byte" for the latter
143 case.
145 A character is identified by charset and one or two POSITION-CODEs.
146 POSITION-CODE is the position of the character in the charset. A
147 character of DIMENSION1 charset has one POSITION-CODE: POSITION-CODE-1.
148 A character of DIMENSION2 charset has two POSITION-CODE:
149 POSITION-CODE-1 and POSITION-CODE-2. The code range of
150 POSITION-CODE is 0x20..0x7F.
152 Emacs has two kinds of representation of a character: multi-byte
153 form (for buffers and strings) and single-word form (for character
154 objects in Emacs Lisp). The latter is called "character code"
155 hereafter. Both representations encode the information of charset
156 and POSITION-CODE but in a different way (for instance, the MSB of
157 POSITION-CODE is set in multi-byte form).
159 For details of the multi-byte form, see the section "2. Emacs
160 internal format handlers" of `coding.c'.
162 Emacs uses 19 bits for a character code. The bits are divided into
163 3 fields: FIELD1(5bits):FIELD2(7bits):FIELD3(7bits).
165 A character code of DIMENSION1 character uses FIELD2 to hold charset
166 and FIELD3 to hold POSITION-CODE-1. A character code of DIMENSION2
167 character uses FIELD1 to hold charset, FIELD2 and FIELD3 to hold
168 POSITION-CODE-1 and POSITION-CODE-2 respectively.
170 More precisely...
172 FIELD2 of DIMENSION1 character (except for ascii, eight-bit-control,
173 and eight-bit-graphic) is "charset - 0x70". This is to make all
174 character codes except for ASCII and 8-bit codes greater than 256.
175 So, the range of FIELD2 of DIMENSION1 character is 0, 1, or
176 0x11..0x7F.
178 FIELD1 of DIMENSION2 character is "charset - 0x8F" for official
179 charset and "charset - 0xE0" for private charset. So, the range of
180 FIELD1 of DIMENSION2 character is 0x01..0x1E.
182 -----------------------------------------------------------------------------
183 charset FIELD1 (5-bit) FIELD2 (7-bit) FIELD3 (7-bit)
184 -----------------------------------------------------------------------------
185 ascii 0 0 0x00..0x7F
186 eight-bit-control 0 1 0x00..0x1F
187 eight-bit-graphic 0 1 0x20..0x7F
188 DIMENSION1 0 charset - 0x70 POSITION-CODE-1
189 DIMENSION2(o) charset - 0x8F POSITION-CODE-1 POSITION-CODE-2
190 DIMENSION2(p) charset - 0xE0 POSITION-CODE-1 POSITION-CODE-2
191 -----------------------------------------------------------------------------
192 "(o)": official, "(p)": private
193 -----------------------------------------------------------------------------
196 /* Masks of each field of character code. */
197 #define CHAR_FIELD1_MASK (0x1F << 14)
198 #define CHAR_FIELD2_MASK (0x7F << 7)
199 #define CHAR_FIELD3_MASK 0x7F
201 /* Macros to access each field of character C. */
202 #define CHAR_FIELD1(c) (((c) & CHAR_FIELD1_MASK) >> 14)
203 #define CHAR_FIELD2(c) (((c) & CHAR_FIELD2_MASK) >> 7)
204 #define CHAR_FIELD3(c) ((c) & CHAR_FIELD3_MASK)
206 /* Minimum character code of character of each DIMENSION. */
207 #define MIN_CHAR_OFFICIAL_DIMENSION1 \
208 ((0x81 - 0x70) << 7)
209 #define MIN_CHAR_PRIVATE_DIMENSION1 \
210 ((MIN_CHARSET_PRIVATE_DIMENSION1 - 0x70) << 7)
211 #define MIN_CHAR_OFFICIAL_DIMENSION2 \
212 ((MIN_CHARSET_OFFICIAL_DIMENSION2 - 0x8F) << 14)
213 #define MIN_CHAR_PRIVATE_DIMENSION2 \
214 ((MIN_CHARSET_PRIVATE_DIMENSION2 - 0xE0) << 14)
215 /* Maximum character code currently used plus 1. */
216 #define MAX_CHAR (0x1F << 14)
218 /* 1 if C is a single byte character, else 0. */
219 #define SINGLE_BYTE_CHAR_P(c) ((unsigned) (c) < 0x100)
221 /* 1 if BYTE is an ASCII character in itself, in multibyte mode. */
222 #define ASCII_BYTE_P(byte) ((byte) < 0x80)
224 /* A char-table containing information on each character set.
226 Unlike ordinary char-tables, this doesn't contain any nested tables.
227 Only the top level elements are used. Each element is a vector of
228 the following information:
229 CHARSET-ID, BYTES, DIMENSION, CHARS, WIDTH, DIRECTION,
230 LEADING-CODE-BASE, LEADING-CODE-EXT,
231 ISO-FINAL-CHAR, ISO-GRAPHIC-PLANE,
232 REVERSE-CHARSET, SHORT-NAME, LONG-NAME, DESCRIPTION,
233 PLIST.
235 CHARSET-ID (integer) is the identification number of the charset.
237 BYTES (integer) is the length of the multi-byte form of a character
238 in the charset: one of 1, 2, 3, and 4.
240 DIMENSION (integer) is the number of bytes to represent a character: 1 or 2.
242 CHARS (integer) is the number of characters in a dimension: 94 or 96.
244 WIDTH (integer) is the number of columns a character in the charset
245 occupies on the screen: one of 0, 1, and 2..
247 DIRECTION (integer) is the rendering direction of characters in the
248 charset when rendering. If 0, render from left to right, else
249 render from right to left.
251 LEADING-CODE-BASE (integer) is the base leading-code for the
252 charset.
254 LEADING-CODE-EXT (integer) is the extended leading-code for the
255 charset. All charsets of less than 0xA0 have the value 0.
257 ISO-FINAL-CHAR (character) is the final character of the
258 corresponding ISO 2022 charset. It is -1 for such a character
259 that is used only internally (e.g. `eight-bit-control').
261 ISO-GRAPHIC-PLANE (integer) is the graphic plane to be invoked
262 while encoding to variants of ISO 2022 coding system, one of the
263 following: 0/graphic-plane-left(GL), 1/graphic-plane-right(GR). It
264 is -1 for such a character that is used only internally
265 (e.g. `eight-bit-control').
267 REVERSE-CHARSET (integer) is the charset which differs only in
268 LEFT-TO-RIGHT value from the charset. If there's no such a
269 charset, the value is -1.
271 SHORT-NAME (string) is the short name to refer to the charset.
273 LONG-NAME (string) is the long name to refer to the charset.
275 DESCRIPTION (string) is the description string of the charset.
277 PLIST (property list) may contain any type of information a user
278 wants to put and get by functions `put-charset-property' and
279 `get-charset-property' respectively. */
280 extern Lisp_Object Vcharset_table;
282 /* Macros to access various information of CHARSET in Vcharset_table.
283 We provide these macros for efficiency. No range check of CHARSET. */
285 /* Return entry of CHARSET (C integer) in Vcharset_table. */
286 #define CHARSET_TABLE_ENTRY(charset) \
287 XCHAR_TABLE (Vcharset_table)->contents[((charset) == CHARSET_ASCII \
288 ? 0 : (charset) + 128)]
290 /* Return information INFO-IDX of CHARSET. */
291 #define CHARSET_TABLE_INFO(charset, info_idx) \
292 XVECTOR (CHARSET_TABLE_ENTRY (charset))->contents[info_idx]
294 #define CHARSET_ID_IDX (0)
295 #define CHARSET_BYTES_IDX (1)
296 #define CHARSET_DIMENSION_IDX (2)
297 #define CHARSET_CHARS_IDX (3)
298 #define CHARSET_WIDTH_IDX (4)
299 #define CHARSET_DIRECTION_IDX (5)
300 #define CHARSET_LEADING_CODE_BASE_IDX (6)
301 #define CHARSET_LEADING_CODE_EXT_IDX (7)
302 #define CHARSET_ISO_FINAL_CHAR_IDX (8)
303 #define CHARSET_ISO_GRAPHIC_PLANE_IDX (9)
304 #define CHARSET_REVERSE_CHARSET_IDX (10)
305 #define CHARSET_SHORT_NAME_IDX (11)
306 #define CHARSET_LONG_NAME_IDX (12)
307 #define CHARSET_DESCRIPTION_IDX (13)
308 #define CHARSET_PLIST_IDX (14)
309 /* Size of a vector of each entry of Vcharset_table. */
310 #define CHARSET_MAX_IDX (15)
312 /* And several more macros to be used frequently. */
313 #define CHARSET_BYTES(charset) \
314 XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_BYTES_IDX))
315 #define CHARSET_DIMENSION(charset) \
316 XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_DIMENSION_IDX))
317 #define CHARSET_CHARS(charset) \
318 XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_CHARS_IDX))
319 #define CHARSET_WIDTH(charset) \
320 XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_WIDTH_IDX))
321 #define CHARSET_DIRECTION(charset) \
322 XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_DIRECTION_IDX))
323 #define CHARSET_LEADING_CODE_BASE(charset) \
324 XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_LEADING_CODE_BASE_IDX))
325 #define CHARSET_LEADING_CODE_EXT(charset) \
326 XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_LEADING_CODE_EXT_IDX))
327 #define CHARSET_ISO_FINAL_CHAR(charset) \
328 XINT (CHARSET_TABLE_INFO (charset, CHARSET_ISO_FINAL_CHAR_IDX))
329 #define CHARSET_ISO_GRAPHIC_PLANE(charset) \
330 XINT (CHARSET_TABLE_INFO (charset, CHARSET_ISO_GRAPHIC_PLANE_IDX))
331 #define CHARSET_REVERSE_CHARSET(charset) \
332 XINT (CHARSET_TABLE_INFO (charset, CHARSET_REVERSE_CHARSET_IDX))
334 /* Macros to specify direction of a charset. */
335 #define CHARSET_DIRECTION_LEFT_TO_RIGHT 0
336 #define CHARSET_DIRECTION_RIGHT_TO_LEFT 1
338 /* A vector of charset symbol indexed by charset-id. This is used
339 only for returning charset symbol from C functions. */
340 extern Lisp_Object Vcharset_symbol_table;
342 /* Return symbol of CHARSET. */
343 #define CHARSET_SYMBOL(charset) \
344 XVECTOR (Vcharset_symbol_table)->contents[charset]
346 /* 1 if CHARSET is in valid value range, else 0. */
347 #define CHARSET_VALID_P(charset) \
348 ((charset) == 0 \
349 || ((charset) > 0x80 && (charset) <= MAX_CHARSET_OFFICIAL_DIMENSION2) \
350 || ((charset) >= MIN_CHARSET_PRIVATE_DIMENSION1 \
351 && (charset) <= MAX_CHARSET) \
352 || ((charset) == CHARSET_8_BIT_CONTROL) \
353 || ((charset) == CHARSET_8_BIT_GRAPHIC))
355 /* 1 if CHARSET is already defined, else 0. */
356 #define CHARSET_DEFINED_P(charset) \
357 (((charset) >= 0) && ((charset) <= MAX_CHARSET) \
358 && !NILP (CHARSET_TABLE_ENTRY (charset)))
360 /* Since the information CHARSET-BYTES and CHARSET-WIDTH of
361 Vcharset_table can be retrieved only by the first byte of
362 multi-byte form (an ASCII code or a base leading-code), we provide
363 here tables to be used by macros BYTES_BY_CHAR_HEAD and
364 WIDTH_BY_CHAR_HEAD for faster information retrieval. */
365 extern int bytes_by_char_head[256];
366 extern int width_by_char_head[256];
368 #define BYTES_BY_CHAR_HEAD(char_head) \
369 (ASCII_BYTE_P (char_head) ? 1 : bytes_by_char_head[char_head])
370 #define WIDTH_BY_CHAR_HEAD(char_head) \
371 (ASCII_BYTE_P (char_head) ? 1 : width_by_char_head[char_head])
373 /* Charset of the character C. */
374 #define CHAR_CHARSET(c) \
375 (SINGLE_BYTE_CHAR_P (c) \
376 ? (ASCII_BYTE_P (c) \
377 ? CHARSET_ASCII \
378 : (c) < 0xA0 ? CHARSET_8_BIT_CONTROL : CHARSET_8_BIT_GRAPHIC) \
379 : ((c) < MIN_CHAR_OFFICIAL_DIMENSION2 \
380 ? CHAR_FIELD2 (c) + 0x70 \
381 : ((c) < MIN_CHAR_PRIVATE_DIMENSION2 \
382 ? CHAR_FIELD1 (c) + 0x8F \
383 : CHAR_FIELD1 (c) + 0xE0)))
385 /* Check if two characters C1 and C2 belong to the same charset. */
386 #define SAME_CHARSET_P(c1, c2) \
387 (c1 < MIN_CHAR_OFFICIAL_DIMENSION2 \
388 ? (c1 & CHAR_FIELD2_MASK) == (c2 & CHAR_FIELD2_MASK) \
389 : (c1 & CHAR_FIELD1_MASK) == (c2 & CHAR_FIELD1_MASK))
391 /* Return a character of which charset is CHARSET and position-codes
392 are C1 and C2. DIMENSION1 character ignores C2. */
393 #define MAKE_CHAR(charset, c1, c2) \
394 ((charset) == CHARSET_ASCII \
395 ? (c1) & 0x7F \
396 : (((charset) == CHARSET_8_BIT_CONTROL \
397 || (charset) == CHARSET_8_BIT_GRAPHIC) \
398 ? ((c1) & 0x7F) | 0x80 \
399 : ((CHARSET_DEFINED_P (charset) \
400 ? CHARSET_DIMENSION (charset) == 1 \
401 : (charset) < MIN_CHARSET_PRIVATE_DIMENSION2) \
402 ? (((charset) - 0x70) << 7) | ((c1) <= 0 ? 0 : ((c1) & 0x7F)) \
403 : ((((charset) \
404 - ((charset) < MIN_CHARSET_PRIVATE_DIMENSION2 ? 0x8F : 0xE0)) \
405 << 14) \
406 | ((c2) <= 0 ? 0 : ((c2) & 0x7F)) \
407 | ((c1) <= 0 ? 0 : (((c1) & 0x7F) << 7))))))
410 /* If GENERICP is nonzero, return nonzero iff C is a valid normal or
411 generic character. If GENERICP is zero, return nonzero iff C is a
412 valid normal character. */
413 #define CHAR_VALID_P(c, genericp) \
414 ((c) >= 0 \
415 && (SINGLE_BYTE_CHAR_P (c) || char_valid_p (c, genericp)))
417 /* This default value is used when nonascii-translation-table or
418 nonascii-insert-offset fail to convert unibyte character to a valid
419 multibyte character. This makes a Latin-1 character. */
421 #define DEFAULT_NONASCII_INSERT_OFFSET 0x800
423 /* Parse multibyte string STR of length LENGTH and set BYTES to the
424 byte length of a character at STR. */
426 #ifdef BYTE_COMBINING_DEBUG
428 #define PARSE_MULTIBYTE_SEQ(str, length, bytes) \
429 do { \
430 int i = 1; \
431 while (i < (length) && ! CHAR_HEAD_P ((str)[i])) i++; \
432 (bytes) = BYTES_BY_CHAR_HEAD ((str)[0]); \
433 if ((bytes) > i) \
434 abort (); \
435 } while (0)
437 #else /* not BYTE_COMBINING_DEBUG */
439 #define PARSE_MULTIBYTE_SEQ(str, length, bytes) \
440 (bytes) = BYTES_BY_CHAR_HEAD ((str)[0])
442 #endif /* not BYTE_COMBINING_DEBUG */
444 /* Return 1 iff the byte sequence at unibyte string STR (LENGTH bytes)
445 is valid as a multibyte form. If valid, by a side effect, BYTES is
446 set to the byte length of the multibyte form. */
448 #define UNIBYTE_STR_AS_MULTIBYTE_P(str, length, bytes) \
449 (((str)[0] < 0x80 || (str)[0] >= 0xA0) \
450 ? ((bytes) = 1) \
451 : (((bytes) = BYTES_BY_CHAR_HEAD ((str)[0])), \
452 ((bytes) > 1 && (bytes) <= (length) \
453 && (str)[0] != LEADING_CODE_8_BIT_CONTROL \
454 && !CHAR_HEAD_P ((str)[1]) \
455 && ((bytes) == 2 \
456 || (!CHAR_HEAD_P ((str)[2]) \
457 && ((bytes) == 3 \
458 || !CHAR_HEAD_P ((str)[3])))))))
460 /* Return 1 iff the byte sequence at multibyte string STR is valid as
461 a unibyte form. By a side effect, BYTES is set to the byte length
462 of one character at STR. */
464 #define MULTIBYTE_STR_AS_UNIBYTE_P(str, bytes) \
465 ((bytes) = BYTES_BY_CHAR_HEAD ((str)[0]), \
466 (str)[0] != LEADING_CODE_8_BIT_CONTROL)
468 /* The charset of character C is stored in CHARSET, and the
469 position-codes of C are stored in C1 and C2.
470 We store -1 in C2 if the dimension of the charset is 1. */
472 #define SPLIT_CHAR(c, charset, c1, c2) \
473 (SINGLE_BYTE_CHAR_P (c) \
474 ? ((charset \
475 = (ASCII_BYTE_P (c) \
476 ? CHARSET_ASCII \
477 : ((c) < 0xA0 ? CHARSET_8_BIT_CONTROL : CHARSET_8_BIT_GRAPHIC))), \
478 c1 = (c), c2 = -1) \
479 : ((c) & CHAR_FIELD1_MASK \
480 ? (charset = (CHAR_FIELD1 (c) \
481 + ((c) < MIN_CHAR_PRIVATE_DIMENSION2 ? 0x8F : 0xE0)), \
482 c1 = CHAR_FIELD2 (c), \
483 c2 = CHAR_FIELD3 (c)) \
484 : (charset = CHAR_FIELD2 (c) + 0x70, \
485 c1 = CHAR_FIELD3 (c), \
486 c2 = -1)))
488 /* Return 1 iff character C has valid printable glyph. */
489 #define CHAR_PRINTABLE_P(c) (ASCII_BYTE_P (c) || char_printable_p (c))
491 /* The charset of the character at STR is stored in CHARSET, and the
492 position-codes are stored in C1 and C2.
493 We store -1 in C2 if the character is just 2 bytes. */
495 #define SPLIT_STRING(str, len, charset, c1, c2) \
496 ((BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) < 2 \
497 || BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) > len \
498 || split_string (str, len, &charset, &c1, &c2) < 0) \
499 ? c1 = *(str), charset = CHARSET_ASCII \
500 : charset)
502 /* Mapping table from ISO2022's charset (specified by DIMENSION,
503 CHARS, and FINAL_CHAR) to Emacs' charset. Should be accessed by
504 macro ISO_CHARSET_TABLE (DIMENSION, CHARS, FINAL_CHAR). */
505 extern int iso_charset_table[2][2][128];
507 #define ISO_CHARSET_TABLE(dimension, chars, final_char) \
508 iso_charset_table[XINT (dimension) - 1][XINT (chars) > 94][XINT (final_char)]
510 #define BASE_LEADING_CODE_P(c) (BYTES_BY_CHAR_HEAD ((unsigned char) (c)) > 1)
512 /* Return how many bytes C will occupy in a multibyte buffer. */
513 #define CHAR_BYTES(c) \
514 (SINGLE_BYTE_CHAR_P (c) \
515 ? ((ASCII_BYTE_P (c) || (c) >= 0xA0) ? 1 : 2) \
516 : char_bytes (c))
518 /* The following two macros CHAR_STRING and STRING_CHAR are the main
519 entry points to convert between Emacs's two types of character
520 representations: multi-byte form and single-word form (character
521 code). */
523 /* Store multi-byte form of the character C in STR. The caller should
524 allocate at least MAX_MULTIBYTE_LENGTH bytes area at STR in
525 advance. Returns the length of the multi-byte form. If C is an
526 invalid character code, signal an error. */
528 #define CHAR_STRING(c, str) \
529 (SINGLE_BYTE_CHAR_P (c) \
530 ? ((ASCII_BYTE_P (c) || c >= 0xA0) \
531 ? (*(str) = (unsigned char)(c), 1) \
532 : (*(str) = LEADING_CODE_8_BIT_CONTROL, *((str)+ 1) = c + 0x20, 2)) \
533 : char_to_string (c, (unsigned char *) str))
535 /* Like CHAR_STRING but don't signal an error if C is invalid.
536 Value is -1 in this case. */
538 #define CHAR_STRING_NO_SIGNAL(c, str) \
539 (SINGLE_BYTE_CHAR_P (c) \
540 ? ((ASCII_BYTE_P (c) || c >= 0xA0) \
541 ? (*(str) = (unsigned char)(c), 1) \
542 : (*(str) = LEADING_CODE_8_BIT_CONTROL, *((str)+ 1) = c + 0x20, 2)) \
543 : char_to_string_1 (c, (unsigned char *) str))
545 /* Return a character code of the character of which multi-byte form
546 is at STR and the length is LEN. If STR doesn't contain valid
547 multi-byte form, only the first byte in STR is returned. */
549 #define STRING_CHAR(str, len) \
550 (BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) == 1 \
551 ? (unsigned char) *(str) \
552 : string_to_char (str, len, 0))
554 /* This is like STRING_CHAR but the third arg ACTUAL_LEN is set to the
555 length of the multi-byte form. Just to know the length, use
556 MULTIBYTE_FORM_LENGTH. */
558 #define STRING_CHAR_AND_LENGTH(str, len, actual_len) \
559 (BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) == 1 \
560 ? ((actual_len) = 1), (unsigned char) *(str) \
561 : string_to_char (str, len, &(actual_len)))
563 /* Fetch the "next" character from Lisp string STRING at byte position
564 BYTEIDX, character position CHARIDX. Store it into OUTPUT.
566 All the args must be side-effect-free.
567 BYTEIDX and CHARIDX must be lvalues;
568 we increment them past the character fetched. */
570 #define FETCH_STRING_CHAR_ADVANCE(OUTPUT, STRING, CHARIDX, BYTEIDX) \
571 if (1) \
573 CHARIDX++; \
574 if (STRING_MULTIBYTE (STRING)) \
576 unsigned char *ptr = &XSTRING (STRING)->data[BYTEIDX]; \
577 int space_left = XSTRING (STRING)->size_byte - BYTEIDX; \
578 int actual_len; \
580 OUTPUT = STRING_CHAR_AND_LENGTH (ptr, space_left, actual_len); \
581 BYTEIDX += actual_len; \
583 else \
584 OUTPUT = XSTRING (STRING)->data[BYTEIDX++]; \
586 else
588 /* Like FETCH_STRING_CHAR_ADVANCE but assume STRING is multibyte. */
590 #define FETCH_STRING_CHAR_ADVANCE_NO_CHECK(OUTPUT, STRING, CHARIDX, BYTEIDX) \
591 if (1) \
593 unsigned char *fetch_string_char_ptr = &XSTRING (STRING)->data[BYTEIDX]; \
594 int fetch_string_char_space_left = XSTRING (STRING)->size_byte - BYTEIDX; \
595 int actual_len; \
597 OUTPUT \
598 = STRING_CHAR_AND_LENGTH (fetch_string_char_ptr, \
599 fetch_string_char_space_left, actual_len); \
601 BYTEIDX += actual_len; \
602 CHARIDX++; \
604 else
606 /* Like FETCH_STRING_CHAR_ADVANCE but fetch character from the current
607 buffer. */
609 #define FETCH_CHAR_ADVANCE(OUTPUT, CHARIDX, BYTEIDX) \
610 if (1) \
612 CHARIDX++; \
613 if (!NILP (current_buffer->enable_multibyte_characters)) \
615 unsigned char *ptr = BYTE_POS_ADDR (BYTEIDX); \
616 int space_left = ((CHARIDX < GPT ? GPT_BYTE : Z_BYTE) - BYTEIDX); \
617 int actual_len; \
619 OUTPUT= STRING_CHAR_AND_LENGTH (ptr, space_left, actual_len); \
620 BYTEIDX += actual_len; \
622 else \
624 OUTPUT = *(BYTE_POS_ADDR (BYTEIDX)); \
625 BYTEIDX++; \
628 else
630 /* Return the length of the multi-byte form at string STR of length LEN. */
632 #define MULTIBYTE_FORM_LENGTH(str, len) \
633 (BYTES_BY_CHAR_HEAD (*(unsigned char *)(str)) == 1 \
634 ? 1 \
635 : multibyte_form_length (str, len))
637 #ifdef emacs
639 /* Increase the buffer byte position POS_BYTE of the current buffer to
640 the next character boundary. This macro relies on the fact that
641 *GPT_ADDR and *Z_ADDR are always accessible and the values are
642 '\0'. No range checking of POS. */
644 #ifdef BYTE_COMBINING_DEBUG
646 #define INC_POS(pos_byte) \
647 do { \
648 unsigned char *p = BYTE_POS_ADDR (pos_byte); \
649 if (BASE_LEADING_CODE_P (*p)) \
651 int len, bytes; \
652 len = Z_BYTE - pos_byte; \
653 PARSE_MULTIBYTE_SEQ (p, len, bytes); \
654 pos_byte += bytes; \
656 else \
657 pos_byte++; \
658 } while (0)
660 #else /* not BYTE_COMBINING_DEBUG */
662 #define INC_POS(pos_byte) \
663 do { \
664 unsigned char *p = BYTE_POS_ADDR (pos_byte); \
665 pos_byte += BYTES_BY_CHAR_HEAD (*p); \
666 } while (0)
668 #endif /* not BYTE_COMBINING_DEBUG */
670 /* Decrease the buffer byte position POS_BYTE of the current buffer to
671 the previous character boundary. No range checking of POS. */
672 #define DEC_POS(pos_byte) \
673 do { \
674 unsigned char *p, *p_min; \
676 pos_byte--; \
677 if (pos_byte < GPT_BYTE) \
678 p = BEG_ADDR + pos_byte - BEG_BYTE, p_min = BEG_ADDR; \
679 else \
680 p = BEG_ADDR + GAP_SIZE + pos_byte - BEG_BYTE, p_min = GAP_END_ADDR;\
681 if (p > p_min && !CHAR_HEAD_P (*p)) \
683 unsigned char *pend = p--; \
684 int len, bytes; \
685 if (p_min < p - MAX_MULTIBYTE_LENGTH) \
686 p_min = p - MAX_MULTIBYTE_LENGTH; \
687 while (p > p_min && !CHAR_HEAD_P (*p)) p--; \
688 len = pend + 1 - p; \
689 PARSE_MULTIBYTE_SEQ (p, len, bytes); \
690 if (bytes == len) \
691 pos_byte -= len - 1; \
693 } while (0)
695 /* Increment both CHARPOS and BYTEPOS, each in the appropriate way. */
697 #define INC_BOTH(charpos, bytepos) \
698 do \
700 (charpos)++; \
701 if (NILP (current_buffer->enable_multibyte_characters)) \
702 (bytepos)++; \
703 else \
704 INC_POS ((bytepos)); \
706 while (0)
708 /* Decrement both CHARPOS and BYTEPOS, each in the appropriate way. */
710 #define DEC_BOTH(charpos, bytepos) \
711 do \
713 (charpos)--; \
714 if (NILP (current_buffer->enable_multibyte_characters)) \
715 (bytepos)--; \
716 else \
717 DEC_POS ((bytepos)); \
719 while (0)
721 /* Increase the buffer byte position POS_BYTE of the current buffer to
722 the next character boundary. This macro relies on the fact that
723 *GPT_ADDR and *Z_ADDR are always accessible and the values are
724 '\0'. No range checking of POS_BYTE. */
726 #ifdef BYTE_COMBINING_DEBUG
728 #define BUF_INC_POS(buf, pos_byte) \
729 do { \
730 unsigned char *p = BUF_BYTE_ADDRESS (buf, pos_byte); \
731 if (BASE_LEADING_CODE_P (*p)) \
733 int len, bytes; \
734 len = BUF_Z_BYTE (buf) - pos_byte; \
735 PARSE_MULTIBYTE_SEQ (p, len, bytes); \
736 pos_byte += bytes; \
738 else \
739 pos_byte++; \
740 } while (0)
742 #else /* not BYTE_COMBINING_DEBUG */
744 #define BUF_INC_POS(buf, pos_byte) \
745 do { \
746 unsigned char *p = BUF_BYTE_ADDRESS (buf, pos_byte); \
747 pos_byte += BYTES_BY_CHAR_HEAD (*p); \
748 } while (0)
750 #endif /* not BYTE_COMBINING_DEBUG */
752 /* Decrease the buffer byte position POS_BYTE of the current buffer to
753 the previous character boundary. No range checking of POS_BYTE. */
754 #define BUF_DEC_POS(buf, pos_byte) \
755 do { \
756 unsigned char *p, *p_min; \
757 pos_byte--; \
758 if (pos_byte < BUF_GPT_BYTE (buf)) \
760 p = BUF_BEG_ADDR (buf) + pos_byte - BEG_BYTE; \
761 p_min = BUF_BEG_ADDR (buf); \
763 else \
765 p = BUF_BEG_ADDR (buf) + BUF_GAP_SIZE (buf) + pos_byte - BEG_BYTE;\
766 p_min = BUF_GAP_END_ADDR (buf); \
768 if (p > p_min && !CHAR_HEAD_P (*p)) \
770 unsigned char *pend = p--; \
771 int len, bytes; \
772 if (p_min < p - MAX_MULTIBYTE_LENGTH) \
773 p_min = p - MAX_MULTIBYTE_LENGTH; \
774 while (p > p_min && !CHAR_HEAD_P (*p)) p--; \
775 len = pend + 1 - p; \
776 PARSE_MULTIBYTE_SEQ (p, len, bytes); \
777 if (bytes == len) \
778 pos_byte -= len - 1; \
780 } while (0)
782 #endif /* emacs */
784 /* This is the maximum byte length of multi-byte sequence. */
785 #define MAX_MULTIBYTE_LENGTH 4
787 extern void invalid_character P_ ((int));
789 extern int translate_char P_ ((Lisp_Object, int, int, int, int));
790 extern int split_string P_ ((const unsigned char *, int, int *,
791 unsigned char *, unsigned char *));
792 extern int char_to_string P_ ((int, unsigned char *));
793 extern int char_to_string_1 P_ ((int, unsigned char *));
794 extern int string_to_char P_ ((const unsigned char *, int, int *));
795 extern int char_printable_p P_ ((int c));
796 extern int multibyte_form_length P_ ((const unsigned char *, int));
797 extern void parse_str_as_multibyte P_ ((unsigned char *, int, int *, int *));
798 extern int str_as_multibyte P_ ((unsigned char *, int, int, int *));
799 extern int parse_str_to_multibyte P_ ((unsigned char *, int));
800 extern int str_to_multibyte P_ ((unsigned char *, int, int));
801 extern int str_as_unibyte P_ ((unsigned char *, int));
802 extern int get_charset_id P_ ((Lisp_Object));
803 extern int find_charset_in_text P_ ((unsigned char *, int, int, int *,
804 Lisp_Object));
805 extern int strwidth P_ ((unsigned char *, int));
806 extern int c_string_width P_ ((unsigned char *, int, int, int *, int *));
807 extern int lisp_string_width P_ ((Lisp_Object, int, int *, int *));
808 extern int char_bytes P_ ((int));
809 extern int char_valid_p P_ ((int, int));
811 extern Lisp_Object Vtranslation_table_vector;
813 /* Return a translation table of id number ID. */
814 #define GET_TRANSLATION_TABLE(id) \
815 (XCDR(XVECTOR(Vtranslation_table_vector)->contents[(id)]))
817 /* A char-table for characters which may invoke auto-filling. */
818 extern Lisp_Object Vauto_fill_chars;
820 /* Copy LEN bytes from FROM to TO. This macro should be used only
821 when a caller knows that LEN is short and the obvious copy loop is
822 faster than calling bcopy which has some overhead. Copying a
823 multibyte sequence of a multibyte character is the typical case. */
825 #define BCOPY_SHORT(from, to, len) \
826 do { \
827 int i = len; \
828 unsigned char *from_p = from, *to_p = to; \
829 while (i--) *to_p++ = *from_p++; \
830 } while (0)
832 #endif /* EMACS_CHARSET_H */